#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END // 0x00000001 System.Void UnityEngine.AssetBundle::.ctor() extern void AssetBundle__ctor_mF8A0A863455A7DF958A966C86BE58E07535CD3A4 (); // 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync_Internal(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFileAsync_Internal_m3F153468428A31347039E733D86A6AA6470385FD (); // 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String) extern void AssetBundle_LoadFromFileAsync_m9B68068A09AD5E39904C23E69F03B53D24024C75 (); // 0x00000004 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile_Internal(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFile_Internal_m684F1E7201F297DBCDF4654DFCA2159F61ABFA50 (); // 0x00000005 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String) extern void AssetBundle_LoadFromFile_m9D7CD085CD2B41301BDDA86BB040A2479B227AF9 (); // 0x00000006 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String) extern void AssetBundle_LoadAsset_m5D5EFC8B7A27AE31CCDA12F652664513F7BF8A29 (); // 0x00000007 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String,System.Type) extern void AssetBundle_LoadAsset_m36BA6CCFE773DFCF4490EB4910022B74BB6BF283 (); // 0x00000008 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type) extern void AssetBundle_LoadAsset_Internal_m7B24CA02317176FEADA41DE03CFF849D92B2392A (); // 0x00000009 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String) extern void AssetBundle_LoadAssetAsync_m8C21EE66993770B71F41F270013F2294E6A0CDB9 (); // 0x0000000A UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String,System.Type) extern void AssetBundle_LoadAssetAsync_m53B5A725689D7A0D5F8C002E2F2F693AE6E99AB5 (); // 0x0000000B UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type) extern void AssetBundle_LoadAssetAsync_Internal_m2EF88B897D614B01D8DDBACC25C3FEA7E754B075 (); // 0x0000000C System.Void UnityEngine.AssetBundle::Unload(System.Boolean) extern void AssetBundle_Unload_m5B7DE41516A059545F8C493EC459EA0A9166EBB3 (); // 0x0000000D UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle() extern void AssetBundleCreateRequest_get_assetBundle_mFBACEFA632A41C43D4394F6770059DDE0E35BA11 (); // 0x0000000E System.Void UnityEngine.AssetBundleCreateRequest::.ctor() extern void AssetBundleCreateRequest__ctor_m25AE702BB10868BE4521FBBF1481C36AF51501EE (); // 0x0000000F UnityEngine.Object UnityEngine.AssetBundleRequest::get_asset() extern void AssetBundleRequest_get_asset_mCB977DEC51A59B1333AEEFC2AA189D2E5BF4FCF1 (); // 0x00000010 System.Void UnityEngine.AssetBundleRequest::.ctor() extern void AssetBundleRequest__ctor_m752C12271B44EED163182E197EE783D18E36836B (); static Il2CppMethodPointer s_methodPointers[16] = { AssetBundle__ctor_mF8A0A863455A7DF958A966C86BE58E07535CD3A4, AssetBundle_LoadFromFileAsync_Internal_m3F153468428A31347039E733D86A6AA6470385FD, AssetBundle_LoadFromFileAsync_m9B68068A09AD5E39904C23E69F03B53D24024C75, AssetBundle_LoadFromFile_Internal_m684F1E7201F297DBCDF4654DFCA2159F61ABFA50, AssetBundle_LoadFromFile_m9D7CD085CD2B41301BDDA86BB040A2479B227AF9, AssetBundle_LoadAsset_m5D5EFC8B7A27AE31CCDA12F652664513F7BF8A29, AssetBundle_LoadAsset_m36BA6CCFE773DFCF4490EB4910022B74BB6BF283, AssetBundle_LoadAsset_Internal_m7B24CA02317176FEADA41DE03CFF849D92B2392A, AssetBundle_LoadAssetAsync_m8C21EE66993770B71F41F270013F2294E6A0CDB9, AssetBundle_LoadAssetAsync_m53B5A725689D7A0D5F8C002E2F2F693AE6E99AB5, AssetBundle_LoadAssetAsync_Internal_m2EF88B897D614B01D8DDBACC25C3FEA7E754B075, AssetBundle_Unload_m5B7DE41516A059545F8C493EC459EA0A9166EBB3, AssetBundleCreateRequest_get_assetBundle_mFBACEFA632A41C43D4394F6770059DDE0E35BA11, AssetBundleCreateRequest__ctor_m25AE702BB10868BE4521FBBF1481C36AF51501EE, AssetBundleRequest_get_asset_mCB977DEC51A59B1333AEEFC2AA189D2E5BF4FCF1, AssetBundleRequest__ctor_m752C12271B44EED163182E197EE783D18E36836B, }; static const int32_t s_InvokerIndices[16] = { 23, 1696, 0, 1696, 0, 28, 105, 105, 28, 105, 105, 31, 14, 23, 14, 23, }; extern const Il2CppCodeGenModule g_UnityEngine_AssetBundleModuleCodeGenModule; const Il2CppCodeGenModule g_UnityEngine_AssetBundleModuleCodeGenModule = { "UnityEngine.AssetBundleModule.dll", 16, s_methodPointers, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, };