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- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include "codegen/il2cpp-codegen-metadata.h"
- IL2CPP_EXTERN_C_BEGIN
- IL2CPP_EXTERN_C_END
- // 0x00000001 System.Void UnityEngine.AssetBundle::.ctor()
- extern void AssetBundle__ctor_mF8A0A863455A7DF958A966C86BE58E07535CD3A4 ();
- // 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync_Internal(System.String,System.UInt32,System.UInt64)
- extern void AssetBundle_LoadFromFileAsync_Internal_m3F153468428A31347039E733D86A6AA6470385FD ();
- // 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String)
- extern void AssetBundle_LoadFromFileAsync_m9B68068A09AD5E39904C23E69F03B53D24024C75 ();
- // 0x00000004 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile_Internal(System.String,System.UInt32,System.UInt64)
- extern void AssetBundle_LoadFromFile_Internal_m684F1E7201F297DBCDF4654DFCA2159F61ABFA50 ();
- // 0x00000005 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String)
- extern void AssetBundle_LoadFromFile_m9D7CD085CD2B41301BDDA86BB040A2479B227AF9 ();
- // 0x00000006 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String)
- extern void AssetBundle_LoadAsset_m5D5EFC8B7A27AE31CCDA12F652664513F7BF8A29 ();
- // 0x00000007 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String,System.Type)
- extern void AssetBundle_LoadAsset_m36BA6CCFE773DFCF4490EB4910022B74BB6BF283 ();
- // 0x00000008 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)
- extern void AssetBundle_LoadAsset_Internal_m7B24CA02317176FEADA41DE03CFF849D92B2392A ();
- // 0x00000009 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String)
- extern void AssetBundle_LoadAssetAsync_m8C21EE66993770B71F41F270013F2294E6A0CDB9 ();
- // 0x0000000A UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String,System.Type)
- extern void AssetBundle_LoadAssetAsync_m53B5A725689D7A0D5F8C002E2F2F693AE6E99AB5 ();
- // 0x0000000B UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type)
- extern void AssetBundle_LoadAssetAsync_Internal_m2EF88B897D614B01D8DDBACC25C3FEA7E754B075 ();
- // 0x0000000C System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
- extern void AssetBundle_Unload_m5B7DE41516A059545F8C493EC459EA0A9166EBB3 ();
- // 0x0000000D UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle()
- extern void AssetBundleCreateRequest_get_assetBundle_mFBACEFA632A41C43D4394F6770059DDE0E35BA11 ();
- // 0x0000000E System.Void UnityEngine.AssetBundleCreateRequest::.ctor()
- extern void AssetBundleCreateRequest__ctor_m25AE702BB10868BE4521FBBF1481C36AF51501EE ();
- // 0x0000000F UnityEngine.Object UnityEngine.AssetBundleRequest::get_asset()
- extern void AssetBundleRequest_get_asset_mCB977DEC51A59B1333AEEFC2AA189D2E5BF4FCF1 ();
- // 0x00000010 System.Void UnityEngine.AssetBundleRequest::.ctor()
- extern void AssetBundleRequest__ctor_m752C12271B44EED163182E197EE783D18E36836B ();
- static Il2CppMethodPointer s_methodPointers[16] =
- {
- AssetBundle__ctor_mF8A0A863455A7DF958A966C86BE58E07535CD3A4,
- AssetBundle_LoadFromFileAsync_Internal_m3F153468428A31347039E733D86A6AA6470385FD,
- AssetBundle_LoadFromFileAsync_m9B68068A09AD5E39904C23E69F03B53D24024C75,
- AssetBundle_LoadFromFile_Internal_m684F1E7201F297DBCDF4654DFCA2159F61ABFA50,
- AssetBundle_LoadFromFile_m9D7CD085CD2B41301BDDA86BB040A2479B227AF9,
- AssetBundle_LoadAsset_m5D5EFC8B7A27AE31CCDA12F652664513F7BF8A29,
- AssetBundle_LoadAsset_m36BA6CCFE773DFCF4490EB4910022B74BB6BF283,
- AssetBundle_LoadAsset_Internal_m7B24CA02317176FEADA41DE03CFF849D92B2392A,
- AssetBundle_LoadAssetAsync_m8C21EE66993770B71F41F270013F2294E6A0CDB9,
- AssetBundle_LoadAssetAsync_m53B5A725689D7A0D5F8C002E2F2F693AE6E99AB5,
- AssetBundle_LoadAssetAsync_Internal_m2EF88B897D614B01D8DDBACC25C3FEA7E754B075,
- AssetBundle_Unload_m5B7DE41516A059545F8C493EC459EA0A9166EBB3,
- AssetBundleCreateRequest_get_assetBundle_mFBACEFA632A41C43D4394F6770059DDE0E35BA11,
- AssetBundleCreateRequest__ctor_m25AE702BB10868BE4521FBBF1481C36AF51501EE,
- AssetBundleRequest_get_asset_mCB977DEC51A59B1333AEEFC2AA189D2E5BF4FCF1,
- AssetBundleRequest__ctor_m752C12271B44EED163182E197EE783D18E36836B,
- };
- static const int32_t s_InvokerIndices[16] =
- {
- 23,
- 1696,
- 0,
- 1696,
- 0,
- 28,
- 105,
- 105,
- 28,
- 105,
- 105,
- 31,
- 14,
- 23,
- 14,
- 23,
- };
- extern const Il2CppCodeGenModule g_UnityEngine_AssetBundleModuleCodeGenModule;
- const Il2CppCodeGenModule g_UnityEngine_AssetBundleModuleCodeGenModule =
- {
- "UnityEngine.AssetBundleModule.dll",
- 16,
- s_methodPointers,
- s_InvokerIndices,
- 0,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- NULL,
- };
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