Bulk_spine-unity_2.cpp 2.1 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename T1>
  18. struct VirtActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. struct VirtActionInvoker0
  28. {
  29. typedef void (*Action)(void*, const RuntimeMethod*);
  30. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  31. {
  32. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  33. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. template <typename R>
  37. struct VirtFuncInvoker0
  38. {
  39. typedef R (*Func)(void*, const RuntimeMethod*);
  40. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  44. }
  45. };
  46. template <typename T1>
  47. struct GenericVirtActionInvoker1
  48. {
  49. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  50. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  51. {
  52. VirtualInvokeData invokeData;
  53. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  54. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  55. }
  56. };
  57. struct GenericVirtActionInvoker0
  58. {
  59. typedef void (*Action)(void*, const RuntimeMethod*);
  60. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  61. {
  62. VirtualInvokeData invokeData;
  63. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  64. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  65. }
  66. };
  67. template <typename R>
  68. struct InterfaceFuncInvoker0
  69. {
  70. typedef R (*Func)(void*, const RuntimeMethod*);
  71. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  74. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  75. }
  76. };
  77. template <typename T1>
  78. struct InterfaceActionInvoker1
  79. {
  80. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  81. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  82. {
  83. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  84. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  85. }
  86. };
  87. struct InterfaceActionInvoker0
  88. {
  89. typedef void (*Action)(void*, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  94. }
  95. };
  96. template <typename R, typename T1>
  97. struct InterfaceFuncInvoker1
  98. {
  99. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  100. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  104. }
  105. };
  106. template <typename T1>
  107. struct GenericInterfaceActionInvoker1
  108. {
  109. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  110. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  111. {
  112. VirtualInvokeData invokeData;
  113. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  114. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  115. }
  116. };
  117. struct GenericInterfaceActionInvoker0
  118. {
  119. typedef void (*Action)(void*, const RuntimeMethod*);
  120. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  121. {
  122. VirtualInvokeData invokeData;
  123. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  124. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  125. }
  126. };
  127. // Spine.Attachment
  128. struct Attachment_t3043756552;
  129. // Spine.RegionAttachment
  130. struct RegionAttachment_t1770147391;
  131. // Spine.MeshAttachment
  132. struct MeshAttachment_t1975337962;
  133. // Spine.BoundingBoxAttachment
  134. struct BoundingBoxAttachment_t2797506510;
  135. // Spine.PathAttachment
  136. struct PathAttachment_t3565151060;
  137. // Spine.PointAttachment
  138. struct PointAttachment_t2275020146;
  139. // Spine.ClippingAttachment
  140. struct ClippingAttachment_t2586274570;
  141. // System.String
  142. struct String_t;
  143. // Spine.VertexAttachment
  144. struct VertexAttachment_t4074366829;
  145. // Spine.AtlasRegion
  146. struct AtlasRegion_t13903284;
  147. // System.Int32[]
  148. struct Int32U5BU5D_t385246372;
  149. // System.ArgumentNullException
  150. struct ArgumentNullException_t1615371798;
  151. // UnityEngine.Sprite
  152. struct Sprite_t280657092;
  153. // UnityEngine.Shader
  154. struct Shader_t4151988712;
  155. // UnityEngine.Material
  156. struct Material_t340375123;
  157. // UnityEngine.Object
  158. struct Object_t631007953;
  159. // System.String[]
  160. struct StringU5BU5D_t1281789340;
  161. // UnityEngine.Texture2D
  162. struct Texture2D_t3840446185;
  163. // UnityEngine.Texture
  164. struct Texture_t3661962703;
  165. // Spine.AtlasPage
  166. struct AtlasPage_t4077017671;
  167. // System.ArgumentException
  168. struct ArgumentException_t132251570;
  169. // Spine.Skin
  170. struct Skin_t1174584606;
  171. // Spine.Skeleton
  172. struct Skeleton_t3686076450;
  173. // Spine.AnimationState
  174. struct AnimationState_t3637309382;
  175. // Spine.SkeletonData
  176. struct SkeletonData_t2032710716;
  177. // System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>
  178. struct Dictionary_2_t968660385;
  179. // System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,System.Object>
  180. struct Dictionary_2_t1005009997;
  181. // Spine.Unity.Modules.SkeletonGhost
  182. struct SkeletonGhost_t1898327037;
  183. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>
  184. struct Dictionary_2_t3700682020;
  185. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  186. struct Dictionary_2_t132545152;
  187. // UnityEngine.MonoBehaviour
  188. struct MonoBehaviour_t3962482529;
  189. // UnityEngine.Component
  190. struct Component_t1923634451;
  191. // Spine.Unity.SkeletonRenderer
  192. struct SkeletonRenderer_t2098681813;
  193. // UnityEngine.MeshFilter
  194. struct MeshFilter_t3523625662;
  195. // UnityEngine.MeshRenderer
  196. struct MeshRenderer_t587009260;
  197. // UnityEngine.GameObject
  198. struct GameObject_t1113636619;
  199. // System.Type
  200. struct Type_t;
  201. // System.Type[]
  202. struct TypeU5BU5D_t3940880105;
  203. // Spine.Unity.Modules.SkeletonGhostRenderer
  204. struct SkeletonGhostRenderer_t2445315009;
  205. // Spine.AnimationState/TrackEntryEventDelegate
  206. struct TrackEntryEventDelegate_t1653995044;
  207. // Spine.TrackEntry
  208. struct TrackEntry_t1316488441;
  209. // Spine.Event
  210. struct Event_t1378573841;
  211. // Spine.EventData
  212. struct EventData_t724759987;
  213. // UnityEngine.Renderer
  214. struct Renderer_t2627027031;
  215. // UnityEngine.Material[]
  216. struct MaterialU5BU5D_t561872642;
  217. // UnityEngine.Transform
  218. struct Transform_t3600365921;
  219. // UnityEngine.Mesh
  220. struct Mesh_t3648964284;
  221. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Material,UnityEngine.Material>
  222. struct ValueCollection_t1121759042;
  223. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
  224. struct ValueCollection_t1848589470;
  225. // UnityEngine.MaterialPropertyBlock
  226. struct MaterialPropertyBlock_t3213117958;
  227. // System.Collections.IEnumerator
  228. struct IEnumerator_t1853284238;
  229. // UnityEngine.Coroutine
  230. struct Coroutine_t3829159415;
  231. // Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0
  232. struct U3CFadeU3Ec__Iterator0_t1290633589;
  233. // Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1
  234. struct U3CFadeAdditiveU3Ec__Iterator1_t410398119;
  235. // System.NotSupportedException
  236. struct NotSupportedException_t1314879016;
  237. // Spine.Unity.Modules.SkeletonGraphicMirror
  238. struct SkeletonGraphicMirror_t97904146;
  239. // Spine.Unity.SkeletonGraphic
  240. struct SkeletonGraphic_t1744877482;
  241. // Spine.Unity.Modules.SkeletonPartsRenderer
  242. struct SkeletonPartsRenderer_t667127217;
  243. // Spine.Unity.SkeletonRendererInstruction
  244. struct SkeletonRendererInstruction_t651787775;
  245. // Spine.Unity.MeshGenerator
  246. struct MeshGenerator_t1354683548;
  247. // Spine.Unity.MeshRendererBuffers
  248. struct MeshRendererBuffers_t756429994;
  249. // Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>
  250. struct ExposedList_1_t2759233236;
  251. // Spine.Unity.MeshRendererBuffers/SmartMesh
  252. struct SmartMesh_t524811292;
  253. // Spine.Unity.Modules.SkeletonRagdoll
  254. struct SkeletonRagdoll_t480923817;
  255. // System.Collections.Generic.List`1<System.String>
  256. struct List_1_t3319525431;
  257. // System.Collections.Generic.List`1<System.Object>
  258. struct List_1_t257213610;
  259. // System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>
  260. struct Dictionary_2_t2478265129;
  261. // UnityEngine.Rigidbody
  262. struct Rigidbody_t3916780224;
  263. // Spine.Bone
  264. struct Bone_t1086356328;
  265. // Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0
  266. struct U3CStartU3Ec__Iterator0_t294813647;
  267. // UnityEngine.Rigidbody[]
  268. struct RigidbodyU5BU5D_t3308997185;
  269. // System.Collections.Generic.Dictionary`2/ValueCollection<Spine.Bone,UnityEngine.Transform>
  270. struct ValueCollection_t4194309447;
  271. // System.Collections.Generic.List`1<UnityEngine.Collider>
  272. struct List_1_t3245421752;
  273. // UnityEngine.Collider
  274. struct Collider_t1773347010;
  275. // UnityEngine.HingeJoint
  276. struct HingeJoint_t2516258575;
  277. // UnityEngine.Joint
  278. struct Joint_t1358886274;
  279. // Spine.Unity.SkeletonUtilityBone[]
  280. struct SkeletonUtilityBoneU5BU5D_t952130339;
  281. // System.Object[]
  282. struct ObjectU5BU5D_t2843939325;
  283. // Spine.ExposedList`1<Spine.IkConstraint>
  284. struct ExposedList_1_t87334839;
  285. // Spine.Unity.UpdateBonesDelegate
  286. struct UpdateBonesDelegate_t735903178;
  287. // Spine.Unity.SkeletonUtilityBone
  288. struct SkeletonUtilityBone_t2225520134;
  289. // Spine.IkConstraint
  290. struct IkConstraint_t1675190269;
  291. // Spine.TransformConstraint
  292. struct TransformConstraint_t454030229;
  293. // Spine.PathConstraint
  294. struct PathConstraint_t980854910;
  295. // Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1
  296. struct U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871;
  297. // Spine.Unity.ISkeletonAnimation
  298. struct ISkeletonAnimation_t3931555305;
  299. // Spine.BoneData
  300. struct BoneData_t3130174490;
  301. // UnityEngine.SphereCollider
  302. struct SphereCollider_t2077223608;
  303. // UnityEngine.BoxCollider
  304. struct BoxCollider_t1640800422;
  305. // Spine.ExposedList`1<Spine.Bone>
  306. struct ExposedList_1_t3793468194;
  307. // Spine.ExposedList`1<System.Object>
  308. struct ExposedList_1_t1492250734;
  309. // System.Collections.Generic.List`1<Spine.Attachment>
  310. struct List_1_t220863998;
  311. // Spine.ExposedList`1<Spine.Slot>
  312. struct ExposedList_1_t1927085270;
  313. // Spine.Slot
  314. struct Slot_t3514940700;
  315. // Spine.Unity.Modules.SkeletonRagdoll/LayerFieldAttribute
  316. struct LayerFieldAttribute_t3408802261;
  317. // UnityEngine.PropertyAttribute
  318. struct PropertyAttribute_t3677895545;
  319. // Spine.Unity.Modules.SkeletonRagdoll2D
  320. struct SkeletonRagdoll2D_t2972821364;
  321. // UnityEngine.Rigidbody2D
  322. struct Rigidbody2D_t939494601;
  323. // Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0
  324. struct U3CStartU3Ec__Iterator0_t3329131839;
  325. // UnityEngine.Rigidbody2D[]
  326. struct Rigidbody2DU5BU5D_t385786356;
  327. // System.Collections.Generic.List`1<UnityEngine.Collider2D>
  328. struct List_1_t4278874368;
  329. // UnityEngine.Collider2D
  330. struct Collider2D_t2806799626;
  331. // UnityEngine.HingeJoint2D
  332. struct HingeJoint2D_t3442948838;
  333. // UnityEngine.Joint2D
  334. struct Joint2D_t4180440564;
  335. // UnityEngine.AnchoredJoint2D
  336. struct AnchoredJoint2D_t3747633318;
  337. // Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1
  338. struct U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647;
  339. // UnityEngine.CircleCollider2D
  340. struct CircleCollider2D_t662546754;
  341. // UnityEngine.BoxCollider2D
  342. struct BoxCollider2D_t3581341831;
  343. // UnityEngine.PolygonCollider2D
  344. struct PolygonCollider2D_t57175488;
  345. // Spine.Unity.Modules.SkeletonRendererCustomMaterials
  346. struct SkeletonRendererCustomMaterials_t1555313811;
  347. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>
  348. struct List_1_t2474053923;
  349. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>
  350. struct List_1_t3907116131;
  351. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>
  352. struct Dictionary_2_t3424054551;
  353. // Spine.Unity.Modules.SkeletonRenderSeparator
  354. struct SkeletonRenderSeparator_t2026602841;
  355. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>
  356. struct List_1_t2139201959;
  357. // Spine.Unity.SkeletonRenderer/InstructionDelegate
  358. struct InstructionDelegate_t2225421195;
  359. // UnityEngine.Behaviour
  360. struct Behaviour_t1437897464;
  361. // System.Collections.Generic.List`1<Spine.Slot>
  362. struct List_1_t692048146;
  363. // Spine.Unity.Modules.SkeletonUtilityEyeConstraint
  364. struct SkeletonUtilityEyeConstraint_t2225743321;
  365. // Spine.Unity.SkeletonUtilityConstraint
  366. struct SkeletonUtilityConstraint_t1014382506;
  367. // Spine.Unity.Modules.SkeletonUtilityGroundConstraint
  368. struct SkeletonUtilityGroundConstraint_t1570100391;
  369. // Spine.Unity.Modules.SkeletonUtilityKinematicShadow
  370. struct SkeletonUtilityKinematicShadow_t296913764;
  371. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>
  372. struct List_1_t972525202;
  373. // UnityEngine.Joint[]
  374. struct JointU5BU5D_t2590788151;
  375. // UnityEngine.Component[]
  376. struct ComponentU5BU5D_t3294940482;
  377. // UnityEngine.Collider[]
  378. struct ColliderU5BU5D_t4234922487;
  379. // Spine.Unity.Modules.SlotBlendModes
  380. struct SlotBlendModes_t1277474191;
  381. // System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount>
  382. struct Dictionary_2_t2404844768;
  383. // System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,System.Object>
  384. struct Dictionary_2_t3296068444;
  385. // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount
  386. struct MaterialWithRefcount_t2188882488;
  387. // Spine.Unity.AtlasAssetBase
  388. struct AtlasAssetBase_t517294719;
  389. // Spine.Unity.Playables.SkeletonAnimationPlayableHandle
  390. struct SkeletonAnimationPlayableHandle_t2582634162;
  391. // Spine.Unity.Playables.SpinePlayableHandleBase
  392. struct SpinePlayableHandleBase_t1774195162;
  393. // Spine.Unity.SkeletonAnimation
  394. struct SkeletonAnimation_t3693186521;
  395. // Spine.Unity.Playables.SpineAnimationStateBehaviour
  396. struct SpineAnimationStateBehaviour_t1560043197;
  397. // UnityEngine.Playables.PlayableBehaviour
  398. struct PlayableBehaviour_t4203540982;
  399. // Spine.Unity.Playables.SpineAnimationStateClip
  400. struct SpineAnimationStateClip_t1161127469;
  401. // UnityEngine.Playables.PlayableAsset
  402. struct PlayableAsset_t3219022681;
  403. // Spine.Unity.Playables.SpineAnimationStateMixerBehaviour
  404. struct SpineAnimationStateMixerBehaviour_t4215694315;
  405. // Spine.AnimationStateData
  406. struct AnimationStateData_t3010651567;
  407. // Spine.Unity.AnimationReferenceAsset
  408. struct AnimationReferenceAsset_t3989077076;
  409. // Spine.Animation
  410. struct Animation_t615783283;
  411. // Spine.Unity.SkeletonDataAsset
  412. struct SkeletonDataAsset_t3748144825;
  413. // Spine.Unity.Playables.SpineAnimationStateTrack
  414. struct SpineAnimationStateTrack_t256874784;
  415. // UnityEngine.Timeline.TrackAsset
  416. struct TrackAsset_t2828708245;
  417. // Spine.Unity.Playables.SpineEventDelegate
  418. struct SpineEventDelegate_t2555242753;
  419. // System.IAsyncResult
  420. struct IAsyncResult_t767004451;
  421. // System.AsyncCallback
  422. struct AsyncCallback_t3962456242;
  423. // System.Delegate
  424. struct Delegate_t1188392813;
  425. // Spine.ExposedList`1<Spine.Event>
  426. struct ExposedList_1_t4085685707;
  427. // Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour
  428. struct SpineSkeletonFlipMixerBehaviour_t2249707117;
  429. // SpineSkeletonFlipBehaviour
  430. struct SpineSkeletonFlipBehaviour_t2817575429;
  431. // Spine.Unity.Playables.SpineSkeletonFlipTrack
  432. struct SpineSkeletonFlipTrack_t2222748592;
  433. // UnityEngine.Playables.PlayableDirector
  434. struct PlayableDirector_t508516997;
  435. // UnityEngine.Timeline.IPropertyCollector
  436. struct IPropertyCollector_t1088233296;
  437. // Spine.Unity.PointFollower
  438. struct PointFollower_t1569279465;
  439. // Spine.Unity.ISkeletonComponent
  440. struct ISkeletonComponent_t879437934;
  441. // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate
  442. struct SkeletonRendererDelegate_t3507789975;
  443. // Spine.Unity.RegionlessAttachmentLoader
  444. struct RegionlessAttachmentLoader_t2643180673;
  445. // System.Collections.Generic.List`1<Spine.Unity.SkeletonDataModifierAsset>
  446. struct List_1_t73261828;
  447. // UnityEngine.ScriptableObject
  448. struct ScriptableObject_t2528358522;
  449. // UnityEngine.TextAsset
  450. struct TextAsset_t3022178571;
  451. // Spine.Unity.AtlasAssetBase[]
  452. struct AtlasAssetBaseU5BU5D_t4255193254;
  453. // Spine.Atlas[]
  454. struct AtlasU5BU5D_t3463999232;
  455. // Spine.AtlasAttachmentLoader
  456. struct AtlasAttachmentLoader_t3966790320;
  457. // System.Byte[]
  458. struct ByteU5BU5D_t4116647657;
  459. // Spine.AttachmentLoader
  460. struct AttachmentLoader_t3324778997;
  461. // Spine.Unity.SkeletonDataModifierAsset
  462. struct SkeletonDataModifierAsset_t2896154382;
  463. // Spine.Atlas
  464. struct Atlas_t4040192941;
  465. // System.Collections.Generic.List`1<Spine.Atlas>
  466. struct List_1_t1217300387;
  467. // System.IO.MemoryStream
  468. struct MemoryStream_t94973147;
  469. // Spine.SkeletonBinary
  470. struct SkeletonBinary_t1796686580;
  471. // System.IO.Stream
  472. struct Stream_t1273022909;
  473. // System.IO.StringReader
  474. struct StringReader_t3465604688;
  475. // Spine.SkeletonJson
  476. struct SkeletonJson_t4049771867;
  477. // System.IO.TextReader
  478. struct TextReader_t283511965;
  479. // UnityEngine.Vector2[]
  480. struct Vector2U5BU5D_t1457185986;
  481. // System.Single[]
  482. struct SingleU5BU5D_t1444911251;
  483. // UnityEngine.UI.MaskableGraphic
  484. struct MaskableGraphic_t3839221559;
  485. // UnityEngine.UI.Graphic
  486. struct Graphic_t1660335611;
  487. // UnityEngine.CanvasRenderer
  488. struct CanvasRenderer_t2598313366;
  489. // UnityEngine.EventSystems.UIBehaviour
  490. struct UIBehaviour_t3495933518;
  491. // Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh>
  492. struct DoubleBuffered_1_t2489386064;
  493. // Spine.Unity.DoubleBuffered`1<System.Object>
  494. struct DoubleBuffered_1_t749713640;
  495. // Spine.Unity.MeshGeneratorDelegate
  496. struct MeshGeneratorDelegate_t1654156803;
  497. // UnityEngine.Canvas
  498. struct Canvas_t3310196443;
  499. // Spine.Unity.SkeletonMecanim
  500. struct SkeletonMecanim_t3779281750;
  501. // Spine.Unity.SkeletonMecanim/MecanimTranslator
  502. struct MecanimTranslator_t554588522;
  503. // UnityEngine.Animator
  504. struct Animator_t434523843;
  505. // System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation>
  506. struct Dictionary_2_t3799463910;
  507. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  508. struct IEqualityComparer_1_t763310475;
  509. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  510. struct Dictionary_2_t1968819495;
  511. // System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32>
  512. struct Dictionary_2_t3091039290;
  513. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.AnimationClip>
  514. struct IEqualityComparer_1_t130870709;
  515. // System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
  516. struct Dictionary_2_t3384741;
  517. // System.Collections.Generic.IEqualityComparer`1<System.Object>
  518. struct IEqualityComparer_1_t892470886;
  519. // System.Collections.Generic.List`1<Spine.Animation>
  520. struct List_1_t2087858025;
  521. // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos
  522. struct ClipInfos_t1497326767;
  523. // Spine.ExposedList`1<Spine.Animation>
  524. struct ExposedList_1_t3322895149;
  525. // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode[]
  526. struct MixModeU5BU5D_t1058703007;
  527. // System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>
  528. struct IList_1_t677069642;
  529. // UnityEngine.AnimationClip
  530. struct AnimationClip_t2318505987;
  531. // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos[]
  532. struct ClipInfosU5BU5D_t3990347702;
  533. // System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>
  534. struct List_1_t333824601;
  535. // Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer
  536. struct AnimationClipEqualityComparer_t2638425052;
  537. // Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer
  538. struct IntEqualityComparer_t839973712;
  539. // Spine.Unity.SkeletonRenderer/<FindAndApplySeparatorSlots>c__AnonStorey0
  540. struct U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712;
  541. // System.Func`2<System.String,System.Boolean>
  542. struct Func_2_t2197129486;
  543. // System.Func`2<System.Object,System.Boolean>
  544. struct Func_2_t3759279471;
  545. // Spine.ExposedList`1<Spine.Attachment>
  546. struct ExposedList_1_t1455901122;
  547. // Spine.Attachment[]
  548. struct AttachmentU5BU5D_t1033217241;
  549. // Spine.Unity.SubmeshInstruction[]
  550. struct SubmeshInstructionU5BU5D_t131014463;
  551. // Spine.Unity.SkeletonUtility
  552. struct SkeletonUtility_t2980767925;
  553. // System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>
  554. struct List_1_t3697594876;
  555. // System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>
  556. struct List_1_t2486457248;
  557. // Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate
  558. struct SkeletonUtilityDelegate_t487527757;
  559. // Spine.ExposedList`1<Spine.TransformConstraint>
  560. struct ExposedList_1_t3161142095;
  561. // Spine.Unity.SpineAnimation
  562. struct SpineAnimation_t42895223;
  563. // Spine.Unity.SpineAttributeBase
  564. struct SpineAttributeBase_t340149836;
  565. // Spine.Unity.SpineAtlasAsset
  566. struct SpineAtlasAsset_t3023093230;
  567. // System.Collections.Generic.IEnumerable`1<UnityEngine.Material>
  568. struct IEnumerable_1_t3615195308;
  569. // UnityEngine.Texture2D[]
  570. struct Texture2DU5BU5D_t149664596;
  571. // System.Char[]
  572. struct CharU5BU5D_t3528271667;
  573. // Spine.Unity.MaterialsTextureLoader
  574. struct MaterialsTextureLoader_t1402074808;
  575. // Spine.TextureLoader
  576. struct TextureLoader_t3496536928;
  577. // UnityEngine.Vector3[]
  578. struct Vector3U5BU5D_t1718750761;
  579. // UnityEngine.Color[]
  580. struct ColorU5BU5D_t941916413;
  581. // Spine.Unity.SpineAtlasRegion
  582. struct SpineAtlasRegion_t3654419954;
  583. // Spine.Unity.SpineAttachment
  584. struct SpineAttachment_t743638603;
  585. // System.Exception
  586. struct Exception_t;
  587. // Spine.Unity.SpineBone
  588. struct SpineBone_t3329529041;
  589. // Spine.Unity.SpineEvent
  590. struct SpineEvent_t2537401913;
  591. // Spine.Unity.SpineIkConstraint
  592. struct SpineIkConstraint_t1587650654;
  593. // Spine.Unity.SpinePathConstraint
  594. struct SpinePathConstraint_t3765886426;
  595. // Spine.Unity.SpineSkin
  596. struct SpineSkin_t4048709426;
  597. // Spine.Unity.SpineSlot
  598. struct SpineSlot_t2906857509;
  599. // Spine.Unity.SpineTransformConstraint
  600. struct SpineTransformConstraint_t1324873370;
  601. // Spine.Unity.WaitForSpineAnimationComplete
  602. struct WaitForSpineAnimationComplete_t3713264939;
  603. // Spine.AnimationState/TrackEntryDelegate
  604. struct TrackEntryDelegate_t363257942;
  605. // UnityEngine.Collider2D[]
  606. struct Collider2DU5BU5D_t1693969295;
  607. // Spine.Slot[]
  608. struct SlotU5BU5D_t285245173;
  609. // Spine.SlotData
  610. struct SlotData_t154801902;
  611. // Spine.ExposedList`1<System.Single>
  612. struct ExposedList_1_t4104378640;
  613. // Spine.Bone[]
  614. struct BoneU5BU5D_t374432249;
  615. // Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride[]
  616. struct SlotMaterialOverrideU5BU5D_t1365839744;
  617. // System.Collections.Generic.Link[]
  618. struct LinkU5BU5D_t964245573;
  619. // Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair[]
  620. struct MaterialTexturePairU5BU5D_t1712495321;
  621. // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount[]
  622. struct MaterialWithRefcountU5BU5D_t2245846505;
  623. // System.Collections.Generic.IEqualityComparer`1<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair>
  624. struct IEqualityComparer_1_t3744539066;
  625. // System.Runtime.Serialization.SerializationInfo
  626. struct SerializationInfo_t950877179;
  627. // System.Collections.Generic.Dictionary`2/Transform`1<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount,System.Collections.DictionaryEntry>
  628. struct Transform_1_t2977529820;
  629. // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair[]
  630. struct TransformPairU5BU5D_t3004865397;
  631. // Spine.Unity.Modules.SkeletonPartsRenderer[]
  632. struct SkeletonPartsRendererU5BU5D_t2127444076;
  633. // System.Collections.Generic.IEqualityComparer`1<Spine.Slot>
  634. struct IEqualityComparer_1_t1327305422;
  635. // System.Collections.Generic.Dictionary`2/Transform`1<Spine.Slot,UnityEngine.Material,System.Collections.DictionaryEntry>
  636. struct Transform_1_t3830314217;
  637. // Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride[]
  638. struct AtlasMaterialOverrideU5BU5D_t1961062208;
  639. // UnityEngine.Transform[]
  640. struct TransformU5BU5D_t807237628;
  641. // System.Collections.Generic.IEqualityComparer`1<Spine.Bone>
  642. struct IEqualityComparer_1_t3193688346;
  643. // System.Collections.Generic.Dictionary`2/Transform`1<Spine.Bone,UnityEngine.Transform,System.Collections.DictionaryEntry>
  644. struct Transform_1_t3501238863;
  645. // Spine.ExposedList`1<UnityEngine.Material>
  646. struct ExposedList_1_t3047486989;
  647. // Spine.PathConstraintData
  648. struct PathConstraintData_t981297034;
  649. // Spine.TransformConstraintData
  650. struct TransformConstraintData_t529073346;
  651. // Spine.IkConstraintData
  652. struct IkConstraintData_t459120129;
  653. // Spine.PathConstraint[]
  654. struct PathConstraintU5BU5D_t1831722955;
  655. // Spine.TransformConstraint[]
  656. struct TransformConstraintU5BU5D_t1783343736;
  657. // Spine.IkConstraint[]
  658. struct IkConstraintU5BU5D_t1657091952;
  659. // Spine.ExposedList`1<Spine.Timeline>
  660. struct ExposedList_1_t383950901;
  661. // UnityEngine.AnimatorClipInfo[]
  662. struct AnimatorClipInfoU5BU5D_t855299250;
  663. // Spine.Animation[]
  664. struct AnimationU5BU5D_t3250602338;
  665. // UnityEngine.AnimationClip[]
  666. struct AnimationClipU5BU5D_t1636626578;
  667. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.AnimationClip,System.Int32,System.Collections.DictionaryEntry>
  668. struct Transform_1_t3240322522;
  669. // Spine.Unity.SkeletonUtilityConstraint[]
  670. struct SkeletonUtilityConstraintU5BU5D_t1366690415;
  671. // System.Collections.Generic.Dictionary`2/Transform`1<System.Int32,Spine.Animation,System.Collections.DictionaryEntry>
  672. struct Transform_1_t2854941182;
  673. // System.IntPtr[]
  674. struct IntPtrU5BU5D_t4013366056;
  675. // System.Collections.IDictionary
  676. struct IDictionary_t1363984059;
  677. // System.Collections.Generic.List`1<Spine.AtlasPage>
  678. struct List_1_t1254125117;
  679. // System.Collections.Generic.List`1<Spine.AtlasRegion>
  680. struct List_1_t1485978026;
  681. // Spine.Unity.SkeletonDataModifierAsset[]
  682. struct SkeletonDataModifierAssetU5BU5D_t2305359099;
  683. // Spine.Event[]
  684. struct EventU5BU5D_t1966750348;
  685. // System.Collections.Generic.Dictionary`2<Spine.AnimationStateData/AnimationPair,System.Single>
  686. struct Dictionary_2_t680659097;
  687. // System.Collections.Generic.List`1<Spine.SkeletonJson/LinkedMesh>
  688. struct List_1_t3168994201;
  689. // Spine.TransformMode[]
  690. struct TransformModeU5BU5D_t3210249249;
  691. // Spine.Pool`1<Spine.TrackEntry>
  692. struct Pool_1_t287387900;
  693. // Spine.ExposedList`1<Spine.TrackEntry>
  694. struct ExposedList_1_t4023600307;
  695. // Spine.EventQueue
  696. struct EventQueue_t808091267;
  697. // System.Collections.Generic.HashSet`1<System.Int32>
  698. struct HashSet_1_t1515895227;
  699. // Spine.Skin/AttachmentKeyTuple[]
  700. struct AttachmentKeyTupleU5BU5D_t3716404170;
  701. // System.Collections.Generic.IEqualityComparer`1<Spine.Skin/AttachmentKeyTuple>
  702. struct IEqualityComparer_1_t3655438557;
  703. // System.Collections.Generic.Dictionary`2/Transform`1<Spine.Skin/AttachmentKeyTuple,Spine.Attachment,System.Collections.DictionaryEntry>
  704. struct Transform_1_t879785719;
  705. // Spine.ExposedList`1<Spine.BoneData>
  706. struct ExposedList_1_t1542319060;
  707. // Spine.ExposedList`1<Spine.SlotData>
  708. struct ExposedList_1_t2861913768;
  709. // Spine.ExposedList`1<Spine.Skin>
  710. struct ExposedList_1_t3881696472;
  711. // Spine.ExposedList`1<Spine.EventData>
  712. struct ExposedList_1_t3431871853;
  713. // Spine.ExposedList`1<Spine.IkConstraintData>
  714. struct ExposedList_1_t3166231995;
  715. // Spine.ExposedList`1<Spine.TransformConstraintData>
  716. struct ExposedList_1_t3236185212;
  717. // Spine.ExposedList`1<Spine.PathConstraintData>
  718. struct ExposedList_1_t3688408900;
  719. // Spine.ExposedList`1<Spine.PathConstraint>
  720. struct ExposedList_1_t3687966776;
  721. // Spine.ExposedList`1<Spine.IUpdatable>
  722. struct ExposedList_1_t2549315650;
  723. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.Material>
  724. struct IEqualityComparer_1_t2447707141;
  725. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.Material,UnityEngine.Material,System.Collections.DictionaryEntry>
  726. struct Transform_1_t2448898568;
  727. // System.Byte
  728. struct Byte_t1134296376;
  729. // System.Double
  730. struct Double_t594665363;
  731. // System.UInt16
  732. struct UInt16_t2177724958;
  733. // UnityEngine.Color32[]
  734. struct Color32U5BU5D_t3850468773;
  735. // System.Void
  736. struct Void_t1185182177;
  737. // System.Reflection.MethodInfo
  738. struct MethodInfo_t;
  739. // System.DelegateData
  740. struct DelegateData_t1677132599;
  741. // Spine.ExposedList`1<UnityEngine.Vector3>
  742. struct ExposedList_1_t2134458034;
  743. // Spine.ExposedList`1<UnityEngine.Vector2>
  744. struct ExposedList_1_t568374093;
  745. // Spine.ExposedList`1<UnityEngine.Color32>
  746. struct ExposedList_1_t1012645862;
  747. // Spine.ExposedList`1<Spine.ExposedList`1<System.Int32>>
  748. struct ExposedList_1_t4070202189;
  749. // Spine.SkeletonClipping
  750. struct SkeletonClipping_t1669006083;
  751. // UnityEngine.Vector4[]
  752. struct Vector4U5BU5D_t934056436;
  753. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  754. struct List_1_t899420910;
  755. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  756. struct List_1_t3628304265;
  757. // System.Collections.Generic.List`1<UnityEngine.Color32>
  758. struct List_1_t4072576034;
  759. // System.Collections.Generic.List`1<System.Int32>
  760. struct List_1_t128053199;
  761. // System.Reflection.MemberFilter
  762. struct MemberFilter_t426314064;
  763. // Spine.ExposedList`1<System.Int32>
  764. struct ExposedList_1_t1363090323;
  765. // UnityEngine.RuntimeAnimatorController
  766. struct RuntimeAnimatorController_t2933699135;
  767. // UnityEngine.Canvas/WillRenderCanvases
  768. struct WillRenderCanvases_t3309123499;
  769. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject>
  770. struct List_1_t4000433264;
  771. // UnityEngine.Timeline.TimelineClip[]
  772. struct TimelineClipU5BU5D_t140784555;
  773. // UnityEngine.Timeline.TrackAsset[]
  774. struct TrackAssetU5BU5D_t52518008;
  775. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>
  776. struct IEnumerable_1_t1808561134;
  777. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
  778. struct Dictionary_2_t907029268;
  779. // System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>
  780. struct List_1_t3950300692;
  781. // System.Comparison`1<UnityEngine.Timeline.TimelineClip>
  782. struct Comparison_1_t2253157129;
  783. // Spine.Unity.Modules.SkeletonGhostRenderer[]
  784. struct SkeletonGhostRendererU5BU5D_t513912860;
  785. // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple[]
  786. struct SlotMaterialTextureTupleU5BU5D_t3307001740;
  787. // UnityEngine.RectTransform
  788. struct RectTransform_t3704657025;
  789. // UnityEngine.Events.UnityAction
  790. struct UnityAction_t3245792599;
  791. // UnityEngine.UI.VertexHelper
  792. struct VertexHelper_t2453304189;
  793. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  794. struct TweenRunner_1_t3055525458;
  795. // UnityEngine.UI.RectMask2D
  796. struct RectMask2D_t3474889437;
  797. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  798. struct CullStateChangedEvent_t3661388177;
  799. extern RuntimeClass* RegionAttachment_t1770147391_il2cpp_TypeInfo_var;
  800. extern RuntimeClass* MeshAttachment_t1975337962_il2cpp_TypeInfo_var;
  801. extern RuntimeClass* BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var;
  802. extern RuntimeClass* PathAttachment_t3565151060_il2cpp_TypeInfo_var;
  803. extern RuntimeClass* PointAttachment_t2275020146_il2cpp_TypeInfo_var;
  804. extern RuntimeClass* ClippingAttachment_t2586274570_il2cpp_TypeInfo_var;
  805. extern const uint32_t AttachmentCloneExtensions_GetClone_m2482882320_MetadataUsageId;
  806. extern RuntimeClass* SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var;
  807. extern const uint32_t AttachmentCloneExtensions_GetClone_m1723604869_MetadataUsageId;
  808. extern const uint32_t AttachmentCloneExtensions_GetClone_m695681949_MetadataUsageId;
  809. extern const uint32_t AttachmentCloneExtensions_GetClone_m2514087458_MetadataUsageId;
  810. extern const uint32_t AttachmentCloneExtensions_GetClone_m2258003033_MetadataUsageId;
  811. extern RuntimeClass* AtlasRegion_t13903284_il2cpp_TypeInfo_var;
  812. extern const uint32_t AttachmentCloneExtensions_GetLinkedClone_m570754472_MetadataUsageId;
  813. extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var;
  814. extern const uint32_t AttachmentCloneExtensions_GetClone_m3577767401_MetadataUsageId;
  815. extern const uint32_t AttachmentCloneExtensions_GetClone_m383654393_MetadataUsageId;
  816. extern const uint32_t AttachmentCloneExtensions_CloneVertexAttachment_m207130234_MetadataUsageId;
  817. extern RuntimeClass* ArgumentNullException_t1615371798_il2cpp_TypeInfo_var;
  818. extern const RuntimeMethod* AttachmentCloneExtensions_GetLinkedMesh_m2016132985_RuntimeMethod_var;
  819. extern String_t* _stringLiteral2679399620;
  820. extern const uint32_t AttachmentCloneExtensions_GetLinkedMesh_m2016132985_MetadataUsageId;
  821. extern RuntimeClass* Material_t340375123_il2cpp_TypeInfo_var;
  822. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  823. extern RuntimeClass* AtlasUtilities_t1517471311_il2cpp_TypeInfo_var;
  824. extern const uint32_t AttachmentCloneExtensions_GetLinkedMesh_m1333298833_MetadataUsageId;
  825. extern const uint32_t AttachmentCloneExtensions_GetRemappedClone_m2971487558_MetadataUsageId;
  826. extern const uint32_t AttachmentCloneExtensions_GetRemappedClone_m1155985715_MetadataUsageId;
  827. extern RuntimeClass* IHasRendererObject_t2801175345_il2cpp_TypeInfo_var;
  828. extern const uint32_t AttachmentRegionExtensions_GetRegion_m2927865286_MetadataUsageId;
  829. extern const uint32_t AttachmentRegionExtensions_GetRegion_m1836421123_MetadataUsageId;
  830. extern const uint32_t AttachmentRegionExtensions_GetRegion_m1566958784_MetadataUsageId;
  831. extern const uint32_t AttachmentRegionExtensions_SetRegion_m4049726838_MetadataUsageId;
  832. extern const RuntimeMethod* AttachmentRegionExtensions_SetRegion_m3638047378_RuntimeMethod_var;
  833. extern const uint32_t AttachmentRegionExtensions_SetRegion_m3638047378_MetadataUsageId;
  834. extern const RuntimeMethod* AttachmentRegionExtensions_SetRegion_m3853170925_RuntimeMethod_var;
  835. extern const uint32_t AttachmentRegionExtensions_SetRegion_m3853170925_MetadataUsageId;
  836. extern const uint32_t AttachmentRegionExtensions_ToRegionAttachment_m1980672786_MetadataUsageId;
  837. extern const RuntimeMethod* AttachmentRegionExtensions_ToRegionAttachment_m2491062603_RuntimeMethod_var;
  838. extern String_t* _stringLiteral1244386375;
  839. extern String_t* _stringLiteral1581755031;
  840. extern const uint32_t AttachmentRegionExtensions_ToRegionAttachment_m2491062603_MetadataUsageId;
  841. extern const RuntimeMethod* AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_RuntimeMethod_var;
  842. extern String_t* _stringLiteral3551373645;
  843. extern const uint32_t AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_MetadataUsageId;
  844. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  845. extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var;
  846. extern const RuntimeMethod* AttachmentRegionExtensions_ToRegionAttachment_m3771002907_RuntimeMethod_var;
  847. extern String_t* _stringLiteral272682895;
  848. extern String_t* _stringLiteral1273522807;
  849. extern const uint32_t AttachmentRegionExtensions_ToRegionAttachment_m3771002907_MetadataUsageId;
  850. extern String_t* _stringLiteral789380384;
  851. extern const uint32_t SkinUtilities_UnshareSkin_m148093592_MetadataUsageId;
  852. extern RuntimeClass* Skin_t1174584606_il2cpp_TypeInfo_var;
  853. extern const uint32_t SkinUtilities_GetClonedSkin_m413695611_MetadataUsageId;
  854. extern const RuntimeMethod* Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var;
  855. extern const RuntimeMethod* Enumerator_get_Current_m2307594188_RuntimeMethod_var;
  856. extern const RuntimeMethod* KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var;
  857. extern const RuntimeMethod* KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var;
  858. extern const RuntimeMethod* Dictionary_2_set_Item_m3568505114_RuntimeMethod_var;
  859. extern const RuntimeMethod* Enumerator_MoveNext_m1747908408_RuntimeMethod_var;
  860. extern const RuntimeMethod* Enumerator_Dispose_m1736142723_RuntimeMethod_var;
  861. extern String_t* _stringLiteral1575704650;
  862. extern const uint32_t SkinUtilities_GetClone_m1836131421_MetadataUsageId;
  863. extern const RuntimeMethod* SkinUtilities_SetAttachment_m816097550_RuntimeMethod_var;
  864. extern String_t* _stringLiteral4060588482;
  865. extern String_t* _stringLiteral4119531450;
  866. extern String_t* _stringLiteral3644506877;
  867. extern String_t* _stringLiteral848214595;
  868. extern const uint32_t SkinUtilities_SetAttachment_m816097550_MetadataUsageId;
  869. extern const RuntimeMethod* SkinUtilities_GetAttachment_m1796214830_RuntimeMethod_var;
  870. extern const uint32_t SkinUtilities_GetAttachment_m1796214830_MetadataUsageId;
  871. extern const RuntimeMethod* SkinUtilities_RemoveAttachment_m180090708_RuntimeMethod_var;
  872. extern String_t* _stringLiteral1245365512;
  873. extern String_t* _stringLiteral3572623393;
  874. extern const uint32_t SkinUtilities_RemoveAttachment_m180090708_MetadataUsageId;
  875. extern const RuntimeMethod* Dictionary_2_Clear_m1292810581_RuntimeMethod_var;
  876. extern const uint32_t SkinUtilities_Clear_m1049922156_MetadataUsageId;
  877. extern const RuntimeMethod* Dictionary_2_ContainsKey_m2303081900_RuntimeMethod_var;
  878. extern const RuntimeMethod* Dictionary_2_Add_m3213232662_RuntimeMethod_var;
  879. extern const uint32_t SkinUtilities_CopyTo_m2100810365_MetadataUsageId;
  880. extern RuntimeClass* Dictionary_2_t3700682020_il2cpp_TypeInfo_var;
  881. extern const RuntimeMethod* Dictionary_2__ctor_m308459065_RuntimeMethod_var;
  882. extern const uint32_t SkeletonGhost__ctor_m4055053494_MetadataUsageId;
  883. extern const RuntimeType* SkeletonGhostRenderer_t2445315009_0_0_0_var;
  884. extern RuntimeClass* SkeletonGhostRendererU5BU5D_t513912860_il2cpp_TypeInfo_var;
  885. extern RuntimeClass* TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var;
  886. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  887. extern RuntimeClass* GameObject_t1113636619_il2cpp_TypeInfo_var;
  888. extern RuntimeClass* IAnimationStateComponent_t2587231618_il2cpp_TypeInfo_var;
  889. extern RuntimeClass* TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var;
  890. extern const RuntimeMethod* Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var;
  891. extern const RuntimeMethod* Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var;
  892. extern const RuntimeMethod* Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var;
  893. extern const RuntimeMethod* GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080_RuntimeMethod_var;
  894. extern const RuntimeMethod* SkeletonGhost_OnEvent_m4262709695_RuntimeMethod_var;
  895. extern String_t* _stringLiteral2987345863;
  896. extern String_t* _stringLiteral3599926745;
  897. extern const uint32_t SkeletonGhost_Initialize_m2099596279_MetadataUsageId;
  898. extern String_t* _stringLiteral205658546;
  899. extern const uint32_t SkeletonGhost_OnEvent_m4262709695_MetadataUsageId;
  900. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  901. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  902. extern const RuntimeMethod* Dictionary_2_ContainsKey_m130170530_RuntimeMethod_var;
  903. extern const RuntimeMethod* Dictionary_2_Add_m3166229690_RuntimeMethod_var;
  904. extern const RuntimeMethod* Dictionary_2_get_Item_m2057125151_RuntimeMethod_var;
  905. extern String_t* _stringLiteral882850778;
  906. extern const uint32_t SkeletonGhost_Update_m844687576_MetadataUsageId;
  907. extern const RuntimeMethod* Dictionary_2_get_Values_m526354516_RuntimeMethod_var;
  908. extern const RuntimeMethod* ValueCollection_GetEnumerator_m3998608778_RuntimeMethod_var;
  909. extern const RuntimeMethod* Enumerator_get_Current_m3220700125_RuntimeMethod_var;
  910. extern const RuntimeMethod* Enumerator_MoveNext_m1597782473_RuntimeMethod_var;
  911. extern const RuntimeMethod* Enumerator_Dispose_m2832924015_RuntimeMethod_var;
  912. extern const uint32_t SkeletonGhost_OnDestroy_m1468419368_MetadataUsageId;
  913. extern String_t* _stringLiteral3452614525;
  914. extern const uint32_t SkeletonGhost_HexToColor_m626133832_MetadataUsageId;
  915. extern RuntimeClass* MaterialPropertyBlock_t3213117958_il2cpp_TypeInfo_var;
  916. extern const RuntimeMethod* GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700_RuntimeMethod_var;
  917. extern const RuntimeMethod* GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576_RuntimeMethod_var;
  918. extern String_t* _stringLiteral3957048425;
  919. extern const uint32_t SkeletonGhostRenderer_Awake_m1171378101_MetadataUsageId;
  920. extern const RuntimeMethod* Object_Instantiate_TisMesh_t3648964284_m3660628532_RuntimeMethod_var;
  921. extern const uint32_t SkeletonGhostRenderer_Initialize_m1761009821_MetadataUsageId;
  922. extern RuntimeClass* U3CFadeU3Ec__Iterator0_t1290633589_il2cpp_TypeInfo_var;
  923. extern const uint32_t SkeletonGhostRenderer_Fade_m1096744761_MetadataUsageId;
  924. extern RuntimeClass* U3CFadeAdditiveU3Ec__Iterator1_t410398119_il2cpp_TypeInfo_var;
  925. extern const uint32_t SkeletonGhostRenderer_FadeAdditive_m2471905312_MetadataUsageId;
  926. extern const uint32_t SkeletonGhostRenderer_Cleanup_m2487281842_MetadataUsageId;
  927. extern RuntimeClass* SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var;
  928. extern const uint32_t SkeletonGhostRenderer__cctor_m2751974013_MetadataUsageId;
  929. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  930. extern const uint32_t U3CFadeU3Ec__Iterator0_MoveNext_m1146310150_MetadataUsageId;
  931. extern RuntimeClass* NotSupportedException_t1314879016_il2cpp_TypeInfo_var;
  932. extern const RuntimeMethod* U3CFadeU3Ec__Iterator0_Reset_m1757613388_RuntimeMethod_var;
  933. extern const uint32_t U3CFadeU3Ec__Iterator0_Reset_m1757613388_MetadataUsageId;
  934. extern const uint32_t U3CFadeAdditiveU3Ec__Iterator1_MoveNext_m874877629_MetadataUsageId;
  935. extern const RuntimeMethod* U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_RuntimeMethod_var;
  936. extern const uint32_t U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_MetadataUsageId;
  937. extern const RuntimeMethod* Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595_RuntimeMethod_var;
  938. extern const uint32_t SkeletonGraphicMirror_Awake_m4235352077_MetadataUsageId;
  939. extern const uint32_t SkeletonGraphicMirror_StartMirroring_m1220628449_MetadataUsageId;
  940. extern const uint32_t SkeletonGraphicMirror_UpdateTexture_m3368985314_MetadataUsageId;
  941. extern RuntimeClass* SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var;
  942. extern const uint32_t SkeletonPartsRenderer__ctor_m2514689267_MetadataUsageId;
  943. extern RuntimeClass* MeshRendererBuffers_t756429994_il2cpp_TypeInfo_var;
  944. extern RuntimeClass* MeshGenerator_t1354683548_il2cpp_TypeInfo_var;
  945. extern const uint32_t SkeletonPartsRenderer_LazyIntialize_m977401166_MetadataUsageId;
  946. extern const RuntimeType* MeshFilter_t3523625662_0_0_0_var;
  947. extern const RuntimeType* MeshRenderer_t587009260_0_0_0_var;
  948. extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509_RuntimeMethod_var;
  949. extern const uint32_t SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953_MetadataUsageId;
  950. extern RuntimeClass* List_1_t3319525431_il2cpp_TypeInfo_var;
  951. extern RuntimeClass* Dictionary_2_t2478265129_il2cpp_TypeInfo_var;
  952. extern const RuntimeMethod* List_1__ctor_m706204246_RuntimeMethod_var;
  953. extern const RuntimeMethod* Dictionary_2__ctor_m2503498014_RuntimeMethod_var;
  954. extern const uint32_t SkeletonRagdoll__ctor_m2030966604_MetadataUsageId;
  955. extern RuntimeClass* U3CStartU3Ec__Iterator0_t294813647_il2cpp_TypeInfo_var;
  956. extern const uint32_t SkeletonRagdoll_Start_m1418841162_MetadataUsageId;
  957. extern RuntimeClass* RigidbodyU5BU5D_t3308997185_il2cpp_TypeInfo_var;
  958. extern const RuntimeMethod* Dictionary_2_get_Count_m421577977_RuntimeMethod_var;
  959. extern const RuntimeMethod* Dictionary_2_get_Values_m612587375_RuntimeMethod_var;
  960. extern const RuntimeMethod* ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var;
  961. extern const RuntimeMethod* Enumerator_get_Current_m849234031_RuntimeMethod_var;
  962. extern const RuntimeMethod* Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var;
  963. extern const RuntimeMethod* Enumerator_MoveNext_m2832336723_RuntimeMethod_var;
  964. extern const RuntimeMethod* Enumerator_Dispose_m2632030508_RuntimeMethod_var;
  965. extern const uint32_t SkeletonRagdoll_get_RigidbodyArray_m1653382798_MetadataUsageId;
  966. extern const uint32_t SkeletonRagdoll_get_EstimatedSkeletonPosition_m3621004761_MetadataUsageId;
  967. extern RuntimeClass* List_1_t3245421752_il2cpp_TypeInfo_var;
  968. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  969. extern RuntimeClass* UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var;
  970. extern RuntimeClass* ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var;
  971. extern const RuntimeMethod* Dictionary_2_get_Item_m421829516_RuntimeMethod_var;
  972. extern const RuntimeMethod* List_1__ctor_m2873629520_RuntimeMethod_var;
  973. extern const RuntimeMethod* Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var;
  974. extern const RuntimeMethod* Enumerator_get_Current_m57249686_RuntimeMethod_var;
  975. extern const RuntimeMethod* KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var;
  976. extern const RuntimeMethod* KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var;
  977. extern const RuntimeMethod* Component_GetComponent_TisCollider_t1773347010_m2324748484_RuntimeMethod_var;
  978. extern const RuntimeMethod* List_1_Add_m1842379566_RuntimeMethod_var;
  979. extern const RuntimeMethod* GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526_RuntimeMethod_var;
  980. extern const RuntimeMethod* Enumerator_MoveNext_m2798003484_RuntimeMethod_var;
  981. extern const RuntimeMethod* Enumerator_Dispose_m3398600724_RuntimeMethod_var;
  982. extern const RuntimeMethod* List_1_get_Item_m624574152_RuntimeMethod_var;
  983. extern const RuntimeMethod* List_1_get_Count_m702023460_RuntimeMethod_var;
  984. extern const RuntimeMethod* Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var;
  985. extern const RuntimeMethod* List_1_Add_m1685793073_RuntimeMethod_var;
  986. extern const RuntimeMethod* List_1_get_Count_m2276455407_RuntimeMethod_var;
  987. extern const RuntimeMethod* List_1_get_Item_m953835688_RuntimeMethod_var;
  988. extern const RuntimeMethod* SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_RuntimeMethod_var;
  989. extern String_t* _stringLiteral1189441501;
  990. extern String_t* _stringLiteral2623101155;
  991. extern String_t* _stringLiteral3452614532;
  992. extern const uint32_t SkeletonRagdoll_Apply_m483100714_MetadataUsageId;
  993. extern RuntimeClass* U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871_il2cpp_TypeInfo_var;
  994. extern const uint32_t SkeletonRagdoll_SmoothMixCoroutine_m3555005359_MetadataUsageId;
  995. extern String_t* _stringLiteral3769113025;
  996. extern const uint32_t SkeletonRagdoll_SetSkeletonPosition_m2967715841_MetadataUsageId;
  997. extern const RuntimeMethod* Dictionary_2_Clear_m2832131915_RuntimeMethod_var;
  998. extern const uint32_t SkeletonRagdoll_Remove_m932140332_MetadataUsageId;
  999. extern const RuntimeMethod* Dictionary_2_ContainsKey_m926375460_RuntimeMethod_var;
  1000. extern const uint32_t SkeletonRagdoll_GetRigidbody_m4150792879_MetadataUsageId;
  1001. extern const RuntimeMethod* List_1_Contains_m3083493805_RuntimeMethod_var;
  1002. extern const RuntimeMethod* Dictionary_2_Add_m1017508513_RuntimeMethod_var;
  1003. extern const RuntimeMethod* GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981_RuntimeMethod_var;
  1004. extern const RuntimeMethod* GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953_RuntimeMethod_var;
  1005. extern const RuntimeMethod* GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565_RuntimeMethod_var;
  1006. extern const RuntimeMethod* ExposedList_1_GetEnumerator_m301928910_RuntimeMethod_var;
  1007. extern const RuntimeMethod* Enumerator_get_Current_m3391492377_RuntimeMethod_var;
  1008. extern const RuntimeMethod* Enumerator_MoveNext_m3495732532_RuntimeMethod_var;
  1009. extern const RuntimeMethod* Enumerator_Dispose_m3495458145_RuntimeMethod_var;
  1010. extern const uint32_t SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017_MetadataUsageId;
  1011. extern RuntimeClass* SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var;
  1012. extern const uint32_t SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_MetadataUsageId;
  1013. extern RuntimeClass* List_1_t220863998_il2cpp_TypeInfo_var;
  1014. extern const RuntimeMethod* List_1__ctor_m584379437_RuntimeMethod_var;
  1015. extern const RuntimeMethod* ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var;
  1016. extern const RuntimeMethod* Enumerator_get_Current_m2185977393_RuntimeMethod_var;
  1017. extern const RuntimeMethod* ExposedList_1_IndexOf_m2662966844_RuntimeMethod_var;
  1018. extern const RuntimeMethod* List_1_GetEnumerator_m637203621_RuntimeMethod_var;
  1019. extern const RuntimeMethod* Enumerator_get_Current_m186887871_RuntimeMethod_var;
  1020. extern const RuntimeMethod* Enumerator_MoveNext_m1116309734_RuntimeMethod_var;
  1021. extern const RuntimeMethod* Enumerator_Dispose_m3648041405_RuntimeMethod_var;
  1022. extern const RuntimeMethod* Enumerator_MoveNext_m812582450_RuntimeMethod_var;
  1023. extern const RuntimeMethod* Enumerator_Dispose_m3760366191_RuntimeMethod_var;
  1024. extern String_t* _stringLiteral2593400070;
  1025. extern const uint32_t SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421_MetadataUsageId;
  1026. extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m3071638593_MetadataUsageId;
  1027. extern const RuntimeMethod* U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_RuntimeMethod_var;
  1028. extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_MetadataUsageId;
  1029. extern String_t* _stringLiteral2122094668;
  1030. extern String_t* _stringLiteral2544544454;
  1031. extern const uint32_t U3CStartU3Ec__Iterator0_MoveNext_m3883399781_MetadataUsageId;
  1032. extern const RuntimeMethod* U3CStartU3Ec__Iterator0_Reset_m1984239302_RuntimeMethod_var;
  1033. extern const uint32_t U3CStartU3Ec__Iterator0_Reset_m1984239302_MetadataUsageId;
  1034. extern const uint32_t SkeletonRagdoll2D__ctor_m3859516091_MetadataUsageId;
  1035. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  1036. extern const uint32_t SkeletonRagdoll2D_get_RootOffset_m1642625699_MetadataUsageId;
  1037. extern RuntimeClass* U3CStartU3Ec__Iterator0_t3329131839_il2cpp_TypeInfo_var;
  1038. extern const uint32_t SkeletonRagdoll2D_Start_m3021696659_MetadataUsageId;
  1039. extern RuntimeClass* Rigidbody2DU5BU5D_t385786356_il2cpp_TypeInfo_var;
  1040. extern const RuntimeMethod* Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var;
  1041. extern const uint32_t SkeletonRagdoll2D_get_RigidbodyArray_m1964681672_MetadataUsageId;
  1042. extern const uint32_t SkeletonRagdoll2D_get_EstimatedSkeletonPosition_m2628984601_MetadataUsageId;
  1043. extern RuntimeClass* List_1_t4278874368_il2cpp_TypeInfo_var;
  1044. extern RuntimeClass* Physics2D_t1528932956_il2cpp_TypeInfo_var;
  1045. extern const RuntimeMethod* List_1__ctor_m2233518814_RuntimeMethod_var;
  1046. extern const RuntimeMethod* Component_GetComponent_TisCollider2D_t2806799626_m1570767607_RuntimeMethod_var;
  1047. extern const RuntimeMethod* List_1_Add_m2847952630_RuntimeMethod_var;
  1048. extern const RuntimeMethod* GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662_RuntimeMethod_var;
  1049. extern const RuntimeMethod* List_1_get_Item_m1122814108_RuntimeMethod_var;
  1050. extern const RuntimeMethod* List_1_get_Count_m645046013_RuntimeMethod_var;
  1051. extern const RuntimeMethod* SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_RuntimeMethod_var;
  1052. extern const uint32_t SkeletonRagdoll2D_Apply_m1355934333_MetadataUsageId;
  1053. extern RuntimeClass* U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647_il2cpp_TypeInfo_var;
  1054. extern const uint32_t SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055_MetadataUsageId;
  1055. extern const uint32_t SkeletonRagdoll2D_SetSkeletonPosition_m2921750271_MetadataUsageId;
  1056. extern const uint32_t SkeletonRagdoll2D_Remove_m3454556160_MetadataUsageId;
  1057. extern const uint32_t SkeletonRagdoll2D_GetRigidbody_m3511076265_MetadataUsageId;
  1058. extern const RuntimeMethod* GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270_RuntimeMethod_var;
  1059. extern const RuntimeMethod* GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546_RuntimeMethod_var;
  1060. extern const RuntimeMethod* GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var;
  1061. extern const RuntimeMethod* GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851_RuntimeMethod_var;
  1062. extern const uint32_t SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299_MetadataUsageId;
  1063. extern RuntimeClass* SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var;
  1064. extern const uint32_t SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_MetadataUsageId;
  1065. extern const uint32_t SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929_MetadataUsageId;
  1066. extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m2538669485_MetadataUsageId;
  1067. extern const RuntimeMethod* U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_RuntimeMethod_var;
  1068. extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_MetadataUsageId;
  1069. extern const uint32_t U3CStartU3Ec__Iterator0_MoveNext_m2598179969_MetadataUsageId;
  1070. extern const RuntimeMethod* U3CStartU3Ec__Iterator0_Reset_m2658820910_RuntimeMethod_var;
  1071. extern const uint32_t U3CStartU3Ec__Iterator0_Reset_m2658820910_MetadataUsageId;
  1072. extern RuntimeClass* List_1_t2474053923_il2cpp_TypeInfo_var;
  1073. extern RuntimeClass* List_1_t3907116131_il2cpp_TypeInfo_var;
  1074. extern const RuntimeMethod* List_1__ctor_m584041218_RuntimeMethod_var;
  1075. extern const RuntimeMethod* List_1__ctor_m1136103899_RuntimeMethod_var;
  1076. extern const uint32_t SkeletonRendererCustomMaterials__ctor_m844100836_MetadataUsageId;
  1077. extern const RuntimeMethod* List_1_get_Item_m2196348988_RuntimeMethod_var;
  1078. extern const RuntimeMethod* Dictionary_2_set_Item_m2630150584_RuntimeMethod_var;
  1079. extern const RuntimeMethod* List_1_get_Count_m1095257693_RuntimeMethod_var;
  1080. extern String_t* _stringLiteral1698712045;
  1081. extern const uint32_t SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241_MetadataUsageId;
  1082. extern const RuntimeMethod* Dictionary_2_TryGetValue_m1070781829_RuntimeMethod_var;
  1083. extern const RuntimeMethod* Dictionary_2_Remove_m835644216_RuntimeMethod_var;
  1084. extern const uint32_t SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656_MetadataUsageId;
  1085. extern const RuntimeMethod* List_1_get_Item_m36091718_RuntimeMethod_var;
  1086. extern const RuntimeMethod* Dictionary_2_set_Item_m910723688_RuntimeMethod_var;
  1087. extern const RuntimeMethod* List_1_get_Count_m4267631842_RuntimeMethod_var;
  1088. extern const uint32_t SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198_MetadataUsageId;
  1089. extern const RuntimeMethod* Dictionary_2_TryGetValue_m1631298066_RuntimeMethod_var;
  1090. extern const RuntimeMethod* Dictionary_2_Remove_m4227879651_RuntimeMethod_var;
  1091. extern const uint32_t SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712_MetadataUsageId;
  1092. extern const uint32_t SkeletonRendererCustomMaterials_OnEnable_m3586521761_MetadataUsageId;
  1093. extern const uint32_t SkeletonRendererCustomMaterials_OnDisable_m2051434343_MetadataUsageId;
  1094. extern const uint32_t AtlasMaterialOverride_Equals_m3749954326_MetadataUsageId;
  1095. extern const uint32_t SlotMaterialOverride_Equals_m3706129843_MetadataUsageId;
  1096. extern RuntimeClass* List_1_t2139201959_il2cpp_TypeInfo_var;
  1097. extern const RuntimeMethod* List_1__ctor_m1289221536_RuntimeMethod_var;
  1098. extern const uint32_t SkeletonRenderSeparator__ctor_m1842356808_MetadataUsageId;
  1099. extern RuntimeClass* InstructionDelegate_t2225421195_il2cpp_TypeInfo_var;
  1100. extern const RuntimeMethod* SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var;
  1101. extern const uint32_t SkeletonRenderSeparator_set_SkeletonRenderer_m4095185943_MetadataUsageId;
  1102. extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463_RuntimeMethod_var;
  1103. extern const RuntimeMethod* List_1_get_Count_m2251484450_RuntimeMethod_var;
  1104. extern const RuntimeMethod* List_1_Add_m1286937294_RuntimeMethod_var;
  1105. extern String_t* _stringLiteral1183904013;
  1106. extern const uint32_t SkeletonRenderSeparator_AddToSkeletonRenderer_m2212460792_MetadataUsageId;
  1107. extern const RuntimeMethod* List_1_get_Count_m3689782857_RuntimeMethod_var;
  1108. extern const RuntimeMethod* List_1_get_Item_m35386889_RuntimeMethod_var;
  1109. extern const uint32_t SkeletonRenderSeparator_AddPartsRenderer_m3868125069_MetadataUsageId;
  1110. extern const uint32_t SkeletonRenderSeparator_OnEnable_m2396964777_MetadataUsageId;
  1111. extern const RuntimeMethod* List_1_GetEnumerator_m3068727830_RuntimeMethod_var;
  1112. extern const RuntimeMethod* Enumerator_get_Current_m2329279455_RuntimeMethod_var;
  1113. extern const RuntimeMethod* Enumerator_MoveNext_m1680583818_RuntimeMethod_var;
  1114. extern const RuntimeMethod* Enumerator_Dispose_m1727434000_RuntimeMethod_var;
  1115. extern const uint32_t SkeletonRenderSeparator_OnDisable_m176243659_MetadataUsageId;
  1116. extern const uint32_t SkeletonRenderSeparator_HandleRender_m354948863_MetadataUsageId;
  1117. extern RuntimeClass* Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var;
  1118. extern const uint32_t SkeletonUtilityEyeConstraint_OnEnable_m1579488846_MetadataUsageId;
  1119. extern const uint32_t SkeletonUtilityEyeConstraint_DoUpdate_m1861221930_MetadataUsageId;
  1120. extern const uint32_t SkeletonUtilityGroundConstraint_DoUpdate_m3854028227_MetadataUsageId;
  1121. extern const uint32_t SkeletonUtilityGroundConstraint_OnDrawGizmos_m2157507917_MetadataUsageId;
  1122. extern RuntimeClass* List_1_t972525202_il2cpp_TypeInfo_var;
  1123. extern const RuntimeMethod* List_1__ctor_m4221354716_RuntimeMethod_var;
  1124. extern const uint32_t SkeletonUtilityKinematicShadow__ctor_m3561937792_MetadataUsageId;
  1125. extern const RuntimeType* Rigidbody2D_t939494601_0_0_0_var;
  1126. extern const RuntimeType* Rigidbody_t3916780224_0_0_0_var;
  1127. extern const RuntimeMethod* Object_Instantiate_TisGameObject_t1113636619_m4070250708_RuntimeMethod_var;
  1128. extern const RuntimeMethod* GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408_RuntimeMethod_var;
  1129. extern const RuntimeMethod* GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167_RuntimeMethod_var;
  1130. extern const RuntimeMethod* GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196_RuntimeMethod_var;
  1131. extern const RuntimeMethod* List_1_Add_m1450809002_RuntimeMethod_var;
  1132. extern const RuntimeMethod* Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182_RuntimeMethod_var;
  1133. extern const RuntimeMethod* Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583_RuntimeMethod_var;
  1134. extern const RuntimeMethod* Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748_RuntimeMethod_var;
  1135. extern const uint32_t SkeletonUtilityKinematicShadow_Start_m1994534654_MetadataUsageId;
  1136. extern const uint32_t SkeletonUtilityKinematicShadow_DestroyComponents_m114855063_MetadataUsageId;
  1137. extern const RuntimeMethod* GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249_RuntimeMethod_var;
  1138. extern const RuntimeMethod* List_1_get_Count_m774530512_RuntimeMethod_var;
  1139. extern const RuntimeMethod* List_1_get_Item_m924456283_RuntimeMethod_var;
  1140. extern const uint32_t SkeletonUtilityKinematicShadow_FixedUpdate_m306366809_MetadataUsageId;
  1141. extern RuntimeClass* SlotMaterialTextureTupleU5BU5D_t3307001740_il2cpp_TypeInfo_var;
  1142. extern const uint32_t SlotBlendModes__ctor_m562996955_MetadataUsageId;
  1143. extern RuntimeClass* SlotBlendModes_t1277474191_il2cpp_TypeInfo_var;
  1144. extern RuntimeClass* Dictionary_2_t2404844768_il2cpp_TypeInfo_var;
  1145. extern const RuntimeMethod* Dictionary_2__ctor_m3531641911_RuntimeMethod_var;
  1146. extern const uint32_t SlotBlendModes_get_MaterialTable_m1407922958_MetadataUsageId;
  1147. extern RuntimeClass* MaterialWithRefcount_t2188882488_il2cpp_TypeInfo_var;
  1148. extern const RuntimeMethod* Dictionary_2_TryGetValue_m1023949490_RuntimeMethod_var;
  1149. extern const RuntimeMethod* Dictionary_2_set_Item_m309940709_RuntimeMethod_var;
  1150. extern String_t* _stringLiteral2488175923;
  1151. extern String_t* _stringLiteral3452614531;
  1152. extern const uint32_t SlotBlendModes_GetOrAddMaterialFor_m2094617023_MetadataUsageId;
  1153. extern const uint32_t SlotBlendModes_GetExistingMaterialFor_m3470480624_MetadataUsageId;
  1154. extern const RuntimeMethod* Dictionary_2_Remove_m1575996225_RuntimeMethod_var;
  1155. extern const uint32_t SlotBlendModes_RemoveMaterialFromTable_m285025762_MetadataUsageId;
  1156. extern const uint32_t SlotBlendModes_Apply_m1289653277_MetadataUsageId;
  1157. extern const uint32_t SlotBlendModes_Remove_m3782194923_MetadataUsageId;
  1158. extern RuntimeClass* Texture2D_t3840446185_il2cpp_TypeInfo_var;
  1159. extern const uint32_t SlotBlendModes_GetTexture_m4079113523_MetadataUsageId;
  1160. extern const RuntimeMethod* Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438_RuntimeMethod_var;
  1161. extern const uint32_t SkeletonAnimationPlayableHandle_Awake_m4156277520_MetadataUsageId;
  1162. extern RuntimeClass* SpineAnimationStateBehaviour_t1560043197_il2cpp_TypeInfo_var;
  1163. extern const uint32_t SpineAnimationStateClip__ctor_m3220776933_MetadataUsageId;
  1164. extern RuntimeClass* ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var;
  1165. extern const RuntimeMethod* ScriptPlayable_1_Create_m1239300564_RuntimeMethod_var;
  1166. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var;
  1167. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m3265760682_RuntimeMethod_var;
  1168. extern const uint32_t SpineAnimationStateClip_CreatePlayable_m676300816_MetadataUsageId;
  1169. extern RuntimeClass* SkeletonAnimation_t3693186521_il2cpp_TypeInfo_var;
  1170. extern const RuntimeMethod* PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var;
  1171. extern const RuntimeMethod* PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var;
  1172. extern const RuntimeMethod* PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var;
  1173. extern const RuntimeMethod* ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var;
  1174. extern const uint32_t SpineAnimationStateMixerBehaviour_ProcessFrame_m3686716642_MetadataUsageId;
  1175. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  1176. extern RuntimeClass* AnimationState_t3637309382_il2cpp_TypeInfo_var;
  1177. extern const RuntimeMethod* PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696_RuntimeMethod_var;
  1178. extern String_t* _stringLiteral709727124;
  1179. extern const uint32_t SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103_MetadataUsageId;
  1180. extern RuntimeClass* TrackAsset_t2828708245_il2cpp_TypeInfo_var;
  1181. extern const uint32_t SpineAnimationStateTrack__ctor_m1784941759_MetadataUsageId;
  1182. extern RuntimeClass* ScriptPlayable_1_t1954207170_il2cpp_TypeInfo_var;
  1183. extern const RuntimeMethod* ScriptPlayable_1_Create_m28546852_RuntimeMethod_var;
  1184. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m3748005504_RuntimeMethod_var;
  1185. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m30265954_RuntimeMethod_var;
  1186. extern const uint32_t SpineAnimationStateTrack_CreateTrackMixer_m249775005_MetadataUsageId;
  1187. extern RuntimeClass* SpineEventDelegate_t2555242753_il2cpp_TypeInfo_var;
  1188. extern const uint32_t SpinePlayableHandleBase_add_AnimationEvents_m27553309_MetadataUsageId;
  1189. extern const uint32_t SpinePlayableHandleBase_remove_AnimationEvents_m949097194_MetadataUsageId;
  1190. extern RuntimeClass* SpinePlayableHandleBase_t1774195162_il2cpp_TypeInfo_var;
  1191. extern RuntimeClass* ScriptPlayable_1_t556088284_il2cpp_TypeInfo_var;
  1192. extern const RuntimeMethod* ScriptPlayable_1_op_Explicit_m3262330937_RuntimeMethod_var;
  1193. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m2139842558_RuntimeMethod_var;
  1194. extern const uint32_t SpineSkeletonFlipMixerBehaviour_ProcessFrame_m4004143148_MetadataUsageId;
  1195. extern const uint32_t SpineSkeletonFlipMixerBehaviour_OnGraphStop_m1949980503_MetadataUsageId;
  1196. extern const uint32_t SpineSkeletonFlipTrack__ctor_m289569637_MetadataUsageId;
  1197. extern RuntimeClass* ScriptPlayable_1_t4283187268_il2cpp_TypeInfo_var;
  1198. extern const RuntimeMethod* ScriptPlayable_1_Create_m3805853031_RuntimeMethod_var;
  1199. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m1839016236_RuntimeMethod_var;
  1200. extern const uint32_t SpineSkeletonFlipTrack_CreateTrackMixer_m3410080418_MetadataUsageId;
  1201. extern const uint32_t PointFollower_Initialize_m3347036041_MetadataUsageId;
  1202. extern RuntimeClass* SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var;
  1203. extern const RuntimeMethod* PointFollower_HandleRebuildRenderer_m2115860428_RuntimeMethod_var;
  1204. extern const uint32_t PointFollower_UpdateReferences_m3141337659_MetadataUsageId;
  1205. extern const uint32_t PointFollower_LateUpdate_m2593971457_MetadataUsageId;
  1206. extern RuntimeClass* RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var;
  1207. extern RuntimeClass* AtlasPage_t4077017671_il2cpp_TypeInfo_var;
  1208. extern String_t* _stringLiteral200821616;
  1209. extern String_t* _stringLiteral3159779835;
  1210. extern String_t* _stringLiteral3326436344;
  1211. extern String_t* _stringLiteral3355177585;
  1212. extern const uint32_t RegionlessAttachmentLoader_get_EmptyRegion_m21439316_MetadataUsageId;
  1213. extern const uint32_t RegionlessAttachmentLoader_NewRegionAttachment_m4205223706_MetadataUsageId;
  1214. extern const uint32_t RegionlessAttachmentLoader_NewMeshAttachment_m2912826214_MetadataUsageId;
  1215. extern const uint32_t RegionlessAttachmentLoader_NewBoundingBoxAttachment_m2734945903_MetadataUsageId;
  1216. extern const uint32_t RegionlessAttachmentLoader_NewPathAttachment_m2172854367_MetadataUsageId;
  1217. extern const uint32_t RegionlessAttachmentLoader_NewPointAttachment_m3385583285_MetadataUsageId;
  1218. extern const uint32_t RegionlessAttachmentLoader_NewClippingAttachment_m1064324577_MetadataUsageId;
  1219. extern const uint32_t SkeletonAnimation_add__UpdateLocal_m3332690375_MetadataUsageId;
  1220. extern const uint32_t SkeletonAnimation_remove__UpdateLocal_m2886699236_MetadataUsageId;
  1221. extern const uint32_t SkeletonAnimation_add__UpdateWorld_m3521232409_MetadataUsageId;
  1222. extern const uint32_t SkeletonAnimation_remove__UpdateWorld_m3639131029_MetadataUsageId;
  1223. extern const uint32_t SkeletonAnimation_add__UpdateComplete_m438237164_MetadataUsageId;
  1224. extern const uint32_t SkeletonAnimation_remove__UpdateComplete_m830554729_MetadataUsageId;
  1225. extern const uint32_t SkeletonAnimation_set_AnimationName_m3374710747_MetadataUsageId;
  1226. extern const RuntimeMethod* SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948_RuntimeMethod_var;
  1227. extern const uint32_t SkeletonAnimation_AddToGameObject_m205030331_MetadataUsageId;
  1228. extern const RuntimeMethod* SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593_RuntimeMethod_var;
  1229. extern const uint32_t SkeletonAnimation_NewSkeletonAnimationGameObject_m5516716_MetadataUsageId;
  1230. extern const uint32_t SkeletonAnimation_Initialize_m4252775359_MetadataUsageId;
  1231. extern RuntimeClass* AtlasAssetBaseU5BU5D_t4255193254_il2cpp_TypeInfo_var;
  1232. extern RuntimeClass* List_1_t73261828_il2cpp_TypeInfo_var;
  1233. extern RuntimeClass* StringU5BU5D_t1281789340_il2cpp_TypeInfo_var;
  1234. extern const RuntimeMethod* List_1__ctor_m2540264892_RuntimeMethod_var;
  1235. extern const uint32_t SkeletonDataAsset__ctor_m2162475123_MetadataUsageId;
  1236. extern const uint32_t SkeletonDataAsset_CreateRuntimeInstance_m2826213510_MetadataUsageId;
  1237. extern const RuntimeMethod* ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732_RuntimeMethod_var;
  1238. extern const uint32_t SkeletonDataAsset_CreateRuntimeInstance_m1584421086_MetadataUsageId;
  1239. extern RuntimeClass* AtlasAttachmentLoader_t3966790320_il2cpp_TypeInfo_var;
  1240. extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  1241. extern const RuntimeMethod* List_1_GetEnumerator_m1561579941_RuntimeMethod_var;
  1242. extern const RuntimeMethod* Enumerator_get_Current_m2904441607_RuntimeMethod_var;
  1243. extern const RuntimeMethod* Enumerator_MoveNext_m4163662293_RuntimeMethod_var;
  1244. extern const RuntimeMethod* Enumerator_Dispose_m3734755914_RuntimeMethod_var;
  1245. extern String_t* _stringLiteral293811468;
  1246. extern String_t* _stringLiteral2031281263;
  1247. extern String_t* _stringLiteral3973830652;
  1248. extern String_t* _stringLiteral3452614566;
  1249. extern const uint32_t SkeletonDataAsset_GetSkeletonData_m2938549301_MetadataUsageId;
  1250. extern RuntimeClass* AnimationStateData_t3010651567_il2cpp_TypeInfo_var;
  1251. extern const uint32_t SkeletonDataAsset_InitializeWithData_m2702021767_MetadataUsageId;
  1252. extern RuntimeClass* List_1_t1217300387_il2cpp_TypeInfo_var;
  1253. extern const RuntimeMethod* List_1__ctor_m3320896807_RuntimeMethod_var;
  1254. extern const RuntimeMethod* List_1_Add_m3077542381_RuntimeMethod_var;
  1255. extern const RuntimeMethod* List_1_ToArray_m3329559002_RuntimeMethod_var;
  1256. extern const uint32_t SkeletonDataAsset_GetAtlasArray_m1308510523_MetadataUsageId;
  1257. extern RuntimeClass* MemoryStream_t94973147_il2cpp_TypeInfo_var;
  1258. extern RuntimeClass* SkeletonBinary_t1796686580_il2cpp_TypeInfo_var;
  1259. extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var;
  1260. extern const uint32_t SkeletonDataAsset_ReadSkeletonData_m2914162968_MetadataUsageId;
  1261. extern RuntimeClass* StringReader_t3465604688_il2cpp_TypeInfo_var;
  1262. extern RuntimeClass* SkeletonJson_t4049771867_il2cpp_TypeInfo_var;
  1263. extern const uint32_t SkeletonDataAsset_ReadSkeletonData_m1823997154_MetadataUsageId;
  1264. extern const uint32_t SkeletonExtensions_GetQuaternion_m1958350052_MetadataUsageId;
  1265. extern const uint32_t SkeletonExtensions_GetLocalQuaternion_m823273535_MetadataUsageId;
  1266. extern const uint32_t SkeletonExtensions_GetMaterial_m210375643_MetadataUsageId;
  1267. extern RuntimeClass* Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var;
  1268. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  1269. extern const RuntimeMethod* SkeletonExtensions_GetLocalVertices_m3510188223_RuntimeMethod_var;
  1270. extern String_t* _stringLiteral3051404073;
  1271. extern String_t* _stringLiteral3939495523;
  1272. extern const uint32_t SkeletonExtensions_GetLocalVertices_m3510188223_MetadataUsageId;
  1273. extern const RuntimeMethod* SkeletonExtensions_GetWorldVertices_m2729155915_RuntimeMethod_var;
  1274. extern const uint32_t SkeletonExtensions_GetWorldVertices_m2729155915_MetadataUsageId;
  1275. extern String_t* _stringLiteral1948332219;
  1276. extern const uint32_t SkeletonGraphic__ctor_m243282771_MetadataUsageId;
  1277. extern String_t* _stringLiteral3597832284;
  1278. extern const uint32_t SkeletonGraphic_NewSkeletonGraphicGameObject_m444934466_MetadataUsageId;
  1279. extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023_RuntimeMethod_var;
  1280. extern const uint32_t SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487_MetadataUsageId;
  1281. extern const uint32_t SkeletonGraphic_get_mainTexture_m4184476024_MetadataUsageId;
  1282. extern const RuntimeMethod* DoubleBuffered_1_GetCurrent_m1298971367_RuntimeMethod_var;
  1283. extern const uint32_t SkeletonGraphic_GetLastMesh_m1350769375_MetadataUsageId;
  1284. extern const uint32_t SkeletonGraphic_add_UpdateLocal_m265008866_MetadataUsageId;
  1285. extern const uint32_t SkeletonGraphic_remove_UpdateLocal_m3725252887_MetadataUsageId;
  1286. extern const uint32_t SkeletonGraphic_add_UpdateWorld_m2292157266_MetadataUsageId;
  1287. extern const uint32_t SkeletonGraphic_remove_UpdateWorld_m3248429939_MetadataUsageId;
  1288. extern const uint32_t SkeletonGraphic_add_UpdateComplete_m1839397405_MetadataUsageId;
  1289. extern const uint32_t SkeletonGraphic_remove_UpdateComplete_m3982865533_MetadataUsageId;
  1290. extern RuntimeClass* MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var;
  1291. extern const uint32_t SkeletonGraphic_add_OnPostProcessVertices_m3271592907_MetadataUsageId;
  1292. extern const uint32_t SkeletonGraphic_remove_OnPostProcessVertices_m976079085_MetadataUsageId;
  1293. extern RuntimeClass* Skeleton_t3686076450_il2cpp_TypeInfo_var;
  1294. extern RuntimeClass* DoubleBuffered_1_t2489386064_il2cpp_TypeInfo_var;
  1295. extern const RuntimeMethod* DoubleBuffered_1__ctor_m3887314594_RuntimeMethod_var;
  1296. extern const uint32_t SkeletonGraphic_Initialize_m2567375614_MetadataUsageId;
  1297. extern const RuntimeMethod* DoubleBuffered_1_GetNext_m3383426248_RuntimeMethod_var;
  1298. extern const uint32_t SkeletonGraphic_UpdateMesh_m4136315381_MetadataUsageId;
  1299. extern const uint32_t SkeletonMecanim_add__UpdateLocal_m1082590148_MetadataUsageId;
  1300. extern const uint32_t SkeletonMecanim_remove__UpdateLocal_m1918848200_MetadataUsageId;
  1301. extern const uint32_t SkeletonMecanim_add__UpdateWorld_m3927770154_MetadataUsageId;
  1302. extern const uint32_t SkeletonMecanim_remove__UpdateWorld_m4013860351_MetadataUsageId;
  1303. extern const uint32_t SkeletonMecanim_add__UpdateComplete_m1671712185_MetadataUsageId;
  1304. extern const uint32_t SkeletonMecanim_remove__UpdateComplete_m3517499981_MetadataUsageId;
  1305. extern RuntimeClass* MecanimTranslator_t554588522_il2cpp_TypeInfo_var;
  1306. extern const RuntimeMethod* Component_GetComponent_TisAnimator_t434523843_m2351447238_RuntimeMethod_var;
  1307. extern const uint32_t SkeletonMecanim_Initialize_m1932067565_MetadataUsageId;
  1308. extern RuntimeClass* MixModeU5BU5D_t1058703007_il2cpp_TypeInfo_var;
  1309. extern RuntimeClass* IntEqualityComparer_t839973712_il2cpp_TypeInfo_var;
  1310. extern RuntimeClass* Dictionary_2_t3799463910_il2cpp_TypeInfo_var;
  1311. extern RuntimeClass* AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var;
  1312. extern RuntimeClass* Dictionary_2_t3091039290_il2cpp_TypeInfo_var;
  1313. extern RuntimeClass* List_1_t2087858025_il2cpp_TypeInfo_var;
  1314. extern RuntimeClass* ClipInfosU5BU5D_t3990347702_il2cpp_TypeInfo_var;
  1315. extern const RuntimeMethod* Dictionary_2__ctor_m4025366511_RuntimeMethod_var;
  1316. extern const RuntimeMethod* Dictionary_2__ctor_m1670396011_RuntimeMethod_var;
  1317. extern const RuntimeMethod* List_1__ctor_m2927337543_RuntimeMethod_var;
  1318. extern const uint32_t MecanimTranslator__ctor_m3592900830_MetadataUsageId;
  1319. extern const RuntimeMethod* List_1_Clear_m3052929757_RuntimeMethod_var;
  1320. extern const RuntimeMethod* Dictionary_2_Clear_m995109014_RuntimeMethod_var;
  1321. extern const RuntimeMethod* ExposedList_1_GetEnumerator_m2330472537_RuntimeMethod_var;
  1322. extern const RuntimeMethod* Enumerator_get_Current_m1763869533_RuntimeMethod_var;
  1323. extern const RuntimeMethod* Dictionary_2_Add_m2409787986_RuntimeMethod_var;
  1324. extern const RuntimeMethod* Enumerator_MoveNext_m729778460_RuntimeMethod_var;
  1325. extern const RuntimeMethod* Enumerator_Dispose_m192575329_RuntimeMethod_var;
  1326. extern const RuntimeMethod* Dictionary_2_Clear_m265266247_RuntimeMethod_var;
  1327. extern const uint32_t MecanimTranslator_Initialize_m3842025969_MetadataUsageId;
  1328. extern RuntimeClass* IList_1_t677069642_il2cpp_TypeInfo_var;
  1329. extern const RuntimeMethod* Array_Resize_TisMixMode_t362820410_m1520826814_RuntimeMethod_var;
  1330. extern const RuntimeMethod* List_1_get_Count_m415649405_RuntimeMethod_var;
  1331. extern const RuntimeMethod* List_1_get_Item_m3483132687_RuntimeMethod_var;
  1332. extern const RuntimeMethod* List_1_Add_m2275601143_RuntimeMethod_var;
  1333. extern const uint32_t MecanimTranslator_Apply_m1105194819_MetadataUsageId;
  1334. extern RuntimeClass* ClipInfos_t1497326767_il2cpp_TypeInfo_var;
  1335. extern const RuntimeMethod* Array_Resize_TisClipInfos_t1497326767_m4202322468_RuntimeMethod_var;
  1336. extern const uint32_t MecanimTranslator_InitClipInfosForLayers_m3917753070_MetadataUsageId;
  1337. extern const RuntimeMethod* List_1_Clear_m2511244543_RuntimeMethod_var;
  1338. extern const uint32_t MecanimTranslator_ClearClipInfosForLayers_m4139402312_MetadataUsageId;
  1339. extern const RuntimeMethod* List_1_get_Count_m2870938102_RuntimeMethod_var;
  1340. extern const RuntimeMethod* List_1_get_Capacity_m3724237845_RuntimeMethod_var;
  1341. extern const RuntimeMethod* List_1_set_Capacity_m3592756856_RuntimeMethod_var;
  1342. extern const uint32_t MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523_MetadataUsageId;
  1343. extern const RuntimeMethod* Dictionary_2_TryGetValue_m1651863775_RuntimeMethod_var;
  1344. extern const RuntimeMethod* Dictionary_2_Add_m1559272269_RuntimeMethod_var;
  1345. extern const RuntimeMethod* Dictionary_2_TryGetValue_m2563067773_RuntimeMethod_var;
  1346. extern const uint32_t MecanimTranslator_GetAnimation_m3006177941_MetadataUsageId;
  1347. extern const uint32_t AnimationClipEqualityComparer__cctor_m3568421371_MetadataUsageId;
  1348. extern RuntimeClass* List_1_t333824601_il2cpp_TypeInfo_var;
  1349. extern const RuntimeMethod* List_1__ctor_m2257072680_RuntimeMethod_var;
  1350. extern const uint32_t ClipInfos__ctor_m3044964757_MetadataUsageId;
  1351. extern const uint32_t IntEqualityComparer__cctor_m4284041306_MetadataUsageId;
  1352. extern RuntimeClass* List_1_t692048146_il2cpp_TypeInfo_var;
  1353. extern RuntimeClass* Dictionary_2_t3424054551_il2cpp_TypeInfo_var;
  1354. extern const RuntimeMethod* List_1__ctor_m428145516_RuntimeMethod_var;
  1355. extern const RuntimeMethod* Dictionary_2__ctor_m653650853_RuntimeMethod_var;
  1356. extern const uint32_t SkeletonRenderer__ctor_m2642536191_MetadataUsageId;
  1357. extern const uint32_t SkeletonRenderer_add_generateMeshOverride_m2538828195_MetadataUsageId;
  1358. extern const uint32_t SkeletonRenderer_remove_generateMeshOverride_m2740215994_MetadataUsageId;
  1359. extern const uint32_t SkeletonRenderer_add_OnPostProcessVertices_m426540321_MetadataUsageId;
  1360. extern const uint32_t SkeletonRenderer_remove_OnPostProcessVertices_m769172485_MetadataUsageId;
  1361. extern const uint32_t SkeletonRenderer_add_OnRebuild_m1167015989_MetadataUsageId;
  1362. extern const uint32_t SkeletonRenderer_remove_OnRebuild_m2269045001_MetadataUsageId;
  1363. extern const uint32_t SkeletonRenderer_ClearState_m1810245453_MetadataUsageId;
  1364. extern const RuntimeMethod* List_1_Clear_m1802876837_RuntimeMethod_var;
  1365. extern const RuntimeMethod* List_1_Add_m3884545634_RuntimeMethod_var;
  1366. extern const uint32_t SkeletonRenderer_Initialize_m2415175088_MetadataUsageId;
  1367. extern const RuntimeMethod* Dictionary_2_get_Count_m453246394_RuntimeMethod_var;
  1368. extern const uint32_t SkeletonRenderer_LateUpdate_m204190586_MetadataUsageId;
  1369. extern RuntimeClass* U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712_il2cpp_TypeInfo_var;
  1370. extern RuntimeClass* Func_2_t2197129486_il2cpp_TypeInfo_var;
  1371. extern const RuntimeMethod* U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_U3CU3Em__0_m3452397483_RuntimeMethod_var;
  1372. extern const RuntimeMethod* Func_2__ctor_m2039867687_RuntimeMethod_var;
  1373. extern const uint32_t SkeletonRenderer_FindAndApplySeparatorSlots_m927169171_MetadataUsageId;
  1374. extern const RuntimeMethod* Func_2_Invoke_m553675916_RuntimeMethod_var;
  1375. extern const RuntimeMethod* List_1_ToArray_m3983937259_RuntimeMethod_var;
  1376. extern const uint32_t SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650_MetadataUsageId;
  1377. extern const uint32_t SkeletonRenderer_ReapplySeparatorSlotNames_m3817231404_MetadataUsageId;
  1378. extern RuntimeClass* ExposedList_1_t2759233236_il2cpp_TypeInfo_var;
  1379. extern RuntimeClass* ExposedList_1_t1455901122_il2cpp_TypeInfo_var;
  1380. extern const RuntimeMethod* ExposedList_1__ctor_m537463134_RuntimeMethod_var;
  1381. extern const RuntimeMethod* ExposedList_1__ctor_m2296874743_RuntimeMethod_var;
  1382. extern const uint32_t SkeletonRendererInstruction__ctor_m1610212124_MetadataUsageId;
  1383. extern const RuntimeMethod* ExposedList_1_Clear_m964473269_RuntimeMethod_var;
  1384. extern const RuntimeMethod* ExposedList_1_Clear_m1515552528_RuntimeMethod_var;
  1385. extern const uint32_t SkeletonRendererInstruction_Clear_m1239640949_MetadataUsageId;
  1386. extern const uint32_t SkeletonRendererInstruction_Dispose_m2953768697_MetadataUsageId;
  1387. extern const RuntimeMethod* ExposedList_1_Resize_m1195975214_RuntimeMethod_var;
  1388. extern const RuntimeMethod* ExposedList_1_Resize_m768487897_RuntimeMethod_var;
  1389. extern const uint32_t SkeletonRendererInstruction_SetWithSubset_m1168553840_MetadataUsageId;
  1390. extern const RuntimeMethod* ExposedList_1_get_Capacity_m583995089_RuntimeMethod_var;
  1391. extern const RuntimeMethod* ExposedList_1_EnsureCapacity_m3325782846_RuntimeMethod_var;
  1392. extern const RuntimeMethod* ExposedList_1_CopyTo_m1741791938_RuntimeMethod_var;
  1393. extern const RuntimeMethod* ExposedList_1_get_Capacity_m4090977600_RuntimeMethod_var;
  1394. extern const RuntimeMethod* ExposedList_1_EnsureCapacity_m3231389466_RuntimeMethod_var;
  1395. extern const RuntimeMethod* ExposedList_1_CopyTo_m673481010_RuntimeMethod_var;
  1396. extern const uint32_t SkeletonRendererInstruction_Set_m4035573072_MetadataUsageId;
  1397. extern RuntimeClass* List_1_t3697594876_il2cpp_TypeInfo_var;
  1398. extern RuntimeClass* List_1_t2486457248_il2cpp_TypeInfo_var;
  1399. extern const RuntimeMethod* List_1__ctor_m702853227_RuntimeMethod_var;
  1400. extern const RuntimeMethod* List_1__ctor_m2489249276_RuntimeMethod_var;
  1401. extern const uint32_t SkeletonUtility__ctor_m3557299955_MetadataUsageId;
  1402. extern String_t* _stringLiteral41879696;
  1403. extern String_t* _stringLiteral253067226;
  1404. extern String_t* _stringLiteral176669305;
  1405. extern String_t* _stringLiteral3866171125;
  1406. extern const uint32_t SkeletonUtility_AddBoundingBoxGameObject_m2092416734_MetadataUsageId;
  1407. extern String_t* _stringLiteral30773324;
  1408. extern const uint32_t SkeletonUtility_AddBoundingBoxGameObject_m1514984537_MetadataUsageId;
  1409. extern const RuntimeMethod* GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931_RuntimeMethod_var;
  1410. extern const uint32_t SkeletonUtility_AddBoundingBoxAsComponent_m2381254289_MetadataUsageId;
  1411. extern String_t* _stringLiteral1465371816;
  1412. extern const uint32_t SkeletonUtility_SetColliderPointsLocal_m3126405286_MetadataUsageId;
  1413. extern const uint32_t SkeletonUtility_AddBoneRigidbody2D_m1973668315_MetadataUsageId;
  1414. extern RuntimeClass* SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var;
  1415. extern const uint32_t SkeletonUtility_add_OnReset_m4274997099_MetadataUsageId;
  1416. extern const uint32_t SkeletonUtility_remove_OnReset_m1587994906_MetadataUsageId;
  1417. extern const uint32_t SkeletonUtility_Update_m4193025289_MetadataUsageId;
  1418. extern const RuntimeType* ISkeletonAnimation_t3931555305_0_0_0_var;
  1419. extern const RuntimeMethod* SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var;
  1420. extern const RuntimeMethod* SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var;
  1421. extern const uint32_t SkeletonUtility_OnEnable_m4017504595_MetadataUsageId;
  1422. extern const RuntimeMethod* SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var;
  1423. extern const RuntimeMethod* SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var;
  1424. extern const uint32_t SkeletonUtility_OnDisable_m3064862771_MetadataUsageId;
  1425. extern const RuntimeMethod* List_1_Contains_m3385534665_RuntimeMethod_var;
  1426. extern const RuntimeMethod* List_1_Add_m2885886665_RuntimeMethod_var;
  1427. extern const uint32_t SkeletonUtility_RegisterBone_m2890744744_MetadataUsageId;
  1428. extern const RuntimeMethod* List_1_Remove_m566321579_RuntimeMethod_var;
  1429. extern const uint32_t SkeletonUtility_UnregisterBone_m3549953762_MetadataUsageId;
  1430. extern const RuntimeMethod* List_1_Contains_m3159941857_RuntimeMethod_var;
  1431. extern const RuntimeMethod* List_1_Add_m3918122212_RuntimeMethod_var;
  1432. extern const uint32_t SkeletonUtility_RegisterConstraint_m421956285_MetadataUsageId;
  1433. extern const RuntimeMethod* List_1_Remove_m1176766416_RuntimeMethod_var;
  1434. extern const uint32_t SkeletonUtility_UnregisterConstraint_m2666721587_MetadataUsageId;
  1435. extern RuntimeClass* List_1_t257213610_il2cpp_TypeInfo_var;
  1436. extern const RuntimeMethod* List_1__ctor_m2321703786_RuntimeMethod_var;
  1437. extern const RuntimeMethod* List_1_Add_m3338814081_RuntimeMethod_var;
  1438. extern const RuntimeMethod* List_1_get_Count_m3329581497_RuntimeMethod_var;
  1439. extern const RuntimeMethod* List_1_get_Item_m1917144879_RuntimeMethod_var;
  1440. extern const RuntimeMethod* List_1_Contains_m2654125393_RuntimeMethod_var;
  1441. extern const RuntimeMethod* List_1_get_Count_m3532397672_RuntimeMethod_var;
  1442. extern const RuntimeMethod* List_1_Clear_m399629493_RuntimeMethod_var;
  1443. extern const RuntimeMethod* List_1_Clear_m1791174016_RuntimeMethod_var;
  1444. extern const uint32_t SkeletonUtility_CollectBones_m3962279620_MetadataUsageId;
  1445. extern const uint32_t SkeletonUtility_UpdateLocal_m3309654391_MetadataUsageId;
  1446. extern const RuntimeMethod* List_1_get_Item_m1593126212_RuntimeMethod_var;
  1447. extern const uint32_t SkeletonUtility_UpdateWorld_m2500599194_MetadataUsageId;
  1448. extern const uint32_t SkeletonUtility_UpdateAllBones_m3137413224_MetadataUsageId;
  1449. extern String_t* _stringLiteral3895405368;
  1450. extern const uint32_t SkeletonUtility_GetBoneRoot_m3934777994_MetadataUsageId;
  1451. extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724_RuntimeMethod_var;
  1452. extern const uint32_t SkeletonUtility_SpawnBone_m1563057148_MetadataUsageId;
  1453. extern const RuntimeMethod* SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var;
  1454. extern const uint32_t SkeletonUtilityBone_Reset_m1564690104_MetadataUsageId;
  1455. extern const RuntimeMethod* Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673_RuntimeMethod_var;
  1456. extern const uint32_t SkeletonUtilityBone_OnEnable_m276011834_MetadataUsageId;
  1457. extern const uint32_t SkeletonUtilityBone_OnDisable_m2644979446_MetadataUsageId;
  1458. extern String_t* _stringLiteral1825277037;
  1459. extern const uint32_t SkeletonUtilityBone_DoUpdate_m3147196733_MetadataUsageId;
  1460. extern const RuntimeMethod* Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535_RuntimeMethod_var;
  1461. extern const uint32_t SkeletonUtilityConstraint_OnEnable_m967882905_MetadataUsageId;
  1462. extern const RuntimeMethod* ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199_RuntimeMethod_var;
  1463. extern const uint32_t SpineAtlasAsset_CreateRuntimeInstance_m2294377690_MetadataUsageId;
  1464. extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var;
  1465. extern RuntimeClass* MaterialU5BU5D_t561872642_il2cpp_TypeInfo_var;
  1466. extern const RuntimeMethod* SpineAtlasAsset_CreateRuntimeInstance_m1337328698_RuntimeMethod_var;
  1467. extern String_t* _stringLiteral3452614563;
  1468. extern String_t* _stringLiteral2410385622;
  1469. extern String_t* _stringLiteral892749628;
  1470. extern const uint32_t SpineAtlasAsset_CreateRuntimeInstance_m1337328698_MetadataUsageId;
  1471. extern String_t* _stringLiteral389358955;
  1472. extern const uint32_t SpineAtlasAsset_CreateRuntimeInstance_m3542846862_MetadataUsageId;
  1473. extern RuntimeClass* MaterialsTextureLoader_t1402074808_il2cpp_TypeInfo_var;
  1474. extern RuntimeClass* Atlas_t4040192941_il2cpp_TypeInfo_var;
  1475. extern String_t* _stringLiteral2628620630;
  1476. extern String_t* _stringLiteral1885057813;
  1477. extern String_t* _stringLiteral2483526399;
  1478. extern const uint32_t SpineAtlasAsset_GetAtlas_m3874233444_MetadataUsageId;
  1479. extern RuntimeClass* Mesh_t3648964284_il2cpp_TypeInfo_var;
  1480. extern RuntimeClass* ColorU5BU5D_t941916413_il2cpp_TypeInfo_var;
  1481. extern RuntimeField* U3CPrivateImplementationDetailsU3E_t3057255370____U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1_FieldInfo_var;
  1482. extern const uint32_t SpineAtlasAsset_GenerateMesh_m1953864713_MetadataUsageId;
  1483. extern const uint32_t SpineAttachment__ctor_m1582250551_MetadataUsageId;
  1484. extern const uint32_t SpineAttachment_GetAttachment_m2431271355_MetadataUsageId;
  1485. extern const RuntimeMethod* Hierarchy__ctor_m2745024938_RuntimeMethod_var;
  1486. extern String_t* _stringLiteral2345307952;
  1487. extern String_t* _stringLiteral3452614643;
  1488. extern const uint32_t Hierarchy__ctor_m2745024938_MetadataUsageId;
  1489. extern const uint32_t SpineAttributeBase__ctor_m2187175271_MetadataUsageId;
  1490. extern String_t* _stringLiteral1307825363;
  1491. extern const uint32_t SpineMesh_NewSkeletonMesh_m1099943509_MetadataUsageId;
  1492. extern String_t* _stringLiteral2160582879;
  1493. extern String_t* _stringLiteral3527850108;
  1494. extern const uint32_t SubmeshInstruction_ToString_m305461373_MetadataUsageId;
  1495. extern RuntimeClass* TrackEntryDelegate_t363257942_il2cpp_TypeInfo_var;
  1496. extern const RuntimeMethod* WaitForSpineAnimationComplete_HandleComplete_m478572757_RuntimeMethod_var;
  1497. extern String_t* _stringLiteral493207368;
  1498. extern const uint32_t WaitForSpineAnimationComplete_SafeSubscribe_m2393248343_MetadataUsageId;
  1499. extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var;
  1500. extern const uint32_t WaitForSpineAnimationComplete_System_Collections_IEnumerator_MoveNext_m4288699056_MetadataUsageId;
  1501. struct Vector3_t3722313464 ;
  1502. struct Vector2_t2156229523 ;
  1503. struct Color32_t2600501292 ;
  1504. struct SingleU5BU5D_t1444911251;
  1505. struct Int32U5BU5D_t385246372;
  1506. struct StringU5BU5D_t1281789340;
  1507. struct SkeletonGhostRendererU5BU5D_t513912860;
  1508. struct TypeU5BU5D_t3940880105;
  1509. struct MaterialU5BU5D_t561872642;
  1510. struct SubmeshInstructionU5BU5D_t131014463;
  1511. struct RigidbodyU5BU5D_t3308997185;
  1512. struct SkeletonUtilityBoneU5BU5D_t952130339;
  1513. struct IkConstraintU5BU5D_t1657091952;
  1514. struct TransformConstraintU5BU5D_t1783343736;
  1515. struct PathConstraintU5BU5D_t1831722955;
  1516. struct Rigidbody2DU5BU5D_t385786356;
  1517. struct TransformU5BU5D_t807237628;
  1518. struct Vector3U5BU5D_t1718750761;
  1519. struct JointU5BU5D_t2590788151;
  1520. struct ComponentU5BU5D_t3294940482;
  1521. struct ColliderU5BU5D_t4234922487;
  1522. struct SlotMaterialTextureTupleU5BU5D_t3307001740;
  1523. struct AtlasAssetBaseU5BU5D_t4255193254;
  1524. struct ObjectU5BU5D_t2843939325;
  1525. struct EventU5BU5D_t1966750348;
  1526. struct SlotU5BU5D_t285245173;
  1527. struct AtlasU5BU5D_t3463999232;
  1528. struct ByteU5BU5D_t4116647657;
  1529. struct Vector2U5BU5D_t1457185986;
  1530. struct MixModeU5BU5D_t1058703007;
  1531. struct ClipInfosU5BU5D_t3990347702;
  1532. struct AttachmentU5BU5D_t1033217241;
  1533. struct BoneU5BU5D_t374432249;
  1534. struct Texture2DU5BU5D_t149664596;
  1535. struct CharU5BU5D_t3528271667;
  1536. struct ColorU5BU5D_t941916413;
  1537. #ifndef RUNTIMEOBJECT_H
  1538. #define RUNTIMEOBJECT_H
  1539. #ifdef __clang__
  1540. #pragma clang diagnostic push
  1541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1542. #pragma clang diagnostic ignored "-Wunused-variable"
  1543. #endif
  1544. // System.Object
  1545. #ifdef __clang__
  1546. #pragma clang diagnostic pop
  1547. #endif
  1548. #endif // RUNTIMEOBJECT_H
  1549. struct Il2CppArrayBounds;
  1550. #ifndef RUNTIMEARRAY_H
  1551. #define RUNTIMEARRAY_H
  1552. #ifdef __clang__
  1553. #pragma clang diagnostic push
  1554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1555. #pragma clang diagnostic ignored "-Wunused-variable"
  1556. #endif
  1557. // System.Array
  1558. #ifdef __clang__
  1559. #pragma clang diagnostic pop
  1560. #endif
  1561. #endif // RUNTIMEARRAY_H
  1562. #ifndef U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T3141170647_H
  1563. #define U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T3141170647_H
  1564. #ifdef __clang__
  1565. #pragma clang diagnostic push
  1566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1567. #pragma clang diagnostic ignored "-Wunused-variable"
  1568. #endif
  1569. // Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1
  1570. struct U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 : public RuntimeObject
  1571. {
  1572. public:
  1573. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::<startTime>__0
  1574. float ___U3CstartTimeU3E__0_0;
  1575. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::<startMix>__0
  1576. float ___U3CstartMixU3E__0_1;
  1577. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::target
  1578. float ___target_2;
  1579. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::duration
  1580. float ___duration_3;
  1581. // Spine.Unity.Modules.SkeletonRagdoll2D Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::$this
  1582. SkeletonRagdoll2D_t2972821364 * ___U24this_4;
  1583. // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::$current
  1584. RuntimeObject * ___U24current_5;
  1585. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::$disposing
  1586. bool ___U24disposing_6;
  1587. // System.Int32 Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::$PC
  1588. int32_t ___U24PC_7;
  1589. public:
  1590. inline static int32_t get_offset_of_U3CstartTimeU3E__0_0() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U3CstartTimeU3E__0_0)); }
  1591. inline float get_U3CstartTimeU3E__0_0() const { return ___U3CstartTimeU3E__0_0; }
  1592. inline float* get_address_of_U3CstartTimeU3E__0_0() { return &___U3CstartTimeU3E__0_0; }
  1593. inline void set_U3CstartTimeU3E__0_0(float value)
  1594. {
  1595. ___U3CstartTimeU3E__0_0 = value;
  1596. }
  1597. inline static int32_t get_offset_of_U3CstartMixU3E__0_1() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U3CstartMixU3E__0_1)); }
  1598. inline float get_U3CstartMixU3E__0_1() const { return ___U3CstartMixU3E__0_1; }
  1599. inline float* get_address_of_U3CstartMixU3E__0_1() { return &___U3CstartMixU3E__0_1; }
  1600. inline void set_U3CstartMixU3E__0_1(float value)
  1601. {
  1602. ___U3CstartMixU3E__0_1 = value;
  1603. }
  1604. inline static int32_t get_offset_of_target_2() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___target_2)); }
  1605. inline float get_target_2() const { return ___target_2; }
  1606. inline float* get_address_of_target_2() { return &___target_2; }
  1607. inline void set_target_2(float value)
  1608. {
  1609. ___target_2 = value;
  1610. }
  1611. inline static int32_t get_offset_of_duration_3() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___duration_3)); }
  1612. inline float get_duration_3() const { return ___duration_3; }
  1613. inline float* get_address_of_duration_3() { return &___duration_3; }
  1614. inline void set_duration_3(float value)
  1615. {
  1616. ___duration_3 = value;
  1617. }
  1618. inline static int32_t get_offset_of_U24this_4() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24this_4)); }
  1619. inline SkeletonRagdoll2D_t2972821364 * get_U24this_4() const { return ___U24this_4; }
  1620. inline SkeletonRagdoll2D_t2972821364 ** get_address_of_U24this_4() { return &___U24this_4; }
  1621. inline void set_U24this_4(SkeletonRagdoll2D_t2972821364 * value)
  1622. {
  1623. ___U24this_4 = value;
  1624. Il2CppCodeGenWriteBarrier((&___U24this_4), value);
  1625. }
  1626. inline static int32_t get_offset_of_U24current_5() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24current_5)); }
  1627. inline RuntimeObject * get_U24current_5() const { return ___U24current_5; }
  1628. inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; }
  1629. inline void set_U24current_5(RuntimeObject * value)
  1630. {
  1631. ___U24current_5 = value;
  1632. Il2CppCodeGenWriteBarrier((&___U24current_5), value);
  1633. }
  1634. inline static int32_t get_offset_of_U24disposing_6() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24disposing_6)); }
  1635. inline bool get_U24disposing_6() const { return ___U24disposing_6; }
  1636. inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; }
  1637. inline void set_U24disposing_6(bool value)
  1638. {
  1639. ___U24disposing_6 = value;
  1640. }
  1641. inline static int32_t get_offset_of_U24PC_7() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24PC_7)); }
  1642. inline int32_t get_U24PC_7() const { return ___U24PC_7; }
  1643. inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; }
  1644. inline void set_U24PC_7(int32_t value)
  1645. {
  1646. ___U24PC_7 = value;
  1647. }
  1648. };
  1649. #ifdef __clang__
  1650. #pragma clang diagnostic pop
  1651. #endif
  1652. #endif // U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T3141170647_H
  1653. #ifndef LIST_1_T4278874368_H
  1654. #define LIST_1_T4278874368_H
  1655. #ifdef __clang__
  1656. #pragma clang diagnostic push
  1657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1658. #pragma clang diagnostic ignored "-Wunused-variable"
  1659. #endif
  1660. // System.Collections.Generic.List`1<UnityEngine.Collider2D>
  1661. struct List_1_t4278874368 : public RuntimeObject
  1662. {
  1663. public:
  1664. // T[] System.Collections.Generic.List`1::_items
  1665. Collider2DU5BU5D_t1693969295* ____items_1;
  1666. // System.Int32 System.Collections.Generic.List`1::_size
  1667. int32_t ____size_2;
  1668. // System.Int32 System.Collections.Generic.List`1::_version
  1669. int32_t ____version_3;
  1670. public:
  1671. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4278874368, ____items_1)); }
  1672. inline Collider2DU5BU5D_t1693969295* get__items_1() const { return ____items_1; }
  1673. inline Collider2DU5BU5D_t1693969295** get_address_of__items_1() { return &____items_1; }
  1674. inline void set__items_1(Collider2DU5BU5D_t1693969295* value)
  1675. {
  1676. ____items_1 = value;
  1677. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1678. }
  1679. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4278874368, ____size_2)); }
  1680. inline int32_t get__size_2() const { return ____size_2; }
  1681. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1682. inline void set__size_2(int32_t value)
  1683. {
  1684. ____size_2 = value;
  1685. }
  1686. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4278874368, ____version_3)); }
  1687. inline int32_t get__version_3() const { return ____version_3; }
  1688. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1689. inline void set__version_3(int32_t value)
  1690. {
  1691. ____version_3 = value;
  1692. }
  1693. };
  1694. struct List_1_t4278874368_StaticFields
  1695. {
  1696. public:
  1697. // T[] System.Collections.Generic.List`1::EmptyArray
  1698. Collider2DU5BU5D_t1693969295* ___EmptyArray_4;
  1699. public:
  1700. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4278874368_StaticFields, ___EmptyArray_4)); }
  1701. inline Collider2DU5BU5D_t1693969295* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1702. inline Collider2DU5BU5D_t1693969295** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1703. inline void set_EmptyArray_4(Collider2DU5BU5D_t1693969295* value)
  1704. {
  1705. ___EmptyArray_4 = value;
  1706. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1707. }
  1708. };
  1709. #ifdef __clang__
  1710. #pragma clang diagnostic pop
  1711. #endif
  1712. #endif // LIST_1_T4278874368_H
  1713. #ifndef U3CSTARTU3EC__ITERATOR0_T3329131839_H
  1714. #define U3CSTARTU3EC__ITERATOR0_T3329131839_H
  1715. #ifdef __clang__
  1716. #pragma clang diagnostic push
  1717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1718. #pragma clang diagnostic ignored "-Wunused-variable"
  1719. #endif
  1720. // Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0
  1721. struct U3CStartU3Ec__Iterator0_t3329131839 : public RuntimeObject
  1722. {
  1723. public:
  1724. // Spine.Unity.Modules.SkeletonRagdoll2D Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::$this
  1725. SkeletonRagdoll2D_t2972821364 * ___U24this_0;
  1726. // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::$current
  1727. RuntimeObject * ___U24current_1;
  1728. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::$disposing
  1729. bool ___U24disposing_2;
  1730. // System.Int32 Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::$PC
  1731. int32_t ___U24PC_3;
  1732. public:
  1733. inline static int32_t get_offset_of_U24this_0() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24this_0)); }
  1734. inline SkeletonRagdoll2D_t2972821364 * get_U24this_0() const { return ___U24this_0; }
  1735. inline SkeletonRagdoll2D_t2972821364 ** get_address_of_U24this_0() { return &___U24this_0; }
  1736. inline void set_U24this_0(SkeletonRagdoll2D_t2972821364 * value)
  1737. {
  1738. ___U24this_0 = value;
  1739. Il2CppCodeGenWriteBarrier((&___U24this_0), value);
  1740. }
  1741. inline static int32_t get_offset_of_U24current_1() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24current_1)); }
  1742. inline RuntimeObject * get_U24current_1() const { return ___U24current_1; }
  1743. inline RuntimeObject ** get_address_of_U24current_1() { return &___U24current_1; }
  1744. inline void set_U24current_1(RuntimeObject * value)
  1745. {
  1746. ___U24current_1 = value;
  1747. Il2CppCodeGenWriteBarrier((&___U24current_1), value);
  1748. }
  1749. inline static int32_t get_offset_of_U24disposing_2() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24disposing_2)); }
  1750. inline bool get_U24disposing_2() const { return ___U24disposing_2; }
  1751. inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; }
  1752. inline void set_U24disposing_2(bool value)
  1753. {
  1754. ___U24disposing_2 = value;
  1755. }
  1756. inline static int32_t get_offset_of_U24PC_3() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24PC_3)); }
  1757. inline int32_t get_U24PC_3() const { return ___U24PC_3; }
  1758. inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; }
  1759. inline void set_U24PC_3(int32_t value)
  1760. {
  1761. ___U24PC_3 = value;
  1762. }
  1763. };
  1764. #ifdef __clang__
  1765. #pragma clang diagnostic pop
  1766. #endif
  1767. #endif // U3CSTARTU3EC__ITERATOR0_T3329131839_H
  1768. #ifndef EXPOSEDLIST_1_T1927085270_H
  1769. #define EXPOSEDLIST_1_T1927085270_H
  1770. #ifdef __clang__
  1771. #pragma clang diagnostic push
  1772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1773. #pragma clang diagnostic ignored "-Wunused-variable"
  1774. #endif
  1775. // Spine.ExposedList`1<Spine.Slot>
  1776. struct ExposedList_1_t1927085270 : public RuntimeObject
  1777. {
  1778. public:
  1779. // T[] Spine.ExposedList`1::Items
  1780. SlotU5BU5D_t285245173* ___Items_0;
  1781. // System.Int32 Spine.ExposedList`1::Count
  1782. int32_t ___Count_1;
  1783. // System.Int32 Spine.ExposedList`1::version
  1784. int32_t ___version_4;
  1785. public:
  1786. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t1927085270, ___Items_0)); }
  1787. inline SlotU5BU5D_t285245173* get_Items_0() const { return ___Items_0; }
  1788. inline SlotU5BU5D_t285245173** get_address_of_Items_0() { return &___Items_0; }
  1789. inline void set_Items_0(SlotU5BU5D_t285245173* value)
  1790. {
  1791. ___Items_0 = value;
  1792. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  1793. }
  1794. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t1927085270, ___Count_1)); }
  1795. inline int32_t get_Count_1() const { return ___Count_1; }
  1796. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  1797. inline void set_Count_1(int32_t value)
  1798. {
  1799. ___Count_1 = value;
  1800. }
  1801. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t1927085270, ___version_4)); }
  1802. inline int32_t get_version_4() const { return ___version_4; }
  1803. inline int32_t* get_address_of_version_4() { return &___version_4; }
  1804. inline void set_version_4(int32_t value)
  1805. {
  1806. ___version_4 = value;
  1807. }
  1808. };
  1809. struct ExposedList_1_t1927085270_StaticFields
  1810. {
  1811. public:
  1812. // T[] Spine.ExposedList`1::EmptyArray
  1813. SlotU5BU5D_t285245173* ___EmptyArray_3;
  1814. public:
  1815. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t1927085270_StaticFields, ___EmptyArray_3)); }
  1816. inline SlotU5BU5D_t285245173* get_EmptyArray_3() const { return ___EmptyArray_3; }
  1817. inline SlotU5BU5D_t285245173** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  1818. inline void set_EmptyArray_3(SlotU5BU5D_t285245173* value)
  1819. {
  1820. ___EmptyArray_3 = value;
  1821. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  1822. }
  1823. };
  1824. #ifdef __clang__
  1825. #pragma clang diagnostic pop
  1826. #endif
  1827. #endif // EXPOSEDLIST_1_T1927085270_H
  1828. #ifndef LIST_1_T220863998_H
  1829. #define LIST_1_T220863998_H
  1830. #ifdef __clang__
  1831. #pragma clang diagnostic push
  1832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1833. #pragma clang diagnostic ignored "-Wunused-variable"
  1834. #endif
  1835. // System.Collections.Generic.List`1<Spine.Attachment>
  1836. struct List_1_t220863998 : public RuntimeObject
  1837. {
  1838. public:
  1839. // T[] System.Collections.Generic.List`1::_items
  1840. AttachmentU5BU5D_t1033217241* ____items_1;
  1841. // System.Int32 System.Collections.Generic.List`1::_size
  1842. int32_t ____size_2;
  1843. // System.Int32 System.Collections.Generic.List`1::_version
  1844. int32_t ____version_3;
  1845. public:
  1846. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t220863998, ____items_1)); }
  1847. inline AttachmentU5BU5D_t1033217241* get__items_1() const { return ____items_1; }
  1848. inline AttachmentU5BU5D_t1033217241** get_address_of__items_1() { return &____items_1; }
  1849. inline void set__items_1(AttachmentU5BU5D_t1033217241* value)
  1850. {
  1851. ____items_1 = value;
  1852. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1853. }
  1854. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t220863998, ____size_2)); }
  1855. inline int32_t get__size_2() const { return ____size_2; }
  1856. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1857. inline void set__size_2(int32_t value)
  1858. {
  1859. ____size_2 = value;
  1860. }
  1861. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t220863998, ____version_3)); }
  1862. inline int32_t get__version_3() const { return ____version_3; }
  1863. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1864. inline void set__version_3(int32_t value)
  1865. {
  1866. ____version_3 = value;
  1867. }
  1868. };
  1869. struct List_1_t220863998_StaticFields
  1870. {
  1871. public:
  1872. // T[] System.Collections.Generic.List`1::EmptyArray
  1873. AttachmentU5BU5D_t1033217241* ___EmptyArray_4;
  1874. public:
  1875. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t220863998_StaticFields, ___EmptyArray_4)); }
  1876. inline AttachmentU5BU5D_t1033217241* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1877. inline AttachmentU5BU5D_t1033217241** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1878. inline void set_EmptyArray_4(AttachmentU5BU5D_t1033217241* value)
  1879. {
  1880. ___EmptyArray_4 = value;
  1881. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1882. }
  1883. };
  1884. #ifdef __clang__
  1885. #pragma clang diagnostic pop
  1886. #endif
  1887. #endif // LIST_1_T220863998_H
  1888. #ifndef SLOT_T3514940700_H
  1889. #define SLOT_T3514940700_H
  1890. #ifdef __clang__
  1891. #pragma clang diagnostic push
  1892. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1893. #pragma clang diagnostic ignored "-Wunused-variable"
  1894. #endif
  1895. // Spine.Slot
  1896. struct Slot_t3514940700 : public RuntimeObject
  1897. {
  1898. public:
  1899. // Spine.SlotData Spine.Slot::data
  1900. SlotData_t154801902 * ___data_0;
  1901. // Spine.Bone Spine.Slot::bone
  1902. Bone_t1086356328 * ___bone_1;
  1903. // System.Single Spine.Slot::r
  1904. float ___r_2;
  1905. // System.Single Spine.Slot::g
  1906. float ___g_3;
  1907. // System.Single Spine.Slot::b
  1908. float ___b_4;
  1909. // System.Single Spine.Slot::a
  1910. float ___a_5;
  1911. // System.Single Spine.Slot::r2
  1912. float ___r2_6;
  1913. // System.Single Spine.Slot::g2
  1914. float ___g2_7;
  1915. // System.Single Spine.Slot::b2
  1916. float ___b2_8;
  1917. // System.Boolean Spine.Slot::hasSecondColor
  1918. bool ___hasSecondColor_9;
  1919. // Spine.Attachment Spine.Slot::attachment
  1920. Attachment_t3043756552 * ___attachment_10;
  1921. // System.Single Spine.Slot::attachmentTime
  1922. float ___attachmentTime_11;
  1923. // Spine.ExposedList`1<System.Single> Spine.Slot::attachmentVertices
  1924. ExposedList_1_t4104378640 * ___attachmentVertices_12;
  1925. public:
  1926. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___data_0)); }
  1927. inline SlotData_t154801902 * get_data_0() const { return ___data_0; }
  1928. inline SlotData_t154801902 ** get_address_of_data_0() { return &___data_0; }
  1929. inline void set_data_0(SlotData_t154801902 * value)
  1930. {
  1931. ___data_0 = value;
  1932. Il2CppCodeGenWriteBarrier((&___data_0), value);
  1933. }
  1934. inline static int32_t get_offset_of_bone_1() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___bone_1)); }
  1935. inline Bone_t1086356328 * get_bone_1() const { return ___bone_1; }
  1936. inline Bone_t1086356328 ** get_address_of_bone_1() { return &___bone_1; }
  1937. inline void set_bone_1(Bone_t1086356328 * value)
  1938. {
  1939. ___bone_1 = value;
  1940. Il2CppCodeGenWriteBarrier((&___bone_1), value);
  1941. }
  1942. inline static int32_t get_offset_of_r_2() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___r_2)); }
  1943. inline float get_r_2() const { return ___r_2; }
  1944. inline float* get_address_of_r_2() { return &___r_2; }
  1945. inline void set_r_2(float value)
  1946. {
  1947. ___r_2 = value;
  1948. }
  1949. inline static int32_t get_offset_of_g_3() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___g_3)); }
  1950. inline float get_g_3() const { return ___g_3; }
  1951. inline float* get_address_of_g_3() { return &___g_3; }
  1952. inline void set_g_3(float value)
  1953. {
  1954. ___g_3 = value;
  1955. }
  1956. inline static int32_t get_offset_of_b_4() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___b_4)); }
  1957. inline float get_b_4() const { return ___b_4; }
  1958. inline float* get_address_of_b_4() { return &___b_4; }
  1959. inline void set_b_4(float value)
  1960. {
  1961. ___b_4 = value;
  1962. }
  1963. inline static int32_t get_offset_of_a_5() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___a_5)); }
  1964. inline float get_a_5() const { return ___a_5; }
  1965. inline float* get_address_of_a_5() { return &___a_5; }
  1966. inline void set_a_5(float value)
  1967. {
  1968. ___a_5 = value;
  1969. }
  1970. inline static int32_t get_offset_of_r2_6() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___r2_6)); }
  1971. inline float get_r2_6() const { return ___r2_6; }
  1972. inline float* get_address_of_r2_6() { return &___r2_6; }
  1973. inline void set_r2_6(float value)
  1974. {
  1975. ___r2_6 = value;
  1976. }
  1977. inline static int32_t get_offset_of_g2_7() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___g2_7)); }
  1978. inline float get_g2_7() const { return ___g2_7; }
  1979. inline float* get_address_of_g2_7() { return &___g2_7; }
  1980. inline void set_g2_7(float value)
  1981. {
  1982. ___g2_7 = value;
  1983. }
  1984. inline static int32_t get_offset_of_b2_8() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___b2_8)); }
  1985. inline float get_b2_8() const { return ___b2_8; }
  1986. inline float* get_address_of_b2_8() { return &___b2_8; }
  1987. inline void set_b2_8(float value)
  1988. {
  1989. ___b2_8 = value;
  1990. }
  1991. inline static int32_t get_offset_of_hasSecondColor_9() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___hasSecondColor_9)); }
  1992. inline bool get_hasSecondColor_9() const { return ___hasSecondColor_9; }
  1993. inline bool* get_address_of_hasSecondColor_9() { return &___hasSecondColor_9; }
  1994. inline void set_hasSecondColor_9(bool value)
  1995. {
  1996. ___hasSecondColor_9 = value;
  1997. }
  1998. inline static int32_t get_offset_of_attachment_10() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___attachment_10)); }
  1999. inline Attachment_t3043756552 * get_attachment_10() const { return ___attachment_10; }
  2000. inline Attachment_t3043756552 ** get_address_of_attachment_10() { return &___attachment_10; }
  2001. inline void set_attachment_10(Attachment_t3043756552 * value)
  2002. {
  2003. ___attachment_10 = value;
  2004. Il2CppCodeGenWriteBarrier((&___attachment_10), value);
  2005. }
  2006. inline static int32_t get_offset_of_attachmentTime_11() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___attachmentTime_11)); }
  2007. inline float get_attachmentTime_11() const { return ___attachmentTime_11; }
  2008. inline float* get_address_of_attachmentTime_11() { return &___attachmentTime_11; }
  2009. inline void set_attachmentTime_11(float value)
  2010. {
  2011. ___attachmentTime_11 = value;
  2012. }
  2013. inline static int32_t get_offset_of_attachmentVertices_12() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___attachmentVertices_12)); }
  2014. inline ExposedList_1_t4104378640 * get_attachmentVertices_12() const { return ___attachmentVertices_12; }
  2015. inline ExposedList_1_t4104378640 ** get_address_of_attachmentVertices_12() { return &___attachmentVertices_12; }
  2016. inline void set_attachmentVertices_12(ExposedList_1_t4104378640 * value)
  2017. {
  2018. ___attachmentVertices_12 = value;
  2019. Il2CppCodeGenWriteBarrier((&___attachmentVertices_12), value);
  2020. }
  2021. };
  2022. #ifdef __clang__
  2023. #pragma clang diagnostic pop
  2024. #endif
  2025. #endif // SLOT_T3514940700_H
  2026. #ifndef EXPOSEDLIST_1_T3793468194_H
  2027. #define EXPOSEDLIST_1_T3793468194_H
  2028. #ifdef __clang__
  2029. #pragma clang diagnostic push
  2030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2031. #pragma clang diagnostic ignored "-Wunused-variable"
  2032. #endif
  2033. // Spine.ExposedList`1<Spine.Bone>
  2034. struct ExposedList_1_t3793468194 : public RuntimeObject
  2035. {
  2036. public:
  2037. // T[] Spine.ExposedList`1::Items
  2038. BoneU5BU5D_t374432249* ___Items_0;
  2039. // System.Int32 Spine.ExposedList`1::Count
  2040. int32_t ___Count_1;
  2041. // System.Int32 Spine.ExposedList`1::version
  2042. int32_t ___version_4;
  2043. public:
  2044. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194, ___Items_0)); }
  2045. inline BoneU5BU5D_t374432249* get_Items_0() const { return ___Items_0; }
  2046. inline BoneU5BU5D_t374432249** get_address_of_Items_0() { return &___Items_0; }
  2047. inline void set_Items_0(BoneU5BU5D_t374432249* value)
  2048. {
  2049. ___Items_0 = value;
  2050. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  2051. }
  2052. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194, ___Count_1)); }
  2053. inline int32_t get_Count_1() const { return ___Count_1; }
  2054. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  2055. inline void set_Count_1(int32_t value)
  2056. {
  2057. ___Count_1 = value;
  2058. }
  2059. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194, ___version_4)); }
  2060. inline int32_t get_version_4() const { return ___version_4; }
  2061. inline int32_t* get_address_of_version_4() { return &___version_4; }
  2062. inline void set_version_4(int32_t value)
  2063. {
  2064. ___version_4 = value;
  2065. }
  2066. };
  2067. struct ExposedList_1_t3793468194_StaticFields
  2068. {
  2069. public:
  2070. // T[] Spine.ExposedList`1::EmptyArray
  2071. BoneU5BU5D_t374432249* ___EmptyArray_3;
  2072. public:
  2073. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194_StaticFields, ___EmptyArray_3)); }
  2074. inline BoneU5BU5D_t374432249* get_EmptyArray_3() const { return ___EmptyArray_3; }
  2075. inline BoneU5BU5D_t374432249** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  2076. inline void set_EmptyArray_3(BoneU5BU5D_t374432249* value)
  2077. {
  2078. ___EmptyArray_3 = value;
  2079. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  2080. }
  2081. };
  2082. #ifdef __clang__
  2083. #pragma clang diagnostic pop
  2084. #endif
  2085. #endif // EXPOSEDLIST_1_T3793468194_H
  2086. #ifndef LIST_1_T2474053923_H
  2087. #define LIST_1_T2474053923_H
  2088. #ifdef __clang__
  2089. #pragma clang diagnostic push
  2090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2091. #pragma clang diagnostic ignored "-Wunused-variable"
  2092. #endif
  2093. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>
  2094. struct List_1_t2474053923 : public RuntimeObject
  2095. {
  2096. public:
  2097. // T[] System.Collections.Generic.List`1::_items
  2098. SlotMaterialOverrideU5BU5D_t1365839744* ____items_1;
  2099. // System.Int32 System.Collections.Generic.List`1::_size
  2100. int32_t ____size_2;
  2101. // System.Int32 System.Collections.Generic.List`1::_version
  2102. int32_t ____version_3;
  2103. public:
  2104. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2474053923, ____items_1)); }
  2105. inline SlotMaterialOverrideU5BU5D_t1365839744* get__items_1() const { return ____items_1; }
  2106. inline SlotMaterialOverrideU5BU5D_t1365839744** get_address_of__items_1() { return &____items_1; }
  2107. inline void set__items_1(SlotMaterialOverrideU5BU5D_t1365839744* value)
  2108. {
  2109. ____items_1 = value;
  2110. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2111. }
  2112. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2474053923, ____size_2)); }
  2113. inline int32_t get__size_2() const { return ____size_2; }
  2114. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2115. inline void set__size_2(int32_t value)
  2116. {
  2117. ____size_2 = value;
  2118. }
  2119. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2474053923, ____version_3)); }
  2120. inline int32_t get__version_3() const { return ____version_3; }
  2121. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2122. inline void set__version_3(int32_t value)
  2123. {
  2124. ____version_3 = value;
  2125. }
  2126. };
  2127. struct List_1_t2474053923_StaticFields
  2128. {
  2129. public:
  2130. // T[] System.Collections.Generic.List`1::EmptyArray
  2131. SlotMaterialOverrideU5BU5D_t1365839744* ___EmptyArray_4;
  2132. public:
  2133. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2474053923_StaticFields, ___EmptyArray_4)); }
  2134. inline SlotMaterialOverrideU5BU5D_t1365839744* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2135. inline SlotMaterialOverrideU5BU5D_t1365839744** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2136. inline void set_EmptyArray_4(SlotMaterialOverrideU5BU5D_t1365839744* value)
  2137. {
  2138. ___EmptyArray_4 = value;
  2139. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2140. }
  2141. };
  2142. #ifdef __clang__
  2143. #pragma clang diagnostic pop
  2144. #endif
  2145. #endif // LIST_1_T2474053923_H
  2146. #ifndef PLAYABLEBEHAVIOUR_T4203540982_H
  2147. #define PLAYABLEBEHAVIOUR_T4203540982_H
  2148. #ifdef __clang__
  2149. #pragma clang diagnostic push
  2150. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2151. #pragma clang diagnostic ignored "-Wunused-variable"
  2152. #endif
  2153. // UnityEngine.Playables.PlayableBehaviour
  2154. struct PlayableBehaviour_t4203540982 : public RuntimeObject
  2155. {
  2156. public:
  2157. public:
  2158. };
  2159. #ifdef __clang__
  2160. #pragma clang diagnostic pop
  2161. #endif
  2162. #endif // PLAYABLEBEHAVIOUR_T4203540982_H
  2163. #ifndef MATERIALWITHREFCOUNT_T2188882488_H
  2164. #define MATERIALWITHREFCOUNT_T2188882488_H
  2165. #ifdef __clang__
  2166. #pragma clang diagnostic push
  2167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2168. #pragma clang diagnostic ignored "-Wunused-variable"
  2169. #endif
  2170. // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount
  2171. struct MaterialWithRefcount_t2188882488 : public RuntimeObject
  2172. {
  2173. public:
  2174. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::materialClone
  2175. Material_t340375123 * ___materialClone_0;
  2176. // System.Int32 Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::refcount
  2177. int32_t ___refcount_1;
  2178. public:
  2179. inline static int32_t get_offset_of_materialClone_0() { return static_cast<int32_t>(offsetof(MaterialWithRefcount_t2188882488, ___materialClone_0)); }
  2180. inline Material_t340375123 * get_materialClone_0() const { return ___materialClone_0; }
  2181. inline Material_t340375123 ** get_address_of_materialClone_0() { return &___materialClone_0; }
  2182. inline void set_materialClone_0(Material_t340375123 * value)
  2183. {
  2184. ___materialClone_0 = value;
  2185. Il2CppCodeGenWriteBarrier((&___materialClone_0), value);
  2186. }
  2187. inline static int32_t get_offset_of_refcount_1() { return static_cast<int32_t>(offsetof(MaterialWithRefcount_t2188882488, ___refcount_1)); }
  2188. inline int32_t get_refcount_1() const { return ___refcount_1; }
  2189. inline int32_t* get_address_of_refcount_1() { return &___refcount_1; }
  2190. inline void set_refcount_1(int32_t value)
  2191. {
  2192. ___refcount_1 = value;
  2193. }
  2194. };
  2195. #ifdef __clang__
  2196. #pragma clang diagnostic pop
  2197. #endif
  2198. #endif // MATERIALWITHREFCOUNT_T2188882488_H
  2199. #ifndef DICTIONARY_2_T2404844768_H
  2200. #define DICTIONARY_2_T2404844768_H
  2201. #ifdef __clang__
  2202. #pragma clang diagnostic push
  2203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2204. #pragma clang diagnostic ignored "-Wunused-variable"
  2205. #endif
  2206. // System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount>
  2207. struct Dictionary_2_t2404844768 : public RuntimeObject
  2208. {
  2209. public:
  2210. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  2211. Int32U5BU5D_t385246372* ___table_4;
  2212. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  2213. LinkU5BU5D_t964245573* ___linkSlots_5;
  2214. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  2215. MaterialTexturePairU5BU5D_t1712495321* ___keySlots_6;
  2216. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  2217. MaterialWithRefcountU5BU5D_t2245846505* ___valueSlots_7;
  2218. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  2219. int32_t ___touchedSlots_8;
  2220. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  2221. int32_t ___emptySlot_9;
  2222. // System.Int32 System.Collections.Generic.Dictionary`2::count
  2223. int32_t ___count_10;
  2224. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  2225. int32_t ___threshold_11;
  2226. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  2227. RuntimeObject* ___hcp_12;
  2228. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  2229. SerializationInfo_t950877179 * ___serialization_info_13;
  2230. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  2231. int32_t ___generation_14;
  2232. public:
  2233. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___table_4)); }
  2234. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2235. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2236. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2237. {
  2238. ___table_4 = value;
  2239. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2240. }
  2241. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___linkSlots_5)); }
  2242. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  2243. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  2244. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  2245. {
  2246. ___linkSlots_5 = value;
  2247. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  2248. }
  2249. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___keySlots_6)); }
  2250. inline MaterialTexturePairU5BU5D_t1712495321* get_keySlots_6() const { return ___keySlots_6; }
  2251. inline MaterialTexturePairU5BU5D_t1712495321** get_address_of_keySlots_6() { return &___keySlots_6; }
  2252. inline void set_keySlots_6(MaterialTexturePairU5BU5D_t1712495321* value)
  2253. {
  2254. ___keySlots_6 = value;
  2255. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  2256. }
  2257. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___valueSlots_7)); }
  2258. inline MaterialWithRefcountU5BU5D_t2245846505* get_valueSlots_7() const { return ___valueSlots_7; }
  2259. inline MaterialWithRefcountU5BU5D_t2245846505** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  2260. inline void set_valueSlots_7(MaterialWithRefcountU5BU5D_t2245846505* value)
  2261. {
  2262. ___valueSlots_7 = value;
  2263. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  2264. }
  2265. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___touchedSlots_8)); }
  2266. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  2267. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  2268. inline void set_touchedSlots_8(int32_t value)
  2269. {
  2270. ___touchedSlots_8 = value;
  2271. }
  2272. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___emptySlot_9)); }
  2273. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  2274. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  2275. inline void set_emptySlot_9(int32_t value)
  2276. {
  2277. ___emptySlot_9 = value;
  2278. }
  2279. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___count_10)); }
  2280. inline int32_t get_count_10() const { return ___count_10; }
  2281. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2282. inline void set_count_10(int32_t value)
  2283. {
  2284. ___count_10 = value;
  2285. }
  2286. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___threshold_11)); }
  2287. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2288. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2289. inline void set_threshold_11(int32_t value)
  2290. {
  2291. ___threshold_11 = value;
  2292. }
  2293. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___hcp_12)); }
  2294. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2295. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2296. inline void set_hcp_12(RuntimeObject* value)
  2297. {
  2298. ___hcp_12 = value;
  2299. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2300. }
  2301. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___serialization_info_13)); }
  2302. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2303. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2304. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2305. {
  2306. ___serialization_info_13 = value;
  2307. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2308. }
  2309. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768, ___generation_14)); }
  2310. inline int32_t get_generation_14() const { return ___generation_14; }
  2311. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2312. inline void set_generation_14(int32_t value)
  2313. {
  2314. ___generation_14 = value;
  2315. }
  2316. };
  2317. struct Dictionary_2_t2404844768_StaticFields
  2318. {
  2319. public:
  2320. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2321. Transform_1_t2977529820 * ___U3CU3Ef__amU24cacheB_15;
  2322. public:
  2323. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t2404844768_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2324. inline Transform_1_t2977529820 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2325. inline Transform_1_t2977529820 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2326. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2977529820 * value)
  2327. {
  2328. ___U3CU3Ef__amU24cacheB_15 = value;
  2329. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2330. }
  2331. };
  2332. #ifdef __clang__
  2333. #pragma clang diagnostic pop
  2334. #endif
  2335. #endif // DICTIONARY_2_T2404844768_H
  2336. #ifndef LIST_1_T972525202_H
  2337. #define LIST_1_T972525202_H
  2338. #ifdef __clang__
  2339. #pragma clang diagnostic push
  2340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2341. #pragma clang diagnostic ignored "-Wunused-variable"
  2342. #endif
  2343. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>
  2344. struct List_1_t972525202 : public RuntimeObject
  2345. {
  2346. public:
  2347. // T[] System.Collections.Generic.List`1::_items
  2348. TransformPairU5BU5D_t3004865397* ____items_1;
  2349. // System.Int32 System.Collections.Generic.List`1::_size
  2350. int32_t ____size_2;
  2351. // System.Int32 System.Collections.Generic.List`1::_version
  2352. int32_t ____version_3;
  2353. public:
  2354. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t972525202, ____items_1)); }
  2355. inline TransformPairU5BU5D_t3004865397* get__items_1() const { return ____items_1; }
  2356. inline TransformPairU5BU5D_t3004865397** get_address_of__items_1() { return &____items_1; }
  2357. inline void set__items_1(TransformPairU5BU5D_t3004865397* value)
  2358. {
  2359. ____items_1 = value;
  2360. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2361. }
  2362. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t972525202, ____size_2)); }
  2363. inline int32_t get__size_2() const { return ____size_2; }
  2364. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2365. inline void set__size_2(int32_t value)
  2366. {
  2367. ____size_2 = value;
  2368. }
  2369. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t972525202, ____version_3)); }
  2370. inline int32_t get__version_3() const { return ____version_3; }
  2371. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2372. inline void set__version_3(int32_t value)
  2373. {
  2374. ____version_3 = value;
  2375. }
  2376. };
  2377. struct List_1_t972525202_StaticFields
  2378. {
  2379. public:
  2380. // T[] System.Collections.Generic.List`1::EmptyArray
  2381. TransformPairU5BU5D_t3004865397* ___EmptyArray_4;
  2382. public:
  2383. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t972525202_StaticFields, ___EmptyArray_4)); }
  2384. inline TransformPairU5BU5D_t3004865397* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2385. inline TransformPairU5BU5D_t3004865397** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2386. inline void set_EmptyArray_4(TransformPairU5BU5D_t3004865397* value)
  2387. {
  2388. ___EmptyArray_4 = value;
  2389. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2390. }
  2391. };
  2392. #ifdef __clang__
  2393. #pragma clang diagnostic pop
  2394. #endif
  2395. #endif // LIST_1_T972525202_H
  2396. #ifndef LIST_1_T692048146_H
  2397. #define LIST_1_T692048146_H
  2398. #ifdef __clang__
  2399. #pragma clang diagnostic push
  2400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2401. #pragma clang diagnostic ignored "-Wunused-variable"
  2402. #endif
  2403. // System.Collections.Generic.List`1<Spine.Slot>
  2404. struct List_1_t692048146 : public RuntimeObject
  2405. {
  2406. public:
  2407. // T[] System.Collections.Generic.List`1::_items
  2408. SlotU5BU5D_t285245173* ____items_1;
  2409. // System.Int32 System.Collections.Generic.List`1::_size
  2410. int32_t ____size_2;
  2411. // System.Int32 System.Collections.Generic.List`1::_version
  2412. int32_t ____version_3;
  2413. public:
  2414. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t692048146, ____items_1)); }
  2415. inline SlotU5BU5D_t285245173* get__items_1() const { return ____items_1; }
  2416. inline SlotU5BU5D_t285245173** get_address_of__items_1() { return &____items_1; }
  2417. inline void set__items_1(SlotU5BU5D_t285245173* value)
  2418. {
  2419. ____items_1 = value;
  2420. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2421. }
  2422. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t692048146, ____size_2)); }
  2423. inline int32_t get__size_2() const { return ____size_2; }
  2424. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2425. inline void set__size_2(int32_t value)
  2426. {
  2427. ____size_2 = value;
  2428. }
  2429. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t692048146, ____version_3)); }
  2430. inline int32_t get__version_3() const { return ____version_3; }
  2431. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2432. inline void set__version_3(int32_t value)
  2433. {
  2434. ____version_3 = value;
  2435. }
  2436. };
  2437. struct List_1_t692048146_StaticFields
  2438. {
  2439. public:
  2440. // T[] System.Collections.Generic.List`1::EmptyArray
  2441. SlotU5BU5D_t285245173* ___EmptyArray_4;
  2442. public:
  2443. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t692048146_StaticFields, ___EmptyArray_4)); }
  2444. inline SlotU5BU5D_t285245173* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2445. inline SlotU5BU5D_t285245173** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2446. inline void set_EmptyArray_4(SlotU5BU5D_t285245173* value)
  2447. {
  2448. ___EmptyArray_4 = value;
  2449. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2450. }
  2451. };
  2452. #ifdef __clang__
  2453. #pragma clang diagnostic pop
  2454. #endif
  2455. #endif // LIST_1_T692048146_H
  2456. #ifndef LIST_1_T2139201959_H
  2457. #define LIST_1_T2139201959_H
  2458. #ifdef __clang__
  2459. #pragma clang diagnostic push
  2460. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2461. #pragma clang diagnostic ignored "-Wunused-variable"
  2462. #endif
  2463. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>
  2464. struct List_1_t2139201959 : public RuntimeObject
  2465. {
  2466. public:
  2467. // T[] System.Collections.Generic.List`1::_items
  2468. SkeletonPartsRendererU5BU5D_t2127444076* ____items_1;
  2469. // System.Int32 System.Collections.Generic.List`1::_size
  2470. int32_t ____size_2;
  2471. // System.Int32 System.Collections.Generic.List`1::_version
  2472. int32_t ____version_3;
  2473. public:
  2474. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2139201959, ____items_1)); }
  2475. inline SkeletonPartsRendererU5BU5D_t2127444076* get__items_1() const { return ____items_1; }
  2476. inline SkeletonPartsRendererU5BU5D_t2127444076** get_address_of__items_1() { return &____items_1; }
  2477. inline void set__items_1(SkeletonPartsRendererU5BU5D_t2127444076* value)
  2478. {
  2479. ____items_1 = value;
  2480. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2481. }
  2482. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2139201959, ____size_2)); }
  2483. inline int32_t get__size_2() const { return ____size_2; }
  2484. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2485. inline void set__size_2(int32_t value)
  2486. {
  2487. ____size_2 = value;
  2488. }
  2489. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2139201959, ____version_3)); }
  2490. inline int32_t get__version_3() const { return ____version_3; }
  2491. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2492. inline void set__version_3(int32_t value)
  2493. {
  2494. ____version_3 = value;
  2495. }
  2496. };
  2497. struct List_1_t2139201959_StaticFields
  2498. {
  2499. public:
  2500. // T[] System.Collections.Generic.List`1::EmptyArray
  2501. SkeletonPartsRendererU5BU5D_t2127444076* ___EmptyArray_4;
  2502. public:
  2503. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2139201959_StaticFields, ___EmptyArray_4)); }
  2504. inline SkeletonPartsRendererU5BU5D_t2127444076* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2505. inline SkeletonPartsRendererU5BU5D_t2127444076** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2506. inline void set_EmptyArray_4(SkeletonPartsRendererU5BU5D_t2127444076* value)
  2507. {
  2508. ___EmptyArray_4 = value;
  2509. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2510. }
  2511. };
  2512. #ifdef __clang__
  2513. #pragma clang diagnostic pop
  2514. #endif
  2515. #endif // LIST_1_T2139201959_H
  2516. #ifndef DICTIONARY_2_T3424054551_H
  2517. #define DICTIONARY_2_T3424054551_H
  2518. #ifdef __clang__
  2519. #pragma clang diagnostic push
  2520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2521. #pragma clang diagnostic ignored "-Wunused-variable"
  2522. #endif
  2523. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>
  2524. struct Dictionary_2_t3424054551 : public RuntimeObject
  2525. {
  2526. public:
  2527. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  2528. Int32U5BU5D_t385246372* ___table_4;
  2529. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  2530. LinkU5BU5D_t964245573* ___linkSlots_5;
  2531. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  2532. SlotU5BU5D_t285245173* ___keySlots_6;
  2533. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  2534. MaterialU5BU5D_t561872642* ___valueSlots_7;
  2535. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  2536. int32_t ___touchedSlots_8;
  2537. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  2538. int32_t ___emptySlot_9;
  2539. // System.Int32 System.Collections.Generic.Dictionary`2::count
  2540. int32_t ___count_10;
  2541. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  2542. int32_t ___threshold_11;
  2543. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  2544. RuntimeObject* ___hcp_12;
  2545. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  2546. SerializationInfo_t950877179 * ___serialization_info_13;
  2547. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  2548. int32_t ___generation_14;
  2549. public:
  2550. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___table_4)); }
  2551. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2552. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2553. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2554. {
  2555. ___table_4 = value;
  2556. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2557. }
  2558. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___linkSlots_5)); }
  2559. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  2560. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  2561. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  2562. {
  2563. ___linkSlots_5 = value;
  2564. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  2565. }
  2566. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___keySlots_6)); }
  2567. inline SlotU5BU5D_t285245173* get_keySlots_6() const { return ___keySlots_6; }
  2568. inline SlotU5BU5D_t285245173** get_address_of_keySlots_6() { return &___keySlots_6; }
  2569. inline void set_keySlots_6(SlotU5BU5D_t285245173* value)
  2570. {
  2571. ___keySlots_6 = value;
  2572. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  2573. }
  2574. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___valueSlots_7)); }
  2575. inline MaterialU5BU5D_t561872642* get_valueSlots_7() const { return ___valueSlots_7; }
  2576. inline MaterialU5BU5D_t561872642** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  2577. inline void set_valueSlots_7(MaterialU5BU5D_t561872642* value)
  2578. {
  2579. ___valueSlots_7 = value;
  2580. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  2581. }
  2582. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___touchedSlots_8)); }
  2583. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  2584. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  2585. inline void set_touchedSlots_8(int32_t value)
  2586. {
  2587. ___touchedSlots_8 = value;
  2588. }
  2589. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___emptySlot_9)); }
  2590. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  2591. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  2592. inline void set_emptySlot_9(int32_t value)
  2593. {
  2594. ___emptySlot_9 = value;
  2595. }
  2596. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___count_10)); }
  2597. inline int32_t get_count_10() const { return ___count_10; }
  2598. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2599. inline void set_count_10(int32_t value)
  2600. {
  2601. ___count_10 = value;
  2602. }
  2603. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___threshold_11)); }
  2604. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2605. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2606. inline void set_threshold_11(int32_t value)
  2607. {
  2608. ___threshold_11 = value;
  2609. }
  2610. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___hcp_12)); }
  2611. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2612. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2613. inline void set_hcp_12(RuntimeObject* value)
  2614. {
  2615. ___hcp_12 = value;
  2616. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2617. }
  2618. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___serialization_info_13)); }
  2619. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2620. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2621. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2622. {
  2623. ___serialization_info_13 = value;
  2624. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2625. }
  2626. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551, ___generation_14)); }
  2627. inline int32_t get_generation_14() const { return ___generation_14; }
  2628. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2629. inline void set_generation_14(int32_t value)
  2630. {
  2631. ___generation_14 = value;
  2632. }
  2633. };
  2634. struct Dictionary_2_t3424054551_StaticFields
  2635. {
  2636. public:
  2637. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2638. Transform_1_t3830314217 * ___U3CU3Ef__amU24cacheB_15;
  2639. public:
  2640. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3424054551_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2641. inline Transform_1_t3830314217 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2642. inline Transform_1_t3830314217 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2643. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3830314217 * value)
  2644. {
  2645. ___U3CU3Ef__amU24cacheB_15 = value;
  2646. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2647. }
  2648. };
  2649. #ifdef __clang__
  2650. #pragma clang diagnostic pop
  2651. #endif
  2652. #endif // DICTIONARY_2_T3424054551_H
  2653. #ifndef LIST_1_T3907116131_H
  2654. #define LIST_1_T3907116131_H
  2655. #ifdef __clang__
  2656. #pragma clang diagnostic push
  2657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2658. #pragma clang diagnostic ignored "-Wunused-variable"
  2659. #endif
  2660. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>
  2661. struct List_1_t3907116131 : public RuntimeObject
  2662. {
  2663. public:
  2664. // T[] System.Collections.Generic.List`1::_items
  2665. AtlasMaterialOverrideU5BU5D_t1961062208* ____items_1;
  2666. // System.Int32 System.Collections.Generic.List`1::_size
  2667. int32_t ____size_2;
  2668. // System.Int32 System.Collections.Generic.List`1::_version
  2669. int32_t ____version_3;
  2670. public:
  2671. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3907116131, ____items_1)); }
  2672. inline AtlasMaterialOverrideU5BU5D_t1961062208* get__items_1() const { return ____items_1; }
  2673. inline AtlasMaterialOverrideU5BU5D_t1961062208** get_address_of__items_1() { return &____items_1; }
  2674. inline void set__items_1(AtlasMaterialOverrideU5BU5D_t1961062208* value)
  2675. {
  2676. ____items_1 = value;
  2677. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2678. }
  2679. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3907116131, ____size_2)); }
  2680. inline int32_t get__size_2() const { return ____size_2; }
  2681. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2682. inline void set__size_2(int32_t value)
  2683. {
  2684. ____size_2 = value;
  2685. }
  2686. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3907116131, ____version_3)); }
  2687. inline int32_t get__version_3() const { return ____version_3; }
  2688. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2689. inline void set__version_3(int32_t value)
  2690. {
  2691. ____version_3 = value;
  2692. }
  2693. };
  2694. struct List_1_t3907116131_StaticFields
  2695. {
  2696. public:
  2697. // T[] System.Collections.Generic.List`1::EmptyArray
  2698. AtlasMaterialOverrideU5BU5D_t1961062208* ___EmptyArray_4;
  2699. public:
  2700. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3907116131_StaticFields, ___EmptyArray_4)); }
  2701. inline AtlasMaterialOverrideU5BU5D_t1961062208* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2702. inline AtlasMaterialOverrideU5BU5D_t1961062208** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2703. inline void set_EmptyArray_4(AtlasMaterialOverrideU5BU5D_t1961062208* value)
  2704. {
  2705. ___EmptyArray_4 = value;
  2706. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2707. }
  2708. };
  2709. #ifdef __clang__
  2710. #pragma clang diagnostic pop
  2711. #endif
  2712. #endif // LIST_1_T3907116131_H
  2713. #ifndef U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T2718417871_H
  2714. #define U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T2718417871_H
  2715. #ifdef __clang__
  2716. #pragma clang diagnostic push
  2717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2718. #pragma clang diagnostic ignored "-Wunused-variable"
  2719. #endif
  2720. // Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1
  2721. struct U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 : public RuntimeObject
  2722. {
  2723. public:
  2724. // System.Single Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::<startTime>__0
  2725. float ___U3CstartTimeU3E__0_0;
  2726. // System.Single Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::<startMix>__0
  2727. float ___U3CstartMixU3E__0_1;
  2728. // System.Single Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::target
  2729. float ___target_2;
  2730. // System.Single Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::duration
  2731. float ___duration_3;
  2732. // Spine.Unity.Modules.SkeletonRagdoll Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::$this
  2733. SkeletonRagdoll_t480923817 * ___U24this_4;
  2734. // System.Object Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::$current
  2735. RuntimeObject * ___U24current_5;
  2736. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::$disposing
  2737. bool ___U24disposing_6;
  2738. // System.Int32 Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::$PC
  2739. int32_t ___U24PC_7;
  2740. public:
  2741. inline static int32_t get_offset_of_U3CstartTimeU3E__0_0() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U3CstartTimeU3E__0_0)); }
  2742. inline float get_U3CstartTimeU3E__0_0() const { return ___U3CstartTimeU3E__0_0; }
  2743. inline float* get_address_of_U3CstartTimeU3E__0_0() { return &___U3CstartTimeU3E__0_0; }
  2744. inline void set_U3CstartTimeU3E__0_0(float value)
  2745. {
  2746. ___U3CstartTimeU3E__0_0 = value;
  2747. }
  2748. inline static int32_t get_offset_of_U3CstartMixU3E__0_1() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U3CstartMixU3E__0_1)); }
  2749. inline float get_U3CstartMixU3E__0_1() const { return ___U3CstartMixU3E__0_1; }
  2750. inline float* get_address_of_U3CstartMixU3E__0_1() { return &___U3CstartMixU3E__0_1; }
  2751. inline void set_U3CstartMixU3E__0_1(float value)
  2752. {
  2753. ___U3CstartMixU3E__0_1 = value;
  2754. }
  2755. inline static int32_t get_offset_of_target_2() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___target_2)); }
  2756. inline float get_target_2() const { return ___target_2; }
  2757. inline float* get_address_of_target_2() { return &___target_2; }
  2758. inline void set_target_2(float value)
  2759. {
  2760. ___target_2 = value;
  2761. }
  2762. inline static int32_t get_offset_of_duration_3() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___duration_3)); }
  2763. inline float get_duration_3() const { return ___duration_3; }
  2764. inline float* get_address_of_duration_3() { return &___duration_3; }
  2765. inline void set_duration_3(float value)
  2766. {
  2767. ___duration_3 = value;
  2768. }
  2769. inline static int32_t get_offset_of_U24this_4() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24this_4)); }
  2770. inline SkeletonRagdoll_t480923817 * get_U24this_4() const { return ___U24this_4; }
  2771. inline SkeletonRagdoll_t480923817 ** get_address_of_U24this_4() { return &___U24this_4; }
  2772. inline void set_U24this_4(SkeletonRagdoll_t480923817 * value)
  2773. {
  2774. ___U24this_4 = value;
  2775. Il2CppCodeGenWriteBarrier((&___U24this_4), value);
  2776. }
  2777. inline static int32_t get_offset_of_U24current_5() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24current_5)); }
  2778. inline RuntimeObject * get_U24current_5() const { return ___U24current_5; }
  2779. inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; }
  2780. inline void set_U24current_5(RuntimeObject * value)
  2781. {
  2782. ___U24current_5 = value;
  2783. Il2CppCodeGenWriteBarrier((&___U24current_5), value);
  2784. }
  2785. inline static int32_t get_offset_of_U24disposing_6() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24disposing_6)); }
  2786. inline bool get_U24disposing_6() const { return ___U24disposing_6; }
  2787. inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; }
  2788. inline void set_U24disposing_6(bool value)
  2789. {
  2790. ___U24disposing_6 = value;
  2791. }
  2792. inline static int32_t get_offset_of_U24PC_7() { return static_cast<int32_t>(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24PC_7)); }
  2793. inline int32_t get_U24PC_7() const { return ___U24PC_7; }
  2794. inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; }
  2795. inline void set_U24PC_7(int32_t value)
  2796. {
  2797. ___U24PC_7 = value;
  2798. }
  2799. };
  2800. #ifdef __clang__
  2801. #pragma clang diagnostic pop
  2802. #endif
  2803. #endif // U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T2718417871_H
  2804. #ifndef BONE_T1086356328_H
  2805. #define BONE_T1086356328_H
  2806. #ifdef __clang__
  2807. #pragma clang diagnostic push
  2808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2809. #pragma clang diagnostic ignored "-Wunused-variable"
  2810. #endif
  2811. // Spine.Bone
  2812. struct Bone_t1086356328 : public RuntimeObject
  2813. {
  2814. public:
  2815. // Spine.BoneData Spine.Bone::data
  2816. BoneData_t3130174490 * ___data_1;
  2817. // Spine.Skeleton Spine.Bone::skeleton
  2818. Skeleton_t3686076450 * ___skeleton_2;
  2819. // Spine.Bone Spine.Bone::parent
  2820. Bone_t1086356328 * ___parent_3;
  2821. // Spine.ExposedList`1<Spine.Bone> Spine.Bone::children
  2822. ExposedList_1_t3793468194 * ___children_4;
  2823. // System.Single Spine.Bone::x
  2824. float ___x_5;
  2825. // System.Single Spine.Bone::y
  2826. float ___y_6;
  2827. // System.Single Spine.Bone::rotation
  2828. float ___rotation_7;
  2829. // System.Single Spine.Bone::scaleX
  2830. float ___scaleX_8;
  2831. // System.Single Spine.Bone::scaleY
  2832. float ___scaleY_9;
  2833. // System.Single Spine.Bone::shearX
  2834. float ___shearX_10;
  2835. // System.Single Spine.Bone::shearY
  2836. float ___shearY_11;
  2837. // System.Single Spine.Bone::ax
  2838. float ___ax_12;
  2839. // System.Single Spine.Bone::ay
  2840. float ___ay_13;
  2841. // System.Single Spine.Bone::arotation
  2842. float ___arotation_14;
  2843. // System.Single Spine.Bone::ascaleX
  2844. float ___ascaleX_15;
  2845. // System.Single Spine.Bone::ascaleY
  2846. float ___ascaleY_16;
  2847. // System.Single Spine.Bone::ashearX
  2848. float ___ashearX_17;
  2849. // System.Single Spine.Bone::ashearY
  2850. float ___ashearY_18;
  2851. // System.Boolean Spine.Bone::appliedValid
  2852. bool ___appliedValid_19;
  2853. // System.Single Spine.Bone::a
  2854. float ___a_20;
  2855. // System.Single Spine.Bone::b
  2856. float ___b_21;
  2857. // System.Single Spine.Bone::worldX
  2858. float ___worldX_22;
  2859. // System.Single Spine.Bone::c
  2860. float ___c_23;
  2861. // System.Single Spine.Bone::d
  2862. float ___d_24;
  2863. // System.Single Spine.Bone::worldY
  2864. float ___worldY_25;
  2865. // System.Boolean Spine.Bone::sorted
  2866. bool ___sorted_26;
  2867. public:
  2868. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___data_1)); }
  2869. inline BoneData_t3130174490 * get_data_1() const { return ___data_1; }
  2870. inline BoneData_t3130174490 ** get_address_of_data_1() { return &___data_1; }
  2871. inline void set_data_1(BoneData_t3130174490 * value)
  2872. {
  2873. ___data_1 = value;
  2874. Il2CppCodeGenWriteBarrier((&___data_1), value);
  2875. }
  2876. inline static int32_t get_offset_of_skeleton_2() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___skeleton_2)); }
  2877. inline Skeleton_t3686076450 * get_skeleton_2() const { return ___skeleton_2; }
  2878. inline Skeleton_t3686076450 ** get_address_of_skeleton_2() { return &___skeleton_2; }
  2879. inline void set_skeleton_2(Skeleton_t3686076450 * value)
  2880. {
  2881. ___skeleton_2 = value;
  2882. Il2CppCodeGenWriteBarrier((&___skeleton_2), value);
  2883. }
  2884. inline static int32_t get_offset_of_parent_3() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___parent_3)); }
  2885. inline Bone_t1086356328 * get_parent_3() const { return ___parent_3; }
  2886. inline Bone_t1086356328 ** get_address_of_parent_3() { return &___parent_3; }
  2887. inline void set_parent_3(Bone_t1086356328 * value)
  2888. {
  2889. ___parent_3 = value;
  2890. Il2CppCodeGenWriteBarrier((&___parent_3), value);
  2891. }
  2892. inline static int32_t get_offset_of_children_4() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___children_4)); }
  2893. inline ExposedList_1_t3793468194 * get_children_4() const { return ___children_4; }
  2894. inline ExposedList_1_t3793468194 ** get_address_of_children_4() { return &___children_4; }
  2895. inline void set_children_4(ExposedList_1_t3793468194 * value)
  2896. {
  2897. ___children_4 = value;
  2898. Il2CppCodeGenWriteBarrier((&___children_4), value);
  2899. }
  2900. inline static int32_t get_offset_of_x_5() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___x_5)); }
  2901. inline float get_x_5() const { return ___x_5; }
  2902. inline float* get_address_of_x_5() { return &___x_5; }
  2903. inline void set_x_5(float value)
  2904. {
  2905. ___x_5 = value;
  2906. }
  2907. inline static int32_t get_offset_of_y_6() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___y_6)); }
  2908. inline float get_y_6() const { return ___y_6; }
  2909. inline float* get_address_of_y_6() { return &___y_6; }
  2910. inline void set_y_6(float value)
  2911. {
  2912. ___y_6 = value;
  2913. }
  2914. inline static int32_t get_offset_of_rotation_7() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___rotation_7)); }
  2915. inline float get_rotation_7() const { return ___rotation_7; }
  2916. inline float* get_address_of_rotation_7() { return &___rotation_7; }
  2917. inline void set_rotation_7(float value)
  2918. {
  2919. ___rotation_7 = value;
  2920. }
  2921. inline static int32_t get_offset_of_scaleX_8() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___scaleX_8)); }
  2922. inline float get_scaleX_8() const { return ___scaleX_8; }
  2923. inline float* get_address_of_scaleX_8() { return &___scaleX_8; }
  2924. inline void set_scaleX_8(float value)
  2925. {
  2926. ___scaleX_8 = value;
  2927. }
  2928. inline static int32_t get_offset_of_scaleY_9() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___scaleY_9)); }
  2929. inline float get_scaleY_9() const { return ___scaleY_9; }
  2930. inline float* get_address_of_scaleY_9() { return &___scaleY_9; }
  2931. inline void set_scaleY_9(float value)
  2932. {
  2933. ___scaleY_9 = value;
  2934. }
  2935. inline static int32_t get_offset_of_shearX_10() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___shearX_10)); }
  2936. inline float get_shearX_10() const { return ___shearX_10; }
  2937. inline float* get_address_of_shearX_10() { return &___shearX_10; }
  2938. inline void set_shearX_10(float value)
  2939. {
  2940. ___shearX_10 = value;
  2941. }
  2942. inline static int32_t get_offset_of_shearY_11() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___shearY_11)); }
  2943. inline float get_shearY_11() const { return ___shearY_11; }
  2944. inline float* get_address_of_shearY_11() { return &___shearY_11; }
  2945. inline void set_shearY_11(float value)
  2946. {
  2947. ___shearY_11 = value;
  2948. }
  2949. inline static int32_t get_offset_of_ax_12() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ax_12)); }
  2950. inline float get_ax_12() const { return ___ax_12; }
  2951. inline float* get_address_of_ax_12() { return &___ax_12; }
  2952. inline void set_ax_12(float value)
  2953. {
  2954. ___ax_12 = value;
  2955. }
  2956. inline static int32_t get_offset_of_ay_13() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ay_13)); }
  2957. inline float get_ay_13() const { return ___ay_13; }
  2958. inline float* get_address_of_ay_13() { return &___ay_13; }
  2959. inline void set_ay_13(float value)
  2960. {
  2961. ___ay_13 = value;
  2962. }
  2963. inline static int32_t get_offset_of_arotation_14() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___arotation_14)); }
  2964. inline float get_arotation_14() const { return ___arotation_14; }
  2965. inline float* get_address_of_arotation_14() { return &___arotation_14; }
  2966. inline void set_arotation_14(float value)
  2967. {
  2968. ___arotation_14 = value;
  2969. }
  2970. inline static int32_t get_offset_of_ascaleX_15() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ascaleX_15)); }
  2971. inline float get_ascaleX_15() const { return ___ascaleX_15; }
  2972. inline float* get_address_of_ascaleX_15() { return &___ascaleX_15; }
  2973. inline void set_ascaleX_15(float value)
  2974. {
  2975. ___ascaleX_15 = value;
  2976. }
  2977. inline static int32_t get_offset_of_ascaleY_16() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ascaleY_16)); }
  2978. inline float get_ascaleY_16() const { return ___ascaleY_16; }
  2979. inline float* get_address_of_ascaleY_16() { return &___ascaleY_16; }
  2980. inline void set_ascaleY_16(float value)
  2981. {
  2982. ___ascaleY_16 = value;
  2983. }
  2984. inline static int32_t get_offset_of_ashearX_17() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ashearX_17)); }
  2985. inline float get_ashearX_17() const { return ___ashearX_17; }
  2986. inline float* get_address_of_ashearX_17() { return &___ashearX_17; }
  2987. inline void set_ashearX_17(float value)
  2988. {
  2989. ___ashearX_17 = value;
  2990. }
  2991. inline static int32_t get_offset_of_ashearY_18() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ashearY_18)); }
  2992. inline float get_ashearY_18() const { return ___ashearY_18; }
  2993. inline float* get_address_of_ashearY_18() { return &___ashearY_18; }
  2994. inline void set_ashearY_18(float value)
  2995. {
  2996. ___ashearY_18 = value;
  2997. }
  2998. inline static int32_t get_offset_of_appliedValid_19() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___appliedValid_19)); }
  2999. inline bool get_appliedValid_19() const { return ___appliedValid_19; }
  3000. inline bool* get_address_of_appliedValid_19() { return &___appliedValid_19; }
  3001. inline void set_appliedValid_19(bool value)
  3002. {
  3003. ___appliedValid_19 = value;
  3004. }
  3005. inline static int32_t get_offset_of_a_20() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___a_20)); }
  3006. inline float get_a_20() const { return ___a_20; }
  3007. inline float* get_address_of_a_20() { return &___a_20; }
  3008. inline void set_a_20(float value)
  3009. {
  3010. ___a_20 = value;
  3011. }
  3012. inline static int32_t get_offset_of_b_21() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___b_21)); }
  3013. inline float get_b_21() const { return ___b_21; }
  3014. inline float* get_address_of_b_21() { return &___b_21; }
  3015. inline void set_b_21(float value)
  3016. {
  3017. ___b_21 = value;
  3018. }
  3019. inline static int32_t get_offset_of_worldX_22() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___worldX_22)); }
  3020. inline float get_worldX_22() const { return ___worldX_22; }
  3021. inline float* get_address_of_worldX_22() { return &___worldX_22; }
  3022. inline void set_worldX_22(float value)
  3023. {
  3024. ___worldX_22 = value;
  3025. }
  3026. inline static int32_t get_offset_of_c_23() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___c_23)); }
  3027. inline float get_c_23() const { return ___c_23; }
  3028. inline float* get_address_of_c_23() { return &___c_23; }
  3029. inline void set_c_23(float value)
  3030. {
  3031. ___c_23 = value;
  3032. }
  3033. inline static int32_t get_offset_of_d_24() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___d_24)); }
  3034. inline float get_d_24() const { return ___d_24; }
  3035. inline float* get_address_of_d_24() { return &___d_24; }
  3036. inline void set_d_24(float value)
  3037. {
  3038. ___d_24 = value;
  3039. }
  3040. inline static int32_t get_offset_of_worldY_25() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___worldY_25)); }
  3041. inline float get_worldY_25() const { return ___worldY_25; }
  3042. inline float* get_address_of_worldY_25() { return &___worldY_25; }
  3043. inline void set_worldY_25(float value)
  3044. {
  3045. ___worldY_25 = value;
  3046. }
  3047. inline static int32_t get_offset_of_sorted_26() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___sorted_26)); }
  3048. inline bool get_sorted_26() const { return ___sorted_26; }
  3049. inline bool* get_address_of_sorted_26() { return &___sorted_26; }
  3050. inline void set_sorted_26(bool value)
  3051. {
  3052. ___sorted_26 = value;
  3053. }
  3054. };
  3055. struct Bone_t1086356328_StaticFields
  3056. {
  3057. public:
  3058. // System.Boolean Spine.Bone::yDown
  3059. bool ___yDown_0;
  3060. public:
  3061. inline static int32_t get_offset_of_yDown_0() { return static_cast<int32_t>(offsetof(Bone_t1086356328_StaticFields, ___yDown_0)); }
  3062. inline bool get_yDown_0() const { return ___yDown_0; }
  3063. inline bool* get_address_of_yDown_0() { return &___yDown_0; }
  3064. inline void set_yDown_0(bool value)
  3065. {
  3066. ___yDown_0 = value;
  3067. }
  3068. };
  3069. #ifdef __clang__
  3070. #pragma clang diagnostic pop
  3071. #endif
  3072. #endif // BONE_T1086356328_H
  3073. #ifndef DICTIONARY_2_T2478265129_H
  3074. #define DICTIONARY_2_T2478265129_H
  3075. #ifdef __clang__
  3076. #pragma clang diagnostic push
  3077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3078. #pragma clang diagnostic ignored "-Wunused-variable"
  3079. #endif
  3080. // System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>
  3081. struct Dictionary_2_t2478265129 : public RuntimeObject
  3082. {
  3083. public:
  3084. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  3085. Int32U5BU5D_t385246372* ___table_4;
  3086. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  3087. LinkU5BU5D_t964245573* ___linkSlots_5;
  3088. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  3089. BoneU5BU5D_t374432249* ___keySlots_6;
  3090. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  3091. TransformU5BU5D_t807237628* ___valueSlots_7;
  3092. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  3093. int32_t ___touchedSlots_8;
  3094. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  3095. int32_t ___emptySlot_9;
  3096. // System.Int32 System.Collections.Generic.Dictionary`2::count
  3097. int32_t ___count_10;
  3098. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  3099. int32_t ___threshold_11;
  3100. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  3101. RuntimeObject* ___hcp_12;
  3102. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  3103. SerializationInfo_t950877179 * ___serialization_info_13;
  3104. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  3105. int32_t ___generation_14;
  3106. public:
  3107. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___table_4)); }
  3108. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  3109. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  3110. inline void set_table_4(Int32U5BU5D_t385246372* value)
  3111. {
  3112. ___table_4 = value;
  3113. Il2CppCodeGenWriteBarrier((&___table_4), value);
  3114. }
  3115. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___linkSlots_5)); }
  3116. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  3117. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  3118. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  3119. {
  3120. ___linkSlots_5 = value;
  3121. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  3122. }
  3123. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___keySlots_6)); }
  3124. inline BoneU5BU5D_t374432249* get_keySlots_6() const { return ___keySlots_6; }
  3125. inline BoneU5BU5D_t374432249** get_address_of_keySlots_6() { return &___keySlots_6; }
  3126. inline void set_keySlots_6(BoneU5BU5D_t374432249* value)
  3127. {
  3128. ___keySlots_6 = value;
  3129. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  3130. }
  3131. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___valueSlots_7)); }
  3132. inline TransformU5BU5D_t807237628* get_valueSlots_7() const { return ___valueSlots_7; }
  3133. inline TransformU5BU5D_t807237628** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  3134. inline void set_valueSlots_7(TransformU5BU5D_t807237628* value)
  3135. {
  3136. ___valueSlots_7 = value;
  3137. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  3138. }
  3139. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___touchedSlots_8)); }
  3140. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  3141. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  3142. inline void set_touchedSlots_8(int32_t value)
  3143. {
  3144. ___touchedSlots_8 = value;
  3145. }
  3146. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___emptySlot_9)); }
  3147. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  3148. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  3149. inline void set_emptySlot_9(int32_t value)
  3150. {
  3151. ___emptySlot_9 = value;
  3152. }
  3153. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___count_10)); }
  3154. inline int32_t get_count_10() const { return ___count_10; }
  3155. inline int32_t* get_address_of_count_10() { return &___count_10; }
  3156. inline void set_count_10(int32_t value)
  3157. {
  3158. ___count_10 = value;
  3159. }
  3160. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___threshold_11)); }
  3161. inline int32_t get_threshold_11() const { return ___threshold_11; }
  3162. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  3163. inline void set_threshold_11(int32_t value)
  3164. {
  3165. ___threshold_11 = value;
  3166. }
  3167. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___hcp_12)); }
  3168. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  3169. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  3170. inline void set_hcp_12(RuntimeObject* value)
  3171. {
  3172. ___hcp_12 = value;
  3173. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  3174. }
  3175. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___serialization_info_13)); }
  3176. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  3177. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  3178. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  3179. {
  3180. ___serialization_info_13 = value;
  3181. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  3182. }
  3183. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129, ___generation_14)); }
  3184. inline int32_t get_generation_14() const { return ___generation_14; }
  3185. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  3186. inline void set_generation_14(int32_t value)
  3187. {
  3188. ___generation_14 = value;
  3189. }
  3190. };
  3191. struct Dictionary_2_t2478265129_StaticFields
  3192. {
  3193. public:
  3194. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  3195. Transform_1_t3501238863 * ___U3CU3Ef__amU24cacheB_15;
  3196. public:
  3197. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t2478265129_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  3198. inline Transform_1_t3501238863 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  3199. inline Transform_1_t3501238863 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  3200. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3501238863 * value)
  3201. {
  3202. ___U3CU3Ef__amU24cacheB_15 = value;
  3203. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  3204. }
  3205. };
  3206. #ifdef __clang__
  3207. #pragma clang diagnostic pop
  3208. #endif
  3209. #endif // DICTIONARY_2_T2478265129_H
  3210. #ifndef LIST_1_T3319525431_H
  3211. #define LIST_1_T3319525431_H
  3212. #ifdef __clang__
  3213. #pragma clang diagnostic push
  3214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3215. #pragma clang diagnostic ignored "-Wunused-variable"
  3216. #endif
  3217. // System.Collections.Generic.List`1<System.String>
  3218. struct List_1_t3319525431 : public RuntimeObject
  3219. {
  3220. public:
  3221. // T[] System.Collections.Generic.List`1::_items
  3222. StringU5BU5D_t1281789340* ____items_1;
  3223. // System.Int32 System.Collections.Generic.List`1::_size
  3224. int32_t ____size_2;
  3225. // System.Int32 System.Collections.Generic.List`1::_version
  3226. int32_t ____version_3;
  3227. public:
  3228. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3319525431, ____items_1)); }
  3229. inline StringU5BU5D_t1281789340* get__items_1() const { return ____items_1; }
  3230. inline StringU5BU5D_t1281789340** get_address_of__items_1() { return &____items_1; }
  3231. inline void set__items_1(StringU5BU5D_t1281789340* value)
  3232. {
  3233. ____items_1 = value;
  3234. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3235. }
  3236. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3319525431, ____size_2)); }
  3237. inline int32_t get__size_2() const { return ____size_2; }
  3238. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3239. inline void set__size_2(int32_t value)
  3240. {
  3241. ____size_2 = value;
  3242. }
  3243. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3319525431, ____version_3)); }
  3244. inline int32_t get__version_3() const { return ____version_3; }
  3245. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3246. inline void set__version_3(int32_t value)
  3247. {
  3248. ____version_3 = value;
  3249. }
  3250. };
  3251. struct List_1_t3319525431_StaticFields
  3252. {
  3253. public:
  3254. // T[] System.Collections.Generic.List`1::EmptyArray
  3255. StringU5BU5D_t1281789340* ___EmptyArray_4;
  3256. public:
  3257. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3319525431_StaticFields, ___EmptyArray_4)); }
  3258. inline StringU5BU5D_t1281789340* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3259. inline StringU5BU5D_t1281789340** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3260. inline void set_EmptyArray_4(StringU5BU5D_t1281789340* value)
  3261. {
  3262. ___EmptyArray_4 = value;
  3263. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3264. }
  3265. };
  3266. #ifdef __clang__
  3267. #pragma clang diagnostic pop
  3268. #endif
  3269. #endif // LIST_1_T3319525431_H
  3270. #ifndef SMARTMESH_T524811292_H
  3271. #define SMARTMESH_T524811292_H
  3272. #ifdef __clang__
  3273. #pragma clang diagnostic push
  3274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3275. #pragma clang diagnostic ignored "-Wunused-variable"
  3276. #endif
  3277. // Spine.Unity.MeshRendererBuffers/SmartMesh
  3278. struct SmartMesh_t524811292 : public RuntimeObject
  3279. {
  3280. public:
  3281. // UnityEngine.Mesh Spine.Unity.MeshRendererBuffers/SmartMesh::mesh
  3282. Mesh_t3648964284 * ___mesh_0;
  3283. // Spine.Unity.SkeletonRendererInstruction Spine.Unity.MeshRendererBuffers/SmartMesh::instructionUsed
  3284. SkeletonRendererInstruction_t651787775 * ___instructionUsed_1;
  3285. public:
  3286. inline static int32_t get_offset_of_mesh_0() { return static_cast<int32_t>(offsetof(SmartMesh_t524811292, ___mesh_0)); }
  3287. inline Mesh_t3648964284 * get_mesh_0() const { return ___mesh_0; }
  3288. inline Mesh_t3648964284 ** get_address_of_mesh_0() { return &___mesh_0; }
  3289. inline void set_mesh_0(Mesh_t3648964284 * value)
  3290. {
  3291. ___mesh_0 = value;
  3292. Il2CppCodeGenWriteBarrier((&___mesh_0), value);
  3293. }
  3294. inline static int32_t get_offset_of_instructionUsed_1() { return static_cast<int32_t>(offsetof(SmartMesh_t524811292, ___instructionUsed_1)); }
  3295. inline SkeletonRendererInstruction_t651787775 * get_instructionUsed_1() const { return ___instructionUsed_1; }
  3296. inline SkeletonRendererInstruction_t651787775 ** get_address_of_instructionUsed_1() { return &___instructionUsed_1; }
  3297. inline void set_instructionUsed_1(SkeletonRendererInstruction_t651787775 * value)
  3298. {
  3299. ___instructionUsed_1 = value;
  3300. Il2CppCodeGenWriteBarrier((&___instructionUsed_1), value);
  3301. }
  3302. };
  3303. #ifdef __clang__
  3304. #pragma clang diagnostic pop
  3305. #endif
  3306. #endif // SMARTMESH_T524811292_H
  3307. #ifndef EXPOSEDLIST_1_T2759233236_H
  3308. #define EXPOSEDLIST_1_T2759233236_H
  3309. #ifdef __clang__
  3310. #pragma clang diagnostic push
  3311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3312. #pragma clang diagnostic ignored "-Wunused-variable"
  3313. #endif
  3314. // Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>
  3315. struct ExposedList_1_t2759233236 : public RuntimeObject
  3316. {
  3317. public:
  3318. // T[] Spine.ExposedList`1::Items
  3319. SubmeshInstructionU5BU5D_t131014463* ___Items_0;
  3320. // System.Int32 Spine.ExposedList`1::Count
  3321. int32_t ___Count_1;
  3322. // System.Int32 Spine.ExposedList`1::version
  3323. int32_t ___version_4;
  3324. public:
  3325. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t2759233236, ___Items_0)); }
  3326. inline SubmeshInstructionU5BU5D_t131014463* get_Items_0() const { return ___Items_0; }
  3327. inline SubmeshInstructionU5BU5D_t131014463** get_address_of_Items_0() { return &___Items_0; }
  3328. inline void set_Items_0(SubmeshInstructionU5BU5D_t131014463* value)
  3329. {
  3330. ___Items_0 = value;
  3331. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  3332. }
  3333. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t2759233236, ___Count_1)); }
  3334. inline int32_t get_Count_1() const { return ___Count_1; }
  3335. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  3336. inline void set_Count_1(int32_t value)
  3337. {
  3338. ___Count_1 = value;
  3339. }
  3340. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t2759233236, ___version_4)); }
  3341. inline int32_t get_version_4() const { return ___version_4; }
  3342. inline int32_t* get_address_of_version_4() { return &___version_4; }
  3343. inline void set_version_4(int32_t value)
  3344. {
  3345. ___version_4 = value;
  3346. }
  3347. };
  3348. struct ExposedList_1_t2759233236_StaticFields
  3349. {
  3350. public:
  3351. // T[] Spine.ExposedList`1::EmptyArray
  3352. SubmeshInstructionU5BU5D_t131014463* ___EmptyArray_3;
  3353. public:
  3354. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t2759233236_StaticFields, ___EmptyArray_3)); }
  3355. inline SubmeshInstructionU5BU5D_t131014463* get_EmptyArray_3() const { return ___EmptyArray_3; }
  3356. inline SubmeshInstructionU5BU5D_t131014463** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  3357. inline void set_EmptyArray_3(SubmeshInstructionU5BU5D_t131014463* value)
  3358. {
  3359. ___EmptyArray_3 = value;
  3360. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  3361. }
  3362. };
  3363. #ifdef __clang__
  3364. #pragma clang diagnostic pop
  3365. #endif
  3366. #endif // EXPOSEDLIST_1_T2759233236_H
  3367. #ifndef MESHRENDERERBUFFERS_T756429994_H
  3368. #define MESHRENDERERBUFFERS_T756429994_H
  3369. #ifdef __clang__
  3370. #pragma clang diagnostic push
  3371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3372. #pragma clang diagnostic ignored "-Wunused-variable"
  3373. #endif
  3374. // Spine.Unity.MeshRendererBuffers
  3375. struct MeshRendererBuffers_t756429994 : public RuntimeObject
  3376. {
  3377. public:
  3378. // Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh> Spine.Unity.MeshRendererBuffers::doubleBufferedMesh
  3379. DoubleBuffered_1_t2489386064 * ___doubleBufferedMesh_0;
  3380. // Spine.ExposedList`1<UnityEngine.Material> Spine.Unity.MeshRendererBuffers::submeshMaterials
  3381. ExposedList_1_t3047486989 * ___submeshMaterials_1;
  3382. // UnityEngine.Material[] Spine.Unity.MeshRendererBuffers::sharedMaterials
  3383. MaterialU5BU5D_t561872642* ___sharedMaterials_2;
  3384. public:
  3385. inline static int32_t get_offset_of_doubleBufferedMesh_0() { return static_cast<int32_t>(offsetof(MeshRendererBuffers_t756429994, ___doubleBufferedMesh_0)); }
  3386. inline DoubleBuffered_1_t2489386064 * get_doubleBufferedMesh_0() const { return ___doubleBufferedMesh_0; }
  3387. inline DoubleBuffered_1_t2489386064 ** get_address_of_doubleBufferedMesh_0() { return &___doubleBufferedMesh_0; }
  3388. inline void set_doubleBufferedMesh_0(DoubleBuffered_1_t2489386064 * value)
  3389. {
  3390. ___doubleBufferedMesh_0 = value;
  3391. Il2CppCodeGenWriteBarrier((&___doubleBufferedMesh_0), value);
  3392. }
  3393. inline static int32_t get_offset_of_submeshMaterials_1() { return static_cast<int32_t>(offsetof(MeshRendererBuffers_t756429994, ___submeshMaterials_1)); }
  3394. inline ExposedList_1_t3047486989 * get_submeshMaterials_1() const { return ___submeshMaterials_1; }
  3395. inline ExposedList_1_t3047486989 ** get_address_of_submeshMaterials_1() { return &___submeshMaterials_1; }
  3396. inline void set_submeshMaterials_1(ExposedList_1_t3047486989 * value)
  3397. {
  3398. ___submeshMaterials_1 = value;
  3399. Il2CppCodeGenWriteBarrier((&___submeshMaterials_1), value);
  3400. }
  3401. inline static int32_t get_offset_of_sharedMaterials_2() { return static_cast<int32_t>(offsetof(MeshRendererBuffers_t756429994, ___sharedMaterials_2)); }
  3402. inline MaterialU5BU5D_t561872642* get_sharedMaterials_2() const { return ___sharedMaterials_2; }
  3403. inline MaterialU5BU5D_t561872642** get_address_of_sharedMaterials_2() { return &___sharedMaterials_2; }
  3404. inline void set_sharedMaterials_2(MaterialU5BU5D_t561872642* value)
  3405. {
  3406. ___sharedMaterials_2 = value;
  3407. Il2CppCodeGenWriteBarrier((&___sharedMaterials_2), value);
  3408. }
  3409. };
  3410. #ifdef __clang__
  3411. #pragma clang diagnostic pop
  3412. #endif
  3413. #endif // MESHRENDERERBUFFERS_T756429994_H
  3414. #ifndef SKELETONRENDERERINSTRUCTION_T651787775_H
  3415. #define SKELETONRENDERERINSTRUCTION_T651787775_H
  3416. #ifdef __clang__
  3417. #pragma clang diagnostic push
  3418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3419. #pragma clang diagnostic ignored "-Wunused-variable"
  3420. #endif
  3421. // Spine.Unity.SkeletonRendererInstruction
  3422. struct SkeletonRendererInstruction_t651787775 : public RuntimeObject
  3423. {
  3424. public:
  3425. // Spine.ExposedList`1<Spine.Unity.SubmeshInstruction> Spine.Unity.SkeletonRendererInstruction::submeshInstructions
  3426. ExposedList_1_t2759233236 * ___submeshInstructions_0;
  3427. // System.Boolean Spine.Unity.SkeletonRendererInstruction::immutableTriangles
  3428. bool ___immutableTriangles_1;
  3429. // System.Boolean Spine.Unity.SkeletonRendererInstruction::hasActiveClipping
  3430. bool ___hasActiveClipping_2;
  3431. // System.Int32 Spine.Unity.SkeletonRendererInstruction::rawVertexCount
  3432. int32_t ___rawVertexCount_3;
  3433. // Spine.ExposedList`1<Spine.Attachment> Spine.Unity.SkeletonRendererInstruction::attachments
  3434. ExposedList_1_t1455901122 * ___attachments_4;
  3435. public:
  3436. inline static int32_t get_offset_of_submeshInstructions_0() { return static_cast<int32_t>(offsetof(SkeletonRendererInstruction_t651787775, ___submeshInstructions_0)); }
  3437. inline ExposedList_1_t2759233236 * get_submeshInstructions_0() const { return ___submeshInstructions_0; }
  3438. inline ExposedList_1_t2759233236 ** get_address_of_submeshInstructions_0() { return &___submeshInstructions_0; }
  3439. inline void set_submeshInstructions_0(ExposedList_1_t2759233236 * value)
  3440. {
  3441. ___submeshInstructions_0 = value;
  3442. Il2CppCodeGenWriteBarrier((&___submeshInstructions_0), value);
  3443. }
  3444. inline static int32_t get_offset_of_immutableTriangles_1() { return static_cast<int32_t>(offsetof(SkeletonRendererInstruction_t651787775, ___immutableTriangles_1)); }
  3445. inline bool get_immutableTriangles_1() const { return ___immutableTriangles_1; }
  3446. inline bool* get_address_of_immutableTriangles_1() { return &___immutableTriangles_1; }
  3447. inline void set_immutableTriangles_1(bool value)
  3448. {
  3449. ___immutableTriangles_1 = value;
  3450. }
  3451. inline static int32_t get_offset_of_hasActiveClipping_2() { return static_cast<int32_t>(offsetof(SkeletonRendererInstruction_t651787775, ___hasActiveClipping_2)); }
  3452. inline bool get_hasActiveClipping_2() const { return ___hasActiveClipping_2; }
  3453. inline bool* get_address_of_hasActiveClipping_2() { return &___hasActiveClipping_2; }
  3454. inline void set_hasActiveClipping_2(bool value)
  3455. {
  3456. ___hasActiveClipping_2 = value;
  3457. }
  3458. inline static int32_t get_offset_of_rawVertexCount_3() { return static_cast<int32_t>(offsetof(SkeletonRendererInstruction_t651787775, ___rawVertexCount_3)); }
  3459. inline int32_t get_rawVertexCount_3() const { return ___rawVertexCount_3; }
  3460. inline int32_t* get_address_of_rawVertexCount_3() { return &___rawVertexCount_3; }
  3461. inline void set_rawVertexCount_3(int32_t value)
  3462. {
  3463. ___rawVertexCount_3 = value;
  3464. }
  3465. inline static int32_t get_offset_of_attachments_4() { return static_cast<int32_t>(offsetof(SkeletonRendererInstruction_t651787775, ___attachments_4)); }
  3466. inline ExposedList_1_t1455901122 * get_attachments_4() const { return ___attachments_4; }
  3467. inline ExposedList_1_t1455901122 ** get_address_of_attachments_4() { return &___attachments_4; }
  3468. inline void set_attachments_4(ExposedList_1_t1455901122 * value)
  3469. {
  3470. ___attachments_4 = value;
  3471. Il2CppCodeGenWriteBarrier((&___attachments_4), value);
  3472. }
  3473. };
  3474. #ifdef __clang__
  3475. #pragma clang diagnostic pop
  3476. #endif
  3477. #endif // SKELETONRENDERERINSTRUCTION_T651787775_H
  3478. #ifndef U3CSTARTU3EC__ITERATOR0_T294813647_H
  3479. #define U3CSTARTU3EC__ITERATOR0_T294813647_H
  3480. #ifdef __clang__
  3481. #pragma clang diagnostic push
  3482. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3483. #pragma clang diagnostic ignored "-Wunused-variable"
  3484. #endif
  3485. // Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0
  3486. struct U3CStartU3Ec__Iterator0_t294813647 : public RuntimeObject
  3487. {
  3488. public:
  3489. // Spine.Unity.Modules.SkeletonRagdoll Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::$this
  3490. SkeletonRagdoll_t480923817 * ___U24this_0;
  3491. // System.Object Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::$current
  3492. RuntimeObject * ___U24current_1;
  3493. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::$disposing
  3494. bool ___U24disposing_2;
  3495. // System.Int32 Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::$PC
  3496. int32_t ___U24PC_3;
  3497. public:
  3498. inline static int32_t get_offset_of_U24this_0() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24this_0)); }
  3499. inline SkeletonRagdoll_t480923817 * get_U24this_0() const { return ___U24this_0; }
  3500. inline SkeletonRagdoll_t480923817 ** get_address_of_U24this_0() { return &___U24this_0; }
  3501. inline void set_U24this_0(SkeletonRagdoll_t480923817 * value)
  3502. {
  3503. ___U24this_0 = value;
  3504. Il2CppCodeGenWriteBarrier((&___U24this_0), value);
  3505. }
  3506. inline static int32_t get_offset_of_U24current_1() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24current_1)); }
  3507. inline RuntimeObject * get_U24current_1() const { return ___U24current_1; }
  3508. inline RuntimeObject ** get_address_of_U24current_1() { return &___U24current_1; }
  3509. inline void set_U24current_1(RuntimeObject * value)
  3510. {
  3511. ___U24current_1 = value;
  3512. Il2CppCodeGenWriteBarrier((&___U24current_1), value);
  3513. }
  3514. inline static int32_t get_offset_of_U24disposing_2() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24disposing_2)); }
  3515. inline bool get_U24disposing_2() const { return ___U24disposing_2; }
  3516. inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; }
  3517. inline void set_U24disposing_2(bool value)
  3518. {
  3519. ___U24disposing_2 = value;
  3520. }
  3521. inline static int32_t get_offset_of_U24PC_3() { return static_cast<int32_t>(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24PC_3)); }
  3522. inline int32_t get_U24PC_3() const { return ___U24PC_3; }
  3523. inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; }
  3524. inline void set_U24PC_3(int32_t value)
  3525. {
  3526. ___U24PC_3 = value;
  3527. }
  3528. };
  3529. #ifdef __clang__
  3530. #pragma clang diagnostic pop
  3531. #endif
  3532. #endif // U3CSTARTU3EC__ITERATOR0_T294813647_H
  3533. #ifndef PATHCONSTRAINT_T980854910_H
  3534. #define PATHCONSTRAINT_T980854910_H
  3535. #ifdef __clang__
  3536. #pragma clang diagnostic push
  3537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3538. #pragma clang diagnostic ignored "-Wunused-variable"
  3539. #endif
  3540. // Spine.PathConstraint
  3541. struct PathConstraint_t980854910 : public RuntimeObject
  3542. {
  3543. public:
  3544. // Spine.PathConstraintData Spine.PathConstraint::data
  3545. PathConstraintData_t981297034 * ___data_4;
  3546. // Spine.ExposedList`1<Spine.Bone> Spine.PathConstraint::bones
  3547. ExposedList_1_t3793468194 * ___bones_5;
  3548. // Spine.Slot Spine.PathConstraint::target
  3549. Slot_t3514940700 * ___target_6;
  3550. // System.Single Spine.PathConstraint::position
  3551. float ___position_7;
  3552. // System.Single Spine.PathConstraint::spacing
  3553. float ___spacing_8;
  3554. // System.Single Spine.PathConstraint::rotateMix
  3555. float ___rotateMix_9;
  3556. // System.Single Spine.PathConstraint::translateMix
  3557. float ___translateMix_10;
  3558. // Spine.ExposedList`1<System.Single> Spine.PathConstraint::spaces
  3559. ExposedList_1_t4104378640 * ___spaces_11;
  3560. // Spine.ExposedList`1<System.Single> Spine.PathConstraint::positions
  3561. ExposedList_1_t4104378640 * ___positions_12;
  3562. // Spine.ExposedList`1<System.Single> Spine.PathConstraint::world
  3563. ExposedList_1_t4104378640 * ___world_13;
  3564. // Spine.ExposedList`1<System.Single> Spine.PathConstraint::curves
  3565. ExposedList_1_t4104378640 * ___curves_14;
  3566. // Spine.ExposedList`1<System.Single> Spine.PathConstraint::lengths
  3567. ExposedList_1_t4104378640 * ___lengths_15;
  3568. // System.Single[] Spine.PathConstraint::segments
  3569. SingleU5BU5D_t1444911251* ___segments_16;
  3570. public:
  3571. inline static int32_t get_offset_of_data_4() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___data_4)); }
  3572. inline PathConstraintData_t981297034 * get_data_4() const { return ___data_4; }
  3573. inline PathConstraintData_t981297034 ** get_address_of_data_4() { return &___data_4; }
  3574. inline void set_data_4(PathConstraintData_t981297034 * value)
  3575. {
  3576. ___data_4 = value;
  3577. Il2CppCodeGenWriteBarrier((&___data_4), value);
  3578. }
  3579. inline static int32_t get_offset_of_bones_5() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___bones_5)); }
  3580. inline ExposedList_1_t3793468194 * get_bones_5() const { return ___bones_5; }
  3581. inline ExposedList_1_t3793468194 ** get_address_of_bones_5() { return &___bones_5; }
  3582. inline void set_bones_5(ExposedList_1_t3793468194 * value)
  3583. {
  3584. ___bones_5 = value;
  3585. Il2CppCodeGenWriteBarrier((&___bones_5), value);
  3586. }
  3587. inline static int32_t get_offset_of_target_6() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___target_6)); }
  3588. inline Slot_t3514940700 * get_target_6() const { return ___target_6; }
  3589. inline Slot_t3514940700 ** get_address_of_target_6() { return &___target_6; }
  3590. inline void set_target_6(Slot_t3514940700 * value)
  3591. {
  3592. ___target_6 = value;
  3593. Il2CppCodeGenWriteBarrier((&___target_6), value);
  3594. }
  3595. inline static int32_t get_offset_of_position_7() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___position_7)); }
  3596. inline float get_position_7() const { return ___position_7; }
  3597. inline float* get_address_of_position_7() { return &___position_7; }
  3598. inline void set_position_7(float value)
  3599. {
  3600. ___position_7 = value;
  3601. }
  3602. inline static int32_t get_offset_of_spacing_8() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___spacing_8)); }
  3603. inline float get_spacing_8() const { return ___spacing_8; }
  3604. inline float* get_address_of_spacing_8() { return &___spacing_8; }
  3605. inline void set_spacing_8(float value)
  3606. {
  3607. ___spacing_8 = value;
  3608. }
  3609. inline static int32_t get_offset_of_rotateMix_9() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___rotateMix_9)); }
  3610. inline float get_rotateMix_9() const { return ___rotateMix_9; }
  3611. inline float* get_address_of_rotateMix_9() { return &___rotateMix_9; }
  3612. inline void set_rotateMix_9(float value)
  3613. {
  3614. ___rotateMix_9 = value;
  3615. }
  3616. inline static int32_t get_offset_of_translateMix_10() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___translateMix_10)); }
  3617. inline float get_translateMix_10() const { return ___translateMix_10; }
  3618. inline float* get_address_of_translateMix_10() { return &___translateMix_10; }
  3619. inline void set_translateMix_10(float value)
  3620. {
  3621. ___translateMix_10 = value;
  3622. }
  3623. inline static int32_t get_offset_of_spaces_11() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___spaces_11)); }
  3624. inline ExposedList_1_t4104378640 * get_spaces_11() const { return ___spaces_11; }
  3625. inline ExposedList_1_t4104378640 ** get_address_of_spaces_11() { return &___spaces_11; }
  3626. inline void set_spaces_11(ExposedList_1_t4104378640 * value)
  3627. {
  3628. ___spaces_11 = value;
  3629. Il2CppCodeGenWriteBarrier((&___spaces_11), value);
  3630. }
  3631. inline static int32_t get_offset_of_positions_12() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___positions_12)); }
  3632. inline ExposedList_1_t4104378640 * get_positions_12() const { return ___positions_12; }
  3633. inline ExposedList_1_t4104378640 ** get_address_of_positions_12() { return &___positions_12; }
  3634. inline void set_positions_12(ExposedList_1_t4104378640 * value)
  3635. {
  3636. ___positions_12 = value;
  3637. Il2CppCodeGenWriteBarrier((&___positions_12), value);
  3638. }
  3639. inline static int32_t get_offset_of_world_13() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___world_13)); }
  3640. inline ExposedList_1_t4104378640 * get_world_13() const { return ___world_13; }
  3641. inline ExposedList_1_t4104378640 ** get_address_of_world_13() { return &___world_13; }
  3642. inline void set_world_13(ExposedList_1_t4104378640 * value)
  3643. {
  3644. ___world_13 = value;
  3645. Il2CppCodeGenWriteBarrier((&___world_13), value);
  3646. }
  3647. inline static int32_t get_offset_of_curves_14() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___curves_14)); }
  3648. inline ExposedList_1_t4104378640 * get_curves_14() const { return ___curves_14; }
  3649. inline ExposedList_1_t4104378640 ** get_address_of_curves_14() { return &___curves_14; }
  3650. inline void set_curves_14(ExposedList_1_t4104378640 * value)
  3651. {
  3652. ___curves_14 = value;
  3653. Il2CppCodeGenWriteBarrier((&___curves_14), value);
  3654. }
  3655. inline static int32_t get_offset_of_lengths_15() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___lengths_15)); }
  3656. inline ExposedList_1_t4104378640 * get_lengths_15() const { return ___lengths_15; }
  3657. inline ExposedList_1_t4104378640 ** get_address_of_lengths_15() { return &___lengths_15; }
  3658. inline void set_lengths_15(ExposedList_1_t4104378640 * value)
  3659. {
  3660. ___lengths_15 = value;
  3661. Il2CppCodeGenWriteBarrier((&___lengths_15), value);
  3662. }
  3663. inline static int32_t get_offset_of_segments_16() { return static_cast<int32_t>(offsetof(PathConstraint_t980854910, ___segments_16)); }
  3664. inline SingleU5BU5D_t1444911251* get_segments_16() const { return ___segments_16; }
  3665. inline SingleU5BU5D_t1444911251** get_address_of_segments_16() { return &___segments_16; }
  3666. inline void set_segments_16(SingleU5BU5D_t1444911251* value)
  3667. {
  3668. ___segments_16 = value;
  3669. Il2CppCodeGenWriteBarrier((&___segments_16), value);
  3670. }
  3671. };
  3672. #ifdef __clang__
  3673. #pragma clang diagnostic pop
  3674. #endif
  3675. #endif // PATHCONSTRAINT_T980854910_H
  3676. #ifndef TRANSFORMCONSTRAINT_T454030229_H
  3677. #define TRANSFORMCONSTRAINT_T454030229_H
  3678. #ifdef __clang__
  3679. #pragma clang diagnostic push
  3680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3681. #pragma clang diagnostic ignored "-Wunused-variable"
  3682. #endif
  3683. // Spine.TransformConstraint
  3684. struct TransformConstraint_t454030229 : public RuntimeObject
  3685. {
  3686. public:
  3687. // Spine.TransformConstraintData Spine.TransformConstraint::data
  3688. TransformConstraintData_t529073346 * ___data_0;
  3689. // Spine.ExposedList`1<Spine.Bone> Spine.TransformConstraint::bones
  3690. ExposedList_1_t3793468194 * ___bones_1;
  3691. // Spine.Bone Spine.TransformConstraint::target
  3692. Bone_t1086356328 * ___target_2;
  3693. // System.Single Spine.TransformConstraint::rotateMix
  3694. float ___rotateMix_3;
  3695. // System.Single Spine.TransformConstraint::translateMix
  3696. float ___translateMix_4;
  3697. // System.Single Spine.TransformConstraint::scaleMix
  3698. float ___scaleMix_5;
  3699. // System.Single Spine.TransformConstraint::shearMix
  3700. float ___shearMix_6;
  3701. public:
  3702. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___data_0)); }
  3703. inline TransformConstraintData_t529073346 * get_data_0() const { return ___data_0; }
  3704. inline TransformConstraintData_t529073346 ** get_address_of_data_0() { return &___data_0; }
  3705. inline void set_data_0(TransformConstraintData_t529073346 * value)
  3706. {
  3707. ___data_0 = value;
  3708. Il2CppCodeGenWriteBarrier((&___data_0), value);
  3709. }
  3710. inline static int32_t get_offset_of_bones_1() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___bones_1)); }
  3711. inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; }
  3712. inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; }
  3713. inline void set_bones_1(ExposedList_1_t3793468194 * value)
  3714. {
  3715. ___bones_1 = value;
  3716. Il2CppCodeGenWriteBarrier((&___bones_1), value);
  3717. }
  3718. inline static int32_t get_offset_of_target_2() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___target_2)); }
  3719. inline Bone_t1086356328 * get_target_2() const { return ___target_2; }
  3720. inline Bone_t1086356328 ** get_address_of_target_2() { return &___target_2; }
  3721. inline void set_target_2(Bone_t1086356328 * value)
  3722. {
  3723. ___target_2 = value;
  3724. Il2CppCodeGenWriteBarrier((&___target_2), value);
  3725. }
  3726. inline static int32_t get_offset_of_rotateMix_3() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___rotateMix_3)); }
  3727. inline float get_rotateMix_3() const { return ___rotateMix_3; }
  3728. inline float* get_address_of_rotateMix_3() { return &___rotateMix_3; }
  3729. inline void set_rotateMix_3(float value)
  3730. {
  3731. ___rotateMix_3 = value;
  3732. }
  3733. inline static int32_t get_offset_of_translateMix_4() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___translateMix_4)); }
  3734. inline float get_translateMix_4() const { return ___translateMix_4; }
  3735. inline float* get_address_of_translateMix_4() { return &___translateMix_4; }
  3736. inline void set_translateMix_4(float value)
  3737. {
  3738. ___translateMix_4 = value;
  3739. }
  3740. inline static int32_t get_offset_of_scaleMix_5() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___scaleMix_5)); }
  3741. inline float get_scaleMix_5() const { return ___scaleMix_5; }
  3742. inline float* get_address_of_scaleMix_5() { return &___scaleMix_5; }
  3743. inline void set_scaleMix_5(float value)
  3744. {
  3745. ___scaleMix_5 = value;
  3746. }
  3747. inline static int32_t get_offset_of_shearMix_6() { return static_cast<int32_t>(offsetof(TransformConstraint_t454030229, ___shearMix_6)); }
  3748. inline float get_shearMix_6() const { return ___shearMix_6; }
  3749. inline float* get_address_of_shearMix_6() { return &___shearMix_6; }
  3750. inline void set_shearMix_6(float value)
  3751. {
  3752. ___shearMix_6 = value;
  3753. }
  3754. };
  3755. #ifdef __clang__
  3756. #pragma clang diagnostic pop
  3757. #endif
  3758. #endif // TRANSFORMCONSTRAINT_T454030229_H
  3759. #ifndef IKCONSTRAINT_T1675190269_H
  3760. #define IKCONSTRAINT_T1675190269_H
  3761. #ifdef __clang__
  3762. #pragma clang diagnostic push
  3763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3764. #pragma clang diagnostic ignored "-Wunused-variable"
  3765. #endif
  3766. // Spine.IkConstraint
  3767. struct IkConstraint_t1675190269 : public RuntimeObject
  3768. {
  3769. public:
  3770. // Spine.IkConstraintData Spine.IkConstraint::data
  3771. IkConstraintData_t459120129 * ___data_0;
  3772. // Spine.ExposedList`1<Spine.Bone> Spine.IkConstraint::bones
  3773. ExposedList_1_t3793468194 * ___bones_1;
  3774. // Spine.Bone Spine.IkConstraint::target
  3775. Bone_t1086356328 * ___target_2;
  3776. // System.Int32 Spine.IkConstraint::bendDirection
  3777. int32_t ___bendDirection_3;
  3778. // System.Boolean Spine.IkConstraint::compress
  3779. bool ___compress_4;
  3780. // System.Boolean Spine.IkConstraint::stretch
  3781. bool ___stretch_5;
  3782. // System.Single Spine.IkConstraint::mix
  3783. float ___mix_6;
  3784. public:
  3785. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___data_0)); }
  3786. inline IkConstraintData_t459120129 * get_data_0() const { return ___data_0; }
  3787. inline IkConstraintData_t459120129 ** get_address_of_data_0() { return &___data_0; }
  3788. inline void set_data_0(IkConstraintData_t459120129 * value)
  3789. {
  3790. ___data_0 = value;
  3791. Il2CppCodeGenWriteBarrier((&___data_0), value);
  3792. }
  3793. inline static int32_t get_offset_of_bones_1() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___bones_1)); }
  3794. inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; }
  3795. inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; }
  3796. inline void set_bones_1(ExposedList_1_t3793468194 * value)
  3797. {
  3798. ___bones_1 = value;
  3799. Il2CppCodeGenWriteBarrier((&___bones_1), value);
  3800. }
  3801. inline static int32_t get_offset_of_target_2() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___target_2)); }
  3802. inline Bone_t1086356328 * get_target_2() const { return ___target_2; }
  3803. inline Bone_t1086356328 ** get_address_of_target_2() { return &___target_2; }
  3804. inline void set_target_2(Bone_t1086356328 * value)
  3805. {
  3806. ___target_2 = value;
  3807. Il2CppCodeGenWriteBarrier((&___target_2), value);
  3808. }
  3809. inline static int32_t get_offset_of_bendDirection_3() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___bendDirection_3)); }
  3810. inline int32_t get_bendDirection_3() const { return ___bendDirection_3; }
  3811. inline int32_t* get_address_of_bendDirection_3() { return &___bendDirection_3; }
  3812. inline void set_bendDirection_3(int32_t value)
  3813. {
  3814. ___bendDirection_3 = value;
  3815. }
  3816. inline static int32_t get_offset_of_compress_4() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___compress_4)); }
  3817. inline bool get_compress_4() const { return ___compress_4; }
  3818. inline bool* get_address_of_compress_4() { return &___compress_4; }
  3819. inline void set_compress_4(bool value)
  3820. {
  3821. ___compress_4 = value;
  3822. }
  3823. inline static int32_t get_offset_of_stretch_5() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___stretch_5)); }
  3824. inline bool get_stretch_5() const { return ___stretch_5; }
  3825. inline bool* get_address_of_stretch_5() { return &___stretch_5; }
  3826. inline void set_stretch_5(bool value)
  3827. {
  3828. ___stretch_5 = value;
  3829. }
  3830. inline static int32_t get_offset_of_mix_6() { return static_cast<int32_t>(offsetof(IkConstraint_t1675190269, ___mix_6)); }
  3831. inline float get_mix_6() const { return ___mix_6; }
  3832. inline float* get_address_of_mix_6() { return &___mix_6; }
  3833. inline void set_mix_6(float value)
  3834. {
  3835. ___mix_6 = value;
  3836. }
  3837. };
  3838. #ifdef __clang__
  3839. #pragma clang diagnostic pop
  3840. #endif
  3841. #endif // IKCONSTRAINT_T1675190269_H
  3842. #ifndef EXPOSEDLIST_1_T3687966776_H
  3843. #define EXPOSEDLIST_1_T3687966776_H
  3844. #ifdef __clang__
  3845. #pragma clang diagnostic push
  3846. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3847. #pragma clang diagnostic ignored "-Wunused-variable"
  3848. #endif
  3849. // Spine.ExposedList`1<Spine.PathConstraint>
  3850. struct ExposedList_1_t3687966776 : public RuntimeObject
  3851. {
  3852. public:
  3853. // T[] Spine.ExposedList`1::Items
  3854. PathConstraintU5BU5D_t1831722955* ___Items_0;
  3855. // System.Int32 Spine.ExposedList`1::Count
  3856. int32_t ___Count_1;
  3857. // System.Int32 Spine.ExposedList`1::version
  3858. int32_t ___version_4;
  3859. public:
  3860. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t3687966776, ___Items_0)); }
  3861. inline PathConstraintU5BU5D_t1831722955* get_Items_0() const { return ___Items_0; }
  3862. inline PathConstraintU5BU5D_t1831722955** get_address_of_Items_0() { return &___Items_0; }
  3863. inline void set_Items_0(PathConstraintU5BU5D_t1831722955* value)
  3864. {
  3865. ___Items_0 = value;
  3866. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  3867. }
  3868. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t3687966776, ___Count_1)); }
  3869. inline int32_t get_Count_1() const { return ___Count_1; }
  3870. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  3871. inline void set_Count_1(int32_t value)
  3872. {
  3873. ___Count_1 = value;
  3874. }
  3875. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t3687966776, ___version_4)); }
  3876. inline int32_t get_version_4() const { return ___version_4; }
  3877. inline int32_t* get_address_of_version_4() { return &___version_4; }
  3878. inline void set_version_4(int32_t value)
  3879. {
  3880. ___version_4 = value;
  3881. }
  3882. };
  3883. struct ExposedList_1_t3687966776_StaticFields
  3884. {
  3885. public:
  3886. // T[] Spine.ExposedList`1::EmptyArray
  3887. PathConstraintU5BU5D_t1831722955* ___EmptyArray_3;
  3888. public:
  3889. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t3687966776_StaticFields, ___EmptyArray_3)); }
  3890. inline PathConstraintU5BU5D_t1831722955* get_EmptyArray_3() const { return ___EmptyArray_3; }
  3891. inline PathConstraintU5BU5D_t1831722955** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  3892. inline void set_EmptyArray_3(PathConstraintU5BU5D_t1831722955* value)
  3893. {
  3894. ___EmptyArray_3 = value;
  3895. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  3896. }
  3897. };
  3898. #ifdef __clang__
  3899. #pragma clang diagnostic pop
  3900. #endif
  3901. #endif // EXPOSEDLIST_1_T3687966776_H
  3902. #ifndef EXPOSEDLIST_1_T3161142095_H
  3903. #define EXPOSEDLIST_1_T3161142095_H
  3904. #ifdef __clang__
  3905. #pragma clang diagnostic push
  3906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3907. #pragma clang diagnostic ignored "-Wunused-variable"
  3908. #endif
  3909. // Spine.ExposedList`1<Spine.TransformConstraint>
  3910. struct ExposedList_1_t3161142095 : public RuntimeObject
  3911. {
  3912. public:
  3913. // T[] Spine.ExposedList`1::Items
  3914. TransformConstraintU5BU5D_t1783343736* ___Items_0;
  3915. // System.Int32 Spine.ExposedList`1::Count
  3916. int32_t ___Count_1;
  3917. // System.Int32 Spine.ExposedList`1::version
  3918. int32_t ___version_4;
  3919. public:
  3920. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t3161142095, ___Items_0)); }
  3921. inline TransformConstraintU5BU5D_t1783343736* get_Items_0() const { return ___Items_0; }
  3922. inline TransformConstraintU5BU5D_t1783343736** get_address_of_Items_0() { return &___Items_0; }
  3923. inline void set_Items_0(TransformConstraintU5BU5D_t1783343736* value)
  3924. {
  3925. ___Items_0 = value;
  3926. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  3927. }
  3928. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t3161142095, ___Count_1)); }
  3929. inline int32_t get_Count_1() const { return ___Count_1; }
  3930. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  3931. inline void set_Count_1(int32_t value)
  3932. {
  3933. ___Count_1 = value;
  3934. }
  3935. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t3161142095, ___version_4)); }
  3936. inline int32_t get_version_4() const { return ___version_4; }
  3937. inline int32_t* get_address_of_version_4() { return &___version_4; }
  3938. inline void set_version_4(int32_t value)
  3939. {
  3940. ___version_4 = value;
  3941. }
  3942. };
  3943. struct ExposedList_1_t3161142095_StaticFields
  3944. {
  3945. public:
  3946. // T[] Spine.ExposedList`1::EmptyArray
  3947. TransformConstraintU5BU5D_t1783343736* ___EmptyArray_3;
  3948. public:
  3949. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t3161142095_StaticFields, ___EmptyArray_3)); }
  3950. inline TransformConstraintU5BU5D_t1783343736* get_EmptyArray_3() const { return ___EmptyArray_3; }
  3951. inline TransformConstraintU5BU5D_t1783343736** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  3952. inline void set_EmptyArray_3(TransformConstraintU5BU5D_t1783343736* value)
  3953. {
  3954. ___EmptyArray_3 = value;
  3955. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  3956. }
  3957. };
  3958. #ifdef __clang__
  3959. #pragma clang diagnostic pop
  3960. #endif
  3961. #endif // EXPOSEDLIST_1_T3161142095_H
  3962. #ifndef EXPOSEDLIST_1_T87334839_H
  3963. #define EXPOSEDLIST_1_T87334839_H
  3964. #ifdef __clang__
  3965. #pragma clang diagnostic push
  3966. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3967. #pragma clang diagnostic ignored "-Wunused-variable"
  3968. #endif
  3969. // Spine.ExposedList`1<Spine.IkConstraint>
  3970. struct ExposedList_1_t87334839 : public RuntimeObject
  3971. {
  3972. public:
  3973. // T[] Spine.ExposedList`1::Items
  3974. IkConstraintU5BU5D_t1657091952* ___Items_0;
  3975. // System.Int32 Spine.ExposedList`1::Count
  3976. int32_t ___Count_1;
  3977. // System.Int32 Spine.ExposedList`1::version
  3978. int32_t ___version_4;
  3979. public:
  3980. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t87334839, ___Items_0)); }
  3981. inline IkConstraintU5BU5D_t1657091952* get_Items_0() const { return ___Items_0; }
  3982. inline IkConstraintU5BU5D_t1657091952** get_address_of_Items_0() { return &___Items_0; }
  3983. inline void set_Items_0(IkConstraintU5BU5D_t1657091952* value)
  3984. {
  3985. ___Items_0 = value;
  3986. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  3987. }
  3988. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t87334839, ___Count_1)); }
  3989. inline int32_t get_Count_1() const { return ___Count_1; }
  3990. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  3991. inline void set_Count_1(int32_t value)
  3992. {
  3993. ___Count_1 = value;
  3994. }
  3995. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t87334839, ___version_4)); }
  3996. inline int32_t get_version_4() const { return ___version_4; }
  3997. inline int32_t* get_address_of_version_4() { return &___version_4; }
  3998. inline void set_version_4(int32_t value)
  3999. {
  4000. ___version_4 = value;
  4001. }
  4002. };
  4003. struct ExposedList_1_t87334839_StaticFields
  4004. {
  4005. public:
  4006. // T[] Spine.ExposedList`1::EmptyArray
  4007. IkConstraintU5BU5D_t1657091952* ___EmptyArray_3;
  4008. public:
  4009. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t87334839_StaticFields, ___EmptyArray_3)); }
  4010. inline IkConstraintU5BU5D_t1657091952* get_EmptyArray_3() const { return ___EmptyArray_3; }
  4011. inline IkConstraintU5BU5D_t1657091952** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  4012. inline void set_EmptyArray_3(IkConstraintU5BU5D_t1657091952* value)
  4013. {
  4014. ___EmptyArray_3 = value;
  4015. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  4016. }
  4017. };
  4018. #ifdef __clang__
  4019. #pragma clang diagnostic pop
  4020. #endif
  4021. #endif // EXPOSEDLIST_1_T87334839_H
  4022. #ifndef LIST_1_T3245421752_H
  4023. #define LIST_1_T3245421752_H
  4024. #ifdef __clang__
  4025. #pragma clang diagnostic push
  4026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4027. #pragma clang diagnostic ignored "-Wunused-variable"
  4028. #endif
  4029. // System.Collections.Generic.List`1<UnityEngine.Collider>
  4030. struct List_1_t3245421752 : public RuntimeObject
  4031. {
  4032. public:
  4033. // T[] System.Collections.Generic.List`1::_items
  4034. ColliderU5BU5D_t4234922487* ____items_1;
  4035. // System.Int32 System.Collections.Generic.List`1::_size
  4036. int32_t ____size_2;
  4037. // System.Int32 System.Collections.Generic.List`1::_version
  4038. int32_t ____version_3;
  4039. public:
  4040. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3245421752, ____items_1)); }
  4041. inline ColliderU5BU5D_t4234922487* get__items_1() const { return ____items_1; }
  4042. inline ColliderU5BU5D_t4234922487** get_address_of__items_1() { return &____items_1; }
  4043. inline void set__items_1(ColliderU5BU5D_t4234922487* value)
  4044. {
  4045. ____items_1 = value;
  4046. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4047. }
  4048. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3245421752, ____size_2)); }
  4049. inline int32_t get__size_2() const { return ____size_2; }
  4050. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4051. inline void set__size_2(int32_t value)
  4052. {
  4053. ____size_2 = value;
  4054. }
  4055. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3245421752, ____version_3)); }
  4056. inline int32_t get__version_3() const { return ____version_3; }
  4057. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4058. inline void set__version_3(int32_t value)
  4059. {
  4060. ____version_3 = value;
  4061. }
  4062. };
  4063. struct List_1_t3245421752_StaticFields
  4064. {
  4065. public:
  4066. // T[] System.Collections.Generic.List`1::EmptyArray
  4067. ColliderU5BU5D_t4234922487* ___EmptyArray_4;
  4068. public:
  4069. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3245421752_StaticFields, ___EmptyArray_4)); }
  4070. inline ColliderU5BU5D_t4234922487* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4071. inline ColliderU5BU5D_t4234922487** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4072. inline void set_EmptyArray_4(ColliderU5BU5D_t4234922487* value)
  4073. {
  4074. ___EmptyArray_4 = value;
  4075. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4076. }
  4077. };
  4078. #ifdef __clang__
  4079. #pragma clang diagnostic pop
  4080. #endif
  4081. #endif // LIST_1_T3245421752_H
  4082. #ifndef VALUECOLLECTION_T4194309447_H
  4083. #define VALUECOLLECTION_T4194309447_H
  4084. #ifdef __clang__
  4085. #pragma clang diagnostic push
  4086. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4087. #pragma clang diagnostic ignored "-Wunused-variable"
  4088. #endif
  4089. // System.Collections.Generic.Dictionary`2/ValueCollection<Spine.Bone,UnityEngine.Transform>
  4090. struct ValueCollection_t4194309447 : public RuntimeObject
  4091. {
  4092. public:
  4093. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::dictionary
  4094. Dictionary_2_t2478265129 * ___dictionary_0;
  4095. public:
  4096. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_t4194309447, ___dictionary_0)); }
  4097. inline Dictionary_2_t2478265129 * get_dictionary_0() const { return ___dictionary_0; }
  4098. inline Dictionary_2_t2478265129 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  4099. inline void set_dictionary_0(Dictionary_2_t2478265129 * value)
  4100. {
  4101. ___dictionary_0 = value;
  4102. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  4103. }
  4104. };
  4105. #ifdef __clang__
  4106. #pragma clang diagnostic pop
  4107. #endif
  4108. #endif // VALUECOLLECTION_T4194309447_H
  4109. #ifndef ANIMATION_T615783283_H
  4110. #define ANIMATION_T615783283_H
  4111. #ifdef __clang__
  4112. #pragma clang diagnostic push
  4113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4114. #pragma clang diagnostic ignored "-Wunused-variable"
  4115. #endif
  4116. // Spine.Animation
  4117. struct Animation_t615783283 : public RuntimeObject
  4118. {
  4119. public:
  4120. // Spine.ExposedList`1<Spine.Timeline> Spine.Animation::timelines
  4121. ExposedList_1_t383950901 * ___timelines_0;
  4122. // System.Single Spine.Animation::duration
  4123. float ___duration_1;
  4124. // System.String Spine.Animation::name
  4125. String_t* ___name_2;
  4126. public:
  4127. inline static int32_t get_offset_of_timelines_0() { return static_cast<int32_t>(offsetof(Animation_t615783283, ___timelines_0)); }
  4128. inline ExposedList_1_t383950901 * get_timelines_0() const { return ___timelines_0; }
  4129. inline ExposedList_1_t383950901 ** get_address_of_timelines_0() { return &___timelines_0; }
  4130. inline void set_timelines_0(ExposedList_1_t383950901 * value)
  4131. {
  4132. ___timelines_0 = value;
  4133. Il2CppCodeGenWriteBarrier((&___timelines_0), value);
  4134. }
  4135. inline static int32_t get_offset_of_duration_1() { return static_cast<int32_t>(offsetof(Animation_t615783283, ___duration_1)); }
  4136. inline float get_duration_1() const { return ___duration_1; }
  4137. inline float* get_address_of_duration_1() { return &___duration_1; }
  4138. inline void set_duration_1(float value)
  4139. {
  4140. ___duration_1 = value;
  4141. }
  4142. inline static int32_t get_offset_of_name_2() { return static_cast<int32_t>(offsetof(Animation_t615783283, ___name_2)); }
  4143. inline String_t* get_name_2() const { return ___name_2; }
  4144. inline String_t** get_address_of_name_2() { return &___name_2; }
  4145. inline void set_name_2(String_t* value)
  4146. {
  4147. ___name_2 = value;
  4148. Il2CppCodeGenWriteBarrier((&___name_2), value);
  4149. }
  4150. };
  4151. #ifdef __clang__
  4152. #pragma clang diagnostic pop
  4153. #endif
  4154. #endif // ANIMATION_T615783283_H
  4155. #ifndef EXPOSEDLIST_1_T1455901122_H
  4156. #define EXPOSEDLIST_1_T1455901122_H
  4157. #ifdef __clang__
  4158. #pragma clang diagnostic push
  4159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4160. #pragma clang diagnostic ignored "-Wunused-variable"
  4161. #endif
  4162. // Spine.ExposedList`1<Spine.Attachment>
  4163. struct ExposedList_1_t1455901122 : public RuntimeObject
  4164. {
  4165. public:
  4166. // T[] Spine.ExposedList`1::Items
  4167. AttachmentU5BU5D_t1033217241* ___Items_0;
  4168. // System.Int32 Spine.ExposedList`1::Count
  4169. int32_t ___Count_1;
  4170. // System.Int32 Spine.ExposedList`1::version
  4171. int32_t ___version_4;
  4172. public:
  4173. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t1455901122, ___Items_0)); }
  4174. inline AttachmentU5BU5D_t1033217241* get_Items_0() const { return ___Items_0; }
  4175. inline AttachmentU5BU5D_t1033217241** get_address_of_Items_0() { return &___Items_0; }
  4176. inline void set_Items_0(AttachmentU5BU5D_t1033217241* value)
  4177. {
  4178. ___Items_0 = value;
  4179. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  4180. }
  4181. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t1455901122, ___Count_1)); }
  4182. inline int32_t get_Count_1() const { return ___Count_1; }
  4183. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  4184. inline void set_Count_1(int32_t value)
  4185. {
  4186. ___Count_1 = value;
  4187. }
  4188. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t1455901122, ___version_4)); }
  4189. inline int32_t get_version_4() const { return ___version_4; }
  4190. inline int32_t* get_address_of_version_4() { return &___version_4; }
  4191. inline void set_version_4(int32_t value)
  4192. {
  4193. ___version_4 = value;
  4194. }
  4195. };
  4196. struct ExposedList_1_t1455901122_StaticFields
  4197. {
  4198. public:
  4199. // T[] Spine.ExposedList`1::EmptyArray
  4200. AttachmentU5BU5D_t1033217241* ___EmptyArray_3;
  4201. public:
  4202. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t1455901122_StaticFields, ___EmptyArray_3)); }
  4203. inline AttachmentU5BU5D_t1033217241* get_EmptyArray_3() const { return ___EmptyArray_3; }
  4204. inline AttachmentU5BU5D_t1033217241** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  4205. inline void set_EmptyArray_3(AttachmentU5BU5D_t1033217241* value)
  4206. {
  4207. ___EmptyArray_3 = value;
  4208. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  4209. }
  4210. };
  4211. #ifdef __clang__
  4212. #pragma clang diagnostic pop
  4213. #endif
  4214. #endif // EXPOSEDLIST_1_T1455901122_H
  4215. #ifndef U3CFINDANDAPPLYSEPARATORSLOTSU3EC__ANONSTOREY0_T4085736712_H
  4216. #define U3CFINDANDAPPLYSEPARATORSLOTSU3EC__ANONSTOREY0_T4085736712_H
  4217. #ifdef __clang__
  4218. #pragma clang diagnostic push
  4219. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4220. #pragma clang diagnostic ignored "-Wunused-variable"
  4221. #endif
  4222. // Spine.Unity.SkeletonRenderer/<FindAndApplySeparatorSlots>c__AnonStorey0
  4223. struct U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 : public RuntimeObject
  4224. {
  4225. public:
  4226. // System.String Spine.Unity.SkeletonRenderer/<FindAndApplySeparatorSlots>c__AnonStorey0::startsWith
  4227. String_t* ___startsWith_0;
  4228. public:
  4229. inline static int32_t get_offset_of_startsWith_0() { return static_cast<int32_t>(offsetof(U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712, ___startsWith_0)); }
  4230. inline String_t* get_startsWith_0() const { return ___startsWith_0; }
  4231. inline String_t** get_address_of_startsWith_0() { return &___startsWith_0; }
  4232. inline void set_startsWith_0(String_t* value)
  4233. {
  4234. ___startsWith_0 = value;
  4235. Il2CppCodeGenWriteBarrier((&___startsWith_0), value);
  4236. }
  4237. };
  4238. #ifdef __clang__
  4239. #pragma clang diagnostic pop
  4240. #endif
  4241. #endif // U3CFINDANDAPPLYSEPARATORSLOTSU3EC__ANONSTOREY0_T4085736712_H
  4242. #ifndef LIST_1_T333824601_H
  4243. #define LIST_1_T333824601_H
  4244. #ifdef __clang__
  4245. #pragma clang diagnostic push
  4246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4247. #pragma clang diagnostic ignored "-Wunused-variable"
  4248. #endif
  4249. // System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>
  4250. struct List_1_t333824601 : public RuntimeObject
  4251. {
  4252. public:
  4253. // T[] System.Collections.Generic.List`1::_items
  4254. AnimatorClipInfoU5BU5D_t855299250* ____items_1;
  4255. // System.Int32 System.Collections.Generic.List`1::_size
  4256. int32_t ____size_2;
  4257. // System.Int32 System.Collections.Generic.List`1::_version
  4258. int32_t ____version_3;
  4259. public:
  4260. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t333824601, ____items_1)); }
  4261. inline AnimatorClipInfoU5BU5D_t855299250* get__items_1() const { return ____items_1; }
  4262. inline AnimatorClipInfoU5BU5D_t855299250** get_address_of__items_1() { return &____items_1; }
  4263. inline void set__items_1(AnimatorClipInfoU5BU5D_t855299250* value)
  4264. {
  4265. ____items_1 = value;
  4266. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4267. }
  4268. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t333824601, ____size_2)); }
  4269. inline int32_t get__size_2() const { return ____size_2; }
  4270. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4271. inline void set__size_2(int32_t value)
  4272. {
  4273. ____size_2 = value;
  4274. }
  4275. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t333824601, ____version_3)); }
  4276. inline int32_t get__version_3() const { return ____version_3; }
  4277. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4278. inline void set__version_3(int32_t value)
  4279. {
  4280. ____version_3 = value;
  4281. }
  4282. };
  4283. struct List_1_t333824601_StaticFields
  4284. {
  4285. public:
  4286. // T[] System.Collections.Generic.List`1::EmptyArray
  4287. AnimatorClipInfoU5BU5D_t855299250* ___EmptyArray_4;
  4288. public:
  4289. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t333824601_StaticFields, ___EmptyArray_4)); }
  4290. inline AnimatorClipInfoU5BU5D_t855299250* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4291. inline AnimatorClipInfoU5BU5D_t855299250** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4292. inline void set_EmptyArray_4(AnimatorClipInfoU5BU5D_t855299250* value)
  4293. {
  4294. ___EmptyArray_4 = value;
  4295. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4296. }
  4297. };
  4298. #ifdef __clang__
  4299. #pragma clang diagnostic pop
  4300. #endif
  4301. #endif // LIST_1_T333824601_H
  4302. #ifndef EXPOSEDLIST_1_T3322895149_H
  4303. #define EXPOSEDLIST_1_T3322895149_H
  4304. #ifdef __clang__
  4305. #pragma clang diagnostic push
  4306. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4307. #pragma clang diagnostic ignored "-Wunused-variable"
  4308. #endif
  4309. // Spine.ExposedList`1<Spine.Animation>
  4310. struct ExposedList_1_t3322895149 : public RuntimeObject
  4311. {
  4312. public:
  4313. // T[] Spine.ExposedList`1::Items
  4314. AnimationU5BU5D_t3250602338* ___Items_0;
  4315. // System.Int32 Spine.ExposedList`1::Count
  4316. int32_t ___Count_1;
  4317. // System.Int32 Spine.ExposedList`1::version
  4318. int32_t ___version_4;
  4319. public:
  4320. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t3322895149, ___Items_0)); }
  4321. inline AnimationU5BU5D_t3250602338* get_Items_0() const { return ___Items_0; }
  4322. inline AnimationU5BU5D_t3250602338** get_address_of_Items_0() { return &___Items_0; }
  4323. inline void set_Items_0(AnimationU5BU5D_t3250602338* value)
  4324. {
  4325. ___Items_0 = value;
  4326. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  4327. }
  4328. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t3322895149, ___Count_1)); }
  4329. inline int32_t get_Count_1() const { return ___Count_1; }
  4330. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  4331. inline void set_Count_1(int32_t value)
  4332. {
  4333. ___Count_1 = value;
  4334. }
  4335. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t3322895149, ___version_4)); }
  4336. inline int32_t get_version_4() const { return ___version_4; }
  4337. inline int32_t* get_address_of_version_4() { return &___version_4; }
  4338. inline void set_version_4(int32_t value)
  4339. {
  4340. ___version_4 = value;
  4341. }
  4342. };
  4343. struct ExposedList_1_t3322895149_StaticFields
  4344. {
  4345. public:
  4346. // T[] Spine.ExposedList`1::EmptyArray
  4347. AnimationU5BU5D_t3250602338* ___EmptyArray_3;
  4348. public:
  4349. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t3322895149_StaticFields, ___EmptyArray_3)); }
  4350. inline AnimationU5BU5D_t3250602338* get_EmptyArray_3() const { return ___EmptyArray_3; }
  4351. inline AnimationU5BU5D_t3250602338** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  4352. inline void set_EmptyArray_3(AnimationU5BU5D_t3250602338* value)
  4353. {
  4354. ___EmptyArray_3 = value;
  4355. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  4356. }
  4357. };
  4358. #ifdef __clang__
  4359. #pragma clang diagnostic pop
  4360. #endif
  4361. #endif // EXPOSEDLIST_1_T3322895149_H
  4362. #ifndef LIST_1_T2087858025_H
  4363. #define LIST_1_T2087858025_H
  4364. #ifdef __clang__
  4365. #pragma clang diagnostic push
  4366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4367. #pragma clang diagnostic ignored "-Wunused-variable"
  4368. #endif
  4369. // System.Collections.Generic.List`1<Spine.Animation>
  4370. struct List_1_t2087858025 : public RuntimeObject
  4371. {
  4372. public:
  4373. // T[] System.Collections.Generic.List`1::_items
  4374. AnimationU5BU5D_t3250602338* ____items_1;
  4375. // System.Int32 System.Collections.Generic.List`1::_size
  4376. int32_t ____size_2;
  4377. // System.Int32 System.Collections.Generic.List`1::_version
  4378. int32_t ____version_3;
  4379. public:
  4380. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2087858025, ____items_1)); }
  4381. inline AnimationU5BU5D_t3250602338* get__items_1() const { return ____items_1; }
  4382. inline AnimationU5BU5D_t3250602338** get_address_of__items_1() { return &____items_1; }
  4383. inline void set__items_1(AnimationU5BU5D_t3250602338* value)
  4384. {
  4385. ____items_1 = value;
  4386. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4387. }
  4388. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2087858025, ____size_2)); }
  4389. inline int32_t get__size_2() const { return ____size_2; }
  4390. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4391. inline void set__size_2(int32_t value)
  4392. {
  4393. ____size_2 = value;
  4394. }
  4395. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2087858025, ____version_3)); }
  4396. inline int32_t get__version_3() const { return ____version_3; }
  4397. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4398. inline void set__version_3(int32_t value)
  4399. {
  4400. ____version_3 = value;
  4401. }
  4402. };
  4403. struct List_1_t2087858025_StaticFields
  4404. {
  4405. public:
  4406. // T[] System.Collections.Generic.List`1::EmptyArray
  4407. AnimationU5BU5D_t3250602338* ___EmptyArray_4;
  4408. public:
  4409. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2087858025_StaticFields, ___EmptyArray_4)); }
  4410. inline AnimationU5BU5D_t3250602338* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4411. inline AnimationU5BU5D_t3250602338** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4412. inline void set_EmptyArray_4(AnimationU5BU5D_t3250602338* value)
  4413. {
  4414. ___EmptyArray_4 = value;
  4415. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4416. }
  4417. };
  4418. #ifdef __clang__
  4419. #pragma clang diagnostic pop
  4420. #endif
  4421. #endif // LIST_1_T2087858025_H
  4422. #ifndef DICTIONARY_2_T3091039290_H
  4423. #define DICTIONARY_2_T3091039290_H
  4424. #ifdef __clang__
  4425. #pragma clang diagnostic push
  4426. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4427. #pragma clang diagnostic ignored "-Wunused-variable"
  4428. #endif
  4429. // System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32>
  4430. struct Dictionary_2_t3091039290 : public RuntimeObject
  4431. {
  4432. public:
  4433. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  4434. Int32U5BU5D_t385246372* ___table_4;
  4435. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  4436. LinkU5BU5D_t964245573* ___linkSlots_5;
  4437. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  4438. AnimationClipU5BU5D_t1636626578* ___keySlots_6;
  4439. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  4440. Int32U5BU5D_t385246372* ___valueSlots_7;
  4441. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  4442. int32_t ___touchedSlots_8;
  4443. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  4444. int32_t ___emptySlot_9;
  4445. // System.Int32 System.Collections.Generic.Dictionary`2::count
  4446. int32_t ___count_10;
  4447. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  4448. int32_t ___threshold_11;
  4449. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  4450. RuntimeObject* ___hcp_12;
  4451. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  4452. SerializationInfo_t950877179 * ___serialization_info_13;
  4453. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  4454. int32_t ___generation_14;
  4455. public:
  4456. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___table_4)); }
  4457. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  4458. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  4459. inline void set_table_4(Int32U5BU5D_t385246372* value)
  4460. {
  4461. ___table_4 = value;
  4462. Il2CppCodeGenWriteBarrier((&___table_4), value);
  4463. }
  4464. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___linkSlots_5)); }
  4465. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  4466. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  4467. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  4468. {
  4469. ___linkSlots_5 = value;
  4470. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  4471. }
  4472. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___keySlots_6)); }
  4473. inline AnimationClipU5BU5D_t1636626578* get_keySlots_6() const { return ___keySlots_6; }
  4474. inline AnimationClipU5BU5D_t1636626578** get_address_of_keySlots_6() { return &___keySlots_6; }
  4475. inline void set_keySlots_6(AnimationClipU5BU5D_t1636626578* value)
  4476. {
  4477. ___keySlots_6 = value;
  4478. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  4479. }
  4480. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___valueSlots_7)); }
  4481. inline Int32U5BU5D_t385246372* get_valueSlots_7() const { return ___valueSlots_7; }
  4482. inline Int32U5BU5D_t385246372** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  4483. inline void set_valueSlots_7(Int32U5BU5D_t385246372* value)
  4484. {
  4485. ___valueSlots_7 = value;
  4486. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  4487. }
  4488. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___touchedSlots_8)); }
  4489. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  4490. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  4491. inline void set_touchedSlots_8(int32_t value)
  4492. {
  4493. ___touchedSlots_8 = value;
  4494. }
  4495. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___emptySlot_9)); }
  4496. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  4497. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  4498. inline void set_emptySlot_9(int32_t value)
  4499. {
  4500. ___emptySlot_9 = value;
  4501. }
  4502. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___count_10)); }
  4503. inline int32_t get_count_10() const { return ___count_10; }
  4504. inline int32_t* get_address_of_count_10() { return &___count_10; }
  4505. inline void set_count_10(int32_t value)
  4506. {
  4507. ___count_10 = value;
  4508. }
  4509. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___threshold_11)); }
  4510. inline int32_t get_threshold_11() const { return ___threshold_11; }
  4511. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  4512. inline void set_threshold_11(int32_t value)
  4513. {
  4514. ___threshold_11 = value;
  4515. }
  4516. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___hcp_12)); }
  4517. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  4518. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  4519. inline void set_hcp_12(RuntimeObject* value)
  4520. {
  4521. ___hcp_12 = value;
  4522. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  4523. }
  4524. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___serialization_info_13)); }
  4525. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  4526. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  4527. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  4528. {
  4529. ___serialization_info_13 = value;
  4530. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  4531. }
  4532. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290, ___generation_14)); }
  4533. inline int32_t get_generation_14() const { return ___generation_14; }
  4534. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  4535. inline void set_generation_14(int32_t value)
  4536. {
  4537. ___generation_14 = value;
  4538. }
  4539. };
  4540. struct Dictionary_2_t3091039290_StaticFields
  4541. {
  4542. public:
  4543. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  4544. Transform_1_t3240322522 * ___U3CU3Ef__amU24cacheB_15;
  4545. public:
  4546. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3091039290_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  4547. inline Transform_1_t3240322522 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  4548. inline Transform_1_t3240322522 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  4549. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3240322522 * value)
  4550. {
  4551. ___U3CU3Ef__amU24cacheB_15 = value;
  4552. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  4553. }
  4554. };
  4555. #ifdef __clang__
  4556. #pragma clang diagnostic pop
  4557. #endif
  4558. #endif // DICTIONARY_2_T3091039290_H
  4559. #ifndef ANIMATIONCLIPEQUALITYCOMPARER_T2638425052_H
  4560. #define ANIMATIONCLIPEQUALITYCOMPARER_T2638425052_H
  4561. #ifdef __clang__
  4562. #pragma clang diagnostic push
  4563. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4564. #pragma clang diagnostic ignored "-Wunused-variable"
  4565. #endif
  4566. // Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer
  4567. struct AnimationClipEqualityComparer_t2638425052 : public RuntimeObject
  4568. {
  4569. public:
  4570. public:
  4571. };
  4572. struct AnimationClipEqualityComparer_t2638425052_StaticFields
  4573. {
  4574. public:
  4575. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.AnimationClip> Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::Instance
  4576. RuntimeObject* ___Instance_0;
  4577. public:
  4578. inline static int32_t get_offset_of_Instance_0() { return static_cast<int32_t>(offsetof(AnimationClipEqualityComparer_t2638425052_StaticFields, ___Instance_0)); }
  4579. inline RuntimeObject* get_Instance_0() const { return ___Instance_0; }
  4580. inline RuntimeObject** get_address_of_Instance_0() { return &___Instance_0; }
  4581. inline void set_Instance_0(RuntimeObject* value)
  4582. {
  4583. ___Instance_0 = value;
  4584. Il2CppCodeGenWriteBarrier((&___Instance_0), value);
  4585. }
  4586. };
  4587. #ifdef __clang__
  4588. #pragma clang diagnostic pop
  4589. #endif
  4590. #endif // ANIMATIONCLIPEQUALITYCOMPARER_T2638425052_H
  4591. #ifndef LIST_1_T3697594876_H
  4592. #define LIST_1_T3697594876_H
  4593. #ifdef __clang__
  4594. #pragma clang diagnostic push
  4595. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4596. #pragma clang diagnostic ignored "-Wunused-variable"
  4597. #endif
  4598. // System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>
  4599. struct List_1_t3697594876 : public RuntimeObject
  4600. {
  4601. public:
  4602. // T[] System.Collections.Generic.List`1::_items
  4603. SkeletonUtilityBoneU5BU5D_t952130339* ____items_1;
  4604. // System.Int32 System.Collections.Generic.List`1::_size
  4605. int32_t ____size_2;
  4606. // System.Int32 System.Collections.Generic.List`1::_version
  4607. int32_t ____version_3;
  4608. public:
  4609. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3697594876, ____items_1)); }
  4610. inline SkeletonUtilityBoneU5BU5D_t952130339* get__items_1() const { return ____items_1; }
  4611. inline SkeletonUtilityBoneU5BU5D_t952130339** get_address_of__items_1() { return &____items_1; }
  4612. inline void set__items_1(SkeletonUtilityBoneU5BU5D_t952130339* value)
  4613. {
  4614. ____items_1 = value;
  4615. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4616. }
  4617. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3697594876, ____size_2)); }
  4618. inline int32_t get__size_2() const { return ____size_2; }
  4619. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4620. inline void set__size_2(int32_t value)
  4621. {
  4622. ____size_2 = value;
  4623. }
  4624. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3697594876, ____version_3)); }
  4625. inline int32_t get__version_3() const { return ____version_3; }
  4626. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4627. inline void set__version_3(int32_t value)
  4628. {
  4629. ____version_3 = value;
  4630. }
  4631. };
  4632. struct List_1_t3697594876_StaticFields
  4633. {
  4634. public:
  4635. // T[] System.Collections.Generic.List`1::EmptyArray
  4636. SkeletonUtilityBoneU5BU5D_t952130339* ___EmptyArray_4;
  4637. public:
  4638. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3697594876_StaticFields, ___EmptyArray_4)); }
  4639. inline SkeletonUtilityBoneU5BU5D_t952130339* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4640. inline SkeletonUtilityBoneU5BU5D_t952130339** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4641. inline void set_EmptyArray_4(SkeletonUtilityBoneU5BU5D_t952130339* value)
  4642. {
  4643. ___EmptyArray_4 = value;
  4644. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4645. }
  4646. };
  4647. #ifdef __clang__
  4648. #pragma clang diagnostic pop
  4649. #endif
  4650. #endif // LIST_1_T3697594876_H
  4651. #ifndef ATTRIBUTE_T861562559_H
  4652. #define ATTRIBUTE_T861562559_H
  4653. #ifdef __clang__
  4654. #pragma clang diagnostic push
  4655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4656. #pragma clang diagnostic ignored "-Wunused-variable"
  4657. #endif
  4658. // System.Attribute
  4659. struct Attribute_t861562559 : public RuntimeObject
  4660. {
  4661. public:
  4662. public:
  4663. };
  4664. #ifdef __clang__
  4665. #pragma clang diagnostic pop
  4666. #endif
  4667. #endif // ATTRIBUTE_T861562559_H
  4668. #ifndef YIELDINSTRUCTION_T403091072_H
  4669. #define YIELDINSTRUCTION_T403091072_H
  4670. #ifdef __clang__
  4671. #pragma clang diagnostic push
  4672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4673. #pragma clang diagnostic ignored "-Wunused-variable"
  4674. #endif
  4675. // UnityEngine.YieldInstruction
  4676. struct YieldInstruction_t403091072 : public RuntimeObject
  4677. {
  4678. public:
  4679. public:
  4680. };
  4681. #ifdef __clang__
  4682. #pragma clang diagnostic pop
  4683. #endif
  4684. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  4685. struct YieldInstruction_t403091072_marshaled_pinvoke
  4686. {
  4687. };
  4688. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  4689. struct YieldInstruction_t403091072_marshaled_com
  4690. {
  4691. };
  4692. #endif // YIELDINSTRUCTION_T403091072_H
  4693. #ifndef MEMBERINFO_T_H
  4694. #define MEMBERINFO_T_H
  4695. #ifdef __clang__
  4696. #pragma clang diagnostic push
  4697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4698. #pragma clang diagnostic ignored "-Wunused-variable"
  4699. #endif
  4700. // System.Reflection.MemberInfo
  4701. struct MemberInfo_t : public RuntimeObject
  4702. {
  4703. public:
  4704. public:
  4705. };
  4706. #ifdef __clang__
  4707. #pragma clang diagnostic pop
  4708. #endif
  4709. #endif // MEMBERINFO_T_H
  4710. #ifndef VALUETYPE_T3640485471_H
  4711. #define VALUETYPE_T3640485471_H
  4712. #ifdef __clang__
  4713. #pragma clang diagnostic push
  4714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4715. #pragma clang diagnostic ignored "-Wunused-variable"
  4716. #endif
  4717. // System.ValueType
  4718. struct ValueType_t3640485471 : public RuntimeObject
  4719. {
  4720. public:
  4721. public:
  4722. };
  4723. #ifdef __clang__
  4724. #pragma clang diagnostic pop
  4725. #endif
  4726. // Native definition for P/Invoke marshalling of System.ValueType
  4727. struct ValueType_t3640485471_marshaled_pinvoke
  4728. {
  4729. };
  4730. // Native definition for COM marshalling of System.ValueType
  4731. struct ValueType_t3640485471_marshaled_com
  4732. {
  4733. };
  4734. #endif // VALUETYPE_T3640485471_H
  4735. #ifndef WAITFORSPINEANIMATIONCOMPLETE_T3713264939_H
  4736. #define WAITFORSPINEANIMATIONCOMPLETE_T3713264939_H
  4737. #ifdef __clang__
  4738. #pragma clang diagnostic push
  4739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4740. #pragma clang diagnostic ignored "-Wunused-variable"
  4741. #endif
  4742. // Spine.Unity.WaitForSpineAnimationComplete
  4743. struct WaitForSpineAnimationComplete_t3713264939 : public RuntimeObject
  4744. {
  4745. public:
  4746. // System.Boolean Spine.Unity.WaitForSpineAnimationComplete::m_WasFired
  4747. bool ___m_WasFired_0;
  4748. public:
  4749. inline static int32_t get_offset_of_m_WasFired_0() { return static_cast<int32_t>(offsetof(WaitForSpineAnimationComplete_t3713264939, ___m_WasFired_0)); }
  4750. inline bool get_m_WasFired_0() const { return ___m_WasFired_0; }
  4751. inline bool* get_address_of_m_WasFired_0() { return &___m_WasFired_0; }
  4752. inline void set_m_WasFired_0(bool value)
  4753. {
  4754. ___m_WasFired_0 = value;
  4755. }
  4756. };
  4757. #ifdef __clang__
  4758. #pragma clang diagnostic pop
  4759. #endif
  4760. #endif // WAITFORSPINEANIMATIONCOMPLETE_T3713264939_H
  4761. #ifndef MATERIALSTEXTURELOADER_T1402074808_H
  4762. #define MATERIALSTEXTURELOADER_T1402074808_H
  4763. #ifdef __clang__
  4764. #pragma clang diagnostic push
  4765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4766. #pragma clang diagnostic ignored "-Wunused-variable"
  4767. #endif
  4768. // Spine.Unity.MaterialsTextureLoader
  4769. struct MaterialsTextureLoader_t1402074808 : public RuntimeObject
  4770. {
  4771. public:
  4772. // Spine.Unity.SpineAtlasAsset Spine.Unity.MaterialsTextureLoader::atlasAsset
  4773. SpineAtlasAsset_t3023093230 * ___atlasAsset_0;
  4774. public:
  4775. inline static int32_t get_offset_of_atlasAsset_0() { return static_cast<int32_t>(offsetof(MaterialsTextureLoader_t1402074808, ___atlasAsset_0)); }
  4776. inline SpineAtlasAsset_t3023093230 * get_atlasAsset_0() const { return ___atlasAsset_0; }
  4777. inline SpineAtlasAsset_t3023093230 ** get_address_of_atlasAsset_0() { return &___atlasAsset_0; }
  4778. inline void set_atlasAsset_0(SpineAtlasAsset_t3023093230 * value)
  4779. {
  4780. ___atlasAsset_0 = value;
  4781. Il2CppCodeGenWriteBarrier((&___atlasAsset_0), value);
  4782. }
  4783. };
  4784. #ifdef __clang__
  4785. #pragma clang diagnostic pop
  4786. #endif
  4787. #endif // MATERIALSTEXTURELOADER_T1402074808_H
  4788. #ifndef LIST_1_T257213610_H
  4789. #define LIST_1_T257213610_H
  4790. #ifdef __clang__
  4791. #pragma clang diagnostic push
  4792. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4793. #pragma clang diagnostic ignored "-Wunused-variable"
  4794. #endif
  4795. // System.Collections.Generic.List`1<System.Object>
  4796. struct List_1_t257213610 : public RuntimeObject
  4797. {
  4798. public:
  4799. // T[] System.Collections.Generic.List`1::_items
  4800. ObjectU5BU5D_t2843939325* ____items_1;
  4801. // System.Int32 System.Collections.Generic.List`1::_size
  4802. int32_t ____size_2;
  4803. // System.Int32 System.Collections.Generic.List`1::_version
  4804. int32_t ____version_3;
  4805. public:
  4806. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t257213610, ____items_1)); }
  4807. inline ObjectU5BU5D_t2843939325* get__items_1() const { return ____items_1; }
  4808. inline ObjectU5BU5D_t2843939325** get_address_of__items_1() { return &____items_1; }
  4809. inline void set__items_1(ObjectU5BU5D_t2843939325* value)
  4810. {
  4811. ____items_1 = value;
  4812. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4813. }
  4814. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t257213610, ____size_2)); }
  4815. inline int32_t get__size_2() const { return ____size_2; }
  4816. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4817. inline void set__size_2(int32_t value)
  4818. {
  4819. ____size_2 = value;
  4820. }
  4821. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t257213610, ____version_3)); }
  4822. inline int32_t get__version_3() const { return ____version_3; }
  4823. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4824. inline void set__version_3(int32_t value)
  4825. {
  4826. ____version_3 = value;
  4827. }
  4828. };
  4829. struct List_1_t257213610_StaticFields
  4830. {
  4831. public:
  4832. // T[] System.Collections.Generic.List`1::EmptyArray
  4833. ObjectU5BU5D_t2843939325* ___EmptyArray_4;
  4834. public:
  4835. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t257213610_StaticFields, ___EmptyArray_4)); }
  4836. inline ObjectU5BU5D_t2843939325* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4837. inline ObjectU5BU5D_t2843939325** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4838. inline void set_EmptyArray_4(ObjectU5BU5D_t2843939325* value)
  4839. {
  4840. ___EmptyArray_4 = value;
  4841. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4842. }
  4843. };
  4844. #ifdef __clang__
  4845. #pragma clang diagnostic pop
  4846. #endif
  4847. #endif // LIST_1_T257213610_H
  4848. #ifndef LIST_1_T2486457248_H
  4849. #define LIST_1_T2486457248_H
  4850. #ifdef __clang__
  4851. #pragma clang diagnostic push
  4852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4853. #pragma clang diagnostic ignored "-Wunused-variable"
  4854. #endif
  4855. // System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>
  4856. struct List_1_t2486457248 : public RuntimeObject
  4857. {
  4858. public:
  4859. // T[] System.Collections.Generic.List`1::_items
  4860. SkeletonUtilityConstraintU5BU5D_t1366690415* ____items_1;
  4861. // System.Int32 System.Collections.Generic.List`1::_size
  4862. int32_t ____size_2;
  4863. // System.Int32 System.Collections.Generic.List`1::_version
  4864. int32_t ____version_3;
  4865. public:
  4866. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2486457248, ____items_1)); }
  4867. inline SkeletonUtilityConstraintU5BU5D_t1366690415* get__items_1() const { return ____items_1; }
  4868. inline SkeletonUtilityConstraintU5BU5D_t1366690415** get_address_of__items_1() { return &____items_1; }
  4869. inline void set__items_1(SkeletonUtilityConstraintU5BU5D_t1366690415* value)
  4870. {
  4871. ____items_1 = value;
  4872. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4873. }
  4874. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2486457248, ____size_2)); }
  4875. inline int32_t get__size_2() const { return ____size_2; }
  4876. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4877. inline void set__size_2(int32_t value)
  4878. {
  4879. ____size_2 = value;
  4880. }
  4881. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2486457248, ____version_3)); }
  4882. inline int32_t get__version_3() const { return ____version_3; }
  4883. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4884. inline void set__version_3(int32_t value)
  4885. {
  4886. ____version_3 = value;
  4887. }
  4888. };
  4889. struct List_1_t2486457248_StaticFields
  4890. {
  4891. public:
  4892. // T[] System.Collections.Generic.List`1::EmptyArray
  4893. SkeletonUtilityConstraintU5BU5D_t1366690415* ___EmptyArray_4;
  4894. public:
  4895. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2486457248_StaticFields, ___EmptyArray_4)); }
  4896. inline SkeletonUtilityConstraintU5BU5D_t1366690415* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4897. inline SkeletonUtilityConstraintU5BU5D_t1366690415** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4898. inline void set_EmptyArray_4(SkeletonUtilityConstraintU5BU5D_t1366690415* value)
  4899. {
  4900. ___EmptyArray_4 = value;
  4901. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4902. }
  4903. };
  4904. #ifdef __clang__
  4905. #pragma clang diagnostic pop
  4906. #endif
  4907. #endif // LIST_1_T2486457248_H
  4908. #ifndef DICTIONARY_2_T3799463910_H
  4909. #define DICTIONARY_2_T3799463910_H
  4910. #ifdef __clang__
  4911. #pragma clang diagnostic push
  4912. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4913. #pragma clang diagnostic ignored "-Wunused-variable"
  4914. #endif
  4915. // System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation>
  4916. struct Dictionary_2_t3799463910 : public RuntimeObject
  4917. {
  4918. public:
  4919. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  4920. Int32U5BU5D_t385246372* ___table_4;
  4921. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  4922. LinkU5BU5D_t964245573* ___linkSlots_5;
  4923. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  4924. Int32U5BU5D_t385246372* ___keySlots_6;
  4925. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  4926. AnimationU5BU5D_t3250602338* ___valueSlots_7;
  4927. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  4928. int32_t ___touchedSlots_8;
  4929. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  4930. int32_t ___emptySlot_9;
  4931. // System.Int32 System.Collections.Generic.Dictionary`2::count
  4932. int32_t ___count_10;
  4933. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  4934. int32_t ___threshold_11;
  4935. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  4936. RuntimeObject* ___hcp_12;
  4937. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  4938. SerializationInfo_t950877179 * ___serialization_info_13;
  4939. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  4940. int32_t ___generation_14;
  4941. public:
  4942. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___table_4)); }
  4943. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  4944. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  4945. inline void set_table_4(Int32U5BU5D_t385246372* value)
  4946. {
  4947. ___table_4 = value;
  4948. Il2CppCodeGenWriteBarrier((&___table_4), value);
  4949. }
  4950. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___linkSlots_5)); }
  4951. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  4952. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  4953. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  4954. {
  4955. ___linkSlots_5 = value;
  4956. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  4957. }
  4958. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___keySlots_6)); }
  4959. inline Int32U5BU5D_t385246372* get_keySlots_6() const { return ___keySlots_6; }
  4960. inline Int32U5BU5D_t385246372** get_address_of_keySlots_6() { return &___keySlots_6; }
  4961. inline void set_keySlots_6(Int32U5BU5D_t385246372* value)
  4962. {
  4963. ___keySlots_6 = value;
  4964. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  4965. }
  4966. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___valueSlots_7)); }
  4967. inline AnimationU5BU5D_t3250602338* get_valueSlots_7() const { return ___valueSlots_7; }
  4968. inline AnimationU5BU5D_t3250602338** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  4969. inline void set_valueSlots_7(AnimationU5BU5D_t3250602338* value)
  4970. {
  4971. ___valueSlots_7 = value;
  4972. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  4973. }
  4974. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___touchedSlots_8)); }
  4975. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  4976. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  4977. inline void set_touchedSlots_8(int32_t value)
  4978. {
  4979. ___touchedSlots_8 = value;
  4980. }
  4981. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___emptySlot_9)); }
  4982. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  4983. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  4984. inline void set_emptySlot_9(int32_t value)
  4985. {
  4986. ___emptySlot_9 = value;
  4987. }
  4988. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___count_10)); }
  4989. inline int32_t get_count_10() const { return ___count_10; }
  4990. inline int32_t* get_address_of_count_10() { return &___count_10; }
  4991. inline void set_count_10(int32_t value)
  4992. {
  4993. ___count_10 = value;
  4994. }
  4995. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___threshold_11)); }
  4996. inline int32_t get_threshold_11() const { return ___threshold_11; }
  4997. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  4998. inline void set_threshold_11(int32_t value)
  4999. {
  5000. ___threshold_11 = value;
  5001. }
  5002. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___hcp_12)); }
  5003. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  5004. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  5005. inline void set_hcp_12(RuntimeObject* value)
  5006. {
  5007. ___hcp_12 = value;
  5008. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  5009. }
  5010. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___serialization_info_13)); }
  5011. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  5012. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  5013. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  5014. {
  5015. ___serialization_info_13 = value;
  5016. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  5017. }
  5018. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910, ___generation_14)); }
  5019. inline int32_t get_generation_14() const { return ___generation_14; }
  5020. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  5021. inline void set_generation_14(int32_t value)
  5022. {
  5023. ___generation_14 = value;
  5024. }
  5025. };
  5026. struct Dictionary_2_t3799463910_StaticFields
  5027. {
  5028. public:
  5029. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  5030. Transform_1_t2854941182 * ___U3CU3Ef__amU24cacheB_15;
  5031. public:
  5032. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3799463910_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  5033. inline Transform_1_t2854941182 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  5034. inline Transform_1_t2854941182 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  5035. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2854941182 * value)
  5036. {
  5037. ___U3CU3Ef__amU24cacheB_15 = value;
  5038. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  5039. }
  5040. };
  5041. #ifdef __clang__
  5042. #pragma clang diagnostic pop
  5043. #endif
  5044. #endif // DICTIONARY_2_T3799463910_H
  5045. #ifndef ATLASATTACHMENTLOADER_T3966790320_H
  5046. #define ATLASATTACHMENTLOADER_T3966790320_H
  5047. #ifdef __clang__
  5048. #pragma clang diagnostic push
  5049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5050. #pragma clang diagnostic ignored "-Wunused-variable"
  5051. #endif
  5052. // Spine.AtlasAttachmentLoader
  5053. struct AtlasAttachmentLoader_t3966790320 : public RuntimeObject
  5054. {
  5055. public:
  5056. // Spine.Atlas[] Spine.AtlasAttachmentLoader::atlasArray
  5057. AtlasU5BU5D_t3463999232* ___atlasArray_0;
  5058. public:
  5059. inline static int32_t get_offset_of_atlasArray_0() { return static_cast<int32_t>(offsetof(AtlasAttachmentLoader_t3966790320, ___atlasArray_0)); }
  5060. inline AtlasU5BU5D_t3463999232* get_atlasArray_0() const { return ___atlasArray_0; }
  5061. inline AtlasU5BU5D_t3463999232** get_address_of_atlasArray_0() { return &___atlasArray_0; }
  5062. inline void set_atlasArray_0(AtlasU5BU5D_t3463999232* value)
  5063. {
  5064. ___atlasArray_0 = value;
  5065. Il2CppCodeGenWriteBarrier((&___atlasArray_0), value);
  5066. }
  5067. };
  5068. #ifdef __clang__
  5069. #pragma clang diagnostic pop
  5070. #endif
  5071. #endif // ATLASATTACHMENTLOADER_T3966790320_H
  5072. #ifndef EXCEPTION_T_H
  5073. #define EXCEPTION_T_H
  5074. #ifdef __clang__
  5075. #pragma clang diagnostic push
  5076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5077. #pragma clang diagnostic ignored "-Wunused-variable"
  5078. #endif
  5079. // System.Exception
  5080. struct Exception_t : public RuntimeObject
  5081. {
  5082. public:
  5083. // System.IntPtr[] System.Exception::trace_ips
  5084. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  5085. // System.Exception System.Exception::inner_exception
  5086. Exception_t * ___inner_exception_1;
  5087. // System.String System.Exception::message
  5088. String_t* ___message_2;
  5089. // System.String System.Exception::help_link
  5090. String_t* ___help_link_3;
  5091. // System.String System.Exception::class_name
  5092. String_t* ___class_name_4;
  5093. // System.String System.Exception::stack_trace
  5094. String_t* ___stack_trace_5;
  5095. // System.String System.Exception::_remoteStackTraceString
  5096. String_t* ____remoteStackTraceString_6;
  5097. // System.Int32 System.Exception::remote_stack_index
  5098. int32_t ___remote_stack_index_7;
  5099. // System.Int32 System.Exception::hresult
  5100. int32_t ___hresult_8;
  5101. // System.String System.Exception::source
  5102. String_t* ___source_9;
  5103. // System.Collections.IDictionary System.Exception::_data
  5104. RuntimeObject* ____data_10;
  5105. public:
  5106. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  5107. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  5108. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  5109. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  5110. {
  5111. ___trace_ips_0 = value;
  5112. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  5113. }
  5114. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  5115. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  5116. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  5117. inline void set_inner_exception_1(Exception_t * value)
  5118. {
  5119. ___inner_exception_1 = value;
  5120. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  5121. }
  5122. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  5123. inline String_t* get_message_2() const { return ___message_2; }
  5124. inline String_t** get_address_of_message_2() { return &___message_2; }
  5125. inline void set_message_2(String_t* value)
  5126. {
  5127. ___message_2 = value;
  5128. Il2CppCodeGenWriteBarrier((&___message_2), value);
  5129. }
  5130. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  5131. inline String_t* get_help_link_3() const { return ___help_link_3; }
  5132. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  5133. inline void set_help_link_3(String_t* value)
  5134. {
  5135. ___help_link_3 = value;
  5136. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  5137. }
  5138. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  5139. inline String_t* get_class_name_4() const { return ___class_name_4; }
  5140. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  5141. inline void set_class_name_4(String_t* value)
  5142. {
  5143. ___class_name_4 = value;
  5144. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  5145. }
  5146. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  5147. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  5148. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  5149. inline void set_stack_trace_5(String_t* value)
  5150. {
  5151. ___stack_trace_5 = value;
  5152. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  5153. }
  5154. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  5155. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  5156. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  5157. inline void set__remoteStackTraceString_6(String_t* value)
  5158. {
  5159. ____remoteStackTraceString_6 = value;
  5160. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  5161. }
  5162. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  5163. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  5164. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  5165. inline void set_remote_stack_index_7(int32_t value)
  5166. {
  5167. ___remote_stack_index_7 = value;
  5168. }
  5169. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  5170. inline int32_t get_hresult_8() const { return ___hresult_8; }
  5171. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  5172. inline void set_hresult_8(int32_t value)
  5173. {
  5174. ___hresult_8 = value;
  5175. }
  5176. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  5177. inline String_t* get_source_9() const { return ___source_9; }
  5178. inline String_t** get_address_of_source_9() { return &___source_9; }
  5179. inline void set_source_9(String_t* value)
  5180. {
  5181. ___source_9 = value;
  5182. Il2CppCodeGenWriteBarrier((&___source_9), value);
  5183. }
  5184. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  5185. inline RuntimeObject* get__data_10() const { return ____data_10; }
  5186. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  5187. inline void set__data_10(RuntimeObject* value)
  5188. {
  5189. ____data_10 = value;
  5190. Il2CppCodeGenWriteBarrier((&____data_10), value);
  5191. }
  5192. };
  5193. #ifdef __clang__
  5194. #pragma clang diagnostic pop
  5195. #endif
  5196. #endif // EXCEPTION_T_H
  5197. #ifndef ATLAS_T4040192941_H
  5198. #define ATLAS_T4040192941_H
  5199. #ifdef __clang__
  5200. #pragma clang diagnostic push
  5201. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5202. #pragma clang diagnostic ignored "-Wunused-variable"
  5203. #endif
  5204. // Spine.Atlas
  5205. struct Atlas_t4040192941 : public RuntimeObject
  5206. {
  5207. public:
  5208. // System.Collections.Generic.List`1<Spine.AtlasPage> Spine.Atlas::pages
  5209. List_1_t1254125117 * ___pages_0;
  5210. // System.Collections.Generic.List`1<Spine.AtlasRegion> Spine.Atlas::regions
  5211. List_1_t1485978026 * ___regions_1;
  5212. // Spine.TextureLoader Spine.Atlas::textureLoader
  5213. RuntimeObject* ___textureLoader_2;
  5214. public:
  5215. inline static int32_t get_offset_of_pages_0() { return static_cast<int32_t>(offsetof(Atlas_t4040192941, ___pages_0)); }
  5216. inline List_1_t1254125117 * get_pages_0() const { return ___pages_0; }
  5217. inline List_1_t1254125117 ** get_address_of_pages_0() { return &___pages_0; }
  5218. inline void set_pages_0(List_1_t1254125117 * value)
  5219. {
  5220. ___pages_0 = value;
  5221. Il2CppCodeGenWriteBarrier((&___pages_0), value);
  5222. }
  5223. inline static int32_t get_offset_of_regions_1() { return static_cast<int32_t>(offsetof(Atlas_t4040192941, ___regions_1)); }
  5224. inline List_1_t1485978026 * get_regions_1() const { return ___regions_1; }
  5225. inline List_1_t1485978026 ** get_address_of_regions_1() { return &___regions_1; }
  5226. inline void set_regions_1(List_1_t1485978026 * value)
  5227. {
  5228. ___regions_1 = value;
  5229. Il2CppCodeGenWriteBarrier((&___regions_1), value);
  5230. }
  5231. inline static int32_t get_offset_of_textureLoader_2() { return static_cast<int32_t>(offsetof(Atlas_t4040192941, ___textureLoader_2)); }
  5232. inline RuntimeObject* get_textureLoader_2() const { return ___textureLoader_2; }
  5233. inline RuntimeObject** get_address_of_textureLoader_2() { return &___textureLoader_2; }
  5234. inline void set_textureLoader_2(RuntimeObject* value)
  5235. {
  5236. ___textureLoader_2 = value;
  5237. Il2CppCodeGenWriteBarrier((&___textureLoader_2), value);
  5238. }
  5239. };
  5240. #ifdef __clang__
  5241. #pragma clang diagnostic pop
  5242. #endif
  5243. #endif // ATLAS_T4040192941_H
  5244. #ifndef LIST_1_T73261828_H
  5245. #define LIST_1_T73261828_H
  5246. #ifdef __clang__
  5247. #pragma clang diagnostic push
  5248. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5249. #pragma clang diagnostic ignored "-Wunused-variable"
  5250. #endif
  5251. // System.Collections.Generic.List`1<Spine.Unity.SkeletonDataModifierAsset>
  5252. struct List_1_t73261828 : public RuntimeObject
  5253. {
  5254. public:
  5255. // T[] System.Collections.Generic.List`1::_items
  5256. SkeletonDataModifierAssetU5BU5D_t2305359099* ____items_1;
  5257. // System.Int32 System.Collections.Generic.List`1::_size
  5258. int32_t ____size_2;
  5259. // System.Int32 System.Collections.Generic.List`1::_version
  5260. int32_t ____version_3;
  5261. public:
  5262. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t73261828, ____items_1)); }
  5263. inline SkeletonDataModifierAssetU5BU5D_t2305359099* get__items_1() const { return ____items_1; }
  5264. inline SkeletonDataModifierAssetU5BU5D_t2305359099** get_address_of__items_1() { return &____items_1; }
  5265. inline void set__items_1(SkeletonDataModifierAssetU5BU5D_t2305359099* value)
  5266. {
  5267. ____items_1 = value;
  5268. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5269. }
  5270. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t73261828, ____size_2)); }
  5271. inline int32_t get__size_2() const { return ____size_2; }
  5272. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5273. inline void set__size_2(int32_t value)
  5274. {
  5275. ____size_2 = value;
  5276. }
  5277. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t73261828, ____version_3)); }
  5278. inline int32_t get__version_3() const { return ____version_3; }
  5279. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5280. inline void set__version_3(int32_t value)
  5281. {
  5282. ____version_3 = value;
  5283. }
  5284. };
  5285. struct List_1_t73261828_StaticFields
  5286. {
  5287. public:
  5288. // T[] System.Collections.Generic.List`1::EmptyArray
  5289. SkeletonDataModifierAssetU5BU5D_t2305359099* ___EmptyArray_4;
  5290. public:
  5291. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t73261828_StaticFields, ___EmptyArray_4)); }
  5292. inline SkeletonDataModifierAssetU5BU5D_t2305359099* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5293. inline SkeletonDataModifierAssetU5BU5D_t2305359099** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5294. inline void set_EmptyArray_4(SkeletonDataModifierAssetU5BU5D_t2305359099* value)
  5295. {
  5296. ___EmptyArray_4 = value;
  5297. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5298. }
  5299. };
  5300. #ifdef __clang__
  5301. #pragma clang diagnostic pop
  5302. #endif
  5303. #endif // LIST_1_T73261828_H
  5304. #ifndef REGIONLESSATTACHMENTLOADER_T2643180673_H
  5305. #define REGIONLESSATTACHMENTLOADER_T2643180673_H
  5306. #ifdef __clang__
  5307. #pragma clang diagnostic push
  5308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5309. #pragma clang diagnostic ignored "-Wunused-variable"
  5310. #endif
  5311. // Spine.Unity.RegionlessAttachmentLoader
  5312. struct RegionlessAttachmentLoader_t2643180673 : public RuntimeObject
  5313. {
  5314. public:
  5315. public:
  5316. };
  5317. struct RegionlessAttachmentLoader_t2643180673_StaticFields
  5318. {
  5319. public:
  5320. // Spine.AtlasRegion Spine.Unity.RegionlessAttachmentLoader::emptyRegion
  5321. AtlasRegion_t13903284 * ___emptyRegion_0;
  5322. public:
  5323. inline static int32_t get_offset_of_emptyRegion_0() { return static_cast<int32_t>(offsetof(RegionlessAttachmentLoader_t2643180673_StaticFields, ___emptyRegion_0)); }
  5324. inline AtlasRegion_t13903284 * get_emptyRegion_0() const { return ___emptyRegion_0; }
  5325. inline AtlasRegion_t13903284 ** get_address_of_emptyRegion_0() { return &___emptyRegion_0; }
  5326. inline void set_emptyRegion_0(AtlasRegion_t13903284 * value)
  5327. {
  5328. ___emptyRegion_0 = value;
  5329. Il2CppCodeGenWriteBarrier((&___emptyRegion_0), value);
  5330. }
  5331. };
  5332. #ifdef __clang__
  5333. #pragma clang diagnostic pop
  5334. #endif
  5335. #endif // REGIONLESSATTACHMENTLOADER_T2643180673_H
  5336. #ifndef EXPOSEDLIST_1_T4085685707_H
  5337. #define EXPOSEDLIST_1_T4085685707_H
  5338. #ifdef __clang__
  5339. #pragma clang diagnostic push
  5340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5341. #pragma clang diagnostic ignored "-Wunused-variable"
  5342. #endif
  5343. // Spine.ExposedList`1<Spine.Event>
  5344. struct ExposedList_1_t4085685707 : public RuntimeObject
  5345. {
  5346. public:
  5347. // T[] Spine.ExposedList`1::Items
  5348. EventU5BU5D_t1966750348* ___Items_0;
  5349. // System.Int32 Spine.ExposedList`1::Count
  5350. int32_t ___Count_1;
  5351. // System.Int32 Spine.ExposedList`1::version
  5352. int32_t ___version_4;
  5353. public:
  5354. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t4085685707, ___Items_0)); }
  5355. inline EventU5BU5D_t1966750348* get_Items_0() const { return ___Items_0; }
  5356. inline EventU5BU5D_t1966750348** get_address_of_Items_0() { return &___Items_0; }
  5357. inline void set_Items_0(EventU5BU5D_t1966750348* value)
  5358. {
  5359. ___Items_0 = value;
  5360. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  5361. }
  5362. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t4085685707, ___Count_1)); }
  5363. inline int32_t get_Count_1() const { return ___Count_1; }
  5364. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  5365. inline void set_Count_1(int32_t value)
  5366. {
  5367. ___Count_1 = value;
  5368. }
  5369. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t4085685707, ___version_4)); }
  5370. inline int32_t get_version_4() const { return ___version_4; }
  5371. inline int32_t* get_address_of_version_4() { return &___version_4; }
  5372. inline void set_version_4(int32_t value)
  5373. {
  5374. ___version_4 = value;
  5375. }
  5376. };
  5377. struct ExposedList_1_t4085685707_StaticFields
  5378. {
  5379. public:
  5380. // T[] Spine.ExposedList`1::EmptyArray
  5381. EventU5BU5D_t1966750348* ___EmptyArray_3;
  5382. public:
  5383. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t4085685707_StaticFields, ___EmptyArray_3)); }
  5384. inline EventU5BU5D_t1966750348* get_EmptyArray_3() const { return ___EmptyArray_3; }
  5385. inline EventU5BU5D_t1966750348** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  5386. inline void set_EmptyArray_3(EventU5BU5D_t1966750348* value)
  5387. {
  5388. ___EmptyArray_3 = value;
  5389. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  5390. }
  5391. };
  5392. #ifdef __clang__
  5393. #pragma clang diagnostic pop
  5394. #endif
  5395. #endif // EXPOSEDLIST_1_T4085685707_H
  5396. #ifndef ANIMATIONSTATEDATA_T3010651567_H
  5397. #define ANIMATIONSTATEDATA_T3010651567_H
  5398. #ifdef __clang__
  5399. #pragma clang diagnostic push
  5400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5401. #pragma clang diagnostic ignored "-Wunused-variable"
  5402. #endif
  5403. // Spine.AnimationStateData
  5404. struct AnimationStateData_t3010651567 : public RuntimeObject
  5405. {
  5406. public:
  5407. // Spine.SkeletonData Spine.AnimationStateData::skeletonData
  5408. SkeletonData_t2032710716 * ___skeletonData_0;
  5409. // System.Collections.Generic.Dictionary`2<Spine.AnimationStateData/AnimationPair,System.Single> Spine.AnimationStateData::animationToMixTime
  5410. Dictionary_2_t680659097 * ___animationToMixTime_1;
  5411. // System.Single Spine.AnimationStateData::defaultMix
  5412. float ___defaultMix_2;
  5413. public:
  5414. inline static int32_t get_offset_of_skeletonData_0() { return static_cast<int32_t>(offsetof(AnimationStateData_t3010651567, ___skeletonData_0)); }
  5415. inline SkeletonData_t2032710716 * get_skeletonData_0() const { return ___skeletonData_0; }
  5416. inline SkeletonData_t2032710716 ** get_address_of_skeletonData_0() { return &___skeletonData_0; }
  5417. inline void set_skeletonData_0(SkeletonData_t2032710716 * value)
  5418. {
  5419. ___skeletonData_0 = value;
  5420. Il2CppCodeGenWriteBarrier((&___skeletonData_0), value);
  5421. }
  5422. inline static int32_t get_offset_of_animationToMixTime_1() { return static_cast<int32_t>(offsetof(AnimationStateData_t3010651567, ___animationToMixTime_1)); }
  5423. inline Dictionary_2_t680659097 * get_animationToMixTime_1() const { return ___animationToMixTime_1; }
  5424. inline Dictionary_2_t680659097 ** get_address_of_animationToMixTime_1() { return &___animationToMixTime_1; }
  5425. inline void set_animationToMixTime_1(Dictionary_2_t680659097 * value)
  5426. {
  5427. ___animationToMixTime_1 = value;
  5428. Il2CppCodeGenWriteBarrier((&___animationToMixTime_1), value);
  5429. }
  5430. inline static int32_t get_offset_of_defaultMix_2() { return static_cast<int32_t>(offsetof(AnimationStateData_t3010651567, ___defaultMix_2)); }
  5431. inline float get_defaultMix_2() const { return ___defaultMix_2; }
  5432. inline float* get_address_of_defaultMix_2() { return &___defaultMix_2; }
  5433. inline void set_defaultMix_2(float value)
  5434. {
  5435. ___defaultMix_2 = value;
  5436. }
  5437. };
  5438. #ifdef __clang__
  5439. #pragma clang diagnostic pop
  5440. #endif
  5441. #endif // ANIMATIONSTATEDATA_T3010651567_H
  5442. #ifndef LIST_1_T1217300387_H
  5443. #define LIST_1_T1217300387_H
  5444. #ifdef __clang__
  5445. #pragma clang diagnostic push
  5446. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5447. #pragma clang diagnostic ignored "-Wunused-variable"
  5448. #endif
  5449. // System.Collections.Generic.List`1<Spine.Atlas>
  5450. struct List_1_t1217300387 : public RuntimeObject
  5451. {
  5452. public:
  5453. // T[] System.Collections.Generic.List`1::_items
  5454. AtlasU5BU5D_t3463999232* ____items_1;
  5455. // System.Int32 System.Collections.Generic.List`1::_size
  5456. int32_t ____size_2;
  5457. // System.Int32 System.Collections.Generic.List`1::_version
  5458. int32_t ____version_3;
  5459. public:
  5460. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1217300387, ____items_1)); }
  5461. inline AtlasU5BU5D_t3463999232* get__items_1() const { return ____items_1; }
  5462. inline AtlasU5BU5D_t3463999232** get_address_of__items_1() { return &____items_1; }
  5463. inline void set__items_1(AtlasU5BU5D_t3463999232* value)
  5464. {
  5465. ____items_1 = value;
  5466. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5467. }
  5468. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1217300387, ____size_2)); }
  5469. inline int32_t get__size_2() const { return ____size_2; }
  5470. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5471. inline void set__size_2(int32_t value)
  5472. {
  5473. ____size_2 = value;
  5474. }
  5475. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1217300387, ____version_3)); }
  5476. inline int32_t get__version_3() const { return ____version_3; }
  5477. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5478. inline void set__version_3(int32_t value)
  5479. {
  5480. ____version_3 = value;
  5481. }
  5482. };
  5483. struct List_1_t1217300387_StaticFields
  5484. {
  5485. public:
  5486. // T[] System.Collections.Generic.List`1::EmptyArray
  5487. AtlasU5BU5D_t3463999232* ___EmptyArray_4;
  5488. public:
  5489. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1217300387_StaticFields, ___EmptyArray_4)); }
  5490. inline AtlasU5BU5D_t3463999232* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5491. inline AtlasU5BU5D_t3463999232** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5492. inline void set_EmptyArray_4(AtlasU5BU5D_t3463999232* value)
  5493. {
  5494. ___EmptyArray_4 = value;
  5495. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5496. }
  5497. };
  5498. #ifdef __clang__
  5499. #pragma clang diagnostic pop
  5500. #endif
  5501. #endif // LIST_1_T1217300387_H
  5502. #ifndef INTEQUALITYCOMPARER_T839973712_H
  5503. #define INTEQUALITYCOMPARER_T839973712_H
  5504. #ifdef __clang__
  5505. #pragma clang diagnostic push
  5506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5507. #pragma clang diagnostic ignored "-Wunused-variable"
  5508. #endif
  5509. // Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer
  5510. struct IntEqualityComparer_t839973712 : public RuntimeObject
  5511. {
  5512. public:
  5513. public:
  5514. };
  5515. struct IntEqualityComparer_t839973712_StaticFields
  5516. {
  5517. public:
  5518. // System.Collections.Generic.IEqualityComparer`1<System.Int32> Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::Instance
  5519. RuntimeObject* ___Instance_0;
  5520. public:
  5521. inline static int32_t get_offset_of_Instance_0() { return static_cast<int32_t>(offsetof(IntEqualityComparer_t839973712_StaticFields, ___Instance_0)); }
  5522. inline RuntimeObject* get_Instance_0() const { return ___Instance_0; }
  5523. inline RuntimeObject** get_address_of_Instance_0() { return &___Instance_0; }
  5524. inline void set_Instance_0(RuntimeObject* value)
  5525. {
  5526. ___Instance_0 = value;
  5527. Il2CppCodeGenWriteBarrier((&___Instance_0), value);
  5528. }
  5529. };
  5530. #ifdef __clang__
  5531. #pragma clang diagnostic pop
  5532. #endif
  5533. #endif // INTEQUALITYCOMPARER_T839973712_H
  5534. #ifndef MECANIMTRANSLATOR_T554588522_H
  5535. #define MECANIMTRANSLATOR_T554588522_H
  5536. #ifdef __clang__
  5537. #pragma clang diagnostic push
  5538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5539. #pragma clang diagnostic ignored "-Wunused-variable"
  5540. #endif
  5541. // Spine.Unity.SkeletonMecanim/MecanimTranslator
  5542. struct MecanimTranslator_t554588522 : public RuntimeObject
  5543. {
  5544. public:
  5545. // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator::autoReset
  5546. bool ___autoReset_0;
  5547. // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode[] Spine.Unity.SkeletonMecanim/MecanimTranslator::layerMixModes
  5548. MixModeU5BU5D_t1058703007* ___layerMixModes_1;
  5549. // System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation> Spine.Unity.SkeletonMecanim/MecanimTranslator::animationTable
  5550. Dictionary_2_t3799463910 * ___animationTable_2;
  5551. // System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32> Spine.Unity.SkeletonMecanim/MecanimTranslator::clipNameHashCodeTable
  5552. Dictionary_2_t3091039290 * ___clipNameHashCodeTable_3;
  5553. // System.Collections.Generic.List`1<Spine.Animation> Spine.Unity.SkeletonMecanim/MecanimTranslator::previousAnimations
  5554. List_1_t2087858025 * ___previousAnimations_4;
  5555. // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos[] Spine.Unity.SkeletonMecanim/MecanimTranslator::layerClipInfos
  5556. ClipInfosU5BU5D_t3990347702* ___layerClipInfos_5;
  5557. // UnityEngine.Animator Spine.Unity.SkeletonMecanim/MecanimTranslator::animator
  5558. Animator_t434523843 * ___animator_6;
  5559. public:
  5560. inline static int32_t get_offset_of_autoReset_0() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___autoReset_0)); }
  5561. inline bool get_autoReset_0() const { return ___autoReset_0; }
  5562. inline bool* get_address_of_autoReset_0() { return &___autoReset_0; }
  5563. inline void set_autoReset_0(bool value)
  5564. {
  5565. ___autoReset_0 = value;
  5566. }
  5567. inline static int32_t get_offset_of_layerMixModes_1() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___layerMixModes_1)); }
  5568. inline MixModeU5BU5D_t1058703007* get_layerMixModes_1() const { return ___layerMixModes_1; }
  5569. inline MixModeU5BU5D_t1058703007** get_address_of_layerMixModes_1() { return &___layerMixModes_1; }
  5570. inline void set_layerMixModes_1(MixModeU5BU5D_t1058703007* value)
  5571. {
  5572. ___layerMixModes_1 = value;
  5573. Il2CppCodeGenWriteBarrier((&___layerMixModes_1), value);
  5574. }
  5575. inline static int32_t get_offset_of_animationTable_2() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___animationTable_2)); }
  5576. inline Dictionary_2_t3799463910 * get_animationTable_2() const { return ___animationTable_2; }
  5577. inline Dictionary_2_t3799463910 ** get_address_of_animationTable_2() { return &___animationTable_2; }
  5578. inline void set_animationTable_2(Dictionary_2_t3799463910 * value)
  5579. {
  5580. ___animationTable_2 = value;
  5581. Il2CppCodeGenWriteBarrier((&___animationTable_2), value);
  5582. }
  5583. inline static int32_t get_offset_of_clipNameHashCodeTable_3() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___clipNameHashCodeTable_3)); }
  5584. inline Dictionary_2_t3091039290 * get_clipNameHashCodeTable_3() const { return ___clipNameHashCodeTable_3; }
  5585. inline Dictionary_2_t3091039290 ** get_address_of_clipNameHashCodeTable_3() { return &___clipNameHashCodeTable_3; }
  5586. inline void set_clipNameHashCodeTable_3(Dictionary_2_t3091039290 * value)
  5587. {
  5588. ___clipNameHashCodeTable_3 = value;
  5589. Il2CppCodeGenWriteBarrier((&___clipNameHashCodeTable_3), value);
  5590. }
  5591. inline static int32_t get_offset_of_previousAnimations_4() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___previousAnimations_4)); }
  5592. inline List_1_t2087858025 * get_previousAnimations_4() const { return ___previousAnimations_4; }
  5593. inline List_1_t2087858025 ** get_address_of_previousAnimations_4() { return &___previousAnimations_4; }
  5594. inline void set_previousAnimations_4(List_1_t2087858025 * value)
  5595. {
  5596. ___previousAnimations_4 = value;
  5597. Il2CppCodeGenWriteBarrier((&___previousAnimations_4), value);
  5598. }
  5599. inline static int32_t get_offset_of_layerClipInfos_5() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___layerClipInfos_5)); }
  5600. inline ClipInfosU5BU5D_t3990347702* get_layerClipInfos_5() const { return ___layerClipInfos_5; }
  5601. inline ClipInfosU5BU5D_t3990347702** get_address_of_layerClipInfos_5() { return &___layerClipInfos_5; }
  5602. inline void set_layerClipInfos_5(ClipInfosU5BU5D_t3990347702* value)
  5603. {
  5604. ___layerClipInfos_5 = value;
  5605. Il2CppCodeGenWriteBarrier((&___layerClipInfos_5), value);
  5606. }
  5607. inline static int32_t get_offset_of_animator_6() { return static_cast<int32_t>(offsetof(MecanimTranslator_t554588522, ___animator_6)); }
  5608. inline Animator_t434523843 * get_animator_6() const { return ___animator_6; }
  5609. inline Animator_t434523843 ** get_address_of_animator_6() { return &___animator_6; }
  5610. inline void set_animator_6(Animator_t434523843 * value)
  5611. {
  5612. ___animator_6 = value;
  5613. Il2CppCodeGenWriteBarrier((&___animator_6), value);
  5614. }
  5615. };
  5616. #ifdef __clang__
  5617. #pragma clang diagnostic pop
  5618. #endif
  5619. #endif // MECANIMTRANSLATOR_T554588522_H
  5620. #ifndef DOUBLEBUFFERED_1_T2489386064_H
  5621. #define DOUBLEBUFFERED_1_T2489386064_H
  5622. #ifdef __clang__
  5623. #pragma clang diagnostic push
  5624. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5625. #pragma clang diagnostic ignored "-Wunused-variable"
  5626. #endif
  5627. // Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh>
  5628. struct DoubleBuffered_1_t2489386064 : public RuntimeObject
  5629. {
  5630. public:
  5631. // T Spine.Unity.DoubleBuffered`1::a
  5632. SmartMesh_t524811292 * ___a_0;
  5633. // T Spine.Unity.DoubleBuffered`1::b
  5634. SmartMesh_t524811292 * ___b_1;
  5635. // System.Boolean Spine.Unity.DoubleBuffered`1::usingA
  5636. bool ___usingA_2;
  5637. public:
  5638. inline static int32_t get_offset_of_a_0() { return static_cast<int32_t>(offsetof(DoubleBuffered_1_t2489386064, ___a_0)); }
  5639. inline SmartMesh_t524811292 * get_a_0() const { return ___a_0; }
  5640. inline SmartMesh_t524811292 ** get_address_of_a_0() { return &___a_0; }
  5641. inline void set_a_0(SmartMesh_t524811292 * value)
  5642. {
  5643. ___a_0 = value;
  5644. Il2CppCodeGenWriteBarrier((&___a_0), value);
  5645. }
  5646. inline static int32_t get_offset_of_b_1() { return static_cast<int32_t>(offsetof(DoubleBuffered_1_t2489386064, ___b_1)); }
  5647. inline SmartMesh_t524811292 * get_b_1() const { return ___b_1; }
  5648. inline SmartMesh_t524811292 ** get_address_of_b_1() { return &___b_1; }
  5649. inline void set_b_1(SmartMesh_t524811292 * value)
  5650. {
  5651. ___b_1 = value;
  5652. Il2CppCodeGenWriteBarrier((&___b_1), value);
  5653. }
  5654. inline static int32_t get_offset_of_usingA_2() { return static_cast<int32_t>(offsetof(DoubleBuffered_1_t2489386064, ___usingA_2)); }
  5655. inline bool get_usingA_2() const { return ___usingA_2; }
  5656. inline bool* get_address_of_usingA_2() { return &___usingA_2; }
  5657. inline void set_usingA_2(bool value)
  5658. {
  5659. ___usingA_2 = value;
  5660. }
  5661. };
  5662. #ifdef __clang__
  5663. #pragma clang diagnostic pop
  5664. #endif
  5665. #endif // DOUBLEBUFFERED_1_T2489386064_H
  5666. #ifndef SKELETONEXTENSIONS_T1502749191_H
  5667. #define SKELETONEXTENSIONS_T1502749191_H
  5668. #ifdef __clang__
  5669. #pragma clang diagnostic push
  5670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5671. #pragma clang diagnostic ignored "-Wunused-variable"
  5672. #endif
  5673. // Spine.Unity.SkeletonExtensions
  5674. struct SkeletonExtensions_t1502749191 : public RuntimeObject
  5675. {
  5676. public:
  5677. public:
  5678. };
  5679. #ifdef __clang__
  5680. #pragma clang diagnostic pop
  5681. #endif
  5682. #endif // SKELETONEXTENSIONS_T1502749191_H
  5683. #ifndef SKELETONJSON_T4049771867_H
  5684. #define SKELETONJSON_T4049771867_H
  5685. #ifdef __clang__
  5686. #pragma clang diagnostic push
  5687. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5688. #pragma clang diagnostic ignored "-Wunused-variable"
  5689. #endif
  5690. // Spine.SkeletonJson
  5691. struct SkeletonJson_t4049771867 : public RuntimeObject
  5692. {
  5693. public:
  5694. // System.Single Spine.SkeletonJson::<Scale>k__BackingField
  5695. float ___U3CScaleU3Ek__BackingField_0;
  5696. // Spine.AttachmentLoader Spine.SkeletonJson::attachmentLoader
  5697. RuntimeObject* ___attachmentLoader_1;
  5698. // System.Collections.Generic.List`1<Spine.SkeletonJson/LinkedMesh> Spine.SkeletonJson::linkedMeshes
  5699. List_1_t3168994201 * ___linkedMeshes_2;
  5700. public:
  5701. inline static int32_t get_offset_of_U3CScaleU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(SkeletonJson_t4049771867, ___U3CScaleU3Ek__BackingField_0)); }
  5702. inline float get_U3CScaleU3Ek__BackingField_0() const { return ___U3CScaleU3Ek__BackingField_0; }
  5703. inline float* get_address_of_U3CScaleU3Ek__BackingField_0() { return &___U3CScaleU3Ek__BackingField_0; }
  5704. inline void set_U3CScaleU3Ek__BackingField_0(float value)
  5705. {
  5706. ___U3CScaleU3Ek__BackingField_0 = value;
  5707. }
  5708. inline static int32_t get_offset_of_attachmentLoader_1() { return static_cast<int32_t>(offsetof(SkeletonJson_t4049771867, ___attachmentLoader_1)); }
  5709. inline RuntimeObject* get_attachmentLoader_1() const { return ___attachmentLoader_1; }
  5710. inline RuntimeObject** get_address_of_attachmentLoader_1() { return &___attachmentLoader_1; }
  5711. inline void set_attachmentLoader_1(RuntimeObject* value)
  5712. {
  5713. ___attachmentLoader_1 = value;
  5714. Il2CppCodeGenWriteBarrier((&___attachmentLoader_1), value);
  5715. }
  5716. inline static int32_t get_offset_of_linkedMeshes_2() { return static_cast<int32_t>(offsetof(SkeletonJson_t4049771867, ___linkedMeshes_2)); }
  5717. inline List_1_t3168994201 * get_linkedMeshes_2() const { return ___linkedMeshes_2; }
  5718. inline List_1_t3168994201 ** get_address_of_linkedMeshes_2() { return &___linkedMeshes_2; }
  5719. inline void set_linkedMeshes_2(List_1_t3168994201 * value)
  5720. {
  5721. ___linkedMeshes_2 = value;
  5722. Il2CppCodeGenWriteBarrier((&___linkedMeshes_2), value);
  5723. }
  5724. };
  5725. #ifdef __clang__
  5726. #pragma clang diagnostic pop
  5727. #endif
  5728. #endif // SKELETONJSON_T4049771867_H
  5729. #ifndef TEXTREADER_T283511965_H
  5730. #define TEXTREADER_T283511965_H
  5731. #ifdef __clang__
  5732. #pragma clang diagnostic push
  5733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5734. #pragma clang diagnostic ignored "-Wunused-variable"
  5735. #endif
  5736. // System.IO.TextReader
  5737. struct TextReader_t283511965 : public RuntimeObject
  5738. {
  5739. public:
  5740. public:
  5741. };
  5742. struct TextReader_t283511965_StaticFields
  5743. {
  5744. public:
  5745. // System.IO.TextReader System.IO.TextReader::Null
  5746. TextReader_t283511965 * ___Null_0;
  5747. public:
  5748. inline static int32_t get_offset_of_Null_0() { return static_cast<int32_t>(offsetof(TextReader_t283511965_StaticFields, ___Null_0)); }
  5749. inline TextReader_t283511965 * get_Null_0() const { return ___Null_0; }
  5750. inline TextReader_t283511965 ** get_address_of_Null_0() { return &___Null_0; }
  5751. inline void set_Null_0(TextReader_t283511965 * value)
  5752. {
  5753. ___Null_0 = value;
  5754. Il2CppCodeGenWriteBarrier((&___Null_0), value);
  5755. }
  5756. };
  5757. #ifdef __clang__
  5758. #pragma clang diagnostic pop
  5759. #endif
  5760. #endif // TEXTREADER_T283511965_H
  5761. #ifndef SKELETONBINARY_T1796686580_H
  5762. #define SKELETONBINARY_T1796686580_H
  5763. #ifdef __clang__
  5764. #pragma clang diagnostic push
  5765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5766. #pragma clang diagnostic ignored "-Wunused-variable"
  5767. #endif
  5768. // Spine.SkeletonBinary
  5769. struct SkeletonBinary_t1796686580 : public RuntimeObject
  5770. {
  5771. public:
  5772. // System.Single Spine.SkeletonBinary::<Scale>k__BackingField
  5773. float ___U3CScaleU3Ek__BackingField_13;
  5774. // Spine.AttachmentLoader Spine.SkeletonBinary::attachmentLoader
  5775. RuntimeObject* ___attachmentLoader_14;
  5776. // System.Byte[] Spine.SkeletonBinary::buffer
  5777. ByteU5BU5D_t4116647657* ___buffer_15;
  5778. // System.Collections.Generic.List`1<Spine.SkeletonJson/LinkedMesh> Spine.SkeletonBinary::linkedMeshes
  5779. List_1_t3168994201 * ___linkedMeshes_16;
  5780. public:
  5781. inline static int32_t get_offset_of_U3CScaleU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SkeletonBinary_t1796686580, ___U3CScaleU3Ek__BackingField_13)); }
  5782. inline float get_U3CScaleU3Ek__BackingField_13() const { return ___U3CScaleU3Ek__BackingField_13; }
  5783. inline float* get_address_of_U3CScaleU3Ek__BackingField_13() { return &___U3CScaleU3Ek__BackingField_13; }
  5784. inline void set_U3CScaleU3Ek__BackingField_13(float value)
  5785. {
  5786. ___U3CScaleU3Ek__BackingField_13 = value;
  5787. }
  5788. inline static int32_t get_offset_of_attachmentLoader_14() { return static_cast<int32_t>(offsetof(SkeletonBinary_t1796686580, ___attachmentLoader_14)); }
  5789. inline RuntimeObject* get_attachmentLoader_14() const { return ___attachmentLoader_14; }
  5790. inline RuntimeObject** get_address_of_attachmentLoader_14() { return &___attachmentLoader_14; }
  5791. inline void set_attachmentLoader_14(RuntimeObject* value)
  5792. {
  5793. ___attachmentLoader_14 = value;
  5794. Il2CppCodeGenWriteBarrier((&___attachmentLoader_14), value);
  5795. }
  5796. inline static int32_t get_offset_of_buffer_15() { return static_cast<int32_t>(offsetof(SkeletonBinary_t1796686580, ___buffer_15)); }
  5797. inline ByteU5BU5D_t4116647657* get_buffer_15() const { return ___buffer_15; }
  5798. inline ByteU5BU5D_t4116647657** get_address_of_buffer_15() { return &___buffer_15; }
  5799. inline void set_buffer_15(ByteU5BU5D_t4116647657* value)
  5800. {
  5801. ___buffer_15 = value;
  5802. Il2CppCodeGenWriteBarrier((&___buffer_15), value);
  5803. }
  5804. inline static int32_t get_offset_of_linkedMeshes_16() { return static_cast<int32_t>(offsetof(SkeletonBinary_t1796686580, ___linkedMeshes_16)); }
  5805. inline List_1_t3168994201 * get_linkedMeshes_16() const { return ___linkedMeshes_16; }
  5806. inline List_1_t3168994201 ** get_address_of_linkedMeshes_16() { return &___linkedMeshes_16; }
  5807. inline void set_linkedMeshes_16(List_1_t3168994201 * value)
  5808. {
  5809. ___linkedMeshes_16 = value;
  5810. Il2CppCodeGenWriteBarrier((&___linkedMeshes_16), value);
  5811. }
  5812. };
  5813. struct SkeletonBinary_t1796686580_StaticFields
  5814. {
  5815. public:
  5816. // Spine.TransformMode[] Spine.SkeletonBinary::TransformModeValues
  5817. TransformModeU5BU5D_t3210249249* ___TransformModeValues_17;
  5818. public:
  5819. inline static int32_t get_offset_of_TransformModeValues_17() { return static_cast<int32_t>(offsetof(SkeletonBinary_t1796686580_StaticFields, ___TransformModeValues_17)); }
  5820. inline TransformModeU5BU5D_t3210249249* get_TransformModeValues_17() const { return ___TransformModeValues_17; }
  5821. inline TransformModeU5BU5D_t3210249249** get_address_of_TransformModeValues_17() { return &___TransformModeValues_17; }
  5822. inline void set_TransformModeValues_17(TransformModeU5BU5D_t3210249249* value)
  5823. {
  5824. ___TransformModeValues_17 = value;
  5825. Il2CppCodeGenWriteBarrier((&___TransformModeValues_17), value);
  5826. }
  5827. };
  5828. #ifdef __clang__
  5829. #pragma clang diagnostic pop
  5830. #endif
  5831. #endif // SKELETONBINARY_T1796686580_H
  5832. #ifndef STREAM_T1273022909_H
  5833. #define STREAM_T1273022909_H
  5834. #ifdef __clang__
  5835. #pragma clang diagnostic push
  5836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5837. #pragma clang diagnostic ignored "-Wunused-variable"
  5838. #endif
  5839. // System.IO.Stream
  5840. struct Stream_t1273022909 : public RuntimeObject
  5841. {
  5842. public:
  5843. public:
  5844. };
  5845. struct Stream_t1273022909_StaticFields
  5846. {
  5847. public:
  5848. // System.IO.Stream System.IO.Stream::Null
  5849. Stream_t1273022909 * ___Null_0;
  5850. public:
  5851. inline static int32_t get_offset_of_Null_0() { return static_cast<int32_t>(offsetof(Stream_t1273022909_StaticFields, ___Null_0)); }
  5852. inline Stream_t1273022909 * get_Null_0() const { return ___Null_0; }
  5853. inline Stream_t1273022909 ** get_address_of_Null_0() { return &___Null_0; }
  5854. inline void set_Null_0(Stream_t1273022909 * value)
  5855. {
  5856. ___Null_0 = value;
  5857. Il2CppCodeGenWriteBarrier((&___Null_0), value);
  5858. }
  5859. };
  5860. #ifdef __clang__
  5861. #pragma clang diagnostic pop
  5862. #endif
  5863. #endif // STREAM_T1273022909_H
  5864. #ifndef VALUECOLLECTION_T1121759042_H
  5865. #define VALUECOLLECTION_T1121759042_H
  5866. #ifdef __clang__
  5867. #pragma clang diagnostic push
  5868. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5869. #pragma clang diagnostic ignored "-Wunused-variable"
  5870. #endif
  5871. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Material,UnityEngine.Material>
  5872. struct ValueCollection_t1121759042 : public RuntimeObject
  5873. {
  5874. public:
  5875. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::dictionary
  5876. Dictionary_2_t3700682020 * ___dictionary_0;
  5877. public:
  5878. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_t1121759042, ___dictionary_0)); }
  5879. inline Dictionary_2_t3700682020 * get_dictionary_0() const { return ___dictionary_0; }
  5880. inline Dictionary_2_t3700682020 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  5881. inline void set_dictionary_0(Dictionary_2_t3700682020 * value)
  5882. {
  5883. ___dictionary_0 = value;
  5884. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  5885. }
  5886. };
  5887. #ifdef __clang__
  5888. #pragma clang diagnostic pop
  5889. #endif
  5890. #endif // VALUECOLLECTION_T1121759042_H
  5891. #ifndef ANIMATIONSTATE_T3637309382_H
  5892. #define ANIMATIONSTATE_T3637309382_H
  5893. #ifdef __clang__
  5894. #pragma clang diagnostic push
  5895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5896. #pragma clang diagnostic ignored "-Wunused-variable"
  5897. #endif
  5898. // Spine.AnimationState
  5899. struct AnimationState_t3637309382 : public RuntimeObject
  5900. {
  5901. public:
  5902. // Spine.AnimationStateData Spine.AnimationState::data
  5903. AnimationStateData_t3010651567 * ___data_5;
  5904. // Spine.Pool`1<Spine.TrackEntry> Spine.AnimationState::trackEntryPool
  5905. Pool_1_t287387900 * ___trackEntryPool_6;
  5906. // Spine.ExposedList`1<Spine.TrackEntry> Spine.AnimationState::tracks
  5907. ExposedList_1_t4023600307 * ___tracks_7;
  5908. // Spine.ExposedList`1<Spine.Event> Spine.AnimationState::events
  5909. ExposedList_1_t4085685707 * ___events_8;
  5910. // Spine.EventQueue Spine.AnimationState::queue
  5911. EventQueue_t808091267 * ___queue_9;
  5912. // System.Collections.Generic.HashSet`1<System.Int32> Spine.AnimationState::propertyIDs
  5913. HashSet_1_t1515895227 * ___propertyIDs_10;
  5914. // System.Boolean Spine.AnimationState::animationsChanged
  5915. bool ___animationsChanged_11;
  5916. // System.Single Spine.AnimationState::timeScale
  5917. float ___timeScale_12;
  5918. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Interrupt
  5919. TrackEntryDelegate_t363257942 * ___Interrupt_13;
  5920. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::End
  5921. TrackEntryDelegate_t363257942 * ___End_14;
  5922. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Dispose
  5923. TrackEntryDelegate_t363257942 * ___Dispose_15;
  5924. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Complete
  5925. TrackEntryDelegate_t363257942 * ___Complete_16;
  5926. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Start
  5927. TrackEntryDelegate_t363257942 * ___Start_17;
  5928. // Spine.AnimationState/TrackEntryEventDelegate Spine.AnimationState::Event
  5929. TrackEntryEventDelegate_t1653995044 * ___Event_18;
  5930. public:
  5931. inline static int32_t get_offset_of_data_5() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___data_5)); }
  5932. inline AnimationStateData_t3010651567 * get_data_5() const { return ___data_5; }
  5933. inline AnimationStateData_t3010651567 ** get_address_of_data_5() { return &___data_5; }
  5934. inline void set_data_5(AnimationStateData_t3010651567 * value)
  5935. {
  5936. ___data_5 = value;
  5937. Il2CppCodeGenWriteBarrier((&___data_5), value);
  5938. }
  5939. inline static int32_t get_offset_of_trackEntryPool_6() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___trackEntryPool_6)); }
  5940. inline Pool_1_t287387900 * get_trackEntryPool_6() const { return ___trackEntryPool_6; }
  5941. inline Pool_1_t287387900 ** get_address_of_trackEntryPool_6() { return &___trackEntryPool_6; }
  5942. inline void set_trackEntryPool_6(Pool_1_t287387900 * value)
  5943. {
  5944. ___trackEntryPool_6 = value;
  5945. Il2CppCodeGenWriteBarrier((&___trackEntryPool_6), value);
  5946. }
  5947. inline static int32_t get_offset_of_tracks_7() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___tracks_7)); }
  5948. inline ExposedList_1_t4023600307 * get_tracks_7() const { return ___tracks_7; }
  5949. inline ExposedList_1_t4023600307 ** get_address_of_tracks_7() { return &___tracks_7; }
  5950. inline void set_tracks_7(ExposedList_1_t4023600307 * value)
  5951. {
  5952. ___tracks_7 = value;
  5953. Il2CppCodeGenWriteBarrier((&___tracks_7), value);
  5954. }
  5955. inline static int32_t get_offset_of_events_8() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___events_8)); }
  5956. inline ExposedList_1_t4085685707 * get_events_8() const { return ___events_8; }
  5957. inline ExposedList_1_t4085685707 ** get_address_of_events_8() { return &___events_8; }
  5958. inline void set_events_8(ExposedList_1_t4085685707 * value)
  5959. {
  5960. ___events_8 = value;
  5961. Il2CppCodeGenWriteBarrier((&___events_8), value);
  5962. }
  5963. inline static int32_t get_offset_of_queue_9() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___queue_9)); }
  5964. inline EventQueue_t808091267 * get_queue_9() const { return ___queue_9; }
  5965. inline EventQueue_t808091267 ** get_address_of_queue_9() { return &___queue_9; }
  5966. inline void set_queue_9(EventQueue_t808091267 * value)
  5967. {
  5968. ___queue_9 = value;
  5969. Il2CppCodeGenWriteBarrier((&___queue_9), value);
  5970. }
  5971. inline static int32_t get_offset_of_propertyIDs_10() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___propertyIDs_10)); }
  5972. inline HashSet_1_t1515895227 * get_propertyIDs_10() const { return ___propertyIDs_10; }
  5973. inline HashSet_1_t1515895227 ** get_address_of_propertyIDs_10() { return &___propertyIDs_10; }
  5974. inline void set_propertyIDs_10(HashSet_1_t1515895227 * value)
  5975. {
  5976. ___propertyIDs_10 = value;
  5977. Il2CppCodeGenWriteBarrier((&___propertyIDs_10), value);
  5978. }
  5979. inline static int32_t get_offset_of_animationsChanged_11() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___animationsChanged_11)); }
  5980. inline bool get_animationsChanged_11() const { return ___animationsChanged_11; }
  5981. inline bool* get_address_of_animationsChanged_11() { return &___animationsChanged_11; }
  5982. inline void set_animationsChanged_11(bool value)
  5983. {
  5984. ___animationsChanged_11 = value;
  5985. }
  5986. inline static int32_t get_offset_of_timeScale_12() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___timeScale_12)); }
  5987. inline float get_timeScale_12() const { return ___timeScale_12; }
  5988. inline float* get_address_of_timeScale_12() { return &___timeScale_12; }
  5989. inline void set_timeScale_12(float value)
  5990. {
  5991. ___timeScale_12 = value;
  5992. }
  5993. inline static int32_t get_offset_of_Interrupt_13() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Interrupt_13)); }
  5994. inline TrackEntryDelegate_t363257942 * get_Interrupt_13() const { return ___Interrupt_13; }
  5995. inline TrackEntryDelegate_t363257942 ** get_address_of_Interrupt_13() { return &___Interrupt_13; }
  5996. inline void set_Interrupt_13(TrackEntryDelegate_t363257942 * value)
  5997. {
  5998. ___Interrupt_13 = value;
  5999. Il2CppCodeGenWriteBarrier((&___Interrupt_13), value);
  6000. }
  6001. inline static int32_t get_offset_of_End_14() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___End_14)); }
  6002. inline TrackEntryDelegate_t363257942 * get_End_14() const { return ___End_14; }
  6003. inline TrackEntryDelegate_t363257942 ** get_address_of_End_14() { return &___End_14; }
  6004. inline void set_End_14(TrackEntryDelegate_t363257942 * value)
  6005. {
  6006. ___End_14 = value;
  6007. Il2CppCodeGenWriteBarrier((&___End_14), value);
  6008. }
  6009. inline static int32_t get_offset_of_Dispose_15() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Dispose_15)); }
  6010. inline TrackEntryDelegate_t363257942 * get_Dispose_15() const { return ___Dispose_15; }
  6011. inline TrackEntryDelegate_t363257942 ** get_address_of_Dispose_15() { return &___Dispose_15; }
  6012. inline void set_Dispose_15(TrackEntryDelegate_t363257942 * value)
  6013. {
  6014. ___Dispose_15 = value;
  6015. Il2CppCodeGenWriteBarrier((&___Dispose_15), value);
  6016. }
  6017. inline static int32_t get_offset_of_Complete_16() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Complete_16)); }
  6018. inline TrackEntryDelegate_t363257942 * get_Complete_16() const { return ___Complete_16; }
  6019. inline TrackEntryDelegate_t363257942 ** get_address_of_Complete_16() { return &___Complete_16; }
  6020. inline void set_Complete_16(TrackEntryDelegate_t363257942 * value)
  6021. {
  6022. ___Complete_16 = value;
  6023. Il2CppCodeGenWriteBarrier((&___Complete_16), value);
  6024. }
  6025. inline static int32_t get_offset_of_Start_17() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Start_17)); }
  6026. inline TrackEntryDelegate_t363257942 * get_Start_17() const { return ___Start_17; }
  6027. inline TrackEntryDelegate_t363257942 ** get_address_of_Start_17() { return &___Start_17; }
  6028. inline void set_Start_17(TrackEntryDelegate_t363257942 * value)
  6029. {
  6030. ___Start_17 = value;
  6031. Il2CppCodeGenWriteBarrier((&___Start_17), value);
  6032. }
  6033. inline static int32_t get_offset_of_Event_18() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Event_18)); }
  6034. inline TrackEntryEventDelegate_t1653995044 * get_Event_18() const { return ___Event_18; }
  6035. inline TrackEntryEventDelegate_t1653995044 ** get_address_of_Event_18() { return &___Event_18; }
  6036. inline void set_Event_18(TrackEntryEventDelegate_t1653995044 * value)
  6037. {
  6038. ___Event_18 = value;
  6039. Il2CppCodeGenWriteBarrier((&___Event_18), value);
  6040. }
  6041. };
  6042. struct AnimationState_t3637309382_StaticFields
  6043. {
  6044. public:
  6045. // Spine.Animation Spine.AnimationState::EmptyAnimation
  6046. Animation_t615783283 * ___EmptyAnimation_0;
  6047. public:
  6048. inline static int32_t get_offset_of_EmptyAnimation_0() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382_StaticFields, ___EmptyAnimation_0)); }
  6049. inline Animation_t615783283 * get_EmptyAnimation_0() const { return ___EmptyAnimation_0; }
  6050. inline Animation_t615783283 ** get_address_of_EmptyAnimation_0() { return &___EmptyAnimation_0; }
  6051. inline void set_EmptyAnimation_0(Animation_t615783283 * value)
  6052. {
  6053. ___EmptyAnimation_0 = value;
  6054. Il2CppCodeGenWriteBarrier((&___EmptyAnimation_0), value);
  6055. }
  6056. };
  6057. #ifdef __clang__
  6058. #pragma clang diagnostic pop
  6059. #endif
  6060. #endif // ANIMATIONSTATE_T3637309382_H
  6061. #ifndef DICTIONARY_2_T968660385_H
  6062. #define DICTIONARY_2_T968660385_H
  6063. #ifdef __clang__
  6064. #pragma clang diagnostic push
  6065. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6066. #pragma clang diagnostic ignored "-Wunused-variable"
  6067. #endif
  6068. // System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>
  6069. struct Dictionary_2_t968660385 : public RuntimeObject
  6070. {
  6071. public:
  6072. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  6073. Int32U5BU5D_t385246372* ___table_4;
  6074. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  6075. LinkU5BU5D_t964245573* ___linkSlots_5;
  6076. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  6077. AttachmentKeyTupleU5BU5D_t3716404170* ___keySlots_6;
  6078. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  6079. AttachmentU5BU5D_t1033217241* ___valueSlots_7;
  6080. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  6081. int32_t ___touchedSlots_8;
  6082. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  6083. int32_t ___emptySlot_9;
  6084. // System.Int32 System.Collections.Generic.Dictionary`2::count
  6085. int32_t ___count_10;
  6086. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  6087. int32_t ___threshold_11;
  6088. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  6089. RuntimeObject* ___hcp_12;
  6090. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  6091. SerializationInfo_t950877179 * ___serialization_info_13;
  6092. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  6093. int32_t ___generation_14;
  6094. public:
  6095. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___table_4)); }
  6096. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  6097. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  6098. inline void set_table_4(Int32U5BU5D_t385246372* value)
  6099. {
  6100. ___table_4 = value;
  6101. Il2CppCodeGenWriteBarrier((&___table_4), value);
  6102. }
  6103. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___linkSlots_5)); }
  6104. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  6105. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  6106. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  6107. {
  6108. ___linkSlots_5 = value;
  6109. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  6110. }
  6111. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___keySlots_6)); }
  6112. inline AttachmentKeyTupleU5BU5D_t3716404170* get_keySlots_6() const { return ___keySlots_6; }
  6113. inline AttachmentKeyTupleU5BU5D_t3716404170** get_address_of_keySlots_6() { return &___keySlots_6; }
  6114. inline void set_keySlots_6(AttachmentKeyTupleU5BU5D_t3716404170* value)
  6115. {
  6116. ___keySlots_6 = value;
  6117. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  6118. }
  6119. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___valueSlots_7)); }
  6120. inline AttachmentU5BU5D_t1033217241* get_valueSlots_7() const { return ___valueSlots_7; }
  6121. inline AttachmentU5BU5D_t1033217241** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  6122. inline void set_valueSlots_7(AttachmentU5BU5D_t1033217241* value)
  6123. {
  6124. ___valueSlots_7 = value;
  6125. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  6126. }
  6127. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___touchedSlots_8)); }
  6128. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  6129. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  6130. inline void set_touchedSlots_8(int32_t value)
  6131. {
  6132. ___touchedSlots_8 = value;
  6133. }
  6134. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___emptySlot_9)); }
  6135. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  6136. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  6137. inline void set_emptySlot_9(int32_t value)
  6138. {
  6139. ___emptySlot_9 = value;
  6140. }
  6141. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___count_10)); }
  6142. inline int32_t get_count_10() const { return ___count_10; }
  6143. inline int32_t* get_address_of_count_10() { return &___count_10; }
  6144. inline void set_count_10(int32_t value)
  6145. {
  6146. ___count_10 = value;
  6147. }
  6148. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___threshold_11)); }
  6149. inline int32_t get_threshold_11() const { return ___threshold_11; }
  6150. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  6151. inline void set_threshold_11(int32_t value)
  6152. {
  6153. ___threshold_11 = value;
  6154. }
  6155. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___hcp_12)); }
  6156. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  6157. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  6158. inline void set_hcp_12(RuntimeObject* value)
  6159. {
  6160. ___hcp_12 = value;
  6161. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  6162. }
  6163. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___serialization_info_13)); }
  6164. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  6165. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  6166. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  6167. {
  6168. ___serialization_info_13 = value;
  6169. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  6170. }
  6171. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385, ___generation_14)); }
  6172. inline int32_t get_generation_14() const { return ___generation_14; }
  6173. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  6174. inline void set_generation_14(int32_t value)
  6175. {
  6176. ___generation_14 = value;
  6177. }
  6178. };
  6179. struct Dictionary_2_t968660385_StaticFields
  6180. {
  6181. public:
  6182. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  6183. Transform_1_t879785719 * ___U3CU3Ef__amU24cacheB_15;
  6184. public:
  6185. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t968660385_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  6186. inline Transform_1_t879785719 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  6187. inline Transform_1_t879785719 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  6188. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t879785719 * value)
  6189. {
  6190. ___U3CU3Ef__amU24cacheB_15 = value;
  6191. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  6192. }
  6193. };
  6194. #ifdef __clang__
  6195. #pragma clang diagnostic pop
  6196. #endif
  6197. #endif // DICTIONARY_2_T968660385_H
  6198. #ifndef ATTACHMENTREGIONEXTENSIONS_T1591891965_H
  6199. #define ATTACHMENTREGIONEXTENSIONS_T1591891965_H
  6200. #ifdef __clang__
  6201. #pragma clang diagnostic push
  6202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6203. #pragma clang diagnostic ignored "-Wunused-variable"
  6204. #endif
  6205. // Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions
  6206. struct AttachmentRegionExtensions_t1591891965 : public RuntimeObject
  6207. {
  6208. public:
  6209. public:
  6210. };
  6211. #ifdef __clang__
  6212. #pragma clang diagnostic pop
  6213. #endif
  6214. #endif // ATTACHMENTREGIONEXTENSIONS_T1591891965_H
  6215. #ifndef SKIN_T1174584606_H
  6216. #define SKIN_T1174584606_H
  6217. #ifdef __clang__
  6218. #pragma clang diagnostic push
  6219. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6220. #pragma clang diagnostic ignored "-Wunused-variable"
  6221. #endif
  6222. // Spine.Skin
  6223. struct Skin_t1174584606 : public RuntimeObject
  6224. {
  6225. public:
  6226. // System.String Spine.Skin::name
  6227. String_t* ___name_0;
  6228. // System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment> Spine.Skin::attachments
  6229. Dictionary_2_t968660385 * ___attachments_1;
  6230. public:
  6231. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(Skin_t1174584606, ___name_0)); }
  6232. inline String_t* get_name_0() const { return ___name_0; }
  6233. inline String_t** get_address_of_name_0() { return &___name_0; }
  6234. inline void set_name_0(String_t* value)
  6235. {
  6236. ___name_0 = value;
  6237. Il2CppCodeGenWriteBarrier((&___name_0), value);
  6238. }
  6239. inline static int32_t get_offset_of_attachments_1() { return static_cast<int32_t>(offsetof(Skin_t1174584606, ___attachments_1)); }
  6240. inline Dictionary_2_t968660385 * get_attachments_1() const { return ___attachments_1; }
  6241. inline Dictionary_2_t968660385 ** get_address_of_attachments_1() { return &___attachments_1; }
  6242. inline void set_attachments_1(Dictionary_2_t968660385 * value)
  6243. {
  6244. ___attachments_1 = value;
  6245. Il2CppCodeGenWriteBarrier((&___attachments_1), value);
  6246. }
  6247. };
  6248. #ifdef __clang__
  6249. #pragma clang diagnostic pop
  6250. #endif
  6251. #endif // SKIN_T1174584606_H
  6252. #ifndef STRING_T_H
  6253. #define STRING_T_H
  6254. #ifdef __clang__
  6255. #pragma clang diagnostic push
  6256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6257. #pragma clang diagnostic ignored "-Wunused-variable"
  6258. #endif
  6259. // System.String
  6260. struct String_t : public RuntimeObject
  6261. {
  6262. public:
  6263. // System.Int32 System.String::length
  6264. int32_t ___length_0;
  6265. // System.Char System.String::start_char
  6266. Il2CppChar ___start_char_1;
  6267. public:
  6268. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  6269. inline int32_t get_length_0() const { return ___length_0; }
  6270. inline int32_t* get_address_of_length_0() { return &___length_0; }
  6271. inline void set_length_0(int32_t value)
  6272. {
  6273. ___length_0 = value;
  6274. }
  6275. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  6276. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  6277. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  6278. inline void set_start_char_1(Il2CppChar value)
  6279. {
  6280. ___start_char_1 = value;
  6281. }
  6282. };
  6283. struct String_t_StaticFields
  6284. {
  6285. public:
  6286. // System.String System.String::Empty
  6287. String_t* ___Empty_2;
  6288. // System.Char[] System.String::WhiteChars
  6289. CharU5BU5D_t3528271667* ___WhiteChars_3;
  6290. public:
  6291. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  6292. inline String_t* get_Empty_2() const { return ___Empty_2; }
  6293. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  6294. inline void set_Empty_2(String_t* value)
  6295. {
  6296. ___Empty_2 = value;
  6297. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  6298. }
  6299. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  6300. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  6301. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  6302. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  6303. {
  6304. ___WhiteChars_3 = value;
  6305. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  6306. }
  6307. };
  6308. #ifdef __clang__
  6309. #pragma clang diagnostic pop
  6310. #endif
  6311. #endif // STRING_T_H
  6312. #ifndef SKELETONDATA_T2032710716_H
  6313. #define SKELETONDATA_T2032710716_H
  6314. #ifdef __clang__
  6315. #pragma clang diagnostic push
  6316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6317. #pragma clang diagnostic ignored "-Wunused-variable"
  6318. #endif
  6319. // Spine.SkeletonData
  6320. struct SkeletonData_t2032710716 : public RuntimeObject
  6321. {
  6322. public:
  6323. // System.String Spine.SkeletonData::name
  6324. String_t* ___name_0;
  6325. // Spine.ExposedList`1<Spine.BoneData> Spine.SkeletonData::bones
  6326. ExposedList_1_t1542319060 * ___bones_1;
  6327. // Spine.ExposedList`1<Spine.SlotData> Spine.SkeletonData::slots
  6328. ExposedList_1_t2861913768 * ___slots_2;
  6329. // Spine.ExposedList`1<Spine.Skin> Spine.SkeletonData::skins
  6330. ExposedList_1_t3881696472 * ___skins_3;
  6331. // Spine.Skin Spine.SkeletonData::defaultSkin
  6332. Skin_t1174584606 * ___defaultSkin_4;
  6333. // Spine.ExposedList`1<Spine.EventData> Spine.SkeletonData::events
  6334. ExposedList_1_t3431871853 * ___events_5;
  6335. // Spine.ExposedList`1<Spine.Animation> Spine.SkeletonData::animations
  6336. ExposedList_1_t3322895149 * ___animations_6;
  6337. // Spine.ExposedList`1<Spine.IkConstraintData> Spine.SkeletonData::ikConstraints
  6338. ExposedList_1_t3166231995 * ___ikConstraints_7;
  6339. // Spine.ExposedList`1<Spine.TransformConstraintData> Spine.SkeletonData::transformConstraints
  6340. ExposedList_1_t3236185212 * ___transformConstraints_8;
  6341. // Spine.ExposedList`1<Spine.PathConstraintData> Spine.SkeletonData::pathConstraints
  6342. ExposedList_1_t3688408900 * ___pathConstraints_9;
  6343. // System.Single Spine.SkeletonData::width
  6344. float ___width_10;
  6345. // System.Single Spine.SkeletonData::height
  6346. float ___height_11;
  6347. // System.String Spine.SkeletonData::version
  6348. String_t* ___version_12;
  6349. // System.String Spine.SkeletonData::hash
  6350. String_t* ___hash_13;
  6351. // System.Single Spine.SkeletonData::fps
  6352. float ___fps_14;
  6353. // System.String Spine.SkeletonData::imagesPath
  6354. String_t* ___imagesPath_15;
  6355. // System.String Spine.SkeletonData::audioPath
  6356. String_t* ___audioPath_16;
  6357. public:
  6358. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___name_0)); }
  6359. inline String_t* get_name_0() const { return ___name_0; }
  6360. inline String_t** get_address_of_name_0() { return &___name_0; }
  6361. inline void set_name_0(String_t* value)
  6362. {
  6363. ___name_0 = value;
  6364. Il2CppCodeGenWriteBarrier((&___name_0), value);
  6365. }
  6366. inline static int32_t get_offset_of_bones_1() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___bones_1)); }
  6367. inline ExposedList_1_t1542319060 * get_bones_1() const { return ___bones_1; }
  6368. inline ExposedList_1_t1542319060 ** get_address_of_bones_1() { return &___bones_1; }
  6369. inline void set_bones_1(ExposedList_1_t1542319060 * value)
  6370. {
  6371. ___bones_1 = value;
  6372. Il2CppCodeGenWriteBarrier((&___bones_1), value);
  6373. }
  6374. inline static int32_t get_offset_of_slots_2() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___slots_2)); }
  6375. inline ExposedList_1_t2861913768 * get_slots_2() const { return ___slots_2; }
  6376. inline ExposedList_1_t2861913768 ** get_address_of_slots_2() { return &___slots_2; }
  6377. inline void set_slots_2(ExposedList_1_t2861913768 * value)
  6378. {
  6379. ___slots_2 = value;
  6380. Il2CppCodeGenWriteBarrier((&___slots_2), value);
  6381. }
  6382. inline static int32_t get_offset_of_skins_3() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___skins_3)); }
  6383. inline ExposedList_1_t3881696472 * get_skins_3() const { return ___skins_3; }
  6384. inline ExposedList_1_t3881696472 ** get_address_of_skins_3() { return &___skins_3; }
  6385. inline void set_skins_3(ExposedList_1_t3881696472 * value)
  6386. {
  6387. ___skins_3 = value;
  6388. Il2CppCodeGenWriteBarrier((&___skins_3), value);
  6389. }
  6390. inline static int32_t get_offset_of_defaultSkin_4() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___defaultSkin_4)); }
  6391. inline Skin_t1174584606 * get_defaultSkin_4() const { return ___defaultSkin_4; }
  6392. inline Skin_t1174584606 ** get_address_of_defaultSkin_4() { return &___defaultSkin_4; }
  6393. inline void set_defaultSkin_4(Skin_t1174584606 * value)
  6394. {
  6395. ___defaultSkin_4 = value;
  6396. Il2CppCodeGenWriteBarrier((&___defaultSkin_4), value);
  6397. }
  6398. inline static int32_t get_offset_of_events_5() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___events_5)); }
  6399. inline ExposedList_1_t3431871853 * get_events_5() const { return ___events_5; }
  6400. inline ExposedList_1_t3431871853 ** get_address_of_events_5() { return &___events_5; }
  6401. inline void set_events_5(ExposedList_1_t3431871853 * value)
  6402. {
  6403. ___events_5 = value;
  6404. Il2CppCodeGenWriteBarrier((&___events_5), value);
  6405. }
  6406. inline static int32_t get_offset_of_animations_6() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___animations_6)); }
  6407. inline ExposedList_1_t3322895149 * get_animations_6() const { return ___animations_6; }
  6408. inline ExposedList_1_t3322895149 ** get_address_of_animations_6() { return &___animations_6; }
  6409. inline void set_animations_6(ExposedList_1_t3322895149 * value)
  6410. {
  6411. ___animations_6 = value;
  6412. Il2CppCodeGenWriteBarrier((&___animations_6), value);
  6413. }
  6414. inline static int32_t get_offset_of_ikConstraints_7() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___ikConstraints_7)); }
  6415. inline ExposedList_1_t3166231995 * get_ikConstraints_7() const { return ___ikConstraints_7; }
  6416. inline ExposedList_1_t3166231995 ** get_address_of_ikConstraints_7() { return &___ikConstraints_7; }
  6417. inline void set_ikConstraints_7(ExposedList_1_t3166231995 * value)
  6418. {
  6419. ___ikConstraints_7 = value;
  6420. Il2CppCodeGenWriteBarrier((&___ikConstraints_7), value);
  6421. }
  6422. inline static int32_t get_offset_of_transformConstraints_8() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___transformConstraints_8)); }
  6423. inline ExposedList_1_t3236185212 * get_transformConstraints_8() const { return ___transformConstraints_8; }
  6424. inline ExposedList_1_t3236185212 ** get_address_of_transformConstraints_8() { return &___transformConstraints_8; }
  6425. inline void set_transformConstraints_8(ExposedList_1_t3236185212 * value)
  6426. {
  6427. ___transformConstraints_8 = value;
  6428. Il2CppCodeGenWriteBarrier((&___transformConstraints_8), value);
  6429. }
  6430. inline static int32_t get_offset_of_pathConstraints_9() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___pathConstraints_9)); }
  6431. inline ExposedList_1_t3688408900 * get_pathConstraints_9() const { return ___pathConstraints_9; }
  6432. inline ExposedList_1_t3688408900 ** get_address_of_pathConstraints_9() { return &___pathConstraints_9; }
  6433. inline void set_pathConstraints_9(ExposedList_1_t3688408900 * value)
  6434. {
  6435. ___pathConstraints_9 = value;
  6436. Il2CppCodeGenWriteBarrier((&___pathConstraints_9), value);
  6437. }
  6438. inline static int32_t get_offset_of_width_10() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___width_10)); }
  6439. inline float get_width_10() const { return ___width_10; }
  6440. inline float* get_address_of_width_10() { return &___width_10; }
  6441. inline void set_width_10(float value)
  6442. {
  6443. ___width_10 = value;
  6444. }
  6445. inline static int32_t get_offset_of_height_11() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___height_11)); }
  6446. inline float get_height_11() const { return ___height_11; }
  6447. inline float* get_address_of_height_11() { return &___height_11; }
  6448. inline void set_height_11(float value)
  6449. {
  6450. ___height_11 = value;
  6451. }
  6452. inline static int32_t get_offset_of_version_12() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___version_12)); }
  6453. inline String_t* get_version_12() const { return ___version_12; }
  6454. inline String_t** get_address_of_version_12() { return &___version_12; }
  6455. inline void set_version_12(String_t* value)
  6456. {
  6457. ___version_12 = value;
  6458. Il2CppCodeGenWriteBarrier((&___version_12), value);
  6459. }
  6460. inline static int32_t get_offset_of_hash_13() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___hash_13)); }
  6461. inline String_t* get_hash_13() const { return ___hash_13; }
  6462. inline String_t** get_address_of_hash_13() { return &___hash_13; }
  6463. inline void set_hash_13(String_t* value)
  6464. {
  6465. ___hash_13 = value;
  6466. Il2CppCodeGenWriteBarrier((&___hash_13), value);
  6467. }
  6468. inline static int32_t get_offset_of_fps_14() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___fps_14)); }
  6469. inline float get_fps_14() const { return ___fps_14; }
  6470. inline float* get_address_of_fps_14() { return &___fps_14; }
  6471. inline void set_fps_14(float value)
  6472. {
  6473. ___fps_14 = value;
  6474. }
  6475. inline static int32_t get_offset_of_imagesPath_15() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___imagesPath_15)); }
  6476. inline String_t* get_imagesPath_15() const { return ___imagesPath_15; }
  6477. inline String_t** get_address_of_imagesPath_15() { return &___imagesPath_15; }
  6478. inline void set_imagesPath_15(String_t* value)
  6479. {
  6480. ___imagesPath_15 = value;
  6481. Il2CppCodeGenWriteBarrier((&___imagesPath_15), value);
  6482. }
  6483. inline static int32_t get_offset_of_audioPath_16() { return static_cast<int32_t>(offsetof(SkeletonData_t2032710716, ___audioPath_16)); }
  6484. inline String_t* get_audioPath_16() const { return ___audioPath_16; }
  6485. inline String_t** get_address_of_audioPath_16() { return &___audioPath_16; }
  6486. inline void set_audioPath_16(String_t* value)
  6487. {
  6488. ___audioPath_16 = value;
  6489. Il2CppCodeGenWriteBarrier((&___audioPath_16), value);
  6490. }
  6491. };
  6492. #ifdef __clang__
  6493. #pragma clang diagnostic pop
  6494. #endif
  6495. #endif // SKELETONDATA_T2032710716_H
  6496. #ifndef ATLASREGION_T13903284_H
  6497. #define ATLASREGION_T13903284_H
  6498. #ifdef __clang__
  6499. #pragma clang diagnostic push
  6500. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6501. #pragma clang diagnostic ignored "-Wunused-variable"
  6502. #endif
  6503. // Spine.AtlasRegion
  6504. struct AtlasRegion_t13903284 : public RuntimeObject
  6505. {
  6506. public:
  6507. // Spine.AtlasPage Spine.AtlasRegion::page
  6508. AtlasPage_t4077017671 * ___page_0;
  6509. // System.String Spine.AtlasRegion::name
  6510. String_t* ___name_1;
  6511. // System.Int32 Spine.AtlasRegion::x
  6512. int32_t ___x_2;
  6513. // System.Int32 Spine.AtlasRegion::y
  6514. int32_t ___y_3;
  6515. // System.Int32 Spine.AtlasRegion::width
  6516. int32_t ___width_4;
  6517. // System.Int32 Spine.AtlasRegion::height
  6518. int32_t ___height_5;
  6519. // System.Single Spine.AtlasRegion::u
  6520. float ___u_6;
  6521. // System.Single Spine.AtlasRegion::v
  6522. float ___v_7;
  6523. // System.Single Spine.AtlasRegion::u2
  6524. float ___u2_8;
  6525. // System.Single Spine.AtlasRegion::v2
  6526. float ___v2_9;
  6527. // System.Single Spine.AtlasRegion::offsetX
  6528. float ___offsetX_10;
  6529. // System.Single Spine.AtlasRegion::offsetY
  6530. float ___offsetY_11;
  6531. // System.Int32 Spine.AtlasRegion::originalWidth
  6532. int32_t ___originalWidth_12;
  6533. // System.Int32 Spine.AtlasRegion::originalHeight
  6534. int32_t ___originalHeight_13;
  6535. // System.Int32 Spine.AtlasRegion::index
  6536. int32_t ___index_14;
  6537. // System.Boolean Spine.AtlasRegion::rotate
  6538. bool ___rotate_15;
  6539. // System.Int32[] Spine.AtlasRegion::splits
  6540. Int32U5BU5D_t385246372* ___splits_16;
  6541. // System.Int32[] Spine.AtlasRegion::pads
  6542. Int32U5BU5D_t385246372* ___pads_17;
  6543. public:
  6544. inline static int32_t get_offset_of_page_0() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___page_0)); }
  6545. inline AtlasPage_t4077017671 * get_page_0() const { return ___page_0; }
  6546. inline AtlasPage_t4077017671 ** get_address_of_page_0() { return &___page_0; }
  6547. inline void set_page_0(AtlasPage_t4077017671 * value)
  6548. {
  6549. ___page_0 = value;
  6550. Il2CppCodeGenWriteBarrier((&___page_0), value);
  6551. }
  6552. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___name_1)); }
  6553. inline String_t* get_name_1() const { return ___name_1; }
  6554. inline String_t** get_address_of_name_1() { return &___name_1; }
  6555. inline void set_name_1(String_t* value)
  6556. {
  6557. ___name_1 = value;
  6558. Il2CppCodeGenWriteBarrier((&___name_1), value);
  6559. }
  6560. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___x_2)); }
  6561. inline int32_t get_x_2() const { return ___x_2; }
  6562. inline int32_t* get_address_of_x_2() { return &___x_2; }
  6563. inline void set_x_2(int32_t value)
  6564. {
  6565. ___x_2 = value;
  6566. }
  6567. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___y_3)); }
  6568. inline int32_t get_y_3() const { return ___y_3; }
  6569. inline int32_t* get_address_of_y_3() { return &___y_3; }
  6570. inline void set_y_3(int32_t value)
  6571. {
  6572. ___y_3 = value;
  6573. }
  6574. inline static int32_t get_offset_of_width_4() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___width_4)); }
  6575. inline int32_t get_width_4() const { return ___width_4; }
  6576. inline int32_t* get_address_of_width_4() { return &___width_4; }
  6577. inline void set_width_4(int32_t value)
  6578. {
  6579. ___width_4 = value;
  6580. }
  6581. inline static int32_t get_offset_of_height_5() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___height_5)); }
  6582. inline int32_t get_height_5() const { return ___height_5; }
  6583. inline int32_t* get_address_of_height_5() { return &___height_5; }
  6584. inline void set_height_5(int32_t value)
  6585. {
  6586. ___height_5 = value;
  6587. }
  6588. inline static int32_t get_offset_of_u_6() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___u_6)); }
  6589. inline float get_u_6() const { return ___u_6; }
  6590. inline float* get_address_of_u_6() { return &___u_6; }
  6591. inline void set_u_6(float value)
  6592. {
  6593. ___u_6 = value;
  6594. }
  6595. inline static int32_t get_offset_of_v_7() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___v_7)); }
  6596. inline float get_v_7() const { return ___v_7; }
  6597. inline float* get_address_of_v_7() { return &___v_7; }
  6598. inline void set_v_7(float value)
  6599. {
  6600. ___v_7 = value;
  6601. }
  6602. inline static int32_t get_offset_of_u2_8() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___u2_8)); }
  6603. inline float get_u2_8() const { return ___u2_8; }
  6604. inline float* get_address_of_u2_8() { return &___u2_8; }
  6605. inline void set_u2_8(float value)
  6606. {
  6607. ___u2_8 = value;
  6608. }
  6609. inline static int32_t get_offset_of_v2_9() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___v2_9)); }
  6610. inline float get_v2_9() const { return ___v2_9; }
  6611. inline float* get_address_of_v2_9() { return &___v2_9; }
  6612. inline void set_v2_9(float value)
  6613. {
  6614. ___v2_9 = value;
  6615. }
  6616. inline static int32_t get_offset_of_offsetX_10() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___offsetX_10)); }
  6617. inline float get_offsetX_10() const { return ___offsetX_10; }
  6618. inline float* get_address_of_offsetX_10() { return &___offsetX_10; }
  6619. inline void set_offsetX_10(float value)
  6620. {
  6621. ___offsetX_10 = value;
  6622. }
  6623. inline static int32_t get_offset_of_offsetY_11() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___offsetY_11)); }
  6624. inline float get_offsetY_11() const { return ___offsetY_11; }
  6625. inline float* get_address_of_offsetY_11() { return &___offsetY_11; }
  6626. inline void set_offsetY_11(float value)
  6627. {
  6628. ___offsetY_11 = value;
  6629. }
  6630. inline static int32_t get_offset_of_originalWidth_12() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___originalWidth_12)); }
  6631. inline int32_t get_originalWidth_12() const { return ___originalWidth_12; }
  6632. inline int32_t* get_address_of_originalWidth_12() { return &___originalWidth_12; }
  6633. inline void set_originalWidth_12(int32_t value)
  6634. {
  6635. ___originalWidth_12 = value;
  6636. }
  6637. inline static int32_t get_offset_of_originalHeight_13() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___originalHeight_13)); }
  6638. inline int32_t get_originalHeight_13() const { return ___originalHeight_13; }
  6639. inline int32_t* get_address_of_originalHeight_13() { return &___originalHeight_13; }
  6640. inline void set_originalHeight_13(int32_t value)
  6641. {
  6642. ___originalHeight_13 = value;
  6643. }
  6644. inline static int32_t get_offset_of_index_14() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___index_14)); }
  6645. inline int32_t get_index_14() const { return ___index_14; }
  6646. inline int32_t* get_address_of_index_14() { return &___index_14; }
  6647. inline void set_index_14(int32_t value)
  6648. {
  6649. ___index_14 = value;
  6650. }
  6651. inline static int32_t get_offset_of_rotate_15() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___rotate_15)); }
  6652. inline bool get_rotate_15() const { return ___rotate_15; }
  6653. inline bool* get_address_of_rotate_15() { return &___rotate_15; }
  6654. inline void set_rotate_15(bool value)
  6655. {
  6656. ___rotate_15 = value;
  6657. }
  6658. inline static int32_t get_offset_of_splits_16() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___splits_16)); }
  6659. inline Int32U5BU5D_t385246372* get_splits_16() const { return ___splits_16; }
  6660. inline Int32U5BU5D_t385246372** get_address_of_splits_16() { return &___splits_16; }
  6661. inline void set_splits_16(Int32U5BU5D_t385246372* value)
  6662. {
  6663. ___splits_16 = value;
  6664. Il2CppCodeGenWriteBarrier((&___splits_16), value);
  6665. }
  6666. inline static int32_t get_offset_of_pads_17() { return static_cast<int32_t>(offsetof(AtlasRegion_t13903284, ___pads_17)); }
  6667. inline Int32U5BU5D_t385246372* get_pads_17() const { return ___pads_17; }
  6668. inline Int32U5BU5D_t385246372** get_address_of_pads_17() { return &___pads_17; }
  6669. inline void set_pads_17(Int32U5BU5D_t385246372* value)
  6670. {
  6671. ___pads_17 = value;
  6672. Il2CppCodeGenWriteBarrier((&___pads_17), value);
  6673. }
  6674. };
  6675. #ifdef __clang__
  6676. #pragma clang diagnostic pop
  6677. #endif
  6678. #endif // ATLASREGION_T13903284_H
  6679. #ifndef SKELETON_T3686076450_H
  6680. #define SKELETON_T3686076450_H
  6681. #ifdef __clang__
  6682. #pragma clang diagnostic push
  6683. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6684. #pragma clang diagnostic ignored "-Wunused-variable"
  6685. #endif
  6686. // Spine.Skeleton
  6687. struct Skeleton_t3686076450 : public RuntimeObject
  6688. {
  6689. public:
  6690. // Spine.SkeletonData Spine.Skeleton::data
  6691. SkeletonData_t2032710716 * ___data_0;
  6692. // Spine.ExposedList`1<Spine.Bone> Spine.Skeleton::bones
  6693. ExposedList_1_t3793468194 * ___bones_1;
  6694. // Spine.ExposedList`1<Spine.Slot> Spine.Skeleton::slots
  6695. ExposedList_1_t1927085270 * ___slots_2;
  6696. // Spine.ExposedList`1<Spine.Slot> Spine.Skeleton::drawOrder
  6697. ExposedList_1_t1927085270 * ___drawOrder_3;
  6698. // Spine.ExposedList`1<Spine.IkConstraint> Spine.Skeleton::ikConstraints
  6699. ExposedList_1_t87334839 * ___ikConstraints_4;
  6700. // Spine.ExposedList`1<Spine.TransformConstraint> Spine.Skeleton::transformConstraints
  6701. ExposedList_1_t3161142095 * ___transformConstraints_5;
  6702. // Spine.ExposedList`1<Spine.PathConstraint> Spine.Skeleton::pathConstraints
  6703. ExposedList_1_t3687966776 * ___pathConstraints_6;
  6704. // Spine.ExposedList`1<Spine.IUpdatable> Spine.Skeleton::updateCache
  6705. ExposedList_1_t2549315650 * ___updateCache_7;
  6706. // Spine.ExposedList`1<Spine.Bone> Spine.Skeleton::updateCacheReset
  6707. ExposedList_1_t3793468194 * ___updateCacheReset_8;
  6708. // Spine.Skin Spine.Skeleton::skin
  6709. Skin_t1174584606 * ___skin_9;
  6710. // System.Single Spine.Skeleton::r
  6711. float ___r_10;
  6712. // System.Single Spine.Skeleton::g
  6713. float ___g_11;
  6714. // System.Single Spine.Skeleton::b
  6715. float ___b_12;
  6716. // System.Single Spine.Skeleton::a
  6717. float ___a_13;
  6718. // System.Single Spine.Skeleton::time
  6719. float ___time_14;
  6720. // System.Single Spine.Skeleton::scaleX
  6721. float ___scaleX_15;
  6722. // System.Single Spine.Skeleton::scaleY
  6723. float ___scaleY_16;
  6724. // System.Single Spine.Skeleton::x
  6725. float ___x_17;
  6726. // System.Single Spine.Skeleton::y
  6727. float ___y_18;
  6728. public:
  6729. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___data_0)); }
  6730. inline SkeletonData_t2032710716 * get_data_0() const { return ___data_0; }
  6731. inline SkeletonData_t2032710716 ** get_address_of_data_0() { return &___data_0; }
  6732. inline void set_data_0(SkeletonData_t2032710716 * value)
  6733. {
  6734. ___data_0 = value;
  6735. Il2CppCodeGenWriteBarrier((&___data_0), value);
  6736. }
  6737. inline static int32_t get_offset_of_bones_1() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___bones_1)); }
  6738. inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; }
  6739. inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; }
  6740. inline void set_bones_1(ExposedList_1_t3793468194 * value)
  6741. {
  6742. ___bones_1 = value;
  6743. Il2CppCodeGenWriteBarrier((&___bones_1), value);
  6744. }
  6745. inline static int32_t get_offset_of_slots_2() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___slots_2)); }
  6746. inline ExposedList_1_t1927085270 * get_slots_2() const { return ___slots_2; }
  6747. inline ExposedList_1_t1927085270 ** get_address_of_slots_2() { return &___slots_2; }
  6748. inline void set_slots_2(ExposedList_1_t1927085270 * value)
  6749. {
  6750. ___slots_2 = value;
  6751. Il2CppCodeGenWriteBarrier((&___slots_2), value);
  6752. }
  6753. inline static int32_t get_offset_of_drawOrder_3() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___drawOrder_3)); }
  6754. inline ExposedList_1_t1927085270 * get_drawOrder_3() const { return ___drawOrder_3; }
  6755. inline ExposedList_1_t1927085270 ** get_address_of_drawOrder_3() { return &___drawOrder_3; }
  6756. inline void set_drawOrder_3(ExposedList_1_t1927085270 * value)
  6757. {
  6758. ___drawOrder_3 = value;
  6759. Il2CppCodeGenWriteBarrier((&___drawOrder_3), value);
  6760. }
  6761. inline static int32_t get_offset_of_ikConstraints_4() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___ikConstraints_4)); }
  6762. inline ExposedList_1_t87334839 * get_ikConstraints_4() const { return ___ikConstraints_4; }
  6763. inline ExposedList_1_t87334839 ** get_address_of_ikConstraints_4() { return &___ikConstraints_4; }
  6764. inline void set_ikConstraints_4(ExposedList_1_t87334839 * value)
  6765. {
  6766. ___ikConstraints_4 = value;
  6767. Il2CppCodeGenWriteBarrier((&___ikConstraints_4), value);
  6768. }
  6769. inline static int32_t get_offset_of_transformConstraints_5() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___transformConstraints_5)); }
  6770. inline ExposedList_1_t3161142095 * get_transformConstraints_5() const { return ___transformConstraints_5; }
  6771. inline ExposedList_1_t3161142095 ** get_address_of_transformConstraints_5() { return &___transformConstraints_5; }
  6772. inline void set_transformConstraints_5(ExposedList_1_t3161142095 * value)
  6773. {
  6774. ___transformConstraints_5 = value;
  6775. Il2CppCodeGenWriteBarrier((&___transformConstraints_5), value);
  6776. }
  6777. inline static int32_t get_offset_of_pathConstraints_6() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___pathConstraints_6)); }
  6778. inline ExposedList_1_t3687966776 * get_pathConstraints_6() const { return ___pathConstraints_6; }
  6779. inline ExposedList_1_t3687966776 ** get_address_of_pathConstraints_6() { return &___pathConstraints_6; }
  6780. inline void set_pathConstraints_6(ExposedList_1_t3687966776 * value)
  6781. {
  6782. ___pathConstraints_6 = value;
  6783. Il2CppCodeGenWriteBarrier((&___pathConstraints_6), value);
  6784. }
  6785. inline static int32_t get_offset_of_updateCache_7() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___updateCache_7)); }
  6786. inline ExposedList_1_t2549315650 * get_updateCache_7() const { return ___updateCache_7; }
  6787. inline ExposedList_1_t2549315650 ** get_address_of_updateCache_7() { return &___updateCache_7; }
  6788. inline void set_updateCache_7(ExposedList_1_t2549315650 * value)
  6789. {
  6790. ___updateCache_7 = value;
  6791. Il2CppCodeGenWriteBarrier((&___updateCache_7), value);
  6792. }
  6793. inline static int32_t get_offset_of_updateCacheReset_8() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___updateCacheReset_8)); }
  6794. inline ExposedList_1_t3793468194 * get_updateCacheReset_8() const { return ___updateCacheReset_8; }
  6795. inline ExposedList_1_t3793468194 ** get_address_of_updateCacheReset_8() { return &___updateCacheReset_8; }
  6796. inline void set_updateCacheReset_8(ExposedList_1_t3793468194 * value)
  6797. {
  6798. ___updateCacheReset_8 = value;
  6799. Il2CppCodeGenWriteBarrier((&___updateCacheReset_8), value);
  6800. }
  6801. inline static int32_t get_offset_of_skin_9() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___skin_9)); }
  6802. inline Skin_t1174584606 * get_skin_9() const { return ___skin_9; }
  6803. inline Skin_t1174584606 ** get_address_of_skin_9() { return &___skin_9; }
  6804. inline void set_skin_9(Skin_t1174584606 * value)
  6805. {
  6806. ___skin_9 = value;
  6807. Il2CppCodeGenWriteBarrier((&___skin_9), value);
  6808. }
  6809. inline static int32_t get_offset_of_r_10() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___r_10)); }
  6810. inline float get_r_10() const { return ___r_10; }
  6811. inline float* get_address_of_r_10() { return &___r_10; }
  6812. inline void set_r_10(float value)
  6813. {
  6814. ___r_10 = value;
  6815. }
  6816. inline static int32_t get_offset_of_g_11() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___g_11)); }
  6817. inline float get_g_11() const { return ___g_11; }
  6818. inline float* get_address_of_g_11() { return &___g_11; }
  6819. inline void set_g_11(float value)
  6820. {
  6821. ___g_11 = value;
  6822. }
  6823. inline static int32_t get_offset_of_b_12() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___b_12)); }
  6824. inline float get_b_12() const { return ___b_12; }
  6825. inline float* get_address_of_b_12() { return &___b_12; }
  6826. inline void set_b_12(float value)
  6827. {
  6828. ___b_12 = value;
  6829. }
  6830. inline static int32_t get_offset_of_a_13() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___a_13)); }
  6831. inline float get_a_13() const { return ___a_13; }
  6832. inline float* get_address_of_a_13() { return &___a_13; }
  6833. inline void set_a_13(float value)
  6834. {
  6835. ___a_13 = value;
  6836. }
  6837. inline static int32_t get_offset_of_time_14() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___time_14)); }
  6838. inline float get_time_14() const { return ___time_14; }
  6839. inline float* get_address_of_time_14() { return &___time_14; }
  6840. inline void set_time_14(float value)
  6841. {
  6842. ___time_14 = value;
  6843. }
  6844. inline static int32_t get_offset_of_scaleX_15() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___scaleX_15)); }
  6845. inline float get_scaleX_15() const { return ___scaleX_15; }
  6846. inline float* get_address_of_scaleX_15() { return &___scaleX_15; }
  6847. inline void set_scaleX_15(float value)
  6848. {
  6849. ___scaleX_15 = value;
  6850. }
  6851. inline static int32_t get_offset_of_scaleY_16() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___scaleY_16)); }
  6852. inline float get_scaleY_16() const { return ___scaleY_16; }
  6853. inline float* get_address_of_scaleY_16() { return &___scaleY_16; }
  6854. inline void set_scaleY_16(float value)
  6855. {
  6856. ___scaleY_16 = value;
  6857. }
  6858. inline static int32_t get_offset_of_x_17() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___x_17)); }
  6859. inline float get_x_17() const { return ___x_17; }
  6860. inline float* get_address_of_x_17() { return &___x_17; }
  6861. inline void set_x_17(float value)
  6862. {
  6863. ___x_17 = value;
  6864. }
  6865. inline static int32_t get_offset_of_y_18() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___y_18)); }
  6866. inline float get_y_18() const { return ___y_18; }
  6867. inline float* get_address_of_y_18() { return &___y_18; }
  6868. inline void set_y_18(float value)
  6869. {
  6870. ___y_18 = value;
  6871. }
  6872. };
  6873. #ifdef __clang__
  6874. #pragma clang diagnostic pop
  6875. #endif
  6876. #endif // SKELETON_T3686076450_H
  6877. #ifndef EVENT_T1378573841_H
  6878. #define EVENT_T1378573841_H
  6879. #ifdef __clang__
  6880. #pragma clang diagnostic push
  6881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6882. #pragma clang diagnostic ignored "-Wunused-variable"
  6883. #endif
  6884. // Spine.Event
  6885. struct Event_t1378573841 : public RuntimeObject
  6886. {
  6887. public:
  6888. // Spine.EventData Spine.Event::data
  6889. EventData_t724759987 * ___data_0;
  6890. // System.Single Spine.Event::time
  6891. float ___time_1;
  6892. // System.Int32 Spine.Event::intValue
  6893. int32_t ___intValue_2;
  6894. // System.Single Spine.Event::floatValue
  6895. float ___floatValue_3;
  6896. // System.String Spine.Event::stringValue
  6897. String_t* ___stringValue_4;
  6898. // System.Single Spine.Event::volume
  6899. float ___volume_5;
  6900. // System.Single Spine.Event::balance
  6901. float ___balance_6;
  6902. public:
  6903. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___data_0)); }
  6904. inline EventData_t724759987 * get_data_0() const { return ___data_0; }
  6905. inline EventData_t724759987 ** get_address_of_data_0() { return &___data_0; }
  6906. inline void set_data_0(EventData_t724759987 * value)
  6907. {
  6908. ___data_0 = value;
  6909. Il2CppCodeGenWriteBarrier((&___data_0), value);
  6910. }
  6911. inline static int32_t get_offset_of_time_1() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___time_1)); }
  6912. inline float get_time_1() const { return ___time_1; }
  6913. inline float* get_address_of_time_1() { return &___time_1; }
  6914. inline void set_time_1(float value)
  6915. {
  6916. ___time_1 = value;
  6917. }
  6918. inline static int32_t get_offset_of_intValue_2() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___intValue_2)); }
  6919. inline int32_t get_intValue_2() const { return ___intValue_2; }
  6920. inline int32_t* get_address_of_intValue_2() { return &___intValue_2; }
  6921. inline void set_intValue_2(int32_t value)
  6922. {
  6923. ___intValue_2 = value;
  6924. }
  6925. inline static int32_t get_offset_of_floatValue_3() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___floatValue_3)); }
  6926. inline float get_floatValue_3() const { return ___floatValue_3; }
  6927. inline float* get_address_of_floatValue_3() { return &___floatValue_3; }
  6928. inline void set_floatValue_3(float value)
  6929. {
  6930. ___floatValue_3 = value;
  6931. }
  6932. inline static int32_t get_offset_of_stringValue_4() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___stringValue_4)); }
  6933. inline String_t* get_stringValue_4() const { return ___stringValue_4; }
  6934. inline String_t** get_address_of_stringValue_4() { return &___stringValue_4; }
  6935. inline void set_stringValue_4(String_t* value)
  6936. {
  6937. ___stringValue_4 = value;
  6938. Il2CppCodeGenWriteBarrier((&___stringValue_4), value);
  6939. }
  6940. inline static int32_t get_offset_of_volume_5() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___volume_5)); }
  6941. inline float get_volume_5() const { return ___volume_5; }
  6942. inline float* get_address_of_volume_5() { return &___volume_5; }
  6943. inline void set_volume_5(float value)
  6944. {
  6945. ___volume_5 = value;
  6946. }
  6947. inline static int32_t get_offset_of_balance_6() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___balance_6)); }
  6948. inline float get_balance_6() const { return ___balance_6; }
  6949. inline float* get_address_of_balance_6() { return &___balance_6; }
  6950. inline void set_balance_6(float value)
  6951. {
  6952. ___balance_6 = value;
  6953. }
  6954. };
  6955. #ifdef __clang__
  6956. #pragma clang diagnostic pop
  6957. #endif
  6958. #endif // EVENT_T1378573841_H
  6959. #ifndef ATTACHMENTCLONEEXTENSIONS_T460514876_H
  6960. #define ATTACHMENTCLONEEXTENSIONS_T460514876_H
  6961. #ifdef __clang__
  6962. #pragma clang diagnostic push
  6963. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6964. #pragma clang diagnostic ignored "-Wunused-variable"
  6965. #endif
  6966. // Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions
  6967. struct AttachmentCloneExtensions_t460514876 : public RuntimeObject
  6968. {
  6969. public:
  6970. public:
  6971. };
  6972. #ifdef __clang__
  6973. #pragma clang diagnostic pop
  6974. #endif
  6975. #endif // ATTACHMENTCLONEEXTENSIONS_T460514876_H
  6976. #ifndef ATTACHMENT_T3043756552_H
  6977. #define ATTACHMENT_T3043756552_H
  6978. #ifdef __clang__
  6979. #pragma clang diagnostic push
  6980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6981. #pragma clang diagnostic ignored "-Wunused-variable"
  6982. #endif
  6983. // Spine.Attachment
  6984. struct Attachment_t3043756552 : public RuntimeObject
  6985. {
  6986. public:
  6987. // System.String Spine.Attachment::<Name>k__BackingField
  6988. String_t* ___U3CNameU3Ek__BackingField_0;
  6989. public:
  6990. inline static int32_t get_offset_of_U3CNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Attachment_t3043756552, ___U3CNameU3Ek__BackingField_0)); }
  6991. inline String_t* get_U3CNameU3Ek__BackingField_0() const { return ___U3CNameU3Ek__BackingField_0; }
  6992. inline String_t** get_address_of_U3CNameU3Ek__BackingField_0() { return &___U3CNameU3Ek__BackingField_0; }
  6993. inline void set_U3CNameU3Ek__BackingField_0(String_t* value)
  6994. {
  6995. ___U3CNameU3Ek__BackingField_0 = value;
  6996. Il2CppCodeGenWriteBarrier((&___U3CNameU3Ek__BackingField_0), value);
  6997. }
  6998. };
  6999. #ifdef __clang__
  7000. #pragma clang diagnostic pop
  7001. #endif
  7002. #endif // ATTACHMENT_T3043756552_H
  7003. #ifndef DICTIONARY_2_T3700682020_H
  7004. #define DICTIONARY_2_T3700682020_H
  7005. #ifdef __clang__
  7006. #pragma clang diagnostic push
  7007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7008. #pragma clang diagnostic ignored "-Wunused-variable"
  7009. #endif
  7010. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>
  7011. struct Dictionary_2_t3700682020 : public RuntimeObject
  7012. {
  7013. public:
  7014. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  7015. Int32U5BU5D_t385246372* ___table_4;
  7016. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  7017. LinkU5BU5D_t964245573* ___linkSlots_5;
  7018. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  7019. MaterialU5BU5D_t561872642* ___keySlots_6;
  7020. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  7021. MaterialU5BU5D_t561872642* ___valueSlots_7;
  7022. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  7023. int32_t ___touchedSlots_8;
  7024. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  7025. int32_t ___emptySlot_9;
  7026. // System.Int32 System.Collections.Generic.Dictionary`2::count
  7027. int32_t ___count_10;
  7028. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  7029. int32_t ___threshold_11;
  7030. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  7031. RuntimeObject* ___hcp_12;
  7032. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  7033. SerializationInfo_t950877179 * ___serialization_info_13;
  7034. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  7035. int32_t ___generation_14;
  7036. public:
  7037. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___table_4)); }
  7038. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  7039. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  7040. inline void set_table_4(Int32U5BU5D_t385246372* value)
  7041. {
  7042. ___table_4 = value;
  7043. Il2CppCodeGenWriteBarrier((&___table_4), value);
  7044. }
  7045. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___linkSlots_5)); }
  7046. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  7047. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  7048. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  7049. {
  7050. ___linkSlots_5 = value;
  7051. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  7052. }
  7053. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___keySlots_6)); }
  7054. inline MaterialU5BU5D_t561872642* get_keySlots_6() const { return ___keySlots_6; }
  7055. inline MaterialU5BU5D_t561872642** get_address_of_keySlots_6() { return &___keySlots_6; }
  7056. inline void set_keySlots_6(MaterialU5BU5D_t561872642* value)
  7057. {
  7058. ___keySlots_6 = value;
  7059. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  7060. }
  7061. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___valueSlots_7)); }
  7062. inline MaterialU5BU5D_t561872642* get_valueSlots_7() const { return ___valueSlots_7; }
  7063. inline MaterialU5BU5D_t561872642** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  7064. inline void set_valueSlots_7(MaterialU5BU5D_t561872642* value)
  7065. {
  7066. ___valueSlots_7 = value;
  7067. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  7068. }
  7069. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___touchedSlots_8)); }
  7070. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  7071. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  7072. inline void set_touchedSlots_8(int32_t value)
  7073. {
  7074. ___touchedSlots_8 = value;
  7075. }
  7076. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___emptySlot_9)); }
  7077. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  7078. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  7079. inline void set_emptySlot_9(int32_t value)
  7080. {
  7081. ___emptySlot_9 = value;
  7082. }
  7083. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___count_10)); }
  7084. inline int32_t get_count_10() const { return ___count_10; }
  7085. inline int32_t* get_address_of_count_10() { return &___count_10; }
  7086. inline void set_count_10(int32_t value)
  7087. {
  7088. ___count_10 = value;
  7089. }
  7090. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___threshold_11)); }
  7091. inline int32_t get_threshold_11() const { return ___threshold_11; }
  7092. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  7093. inline void set_threshold_11(int32_t value)
  7094. {
  7095. ___threshold_11 = value;
  7096. }
  7097. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___hcp_12)); }
  7098. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  7099. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  7100. inline void set_hcp_12(RuntimeObject* value)
  7101. {
  7102. ___hcp_12 = value;
  7103. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  7104. }
  7105. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___serialization_info_13)); }
  7106. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  7107. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  7108. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  7109. {
  7110. ___serialization_info_13 = value;
  7111. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  7112. }
  7113. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020, ___generation_14)); }
  7114. inline int32_t get_generation_14() const { return ___generation_14; }
  7115. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  7116. inline void set_generation_14(int32_t value)
  7117. {
  7118. ___generation_14 = value;
  7119. }
  7120. };
  7121. struct Dictionary_2_t3700682020_StaticFields
  7122. {
  7123. public:
  7124. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  7125. Transform_1_t2448898568 * ___U3CU3Ef__amU24cacheB_15;
  7126. public:
  7127. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3700682020_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  7128. inline Transform_1_t2448898568 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  7129. inline Transform_1_t2448898568 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  7130. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2448898568 * value)
  7131. {
  7132. ___U3CU3Ef__amU24cacheB_15 = value;
  7133. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  7134. }
  7135. };
  7136. #ifdef __clang__
  7137. #pragma clang diagnostic pop
  7138. #endif
  7139. #endif // DICTIONARY_2_T3700682020_H
  7140. #ifndef SKINUTILITIES_T498157063_H
  7141. #define SKINUTILITIES_T498157063_H
  7142. #ifdef __clang__
  7143. #pragma clang diagnostic push
  7144. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7145. #pragma clang diagnostic ignored "-Wunused-variable"
  7146. #endif
  7147. // Spine.Unity.Modules.AttachmentTools.SkinUtilities
  7148. struct SkinUtilities_t498157063 : public RuntimeObject
  7149. {
  7150. public:
  7151. public:
  7152. };
  7153. #ifdef __clang__
  7154. #pragma clang diagnostic pop
  7155. #endif
  7156. #endif // SKINUTILITIES_T498157063_H
  7157. #ifndef EVENTDATA_T724759987_H
  7158. #define EVENTDATA_T724759987_H
  7159. #ifdef __clang__
  7160. #pragma clang diagnostic push
  7161. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7162. #pragma clang diagnostic ignored "-Wunused-variable"
  7163. #endif
  7164. // Spine.EventData
  7165. struct EventData_t724759987 : public RuntimeObject
  7166. {
  7167. public:
  7168. // System.String Spine.EventData::name
  7169. String_t* ___name_0;
  7170. // System.Int32 Spine.EventData::<Int>k__BackingField
  7171. int32_t ___U3CIntU3Ek__BackingField_1;
  7172. // System.Single Spine.EventData::<Float>k__BackingField
  7173. float ___U3CFloatU3Ek__BackingField_2;
  7174. // System.String Spine.EventData::<String>k__BackingField
  7175. String_t* ___U3CStringU3Ek__BackingField_3;
  7176. // System.String Spine.EventData::<AudioPath>k__BackingField
  7177. String_t* ___U3CAudioPathU3Ek__BackingField_4;
  7178. // System.Single Spine.EventData::<Volume>k__BackingField
  7179. float ___U3CVolumeU3Ek__BackingField_5;
  7180. // System.Single Spine.EventData::<Balance>k__BackingField
  7181. float ___U3CBalanceU3Ek__BackingField_6;
  7182. public:
  7183. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___name_0)); }
  7184. inline String_t* get_name_0() const { return ___name_0; }
  7185. inline String_t** get_address_of_name_0() { return &___name_0; }
  7186. inline void set_name_0(String_t* value)
  7187. {
  7188. ___name_0 = value;
  7189. Il2CppCodeGenWriteBarrier((&___name_0), value);
  7190. }
  7191. inline static int32_t get_offset_of_U3CIntU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CIntU3Ek__BackingField_1)); }
  7192. inline int32_t get_U3CIntU3Ek__BackingField_1() const { return ___U3CIntU3Ek__BackingField_1; }
  7193. inline int32_t* get_address_of_U3CIntU3Ek__BackingField_1() { return &___U3CIntU3Ek__BackingField_1; }
  7194. inline void set_U3CIntU3Ek__BackingField_1(int32_t value)
  7195. {
  7196. ___U3CIntU3Ek__BackingField_1 = value;
  7197. }
  7198. inline static int32_t get_offset_of_U3CFloatU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CFloatU3Ek__BackingField_2)); }
  7199. inline float get_U3CFloatU3Ek__BackingField_2() const { return ___U3CFloatU3Ek__BackingField_2; }
  7200. inline float* get_address_of_U3CFloatU3Ek__BackingField_2() { return &___U3CFloatU3Ek__BackingField_2; }
  7201. inline void set_U3CFloatU3Ek__BackingField_2(float value)
  7202. {
  7203. ___U3CFloatU3Ek__BackingField_2 = value;
  7204. }
  7205. inline static int32_t get_offset_of_U3CStringU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CStringU3Ek__BackingField_3)); }
  7206. inline String_t* get_U3CStringU3Ek__BackingField_3() const { return ___U3CStringU3Ek__BackingField_3; }
  7207. inline String_t** get_address_of_U3CStringU3Ek__BackingField_3() { return &___U3CStringU3Ek__BackingField_3; }
  7208. inline void set_U3CStringU3Ek__BackingField_3(String_t* value)
  7209. {
  7210. ___U3CStringU3Ek__BackingField_3 = value;
  7211. Il2CppCodeGenWriteBarrier((&___U3CStringU3Ek__BackingField_3), value);
  7212. }
  7213. inline static int32_t get_offset_of_U3CAudioPathU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CAudioPathU3Ek__BackingField_4)); }
  7214. inline String_t* get_U3CAudioPathU3Ek__BackingField_4() const { return ___U3CAudioPathU3Ek__BackingField_4; }
  7215. inline String_t** get_address_of_U3CAudioPathU3Ek__BackingField_4() { return &___U3CAudioPathU3Ek__BackingField_4; }
  7216. inline void set_U3CAudioPathU3Ek__BackingField_4(String_t* value)
  7217. {
  7218. ___U3CAudioPathU3Ek__BackingField_4 = value;
  7219. Il2CppCodeGenWriteBarrier((&___U3CAudioPathU3Ek__BackingField_4), value);
  7220. }
  7221. inline static int32_t get_offset_of_U3CVolumeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CVolumeU3Ek__BackingField_5)); }
  7222. inline float get_U3CVolumeU3Ek__BackingField_5() const { return ___U3CVolumeU3Ek__BackingField_5; }
  7223. inline float* get_address_of_U3CVolumeU3Ek__BackingField_5() { return &___U3CVolumeU3Ek__BackingField_5; }
  7224. inline void set_U3CVolumeU3Ek__BackingField_5(float value)
  7225. {
  7226. ___U3CVolumeU3Ek__BackingField_5 = value;
  7227. }
  7228. inline static int32_t get_offset_of_U3CBalanceU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CBalanceU3Ek__BackingField_6)); }
  7229. inline float get_U3CBalanceU3Ek__BackingField_6() const { return ___U3CBalanceU3Ek__BackingField_6; }
  7230. inline float* get_address_of_U3CBalanceU3Ek__BackingField_6() { return &___U3CBalanceU3Ek__BackingField_6; }
  7231. inline void set_U3CBalanceU3Ek__BackingField_6(float value)
  7232. {
  7233. ___U3CBalanceU3Ek__BackingField_6 = value;
  7234. }
  7235. };
  7236. #ifdef __clang__
  7237. #pragma clang diagnostic pop
  7238. #endif
  7239. #endif // EVENTDATA_T724759987_H
  7240. #ifndef KEYVALUEPAIR_2_T1803386891_H
  7241. #define KEYVALUEPAIR_2_T1803386891_H
  7242. #ifdef __clang__
  7243. #pragma clang diagnostic push
  7244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7245. #pragma clang diagnostic ignored "-Wunused-variable"
  7246. #endif
  7247. // System.Collections.Generic.KeyValuePair`2<UnityEngine.Material,UnityEngine.Material>
  7248. struct KeyValuePair_2_t1803386891
  7249. {
  7250. public:
  7251. // TKey System.Collections.Generic.KeyValuePair`2::key
  7252. Material_t340375123 * ___key_0;
  7253. // TValue System.Collections.Generic.KeyValuePair`2::value
  7254. Material_t340375123 * ___value_1;
  7255. public:
  7256. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t1803386891, ___key_0)); }
  7257. inline Material_t340375123 * get_key_0() const { return ___key_0; }
  7258. inline Material_t340375123 ** get_address_of_key_0() { return &___key_0; }
  7259. inline void set_key_0(Material_t340375123 * value)
  7260. {
  7261. ___key_0 = value;
  7262. Il2CppCodeGenWriteBarrier((&___key_0), value);
  7263. }
  7264. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t1803386891, ___value_1)); }
  7265. inline Material_t340375123 * get_value_1() const { return ___value_1; }
  7266. inline Material_t340375123 ** get_address_of_value_1() { return &___value_1; }
  7267. inline void set_value_1(Material_t340375123 * value)
  7268. {
  7269. ___value_1 = value;
  7270. Il2CppCodeGenWriteBarrier((&___value_1), value);
  7271. }
  7272. };
  7273. #ifdef __clang__
  7274. #pragma clang diagnostic pop
  7275. #endif
  7276. #endif // KEYVALUEPAIR_2_T1803386891_H
  7277. #ifndef SPINEANIMATIONSTATEMIXERBEHAVIOUR_T4215694315_H
  7278. #define SPINEANIMATIONSTATEMIXERBEHAVIOUR_T4215694315_H
  7279. #ifdef __clang__
  7280. #pragma clang diagnostic push
  7281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7282. #pragma clang diagnostic ignored "-Wunused-variable"
  7283. #endif
  7284. // Spine.Unity.Playables.SpineAnimationStateMixerBehaviour
  7285. struct SpineAnimationStateMixerBehaviour_t4215694315 : public PlayableBehaviour_t4203540982
  7286. {
  7287. public:
  7288. // System.Single[] Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::lastInputWeights
  7289. SingleU5BU5D_t1444911251* ___lastInputWeights_0;
  7290. // System.Int32 Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::trackIndex
  7291. int32_t ___trackIndex_1;
  7292. // Spine.AnimationState Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::dummyAnimationState
  7293. AnimationState_t3637309382 * ___dummyAnimationState_2;
  7294. public:
  7295. inline static int32_t get_offset_of_lastInputWeights_0() { return static_cast<int32_t>(offsetof(SpineAnimationStateMixerBehaviour_t4215694315, ___lastInputWeights_0)); }
  7296. inline SingleU5BU5D_t1444911251* get_lastInputWeights_0() const { return ___lastInputWeights_0; }
  7297. inline SingleU5BU5D_t1444911251** get_address_of_lastInputWeights_0() { return &___lastInputWeights_0; }
  7298. inline void set_lastInputWeights_0(SingleU5BU5D_t1444911251* value)
  7299. {
  7300. ___lastInputWeights_0 = value;
  7301. Il2CppCodeGenWriteBarrier((&___lastInputWeights_0), value);
  7302. }
  7303. inline static int32_t get_offset_of_trackIndex_1() { return static_cast<int32_t>(offsetof(SpineAnimationStateMixerBehaviour_t4215694315, ___trackIndex_1)); }
  7304. inline int32_t get_trackIndex_1() const { return ___trackIndex_1; }
  7305. inline int32_t* get_address_of_trackIndex_1() { return &___trackIndex_1; }
  7306. inline void set_trackIndex_1(int32_t value)
  7307. {
  7308. ___trackIndex_1 = value;
  7309. }
  7310. inline static int32_t get_offset_of_dummyAnimationState_2() { return static_cast<int32_t>(offsetof(SpineAnimationStateMixerBehaviour_t4215694315, ___dummyAnimationState_2)); }
  7311. inline AnimationState_t3637309382 * get_dummyAnimationState_2() const { return ___dummyAnimationState_2; }
  7312. inline AnimationState_t3637309382 ** get_address_of_dummyAnimationState_2() { return &___dummyAnimationState_2; }
  7313. inline void set_dummyAnimationState_2(AnimationState_t3637309382 * value)
  7314. {
  7315. ___dummyAnimationState_2 = value;
  7316. Il2CppCodeGenWriteBarrier((&___dummyAnimationState_2), value);
  7317. }
  7318. };
  7319. #ifdef __clang__
  7320. #pragma clang diagnostic pop
  7321. #endif
  7322. #endif // SPINEANIMATIONSTATEMIXERBEHAVIOUR_T4215694315_H
  7323. #ifndef DOUBLE_T594665363_H
  7324. #define DOUBLE_T594665363_H
  7325. #ifdef __clang__
  7326. #pragma clang diagnostic push
  7327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7328. #pragma clang diagnostic ignored "-Wunused-variable"
  7329. #endif
  7330. // System.Double
  7331. struct Double_t594665363
  7332. {
  7333. public:
  7334. // System.Double System.Double::m_value
  7335. double ___m_value_13;
  7336. public:
  7337. inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
  7338. inline double get_m_value_13() const { return ___m_value_13; }
  7339. inline double* get_address_of_m_value_13() { return &___m_value_13; }
  7340. inline void set_m_value_13(double value)
  7341. {
  7342. ___m_value_13 = value;
  7343. }
  7344. };
  7345. #ifdef __clang__
  7346. #pragma clang diagnostic pop
  7347. #endif
  7348. #endif // DOUBLE_T594665363_H
  7349. #ifndef SPINESKELETONFLIPMIXERBEHAVIOUR_T2249707117_H
  7350. #define SPINESKELETONFLIPMIXERBEHAVIOUR_T2249707117_H
  7351. #ifdef __clang__
  7352. #pragma clang diagnostic push
  7353. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7354. #pragma clang diagnostic ignored "-Wunused-variable"
  7355. #endif
  7356. // Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour
  7357. struct SpineSkeletonFlipMixerBehaviour_t2249707117 : public PlayableBehaviour_t4203540982
  7358. {
  7359. public:
  7360. // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::originalScaleX
  7361. float ___originalScaleX_0;
  7362. // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::originalScaleY
  7363. float ___originalScaleY_1;
  7364. // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::baseScaleX
  7365. float ___baseScaleX_2;
  7366. // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::baseScaleY
  7367. float ___baseScaleY_3;
  7368. // Spine.Unity.Playables.SpinePlayableHandleBase Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::playableHandle
  7369. SpinePlayableHandleBase_t1774195162 * ___playableHandle_4;
  7370. // System.Boolean Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::m_FirstFrameHappened
  7371. bool ___m_FirstFrameHappened_5;
  7372. public:
  7373. inline static int32_t get_offset_of_originalScaleX_0() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___originalScaleX_0)); }
  7374. inline float get_originalScaleX_0() const { return ___originalScaleX_0; }
  7375. inline float* get_address_of_originalScaleX_0() { return &___originalScaleX_0; }
  7376. inline void set_originalScaleX_0(float value)
  7377. {
  7378. ___originalScaleX_0 = value;
  7379. }
  7380. inline static int32_t get_offset_of_originalScaleY_1() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___originalScaleY_1)); }
  7381. inline float get_originalScaleY_1() const { return ___originalScaleY_1; }
  7382. inline float* get_address_of_originalScaleY_1() { return &___originalScaleY_1; }
  7383. inline void set_originalScaleY_1(float value)
  7384. {
  7385. ___originalScaleY_1 = value;
  7386. }
  7387. inline static int32_t get_offset_of_baseScaleX_2() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___baseScaleX_2)); }
  7388. inline float get_baseScaleX_2() const { return ___baseScaleX_2; }
  7389. inline float* get_address_of_baseScaleX_2() { return &___baseScaleX_2; }
  7390. inline void set_baseScaleX_2(float value)
  7391. {
  7392. ___baseScaleX_2 = value;
  7393. }
  7394. inline static int32_t get_offset_of_baseScaleY_3() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___baseScaleY_3)); }
  7395. inline float get_baseScaleY_3() const { return ___baseScaleY_3; }
  7396. inline float* get_address_of_baseScaleY_3() { return &___baseScaleY_3; }
  7397. inline void set_baseScaleY_3(float value)
  7398. {
  7399. ___baseScaleY_3 = value;
  7400. }
  7401. inline static int32_t get_offset_of_playableHandle_4() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___playableHandle_4)); }
  7402. inline SpinePlayableHandleBase_t1774195162 * get_playableHandle_4() const { return ___playableHandle_4; }
  7403. inline SpinePlayableHandleBase_t1774195162 ** get_address_of_playableHandle_4() { return &___playableHandle_4; }
  7404. inline void set_playableHandle_4(SpinePlayableHandleBase_t1774195162 * value)
  7405. {
  7406. ___playableHandle_4 = value;
  7407. Il2CppCodeGenWriteBarrier((&___playableHandle_4), value);
  7408. }
  7409. inline static int32_t get_offset_of_m_FirstFrameHappened_5() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___m_FirstFrameHappened_5)); }
  7410. inline bool get_m_FirstFrameHappened_5() const { return ___m_FirstFrameHappened_5; }
  7411. inline bool* get_address_of_m_FirstFrameHappened_5() { return &___m_FirstFrameHappened_5; }
  7412. inline void set_m_FirstFrameHappened_5(bool value)
  7413. {
  7414. ___m_FirstFrameHappened_5 = value;
  7415. }
  7416. };
  7417. #ifdef __clang__
  7418. #pragma clang diagnostic pop
  7419. #endif
  7420. #endif // SPINESKELETONFLIPMIXERBEHAVIOUR_T2249707117_H
  7421. #ifndef SPINEANIMATIONSTATEBEHAVIOUR_T1560043197_H
  7422. #define SPINEANIMATIONSTATEBEHAVIOUR_T1560043197_H
  7423. #ifdef __clang__
  7424. #pragma clang diagnostic push
  7425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7426. #pragma clang diagnostic ignored "-Wunused-variable"
  7427. #endif
  7428. // Spine.Unity.Playables.SpineAnimationStateBehaviour
  7429. struct SpineAnimationStateBehaviour_t1560043197 : public PlayableBehaviour_t4203540982
  7430. {
  7431. public:
  7432. // Spine.Unity.AnimationReferenceAsset Spine.Unity.Playables.SpineAnimationStateBehaviour::animationReference
  7433. AnimationReferenceAsset_t3989077076 * ___animationReference_0;
  7434. // System.Boolean Spine.Unity.Playables.SpineAnimationStateBehaviour::loop
  7435. bool ___loop_1;
  7436. // System.Boolean Spine.Unity.Playables.SpineAnimationStateBehaviour::customDuration
  7437. bool ___customDuration_2;
  7438. // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::mixDuration
  7439. float ___mixDuration_3;
  7440. // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::attachmentThreshold
  7441. float ___attachmentThreshold_4;
  7442. // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::eventThreshold
  7443. float ___eventThreshold_5;
  7444. // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::drawOrderThreshold
  7445. float ___drawOrderThreshold_6;
  7446. public:
  7447. inline static int32_t get_offset_of_animationReference_0() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___animationReference_0)); }
  7448. inline AnimationReferenceAsset_t3989077076 * get_animationReference_0() const { return ___animationReference_0; }
  7449. inline AnimationReferenceAsset_t3989077076 ** get_address_of_animationReference_0() { return &___animationReference_0; }
  7450. inline void set_animationReference_0(AnimationReferenceAsset_t3989077076 * value)
  7451. {
  7452. ___animationReference_0 = value;
  7453. Il2CppCodeGenWriteBarrier((&___animationReference_0), value);
  7454. }
  7455. inline static int32_t get_offset_of_loop_1() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___loop_1)); }
  7456. inline bool get_loop_1() const { return ___loop_1; }
  7457. inline bool* get_address_of_loop_1() { return &___loop_1; }
  7458. inline void set_loop_1(bool value)
  7459. {
  7460. ___loop_1 = value;
  7461. }
  7462. inline static int32_t get_offset_of_customDuration_2() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___customDuration_2)); }
  7463. inline bool get_customDuration_2() const { return ___customDuration_2; }
  7464. inline bool* get_address_of_customDuration_2() { return &___customDuration_2; }
  7465. inline void set_customDuration_2(bool value)
  7466. {
  7467. ___customDuration_2 = value;
  7468. }
  7469. inline static int32_t get_offset_of_mixDuration_3() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___mixDuration_3)); }
  7470. inline float get_mixDuration_3() const { return ___mixDuration_3; }
  7471. inline float* get_address_of_mixDuration_3() { return &___mixDuration_3; }
  7472. inline void set_mixDuration_3(float value)
  7473. {
  7474. ___mixDuration_3 = value;
  7475. }
  7476. inline static int32_t get_offset_of_attachmentThreshold_4() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___attachmentThreshold_4)); }
  7477. inline float get_attachmentThreshold_4() const { return ___attachmentThreshold_4; }
  7478. inline float* get_address_of_attachmentThreshold_4() { return &___attachmentThreshold_4; }
  7479. inline void set_attachmentThreshold_4(float value)
  7480. {
  7481. ___attachmentThreshold_4 = value;
  7482. }
  7483. inline static int32_t get_offset_of_eventThreshold_5() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___eventThreshold_5)); }
  7484. inline float get_eventThreshold_5() const { return ___eventThreshold_5; }
  7485. inline float* get_address_of_eventThreshold_5() { return &___eventThreshold_5; }
  7486. inline void set_eventThreshold_5(float value)
  7487. {
  7488. ___eventThreshold_5 = value;
  7489. }
  7490. inline static int32_t get_offset_of_drawOrderThreshold_6() { return static_cast<int32_t>(offsetof(SpineAnimationStateBehaviour_t1560043197, ___drawOrderThreshold_6)); }
  7491. inline float get_drawOrderThreshold_6() const { return ___drawOrderThreshold_6; }
  7492. inline float* get_address_of_drawOrderThreshold_6() { return &___drawOrderThreshold_6; }
  7493. inline void set_drawOrderThreshold_6(float value)
  7494. {
  7495. ___drawOrderThreshold_6 = value;
  7496. }
  7497. };
  7498. #ifdef __clang__
  7499. #pragma clang diagnostic pop
  7500. #endif
  7501. #endif // SPINEANIMATIONSTATEBEHAVIOUR_T1560043197_H
  7502. #ifndef ATLASMATERIALOVERRIDE_T2435041389_H
  7503. #define ATLASMATERIALOVERRIDE_T2435041389_H
  7504. #ifdef __clang__
  7505. #pragma clang diagnostic push
  7506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7507. #pragma clang diagnostic ignored "-Wunused-variable"
  7508. #endif
  7509. // Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  7510. struct AtlasMaterialOverride_t2435041389
  7511. {
  7512. public:
  7513. // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::overrideDisabled
  7514. bool ___overrideDisabled_0;
  7515. // UnityEngine.Material Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::originalMaterial
  7516. Material_t340375123 * ___originalMaterial_1;
  7517. // UnityEngine.Material Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::replacementMaterial
  7518. Material_t340375123 * ___replacementMaterial_2;
  7519. public:
  7520. inline static int32_t get_offset_of_overrideDisabled_0() { return static_cast<int32_t>(offsetof(AtlasMaterialOverride_t2435041389, ___overrideDisabled_0)); }
  7521. inline bool get_overrideDisabled_0() const { return ___overrideDisabled_0; }
  7522. inline bool* get_address_of_overrideDisabled_0() { return &___overrideDisabled_0; }
  7523. inline void set_overrideDisabled_0(bool value)
  7524. {
  7525. ___overrideDisabled_0 = value;
  7526. }
  7527. inline static int32_t get_offset_of_originalMaterial_1() { return static_cast<int32_t>(offsetof(AtlasMaterialOverride_t2435041389, ___originalMaterial_1)); }
  7528. inline Material_t340375123 * get_originalMaterial_1() const { return ___originalMaterial_1; }
  7529. inline Material_t340375123 ** get_address_of_originalMaterial_1() { return &___originalMaterial_1; }
  7530. inline void set_originalMaterial_1(Material_t340375123 * value)
  7531. {
  7532. ___originalMaterial_1 = value;
  7533. Il2CppCodeGenWriteBarrier((&___originalMaterial_1), value);
  7534. }
  7535. inline static int32_t get_offset_of_replacementMaterial_2() { return static_cast<int32_t>(offsetof(AtlasMaterialOverride_t2435041389, ___replacementMaterial_2)); }
  7536. inline Material_t340375123 * get_replacementMaterial_2() const { return ___replacementMaterial_2; }
  7537. inline Material_t340375123 ** get_address_of_replacementMaterial_2() { return &___replacementMaterial_2; }
  7538. inline void set_replacementMaterial_2(Material_t340375123 * value)
  7539. {
  7540. ___replacementMaterial_2 = value;
  7541. Il2CppCodeGenWriteBarrier((&___replacementMaterial_2), value);
  7542. }
  7543. };
  7544. #ifdef __clang__
  7545. #pragma clang diagnostic pop
  7546. #endif
  7547. // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  7548. struct AtlasMaterialOverride_t2435041389_marshaled_pinvoke
  7549. {
  7550. int32_t ___overrideDisabled_0;
  7551. Material_t340375123 * ___originalMaterial_1;
  7552. Material_t340375123 * ___replacementMaterial_2;
  7553. };
  7554. // Native definition for COM marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  7555. struct AtlasMaterialOverride_t2435041389_marshaled_com
  7556. {
  7557. int32_t ___overrideDisabled_0;
  7558. Material_t340375123 * ___originalMaterial_1;
  7559. Material_t340375123 * ___replacementMaterial_2;
  7560. };
  7561. #endif // ATLASMATERIALOVERRIDE_T2435041389_H
  7562. #ifndef SLOTMATERIALOVERRIDE_T1001979181_H
  7563. #define SLOTMATERIALOVERRIDE_T1001979181_H
  7564. #ifdef __clang__
  7565. #pragma clang diagnostic push
  7566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7567. #pragma clang diagnostic ignored "-Wunused-variable"
  7568. #endif
  7569. // Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  7570. struct SlotMaterialOverride_t1001979181
  7571. {
  7572. public:
  7573. // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::overrideDisabled
  7574. bool ___overrideDisabled_0;
  7575. // System.String Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::slotName
  7576. String_t* ___slotName_1;
  7577. // UnityEngine.Material Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::material
  7578. Material_t340375123 * ___material_2;
  7579. public:
  7580. inline static int32_t get_offset_of_overrideDisabled_0() { return static_cast<int32_t>(offsetof(SlotMaterialOverride_t1001979181, ___overrideDisabled_0)); }
  7581. inline bool get_overrideDisabled_0() const { return ___overrideDisabled_0; }
  7582. inline bool* get_address_of_overrideDisabled_0() { return &___overrideDisabled_0; }
  7583. inline void set_overrideDisabled_0(bool value)
  7584. {
  7585. ___overrideDisabled_0 = value;
  7586. }
  7587. inline static int32_t get_offset_of_slotName_1() { return static_cast<int32_t>(offsetof(SlotMaterialOverride_t1001979181, ___slotName_1)); }
  7588. inline String_t* get_slotName_1() const { return ___slotName_1; }
  7589. inline String_t** get_address_of_slotName_1() { return &___slotName_1; }
  7590. inline void set_slotName_1(String_t* value)
  7591. {
  7592. ___slotName_1 = value;
  7593. Il2CppCodeGenWriteBarrier((&___slotName_1), value);
  7594. }
  7595. inline static int32_t get_offset_of_material_2() { return static_cast<int32_t>(offsetof(SlotMaterialOverride_t1001979181, ___material_2)); }
  7596. inline Material_t340375123 * get_material_2() const { return ___material_2; }
  7597. inline Material_t340375123 ** get_address_of_material_2() { return &___material_2; }
  7598. inline void set_material_2(Material_t340375123 * value)
  7599. {
  7600. ___material_2 = value;
  7601. Il2CppCodeGenWriteBarrier((&___material_2), value);
  7602. }
  7603. };
  7604. #ifdef __clang__
  7605. #pragma clang diagnostic pop
  7606. #endif
  7607. // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  7608. struct SlotMaterialOverride_t1001979181_marshaled_pinvoke
  7609. {
  7610. int32_t ___overrideDisabled_0;
  7611. char* ___slotName_1;
  7612. Material_t340375123 * ___material_2;
  7613. };
  7614. // Native definition for COM marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  7615. struct SlotMaterialOverride_t1001979181_marshaled_com
  7616. {
  7617. int32_t ___overrideDisabled_0;
  7618. Il2CppChar* ___slotName_1;
  7619. Material_t340375123 * ___material_2;
  7620. };
  7621. #endif // SLOTMATERIALOVERRIDE_T1001979181_H
  7622. #ifndef COLOR32_T2600501292_H
  7623. #define COLOR32_T2600501292_H
  7624. #ifdef __clang__
  7625. #pragma clang diagnostic push
  7626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7627. #pragma clang diagnostic ignored "-Wunused-variable"
  7628. #endif
  7629. // UnityEngine.Color32
  7630. struct Color32_t2600501292
  7631. {
  7632. public:
  7633. union
  7634. {
  7635. #pragma pack(push, tp, 1)
  7636. struct
  7637. {
  7638. // System.Int32 UnityEngine.Color32::rgba
  7639. int32_t ___rgba_0;
  7640. };
  7641. #pragma pack(pop, tp)
  7642. struct
  7643. {
  7644. int32_t ___rgba_0_forAlignmentOnly;
  7645. };
  7646. #pragma pack(push, tp, 1)
  7647. struct
  7648. {
  7649. // System.Byte UnityEngine.Color32::r
  7650. uint8_t ___r_1;
  7651. };
  7652. #pragma pack(pop, tp)
  7653. struct
  7654. {
  7655. uint8_t ___r_1_forAlignmentOnly;
  7656. };
  7657. #pragma pack(push, tp, 1)
  7658. struct
  7659. {
  7660. char ___g_2_OffsetPadding[1];
  7661. // System.Byte UnityEngine.Color32::g
  7662. uint8_t ___g_2;
  7663. };
  7664. #pragma pack(pop, tp)
  7665. struct
  7666. {
  7667. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  7668. uint8_t ___g_2_forAlignmentOnly;
  7669. };
  7670. #pragma pack(push, tp, 1)
  7671. struct
  7672. {
  7673. char ___b_3_OffsetPadding[2];
  7674. // System.Byte UnityEngine.Color32::b
  7675. uint8_t ___b_3;
  7676. };
  7677. #pragma pack(pop, tp)
  7678. struct
  7679. {
  7680. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  7681. uint8_t ___b_3_forAlignmentOnly;
  7682. };
  7683. #pragma pack(push, tp, 1)
  7684. struct
  7685. {
  7686. char ___a_4_OffsetPadding[3];
  7687. // System.Byte UnityEngine.Color32::a
  7688. uint8_t ___a_4;
  7689. };
  7690. #pragma pack(pop, tp)
  7691. struct
  7692. {
  7693. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  7694. uint8_t ___a_4_forAlignmentOnly;
  7695. };
  7696. };
  7697. public:
  7698. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  7699. inline int32_t get_rgba_0() const { return ___rgba_0; }
  7700. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  7701. inline void set_rgba_0(int32_t value)
  7702. {
  7703. ___rgba_0 = value;
  7704. }
  7705. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  7706. inline uint8_t get_r_1() const { return ___r_1; }
  7707. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  7708. inline void set_r_1(uint8_t value)
  7709. {
  7710. ___r_1 = value;
  7711. }
  7712. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  7713. inline uint8_t get_g_2() const { return ___g_2; }
  7714. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  7715. inline void set_g_2(uint8_t value)
  7716. {
  7717. ___g_2 = value;
  7718. }
  7719. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  7720. inline uint8_t get_b_3() const { return ___b_3; }
  7721. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  7722. inline void set_b_3(uint8_t value)
  7723. {
  7724. ___b_3 = value;
  7725. }
  7726. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  7727. inline uint8_t get_a_4() const { return ___a_4; }
  7728. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  7729. inline void set_a_4(uint8_t value)
  7730. {
  7731. ___a_4 = value;
  7732. }
  7733. };
  7734. #ifdef __clang__
  7735. #pragma clang diagnostic pop
  7736. #endif
  7737. #endif // COLOR32_T2600501292_H
  7738. #ifndef BYTE_T1134296376_H
  7739. #define BYTE_T1134296376_H
  7740. #ifdef __clang__
  7741. #pragma clang diagnostic push
  7742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7743. #pragma clang diagnostic ignored "-Wunused-variable"
  7744. #endif
  7745. // System.Byte
  7746. struct Byte_t1134296376
  7747. {
  7748. public:
  7749. // System.Byte System.Byte::m_value
  7750. uint8_t ___m_value_2;
  7751. public:
  7752. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  7753. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  7754. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  7755. inline void set_m_value_2(uint8_t value)
  7756. {
  7757. ___m_value_2 = value;
  7758. }
  7759. };
  7760. #ifdef __clang__
  7761. #pragma clang diagnostic pop
  7762. #endif
  7763. #endif // BYTE_T1134296376_H
  7764. #ifndef JOINTANGLELIMITS2D_T972279075_H
  7765. #define JOINTANGLELIMITS2D_T972279075_H
  7766. #ifdef __clang__
  7767. #pragma clang diagnostic push
  7768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7769. #pragma clang diagnostic ignored "-Wunused-variable"
  7770. #endif
  7771. // UnityEngine.JointAngleLimits2D
  7772. struct JointAngleLimits2D_t972279075
  7773. {
  7774. public:
  7775. // System.Single UnityEngine.JointAngleLimits2D::m_LowerAngle
  7776. float ___m_LowerAngle_0;
  7777. // System.Single UnityEngine.JointAngleLimits2D::m_UpperAngle
  7778. float ___m_UpperAngle_1;
  7779. public:
  7780. inline static int32_t get_offset_of_m_LowerAngle_0() { return static_cast<int32_t>(offsetof(JointAngleLimits2D_t972279075, ___m_LowerAngle_0)); }
  7781. inline float get_m_LowerAngle_0() const { return ___m_LowerAngle_0; }
  7782. inline float* get_address_of_m_LowerAngle_0() { return &___m_LowerAngle_0; }
  7783. inline void set_m_LowerAngle_0(float value)
  7784. {
  7785. ___m_LowerAngle_0 = value;
  7786. }
  7787. inline static int32_t get_offset_of_m_UpperAngle_1() { return static_cast<int32_t>(offsetof(JointAngleLimits2D_t972279075, ___m_UpperAngle_1)); }
  7788. inline float get_m_UpperAngle_1() const { return ___m_UpperAngle_1; }
  7789. inline float* get_address_of_m_UpperAngle_1() { return &___m_UpperAngle_1; }
  7790. inline void set_m_UpperAngle_1(float value)
  7791. {
  7792. ___m_UpperAngle_1 = value;
  7793. }
  7794. };
  7795. #ifdef __clang__
  7796. #pragma clang diagnostic pop
  7797. #endif
  7798. #endif // JOINTANGLELIMITS2D_T972279075_H
  7799. #ifndef PROPERTYATTRIBUTE_T3677895545_H
  7800. #define PROPERTYATTRIBUTE_T3677895545_H
  7801. #ifdef __clang__
  7802. #pragma clang diagnostic push
  7803. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7804. #pragma clang diagnostic ignored "-Wunused-variable"
  7805. #endif
  7806. // UnityEngine.PropertyAttribute
  7807. struct PropertyAttribute_t3677895545 : public Attribute_t861562559
  7808. {
  7809. public:
  7810. public:
  7811. };
  7812. #ifdef __clang__
  7813. #pragma clang diagnostic pop
  7814. #endif
  7815. #endif // PROPERTYATTRIBUTE_T3677895545_H
  7816. #ifndef ATTACHMENTKEYTUPLE_T1548106539_H
  7817. #define ATTACHMENTKEYTUPLE_T1548106539_H
  7818. #ifdef __clang__
  7819. #pragma clang diagnostic push
  7820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7821. #pragma clang diagnostic ignored "-Wunused-variable"
  7822. #endif
  7823. // Spine.Skin/AttachmentKeyTuple
  7824. struct AttachmentKeyTuple_t1548106539
  7825. {
  7826. public:
  7827. // System.Int32 Spine.Skin/AttachmentKeyTuple::slotIndex
  7828. int32_t ___slotIndex_0;
  7829. // System.String Spine.Skin/AttachmentKeyTuple::name
  7830. String_t* ___name_1;
  7831. // System.Int32 Spine.Skin/AttachmentKeyTuple::nameHashCode
  7832. int32_t ___nameHashCode_2;
  7833. public:
  7834. inline static int32_t get_offset_of_slotIndex_0() { return static_cast<int32_t>(offsetof(AttachmentKeyTuple_t1548106539, ___slotIndex_0)); }
  7835. inline int32_t get_slotIndex_0() const { return ___slotIndex_0; }
  7836. inline int32_t* get_address_of_slotIndex_0() { return &___slotIndex_0; }
  7837. inline void set_slotIndex_0(int32_t value)
  7838. {
  7839. ___slotIndex_0 = value;
  7840. }
  7841. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(AttachmentKeyTuple_t1548106539, ___name_1)); }
  7842. inline String_t* get_name_1() const { return ___name_1; }
  7843. inline String_t** get_address_of_name_1() { return &___name_1; }
  7844. inline void set_name_1(String_t* value)
  7845. {
  7846. ___name_1 = value;
  7847. Il2CppCodeGenWriteBarrier((&___name_1), value);
  7848. }
  7849. inline static int32_t get_offset_of_nameHashCode_2() { return static_cast<int32_t>(offsetof(AttachmentKeyTuple_t1548106539, ___nameHashCode_2)); }
  7850. inline int32_t get_nameHashCode_2() const { return ___nameHashCode_2; }
  7851. inline int32_t* get_address_of_nameHashCode_2() { return &___nameHashCode_2; }
  7852. inline void set_nameHashCode_2(int32_t value)
  7853. {
  7854. ___nameHashCode_2 = value;
  7855. }
  7856. };
  7857. #ifdef __clang__
  7858. #pragma clang diagnostic pop
  7859. #endif
  7860. // Native definition for P/Invoke marshalling of Spine.Skin/AttachmentKeyTuple
  7861. struct AttachmentKeyTuple_t1548106539_marshaled_pinvoke
  7862. {
  7863. int32_t ___slotIndex_0;
  7864. char* ___name_1;
  7865. int32_t ___nameHashCode_2;
  7866. };
  7867. // Native definition for COM marshalling of Spine.Skin/AttachmentKeyTuple
  7868. struct AttachmentKeyTuple_t1548106539_marshaled_com
  7869. {
  7870. int32_t ___slotIndex_0;
  7871. Il2CppChar* ___name_1;
  7872. int32_t ___nameHashCode_2;
  7873. };
  7874. #endif // ATTACHMENTKEYTUPLE_T1548106539_H
  7875. #ifndef MATERIALTEXTUREPAIR_T1637207048_H
  7876. #define MATERIALTEXTUREPAIR_T1637207048_H
  7877. #ifdef __clang__
  7878. #pragma clang diagnostic push
  7879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7880. #pragma clang diagnostic ignored "-Wunused-variable"
  7881. #endif
  7882. // Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  7883. struct MaterialTexturePair_t1637207048
  7884. {
  7885. public:
  7886. // UnityEngine.Texture2D Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair::texture2D
  7887. Texture2D_t3840446185 * ___texture2D_0;
  7888. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair::material
  7889. Material_t340375123 * ___material_1;
  7890. public:
  7891. inline static int32_t get_offset_of_texture2D_0() { return static_cast<int32_t>(offsetof(MaterialTexturePair_t1637207048, ___texture2D_0)); }
  7892. inline Texture2D_t3840446185 * get_texture2D_0() const { return ___texture2D_0; }
  7893. inline Texture2D_t3840446185 ** get_address_of_texture2D_0() { return &___texture2D_0; }
  7894. inline void set_texture2D_0(Texture2D_t3840446185 * value)
  7895. {
  7896. ___texture2D_0 = value;
  7897. Il2CppCodeGenWriteBarrier((&___texture2D_0), value);
  7898. }
  7899. inline static int32_t get_offset_of_material_1() { return static_cast<int32_t>(offsetof(MaterialTexturePair_t1637207048, ___material_1)); }
  7900. inline Material_t340375123 * get_material_1() const { return ___material_1; }
  7901. inline Material_t340375123 ** get_address_of_material_1() { return &___material_1; }
  7902. inline void set_material_1(Material_t340375123 * value)
  7903. {
  7904. ___material_1 = value;
  7905. Il2CppCodeGenWriteBarrier((&___material_1), value);
  7906. }
  7907. };
  7908. #ifdef __clang__
  7909. #pragma clang diagnostic pop
  7910. #endif
  7911. // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  7912. struct MaterialTexturePair_t1637207048_marshaled_pinvoke
  7913. {
  7914. Texture2D_t3840446185 * ___texture2D_0;
  7915. Material_t340375123 * ___material_1;
  7916. };
  7917. // Native definition for COM marshalling of Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  7918. struct MaterialTexturePair_t1637207048_marshaled_com
  7919. {
  7920. Texture2D_t3840446185 * ___texture2D_0;
  7921. Material_t340375123 * ___material_1;
  7922. };
  7923. #endif // MATERIALTEXTUREPAIR_T1637207048_H
  7924. #ifndef SLOTMATERIALTEXTURETUPLE_T3634971921_H
  7925. #define SLOTMATERIALTEXTURETUPLE_T3634971921_H
  7926. #ifdef __clang__
  7927. #pragma clang diagnostic push
  7928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7929. #pragma clang diagnostic ignored "-Wunused-variable"
  7930. #endif
  7931. // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  7932. struct SlotMaterialTextureTuple_t3634971921
  7933. {
  7934. public:
  7935. // Spine.Slot Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::slot
  7936. Slot_t3514940700 * ___slot_0;
  7937. // UnityEngine.Texture2D Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::texture2D
  7938. Texture2D_t3840446185 * ___texture2D_1;
  7939. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::material
  7940. Material_t340375123 * ___material_2;
  7941. public:
  7942. inline static int32_t get_offset_of_slot_0() { return static_cast<int32_t>(offsetof(SlotMaterialTextureTuple_t3634971921, ___slot_0)); }
  7943. inline Slot_t3514940700 * get_slot_0() const { return ___slot_0; }
  7944. inline Slot_t3514940700 ** get_address_of_slot_0() { return &___slot_0; }
  7945. inline void set_slot_0(Slot_t3514940700 * value)
  7946. {
  7947. ___slot_0 = value;
  7948. Il2CppCodeGenWriteBarrier((&___slot_0), value);
  7949. }
  7950. inline static int32_t get_offset_of_texture2D_1() { return static_cast<int32_t>(offsetof(SlotMaterialTextureTuple_t3634971921, ___texture2D_1)); }
  7951. inline Texture2D_t3840446185 * get_texture2D_1() const { return ___texture2D_1; }
  7952. inline Texture2D_t3840446185 ** get_address_of_texture2D_1() { return &___texture2D_1; }
  7953. inline void set_texture2D_1(Texture2D_t3840446185 * value)
  7954. {
  7955. ___texture2D_1 = value;
  7956. Il2CppCodeGenWriteBarrier((&___texture2D_1), value);
  7957. }
  7958. inline static int32_t get_offset_of_material_2() { return static_cast<int32_t>(offsetof(SlotMaterialTextureTuple_t3634971921, ___material_2)); }
  7959. inline Material_t340375123 * get_material_2() const { return ___material_2; }
  7960. inline Material_t340375123 ** get_address_of_material_2() { return &___material_2; }
  7961. inline void set_material_2(Material_t340375123 * value)
  7962. {
  7963. ___material_2 = value;
  7964. Il2CppCodeGenWriteBarrier((&___material_2), value);
  7965. }
  7966. };
  7967. #ifdef __clang__
  7968. #pragma clang diagnostic pop
  7969. #endif
  7970. // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  7971. struct SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke
  7972. {
  7973. Slot_t3514940700 * ___slot_0;
  7974. Texture2D_t3840446185 * ___texture2D_1;
  7975. Material_t340375123 * ___material_2;
  7976. };
  7977. // Native definition for COM marshalling of Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  7978. struct SlotMaterialTextureTuple_t3634971921_marshaled_com
  7979. {
  7980. Slot_t3514940700 * ___slot_0;
  7981. Texture2D_t3840446185 * ___texture2D_1;
  7982. Material_t340375123 * ___material_2;
  7983. };
  7984. #endif // SLOTMATERIALTEXTURETUPLE_T3634971921_H
  7985. #ifndef TRANSFORMPAIR_T3795417756_H
  7986. #define TRANSFORMPAIR_T3795417756_H
  7987. #ifdef __clang__
  7988. #pragma clang diagnostic push
  7989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7990. #pragma clang diagnostic ignored "-Wunused-variable"
  7991. #endif
  7992. // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  7993. struct TransformPair_t3795417756
  7994. {
  7995. public:
  7996. // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair::dest
  7997. Transform_t3600365921 * ___dest_0;
  7998. // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair::src
  7999. Transform_t3600365921 * ___src_1;
  8000. public:
  8001. inline static int32_t get_offset_of_dest_0() { return static_cast<int32_t>(offsetof(TransformPair_t3795417756, ___dest_0)); }
  8002. inline Transform_t3600365921 * get_dest_0() const { return ___dest_0; }
  8003. inline Transform_t3600365921 ** get_address_of_dest_0() { return &___dest_0; }
  8004. inline void set_dest_0(Transform_t3600365921 * value)
  8005. {
  8006. ___dest_0 = value;
  8007. Il2CppCodeGenWriteBarrier((&___dest_0), value);
  8008. }
  8009. inline static int32_t get_offset_of_src_1() { return static_cast<int32_t>(offsetof(TransformPair_t3795417756, ___src_1)); }
  8010. inline Transform_t3600365921 * get_src_1() const { return ___src_1; }
  8011. inline Transform_t3600365921 ** get_address_of_src_1() { return &___src_1; }
  8012. inline void set_src_1(Transform_t3600365921 * value)
  8013. {
  8014. ___src_1 = value;
  8015. Il2CppCodeGenWriteBarrier((&___src_1), value);
  8016. }
  8017. };
  8018. #ifdef __clang__
  8019. #pragma clang diagnostic pop
  8020. #endif
  8021. // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  8022. struct TransformPair_t3795417756_marshaled_pinvoke
  8023. {
  8024. Transform_t3600365921 * ___dest_0;
  8025. Transform_t3600365921 * ___src_1;
  8026. };
  8027. // Native definition for COM marshalling of Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  8028. struct TransformPair_t3795417756_marshaled_com
  8029. {
  8030. Transform_t3600365921 * ___dest_0;
  8031. Transform_t3600365921 * ___src_1;
  8032. };
  8033. #endif // TRANSFORMPAIR_T3795417756_H
  8034. #ifndef LAYERMASK_T3493934918_H
  8035. #define LAYERMASK_T3493934918_H
  8036. #ifdef __clang__
  8037. #pragma clang diagnostic push
  8038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8039. #pragma clang diagnostic ignored "-Wunused-variable"
  8040. #endif
  8041. // UnityEngine.LayerMask
  8042. struct LayerMask_t3493934918
  8043. {
  8044. public:
  8045. // System.Int32 UnityEngine.LayerMask::m_Mask
  8046. int32_t ___m_Mask_0;
  8047. public:
  8048. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t3493934918, ___m_Mask_0)); }
  8049. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  8050. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  8051. inline void set_m_Mask_0(int32_t value)
  8052. {
  8053. ___m_Mask_0 = value;
  8054. }
  8055. };
  8056. #ifdef __clang__
  8057. #pragma clang diagnostic pop
  8058. #endif
  8059. #endif // LAYERMASK_T3493934918_H
  8060. #ifndef SETTINGS_T612870457_H
  8061. #define SETTINGS_T612870457_H
  8062. #ifdef __clang__
  8063. #pragma clang diagnostic push
  8064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8065. #pragma clang diagnostic ignored "-Wunused-variable"
  8066. #endif
  8067. // Spine.Unity.MeshGenerator/Settings
  8068. struct Settings_t612870457
  8069. {
  8070. public:
  8071. // System.Boolean Spine.Unity.MeshGenerator/Settings::useClipping
  8072. bool ___useClipping_0;
  8073. // System.Single Spine.Unity.MeshGenerator/Settings::zSpacing
  8074. float ___zSpacing_1;
  8075. // System.Boolean Spine.Unity.MeshGenerator/Settings::pmaVertexColors
  8076. bool ___pmaVertexColors_2;
  8077. // System.Boolean Spine.Unity.MeshGenerator/Settings::tintBlack
  8078. bool ___tintBlack_3;
  8079. // System.Boolean Spine.Unity.MeshGenerator/Settings::calculateTangents
  8080. bool ___calculateTangents_4;
  8081. // System.Boolean Spine.Unity.MeshGenerator/Settings::addNormals
  8082. bool ___addNormals_5;
  8083. // System.Boolean Spine.Unity.MeshGenerator/Settings::immutableTriangles
  8084. bool ___immutableTriangles_6;
  8085. public:
  8086. inline static int32_t get_offset_of_useClipping_0() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___useClipping_0)); }
  8087. inline bool get_useClipping_0() const { return ___useClipping_0; }
  8088. inline bool* get_address_of_useClipping_0() { return &___useClipping_0; }
  8089. inline void set_useClipping_0(bool value)
  8090. {
  8091. ___useClipping_0 = value;
  8092. }
  8093. inline static int32_t get_offset_of_zSpacing_1() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___zSpacing_1)); }
  8094. inline float get_zSpacing_1() const { return ___zSpacing_1; }
  8095. inline float* get_address_of_zSpacing_1() { return &___zSpacing_1; }
  8096. inline void set_zSpacing_1(float value)
  8097. {
  8098. ___zSpacing_1 = value;
  8099. }
  8100. inline static int32_t get_offset_of_pmaVertexColors_2() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___pmaVertexColors_2)); }
  8101. inline bool get_pmaVertexColors_2() const { return ___pmaVertexColors_2; }
  8102. inline bool* get_address_of_pmaVertexColors_2() { return &___pmaVertexColors_2; }
  8103. inline void set_pmaVertexColors_2(bool value)
  8104. {
  8105. ___pmaVertexColors_2 = value;
  8106. }
  8107. inline static int32_t get_offset_of_tintBlack_3() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___tintBlack_3)); }
  8108. inline bool get_tintBlack_3() const { return ___tintBlack_3; }
  8109. inline bool* get_address_of_tintBlack_3() { return &___tintBlack_3; }
  8110. inline void set_tintBlack_3(bool value)
  8111. {
  8112. ___tintBlack_3 = value;
  8113. }
  8114. inline static int32_t get_offset_of_calculateTangents_4() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___calculateTangents_4)); }
  8115. inline bool get_calculateTangents_4() const { return ___calculateTangents_4; }
  8116. inline bool* get_address_of_calculateTangents_4() { return &___calculateTangents_4; }
  8117. inline void set_calculateTangents_4(bool value)
  8118. {
  8119. ___calculateTangents_4 = value;
  8120. }
  8121. inline static int32_t get_offset_of_addNormals_5() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___addNormals_5)); }
  8122. inline bool get_addNormals_5() const { return ___addNormals_5; }
  8123. inline bool* get_address_of_addNormals_5() { return &___addNormals_5; }
  8124. inline void set_addNormals_5(bool value)
  8125. {
  8126. ___addNormals_5 = value;
  8127. }
  8128. inline static int32_t get_offset_of_immutableTriangles_6() { return static_cast<int32_t>(offsetof(Settings_t612870457, ___immutableTriangles_6)); }
  8129. inline bool get_immutableTriangles_6() const { return ___immutableTriangles_6; }
  8130. inline bool* get_address_of_immutableTriangles_6() { return &___immutableTriangles_6; }
  8131. inline void set_immutableTriangles_6(bool value)
  8132. {
  8133. ___immutableTriangles_6 = value;
  8134. }
  8135. };
  8136. #ifdef __clang__
  8137. #pragma clang diagnostic pop
  8138. #endif
  8139. // Native definition for P/Invoke marshalling of Spine.Unity.MeshGenerator/Settings
  8140. struct Settings_t612870457_marshaled_pinvoke
  8141. {
  8142. int32_t ___useClipping_0;
  8143. float ___zSpacing_1;
  8144. int32_t ___pmaVertexColors_2;
  8145. int32_t ___tintBlack_3;
  8146. int32_t ___calculateTangents_4;
  8147. int32_t ___addNormals_5;
  8148. int32_t ___immutableTriangles_6;
  8149. };
  8150. // Native definition for COM marshalling of Spine.Unity.MeshGenerator/Settings
  8151. struct Settings_t612870457_marshaled_com
  8152. {
  8153. int32_t ___useClipping_0;
  8154. float ___zSpacing_1;
  8155. int32_t ___pmaVertexColors_2;
  8156. int32_t ___tintBlack_3;
  8157. int32_t ___calculateTangents_4;
  8158. int32_t ___addNormals_5;
  8159. int32_t ___immutableTriangles_6;
  8160. };
  8161. #endif // SETTINGS_T612870457_H
  8162. #ifndef ENUMERATOR_T4028445836_H
  8163. #define ENUMERATOR_T4028445836_H
  8164. #ifdef __clang__
  8165. #pragma clang diagnostic push
  8166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8167. #pragma clang diagnostic ignored "-Wunused-variable"
  8168. #endif
  8169. // System.Collections.Generic.List`1/Enumerator<Spine.Unity.Modules.SkeletonPartsRenderer>
  8170. struct Enumerator_t4028445836
  8171. {
  8172. public:
  8173. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  8174. List_1_t2139201959 * ___l_0;
  8175. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  8176. int32_t ___next_1;
  8177. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  8178. int32_t ___ver_2;
  8179. // T System.Collections.Generic.List`1/Enumerator::current
  8180. SkeletonPartsRenderer_t667127217 * ___current_3;
  8181. public:
  8182. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t4028445836, ___l_0)); }
  8183. inline List_1_t2139201959 * get_l_0() const { return ___l_0; }
  8184. inline List_1_t2139201959 ** get_address_of_l_0() { return &___l_0; }
  8185. inline void set_l_0(List_1_t2139201959 * value)
  8186. {
  8187. ___l_0 = value;
  8188. Il2CppCodeGenWriteBarrier((&___l_0), value);
  8189. }
  8190. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t4028445836, ___next_1)); }
  8191. inline int32_t get_next_1() const { return ___next_1; }
  8192. inline int32_t* get_address_of_next_1() { return &___next_1; }
  8193. inline void set_next_1(int32_t value)
  8194. {
  8195. ___next_1 = value;
  8196. }
  8197. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t4028445836, ___ver_2)); }
  8198. inline int32_t get_ver_2() const { return ___ver_2; }
  8199. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  8200. inline void set_ver_2(int32_t value)
  8201. {
  8202. ___ver_2 = value;
  8203. }
  8204. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t4028445836, ___current_3)); }
  8205. inline SkeletonPartsRenderer_t667127217 * get_current_3() const { return ___current_3; }
  8206. inline SkeletonPartsRenderer_t667127217 ** get_address_of_current_3() { return &___current_3; }
  8207. inline void set_current_3(SkeletonPartsRenderer_t667127217 * value)
  8208. {
  8209. ___current_3 = value;
  8210. Il2CppCodeGenWriteBarrier((&___current_3), value);
  8211. }
  8212. };
  8213. #ifdef __clang__
  8214. #pragma clang diagnostic pop
  8215. #endif
  8216. #endif // ENUMERATOR_T4028445836_H
  8217. #ifndef SPINESKELETONFLIPBEHAVIOUR_T2817575429_H
  8218. #define SPINESKELETONFLIPBEHAVIOUR_T2817575429_H
  8219. #ifdef __clang__
  8220. #pragma clang diagnostic push
  8221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8222. #pragma clang diagnostic ignored "-Wunused-variable"
  8223. #endif
  8224. // SpineSkeletonFlipBehaviour
  8225. struct SpineSkeletonFlipBehaviour_t2817575429 : public PlayableBehaviour_t4203540982
  8226. {
  8227. public:
  8228. // System.Boolean SpineSkeletonFlipBehaviour::flipX
  8229. bool ___flipX_0;
  8230. // System.Boolean SpineSkeletonFlipBehaviour::flipY
  8231. bool ___flipY_1;
  8232. public:
  8233. inline static int32_t get_offset_of_flipX_0() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipBehaviour_t2817575429, ___flipX_0)); }
  8234. inline bool get_flipX_0() const { return ___flipX_0; }
  8235. inline bool* get_address_of_flipX_0() { return &___flipX_0; }
  8236. inline void set_flipX_0(bool value)
  8237. {
  8238. ___flipX_0 = value;
  8239. }
  8240. inline static int32_t get_offset_of_flipY_1() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipBehaviour_t2817575429, ___flipY_1)); }
  8241. inline bool get_flipY_1() const { return ___flipY_1; }
  8242. inline bool* get_address_of_flipY_1() { return &___flipY_1; }
  8243. inline void set_flipY_1(bool value)
  8244. {
  8245. ___flipY_1 = value;
  8246. }
  8247. };
  8248. #ifdef __clang__
  8249. #pragma clang diagnostic pop
  8250. #endif
  8251. #endif // SPINESKELETONFLIPBEHAVIOUR_T2817575429_H
  8252. #ifndef VOID_T1185182177_H
  8253. #define VOID_T1185182177_H
  8254. #ifdef __clang__
  8255. #pragma clang diagnostic push
  8256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8257. #pragma clang diagnostic ignored "-Wunused-variable"
  8258. #endif
  8259. // System.Void
  8260. struct Void_t1185182177
  8261. {
  8262. public:
  8263. public:
  8264. };
  8265. #ifdef __clang__
  8266. #pragma clang diagnostic pop
  8267. #endif
  8268. #endif // VOID_T1185182177_H
  8269. #ifndef POINTATTACHMENT_T2275020146_H
  8270. #define POINTATTACHMENT_T2275020146_H
  8271. #ifdef __clang__
  8272. #pragma clang diagnostic push
  8273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8274. #pragma clang diagnostic ignored "-Wunused-variable"
  8275. #endif
  8276. // Spine.PointAttachment
  8277. struct PointAttachment_t2275020146 : public Attachment_t3043756552
  8278. {
  8279. public:
  8280. // System.Single Spine.PointAttachment::x
  8281. float ___x_1;
  8282. // System.Single Spine.PointAttachment::y
  8283. float ___y_2;
  8284. // System.Single Spine.PointAttachment::rotation
  8285. float ___rotation_3;
  8286. public:
  8287. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(PointAttachment_t2275020146, ___x_1)); }
  8288. inline float get_x_1() const { return ___x_1; }
  8289. inline float* get_address_of_x_1() { return &___x_1; }
  8290. inline void set_x_1(float value)
  8291. {
  8292. ___x_1 = value;
  8293. }
  8294. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(PointAttachment_t2275020146, ___y_2)); }
  8295. inline float get_y_2() const { return ___y_2; }
  8296. inline float* get_address_of_y_2() { return &___y_2; }
  8297. inline void set_y_2(float value)
  8298. {
  8299. ___y_2 = value;
  8300. }
  8301. inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(PointAttachment_t2275020146, ___rotation_3)); }
  8302. inline float get_rotation_3() const { return ___rotation_3; }
  8303. inline float* get_address_of_rotation_3() { return &___rotation_3; }
  8304. inline void set_rotation_3(float value)
  8305. {
  8306. ___rotation_3 = value;
  8307. }
  8308. };
  8309. #ifdef __clang__
  8310. #pragma clang diagnostic pop
  8311. #endif
  8312. #endif // POINTATTACHMENT_T2275020146_H
  8313. #ifndef CHAR_T3634460470_H
  8314. #define CHAR_T3634460470_H
  8315. #ifdef __clang__
  8316. #pragma clang diagnostic push
  8317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8318. #pragma clang diagnostic ignored "-Wunused-variable"
  8319. #endif
  8320. // System.Char
  8321. struct Char_t3634460470
  8322. {
  8323. public:
  8324. // System.Char System.Char::m_value
  8325. Il2CppChar ___m_value_2;
  8326. public:
  8327. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Char_t3634460470, ___m_value_2)); }
  8328. inline Il2CppChar get_m_value_2() const { return ___m_value_2; }
  8329. inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; }
  8330. inline void set_m_value_2(Il2CppChar value)
  8331. {
  8332. ___m_value_2 = value;
  8333. }
  8334. };
  8335. struct Char_t3634460470_StaticFields
  8336. {
  8337. public:
  8338. // System.Byte* System.Char::category_data
  8339. uint8_t* ___category_data_3;
  8340. // System.Byte* System.Char::numeric_data
  8341. uint8_t* ___numeric_data_4;
  8342. // System.Double* System.Char::numeric_data_values
  8343. double* ___numeric_data_values_5;
  8344. // System.UInt16* System.Char::to_lower_data_low
  8345. uint16_t* ___to_lower_data_low_6;
  8346. // System.UInt16* System.Char::to_lower_data_high
  8347. uint16_t* ___to_lower_data_high_7;
  8348. // System.UInt16* System.Char::to_upper_data_low
  8349. uint16_t* ___to_upper_data_low_8;
  8350. // System.UInt16* System.Char::to_upper_data_high
  8351. uint16_t* ___to_upper_data_high_9;
  8352. public:
  8353. inline static int32_t get_offset_of_category_data_3() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); }
  8354. inline uint8_t* get_category_data_3() const { return ___category_data_3; }
  8355. inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; }
  8356. inline void set_category_data_3(uint8_t* value)
  8357. {
  8358. ___category_data_3 = value;
  8359. }
  8360. inline static int32_t get_offset_of_numeric_data_4() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); }
  8361. inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; }
  8362. inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; }
  8363. inline void set_numeric_data_4(uint8_t* value)
  8364. {
  8365. ___numeric_data_4 = value;
  8366. }
  8367. inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); }
  8368. inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; }
  8369. inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; }
  8370. inline void set_numeric_data_values_5(double* value)
  8371. {
  8372. ___numeric_data_values_5 = value;
  8373. }
  8374. inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); }
  8375. inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; }
  8376. inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; }
  8377. inline void set_to_lower_data_low_6(uint16_t* value)
  8378. {
  8379. ___to_lower_data_low_6 = value;
  8380. }
  8381. inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); }
  8382. inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; }
  8383. inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; }
  8384. inline void set_to_lower_data_high_7(uint16_t* value)
  8385. {
  8386. ___to_lower_data_high_7 = value;
  8387. }
  8388. inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); }
  8389. inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; }
  8390. inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; }
  8391. inline void set_to_upper_data_low_8(uint16_t* value)
  8392. {
  8393. ___to_upper_data_low_8 = value;
  8394. }
  8395. inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); }
  8396. inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; }
  8397. inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; }
  8398. inline void set_to_upper_data_high_9(uint16_t* value)
  8399. {
  8400. ___to_upper_data_high_9 = value;
  8401. }
  8402. };
  8403. #ifdef __clang__
  8404. #pragma clang diagnostic pop
  8405. #endif
  8406. #endif // CHAR_T3634460470_H
  8407. #ifndef U24ARRAYTYPEU3D24_T2467506693_H
  8408. #define U24ARRAYTYPEU3D24_T2467506693_H
  8409. #ifdef __clang__
  8410. #pragma clang diagnostic push
  8411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8412. #pragma clang diagnostic ignored "-Wunused-variable"
  8413. #endif
  8414. // <PrivateImplementationDetails>/$ArrayType=24
  8415. #pragma pack(push, tp, 1)
  8416. struct U24ArrayTypeU3D24_t2467506693
  8417. {
  8418. public:
  8419. union
  8420. {
  8421. struct
  8422. {
  8423. };
  8424. uint8_t U24ArrayTypeU3D24_t2467506693__padding[24];
  8425. };
  8426. public:
  8427. };
  8428. #pragma pack(pop, tp)
  8429. #ifdef __clang__
  8430. #pragma clang diagnostic pop
  8431. #endif
  8432. #endif // U24ARRAYTYPEU3D24_T2467506693_H
  8433. #ifndef HIERARCHY_T2161623951_H
  8434. #define HIERARCHY_T2161623951_H
  8435. #ifdef __clang__
  8436. #pragma clang diagnostic push
  8437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8438. #pragma clang diagnostic ignored "-Wunused-variable"
  8439. #endif
  8440. // Spine.Unity.SpineAttachment/Hierarchy
  8441. struct Hierarchy_t2161623951
  8442. {
  8443. public:
  8444. // System.String Spine.Unity.SpineAttachment/Hierarchy::skin
  8445. String_t* ___skin_0;
  8446. // System.String Spine.Unity.SpineAttachment/Hierarchy::slot
  8447. String_t* ___slot_1;
  8448. // System.String Spine.Unity.SpineAttachment/Hierarchy::name
  8449. String_t* ___name_2;
  8450. public:
  8451. inline static int32_t get_offset_of_skin_0() { return static_cast<int32_t>(offsetof(Hierarchy_t2161623951, ___skin_0)); }
  8452. inline String_t* get_skin_0() const { return ___skin_0; }
  8453. inline String_t** get_address_of_skin_0() { return &___skin_0; }
  8454. inline void set_skin_0(String_t* value)
  8455. {
  8456. ___skin_0 = value;
  8457. Il2CppCodeGenWriteBarrier((&___skin_0), value);
  8458. }
  8459. inline static int32_t get_offset_of_slot_1() { return static_cast<int32_t>(offsetof(Hierarchy_t2161623951, ___slot_1)); }
  8460. inline String_t* get_slot_1() const { return ___slot_1; }
  8461. inline String_t** get_address_of_slot_1() { return &___slot_1; }
  8462. inline void set_slot_1(String_t* value)
  8463. {
  8464. ___slot_1 = value;
  8465. Il2CppCodeGenWriteBarrier((&___slot_1), value);
  8466. }
  8467. inline static int32_t get_offset_of_name_2() { return static_cast<int32_t>(offsetof(Hierarchy_t2161623951, ___name_2)); }
  8468. inline String_t* get_name_2() const { return ___name_2; }
  8469. inline String_t** get_address_of_name_2() { return &___name_2; }
  8470. inline void set_name_2(String_t* value)
  8471. {
  8472. ___name_2 = value;
  8473. Il2CppCodeGenWriteBarrier((&___name_2), value);
  8474. }
  8475. };
  8476. #ifdef __clang__
  8477. #pragma clang diagnostic pop
  8478. #endif
  8479. // Native definition for P/Invoke marshalling of Spine.Unity.SpineAttachment/Hierarchy
  8480. struct Hierarchy_t2161623951_marshaled_pinvoke
  8481. {
  8482. char* ___skin_0;
  8483. char* ___slot_1;
  8484. char* ___name_2;
  8485. };
  8486. // Native definition for COM marshalling of Spine.Unity.SpineAttachment/Hierarchy
  8487. struct Hierarchy_t2161623951_marshaled_com
  8488. {
  8489. Il2CppChar* ___skin_0;
  8490. Il2CppChar* ___slot_1;
  8491. Il2CppChar* ___name_2;
  8492. };
  8493. #endif // HIERARCHY_T2161623951_H
  8494. #ifndef REGIONATTACHMENT_T1770147391_H
  8495. #define REGIONATTACHMENT_T1770147391_H
  8496. #ifdef __clang__
  8497. #pragma clang diagnostic push
  8498. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8499. #pragma clang diagnostic ignored "-Wunused-variable"
  8500. #endif
  8501. // Spine.RegionAttachment
  8502. struct RegionAttachment_t1770147391 : public Attachment_t3043756552
  8503. {
  8504. public:
  8505. // System.Single Spine.RegionAttachment::x
  8506. float ___x_9;
  8507. // System.Single Spine.RegionAttachment::y
  8508. float ___y_10;
  8509. // System.Single Spine.RegionAttachment::rotation
  8510. float ___rotation_11;
  8511. // System.Single Spine.RegionAttachment::scaleX
  8512. float ___scaleX_12;
  8513. // System.Single Spine.RegionAttachment::scaleY
  8514. float ___scaleY_13;
  8515. // System.Single Spine.RegionAttachment::width
  8516. float ___width_14;
  8517. // System.Single Spine.RegionAttachment::height
  8518. float ___height_15;
  8519. // System.Single Spine.RegionAttachment::regionOffsetX
  8520. float ___regionOffsetX_16;
  8521. // System.Single Spine.RegionAttachment::regionOffsetY
  8522. float ___regionOffsetY_17;
  8523. // System.Single Spine.RegionAttachment::regionWidth
  8524. float ___regionWidth_18;
  8525. // System.Single Spine.RegionAttachment::regionHeight
  8526. float ___regionHeight_19;
  8527. // System.Single Spine.RegionAttachment::regionOriginalWidth
  8528. float ___regionOriginalWidth_20;
  8529. // System.Single Spine.RegionAttachment::regionOriginalHeight
  8530. float ___regionOriginalHeight_21;
  8531. // System.Single[] Spine.RegionAttachment::offset
  8532. SingleU5BU5D_t1444911251* ___offset_22;
  8533. // System.Single[] Spine.RegionAttachment::uvs
  8534. SingleU5BU5D_t1444911251* ___uvs_23;
  8535. // System.Single Spine.RegionAttachment::r
  8536. float ___r_24;
  8537. // System.Single Spine.RegionAttachment::g
  8538. float ___g_25;
  8539. // System.Single Spine.RegionAttachment::b
  8540. float ___b_26;
  8541. // System.Single Spine.RegionAttachment::a
  8542. float ___a_27;
  8543. // System.String Spine.RegionAttachment::<Path>k__BackingField
  8544. String_t* ___U3CPathU3Ek__BackingField_28;
  8545. // System.Object Spine.RegionAttachment::<RendererObject>k__BackingField
  8546. RuntimeObject * ___U3CRendererObjectU3Ek__BackingField_29;
  8547. public:
  8548. inline static int32_t get_offset_of_x_9() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___x_9)); }
  8549. inline float get_x_9() const { return ___x_9; }
  8550. inline float* get_address_of_x_9() { return &___x_9; }
  8551. inline void set_x_9(float value)
  8552. {
  8553. ___x_9 = value;
  8554. }
  8555. inline static int32_t get_offset_of_y_10() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___y_10)); }
  8556. inline float get_y_10() const { return ___y_10; }
  8557. inline float* get_address_of_y_10() { return &___y_10; }
  8558. inline void set_y_10(float value)
  8559. {
  8560. ___y_10 = value;
  8561. }
  8562. inline static int32_t get_offset_of_rotation_11() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___rotation_11)); }
  8563. inline float get_rotation_11() const { return ___rotation_11; }
  8564. inline float* get_address_of_rotation_11() { return &___rotation_11; }
  8565. inline void set_rotation_11(float value)
  8566. {
  8567. ___rotation_11 = value;
  8568. }
  8569. inline static int32_t get_offset_of_scaleX_12() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___scaleX_12)); }
  8570. inline float get_scaleX_12() const { return ___scaleX_12; }
  8571. inline float* get_address_of_scaleX_12() { return &___scaleX_12; }
  8572. inline void set_scaleX_12(float value)
  8573. {
  8574. ___scaleX_12 = value;
  8575. }
  8576. inline static int32_t get_offset_of_scaleY_13() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___scaleY_13)); }
  8577. inline float get_scaleY_13() const { return ___scaleY_13; }
  8578. inline float* get_address_of_scaleY_13() { return &___scaleY_13; }
  8579. inline void set_scaleY_13(float value)
  8580. {
  8581. ___scaleY_13 = value;
  8582. }
  8583. inline static int32_t get_offset_of_width_14() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___width_14)); }
  8584. inline float get_width_14() const { return ___width_14; }
  8585. inline float* get_address_of_width_14() { return &___width_14; }
  8586. inline void set_width_14(float value)
  8587. {
  8588. ___width_14 = value;
  8589. }
  8590. inline static int32_t get_offset_of_height_15() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___height_15)); }
  8591. inline float get_height_15() const { return ___height_15; }
  8592. inline float* get_address_of_height_15() { return &___height_15; }
  8593. inline void set_height_15(float value)
  8594. {
  8595. ___height_15 = value;
  8596. }
  8597. inline static int32_t get_offset_of_regionOffsetX_16() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___regionOffsetX_16)); }
  8598. inline float get_regionOffsetX_16() const { return ___regionOffsetX_16; }
  8599. inline float* get_address_of_regionOffsetX_16() { return &___regionOffsetX_16; }
  8600. inline void set_regionOffsetX_16(float value)
  8601. {
  8602. ___regionOffsetX_16 = value;
  8603. }
  8604. inline static int32_t get_offset_of_regionOffsetY_17() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___regionOffsetY_17)); }
  8605. inline float get_regionOffsetY_17() const { return ___regionOffsetY_17; }
  8606. inline float* get_address_of_regionOffsetY_17() { return &___regionOffsetY_17; }
  8607. inline void set_regionOffsetY_17(float value)
  8608. {
  8609. ___regionOffsetY_17 = value;
  8610. }
  8611. inline static int32_t get_offset_of_regionWidth_18() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___regionWidth_18)); }
  8612. inline float get_regionWidth_18() const { return ___regionWidth_18; }
  8613. inline float* get_address_of_regionWidth_18() { return &___regionWidth_18; }
  8614. inline void set_regionWidth_18(float value)
  8615. {
  8616. ___regionWidth_18 = value;
  8617. }
  8618. inline static int32_t get_offset_of_regionHeight_19() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___regionHeight_19)); }
  8619. inline float get_regionHeight_19() const { return ___regionHeight_19; }
  8620. inline float* get_address_of_regionHeight_19() { return &___regionHeight_19; }
  8621. inline void set_regionHeight_19(float value)
  8622. {
  8623. ___regionHeight_19 = value;
  8624. }
  8625. inline static int32_t get_offset_of_regionOriginalWidth_20() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___regionOriginalWidth_20)); }
  8626. inline float get_regionOriginalWidth_20() const { return ___regionOriginalWidth_20; }
  8627. inline float* get_address_of_regionOriginalWidth_20() { return &___regionOriginalWidth_20; }
  8628. inline void set_regionOriginalWidth_20(float value)
  8629. {
  8630. ___regionOriginalWidth_20 = value;
  8631. }
  8632. inline static int32_t get_offset_of_regionOriginalHeight_21() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___regionOriginalHeight_21)); }
  8633. inline float get_regionOriginalHeight_21() const { return ___regionOriginalHeight_21; }
  8634. inline float* get_address_of_regionOriginalHeight_21() { return &___regionOriginalHeight_21; }
  8635. inline void set_regionOriginalHeight_21(float value)
  8636. {
  8637. ___regionOriginalHeight_21 = value;
  8638. }
  8639. inline static int32_t get_offset_of_offset_22() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___offset_22)); }
  8640. inline SingleU5BU5D_t1444911251* get_offset_22() const { return ___offset_22; }
  8641. inline SingleU5BU5D_t1444911251** get_address_of_offset_22() { return &___offset_22; }
  8642. inline void set_offset_22(SingleU5BU5D_t1444911251* value)
  8643. {
  8644. ___offset_22 = value;
  8645. Il2CppCodeGenWriteBarrier((&___offset_22), value);
  8646. }
  8647. inline static int32_t get_offset_of_uvs_23() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___uvs_23)); }
  8648. inline SingleU5BU5D_t1444911251* get_uvs_23() const { return ___uvs_23; }
  8649. inline SingleU5BU5D_t1444911251** get_address_of_uvs_23() { return &___uvs_23; }
  8650. inline void set_uvs_23(SingleU5BU5D_t1444911251* value)
  8651. {
  8652. ___uvs_23 = value;
  8653. Il2CppCodeGenWriteBarrier((&___uvs_23), value);
  8654. }
  8655. inline static int32_t get_offset_of_r_24() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___r_24)); }
  8656. inline float get_r_24() const { return ___r_24; }
  8657. inline float* get_address_of_r_24() { return &___r_24; }
  8658. inline void set_r_24(float value)
  8659. {
  8660. ___r_24 = value;
  8661. }
  8662. inline static int32_t get_offset_of_g_25() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___g_25)); }
  8663. inline float get_g_25() const { return ___g_25; }
  8664. inline float* get_address_of_g_25() { return &___g_25; }
  8665. inline void set_g_25(float value)
  8666. {
  8667. ___g_25 = value;
  8668. }
  8669. inline static int32_t get_offset_of_b_26() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___b_26)); }
  8670. inline float get_b_26() const { return ___b_26; }
  8671. inline float* get_address_of_b_26() { return &___b_26; }
  8672. inline void set_b_26(float value)
  8673. {
  8674. ___b_26 = value;
  8675. }
  8676. inline static int32_t get_offset_of_a_27() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___a_27)); }
  8677. inline float get_a_27() const { return ___a_27; }
  8678. inline float* get_address_of_a_27() { return &___a_27; }
  8679. inline void set_a_27(float value)
  8680. {
  8681. ___a_27 = value;
  8682. }
  8683. inline static int32_t get_offset_of_U3CPathU3Ek__BackingField_28() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___U3CPathU3Ek__BackingField_28)); }
  8684. inline String_t* get_U3CPathU3Ek__BackingField_28() const { return ___U3CPathU3Ek__BackingField_28; }
  8685. inline String_t** get_address_of_U3CPathU3Ek__BackingField_28() { return &___U3CPathU3Ek__BackingField_28; }
  8686. inline void set_U3CPathU3Ek__BackingField_28(String_t* value)
  8687. {
  8688. ___U3CPathU3Ek__BackingField_28 = value;
  8689. Il2CppCodeGenWriteBarrier((&___U3CPathU3Ek__BackingField_28), value);
  8690. }
  8691. inline static int32_t get_offset_of_U3CRendererObjectU3Ek__BackingField_29() { return static_cast<int32_t>(offsetof(RegionAttachment_t1770147391, ___U3CRendererObjectU3Ek__BackingField_29)); }
  8692. inline RuntimeObject * get_U3CRendererObjectU3Ek__BackingField_29() const { return ___U3CRendererObjectU3Ek__BackingField_29; }
  8693. inline RuntimeObject ** get_address_of_U3CRendererObjectU3Ek__BackingField_29() { return &___U3CRendererObjectU3Ek__BackingField_29; }
  8694. inline void set_U3CRendererObjectU3Ek__BackingField_29(RuntimeObject * value)
  8695. {
  8696. ___U3CRendererObjectU3Ek__BackingField_29 = value;
  8697. Il2CppCodeGenWriteBarrier((&___U3CRendererObjectU3Ek__BackingField_29), value);
  8698. }
  8699. };
  8700. #ifdef __clang__
  8701. #pragma clang diagnostic pop
  8702. #endif
  8703. #endif // REGIONATTACHMENT_T1770147391_H
  8704. #ifndef ENUM_T4135868527_H
  8705. #define ENUM_T4135868527_H
  8706. #ifdef __clang__
  8707. #pragma clang diagnostic push
  8708. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8709. #pragma clang diagnostic ignored "-Wunused-variable"
  8710. #endif
  8711. // System.Enum
  8712. struct Enum_t4135868527 : public ValueType_t3640485471
  8713. {
  8714. public:
  8715. public:
  8716. };
  8717. struct Enum_t4135868527_StaticFields
  8718. {
  8719. public:
  8720. // System.Char[] System.Enum::split_char
  8721. CharU5BU5D_t3528271667* ___split_char_0;
  8722. public:
  8723. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  8724. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  8725. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  8726. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  8727. {
  8728. ___split_char_0 = value;
  8729. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  8730. }
  8731. };
  8732. #ifdef __clang__
  8733. #pragma clang diagnostic pop
  8734. #endif
  8735. // Native definition for P/Invoke marshalling of System.Enum
  8736. struct Enum_t4135868527_marshaled_pinvoke
  8737. {
  8738. };
  8739. // Native definition for COM marshalling of System.Enum
  8740. struct Enum_t4135868527_marshaled_com
  8741. {
  8742. };
  8743. #endif // ENUM_T4135868527_H
  8744. #ifndef SYSTEMEXCEPTION_T176217640_H
  8745. #define SYSTEMEXCEPTION_T176217640_H
  8746. #ifdef __clang__
  8747. #pragma clang diagnostic push
  8748. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8749. #pragma clang diagnostic ignored "-Wunused-variable"
  8750. #endif
  8751. // System.SystemException
  8752. struct SystemException_t176217640 : public Exception_t
  8753. {
  8754. public:
  8755. public:
  8756. };
  8757. #ifdef __clang__
  8758. #pragma clang diagnostic pop
  8759. #endif
  8760. #endif // SYSTEMEXCEPTION_T176217640_H
  8761. #ifndef BOOLEAN_T97287965_H
  8762. #define BOOLEAN_T97287965_H
  8763. #ifdef __clang__
  8764. #pragma clang diagnostic push
  8765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8766. #pragma clang diagnostic ignored "-Wunused-variable"
  8767. #endif
  8768. // System.Boolean
  8769. struct Boolean_t97287965
  8770. {
  8771. public:
  8772. // System.Boolean System.Boolean::m_value
  8773. bool ___m_value_2;
  8774. public:
  8775. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  8776. inline bool get_m_value_2() const { return ___m_value_2; }
  8777. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  8778. inline void set_m_value_2(bool value)
  8779. {
  8780. ___m_value_2 = value;
  8781. }
  8782. };
  8783. struct Boolean_t97287965_StaticFields
  8784. {
  8785. public:
  8786. // System.String System.Boolean::FalseString
  8787. String_t* ___FalseString_0;
  8788. // System.String System.Boolean::TrueString
  8789. String_t* ___TrueString_1;
  8790. public:
  8791. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  8792. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  8793. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  8794. inline void set_FalseString_0(String_t* value)
  8795. {
  8796. ___FalseString_0 = value;
  8797. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  8798. }
  8799. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  8800. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  8801. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  8802. inline void set_TrueString_1(String_t* value)
  8803. {
  8804. ___TrueString_1 = value;
  8805. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  8806. }
  8807. };
  8808. #ifdef __clang__
  8809. #pragma clang diagnostic pop
  8810. #endif
  8811. #endif // BOOLEAN_T97287965_H
  8812. #ifndef DISCRETETIME_T924799574_H
  8813. #define DISCRETETIME_T924799574_H
  8814. #ifdef __clang__
  8815. #pragma clang diagnostic push
  8816. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8817. #pragma clang diagnostic ignored "-Wunused-variable"
  8818. #endif
  8819. // UnityEngine.Timeline.DiscreteTime
  8820. struct DiscreteTime_t924799574
  8821. {
  8822. public:
  8823. // System.Int64 UnityEngine.Timeline.DiscreteTime::m_DiscreteTime
  8824. int64_t ___m_DiscreteTime_2;
  8825. public:
  8826. inline static int32_t get_offset_of_m_DiscreteTime_2() { return static_cast<int32_t>(offsetof(DiscreteTime_t924799574, ___m_DiscreteTime_2)); }
  8827. inline int64_t get_m_DiscreteTime_2() const { return ___m_DiscreteTime_2; }
  8828. inline int64_t* get_address_of_m_DiscreteTime_2() { return &___m_DiscreteTime_2; }
  8829. inline void set_m_DiscreteTime_2(int64_t value)
  8830. {
  8831. ___m_DiscreteTime_2 = value;
  8832. }
  8833. };
  8834. struct DiscreteTime_t924799574_StaticFields
  8835. {
  8836. public:
  8837. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::kMaxTime
  8838. DiscreteTime_t924799574 ___kMaxTime_1;
  8839. public:
  8840. inline static int32_t get_offset_of_kMaxTime_1() { return static_cast<int32_t>(offsetof(DiscreteTime_t924799574_StaticFields, ___kMaxTime_1)); }
  8841. inline DiscreteTime_t924799574 get_kMaxTime_1() const { return ___kMaxTime_1; }
  8842. inline DiscreteTime_t924799574 * get_address_of_kMaxTime_1() { return &___kMaxTime_1; }
  8843. inline void set_kMaxTime_1(DiscreteTime_t924799574 value)
  8844. {
  8845. ___kMaxTime_1 = value;
  8846. }
  8847. };
  8848. #ifdef __clang__
  8849. #pragma clang diagnostic pop
  8850. #endif
  8851. #endif // DISCRETETIME_T924799574_H
  8852. #ifndef U24ARRAYTYPEU3D20_T1702832645_H
  8853. #define U24ARRAYTYPEU3D20_T1702832645_H
  8854. #ifdef __clang__
  8855. #pragma clang diagnostic push
  8856. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8857. #pragma clang diagnostic ignored "-Wunused-variable"
  8858. #endif
  8859. // <PrivateImplementationDetails>/$ArrayType=20
  8860. #pragma pack(push, tp, 1)
  8861. struct U24ArrayTypeU3D20_t1702832645
  8862. {
  8863. public:
  8864. union
  8865. {
  8866. struct
  8867. {
  8868. };
  8869. uint8_t U24ArrayTypeU3D20_t1702832645__padding[20];
  8870. };
  8871. public:
  8872. };
  8873. #pragma pack(pop, tp)
  8874. #ifdef __clang__
  8875. #pragma clang diagnostic pop
  8876. #endif
  8877. #endif // U24ARRAYTYPEU3D20_T1702832645_H
  8878. #ifndef SINGLE_T1397266774_H
  8879. #define SINGLE_T1397266774_H
  8880. #ifdef __clang__
  8881. #pragma clang diagnostic push
  8882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8883. #pragma clang diagnostic ignored "-Wunused-variable"
  8884. #endif
  8885. // System.Single
  8886. struct Single_t1397266774
  8887. {
  8888. public:
  8889. // System.Single System.Single::m_value
  8890. float ___m_value_7;
  8891. public:
  8892. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  8893. inline float get_m_value_7() const { return ___m_value_7; }
  8894. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  8895. inline void set_m_value_7(float value)
  8896. {
  8897. ___m_value_7 = value;
  8898. }
  8899. };
  8900. #ifdef __clang__
  8901. #pragma clang diagnostic pop
  8902. #endif
  8903. #endif // SINGLE_T1397266774_H
  8904. #ifndef MATRIX4X4_T1817901843_H
  8905. #define MATRIX4X4_T1817901843_H
  8906. #ifdef __clang__
  8907. #pragma clang diagnostic push
  8908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8909. #pragma clang diagnostic ignored "-Wunused-variable"
  8910. #endif
  8911. // UnityEngine.Matrix4x4
  8912. struct Matrix4x4_t1817901843
  8913. {
  8914. public:
  8915. // System.Single UnityEngine.Matrix4x4::m00
  8916. float ___m00_0;
  8917. // System.Single UnityEngine.Matrix4x4::m10
  8918. float ___m10_1;
  8919. // System.Single UnityEngine.Matrix4x4::m20
  8920. float ___m20_2;
  8921. // System.Single UnityEngine.Matrix4x4::m30
  8922. float ___m30_3;
  8923. // System.Single UnityEngine.Matrix4x4::m01
  8924. float ___m01_4;
  8925. // System.Single UnityEngine.Matrix4x4::m11
  8926. float ___m11_5;
  8927. // System.Single UnityEngine.Matrix4x4::m21
  8928. float ___m21_6;
  8929. // System.Single UnityEngine.Matrix4x4::m31
  8930. float ___m31_7;
  8931. // System.Single UnityEngine.Matrix4x4::m02
  8932. float ___m02_8;
  8933. // System.Single UnityEngine.Matrix4x4::m12
  8934. float ___m12_9;
  8935. // System.Single UnityEngine.Matrix4x4::m22
  8936. float ___m22_10;
  8937. // System.Single UnityEngine.Matrix4x4::m32
  8938. float ___m32_11;
  8939. // System.Single UnityEngine.Matrix4x4::m03
  8940. float ___m03_12;
  8941. // System.Single UnityEngine.Matrix4x4::m13
  8942. float ___m13_13;
  8943. // System.Single UnityEngine.Matrix4x4::m23
  8944. float ___m23_14;
  8945. // System.Single UnityEngine.Matrix4x4::m33
  8946. float ___m33_15;
  8947. public:
  8948. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m00_0)); }
  8949. inline float get_m00_0() const { return ___m00_0; }
  8950. inline float* get_address_of_m00_0() { return &___m00_0; }
  8951. inline void set_m00_0(float value)
  8952. {
  8953. ___m00_0 = value;
  8954. }
  8955. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m10_1)); }
  8956. inline float get_m10_1() const { return ___m10_1; }
  8957. inline float* get_address_of_m10_1() { return &___m10_1; }
  8958. inline void set_m10_1(float value)
  8959. {
  8960. ___m10_1 = value;
  8961. }
  8962. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m20_2)); }
  8963. inline float get_m20_2() const { return ___m20_2; }
  8964. inline float* get_address_of_m20_2() { return &___m20_2; }
  8965. inline void set_m20_2(float value)
  8966. {
  8967. ___m20_2 = value;
  8968. }
  8969. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m30_3)); }
  8970. inline float get_m30_3() const { return ___m30_3; }
  8971. inline float* get_address_of_m30_3() { return &___m30_3; }
  8972. inline void set_m30_3(float value)
  8973. {
  8974. ___m30_3 = value;
  8975. }
  8976. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m01_4)); }
  8977. inline float get_m01_4() const { return ___m01_4; }
  8978. inline float* get_address_of_m01_4() { return &___m01_4; }
  8979. inline void set_m01_4(float value)
  8980. {
  8981. ___m01_4 = value;
  8982. }
  8983. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m11_5)); }
  8984. inline float get_m11_5() const { return ___m11_5; }
  8985. inline float* get_address_of_m11_5() { return &___m11_5; }
  8986. inline void set_m11_5(float value)
  8987. {
  8988. ___m11_5 = value;
  8989. }
  8990. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m21_6)); }
  8991. inline float get_m21_6() const { return ___m21_6; }
  8992. inline float* get_address_of_m21_6() { return &___m21_6; }
  8993. inline void set_m21_6(float value)
  8994. {
  8995. ___m21_6 = value;
  8996. }
  8997. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m31_7)); }
  8998. inline float get_m31_7() const { return ___m31_7; }
  8999. inline float* get_address_of_m31_7() { return &___m31_7; }
  9000. inline void set_m31_7(float value)
  9001. {
  9002. ___m31_7 = value;
  9003. }
  9004. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m02_8)); }
  9005. inline float get_m02_8() const { return ___m02_8; }
  9006. inline float* get_address_of_m02_8() { return &___m02_8; }
  9007. inline void set_m02_8(float value)
  9008. {
  9009. ___m02_8 = value;
  9010. }
  9011. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m12_9)); }
  9012. inline float get_m12_9() const { return ___m12_9; }
  9013. inline float* get_address_of_m12_9() { return &___m12_9; }
  9014. inline void set_m12_9(float value)
  9015. {
  9016. ___m12_9 = value;
  9017. }
  9018. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m22_10)); }
  9019. inline float get_m22_10() const { return ___m22_10; }
  9020. inline float* get_address_of_m22_10() { return &___m22_10; }
  9021. inline void set_m22_10(float value)
  9022. {
  9023. ___m22_10 = value;
  9024. }
  9025. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m32_11)); }
  9026. inline float get_m32_11() const { return ___m32_11; }
  9027. inline float* get_address_of_m32_11() { return &___m32_11; }
  9028. inline void set_m32_11(float value)
  9029. {
  9030. ___m32_11 = value;
  9031. }
  9032. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m03_12)); }
  9033. inline float get_m03_12() const { return ___m03_12; }
  9034. inline float* get_address_of_m03_12() { return &___m03_12; }
  9035. inline void set_m03_12(float value)
  9036. {
  9037. ___m03_12 = value;
  9038. }
  9039. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m13_13)); }
  9040. inline float get_m13_13() const { return ___m13_13; }
  9041. inline float* get_address_of_m13_13() { return &___m13_13; }
  9042. inline void set_m13_13(float value)
  9043. {
  9044. ___m13_13 = value;
  9045. }
  9046. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m23_14)); }
  9047. inline float get_m23_14() const { return ___m23_14; }
  9048. inline float* get_address_of_m23_14() { return &___m23_14; }
  9049. inline void set_m23_14(float value)
  9050. {
  9051. ___m23_14 = value;
  9052. }
  9053. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m33_15)); }
  9054. inline float get_m33_15() const { return ___m33_15; }
  9055. inline float* get_address_of_m33_15() { return &___m33_15; }
  9056. inline void set_m33_15(float value)
  9057. {
  9058. ___m33_15 = value;
  9059. }
  9060. };
  9061. struct Matrix4x4_t1817901843_StaticFields
  9062. {
  9063. public:
  9064. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  9065. Matrix4x4_t1817901843 ___zeroMatrix_16;
  9066. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  9067. Matrix4x4_t1817901843 ___identityMatrix_17;
  9068. public:
  9069. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); }
  9070. inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  9071. inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  9072. inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value)
  9073. {
  9074. ___zeroMatrix_16 = value;
  9075. }
  9076. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); }
  9077. inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; }
  9078. inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  9079. inline void set_identityMatrix_17(Matrix4x4_t1817901843 value)
  9080. {
  9081. ___identityMatrix_17 = value;
  9082. }
  9083. };
  9084. #ifdef __clang__
  9085. #pragma clang diagnostic pop
  9086. #endif
  9087. #endif // MATRIX4X4_T1817901843_H
  9088. #ifndef ENUMERATOR_T1962505705_H
  9089. #define ENUMERATOR_T1962505705_H
  9090. #ifdef __clang__
  9091. #pragma clang diagnostic push
  9092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9093. #pragma clang diagnostic ignored "-Wunused-variable"
  9094. #endif
  9095. // System.Collections.Generic.List`1/Enumerator<Spine.Unity.SkeletonDataModifierAsset>
  9096. struct Enumerator_t1962505705
  9097. {
  9098. public:
  9099. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  9100. List_1_t73261828 * ___l_0;
  9101. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  9102. int32_t ___next_1;
  9103. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  9104. int32_t ___ver_2;
  9105. // T System.Collections.Generic.List`1/Enumerator::current
  9106. SkeletonDataModifierAsset_t2896154382 * ___current_3;
  9107. public:
  9108. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t1962505705, ___l_0)); }
  9109. inline List_1_t73261828 * get_l_0() const { return ___l_0; }
  9110. inline List_1_t73261828 ** get_address_of_l_0() { return &___l_0; }
  9111. inline void set_l_0(List_1_t73261828 * value)
  9112. {
  9113. ___l_0 = value;
  9114. Il2CppCodeGenWriteBarrier((&___l_0), value);
  9115. }
  9116. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t1962505705, ___next_1)); }
  9117. inline int32_t get_next_1() const { return ___next_1; }
  9118. inline int32_t* get_address_of_next_1() { return &___next_1; }
  9119. inline void set_next_1(int32_t value)
  9120. {
  9121. ___next_1 = value;
  9122. }
  9123. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t1962505705, ___ver_2)); }
  9124. inline int32_t get_ver_2() const { return ___ver_2; }
  9125. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  9126. inline void set_ver_2(int32_t value)
  9127. {
  9128. ___ver_2 = value;
  9129. }
  9130. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1962505705, ___current_3)); }
  9131. inline SkeletonDataModifierAsset_t2896154382 * get_current_3() const { return ___current_3; }
  9132. inline SkeletonDataModifierAsset_t2896154382 ** get_address_of_current_3() { return &___current_3; }
  9133. inline void set_current_3(SkeletonDataModifierAsset_t2896154382 * value)
  9134. {
  9135. ___current_3 = value;
  9136. Il2CppCodeGenWriteBarrier((&___current_3), value);
  9137. }
  9138. };
  9139. #ifdef __clang__
  9140. #pragma clang diagnostic pop
  9141. #endif
  9142. #endif // ENUMERATOR_T1962505705_H
  9143. #ifndef VECTOR2_T2156229523_H
  9144. #define VECTOR2_T2156229523_H
  9145. #ifdef __clang__
  9146. #pragma clang diagnostic push
  9147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9148. #pragma clang diagnostic ignored "-Wunused-variable"
  9149. #endif
  9150. // UnityEngine.Vector2
  9151. struct Vector2_t2156229523
  9152. {
  9153. public:
  9154. // System.Single UnityEngine.Vector2::x
  9155. float ___x_0;
  9156. // System.Single UnityEngine.Vector2::y
  9157. float ___y_1;
  9158. public:
  9159. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  9160. inline float get_x_0() const { return ___x_0; }
  9161. inline float* get_address_of_x_0() { return &___x_0; }
  9162. inline void set_x_0(float value)
  9163. {
  9164. ___x_0 = value;
  9165. }
  9166. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  9167. inline float get_y_1() const { return ___y_1; }
  9168. inline float* get_address_of_y_1() { return &___y_1; }
  9169. inline void set_y_1(float value)
  9170. {
  9171. ___y_1 = value;
  9172. }
  9173. };
  9174. struct Vector2_t2156229523_StaticFields
  9175. {
  9176. public:
  9177. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  9178. Vector2_t2156229523 ___zeroVector_2;
  9179. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  9180. Vector2_t2156229523 ___oneVector_3;
  9181. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  9182. Vector2_t2156229523 ___upVector_4;
  9183. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  9184. Vector2_t2156229523 ___downVector_5;
  9185. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  9186. Vector2_t2156229523 ___leftVector_6;
  9187. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  9188. Vector2_t2156229523 ___rightVector_7;
  9189. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  9190. Vector2_t2156229523 ___positiveInfinityVector_8;
  9191. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  9192. Vector2_t2156229523 ___negativeInfinityVector_9;
  9193. public:
  9194. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  9195. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  9196. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  9197. inline void set_zeroVector_2(Vector2_t2156229523 value)
  9198. {
  9199. ___zeroVector_2 = value;
  9200. }
  9201. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  9202. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  9203. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  9204. inline void set_oneVector_3(Vector2_t2156229523 value)
  9205. {
  9206. ___oneVector_3 = value;
  9207. }
  9208. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  9209. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  9210. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  9211. inline void set_upVector_4(Vector2_t2156229523 value)
  9212. {
  9213. ___upVector_4 = value;
  9214. }
  9215. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  9216. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  9217. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  9218. inline void set_downVector_5(Vector2_t2156229523 value)
  9219. {
  9220. ___downVector_5 = value;
  9221. }
  9222. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  9223. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  9224. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  9225. inline void set_leftVector_6(Vector2_t2156229523 value)
  9226. {
  9227. ___leftVector_6 = value;
  9228. }
  9229. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  9230. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  9231. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  9232. inline void set_rightVector_7(Vector2_t2156229523 value)
  9233. {
  9234. ___rightVector_7 = value;
  9235. }
  9236. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  9237. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  9238. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  9239. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  9240. {
  9241. ___positiveInfinityVector_8 = value;
  9242. }
  9243. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  9244. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  9245. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  9246. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  9247. {
  9248. ___negativeInfinityVector_9 = value;
  9249. }
  9250. };
  9251. #ifdef __clang__
  9252. #pragma clang diagnostic pop
  9253. #endif
  9254. #endif // VECTOR2_T2156229523_H
  9255. #ifndef COLOR_T2555686324_H
  9256. #define COLOR_T2555686324_H
  9257. #ifdef __clang__
  9258. #pragma clang diagnostic push
  9259. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9260. #pragma clang diagnostic ignored "-Wunused-variable"
  9261. #endif
  9262. // UnityEngine.Color
  9263. struct Color_t2555686324
  9264. {
  9265. public:
  9266. // System.Single UnityEngine.Color::r
  9267. float ___r_0;
  9268. // System.Single UnityEngine.Color::g
  9269. float ___g_1;
  9270. // System.Single UnityEngine.Color::b
  9271. float ___b_2;
  9272. // System.Single UnityEngine.Color::a
  9273. float ___a_3;
  9274. public:
  9275. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  9276. inline float get_r_0() const { return ___r_0; }
  9277. inline float* get_address_of_r_0() { return &___r_0; }
  9278. inline void set_r_0(float value)
  9279. {
  9280. ___r_0 = value;
  9281. }
  9282. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  9283. inline float get_g_1() const { return ___g_1; }
  9284. inline float* get_address_of_g_1() { return &___g_1; }
  9285. inline void set_g_1(float value)
  9286. {
  9287. ___g_1 = value;
  9288. }
  9289. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  9290. inline float get_b_2() const { return ___b_2; }
  9291. inline float* get_address_of_b_2() { return &___b_2; }
  9292. inline void set_b_2(float value)
  9293. {
  9294. ___b_2 = value;
  9295. }
  9296. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  9297. inline float get_a_3() const { return ___a_3; }
  9298. inline float* get_address_of_a_3() { return &___a_3; }
  9299. inline void set_a_3(float value)
  9300. {
  9301. ___a_3 = value;
  9302. }
  9303. };
  9304. #ifdef __clang__
  9305. #pragma clang diagnostic pop
  9306. #endif
  9307. #endif // COLOR_T2555686324_H
  9308. #ifndef MEMORYSTREAM_T94973147_H
  9309. #define MEMORYSTREAM_T94973147_H
  9310. #ifdef __clang__
  9311. #pragma clang diagnostic push
  9312. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9313. #pragma clang diagnostic ignored "-Wunused-variable"
  9314. #endif
  9315. // System.IO.MemoryStream
  9316. struct MemoryStream_t94973147 : public Stream_t1273022909
  9317. {
  9318. public:
  9319. // System.Boolean System.IO.MemoryStream::canWrite
  9320. bool ___canWrite_1;
  9321. // System.Boolean System.IO.MemoryStream::allowGetBuffer
  9322. bool ___allowGetBuffer_2;
  9323. // System.Int32 System.IO.MemoryStream::capacity
  9324. int32_t ___capacity_3;
  9325. // System.Int32 System.IO.MemoryStream::length
  9326. int32_t ___length_4;
  9327. // System.Byte[] System.IO.MemoryStream::internalBuffer
  9328. ByteU5BU5D_t4116647657* ___internalBuffer_5;
  9329. // System.Int32 System.IO.MemoryStream::initialIndex
  9330. int32_t ___initialIndex_6;
  9331. // System.Boolean System.IO.MemoryStream::expandable
  9332. bool ___expandable_7;
  9333. // System.Boolean System.IO.MemoryStream::streamClosed
  9334. bool ___streamClosed_8;
  9335. // System.Int32 System.IO.MemoryStream::position
  9336. int32_t ___position_9;
  9337. // System.Int32 System.IO.MemoryStream::dirty_bytes
  9338. int32_t ___dirty_bytes_10;
  9339. public:
  9340. inline static int32_t get_offset_of_canWrite_1() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___canWrite_1)); }
  9341. inline bool get_canWrite_1() const { return ___canWrite_1; }
  9342. inline bool* get_address_of_canWrite_1() { return &___canWrite_1; }
  9343. inline void set_canWrite_1(bool value)
  9344. {
  9345. ___canWrite_1 = value;
  9346. }
  9347. inline static int32_t get_offset_of_allowGetBuffer_2() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___allowGetBuffer_2)); }
  9348. inline bool get_allowGetBuffer_2() const { return ___allowGetBuffer_2; }
  9349. inline bool* get_address_of_allowGetBuffer_2() { return &___allowGetBuffer_2; }
  9350. inline void set_allowGetBuffer_2(bool value)
  9351. {
  9352. ___allowGetBuffer_2 = value;
  9353. }
  9354. inline static int32_t get_offset_of_capacity_3() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___capacity_3)); }
  9355. inline int32_t get_capacity_3() const { return ___capacity_3; }
  9356. inline int32_t* get_address_of_capacity_3() { return &___capacity_3; }
  9357. inline void set_capacity_3(int32_t value)
  9358. {
  9359. ___capacity_3 = value;
  9360. }
  9361. inline static int32_t get_offset_of_length_4() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___length_4)); }
  9362. inline int32_t get_length_4() const { return ___length_4; }
  9363. inline int32_t* get_address_of_length_4() { return &___length_4; }
  9364. inline void set_length_4(int32_t value)
  9365. {
  9366. ___length_4 = value;
  9367. }
  9368. inline static int32_t get_offset_of_internalBuffer_5() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___internalBuffer_5)); }
  9369. inline ByteU5BU5D_t4116647657* get_internalBuffer_5() const { return ___internalBuffer_5; }
  9370. inline ByteU5BU5D_t4116647657** get_address_of_internalBuffer_5() { return &___internalBuffer_5; }
  9371. inline void set_internalBuffer_5(ByteU5BU5D_t4116647657* value)
  9372. {
  9373. ___internalBuffer_5 = value;
  9374. Il2CppCodeGenWriteBarrier((&___internalBuffer_5), value);
  9375. }
  9376. inline static int32_t get_offset_of_initialIndex_6() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___initialIndex_6)); }
  9377. inline int32_t get_initialIndex_6() const { return ___initialIndex_6; }
  9378. inline int32_t* get_address_of_initialIndex_6() { return &___initialIndex_6; }
  9379. inline void set_initialIndex_6(int32_t value)
  9380. {
  9381. ___initialIndex_6 = value;
  9382. }
  9383. inline static int32_t get_offset_of_expandable_7() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___expandable_7)); }
  9384. inline bool get_expandable_7() const { return ___expandable_7; }
  9385. inline bool* get_address_of_expandable_7() { return &___expandable_7; }
  9386. inline void set_expandable_7(bool value)
  9387. {
  9388. ___expandable_7 = value;
  9389. }
  9390. inline static int32_t get_offset_of_streamClosed_8() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___streamClosed_8)); }
  9391. inline bool get_streamClosed_8() const { return ___streamClosed_8; }
  9392. inline bool* get_address_of_streamClosed_8() { return &___streamClosed_8; }
  9393. inline void set_streamClosed_8(bool value)
  9394. {
  9395. ___streamClosed_8 = value;
  9396. }
  9397. inline static int32_t get_offset_of_position_9() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___position_9)); }
  9398. inline int32_t get_position_9() const { return ___position_9; }
  9399. inline int32_t* get_address_of_position_9() { return &___position_9; }
  9400. inline void set_position_9(int32_t value)
  9401. {
  9402. ___position_9 = value;
  9403. }
  9404. inline static int32_t get_offset_of_dirty_bytes_10() { return static_cast<int32_t>(offsetof(MemoryStream_t94973147, ___dirty_bytes_10)); }
  9405. inline int32_t get_dirty_bytes_10() const { return ___dirty_bytes_10; }
  9406. inline int32_t* get_address_of_dirty_bytes_10() { return &___dirty_bytes_10; }
  9407. inline void set_dirty_bytes_10(int32_t value)
  9408. {
  9409. ___dirty_bytes_10 = value;
  9410. }
  9411. };
  9412. #ifdef __clang__
  9413. #pragma clang diagnostic pop
  9414. #endif
  9415. #endif // MEMORYSTREAM_T94973147_H
  9416. #ifndef STRINGREADER_T3465604688_H
  9417. #define STRINGREADER_T3465604688_H
  9418. #ifdef __clang__
  9419. #pragma clang diagnostic push
  9420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9421. #pragma clang diagnostic ignored "-Wunused-variable"
  9422. #endif
  9423. // System.IO.StringReader
  9424. struct StringReader_t3465604688 : public TextReader_t283511965
  9425. {
  9426. public:
  9427. // System.String System.IO.StringReader::source
  9428. String_t* ___source_1;
  9429. // System.Int32 System.IO.StringReader::nextChar
  9430. int32_t ___nextChar_2;
  9431. // System.Int32 System.IO.StringReader::sourceLength
  9432. int32_t ___sourceLength_3;
  9433. public:
  9434. inline static int32_t get_offset_of_source_1() { return static_cast<int32_t>(offsetof(StringReader_t3465604688, ___source_1)); }
  9435. inline String_t* get_source_1() const { return ___source_1; }
  9436. inline String_t** get_address_of_source_1() { return &___source_1; }
  9437. inline void set_source_1(String_t* value)
  9438. {
  9439. ___source_1 = value;
  9440. Il2CppCodeGenWriteBarrier((&___source_1), value);
  9441. }
  9442. inline static int32_t get_offset_of_nextChar_2() { return static_cast<int32_t>(offsetof(StringReader_t3465604688, ___nextChar_2)); }
  9443. inline int32_t get_nextChar_2() const { return ___nextChar_2; }
  9444. inline int32_t* get_address_of_nextChar_2() { return &___nextChar_2; }
  9445. inline void set_nextChar_2(int32_t value)
  9446. {
  9447. ___nextChar_2 = value;
  9448. }
  9449. inline static int32_t get_offset_of_sourceLength_3() { return static_cast<int32_t>(offsetof(StringReader_t3465604688, ___sourceLength_3)); }
  9450. inline int32_t get_sourceLength_3() const { return ___sourceLength_3; }
  9451. inline int32_t* get_address_of_sourceLength_3() { return &___sourceLength_3; }
  9452. inline void set_sourceLength_3(int32_t value)
  9453. {
  9454. ___sourceLength_3 = value;
  9455. }
  9456. };
  9457. #ifdef __clang__
  9458. #pragma clang diagnostic pop
  9459. #endif
  9460. #endif // STRINGREADER_T3465604688_H
  9461. #ifndef ANIMATORCLIPINFO_T3156717155_H
  9462. #define ANIMATORCLIPINFO_T3156717155_H
  9463. #ifdef __clang__
  9464. #pragma clang diagnostic push
  9465. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9466. #pragma clang diagnostic ignored "-Wunused-variable"
  9467. #endif
  9468. // UnityEngine.AnimatorClipInfo
  9469. struct AnimatorClipInfo_t3156717155
  9470. {
  9471. public:
  9472. // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
  9473. int32_t ___m_ClipInstanceID_0;
  9474. // System.Single UnityEngine.AnimatorClipInfo::m_Weight
  9475. float ___m_Weight_1;
  9476. public:
  9477. inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t3156717155, ___m_ClipInstanceID_0)); }
  9478. inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
  9479. inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
  9480. inline void set_m_ClipInstanceID_0(int32_t value)
  9481. {
  9482. ___m_ClipInstanceID_0 = value;
  9483. }
  9484. inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t3156717155, ___m_Weight_1)); }
  9485. inline float get_m_Weight_1() const { return ___m_Weight_1; }
  9486. inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
  9487. inline void set_m_Weight_1(float value)
  9488. {
  9489. ___m_Weight_1 = value;
  9490. }
  9491. };
  9492. #ifdef __clang__
  9493. #pragma clang diagnostic pop
  9494. #endif
  9495. #endif // ANIMATORCLIPINFO_T3156717155_H
  9496. #ifndef ANIMATORSTATEINFO_T509032636_H
  9497. #define ANIMATORSTATEINFO_T509032636_H
  9498. #ifdef __clang__
  9499. #pragma clang diagnostic push
  9500. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9501. #pragma clang diagnostic ignored "-Wunused-variable"
  9502. #endif
  9503. // UnityEngine.AnimatorStateInfo
  9504. struct AnimatorStateInfo_t509032636
  9505. {
  9506. public:
  9507. // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
  9508. int32_t ___m_Name_0;
  9509. // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
  9510. int32_t ___m_Path_1;
  9511. // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
  9512. int32_t ___m_FullPath_2;
  9513. // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
  9514. float ___m_NormalizedTime_3;
  9515. // System.Single UnityEngine.AnimatorStateInfo::m_Length
  9516. float ___m_Length_4;
  9517. // System.Single UnityEngine.AnimatorStateInfo::m_Speed
  9518. float ___m_Speed_5;
  9519. // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
  9520. float ___m_SpeedMultiplier_6;
  9521. // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
  9522. int32_t ___m_Tag_7;
  9523. // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
  9524. int32_t ___m_Loop_8;
  9525. public:
  9526. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Name_0)); }
  9527. inline int32_t get_m_Name_0() const { return ___m_Name_0; }
  9528. inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
  9529. inline void set_m_Name_0(int32_t value)
  9530. {
  9531. ___m_Name_0 = value;
  9532. }
  9533. inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Path_1)); }
  9534. inline int32_t get_m_Path_1() const { return ___m_Path_1; }
  9535. inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
  9536. inline void set_m_Path_1(int32_t value)
  9537. {
  9538. ___m_Path_1 = value;
  9539. }
  9540. inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_FullPath_2)); }
  9541. inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
  9542. inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
  9543. inline void set_m_FullPath_2(int32_t value)
  9544. {
  9545. ___m_FullPath_2 = value;
  9546. }
  9547. inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_NormalizedTime_3)); }
  9548. inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
  9549. inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
  9550. inline void set_m_NormalizedTime_3(float value)
  9551. {
  9552. ___m_NormalizedTime_3 = value;
  9553. }
  9554. inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Length_4)); }
  9555. inline float get_m_Length_4() const { return ___m_Length_4; }
  9556. inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
  9557. inline void set_m_Length_4(float value)
  9558. {
  9559. ___m_Length_4 = value;
  9560. }
  9561. inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Speed_5)); }
  9562. inline float get_m_Speed_5() const { return ___m_Speed_5; }
  9563. inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
  9564. inline void set_m_Speed_5(float value)
  9565. {
  9566. ___m_Speed_5 = value;
  9567. }
  9568. inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_SpeedMultiplier_6)); }
  9569. inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
  9570. inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
  9571. inline void set_m_SpeedMultiplier_6(float value)
  9572. {
  9573. ___m_SpeedMultiplier_6 = value;
  9574. }
  9575. inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Tag_7)); }
  9576. inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
  9577. inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
  9578. inline void set_m_Tag_7(int32_t value)
  9579. {
  9580. ___m_Tag_7 = value;
  9581. }
  9582. inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Loop_8)); }
  9583. inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
  9584. inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
  9585. inline void set_m_Loop_8(int32_t value)
  9586. {
  9587. ___m_Loop_8 = value;
  9588. }
  9589. };
  9590. #ifdef __clang__
  9591. #pragma clang diagnostic pop
  9592. #endif
  9593. #endif // ANIMATORSTATEINFO_T509032636_H
  9594. #ifndef VERTEXATTACHMENT_T4074366829_H
  9595. #define VERTEXATTACHMENT_T4074366829_H
  9596. #ifdef __clang__
  9597. #pragma clang diagnostic push
  9598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9599. #pragma clang diagnostic ignored "-Wunused-variable"
  9600. #endif
  9601. // Spine.VertexAttachment
  9602. struct VertexAttachment_t4074366829 : public Attachment_t3043756552
  9603. {
  9604. public:
  9605. // System.Int32 Spine.VertexAttachment::id
  9606. int32_t ___id_3;
  9607. // System.Int32[] Spine.VertexAttachment::bones
  9608. Int32U5BU5D_t385246372* ___bones_4;
  9609. // System.Single[] Spine.VertexAttachment::vertices
  9610. SingleU5BU5D_t1444911251* ___vertices_5;
  9611. // System.Int32 Spine.VertexAttachment::worldVerticesLength
  9612. int32_t ___worldVerticesLength_6;
  9613. public:
  9614. inline static int32_t get_offset_of_id_3() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___id_3)); }
  9615. inline int32_t get_id_3() const { return ___id_3; }
  9616. inline int32_t* get_address_of_id_3() { return &___id_3; }
  9617. inline void set_id_3(int32_t value)
  9618. {
  9619. ___id_3 = value;
  9620. }
  9621. inline static int32_t get_offset_of_bones_4() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___bones_4)); }
  9622. inline Int32U5BU5D_t385246372* get_bones_4() const { return ___bones_4; }
  9623. inline Int32U5BU5D_t385246372** get_address_of_bones_4() { return &___bones_4; }
  9624. inline void set_bones_4(Int32U5BU5D_t385246372* value)
  9625. {
  9626. ___bones_4 = value;
  9627. Il2CppCodeGenWriteBarrier((&___bones_4), value);
  9628. }
  9629. inline static int32_t get_offset_of_vertices_5() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___vertices_5)); }
  9630. inline SingleU5BU5D_t1444911251* get_vertices_5() const { return ___vertices_5; }
  9631. inline SingleU5BU5D_t1444911251** get_address_of_vertices_5() { return &___vertices_5; }
  9632. inline void set_vertices_5(SingleU5BU5D_t1444911251* value)
  9633. {
  9634. ___vertices_5 = value;
  9635. Il2CppCodeGenWriteBarrier((&___vertices_5), value);
  9636. }
  9637. inline static int32_t get_offset_of_worldVerticesLength_6() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___worldVerticesLength_6)); }
  9638. inline int32_t get_worldVerticesLength_6() const { return ___worldVerticesLength_6; }
  9639. inline int32_t* get_address_of_worldVerticesLength_6() { return &___worldVerticesLength_6; }
  9640. inline void set_worldVerticesLength_6(int32_t value)
  9641. {
  9642. ___worldVerticesLength_6 = value;
  9643. }
  9644. };
  9645. struct VertexAttachment_t4074366829_StaticFields
  9646. {
  9647. public:
  9648. // System.Int32 Spine.VertexAttachment::nextID
  9649. int32_t ___nextID_1;
  9650. // System.Object Spine.VertexAttachment::nextIdLock
  9651. RuntimeObject * ___nextIdLock_2;
  9652. public:
  9653. inline static int32_t get_offset_of_nextID_1() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829_StaticFields, ___nextID_1)); }
  9654. inline int32_t get_nextID_1() const { return ___nextID_1; }
  9655. inline int32_t* get_address_of_nextID_1() { return &___nextID_1; }
  9656. inline void set_nextID_1(int32_t value)
  9657. {
  9658. ___nextID_1 = value;
  9659. }
  9660. inline static int32_t get_offset_of_nextIdLock_2() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829_StaticFields, ___nextIdLock_2)); }
  9661. inline RuntimeObject * get_nextIdLock_2() const { return ___nextIdLock_2; }
  9662. inline RuntimeObject ** get_address_of_nextIdLock_2() { return &___nextIdLock_2; }
  9663. inline void set_nextIdLock_2(RuntimeObject * value)
  9664. {
  9665. ___nextIdLock_2 = value;
  9666. Il2CppCodeGenWriteBarrier((&___nextIdLock_2), value);
  9667. }
  9668. };
  9669. #ifdef __clang__
  9670. #pragma clang diagnostic pop
  9671. #endif
  9672. #endif // VERTEXATTACHMENT_T4074366829_H
  9673. #ifndef ENUMERATOR_T2651736304_H
  9674. #define ENUMERATOR_T2651736304_H
  9675. #ifdef __clang__
  9676. #pragma clang diagnostic push
  9677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9678. #pragma clang diagnostic ignored "-Wunused-variable"
  9679. #endif
  9680. // Spine.ExposedList`1/Enumerator<Spine.Animation>
  9681. struct Enumerator_t2651736304
  9682. {
  9683. public:
  9684. // Spine.ExposedList`1<T> Spine.ExposedList`1/Enumerator::l
  9685. ExposedList_1_t3322895149 * ___l_0;
  9686. // System.Int32 Spine.ExposedList`1/Enumerator::next
  9687. int32_t ___next_1;
  9688. // System.Int32 Spine.ExposedList`1/Enumerator::ver
  9689. int32_t ___ver_2;
  9690. // T Spine.ExposedList`1/Enumerator::current
  9691. Animation_t615783283 * ___current_3;
  9692. public:
  9693. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2651736304, ___l_0)); }
  9694. inline ExposedList_1_t3322895149 * get_l_0() const { return ___l_0; }
  9695. inline ExposedList_1_t3322895149 ** get_address_of_l_0() { return &___l_0; }
  9696. inline void set_l_0(ExposedList_1_t3322895149 * value)
  9697. {
  9698. ___l_0 = value;
  9699. Il2CppCodeGenWriteBarrier((&___l_0), value);
  9700. }
  9701. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2651736304, ___next_1)); }
  9702. inline int32_t get_next_1() const { return ___next_1; }
  9703. inline int32_t* get_address_of_next_1() { return &___next_1; }
  9704. inline void set_next_1(int32_t value)
  9705. {
  9706. ___next_1 = value;
  9707. }
  9708. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2651736304, ___ver_2)); }
  9709. inline int32_t get_ver_2() const { return ___ver_2; }
  9710. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  9711. inline void set_ver_2(int32_t value)
  9712. {
  9713. ___ver_2 = value;
  9714. }
  9715. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2651736304, ___current_3)); }
  9716. inline Animation_t615783283 * get_current_3() const { return ___current_3; }
  9717. inline Animation_t615783283 ** get_address_of_current_3() { return &___current_3; }
  9718. inline void set_current_3(Animation_t615783283 * value)
  9719. {
  9720. ___current_3 = value;
  9721. Il2CppCodeGenWriteBarrier((&___current_3), value);
  9722. }
  9723. };
  9724. #ifdef __clang__
  9725. #pragma clang diagnostic pop
  9726. #endif
  9727. #endif // ENUMERATOR_T2651736304_H
  9728. #ifndef INT32_T2950945753_H
  9729. #define INT32_T2950945753_H
  9730. #ifdef __clang__
  9731. #pragma clang diagnostic push
  9732. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9733. #pragma clang diagnostic ignored "-Wunused-variable"
  9734. #endif
  9735. // System.Int32
  9736. struct Int32_t2950945753
  9737. {
  9738. public:
  9739. // System.Int32 System.Int32::m_value
  9740. int32_t ___m_value_2;
  9741. public:
  9742. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  9743. inline int32_t get_m_value_2() const { return ___m_value_2; }
  9744. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  9745. inline void set_m_value_2(int32_t value)
  9746. {
  9747. ___m_value_2 = value;
  9748. }
  9749. };
  9750. #ifdef __clang__
  9751. #pragma clang diagnostic pop
  9752. #endif
  9753. #endif // INT32_T2950945753_H
  9754. #ifndef MESHGENERATORBUFFERS_T1424700926_H
  9755. #define MESHGENERATORBUFFERS_T1424700926_H
  9756. #ifdef __clang__
  9757. #pragma clang diagnostic push
  9758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9759. #pragma clang diagnostic ignored "-Wunused-variable"
  9760. #endif
  9761. // Spine.Unity.MeshGeneratorBuffers
  9762. struct MeshGeneratorBuffers_t1424700926
  9763. {
  9764. public:
  9765. // System.Int32 Spine.Unity.MeshGeneratorBuffers::vertexCount
  9766. int32_t ___vertexCount_0;
  9767. // UnityEngine.Vector3[] Spine.Unity.MeshGeneratorBuffers::vertexBuffer
  9768. Vector3U5BU5D_t1718750761* ___vertexBuffer_1;
  9769. // UnityEngine.Vector2[] Spine.Unity.MeshGeneratorBuffers::uvBuffer
  9770. Vector2U5BU5D_t1457185986* ___uvBuffer_2;
  9771. // UnityEngine.Color32[] Spine.Unity.MeshGeneratorBuffers::colorBuffer
  9772. Color32U5BU5D_t3850468773* ___colorBuffer_3;
  9773. // Spine.Unity.MeshGenerator Spine.Unity.MeshGeneratorBuffers::meshGenerator
  9774. MeshGenerator_t1354683548 * ___meshGenerator_4;
  9775. public:
  9776. inline static int32_t get_offset_of_vertexCount_0() { return static_cast<int32_t>(offsetof(MeshGeneratorBuffers_t1424700926, ___vertexCount_0)); }
  9777. inline int32_t get_vertexCount_0() const { return ___vertexCount_0; }
  9778. inline int32_t* get_address_of_vertexCount_0() { return &___vertexCount_0; }
  9779. inline void set_vertexCount_0(int32_t value)
  9780. {
  9781. ___vertexCount_0 = value;
  9782. }
  9783. inline static int32_t get_offset_of_vertexBuffer_1() { return static_cast<int32_t>(offsetof(MeshGeneratorBuffers_t1424700926, ___vertexBuffer_1)); }
  9784. inline Vector3U5BU5D_t1718750761* get_vertexBuffer_1() const { return ___vertexBuffer_1; }
  9785. inline Vector3U5BU5D_t1718750761** get_address_of_vertexBuffer_1() { return &___vertexBuffer_1; }
  9786. inline void set_vertexBuffer_1(Vector3U5BU5D_t1718750761* value)
  9787. {
  9788. ___vertexBuffer_1 = value;
  9789. Il2CppCodeGenWriteBarrier((&___vertexBuffer_1), value);
  9790. }
  9791. inline static int32_t get_offset_of_uvBuffer_2() { return static_cast<int32_t>(offsetof(MeshGeneratorBuffers_t1424700926, ___uvBuffer_2)); }
  9792. inline Vector2U5BU5D_t1457185986* get_uvBuffer_2() const { return ___uvBuffer_2; }
  9793. inline Vector2U5BU5D_t1457185986** get_address_of_uvBuffer_2() { return &___uvBuffer_2; }
  9794. inline void set_uvBuffer_2(Vector2U5BU5D_t1457185986* value)
  9795. {
  9796. ___uvBuffer_2 = value;
  9797. Il2CppCodeGenWriteBarrier((&___uvBuffer_2), value);
  9798. }
  9799. inline static int32_t get_offset_of_colorBuffer_3() { return static_cast<int32_t>(offsetof(MeshGeneratorBuffers_t1424700926, ___colorBuffer_3)); }
  9800. inline Color32U5BU5D_t3850468773* get_colorBuffer_3() const { return ___colorBuffer_3; }
  9801. inline Color32U5BU5D_t3850468773** get_address_of_colorBuffer_3() { return &___colorBuffer_3; }
  9802. inline void set_colorBuffer_3(Color32U5BU5D_t3850468773* value)
  9803. {
  9804. ___colorBuffer_3 = value;
  9805. Il2CppCodeGenWriteBarrier((&___colorBuffer_3), value);
  9806. }
  9807. inline static int32_t get_offset_of_meshGenerator_4() { return static_cast<int32_t>(offsetof(MeshGeneratorBuffers_t1424700926, ___meshGenerator_4)); }
  9808. inline MeshGenerator_t1354683548 * get_meshGenerator_4() const { return ___meshGenerator_4; }
  9809. inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_4() { return &___meshGenerator_4; }
  9810. inline void set_meshGenerator_4(MeshGenerator_t1354683548 * value)
  9811. {
  9812. ___meshGenerator_4 = value;
  9813. Il2CppCodeGenWriteBarrier((&___meshGenerator_4), value);
  9814. }
  9815. };
  9816. #ifdef __clang__
  9817. #pragma clang diagnostic pop
  9818. #endif
  9819. // Native definition for P/Invoke marshalling of Spine.Unity.MeshGeneratorBuffers
  9820. struct MeshGeneratorBuffers_t1424700926_marshaled_pinvoke
  9821. {
  9822. int32_t ___vertexCount_0;
  9823. Vector3_t3722313464 * ___vertexBuffer_1;
  9824. Vector2_t2156229523 * ___uvBuffer_2;
  9825. Color32_t2600501292 * ___colorBuffer_3;
  9826. MeshGenerator_t1354683548 * ___meshGenerator_4;
  9827. };
  9828. // Native definition for COM marshalling of Spine.Unity.MeshGeneratorBuffers
  9829. struct MeshGeneratorBuffers_t1424700926_marshaled_com
  9830. {
  9831. int32_t ___vertexCount_0;
  9832. Vector3_t3722313464 * ___vertexBuffer_1;
  9833. Vector2_t2156229523 * ___uvBuffer_2;
  9834. Color32_t2600501292 * ___colorBuffer_3;
  9835. MeshGenerator_t1354683548 * ___meshGenerator_4;
  9836. };
  9837. #endif // MESHGENERATORBUFFERS_T1424700926_H
  9838. #ifndef KEYVALUEPAIR_2_T2530217319_H
  9839. #define KEYVALUEPAIR_2_T2530217319_H
  9840. #ifdef __clang__
  9841. #pragma clang diagnostic push
  9842. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9843. #pragma clang diagnostic ignored "-Wunused-variable"
  9844. #endif
  9845. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  9846. struct KeyValuePair_2_t2530217319
  9847. {
  9848. public:
  9849. // TKey System.Collections.Generic.KeyValuePair`2::key
  9850. RuntimeObject * ___key_0;
  9851. // TValue System.Collections.Generic.KeyValuePair`2::value
  9852. RuntimeObject * ___value_1;
  9853. public:
  9854. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t2530217319, ___key_0)); }
  9855. inline RuntimeObject * get_key_0() const { return ___key_0; }
  9856. inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
  9857. inline void set_key_0(RuntimeObject * value)
  9858. {
  9859. ___key_0 = value;
  9860. Il2CppCodeGenWriteBarrier((&___key_0), value);
  9861. }
  9862. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t2530217319, ___value_1)); }
  9863. inline RuntimeObject * get_value_1() const { return ___value_1; }
  9864. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  9865. inline void set_value_1(RuntimeObject * value)
  9866. {
  9867. ___value_1 = value;
  9868. Il2CppCodeGenWriteBarrier((&___value_1), value);
  9869. }
  9870. };
  9871. #ifdef __clang__
  9872. #pragma clang diagnostic pop
  9873. #endif
  9874. #endif // KEYVALUEPAIR_2_T2530217319_H
  9875. #ifndef KEYVALUEPAIR_2_T580970000_H
  9876. #define KEYVALUEPAIR_2_T580970000_H
  9877. #ifdef __clang__
  9878. #pragma clang diagnostic push
  9879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9880. #pragma clang diagnostic ignored "-Wunused-variable"
  9881. #endif
  9882. // System.Collections.Generic.KeyValuePair`2<Spine.Bone,UnityEngine.Transform>
  9883. struct KeyValuePair_2_t580970000
  9884. {
  9885. public:
  9886. // TKey System.Collections.Generic.KeyValuePair`2::key
  9887. Bone_t1086356328 * ___key_0;
  9888. // TValue System.Collections.Generic.KeyValuePair`2::value
  9889. Transform_t3600365921 * ___value_1;
  9890. public:
  9891. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t580970000, ___key_0)); }
  9892. inline Bone_t1086356328 * get_key_0() const { return ___key_0; }
  9893. inline Bone_t1086356328 ** get_address_of_key_0() { return &___key_0; }
  9894. inline void set_key_0(Bone_t1086356328 * value)
  9895. {
  9896. ___key_0 = value;
  9897. Il2CppCodeGenWriteBarrier((&___key_0), value);
  9898. }
  9899. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t580970000, ___value_1)); }
  9900. inline Transform_t3600365921 * get_value_1() const { return ___value_1; }
  9901. inline Transform_t3600365921 ** get_address_of_value_1() { return &___value_1; }
  9902. inline void set_value_1(Transform_t3600365921 * value)
  9903. {
  9904. ___value_1 = value;
  9905. Il2CppCodeGenWriteBarrier((&___value_1), value);
  9906. }
  9907. };
  9908. #ifdef __clang__
  9909. #pragma clang diagnostic pop
  9910. #endif
  9911. #endif // KEYVALUEPAIR_2_T580970000_H
  9912. #ifndef VECTOR3_T3722313464_H
  9913. #define VECTOR3_T3722313464_H
  9914. #ifdef __clang__
  9915. #pragma clang diagnostic push
  9916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9917. #pragma clang diagnostic ignored "-Wunused-variable"
  9918. #endif
  9919. // UnityEngine.Vector3
  9920. struct Vector3_t3722313464
  9921. {
  9922. public:
  9923. // System.Single UnityEngine.Vector3::x
  9924. float ___x_1;
  9925. // System.Single UnityEngine.Vector3::y
  9926. float ___y_2;
  9927. // System.Single UnityEngine.Vector3::z
  9928. float ___z_3;
  9929. public:
  9930. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  9931. inline float get_x_1() const { return ___x_1; }
  9932. inline float* get_address_of_x_1() { return &___x_1; }
  9933. inline void set_x_1(float value)
  9934. {
  9935. ___x_1 = value;
  9936. }
  9937. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  9938. inline float get_y_2() const { return ___y_2; }
  9939. inline float* get_address_of_y_2() { return &___y_2; }
  9940. inline void set_y_2(float value)
  9941. {
  9942. ___y_2 = value;
  9943. }
  9944. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  9945. inline float get_z_3() const { return ___z_3; }
  9946. inline float* get_address_of_z_3() { return &___z_3; }
  9947. inline void set_z_3(float value)
  9948. {
  9949. ___z_3 = value;
  9950. }
  9951. };
  9952. struct Vector3_t3722313464_StaticFields
  9953. {
  9954. public:
  9955. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  9956. Vector3_t3722313464 ___zeroVector_4;
  9957. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  9958. Vector3_t3722313464 ___oneVector_5;
  9959. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  9960. Vector3_t3722313464 ___upVector_6;
  9961. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  9962. Vector3_t3722313464 ___downVector_7;
  9963. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  9964. Vector3_t3722313464 ___leftVector_8;
  9965. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  9966. Vector3_t3722313464 ___rightVector_9;
  9967. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  9968. Vector3_t3722313464 ___forwardVector_10;
  9969. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  9970. Vector3_t3722313464 ___backVector_11;
  9971. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  9972. Vector3_t3722313464 ___positiveInfinityVector_12;
  9973. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  9974. Vector3_t3722313464 ___negativeInfinityVector_13;
  9975. public:
  9976. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  9977. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  9978. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  9979. inline void set_zeroVector_4(Vector3_t3722313464 value)
  9980. {
  9981. ___zeroVector_4 = value;
  9982. }
  9983. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  9984. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  9985. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  9986. inline void set_oneVector_5(Vector3_t3722313464 value)
  9987. {
  9988. ___oneVector_5 = value;
  9989. }
  9990. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  9991. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  9992. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  9993. inline void set_upVector_6(Vector3_t3722313464 value)
  9994. {
  9995. ___upVector_6 = value;
  9996. }
  9997. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  9998. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  9999. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  10000. inline void set_downVector_7(Vector3_t3722313464 value)
  10001. {
  10002. ___downVector_7 = value;
  10003. }
  10004. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  10005. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  10006. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  10007. inline void set_leftVector_8(Vector3_t3722313464 value)
  10008. {
  10009. ___leftVector_8 = value;
  10010. }
  10011. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  10012. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  10013. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  10014. inline void set_rightVector_9(Vector3_t3722313464 value)
  10015. {
  10016. ___rightVector_9 = value;
  10017. }
  10018. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  10019. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  10020. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  10021. inline void set_forwardVector_10(Vector3_t3722313464 value)
  10022. {
  10023. ___forwardVector_10 = value;
  10024. }
  10025. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  10026. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  10027. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  10028. inline void set_backVector_11(Vector3_t3722313464 value)
  10029. {
  10030. ___backVector_11 = value;
  10031. }
  10032. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  10033. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  10034. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  10035. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  10036. {
  10037. ___positiveInfinityVector_12 = value;
  10038. }
  10039. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  10040. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  10041. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  10042. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  10043. {
  10044. ___negativeInfinityVector_13 = value;
  10045. }
  10046. };
  10047. #ifdef __clang__
  10048. #pragma clang diagnostic pop
  10049. #endif
  10050. #endif // VECTOR3_T3722313464_H
  10051. #ifndef UINT32_T2560061978_H
  10052. #define UINT32_T2560061978_H
  10053. #ifdef __clang__
  10054. #pragma clang diagnostic push
  10055. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10056. #pragma clang diagnostic ignored "-Wunused-variable"
  10057. #endif
  10058. // System.UInt32
  10059. struct UInt32_t2560061978
  10060. {
  10061. public:
  10062. // System.UInt32 System.UInt32::m_value
  10063. uint32_t ___m_value_2;
  10064. public:
  10065. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  10066. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  10067. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  10068. inline void set_m_value_2(uint32_t value)
  10069. {
  10070. ___m_value_2 = value;
  10071. }
  10072. };
  10073. #ifdef __clang__
  10074. #pragma clang diagnostic pop
  10075. #endif
  10076. #endif // UINT32_T2560061978_H
  10077. #ifndef ENUMERATOR_T1255926425_H
  10078. #define ENUMERATOR_T1255926425_H
  10079. #ifdef __clang__
  10080. #pragma clang diagnostic push
  10081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10082. #pragma clang diagnostic ignored "-Wunused-variable"
  10083. #endif
  10084. // Spine.ExposedList`1/Enumerator<Spine.Slot>
  10085. struct Enumerator_t1255926425
  10086. {
  10087. public:
  10088. // Spine.ExposedList`1<T> Spine.ExposedList`1/Enumerator::l
  10089. ExposedList_1_t1927085270 * ___l_0;
  10090. // System.Int32 Spine.ExposedList`1/Enumerator::next
  10091. int32_t ___next_1;
  10092. // System.Int32 Spine.ExposedList`1/Enumerator::ver
  10093. int32_t ___ver_2;
  10094. // T Spine.ExposedList`1/Enumerator::current
  10095. Slot_t3514940700 * ___current_3;
  10096. public:
  10097. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t1255926425, ___l_0)); }
  10098. inline ExposedList_1_t1927085270 * get_l_0() const { return ___l_0; }
  10099. inline ExposedList_1_t1927085270 ** get_address_of_l_0() { return &___l_0; }
  10100. inline void set_l_0(ExposedList_1_t1927085270 * value)
  10101. {
  10102. ___l_0 = value;
  10103. Il2CppCodeGenWriteBarrier((&___l_0), value);
  10104. }
  10105. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t1255926425, ___next_1)); }
  10106. inline int32_t get_next_1() const { return ___next_1; }
  10107. inline int32_t* get_address_of_next_1() { return &___next_1; }
  10108. inline void set_next_1(int32_t value)
  10109. {
  10110. ___next_1 = value;
  10111. }
  10112. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t1255926425, ___ver_2)); }
  10113. inline int32_t get_ver_2() const { return ___ver_2; }
  10114. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  10115. inline void set_ver_2(int32_t value)
  10116. {
  10117. ___ver_2 = value;
  10118. }
  10119. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1255926425, ___current_3)); }
  10120. inline Slot_t3514940700 * get_current_3() const { return ___current_3; }
  10121. inline Slot_t3514940700 ** get_address_of_current_3() { return &___current_3; }
  10122. inline void set_current_3(Slot_t3514940700 * value)
  10123. {
  10124. ___current_3 = value;
  10125. Il2CppCodeGenWriteBarrier((&___current_3), value);
  10126. }
  10127. };
  10128. #ifdef __clang__
  10129. #pragma clang diagnostic pop
  10130. #endif
  10131. #endif // ENUMERATOR_T1255926425_H
  10132. #ifndef ENUMERATOR_T2146457487_H
  10133. #define ENUMERATOR_T2146457487_H
  10134. #ifdef __clang__
  10135. #pragma clang diagnostic push
  10136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10137. #pragma clang diagnostic ignored "-Wunused-variable"
  10138. #endif
  10139. // System.Collections.Generic.List`1/Enumerator<System.Object>
  10140. struct Enumerator_t2146457487
  10141. {
  10142. public:
  10143. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  10144. List_1_t257213610 * ___l_0;
  10145. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  10146. int32_t ___next_1;
  10147. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  10148. int32_t ___ver_2;
  10149. // T System.Collections.Generic.List`1/Enumerator::current
  10150. RuntimeObject * ___current_3;
  10151. public:
  10152. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___l_0)); }
  10153. inline List_1_t257213610 * get_l_0() const { return ___l_0; }
  10154. inline List_1_t257213610 ** get_address_of_l_0() { return &___l_0; }
  10155. inline void set_l_0(List_1_t257213610 * value)
  10156. {
  10157. ___l_0 = value;
  10158. Il2CppCodeGenWriteBarrier((&___l_0), value);
  10159. }
  10160. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___next_1)); }
  10161. inline int32_t get_next_1() const { return ___next_1; }
  10162. inline int32_t* get_address_of_next_1() { return &___next_1; }
  10163. inline void set_next_1(int32_t value)
  10164. {
  10165. ___next_1 = value;
  10166. }
  10167. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___ver_2)); }
  10168. inline int32_t get_ver_2() const { return ___ver_2; }
  10169. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  10170. inline void set_ver_2(int32_t value)
  10171. {
  10172. ___ver_2 = value;
  10173. }
  10174. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___current_3)); }
  10175. inline RuntimeObject * get_current_3() const { return ___current_3; }
  10176. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  10177. inline void set_current_3(RuntimeObject * value)
  10178. {
  10179. ___current_3 = value;
  10180. Il2CppCodeGenWriteBarrier((&___current_3), value);
  10181. }
  10182. };
  10183. #ifdef __clang__
  10184. #pragma clang diagnostic pop
  10185. #endif
  10186. #endif // ENUMERATOR_T2146457487_H
  10187. #ifndef ENUMERATOR_T2110107875_H
  10188. #define ENUMERATOR_T2110107875_H
  10189. #ifdef __clang__
  10190. #pragma clang diagnostic push
  10191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10192. #pragma clang diagnostic ignored "-Wunused-variable"
  10193. #endif
  10194. // System.Collections.Generic.List`1/Enumerator<Spine.Attachment>
  10195. struct Enumerator_t2110107875
  10196. {
  10197. public:
  10198. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  10199. List_1_t220863998 * ___l_0;
  10200. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  10201. int32_t ___next_1;
  10202. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  10203. int32_t ___ver_2;
  10204. // T System.Collections.Generic.List`1/Enumerator::current
  10205. Attachment_t3043756552 * ___current_3;
  10206. public:
  10207. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2110107875, ___l_0)); }
  10208. inline List_1_t220863998 * get_l_0() const { return ___l_0; }
  10209. inline List_1_t220863998 ** get_address_of_l_0() { return &___l_0; }
  10210. inline void set_l_0(List_1_t220863998 * value)
  10211. {
  10212. ___l_0 = value;
  10213. Il2CppCodeGenWriteBarrier((&___l_0), value);
  10214. }
  10215. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2110107875, ___next_1)); }
  10216. inline int32_t get_next_1() const { return ___next_1; }
  10217. inline int32_t* get_address_of_next_1() { return &___next_1; }
  10218. inline void set_next_1(int32_t value)
  10219. {
  10220. ___next_1 = value;
  10221. }
  10222. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2110107875, ___ver_2)); }
  10223. inline int32_t get_ver_2() const { return ___ver_2; }
  10224. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  10225. inline void set_ver_2(int32_t value)
  10226. {
  10227. ___ver_2 = value;
  10228. }
  10229. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2110107875, ___current_3)); }
  10230. inline Attachment_t3043756552 * get_current_3() const { return ___current_3; }
  10231. inline Attachment_t3043756552 ** get_address_of_current_3() { return &___current_3; }
  10232. inline void set_current_3(Attachment_t3043756552 * value)
  10233. {
  10234. ___current_3 = value;
  10235. Il2CppCodeGenWriteBarrier((&___current_3), value);
  10236. }
  10237. };
  10238. #ifdef __clang__
  10239. #pragma clang diagnostic pop
  10240. #endif
  10241. #endif // ENUMERATOR_T2110107875_H
  10242. #ifndef QUATERNION_T2301928331_H
  10243. #define QUATERNION_T2301928331_H
  10244. #ifdef __clang__
  10245. #pragma clang diagnostic push
  10246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10247. #pragma clang diagnostic ignored "-Wunused-variable"
  10248. #endif
  10249. // UnityEngine.Quaternion
  10250. struct Quaternion_t2301928331
  10251. {
  10252. public:
  10253. // System.Single UnityEngine.Quaternion::x
  10254. float ___x_0;
  10255. // System.Single UnityEngine.Quaternion::y
  10256. float ___y_1;
  10257. // System.Single UnityEngine.Quaternion::z
  10258. float ___z_2;
  10259. // System.Single UnityEngine.Quaternion::w
  10260. float ___w_3;
  10261. public:
  10262. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  10263. inline float get_x_0() const { return ___x_0; }
  10264. inline float* get_address_of_x_0() { return &___x_0; }
  10265. inline void set_x_0(float value)
  10266. {
  10267. ___x_0 = value;
  10268. }
  10269. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  10270. inline float get_y_1() const { return ___y_1; }
  10271. inline float* get_address_of_y_1() { return &___y_1; }
  10272. inline void set_y_1(float value)
  10273. {
  10274. ___y_1 = value;
  10275. }
  10276. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  10277. inline float get_z_2() const { return ___z_2; }
  10278. inline float* get_address_of_z_2() { return &___z_2; }
  10279. inline void set_z_2(float value)
  10280. {
  10281. ___z_2 = value;
  10282. }
  10283. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  10284. inline float get_w_3() const { return ___w_3; }
  10285. inline float* get_address_of_w_3() { return &___w_3; }
  10286. inline void set_w_3(float value)
  10287. {
  10288. ___w_3 = value;
  10289. }
  10290. };
  10291. struct Quaternion_t2301928331_StaticFields
  10292. {
  10293. public:
  10294. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  10295. Quaternion_t2301928331 ___identityQuaternion_4;
  10296. public:
  10297. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  10298. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  10299. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  10300. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  10301. {
  10302. ___identityQuaternion_4 = value;
  10303. }
  10304. };
  10305. #ifdef __clang__
  10306. #pragma clang diagnostic pop
  10307. #endif
  10308. #endif // QUATERNION_T2301928331_H
  10309. #ifndef SUBMESHINSTRUCTION_T52121370_H
  10310. #define SUBMESHINSTRUCTION_T52121370_H
  10311. #ifdef __clang__
  10312. #pragma clang diagnostic push
  10313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10314. #pragma clang diagnostic ignored "-Wunused-variable"
  10315. #endif
  10316. // Spine.Unity.SubmeshInstruction
  10317. struct SubmeshInstruction_t52121370
  10318. {
  10319. public:
  10320. // Spine.Skeleton Spine.Unity.SubmeshInstruction::skeleton
  10321. Skeleton_t3686076450 * ___skeleton_0;
  10322. // System.Int32 Spine.Unity.SubmeshInstruction::startSlot
  10323. int32_t ___startSlot_1;
  10324. // System.Int32 Spine.Unity.SubmeshInstruction::endSlot
  10325. int32_t ___endSlot_2;
  10326. // UnityEngine.Material Spine.Unity.SubmeshInstruction::material
  10327. Material_t340375123 * ___material_3;
  10328. // System.Boolean Spine.Unity.SubmeshInstruction::forceSeparate
  10329. bool ___forceSeparate_4;
  10330. // System.Int32 Spine.Unity.SubmeshInstruction::preActiveClippingSlotSource
  10331. int32_t ___preActiveClippingSlotSource_5;
  10332. // System.Int32 Spine.Unity.SubmeshInstruction::rawTriangleCount
  10333. int32_t ___rawTriangleCount_6;
  10334. // System.Int32 Spine.Unity.SubmeshInstruction::rawVertexCount
  10335. int32_t ___rawVertexCount_7;
  10336. // System.Int32 Spine.Unity.SubmeshInstruction::rawFirstVertexIndex
  10337. int32_t ___rawFirstVertexIndex_8;
  10338. // System.Boolean Spine.Unity.SubmeshInstruction::hasClipping
  10339. bool ___hasClipping_9;
  10340. public:
  10341. inline static int32_t get_offset_of_skeleton_0() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___skeleton_0)); }
  10342. inline Skeleton_t3686076450 * get_skeleton_0() const { return ___skeleton_0; }
  10343. inline Skeleton_t3686076450 ** get_address_of_skeleton_0() { return &___skeleton_0; }
  10344. inline void set_skeleton_0(Skeleton_t3686076450 * value)
  10345. {
  10346. ___skeleton_0 = value;
  10347. Il2CppCodeGenWriteBarrier((&___skeleton_0), value);
  10348. }
  10349. inline static int32_t get_offset_of_startSlot_1() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___startSlot_1)); }
  10350. inline int32_t get_startSlot_1() const { return ___startSlot_1; }
  10351. inline int32_t* get_address_of_startSlot_1() { return &___startSlot_1; }
  10352. inline void set_startSlot_1(int32_t value)
  10353. {
  10354. ___startSlot_1 = value;
  10355. }
  10356. inline static int32_t get_offset_of_endSlot_2() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___endSlot_2)); }
  10357. inline int32_t get_endSlot_2() const { return ___endSlot_2; }
  10358. inline int32_t* get_address_of_endSlot_2() { return &___endSlot_2; }
  10359. inline void set_endSlot_2(int32_t value)
  10360. {
  10361. ___endSlot_2 = value;
  10362. }
  10363. inline static int32_t get_offset_of_material_3() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___material_3)); }
  10364. inline Material_t340375123 * get_material_3() const { return ___material_3; }
  10365. inline Material_t340375123 ** get_address_of_material_3() { return &___material_3; }
  10366. inline void set_material_3(Material_t340375123 * value)
  10367. {
  10368. ___material_3 = value;
  10369. Il2CppCodeGenWriteBarrier((&___material_3), value);
  10370. }
  10371. inline static int32_t get_offset_of_forceSeparate_4() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___forceSeparate_4)); }
  10372. inline bool get_forceSeparate_4() const { return ___forceSeparate_4; }
  10373. inline bool* get_address_of_forceSeparate_4() { return &___forceSeparate_4; }
  10374. inline void set_forceSeparate_4(bool value)
  10375. {
  10376. ___forceSeparate_4 = value;
  10377. }
  10378. inline static int32_t get_offset_of_preActiveClippingSlotSource_5() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___preActiveClippingSlotSource_5)); }
  10379. inline int32_t get_preActiveClippingSlotSource_5() const { return ___preActiveClippingSlotSource_5; }
  10380. inline int32_t* get_address_of_preActiveClippingSlotSource_5() { return &___preActiveClippingSlotSource_5; }
  10381. inline void set_preActiveClippingSlotSource_5(int32_t value)
  10382. {
  10383. ___preActiveClippingSlotSource_5 = value;
  10384. }
  10385. inline static int32_t get_offset_of_rawTriangleCount_6() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___rawTriangleCount_6)); }
  10386. inline int32_t get_rawTriangleCount_6() const { return ___rawTriangleCount_6; }
  10387. inline int32_t* get_address_of_rawTriangleCount_6() { return &___rawTriangleCount_6; }
  10388. inline void set_rawTriangleCount_6(int32_t value)
  10389. {
  10390. ___rawTriangleCount_6 = value;
  10391. }
  10392. inline static int32_t get_offset_of_rawVertexCount_7() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___rawVertexCount_7)); }
  10393. inline int32_t get_rawVertexCount_7() const { return ___rawVertexCount_7; }
  10394. inline int32_t* get_address_of_rawVertexCount_7() { return &___rawVertexCount_7; }
  10395. inline void set_rawVertexCount_7(int32_t value)
  10396. {
  10397. ___rawVertexCount_7 = value;
  10398. }
  10399. inline static int32_t get_offset_of_rawFirstVertexIndex_8() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___rawFirstVertexIndex_8)); }
  10400. inline int32_t get_rawFirstVertexIndex_8() const { return ___rawFirstVertexIndex_8; }
  10401. inline int32_t* get_address_of_rawFirstVertexIndex_8() { return &___rawFirstVertexIndex_8; }
  10402. inline void set_rawFirstVertexIndex_8(int32_t value)
  10403. {
  10404. ___rawFirstVertexIndex_8 = value;
  10405. }
  10406. inline static int32_t get_offset_of_hasClipping_9() { return static_cast<int32_t>(offsetof(SubmeshInstruction_t52121370, ___hasClipping_9)); }
  10407. inline bool get_hasClipping_9() const { return ___hasClipping_9; }
  10408. inline bool* get_address_of_hasClipping_9() { return &___hasClipping_9; }
  10409. inline void set_hasClipping_9(bool value)
  10410. {
  10411. ___hasClipping_9 = value;
  10412. }
  10413. };
  10414. #ifdef __clang__
  10415. #pragma clang diagnostic pop
  10416. #endif
  10417. // Native definition for P/Invoke marshalling of Spine.Unity.SubmeshInstruction
  10418. struct SubmeshInstruction_t52121370_marshaled_pinvoke
  10419. {
  10420. Skeleton_t3686076450 * ___skeleton_0;
  10421. int32_t ___startSlot_1;
  10422. int32_t ___endSlot_2;
  10423. Material_t340375123 * ___material_3;
  10424. int32_t ___forceSeparate_4;
  10425. int32_t ___preActiveClippingSlotSource_5;
  10426. int32_t ___rawTriangleCount_6;
  10427. int32_t ___rawVertexCount_7;
  10428. int32_t ___rawFirstVertexIndex_8;
  10429. int32_t ___hasClipping_9;
  10430. };
  10431. // Native definition for COM marshalling of Spine.Unity.SubmeshInstruction
  10432. struct SubmeshInstruction_t52121370_marshaled_com
  10433. {
  10434. Skeleton_t3686076450 * ___skeleton_0;
  10435. int32_t ___startSlot_1;
  10436. int32_t ___endSlot_2;
  10437. Material_t340375123 * ___material_3;
  10438. int32_t ___forceSeparate_4;
  10439. int32_t ___preActiveClippingSlotSource_5;
  10440. int32_t ___rawTriangleCount_6;
  10441. int32_t ___rawVertexCount_7;
  10442. int32_t ___rawFirstVertexIndex_8;
  10443. int32_t ___hasClipping_9;
  10444. };
  10445. #endif // SUBMESHINSTRUCTION_T52121370_H
  10446. #ifndef ENUMERATOR_T3122309349_H
  10447. #define ENUMERATOR_T3122309349_H
  10448. #ifdef __clang__
  10449. #pragma clang diagnostic push
  10450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10451. #pragma clang diagnostic ignored "-Wunused-variable"
  10452. #endif
  10453. // Spine.ExposedList`1/Enumerator<Spine.Bone>
  10454. struct Enumerator_t3122309349
  10455. {
  10456. public:
  10457. // Spine.ExposedList`1<T> Spine.ExposedList`1/Enumerator::l
  10458. ExposedList_1_t3793468194 * ___l_0;
  10459. // System.Int32 Spine.ExposedList`1/Enumerator::next
  10460. int32_t ___next_1;
  10461. // System.Int32 Spine.ExposedList`1/Enumerator::ver
  10462. int32_t ___ver_2;
  10463. // T Spine.ExposedList`1/Enumerator::current
  10464. Bone_t1086356328 * ___current_3;
  10465. public:
  10466. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t3122309349, ___l_0)); }
  10467. inline ExposedList_1_t3793468194 * get_l_0() const { return ___l_0; }
  10468. inline ExposedList_1_t3793468194 ** get_address_of_l_0() { return &___l_0; }
  10469. inline void set_l_0(ExposedList_1_t3793468194 * value)
  10470. {
  10471. ___l_0 = value;
  10472. Il2CppCodeGenWriteBarrier((&___l_0), value);
  10473. }
  10474. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t3122309349, ___next_1)); }
  10475. inline int32_t get_next_1() const { return ___next_1; }
  10476. inline int32_t* get_address_of_next_1() { return &___next_1; }
  10477. inline void set_next_1(int32_t value)
  10478. {
  10479. ___next_1 = value;
  10480. }
  10481. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t3122309349, ___ver_2)); }
  10482. inline int32_t get_ver_2() const { return ___ver_2; }
  10483. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  10484. inline void set_ver_2(int32_t value)
  10485. {
  10486. ___ver_2 = value;
  10487. }
  10488. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t3122309349, ___current_3)); }
  10489. inline Bone_t1086356328 * get_current_3() const { return ___current_3; }
  10490. inline Bone_t1086356328 ** get_address_of_current_3() { return &___current_3; }
  10491. inline void set_current_3(Bone_t1086356328 * value)
  10492. {
  10493. ___current_3 = value;
  10494. Il2CppCodeGenWriteBarrier((&___current_3), value);
  10495. }
  10496. };
  10497. #ifdef __clang__
  10498. #pragma clang diagnostic pop
  10499. #endif
  10500. #endif // ENUMERATOR_T3122309349_H
  10501. #ifndef JOINTLIMITS_T2681268900_H
  10502. #define JOINTLIMITS_T2681268900_H
  10503. #ifdef __clang__
  10504. #pragma clang diagnostic push
  10505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10506. #pragma clang diagnostic ignored "-Wunused-variable"
  10507. #endif
  10508. // UnityEngine.JointLimits
  10509. struct JointLimits_t2681268900
  10510. {
  10511. public:
  10512. // System.Single UnityEngine.JointLimits::m_Min
  10513. float ___m_Min_0;
  10514. // System.Single UnityEngine.JointLimits::m_Max
  10515. float ___m_Max_1;
  10516. // System.Single UnityEngine.JointLimits::m_Bounciness
  10517. float ___m_Bounciness_2;
  10518. // System.Single UnityEngine.JointLimits::m_BounceMinVelocity
  10519. float ___m_BounceMinVelocity_3;
  10520. // System.Single UnityEngine.JointLimits::m_ContactDistance
  10521. float ___m_ContactDistance_4;
  10522. // System.Single UnityEngine.JointLimits::minBounce
  10523. float ___minBounce_5;
  10524. // System.Single UnityEngine.JointLimits::maxBounce
  10525. float ___maxBounce_6;
  10526. public:
  10527. inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___m_Min_0)); }
  10528. inline float get_m_Min_0() const { return ___m_Min_0; }
  10529. inline float* get_address_of_m_Min_0() { return &___m_Min_0; }
  10530. inline void set_m_Min_0(float value)
  10531. {
  10532. ___m_Min_0 = value;
  10533. }
  10534. inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___m_Max_1)); }
  10535. inline float get_m_Max_1() const { return ___m_Max_1; }
  10536. inline float* get_address_of_m_Max_1() { return &___m_Max_1; }
  10537. inline void set_m_Max_1(float value)
  10538. {
  10539. ___m_Max_1 = value;
  10540. }
  10541. inline static int32_t get_offset_of_m_Bounciness_2() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___m_Bounciness_2)); }
  10542. inline float get_m_Bounciness_2() const { return ___m_Bounciness_2; }
  10543. inline float* get_address_of_m_Bounciness_2() { return &___m_Bounciness_2; }
  10544. inline void set_m_Bounciness_2(float value)
  10545. {
  10546. ___m_Bounciness_2 = value;
  10547. }
  10548. inline static int32_t get_offset_of_m_BounceMinVelocity_3() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___m_BounceMinVelocity_3)); }
  10549. inline float get_m_BounceMinVelocity_3() const { return ___m_BounceMinVelocity_3; }
  10550. inline float* get_address_of_m_BounceMinVelocity_3() { return &___m_BounceMinVelocity_3; }
  10551. inline void set_m_BounceMinVelocity_3(float value)
  10552. {
  10553. ___m_BounceMinVelocity_3 = value;
  10554. }
  10555. inline static int32_t get_offset_of_m_ContactDistance_4() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___m_ContactDistance_4)); }
  10556. inline float get_m_ContactDistance_4() const { return ___m_ContactDistance_4; }
  10557. inline float* get_address_of_m_ContactDistance_4() { return &___m_ContactDistance_4; }
  10558. inline void set_m_ContactDistance_4(float value)
  10559. {
  10560. ___m_ContactDistance_4 = value;
  10561. }
  10562. inline static int32_t get_offset_of_minBounce_5() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___minBounce_5)); }
  10563. inline float get_minBounce_5() const { return ___minBounce_5; }
  10564. inline float* get_address_of_minBounce_5() { return &___minBounce_5; }
  10565. inline void set_minBounce_5(float value)
  10566. {
  10567. ___minBounce_5 = value;
  10568. }
  10569. inline static int32_t get_offset_of_maxBounce_6() { return static_cast<int32_t>(offsetof(JointLimits_t2681268900, ___maxBounce_6)); }
  10570. inline float get_maxBounce_6() const { return ___maxBounce_6; }
  10571. inline float* get_address_of_maxBounce_6() { return &___maxBounce_6; }
  10572. inline void set_maxBounce_6(float value)
  10573. {
  10574. ___maxBounce_6 = value;
  10575. }
  10576. };
  10577. #ifdef __clang__
  10578. #pragma clang diagnostic pop
  10579. #endif
  10580. #endif // JOINTLIMITS_T2681268900_H
  10581. #ifndef INTPTR_T_H
  10582. #define INTPTR_T_H
  10583. #ifdef __clang__
  10584. #pragma clang diagnostic push
  10585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10586. #pragma clang diagnostic ignored "-Wunused-variable"
  10587. #endif
  10588. // System.IntPtr
  10589. struct IntPtr_t
  10590. {
  10591. public:
  10592. // System.Void* System.IntPtr::m_value
  10593. void* ___m_value_0;
  10594. public:
  10595. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  10596. inline void* get_m_value_0() const { return ___m_value_0; }
  10597. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  10598. inline void set_m_value_0(void* value)
  10599. {
  10600. ___m_value_0 = value;
  10601. }
  10602. };
  10603. struct IntPtr_t_StaticFields
  10604. {
  10605. public:
  10606. // System.IntPtr System.IntPtr::Zero
  10607. intptr_t ___Zero_1;
  10608. public:
  10609. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  10610. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  10611. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  10612. inline void set_Zero_1(intptr_t value)
  10613. {
  10614. ___Zero_1 = value;
  10615. }
  10616. };
  10617. #ifdef __clang__
  10618. #pragma clang diagnostic pop
  10619. #endif
  10620. #endif // INTPTR_T_H
  10621. #ifndef ENUMERATOR_T821091889_H
  10622. #define ENUMERATOR_T821091889_H
  10623. #ifdef __clang__
  10624. #pragma clang diagnostic push
  10625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10626. #pragma clang diagnostic ignored "-Wunused-variable"
  10627. #endif
  10628. // Spine.ExposedList`1/Enumerator<System.Object>
  10629. struct Enumerator_t821091889
  10630. {
  10631. public:
  10632. // Spine.ExposedList`1<T> Spine.ExposedList`1/Enumerator::l
  10633. ExposedList_1_t1492250734 * ___l_0;
  10634. // System.Int32 Spine.ExposedList`1/Enumerator::next
  10635. int32_t ___next_1;
  10636. // System.Int32 Spine.ExposedList`1/Enumerator::ver
  10637. int32_t ___ver_2;
  10638. // T Spine.ExposedList`1/Enumerator::current
  10639. RuntimeObject * ___current_3;
  10640. public:
  10641. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t821091889, ___l_0)); }
  10642. inline ExposedList_1_t1492250734 * get_l_0() const { return ___l_0; }
  10643. inline ExposedList_1_t1492250734 ** get_address_of_l_0() { return &___l_0; }
  10644. inline void set_l_0(ExposedList_1_t1492250734 * value)
  10645. {
  10646. ___l_0 = value;
  10647. Il2CppCodeGenWriteBarrier((&___l_0), value);
  10648. }
  10649. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t821091889, ___next_1)); }
  10650. inline int32_t get_next_1() const { return ___next_1; }
  10651. inline int32_t* get_address_of_next_1() { return &___next_1; }
  10652. inline void set_next_1(int32_t value)
  10653. {
  10654. ___next_1 = value;
  10655. }
  10656. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t821091889, ___ver_2)); }
  10657. inline int32_t get_ver_2() const { return ___ver_2; }
  10658. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  10659. inline void set_ver_2(int32_t value)
  10660. {
  10661. ___ver_2 = value;
  10662. }
  10663. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t821091889, ___current_3)); }
  10664. inline RuntimeObject * get_current_3() const { return ___current_3; }
  10665. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  10666. inline void set_current_3(RuntimeObject * value)
  10667. {
  10668. ___current_3 = value;
  10669. Il2CppCodeGenWriteBarrier((&___current_3), value);
  10670. }
  10671. };
  10672. #ifdef __clang__
  10673. #pragma clang diagnostic pop
  10674. #endif
  10675. #endif // ENUMERATOR_T821091889_H
  10676. #ifndef CLIPPINGATTACHMENT_T2586274570_H
  10677. #define CLIPPINGATTACHMENT_T2586274570_H
  10678. #ifdef __clang__
  10679. #pragma clang diagnostic push
  10680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10681. #pragma clang diagnostic ignored "-Wunused-variable"
  10682. #endif
  10683. // Spine.ClippingAttachment
  10684. struct ClippingAttachment_t2586274570 : public VertexAttachment_t4074366829
  10685. {
  10686. public:
  10687. // Spine.SlotData Spine.ClippingAttachment::endSlot
  10688. SlotData_t154801902 * ___endSlot_7;
  10689. public:
  10690. inline static int32_t get_offset_of_endSlot_7() { return static_cast<int32_t>(offsetof(ClippingAttachment_t2586274570, ___endSlot_7)); }
  10691. inline SlotData_t154801902 * get_endSlot_7() const { return ___endSlot_7; }
  10692. inline SlotData_t154801902 ** get_address_of_endSlot_7() { return &___endSlot_7; }
  10693. inline void set_endSlot_7(SlotData_t154801902 * value)
  10694. {
  10695. ___endSlot_7 = value;
  10696. Il2CppCodeGenWriteBarrier((&___endSlot_7), value);
  10697. }
  10698. };
  10699. #ifdef __clang__
  10700. #pragma clang diagnostic pop
  10701. #endif
  10702. #endif // CLIPPINGATTACHMENT_T2586274570_H
  10703. #ifndef CANVASUPDATE_T2572322932_H
  10704. #define CANVASUPDATE_T2572322932_H
  10705. #ifdef __clang__
  10706. #pragma clang diagnostic push
  10707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10708. #pragma clang diagnostic ignored "-Wunused-variable"
  10709. #endif
  10710. // UnityEngine.UI.CanvasUpdate
  10711. struct CanvasUpdate_t2572322932
  10712. {
  10713. public:
  10714. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  10715. int32_t ___value___1;
  10716. public:
  10717. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CanvasUpdate_t2572322932, ___value___1)); }
  10718. inline int32_t get_value___1() const { return ___value___1; }
  10719. inline int32_t* get_address_of_value___1() { return &___value___1; }
  10720. inline void set_value___1(int32_t value)
  10721. {
  10722. ___value___1 = value;
  10723. }
  10724. };
  10725. #ifdef __clang__
  10726. #pragma clang diagnostic pop
  10727. #endif
  10728. #endif // CANVASUPDATE_T2572322932_H
  10729. #ifndef MIXDIRECTION_T3149175205_H
  10730. #define MIXDIRECTION_T3149175205_H
  10731. #ifdef __clang__
  10732. #pragma clang diagnostic push
  10733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10734. #pragma clang diagnostic ignored "-Wunused-variable"
  10735. #endif
  10736. // Spine.MixDirection
  10737. struct MixDirection_t3149175205
  10738. {
  10739. public:
  10740. // System.Int32 Spine.MixDirection::value__
  10741. int32_t ___value___1;
  10742. public:
  10743. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MixDirection_t3149175205, ___value___1)); }
  10744. inline int32_t get_value___1() const { return ___value___1; }
  10745. inline int32_t* get_address_of_value___1() { return &___value___1; }
  10746. inline void set_value___1(int32_t value)
  10747. {
  10748. ___value___1 = value;
  10749. }
  10750. };
  10751. #ifdef __clang__
  10752. #pragma clang diagnostic pop
  10753. #endif
  10754. #endif // MIXDIRECTION_T3149175205_H
  10755. #ifndef MIXMODE_T362820410_H
  10756. #define MIXMODE_T362820410_H
  10757. #ifdef __clang__
  10758. #pragma clang diagnostic push
  10759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10760. #pragma clang diagnostic ignored "-Wunused-variable"
  10761. #endif
  10762. // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode
  10763. struct MixMode_t362820410
  10764. {
  10765. public:
  10766. // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode::value__
  10767. int32_t ___value___1;
  10768. public:
  10769. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MixMode_t362820410, ___value___1)); }
  10770. inline int32_t get_value___1() const { return ___value___1; }
  10771. inline int32_t* get_address_of_value___1() { return &___value___1; }
  10772. inline void set_value___1(int32_t value)
  10773. {
  10774. ___value___1 = value;
  10775. }
  10776. };
  10777. #ifdef __clang__
  10778. #pragma clang diagnostic pop
  10779. #endif
  10780. #endif // MIXMODE_T362820410_H
  10781. #ifndef CLIPINFOS_T1497326767_H
  10782. #define CLIPINFOS_T1497326767_H
  10783. #ifdef __clang__
  10784. #pragma clang diagnostic push
  10785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10786. #pragma clang diagnostic ignored "-Wunused-variable"
  10787. #endif
  10788. // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos
  10789. struct ClipInfos_t1497326767 : public RuntimeObject
  10790. {
  10791. public:
  10792. // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::isInterruptionActive
  10793. bool ___isInterruptionActive_0;
  10794. // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::isLastFrameOfInterruption
  10795. bool ___isLastFrameOfInterruption_1;
  10796. // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::clipInfoCount
  10797. int32_t ___clipInfoCount_2;
  10798. // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::nextClipInfoCount
  10799. int32_t ___nextClipInfoCount_3;
  10800. // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingClipInfoCount
  10801. int32_t ___interruptingClipInfoCount_4;
  10802. // System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo> Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::clipInfos
  10803. List_1_t333824601 * ___clipInfos_5;
  10804. // System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo> Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::nextClipInfos
  10805. List_1_t333824601 * ___nextClipInfos_6;
  10806. // System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo> Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingClipInfos
  10807. List_1_t333824601 * ___interruptingClipInfos_7;
  10808. // UnityEngine.AnimatorStateInfo Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::stateInfo
  10809. AnimatorStateInfo_t509032636 ___stateInfo_8;
  10810. // UnityEngine.AnimatorStateInfo Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::nextStateInfo
  10811. AnimatorStateInfo_t509032636 ___nextStateInfo_9;
  10812. // UnityEngine.AnimatorStateInfo Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingStateInfo
  10813. AnimatorStateInfo_t509032636 ___interruptingStateInfo_10;
  10814. // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingClipTimeAddition
  10815. float ___interruptingClipTimeAddition_11;
  10816. public:
  10817. inline static int32_t get_offset_of_isInterruptionActive_0() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___isInterruptionActive_0)); }
  10818. inline bool get_isInterruptionActive_0() const { return ___isInterruptionActive_0; }
  10819. inline bool* get_address_of_isInterruptionActive_0() { return &___isInterruptionActive_0; }
  10820. inline void set_isInterruptionActive_0(bool value)
  10821. {
  10822. ___isInterruptionActive_0 = value;
  10823. }
  10824. inline static int32_t get_offset_of_isLastFrameOfInterruption_1() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___isLastFrameOfInterruption_1)); }
  10825. inline bool get_isLastFrameOfInterruption_1() const { return ___isLastFrameOfInterruption_1; }
  10826. inline bool* get_address_of_isLastFrameOfInterruption_1() { return &___isLastFrameOfInterruption_1; }
  10827. inline void set_isLastFrameOfInterruption_1(bool value)
  10828. {
  10829. ___isLastFrameOfInterruption_1 = value;
  10830. }
  10831. inline static int32_t get_offset_of_clipInfoCount_2() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___clipInfoCount_2)); }
  10832. inline int32_t get_clipInfoCount_2() const { return ___clipInfoCount_2; }
  10833. inline int32_t* get_address_of_clipInfoCount_2() { return &___clipInfoCount_2; }
  10834. inline void set_clipInfoCount_2(int32_t value)
  10835. {
  10836. ___clipInfoCount_2 = value;
  10837. }
  10838. inline static int32_t get_offset_of_nextClipInfoCount_3() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___nextClipInfoCount_3)); }
  10839. inline int32_t get_nextClipInfoCount_3() const { return ___nextClipInfoCount_3; }
  10840. inline int32_t* get_address_of_nextClipInfoCount_3() { return &___nextClipInfoCount_3; }
  10841. inline void set_nextClipInfoCount_3(int32_t value)
  10842. {
  10843. ___nextClipInfoCount_3 = value;
  10844. }
  10845. inline static int32_t get_offset_of_interruptingClipInfoCount_4() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___interruptingClipInfoCount_4)); }
  10846. inline int32_t get_interruptingClipInfoCount_4() const { return ___interruptingClipInfoCount_4; }
  10847. inline int32_t* get_address_of_interruptingClipInfoCount_4() { return &___interruptingClipInfoCount_4; }
  10848. inline void set_interruptingClipInfoCount_4(int32_t value)
  10849. {
  10850. ___interruptingClipInfoCount_4 = value;
  10851. }
  10852. inline static int32_t get_offset_of_clipInfos_5() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___clipInfos_5)); }
  10853. inline List_1_t333824601 * get_clipInfos_5() const { return ___clipInfos_5; }
  10854. inline List_1_t333824601 ** get_address_of_clipInfos_5() { return &___clipInfos_5; }
  10855. inline void set_clipInfos_5(List_1_t333824601 * value)
  10856. {
  10857. ___clipInfos_5 = value;
  10858. Il2CppCodeGenWriteBarrier((&___clipInfos_5), value);
  10859. }
  10860. inline static int32_t get_offset_of_nextClipInfos_6() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___nextClipInfos_6)); }
  10861. inline List_1_t333824601 * get_nextClipInfos_6() const { return ___nextClipInfos_6; }
  10862. inline List_1_t333824601 ** get_address_of_nextClipInfos_6() { return &___nextClipInfos_6; }
  10863. inline void set_nextClipInfos_6(List_1_t333824601 * value)
  10864. {
  10865. ___nextClipInfos_6 = value;
  10866. Il2CppCodeGenWriteBarrier((&___nextClipInfos_6), value);
  10867. }
  10868. inline static int32_t get_offset_of_interruptingClipInfos_7() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___interruptingClipInfos_7)); }
  10869. inline List_1_t333824601 * get_interruptingClipInfos_7() const { return ___interruptingClipInfos_7; }
  10870. inline List_1_t333824601 ** get_address_of_interruptingClipInfos_7() { return &___interruptingClipInfos_7; }
  10871. inline void set_interruptingClipInfos_7(List_1_t333824601 * value)
  10872. {
  10873. ___interruptingClipInfos_7 = value;
  10874. Il2CppCodeGenWriteBarrier((&___interruptingClipInfos_7), value);
  10875. }
  10876. inline static int32_t get_offset_of_stateInfo_8() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___stateInfo_8)); }
  10877. inline AnimatorStateInfo_t509032636 get_stateInfo_8() const { return ___stateInfo_8; }
  10878. inline AnimatorStateInfo_t509032636 * get_address_of_stateInfo_8() { return &___stateInfo_8; }
  10879. inline void set_stateInfo_8(AnimatorStateInfo_t509032636 value)
  10880. {
  10881. ___stateInfo_8 = value;
  10882. }
  10883. inline static int32_t get_offset_of_nextStateInfo_9() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___nextStateInfo_9)); }
  10884. inline AnimatorStateInfo_t509032636 get_nextStateInfo_9() const { return ___nextStateInfo_9; }
  10885. inline AnimatorStateInfo_t509032636 * get_address_of_nextStateInfo_9() { return &___nextStateInfo_9; }
  10886. inline void set_nextStateInfo_9(AnimatorStateInfo_t509032636 value)
  10887. {
  10888. ___nextStateInfo_9 = value;
  10889. }
  10890. inline static int32_t get_offset_of_interruptingStateInfo_10() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___interruptingStateInfo_10)); }
  10891. inline AnimatorStateInfo_t509032636 get_interruptingStateInfo_10() const { return ___interruptingStateInfo_10; }
  10892. inline AnimatorStateInfo_t509032636 * get_address_of_interruptingStateInfo_10() { return &___interruptingStateInfo_10; }
  10893. inline void set_interruptingStateInfo_10(AnimatorStateInfo_t509032636 value)
  10894. {
  10895. ___interruptingStateInfo_10 = value;
  10896. }
  10897. inline static int32_t get_offset_of_interruptingClipTimeAddition_11() { return static_cast<int32_t>(offsetof(ClipInfos_t1497326767, ___interruptingClipTimeAddition_11)); }
  10898. inline float get_interruptingClipTimeAddition_11() const { return ___interruptingClipTimeAddition_11; }
  10899. inline float* get_address_of_interruptingClipTimeAddition_11() { return &___interruptingClipTimeAddition_11; }
  10900. inline void set_interruptingClipTimeAddition_11(float value)
  10901. {
  10902. ___interruptingClipTimeAddition_11 = value;
  10903. }
  10904. };
  10905. #ifdef __clang__
  10906. #pragma clang diagnostic pop
  10907. #endif
  10908. #endif // CLIPINFOS_T1497326767_H
  10909. #ifndef MIXBLEND_T889943025_H
  10910. #define MIXBLEND_T889943025_H
  10911. #ifdef __clang__
  10912. #pragma clang diagnostic push
  10913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10914. #pragma clang diagnostic ignored "-Wunused-variable"
  10915. #endif
  10916. // Spine.MixBlend
  10917. struct MixBlend_t889943025
  10918. {
  10919. public:
  10920. // System.Int32 Spine.MixBlend::value__
  10921. int32_t ___value___1;
  10922. public:
  10923. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MixBlend_t889943025, ___value___1)); }
  10924. inline int32_t get_value___1() const { return ___value___1; }
  10925. inline int32_t* get_address_of_value___1() { return &___value___1; }
  10926. inline void set_value___1(int32_t value)
  10927. {
  10928. ___value___1 = value;
  10929. }
  10930. };
  10931. #ifdef __clang__
  10932. #pragma clang diagnostic pop
  10933. #endif
  10934. #endif // MIXBLEND_T889943025_H
  10935. #ifndef CLIPCAPS_T3444432629_H
  10936. #define CLIPCAPS_T3444432629_H
  10937. #ifdef __clang__
  10938. #pragma clang diagnostic push
  10939. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10940. #pragma clang diagnostic ignored "-Wunused-variable"
  10941. #endif
  10942. // UnityEngine.Timeline.ClipCaps
  10943. struct ClipCaps_t3444432629
  10944. {
  10945. public:
  10946. // System.Int32 UnityEngine.Timeline.ClipCaps::value__
  10947. int32_t ___value___1;
  10948. public:
  10949. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ClipCaps_t3444432629, ___value___1)); }
  10950. inline int32_t get_value___1() const { return ___value___1; }
  10951. inline int32_t* get_address_of_value___1() { return &___value___1; }
  10952. inline void set_value___1(int32_t value)
  10953. {
  10954. ___value___1 = value;
  10955. }
  10956. };
  10957. #ifdef __clang__
  10958. #pragma clang diagnostic pop
  10959. #endif
  10960. #endif // CLIPCAPS_T3444432629_H
  10961. #ifndef PLAYABLEGRAPH_T3515989261_H
  10962. #define PLAYABLEGRAPH_T3515989261_H
  10963. #ifdef __clang__
  10964. #pragma clang diagnostic push
  10965. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10966. #pragma clang diagnostic ignored "-Wunused-variable"
  10967. #endif
  10968. // UnityEngine.Playables.PlayableGraph
  10969. struct PlayableGraph_t3515989261
  10970. {
  10971. public:
  10972. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  10973. intptr_t ___m_Handle_0;
  10974. // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
  10975. int32_t ___m_Version_1;
  10976. public:
  10977. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
  10978. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  10979. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10980. inline void set_m_Handle_0(intptr_t value)
  10981. {
  10982. ___m_Handle_0 = value;
  10983. }
  10984. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
  10985. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  10986. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  10987. inline void set_m_Version_1(int32_t value)
  10988. {
  10989. ___m_Version_1 = value;
  10990. }
  10991. };
  10992. #ifdef __clang__
  10993. #pragma clang diagnostic pop
  10994. #endif
  10995. #endif // PLAYABLEGRAPH_T3515989261_H
  10996. #ifndef MODE_T3700196520_H
  10997. #define MODE_T3700196520_H
  10998. #ifdef __clang__
  10999. #pragma clang diagnostic push
  11000. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11001. #pragma clang diagnostic ignored "-Wunused-variable"
  11002. #endif
  11003. // Spine.Unity.SkeletonUtilityBone/Mode
  11004. struct Mode_t3700196520
  11005. {
  11006. public:
  11007. // System.Int32 Spine.Unity.SkeletonUtilityBone/Mode::value__
  11008. int32_t ___value___1;
  11009. public:
  11010. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Mode_t3700196520, ___value___1)); }
  11011. inline int32_t get_value___1() const { return ___value___1; }
  11012. inline int32_t* get_address_of_value___1() { return &___value___1; }
  11013. inline void set_value___1(int32_t value)
  11014. {
  11015. ___value___1 = value;
  11016. }
  11017. };
  11018. #ifdef __clang__
  11019. #pragma clang diagnostic pop
  11020. #endif
  11021. #endif // MODE_T3700196520_H
  11022. #ifndef DELEGATE_T1188392813_H
  11023. #define DELEGATE_T1188392813_H
  11024. #ifdef __clang__
  11025. #pragma clang diagnostic push
  11026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11027. #pragma clang diagnostic ignored "-Wunused-variable"
  11028. #endif
  11029. // System.Delegate
  11030. struct Delegate_t1188392813 : public RuntimeObject
  11031. {
  11032. public:
  11033. // System.IntPtr System.Delegate::method_ptr
  11034. Il2CppMethodPointer ___method_ptr_0;
  11035. // System.IntPtr System.Delegate::invoke_impl
  11036. intptr_t ___invoke_impl_1;
  11037. // System.Object System.Delegate::m_target
  11038. RuntimeObject * ___m_target_2;
  11039. // System.IntPtr System.Delegate::method
  11040. intptr_t ___method_3;
  11041. // System.IntPtr System.Delegate::delegate_trampoline
  11042. intptr_t ___delegate_trampoline_4;
  11043. // System.IntPtr System.Delegate::method_code
  11044. intptr_t ___method_code_5;
  11045. // System.Reflection.MethodInfo System.Delegate::method_info
  11046. MethodInfo_t * ___method_info_6;
  11047. // System.Reflection.MethodInfo System.Delegate::original_method_info
  11048. MethodInfo_t * ___original_method_info_7;
  11049. // System.DelegateData System.Delegate::data
  11050. DelegateData_t1677132599 * ___data_8;
  11051. public:
  11052. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  11053. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  11054. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  11055. inline void set_method_ptr_0(Il2CppMethodPointer value)
  11056. {
  11057. ___method_ptr_0 = value;
  11058. }
  11059. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  11060. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  11061. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  11062. inline void set_invoke_impl_1(intptr_t value)
  11063. {
  11064. ___invoke_impl_1 = value;
  11065. }
  11066. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  11067. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  11068. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  11069. inline void set_m_target_2(RuntimeObject * value)
  11070. {
  11071. ___m_target_2 = value;
  11072. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  11073. }
  11074. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  11075. inline intptr_t get_method_3() const { return ___method_3; }
  11076. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  11077. inline void set_method_3(intptr_t value)
  11078. {
  11079. ___method_3 = value;
  11080. }
  11081. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  11082. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  11083. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  11084. inline void set_delegate_trampoline_4(intptr_t value)
  11085. {
  11086. ___delegate_trampoline_4 = value;
  11087. }
  11088. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  11089. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  11090. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  11091. inline void set_method_code_5(intptr_t value)
  11092. {
  11093. ___method_code_5 = value;
  11094. }
  11095. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  11096. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  11097. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  11098. inline void set_method_info_6(MethodInfo_t * value)
  11099. {
  11100. ___method_info_6 = value;
  11101. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  11102. }
  11103. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  11104. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  11105. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  11106. inline void set_original_method_info_7(MethodInfo_t * value)
  11107. {
  11108. ___original_method_info_7 = value;
  11109. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  11110. }
  11111. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  11112. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  11113. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  11114. inline void set_data_8(DelegateData_t1677132599 * value)
  11115. {
  11116. ___data_8 = value;
  11117. Il2CppCodeGenWriteBarrier((&___data_8), value);
  11118. }
  11119. };
  11120. #ifdef __clang__
  11121. #pragma clang diagnostic pop
  11122. #endif
  11123. #endif // DELEGATE_T1188392813_H
  11124. #ifndef LAYERFIELDATTRIBUTE_T3408802261_H
  11125. #define LAYERFIELDATTRIBUTE_T3408802261_H
  11126. #ifdef __clang__
  11127. #pragma clang diagnostic push
  11128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11129. #pragma clang diagnostic ignored "-Wunused-variable"
  11130. #endif
  11131. // Spine.Unity.Modules.SkeletonRagdoll/LayerFieldAttribute
  11132. struct LayerFieldAttribute_t3408802261 : public PropertyAttribute_t3677895545
  11133. {
  11134. public:
  11135. public:
  11136. };
  11137. #ifdef __clang__
  11138. #pragma clang diagnostic pop
  11139. #endif
  11140. #endif // LAYERFIELDATTRIBUTE_T3408802261_H
  11141. #ifndef ARGUMENTEXCEPTION_T132251570_H
  11142. #define ARGUMENTEXCEPTION_T132251570_H
  11143. #ifdef __clang__
  11144. #pragma clang diagnostic push
  11145. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11146. #pragma clang diagnostic ignored "-Wunused-variable"
  11147. #endif
  11148. // System.ArgumentException
  11149. struct ArgumentException_t132251570 : public SystemException_t176217640
  11150. {
  11151. public:
  11152. // System.String System.ArgumentException::param_name
  11153. String_t* ___param_name_12;
  11154. public:
  11155. inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t132251570, ___param_name_12)); }
  11156. inline String_t* get_param_name_12() const { return ___param_name_12; }
  11157. inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
  11158. inline void set_param_name_12(String_t* value)
  11159. {
  11160. ___param_name_12 = value;
  11161. Il2CppCodeGenWriteBarrier((&___param_name_12), value);
  11162. }
  11163. };
  11164. #ifdef __clang__
  11165. #pragma clang diagnostic pop
  11166. #endif
  11167. #endif // ARGUMENTEXCEPTION_T132251570_H
  11168. #ifndef ENUMERATOR_T2086727927_H
  11169. #define ENUMERATOR_T2086727927_H
  11170. #ifdef __clang__
  11171. #pragma clang diagnostic push
  11172. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11173. #pragma clang diagnostic ignored "-Wunused-variable"
  11174. #endif
  11175. // System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
  11176. struct Enumerator_t2086727927
  11177. {
  11178. public:
  11179. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  11180. Dictionary_2_t132545152 * ___dictionary_0;
  11181. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  11182. int32_t ___next_1;
  11183. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  11184. int32_t ___stamp_2;
  11185. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  11186. KeyValuePair_2_t2530217319 ___current_3;
  11187. public:
  11188. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t2086727927, ___dictionary_0)); }
  11189. inline Dictionary_2_t132545152 * get_dictionary_0() const { return ___dictionary_0; }
  11190. inline Dictionary_2_t132545152 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  11191. inline void set_dictionary_0(Dictionary_2_t132545152 * value)
  11192. {
  11193. ___dictionary_0 = value;
  11194. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  11195. }
  11196. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2086727927, ___next_1)); }
  11197. inline int32_t get_next_1() const { return ___next_1; }
  11198. inline int32_t* get_address_of_next_1() { return &___next_1; }
  11199. inline void set_next_1(int32_t value)
  11200. {
  11201. ___next_1 = value;
  11202. }
  11203. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t2086727927, ___stamp_2)); }
  11204. inline int32_t get_stamp_2() const { return ___stamp_2; }
  11205. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  11206. inline void set_stamp_2(int32_t value)
  11207. {
  11208. ___stamp_2 = value;
  11209. }
  11210. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2086727927, ___current_3)); }
  11211. inline KeyValuePair_2_t2530217319 get_current_3() const { return ___current_3; }
  11212. inline KeyValuePair_2_t2530217319 * get_address_of_current_3() { return &___current_3; }
  11213. inline void set_current_3(KeyValuePair_2_t2530217319 value)
  11214. {
  11215. ___current_3 = value;
  11216. }
  11217. };
  11218. #ifdef __clang__
  11219. #pragma clang diagnostic pop
  11220. #endif
  11221. #endif // ENUMERATOR_T2086727927_H
  11222. #ifndef ENUMERATOR_T137480608_H
  11223. #define ENUMERATOR_T137480608_H
  11224. #ifdef __clang__
  11225. #pragma clang diagnostic push
  11226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11227. #pragma clang diagnostic ignored "-Wunused-variable"
  11228. #endif
  11229. // System.Collections.Generic.Dictionary`2/Enumerator<Spine.Bone,UnityEngine.Transform>
  11230. struct Enumerator_t137480608
  11231. {
  11232. public:
  11233. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  11234. Dictionary_2_t2478265129 * ___dictionary_0;
  11235. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  11236. int32_t ___next_1;
  11237. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  11238. int32_t ___stamp_2;
  11239. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  11240. KeyValuePair_2_t580970000 ___current_3;
  11241. public:
  11242. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t137480608, ___dictionary_0)); }
  11243. inline Dictionary_2_t2478265129 * get_dictionary_0() const { return ___dictionary_0; }
  11244. inline Dictionary_2_t2478265129 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  11245. inline void set_dictionary_0(Dictionary_2_t2478265129 * value)
  11246. {
  11247. ___dictionary_0 = value;
  11248. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  11249. }
  11250. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t137480608, ___next_1)); }
  11251. inline int32_t get_next_1() const { return ___next_1; }
  11252. inline int32_t* get_address_of_next_1() { return &___next_1; }
  11253. inline void set_next_1(int32_t value)
  11254. {
  11255. ___next_1 = value;
  11256. }
  11257. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t137480608, ___stamp_2)); }
  11258. inline int32_t get_stamp_2() const { return ___stamp_2; }
  11259. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  11260. inline void set_stamp_2(int32_t value)
  11261. {
  11262. ___stamp_2 = value;
  11263. }
  11264. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t137480608, ___current_3)); }
  11265. inline KeyValuePair_2_t580970000 get_current_3() const { return ___current_3; }
  11266. inline KeyValuePair_2_t580970000 * get_address_of_current_3() { return &___current_3; }
  11267. inline void set_current_3(KeyValuePair_2_t580970000 value)
  11268. {
  11269. ___current_3 = value;
  11270. }
  11271. };
  11272. #ifdef __clang__
  11273. #pragma clang diagnostic pop
  11274. #endif
  11275. #endif // ENUMERATOR_T137480608_H
  11276. #ifndef STRINGCOMPARISON_T3657712135_H
  11277. #define STRINGCOMPARISON_T3657712135_H
  11278. #ifdef __clang__
  11279. #pragma clang diagnostic push
  11280. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11281. #pragma clang diagnostic ignored "-Wunused-variable"
  11282. #endif
  11283. // System.StringComparison
  11284. struct StringComparison_t3657712135
  11285. {
  11286. public:
  11287. // System.Int32 System.StringComparison::value__
  11288. int32_t ___value___1;
  11289. public:
  11290. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StringComparison_t3657712135, ___value___1)); }
  11291. inline int32_t get_value___1() const { return ___value___1; }
  11292. inline int32_t* get_address_of_value___1() { return &___value___1; }
  11293. inline void set_value___1(int32_t value)
  11294. {
  11295. ___value___1 = value;
  11296. }
  11297. };
  11298. #ifdef __clang__
  11299. #pragma clang diagnostic pop
  11300. #endif
  11301. #endif // STRINGCOMPARISON_T3657712135_H
  11302. #ifndef TEXTUREFORMAT_T2701165832_H
  11303. #define TEXTUREFORMAT_T2701165832_H
  11304. #ifdef __clang__
  11305. #pragma clang diagnostic push
  11306. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11307. #pragma clang diagnostic ignored "-Wunused-variable"
  11308. #endif
  11309. // UnityEngine.TextureFormat
  11310. struct TextureFormat_t2701165832
  11311. {
  11312. public:
  11313. // System.Int32 UnityEngine.TextureFormat::value__
  11314. int32_t ___value___1;
  11315. public:
  11316. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureFormat_t2701165832, ___value___1)); }
  11317. inline int32_t get_value___1() const { return ___value___1; }
  11318. inline int32_t* get_address_of_value___1() { return &___value___1; }
  11319. inline void set_value___1(int32_t value)
  11320. {
  11321. ___value___1 = value;
  11322. }
  11323. };
  11324. #ifdef __clang__
  11325. #pragma clang diagnostic pop
  11326. #endif
  11327. #endif // TEXTUREFORMAT_T2701165832_H
  11328. #ifndef OBJECT_T631007953_H
  11329. #define OBJECT_T631007953_H
  11330. #ifdef __clang__
  11331. #pragma clang diagnostic push
  11332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11333. #pragma clang diagnostic ignored "-Wunused-variable"
  11334. #endif
  11335. // UnityEngine.Object
  11336. struct Object_t631007953 : public RuntimeObject
  11337. {
  11338. public:
  11339. // System.IntPtr UnityEngine.Object::m_CachedPtr
  11340. intptr_t ___m_CachedPtr_0;
  11341. public:
  11342. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  11343. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  11344. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  11345. inline void set_m_CachedPtr_0(intptr_t value)
  11346. {
  11347. ___m_CachedPtr_0 = value;
  11348. }
  11349. };
  11350. struct Object_t631007953_StaticFields
  11351. {
  11352. public:
  11353. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  11354. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  11355. public:
  11356. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  11357. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  11358. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  11359. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  11360. {
  11361. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  11362. }
  11363. };
  11364. #ifdef __clang__
  11365. #pragma clang diagnostic pop
  11366. #endif
  11367. // Native definition for P/Invoke marshalling of UnityEngine.Object
  11368. struct Object_t631007953_marshaled_pinvoke
  11369. {
  11370. intptr_t ___m_CachedPtr_0;
  11371. };
  11372. // Native definition for COM marshalling of UnityEngine.Object
  11373. struct Object_t631007953_marshaled_com
  11374. {
  11375. intptr_t ___m_CachedPtr_0;
  11376. };
  11377. #endif // OBJECT_T631007953_H
  11378. #ifndef MESHGENERATOR_T1354683548_H
  11379. #define MESHGENERATOR_T1354683548_H
  11380. #ifdef __clang__
  11381. #pragma clang diagnostic push
  11382. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11383. #pragma clang diagnostic ignored "-Wunused-variable"
  11384. #endif
  11385. // Spine.Unity.MeshGenerator
  11386. struct MeshGenerator_t1354683548 : public RuntimeObject
  11387. {
  11388. public:
  11389. // Spine.Unity.MeshGenerator/Settings Spine.Unity.MeshGenerator::settings
  11390. Settings_t612870457 ___settings_0;
  11391. // Spine.ExposedList`1<UnityEngine.Vector3> Spine.Unity.MeshGenerator::vertexBuffer
  11392. ExposedList_1_t2134458034 * ___vertexBuffer_3;
  11393. // Spine.ExposedList`1<UnityEngine.Vector2> Spine.Unity.MeshGenerator::uvBuffer
  11394. ExposedList_1_t568374093 * ___uvBuffer_4;
  11395. // Spine.ExposedList`1<UnityEngine.Color32> Spine.Unity.MeshGenerator::colorBuffer
  11396. ExposedList_1_t1012645862 * ___colorBuffer_5;
  11397. // Spine.ExposedList`1<Spine.ExposedList`1<System.Int32>> Spine.Unity.MeshGenerator::submeshes
  11398. ExposedList_1_t4070202189 * ___submeshes_6;
  11399. // UnityEngine.Vector2 Spine.Unity.MeshGenerator::meshBoundsMin
  11400. Vector2_t2156229523 ___meshBoundsMin_7;
  11401. // UnityEngine.Vector2 Spine.Unity.MeshGenerator::meshBoundsMax
  11402. Vector2_t2156229523 ___meshBoundsMax_8;
  11403. // System.Single Spine.Unity.MeshGenerator::meshBoundsThickness
  11404. float ___meshBoundsThickness_9;
  11405. // System.Int32 Spine.Unity.MeshGenerator::submeshIndex
  11406. int32_t ___submeshIndex_10;
  11407. // Spine.SkeletonClipping Spine.Unity.MeshGenerator::clipper
  11408. SkeletonClipping_t1669006083 * ___clipper_11;
  11409. // System.Single[] Spine.Unity.MeshGenerator::tempVerts
  11410. SingleU5BU5D_t1444911251* ___tempVerts_12;
  11411. // System.Int32[] Spine.Unity.MeshGenerator::regionTriangles
  11412. Int32U5BU5D_t385246372* ___regionTriangles_13;
  11413. // UnityEngine.Vector3[] Spine.Unity.MeshGenerator::normals
  11414. Vector3U5BU5D_t1718750761* ___normals_14;
  11415. // UnityEngine.Vector4[] Spine.Unity.MeshGenerator::tangents
  11416. Vector4U5BU5D_t934056436* ___tangents_15;
  11417. // UnityEngine.Vector2[] Spine.Unity.MeshGenerator::tempTanBuffer
  11418. Vector2U5BU5D_t1457185986* ___tempTanBuffer_16;
  11419. // Spine.ExposedList`1<UnityEngine.Vector2> Spine.Unity.MeshGenerator::uv2
  11420. ExposedList_1_t568374093 * ___uv2_17;
  11421. // Spine.ExposedList`1<UnityEngine.Vector2> Spine.Unity.MeshGenerator::uv3
  11422. ExposedList_1_t568374093 * ___uv3_18;
  11423. public:
  11424. inline static int32_t get_offset_of_settings_0() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___settings_0)); }
  11425. inline Settings_t612870457 get_settings_0() const { return ___settings_0; }
  11426. inline Settings_t612870457 * get_address_of_settings_0() { return &___settings_0; }
  11427. inline void set_settings_0(Settings_t612870457 value)
  11428. {
  11429. ___settings_0 = value;
  11430. }
  11431. inline static int32_t get_offset_of_vertexBuffer_3() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___vertexBuffer_3)); }
  11432. inline ExposedList_1_t2134458034 * get_vertexBuffer_3() const { return ___vertexBuffer_3; }
  11433. inline ExposedList_1_t2134458034 ** get_address_of_vertexBuffer_3() { return &___vertexBuffer_3; }
  11434. inline void set_vertexBuffer_3(ExposedList_1_t2134458034 * value)
  11435. {
  11436. ___vertexBuffer_3 = value;
  11437. Il2CppCodeGenWriteBarrier((&___vertexBuffer_3), value);
  11438. }
  11439. inline static int32_t get_offset_of_uvBuffer_4() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___uvBuffer_4)); }
  11440. inline ExposedList_1_t568374093 * get_uvBuffer_4() const { return ___uvBuffer_4; }
  11441. inline ExposedList_1_t568374093 ** get_address_of_uvBuffer_4() { return &___uvBuffer_4; }
  11442. inline void set_uvBuffer_4(ExposedList_1_t568374093 * value)
  11443. {
  11444. ___uvBuffer_4 = value;
  11445. Il2CppCodeGenWriteBarrier((&___uvBuffer_4), value);
  11446. }
  11447. inline static int32_t get_offset_of_colorBuffer_5() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___colorBuffer_5)); }
  11448. inline ExposedList_1_t1012645862 * get_colorBuffer_5() const { return ___colorBuffer_5; }
  11449. inline ExposedList_1_t1012645862 ** get_address_of_colorBuffer_5() { return &___colorBuffer_5; }
  11450. inline void set_colorBuffer_5(ExposedList_1_t1012645862 * value)
  11451. {
  11452. ___colorBuffer_5 = value;
  11453. Il2CppCodeGenWriteBarrier((&___colorBuffer_5), value);
  11454. }
  11455. inline static int32_t get_offset_of_submeshes_6() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___submeshes_6)); }
  11456. inline ExposedList_1_t4070202189 * get_submeshes_6() const { return ___submeshes_6; }
  11457. inline ExposedList_1_t4070202189 ** get_address_of_submeshes_6() { return &___submeshes_6; }
  11458. inline void set_submeshes_6(ExposedList_1_t4070202189 * value)
  11459. {
  11460. ___submeshes_6 = value;
  11461. Il2CppCodeGenWriteBarrier((&___submeshes_6), value);
  11462. }
  11463. inline static int32_t get_offset_of_meshBoundsMin_7() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___meshBoundsMin_7)); }
  11464. inline Vector2_t2156229523 get_meshBoundsMin_7() const { return ___meshBoundsMin_7; }
  11465. inline Vector2_t2156229523 * get_address_of_meshBoundsMin_7() { return &___meshBoundsMin_7; }
  11466. inline void set_meshBoundsMin_7(Vector2_t2156229523 value)
  11467. {
  11468. ___meshBoundsMin_7 = value;
  11469. }
  11470. inline static int32_t get_offset_of_meshBoundsMax_8() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___meshBoundsMax_8)); }
  11471. inline Vector2_t2156229523 get_meshBoundsMax_8() const { return ___meshBoundsMax_8; }
  11472. inline Vector2_t2156229523 * get_address_of_meshBoundsMax_8() { return &___meshBoundsMax_8; }
  11473. inline void set_meshBoundsMax_8(Vector2_t2156229523 value)
  11474. {
  11475. ___meshBoundsMax_8 = value;
  11476. }
  11477. inline static int32_t get_offset_of_meshBoundsThickness_9() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___meshBoundsThickness_9)); }
  11478. inline float get_meshBoundsThickness_9() const { return ___meshBoundsThickness_9; }
  11479. inline float* get_address_of_meshBoundsThickness_9() { return &___meshBoundsThickness_9; }
  11480. inline void set_meshBoundsThickness_9(float value)
  11481. {
  11482. ___meshBoundsThickness_9 = value;
  11483. }
  11484. inline static int32_t get_offset_of_submeshIndex_10() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___submeshIndex_10)); }
  11485. inline int32_t get_submeshIndex_10() const { return ___submeshIndex_10; }
  11486. inline int32_t* get_address_of_submeshIndex_10() { return &___submeshIndex_10; }
  11487. inline void set_submeshIndex_10(int32_t value)
  11488. {
  11489. ___submeshIndex_10 = value;
  11490. }
  11491. inline static int32_t get_offset_of_clipper_11() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___clipper_11)); }
  11492. inline SkeletonClipping_t1669006083 * get_clipper_11() const { return ___clipper_11; }
  11493. inline SkeletonClipping_t1669006083 ** get_address_of_clipper_11() { return &___clipper_11; }
  11494. inline void set_clipper_11(SkeletonClipping_t1669006083 * value)
  11495. {
  11496. ___clipper_11 = value;
  11497. Il2CppCodeGenWriteBarrier((&___clipper_11), value);
  11498. }
  11499. inline static int32_t get_offset_of_tempVerts_12() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___tempVerts_12)); }
  11500. inline SingleU5BU5D_t1444911251* get_tempVerts_12() const { return ___tempVerts_12; }
  11501. inline SingleU5BU5D_t1444911251** get_address_of_tempVerts_12() { return &___tempVerts_12; }
  11502. inline void set_tempVerts_12(SingleU5BU5D_t1444911251* value)
  11503. {
  11504. ___tempVerts_12 = value;
  11505. Il2CppCodeGenWriteBarrier((&___tempVerts_12), value);
  11506. }
  11507. inline static int32_t get_offset_of_regionTriangles_13() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___regionTriangles_13)); }
  11508. inline Int32U5BU5D_t385246372* get_regionTriangles_13() const { return ___regionTriangles_13; }
  11509. inline Int32U5BU5D_t385246372** get_address_of_regionTriangles_13() { return &___regionTriangles_13; }
  11510. inline void set_regionTriangles_13(Int32U5BU5D_t385246372* value)
  11511. {
  11512. ___regionTriangles_13 = value;
  11513. Il2CppCodeGenWriteBarrier((&___regionTriangles_13), value);
  11514. }
  11515. inline static int32_t get_offset_of_normals_14() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___normals_14)); }
  11516. inline Vector3U5BU5D_t1718750761* get_normals_14() const { return ___normals_14; }
  11517. inline Vector3U5BU5D_t1718750761** get_address_of_normals_14() { return &___normals_14; }
  11518. inline void set_normals_14(Vector3U5BU5D_t1718750761* value)
  11519. {
  11520. ___normals_14 = value;
  11521. Il2CppCodeGenWriteBarrier((&___normals_14), value);
  11522. }
  11523. inline static int32_t get_offset_of_tangents_15() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___tangents_15)); }
  11524. inline Vector4U5BU5D_t934056436* get_tangents_15() const { return ___tangents_15; }
  11525. inline Vector4U5BU5D_t934056436** get_address_of_tangents_15() { return &___tangents_15; }
  11526. inline void set_tangents_15(Vector4U5BU5D_t934056436* value)
  11527. {
  11528. ___tangents_15 = value;
  11529. Il2CppCodeGenWriteBarrier((&___tangents_15), value);
  11530. }
  11531. inline static int32_t get_offset_of_tempTanBuffer_16() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___tempTanBuffer_16)); }
  11532. inline Vector2U5BU5D_t1457185986* get_tempTanBuffer_16() const { return ___tempTanBuffer_16; }
  11533. inline Vector2U5BU5D_t1457185986** get_address_of_tempTanBuffer_16() { return &___tempTanBuffer_16; }
  11534. inline void set_tempTanBuffer_16(Vector2U5BU5D_t1457185986* value)
  11535. {
  11536. ___tempTanBuffer_16 = value;
  11537. Il2CppCodeGenWriteBarrier((&___tempTanBuffer_16), value);
  11538. }
  11539. inline static int32_t get_offset_of_uv2_17() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___uv2_17)); }
  11540. inline ExposedList_1_t568374093 * get_uv2_17() const { return ___uv2_17; }
  11541. inline ExposedList_1_t568374093 ** get_address_of_uv2_17() { return &___uv2_17; }
  11542. inline void set_uv2_17(ExposedList_1_t568374093 * value)
  11543. {
  11544. ___uv2_17 = value;
  11545. Il2CppCodeGenWriteBarrier((&___uv2_17), value);
  11546. }
  11547. inline static int32_t get_offset_of_uv3_18() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548, ___uv3_18)); }
  11548. inline ExposedList_1_t568374093 * get_uv3_18() const { return ___uv3_18; }
  11549. inline ExposedList_1_t568374093 ** get_address_of_uv3_18() { return &___uv3_18; }
  11550. inline void set_uv3_18(ExposedList_1_t568374093 * value)
  11551. {
  11552. ___uv3_18 = value;
  11553. Il2CppCodeGenWriteBarrier((&___uv3_18), value);
  11554. }
  11555. };
  11556. struct MeshGenerator_t1354683548_StaticFields
  11557. {
  11558. public:
  11559. // System.Collections.Generic.List`1<UnityEngine.Vector3> Spine.Unity.MeshGenerator::AttachmentVerts
  11560. List_1_t899420910 * ___AttachmentVerts_19;
  11561. // System.Collections.Generic.List`1<UnityEngine.Vector2> Spine.Unity.MeshGenerator::AttachmentUVs
  11562. List_1_t3628304265 * ___AttachmentUVs_20;
  11563. // System.Collections.Generic.List`1<UnityEngine.Color32> Spine.Unity.MeshGenerator::AttachmentColors32
  11564. List_1_t4072576034 * ___AttachmentColors32_21;
  11565. // System.Collections.Generic.List`1<System.Int32> Spine.Unity.MeshGenerator::AttachmentIndices
  11566. List_1_t128053199 * ___AttachmentIndices_22;
  11567. public:
  11568. inline static int32_t get_offset_of_AttachmentVerts_19() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentVerts_19)); }
  11569. inline List_1_t899420910 * get_AttachmentVerts_19() const { return ___AttachmentVerts_19; }
  11570. inline List_1_t899420910 ** get_address_of_AttachmentVerts_19() { return &___AttachmentVerts_19; }
  11571. inline void set_AttachmentVerts_19(List_1_t899420910 * value)
  11572. {
  11573. ___AttachmentVerts_19 = value;
  11574. Il2CppCodeGenWriteBarrier((&___AttachmentVerts_19), value);
  11575. }
  11576. inline static int32_t get_offset_of_AttachmentUVs_20() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentUVs_20)); }
  11577. inline List_1_t3628304265 * get_AttachmentUVs_20() const { return ___AttachmentUVs_20; }
  11578. inline List_1_t3628304265 ** get_address_of_AttachmentUVs_20() { return &___AttachmentUVs_20; }
  11579. inline void set_AttachmentUVs_20(List_1_t3628304265 * value)
  11580. {
  11581. ___AttachmentUVs_20 = value;
  11582. Il2CppCodeGenWriteBarrier((&___AttachmentUVs_20), value);
  11583. }
  11584. inline static int32_t get_offset_of_AttachmentColors32_21() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentColors32_21)); }
  11585. inline List_1_t4072576034 * get_AttachmentColors32_21() const { return ___AttachmentColors32_21; }
  11586. inline List_1_t4072576034 ** get_address_of_AttachmentColors32_21() { return &___AttachmentColors32_21; }
  11587. inline void set_AttachmentColors32_21(List_1_t4072576034 * value)
  11588. {
  11589. ___AttachmentColors32_21 = value;
  11590. Il2CppCodeGenWriteBarrier((&___AttachmentColors32_21), value);
  11591. }
  11592. inline static int32_t get_offset_of_AttachmentIndices_22() { return static_cast<int32_t>(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentIndices_22)); }
  11593. inline List_1_t128053199 * get_AttachmentIndices_22() const { return ___AttachmentIndices_22; }
  11594. inline List_1_t128053199 ** get_address_of_AttachmentIndices_22() { return &___AttachmentIndices_22; }
  11595. inline void set_AttachmentIndices_22(List_1_t128053199 * value)
  11596. {
  11597. ___AttachmentIndices_22 = value;
  11598. Il2CppCodeGenWriteBarrier((&___AttachmentIndices_22), value);
  11599. }
  11600. };
  11601. #ifdef __clang__
  11602. #pragma clang diagnostic pop
  11603. #endif
  11604. #endif // MESHGENERATOR_T1354683548_H
  11605. #ifndef TEXTUREWRAP_T2819935362_H
  11606. #define TEXTUREWRAP_T2819935362_H
  11607. #ifdef __clang__
  11608. #pragma clang diagnostic push
  11609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11610. #pragma clang diagnostic ignored "-Wunused-variable"
  11611. #endif
  11612. // Spine.TextureWrap
  11613. struct TextureWrap_t2819935362
  11614. {
  11615. public:
  11616. // System.Int32 Spine.TextureWrap::value__
  11617. int32_t ___value___1;
  11618. public:
  11619. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureWrap_t2819935362, ___value___1)); }
  11620. inline int32_t get_value___1() const { return ___value___1; }
  11621. inline int32_t* get_address_of_value___1() { return &___value___1; }
  11622. inline void set_value___1(int32_t value)
  11623. {
  11624. ___value___1 = value;
  11625. }
  11626. };
  11627. #ifdef __clang__
  11628. #pragma clang diagnostic pop
  11629. #endif
  11630. #endif // TEXTUREWRAP_T2819935362_H
  11631. #ifndef U3CFADEADDITIVEU3EC__ITERATOR1_T410398119_H
  11632. #define U3CFADEADDITIVEU3EC__ITERATOR1_T410398119_H
  11633. #ifdef __clang__
  11634. #pragma clang diagnostic push
  11635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11636. #pragma clang diagnostic ignored "-Wunused-variable"
  11637. #endif
  11638. // Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1
  11639. struct U3CFadeAdditiveU3Ec__Iterator1_t410398119 : public RuntimeObject
  11640. {
  11641. public:
  11642. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::<c>__0
  11643. Color32_t2600501292 ___U3CcU3E__0_0;
  11644. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::<black>__0
  11645. Color32_t2600501292 ___U3CblackU3E__0_1;
  11646. // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::<t>__0
  11647. float ___U3CtU3E__0_2;
  11648. // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::<hardTimeLimit>__1
  11649. float ___U3ChardTimeLimitU3E__1_3;
  11650. // Spine.Unity.Modules.SkeletonGhostRenderer Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::$this
  11651. SkeletonGhostRenderer_t2445315009 * ___U24this_4;
  11652. // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::$current
  11653. RuntimeObject * ___U24current_5;
  11654. // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::$disposing
  11655. bool ___U24disposing_6;
  11656. // System.Int32 Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::$PC
  11657. int32_t ___U24PC_7;
  11658. public:
  11659. inline static int32_t get_offset_of_U3CcU3E__0_0() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3CcU3E__0_0)); }
  11660. inline Color32_t2600501292 get_U3CcU3E__0_0() const { return ___U3CcU3E__0_0; }
  11661. inline Color32_t2600501292 * get_address_of_U3CcU3E__0_0() { return &___U3CcU3E__0_0; }
  11662. inline void set_U3CcU3E__0_0(Color32_t2600501292 value)
  11663. {
  11664. ___U3CcU3E__0_0 = value;
  11665. }
  11666. inline static int32_t get_offset_of_U3CblackU3E__0_1() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3CblackU3E__0_1)); }
  11667. inline Color32_t2600501292 get_U3CblackU3E__0_1() const { return ___U3CblackU3E__0_1; }
  11668. inline Color32_t2600501292 * get_address_of_U3CblackU3E__0_1() { return &___U3CblackU3E__0_1; }
  11669. inline void set_U3CblackU3E__0_1(Color32_t2600501292 value)
  11670. {
  11671. ___U3CblackU3E__0_1 = value;
  11672. }
  11673. inline static int32_t get_offset_of_U3CtU3E__0_2() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3CtU3E__0_2)); }
  11674. inline float get_U3CtU3E__0_2() const { return ___U3CtU3E__0_2; }
  11675. inline float* get_address_of_U3CtU3E__0_2() { return &___U3CtU3E__0_2; }
  11676. inline void set_U3CtU3E__0_2(float value)
  11677. {
  11678. ___U3CtU3E__0_2 = value;
  11679. }
  11680. inline static int32_t get_offset_of_U3ChardTimeLimitU3E__1_3() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3ChardTimeLimitU3E__1_3)); }
  11681. inline float get_U3ChardTimeLimitU3E__1_3() const { return ___U3ChardTimeLimitU3E__1_3; }
  11682. inline float* get_address_of_U3ChardTimeLimitU3E__1_3() { return &___U3ChardTimeLimitU3E__1_3; }
  11683. inline void set_U3ChardTimeLimitU3E__1_3(float value)
  11684. {
  11685. ___U3ChardTimeLimitU3E__1_3 = value;
  11686. }
  11687. inline static int32_t get_offset_of_U24this_4() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24this_4)); }
  11688. inline SkeletonGhostRenderer_t2445315009 * get_U24this_4() const { return ___U24this_4; }
  11689. inline SkeletonGhostRenderer_t2445315009 ** get_address_of_U24this_4() { return &___U24this_4; }
  11690. inline void set_U24this_4(SkeletonGhostRenderer_t2445315009 * value)
  11691. {
  11692. ___U24this_4 = value;
  11693. Il2CppCodeGenWriteBarrier((&___U24this_4), value);
  11694. }
  11695. inline static int32_t get_offset_of_U24current_5() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24current_5)); }
  11696. inline RuntimeObject * get_U24current_5() const { return ___U24current_5; }
  11697. inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; }
  11698. inline void set_U24current_5(RuntimeObject * value)
  11699. {
  11700. ___U24current_5 = value;
  11701. Il2CppCodeGenWriteBarrier((&___U24current_5), value);
  11702. }
  11703. inline static int32_t get_offset_of_U24disposing_6() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24disposing_6)); }
  11704. inline bool get_U24disposing_6() const { return ___U24disposing_6; }
  11705. inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; }
  11706. inline void set_U24disposing_6(bool value)
  11707. {
  11708. ___U24disposing_6 = value;
  11709. }
  11710. inline static int32_t get_offset_of_U24PC_7() { return static_cast<int32_t>(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24PC_7)); }
  11711. inline int32_t get_U24PC_7() const { return ___U24PC_7; }
  11712. inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; }
  11713. inline void set_U24PC_7(int32_t value)
  11714. {
  11715. ___U24PC_7 = value;
  11716. }
  11717. };
  11718. #ifdef __clang__
  11719. #pragma clang diagnostic pop
  11720. #endif
  11721. #endif // U3CFADEADDITIVEU3EC__ITERATOR1_T410398119_H
  11722. #ifndef BINDINGFLAGS_T2721792723_H
  11723. #define BINDINGFLAGS_T2721792723_H
  11724. #ifdef __clang__
  11725. #pragma clang diagnostic push
  11726. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11727. #pragma clang diagnostic ignored "-Wunused-variable"
  11728. #endif
  11729. // System.Reflection.BindingFlags
  11730. struct BindingFlags_t2721792723
  11731. {
  11732. public:
  11733. // System.Int32 System.Reflection.BindingFlags::value__
  11734. int32_t ___value___1;
  11735. public:
  11736. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  11737. inline int32_t get_value___1() const { return ___value___1; }
  11738. inline int32_t* get_address_of_value___1() { return &___value___1; }
  11739. inline void set_value___1(int32_t value)
  11740. {
  11741. ___value___1 = value;
  11742. }
  11743. };
  11744. #ifdef __clang__
  11745. #pragma clang diagnostic pop
  11746. #endif
  11747. #endif // BINDINGFLAGS_T2721792723_H
  11748. #ifndef ENUMERATOR_T1359897499_H
  11749. #define ENUMERATOR_T1359897499_H
  11750. #ifdef __clang__
  11751. #pragma clang diagnostic push
  11752. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11753. #pragma clang diagnostic ignored "-Wunused-variable"
  11754. #endif
  11755. // System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Material,UnityEngine.Material>
  11756. struct Enumerator_t1359897499
  11757. {
  11758. public:
  11759. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  11760. Dictionary_2_t3700682020 * ___dictionary_0;
  11761. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  11762. int32_t ___next_1;
  11763. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  11764. int32_t ___stamp_2;
  11765. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  11766. KeyValuePair_2_t1803386891 ___current_3;
  11767. public:
  11768. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t1359897499, ___dictionary_0)); }
  11769. inline Dictionary_2_t3700682020 * get_dictionary_0() const { return ___dictionary_0; }
  11770. inline Dictionary_2_t3700682020 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  11771. inline void set_dictionary_0(Dictionary_2_t3700682020 * value)
  11772. {
  11773. ___dictionary_0 = value;
  11774. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  11775. }
  11776. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t1359897499, ___next_1)); }
  11777. inline int32_t get_next_1() const { return ___next_1; }
  11778. inline int32_t* get_address_of_next_1() { return &___next_1; }
  11779. inline void set_next_1(int32_t value)
  11780. {
  11781. ___next_1 = value;
  11782. }
  11783. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t1359897499, ___stamp_2)); }
  11784. inline int32_t get_stamp_2() const { return ___stamp_2; }
  11785. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  11786. inline void set_stamp_2(int32_t value)
  11787. {
  11788. ___stamp_2 = value;
  11789. }
  11790. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1359897499, ___current_3)); }
  11791. inline KeyValuePair_2_t1803386891 get_current_3() const { return ___current_3; }
  11792. inline KeyValuePair_2_t1803386891 * get_address_of_current_3() { return &___current_3; }
  11793. inline void set_current_3(KeyValuePair_2_t1803386891 value)
  11794. {
  11795. ___current_3 = value;
  11796. }
  11797. };
  11798. #ifdef __clang__
  11799. #pragma clang diagnostic pop
  11800. #endif
  11801. #endif // ENUMERATOR_T1359897499_H
  11802. #ifndef U3CFADEU3EC__ITERATOR0_T1290633589_H
  11803. #define U3CFADEU3EC__ITERATOR0_T1290633589_H
  11804. #ifdef __clang__
  11805. #pragma clang diagnostic push
  11806. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11807. #pragma clang diagnostic ignored "-Wunused-variable"
  11808. #endif
  11809. // Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0
  11810. struct U3CFadeU3Ec__Iterator0_t1290633589 : public RuntimeObject
  11811. {
  11812. public:
  11813. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::<c>__0
  11814. Color32_t2600501292 ___U3CcU3E__0_0;
  11815. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::<black>__0
  11816. Color32_t2600501292 ___U3CblackU3E__0_1;
  11817. // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::<t>__0
  11818. float ___U3CtU3E__0_2;
  11819. // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::<hardTimeLimit>__1
  11820. float ___U3ChardTimeLimitU3E__1_3;
  11821. // Spine.Unity.Modules.SkeletonGhostRenderer Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::$this
  11822. SkeletonGhostRenderer_t2445315009 * ___U24this_4;
  11823. // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::$current
  11824. RuntimeObject * ___U24current_5;
  11825. // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::$disposing
  11826. bool ___U24disposing_6;
  11827. // System.Int32 Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::$PC
  11828. int32_t ___U24PC_7;
  11829. public:
  11830. inline static int32_t get_offset_of_U3CcU3E__0_0() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3CcU3E__0_0)); }
  11831. inline Color32_t2600501292 get_U3CcU3E__0_0() const { return ___U3CcU3E__0_0; }
  11832. inline Color32_t2600501292 * get_address_of_U3CcU3E__0_0() { return &___U3CcU3E__0_0; }
  11833. inline void set_U3CcU3E__0_0(Color32_t2600501292 value)
  11834. {
  11835. ___U3CcU3E__0_0 = value;
  11836. }
  11837. inline static int32_t get_offset_of_U3CblackU3E__0_1() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3CblackU3E__0_1)); }
  11838. inline Color32_t2600501292 get_U3CblackU3E__0_1() const { return ___U3CblackU3E__0_1; }
  11839. inline Color32_t2600501292 * get_address_of_U3CblackU3E__0_1() { return &___U3CblackU3E__0_1; }
  11840. inline void set_U3CblackU3E__0_1(Color32_t2600501292 value)
  11841. {
  11842. ___U3CblackU3E__0_1 = value;
  11843. }
  11844. inline static int32_t get_offset_of_U3CtU3E__0_2() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3CtU3E__0_2)); }
  11845. inline float get_U3CtU3E__0_2() const { return ___U3CtU3E__0_2; }
  11846. inline float* get_address_of_U3CtU3E__0_2() { return &___U3CtU3E__0_2; }
  11847. inline void set_U3CtU3E__0_2(float value)
  11848. {
  11849. ___U3CtU3E__0_2 = value;
  11850. }
  11851. inline static int32_t get_offset_of_U3ChardTimeLimitU3E__1_3() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3ChardTimeLimitU3E__1_3)); }
  11852. inline float get_U3ChardTimeLimitU3E__1_3() const { return ___U3ChardTimeLimitU3E__1_3; }
  11853. inline float* get_address_of_U3ChardTimeLimitU3E__1_3() { return &___U3ChardTimeLimitU3E__1_3; }
  11854. inline void set_U3ChardTimeLimitU3E__1_3(float value)
  11855. {
  11856. ___U3ChardTimeLimitU3E__1_3 = value;
  11857. }
  11858. inline static int32_t get_offset_of_U24this_4() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24this_4)); }
  11859. inline SkeletonGhostRenderer_t2445315009 * get_U24this_4() const { return ___U24this_4; }
  11860. inline SkeletonGhostRenderer_t2445315009 ** get_address_of_U24this_4() { return &___U24this_4; }
  11861. inline void set_U24this_4(SkeletonGhostRenderer_t2445315009 * value)
  11862. {
  11863. ___U24this_4 = value;
  11864. Il2CppCodeGenWriteBarrier((&___U24this_4), value);
  11865. }
  11866. inline static int32_t get_offset_of_U24current_5() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24current_5)); }
  11867. inline RuntimeObject * get_U24current_5() const { return ___U24current_5; }
  11868. inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; }
  11869. inline void set_U24current_5(RuntimeObject * value)
  11870. {
  11871. ___U24current_5 = value;
  11872. Il2CppCodeGenWriteBarrier((&___U24current_5), value);
  11873. }
  11874. inline static int32_t get_offset_of_U24disposing_6() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24disposing_6)); }
  11875. inline bool get_U24disposing_6() const { return ___U24disposing_6; }
  11876. inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; }
  11877. inline void set_U24disposing_6(bool value)
  11878. {
  11879. ___U24disposing_6 = value;
  11880. }
  11881. inline static int32_t get_offset_of_U24PC_7() { return static_cast<int32_t>(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24PC_7)); }
  11882. inline int32_t get_U24PC_7() const { return ___U24PC_7; }
  11883. inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; }
  11884. inline void set_U24PC_7(int32_t value)
  11885. {
  11886. ___U24PC_7 = value;
  11887. }
  11888. };
  11889. #ifdef __clang__
  11890. #pragma clang diagnostic pop
  11891. #endif
  11892. #endif // U3CFADEU3EC__ITERATOR0_T1290633589_H
  11893. #ifndef COROUTINE_T3829159415_H
  11894. #define COROUTINE_T3829159415_H
  11895. #ifdef __clang__
  11896. #pragma clang diagnostic push
  11897. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11898. #pragma clang diagnostic ignored "-Wunused-variable"
  11899. #endif
  11900. // UnityEngine.Coroutine
  11901. struct Coroutine_t3829159415 : public YieldInstruction_t403091072
  11902. {
  11903. public:
  11904. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  11905. intptr_t ___m_Ptr_0;
  11906. public:
  11907. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); }
  11908. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  11909. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  11910. inline void set_m_Ptr_0(intptr_t value)
  11911. {
  11912. ___m_Ptr_0 = value;
  11913. }
  11914. };
  11915. #ifdef __clang__
  11916. #pragma clang diagnostic pop
  11917. #endif
  11918. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  11919. struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  11920. {
  11921. intptr_t ___m_Ptr_0;
  11922. };
  11923. // Native definition for COM marshalling of UnityEngine.Coroutine
  11924. struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  11925. {
  11926. intptr_t ___m_Ptr_0;
  11927. };
  11928. #endif // COROUTINE_T3829159415_H
  11929. #ifndef PLAYABLEHANDLE_T1095853803_H
  11930. #define PLAYABLEHANDLE_T1095853803_H
  11931. #ifdef __clang__
  11932. #pragma clang diagnostic push
  11933. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11934. #pragma clang diagnostic ignored "-Wunused-variable"
  11935. #endif
  11936. // UnityEngine.Playables.PlayableHandle
  11937. struct PlayableHandle_t1095853803
  11938. {
  11939. public:
  11940. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  11941. intptr_t ___m_Handle_0;
  11942. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  11943. int32_t ___m_Version_1;
  11944. public:
  11945. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  11946. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  11947. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11948. inline void set_m_Handle_0(intptr_t value)
  11949. {
  11950. ___m_Handle_0 = value;
  11951. }
  11952. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  11953. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  11954. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  11955. inline void set_m_Version_1(int32_t value)
  11956. {
  11957. ___m_Version_1 = value;
  11958. }
  11959. };
  11960. #ifdef __clang__
  11961. #pragma clang diagnostic pop
  11962. #endif
  11963. #endif // PLAYABLEHANDLE_T1095853803_H
  11964. #ifndef FLAGS_T128269323_H
  11965. #define FLAGS_T128269323_H
  11966. #ifdef __clang__
  11967. #pragma clang diagnostic push
  11968. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11969. #pragma clang diagnostic ignored "-Wunused-variable"
  11970. #endif
  11971. // UnityEngine.Playables.FrameData/Flags
  11972. struct Flags_t128269323
  11973. {
  11974. public:
  11975. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  11976. int32_t ___value___1;
  11977. public:
  11978. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Flags_t128269323, ___value___1)); }
  11979. inline int32_t get_value___1() const { return ___value___1; }
  11980. inline int32_t* get_address_of_value___1() { return &___value___1; }
  11981. inline void set_value___1(int32_t value)
  11982. {
  11983. ___value___1 = value;
  11984. }
  11985. };
  11986. #ifdef __clang__
  11987. #pragma clang diagnostic pop
  11988. #endif
  11989. #endif // FLAGS_T128269323_H
  11990. #ifndef MATERIALPROPERTYBLOCK_T3213117958_H
  11991. #define MATERIALPROPERTYBLOCK_T3213117958_H
  11992. #ifdef __clang__
  11993. #pragma clang diagnostic push
  11994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11995. #pragma clang diagnostic ignored "-Wunused-variable"
  11996. #endif
  11997. // UnityEngine.MaterialPropertyBlock
  11998. struct MaterialPropertyBlock_t3213117958 : public RuntimeObject
  11999. {
  12000. public:
  12001. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  12002. intptr_t ___m_Ptr_0;
  12003. public:
  12004. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MaterialPropertyBlock_t3213117958, ___m_Ptr_0)); }
  12005. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  12006. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  12007. inline void set_m_Ptr_0(intptr_t value)
  12008. {
  12009. ___m_Ptr_0 = value;
  12010. }
  12011. };
  12012. #ifdef __clang__
  12013. #pragma clang diagnostic pop
  12014. #endif
  12015. #endif // MATERIALPROPERTYBLOCK_T3213117958_H
  12016. #ifndef MEDIATYPE_T4163677969_H
  12017. #define MEDIATYPE_T4163677969_H
  12018. #ifdef __clang__
  12019. #pragma clang diagnostic push
  12020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12021. #pragma clang diagnostic ignored "-Wunused-variable"
  12022. #endif
  12023. // UnityEngine.Timeline.TimelineAsset/MediaType
  12024. struct MediaType_t4163677969
  12025. {
  12026. public:
  12027. // System.Int32 UnityEngine.Timeline.TimelineAsset/MediaType::value__
  12028. int32_t ___value___1;
  12029. public:
  12030. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MediaType_t4163677969, ___value___1)); }
  12031. inline int32_t get_value___1() const { return ___value___1; }
  12032. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12033. inline void set_value___1(int32_t value)
  12034. {
  12035. ___value___1 = value;
  12036. }
  12037. };
  12038. #ifdef __clang__
  12039. #pragma clang diagnostic pop
  12040. #endif
  12041. #endif // MEDIATYPE_T4163677969_H
  12042. #ifndef NUMBERSTYLES_T617258130_H
  12043. #define NUMBERSTYLES_T617258130_H
  12044. #ifdef __clang__
  12045. #pragma clang diagnostic push
  12046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12047. #pragma clang diagnostic ignored "-Wunused-variable"
  12048. #endif
  12049. // System.Globalization.NumberStyles
  12050. struct NumberStyles_t617258130
  12051. {
  12052. public:
  12053. // System.Int32 System.Globalization.NumberStyles::value__
  12054. int32_t ___value___1;
  12055. public:
  12056. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(NumberStyles_t617258130, ___value___1)); }
  12057. inline int32_t get_value___1() const { return ___value___1; }
  12058. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12059. inline void set_value___1(int32_t value)
  12060. {
  12061. ___value___1 = value;
  12062. }
  12063. };
  12064. #ifdef __clang__
  12065. #pragma clang diagnostic pop
  12066. #endif
  12067. #endif // NUMBERSTYLES_T617258130_H
  12068. #ifndef TEXTUREFILTER_T1610186802_H
  12069. #define TEXTUREFILTER_T1610186802_H
  12070. #ifdef __clang__
  12071. #pragma clang diagnostic push
  12072. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12073. #pragma clang diagnostic ignored "-Wunused-variable"
  12074. #endif
  12075. // Spine.TextureFilter
  12076. struct TextureFilter_t1610186802
  12077. {
  12078. public:
  12079. // System.Int32 Spine.TextureFilter::value__
  12080. int32_t ___value___1;
  12081. public:
  12082. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureFilter_t1610186802, ___value___1)); }
  12083. inline int32_t get_value___1() const { return ___value___1; }
  12084. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12085. inline void set_value___1(int32_t value)
  12086. {
  12087. ___value___1 = value;
  12088. }
  12089. };
  12090. #ifdef __clang__
  12091. #pragma clang diagnostic pop
  12092. #endif
  12093. #endif // TEXTUREFILTER_T1610186802_H
  12094. #ifndef PATHATTACHMENT_T3565151060_H
  12095. #define PATHATTACHMENT_T3565151060_H
  12096. #ifdef __clang__
  12097. #pragma clang diagnostic push
  12098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12099. #pragma clang diagnostic ignored "-Wunused-variable"
  12100. #endif
  12101. // Spine.PathAttachment
  12102. struct PathAttachment_t3565151060 : public VertexAttachment_t4074366829
  12103. {
  12104. public:
  12105. // System.Single[] Spine.PathAttachment::lengths
  12106. SingleU5BU5D_t1444911251* ___lengths_7;
  12107. // System.Boolean Spine.PathAttachment::closed
  12108. bool ___closed_8;
  12109. // System.Boolean Spine.PathAttachment::constantSpeed
  12110. bool ___constantSpeed_9;
  12111. public:
  12112. inline static int32_t get_offset_of_lengths_7() { return static_cast<int32_t>(offsetof(PathAttachment_t3565151060, ___lengths_7)); }
  12113. inline SingleU5BU5D_t1444911251* get_lengths_7() const { return ___lengths_7; }
  12114. inline SingleU5BU5D_t1444911251** get_address_of_lengths_7() { return &___lengths_7; }
  12115. inline void set_lengths_7(SingleU5BU5D_t1444911251* value)
  12116. {
  12117. ___lengths_7 = value;
  12118. Il2CppCodeGenWriteBarrier((&___lengths_7), value);
  12119. }
  12120. inline static int32_t get_offset_of_closed_8() { return static_cast<int32_t>(offsetof(PathAttachment_t3565151060, ___closed_8)); }
  12121. inline bool get_closed_8() const { return ___closed_8; }
  12122. inline bool* get_address_of_closed_8() { return &___closed_8; }
  12123. inline void set_closed_8(bool value)
  12124. {
  12125. ___closed_8 = value;
  12126. }
  12127. inline static int32_t get_offset_of_constantSpeed_9() { return static_cast<int32_t>(offsetof(PathAttachment_t3565151060, ___constantSpeed_9)); }
  12128. inline bool get_constantSpeed_9() const { return ___constantSpeed_9; }
  12129. inline bool* get_address_of_constantSpeed_9() { return &___constantSpeed_9; }
  12130. inline void set_constantSpeed_9(bool value)
  12131. {
  12132. ___constantSpeed_9 = value;
  12133. }
  12134. };
  12135. #ifdef __clang__
  12136. #pragma clang diagnostic pop
  12137. #endif
  12138. #endif // PATHATTACHMENT_T3565151060_H
  12139. #ifndef UPDATEPHASE_T1465898593_H
  12140. #define UPDATEPHASE_T1465898593_H
  12141. #ifdef __clang__
  12142. #pragma clang diagnostic push
  12143. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12144. #pragma clang diagnostic ignored "-Wunused-variable"
  12145. #endif
  12146. // Spine.Unity.SkeletonUtilityBone/UpdatePhase
  12147. struct UpdatePhase_t1465898593
  12148. {
  12149. public:
  12150. // System.Int32 Spine.Unity.SkeletonUtilityBone/UpdatePhase::value__
  12151. int32_t ___value___1;
  12152. public:
  12153. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UpdatePhase_t1465898593, ___value___1)); }
  12154. inline int32_t get_value___1() const { return ___value___1; }
  12155. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12156. inline void set_value___1(int32_t value)
  12157. {
  12158. ___value___1 = value;
  12159. }
  12160. };
  12161. #ifdef __clang__
  12162. #pragma clang diagnostic pop
  12163. #endif
  12164. #endif // UPDATEPHASE_T1465898593_H
  12165. #ifndef TRANSFORMMODE_T614987360_H
  12166. #define TRANSFORMMODE_T614987360_H
  12167. #ifdef __clang__
  12168. #pragma clang diagnostic push
  12169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12170. #pragma clang diagnostic ignored "-Wunused-variable"
  12171. #endif
  12172. // Spine.TransformMode
  12173. struct TransformMode_t614987360
  12174. {
  12175. public:
  12176. // System.Int32 Spine.TransformMode::value__
  12177. int32_t ___value___1;
  12178. public:
  12179. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TransformMode_t614987360, ___value___1)); }
  12180. inline int32_t get_value___1() const { return ___value___1; }
  12181. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12182. inline void set_value___1(int32_t value)
  12183. {
  12184. ___value___1 = value;
  12185. }
  12186. };
  12187. #ifdef __clang__
  12188. #pragma clang diagnostic pop
  12189. #endif
  12190. #endif // TRANSFORMMODE_T614987360_H
  12191. #ifndef SPINEATTRIBUTEBASE_T340149836_H
  12192. #define SPINEATTRIBUTEBASE_T340149836_H
  12193. #ifdef __clang__
  12194. #pragma clang diagnostic push
  12195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12196. #pragma clang diagnostic ignored "-Wunused-variable"
  12197. #endif
  12198. // Spine.Unity.SpineAttributeBase
  12199. struct SpineAttributeBase_t340149836 : public PropertyAttribute_t3677895545
  12200. {
  12201. public:
  12202. // System.String Spine.Unity.SpineAttributeBase::dataField
  12203. String_t* ___dataField_0;
  12204. // System.String Spine.Unity.SpineAttributeBase::startsWith
  12205. String_t* ___startsWith_1;
  12206. // System.Boolean Spine.Unity.SpineAttributeBase::includeNone
  12207. bool ___includeNone_2;
  12208. // System.Boolean Spine.Unity.SpineAttributeBase::fallbackToTextField
  12209. bool ___fallbackToTextField_3;
  12210. public:
  12211. inline static int32_t get_offset_of_dataField_0() { return static_cast<int32_t>(offsetof(SpineAttributeBase_t340149836, ___dataField_0)); }
  12212. inline String_t* get_dataField_0() const { return ___dataField_0; }
  12213. inline String_t** get_address_of_dataField_0() { return &___dataField_0; }
  12214. inline void set_dataField_0(String_t* value)
  12215. {
  12216. ___dataField_0 = value;
  12217. Il2CppCodeGenWriteBarrier((&___dataField_0), value);
  12218. }
  12219. inline static int32_t get_offset_of_startsWith_1() { return static_cast<int32_t>(offsetof(SpineAttributeBase_t340149836, ___startsWith_1)); }
  12220. inline String_t* get_startsWith_1() const { return ___startsWith_1; }
  12221. inline String_t** get_address_of_startsWith_1() { return &___startsWith_1; }
  12222. inline void set_startsWith_1(String_t* value)
  12223. {
  12224. ___startsWith_1 = value;
  12225. Il2CppCodeGenWriteBarrier((&___startsWith_1), value);
  12226. }
  12227. inline static int32_t get_offset_of_includeNone_2() { return static_cast<int32_t>(offsetof(SpineAttributeBase_t340149836, ___includeNone_2)); }
  12228. inline bool get_includeNone_2() const { return ___includeNone_2; }
  12229. inline bool* get_address_of_includeNone_2() { return &___includeNone_2; }
  12230. inline void set_includeNone_2(bool value)
  12231. {
  12232. ___includeNone_2 = value;
  12233. }
  12234. inline static int32_t get_offset_of_fallbackToTextField_3() { return static_cast<int32_t>(offsetof(SpineAttributeBase_t340149836, ___fallbackToTextField_3)); }
  12235. inline bool get_fallbackToTextField_3() const { return ___fallbackToTextField_3; }
  12236. inline bool* get_address_of_fallbackToTextField_3() { return &___fallbackToTextField_3; }
  12237. inline void set_fallbackToTextField_3(bool value)
  12238. {
  12239. ___fallbackToTextField_3 = value;
  12240. }
  12241. };
  12242. #ifdef __clang__
  12243. #pragma clang diagnostic pop
  12244. #endif
  12245. #endif // SPINEATTRIBUTEBASE_T340149836_H
  12246. #ifndef BOUNDINGBOXATTACHMENT_T2797506510_H
  12247. #define BOUNDINGBOXATTACHMENT_T2797506510_H
  12248. #ifdef __clang__
  12249. #pragma clang diagnostic push
  12250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12251. #pragma clang diagnostic ignored "-Wunused-variable"
  12252. #endif
  12253. // Spine.BoundingBoxAttachment
  12254. struct BoundingBoxAttachment_t2797506510 : public VertexAttachment_t4074366829
  12255. {
  12256. public:
  12257. public:
  12258. };
  12259. #ifdef __clang__
  12260. #pragma clang diagnostic pop
  12261. #endif
  12262. #endif // BOUNDINGBOXATTACHMENT_T2797506510_H
  12263. #ifndef RUNTIMEFIELDHANDLE_T1871169219_H
  12264. #define RUNTIMEFIELDHANDLE_T1871169219_H
  12265. #ifdef __clang__
  12266. #pragma clang diagnostic push
  12267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12268. #pragma clang diagnostic ignored "-Wunused-variable"
  12269. #endif
  12270. // System.RuntimeFieldHandle
  12271. struct RuntimeFieldHandle_t1871169219
  12272. {
  12273. public:
  12274. // System.IntPtr System.RuntimeFieldHandle::value
  12275. intptr_t ___value_0;
  12276. public:
  12277. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeFieldHandle_t1871169219, ___value_0)); }
  12278. inline intptr_t get_value_0() const { return ___value_0; }
  12279. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  12280. inline void set_value_0(intptr_t value)
  12281. {
  12282. ___value_0 = value;
  12283. }
  12284. };
  12285. #ifdef __clang__
  12286. #pragma clang diagnostic pop
  12287. #endif
  12288. #endif // RUNTIMEFIELDHANDLE_T1871169219_H
  12289. #ifndef FORMAT_T2262486444_H
  12290. #define FORMAT_T2262486444_H
  12291. #ifdef __clang__
  12292. #pragma clang diagnostic push
  12293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12294. #pragma clang diagnostic ignored "-Wunused-variable"
  12295. #endif
  12296. // Spine.Format
  12297. struct Format_t2262486444
  12298. {
  12299. public:
  12300. // System.Int32 Spine.Format::value__
  12301. int32_t ___value___1;
  12302. public:
  12303. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Format_t2262486444, ___value___1)); }
  12304. inline int32_t get_value___1() const { return ___value___1; }
  12305. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12306. inline void set_value___1(int32_t value)
  12307. {
  12308. ___value___1 = value;
  12309. }
  12310. };
  12311. #ifdef __clang__
  12312. #pragma clang diagnostic pop
  12313. #endif
  12314. #endif // FORMAT_T2262486444_H
  12315. #ifndef NOTSUPPORTEDEXCEPTION_T1314879016_H
  12316. #define NOTSUPPORTEDEXCEPTION_T1314879016_H
  12317. #ifdef __clang__
  12318. #pragma clang diagnostic push
  12319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12320. #pragma clang diagnostic ignored "-Wunused-variable"
  12321. #endif
  12322. // System.NotSupportedException
  12323. struct NotSupportedException_t1314879016 : public SystemException_t176217640
  12324. {
  12325. public:
  12326. public:
  12327. };
  12328. #ifdef __clang__
  12329. #pragma clang diagnostic pop
  12330. #endif
  12331. #endif // NOTSUPPORTEDEXCEPTION_T1314879016_H
  12332. #ifndef MESHATTACHMENT_T1975337962_H
  12333. #define MESHATTACHMENT_T1975337962_H
  12334. #ifdef __clang__
  12335. #pragma clang diagnostic push
  12336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12337. #pragma clang diagnostic ignored "-Wunused-variable"
  12338. #endif
  12339. // Spine.MeshAttachment
  12340. struct MeshAttachment_t1975337962 : public VertexAttachment_t4074366829
  12341. {
  12342. public:
  12343. // System.Single Spine.MeshAttachment::regionOffsetX
  12344. float ___regionOffsetX_7;
  12345. // System.Single Spine.MeshAttachment::regionOffsetY
  12346. float ___regionOffsetY_8;
  12347. // System.Single Spine.MeshAttachment::regionWidth
  12348. float ___regionWidth_9;
  12349. // System.Single Spine.MeshAttachment::regionHeight
  12350. float ___regionHeight_10;
  12351. // System.Single Spine.MeshAttachment::regionOriginalWidth
  12352. float ___regionOriginalWidth_11;
  12353. // System.Single Spine.MeshAttachment::regionOriginalHeight
  12354. float ___regionOriginalHeight_12;
  12355. // Spine.MeshAttachment Spine.MeshAttachment::parentMesh
  12356. MeshAttachment_t1975337962 * ___parentMesh_13;
  12357. // System.Single[] Spine.MeshAttachment::uvs
  12358. SingleU5BU5D_t1444911251* ___uvs_14;
  12359. // System.Single[] Spine.MeshAttachment::regionUVs
  12360. SingleU5BU5D_t1444911251* ___regionUVs_15;
  12361. // System.Int32[] Spine.MeshAttachment::triangles
  12362. Int32U5BU5D_t385246372* ___triangles_16;
  12363. // System.Single Spine.MeshAttachment::r
  12364. float ___r_17;
  12365. // System.Single Spine.MeshAttachment::g
  12366. float ___g_18;
  12367. // System.Single Spine.MeshAttachment::b
  12368. float ___b_19;
  12369. // System.Single Spine.MeshAttachment::a
  12370. float ___a_20;
  12371. // System.Int32 Spine.MeshAttachment::hulllength
  12372. int32_t ___hulllength_21;
  12373. // System.Boolean Spine.MeshAttachment::inheritDeform
  12374. bool ___inheritDeform_22;
  12375. // System.String Spine.MeshAttachment::<Path>k__BackingField
  12376. String_t* ___U3CPathU3Ek__BackingField_23;
  12377. // System.Object Spine.MeshAttachment::<RendererObject>k__BackingField
  12378. RuntimeObject * ___U3CRendererObjectU3Ek__BackingField_24;
  12379. // System.Single Spine.MeshAttachment::<RegionU>k__BackingField
  12380. float ___U3CRegionUU3Ek__BackingField_25;
  12381. // System.Single Spine.MeshAttachment::<RegionV>k__BackingField
  12382. float ___U3CRegionVU3Ek__BackingField_26;
  12383. // System.Single Spine.MeshAttachment::<RegionU2>k__BackingField
  12384. float ___U3CRegionU2U3Ek__BackingField_27;
  12385. // System.Single Spine.MeshAttachment::<RegionV2>k__BackingField
  12386. float ___U3CRegionV2U3Ek__BackingField_28;
  12387. // System.Boolean Spine.MeshAttachment::<RegionRotate>k__BackingField
  12388. bool ___U3CRegionRotateU3Ek__BackingField_29;
  12389. // System.Int32[] Spine.MeshAttachment::<Edges>k__BackingField
  12390. Int32U5BU5D_t385246372* ___U3CEdgesU3Ek__BackingField_30;
  12391. // System.Single Spine.MeshAttachment::<Width>k__BackingField
  12392. float ___U3CWidthU3Ek__BackingField_31;
  12393. // System.Single Spine.MeshAttachment::<Height>k__BackingField
  12394. float ___U3CHeightU3Ek__BackingField_32;
  12395. public:
  12396. inline static int32_t get_offset_of_regionOffsetX_7() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionOffsetX_7)); }
  12397. inline float get_regionOffsetX_7() const { return ___regionOffsetX_7; }
  12398. inline float* get_address_of_regionOffsetX_7() { return &___regionOffsetX_7; }
  12399. inline void set_regionOffsetX_7(float value)
  12400. {
  12401. ___regionOffsetX_7 = value;
  12402. }
  12403. inline static int32_t get_offset_of_regionOffsetY_8() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionOffsetY_8)); }
  12404. inline float get_regionOffsetY_8() const { return ___regionOffsetY_8; }
  12405. inline float* get_address_of_regionOffsetY_8() { return &___regionOffsetY_8; }
  12406. inline void set_regionOffsetY_8(float value)
  12407. {
  12408. ___regionOffsetY_8 = value;
  12409. }
  12410. inline static int32_t get_offset_of_regionWidth_9() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionWidth_9)); }
  12411. inline float get_regionWidth_9() const { return ___regionWidth_9; }
  12412. inline float* get_address_of_regionWidth_9() { return &___regionWidth_9; }
  12413. inline void set_regionWidth_9(float value)
  12414. {
  12415. ___regionWidth_9 = value;
  12416. }
  12417. inline static int32_t get_offset_of_regionHeight_10() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionHeight_10)); }
  12418. inline float get_regionHeight_10() const { return ___regionHeight_10; }
  12419. inline float* get_address_of_regionHeight_10() { return &___regionHeight_10; }
  12420. inline void set_regionHeight_10(float value)
  12421. {
  12422. ___regionHeight_10 = value;
  12423. }
  12424. inline static int32_t get_offset_of_regionOriginalWidth_11() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionOriginalWidth_11)); }
  12425. inline float get_regionOriginalWidth_11() const { return ___regionOriginalWidth_11; }
  12426. inline float* get_address_of_regionOriginalWidth_11() { return &___regionOriginalWidth_11; }
  12427. inline void set_regionOriginalWidth_11(float value)
  12428. {
  12429. ___regionOriginalWidth_11 = value;
  12430. }
  12431. inline static int32_t get_offset_of_regionOriginalHeight_12() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionOriginalHeight_12)); }
  12432. inline float get_regionOriginalHeight_12() const { return ___regionOriginalHeight_12; }
  12433. inline float* get_address_of_regionOriginalHeight_12() { return &___regionOriginalHeight_12; }
  12434. inline void set_regionOriginalHeight_12(float value)
  12435. {
  12436. ___regionOriginalHeight_12 = value;
  12437. }
  12438. inline static int32_t get_offset_of_parentMesh_13() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___parentMesh_13)); }
  12439. inline MeshAttachment_t1975337962 * get_parentMesh_13() const { return ___parentMesh_13; }
  12440. inline MeshAttachment_t1975337962 ** get_address_of_parentMesh_13() { return &___parentMesh_13; }
  12441. inline void set_parentMesh_13(MeshAttachment_t1975337962 * value)
  12442. {
  12443. ___parentMesh_13 = value;
  12444. Il2CppCodeGenWriteBarrier((&___parentMesh_13), value);
  12445. }
  12446. inline static int32_t get_offset_of_uvs_14() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___uvs_14)); }
  12447. inline SingleU5BU5D_t1444911251* get_uvs_14() const { return ___uvs_14; }
  12448. inline SingleU5BU5D_t1444911251** get_address_of_uvs_14() { return &___uvs_14; }
  12449. inline void set_uvs_14(SingleU5BU5D_t1444911251* value)
  12450. {
  12451. ___uvs_14 = value;
  12452. Il2CppCodeGenWriteBarrier((&___uvs_14), value);
  12453. }
  12454. inline static int32_t get_offset_of_regionUVs_15() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___regionUVs_15)); }
  12455. inline SingleU5BU5D_t1444911251* get_regionUVs_15() const { return ___regionUVs_15; }
  12456. inline SingleU5BU5D_t1444911251** get_address_of_regionUVs_15() { return &___regionUVs_15; }
  12457. inline void set_regionUVs_15(SingleU5BU5D_t1444911251* value)
  12458. {
  12459. ___regionUVs_15 = value;
  12460. Il2CppCodeGenWriteBarrier((&___regionUVs_15), value);
  12461. }
  12462. inline static int32_t get_offset_of_triangles_16() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___triangles_16)); }
  12463. inline Int32U5BU5D_t385246372* get_triangles_16() const { return ___triangles_16; }
  12464. inline Int32U5BU5D_t385246372** get_address_of_triangles_16() { return &___triangles_16; }
  12465. inline void set_triangles_16(Int32U5BU5D_t385246372* value)
  12466. {
  12467. ___triangles_16 = value;
  12468. Il2CppCodeGenWriteBarrier((&___triangles_16), value);
  12469. }
  12470. inline static int32_t get_offset_of_r_17() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___r_17)); }
  12471. inline float get_r_17() const { return ___r_17; }
  12472. inline float* get_address_of_r_17() { return &___r_17; }
  12473. inline void set_r_17(float value)
  12474. {
  12475. ___r_17 = value;
  12476. }
  12477. inline static int32_t get_offset_of_g_18() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___g_18)); }
  12478. inline float get_g_18() const { return ___g_18; }
  12479. inline float* get_address_of_g_18() { return &___g_18; }
  12480. inline void set_g_18(float value)
  12481. {
  12482. ___g_18 = value;
  12483. }
  12484. inline static int32_t get_offset_of_b_19() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___b_19)); }
  12485. inline float get_b_19() const { return ___b_19; }
  12486. inline float* get_address_of_b_19() { return &___b_19; }
  12487. inline void set_b_19(float value)
  12488. {
  12489. ___b_19 = value;
  12490. }
  12491. inline static int32_t get_offset_of_a_20() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___a_20)); }
  12492. inline float get_a_20() const { return ___a_20; }
  12493. inline float* get_address_of_a_20() { return &___a_20; }
  12494. inline void set_a_20(float value)
  12495. {
  12496. ___a_20 = value;
  12497. }
  12498. inline static int32_t get_offset_of_hulllength_21() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___hulllength_21)); }
  12499. inline int32_t get_hulllength_21() const { return ___hulllength_21; }
  12500. inline int32_t* get_address_of_hulllength_21() { return &___hulllength_21; }
  12501. inline void set_hulllength_21(int32_t value)
  12502. {
  12503. ___hulllength_21 = value;
  12504. }
  12505. inline static int32_t get_offset_of_inheritDeform_22() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___inheritDeform_22)); }
  12506. inline bool get_inheritDeform_22() const { return ___inheritDeform_22; }
  12507. inline bool* get_address_of_inheritDeform_22() { return &___inheritDeform_22; }
  12508. inline void set_inheritDeform_22(bool value)
  12509. {
  12510. ___inheritDeform_22 = value;
  12511. }
  12512. inline static int32_t get_offset_of_U3CPathU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CPathU3Ek__BackingField_23)); }
  12513. inline String_t* get_U3CPathU3Ek__BackingField_23() const { return ___U3CPathU3Ek__BackingField_23; }
  12514. inline String_t** get_address_of_U3CPathU3Ek__BackingField_23() { return &___U3CPathU3Ek__BackingField_23; }
  12515. inline void set_U3CPathU3Ek__BackingField_23(String_t* value)
  12516. {
  12517. ___U3CPathU3Ek__BackingField_23 = value;
  12518. Il2CppCodeGenWriteBarrier((&___U3CPathU3Ek__BackingField_23), value);
  12519. }
  12520. inline static int32_t get_offset_of_U3CRendererObjectU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CRendererObjectU3Ek__BackingField_24)); }
  12521. inline RuntimeObject * get_U3CRendererObjectU3Ek__BackingField_24() const { return ___U3CRendererObjectU3Ek__BackingField_24; }
  12522. inline RuntimeObject ** get_address_of_U3CRendererObjectU3Ek__BackingField_24() { return &___U3CRendererObjectU3Ek__BackingField_24; }
  12523. inline void set_U3CRendererObjectU3Ek__BackingField_24(RuntimeObject * value)
  12524. {
  12525. ___U3CRendererObjectU3Ek__BackingField_24 = value;
  12526. Il2CppCodeGenWriteBarrier((&___U3CRendererObjectU3Ek__BackingField_24), value);
  12527. }
  12528. inline static int32_t get_offset_of_U3CRegionUU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CRegionUU3Ek__BackingField_25)); }
  12529. inline float get_U3CRegionUU3Ek__BackingField_25() const { return ___U3CRegionUU3Ek__BackingField_25; }
  12530. inline float* get_address_of_U3CRegionUU3Ek__BackingField_25() { return &___U3CRegionUU3Ek__BackingField_25; }
  12531. inline void set_U3CRegionUU3Ek__BackingField_25(float value)
  12532. {
  12533. ___U3CRegionUU3Ek__BackingField_25 = value;
  12534. }
  12535. inline static int32_t get_offset_of_U3CRegionVU3Ek__BackingField_26() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CRegionVU3Ek__BackingField_26)); }
  12536. inline float get_U3CRegionVU3Ek__BackingField_26() const { return ___U3CRegionVU3Ek__BackingField_26; }
  12537. inline float* get_address_of_U3CRegionVU3Ek__BackingField_26() { return &___U3CRegionVU3Ek__BackingField_26; }
  12538. inline void set_U3CRegionVU3Ek__BackingField_26(float value)
  12539. {
  12540. ___U3CRegionVU3Ek__BackingField_26 = value;
  12541. }
  12542. inline static int32_t get_offset_of_U3CRegionU2U3Ek__BackingField_27() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CRegionU2U3Ek__BackingField_27)); }
  12543. inline float get_U3CRegionU2U3Ek__BackingField_27() const { return ___U3CRegionU2U3Ek__BackingField_27; }
  12544. inline float* get_address_of_U3CRegionU2U3Ek__BackingField_27() { return &___U3CRegionU2U3Ek__BackingField_27; }
  12545. inline void set_U3CRegionU2U3Ek__BackingField_27(float value)
  12546. {
  12547. ___U3CRegionU2U3Ek__BackingField_27 = value;
  12548. }
  12549. inline static int32_t get_offset_of_U3CRegionV2U3Ek__BackingField_28() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CRegionV2U3Ek__BackingField_28)); }
  12550. inline float get_U3CRegionV2U3Ek__BackingField_28() const { return ___U3CRegionV2U3Ek__BackingField_28; }
  12551. inline float* get_address_of_U3CRegionV2U3Ek__BackingField_28() { return &___U3CRegionV2U3Ek__BackingField_28; }
  12552. inline void set_U3CRegionV2U3Ek__BackingField_28(float value)
  12553. {
  12554. ___U3CRegionV2U3Ek__BackingField_28 = value;
  12555. }
  12556. inline static int32_t get_offset_of_U3CRegionRotateU3Ek__BackingField_29() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CRegionRotateU3Ek__BackingField_29)); }
  12557. inline bool get_U3CRegionRotateU3Ek__BackingField_29() const { return ___U3CRegionRotateU3Ek__BackingField_29; }
  12558. inline bool* get_address_of_U3CRegionRotateU3Ek__BackingField_29() { return &___U3CRegionRotateU3Ek__BackingField_29; }
  12559. inline void set_U3CRegionRotateU3Ek__BackingField_29(bool value)
  12560. {
  12561. ___U3CRegionRotateU3Ek__BackingField_29 = value;
  12562. }
  12563. inline static int32_t get_offset_of_U3CEdgesU3Ek__BackingField_30() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CEdgesU3Ek__BackingField_30)); }
  12564. inline Int32U5BU5D_t385246372* get_U3CEdgesU3Ek__BackingField_30() const { return ___U3CEdgesU3Ek__BackingField_30; }
  12565. inline Int32U5BU5D_t385246372** get_address_of_U3CEdgesU3Ek__BackingField_30() { return &___U3CEdgesU3Ek__BackingField_30; }
  12566. inline void set_U3CEdgesU3Ek__BackingField_30(Int32U5BU5D_t385246372* value)
  12567. {
  12568. ___U3CEdgesU3Ek__BackingField_30 = value;
  12569. Il2CppCodeGenWriteBarrier((&___U3CEdgesU3Ek__BackingField_30), value);
  12570. }
  12571. inline static int32_t get_offset_of_U3CWidthU3Ek__BackingField_31() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CWidthU3Ek__BackingField_31)); }
  12572. inline float get_U3CWidthU3Ek__BackingField_31() const { return ___U3CWidthU3Ek__BackingField_31; }
  12573. inline float* get_address_of_U3CWidthU3Ek__BackingField_31() { return &___U3CWidthU3Ek__BackingField_31; }
  12574. inline void set_U3CWidthU3Ek__BackingField_31(float value)
  12575. {
  12576. ___U3CWidthU3Ek__BackingField_31 = value;
  12577. }
  12578. inline static int32_t get_offset_of_U3CHeightU3Ek__BackingField_32() { return static_cast<int32_t>(offsetof(MeshAttachment_t1975337962, ___U3CHeightU3Ek__BackingField_32)); }
  12579. inline float get_U3CHeightU3Ek__BackingField_32() const { return ___U3CHeightU3Ek__BackingField_32; }
  12580. inline float* get_address_of_U3CHeightU3Ek__BackingField_32() { return &___U3CHeightU3Ek__BackingField_32; }
  12581. inline void set_U3CHeightU3Ek__BackingField_32(float value)
  12582. {
  12583. ___U3CHeightU3Ek__BackingField_32 = value;
  12584. }
  12585. };
  12586. #ifdef __clang__
  12587. #pragma clang diagnostic pop
  12588. #endif
  12589. #endif // MESHATTACHMENT_T1975337962_H
  12590. #ifndef STRINGSPLITOPTIONS_T641086070_H
  12591. #define STRINGSPLITOPTIONS_T641086070_H
  12592. #ifdef __clang__
  12593. #pragma clang diagnostic push
  12594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12595. #pragma clang diagnostic ignored "-Wunused-variable"
  12596. #endif
  12597. // System.StringSplitOptions
  12598. struct StringSplitOptions_t641086070
  12599. {
  12600. public:
  12601. // System.Int32 System.StringSplitOptions::value__
  12602. int32_t ___value___1;
  12603. public:
  12604. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StringSplitOptions_t641086070, ___value___1)); }
  12605. inline int32_t get_value___1() const { return ___value___1; }
  12606. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12607. inline void set_value___1(int32_t value)
  12608. {
  12609. ___value___1 = value;
  12610. }
  12611. };
  12612. #ifdef __clang__
  12613. #pragma clang diagnostic pop
  12614. #endif
  12615. #endif // STRINGSPLITOPTIONS_T641086070_H
  12616. #ifndef SPINEATLASREGION_T3654419954_H
  12617. #define SPINEATLASREGION_T3654419954_H
  12618. #ifdef __clang__
  12619. #pragma clang diagnostic push
  12620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12621. #pragma clang diagnostic ignored "-Wunused-variable"
  12622. #endif
  12623. // Spine.Unity.SpineAtlasRegion
  12624. struct SpineAtlasRegion_t3654419954 : public PropertyAttribute_t3677895545
  12625. {
  12626. public:
  12627. // System.String Spine.Unity.SpineAtlasRegion::atlasAssetField
  12628. String_t* ___atlasAssetField_0;
  12629. public:
  12630. inline static int32_t get_offset_of_atlasAssetField_0() { return static_cast<int32_t>(offsetof(SpineAtlasRegion_t3654419954, ___atlasAssetField_0)); }
  12631. inline String_t* get_atlasAssetField_0() const { return ___atlasAssetField_0; }
  12632. inline String_t** get_address_of_atlasAssetField_0() { return &___atlasAssetField_0; }
  12633. inline void set_atlasAssetField_0(String_t* value)
  12634. {
  12635. ___atlasAssetField_0 = value;
  12636. Il2CppCodeGenWriteBarrier((&___atlasAssetField_0), value);
  12637. }
  12638. };
  12639. #ifdef __clang__
  12640. #pragma clang diagnostic pop
  12641. #endif
  12642. #endif // SPINEATLASREGION_T3654419954_H
  12643. #ifndef U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255370_H
  12644. #define U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255370_H
  12645. #ifdef __clang__
  12646. #pragma clang diagnostic push
  12647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12648. #pragma clang diagnostic ignored "-Wunused-variable"
  12649. #endif
  12650. // <PrivateImplementationDetails>
  12651. struct U3CPrivateImplementationDetailsU3E_t3057255370 : public RuntimeObject
  12652. {
  12653. public:
  12654. public:
  12655. };
  12656. struct U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields
  12657. {
  12658. public:
  12659. // <PrivateImplementationDetails>/$ArrayType=20 <PrivateImplementationDetails>::$field-B6E6EA57C32297E83203480EE50A22C3581AA09C
  12660. U24ArrayTypeU3D20_t1702832645 ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0;
  12661. // <PrivateImplementationDetails>/$ArrayType=24 <PrivateImplementationDetails>::$field-6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A
  12662. U24ArrayTypeU3D24_t2467506693 ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1;
  12663. // <PrivateImplementationDetails>/$ArrayType=24 <PrivateImplementationDetails>::$field-23447D2BC3FF6984AB09F575BC63CFE460337394
  12664. U24ArrayTypeU3D24_t2467506693 ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2;
  12665. public:
  12666. inline static int32_t get_offset_of_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields, ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0)); }
  12667. inline U24ArrayTypeU3D20_t1702832645 get_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0() const { return ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0; }
  12668. inline U24ArrayTypeU3D20_t1702832645 * get_address_of_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0() { return &___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0; }
  12669. inline void set_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0(U24ArrayTypeU3D20_t1702832645 value)
  12670. {
  12671. ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0 = value;
  12672. }
  12673. inline static int32_t get_offset_of_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields, ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1)); }
  12674. inline U24ArrayTypeU3D24_t2467506693 get_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1() const { return ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1; }
  12675. inline U24ArrayTypeU3D24_t2467506693 * get_address_of_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1() { return &___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1; }
  12676. inline void set_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1(U24ArrayTypeU3D24_t2467506693 value)
  12677. {
  12678. ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1 = value;
  12679. }
  12680. inline static int32_t get_offset_of_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields, ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2)); }
  12681. inline U24ArrayTypeU3D24_t2467506693 get_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2() const { return ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2; }
  12682. inline U24ArrayTypeU3D24_t2467506693 * get_address_of_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2() { return &___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2; }
  12683. inline void set_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2(U24ArrayTypeU3D24_t2467506693 value)
  12684. {
  12685. ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2 = value;
  12686. }
  12687. };
  12688. #ifdef __clang__
  12689. #pragma clang diagnostic pop
  12690. #endif
  12691. #endif // U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255370_H
  12692. #ifndef BOUNDS_T2266837910_H
  12693. #define BOUNDS_T2266837910_H
  12694. #ifdef __clang__
  12695. #pragma clang diagnostic push
  12696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12697. #pragma clang diagnostic ignored "-Wunused-variable"
  12698. #endif
  12699. // UnityEngine.Bounds
  12700. struct Bounds_t2266837910
  12701. {
  12702. public:
  12703. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  12704. Vector3_t3722313464 ___m_Center_0;
  12705. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  12706. Vector3_t3722313464 ___m_Extents_1;
  12707. public:
  12708. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Center_0)); }
  12709. inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; }
  12710. inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; }
  12711. inline void set_m_Center_0(Vector3_t3722313464 value)
  12712. {
  12713. ___m_Center_0 = value;
  12714. }
  12715. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Extents_1)); }
  12716. inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; }
  12717. inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  12718. inline void set_m_Extents_1(Vector3_t3722313464 value)
  12719. {
  12720. ___m_Extents_1 = value;
  12721. }
  12722. };
  12723. #ifdef __clang__
  12724. #pragma clang diagnostic pop
  12725. #endif
  12726. #endif // BOUNDS_T2266837910_H
  12727. #ifndef SHADOWCASTINGMODE_T2280965600_H
  12728. #define SHADOWCASTINGMODE_T2280965600_H
  12729. #ifdef __clang__
  12730. #pragma clang diagnostic push
  12731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12732. #pragma clang diagnostic ignored "-Wunused-variable"
  12733. #endif
  12734. // UnityEngine.Rendering.ShadowCastingMode
  12735. struct ShadowCastingMode_t2280965600
  12736. {
  12737. public:
  12738. // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
  12739. int32_t ___value___1;
  12740. public:
  12741. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t2280965600, ___value___1)); }
  12742. inline int32_t get_value___1() const { return ___value___1; }
  12743. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12744. inline void set_value___1(int32_t value)
  12745. {
  12746. ___value___1 = value;
  12747. }
  12748. };
  12749. #ifdef __clang__
  12750. #pragma clang diagnostic pop
  12751. #endif
  12752. #endif // SHADOWCASTINGMODE_T2280965600_H
  12753. #ifndef RAYCASTHIT2D_T2279581989_H
  12754. #define RAYCASTHIT2D_T2279581989_H
  12755. #ifdef __clang__
  12756. #pragma clang diagnostic push
  12757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12758. #pragma clang diagnostic ignored "-Wunused-variable"
  12759. #endif
  12760. // UnityEngine.RaycastHit2D
  12761. struct RaycastHit2D_t2279581989
  12762. {
  12763. public:
  12764. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  12765. Vector2_t2156229523 ___m_Centroid_0;
  12766. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  12767. Vector2_t2156229523 ___m_Point_1;
  12768. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  12769. Vector2_t2156229523 ___m_Normal_2;
  12770. // System.Single UnityEngine.RaycastHit2D::m_Distance
  12771. float ___m_Distance_3;
  12772. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  12773. float ___m_Fraction_4;
  12774. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::m_Collider
  12775. Collider2D_t2806799626 * ___m_Collider_5;
  12776. public:
  12777. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Centroid_0)); }
  12778. inline Vector2_t2156229523 get_m_Centroid_0() const { return ___m_Centroid_0; }
  12779. inline Vector2_t2156229523 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  12780. inline void set_m_Centroid_0(Vector2_t2156229523 value)
  12781. {
  12782. ___m_Centroid_0 = value;
  12783. }
  12784. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Point_1)); }
  12785. inline Vector2_t2156229523 get_m_Point_1() const { return ___m_Point_1; }
  12786. inline Vector2_t2156229523 * get_address_of_m_Point_1() { return &___m_Point_1; }
  12787. inline void set_m_Point_1(Vector2_t2156229523 value)
  12788. {
  12789. ___m_Point_1 = value;
  12790. }
  12791. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Normal_2)); }
  12792. inline Vector2_t2156229523 get_m_Normal_2() const { return ___m_Normal_2; }
  12793. inline Vector2_t2156229523 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  12794. inline void set_m_Normal_2(Vector2_t2156229523 value)
  12795. {
  12796. ___m_Normal_2 = value;
  12797. }
  12798. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Distance_3)); }
  12799. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  12800. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  12801. inline void set_m_Distance_3(float value)
  12802. {
  12803. ___m_Distance_3 = value;
  12804. }
  12805. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Fraction_4)); }
  12806. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  12807. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  12808. inline void set_m_Fraction_4(float value)
  12809. {
  12810. ___m_Fraction_4 = value;
  12811. }
  12812. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Collider_5)); }
  12813. inline Collider2D_t2806799626 * get_m_Collider_5() const { return ___m_Collider_5; }
  12814. inline Collider2D_t2806799626 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
  12815. inline void set_m_Collider_5(Collider2D_t2806799626 * value)
  12816. {
  12817. ___m_Collider_5 = value;
  12818. Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
  12819. }
  12820. };
  12821. #ifdef __clang__
  12822. #pragma clang diagnostic pop
  12823. #endif
  12824. // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit2D
  12825. struct RaycastHit2D_t2279581989_marshaled_pinvoke
  12826. {
  12827. Vector2_t2156229523 ___m_Centroid_0;
  12828. Vector2_t2156229523 ___m_Point_1;
  12829. Vector2_t2156229523 ___m_Normal_2;
  12830. float ___m_Distance_3;
  12831. float ___m_Fraction_4;
  12832. Collider2D_t2806799626 * ___m_Collider_5;
  12833. };
  12834. // Native definition for COM marshalling of UnityEngine.RaycastHit2D
  12835. struct RaycastHit2D_t2279581989_marshaled_com
  12836. {
  12837. Vector2_t2156229523 ___m_Centroid_0;
  12838. Vector2_t2156229523 ___m_Point_1;
  12839. Vector2_t2156229523 ___m_Normal_2;
  12840. float ___m_Distance_3;
  12841. float ___m_Fraction_4;
  12842. Collider2D_t2806799626 * ___m_Collider_5;
  12843. };
  12844. #endif // RAYCASTHIT2D_T2279581989_H
  12845. #ifndef BLENDMODE_T358635744_H
  12846. #define BLENDMODE_T358635744_H
  12847. #ifdef __clang__
  12848. #pragma clang diagnostic push
  12849. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12850. #pragma clang diagnostic ignored "-Wunused-variable"
  12851. #endif
  12852. // Spine.BlendMode
  12853. struct BlendMode_t358635744
  12854. {
  12855. public:
  12856. // System.Int32 Spine.BlendMode::value__
  12857. int32_t ___value___1;
  12858. public:
  12859. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BlendMode_t358635744, ___value___1)); }
  12860. inline int32_t get_value___1() const { return ___value___1; }
  12861. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12862. inline void set_value___1(int32_t value)
  12863. {
  12864. ___value___1 = value;
  12865. }
  12866. };
  12867. #ifdef __clang__
  12868. #pragma clang diagnostic pop
  12869. #endif
  12870. #endif // BLENDMODE_T358635744_H
  12871. #ifndef KEYVALUEPAIR_2_T3402682164_H
  12872. #define KEYVALUEPAIR_2_T3402682164_H
  12873. #ifdef __clang__
  12874. #pragma clang diagnostic push
  12875. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12876. #pragma clang diagnostic ignored "-Wunused-variable"
  12877. #endif
  12878. // System.Collections.Generic.KeyValuePair`2<Spine.Skin/AttachmentKeyTuple,System.Object>
  12879. struct KeyValuePair_2_t3402682164
  12880. {
  12881. public:
  12882. // TKey System.Collections.Generic.KeyValuePair`2::key
  12883. AttachmentKeyTuple_t1548106539 ___key_0;
  12884. // TValue System.Collections.Generic.KeyValuePair`2::value
  12885. RuntimeObject * ___value_1;
  12886. public:
  12887. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3402682164, ___key_0)); }
  12888. inline AttachmentKeyTuple_t1548106539 get_key_0() const { return ___key_0; }
  12889. inline AttachmentKeyTuple_t1548106539 * get_address_of_key_0() { return &___key_0; }
  12890. inline void set_key_0(AttachmentKeyTuple_t1548106539 value)
  12891. {
  12892. ___key_0 = value;
  12893. }
  12894. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3402682164, ___value_1)); }
  12895. inline RuntimeObject * get_value_1() const { return ___value_1; }
  12896. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  12897. inline void set_value_1(RuntimeObject * value)
  12898. {
  12899. ___value_1 = value;
  12900. Il2CppCodeGenWriteBarrier((&___value_1), value);
  12901. }
  12902. };
  12903. #ifdef __clang__
  12904. #pragma clang diagnostic pop
  12905. #endif
  12906. #endif // KEYVALUEPAIR_2_T3402682164_H
  12907. #ifndef MOTIONVECTORGENERATIONMODE_T582917276_H
  12908. #define MOTIONVECTORGENERATIONMODE_T582917276_H
  12909. #ifdef __clang__
  12910. #pragma clang diagnostic push
  12911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12912. #pragma clang diagnostic ignored "-Wunused-variable"
  12913. #endif
  12914. // UnityEngine.MotionVectorGenerationMode
  12915. struct MotionVectorGenerationMode_t582917276
  12916. {
  12917. public:
  12918. // System.Int32 UnityEngine.MotionVectorGenerationMode::value__
  12919. int32_t ___value___1;
  12920. public:
  12921. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MotionVectorGenerationMode_t582917276, ___value___1)); }
  12922. inline int32_t get_value___1() const { return ___value___1; }
  12923. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12924. inline void set_value___1(int32_t value)
  12925. {
  12926. ___value___1 = value;
  12927. }
  12928. };
  12929. #ifdef __clang__
  12930. #pragma clang diagnostic pop
  12931. #endif
  12932. #endif // MOTIONVECTORGENERATIONMODE_T582917276_H
  12933. #ifndef RIGIDBODYCONSTRAINTS_T3348042902_H
  12934. #define RIGIDBODYCONSTRAINTS_T3348042902_H
  12935. #ifdef __clang__
  12936. #pragma clang diagnostic push
  12937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12938. #pragma clang diagnostic ignored "-Wunused-variable"
  12939. #endif
  12940. // UnityEngine.RigidbodyConstraints
  12941. struct RigidbodyConstraints_t3348042902
  12942. {
  12943. public:
  12944. // System.Int32 UnityEngine.RigidbodyConstraints::value__
  12945. int32_t ___value___1;
  12946. public:
  12947. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RigidbodyConstraints_t3348042902, ___value___1)); }
  12948. inline int32_t get_value___1() const { return ___value___1; }
  12949. inline int32_t* get_address_of_value___1() { return &___value___1; }
  12950. inline void set_value___1(int32_t value)
  12951. {
  12952. ___value___1 = value;
  12953. }
  12954. };
  12955. #ifdef __clang__
  12956. #pragma clang diagnostic pop
  12957. #endif
  12958. #endif // RIGIDBODYCONSTRAINTS_T3348042902_H
  12959. #ifndef KEYVALUEPAIR_2_T3366332552_H
  12960. #define KEYVALUEPAIR_2_T3366332552_H
  12961. #ifdef __clang__
  12962. #pragma clang diagnostic push
  12963. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12964. #pragma clang diagnostic ignored "-Wunused-variable"
  12965. #endif
  12966. // System.Collections.Generic.KeyValuePair`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>
  12967. struct KeyValuePair_2_t3366332552
  12968. {
  12969. public:
  12970. // TKey System.Collections.Generic.KeyValuePair`2::key
  12971. AttachmentKeyTuple_t1548106539 ___key_0;
  12972. // TValue System.Collections.Generic.KeyValuePair`2::value
  12973. Attachment_t3043756552 * ___value_1;
  12974. public:
  12975. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3366332552, ___key_0)); }
  12976. inline AttachmentKeyTuple_t1548106539 get_key_0() const { return ___key_0; }
  12977. inline AttachmentKeyTuple_t1548106539 * get_address_of_key_0() { return &___key_0; }
  12978. inline void set_key_0(AttachmentKeyTuple_t1548106539 value)
  12979. {
  12980. ___key_0 = value;
  12981. }
  12982. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3366332552, ___value_1)); }
  12983. inline Attachment_t3043756552 * get_value_1() const { return ___value_1; }
  12984. inline Attachment_t3043756552 ** get_address_of_value_1() { return &___value_1; }
  12985. inline void set_value_1(Attachment_t3043756552 * value)
  12986. {
  12987. ___value_1 = value;
  12988. Il2CppCodeGenWriteBarrier((&___value_1), value);
  12989. }
  12990. };
  12991. #ifdef __clang__
  12992. #pragma clang diagnostic pop
  12993. #endif
  12994. #endif // KEYVALUEPAIR_2_T3366332552_H
  12995. #ifndef REFLECTIONPROBEUSAGE_T3366161812_H
  12996. #define REFLECTIONPROBEUSAGE_T3366161812_H
  12997. #ifdef __clang__
  12998. #pragma clang diagnostic push
  12999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13000. #pragma clang diagnostic ignored "-Wunused-variable"
  13001. #endif
  13002. // UnityEngine.Rendering.ReflectionProbeUsage
  13003. struct ReflectionProbeUsage_t3366161812
  13004. {
  13005. public:
  13006. // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__
  13007. int32_t ___value___1;
  13008. public:
  13009. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); }
  13010. inline int32_t get_value___1() const { return ___value___1; }
  13011. inline int32_t* get_address_of_value___1() { return &___value___1; }
  13012. inline void set_value___1(int32_t value)
  13013. {
  13014. ___value___1 = value;
  13015. }
  13016. };
  13017. #ifdef __clang__
  13018. #pragma clang diagnostic pop
  13019. #endif
  13020. #endif // REFLECTIONPROBEUSAGE_T3366161812_H
  13021. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  13022. #define RUNTIMETYPEHANDLE_T3027515415_H
  13023. #ifdef __clang__
  13024. #pragma clang diagnostic push
  13025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13026. #pragma clang diagnostic ignored "-Wunused-variable"
  13027. #endif
  13028. // System.RuntimeTypeHandle
  13029. struct RuntimeTypeHandle_t3027515415
  13030. {
  13031. public:
  13032. // System.IntPtr System.RuntimeTypeHandle::value
  13033. intptr_t ___value_0;
  13034. public:
  13035. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  13036. inline intptr_t get_value_0() const { return ___value_0; }
  13037. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  13038. inline void set_value_0(intptr_t value)
  13039. {
  13040. ___value_0 = value;
  13041. }
  13042. };
  13043. #ifdef __clang__
  13044. #pragma clang diagnostic pop
  13045. #endif
  13046. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  13047. #ifndef HIDEFLAGS_T4250555765_H
  13048. #define HIDEFLAGS_T4250555765_H
  13049. #ifdef __clang__
  13050. #pragma clang diagnostic push
  13051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13052. #pragma clang diagnostic ignored "-Wunused-variable"
  13053. #endif
  13054. // UnityEngine.HideFlags
  13055. struct HideFlags_t4250555765
  13056. {
  13057. public:
  13058. // System.Int32 UnityEngine.HideFlags::value__
  13059. int32_t ___value___1;
  13060. public:
  13061. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  13062. inline int32_t get_value___1() const { return ___value___1; }
  13063. inline int32_t* get_address_of_value___1() { return &___value___1; }
  13064. inline void set_value___1(int32_t value)
  13065. {
  13066. ___value___1 = value;
  13067. }
  13068. };
  13069. #ifdef __clang__
  13070. #pragma clang diagnostic pop
  13071. #endif
  13072. #endif // HIDEFLAGS_T4250555765_H
  13073. #ifndef PHYSICSSYSTEM_T1859354049_H
  13074. #define PHYSICSSYSTEM_T1859354049_H
  13075. #ifdef __clang__
  13076. #pragma clang diagnostic push
  13077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13078. #pragma clang diagnostic ignored "-Wunused-variable"
  13079. #endif
  13080. // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/PhysicsSystem
  13081. struct PhysicsSystem_t1859354049
  13082. {
  13083. public:
  13084. // System.Int32 Spine.Unity.Modules.SkeletonUtilityKinematicShadow/PhysicsSystem::value__
  13085. int32_t ___value___1;
  13086. public:
  13087. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PhysicsSystem_t1859354049, ___value___1)); }
  13088. inline int32_t get_value___1() const { return ___value___1; }
  13089. inline int32_t* get_address_of_value___1() { return &___value___1; }
  13090. inline void set_value___1(int32_t value)
  13091. {
  13092. ___value___1 = value;
  13093. }
  13094. };
  13095. #ifdef __clang__
  13096. #pragma clang diagnostic pop
  13097. #endif
  13098. #endif // PHYSICSSYSTEM_T1859354049_H
  13099. #ifndef LIGHTPROBEUSAGE_T800497123_H
  13100. #define LIGHTPROBEUSAGE_T800497123_H
  13101. #ifdef __clang__
  13102. #pragma clang diagnostic push
  13103. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13104. #pragma clang diagnostic ignored "-Wunused-variable"
  13105. #endif
  13106. // UnityEngine.Rendering.LightProbeUsage
  13107. struct LightProbeUsage_t800497123
  13108. {
  13109. public:
  13110. // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
  13111. int32_t ___value___1;
  13112. public:
  13113. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightProbeUsage_t800497123, ___value___1)); }
  13114. inline int32_t get_value___1() const { return ___value___1; }
  13115. inline int32_t* get_address_of_value___1() { return &___value___1; }
  13116. inline void set_value___1(int32_t value)
  13117. {
  13118. ___value___1 = value;
  13119. }
  13120. };
  13121. #ifdef __clang__
  13122. #pragma clang diagnostic pop
  13123. #endif
  13124. #endif // LIGHTPROBEUSAGE_T800497123_H
  13125. #ifndef RAYCASTHIT_T1056001966_H
  13126. #define RAYCASTHIT_T1056001966_H
  13127. #ifdef __clang__
  13128. #pragma clang diagnostic push
  13129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13130. #pragma clang diagnostic ignored "-Wunused-variable"
  13131. #endif
  13132. // UnityEngine.RaycastHit
  13133. struct RaycastHit_t1056001966
  13134. {
  13135. public:
  13136. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  13137. Vector3_t3722313464 ___m_Point_0;
  13138. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  13139. Vector3_t3722313464 ___m_Normal_1;
  13140. // System.Int32 UnityEngine.RaycastHit::m_FaceID
  13141. int32_t ___m_FaceID_2;
  13142. // System.Single UnityEngine.RaycastHit::m_Distance
  13143. float ___m_Distance_3;
  13144. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  13145. Vector2_t2156229523 ___m_UV_4;
  13146. // UnityEngine.Collider UnityEngine.RaycastHit::m_Collider
  13147. Collider_t1773347010 * ___m_Collider_5;
  13148. public:
  13149. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Point_0)); }
  13150. inline Vector3_t3722313464 get_m_Point_0() const { return ___m_Point_0; }
  13151. inline Vector3_t3722313464 * get_address_of_m_Point_0() { return &___m_Point_0; }
  13152. inline void set_m_Point_0(Vector3_t3722313464 value)
  13153. {
  13154. ___m_Point_0 = value;
  13155. }
  13156. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Normal_1)); }
  13157. inline Vector3_t3722313464 get_m_Normal_1() const { return ___m_Normal_1; }
  13158. inline Vector3_t3722313464 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  13159. inline void set_m_Normal_1(Vector3_t3722313464 value)
  13160. {
  13161. ___m_Normal_1 = value;
  13162. }
  13163. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_FaceID_2)); }
  13164. inline int32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  13165. inline int32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  13166. inline void set_m_FaceID_2(int32_t value)
  13167. {
  13168. ___m_FaceID_2 = value;
  13169. }
  13170. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Distance_3)); }
  13171. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  13172. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  13173. inline void set_m_Distance_3(float value)
  13174. {
  13175. ___m_Distance_3 = value;
  13176. }
  13177. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_UV_4)); }
  13178. inline Vector2_t2156229523 get_m_UV_4() const { return ___m_UV_4; }
  13179. inline Vector2_t2156229523 * get_address_of_m_UV_4() { return &___m_UV_4; }
  13180. inline void set_m_UV_4(Vector2_t2156229523 value)
  13181. {
  13182. ___m_UV_4 = value;
  13183. }
  13184. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Collider_5)); }
  13185. inline Collider_t1773347010 * get_m_Collider_5() const { return ___m_Collider_5; }
  13186. inline Collider_t1773347010 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
  13187. inline void set_m_Collider_5(Collider_t1773347010 * value)
  13188. {
  13189. ___m_Collider_5 = value;
  13190. Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
  13191. }
  13192. };
  13193. #ifdef __clang__
  13194. #pragma clang diagnostic pop
  13195. #endif
  13196. // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit
  13197. struct RaycastHit_t1056001966_marshaled_pinvoke
  13198. {
  13199. Vector3_t3722313464 ___m_Point_0;
  13200. Vector3_t3722313464 ___m_Normal_1;
  13201. int32_t ___m_FaceID_2;
  13202. float ___m_Distance_3;
  13203. Vector2_t2156229523 ___m_UV_4;
  13204. Collider_t1773347010 * ___m_Collider_5;
  13205. };
  13206. // Native definition for COM marshalling of UnityEngine.RaycastHit
  13207. struct RaycastHit_t1056001966_marshaled_com
  13208. {
  13209. Vector3_t3722313464 ___m_Point_0;
  13210. Vector3_t3722313464 ___m_Normal_1;
  13211. int32_t ___m_FaceID_2;
  13212. float ___m_Distance_3;
  13213. Vector2_t2156229523 ___m_UV_4;
  13214. Collider_t1773347010 * ___m_Collider_5;
  13215. };
  13216. #endif // RAYCASTHIT_T1056001966_H
  13217. #ifndef TEXTASSET_T3022178571_H
  13218. #define TEXTASSET_T3022178571_H
  13219. #ifdef __clang__
  13220. #pragma clang diagnostic push
  13221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13222. #pragma clang diagnostic ignored "-Wunused-variable"
  13223. #endif
  13224. // UnityEngine.TextAsset
  13225. struct TextAsset_t3022178571 : public Object_t631007953
  13226. {
  13227. public:
  13228. public:
  13229. };
  13230. #ifdef __clang__
  13231. #pragma clang diagnostic pop
  13232. #endif
  13233. #endif // TEXTASSET_T3022178571_H
  13234. #ifndef BONEDATA_T3130174490_H
  13235. #define BONEDATA_T3130174490_H
  13236. #ifdef __clang__
  13237. #pragma clang diagnostic push
  13238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13239. #pragma clang diagnostic ignored "-Wunused-variable"
  13240. #endif
  13241. // Spine.BoneData
  13242. struct BoneData_t3130174490 : public RuntimeObject
  13243. {
  13244. public:
  13245. // System.Int32 Spine.BoneData::index
  13246. int32_t ___index_0;
  13247. // System.String Spine.BoneData::name
  13248. String_t* ___name_1;
  13249. // Spine.BoneData Spine.BoneData::parent
  13250. BoneData_t3130174490 * ___parent_2;
  13251. // System.Single Spine.BoneData::length
  13252. float ___length_3;
  13253. // System.Single Spine.BoneData::x
  13254. float ___x_4;
  13255. // System.Single Spine.BoneData::y
  13256. float ___y_5;
  13257. // System.Single Spine.BoneData::rotation
  13258. float ___rotation_6;
  13259. // System.Single Spine.BoneData::scaleX
  13260. float ___scaleX_7;
  13261. // System.Single Spine.BoneData::scaleY
  13262. float ___scaleY_8;
  13263. // System.Single Spine.BoneData::shearX
  13264. float ___shearX_9;
  13265. // System.Single Spine.BoneData::shearY
  13266. float ___shearY_10;
  13267. // Spine.TransformMode Spine.BoneData::transformMode
  13268. int32_t ___transformMode_11;
  13269. public:
  13270. inline static int32_t get_offset_of_index_0() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___index_0)); }
  13271. inline int32_t get_index_0() const { return ___index_0; }
  13272. inline int32_t* get_address_of_index_0() { return &___index_0; }
  13273. inline void set_index_0(int32_t value)
  13274. {
  13275. ___index_0 = value;
  13276. }
  13277. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___name_1)); }
  13278. inline String_t* get_name_1() const { return ___name_1; }
  13279. inline String_t** get_address_of_name_1() { return &___name_1; }
  13280. inline void set_name_1(String_t* value)
  13281. {
  13282. ___name_1 = value;
  13283. Il2CppCodeGenWriteBarrier((&___name_1), value);
  13284. }
  13285. inline static int32_t get_offset_of_parent_2() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___parent_2)); }
  13286. inline BoneData_t3130174490 * get_parent_2() const { return ___parent_2; }
  13287. inline BoneData_t3130174490 ** get_address_of_parent_2() { return &___parent_2; }
  13288. inline void set_parent_2(BoneData_t3130174490 * value)
  13289. {
  13290. ___parent_2 = value;
  13291. Il2CppCodeGenWriteBarrier((&___parent_2), value);
  13292. }
  13293. inline static int32_t get_offset_of_length_3() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___length_3)); }
  13294. inline float get_length_3() const { return ___length_3; }
  13295. inline float* get_address_of_length_3() { return &___length_3; }
  13296. inline void set_length_3(float value)
  13297. {
  13298. ___length_3 = value;
  13299. }
  13300. inline static int32_t get_offset_of_x_4() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___x_4)); }
  13301. inline float get_x_4() const { return ___x_4; }
  13302. inline float* get_address_of_x_4() { return &___x_4; }
  13303. inline void set_x_4(float value)
  13304. {
  13305. ___x_4 = value;
  13306. }
  13307. inline static int32_t get_offset_of_y_5() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___y_5)); }
  13308. inline float get_y_5() const { return ___y_5; }
  13309. inline float* get_address_of_y_5() { return &___y_5; }
  13310. inline void set_y_5(float value)
  13311. {
  13312. ___y_5 = value;
  13313. }
  13314. inline static int32_t get_offset_of_rotation_6() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___rotation_6)); }
  13315. inline float get_rotation_6() const { return ___rotation_6; }
  13316. inline float* get_address_of_rotation_6() { return &___rotation_6; }
  13317. inline void set_rotation_6(float value)
  13318. {
  13319. ___rotation_6 = value;
  13320. }
  13321. inline static int32_t get_offset_of_scaleX_7() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___scaleX_7)); }
  13322. inline float get_scaleX_7() const { return ___scaleX_7; }
  13323. inline float* get_address_of_scaleX_7() { return &___scaleX_7; }
  13324. inline void set_scaleX_7(float value)
  13325. {
  13326. ___scaleX_7 = value;
  13327. }
  13328. inline static int32_t get_offset_of_scaleY_8() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___scaleY_8)); }
  13329. inline float get_scaleY_8() const { return ___scaleY_8; }
  13330. inline float* get_address_of_scaleY_8() { return &___scaleY_8; }
  13331. inline void set_scaleY_8(float value)
  13332. {
  13333. ___scaleY_8 = value;
  13334. }
  13335. inline static int32_t get_offset_of_shearX_9() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___shearX_9)); }
  13336. inline float get_shearX_9() const { return ___shearX_9; }
  13337. inline float* get_address_of_shearX_9() { return &___shearX_9; }
  13338. inline void set_shearX_9(float value)
  13339. {
  13340. ___shearX_9 = value;
  13341. }
  13342. inline static int32_t get_offset_of_shearY_10() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___shearY_10)); }
  13343. inline float get_shearY_10() const { return ___shearY_10; }
  13344. inline float* get_address_of_shearY_10() { return &___shearY_10; }
  13345. inline void set_shearY_10(float value)
  13346. {
  13347. ___shearY_10 = value;
  13348. }
  13349. inline static int32_t get_offset_of_transformMode_11() { return static_cast<int32_t>(offsetof(BoneData_t3130174490, ___transformMode_11)); }
  13350. inline int32_t get_transformMode_11() const { return ___transformMode_11; }
  13351. inline int32_t* get_address_of_transformMode_11() { return &___transformMode_11; }
  13352. inline void set_transformMode_11(int32_t value)
  13353. {
  13354. ___transformMode_11 = value;
  13355. }
  13356. };
  13357. #ifdef __clang__
  13358. #pragma clang diagnostic pop
  13359. #endif
  13360. #endif // BONEDATA_T3130174490_H
  13361. #ifndef ENUMERATOR_T701438809_H
  13362. #define ENUMERATOR_T701438809_H
  13363. #ifdef __clang__
  13364. #pragma clang diagnostic push
  13365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13366. #pragma clang diagnostic ignored "-Wunused-variable"
  13367. #endif
  13368. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>
  13369. struct Enumerator_t701438809
  13370. {
  13371. public:
  13372. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator
  13373. Enumerator_t2086727927 ___host_enumerator_0;
  13374. public:
  13375. inline static int32_t get_offset_of_host_enumerator_0() { return static_cast<int32_t>(offsetof(Enumerator_t701438809, ___host_enumerator_0)); }
  13376. inline Enumerator_t2086727927 get_host_enumerator_0() const { return ___host_enumerator_0; }
  13377. inline Enumerator_t2086727927 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; }
  13378. inline void set_host_enumerator_0(Enumerator_t2086727927 value)
  13379. {
  13380. ___host_enumerator_0 = value;
  13381. }
  13382. };
  13383. #ifdef __clang__
  13384. #pragma clang diagnostic pop
  13385. #endif
  13386. #endif // ENUMERATOR_T701438809_H
  13387. #ifndef ENUMERATOR_T2959192772_H
  13388. #define ENUMERATOR_T2959192772_H
  13389. #ifdef __clang__
  13390. #pragma clang diagnostic push
  13391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13392. #pragma clang diagnostic ignored "-Wunused-variable"
  13393. #endif
  13394. // System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,System.Object>
  13395. struct Enumerator_t2959192772
  13396. {
  13397. public:
  13398. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  13399. Dictionary_2_t1005009997 * ___dictionary_0;
  13400. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  13401. int32_t ___next_1;
  13402. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  13403. int32_t ___stamp_2;
  13404. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  13405. KeyValuePair_2_t3402682164 ___current_3;
  13406. public:
  13407. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t2959192772, ___dictionary_0)); }
  13408. inline Dictionary_2_t1005009997 * get_dictionary_0() const { return ___dictionary_0; }
  13409. inline Dictionary_2_t1005009997 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  13410. inline void set_dictionary_0(Dictionary_2_t1005009997 * value)
  13411. {
  13412. ___dictionary_0 = value;
  13413. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  13414. }
  13415. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2959192772, ___next_1)); }
  13416. inline int32_t get_next_1() const { return ___next_1; }
  13417. inline int32_t* get_address_of_next_1() { return &___next_1; }
  13418. inline void set_next_1(int32_t value)
  13419. {
  13420. ___next_1 = value;
  13421. }
  13422. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t2959192772, ___stamp_2)); }
  13423. inline int32_t get_stamp_2() const { return ___stamp_2; }
  13424. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  13425. inline void set_stamp_2(int32_t value)
  13426. {
  13427. ___stamp_2 = value;
  13428. }
  13429. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2959192772, ___current_3)); }
  13430. inline KeyValuePair_2_t3402682164 get_current_3() const { return ___current_3; }
  13431. inline KeyValuePair_2_t3402682164 * get_address_of_current_3() { return &___current_3; }
  13432. inline void set_current_3(KeyValuePair_2_t3402682164 value)
  13433. {
  13434. ___current_3 = value;
  13435. }
  13436. };
  13437. #ifdef __clang__
  13438. #pragma clang diagnostic pop
  13439. #endif
  13440. #endif // ENUMERATOR_T2959192772_H
  13441. #ifndef SPINEANIMATION_T42895223_H
  13442. #define SPINEANIMATION_T42895223_H
  13443. #ifdef __clang__
  13444. #pragma clang diagnostic push
  13445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13446. #pragma clang diagnostic ignored "-Wunused-variable"
  13447. #endif
  13448. // Spine.Unity.SpineAnimation
  13449. struct SpineAnimation_t42895223 : public SpineAttributeBase_t340149836
  13450. {
  13451. public:
  13452. public:
  13453. };
  13454. #ifdef __clang__
  13455. #pragma clang diagnostic pop
  13456. #endif
  13457. #endif // SPINEANIMATION_T42895223_H
  13458. #ifndef ATLASPAGE_T4077017671_H
  13459. #define ATLASPAGE_T4077017671_H
  13460. #ifdef __clang__
  13461. #pragma clang diagnostic push
  13462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13463. #pragma clang diagnostic ignored "-Wunused-variable"
  13464. #endif
  13465. // Spine.AtlasPage
  13466. struct AtlasPage_t4077017671 : public RuntimeObject
  13467. {
  13468. public:
  13469. // System.String Spine.AtlasPage::name
  13470. String_t* ___name_0;
  13471. // Spine.Format Spine.AtlasPage::format
  13472. int32_t ___format_1;
  13473. // Spine.TextureFilter Spine.AtlasPage::minFilter
  13474. int32_t ___minFilter_2;
  13475. // Spine.TextureFilter Spine.AtlasPage::magFilter
  13476. int32_t ___magFilter_3;
  13477. // Spine.TextureWrap Spine.AtlasPage::uWrap
  13478. int32_t ___uWrap_4;
  13479. // Spine.TextureWrap Spine.AtlasPage::vWrap
  13480. int32_t ___vWrap_5;
  13481. // System.Object Spine.AtlasPage::rendererObject
  13482. RuntimeObject * ___rendererObject_6;
  13483. // System.Int32 Spine.AtlasPage::width
  13484. int32_t ___width_7;
  13485. // System.Int32 Spine.AtlasPage::height
  13486. int32_t ___height_8;
  13487. public:
  13488. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___name_0)); }
  13489. inline String_t* get_name_0() const { return ___name_0; }
  13490. inline String_t** get_address_of_name_0() { return &___name_0; }
  13491. inline void set_name_0(String_t* value)
  13492. {
  13493. ___name_0 = value;
  13494. Il2CppCodeGenWriteBarrier((&___name_0), value);
  13495. }
  13496. inline static int32_t get_offset_of_format_1() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___format_1)); }
  13497. inline int32_t get_format_1() const { return ___format_1; }
  13498. inline int32_t* get_address_of_format_1() { return &___format_1; }
  13499. inline void set_format_1(int32_t value)
  13500. {
  13501. ___format_1 = value;
  13502. }
  13503. inline static int32_t get_offset_of_minFilter_2() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___minFilter_2)); }
  13504. inline int32_t get_minFilter_2() const { return ___minFilter_2; }
  13505. inline int32_t* get_address_of_minFilter_2() { return &___minFilter_2; }
  13506. inline void set_minFilter_2(int32_t value)
  13507. {
  13508. ___minFilter_2 = value;
  13509. }
  13510. inline static int32_t get_offset_of_magFilter_3() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___magFilter_3)); }
  13511. inline int32_t get_magFilter_3() const { return ___magFilter_3; }
  13512. inline int32_t* get_address_of_magFilter_3() { return &___magFilter_3; }
  13513. inline void set_magFilter_3(int32_t value)
  13514. {
  13515. ___magFilter_3 = value;
  13516. }
  13517. inline static int32_t get_offset_of_uWrap_4() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___uWrap_4)); }
  13518. inline int32_t get_uWrap_4() const { return ___uWrap_4; }
  13519. inline int32_t* get_address_of_uWrap_4() { return &___uWrap_4; }
  13520. inline void set_uWrap_4(int32_t value)
  13521. {
  13522. ___uWrap_4 = value;
  13523. }
  13524. inline static int32_t get_offset_of_vWrap_5() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___vWrap_5)); }
  13525. inline int32_t get_vWrap_5() const { return ___vWrap_5; }
  13526. inline int32_t* get_address_of_vWrap_5() { return &___vWrap_5; }
  13527. inline void set_vWrap_5(int32_t value)
  13528. {
  13529. ___vWrap_5 = value;
  13530. }
  13531. inline static int32_t get_offset_of_rendererObject_6() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___rendererObject_6)); }
  13532. inline RuntimeObject * get_rendererObject_6() const { return ___rendererObject_6; }
  13533. inline RuntimeObject ** get_address_of_rendererObject_6() { return &___rendererObject_6; }
  13534. inline void set_rendererObject_6(RuntimeObject * value)
  13535. {
  13536. ___rendererObject_6 = value;
  13537. Il2CppCodeGenWriteBarrier((&___rendererObject_6), value);
  13538. }
  13539. inline static int32_t get_offset_of_width_7() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___width_7)); }
  13540. inline int32_t get_width_7() const { return ___width_7; }
  13541. inline int32_t* get_address_of_width_7() { return &___width_7; }
  13542. inline void set_width_7(int32_t value)
  13543. {
  13544. ___width_7 = value;
  13545. }
  13546. inline static int32_t get_offset_of_height_8() { return static_cast<int32_t>(offsetof(AtlasPage_t4077017671, ___height_8)); }
  13547. inline int32_t get_height_8() const { return ___height_8; }
  13548. inline int32_t* get_address_of_height_8() { return &___height_8; }
  13549. inline void set_height_8(int32_t value)
  13550. {
  13551. ___height_8 = value;
  13552. }
  13553. };
  13554. #ifdef __clang__
  13555. #pragma clang diagnostic pop
  13556. #endif
  13557. #endif // ATLASPAGE_T4077017671_H
  13558. #ifndef SCRIPTPLAYABLE_1_T3593523348_H
  13559. #define SCRIPTPLAYABLE_1_T3593523348_H
  13560. #ifdef __clang__
  13561. #pragma clang diagnostic push
  13562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13563. #pragma clang diagnostic ignored "-Wunused-variable"
  13564. #endif
  13565. // UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateBehaviour>
  13566. struct ScriptPlayable_1_t3593523348
  13567. {
  13568. public:
  13569. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  13570. PlayableHandle_t1095853803 ___m_Handle_0;
  13571. public:
  13572. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t3593523348, ___m_Handle_0)); }
  13573. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  13574. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  13575. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  13576. {
  13577. ___m_Handle_0 = value;
  13578. }
  13579. };
  13580. struct ScriptPlayable_1_t3593523348_StaticFields
  13581. {
  13582. public:
  13583. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  13584. ScriptPlayable_1_t3593523348 ___m_NullPlayable_1;
  13585. public:
  13586. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t3593523348_StaticFields, ___m_NullPlayable_1)); }
  13587. inline ScriptPlayable_1_t3593523348 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  13588. inline ScriptPlayable_1_t3593523348 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  13589. inline void set_m_NullPlayable_1(ScriptPlayable_1_t3593523348 value)
  13590. {
  13591. ___m_NullPlayable_1 = value;
  13592. }
  13593. };
  13594. #ifdef __clang__
  13595. #pragma clang diagnostic pop
  13596. #endif
  13597. #endif // SCRIPTPLAYABLE_1_T3593523348_H
  13598. #ifndef SLOTDATA_T154801902_H
  13599. #define SLOTDATA_T154801902_H
  13600. #ifdef __clang__
  13601. #pragma clang diagnostic push
  13602. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13603. #pragma clang diagnostic ignored "-Wunused-variable"
  13604. #endif
  13605. // Spine.SlotData
  13606. struct SlotData_t154801902 : public RuntimeObject
  13607. {
  13608. public:
  13609. // System.Int32 Spine.SlotData::index
  13610. int32_t ___index_0;
  13611. // System.String Spine.SlotData::name
  13612. String_t* ___name_1;
  13613. // Spine.BoneData Spine.SlotData::boneData
  13614. BoneData_t3130174490 * ___boneData_2;
  13615. // System.Single Spine.SlotData::r
  13616. float ___r_3;
  13617. // System.Single Spine.SlotData::g
  13618. float ___g_4;
  13619. // System.Single Spine.SlotData::b
  13620. float ___b_5;
  13621. // System.Single Spine.SlotData::a
  13622. float ___a_6;
  13623. // System.Single Spine.SlotData::r2
  13624. float ___r2_7;
  13625. // System.Single Spine.SlotData::g2
  13626. float ___g2_8;
  13627. // System.Single Spine.SlotData::b2
  13628. float ___b2_9;
  13629. // System.Boolean Spine.SlotData::hasSecondColor
  13630. bool ___hasSecondColor_10;
  13631. // System.String Spine.SlotData::attachmentName
  13632. String_t* ___attachmentName_11;
  13633. // Spine.BlendMode Spine.SlotData::blendMode
  13634. int32_t ___blendMode_12;
  13635. public:
  13636. inline static int32_t get_offset_of_index_0() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___index_0)); }
  13637. inline int32_t get_index_0() const { return ___index_0; }
  13638. inline int32_t* get_address_of_index_0() { return &___index_0; }
  13639. inline void set_index_0(int32_t value)
  13640. {
  13641. ___index_0 = value;
  13642. }
  13643. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___name_1)); }
  13644. inline String_t* get_name_1() const { return ___name_1; }
  13645. inline String_t** get_address_of_name_1() { return &___name_1; }
  13646. inline void set_name_1(String_t* value)
  13647. {
  13648. ___name_1 = value;
  13649. Il2CppCodeGenWriteBarrier((&___name_1), value);
  13650. }
  13651. inline static int32_t get_offset_of_boneData_2() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___boneData_2)); }
  13652. inline BoneData_t3130174490 * get_boneData_2() const { return ___boneData_2; }
  13653. inline BoneData_t3130174490 ** get_address_of_boneData_2() { return &___boneData_2; }
  13654. inline void set_boneData_2(BoneData_t3130174490 * value)
  13655. {
  13656. ___boneData_2 = value;
  13657. Il2CppCodeGenWriteBarrier((&___boneData_2), value);
  13658. }
  13659. inline static int32_t get_offset_of_r_3() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___r_3)); }
  13660. inline float get_r_3() const { return ___r_3; }
  13661. inline float* get_address_of_r_3() { return &___r_3; }
  13662. inline void set_r_3(float value)
  13663. {
  13664. ___r_3 = value;
  13665. }
  13666. inline static int32_t get_offset_of_g_4() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___g_4)); }
  13667. inline float get_g_4() const { return ___g_4; }
  13668. inline float* get_address_of_g_4() { return &___g_4; }
  13669. inline void set_g_4(float value)
  13670. {
  13671. ___g_4 = value;
  13672. }
  13673. inline static int32_t get_offset_of_b_5() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___b_5)); }
  13674. inline float get_b_5() const { return ___b_5; }
  13675. inline float* get_address_of_b_5() { return &___b_5; }
  13676. inline void set_b_5(float value)
  13677. {
  13678. ___b_5 = value;
  13679. }
  13680. inline static int32_t get_offset_of_a_6() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___a_6)); }
  13681. inline float get_a_6() const { return ___a_6; }
  13682. inline float* get_address_of_a_6() { return &___a_6; }
  13683. inline void set_a_6(float value)
  13684. {
  13685. ___a_6 = value;
  13686. }
  13687. inline static int32_t get_offset_of_r2_7() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___r2_7)); }
  13688. inline float get_r2_7() const { return ___r2_7; }
  13689. inline float* get_address_of_r2_7() { return &___r2_7; }
  13690. inline void set_r2_7(float value)
  13691. {
  13692. ___r2_7 = value;
  13693. }
  13694. inline static int32_t get_offset_of_g2_8() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___g2_8)); }
  13695. inline float get_g2_8() const { return ___g2_8; }
  13696. inline float* get_address_of_g2_8() { return &___g2_8; }
  13697. inline void set_g2_8(float value)
  13698. {
  13699. ___g2_8 = value;
  13700. }
  13701. inline static int32_t get_offset_of_b2_9() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___b2_9)); }
  13702. inline float get_b2_9() const { return ___b2_9; }
  13703. inline float* get_address_of_b2_9() { return &___b2_9; }
  13704. inline void set_b2_9(float value)
  13705. {
  13706. ___b2_9 = value;
  13707. }
  13708. inline static int32_t get_offset_of_hasSecondColor_10() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___hasSecondColor_10)); }
  13709. inline bool get_hasSecondColor_10() const { return ___hasSecondColor_10; }
  13710. inline bool* get_address_of_hasSecondColor_10() { return &___hasSecondColor_10; }
  13711. inline void set_hasSecondColor_10(bool value)
  13712. {
  13713. ___hasSecondColor_10 = value;
  13714. }
  13715. inline static int32_t get_offset_of_attachmentName_11() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___attachmentName_11)); }
  13716. inline String_t* get_attachmentName_11() const { return ___attachmentName_11; }
  13717. inline String_t** get_address_of_attachmentName_11() { return &___attachmentName_11; }
  13718. inline void set_attachmentName_11(String_t* value)
  13719. {
  13720. ___attachmentName_11 = value;
  13721. Il2CppCodeGenWriteBarrier((&___attachmentName_11), value);
  13722. }
  13723. inline static int32_t get_offset_of_blendMode_12() { return static_cast<int32_t>(offsetof(SlotData_t154801902, ___blendMode_12)); }
  13724. inline int32_t get_blendMode_12() const { return ___blendMode_12; }
  13725. inline int32_t* get_address_of_blendMode_12() { return &___blendMode_12; }
  13726. inline void set_blendMode_12(int32_t value)
  13727. {
  13728. ___blendMode_12 = value;
  13729. }
  13730. };
  13731. #ifdef __clang__
  13732. #pragma clang diagnostic pop
  13733. #endif
  13734. #endif // SLOTDATA_T154801902_H
  13735. #ifndef ARGUMENTNULLEXCEPTION_T1615371798_H
  13736. #define ARGUMENTNULLEXCEPTION_T1615371798_H
  13737. #ifdef __clang__
  13738. #pragma clang diagnostic push
  13739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13740. #pragma clang diagnostic ignored "-Wunused-variable"
  13741. #endif
  13742. // System.ArgumentNullException
  13743. struct ArgumentNullException_t1615371798 : public ArgumentException_t132251570
  13744. {
  13745. public:
  13746. public:
  13747. };
  13748. #ifdef __clang__
  13749. #pragma clang diagnostic pop
  13750. #endif
  13751. #endif // ARGUMENTNULLEXCEPTION_T1615371798_H
  13752. #ifndef SPRITE_T280657092_H
  13753. #define SPRITE_T280657092_H
  13754. #ifdef __clang__
  13755. #pragma clang diagnostic push
  13756. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13757. #pragma clang diagnostic ignored "-Wunused-variable"
  13758. #endif
  13759. // UnityEngine.Sprite
  13760. struct Sprite_t280657092 : public Object_t631007953
  13761. {
  13762. public:
  13763. public:
  13764. };
  13765. #ifdef __clang__
  13766. #pragma clang diagnostic pop
  13767. #endif
  13768. #endif // SPRITE_T280657092_H
  13769. #ifndef MESH_T3648964284_H
  13770. #define MESH_T3648964284_H
  13771. #ifdef __clang__
  13772. #pragma clang diagnostic push
  13773. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13774. #pragma clang diagnostic ignored "-Wunused-variable"
  13775. #endif
  13776. // UnityEngine.Mesh
  13777. struct Mesh_t3648964284 : public Object_t631007953
  13778. {
  13779. public:
  13780. public:
  13781. };
  13782. #ifdef __clang__
  13783. #pragma clang diagnostic pop
  13784. #endif
  13785. #endif // MESH_T3648964284_H
  13786. #ifndef SHADER_T4151988712_H
  13787. #define SHADER_T4151988712_H
  13788. #ifdef __clang__
  13789. #pragma clang diagnostic push
  13790. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13791. #pragma clang diagnostic ignored "-Wunused-variable"
  13792. #endif
  13793. // UnityEngine.Shader
  13794. struct Shader_t4151988712 : public Object_t631007953
  13795. {
  13796. public:
  13797. public:
  13798. };
  13799. #ifdef __clang__
  13800. #pragma clang diagnostic pop
  13801. #endif
  13802. #endif // SHADER_T4151988712_H
  13803. #ifndef ENUMERATOR_T3047158786_H
  13804. #define ENUMERATOR_T3047158786_H
  13805. #ifdef __clang__
  13806. #pragma clang diagnostic push
  13807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13808. #pragma clang diagnostic ignored "-Wunused-variable"
  13809. #endif
  13810. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<Spine.Bone,UnityEngine.Transform>
  13811. struct Enumerator_t3047158786
  13812. {
  13813. public:
  13814. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator
  13815. Enumerator_t137480608 ___host_enumerator_0;
  13816. public:
  13817. inline static int32_t get_offset_of_host_enumerator_0() { return static_cast<int32_t>(offsetof(Enumerator_t3047158786, ___host_enumerator_0)); }
  13818. inline Enumerator_t137480608 get_host_enumerator_0() const { return ___host_enumerator_0; }
  13819. inline Enumerator_t137480608 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; }
  13820. inline void set_host_enumerator_0(Enumerator_t137480608 value)
  13821. {
  13822. ___host_enumerator_0 = value;
  13823. }
  13824. };
  13825. #ifdef __clang__
  13826. #pragma clang diagnostic pop
  13827. #endif
  13828. #endif // ENUMERATOR_T3047158786_H
  13829. #ifndef MATERIAL_T340375123_H
  13830. #define MATERIAL_T340375123_H
  13831. #ifdef __clang__
  13832. #pragma clang diagnostic push
  13833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13834. #pragma clang diagnostic ignored "-Wunused-variable"
  13835. #endif
  13836. // UnityEngine.Material
  13837. struct Material_t340375123 : public Object_t631007953
  13838. {
  13839. public:
  13840. public:
  13841. };
  13842. #ifdef __clang__
  13843. #pragma clang diagnostic pop
  13844. #endif
  13845. #endif // MATERIAL_T340375123_H
  13846. #ifndef ENUMERATOR_T4269575677_H
  13847. #define ENUMERATOR_T4269575677_H
  13848. #ifdef __clang__
  13849. #pragma clang diagnostic push
  13850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13851. #pragma clang diagnostic ignored "-Wunused-variable"
  13852. #endif
  13853. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Material,UnityEngine.Material>
  13854. struct Enumerator_t4269575677
  13855. {
  13856. public:
  13857. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator
  13858. Enumerator_t1359897499 ___host_enumerator_0;
  13859. public:
  13860. inline static int32_t get_offset_of_host_enumerator_0() { return static_cast<int32_t>(offsetof(Enumerator_t4269575677, ___host_enumerator_0)); }
  13861. inline Enumerator_t1359897499 get_host_enumerator_0() const { return ___host_enumerator_0; }
  13862. inline Enumerator_t1359897499 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; }
  13863. inline void set_host_enumerator_0(Enumerator_t1359897499 value)
  13864. {
  13865. ___host_enumerator_0 = value;
  13866. }
  13867. };
  13868. #ifdef __clang__
  13869. #pragma clang diagnostic pop
  13870. #endif
  13871. #endif // ENUMERATOR_T4269575677_H
  13872. #ifndef TEXTURE_T3661962703_H
  13873. #define TEXTURE_T3661962703_H
  13874. #ifdef __clang__
  13875. #pragma clang diagnostic push
  13876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13877. #pragma clang diagnostic ignored "-Wunused-variable"
  13878. #endif
  13879. // UnityEngine.Texture
  13880. struct Texture_t3661962703 : public Object_t631007953
  13881. {
  13882. public:
  13883. public:
  13884. };
  13885. #ifdef __clang__
  13886. #pragma clang diagnostic pop
  13887. #endif
  13888. #endif // TEXTURE_T3661962703_H
  13889. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  13890. #define SCRIPTABLEOBJECT_T2528358522_H
  13891. #ifdef __clang__
  13892. #pragma clang diagnostic push
  13893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13894. #pragma clang diagnostic ignored "-Wunused-variable"
  13895. #endif
  13896. // UnityEngine.ScriptableObject
  13897. struct ScriptableObject_t2528358522 : public Object_t631007953
  13898. {
  13899. public:
  13900. public:
  13901. };
  13902. #ifdef __clang__
  13903. #pragma clang diagnostic pop
  13904. #endif
  13905. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  13906. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  13907. {
  13908. };
  13909. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  13910. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  13911. {
  13912. };
  13913. #endif // SCRIPTABLEOBJECT_T2528358522_H
  13914. #ifndef SPINEMESH_T2128742078_H
  13915. #define SPINEMESH_T2128742078_H
  13916. #ifdef __clang__
  13917. #pragma clang diagnostic push
  13918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13919. #pragma clang diagnostic ignored "-Wunused-variable"
  13920. #endif
  13921. // Spine.Unity.SpineMesh
  13922. struct SpineMesh_t2128742078 : public RuntimeObject
  13923. {
  13924. public:
  13925. public:
  13926. };
  13927. #ifdef __clang__
  13928. #pragma clang diagnostic pop
  13929. #endif
  13930. #endif // SPINEMESH_T2128742078_H
  13931. #ifndef SPINEPATHCONSTRAINT_T3765886426_H
  13932. #define SPINEPATHCONSTRAINT_T3765886426_H
  13933. #ifdef __clang__
  13934. #pragma clang diagnostic push
  13935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13936. #pragma clang diagnostic ignored "-Wunused-variable"
  13937. #endif
  13938. // Spine.Unity.SpinePathConstraint
  13939. struct SpinePathConstraint_t3765886426 : public SpineAttributeBase_t340149836
  13940. {
  13941. public:
  13942. public:
  13943. };
  13944. #ifdef __clang__
  13945. #pragma clang diagnostic pop
  13946. #endif
  13947. #endif // SPINEPATHCONSTRAINT_T3765886426_H
  13948. #ifndef SPINESKIN_T4048709426_H
  13949. #define SPINESKIN_T4048709426_H
  13950. #ifdef __clang__
  13951. #pragma clang diagnostic push
  13952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13953. #pragma clang diagnostic ignored "-Wunused-variable"
  13954. #endif
  13955. // Spine.Unity.SpineSkin
  13956. struct SpineSkin_t4048709426 : public SpineAttributeBase_t340149836
  13957. {
  13958. public:
  13959. // System.Boolean Spine.Unity.SpineSkin::defaultAsEmptyString
  13960. bool ___defaultAsEmptyString_4;
  13961. public:
  13962. inline static int32_t get_offset_of_defaultAsEmptyString_4() { return static_cast<int32_t>(offsetof(SpineSkin_t4048709426, ___defaultAsEmptyString_4)); }
  13963. inline bool get_defaultAsEmptyString_4() const { return ___defaultAsEmptyString_4; }
  13964. inline bool* get_address_of_defaultAsEmptyString_4() { return &___defaultAsEmptyString_4; }
  13965. inline void set_defaultAsEmptyString_4(bool value)
  13966. {
  13967. ___defaultAsEmptyString_4 = value;
  13968. }
  13969. };
  13970. #ifdef __clang__
  13971. #pragma clang diagnostic pop
  13972. #endif
  13973. #endif // SPINESKIN_T4048709426_H
  13974. #ifndef SPINESLOT_T2906857509_H
  13975. #define SPINESLOT_T2906857509_H
  13976. #ifdef __clang__
  13977. #pragma clang diagnostic push
  13978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13979. #pragma clang diagnostic ignored "-Wunused-variable"
  13980. #endif
  13981. // Spine.Unity.SpineSlot
  13982. struct SpineSlot_t2906857509 : public SpineAttributeBase_t340149836
  13983. {
  13984. public:
  13985. // System.Boolean Spine.Unity.SpineSlot::containsBoundingBoxes
  13986. bool ___containsBoundingBoxes_4;
  13987. public:
  13988. inline static int32_t get_offset_of_containsBoundingBoxes_4() { return static_cast<int32_t>(offsetof(SpineSlot_t2906857509, ___containsBoundingBoxes_4)); }
  13989. inline bool get_containsBoundingBoxes_4() const { return ___containsBoundingBoxes_4; }
  13990. inline bool* get_address_of_containsBoundingBoxes_4() { return &___containsBoundingBoxes_4; }
  13991. inline void set_containsBoundingBoxes_4(bool value)
  13992. {
  13993. ___containsBoundingBoxes_4 = value;
  13994. }
  13995. };
  13996. #ifdef __clang__
  13997. #pragma clang diagnostic pop
  13998. #endif
  13999. #endif // SPINESLOT_T2906857509_H
  14000. #ifndef MOTION_T1110556653_H
  14001. #define MOTION_T1110556653_H
  14002. #ifdef __clang__
  14003. #pragma clang diagnostic push
  14004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14005. #pragma clang diagnostic ignored "-Wunused-variable"
  14006. #endif
  14007. // UnityEngine.Motion
  14008. struct Motion_t1110556653 : public Object_t631007953
  14009. {
  14010. public:
  14011. public:
  14012. };
  14013. #ifdef __clang__
  14014. #pragma clang diagnostic pop
  14015. #endif
  14016. #endif // MOTION_T1110556653_H
  14017. #ifndef SCRIPTPLAYABLE_1_T1954207170_H
  14018. #define SCRIPTPLAYABLE_1_T1954207170_H
  14019. #ifdef __clang__
  14020. #pragma clang diagnostic push
  14021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14022. #pragma clang diagnostic ignored "-Wunused-variable"
  14023. #endif
  14024. // UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateMixerBehaviour>
  14025. struct ScriptPlayable_1_t1954207170
  14026. {
  14027. public:
  14028. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  14029. PlayableHandle_t1095853803 ___m_Handle_0;
  14030. public:
  14031. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t1954207170, ___m_Handle_0)); }
  14032. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  14033. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  14034. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  14035. {
  14036. ___m_Handle_0 = value;
  14037. }
  14038. };
  14039. struct ScriptPlayable_1_t1954207170_StaticFields
  14040. {
  14041. public:
  14042. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  14043. ScriptPlayable_1_t1954207170 ___m_NullPlayable_1;
  14044. public:
  14045. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t1954207170_StaticFields, ___m_NullPlayable_1)); }
  14046. inline ScriptPlayable_1_t1954207170 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  14047. inline ScriptPlayable_1_t1954207170 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  14048. inline void set_m_NullPlayable_1(ScriptPlayable_1_t1954207170 value)
  14049. {
  14050. ___m_NullPlayable_1 = value;
  14051. }
  14052. };
  14053. #ifdef __clang__
  14054. #pragma clang diagnostic pop
  14055. #endif
  14056. #endif // SCRIPTPLAYABLE_1_T1954207170_H
  14057. #ifndef SCRIPTPLAYABLE_1_T818619019_H
  14058. #define SCRIPTPLAYABLE_1_T818619019_H
  14059. #ifdef __clang__
  14060. #pragma clang diagnostic push
  14061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14062. #pragma clang diagnostic ignored "-Wunused-variable"
  14063. #endif
  14064. // UnityEngine.Playables.ScriptPlayable`1<System.Object>
  14065. struct ScriptPlayable_1_t818619019
  14066. {
  14067. public:
  14068. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  14069. PlayableHandle_t1095853803 ___m_Handle_0;
  14070. public:
  14071. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t818619019, ___m_Handle_0)); }
  14072. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  14073. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  14074. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  14075. {
  14076. ___m_Handle_0 = value;
  14077. }
  14078. };
  14079. struct ScriptPlayable_1_t818619019_StaticFields
  14080. {
  14081. public:
  14082. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  14083. ScriptPlayable_1_t818619019 ___m_NullPlayable_1;
  14084. public:
  14085. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t818619019_StaticFields, ___m_NullPlayable_1)); }
  14086. inline ScriptPlayable_1_t818619019 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  14087. inline ScriptPlayable_1_t818619019 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  14088. inline void set_m_NullPlayable_1(ScriptPlayable_1_t818619019 value)
  14089. {
  14090. ___m_NullPlayable_1 = value;
  14091. }
  14092. };
  14093. #ifdef __clang__
  14094. #pragma clang diagnostic pop
  14095. #endif
  14096. #endif // SCRIPTPLAYABLE_1_T818619019_H
  14097. #ifndef SPINETRANSFORMCONSTRAINT_T1324873370_H
  14098. #define SPINETRANSFORMCONSTRAINT_T1324873370_H
  14099. #ifdef __clang__
  14100. #pragma clang diagnostic push
  14101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14102. #pragma clang diagnostic ignored "-Wunused-variable"
  14103. #endif
  14104. // Spine.Unity.SpineTransformConstraint
  14105. struct SpineTransformConstraint_t1324873370 : public SpineAttributeBase_t340149836
  14106. {
  14107. public:
  14108. public:
  14109. };
  14110. #ifdef __clang__
  14111. #pragma clang diagnostic pop
  14112. #endif
  14113. #endif // SPINETRANSFORMCONSTRAINT_T1324873370_H
  14114. #ifndef COMPONENT_T1923634451_H
  14115. #define COMPONENT_T1923634451_H
  14116. #ifdef __clang__
  14117. #pragma clang diagnostic push
  14118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14119. #pragma clang diagnostic ignored "-Wunused-variable"
  14120. #endif
  14121. // UnityEngine.Component
  14122. struct Component_t1923634451 : public Object_t631007953
  14123. {
  14124. public:
  14125. public:
  14126. };
  14127. #ifdef __clang__
  14128. #pragma clang diagnostic pop
  14129. #endif
  14130. #endif // COMPONENT_T1923634451_H
  14131. #ifndef FRAMEDATA_T2602190594_H
  14132. #define FRAMEDATA_T2602190594_H
  14133. #ifdef __clang__
  14134. #pragma clang diagnostic push
  14135. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14136. #pragma clang diagnostic ignored "-Wunused-variable"
  14137. #endif
  14138. // UnityEngine.Playables.FrameData
  14139. struct FrameData_t2602190594
  14140. {
  14141. public:
  14142. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  14143. uint64_t ___m_FrameID_0;
  14144. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  14145. double ___m_DeltaTime_1;
  14146. // System.Single UnityEngine.Playables.FrameData::m_Weight
  14147. float ___m_Weight_2;
  14148. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  14149. float ___m_EffectiveWeight_3;
  14150. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  14151. double ___m_EffectiveParentDelay_4;
  14152. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  14153. float ___m_EffectiveParentSpeed_5;
  14154. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  14155. float ___m_EffectiveSpeed_6;
  14156. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  14157. int32_t ___m_Flags_7;
  14158. public:
  14159. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_FrameID_0)); }
  14160. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  14161. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  14162. inline void set_m_FrameID_0(uint64_t value)
  14163. {
  14164. ___m_FrameID_0 = value;
  14165. }
  14166. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_DeltaTime_1)); }
  14167. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  14168. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  14169. inline void set_m_DeltaTime_1(double value)
  14170. {
  14171. ___m_DeltaTime_1 = value;
  14172. }
  14173. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_Weight_2)); }
  14174. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  14175. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  14176. inline void set_m_Weight_2(float value)
  14177. {
  14178. ___m_Weight_2 = value;
  14179. }
  14180. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveWeight_3)); }
  14181. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  14182. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  14183. inline void set_m_EffectiveWeight_3(float value)
  14184. {
  14185. ___m_EffectiveWeight_3 = value;
  14186. }
  14187. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveParentDelay_4)); }
  14188. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  14189. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  14190. inline void set_m_EffectiveParentDelay_4(double value)
  14191. {
  14192. ___m_EffectiveParentDelay_4 = value;
  14193. }
  14194. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveParentSpeed_5)); }
  14195. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  14196. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  14197. inline void set_m_EffectiveParentSpeed_5(float value)
  14198. {
  14199. ___m_EffectiveParentSpeed_5 = value;
  14200. }
  14201. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveSpeed_6)); }
  14202. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  14203. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  14204. inline void set_m_EffectiveSpeed_6(float value)
  14205. {
  14206. ___m_EffectiveSpeed_6 = value;
  14207. }
  14208. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_Flags_7)); }
  14209. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  14210. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  14211. inline void set_m_Flags_7(int32_t value)
  14212. {
  14213. ___m_Flags_7 = value;
  14214. }
  14215. };
  14216. #ifdef __clang__
  14217. #pragma clang diagnostic pop
  14218. #endif
  14219. #endif // FRAMEDATA_T2602190594_H
  14220. #ifndef TYPE_T_H
  14221. #define TYPE_T_H
  14222. #ifdef __clang__
  14223. #pragma clang diagnostic push
  14224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14225. #pragma clang diagnostic ignored "-Wunused-variable"
  14226. #endif
  14227. // System.Type
  14228. struct Type_t : public MemberInfo_t
  14229. {
  14230. public:
  14231. // System.RuntimeTypeHandle System.Type::_impl
  14232. RuntimeTypeHandle_t3027515415 ____impl_1;
  14233. public:
  14234. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  14235. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  14236. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  14237. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  14238. {
  14239. ____impl_1 = value;
  14240. }
  14241. };
  14242. struct Type_t_StaticFields
  14243. {
  14244. public:
  14245. // System.Char System.Type::Delimiter
  14246. Il2CppChar ___Delimiter_2;
  14247. // System.Type[] System.Type::EmptyTypes
  14248. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  14249. // System.Reflection.MemberFilter System.Type::FilterAttribute
  14250. MemberFilter_t426314064 * ___FilterAttribute_4;
  14251. // System.Reflection.MemberFilter System.Type::FilterName
  14252. MemberFilter_t426314064 * ___FilterName_5;
  14253. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  14254. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  14255. // System.Object System.Type::Missing
  14256. RuntimeObject * ___Missing_7;
  14257. public:
  14258. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  14259. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  14260. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  14261. inline void set_Delimiter_2(Il2CppChar value)
  14262. {
  14263. ___Delimiter_2 = value;
  14264. }
  14265. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  14266. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  14267. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  14268. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  14269. {
  14270. ___EmptyTypes_3 = value;
  14271. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  14272. }
  14273. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  14274. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  14275. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  14276. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  14277. {
  14278. ___FilterAttribute_4 = value;
  14279. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  14280. }
  14281. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  14282. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  14283. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  14284. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  14285. {
  14286. ___FilterName_5 = value;
  14287. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  14288. }
  14289. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  14290. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  14291. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  14292. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  14293. {
  14294. ___FilterNameIgnoreCase_6 = value;
  14295. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  14296. }
  14297. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  14298. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  14299. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  14300. inline void set_Missing_7(RuntimeObject * value)
  14301. {
  14302. ___Missing_7 = value;
  14303. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  14304. }
  14305. };
  14306. #ifdef __clang__
  14307. #pragma clang diagnostic pop
  14308. #endif
  14309. #endif // TYPE_T_H
  14310. #ifndef ENUMERATOR_T2922843160_H
  14311. #define ENUMERATOR_T2922843160_H
  14312. #ifdef __clang__
  14313. #pragma clang diagnostic push
  14314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14315. #pragma clang diagnostic ignored "-Wunused-variable"
  14316. #endif
  14317. // System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>
  14318. struct Enumerator_t2922843160
  14319. {
  14320. public:
  14321. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  14322. Dictionary_2_t968660385 * ___dictionary_0;
  14323. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  14324. int32_t ___next_1;
  14325. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  14326. int32_t ___stamp_2;
  14327. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  14328. KeyValuePair_2_t3366332552 ___current_3;
  14329. public:
  14330. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t2922843160, ___dictionary_0)); }
  14331. inline Dictionary_2_t968660385 * get_dictionary_0() const { return ___dictionary_0; }
  14332. inline Dictionary_2_t968660385 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  14333. inline void set_dictionary_0(Dictionary_2_t968660385 * value)
  14334. {
  14335. ___dictionary_0 = value;
  14336. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  14337. }
  14338. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2922843160, ___next_1)); }
  14339. inline int32_t get_next_1() const { return ___next_1; }
  14340. inline int32_t* get_address_of_next_1() { return &___next_1; }
  14341. inline void set_next_1(int32_t value)
  14342. {
  14343. ___next_1 = value;
  14344. }
  14345. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t2922843160, ___stamp_2)); }
  14346. inline int32_t get_stamp_2() const { return ___stamp_2; }
  14347. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  14348. inline void set_stamp_2(int32_t value)
  14349. {
  14350. ___stamp_2 = value;
  14351. }
  14352. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2922843160, ___current_3)); }
  14353. inline KeyValuePair_2_t3366332552 get_current_3() const { return ___current_3; }
  14354. inline KeyValuePair_2_t3366332552 * get_address_of_current_3() { return &___current_3; }
  14355. inline void set_current_3(KeyValuePair_2_t3366332552 value)
  14356. {
  14357. ___current_3 = value;
  14358. }
  14359. };
  14360. #ifdef __clang__
  14361. #pragma clang diagnostic pop
  14362. #endif
  14363. #endif // ENUMERATOR_T2922843160_H
  14364. #ifndef PLAYABLE_T459825607_H
  14365. #define PLAYABLE_T459825607_H
  14366. #ifdef __clang__
  14367. #pragma clang diagnostic push
  14368. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14369. #pragma clang diagnostic ignored "-Wunused-variable"
  14370. #endif
  14371. // UnityEngine.Playables.Playable
  14372. struct Playable_t459825607
  14373. {
  14374. public:
  14375. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  14376. PlayableHandle_t1095853803 ___m_Handle_0;
  14377. public:
  14378. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
  14379. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  14380. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  14381. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  14382. {
  14383. ___m_Handle_0 = value;
  14384. }
  14385. };
  14386. struct Playable_t459825607_StaticFields
  14387. {
  14388. public:
  14389. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  14390. Playable_t459825607 ___m_NullPlayable_1;
  14391. public:
  14392. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
  14393. inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  14394. inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  14395. inline void set_m_NullPlayable_1(Playable_t459825607 value)
  14396. {
  14397. ___m_NullPlayable_1 = value;
  14398. }
  14399. };
  14400. #ifdef __clang__
  14401. #pragma clang diagnostic pop
  14402. #endif
  14403. #endif // PLAYABLE_T459825607_H
  14404. #ifndef GAMEOBJECT_T1113636619_H
  14405. #define GAMEOBJECT_T1113636619_H
  14406. #ifdef __clang__
  14407. #pragma clang diagnostic push
  14408. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14409. #pragma clang diagnostic ignored "-Wunused-variable"
  14410. #endif
  14411. // UnityEngine.GameObject
  14412. struct GameObject_t1113636619 : public Object_t631007953
  14413. {
  14414. public:
  14415. public:
  14416. };
  14417. #ifdef __clang__
  14418. #pragma clang diagnostic pop
  14419. #endif
  14420. #endif // GAMEOBJECT_T1113636619_H
  14421. #ifndef SPINEATTACHMENT_T743638603_H
  14422. #define SPINEATTACHMENT_T743638603_H
  14423. #ifdef __clang__
  14424. #pragma clang diagnostic push
  14425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14426. #pragma clang diagnostic ignored "-Wunused-variable"
  14427. #endif
  14428. // Spine.Unity.SpineAttachment
  14429. struct SpineAttachment_t743638603 : public SpineAttributeBase_t340149836
  14430. {
  14431. public:
  14432. // System.Boolean Spine.Unity.SpineAttachment::returnAttachmentPath
  14433. bool ___returnAttachmentPath_4;
  14434. // System.Boolean Spine.Unity.SpineAttachment::currentSkinOnly
  14435. bool ___currentSkinOnly_5;
  14436. // System.Boolean Spine.Unity.SpineAttachment::placeholdersOnly
  14437. bool ___placeholdersOnly_6;
  14438. // System.String Spine.Unity.SpineAttachment::skinField
  14439. String_t* ___skinField_7;
  14440. // System.String Spine.Unity.SpineAttachment::slotField
  14441. String_t* ___slotField_8;
  14442. public:
  14443. inline static int32_t get_offset_of_returnAttachmentPath_4() { return static_cast<int32_t>(offsetof(SpineAttachment_t743638603, ___returnAttachmentPath_4)); }
  14444. inline bool get_returnAttachmentPath_4() const { return ___returnAttachmentPath_4; }
  14445. inline bool* get_address_of_returnAttachmentPath_4() { return &___returnAttachmentPath_4; }
  14446. inline void set_returnAttachmentPath_4(bool value)
  14447. {
  14448. ___returnAttachmentPath_4 = value;
  14449. }
  14450. inline static int32_t get_offset_of_currentSkinOnly_5() { return static_cast<int32_t>(offsetof(SpineAttachment_t743638603, ___currentSkinOnly_5)); }
  14451. inline bool get_currentSkinOnly_5() const { return ___currentSkinOnly_5; }
  14452. inline bool* get_address_of_currentSkinOnly_5() { return &___currentSkinOnly_5; }
  14453. inline void set_currentSkinOnly_5(bool value)
  14454. {
  14455. ___currentSkinOnly_5 = value;
  14456. }
  14457. inline static int32_t get_offset_of_placeholdersOnly_6() { return static_cast<int32_t>(offsetof(SpineAttachment_t743638603, ___placeholdersOnly_6)); }
  14458. inline bool get_placeholdersOnly_6() const { return ___placeholdersOnly_6; }
  14459. inline bool* get_address_of_placeholdersOnly_6() { return &___placeholdersOnly_6; }
  14460. inline void set_placeholdersOnly_6(bool value)
  14461. {
  14462. ___placeholdersOnly_6 = value;
  14463. }
  14464. inline static int32_t get_offset_of_skinField_7() { return static_cast<int32_t>(offsetof(SpineAttachment_t743638603, ___skinField_7)); }
  14465. inline String_t* get_skinField_7() const { return ___skinField_7; }
  14466. inline String_t** get_address_of_skinField_7() { return &___skinField_7; }
  14467. inline void set_skinField_7(String_t* value)
  14468. {
  14469. ___skinField_7 = value;
  14470. Il2CppCodeGenWriteBarrier((&___skinField_7), value);
  14471. }
  14472. inline static int32_t get_offset_of_slotField_8() { return static_cast<int32_t>(offsetof(SpineAttachment_t743638603, ___slotField_8)); }
  14473. inline String_t* get_slotField_8() const { return ___slotField_8; }
  14474. inline String_t** get_address_of_slotField_8() { return &___slotField_8; }
  14475. inline void set_slotField_8(String_t* value)
  14476. {
  14477. ___slotField_8 = value;
  14478. Il2CppCodeGenWriteBarrier((&___slotField_8), value);
  14479. }
  14480. };
  14481. #ifdef __clang__
  14482. #pragma clang diagnostic pop
  14483. #endif
  14484. #endif // SPINEATTACHMENT_T743638603_H
  14485. #ifndef SPINEBONE_T3329529041_H
  14486. #define SPINEBONE_T3329529041_H
  14487. #ifdef __clang__
  14488. #pragma clang diagnostic push
  14489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14490. #pragma clang diagnostic ignored "-Wunused-variable"
  14491. #endif
  14492. // Spine.Unity.SpineBone
  14493. struct SpineBone_t3329529041 : public SpineAttributeBase_t340149836
  14494. {
  14495. public:
  14496. public:
  14497. };
  14498. #ifdef __clang__
  14499. #pragma clang diagnostic pop
  14500. #endif
  14501. #endif // SPINEBONE_T3329529041_H
  14502. #ifndef SCRIPTPLAYABLE_1_T556088284_H
  14503. #define SCRIPTPLAYABLE_1_T556088284_H
  14504. #ifdef __clang__
  14505. #pragma clang diagnostic push
  14506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14507. #pragma clang diagnostic ignored "-Wunused-variable"
  14508. #endif
  14509. // UnityEngine.Playables.ScriptPlayable`1<SpineSkeletonFlipBehaviour>
  14510. struct ScriptPlayable_1_t556088284
  14511. {
  14512. public:
  14513. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  14514. PlayableHandle_t1095853803 ___m_Handle_0;
  14515. public:
  14516. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t556088284, ___m_Handle_0)); }
  14517. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  14518. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  14519. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  14520. {
  14521. ___m_Handle_0 = value;
  14522. }
  14523. };
  14524. struct ScriptPlayable_1_t556088284_StaticFields
  14525. {
  14526. public:
  14527. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  14528. ScriptPlayable_1_t556088284 ___m_NullPlayable_1;
  14529. public:
  14530. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t556088284_StaticFields, ___m_NullPlayable_1)); }
  14531. inline ScriptPlayable_1_t556088284 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  14532. inline ScriptPlayable_1_t556088284 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  14533. inline void set_m_NullPlayable_1(ScriptPlayable_1_t556088284 value)
  14534. {
  14535. ___m_NullPlayable_1 = value;
  14536. }
  14537. };
  14538. #ifdef __clang__
  14539. #pragma clang diagnostic pop
  14540. #endif
  14541. #endif // SCRIPTPLAYABLE_1_T556088284_H
  14542. #ifndef TRACKENTRY_T1316488441_H
  14543. #define TRACKENTRY_T1316488441_H
  14544. #ifdef __clang__
  14545. #pragma clang diagnostic push
  14546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14547. #pragma clang diagnostic ignored "-Wunused-variable"
  14548. #endif
  14549. // Spine.TrackEntry
  14550. struct TrackEntry_t1316488441 : public RuntimeObject
  14551. {
  14552. public:
  14553. // Spine.Animation Spine.TrackEntry::animation
  14554. Animation_t615783283 * ___animation_0;
  14555. // Spine.TrackEntry Spine.TrackEntry::next
  14556. TrackEntry_t1316488441 * ___next_1;
  14557. // Spine.TrackEntry Spine.TrackEntry::mixingFrom
  14558. TrackEntry_t1316488441 * ___mixingFrom_2;
  14559. // Spine.TrackEntry Spine.TrackEntry::mixingTo
  14560. TrackEntry_t1316488441 * ___mixingTo_3;
  14561. // System.Int32 Spine.TrackEntry::trackIndex
  14562. int32_t ___trackIndex_4;
  14563. // System.Boolean Spine.TrackEntry::loop
  14564. bool ___loop_5;
  14565. // System.Boolean Spine.TrackEntry::holdPrevious
  14566. bool ___holdPrevious_6;
  14567. // System.Single Spine.TrackEntry::eventThreshold
  14568. float ___eventThreshold_7;
  14569. // System.Single Spine.TrackEntry::attachmentThreshold
  14570. float ___attachmentThreshold_8;
  14571. // System.Single Spine.TrackEntry::drawOrderThreshold
  14572. float ___drawOrderThreshold_9;
  14573. // System.Single Spine.TrackEntry::animationStart
  14574. float ___animationStart_10;
  14575. // System.Single Spine.TrackEntry::animationEnd
  14576. float ___animationEnd_11;
  14577. // System.Single Spine.TrackEntry::animationLast
  14578. float ___animationLast_12;
  14579. // System.Single Spine.TrackEntry::nextAnimationLast
  14580. float ___nextAnimationLast_13;
  14581. // System.Single Spine.TrackEntry::delay
  14582. float ___delay_14;
  14583. // System.Single Spine.TrackEntry::trackTime
  14584. float ___trackTime_15;
  14585. // System.Single Spine.TrackEntry::trackLast
  14586. float ___trackLast_16;
  14587. // System.Single Spine.TrackEntry::nextTrackLast
  14588. float ___nextTrackLast_17;
  14589. // System.Single Spine.TrackEntry::trackEnd
  14590. float ___trackEnd_18;
  14591. // System.Single Spine.TrackEntry::timeScale
  14592. float ___timeScale_19;
  14593. // System.Single Spine.TrackEntry::alpha
  14594. float ___alpha_20;
  14595. // System.Single Spine.TrackEntry::mixTime
  14596. float ___mixTime_21;
  14597. // System.Single Spine.TrackEntry::mixDuration
  14598. float ___mixDuration_22;
  14599. // System.Single Spine.TrackEntry::interruptAlpha
  14600. float ___interruptAlpha_23;
  14601. // System.Single Spine.TrackEntry::totalAlpha
  14602. float ___totalAlpha_24;
  14603. // Spine.MixBlend Spine.TrackEntry::mixBlend
  14604. int32_t ___mixBlend_25;
  14605. // Spine.ExposedList`1<System.Int32> Spine.TrackEntry::timelineMode
  14606. ExposedList_1_t1363090323 * ___timelineMode_26;
  14607. // Spine.ExposedList`1<Spine.TrackEntry> Spine.TrackEntry::timelineHoldMix
  14608. ExposedList_1_t4023600307 * ___timelineHoldMix_27;
  14609. // Spine.ExposedList`1<System.Single> Spine.TrackEntry::timelinesRotation
  14610. ExposedList_1_t4104378640 * ___timelinesRotation_28;
  14611. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Interrupt
  14612. TrackEntryDelegate_t363257942 * ___Interrupt_29;
  14613. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::End
  14614. TrackEntryDelegate_t363257942 * ___End_30;
  14615. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Dispose
  14616. TrackEntryDelegate_t363257942 * ___Dispose_31;
  14617. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Complete
  14618. TrackEntryDelegate_t363257942 * ___Complete_32;
  14619. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Start
  14620. TrackEntryDelegate_t363257942 * ___Start_33;
  14621. // Spine.AnimationState/TrackEntryEventDelegate Spine.TrackEntry::Event
  14622. TrackEntryEventDelegate_t1653995044 * ___Event_34;
  14623. public:
  14624. inline static int32_t get_offset_of_animation_0() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animation_0)); }
  14625. inline Animation_t615783283 * get_animation_0() const { return ___animation_0; }
  14626. inline Animation_t615783283 ** get_address_of_animation_0() { return &___animation_0; }
  14627. inline void set_animation_0(Animation_t615783283 * value)
  14628. {
  14629. ___animation_0 = value;
  14630. Il2CppCodeGenWriteBarrier((&___animation_0), value);
  14631. }
  14632. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___next_1)); }
  14633. inline TrackEntry_t1316488441 * get_next_1() const { return ___next_1; }
  14634. inline TrackEntry_t1316488441 ** get_address_of_next_1() { return &___next_1; }
  14635. inline void set_next_1(TrackEntry_t1316488441 * value)
  14636. {
  14637. ___next_1 = value;
  14638. Il2CppCodeGenWriteBarrier((&___next_1), value);
  14639. }
  14640. inline static int32_t get_offset_of_mixingFrom_2() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixingFrom_2)); }
  14641. inline TrackEntry_t1316488441 * get_mixingFrom_2() const { return ___mixingFrom_2; }
  14642. inline TrackEntry_t1316488441 ** get_address_of_mixingFrom_2() { return &___mixingFrom_2; }
  14643. inline void set_mixingFrom_2(TrackEntry_t1316488441 * value)
  14644. {
  14645. ___mixingFrom_2 = value;
  14646. Il2CppCodeGenWriteBarrier((&___mixingFrom_2), value);
  14647. }
  14648. inline static int32_t get_offset_of_mixingTo_3() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixingTo_3)); }
  14649. inline TrackEntry_t1316488441 * get_mixingTo_3() const { return ___mixingTo_3; }
  14650. inline TrackEntry_t1316488441 ** get_address_of_mixingTo_3() { return &___mixingTo_3; }
  14651. inline void set_mixingTo_3(TrackEntry_t1316488441 * value)
  14652. {
  14653. ___mixingTo_3 = value;
  14654. Il2CppCodeGenWriteBarrier((&___mixingTo_3), value);
  14655. }
  14656. inline static int32_t get_offset_of_trackIndex_4() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackIndex_4)); }
  14657. inline int32_t get_trackIndex_4() const { return ___trackIndex_4; }
  14658. inline int32_t* get_address_of_trackIndex_4() { return &___trackIndex_4; }
  14659. inline void set_trackIndex_4(int32_t value)
  14660. {
  14661. ___trackIndex_4 = value;
  14662. }
  14663. inline static int32_t get_offset_of_loop_5() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___loop_5)); }
  14664. inline bool get_loop_5() const { return ___loop_5; }
  14665. inline bool* get_address_of_loop_5() { return &___loop_5; }
  14666. inline void set_loop_5(bool value)
  14667. {
  14668. ___loop_5 = value;
  14669. }
  14670. inline static int32_t get_offset_of_holdPrevious_6() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___holdPrevious_6)); }
  14671. inline bool get_holdPrevious_6() const { return ___holdPrevious_6; }
  14672. inline bool* get_address_of_holdPrevious_6() { return &___holdPrevious_6; }
  14673. inline void set_holdPrevious_6(bool value)
  14674. {
  14675. ___holdPrevious_6 = value;
  14676. }
  14677. inline static int32_t get_offset_of_eventThreshold_7() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___eventThreshold_7)); }
  14678. inline float get_eventThreshold_7() const { return ___eventThreshold_7; }
  14679. inline float* get_address_of_eventThreshold_7() { return &___eventThreshold_7; }
  14680. inline void set_eventThreshold_7(float value)
  14681. {
  14682. ___eventThreshold_7 = value;
  14683. }
  14684. inline static int32_t get_offset_of_attachmentThreshold_8() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___attachmentThreshold_8)); }
  14685. inline float get_attachmentThreshold_8() const { return ___attachmentThreshold_8; }
  14686. inline float* get_address_of_attachmentThreshold_8() { return &___attachmentThreshold_8; }
  14687. inline void set_attachmentThreshold_8(float value)
  14688. {
  14689. ___attachmentThreshold_8 = value;
  14690. }
  14691. inline static int32_t get_offset_of_drawOrderThreshold_9() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___drawOrderThreshold_9)); }
  14692. inline float get_drawOrderThreshold_9() const { return ___drawOrderThreshold_9; }
  14693. inline float* get_address_of_drawOrderThreshold_9() { return &___drawOrderThreshold_9; }
  14694. inline void set_drawOrderThreshold_9(float value)
  14695. {
  14696. ___drawOrderThreshold_9 = value;
  14697. }
  14698. inline static int32_t get_offset_of_animationStart_10() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animationStart_10)); }
  14699. inline float get_animationStart_10() const { return ___animationStart_10; }
  14700. inline float* get_address_of_animationStart_10() { return &___animationStart_10; }
  14701. inline void set_animationStart_10(float value)
  14702. {
  14703. ___animationStart_10 = value;
  14704. }
  14705. inline static int32_t get_offset_of_animationEnd_11() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animationEnd_11)); }
  14706. inline float get_animationEnd_11() const { return ___animationEnd_11; }
  14707. inline float* get_address_of_animationEnd_11() { return &___animationEnd_11; }
  14708. inline void set_animationEnd_11(float value)
  14709. {
  14710. ___animationEnd_11 = value;
  14711. }
  14712. inline static int32_t get_offset_of_animationLast_12() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animationLast_12)); }
  14713. inline float get_animationLast_12() const { return ___animationLast_12; }
  14714. inline float* get_address_of_animationLast_12() { return &___animationLast_12; }
  14715. inline void set_animationLast_12(float value)
  14716. {
  14717. ___animationLast_12 = value;
  14718. }
  14719. inline static int32_t get_offset_of_nextAnimationLast_13() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___nextAnimationLast_13)); }
  14720. inline float get_nextAnimationLast_13() const { return ___nextAnimationLast_13; }
  14721. inline float* get_address_of_nextAnimationLast_13() { return &___nextAnimationLast_13; }
  14722. inline void set_nextAnimationLast_13(float value)
  14723. {
  14724. ___nextAnimationLast_13 = value;
  14725. }
  14726. inline static int32_t get_offset_of_delay_14() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___delay_14)); }
  14727. inline float get_delay_14() const { return ___delay_14; }
  14728. inline float* get_address_of_delay_14() { return &___delay_14; }
  14729. inline void set_delay_14(float value)
  14730. {
  14731. ___delay_14 = value;
  14732. }
  14733. inline static int32_t get_offset_of_trackTime_15() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackTime_15)); }
  14734. inline float get_trackTime_15() const { return ___trackTime_15; }
  14735. inline float* get_address_of_trackTime_15() { return &___trackTime_15; }
  14736. inline void set_trackTime_15(float value)
  14737. {
  14738. ___trackTime_15 = value;
  14739. }
  14740. inline static int32_t get_offset_of_trackLast_16() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackLast_16)); }
  14741. inline float get_trackLast_16() const { return ___trackLast_16; }
  14742. inline float* get_address_of_trackLast_16() { return &___trackLast_16; }
  14743. inline void set_trackLast_16(float value)
  14744. {
  14745. ___trackLast_16 = value;
  14746. }
  14747. inline static int32_t get_offset_of_nextTrackLast_17() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___nextTrackLast_17)); }
  14748. inline float get_nextTrackLast_17() const { return ___nextTrackLast_17; }
  14749. inline float* get_address_of_nextTrackLast_17() { return &___nextTrackLast_17; }
  14750. inline void set_nextTrackLast_17(float value)
  14751. {
  14752. ___nextTrackLast_17 = value;
  14753. }
  14754. inline static int32_t get_offset_of_trackEnd_18() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackEnd_18)); }
  14755. inline float get_trackEnd_18() const { return ___trackEnd_18; }
  14756. inline float* get_address_of_trackEnd_18() { return &___trackEnd_18; }
  14757. inline void set_trackEnd_18(float value)
  14758. {
  14759. ___trackEnd_18 = value;
  14760. }
  14761. inline static int32_t get_offset_of_timeScale_19() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timeScale_19)); }
  14762. inline float get_timeScale_19() const { return ___timeScale_19; }
  14763. inline float* get_address_of_timeScale_19() { return &___timeScale_19; }
  14764. inline void set_timeScale_19(float value)
  14765. {
  14766. ___timeScale_19 = value;
  14767. }
  14768. inline static int32_t get_offset_of_alpha_20() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___alpha_20)); }
  14769. inline float get_alpha_20() const { return ___alpha_20; }
  14770. inline float* get_address_of_alpha_20() { return &___alpha_20; }
  14771. inline void set_alpha_20(float value)
  14772. {
  14773. ___alpha_20 = value;
  14774. }
  14775. inline static int32_t get_offset_of_mixTime_21() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixTime_21)); }
  14776. inline float get_mixTime_21() const { return ___mixTime_21; }
  14777. inline float* get_address_of_mixTime_21() { return &___mixTime_21; }
  14778. inline void set_mixTime_21(float value)
  14779. {
  14780. ___mixTime_21 = value;
  14781. }
  14782. inline static int32_t get_offset_of_mixDuration_22() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixDuration_22)); }
  14783. inline float get_mixDuration_22() const { return ___mixDuration_22; }
  14784. inline float* get_address_of_mixDuration_22() { return &___mixDuration_22; }
  14785. inline void set_mixDuration_22(float value)
  14786. {
  14787. ___mixDuration_22 = value;
  14788. }
  14789. inline static int32_t get_offset_of_interruptAlpha_23() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___interruptAlpha_23)); }
  14790. inline float get_interruptAlpha_23() const { return ___interruptAlpha_23; }
  14791. inline float* get_address_of_interruptAlpha_23() { return &___interruptAlpha_23; }
  14792. inline void set_interruptAlpha_23(float value)
  14793. {
  14794. ___interruptAlpha_23 = value;
  14795. }
  14796. inline static int32_t get_offset_of_totalAlpha_24() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___totalAlpha_24)); }
  14797. inline float get_totalAlpha_24() const { return ___totalAlpha_24; }
  14798. inline float* get_address_of_totalAlpha_24() { return &___totalAlpha_24; }
  14799. inline void set_totalAlpha_24(float value)
  14800. {
  14801. ___totalAlpha_24 = value;
  14802. }
  14803. inline static int32_t get_offset_of_mixBlend_25() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixBlend_25)); }
  14804. inline int32_t get_mixBlend_25() const { return ___mixBlend_25; }
  14805. inline int32_t* get_address_of_mixBlend_25() { return &___mixBlend_25; }
  14806. inline void set_mixBlend_25(int32_t value)
  14807. {
  14808. ___mixBlend_25 = value;
  14809. }
  14810. inline static int32_t get_offset_of_timelineMode_26() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timelineMode_26)); }
  14811. inline ExposedList_1_t1363090323 * get_timelineMode_26() const { return ___timelineMode_26; }
  14812. inline ExposedList_1_t1363090323 ** get_address_of_timelineMode_26() { return &___timelineMode_26; }
  14813. inline void set_timelineMode_26(ExposedList_1_t1363090323 * value)
  14814. {
  14815. ___timelineMode_26 = value;
  14816. Il2CppCodeGenWriteBarrier((&___timelineMode_26), value);
  14817. }
  14818. inline static int32_t get_offset_of_timelineHoldMix_27() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timelineHoldMix_27)); }
  14819. inline ExposedList_1_t4023600307 * get_timelineHoldMix_27() const { return ___timelineHoldMix_27; }
  14820. inline ExposedList_1_t4023600307 ** get_address_of_timelineHoldMix_27() { return &___timelineHoldMix_27; }
  14821. inline void set_timelineHoldMix_27(ExposedList_1_t4023600307 * value)
  14822. {
  14823. ___timelineHoldMix_27 = value;
  14824. Il2CppCodeGenWriteBarrier((&___timelineHoldMix_27), value);
  14825. }
  14826. inline static int32_t get_offset_of_timelinesRotation_28() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timelinesRotation_28)); }
  14827. inline ExposedList_1_t4104378640 * get_timelinesRotation_28() const { return ___timelinesRotation_28; }
  14828. inline ExposedList_1_t4104378640 ** get_address_of_timelinesRotation_28() { return &___timelinesRotation_28; }
  14829. inline void set_timelinesRotation_28(ExposedList_1_t4104378640 * value)
  14830. {
  14831. ___timelinesRotation_28 = value;
  14832. Il2CppCodeGenWriteBarrier((&___timelinesRotation_28), value);
  14833. }
  14834. inline static int32_t get_offset_of_Interrupt_29() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Interrupt_29)); }
  14835. inline TrackEntryDelegate_t363257942 * get_Interrupt_29() const { return ___Interrupt_29; }
  14836. inline TrackEntryDelegate_t363257942 ** get_address_of_Interrupt_29() { return &___Interrupt_29; }
  14837. inline void set_Interrupt_29(TrackEntryDelegate_t363257942 * value)
  14838. {
  14839. ___Interrupt_29 = value;
  14840. Il2CppCodeGenWriteBarrier((&___Interrupt_29), value);
  14841. }
  14842. inline static int32_t get_offset_of_End_30() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___End_30)); }
  14843. inline TrackEntryDelegate_t363257942 * get_End_30() const { return ___End_30; }
  14844. inline TrackEntryDelegate_t363257942 ** get_address_of_End_30() { return &___End_30; }
  14845. inline void set_End_30(TrackEntryDelegate_t363257942 * value)
  14846. {
  14847. ___End_30 = value;
  14848. Il2CppCodeGenWriteBarrier((&___End_30), value);
  14849. }
  14850. inline static int32_t get_offset_of_Dispose_31() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Dispose_31)); }
  14851. inline TrackEntryDelegate_t363257942 * get_Dispose_31() const { return ___Dispose_31; }
  14852. inline TrackEntryDelegate_t363257942 ** get_address_of_Dispose_31() { return &___Dispose_31; }
  14853. inline void set_Dispose_31(TrackEntryDelegate_t363257942 * value)
  14854. {
  14855. ___Dispose_31 = value;
  14856. Il2CppCodeGenWriteBarrier((&___Dispose_31), value);
  14857. }
  14858. inline static int32_t get_offset_of_Complete_32() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Complete_32)); }
  14859. inline TrackEntryDelegate_t363257942 * get_Complete_32() const { return ___Complete_32; }
  14860. inline TrackEntryDelegate_t363257942 ** get_address_of_Complete_32() { return &___Complete_32; }
  14861. inline void set_Complete_32(TrackEntryDelegate_t363257942 * value)
  14862. {
  14863. ___Complete_32 = value;
  14864. Il2CppCodeGenWriteBarrier((&___Complete_32), value);
  14865. }
  14866. inline static int32_t get_offset_of_Start_33() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Start_33)); }
  14867. inline TrackEntryDelegate_t363257942 * get_Start_33() const { return ___Start_33; }
  14868. inline TrackEntryDelegate_t363257942 ** get_address_of_Start_33() { return &___Start_33; }
  14869. inline void set_Start_33(TrackEntryDelegate_t363257942 * value)
  14870. {
  14871. ___Start_33 = value;
  14872. Il2CppCodeGenWriteBarrier((&___Start_33), value);
  14873. }
  14874. inline static int32_t get_offset_of_Event_34() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Event_34)); }
  14875. inline TrackEntryEventDelegate_t1653995044 * get_Event_34() const { return ___Event_34; }
  14876. inline TrackEntryEventDelegate_t1653995044 ** get_address_of_Event_34() { return &___Event_34; }
  14877. inline void set_Event_34(TrackEntryEventDelegate_t1653995044 * value)
  14878. {
  14879. ___Event_34 = value;
  14880. Il2CppCodeGenWriteBarrier((&___Event_34), value);
  14881. }
  14882. };
  14883. #ifdef __clang__
  14884. #pragma clang diagnostic pop
  14885. #endif
  14886. #endif // TRACKENTRY_T1316488441_H
  14887. #ifndef SPINEIKCONSTRAINT_T1587650654_H
  14888. #define SPINEIKCONSTRAINT_T1587650654_H
  14889. #ifdef __clang__
  14890. #pragma clang diagnostic push
  14891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14892. #pragma clang diagnostic ignored "-Wunused-variable"
  14893. #endif
  14894. // Spine.Unity.SpineIkConstraint
  14895. struct SpineIkConstraint_t1587650654 : public SpineAttributeBase_t340149836
  14896. {
  14897. public:
  14898. public:
  14899. };
  14900. #ifdef __clang__
  14901. #pragma clang diagnostic pop
  14902. #endif
  14903. #endif // SPINEIKCONSTRAINT_T1587650654_H
  14904. #ifndef SCRIPTPLAYABLE_1_T4283187268_H
  14905. #define SCRIPTPLAYABLE_1_T4283187268_H
  14906. #ifdef __clang__
  14907. #pragma clang diagnostic push
  14908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14909. #pragma clang diagnostic ignored "-Wunused-variable"
  14910. #endif
  14911. // UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour>
  14912. struct ScriptPlayable_1_t4283187268
  14913. {
  14914. public:
  14915. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  14916. PlayableHandle_t1095853803 ___m_Handle_0;
  14917. public:
  14918. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t4283187268, ___m_Handle_0)); }
  14919. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  14920. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  14921. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  14922. {
  14923. ___m_Handle_0 = value;
  14924. }
  14925. };
  14926. struct ScriptPlayable_1_t4283187268_StaticFields
  14927. {
  14928. public:
  14929. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  14930. ScriptPlayable_1_t4283187268 ___m_NullPlayable_1;
  14931. public:
  14932. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t4283187268_StaticFields, ___m_NullPlayable_1)); }
  14933. inline ScriptPlayable_1_t4283187268 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  14934. inline ScriptPlayable_1_t4283187268 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  14935. inline void set_m_NullPlayable_1(ScriptPlayable_1_t4283187268 value)
  14936. {
  14937. ___m_NullPlayable_1 = value;
  14938. }
  14939. };
  14940. #ifdef __clang__
  14941. #pragma clang diagnostic pop
  14942. #endif
  14943. #endif // SCRIPTPLAYABLE_1_T4283187268_H
  14944. #ifndef SPINEEVENT_T2537401913_H
  14945. #define SPINEEVENT_T2537401913_H
  14946. #ifdef __clang__
  14947. #pragma clang diagnostic push
  14948. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14949. #pragma clang diagnostic ignored "-Wunused-variable"
  14950. #endif
  14951. // Spine.Unity.SpineEvent
  14952. struct SpineEvent_t2537401913 : public SpineAttributeBase_t340149836
  14953. {
  14954. public:
  14955. // System.Boolean Spine.Unity.SpineEvent::audioOnly
  14956. bool ___audioOnly_4;
  14957. public:
  14958. inline static int32_t get_offset_of_audioOnly_4() { return static_cast<int32_t>(offsetof(SpineEvent_t2537401913, ___audioOnly_4)); }
  14959. inline bool get_audioOnly_4() const { return ___audioOnly_4; }
  14960. inline bool* get_address_of_audioOnly_4() { return &___audioOnly_4; }
  14961. inline void set_audioOnly_4(bool value)
  14962. {
  14963. ___audioOnly_4 = value;
  14964. }
  14965. };
  14966. #ifdef __clang__
  14967. #pragma clang diagnostic pop
  14968. #endif
  14969. #endif // SPINEEVENT_T2537401913_H
  14970. #ifndef MULTICASTDELEGATE_T_H
  14971. #define MULTICASTDELEGATE_T_H
  14972. #ifdef __clang__
  14973. #pragma clang diagnostic push
  14974. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14975. #pragma clang diagnostic ignored "-Wunused-variable"
  14976. #endif
  14977. // System.MulticastDelegate
  14978. struct MulticastDelegate_t : public Delegate_t1188392813
  14979. {
  14980. public:
  14981. // System.MulticastDelegate System.MulticastDelegate::prev
  14982. MulticastDelegate_t * ___prev_9;
  14983. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  14984. MulticastDelegate_t * ___kpm_next_10;
  14985. public:
  14986. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  14987. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  14988. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  14989. inline void set_prev_9(MulticastDelegate_t * value)
  14990. {
  14991. ___prev_9 = value;
  14992. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  14993. }
  14994. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  14995. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  14996. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  14997. inline void set_kpm_next_10(MulticastDelegate_t * value)
  14998. {
  14999. ___kpm_next_10 = value;
  15000. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  15001. }
  15002. };
  15003. #ifdef __clang__
  15004. #pragma clang diagnostic pop
  15005. #endif
  15006. #endif // MULTICASTDELEGATE_T_H
  15007. #ifndef RIGIDBODY2D_T939494601_H
  15008. #define RIGIDBODY2D_T939494601_H
  15009. #ifdef __clang__
  15010. #pragma clang diagnostic push
  15011. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15012. #pragma clang diagnostic ignored "-Wunused-variable"
  15013. #endif
  15014. // UnityEngine.Rigidbody2D
  15015. struct Rigidbody2D_t939494601 : public Component_t1923634451
  15016. {
  15017. public:
  15018. public:
  15019. };
  15020. #ifdef __clang__
  15021. #pragma clang diagnostic pop
  15022. #endif
  15023. #endif // RIGIDBODY2D_T939494601_H
  15024. #ifndef BEHAVIOUR_T1437897464_H
  15025. #define BEHAVIOUR_T1437897464_H
  15026. #ifdef __clang__
  15027. #pragma clang diagnostic push
  15028. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15029. #pragma clang diagnostic ignored "-Wunused-variable"
  15030. #endif
  15031. // UnityEngine.Behaviour
  15032. struct Behaviour_t1437897464 : public Component_t1923634451
  15033. {
  15034. public:
  15035. public:
  15036. };
  15037. #ifdef __clang__
  15038. #pragma clang diagnostic pop
  15039. #endif
  15040. #endif // BEHAVIOUR_T1437897464_H
  15041. #ifndef INSTRUCTIONDELEGATE_T2225421195_H
  15042. #define INSTRUCTIONDELEGATE_T2225421195_H
  15043. #ifdef __clang__
  15044. #pragma clang diagnostic push
  15045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15046. #pragma clang diagnostic ignored "-Wunused-variable"
  15047. #endif
  15048. // Spine.Unity.SkeletonRenderer/InstructionDelegate
  15049. struct InstructionDelegate_t2225421195 : public MulticastDelegate_t
  15050. {
  15051. public:
  15052. public:
  15053. };
  15054. #ifdef __clang__
  15055. #pragma clang diagnostic pop
  15056. #endif
  15057. #endif // INSTRUCTIONDELEGATE_T2225421195_H
  15058. #ifndef SKELETONUTILITYDELEGATE_T487527757_H
  15059. #define SKELETONUTILITYDELEGATE_T487527757_H
  15060. #ifdef __clang__
  15061. #pragma clang diagnostic push
  15062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15063. #pragma clang diagnostic ignored "-Wunused-variable"
  15064. #endif
  15065. // Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate
  15066. struct SkeletonUtilityDelegate_t487527757 : public MulticastDelegate_t
  15067. {
  15068. public:
  15069. public:
  15070. };
  15071. #ifdef __clang__
  15072. #pragma clang diagnostic pop
  15073. #endif
  15074. #endif // SKELETONUTILITYDELEGATE_T487527757_H
  15075. #ifndef FUNC_2_T2197129486_H
  15076. #define FUNC_2_T2197129486_H
  15077. #ifdef __clang__
  15078. #pragma clang diagnostic push
  15079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15080. #pragma clang diagnostic ignored "-Wunused-variable"
  15081. #endif
  15082. // System.Func`2<System.String,System.Boolean>
  15083. struct Func_2_t2197129486 : public MulticastDelegate_t
  15084. {
  15085. public:
  15086. public:
  15087. };
  15088. #ifdef __clang__
  15089. #pragma clang diagnostic pop
  15090. #endif
  15091. #endif // FUNC_2_T2197129486_H
  15092. #ifndef RENDERER_T2627027031_H
  15093. #define RENDERER_T2627027031_H
  15094. #ifdef __clang__
  15095. #pragma clang diagnostic push
  15096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15097. #pragma clang diagnostic ignored "-Wunused-variable"
  15098. #endif
  15099. // UnityEngine.Renderer
  15100. struct Renderer_t2627027031 : public Component_t1923634451
  15101. {
  15102. public:
  15103. public:
  15104. };
  15105. #ifdef __clang__
  15106. #pragma clang diagnostic pop
  15107. #endif
  15108. #endif // RENDERER_T2627027031_H
  15109. #ifndef TRACKENTRYDELEGATE_T363257942_H
  15110. #define TRACKENTRYDELEGATE_T363257942_H
  15111. #ifdef __clang__
  15112. #pragma clang diagnostic push
  15113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15114. #pragma clang diagnostic ignored "-Wunused-variable"
  15115. #endif
  15116. // Spine.AnimationState/TrackEntryDelegate
  15117. struct TrackEntryDelegate_t363257942 : public MulticastDelegate_t
  15118. {
  15119. public:
  15120. public:
  15121. };
  15122. #ifdef __clang__
  15123. #pragma clang diagnostic pop
  15124. #endif
  15125. #endif // TRACKENTRYDELEGATE_T363257942_H
  15126. #ifndef ANIMATIONCLIP_T2318505987_H
  15127. #define ANIMATIONCLIP_T2318505987_H
  15128. #ifdef __clang__
  15129. #pragma clang diagnostic push
  15130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15131. #pragma clang diagnostic ignored "-Wunused-variable"
  15132. #endif
  15133. // UnityEngine.AnimationClip
  15134. struct AnimationClip_t2318505987 : public Motion_t1110556653
  15135. {
  15136. public:
  15137. public:
  15138. };
  15139. #ifdef __clang__
  15140. #pragma clang diagnostic pop
  15141. #endif
  15142. #endif // ANIMATIONCLIP_T2318505987_H
  15143. #ifndef TRACKENTRYEVENTDELEGATE_T1653995044_H
  15144. #define TRACKENTRYEVENTDELEGATE_T1653995044_H
  15145. #ifdef __clang__
  15146. #pragma clang diagnostic push
  15147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15148. #pragma clang diagnostic ignored "-Wunused-variable"
  15149. #endif
  15150. // Spine.AnimationState/TrackEntryEventDelegate
  15151. struct TrackEntryEventDelegate_t1653995044 : public MulticastDelegate_t
  15152. {
  15153. public:
  15154. public:
  15155. };
  15156. #ifdef __clang__
  15157. #pragma clang diagnostic pop
  15158. #endif
  15159. #endif // TRACKENTRYEVENTDELEGATE_T1653995044_H
  15160. #ifndef RIGIDBODY_T3916780224_H
  15161. #define RIGIDBODY_T3916780224_H
  15162. #ifdef __clang__
  15163. #pragma clang diagnostic push
  15164. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15165. #pragma clang diagnostic ignored "-Wunused-variable"
  15166. #endif
  15167. // UnityEngine.Rigidbody
  15168. struct Rigidbody_t3916780224 : public Component_t1923634451
  15169. {
  15170. public:
  15171. public:
  15172. };
  15173. #ifdef __clang__
  15174. #pragma clang diagnostic pop
  15175. #endif
  15176. #endif // RIGIDBODY_T3916780224_H
  15177. #ifndef SKELETONRENDERERDELEGATE_T3507789975_H
  15178. #define SKELETONRENDERERDELEGATE_T3507789975_H
  15179. #ifdef __clang__
  15180. #pragma clang diagnostic push
  15181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15182. #pragma clang diagnostic ignored "-Wunused-variable"
  15183. #endif
  15184. // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate
  15185. struct SkeletonRendererDelegate_t3507789975 : public MulticastDelegate_t
  15186. {
  15187. public:
  15188. public:
  15189. };
  15190. #ifdef __clang__
  15191. #pragma clang diagnostic pop
  15192. #endif
  15193. #endif // SKELETONRENDERERDELEGATE_T3507789975_H
  15194. #ifndef COLLIDER_T1773347010_H
  15195. #define COLLIDER_T1773347010_H
  15196. #ifdef __clang__
  15197. #pragma clang diagnostic push
  15198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15199. #pragma clang diagnostic ignored "-Wunused-variable"
  15200. #endif
  15201. // UnityEngine.Collider
  15202. struct Collider_t1773347010 : public Component_t1923634451
  15203. {
  15204. public:
  15205. public:
  15206. };
  15207. #ifdef __clang__
  15208. #pragma clang diagnostic pop
  15209. #endif
  15210. #endif // COLLIDER_T1773347010_H
  15211. #ifndef ATLASASSETBASE_T517294719_H
  15212. #define ATLASASSETBASE_T517294719_H
  15213. #ifdef __clang__
  15214. #pragma clang diagnostic push
  15215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15216. #pragma clang diagnostic ignored "-Wunused-variable"
  15217. #endif
  15218. // Spine.Unity.AtlasAssetBase
  15219. struct AtlasAssetBase_t517294719 : public ScriptableObject_t2528358522
  15220. {
  15221. public:
  15222. public:
  15223. };
  15224. #ifdef __clang__
  15225. #pragma clang diagnostic pop
  15226. #endif
  15227. #endif // ATLASASSETBASE_T517294719_H
  15228. #ifndef SKELETONDATAASSET_T3748144825_H
  15229. #define SKELETONDATAASSET_T3748144825_H
  15230. #ifdef __clang__
  15231. #pragma clang diagnostic push
  15232. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15233. #pragma clang diagnostic ignored "-Wunused-variable"
  15234. #endif
  15235. // Spine.Unity.SkeletonDataAsset
  15236. struct SkeletonDataAsset_t3748144825 : public ScriptableObject_t2528358522
  15237. {
  15238. public:
  15239. // Spine.Unity.AtlasAssetBase[] Spine.Unity.SkeletonDataAsset::atlasAssets
  15240. AtlasAssetBaseU5BU5D_t4255193254* ___atlasAssets_2;
  15241. // System.Single Spine.Unity.SkeletonDataAsset::scale
  15242. float ___scale_3;
  15243. // UnityEngine.TextAsset Spine.Unity.SkeletonDataAsset::skeletonJSON
  15244. TextAsset_t3022178571 * ___skeletonJSON_4;
  15245. // System.Collections.Generic.List`1<Spine.Unity.SkeletonDataModifierAsset> Spine.Unity.SkeletonDataAsset::skeletonDataModifiers
  15246. List_1_t73261828 * ___skeletonDataModifiers_5;
  15247. // System.String[] Spine.Unity.SkeletonDataAsset::fromAnimation
  15248. StringU5BU5D_t1281789340* ___fromAnimation_6;
  15249. // System.String[] Spine.Unity.SkeletonDataAsset::toAnimation
  15250. StringU5BU5D_t1281789340* ___toAnimation_7;
  15251. // System.Single[] Spine.Unity.SkeletonDataAsset::duration
  15252. SingleU5BU5D_t1444911251* ___duration_8;
  15253. // System.Single Spine.Unity.SkeletonDataAsset::defaultMix
  15254. float ___defaultMix_9;
  15255. // UnityEngine.RuntimeAnimatorController Spine.Unity.SkeletonDataAsset::controller
  15256. RuntimeAnimatorController_t2933699135 * ___controller_10;
  15257. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::skeletonData
  15258. SkeletonData_t2032710716 * ___skeletonData_11;
  15259. // Spine.AnimationStateData Spine.Unity.SkeletonDataAsset::stateData
  15260. AnimationStateData_t3010651567 * ___stateData_12;
  15261. public:
  15262. inline static int32_t get_offset_of_atlasAssets_2() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___atlasAssets_2)); }
  15263. inline AtlasAssetBaseU5BU5D_t4255193254* get_atlasAssets_2() const { return ___atlasAssets_2; }
  15264. inline AtlasAssetBaseU5BU5D_t4255193254** get_address_of_atlasAssets_2() { return &___atlasAssets_2; }
  15265. inline void set_atlasAssets_2(AtlasAssetBaseU5BU5D_t4255193254* value)
  15266. {
  15267. ___atlasAssets_2 = value;
  15268. Il2CppCodeGenWriteBarrier((&___atlasAssets_2), value);
  15269. }
  15270. inline static int32_t get_offset_of_scale_3() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___scale_3)); }
  15271. inline float get_scale_3() const { return ___scale_3; }
  15272. inline float* get_address_of_scale_3() { return &___scale_3; }
  15273. inline void set_scale_3(float value)
  15274. {
  15275. ___scale_3 = value;
  15276. }
  15277. inline static int32_t get_offset_of_skeletonJSON_4() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___skeletonJSON_4)); }
  15278. inline TextAsset_t3022178571 * get_skeletonJSON_4() const { return ___skeletonJSON_4; }
  15279. inline TextAsset_t3022178571 ** get_address_of_skeletonJSON_4() { return &___skeletonJSON_4; }
  15280. inline void set_skeletonJSON_4(TextAsset_t3022178571 * value)
  15281. {
  15282. ___skeletonJSON_4 = value;
  15283. Il2CppCodeGenWriteBarrier((&___skeletonJSON_4), value);
  15284. }
  15285. inline static int32_t get_offset_of_skeletonDataModifiers_5() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___skeletonDataModifiers_5)); }
  15286. inline List_1_t73261828 * get_skeletonDataModifiers_5() const { return ___skeletonDataModifiers_5; }
  15287. inline List_1_t73261828 ** get_address_of_skeletonDataModifiers_5() { return &___skeletonDataModifiers_5; }
  15288. inline void set_skeletonDataModifiers_5(List_1_t73261828 * value)
  15289. {
  15290. ___skeletonDataModifiers_5 = value;
  15291. Il2CppCodeGenWriteBarrier((&___skeletonDataModifiers_5), value);
  15292. }
  15293. inline static int32_t get_offset_of_fromAnimation_6() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___fromAnimation_6)); }
  15294. inline StringU5BU5D_t1281789340* get_fromAnimation_6() const { return ___fromAnimation_6; }
  15295. inline StringU5BU5D_t1281789340** get_address_of_fromAnimation_6() { return &___fromAnimation_6; }
  15296. inline void set_fromAnimation_6(StringU5BU5D_t1281789340* value)
  15297. {
  15298. ___fromAnimation_6 = value;
  15299. Il2CppCodeGenWriteBarrier((&___fromAnimation_6), value);
  15300. }
  15301. inline static int32_t get_offset_of_toAnimation_7() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___toAnimation_7)); }
  15302. inline StringU5BU5D_t1281789340* get_toAnimation_7() const { return ___toAnimation_7; }
  15303. inline StringU5BU5D_t1281789340** get_address_of_toAnimation_7() { return &___toAnimation_7; }
  15304. inline void set_toAnimation_7(StringU5BU5D_t1281789340* value)
  15305. {
  15306. ___toAnimation_7 = value;
  15307. Il2CppCodeGenWriteBarrier((&___toAnimation_7), value);
  15308. }
  15309. inline static int32_t get_offset_of_duration_8() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___duration_8)); }
  15310. inline SingleU5BU5D_t1444911251* get_duration_8() const { return ___duration_8; }
  15311. inline SingleU5BU5D_t1444911251** get_address_of_duration_8() { return &___duration_8; }
  15312. inline void set_duration_8(SingleU5BU5D_t1444911251* value)
  15313. {
  15314. ___duration_8 = value;
  15315. Il2CppCodeGenWriteBarrier((&___duration_8), value);
  15316. }
  15317. inline static int32_t get_offset_of_defaultMix_9() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___defaultMix_9)); }
  15318. inline float get_defaultMix_9() const { return ___defaultMix_9; }
  15319. inline float* get_address_of_defaultMix_9() { return &___defaultMix_9; }
  15320. inline void set_defaultMix_9(float value)
  15321. {
  15322. ___defaultMix_9 = value;
  15323. }
  15324. inline static int32_t get_offset_of_controller_10() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___controller_10)); }
  15325. inline RuntimeAnimatorController_t2933699135 * get_controller_10() const { return ___controller_10; }
  15326. inline RuntimeAnimatorController_t2933699135 ** get_address_of_controller_10() { return &___controller_10; }
  15327. inline void set_controller_10(RuntimeAnimatorController_t2933699135 * value)
  15328. {
  15329. ___controller_10 = value;
  15330. Il2CppCodeGenWriteBarrier((&___controller_10), value);
  15331. }
  15332. inline static int32_t get_offset_of_skeletonData_11() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___skeletonData_11)); }
  15333. inline SkeletonData_t2032710716 * get_skeletonData_11() const { return ___skeletonData_11; }
  15334. inline SkeletonData_t2032710716 ** get_address_of_skeletonData_11() { return &___skeletonData_11; }
  15335. inline void set_skeletonData_11(SkeletonData_t2032710716 * value)
  15336. {
  15337. ___skeletonData_11 = value;
  15338. Il2CppCodeGenWriteBarrier((&___skeletonData_11), value);
  15339. }
  15340. inline static int32_t get_offset_of_stateData_12() { return static_cast<int32_t>(offsetof(SkeletonDataAsset_t3748144825, ___stateData_12)); }
  15341. inline AnimationStateData_t3010651567 * get_stateData_12() const { return ___stateData_12; }
  15342. inline AnimationStateData_t3010651567 ** get_address_of_stateData_12() { return &___stateData_12; }
  15343. inline void set_stateData_12(AnimationStateData_t3010651567 * value)
  15344. {
  15345. ___stateData_12 = value;
  15346. Il2CppCodeGenWriteBarrier((&___stateData_12), value);
  15347. }
  15348. };
  15349. #ifdef __clang__
  15350. #pragma clang diagnostic pop
  15351. #endif
  15352. #endif // SKELETONDATAASSET_T3748144825_H
  15353. #ifndef SKELETONDATAMODIFIERASSET_T2896154382_H
  15354. #define SKELETONDATAMODIFIERASSET_T2896154382_H
  15355. #ifdef __clang__
  15356. #pragma clang diagnostic push
  15357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15358. #pragma clang diagnostic ignored "-Wunused-variable"
  15359. #endif
  15360. // Spine.Unity.SkeletonDataModifierAsset
  15361. struct SkeletonDataModifierAsset_t2896154382 : public ScriptableObject_t2528358522
  15362. {
  15363. public:
  15364. public:
  15365. };
  15366. #ifdef __clang__
  15367. #pragma clang diagnostic pop
  15368. #endif
  15369. #endif // SKELETONDATAMODIFIERASSET_T2896154382_H
  15370. #ifndef TEXTURE2D_T3840446185_H
  15371. #define TEXTURE2D_T3840446185_H
  15372. #ifdef __clang__
  15373. #pragma clang diagnostic push
  15374. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15375. #pragma clang diagnostic ignored "-Wunused-variable"
  15376. #endif
  15377. // UnityEngine.Texture2D
  15378. struct Texture2D_t3840446185 : public Texture_t3661962703
  15379. {
  15380. public:
  15381. public:
  15382. };
  15383. #ifdef __clang__
  15384. #pragma clang diagnostic pop
  15385. #endif
  15386. #endif // TEXTURE2D_T3840446185_H
  15387. #ifndef ASYNCCALLBACK_T3962456242_H
  15388. #define ASYNCCALLBACK_T3962456242_H
  15389. #ifdef __clang__
  15390. #pragma clang diagnostic push
  15391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15392. #pragma clang diagnostic ignored "-Wunused-variable"
  15393. #endif
  15394. // System.AsyncCallback
  15395. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  15396. {
  15397. public:
  15398. public:
  15399. };
  15400. #ifdef __clang__
  15401. #pragma clang diagnostic pop
  15402. #endif
  15403. #endif // ASYNCCALLBACK_T3962456242_H
  15404. #ifndef PLAYABLEASSET_T3219022681_H
  15405. #define PLAYABLEASSET_T3219022681_H
  15406. #ifdef __clang__
  15407. #pragma clang diagnostic push
  15408. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15409. #pragma clang diagnostic ignored "-Wunused-variable"
  15410. #endif
  15411. // UnityEngine.Playables.PlayableAsset
  15412. struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
  15413. {
  15414. public:
  15415. public:
  15416. };
  15417. #ifdef __clang__
  15418. #pragma clang diagnostic pop
  15419. #endif
  15420. #endif // PLAYABLEASSET_T3219022681_H
  15421. #ifndef UPDATEBONESDELEGATE_T735903178_H
  15422. #define UPDATEBONESDELEGATE_T735903178_H
  15423. #ifdef __clang__
  15424. #pragma clang diagnostic push
  15425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15426. #pragma clang diagnostic ignored "-Wunused-variable"
  15427. #endif
  15428. // Spine.Unity.UpdateBonesDelegate
  15429. struct UpdateBonesDelegate_t735903178 : public MulticastDelegate_t
  15430. {
  15431. public:
  15432. public:
  15433. };
  15434. #ifdef __clang__
  15435. #pragma clang diagnostic pop
  15436. #endif
  15437. #endif // UPDATEBONESDELEGATE_T735903178_H
  15438. #ifndef MESHFILTER_T3523625662_H
  15439. #define MESHFILTER_T3523625662_H
  15440. #ifdef __clang__
  15441. #pragma clang diagnostic push
  15442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15443. #pragma clang diagnostic ignored "-Wunused-variable"
  15444. #endif
  15445. // UnityEngine.MeshFilter
  15446. struct MeshFilter_t3523625662 : public Component_t1923634451
  15447. {
  15448. public:
  15449. public:
  15450. };
  15451. #ifdef __clang__
  15452. #pragma clang diagnostic pop
  15453. #endif
  15454. #endif // MESHFILTER_T3523625662_H
  15455. #ifndef ANIMATIONREFERENCEASSET_T3989077076_H
  15456. #define ANIMATIONREFERENCEASSET_T3989077076_H
  15457. #ifdef __clang__
  15458. #pragma clang diagnostic push
  15459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15460. #pragma clang diagnostic ignored "-Wunused-variable"
  15461. #endif
  15462. // Spine.Unity.AnimationReferenceAsset
  15463. struct AnimationReferenceAsset_t3989077076 : public ScriptableObject_t2528358522
  15464. {
  15465. public:
  15466. // Spine.Unity.SkeletonDataAsset Spine.Unity.AnimationReferenceAsset::skeletonDataAsset
  15467. SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_3;
  15468. // System.String Spine.Unity.AnimationReferenceAsset::animationName
  15469. String_t* ___animationName_4;
  15470. // Spine.Animation Spine.Unity.AnimationReferenceAsset::animation
  15471. Animation_t615783283 * ___animation_5;
  15472. public:
  15473. inline static int32_t get_offset_of_skeletonDataAsset_3() { return static_cast<int32_t>(offsetof(AnimationReferenceAsset_t3989077076, ___skeletonDataAsset_3)); }
  15474. inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_3() const { return ___skeletonDataAsset_3; }
  15475. inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_3() { return &___skeletonDataAsset_3; }
  15476. inline void set_skeletonDataAsset_3(SkeletonDataAsset_t3748144825 * value)
  15477. {
  15478. ___skeletonDataAsset_3 = value;
  15479. Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_3), value);
  15480. }
  15481. inline static int32_t get_offset_of_animationName_4() { return static_cast<int32_t>(offsetof(AnimationReferenceAsset_t3989077076, ___animationName_4)); }
  15482. inline String_t* get_animationName_4() const { return ___animationName_4; }
  15483. inline String_t** get_address_of_animationName_4() { return &___animationName_4; }
  15484. inline void set_animationName_4(String_t* value)
  15485. {
  15486. ___animationName_4 = value;
  15487. Il2CppCodeGenWriteBarrier((&___animationName_4), value);
  15488. }
  15489. inline static int32_t get_offset_of_animation_5() { return static_cast<int32_t>(offsetof(AnimationReferenceAsset_t3989077076, ___animation_5)); }
  15490. inline Animation_t615783283 * get_animation_5() const { return ___animation_5; }
  15491. inline Animation_t615783283 ** get_address_of_animation_5() { return &___animation_5; }
  15492. inline void set_animation_5(Animation_t615783283 * value)
  15493. {
  15494. ___animation_5 = value;
  15495. Il2CppCodeGenWriteBarrier((&___animation_5), value);
  15496. }
  15497. };
  15498. #ifdef __clang__
  15499. #pragma clang diagnostic pop
  15500. #endif
  15501. #endif // ANIMATIONREFERENCEASSET_T3989077076_H
  15502. #ifndef JOINT_T1358886274_H
  15503. #define JOINT_T1358886274_H
  15504. #ifdef __clang__
  15505. #pragma clang diagnostic push
  15506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15507. #pragma clang diagnostic ignored "-Wunused-variable"
  15508. #endif
  15509. // UnityEngine.Joint
  15510. struct Joint_t1358886274 : public Component_t1923634451
  15511. {
  15512. public:
  15513. public:
  15514. };
  15515. #ifdef __clang__
  15516. #pragma clang diagnostic pop
  15517. #endif
  15518. #endif // JOINT_T1358886274_H
  15519. #ifndef SPINEEVENTDELEGATE_T2555242753_H
  15520. #define SPINEEVENTDELEGATE_T2555242753_H
  15521. #ifdef __clang__
  15522. #pragma clang diagnostic push
  15523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15524. #pragma clang diagnostic ignored "-Wunused-variable"
  15525. #endif
  15526. // Spine.Unity.Playables.SpineEventDelegate
  15527. struct SpineEventDelegate_t2555242753 : public MulticastDelegate_t
  15528. {
  15529. public:
  15530. public:
  15531. };
  15532. #ifdef __clang__
  15533. #pragma clang diagnostic pop
  15534. #endif
  15535. #endif // SPINEEVENTDELEGATE_T2555242753_H
  15536. #ifndef TRANSFORM_T3600365921_H
  15537. #define TRANSFORM_T3600365921_H
  15538. #ifdef __clang__
  15539. #pragma clang diagnostic push
  15540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15541. #pragma clang diagnostic ignored "-Wunused-variable"
  15542. #endif
  15543. // UnityEngine.Transform
  15544. struct Transform_t3600365921 : public Component_t1923634451
  15545. {
  15546. public:
  15547. public:
  15548. };
  15549. #ifdef __clang__
  15550. #pragma clang diagnostic pop
  15551. #endif
  15552. #endif // TRANSFORM_T3600365921_H
  15553. #ifndef MESHGENERATORDELEGATE_T1654156803_H
  15554. #define MESHGENERATORDELEGATE_T1654156803_H
  15555. #ifdef __clang__
  15556. #pragma clang diagnostic push
  15557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15558. #pragma clang diagnostic ignored "-Wunused-variable"
  15559. #endif
  15560. // Spine.Unity.MeshGeneratorDelegate
  15561. struct MeshGeneratorDelegate_t1654156803 : public MulticastDelegate_t
  15562. {
  15563. public:
  15564. public:
  15565. };
  15566. #ifdef __clang__
  15567. #pragma clang diagnostic pop
  15568. #endif
  15569. #endif // MESHGENERATORDELEGATE_T1654156803_H
  15570. #ifndef CANVASRENDERER_T2598313366_H
  15571. #define CANVASRENDERER_T2598313366_H
  15572. #ifdef __clang__
  15573. #pragma clang diagnostic push
  15574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15575. #pragma clang diagnostic ignored "-Wunused-variable"
  15576. #endif
  15577. // UnityEngine.CanvasRenderer
  15578. struct CanvasRenderer_t2598313366 : public Component_t1923634451
  15579. {
  15580. public:
  15581. public:
  15582. };
  15583. #ifdef __clang__
  15584. #pragma clang diagnostic pop
  15585. #endif
  15586. #endif // CANVASRENDERER_T2598313366_H
  15587. #ifndef SPINEANIMATIONSTATECLIP_T1161127469_H
  15588. #define SPINEANIMATIONSTATECLIP_T1161127469_H
  15589. #ifdef __clang__
  15590. #pragma clang diagnostic push
  15591. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15592. #pragma clang diagnostic ignored "-Wunused-variable"
  15593. #endif
  15594. // Spine.Unity.Playables.SpineAnimationStateClip
  15595. struct SpineAnimationStateClip_t1161127469 : public PlayableAsset_t3219022681
  15596. {
  15597. public:
  15598. // Spine.Unity.Playables.SpineAnimationStateBehaviour Spine.Unity.Playables.SpineAnimationStateClip::template
  15599. SpineAnimationStateBehaviour_t1560043197 * ___template_2;
  15600. public:
  15601. inline static int32_t get_offset_of_template_2() { return static_cast<int32_t>(offsetof(SpineAnimationStateClip_t1161127469, ___template_2)); }
  15602. inline SpineAnimationStateBehaviour_t1560043197 * get_template_2() const { return ___template_2; }
  15603. inline SpineAnimationStateBehaviour_t1560043197 ** get_address_of_template_2() { return &___template_2; }
  15604. inline void set_template_2(SpineAnimationStateBehaviour_t1560043197 * value)
  15605. {
  15606. ___template_2 = value;
  15607. Il2CppCodeGenWriteBarrier((&___template_2), value);
  15608. }
  15609. };
  15610. #ifdef __clang__
  15611. #pragma clang diagnostic pop
  15612. #endif
  15613. #endif // SPINEANIMATIONSTATECLIP_T1161127469_H
  15614. #ifndef JOINT2D_T4180440564_H
  15615. #define JOINT2D_T4180440564_H
  15616. #ifdef __clang__
  15617. #pragma clang diagnostic push
  15618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15619. #pragma clang diagnostic ignored "-Wunused-variable"
  15620. #endif
  15621. // UnityEngine.Joint2D
  15622. struct Joint2D_t4180440564 : public Behaviour_t1437897464
  15623. {
  15624. public:
  15625. public:
  15626. };
  15627. #ifdef __clang__
  15628. #pragma clang diagnostic pop
  15629. #endif
  15630. #endif // JOINT2D_T4180440564_H
  15631. #ifndef HINGEJOINT_T2516258575_H
  15632. #define HINGEJOINT_T2516258575_H
  15633. #ifdef __clang__
  15634. #pragma clang diagnostic push
  15635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15636. #pragma clang diagnostic ignored "-Wunused-variable"
  15637. #endif
  15638. // UnityEngine.HingeJoint
  15639. struct HingeJoint_t2516258575 : public Joint_t1358886274
  15640. {
  15641. public:
  15642. public:
  15643. };
  15644. #ifdef __clang__
  15645. #pragma clang diagnostic pop
  15646. #endif
  15647. #endif // HINGEJOINT_T2516258575_H
  15648. #ifndef PLAYABLEDIRECTOR_T508516997_H
  15649. #define PLAYABLEDIRECTOR_T508516997_H
  15650. #ifdef __clang__
  15651. #pragma clang diagnostic push
  15652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15653. #pragma clang diagnostic ignored "-Wunused-variable"
  15654. #endif
  15655. // UnityEngine.Playables.PlayableDirector
  15656. struct PlayableDirector_t508516997 : public Behaviour_t1437897464
  15657. {
  15658. public:
  15659. public:
  15660. };
  15661. #ifdef __clang__
  15662. #pragma clang diagnostic pop
  15663. #endif
  15664. #endif // PLAYABLEDIRECTOR_T508516997_H
  15665. #ifndef MESHRENDERER_T587009260_H
  15666. #define MESHRENDERER_T587009260_H
  15667. #ifdef __clang__
  15668. #pragma clang diagnostic push
  15669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15670. #pragma clang diagnostic ignored "-Wunused-variable"
  15671. #endif
  15672. // UnityEngine.MeshRenderer
  15673. struct MeshRenderer_t587009260 : public Renderer_t2627027031
  15674. {
  15675. public:
  15676. public:
  15677. };
  15678. #ifdef __clang__
  15679. #pragma clang diagnostic pop
  15680. #endif
  15681. #endif // MESHRENDERER_T587009260_H
  15682. #ifndef CANVAS_T3310196443_H
  15683. #define CANVAS_T3310196443_H
  15684. #ifdef __clang__
  15685. #pragma clang diagnostic push
  15686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15687. #pragma clang diagnostic ignored "-Wunused-variable"
  15688. #endif
  15689. // UnityEngine.Canvas
  15690. struct Canvas_t3310196443 : public Behaviour_t1437897464
  15691. {
  15692. public:
  15693. public:
  15694. };
  15695. struct Canvas_t3310196443_StaticFields
  15696. {
  15697. public:
  15698. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  15699. WillRenderCanvases_t3309123499 * ___willRenderCanvases_2;
  15700. public:
  15701. inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast<int32_t>(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); }
  15702. inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; }
  15703. inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; }
  15704. inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value)
  15705. {
  15706. ___willRenderCanvases_2 = value;
  15707. Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value);
  15708. }
  15709. };
  15710. #ifdef __clang__
  15711. #pragma clang diagnostic pop
  15712. #endif
  15713. #endif // CANVAS_T3310196443_H
  15714. #ifndef TRACKASSET_T2828708245_H
  15715. #define TRACKASSET_T2828708245_H
  15716. #ifdef __clang__
  15717. #pragma clang diagnostic push
  15718. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15719. #pragma clang diagnostic ignored "-Wunused-variable"
  15720. #endif
  15721. // UnityEngine.Timeline.TrackAsset
  15722. struct TrackAsset_t2828708245 : public PlayableAsset_t3219022681
  15723. {
  15724. public:
  15725. // System.Boolean UnityEngine.Timeline.TrackAsset::m_Locked
  15726. bool ___m_Locked_2;
  15727. // System.Boolean UnityEngine.Timeline.TrackAsset::m_Muted
  15728. bool ___m_Muted_3;
  15729. // System.String UnityEngine.Timeline.TrackAsset::m_CustomPlayableFullTypename
  15730. String_t* ___m_CustomPlayableFullTypename_4;
  15731. // UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::m_AnimClip
  15732. AnimationClip_t2318505987 * ___m_AnimClip_5;
  15733. // UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::m_Parent
  15734. PlayableAsset_t3219022681 * ___m_Parent_6;
  15735. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::m_Children
  15736. List_1_t4000433264 * ___m_Children_7;
  15737. // System.Int32 UnityEngine.Timeline.TrackAsset::m_ItemsHash
  15738. int32_t ___m_ItemsHash_8;
  15739. // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::m_ClipsCache
  15740. TimelineClipU5BU5D_t140784555* ___m_ClipsCache_9;
  15741. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_Start
  15742. DiscreteTime_t924799574 ___m_Start_10;
  15743. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_End
  15744. DiscreteTime_t924799574 ___m_End_11;
  15745. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::m_MediaType
  15746. int32_t ___m_MediaType_12;
  15747. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::m_ChildTrackCache
  15748. RuntimeObject* ___m_ChildTrackCache_14;
  15749. // System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::m_Clips
  15750. List_1_t3950300692 * ___m_Clips_16;
  15751. public:
  15752. inline static int32_t get_offset_of_m_Locked_2() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Locked_2)); }
  15753. inline bool get_m_Locked_2() const { return ___m_Locked_2; }
  15754. inline bool* get_address_of_m_Locked_2() { return &___m_Locked_2; }
  15755. inline void set_m_Locked_2(bool value)
  15756. {
  15757. ___m_Locked_2 = value;
  15758. }
  15759. inline static int32_t get_offset_of_m_Muted_3() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Muted_3)); }
  15760. inline bool get_m_Muted_3() const { return ___m_Muted_3; }
  15761. inline bool* get_address_of_m_Muted_3() { return &___m_Muted_3; }
  15762. inline void set_m_Muted_3(bool value)
  15763. {
  15764. ___m_Muted_3 = value;
  15765. }
  15766. inline static int32_t get_offset_of_m_CustomPlayableFullTypename_4() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_CustomPlayableFullTypename_4)); }
  15767. inline String_t* get_m_CustomPlayableFullTypename_4() const { return ___m_CustomPlayableFullTypename_4; }
  15768. inline String_t** get_address_of_m_CustomPlayableFullTypename_4() { return &___m_CustomPlayableFullTypename_4; }
  15769. inline void set_m_CustomPlayableFullTypename_4(String_t* value)
  15770. {
  15771. ___m_CustomPlayableFullTypename_4 = value;
  15772. Il2CppCodeGenWriteBarrier((&___m_CustomPlayableFullTypename_4), value);
  15773. }
  15774. inline static int32_t get_offset_of_m_AnimClip_5() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_AnimClip_5)); }
  15775. inline AnimationClip_t2318505987 * get_m_AnimClip_5() const { return ___m_AnimClip_5; }
  15776. inline AnimationClip_t2318505987 ** get_address_of_m_AnimClip_5() { return &___m_AnimClip_5; }
  15777. inline void set_m_AnimClip_5(AnimationClip_t2318505987 * value)
  15778. {
  15779. ___m_AnimClip_5 = value;
  15780. Il2CppCodeGenWriteBarrier((&___m_AnimClip_5), value);
  15781. }
  15782. inline static int32_t get_offset_of_m_Parent_6() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Parent_6)); }
  15783. inline PlayableAsset_t3219022681 * get_m_Parent_6() const { return ___m_Parent_6; }
  15784. inline PlayableAsset_t3219022681 ** get_address_of_m_Parent_6() { return &___m_Parent_6; }
  15785. inline void set_m_Parent_6(PlayableAsset_t3219022681 * value)
  15786. {
  15787. ___m_Parent_6 = value;
  15788. Il2CppCodeGenWriteBarrier((&___m_Parent_6), value);
  15789. }
  15790. inline static int32_t get_offset_of_m_Children_7() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Children_7)); }
  15791. inline List_1_t4000433264 * get_m_Children_7() const { return ___m_Children_7; }
  15792. inline List_1_t4000433264 ** get_address_of_m_Children_7() { return &___m_Children_7; }
  15793. inline void set_m_Children_7(List_1_t4000433264 * value)
  15794. {
  15795. ___m_Children_7 = value;
  15796. Il2CppCodeGenWriteBarrier((&___m_Children_7), value);
  15797. }
  15798. inline static int32_t get_offset_of_m_ItemsHash_8() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_ItemsHash_8)); }
  15799. inline int32_t get_m_ItemsHash_8() const { return ___m_ItemsHash_8; }
  15800. inline int32_t* get_address_of_m_ItemsHash_8() { return &___m_ItemsHash_8; }
  15801. inline void set_m_ItemsHash_8(int32_t value)
  15802. {
  15803. ___m_ItemsHash_8 = value;
  15804. }
  15805. inline static int32_t get_offset_of_m_ClipsCache_9() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_ClipsCache_9)); }
  15806. inline TimelineClipU5BU5D_t140784555* get_m_ClipsCache_9() const { return ___m_ClipsCache_9; }
  15807. inline TimelineClipU5BU5D_t140784555** get_address_of_m_ClipsCache_9() { return &___m_ClipsCache_9; }
  15808. inline void set_m_ClipsCache_9(TimelineClipU5BU5D_t140784555* value)
  15809. {
  15810. ___m_ClipsCache_9 = value;
  15811. Il2CppCodeGenWriteBarrier((&___m_ClipsCache_9), value);
  15812. }
  15813. inline static int32_t get_offset_of_m_Start_10() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Start_10)); }
  15814. inline DiscreteTime_t924799574 get_m_Start_10() const { return ___m_Start_10; }
  15815. inline DiscreteTime_t924799574 * get_address_of_m_Start_10() { return &___m_Start_10; }
  15816. inline void set_m_Start_10(DiscreteTime_t924799574 value)
  15817. {
  15818. ___m_Start_10 = value;
  15819. }
  15820. inline static int32_t get_offset_of_m_End_11() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_End_11)); }
  15821. inline DiscreteTime_t924799574 get_m_End_11() const { return ___m_End_11; }
  15822. inline DiscreteTime_t924799574 * get_address_of_m_End_11() { return &___m_End_11; }
  15823. inline void set_m_End_11(DiscreteTime_t924799574 value)
  15824. {
  15825. ___m_End_11 = value;
  15826. }
  15827. inline static int32_t get_offset_of_m_MediaType_12() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_MediaType_12)); }
  15828. inline int32_t get_m_MediaType_12() const { return ___m_MediaType_12; }
  15829. inline int32_t* get_address_of_m_MediaType_12() { return &___m_MediaType_12; }
  15830. inline void set_m_MediaType_12(int32_t value)
  15831. {
  15832. ___m_MediaType_12 = value;
  15833. }
  15834. inline static int32_t get_offset_of_m_ChildTrackCache_14() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_ChildTrackCache_14)); }
  15835. inline RuntimeObject* get_m_ChildTrackCache_14() const { return ___m_ChildTrackCache_14; }
  15836. inline RuntimeObject** get_address_of_m_ChildTrackCache_14() { return &___m_ChildTrackCache_14; }
  15837. inline void set_m_ChildTrackCache_14(RuntimeObject* value)
  15838. {
  15839. ___m_ChildTrackCache_14 = value;
  15840. Il2CppCodeGenWriteBarrier((&___m_ChildTrackCache_14), value);
  15841. }
  15842. inline static int32_t get_offset_of_m_Clips_16() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Clips_16)); }
  15843. inline List_1_t3950300692 * get_m_Clips_16() const { return ___m_Clips_16; }
  15844. inline List_1_t3950300692 ** get_address_of_m_Clips_16() { return &___m_Clips_16; }
  15845. inline void set_m_Clips_16(List_1_t3950300692 * value)
  15846. {
  15847. ___m_Clips_16 = value;
  15848. Il2CppCodeGenWriteBarrier((&___m_Clips_16), value);
  15849. }
  15850. };
  15851. struct TrackAsset_t2828708245_StaticFields
  15852. {
  15853. public:
  15854. // UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TrackAsset::s_EmptyCache
  15855. TrackAssetU5BU5D_t52518008* ___s_EmptyCache_13;
  15856. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute> UnityEngine.Timeline.TrackAsset::s_TrackBindingTypeAttributeCache
  15857. Dictionary_2_t907029268 * ___s_TrackBindingTypeAttributeCache_15;
  15858. // System.Comparison`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::<>f__am$cache0
  15859. Comparison_1_t2253157129 * ___U3CU3Ef__amU24cache0_17;
  15860. public:
  15861. inline static int32_t get_offset_of_s_EmptyCache_13() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245_StaticFields, ___s_EmptyCache_13)); }
  15862. inline TrackAssetU5BU5D_t52518008* get_s_EmptyCache_13() const { return ___s_EmptyCache_13; }
  15863. inline TrackAssetU5BU5D_t52518008** get_address_of_s_EmptyCache_13() { return &___s_EmptyCache_13; }
  15864. inline void set_s_EmptyCache_13(TrackAssetU5BU5D_t52518008* value)
  15865. {
  15866. ___s_EmptyCache_13 = value;
  15867. Il2CppCodeGenWriteBarrier((&___s_EmptyCache_13), value);
  15868. }
  15869. inline static int32_t get_offset_of_s_TrackBindingTypeAttributeCache_15() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245_StaticFields, ___s_TrackBindingTypeAttributeCache_15)); }
  15870. inline Dictionary_2_t907029268 * get_s_TrackBindingTypeAttributeCache_15() const { return ___s_TrackBindingTypeAttributeCache_15; }
  15871. inline Dictionary_2_t907029268 ** get_address_of_s_TrackBindingTypeAttributeCache_15() { return &___s_TrackBindingTypeAttributeCache_15; }
  15872. inline void set_s_TrackBindingTypeAttributeCache_15(Dictionary_2_t907029268 * value)
  15873. {
  15874. ___s_TrackBindingTypeAttributeCache_15 = value;
  15875. Il2CppCodeGenWriteBarrier((&___s_TrackBindingTypeAttributeCache_15), value);
  15876. }
  15877. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_17() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245_StaticFields, ___U3CU3Ef__amU24cache0_17)); }
  15878. inline Comparison_1_t2253157129 * get_U3CU3Ef__amU24cache0_17() const { return ___U3CU3Ef__amU24cache0_17; }
  15879. inline Comparison_1_t2253157129 ** get_address_of_U3CU3Ef__amU24cache0_17() { return &___U3CU3Ef__amU24cache0_17; }
  15880. inline void set_U3CU3Ef__amU24cache0_17(Comparison_1_t2253157129 * value)
  15881. {
  15882. ___U3CU3Ef__amU24cache0_17 = value;
  15883. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_17), value);
  15884. }
  15885. };
  15886. #ifdef __clang__
  15887. #pragma clang diagnostic pop
  15888. #endif
  15889. #endif // TRACKASSET_T2828708245_H
  15890. #ifndef MONOBEHAVIOUR_T3962482529_H
  15891. #define MONOBEHAVIOUR_T3962482529_H
  15892. #ifdef __clang__
  15893. #pragma clang diagnostic push
  15894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15895. #pragma clang diagnostic ignored "-Wunused-variable"
  15896. #endif
  15897. // UnityEngine.MonoBehaviour
  15898. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  15899. {
  15900. public:
  15901. public:
  15902. };
  15903. #ifdef __clang__
  15904. #pragma clang diagnostic pop
  15905. #endif
  15906. #endif // MONOBEHAVIOUR_T3962482529_H
  15907. #ifndef BOXCOLLIDER_T1640800422_H
  15908. #define BOXCOLLIDER_T1640800422_H
  15909. #ifdef __clang__
  15910. #pragma clang diagnostic push
  15911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15912. #pragma clang diagnostic ignored "-Wunused-variable"
  15913. #endif
  15914. // UnityEngine.BoxCollider
  15915. struct BoxCollider_t1640800422 : public Collider_t1773347010
  15916. {
  15917. public:
  15918. public:
  15919. };
  15920. #ifdef __clang__
  15921. #pragma clang diagnostic pop
  15922. #endif
  15923. #endif // BOXCOLLIDER_T1640800422_H
  15924. #ifndef SPHERECOLLIDER_T2077223608_H
  15925. #define SPHERECOLLIDER_T2077223608_H
  15926. #ifdef __clang__
  15927. #pragma clang diagnostic push
  15928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15929. #pragma clang diagnostic ignored "-Wunused-variable"
  15930. #endif
  15931. // UnityEngine.SphereCollider
  15932. struct SphereCollider_t2077223608 : public Collider_t1773347010
  15933. {
  15934. public:
  15935. public:
  15936. };
  15937. #ifdef __clang__
  15938. #pragma clang diagnostic pop
  15939. #endif
  15940. #endif // SPHERECOLLIDER_T2077223608_H
  15941. #ifndef ANIMATOR_T434523843_H
  15942. #define ANIMATOR_T434523843_H
  15943. #ifdef __clang__
  15944. #pragma clang diagnostic push
  15945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15946. #pragma clang diagnostic ignored "-Wunused-variable"
  15947. #endif
  15948. // UnityEngine.Animator
  15949. struct Animator_t434523843 : public Behaviour_t1437897464
  15950. {
  15951. public:
  15952. public:
  15953. };
  15954. #ifdef __clang__
  15955. #pragma clang diagnostic pop
  15956. #endif
  15957. #endif // ANIMATOR_T434523843_H
  15958. #ifndef SPINEATLASASSET_T3023093230_H
  15959. #define SPINEATLASASSET_T3023093230_H
  15960. #ifdef __clang__
  15961. #pragma clang diagnostic push
  15962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15963. #pragma clang diagnostic ignored "-Wunused-variable"
  15964. #endif
  15965. // Spine.Unity.SpineAtlasAsset
  15966. struct SpineAtlasAsset_t3023093230 : public AtlasAssetBase_t517294719
  15967. {
  15968. public:
  15969. // UnityEngine.TextAsset Spine.Unity.SpineAtlasAsset::atlasFile
  15970. TextAsset_t3022178571 * ___atlasFile_2;
  15971. // UnityEngine.Material[] Spine.Unity.SpineAtlasAsset::materials
  15972. MaterialU5BU5D_t561872642* ___materials_3;
  15973. // Spine.Atlas Spine.Unity.SpineAtlasAsset::atlas
  15974. Atlas_t4040192941 * ___atlas_4;
  15975. public:
  15976. inline static int32_t get_offset_of_atlasFile_2() { return static_cast<int32_t>(offsetof(SpineAtlasAsset_t3023093230, ___atlasFile_2)); }
  15977. inline TextAsset_t3022178571 * get_atlasFile_2() const { return ___atlasFile_2; }
  15978. inline TextAsset_t3022178571 ** get_address_of_atlasFile_2() { return &___atlasFile_2; }
  15979. inline void set_atlasFile_2(TextAsset_t3022178571 * value)
  15980. {
  15981. ___atlasFile_2 = value;
  15982. Il2CppCodeGenWriteBarrier((&___atlasFile_2), value);
  15983. }
  15984. inline static int32_t get_offset_of_materials_3() { return static_cast<int32_t>(offsetof(SpineAtlasAsset_t3023093230, ___materials_3)); }
  15985. inline MaterialU5BU5D_t561872642* get_materials_3() const { return ___materials_3; }
  15986. inline MaterialU5BU5D_t561872642** get_address_of_materials_3() { return &___materials_3; }
  15987. inline void set_materials_3(MaterialU5BU5D_t561872642* value)
  15988. {
  15989. ___materials_3 = value;
  15990. Il2CppCodeGenWriteBarrier((&___materials_3), value);
  15991. }
  15992. inline static int32_t get_offset_of_atlas_4() { return static_cast<int32_t>(offsetof(SpineAtlasAsset_t3023093230, ___atlas_4)); }
  15993. inline Atlas_t4040192941 * get_atlas_4() const { return ___atlas_4; }
  15994. inline Atlas_t4040192941 ** get_address_of_atlas_4() { return &___atlas_4; }
  15995. inline void set_atlas_4(Atlas_t4040192941 * value)
  15996. {
  15997. ___atlas_4 = value;
  15998. Il2CppCodeGenWriteBarrier((&___atlas_4), value);
  15999. }
  16000. };
  16001. #ifdef __clang__
  16002. #pragma clang diagnostic pop
  16003. #endif
  16004. #endif // SPINEATLASASSET_T3023093230_H
  16005. #ifndef COLLIDER2D_T2806799626_H
  16006. #define COLLIDER2D_T2806799626_H
  16007. #ifdef __clang__
  16008. #pragma clang diagnostic push
  16009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16010. #pragma clang diagnostic ignored "-Wunused-variable"
  16011. #endif
  16012. // UnityEngine.Collider2D
  16013. struct Collider2D_t2806799626 : public Behaviour_t1437897464
  16014. {
  16015. public:
  16016. public:
  16017. };
  16018. #ifdef __clang__
  16019. #pragma clang diagnostic pop
  16020. #endif
  16021. #endif // COLLIDER2D_T2806799626_H
  16022. #ifndef SKELETONGRAPHICMIRROR_T97904146_H
  16023. #define SKELETONGRAPHICMIRROR_T97904146_H
  16024. #ifdef __clang__
  16025. #pragma clang diagnostic push
  16026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16027. #pragma clang diagnostic ignored "-Wunused-variable"
  16028. #endif
  16029. // Spine.Unity.Modules.SkeletonGraphicMirror
  16030. struct SkeletonGraphicMirror_t97904146 : public MonoBehaviour_t3962482529
  16031. {
  16032. public:
  16033. // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonGraphicMirror::source
  16034. SkeletonRenderer_t2098681813 * ___source_2;
  16035. // System.Boolean Spine.Unity.Modules.SkeletonGraphicMirror::mirrorOnStart
  16036. bool ___mirrorOnStart_3;
  16037. // System.Boolean Spine.Unity.Modules.SkeletonGraphicMirror::restoreOnDisable
  16038. bool ___restoreOnDisable_4;
  16039. // Spine.Unity.SkeletonGraphic Spine.Unity.Modules.SkeletonGraphicMirror::skeletonGraphic
  16040. SkeletonGraphic_t1744877482 * ___skeletonGraphic_5;
  16041. // Spine.Skeleton Spine.Unity.Modules.SkeletonGraphicMirror::originalSkeleton
  16042. Skeleton_t3686076450 * ___originalSkeleton_6;
  16043. // System.Boolean Spine.Unity.Modules.SkeletonGraphicMirror::originalFreeze
  16044. bool ___originalFreeze_7;
  16045. // UnityEngine.Texture2D Spine.Unity.Modules.SkeletonGraphicMirror::overrideTexture
  16046. Texture2D_t3840446185 * ___overrideTexture_8;
  16047. public:
  16048. inline static int32_t get_offset_of_source_2() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___source_2)); }
  16049. inline SkeletonRenderer_t2098681813 * get_source_2() const { return ___source_2; }
  16050. inline SkeletonRenderer_t2098681813 ** get_address_of_source_2() { return &___source_2; }
  16051. inline void set_source_2(SkeletonRenderer_t2098681813 * value)
  16052. {
  16053. ___source_2 = value;
  16054. Il2CppCodeGenWriteBarrier((&___source_2), value);
  16055. }
  16056. inline static int32_t get_offset_of_mirrorOnStart_3() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___mirrorOnStart_3)); }
  16057. inline bool get_mirrorOnStart_3() const { return ___mirrorOnStart_3; }
  16058. inline bool* get_address_of_mirrorOnStart_3() { return &___mirrorOnStart_3; }
  16059. inline void set_mirrorOnStart_3(bool value)
  16060. {
  16061. ___mirrorOnStart_3 = value;
  16062. }
  16063. inline static int32_t get_offset_of_restoreOnDisable_4() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___restoreOnDisable_4)); }
  16064. inline bool get_restoreOnDisable_4() const { return ___restoreOnDisable_4; }
  16065. inline bool* get_address_of_restoreOnDisable_4() { return &___restoreOnDisable_4; }
  16066. inline void set_restoreOnDisable_4(bool value)
  16067. {
  16068. ___restoreOnDisable_4 = value;
  16069. }
  16070. inline static int32_t get_offset_of_skeletonGraphic_5() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___skeletonGraphic_5)); }
  16071. inline SkeletonGraphic_t1744877482 * get_skeletonGraphic_5() const { return ___skeletonGraphic_5; }
  16072. inline SkeletonGraphic_t1744877482 ** get_address_of_skeletonGraphic_5() { return &___skeletonGraphic_5; }
  16073. inline void set_skeletonGraphic_5(SkeletonGraphic_t1744877482 * value)
  16074. {
  16075. ___skeletonGraphic_5 = value;
  16076. Il2CppCodeGenWriteBarrier((&___skeletonGraphic_5), value);
  16077. }
  16078. inline static int32_t get_offset_of_originalSkeleton_6() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___originalSkeleton_6)); }
  16079. inline Skeleton_t3686076450 * get_originalSkeleton_6() const { return ___originalSkeleton_6; }
  16080. inline Skeleton_t3686076450 ** get_address_of_originalSkeleton_6() { return &___originalSkeleton_6; }
  16081. inline void set_originalSkeleton_6(Skeleton_t3686076450 * value)
  16082. {
  16083. ___originalSkeleton_6 = value;
  16084. Il2CppCodeGenWriteBarrier((&___originalSkeleton_6), value);
  16085. }
  16086. inline static int32_t get_offset_of_originalFreeze_7() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___originalFreeze_7)); }
  16087. inline bool get_originalFreeze_7() const { return ___originalFreeze_7; }
  16088. inline bool* get_address_of_originalFreeze_7() { return &___originalFreeze_7; }
  16089. inline void set_originalFreeze_7(bool value)
  16090. {
  16091. ___originalFreeze_7 = value;
  16092. }
  16093. inline static int32_t get_offset_of_overrideTexture_8() { return static_cast<int32_t>(offsetof(SkeletonGraphicMirror_t97904146, ___overrideTexture_8)); }
  16094. inline Texture2D_t3840446185 * get_overrideTexture_8() const { return ___overrideTexture_8; }
  16095. inline Texture2D_t3840446185 ** get_address_of_overrideTexture_8() { return &___overrideTexture_8; }
  16096. inline void set_overrideTexture_8(Texture2D_t3840446185 * value)
  16097. {
  16098. ___overrideTexture_8 = value;
  16099. Il2CppCodeGenWriteBarrier((&___overrideTexture_8), value);
  16100. }
  16101. };
  16102. #ifdef __clang__
  16103. #pragma clang diagnostic pop
  16104. #endif
  16105. #endif // SKELETONGRAPHICMIRROR_T97904146_H
  16106. #ifndef SKELETONRAGDOLL2D_T2972821364_H
  16107. #define SKELETONRAGDOLL2D_T2972821364_H
  16108. #ifdef __clang__
  16109. #pragma clang diagnostic push
  16110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16111. #pragma clang diagnostic ignored "-Wunused-variable"
  16112. #endif
  16113. // Spine.Unity.Modules.SkeletonRagdoll2D
  16114. struct SkeletonRagdoll2D_t2972821364 : public MonoBehaviour_t3962482529
  16115. {
  16116. public:
  16117. // System.String Spine.Unity.Modules.SkeletonRagdoll2D::startingBoneName
  16118. String_t* ___startingBoneName_3;
  16119. // System.Collections.Generic.List`1<System.String> Spine.Unity.Modules.SkeletonRagdoll2D::stopBoneNames
  16120. List_1_t3319525431 * ___stopBoneNames_4;
  16121. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::applyOnStart
  16122. bool ___applyOnStart_5;
  16123. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::disableIK
  16124. bool ___disableIK_6;
  16125. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::disableOtherConstraints
  16126. bool ___disableOtherConstraints_7;
  16127. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::pinStartBone
  16128. bool ___pinStartBone_8;
  16129. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::gravityScale
  16130. float ___gravityScale_9;
  16131. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::thickness
  16132. float ___thickness_10;
  16133. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::rotationLimit
  16134. float ___rotationLimit_11;
  16135. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::rootMass
  16136. float ___rootMass_12;
  16137. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::massFalloffFactor
  16138. float ___massFalloffFactor_13;
  16139. // System.Int32 Spine.Unity.Modules.SkeletonRagdoll2D::colliderLayer
  16140. int32_t ___colliderLayer_14;
  16141. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::mix
  16142. float ___mix_15;
  16143. // Spine.Unity.ISkeletonAnimation Spine.Unity.Modules.SkeletonRagdoll2D::targetSkeletonComponent
  16144. RuntimeObject* ___targetSkeletonComponent_16;
  16145. // Spine.Skeleton Spine.Unity.Modules.SkeletonRagdoll2D::skeleton
  16146. Skeleton_t3686076450 * ___skeleton_17;
  16147. // System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform> Spine.Unity.Modules.SkeletonRagdoll2D::boneTable
  16148. Dictionary_2_t2478265129 * ___boneTable_18;
  16149. // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll2D::ragdollRoot
  16150. Transform_t3600365921 * ___ragdollRoot_19;
  16151. // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::<RootRigidbody>k__BackingField
  16152. Rigidbody2D_t939494601 * ___U3CRootRigidbodyU3Ek__BackingField_20;
  16153. // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll2D::<StartingBone>k__BackingField
  16154. Bone_t1086356328 * ___U3CStartingBoneU3Ek__BackingField_21;
  16155. // UnityEngine.Vector2 Spine.Unity.Modules.SkeletonRagdoll2D::rootOffset
  16156. Vector2_t2156229523 ___rootOffset_22;
  16157. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::isActive
  16158. bool ___isActive_23;
  16159. public:
  16160. inline static int32_t get_offset_of_startingBoneName_3() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___startingBoneName_3)); }
  16161. inline String_t* get_startingBoneName_3() const { return ___startingBoneName_3; }
  16162. inline String_t** get_address_of_startingBoneName_3() { return &___startingBoneName_3; }
  16163. inline void set_startingBoneName_3(String_t* value)
  16164. {
  16165. ___startingBoneName_3 = value;
  16166. Il2CppCodeGenWriteBarrier((&___startingBoneName_3), value);
  16167. }
  16168. inline static int32_t get_offset_of_stopBoneNames_4() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___stopBoneNames_4)); }
  16169. inline List_1_t3319525431 * get_stopBoneNames_4() const { return ___stopBoneNames_4; }
  16170. inline List_1_t3319525431 ** get_address_of_stopBoneNames_4() { return &___stopBoneNames_4; }
  16171. inline void set_stopBoneNames_4(List_1_t3319525431 * value)
  16172. {
  16173. ___stopBoneNames_4 = value;
  16174. Il2CppCodeGenWriteBarrier((&___stopBoneNames_4), value);
  16175. }
  16176. inline static int32_t get_offset_of_applyOnStart_5() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___applyOnStart_5)); }
  16177. inline bool get_applyOnStart_5() const { return ___applyOnStart_5; }
  16178. inline bool* get_address_of_applyOnStart_5() { return &___applyOnStart_5; }
  16179. inline void set_applyOnStart_5(bool value)
  16180. {
  16181. ___applyOnStart_5 = value;
  16182. }
  16183. inline static int32_t get_offset_of_disableIK_6() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___disableIK_6)); }
  16184. inline bool get_disableIK_6() const { return ___disableIK_6; }
  16185. inline bool* get_address_of_disableIK_6() { return &___disableIK_6; }
  16186. inline void set_disableIK_6(bool value)
  16187. {
  16188. ___disableIK_6 = value;
  16189. }
  16190. inline static int32_t get_offset_of_disableOtherConstraints_7() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___disableOtherConstraints_7)); }
  16191. inline bool get_disableOtherConstraints_7() const { return ___disableOtherConstraints_7; }
  16192. inline bool* get_address_of_disableOtherConstraints_7() { return &___disableOtherConstraints_7; }
  16193. inline void set_disableOtherConstraints_7(bool value)
  16194. {
  16195. ___disableOtherConstraints_7 = value;
  16196. }
  16197. inline static int32_t get_offset_of_pinStartBone_8() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___pinStartBone_8)); }
  16198. inline bool get_pinStartBone_8() const { return ___pinStartBone_8; }
  16199. inline bool* get_address_of_pinStartBone_8() { return &___pinStartBone_8; }
  16200. inline void set_pinStartBone_8(bool value)
  16201. {
  16202. ___pinStartBone_8 = value;
  16203. }
  16204. inline static int32_t get_offset_of_gravityScale_9() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___gravityScale_9)); }
  16205. inline float get_gravityScale_9() const { return ___gravityScale_9; }
  16206. inline float* get_address_of_gravityScale_9() { return &___gravityScale_9; }
  16207. inline void set_gravityScale_9(float value)
  16208. {
  16209. ___gravityScale_9 = value;
  16210. }
  16211. inline static int32_t get_offset_of_thickness_10() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___thickness_10)); }
  16212. inline float get_thickness_10() const { return ___thickness_10; }
  16213. inline float* get_address_of_thickness_10() { return &___thickness_10; }
  16214. inline void set_thickness_10(float value)
  16215. {
  16216. ___thickness_10 = value;
  16217. }
  16218. inline static int32_t get_offset_of_rotationLimit_11() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___rotationLimit_11)); }
  16219. inline float get_rotationLimit_11() const { return ___rotationLimit_11; }
  16220. inline float* get_address_of_rotationLimit_11() { return &___rotationLimit_11; }
  16221. inline void set_rotationLimit_11(float value)
  16222. {
  16223. ___rotationLimit_11 = value;
  16224. }
  16225. inline static int32_t get_offset_of_rootMass_12() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___rootMass_12)); }
  16226. inline float get_rootMass_12() const { return ___rootMass_12; }
  16227. inline float* get_address_of_rootMass_12() { return &___rootMass_12; }
  16228. inline void set_rootMass_12(float value)
  16229. {
  16230. ___rootMass_12 = value;
  16231. }
  16232. inline static int32_t get_offset_of_massFalloffFactor_13() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___massFalloffFactor_13)); }
  16233. inline float get_massFalloffFactor_13() const { return ___massFalloffFactor_13; }
  16234. inline float* get_address_of_massFalloffFactor_13() { return &___massFalloffFactor_13; }
  16235. inline void set_massFalloffFactor_13(float value)
  16236. {
  16237. ___massFalloffFactor_13 = value;
  16238. }
  16239. inline static int32_t get_offset_of_colliderLayer_14() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___colliderLayer_14)); }
  16240. inline int32_t get_colliderLayer_14() const { return ___colliderLayer_14; }
  16241. inline int32_t* get_address_of_colliderLayer_14() { return &___colliderLayer_14; }
  16242. inline void set_colliderLayer_14(int32_t value)
  16243. {
  16244. ___colliderLayer_14 = value;
  16245. }
  16246. inline static int32_t get_offset_of_mix_15() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___mix_15)); }
  16247. inline float get_mix_15() const { return ___mix_15; }
  16248. inline float* get_address_of_mix_15() { return &___mix_15; }
  16249. inline void set_mix_15(float value)
  16250. {
  16251. ___mix_15 = value;
  16252. }
  16253. inline static int32_t get_offset_of_targetSkeletonComponent_16() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___targetSkeletonComponent_16)); }
  16254. inline RuntimeObject* get_targetSkeletonComponent_16() const { return ___targetSkeletonComponent_16; }
  16255. inline RuntimeObject** get_address_of_targetSkeletonComponent_16() { return &___targetSkeletonComponent_16; }
  16256. inline void set_targetSkeletonComponent_16(RuntimeObject* value)
  16257. {
  16258. ___targetSkeletonComponent_16 = value;
  16259. Il2CppCodeGenWriteBarrier((&___targetSkeletonComponent_16), value);
  16260. }
  16261. inline static int32_t get_offset_of_skeleton_17() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___skeleton_17)); }
  16262. inline Skeleton_t3686076450 * get_skeleton_17() const { return ___skeleton_17; }
  16263. inline Skeleton_t3686076450 ** get_address_of_skeleton_17() { return &___skeleton_17; }
  16264. inline void set_skeleton_17(Skeleton_t3686076450 * value)
  16265. {
  16266. ___skeleton_17 = value;
  16267. Il2CppCodeGenWriteBarrier((&___skeleton_17), value);
  16268. }
  16269. inline static int32_t get_offset_of_boneTable_18() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___boneTable_18)); }
  16270. inline Dictionary_2_t2478265129 * get_boneTable_18() const { return ___boneTable_18; }
  16271. inline Dictionary_2_t2478265129 ** get_address_of_boneTable_18() { return &___boneTable_18; }
  16272. inline void set_boneTable_18(Dictionary_2_t2478265129 * value)
  16273. {
  16274. ___boneTable_18 = value;
  16275. Il2CppCodeGenWriteBarrier((&___boneTable_18), value);
  16276. }
  16277. inline static int32_t get_offset_of_ragdollRoot_19() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___ragdollRoot_19)); }
  16278. inline Transform_t3600365921 * get_ragdollRoot_19() const { return ___ragdollRoot_19; }
  16279. inline Transform_t3600365921 ** get_address_of_ragdollRoot_19() { return &___ragdollRoot_19; }
  16280. inline void set_ragdollRoot_19(Transform_t3600365921 * value)
  16281. {
  16282. ___ragdollRoot_19 = value;
  16283. Il2CppCodeGenWriteBarrier((&___ragdollRoot_19), value);
  16284. }
  16285. inline static int32_t get_offset_of_U3CRootRigidbodyU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___U3CRootRigidbodyU3Ek__BackingField_20)); }
  16286. inline Rigidbody2D_t939494601 * get_U3CRootRigidbodyU3Ek__BackingField_20() const { return ___U3CRootRigidbodyU3Ek__BackingField_20; }
  16287. inline Rigidbody2D_t939494601 ** get_address_of_U3CRootRigidbodyU3Ek__BackingField_20() { return &___U3CRootRigidbodyU3Ek__BackingField_20; }
  16288. inline void set_U3CRootRigidbodyU3Ek__BackingField_20(Rigidbody2D_t939494601 * value)
  16289. {
  16290. ___U3CRootRigidbodyU3Ek__BackingField_20 = value;
  16291. Il2CppCodeGenWriteBarrier((&___U3CRootRigidbodyU3Ek__BackingField_20), value);
  16292. }
  16293. inline static int32_t get_offset_of_U3CStartingBoneU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___U3CStartingBoneU3Ek__BackingField_21)); }
  16294. inline Bone_t1086356328 * get_U3CStartingBoneU3Ek__BackingField_21() const { return ___U3CStartingBoneU3Ek__BackingField_21; }
  16295. inline Bone_t1086356328 ** get_address_of_U3CStartingBoneU3Ek__BackingField_21() { return &___U3CStartingBoneU3Ek__BackingField_21; }
  16296. inline void set_U3CStartingBoneU3Ek__BackingField_21(Bone_t1086356328 * value)
  16297. {
  16298. ___U3CStartingBoneU3Ek__BackingField_21 = value;
  16299. Il2CppCodeGenWriteBarrier((&___U3CStartingBoneU3Ek__BackingField_21), value);
  16300. }
  16301. inline static int32_t get_offset_of_rootOffset_22() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___rootOffset_22)); }
  16302. inline Vector2_t2156229523 get_rootOffset_22() const { return ___rootOffset_22; }
  16303. inline Vector2_t2156229523 * get_address_of_rootOffset_22() { return &___rootOffset_22; }
  16304. inline void set_rootOffset_22(Vector2_t2156229523 value)
  16305. {
  16306. ___rootOffset_22 = value;
  16307. }
  16308. inline static int32_t get_offset_of_isActive_23() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364, ___isActive_23)); }
  16309. inline bool get_isActive_23() const { return ___isActive_23; }
  16310. inline bool* get_address_of_isActive_23() { return &___isActive_23; }
  16311. inline void set_isActive_23(bool value)
  16312. {
  16313. ___isActive_23 = value;
  16314. }
  16315. };
  16316. struct SkeletonRagdoll2D_t2972821364_StaticFields
  16317. {
  16318. public:
  16319. // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll2D::parentSpaceHelper
  16320. Transform_t3600365921 * ___parentSpaceHelper_2;
  16321. public:
  16322. inline static int32_t get_offset_of_parentSpaceHelper_2() { return static_cast<int32_t>(offsetof(SkeletonRagdoll2D_t2972821364_StaticFields, ___parentSpaceHelper_2)); }
  16323. inline Transform_t3600365921 * get_parentSpaceHelper_2() const { return ___parentSpaceHelper_2; }
  16324. inline Transform_t3600365921 ** get_address_of_parentSpaceHelper_2() { return &___parentSpaceHelper_2; }
  16325. inline void set_parentSpaceHelper_2(Transform_t3600365921 * value)
  16326. {
  16327. ___parentSpaceHelper_2 = value;
  16328. Il2CppCodeGenWriteBarrier((&___parentSpaceHelper_2), value);
  16329. }
  16330. };
  16331. #ifdef __clang__
  16332. #pragma clang diagnostic pop
  16333. #endif
  16334. #endif // SKELETONRAGDOLL2D_T2972821364_H
  16335. #ifndef SPINEANIMATIONSTATETRACK_T256874784_H
  16336. #define SPINEANIMATIONSTATETRACK_T256874784_H
  16337. #ifdef __clang__
  16338. #pragma clang diagnostic push
  16339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16340. #pragma clang diagnostic ignored "-Wunused-variable"
  16341. #endif
  16342. // Spine.Unity.Playables.SpineAnimationStateTrack
  16343. struct SpineAnimationStateTrack_t256874784 : public TrackAsset_t2828708245
  16344. {
  16345. public:
  16346. // System.Int32 Spine.Unity.Playables.SpineAnimationStateTrack::trackIndex
  16347. int32_t ___trackIndex_18;
  16348. public:
  16349. inline static int32_t get_offset_of_trackIndex_18() { return static_cast<int32_t>(offsetof(SpineAnimationStateTrack_t256874784, ___trackIndex_18)); }
  16350. inline int32_t get_trackIndex_18() const { return ___trackIndex_18; }
  16351. inline int32_t* get_address_of_trackIndex_18() { return &___trackIndex_18; }
  16352. inline void set_trackIndex_18(int32_t value)
  16353. {
  16354. ___trackIndex_18 = value;
  16355. }
  16356. };
  16357. #ifdef __clang__
  16358. #pragma clang diagnostic pop
  16359. #endif
  16360. #endif // SPINEANIMATIONSTATETRACK_T256874784_H
  16361. #ifndef SKELETONUTILITYKINEMATICSHADOW_T296913764_H
  16362. #define SKELETONUTILITYKINEMATICSHADOW_T296913764_H
  16363. #ifdef __clang__
  16364. #pragma clang diagnostic push
  16365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16366. #pragma clang diagnostic ignored "-Wunused-variable"
  16367. #endif
  16368. // Spine.Unity.Modules.SkeletonUtilityKinematicShadow
  16369. struct SkeletonUtilityKinematicShadow_t296913764 : public MonoBehaviour_t3962482529
  16370. {
  16371. public:
  16372. // System.Boolean Spine.Unity.Modules.SkeletonUtilityKinematicShadow::detachedShadow
  16373. bool ___detachedShadow_2;
  16374. // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityKinematicShadow::parent
  16375. Transform_t3600365921 * ___parent_3;
  16376. // System.Boolean Spine.Unity.Modules.SkeletonUtilityKinematicShadow::hideShadow
  16377. bool ___hideShadow_4;
  16378. // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/PhysicsSystem Spine.Unity.Modules.SkeletonUtilityKinematicShadow::physicsSystem
  16379. int32_t ___physicsSystem_5;
  16380. // UnityEngine.GameObject Spine.Unity.Modules.SkeletonUtilityKinematicShadow::shadowRoot
  16381. GameObject_t1113636619 * ___shadowRoot_6;
  16382. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair> Spine.Unity.Modules.SkeletonUtilityKinematicShadow::shadowTable
  16383. List_1_t972525202 * ___shadowTable_7;
  16384. public:
  16385. inline static int32_t get_offset_of_detachedShadow_2() { return static_cast<int32_t>(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___detachedShadow_2)); }
  16386. inline bool get_detachedShadow_2() const { return ___detachedShadow_2; }
  16387. inline bool* get_address_of_detachedShadow_2() { return &___detachedShadow_2; }
  16388. inline void set_detachedShadow_2(bool value)
  16389. {
  16390. ___detachedShadow_2 = value;
  16391. }
  16392. inline static int32_t get_offset_of_parent_3() { return static_cast<int32_t>(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___parent_3)); }
  16393. inline Transform_t3600365921 * get_parent_3() const { return ___parent_3; }
  16394. inline Transform_t3600365921 ** get_address_of_parent_3() { return &___parent_3; }
  16395. inline void set_parent_3(Transform_t3600365921 * value)
  16396. {
  16397. ___parent_3 = value;
  16398. Il2CppCodeGenWriteBarrier((&___parent_3), value);
  16399. }
  16400. inline static int32_t get_offset_of_hideShadow_4() { return static_cast<int32_t>(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___hideShadow_4)); }
  16401. inline bool get_hideShadow_4() const { return ___hideShadow_4; }
  16402. inline bool* get_address_of_hideShadow_4() { return &___hideShadow_4; }
  16403. inline void set_hideShadow_4(bool value)
  16404. {
  16405. ___hideShadow_4 = value;
  16406. }
  16407. inline static int32_t get_offset_of_physicsSystem_5() { return static_cast<int32_t>(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___physicsSystem_5)); }
  16408. inline int32_t get_physicsSystem_5() const { return ___physicsSystem_5; }
  16409. inline int32_t* get_address_of_physicsSystem_5() { return &___physicsSystem_5; }
  16410. inline void set_physicsSystem_5(int32_t value)
  16411. {
  16412. ___physicsSystem_5 = value;
  16413. }
  16414. inline static int32_t get_offset_of_shadowRoot_6() { return static_cast<int32_t>(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___shadowRoot_6)); }
  16415. inline GameObject_t1113636619 * get_shadowRoot_6() const { return ___shadowRoot_6; }
  16416. inline GameObject_t1113636619 ** get_address_of_shadowRoot_6() { return &___shadowRoot_6; }
  16417. inline void set_shadowRoot_6(GameObject_t1113636619 * value)
  16418. {
  16419. ___shadowRoot_6 = value;
  16420. Il2CppCodeGenWriteBarrier((&___shadowRoot_6), value);
  16421. }
  16422. inline static int32_t get_offset_of_shadowTable_7() { return static_cast<int32_t>(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___shadowTable_7)); }
  16423. inline List_1_t972525202 * get_shadowTable_7() const { return ___shadowTable_7; }
  16424. inline List_1_t972525202 ** get_address_of_shadowTable_7() { return &___shadowTable_7; }
  16425. inline void set_shadowTable_7(List_1_t972525202 * value)
  16426. {
  16427. ___shadowTable_7 = value;
  16428. Il2CppCodeGenWriteBarrier((&___shadowTable_7), value);
  16429. }
  16430. };
  16431. #ifdef __clang__
  16432. #pragma clang diagnostic pop
  16433. #endif
  16434. #endif // SKELETONUTILITYKINEMATICSHADOW_T296913764_H
  16435. #ifndef SKELETONRENDERER_T2098681813_H
  16436. #define SKELETONRENDERER_T2098681813_H
  16437. #ifdef __clang__
  16438. #pragma clang diagnostic push
  16439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16440. #pragma clang diagnostic ignored "-Wunused-variable"
  16441. #endif
  16442. // Spine.Unity.SkeletonRenderer
  16443. struct SkeletonRenderer_t2098681813 : public MonoBehaviour_t3962482529
  16444. {
  16445. public:
  16446. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::skeletonDataAsset
  16447. SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_2;
  16448. // System.String Spine.Unity.SkeletonRenderer::initialSkinName
  16449. String_t* ___initialSkinName_3;
  16450. // System.Boolean Spine.Unity.SkeletonRenderer::initialFlipX
  16451. bool ___initialFlipX_4;
  16452. // System.Boolean Spine.Unity.SkeletonRenderer::initialFlipY
  16453. bool ___initialFlipY_5;
  16454. // System.String[] Spine.Unity.SkeletonRenderer::separatorSlotNames
  16455. StringU5BU5D_t1281789340* ___separatorSlotNames_6;
  16456. // System.Collections.Generic.List`1<Spine.Slot> Spine.Unity.SkeletonRenderer::separatorSlots
  16457. List_1_t692048146 * ___separatorSlots_7;
  16458. // System.Single Spine.Unity.SkeletonRenderer::zSpacing
  16459. float ___zSpacing_8;
  16460. // System.Boolean Spine.Unity.SkeletonRenderer::useClipping
  16461. bool ___useClipping_9;
  16462. // System.Boolean Spine.Unity.SkeletonRenderer::immutableTriangles
  16463. bool ___immutableTriangles_10;
  16464. // System.Boolean Spine.Unity.SkeletonRenderer::pmaVertexColors
  16465. bool ___pmaVertexColors_11;
  16466. // System.Boolean Spine.Unity.SkeletonRenderer::clearStateOnDisable
  16467. bool ___clearStateOnDisable_12;
  16468. // System.Boolean Spine.Unity.SkeletonRenderer::tintBlack
  16469. bool ___tintBlack_13;
  16470. // System.Boolean Spine.Unity.SkeletonRenderer::singleSubmesh
  16471. bool ___singleSubmesh_14;
  16472. // System.Boolean Spine.Unity.SkeletonRenderer::addNormals
  16473. bool ___addNormals_15;
  16474. // System.Boolean Spine.Unity.SkeletonRenderer::calculateTangents
  16475. bool ___calculateTangents_16;
  16476. // System.Boolean Spine.Unity.SkeletonRenderer::disableRenderingOnOverride
  16477. bool ___disableRenderingOnOverride_17;
  16478. // Spine.Unity.SkeletonRenderer/InstructionDelegate Spine.Unity.SkeletonRenderer::generateMeshOverride
  16479. InstructionDelegate_t2225421195 * ___generateMeshOverride_18;
  16480. // Spine.Unity.MeshGeneratorDelegate Spine.Unity.SkeletonRenderer::OnPostProcessVertices
  16481. MeshGeneratorDelegate_t1654156803 * ___OnPostProcessVertices_19;
  16482. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material> Spine.Unity.SkeletonRenderer::customMaterialOverride
  16483. Dictionary_2_t3700682020 * ___customMaterialOverride_20;
  16484. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material> Spine.Unity.SkeletonRenderer::customSlotMaterials
  16485. Dictionary_2_t3424054551 * ___customSlotMaterials_21;
  16486. // Spine.Unity.SkeletonRendererInstruction Spine.Unity.SkeletonRenderer::currentInstructions
  16487. SkeletonRendererInstruction_t651787775 * ___currentInstructions_22;
  16488. // Spine.Unity.MeshGenerator Spine.Unity.SkeletonRenderer::meshGenerator
  16489. MeshGenerator_t1354683548 * ___meshGenerator_23;
  16490. // Spine.Unity.MeshRendererBuffers Spine.Unity.SkeletonRenderer::rendererBuffers
  16491. MeshRendererBuffers_t756429994 * ___rendererBuffers_24;
  16492. // UnityEngine.MeshRenderer Spine.Unity.SkeletonRenderer::meshRenderer
  16493. MeshRenderer_t587009260 * ___meshRenderer_25;
  16494. // UnityEngine.MeshFilter Spine.Unity.SkeletonRenderer::meshFilter
  16495. MeshFilter_t3523625662 * ___meshFilter_26;
  16496. // System.Boolean Spine.Unity.SkeletonRenderer::valid
  16497. bool ___valid_27;
  16498. // Spine.Skeleton Spine.Unity.SkeletonRenderer::skeleton
  16499. Skeleton_t3686076450 * ___skeleton_28;
  16500. // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate Spine.Unity.SkeletonRenderer::OnRebuild
  16501. SkeletonRendererDelegate_t3507789975 * ___OnRebuild_29;
  16502. public:
  16503. inline static int32_t get_offset_of_skeletonDataAsset_2() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___skeletonDataAsset_2)); }
  16504. inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_2() const { return ___skeletonDataAsset_2; }
  16505. inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_2() { return &___skeletonDataAsset_2; }
  16506. inline void set_skeletonDataAsset_2(SkeletonDataAsset_t3748144825 * value)
  16507. {
  16508. ___skeletonDataAsset_2 = value;
  16509. Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_2), value);
  16510. }
  16511. inline static int32_t get_offset_of_initialSkinName_3() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___initialSkinName_3)); }
  16512. inline String_t* get_initialSkinName_3() const { return ___initialSkinName_3; }
  16513. inline String_t** get_address_of_initialSkinName_3() { return &___initialSkinName_3; }
  16514. inline void set_initialSkinName_3(String_t* value)
  16515. {
  16516. ___initialSkinName_3 = value;
  16517. Il2CppCodeGenWriteBarrier((&___initialSkinName_3), value);
  16518. }
  16519. inline static int32_t get_offset_of_initialFlipX_4() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___initialFlipX_4)); }
  16520. inline bool get_initialFlipX_4() const { return ___initialFlipX_4; }
  16521. inline bool* get_address_of_initialFlipX_4() { return &___initialFlipX_4; }
  16522. inline void set_initialFlipX_4(bool value)
  16523. {
  16524. ___initialFlipX_4 = value;
  16525. }
  16526. inline static int32_t get_offset_of_initialFlipY_5() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___initialFlipY_5)); }
  16527. inline bool get_initialFlipY_5() const { return ___initialFlipY_5; }
  16528. inline bool* get_address_of_initialFlipY_5() { return &___initialFlipY_5; }
  16529. inline void set_initialFlipY_5(bool value)
  16530. {
  16531. ___initialFlipY_5 = value;
  16532. }
  16533. inline static int32_t get_offset_of_separatorSlotNames_6() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___separatorSlotNames_6)); }
  16534. inline StringU5BU5D_t1281789340* get_separatorSlotNames_6() const { return ___separatorSlotNames_6; }
  16535. inline StringU5BU5D_t1281789340** get_address_of_separatorSlotNames_6() { return &___separatorSlotNames_6; }
  16536. inline void set_separatorSlotNames_6(StringU5BU5D_t1281789340* value)
  16537. {
  16538. ___separatorSlotNames_6 = value;
  16539. Il2CppCodeGenWriteBarrier((&___separatorSlotNames_6), value);
  16540. }
  16541. inline static int32_t get_offset_of_separatorSlots_7() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___separatorSlots_7)); }
  16542. inline List_1_t692048146 * get_separatorSlots_7() const { return ___separatorSlots_7; }
  16543. inline List_1_t692048146 ** get_address_of_separatorSlots_7() { return &___separatorSlots_7; }
  16544. inline void set_separatorSlots_7(List_1_t692048146 * value)
  16545. {
  16546. ___separatorSlots_7 = value;
  16547. Il2CppCodeGenWriteBarrier((&___separatorSlots_7), value);
  16548. }
  16549. inline static int32_t get_offset_of_zSpacing_8() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___zSpacing_8)); }
  16550. inline float get_zSpacing_8() const { return ___zSpacing_8; }
  16551. inline float* get_address_of_zSpacing_8() { return &___zSpacing_8; }
  16552. inline void set_zSpacing_8(float value)
  16553. {
  16554. ___zSpacing_8 = value;
  16555. }
  16556. inline static int32_t get_offset_of_useClipping_9() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___useClipping_9)); }
  16557. inline bool get_useClipping_9() const { return ___useClipping_9; }
  16558. inline bool* get_address_of_useClipping_9() { return &___useClipping_9; }
  16559. inline void set_useClipping_9(bool value)
  16560. {
  16561. ___useClipping_9 = value;
  16562. }
  16563. inline static int32_t get_offset_of_immutableTriangles_10() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___immutableTriangles_10)); }
  16564. inline bool get_immutableTriangles_10() const { return ___immutableTriangles_10; }
  16565. inline bool* get_address_of_immutableTriangles_10() { return &___immutableTriangles_10; }
  16566. inline void set_immutableTriangles_10(bool value)
  16567. {
  16568. ___immutableTriangles_10 = value;
  16569. }
  16570. inline static int32_t get_offset_of_pmaVertexColors_11() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___pmaVertexColors_11)); }
  16571. inline bool get_pmaVertexColors_11() const { return ___pmaVertexColors_11; }
  16572. inline bool* get_address_of_pmaVertexColors_11() { return &___pmaVertexColors_11; }
  16573. inline void set_pmaVertexColors_11(bool value)
  16574. {
  16575. ___pmaVertexColors_11 = value;
  16576. }
  16577. inline static int32_t get_offset_of_clearStateOnDisable_12() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___clearStateOnDisable_12)); }
  16578. inline bool get_clearStateOnDisable_12() const { return ___clearStateOnDisable_12; }
  16579. inline bool* get_address_of_clearStateOnDisable_12() { return &___clearStateOnDisable_12; }
  16580. inline void set_clearStateOnDisable_12(bool value)
  16581. {
  16582. ___clearStateOnDisable_12 = value;
  16583. }
  16584. inline static int32_t get_offset_of_tintBlack_13() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___tintBlack_13)); }
  16585. inline bool get_tintBlack_13() const { return ___tintBlack_13; }
  16586. inline bool* get_address_of_tintBlack_13() { return &___tintBlack_13; }
  16587. inline void set_tintBlack_13(bool value)
  16588. {
  16589. ___tintBlack_13 = value;
  16590. }
  16591. inline static int32_t get_offset_of_singleSubmesh_14() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___singleSubmesh_14)); }
  16592. inline bool get_singleSubmesh_14() const { return ___singleSubmesh_14; }
  16593. inline bool* get_address_of_singleSubmesh_14() { return &___singleSubmesh_14; }
  16594. inline void set_singleSubmesh_14(bool value)
  16595. {
  16596. ___singleSubmesh_14 = value;
  16597. }
  16598. inline static int32_t get_offset_of_addNormals_15() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___addNormals_15)); }
  16599. inline bool get_addNormals_15() const { return ___addNormals_15; }
  16600. inline bool* get_address_of_addNormals_15() { return &___addNormals_15; }
  16601. inline void set_addNormals_15(bool value)
  16602. {
  16603. ___addNormals_15 = value;
  16604. }
  16605. inline static int32_t get_offset_of_calculateTangents_16() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___calculateTangents_16)); }
  16606. inline bool get_calculateTangents_16() const { return ___calculateTangents_16; }
  16607. inline bool* get_address_of_calculateTangents_16() { return &___calculateTangents_16; }
  16608. inline void set_calculateTangents_16(bool value)
  16609. {
  16610. ___calculateTangents_16 = value;
  16611. }
  16612. inline static int32_t get_offset_of_disableRenderingOnOverride_17() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___disableRenderingOnOverride_17)); }
  16613. inline bool get_disableRenderingOnOverride_17() const { return ___disableRenderingOnOverride_17; }
  16614. inline bool* get_address_of_disableRenderingOnOverride_17() { return &___disableRenderingOnOverride_17; }
  16615. inline void set_disableRenderingOnOverride_17(bool value)
  16616. {
  16617. ___disableRenderingOnOverride_17 = value;
  16618. }
  16619. inline static int32_t get_offset_of_generateMeshOverride_18() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___generateMeshOverride_18)); }
  16620. inline InstructionDelegate_t2225421195 * get_generateMeshOverride_18() const { return ___generateMeshOverride_18; }
  16621. inline InstructionDelegate_t2225421195 ** get_address_of_generateMeshOverride_18() { return &___generateMeshOverride_18; }
  16622. inline void set_generateMeshOverride_18(InstructionDelegate_t2225421195 * value)
  16623. {
  16624. ___generateMeshOverride_18 = value;
  16625. Il2CppCodeGenWriteBarrier((&___generateMeshOverride_18), value);
  16626. }
  16627. inline static int32_t get_offset_of_OnPostProcessVertices_19() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___OnPostProcessVertices_19)); }
  16628. inline MeshGeneratorDelegate_t1654156803 * get_OnPostProcessVertices_19() const { return ___OnPostProcessVertices_19; }
  16629. inline MeshGeneratorDelegate_t1654156803 ** get_address_of_OnPostProcessVertices_19() { return &___OnPostProcessVertices_19; }
  16630. inline void set_OnPostProcessVertices_19(MeshGeneratorDelegate_t1654156803 * value)
  16631. {
  16632. ___OnPostProcessVertices_19 = value;
  16633. Il2CppCodeGenWriteBarrier((&___OnPostProcessVertices_19), value);
  16634. }
  16635. inline static int32_t get_offset_of_customMaterialOverride_20() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___customMaterialOverride_20)); }
  16636. inline Dictionary_2_t3700682020 * get_customMaterialOverride_20() const { return ___customMaterialOverride_20; }
  16637. inline Dictionary_2_t3700682020 ** get_address_of_customMaterialOverride_20() { return &___customMaterialOverride_20; }
  16638. inline void set_customMaterialOverride_20(Dictionary_2_t3700682020 * value)
  16639. {
  16640. ___customMaterialOverride_20 = value;
  16641. Il2CppCodeGenWriteBarrier((&___customMaterialOverride_20), value);
  16642. }
  16643. inline static int32_t get_offset_of_customSlotMaterials_21() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___customSlotMaterials_21)); }
  16644. inline Dictionary_2_t3424054551 * get_customSlotMaterials_21() const { return ___customSlotMaterials_21; }
  16645. inline Dictionary_2_t3424054551 ** get_address_of_customSlotMaterials_21() { return &___customSlotMaterials_21; }
  16646. inline void set_customSlotMaterials_21(Dictionary_2_t3424054551 * value)
  16647. {
  16648. ___customSlotMaterials_21 = value;
  16649. Il2CppCodeGenWriteBarrier((&___customSlotMaterials_21), value);
  16650. }
  16651. inline static int32_t get_offset_of_currentInstructions_22() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___currentInstructions_22)); }
  16652. inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_22() const { return ___currentInstructions_22; }
  16653. inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_22() { return &___currentInstructions_22; }
  16654. inline void set_currentInstructions_22(SkeletonRendererInstruction_t651787775 * value)
  16655. {
  16656. ___currentInstructions_22 = value;
  16657. Il2CppCodeGenWriteBarrier((&___currentInstructions_22), value);
  16658. }
  16659. inline static int32_t get_offset_of_meshGenerator_23() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___meshGenerator_23)); }
  16660. inline MeshGenerator_t1354683548 * get_meshGenerator_23() const { return ___meshGenerator_23; }
  16661. inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_23() { return &___meshGenerator_23; }
  16662. inline void set_meshGenerator_23(MeshGenerator_t1354683548 * value)
  16663. {
  16664. ___meshGenerator_23 = value;
  16665. Il2CppCodeGenWriteBarrier((&___meshGenerator_23), value);
  16666. }
  16667. inline static int32_t get_offset_of_rendererBuffers_24() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___rendererBuffers_24)); }
  16668. inline MeshRendererBuffers_t756429994 * get_rendererBuffers_24() const { return ___rendererBuffers_24; }
  16669. inline MeshRendererBuffers_t756429994 ** get_address_of_rendererBuffers_24() { return &___rendererBuffers_24; }
  16670. inline void set_rendererBuffers_24(MeshRendererBuffers_t756429994 * value)
  16671. {
  16672. ___rendererBuffers_24 = value;
  16673. Il2CppCodeGenWriteBarrier((&___rendererBuffers_24), value);
  16674. }
  16675. inline static int32_t get_offset_of_meshRenderer_25() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___meshRenderer_25)); }
  16676. inline MeshRenderer_t587009260 * get_meshRenderer_25() const { return ___meshRenderer_25; }
  16677. inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_25() { return &___meshRenderer_25; }
  16678. inline void set_meshRenderer_25(MeshRenderer_t587009260 * value)
  16679. {
  16680. ___meshRenderer_25 = value;
  16681. Il2CppCodeGenWriteBarrier((&___meshRenderer_25), value);
  16682. }
  16683. inline static int32_t get_offset_of_meshFilter_26() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___meshFilter_26)); }
  16684. inline MeshFilter_t3523625662 * get_meshFilter_26() const { return ___meshFilter_26; }
  16685. inline MeshFilter_t3523625662 ** get_address_of_meshFilter_26() { return &___meshFilter_26; }
  16686. inline void set_meshFilter_26(MeshFilter_t3523625662 * value)
  16687. {
  16688. ___meshFilter_26 = value;
  16689. Il2CppCodeGenWriteBarrier((&___meshFilter_26), value);
  16690. }
  16691. inline static int32_t get_offset_of_valid_27() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___valid_27)); }
  16692. inline bool get_valid_27() const { return ___valid_27; }
  16693. inline bool* get_address_of_valid_27() { return &___valid_27; }
  16694. inline void set_valid_27(bool value)
  16695. {
  16696. ___valid_27 = value;
  16697. }
  16698. inline static int32_t get_offset_of_skeleton_28() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___skeleton_28)); }
  16699. inline Skeleton_t3686076450 * get_skeleton_28() const { return ___skeleton_28; }
  16700. inline Skeleton_t3686076450 ** get_address_of_skeleton_28() { return &___skeleton_28; }
  16701. inline void set_skeleton_28(Skeleton_t3686076450 * value)
  16702. {
  16703. ___skeleton_28 = value;
  16704. Il2CppCodeGenWriteBarrier((&___skeleton_28), value);
  16705. }
  16706. inline static int32_t get_offset_of_OnRebuild_29() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___OnRebuild_29)); }
  16707. inline SkeletonRendererDelegate_t3507789975 * get_OnRebuild_29() const { return ___OnRebuild_29; }
  16708. inline SkeletonRendererDelegate_t3507789975 ** get_address_of_OnRebuild_29() { return &___OnRebuild_29; }
  16709. inline void set_OnRebuild_29(SkeletonRendererDelegate_t3507789975 * value)
  16710. {
  16711. ___OnRebuild_29 = value;
  16712. Il2CppCodeGenWriteBarrier((&___OnRebuild_29), value);
  16713. }
  16714. };
  16715. #ifdef __clang__
  16716. #pragma clang diagnostic pop
  16717. #endif
  16718. #endif // SKELETONRENDERER_T2098681813_H
  16719. #ifndef ANCHOREDJOINT2D_T3747633318_H
  16720. #define ANCHOREDJOINT2D_T3747633318_H
  16721. #ifdef __clang__
  16722. #pragma clang diagnostic push
  16723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16724. #pragma clang diagnostic ignored "-Wunused-variable"
  16725. #endif
  16726. // UnityEngine.AnchoredJoint2D
  16727. struct AnchoredJoint2D_t3747633318 : public Joint2D_t4180440564
  16728. {
  16729. public:
  16730. public:
  16731. };
  16732. #ifdef __clang__
  16733. #pragma clang diagnostic pop
  16734. #endif
  16735. #endif // ANCHOREDJOINT2D_T3747633318_H
  16736. #ifndef CIRCLECOLLIDER2D_T662546754_H
  16737. #define CIRCLECOLLIDER2D_T662546754_H
  16738. #ifdef __clang__
  16739. #pragma clang diagnostic push
  16740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16741. #pragma clang diagnostic ignored "-Wunused-variable"
  16742. #endif
  16743. // UnityEngine.CircleCollider2D
  16744. struct CircleCollider2D_t662546754 : public Collider2D_t2806799626
  16745. {
  16746. public:
  16747. public:
  16748. };
  16749. #ifdef __clang__
  16750. #pragma clang diagnostic pop
  16751. #endif
  16752. #endif // CIRCLECOLLIDER2D_T662546754_H
  16753. #ifndef BOXCOLLIDER2D_T3581341831_H
  16754. #define BOXCOLLIDER2D_T3581341831_H
  16755. #ifdef __clang__
  16756. #pragma clang diagnostic push
  16757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16758. #pragma clang diagnostic ignored "-Wunused-variable"
  16759. #endif
  16760. // UnityEngine.BoxCollider2D
  16761. struct BoxCollider2D_t3581341831 : public Collider2D_t2806799626
  16762. {
  16763. public:
  16764. public:
  16765. };
  16766. #ifdef __clang__
  16767. #pragma clang diagnostic pop
  16768. #endif
  16769. #endif // BOXCOLLIDER2D_T3581341831_H
  16770. #ifndef POLYGONCOLLIDER2D_T57175488_H
  16771. #define POLYGONCOLLIDER2D_T57175488_H
  16772. #ifdef __clang__
  16773. #pragma clang diagnostic push
  16774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16775. #pragma clang diagnostic ignored "-Wunused-variable"
  16776. #endif
  16777. // UnityEngine.PolygonCollider2D
  16778. struct PolygonCollider2D_t57175488 : public Collider2D_t2806799626
  16779. {
  16780. public:
  16781. public:
  16782. };
  16783. #ifdef __clang__
  16784. #pragma clang diagnostic pop
  16785. #endif
  16786. #endif // POLYGONCOLLIDER2D_T57175488_H
  16787. #ifndef SKELETONRENDERERCUSTOMMATERIALS_T1555313811_H
  16788. #define SKELETONRENDERERCUSTOMMATERIALS_T1555313811_H
  16789. #ifdef __clang__
  16790. #pragma clang diagnostic push
  16791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16792. #pragma clang diagnostic ignored "-Wunused-variable"
  16793. #endif
  16794. // Spine.Unity.Modules.SkeletonRendererCustomMaterials
  16795. struct SkeletonRendererCustomMaterials_t1555313811 : public MonoBehaviour_t3962482529
  16796. {
  16797. public:
  16798. // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonRendererCustomMaterials::skeletonRenderer
  16799. SkeletonRenderer_t2098681813 * ___skeletonRenderer_2;
  16800. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride> Spine.Unity.Modules.SkeletonRendererCustomMaterials::customSlotMaterials
  16801. List_1_t2474053923 * ___customSlotMaterials_3;
  16802. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride> Spine.Unity.Modules.SkeletonRendererCustomMaterials::customMaterialOverrides
  16803. List_1_t3907116131 * ___customMaterialOverrides_4;
  16804. public:
  16805. inline static int32_t get_offset_of_skeletonRenderer_2() { return static_cast<int32_t>(offsetof(SkeletonRendererCustomMaterials_t1555313811, ___skeletonRenderer_2)); }
  16806. inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_2() const { return ___skeletonRenderer_2; }
  16807. inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_2() { return &___skeletonRenderer_2; }
  16808. inline void set_skeletonRenderer_2(SkeletonRenderer_t2098681813 * value)
  16809. {
  16810. ___skeletonRenderer_2 = value;
  16811. Il2CppCodeGenWriteBarrier((&___skeletonRenderer_2), value);
  16812. }
  16813. inline static int32_t get_offset_of_customSlotMaterials_3() { return static_cast<int32_t>(offsetof(SkeletonRendererCustomMaterials_t1555313811, ___customSlotMaterials_3)); }
  16814. inline List_1_t2474053923 * get_customSlotMaterials_3() const { return ___customSlotMaterials_3; }
  16815. inline List_1_t2474053923 ** get_address_of_customSlotMaterials_3() { return &___customSlotMaterials_3; }
  16816. inline void set_customSlotMaterials_3(List_1_t2474053923 * value)
  16817. {
  16818. ___customSlotMaterials_3 = value;
  16819. Il2CppCodeGenWriteBarrier((&___customSlotMaterials_3), value);
  16820. }
  16821. inline static int32_t get_offset_of_customMaterialOverrides_4() { return static_cast<int32_t>(offsetof(SkeletonRendererCustomMaterials_t1555313811, ___customMaterialOverrides_4)); }
  16822. inline List_1_t3907116131 * get_customMaterialOverrides_4() const { return ___customMaterialOverrides_4; }
  16823. inline List_1_t3907116131 ** get_address_of_customMaterialOverrides_4() { return &___customMaterialOverrides_4; }
  16824. inline void set_customMaterialOverrides_4(List_1_t3907116131 * value)
  16825. {
  16826. ___customMaterialOverrides_4 = value;
  16827. Il2CppCodeGenWriteBarrier((&___customMaterialOverrides_4), value);
  16828. }
  16829. };
  16830. #ifdef __clang__
  16831. #pragma clang diagnostic pop
  16832. #endif
  16833. #endif // SKELETONRENDERERCUSTOMMATERIALS_T1555313811_H
  16834. #ifndef SKELETONRAGDOLL_T480923817_H
  16835. #define SKELETONRAGDOLL_T480923817_H
  16836. #ifdef __clang__
  16837. #pragma clang diagnostic push
  16838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16839. #pragma clang diagnostic ignored "-Wunused-variable"
  16840. #endif
  16841. // Spine.Unity.Modules.SkeletonRagdoll
  16842. struct SkeletonRagdoll_t480923817 : public MonoBehaviour_t3962482529
  16843. {
  16844. public:
  16845. // System.String Spine.Unity.Modules.SkeletonRagdoll::startingBoneName
  16846. String_t* ___startingBoneName_3;
  16847. // System.Collections.Generic.List`1<System.String> Spine.Unity.Modules.SkeletonRagdoll::stopBoneNames
  16848. List_1_t3319525431 * ___stopBoneNames_4;
  16849. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::applyOnStart
  16850. bool ___applyOnStart_5;
  16851. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::disableIK
  16852. bool ___disableIK_6;
  16853. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::disableOtherConstraints
  16854. bool ___disableOtherConstraints_7;
  16855. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::pinStartBone
  16856. bool ___pinStartBone_8;
  16857. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::enableJointCollision
  16858. bool ___enableJointCollision_9;
  16859. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::useGravity
  16860. bool ___useGravity_10;
  16861. // System.Single Spine.Unity.Modules.SkeletonRagdoll::thickness
  16862. float ___thickness_11;
  16863. // System.Single Spine.Unity.Modules.SkeletonRagdoll::rotationLimit
  16864. float ___rotationLimit_12;
  16865. // System.Single Spine.Unity.Modules.SkeletonRagdoll::rootMass
  16866. float ___rootMass_13;
  16867. // System.Single Spine.Unity.Modules.SkeletonRagdoll::massFalloffFactor
  16868. float ___massFalloffFactor_14;
  16869. // System.Int32 Spine.Unity.Modules.SkeletonRagdoll::colliderLayer
  16870. int32_t ___colliderLayer_15;
  16871. // System.Single Spine.Unity.Modules.SkeletonRagdoll::mix
  16872. float ___mix_16;
  16873. // Spine.Unity.ISkeletonAnimation Spine.Unity.Modules.SkeletonRagdoll::targetSkeletonComponent
  16874. RuntimeObject* ___targetSkeletonComponent_17;
  16875. // Spine.Skeleton Spine.Unity.Modules.SkeletonRagdoll::skeleton
  16876. Skeleton_t3686076450 * ___skeleton_18;
  16877. // System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform> Spine.Unity.Modules.SkeletonRagdoll::boneTable
  16878. Dictionary_2_t2478265129 * ___boneTable_19;
  16879. // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll::ragdollRoot
  16880. Transform_t3600365921 * ___ragdollRoot_20;
  16881. // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::<RootRigidbody>k__BackingField
  16882. Rigidbody_t3916780224 * ___U3CRootRigidbodyU3Ek__BackingField_21;
  16883. // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll::<StartingBone>k__BackingField
  16884. Bone_t1086356328 * ___U3CStartingBoneU3Ek__BackingField_22;
  16885. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll::rootOffset
  16886. Vector3_t3722313464 ___rootOffset_23;
  16887. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::isActive
  16888. bool ___isActive_24;
  16889. public:
  16890. inline static int32_t get_offset_of_startingBoneName_3() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___startingBoneName_3)); }
  16891. inline String_t* get_startingBoneName_3() const { return ___startingBoneName_3; }
  16892. inline String_t** get_address_of_startingBoneName_3() { return &___startingBoneName_3; }
  16893. inline void set_startingBoneName_3(String_t* value)
  16894. {
  16895. ___startingBoneName_3 = value;
  16896. Il2CppCodeGenWriteBarrier((&___startingBoneName_3), value);
  16897. }
  16898. inline static int32_t get_offset_of_stopBoneNames_4() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___stopBoneNames_4)); }
  16899. inline List_1_t3319525431 * get_stopBoneNames_4() const { return ___stopBoneNames_4; }
  16900. inline List_1_t3319525431 ** get_address_of_stopBoneNames_4() { return &___stopBoneNames_4; }
  16901. inline void set_stopBoneNames_4(List_1_t3319525431 * value)
  16902. {
  16903. ___stopBoneNames_4 = value;
  16904. Il2CppCodeGenWriteBarrier((&___stopBoneNames_4), value);
  16905. }
  16906. inline static int32_t get_offset_of_applyOnStart_5() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___applyOnStart_5)); }
  16907. inline bool get_applyOnStart_5() const { return ___applyOnStart_5; }
  16908. inline bool* get_address_of_applyOnStart_5() { return &___applyOnStart_5; }
  16909. inline void set_applyOnStart_5(bool value)
  16910. {
  16911. ___applyOnStart_5 = value;
  16912. }
  16913. inline static int32_t get_offset_of_disableIK_6() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___disableIK_6)); }
  16914. inline bool get_disableIK_6() const { return ___disableIK_6; }
  16915. inline bool* get_address_of_disableIK_6() { return &___disableIK_6; }
  16916. inline void set_disableIK_6(bool value)
  16917. {
  16918. ___disableIK_6 = value;
  16919. }
  16920. inline static int32_t get_offset_of_disableOtherConstraints_7() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___disableOtherConstraints_7)); }
  16921. inline bool get_disableOtherConstraints_7() const { return ___disableOtherConstraints_7; }
  16922. inline bool* get_address_of_disableOtherConstraints_7() { return &___disableOtherConstraints_7; }
  16923. inline void set_disableOtherConstraints_7(bool value)
  16924. {
  16925. ___disableOtherConstraints_7 = value;
  16926. }
  16927. inline static int32_t get_offset_of_pinStartBone_8() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___pinStartBone_8)); }
  16928. inline bool get_pinStartBone_8() const { return ___pinStartBone_8; }
  16929. inline bool* get_address_of_pinStartBone_8() { return &___pinStartBone_8; }
  16930. inline void set_pinStartBone_8(bool value)
  16931. {
  16932. ___pinStartBone_8 = value;
  16933. }
  16934. inline static int32_t get_offset_of_enableJointCollision_9() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___enableJointCollision_9)); }
  16935. inline bool get_enableJointCollision_9() const { return ___enableJointCollision_9; }
  16936. inline bool* get_address_of_enableJointCollision_9() { return &___enableJointCollision_9; }
  16937. inline void set_enableJointCollision_9(bool value)
  16938. {
  16939. ___enableJointCollision_9 = value;
  16940. }
  16941. inline static int32_t get_offset_of_useGravity_10() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___useGravity_10)); }
  16942. inline bool get_useGravity_10() const { return ___useGravity_10; }
  16943. inline bool* get_address_of_useGravity_10() { return &___useGravity_10; }
  16944. inline void set_useGravity_10(bool value)
  16945. {
  16946. ___useGravity_10 = value;
  16947. }
  16948. inline static int32_t get_offset_of_thickness_11() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___thickness_11)); }
  16949. inline float get_thickness_11() const { return ___thickness_11; }
  16950. inline float* get_address_of_thickness_11() { return &___thickness_11; }
  16951. inline void set_thickness_11(float value)
  16952. {
  16953. ___thickness_11 = value;
  16954. }
  16955. inline static int32_t get_offset_of_rotationLimit_12() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___rotationLimit_12)); }
  16956. inline float get_rotationLimit_12() const { return ___rotationLimit_12; }
  16957. inline float* get_address_of_rotationLimit_12() { return &___rotationLimit_12; }
  16958. inline void set_rotationLimit_12(float value)
  16959. {
  16960. ___rotationLimit_12 = value;
  16961. }
  16962. inline static int32_t get_offset_of_rootMass_13() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___rootMass_13)); }
  16963. inline float get_rootMass_13() const { return ___rootMass_13; }
  16964. inline float* get_address_of_rootMass_13() { return &___rootMass_13; }
  16965. inline void set_rootMass_13(float value)
  16966. {
  16967. ___rootMass_13 = value;
  16968. }
  16969. inline static int32_t get_offset_of_massFalloffFactor_14() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___massFalloffFactor_14)); }
  16970. inline float get_massFalloffFactor_14() const { return ___massFalloffFactor_14; }
  16971. inline float* get_address_of_massFalloffFactor_14() { return &___massFalloffFactor_14; }
  16972. inline void set_massFalloffFactor_14(float value)
  16973. {
  16974. ___massFalloffFactor_14 = value;
  16975. }
  16976. inline static int32_t get_offset_of_colliderLayer_15() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___colliderLayer_15)); }
  16977. inline int32_t get_colliderLayer_15() const { return ___colliderLayer_15; }
  16978. inline int32_t* get_address_of_colliderLayer_15() { return &___colliderLayer_15; }
  16979. inline void set_colliderLayer_15(int32_t value)
  16980. {
  16981. ___colliderLayer_15 = value;
  16982. }
  16983. inline static int32_t get_offset_of_mix_16() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___mix_16)); }
  16984. inline float get_mix_16() const { return ___mix_16; }
  16985. inline float* get_address_of_mix_16() { return &___mix_16; }
  16986. inline void set_mix_16(float value)
  16987. {
  16988. ___mix_16 = value;
  16989. }
  16990. inline static int32_t get_offset_of_targetSkeletonComponent_17() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___targetSkeletonComponent_17)); }
  16991. inline RuntimeObject* get_targetSkeletonComponent_17() const { return ___targetSkeletonComponent_17; }
  16992. inline RuntimeObject** get_address_of_targetSkeletonComponent_17() { return &___targetSkeletonComponent_17; }
  16993. inline void set_targetSkeletonComponent_17(RuntimeObject* value)
  16994. {
  16995. ___targetSkeletonComponent_17 = value;
  16996. Il2CppCodeGenWriteBarrier((&___targetSkeletonComponent_17), value);
  16997. }
  16998. inline static int32_t get_offset_of_skeleton_18() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___skeleton_18)); }
  16999. inline Skeleton_t3686076450 * get_skeleton_18() const { return ___skeleton_18; }
  17000. inline Skeleton_t3686076450 ** get_address_of_skeleton_18() { return &___skeleton_18; }
  17001. inline void set_skeleton_18(Skeleton_t3686076450 * value)
  17002. {
  17003. ___skeleton_18 = value;
  17004. Il2CppCodeGenWriteBarrier((&___skeleton_18), value);
  17005. }
  17006. inline static int32_t get_offset_of_boneTable_19() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___boneTable_19)); }
  17007. inline Dictionary_2_t2478265129 * get_boneTable_19() const { return ___boneTable_19; }
  17008. inline Dictionary_2_t2478265129 ** get_address_of_boneTable_19() { return &___boneTable_19; }
  17009. inline void set_boneTable_19(Dictionary_2_t2478265129 * value)
  17010. {
  17011. ___boneTable_19 = value;
  17012. Il2CppCodeGenWriteBarrier((&___boneTable_19), value);
  17013. }
  17014. inline static int32_t get_offset_of_ragdollRoot_20() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___ragdollRoot_20)); }
  17015. inline Transform_t3600365921 * get_ragdollRoot_20() const { return ___ragdollRoot_20; }
  17016. inline Transform_t3600365921 ** get_address_of_ragdollRoot_20() { return &___ragdollRoot_20; }
  17017. inline void set_ragdollRoot_20(Transform_t3600365921 * value)
  17018. {
  17019. ___ragdollRoot_20 = value;
  17020. Il2CppCodeGenWriteBarrier((&___ragdollRoot_20), value);
  17021. }
  17022. inline static int32_t get_offset_of_U3CRootRigidbodyU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___U3CRootRigidbodyU3Ek__BackingField_21)); }
  17023. inline Rigidbody_t3916780224 * get_U3CRootRigidbodyU3Ek__BackingField_21() const { return ___U3CRootRigidbodyU3Ek__BackingField_21; }
  17024. inline Rigidbody_t3916780224 ** get_address_of_U3CRootRigidbodyU3Ek__BackingField_21() { return &___U3CRootRigidbodyU3Ek__BackingField_21; }
  17025. inline void set_U3CRootRigidbodyU3Ek__BackingField_21(Rigidbody_t3916780224 * value)
  17026. {
  17027. ___U3CRootRigidbodyU3Ek__BackingField_21 = value;
  17028. Il2CppCodeGenWriteBarrier((&___U3CRootRigidbodyU3Ek__BackingField_21), value);
  17029. }
  17030. inline static int32_t get_offset_of_U3CStartingBoneU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___U3CStartingBoneU3Ek__BackingField_22)); }
  17031. inline Bone_t1086356328 * get_U3CStartingBoneU3Ek__BackingField_22() const { return ___U3CStartingBoneU3Ek__BackingField_22; }
  17032. inline Bone_t1086356328 ** get_address_of_U3CStartingBoneU3Ek__BackingField_22() { return &___U3CStartingBoneU3Ek__BackingField_22; }
  17033. inline void set_U3CStartingBoneU3Ek__BackingField_22(Bone_t1086356328 * value)
  17034. {
  17035. ___U3CStartingBoneU3Ek__BackingField_22 = value;
  17036. Il2CppCodeGenWriteBarrier((&___U3CStartingBoneU3Ek__BackingField_22), value);
  17037. }
  17038. inline static int32_t get_offset_of_rootOffset_23() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___rootOffset_23)); }
  17039. inline Vector3_t3722313464 get_rootOffset_23() const { return ___rootOffset_23; }
  17040. inline Vector3_t3722313464 * get_address_of_rootOffset_23() { return &___rootOffset_23; }
  17041. inline void set_rootOffset_23(Vector3_t3722313464 value)
  17042. {
  17043. ___rootOffset_23 = value;
  17044. }
  17045. inline static int32_t get_offset_of_isActive_24() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817, ___isActive_24)); }
  17046. inline bool get_isActive_24() const { return ___isActive_24; }
  17047. inline bool* get_address_of_isActive_24() { return &___isActive_24; }
  17048. inline void set_isActive_24(bool value)
  17049. {
  17050. ___isActive_24 = value;
  17051. }
  17052. };
  17053. struct SkeletonRagdoll_t480923817_StaticFields
  17054. {
  17055. public:
  17056. // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll::parentSpaceHelper
  17057. Transform_t3600365921 * ___parentSpaceHelper_2;
  17058. public:
  17059. inline static int32_t get_offset_of_parentSpaceHelper_2() { return static_cast<int32_t>(offsetof(SkeletonRagdoll_t480923817_StaticFields, ___parentSpaceHelper_2)); }
  17060. inline Transform_t3600365921 * get_parentSpaceHelper_2() const { return ___parentSpaceHelper_2; }
  17061. inline Transform_t3600365921 ** get_address_of_parentSpaceHelper_2() { return &___parentSpaceHelper_2; }
  17062. inline void set_parentSpaceHelper_2(Transform_t3600365921 * value)
  17063. {
  17064. ___parentSpaceHelper_2 = value;
  17065. Il2CppCodeGenWriteBarrier((&___parentSpaceHelper_2), value);
  17066. }
  17067. };
  17068. #ifdef __clang__
  17069. #pragma clang diagnostic pop
  17070. #endif
  17071. #endif // SKELETONRAGDOLL_T480923817_H
  17072. #ifndef SKELETONGHOST_T1898327037_H
  17073. #define SKELETONGHOST_T1898327037_H
  17074. #ifdef __clang__
  17075. #pragma clang diagnostic push
  17076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17077. #pragma clang diagnostic ignored "-Wunused-variable"
  17078. #endif
  17079. // Spine.Unity.Modules.SkeletonGhost
  17080. struct SkeletonGhost_t1898327037 : public MonoBehaviour_t3962482529
  17081. {
  17082. public:
  17083. // System.Boolean Spine.Unity.Modules.SkeletonGhost::ghostingEnabled
  17084. bool ___ghostingEnabled_4;
  17085. // System.Single Spine.Unity.Modules.SkeletonGhost::spawnInterval
  17086. float ___spawnInterval_5;
  17087. // System.Int32 Spine.Unity.Modules.SkeletonGhost::maximumGhosts
  17088. int32_t ___maximumGhosts_6;
  17089. // System.Single Spine.Unity.Modules.SkeletonGhost::fadeSpeed
  17090. float ___fadeSpeed_7;
  17091. // UnityEngine.Shader Spine.Unity.Modules.SkeletonGhost::ghostShader
  17092. Shader_t4151988712 * ___ghostShader_8;
  17093. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhost::color
  17094. Color32_t2600501292 ___color_9;
  17095. // System.Boolean Spine.Unity.Modules.SkeletonGhost::additive
  17096. bool ___additive_10;
  17097. // System.Single Spine.Unity.Modules.SkeletonGhost::textureFade
  17098. float ___textureFade_11;
  17099. // System.Boolean Spine.Unity.Modules.SkeletonGhost::sortWithDistanceOnly
  17100. bool ___sortWithDistanceOnly_12;
  17101. // System.Single Spine.Unity.Modules.SkeletonGhost::zOffset
  17102. float ___zOffset_13;
  17103. // System.Single Spine.Unity.Modules.SkeletonGhost::nextSpawnTime
  17104. float ___nextSpawnTime_14;
  17105. // Spine.Unity.Modules.SkeletonGhostRenderer[] Spine.Unity.Modules.SkeletonGhost::pool
  17106. SkeletonGhostRendererU5BU5D_t513912860* ___pool_15;
  17107. // System.Int32 Spine.Unity.Modules.SkeletonGhost::poolIndex
  17108. int32_t ___poolIndex_16;
  17109. // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonGhost::skeletonRenderer
  17110. SkeletonRenderer_t2098681813 * ___skeletonRenderer_17;
  17111. // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonGhost::meshRenderer
  17112. MeshRenderer_t587009260 * ___meshRenderer_18;
  17113. // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonGhost::meshFilter
  17114. MeshFilter_t3523625662 * ___meshFilter_19;
  17115. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material> Spine.Unity.Modules.SkeletonGhost::materialTable
  17116. Dictionary_2_t3700682020 * ___materialTable_20;
  17117. public:
  17118. inline static int32_t get_offset_of_ghostingEnabled_4() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___ghostingEnabled_4)); }
  17119. inline bool get_ghostingEnabled_4() const { return ___ghostingEnabled_4; }
  17120. inline bool* get_address_of_ghostingEnabled_4() { return &___ghostingEnabled_4; }
  17121. inline void set_ghostingEnabled_4(bool value)
  17122. {
  17123. ___ghostingEnabled_4 = value;
  17124. }
  17125. inline static int32_t get_offset_of_spawnInterval_5() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___spawnInterval_5)); }
  17126. inline float get_spawnInterval_5() const { return ___spawnInterval_5; }
  17127. inline float* get_address_of_spawnInterval_5() { return &___spawnInterval_5; }
  17128. inline void set_spawnInterval_5(float value)
  17129. {
  17130. ___spawnInterval_5 = value;
  17131. }
  17132. inline static int32_t get_offset_of_maximumGhosts_6() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___maximumGhosts_6)); }
  17133. inline int32_t get_maximumGhosts_6() const { return ___maximumGhosts_6; }
  17134. inline int32_t* get_address_of_maximumGhosts_6() { return &___maximumGhosts_6; }
  17135. inline void set_maximumGhosts_6(int32_t value)
  17136. {
  17137. ___maximumGhosts_6 = value;
  17138. }
  17139. inline static int32_t get_offset_of_fadeSpeed_7() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___fadeSpeed_7)); }
  17140. inline float get_fadeSpeed_7() const { return ___fadeSpeed_7; }
  17141. inline float* get_address_of_fadeSpeed_7() { return &___fadeSpeed_7; }
  17142. inline void set_fadeSpeed_7(float value)
  17143. {
  17144. ___fadeSpeed_7 = value;
  17145. }
  17146. inline static int32_t get_offset_of_ghostShader_8() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___ghostShader_8)); }
  17147. inline Shader_t4151988712 * get_ghostShader_8() const { return ___ghostShader_8; }
  17148. inline Shader_t4151988712 ** get_address_of_ghostShader_8() { return &___ghostShader_8; }
  17149. inline void set_ghostShader_8(Shader_t4151988712 * value)
  17150. {
  17151. ___ghostShader_8 = value;
  17152. Il2CppCodeGenWriteBarrier((&___ghostShader_8), value);
  17153. }
  17154. inline static int32_t get_offset_of_color_9() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___color_9)); }
  17155. inline Color32_t2600501292 get_color_9() const { return ___color_9; }
  17156. inline Color32_t2600501292 * get_address_of_color_9() { return &___color_9; }
  17157. inline void set_color_9(Color32_t2600501292 value)
  17158. {
  17159. ___color_9 = value;
  17160. }
  17161. inline static int32_t get_offset_of_additive_10() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___additive_10)); }
  17162. inline bool get_additive_10() const { return ___additive_10; }
  17163. inline bool* get_address_of_additive_10() { return &___additive_10; }
  17164. inline void set_additive_10(bool value)
  17165. {
  17166. ___additive_10 = value;
  17167. }
  17168. inline static int32_t get_offset_of_textureFade_11() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___textureFade_11)); }
  17169. inline float get_textureFade_11() const { return ___textureFade_11; }
  17170. inline float* get_address_of_textureFade_11() { return &___textureFade_11; }
  17171. inline void set_textureFade_11(float value)
  17172. {
  17173. ___textureFade_11 = value;
  17174. }
  17175. inline static int32_t get_offset_of_sortWithDistanceOnly_12() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___sortWithDistanceOnly_12)); }
  17176. inline bool get_sortWithDistanceOnly_12() const { return ___sortWithDistanceOnly_12; }
  17177. inline bool* get_address_of_sortWithDistanceOnly_12() { return &___sortWithDistanceOnly_12; }
  17178. inline void set_sortWithDistanceOnly_12(bool value)
  17179. {
  17180. ___sortWithDistanceOnly_12 = value;
  17181. }
  17182. inline static int32_t get_offset_of_zOffset_13() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___zOffset_13)); }
  17183. inline float get_zOffset_13() const { return ___zOffset_13; }
  17184. inline float* get_address_of_zOffset_13() { return &___zOffset_13; }
  17185. inline void set_zOffset_13(float value)
  17186. {
  17187. ___zOffset_13 = value;
  17188. }
  17189. inline static int32_t get_offset_of_nextSpawnTime_14() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___nextSpawnTime_14)); }
  17190. inline float get_nextSpawnTime_14() const { return ___nextSpawnTime_14; }
  17191. inline float* get_address_of_nextSpawnTime_14() { return &___nextSpawnTime_14; }
  17192. inline void set_nextSpawnTime_14(float value)
  17193. {
  17194. ___nextSpawnTime_14 = value;
  17195. }
  17196. inline static int32_t get_offset_of_pool_15() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___pool_15)); }
  17197. inline SkeletonGhostRendererU5BU5D_t513912860* get_pool_15() const { return ___pool_15; }
  17198. inline SkeletonGhostRendererU5BU5D_t513912860** get_address_of_pool_15() { return &___pool_15; }
  17199. inline void set_pool_15(SkeletonGhostRendererU5BU5D_t513912860* value)
  17200. {
  17201. ___pool_15 = value;
  17202. Il2CppCodeGenWriteBarrier((&___pool_15), value);
  17203. }
  17204. inline static int32_t get_offset_of_poolIndex_16() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___poolIndex_16)); }
  17205. inline int32_t get_poolIndex_16() const { return ___poolIndex_16; }
  17206. inline int32_t* get_address_of_poolIndex_16() { return &___poolIndex_16; }
  17207. inline void set_poolIndex_16(int32_t value)
  17208. {
  17209. ___poolIndex_16 = value;
  17210. }
  17211. inline static int32_t get_offset_of_skeletonRenderer_17() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___skeletonRenderer_17)); }
  17212. inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_17() const { return ___skeletonRenderer_17; }
  17213. inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_17() { return &___skeletonRenderer_17; }
  17214. inline void set_skeletonRenderer_17(SkeletonRenderer_t2098681813 * value)
  17215. {
  17216. ___skeletonRenderer_17 = value;
  17217. Il2CppCodeGenWriteBarrier((&___skeletonRenderer_17), value);
  17218. }
  17219. inline static int32_t get_offset_of_meshRenderer_18() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___meshRenderer_18)); }
  17220. inline MeshRenderer_t587009260 * get_meshRenderer_18() const { return ___meshRenderer_18; }
  17221. inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_18() { return &___meshRenderer_18; }
  17222. inline void set_meshRenderer_18(MeshRenderer_t587009260 * value)
  17223. {
  17224. ___meshRenderer_18 = value;
  17225. Il2CppCodeGenWriteBarrier((&___meshRenderer_18), value);
  17226. }
  17227. inline static int32_t get_offset_of_meshFilter_19() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___meshFilter_19)); }
  17228. inline MeshFilter_t3523625662 * get_meshFilter_19() const { return ___meshFilter_19; }
  17229. inline MeshFilter_t3523625662 ** get_address_of_meshFilter_19() { return &___meshFilter_19; }
  17230. inline void set_meshFilter_19(MeshFilter_t3523625662 * value)
  17231. {
  17232. ___meshFilter_19 = value;
  17233. Il2CppCodeGenWriteBarrier((&___meshFilter_19), value);
  17234. }
  17235. inline static int32_t get_offset_of_materialTable_20() { return static_cast<int32_t>(offsetof(SkeletonGhost_t1898327037, ___materialTable_20)); }
  17236. inline Dictionary_2_t3700682020 * get_materialTable_20() const { return ___materialTable_20; }
  17237. inline Dictionary_2_t3700682020 ** get_address_of_materialTable_20() { return &___materialTable_20; }
  17238. inline void set_materialTable_20(Dictionary_2_t3700682020 * value)
  17239. {
  17240. ___materialTable_20 = value;
  17241. Il2CppCodeGenWriteBarrier((&___materialTable_20), value);
  17242. }
  17243. };
  17244. #ifdef __clang__
  17245. #pragma clang diagnostic pop
  17246. #endif
  17247. #endif // SKELETONGHOST_T1898327037_H
  17248. #ifndef SLOTBLENDMODES_T1277474191_H
  17249. #define SLOTBLENDMODES_T1277474191_H
  17250. #ifdef __clang__
  17251. #pragma clang diagnostic push
  17252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17253. #pragma clang diagnostic ignored "-Wunused-variable"
  17254. #endif
  17255. // Spine.Unity.Modules.SlotBlendModes
  17256. struct SlotBlendModes_t1277474191 : public MonoBehaviour_t3962482529
  17257. {
  17258. public:
  17259. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::multiplyMaterialSource
  17260. Material_t340375123 * ___multiplyMaterialSource_3;
  17261. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::screenMaterialSource
  17262. Material_t340375123 * ___screenMaterialSource_4;
  17263. // UnityEngine.Texture2D Spine.Unity.Modules.SlotBlendModes::texture
  17264. Texture2D_t3840446185 * ___texture_5;
  17265. // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple[] Spine.Unity.Modules.SlotBlendModes::slotsWithCustomMaterial
  17266. SlotMaterialTextureTupleU5BU5D_t3307001740* ___slotsWithCustomMaterial_6;
  17267. // System.Boolean Spine.Unity.Modules.SlotBlendModes::<Applied>k__BackingField
  17268. bool ___U3CAppliedU3Ek__BackingField_7;
  17269. public:
  17270. inline static int32_t get_offset_of_multiplyMaterialSource_3() { return static_cast<int32_t>(offsetof(SlotBlendModes_t1277474191, ___multiplyMaterialSource_3)); }
  17271. inline Material_t340375123 * get_multiplyMaterialSource_3() const { return ___multiplyMaterialSource_3; }
  17272. inline Material_t340375123 ** get_address_of_multiplyMaterialSource_3() { return &___multiplyMaterialSource_3; }
  17273. inline void set_multiplyMaterialSource_3(Material_t340375123 * value)
  17274. {
  17275. ___multiplyMaterialSource_3 = value;
  17276. Il2CppCodeGenWriteBarrier((&___multiplyMaterialSource_3), value);
  17277. }
  17278. inline static int32_t get_offset_of_screenMaterialSource_4() { return static_cast<int32_t>(offsetof(SlotBlendModes_t1277474191, ___screenMaterialSource_4)); }
  17279. inline Material_t340375123 * get_screenMaterialSource_4() const { return ___screenMaterialSource_4; }
  17280. inline Material_t340375123 ** get_address_of_screenMaterialSource_4() { return &___screenMaterialSource_4; }
  17281. inline void set_screenMaterialSource_4(Material_t340375123 * value)
  17282. {
  17283. ___screenMaterialSource_4 = value;
  17284. Il2CppCodeGenWriteBarrier((&___screenMaterialSource_4), value);
  17285. }
  17286. inline static int32_t get_offset_of_texture_5() { return static_cast<int32_t>(offsetof(SlotBlendModes_t1277474191, ___texture_5)); }
  17287. inline Texture2D_t3840446185 * get_texture_5() const { return ___texture_5; }
  17288. inline Texture2D_t3840446185 ** get_address_of_texture_5() { return &___texture_5; }
  17289. inline void set_texture_5(Texture2D_t3840446185 * value)
  17290. {
  17291. ___texture_5 = value;
  17292. Il2CppCodeGenWriteBarrier((&___texture_5), value);
  17293. }
  17294. inline static int32_t get_offset_of_slotsWithCustomMaterial_6() { return static_cast<int32_t>(offsetof(SlotBlendModes_t1277474191, ___slotsWithCustomMaterial_6)); }
  17295. inline SlotMaterialTextureTupleU5BU5D_t3307001740* get_slotsWithCustomMaterial_6() const { return ___slotsWithCustomMaterial_6; }
  17296. inline SlotMaterialTextureTupleU5BU5D_t3307001740** get_address_of_slotsWithCustomMaterial_6() { return &___slotsWithCustomMaterial_6; }
  17297. inline void set_slotsWithCustomMaterial_6(SlotMaterialTextureTupleU5BU5D_t3307001740* value)
  17298. {
  17299. ___slotsWithCustomMaterial_6 = value;
  17300. Il2CppCodeGenWriteBarrier((&___slotsWithCustomMaterial_6), value);
  17301. }
  17302. inline static int32_t get_offset_of_U3CAppliedU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SlotBlendModes_t1277474191, ___U3CAppliedU3Ek__BackingField_7)); }
  17303. inline bool get_U3CAppliedU3Ek__BackingField_7() const { return ___U3CAppliedU3Ek__BackingField_7; }
  17304. inline bool* get_address_of_U3CAppliedU3Ek__BackingField_7() { return &___U3CAppliedU3Ek__BackingField_7; }
  17305. inline void set_U3CAppliedU3Ek__BackingField_7(bool value)
  17306. {
  17307. ___U3CAppliedU3Ek__BackingField_7 = value;
  17308. }
  17309. };
  17310. struct SlotBlendModes_t1277474191_StaticFields
  17311. {
  17312. public:
  17313. // System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount> Spine.Unity.Modules.SlotBlendModes::materialTable
  17314. Dictionary_2_t2404844768 * ___materialTable_2;
  17315. public:
  17316. inline static int32_t get_offset_of_materialTable_2() { return static_cast<int32_t>(offsetof(SlotBlendModes_t1277474191_StaticFields, ___materialTable_2)); }
  17317. inline Dictionary_2_t2404844768 * get_materialTable_2() const { return ___materialTable_2; }
  17318. inline Dictionary_2_t2404844768 ** get_address_of_materialTable_2() { return &___materialTable_2; }
  17319. inline void set_materialTable_2(Dictionary_2_t2404844768 * value)
  17320. {
  17321. ___materialTable_2 = value;
  17322. Il2CppCodeGenWriteBarrier((&___materialTable_2), value);
  17323. }
  17324. };
  17325. #ifdef __clang__
  17326. #pragma clang diagnostic pop
  17327. #endif
  17328. #endif // SLOTBLENDMODES_T1277474191_H
  17329. #ifndef SKELETONGHOSTRENDERER_T2445315009_H
  17330. #define SKELETONGHOSTRENDERER_T2445315009_H
  17331. #ifdef __clang__
  17332. #pragma clang diagnostic push
  17333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17334. #pragma clang diagnostic ignored "-Wunused-variable"
  17335. #endif
  17336. // Spine.Unity.Modules.SkeletonGhostRenderer
  17337. struct SkeletonGhostRenderer_t2445315009 : public MonoBehaviour_t3962482529
  17338. {
  17339. public:
  17340. // System.Single Spine.Unity.Modules.SkeletonGhostRenderer::fadeSpeed
  17341. float ___fadeSpeed_4;
  17342. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer::startColor
  17343. Color32_t2600501292 ___startColor_5;
  17344. // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonGhostRenderer::meshFilter
  17345. MeshFilter_t3523625662 * ___meshFilter_6;
  17346. // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonGhostRenderer::meshRenderer
  17347. MeshRenderer_t587009260 * ___meshRenderer_7;
  17348. // UnityEngine.MaterialPropertyBlock Spine.Unity.Modules.SkeletonGhostRenderer::mpb
  17349. MaterialPropertyBlock_t3213117958 * ___mpb_8;
  17350. // System.Int32 Spine.Unity.Modules.SkeletonGhostRenderer::colorId
  17351. int32_t ___colorId_9;
  17352. public:
  17353. inline static int32_t get_offset_of_fadeSpeed_4() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009, ___fadeSpeed_4)); }
  17354. inline float get_fadeSpeed_4() const { return ___fadeSpeed_4; }
  17355. inline float* get_address_of_fadeSpeed_4() { return &___fadeSpeed_4; }
  17356. inline void set_fadeSpeed_4(float value)
  17357. {
  17358. ___fadeSpeed_4 = value;
  17359. }
  17360. inline static int32_t get_offset_of_startColor_5() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009, ___startColor_5)); }
  17361. inline Color32_t2600501292 get_startColor_5() const { return ___startColor_5; }
  17362. inline Color32_t2600501292 * get_address_of_startColor_5() { return &___startColor_5; }
  17363. inline void set_startColor_5(Color32_t2600501292 value)
  17364. {
  17365. ___startColor_5 = value;
  17366. }
  17367. inline static int32_t get_offset_of_meshFilter_6() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009, ___meshFilter_6)); }
  17368. inline MeshFilter_t3523625662 * get_meshFilter_6() const { return ___meshFilter_6; }
  17369. inline MeshFilter_t3523625662 ** get_address_of_meshFilter_6() { return &___meshFilter_6; }
  17370. inline void set_meshFilter_6(MeshFilter_t3523625662 * value)
  17371. {
  17372. ___meshFilter_6 = value;
  17373. Il2CppCodeGenWriteBarrier((&___meshFilter_6), value);
  17374. }
  17375. inline static int32_t get_offset_of_meshRenderer_7() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009, ___meshRenderer_7)); }
  17376. inline MeshRenderer_t587009260 * get_meshRenderer_7() const { return ___meshRenderer_7; }
  17377. inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_7() { return &___meshRenderer_7; }
  17378. inline void set_meshRenderer_7(MeshRenderer_t587009260 * value)
  17379. {
  17380. ___meshRenderer_7 = value;
  17381. Il2CppCodeGenWriteBarrier((&___meshRenderer_7), value);
  17382. }
  17383. inline static int32_t get_offset_of_mpb_8() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009, ___mpb_8)); }
  17384. inline MaterialPropertyBlock_t3213117958 * get_mpb_8() const { return ___mpb_8; }
  17385. inline MaterialPropertyBlock_t3213117958 ** get_address_of_mpb_8() { return &___mpb_8; }
  17386. inline void set_mpb_8(MaterialPropertyBlock_t3213117958 * value)
  17387. {
  17388. ___mpb_8 = value;
  17389. Il2CppCodeGenWriteBarrier((&___mpb_8), value);
  17390. }
  17391. inline static int32_t get_offset_of_colorId_9() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009, ___colorId_9)); }
  17392. inline int32_t get_colorId_9() const { return ___colorId_9; }
  17393. inline int32_t* get_address_of_colorId_9() { return &___colorId_9; }
  17394. inline void set_colorId_9(int32_t value)
  17395. {
  17396. ___colorId_9 = value;
  17397. }
  17398. };
  17399. struct SkeletonGhostRenderer_t2445315009_StaticFields
  17400. {
  17401. public:
  17402. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer::TransparentBlack
  17403. Color32_t2600501292 ___TransparentBlack_2;
  17404. public:
  17405. inline static int32_t get_offset_of_TransparentBlack_2() { return static_cast<int32_t>(offsetof(SkeletonGhostRenderer_t2445315009_StaticFields, ___TransparentBlack_2)); }
  17406. inline Color32_t2600501292 get_TransparentBlack_2() const { return ___TransparentBlack_2; }
  17407. inline Color32_t2600501292 * get_address_of_TransparentBlack_2() { return &___TransparentBlack_2; }
  17408. inline void set_TransparentBlack_2(Color32_t2600501292 value)
  17409. {
  17410. ___TransparentBlack_2 = value;
  17411. }
  17412. };
  17413. #ifdef __clang__
  17414. #pragma clang diagnostic pop
  17415. #endif
  17416. #endif // SKELETONGHOSTRENDERER_T2445315009_H
  17417. #ifndef UIBEHAVIOUR_T3495933518_H
  17418. #define UIBEHAVIOUR_T3495933518_H
  17419. #ifdef __clang__
  17420. #pragma clang diagnostic push
  17421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17422. #pragma clang diagnostic ignored "-Wunused-variable"
  17423. #endif
  17424. // UnityEngine.EventSystems.UIBehaviour
  17425. struct UIBehaviour_t3495933518 : public MonoBehaviour_t3962482529
  17426. {
  17427. public:
  17428. public:
  17429. };
  17430. #ifdef __clang__
  17431. #pragma clang diagnostic pop
  17432. #endif
  17433. #endif // UIBEHAVIOUR_T3495933518_H
  17434. #ifndef SKELETONUTILITYCONSTRAINT_T1014382506_H
  17435. #define SKELETONUTILITYCONSTRAINT_T1014382506_H
  17436. #ifdef __clang__
  17437. #pragma clang diagnostic push
  17438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17439. #pragma clang diagnostic ignored "-Wunused-variable"
  17440. #endif
  17441. // Spine.Unity.SkeletonUtilityConstraint
  17442. struct SkeletonUtilityConstraint_t1014382506 : public MonoBehaviour_t3962482529
  17443. {
  17444. public:
  17445. // Spine.Unity.SkeletonUtilityBone Spine.Unity.SkeletonUtilityConstraint::bone
  17446. SkeletonUtilityBone_t2225520134 * ___bone_2;
  17447. // Spine.Unity.SkeletonUtility Spine.Unity.SkeletonUtilityConstraint::hierarchy
  17448. SkeletonUtility_t2980767925 * ___hierarchy_3;
  17449. public:
  17450. inline static int32_t get_offset_of_bone_2() { return static_cast<int32_t>(offsetof(SkeletonUtilityConstraint_t1014382506, ___bone_2)); }
  17451. inline SkeletonUtilityBone_t2225520134 * get_bone_2() const { return ___bone_2; }
  17452. inline SkeletonUtilityBone_t2225520134 ** get_address_of_bone_2() { return &___bone_2; }
  17453. inline void set_bone_2(SkeletonUtilityBone_t2225520134 * value)
  17454. {
  17455. ___bone_2 = value;
  17456. Il2CppCodeGenWriteBarrier((&___bone_2), value);
  17457. }
  17458. inline static int32_t get_offset_of_hierarchy_3() { return static_cast<int32_t>(offsetof(SkeletonUtilityConstraint_t1014382506, ___hierarchy_3)); }
  17459. inline SkeletonUtility_t2980767925 * get_hierarchy_3() const { return ___hierarchy_3; }
  17460. inline SkeletonUtility_t2980767925 ** get_address_of_hierarchy_3() { return &___hierarchy_3; }
  17461. inline void set_hierarchy_3(SkeletonUtility_t2980767925 * value)
  17462. {
  17463. ___hierarchy_3 = value;
  17464. Il2CppCodeGenWriteBarrier((&___hierarchy_3), value);
  17465. }
  17466. };
  17467. #ifdef __clang__
  17468. #pragma clang diagnostic pop
  17469. #endif
  17470. #endif // SKELETONUTILITYCONSTRAINT_T1014382506_H
  17471. #ifndef SKELETONPARTSRENDERER_T667127217_H
  17472. #define SKELETONPARTSRENDERER_T667127217_H
  17473. #ifdef __clang__
  17474. #pragma clang diagnostic push
  17475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17476. #pragma clang diagnostic ignored "-Wunused-variable"
  17477. #endif
  17478. // Spine.Unity.Modules.SkeletonPartsRenderer
  17479. struct SkeletonPartsRenderer_t667127217 : public MonoBehaviour_t3962482529
  17480. {
  17481. public:
  17482. // Spine.Unity.MeshGenerator Spine.Unity.Modules.SkeletonPartsRenderer::meshGenerator
  17483. MeshGenerator_t1354683548 * ___meshGenerator_2;
  17484. // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonPartsRenderer::meshRenderer
  17485. MeshRenderer_t587009260 * ___meshRenderer_3;
  17486. // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonPartsRenderer::meshFilter
  17487. MeshFilter_t3523625662 * ___meshFilter_4;
  17488. // Spine.Unity.MeshRendererBuffers Spine.Unity.Modules.SkeletonPartsRenderer::buffers
  17489. MeshRendererBuffers_t756429994 * ___buffers_5;
  17490. // Spine.Unity.SkeletonRendererInstruction Spine.Unity.Modules.SkeletonPartsRenderer::currentInstructions
  17491. SkeletonRendererInstruction_t651787775 * ___currentInstructions_6;
  17492. public:
  17493. inline static int32_t get_offset_of_meshGenerator_2() { return static_cast<int32_t>(offsetof(SkeletonPartsRenderer_t667127217, ___meshGenerator_2)); }
  17494. inline MeshGenerator_t1354683548 * get_meshGenerator_2() const { return ___meshGenerator_2; }
  17495. inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_2() { return &___meshGenerator_2; }
  17496. inline void set_meshGenerator_2(MeshGenerator_t1354683548 * value)
  17497. {
  17498. ___meshGenerator_2 = value;
  17499. Il2CppCodeGenWriteBarrier((&___meshGenerator_2), value);
  17500. }
  17501. inline static int32_t get_offset_of_meshRenderer_3() { return static_cast<int32_t>(offsetof(SkeletonPartsRenderer_t667127217, ___meshRenderer_3)); }
  17502. inline MeshRenderer_t587009260 * get_meshRenderer_3() const { return ___meshRenderer_3; }
  17503. inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_3() { return &___meshRenderer_3; }
  17504. inline void set_meshRenderer_3(MeshRenderer_t587009260 * value)
  17505. {
  17506. ___meshRenderer_3 = value;
  17507. Il2CppCodeGenWriteBarrier((&___meshRenderer_3), value);
  17508. }
  17509. inline static int32_t get_offset_of_meshFilter_4() { return static_cast<int32_t>(offsetof(SkeletonPartsRenderer_t667127217, ___meshFilter_4)); }
  17510. inline MeshFilter_t3523625662 * get_meshFilter_4() const { return ___meshFilter_4; }
  17511. inline MeshFilter_t3523625662 ** get_address_of_meshFilter_4() { return &___meshFilter_4; }
  17512. inline void set_meshFilter_4(MeshFilter_t3523625662 * value)
  17513. {
  17514. ___meshFilter_4 = value;
  17515. Il2CppCodeGenWriteBarrier((&___meshFilter_4), value);
  17516. }
  17517. inline static int32_t get_offset_of_buffers_5() { return static_cast<int32_t>(offsetof(SkeletonPartsRenderer_t667127217, ___buffers_5)); }
  17518. inline MeshRendererBuffers_t756429994 * get_buffers_5() const { return ___buffers_5; }
  17519. inline MeshRendererBuffers_t756429994 ** get_address_of_buffers_5() { return &___buffers_5; }
  17520. inline void set_buffers_5(MeshRendererBuffers_t756429994 * value)
  17521. {
  17522. ___buffers_5 = value;
  17523. Il2CppCodeGenWriteBarrier((&___buffers_5), value);
  17524. }
  17525. inline static int32_t get_offset_of_currentInstructions_6() { return static_cast<int32_t>(offsetof(SkeletonPartsRenderer_t667127217, ___currentInstructions_6)); }
  17526. inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_6() const { return ___currentInstructions_6; }
  17527. inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_6() { return &___currentInstructions_6; }
  17528. inline void set_currentInstructions_6(SkeletonRendererInstruction_t651787775 * value)
  17529. {
  17530. ___currentInstructions_6 = value;
  17531. Il2CppCodeGenWriteBarrier((&___currentInstructions_6), value);
  17532. }
  17533. };
  17534. #ifdef __clang__
  17535. #pragma clang diagnostic pop
  17536. #endif
  17537. #endif // SKELETONPARTSRENDERER_T667127217_H
  17538. #ifndef SKELETONUTILITYBONE_T2225520134_H
  17539. #define SKELETONUTILITYBONE_T2225520134_H
  17540. #ifdef __clang__
  17541. #pragma clang diagnostic push
  17542. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17543. #pragma clang diagnostic ignored "-Wunused-variable"
  17544. #endif
  17545. // Spine.Unity.SkeletonUtilityBone
  17546. struct SkeletonUtilityBone_t2225520134 : public MonoBehaviour_t3962482529
  17547. {
  17548. public:
  17549. // System.String Spine.Unity.SkeletonUtilityBone::boneName
  17550. String_t* ___boneName_2;
  17551. // UnityEngine.Transform Spine.Unity.SkeletonUtilityBone::parentReference
  17552. Transform_t3600365921 * ___parentReference_3;
  17553. // Spine.Unity.SkeletonUtilityBone/Mode Spine.Unity.SkeletonUtilityBone::mode
  17554. int32_t ___mode_4;
  17555. // System.Boolean Spine.Unity.SkeletonUtilityBone::position
  17556. bool ___position_5;
  17557. // System.Boolean Spine.Unity.SkeletonUtilityBone::rotation
  17558. bool ___rotation_6;
  17559. // System.Boolean Spine.Unity.SkeletonUtilityBone::scale
  17560. bool ___scale_7;
  17561. // System.Boolean Spine.Unity.SkeletonUtilityBone::zPosition
  17562. bool ___zPosition_8;
  17563. // System.Single Spine.Unity.SkeletonUtilityBone::overrideAlpha
  17564. float ___overrideAlpha_9;
  17565. // Spine.Unity.SkeletonUtility Spine.Unity.SkeletonUtilityBone::hierarchy
  17566. SkeletonUtility_t2980767925 * ___hierarchy_10;
  17567. // Spine.Bone Spine.Unity.SkeletonUtilityBone::bone
  17568. Bone_t1086356328 * ___bone_11;
  17569. // System.Boolean Spine.Unity.SkeletonUtilityBone::transformLerpComplete
  17570. bool ___transformLerpComplete_12;
  17571. // System.Boolean Spine.Unity.SkeletonUtilityBone::valid
  17572. bool ___valid_13;
  17573. // UnityEngine.Transform Spine.Unity.SkeletonUtilityBone::cachedTransform
  17574. Transform_t3600365921 * ___cachedTransform_14;
  17575. // UnityEngine.Transform Spine.Unity.SkeletonUtilityBone::skeletonTransform
  17576. Transform_t3600365921 * ___skeletonTransform_15;
  17577. // System.Boolean Spine.Unity.SkeletonUtilityBone::incompatibleTransformMode
  17578. bool ___incompatibleTransformMode_16;
  17579. public:
  17580. inline static int32_t get_offset_of_boneName_2() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___boneName_2)); }
  17581. inline String_t* get_boneName_2() const { return ___boneName_2; }
  17582. inline String_t** get_address_of_boneName_2() { return &___boneName_2; }
  17583. inline void set_boneName_2(String_t* value)
  17584. {
  17585. ___boneName_2 = value;
  17586. Il2CppCodeGenWriteBarrier((&___boneName_2), value);
  17587. }
  17588. inline static int32_t get_offset_of_parentReference_3() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___parentReference_3)); }
  17589. inline Transform_t3600365921 * get_parentReference_3() const { return ___parentReference_3; }
  17590. inline Transform_t3600365921 ** get_address_of_parentReference_3() { return &___parentReference_3; }
  17591. inline void set_parentReference_3(Transform_t3600365921 * value)
  17592. {
  17593. ___parentReference_3 = value;
  17594. Il2CppCodeGenWriteBarrier((&___parentReference_3), value);
  17595. }
  17596. inline static int32_t get_offset_of_mode_4() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___mode_4)); }
  17597. inline int32_t get_mode_4() const { return ___mode_4; }
  17598. inline int32_t* get_address_of_mode_4() { return &___mode_4; }
  17599. inline void set_mode_4(int32_t value)
  17600. {
  17601. ___mode_4 = value;
  17602. }
  17603. inline static int32_t get_offset_of_position_5() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___position_5)); }
  17604. inline bool get_position_5() const { return ___position_5; }
  17605. inline bool* get_address_of_position_5() { return &___position_5; }
  17606. inline void set_position_5(bool value)
  17607. {
  17608. ___position_5 = value;
  17609. }
  17610. inline static int32_t get_offset_of_rotation_6() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___rotation_6)); }
  17611. inline bool get_rotation_6() const { return ___rotation_6; }
  17612. inline bool* get_address_of_rotation_6() { return &___rotation_6; }
  17613. inline void set_rotation_6(bool value)
  17614. {
  17615. ___rotation_6 = value;
  17616. }
  17617. inline static int32_t get_offset_of_scale_7() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___scale_7)); }
  17618. inline bool get_scale_7() const { return ___scale_7; }
  17619. inline bool* get_address_of_scale_7() { return &___scale_7; }
  17620. inline void set_scale_7(bool value)
  17621. {
  17622. ___scale_7 = value;
  17623. }
  17624. inline static int32_t get_offset_of_zPosition_8() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___zPosition_8)); }
  17625. inline bool get_zPosition_8() const { return ___zPosition_8; }
  17626. inline bool* get_address_of_zPosition_8() { return &___zPosition_8; }
  17627. inline void set_zPosition_8(bool value)
  17628. {
  17629. ___zPosition_8 = value;
  17630. }
  17631. inline static int32_t get_offset_of_overrideAlpha_9() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___overrideAlpha_9)); }
  17632. inline float get_overrideAlpha_9() const { return ___overrideAlpha_9; }
  17633. inline float* get_address_of_overrideAlpha_9() { return &___overrideAlpha_9; }
  17634. inline void set_overrideAlpha_9(float value)
  17635. {
  17636. ___overrideAlpha_9 = value;
  17637. }
  17638. inline static int32_t get_offset_of_hierarchy_10() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___hierarchy_10)); }
  17639. inline SkeletonUtility_t2980767925 * get_hierarchy_10() const { return ___hierarchy_10; }
  17640. inline SkeletonUtility_t2980767925 ** get_address_of_hierarchy_10() { return &___hierarchy_10; }
  17641. inline void set_hierarchy_10(SkeletonUtility_t2980767925 * value)
  17642. {
  17643. ___hierarchy_10 = value;
  17644. Il2CppCodeGenWriteBarrier((&___hierarchy_10), value);
  17645. }
  17646. inline static int32_t get_offset_of_bone_11() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___bone_11)); }
  17647. inline Bone_t1086356328 * get_bone_11() const { return ___bone_11; }
  17648. inline Bone_t1086356328 ** get_address_of_bone_11() { return &___bone_11; }
  17649. inline void set_bone_11(Bone_t1086356328 * value)
  17650. {
  17651. ___bone_11 = value;
  17652. Il2CppCodeGenWriteBarrier((&___bone_11), value);
  17653. }
  17654. inline static int32_t get_offset_of_transformLerpComplete_12() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___transformLerpComplete_12)); }
  17655. inline bool get_transformLerpComplete_12() const { return ___transformLerpComplete_12; }
  17656. inline bool* get_address_of_transformLerpComplete_12() { return &___transformLerpComplete_12; }
  17657. inline void set_transformLerpComplete_12(bool value)
  17658. {
  17659. ___transformLerpComplete_12 = value;
  17660. }
  17661. inline static int32_t get_offset_of_valid_13() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___valid_13)); }
  17662. inline bool get_valid_13() const { return ___valid_13; }
  17663. inline bool* get_address_of_valid_13() { return &___valid_13; }
  17664. inline void set_valid_13(bool value)
  17665. {
  17666. ___valid_13 = value;
  17667. }
  17668. inline static int32_t get_offset_of_cachedTransform_14() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___cachedTransform_14)); }
  17669. inline Transform_t3600365921 * get_cachedTransform_14() const { return ___cachedTransform_14; }
  17670. inline Transform_t3600365921 ** get_address_of_cachedTransform_14() { return &___cachedTransform_14; }
  17671. inline void set_cachedTransform_14(Transform_t3600365921 * value)
  17672. {
  17673. ___cachedTransform_14 = value;
  17674. Il2CppCodeGenWriteBarrier((&___cachedTransform_14), value);
  17675. }
  17676. inline static int32_t get_offset_of_skeletonTransform_15() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___skeletonTransform_15)); }
  17677. inline Transform_t3600365921 * get_skeletonTransform_15() const { return ___skeletonTransform_15; }
  17678. inline Transform_t3600365921 ** get_address_of_skeletonTransform_15() { return &___skeletonTransform_15; }
  17679. inline void set_skeletonTransform_15(Transform_t3600365921 * value)
  17680. {
  17681. ___skeletonTransform_15 = value;
  17682. Il2CppCodeGenWriteBarrier((&___skeletonTransform_15), value);
  17683. }
  17684. inline static int32_t get_offset_of_incompatibleTransformMode_16() { return static_cast<int32_t>(offsetof(SkeletonUtilityBone_t2225520134, ___incompatibleTransformMode_16)); }
  17685. inline bool get_incompatibleTransformMode_16() const { return ___incompatibleTransformMode_16; }
  17686. inline bool* get_address_of_incompatibleTransformMode_16() { return &___incompatibleTransformMode_16; }
  17687. inline void set_incompatibleTransformMode_16(bool value)
  17688. {
  17689. ___incompatibleTransformMode_16 = value;
  17690. }
  17691. };
  17692. #ifdef __clang__
  17693. #pragma clang diagnostic pop
  17694. #endif
  17695. #endif // SKELETONUTILITYBONE_T2225520134_H
  17696. #ifndef SKELETONUTILITY_T2980767925_H
  17697. #define SKELETONUTILITY_T2980767925_H
  17698. #ifdef __clang__
  17699. #pragma clang diagnostic push
  17700. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17701. #pragma clang diagnostic ignored "-Wunused-variable"
  17702. #endif
  17703. // Spine.Unity.SkeletonUtility
  17704. struct SkeletonUtility_t2980767925 : public MonoBehaviour_t3962482529
  17705. {
  17706. public:
  17707. // Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate Spine.Unity.SkeletonUtility::OnReset
  17708. SkeletonUtilityDelegate_t487527757 * ___OnReset_2;
  17709. // UnityEngine.Transform Spine.Unity.SkeletonUtility::boneRoot
  17710. Transform_t3600365921 * ___boneRoot_3;
  17711. // Spine.Unity.SkeletonRenderer Spine.Unity.SkeletonUtility::skeletonRenderer
  17712. SkeletonRenderer_t2098681813 * ___skeletonRenderer_4;
  17713. // Spine.Unity.ISkeletonAnimation Spine.Unity.SkeletonUtility::skeletonAnimation
  17714. RuntimeObject* ___skeletonAnimation_5;
  17715. // System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone> Spine.Unity.SkeletonUtility::boneComponents
  17716. List_1_t3697594876 * ___boneComponents_6;
  17717. // System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint> Spine.Unity.SkeletonUtility::constraintComponents
  17718. List_1_t2486457248 * ___constraintComponents_7;
  17719. // System.Boolean Spine.Unity.SkeletonUtility::hasOverrideBones
  17720. bool ___hasOverrideBones_8;
  17721. // System.Boolean Spine.Unity.SkeletonUtility::hasConstraints
  17722. bool ___hasConstraints_9;
  17723. // System.Boolean Spine.Unity.SkeletonUtility::needToReprocessBones
  17724. bool ___needToReprocessBones_10;
  17725. public:
  17726. inline static int32_t get_offset_of_OnReset_2() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___OnReset_2)); }
  17727. inline SkeletonUtilityDelegate_t487527757 * get_OnReset_2() const { return ___OnReset_2; }
  17728. inline SkeletonUtilityDelegate_t487527757 ** get_address_of_OnReset_2() { return &___OnReset_2; }
  17729. inline void set_OnReset_2(SkeletonUtilityDelegate_t487527757 * value)
  17730. {
  17731. ___OnReset_2 = value;
  17732. Il2CppCodeGenWriteBarrier((&___OnReset_2), value);
  17733. }
  17734. inline static int32_t get_offset_of_boneRoot_3() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___boneRoot_3)); }
  17735. inline Transform_t3600365921 * get_boneRoot_3() const { return ___boneRoot_3; }
  17736. inline Transform_t3600365921 ** get_address_of_boneRoot_3() { return &___boneRoot_3; }
  17737. inline void set_boneRoot_3(Transform_t3600365921 * value)
  17738. {
  17739. ___boneRoot_3 = value;
  17740. Il2CppCodeGenWriteBarrier((&___boneRoot_3), value);
  17741. }
  17742. inline static int32_t get_offset_of_skeletonRenderer_4() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___skeletonRenderer_4)); }
  17743. inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_4() const { return ___skeletonRenderer_4; }
  17744. inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_4() { return &___skeletonRenderer_4; }
  17745. inline void set_skeletonRenderer_4(SkeletonRenderer_t2098681813 * value)
  17746. {
  17747. ___skeletonRenderer_4 = value;
  17748. Il2CppCodeGenWriteBarrier((&___skeletonRenderer_4), value);
  17749. }
  17750. inline static int32_t get_offset_of_skeletonAnimation_5() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___skeletonAnimation_5)); }
  17751. inline RuntimeObject* get_skeletonAnimation_5() const { return ___skeletonAnimation_5; }
  17752. inline RuntimeObject** get_address_of_skeletonAnimation_5() { return &___skeletonAnimation_5; }
  17753. inline void set_skeletonAnimation_5(RuntimeObject* value)
  17754. {
  17755. ___skeletonAnimation_5 = value;
  17756. Il2CppCodeGenWriteBarrier((&___skeletonAnimation_5), value);
  17757. }
  17758. inline static int32_t get_offset_of_boneComponents_6() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___boneComponents_6)); }
  17759. inline List_1_t3697594876 * get_boneComponents_6() const { return ___boneComponents_6; }
  17760. inline List_1_t3697594876 ** get_address_of_boneComponents_6() { return &___boneComponents_6; }
  17761. inline void set_boneComponents_6(List_1_t3697594876 * value)
  17762. {
  17763. ___boneComponents_6 = value;
  17764. Il2CppCodeGenWriteBarrier((&___boneComponents_6), value);
  17765. }
  17766. inline static int32_t get_offset_of_constraintComponents_7() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___constraintComponents_7)); }
  17767. inline List_1_t2486457248 * get_constraintComponents_7() const { return ___constraintComponents_7; }
  17768. inline List_1_t2486457248 ** get_address_of_constraintComponents_7() { return &___constraintComponents_7; }
  17769. inline void set_constraintComponents_7(List_1_t2486457248 * value)
  17770. {
  17771. ___constraintComponents_7 = value;
  17772. Il2CppCodeGenWriteBarrier((&___constraintComponents_7), value);
  17773. }
  17774. inline static int32_t get_offset_of_hasOverrideBones_8() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___hasOverrideBones_8)); }
  17775. inline bool get_hasOverrideBones_8() const { return ___hasOverrideBones_8; }
  17776. inline bool* get_address_of_hasOverrideBones_8() { return &___hasOverrideBones_8; }
  17777. inline void set_hasOverrideBones_8(bool value)
  17778. {
  17779. ___hasOverrideBones_8 = value;
  17780. }
  17781. inline static int32_t get_offset_of_hasConstraints_9() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___hasConstraints_9)); }
  17782. inline bool get_hasConstraints_9() const { return ___hasConstraints_9; }
  17783. inline bool* get_address_of_hasConstraints_9() { return &___hasConstraints_9; }
  17784. inline void set_hasConstraints_9(bool value)
  17785. {
  17786. ___hasConstraints_9 = value;
  17787. }
  17788. inline static int32_t get_offset_of_needToReprocessBones_10() { return static_cast<int32_t>(offsetof(SkeletonUtility_t2980767925, ___needToReprocessBones_10)); }
  17789. inline bool get_needToReprocessBones_10() const { return ___needToReprocessBones_10; }
  17790. inline bool* get_address_of_needToReprocessBones_10() { return &___needToReprocessBones_10; }
  17791. inline void set_needToReprocessBones_10(bool value)
  17792. {
  17793. ___needToReprocessBones_10 = value;
  17794. }
  17795. };
  17796. #ifdef __clang__
  17797. #pragma clang diagnostic pop
  17798. #endif
  17799. #endif // SKELETONUTILITY_T2980767925_H
  17800. #ifndef SPINESKELETONFLIPTRACK_T2222748592_H
  17801. #define SPINESKELETONFLIPTRACK_T2222748592_H
  17802. #ifdef __clang__
  17803. #pragma clang diagnostic push
  17804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17805. #pragma clang diagnostic ignored "-Wunused-variable"
  17806. #endif
  17807. // Spine.Unity.Playables.SpineSkeletonFlipTrack
  17808. struct SpineSkeletonFlipTrack_t2222748592 : public TrackAsset_t2828708245
  17809. {
  17810. public:
  17811. public:
  17812. };
  17813. #ifdef __clang__
  17814. #pragma clang diagnostic pop
  17815. #endif
  17816. #endif // SPINESKELETONFLIPTRACK_T2222748592_H
  17817. #ifndef POINTFOLLOWER_T1569279465_H
  17818. #define POINTFOLLOWER_T1569279465_H
  17819. #ifdef __clang__
  17820. #pragma clang diagnostic push
  17821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17822. #pragma clang diagnostic ignored "-Wunused-variable"
  17823. #endif
  17824. // Spine.Unity.PointFollower
  17825. struct PointFollower_t1569279465 : public MonoBehaviour_t3962482529
  17826. {
  17827. public:
  17828. // Spine.Unity.SkeletonRenderer Spine.Unity.PointFollower::skeletonRenderer
  17829. SkeletonRenderer_t2098681813 * ___skeletonRenderer_2;
  17830. // System.String Spine.Unity.PointFollower::slotName
  17831. String_t* ___slotName_3;
  17832. // System.String Spine.Unity.PointFollower::pointAttachmentName
  17833. String_t* ___pointAttachmentName_4;
  17834. // System.Boolean Spine.Unity.PointFollower::followRotation
  17835. bool ___followRotation_5;
  17836. // System.Boolean Spine.Unity.PointFollower::followSkeletonFlip
  17837. bool ___followSkeletonFlip_6;
  17838. // System.Boolean Spine.Unity.PointFollower::followSkeletonZPosition
  17839. bool ___followSkeletonZPosition_7;
  17840. // UnityEngine.Transform Spine.Unity.PointFollower::skeletonTransform
  17841. Transform_t3600365921 * ___skeletonTransform_8;
  17842. // System.Boolean Spine.Unity.PointFollower::skeletonTransformIsParent
  17843. bool ___skeletonTransformIsParent_9;
  17844. // Spine.PointAttachment Spine.Unity.PointFollower::point
  17845. PointAttachment_t2275020146 * ___point_10;
  17846. // Spine.Bone Spine.Unity.PointFollower::bone
  17847. Bone_t1086356328 * ___bone_11;
  17848. // System.Boolean Spine.Unity.PointFollower::valid
  17849. bool ___valid_12;
  17850. public:
  17851. inline static int32_t get_offset_of_skeletonRenderer_2() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___skeletonRenderer_2)); }
  17852. inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_2() const { return ___skeletonRenderer_2; }
  17853. inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_2() { return &___skeletonRenderer_2; }
  17854. inline void set_skeletonRenderer_2(SkeletonRenderer_t2098681813 * value)
  17855. {
  17856. ___skeletonRenderer_2 = value;
  17857. Il2CppCodeGenWriteBarrier((&___skeletonRenderer_2), value);
  17858. }
  17859. inline static int32_t get_offset_of_slotName_3() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___slotName_3)); }
  17860. inline String_t* get_slotName_3() const { return ___slotName_3; }
  17861. inline String_t** get_address_of_slotName_3() { return &___slotName_3; }
  17862. inline void set_slotName_3(String_t* value)
  17863. {
  17864. ___slotName_3 = value;
  17865. Il2CppCodeGenWriteBarrier((&___slotName_3), value);
  17866. }
  17867. inline static int32_t get_offset_of_pointAttachmentName_4() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___pointAttachmentName_4)); }
  17868. inline String_t* get_pointAttachmentName_4() const { return ___pointAttachmentName_4; }
  17869. inline String_t** get_address_of_pointAttachmentName_4() { return &___pointAttachmentName_4; }
  17870. inline void set_pointAttachmentName_4(String_t* value)
  17871. {
  17872. ___pointAttachmentName_4 = value;
  17873. Il2CppCodeGenWriteBarrier((&___pointAttachmentName_4), value);
  17874. }
  17875. inline static int32_t get_offset_of_followRotation_5() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___followRotation_5)); }
  17876. inline bool get_followRotation_5() const { return ___followRotation_5; }
  17877. inline bool* get_address_of_followRotation_5() { return &___followRotation_5; }
  17878. inline void set_followRotation_5(bool value)
  17879. {
  17880. ___followRotation_5 = value;
  17881. }
  17882. inline static int32_t get_offset_of_followSkeletonFlip_6() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___followSkeletonFlip_6)); }
  17883. inline bool get_followSkeletonFlip_6() const { return ___followSkeletonFlip_6; }
  17884. inline bool* get_address_of_followSkeletonFlip_6() { return &___followSkeletonFlip_6; }
  17885. inline void set_followSkeletonFlip_6(bool value)
  17886. {
  17887. ___followSkeletonFlip_6 = value;
  17888. }
  17889. inline static int32_t get_offset_of_followSkeletonZPosition_7() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___followSkeletonZPosition_7)); }
  17890. inline bool get_followSkeletonZPosition_7() const { return ___followSkeletonZPosition_7; }
  17891. inline bool* get_address_of_followSkeletonZPosition_7() { return &___followSkeletonZPosition_7; }
  17892. inline void set_followSkeletonZPosition_7(bool value)
  17893. {
  17894. ___followSkeletonZPosition_7 = value;
  17895. }
  17896. inline static int32_t get_offset_of_skeletonTransform_8() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___skeletonTransform_8)); }
  17897. inline Transform_t3600365921 * get_skeletonTransform_8() const { return ___skeletonTransform_8; }
  17898. inline Transform_t3600365921 ** get_address_of_skeletonTransform_8() { return &___skeletonTransform_8; }
  17899. inline void set_skeletonTransform_8(Transform_t3600365921 * value)
  17900. {
  17901. ___skeletonTransform_8 = value;
  17902. Il2CppCodeGenWriteBarrier((&___skeletonTransform_8), value);
  17903. }
  17904. inline static int32_t get_offset_of_skeletonTransformIsParent_9() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___skeletonTransformIsParent_9)); }
  17905. inline bool get_skeletonTransformIsParent_9() const { return ___skeletonTransformIsParent_9; }
  17906. inline bool* get_address_of_skeletonTransformIsParent_9() { return &___skeletonTransformIsParent_9; }
  17907. inline void set_skeletonTransformIsParent_9(bool value)
  17908. {
  17909. ___skeletonTransformIsParent_9 = value;
  17910. }
  17911. inline static int32_t get_offset_of_point_10() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___point_10)); }
  17912. inline PointAttachment_t2275020146 * get_point_10() const { return ___point_10; }
  17913. inline PointAttachment_t2275020146 ** get_address_of_point_10() { return &___point_10; }
  17914. inline void set_point_10(PointAttachment_t2275020146 * value)
  17915. {
  17916. ___point_10 = value;
  17917. Il2CppCodeGenWriteBarrier((&___point_10), value);
  17918. }
  17919. inline static int32_t get_offset_of_bone_11() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___bone_11)); }
  17920. inline Bone_t1086356328 * get_bone_11() const { return ___bone_11; }
  17921. inline Bone_t1086356328 ** get_address_of_bone_11() { return &___bone_11; }
  17922. inline void set_bone_11(Bone_t1086356328 * value)
  17923. {
  17924. ___bone_11 = value;
  17925. Il2CppCodeGenWriteBarrier((&___bone_11), value);
  17926. }
  17927. inline static int32_t get_offset_of_valid_12() { return static_cast<int32_t>(offsetof(PointFollower_t1569279465, ___valid_12)); }
  17928. inline bool get_valid_12() const { return ___valid_12; }
  17929. inline bool* get_address_of_valid_12() { return &___valid_12; }
  17930. inline void set_valid_12(bool value)
  17931. {
  17932. ___valid_12 = value;
  17933. }
  17934. };
  17935. #ifdef __clang__
  17936. #pragma clang diagnostic pop
  17937. #endif
  17938. #endif // POINTFOLLOWER_T1569279465_H
  17939. #ifndef SKELETONRENDERSEPARATOR_T2026602841_H
  17940. #define SKELETONRENDERSEPARATOR_T2026602841_H
  17941. #ifdef __clang__
  17942. #pragma clang diagnostic push
  17943. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17944. #pragma clang diagnostic ignored "-Wunused-variable"
  17945. #endif
  17946. // Spine.Unity.Modules.SkeletonRenderSeparator
  17947. struct SkeletonRenderSeparator_t2026602841 : public MonoBehaviour_t3962482529
  17948. {
  17949. public:
  17950. // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonRenderSeparator::skeletonRenderer
  17951. SkeletonRenderer_t2098681813 * ___skeletonRenderer_3;
  17952. // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonRenderSeparator::mainMeshRenderer
  17953. MeshRenderer_t587009260 * ___mainMeshRenderer_4;
  17954. // System.Boolean Spine.Unity.Modules.SkeletonRenderSeparator::copyPropertyBlock
  17955. bool ___copyPropertyBlock_5;
  17956. // System.Boolean Spine.Unity.Modules.SkeletonRenderSeparator::copyMeshRendererFlags
  17957. bool ___copyMeshRendererFlags_6;
  17958. // System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer> Spine.Unity.Modules.SkeletonRenderSeparator::partsRenderers
  17959. List_1_t2139201959 * ___partsRenderers_7;
  17960. // UnityEngine.MaterialPropertyBlock Spine.Unity.Modules.SkeletonRenderSeparator::copiedBlock
  17961. MaterialPropertyBlock_t3213117958 * ___copiedBlock_8;
  17962. public:
  17963. inline static int32_t get_offset_of_skeletonRenderer_3() { return static_cast<int32_t>(offsetof(SkeletonRenderSeparator_t2026602841, ___skeletonRenderer_3)); }
  17964. inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_3() const { return ___skeletonRenderer_3; }
  17965. inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_3() { return &___skeletonRenderer_3; }
  17966. inline void set_skeletonRenderer_3(SkeletonRenderer_t2098681813 * value)
  17967. {
  17968. ___skeletonRenderer_3 = value;
  17969. Il2CppCodeGenWriteBarrier((&___skeletonRenderer_3), value);
  17970. }
  17971. inline static int32_t get_offset_of_mainMeshRenderer_4() { return static_cast<int32_t>(offsetof(SkeletonRenderSeparator_t2026602841, ___mainMeshRenderer_4)); }
  17972. inline MeshRenderer_t587009260 * get_mainMeshRenderer_4() const { return ___mainMeshRenderer_4; }
  17973. inline MeshRenderer_t587009260 ** get_address_of_mainMeshRenderer_4() { return &___mainMeshRenderer_4; }
  17974. inline void set_mainMeshRenderer_4(MeshRenderer_t587009260 * value)
  17975. {
  17976. ___mainMeshRenderer_4 = value;
  17977. Il2CppCodeGenWriteBarrier((&___mainMeshRenderer_4), value);
  17978. }
  17979. inline static int32_t get_offset_of_copyPropertyBlock_5() { return static_cast<int32_t>(offsetof(SkeletonRenderSeparator_t2026602841, ___copyPropertyBlock_5)); }
  17980. inline bool get_copyPropertyBlock_5() const { return ___copyPropertyBlock_5; }
  17981. inline bool* get_address_of_copyPropertyBlock_5() { return &___copyPropertyBlock_5; }
  17982. inline void set_copyPropertyBlock_5(bool value)
  17983. {
  17984. ___copyPropertyBlock_5 = value;
  17985. }
  17986. inline static int32_t get_offset_of_copyMeshRendererFlags_6() { return static_cast<int32_t>(offsetof(SkeletonRenderSeparator_t2026602841, ___copyMeshRendererFlags_6)); }
  17987. inline bool get_copyMeshRendererFlags_6() const { return ___copyMeshRendererFlags_6; }
  17988. inline bool* get_address_of_copyMeshRendererFlags_6() { return &___copyMeshRendererFlags_6; }
  17989. inline void set_copyMeshRendererFlags_6(bool value)
  17990. {
  17991. ___copyMeshRendererFlags_6 = value;
  17992. }
  17993. inline static int32_t get_offset_of_partsRenderers_7() { return static_cast<int32_t>(offsetof(SkeletonRenderSeparator_t2026602841, ___partsRenderers_7)); }
  17994. inline List_1_t2139201959 * get_partsRenderers_7() const { return ___partsRenderers_7; }
  17995. inline List_1_t2139201959 ** get_address_of_partsRenderers_7() { return &___partsRenderers_7; }
  17996. inline void set_partsRenderers_7(List_1_t2139201959 * value)
  17997. {
  17998. ___partsRenderers_7 = value;
  17999. Il2CppCodeGenWriteBarrier((&___partsRenderers_7), value);
  18000. }
  18001. inline static int32_t get_offset_of_copiedBlock_8() { return static_cast<int32_t>(offsetof(SkeletonRenderSeparator_t2026602841, ___copiedBlock_8)); }
  18002. inline MaterialPropertyBlock_t3213117958 * get_copiedBlock_8() const { return ___copiedBlock_8; }
  18003. inline MaterialPropertyBlock_t3213117958 ** get_address_of_copiedBlock_8() { return &___copiedBlock_8; }
  18004. inline void set_copiedBlock_8(MaterialPropertyBlock_t3213117958 * value)
  18005. {
  18006. ___copiedBlock_8 = value;
  18007. Il2CppCodeGenWriteBarrier((&___copiedBlock_8), value);
  18008. }
  18009. };
  18010. #ifdef __clang__
  18011. #pragma clang diagnostic pop
  18012. #endif
  18013. #endif // SKELETONRENDERSEPARATOR_T2026602841_H
  18014. #ifndef SPINEPLAYABLEHANDLEBASE_T1774195162_H
  18015. #define SPINEPLAYABLEHANDLEBASE_T1774195162_H
  18016. #ifdef __clang__
  18017. #pragma clang diagnostic push
  18018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18019. #pragma clang diagnostic ignored "-Wunused-variable"
  18020. #endif
  18021. // Spine.Unity.Playables.SpinePlayableHandleBase
  18022. struct SpinePlayableHandleBase_t1774195162 : public MonoBehaviour_t3962482529
  18023. {
  18024. public:
  18025. // Spine.Unity.Playables.SpineEventDelegate Spine.Unity.Playables.SpinePlayableHandleBase::AnimationEvents
  18026. SpineEventDelegate_t2555242753 * ___AnimationEvents_2;
  18027. public:
  18028. inline static int32_t get_offset_of_AnimationEvents_2() { return static_cast<int32_t>(offsetof(SpinePlayableHandleBase_t1774195162, ___AnimationEvents_2)); }
  18029. inline SpineEventDelegate_t2555242753 * get_AnimationEvents_2() const { return ___AnimationEvents_2; }
  18030. inline SpineEventDelegate_t2555242753 ** get_address_of_AnimationEvents_2() { return &___AnimationEvents_2; }
  18031. inline void set_AnimationEvents_2(SpineEventDelegate_t2555242753 * value)
  18032. {
  18033. ___AnimationEvents_2 = value;
  18034. Il2CppCodeGenWriteBarrier((&___AnimationEvents_2), value);
  18035. }
  18036. };
  18037. #ifdef __clang__
  18038. #pragma clang diagnostic pop
  18039. #endif
  18040. #endif // SPINEPLAYABLEHANDLEBASE_T1774195162_H
  18041. #ifndef SKELETONUTILITYGROUNDCONSTRAINT_T1570100391_H
  18042. #define SKELETONUTILITYGROUNDCONSTRAINT_T1570100391_H
  18043. #ifdef __clang__
  18044. #pragma clang diagnostic push
  18045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18046. #pragma clang diagnostic ignored "-Wunused-variable"
  18047. #endif
  18048. // Spine.Unity.Modules.SkeletonUtilityGroundConstraint
  18049. struct SkeletonUtilityGroundConstraint_t1570100391 : public SkeletonUtilityConstraint_t1014382506
  18050. {
  18051. public:
  18052. // UnityEngine.LayerMask Spine.Unity.Modules.SkeletonUtilityGroundConstraint::groundMask
  18053. LayerMask_t3493934918 ___groundMask_4;
  18054. // System.Boolean Spine.Unity.Modules.SkeletonUtilityGroundConstraint::use2D
  18055. bool ___use2D_5;
  18056. // System.Boolean Spine.Unity.Modules.SkeletonUtilityGroundConstraint::useRadius
  18057. bool ___useRadius_6;
  18058. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::castRadius
  18059. float ___castRadius_7;
  18060. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::castDistance
  18061. float ___castDistance_8;
  18062. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::castOffset
  18063. float ___castOffset_9;
  18064. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::groundOffset
  18065. float ___groundOffset_10;
  18066. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::adjustSpeed
  18067. float ___adjustSpeed_11;
  18068. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityGroundConstraint::rayOrigin
  18069. Vector3_t3722313464 ___rayOrigin_12;
  18070. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityGroundConstraint::rayDir
  18071. Vector3_t3722313464 ___rayDir_13;
  18072. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::hitY
  18073. float ___hitY_14;
  18074. // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::lastHitY
  18075. float ___lastHitY_15;
  18076. public:
  18077. inline static int32_t get_offset_of_groundMask_4() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___groundMask_4)); }
  18078. inline LayerMask_t3493934918 get_groundMask_4() const { return ___groundMask_4; }
  18079. inline LayerMask_t3493934918 * get_address_of_groundMask_4() { return &___groundMask_4; }
  18080. inline void set_groundMask_4(LayerMask_t3493934918 value)
  18081. {
  18082. ___groundMask_4 = value;
  18083. }
  18084. inline static int32_t get_offset_of_use2D_5() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___use2D_5)); }
  18085. inline bool get_use2D_5() const { return ___use2D_5; }
  18086. inline bool* get_address_of_use2D_5() { return &___use2D_5; }
  18087. inline void set_use2D_5(bool value)
  18088. {
  18089. ___use2D_5 = value;
  18090. }
  18091. inline static int32_t get_offset_of_useRadius_6() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___useRadius_6)); }
  18092. inline bool get_useRadius_6() const { return ___useRadius_6; }
  18093. inline bool* get_address_of_useRadius_6() { return &___useRadius_6; }
  18094. inline void set_useRadius_6(bool value)
  18095. {
  18096. ___useRadius_6 = value;
  18097. }
  18098. inline static int32_t get_offset_of_castRadius_7() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___castRadius_7)); }
  18099. inline float get_castRadius_7() const { return ___castRadius_7; }
  18100. inline float* get_address_of_castRadius_7() { return &___castRadius_7; }
  18101. inline void set_castRadius_7(float value)
  18102. {
  18103. ___castRadius_7 = value;
  18104. }
  18105. inline static int32_t get_offset_of_castDistance_8() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___castDistance_8)); }
  18106. inline float get_castDistance_8() const { return ___castDistance_8; }
  18107. inline float* get_address_of_castDistance_8() { return &___castDistance_8; }
  18108. inline void set_castDistance_8(float value)
  18109. {
  18110. ___castDistance_8 = value;
  18111. }
  18112. inline static int32_t get_offset_of_castOffset_9() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___castOffset_9)); }
  18113. inline float get_castOffset_9() const { return ___castOffset_9; }
  18114. inline float* get_address_of_castOffset_9() { return &___castOffset_9; }
  18115. inline void set_castOffset_9(float value)
  18116. {
  18117. ___castOffset_9 = value;
  18118. }
  18119. inline static int32_t get_offset_of_groundOffset_10() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___groundOffset_10)); }
  18120. inline float get_groundOffset_10() const { return ___groundOffset_10; }
  18121. inline float* get_address_of_groundOffset_10() { return &___groundOffset_10; }
  18122. inline void set_groundOffset_10(float value)
  18123. {
  18124. ___groundOffset_10 = value;
  18125. }
  18126. inline static int32_t get_offset_of_adjustSpeed_11() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___adjustSpeed_11)); }
  18127. inline float get_adjustSpeed_11() const { return ___adjustSpeed_11; }
  18128. inline float* get_address_of_adjustSpeed_11() { return &___adjustSpeed_11; }
  18129. inline void set_adjustSpeed_11(float value)
  18130. {
  18131. ___adjustSpeed_11 = value;
  18132. }
  18133. inline static int32_t get_offset_of_rayOrigin_12() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___rayOrigin_12)); }
  18134. inline Vector3_t3722313464 get_rayOrigin_12() const { return ___rayOrigin_12; }
  18135. inline Vector3_t3722313464 * get_address_of_rayOrigin_12() { return &___rayOrigin_12; }
  18136. inline void set_rayOrigin_12(Vector3_t3722313464 value)
  18137. {
  18138. ___rayOrigin_12 = value;
  18139. }
  18140. inline static int32_t get_offset_of_rayDir_13() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___rayDir_13)); }
  18141. inline Vector3_t3722313464 get_rayDir_13() const { return ___rayDir_13; }
  18142. inline Vector3_t3722313464 * get_address_of_rayDir_13() { return &___rayDir_13; }
  18143. inline void set_rayDir_13(Vector3_t3722313464 value)
  18144. {
  18145. ___rayDir_13 = value;
  18146. }
  18147. inline static int32_t get_offset_of_hitY_14() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___hitY_14)); }
  18148. inline float get_hitY_14() const { return ___hitY_14; }
  18149. inline float* get_address_of_hitY_14() { return &___hitY_14; }
  18150. inline void set_hitY_14(float value)
  18151. {
  18152. ___hitY_14 = value;
  18153. }
  18154. inline static int32_t get_offset_of_lastHitY_15() { return static_cast<int32_t>(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___lastHitY_15)); }
  18155. inline float get_lastHitY_15() const { return ___lastHitY_15; }
  18156. inline float* get_address_of_lastHitY_15() { return &___lastHitY_15; }
  18157. inline void set_lastHitY_15(float value)
  18158. {
  18159. ___lastHitY_15 = value;
  18160. }
  18161. };
  18162. #ifdef __clang__
  18163. #pragma clang diagnostic pop
  18164. #endif
  18165. #endif // SKELETONUTILITYGROUNDCONSTRAINT_T1570100391_H
  18166. #ifndef GRAPHIC_T1660335611_H
  18167. #define GRAPHIC_T1660335611_H
  18168. #ifdef __clang__
  18169. #pragma clang diagnostic push
  18170. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18171. #pragma clang diagnostic ignored "-Wunused-variable"
  18172. #endif
  18173. // UnityEngine.UI.Graphic
  18174. struct Graphic_t1660335611 : public UIBehaviour_t3495933518
  18175. {
  18176. public:
  18177. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  18178. Material_t340375123 * ___m_Material_4;
  18179. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  18180. Color_t2555686324 ___m_Color_5;
  18181. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  18182. bool ___m_RaycastTarget_6;
  18183. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  18184. RectTransform_t3704657025 * ___m_RectTransform_7;
  18185. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  18186. CanvasRenderer_t2598313366 * ___m_CanvasRenderer_8;
  18187. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  18188. Canvas_t3310196443 * ___m_Canvas_9;
  18189. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  18190. bool ___m_VertsDirty_10;
  18191. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  18192. bool ___m_MaterialDirty_11;
  18193. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  18194. UnityAction_t3245792599 * ___m_OnDirtyLayoutCallback_12;
  18195. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  18196. UnityAction_t3245792599 * ___m_OnDirtyVertsCallback_13;
  18197. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  18198. UnityAction_t3245792599 * ___m_OnDirtyMaterialCallback_14;
  18199. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  18200. TweenRunner_1_t3055525458 * ___m_ColorTweenRunner_17;
  18201. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  18202. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18;
  18203. public:
  18204. inline static int32_t get_offset_of_m_Material_4() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Material_4)); }
  18205. inline Material_t340375123 * get_m_Material_4() const { return ___m_Material_4; }
  18206. inline Material_t340375123 ** get_address_of_m_Material_4() { return &___m_Material_4; }
  18207. inline void set_m_Material_4(Material_t340375123 * value)
  18208. {
  18209. ___m_Material_4 = value;
  18210. Il2CppCodeGenWriteBarrier((&___m_Material_4), value);
  18211. }
  18212. inline static int32_t get_offset_of_m_Color_5() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Color_5)); }
  18213. inline Color_t2555686324 get_m_Color_5() const { return ___m_Color_5; }
  18214. inline Color_t2555686324 * get_address_of_m_Color_5() { return &___m_Color_5; }
  18215. inline void set_m_Color_5(Color_t2555686324 value)
  18216. {
  18217. ___m_Color_5 = value;
  18218. }
  18219. inline static int32_t get_offset_of_m_RaycastTarget_6() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RaycastTarget_6)); }
  18220. inline bool get_m_RaycastTarget_6() const { return ___m_RaycastTarget_6; }
  18221. inline bool* get_address_of_m_RaycastTarget_6() { return &___m_RaycastTarget_6; }
  18222. inline void set_m_RaycastTarget_6(bool value)
  18223. {
  18224. ___m_RaycastTarget_6 = value;
  18225. }
  18226. inline static int32_t get_offset_of_m_RectTransform_7() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RectTransform_7)); }
  18227. inline RectTransform_t3704657025 * get_m_RectTransform_7() const { return ___m_RectTransform_7; }
  18228. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_7() { return &___m_RectTransform_7; }
  18229. inline void set_m_RectTransform_7(RectTransform_t3704657025 * value)
  18230. {
  18231. ___m_RectTransform_7 = value;
  18232. Il2CppCodeGenWriteBarrier((&___m_RectTransform_7), value);
  18233. }
  18234. inline static int32_t get_offset_of_m_CanvasRenderer_8() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_CanvasRenderer_8)); }
  18235. inline CanvasRenderer_t2598313366 * get_m_CanvasRenderer_8() const { return ___m_CanvasRenderer_8; }
  18236. inline CanvasRenderer_t2598313366 ** get_address_of_m_CanvasRenderer_8() { return &___m_CanvasRenderer_8; }
  18237. inline void set_m_CanvasRenderer_8(CanvasRenderer_t2598313366 * value)
  18238. {
  18239. ___m_CanvasRenderer_8 = value;
  18240. Il2CppCodeGenWriteBarrier((&___m_CanvasRenderer_8), value);
  18241. }
  18242. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Canvas_9)); }
  18243. inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  18244. inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  18245. inline void set_m_Canvas_9(Canvas_t3310196443 * value)
  18246. {
  18247. ___m_Canvas_9 = value;
  18248. Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value);
  18249. }
  18250. inline static int32_t get_offset_of_m_VertsDirty_10() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_VertsDirty_10)); }
  18251. inline bool get_m_VertsDirty_10() const { return ___m_VertsDirty_10; }
  18252. inline bool* get_address_of_m_VertsDirty_10() { return &___m_VertsDirty_10; }
  18253. inline void set_m_VertsDirty_10(bool value)
  18254. {
  18255. ___m_VertsDirty_10 = value;
  18256. }
  18257. inline static int32_t get_offset_of_m_MaterialDirty_11() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_MaterialDirty_11)); }
  18258. inline bool get_m_MaterialDirty_11() const { return ___m_MaterialDirty_11; }
  18259. inline bool* get_address_of_m_MaterialDirty_11() { return &___m_MaterialDirty_11; }
  18260. inline void set_m_MaterialDirty_11(bool value)
  18261. {
  18262. ___m_MaterialDirty_11 = value;
  18263. }
  18264. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_12() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyLayoutCallback_12)); }
  18265. inline UnityAction_t3245792599 * get_m_OnDirtyLayoutCallback_12() const { return ___m_OnDirtyLayoutCallback_12; }
  18266. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyLayoutCallback_12() { return &___m_OnDirtyLayoutCallback_12; }
  18267. inline void set_m_OnDirtyLayoutCallback_12(UnityAction_t3245792599 * value)
  18268. {
  18269. ___m_OnDirtyLayoutCallback_12 = value;
  18270. Il2CppCodeGenWriteBarrier((&___m_OnDirtyLayoutCallback_12), value);
  18271. }
  18272. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_13() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyVertsCallback_13)); }
  18273. inline UnityAction_t3245792599 * get_m_OnDirtyVertsCallback_13() const { return ___m_OnDirtyVertsCallback_13; }
  18274. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyVertsCallback_13() { return &___m_OnDirtyVertsCallback_13; }
  18275. inline void set_m_OnDirtyVertsCallback_13(UnityAction_t3245792599 * value)
  18276. {
  18277. ___m_OnDirtyVertsCallback_13 = value;
  18278. Il2CppCodeGenWriteBarrier((&___m_OnDirtyVertsCallback_13), value);
  18279. }
  18280. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_14() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyMaterialCallback_14)); }
  18281. inline UnityAction_t3245792599 * get_m_OnDirtyMaterialCallback_14() const { return ___m_OnDirtyMaterialCallback_14; }
  18282. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyMaterialCallback_14() { return &___m_OnDirtyMaterialCallback_14; }
  18283. inline void set_m_OnDirtyMaterialCallback_14(UnityAction_t3245792599 * value)
  18284. {
  18285. ___m_OnDirtyMaterialCallback_14 = value;
  18286. Il2CppCodeGenWriteBarrier((&___m_OnDirtyMaterialCallback_14), value);
  18287. }
  18288. inline static int32_t get_offset_of_m_ColorTweenRunner_17() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_ColorTweenRunner_17)); }
  18289. inline TweenRunner_1_t3055525458 * get_m_ColorTweenRunner_17() const { return ___m_ColorTweenRunner_17; }
  18290. inline TweenRunner_1_t3055525458 ** get_address_of_m_ColorTweenRunner_17() { return &___m_ColorTweenRunner_17; }
  18291. inline void set_m_ColorTweenRunner_17(TweenRunner_1_t3055525458 * value)
  18292. {
  18293. ___m_ColorTweenRunner_17 = value;
  18294. Il2CppCodeGenWriteBarrier((&___m_ColorTweenRunner_17), value);
  18295. }
  18296. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18)); }
  18297. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  18298. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  18299. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_18(bool value)
  18300. {
  18301. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18 = value;
  18302. }
  18303. };
  18304. struct Graphic_t1660335611_StaticFields
  18305. {
  18306. public:
  18307. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  18308. Material_t340375123 * ___s_DefaultUI_2;
  18309. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  18310. Texture2D_t3840446185 * ___s_WhiteTexture_3;
  18311. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  18312. Mesh_t3648964284 * ___s_Mesh_15;
  18313. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  18314. VertexHelper_t2453304189 * ___s_VertexHelper_16;
  18315. public:
  18316. inline static int32_t get_offset_of_s_DefaultUI_2() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_DefaultUI_2)); }
  18317. inline Material_t340375123 * get_s_DefaultUI_2() const { return ___s_DefaultUI_2; }
  18318. inline Material_t340375123 ** get_address_of_s_DefaultUI_2() { return &___s_DefaultUI_2; }
  18319. inline void set_s_DefaultUI_2(Material_t340375123 * value)
  18320. {
  18321. ___s_DefaultUI_2 = value;
  18322. Il2CppCodeGenWriteBarrier((&___s_DefaultUI_2), value);
  18323. }
  18324. inline static int32_t get_offset_of_s_WhiteTexture_3() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_WhiteTexture_3)); }
  18325. inline Texture2D_t3840446185 * get_s_WhiteTexture_3() const { return ___s_WhiteTexture_3; }
  18326. inline Texture2D_t3840446185 ** get_address_of_s_WhiteTexture_3() { return &___s_WhiteTexture_3; }
  18327. inline void set_s_WhiteTexture_3(Texture2D_t3840446185 * value)
  18328. {
  18329. ___s_WhiteTexture_3 = value;
  18330. Il2CppCodeGenWriteBarrier((&___s_WhiteTexture_3), value);
  18331. }
  18332. inline static int32_t get_offset_of_s_Mesh_15() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_Mesh_15)); }
  18333. inline Mesh_t3648964284 * get_s_Mesh_15() const { return ___s_Mesh_15; }
  18334. inline Mesh_t3648964284 ** get_address_of_s_Mesh_15() { return &___s_Mesh_15; }
  18335. inline void set_s_Mesh_15(Mesh_t3648964284 * value)
  18336. {
  18337. ___s_Mesh_15 = value;
  18338. Il2CppCodeGenWriteBarrier((&___s_Mesh_15), value);
  18339. }
  18340. inline static int32_t get_offset_of_s_VertexHelper_16() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_VertexHelper_16)); }
  18341. inline VertexHelper_t2453304189 * get_s_VertexHelper_16() const { return ___s_VertexHelper_16; }
  18342. inline VertexHelper_t2453304189 ** get_address_of_s_VertexHelper_16() { return &___s_VertexHelper_16; }
  18343. inline void set_s_VertexHelper_16(VertexHelper_t2453304189 * value)
  18344. {
  18345. ___s_VertexHelper_16 = value;
  18346. Il2CppCodeGenWriteBarrier((&___s_VertexHelper_16), value);
  18347. }
  18348. };
  18349. #ifdef __clang__
  18350. #pragma clang diagnostic pop
  18351. #endif
  18352. #endif // GRAPHIC_T1660335611_H
  18353. #ifndef SKELETONANIMATION_T3693186521_H
  18354. #define SKELETONANIMATION_T3693186521_H
  18355. #ifdef __clang__
  18356. #pragma clang diagnostic push
  18357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18358. #pragma clang diagnostic ignored "-Wunused-variable"
  18359. #endif
  18360. // Spine.Unity.SkeletonAnimation
  18361. struct SkeletonAnimation_t3693186521 : public SkeletonRenderer_t2098681813
  18362. {
  18363. public:
  18364. // Spine.AnimationState Spine.Unity.SkeletonAnimation::state
  18365. AnimationState_t3637309382 * ___state_30;
  18366. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateLocal
  18367. UpdateBonesDelegate_t735903178 * ____UpdateLocal_31;
  18368. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateWorld
  18369. UpdateBonesDelegate_t735903178 * ____UpdateWorld_32;
  18370. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateComplete
  18371. UpdateBonesDelegate_t735903178 * ____UpdateComplete_33;
  18372. // System.String Spine.Unity.SkeletonAnimation::_animationName
  18373. String_t* ____animationName_34;
  18374. // System.Boolean Spine.Unity.SkeletonAnimation::loop
  18375. bool ___loop_35;
  18376. // System.Single Spine.Unity.SkeletonAnimation::timeScale
  18377. float ___timeScale_36;
  18378. public:
  18379. inline static int32_t get_offset_of_state_30() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ___state_30)); }
  18380. inline AnimationState_t3637309382 * get_state_30() const { return ___state_30; }
  18381. inline AnimationState_t3637309382 ** get_address_of_state_30() { return &___state_30; }
  18382. inline void set_state_30(AnimationState_t3637309382 * value)
  18383. {
  18384. ___state_30 = value;
  18385. Il2CppCodeGenWriteBarrier((&___state_30), value);
  18386. }
  18387. inline static int32_t get_offset_of__UpdateLocal_31() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____UpdateLocal_31)); }
  18388. inline UpdateBonesDelegate_t735903178 * get__UpdateLocal_31() const { return ____UpdateLocal_31; }
  18389. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateLocal_31() { return &____UpdateLocal_31; }
  18390. inline void set__UpdateLocal_31(UpdateBonesDelegate_t735903178 * value)
  18391. {
  18392. ____UpdateLocal_31 = value;
  18393. Il2CppCodeGenWriteBarrier((&____UpdateLocal_31), value);
  18394. }
  18395. inline static int32_t get_offset_of__UpdateWorld_32() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____UpdateWorld_32)); }
  18396. inline UpdateBonesDelegate_t735903178 * get__UpdateWorld_32() const { return ____UpdateWorld_32; }
  18397. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateWorld_32() { return &____UpdateWorld_32; }
  18398. inline void set__UpdateWorld_32(UpdateBonesDelegate_t735903178 * value)
  18399. {
  18400. ____UpdateWorld_32 = value;
  18401. Il2CppCodeGenWriteBarrier((&____UpdateWorld_32), value);
  18402. }
  18403. inline static int32_t get_offset_of__UpdateComplete_33() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____UpdateComplete_33)); }
  18404. inline UpdateBonesDelegate_t735903178 * get__UpdateComplete_33() const { return ____UpdateComplete_33; }
  18405. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateComplete_33() { return &____UpdateComplete_33; }
  18406. inline void set__UpdateComplete_33(UpdateBonesDelegate_t735903178 * value)
  18407. {
  18408. ____UpdateComplete_33 = value;
  18409. Il2CppCodeGenWriteBarrier((&____UpdateComplete_33), value);
  18410. }
  18411. inline static int32_t get_offset_of__animationName_34() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____animationName_34)); }
  18412. inline String_t* get__animationName_34() const { return ____animationName_34; }
  18413. inline String_t** get_address_of__animationName_34() { return &____animationName_34; }
  18414. inline void set__animationName_34(String_t* value)
  18415. {
  18416. ____animationName_34 = value;
  18417. Il2CppCodeGenWriteBarrier((&____animationName_34), value);
  18418. }
  18419. inline static int32_t get_offset_of_loop_35() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ___loop_35)); }
  18420. inline bool get_loop_35() const { return ___loop_35; }
  18421. inline bool* get_address_of_loop_35() { return &___loop_35; }
  18422. inline void set_loop_35(bool value)
  18423. {
  18424. ___loop_35 = value;
  18425. }
  18426. inline static int32_t get_offset_of_timeScale_36() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ___timeScale_36)); }
  18427. inline float get_timeScale_36() const { return ___timeScale_36; }
  18428. inline float* get_address_of_timeScale_36() { return &___timeScale_36; }
  18429. inline void set_timeScale_36(float value)
  18430. {
  18431. ___timeScale_36 = value;
  18432. }
  18433. };
  18434. #ifdef __clang__
  18435. #pragma clang diagnostic pop
  18436. #endif
  18437. #endif // SKELETONANIMATION_T3693186521_H
  18438. #ifndef SKELETONANIMATIONPLAYABLEHANDLE_T2582634162_H
  18439. #define SKELETONANIMATIONPLAYABLEHANDLE_T2582634162_H
  18440. #ifdef __clang__
  18441. #pragma clang diagnostic push
  18442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18443. #pragma clang diagnostic ignored "-Wunused-variable"
  18444. #endif
  18445. // Spine.Unity.Playables.SkeletonAnimationPlayableHandle
  18446. struct SkeletonAnimationPlayableHandle_t2582634162 : public SpinePlayableHandleBase_t1774195162
  18447. {
  18448. public:
  18449. // Spine.Unity.SkeletonAnimation Spine.Unity.Playables.SkeletonAnimationPlayableHandle::skeletonAnimation
  18450. SkeletonAnimation_t3693186521 * ___skeletonAnimation_3;
  18451. public:
  18452. inline static int32_t get_offset_of_skeletonAnimation_3() { return static_cast<int32_t>(offsetof(SkeletonAnimationPlayableHandle_t2582634162, ___skeletonAnimation_3)); }
  18453. inline SkeletonAnimation_t3693186521 * get_skeletonAnimation_3() const { return ___skeletonAnimation_3; }
  18454. inline SkeletonAnimation_t3693186521 ** get_address_of_skeletonAnimation_3() { return &___skeletonAnimation_3; }
  18455. inline void set_skeletonAnimation_3(SkeletonAnimation_t3693186521 * value)
  18456. {
  18457. ___skeletonAnimation_3 = value;
  18458. Il2CppCodeGenWriteBarrier((&___skeletonAnimation_3), value);
  18459. }
  18460. };
  18461. #ifdef __clang__
  18462. #pragma clang diagnostic pop
  18463. #endif
  18464. #endif // SKELETONANIMATIONPLAYABLEHANDLE_T2582634162_H
  18465. #ifndef SKELETONUTILITYEYECONSTRAINT_T2225743321_H
  18466. #define SKELETONUTILITYEYECONSTRAINT_T2225743321_H
  18467. #ifdef __clang__
  18468. #pragma clang diagnostic push
  18469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18470. #pragma clang diagnostic ignored "-Wunused-variable"
  18471. #endif
  18472. // Spine.Unity.Modules.SkeletonUtilityEyeConstraint
  18473. struct SkeletonUtilityEyeConstraint_t2225743321 : public SkeletonUtilityConstraint_t1014382506
  18474. {
  18475. public:
  18476. // UnityEngine.Transform[] Spine.Unity.Modules.SkeletonUtilityEyeConstraint::eyes
  18477. TransformU5BU5D_t807237628* ___eyes_4;
  18478. // System.Single Spine.Unity.Modules.SkeletonUtilityEyeConstraint::radius
  18479. float ___radius_5;
  18480. // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityEyeConstraint::target
  18481. Transform_t3600365921 * ___target_6;
  18482. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityEyeConstraint::targetPosition
  18483. Vector3_t3722313464 ___targetPosition_7;
  18484. // System.Single Spine.Unity.Modules.SkeletonUtilityEyeConstraint::speed
  18485. float ___speed_8;
  18486. // UnityEngine.Vector3[] Spine.Unity.Modules.SkeletonUtilityEyeConstraint::origins
  18487. Vector3U5BU5D_t1718750761* ___origins_9;
  18488. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityEyeConstraint::centerPoint
  18489. Vector3_t3722313464 ___centerPoint_10;
  18490. public:
  18491. inline static int32_t get_offset_of_eyes_4() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___eyes_4)); }
  18492. inline TransformU5BU5D_t807237628* get_eyes_4() const { return ___eyes_4; }
  18493. inline TransformU5BU5D_t807237628** get_address_of_eyes_4() { return &___eyes_4; }
  18494. inline void set_eyes_4(TransformU5BU5D_t807237628* value)
  18495. {
  18496. ___eyes_4 = value;
  18497. Il2CppCodeGenWriteBarrier((&___eyes_4), value);
  18498. }
  18499. inline static int32_t get_offset_of_radius_5() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___radius_5)); }
  18500. inline float get_radius_5() const { return ___radius_5; }
  18501. inline float* get_address_of_radius_5() { return &___radius_5; }
  18502. inline void set_radius_5(float value)
  18503. {
  18504. ___radius_5 = value;
  18505. }
  18506. inline static int32_t get_offset_of_target_6() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___target_6)); }
  18507. inline Transform_t3600365921 * get_target_6() const { return ___target_6; }
  18508. inline Transform_t3600365921 ** get_address_of_target_6() { return &___target_6; }
  18509. inline void set_target_6(Transform_t3600365921 * value)
  18510. {
  18511. ___target_6 = value;
  18512. Il2CppCodeGenWriteBarrier((&___target_6), value);
  18513. }
  18514. inline static int32_t get_offset_of_targetPosition_7() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___targetPosition_7)); }
  18515. inline Vector3_t3722313464 get_targetPosition_7() const { return ___targetPosition_7; }
  18516. inline Vector3_t3722313464 * get_address_of_targetPosition_7() { return &___targetPosition_7; }
  18517. inline void set_targetPosition_7(Vector3_t3722313464 value)
  18518. {
  18519. ___targetPosition_7 = value;
  18520. }
  18521. inline static int32_t get_offset_of_speed_8() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___speed_8)); }
  18522. inline float get_speed_8() const { return ___speed_8; }
  18523. inline float* get_address_of_speed_8() { return &___speed_8; }
  18524. inline void set_speed_8(float value)
  18525. {
  18526. ___speed_8 = value;
  18527. }
  18528. inline static int32_t get_offset_of_origins_9() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___origins_9)); }
  18529. inline Vector3U5BU5D_t1718750761* get_origins_9() const { return ___origins_9; }
  18530. inline Vector3U5BU5D_t1718750761** get_address_of_origins_9() { return &___origins_9; }
  18531. inline void set_origins_9(Vector3U5BU5D_t1718750761* value)
  18532. {
  18533. ___origins_9 = value;
  18534. Il2CppCodeGenWriteBarrier((&___origins_9), value);
  18535. }
  18536. inline static int32_t get_offset_of_centerPoint_10() { return static_cast<int32_t>(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___centerPoint_10)); }
  18537. inline Vector3_t3722313464 get_centerPoint_10() const { return ___centerPoint_10; }
  18538. inline Vector3_t3722313464 * get_address_of_centerPoint_10() { return &___centerPoint_10; }
  18539. inline void set_centerPoint_10(Vector3_t3722313464 value)
  18540. {
  18541. ___centerPoint_10 = value;
  18542. }
  18543. };
  18544. #ifdef __clang__
  18545. #pragma clang diagnostic pop
  18546. #endif
  18547. #endif // SKELETONUTILITYEYECONSTRAINT_T2225743321_H
  18548. #ifndef HINGEJOINT2D_T3442948838_H
  18549. #define HINGEJOINT2D_T3442948838_H
  18550. #ifdef __clang__
  18551. #pragma clang diagnostic push
  18552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18553. #pragma clang diagnostic ignored "-Wunused-variable"
  18554. #endif
  18555. // UnityEngine.HingeJoint2D
  18556. struct HingeJoint2D_t3442948838 : public AnchoredJoint2D_t3747633318
  18557. {
  18558. public:
  18559. public:
  18560. };
  18561. #ifdef __clang__
  18562. #pragma clang diagnostic pop
  18563. #endif
  18564. #endif // HINGEJOINT2D_T3442948838_H
  18565. #ifndef SKELETONMECANIM_T3779281750_H
  18566. #define SKELETONMECANIM_T3779281750_H
  18567. #ifdef __clang__
  18568. #pragma clang diagnostic push
  18569. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18570. #pragma clang diagnostic ignored "-Wunused-variable"
  18571. #endif
  18572. // Spine.Unity.SkeletonMecanim
  18573. struct SkeletonMecanim_t3779281750 : public SkeletonRenderer_t2098681813
  18574. {
  18575. public:
  18576. // Spine.Unity.SkeletonMecanim/MecanimTranslator Spine.Unity.SkeletonMecanim::translator
  18577. MecanimTranslator_t554588522 * ___translator_30;
  18578. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonMecanim::_UpdateLocal
  18579. UpdateBonesDelegate_t735903178 * ____UpdateLocal_31;
  18580. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonMecanim::_UpdateWorld
  18581. UpdateBonesDelegate_t735903178 * ____UpdateWorld_32;
  18582. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonMecanim::_UpdateComplete
  18583. UpdateBonesDelegate_t735903178 * ____UpdateComplete_33;
  18584. public:
  18585. inline static int32_t get_offset_of_translator_30() { return static_cast<int32_t>(offsetof(SkeletonMecanim_t3779281750, ___translator_30)); }
  18586. inline MecanimTranslator_t554588522 * get_translator_30() const { return ___translator_30; }
  18587. inline MecanimTranslator_t554588522 ** get_address_of_translator_30() { return &___translator_30; }
  18588. inline void set_translator_30(MecanimTranslator_t554588522 * value)
  18589. {
  18590. ___translator_30 = value;
  18591. Il2CppCodeGenWriteBarrier((&___translator_30), value);
  18592. }
  18593. inline static int32_t get_offset_of__UpdateLocal_31() { return static_cast<int32_t>(offsetof(SkeletonMecanim_t3779281750, ____UpdateLocal_31)); }
  18594. inline UpdateBonesDelegate_t735903178 * get__UpdateLocal_31() const { return ____UpdateLocal_31; }
  18595. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateLocal_31() { return &____UpdateLocal_31; }
  18596. inline void set__UpdateLocal_31(UpdateBonesDelegate_t735903178 * value)
  18597. {
  18598. ____UpdateLocal_31 = value;
  18599. Il2CppCodeGenWriteBarrier((&____UpdateLocal_31), value);
  18600. }
  18601. inline static int32_t get_offset_of__UpdateWorld_32() { return static_cast<int32_t>(offsetof(SkeletonMecanim_t3779281750, ____UpdateWorld_32)); }
  18602. inline UpdateBonesDelegate_t735903178 * get__UpdateWorld_32() const { return ____UpdateWorld_32; }
  18603. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateWorld_32() { return &____UpdateWorld_32; }
  18604. inline void set__UpdateWorld_32(UpdateBonesDelegate_t735903178 * value)
  18605. {
  18606. ____UpdateWorld_32 = value;
  18607. Il2CppCodeGenWriteBarrier((&____UpdateWorld_32), value);
  18608. }
  18609. inline static int32_t get_offset_of__UpdateComplete_33() { return static_cast<int32_t>(offsetof(SkeletonMecanim_t3779281750, ____UpdateComplete_33)); }
  18610. inline UpdateBonesDelegate_t735903178 * get__UpdateComplete_33() const { return ____UpdateComplete_33; }
  18611. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateComplete_33() { return &____UpdateComplete_33; }
  18612. inline void set__UpdateComplete_33(UpdateBonesDelegate_t735903178 * value)
  18613. {
  18614. ____UpdateComplete_33 = value;
  18615. Il2CppCodeGenWriteBarrier((&____UpdateComplete_33), value);
  18616. }
  18617. };
  18618. #ifdef __clang__
  18619. #pragma clang diagnostic pop
  18620. #endif
  18621. #endif // SKELETONMECANIM_T3779281750_H
  18622. #ifndef MASKABLEGRAPHIC_T3839221559_H
  18623. #define MASKABLEGRAPHIC_T3839221559_H
  18624. #ifdef __clang__
  18625. #pragma clang diagnostic push
  18626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18627. #pragma clang diagnostic ignored "-Wunused-variable"
  18628. #endif
  18629. // UnityEngine.UI.MaskableGraphic
  18630. struct MaskableGraphic_t3839221559 : public Graphic_t1660335611
  18631. {
  18632. public:
  18633. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  18634. bool ___m_ShouldRecalculateStencil_19;
  18635. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  18636. Material_t340375123 * ___m_MaskMaterial_20;
  18637. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  18638. RectMask2D_t3474889437 * ___m_ParentMask_21;
  18639. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  18640. bool ___m_Maskable_22;
  18641. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  18642. bool ___m_IncludeForMasking_23;
  18643. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  18644. CullStateChangedEvent_t3661388177 * ___m_OnCullStateChanged_24;
  18645. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  18646. bool ___m_ShouldRecalculate_25;
  18647. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  18648. int32_t ___m_StencilValue_26;
  18649. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  18650. Vector3U5BU5D_t1718750761* ___m_Corners_27;
  18651. public:
  18652. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_19() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculateStencil_19)); }
  18653. inline bool get_m_ShouldRecalculateStencil_19() const { return ___m_ShouldRecalculateStencil_19; }
  18654. inline bool* get_address_of_m_ShouldRecalculateStencil_19() { return &___m_ShouldRecalculateStencil_19; }
  18655. inline void set_m_ShouldRecalculateStencil_19(bool value)
  18656. {
  18657. ___m_ShouldRecalculateStencil_19 = value;
  18658. }
  18659. inline static int32_t get_offset_of_m_MaskMaterial_20() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_MaskMaterial_20)); }
  18660. inline Material_t340375123 * get_m_MaskMaterial_20() const { return ___m_MaskMaterial_20; }
  18661. inline Material_t340375123 ** get_address_of_m_MaskMaterial_20() { return &___m_MaskMaterial_20; }
  18662. inline void set_m_MaskMaterial_20(Material_t340375123 * value)
  18663. {
  18664. ___m_MaskMaterial_20 = value;
  18665. Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_20), value);
  18666. }
  18667. inline static int32_t get_offset_of_m_ParentMask_21() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ParentMask_21)); }
  18668. inline RectMask2D_t3474889437 * get_m_ParentMask_21() const { return ___m_ParentMask_21; }
  18669. inline RectMask2D_t3474889437 ** get_address_of_m_ParentMask_21() { return &___m_ParentMask_21; }
  18670. inline void set_m_ParentMask_21(RectMask2D_t3474889437 * value)
  18671. {
  18672. ___m_ParentMask_21 = value;
  18673. Il2CppCodeGenWriteBarrier((&___m_ParentMask_21), value);
  18674. }
  18675. inline static int32_t get_offset_of_m_Maskable_22() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Maskable_22)); }
  18676. inline bool get_m_Maskable_22() const { return ___m_Maskable_22; }
  18677. inline bool* get_address_of_m_Maskable_22() { return &___m_Maskable_22; }
  18678. inline void set_m_Maskable_22(bool value)
  18679. {
  18680. ___m_Maskable_22 = value;
  18681. }
  18682. inline static int32_t get_offset_of_m_IncludeForMasking_23() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_IncludeForMasking_23)); }
  18683. inline bool get_m_IncludeForMasking_23() const { return ___m_IncludeForMasking_23; }
  18684. inline bool* get_address_of_m_IncludeForMasking_23() { return &___m_IncludeForMasking_23; }
  18685. inline void set_m_IncludeForMasking_23(bool value)
  18686. {
  18687. ___m_IncludeForMasking_23 = value;
  18688. }
  18689. inline static int32_t get_offset_of_m_OnCullStateChanged_24() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_OnCullStateChanged_24)); }
  18690. inline CullStateChangedEvent_t3661388177 * get_m_OnCullStateChanged_24() const { return ___m_OnCullStateChanged_24; }
  18691. inline CullStateChangedEvent_t3661388177 ** get_address_of_m_OnCullStateChanged_24() { return &___m_OnCullStateChanged_24; }
  18692. inline void set_m_OnCullStateChanged_24(CullStateChangedEvent_t3661388177 * value)
  18693. {
  18694. ___m_OnCullStateChanged_24 = value;
  18695. Il2CppCodeGenWriteBarrier((&___m_OnCullStateChanged_24), value);
  18696. }
  18697. inline static int32_t get_offset_of_m_ShouldRecalculate_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculate_25)); }
  18698. inline bool get_m_ShouldRecalculate_25() const { return ___m_ShouldRecalculate_25; }
  18699. inline bool* get_address_of_m_ShouldRecalculate_25() { return &___m_ShouldRecalculate_25; }
  18700. inline void set_m_ShouldRecalculate_25(bool value)
  18701. {
  18702. ___m_ShouldRecalculate_25 = value;
  18703. }
  18704. inline static int32_t get_offset_of_m_StencilValue_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_StencilValue_26)); }
  18705. inline int32_t get_m_StencilValue_26() const { return ___m_StencilValue_26; }
  18706. inline int32_t* get_address_of_m_StencilValue_26() { return &___m_StencilValue_26; }
  18707. inline void set_m_StencilValue_26(int32_t value)
  18708. {
  18709. ___m_StencilValue_26 = value;
  18710. }
  18711. inline static int32_t get_offset_of_m_Corners_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Corners_27)); }
  18712. inline Vector3U5BU5D_t1718750761* get_m_Corners_27() const { return ___m_Corners_27; }
  18713. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_27() { return &___m_Corners_27; }
  18714. inline void set_m_Corners_27(Vector3U5BU5D_t1718750761* value)
  18715. {
  18716. ___m_Corners_27 = value;
  18717. Il2CppCodeGenWriteBarrier((&___m_Corners_27), value);
  18718. }
  18719. };
  18720. #ifdef __clang__
  18721. #pragma clang diagnostic pop
  18722. #endif
  18723. #endif // MASKABLEGRAPHIC_T3839221559_H
  18724. #ifndef SKELETONGRAPHIC_T1744877482_H
  18725. #define SKELETONGRAPHIC_T1744877482_H
  18726. #ifdef __clang__
  18727. #pragma clang diagnostic push
  18728. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18729. #pragma clang diagnostic ignored "-Wunused-variable"
  18730. #endif
  18731. // Spine.Unity.SkeletonGraphic
  18732. struct SkeletonGraphic_t1744877482 : public MaskableGraphic_t3839221559
  18733. {
  18734. public:
  18735. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonGraphic::skeletonDataAsset
  18736. SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_28;
  18737. // System.String Spine.Unity.SkeletonGraphic::initialSkinName
  18738. String_t* ___initialSkinName_29;
  18739. // System.Boolean Spine.Unity.SkeletonGraphic::initialFlipX
  18740. bool ___initialFlipX_30;
  18741. // System.Boolean Spine.Unity.SkeletonGraphic::initialFlipY
  18742. bool ___initialFlipY_31;
  18743. // System.String Spine.Unity.SkeletonGraphic::startingAnimation
  18744. String_t* ___startingAnimation_32;
  18745. // System.Boolean Spine.Unity.SkeletonGraphic::startingLoop
  18746. bool ___startingLoop_33;
  18747. // System.Single Spine.Unity.SkeletonGraphic::timeScale
  18748. float ___timeScale_34;
  18749. // System.Boolean Spine.Unity.SkeletonGraphic::freeze
  18750. bool ___freeze_35;
  18751. // System.Boolean Spine.Unity.SkeletonGraphic::unscaledTime
  18752. bool ___unscaledTime_36;
  18753. // UnityEngine.Texture Spine.Unity.SkeletonGraphic::overrideTexture
  18754. Texture_t3661962703 * ___overrideTexture_37;
  18755. // Spine.Skeleton Spine.Unity.SkeletonGraphic::skeleton
  18756. Skeleton_t3686076450 * ___skeleton_38;
  18757. // Spine.AnimationState Spine.Unity.SkeletonGraphic::state
  18758. AnimationState_t3637309382 * ___state_39;
  18759. // Spine.Unity.MeshGenerator Spine.Unity.SkeletonGraphic::meshGenerator
  18760. MeshGenerator_t1354683548 * ___meshGenerator_40;
  18761. // Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh> Spine.Unity.SkeletonGraphic::meshBuffers
  18762. DoubleBuffered_1_t2489386064 * ___meshBuffers_41;
  18763. // Spine.Unity.SkeletonRendererInstruction Spine.Unity.SkeletonGraphic::currentInstructions
  18764. SkeletonRendererInstruction_t651787775 * ___currentInstructions_42;
  18765. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonGraphic::UpdateLocal
  18766. UpdateBonesDelegate_t735903178 * ___UpdateLocal_43;
  18767. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonGraphic::UpdateWorld
  18768. UpdateBonesDelegate_t735903178 * ___UpdateWorld_44;
  18769. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonGraphic::UpdateComplete
  18770. UpdateBonesDelegate_t735903178 * ___UpdateComplete_45;
  18771. // Spine.Unity.MeshGeneratorDelegate Spine.Unity.SkeletonGraphic::OnPostProcessVertices
  18772. MeshGeneratorDelegate_t1654156803 * ___OnPostProcessVertices_46;
  18773. public:
  18774. inline static int32_t get_offset_of_skeletonDataAsset_28() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___skeletonDataAsset_28)); }
  18775. inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_28() const { return ___skeletonDataAsset_28; }
  18776. inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_28() { return &___skeletonDataAsset_28; }
  18777. inline void set_skeletonDataAsset_28(SkeletonDataAsset_t3748144825 * value)
  18778. {
  18779. ___skeletonDataAsset_28 = value;
  18780. Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_28), value);
  18781. }
  18782. inline static int32_t get_offset_of_initialSkinName_29() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___initialSkinName_29)); }
  18783. inline String_t* get_initialSkinName_29() const { return ___initialSkinName_29; }
  18784. inline String_t** get_address_of_initialSkinName_29() { return &___initialSkinName_29; }
  18785. inline void set_initialSkinName_29(String_t* value)
  18786. {
  18787. ___initialSkinName_29 = value;
  18788. Il2CppCodeGenWriteBarrier((&___initialSkinName_29), value);
  18789. }
  18790. inline static int32_t get_offset_of_initialFlipX_30() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___initialFlipX_30)); }
  18791. inline bool get_initialFlipX_30() const { return ___initialFlipX_30; }
  18792. inline bool* get_address_of_initialFlipX_30() { return &___initialFlipX_30; }
  18793. inline void set_initialFlipX_30(bool value)
  18794. {
  18795. ___initialFlipX_30 = value;
  18796. }
  18797. inline static int32_t get_offset_of_initialFlipY_31() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___initialFlipY_31)); }
  18798. inline bool get_initialFlipY_31() const { return ___initialFlipY_31; }
  18799. inline bool* get_address_of_initialFlipY_31() { return &___initialFlipY_31; }
  18800. inline void set_initialFlipY_31(bool value)
  18801. {
  18802. ___initialFlipY_31 = value;
  18803. }
  18804. inline static int32_t get_offset_of_startingAnimation_32() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___startingAnimation_32)); }
  18805. inline String_t* get_startingAnimation_32() const { return ___startingAnimation_32; }
  18806. inline String_t** get_address_of_startingAnimation_32() { return &___startingAnimation_32; }
  18807. inline void set_startingAnimation_32(String_t* value)
  18808. {
  18809. ___startingAnimation_32 = value;
  18810. Il2CppCodeGenWriteBarrier((&___startingAnimation_32), value);
  18811. }
  18812. inline static int32_t get_offset_of_startingLoop_33() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___startingLoop_33)); }
  18813. inline bool get_startingLoop_33() const { return ___startingLoop_33; }
  18814. inline bool* get_address_of_startingLoop_33() { return &___startingLoop_33; }
  18815. inline void set_startingLoop_33(bool value)
  18816. {
  18817. ___startingLoop_33 = value;
  18818. }
  18819. inline static int32_t get_offset_of_timeScale_34() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___timeScale_34)); }
  18820. inline float get_timeScale_34() const { return ___timeScale_34; }
  18821. inline float* get_address_of_timeScale_34() { return &___timeScale_34; }
  18822. inline void set_timeScale_34(float value)
  18823. {
  18824. ___timeScale_34 = value;
  18825. }
  18826. inline static int32_t get_offset_of_freeze_35() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___freeze_35)); }
  18827. inline bool get_freeze_35() const { return ___freeze_35; }
  18828. inline bool* get_address_of_freeze_35() { return &___freeze_35; }
  18829. inline void set_freeze_35(bool value)
  18830. {
  18831. ___freeze_35 = value;
  18832. }
  18833. inline static int32_t get_offset_of_unscaledTime_36() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___unscaledTime_36)); }
  18834. inline bool get_unscaledTime_36() const { return ___unscaledTime_36; }
  18835. inline bool* get_address_of_unscaledTime_36() { return &___unscaledTime_36; }
  18836. inline void set_unscaledTime_36(bool value)
  18837. {
  18838. ___unscaledTime_36 = value;
  18839. }
  18840. inline static int32_t get_offset_of_overrideTexture_37() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___overrideTexture_37)); }
  18841. inline Texture_t3661962703 * get_overrideTexture_37() const { return ___overrideTexture_37; }
  18842. inline Texture_t3661962703 ** get_address_of_overrideTexture_37() { return &___overrideTexture_37; }
  18843. inline void set_overrideTexture_37(Texture_t3661962703 * value)
  18844. {
  18845. ___overrideTexture_37 = value;
  18846. Il2CppCodeGenWriteBarrier((&___overrideTexture_37), value);
  18847. }
  18848. inline static int32_t get_offset_of_skeleton_38() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___skeleton_38)); }
  18849. inline Skeleton_t3686076450 * get_skeleton_38() const { return ___skeleton_38; }
  18850. inline Skeleton_t3686076450 ** get_address_of_skeleton_38() { return &___skeleton_38; }
  18851. inline void set_skeleton_38(Skeleton_t3686076450 * value)
  18852. {
  18853. ___skeleton_38 = value;
  18854. Il2CppCodeGenWriteBarrier((&___skeleton_38), value);
  18855. }
  18856. inline static int32_t get_offset_of_state_39() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___state_39)); }
  18857. inline AnimationState_t3637309382 * get_state_39() const { return ___state_39; }
  18858. inline AnimationState_t3637309382 ** get_address_of_state_39() { return &___state_39; }
  18859. inline void set_state_39(AnimationState_t3637309382 * value)
  18860. {
  18861. ___state_39 = value;
  18862. Il2CppCodeGenWriteBarrier((&___state_39), value);
  18863. }
  18864. inline static int32_t get_offset_of_meshGenerator_40() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___meshGenerator_40)); }
  18865. inline MeshGenerator_t1354683548 * get_meshGenerator_40() const { return ___meshGenerator_40; }
  18866. inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_40() { return &___meshGenerator_40; }
  18867. inline void set_meshGenerator_40(MeshGenerator_t1354683548 * value)
  18868. {
  18869. ___meshGenerator_40 = value;
  18870. Il2CppCodeGenWriteBarrier((&___meshGenerator_40), value);
  18871. }
  18872. inline static int32_t get_offset_of_meshBuffers_41() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___meshBuffers_41)); }
  18873. inline DoubleBuffered_1_t2489386064 * get_meshBuffers_41() const { return ___meshBuffers_41; }
  18874. inline DoubleBuffered_1_t2489386064 ** get_address_of_meshBuffers_41() { return &___meshBuffers_41; }
  18875. inline void set_meshBuffers_41(DoubleBuffered_1_t2489386064 * value)
  18876. {
  18877. ___meshBuffers_41 = value;
  18878. Il2CppCodeGenWriteBarrier((&___meshBuffers_41), value);
  18879. }
  18880. inline static int32_t get_offset_of_currentInstructions_42() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___currentInstructions_42)); }
  18881. inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_42() const { return ___currentInstructions_42; }
  18882. inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_42() { return &___currentInstructions_42; }
  18883. inline void set_currentInstructions_42(SkeletonRendererInstruction_t651787775 * value)
  18884. {
  18885. ___currentInstructions_42 = value;
  18886. Il2CppCodeGenWriteBarrier((&___currentInstructions_42), value);
  18887. }
  18888. inline static int32_t get_offset_of_UpdateLocal_43() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___UpdateLocal_43)); }
  18889. inline UpdateBonesDelegate_t735903178 * get_UpdateLocal_43() const { return ___UpdateLocal_43; }
  18890. inline UpdateBonesDelegate_t735903178 ** get_address_of_UpdateLocal_43() { return &___UpdateLocal_43; }
  18891. inline void set_UpdateLocal_43(UpdateBonesDelegate_t735903178 * value)
  18892. {
  18893. ___UpdateLocal_43 = value;
  18894. Il2CppCodeGenWriteBarrier((&___UpdateLocal_43), value);
  18895. }
  18896. inline static int32_t get_offset_of_UpdateWorld_44() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___UpdateWorld_44)); }
  18897. inline UpdateBonesDelegate_t735903178 * get_UpdateWorld_44() const { return ___UpdateWorld_44; }
  18898. inline UpdateBonesDelegate_t735903178 ** get_address_of_UpdateWorld_44() { return &___UpdateWorld_44; }
  18899. inline void set_UpdateWorld_44(UpdateBonesDelegate_t735903178 * value)
  18900. {
  18901. ___UpdateWorld_44 = value;
  18902. Il2CppCodeGenWriteBarrier((&___UpdateWorld_44), value);
  18903. }
  18904. inline static int32_t get_offset_of_UpdateComplete_45() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___UpdateComplete_45)); }
  18905. inline UpdateBonesDelegate_t735903178 * get_UpdateComplete_45() const { return ___UpdateComplete_45; }
  18906. inline UpdateBonesDelegate_t735903178 ** get_address_of_UpdateComplete_45() { return &___UpdateComplete_45; }
  18907. inline void set_UpdateComplete_45(UpdateBonesDelegate_t735903178 * value)
  18908. {
  18909. ___UpdateComplete_45 = value;
  18910. Il2CppCodeGenWriteBarrier((&___UpdateComplete_45), value);
  18911. }
  18912. inline static int32_t get_offset_of_OnPostProcessVertices_46() { return static_cast<int32_t>(offsetof(SkeletonGraphic_t1744877482, ___OnPostProcessVertices_46)); }
  18913. inline MeshGeneratorDelegate_t1654156803 * get_OnPostProcessVertices_46() const { return ___OnPostProcessVertices_46; }
  18914. inline MeshGeneratorDelegate_t1654156803 ** get_address_of_OnPostProcessVertices_46() { return &___OnPostProcessVertices_46; }
  18915. inline void set_OnPostProcessVertices_46(MeshGeneratorDelegate_t1654156803 * value)
  18916. {
  18917. ___OnPostProcessVertices_46 = value;
  18918. Il2CppCodeGenWriteBarrier((&___OnPostProcessVertices_46), value);
  18919. }
  18920. };
  18921. #ifdef __clang__
  18922. #pragma clang diagnostic pop
  18923. #endif
  18924. #endif // SKELETONGRAPHIC_T1744877482_H
  18925. // System.Single[]
  18926. struct SingleU5BU5D_t1444911251 : public RuntimeArray
  18927. {
  18928. public:
  18929. ALIGN_FIELD (8) float m_Items[1];
  18930. public:
  18931. inline float GetAt(il2cpp_array_size_t index) const
  18932. {
  18933. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18934. return m_Items[index];
  18935. }
  18936. inline float* GetAddressAt(il2cpp_array_size_t index)
  18937. {
  18938. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18939. return m_Items + index;
  18940. }
  18941. inline void SetAt(il2cpp_array_size_t index, float value)
  18942. {
  18943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18944. m_Items[index] = value;
  18945. }
  18946. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  18947. {
  18948. return m_Items[index];
  18949. }
  18950. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  18951. {
  18952. return m_Items + index;
  18953. }
  18954. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  18955. {
  18956. m_Items[index] = value;
  18957. }
  18958. };
  18959. // System.Int32[]
  18960. struct Int32U5BU5D_t385246372 : public RuntimeArray
  18961. {
  18962. public:
  18963. ALIGN_FIELD (8) int32_t m_Items[1];
  18964. public:
  18965. inline int32_t GetAt(il2cpp_array_size_t index) const
  18966. {
  18967. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18968. return m_Items[index];
  18969. }
  18970. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  18971. {
  18972. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18973. return m_Items + index;
  18974. }
  18975. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  18976. {
  18977. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18978. m_Items[index] = value;
  18979. }
  18980. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  18981. {
  18982. return m_Items[index];
  18983. }
  18984. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  18985. {
  18986. return m_Items + index;
  18987. }
  18988. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  18989. {
  18990. m_Items[index] = value;
  18991. }
  18992. };
  18993. // System.String[]
  18994. struct StringU5BU5D_t1281789340 : public RuntimeArray
  18995. {
  18996. public:
  18997. ALIGN_FIELD (8) String_t* m_Items[1];
  18998. public:
  18999. inline String_t* GetAt(il2cpp_array_size_t index) const
  19000. {
  19001. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19002. return m_Items[index];
  19003. }
  19004. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  19005. {
  19006. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19007. return m_Items + index;
  19008. }
  19009. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  19010. {
  19011. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19012. m_Items[index] = value;
  19013. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19014. }
  19015. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  19016. {
  19017. return m_Items[index];
  19018. }
  19019. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19020. {
  19021. return m_Items + index;
  19022. }
  19023. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  19024. {
  19025. m_Items[index] = value;
  19026. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19027. }
  19028. };
  19029. // Spine.Unity.Modules.SkeletonGhostRenderer[]
  19030. struct SkeletonGhostRendererU5BU5D_t513912860 : public RuntimeArray
  19031. {
  19032. public:
  19033. ALIGN_FIELD (8) SkeletonGhostRenderer_t2445315009 * m_Items[1];
  19034. public:
  19035. inline SkeletonGhostRenderer_t2445315009 * GetAt(il2cpp_array_size_t index) const
  19036. {
  19037. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19038. return m_Items[index];
  19039. }
  19040. inline SkeletonGhostRenderer_t2445315009 ** GetAddressAt(il2cpp_array_size_t index)
  19041. {
  19042. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19043. return m_Items + index;
  19044. }
  19045. inline void SetAt(il2cpp_array_size_t index, SkeletonGhostRenderer_t2445315009 * value)
  19046. {
  19047. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19048. m_Items[index] = value;
  19049. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19050. }
  19051. inline SkeletonGhostRenderer_t2445315009 * GetAtUnchecked(il2cpp_array_size_t index) const
  19052. {
  19053. return m_Items[index];
  19054. }
  19055. inline SkeletonGhostRenderer_t2445315009 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19056. {
  19057. return m_Items + index;
  19058. }
  19059. inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonGhostRenderer_t2445315009 * value)
  19060. {
  19061. m_Items[index] = value;
  19062. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19063. }
  19064. };
  19065. // System.Type[]
  19066. struct TypeU5BU5D_t3940880105 : public RuntimeArray
  19067. {
  19068. public:
  19069. ALIGN_FIELD (8) Type_t * m_Items[1];
  19070. public:
  19071. inline Type_t * GetAt(il2cpp_array_size_t index) const
  19072. {
  19073. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19074. return m_Items[index];
  19075. }
  19076. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  19077. {
  19078. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19079. return m_Items + index;
  19080. }
  19081. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  19082. {
  19083. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19084. m_Items[index] = value;
  19085. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19086. }
  19087. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  19088. {
  19089. return m_Items[index];
  19090. }
  19091. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19092. {
  19093. return m_Items + index;
  19094. }
  19095. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  19096. {
  19097. m_Items[index] = value;
  19098. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19099. }
  19100. };
  19101. // UnityEngine.Material[]
  19102. struct MaterialU5BU5D_t561872642 : public RuntimeArray
  19103. {
  19104. public:
  19105. ALIGN_FIELD (8) Material_t340375123 * m_Items[1];
  19106. public:
  19107. inline Material_t340375123 * GetAt(il2cpp_array_size_t index) const
  19108. {
  19109. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19110. return m_Items[index];
  19111. }
  19112. inline Material_t340375123 ** GetAddressAt(il2cpp_array_size_t index)
  19113. {
  19114. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19115. return m_Items + index;
  19116. }
  19117. inline void SetAt(il2cpp_array_size_t index, Material_t340375123 * value)
  19118. {
  19119. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19120. m_Items[index] = value;
  19121. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19122. }
  19123. inline Material_t340375123 * GetAtUnchecked(il2cpp_array_size_t index) const
  19124. {
  19125. return m_Items[index];
  19126. }
  19127. inline Material_t340375123 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19128. {
  19129. return m_Items + index;
  19130. }
  19131. inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t340375123 * value)
  19132. {
  19133. m_Items[index] = value;
  19134. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19135. }
  19136. };
  19137. // Spine.Unity.SubmeshInstruction[]
  19138. struct SubmeshInstructionU5BU5D_t131014463 : public RuntimeArray
  19139. {
  19140. public:
  19141. ALIGN_FIELD (8) SubmeshInstruction_t52121370 m_Items[1];
  19142. public:
  19143. inline SubmeshInstruction_t52121370 GetAt(il2cpp_array_size_t index) const
  19144. {
  19145. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19146. return m_Items[index];
  19147. }
  19148. inline SubmeshInstruction_t52121370 * GetAddressAt(il2cpp_array_size_t index)
  19149. {
  19150. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19151. return m_Items + index;
  19152. }
  19153. inline void SetAt(il2cpp_array_size_t index, SubmeshInstruction_t52121370 value)
  19154. {
  19155. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19156. m_Items[index] = value;
  19157. }
  19158. inline SubmeshInstruction_t52121370 GetAtUnchecked(il2cpp_array_size_t index) const
  19159. {
  19160. return m_Items[index];
  19161. }
  19162. inline SubmeshInstruction_t52121370 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  19163. {
  19164. return m_Items + index;
  19165. }
  19166. inline void SetAtUnchecked(il2cpp_array_size_t index, SubmeshInstruction_t52121370 value)
  19167. {
  19168. m_Items[index] = value;
  19169. }
  19170. };
  19171. // UnityEngine.Rigidbody[]
  19172. struct RigidbodyU5BU5D_t3308997185 : public RuntimeArray
  19173. {
  19174. public:
  19175. ALIGN_FIELD (8) Rigidbody_t3916780224 * m_Items[1];
  19176. public:
  19177. inline Rigidbody_t3916780224 * GetAt(il2cpp_array_size_t index) const
  19178. {
  19179. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19180. return m_Items[index];
  19181. }
  19182. inline Rigidbody_t3916780224 ** GetAddressAt(il2cpp_array_size_t index)
  19183. {
  19184. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19185. return m_Items + index;
  19186. }
  19187. inline void SetAt(il2cpp_array_size_t index, Rigidbody_t3916780224 * value)
  19188. {
  19189. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19190. m_Items[index] = value;
  19191. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19192. }
  19193. inline Rigidbody_t3916780224 * GetAtUnchecked(il2cpp_array_size_t index) const
  19194. {
  19195. return m_Items[index];
  19196. }
  19197. inline Rigidbody_t3916780224 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19198. {
  19199. return m_Items + index;
  19200. }
  19201. inline void SetAtUnchecked(il2cpp_array_size_t index, Rigidbody_t3916780224 * value)
  19202. {
  19203. m_Items[index] = value;
  19204. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19205. }
  19206. };
  19207. // Spine.Unity.SkeletonUtilityBone[]
  19208. struct SkeletonUtilityBoneU5BU5D_t952130339 : public RuntimeArray
  19209. {
  19210. public:
  19211. ALIGN_FIELD (8) SkeletonUtilityBone_t2225520134 * m_Items[1];
  19212. public:
  19213. inline SkeletonUtilityBone_t2225520134 * GetAt(il2cpp_array_size_t index) const
  19214. {
  19215. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19216. return m_Items[index];
  19217. }
  19218. inline SkeletonUtilityBone_t2225520134 ** GetAddressAt(il2cpp_array_size_t index)
  19219. {
  19220. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19221. return m_Items + index;
  19222. }
  19223. inline void SetAt(il2cpp_array_size_t index, SkeletonUtilityBone_t2225520134 * value)
  19224. {
  19225. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19226. m_Items[index] = value;
  19227. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19228. }
  19229. inline SkeletonUtilityBone_t2225520134 * GetAtUnchecked(il2cpp_array_size_t index) const
  19230. {
  19231. return m_Items[index];
  19232. }
  19233. inline SkeletonUtilityBone_t2225520134 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19234. {
  19235. return m_Items + index;
  19236. }
  19237. inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonUtilityBone_t2225520134 * value)
  19238. {
  19239. m_Items[index] = value;
  19240. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19241. }
  19242. };
  19243. // Spine.IkConstraint[]
  19244. struct IkConstraintU5BU5D_t1657091952 : public RuntimeArray
  19245. {
  19246. public:
  19247. ALIGN_FIELD (8) IkConstraint_t1675190269 * m_Items[1];
  19248. public:
  19249. inline IkConstraint_t1675190269 * GetAt(il2cpp_array_size_t index) const
  19250. {
  19251. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19252. return m_Items[index];
  19253. }
  19254. inline IkConstraint_t1675190269 ** GetAddressAt(il2cpp_array_size_t index)
  19255. {
  19256. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19257. return m_Items + index;
  19258. }
  19259. inline void SetAt(il2cpp_array_size_t index, IkConstraint_t1675190269 * value)
  19260. {
  19261. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19262. m_Items[index] = value;
  19263. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19264. }
  19265. inline IkConstraint_t1675190269 * GetAtUnchecked(il2cpp_array_size_t index) const
  19266. {
  19267. return m_Items[index];
  19268. }
  19269. inline IkConstraint_t1675190269 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19270. {
  19271. return m_Items + index;
  19272. }
  19273. inline void SetAtUnchecked(il2cpp_array_size_t index, IkConstraint_t1675190269 * value)
  19274. {
  19275. m_Items[index] = value;
  19276. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19277. }
  19278. };
  19279. // Spine.TransformConstraint[]
  19280. struct TransformConstraintU5BU5D_t1783343736 : public RuntimeArray
  19281. {
  19282. public:
  19283. ALIGN_FIELD (8) TransformConstraint_t454030229 * m_Items[1];
  19284. public:
  19285. inline TransformConstraint_t454030229 * GetAt(il2cpp_array_size_t index) const
  19286. {
  19287. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19288. return m_Items[index];
  19289. }
  19290. inline TransformConstraint_t454030229 ** GetAddressAt(il2cpp_array_size_t index)
  19291. {
  19292. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19293. return m_Items + index;
  19294. }
  19295. inline void SetAt(il2cpp_array_size_t index, TransformConstraint_t454030229 * value)
  19296. {
  19297. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19298. m_Items[index] = value;
  19299. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19300. }
  19301. inline TransformConstraint_t454030229 * GetAtUnchecked(il2cpp_array_size_t index) const
  19302. {
  19303. return m_Items[index];
  19304. }
  19305. inline TransformConstraint_t454030229 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19306. {
  19307. return m_Items + index;
  19308. }
  19309. inline void SetAtUnchecked(il2cpp_array_size_t index, TransformConstraint_t454030229 * value)
  19310. {
  19311. m_Items[index] = value;
  19312. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19313. }
  19314. };
  19315. // Spine.PathConstraint[]
  19316. struct PathConstraintU5BU5D_t1831722955 : public RuntimeArray
  19317. {
  19318. public:
  19319. ALIGN_FIELD (8) PathConstraint_t980854910 * m_Items[1];
  19320. public:
  19321. inline PathConstraint_t980854910 * GetAt(il2cpp_array_size_t index) const
  19322. {
  19323. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19324. return m_Items[index];
  19325. }
  19326. inline PathConstraint_t980854910 ** GetAddressAt(il2cpp_array_size_t index)
  19327. {
  19328. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19329. return m_Items + index;
  19330. }
  19331. inline void SetAt(il2cpp_array_size_t index, PathConstraint_t980854910 * value)
  19332. {
  19333. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19334. m_Items[index] = value;
  19335. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19336. }
  19337. inline PathConstraint_t980854910 * GetAtUnchecked(il2cpp_array_size_t index) const
  19338. {
  19339. return m_Items[index];
  19340. }
  19341. inline PathConstraint_t980854910 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19342. {
  19343. return m_Items + index;
  19344. }
  19345. inline void SetAtUnchecked(il2cpp_array_size_t index, PathConstraint_t980854910 * value)
  19346. {
  19347. m_Items[index] = value;
  19348. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19349. }
  19350. };
  19351. // UnityEngine.Rigidbody2D[]
  19352. struct Rigidbody2DU5BU5D_t385786356 : public RuntimeArray
  19353. {
  19354. public:
  19355. ALIGN_FIELD (8) Rigidbody2D_t939494601 * m_Items[1];
  19356. public:
  19357. inline Rigidbody2D_t939494601 * GetAt(il2cpp_array_size_t index) const
  19358. {
  19359. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19360. return m_Items[index];
  19361. }
  19362. inline Rigidbody2D_t939494601 ** GetAddressAt(il2cpp_array_size_t index)
  19363. {
  19364. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19365. return m_Items + index;
  19366. }
  19367. inline void SetAt(il2cpp_array_size_t index, Rigidbody2D_t939494601 * value)
  19368. {
  19369. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19370. m_Items[index] = value;
  19371. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19372. }
  19373. inline Rigidbody2D_t939494601 * GetAtUnchecked(il2cpp_array_size_t index) const
  19374. {
  19375. return m_Items[index];
  19376. }
  19377. inline Rigidbody2D_t939494601 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19378. {
  19379. return m_Items + index;
  19380. }
  19381. inline void SetAtUnchecked(il2cpp_array_size_t index, Rigidbody2D_t939494601 * value)
  19382. {
  19383. m_Items[index] = value;
  19384. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19385. }
  19386. };
  19387. // UnityEngine.Transform[]
  19388. struct TransformU5BU5D_t807237628 : public RuntimeArray
  19389. {
  19390. public:
  19391. ALIGN_FIELD (8) Transform_t3600365921 * m_Items[1];
  19392. public:
  19393. inline Transform_t3600365921 * GetAt(il2cpp_array_size_t index) const
  19394. {
  19395. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19396. return m_Items[index];
  19397. }
  19398. inline Transform_t3600365921 ** GetAddressAt(il2cpp_array_size_t index)
  19399. {
  19400. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19401. return m_Items + index;
  19402. }
  19403. inline void SetAt(il2cpp_array_size_t index, Transform_t3600365921 * value)
  19404. {
  19405. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19406. m_Items[index] = value;
  19407. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19408. }
  19409. inline Transform_t3600365921 * GetAtUnchecked(il2cpp_array_size_t index) const
  19410. {
  19411. return m_Items[index];
  19412. }
  19413. inline Transform_t3600365921 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19414. {
  19415. return m_Items + index;
  19416. }
  19417. inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_t3600365921 * value)
  19418. {
  19419. m_Items[index] = value;
  19420. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19421. }
  19422. };
  19423. // UnityEngine.Vector3[]
  19424. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  19425. {
  19426. public:
  19427. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  19428. public:
  19429. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  19430. {
  19431. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19432. return m_Items[index];
  19433. }
  19434. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  19435. {
  19436. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19437. return m_Items + index;
  19438. }
  19439. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  19440. {
  19441. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19442. m_Items[index] = value;
  19443. }
  19444. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  19445. {
  19446. return m_Items[index];
  19447. }
  19448. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  19449. {
  19450. return m_Items + index;
  19451. }
  19452. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  19453. {
  19454. m_Items[index] = value;
  19455. }
  19456. };
  19457. // UnityEngine.Joint[]
  19458. struct JointU5BU5D_t2590788151 : public RuntimeArray
  19459. {
  19460. public:
  19461. ALIGN_FIELD (8) Joint_t1358886274 * m_Items[1];
  19462. public:
  19463. inline Joint_t1358886274 * GetAt(il2cpp_array_size_t index) const
  19464. {
  19465. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19466. return m_Items[index];
  19467. }
  19468. inline Joint_t1358886274 ** GetAddressAt(il2cpp_array_size_t index)
  19469. {
  19470. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19471. return m_Items + index;
  19472. }
  19473. inline void SetAt(il2cpp_array_size_t index, Joint_t1358886274 * value)
  19474. {
  19475. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19476. m_Items[index] = value;
  19477. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19478. }
  19479. inline Joint_t1358886274 * GetAtUnchecked(il2cpp_array_size_t index) const
  19480. {
  19481. return m_Items[index];
  19482. }
  19483. inline Joint_t1358886274 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19484. {
  19485. return m_Items + index;
  19486. }
  19487. inline void SetAtUnchecked(il2cpp_array_size_t index, Joint_t1358886274 * value)
  19488. {
  19489. m_Items[index] = value;
  19490. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19491. }
  19492. };
  19493. // UnityEngine.Component[]
  19494. struct ComponentU5BU5D_t3294940482 : public RuntimeArray
  19495. {
  19496. public:
  19497. ALIGN_FIELD (8) Component_t1923634451 * m_Items[1];
  19498. public:
  19499. inline Component_t1923634451 * GetAt(il2cpp_array_size_t index) const
  19500. {
  19501. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19502. return m_Items[index];
  19503. }
  19504. inline Component_t1923634451 ** GetAddressAt(il2cpp_array_size_t index)
  19505. {
  19506. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19507. return m_Items + index;
  19508. }
  19509. inline void SetAt(il2cpp_array_size_t index, Component_t1923634451 * value)
  19510. {
  19511. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19512. m_Items[index] = value;
  19513. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19514. }
  19515. inline Component_t1923634451 * GetAtUnchecked(il2cpp_array_size_t index) const
  19516. {
  19517. return m_Items[index];
  19518. }
  19519. inline Component_t1923634451 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19520. {
  19521. return m_Items + index;
  19522. }
  19523. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t1923634451 * value)
  19524. {
  19525. m_Items[index] = value;
  19526. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19527. }
  19528. };
  19529. // UnityEngine.Collider[]
  19530. struct ColliderU5BU5D_t4234922487 : public RuntimeArray
  19531. {
  19532. public:
  19533. ALIGN_FIELD (8) Collider_t1773347010 * m_Items[1];
  19534. public:
  19535. inline Collider_t1773347010 * GetAt(il2cpp_array_size_t index) const
  19536. {
  19537. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19538. return m_Items[index];
  19539. }
  19540. inline Collider_t1773347010 ** GetAddressAt(il2cpp_array_size_t index)
  19541. {
  19542. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19543. return m_Items + index;
  19544. }
  19545. inline void SetAt(il2cpp_array_size_t index, Collider_t1773347010 * value)
  19546. {
  19547. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19548. m_Items[index] = value;
  19549. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19550. }
  19551. inline Collider_t1773347010 * GetAtUnchecked(il2cpp_array_size_t index) const
  19552. {
  19553. return m_Items[index];
  19554. }
  19555. inline Collider_t1773347010 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19556. {
  19557. return m_Items + index;
  19558. }
  19559. inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t1773347010 * value)
  19560. {
  19561. m_Items[index] = value;
  19562. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19563. }
  19564. };
  19565. // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple[]
  19566. struct SlotMaterialTextureTupleU5BU5D_t3307001740 : public RuntimeArray
  19567. {
  19568. public:
  19569. ALIGN_FIELD (8) SlotMaterialTextureTuple_t3634971921 m_Items[1];
  19570. public:
  19571. inline SlotMaterialTextureTuple_t3634971921 GetAt(il2cpp_array_size_t index) const
  19572. {
  19573. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19574. return m_Items[index];
  19575. }
  19576. inline SlotMaterialTextureTuple_t3634971921 * GetAddressAt(il2cpp_array_size_t index)
  19577. {
  19578. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19579. return m_Items + index;
  19580. }
  19581. inline void SetAt(il2cpp_array_size_t index, SlotMaterialTextureTuple_t3634971921 value)
  19582. {
  19583. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19584. m_Items[index] = value;
  19585. }
  19586. inline SlotMaterialTextureTuple_t3634971921 GetAtUnchecked(il2cpp_array_size_t index) const
  19587. {
  19588. return m_Items[index];
  19589. }
  19590. inline SlotMaterialTextureTuple_t3634971921 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  19591. {
  19592. return m_Items + index;
  19593. }
  19594. inline void SetAtUnchecked(il2cpp_array_size_t index, SlotMaterialTextureTuple_t3634971921 value)
  19595. {
  19596. m_Items[index] = value;
  19597. }
  19598. };
  19599. // Spine.Unity.AtlasAssetBase[]
  19600. struct AtlasAssetBaseU5BU5D_t4255193254 : public RuntimeArray
  19601. {
  19602. public:
  19603. ALIGN_FIELD (8) AtlasAssetBase_t517294719 * m_Items[1];
  19604. public:
  19605. inline AtlasAssetBase_t517294719 * GetAt(il2cpp_array_size_t index) const
  19606. {
  19607. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19608. return m_Items[index];
  19609. }
  19610. inline AtlasAssetBase_t517294719 ** GetAddressAt(il2cpp_array_size_t index)
  19611. {
  19612. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19613. return m_Items + index;
  19614. }
  19615. inline void SetAt(il2cpp_array_size_t index, AtlasAssetBase_t517294719 * value)
  19616. {
  19617. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19618. m_Items[index] = value;
  19619. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19620. }
  19621. inline AtlasAssetBase_t517294719 * GetAtUnchecked(il2cpp_array_size_t index) const
  19622. {
  19623. return m_Items[index];
  19624. }
  19625. inline AtlasAssetBase_t517294719 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19626. {
  19627. return m_Items + index;
  19628. }
  19629. inline void SetAtUnchecked(il2cpp_array_size_t index, AtlasAssetBase_t517294719 * value)
  19630. {
  19631. m_Items[index] = value;
  19632. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19633. }
  19634. };
  19635. // System.Object[]
  19636. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  19637. {
  19638. public:
  19639. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  19640. public:
  19641. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  19642. {
  19643. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19644. return m_Items[index];
  19645. }
  19646. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  19647. {
  19648. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19649. return m_Items + index;
  19650. }
  19651. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  19652. {
  19653. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19654. m_Items[index] = value;
  19655. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19656. }
  19657. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  19658. {
  19659. return m_Items[index];
  19660. }
  19661. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19662. {
  19663. return m_Items + index;
  19664. }
  19665. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  19666. {
  19667. m_Items[index] = value;
  19668. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19669. }
  19670. };
  19671. // Spine.Event[]
  19672. struct EventU5BU5D_t1966750348 : public RuntimeArray
  19673. {
  19674. public:
  19675. ALIGN_FIELD (8) Event_t1378573841 * m_Items[1];
  19676. public:
  19677. inline Event_t1378573841 * GetAt(il2cpp_array_size_t index) const
  19678. {
  19679. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19680. return m_Items[index];
  19681. }
  19682. inline Event_t1378573841 ** GetAddressAt(il2cpp_array_size_t index)
  19683. {
  19684. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19685. return m_Items + index;
  19686. }
  19687. inline void SetAt(il2cpp_array_size_t index, Event_t1378573841 * value)
  19688. {
  19689. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19690. m_Items[index] = value;
  19691. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19692. }
  19693. inline Event_t1378573841 * GetAtUnchecked(il2cpp_array_size_t index) const
  19694. {
  19695. return m_Items[index];
  19696. }
  19697. inline Event_t1378573841 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19698. {
  19699. return m_Items + index;
  19700. }
  19701. inline void SetAtUnchecked(il2cpp_array_size_t index, Event_t1378573841 * value)
  19702. {
  19703. m_Items[index] = value;
  19704. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19705. }
  19706. };
  19707. // Spine.Slot[]
  19708. struct SlotU5BU5D_t285245173 : public RuntimeArray
  19709. {
  19710. public:
  19711. ALIGN_FIELD (8) Slot_t3514940700 * m_Items[1];
  19712. public:
  19713. inline Slot_t3514940700 * GetAt(il2cpp_array_size_t index) const
  19714. {
  19715. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19716. return m_Items[index];
  19717. }
  19718. inline Slot_t3514940700 ** GetAddressAt(il2cpp_array_size_t index)
  19719. {
  19720. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19721. return m_Items + index;
  19722. }
  19723. inline void SetAt(il2cpp_array_size_t index, Slot_t3514940700 * value)
  19724. {
  19725. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19726. m_Items[index] = value;
  19727. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19728. }
  19729. inline Slot_t3514940700 * GetAtUnchecked(il2cpp_array_size_t index) const
  19730. {
  19731. return m_Items[index];
  19732. }
  19733. inline Slot_t3514940700 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19734. {
  19735. return m_Items + index;
  19736. }
  19737. inline void SetAtUnchecked(il2cpp_array_size_t index, Slot_t3514940700 * value)
  19738. {
  19739. m_Items[index] = value;
  19740. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19741. }
  19742. };
  19743. // Spine.Atlas[]
  19744. struct AtlasU5BU5D_t3463999232 : public RuntimeArray
  19745. {
  19746. public:
  19747. ALIGN_FIELD (8) Atlas_t4040192941 * m_Items[1];
  19748. public:
  19749. inline Atlas_t4040192941 * GetAt(il2cpp_array_size_t index) const
  19750. {
  19751. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19752. return m_Items[index];
  19753. }
  19754. inline Atlas_t4040192941 ** GetAddressAt(il2cpp_array_size_t index)
  19755. {
  19756. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19757. return m_Items + index;
  19758. }
  19759. inline void SetAt(il2cpp_array_size_t index, Atlas_t4040192941 * value)
  19760. {
  19761. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19762. m_Items[index] = value;
  19763. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19764. }
  19765. inline Atlas_t4040192941 * GetAtUnchecked(il2cpp_array_size_t index) const
  19766. {
  19767. return m_Items[index];
  19768. }
  19769. inline Atlas_t4040192941 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19770. {
  19771. return m_Items + index;
  19772. }
  19773. inline void SetAtUnchecked(il2cpp_array_size_t index, Atlas_t4040192941 * value)
  19774. {
  19775. m_Items[index] = value;
  19776. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19777. }
  19778. };
  19779. // System.Byte[]
  19780. struct ByteU5BU5D_t4116647657 : public RuntimeArray
  19781. {
  19782. public:
  19783. ALIGN_FIELD (8) uint8_t m_Items[1];
  19784. public:
  19785. inline uint8_t GetAt(il2cpp_array_size_t index) const
  19786. {
  19787. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19788. return m_Items[index];
  19789. }
  19790. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  19791. {
  19792. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19793. return m_Items + index;
  19794. }
  19795. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  19796. {
  19797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19798. m_Items[index] = value;
  19799. }
  19800. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  19801. {
  19802. return m_Items[index];
  19803. }
  19804. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  19805. {
  19806. return m_Items + index;
  19807. }
  19808. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  19809. {
  19810. m_Items[index] = value;
  19811. }
  19812. };
  19813. // UnityEngine.Vector2[]
  19814. struct Vector2U5BU5D_t1457185986 : public RuntimeArray
  19815. {
  19816. public:
  19817. ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1];
  19818. public:
  19819. inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const
  19820. {
  19821. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19822. return m_Items[index];
  19823. }
  19824. inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index)
  19825. {
  19826. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19827. return m_Items + index;
  19828. }
  19829. inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value)
  19830. {
  19831. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19832. m_Items[index] = value;
  19833. }
  19834. inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const
  19835. {
  19836. return m_Items[index];
  19837. }
  19838. inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  19839. {
  19840. return m_Items + index;
  19841. }
  19842. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value)
  19843. {
  19844. m_Items[index] = value;
  19845. }
  19846. };
  19847. // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode[]
  19848. struct MixModeU5BU5D_t1058703007 : public RuntimeArray
  19849. {
  19850. public:
  19851. ALIGN_FIELD (8) int32_t m_Items[1];
  19852. public:
  19853. inline int32_t GetAt(il2cpp_array_size_t index) const
  19854. {
  19855. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19856. return m_Items[index];
  19857. }
  19858. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  19859. {
  19860. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19861. return m_Items + index;
  19862. }
  19863. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  19864. {
  19865. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19866. m_Items[index] = value;
  19867. }
  19868. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  19869. {
  19870. return m_Items[index];
  19871. }
  19872. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  19873. {
  19874. return m_Items + index;
  19875. }
  19876. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  19877. {
  19878. m_Items[index] = value;
  19879. }
  19880. };
  19881. // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos[]
  19882. struct ClipInfosU5BU5D_t3990347702 : public RuntimeArray
  19883. {
  19884. public:
  19885. ALIGN_FIELD (8) ClipInfos_t1497326767 * m_Items[1];
  19886. public:
  19887. inline ClipInfos_t1497326767 * GetAt(il2cpp_array_size_t index) const
  19888. {
  19889. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19890. return m_Items[index];
  19891. }
  19892. inline ClipInfos_t1497326767 ** GetAddressAt(il2cpp_array_size_t index)
  19893. {
  19894. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19895. return m_Items + index;
  19896. }
  19897. inline void SetAt(il2cpp_array_size_t index, ClipInfos_t1497326767 * value)
  19898. {
  19899. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19900. m_Items[index] = value;
  19901. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19902. }
  19903. inline ClipInfos_t1497326767 * GetAtUnchecked(il2cpp_array_size_t index) const
  19904. {
  19905. return m_Items[index];
  19906. }
  19907. inline ClipInfos_t1497326767 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19908. {
  19909. return m_Items + index;
  19910. }
  19911. inline void SetAtUnchecked(il2cpp_array_size_t index, ClipInfos_t1497326767 * value)
  19912. {
  19913. m_Items[index] = value;
  19914. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19915. }
  19916. };
  19917. // Spine.Attachment[]
  19918. struct AttachmentU5BU5D_t1033217241 : public RuntimeArray
  19919. {
  19920. public:
  19921. ALIGN_FIELD (8) Attachment_t3043756552 * m_Items[1];
  19922. public:
  19923. inline Attachment_t3043756552 * GetAt(il2cpp_array_size_t index) const
  19924. {
  19925. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19926. return m_Items[index];
  19927. }
  19928. inline Attachment_t3043756552 ** GetAddressAt(il2cpp_array_size_t index)
  19929. {
  19930. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19931. return m_Items + index;
  19932. }
  19933. inline void SetAt(il2cpp_array_size_t index, Attachment_t3043756552 * value)
  19934. {
  19935. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19936. m_Items[index] = value;
  19937. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19938. }
  19939. inline Attachment_t3043756552 * GetAtUnchecked(il2cpp_array_size_t index) const
  19940. {
  19941. return m_Items[index];
  19942. }
  19943. inline Attachment_t3043756552 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19944. {
  19945. return m_Items + index;
  19946. }
  19947. inline void SetAtUnchecked(il2cpp_array_size_t index, Attachment_t3043756552 * value)
  19948. {
  19949. m_Items[index] = value;
  19950. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19951. }
  19952. };
  19953. // Spine.Bone[]
  19954. struct BoneU5BU5D_t374432249 : public RuntimeArray
  19955. {
  19956. public:
  19957. ALIGN_FIELD (8) Bone_t1086356328 * m_Items[1];
  19958. public:
  19959. inline Bone_t1086356328 * GetAt(il2cpp_array_size_t index) const
  19960. {
  19961. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19962. return m_Items[index];
  19963. }
  19964. inline Bone_t1086356328 ** GetAddressAt(il2cpp_array_size_t index)
  19965. {
  19966. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19967. return m_Items + index;
  19968. }
  19969. inline void SetAt(il2cpp_array_size_t index, Bone_t1086356328 * value)
  19970. {
  19971. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19972. m_Items[index] = value;
  19973. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19974. }
  19975. inline Bone_t1086356328 * GetAtUnchecked(il2cpp_array_size_t index) const
  19976. {
  19977. return m_Items[index];
  19978. }
  19979. inline Bone_t1086356328 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19980. {
  19981. return m_Items + index;
  19982. }
  19983. inline void SetAtUnchecked(il2cpp_array_size_t index, Bone_t1086356328 * value)
  19984. {
  19985. m_Items[index] = value;
  19986. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  19987. }
  19988. };
  19989. // UnityEngine.Texture2D[]
  19990. struct Texture2DU5BU5D_t149664596 : public RuntimeArray
  19991. {
  19992. public:
  19993. ALIGN_FIELD (8) Texture2D_t3840446185 * m_Items[1];
  19994. public:
  19995. inline Texture2D_t3840446185 * GetAt(il2cpp_array_size_t index) const
  19996. {
  19997. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19998. return m_Items[index];
  19999. }
  20000. inline Texture2D_t3840446185 ** GetAddressAt(il2cpp_array_size_t index)
  20001. {
  20002. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20003. return m_Items + index;
  20004. }
  20005. inline void SetAt(il2cpp_array_size_t index, Texture2D_t3840446185 * value)
  20006. {
  20007. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20008. m_Items[index] = value;
  20009. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  20010. }
  20011. inline Texture2D_t3840446185 * GetAtUnchecked(il2cpp_array_size_t index) const
  20012. {
  20013. return m_Items[index];
  20014. }
  20015. inline Texture2D_t3840446185 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  20016. {
  20017. return m_Items + index;
  20018. }
  20019. inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_t3840446185 * value)
  20020. {
  20021. m_Items[index] = value;
  20022. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  20023. }
  20024. };
  20025. // System.Char[]
  20026. struct CharU5BU5D_t3528271667 : public RuntimeArray
  20027. {
  20028. public:
  20029. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  20030. public:
  20031. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  20032. {
  20033. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20034. return m_Items[index];
  20035. }
  20036. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  20037. {
  20038. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20039. return m_Items + index;
  20040. }
  20041. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  20042. {
  20043. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20044. m_Items[index] = value;
  20045. }
  20046. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  20047. {
  20048. return m_Items[index];
  20049. }
  20050. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  20051. {
  20052. return m_Items + index;
  20053. }
  20054. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  20055. {
  20056. m_Items[index] = value;
  20057. }
  20058. };
  20059. // UnityEngine.Color[]
  20060. struct ColorU5BU5D_t941916413 : public RuntimeArray
  20061. {
  20062. public:
  20063. ALIGN_FIELD (8) Color_t2555686324 m_Items[1];
  20064. public:
  20065. inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const
  20066. {
  20067. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20068. return m_Items[index];
  20069. }
  20070. inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index)
  20071. {
  20072. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20073. return m_Items + index;
  20074. }
  20075. inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value)
  20076. {
  20077. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  20078. m_Items[index] = value;
  20079. }
  20080. inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const
  20081. {
  20082. return m_Items[index];
  20083. }
  20084. inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  20085. {
  20086. return m_Items + index;
  20087. }
  20088. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value)
  20089. {
  20090. m_Items[index] = value;
  20091. }
  20092. };
  20093. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,System.Object>::GetEnumerator()
  20094. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2959192772 Dictionary_2_GetEnumerator_m3606951935_gshared (Dictionary_2_t1005009997 * __this, const RuntimeMethod* method);
  20095. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,System.Object>::get_Current()
  20096. extern "C" IL2CPP_METHOD_ATTR KeyValuePair_2_t3402682164 Enumerator_get_Current_m2204480965_gshared (Enumerator_t2959192772 * __this, const RuntimeMethod* method);
  20097. // !0 System.Collections.Generic.KeyValuePair`2<Spine.Skin/AttachmentKeyTuple,System.Object>::get_Key()
  20098. extern "C" IL2CPP_METHOD_ATTR AttachmentKeyTuple_t1548106539 KeyValuePair_2_get_Key_m963096613_gshared (KeyValuePair_2_t3402682164 * __this, const RuntimeMethod* method);
  20099. // !1 System.Collections.Generic.KeyValuePair`2<Spine.Skin/AttachmentKeyTuple,System.Object>::get_Value()
  20100. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m1565438370_gshared (KeyValuePair_2_t3402682164 * __this, const RuntimeMethod* method);
  20101. // System.Void System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,System.Object>::set_Item(!0,!1)
  20102. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m2679166359_gshared (Dictionary_2_t1005009997 * __this, AttachmentKeyTuple_t1548106539 p0, RuntimeObject * p1, const RuntimeMethod* method);
  20103. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,System.Object>::MoveNext()
  20104. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m3212994191_gshared (Enumerator_t2959192772 * __this, const RuntimeMethod* method);
  20105. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,System.Object>::Dispose()
  20106. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3853504112_gshared (Enumerator_t2959192772 * __this, const RuntimeMethod* method);
  20107. // System.Void System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,System.Object>::Clear()
  20108. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m2637244907_gshared (Dictionary_2_t1005009997 * __this, const RuntimeMethod* method);
  20109. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,System.Object>::ContainsKey(!0)
  20110. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m3501126993_gshared (Dictionary_2_t1005009997 * __this, AttachmentKeyTuple_t1548106539 p0, const RuntimeMethod* method);
  20111. // System.Void System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,System.Object>::Add(!0,!1)
  20112. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m1133805875_gshared (Dictionary_2_t1005009997 * __this, AttachmentKeyTuple_t1548106539 p0, RuntimeObject * p1, const RuntimeMethod* method);
  20113. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
  20114. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m518943619_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  20115. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  20116. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  20117. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  20118. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  20119. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsKey(!0)
  20120. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m2278349286_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20121. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(!0,!1)
  20122. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2387223709_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  20123. // !1 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Item(!0)
  20124. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Dictionary_2_get_Item_m2714930061_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20125. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Values()
  20126. extern "C" IL2CPP_METHOD_ATTR ValueCollection_t1848589470 * Dictionary_2_get_Values_m2492087945_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  20127. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::GetEnumerator()
  20128. extern "C" IL2CPP_METHOD_ATTR Enumerator_t701438809 ValueCollection_GetEnumerator_m3808619909_gshared (ValueCollection_t1848589470 * __this, const RuntimeMethod* method);
  20129. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::get_Current()
  20130. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m2014973879_gshared (Enumerator_t701438809 * __this, const RuntimeMethod* method);
  20131. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::MoveNext()
  20132. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m181298207_gshared (Enumerator_t701438809 * __this, const RuntimeMethod* method);
  20133. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::Dispose()
  20134. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1051275336_gshared (Enumerator_t701438809 * __this, const RuntimeMethod* method);
  20135. // !!0 UnityEngine.GameObject::AddComponent<System.Object>()
  20136. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_m914906257_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  20137. // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0)
  20138. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m2446893047_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  20139. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  20140. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  20141. // System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count()
  20142. extern "C" IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Count_m3919933788_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  20143. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator()
  20144. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2086727927 Dictionary_2_GetEnumerator_m3278257048_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  20145. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current()
  20146. extern "C" IL2CPP_METHOD_ATTR KeyValuePair_2_t2530217319 Enumerator_get_Current_m2655181939_gshared (Enumerator_t2086727927 * __this, const RuntimeMethod* method);
  20147. // !0 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  20148. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_m1328507389_gshared (KeyValuePair_2_t2530217319 * __this, const RuntimeMethod* method);
  20149. // !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  20150. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m3464904234_gshared (KeyValuePair_2_t2530217319 * __this, const RuntimeMethod* method);
  20151. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  20152. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20153. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext()
  20154. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m1107569389_gshared (Enumerator_t2086727927 * __this, const RuntimeMethod* method);
  20155. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose()
  20156. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3885012575_gshared (Enumerator_t2086727927 * __this, const RuntimeMethod* method);
  20157. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  20158. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  20159. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  20160. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  20161. // !!0[] UnityEngine.Component::GetComponentsInChildren<System.Object>()
  20162. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  20163. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear()
  20164. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m1938428402_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  20165. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  20166. extern "C" IL2CPP_METHOD_ATTR bool List_1_Contains_m2654125393_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20167. // Spine.ExposedList`1/Enumerator<T> Spine.ExposedList`1<System.Object>::GetEnumerator()
  20168. extern "C" IL2CPP_METHOD_ATTR Enumerator_t821091889 ExposedList_1_GetEnumerator_m4207817279_gshared (ExposedList_1_t1492250734 * __this, const RuntimeMethod* method);
  20169. // T Spine.ExposedList`1/Enumerator<System.Object>::get_Current()
  20170. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m3260398527_gshared (Enumerator_t821091889 * __this, const RuntimeMethod* method);
  20171. // System.Boolean Spine.ExposedList`1/Enumerator<System.Object>::MoveNext()
  20172. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m1168905927_gshared (Enumerator_t821091889 * __this, const RuntimeMethod* method);
  20173. // System.Void Spine.ExposedList`1/Enumerator<System.Object>::Dispose()
  20174. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1198458530_gshared (Enumerator_t821091889 * __this, const RuntimeMethod* method);
  20175. // System.Int32 Spine.ExposedList`1<System.Object>::IndexOf(T)
  20176. extern "C" IL2CPP_METHOD_ATTR int32_t ExposedList_1_IndexOf_m1647548800_gshared (ExposedList_1_t1492250734 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20177. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  20178. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2146457487 List_1_GetEnumerator_m2930774921_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  20179. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  20180. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m470245444_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  20181. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  20182. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2142368520_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  20183. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  20184. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3007748546_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  20185. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>::.ctor()
  20186. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m584041218_gshared (List_1_t2474053923 * __this, const RuntimeMethod* method);
  20187. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>::.ctor()
  20188. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1136103899_gshared (List_1_t3907116131 * __this, const RuntimeMethod* method);
  20189. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>::get_Item(System.Int32)
  20190. extern "C" IL2CPP_METHOD_ATTR SlotMaterialOverride_t1001979181 List_1_get_Item_m2196348988_gshared (List_1_t2474053923 * __this, int32_t p0, const RuntimeMethod* method);
  20191. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(!0,!1)
  20192. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m3474379962_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  20193. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>::get_Count()
  20194. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1095257693_gshared (List_1_t2474053923 * __this, const RuntimeMethod* method);
  20195. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(!0,!1&)
  20196. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3280774074_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject ** p1, const RuntimeMethod* method);
  20197. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(!0)
  20198. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m1786738978_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20199. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>::get_Item(System.Int32)
  20200. extern "C" IL2CPP_METHOD_ATTR AtlasMaterialOverride_t2435041389 List_1_get_Item_m36091718_gshared (List_1_t3907116131 * __this, int32_t p0, const RuntimeMethod* method);
  20201. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>::get_Count()
  20202. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4267631842_gshared (List_1_t3907116131 * __this, const RuntimeMethod* method);
  20203. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::.ctor()
  20204. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m4221354716_gshared (List_1_t972525202 * __this, const RuntimeMethod* method);
  20205. // !!0[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>()
  20206. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  20207. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::Add(!0)
  20208. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m1450809002_gshared (List_1_t972525202 * __this, TransformPair_t3795417756 p0, const RuntimeMethod* method);
  20209. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::get_Count()
  20210. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m774530512_gshared (List_1_t972525202 * __this, const RuntimeMethod* method);
  20211. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::get_Item(System.Int32)
  20212. extern "C" IL2CPP_METHOD_ATTR TransformPair_t3795417756 List_1_get_Item_m924456283_gshared (List_1_t972525202 * __this, int32_t p0, const RuntimeMethod* method);
  20213. // System.Void System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,System.Object>::.ctor()
  20214. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m1002443439_gshared (Dictionary_2_t3296068444 * __this, const RuntimeMethod* method);
  20215. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,System.Object>::TryGetValue(!0,!1&)
  20216. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m1230494024_gshared (Dictionary_2_t3296068444 * __this, MaterialTexturePair_t1637207048 p0, RuntimeObject ** p1, const RuntimeMethod* method);
  20217. // System.Void System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,System.Object>::set_Item(!0,!1)
  20218. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m1218216257_gshared (Dictionary_2_t3296068444 * __this, MaterialTexturePair_t1637207048 p0, RuntimeObject * p1, const RuntimeMethod* method);
  20219. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,System.Object>::Remove(!0)
  20220. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m3741772376_gshared (Dictionary_2_t3296068444 * __this, MaterialTexturePair_t1637207048 p0, const RuntimeMethod* method);
  20221. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32)
  20222. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m234094962_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, RuntimeObject * p1, int32_t p2, const RuntimeMethod* method);
  20223. // !0 UnityEngine.Playables.ScriptPlayable`1<System.Object>::GetBehaviour()
  20224. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptPlayable_1_GetBehaviour_m3817690859_gshared (ScriptPlayable_1_t818619019 * __this, const RuntimeMethod* method);
  20225. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<System.Object>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  20226. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ScriptPlayable_1_op_Implicit_m2421719176_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method);
  20227. // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(!!0)
  20228. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  20229. // System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32)
  20230. extern "C" IL2CPP_METHOD_ATTR float PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method);
  20231. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(!!0,System.Int32)
  20232. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method);
  20233. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::op_Explicit(UnityEngine.Playables.Playable)
  20234. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_op_Explicit_m2226842945_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  20235. // System.Double UnityEngine.Playables.PlayableExtensions::GetTime<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(!!0)
  20236. extern "C" IL2CPP_METHOD_ATTR double PlayableExtensions_GetTime_TisScriptPlayable_1_t818619019_m841925319_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method);
  20237. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  20238. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m975256185_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, const RuntimeMethod* method);
  20239. // T Spine.Unity.SkeletonRenderer::AddSpineComponent<System.Object>(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset)
  20240. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SkeletonRenderer_AddSpineComponent_TisRuntimeObject_m1413784429_gshared (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method);
  20241. // T Spine.Unity.SkeletonRenderer::NewSpineGameObject<System.Object>(Spine.Unity.SkeletonDataAsset)
  20242. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SkeletonRenderer_NewSpineGameObject_TisRuntimeObject_m3589754053_gshared (RuntimeObject * __this /* static, unused */, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset0, const RuntimeMethod* method);
  20243. // !!0 UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  20244. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20245. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  20246. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m3947764094_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  20247. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  20248. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* List_1_ToArray_m4168020446_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  20249. // T Spine.Unity.DoubleBuffered`1<System.Object>::GetCurrent()
  20250. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DoubleBuffered_1_GetCurrent_m3905342838_gshared (DoubleBuffered_1_t749713640 * __this, const RuntimeMethod* method);
  20251. // System.Void Spine.Unity.DoubleBuffered`1<System.Object>::.ctor()
  20252. extern "C" IL2CPP_METHOD_ATTR void DoubleBuffered_1__ctor_m2054331807_gshared (DoubleBuffered_1_t749713640 * __this, const RuntimeMethod* method);
  20253. // T Spine.Unity.DoubleBuffered`1<System.Object>::GetNext()
  20254. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DoubleBuffered_1_GetNext_m3455299884_gshared (DoubleBuffered_1_t749713640 * __this, const RuntimeMethod* method);
  20255. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>)
  20256. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m763110680_gshared (Dictionary_2_t1968819495 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  20257. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>)
  20258. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m624773522_gshared (Dictionary_2_t3384741 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  20259. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  20260. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  20261. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear()
  20262. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m212974362_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method);
  20263. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(!0,!1)
  20264. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2059424751_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject * p1, const RuntimeMethod* method);
  20265. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Clear()
  20266. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m3483845403_gshared (Dictionary_2_t3384741 * __this, const RuntimeMethod* method);
  20267. // System.Void System.Array::Resize<Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode>(!!0[]&,System.Int32)
  20268. extern "C" IL2CPP_METHOD_ATTR void Array_Resize_TisMixMode_t362820410_m1520826814_gshared (RuntimeObject * __this /* static, unused */, MixModeU5BU5D_t1058703007** p0, int32_t p1, const RuntimeMethod* method);
  20269. // System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32)
  20270. extern "C" IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m1542437191_gshared (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325** p0, int32_t p1, const RuntimeMethod* method);
  20271. // System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Clear()
  20272. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m2511244543_gshared (List_1_t333824601 * __this, const RuntimeMethod* method);
  20273. // System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Count()
  20274. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2870938102_gshared (List_1_t333824601 * __this, const RuntimeMethod* method);
  20275. // System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Capacity()
  20276. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m3724237845_gshared (List_1_t333824601 * __this, const RuntimeMethod* method);
  20277. // System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Capacity(System.Int32)
  20278. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Capacity_m3592756856_gshared (List_1_t333824601 * __this, int32_t p0, const RuntimeMethod* method);
  20279. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryGetValue(!0,!1&)
  20280. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3959998165_gshared (Dictionary_2_t3384741 * __this, RuntimeObject * p0, int32_t* p1, const RuntimeMethod* method);
  20281. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Add(!0,!1)
  20282. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m1279427033_gshared (Dictionary_2_t3384741 * __this, RuntimeObject * p0, int32_t p1, const RuntimeMethod* method);
  20283. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  20284. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3167860287_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject ** p1, const RuntimeMethod* method);
  20285. // System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor()
  20286. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2257072680_gshared (List_1_t333824601 * __this, const RuntimeMethod* method);
  20287. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  20288. extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  20289. // !1 System.Func`2<System.Object,System.Boolean>::Invoke(!0)
  20290. extern "C" IL2CPP_METHOD_ATTR bool Func_2_Invoke_m1574203759_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20291. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::.ctor()
  20292. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1__ctor_m537463134_gshared (ExposedList_1_t2759233236 * __this, const RuntimeMethod* method);
  20293. // System.Void Spine.ExposedList`1<System.Object>::.ctor()
  20294. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1__ctor_m3538157384_gshared (ExposedList_1_t1492250734 * __this, const RuntimeMethod* method);
  20295. // System.Void Spine.ExposedList`1<System.Object>::Clear(System.Boolean)
  20296. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_Clear_m1053068883_gshared (ExposedList_1_t1492250734 * __this, bool p0, const RuntimeMethod* method);
  20297. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::Clear(System.Boolean)
  20298. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_Clear_m1515552528_gshared (ExposedList_1_t2759233236 * __this, bool p0, const RuntimeMethod* method);
  20299. // Spine.ExposedList`1<T> Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::Resize(System.Int32)
  20300. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t2759233236 * ExposedList_1_Resize_m1195975214_gshared (ExposedList_1_t2759233236 * __this, int32_t p0, const RuntimeMethod* method);
  20301. // Spine.ExposedList`1<T> Spine.ExposedList`1<System.Object>::Resize(System.Int32)
  20302. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t1492250734 * ExposedList_1_Resize_m3453784613_gshared (ExposedList_1_t1492250734 * __this, int32_t p0, const RuntimeMethod* method);
  20303. // System.Int32 Spine.ExposedList`1<System.Object>::get_Capacity()
  20304. extern "C" IL2CPP_METHOD_ATTR int32_t ExposedList_1_get_Capacity_m2236707088_gshared (ExposedList_1_t1492250734 * __this, const RuntimeMethod* method);
  20305. // System.Void Spine.ExposedList`1<System.Object>::EnsureCapacity(System.Int32)
  20306. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_EnsureCapacity_m1694823175_gshared (ExposedList_1_t1492250734 * __this, int32_t p0, const RuntimeMethod* method);
  20307. // System.Void Spine.ExposedList`1<System.Object>::CopyTo(T[])
  20308. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_CopyTo_m3126268057_gshared (ExposedList_1_t1492250734 * __this, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method);
  20309. // System.Int32 Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::get_Capacity()
  20310. extern "C" IL2CPP_METHOD_ATTR int32_t ExposedList_1_get_Capacity_m4090977600_gshared (ExposedList_1_t2759233236 * __this, const RuntimeMethod* method);
  20311. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::EnsureCapacity(System.Int32)
  20312. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_EnsureCapacity_m3231389466_gshared (ExposedList_1_t2759233236 * __this, int32_t p0, const RuntimeMethod* method);
  20313. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::CopyTo(T[])
  20314. extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_CopyTo_m673481010_gshared (ExposedList_1_t2759233236 * __this, SubmeshInstructionU5BU5D_t131014463* p0, const RuntimeMethod* method);
  20315. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  20316. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m1416767016_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  20317. // !!0 UnityEngine.Component::GetComponentInParent<System.Object>()
  20318. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInParent_TisRuntimeObject_m3491943679_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  20319. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.RegionAttachment)
  20320. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentCloneExtensions_GetClone_m1723604869 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___o0, const RuntimeMethod* method);
  20321. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedClone(Spine.MeshAttachment,System.Boolean)
  20322. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedClone_m570754472 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, bool ___inheritDeform1, const RuntimeMethod* method);
  20323. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.MeshAttachment)
  20324. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetClone_m3577767401 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, const RuntimeMethod* method);
  20325. // Spine.BoundingBoxAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.BoundingBoxAttachment)
  20326. extern "C" IL2CPP_METHOD_ATTR BoundingBoxAttachment_t2797506510 * AttachmentCloneExtensions_GetClone_m2258003033 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___o0, const RuntimeMethod* method);
  20327. // Spine.PathAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PathAttachment)
  20328. extern "C" IL2CPP_METHOD_ATTR PathAttachment_t3565151060 * AttachmentCloneExtensions_GetClone_m383654393 (RuntimeObject * __this /* static, unused */, PathAttachment_t3565151060 * ___o0, const RuntimeMethod* method);
  20329. // Spine.PointAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PointAttachment)
  20330. extern "C" IL2CPP_METHOD_ATTR PointAttachment_t2275020146 * AttachmentCloneExtensions_GetClone_m2514087458 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___o0, const RuntimeMethod* method);
  20331. // Spine.ClippingAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.ClippingAttachment)
  20332. extern "C" IL2CPP_METHOD_ATTR ClippingAttachment_t2586274570 * AttachmentCloneExtensions_GetClone_m695681949 (RuntimeObject * __this /* static, unused */, ClippingAttachment_t2586274570 * ___o0, const RuntimeMethod* method);
  20333. // System.String Spine.Attachment::get_Name()
  20334. extern "C" IL2CPP_METHOD_ATTR String_t* Attachment_get_Name_m3847529203 (Attachment_t3043756552 * __this, const RuntimeMethod* method);
  20335. // System.Void Spine.RegionAttachment::.ctor(System.String)
  20336. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment__ctor_m1527679494 (RegionAttachment_t1770147391 * __this, String_t* ___name0, const RuntimeMethod* method);
  20337. // System.String Spine.RegionAttachment::get_Path()
  20338. extern "C" IL2CPP_METHOD_ATTR String_t* RegionAttachment_get_Path_m1790912697 (RegionAttachment_t1770147391 * __this, const RuntimeMethod* method);
  20339. // System.Void Spine.RegionAttachment::set_Path(System.String)
  20340. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_Path_m1929365969 (RegionAttachment_t1770147391 * __this, String_t* ___value0, const RuntimeMethod* method);
  20341. // System.Object Spine.RegionAttachment::get_RendererObject()
  20342. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * RegionAttachment_get_RendererObject_m3051590338 (RegionAttachment_t1770147391 * __this, const RuntimeMethod* method);
  20343. // System.Void Spine.RegionAttachment::set_RendererObject(System.Object)
  20344. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_RendererObject_m1274213480 (RegionAttachment_t1770147391 * __this, RuntimeObject * ___value0, const RuntimeMethod* method);
  20345. // System.Object System.Array::Clone()
  20346. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Array_Clone_m2672907798 (RuntimeArray * __this, const RuntimeMethod* method);
  20347. // System.Void Spine.ClippingAttachment::.ctor(System.String)
  20348. extern "C" IL2CPP_METHOD_ATTR void ClippingAttachment__ctor_m2765219991 (ClippingAttachment_t2586274570 * __this, String_t* ___name0, const RuntimeMethod* method);
  20349. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::CloneVertexAttachment(Spine.VertexAttachment,Spine.VertexAttachment)
  20350. extern "C" IL2CPP_METHOD_ATTR void AttachmentCloneExtensions_CloneVertexAttachment_m207130234 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___src0, VertexAttachment_t4074366829 * ___dest1, const RuntimeMethod* method);
  20351. // System.Void Spine.PointAttachment::.ctor(System.String)
  20352. extern "C" IL2CPP_METHOD_ATTR void PointAttachment__ctor_m640070577 (PointAttachment_t2275020146 * __this, String_t* ___name0, const RuntimeMethod* method);
  20353. // System.Void Spine.BoundingBoxAttachment::.ctor(System.String)
  20354. extern "C" IL2CPP_METHOD_ATTR void BoundingBoxAttachment__ctor_m3861128766 (BoundingBoxAttachment_t2797506510 * __this, String_t* ___name0, const RuntimeMethod* method);
  20355. // System.Object Spine.MeshAttachment::get_RendererObject()
  20356. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * MeshAttachment_get_RendererObject_m1965843365 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20357. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,System.String,Spine.AtlasRegion,System.Boolean,System.Boolean)
  20358. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m2016132985 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, String_t* ___newLinkedMeshName1, AtlasRegion_t13903284 * ___region2, bool ___inheritDeform3, bool ___copyOriginalProperties4, const RuntimeMethod* method);
  20359. // System.Void Spine.MeshAttachment::.ctor(System.String)
  20360. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment__ctor_m3915495686 (MeshAttachment_t1975337962 * __this, String_t* ___name0, const RuntimeMethod* method);
  20361. // System.String Spine.MeshAttachment::get_Path()
  20362. extern "C" IL2CPP_METHOD_ATTR String_t* MeshAttachment_get_Path_m3242218096 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20363. // System.Void Spine.MeshAttachment::set_Path(System.String)
  20364. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Path_m3813911935 (MeshAttachment_t1975337962 * __this, String_t* ___value0, const RuntimeMethod* method);
  20365. // System.Void Spine.MeshAttachment::set_RendererObject(System.Object)
  20366. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RendererObject_m1460674513 (MeshAttachment_t1975337962 * __this, RuntimeObject * ___value0, const RuntimeMethod* method);
  20367. // System.Single Spine.MeshAttachment::get_RegionU()
  20368. extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionU_m1405160968 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20369. // System.Void Spine.MeshAttachment::set_RegionU(System.Single)
  20370. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionU_m550873806 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  20371. // System.Single Spine.MeshAttachment::get_RegionV()
  20372. extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionV_m1001876441 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20373. // System.Void Spine.MeshAttachment::set_RegionV(System.Single)
  20374. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionV_m555082405 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  20375. // System.Single Spine.MeshAttachment::get_RegionU2()
  20376. extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionU2_m3314290183 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20377. // System.Void Spine.MeshAttachment::set_RegionU2(System.Single)
  20378. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionU2_m1257172348 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  20379. // System.Single Spine.MeshAttachment::get_RegionV2()
  20380. extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionV2_m2911005656 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20381. // System.Void Spine.MeshAttachment::set_RegionV2(System.Single)
  20382. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionV2_m981227621 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  20383. // System.Boolean Spine.MeshAttachment::get_RegionRotate()
  20384. extern "C" IL2CPP_METHOD_ATTR bool MeshAttachment_get_RegionRotate_m1181091409 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20385. // System.Void Spine.MeshAttachment::set_RegionRotate(System.Boolean)
  20386. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionRotate_m53944593 (MeshAttachment_t1975337962 * __this, bool ___value0, const RuntimeMethod* method);
  20387. // Spine.MeshAttachment Spine.MeshAttachment::get_ParentMesh()
  20388. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * MeshAttachment_get_ParentMesh_m3932601139 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20389. // System.Void Spine.MeshAttachment::set_ParentMesh(Spine.MeshAttachment)
  20390. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_ParentMesh_m3921104777 (MeshAttachment_t1975337962 * __this, MeshAttachment_t1975337962 * ___value0, const RuntimeMethod* method);
  20391. // System.Int32[] Spine.MeshAttachment::get_Edges()
  20392. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* MeshAttachment_get_Edges_m4141291453 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20393. // System.Void Spine.MeshAttachment::set_Edges(System.Int32[])
  20394. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Edges_m4227853743 (MeshAttachment_t1975337962 * __this, Int32U5BU5D_t385246372* ___value0, const RuntimeMethod* method);
  20395. // System.Single Spine.MeshAttachment::get_Width()
  20396. extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_Width_m1225198405 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20397. // System.Void Spine.MeshAttachment::set_Width(System.Single)
  20398. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Width_m4133520296 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  20399. // System.Single Spine.MeshAttachment::get_Height()
  20400. extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_Height_m3202123430 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20401. // System.Void Spine.MeshAttachment::set_Height(System.Single)
  20402. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Height_m1587960250 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  20403. // System.Void Spine.PathAttachment::.ctor(System.String)
  20404. extern "C" IL2CPP_METHOD_ATTR void PathAttachment__ctor_m709103174 (PathAttachment_t3565151060 * __this, String_t* ___name0, const RuntimeMethod* method);
  20405. // System.Void System.ArgumentNullException::.ctor(System.String)
  20406. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m1170824041 (ArgumentNullException_t1615371798 * __this, String_t* p0, const RuntimeMethod* method);
  20407. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.MeshAttachment,Spine.AtlasRegion,System.Boolean)
  20408. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3853170925 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateUVs2, const RuntimeMethod* method);
  20409. // System.Void Spine.MeshAttachment::UpdateUVs()
  20410. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_UpdateUVs_m572410885 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method);
  20411. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  20412. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m1662457592 (Material_t340375123 * __this, Shader_t4151988712 * p0, const RuntimeMethod* method);
  20413. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  20414. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  20415. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  20416. extern "C" IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m2896226580 (Material_t340375123 * __this, Material_t340375123 * p0, const RuntimeMethod* method);
  20417. // System.String[] UnityEngine.Material::get_shaderKeywords()
  20418. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* Material_get_shaderKeywords_m541729302 (Material_t340375123 * __this, const RuntimeMethod* method);
  20419. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  20420. extern "C" IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m4017377042 (Material_t340375123 * __this, StringU5BU5D_t1281789340* p0, const RuntimeMethod* method);
  20421. // System.String UnityEngine.Object::get_name()
  20422. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  20423. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegion(UnityEngine.Sprite,System.Boolean)
  20424. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegion_m3063878357 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, bool ___isolatedTexture1, const RuntimeMethod* method);
  20425. // UnityEngine.Shader UnityEngine.Material::get_shader()
  20426. extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Material_get_shader_m1331119247 (Material_t340375123 * __this, const RuntimeMethod* method);
  20427. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,UnityEngine.Sprite,UnityEngine.Shader,System.Boolean,UnityEngine.Material)
  20428. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m1333298833 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, Sprite_t280657092 * ___sprite1, Shader_t4151988712 * ___shader2, bool ___inheritDeform3, Material_t340375123 * ___materialPropertySource4, const RuntimeMethod* method);
  20429. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegionPMAClone(UnityEngine.Sprite,UnityEngine.Material,UnityEngine.TextureFormat,System.Boolean)
  20430. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegionPMAClone_m396801130 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, Material_t340375123 * ___materialPropertySource1, int32_t ___textureFormat2, bool ___mipmaps3, const RuntimeMethod* method);
  20431. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  20432. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m249231841 (Material_t340375123 * __this, Material_t340375123 * p0, const RuntimeMethod* method);
  20433. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  20434. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_texture_m3976398399 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  20435. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  20436. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTexture_m544811714 (Material_t340375123 * __this, Texture_t3661962703 * p0, const RuntimeMethod* method);
  20437. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegion(UnityEngine.Sprite,UnityEngine.Material)
  20438. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegion_m3338558178 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, Material_t340375123 * ___material1, const RuntimeMethod* method);
  20439. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  20440. extern "C" IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m524644775 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  20441. // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetRemappedClone(Spine.Attachment,Spine.AtlasRegion,System.Boolean,System.Boolean,System.Single)
  20442. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetRemappedClone_m1155985715 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, AtlasRegion_t13903284 * ___atlasRegion1, bool ___cloneMeshAsLinked2, bool ___useOriginalRegionSize3, float ___scale4, const RuntimeMethod* method);
  20443. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.RegionAttachment,Spine.AtlasRegion,System.Boolean)
  20444. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3638047378 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateOffset2, const RuntimeMethod* method);
  20445. // System.Void Spine.RegionAttachment::UpdateOffset()
  20446. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_UpdateOffset_m1524617805 (RegionAttachment_t1770147391 * __this, const RuntimeMethod* method);
  20447. // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.Attachment,System.Boolean)
  20448. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetClone_m2482882320 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, bool ___cloneMeshesAsLinked1, const RuntimeMethod* method);
  20449. // System.Void Spine.RegionAttachment::SetUVs(System.Single,System.Single,System.Single,System.Single,System.Boolean)
  20450. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_SetUVs_m3450627629 (RegionAttachment_t1770147391 * __this, float ___u0, float ___v1, float ___u22, float ___v23, bool ___rotate4, const RuntimeMethod* method);
  20451. // Spine.AtlasPage Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToSpineAtlasPage(UnityEngine.Material)
  20452. extern "C" IL2CPP_METHOD_ATTR AtlasPage_t4077017671 * AtlasUtilities_ToSpineAtlasPage_m3199167117 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___m0, const RuntimeMethod* method);
  20453. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(UnityEngine.Sprite,Spine.AtlasPage,System.Single)
  20454. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m2491062603 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, AtlasPage_t4077017671 * ___page1, float ___rotation2, const RuntimeMethod* method);
  20455. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  20456. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  20457. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegion(UnityEngine.Sprite,Spine.AtlasPage)
  20458. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegion_m59348705 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, AtlasPage_t4077017671 * ___page1, const RuntimeMethod* method);
  20459. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(Spine.AtlasRegion,System.String,System.Single,System.Single)
  20460. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m3771002907 (RuntimeObject * __this /* static, unused */, AtlasRegion_t13903284 * ___region0, String_t* ___attachmentName1, float ___scale2, float ___rotation3, const RuntimeMethod* method);
  20461. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegionPMAClone(UnityEngine.Sprite,UnityEngine.Shader,UnityEngine.TextureFormat,System.Boolean,UnityEngine.Material)
  20462. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegionPMAClone_m788415134 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, Shader_t4151988712 * ___shader1, int32_t ___textureFormat2, bool ___mipmaps3, Material_t340375123 * ___materialPropertySource4, const RuntimeMethod* method);
  20463. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachmentPMAClone(UnityEngine.Sprite,UnityEngine.Shader,UnityEngine.TextureFormat,System.Boolean,UnityEngine.Material,System.Single)
  20464. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Shader_t4151988712 * ___shader1, int32_t ___textureFormat2, bool ___mipmaps3, Material_t340375123 * ___materialPropertySource4, float ___rotation5, const RuntimeMethod* method);
  20465. // System.Boolean System.String::IsNullOrEmpty(System.String)
  20466. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  20467. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  20468. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  20469. // UnityEngine.Color UnityEngine.Color::get_white()
  20470. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20471. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.RegionAttachment,UnityEngine.Color)
  20472. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m3763987753 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, Color_t2555686324 ___color1, const RuntimeMethod* method);
  20473. // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetClonedSkin(Spine.Skeleton,System.String,System.Boolean,System.Boolean,System.Boolean)
  20474. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_GetClonedSkin_m413695611 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___newSkinName1, bool ___includeDefaultSkin2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method);
  20475. // System.Void Spine.Skeleton::SetSkin(Spine.Skin)
  20476. extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetSkin_m2099840953 (Skeleton_t3686076450 * __this, Skin_t1174584606 * ___newSkin0, const RuntimeMethod* method);
  20477. // System.Void Spine.Skeleton::SetToSetupPose()
  20478. extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetToSetupPose_m1509529644 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20479. // System.Boolean Spine.AnimationState::Apply(Spine.Skeleton)
  20480. extern "C" IL2CPP_METHOD_ATTR bool AnimationState_Apply_m910920418 (AnimationState_t3637309382 * __this, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method);
  20481. // System.Void Spine.Skin::.ctor(System.String)
  20482. extern "C" IL2CPP_METHOD_ATTR void Skin__ctor_m26666071 (Skin_t1174584606 * __this, String_t* ___name0, const RuntimeMethod* method);
  20483. // Spine.Skin Spine.SkeletonData::get_DefaultSkin()
  20484. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkeletonData_get_DefaultSkin_m2112627509 (SkeletonData_t2032710716 * __this, const RuntimeMethod* method);
  20485. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::CopyTo(Spine.Skin,Spine.Skin,System.Boolean,System.Boolean,System.Boolean)
  20486. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_CopyTo_m2100810365 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___source0, Skin_t1174584606 * ___destination1, bool ___overwrite2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method);
  20487. // System.String System.String::Concat(System.String,System.String)
  20488. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  20489. // System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment> Spine.Skin::get_Attachments()
  20490. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t968660385 * Skin_get_Attachments_m1086333689 (Skin_t1174584606 * __this, const RuntimeMethod* method);
  20491. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::GetEnumerator()
  20492. #define Dictionary_2_GetEnumerator_m826383037(__this, method) (( Enumerator_t2922843160 (*) (Dictionary_2_t968660385 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3606951935_gshared)(__this, method)
  20493. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::get_Current()
  20494. #define Enumerator_get_Current_m2307594188(__this, method) (( KeyValuePair_2_t3366332552 (*) (Enumerator_t2922843160 *, const RuntimeMethod*))Enumerator_get_Current_m2204480965_gshared)(__this, method)
  20495. // !0 System.Collections.Generic.KeyValuePair`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::get_Key()
  20496. #define KeyValuePair_2_get_Key_m2771811339(__this, method) (( AttachmentKeyTuple_t1548106539 (*) (KeyValuePair_2_t3366332552 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m963096613_gshared)(__this, method)
  20497. // !1 System.Collections.Generic.KeyValuePair`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::get_Value()
  20498. #define KeyValuePair_2_get_Value_m3441137046(__this, method) (( Attachment_t3043756552 * (*) (KeyValuePair_2_t3366332552 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m1565438370_gshared)(__this, method)
  20499. // System.Void System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::set_Item(!0,!1)
  20500. #define Dictionary_2_set_Item_m3568505114(__this, p0, p1, method) (( void (*) (Dictionary_2_t968660385 *, AttachmentKeyTuple_t1548106539 , Attachment_t3043756552 *, const RuntimeMethod*))Dictionary_2_set_Item_m2679166359_gshared)(__this, p0, p1, method)
  20501. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::MoveNext()
  20502. #define Enumerator_MoveNext_m1747908408(__this, method) (( bool (*) (Enumerator_t2922843160 *, const RuntimeMethod*))Enumerator_MoveNext_m3212994191_gshared)(__this, method)
  20503. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::Dispose()
  20504. #define Enumerator_Dispose_m1736142723(__this, method) (( void (*) (Enumerator_t2922843160 *, const RuntimeMethod*))Enumerator_Dispose_m3853504112_gshared)(__this, method)
  20505. // System.Int32 Spine.Skeleton::FindSlotIndex(System.String)
  20506. extern "C" IL2CPP_METHOD_ATTR int32_t Skeleton_FindSlotIndex_m2311708325 (Skeleton_t3686076450 * __this, String_t* ___slotName0, const RuntimeMethod* method);
  20507. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  20508. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m2009621981 (ArgumentNullException_t1615371798 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  20509. // System.String System.String::Format(System.String,System.Object)
  20510. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method);
  20511. // System.Void Spine.Skin::AddAttachment(System.Int32,System.String,Spine.Attachment)
  20512. extern "C" IL2CPP_METHOD_ATTR void Skin_AddAttachment_m165806907 (Skin_t1174584606 * __this, int32_t ___slotIndex0, String_t* ___name1, Attachment_t3043756552 * ___attachment2, const RuntimeMethod* method);
  20513. // Spine.Attachment Spine.Skin::GetAttachment(System.Int32,System.String)
  20514. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * Skin_GetAttachment_m2040609636 (Skin_t1174584606 * __this, int32_t ___slotIndex0, String_t* ___name1, const RuntimeMethod* method);
  20515. // System.Int32 Spine.SkeletonData::FindSlotIndex(System.String)
  20516. extern "C" IL2CPP_METHOD_ATTR int32_t SkeletonData_FindSlotIndex_m4166210197 (SkeletonData_t2032710716 * __this, String_t* ___slotName0, const RuntimeMethod* method);
  20517. // System.Void Spine.Skin::RemoveAttachment(System.Int32,System.String)
  20518. extern "C" IL2CPP_METHOD_ATTR void Skin_RemoveAttachment_m272133501 (Skin_t1174584606 * __this, int32_t ___slotIndex0, String_t* ___name1, const RuntimeMethod* method);
  20519. // System.Void System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::Clear()
  20520. #define Dictionary_2_Clear_m1292810581(__this, method) (( void (*) (Dictionary_2_t968660385 *, const RuntimeMethod*))Dictionary_2_Clear_m2637244907_gshared)(__this, method)
  20521. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::ContainsKey(!0)
  20522. #define Dictionary_2_ContainsKey_m2303081900(__this, p0, method) (( bool (*) (Dictionary_2_t968660385 *, AttachmentKeyTuple_t1548106539 , const RuntimeMethod*))Dictionary_2_ContainsKey_m3501126993_gshared)(__this, p0, method)
  20523. // System.Void System.Collections.Generic.Dictionary`2<Spine.Skin/AttachmentKeyTuple,Spine.Attachment>::Add(!0,!1)
  20524. #define Dictionary_2_Add_m3213232662(__this, p0, p1, method) (( void (*) (Dictionary_2_t968660385 *, AttachmentKeyTuple_t1548106539 , Attachment_t3043756552 *, const RuntimeMethod*))Dictionary_2_Add_m1133805875_gshared)(__this, p0, p1, method)
  20525. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  20526. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t p0, uint8_t p1, uint8_t p2, uint8_t p3, const RuntimeMethod* method);
  20527. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::.ctor()
  20528. #define Dictionary_2__ctor_m308459065(__this, method) (( void (*) (Dictionary_2_t3700682020 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method)
  20529. // System.Void UnityEngine.MonoBehaviour::.ctor()
  20530. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method);
  20531. // System.Void Spine.Unity.Modules.SkeletonGhost::Initialize(System.Boolean)
  20532. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Initialize_m2099596279 (SkeletonGhost_t1898327037 * __this, bool ___overwrite0, const RuntimeMethod* method);
  20533. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  20534. extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Shader_Find_m2092206247 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  20535. // !!0 UnityEngine.Component::GetComponent<Spine.Unity.SkeletonRenderer>()
  20536. #define Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, method) (( SkeletonRenderer_t2098681813 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  20537. // !!0 UnityEngine.Component::GetComponent<UnityEngine.MeshFilter>()
  20538. #define Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, method) (( MeshFilter_t3523625662 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  20539. // !!0 UnityEngine.Component::GetComponent<UnityEngine.MeshRenderer>()
  20540. #define Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, method) (( MeshRenderer_t587009260 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  20541. // System.Single UnityEngine.Time::get_time()
  20542. extern "C" IL2CPP_METHOD_ATTR float Time_get_time_m2907476221 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20543. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  20544. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  20545. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  20546. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  20547. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  20548. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m1350607670 (GameObject_t1113636619 * __this, String_t* p0, TypeU5BU5D_t3940880105* p1, const RuntimeMethod* method);
  20549. // !!0 UnityEngine.GameObject::GetComponent<Spine.Unity.Modules.SkeletonGhostRenderer>()
  20550. #define GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080(__this, method) (( SkeletonGhostRenderer_t2445315009 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  20551. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  20552. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool p0, const RuntimeMethod* method);
  20553. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  20554. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t p0, const RuntimeMethod* method);
  20555. // System.Void Spine.AnimationState/TrackEntryEventDelegate::.ctor(System.Object,System.IntPtr)
  20556. extern "C" IL2CPP_METHOD_ATTR void TrackEntryEventDelegate__ctor_m1404280900 (TrackEntryEventDelegate_t1653995044 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  20557. // System.Void Spine.AnimationState::add_Event(Spine.AnimationState/TrackEntryEventDelegate)
  20558. extern "C" IL2CPP_METHOD_ATTR void AnimationState_add_Event_m839758421 (AnimationState_t3637309382 * __this, TrackEntryEventDelegate_t1653995044 * ___value0, const RuntimeMethod* method);
  20559. // Spine.EventData Spine.Event::get_Data()
  20560. extern "C" IL2CPP_METHOD_ATTR EventData_t724759987 * Event_get_Data_m3517317416 (Event_t1378573841 * __this, const RuntimeMethod* method);
  20561. // System.String Spine.EventData::get_Name()
  20562. extern "C" IL2CPP_METHOD_ATTR String_t* EventData_get_Name_m2437983502 (EventData_t724759987 * __this, const RuntimeMethod* method);
  20563. // System.Boolean System.String::Equals(System.String,System.StringComparison)
  20564. extern "C" IL2CPP_METHOD_ATTR bool String_Equals_m1386979897 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method);
  20565. // System.Int32 Spine.Event::get_Int()
  20566. extern "C" IL2CPP_METHOD_ATTR int32_t Event_get_Int_m4186589251 (Event_t1378573841 * __this, const RuntimeMethod* method);
  20567. // System.Single Spine.Event::get_Float()
  20568. extern "C" IL2CPP_METHOD_ATTR float Event_get_Float_m1634364566 (Event_t1378573841 * __this, const RuntimeMethod* method);
  20569. // System.String Spine.Event::get_String()
  20570. extern "C" IL2CPP_METHOD_ATTR String_t* Event_get_String_m2563534733 (Event_t1378573841 * __this, const RuntimeMethod* method);
  20571. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhost::HexToColor(System.String)
  20572. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 SkeletonGhost_HexToColor_m626133832 (RuntimeObject * __this /* static, unused */, String_t* ___hex0, const RuntimeMethod* method);
  20573. // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
  20574. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_sharedMaterials_m76747498 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  20575. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::ContainsKey(!0)
  20576. #define Dictionary_2_ContainsKey_m130170530(__this, p0, method) (( bool (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_ContainsKey_m2278349286_gshared)(__this, p0, method)
  20577. // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
  20578. extern "C" IL2CPP_METHOD_ATTR void Material_set_shader_m1402562841 (Material_t340375123 * __this, Shader_t4151988712 * p0, const RuntimeMethod* method);
  20579. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  20580. extern "C" IL2CPP_METHOD_ATTR void Material_set_color_m1794818007 (Material_t340375123 * __this, Color_t2555686324 p0, const RuntimeMethod* method);
  20581. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  20582. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m2704238996 (Material_t340375123 * __this, String_t* p0, const RuntimeMethod* method);
  20583. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  20584. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m3226510453 (Material_t340375123 * __this, String_t* p0, float p1, const RuntimeMethod* method);
  20585. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::Add(!0,!1)
  20586. #define Dictionary_2_Add_m3166229690(__this, p0, p1, method) (( void (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method)
  20587. // !1 System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::get_Item(!0)
  20588. #define Dictionary_2_get_Item_m2057125151(__this, p0, method) (( Material_t340375123 * (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_get_Item_m2714930061_gshared)(__this, p0, method)
  20589. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  20590. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  20591. // UnityEngine.Transform UnityEngine.Component::get_transform()
  20592. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method);
  20593. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  20594. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method);
  20595. // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  20596. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_sharedMesh_m1726897210 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method);
  20597. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  20598. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3902855301 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  20599. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  20600. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m344607889 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  20601. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Initialize(UnityEngine.Mesh,UnityEngine.Material[],UnityEngine.Color32,System.Boolean,System.Single,System.Int32,System.Int32)
  20602. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Initialize_m1761009821 (SkeletonGhostRenderer_t2445315009 * __this, Mesh_t3648964284 * ___mesh0, MaterialU5BU5D_t561872642* ___materials1, Color32_t2600501292 ___color2, bool ___additive3, float ___speed4, int32_t ___sortingLayerID5, int32_t ___sortingOrder6, const RuntimeMethod* method);
  20603. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  20604. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float p0, float p1, float p2, const RuntimeMethod* method);
  20605. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  20606. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20607. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  20608. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20609. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  20610. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method);
  20611. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  20612. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_one_m1629952498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20613. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  20614. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20615. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Cleanup()
  20616. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Cleanup_m2487281842 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method);
  20617. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::get_Values()
  20618. #define Dictionary_2_get_Values_m526354516(__this, method) (( ValueCollection_t1121759042 * (*) (Dictionary_2_t3700682020 *, const RuntimeMethod*))Dictionary_2_get_Values_m2492087945_gshared)(__this, method)
  20619. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Material,UnityEngine.Material>::GetEnumerator()
  20620. #define ValueCollection_GetEnumerator_m3998608778(__this, method) (( Enumerator_t4269575677 (*) (ValueCollection_t1121759042 *, const RuntimeMethod*))ValueCollection_GetEnumerator_m3808619909_gshared)(__this, method)
  20621. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Material,UnityEngine.Material>::get_Current()
  20622. #define Enumerator_get_Current_m3220700125(__this, method) (( Material_t340375123 * (*) (Enumerator_t4269575677 *, const RuntimeMethod*))Enumerator_get_Current_m2014973879_gshared)(__this, method)
  20623. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  20624. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  20625. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Material,UnityEngine.Material>::MoveNext()
  20626. #define Enumerator_MoveNext_m1597782473(__this, method) (( bool (*) (Enumerator_t4269575677 *, const RuntimeMethod*))Enumerator_MoveNext_m181298207_gshared)(__this, method)
  20627. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Material,UnityEngine.Material>::Dispose()
  20628. #define Enumerator_Dispose_m2832924015(__this, method) (( void (*) (Enumerator_t4269575677 *, const RuntimeMethod*))Enumerator_Dispose_m1051275336_gshared)(__this, method)
  20629. // System.Int32 System.String::get_Length()
  20630. extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method);
  20631. // UnityEngine.Color UnityEngine.Color::get_magenta()
  20632. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_magenta_m208363462 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20633. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  20634. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method);
  20635. // System.String System.String::Replace(System.String,System.String)
  20636. extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  20637. // System.String System.String::Substring(System.Int32,System.Int32)
  20638. extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  20639. // System.Byte System.Byte::Parse(System.String,System.Globalization.NumberStyles)
  20640. extern "C" IL2CPP_METHOD_ATTR uint8_t Byte_Parse_m534370573 (RuntimeObject * __this /* static, unused */, String_t* p0, int32_t p1, const RuntimeMethod* method);
  20641. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshRenderer>()
  20642. #define GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700(__this, method) (( MeshRenderer_t587009260 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20643. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshFilter>()
  20644. #define GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576(__this, method) (( MeshFilter_t3523625662 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20645. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  20646. extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  20647. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  20648. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m3898279695 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method);
  20649. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  20650. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m3328507247 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method);
  20651. // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
  20652. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m2162241463 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* p0, const RuntimeMethod* method);
  20653. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  20654. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m849284518 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method);
  20655. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  20656. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m549573253 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method);
  20657. // !!0 UnityEngine.Object::Instantiate<UnityEngine.Mesh>(!!0)
  20658. #define Object_Instantiate_TisMesh_t3648964284_m3660628532(__this /* static, unused */, p0, method) (( Mesh_t3648964284 * (*) (RuntimeObject * /* static, unused */, Mesh_t3648964284 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2446893047_gshared)(__this /* static, unused */, p0, method)
  20659. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  20660. extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m2173122548 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * p0, const RuntimeMethod* method);
  20661. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  20662. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color32_op_Implicit_m213813866 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 p0, const RuntimeMethod* method);
  20663. // System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color)
  20664. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_m763383436 (MaterialPropertyBlock_t3213117958 * __this, int32_t p0, Color_t2555686324 p1, const RuntimeMethod* method);
  20665. // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  20666. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m2471545580 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * p0, const RuntimeMethod* method);
  20667. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::FadeAdditive()
  20668. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_FadeAdditive_m2471905312 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method);
  20669. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  20670. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  20671. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::Fade()
  20672. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_Fade_m1096744761 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method);
  20673. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::.ctor()
  20674. extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0__ctor_m2505227701 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method);
  20675. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::.ctor()
  20676. extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1__ctor_m1337410633 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method);
  20677. // System.Void System.Object::.ctor()
  20678. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  20679. // UnityEngine.Color32 UnityEngine.Color32::Lerp(UnityEngine.Color32,UnityEngine.Color32,System.Single)
  20680. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_Lerp_m382701055 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 p0, Color32_t2600501292 p1, float p2, const RuntimeMethod* method);
  20681. // System.Single UnityEngine.Time::get_deltaTime()
  20682. extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20683. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  20684. extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  20685. // System.Void System.NotSupportedException::.ctor()
  20686. extern "C" IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m2730133172 (NotSupportedException_t1314879016 * __this, const RuntimeMethod* method);
  20687. // !!0 UnityEngine.Component::GetComponent<Spine.Unity.SkeletonGraphic>()
  20688. #define Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595(__this, method) (( SkeletonGraphic_t1744877482 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  20689. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::StartMirroring()
  20690. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_StartMirroring_m1220628449 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method);
  20691. // System.Void Spine.Unity.SkeletonGraphic::UpdateMesh()
  20692. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_UpdateMesh_m4136315381 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method);
  20693. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::RestoreIndependentSkeleton()
  20694. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_RestoreIndependentSkeleton_m2488061261 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method);
  20695. // Spine.Skeleton Spine.Unity.SkeletonGraphic::get_Skeleton()
  20696. extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonGraphic_get_Skeleton_m206847662 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method);
  20697. // System.Void Spine.Unity.SkeletonGraphic::set_Skeleton(Spine.Skeleton)
  20698. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_Skeleton_m2605184800 (SkeletonGraphic_t1744877482 * __this, Skeleton_t3686076450 * ___value0, const RuntimeMethod* method);
  20699. // System.Void Spine.Unity.SkeletonGraphic::set_OverrideTexture(UnityEngine.Texture)
  20700. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_OverrideTexture_m2232239847 (SkeletonGraphic_t1744877482 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method);
  20701. // System.Void Spine.Unity.SkeletonRendererInstruction::.ctor()
  20702. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction__ctor_m1610212124 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method);
  20703. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::LazyIntialize()
  20704. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_LazyIntialize_m977401166 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method);
  20705. // System.Void Spine.Unity.MeshRendererBuffers::.ctor()
  20706. extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers__ctor_m2887845995 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  20707. // System.Void Spine.Unity.MeshRendererBuffers::Initialize()
  20708. extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_Initialize_m2351480214 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  20709. // System.Void Spine.Unity.MeshGenerator::.ctor()
  20710. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator__ctor_m1545232425 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method);
  20711. // System.Void Spine.Unity.SkeletonRendererInstruction::Clear()
  20712. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Clear_m1239640949 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method);
  20713. // Spine.Unity.MeshRendererBuffers/SmartMesh Spine.Unity.MeshRendererBuffers::GetNextMesh()
  20714. extern "C" IL2CPP_METHOD_ATTR SmartMesh_t524811292 * MeshRendererBuffers_GetNextMesh_m3418846583 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  20715. // System.Void Spine.Unity.SkeletonRendererInstruction::SetWithSubset(Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>,System.Int32,System.Int32)
  20716. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_SetWithSubset_m1168553840 (SkeletonRendererInstruction_t651787775 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method);
  20717. // System.Boolean Spine.Unity.SkeletonRendererInstruction::GeometryNotEqual(Spine.Unity.SkeletonRendererInstruction,Spine.Unity.SkeletonRendererInstruction)
  20718. extern "C" IL2CPP_METHOD_ATTR bool SkeletonRendererInstruction_GeometryNotEqual_m495612539 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___a0, SkeletonRendererInstruction_t651787775 * ___b1, const RuntimeMethod* method);
  20719. // System.Void Spine.Unity.MeshGenerator::Begin()
  20720. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_Begin_m3172604809 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method);
  20721. // System.Void Spine.Unity.MeshGenerator::AddSubmesh(Spine.Unity.SubmeshInstruction,System.Boolean)
  20722. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_AddSubmesh_m1472407074 (MeshGenerator_t1354683548 * __this, SubmeshInstruction_t52121370 ___instruction0, bool ___updateTriangles1, const RuntimeMethod* method);
  20723. // System.Void Spine.Unity.MeshGenerator::BuildMeshWithArrays(Spine.Unity.SkeletonRendererInstruction,System.Boolean)
  20724. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_BuildMeshWithArrays_m1999138870 (MeshGenerator_t1354683548 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, bool ___updateTriangles1, const RuntimeMethod* method);
  20725. // System.Void Spine.Unity.MeshRendererBuffers::UpdateSharedMaterials(Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>)
  20726. extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_UpdateSharedMaterials_m1762800979 (MeshRendererBuffers_t756429994 * __this, ExposedList_1_t2759233236 * ___instructions0, const RuntimeMethod* method);
  20727. // System.Int32 Spine.Unity.MeshGenerator::get_VertexCount()
  20728. extern "C" IL2CPP_METHOD_ATTR int32_t MeshGenerator_get_VertexCount_m1312960041 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method);
  20729. // System.Void UnityEngine.Mesh::Clear()
  20730. extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  20731. // System.Void Spine.Unity.MeshGenerator::FillVertexData(UnityEngine.Mesh)
  20732. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillVertexData_m1136269201 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method);
  20733. // System.Void Spine.Unity.MeshGenerator::FillTriangles(UnityEngine.Mesh)
  20734. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillTriangles_m3982768070 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method);
  20735. // UnityEngine.Material[] Spine.Unity.MeshRendererBuffers::GetUpdatedSharedMaterialsArray()
  20736. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  20737. // System.Boolean Spine.Unity.MeshRendererBuffers::MaterialsChangedInLastUpdate()
  20738. extern "C" IL2CPP_METHOD_ATTR bool MeshRendererBuffers_MaterialsChangedInLastUpdate_m3705702070 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  20739. // System.Void Spine.Unity.MeshGenerator::FillLateVertexData(UnityEngine.Mesh)
  20740. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillLateVertexData_m3104819225 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method);
  20741. // System.Void Spine.Unity.SkeletonRendererInstruction::Set(Spine.Unity.SkeletonRendererInstruction)
  20742. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Set_m4035573072 (SkeletonRendererInstruction_t651787775 * __this, SkeletonRendererInstruction_t651787775 * ___other0, const RuntimeMethod* method);
  20743. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  20744. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, bool p1, const RuntimeMethod* method);
  20745. // !!0 UnityEngine.GameObject::AddComponent<Spine.Unity.Modules.SkeletonPartsRenderer>()
  20746. #define GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509(__this, method) (( SkeletonPartsRenderer_t667127217 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20747. // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshRenderer()
  20748. extern "C" IL2CPP_METHOD_ATTR MeshRenderer_t587009260 * SkeletonPartsRenderer_get_MeshRenderer_m461221989 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method);
  20749. // System.Void System.Collections.Generic.List`1<System.String>::.ctor()
  20750. #define List_1__ctor_m706204246(__this, method) (( void (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  20751. // System.Void System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::.ctor()
  20752. #define Dictionary_2__ctor_m2503498014(__this, method) (( void (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method)
  20753. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::.ctor()
  20754. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m223872730 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method);
  20755. // System.Int32 System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::get_Count()
  20756. #define Dictionary_2_get_Count_m421577977(__this, method) (( int32_t (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_get_Count_m3919933788_gshared)(__this, method)
  20757. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::get_Values()
  20758. #define Dictionary_2_get_Values_m612587375(__this, method) (( ValueCollection_t4194309447 * (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_get_Values_m2492087945_gshared)(__this, method)
  20759. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<Spine.Bone,UnityEngine.Transform>::GetEnumerator()
  20760. #define ValueCollection_GetEnumerator_m3124161100(__this, method) (( Enumerator_t3047158786 (*) (ValueCollection_t4194309447 *, const RuntimeMethod*))ValueCollection_GetEnumerator_m3808619909_gshared)(__this, method)
  20761. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<Spine.Bone,UnityEngine.Transform>::get_Current()
  20762. #define Enumerator_get_Current_m849234031(__this, method) (( Transform_t3600365921 * (*) (Enumerator_t3047158786 *, const RuntimeMethod*))Enumerator_get_Current_m2014973879_gshared)(__this, method)
  20763. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody>()
  20764. #define Component_GetComponent_TisRigidbody_t3916780224_m103215539(__this, method) (( Rigidbody_t3916780224 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  20765. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<Spine.Bone,UnityEngine.Transform>::MoveNext()
  20766. #define Enumerator_MoveNext_m2832336723(__this, method) (( bool (*) (Enumerator_t3047158786 *, const RuntimeMethod*))Enumerator_MoveNext_m181298207_gshared)(__this, method)
  20767. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<Spine.Bone,UnityEngine.Transform>::Dispose()
  20768. #define Enumerator_Dispose_m2632030508(__this, method) (( void (*) (Enumerator_t3047158786 *, const RuntimeMethod*))Enumerator_Dispose_m1051275336_gshared)(__this, method)
  20769. // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::get_RootRigidbody()
  20770. extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * SkeletonRagdoll_get_RootRigidbody_m28422956 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method);
  20771. // UnityEngine.Vector3 UnityEngine.Rigidbody::get_position()
  20772. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Rigidbody_get_position_m1712729619 (Rigidbody_t3916780224 * __this, const RuntimeMethod* method);
  20773. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  20774. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  20775. // Spine.Bone Spine.Skeleton::FindBone(System.String)
  20776. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Skeleton_FindBone_m691037340 (Skeleton_t3686076450 * __this, String_t* ___boneName0, const RuntimeMethod* method);
  20777. // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_StartingBone(Spine.Bone)
  20778. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_StartingBone_m1386450770 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method);
  20779. // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll::get_StartingBone()
  20780. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll_get_StartingBone_m613937651 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method);
  20781. // System.Void Spine.Unity.Modules.SkeletonRagdoll::RecursivelyCreateBoneProxies(Spine.Bone)
  20782. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method);
  20783. // !1 System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::get_Item(!0)
  20784. #define Dictionary_2_get_Item_m421829516(__this, p0, method) (( Transform_t3600365921 * (*) (Dictionary_2_t2478265129 *, Bone_t1086356328 *, const RuntimeMethod*))Dictionary_2_get_Item_m2714930061_gshared)(__this, p0, method)
  20785. // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_RootRigidbody(UnityEngine.Rigidbody)
  20786. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_RootRigidbody_m1753289036 (SkeletonRagdoll_t480923817 * __this, Rigidbody_t3916780224 * ___value0, const RuntimeMethod* method);
  20787. // System.Void UnityEngine.Rigidbody::set_isKinematic(System.Boolean)
  20788. extern "C" IL2CPP_METHOD_ATTR void Rigidbody_set_isKinematic_m1802205683 (Rigidbody_t3916780224 * __this, bool p0, const RuntimeMethod* method);
  20789. // System.Void UnityEngine.Rigidbody::set_mass(System.Single)
  20790. extern "C" IL2CPP_METHOD_ATTR void Rigidbody_set_mass_m978346690 (Rigidbody_t3916780224 * __this, float p0, const RuntimeMethod* method);
  20791. // System.Void System.Collections.Generic.List`1<UnityEngine.Collider>::.ctor()
  20792. #define List_1__ctor_m2873629520(__this, method) (( void (*) (List_1_t3245421752 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  20793. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::GetEnumerator()
  20794. #define Dictionary_2_GetEnumerator_m621526962(__this, method) (( Enumerator_t137480608 (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3278257048_gshared)(__this, method)
  20795. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<Spine.Bone,UnityEngine.Transform>::get_Current()
  20796. #define Enumerator_get_Current_m57249686(__this, method) (( KeyValuePair_2_t580970000 (*) (Enumerator_t137480608 *, const RuntimeMethod*))Enumerator_get_Current_m2655181939_gshared)(__this, method)
  20797. // !0 System.Collections.Generic.KeyValuePair`2<Spine.Bone,UnityEngine.Transform>::get_Key()
  20798. #define KeyValuePair_2_get_Key_m2354043945(__this, method) (( Bone_t1086356328 * (*) (KeyValuePair_2_t580970000 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m1328507389_gshared)(__this, method)
  20799. // !1 System.Collections.Generic.KeyValuePair`2<Spine.Bone,UnityEngine.Transform>::get_Value()
  20800. #define KeyValuePair_2_get_Value_m3733402928(__this, method) (( Transform_t3600365921 * (*) (KeyValuePair_2_t580970000 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m3464904234_gshared)(__this, method)
  20801. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Collider>()
  20802. #define Component_GetComponent_TisCollider_t1773347010_m2324748484(__this, method) (( Collider_t1773347010 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  20803. // System.Void System.Collections.Generic.List`1<UnityEngine.Collider>::Add(!0)
  20804. #define List_1_Add_m1842379566(__this, p0, method) (( void (*) (List_1_t3245421752 *, Collider_t1773347010 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  20805. // System.Void UnityEngine.GameObject::.ctor(System.String)
  20806. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m2093116449 (GameObject_t1113636619 * __this, String_t* p0, const RuntimeMethod* method);
  20807. // Spine.Bone Spine.Skeleton::get_RootBone()
  20808. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Skeleton_get_RootBone_m2977149638 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20809. // System.Single Spine.Bone::get_WorldX()
  20810. extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldX_m958006564 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20811. // System.Single Spine.Bone::get_WorldY()
  20812. extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldY_m2914321700 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20813. // System.Single Spine.Unity.Modules.SkeletonRagdoll::GetPropagatedRotation(Spine.Bone)
  20814. extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll_GetPropagatedRotation_m519762506 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method);
  20815. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  20816. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  20817. // Spine.Bone Spine.Bone::get_Parent()
  20818. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Bone_get_Parent_m3569483156 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20819. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  20820. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  20821. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.HingeJoint>()
  20822. #define GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526(__this, method) (( HingeJoint_t2516258575 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20823. // System.Void UnityEngine.Joint::set_connectedBody(UnityEngine.Rigidbody)
  20824. extern "C" IL2CPP_METHOD_ATTR void Joint_set_connectedBody_m3457616993 (Joint_t1358886274 * __this, Rigidbody_t3916780224 * p0, const RuntimeMethod* method);
  20825. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  20826. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20827. // System.Void UnityEngine.Joint::set_connectedAnchor(UnityEngine.Vector3)
  20828. extern "C" IL2CPP_METHOD_ATTR void Joint_set_connectedAnchor_m1287743653 (Joint_t1358886274 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20829. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  20830. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  20831. // System.Void UnityEngine.Joint::set_axis(UnityEngine.Vector3)
  20832. extern "C" IL2CPP_METHOD_ATTR void Joint_set_axis_m4030303519 (Joint_t1358886274 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20833. // UnityEngine.Rigidbody UnityEngine.Joint::get_connectedBody()
  20834. extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * Joint_get_connectedBody_m826805471 (Joint_t1358886274 * __this, const RuntimeMethod* method);
  20835. // System.Single UnityEngine.Rigidbody::get_mass()
  20836. extern "C" IL2CPP_METHOD_ATTR float Rigidbody_get_mass_m1622028245 (Rigidbody_t3916780224 * __this, const RuntimeMethod* method);
  20837. // System.Void UnityEngine.JointLimits::set_min(System.Single)
  20838. extern "C" IL2CPP_METHOD_ATTR void JointLimits_set_min_m52744811 (JointLimits_t2681268900 * __this, float p0, const RuntimeMethod* method);
  20839. // System.Void UnityEngine.JointLimits::set_max(System.Single)
  20840. extern "C" IL2CPP_METHOD_ATTR void JointLimits_set_max_m865817166 (JointLimits_t2681268900 * __this, float p0, const RuntimeMethod* method);
  20841. // System.Void UnityEngine.HingeJoint::set_limits(UnityEngine.JointLimits)
  20842. extern "C" IL2CPP_METHOD_ATTR void HingeJoint_set_limits_m2147511952 (HingeJoint_t2516258575 * __this, JointLimits_t2681268900 p0, const RuntimeMethod* method);
  20843. // System.Void UnityEngine.HingeJoint::set_useLimits(System.Boolean)
  20844. extern "C" IL2CPP_METHOD_ATTR void HingeJoint_set_useLimits_m2571527142 (HingeJoint_t2516258575 * __this, bool p0, const RuntimeMethod* method);
  20845. // System.Void UnityEngine.Joint::set_enableCollision(System.Boolean)
  20846. extern "C" IL2CPP_METHOD_ATTR void Joint_set_enableCollision_m893425305 (Joint_t1358886274 * __this, bool p0, const RuntimeMethod* method);
  20847. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<Spine.Bone,UnityEngine.Transform>::MoveNext()
  20848. #define Enumerator_MoveNext_m2798003484(__this, method) (( bool (*) (Enumerator_t137480608 *, const RuntimeMethod*))Enumerator_MoveNext_m1107569389_gshared)(__this, method)
  20849. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<Spine.Bone,UnityEngine.Transform>::Dispose()
  20850. #define Enumerator_Dispose_m3398600724(__this, method) (( void (*) (Enumerator_t137480608 *, const RuntimeMethod*))Enumerator_Dispose_m3885012575_gshared)(__this, method)
  20851. // !0 System.Collections.Generic.List`1<UnityEngine.Collider>::get_Item(System.Int32)
  20852. #define List_1_get_Item_m624574152(__this, p0, method) (( Collider_t1773347010 * (*) (List_1_t3245421752 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  20853. // System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider)
  20854. extern "C" IL2CPP_METHOD_ATTR void Physics_IgnoreCollision_m1104024374 (RuntimeObject * __this /* static, unused */, Collider_t1773347010 * p0, Collider_t1773347010 * p1, const RuntimeMethod* method);
  20855. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Collider>::get_Count()
  20856. #define List_1_get_Count_m702023460(__this, method) (( int32_t (*) (List_1_t3245421752 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  20857. // !!0[] UnityEngine.Component::GetComponentsInChildren<Spine.Unity.SkeletonUtilityBone>()
  20858. #define Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, method) (( SkeletonUtilityBoneU5BU5D_t952130339* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method)
  20859. // System.Void System.Collections.Generic.List`1<System.String>::Add(!0)
  20860. #define List_1_Add_m1685793073(__this, p0, method) (( void (*) (List_1_t3319525431 *, String_t*, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  20861. // System.Int32 System.Collections.Generic.List`1<System.String>::get_Count()
  20862. #define List_1_get_Count_m2276455407(__this, method) (( int32_t (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  20863. // !0 System.Collections.Generic.List`1<System.String>::get_Item(System.Int32)
  20864. #define List_1_get_Item_m953835688(__this, p0, method) (( String_t* (*) (List_1_t3319525431 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  20865. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  20866. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  20867. // Spine.ExposedList`1<Spine.IkConstraint> Spine.Skeleton::get_IkConstraints()
  20868. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t87334839 * Skeleton_get_IkConstraints_m2700414717 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20869. // System.Void Spine.Unity.UpdateBonesDelegate::.ctor(System.Object,System.IntPtr)
  20870. extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate__ctor_m2692272099 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  20871. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll::SmoothMixCoroutine(System.Single,System.Single)
  20872. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll_SmoothMixCoroutine_m3555005359 (SkeletonRagdoll_t480923817 * __this, float ___target0, float ___duration1, const RuntimeMethod* method);
  20873. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::.ctor()
  20874. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m3130513099 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method);
  20875. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  20876. extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20877. // System.Void Spine.Unity.Modules.SkeletonRagdoll::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation)
  20878. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_UpdateSpineSkeleton_m2280109702 (SkeletonRagdoll_t480923817 * __this, RuntimeObject* ___skeletonRenderer0, const RuntimeMethod* method);
  20879. // System.Void Spine.Skeleton::UpdateWorldTransform()
  20880. extern "C" IL2CPP_METHOD_ATTR void Skeleton_UpdateWorldTransform_m3175162923 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20881. // System.Void System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::Clear()
  20882. #define Dictionary_2_Clear_m2832131915(__this, method) (( void (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_Clear_m1938428402_gshared)(__this, method)
  20883. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::ContainsKey(!0)
  20884. #define Dictionary_2_ContainsKey_m926375460(__this, p0, method) (( bool (*) (Dictionary_2_t2478265129 *, Bone_t1086356328 *, const RuntimeMethod*))Dictionary_2_ContainsKey_m2278349286_gshared)(__this, p0, method)
  20885. // System.Boolean System.Collections.Generic.List`1<System.String>::Contains(!0)
  20886. #define List_1_Contains_m3083493805(__this, p0, method) (( bool (*) (List_1_t3319525431 *, String_t*, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  20887. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  20888. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t p0, const RuntimeMethod* method);
  20889. // System.Void System.Collections.Generic.Dictionary`2<Spine.Bone,UnityEngine.Transform>::Add(!0,!1)
  20890. #define Dictionary_2_Add_m1017508513(__this, p0, p1, method) (( void (*) (Dictionary_2_t2478265129 *, Bone_t1086356328 *, Transform_t3600365921 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method)
  20891. // System.Single Spine.Bone::get_WorldRotationX()
  20892. extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldRotationX_m2836530618 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20893. // System.Single Spine.Bone::get_WorldScaleX()
  20894. extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldScaleX_m722169928 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20895. // System.Single Spine.Bone::get_WorldScaleY()
  20896. extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldScaleY_m722169927 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20897. // System.Collections.Generic.List`1<UnityEngine.Collider> Spine.Unity.Modules.SkeletonRagdoll::AttachBoundingBoxRagdollColliders(Spine.Bone)
  20898. extern "C" IL2CPP_METHOD_ATTR List_1_t3245421752 * SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method);
  20899. // Spine.BoneData Spine.Bone::get_Data()
  20900. extern "C" IL2CPP_METHOD_ATTR BoneData_t3130174490 * Bone_get_Data_m1598209851 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20901. // System.Single Spine.BoneData::get_Length()
  20902. extern "C" IL2CPP_METHOD_ATTR float BoneData_get_Length_m918061777 (BoneData_t3130174490 * __this, const RuntimeMethod* method);
  20903. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.SphereCollider>()
  20904. #define GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981(__this, method) (( SphereCollider_t2077223608 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20905. // System.Void UnityEngine.SphereCollider::set_radius(System.Single)
  20906. extern "C" IL2CPP_METHOD_ATTR void SphereCollider_set_radius_m4130116958 (SphereCollider_t2077223608 * __this, float p0, const RuntimeMethod* method);
  20907. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.BoxCollider>()
  20908. #define GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953(__this, method) (( BoxCollider_t1640800422 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20909. // System.Void UnityEngine.BoxCollider::set_size(UnityEngine.Vector3)
  20910. extern "C" IL2CPP_METHOD_ATTR void BoxCollider_set_size_m3618428148 (BoxCollider_t1640800422 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20911. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  20912. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float p0, float p1, const RuntimeMethod* method);
  20913. // System.Void UnityEngine.BoxCollider::set_center(UnityEngine.Vector3)
  20914. extern "C" IL2CPP_METHOD_ATTR void BoxCollider_set_center_m1086194996 (BoxCollider_t1640800422 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20915. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Rigidbody>()
  20916. #define GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565(__this, method) (( Rigidbody_t3916780224 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  20917. // System.Void UnityEngine.Rigidbody::set_constraints(UnityEngine.RigidbodyConstraints)
  20918. extern "C" IL2CPP_METHOD_ATTR void Rigidbody_set_constraints_m2908117271 (Rigidbody_t3916780224 * __this, int32_t p0, const RuntimeMethod* method);
  20919. // Spine.ExposedList`1<Spine.Bone> Spine.Bone::get_Children()
  20920. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t3793468194 * Bone_get_Children_m3734521240 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20921. // Spine.ExposedList`1/Enumerator<T> Spine.ExposedList`1<Spine.Bone>::GetEnumerator()
  20922. #define ExposedList_1_GetEnumerator_m301928910(__this, method) (( Enumerator_t3122309349 (*) (ExposedList_1_t3793468194 *, const RuntimeMethod*))ExposedList_1_GetEnumerator_m4207817279_gshared)(__this, method)
  20923. // T Spine.ExposedList`1/Enumerator<Spine.Bone>::get_Current()
  20924. #define Enumerator_get_Current_m3391492377(__this, method) (( Bone_t1086356328 * (*) (Enumerator_t3122309349 *, const RuntimeMethod*))Enumerator_get_Current_m3260398527_gshared)(__this, method)
  20925. // System.Boolean Spine.ExposedList`1/Enumerator<Spine.Bone>::MoveNext()
  20926. #define Enumerator_MoveNext_m3495732532(__this, method) (( bool (*) (Enumerator_t3122309349 *, const RuntimeMethod*))Enumerator_MoveNext_m1168905927_gshared)(__this, method)
  20927. // System.Void Spine.ExposedList`1/Enumerator<Spine.Bone>::Dispose()
  20928. #define Enumerator_Dispose_m3495458145(__this, method) (( void (*) (Enumerator_t3122309349 *, const RuntimeMethod*))Enumerator_Dispose_m1198458530_gshared)(__this, method)
  20929. // System.Single Spine.Skeleton::get_ScaleX()
  20930. extern "C" IL2CPP_METHOD_ATTR float Skeleton_get_ScaleX_m216020558 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20931. // System.Single Spine.Skeleton::get_ScaleY()
  20932. extern "C" IL2CPP_METHOD_ATTR float Skeleton_get_ScaleY_m2172335694 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20933. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  20934. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  20935. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  20936. extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method);
  20937. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  20938. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  20939. // UnityEngine.Vector3 UnityEngine.Transform::get_right()
  20940. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_right_m2535262102 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  20941. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
  20942. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  20943. // Spine.Skin Spine.Skeleton::get_Skin()
  20944. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * Skeleton_get_Skin_m3231803059 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20945. // Spine.SkeletonData Spine.Skeleton::get_Data()
  20946. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * Skeleton_get_Data_m2598242662 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20947. // System.Void System.Collections.Generic.List`1<Spine.Attachment>::.ctor()
  20948. #define List_1__ctor_m584379437(__this, method) (( void (*) (List_1_t220863998 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  20949. // Spine.ExposedList`1<Spine.Slot> Spine.Skeleton::get_Slots()
  20950. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t1927085270 * Skeleton_get_Slots_m1709201310 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20951. // Spine.ExposedList`1/Enumerator<T> Spine.ExposedList`1<Spine.Slot>::GetEnumerator()
  20952. #define ExposedList_1_GetEnumerator_m3960060162(__this, method) (( Enumerator_t1255926425 (*) (ExposedList_1_t1927085270 *, const RuntimeMethod*))ExposedList_1_GetEnumerator_m4207817279_gshared)(__this, method)
  20953. // T Spine.ExposedList`1/Enumerator<Spine.Slot>::get_Current()
  20954. #define Enumerator_get_Current_m2185977393(__this, method) (( Slot_t3514940700 * (*) (Enumerator_t1255926425 *, const RuntimeMethod*))Enumerator_get_Current_m3260398527_gshared)(__this, method)
  20955. // Spine.Bone Spine.Slot::get_Bone()
  20956. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Slot_get_Bone_m621350816 (Slot_t3514940700 * __this, const RuntimeMethod* method);
  20957. // System.Int32 Spine.ExposedList`1<Spine.Slot>::IndexOf(T)
  20958. #define ExposedList_1_IndexOf_m2662966844(__this, p0, method) (( int32_t (*) (ExposedList_1_t1927085270 *, Slot_t3514940700 *, const RuntimeMethod*))ExposedList_1_IndexOf_m1647548800_gshared)(__this, p0, method)
  20959. // System.Void Spine.Skin::FindAttachmentsForSlot(System.Int32,System.Collections.Generic.List`1<Spine.Attachment>)
  20960. extern "C" IL2CPP_METHOD_ATTR void Skin_FindAttachmentsForSlot_m2366953916 (Skin_t1174584606 * __this, int32_t ___slotIndex0, List_1_t220863998 * ___attachments1, const RuntimeMethod* method);
  20961. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<Spine.Attachment>::GetEnumerator()
  20962. #define List_1_GetEnumerator_m637203621(__this, method) (( Enumerator_t2110107875 (*) (List_1_t220863998 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method)
  20963. // !0 System.Collections.Generic.List`1/Enumerator<Spine.Attachment>::get_Current()
  20964. #define Enumerator_get_Current_m186887871(__this, method) (( Attachment_t3043756552 * (*) (Enumerator_t2110107875 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method)
  20965. // System.String System.String::ToLower()
  20966. extern "C" IL2CPP_METHOD_ATTR String_t* String_ToLower_m2029374922 (String_t* __this, const RuntimeMethod* method);
  20967. // System.Boolean System.String::Contains(System.String)
  20968. extern "C" IL2CPP_METHOD_ATTR bool String_Contains_m1147431944 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  20969. // UnityEngine.Bounds Spine.Unity.SkeletonUtility::GetBoundingBoxBounds(Spine.BoundingBoxAttachment,System.Single)
  20970. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkeletonUtility_GetBoundingBoxBounds_m1015307798 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___boundingBox0, float ___depth1, const RuntimeMethod* method);
  20971. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  20972. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  20973. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  20974. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  20975. // System.Boolean System.Collections.Generic.List`1/Enumerator<Spine.Attachment>::MoveNext()
  20976. #define Enumerator_MoveNext_m1116309734(__this, method) (( bool (*) (Enumerator_t2110107875 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method)
  20977. // System.Void System.Collections.Generic.List`1/Enumerator<Spine.Attachment>::Dispose()
  20978. #define Enumerator_Dispose_m3648041405(__this, method) (( void (*) (Enumerator_t2110107875 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method)
  20979. // System.Boolean Spine.ExposedList`1/Enumerator<Spine.Slot>::MoveNext()
  20980. #define Enumerator_MoveNext_m812582450(__this, method) (( bool (*) (Enumerator_t1255926425 *, const RuntimeMethod*))Enumerator_MoveNext_m1168905927_gshared)(__this, method)
  20981. // System.Void Spine.ExposedList`1/Enumerator<Spine.Slot>::Dispose()
  20982. #define Enumerator_Dispose_m3760366191(__this, method) (( void (*) (Enumerator_t1255926425 *, const RuntimeMethod*))Enumerator_Dispose_m1198458530_gshared)(__this, method)
  20983. // System.Single Spine.Bone::get_AppliedRotation()
  20984. extern "C" IL2CPP_METHOD_ATTR float Bone_get_AppliedRotation_m370809906 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  20985. // System.Void Spine.Skeleton::SetBonesToSetupPose()
  20986. extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetBonesToSetupPose_m4265156966 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  20987. // System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single)
  20988. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothStep_m2878822371 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  20989. // System.Void UnityEngine.Debug::LogError(System.Object)
  20990. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  20991. // System.Void Spine.Unity.Modules.SkeletonRagdoll::Apply()
  20992. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_Apply_m483100714 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method);
  20993. // System.Void UnityEngine.PropertyAttribute::.ctor()
  20994. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method);
  20995. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  20996. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method);
  20997. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::.ctor()
  20998. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m72394570 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method);
  20999. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody2D>()
  21000. #define Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(__this, method) (( Rigidbody2D_t939494601 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  21001. // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::get_RootRigidbody()
  21002. extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonRagdoll2D_get_RootRigidbody_m979077444 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method);
  21003. // UnityEngine.Vector2 UnityEngine.Rigidbody2D::get_position()
  21004. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rigidbody2D_get_position_m2575647076 (Rigidbody2D_t939494601 * __this, const RuntimeMethod* method);
  21005. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  21006. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  21007. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_StartingBone(Spine.Bone)
  21008. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_StartingBone_m952895699 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method);
  21009. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::RecursivelyCreateBoneProxies(Spine.Bone)
  21010. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method);
  21011. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_RootRigidbody(UnityEngine.Rigidbody2D)
  21012. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_RootRigidbody_m1456711233 (SkeletonRagdoll2D_t2972821364 * __this, Rigidbody2D_t939494601 * ___value0, const RuntimeMethod* method);
  21013. // System.Void UnityEngine.Rigidbody2D::set_isKinematic(System.Boolean)
  21014. extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_set_isKinematic_m1070983191 (Rigidbody2D_t939494601 * __this, bool p0, const RuntimeMethod* method);
  21015. // System.Void UnityEngine.Rigidbody2D::set_mass(System.Single)
  21016. extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_set_mass_m3739581102 (Rigidbody2D_t939494601 * __this, float p0, const RuntimeMethod* method);
  21017. // System.Void System.Collections.Generic.List`1<UnityEngine.Collider2D>::.ctor()
  21018. #define List_1__ctor_m2233518814(__this, method) (( void (*) (List_1_t4278874368 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21019. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Collider2D>()
  21020. #define Component_GetComponent_TisCollider2D_t2806799626_m1570767607(__this, method) (( Collider2D_t2806799626 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  21021. // System.Void System.Collections.Generic.List`1<UnityEngine.Collider2D>::Add(!0)
  21022. #define List_1_Add_m2847952630(__this, p0, method) (( void (*) (List_1_t4278874368 *, Collider2D_t2806799626 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21023. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::GetPropagatedRotation(Spine.Bone)
  21024. extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll2D_GetPropagatedRotation_m2486323166 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method);
  21025. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  21026. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  21027. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.HingeJoint2D>()
  21028. #define GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662(__this, method) (( HingeJoint2D_t3442948838 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21029. // System.Void UnityEngine.Joint2D::set_connectedBody(UnityEngine.Rigidbody2D)
  21030. extern "C" IL2CPP_METHOD_ATTR void Joint2D_set_connectedBody_m2939198106 (Joint2D_t4180440564 * __this, Rigidbody2D_t939494601 * p0, const RuntimeMethod* method);
  21031. // System.Void UnityEngine.AnchoredJoint2D::set_connectedAnchor(UnityEngine.Vector2)
  21032. extern "C" IL2CPP_METHOD_ATTR void AnchoredJoint2D_set_connectedAnchor_m1464567312 (AnchoredJoint2D_t3747633318 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  21033. // UnityEngine.Rigidbody2D UnityEngine.Joint2D::get_connectedBody()
  21034. extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * Joint2D_get_connectedBody_m3200001184 (Joint2D_t4180440564 * __this, const RuntimeMethod* method);
  21035. // System.Single UnityEngine.Rigidbody2D::get_mass()
  21036. extern "C" IL2CPP_METHOD_ATTR float Rigidbody2D_get_mass_m816391807 (Rigidbody2D_t939494601 * __this, const RuntimeMethod* method);
  21037. // System.Void UnityEngine.JointAngleLimits2D::set_min(System.Single)
  21038. extern "C" IL2CPP_METHOD_ATTR void JointAngleLimits2D_set_min_m2880987945 (JointAngleLimits2D_t972279075 * __this, float p0, const RuntimeMethod* method);
  21039. // System.Void UnityEngine.JointAngleLimits2D::set_max(System.Single)
  21040. extern "C" IL2CPP_METHOD_ATTR void JointAngleLimits2D_set_max_m2252990911 (JointAngleLimits2D_t972279075 * __this, float p0, const RuntimeMethod* method);
  21041. // System.Void UnityEngine.HingeJoint2D::set_limits(UnityEngine.JointAngleLimits2D)
  21042. extern "C" IL2CPP_METHOD_ATTR void HingeJoint2D_set_limits_m2397734673 (HingeJoint2D_t3442948838 * __this, JointAngleLimits2D_t972279075 p0, const RuntimeMethod* method);
  21043. // System.Void UnityEngine.HingeJoint2D::set_useLimits(System.Boolean)
  21044. extern "C" IL2CPP_METHOD_ATTR void HingeJoint2D_set_useLimits_m3291420575 (HingeJoint2D_t3442948838 * __this, bool p0, const RuntimeMethod* method);
  21045. // !0 System.Collections.Generic.List`1<UnityEngine.Collider2D>::get_Item(System.Int32)
  21046. #define List_1_get_Item_m1122814108(__this, p0, method) (( Collider2D_t2806799626 * (*) (List_1_t4278874368 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  21047. // System.Void UnityEngine.Physics2D::IgnoreCollision(UnityEngine.Collider2D,UnityEngine.Collider2D)
  21048. extern "C" IL2CPP_METHOD_ATTR void Physics2D_IgnoreCollision_m4213295628 (RuntimeObject * __this /* static, unused */, Collider2D_t2806799626 * p0, Collider2D_t2806799626 * p1, const RuntimeMethod* method);
  21049. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Collider2D>::get_Count()
  21050. #define List_1_get_Count_m645046013(__this, method) (( int32_t (*) (List_1_t4278874368 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  21051. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll2D::SmoothMixCoroutine(System.Single,System.Single)
  21052. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055 (SkeletonRagdoll2D_t2972821364 * __this, float ___target0, float ___duration1, const RuntimeMethod* method);
  21053. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::.ctor()
  21054. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m2940857977 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method);
  21055. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation)
  21056. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795 (SkeletonRagdoll2D_t2972821364 * __this, RuntimeObject* ___animatedSkeleton0, const RuntimeMethod* method);
  21057. // System.Collections.Generic.List`1<UnityEngine.Collider2D> Spine.Unity.Modules.SkeletonRagdoll2D::AttachBoundingBoxRagdollColliders(Spine.Bone,UnityEngine.GameObject,Spine.Skeleton,System.Single)
  21058. extern "C" IL2CPP_METHOD_ATTR List_1_t4278874368 * SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, GameObject_t1113636619 * ___go1, Skeleton_t3686076450 * ___skeleton2, float ___gravityScale3, const RuntimeMethod* method);
  21059. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.CircleCollider2D>()
  21060. #define GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270(__this, method) (( CircleCollider2D_t662546754 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21061. // System.Void UnityEngine.CircleCollider2D::set_radius(System.Single)
  21062. extern "C" IL2CPP_METHOD_ATTR void CircleCollider2D_set_radius_m704062922 (CircleCollider2D_t662546754 * __this, float p0, const RuntimeMethod* method);
  21063. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.BoxCollider2D>()
  21064. #define GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546(__this, method) (( BoxCollider2D_t3581341831 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21065. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  21066. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method);
  21067. // System.Void UnityEngine.BoxCollider2D::set_size(UnityEngine.Vector2)
  21068. extern "C" IL2CPP_METHOD_ATTR void BoxCollider2D_set_size_m4134815626 (BoxCollider2D_t3581341831 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  21069. // System.Void UnityEngine.Collider2D::set_offset(UnityEngine.Vector2)
  21070. extern "C" IL2CPP_METHOD_ATTR void Collider2D_set_offset_m858183860 (Collider2D_t2806799626 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  21071. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody2D>()
  21072. #define GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(__this, method) (( Rigidbody2D_t939494601 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  21073. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Rigidbody2D>()
  21074. #define GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851(__this, method) (( Rigidbody2D_t939494601 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21075. // System.Void UnityEngine.Rigidbody2D::set_gravityScale(System.Single)
  21076. extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_set_gravityScale_m4129954518 (Rigidbody2D_t939494601 * __this, float p0, const RuntimeMethod* method);
  21077. // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll2D::get_StartingBone()
  21078. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll2D_get_StartingBone_m1398086944 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method);
  21079. // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxAsComponent(Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.GameObject,System.Boolean)
  21080. extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxAsComponent_m2381254289 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___box0, Slot_t3514940700 * ___slot1, GameObject_t1113636619 * ___gameObject2, bool ___isTrigger3, const RuntimeMethod* method);
  21081. // UnityEngine.Rigidbody2D Spine.Unity.SkeletonUtility::AddBoneRigidbody2D(UnityEngine.GameObject,System.Boolean,System.Single)
  21082. extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonUtility_AddBoneRigidbody2D_m1973668315 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, bool ___isKinematic1, float ___gravityScale2, const RuntimeMethod* method);
  21083. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::Apply()
  21084. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_Apply_m1355934333 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method);
  21085. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>::.ctor()
  21086. #define List_1__ctor_m584041218(__this, method) (( void (*) (List_1_t2474053923 *, const RuntimeMethod*))List_1__ctor_m584041218_gshared)(__this, method)
  21087. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>::.ctor()
  21088. #define List_1__ctor_m1136103899(__this, method) (( void (*) (List_1_t3907116131 *, const RuntimeMethod*))List_1__ctor_m1136103899_gshared)(__this, method)
  21089. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>::get_Item(System.Int32)
  21090. #define List_1_get_Item_m2196348988(__this, p0, method) (( SlotMaterialOverride_t1001979181 (*) (List_1_t2474053923 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2196348988_gshared)(__this, p0, method)
  21091. // Spine.Slot Spine.Skeleton::FindSlot(System.String)
  21092. extern "C" IL2CPP_METHOD_ATTR Slot_t3514940700 * Skeleton_FindSlot_m4126498326 (Skeleton_t3686076450 * __this, String_t* ___slotName0, const RuntimeMethod* method);
  21093. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material> Spine.Unity.SkeletonRenderer::get_CustomSlotMaterials()
  21094. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3424054551 * SkeletonRenderer_get_CustomSlotMaterials_m863222821 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method);
  21095. // System.Void System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>::set_Item(!0,!1)
  21096. #define Dictionary_2_set_Item_m2630150584(__this, p0, p1, method) (( void (*) (Dictionary_2_t3424054551 *, Slot_t3514940700 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_set_Item_m3474379962_gshared)(__this, p0, p1, method)
  21097. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride>::get_Count()
  21098. #define List_1_get_Count_m1095257693(__this, method) (( int32_t (*) (List_1_t2474053923 *, const RuntimeMethod*))List_1_get_Count_m1095257693_gshared)(__this, method)
  21099. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>::TryGetValue(!0,!1&)
  21100. #define Dictionary_2_TryGetValue_m1070781829(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3424054551 *, Slot_t3514940700 *, Material_t340375123 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method)
  21101. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>::Remove(!0)
  21102. #define Dictionary_2_Remove_m835644216(__this, p0, method) (( bool (*) (Dictionary_2_t3424054551 *, Slot_t3514940700 *, const RuntimeMethod*))Dictionary_2_Remove_m1786738978_gshared)(__this, p0, method)
  21103. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>::get_Item(System.Int32)
  21104. #define List_1_get_Item_m36091718(__this, p0, method) (( AtlasMaterialOverride_t2435041389 (*) (List_1_t3907116131 *, int32_t, const RuntimeMethod*))List_1_get_Item_m36091718_gshared)(__this, p0, method)
  21105. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material> Spine.Unity.SkeletonRenderer::get_CustomMaterialOverride()
  21106. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3700682020 * SkeletonRenderer_get_CustomMaterialOverride_m1655276403 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method);
  21107. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::set_Item(!0,!1)
  21108. #define Dictionary_2_set_Item_m910723688(__this, p0, p1, method) (( void (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_set_Item_m3474379962_gshared)(__this, p0, p1, method)
  21109. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride>::get_Count()
  21110. #define List_1_get_Count_m4267631842(__this, method) (( int32_t (*) (List_1_t3907116131 *, const RuntimeMethod*))List_1_get_Count_m4267631842_gshared)(__this, method)
  21111. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::TryGetValue(!0,!1&)
  21112. #define Dictionary_2_TryGetValue_m1631298066(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, Material_t340375123 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method)
  21113. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::Remove(!0)
  21114. #define Dictionary_2_Remove_m4227879651(__this, p0, method) (( bool (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_Remove_m1786738978_gshared)(__this, p0, method)
  21115. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomMaterialOverrides()
  21116. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method);
  21117. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomSlotMaterials()
  21118. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method);
  21119. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomMaterialOverrides()
  21120. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method);
  21121. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomSlotMaterials()
  21122. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method);
  21123. // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride)
  21124. extern "C" IL2CPP_METHOD_ATTR bool AtlasMaterialOverride_Equals_m3749954326 (AtlasMaterialOverride_t2435041389 * __this, AtlasMaterialOverride_t2435041389 ___other0, const RuntimeMethod* method);
  21125. // System.Boolean System.String::op_Equality(System.String,System.String)
  21126. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  21127. // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride)
  21128. extern "C" IL2CPP_METHOD_ATTR bool SlotMaterialOverride_Equals_m3706129843 (SlotMaterialOverride_t1001979181 * __this, SlotMaterialOverride_t1001979181 ___other0, const RuntimeMethod* method);
  21129. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>::.ctor()
  21130. #define List_1__ctor_m1289221536(__this, method) (( void (*) (List_1_t2139201959 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21131. // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::.ctor(System.Object,System.IntPtr)
  21132. extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate__ctor_m295164480 (InstructionDelegate_t2225421195 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  21133. // System.Void Spine.Unity.SkeletonRenderer::remove_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  21134. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_GenerateMeshOverride_m347952537 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method);
  21135. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  21136. extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool p0, const RuntimeMethod* method);
  21137. // System.Void UnityEngine.Debug::Log(System.Object)
  21138. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  21139. // !!0 UnityEngine.GameObject::AddComponent<Spine.Unity.Modules.SkeletonRenderSeparator>()
  21140. #define GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463(__this, method) (( SkeletonRenderSeparator_t2026602841 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21141. // System.Int32 System.Collections.Generic.List`1<Spine.Slot>::get_Count()
  21142. #define List_1_get_Count_m2251484450(__this, method) (( int32_t (*) (List_1_t692048146 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  21143. // System.String System.Int32::ToString()
  21144. extern "C" IL2CPP_METHOD_ATTR String_t* Int32_ToString_m141394615 (int32_t* __this, const RuntimeMethod* method);
  21145. // Spine.Unity.Modules.SkeletonPartsRenderer Spine.Unity.Modules.SkeletonPartsRenderer::NewPartsRendererGameObject(UnityEngine.Transform,System.String,System.Int32)
  21146. extern "C" IL2CPP_METHOD_ATTR SkeletonPartsRenderer_t667127217 * SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___parent0, String_t* ___name1, int32_t ___sortingOrder2, const RuntimeMethod* method);
  21147. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>::Add(!0)
  21148. #define List_1_Add_m1286937294(__this, p0, method) (( void (*) (List_1_t2139201959 *, SkeletonPartsRenderer_t667127217 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21149. // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::OnEnable()
  21150. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_OnEnable_m2396964777 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method);
  21151. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>::get_Count()
  21152. #define List_1_get_Count_m3689782857(__this, method) (( int32_t (*) (List_1_t2139201959 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  21153. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>::get_Item(System.Int32)
  21154. #define List_1_get_Item_m35386889(__this, p0, method) (( SkeletonPartsRenderer_t667127217 * (*) (List_1_t2139201959 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  21155. // System.Void Spine.Unity.SkeletonRenderer::add_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  21156. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_GenerateMeshOverride_m2634966660 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method);
  21157. // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage()
  21158. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m2052626977 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21159. // System.Boolean UnityEngine.Renderer::get_receiveShadows()
  21160. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m2263659869 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21161. // UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage()
  21162. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_m1805448864 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21163. // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode()
  21164. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_m845805575 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21165. // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode()
  21166. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m397618675 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21167. // UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor()
  21168. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Renderer_get_probeAnchor_m1919526953 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21169. // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
  21170. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method);
  21171. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  21172. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_m108599289 (Renderer_t2627027031 * __this, bool p0, const RuntimeMethod* method);
  21173. // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
  21174. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_m784866423 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method);
  21175. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  21176. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method);
  21177. // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)
  21178. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m1046698850 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method);
  21179. // System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)
  21180. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m2564387086 (Renderer_t2627027031 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method);
  21181. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonPartsRenderer>::GetEnumerator()
  21182. #define List_1_GetEnumerator_m3068727830(__this, method) (( Enumerator_t4028445836 (*) (List_1_t2139201959 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method)
  21183. // !0 System.Collections.Generic.List`1/Enumerator<Spine.Unity.Modules.SkeletonPartsRenderer>::get_Current()
  21184. #define Enumerator_get_Current_m2329279455(__this, method) (( SkeletonPartsRenderer_t667127217 * (*) (Enumerator_t4028445836 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method)
  21185. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::ClearMesh()
  21186. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_ClearMesh_m935246237 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method);
  21187. // System.Boolean System.Collections.Generic.List`1/Enumerator<Spine.Unity.Modules.SkeletonPartsRenderer>::MoveNext()
  21188. #define Enumerator_MoveNext_m1680583818(__this, method) (( bool (*) (Enumerator_t4028445836 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method)
  21189. // System.Void System.Collections.Generic.List`1/Enumerator<Spine.Unity.Modules.SkeletonPartsRenderer>::Dispose()
  21190. #define Enumerator_Dispose_m1727434000(__this, method) (( void (*) (Enumerator_t4028445836 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method)
  21191. // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  21192. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m1881327318 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * p0, const RuntimeMethod* method);
  21193. // Spine.Unity.MeshGenerator Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshGenerator()
  21194. extern "C" IL2CPP_METHOD_ATTR MeshGenerator_t1354683548 * SkeletonPartsRenderer_get_MeshGenerator_m2704744096 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method);
  21195. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  21196. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_SetPropertyBlock_m3003044731 (SkeletonPartsRenderer_t667127217 * __this, MaterialPropertyBlock_t3213117958 * ___block0, const RuntimeMethod* method);
  21197. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::RenderParts(Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>,System.Int32,System.Int32)
  21198. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_RenderParts_m2043699735 (SkeletonPartsRenderer_t667127217 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method);
  21199. // System.Void Spine.Unity.SkeletonUtilityConstraint::.ctor()
  21200. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint__ctor_m3867646057 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method);
  21201. // System.Boolean UnityEngine.Application::get_isPlaying()
  21202. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21203. // System.Void Spine.Unity.SkeletonUtilityConstraint::OnEnable()
  21204. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnEnable_m967882905 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method);
  21205. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  21206. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  21207. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  21208. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21209. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  21210. extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  21211. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  21212. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  21213. // System.Void Spine.Unity.SkeletonUtilityConstraint::OnDisable()
  21214. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnDisable_m862086949 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method);
  21215. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  21216. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  21217. // System.Single UnityEngine.Vector3::get_magnitude()
  21218. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m27958459 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  21219. // System.Void UnityEngine.Vector3::Normalize()
  21220. extern "C" IL2CPP_METHOD_ATTR void Vector3_Normalize_m914904454 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  21221. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  21222. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, float p1, const RuntimeMethod* method);
  21223. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  21224. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  21225. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  21226. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_MoveTowards_m2786395547 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, float p2, const RuntimeMethod* method);
  21227. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  21228. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m3296792737 (RuntimeObject * __this /* static, unused */, LayerMask_t3493934918 p0, const RuntimeMethod* method);
  21229. // UnityEngine.RaycastHit2D UnityEngine.Physics2D::CircleCast(UnityEngine.Vector2,System.Single,UnityEngine.Vector2,System.Single,System.Int32)
  21230. extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Physics2D_CircleCast_m1779621851 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, float p1, Vector2_t2156229523 p2, float p3, int32_t p4, const RuntimeMethod* method);
  21231. // UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
  21232. extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Physics2D_Raycast_m2858866636 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, float p2, int32_t p3, const RuntimeMethod* method);
  21233. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  21234. extern "C" IL2CPP_METHOD_ATTR Collider2D_t2806799626 * RaycastHit2D_get_collider_m1549426026 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method);
  21235. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  21236. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RaycastHit2D_get_point_m1586138107 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method);
  21237. // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
  21238. extern "C" IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m2357711114 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  21239. // System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
  21240. extern "C" IL2CPP_METHOD_ATTR bool Physics_SphereCast_m1884654585 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, float p1, Vector3_t3722313464 p2, RaycastHit_t1056001966 * p3, float p4, int32_t p5, const RuntimeMethod* method);
  21241. // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
  21242. extern "C" IL2CPP_METHOD_ATTR bool Physics_Raycast_m4145022031 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, RaycastHit_t1056001966 * p2, float p3, int32_t p4, const RuntimeMethod* method);
  21243. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  21244. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 RaycastHit_get_point_m2236647085 (RaycastHit_t1056001966 * __this, const RuntimeMethod* method);
  21245. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  21246. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  21247. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  21248. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  21249. // System.Void Spine.Bone::set_X(System.Single)
  21250. extern "C" IL2CPP_METHOD_ATTR void Bone_set_X_m3532976463 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method);
  21251. // System.Void Spine.Bone::set_Y(System.Single)
  21252. extern "C" IL2CPP_METHOD_ATTR void Bone_set_Y_m3533015314 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method);
  21253. // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
  21254. extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m3273476787 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  21255. // UnityEngine.Color UnityEngine.Color::get_red()
  21256. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_red_m3227813939 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21257. // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
  21258. extern "C" IL2CPP_METHOD_ATTR void Gizmos_set_color_m3399737545 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method);
  21259. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::.ctor()
  21260. #define List_1__ctor_m4221354716(__this, method) (( void (*) (List_1_t972525202 *, const RuntimeMethod*))List_1__ctor_m4221354716_gshared)(__this, method)
  21261. // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0)
  21262. #define Object_Instantiate_TisGameObject_t1113636619_m4070250708(__this /* static, unused */, p0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2446893047_gshared)(__this /* static, unused */, p0, method)
  21263. // !!0 UnityEngine.GameObject::GetComponent<Spine.Unity.Modules.SkeletonUtilityKinematicShadow>()
  21264. #define GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408(__this, method) (( SkeletonUtilityKinematicShadow_t296913764 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  21265. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  21266. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21267. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  21268. extern "C" IL2CPP_METHOD_ATTR float Vector3_Distance_m886789632 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  21269. // UnityEngine.Transform UnityEngine.Transform::get_root()
  21270. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_root_m2450402596 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  21271. // !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Joint>()
  21272. #define GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167(__this, method) (( JointU5BU5D_t2590788151* (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared)(__this, method)
  21273. // UnityEngine.Vector3 UnityEngine.Joint::get_connectedAnchor()
  21274. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Joint_get_connectedAnchor_m3824549796 (Joint_t1358886274 * __this, const RuntimeMethod* method);
  21275. // !!0[] UnityEngine.GameObject::GetComponentsInChildren<Spine.Unity.SkeletonUtilityBone>()
  21276. #define GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196(__this, method) (( SkeletonUtilityBoneU5BU5D_t952130339* (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared)(__this, method)
  21277. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  21278. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m886226392 (Component_t1923634451 * __this, Type_t * p0, const RuntimeMethod* method);
  21279. // System.Void System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::Add(!0)
  21280. #define List_1_Add_m1450809002(__this, p0, method) (( void (*) (List_1_t972525202 *, TransformPair_t3795417756 , const RuntimeMethod*))List_1_Add_m1450809002_gshared)(__this, p0, method)
  21281. // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::DestroyComponents(UnityEngine.Component[])
  21282. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_DestroyComponents_m114855063 (RuntimeObject * __this /* static, unused */, ComponentU5BU5D_t3294940482* ___components0, const RuntimeMethod* method);
  21283. // !!0[] UnityEngine.Component::GetComponentsInChildren<UnityEngine.Joint>()
  21284. #define Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182(__this, method) (( JointU5BU5D_t2590788151* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method)
  21285. // !!0[] UnityEngine.Component::GetComponentsInChildren<UnityEngine.Rigidbody>()
  21286. #define Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583(__this, method) (( RigidbodyU5BU5D_t3308997185* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method)
  21287. // !!0[] UnityEngine.Component::GetComponentsInChildren<UnityEngine.Collider>()
  21288. #define Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748(__this, method) (( ColliderU5BU5D_t4234922487* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method)
  21289. // System.Void UnityEngine.Rigidbody2D::MovePosition(UnityEngine.Vector2)
  21290. extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_MovePosition_m1934912072 (Rigidbody2D_t939494601 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  21291. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  21292. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  21293. // System.Void UnityEngine.Rigidbody2D::MoveRotation(System.Single)
  21294. extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_MoveRotation_m3032842781 (Rigidbody2D_t939494601 * __this, float p0, const RuntimeMethod* method);
  21295. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody>()
  21296. #define GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249(__this, method) (( Rigidbody_t3916780224 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  21297. // System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3)
  21298. extern "C" IL2CPP_METHOD_ATTR void Rigidbody_MovePosition_m2109341474 (Rigidbody_t3916780224 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  21299. // System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion)
  21300. extern "C" IL2CPP_METHOD_ATTR void Rigidbody_MoveRotation_m72717779 (Rigidbody_t3916780224 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method);
  21301. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::get_Count()
  21302. #define List_1_get_Count_m774530512(__this, method) (( int32_t (*) (List_1_t972525202 *, const RuntimeMethod*))List_1_get_Count_m774530512_gshared)(__this, method)
  21303. // !0 System.Collections.Generic.List`1<Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair>::get_Item(System.Int32)
  21304. #define List_1_get_Item_m924456283(__this, p0, method) (( TransformPair_t3795417756 (*) (List_1_t972525202 *, int32_t, const RuntimeMethod*))List_1_get_Item_m924456283_gshared)(__this, p0, method)
  21305. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  21306. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  21307. // System.Void System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount>::.ctor()
  21308. #define Dictionary_2__ctor_m3531641911(__this, method) (( void (*) (Dictionary_2_t2404844768 *, const RuntimeMethod*))Dictionary_2__ctor_m1002443439_gshared)(__this, method)
  21309. // System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount> Spine.Unity.Modules.SlotBlendModes::get_MaterialTable()
  21310. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t2404844768 * SlotBlendModes_get_MaterialTable_m1407922958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21311. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount>::TryGetValue(!0,!1&)
  21312. #define Dictionary_2_TryGetValue_m1023949490(__this, p0, p1, method) (( bool (*) (Dictionary_2_t2404844768 *, MaterialTexturePair_t1637207048 , MaterialWithRefcount_t2188882488 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m1230494024_gshared)(__this, p0, p1, method)
  21313. // System.Void Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::.ctor(UnityEngine.Material)
  21314. extern "C" IL2CPP_METHOD_ATTR void MaterialWithRefcount__ctor_m3921757900 (MaterialWithRefcount_t2188882488 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method);
  21315. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  21316. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method);
  21317. // System.Void UnityEngine.Object::set_name(System.String)
  21318. extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* p0, const RuntimeMethod* method);
  21319. // System.Void System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount>::set_Item(!0,!1)
  21320. #define Dictionary_2_set_Item_m309940709(__this, p0, p1, method) (( void (*) (Dictionary_2_t2404844768 *, MaterialTexturePair_t1637207048 , MaterialWithRefcount_t2188882488 *, const RuntimeMethod*))Dictionary_2_set_Item_m1218216257_gshared)(__this, p0, p1, method)
  21321. // System.Boolean System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount>::Remove(!0)
  21322. #define Dictionary_2_Remove_m1575996225(__this, p0, method) (( bool (*) (Dictionary_2_t2404844768 *, MaterialTexturePair_t1637207048 , const RuntimeMethod*))Dictionary_2_Remove_m3741772376_gshared)(__this, p0, method)
  21323. // System.Boolean Spine.Unity.Modules.SlotBlendModes::get_Applied()
  21324. extern "C" IL2CPP_METHOD_ATTR bool SlotBlendModes_get_Applied_m684856475 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method);
  21325. // System.Void Spine.Unity.Modules.SlotBlendModes::Apply()
  21326. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Apply_m1289653277 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method);
  21327. // System.Void Spine.Unity.Modules.SlotBlendModes::Remove()
  21328. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Remove_m3782194923 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method);
  21329. // System.Void Spine.Unity.Modules.SlotBlendModes::GetTexture()
  21330. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_GetTexture_m4079113523 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method);
  21331. // Spine.Skeleton Spine.Unity.SkeletonRenderer::get_Skeleton()
  21332. extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonRenderer_get_Skeleton_m795331332 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method);
  21333. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::GetOrAddMaterialFor(UnityEngine.Material,UnityEngine.Texture2D)
  21334. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SlotBlendModes_GetOrAddMaterialFor_m2094617023 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method);
  21335. // System.Void Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::.ctor(Spine.Slot,UnityEngine.Material,UnityEngine.Texture2D)
  21336. extern "C" IL2CPP_METHOD_ATTR void SlotMaterialTextureTuple__ctor_m3461312395 (SlotMaterialTextureTuple_t3634971921 * __this, Slot_t3514940700 * ___slot0, Material_t340375123 * ___material1, Texture2D_t3840446185 * ___texture2, const RuntimeMethod* method);
  21337. // System.Void Spine.Unity.Modules.SlotBlendModes::set_Applied(System.Boolean)
  21338. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_set_Applied_m3238422501 (SlotBlendModes_t1277474191 * __this, bool ___value0, const RuntimeMethod* method);
  21339. // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount Spine.Unity.Modules.SlotBlendModes::GetExistingMaterialFor(UnityEngine.Material,UnityEngine.Texture2D)
  21340. extern "C" IL2CPP_METHOD_ATTR MaterialWithRefcount_t2188882488 * SlotBlendModes_GetExistingMaterialFor_m3470480624 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method);
  21341. // System.Void Spine.Unity.Modules.SlotBlendModes::RemoveMaterialFromTable(UnityEngine.Material,UnityEngine.Texture2D)
  21342. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_RemoveMaterialFromTable_m285025762 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method);
  21343. // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object)
  21344. extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  21345. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  21346. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method);
  21347. // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::.ctor()
  21348. extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase__ctor_m3842884277 (SpinePlayableHandleBase_t1774195162 * __this, const RuntimeMethod* method);
  21349. // !!0 UnityEngine.Component::GetComponent<Spine.Unity.SkeletonAnimation>()
  21350. #define Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438(__this, method) (( SkeletonAnimation_t3693186521 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  21351. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  21352. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method);
  21353. // System.Void Spine.Unity.Playables.SpineAnimationStateBehaviour::.ctor()
  21354. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateBehaviour__ctor_m321643331 (SpineAnimationStateBehaviour_t1560043197 * __this, const RuntimeMethod* method);
  21355. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  21356. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method);
  21357. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateBehaviour>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32)
  21358. #define ScriptPlayable_1_Create_m1239300564(__this /* static, unused */, p0, p1, p2, method) (( ScriptPlayable_1_t3593523348 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , SpineAnimationStateBehaviour_t1560043197 *, int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m234094962_gshared)(__this /* static, unused */, p0, p1, p2, method)
  21359. // !0 UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateBehaviour>::GetBehaviour()
  21360. #define ScriptPlayable_1_GetBehaviour_m3090715610(__this, method) (( SpineAnimationStateBehaviour_t1560043197 * (*) (ScriptPlayable_1_t3593523348 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  21361. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  21362. #define ScriptPlayable_1_op_Implicit_m3265760682(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t3593523348 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  21363. // Spine.AnimationState Spine.Unity.SkeletonAnimation::get_AnimationState()
  21364. extern "C" IL2CPP_METHOD_ATTR AnimationState_t3637309382 * SkeletonAnimation_get_AnimationState_m3157807782 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method);
  21365. // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::PreviewEditModePose(UnityEngine.Playables.Playable,Spine.Unity.SkeletonAnimation)
  21366. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, Playable_t459825607 ___playable0, SkeletonAnimation_t3693186521 * ___spineComponent1, const RuntimeMethod* method);
  21367. // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(!!0)
  21368. #define PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(__this /* static, unused */, p0, method) (( int32_t (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_gshared)(__this /* static, unused */, p0, method)
  21369. // System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32)
  21370. #define PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(__this /* static, unused */, p0, p1, method) (( float (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_gshared)(__this /* static, unused */, p0, p1, method)
  21371. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(!!0,System.Int32)
  21372. #define PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(__this /* static, unused */, p0, p1, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_gshared)(__this /* static, unused */, p0, p1, method)
  21373. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateBehaviour>::op_Explicit(UnityEngine.Playables.Playable)
  21374. #define ScriptPlayable_1_op_Explicit_m2937075581(__this /* static, unused */, p0, method) (( ScriptPlayable_1_t3593523348 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))ScriptPlayable_1_op_Explicit_m2226842945_gshared)(__this /* static, unused */, p0, method)
  21375. // Spine.AnimationStateData Spine.AnimationState::get_Data()
  21376. extern "C" IL2CPP_METHOD_ATTR AnimationStateData_t3010651567 * AnimationState_get_Data_m3543992170 (AnimationState_t3637309382 * __this, const RuntimeMethod* method);
  21377. // System.Single Spine.AnimationStateData::get_DefaultMix()
  21378. extern "C" IL2CPP_METHOD_ATTR float AnimationStateData_get_DefaultMix_m1710137724 (AnimationStateData_t3010651567 * __this, const RuntimeMethod* method);
  21379. // Spine.TrackEntry Spine.AnimationState::SetEmptyAnimation(System.Int32,System.Single)
  21380. extern "C" IL2CPP_METHOD_ATTR TrackEntry_t1316488441 * AnimationState_SetEmptyAnimation_m129008755 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, float ___mixDuration1, const RuntimeMethod* method);
  21381. // Spine.Animation Spine.Unity.AnimationReferenceAsset::get_Animation()
  21382. extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * AnimationReferenceAsset_get_Animation_m491359590 (AnimationReferenceAsset_t3989077076 * __this, const RuntimeMethod* method);
  21383. // Spine.TrackEntry Spine.AnimationState::SetAnimation(System.Int32,Spine.Animation,System.Boolean)
  21384. extern "C" IL2CPP_METHOD_ATTR TrackEntry_t1316488441 * AnimationState_SetAnimation_m2562929781 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, Animation_t615783283 * ___animation1, bool ___loop2, const RuntimeMethod* method);
  21385. // System.Void Spine.TrackEntry::set_EventThreshold(System.Single)
  21386. extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_EventThreshold_m2965528187 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method);
  21387. // System.Void Spine.TrackEntry::set_DrawOrderThreshold(System.Single)
  21388. extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_DrawOrderThreshold_m2883832092 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method);
  21389. // System.Void Spine.TrackEntry::set_AttachmentThreshold(System.Single)
  21390. extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_AttachmentThreshold_m1606769303 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method);
  21391. // System.Void Spine.TrackEntry::set_MixDuration(System.Single)
  21392. extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_MixDuration_m3849921938 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method);
  21393. // System.Void Spine.Unity.SkeletonAnimation::Update(System.Single)
  21394. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Update_m4244616862 (SkeletonAnimation_t3693186521 * __this, float ___deltaTime0, const RuntimeMethod* method);
  21395. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::get_SkeletonDataAsset()
  21396. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonRenderer_get_SkeletonDataAsset_m696362914 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method);
  21397. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::GetSkeletonData(System.Boolean)
  21398. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_GetSkeletonData_m2938549301 (SkeletonDataAsset_t3748144825 * __this, bool ___quiet0, const RuntimeMethod* method);
  21399. // Spine.Unity.SkeletonDataAsset Spine.Unity.AnimationReferenceAsset::get_SkeletonDataAsset()
  21400. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * AnimationReferenceAsset_get_SkeletonDataAsset_m43335770 (AnimationReferenceAsset_t3989077076 * __this, const RuntimeMethod* method);
  21401. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  21402. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2535776735 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  21403. // System.Double UnityEngine.Playables.PlayableExtensions::GetTime<UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateBehaviour>>(!!0)
  21404. #define PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696(__this /* static, unused */, p0, method) (( double (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t3593523348 , const RuntimeMethod*))PlayableExtensions_GetTime_TisScriptPlayable_1_t818619019_m841925319_gshared)(__this /* static, unused */, p0, method)
  21405. // System.Single Spine.AnimationStateData::GetMix(Spine.Animation,Spine.Animation)
  21406. extern "C" IL2CPP_METHOD_ATTR float AnimationStateData_GetMix_m3007667886 (AnimationStateData_t3010651567 * __this, Animation_t615783283 * ___from0, Animation_t615783283 * ___to1, const RuntimeMethod* method);
  21407. // Spine.AnimationStateData Spine.Unity.SkeletonDataAsset::GetAnimationStateData()
  21408. extern "C" IL2CPP_METHOD_ATTR AnimationStateData_t3010651567 * SkeletonDataAsset_GetAnimationStateData_m2524125817 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method);
  21409. // System.Void Spine.AnimationState::.ctor(Spine.AnimationStateData)
  21410. extern "C" IL2CPP_METHOD_ATTR void AnimationState__ctor_m1368969686 (AnimationState_t3637309382 * __this, AnimationStateData_t3010651567 * ___data0, const RuntimeMethod* method);
  21411. // Spine.TrackEntry Spine.AnimationState::GetCurrent(System.Int32)
  21412. extern "C" IL2CPP_METHOD_ATTR TrackEntry_t1316488441 * AnimationState_GetCurrent_m1826504039 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, const RuntimeMethod* method);
  21413. // System.Void Spine.AnimationState::ClearTracks()
  21414. extern "C" IL2CPP_METHOD_ATTR void AnimationState_ClearTracks_m1396067464 (AnimationState_t3637309382 * __this, const RuntimeMethod* method);
  21415. // System.Void Spine.SkeletonExtensions::AllowImmediateQueue(Spine.TrackEntry)
  21416. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_AllowImmediateQueue_m3115821136 (RuntimeObject * __this /* static, unused */, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method);
  21417. // System.Void Spine.AnimationState::Update(System.Single)
  21418. extern "C" IL2CPP_METHOD_ATTR void AnimationState_Update_m1426011177 (AnimationState_t3637309382 * __this, float ___delta0, const RuntimeMethod* method);
  21419. // System.Void Spine.SkeletonExtensions::PoseSkeleton(Spine.Animation,Spine.Skeleton,System.Single,System.Boolean)
  21420. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_PoseSkeleton_m778320873 (RuntimeObject * __this /* static, unused */, Animation_t615783283 * ___animation0, Skeleton_t3686076450 * ___skeleton1, float ___time2, bool ___loop3, const RuntimeMethod* method);
  21421. // System.Void UnityEngine.Timeline.TrackAsset::.ctor()
  21422. extern "C" IL2CPP_METHOD_ATTR void TrackAsset__ctor_m2775332295 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  21423. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateMixerBehaviour>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  21424. #define ScriptPlayable_1_Create_m28546852(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t1954207170 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  21425. // !0 UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateMixerBehaviour>::GetBehaviour()
  21426. #define ScriptPlayable_1_GetBehaviour_m3748005504(__this, method) (( SpineAnimationStateMixerBehaviour_t4215694315 * (*) (ScriptPlayable_1_t1954207170 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  21427. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineAnimationStateMixerBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  21428. #define ScriptPlayable_1_op_Implicit_m30265954(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t1954207170 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  21429. // System.Void Spine.Unity.Playables.SpineEventDelegate::Invoke(Spine.Event)
  21430. extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate_Invoke_m460856287 (SpineEventDelegate_t2555242753 * __this, Event_t1378573841 * ___e0, const RuntimeMethod* method);
  21431. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  21432. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  21433. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  21434. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  21435. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<SpineSkeletonFlipBehaviour>::op_Explicit(UnityEngine.Playables.Playable)
  21436. #define ScriptPlayable_1_op_Explicit_m3262330937(__this /* static, unused */, p0, method) (( ScriptPlayable_1_t556088284 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))ScriptPlayable_1_op_Explicit_m2226842945_gshared)(__this /* static, unused */, p0, method)
  21437. // !0 UnityEngine.Playables.ScriptPlayable`1<SpineSkeletonFlipBehaviour>::GetBehaviour()
  21438. #define ScriptPlayable_1_GetBehaviour_m2139842558(__this, method) (( SpineSkeletonFlipBehaviour_t2817575429 * (*) (ScriptPlayable_1_t556088284 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  21439. // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::SetSkeletonScaleFromFlip(Spine.Skeleton,System.Boolean,System.Boolean)
  21440. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_SetSkeletonScaleFromFlip_m2746095789 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Skeleton_t3686076450 * ___skeleton0, bool ___flipX1, bool ___flipY2, const RuntimeMethod* method);
  21441. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  21442. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  21443. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  21444. #define ScriptPlayable_1_Create_m3805853031(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t4283187268 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  21445. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  21446. #define ScriptPlayable_1_op_Implicit_m1839016236(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t4283187268 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  21447. // System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  21448. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GatherProperties_m2674271947 (TrackAsset_t2828708245 * __this, PlayableDirector_t508516997 * p0, RuntimeObject* p1, const RuntimeMethod* method);
  21449. // System.Void Spine.Unity.PointFollower::UpdateReferences()
  21450. extern "C" IL2CPP_METHOD_ATTR void PointFollower_UpdateReferences_m3141337659 (PointFollower_t1569279465 * __this, const RuntimeMethod* method);
  21451. // System.Void Spine.Unity.PointFollower::Initialize()
  21452. extern "C" IL2CPP_METHOD_ATTR void PointFollower_Initialize_m3347036041 (PointFollower_t1569279465 * __this, const RuntimeMethod* method);
  21453. // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::.ctor(System.Object,System.IntPtr)
  21454. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate__ctor_m2854803474 (SkeletonRendererDelegate_t3507789975 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  21455. // System.Void Spine.Unity.SkeletonRenderer::remove_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate)
  21456. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_OnRebuild_m2269045001 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method);
  21457. // System.Void Spine.Unity.SkeletonRenderer::add_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate)
  21458. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_OnRebuild_m1167015989 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method);
  21459. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  21460. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  21461. // Spine.Attachment Spine.Skeleton::GetAttachment(System.Int32,System.String)
  21462. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * Skeleton_GetAttachment_m2295404847 (Skeleton_t3686076450 * __this, int32_t ___slotIndex0, String_t* ___attachmentName1, const RuntimeMethod* method);
  21463. // System.Void Spine.PointAttachment::ComputeWorldPosition(Spine.Bone,System.Single&,System.Single&)
  21464. extern "C" IL2CPP_METHOD_ATTR void PointAttachment_ComputeWorldPosition_m3888785895 (PointAttachment_t2275020146 * __this, Bone_t1086356328 * ___bone0, float* ___ox1, float* ___oy2, const RuntimeMethod* method);
  21465. // System.Single Spine.PointAttachment::ComputeWorldRotation(Spine.Bone)
  21466. extern "C" IL2CPP_METHOD_ATTR float PointAttachment_ComputeWorldRotation_m221304720 (PointAttachment_t2275020146 * __this, Bone_t1086356328 * ___bone0, const RuntimeMethod* method);
  21467. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  21468. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  21469. // System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
  21470. extern "C" IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m2620258152 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, Quaternion_t2301928331 p1, const RuntimeMethod* method);
  21471. // System.Single UnityEngine.Mathf::Sign(System.Single)
  21472. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  21473. // System.Void Spine.AtlasRegion::.ctor()
  21474. extern "C" IL2CPP_METHOD_ATTR void AtlasRegion__ctor_m2705127635 (AtlasRegion_t13903284 * __this, const RuntimeMethod* method);
  21475. // System.Void Spine.AtlasPage::.ctor()
  21476. extern "C" IL2CPP_METHOD_ATTR void AtlasPage__ctor_m3795786881 (AtlasPage_t4077017671 * __this, const RuntimeMethod* method);
  21477. // Spine.AtlasRegion Spine.Unity.RegionlessAttachmentLoader::get_EmptyRegion()
  21478. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * RegionlessAttachmentLoader_get_EmptyRegion_m21439316 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21479. // System.Void Spine.Unity.SkeletonRenderer::.ctor()
  21480. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer__ctor_m2642536191 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method);
  21481. // System.Void Spine.Unity.SkeletonAnimation::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  21482. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateLocal_m3332690375 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21483. // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  21484. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateLocal_m2886699236 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21485. // System.Void Spine.Unity.SkeletonAnimation::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  21486. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateWorld_m3521232409 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21487. // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  21488. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateWorld_m3639131029 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21489. // System.Void Spine.Unity.SkeletonAnimation::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  21490. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateComplete_m438237164 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21491. // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  21492. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateComplete_m830554729 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21493. // Spine.Animation Spine.TrackEntry::get_Animation()
  21494. extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * TrackEntry_get_Animation_m574061018 (TrackEntry_t1316488441 * __this, const RuntimeMethod* method);
  21495. // System.String Spine.Animation::get_Name()
  21496. extern "C" IL2CPP_METHOD_ATTR String_t* Animation_get_Name_m2701919342 (Animation_t615783283 * __this, const RuntimeMethod* method);
  21497. // System.Void Spine.AnimationState::ClearTrack(System.Int32)
  21498. extern "C" IL2CPP_METHOD_ATTR void AnimationState_ClearTrack_m2009422132 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, const RuntimeMethod* method);
  21499. // Spine.Animation Spine.SkeletonData::FindAnimation(System.String)
  21500. extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * SkeletonData_FindAnimation_m3119151155 (SkeletonData_t2032710716 * __this, String_t* ___animationName0, const RuntimeMethod* method);
  21501. // T Spine.Unity.SkeletonRenderer::AddSpineComponent<Spine.Unity.SkeletonAnimation>(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset)
  21502. #define SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948(__this /* static, unused */, ___gameObject0, ___skeletonDataAsset1, method) (( SkeletonAnimation_t3693186521 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, SkeletonDataAsset_t3748144825 *, const RuntimeMethod*))SkeletonRenderer_AddSpineComponent_TisRuntimeObject_m1413784429_gshared)(__this /* static, unused */, ___gameObject0, ___skeletonDataAsset1, method)
  21503. // T Spine.Unity.SkeletonRenderer::NewSpineGameObject<Spine.Unity.SkeletonAnimation>(Spine.Unity.SkeletonDataAsset)
  21504. #define SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593(__this /* static, unused */, ___skeletonDataAsset0, method) (( SkeletonAnimation_t3693186521 * (*) (RuntimeObject * /* static, unused */, SkeletonDataAsset_t3748144825 *, const RuntimeMethod*))SkeletonRenderer_NewSpineGameObject_TisRuntimeObject_m3589754053_gshared)(__this /* static, unused */, ___skeletonDataAsset0, method)
  21505. // System.Void Spine.Unity.SkeletonRenderer::ClearState()
  21506. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_ClearState_m1810245453 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method);
  21507. // System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean)
  21508. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_Initialize_m2415175088 (SkeletonRenderer_t2098681813 * __this, bool ___overwrite0, const RuntimeMethod* method);
  21509. // System.Void Spine.Skeleton::Update(System.Single)
  21510. extern "C" IL2CPP_METHOD_ATTR void Skeleton_Update_m1889089173 (Skeleton_t3686076450 * __this, float ___delta0, const RuntimeMethod* method);
  21511. // System.Void Spine.Unity.UpdateBonesDelegate::Invoke(Spine.Unity.ISkeletonAnimation)
  21512. extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate_Invoke_m2223943201 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___animated0, const RuntimeMethod* method);
  21513. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonDataModifierAsset>::.ctor()
  21514. #define List_1__ctor_m2540264892(__this, method) (( void (*) (List_1_t73261828 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21515. // System.Void UnityEngine.ScriptableObject::.ctor()
  21516. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method);
  21517. // System.Void Spine.Unity.SkeletonDataAsset::Clear()
  21518. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_Clear_m398579432 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method);
  21519. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonDataAsset::CreateRuntimeInstance(UnityEngine.TextAsset,Spine.Unity.AtlasAssetBase[],System.Boolean,System.Single)
  21520. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonDataAsset_CreateRuntimeInstance_m1584421086 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___skeletonDataFile0, AtlasAssetBaseU5BU5D_t4255193254* ___atlasAssets1, bool ___initialize2, float ___scale3, const RuntimeMethod* method);
  21521. // !!0 UnityEngine.ScriptableObject::CreateInstance<Spine.Unity.SkeletonDataAsset>()
  21522. #define ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732(__this /* static, unused */, method) (( SkeletonDataAsset_t3748144825 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method)
  21523. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  21524. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  21525. // Spine.Atlas[] Spine.Unity.SkeletonDataAsset::GetAtlasArray()
  21526. extern "C" IL2CPP_METHOD_ATTR AtlasU5BU5D_t3463999232* SkeletonDataAsset_GetAtlasArray_m1308510523 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method);
  21527. // System.Void Spine.Unity.RegionlessAttachmentLoader::.ctor()
  21528. extern "C" IL2CPP_METHOD_ATTR void RegionlessAttachmentLoader__ctor_m1690654467 (RegionlessAttachmentLoader_t2643180673 * __this, const RuntimeMethod* method);
  21529. // System.Void Spine.AtlasAttachmentLoader::.ctor(Spine.Atlas[])
  21530. extern "C" IL2CPP_METHOD_ATTR void AtlasAttachmentLoader__ctor_m2757335163 (AtlasAttachmentLoader_t3966790320 * __this, AtlasU5BU5D_t3463999232* ___atlasArray0, const RuntimeMethod* method);
  21531. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  21532. extern "C" IL2CPP_METHOD_ATTR ByteU5BU5D_t4116647657* TextAsset_get_bytes_m1826471440 (TextAsset_t3022178571 * __this, const RuntimeMethod* method);
  21533. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.Byte[],Spine.AttachmentLoader,System.Single)
  21534. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m2914162968 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___bytes0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method);
  21535. // System.String UnityEngine.TextAsset::get_text()
  21536. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method);
  21537. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.String,Spine.AttachmentLoader,System.Single)
  21538. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m1823997154 (RuntimeObject * __this /* static, unused */, String_t* ___text0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method);
  21539. // System.String System.String::Concat(System.String[])
  21540. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m1809518182 (RuntimeObject * __this /* static, unused */, StringU5BU5D_t1281789340* p0, const RuntimeMethod* method);
  21541. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<Spine.Unity.SkeletonDataModifierAsset>::GetEnumerator()
  21542. #define List_1_GetEnumerator_m1561579941(__this, method) (( Enumerator_t1962505705 (*) (List_1_t73261828 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method)
  21543. // !0 System.Collections.Generic.List`1/Enumerator<Spine.Unity.SkeletonDataModifierAsset>::get_Current()
  21544. #define Enumerator_get_Current_m2904441607(__this, method) (( SkeletonDataModifierAsset_t2896154382 * (*) (Enumerator_t1962505705 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method)
  21545. // System.Boolean System.Collections.Generic.List`1/Enumerator<Spine.Unity.SkeletonDataModifierAsset>::MoveNext()
  21546. #define Enumerator_MoveNext_m4163662293(__this, method) (( bool (*) (Enumerator_t1962505705 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method)
  21547. // System.Void System.Collections.Generic.List`1/Enumerator<Spine.Unity.SkeletonDataModifierAsset>::Dispose()
  21548. #define Enumerator_Dispose_m3734755914(__this, method) (( void (*) (Enumerator_t1962505705 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method)
  21549. // System.Void Spine.Unity.SkeletonDataAsset::InitializeWithData(Spine.SkeletonData)
  21550. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_InitializeWithData_m2702021767 (SkeletonDataAsset_t3748144825 * __this, SkeletonData_t2032710716 * ___sd0, const RuntimeMethod* method);
  21551. // System.Void Spine.AnimationStateData::.ctor(Spine.SkeletonData)
  21552. extern "C" IL2CPP_METHOD_ATTR void AnimationStateData__ctor_m1587735977 (AnimationStateData_t3010651567 * __this, SkeletonData_t2032710716 * ___skeletonData0, const RuntimeMethod* method);
  21553. // System.Void Spine.Unity.SkeletonDataAsset::FillStateData()
  21554. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_FillStateData_m2440386924 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method);
  21555. // System.Void Spine.AnimationStateData::SetMix(System.String,System.String,System.Single)
  21556. extern "C" IL2CPP_METHOD_ATTR void AnimationStateData_SetMix_m602754691 (AnimationStateData_t3010651567 * __this, String_t* ___fromName0, String_t* ___toName1, float ___duration2, const RuntimeMethod* method);
  21557. // System.Void System.Collections.Generic.List`1<Spine.Atlas>::.ctor(System.Int32)
  21558. #define List_1__ctor_m3320896807(__this, p0, method) (( void (*) (List_1_t1217300387 *, int32_t, const RuntimeMethod*))List_1__ctor_m3947764094_gshared)(__this, p0, method)
  21559. // System.Void System.Collections.Generic.List`1<Spine.Atlas>::Add(!0)
  21560. #define List_1_Add_m3077542381(__this, p0, method) (( void (*) (List_1_t1217300387 *, Atlas_t4040192941 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21561. // !0[] System.Collections.Generic.List`1<Spine.Atlas>::ToArray()
  21562. #define List_1_ToArray_m3329559002(__this, method) (( AtlasU5BU5D_t3463999232* (*) (List_1_t1217300387 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method)
  21563. // System.Void System.IO.MemoryStream::.ctor(System.Byte[])
  21564. extern "C" IL2CPP_METHOD_ATTR void MemoryStream__ctor_m4100805873 (MemoryStream_t94973147 * __this, ByteU5BU5D_t4116647657* p0, const RuntimeMethod* method);
  21565. // System.Void Spine.SkeletonBinary::.ctor(Spine.AttachmentLoader)
  21566. extern "C" IL2CPP_METHOD_ATTR void SkeletonBinary__ctor_m1744863266 (SkeletonBinary_t1796686580 * __this, RuntimeObject* ___attachmentLoader0, const RuntimeMethod* method);
  21567. // System.Void Spine.SkeletonBinary::set_Scale(System.Single)
  21568. extern "C" IL2CPP_METHOD_ATTR void SkeletonBinary_set_Scale_m1455130785 (SkeletonBinary_t1796686580 * __this, float ___value0, const RuntimeMethod* method);
  21569. // Spine.SkeletonData Spine.SkeletonBinary::ReadSkeletonData(System.IO.Stream)
  21570. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonBinary_ReadSkeletonData_m2684318942 (SkeletonBinary_t1796686580 * __this, Stream_t1273022909 * ___input0, const RuntimeMethod* method);
  21571. // System.Void System.IO.StringReader::.ctor(System.String)
  21572. extern "C" IL2CPP_METHOD_ATTR void StringReader__ctor_m126993932 (StringReader_t3465604688 * __this, String_t* p0, const RuntimeMethod* method);
  21573. // System.Void Spine.SkeletonJson::.ctor(Spine.AttachmentLoader)
  21574. extern "C" IL2CPP_METHOD_ATTR void SkeletonJson__ctor_m124181605 (SkeletonJson_t4049771867 * __this, RuntimeObject* ___attachmentLoader0, const RuntimeMethod* method);
  21575. // System.Void Spine.SkeletonJson::set_Scale(System.Single)
  21576. extern "C" IL2CPP_METHOD_ATTR void SkeletonJson_set_Scale_m3295523159 (SkeletonJson_t4049771867 * __this, float ___value0, const RuntimeMethod* method);
  21577. // Spine.SkeletonData Spine.SkeletonJson::ReadSkeletonData(System.IO.TextReader)
  21578. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonJson_ReadSkeletonData_m488387896 (SkeletonJson_t4049771867 * __this, TextReader_t283511965 * ___reader0, const RuntimeMethod* method);
  21579. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  21580. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  21581. // System.Void Spine.Skeleton::set_A(System.Single)
  21582. extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_A_m3245501442 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method);
  21583. // System.Void Spine.Skeleton::set_R(System.Single)
  21584. extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_R_m3247263517 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method);
  21585. // System.Void Spine.Skeleton::set_G(System.Single)
  21586. extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_G_m3245573316 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method);
  21587. // System.Void Spine.Skeleton::set_B(System.Single)
  21588. extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_B_m3245672749 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method);
  21589. // System.Void Spine.Slot::set_A(System.Single)
  21590. extern "C" IL2CPP_METHOD_ATTR void Slot_set_A_m1369132468 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method);
  21591. // System.Void Spine.Slot::set_R(System.Single)
  21592. extern "C" IL2CPP_METHOD_ATTR void Slot_set_R_m1368281207 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method);
  21593. // System.Void Spine.Slot::set_G(System.Single)
  21594. extern "C" IL2CPP_METHOD_ATTR void Slot_set_G_m1368680038 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method);
  21595. // System.Void Spine.Slot::set_B(System.Single)
  21596. extern "C" IL2CPP_METHOD_ATTR void Slot_set_B_m1368787655 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method);
  21597. // System.Void Spine.RegionAttachment::set_A(System.Single)
  21598. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_A_m1134875149 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method);
  21599. // System.Void Spine.RegionAttachment::set_R(System.Single)
  21600. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_R_m1132305504 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method);
  21601. // System.Void Spine.RegionAttachment::set_G(System.Single)
  21602. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_G_m1135565139 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method);
  21603. // System.Void Spine.RegionAttachment::set_B(System.Single)
  21604. extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_B_m1134911024 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method);
  21605. // System.Void Spine.MeshAttachment::set_A(System.Single)
  21606. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_A_m2180099034 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  21607. // System.Void Spine.MeshAttachment::set_R(System.Single)
  21608. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_R_m2354104347 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  21609. // System.Void Spine.MeshAttachment::set_G(System.Single)
  21610. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_G_m3466683436 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  21611. // System.Void Spine.MeshAttachment::set_B(System.Single)
  21612. extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_B_m1092837643 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method);
  21613. // System.Void Spine.Bone::LocalToWorld(System.Single,System.Single,System.Single&,System.Single&)
  21614. extern "C" IL2CPP_METHOD_ATTR void Bone_LocalToWorld_m1925577538 (Bone_t1086356328 * __this, float ___localX0, float ___localY1, float* ___worldX2, float* ___worldY3, const RuntimeMethod* method);
  21615. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  21616. extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  21617. // System.Void Spine.Bone::WorldToLocal(System.Single,System.Single,System.Single&,System.Single&)
  21618. extern "C" IL2CPP_METHOD_ATTR void Bone_WorldToLocal_m608867291 (Bone_t1086356328 * __this, float ___worldX0, float ___worldY1, float* ___localX2, float* ___localY3, const RuntimeMethod* method);
  21619. // System.Void Spine.Unity.SkeletonExtensions::SetLocalPosition(Spine.Bone,UnityEngine.Vector2)
  21620. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalPosition_m145247265 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___position1, const RuntimeMethod* method);
  21621. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::WorldToLocal(Spine.Bone,UnityEngine.Vector2)
  21622. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_WorldToLocal_m1706070500 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___worldPosition1, const RuntimeMethod* method);
  21623. // System.String System.String::Format(System.String,System.Object,System.Object)
  21624. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2556382932 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, RuntimeObject * p2, const RuntimeMethod* method);
  21625. // System.Void Spine.VertexAttachment::ComputeWorldVertices(Spine.Slot,System.Single[])
  21626. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_ComputeWorldVertices_m2967005673 (VertexAttachment_t4074366829 * __this, Slot_t3514940700 * ___slot0, SingleU5BU5D_t1444911251* ___worldVertices1, const RuntimeMethod* method);
  21627. // System.Void Spine.Unity.SkeletonExtensions::GetWorldToLocalMatrix(Spine.Bone,System.Single&,System.Single&,System.Single&,System.Single&)
  21628. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_GetWorldToLocalMatrix_m1846247723 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, float* ___ia1, float* ___ib2, float* ___ic3, float* ___id4, const RuntimeMethod* method);
  21629. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  21630. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m3705055375 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  21631. // Spine.Unity.SkeletonGraphic Spine.Unity.SkeletonGraphic::AddSkeletonGraphicComponent(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset,UnityEngine.Material)
  21632. extern "C" IL2CPP_METHOD_ATTR SkeletonGraphic_t1744877482 * SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, Material_t340375123 * ___material2, const RuntimeMethod* method);
  21633. // !!0 UnityEngine.GameObject::AddComponent<Spine.Unity.SkeletonGraphic>()
  21634. #define GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023(__this, method) (( SkeletonGraphic_t1744877482 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21635. // System.Void Spine.Unity.SkeletonGraphic::Initialize(System.Boolean)
  21636. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Initialize_m2567375614 (SkeletonGraphic_t1744877482 * __this, bool ___overwrite0, const RuntimeMethod* method);
  21637. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  21638. extern "C" IL2CPP_METHOD_ATTR CanvasRenderer_t2598313366 * Graphic_get_canvasRenderer_m315509948 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  21639. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  21640. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * p0, const RuntimeMethod* method);
  21641. // System.Void UnityEngine.EventSystems.UIBehaviour::Awake()
  21642. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_Awake_m2366095154 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  21643. // System.Boolean Spine.Unity.SkeletonGraphic::get_IsValid()
  21644. extern "C" IL2CPP_METHOD_ATTR bool SkeletonGraphic_get_IsValid_m2725560868 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method);
  21645. // System.Void UnityEngine.UI.Graphic::Rebuild(UnityEngine.UI.CanvasUpdate)
  21646. extern "C" IL2CPP_METHOD_ATTR void Graphic_Rebuild_m4084166386 (Graphic_t1660335611 * __this, int32_t p0, const RuntimeMethod* method);
  21647. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  21648. extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m2436587240 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  21649. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  21650. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m4270080131 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  21651. // T Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh>::GetCurrent()
  21652. #define DoubleBuffered_1_GetCurrent_m1298971367(__this, method) (( SmartMesh_t524811292 * (*) (DoubleBuffered_1_t2489386064 *, const RuntimeMethod*))DoubleBuffered_1_GetCurrent_m3905342838_gshared)(__this, method)
  21653. // System.Void UnityEngine.CanvasRenderer::Clear()
  21654. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m1522820210 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  21655. // System.Void Spine.Unity.SkeletonGraphic::Clear()
  21656. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Clear_m2702543628 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method);
  21657. // System.Void Spine.Skeleton::.ctor(Spine.SkeletonData)
  21658. extern "C" IL2CPP_METHOD_ATTR void Skeleton__ctor_m1007497464 (Skeleton_t3686076450 * __this, SkeletonData_t2032710716 * ___data0, const RuntimeMethod* method);
  21659. // System.Void Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh>::.ctor()
  21660. #define DoubleBuffered_1__ctor_m3887314594(__this, method) (( void (*) (DoubleBuffered_1_t2489386064 *, const RuntimeMethod*))DoubleBuffered_1__ctor_m2054331807_gshared)(__this, method)
  21661. // System.Void Spine.Skeleton::SetSkin(System.String)
  21662. extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetSkin_m3199875714 (Skeleton_t3686076450 * __this, String_t* ___skinName0, const RuntimeMethod* method);
  21663. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Skeleton,UnityEngine.Color)
  21664. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m758200905 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Color_t2555686324 ___color1, const RuntimeMethod* method);
  21665. // T Spine.Unity.DoubleBuffered`1<Spine.Unity.MeshRendererBuffers/SmartMesh>::GetNext()
  21666. #define DoubleBuffered_1_GetNext_m3383426248(__this, method) (( SmartMesh_t524811292 * (*) (DoubleBuffered_1_t2489386064 *, const RuntimeMethod*))DoubleBuffered_1_GetNext_m3455299884_gshared)(__this, method)
  21667. // System.Void Spine.Unity.MeshGenerator::GenerateSingleSubmeshInstruction(Spine.Unity.SkeletonRendererInstruction,Spine.Skeleton,UnityEngine.Material)
  21668. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_GenerateSingleSubmeshInstruction_m3214192451 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___instructionOutput0, Skeleton_t3686076450 * ___skeleton1, Material_t340375123 * ___material2, const RuntimeMethod* method);
  21669. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  21670. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Graphic_get_canvas_m3320066409 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  21671. // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
  21672. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m3420541976 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  21673. // System.Void Spine.Unity.MeshGenerator::ScaleVertexData(System.Single)
  21674. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_ScaleVertexData_m904932471 (MeshGenerator_t1354683548 * __this, float ___scale0, const RuntimeMethod* method);
  21675. // Spine.Unity.MeshGeneratorBuffers Spine.Unity.MeshGenerator::get_Buffers()
  21676. extern "C" IL2CPP_METHOD_ATTR MeshGeneratorBuffers_t1424700926 MeshGenerator_get_Buffers_m1902321551 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method);
  21677. // System.Void Spine.Unity.MeshGeneratorDelegate::Invoke(Spine.Unity.MeshGeneratorBuffers)
  21678. extern "C" IL2CPP_METHOD_ATTR void MeshGeneratorDelegate_Invoke_m3222219162 (MeshGeneratorDelegate_t1654156803 * __this, MeshGeneratorBuffers_t1424700926 ___buffers0, const RuntimeMethod* method);
  21679. // System.Void Spine.Unity.MeshGenerator::FillTrianglesSingle(UnityEngine.Mesh)
  21680. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillTrianglesSingle_m1692217932 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method);
  21681. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  21682. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m769025979 (CanvasRenderer_t2598313366 * __this, Mesh_t3648964284 * p0, const RuntimeMethod* method);
  21683. // System.Void Spine.Unity.SkeletonMecanim::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  21684. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateLocal_m1082590148 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21685. // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  21686. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateLocal_m1918848200 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21687. // System.Void Spine.Unity.SkeletonMecanim::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  21688. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateWorld_m3927770154 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21689. // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  21690. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateWorld_m4013860351 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21691. // System.Void Spine.Unity.SkeletonMecanim::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  21692. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateComplete_m1671712185 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21693. // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  21694. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateComplete_m3517499981 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method);
  21695. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::.ctor()
  21696. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator__ctor_m3592900830 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method);
  21697. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Animator>()
  21698. #define Component_GetComponent_TisAnimator_t434523843_m2351447238(__this, method) (( Animator_t434523843 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  21699. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Initialize(UnityEngine.Animator,Spine.Unity.SkeletonDataAsset)
  21700. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Initialize_m3842025969 (MecanimTranslator_t554588522 * __this, Animator_t434523843 * ___animator0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method);
  21701. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Apply(Spine.Skeleton)
  21702. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Apply_m1105194819 (MecanimTranslator_t554588522 * __this, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method);
  21703. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>)
  21704. #define Dictionary_2__ctor_m4025366511(__this, p0, method) (( void (*) (Dictionary_2_t3799463910 *, RuntimeObject*, const RuntimeMethod*))Dictionary_2__ctor_m763110680_gshared)(__this, p0, method)
  21705. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>)
  21706. #define Dictionary_2__ctor_m1670396011(__this, p0, method) (( void (*) (Dictionary_2_t3091039290 *, RuntimeObject*, const RuntimeMethod*))Dictionary_2__ctor_m624773522_gshared)(__this, p0, method)
  21707. // System.Void System.Collections.Generic.List`1<Spine.Animation>::.ctor()
  21708. #define List_1__ctor_m2927337543(__this, method) (( void (*) (List_1_t2087858025 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21709. // System.Void System.Collections.Generic.List`1<Spine.Animation>::Clear()
  21710. #define List_1_Clear_m3052929757(__this, method) (( void (*) (List_1_t2087858025 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  21711. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation>::Clear()
  21712. #define Dictionary_2_Clear_m995109014(__this, method) (( void (*) (Dictionary_2_t3799463910 *, const RuntimeMethod*))Dictionary_2_Clear_m212974362_gshared)(__this, method)
  21713. // Spine.ExposedList`1<Spine.Animation> Spine.SkeletonData::get_Animations()
  21714. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t3322895149 * SkeletonData_get_Animations_m1391468044 (SkeletonData_t2032710716 * __this, const RuntimeMethod* method);
  21715. // Spine.ExposedList`1/Enumerator<T> Spine.ExposedList`1<Spine.Animation>::GetEnumerator()
  21716. #define ExposedList_1_GetEnumerator_m2330472537(__this, method) (( Enumerator_t2651736304 (*) (ExposedList_1_t3322895149 *, const RuntimeMethod*))ExposedList_1_GetEnumerator_m4207817279_gshared)(__this, method)
  21717. // T Spine.ExposedList`1/Enumerator<Spine.Animation>::get_Current()
  21718. #define Enumerator_get_Current_m1763869533(__this, method) (( Animation_t615783283 * (*) (Enumerator_t2651736304 *, const RuntimeMethod*))Enumerator_get_Current_m3260398527_gshared)(__this, method)
  21719. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation>::Add(!0,!1)
  21720. #define Dictionary_2_Add_m2409787986(__this, p0, p1, method) (( void (*) (Dictionary_2_t3799463910 *, int32_t, Animation_t615783283 *, const RuntimeMethod*))Dictionary_2_Add_m2059424751_gshared)(__this, p0, p1, method)
  21721. // System.Boolean Spine.ExposedList`1/Enumerator<Spine.Animation>::MoveNext()
  21722. #define Enumerator_MoveNext_m729778460(__this, method) (( bool (*) (Enumerator_t2651736304 *, const RuntimeMethod*))Enumerator_MoveNext_m1168905927_gshared)(__this, method)
  21723. // System.Void Spine.ExposedList`1/Enumerator<Spine.Animation>::Dispose()
  21724. #define Enumerator_Dispose_m192575329(__this, method) (( void (*) (Enumerator_t2651736304 *, const RuntimeMethod*))Enumerator_Dispose_m1198458530_gshared)(__this, method)
  21725. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32>::Clear()
  21726. #define Dictionary_2_Clear_m265266247(__this, method) (( void (*) (Dictionary_2_t3091039290 *, const RuntimeMethod*))Dictionary_2_Clear_m3483845403_gshared)(__this, method)
  21727. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::ClearClipInfosForLayers()
  21728. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_ClearClipInfosForLayers_m4139402312 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method);
  21729. // System.Int32 UnityEngine.Animator::get_layerCount()
  21730. extern "C" IL2CPP_METHOD_ATTR int32_t Animator_get_layerCount_m3408248017 (Animator_t434523843 * __this, const RuntimeMethod* method);
  21731. // System.Void System.Array::Resize<Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode>(!!0[]&,System.Int32)
  21732. #define Array_Resize_TisMixMode_t362820410_m1520826814(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, MixModeU5BU5D_t1058703007**, int32_t, const RuntimeMethod*))Array_Resize_TisMixMode_t362820410_m1520826814_gshared)(__this /* static, unused */, p0, p1, method)
  21733. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::InitClipInfosForLayers()
  21734. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_InitClipInfosForLayers_m3917753070 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method);
  21735. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetStateUpdatesFromAnimator(System.Int32)
  21736. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, const RuntimeMethod* method);
  21737. // System.Int32 System.Collections.Generic.List`1<Spine.Animation>::get_Count()
  21738. #define List_1_get_Count_m415649405(__this, method) (( int32_t (*) (List_1_t2087858025 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  21739. // !0 System.Collections.Generic.List`1<Spine.Animation>::get_Item(System.Int32)
  21740. #define List_1_get_Item_m3483132687(__this, p0, method) (( Animation_t615783283 * (*) (List_1_t2087858025 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  21741. // System.Void Spine.SkeletonExtensions::SetKeyedItemsToSetupPose(Spine.Animation,Spine.Skeleton)
  21742. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetKeyedItemsToSetupPose_m3646179287 (RuntimeObject * __this /* static, unused */, Animation_t615783283 * ___animation0, Skeleton_t3686076450 * ___skeleton1, const RuntimeMethod* method);
  21743. // System.Single UnityEngine.Animator::GetLayerWeight(System.Int32)
  21744. extern "C" IL2CPP_METHOD_ATTR float Animator_GetLayerWeight_m2452831872 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method);
  21745. // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetNextAnimatorStateInfo(System.Int32)
  21746. extern "C" IL2CPP_METHOD_ATTR AnimatorStateInfo_t509032636 Animator_GetNextAnimatorStateInfo_m3619397528 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method);
  21747. // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
  21748. extern "C" IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2978085309 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method);
  21749. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorClipInfos(System.Int32,System.Boolean&,System.Int32&,System.Int32&,System.Int32&,System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>&,System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>&,System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>&,System.Boolean&)
  21750. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorClipInfos_m115039342 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, int32_t* ___clipInfoCount2, int32_t* ___nextClipInfoCount3, int32_t* ___interruptingClipInfoCount4, RuntimeObject** ___clipInfo5, RuntimeObject** ___nextClipInfo6, RuntimeObject** ___interruptingClipInfo7, bool* ___shallInterpolateWeightTo18, const RuntimeMethod* method);
  21751. // System.Single UnityEngine.AnimatorClipInfo::get_weight()
  21752. extern "C" IL2CPP_METHOD_ATTR float AnimatorClipInfo_get_weight_m1851160733 (AnimatorClipInfo_t3156717155 * __this, const RuntimeMethod* method);
  21753. // UnityEngine.AnimationClip UnityEngine.AnimatorClipInfo::get_clip()
  21754. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimatorClipInfo_get_clip_m478931410 (AnimatorClipInfo_t3156717155 * __this, const RuntimeMethod* method);
  21755. // Spine.Animation Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimation(UnityEngine.AnimationClip)
  21756. extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * MecanimTranslator_GetAnimation_m3006177941 (MecanimTranslator_t554588522 * __this, AnimationClip_t2318505987 * ___clip0, const RuntimeMethod* method);
  21757. // System.Void System.Collections.Generic.List`1<Spine.Animation>::Add(!0)
  21758. #define List_1_Add_m2275601143(__this, p0, method) (( void (*) (List_1_t2087858025 *, Animation_t615783283 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21759. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorStateInfos(System.Int32,System.Boolean&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,System.Single&)
  21760. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorStateInfos_m3589161088 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, AnimatorStateInfo_t509032636 * ___stateInfo2, AnimatorStateInfo_t509032636 * ___nextStateInfo3, AnimatorStateInfo_t509032636 * ___interruptingStateInfo4, float* ___interruptingClipTimeAddition5, const RuntimeMethod* method);
  21761. // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
  21762. extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m2701390466 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method);
  21763. // System.Single UnityEngine.AnimationClip::get_length()
  21764. extern "C" IL2CPP_METHOD_ATTR float AnimationClip_get_length_m3296085482 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method);
  21765. // System.Boolean UnityEngine.AnimatorStateInfo::get_loop()
  21766. extern "C" IL2CPP_METHOD_ATTR bool AnimatorStateInfo_get_loop_m3780967345 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method);
  21767. // System.Single UnityEngine.AnimatorStateInfo::get_speed()
  21768. extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_speed_m241119581 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method);
  21769. // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean,System.Boolean)
  21770. extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3022233636 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___loop2, bool ___reversed3, const RuntimeMethod* method);
  21771. // System.Void Spine.Animation::Apply(Spine.Skeleton,System.Single,System.Single,System.Boolean,Spine.ExposedList`1<Spine.Event>,System.Single,Spine.MixBlend,Spine.MixDirection)
  21772. extern "C" IL2CPP_METHOD_ATTR void Animation_Apply_m3823180894 (Animation_t615783283 * __this, Skeleton_t3686076450 * ___skeleton0, float ___lastTime1, float ___time2, bool ___loop3, ExposedList_1_t4085685707 * ___events4, float ___alpha5, int32_t ___pose6, int32_t ___direction7, const RuntimeMethod* method);
  21773. // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean)
  21774. extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3433293691 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___reversed2, const RuntimeMethod* method);
  21775. // System.Void System.Array::Resize<Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos>(!!0[]&,System.Int32)
  21776. #define Array_Resize_TisClipInfos_t1497326767_m4202322468(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, ClipInfosU5BU5D_t3990347702**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m1542437191_gshared)(__this /* static, unused */, p0, p1, method)
  21777. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::.ctor()
  21778. extern "C" IL2CPP_METHOD_ATTR void ClipInfos__ctor_m3044964757 (ClipInfos_t1497326767 * __this, const RuntimeMethod* method);
  21779. // System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Clear()
  21780. #define List_1_Clear_m2511244543(__this, method) (( void (*) (List_1_t333824601 *, const RuntimeMethod*))List_1_Clear_m2511244543_gshared)(__this, method)
  21781. // System.Int32 UnityEngine.Animator::GetCurrentAnimatorClipInfoCount(System.Int32)
  21782. extern "C" IL2CPP_METHOD_ATTR int32_t Animator_GetCurrentAnimatorClipInfoCount_m4271464594 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method);
  21783. // System.Int32 UnityEngine.Animator::GetNextAnimatorClipInfoCount(System.Int32)
  21784. extern "C" IL2CPP_METHOD_ATTR int32_t Animator_GetNextAnimatorClipInfoCount_m3917878991 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method);
  21785. // System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Count()
  21786. #define List_1_get_Count_m2870938102(__this, method) (( int32_t (*) (List_1_t333824601 *, const RuntimeMethod*))List_1_get_Count_m2870938102_gshared)(__this, method)
  21787. // System.Void UnityEngine.Animator::GetNextAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>)
  21788. extern "C" IL2CPP_METHOD_ATTR void Animator_GetNextAnimatorClipInfo_m1200680582 (Animator_t434523843 * __this, int32_t p0, List_1_t333824601 * p1, const RuntimeMethod* method);
  21789. // System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Capacity()
  21790. #define List_1_get_Capacity_m3724237845(__this, method) (( int32_t (*) (List_1_t333824601 *, const RuntimeMethod*))List_1_get_Capacity_m3724237845_gshared)(__this, method)
  21791. // System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Capacity(System.Int32)
  21792. #define List_1_set_Capacity_m3592756856(__this, p0, method) (( void (*) (List_1_t333824601 *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m3592756856_gshared)(__this, p0, method)
  21793. // System.Void UnityEngine.Animator::GetCurrentAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>)
  21794. extern "C" IL2CPP_METHOD_ATTR void Animator_GetCurrentAnimatorClipInfo_m574614487 (Animator_t434523843 * __this, int32_t p0, List_1_t333824601 * p1, const RuntimeMethod* method);
  21795. // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
  21796. extern "C" IL2CPP_METHOD_ATTR AnimatorStateInfo_t509032636 Animator_GetCurrentAnimatorStateInfo_m18694920 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method);
  21797. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32>::TryGetValue(!0,!1&)
  21798. #define Dictionary_2_TryGetValue_m1651863775(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3091039290 *, AnimationClip_t2318505987 *, int32_t*, const RuntimeMethod*))Dictionary_2_TryGetValue_m3959998165_gshared)(__this, p0, p1, method)
  21799. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Int32>::Add(!0,!1)
  21800. #define Dictionary_2_Add_m1559272269(__this, p0, p1, method) (( void (*) (Dictionary_2_t3091039290 *, AnimationClip_t2318505987 *, int32_t, const RuntimeMethod*))Dictionary_2_Add_m1279427033_gshared)(__this, p0, p1, method)
  21801. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,Spine.Animation>::TryGetValue(!0,!1&)
  21802. #define Dictionary_2_TryGetValue_m2563067773(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3799463910 *, int32_t, Animation_t615783283 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3167860287_gshared)(__this, p0, p1, method)
  21803. // System.Int32 UnityEngine.Object::GetInstanceID()
  21804. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method);
  21805. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::.ctor()
  21806. extern "C" IL2CPP_METHOD_ATTR void AnimationClipEqualityComparer__ctor_m3770790055 (AnimationClipEqualityComparer_t2638425052 * __this, const RuntimeMethod* method);
  21807. // System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor()
  21808. #define List_1__ctor_m2257072680(__this, method) (( void (*) (List_1_t333824601 *, const RuntimeMethod*))List_1__ctor_m2257072680_gshared)(__this, method)
  21809. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::.ctor()
  21810. extern "C" IL2CPP_METHOD_ATTR void IntEqualityComparer__ctor_m4283199926 (IntEqualityComparer_t839973712 * __this, const RuntimeMethod* method);
  21811. // System.Void System.Collections.Generic.List`1<Spine.Slot>::.ctor()
  21812. #define List_1__ctor_m428145516(__this, method) (( void (*) (List_1_t692048146 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21813. // System.Void System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>::.ctor()
  21814. #define Dictionary_2__ctor_m653650853(__this, method) (( void (*) (Dictionary_2_t3424054551 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method)
  21815. // System.Void Spine.Unity.SkeletonRenderer::add_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  21816. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_generateMeshOverride_m2538828195 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method);
  21817. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  21818. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_enabled_m1727253150 (Renderer_t2627027031 * __this, bool p0, const RuntimeMethod* method);
  21819. // System.Void Spine.Unity.SkeletonRenderer::remove_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  21820. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_generateMeshOverride_m2740215994 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method);
  21821. // System.Void Spine.Unity.MeshRendererBuffers::Dispose()
  21822. extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_Dispose_m822640974 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  21823. // System.Void Spine.Unity.MeshGenerator::EnsureVertexCapacity(System.Int32,System.Boolean,System.Boolean,System.Boolean)
  21824. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_EnsureVertexCapacity_m2234253104 (MeshGenerator_t1354683548 * __this, int32_t ___minimumVertexCount0, bool ___inlcudeTintBlack1, bool ___includeTangents2, bool ___includeNormals3, const RuntimeMethod* method);
  21825. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  21826. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m2374163090 (Renderer_t2627027031 * __this, Material_t340375123 * p0, const RuntimeMethod* method);
  21827. // System.Void Spine.Unity.MeshRendererBuffers::Clear()
  21828. extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_Clear_m814174438 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method);
  21829. // System.Boolean System.String::Equals(System.String,System.String,System.StringComparison)
  21830. extern "C" IL2CPP_METHOD_ATTR bool String_Equals_m2359609904 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, int32_t p2, const RuntimeMethod* method);
  21831. // System.Void System.Collections.Generic.List`1<Spine.Slot>::Clear()
  21832. #define List_1_Clear_m1802876837(__this, method) (( void (*) (List_1_t692048146 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  21833. // System.Void System.Collections.Generic.List`1<Spine.Slot>::Add(!0)
  21834. #define List_1_Add_m3884545634(__this, p0, method) (( void (*) (List_1_t692048146 *, Slot_t3514940700 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21835. // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::Invoke(Spine.Unity.SkeletonRenderer)
  21836. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate_Invoke_m2193808864 (SkeletonRendererDelegate_t3507789975 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, const RuntimeMethod* method);
  21837. // System.Boolean UnityEngine.Renderer::get_enabled()
  21838. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m3482452518 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  21839. // System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>::get_Count()
  21840. #define Dictionary_2_get_Count_m453246394(__this, method) (( int32_t (*) (Dictionary_2_t3700682020 *, const RuntimeMethod*))Dictionary_2_get_Count_m3919933788_gshared)(__this, method)
  21841. // System.Void Spine.Unity.MeshGenerator::TryReplaceMaterials(Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>,System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>)
  21842. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_TryReplaceMaterials_m153787108 (RuntimeObject * __this /* static, unused */, ExposedList_1_t2759233236 * ___workingSubmeshInstructions0, Dictionary_2_t3700682020 * ___customMaterialOverride1, const RuntimeMethod* method);
  21843. // System.Void Spine.Unity.MeshGenerator::GenerateSkeletonRendererInstruction(Spine.Unity.SkeletonRendererInstruction,Spine.Skeleton,System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>,System.Collections.Generic.List`1<Spine.Slot>,System.Boolean,System.Boolean)
  21844. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_GenerateSkeletonRendererInstruction_m828142940 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___instructionOutput0, Skeleton_t3686076450 * ___skeleton1, Dictionary_2_t3424054551 * ___customSlotMaterials2, List_1_t692048146 * ___separatorSlots3, bool ___generateMeshOverride4, bool ___immutableTriangles5, const RuntimeMethod* method);
  21845. // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::Invoke(Spine.Unity.SkeletonRendererInstruction)
  21846. extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate_Invoke_m3637690507 (InstructionDelegate_t2225421195 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, const RuntimeMethod* method);
  21847. // System.Void Spine.Unity.MeshGenerator::BuildMesh(Spine.Unity.SkeletonRendererInstruction,System.Boolean)
  21848. extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_BuildMesh_m988070589 (MeshGenerator_t1354683548 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, bool ___updateTriangles1, const RuntimeMethod* method);
  21849. // System.Void Spine.Unity.SkeletonRenderer/<FindAndApplySeparatorSlots>c__AnonStorey0::.ctor()
  21850. extern "C" IL2CPP_METHOD_ATTR void U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0__ctor_m2935376960 (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * __this, const RuntimeMethod* method);
  21851. // System.Void System.Func`2<System.String,System.Boolean>::.ctor(System.Object,System.IntPtr)
  21852. #define Func_2__ctor_m2039867687(__this, p0, p1, method) (( void (*) (Func_2_t2197129486 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method)
  21853. // System.Void Spine.Unity.SkeletonRenderer::FindAndApplySeparatorSlots(System.Func`2<System.String,System.Boolean>,System.Boolean,System.Boolean)
  21854. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650 (SkeletonRenderer_t2098681813 * __this, Func_2_t2197129486 * ___slotNamePredicate0, bool ___clearExistingSeparators1, bool ___updateStringArray2, const RuntimeMethod* method);
  21855. // !1 System.Func`2<System.String,System.Boolean>::Invoke(!0)
  21856. #define Func_2_Invoke_m553675916(__this, p0, method) (( bool (*) (Func_2_t2197129486 *, String_t*, const RuntimeMethod*))Func_2_Invoke_m1574203759_gshared)(__this, p0, method)
  21857. // !0[] System.Collections.Generic.List`1<System.String>::ToArray()
  21858. #define List_1_ToArray_m3983937259(__this, method) (( StringU5BU5D_t1281789340* (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method)
  21859. // System.Boolean System.String::StartsWith(System.String)
  21860. extern "C" IL2CPP_METHOD_ATTR bool String_StartsWith_m1759067526 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  21861. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::.ctor()
  21862. #define ExposedList_1__ctor_m537463134(__this, method) (( void (*) (ExposedList_1_t2759233236 *, const RuntimeMethod*))ExposedList_1__ctor_m537463134_gshared)(__this, method)
  21863. // System.Void Spine.ExposedList`1<Spine.Attachment>::.ctor()
  21864. #define ExposedList_1__ctor_m2296874743(__this, method) (( void (*) (ExposedList_1_t1455901122 *, const RuntimeMethod*))ExposedList_1__ctor_m3538157384_gshared)(__this, method)
  21865. // System.Void Spine.ExposedList`1<Spine.Attachment>::Clear(System.Boolean)
  21866. #define ExposedList_1_Clear_m964473269(__this, p0, method) (( void (*) (ExposedList_1_t1455901122 *, bool, const RuntimeMethod*))ExposedList_1_Clear_m1053068883_gshared)(__this, p0, method)
  21867. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::Clear(System.Boolean)
  21868. #define ExposedList_1_Clear_m1515552528(__this, p0, method) (( void (*) (ExposedList_1_t2759233236 *, bool, const RuntimeMethod*))ExposedList_1_Clear_m1515552528_gshared)(__this, p0, method)
  21869. // Spine.ExposedList`1<T> Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::Resize(System.Int32)
  21870. #define ExposedList_1_Resize_m1195975214(__this, p0, method) (( ExposedList_1_t2759233236 * (*) (ExposedList_1_t2759233236 *, int32_t, const RuntimeMethod*))ExposedList_1_Resize_m1195975214_gshared)(__this, p0, method)
  21871. // Spine.ExposedList`1<T> Spine.ExposedList`1<Spine.Attachment>::Resize(System.Int32)
  21872. #define ExposedList_1_Resize_m768487897(__this, p0, method) (( ExposedList_1_t1455901122 * (*) (ExposedList_1_t1455901122 *, int32_t, const RuntimeMethod*))ExposedList_1_Resize_m3453784613_gshared)(__this, p0, method)
  21873. // System.Int32 Spine.ExposedList`1<Spine.Attachment>::get_Capacity()
  21874. #define ExposedList_1_get_Capacity_m583995089(__this, method) (( int32_t (*) (ExposedList_1_t1455901122 *, const RuntimeMethod*))ExposedList_1_get_Capacity_m2236707088_gshared)(__this, method)
  21875. // System.Void Spine.ExposedList`1<Spine.Attachment>::EnsureCapacity(System.Int32)
  21876. #define ExposedList_1_EnsureCapacity_m3325782846(__this, p0, method) (( void (*) (ExposedList_1_t1455901122 *, int32_t, const RuntimeMethod*))ExposedList_1_EnsureCapacity_m1694823175_gshared)(__this, p0, method)
  21877. // System.Void Spine.ExposedList`1<Spine.Attachment>::CopyTo(T[])
  21878. #define ExposedList_1_CopyTo_m1741791938(__this, p0, method) (( void (*) (ExposedList_1_t1455901122 *, AttachmentU5BU5D_t1033217241*, const RuntimeMethod*))ExposedList_1_CopyTo_m3126268057_gshared)(__this, p0, method)
  21879. // System.Int32 Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::get_Capacity()
  21880. #define ExposedList_1_get_Capacity_m4090977600(__this, method) (( int32_t (*) (ExposedList_1_t2759233236 *, const RuntimeMethod*))ExposedList_1_get_Capacity_m4090977600_gshared)(__this, method)
  21881. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::EnsureCapacity(System.Int32)
  21882. #define ExposedList_1_EnsureCapacity_m3231389466(__this, p0, method) (( void (*) (ExposedList_1_t2759233236 *, int32_t, const RuntimeMethod*))ExposedList_1_EnsureCapacity_m3231389466_gshared)(__this, p0, method)
  21883. // System.Void Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>::CopyTo(T[])
  21884. #define ExposedList_1_CopyTo_m673481010(__this, p0, method) (( void (*) (ExposedList_1_t2759233236 *, SubmeshInstructionU5BU5D_t131014463*, const RuntimeMethod*))ExposedList_1_CopyTo_m673481010_gshared)(__this, p0, method)
  21885. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::.ctor()
  21886. #define List_1__ctor_m702853227(__this, method) (( void (*) (List_1_t3697594876 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21887. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::.ctor()
  21888. #define List_1__ctor_m2489249276(__this, method) (( void (*) (List_1_t2486457248 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21889. // Spine.Skin Spine.SkeletonData::FindSkin(System.String)
  21890. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkeletonData_FindSkin_m3114017459 (SkeletonData_t2032710716 * __this, String_t* ___skinName0, const RuntimeMethod* method);
  21891. // System.String System.String::Concat(System.String,System.String,System.String)
  21892. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  21893. // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
  21894. extern "C" IL2CPP_METHOD_ATTR void Debug_LogFormat_m309087137 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  21895. // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(System.String,Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.Transform,System.Boolean)
  21896. extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m1514984537 (RuntimeObject * __this /* static, unused */, String_t* ___name0, BoundingBoxAttachment_t2797506510 * ___box1, Slot_t3514940700 * ___slot2, Transform_t3600365921 * ___parent3, bool ___isTrigger4, const RuntimeMethod* method);
  21897. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.PolygonCollider2D>()
  21898. #define GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931(__this, method) (( PolygonCollider2D_t57175488 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21899. // System.Void UnityEngine.Collider2D::set_isTrigger(System.Boolean)
  21900. extern "C" IL2CPP_METHOD_ATTR void Collider2D_set_isTrigger_m2923405871 (Collider2D_t2806799626 * __this, bool p0, const RuntimeMethod* method);
  21901. // System.Void Spine.Unity.SkeletonUtility::SetColliderPointsLocal(UnityEngine.PolygonCollider2D,Spine.Slot,Spine.BoundingBoxAttachment)
  21902. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_SetColliderPointsLocal_m3126405286 (RuntimeObject * __this /* static, unused */, PolygonCollider2D_t57175488 * ___collider0, Slot_t3514940700 * ___slot1, BoundingBoxAttachment_t2797506510 * ___box2, const RuntimeMethod* method);
  21903. // System.Boolean Spine.SkeletonExtensions::IsWeighted(Spine.VertexAttachment)
  21904. extern "C" IL2CPP_METHOD_ATTR bool SkeletonExtensions_IsWeighted_m2425492830 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___va0, const RuntimeMethod* method);
  21905. // UnityEngine.Vector2[] Spine.Unity.SkeletonExtensions::GetLocalVertices(Spine.VertexAttachment,Spine.Slot,UnityEngine.Vector2[])
  21906. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* SkeletonExtensions_GetLocalVertices_m3510188223 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___va0, Slot_t3514940700 * ___slot1, Vector2U5BU5D_t1457185986* ___buffer2, const RuntimeMethod* method);
  21907. // System.Void UnityEngine.PolygonCollider2D::SetPath(System.Int32,UnityEngine.Vector2[])
  21908. extern "C" IL2CPP_METHOD_ATTR void PolygonCollider2D_SetPath_m3164918375 (PolygonCollider2D_t57175488 * __this, int32_t p0, Vector2U5BU5D_t1457185986* p1, const RuntimeMethod* method);
  21909. // System.Single[] Spine.VertexAttachment::get_Vertices()
  21910. extern "C" IL2CPP_METHOD_ATTR SingleU5BU5D_t1444911251* VertexAttachment_get_Vertices_m770818849 (VertexAttachment_t4074366829 * __this, const RuntimeMethod* method);
  21911. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  21912. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  21913. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  21914. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_size_m4127623202 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  21915. // System.Void Spine.Unity.SkeletonUtility::OnDisable()
  21916. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnDisable_m3064862771 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method);
  21917. // System.Void Spine.Unity.SkeletonUtility::OnEnable()
  21918. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnEnable_m4017504595 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method);
  21919. // System.Void Spine.Unity.SkeletonUtility::CollectBones()
  21920. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_CollectBones_m3962279620 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method);
  21921. // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::Invoke()
  21922. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate_Invoke_m2331370242 (SkeletonUtilityDelegate_t487527757 * __this, const RuntimeMethod* method);
  21923. // System.Boolean System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::Contains(!0)
  21924. #define List_1_Contains_m3385534665(__this, p0, method) (( bool (*) (List_1_t3697594876 *, SkeletonUtilityBone_t2225520134 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  21925. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::Add(!0)
  21926. #define List_1_Add_m2885886665(__this, p0, method) (( void (*) (List_1_t3697594876 *, SkeletonUtilityBone_t2225520134 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21927. // System.Boolean System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::Remove(!0)
  21928. #define List_1_Remove_m566321579(__this, p0, method) (( bool (*) (List_1_t3697594876 *, SkeletonUtilityBone_t2225520134 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  21929. // System.Boolean System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::Contains(!0)
  21930. #define List_1_Contains_m3159941857(__this, p0, method) (( bool (*) (List_1_t2486457248 *, SkeletonUtilityConstraint_t1014382506 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  21931. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::Add(!0)
  21932. #define List_1_Add_m3918122212(__this, p0, method) (( void (*) (List_1_t2486457248 *, SkeletonUtilityConstraint_t1014382506 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21933. // System.Boolean System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::Remove(!0)
  21934. #define List_1_Remove_m1176766416(__this, p0, method) (( bool (*) (List_1_t2486457248 *, SkeletonUtilityConstraint_t1014382506 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  21935. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  21936. #define List_1__ctor_m2321703786(__this, method) (( void (*) (List_1_t257213610 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  21937. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  21938. #define List_1_Add_m3338814081(__this, p0, method) (( void (*) (List_1_t257213610 *, RuntimeObject *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  21939. // Spine.ExposedList`1<Spine.TransformConstraint> Spine.Skeleton::get_TransformConstraints()
  21940. extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t3161142095 * Skeleton_get_TransformConstraints_m2144197066 (Skeleton_t3686076450 * __this, const RuntimeMethod* method);
  21941. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::get_Count()
  21942. #define List_1_get_Count_m3329581497(__this, method) (( int32_t (*) (List_1_t3697594876 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  21943. // !0 System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::get_Item(System.Int32)
  21944. #define List_1_get_Item_m1917144879(__this, p0, method) (( SkeletonUtilityBone_t2225520134 * (*) (List_1_t3697594876 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  21945. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  21946. #define List_1_Contains_m2654125393(__this, p0, method) (( bool (*) (List_1_t257213610 *, RuntimeObject *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  21947. // System.Int32 System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::get_Count()
  21948. #define List_1_get_Count_m3532397672(__this, method) (( int32_t (*) (List_1_t2486457248 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  21949. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityBone>::Clear()
  21950. #define List_1_Clear_m399629493(__this, method) (( void (*) (List_1_t3697594876 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  21951. // System.Void System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::Clear()
  21952. #define List_1_Clear_m1791174016(__this, method) (( void (*) (List_1_t2486457248 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  21953. // System.Void Spine.Unity.SkeletonUtility::UpdateAllBones(Spine.Unity.SkeletonUtilityBone/UpdatePhase)
  21954. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateAllBones_m3137413224 (SkeletonUtility_t2980767925 * __this, int32_t ___phase0, const RuntimeMethod* method);
  21955. // !0 System.Collections.Generic.List`1<Spine.Unity.SkeletonUtilityConstraint>::get_Item(System.Int32)
  21956. #define List_1_get_Item_m1593126212(__this, p0, method) (( SkeletonUtilityConstraint_t1014382506 * (*) (List_1_t2486457248 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  21957. // System.Void Spine.Unity.SkeletonUtilityBone::DoUpdate(Spine.Unity.SkeletonUtilityBone/UpdatePhase)
  21958. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_DoUpdate_m3147196733 (SkeletonUtilityBone_t2225520134 * __this, int32_t ___phase0, const RuntimeMethod* method);
  21959. // UnityEngine.Transform Spine.Unity.SkeletonUtility::GetBoneRoot()
  21960. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkeletonUtility_GetBoneRoot_m3934777994 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method);
  21961. // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBone(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean)
  21962. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBone_m1563057148 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method);
  21963. // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBoneRecursively(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean)
  21964. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBoneRecursively_m3902425979 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method);
  21965. // System.String Spine.BoneData::get_Name()
  21966. extern "C" IL2CPP_METHOD_ATTR String_t* BoneData_get_Name_m2539658364 (BoneData_t3130174490 * __this, const RuntimeMethod* method);
  21967. // !!0 UnityEngine.GameObject::AddComponent<Spine.Unity.SkeletonUtilityBone>()
  21968. #define GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724(__this, method) (( SkeletonUtilityBone_t2225520134 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  21969. // System.Void Spine.Unity.SkeletonUtilityBone::Reset()
  21970. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_Reset_m1564690104 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method);
  21971. // System.Single Spine.Bone::get_X()
  21972. extern "C" IL2CPP_METHOD_ATTR float Bone_get_X_m2379446529 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  21973. // System.Single Spine.Bone::get_Y()
  21974. extern "C" IL2CPP_METHOD_ATTR float Bone_get_Y_m3945530470 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  21975. // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::.ctor(System.Object,System.IntPtr)
  21976. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate__ctor_m1180242167 (SkeletonUtilityDelegate_t487527757 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  21977. // System.Void Spine.Unity.SkeletonUtility::remove_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate)
  21978. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_remove_OnReset_m1587994906 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method);
  21979. // System.Void Spine.Unity.SkeletonUtility::add_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate)
  21980. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_add_OnReset_m4274997099 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method);
  21981. // !!0 UnityEngine.Component::GetComponentInParent<Spine.Unity.SkeletonUtility>()
  21982. #define Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673(__this, method) (( SkeletonUtility_t2980767925 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentInParent_TisRuntimeObject_m3491943679_gshared)(__this, method)
  21983. // System.Void Spine.Unity.SkeletonUtility::RegisterBone(Spine.Unity.SkeletonUtilityBone)
  21984. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterBone_m2890744744 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method);
  21985. // System.Void Spine.Unity.SkeletonUtility::UnregisterBone(Spine.Unity.SkeletonUtilityBone)
  21986. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterBone_m3549953762 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method);
  21987. // System.Boolean Spine.SkeletonExtensions::InheritsRotation(Spine.TransformMode)
  21988. extern "C" IL2CPP_METHOD_ATTR bool SkeletonExtensions_InheritsRotation_m3343379492 (RuntimeObject * __this /* static, unused */, int32_t ___mode0, const RuntimeMethod* method);
  21989. // System.Boolean Spine.Unity.SkeletonUtilityBone::BoneTransformModeIncompatible(Spine.Bone)
  21990. extern "C" IL2CPP_METHOD_ATTR bool SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method);
  21991. // System.Void Spine.Bone::UpdateAppliedTransform()
  21992. extern "C" IL2CPP_METHOD_ATTR void Bone_UpdateAppliedTransform_m3509461156 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  21993. // System.Single Spine.Bone::get_Rotation()
  21994. extern "C" IL2CPP_METHOD_ATTR float Bone_get_Rotation_m2888305710 (Bone_t1086356328 * __this, const RuntimeMethod* method);
  21995. // System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single)
  21996. extern "C" IL2CPP_METHOD_ATTR float Mathf_LerpAngle_m295352085 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  21997. // System.Void Spine.Bone::set_Rotation(System.Single)
  21998. extern "C" IL2CPP_METHOD_ATTR void Bone_set_Rotation_m1048651892 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method);
  21999. // System.Void Spine.Bone::set_AppliedRotation(System.Single)
  22000. extern "C" IL2CPP_METHOD_ATTR void Bone_set_AppliedRotation_m1269166262 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method);
  22001. // UnityEngine.Vector3 UnityEngine.Transform::get_up()
  22002. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_up_m3972993886 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  22003. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  22004. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m3197602968 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  22005. // System.Boolean Spine.SkeletonExtensions::InheritsScale(Spine.TransformMode)
  22006. extern "C" IL2CPP_METHOD_ATTR bool SkeletonExtensions_InheritsScale_m212976228 (RuntimeObject * __this /* static, unused */, int32_t ___mode0, const RuntimeMethod* method);
  22007. // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(Spine.Skeleton,System.String,System.String,System.String,UnityEngine.Transform,System.Boolean)
  22008. extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m2092416734 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___skinName1, String_t* ___slotName2, String_t* ___attachmentName3, Transform_t3600365921 * ___parent4, bool ___isTrigger5, const RuntimeMethod* method);
  22009. // !!0 UnityEngine.Component::GetComponent<Spine.Unity.SkeletonUtilityBone>()
  22010. #define Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535(__this, method) (( SkeletonUtilityBone_t2225520134 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  22011. // System.Void Spine.Unity.SkeletonUtility::RegisterConstraint(Spine.Unity.SkeletonUtilityConstraint)
  22012. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterConstraint_m421956285 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method);
  22013. // System.Void Spine.Unity.SkeletonUtility::UnregisterConstraint(Spine.Unity.SkeletonUtilityConstraint)
  22014. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterConstraint_m2666721587 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method);
  22015. // System.Void Spine.Unity.SpineAttributeBase::.ctor()
  22016. extern "C" IL2CPP_METHOD_ATTR void SpineAttributeBase__ctor_m2187175271 (SpineAttributeBase_t340149836 * __this, const RuntimeMethod* method);
  22017. // System.Void Spine.Unity.AtlasAssetBase::.ctor()
  22018. extern "C" IL2CPP_METHOD_ATTR void AtlasAssetBase__ctor_m1469063312 (AtlasAssetBase_t517294719 * __this, const RuntimeMethod* method);
  22019. // !!0 UnityEngine.ScriptableObject::CreateInstance<Spine.Unity.SpineAtlasAsset>()
  22020. #define ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199(__this /* static, unused */, method) (( SpineAtlasAsset_t3023093230 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method)
  22021. // System.Void Spine.Unity.SpineAtlasAsset::Reset()
  22022. extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset_Reset_m3233148725 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method);
  22023. // System.String[] System.String::Split(System.Char[])
  22024. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m3646115398 (String_t* __this, CharU5BU5D_t3528271667* p0, const RuntimeMethod* method);
  22025. // System.String System.String::Trim()
  22026. extern "C" IL2CPP_METHOD_ATTR String_t* String_Trim_m923598732 (String_t* __this, const RuntimeMethod* method);
  22027. // System.Void System.ArgumentException::.ctor(System.String)
  22028. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method);
  22029. // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Material[],System.Boolean)
  22030. extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m2294377690 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, MaterialU5BU5D_t561872642* ___materials1, bool ___initialize2, const RuntimeMethod* method);
  22031. // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Texture2D[],UnityEngine.Material,System.Boolean)
  22032. extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m1337328698 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, Texture2DU5BU5D_t149664596* ___textures1, Material_t340375123 * ___materialPropertySource2, bool ___initialize3, const RuntimeMethod* method);
  22033. // System.Void Spine.Unity.MaterialsTextureLoader::.ctor(Spine.Unity.SpineAtlasAsset)
  22034. extern "C" IL2CPP_METHOD_ATTR void MaterialsTextureLoader__ctor_m1104951569 (MaterialsTextureLoader_t1402074808 * __this, SpineAtlasAsset_t3023093230 * ___atlasAsset0, const RuntimeMethod* method);
  22035. // System.Void Spine.Atlas::.ctor(System.IO.TextReader,System.String,Spine.TextureLoader)
  22036. extern "C" IL2CPP_METHOD_ATTR void Atlas__ctor_m2591271234 (Atlas_t4040192941 * __this, TextReader_t283511965 * ___reader0, String_t* ___dir1, RuntimeObject* ___textureLoader2, const RuntimeMethod* method);
  22037. // System.Void Spine.Atlas::FlipV()
  22038. extern "C" IL2CPP_METHOD_ATTR void Atlas_FlipV_m4048247875 (Atlas_t4040192941 * __this, const RuntimeMethod* method);
  22039. // Spine.AtlasRegion Spine.Atlas::FindRegion(System.String)
  22040. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * Atlas_FindRegion_m2944783334 (Atlas_t4040192941 * __this, String_t* ___name0, const RuntimeMethod* method);
  22041. // System.Void UnityEngine.Mesh::.ctor()
  22042. extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  22043. // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
  22044. extern "C" IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m3117905507 (RuntimeObject * __this /* static, unused */, RuntimeArray * p0, RuntimeFieldHandle_t1871169219 p1, const RuntimeMethod* method);
  22045. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  22046. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_triangles_m255556250 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* p0, const RuntimeMethod* method);
  22047. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  22048. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_vertices_m2084450642 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* p0, const RuntimeMethod* method);
  22049. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  22050. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv_m1258646872 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* p0, const RuntimeMethod* method);
  22051. // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
  22052. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors_m2218481242 (Mesh_t3648964284 * __this, ColorU5BU5D_t941916413* p0, const RuntimeMethod* method);
  22053. // System.Void UnityEngine.Mesh::RecalculateNormals()
  22054. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m467587154 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  22055. // System.Void UnityEngine.Mesh::RecalculateBounds()
  22056. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m39931642 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  22057. // System.Void Spine.Unity.SpineAttachment/Hierarchy::.ctor(System.String)
  22058. extern "C" IL2CPP_METHOD_ATTR void Hierarchy__ctor_m2745024938 (Hierarchy_t2161623951 * __this, String_t* ___fullPath0, const RuntimeMethod* method);
  22059. // Spine.Unity.SpineAttachment/Hierarchy Spine.Unity.SpineAttachment::GetHierarchy(System.String)
  22060. extern "C" IL2CPP_METHOD_ATTR Hierarchy_t2161623951 SpineAttachment_GetHierarchy_m41115555 (RuntimeObject * __this /* static, unused */, String_t* ___fullPath0, const RuntimeMethod* method);
  22061. // Spine.Attachment Spine.Unity.SpineAttachment::GetAttachment(System.String,Spine.SkeletonData)
  22062. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SpineAttachment_GetAttachment_m2431271355 (RuntimeObject * __this /* static, unused */, String_t* ___attachmentPath0, SkeletonData_t2032710716 * ___skeletonData1, const RuntimeMethod* method);
  22063. // System.String[] System.String::Split(System.Char[],System.StringSplitOptions)
  22064. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m1466646415 (String_t* __this, CharU5BU5D_t3528271667* p0, int32_t p1, const RuntimeMethod* method);
  22065. // System.Void System.Exception::.ctor(System.String)
  22066. extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m1152696503 (Exception_t * __this, String_t* p0, const RuntimeMethod* method);
  22067. // Spine.BoneData Spine.SkeletonData::FindBone(System.String)
  22068. extern "C" IL2CPP_METHOD_ATTR BoneData_t3130174490 * SkeletonData_FindBone_m2500465450 (SkeletonData_t2032710716 * __this, String_t* ___boneName0, const RuntimeMethod* method);
  22069. // System.Void UnityEngine.Mesh::MarkDynamic()
  22070. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m813264685 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  22071. // System.Int32 Spine.Unity.SubmeshInstruction::get_SlotCount()
  22072. extern "C" IL2CPP_METHOD_ATTR int32_t SubmeshInstruction_get_SlotCount_m1667298886 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method);
  22073. // System.String System.String::Format(System.String,System.Object[])
  22074. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m630303134 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  22075. // System.String Spine.Unity.SubmeshInstruction::ToString()
  22076. extern "C" IL2CPP_METHOD_ATTR String_t* SubmeshInstruction_ToString_m305461373 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method);
  22077. // System.Void Spine.Unity.WaitForSpineAnimationComplete::SafeSubscribe(Spine.TrackEntry)
  22078. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_SafeSubscribe_m2393248343 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method);
  22079. // System.Void Spine.AnimationState/TrackEntryDelegate::.ctor(System.Object,System.IntPtr)
  22080. extern "C" IL2CPP_METHOD_ATTR void TrackEntryDelegate__ctor_m3836624663 (TrackEntryDelegate_t363257942 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  22081. // System.Void Spine.TrackEntry::add_Complete(Spine.AnimationState/TrackEntryDelegate)
  22082. extern "C" IL2CPP_METHOD_ATTR void TrackEntry_add_Complete_m3797291780 (TrackEntry_t1316488441 * __this, TrackEntryDelegate_t363257942 * ___value0, const RuntimeMethod* method);
  22083. #ifdef __clang__
  22084. #pragma clang diagnostic push
  22085. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22086. #pragma clang diagnostic ignored "-Wunused-variable"
  22087. #endif
  22088. // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.Attachment,System.Boolean)
  22089. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetClone_m2482882320 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, bool ___cloneMeshesAsLinked1, const RuntimeMethod* method)
  22090. {
  22091. static bool s_Il2CppMethodInitialized;
  22092. if (!s_Il2CppMethodInitialized)
  22093. {
  22094. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m2482882320_MetadataUsageId);
  22095. s_Il2CppMethodInitialized = true;
  22096. }
  22097. RegionAttachment_t1770147391 * V_0 = NULL;
  22098. MeshAttachment_t1975337962 * V_1 = NULL;
  22099. BoundingBoxAttachment_t2797506510 * V_2 = NULL;
  22100. PathAttachment_t3565151060 * V_3 = NULL;
  22101. PointAttachment_t2275020146 * V_4 = NULL;
  22102. ClippingAttachment_t2586274570 * V_5 = NULL;
  22103. MeshAttachment_t1975337962 * G_B6_0 = NULL;
  22104. {
  22105. Attachment_t3043756552 * L_0 = ___o0;
  22106. V_0 = ((RegionAttachment_t1770147391 *)IsInstClass((RuntimeObject*)L_0, RegionAttachment_t1770147391_il2cpp_TypeInfo_var));
  22107. RegionAttachment_t1770147391 * L_1 = V_0;
  22108. if (!L_1)
  22109. {
  22110. goto IL_0014;
  22111. }
  22112. }
  22113. {
  22114. RegionAttachment_t1770147391 * L_2 = V_0;
  22115. RegionAttachment_t1770147391 * L_3 = AttachmentCloneExtensions_GetClone_m1723604869(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  22116. return L_3;
  22117. }
  22118. IL_0014:
  22119. {
  22120. Attachment_t3043756552 * L_4 = ___o0;
  22121. V_1 = ((MeshAttachment_t1975337962 *)IsInstClass((RuntimeObject*)L_4, MeshAttachment_t1975337962_il2cpp_TypeInfo_var));
  22122. MeshAttachment_t1975337962 * L_5 = V_1;
  22123. if (!L_5)
  22124. {
  22125. goto IL_003a;
  22126. }
  22127. }
  22128. {
  22129. bool L_6 = ___cloneMeshesAsLinked1;
  22130. if (!L_6)
  22131. {
  22132. goto IL_0033;
  22133. }
  22134. }
  22135. {
  22136. MeshAttachment_t1975337962 * L_7 = V_1;
  22137. MeshAttachment_t1975337962 * L_8 = AttachmentCloneExtensions_GetLinkedClone_m570754472(NULL /*static, unused*/, L_7, (bool)1, /*hidden argument*/NULL);
  22138. G_B6_0 = L_8;
  22139. goto IL_0039;
  22140. }
  22141. IL_0033:
  22142. {
  22143. MeshAttachment_t1975337962 * L_9 = V_1;
  22144. MeshAttachment_t1975337962 * L_10 = AttachmentCloneExtensions_GetClone_m3577767401(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  22145. G_B6_0 = L_10;
  22146. }
  22147. IL_0039:
  22148. {
  22149. return G_B6_0;
  22150. }
  22151. IL_003a:
  22152. {
  22153. Attachment_t3043756552 * L_11 = ___o0;
  22154. V_2 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_11, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var));
  22155. BoundingBoxAttachment_t2797506510 * L_12 = V_2;
  22156. if (!L_12)
  22157. {
  22158. goto IL_004e;
  22159. }
  22160. }
  22161. {
  22162. BoundingBoxAttachment_t2797506510 * L_13 = V_2;
  22163. BoundingBoxAttachment_t2797506510 * L_14 = AttachmentCloneExtensions_GetClone_m2258003033(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  22164. return L_14;
  22165. }
  22166. IL_004e:
  22167. {
  22168. Attachment_t3043756552 * L_15 = ___o0;
  22169. V_3 = ((PathAttachment_t3565151060 *)IsInstClass((RuntimeObject*)L_15, PathAttachment_t3565151060_il2cpp_TypeInfo_var));
  22170. PathAttachment_t3565151060 * L_16 = V_3;
  22171. if (!L_16)
  22172. {
  22173. goto IL_0062;
  22174. }
  22175. }
  22176. {
  22177. PathAttachment_t3565151060 * L_17 = V_3;
  22178. PathAttachment_t3565151060 * L_18 = AttachmentCloneExtensions_GetClone_m383654393(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
  22179. return L_18;
  22180. }
  22181. IL_0062:
  22182. {
  22183. Attachment_t3043756552 * L_19 = ___o0;
  22184. V_4 = ((PointAttachment_t2275020146 *)IsInstClass((RuntimeObject*)L_19, PointAttachment_t2275020146_il2cpp_TypeInfo_var));
  22185. PointAttachment_t2275020146 * L_20 = V_4;
  22186. if (!L_20)
  22187. {
  22188. goto IL_0079;
  22189. }
  22190. }
  22191. {
  22192. PointAttachment_t2275020146 * L_21 = V_4;
  22193. PointAttachment_t2275020146 * L_22 = AttachmentCloneExtensions_GetClone_m2514087458(NULL /*static, unused*/, L_21, /*hidden argument*/NULL);
  22194. return L_22;
  22195. }
  22196. IL_0079:
  22197. {
  22198. Attachment_t3043756552 * L_23 = ___o0;
  22199. V_5 = ((ClippingAttachment_t2586274570 *)IsInstClass((RuntimeObject*)L_23, ClippingAttachment_t2586274570_il2cpp_TypeInfo_var));
  22200. ClippingAttachment_t2586274570 * L_24 = V_5;
  22201. if (!L_24)
  22202. {
  22203. goto IL_0090;
  22204. }
  22205. }
  22206. {
  22207. ClippingAttachment_t2586274570 * L_25 = V_5;
  22208. ClippingAttachment_t2586274570 * L_26 = AttachmentCloneExtensions_GetClone_m695681949(NULL /*static, unused*/, L_25, /*hidden argument*/NULL);
  22209. return L_26;
  22210. }
  22211. IL_0090:
  22212. {
  22213. return (Attachment_t3043756552 *)NULL;
  22214. }
  22215. }
  22216. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.RegionAttachment)
  22217. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentCloneExtensions_GetClone_m1723604869 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___o0, const RuntimeMethod* method)
  22218. {
  22219. static bool s_Il2CppMethodInitialized;
  22220. if (!s_Il2CppMethodInitialized)
  22221. {
  22222. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m1723604869_MetadataUsageId);
  22223. s_Il2CppMethodInitialized = true;
  22224. }
  22225. RegionAttachment_t1770147391 * V_0 = NULL;
  22226. {
  22227. RegionAttachment_t1770147391 * L_0 = ___o0;
  22228. NullCheck(L_0);
  22229. String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL);
  22230. RegionAttachment_t1770147391 * L_2 = (RegionAttachment_t1770147391 *)il2cpp_codegen_object_new(RegionAttachment_t1770147391_il2cpp_TypeInfo_var);
  22231. RegionAttachment__ctor_m1527679494(L_2, L_1, /*hidden argument*/NULL);
  22232. V_0 = L_2;
  22233. RegionAttachment_t1770147391 * L_3 = V_0;
  22234. RegionAttachment_t1770147391 * L_4 = ___o0;
  22235. NullCheck(L_4);
  22236. float L_5 = L_4->get_x_9();
  22237. NullCheck(L_3);
  22238. L_3->set_x_9(L_5);
  22239. RegionAttachment_t1770147391 * L_6 = V_0;
  22240. RegionAttachment_t1770147391 * L_7 = ___o0;
  22241. NullCheck(L_7);
  22242. float L_8 = L_7->get_y_10();
  22243. NullCheck(L_6);
  22244. L_6->set_y_10(L_8);
  22245. RegionAttachment_t1770147391 * L_9 = V_0;
  22246. RegionAttachment_t1770147391 * L_10 = ___o0;
  22247. NullCheck(L_10);
  22248. float L_11 = L_10->get_rotation_11();
  22249. NullCheck(L_9);
  22250. L_9->set_rotation_11(L_11);
  22251. RegionAttachment_t1770147391 * L_12 = V_0;
  22252. RegionAttachment_t1770147391 * L_13 = ___o0;
  22253. NullCheck(L_13);
  22254. float L_14 = L_13->get_scaleX_12();
  22255. NullCheck(L_12);
  22256. L_12->set_scaleX_12(L_14);
  22257. RegionAttachment_t1770147391 * L_15 = V_0;
  22258. RegionAttachment_t1770147391 * L_16 = ___o0;
  22259. NullCheck(L_16);
  22260. float L_17 = L_16->get_scaleY_13();
  22261. NullCheck(L_15);
  22262. L_15->set_scaleY_13(L_17);
  22263. RegionAttachment_t1770147391 * L_18 = V_0;
  22264. RegionAttachment_t1770147391 * L_19 = ___o0;
  22265. NullCheck(L_19);
  22266. float L_20 = L_19->get_width_14();
  22267. NullCheck(L_18);
  22268. L_18->set_width_14(L_20);
  22269. RegionAttachment_t1770147391 * L_21 = V_0;
  22270. RegionAttachment_t1770147391 * L_22 = ___o0;
  22271. NullCheck(L_22);
  22272. float L_23 = L_22->get_height_15();
  22273. NullCheck(L_21);
  22274. L_21->set_height_15(L_23);
  22275. RegionAttachment_t1770147391 * L_24 = V_0;
  22276. RegionAttachment_t1770147391 * L_25 = ___o0;
  22277. NullCheck(L_25);
  22278. float L_26 = L_25->get_r_24();
  22279. NullCheck(L_24);
  22280. L_24->set_r_24(L_26);
  22281. RegionAttachment_t1770147391 * L_27 = V_0;
  22282. RegionAttachment_t1770147391 * L_28 = ___o0;
  22283. NullCheck(L_28);
  22284. float L_29 = L_28->get_g_25();
  22285. NullCheck(L_27);
  22286. L_27->set_g_25(L_29);
  22287. RegionAttachment_t1770147391 * L_30 = V_0;
  22288. RegionAttachment_t1770147391 * L_31 = ___o0;
  22289. NullCheck(L_31);
  22290. float L_32 = L_31->get_b_26();
  22291. NullCheck(L_30);
  22292. L_30->set_b_26(L_32);
  22293. RegionAttachment_t1770147391 * L_33 = V_0;
  22294. RegionAttachment_t1770147391 * L_34 = ___o0;
  22295. NullCheck(L_34);
  22296. float L_35 = L_34->get_a_27();
  22297. NullCheck(L_33);
  22298. L_33->set_a_27(L_35);
  22299. RegionAttachment_t1770147391 * L_36 = V_0;
  22300. RegionAttachment_t1770147391 * L_37 = ___o0;
  22301. NullCheck(L_37);
  22302. String_t* L_38 = RegionAttachment_get_Path_m1790912697(L_37, /*hidden argument*/NULL);
  22303. NullCheck(L_36);
  22304. RegionAttachment_set_Path_m1929365969(L_36, L_38, /*hidden argument*/NULL);
  22305. RegionAttachment_t1770147391 * L_39 = V_0;
  22306. RegionAttachment_t1770147391 * L_40 = ___o0;
  22307. NullCheck(L_40);
  22308. RuntimeObject * L_41 = RegionAttachment_get_RendererObject_m3051590338(L_40, /*hidden argument*/NULL);
  22309. NullCheck(L_39);
  22310. RegionAttachment_set_RendererObject_m1274213480(L_39, L_41, /*hidden argument*/NULL);
  22311. RegionAttachment_t1770147391 * L_42 = V_0;
  22312. RegionAttachment_t1770147391 * L_43 = ___o0;
  22313. NullCheck(L_43);
  22314. float L_44 = L_43->get_regionOffsetX_16();
  22315. NullCheck(L_42);
  22316. L_42->set_regionOffsetX_16(L_44);
  22317. RegionAttachment_t1770147391 * L_45 = V_0;
  22318. RegionAttachment_t1770147391 * L_46 = ___o0;
  22319. NullCheck(L_46);
  22320. float L_47 = L_46->get_regionOffsetY_17();
  22321. NullCheck(L_45);
  22322. L_45->set_regionOffsetY_17(L_47);
  22323. RegionAttachment_t1770147391 * L_48 = V_0;
  22324. RegionAttachment_t1770147391 * L_49 = ___o0;
  22325. NullCheck(L_49);
  22326. float L_50 = L_49->get_regionWidth_18();
  22327. NullCheck(L_48);
  22328. L_48->set_regionWidth_18(L_50);
  22329. RegionAttachment_t1770147391 * L_51 = V_0;
  22330. RegionAttachment_t1770147391 * L_52 = ___o0;
  22331. NullCheck(L_52);
  22332. float L_53 = L_52->get_regionHeight_19();
  22333. NullCheck(L_51);
  22334. L_51->set_regionHeight_19(L_53);
  22335. RegionAttachment_t1770147391 * L_54 = V_0;
  22336. RegionAttachment_t1770147391 * L_55 = ___o0;
  22337. NullCheck(L_55);
  22338. float L_56 = L_55->get_regionOriginalWidth_20();
  22339. NullCheck(L_54);
  22340. L_54->set_regionOriginalWidth_20(L_56);
  22341. RegionAttachment_t1770147391 * L_57 = V_0;
  22342. RegionAttachment_t1770147391 * L_58 = ___o0;
  22343. NullCheck(L_58);
  22344. float L_59 = L_58->get_regionOriginalHeight_21();
  22345. NullCheck(L_57);
  22346. L_57->set_regionOriginalHeight_21(L_59);
  22347. RegionAttachment_t1770147391 * L_60 = V_0;
  22348. RegionAttachment_t1770147391 * L_61 = ___o0;
  22349. NullCheck(L_61);
  22350. SingleU5BU5D_t1444911251* L_62 = L_61->get_uvs_23();
  22351. NullCheck((RuntimeArray *)(RuntimeArray *)L_62);
  22352. RuntimeObject * L_63 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_62, /*hidden argument*/NULL);
  22353. NullCheck(L_60);
  22354. L_60->set_uvs_23(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_63, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var)));
  22355. RegionAttachment_t1770147391 * L_64 = V_0;
  22356. RegionAttachment_t1770147391 * L_65 = ___o0;
  22357. NullCheck(L_65);
  22358. SingleU5BU5D_t1444911251* L_66 = L_65->get_offset_22();
  22359. NullCheck((RuntimeArray *)(RuntimeArray *)L_66);
  22360. RuntimeObject * L_67 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_66, /*hidden argument*/NULL);
  22361. NullCheck(L_64);
  22362. L_64->set_offset_22(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_67, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var)));
  22363. RegionAttachment_t1770147391 * L_68 = V_0;
  22364. return L_68;
  22365. }
  22366. }
  22367. // Spine.ClippingAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.ClippingAttachment)
  22368. extern "C" IL2CPP_METHOD_ATTR ClippingAttachment_t2586274570 * AttachmentCloneExtensions_GetClone_m695681949 (RuntimeObject * __this /* static, unused */, ClippingAttachment_t2586274570 * ___o0, const RuntimeMethod* method)
  22369. {
  22370. static bool s_Il2CppMethodInitialized;
  22371. if (!s_Il2CppMethodInitialized)
  22372. {
  22373. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m695681949_MetadataUsageId);
  22374. s_Il2CppMethodInitialized = true;
  22375. }
  22376. ClippingAttachment_t2586274570 * V_0 = NULL;
  22377. ClippingAttachment_t2586274570 * V_1 = NULL;
  22378. {
  22379. ClippingAttachment_t2586274570 * L_0 = ___o0;
  22380. NullCheck(L_0);
  22381. String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL);
  22382. ClippingAttachment_t2586274570 * L_2 = (ClippingAttachment_t2586274570 *)il2cpp_codegen_object_new(ClippingAttachment_t2586274570_il2cpp_TypeInfo_var);
  22383. ClippingAttachment__ctor_m2765219991(L_2, L_1, /*hidden argument*/NULL);
  22384. V_1 = L_2;
  22385. ClippingAttachment_t2586274570 * L_3 = V_1;
  22386. ClippingAttachment_t2586274570 * L_4 = ___o0;
  22387. NullCheck(L_4);
  22388. SlotData_t154801902 * L_5 = L_4->get_endSlot_7();
  22389. NullCheck(L_3);
  22390. L_3->set_endSlot_7(L_5);
  22391. ClippingAttachment_t2586274570 * L_6 = V_1;
  22392. V_0 = L_6;
  22393. ClippingAttachment_t2586274570 * L_7 = ___o0;
  22394. ClippingAttachment_t2586274570 * L_8 = V_0;
  22395. AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  22396. ClippingAttachment_t2586274570 * L_9 = V_0;
  22397. return L_9;
  22398. }
  22399. }
  22400. // Spine.PointAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PointAttachment)
  22401. extern "C" IL2CPP_METHOD_ATTR PointAttachment_t2275020146 * AttachmentCloneExtensions_GetClone_m2514087458 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___o0, const RuntimeMethod* method)
  22402. {
  22403. static bool s_Il2CppMethodInitialized;
  22404. if (!s_Il2CppMethodInitialized)
  22405. {
  22406. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m2514087458_MetadataUsageId);
  22407. s_Il2CppMethodInitialized = true;
  22408. }
  22409. PointAttachment_t2275020146 * V_0 = NULL;
  22410. PointAttachment_t2275020146 * V_1 = NULL;
  22411. {
  22412. PointAttachment_t2275020146 * L_0 = ___o0;
  22413. NullCheck(L_0);
  22414. String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL);
  22415. PointAttachment_t2275020146 * L_2 = (PointAttachment_t2275020146 *)il2cpp_codegen_object_new(PointAttachment_t2275020146_il2cpp_TypeInfo_var);
  22416. PointAttachment__ctor_m640070577(L_2, L_1, /*hidden argument*/NULL);
  22417. V_1 = L_2;
  22418. PointAttachment_t2275020146 * L_3 = V_1;
  22419. PointAttachment_t2275020146 * L_4 = ___o0;
  22420. NullCheck(L_4);
  22421. float L_5 = L_4->get_rotation_3();
  22422. NullCheck(L_3);
  22423. L_3->set_rotation_3(L_5);
  22424. PointAttachment_t2275020146 * L_6 = V_1;
  22425. PointAttachment_t2275020146 * L_7 = ___o0;
  22426. NullCheck(L_7);
  22427. float L_8 = L_7->get_x_1();
  22428. NullCheck(L_6);
  22429. L_6->set_x_1(L_8);
  22430. PointAttachment_t2275020146 * L_9 = V_1;
  22431. PointAttachment_t2275020146 * L_10 = ___o0;
  22432. NullCheck(L_10);
  22433. float L_11 = L_10->get_y_2();
  22434. NullCheck(L_9);
  22435. L_9->set_y_2(L_11);
  22436. PointAttachment_t2275020146 * L_12 = V_1;
  22437. V_0 = L_12;
  22438. PointAttachment_t2275020146 * L_13 = V_0;
  22439. return L_13;
  22440. }
  22441. }
  22442. // Spine.BoundingBoxAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.BoundingBoxAttachment)
  22443. extern "C" IL2CPP_METHOD_ATTR BoundingBoxAttachment_t2797506510 * AttachmentCloneExtensions_GetClone_m2258003033 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___o0, const RuntimeMethod* method)
  22444. {
  22445. static bool s_Il2CppMethodInitialized;
  22446. if (!s_Il2CppMethodInitialized)
  22447. {
  22448. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m2258003033_MetadataUsageId);
  22449. s_Il2CppMethodInitialized = true;
  22450. }
  22451. BoundingBoxAttachment_t2797506510 * V_0 = NULL;
  22452. {
  22453. BoundingBoxAttachment_t2797506510 * L_0 = ___o0;
  22454. NullCheck(L_0);
  22455. String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL);
  22456. BoundingBoxAttachment_t2797506510 * L_2 = (BoundingBoxAttachment_t2797506510 *)il2cpp_codegen_object_new(BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var);
  22457. BoundingBoxAttachment__ctor_m3861128766(L_2, L_1, /*hidden argument*/NULL);
  22458. V_0 = L_2;
  22459. BoundingBoxAttachment_t2797506510 * L_3 = ___o0;
  22460. BoundingBoxAttachment_t2797506510 * L_4 = V_0;
  22461. AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  22462. BoundingBoxAttachment_t2797506510 * L_5 = V_0;
  22463. return L_5;
  22464. }
  22465. }
  22466. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedClone(Spine.MeshAttachment,System.Boolean)
  22467. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedClone_m570754472 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, bool ___inheritDeform1, const RuntimeMethod* method)
  22468. {
  22469. static bool s_Il2CppMethodInitialized;
  22470. if (!s_Il2CppMethodInitialized)
  22471. {
  22472. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetLinkedClone_m570754472_MetadataUsageId);
  22473. s_Il2CppMethodInitialized = true;
  22474. }
  22475. {
  22476. MeshAttachment_t1975337962 * L_0 = ___o0;
  22477. MeshAttachment_t1975337962 * L_1 = ___o0;
  22478. NullCheck(L_1);
  22479. String_t* L_2 = Attachment_get_Name_m3847529203(L_1, /*hidden argument*/NULL);
  22480. MeshAttachment_t1975337962 * L_3 = ___o0;
  22481. NullCheck(L_3);
  22482. RuntimeObject * L_4 = MeshAttachment_get_RendererObject_m1965843365(L_3, /*hidden argument*/NULL);
  22483. bool L_5 = ___inheritDeform1;
  22484. MeshAttachment_t1975337962 * L_6 = AttachmentCloneExtensions_GetLinkedMesh_m2016132985(NULL /*static, unused*/, L_0, L_2, ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_4, AtlasRegion_t13903284_il2cpp_TypeInfo_var)), L_5, (bool)1, /*hidden argument*/NULL);
  22485. return L_6;
  22486. }
  22487. }
  22488. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.MeshAttachment)
  22489. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetClone_m3577767401 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, const RuntimeMethod* method)
  22490. {
  22491. static bool s_Il2CppMethodInitialized;
  22492. if (!s_Il2CppMethodInitialized)
  22493. {
  22494. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m3577767401_MetadataUsageId);
  22495. s_Il2CppMethodInitialized = true;
  22496. }
  22497. MeshAttachment_t1975337962 * V_0 = NULL;
  22498. MeshAttachment_t1975337962 * V_1 = NULL;
  22499. MeshAttachment_t1975337962 * G_B4_0 = NULL;
  22500. MeshAttachment_t1975337962 * G_B3_0 = NULL;
  22501. Int32U5BU5D_t385246372* G_B5_0 = NULL;
  22502. MeshAttachment_t1975337962 * G_B5_1 = NULL;
  22503. {
  22504. MeshAttachment_t1975337962 * L_0 = ___o0;
  22505. NullCheck(L_0);
  22506. String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL);
  22507. MeshAttachment_t1975337962 * L_2 = (MeshAttachment_t1975337962 *)il2cpp_codegen_object_new(MeshAttachment_t1975337962_il2cpp_TypeInfo_var);
  22508. MeshAttachment__ctor_m3915495686(L_2, L_1, /*hidden argument*/NULL);
  22509. V_1 = L_2;
  22510. MeshAttachment_t1975337962 * L_3 = V_1;
  22511. MeshAttachment_t1975337962 * L_4 = ___o0;
  22512. NullCheck(L_4);
  22513. float L_5 = L_4->get_r_17();
  22514. NullCheck(L_3);
  22515. L_3->set_r_17(L_5);
  22516. MeshAttachment_t1975337962 * L_6 = V_1;
  22517. MeshAttachment_t1975337962 * L_7 = ___o0;
  22518. NullCheck(L_7);
  22519. float L_8 = L_7->get_g_18();
  22520. NullCheck(L_6);
  22521. L_6->set_g_18(L_8);
  22522. MeshAttachment_t1975337962 * L_9 = V_1;
  22523. MeshAttachment_t1975337962 * L_10 = ___o0;
  22524. NullCheck(L_10);
  22525. float L_11 = L_10->get_b_19();
  22526. NullCheck(L_9);
  22527. L_9->set_b_19(L_11);
  22528. MeshAttachment_t1975337962 * L_12 = V_1;
  22529. MeshAttachment_t1975337962 * L_13 = ___o0;
  22530. NullCheck(L_13);
  22531. float L_14 = L_13->get_a_20();
  22532. NullCheck(L_12);
  22533. L_12->set_a_20(L_14);
  22534. MeshAttachment_t1975337962 * L_15 = V_1;
  22535. MeshAttachment_t1975337962 * L_16 = ___o0;
  22536. NullCheck(L_16);
  22537. bool L_17 = L_16->get_inheritDeform_22();
  22538. NullCheck(L_15);
  22539. L_15->set_inheritDeform_22(L_17);
  22540. MeshAttachment_t1975337962 * L_18 = V_1;
  22541. MeshAttachment_t1975337962 * L_19 = ___o0;
  22542. NullCheck(L_19);
  22543. String_t* L_20 = MeshAttachment_get_Path_m3242218096(L_19, /*hidden argument*/NULL);
  22544. NullCheck(L_18);
  22545. MeshAttachment_set_Path_m3813911935(L_18, L_20, /*hidden argument*/NULL);
  22546. MeshAttachment_t1975337962 * L_21 = V_1;
  22547. MeshAttachment_t1975337962 * L_22 = ___o0;
  22548. NullCheck(L_22);
  22549. RuntimeObject * L_23 = MeshAttachment_get_RendererObject_m1965843365(L_22, /*hidden argument*/NULL);
  22550. NullCheck(L_21);
  22551. MeshAttachment_set_RendererObject_m1460674513(L_21, L_23, /*hidden argument*/NULL);
  22552. MeshAttachment_t1975337962 * L_24 = V_1;
  22553. MeshAttachment_t1975337962 * L_25 = ___o0;
  22554. NullCheck(L_25);
  22555. float L_26 = L_25->get_regionOffsetX_7();
  22556. NullCheck(L_24);
  22557. L_24->set_regionOffsetX_7(L_26);
  22558. MeshAttachment_t1975337962 * L_27 = V_1;
  22559. MeshAttachment_t1975337962 * L_28 = ___o0;
  22560. NullCheck(L_28);
  22561. float L_29 = L_28->get_regionOffsetY_8();
  22562. NullCheck(L_27);
  22563. L_27->set_regionOffsetY_8(L_29);
  22564. MeshAttachment_t1975337962 * L_30 = V_1;
  22565. MeshAttachment_t1975337962 * L_31 = ___o0;
  22566. NullCheck(L_31);
  22567. float L_32 = L_31->get_regionWidth_9();
  22568. NullCheck(L_30);
  22569. L_30->set_regionWidth_9(L_32);
  22570. MeshAttachment_t1975337962 * L_33 = V_1;
  22571. MeshAttachment_t1975337962 * L_34 = ___o0;
  22572. NullCheck(L_34);
  22573. float L_35 = L_34->get_regionHeight_10();
  22574. NullCheck(L_33);
  22575. L_33->set_regionHeight_10(L_35);
  22576. MeshAttachment_t1975337962 * L_36 = V_1;
  22577. MeshAttachment_t1975337962 * L_37 = ___o0;
  22578. NullCheck(L_37);
  22579. float L_38 = L_37->get_regionOriginalWidth_11();
  22580. NullCheck(L_36);
  22581. L_36->set_regionOriginalWidth_11(L_38);
  22582. MeshAttachment_t1975337962 * L_39 = V_1;
  22583. MeshAttachment_t1975337962 * L_40 = ___o0;
  22584. NullCheck(L_40);
  22585. float L_41 = L_40->get_regionOriginalHeight_12();
  22586. NullCheck(L_39);
  22587. L_39->set_regionOriginalHeight_12(L_41);
  22588. MeshAttachment_t1975337962 * L_42 = V_1;
  22589. MeshAttachment_t1975337962 * L_43 = ___o0;
  22590. NullCheck(L_43);
  22591. float L_44 = MeshAttachment_get_RegionU_m1405160968(L_43, /*hidden argument*/NULL);
  22592. NullCheck(L_42);
  22593. MeshAttachment_set_RegionU_m550873806(L_42, L_44, /*hidden argument*/NULL);
  22594. MeshAttachment_t1975337962 * L_45 = V_1;
  22595. MeshAttachment_t1975337962 * L_46 = ___o0;
  22596. NullCheck(L_46);
  22597. float L_47 = MeshAttachment_get_RegionV_m1001876441(L_46, /*hidden argument*/NULL);
  22598. NullCheck(L_45);
  22599. MeshAttachment_set_RegionV_m555082405(L_45, L_47, /*hidden argument*/NULL);
  22600. MeshAttachment_t1975337962 * L_48 = V_1;
  22601. MeshAttachment_t1975337962 * L_49 = ___o0;
  22602. NullCheck(L_49);
  22603. float L_50 = MeshAttachment_get_RegionU2_m3314290183(L_49, /*hidden argument*/NULL);
  22604. NullCheck(L_48);
  22605. MeshAttachment_set_RegionU2_m1257172348(L_48, L_50, /*hidden argument*/NULL);
  22606. MeshAttachment_t1975337962 * L_51 = V_1;
  22607. MeshAttachment_t1975337962 * L_52 = ___o0;
  22608. NullCheck(L_52);
  22609. float L_53 = MeshAttachment_get_RegionV2_m2911005656(L_52, /*hidden argument*/NULL);
  22610. NullCheck(L_51);
  22611. MeshAttachment_set_RegionV2_m981227621(L_51, L_53, /*hidden argument*/NULL);
  22612. MeshAttachment_t1975337962 * L_54 = V_1;
  22613. MeshAttachment_t1975337962 * L_55 = ___o0;
  22614. NullCheck(L_55);
  22615. bool L_56 = MeshAttachment_get_RegionRotate_m1181091409(L_55, /*hidden argument*/NULL);
  22616. NullCheck(L_54);
  22617. MeshAttachment_set_RegionRotate_m53944593(L_54, L_56, /*hidden argument*/NULL);
  22618. MeshAttachment_t1975337962 * L_57 = V_1;
  22619. MeshAttachment_t1975337962 * L_58 = ___o0;
  22620. NullCheck(L_58);
  22621. SingleU5BU5D_t1444911251* L_59 = L_58->get_uvs_14();
  22622. NullCheck((RuntimeArray *)(RuntimeArray *)L_59);
  22623. RuntimeObject * L_60 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_59, /*hidden argument*/NULL);
  22624. NullCheck(L_57);
  22625. L_57->set_uvs_14(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_60, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var)));
  22626. MeshAttachment_t1975337962 * L_61 = V_1;
  22627. V_0 = L_61;
  22628. MeshAttachment_t1975337962 * L_62 = ___o0;
  22629. NullCheck(L_62);
  22630. MeshAttachment_t1975337962 * L_63 = MeshAttachment_get_ParentMesh_m3932601139(L_62, /*hidden argument*/NULL);
  22631. if (!L_63)
  22632. {
  22633. goto IL_0118;
  22634. }
  22635. }
  22636. {
  22637. MeshAttachment_t1975337962 * L_64 = V_0;
  22638. MeshAttachment_t1975337962 * L_65 = ___o0;
  22639. NullCheck(L_65);
  22640. MeshAttachment_t1975337962 * L_66 = MeshAttachment_get_ParentMesh_m3932601139(L_65, /*hidden argument*/NULL);
  22641. NullCheck(L_64);
  22642. MeshAttachment_set_ParentMesh_m3921104777(L_64, L_66, /*hidden argument*/NULL);
  22643. goto IL_0196;
  22644. }
  22645. IL_0118:
  22646. {
  22647. MeshAttachment_t1975337962 * L_67 = ___o0;
  22648. MeshAttachment_t1975337962 * L_68 = V_0;
  22649. AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_67, L_68, /*hidden argument*/NULL);
  22650. MeshAttachment_t1975337962 * L_69 = V_0;
  22651. MeshAttachment_t1975337962 * L_70 = ___o0;
  22652. NullCheck(L_70);
  22653. SingleU5BU5D_t1444911251* L_71 = L_70->get_regionUVs_15();
  22654. NullCheck((RuntimeArray *)(RuntimeArray *)L_71);
  22655. RuntimeObject * L_72 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_71, /*hidden argument*/NULL);
  22656. NullCheck(L_69);
  22657. L_69->set_regionUVs_15(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_72, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var)));
  22658. MeshAttachment_t1975337962 * L_73 = V_0;
  22659. MeshAttachment_t1975337962 * L_74 = ___o0;
  22660. NullCheck(L_74);
  22661. Int32U5BU5D_t385246372* L_75 = L_74->get_triangles_16();
  22662. NullCheck((RuntimeArray *)(RuntimeArray *)L_75);
  22663. RuntimeObject * L_76 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_75, /*hidden argument*/NULL);
  22664. NullCheck(L_73);
  22665. L_73->set_triangles_16(((Int32U5BU5D_t385246372*)IsInst((RuntimeObject*)L_76, Int32U5BU5D_t385246372_il2cpp_TypeInfo_var)));
  22666. MeshAttachment_t1975337962 * L_77 = V_0;
  22667. MeshAttachment_t1975337962 * L_78 = ___o0;
  22668. NullCheck(L_78);
  22669. int32_t L_79 = L_78->get_hulllength_21();
  22670. NullCheck(L_77);
  22671. L_77->set_hulllength_21(L_79);
  22672. MeshAttachment_t1975337962 * L_80 = V_0;
  22673. MeshAttachment_t1975337962 * L_81 = ___o0;
  22674. NullCheck(L_81);
  22675. Int32U5BU5D_t385246372* L_82 = MeshAttachment_get_Edges_m4141291453(L_81, /*hidden argument*/NULL);
  22676. G_B3_0 = L_80;
  22677. if (L_82)
  22678. {
  22679. G_B4_0 = L_80;
  22680. goto IL_0169;
  22681. }
  22682. }
  22683. {
  22684. G_B5_0 = ((Int32U5BU5D_t385246372*)(NULL));
  22685. G_B5_1 = G_B3_0;
  22686. goto IL_0179;
  22687. }
  22688. IL_0169:
  22689. {
  22690. MeshAttachment_t1975337962 * L_83 = ___o0;
  22691. NullCheck(L_83);
  22692. Int32U5BU5D_t385246372* L_84 = MeshAttachment_get_Edges_m4141291453(L_83, /*hidden argument*/NULL);
  22693. NullCheck((RuntimeArray *)(RuntimeArray *)L_84);
  22694. RuntimeObject * L_85 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_84, /*hidden argument*/NULL);
  22695. G_B5_0 = ((Int32U5BU5D_t385246372*)IsInst((RuntimeObject*)L_85, Int32U5BU5D_t385246372_il2cpp_TypeInfo_var));
  22696. G_B5_1 = G_B4_0;
  22697. }
  22698. IL_0179:
  22699. {
  22700. NullCheck(G_B5_1);
  22701. MeshAttachment_set_Edges_m4227853743(G_B5_1, G_B5_0, /*hidden argument*/NULL);
  22702. MeshAttachment_t1975337962 * L_86 = V_0;
  22703. MeshAttachment_t1975337962 * L_87 = ___o0;
  22704. NullCheck(L_87);
  22705. float L_88 = MeshAttachment_get_Width_m1225198405(L_87, /*hidden argument*/NULL);
  22706. NullCheck(L_86);
  22707. MeshAttachment_set_Width_m4133520296(L_86, L_88, /*hidden argument*/NULL);
  22708. MeshAttachment_t1975337962 * L_89 = V_0;
  22709. MeshAttachment_t1975337962 * L_90 = ___o0;
  22710. NullCheck(L_90);
  22711. float L_91 = MeshAttachment_get_Height_m3202123430(L_90, /*hidden argument*/NULL);
  22712. NullCheck(L_89);
  22713. MeshAttachment_set_Height_m1587960250(L_89, L_91, /*hidden argument*/NULL);
  22714. }
  22715. IL_0196:
  22716. {
  22717. MeshAttachment_t1975337962 * L_92 = V_0;
  22718. return L_92;
  22719. }
  22720. }
  22721. // Spine.PathAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PathAttachment)
  22722. extern "C" IL2CPP_METHOD_ATTR PathAttachment_t3565151060 * AttachmentCloneExtensions_GetClone_m383654393 (RuntimeObject * __this /* static, unused */, PathAttachment_t3565151060 * ___o0, const RuntimeMethod* method)
  22723. {
  22724. static bool s_Il2CppMethodInitialized;
  22725. if (!s_Il2CppMethodInitialized)
  22726. {
  22727. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m383654393_MetadataUsageId);
  22728. s_Il2CppMethodInitialized = true;
  22729. }
  22730. PathAttachment_t3565151060 * V_0 = NULL;
  22731. PathAttachment_t3565151060 * V_1 = NULL;
  22732. {
  22733. PathAttachment_t3565151060 * L_0 = ___o0;
  22734. NullCheck(L_0);
  22735. String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL);
  22736. PathAttachment_t3565151060 * L_2 = (PathAttachment_t3565151060 *)il2cpp_codegen_object_new(PathAttachment_t3565151060_il2cpp_TypeInfo_var);
  22737. PathAttachment__ctor_m709103174(L_2, L_1, /*hidden argument*/NULL);
  22738. V_1 = L_2;
  22739. PathAttachment_t3565151060 * L_3 = V_1;
  22740. PathAttachment_t3565151060 * L_4 = ___o0;
  22741. NullCheck(L_4);
  22742. SingleU5BU5D_t1444911251* L_5 = L_4->get_lengths_7();
  22743. NullCheck((RuntimeArray *)(RuntimeArray *)L_5);
  22744. RuntimeObject * L_6 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
  22745. NullCheck(L_3);
  22746. L_3->set_lengths_7(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_6, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var)));
  22747. PathAttachment_t3565151060 * L_7 = V_1;
  22748. PathAttachment_t3565151060 * L_8 = ___o0;
  22749. NullCheck(L_8);
  22750. bool L_9 = L_8->get_closed_8();
  22751. NullCheck(L_7);
  22752. L_7->set_closed_8(L_9);
  22753. PathAttachment_t3565151060 * L_10 = V_1;
  22754. PathAttachment_t3565151060 * L_11 = ___o0;
  22755. NullCheck(L_11);
  22756. bool L_12 = L_11->get_constantSpeed_9();
  22757. NullCheck(L_10);
  22758. L_10->set_constantSpeed_9(L_12);
  22759. PathAttachment_t3565151060 * L_13 = V_1;
  22760. V_0 = L_13;
  22761. PathAttachment_t3565151060 * L_14 = ___o0;
  22762. PathAttachment_t3565151060 * L_15 = V_0;
  22763. AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/NULL);
  22764. PathAttachment_t3565151060 * L_16 = V_0;
  22765. return L_16;
  22766. }
  22767. }
  22768. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::CloneVertexAttachment(Spine.VertexAttachment,Spine.VertexAttachment)
  22769. extern "C" IL2CPP_METHOD_ATTR void AttachmentCloneExtensions_CloneVertexAttachment_m207130234 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___src0, VertexAttachment_t4074366829 * ___dest1, const RuntimeMethod* method)
  22770. {
  22771. static bool s_Il2CppMethodInitialized;
  22772. if (!s_Il2CppMethodInitialized)
  22773. {
  22774. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_CloneVertexAttachment_m207130234_MetadataUsageId);
  22775. s_Il2CppMethodInitialized = true;
  22776. }
  22777. {
  22778. VertexAttachment_t4074366829 * L_0 = ___dest1;
  22779. VertexAttachment_t4074366829 * L_1 = ___src0;
  22780. NullCheck(L_1);
  22781. int32_t L_2 = L_1->get_worldVerticesLength_6();
  22782. NullCheck(L_0);
  22783. L_0->set_worldVerticesLength_6(L_2);
  22784. VertexAttachment_t4074366829 * L_3 = ___src0;
  22785. NullCheck(L_3);
  22786. Int32U5BU5D_t385246372* L_4 = L_3->get_bones_4();
  22787. if (!L_4)
  22788. {
  22789. goto IL_002d;
  22790. }
  22791. }
  22792. {
  22793. VertexAttachment_t4074366829 * L_5 = ___dest1;
  22794. VertexAttachment_t4074366829 * L_6 = ___src0;
  22795. NullCheck(L_6);
  22796. Int32U5BU5D_t385246372* L_7 = L_6->get_bones_4();
  22797. NullCheck((RuntimeArray *)(RuntimeArray *)L_7);
  22798. RuntimeObject * L_8 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL);
  22799. NullCheck(L_5);
  22800. L_5->set_bones_4(((Int32U5BU5D_t385246372*)IsInst((RuntimeObject*)L_8, Int32U5BU5D_t385246372_il2cpp_TypeInfo_var)));
  22801. }
  22802. IL_002d:
  22803. {
  22804. VertexAttachment_t4074366829 * L_9 = ___src0;
  22805. NullCheck(L_9);
  22806. SingleU5BU5D_t1444911251* L_10 = L_9->get_vertices_5();
  22807. if (!L_10)
  22808. {
  22809. goto IL_004e;
  22810. }
  22811. }
  22812. {
  22813. VertexAttachment_t4074366829 * L_11 = ___dest1;
  22814. VertexAttachment_t4074366829 * L_12 = ___src0;
  22815. NullCheck(L_12);
  22816. SingleU5BU5D_t1444911251* L_13 = L_12->get_vertices_5();
  22817. NullCheck((RuntimeArray *)(RuntimeArray *)L_13);
  22818. RuntimeObject * L_14 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_13, /*hidden argument*/NULL);
  22819. NullCheck(L_11);
  22820. L_11->set_vertices_5(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_14, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var)));
  22821. }
  22822. IL_004e:
  22823. {
  22824. return;
  22825. }
  22826. }
  22827. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,System.String,Spine.AtlasRegion,System.Boolean,System.Boolean)
  22828. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m2016132985 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, String_t* ___newLinkedMeshName1, AtlasRegion_t13903284 * ___region2, bool ___inheritDeform3, bool ___copyOriginalProperties4, const RuntimeMethod* method)
  22829. {
  22830. static bool s_Il2CppMethodInitialized;
  22831. if (!s_Il2CppMethodInitialized)
  22832. {
  22833. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetLinkedMesh_m2016132985_MetadataUsageId);
  22834. s_Il2CppMethodInitialized = true;
  22835. }
  22836. MeshAttachment_t1975337962 * V_0 = NULL;
  22837. {
  22838. AtlasRegion_t13903284 * L_0 = ___region2;
  22839. if (L_0)
  22840. {
  22841. goto IL_0011;
  22842. }
  22843. }
  22844. {
  22845. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  22846. ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2679399620, /*hidden argument*/NULL);
  22847. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AttachmentCloneExtensions_GetLinkedMesh_m2016132985_RuntimeMethod_var);
  22848. }
  22849. IL_0011:
  22850. {
  22851. MeshAttachment_t1975337962 * L_2 = ___o0;
  22852. NullCheck(L_2);
  22853. MeshAttachment_t1975337962 * L_3 = MeshAttachment_get_ParentMesh_m3932601139(L_2, /*hidden argument*/NULL);
  22854. if (!L_3)
  22855. {
  22856. goto IL_0024;
  22857. }
  22858. }
  22859. {
  22860. MeshAttachment_t1975337962 * L_4 = ___o0;
  22861. NullCheck(L_4);
  22862. MeshAttachment_t1975337962 * L_5 = MeshAttachment_get_ParentMesh_m3932601139(L_4, /*hidden argument*/NULL);
  22863. ___o0 = L_5;
  22864. }
  22865. IL_0024:
  22866. {
  22867. String_t* L_6 = ___newLinkedMeshName1;
  22868. MeshAttachment_t1975337962 * L_7 = (MeshAttachment_t1975337962 *)il2cpp_codegen_object_new(MeshAttachment_t1975337962_il2cpp_TypeInfo_var);
  22869. MeshAttachment__ctor_m3915495686(L_7, L_6, /*hidden argument*/NULL);
  22870. V_0 = L_7;
  22871. MeshAttachment_t1975337962 * L_8 = V_0;
  22872. AtlasRegion_t13903284 * L_9 = ___region2;
  22873. AttachmentRegionExtensions_SetRegion_m3853170925(NULL /*static, unused*/, L_8, L_9, (bool)0, /*hidden argument*/NULL);
  22874. MeshAttachment_t1975337962 * L_10 = V_0;
  22875. String_t* L_11 = ___newLinkedMeshName1;
  22876. NullCheck(L_10);
  22877. MeshAttachment_set_Path_m3813911935(L_10, L_11, /*hidden argument*/NULL);
  22878. bool L_12 = ___copyOriginalProperties4;
  22879. if (!L_12)
  22880. {
  22881. goto IL_0076;
  22882. }
  22883. }
  22884. {
  22885. MeshAttachment_t1975337962 * L_13 = V_0;
  22886. MeshAttachment_t1975337962 * L_14 = ___o0;
  22887. NullCheck(L_14);
  22888. float L_15 = L_14->get_r_17();
  22889. NullCheck(L_13);
  22890. L_13->set_r_17(L_15);
  22891. MeshAttachment_t1975337962 * L_16 = V_0;
  22892. MeshAttachment_t1975337962 * L_17 = ___o0;
  22893. NullCheck(L_17);
  22894. float L_18 = L_17->get_g_18();
  22895. NullCheck(L_16);
  22896. L_16->set_g_18(L_18);
  22897. MeshAttachment_t1975337962 * L_19 = V_0;
  22898. MeshAttachment_t1975337962 * L_20 = ___o0;
  22899. NullCheck(L_20);
  22900. float L_21 = L_20->get_b_19();
  22901. NullCheck(L_19);
  22902. L_19->set_b_19(L_21);
  22903. MeshAttachment_t1975337962 * L_22 = V_0;
  22904. MeshAttachment_t1975337962 * L_23 = ___o0;
  22905. NullCheck(L_23);
  22906. float L_24 = L_23->get_a_20();
  22907. NullCheck(L_22);
  22908. L_22->set_a_20(L_24);
  22909. goto IL_00a2;
  22910. }
  22911. IL_0076:
  22912. {
  22913. MeshAttachment_t1975337962 * L_25 = V_0;
  22914. NullCheck(L_25);
  22915. L_25->set_r_17((1.0f));
  22916. MeshAttachment_t1975337962 * L_26 = V_0;
  22917. NullCheck(L_26);
  22918. L_26->set_g_18((1.0f));
  22919. MeshAttachment_t1975337962 * L_27 = V_0;
  22920. NullCheck(L_27);
  22921. L_27->set_b_19((1.0f));
  22922. MeshAttachment_t1975337962 * L_28 = V_0;
  22923. NullCheck(L_28);
  22924. L_28->set_a_20((1.0f));
  22925. }
  22926. IL_00a2:
  22927. {
  22928. MeshAttachment_t1975337962 * L_29 = V_0;
  22929. bool L_30 = ___inheritDeform3;
  22930. NullCheck(L_29);
  22931. L_29->set_inheritDeform_22(L_30);
  22932. MeshAttachment_t1975337962 * L_31 = V_0;
  22933. MeshAttachment_t1975337962 * L_32 = ___o0;
  22934. NullCheck(L_31);
  22935. MeshAttachment_set_ParentMesh_m3921104777(L_31, L_32, /*hidden argument*/NULL);
  22936. MeshAttachment_t1975337962 * L_33 = V_0;
  22937. NullCheck(L_33);
  22938. MeshAttachment_UpdateUVs_m572410885(L_33, /*hidden argument*/NULL);
  22939. MeshAttachment_t1975337962 * L_34 = V_0;
  22940. return L_34;
  22941. }
  22942. }
  22943. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,UnityEngine.Sprite,UnityEngine.Shader,System.Boolean,UnityEngine.Material)
  22944. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m1333298833 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, Sprite_t280657092 * ___sprite1, Shader_t4151988712 * ___shader2, bool ___inheritDeform3, Material_t340375123 * ___materialPropertySource4, const RuntimeMethod* method)
  22945. {
  22946. static bool s_Il2CppMethodInitialized;
  22947. if (!s_Il2CppMethodInitialized)
  22948. {
  22949. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetLinkedMesh_m1333298833_MetadataUsageId);
  22950. s_Il2CppMethodInitialized = true;
  22951. }
  22952. Material_t340375123 * V_0 = NULL;
  22953. {
  22954. Shader_t4151988712 * L_0 = ___shader2;
  22955. Material_t340375123 * L_1 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  22956. Material__ctor_m1662457592(L_1, L_0, /*hidden argument*/NULL);
  22957. V_0 = L_1;
  22958. Material_t340375123 * L_2 = ___materialPropertySource4;
  22959. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22960. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22961. if (!L_3)
  22962. {
  22963. goto IL_0029;
  22964. }
  22965. }
  22966. {
  22967. Material_t340375123 * L_4 = V_0;
  22968. Material_t340375123 * L_5 = ___materialPropertySource4;
  22969. NullCheck(L_4);
  22970. Material_CopyPropertiesFromMaterial_m2896226580(L_4, L_5, /*hidden argument*/NULL);
  22971. Material_t340375123 * L_6 = V_0;
  22972. Material_t340375123 * L_7 = ___materialPropertySource4;
  22973. NullCheck(L_7);
  22974. StringU5BU5D_t1281789340* L_8 = Material_get_shaderKeywords_m541729302(L_7, /*hidden argument*/NULL);
  22975. NullCheck(L_6);
  22976. Material_set_shaderKeywords_m4017377042(L_6, L_8, /*hidden argument*/NULL);
  22977. }
  22978. IL_0029:
  22979. {
  22980. MeshAttachment_t1975337962 * L_9 = ___o0;
  22981. Sprite_t280657092 * L_10 = ___sprite1;
  22982. NullCheck(L_10);
  22983. String_t* L_11 = Object_get_name_m4211327027(L_10, /*hidden argument*/NULL);
  22984. Sprite_t280657092 * L_12 = ___sprite1;
  22985. IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var);
  22986. AtlasRegion_t13903284 * L_13 = AtlasUtilities_ToAtlasRegion_m3063878357(NULL /*static, unused*/, L_12, (bool)0, /*hidden argument*/NULL);
  22987. bool L_14 = ___inheritDeform3;
  22988. MeshAttachment_t1975337962 * L_15 = AttachmentCloneExtensions_GetLinkedMesh_m2016132985(NULL /*static, unused*/, L_9, L_11, L_13, L_14, (bool)0, /*hidden argument*/NULL);
  22989. return L_15;
  22990. }
  22991. }
  22992. // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,UnityEngine.Sprite,UnityEngine.Material,System.Boolean)
  22993. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m2202986195 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, Sprite_t280657092 * ___sprite1, Material_t340375123 * ___materialPropertySource2, bool ___inheritDeform3, const RuntimeMethod* method)
  22994. {
  22995. {
  22996. MeshAttachment_t1975337962 * L_0 = ___o0;
  22997. Sprite_t280657092 * L_1 = ___sprite1;
  22998. Material_t340375123 * L_2 = ___materialPropertySource2;
  22999. NullCheck(L_2);
  23000. Shader_t4151988712 * L_3 = Material_get_shader_m1331119247(L_2, /*hidden argument*/NULL);
  23001. bool L_4 = ___inheritDeform3;
  23002. Material_t340375123 * L_5 = ___materialPropertySource2;
  23003. MeshAttachment_t1975337962 * L_6 = AttachmentCloneExtensions_GetLinkedMesh_m1333298833(NULL /*static, unused*/, L_0, L_1, L_3, L_4, L_5, /*hidden argument*/NULL);
  23004. return L_6;
  23005. }
  23006. }
  23007. // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetRemappedClone(Spine.Attachment,UnityEngine.Sprite,UnityEngine.Material,System.Boolean,System.Boolean,System.Boolean)
  23008. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetRemappedClone_m2971487558 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, Sprite_t280657092 * ___sprite1, Material_t340375123 * ___sourceMaterial2, bool ___premultiplyAlpha3, bool ___cloneMeshAsLinked4, bool ___useOriginalRegionSize5, const RuntimeMethod* method)
  23009. {
  23010. static bool s_Il2CppMethodInitialized;
  23011. if (!s_Il2CppMethodInitialized)
  23012. {
  23013. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetRemappedClone_m2971487558_MetadataUsageId);
  23014. s_Il2CppMethodInitialized = true;
  23015. }
  23016. AtlasRegion_t13903284 * V_0 = NULL;
  23017. Material_t340375123 * V_1 = NULL;
  23018. AtlasRegion_t13903284 * G_B3_0 = NULL;
  23019. {
  23020. bool L_0 = ___premultiplyAlpha3;
  23021. if (!L_0)
  23022. {
  23023. goto IL_0014;
  23024. }
  23025. }
  23026. {
  23027. Sprite_t280657092 * L_1 = ___sprite1;
  23028. Material_t340375123 * L_2 = ___sourceMaterial2;
  23029. IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var);
  23030. AtlasRegion_t13903284 * L_3 = AtlasUtilities_ToAtlasRegionPMAClone_m396801130(NULL /*static, unused*/, L_1, L_2, 4, (bool)0, /*hidden argument*/NULL);
  23031. G_B3_0 = L_3;
  23032. goto IL_002e;
  23033. }
  23034. IL_0014:
  23035. {
  23036. Sprite_t280657092 * L_4 = ___sprite1;
  23037. Material_t340375123 * L_5 = ___sourceMaterial2;
  23038. Material_t340375123 * L_6 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  23039. Material__ctor_m249231841(L_6, L_5, /*hidden argument*/NULL);
  23040. V_1 = L_6;
  23041. Material_t340375123 * L_7 = V_1;
  23042. Sprite_t280657092 * L_8 = ___sprite1;
  23043. NullCheck(L_8);
  23044. Texture2D_t3840446185 * L_9 = Sprite_get_texture_m3976398399(L_8, /*hidden argument*/NULL);
  23045. NullCheck(L_7);
  23046. Material_set_mainTexture_m544811714(L_7, L_9, /*hidden argument*/NULL);
  23047. Material_t340375123 * L_10 = V_1;
  23048. IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var);
  23049. AtlasRegion_t13903284 * L_11 = AtlasUtilities_ToAtlasRegion_m3338558178(NULL /*static, unused*/, L_4, L_10, /*hidden argument*/NULL);
  23050. G_B3_0 = L_11;
  23051. }
  23052. IL_002e:
  23053. {
  23054. V_0 = G_B3_0;
  23055. Attachment_t3043756552 * L_12 = ___o0;
  23056. AtlasRegion_t13903284 * L_13 = V_0;
  23057. bool L_14 = ___cloneMeshAsLinked4;
  23058. bool L_15 = ___useOriginalRegionSize5;
  23059. Sprite_t280657092 * L_16 = ___sprite1;
  23060. NullCheck(L_16);
  23061. float L_17 = Sprite_get_pixelsPerUnit_m524644775(L_16, /*hidden argument*/NULL);
  23062. Attachment_t3043756552 * L_18 = AttachmentCloneExtensions_GetRemappedClone_m1155985715(NULL /*static, unused*/, L_12, L_13, L_14, L_15, ((float)((float)(1.0f)/(float)L_17)), /*hidden argument*/NULL);
  23063. return L_18;
  23064. }
  23065. }
  23066. // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetRemappedClone(Spine.Attachment,Spine.AtlasRegion,System.Boolean,System.Boolean,System.Single)
  23067. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetRemappedClone_m1155985715 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, AtlasRegion_t13903284 * ___atlasRegion1, bool ___cloneMeshAsLinked2, bool ___useOriginalRegionSize3, float ___scale4, const RuntimeMethod* method)
  23068. {
  23069. static bool s_Il2CppMethodInitialized;
  23070. if (!s_Il2CppMethodInitialized)
  23071. {
  23072. il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetRemappedClone_m1155985715_MetadataUsageId);
  23073. s_Il2CppMethodInitialized = true;
  23074. }
  23075. RegionAttachment_t1770147391 * V_0 = NULL;
  23076. RegionAttachment_t1770147391 * V_1 = NULL;
  23077. MeshAttachment_t1975337962 * V_2 = NULL;
  23078. MeshAttachment_t1975337962 * V_3 = NULL;
  23079. MeshAttachment_t1975337962 * G_B8_0 = NULL;
  23080. {
  23081. Attachment_t3043756552 * L_0 = ___o0;
  23082. V_0 = ((RegionAttachment_t1770147391 *)IsInstClass((RuntimeObject*)L_0, RegionAttachment_t1770147391_il2cpp_TypeInfo_var));
  23083. RegionAttachment_t1770147391 * L_1 = V_0;
  23084. if (!L_1)
  23085. {
  23086. goto IL_004a;
  23087. }
  23088. }
  23089. {
  23090. RegionAttachment_t1770147391 * L_2 = V_0;
  23091. RegionAttachment_t1770147391 * L_3 = AttachmentCloneExtensions_GetClone_m1723604869(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  23092. V_1 = L_3;
  23093. RegionAttachment_t1770147391 * L_4 = V_1;
  23094. AtlasRegion_t13903284 * L_5 = ___atlasRegion1;
  23095. AttachmentRegionExtensions_SetRegion_m3638047378(NULL /*static, unused*/, L_4, L_5, (bool)0, /*hidden argument*/NULL);
  23096. bool L_6 = ___useOriginalRegionSize3;
  23097. if (L_6)
  23098. {
  23099. goto IL_0042;
  23100. }
  23101. }
  23102. {
  23103. RegionAttachment_t1770147391 * L_7 = V_1;
  23104. AtlasRegion_t13903284 * L_8 = ___atlasRegion1;
  23105. NullCheck(L_8);
  23106. int32_t L_9 = L_8->get_width_4();
  23107. float L_10 = ___scale4;
  23108. NullCheck(L_7);
  23109. L_7->set_width_14(((float)il2cpp_codegen_multiply((float)(((float)((float)L_9))), (float)L_10)));
  23110. RegionAttachment_t1770147391 * L_11 = V_1;
  23111. AtlasRegion_t13903284 * L_12 = ___atlasRegion1;
  23112. NullCheck(L_12);
  23113. int32_t L_13 = L_12->get_height_5();
  23114. float L_14 = ___scale4;
  23115. NullCheck(L_11);
  23116. L_11->set_height_15(((float)il2cpp_codegen_multiply((float)(((float)((float)L_13))), (float)L_14)));
  23117. }
  23118. IL_0042:
  23119. {
  23120. RegionAttachment_t1770147391 * L_15 = V_1;
  23121. NullCheck(L_15);
  23122. RegionAttachment_UpdateOffset_m1524617805(L_15, /*hidden argument*/NULL);
  23123. RegionAttachment_t1770147391 * L_16 = V_1;
  23124. return L_16;
  23125. }
  23126. IL_004a:
  23127. {
  23128. Attachment_t3043756552 * L_17 = ___o0;
  23129. V_2 = ((MeshAttachment_t1975337962 *)IsInstClass((RuntimeObject*)L_17, MeshAttachment_t1975337962_il2cpp_TypeInfo_var));
  23130. MeshAttachment_t1975337962 * L_18 = V_2;
  23131. if (!L_18)
  23132. {
  23133. goto IL_007a;
  23134. }
  23135. }
  23136. {
  23137. bool L_19 = ___cloneMeshAsLinked2;
  23138. if (!L_19)
  23139. {
  23140. goto IL_0069;
  23141. }
  23142. }
  23143. {
  23144. MeshAttachment_t1975337962 * L_20 = V_2;
  23145. bool L_21 = ___cloneMeshAsLinked2;
  23146. MeshAttachment_t1975337962 * L_22 = AttachmentCloneExtensions_GetLinkedClone_m570754472(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL);
  23147. G_B8_0 = L_22;
  23148. goto IL_006f;
  23149. }
  23150. IL_0069:
  23151. {
  23152. MeshAttachment_t1975337962 * L_23 = V_2;
  23153. MeshAttachment_t1975337962 * L_24 = AttachmentCloneExtensions_GetClone_m3577767401(NULL /*static, unused*/, L_23, /*hidden argument*/NULL);
  23154. G_B8_0 = L_24;
  23155. }
  23156. IL_006f:
  23157. {
  23158. V_3 = G_B8_0;
  23159. MeshAttachment_t1975337962 * L_25 = V_3;
  23160. AtlasRegion_t13903284 * L_26 = ___atlasRegion1;
  23161. AttachmentRegionExtensions_SetRegion_m3853170925(NULL /*static, unused*/, L_25, L_26, (bool)1, /*hidden argument*/NULL);
  23162. MeshAttachment_t1975337962 * L_27 = V_3;
  23163. return L_27;
  23164. }
  23165. IL_007a:
  23166. {
  23167. Attachment_t3043756552 * L_28 = ___o0;
  23168. Attachment_t3043756552 * L_29 = AttachmentCloneExtensions_GetClone_m2482882320(NULL /*static, unused*/, L_28, (bool)1, /*hidden argument*/NULL);
  23169. return L_29;
  23170. }
  23171. }
  23172. #ifdef __clang__
  23173. #pragma clang diagnostic pop
  23174. #endif
  23175. #ifdef __clang__
  23176. #pragma clang diagnostic push
  23177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23178. #pragma clang diagnostic ignored "-Wunused-variable"
  23179. #endif
  23180. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::GetRegion(Spine.Attachment)
  23181. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AttachmentRegionExtensions_GetRegion_m2927865286 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___attachment0, const RuntimeMethod* method)
  23182. {
  23183. static bool s_Il2CppMethodInitialized;
  23184. if (!s_Il2CppMethodInitialized)
  23185. {
  23186. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_GetRegion_m2927865286_MetadataUsageId);
  23187. s_Il2CppMethodInitialized = true;
  23188. }
  23189. RuntimeObject* V_0 = NULL;
  23190. {
  23191. Attachment_t3043756552 * L_0 = ___attachment0;
  23192. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var));
  23193. RuntimeObject* L_1 = V_0;
  23194. if (!L_1)
  23195. {
  23196. goto IL_0019;
  23197. }
  23198. }
  23199. {
  23200. RuntimeObject* L_2 = V_0;
  23201. NullCheck(L_2);
  23202. RuntimeObject * L_3 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(0 /* System.Object Spine.IHasRendererObject::get_RendererObject() */, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var, L_2);
  23203. return ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_3, AtlasRegion_t13903284_il2cpp_TypeInfo_var));
  23204. }
  23205. IL_0019:
  23206. {
  23207. return (AtlasRegion_t13903284 *)NULL;
  23208. }
  23209. }
  23210. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::GetRegion(Spine.RegionAttachment)
  23211. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AttachmentRegionExtensions_GetRegion_m1836421123 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, const RuntimeMethod* method)
  23212. {
  23213. static bool s_Il2CppMethodInitialized;
  23214. if (!s_Il2CppMethodInitialized)
  23215. {
  23216. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_GetRegion_m1836421123_MetadataUsageId);
  23217. s_Il2CppMethodInitialized = true;
  23218. }
  23219. {
  23220. RegionAttachment_t1770147391 * L_0 = ___regionAttachment0;
  23221. NullCheck(L_0);
  23222. RuntimeObject * L_1 = RegionAttachment_get_RendererObject_m3051590338(L_0, /*hidden argument*/NULL);
  23223. return ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_1, AtlasRegion_t13903284_il2cpp_TypeInfo_var));
  23224. }
  23225. }
  23226. // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::GetRegion(Spine.MeshAttachment)
  23227. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AttachmentRegionExtensions_GetRegion_m1566958784 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___meshAttachment0, const RuntimeMethod* method)
  23228. {
  23229. static bool s_Il2CppMethodInitialized;
  23230. if (!s_Il2CppMethodInitialized)
  23231. {
  23232. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_GetRegion_m1566958784_MetadataUsageId);
  23233. s_Il2CppMethodInitialized = true;
  23234. }
  23235. {
  23236. MeshAttachment_t1975337962 * L_0 = ___meshAttachment0;
  23237. NullCheck(L_0);
  23238. RuntimeObject * L_1 = MeshAttachment_get_RendererObject_m1965843365(L_0, /*hidden argument*/NULL);
  23239. return ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_1, AtlasRegion_t13903284_il2cpp_TypeInfo_var));
  23240. }
  23241. }
  23242. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.Attachment,Spine.AtlasRegion,System.Boolean)
  23243. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m4049726838 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateOffset2, const RuntimeMethod* method)
  23244. {
  23245. static bool s_Il2CppMethodInitialized;
  23246. if (!s_Il2CppMethodInitialized)
  23247. {
  23248. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_SetRegion_m4049726838_MetadataUsageId);
  23249. s_Il2CppMethodInitialized = true;
  23250. }
  23251. RegionAttachment_t1770147391 * V_0 = NULL;
  23252. MeshAttachment_t1975337962 * V_1 = NULL;
  23253. {
  23254. Attachment_t3043756552 * L_0 = ___attachment0;
  23255. V_0 = ((RegionAttachment_t1770147391 *)IsInstClass((RuntimeObject*)L_0, RegionAttachment_t1770147391_il2cpp_TypeInfo_var));
  23256. RegionAttachment_t1770147391 * L_1 = V_0;
  23257. if (!L_1)
  23258. {
  23259. goto IL_0015;
  23260. }
  23261. }
  23262. {
  23263. RegionAttachment_t1770147391 * L_2 = V_0;
  23264. AtlasRegion_t13903284 * L_3 = ___region1;
  23265. bool L_4 = ___updateOffset2;
  23266. AttachmentRegionExtensions_SetRegion_m3638047378(NULL /*static, unused*/, L_2, L_3, L_4, /*hidden argument*/NULL);
  23267. }
  23268. IL_0015:
  23269. {
  23270. Attachment_t3043756552 * L_5 = ___attachment0;
  23271. V_1 = ((MeshAttachment_t1975337962 *)IsInstClass((RuntimeObject*)L_5, MeshAttachment_t1975337962_il2cpp_TypeInfo_var));
  23272. MeshAttachment_t1975337962 * L_6 = V_1;
  23273. if (!L_6)
  23274. {
  23275. goto IL_002a;
  23276. }
  23277. }
  23278. {
  23279. MeshAttachment_t1975337962 * L_7 = V_1;
  23280. AtlasRegion_t13903284 * L_8 = ___region1;
  23281. bool L_9 = ___updateOffset2;
  23282. AttachmentRegionExtensions_SetRegion_m3853170925(NULL /*static, unused*/, L_7, L_8, L_9, /*hidden argument*/NULL);
  23283. }
  23284. IL_002a:
  23285. {
  23286. return;
  23287. }
  23288. }
  23289. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.RegionAttachment,Spine.AtlasRegion,System.Boolean)
  23290. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3638047378 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateOffset2, const RuntimeMethod* method)
  23291. {
  23292. static bool s_Il2CppMethodInitialized;
  23293. if (!s_Il2CppMethodInitialized)
  23294. {
  23295. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_SetRegion_m3638047378_MetadataUsageId);
  23296. s_Il2CppMethodInitialized = true;
  23297. }
  23298. {
  23299. AtlasRegion_t13903284 * L_0 = ___region1;
  23300. if (L_0)
  23301. {
  23302. goto IL_0011;
  23303. }
  23304. }
  23305. {
  23306. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23307. ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2679399620, /*hidden argument*/NULL);
  23308. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AttachmentRegionExtensions_SetRegion_m3638047378_RuntimeMethod_var);
  23309. }
  23310. IL_0011:
  23311. {
  23312. RegionAttachment_t1770147391 * L_2 = ___attachment0;
  23313. AtlasRegion_t13903284 * L_3 = ___region1;
  23314. NullCheck(L_2);
  23315. RegionAttachment_set_RendererObject_m1274213480(L_2, L_3, /*hidden argument*/NULL);
  23316. RegionAttachment_t1770147391 * L_4 = ___attachment0;
  23317. AtlasRegion_t13903284 * L_5 = ___region1;
  23318. NullCheck(L_5);
  23319. float L_6 = L_5->get_u_6();
  23320. AtlasRegion_t13903284 * L_7 = ___region1;
  23321. NullCheck(L_7);
  23322. float L_8 = L_7->get_v_7();
  23323. AtlasRegion_t13903284 * L_9 = ___region1;
  23324. NullCheck(L_9);
  23325. float L_10 = L_9->get_u2_8();
  23326. AtlasRegion_t13903284 * L_11 = ___region1;
  23327. NullCheck(L_11);
  23328. float L_12 = L_11->get_v2_9();
  23329. AtlasRegion_t13903284 * L_13 = ___region1;
  23330. NullCheck(L_13);
  23331. bool L_14 = L_13->get_rotate_15();
  23332. NullCheck(L_4);
  23333. RegionAttachment_SetUVs_m3450627629(L_4, L_6, L_8, L_10, L_12, L_14, /*hidden argument*/NULL);
  23334. RegionAttachment_t1770147391 * L_15 = ___attachment0;
  23335. AtlasRegion_t13903284 * L_16 = ___region1;
  23336. NullCheck(L_16);
  23337. float L_17 = L_16->get_offsetX_10();
  23338. NullCheck(L_15);
  23339. L_15->set_regionOffsetX_16(L_17);
  23340. RegionAttachment_t1770147391 * L_18 = ___attachment0;
  23341. AtlasRegion_t13903284 * L_19 = ___region1;
  23342. NullCheck(L_19);
  23343. float L_20 = L_19->get_offsetY_11();
  23344. NullCheck(L_18);
  23345. L_18->set_regionOffsetY_17(L_20);
  23346. RegionAttachment_t1770147391 * L_21 = ___attachment0;
  23347. AtlasRegion_t13903284 * L_22 = ___region1;
  23348. NullCheck(L_22);
  23349. int32_t L_23 = L_22->get_width_4();
  23350. NullCheck(L_21);
  23351. L_21->set_regionWidth_18((((float)((float)L_23))));
  23352. RegionAttachment_t1770147391 * L_24 = ___attachment0;
  23353. AtlasRegion_t13903284 * L_25 = ___region1;
  23354. NullCheck(L_25);
  23355. int32_t L_26 = L_25->get_height_5();
  23356. NullCheck(L_24);
  23357. L_24->set_regionHeight_19((((float)((float)L_26))));
  23358. RegionAttachment_t1770147391 * L_27 = ___attachment0;
  23359. AtlasRegion_t13903284 * L_28 = ___region1;
  23360. NullCheck(L_28);
  23361. int32_t L_29 = L_28->get_originalWidth_12();
  23362. NullCheck(L_27);
  23363. L_27->set_regionOriginalWidth_20((((float)((float)L_29))));
  23364. RegionAttachment_t1770147391 * L_30 = ___attachment0;
  23365. AtlasRegion_t13903284 * L_31 = ___region1;
  23366. NullCheck(L_31);
  23367. int32_t L_32 = L_31->get_originalHeight_13();
  23368. NullCheck(L_30);
  23369. L_30->set_regionOriginalHeight_21((((float)((float)L_32))));
  23370. bool L_33 = ___updateOffset2;
  23371. if (!L_33)
  23372. {
  23373. goto IL_0094;
  23374. }
  23375. }
  23376. {
  23377. RegionAttachment_t1770147391 * L_34 = ___attachment0;
  23378. NullCheck(L_34);
  23379. RegionAttachment_UpdateOffset_m1524617805(L_34, /*hidden argument*/NULL);
  23380. }
  23381. IL_0094:
  23382. {
  23383. return;
  23384. }
  23385. }
  23386. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.MeshAttachment,Spine.AtlasRegion,System.Boolean)
  23387. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3853170925 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateUVs2, const RuntimeMethod* method)
  23388. {
  23389. static bool s_Il2CppMethodInitialized;
  23390. if (!s_Il2CppMethodInitialized)
  23391. {
  23392. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_SetRegion_m3853170925_MetadataUsageId);
  23393. s_Il2CppMethodInitialized = true;
  23394. }
  23395. {
  23396. AtlasRegion_t13903284 * L_0 = ___region1;
  23397. if (L_0)
  23398. {
  23399. goto IL_0011;
  23400. }
  23401. }
  23402. {
  23403. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23404. ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2679399620, /*hidden argument*/NULL);
  23405. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AttachmentRegionExtensions_SetRegion_m3853170925_RuntimeMethod_var);
  23406. }
  23407. IL_0011:
  23408. {
  23409. MeshAttachment_t1975337962 * L_2 = ___attachment0;
  23410. AtlasRegion_t13903284 * L_3 = ___region1;
  23411. NullCheck(L_2);
  23412. MeshAttachment_set_RendererObject_m1460674513(L_2, L_3, /*hidden argument*/NULL);
  23413. MeshAttachment_t1975337962 * L_4 = ___attachment0;
  23414. AtlasRegion_t13903284 * L_5 = ___region1;
  23415. NullCheck(L_5);
  23416. float L_6 = L_5->get_u_6();
  23417. NullCheck(L_4);
  23418. MeshAttachment_set_RegionU_m550873806(L_4, L_6, /*hidden argument*/NULL);
  23419. MeshAttachment_t1975337962 * L_7 = ___attachment0;
  23420. AtlasRegion_t13903284 * L_8 = ___region1;
  23421. NullCheck(L_8);
  23422. float L_9 = L_8->get_v_7();
  23423. NullCheck(L_7);
  23424. MeshAttachment_set_RegionV_m555082405(L_7, L_9, /*hidden argument*/NULL);
  23425. MeshAttachment_t1975337962 * L_10 = ___attachment0;
  23426. AtlasRegion_t13903284 * L_11 = ___region1;
  23427. NullCheck(L_11);
  23428. float L_12 = L_11->get_u2_8();
  23429. NullCheck(L_10);
  23430. MeshAttachment_set_RegionU2_m1257172348(L_10, L_12, /*hidden argument*/NULL);
  23431. MeshAttachment_t1975337962 * L_13 = ___attachment0;
  23432. AtlasRegion_t13903284 * L_14 = ___region1;
  23433. NullCheck(L_14);
  23434. float L_15 = L_14->get_v2_9();
  23435. NullCheck(L_13);
  23436. MeshAttachment_set_RegionV2_m981227621(L_13, L_15, /*hidden argument*/NULL);
  23437. MeshAttachment_t1975337962 * L_16 = ___attachment0;
  23438. AtlasRegion_t13903284 * L_17 = ___region1;
  23439. NullCheck(L_17);
  23440. bool L_18 = L_17->get_rotate_15();
  23441. NullCheck(L_16);
  23442. MeshAttachment_set_RegionRotate_m53944593(L_16, L_18, /*hidden argument*/NULL);
  23443. MeshAttachment_t1975337962 * L_19 = ___attachment0;
  23444. AtlasRegion_t13903284 * L_20 = ___region1;
  23445. NullCheck(L_20);
  23446. float L_21 = L_20->get_offsetX_10();
  23447. NullCheck(L_19);
  23448. L_19->set_regionOffsetX_7(L_21);
  23449. MeshAttachment_t1975337962 * L_22 = ___attachment0;
  23450. AtlasRegion_t13903284 * L_23 = ___region1;
  23451. NullCheck(L_23);
  23452. float L_24 = L_23->get_offsetY_11();
  23453. NullCheck(L_22);
  23454. L_22->set_regionOffsetY_8(L_24);
  23455. MeshAttachment_t1975337962 * L_25 = ___attachment0;
  23456. AtlasRegion_t13903284 * L_26 = ___region1;
  23457. NullCheck(L_26);
  23458. int32_t L_27 = L_26->get_width_4();
  23459. NullCheck(L_25);
  23460. L_25->set_regionWidth_9((((float)((float)L_27))));
  23461. MeshAttachment_t1975337962 * L_28 = ___attachment0;
  23462. AtlasRegion_t13903284 * L_29 = ___region1;
  23463. NullCheck(L_29);
  23464. int32_t L_30 = L_29->get_height_5();
  23465. NullCheck(L_28);
  23466. L_28->set_regionHeight_10((((float)((float)L_30))));
  23467. MeshAttachment_t1975337962 * L_31 = ___attachment0;
  23468. AtlasRegion_t13903284 * L_32 = ___region1;
  23469. NullCheck(L_32);
  23470. int32_t L_33 = L_32->get_originalWidth_12();
  23471. NullCheck(L_31);
  23472. L_31->set_regionOriginalWidth_11((((float)((float)L_33))));
  23473. MeshAttachment_t1975337962 * L_34 = ___attachment0;
  23474. AtlasRegion_t13903284 * L_35 = ___region1;
  23475. NullCheck(L_35);
  23476. int32_t L_36 = L_35->get_originalHeight_13();
  23477. NullCheck(L_34);
  23478. L_34->set_regionOriginalHeight_12((((float)((float)L_36))));
  23479. bool L_37 = ___updateUVs2;
  23480. if (!L_37)
  23481. {
  23482. goto IL_00ac;
  23483. }
  23484. }
  23485. {
  23486. MeshAttachment_t1975337962 * L_38 = ___attachment0;
  23487. NullCheck(L_38);
  23488. MeshAttachment_UpdateUVs_m572410885(L_38, /*hidden argument*/NULL);
  23489. }
  23490. IL_00ac:
  23491. {
  23492. return;
  23493. }
  23494. }
  23495. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(UnityEngine.Sprite,UnityEngine.Material,System.Single)
  23496. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m1980672786 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Material_t340375123 * ___material1, float ___rotation2, const RuntimeMethod* method)
  23497. {
  23498. static bool s_Il2CppMethodInitialized;
  23499. if (!s_Il2CppMethodInitialized)
  23500. {
  23501. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachment_m1980672786_MetadataUsageId);
  23502. s_Il2CppMethodInitialized = true;
  23503. }
  23504. {
  23505. Sprite_t280657092 * L_0 = ___sprite0;
  23506. Material_t340375123 * L_1 = ___material1;
  23507. IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var);
  23508. AtlasPage_t4077017671 * L_2 = AtlasUtilities_ToSpineAtlasPage_m3199167117(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  23509. float L_3 = ___rotation2;
  23510. RegionAttachment_t1770147391 * L_4 = AttachmentRegionExtensions_ToRegionAttachment_m2491062603(NULL /*static, unused*/, L_0, L_2, L_3, /*hidden argument*/NULL);
  23511. return L_4;
  23512. }
  23513. }
  23514. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(UnityEngine.Sprite,Spine.AtlasPage,System.Single)
  23515. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m2491062603 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, AtlasPage_t4077017671 * ___page1, float ___rotation2, const RuntimeMethod* method)
  23516. {
  23517. static bool s_Il2CppMethodInitialized;
  23518. if (!s_Il2CppMethodInitialized)
  23519. {
  23520. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachment_m2491062603_MetadataUsageId);
  23521. s_Il2CppMethodInitialized = true;
  23522. }
  23523. AtlasRegion_t13903284 * V_0 = NULL;
  23524. float V_1 = 0.0f;
  23525. {
  23526. Sprite_t280657092 * L_0 = ___sprite0;
  23527. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23528. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23529. if (!L_1)
  23530. {
  23531. goto IL_0017;
  23532. }
  23533. }
  23534. {
  23535. ArgumentNullException_t1615371798 * L_2 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23536. ArgumentNullException__ctor_m1170824041(L_2, _stringLiteral1244386375, /*hidden argument*/NULL);
  23537. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AttachmentRegionExtensions_ToRegionAttachment_m2491062603_RuntimeMethod_var);
  23538. }
  23539. IL_0017:
  23540. {
  23541. AtlasPage_t4077017671 * L_3 = ___page1;
  23542. if (L_3)
  23543. {
  23544. goto IL_0028;
  23545. }
  23546. }
  23547. {
  23548. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23549. ArgumentNullException__ctor_m1170824041(L_4, _stringLiteral1581755031, /*hidden argument*/NULL);
  23550. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,AttachmentRegionExtensions_ToRegionAttachment_m2491062603_RuntimeMethod_var);
  23551. }
  23552. IL_0028:
  23553. {
  23554. Sprite_t280657092 * L_5 = ___sprite0;
  23555. AtlasPage_t4077017671 * L_6 = ___page1;
  23556. IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var);
  23557. AtlasRegion_t13903284 * L_7 = AtlasUtilities_ToAtlasRegion_m59348705(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  23558. V_0 = L_7;
  23559. Sprite_t280657092 * L_8 = ___sprite0;
  23560. NullCheck(L_8);
  23561. float L_9 = Sprite_get_pixelsPerUnit_m524644775(L_8, /*hidden argument*/NULL);
  23562. V_1 = ((float)((float)(1.0f)/(float)L_9));
  23563. AtlasRegion_t13903284 * L_10 = V_0;
  23564. Sprite_t280657092 * L_11 = ___sprite0;
  23565. NullCheck(L_11);
  23566. String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL);
  23567. float L_13 = V_1;
  23568. float L_14 = ___rotation2;
  23569. RegionAttachment_t1770147391 * L_15 = AttachmentRegionExtensions_ToRegionAttachment_m3771002907(NULL /*static, unused*/, L_10, L_12, L_13, L_14, /*hidden argument*/NULL);
  23570. return L_15;
  23571. }
  23572. }
  23573. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachmentPMAClone(UnityEngine.Sprite,UnityEngine.Shader,UnityEngine.TextureFormat,System.Boolean,UnityEngine.Material,System.Single)
  23574. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Shader_t4151988712 * ___shader1, int32_t ___textureFormat2, bool ___mipmaps3, Material_t340375123 * ___materialPropertySource4, float ___rotation5, const RuntimeMethod* method)
  23575. {
  23576. static bool s_Il2CppMethodInitialized;
  23577. if (!s_Il2CppMethodInitialized)
  23578. {
  23579. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_MetadataUsageId);
  23580. s_Il2CppMethodInitialized = true;
  23581. }
  23582. AtlasRegion_t13903284 * V_0 = NULL;
  23583. float V_1 = 0.0f;
  23584. {
  23585. Sprite_t280657092 * L_0 = ___sprite0;
  23586. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23587. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23588. if (!L_1)
  23589. {
  23590. goto IL_0017;
  23591. }
  23592. }
  23593. {
  23594. ArgumentNullException_t1615371798 * L_2 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23595. ArgumentNullException__ctor_m1170824041(L_2, _stringLiteral1244386375, /*hidden argument*/NULL);
  23596. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_RuntimeMethod_var);
  23597. }
  23598. IL_0017:
  23599. {
  23600. Shader_t4151988712 * L_3 = ___shader1;
  23601. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23602. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23603. if (!L_4)
  23604. {
  23605. goto IL_002e;
  23606. }
  23607. }
  23608. {
  23609. ArgumentNullException_t1615371798 * L_5 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23610. ArgumentNullException__ctor_m1170824041(L_5, _stringLiteral3551373645, /*hidden argument*/NULL);
  23611. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_RuntimeMethod_var);
  23612. }
  23613. IL_002e:
  23614. {
  23615. Sprite_t280657092 * L_6 = ___sprite0;
  23616. Shader_t4151988712 * L_7 = ___shader1;
  23617. int32_t L_8 = ___textureFormat2;
  23618. bool L_9 = ___mipmaps3;
  23619. Material_t340375123 * L_10 = ___materialPropertySource4;
  23620. IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var);
  23621. AtlasRegion_t13903284 * L_11 = AtlasUtilities_ToAtlasRegionPMAClone_m788415134(NULL /*static, unused*/, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  23622. V_0 = L_11;
  23623. Sprite_t280657092 * L_12 = ___sprite0;
  23624. NullCheck(L_12);
  23625. float L_13 = Sprite_get_pixelsPerUnit_m524644775(L_12, /*hidden argument*/NULL);
  23626. V_1 = ((float)((float)(1.0f)/(float)L_13));
  23627. AtlasRegion_t13903284 * L_14 = V_0;
  23628. Sprite_t280657092 * L_15 = ___sprite0;
  23629. NullCheck(L_15);
  23630. String_t* L_16 = Object_get_name_m4211327027(L_15, /*hidden argument*/NULL);
  23631. float L_17 = V_1;
  23632. float L_18 = ___rotation5;
  23633. RegionAttachment_t1770147391 * L_19 = AttachmentRegionExtensions_ToRegionAttachment_m3771002907(NULL /*static, unused*/, L_14, L_16, L_17, L_18, /*hidden argument*/NULL);
  23634. return L_19;
  23635. }
  23636. }
  23637. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachmentPMAClone(UnityEngine.Sprite,UnityEngine.Material,UnityEngine.TextureFormat,System.Boolean,System.Single)
  23638. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m4188507463 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Material_t340375123 * ___materialPropertySource1, int32_t ___textureFormat2, bool ___mipmaps3, float ___rotation4, const RuntimeMethod* method)
  23639. {
  23640. {
  23641. Sprite_t280657092 * L_0 = ___sprite0;
  23642. Material_t340375123 * L_1 = ___materialPropertySource1;
  23643. NullCheck(L_1);
  23644. Shader_t4151988712 * L_2 = Material_get_shader_m1331119247(L_1, /*hidden argument*/NULL);
  23645. int32_t L_3 = ___textureFormat2;
  23646. bool L_4 = ___mipmaps3;
  23647. Material_t340375123 * L_5 = ___materialPropertySource1;
  23648. float L_6 = ___rotation4;
  23649. RegionAttachment_t1770147391 * L_7 = AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288(NULL /*static, unused*/, L_0, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  23650. return L_7;
  23651. }
  23652. }
  23653. // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(Spine.AtlasRegion,System.String,System.Single,System.Single)
  23654. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m3771002907 (RuntimeObject * __this /* static, unused */, AtlasRegion_t13903284 * ___region0, String_t* ___attachmentName1, float ___scale2, float ___rotation3, const RuntimeMethod* method)
  23655. {
  23656. static bool s_Il2CppMethodInitialized;
  23657. if (!s_Il2CppMethodInitialized)
  23658. {
  23659. il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachment_m3771002907_MetadataUsageId);
  23660. s_Il2CppMethodInitialized = true;
  23661. }
  23662. RegionAttachment_t1770147391 * V_0 = NULL;
  23663. {
  23664. String_t* L_0 = ___attachmentName1;
  23665. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23666. bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  23667. if (!L_1)
  23668. {
  23669. goto IL_001b;
  23670. }
  23671. }
  23672. {
  23673. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23674. ArgumentException__ctor_m1216717135(L_2, _stringLiteral272682895, _stringLiteral1273522807, /*hidden argument*/NULL);
  23675. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AttachmentRegionExtensions_ToRegionAttachment_m3771002907_RuntimeMethod_var);
  23676. }
  23677. IL_001b:
  23678. {
  23679. AtlasRegion_t13903284 * L_3 = ___region0;
  23680. if (L_3)
  23681. {
  23682. goto IL_002c;
  23683. }
  23684. }
  23685. {
  23686. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23687. ArgumentNullException__ctor_m1170824041(L_4, _stringLiteral2679399620, /*hidden argument*/NULL);
  23688. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,AttachmentRegionExtensions_ToRegionAttachment_m3771002907_RuntimeMethod_var);
  23689. }
  23690. IL_002c:
  23691. {
  23692. String_t* L_5 = ___attachmentName1;
  23693. RegionAttachment_t1770147391 * L_6 = (RegionAttachment_t1770147391 *)il2cpp_codegen_object_new(RegionAttachment_t1770147391_il2cpp_TypeInfo_var);
  23694. RegionAttachment__ctor_m1527679494(L_6, L_5, /*hidden argument*/NULL);
  23695. V_0 = L_6;
  23696. RegionAttachment_t1770147391 * L_7 = V_0;
  23697. AtlasRegion_t13903284 * L_8 = ___region0;
  23698. NullCheck(L_7);
  23699. RegionAttachment_set_RendererObject_m1274213480(L_7, L_8, /*hidden argument*/NULL);
  23700. RegionAttachment_t1770147391 * L_9 = V_0;
  23701. AtlasRegion_t13903284 * L_10 = ___region0;
  23702. NullCheck(L_10);
  23703. float L_11 = L_10->get_u_6();
  23704. AtlasRegion_t13903284 * L_12 = ___region0;
  23705. NullCheck(L_12);
  23706. float L_13 = L_12->get_v_7();
  23707. AtlasRegion_t13903284 * L_14 = ___region0;
  23708. NullCheck(L_14);
  23709. float L_15 = L_14->get_u2_8();
  23710. AtlasRegion_t13903284 * L_16 = ___region0;
  23711. NullCheck(L_16);
  23712. float L_17 = L_16->get_v2_9();
  23713. AtlasRegion_t13903284 * L_18 = ___region0;
  23714. NullCheck(L_18);
  23715. bool L_19 = L_18->get_rotate_15();
  23716. NullCheck(L_9);
  23717. RegionAttachment_SetUVs_m3450627629(L_9, L_11, L_13, L_15, L_17, L_19, /*hidden argument*/NULL);
  23718. RegionAttachment_t1770147391 * L_20 = V_0;
  23719. AtlasRegion_t13903284 * L_21 = ___region0;
  23720. NullCheck(L_21);
  23721. float L_22 = L_21->get_offsetX_10();
  23722. NullCheck(L_20);
  23723. L_20->set_regionOffsetX_16(L_22);
  23724. RegionAttachment_t1770147391 * L_23 = V_0;
  23725. AtlasRegion_t13903284 * L_24 = ___region0;
  23726. NullCheck(L_24);
  23727. float L_25 = L_24->get_offsetY_11();
  23728. NullCheck(L_23);
  23729. L_23->set_regionOffsetY_17(L_25);
  23730. RegionAttachment_t1770147391 * L_26 = V_0;
  23731. AtlasRegion_t13903284 * L_27 = ___region0;
  23732. NullCheck(L_27);
  23733. int32_t L_28 = L_27->get_width_4();
  23734. NullCheck(L_26);
  23735. L_26->set_regionWidth_18((((float)((float)L_28))));
  23736. RegionAttachment_t1770147391 * L_29 = V_0;
  23737. AtlasRegion_t13903284 * L_30 = ___region0;
  23738. NullCheck(L_30);
  23739. int32_t L_31 = L_30->get_height_5();
  23740. NullCheck(L_29);
  23741. L_29->set_regionHeight_19((((float)((float)L_31))));
  23742. RegionAttachment_t1770147391 * L_32 = V_0;
  23743. AtlasRegion_t13903284 * L_33 = ___region0;
  23744. NullCheck(L_33);
  23745. int32_t L_34 = L_33->get_originalWidth_12();
  23746. NullCheck(L_32);
  23747. L_32->set_regionOriginalWidth_20((((float)((float)L_34))));
  23748. RegionAttachment_t1770147391 * L_35 = V_0;
  23749. AtlasRegion_t13903284 * L_36 = ___region0;
  23750. NullCheck(L_36);
  23751. int32_t L_37 = L_36->get_originalHeight_13();
  23752. NullCheck(L_35);
  23753. L_35->set_regionOriginalHeight_21((((float)((float)L_37))));
  23754. RegionAttachment_t1770147391 * L_38 = V_0;
  23755. AtlasRegion_t13903284 * L_39 = ___region0;
  23756. NullCheck(L_39);
  23757. String_t* L_40 = L_39->get_name_1();
  23758. NullCheck(L_38);
  23759. RegionAttachment_set_Path_m1929365969(L_38, L_40, /*hidden argument*/NULL);
  23760. RegionAttachment_t1770147391 * L_41 = V_0;
  23761. NullCheck(L_41);
  23762. L_41->set_scaleX_12((1.0f));
  23763. RegionAttachment_t1770147391 * L_42 = V_0;
  23764. NullCheck(L_42);
  23765. L_42->set_scaleY_13((1.0f));
  23766. RegionAttachment_t1770147391 * L_43 = V_0;
  23767. float L_44 = ___rotation3;
  23768. NullCheck(L_43);
  23769. L_43->set_rotation_11(L_44);
  23770. RegionAttachment_t1770147391 * L_45 = V_0;
  23771. NullCheck(L_45);
  23772. L_45->set_r_24((1.0f));
  23773. RegionAttachment_t1770147391 * L_46 = V_0;
  23774. NullCheck(L_46);
  23775. L_46->set_g_25((1.0f));
  23776. RegionAttachment_t1770147391 * L_47 = V_0;
  23777. NullCheck(L_47);
  23778. L_47->set_b_26((1.0f));
  23779. RegionAttachment_t1770147391 * L_48 = V_0;
  23780. NullCheck(L_48);
  23781. L_48->set_a_27((1.0f));
  23782. RegionAttachment_t1770147391 * L_49 = V_0;
  23783. RegionAttachment_t1770147391 * L_50 = V_0;
  23784. NullCheck(L_50);
  23785. float L_51 = L_50->get_regionOriginalWidth_20();
  23786. float L_52 = ___scale2;
  23787. NullCheck(L_49);
  23788. L_49->set_width_14(((float)il2cpp_codegen_multiply((float)L_51, (float)L_52)));
  23789. RegionAttachment_t1770147391 * L_53 = V_0;
  23790. RegionAttachment_t1770147391 * L_54 = V_0;
  23791. NullCheck(L_54);
  23792. float L_55 = L_54->get_regionOriginalHeight_21();
  23793. float L_56 = ___scale2;
  23794. NullCheck(L_53);
  23795. L_53->set_height_15(((float)il2cpp_codegen_multiply((float)L_55, (float)L_56)));
  23796. RegionAttachment_t1770147391 * L_57 = V_0;
  23797. Color_t2555686324 L_58 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  23798. SkeletonExtensions_SetColor_m3763987753(NULL /*static, unused*/, L_57, L_58, /*hidden argument*/NULL);
  23799. RegionAttachment_t1770147391 * L_59 = V_0;
  23800. NullCheck(L_59);
  23801. RegionAttachment_UpdateOffset_m1524617805(L_59, /*hidden argument*/NULL);
  23802. RegionAttachment_t1770147391 * L_60 = V_0;
  23803. return L_60;
  23804. }
  23805. }
  23806. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetScale(Spine.RegionAttachment,UnityEngine.Vector2)
  23807. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetScale_m817306721 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method)
  23808. {
  23809. {
  23810. RegionAttachment_t1770147391 * L_0 = ___regionAttachment0;
  23811. float L_1 = (&___scale1)->get_x_0();
  23812. NullCheck(L_0);
  23813. L_0->set_scaleX_12(L_1);
  23814. RegionAttachment_t1770147391 * L_2 = ___regionAttachment0;
  23815. float L_3 = (&___scale1)->get_y_1();
  23816. NullCheck(L_2);
  23817. L_2->set_scaleY_13(L_3);
  23818. return;
  23819. }
  23820. }
  23821. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetScale(Spine.RegionAttachment,System.Single,System.Single)
  23822. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetScale_m1278239146 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, float ___x1, float ___y2, const RuntimeMethod* method)
  23823. {
  23824. {
  23825. RegionAttachment_t1770147391 * L_0 = ___regionAttachment0;
  23826. float L_1 = ___x1;
  23827. NullCheck(L_0);
  23828. L_0->set_scaleX_12(L_1);
  23829. RegionAttachment_t1770147391 * L_2 = ___regionAttachment0;
  23830. float L_3 = ___y2;
  23831. NullCheck(L_2);
  23832. L_2->set_scaleY_13(L_3);
  23833. return;
  23834. }
  23835. }
  23836. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetPositionOffset(Spine.RegionAttachment,UnityEngine.Vector2)
  23837. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetPositionOffset_m1262994134 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method)
  23838. {
  23839. {
  23840. RegionAttachment_t1770147391 * L_0 = ___regionAttachment0;
  23841. float L_1 = (&___offset1)->get_x_0();
  23842. NullCheck(L_0);
  23843. L_0->set_x_9(L_1);
  23844. RegionAttachment_t1770147391 * L_2 = ___regionAttachment0;
  23845. float L_3 = (&___offset1)->get_y_1();
  23846. NullCheck(L_2);
  23847. L_2->set_y_10(L_3);
  23848. return;
  23849. }
  23850. }
  23851. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetPositionOffset(Spine.RegionAttachment,System.Single,System.Single)
  23852. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetPositionOffset_m871901287 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, float ___x1, float ___y2, const RuntimeMethod* method)
  23853. {
  23854. {
  23855. RegionAttachment_t1770147391 * L_0 = ___regionAttachment0;
  23856. float L_1 = ___x1;
  23857. NullCheck(L_0);
  23858. L_0->set_x_9(L_1);
  23859. RegionAttachment_t1770147391 * L_2 = ___regionAttachment0;
  23860. float L_3 = ___y2;
  23861. NullCheck(L_2);
  23862. L_2->set_y_10(L_3);
  23863. return;
  23864. }
  23865. }
  23866. // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRotation(Spine.RegionAttachment,System.Single)
  23867. extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRotation_m1999197503 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, float ___rotation1, const RuntimeMethod* method)
  23868. {
  23869. {
  23870. RegionAttachment_t1770147391 * L_0 = ___regionAttachment0;
  23871. float L_1 = ___rotation1;
  23872. NullCheck(L_0);
  23873. L_0->set_rotation_11(L_1);
  23874. return;
  23875. }
  23876. }
  23877. #ifdef __clang__
  23878. #pragma clang diagnostic pop
  23879. #endif
  23880. #ifdef __clang__
  23881. #pragma clang diagnostic push
  23882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23883. #pragma clang diagnostic ignored "-Wunused-variable"
  23884. #endif
  23885. // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::UnshareSkin(Spine.Skeleton,System.Boolean,System.Boolean,Spine.AnimationState)
  23886. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_UnshareSkin_m148093592 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, bool ___includeDefaultSkin1, bool ___unshareAttachments2, AnimationState_t3637309382 * ___state3, const RuntimeMethod* method)
  23887. {
  23888. static bool s_Il2CppMethodInitialized;
  23889. if (!s_Il2CppMethodInitialized)
  23890. {
  23891. il2cpp_codegen_initialize_method (SkinUtilities_UnshareSkin_m148093592_MetadataUsageId);
  23892. s_Il2CppMethodInitialized = true;
  23893. }
  23894. Skin_t1174584606 * V_0 = NULL;
  23895. {
  23896. Skeleton_t3686076450 * L_0 = ___skeleton0;
  23897. bool L_1 = ___includeDefaultSkin1;
  23898. bool L_2 = ___unshareAttachments2;
  23899. Skin_t1174584606 * L_3 = SkinUtilities_GetClonedSkin_m413695611(NULL /*static, unused*/, L_0, _stringLiteral789380384, L_1, L_2, (bool)1, /*hidden argument*/NULL);
  23900. V_0 = L_3;
  23901. Skeleton_t3686076450 * L_4 = ___skeleton0;
  23902. Skin_t1174584606 * L_5 = V_0;
  23903. NullCheck(L_4);
  23904. Skeleton_SetSkin_m2099840953(L_4, L_5, /*hidden argument*/NULL);
  23905. AnimationState_t3637309382 * L_6 = ___state3;
  23906. if (!L_6)
  23907. {
  23908. goto IL_002a;
  23909. }
  23910. }
  23911. {
  23912. Skeleton_t3686076450 * L_7 = ___skeleton0;
  23913. NullCheck(L_7);
  23914. Skeleton_SetToSetupPose_m1509529644(L_7, /*hidden argument*/NULL);
  23915. AnimationState_t3637309382 * L_8 = ___state3;
  23916. Skeleton_t3686076450 * L_9 = ___skeleton0;
  23917. NullCheck(L_8);
  23918. AnimationState_Apply_m910920418(L_8, L_9, /*hidden argument*/NULL);
  23919. }
  23920. IL_002a:
  23921. {
  23922. Skin_t1174584606 * L_10 = V_0;
  23923. return L_10;
  23924. }
  23925. }
  23926. // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetClonedSkin(Spine.Skeleton,System.String,System.Boolean,System.Boolean,System.Boolean)
  23927. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_GetClonedSkin_m413695611 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___newSkinName1, bool ___includeDefaultSkin2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method)
  23928. {
  23929. static bool s_Il2CppMethodInitialized;
  23930. if (!s_Il2CppMethodInitialized)
  23931. {
  23932. il2cpp_codegen_initialize_method (SkinUtilities_GetClonedSkin_m413695611_MetadataUsageId);
  23933. s_Il2CppMethodInitialized = true;
  23934. }
  23935. Skin_t1174584606 * V_0 = NULL;
  23936. Skin_t1174584606 * V_1 = NULL;
  23937. Skin_t1174584606 * V_2 = NULL;
  23938. {
  23939. String_t* L_0 = ___newSkinName1;
  23940. Skin_t1174584606 * L_1 = (Skin_t1174584606 *)il2cpp_codegen_object_new(Skin_t1174584606_il2cpp_TypeInfo_var);
  23941. Skin__ctor_m26666071(L_1, L_0, /*hidden argument*/NULL);
  23942. V_0 = L_1;
  23943. Skeleton_t3686076450 * L_2 = ___skeleton0;
  23944. NullCheck(L_2);
  23945. SkeletonData_t2032710716 * L_3 = L_2->get_data_0();
  23946. NullCheck(L_3);
  23947. Skin_t1174584606 * L_4 = SkeletonData_get_DefaultSkin_m2112627509(L_3, /*hidden argument*/NULL);
  23948. V_1 = L_4;
  23949. Skeleton_t3686076450 * L_5 = ___skeleton0;
  23950. NullCheck(L_5);
  23951. Skin_t1174584606 * L_6 = L_5->get_skin_9();
  23952. V_2 = L_6;
  23953. bool L_7 = ___includeDefaultSkin2;
  23954. if (!L_7)
  23955. {
  23956. goto IL_002b;
  23957. }
  23958. }
  23959. {
  23960. Skin_t1174584606 * L_8 = V_1;
  23961. Skin_t1174584606 * L_9 = V_0;
  23962. bool L_10 = ___cloneAttachments3;
  23963. bool L_11 = ___cloneMeshesAsLinked4;
  23964. SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_8, L_9, (bool)1, L_10, L_11, /*hidden argument*/NULL);
  23965. }
  23966. IL_002b:
  23967. {
  23968. Skin_t1174584606 * L_12 = V_2;
  23969. if (!L_12)
  23970. {
  23971. goto IL_003c;
  23972. }
  23973. }
  23974. {
  23975. Skin_t1174584606 * L_13 = V_2;
  23976. Skin_t1174584606 * L_14 = V_0;
  23977. bool L_15 = ___cloneAttachments3;
  23978. bool L_16 = ___cloneMeshesAsLinked4;
  23979. SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_13, L_14, (bool)1, L_15, L_16, /*hidden argument*/NULL);
  23980. }
  23981. IL_003c:
  23982. {
  23983. Skin_t1174584606 * L_17 = V_0;
  23984. return L_17;
  23985. }
  23986. }
  23987. // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetClone(Spine.Skin)
  23988. extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_GetClone_m1836131421 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___original0, const RuntimeMethod* method)
  23989. {
  23990. static bool s_Il2CppMethodInitialized;
  23991. if (!s_Il2CppMethodInitialized)
  23992. {
  23993. il2cpp_codegen_initialize_method (SkinUtilities_GetClone_m1836131421_MetadataUsageId);
  23994. s_Il2CppMethodInitialized = true;
  23995. }
  23996. Skin_t1174584606 * V_0 = NULL;
  23997. Dictionary_2_t968660385 * V_1 = NULL;
  23998. KeyValuePair_2_t3366332552 V_2;
  23999. memset(&V_2, 0, sizeof(V_2));
  24000. Enumerator_t2922843160 V_3;
  24001. memset(&V_3, 0, sizeof(V_3));
  24002. Exception_t * __last_unhandled_exception = 0;
  24003. NO_UNUSED_WARNING (__last_unhandled_exception);
  24004. Exception_t * __exception_local = 0;
  24005. NO_UNUSED_WARNING (__exception_local);
  24006. int32_t __leave_target = 0;
  24007. NO_UNUSED_WARNING (__leave_target);
  24008. {
  24009. Skin_t1174584606 * L_0 = ___original0;
  24010. NullCheck(L_0);
  24011. String_t* L_1 = L_0->get_name_0();
  24012. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24013. String_t* L_2 = String_Concat_m3937257545(NULL /*static, unused*/, L_1, _stringLiteral1575704650, /*hidden argument*/NULL);
  24014. Skin_t1174584606 * L_3 = (Skin_t1174584606 *)il2cpp_codegen_object_new(Skin_t1174584606_il2cpp_TypeInfo_var);
  24015. Skin__ctor_m26666071(L_3, L_2, /*hidden argument*/NULL);
  24016. V_0 = L_3;
  24017. Skin_t1174584606 * L_4 = V_0;
  24018. NullCheck(L_4);
  24019. Dictionary_2_t968660385 * L_5 = Skin_get_Attachments_m1086333689(L_4, /*hidden argument*/NULL);
  24020. V_1 = L_5;
  24021. Skin_t1174584606 * L_6 = ___original0;
  24022. NullCheck(L_6);
  24023. Dictionary_2_t968660385 * L_7 = Skin_get_Attachments_m1086333689(L_6, /*hidden argument*/NULL);
  24024. NullCheck(L_7);
  24025. Enumerator_t2922843160 L_8 = Dictionary_2_GetEnumerator_m826383037(L_7, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var);
  24026. V_3 = L_8;
  24027. }
  24028. IL_0029:
  24029. try
  24030. { // begin try (depth: 1)
  24031. {
  24032. goto IL_004a;
  24033. }
  24034. IL_002e:
  24035. {
  24036. KeyValuePair_2_t3366332552 L_9 = Enumerator_get_Current_m2307594188((&V_3), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var);
  24037. V_2 = L_9;
  24038. Dictionary_2_t968660385 * L_10 = V_1;
  24039. AttachmentKeyTuple_t1548106539 L_11 = KeyValuePair_2_get_Key_m2771811339((&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24040. Attachment_t3043756552 * L_12 = KeyValuePair_2_get_Value_m3441137046((&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var);
  24041. NullCheck(L_10);
  24042. Dictionary_2_set_Item_m3568505114(L_10, L_11, L_12, /*hidden argument*/Dictionary_2_set_Item_m3568505114_RuntimeMethod_var);
  24043. }
  24044. IL_004a:
  24045. {
  24046. bool L_13 = Enumerator_MoveNext_m1747908408((&V_3), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var);
  24047. if (L_13)
  24048. {
  24049. goto IL_002e;
  24050. }
  24051. }
  24052. IL_0056:
  24053. {
  24054. IL2CPP_LEAVE(0x69, FINALLY_005b);
  24055. }
  24056. } // end try (depth: 1)
  24057. catch(Il2CppExceptionWrapper& e)
  24058. {
  24059. __last_unhandled_exception = (Exception_t *)e.ex;
  24060. goto FINALLY_005b;
  24061. }
  24062. FINALLY_005b:
  24063. { // begin finally (depth: 1)
  24064. Enumerator_Dispose_m1736142723((&V_3), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var);
  24065. IL2CPP_END_FINALLY(91)
  24066. } // end finally (depth: 1)
  24067. IL2CPP_CLEANUP(91)
  24068. {
  24069. IL2CPP_JUMP_TBL(0x69, IL_0069)
  24070. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24071. }
  24072. IL_0069:
  24073. {
  24074. Skin_t1174584606 * L_14 = V_0;
  24075. return L_14;
  24076. }
  24077. }
  24078. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::SetAttachment(Spine.Skin,System.String,System.String,Spine.Attachment,Spine.Skeleton)
  24079. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_SetAttachment_m816097550 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, String_t* ___slotName1, String_t* ___keyName2, Attachment_t3043756552 * ___attachment3, Skeleton_t3686076450 * ___skeleton4, const RuntimeMethod* method)
  24080. {
  24081. static bool s_Il2CppMethodInitialized;
  24082. if (!s_Il2CppMethodInitialized)
  24083. {
  24084. il2cpp_codegen_initialize_method (SkinUtilities_SetAttachment_m816097550_MetadataUsageId);
  24085. s_Il2CppMethodInitialized = true;
  24086. }
  24087. int32_t V_0 = 0;
  24088. {
  24089. Skeleton_t3686076450 * L_0 = ___skeleton4;
  24090. String_t* L_1 = ___slotName1;
  24091. NullCheck(L_0);
  24092. int32_t L_2 = Skeleton_FindSlotIndex_m2311708325(L_0, L_1, /*hidden argument*/NULL);
  24093. V_0 = L_2;
  24094. Skeleton_t3686076450 * L_3 = ___skeleton4;
  24095. if (L_3)
  24096. {
  24097. goto IL_0020;
  24098. }
  24099. }
  24100. {
  24101. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  24102. ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral4060588482, _stringLiteral4119531450, /*hidden argument*/NULL);
  24103. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,SkinUtilities_SetAttachment_m816097550_RuntimeMethod_var);
  24104. }
  24105. IL_0020:
  24106. {
  24107. int32_t L_5 = V_0;
  24108. if ((!(((uint32_t)L_5) == ((uint32_t)(-1)))))
  24109. {
  24110. goto IL_003d;
  24111. }
  24112. }
  24113. {
  24114. String_t* L_6 = ___slotName1;
  24115. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24116. String_t* L_7 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3644506877, L_6, /*hidden argument*/NULL);
  24117. ArgumentException_t132251570 * L_8 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24118. ArgumentException__ctor_m1216717135(L_8, L_7, _stringLiteral848214595, /*hidden argument*/NULL);
  24119. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8,SkinUtilities_SetAttachment_m816097550_RuntimeMethod_var);
  24120. }
  24121. IL_003d:
  24122. {
  24123. Skin_t1174584606 * L_9 = ___skin0;
  24124. int32_t L_10 = V_0;
  24125. String_t* L_11 = ___keyName2;
  24126. Attachment_t3043756552 * L_12 = ___attachment3;
  24127. NullCheck(L_9);
  24128. Skin_AddAttachment_m165806907(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  24129. return;
  24130. }
  24131. }
  24132. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::AddAttachments(Spine.Skin,Spine.Skin)
  24133. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_AddAttachments_m1243045305 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, Skin_t1174584606 * ___otherSkin1, const RuntimeMethod* method)
  24134. {
  24135. {
  24136. Skin_t1174584606 * L_0 = ___otherSkin1;
  24137. if (L_0)
  24138. {
  24139. goto IL_0007;
  24140. }
  24141. }
  24142. {
  24143. return;
  24144. }
  24145. IL_0007:
  24146. {
  24147. Skin_t1174584606 * L_1 = ___otherSkin1;
  24148. Skin_t1174584606 * L_2 = ___skin0;
  24149. SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_1, L_2, (bool)1, (bool)0, (bool)1, /*hidden argument*/NULL);
  24150. return;
  24151. }
  24152. }
  24153. // Spine.Attachment Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetAttachment(Spine.Skin,System.String,System.String,Spine.Skeleton)
  24154. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SkinUtilities_GetAttachment_m1796214830 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, String_t* ___slotName1, String_t* ___keyName2, Skeleton_t3686076450 * ___skeleton3, const RuntimeMethod* method)
  24155. {
  24156. static bool s_Il2CppMethodInitialized;
  24157. if (!s_Il2CppMethodInitialized)
  24158. {
  24159. il2cpp_codegen_initialize_method (SkinUtilities_GetAttachment_m1796214830_MetadataUsageId);
  24160. s_Il2CppMethodInitialized = true;
  24161. }
  24162. int32_t V_0 = 0;
  24163. {
  24164. Skeleton_t3686076450 * L_0 = ___skeleton3;
  24165. String_t* L_1 = ___slotName1;
  24166. NullCheck(L_0);
  24167. int32_t L_2 = Skeleton_FindSlotIndex_m2311708325(L_0, L_1, /*hidden argument*/NULL);
  24168. V_0 = L_2;
  24169. Skeleton_t3686076450 * L_3 = ___skeleton3;
  24170. if (L_3)
  24171. {
  24172. goto IL_001e;
  24173. }
  24174. }
  24175. {
  24176. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  24177. ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral4060588482, _stringLiteral4119531450, /*hidden argument*/NULL);
  24178. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,SkinUtilities_GetAttachment_m1796214830_RuntimeMethod_var);
  24179. }
  24180. IL_001e:
  24181. {
  24182. int32_t L_5 = V_0;
  24183. if ((!(((uint32_t)L_5) == ((uint32_t)(-1)))))
  24184. {
  24185. goto IL_003b;
  24186. }
  24187. }
  24188. {
  24189. String_t* L_6 = ___slotName1;
  24190. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24191. String_t* L_7 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3644506877, L_6, /*hidden argument*/NULL);
  24192. ArgumentException_t132251570 * L_8 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24193. ArgumentException__ctor_m1216717135(L_8, L_7, _stringLiteral848214595, /*hidden argument*/NULL);
  24194. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8,SkinUtilities_GetAttachment_m1796214830_RuntimeMethod_var);
  24195. }
  24196. IL_003b:
  24197. {
  24198. Skin_t1174584606 * L_9 = ___skin0;
  24199. int32_t L_10 = V_0;
  24200. String_t* L_11 = ___keyName2;
  24201. NullCheck(L_9);
  24202. Attachment_t3043756552 * L_12 = Skin_GetAttachment_m2040609636(L_9, L_10, L_11, /*hidden argument*/NULL);
  24203. return L_12;
  24204. }
  24205. }
  24206. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::SetAttachment(Spine.Skin,System.Int32,System.String,Spine.Attachment)
  24207. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_SetAttachment_m1617757761 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, int32_t ___slotIndex1, String_t* ___keyName2, Attachment_t3043756552 * ___attachment3, const RuntimeMethod* method)
  24208. {
  24209. {
  24210. Skin_t1174584606 * L_0 = ___skin0;
  24211. int32_t L_1 = ___slotIndex1;
  24212. String_t* L_2 = ___keyName2;
  24213. Attachment_t3043756552 * L_3 = ___attachment3;
  24214. NullCheck(L_0);
  24215. Skin_AddAttachment_m165806907(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  24216. return;
  24217. }
  24218. }
  24219. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::RemoveAttachment(Spine.Skin,System.String,System.String,Spine.SkeletonData)
  24220. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_RemoveAttachment_m180090708 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, String_t* ___slotName1, String_t* ___keyName2, SkeletonData_t2032710716 * ___skeletonData3, const RuntimeMethod* method)
  24221. {
  24222. static bool s_Il2CppMethodInitialized;
  24223. if (!s_Il2CppMethodInitialized)
  24224. {
  24225. il2cpp_codegen_initialize_method (SkinUtilities_RemoveAttachment_m180090708_MetadataUsageId);
  24226. s_Il2CppMethodInitialized = true;
  24227. }
  24228. int32_t V_0 = 0;
  24229. {
  24230. SkeletonData_t2032710716 * L_0 = ___skeletonData3;
  24231. String_t* L_1 = ___slotName1;
  24232. NullCheck(L_0);
  24233. int32_t L_2 = SkeletonData_FindSlotIndex_m4166210197(L_0, L_1, /*hidden argument*/NULL);
  24234. V_0 = L_2;
  24235. SkeletonData_t2032710716 * L_3 = ___skeletonData3;
  24236. if (L_3)
  24237. {
  24238. goto IL_001e;
  24239. }
  24240. }
  24241. {
  24242. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  24243. ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral1245365512, _stringLiteral3572623393, /*hidden argument*/NULL);
  24244. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,SkinUtilities_RemoveAttachment_m180090708_RuntimeMethod_var);
  24245. }
  24246. IL_001e:
  24247. {
  24248. int32_t L_5 = V_0;
  24249. if ((!(((uint32_t)L_5) == ((uint32_t)(-1)))))
  24250. {
  24251. goto IL_003b;
  24252. }
  24253. }
  24254. {
  24255. String_t* L_6 = ___slotName1;
  24256. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24257. String_t* L_7 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3644506877, L_6, /*hidden argument*/NULL);
  24258. ArgumentException_t132251570 * L_8 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24259. ArgumentException__ctor_m1216717135(L_8, L_7, _stringLiteral848214595, /*hidden argument*/NULL);
  24260. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8,SkinUtilities_RemoveAttachment_m180090708_RuntimeMethod_var);
  24261. }
  24262. IL_003b:
  24263. {
  24264. Skin_t1174584606 * L_9 = ___skin0;
  24265. int32_t L_10 = V_0;
  24266. String_t* L_11 = ___keyName2;
  24267. NullCheck(L_9);
  24268. Skin_RemoveAttachment_m272133501(L_9, L_10, L_11, /*hidden argument*/NULL);
  24269. return;
  24270. }
  24271. }
  24272. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::Clear(Spine.Skin)
  24273. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_Clear_m1049922156 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, const RuntimeMethod* method)
  24274. {
  24275. static bool s_Il2CppMethodInitialized;
  24276. if (!s_Il2CppMethodInitialized)
  24277. {
  24278. il2cpp_codegen_initialize_method (SkinUtilities_Clear_m1049922156_MetadataUsageId);
  24279. s_Il2CppMethodInitialized = true;
  24280. }
  24281. {
  24282. Skin_t1174584606 * L_0 = ___skin0;
  24283. NullCheck(L_0);
  24284. Dictionary_2_t968660385 * L_1 = Skin_get_Attachments_m1086333689(L_0, /*hidden argument*/NULL);
  24285. NullCheck(L_1);
  24286. Dictionary_2_Clear_m1292810581(L_1, /*hidden argument*/Dictionary_2_Clear_m1292810581_RuntimeMethod_var);
  24287. return;
  24288. }
  24289. }
  24290. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::Append(Spine.Skin,Spine.Skin)
  24291. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_Append_m547051565 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___destination0, Skin_t1174584606 * ___source1, const RuntimeMethod* method)
  24292. {
  24293. {
  24294. Skin_t1174584606 * L_0 = ___source1;
  24295. Skin_t1174584606 * L_1 = ___destination0;
  24296. SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_0, L_1, (bool)1, (bool)0, (bool)1, /*hidden argument*/NULL);
  24297. return;
  24298. }
  24299. }
  24300. // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::CopyTo(Spine.Skin,Spine.Skin,System.Boolean,System.Boolean,System.Boolean)
  24301. extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_CopyTo_m2100810365 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___source0, Skin_t1174584606 * ___destination1, bool ___overwrite2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method)
  24302. {
  24303. static bool s_Il2CppMethodInitialized;
  24304. if (!s_Il2CppMethodInitialized)
  24305. {
  24306. il2cpp_codegen_initialize_method (SkinUtilities_CopyTo_m2100810365_MetadataUsageId);
  24307. s_Il2CppMethodInitialized = true;
  24308. }
  24309. Dictionary_2_t968660385 * V_0 = NULL;
  24310. Dictionary_2_t968660385 * V_1 = NULL;
  24311. KeyValuePair_2_t3366332552 V_2;
  24312. memset(&V_2, 0, sizeof(V_2));
  24313. Enumerator_t2922843160 V_3;
  24314. memset(&V_3, 0, sizeof(V_3));
  24315. KeyValuePair_2_t3366332552 V_4;
  24316. memset(&V_4, 0, sizeof(V_4));
  24317. Enumerator_t2922843160 V_5;
  24318. memset(&V_5, 0, sizeof(V_5));
  24319. KeyValuePair_2_t3366332552 V_6;
  24320. memset(&V_6, 0, sizeof(V_6));
  24321. Enumerator_t2922843160 V_7;
  24322. memset(&V_7, 0, sizeof(V_7));
  24323. KeyValuePair_2_t3366332552 V_8;
  24324. memset(&V_8, 0, sizeof(V_8));
  24325. Enumerator_t2922843160 V_9;
  24326. memset(&V_9, 0, sizeof(V_9));
  24327. Exception_t * __last_unhandled_exception = 0;
  24328. NO_UNUSED_WARNING (__last_unhandled_exception);
  24329. Exception_t * __exception_local = 0;
  24330. NO_UNUSED_WARNING (__exception_local);
  24331. int32_t __leave_target = 0;
  24332. NO_UNUSED_WARNING (__leave_target);
  24333. {
  24334. Skin_t1174584606 * L_0 = ___source0;
  24335. NullCheck(L_0);
  24336. Dictionary_2_t968660385 * L_1 = Skin_get_Attachments_m1086333689(L_0, /*hidden argument*/NULL);
  24337. V_0 = L_1;
  24338. Skin_t1174584606 * L_2 = ___destination1;
  24339. NullCheck(L_2);
  24340. Dictionary_2_t968660385 * L_3 = Skin_get_Attachments_m1086333689(L_2, /*hidden argument*/NULL);
  24341. V_1 = L_3;
  24342. bool L_4 = ___cloneAttachments3;
  24343. if (!L_4)
  24344. {
  24345. goto IL_00d9;
  24346. }
  24347. }
  24348. {
  24349. bool L_5 = ___overwrite2;
  24350. if (!L_5)
  24351. {
  24352. goto IL_006d;
  24353. }
  24354. }
  24355. {
  24356. Dictionary_2_t968660385 * L_6 = V_0;
  24357. NullCheck(L_6);
  24358. Enumerator_t2922843160 L_7 = Dictionary_2_GetEnumerator_m826383037(L_6, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var);
  24359. V_3 = L_7;
  24360. }
  24361. IL_0021:
  24362. try
  24363. { // begin try (depth: 1)
  24364. {
  24365. goto IL_0049;
  24366. }
  24367. IL_0026:
  24368. {
  24369. KeyValuePair_2_t3366332552 L_8 = Enumerator_get_Current_m2307594188((&V_3), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var);
  24370. V_2 = L_8;
  24371. Dictionary_2_t968660385 * L_9 = V_1;
  24372. AttachmentKeyTuple_t1548106539 L_10 = KeyValuePair_2_get_Key_m2771811339((&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24373. Attachment_t3043756552 * L_11 = KeyValuePair_2_get_Value_m3441137046((&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var);
  24374. bool L_12 = ___cloneMeshesAsLinked4;
  24375. Attachment_t3043756552 * L_13 = AttachmentCloneExtensions_GetClone_m2482882320(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  24376. NullCheck(L_9);
  24377. Dictionary_2_set_Item_m3568505114(L_9, L_10, L_13, /*hidden argument*/Dictionary_2_set_Item_m3568505114_RuntimeMethod_var);
  24378. }
  24379. IL_0049:
  24380. {
  24381. bool L_14 = Enumerator_MoveNext_m1747908408((&V_3), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var);
  24382. if (L_14)
  24383. {
  24384. goto IL_0026;
  24385. }
  24386. }
  24387. IL_0055:
  24388. {
  24389. IL2CPP_LEAVE(0x68, FINALLY_005a);
  24390. }
  24391. } // end try (depth: 1)
  24392. catch(Il2CppExceptionWrapper& e)
  24393. {
  24394. __last_unhandled_exception = (Exception_t *)e.ex;
  24395. goto FINALLY_005a;
  24396. }
  24397. FINALLY_005a:
  24398. { // begin finally (depth: 1)
  24399. Enumerator_Dispose_m1736142723((&V_3), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var);
  24400. IL2CPP_END_FINALLY(90)
  24401. } // end finally (depth: 1)
  24402. IL2CPP_CLEANUP(90)
  24403. {
  24404. IL2CPP_JUMP_TBL(0x68, IL_0068)
  24405. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24406. }
  24407. IL_0068:
  24408. {
  24409. goto IL_00d4;
  24410. }
  24411. IL_006d:
  24412. {
  24413. Dictionary_2_t968660385 * L_15 = V_0;
  24414. NullCheck(L_15);
  24415. Enumerator_t2922843160 L_16 = Dictionary_2_GetEnumerator_m826383037(L_15, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var);
  24416. V_5 = L_16;
  24417. }
  24418. IL_0075:
  24419. try
  24420. { // begin try (depth: 1)
  24421. {
  24422. goto IL_00b5;
  24423. }
  24424. IL_007a:
  24425. {
  24426. KeyValuePair_2_t3366332552 L_17 = Enumerator_get_Current_m2307594188((&V_5), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var);
  24427. V_4 = L_17;
  24428. Dictionary_2_t968660385 * L_18 = V_1;
  24429. AttachmentKeyTuple_t1548106539 L_19 = KeyValuePair_2_get_Key_m2771811339((&V_4), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24430. NullCheck(L_18);
  24431. bool L_20 = Dictionary_2_ContainsKey_m2303081900(L_18, L_19, /*hidden argument*/Dictionary_2_ContainsKey_m2303081900_RuntimeMethod_var);
  24432. if (!L_20)
  24433. {
  24434. goto IL_009a;
  24435. }
  24436. }
  24437. IL_0095:
  24438. {
  24439. goto IL_00b5;
  24440. }
  24441. IL_009a:
  24442. {
  24443. Dictionary_2_t968660385 * L_21 = V_1;
  24444. AttachmentKeyTuple_t1548106539 L_22 = KeyValuePair_2_get_Key_m2771811339((&V_4), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24445. Attachment_t3043756552 * L_23 = KeyValuePair_2_get_Value_m3441137046((&V_4), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var);
  24446. bool L_24 = ___cloneMeshesAsLinked4;
  24447. Attachment_t3043756552 * L_25 = AttachmentCloneExtensions_GetClone_m2482882320(NULL /*static, unused*/, L_23, L_24, /*hidden argument*/NULL);
  24448. NullCheck(L_21);
  24449. Dictionary_2_Add_m3213232662(L_21, L_22, L_25, /*hidden argument*/Dictionary_2_Add_m3213232662_RuntimeMethod_var);
  24450. }
  24451. IL_00b5:
  24452. {
  24453. bool L_26 = Enumerator_MoveNext_m1747908408((&V_5), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var);
  24454. if (L_26)
  24455. {
  24456. goto IL_007a;
  24457. }
  24458. }
  24459. IL_00c1:
  24460. {
  24461. IL2CPP_LEAVE(0xD4, FINALLY_00c6);
  24462. }
  24463. } // end try (depth: 1)
  24464. catch(Il2CppExceptionWrapper& e)
  24465. {
  24466. __last_unhandled_exception = (Exception_t *)e.ex;
  24467. goto FINALLY_00c6;
  24468. }
  24469. FINALLY_00c6:
  24470. { // begin finally (depth: 1)
  24471. Enumerator_Dispose_m1736142723((&V_5), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var);
  24472. IL2CPP_END_FINALLY(198)
  24473. } // end finally (depth: 1)
  24474. IL2CPP_CLEANUP(198)
  24475. {
  24476. IL2CPP_JUMP_TBL(0xD4, IL_00d4)
  24477. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24478. }
  24479. IL_00d4:
  24480. {
  24481. goto IL_018d;
  24482. }
  24483. IL_00d9:
  24484. {
  24485. bool L_27 = ___overwrite2;
  24486. if (!L_27)
  24487. {
  24488. goto IL_012d;
  24489. }
  24490. }
  24491. {
  24492. Dictionary_2_t968660385 * L_28 = V_0;
  24493. NullCheck(L_28);
  24494. Enumerator_t2922843160 L_29 = Dictionary_2_GetEnumerator_m826383037(L_28, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var);
  24495. V_7 = L_29;
  24496. }
  24497. IL_00e7:
  24498. try
  24499. { // begin try (depth: 1)
  24500. {
  24501. goto IL_0109;
  24502. }
  24503. IL_00ec:
  24504. {
  24505. KeyValuePair_2_t3366332552 L_30 = Enumerator_get_Current_m2307594188((&V_7), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var);
  24506. V_6 = L_30;
  24507. Dictionary_2_t968660385 * L_31 = V_1;
  24508. AttachmentKeyTuple_t1548106539 L_32 = KeyValuePair_2_get_Key_m2771811339((&V_6), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24509. Attachment_t3043756552 * L_33 = KeyValuePair_2_get_Value_m3441137046((&V_6), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var);
  24510. NullCheck(L_31);
  24511. Dictionary_2_set_Item_m3568505114(L_31, L_32, L_33, /*hidden argument*/Dictionary_2_set_Item_m3568505114_RuntimeMethod_var);
  24512. }
  24513. IL_0109:
  24514. {
  24515. bool L_34 = Enumerator_MoveNext_m1747908408((&V_7), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var);
  24516. if (L_34)
  24517. {
  24518. goto IL_00ec;
  24519. }
  24520. }
  24521. IL_0115:
  24522. {
  24523. IL2CPP_LEAVE(0x128, FINALLY_011a);
  24524. }
  24525. } // end try (depth: 1)
  24526. catch(Il2CppExceptionWrapper& e)
  24527. {
  24528. __last_unhandled_exception = (Exception_t *)e.ex;
  24529. goto FINALLY_011a;
  24530. }
  24531. FINALLY_011a:
  24532. { // begin finally (depth: 1)
  24533. Enumerator_Dispose_m1736142723((&V_7), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var);
  24534. IL2CPP_END_FINALLY(282)
  24535. } // end finally (depth: 1)
  24536. IL2CPP_CLEANUP(282)
  24537. {
  24538. IL2CPP_JUMP_TBL(0x128, IL_0128)
  24539. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24540. }
  24541. IL_0128:
  24542. {
  24543. goto IL_018d;
  24544. }
  24545. IL_012d:
  24546. {
  24547. Dictionary_2_t968660385 * L_35 = V_0;
  24548. NullCheck(L_35);
  24549. Enumerator_t2922843160 L_36 = Dictionary_2_GetEnumerator_m826383037(L_35, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var);
  24550. V_9 = L_36;
  24551. }
  24552. IL_0135:
  24553. try
  24554. { // begin try (depth: 1)
  24555. {
  24556. goto IL_016e;
  24557. }
  24558. IL_013a:
  24559. {
  24560. KeyValuePair_2_t3366332552 L_37 = Enumerator_get_Current_m2307594188((&V_9), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var);
  24561. V_8 = L_37;
  24562. Dictionary_2_t968660385 * L_38 = V_1;
  24563. AttachmentKeyTuple_t1548106539 L_39 = KeyValuePair_2_get_Key_m2771811339((&V_8), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24564. NullCheck(L_38);
  24565. bool L_40 = Dictionary_2_ContainsKey_m2303081900(L_38, L_39, /*hidden argument*/Dictionary_2_ContainsKey_m2303081900_RuntimeMethod_var);
  24566. if (!L_40)
  24567. {
  24568. goto IL_015a;
  24569. }
  24570. }
  24571. IL_0155:
  24572. {
  24573. goto IL_016e;
  24574. }
  24575. IL_015a:
  24576. {
  24577. Dictionary_2_t968660385 * L_41 = V_1;
  24578. AttachmentKeyTuple_t1548106539 L_42 = KeyValuePair_2_get_Key_m2771811339((&V_8), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var);
  24579. Attachment_t3043756552 * L_43 = KeyValuePair_2_get_Value_m3441137046((&V_8), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var);
  24580. NullCheck(L_41);
  24581. Dictionary_2_Add_m3213232662(L_41, L_42, L_43, /*hidden argument*/Dictionary_2_Add_m3213232662_RuntimeMethod_var);
  24582. }
  24583. IL_016e:
  24584. {
  24585. bool L_44 = Enumerator_MoveNext_m1747908408((&V_9), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var);
  24586. if (L_44)
  24587. {
  24588. goto IL_013a;
  24589. }
  24590. }
  24591. IL_017a:
  24592. {
  24593. IL2CPP_LEAVE(0x18D, FINALLY_017f);
  24594. }
  24595. } // end try (depth: 1)
  24596. catch(Il2CppExceptionWrapper& e)
  24597. {
  24598. __last_unhandled_exception = (Exception_t *)e.ex;
  24599. goto FINALLY_017f;
  24600. }
  24601. FINALLY_017f:
  24602. { // begin finally (depth: 1)
  24603. Enumerator_Dispose_m1736142723((&V_9), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var);
  24604. IL2CPP_END_FINALLY(383)
  24605. } // end finally (depth: 1)
  24606. IL2CPP_CLEANUP(383)
  24607. {
  24608. IL2CPP_JUMP_TBL(0x18D, IL_018d)
  24609. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24610. }
  24611. IL_018d:
  24612. {
  24613. return;
  24614. }
  24615. }
  24616. #ifdef __clang__
  24617. #pragma clang diagnostic pop
  24618. #endif
  24619. #ifdef __clang__
  24620. #pragma clang diagnostic push
  24621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24622. #pragma clang diagnostic ignored "-Wunused-variable"
  24623. #endif
  24624. // System.Void Spine.Unity.Modules.SkeletonGhost::.ctor()
  24625. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost__ctor_m4055053494 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method)
  24626. {
  24627. static bool s_Il2CppMethodInitialized;
  24628. if (!s_Il2CppMethodInitialized)
  24629. {
  24630. il2cpp_codegen_initialize_method (SkeletonGhost__ctor_m4055053494_MetadataUsageId);
  24631. s_Il2CppMethodInitialized = true;
  24632. }
  24633. {
  24634. __this->set_ghostingEnabled_4((bool)1);
  24635. __this->set_spawnInterval_5((0.0333333351f));
  24636. __this->set_maximumGhosts_6(((int32_t)10));
  24637. __this->set_fadeSpeed_7((10.0f));
  24638. Color32_t2600501292 L_0;
  24639. memset(&L_0, 0, sizeof(L_0));
  24640. Color32__ctor_m4150508762((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)0, /*hidden argument*/NULL);
  24641. __this->set_color_9(L_0);
  24642. __this->set_additive_10((bool)1);
  24643. __this->set_textureFade_11((1.0f));
  24644. Dictionary_2_t3700682020 * L_1 = (Dictionary_2_t3700682020 *)il2cpp_codegen_object_new(Dictionary_2_t3700682020_il2cpp_TypeInfo_var);
  24645. Dictionary_2__ctor_m308459065(L_1, /*hidden argument*/Dictionary_2__ctor_m308459065_RuntimeMethod_var);
  24646. __this->set_materialTable_20(L_1);
  24647. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  24648. return;
  24649. }
  24650. }
  24651. // System.Void Spine.Unity.Modules.SkeletonGhost::Start()
  24652. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Start_m1708401220 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method)
  24653. {
  24654. {
  24655. SkeletonGhost_Initialize_m2099596279(__this, (bool)0, /*hidden argument*/NULL);
  24656. return;
  24657. }
  24658. }
  24659. // System.Void Spine.Unity.Modules.SkeletonGhost::Initialize(System.Boolean)
  24660. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Initialize_m2099596279 (SkeletonGhost_t1898327037 * __this, bool ___overwrite0, const RuntimeMethod* method)
  24661. {
  24662. static bool s_Il2CppMethodInitialized;
  24663. if (!s_Il2CppMethodInitialized)
  24664. {
  24665. il2cpp_codegen_initialize_method (SkeletonGhost_Initialize_m2099596279_MetadataUsageId);
  24666. s_Il2CppMethodInitialized = true;
  24667. }
  24668. int32_t V_0 = 0;
  24669. GameObject_t1113636619 * V_1 = NULL;
  24670. RuntimeObject* V_2 = NULL;
  24671. {
  24672. SkeletonGhostRendererU5BU5D_t513912860* L_0 = __this->get_pool_15();
  24673. if (!L_0)
  24674. {
  24675. goto IL_0011;
  24676. }
  24677. }
  24678. {
  24679. bool L_1 = ___overwrite0;
  24680. if (!L_1)
  24681. {
  24682. goto IL_0103;
  24683. }
  24684. }
  24685. IL_0011:
  24686. {
  24687. Shader_t4151988712 * L_2 = __this->get_ghostShader_8();
  24688. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24689. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24690. if (!L_3)
  24691. {
  24692. goto IL_0032;
  24693. }
  24694. }
  24695. {
  24696. Shader_t4151988712 * L_4 = Shader_Find_m2092206247(NULL /*static, unused*/, _stringLiteral2987345863, /*hidden argument*/NULL);
  24697. __this->set_ghostShader_8(L_4);
  24698. }
  24699. IL_0032:
  24700. {
  24701. SkeletonRenderer_t2098681813 * L_5 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  24702. __this->set_skeletonRenderer_17(L_5);
  24703. MeshFilter_t3523625662 * L_6 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var);
  24704. __this->set_meshFilter_19(L_6);
  24705. MeshRenderer_t587009260 * L_7 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var);
  24706. __this->set_meshRenderer_18(L_7);
  24707. float L_8 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  24708. float L_9 = __this->get_spawnInterval_5();
  24709. __this->set_nextSpawnTime_14(((float)il2cpp_codegen_add((float)L_8, (float)L_9)));
  24710. int32_t L_10 = __this->get_maximumGhosts_6();
  24711. __this->set_pool_15(((SkeletonGhostRendererU5BU5D_t513912860*)SZArrayNew(SkeletonGhostRendererU5BU5D_t513912860_il2cpp_TypeInfo_var, (uint32_t)L_10)));
  24712. V_0 = 0;
  24713. goto IL_00ce;
  24714. }
  24715. IL_0080:
  24716. {
  24717. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  24718. NullCheck(L_11);
  24719. String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL);
  24720. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24721. String_t* L_13 = String_Concat_m3937257545(NULL /*static, unused*/, L_12, _stringLiteral3599926745, /*hidden argument*/NULL);
  24722. TypeU5BU5D_t3940880105* L_14 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  24723. RuntimeTypeHandle_t3027515415 L_15 = { reinterpret_cast<intptr_t> (SkeletonGhostRenderer_t2445315009_0_0_0_var) };
  24724. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24725. Type_t * L_16 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  24726. NullCheck(L_14);
  24727. ArrayElementTypeCheck (L_14, L_16);
  24728. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_16);
  24729. GameObject_t1113636619 * L_17 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  24730. GameObject__ctor_m1350607670(L_17, L_13, L_14, /*hidden argument*/NULL);
  24731. V_1 = L_17;
  24732. SkeletonGhostRendererU5BU5D_t513912860* L_18 = __this->get_pool_15();
  24733. int32_t L_19 = V_0;
  24734. GameObject_t1113636619 * L_20 = V_1;
  24735. NullCheck(L_20);
  24736. SkeletonGhostRenderer_t2445315009 * L_21 = GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080(L_20, /*hidden argument*/GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080_RuntimeMethod_var);
  24737. NullCheck(L_18);
  24738. ArrayElementTypeCheck (L_18, L_21);
  24739. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(L_19), (SkeletonGhostRenderer_t2445315009 *)L_21);
  24740. GameObject_t1113636619 * L_22 = V_1;
  24741. NullCheck(L_22);
  24742. GameObject_SetActive_m796801857(L_22, (bool)0, /*hidden argument*/NULL);
  24743. GameObject_t1113636619 * L_23 = V_1;
  24744. NullCheck(L_23);
  24745. Object_set_hideFlags_m1648752846(L_23, 1, /*hidden argument*/NULL);
  24746. int32_t L_24 = V_0;
  24747. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  24748. }
  24749. IL_00ce:
  24750. {
  24751. int32_t L_25 = V_0;
  24752. int32_t L_26 = __this->get_maximumGhosts_6();
  24753. if ((((int32_t)L_25) < ((int32_t)L_26)))
  24754. {
  24755. goto IL_0080;
  24756. }
  24757. }
  24758. {
  24759. SkeletonRenderer_t2098681813 * L_27 = __this->get_skeletonRenderer_17();
  24760. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_27, IAnimationStateComponent_t2587231618_il2cpp_TypeInfo_var));
  24761. RuntimeObject* L_28 = V_2;
  24762. if (!L_28)
  24763. {
  24764. goto IL_0103;
  24765. }
  24766. }
  24767. {
  24768. RuntimeObject* L_29 = V_2;
  24769. NullCheck(L_29);
  24770. AnimationState_t3637309382 * L_30 = InterfaceFuncInvoker0< AnimationState_t3637309382 * >::Invoke(0 /* Spine.AnimationState Spine.Unity.IAnimationStateComponent::get_AnimationState() */, IAnimationStateComponent_t2587231618_il2cpp_TypeInfo_var, L_29);
  24771. intptr_t L_31 = (intptr_t)SkeletonGhost_OnEvent_m4262709695_RuntimeMethod_var;
  24772. TrackEntryEventDelegate_t1653995044 * L_32 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  24773. TrackEntryEventDelegate__ctor_m1404280900(L_32, __this, L_31, /*hidden argument*/NULL);
  24774. NullCheck(L_30);
  24775. AnimationState_add_Event_m839758421(L_30, L_32, /*hidden argument*/NULL);
  24776. }
  24777. IL_0103:
  24778. {
  24779. return;
  24780. }
  24781. }
  24782. // System.Void Spine.Unity.Modules.SkeletonGhost::OnEvent(Spine.TrackEntry,Spine.Event)
  24783. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_OnEvent_m4262709695 (SkeletonGhost_t1898327037 * __this, TrackEntry_t1316488441 * ___trackEntry0, Event_t1378573841 * ___e1, const RuntimeMethod* method)
  24784. {
  24785. static bool s_Il2CppMethodInitialized;
  24786. if (!s_Il2CppMethodInitialized)
  24787. {
  24788. il2cpp_codegen_initialize_method (SkeletonGhost_OnEvent_m4262709695_MetadataUsageId);
  24789. s_Il2CppMethodInitialized = true;
  24790. }
  24791. {
  24792. Event_t1378573841 * L_0 = ___e1;
  24793. NullCheck(L_0);
  24794. EventData_t724759987 * L_1 = Event_get_Data_m3517317416(L_0, /*hidden argument*/NULL);
  24795. NullCheck(L_1);
  24796. String_t* L_2 = EventData_get_Name_m2437983502(L_1, /*hidden argument*/NULL);
  24797. NullCheck(L_2);
  24798. bool L_3 = String_Equals_m1386979897(L_2, _stringLiteral205658546, 4, /*hidden argument*/NULL);
  24799. if (!L_3)
  24800. {
  24801. goto IL_0067;
  24802. }
  24803. }
  24804. {
  24805. Event_t1378573841 * L_4 = ___e1;
  24806. NullCheck(L_4);
  24807. int32_t L_5 = Event_get_Int_m4186589251(L_4, /*hidden argument*/NULL);
  24808. __this->set_ghostingEnabled_4((bool)((((int32_t)L_5) > ((int32_t)0))? 1 : 0));
  24809. Event_t1378573841 * L_6 = ___e1;
  24810. NullCheck(L_6);
  24811. float L_7 = Event_get_Float_m1634364566(L_6, /*hidden argument*/NULL);
  24812. if ((!(((float)L_7) > ((float)(0.0f)))))
  24813. {
  24814. goto IL_0046;
  24815. }
  24816. }
  24817. {
  24818. Event_t1378573841 * L_8 = ___e1;
  24819. NullCheck(L_8);
  24820. float L_9 = Event_get_Float_m1634364566(L_8, /*hidden argument*/NULL);
  24821. __this->set_spawnInterval_5(L_9);
  24822. }
  24823. IL_0046:
  24824. {
  24825. Event_t1378573841 * L_10 = ___e1;
  24826. NullCheck(L_10);
  24827. String_t* L_11 = L_10->get_stringValue_4();
  24828. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24829. bool L_12 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  24830. if (L_12)
  24831. {
  24832. goto IL_0067;
  24833. }
  24834. }
  24835. {
  24836. Event_t1378573841 * L_13 = ___e1;
  24837. NullCheck(L_13);
  24838. String_t* L_14 = Event_get_String_m2563534733(L_13, /*hidden argument*/NULL);
  24839. Color32_t2600501292 L_15 = SkeletonGhost_HexToColor_m626133832(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  24840. __this->set_color_9(L_15);
  24841. }
  24842. IL_0067:
  24843. {
  24844. return;
  24845. }
  24846. }
  24847. // System.Void Spine.Unity.Modules.SkeletonGhost::Ghosting(System.Single)
  24848. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Ghosting_m2246186586 (SkeletonGhost_t1898327037 * __this, float ___val0, const RuntimeMethod* method)
  24849. {
  24850. {
  24851. float L_0 = ___val0;
  24852. __this->set_ghostingEnabled_4((bool)((((float)L_0) > ((float)(0.0f)))? 1 : 0));
  24853. return;
  24854. }
  24855. }
  24856. // System.Void Spine.Unity.Modules.SkeletonGhost::Update()
  24857. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Update_m844687576 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method)
  24858. {
  24859. static bool s_Il2CppMethodInitialized;
  24860. if (!s_Il2CppMethodInitialized)
  24861. {
  24862. il2cpp_codegen_initialize_method (SkeletonGhost_Update_m844687576_MetadataUsageId);
  24863. s_Il2CppMethodInitialized = true;
  24864. }
  24865. GameObject_t1113636619 * V_0 = NULL;
  24866. MaterialU5BU5D_t561872642* V_1 = NULL;
  24867. int32_t V_2 = 0;
  24868. Material_t340375123 * V_3 = NULL;
  24869. Material_t340375123 * V_4 = NULL;
  24870. Material_t340375123 * V_5 = NULL;
  24871. Transform_t3600365921 * V_6 = NULL;
  24872. int32_t G_B13_0 = 0;
  24873. float G_B13_1 = 0.0f;
  24874. bool G_B13_2 = false;
  24875. Color32_t2600501292 G_B13_3;
  24876. memset(&G_B13_3, 0, sizeof(G_B13_3));
  24877. MaterialU5BU5D_t561872642* G_B13_4 = NULL;
  24878. Mesh_t3648964284 * G_B13_5 = NULL;
  24879. SkeletonGhostRenderer_t2445315009 * G_B13_6 = NULL;
  24880. int32_t G_B12_0 = 0;
  24881. float G_B12_1 = 0.0f;
  24882. bool G_B12_2 = false;
  24883. Color32_t2600501292 G_B12_3;
  24884. memset(&G_B12_3, 0, sizeof(G_B12_3));
  24885. MaterialU5BU5D_t561872642* G_B12_4 = NULL;
  24886. Mesh_t3648964284 * G_B12_5 = NULL;
  24887. SkeletonGhostRenderer_t2445315009 * G_B12_6 = NULL;
  24888. int32_t G_B14_0 = 0;
  24889. int32_t G_B14_1 = 0;
  24890. float G_B14_2 = 0.0f;
  24891. bool G_B14_3 = false;
  24892. Color32_t2600501292 G_B14_4;
  24893. memset(&G_B14_4, 0, sizeof(G_B14_4));
  24894. MaterialU5BU5D_t561872642* G_B14_5 = NULL;
  24895. Mesh_t3648964284 * G_B14_6 = NULL;
  24896. SkeletonGhostRenderer_t2445315009 * G_B14_7 = NULL;
  24897. {
  24898. bool L_0 = __this->get_ghostingEnabled_4();
  24899. if (L_0)
  24900. {
  24901. goto IL_000c;
  24902. }
  24903. }
  24904. {
  24905. return;
  24906. }
  24907. IL_000c:
  24908. {
  24909. float L_1 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  24910. float L_2 = __this->get_nextSpawnTime_14();
  24911. if ((!(((float)L_1) >= ((float)L_2))))
  24912. {
  24913. goto IL_01c0;
  24914. }
  24915. }
  24916. {
  24917. SkeletonGhostRendererU5BU5D_t513912860* L_3 = __this->get_pool_15();
  24918. int32_t L_4 = __this->get_poolIndex_16();
  24919. NullCheck(L_3);
  24920. int32_t L_5 = L_4;
  24921. SkeletonGhostRenderer_t2445315009 * L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  24922. NullCheck(L_6);
  24923. GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(L_6, /*hidden argument*/NULL);
  24924. V_0 = L_7;
  24925. MeshRenderer_t587009260 * L_8 = __this->get_meshRenderer_18();
  24926. NullCheck(L_8);
  24927. MaterialU5BU5D_t561872642* L_9 = Renderer_get_sharedMaterials_m76747498(L_8, /*hidden argument*/NULL);
  24928. V_1 = L_9;
  24929. V_2 = 0;
  24930. goto IL_00c9;
  24931. }
  24932. IL_0042:
  24933. {
  24934. MaterialU5BU5D_t561872642* L_10 = V_1;
  24935. int32_t L_11 = V_2;
  24936. NullCheck(L_10);
  24937. int32_t L_12 = L_11;
  24938. Material_t340375123 * L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  24939. V_3 = L_13;
  24940. Dictionary_2_t3700682020 * L_14 = __this->get_materialTable_20();
  24941. Material_t340375123 * L_15 = V_3;
  24942. NullCheck(L_14);
  24943. bool L_16 = Dictionary_2_ContainsKey_m130170530(L_14, L_15, /*hidden argument*/Dictionary_2_ContainsKey_m130170530_RuntimeMethod_var);
  24944. if (L_16)
  24945. {
  24946. goto IL_00b2;
  24947. }
  24948. }
  24949. {
  24950. Material_t340375123 * L_17 = V_3;
  24951. Material_t340375123 * L_18 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  24952. Material__ctor_m249231841(L_18, L_17, /*hidden argument*/NULL);
  24953. V_5 = L_18;
  24954. Material_t340375123 * L_19 = V_5;
  24955. Shader_t4151988712 * L_20 = __this->get_ghostShader_8();
  24956. NullCheck(L_19);
  24957. Material_set_shader_m1402562841(L_19, L_20, /*hidden argument*/NULL);
  24958. Material_t340375123 * L_21 = V_5;
  24959. Color_t2555686324 L_22 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  24960. NullCheck(L_21);
  24961. Material_set_color_m1794818007(L_21, L_22, /*hidden argument*/NULL);
  24962. Material_t340375123 * L_23 = V_5;
  24963. V_4 = L_23;
  24964. Material_t340375123 * L_24 = V_4;
  24965. NullCheck(L_24);
  24966. bool L_25 = Material_HasProperty_m2704238996(L_24, _stringLiteral882850778, /*hidden argument*/NULL);
  24967. if (!L_25)
  24968. {
  24969. goto IL_009f;
  24970. }
  24971. }
  24972. {
  24973. Material_t340375123 * L_26 = V_4;
  24974. float L_27 = __this->get_textureFade_11();
  24975. NullCheck(L_26);
  24976. Material_SetFloat_m3226510453(L_26, _stringLiteral882850778, L_27, /*hidden argument*/NULL);
  24977. }
  24978. IL_009f:
  24979. {
  24980. Dictionary_2_t3700682020 * L_28 = __this->get_materialTable_20();
  24981. Material_t340375123 * L_29 = V_3;
  24982. Material_t340375123 * L_30 = V_4;
  24983. NullCheck(L_28);
  24984. Dictionary_2_Add_m3166229690(L_28, L_29, L_30, /*hidden argument*/Dictionary_2_Add_m3166229690_RuntimeMethod_var);
  24985. goto IL_00c0;
  24986. }
  24987. IL_00b2:
  24988. {
  24989. Dictionary_2_t3700682020 * L_31 = __this->get_materialTable_20();
  24990. Material_t340375123 * L_32 = V_3;
  24991. NullCheck(L_31);
  24992. Material_t340375123 * L_33 = Dictionary_2_get_Item_m2057125151(L_31, L_32, /*hidden argument*/Dictionary_2_get_Item_m2057125151_RuntimeMethod_var);
  24993. V_4 = L_33;
  24994. }
  24995. IL_00c0:
  24996. {
  24997. MaterialU5BU5D_t561872642* L_34 = V_1;
  24998. int32_t L_35 = V_2;
  24999. Material_t340375123 * L_36 = V_4;
  25000. NullCheck(L_34);
  25001. ArrayElementTypeCheck (L_34, L_36);
  25002. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(L_35), (Material_t340375123 *)L_36);
  25003. int32_t L_37 = V_2;
  25004. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  25005. }
  25006. IL_00c9:
  25007. {
  25008. int32_t L_38 = V_2;
  25009. MaterialU5BU5D_t561872642* L_39 = V_1;
  25010. NullCheck(L_39);
  25011. if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length)))))))
  25012. {
  25013. goto IL_0042;
  25014. }
  25015. }
  25016. {
  25017. GameObject_t1113636619 * L_40 = V_0;
  25018. NullCheck(L_40);
  25019. Transform_t3600365921 * L_41 = GameObject_get_transform_m1369836730(L_40, /*hidden argument*/NULL);
  25020. V_6 = L_41;
  25021. Transform_t3600365921 * L_42 = V_6;
  25022. Transform_t3600365921 * L_43 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  25023. NullCheck(L_42);
  25024. Transform_set_parent_m786917804(L_42, L_43, /*hidden argument*/NULL);
  25025. SkeletonGhostRendererU5BU5D_t513912860* L_44 = __this->get_pool_15();
  25026. int32_t L_45 = __this->get_poolIndex_16();
  25027. NullCheck(L_44);
  25028. int32_t L_46 = L_45;
  25029. SkeletonGhostRenderer_t2445315009 * L_47 = (L_44)->GetAt(static_cast<il2cpp_array_size_t>(L_46));
  25030. MeshFilter_t3523625662 * L_48 = __this->get_meshFilter_19();
  25031. NullCheck(L_48);
  25032. Mesh_t3648964284 * L_49 = MeshFilter_get_sharedMesh_m1726897210(L_48, /*hidden argument*/NULL);
  25033. MaterialU5BU5D_t561872642* L_50 = V_1;
  25034. Color32_t2600501292 L_51 = __this->get_color_9();
  25035. bool L_52 = __this->get_additive_10();
  25036. float L_53 = __this->get_fadeSpeed_7();
  25037. MeshRenderer_t587009260 * L_54 = __this->get_meshRenderer_18();
  25038. NullCheck(L_54);
  25039. int32_t L_55 = Renderer_get_sortingLayerID_m3902855301(L_54, /*hidden argument*/NULL);
  25040. bool L_56 = __this->get_sortWithDistanceOnly_12();
  25041. G_B12_0 = L_55;
  25042. G_B12_1 = L_53;
  25043. G_B12_2 = L_52;
  25044. G_B12_3 = L_51;
  25045. G_B12_4 = L_50;
  25046. G_B12_5 = L_49;
  25047. G_B12_6 = L_47;
  25048. if (!L_56)
  25049. {
  25050. G_B13_0 = L_55;
  25051. G_B13_1 = L_53;
  25052. G_B13_2 = L_52;
  25053. G_B13_3 = L_51;
  25054. G_B13_4 = L_50;
  25055. G_B13_5 = L_49;
  25056. G_B13_6 = L_47;
  25057. goto IL_0138;
  25058. }
  25059. }
  25060. {
  25061. MeshRenderer_t587009260 * L_57 = __this->get_meshRenderer_18();
  25062. NullCheck(L_57);
  25063. int32_t L_58 = Renderer_get_sortingOrder_m344607889(L_57, /*hidden argument*/NULL);
  25064. G_B14_0 = L_58;
  25065. G_B14_1 = G_B12_0;
  25066. G_B14_2 = G_B12_1;
  25067. G_B14_3 = G_B12_2;
  25068. G_B14_4 = G_B12_3;
  25069. G_B14_5 = G_B12_4;
  25070. G_B14_6 = G_B12_5;
  25071. G_B14_7 = G_B12_6;
  25072. goto IL_0145;
  25073. }
  25074. IL_0138:
  25075. {
  25076. MeshRenderer_t587009260 * L_59 = __this->get_meshRenderer_18();
  25077. NullCheck(L_59);
  25078. int32_t L_60 = Renderer_get_sortingOrder_m344607889(L_59, /*hidden argument*/NULL);
  25079. G_B14_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_60, (int32_t)1));
  25080. G_B14_1 = G_B13_0;
  25081. G_B14_2 = G_B13_1;
  25082. G_B14_3 = G_B13_2;
  25083. G_B14_4 = G_B13_3;
  25084. G_B14_5 = G_B13_4;
  25085. G_B14_6 = G_B13_5;
  25086. G_B14_7 = G_B13_6;
  25087. }
  25088. IL_0145:
  25089. {
  25090. NullCheck(G_B14_7);
  25091. SkeletonGhostRenderer_Initialize_m1761009821(G_B14_7, G_B14_6, G_B14_5, G_B14_4, G_B14_3, G_B14_2, G_B14_1, G_B14_0, /*hidden argument*/NULL);
  25092. Transform_t3600365921 * L_61 = V_6;
  25093. float L_62 = __this->get_zOffset_13();
  25094. Vector3_t3722313464 L_63;
  25095. memset(&L_63, 0, sizeof(L_63));
  25096. Vector3__ctor_m3353183577((&L_63), (0.0f), (0.0f), L_62, /*hidden argument*/NULL);
  25097. NullCheck(L_61);
  25098. Transform_set_localPosition_m4128471975(L_61, L_63, /*hidden argument*/NULL);
  25099. Transform_t3600365921 * L_64 = V_6;
  25100. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  25101. Quaternion_t2301928331 L_65 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  25102. NullCheck(L_64);
  25103. Transform_set_localRotation_m19445462(L_64, L_65, /*hidden argument*/NULL);
  25104. Transform_t3600365921 * L_66 = V_6;
  25105. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  25106. Vector3_t3722313464 L_67 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL);
  25107. NullCheck(L_66);
  25108. Transform_set_localScale_m3053443106(L_66, L_67, /*hidden argument*/NULL);
  25109. Transform_t3600365921 * L_68 = V_6;
  25110. NullCheck(L_68);
  25111. Transform_set_parent_m786917804(L_68, (Transform_t3600365921 *)NULL, /*hidden argument*/NULL);
  25112. int32_t L_69 = __this->get_poolIndex_16();
  25113. __this->set_poolIndex_16(((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1)));
  25114. int32_t L_70 = __this->get_poolIndex_16();
  25115. SkeletonGhostRendererU5BU5D_t513912860* L_71 = __this->get_pool_15();
  25116. NullCheck(L_71);
  25117. if ((!(((uint32_t)L_70) == ((uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_71)->max_length))))))))
  25118. {
  25119. goto IL_01ae;
  25120. }
  25121. }
  25122. {
  25123. __this->set_poolIndex_16(0);
  25124. }
  25125. IL_01ae:
  25126. {
  25127. float L_72 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  25128. float L_73 = __this->get_spawnInterval_5();
  25129. __this->set_nextSpawnTime_14(((float)il2cpp_codegen_add((float)L_72, (float)L_73)));
  25130. }
  25131. IL_01c0:
  25132. {
  25133. return;
  25134. }
  25135. }
  25136. // System.Void Spine.Unity.Modules.SkeletonGhost::OnDestroy()
  25137. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_OnDestroy_m1468419368 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method)
  25138. {
  25139. static bool s_Il2CppMethodInitialized;
  25140. if (!s_Il2CppMethodInitialized)
  25141. {
  25142. il2cpp_codegen_initialize_method (SkeletonGhost_OnDestroy_m1468419368_MetadataUsageId);
  25143. s_Il2CppMethodInitialized = true;
  25144. }
  25145. int32_t V_0 = 0;
  25146. Material_t340375123 * V_1 = NULL;
  25147. Enumerator_t4269575677 V_2;
  25148. memset(&V_2, 0, sizeof(V_2));
  25149. Exception_t * __last_unhandled_exception = 0;
  25150. NO_UNUSED_WARNING (__last_unhandled_exception);
  25151. Exception_t * __exception_local = 0;
  25152. NO_UNUSED_WARNING (__exception_local);
  25153. int32_t __leave_target = 0;
  25154. NO_UNUSED_WARNING (__leave_target);
  25155. {
  25156. SkeletonGhostRendererU5BU5D_t513912860* L_0 = __this->get_pool_15();
  25157. if (!L_0)
  25158. {
  25159. goto IL_0042;
  25160. }
  25161. }
  25162. {
  25163. V_0 = 0;
  25164. goto IL_0036;
  25165. }
  25166. IL_0012:
  25167. {
  25168. SkeletonGhostRendererU5BU5D_t513912860* L_1 = __this->get_pool_15();
  25169. int32_t L_2 = V_0;
  25170. NullCheck(L_1);
  25171. int32_t L_3 = L_2;
  25172. SkeletonGhostRenderer_t2445315009 * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  25173. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25174. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25175. if (!L_5)
  25176. {
  25177. goto IL_0032;
  25178. }
  25179. }
  25180. {
  25181. SkeletonGhostRendererU5BU5D_t513912860* L_6 = __this->get_pool_15();
  25182. int32_t L_7 = V_0;
  25183. NullCheck(L_6);
  25184. int32_t L_8 = L_7;
  25185. SkeletonGhostRenderer_t2445315009 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  25186. NullCheck(L_9);
  25187. SkeletonGhostRenderer_Cleanup_m2487281842(L_9, /*hidden argument*/NULL);
  25188. }
  25189. IL_0032:
  25190. {
  25191. int32_t L_10 = V_0;
  25192. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  25193. }
  25194. IL_0036:
  25195. {
  25196. int32_t L_11 = V_0;
  25197. int32_t L_12 = __this->get_maximumGhosts_6();
  25198. if ((((int32_t)L_11) < ((int32_t)L_12)))
  25199. {
  25200. goto IL_0012;
  25201. }
  25202. }
  25203. IL_0042:
  25204. {
  25205. Dictionary_2_t3700682020 * L_13 = __this->get_materialTable_20();
  25206. NullCheck(L_13);
  25207. ValueCollection_t1121759042 * L_14 = Dictionary_2_get_Values_m526354516(L_13, /*hidden argument*/Dictionary_2_get_Values_m526354516_RuntimeMethod_var);
  25208. NullCheck(L_14);
  25209. Enumerator_t4269575677 L_15 = ValueCollection_GetEnumerator_m3998608778(L_14, /*hidden argument*/ValueCollection_GetEnumerator_m3998608778_RuntimeMethod_var);
  25210. V_2 = L_15;
  25211. }
  25212. IL_0053:
  25213. try
  25214. { // begin try (depth: 1)
  25215. {
  25216. goto IL_0066;
  25217. }
  25218. IL_0058:
  25219. {
  25220. Material_t340375123 * L_16 = Enumerator_get_Current_m3220700125((&V_2), /*hidden argument*/Enumerator_get_Current_m3220700125_RuntimeMethod_var);
  25221. V_1 = L_16;
  25222. Material_t340375123 * L_17 = V_1;
  25223. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25224. Object_Destroy_m565254235(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
  25225. }
  25226. IL_0066:
  25227. {
  25228. bool L_18 = Enumerator_MoveNext_m1597782473((&V_2), /*hidden argument*/Enumerator_MoveNext_m1597782473_RuntimeMethod_var);
  25229. if (L_18)
  25230. {
  25231. goto IL_0058;
  25232. }
  25233. }
  25234. IL_0072:
  25235. {
  25236. IL2CPP_LEAVE(0x85, FINALLY_0077);
  25237. }
  25238. } // end try (depth: 1)
  25239. catch(Il2CppExceptionWrapper& e)
  25240. {
  25241. __last_unhandled_exception = (Exception_t *)e.ex;
  25242. goto FINALLY_0077;
  25243. }
  25244. FINALLY_0077:
  25245. { // begin finally (depth: 1)
  25246. Enumerator_Dispose_m2832924015((&V_2), /*hidden argument*/Enumerator_Dispose_m2832924015_RuntimeMethod_var);
  25247. IL2CPP_END_FINALLY(119)
  25248. } // end finally (depth: 1)
  25249. IL2CPP_CLEANUP(119)
  25250. {
  25251. IL2CPP_JUMP_TBL(0x85, IL_0085)
  25252. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  25253. }
  25254. IL_0085:
  25255. {
  25256. return;
  25257. }
  25258. }
  25259. // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhost::HexToColor(System.String)
  25260. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 SkeletonGhost_HexToColor_m626133832 (RuntimeObject * __this /* static, unused */, String_t* ___hex0, const RuntimeMethod* method)
  25261. {
  25262. static bool s_Il2CppMethodInitialized;
  25263. if (!s_Il2CppMethodInitialized)
  25264. {
  25265. il2cpp_codegen_initialize_method (SkeletonGhost_HexToColor_m626133832_MetadataUsageId);
  25266. s_Il2CppMethodInitialized = true;
  25267. }
  25268. uint8_t V_0 = 0x0;
  25269. uint8_t V_1 = 0x0;
  25270. uint8_t V_2 = 0x0;
  25271. uint8_t V_3 = 0x0;
  25272. {
  25273. String_t* L_0 = ___hex0;
  25274. NullCheck(L_0);
  25275. int32_t L_1 = String_get_Length_m3847582255(L_0, /*hidden argument*/NULL);
  25276. if ((((int32_t)L_1) >= ((int32_t)6)))
  25277. {
  25278. goto IL_0017;
  25279. }
  25280. }
  25281. {
  25282. Color_t2555686324 L_2 = Color_get_magenta_m208363462(NULL /*static, unused*/, /*hidden argument*/NULL);
  25283. Color32_t2600501292 L_3 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  25284. return L_3;
  25285. }
  25286. IL_0017:
  25287. {
  25288. String_t* L_4 = ___hex0;
  25289. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  25290. String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  25291. NullCheck(L_4);
  25292. String_t* L_6 = String_Replace_m1273907647(L_4, _stringLiteral3452614525, L_5, /*hidden argument*/NULL);
  25293. ___hex0 = L_6;
  25294. String_t* L_7 = ___hex0;
  25295. NullCheck(L_7);
  25296. String_t* L_8 = String_Substring_m1610150815(L_7, 0, 2, /*hidden argument*/NULL);
  25297. uint8_t L_9 = Byte_Parse_m534370573(NULL /*static, unused*/, L_8, ((int32_t)515), /*hidden argument*/NULL);
  25298. V_0 = L_9;
  25299. String_t* L_10 = ___hex0;
  25300. NullCheck(L_10);
  25301. String_t* L_11 = String_Substring_m1610150815(L_10, 2, 2, /*hidden argument*/NULL);
  25302. uint8_t L_12 = Byte_Parse_m534370573(NULL /*static, unused*/, L_11, ((int32_t)515), /*hidden argument*/NULL);
  25303. V_1 = L_12;
  25304. String_t* L_13 = ___hex0;
  25305. NullCheck(L_13);
  25306. String_t* L_14 = String_Substring_m1610150815(L_13, 4, 2, /*hidden argument*/NULL);
  25307. uint8_t L_15 = Byte_Parse_m534370573(NULL /*static, unused*/, L_14, ((int32_t)515), /*hidden argument*/NULL);
  25308. V_2 = L_15;
  25309. V_3 = (uint8_t)((int32_t)255);
  25310. String_t* L_16 = ___hex0;
  25311. NullCheck(L_16);
  25312. int32_t L_17 = String_get_Length_m3847582255(L_16, /*hidden argument*/NULL);
  25313. if ((!(((uint32_t)L_17) == ((uint32_t)8))))
  25314. {
  25315. goto IL_0087;
  25316. }
  25317. }
  25318. {
  25319. String_t* L_18 = ___hex0;
  25320. NullCheck(L_18);
  25321. String_t* L_19 = String_Substring_m1610150815(L_18, 6, 2, /*hidden argument*/NULL);
  25322. uint8_t L_20 = Byte_Parse_m534370573(NULL /*static, unused*/, L_19, ((int32_t)515), /*hidden argument*/NULL);
  25323. V_3 = L_20;
  25324. }
  25325. IL_0087:
  25326. {
  25327. uint8_t L_21 = V_0;
  25328. uint8_t L_22 = V_1;
  25329. uint8_t L_23 = V_2;
  25330. uint8_t L_24 = V_3;
  25331. Color32_t2600501292 L_25;
  25332. memset(&L_25, 0, sizeof(L_25));
  25333. Color32__ctor_m4150508762((&L_25), L_21, L_22, L_23, L_24, /*hidden argument*/NULL);
  25334. return L_25;
  25335. }
  25336. }
  25337. #ifdef __clang__
  25338. #pragma clang diagnostic pop
  25339. #endif
  25340. #ifdef __clang__
  25341. #pragma clang diagnostic push
  25342. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25343. #pragma clang diagnostic ignored "-Wunused-variable"
  25344. #endif
  25345. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::.ctor()
  25346. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer__ctor_m3087835285 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method)
  25347. {
  25348. {
  25349. __this->set_fadeSpeed_4((10.0f));
  25350. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  25351. return;
  25352. }
  25353. }
  25354. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Awake()
  25355. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Awake_m1171378101 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method)
  25356. {
  25357. static bool s_Il2CppMethodInitialized;
  25358. if (!s_Il2CppMethodInitialized)
  25359. {
  25360. il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Awake_m1171378101_MetadataUsageId);
  25361. s_Il2CppMethodInitialized = true;
  25362. }
  25363. {
  25364. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  25365. NullCheck(L_0);
  25366. MeshRenderer_t587009260 * L_1 = GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700(L_0, /*hidden argument*/GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700_RuntimeMethod_var);
  25367. __this->set_meshRenderer_7(L_1);
  25368. GameObject_t1113636619 * L_2 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  25369. NullCheck(L_2);
  25370. MeshFilter_t3523625662 * L_3 = GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576(L_2, /*hidden argument*/GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576_RuntimeMethod_var);
  25371. __this->set_meshFilter_6(L_3);
  25372. int32_t L_4 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, _stringLiteral3957048425, /*hidden argument*/NULL);
  25373. __this->set_colorId_9(L_4);
  25374. MaterialPropertyBlock_t3213117958 * L_5 = (MaterialPropertyBlock_t3213117958 *)il2cpp_codegen_object_new(MaterialPropertyBlock_t3213117958_il2cpp_TypeInfo_var);
  25375. MaterialPropertyBlock__ctor_m3898279695(L_5, /*hidden argument*/NULL);
  25376. __this->set_mpb_8(L_5);
  25377. return;
  25378. }
  25379. }
  25380. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Initialize(UnityEngine.Mesh,UnityEngine.Material[],UnityEngine.Color32,System.Boolean,System.Single,System.Int32,System.Int32)
  25381. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Initialize_m1761009821 (SkeletonGhostRenderer_t2445315009 * __this, Mesh_t3648964284 * ___mesh0, MaterialU5BU5D_t561872642* ___materials1, Color32_t2600501292 ___color2, bool ___additive3, float ___speed4, int32_t ___sortingLayerID5, int32_t ___sortingOrder6, const RuntimeMethod* method)
  25382. {
  25383. static bool s_Il2CppMethodInitialized;
  25384. if (!s_Il2CppMethodInitialized)
  25385. {
  25386. il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Initialize_m1761009821_MetadataUsageId);
  25387. s_Il2CppMethodInitialized = true;
  25388. }
  25389. {
  25390. MonoBehaviour_StopAllCoroutines_m3328507247(__this, /*hidden argument*/NULL);
  25391. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  25392. NullCheck(L_0);
  25393. GameObject_SetActive_m796801857(L_0, (bool)1, /*hidden argument*/NULL);
  25394. MeshRenderer_t587009260 * L_1 = __this->get_meshRenderer_7();
  25395. MaterialU5BU5D_t561872642* L_2 = ___materials1;
  25396. NullCheck(L_1);
  25397. Renderer_set_sharedMaterials_m2162241463(L_1, L_2, /*hidden argument*/NULL);
  25398. MeshRenderer_t587009260 * L_3 = __this->get_meshRenderer_7();
  25399. int32_t L_4 = ___sortingLayerID5;
  25400. NullCheck(L_3);
  25401. Renderer_set_sortingLayerID_m849284518(L_3, L_4, /*hidden argument*/NULL);
  25402. MeshRenderer_t587009260 * L_5 = __this->get_meshRenderer_7();
  25403. int32_t L_6 = ___sortingOrder6;
  25404. NullCheck(L_5);
  25405. Renderer_set_sortingOrder_m549573253(L_5, L_6, /*hidden argument*/NULL);
  25406. MeshFilter_t3523625662 * L_7 = __this->get_meshFilter_6();
  25407. Mesh_t3648964284 * L_8 = ___mesh0;
  25408. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25409. Mesh_t3648964284 * L_9 = Object_Instantiate_TisMesh_t3648964284_m3660628532(NULL /*static, unused*/, L_8, /*hidden argument*/Object_Instantiate_TisMesh_t3648964284_m3660628532_RuntimeMethod_var);
  25410. NullCheck(L_7);
  25411. MeshFilter_set_sharedMesh_m2173122548(L_7, L_9, /*hidden argument*/NULL);
  25412. Color32_t2600501292 L_10 = ___color2;
  25413. __this->set_startColor_5(L_10);
  25414. MaterialPropertyBlock_t3213117958 * L_11 = __this->get_mpb_8();
  25415. int32_t L_12 = __this->get_colorId_9();
  25416. Color32_t2600501292 L_13 = ___color2;
  25417. Color_t2555686324 L_14 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  25418. NullCheck(L_11);
  25419. MaterialPropertyBlock_SetColor_m763383436(L_11, L_12, L_14, /*hidden argument*/NULL);
  25420. MeshRenderer_t587009260 * L_15 = __this->get_meshRenderer_7();
  25421. MaterialPropertyBlock_t3213117958 * L_16 = __this->get_mpb_8();
  25422. NullCheck(L_15);
  25423. Renderer_SetPropertyBlock_m2471545580(L_15, L_16, /*hidden argument*/NULL);
  25424. float L_17 = ___speed4;
  25425. __this->set_fadeSpeed_4(L_17);
  25426. bool L_18 = ___additive3;
  25427. if (!L_18)
  25428. {
  25429. goto IL_0099;
  25430. }
  25431. }
  25432. {
  25433. RuntimeObject* L_19 = SkeletonGhostRenderer_FadeAdditive_m2471905312(__this, /*hidden argument*/NULL);
  25434. MonoBehaviour_StartCoroutine_m3411253000(__this, L_19, /*hidden argument*/NULL);
  25435. goto IL_00a6;
  25436. }
  25437. IL_0099:
  25438. {
  25439. RuntimeObject* L_20 = SkeletonGhostRenderer_Fade_m1096744761(__this, /*hidden argument*/NULL);
  25440. MonoBehaviour_StartCoroutine_m3411253000(__this, L_20, /*hidden argument*/NULL);
  25441. }
  25442. IL_00a6:
  25443. {
  25444. return;
  25445. }
  25446. }
  25447. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::Fade()
  25448. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_Fade_m1096744761 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method)
  25449. {
  25450. static bool s_Il2CppMethodInitialized;
  25451. if (!s_Il2CppMethodInitialized)
  25452. {
  25453. il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Fade_m1096744761_MetadataUsageId);
  25454. s_Il2CppMethodInitialized = true;
  25455. }
  25456. U3CFadeU3Ec__Iterator0_t1290633589 * V_0 = NULL;
  25457. {
  25458. U3CFadeU3Ec__Iterator0_t1290633589 * L_0 = (U3CFadeU3Ec__Iterator0_t1290633589 *)il2cpp_codegen_object_new(U3CFadeU3Ec__Iterator0_t1290633589_il2cpp_TypeInfo_var);
  25459. U3CFadeU3Ec__Iterator0__ctor_m2505227701(L_0, /*hidden argument*/NULL);
  25460. V_0 = L_0;
  25461. U3CFadeU3Ec__Iterator0_t1290633589 * L_1 = V_0;
  25462. NullCheck(L_1);
  25463. L_1->set_U24this_4(__this);
  25464. U3CFadeU3Ec__Iterator0_t1290633589 * L_2 = V_0;
  25465. return L_2;
  25466. }
  25467. }
  25468. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::FadeAdditive()
  25469. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_FadeAdditive_m2471905312 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method)
  25470. {
  25471. static bool s_Il2CppMethodInitialized;
  25472. if (!s_Il2CppMethodInitialized)
  25473. {
  25474. il2cpp_codegen_initialize_method (SkeletonGhostRenderer_FadeAdditive_m2471905312_MetadataUsageId);
  25475. s_Il2CppMethodInitialized = true;
  25476. }
  25477. U3CFadeAdditiveU3Ec__Iterator1_t410398119 * V_0 = NULL;
  25478. {
  25479. U3CFadeAdditiveU3Ec__Iterator1_t410398119 * L_0 = (U3CFadeAdditiveU3Ec__Iterator1_t410398119 *)il2cpp_codegen_object_new(U3CFadeAdditiveU3Ec__Iterator1_t410398119_il2cpp_TypeInfo_var);
  25480. U3CFadeAdditiveU3Ec__Iterator1__ctor_m1337410633(L_0, /*hidden argument*/NULL);
  25481. V_0 = L_0;
  25482. U3CFadeAdditiveU3Ec__Iterator1_t410398119 * L_1 = V_0;
  25483. NullCheck(L_1);
  25484. L_1->set_U24this_4(__this);
  25485. U3CFadeAdditiveU3Ec__Iterator1_t410398119 * L_2 = V_0;
  25486. return L_2;
  25487. }
  25488. }
  25489. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Cleanup()
  25490. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Cleanup_m2487281842 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method)
  25491. {
  25492. static bool s_Il2CppMethodInitialized;
  25493. if (!s_Il2CppMethodInitialized)
  25494. {
  25495. il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Cleanup_m2487281842_MetadataUsageId);
  25496. s_Il2CppMethodInitialized = true;
  25497. }
  25498. {
  25499. MeshFilter_t3523625662 * L_0 = __this->get_meshFilter_6();
  25500. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25501. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25502. if (!L_1)
  25503. {
  25504. goto IL_0037;
  25505. }
  25506. }
  25507. {
  25508. MeshFilter_t3523625662 * L_2 = __this->get_meshFilter_6();
  25509. NullCheck(L_2);
  25510. Mesh_t3648964284 * L_3 = MeshFilter_get_sharedMesh_m1726897210(L_2, /*hidden argument*/NULL);
  25511. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25512. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25513. if (!L_4)
  25514. {
  25515. goto IL_0037;
  25516. }
  25517. }
  25518. {
  25519. MeshFilter_t3523625662 * L_5 = __this->get_meshFilter_6();
  25520. NullCheck(L_5);
  25521. Mesh_t3648964284 * L_6 = MeshFilter_get_sharedMesh_m1726897210(L_5, /*hidden argument*/NULL);
  25522. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25523. Object_Destroy_m565254235(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  25524. }
  25525. IL_0037:
  25526. {
  25527. GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  25528. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25529. Object_Destroy_m565254235(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  25530. return;
  25531. }
  25532. }
  25533. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::.cctor()
  25534. extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer__cctor_m2751974013 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25535. {
  25536. static bool s_Il2CppMethodInitialized;
  25537. if (!s_Il2CppMethodInitialized)
  25538. {
  25539. il2cpp_codegen_initialize_method (SkeletonGhostRenderer__cctor_m2751974013_MetadataUsageId);
  25540. s_Il2CppMethodInitialized = true;
  25541. }
  25542. {
  25543. Color32_t2600501292 L_0;
  25544. memset(&L_0, 0, sizeof(L_0));
  25545. Color32__ctor_m4150508762((&L_0), (uint8_t)0, (uint8_t)0, (uint8_t)0, (uint8_t)0, /*hidden argument*/NULL);
  25546. ((SkeletonGhostRenderer_t2445315009_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var))->set_TransparentBlack_2(L_0);
  25547. return;
  25548. }
  25549. }
  25550. #ifdef __clang__
  25551. #pragma clang diagnostic pop
  25552. #endif
  25553. #ifdef __clang__
  25554. #pragma clang diagnostic push
  25555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25556. #pragma clang diagnostic ignored "-Wunused-variable"
  25557. #endif
  25558. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::.ctor()
  25559. extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0__ctor_m2505227701 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method)
  25560. {
  25561. {
  25562. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  25563. return;
  25564. }
  25565. }
  25566. // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::MoveNext()
  25567. extern "C" IL2CPP_METHOD_ATTR bool U3CFadeU3Ec__Iterator0_MoveNext_m1146310150 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method)
  25568. {
  25569. static bool s_Il2CppMethodInitialized;
  25570. if (!s_Il2CppMethodInitialized)
  25571. {
  25572. il2cpp_codegen_initialize_method (U3CFadeU3Ec__Iterator0_MoveNext_m1146310150_MetadataUsageId);
  25573. s_Il2CppMethodInitialized = true;
  25574. }
  25575. uint32_t V_0 = 0;
  25576. {
  25577. int32_t L_0 = __this->get_U24PC_7();
  25578. V_0 = L_0;
  25579. __this->set_U24PC_7((-1));
  25580. uint32_t L_1 = V_0;
  25581. switch (L_1)
  25582. {
  25583. case 0:
  25584. {
  25585. goto IL_0021;
  25586. }
  25587. case 1:
  25588. {
  25589. goto IL_0112;
  25590. }
  25591. }
  25592. }
  25593. {
  25594. goto IL_0161;
  25595. }
  25596. IL_0021:
  25597. {
  25598. SkeletonGhostRenderer_t2445315009 * L_2 = __this->get_U24this_4();
  25599. NullCheck(L_2);
  25600. Color32_t2600501292 L_3 = L_2->get_startColor_5();
  25601. __this->set_U3CcU3E__0_0(L_3);
  25602. IL2CPP_RUNTIME_CLASS_INIT(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var);
  25603. Color32_t2600501292 L_4 = ((SkeletonGhostRenderer_t2445315009_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var))->get_TransparentBlack_2();
  25604. __this->set_U3CblackU3E__0_1(L_4);
  25605. __this->set_U3CtU3E__0_2((1.0f));
  25606. __this->set_U3ChardTimeLimitU3E__1_3((5.0f));
  25607. goto IL_0124;
  25608. }
  25609. IL_0058:
  25610. {
  25611. Color32_t2600501292 L_5 = __this->get_U3CblackU3E__0_1();
  25612. SkeletonGhostRenderer_t2445315009 * L_6 = __this->get_U24this_4();
  25613. NullCheck(L_6);
  25614. Color32_t2600501292 L_7 = L_6->get_startColor_5();
  25615. float L_8 = __this->get_U3CtU3E__0_2();
  25616. Color32_t2600501292 L_9 = Color32_Lerp_m382701055(NULL /*static, unused*/, L_5, L_7, L_8, /*hidden argument*/NULL);
  25617. __this->set_U3CcU3E__0_0(L_9);
  25618. SkeletonGhostRenderer_t2445315009 * L_10 = __this->get_U24this_4();
  25619. NullCheck(L_10);
  25620. MaterialPropertyBlock_t3213117958 * L_11 = L_10->get_mpb_8();
  25621. SkeletonGhostRenderer_t2445315009 * L_12 = __this->get_U24this_4();
  25622. NullCheck(L_12);
  25623. int32_t L_13 = L_12->get_colorId_9();
  25624. Color32_t2600501292 L_14 = __this->get_U3CcU3E__0_0();
  25625. Color_t2555686324 L_15 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  25626. NullCheck(L_11);
  25627. MaterialPropertyBlock_SetColor_m763383436(L_11, L_13, L_15, /*hidden argument*/NULL);
  25628. SkeletonGhostRenderer_t2445315009 * L_16 = __this->get_U24this_4();
  25629. NullCheck(L_16);
  25630. MeshRenderer_t587009260 * L_17 = L_16->get_meshRenderer_7();
  25631. SkeletonGhostRenderer_t2445315009 * L_18 = __this->get_U24this_4();
  25632. NullCheck(L_18);
  25633. MaterialPropertyBlock_t3213117958 * L_19 = L_18->get_mpb_8();
  25634. NullCheck(L_17);
  25635. Renderer_SetPropertyBlock_m2471545580(L_17, L_19, /*hidden argument*/NULL);
  25636. float L_20 = __this->get_U3CtU3E__0_2();
  25637. float L_21 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  25638. SkeletonGhostRenderer_t2445315009 * L_22 = __this->get_U24this_4();
  25639. NullCheck(L_22);
  25640. float L_23 = L_22->get_fadeSpeed_4();
  25641. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25642. float L_24 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_20, (0.0f), ((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)), /*hidden argument*/NULL);
  25643. __this->set_U3CtU3E__0_2(L_24);
  25644. float L_25 = __this->get_U3CtU3E__0_2();
  25645. if ((!(((float)L_25) <= ((float)(0.0f)))))
  25646. {
  25647. goto IL_00f7;
  25648. }
  25649. }
  25650. {
  25651. goto IL_0134;
  25652. }
  25653. IL_00f7:
  25654. {
  25655. __this->set_U24current_5(NULL);
  25656. bool L_26 = __this->get_U24disposing_6();
  25657. if (L_26)
  25658. {
  25659. goto IL_010d;
  25660. }
  25661. }
  25662. {
  25663. __this->set_U24PC_7(1);
  25664. }
  25665. IL_010d:
  25666. {
  25667. goto IL_0163;
  25668. }
  25669. IL_0112:
  25670. {
  25671. float L_27 = __this->get_U3ChardTimeLimitU3E__1_3();
  25672. float L_28 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  25673. __this->set_U3ChardTimeLimitU3E__1_3(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28)));
  25674. }
  25675. IL_0124:
  25676. {
  25677. float L_29 = __this->get_U3ChardTimeLimitU3E__1_3();
  25678. if ((((float)L_29) > ((float)(0.0f))))
  25679. {
  25680. goto IL_0058;
  25681. }
  25682. }
  25683. IL_0134:
  25684. {
  25685. SkeletonGhostRenderer_t2445315009 * L_30 = __this->get_U24this_4();
  25686. NullCheck(L_30);
  25687. MeshFilter_t3523625662 * L_31 = L_30->get_meshFilter_6();
  25688. NullCheck(L_31);
  25689. Mesh_t3648964284 * L_32 = MeshFilter_get_sharedMesh_m1726897210(L_31, /*hidden argument*/NULL);
  25690. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25691. Object_Destroy_m565254235(NULL /*static, unused*/, L_32, /*hidden argument*/NULL);
  25692. SkeletonGhostRenderer_t2445315009 * L_33 = __this->get_U24this_4();
  25693. NullCheck(L_33);
  25694. GameObject_t1113636619 * L_34 = Component_get_gameObject_m442555142(L_33, /*hidden argument*/NULL);
  25695. NullCheck(L_34);
  25696. GameObject_SetActive_m796801857(L_34, (bool)0, /*hidden argument*/NULL);
  25697. __this->set_U24PC_7((-1));
  25698. }
  25699. IL_0161:
  25700. {
  25701. return (bool)0;
  25702. }
  25703. IL_0163:
  25704. {
  25705. return (bool)1;
  25706. }
  25707. }
  25708. // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  25709. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2980447532 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method)
  25710. {
  25711. {
  25712. RuntimeObject * L_0 = __this->get_U24current_5();
  25713. return L_0;
  25714. }
  25715. }
  25716. // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::System.Collections.IEnumerator.get_Current()
  25717. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1374584895 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method)
  25718. {
  25719. {
  25720. RuntimeObject * L_0 = __this->get_U24current_5();
  25721. return L_0;
  25722. }
  25723. }
  25724. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::Dispose()
  25725. extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0_Dispose_m4067307383 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method)
  25726. {
  25727. {
  25728. __this->set_U24disposing_6((bool)1);
  25729. __this->set_U24PC_7((-1));
  25730. return;
  25731. }
  25732. }
  25733. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<Fade>c__Iterator0::Reset()
  25734. extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0_Reset_m1757613388 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method)
  25735. {
  25736. static bool s_Il2CppMethodInitialized;
  25737. if (!s_Il2CppMethodInitialized)
  25738. {
  25739. il2cpp_codegen_initialize_method (U3CFadeU3Ec__Iterator0_Reset_m1757613388_MetadataUsageId);
  25740. s_Il2CppMethodInitialized = true;
  25741. }
  25742. {
  25743. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  25744. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  25745. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CFadeU3Ec__Iterator0_Reset_m1757613388_RuntimeMethod_var);
  25746. }
  25747. }
  25748. #ifdef __clang__
  25749. #pragma clang diagnostic pop
  25750. #endif
  25751. #ifdef __clang__
  25752. #pragma clang diagnostic push
  25753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25754. #pragma clang diagnostic ignored "-Wunused-variable"
  25755. #endif
  25756. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::.ctor()
  25757. extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1__ctor_m1337410633 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method)
  25758. {
  25759. {
  25760. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  25761. return;
  25762. }
  25763. }
  25764. // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::MoveNext()
  25765. extern "C" IL2CPP_METHOD_ATTR bool U3CFadeAdditiveU3Ec__Iterator1_MoveNext_m874877629 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method)
  25766. {
  25767. static bool s_Il2CppMethodInitialized;
  25768. if (!s_Il2CppMethodInitialized)
  25769. {
  25770. il2cpp_codegen_initialize_method (U3CFadeAdditiveU3Ec__Iterator1_MoveNext_m874877629_MetadataUsageId);
  25771. s_Il2CppMethodInitialized = true;
  25772. }
  25773. uint32_t V_0 = 0;
  25774. {
  25775. int32_t L_0 = __this->get_U24PC_7();
  25776. V_0 = L_0;
  25777. __this->set_U24PC_7((-1));
  25778. uint32_t L_1 = V_0;
  25779. switch (L_1)
  25780. {
  25781. case 0:
  25782. {
  25783. goto IL_0021;
  25784. }
  25785. case 1:
  25786. {
  25787. goto IL_0112;
  25788. }
  25789. }
  25790. }
  25791. {
  25792. goto IL_0161;
  25793. }
  25794. IL_0021:
  25795. {
  25796. SkeletonGhostRenderer_t2445315009 * L_2 = __this->get_U24this_4();
  25797. NullCheck(L_2);
  25798. Color32_t2600501292 L_3 = L_2->get_startColor_5();
  25799. __this->set_U3CcU3E__0_0(L_3);
  25800. IL2CPP_RUNTIME_CLASS_INIT(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var);
  25801. Color32_t2600501292 L_4 = ((SkeletonGhostRenderer_t2445315009_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var))->get_TransparentBlack_2();
  25802. __this->set_U3CblackU3E__0_1(L_4);
  25803. __this->set_U3CtU3E__0_2((1.0f));
  25804. __this->set_U3ChardTimeLimitU3E__1_3((5.0f));
  25805. goto IL_0124;
  25806. }
  25807. IL_0058:
  25808. {
  25809. Color32_t2600501292 L_5 = __this->get_U3CblackU3E__0_1();
  25810. SkeletonGhostRenderer_t2445315009 * L_6 = __this->get_U24this_4();
  25811. NullCheck(L_6);
  25812. Color32_t2600501292 L_7 = L_6->get_startColor_5();
  25813. float L_8 = __this->get_U3CtU3E__0_2();
  25814. Color32_t2600501292 L_9 = Color32_Lerp_m382701055(NULL /*static, unused*/, L_5, L_7, L_8, /*hidden argument*/NULL);
  25815. __this->set_U3CcU3E__0_0(L_9);
  25816. SkeletonGhostRenderer_t2445315009 * L_10 = __this->get_U24this_4();
  25817. NullCheck(L_10);
  25818. MaterialPropertyBlock_t3213117958 * L_11 = L_10->get_mpb_8();
  25819. SkeletonGhostRenderer_t2445315009 * L_12 = __this->get_U24this_4();
  25820. NullCheck(L_12);
  25821. int32_t L_13 = L_12->get_colorId_9();
  25822. Color32_t2600501292 L_14 = __this->get_U3CcU3E__0_0();
  25823. Color_t2555686324 L_15 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  25824. NullCheck(L_11);
  25825. MaterialPropertyBlock_SetColor_m763383436(L_11, L_13, L_15, /*hidden argument*/NULL);
  25826. SkeletonGhostRenderer_t2445315009 * L_16 = __this->get_U24this_4();
  25827. NullCheck(L_16);
  25828. MeshRenderer_t587009260 * L_17 = L_16->get_meshRenderer_7();
  25829. SkeletonGhostRenderer_t2445315009 * L_18 = __this->get_U24this_4();
  25830. NullCheck(L_18);
  25831. MaterialPropertyBlock_t3213117958 * L_19 = L_18->get_mpb_8();
  25832. NullCheck(L_17);
  25833. Renderer_SetPropertyBlock_m2471545580(L_17, L_19, /*hidden argument*/NULL);
  25834. float L_20 = __this->get_U3CtU3E__0_2();
  25835. float L_21 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  25836. SkeletonGhostRenderer_t2445315009 * L_22 = __this->get_U24this_4();
  25837. NullCheck(L_22);
  25838. float L_23 = L_22->get_fadeSpeed_4();
  25839. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25840. float L_24 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_20, (0.0f), ((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)), /*hidden argument*/NULL);
  25841. __this->set_U3CtU3E__0_2(L_24);
  25842. float L_25 = __this->get_U3CtU3E__0_2();
  25843. if ((!(((float)L_25) <= ((float)(0.0f)))))
  25844. {
  25845. goto IL_00f7;
  25846. }
  25847. }
  25848. {
  25849. goto IL_0134;
  25850. }
  25851. IL_00f7:
  25852. {
  25853. __this->set_U24current_5(NULL);
  25854. bool L_26 = __this->get_U24disposing_6();
  25855. if (L_26)
  25856. {
  25857. goto IL_010d;
  25858. }
  25859. }
  25860. {
  25861. __this->set_U24PC_7(1);
  25862. }
  25863. IL_010d:
  25864. {
  25865. goto IL_0163;
  25866. }
  25867. IL_0112:
  25868. {
  25869. float L_27 = __this->get_U3ChardTimeLimitU3E__1_3();
  25870. float L_28 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  25871. __this->set_U3ChardTimeLimitU3E__1_3(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28)));
  25872. }
  25873. IL_0124:
  25874. {
  25875. float L_29 = __this->get_U3ChardTimeLimitU3E__1_3();
  25876. if ((((float)L_29) > ((float)(0.0f))))
  25877. {
  25878. goto IL_0058;
  25879. }
  25880. }
  25881. IL_0134:
  25882. {
  25883. SkeletonGhostRenderer_t2445315009 * L_30 = __this->get_U24this_4();
  25884. NullCheck(L_30);
  25885. MeshFilter_t3523625662 * L_31 = L_30->get_meshFilter_6();
  25886. NullCheck(L_31);
  25887. Mesh_t3648964284 * L_32 = MeshFilter_get_sharedMesh_m1726897210(L_31, /*hidden argument*/NULL);
  25888. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25889. Object_Destroy_m565254235(NULL /*static, unused*/, L_32, /*hidden argument*/NULL);
  25890. SkeletonGhostRenderer_t2445315009 * L_33 = __this->get_U24this_4();
  25891. NullCheck(L_33);
  25892. GameObject_t1113636619 * L_34 = Component_get_gameObject_m442555142(L_33, /*hidden argument*/NULL);
  25893. NullCheck(L_34);
  25894. GameObject_SetActive_m796801857(L_34, (bool)0, /*hidden argument*/NULL);
  25895. __this->set_U24PC_7((-1));
  25896. }
  25897. IL_0161:
  25898. {
  25899. return (bool)0;
  25900. }
  25901. IL_0163:
  25902. {
  25903. return (bool)1;
  25904. }
  25905. }
  25906. // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::System.Collections.Generic.IEnumerator<object>.get_Current()
  25907. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeAdditiveU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2365161886 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method)
  25908. {
  25909. {
  25910. RuntimeObject * L_0 = __this->get_U24current_5();
  25911. return L_0;
  25912. }
  25913. }
  25914. // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::System.Collections.IEnumerator.get_Current()
  25915. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeAdditiveU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m2531023246 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method)
  25916. {
  25917. {
  25918. RuntimeObject * L_0 = __this->get_U24current_5();
  25919. return L_0;
  25920. }
  25921. }
  25922. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::Dispose()
  25923. extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1_Dispose_m2490571323 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method)
  25924. {
  25925. {
  25926. __this->set_U24disposing_6((bool)1);
  25927. __this->set_U24PC_7((-1));
  25928. return;
  25929. }
  25930. }
  25931. // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/<FadeAdditive>c__Iterator1::Reset()
  25932. extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method)
  25933. {
  25934. static bool s_Il2CppMethodInitialized;
  25935. if (!s_Il2CppMethodInitialized)
  25936. {
  25937. il2cpp_codegen_initialize_method (U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_MetadataUsageId);
  25938. s_Il2CppMethodInitialized = true;
  25939. }
  25940. {
  25941. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  25942. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  25943. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_RuntimeMethod_var);
  25944. }
  25945. }
  25946. #ifdef __clang__
  25947. #pragma clang diagnostic pop
  25948. #endif
  25949. #ifdef __clang__
  25950. #pragma clang diagnostic push
  25951. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25952. #pragma clang diagnostic ignored "-Wunused-variable"
  25953. #endif
  25954. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::.ctor()
  25955. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror__ctor_m3230107781 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  25956. {
  25957. {
  25958. __this->set_mirrorOnStart_3((bool)1);
  25959. __this->set_restoreOnDisable_4((bool)1);
  25960. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  25961. return;
  25962. }
  25963. }
  25964. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::Awake()
  25965. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_Awake_m4235352077 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  25966. {
  25967. static bool s_Il2CppMethodInitialized;
  25968. if (!s_Il2CppMethodInitialized)
  25969. {
  25970. il2cpp_codegen_initialize_method (SkeletonGraphicMirror_Awake_m4235352077_MetadataUsageId);
  25971. s_Il2CppMethodInitialized = true;
  25972. }
  25973. {
  25974. SkeletonGraphic_t1744877482 * L_0 = Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595(__this, /*hidden argument*/Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595_RuntimeMethod_var);
  25975. __this->set_skeletonGraphic_5(L_0);
  25976. return;
  25977. }
  25978. }
  25979. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::Start()
  25980. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_Start_m1575763575 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  25981. {
  25982. {
  25983. bool L_0 = __this->get_mirrorOnStart_3();
  25984. if (!L_0)
  25985. {
  25986. goto IL_0011;
  25987. }
  25988. }
  25989. {
  25990. SkeletonGraphicMirror_StartMirroring_m1220628449(__this, /*hidden argument*/NULL);
  25991. }
  25992. IL_0011:
  25993. {
  25994. return;
  25995. }
  25996. }
  25997. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::LateUpdate()
  25998. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_LateUpdate_m1373937896 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  25999. {
  26000. {
  26001. SkeletonGraphic_t1744877482 * L_0 = __this->get_skeletonGraphic_5();
  26002. NullCheck(L_0);
  26003. SkeletonGraphic_UpdateMesh_m4136315381(L_0, /*hidden argument*/NULL);
  26004. return;
  26005. }
  26006. }
  26007. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::OnDisable()
  26008. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_OnDisable_m3491022415 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  26009. {
  26010. {
  26011. bool L_0 = __this->get_restoreOnDisable_4();
  26012. if (!L_0)
  26013. {
  26014. goto IL_0011;
  26015. }
  26016. }
  26017. {
  26018. SkeletonGraphicMirror_RestoreIndependentSkeleton_m2488061261(__this, /*hidden argument*/NULL);
  26019. }
  26020. IL_0011:
  26021. {
  26022. return;
  26023. }
  26024. }
  26025. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::StartMirroring()
  26026. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_StartMirroring_m1220628449 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  26027. {
  26028. static bool s_Il2CppMethodInitialized;
  26029. if (!s_Il2CppMethodInitialized)
  26030. {
  26031. il2cpp_codegen_initialize_method (SkeletonGraphicMirror_StartMirroring_m1220628449_MetadataUsageId);
  26032. s_Il2CppMethodInitialized = true;
  26033. }
  26034. {
  26035. SkeletonRenderer_t2098681813 * L_0 = __this->get_source_2();
  26036. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26037. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26038. if (!L_1)
  26039. {
  26040. goto IL_0012;
  26041. }
  26042. }
  26043. {
  26044. return;
  26045. }
  26046. IL_0012:
  26047. {
  26048. SkeletonGraphic_t1744877482 * L_2 = __this->get_skeletonGraphic_5();
  26049. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26050. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26051. if (!L_3)
  26052. {
  26053. goto IL_0024;
  26054. }
  26055. }
  26056. {
  26057. return;
  26058. }
  26059. IL_0024:
  26060. {
  26061. SkeletonGraphic_t1744877482 * L_4 = __this->get_skeletonGraphic_5();
  26062. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  26063. String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  26064. NullCheck(L_4);
  26065. L_4->set_startingAnimation_32(L_5);
  26066. Skeleton_t3686076450 * L_6 = __this->get_originalSkeleton_6();
  26067. if (L_6)
  26068. {
  26069. goto IL_0061;
  26070. }
  26071. }
  26072. {
  26073. SkeletonGraphic_t1744877482 * L_7 = __this->get_skeletonGraphic_5();
  26074. NullCheck(L_7);
  26075. Skeleton_t3686076450 * L_8 = SkeletonGraphic_get_Skeleton_m206847662(L_7, /*hidden argument*/NULL);
  26076. __this->set_originalSkeleton_6(L_8);
  26077. SkeletonGraphic_t1744877482 * L_9 = __this->get_skeletonGraphic_5();
  26078. NullCheck(L_9);
  26079. bool L_10 = L_9->get_freeze_35();
  26080. __this->set_originalFreeze_7(L_10);
  26081. }
  26082. IL_0061:
  26083. {
  26084. SkeletonGraphic_t1744877482 * L_11 = __this->get_skeletonGraphic_5();
  26085. SkeletonRenderer_t2098681813 * L_12 = __this->get_source_2();
  26086. NullCheck(L_12);
  26087. Skeleton_t3686076450 * L_13 = L_12->get_skeleton_28();
  26088. NullCheck(L_11);
  26089. SkeletonGraphic_set_Skeleton_m2605184800(L_11, L_13, /*hidden argument*/NULL);
  26090. SkeletonGraphic_t1744877482 * L_14 = __this->get_skeletonGraphic_5();
  26091. NullCheck(L_14);
  26092. L_14->set_freeze_35((bool)1);
  26093. Texture2D_t3840446185 * L_15 = __this->get_overrideTexture_8();
  26094. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26095. bool L_16 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_15, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26096. if (!L_16)
  26097. {
  26098. goto IL_00a5;
  26099. }
  26100. }
  26101. {
  26102. SkeletonGraphic_t1744877482 * L_17 = __this->get_skeletonGraphic_5();
  26103. Texture2D_t3840446185 * L_18 = __this->get_overrideTexture_8();
  26104. NullCheck(L_17);
  26105. SkeletonGraphic_set_OverrideTexture_m2232239847(L_17, L_18, /*hidden argument*/NULL);
  26106. }
  26107. IL_00a5:
  26108. {
  26109. return;
  26110. }
  26111. }
  26112. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::UpdateTexture(UnityEngine.Texture2D)
  26113. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_UpdateTexture_m3368985314 (SkeletonGraphicMirror_t97904146 * __this, Texture2D_t3840446185 * ___newOverrideTexture0, const RuntimeMethod* method)
  26114. {
  26115. static bool s_Il2CppMethodInitialized;
  26116. if (!s_Il2CppMethodInitialized)
  26117. {
  26118. il2cpp_codegen_initialize_method (SkeletonGraphicMirror_UpdateTexture_m3368985314_MetadataUsageId);
  26119. s_Il2CppMethodInitialized = true;
  26120. }
  26121. {
  26122. Texture2D_t3840446185 * L_0 = ___newOverrideTexture0;
  26123. __this->set_overrideTexture_8(L_0);
  26124. Texture2D_t3840446185 * L_1 = ___newOverrideTexture0;
  26125. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26126. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26127. if (!L_2)
  26128. {
  26129. goto IL_0024;
  26130. }
  26131. }
  26132. {
  26133. SkeletonGraphic_t1744877482 * L_3 = __this->get_skeletonGraphic_5();
  26134. Texture2D_t3840446185 * L_4 = __this->get_overrideTexture_8();
  26135. NullCheck(L_3);
  26136. SkeletonGraphic_set_OverrideTexture_m2232239847(L_3, L_4, /*hidden argument*/NULL);
  26137. }
  26138. IL_0024:
  26139. {
  26140. return;
  26141. }
  26142. }
  26143. // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::RestoreIndependentSkeleton()
  26144. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_RestoreIndependentSkeleton_m2488061261 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method)
  26145. {
  26146. {
  26147. Skeleton_t3686076450 * L_0 = __this->get_originalSkeleton_6();
  26148. if (L_0)
  26149. {
  26150. goto IL_000c;
  26151. }
  26152. }
  26153. {
  26154. return;
  26155. }
  26156. IL_000c:
  26157. {
  26158. SkeletonGraphic_t1744877482 * L_1 = __this->get_skeletonGraphic_5();
  26159. Skeleton_t3686076450 * L_2 = __this->get_originalSkeleton_6();
  26160. NullCheck(L_1);
  26161. SkeletonGraphic_set_Skeleton_m2605184800(L_1, L_2, /*hidden argument*/NULL);
  26162. SkeletonGraphic_t1744877482 * L_3 = __this->get_skeletonGraphic_5();
  26163. bool L_4 = __this->get_originalFreeze_7();
  26164. NullCheck(L_3);
  26165. L_3->set_freeze_35(L_4);
  26166. SkeletonGraphic_t1744877482 * L_5 = __this->get_skeletonGraphic_5();
  26167. NullCheck(L_5);
  26168. SkeletonGraphic_set_OverrideTexture_m2232239847(L_5, (Texture_t3661962703 *)NULL, /*hidden argument*/NULL);
  26169. __this->set_originalSkeleton_6((Skeleton_t3686076450 *)NULL);
  26170. return;
  26171. }
  26172. }
  26173. #ifdef __clang__
  26174. #pragma clang diagnostic pop
  26175. #endif
  26176. #ifdef __clang__
  26177. #pragma clang diagnostic push
  26178. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26179. #pragma clang diagnostic ignored "-Wunused-variable"
  26180. #endif
  26181. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::.ctor()
  26182. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer__ctor_m2514689267 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method)
  26183. {
  26184. static bool s_Il2CppMethodInitialized;
  26185. if (!s_Il2CppMethodInitialized)
  26186. {
  26187. il2cpp_codegen_initialize_method (SkeletonPartsRenderer__ctor_m2514689267_MetadataUsageId);
  26188. s_Il2CppMethodInitialized = true;
  26189. }
  26190. {
  26191. SkeletonRendererInstruction_t651787775 * L_0 = (SkeletonRendererInstruction_t651787775 *)il2cpp_codegen_object_new(SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var);
  26192. SkeletonRendererInstruction__ctor_m1610212124(L_0, /*hidden argument*/NULL);
  26193. __this->set_currentInstructions_6(L_0);
  26194. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  26195. return;
  26196. }
  26197. }
  26198. // Spine.Unity.MeshGenerator Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshGenerator()
  26199. extern "C" IL2CPP_METHOD_ATTR MeshGenerator_t1354683548 * SkeletonPartsRenderer_get_MeshGenerator_m2704744096 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method)
  26200. {
  26201. {
  26202. SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL);
  26203. MeshGenerator_t1354683548 * L_0 = __this->get_meshGenerator_2();
  26204. return L_0;
  26205. }
  26206. }
  26207. // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshRenderer()
  26208. extern "C" IL2CPP_METHOD_ATTR MeshRenderer_t587009260 * SkeletonPartsRenderer_get_MeshRenderer_m461221989 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method)
  26209. {
  26210. {
  26211. SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL);
  26212. MeshRenderer_t587009260 * L_0 = __this->get_meshRenderer_3();
  26213. return L_0;
  26214. }
  26215. }
  26216. // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshFilter()
  26217. extern "C" IL2CPP_METHOD_ATTR MeshFilter_t3523625662 * SkeletonPartsRenderer_get_MeshFilter_m1451407182 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method)
  26218. {
  26219. {
  26220. SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL);
  26221. MeshFilter_t3523625662 * L_0 = __this->get_meshFilter_4();
  26222. return L_0;
  26223. }
  26224. }
  26225. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::LazyIntialize()
  26226. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_LazyIntialize_m977401166 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method)
  26227. {
  26228. static bool s_Il2CppMethodInitialized;
  26229. if (!s_Il2CppMethodInitialized)
  26230. {
  26231. il2cpp_codegen_initialize_method (SkeletonPartsRenderer_LazyIntialize_m977401166_MetadataUsageId);
  26232. s_Il2CppMethodInitialized = true;
  26233. }
  26234. {
  26235. MeshRendererBuffers_t756429994 * L_0 = __this->get_buffers_5();
  26236. if (L_0)
  26237. {
  26238. goto IL_005b;
  26239. }
  26240. }
  26241. {
  26242. MeshRendererBuffers_t756429994 * L_1 = (MeshRendererBuffers_t756429994 *)il2cpp_codegen_object_new(MeshRendererBuffers_t756429994_il2cpp_TypeInfo_var);
  26243. MeshRendererBuffers__ctor_m2887845995(L_1, /*hidden argument*/NULL);
  26244. __this->set_buffers_5(L_1);
  26245. MeshRendererBuffers_t756429994 * L_2 = __this->get_buffers_5();
  26246. NullCheck(L_2);
  26247. MeshRendererBuffers_Initialize_m2351480214(L_2, /*hidden argument*/NULL);
  26248. MeshGenerator_t1354683548 * L_3 = __this->get_meshGenerator_2();
  26249. if (!L_3)
  26250. {
  26251. goto IL_002d;
  26252. }
  26253. }
  26254. {
  26255. return;
  26256. }
  26257. IL_002d:
  26258. {
  26259. MeshGenerator_t1354683548 * L_4 = (MeshGenerator_t1354683548 *)il2cpp_codegen_object_new(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  26260. MeshGenerator__ctor_m1545232425(L_4, /*hidden argument*/NULL);
  26261. __this->set_meshGenerator_2(L_4);
  26262. MeshFilter_t3523625662 * L_5 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var);
  26263. __this->set_meshFilter_4(L_5);
  26264. MeshRenderer_t587009260 * L_6 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var);
  26265. __this->set_meshRenderer_3(L_6);
  26266. SkeletonRendererInstruction_t651787775 * L_7 = __this->get_currentInstructions_6();
  26267. NullCheck(L_7);
  26268. SkeletonRendererInstruction_Clear_m1239640949(L_7, /*hidden argument*/NULL);
  26269. }
  26270. IL_005b:
  26271. {
  26272. return;
  26273. }
  26274. }
  26275. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::ClearMesh()
  26276. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_ClearMesh_m935246237 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method)
  26277. {
  26278. {
  26279. SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL);
  26280. MeshFilter_t3523625662 * L_0 = __this->get_meshFilter_4();
  26281. NullCheck(L_0);
  26282. MeshFilter_set_sharedMesh_m2173122548(L_0, (Mesh_t3648964284 *)NULL, /*hidden argument*/NULL);
  26283. return;
  26284. }
  26285. }
  26286. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::RenderParts(Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>,System.Int32,System.Int32)
  26287. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_RenderParts_m2043699735 (SkeletonPartsRenderer_t667127217 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method)
  26288. {
  26289. SmartMesh_t524811292 * V_0 = NULL;
  26290. bool V_1 = false;
  26291. SubmeshInstructionU5BU5D_t131014463* V_2 = NULL;
  26292. int32_t V_3 = 0;
  26293. Mesh_t3648964284 * V_4 = NULL;
  26294. {
  26295. SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL);
  26296. MeshRendererBuffers_t756429994 * L_0 = __this->get_buffers_5();
  26297. NullCheck(L_0);
  26298. SmartMesh_t524811292 * L_1 = MeshRendererBuffers_GetNextMesh_m3418846583(L_0, /*hidden argument*/NULL);
  26299. V_0 = L_1;
  26300. SkeletonRendererInstruction_t651787775 * L_2 = __this->get_currentInstructions_6();
  26301. ExposedList_1_t2759233236 * L_3 = ___instructions0;
  26302. int32_t L_4 = ___startSubmesh1;
  26303. int32_t L_5 = ___endSubmesh2;
  26304. NullCheck(L_2);
  26305. SkeletonRendererInstruction_SetWithSubset_m1168553840(L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  26306. SkeletonRendererInstruction_t651787775 * L_6 = __this->get_currentInstructions_6();
  26307. SmartMesh_t524811292 * L_7 = V_0;
  26308. NullCheck(L_7);
  26309. SkeletonRendererInstruction_t651787775 * L_8 = L_7->get_instructionUsed_1();
  26310. bool L_9 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_6, L_8, /*hidden argument*/NULL);
  26311. V_1 = L_9;
  26312. SkeletonRendererInstruction_t651787775 * L_10 = __this->get_currentInstructions_6();
  26313. NullCheck(L_10);
  26314. ExposedList_1_t2759233236 * L_11 = L_10->get_submeshInstructions_0();
  26315. NullCheck(L_11);
  26316. SubmeshInstructionU5BU5D_t131014463* L_12 = L_11->get_Items_0();
  26317. V_2 = L_12;
  26318. MeshGenerator_t1354683548 * L_13 = __this->get_meshGenerator_2();
  26319. NullCheck(L_13);
  26320. MeshGenerator_Begin_m3172604809(L_13, /*hidden argument*/NULL);
  26321. SkeletonRendererInstruction_t651787775 * L_14 = __this->get_currentInstructions_6();
  26322. NullCheck(L_14);
  26323. bool L_15 = L_14->get_hasActiveClipping_2();
  26324. if (!L_15)
  26325. {
  26326. goto IL_009c;
  26327. }
  26328. }
  26329. {
  26330. V_3 = 0;
  26331. goto IL_0081;
  26332. }
  26333. IL_0065:
  26334. {
  26335. MeshGenerator_t1354683548 * L_16 = __this->get_meshGenerator_2();
  26336. SubmeshInstructionU5BU5D_t131014463* L_17 = V_2;
  26337. int32_t L_18 = V_3;
  26338. NullCheck(L_17);
  26339. bool L_19 = V_1;
  26340. NullCheck(L_16);
  26341. MeshGenerator_AddSubmesh_m1472407074(L_16, (*(SubmeshInstruction_t52121370 *)((L_17)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_18)))), L_19, /*hidden argument*/NULL);
  26342. int32_t L_20 = V_3;
  26343. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1));
  26344. }
  26345. IL_0081:
  26346. {
  26347. int32_t L_21 = V_3;
  26348. SkeletonRendererInstruction_t651787775 * L_22 = __this->get_currentInstructions_6();
  26349. NullCheck(L_22);
  26350. ExposedList_1_t2759233236 * L_23 = L_22->get_submeshInstructions_0();
  26351. NullCheck(L_23);
  26352. int32_t L_24 = L_23->get_Count_1();
  26353. if ((((int32_t)L_21) < ((int32_t)L_24)))
  26354. {
  26355. goto IL_0065;
  26356. }
  26357. }
  26358. {
  26359. goto IL_00ae;
  26360. }
  26361. IL_009c:
  26362. {
  26363. MeshGenerator_t1354683548 * L_25 = __this->get_meshGenerator_2();
  26364. SkeletonRendererInstruction_t651787775 * L_26 = __this->get_currentInstructions_6();
  26365. bool L_27 = V_1;
  26366. NullCheck(L_25);
  26367. MeshGenerator_BuildMeshWithArrays_m1999138870(L_25, L_26, L_27, /*hidden argument*/NULL);
  26368. }
  26369. IL_00ae:
  26370. {
  26371. MeshRendererBuffers_t756429994 * L_28 = __this->get_buffers_5();
  26372. SkeletonRendererInstruction_t651787775 * L_29 = __this->get_currentInstructions_6();
  26373. NullCheck(L_29);
  26374. ExposedList_1_t2759233236 * L_30 = L_29->get_submeshInstructions_0();
  26375. NullCheck(L_28);
  26376. MeshRendererBuffers_UpdateSharedMaterials_m1762800979(L_28, L_30, /*hidden argument*/NULL);
  26377. SmartMesh_t524811292 * L_31 = V_0;
  26378. NullCheck(L_31);
  26379. Mesh_t3648964284 * L_32 = L_31->get_mesh_0();
  26380. V_4 = L_32;
  26381. MeshGenerator_t1354683548 * L_33 = __this->get_meshGenerator_2();
  26382. NullCheck(L_33);
  26383. int32_t L_34 = MeshGenerator_get_VertexCount_m1312960041(L_33, /*hidden argument*/NULL);
  26384. if ((((int32_t)L_34) > ((int32_t)0)))
  26385. {
  26386. goto IL_00eb;
  26387. }
  26388. }
  26389. {
  26390. V_1 = (bool)0;
  26391. Mesh_t3648964284 * L_35 = V_4;
  26392. NullCheck(L_35);
  26393. Mesh_Clear_m2630385472(L_35, /*hidden argument*/NULL);
  26394. goto IL_014c;
  26395. }
  26396. IL_00eb:
  26397. {
  26398. MeshGenerator_t1354683548 * L_36 = __this->get_meshGenerator_2();
  26399. Mesh_t3648964284 * L_37 = V_4;
  26400. NullCheck(L_36);
  26401. MeshGenerator_FillVertexData_m1136269201(L_36, L_37, /*hidden argument*/NULL);
  26402. bool L_38 = V_1;
  26403. if (!L_38)
  26404. {
  26405. goto IL_0126;
  26406. }
  26407. }
  26408. {
  26409. MeshGenerator_t1354683548 * L_39 = __this->get_meshGenerator_2();
  26410. Mesh_t3648964284 * L_40 = V_4;
  26411. NullCheck(L_39);
  26412. MeshGenerator_FillTriangles_m3982768070(L_39, L_40, /*hidden argument*/NULL);
  26413. MeshRenderer_t587009260 * L_41 = __this->get_meshRenderer_3();
  26414. MeshRendererBuffers_t756429994 * L_42 = __this->get_buffers_5();
  26415. NullCheck(L_42);
  26416. MaterialU5BU5D_t561872642* L_43 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_42, /*hidden argument*/NULL);
  26417. NullCheck(L_41);
  26418. Renderer_set_sharedMaterials_m2162241463(L_41, L_43, /*hidden argument*/NULL);
  26419. goto IL_014c;
  26420. }
  26421. IL_0126:
  26422. {
  26423. MeshRendererBuffers_t756429994 * L_44 = __this->get_buffers_5();
  26424. NullCheck(L_44);
  26425. bool L_45 = MeshRendererBuffers_MaterialsChangedInLastUpdate_m3705702070(L_44, /*hidden argument*/NULL);
  26426. if (!L_45)
  26427. {
  26428. goto IL_014c;
  26429. }
  26430. }
  26431. {
  26432. MeshRenderer_t587009260 * L_46 = __this->get_meshRenderer_3();
  26433. MeshRendererBuffers_t756429994 * L_47 = __this->get_buffers_5();
  26434. NullCheck(L_47);
  26435. MaterialU5BU5D_t561872642* L_48 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_47, /*hidden argument*/NULL);
  26436. NullCheck(L_46);
  26437. Renderer_set_sharedMaterials_m2162241463(L_46, L_48, /*hidden argument*/NULL);
  26438. }
  26439. IL_014c:
  26440. {
  26441. MeshGenerator_t1354683548 * L_49 = __this->get_meshGenerator_2();
  26442. Mesh_t3648964284 * L_50 = V_4;
  26443. NullCheck(L_49);
  26444. MeshGenerator_FillLateVertexData_m3104819225(L_49, L_50, /*hidden argument*/NULL);
  26445. MeshFilter_t3523625662 * L_51 = __this->get_meshFilter_4();
  26446. Mesh_t3648964284 * L_52 = V_4;
  26447. NullCheck(L_51);
  26448. MeshFilter_set_sharedMesh_m2173122548(L_51, L_52, /*hidden argument*/NULL);
  26449. SmartMesh_t524811292 * L_53 = V_0;
  26450. NullCheck(L_53);
  26451. SkeletonRendererInstruction_t651787775 * L_54 = L_53->get_instructionUsed_1();
  26452. SkeletonRendererInstruction_t651787775 * L_55 = __this->get_currentInstructions_6();
  26453. NullCheck(L_54);
  26454. SkeletonRendererInstruction_Set_m4035573072(L_54, L_55, /*hidden argument*/NULL);
  26455. return;
  26456. }
  26457. }
  26458. // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  26459. extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_SetPropertyBlock_m3003044731 (SkeletonPartsRenderer_t667127217 * __this, MaterialPropertyBlock_t3213117958 * ___block0, const RuntimeMethod* method)
  26460. {
  26461. {
  26462. SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL);
  26463. MeshRenderer_t587009260 * L_0 = __this->get_meshRenderer_3();
  26464. MaterialPropertyBlock_t3213117958 * L_1 = ___block0;
  26465. NullCheck(L_0);
  26466. Renderer_SetPropertyBlock_m2471545580(L_0, L_1, /*hidden argument*/NULL);
  26467. return;
  26468. }
  26469. }
  26470. // Spine.Unity.Modules.SkeletonPartsRenderer Spine.Unity.Modules.SkeletonPartsRenderer::NewPartsRendererGameObject(UnityEngine.Transform,System.String,System.Int32)
  26471. extern "C" IL2CPP_METHOD_ATTR SkeletonPartsRenderer_t667127217 * SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___parent0, String_t* ___name1, int32_t ___sortingOrder2, const RuntimeMethod* method)
  26472. {
  26473. static bool s_Il2CppMethodInitialized;
  26474. if (!s_Il2CppMethodInitialized)
  26475. {
  26476. il2cpp_codegen_initialize_method (SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953_MetadataUsageId);
  26477. s_Il2CppMethodInitialized = true;
  26478. }
  26479. GameObject_t1113636619 * V_0 = NULL;
  26480. SkeletonPartsRenderer_t667127217 * V_1 = NULL;
  26481. {
  26482. String_t* L_0 = ___name1;
  26483. TypeU5BU5D_t3940880105* L_1 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)2));
  26484. RuntimeTypeHandle_t3027515415 L_2 = { reinterpret_cast<intptr_t> (MeshFilter_t3523625662_0_0_0_var) };
  26485. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  26486. Type_t * L_3 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  26487. NullCheck(L_1);
  26488. ArrayElementTypeCheck (L_1, L_3);
  26489. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_3);
  26490. TypeU5BU5D_t3940880105* L_4 = L_1;
  26491. RuntimeTypeHandle_t3027515415 L_5 = { reinterpret_cast<intptr_t> (MeshRenderer_t587009260_0_0_0_var) };
  26492. Type_t * L_6 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  26493. NullCheck(L_4);
  26494. ArrayElementTypeCheck (L_4, L_6);
  26495. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_6);
  26496. GameObject_t1113636619 * L_7 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  26497. GameObject__ctor_m1350607670(L_7, L_0, L_4, /*hidden argument*/NULL);
  26498. V_0 = L_7;
  26499. GameObject_t1113636619 * L_8 = V_0;
  26500. NullCheck(L_8);
  26501. Transform_t3600365921 * L_9 = GameObject_get_transform_m1369836730(L_8, /*hidden argument*/NULL);
  26502. Transform_t3600365921 * L_10 = ___parent0;
  26503. NullCheck(L_9);
  26504. Transform_SetParent_m273471670(L_9, L_10, (bool)0, /*hidden argument*/NULL);
  26505. GameObject_t1113636619 * L_11 = V_0;
  26506. NullCheck(L_11);
  26507. SkeletonPartsRenderer_t667127217 * L_12 = GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509(L_11, /*hidden argument*/GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509_RuntimeMethod_var);
  26508. V_1 = L_12;
  26509. SkeletonPartsRenderer_t667127217 * L_13 = V_1;
  26510. NullCheck(L_13);
  26511. MeshRenderer_t587009260 * L_14 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_13, /*hidden argument*/NULL);
  26512. int32_t L_15 = ___sortingOrder2;
  26513. NullCheck(L_14);
  26514. Renderer_set_sortingOrder_m549573253(L_14, L_15, /*hidden argument*/NULL);
  26515. SkeletonPartsRenderer_t667127217 * L_16 = V_1;
  26516. return L_16;
  26517. }
  26518. }
  26519. #ifdef __clang__
  26520. #pragma clang diagnostic pop
  26521. #endif
  26522. #ifdef __clang__
  26523. #pragma clang diagnostic push
  26524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26525. #pragma clang diagnostic ignored "-Wunused-variable"
  26526. #endif
  26527. // System.Void Spine.Unity.Modules.SkeletonRagdoll::.ctor()
  26528. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll__ctor_m2030966604 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26529. {
  26530. static bool s_Il2CppMethodInitialized;
  26531. if (!s_Il2CppMethodInitialized)
  26532. {
  26533. il2cpp_codegen_initialize_method (SkeletonRagdoll__ctor_m2030966604_MetadataUsageId);
  26534. s_Il2CppMethodInitialized = true;
  26535. }
  26536. {
  26537. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  26538. String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  26539. __this->set_startingBoneName_3(L_0);
  26540. List_1_t3319525431 * L_1 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var);
  26541. List_1__ctor_m706204246(L_1, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var);
  26542. __this->set_stopBoneNames_4(L_1);
  26543. __this->set_disableIK_6((bool)1);
  26544. __this->set_useGravity_10((bool)1);
  26545. __this->set_thickness_11((0.125f));
  26546. __this->set_rotationLimit_12((20.0f));
  26547. __this->set_rootMass_13((20.0f));
  26548. __this->set_massFalloffFactor_14((0.4f));
  26549. __this->set_mix_16((1.0f));
  26550. Dictionary_2_t2478265129 * L_2 = (Dictionary_2_t2478265129 *)il2cpp_codegen_object_new(Dictionary_2_t2478265129_il2cpp_TypeInfo_var);
  26551. Dictionary_2__ctor_m2503498014(L_2, /*hidden argument*/Dictionary_2__ctor_m2503498014_RuntimeMethod_var);
  26552. __this->set_boneTable_19(L_2);
  26553. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  26554. return;
  26555. }
  26556. }
  26557. // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::get_RootRigidbody()
  26558. extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * SkeletonRagdoll_get_RootRigidbody_m28422956 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26559. {
  26560. {
  26561. Rigidbody_t3916780224 * L_0 = __this->get_U3CRootRigidbodyU3Ek__BackingField_21();
  26562. return L_0;
  26563. }
  26564. }
  26565. // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_RootRigidbody(UnityEngine.Rigidbody)
  26566. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_RootRigidbody_m1753289036 (SkeletonRagdoll_t480923817 * __this, Rigidbody_t3916780224 * ___value0, const RuntimeMethod* method)
  26567. {
  26568. {
  26569. Rigidbody_t3916780224 * L_0 = ___value0;
  26570. __this->set_U3CRootRigidbodyU3Ek__BackingField_21(L_0);
  26571. return;
  26572. }
  26573. }
  26574. // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll::get_StartingBone()
  26575. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll_get_StartingBone_m613937651 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26576. {
  26577. {
  26578. Bone_t1086356328 * L_0 = __this->get_U3CStartingBoneU3Ek__BackingField_22();
  26579. return L_0;
  26580. }
  26581. }
  26582. // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_StartingBone(Spine.Bone)
  26583. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_StartingBone_m1386450770 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method)
  26584. {
  26585. {
  26586. Bone_t1086356328 * L_0 = ___value0;
  26587. __this->set_U3CStartingBoneU3Ek__BackingField_22(L_0);
  26588. return;
  26589. }
  26590. }
  26591. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll::get_RootOffset()
  26592. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll_get_RootOffset_m3294289486 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26593. {
  26594. {
  26595. Vector3_t3722313464 L_0 = __this->get_rootOffset_23();
  26596. return L_0;
  26597. }
  26598. }
  26599. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::get_IsActive()
  26600. extern "C" IL2CPP_METHOD_ATTR bool SkeletonRagdoll_get_IsActive_m1362473631 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26601. {
  26602. {
  26603. bool L_0 = __this->get_isActive_24();
  26604. return L_0;
  26605. }
  26606. }
  26607. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll::Start()
  26608. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll_Start_m1418841162 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26609. {
  26610. static bool s_Il2CppMethodInitialized;
  26611. if (!s_Il2CppMethodInitialized)
  26612. {
  26613. il2cpp_codegen_initialize_method (SkeletonRagdoll_Start_m1418841162_MetadataUsageId);
  26614. s_Il2CppMethodInitialized = true;
  26615. }
  26616. U3CStartU3Ec__Iterator0_t294813647 * V_0 = NULL;
  26617. {
  26618. U3CStartU3Ec__Iterator0_t294813647 * L_0 = (U3CStartU3Ec__Iterator0_t294813647 *)il2cpp_codegen_object_new(U3CStartU3Ec__Iterator0_t294813647_il2cpp_TypeInfo_var);
  26619. U3CStartU3Ec__Iterator0__ctor_m223872730(L_0, /*hidden argument*/NULL);
  26620. V_0 = L_0;
  26621. U3CStartU3Ec__Iterator0_t294813647 * L_1 = V_0;
  26622. NullCheck(L_1);
  26623. L_1->set_U24this_0(__this);
  26624. U3CStartU3Ec__Iterator0_t294813647 * L_2 = V_0;
  26625. return L_2;
  26626. }
  26627. }
  26628. // UnityEngine.Rigidbody[] Spine.Unity.Modules.SkeletonRagdoll::get_RigidbodyArray()
  26629. extern "C" IL2CPP_METHOD_ATTR RigidbodyU5BU5D_t3308997185* SkeletonRagdoll_get_RigidbodyArray_m1653382798 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26630. {
  26631. static bool s_Il2CppMethodInitialized;
  26632. if (!s_Il2CppMethodInitialized)
  26633. {
  26634. il2cpp_codegen_initialize_method (SkeletonRagdoll_get_RigidbodyArray_m1653382798_MetadataUsageId);
  26635. s_Il2CppMethodInitialized = true;
  26636. }
  26637. RigidbodyU5BU5D_t3308997185* V_0 = NULL;
  26638. int32_t V_1 = 0;
  26639. Transform_t3600365921 * V_2 = NULL;
  26640. Enumerator_t3047158786 V_3;
  26641. memset(&V_3, 0, sizeof(V_3));
  26642. Exception_t * __last_unhandled_exception = 0;
  26643. NO_UNUSED_WARNING (__last_unhandled_exception);
  26644. Exception_t * __exception_local = 0;
  26645. NO_UNUSED_WARNING (__exception_local);
  26646. int32_t __leave_target = 0;
  26647. NO_UNUSED_WARNING (__leave_target);
  26648. {
  26649. bool L_0 = __this->get_isActive_24();
  26650. if (L_0)
  26651. {
  26652. goto IL_0012;
  26653. }
  26654. }
  26655. {
  26656. return ((RigidbodyU5BU5D_t3308997185*)SZArrayNew(RigidbodyU5BU5D_t3308997185_il2cpp_TypeInfo_var, (uint32_t)0));
  26657. }
  26658. IL_0012:
  26659. {
  26660. Dictionary_2_t2478265129 * L_1 = __this->get_boneTable_19();
  26661. NullCheck(L_1);
  26662. int32_t L_2 = Dictionary_2_get_Count_m421577977(L_1, /*hidden argument*/Dictionary_2_get_Count_m421577977_RuntimeMethod_var);
  26663. V_0 = ((RigidbodyU5BU5D_t3308997185*)SZArrayNew(RigidbodyU5BU5D_t3308997185_il2cpp_TypeInfo_var, (uint32_t)L_2));
  26664. V_1 = 0;
  26665. Dictionary_2_t2478265129 * L_3 = __this->get_boneTable_19();
  26666. NullCheck(L_3);
  26667. ValueCollection_t4194309447 * L_4 = Dictionary_2_get_Values_m612587375(L_3, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var);
  26668. NullCheck(L_4);
  26669. Enumerator_t3047158786 L_5 = ValueCollection_GetEnumerator_m3124161100(L_4, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var);
  26670. V_3 = L_5;
  26671. }
  26672. IL_0036:
  26673. try
  26674. { // begin try (depth: 1)
  26675. {
  26676. goto IL_0050;
  26677. }
  26678. IL_003b:
  26679. {
  26680. Transform_t3600365921 * L_6 = Enumerator_get_Current_m849234031((&V_3), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var);
  26681. V_2 = L_6;
  26682. RigidbodyU5BU5D_t3308997185* L_7 = V_0;
  26683. int32_t L_8 = V_1;
  26684. Transform_t3600365921 * L_9 = V_2;
  26685. NullCheck(L_9);
  26686. Rigidbody_t3916780224 * L_10 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var);
  26687. NullCheck(L_7);
  26688. ArrayElementTypeCheck (L_7, L_10);
  26689. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (Rigidbody_t3916780224 *)L_10);
  26690. int32_t L_11 = V_1;
  26691. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  26692. }
  26693. IL_0050:
  26694. {
  26695. bool L_12 = Enumerator_MoveNext_m2832336723((&V_3), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var);
  26696. if (L_12)
  26697. {
  26698. goto IL_003b;
  26699. }
  26700. }
  26701. IL_005c:
  26702. {
  26703. IL2CPP_LEAVE(0x6F, FINALLY_0061);
  26704. }
  26705. } // end try (depth: 1)
  26706. catch(Il2CppExceptionWrapper& e)
  26707. {
  26708. __last_unhandled_exception = (Exception_t *)e.ex;
  26709. goto FINALLY_0061;
  26710. }
  26711. FINALLY_0061:
  26712. { // begin finally (depth: 1)
  26713. Enumerator_Dispose_m2632030508((&V_3), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var);
  26714. IL2CPP_END_FINALLY(97)
  26715. } // end finally (depth: 1)
  26716. IL2CPP_CLEANUP(97)
  26717. {
  26718. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  26719. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  26720. }
  26721. IL_006f:
  26722. {
  26723. RigidbodyU5BU5D_t3308997185* L_13 = V_0;
  26724. return L_13;
  26725. }
  26726. }
  26727. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll::get_EstimatedSkeletonPosition()
  26728. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll_get_EstimatedSkeletonPosition_m3621004761 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26729. {
  26730. static bool s_Il2CppMethodInitialized;
  26731. if (!s_Il2CppMethodInitialized)
  26732. {
  26733. il2cpp_codegen_initialize_method (SkeletonRagdoll_get_EstimatedSkeletonPosition_m3621004761_MetadataUsageId);
  26734. s_Il2CppMethodInitialized = true;
  26735. }
  26736. {
  26737. Rigidbody_t3916780224 * L_0 = SkeletonRagdoll_get_RootRigidbody_m28422956(__this, /*hidden argument*/NULL);
  26738. NullCheck(L_0);
  26739. Vector3_t3722313464 L_1 = Rigidbody_get_position_m1712729619(L_0, /*hidden argument*/NULL);
  26740. Vector3_t3722313464 L_2 = __this->get_rootOffset_23();
  26741. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  26742. Vector3_t3722313464 L_3 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  26743. return L_3;
  26744. }
  26745. }
  26746. // System.Void Spine.Unity.Modules.SkeletonRagdoll::Apply()
  26747. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_Apply_m483100714 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  26748. {
  26749. static bool s_Il2CppMethodInitialized;
  26750. if (!s_Il2CppMethodInitialized)
  26751. {
  26752. il2cpp_codegen_initialize_method (SkeletonRagdoll_Apply_m483100714_MetadataUsageId);
  26753. s_Il2CppMethodInitialized = true;
  26754. }
  26755. List_1_t3245421752 * V_0 = NULL;
  26756. KeyValuePair_2_t580970000 V_1;
  26757. memset(&V_1, 0, sizeof(V_1));
  26758. Enumerator_t137480608 V_2;
  26759. memset(&V_2, 0, sizeof(V_2));
  26760. Bone_t1086356328 * V_3 = NULL;
  26761. Transform_t3600365921 * V_4 = NULL;
  26762. Transform_t3600365921 * V_5 = NULL;
  26763. Rigidbody_t3916780224 * V_6 = NULL;
  26764. HingeJoint_t2516258575 * V_7 = NULL;
  26765. Vector3_t3722313464 V_8;
  26766. memset(&V_8, 0, sizeof(V_8));
  26767. JointLimits_t2681268900 V_9;
  26768. memset(&V_9, 0, sizeof(V_9));
  26769. int32_t V_10 = 0;
  26770. int32_t V_11 = 0;
  26771. SkeletonUtilityBoneU5BU5D_t952130339* V_12 = NULL;
  26772. List_1_t3319525431 * V_13 = NULL;
  26773. SkeletonUtilityBone_t2225520134 * V_14 = NULL;
  26774. SkeletonUtilityBoneU5BU5D_t952130339* V_15 = NULL;
  26775. int32_t V_16 = 0;
  26776. String_t* V_17 = NULL;
  26777. int32_t V_18 = 0;
  26778. ExposedList_1_t87334839 * V_19 = NULL;
  26779. int32_t V_20 = 0;
  26780. int32_t V_21 = 0;
  26781. ExposedList_1_t3161142095 * V_22 = NULL;
  26782. int32_t V_23 = 0;
  26783. int32_t V_24 = 0;
  26784. ExposedList_1_t3687966776 * V_25 = NULL;
  26785. int32_t V_26 = 0;
  26786. int32_t V_27 = 0;
  26787. Exception_t * __last_unhandled_exception = 0;
  26788. NO_UNUSED_WARNING (__last_unhandled_exception);
  26789. Exception_t * __exception_local = 0;
  26790. NO_UNUSED_WARNING (__exception_local);
  26791. int32_t __leave_target = 0;
  26792. NO_UNUSED_WARNING (__leave_target);
  26793. {
  26794. __this->set_isActive_24((bool)1);
  26795. __this->set_mix_16((1.0f));
  26796. Skeleton_t3686076450 * L_0 = __this->get_skeleton_18();
  26797. String_t* L_1 = __this->get_startingBoneName_3();
  26798. NullCheck(L_0);
  26799. Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL);
  26800. SkeletonRagdoll_set_StartingBone_m1386450770(__this, L_2, /*hidden argument*/NULL);
  26801. Bone_t1086356328 * L_3 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL);
  26802. SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017(__this, L_3, /*hidden argument*/NULL);
  26803. Dictionary_2_t2478265129 * L_4 = __this->get_boneTable_19();
  26804. Bone_t1086356328 * L_5 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL);
  26805. NullCheck(L_4);
  26806. Transform_t3600365921 * L_6 = Dictionary_2_get_Item_m421829516(L_4, L_5, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  26807. NullCheck(L_6);
  26808. Rigidbody_t3916780224 * L_7 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_6, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var);
  26809. SkeletonRagdoll_set_RootRigidbody_m1753289036(__this, L_7, /*hidden argument*/NULL);
  26810. Rigidbody_t3916780224 * L_8 = SkeletonRagdoll_get_RootRigidbody_m28422956(__this, /*hidden argument*/NULL);
  26811. bool L_9 = __this->get_pinStartBone_8();
  26812. NullCheck(L_8);
  26813. Rigidbody_set_isKinematic_m1802205683(L_8, L_9, /*hidden argument*/NULL);
  26814. Rigidbody_t3916780224 * L_10 = SkeletonRagdoll_get_RootRigidbody_m28422956(__this, /*hidden argument*/NULL);
  26815. float L_11 = __this->get_rootMass_13();
  26816. NullCheck(L_10);
  26817. Rigidbody_set_mass_m978346690(L_10, L_11, /*hidden argument*/NULL);
  26818. List_1_t3245421752 * L_12 = (List_1_t3245421752 *)il2cpp_codegen_object_new(List_1_t3245421752_il2cpp_TypeInfo_var);
  26819. List_1__ctor_m2873629520(L_12, /*hidden argument*/List_1__ctor_m2873629520_RuntimeMethod_var);
  26820. V_0 = L_12;
  26821. Dictionary_2_t2478265129 * L_13 = __this->get_boneTable_19();
  26822. NullCheck(L_13);
  26823. Enumerator_t137480608 L_14 = Dictionary_2_GetEnumerator_m621526962(L_13, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var);
  26824. V_2 = L_14;
  26825. }
  26826. IL_0085:
  26827. try
  26828. { // begin try (depth: 1)
  26829. {
  26830. goto IL_028c;
  26831. }
  26832. IL_008a:
  26833. {
  26834. KeyValuePair_2_t580970000 L_15 = Enumerator_get_Current_m57249686((&V_2), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var);
  26835. V_1 = L_15;
  26836. Bone_t1086356328 * L_16 = KeyValuePair_2_get_Key_m2354043945((&V_1), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var);
  26837. V_3 = L_16;
  26838. Transform_t3600365921 * L_17 = KeyValuePair_2_get_Value_m3733402928((&V_1), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var);
  26839. V_4 = L_17;
  26840. List_1_t3245421752 * L_18 = V_0;
  26841. Transform_t3600365921 * L_19 = V_4;
  26842. NullCheck(L_19);
  26843. Collider_t1773347010 * L_20 = Component_GetComponent_TisCollider_t1773347010_m2324748484(L_19, /*hidden argument*/Component_GetComponent_TisCollider_t1773347010_m2324748484_RuntimeMethod_var);
  26844. NullCheck(L_18);
  26845. List_1_Add_m1842379566(L_18, L_20, /*hidden argument*/List_1_Add_m1842379566_RuntimeMethod_var);
  26846. Bone_t1086356328 * L_21 = V_3;
  26847. Bone_t1086356328 * L_22 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL);
  26848. if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_21) == ((RuntimeObject*)(Bone_t1086356328 *)L_22))))
  26849. {
  26850. goto IL_01b4;
  26851. }
  26852. }
  26853. IL_00bc:
  26854. {
  26855. GameObject_t1113636619 * L_23 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  26856. GameObject__ctor_m2093116449(L_23, _stringLiteral1189441501, /*hidden argument*/NULL);
  26857. NullCheck(L_23);
  26858. Transform_t3600365921 * L_24 = GameObject_get_transform_m1369836730(L_23, /*hidden argument*/NULL);
  26859. __this->set_ragdollRoot_20(L_24);
  26860. Transform_t3600365921 * L_25 = __this->get_ragdollRoot_20();
  26861. Transform_t3600365921 * L_26 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  26862. NullCheck(L_25);
  26863. Transform_SetParent_m273471670(L_25, L_26, (bool)0, /*hidden argument*/NULL);
  26864. Bone_t1086356328 * L_27 = V_3;
  26865. Skeleton_t3686076450 * L_28 = __this->get_skeleton_18();
  26866. NullCheck(L_28);
  26867. Bone_t1086356328 * L_29 = Skeleton_get_RootBone_m2977149638(L_28, /*hidden argument*/NULL);
  26868. if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_27) == ((RuntimeObject*)(Bone_t1086356328 *)L_29))))
  26869. {
  26870. goto IL_013a;
  26871. }
  26872. }
  26873. IL_00f4:
  26874. {
  26875. Transform_t3600365921 * L_30 = __this->get_ragdollRoot_20();
  26876. Bone_t1086356328 * L_31 = V_3;
  26877. NullCheck(L_31);
  26878. float L_32 = Bone_get_WorldX_m958006564(L_31, /*hidden argument*/NULL);
  26879. Bone_t1086356328 * L_33 = V_3;
  26880. NullCheck(L_33);
  26881. float L_34 = Bone_get_WorldY_m2914321700(L_33, /*hidden argument*/NULL);
  26882. Vector3_t3722313464 L_35;
  26883. memset(&L_35, 0, sizeof(L_35));
  26884. Vector3__ctor_m3353183577((&L_35), L_32, L_34, (0.0f), /*hidden argument*/NULL);
  26885. NullCheck(L_30);
  26886. Transform_set_localPosition_m4128471975(L_30, L_35, /*hidden argument*/NULL);
  26887. Transform_t3600365921 * L_36 = __this->get_ragdollRoot_20();
  26888. Bone_t1086356328 * L_37 = V_3;
  26889. float L_38 = SkeletonRagdoll_GetPropagatedRotation_m519762506(NULL /*static, unused*/, L_37, /*hidden argument*/NULL);
  26890. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  26891. Quaternion_t2301928331 L_39 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_38, /*hidden argument*/NULL);
  26892. NullCheck(L_36);
  26893. Transform_set_localRotation_m19445462(L_36, L_39, /*hidden argument*/NULL);
  26894. goto IL_018a;
  26895. }
  26896. IL_013a:
  26897. {
  26898. Transform_t3600365921 * L_40 = __this->get_ragdollRoot_20();
  26899. Bone_t1086356328 * L_41 = V_3;
  26900. NullCheck(L_41);
  26901. Bone_t1086356328 * L_42 = Bone_get_Parent_m3569483156(L_41, /*hidden argument*/NULL);
  26902. NullCheck(L_42);
  26903. float L_43 = Bone_get_WorldX_m958006564(L_42, /*hidden argument*/NULL);
  26904. Bone_t1086356328 * L_44 = V_3;
  26905. NullCheck(L_44);
  26906. Bone_t1086356328 * L_45 = Bone_get_Parent_m3569483156(L_44, /*hidden argument*/NULL);
  26907. NullCheck(L_45);
  26908. float L_46 = Bone_get_WorldY_m2914321700(L_45, /*hidden argument*/NULL);
  26909. Vector3_t3722313464 L_47;
  26910. memset(&L_47, 0, sizeof(L_47));
  26911. Vector3__ctor_m3353183577((&L_47), L_43, L_46, (0.0f), /*hidden argument*/NULL);
  26912. NullCheck(L_40);
  26913. Transform_set_localPosition_m4128471975(L_40, L_47, /*hidden argument*/NULL);
  26914. Transform_t3600365921 * L_48 = __this->get_ragdollRoot_20();
  26915. Bone_t1086356328 * L_49 = V_3;
  26916. NullCheck(L_49);
  26917. Bone_t1086356328 * L_50 = Bone_get_Parent_m3569483156(L_49, /*hidden argument*/NULL);
  26918. float L_51 = SkeletonRagdoll_GetPropagatedRotation_m519762506(NULL /*static, unused*/, L_50, /*hidden argument*/NULL);
  26919. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  26920. Quaternion_t2301928331 L_52 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_51, /*hidden argument*/NULL);
  26921. NullCheck(L_48);
  26922. Transform_set_localRotation_m19445462(L_48, L_52, /*hidden argument*/NULL);
  26923. }
  26924. IL_018a:
  26925. {
  26926. Transform_t3600365921 * L_53 = __this->get_ragdollRoot_20();
  26927. V_5 = L_53;
  26928. Transform_t3600365921 * L_54 = V_4;
  26929. NullCheck(L_54);
  26930. Vector3_t3722313464 L_55 = Transform_get_position_m36019626(L_54, /*hidden argument*/NULL);
  26931. Transform_t3600365921 * L_56 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  26932. NullCheck(L_56);
  26933. Vector3_t3722313464 L_57 = Transform_get_position_m36019626(L_56, /*hidden argument*/NULL);
  26934. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  26935. Vector3_t3722313464 L_58 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_55, L_57, /*hidden argument*/NULL);
  26936. __this->set_rootOffset_23(L_58);
  26937. goto IL_01c7;
  26938. }
  26939. IL_01b4:
  26940. {
  26941. Dictionary_2_t2478265129 * L_59 = __this->get_boneTable_19();
  26942. Bone_t1086356328 * L_60 = V_3;
  26943. NullCheck(L_60);
  26944. Bone_t1086356328 * L_61 = Bone_get_Parent_m3569483156(L_60, /*hidden argument*/NULL);
  26945. NullCheck(L_59);
  26946. Transform_t3600365921 * L_62 = Dictionary_2_get_Item_m421829516(L_59, L_61, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  26947. V_5 = L_62;
  26948. }
  26949. IL_01c7:
  26950. {
  26951. Transform_t3600365921 * L_63 = V_5;
  26952. NullCheck(L_63);
  26953. Rigidbody_t3916780224 * L_64 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_63, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var);
  26954. V_6 = L_64;
  26955. Rigidbody_t3916780224 * L_65 = V_6;
  26956. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26957. bool L_66 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_65, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26958. if (!L_66)
  26959. {
  26960. goto IL_028c;
  26961. }
  26962. }
  26963. IL_01dd:
  26964. {
  26965. Transform_t3600365921 * L_67 = V_4;
  26966. NullCheck(L_67);
  26967. GameObject_t1113636619 * L_68 = Component_get_gameObject_m442555142(L_67, /*hidden argument*/NULL);
  26968. NullCheck(L_68);
  26969. HingeJoint_t2516258575 * L_69 = GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526(L_68, /*hidden argument*/GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526_RuntimeMethod_var);
  26970. V_7 = L_69;
  26971. HingeJoint_t2516258575 * L_70 = V_7;
  26972. Rigidbody_t3916780224 * L_71 = V_6;
  26973. NullCheck(L_70);
  26974. Joint_set_connectedBody_m3457616993(L_70, L_71, /*hidden argument*/NULL);
  26975. Transform_t3600365921 * L_72 = V_5;
  26976. Transform_t3600365921 * L_73 = V_4;
  26977. NullCheck(L_73);
  26978. Vector3_t3722313464 L_74 = Transform_get_position_m36019626(L_73, /*hidden argument*/NULL);
  26979. NullCheck(L_72);
  26980. Vector3_t3722313464 L_75 = Transform_InverseTransformPoint_m1343916000(L_72, L_74, /*hidden argument*/NULL);
  26981. V_8 = L_75;
  26982. Vector3_t3722313464 * L_76 = (&V_8);
  26983. float L_77 = L_76->get_x_1();
  26984. L_76->set_x_1(((float)il2cpp_codegen_multiply((float)L_77, (float)(1.0f))));
  26985. HingeJoint_t2516258575 * L_78 = V_7;
  26986. Vector3_t3722313464 L_79 = V_8;
  26987. NullCheck(L_78);
  26988. Joint_set_connectedAnchor_m1287743653(L_78, L_79, /*hidden argument*/NULL);
  26989. HingeJoint_t2516258575 * L_80 = V_7;
  26990. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  26991. Vector3_t3722313464 L_81 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  26992. NullCheck(L_80);
  26993. Joint_set_axis_m4030303519(L_80, L_81, /*hidden argument*/NULL);
  26994. HingeJoint_t2516258575 * L_82 = V_7;
  26995. NullCheck(L_82);
  26996. Rigidbody_t3916780224 * L_83 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_82, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var);
  26997. HingeJoint_t2516258575 * L_84 = V_7;
  26998. NullCheck(L_84);
  26999. Rigidbody_t3916780224 * L_85 = Joint_get_connectedBody_m826805471(L_84, /*hidden argument*/NULL);
  27000. NullCheck(L_85);
  27001. float L_86 = Rigidbody_get_mass_m1622028245(L_85, /*hidden argument*/NULL);
  27002. float L_87 = __this->get_massFalloffFactor_14();
  27003. NullCheck(L_83);
  27004. Rigidbody_set_mass_m978346690(L_83, ((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)), /*hidden argument*/NULL);
  27005. HingeJoint_t2516258575 * L_88 = V_7;
  27006. il2cpp_codegen_initobj((&V_9), sizeof(JointLimits_t2681268900 ));
  27007. float L_89 = __this->get_rotationLimit_12();
  27008. JointLimits_set_min_m52744811((&V_9), ((-L_89)), /*hidden argument*/NULL);
  27009. float L_90 = __this->get_rotationLimit_12();
  27010. JointLimits_set_max_m865817166((&V_9), L_90, /*hidden argument*/NULL);
  27011. JointLimits_t2681268900 L_91 = V_9;
  27012. NullCheck(L_88);
  27013. HingeJoint_set_limits_m2147511952(L_88, L_91, /*hidden argument*/NULL);
  27014. HingeJoint_t2516258575 * L_92 = V_7;
  27015. NullCheck(L_92);
  27016. HingeJoint_set_useLimits_m2571527142(L_92, (bool)1, /*hidden argument*/NULL);
  27017. HingeJoint_t2516258575 * L_93 = V_7;
  27018. bool L_94 = __this->get_enableJointCollision_9();
  27019. NullCheck(L_93);
  27020. Joint_set_enableCollision_m893425305(L_93, L_94, /*hidden argument*/NULL);
  27021. }
  27022. IL_028c:
  27023. {
  27024. bool L_95 = Enumerator_MoveNext_m2798003484((&V_2), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var);
  27025. if (L_95)
  27026. {
  27027. goto IL_008a;
  27028. }
  27029. }
  27030. IL_0298:
  27031. {
  27032. IL2CPP_LEAVE(0x2AB, FINALLY_029d);
  27033. }
  27034. } // end try (depth: 1)
  27035. catch(Il2CppExceptionWrapper& e)
  27036. {
  27037. __last_unhandled_exception = (Exception_t *)e.ex;
  27038. goto FINALLY_029d;
  27039. }
  27040. FINALLY_029d:
  27041. { // begin finally (depth: 1)
  27042. Enumerator_Dispose_m3398600724((&V_2), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var);
  27043. IL2CPP_END_FINALLY(669)
  27044. } // end finally (depth: 1)
  27045. IL2CPP_CLEANUP(669)
  27046. {
  27047. IL2CPP_JUMP_TBL(0x2AB, IL_02ab)
  27048. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  27049. }
  27050. IL_02ab:
  27051. {
  27052. V_10 = 0;
  27053. goto IL_02f7;
  27054. }
  27055. IL_02b3:
  27056. {
  27057. V_11 = 0;
  27058. goto IL_02e4;
  27059. }
  27060. IL_02bb:
  27061. {
  27062. int32_t L_96 = V_10;
  27063. int32_t L_97 = V_11;
  27064. if ((!(((uint32_t)L_96) == ((uint32_t)L_97))))
  27065. {
  27066. goto IL_02c9;
  27067. }
  27068. }
  27069. {
  27070. goto IL_02de;
  27071. }
  27072. IL_02c9:
  27073. {
  27074. List_1_t3245421752 * L_98 = V_0;
  27075. int32_t L_99 = V_10;
  27076. NullCheck(L_98);
  27077. Collider_t1773347010 * L_100 = List_1_get_Item_m624574152(L_98, L_99, /*hidden argument*/List_1_get_Item_m624574152_RuntimeMethod_var);
  27078. List_1_t3245421752 * L_101 = V_0;
  27079. int32_t L_102 = V_11;
  27080. NullCheck(L_101);
  27081. Collider_t1773347010 * L_103 = List_1_get_Item_m624574152(L_101, L_102, /*hidden argument*/List_1_get_Item_m624574152_RuntimeMethod_var);
  27082. Physics_IgnoreCollision_m1104024374(NULL /*static, unused*/, L_100, L_103, /*hidden argument*/NULL);
  27083. }
  27084. IL_02de:
  27085. {
  27086. int32_t L_104 = V_11;
  27087. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_104, (int32_t)1));
  27088. }
  27089. IL_02e4:
  27090. {
  27091. int32_t L_105 = V_11;
  27092. List_1_t3245421752 * L_106 = V_0;
  27093. NullCheck(L_106);
  27094. int32_t L_107 = List_1_get_Count_m702023460(L_106, /*hidden argument*/List_1_get_Count_m702023460_RuntimeMethod_var);
  27095. if ((((int32_t)L_105) < ((int32_t)L_107)))
  27096. {
  27097. goto IL_02bb;
  27098. }
  27099. }
  27100. {
  27101. int32_t L_108 = V_10;
  27102. V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_108, (int32_t)1));
  27103. }
  27104. IL_02f7:
  27105. {
  27106. int32_t L_109 = V_10;
  27107. List_1_t3245421752 * L_110 = V_0;
  27108. NullCheck(L_110);
  27109. int32_t L_111 = List_1_get_Count_m702023460(L_110, /*hidden argument*/List_1_get_Count_m702023460_RuntimeMethod_var);
  27110. if ((((int32_t)L_109) < ((int32_t)L_111)))
  27111. {
  27112. goto IL_02b3;
  27113. }
  27114. }
  27115. {
  27116. SkeletonUtilityBoneU5BU5D_t952130339* L_112 = Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, /*hidden argument*/Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var);
  27117. V_12 = L_112;
  27118. SkeletonUtilityBoneU5BU5D_t952130339* L_113 = V_12;
  27119. NullCheck(L_113);
  27120. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_113)->max_length))))) <= ((int32_t)0)))
  27121. {
  27122. goto IL_03d4;
  27123. }
  27124. }
  27125. {
  27126. List_1_t3319525431 * L_114 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var);
  27127. List_1__ctor_m706204246(L_114, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var);
  27128. V_13 = L_114;
  27129. SkeletonUtilityBoneU5BU5D_t952130339* L_115 = V_12;
  27130. V_15 = L_115;
  27131. V_16 = 0;
  27132. goto IL_0362;
  27133. }
  27134. IL_0329:
  27135. {
  27136. SkeletonUtilityBoneU5BU5D_t952130339* L_116 = V_15;
  27137. int32_t L_117 = V_16;
  27138. NullCheck(L_116);
  27139. int32_t L_118 = L_117;
  27140. SkeletonUtilityBone_t2225520134 * L_119 = (L_116)->GetAt(static_cast<il2cpp_array_size_t>(L_118));
  27141. V_14 = L_119;
  27142. SkeletonUtilityBone_t2225520134 * L_120 = V_14;
  27143. NullCheck(L_120);
  27144. int32_t L_121 = L_120->get_mode_4();
  27145. if ((!(((uint32_t)L_121) == ((uint32_t)1))))
  27146. {
  27147. goto IL_035c;
  27148. }
  27149. }
  27150. {
  27151. List_1_t3319525431 * L_122 = V_13;
  27152. SkeletonUtilityBone_t2225520134 * L_123 = V_14;
  27153. NullCheck(L_123);
  27154. GameObject_t1113636619 * L_124 = Component_get_gameObject_m442555142(L_123, /*hidden argument*/NULL);
  27155. NullCheck(L_124);
  27156. String_t* L_125 = Object_get_name_m4211327027(L_124, /*hidden argument*/NULL);
  27157. NullCheck(L_122);
  27158. List_1_Add_m1685793073(L_122, L_125, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var);
  27159. SkeletonUtilityBone_t2225520134 * L_126 = V_14;
  27160. NullCheck(L_126);
  27161. GameObject_t1113636619 * L_127 = Component_get_gameObject_m442555142(L_126, /*hidden argument*/NULL);
  27162. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27163. Object_Destroy_m565254235(NULL /*static, unused*/, L_127, /*hidden argument*/NULL);
  27164. }
  27165. IL_035c:
  27166. {
  27167. int32_t L_128 = V_16;
  27168. V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_128, (int32_t)1));
  27169. }
  27170. IL_0362:
  27171. {
  27172. int32_t L_129 = V_16;
  27173. SkeletonUtilityBoneU5BU5D_t952130339* L_130 = V_15;
  27174. NullCheck(L_130);
  27175. if ((((int32_t)L_129) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_130)->max_length)))))))
  27176. {
  27177. goto IL_0329;
  27178. }
  27179. }
  27180. {
  27181. List_1_t3319525431 * L_131 = V_13;
  27182. NullCheck(L_131);
  27183. int32_t L_132 = List_1_get_Count_m2276455407(L_131, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  27184. if ((((int32_t)L_132) <= ((int32_t)0)))
  27185. {
  27186. goto IL_03d4;
  27187. }
  27188. }
  27189. {
  27190. V_17 = _stringLiteral2623101155;
  27191. V_18 = 0;
  27192. goto IL_03bf;
  27193. }
  27194. IL_0389:
  27195. {
  27196. String_t* L_133 = V_17;
  27197. List_1_t3319525431 * L_134 = V_13;
  27198. int32_t L_135 = V_18;
  27199. NullCheck(L_134);
  27200. String_t* L_136 = List_1_get_Item_m953835688(L_134, L_135, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var);
  27201. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27202. String_t* L_137 = String_Concat_m3937257545(NULL /*static, unused*/, L_133, L_136, /*hidden argument*/NULL);
  27203. V_17 = L_137;
  27204. int32_t L_138 = V_18;
  27205. List_1_t3319525431 * L_139 = V_13;
  27206. NullCheck(L_139);
  27207. int32_t L_140 = List_1_get_Count_m2276455407(L_139, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  27208. if ((((int32_t)L_138) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_140, (int32_t)1)))))
  27209. {
  27210. goto IL_03b9;
  27211. }
  27212. }
  27213. {
  27214. String_t* L_141 = V_17;
  27215. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27216. String_t* L_142 = String_Concat_m3937257545(NULL /*static, unused*/, L_141, _stringLiteral3452614532, /*hidden argument*/NULL);
  27217. V_17 = L_142;
  27218. }
  27219. IL_03b9:
  27220. {
  27221. int32_t L_143 = V_18;
  27222. V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_143, (int32_t)1));
  27223. }
  27224. IL_03bf:
  27225. {
  27226. int32_t L_144 = V_18;
  27227. List_1_t3319525431 * L_145 = V_13;
  27228. NullCheck(L_145);
  27229. int32_t L_146 = List_1_get_Count_m2276455407(L_145, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  27230. if ((((int32_t)L_144) < ((int32_t)L_146)))
  27231. {
  27232. goto IL_0389;
  27233. }
  27234. }
  27235. {
  27236. String_t* L_147 = V_17;
  27237. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  27238. Debug_LogWarning_m3752629331(NULL /*static, unused*/, L_147, /*hidden argument*/NULL);
  27239. }
  27240. IL_03d4:
  27241. {
  27242. bool L_148 = __this->get_disableIK_6();
  27243. if (!L_148)
  27244. {
  27245. goto IL_0420;
  27246. }
  27247. }
  27248. {
  27249. Skeleton_t3686076450 * L_149 = __this->get_skeleton_18();
  27250. NullCheck(L_149);
  27251. ExposedList_1_t87334839 * L_150 = Skeleton_get_IkConstraints_m2700414717(L_149, /*hidden argument*/NULL);
  27252. V_19 = L_150;
  27253. V_20 = 0;
  27254. ExposedList_1_t87334839 * L_151 = V_19;
  27255. NullCheck(L_151);
  27256. int32_t L_152 = L_151->get_Count_1();
  27257. V_21 = L_152;
  27258. goto IL_0417;
  27259. }
  27260. IL_03fd:
  27261. {
  27262. ExposedList_1_t87334839 * L_153 = V_19;
  27263. NullCheck(L_153);
  27264. IkConstraintU5BU5D_t1657091952* L_154 = L_153->get_Items_0();
  27265. int32_t L_155 = V_20;
  27266. NullCheck(L_154);
  27267. int32_t L_156 = L_155;
  27268. IkConstraint_t1675190269 * L_157 = (L_154)->GetAt(static_cast<il2cpp_array_size_t>(L_156));
  27269. NullCheck(L_157);
  27270. L_157->set_mix_6((0.0f));
  27271. int32_t L_158 = V_20;
  27272. V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_158, (int32_t)1));
  27273. }
  27274. IL_0417:
  27275. {
  27276. int32_t L_159 = V_20;
  27277. int32_t L_160 = V_21;
  27278. if ((((int32_t)L_159) < ((int32_t)L_160)))
  27279. {
  27280. goto IL_03fd;
  27281. }
  27282. }
  27283. IL_0420:
  27284. {
  27285. bool L_161 = __this->get_disableOtherConstraints_7();
  27286. if (!L_161)
  27287. {
  27288. goto IL_04fd;
  27289. }
  27290. }
  27291. {
  27292. Skeleton_t3686076450 * L_162 = __this->get_skeleton_18();
  27293. NullCheck(L_162);
  27294. ExposedList_1_t3161142095 * L_163 = L_162->get_transformConstraints_5();
  27295. V_22 = L_163;
  27296. V_23 = 0;
  27297. ExposedList_1_t3161142095 * L_164 = V_22;
  27298. NullCheck(L_164);
  27299. int32_t L_165 = L_164->get_Count_1();
  27300. V_24 = L_165;
  27301. goto IL_049f;
  27302. }
  27303. IL_0449:
  27304. {
  27305. ExposedList_1_t3161142095 * L_166 = V_22;
  27306. NullCheck(L_166);
  27307. TransformConstraintU5BU5D_t1783343736* L_167 = L_166->get_Items_0();
  27308. int32_t L_168 = V_23;
  27309. NullCheck(L_167);
  27310. int32_t L_169 = L_168;
  27311. TransformConstraint_t454030229 * L_170 = (L_167)->GetAt(static_cast<il2cpp_array_size_t>(L_169));
  27312. NullCheck(L_170);
  27313. L_170->set_rotateMix_3((0.0f));
  27314. ExposedList_1_t3161142095 * L_171 = V_22;
  27315. NullCheck(L_171);
  27316. TransformConstraintU5BU5D_t1783343736* L_172 = L_171->get_Items_0();
  27317. int32_t L_173 = V_23;
  27318. NullCheck(L_172);
  27319. int32_t L_174 = L_173;
  27320. TransformConstraint_t454030229 * L_175 = (L_172)->GetAt(static_cast<il2cpp_array_size_t>(L_174));
  27321. NullCheck(L_175);
  27322. L_175->set_scaleMix_5((0.0f));
  27323. ExposedList_1_t3161142095 * L_176 = V_22;
  27324. NullCheck(L_176);
  27325. TransformConstraintU5BU5D_t1783343736* L_177 = L_176->get_Items_0();
  27326. int32_t L_178 = V_23;
  27327. NullCheck(L_177);
  27328. int32_t L_179 = L_178;
  27329. TransformConstraint_t454030229 * L_180 = (L_177)->GetAt(static_cast<il2cpp_array_size_t>(L_179));
  27330. NullCheck(L_180);
  27331. L_180->set_shearMix_6((0.0f));
  27332. ExposedList_1_t3161142095 * L_181 = V_22;
  27333. NullCheck(L_181);
  27334. TransformConstraintU5BU5D_t1783343736* L_182 = L_181->get_Items_0();
  27335. int32_t L_183 = V_23;
  27336. NullCheck(L_182);
  27337. int32_t L_184 = L_183;
  27338. TransformConstraint_t454030229 * L_185 = (L_182)->GetAt(static_cast<il2cpp_array_size_t>(L_184));
  27339. NullCheck(L_185);
  27340. L_185->set_translateMix_4((0.0f));
  27341. int32_t L_186 = V_23;
  27342. V_23 = ((int32_t)il2cpp_codegen_add((int32_t)L_186, (int32_t)1));
  27343. }
  27344. IL_049f:
  27345. {
  27346. int32_t L_187 = V_23;
  27347. int32_t L_188 = V_24;
  27348. if ((((int32_t)L_187) < ((int32_t)L_188)))
  27349. {
  27350. goto IL_0449;
  27351. }
  27352. }
  27353. {
  27354. Skeleton_t3686076450 * L_189 = __this->get_skeleton_18();
  27355. NullCheck(L_189);
  27356. ExposedList_1_t3687966776 * L_190 = L_189->get_pathConstraints_6();
  27357. V_25 = L_190;
  27358. V_26 = 0;
  27359. ExposedList_1_t3687966776 * L_191 = V_25;
  27360. NullCheck(L_191);
  27361. int32_t L_192 = L_191->get_Count_1();
  27362. V_27 = L_192;
  27363. goto IL_04f4;
  27364. }
  27365. IL_04c6:
  27366. {
  27367. ExposedList_1_t3687966776 * L_193 = V_25;
  27368. NullCheck(L_193);
  27369. PathConstraintU5BU5D_t1831722955* L_194 = L_193->get_Items_0();
  27370. int32_t L_195 = V_26;
  27371. NullCheck(L_194);
  27372. int32_t L_196 = L_195;
  27373. PathConstraint_t980854910 * L_197 = (L_194)->GetAt(static_cast<il2cpp_array_size_t>(L_196));
  27374. NullCheck(L_197);
  27375. L_197->set_rotateMix_9((0.0f));
  27376. ExposedList_1_t3687966776 * L_198 = V_25;
  27377. NullCheck(L_198);
  27378. PathConstraintU5BU5D_t1831722955* L_199 = L_198->get_Items_0();
  27379. int32_t L_200 = V_26;
  27380. NullCheck(L_199);
  27381. int32_t L_201 = L_200;
  27382. PathConstraint_t980854910 * L_202 = (L_199)->GetAt(static_cast<il2cpp_array_size_t>(L_201));
  27383. NullCheck(L_202);
  27384. L_202->set_translateMix_10((0.0f));
  27385. int32_t L_203 = V_26;
  27386. V_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_203, (int32_t)1));
  27387. }
  27388. IL_04f4:
  27389. {
  27390. int32_t L_204 = V_26;
  27391. int32_t L_205 = V_27;
  27392. if ((((int32_t)L_204) < ((int32_t)L_205)))
  27393. {
  27394. goto IL_04c6;
  27395. }
  27396. }
  27397. IL_04fd:
  27398. {
  27399. RuntimeObject* L_206 = __this->get_targetSkeletonComponent_17();
  27400. intptr_t L_207 = (intptr_t)SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_RuntimeMethod_var;
  27401. UpdateBonesDelegate_t735903178 * L_208 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  27402. UpdateBonesDelegate__ctor_m2692272099(L_208, __this, L_207, /*hidden argument*/NULL);
  27403. NullCheck(L_206);
  27404. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(2 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_206, L_208);
  27405. return;
  27406. }
  27407. }
  27408. // UnityEngine.Coroutine Spine.Unity.Modules.SkeletonRagdoll::SmoothMix(System.Single,System.Single)
  27409. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * SkeletonRagdoll_SmoothMix_m3285223006 (SkeletonRagdoll_t480923817 * __this, float ___target0, float ___duration1, const RuntimeMethod* method)
  27410. {
  27411. {
  27412. float L_0 = ___target0;
  27413. float L_1 = ___duration1;
  27414. RuntimeObject* L_2 = SkeletonRagdoll_SmoothMixCoroutine_m3555005359(__this, L_0, L_1, /*hidden argument*/NULL);
  27415. Coroutine_t3829159415 * L_3 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_2, /*hidden argument*/NULL);
  27416. return L_3;
  27417. }
  27418. }
  27419. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll::SmoothMixCoroutine(System.Single,System.Single)
  27420. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll_SmoothMixCoroutine_m3555005359 (SkeletonRagdoll_t480923817 * __this, float ___target0, float ___duration1, const RuntimeMethod* method)
  27421. {
  27422. static bool s_Il2CppMethodInitialized;
  27423. if (!s_Il2CppMethodInitialized)
  27424. {
  27425. il2cpp_codegen_initialize_method (SkeletonRagdoll_SmoothMixCoroutine_m3555005359_MetadataUsageId);
  27426. s_Il2CppMethodInitialized = true;
  27427. }
  27428. U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * V_0 = NULL;
  27429. {
  27430. U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_0 = (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 *)il2cpp_codegen_object_new(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871_il2cpp_TypeInfo_var);
  27431. U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m3130513099(L_0, /*hidden argument*/NULL);
  27432. V_0 = L_0;
  27433. U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_1 = V_0;
  27434. float L_2 = ___target0;
  27435. NullCheck(L_1);
  27436. L_1->set_target_2(L_2);
  27437. U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_3 = V_0;
  27438. float L_4 = ___duration1;
  27439. NullCheck(L_3);
  27440. L_3->set_duration_3(L_4);
  27441. U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_5 = V_0;
  27442. NullCheck(L_5);
  27443. L_5->set_U24this_4(__this);
  27444. U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_6 = V_0;
  27445. return L_6;
  27446. }
  27447. }
  27448. // System.Void Spine.Unity.Modules.SkeletonRagdoll::SetSkeletonPosition(UnityEngine.Vector3)
  27449. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_SetSkeletonPosition_m2967715841 (SkeletonRagdoll_t480923817 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method)
  27450. {
  27451. static bool s_Il2CppMethodInitialized;
  27452. if (!s_Il2CppMethodInitialized)
  27453. {
  27454. il2cpp_codegen_initialize_method (SkeletonRagdoll_SetSkeletonPosition_m2967715841_MetadataUsageId);
  27455. s_Il2CppMethodInitialized = true;
  27456. }
  27457. Vector3_t3722313464 V_0;
  27458. memset(&V_0, 0, sizeof(V_0));
  27459. Transform_t3600365921 * V_1 = NULL;
  27460. Enumerator_t3047158786 V_2;
  27461. memset(&V_2, 0, sizeof(V_2));
  27462. Exception_t * __last_unhandled_exception = 0;
  27463. NO_UNUSED_WARNING (__last_unhandled_exception);
  27464. Exception_t * __exception_local = 0;
  27465. NO_UNUSED_WARNING (__exception_local);
  27466. int32_t __leave_target = 0;
  27467. NO_UNUSED_WARNING (__leave_target);
  27468. {
  27469. bool L_0 = __this->get_isActive_24();
  27470. if (L_0)
  27471. {
  27472. goto IL_0016;
  27473. }
  27474. }
  27475. {
  27476. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  27477. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral3769113025, /*hidden argument*/NULL);
  27478. return;
  27479. }
  27480. IL_0016:
  27481. {
  27482. Vector3_t3722313464 L_1 = ___worldPosition0;
  27483. Transform_t3600365921 * L_2 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  27484. NullCheck(L_2);
  27485. Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL);
  27486. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  27487. Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL);
  27488. V_0 = L_4;
  27489. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  27490. Vector3_t3722313464 L_6 = ___worldPosition0;
  27491. NullCheck(L_5);
  27492. Transform_set_position_m3387557959(L_5, L_6, /*hidden argument*/NULL);
  27493. Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_19();
  27494. NullCheck(L_7);
  27495. ValueCollection_t4194309447 * L_8 = Dictionary_2_get_Values_m612587375(L_7, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var);
  27496. NullCheck(L_8);
  27497. Enumerator_t3047158786 L_9 = ValueCollection_GetEnumerator_m3124161100(L_8, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var);
  27498. V_2 = L_9;
  27499. }
  27500. IL_0045:
  27501. try
  27502. { // begin try (depth: 1)
  27503. {
  27504. goto IL_0064;
  27505. }
  27506. IL_004a:
  27507. {
  27508. Transform_t3600365921 * L_10 = Enumerator_get_Current_m849234031((&V_2), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var);
  27509. V_1 = L_10;
  27510. Transform_t3600365921 * L_11 = V_1;
  27511. Transform_t3600365921 * L_12 = L_11;
  27512. NullCheck(L_12);
  27513. Vector3_t3722313464 L_13 = Transform_get_position_m36019626(L_12, /*hidden argument*/NULL);
  27514. Vector3_t3722313464 L_14 = V_0;
  27515. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  27516. Vector3_t3722313464 L_15 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  27517. NullCheck(L_12);
  27518. Transform_set_position_m3387557959(L_12, L_15, /*hidden argument*/NULL);
  27519. }
  27520. IL_0064:
  27521. {
  27522. bool L_16 = Enumerator_MoveNext_m2832336723((&V_2), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var);
  27523. if (L_16)
  27524. {
  27525. goto IL_004a;
  27526. }
  27527. }
  27528. IL_0070:
  27529. {
  27530. IL2CPP_LEAVE(0x83, FINALLY_0075);
  27531. }
  27532. } // end try (depth: 1)
  27533. catch(Il2CppExceptionWrapper& e)
  27534. {
  27535. __last_unhandled_exception = (Exception_t *)e.ex;
  27536. goto FINALLY_0075;
  27537. }
  27538. FINALLY_0075:
  27539. { // begin finally (depth: 1)
  27540. Enumerator_Dispose_m2632030508((&V_2), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var);
  27541. IL2CPP_END_FINALLY(117)
  27542. } // end finally (depth: 1)
  27543. IL2CPP_CLEANUP(117)
  27544. {
  27545. IL2CPP_JUMP_TBL(0x83, IL_0083)
  27546. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  27547. }
  27548. IL_0083:
  27549. {
  27550. SkeletonRagdoll_UpdateSpineSkeleton_m2280109702(__this, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  27551. Skeleton_t3686076450 * L_17 = __this->get_skeleton_18();
  27552. NullCheck(L_17);
  27553. Skeleton_UpdateWorldTransform_m3175162923(L_17, /*hidden argument*/NULL);
  27554. return;
  27555. }
  27556. }
  27557. // System.Void Spine.Unity.Modules.SkeletonRagdoll::Remove()
  27558. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_Remove_m932140332 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method)
  27559. {
  27560. static bool s_Il2CppMethodInitialized;
  27561. if (!s_Il2CppMethodInitialized)
  27562. {
  27563. il2cpp_codegen_initialize_method (SkeletonRagdoll_Remove_m932140332_MetadataUsageId);
  27564. s_Il2CppMethodInitialized = true;
  27565. }
  27566. Transform_t3600365921 * V_0 = NULL;
  27567. Enumerator_t3047158786 V_1;
  27568. memset(&V_1, 0, sizeof(V_1));
  27569. Exception_t * __last_unhandled_exception = 0;
  27570. NO_UNUSED_WARNING (__last_unhandled_exception);
  27571. Exception_t * __exception_local = 0;
  27572. NO_UNUSED_WARNING (__exception_local);
  27573. int32_t __leave_target = 0;
  27574. NO_UNUSED_WARNING (__leave_target);
  27575. {
  27576. __this->set_isActive_24((bool)0);
  27577. Dictionary_2_t2478265129 * L_0 = __this->get_boneTable_19();
  27578. NullCheck(L_0);
  27579. ValueCollection_t4194309447 * L_1 = Dictionary_2_get_Values_m612587375(L_0, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var);
  27580. NullCheck(L_1);
  27581. Enumerator_t3047158786 L_2 = ValueCollection_GetEnumerator_m3124161100(L_1, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var);
  27582. V_1 = L_2;
  27583. }
  27584. IL_0018:
  27585. try
  27586. { // begin try (depth: 1)
  27587. {
  27588. goto IL_0030;
  27589. }
  27590. IL_001d:
  27591. {
  27592. Transform_t3600365921 * L_3 = Enumerator_get_Current_m849234031((&V_1), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var);
  27593. V_0 = L_3;
  27594. Transform_t3600365921 * L_4 = V_0;
  27595. NullCheck(L_4);
  27596. GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(L_4, /*hidden argument*/NULL);
  27597. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27598. Object_Destroy_m565254235(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  27599. }
  27600. IL_0030:
  27601. {
  27602. bool L_6 = Enumerator_MoveNext_m2832336723((&V_1), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var);
  27603. if (L_6)
  27604. {
  27605. goto IL_001d;
  27606. }
  27607. }
  27608. IL_003c:
  27609. {
  27610. IL2CPP_LEAVE(0x4F, FINALLY_0041);
  27611. }
  27612. } // end try (depth: 1)
  27613. catch(Il2CppExceptionWrapper& e)
  27614. {
  27615. __last_unhandled_exception = (Exception_t *)e.ex;
  27616. goto FINALLY_0041;
  27617. }
  27618. FINALLY_0041:
  27619. { // begin finally (depth: 1)
  27620. Enumerator_Dispose_m2632030508((&V_1), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var);
  27621. IL2CPP_END_FINALLY(65)
  27622. } // end finally (depth: 1)
  27623. IL2CPP_CLEANUP(65)
  27624. {
  27625. IL2CPP_JUMP_TBL(0x4F, IL_004f)
  27626. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  27627. }
  27628. IL_004f:
  27629. {
  27630. Transform_t3600365921 * L_7 = __this->get_ragdollRoot_20();
  27631. NullCheck(L_7);
  27632. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL);
  27633. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27634. Object_Destroy_m565254235(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  27635. Dictionary_2_t2478265129 * L_9 = __this->get_boneTable_19();
  27636. NullCheck(L_9);
  27637. Dictionary_2_Clear_m2832131915(L_9, /*hidden argument*/Dictionary_2_Clear_m2832131915_RuntimeMethod_var);
  27638. RuntimeObject* L_10 = __this->get_targetSkeletonComponent_17();
  27639. intptr_t L_11 = (intptr_t)SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_RuntimeMethod_var;
  27640. UpdateBonesDelegate_t735903178 * L_12 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  27641. UpdateBonesDelegate__ctor_m2692272099(L_12, __this, L_11, /*hidden argument*/NULL);
  27642. NullCheck(L_10);
  27643. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_10, L_12);
  27644. return;
  27645. }
  27646. }
  27647. // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::GetRigidbody(System.String)
  27648. extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * SkeletonRagdoll_GetRigidbody_m4150792879 (SkeletonRagdoll_t480923817 * __this, String_t* ___boneName0, const RuntimeMethod* method)
  27649. {
  27650. static bool s_Il2CppMethodInitialized;
  27651. if (!s_Il2CppMethodInitialized)
  27652. {
  27653. il2cpp_codegen_initialize_method (SkeletonRagdoll_GetRigidbody_m4150792879_MetadataUsageId);
  27654. s_Il2CppMethodInitialized = true;
  27655. }
  27656. Bone_t1086356328 * V_0 = NULL;
  27657. Rigidbody_t3916780224 * G_B4_0 = NULL;
  27658. {
  27659. Skeleton_t3686076450 * L_0 = __this->get_skeleton_18();
  27660. String_t* L_1 = ___boneName0;
  27661. NullCheck(L_0);
  27662. Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL);
  27663. V_0 = L_2;
  27664. Bone_t1086356328 * L_3 = V_0;
  27665. if (!L_3)
  27666. {
  27667. goto IL_003a;
  27668. }
  27669. }
  27670. {
  27671. Dictionary_2_t2478265129 * L_4 = __this->get_boneTable_19();
  27672. Bone_t1086356328 * L_5 = V_0;
  27673. NullCheck(L_4);
  27674. bool L_6 = Dictionary_2_ContainsKey_m926375460(L_4, L_5, /*hidden argument*/Dictionary_2_ContainsKey_m926375460_RuntimeMethod_var);
  27675. if (!L_6)
  27676. {
  27677. goto IL_003a;
  27678. }
  27679. }
  27680. {
  27681. Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_19();
  27682. Bone_t1086356328 * L_8 = V_0;
  27683. NullCheck(L_7);
  27684. Transform_t3600365921 * L_9 = Dictionary_2_get_Item_m421829516(L_7, L_8, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  27685. NullCheck(L_9);
  27686. Rigidbody_t3916780224 * L_10 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var);
  27687. G_B4_0 = L_10;
  27688. goto IL_003b;
  27689. }
  27690. IL_003a:
  27691. {
  27692. G_B4_0 = ((Rigidbody_t3916780224 *)(NULL));
  27693. }
  27694. IL_003b:
  27695. {
  27696. return G_B4_0;
  27697. }
  27698. }
  27699. // System.Void Spine.Unity.Modules.SkeletonRagdoll::RecursivelyCreateBoneProxies(Spine.Bone)
  27700. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method)
  27701. {
  27702. static bool s_Il2CppMethodInitialized;
  27703. if (!s_Il2CppMethodInitialized)
  27704. {
  27705. il2cpp_codegen_initialize_method (SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017_MetadataUsageId);
  27706. s_Il2CppMethodInitialized = true;
  27707. }
  27708. String_t* V_0 = NULL;
  27709. GameObject_t1113636619 * V_1 = NULL;
  27710. Transform_t3600365921 * V_2 = NULL;
  27711. List_1_t3245421752 * V_3 = NULL;
  27712. float V_4 = 0.0f;
  27713. SphereCollider_t2077223608 * V_5 = NULL;
  27714. BoxCollider_t1640800422 * V_6 = NULL;
  27715. Rigidbody_t3916780224 * V_7 = NULL;
  27716. Bone_t1086356328 * V_8 = NULL;
  27717. Enumerator_t3122309349 V_9;
  27718. memset(&V_9, 0, sizeof(V_9));
  27719. Exception_t * __last_unhandled_exception = 0;
  27720. NO_UNUSED_WARNING (__last_unhandled_exception);
  27721. Exception_t * __exception_local = 0;
  27722. NO_UNUSED_WARNING (__exception_local);
  27723. int32_t __leave_target = 0;
  27724. NO_UNUSED_WARNING (__leave_target);
  27725. {
  27726. Bone_t1086356328 * L_0 = ___b0;
  27727. NullCheck(L_0);
  27728. BoneData_t3130174490 * L_1 = L_0->get_data_1();
  27729. NullCheck(L_1);
  27730. String_t* L_2 = L_1->get_name_1();
  27731. V_0 = L_2;
  27732. List_1_t3319525431 * L_3 = __this->get_stopBoneNames_4();
  27733. String_t* L_4 = V_0;
  27734. NullCheck(L_3);
  27735. bool L_5 = List_1_Contains_m3083493805(L_3, L_4, /*hidden argument*/List_1_Contains_m3083493805_RuntimeMethod_var);
  27736. if (!L_5)
  27737. {
  27738. goto IL_001e;
  27739. }
  27740. }
  27741. {
  27742. return;
  27743. }
  27744. IL_001e:
  27745. {
  27746. String_t* L_6 = V_0;
  27747. GameObject_t1113636619 * L_7 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  27748. GameObject__ctor_m2093116449(L_7, L_6, /*hidden argument*/NULL);
  27749. V_1 = L_7;
  27750. GameObject_t1113636619 * L_8 = V_1;
  27751. int32_t L_9 = __this->get_colliderLayer_15();
  27752. NullCheck(L_8);
  27753. GameObject_set_layer_m3294992795(L_8, L_9, /*hidden argument*/NULL);
  27754. GameObject_t1113636619 * L_10 = V_1;
  27755. NullCheck(L_10);
  27756. Transform_t3600365921 * L_11 = GameObject_get_transform_m1369836730(L_10, /*hidden argument*/NULL);
  27757. V_2 = L_11;
  27758. Dictionary_2_t2478265129 * L_12 = __this->get_boneTable_19();
  27759. Bone_t1086356328 * L_13 = ___b0;
  27760. Transform_t3600365921 * L_14 = V_2;
  27761. NullCheck(L_12);
  27762. Dictionary_2_Add_m1017508513(L_12, L_13, L_14, /*hidden argument*/Dictionary_2_Add_m1017508513_RuntimeMethod_var);
  27763. Transform_t3600365921 * L_15 = V_2;
  27764. Transform_t3600365921 * L_16 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  27765. NullCheck(L_15);
  27766. Transform_set_parent_m786917804(L_15, L_16, /*hidden argument*/NULL);
  27767. Transform_t3600365921 * L_17 = V_2;
  27768. Bone_t1086356328 * L_18 = ___b0;
  27769. NullCheck(L_18);
  27770. float L_19 = Bone_get_WorldX_m958006564(L_18, /*hidden argument*/NULL);
  27771. Bone_t1086356328 * L_20 = ___b0;
  27772. NullCheck(L_20);
  27773. float L_21 = Bone_get_WorldY_m2914321700(L_20, /*hidden argument*/NULL);
  27774. Vector3_t3722313464 L_22;
  27775. memset(&L_22, 0, sizeof(L_22));
  27776. Vector3__ctor_m3353183577((&L_22), L_19, L_21, (0.0f), /*hidden argument*/NULL);
  27777. NullCheck(L_17);
  27778. Transform_set_localPosition_m4128471975(L_17, L_22, /*hidden argument*/NULL);
  27779. Transform_t3600365921 * L_23 = V_2;
  27780. Bone_t1086356328 * L_24 = ___b0;
  27781. NullCheck(L_24);
  27782. float L_25 = Bone_get_WorldRotationX_m2836530618(L_24, /*hidden argument*/NULL);
  27783. Bone_t1086356328 * L_26 = ___b0;
  27784. NullCheck(L_26);
  27785. float L_27 = L_26->get_shearX_10();
  27786. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  27787. Quaternion_t2301928331 L_28 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), ((float)il2cpp_codegen_subtract((float)L_25, (float)L_27)), /*hidden argument*/NULL);
  27788. NullCheck(L_23);
  27789. Transform_set_localRotation_m19445462(L_23, L_28, /*hidden argument*/NULL);
  27790. Transform_t3600365921 * L_29 = V_2;
  27791. Bone_t1086356328 * L_30 = ___b0;
  27792. NullCheck(L_30);
  27793. float L_31 = Bone_get_WorldScaleX_m722169928(L_30, /*hidden argument*/NULL);
  27794. Bone_t1086356328 * L_32 = ___b0;
  27795. NullCheck(L_32);
  27796. float L_33 = Bone_get_WorldScaleY_m722169927(L_32, /*hidden argument*/NULL);
  27797. Vector3_t3722313464 L_34;
  27798. memset(&L_34, 0, sizeof(L_34));
  27799. Vector3__ctor_m3353183577((&L_34), L_31, L_33, (1.0f), /*hidden argument*/NULL);
  27800. NullCheck(L_29);
  27801. Transform_set_localScale_m3053443106(L_29, L_34, /*hidden argument*/NULL);
  27802. Bone_t1086356328 * L_35 = ___b0;
  27803. List_1_t3245421752 * L_36 = SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421(__this, L_35, /*hidden argument*/NULL);
  27804. V_3 = L_36;
  27805. List_1_t3245421752 * L_37 = V_3;
  27806. NullCheck(L_37);
  27807. int32_t L_38 = List_1_get_Count_m702023460(L_37, /*hidden argument*/List_1_get_Count_m702023460_RuntimeMethod_var);
  27808. if (L_38)
  27809. {
  27810. goto IL_0132;
  27811. }
  27812. }
  27813. {
  27814. Bone_t1086356328 * L_39 = ___b0;
  27815. NullCheck(L_39);
  27816. BoneData_t3130174490 * L_40 = Bone_get_Data_m1598209851(L_39, /*hidden argument*/NULL);
  27817. NullCheck(L_40);
  27818. float L_41 = BoneData_get_Length_m918061777(L_40, /*hidden argument*/NULL);
  27819. V_4 = L_41;
  27820. float L_42 = V_4;
  27821. if ((!(((float)L_42) == ((float)(0.0f)))))
  27822. {
  27823. goto IL_00f7;
  27824. }
  27825. }
  27826. {
  27827. GameObject_t1113636619 * L_43 = V_1;
  27828. NullCheck(L_43);
  27829. SphereCollider_t2077223608 * L_44 = GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981(L_43, /*hidden argument*/GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981_RuntimeMethod_var);
  27830. V_5 = L_44;
  27831. SphereCollider_t2077223608 * L_45 = V_5;
  27832. float L_46 = __this->get_thickness_11();
  27833. NullCheck(L_45);
  27834. SphereCollider_set_radius_m4130116958(L_45, ((float)il2cpp_codegen_multiply((float)L_46, (float)(0.5f))), /*hidden argument*/NULL);
  27835. goto IL_0132;
  27836. }
  27837. IL_00f7:
  27838. {
  27839. GameObject_t1113636619 * L_47 = V_1;
  27840. NullCheck(L_47);
  27841. BoxCollider_t1640800422 * L_48 = GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953(L_47, /*hidden argument*/GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953_RuntimeMethod_var);
  27842. V_6 = L_48;
  27843. BoxCollider_t1640800422 * L_49 = V_6;
  27844. float L_50 = V_4;
  27845. float L_51 = __this->get_thickness_11();
  27846. float L_52 = __this->get_thickness_11();
  27847. Vector3_t3722313464 L_53;
  27848. memset(&L_53, 0, sizeof(L_53));
  27849. Vector3__ctor_m3353183577((&L_53), L_50, L_51, L_52, /*hidden argument*/NULL);
  27850. NullCheck(L_49);
  27851. BoxCollider_set_size_m3618428148(L_49, L_53, /*hidden argument*/NULL);
  27852. BoxCollider_t1640800422 * L_54 = V_6;
  27853. float L_55 = V_4;
  27854. Vector3_t3722313464 L_56;
  27855. memset(&L_56, 0, sizeof(L_56));
  27856. Vector3__ctor_m1719387948((&L_56), ((float)il2cpp_codegen_multiply((float)L_55, (float)(0.5f))), (0.0f), /*hidden argument*/NULL);
  27857. NullCheck(L_54);
  27858. BoxCollider_set_center_m1086194996(L_54, L_56, /*hidden argument*/NULL);
  27859. }
  27860. IL_0132:
  27861. {
  27862. GameObject_t1113636619 * L_57 = V_1;
  27863. NullCheck(L_57);
  27864. Rigidbody_t3916780224 * L_58 = GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565(L_57, /*hidden argument*/GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565_RuntimeMethod_var);
  27865. V_7 = L_58;
  27866. Rigidbody_t3916780224 * L_59 = V_7;
  27867. NullCheck(L_59);
  27868. Rigidbody_set_constraints_m2908117271(L_59, 8, /*hidden argument*/NULL);
  27869. Bone_t1086356328 * L_60 = ___b0;
  27870. NullCheck(L_60);
  27871. ExposedList_1_t3793468194 * L_61 = Bone_get_Children_m3734521240(L_60, /*hidden argument*/NULL);
  27872. NullCheck(L_61);
  27873. Enumerator_t3122309349 L_62 = ExposedList_1_GetEnumerator_m301928910(L_61, /*hidden argument*/ExposedList_1_GetEnumerator_m301928910_RuntimeMethod_var);
  27874. V_9 = L_62;
  27875. }
  27876. IL_014f:
  27877. try
  27878. { // begin try (depth: 1)
  27879. {
  27880. goto IL_0165;
  27881. }
  27882. IL_0154:
  27883. {
  27884. Bone_t1086356328 * L_63 = Enumerator_get_Current_m3391492377((&V_9), /*hidden argument*/Enumerator_get_Current_m3391492377_RuntimeMethod_var);
  27885. V_8 = L_63;
  27886. Bone_t1086356328 * L_64 = V_8;
  27887. SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017(__this, L_64, /*hidden argument*/NULL);
  27888. }
  27889. IL_0165:
  27890. {
  27891. bool L_65 = Enumerator_MoveNext_m3495732532((&V_9), /*hidden argument*/Enumerator_MoveNext_m3495732532_RuntimeMethod_var);
  27892. if (L_65)
  27893. {
  27894. goto IL_0154;
  27895. }
  27896. }
  27897. IL_0171:
  27898. {
  27899. IL2CPP_LEAVE(0x184, FINALLY_0176);
  27900. }
  27901. } // end try (depth: 1)
  27902. catch(Il2CppExceptionWrapper& e)
  27903. {
  27904. __last_unhandled_exception = (Exception_t *)e.ex;
  27905. goto FINALLY_0176;
  27906. }
  27907. FINALLY_0176:
  27908. { // begin finally (depth: 1)
  27909. Enumerator_Dispose_m3495458145((&V_9), /*hidden argument*/Enumerator_Dispose_m3495458145_RuntimeMethod_var);
  27910. IL2CPP_END_FINALLY(374)
  27911. } // end finally (depth: 1)
  27912. IL2CPP_CLEANUP(374)
  27913. {
  27914. IL2CPP_JUMP_TBL(0x184, IL_0184)
  27915. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  27916. }
  27917. IL_0184:
  27918. {
  27919. return;
  27920. }
  27921. }
  27922. // System.Void Spine.Unity.Modules.SkeletonRagdoll::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation)
  27923. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_UpdateSpineSkeleton_m2280109702 (SkeletonRagdoll_t480923817 * __this, RuntimeObject* ___skeletonRenderer0, const RuntimeMethod* method)
  27924. {
  27925. static bool s_Il2CppMethodInitialized;
  27926. if (!s_Il2CppMethodInitialized)
  27927. {
  27928. il2cpp_codegen_initialize_method (SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_MetadataUsageId);
  27929. s_Il2CppMethodInitialized = true;
  27930. }
  27931. bool V_0 = false;
  27932. bool V_1 = false;
  27933. bool V_2 = false;
  27934. bool V_3 = false;
  27935. KeyValuePair_2_t580970000 V_4;
  27936. memset(&V_4, 0, sizeof(V_4));
  27937. Enumerator_t137480608 V_5;
  27938. memset(&V_5, 0, sizeof(V_5));
  27939. Bone_t1086356328 * V_6 = NULL;
  27940. Transform_t3600365921 * V_7 = NULL;
  27941. bool V_8 = false;
  27942. Transform_t3600365921 * V_9 = NULL;
  27943. Vector3_t3722313464 V_10;
  27944. memset(&V_10, 0, sizeof(V_10));
  27945. Quaternion_t2301928331 V_11;
  27946. memset(&V_11, 0, sizeof(V_11));
  27947. Vector3_t3722313464 V_12;
  27948. memset(&V_12, 0, sizeof(V_12));
  27949. Vector3_t3722313464 V_13;
  27950. memset(&V_13, 0, sizeof(V_13));
  27951. Vector3_t3722313464 V_14;
  27952. memset(&V_14, 0, sizeof(V_14));
  27953. float V_15 = 0.0f;
  27954. Exception_t * __last_unhandled_exception = 0;
  27955. NO_UNUSED_WARNING (__last_unhandled_exception);
  27956. Exception_t * __exception_local = 0;
  27957. NO_UNUSED_WARNING (__exception_local);
  27958. int32_t __leave_target = 0;
  27959. NO_UNUSED_WARNING (__leave_target);
  27960. int32_t G_B3_0 = 0;
  27961. Transform_t3600365921 * G_B8_0 = NULL;
  27962. float G_B16_0 = 0.0f;
  27963. float G_B15_0 = 0.0f;
  27964. float G_B17_0 = 0.0f;
  27965. float G_B17_1 = 0.0f;
  27966. {
  27967. Skeleton_t3686076450 * L_0 = __this->get_skeleton_18();
  27968. NullCheck(L_0);
  27969. float L_1 = Skeleton_get_ScaleX_m216020558(L_0, /*hidden argument*/NULL);
  27970. V_0 = (bool)((((float)L_1) < ((float)(0.0f)))? 1 : 0);
  27971. Skeleton_t3686076450 * L_2 = __this->get_skeleton_18();
  27972. NullCheck(L_2);
  27973. float L_3 = Skeleton_get_ScaleY_m2172335694(L_2, /*hidden argument*/NULL);
  27974. V_1 = (bool)((((float)L_3) < ((float)(0.0f)))? 1 : 0);
  27975. bool L_4 = V_0;
  27976. bool L_5 = V_1;
  27977. V_2 = (bool)((int32_t)((int32_t)L_4^(int32_t)L_5));
  27978. bool L_6 = V_0;
  27979. if (L_6)
  27980. {
  27981. goto IL_0033;
  27982. }
  27983. }
  27984. {
  27985. bool L_7 = V_1;
  27986. G_B3_0 = ((int32_t)(L_7));
  27987. goto IL_0034;
  27988. }
  27989. IL_0033:
  27990. {
  27991. G_B3_0 = 1;
  27992. }
  27993. IL_0034:
  27994. {
  27995. V_3 = (bool)G_B3_0;
  27996. Dictionary_2_t2478265129 * L_8 = __this->get_boneTable_19();
  27997. NullCheck(L_8);
  27998. Enumerator_t137480608 L_9 = Dictionary_2_GetEnumerator_m621526962(L_8, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var);
  27999. V_5 = L_9;
  28000. }
  28001. IL_0042:
  28002. try
  28003. { // begin try (depth: 1)
  28004. {
  28005. goto IL_0200;
  28006. }
  28007. IL_0047:
  28008. {
  28009. KeyValuePair_2_t580970000 L_10 = Enumerator_get_Current_m57249686((&V_5), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var);
  28010. V_4 = L_10;
  28011. Bone_t1086356328 * L_11 = KeyValuePair_2_get_Key_m2354043945((&V_4), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var);
  28012. V_6 = L_11;
  28013. Transform_t3600365921 * L_12 = KeyValuePair_2_get_Value_m3733402928((&V_4), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var);
  28014. V_7 = L_12;
  28015. Bone_t1086356328 * L_13 = V_6;
  28016. Bone_t1086356328 * L_14 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL);
  28017. V_8 = (bool)((((RuntimeObject*)(Bone_t1086356328 *)L_13) == ((RuntimeObject*)(Bone_t1086356328 *)L_14))? 1 : 0);
  28018. bool L_15 = V_8;
  28019. if (!L_15)
  28020. {
  28021. goto IL_0080;
  28022. }
  28023. }
  28024. IL_0075:
  28025. {
  28026. Transform_t3600365921 * L_16 = __this->get_ragdollRoot_20();
  28027. G_B8_0 = L_16;
  28028. goto IL_0092;
  28029. }
  28030. IL_0080:
  28031. {
  28032. Dictionary_2_t2478265129 * L_17 = __this->get_boneTable_19();
  28033. Bone_t1086356328 * L_18 = V_6;
  28034. NullCheck(L_18);
  28035. Bone_t1086356328 * L_19 = Bone_get_Parent_m3569483156(L_18, /*hidden argument*/NULL);
  28036. NullCheck(L_17);
  28037. Transform_t3600365921 * L_20 = Dictionary_2_get_Item_m421829516(L_17, L_19, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  28038. G_B8_0 = L_20;
  28039. }
  28040. IL_0092:
  28041. {
  28042. V_9 = G_B8_0;
  28043. Transform_t3600365921 * L_21 = V_9;
  28044. NullCheck(L_21);
  28045. Vector3_t3722313464 L_22 = Transform_get_position_m36019626(L_21, /*hidden argument*/NULL);
  28046. V_10 = L_22;
  28047. Transform_t3600365921 * L_23 = V_9;
  28048. NullCheck(L_23);
  28049. Quaternion_t2301928331 L_24 = Transform_get_rotation_m3502953881(L_23, /*hidden argument*/NULL);
  28050. V_11 = L_24;
  28051. Transform_t3600365921 * L_25 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28052. Vector3_t3722313464 L_26 = V_10;
  28053. NullCheck(L_25);
  28054. Transform_set_position_m3387557959(L_25, L_26, /*hidden argument*/NULL);
  28055. Transform_t3600365921 * L_27 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28056. Quaternion_t2301928331 L_28 = V_11;
  28057. NullCheck(L_27);
  28058. Transform_set_rotation_m3524318132(L_27, L_28, /*hidden argument*/NULL);
  28059. Transform_t3600365921 * L_29 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28060. Transform_t3600365921 * L_30 = V_9;
  28061. NullCheck(L_30);
  28062. Vector3_t3722313464 L_31 = Transform_get_localScale_m129152068(L_30, /*hidden argument*/NULL);
  28063. NullCheck(L_29);
  28064. Transform_set_localScale_m3053443106(L_29, L_31, /*hidden argument*/NULL);
  28065. Transform_t3600365921 * L_32 = V_7;
  28066. NullCheck(L_32);
  28067. Vector3_t3722313464 L_33 = Transform_get_position_m36019626(L_32, /*hidden argument*/NULL);
  28068. V_12 = L_33;
  28069. Transform_t3600365921 * L_34 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28070. Transform_t3600365921 * L_35 = V_7;
  28071. NullCheck(L_35);
  28072. Vector3_t3722313464 L_36 = Transform_get_right_m2535262102(L_35, /*hidden argument*/NULL);
  28073. NullCheck(L_34);
  28074. Vector3_t3722313464 L_37 = Transform_InverseTransformDirection_m3843238577(L_34, L_36, /*hidden argument*/NULL);
  28075. V_13 = L_37;
  28076. Transform_t3600365921 * L_38 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28077. Vector3_t3722313464 L_39 = V_12;
  28078. NullCheck(L_38);
  28079. Vector3_t3722313464 L_40 = Transform_InverseTransformPoint_m1343916000(L_38, L_39, /*hidden argument*/NULL);
  28080. V_14 = L_40;
  28081. float L_41 = (&V_13)->get_y_2();
  28082. float L_42 = (&V_13)->get_x_1();
  28083. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  28084. float L_43 = atan2f(L_41, L_42);
  28085. V_15 = ((float)il2cpp_codegen_multiply((float)L_43, (float)(57.29578f)));
  28086. bool L_44 = V_3;
  28087. if (!L_44)
  28088. {
  28089. goto IL_01a5;
  28090. }
  28091. }
  28092. IL_011a:
  28093. {
  28094. bool L_45 = V_8;
  28095. if (!L_45)
  28096. {
  28097. goto IL_0182;
  28098. }
  28099. }
  28100. IL_0121:
  28101. {
  28102. bool L_46 = V_0;
  28103. if (!L_46)
  28104. {
  28105. goto IL_013a;
  28106. }
  28107. }
  28108. IL_0127:
  28109. {
  28110. Vector3_t3722313464 * L_47 = (&V_14);
  28111. float L_48 = L_47->get_x_1();
  28112. L_47->set_x_1(((float)il2cpp_codegen_multiply((float)L_48, (float)(-1.0f))));
  28113. }
  28114. IL_013a:
  28115. {
  28116. bool L_49 = V_1;
  28117. if (!L_49)
  28118. {
  28119. goto IL_0153;
  28120. }
  28121. }
  28122. IL_0140:
  28123. {
  28124. Vector3_t3722313464 * L_50 = (&V_14);
  28125. float L_51 = L_50->get_y_2();
  28126. L_50->set_y_2(((float)il2cpp_codegen_multiply((float)L_51, (float)(-1.0f))));
  28127. }
  28128. IL_0153:
  28129. {
  28130. float L_52 = V_15;
  28131. bool L_53 = V_2;
  28132. G_B15_0 = L_52;
  28133. if (!L_53)
  28134. {
  28135. G_B16_0 = L_52;
  28136. goto IL_0165;
  28137. }
  28138. }
  28139. IL_015b:
  28140. {
  28141. G_B17_0 = (-1.0f);
  28142. G_B17_1 = G_B15_0;
  28143. goto IL_016a;
  28144. }
  28145. IL_0165:
  28146. {
  28147. G_B17_0 = (1.0f);
  28148. G_B17_1 = G_B16_0;
  28149. }
  28150. IL_016a:
  28151. {
  28152. V_15 = ((float)il2cpp_codegen_multiply((float)G_B17_1, (float)G_B17_0));
  28153. bool L_54 = V_0;
  28154. if (!L_54)
  28155. {
  28156. goto IL_017d;
  28157. }
  28158. }
  28159. IL_0173:
  28160. {
  28161. float L_55 = V_15;
  28162. V_15 = ((float)il2cpp_codegen_add((float)L_55, (float)(180.0f)));
  28163. }
  28164. IL_017d:
  28165. {
  28166. goto IL_01a5;
  28167. }
  28168. IL_0182:
  28169. {
  28170. bool L_56 = V_2;
  28171. if (!L_56)
  28172. {
  28173. goto IL_01a5;
  28174. }
  28175. }
  28176. IL_0188:
  28177. {
  28178. float L_57 = V_15;
  28179. V_15 = ((float)il2cpp_codegen_multiply((float)L_57, (float)(-1.0f)));
  28180. Vector3_t3722313464 * L_58 = (&V_14);
  28181. float L_59 = L_58->get_y_2();
  28182. L_58->set_y_2(((float)il2cpp_codegen_multiply((float)L_59, (float)(-1.0f))));
  28183. }
  28184. IL_01a5:
  28185. {
  28186. Bone_t1086356328 * L_60 = V_6;
  28187. Bone_t1086356328 * L_61 = V_6;
  28188. NullCheck(L_61);
  28189. float L_62 = L_61->get_x_5();
  28190. float L_63 = (&V_14)->get_x_1();
  28191. float L_64 = __this->get_mix_16();
  28192. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  28193. float L_65 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_62, L_63, L_64, /*hidden argument*/NULL);
  28194. NullCheck(L_60);
  28195. L_60->set_x_5(L_65);
  28196. Bone_t1086356328 * L_66 = V_6;
  28197. Bone_t1086356328 * L_67 = V_6;
  28198. NullCheck(L_67);
  28199. float L_68 = L_67->get_y_6();
  28200. float L_69 = (&V_14)->get_y_2();
  28201. float L_70 = __this->get_mix_16();
  28202. float L_71 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_68, L_69, L_70, /*hidden argument*/NULL);
  28203. NullCheck(L_66);
  28204. L_66->set_y_6(L_71);
  28205. Bone_t1086356328 * L_72 = V_6;
  28206. Bone_t1086356328 * L_73 = V_6;
  28207. NullCheck(L_73);
  28208. float L_74 = L_73->get_rotation_7();
  28209. float L_75 = V_15;
  28210. float L_76 = __this->get_mix_16();
  28211. float L_77 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_74, L_75, L_76, /*hidden argument*/NULL);
  28212. NullCheck(L_72);
  28213. L_72->set_rotation_7(L_77);
  28214. }
  28215. IL_0200:
  28216. {
  28217. bool L_78 = Enumerator_MoveNext_m2798003484((&V_5), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var);
  28218. if (L_78)
  28219. {
  28220. goto IL_0047;
  28221. }
  28222. }
  28223. IL_020c:
  28224. {
  28225. IL2CPP_LEAVE(0x21F, FINALLY_0211);
  28226. }
  28227. } // end try (depth: 1)
  28228. catch(Il2CppExceptionWrapper& e)
  28229. {
  28230. __last_unhandled_exception = (Exception_t *)e.ex;
  28231. goto FINALLY_0211;
  28232. }
  28233. FINALLY_0211:
  28234. { // begin finally (depth: 1)
  28235. Enumerator_Dispose_m3398600724((&V_5), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var);
  28236. IL2CPP_END_FINALLY(529)
  28237. } // end finally (depth: 1)
  28238. IL2CPP_CLEANUP(529)
  28239. {
  28240. IL2CPP_JUMP_TBL(0x21F, IL_021f)
  28241. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28242. }
  28243. IL_021f:
  28244. {
  28245. return;
  28246. }
  28247. }
  28248. // System.Collections.Generic.List`1<UnityEngine.Collider> Spine.Unity.Modules.SkeletonRagdoll::AttachBoundingBoxRagdollColliders(Spine.Bone)
  28249. extern "C" IL2CPP_METHOD_ATTR List_1_t3245421752 * SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method)
  28250. {
  28251. static bool s_Il2CppMethodInitialized;
  28252. if (!s_Il2CppMethodInitialized)
  28253. {
  28254. il2cpp_codegen_initialize_method (SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421_MetadataUsageId);
  28255. s_Il2CppMethodInitialized = true;
  28256. }
  28257. List_1_t3245421752 * V_0 = NULL;
  28258. Transform_t3600365921 * V_1 = NULL;
  28259. GameObject_t1113636619 * V_2 = NULL;
  28260. Skin_t1174584606 * V_3 = NULL;
  28261. List_1_t220863998 * V_4 = NULL;
  28262. Slot_t3514940700 * V_5 = NULL;
  28263. Enumerator_t1255926425 V_6;
  28264. memset(&V_6, 0, sizeof(V_6));
  28265. Attachment_t3043756552 * V_7 = NULL;
  28266. Enumerator_t2110107875 V_8;
  28267. memset(&V_8, 0, sizeof(V_8));
  28268. BoundingBoxAttachment_t2797506510 * V_9 = NULL;
  28269. BoxCollider_t1640800422 * V_10 = NULL;
  28270. Bounds_t2266837910 V_11;
  28271. memset(&V_11, 0, sizeof(V_11));
  28272. Exception_t * __last_unhandled_exception = 0;
  28273. NO_UNUSED_WARNING (__last_unhandled_exception);
  28274. Exception_t * __exception_local = 0;
  28275. NO_UNUSED_WARNING (__exception_local);
  28276. int32_t __leave_target = 0;
  28277. NO_UNUSED_WARNING (__leave_target);
  28278. Skin_t1174584606 * G_B2_0 = NULL;
  28279. Skin_t1174584606 * G_B1_0 = NULL;
  28280. {
  28281. List_1_t3245421752 * L_0 = (List_1_t3245421752 *)il2cpp_codegen_object_new(List_1_t3245421752_il2cpp_TypeInfo_var);
  28282. List_1__ctor_m2873629520(L_0, /*hidden argument*/List_1__ctor_m2873629520_RuntimeMethod_var);
  28283. V_0 = L_0;
  28284. Dictionary_2_t2478265129 * L_1 = __this->get_boneTable_19();
  28285. Bone_t1086356328 * L_2 = ___b0;
  28286. NullCheck(L_1);
  28287. Transform_t3600365921 * L_3 = Dictionary_2_get_Item_m421829516(L_1, L_2, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  28288. V_1 = L_3;
  28289. Transform_t3600365921 * L_4 = V_1;
  28290. NullCheck(L_4);
  28291. GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(L_4, /*hidden argument*/NULL);
  28292. V_2 = L_5;
  28293. Skeleton_t3686076450 * L_6 = __this->get_skeleton_18();
  28294. NullCheck(L_6);
  28295. Skin_t1174584606 * L_7 = Skeleton_get_Skin_m3231803059(L_6, /*hidden argument*/NULL);
  28296. Skin_t1174584606 * L_8 = L_7;
  28297. G_B1_0 = L_8;
  28298. if (L_8)
  28299. {
  28300. G_B2_0 = L_8;
  28301. goto IL_003c;
  28302. }
  28303. }
  28304. {
  28305. Skeleton_t3686076450 * L_9 = __this->get_skeleton_18();
  28306. NullCheck(L_9);
  28307. SkeletonData_t2032710716 * L_10 = Skeleton_get_Data_m2598242662(L_9, /*hidden argument*/NULL);
  28308. NullCheck(L_10);
  28309. Skin_t1174584606 * L_11 = SkeletonData_get_DefaultSkin_m2112627509(L_10, /*hidden argument*/NULL);
  28310. G_B2_0 = L_11;
  28311. }
  28312. IL_003c:
  28313. {
  28314. V_3 = G_B2_0;
  28315. List_1_t220863998 * L_12 = (List_1_t220863998 *)il2cpp_codegen_object_new(List_1_t220863998_il2cpp_TypeInfo_var);
  28316. List_1__ctor_m584379437(L_12, /*hidden argument*/List_1__ctor_m584379437_RuntimeMethod_var);
  28317. V_4 = L_12;
  28318. Skeleton_t3686076450 * L_13 = __this->get_skeleton_18();
  28319. NullCheck(L_13);
  28320. ExposedList_1_t1927085270 * L_14 = Skeleton_get_Slots_m1709201310(L_13, /*hidden argument*/NULL);
  28321. NullCheck(L_14);
  28322. Enumerator_t1255926425 L_15 = ExposedList_1_GetEnumerator_m3960060162(L_14, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var);
  28323. V_6 = L_15;
  28324. }
  28325. IL_0056:
  28326. try
  28327. { // begin try (depth: 1)
  28328. {
  28329. goto IL_012c;
  28330. }
  28331. IL_005b:
  28332. {
  28333. Slot_t3514940700 * L_16 = Enumerator_get_Current_m2185977393((&V_6), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var);
  28334. V_5 = L_16;
  28335. Slot_t3514940700 * L_17 = V_5;
  28336. NullCheck(L_17);
  28337. Bone_t1086356328 * L_18 = Slot_get_Bone_m621350816(L_17, /*hidden argument*/NULL);
  28338. Bone_t1086356328 * L_19 = ___b0;
  28339. if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_18) == ((RuntimeObject*)(Bone_t1086356328 *)L_19))))
  28340. {
  28341. goto IL_012c;
  28342. }
  28343. }
  28344. IL_0071:
  28345. {
  28346. Skin_t1174584606 * L_20 = V_3;
  28347. Skeleton_t3686076450 * L_21 = __this->get_skeleton_18();
  28348. NullCheck(L_21);
  28349. ExposedList_1_t1927085270 * L_22 = Skeleton_get_Slots_m1709201310(L_21, /*hidden argument*/NULL);
  28350. Slot_t3514940700 * L_23 = V_5;
  28351. NullCheck(L_22);
  28352. int32_t L_24 = ExposedList_1_IndexOf_m2662966844(L_22, L_23, /*hidden argument*/ExposedList_1_IndexOf_m2662966844_RuntimeMethod_var);
  28353. List_1_t220863998 * L_25 = V_4;
  28354. NullCheck(L_20);
  28355. Skin_FindAttachmentsForSlot_m2366953916(L_20, L_24, L_25, /*hidden argument*/NULL);
  28356. List_1_t220863998 * L_26 = V_4;
  28357. NullCheck(L_26);
  28358. Enumerator_t2110107875 L_27 = List_1_GetEnumerator_m637203621(L_26, /*hidden argument*/List_1_GetEnumerator_m637203621_RuntimeMethod_var);
  28359. V_8 = L_27;
  28360. }
  28361. IL_0094:
  28362. try
  28363. { // begin try (depth: 2)
  28364. {
  28365. goto IL_010d;
  28366. }
  28367. IL_0099:
  28368. {
  28369. Attachment_t3043756552 * L_28 = Enumerator_get_Current_m186887871((&V_8), /*hidden argument*/Enumerator_get_Current_m186887871_RuntimeMethod_var);
  28370. V_7 = L_28;
  28371. Attachment_t3043756552 * L_29 = V_7;
  28372. V_9 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_29, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var));
  28373. BoundingBoxAttachment_t2797506510 * L_30 = V_9;
  28374. if (!L_30)
  28375. {
  28376. goto IL_010d;
  28377. }
  28378. }
  28379. IL_00b2:
  28380. {
  28381. Attachment_t3043756552 * L_31 = V_7;
  28382. NullCheck(L_31);
  28383. String_t* L_32 = Attachment_get_Name_m3847529203(L_31, /*hidden argument*/NULL);
  28384. NullCheck(L_32);
  28385. String_t* L_33 = String_ToLower_m2029374922(L_32, /*hidden argument*/NULL);
  28386. NullCheck(L_33);
  28387. bool L_34 = String_Contains_m1147431944(L_33, _stringLiteral2593400070, /*hidden argument*/NULL);
  28388. if (L_34)
  28389. {
  28390. goto IL_00d2;
  28391. }
  28392. }
  28393. IL_00cd:
  28394. {
  28395. goto IL_010d;
  28396. }
  28397. IL_00d2:
  28398. {
  28399. GameObject_t1113636619 * L_35 = V_2;
  28400. NullCheck(L_35);
  28401. BoxCollider_t1640800422 * L_36 = GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953(L_35, /*hidden argument*/GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953_RuntimeMethod_var);
  28402. V_10 = L_36;
  28403. BoundingBoxAttachment_t2797506510 * L_37 = V_9;
  28404. float L_38 = __this->get_thickness_11();
  28405. Bounds_t2266837910 L_39 = SkeletonUtility_GetBoundingBoxBounds_m1015307798(NULL /*static, unused*/, L_37, L_38, /*hidden argument*/NULL);
  28406. V_11 = L_39;
  28407. BoxCollider_t1640800422 * L_40 = V_10;
  28408. Vector3_t3722313464 L_41 = Bounds_get_center_m1418449258((&V_11), /*hidden argument*/NULL);
  28409. NullCheck(L_40);
  28410. BoxCollider_set_center_m1086194996(L_40, L_41, /*hidden argument*/NULL);
  28411. BoxCollider_t1640800422 * L_42 = V_10;
  28412. Vector3_t3722313464 L_43 = Bounds_get_size_m1178783246((&V_11), /*hidden argument*/NULL);
  28413. NullCheck(L_42);
  28414. BoxCollider_set_size_m3618428148(L_42, L_43, /*hidden argument*/NULL);
  28415. List_1_t3245421752 * L_44 = V_0;
  28416. BoxCollider_t1640800422 * L_45 = V_10;
  28417. NullCheck(L_44);
  28418. List_1_Add_m1842379566(L_44, L_45, /*hidden argument*/List_1_Add_m1842379566_RuntimeMethod_var);
  28419. }
  28420. IL_010d:
  28421. {
  28422. bool L_46 = Enumerator_MoveNext_m1116309734((&V_8), /*hidden argument*/Enumerator_MoveNext_m1116309734_RuntimeMethod_var);
  28423. if (L_46)
  28424. {
  28425. goto IL_0099;
  28426. }
  28427. }
  28428. IL_0119:
  28429. {
  28430. IL2CPP_LEAVE(0x12C, FINALLY_011e);
  28431. }
  28432. } // end try (depth: 2)
  28433. catch(Il2CppExceptionWrapper& e)
  28434. {
  28435. __last_unhandled_exception = (Exception_t *)e.ex;
  28436. goto FINALLY_011e;
  28437. }
  28438. FINALLY_011e:
  28439. { // begin finally (depth: 2)
  28440. Enumerator_Dispose_m3648041405((&V_8), /*hidden argument*/Enumerator_Dispose_m3648041405_RuntimeMethod_var);
  28441. IL2CPP_END_FINALLY(286)
  28442. } // end finally (depth: 2)
  28443. IL2CPP_CLEANUP(286)
  28444. {
  28445. IL2CPP_JUMP_TBL(0x12C, IL_012c)
  28446. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28447. }
  28448. IL_012c:
  28449. {
  28450. bool L_47 = Enumerator_MoveNext_m812582450((&V_6), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var);
  28451. if (L_47)
  28452. {
  28453. goto IL_005b;
  28454. }
  28455. }
  28456. IL_0138:
  28457. {
  28458. IL2CPP_LEAVE(0x14B, FINALLY_013d);
  28459. }
  28460. } // end try (depth: 1)
  28461. catch(Il2CppExceptionWrapper& e)
  28462. {
  28463. __last_unhandled_exception = (Exception_t *)e.ex;
  28464. goto FINALLY_013d;
  28465. }
  28466. FINALLY_013d:
  28467. { // begin finally (depth: 1)
  28468. Enumerator_Dispose_m3760366191((&V_6), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var);
  28469. IL2CPP_END_FINALLY(317)
  28470. } // end finally (depth: 1)
  28471. IL2CPP_CLEANUP(317)
  28472. {
  28473. IL2CPP_JUMP_TBL(0x14B, IL_014b)
  28474. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28475. }
  28476. IL_014b:
  28477. {
  28478. List_1_t3245421752 * L_48 = V_0;
  28479. return L_48;
  28480. }
  28481. }
  28482. // System.Single Spine.Unity.Modules.SkeletonRagdoll::GetPropagatedRotation(Spine.Bone)
  28483. extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll_GetPropagatedRotation_m519762506 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method)
  28484. {
  28485. Bone_t1086356328 * V_0 = NULL;
  28486. float V_1 = 0.0f;
  28487. {
  28488. Bone_t1086356328 * L_0 = ___b0;
  28489. NullCheck(L_0);
  28490. Bone_t1086356328 * L_1 = Bone_get_Parent_m3569483156(L_0, /*hidden argument*/NULL);
  28491. V_0 = L_1;
  28492. Bone_t1086356328 * L_2 = ___b0;
  28493. NullCheck(L_2);
  28494. float L_3 = Bone_get_AppliedRotation_m370809906(L_2, /*hidden argument*/NULL);
  28495. V_1 = L_3;
  28496. goto IL_0023;
  28497. }
  28498. IL_0013:
  28499. {
  28500. float L_4 = V_1;
  28501. Bone_t1086356328 * L_5 = V_0;
  28502. NullCheck(L_5);
  28503. float L_6 = Bone_get_AppliedRotation_m370809906(L_5, /*hidden argument*/NULL);
  28504. V_1 = ((float)il2cpp_codegen_add((float)L_4, (float)L_6));
  28505. Bone_t1086356328 * L_7 = V_0;
  28506. NullCheck(L_7);
  28507. Bone_t1086356328 * L_8 = L_7->get_parent_3();
  28508. V_0 = L_8;
  28509. }
  28510. IL_0023:
  28511. {
  28512. Bone_t1086356328 * L_9 = V_0;
  28513. if (L_9)
  28514. {
  28515. goto IL_0013;
  28516. }
  28517. }
  28518. {
  28519. float L_10 = V_1;
  28520. return L_10;
  28521. }
  28522. }
  28523. #ifdef __clang__
  28524. #pragma clang diagnostic pop
  28525. #endif
  28526. #ifdef __clang__
  28527. #pragma clang diagnostic push
  28528. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28529. #pragma clang diagnostic ignored "-Wunused-variable"
  28530. #endif
  28531. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::.ctor()
  28532. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m3130513099 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method)
  28533. {
  28534. {
  28535. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28536. return;
  28537. }
  28538. }
  28539. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::MoveNext()
  28540. extern "C" IL2CPP_METHOD_ATTR bool U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m3071638593 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method)
  28541. {
  28542. static bool s_Il2CppMethodInitialized;
  28543. if (!s_Il2CppMethodInitialized)
  28544. {
  28545. il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m3071638593_MetadataUsageId);
  28546. s_Il2CppMethodInitialized = true;
  28547. }
  28548. uint32_t V_0 = 0;
  28549. {
  28550. int32_t L_0 = __this->get_U24PC_7();
  28551. V_0 = L_0;
  28552. __this->set_U24PC_7((-1));
  28553. uint32_t L_1 = V_0;
  28554. switch (L_1)
  28555. {
  28556. case 0:
  28557. {
  28558. goto IL_0021;
  28559. }
  28560. case 1:
  28561. {
  28562. goto IL_009c;
  28563. }
  28564. }
  28565. }
  28566. {
  28567. goto IL_00b8;
  28568. }
  28569. IL_0021:
  28570. {
  28571. float L_2 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  28572. __this->set_U3CstartTimeU3E__0_0(L_2);
  28573. SkeletonRagdoll_t480923817 * L_3 = __this->get_U24this_4();
  28574. NullCheck(L_3);
  28575. float L_4 = L_3->get_mix_16();
  28576. __this->set_U3CstartMixU3E__0_1(L_4);
  28577. goto IL_009c;
  28578. }
  28579. IL_0042:
  28580. {
  28581. SkeletonRagdoll_t480923817 * L_5 = __this->get_U24this_4();
  28582. NullCheck(L_5);
  28583. Skeleton_t3686076450 * L_6 = L_5->get_skeleton_18();
  28584. NullCheck(L_6);
  28585. Skeleton_SetBonesToSetupPose_m4265156966(L_6, /*hidden argument*/NULL);
  28586. SkeletonRagdoll_t480923817 * L_7 = __this->get_U24this_4();
  28587. float L_8 = __this->get_U3CstartMixU3E__0_1();
  28588. float L_9 = __this->get_target_2();
  28589. float L_10 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  28590. float L_11 = __this->get_U3CstartTimeU3E__0_0();
  28591. float L_12 = __this->get_duration_3();
  28592. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  28593. float L_13 = Mathf_SmoothStep_m2878822371(NULL /*static, unused*/, L_8, L_9, ((float)((float)((float)il2cpp_codegen_subtract((float)L_10, (float)L_11))/(float)L_12)), /*hidden argument*/NULL);
  28594. NullCheck(L_7);
  28595. L_7->set_mix_16(L_13);
  28596. __this->set_U24current_5(NULL);
  28597. bool L_14 = __this->get_U24disposing_6();
  28598. if (L_14)
  28599. {
  28600. goto IL_0097;
  28601. }
  28602. }
  28603. {
  28604. __this->set_U24PC_7(1);
  28605. }
  28606. IL_0097:
  28607. {
  28608. goto IL_00ba;
  28609. }
  28610. IL_009c:
  28611. {
  28612. SkeletonRagdoll_t480923817 * L_15 = __this->get_U24this_4();
  28613. NullCheck(L_15);
  28614. float L_16 = L_15->get_mix_16();
  28615. if ((((float)L_16) > ((float)(0.0f))))
  28616. {
  28617. goto IL_0042;
  28618. }
  28619. }
  28620. {
  28621. __this->set_U24PC_7((-1));
  28622. }
  28623. IL_00b8:
  28624. {
  28625. return (bool)0;
  28626. }
  28627. IL_00ba:
  28628. {
  28629. return (bool)1;
  28630. }
  28631. }
  28632. // System.Object Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::System.Collections.Generic.IEnumerator<object>.get_Current()
  28633. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m564650316 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method)
  28634. {
  28635. {
  28636. RuntimeObject * L_0 = __this->get_U24current_5();
  28637. return L_0;
  28638. }
  28639. }
  28640. // System.Object Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::System.Collections.IEnumerator.get_Current()
  28641. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m1481824509 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method)
  28642. {
  28643. {
  28644. RuntimeObject * L_0 = __this->get_U24current_5();
  28645. return L_0;
  28646. }
  28647. }
  28648. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::Dispose()
  28649. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Dispose_m176225047 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method)
  28650. {
  28651. {
  28652. __this->set_U24disposing_6((bool)1);
  28653. __this->set_U24PC_7((-1));
  28654. return;
  28655. }
  28656. }
  28657. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<SmoothMixCoroutine>c__Iterator1::Reset()
  28658. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method)
  28659. {
  28660. static bool s_Il2CppMethodInitialized;
  28661. if (!s_Il2CppMethodInitialized)
  28662. {
  28663. il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_MetadataUsageId);
  28664. s_Il2CppMethodInitialized = true;
  28665. }
  28666. {
  28667. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  28668. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  28669. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_RuntimeMethod_var);
  28670. }
  28671. }
  28672. #ifdef __clang__
  28673. #pragma clang diagnostic pop
  28674. #endif
  28675. #ifdef __clang__
  28676. #pragma clang diagnostic push
  28677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28678. #pragma clang diagnostic ignored "-Wunused-variable"
  28679. #endif
  28680. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::.ctor()
  28681. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m223872730 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method)
  28682. {
  28683. {
  28684. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28685. return;
  28686. }
  28687. }
  28688. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::MoveNext()
  28689. extern "C" IL2CPP_METHOD_ATTR bool U3CStartU3Ec__Iterator0_MoveNext_m3883399781 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method)
  28690. {
  28691. static bool s_Il2CppMethodInitialized;
  28692. if (!s_Il2CppMethodInitialized)
  28693. {
  28694. il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_MoveNext_m3883399781_MetadataUsageId);
  28695. s_Il2CppMethodInitialized = true;
  28696. }
  28697. uint32_t V_0 = 0;
  28698. {
  28699. int32_t L_0 = __this->get_U24PC_3();
  28700. V_0 = L_0;
  28701. __this->set_U24PC_3((-1));
  28702. uint32_t L_1 = V_0;
  28703. switch (L_1)
  28704. {
  28705. case 0:
  28706. {
  28707. goto IL_0021;
  28708. }
  28709. case 1:
  28710. {
  28711. goto IL_00cb;
  28712. }
  28713. }
  28714. }
  28715. {
  28716. goto IL_00dd;
  28717. }
  28718. IL_0021:
  28719. {
  28720. Transform_t3600365921 * L_2 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28721. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28722. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28723. if (!L_3)
  28724. {
  28725. goto IL_0050;
  28726. }
  28727. }
  28728. {
  28729. GameObject_t1113636619 * L_4 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  28730. GameObject__ctor_m2093116449(L_4, _stringLiteral2122094668, /*hidden argument*/NULL);
  28731. NullCheck(L_4);
  28732. Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL);
  28733. ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->set_parentSpaceHelper_2(L_5);
  28734. Transform_t3600365921 * L_6 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  28735. NullCheck(L_6);
  28736. Object_set_hideFlags_m1648752846(L_6, 1, /*hidden argument*/NULL);
  28737. }
  28738. IL_0050:
  28739. {
  28740. SkeletonRagdoll_t480923817 * L_7 = __this->get_U24this_0();
  28741. SkeletonRagdoll_t480923817 * L_8 = __this->get_U24this_0();
  28742. NullCheck(L_8);
  28743. SkeletonRenderer_t2098681813 * L_9 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(L_8, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  28744. NullCheck(L_7);
  28745. L_7->set_targetSkeletonComponent_17(((RuntimeObject*)IsInst((RuntimeObject*)L_9, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var)));
  28746. SkeletonRagdoll_t480923817 * L_10 = __this->get_U24this_0();
  28747. NullCheck(L_10);
  28748. RuntimeObject* L_11 = L_10->get_targetSkeletonComponent_17();
  28749. if (L_11)
  28750. {
  28751. goto IL_0085;
  28752. }
  28753. }
  28754. {
  28755. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  28756. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral2544544454, /*hidden argument*/NULL);
  28757. }
  28758. IL_0085:
  28759. {
  28760. SkeletonRagdoll_t480923817 * L_12 = __this->get_U24this_0();
  28761. SkeletonRagdoll_t480923817 * L_13 = __this->get_U24this_0();
  28762. NullCheck(L_13);
  28763. RuntimeObject* L_14 = L_13->get_targetSkeletonComponent_17();
  28764. NullCheck(L_14);
  28765. Skeleton_t3686076450 * L_15 = InterfaceFuncInvoker0< Skeleton_t3686076450 * >::Invoke(6 /* Spine.Skeleton Spine.Unity.ISkeletonAnimation::get_Skeleton() */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_14);
  28766. NullCheck(L_12);
  28767. L_12->set_skeleton_18(L_15);
  28768. SkeletonRagdoll_t480923817 * L_16 = __this->get_U24this_0();
  28769. NullCheck(L_16);
  28770. bool L_17 = L_16->get_applyOnStart_5();
  28771. if (!L_17)
  28772. {
  28773. goto IL_00d6;
  28774. }
  28775. }
  28776. {
  28777. __this->set_U24current_1(NULL);
  28778. bool L_18 = __this->get_U24disposing_2();
  28779. if (L_18)
  28780. {
  28781. goto IL_00c6;
  28782. }
  28783. }
  28784. {
  28785. __this->set_U24PC_3(1);
  28786. }
  28787. IL_00c6:
  28788. {
  28789. goto IL_00df;
  28790. }
  28791. IL_00cb:
  28792. {
  28793. SkeletonRagdoll_t480923817 * L_19 = __this->get_U24this_0();
  28794. NullCheck(L_19);
  28795. SkeletonRagdoll_Apply_m483100714(L_19, /*hidden argument*/NULL);
  28796. }
  28797. IL_00d6:
  28798. {
  28799. __this->set_U24PC_3((-1));
  28800. }
  28801. IL_00dd:
  28802. {
  28803. return (bool)0;
  28804. }
  28805. IL_00df:
  28806. {
  28807. return (bool)1;
  28808. }
  28809. }
  28810. // System.Object Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  28811. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2507753964 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method)
  28812. {
  28813. {
  28814. RuntimeObject * L_0 = __this->get_U24current_1();
  28815. return L_0;
  28816. }
  28817. }
  28818. // System.Object Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::System.Collections.IEnumerator.get_Current()
  28819. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3044939370 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method)
  28820. {
  28821. {
  28822. RuntimeObject * L_0 = __this->get_U24current_1();
  28823. return L_0;
  28824. }
  28825. }
  28826. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::Dispose()
  28827. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Dispose_m1637728775 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method)
  28828. {
  28829. {
  28830. __this->set_U24disposing_2((bool)1);
  28831. __this->set_U24PC_3((-1));
  28832. return;
  28833. }
  28834. }
  28835. // System.Void Spine.Unity.Modules.SkeletonRagdoll/<Start>c__Iterator0::Reset()
  28836. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Reset_m1984239302 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method)
  28837. {
  28838. static bool s_Il2CppMethodInitialized;
  28839. if (!s_Il2CppMethodInitialized)
  28840. {
  28841. il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_Reset_m1984239302_MetadataUsageId);
  28842. s_Il2CppMethodInitialized = true;
  28843. }
  28844. {
  28845. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  28846. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  28847. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CStartU3Ec__Iterator0_Reset_m1984239302_RuntimeMethod_var);
  28848. }
  28849. }
  28850. #ifdef __clang__
  28851. #pragma clang diagnostic pop
  28852. #endif
  28853. #ifdef __clang__
  28854. #pragma clang diagnostic push
  28855. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28856. #pragma clang diagnostic ignored "-Wunused-variable"
  28857. #endif
  28858. // System.Void Spine.Unity.Modules.SkeletonRagdoll/LayerFieldAttribute::.ctor()
  28859. extern "C" IL2CPP_METHOD_ATTR void LayerFieldAttribute__ctor_m2037694343 (LayerFieldAttribute_t3408802261 * __this, const RuntimeMethod* method)
  28860. {
  28861. {
  28862. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  28863. return;
  28864. }
  28865. }
  28866. #ifdef __clang__
  28867. #pragma clang diagnostic pop
  28868. #endif
  28869. #ifdef __clang__
  28870. #pragma clang diagnostic push
  28871. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28872. #pragma clang diagnostic ignored "-Wunused-variable"
  28873. #endif
  28874. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::.ctor()
  28875. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D__ctor_m3859516091 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28876. {
  28877. static bool s_Il2CppMethodInitialized;
  28878. if (!s_Il2CppMethodInitialized)
  28879. {
  28880. il2cpp_codegen_initialize_method (SkeletonRagdoll2D__ctor_m3859516091_MetadataUsageId);
  28881. s_Il2CppMethodInitialized = true;
  28882. }
  28883. {
  28884. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28885. String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  28886. __this->set_startingBoneName_3(L_0);
  28887. List_1_t3319525431 * L_1 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var);
  28888. List_1__ctor_m706204246(L_1, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var);
  28889. __this->set_stopBoneNames_4(L_1);
  28890. __this->set_disableIK_6((bool)1);
  28891. __this->set_gravityScale_9((1.0f));
  28892. __this->set_thickness_10((0.125f));
  28893. __this->set_rotationLimit_11((20.0f));
  28894. __this->set_rootMass_12((20.0f));
  28895. __this->set_massFalloffFactor_13((0.4f));
  28896. __this->set_mix_15((1.0f));
  28897. Dictionary_2_t2478265129 * L_2 = (Dictionary_2_t2478265129 *)il2cpp_codegen_object_new(Dictionary_2_t2478265129_il2cpp_TypeInfo_var);
  28898. Dictionary_2__ctor_m2503498014(L_2, /*hidden argument*/Dictionary_2__ctor_m2503498014_RuntimeMethod_var);
  28899. __this->set_boneTable_18(L_2);
  28900. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  28901. return;
  28902. }
  28903. }
  28904. // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::get_RootRigidbody()
  28905. extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonRagdoll2D_get_RootRigidbody_m979077444 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28906. {
  28907. {
  28908. Rigidbody2D_t939494601 * L_0 = __this->get_U3CRootRigidbodyU3Ek__BackingField_20();
  28909. return L_0;
  28910. }
  28911. }
  28912. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_RootRigidbody(UnityEngine.Rigidbody2D)
  28913. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_RootRigidbody_m1456711233 (SkeletonRagdoll2D_t2972821364 * __this, Rigidbody2D_t939494601 * ___value0, const RuntimeMethod* method)
  28914. {
  28915. {
  28916. Rigidbody2D_t939494601 * L_0 = ___value0;
  28917. __this->set_U3CRootRigidbodyU3Ek__BackingField_20(L_0);
  28918. return;
  28919. }
  28920. }
  28921. // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll2D::get_StartingBone()
  28922. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll2D_get_StartingBone_m1398086944 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28923. {
  28924. {
  28925. Bone_t1086356328 * L_0 = __this->get_U3CStartingBoneU3Ek__BackingField_21();
  28926. return L_0;
  28927. }
  28928. }
  28929. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_StartingBone(Spine.Bone)
  28930. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_StartingBone_m952895699 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method)
  28931. {
  28932. {
  28933. Bone_t1086356328 * L_0 = ___value0;
  28934. __this->set_U3CStartingBoneU3Ek__BackingField_21(L_0);
  28935. return;
  28936. }
  28937. }
  28938. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll2D::get_RootOffset()
  28939. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll2D_get_RootOffset_m1642625699 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28940. {
  28941. static bool s_Il2CppMethodInitialized;
  28942. if (!s_Il2CppMethodInitialized)
  28943. {
  28944. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_get_RootOffset_m1642625699_MetadataUsageId);
  28945. s_Il2CppMethodInitialized = true;
  28946. }
  28947. {
  28948. Vector2_t2156229523 L_0 = __this->get_rootOffset_22();
  28949. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  28950. Vector3_t3722313464 L_1 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28951. return L_1;
  28952. }
  28953. }
  28954. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::get_IsActive()
  28955. extern "C" IL2CPP_METHOD_ATTR bool SkeletonRagdoll2D_get_IsActive_m2337520546 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28956. {
  28957. {
  28958. bool L_0 = __this->get_isActive_23();
  28959. return L_0;
  28960. }
  28961. }
  28962. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll2D::Start()
  28963. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll2D_Start_m3021696659 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28964. {
  28965. static bool s_Il2CppMethodInitialized;
  28966. if (!s_Il2CppMethodInitialized)
  28967. {
  28968. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_Start_m3021696659_MetadataUsageId);
  28969. s_Il2CppMethodInitialized = true;
  28970. }
  28971. U3CStartU3Ec__Iterator0_t3329131839 * V_0 = NULL;
  28972. {
  28973. U3CStartU3Ec__Iterator0_t3329131839 * L_0 = (U3CStartU3Ec__Iterator0_t3329131839 *)il2cpp_codegen_object_new(U3CStartU3Ec__Iterator0_t3329131839_il2cpp_TypeInfo_var);
  28974. U3CStartU3Ec__Iterator0__ctor_m72394570(L_0, /*hidden argument*/NULL);
  28975. V_0 = L_0;
  28976. U3CStartU3Ec__Iterator0_t3329131839 * L_1 = V_0;
  28977. NullCheck(L_1);
  28978. L_1->set_U24this_0(__this);
  28979. U3CStartU3Ec__Iterator0_t3329131839 * L_2 = V_0;
  28980. return L_2;
  28981. }
  28982. }
  28983. // UnityEngine.Rigidbody2D[] Spine.Unity.Modules.SkeletonRagdoll2D::get_RigidbodyArray()
  28984. extern "C" IL2CPP_METHOD_ATTR Rigidbody2DU5BU5D_t385786356* SkeletonRagdoll2D_get_RigidbodyArray_m1964681672 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  28985. {
  28986. static bool s_Il2CppMethodInitialized;
  28987. if (!s_Il2CppMethodInitialized)
  28988. {
  28989. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_get_RigidbodyArray_m1964681672_MetadataUsageId);
  28990. s_Il2CppMethodInitialized = true;
  28991. }
  28992. Rigidbody2DU5BU5D_t385786356* V_0 = NULL;
  28993. int32_t V_1 = 0;
  28994. Transform_t3600365921 * V_2 = NULL;
  28995. Enumerator_t3047158786 V_3;
  28996. memset(&V_3, 0, sizeof(V_3));
  28997. Exception_t * __last_unhandled_exception = 0;
  28998. NO_UNUSED_WARNING (__last_unhandled_exception);
  28999. Exception_t * __exception_local = 0;
  29000. NO_UNUSED_WARNING (__exception_local);
  29001. int32_t __leave_target = 0;
  29002. NO_UNUSED_WARNING (__leave_target);
  29003. {
  29004. bool L_0 = __this->get_isActive_23();
  29005. if (L_0)
  29006. {
  29007. goto IL_0012;
  29008. }
  29009. }
  29010. {
  29011. return ((Rigidbody2DU5BU5D_t385786356*)SZArrayNew(Rigidbody2DU5BU5D_t385786356_il2cpp_TypeInfo_var, (uint32_t)0));
  29012. }
  29013. IL_0012:
  29014. {
  29015. Dictionary_2_t2478265129 * L_1 = __this->get_boneTable_18();
  29016. NullCheck(L_1);
  29017. int32_t L_2 = Dictionary_2_get_Count_m421577977(L_1, /*hidden argument*/Dictionary_2_get_Count_m421577977_RuntimeMethod_var);
  29018. V_0 = ((Rigidbody2DU5BU5D_t385786356*)SZArrayNew(Rigidbody2DU5BU5D_t385786356_il2cpp_TypeInfo_var, (uint32_t)L_2));
  29019. V_1 = 0;
  29020. Dictionary_2_t2478265129 * L_3 = __this->get_boneTable_18();
  29021. NullCheck(L_3);
  29022. ValueCollection_t4194309447 * L_4 = Dictionary_2_get_Values_m612587375(L_3, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var);
  29023. NullCheck(L_4);
  29024. Enumerator_t3047158786 L_5 = ValueCollection_GetEnumerator_m3124161100(L_4, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var);
  29025. V_3 = L_5;
  29026. }
  29027. IL_0036:
  29028. try
  29029. { // begin try (depth: 1)
  29030. {
  29031. goto IL_0050;
  29032. }
  29033. IL_003b:
  29034. {
  29035. Transform_t3600365921 * L_6 = Enumerator_get_Current_m849234031((&V_3), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var);
  29036. V_2 = L_6;
  29037. Rigidbody2DU5BU5D_t385786356* L_7 = V_0;
  29038. int32_t L_8 = V_1;
  29039. Transform_t3600365921 * L_9 = V_2;
  29040. NullCheck(L_9);
  29041. Rigidbody2D_t939494601 * L_10 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var);
  29042. NullCheck(L_7);
  29043. ArrayElementTypeCheck (L_7, L_10);
  29044. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (Rigidbody2D_t939494601 *)L_10);
  29045. int32_t L_11 = V_1;
  29046. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  29047. }
  29048. IL_0050:
  29049. {
  29050. bool L_12 = Enumerator_MoveNext_m2832336723((&V_3), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var);
  29051. if (L_12)
  29052. {
  29053. goto IL_003b;
  29054. }
  29055. }
  29056. IL_005c:
  29057. {
  29058. IL2CPP_LEAVE(0x6F, FINALLY_0061);
  29059. }
  29060. } // end try (depth: 1)
  29061. catch(Il2CppExceptionWrapper& e)
  29062. {
  29063. __last_unhandled_exception = (Exception_t *)e.ex;
  29064. goto FINALLY_0061;
  29065. }
  29066. FINALLY_0061:
  29067. { // begin finally (depth: 1)
  29068. Enumerator_Dispose_m2632030508((&V_3), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var);
  29069. IL2CPP_END_FINALLY(97)
  29070. } // end finally (depth: 1)
  29071. IL2CPP_CLEANUP(97)
  29072. {
  29073. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  29074. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29075. }
  29076. IL_006f:
  29077. {
  29078. Rigidbody2DU5BU5D_t385786356* L_13 = V_0;
  29079. return L_13;
  29080. }
  29081. }
  29082. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll2D::get_EstimatedSkeletonPosition()
  29083. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll2D_get_EstimatedSkeletonPosition_m2628984601 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  29084. {
  29085. static bool s_Il2CppMethodInitialized;
  29086. if (!s_Il2CppMethodInitialized)
  29087. {
  29088. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_get_EstimatedSkeletonPosition_m2628984601_MetadataUsageId);
  29089. s_Il2CppMethodInitialized = true;
  29090. }
  29091. {
  29092. Rigidbody2D_t939494601 * L_0 = SkeletonRagdoll2D_get_RootRigidbody_m979077444(__this, /*hidden argument*/NULL);
  29093. NullCheck(L_0);
  29094. Vector2_t2156229523 L_1 = Rigidbody2D_get_position_m2575647076(L_0, /*hidden argument*/NULL);
  29095. Vector2_t2156229523 L_2 = __this->get_rootOffset_22();
  29096. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  29097. Vector2_t2156229523 L_3 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  29098. Vector3_t3722313464 L_4 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  29099. return L_4;
  29100. }
  29101. }
  29102. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::Apply()
  29103. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_Apply_m1355934333 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  29104. {
  29105. static bool s_Il2CppMethodInitialized;
  29106. if (!s_Il2CppMethodInitialized)
  29107. {
  29108. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_Apply_m1355934333_MetadataUsageId);
  29109. s_Il2CppMethodInitialized = true;
  29110. }
  29111. Bone_t1086356328 * V_0 = NULL;
  29112. Bone_t1086356328 * V_1 = NULL;
  29113. List_1_t4278874368 * V_2 = NULL;
  29114. KeyValuePair_2_t580970000 V_3;
  29115. memset(&V_3, 0, sizeof(V_3));
  29116. Enumerator_t137480608 V_4;
  29117. memset(&V_4, 0, sizeof(V_4));
  29118. Bone_t1086356328 * V_5 = NULL;
  29119. Transform_t3600365921 * V_6 = NULL;
  29120. Transform_t3600365921 * V_7 = NULL;
  29121. Rigidbody2D_t939494601 * V_8 = NULL;
  29122. HingeJoint2D_t3442948838 * V_9 = NULL;
  29123. Vector3_t3722313464 V_10;
  29124. memset(&V_10, 0, sizeof(V_10));
  29125. JointAngleLimits2D_t972279075 V_11;
  29126. memset(&V_11, 0, sizeof(V_11));
  29127. int32_t V_12 = 0;
  29128. int32_t V_13 = 0;
  29129. SkeletonUtilityBoneU5BU5D_t952130339* V_14 = NULL;
  29130. List_1_t3319525431 * V_15 = NULL;
  29131. SkeletonUtilityBone_t2225520134 * V_16 = NULL;
  29132. SkeletonUtilityBoneU5BU5D_t952130339* V_17 = NULL;
  29133. int32_t V_18 = 0;
  29134. String_t* V_19 = NULL;
  29135. int32_t V_20 = 0;
  29136. ExposedList_1_t87334839 * V_21 = NULL;
  29137. int32_t V_22 = 0;
  29138. int32_t V_23 = 0;
  29139. ExposedList_1_t3161142095 * V_24 = NULL;
  29140. int32_t V_25 = 0;
  29141. int32_t V_26 = 0;
  29142. ExposedList_1_t3687966776 * V_27 = NULL;
  29143. int32_t V_28 = 0;
  29144. int32_t V_29 = 0;
  29145. Exception_t * __last_unhandled_exception = 0;
  29146. NO_UNUSED_WARNING (__last_unhandled_exception);
  29147. Exception_t * __exception_local = 0;
  29148. NO_UNUSED_WARNING (__exception_local);
  29149. int32_t __leave_target = 0;
  29150. NO_UNUSED_WARNING (__leave_target);
  29151. {
  29152. __this->set_isActive_23((bool)1);
  29153. __this->set_mix_15((1.0f));
  29154. Skeleton_t3686076450 * L_0 = __this->get_skeleton_17();
  29155. String_t* L_1 = __this->get_startingBoneName_3();
  29156. NullCheck(L_0);
  29157. Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL);
  29158. V_1 = L_2;
  29159. Bone_t1086356328 * L_3 = V_1;
  29160. SkeletonRagdoll2D_set_StartingBone_m952895699(__this, L_3, /*hidden argument*/NULL);
  29161. Bone_t1086356328 * L_4 = V_1;
  29162. V_0 = L_4;
  29163. Bone_t1086356328 * L_5 = V_0;
  29164. SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299(__this, L_5, /*hidden argument*/NULL);
  29165. Dictionary_2_t2478265129 * L_6 = __this->get_boneTable_18();
  29166. Bone_t1086356328 * L_7 = V_0;
  29167. NullCheck(L_6);
  29168. Transform_t3600365921 * L_8 = Dictionary_2_get_Item_m421829516(L_6, L_7, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  29169. NullCheck(L_8);
  29170. Rigidbody2D_t939494601 * L_9 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_8, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var);
  29171. SkeletonRagdoll2D_set_RootRigidbody_m1456711233(__this, L_9, /*hidden argument*/NULL);
  29172. Rigidbody2D_t939494601 * L_10 = SkeletonRagdoll2D_get_RootRigidbody_m979077444(__this, /*hidden argument*/NULL);
  29173. bool L_11 = __this->get_pinStartBone_8();
  29174. NullCheck(L_10);
  29175. Rigidbody2D_set_isKinematic_m1070983191(L_10, L_11, /*hidden argument*/NULL);
  29176. Rigidbody2D_t939494601 * L_12 = SkeletonRagdoll2D_get_RootRigidbody_m979077444(__this, /*hidden argument*/NULL);
  29177. float L_13 = __this->get_rootMass_12();
  29178. NullCheck(L_12);
  29179. Rigidbody2D_set_mass_m3739581102(L_12, L_13, /*hidden argument*/NULL);
  29180. List_1_t4278874368 * L_14 = (List_1_t4278874368 *)il2cpp_codegen_object_new(List_1_t4278874368_il2cpp_TypeInfo_var);
  29181. List_1__ctor_m2233518814(L_14, /*hidden argument*/List_1__ctor_m2233518814_RuntimeMethod_var);
  29182. V_2 = L_14;
  29183. Dictionary_2_t2478265129 * L_15 = __this->get_boneTable_18();
  29184. NullCheck(L_15);
  29185. Enumerator_t137480608 L_16 = Dictionary_2_GetEnumerator_m621526962(L_15, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var);
  29186. V_4 = L_16;
  29187. }
  29188. IL_0080:
  29189. try
  29190. { // begin try (depth: 1)
  29191. {
  29192. goto IL_026a;
  29193. }
  29194. IL_0085:
  29195. {
  29196. KeyValuePair_2_t580970000 L_17 = Enumerator_get_Current_m57249686((&V_4), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var);
  29197. V_3 = L_17;
  29198. Bone_t1086356328 * L_18 = KeyValuePair_2_get_Key_m2354043945((&V_3), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var);
  29199. V_5 = L_18;
  29200. Transform_t3600365921 * L_19 = KeyValuePair_2_get_Value_m3733402928((&V_3), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var);
  29201. V_6 = L_19;
  29202. List_1_t4278874368 * L_20 = V_2;
  29203. Transform_t3600365921 * L_21 = V_6;
  29204. NullCheck(L_21);
  29205. Collider2D_t2806799626 * L_22 = Component_GetComponent_TisCollider2D_t2806799626_m1570767607(L_21, /*hidden argument*/Component_GetComponent_TisCollider2D_t2806799626_m1570767607_RuntimeMethod_var);
  29206. NullCheck(L_20);
  29207. List_1_Add_m2847952630(L_20, L_22, /*hidden argument*/List_1_Add_m2847952630_RuntimeMethod_var);
  29208. Bone_t1086356328 * L_23 = V_5;
  29209. Bone_t1086356328 * L_24 = V_0;
  29210. if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_23) == ((RuntimeObject*)(Bone_t1086356328 *)L_24))))
  29211. {
  29212. goto IL_01b8;
  29213. }
  29214. }
  29215. IL_00b4:
  29216. {
  29217. GameObject_t1113636619 * L_25 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  29218. GameObject__ctor_m2093116449(L_25, _stringLiteral1189441501, /*hidden argument*/NULL);
  29219. NullCheck(L_25);
  29220. Transform_t3600365921 * L_26 = GameObject_get_transform_m1369836730(L_25, /*hidden argument*/NULL);
  29221. __this->set_ragdollRoot_19(L_26);
  29222. Transform_t3600365921 * L_27 = __this->get_ragdollRoot_19();
  29223. Transform_t3600365921 * L_28 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  29224. NullCheck(L_27);
  29225. Transform_SetParent_m273471670(L_27, L_28, (bool)0, /*hidden argument*/NULL);
  29226. Bone_t1086356328 * L_29 = V_5;
  29227. Skeleton_t3686076450 * L_30 = __this->get_skeleton_17();
  29228. NullCheck(L_30);
  29229. Bone_t1086356328 * L_31 = Skeleton_get_RootBone_m2977149638(L_30, /*hidden argument*/NULL);
  29230. if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_29) == ((RuntimeObject*)(Bone_t1086356328 *)L_31))))
  29231. {
  29232. goto IL_0136;
  29233. }
  29234. }
  29235. IL_00ed:
  29236. {
  29237. Transform_t3600365921 * L_32 = __this->get_ragdollRoot_19();
  29238. Bone_t1086356328 * L_33 = V_5;
  29239. NullCheck(L_33);
  29240. float L_34 = Bone_get_WorldX_m958006564(L_33, /*hidden argument*/NULL);
  29241. Bone_t1086356328 * L_35 = V_5;
  29242. NullCheck(L_35);
  29243. float L_36 = Bone_get_WorldY_m2914321700(L_35, /*hidden argument*/NULL);
  29244. Vector3_t3722313464 L_37;
  29245. memset(&L_37, 0, sizeof(L_37));
  29246. Vector3__ctor_m3353183577((&L_37), L_34, L_36, (0.0f), /*hidden argument*/NULL);
  29247. NullCheck(L_32);
  29248. Transform_set_localPosition_m4128471975(L_32, L_37, /*hidden argument*/NULL);
  29249. Transform_t3600365921 * L_38 = __this->get_ragdollRoot_19();
  29250. Bone_t1086356328 * L_39 = V_5;
  29251. float L_40 = SkeletonRagdoll2D_GetPropagatedRotation_m2486323166(NULL /*static, unused*/, L_39, /*hidden argument*/NULL);
  29252. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  29253. Quaternion_t2301928331 L_41 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_40, /*hidden argument*/NULL);
  29254. NullCheck(L_38);
  29255. Transform_set_localRotation_m19445462(L_38, L_41, /*hidden argument*/NULL);
  29256. goto IL_0189;
  29257. }
  29258. IL_0136:
  29259. {
  29260. Transform_t3600365921 * L_42 = __this->get_ragdollRoot_19();
  29261. Bone_t1086356328 * L_43 = V_5;
  29262. NullCheck(L_43);
  29263. Bone_t1086356328 * L_44 = Bone_get_Parent_m3569483156(L_43, /*hidden argument*/NULL);
  29264. NullCheck(L_44);
  29265. float L_45 = Bone_get_WorldX_m958006564(L_44, /*hidden argument*/NULL);
  29266. Bone_t1086356328 * L_46 = V_5;
  29267. NullCheck(L_46);
  29268. Bone_t1086356328 * L_47 = Bone_get_Parent_m3569483156(L_46, /*hidden argument*/NULL);
  29269. NullCheck(L_47);
  29270. float L_48 = Bone_get_WorldY_m2914321700(L_47, /*hidden argument*/NULL);
  29271. Vector3_t3722313464 L_49;
  29272. memset(&L_49, 0, sizeof(L_49));
  29273. Vector3__ctor_m3353183577((&L_49), L_45, L_48, (0.0f), /*hidden argument*/NULL);
  29274. NullCheck(L_42);
  29275. Transform_set_localPosition_m4128471975(L_42, L_49, /*hidden argument*/NULL);
  29276. Transform_t3600365921 * L_50 = __this->get_ragdollRoot_19();
  29277. Bone_t1086356328 * L_51 = V_5;
  29278. NullCheck(L_51);
  29279. Bone_t1086356328 * L_52 = Bone_get_Parent_m3569483156(L_51, /*hidden argument*/NULL);
  29280. float L_53 = SkeletonRagdoll2D_GetPropagatedRotation_m2486323166(NULL /*static, unused*/, L_52, /*hidden argument*/NULL);
  29281. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  29282. Quaternion_t2301928331 L_54 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_53, /*hidden argument*/NULL);
  29283. NullCheck(L_50);
  29284. Transform_set_localRotation_m19445462(L_50, L_54, /*hidden argument*/NULL);
  29285. }
  29286. IL_0189:
  29287. {
  29288. Transform_t3600365921 * L_55 = __this->get_ragdollRoot_19();
  29289. V_7 = L_55;
  29290. Transform_t3600365921 * L_56 = V_6;
  29291. NullCheck(L_56);
  29292. Vector3_t3722313464 L_57 = Transform_get_position_m36019626(L_56, /*hidden argument*/NULL);
  29293. Transform_t3600365921 * L_58 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  29294. NullCheck(L_58);
  29295. Vector3_t3722313464 L_59 = Transform_get_position_m36019626(L_58, /*hidden argument*/NULL);
  29296. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  29297. Vector3_t3722313464 L_60 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_57, L_59, /*hidden argument*/NULL);
  29298. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  29299. Vector2_t2156229523 L_61 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_60, /*hidden argument*/NULL);
  29300. __this->set_rootOffset_22(L_61);
  29301. goto IL_01cc;
  29302. }
  29303. IL_01b8:
  29304. {
  29305. Dictionary_2_t2478265129 * L_62 = __this->get_boneTable_18();
  29306. Bone_t1086356328 * L_63 = V_5;
  29307. NullCheck(L_63);
  29308. Bone_t1086356328 * L_64 = Bone_get_Parent_m3569483156(L_63, /*hidden argument*/NULL);
  29309. NullCheck(L_62);
  29310. Transform_t3600365921 * L_65 = Dictionary_2_get_Item_m421829516(L_62, L_64, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  29311. V_7 = L_65;
  29312. }
  29313. IL_01cc:
  29314. {
  29315. Transform_t3600365921 * L_66 = V_7;
  29316. NullCheck(L_66);
  29317. Rigidbody2D_t939494601 * L_67 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_66, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var);
  29318. V_8 = L_67;
  29319. Rigidbody2D_t939494601 * L_68 = V_8;
  29320. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29321. bool L_69 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_68, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29322. if (!L_69)
  29323. {
  29324. goto IL_026a;
  29325. }
  29326. }
  29327. IL_01e2:
  29328. {
  29329. Transform_t3600365921 * L_70 = V_6;
  29330. NullCheck(L_70);
  29331. GameObject_t1113636619 * L_71 = Component_get_gameObject_m442555142(L_70, /*hidden argument*/NULL);
  29332. NullCheck(L_71);
  29333. HingeJoint2D_t3442948838 * L_72 = GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662(L_71, /*hidden argument*/GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662_RuntimeMethod_var);
  29334. V_9 = L_72;
  29335. HingeJoint2D_t3442948838 * L_73 = V_9;
  29336. Rigidbody2D_t939494601 * L_74 = V_8;
  29337. NullCheck(L_73);
  29338. Joint2D_set_connectedBody_m2939198106(L_73, L_74, /*hidden argument*/NULL);
  29339. Transform_t3600365921 * L_75 = V_7;
  29340. Transform_t3600365921 * L_76 = V_6;
  29341. NullCheck(L_76);
  29342. Vector3_t3722313464 L_77 = Transform_get_position_m36019626(L_76, /*hidden argument*/NULL);
  29343. NullCheck(L_75);
  29344. Vector3_t3722313464 L_78 = Transform_InverseTransformPoint_m1343916000(L_75, L_77, /*hidden argument*/NULL);
  29345. V_10 = L_78;
  29346. HingeJoint2D_t3442948838 * L_79 = V_9;
  29347. Vector3_t3722313464 L_80 = V_10;
  29348. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  29349. Vector2_t2156229523 L_81 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_80, /*hidden argument*/NULL);
  29350. NullCheck(L_79);
  29351. AnchoredJoint2D_set_connectedAnchor_m1464567312(L_79, L_81, /*hidden argument*/NULL);
  29352. HingeJoint2D_t3442948838 * L_82 = V_9;
  29353. NullCheck(L_82);
  29354. Rigidbody2D_t939494601 * L_83 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_82, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var);
  29355. HingeJoint2D_t3442948838 * L_84 = V_9;
  29356. NullCheck(L_84);
  29357. Rigidbody2D_t939494601 * L_85 = Joint2D_get_connectedBody_m3200001184(L_84, /*hidden argument*/NULL);
  29358. NullCheck(L_85);
  29359. float L_86 = Rigidbody2D_get_mass_m816391807(L_85, /*hidden argument*/NULL);
  29360. float L_87 = __this->get_massFalloffFactor_13();
  29361. NullCheck(L_83);
  29362. Rigidbody2D_set_mass_m3739581102(L_83, ((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)), /*hidden argument*/NULL);
  29363. HingeJoint2D_t3442948838 * L_88 = V_9;
  29364. il2cpp_codegen_initobj((&V_11), sizeof(JointAngleLimits2D_t972279075 ));
  29365. float L_89 = __this->get_rotationLimit_11();
  29366. JointAngleLimits2D_set_min_m2880987945((&V_11), ((-L_89)), /*hidden argument*/NULL);
  29367. float L_90 = __this->get_rotationLimit_11();
  29368. JointAngleLimits2D_set_max_m2252990911((&V_11), L_90, /*hidden argument*/NULL);
  29369. JointAngleLimits2D_t972279075 L_91 = V_11;
  29370. NullCheck(L_88);
  29371. HingeJoint2D_set_limits_m2397734673(L_88, L_91, /*hidden argument*/NULL);
  29372. HingeJoint2D_t3442948838 * L_92 = V_9;
  29373. NullCheck(L_92);
  29374. HingeJoint2D_set_useLimits_m3291420575(L_92, (bool)1, /*hidden argument*/NULL);
  29375. }
  29376. IL_026a:
  29377. {
  29378. bool L_93 = Enumerator_MoveNext_m2798003484((&V_4), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var);
  29379. if (L_93)
  29380. {
  29381. goto IL_0085;
  29382. }
  29383. }
  29384. IL_0276:
  29385. {
  29386. IL2CPP_LEAVE(0x289, FINALLY_027b);
  29387. }
  29388. } // end try (depth: 1)
  29389. catch(Il2CppExceptionWrapper& e)
  29390. {
  29391. __last_unhandled_exception = (Exception_t *)e.ex;
  29392. goto FINALLY_027b;
  29393. }
  29394. FINALLY_027b:
  29395. { // begin finally (depth: 1)
  29396. Enumerator_Dispose_m3398600724((&V_4), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var);
  29397. IL2CPP_END_FINALLY(635)
  29398. } // end finally (depth: 1)
  29399. IL2CPP_CLEANUP(635)
  29400. {
  29401. IL2CPP_JUMP_TBL(0x289, IL_0289)
  29402. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29403. }
  29404. IL_0289:
  29405. {
  29406. V_12 = 0;
  29407. goto IL_02d5;
  29408. }
  29409. IL_0291:
  29410. {
  29411. V_13 = 0;
  29412. goto IL_02c2;
  29413. }
  29414. IL_0299:
  29415. {
  29416. int32_t L_94 = V_12;
  29417. int32_t L_95 = V_13;
  29418. if ((!(((uint32_t)L_94) == ((uint32_t)L_95))))
  29419. {
  29420. goto IL_02a7;
  29421. }
  29422. }
  29423. {
  29424. goto IL_02bc;
  29425. }
  29426. IL_02a7:
  29427. {
  29428. List_1_t4278874368 * L_96 = V_2;
  29429. int32_t L_97 = V_12;
  29430. NullCheck(L_96);
  29431. Collider2D_t2806799626 * L_98 = List_1_get_Item_m1122814108(L_96, L_97, /*hidden argument*/List_1_get_Item_m1122814108_RuntimeMethod_var);
  29432. List_1_t4278874368 * L_99 = V_2;
  29433. int32_t L_100 = V_13;
  29434. NullCheck(L_99);
  29435. Collider2D_t2806799626 * L_101 = List_1_get_Item_m1122814108(L_99, L_100, /*hidden argument*/List_1_get_Item_m1122814108_RuntimeMethod_var);
  29436. IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1528932956_il2cpp_TypeInfo_var);
  29437. Physics2D_IgnoreCollision_m4213295628(NULL /*static, unused*/, L_98, L_101, /*hidden argument*/NULL);
  29438. }
  29439. IL_02bc:
  29440. {
  29441. int32_t L_102 = V_13;
  29442. V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1));
  29443. }
  29444. IL_02c2:
  29445. {
  29446. int32_t L_103 = V_13;
  29447. List_1_t4278874368 * L_104 = V_2;
  29448. NullCheck(L_104);
  29449. int32_t L_105 = List_1_get_Count_m645046013(L_104, /*hidden argument*/List_1_get_Count_m645046013_RuntimeMethod_var);
  29450. if ((((int32_t)L_103) < ((int32_t)L_105)))
  29451. {
  29452. goto IL_0299;
  29453. }
  29454. }
  29455. {
  29456. int32_t L_106 = V_12;
  29457. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_106, (int32_t)1));
  29458. }
  29459. IL_02d5:
  29460. {
  29461. int32_t L_107 = V_12;
  29462. List_1_t4278874368 * L_108 = V_2;
  29463. NullCheck(L_108);
  29464. int32_t L_109 = List_1_get_Count_m645046013(L_108, /*hidden argument*/List_1_get_Count_m645046013_RuntimeMethod_var);
  29465. if ((((int32_t)L_107) < ((int32_t)L_109)))
  29466. {
  29467. goto IL_0291;
  29468. }
  29469. }
  29470. {
  29471. SkeletonUtilityBoneU5BU5D_t952130339* L_110 = Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, /*hidden argument*/Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var);
  29472. V_14 = L_110;
  29473. SkeletonUtilityBoneU5BU5D_t952130339* L_111 = V_14;
  29474. NullCheck(L_111);
  29475. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_111)->max_length))))) <= ((int32_t)0)))
  29476. {
  29477. goto IL_03b2;
  29478. }
  29479. }
  29480. {
  29481. List_1_t3319525431 * L_112 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var);
  29482. List_1__ctor_m706204246(L_112, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var);
  29483. V_15 = L_112;
  29484. SkeletonUtilityBoneU5BU5D_t952130339* L_113 = V_14;
  29485. V_17 = L_113;
  29486. V_18 = 0;
  29487. goto IL_0340;
  29488. }
  29489. IL_0307:
  29490. {
  29491. SkeletonUtilityBoneU5BU5D_t952130339* L_114 = V_17;
  29492. int32_t L_115 = V_18;
  29493. NullCheck(L_114);
  29494. int32_t L_116 = L_115;
  29495. SkeletonUtilityBone_t2225520134 * L_117 = (L_114)->GetAt(static_cast<il2cpp_array_size_t>(L_116));
  29496. V_16 = L_117;
  29497. SkeletonUtilityBone_t2225520134 * L_118 = V_16;
  29498. NullCheck(L_118);
  29499. int32_t L_119 = L_118->get_mode_4();
  29500. if ((!(((uint32_t)L_119) == ((uint32_t)1))))
  29501. {
  29502. goto IL_033a;
  29503. }
  29504. }
  29505. {
  29506. List_1_t3319525431 * L_120 = V_15;
  29507. SkeletonUtilityBone_t2225520134 * L_121 = V_16;
  29508. NullCheck(L_121);
  29509. GameObject_t1113636619 * L_122 = Component_get_gameObject_m442555142(L_121, /*hidden argument*/NULL);
  29510. NullCheck(L_122);
  29511. String_t* L_123 = Object_get_name_m4211327027(L_122, /*hidden argument*/NULL);
  29512. NullCheck(L_120);
  29513. List_1_Add_m1685793073(L_120, L_123, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var);
  29514. SkeletonUtilityBone_t2225520134 * L_124 = V_16;
  29515. NullCheck(L_124);
  29516. GameObject_t1113636619 * L_125 = Component_get_gameObject_m442555142(L_124, /*hidden argument*/NULL);
  29517. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29518. Object_Destroy_m565254235(NULL /*static, unused*/, L_125, /*hidden argument*/NULL);
  29519. }
  29520. IL_033a:
  29521. {
  29522. int32_t L_126 = V_18;
  29523. V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_126, (int32_t)1));
  29524. }
  29525. IL_0340:
  29526. {
  29527. int32_t L_127 = V_18;
  29528. SkeletonUtilityBoneU5BU5D_t952130339* L_128 = V_17;
  29529. NullCheck(L_128);
  29530. if ((((int32_t)L_127) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_128)->max_length)))))))
  29531. {
  29532. goto IL_0307;
  29533. }
  29534. }
  29535. {
  29536. List_1_t3319525431 * L_129 = V_15;
  29537. NullCheck(L_129);
  29538. int32_t L_130 = List_1_get_Count_m2276455407(L_129, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  29539. if ((((int32_t)L_130) <= ((int32_t)0)))
  29540. {
  29541. goto IL_03b2;
  29542. }
  29543. }
  29544. {
  29545. V_19 = _stringLiteral2623101155;
  29546. V_20 = 0;
  29547. goto IL_039d;
  29548. }
  29549. IL_0367:
  29550. {
  29551. String_t* L_131 = V_19;
  29552. List_1_t3319525431 * L_132 = V_15;
  29553. int32_t L_133 = V_20;
  29554. NullCheck(L_132);
  29555. String_t* L_134 = List_1_get_Item_m953835688(L_132, L_133, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var);
  29556. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  29557. String_t* L_135 = String_Concat_m3937257545(NULL /*static, unused*/, L_131, L_134, /*hidden argument*/NULL);
  29558. V_19 = L_135;
  29559. int32_t L_136 = V_20;
  29560. List_1_t3319525431 * L_137 = V_15;
  29561. NullCheck(L_137);
  29562. int32_t L_138 = List_1_get_Count_m2276455407(L_137, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  29563. if ((((int32_t)L_136) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_138, (int32_t)1)))))
  29564. {
  29565. goto IL_0397;
  29566. }
  29567. }
  29568. {
  29569. String_t* L_139 = V_19;
  29570. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  29571. String_t* L_140 = String_Concat_m3937257545(NULL /*static, unused*/, L_139, _stringLiteral3452614532, /*hidden argument*/NULL);
  29572. V_19 = L_140;
  29573. }
  29574. IL_0397:
  29575. {
  29576. int32_t L_141 = V_20;
  29577. V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_141, (int32_t)1));
  29578. }
  29579. IL_039d:
  29580. {
  29581. int32_t L_142 = V_20;
  29582. List_1_t3319525431 * L_143 = V_15;
  29583. NullCheck(L_143);
  29584. int32_t L_144 = List_1_get_Count_m2276455407(L_143, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  29585. if ((((int32_t)L_142) < ((int32_t)L_144)))
  29586. {
  29587. goto IL_0367;
  29588. }
  29589. }
  29590. {
  29591. String_t* L_145 = V_19;
  29592. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  29593. Debug_LogWarning_m3752629331(NULL /*static, unused*/, L_145, /*hidden argument*/NULL);
  29594. }
  29595. IL_03b2:
  29596. {
  29597. bool L_146 = __this->get_disableIK_6();
  29598. if (!L_146)
  29599. {
  29600. goto IL_03fe;
  29601. }
  29602. }
  29603. {
  29604. Skeleton_t3686076450 * L_147 = __this->get_skeleton_17();
  29605. NullCheck(L_147);
  29606. ExposedList_1_t87334839 * L_148 = Skeleton_get_IkConstraints_m2700414717(L_147, /*hidden argument*/NULL);
  29607. V_21 = L_148;
  29608. V_22 = 0;
  29609. ExposedList_1_t87334839 * L_149 = V_21;
  29610. NullCheck(L_149);
  29611. int32_t L_150 = L_149->get_Count_1();
  29612. V_23 = L_150;
  29613. goto IL_03f5;
  29614. }
  29615. IL_03db:
  29616. {
  29617. ExposedList_1_t87334839 * L_151 = V_21;
  29618. NullCheck(L_151);
  29619. IkConstraintU5BU5D_t1657091952* L_152 = L_151->get_Items_0();
  29620. int32_t L_153 = V_22;
  29621. NullCheck(L_152);
  29622. int32_t L_154 = L_153;
  29623. IkConstraint_t1675190269 * L_155 = (L_152)->GetAt(static_cast<il2cpp_array_size_t>(L_154));
  29624. NullCheck(L_155);
  29625. L_155->set_mix_6((0.0f));
  29626. int32_t L_156 = V_22;
  29627. V_22 = ((int32_t)il2cpp_codegen_add((int32_t)L_156, (int32_t)1));
  29628. }
  29629. IL_03f5:
  29630. {
  29631. int32_t L_157 = V_22;
  29632. int32_t L_158 = V_23;
  29633. if ((((int32_t)L_157) < ((int32_t)L_158)))
  29634. {
  29635. goto IL_03db;
  29636. }
  29637. }
  29638. IL_03fe:
  29639. {
  29640. bool L_159 = __this->get_disableOtherConstraints_7();
  29641. if (!L_159)
  29642. {
  29643. goto IL_04db;
  29644. }
  29645. }
  29646. {
  29647. Skeleton_t3686076450 * L_160 = __this->get_skeleton_17();
  29648. NullCheck(L_160);
  29649. ExposedList_1_t3161142095 * L_161 = L_160->get_transformConstraints_5();
  29650. V_24 = L_161;
  29651. V_25 = 0;
  29652. ExposedList_1_t3161142095 * L_162 = V_24;
  29653. NullCheck(L_162);
  29654. int32_t L_163 = L_162->get_Count_1();
  29655. V_26 = L_163;
  29656. goto IL_047d;
  29657. }
  29658. IL_0427:
  29659. {
  29660. ExposedList_1_t3161142095 * L_164 = V_24;
  29661. NullCheck(L_164);
  29662. TransformConstraintU5BU5D_t1783343736* L_165 = L_164->get_Items_0();
  29663. int32_t L_166 = V_25;
  29664. NullCheck(L_165);
  29665. int32_t L_167 = L_166;
  29666. TransformConstraint_t454030229 * L_168 = (L_165)->GetAt(static_cast<il2cpp_array_size_t>(L_167));
  29667. NullCheck(L_168);
  29668. L_168->set_rotateMix_3((0.0f));
  29669. ExposedList_1_t3161142095 * L_169 = V_24;
  29670. NullCheck(L_169);
  29671. TransformConstraintU5BU5D_t1783343736* L_170 = L_169->get_Items_0();
  29672. int32_t L_171 = V_25;
  29673. NullCheck(L_170);
  29674. int32_t L_172 = L_171;
  29675. TransformConstraint_t454030229 * L_173 = (L_170)->GetAt(static_cast<il2cpp_array_size_t>(L_172));
  29676. NullCheck(L_173);
  29677. L_173->set_scaleMix_5((0.0f));
  29678. ExposedList_1_t3161142095 * L_174 = V_24;
  29679. NullCheck(L_174);
  29680. TransformConstraintU5BU5D_t1783343736* L_175 = L_174->get_Items_0();
  29681. int32_t L_176 = V_25;
  29682. NullCheck(L_175);
  29683. int32_t L_177 = L_176;
  29684. TransformConstraint_t454030229 * L_178 = (L_175)->GetAt(static_cast<il2cpp_array_size_t>(L_177));
  29685. NullCheck(L_178);
  29686. L_178->set_shearMix_6((0.0f));
  29687. ExposedList_1_t3161142095 * L_179 = V_24;
  29688. NullCheck(L_179);
  29689. TransformConstraintU5BU5D_t1783343736* L_180 = L_179->get_Items_0();
  29690. int32_t L_181 = V_25;
  29691. NullCheck(L_180);
  29692. int32_t L_182 = L_181;
  29693. TransformConstraint_t454030229 * L_183 = (L_180)->GetAt(static_cast<il2cpp_array_size_t>(L_182));
  29694. NullCheck(L_183);
  29695. L_183->set_translateMix_4((0.0f));
  29696. int32_t L_184 = V_25;
  29697. V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_184, (int32_t)1));
  29698. }
  29699. IL_047d:
  29700. {
  29701. int32_t L_185 = V_25;
  29702. int32_t L_186 = V_26;
  29703. if ((((int32_t)L_185) < ((int32_t)L_186)))
  29704. {
  29705. goto IL_0427;
  29706. }
  29707. }
  29708. {
  29709. Skeleton_t3686076450 * L_187 = __this->get_skeleton_17();
  29710. NullCheck(L_187);
  29711. ExposedList_1_t3687966776 * L_188 = L_187->get_pathConstraints_6();
  29712. V_27 = L_188;
  29713. V_28 = 0;
  29714. ExposedList_1_t3687966776 * L_189 = V_27;
  29715. NullCheck(L_189);
  29716. int32_t L_190 = L_189->get_Count_1();
  29717. V_29 = L_190;
  29718. goto IL_04d2;
  29719. }
  29720. IL_04a4:
  29721. {
  29722. ExposedList_1_t3687966776 * L_191 = V_27;
  29723. NullCheck(L_191);
  29724. PathConstraintU5BU5D_t1831722955* L_192 = L_191->get_Items_0();
  29725. int32_t L_193 = V_28;
  29726. NullCheck(L_192);
  29727. int32_t L_194 = L_193;
  29728. PathConstraint_t980854910 * L_195 = (L_192)->GetAt(static_cast<il2cpp_array_size_t>(L_194));
  29729. NullCheck(L_195);
  29730. L_195->set_rotateMix_9((0.0f));
  29731. ExposedList_1_t3687966776 * L_196 = V_27;
  29732. NullCheck(L_196);
  29733. PathConstraintU5BU5D_t1831722955* L_197 = L_196->get_Items_0();
  29734. int32_t L_198 = V_28;
  29735. NullCheck(L_197);
  29736. int32_t L_199 = L_198;
  29737. PathConstraint_t980854910 * L_200 = (L_197)->GetAt(static_cast<il2cpp_array_size_t>(L_199));
  29738. NullCheck(L_200);
  29739. L_200->set_translateMix_10((0.0f));
  29740. int32_t L_201 = V_28;
  29741. V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_201, (int32_t)1));
  29742. }
  29743. IL_04d2:
  29744. {
  29745. int32_t L_202 = V_28;
  29746. int32_t L_203 = V_29;
  29747. if ((((int32_t)L_202) < ((int32_t)L_203)))
  29748. {
  29749. goto IL_04a4;
  29750. }
  29751. }
  29752. IL_04db:
  29753. {
  29754. RuntimeObject* L_204 = __this->get_targetSkeletonComponent_16();
  29755. intptr_t L_205 = (intptr_t)SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_RuntimeMethod_var;
  29756. UpdateBonesDelegate_t735903178 * L_206 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  29757. UpdateBonesDelegate__ctor_m2692272099(L_206, __this, L_205, /*hidden argument*/NULL);
  29758. NullCheck(L_204);
  29759. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(2 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_204, L_206);
  29760. return;
  29761. }
  29762. }
  29763. // UnityEngine.Coroutine Spine.Unity.Modules.SkeletonRagdoll2D::SmoothMix(System.Single,System.Single)
  29764. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * SkeletonRagdoll2D_SmoothMix_m3844292473 (SkeletonRagdoll2D_t2972821364 * __this, float ___target0, float ___duration1, const RuntimeMethod* method)
  29765. {
  29766. {
  29767. float L_0 = ___target0;
  29768. float L_1 = ___duration1;
  29769. RuntimeObject* L_2 = SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055(__this, L_0, L_1, /*hidden argument*/NULL);
  29770. Coroutine_t3829159415 * L_3 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_2, /*hidden argument*/NULL);
  29771. return L_3;
  29772. }
  29773. }
  29774. // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll2D::SmoothMixCoroutine(System.Single,System.Single)
  29775. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055 (SkeletonRagdoll2D_t2972821364 * __this, float ___target0, float ___duration1, const RuntimeMethod* method)
  29776. {
  29777. static bool s_Il2CppMethodInitialized;
  29778. if (!s_Il2CppMethodInitialized)
  29779. {
  29780. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055_MetadataUsageId);
  29781. s_Il2CppMethodInitialized = true;
  29782. }
  29783. U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * V_0 = NULL;
  29784. {
  29785. U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_0 = (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 *)il2cpp_codegen_object_new(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647_il2cpp_TypeInfo_var);
  29786. U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m2940857977(L_0, /*hidden argument*/NULL);
  29787. V_0 = L_0;
  29788. U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_1 = V_0;
  29789. float L_2 = ___target0;
  29790. NullCheck(L_1);
  29791. L_1->set_target_2(L_2);
  29792. U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_3 = V_0;
  29793. float L_4 = ___duration1;
  29794. NullCheck(L_3);
  29795. L_3->set_duration_3(L_4);
  29796. U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_5 = V_0;
  29797. NullCheck(L_5);
  29798. L_5->set_U24this_4(__this);
  29799. U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_6 = V_0;
  29800. return L_6;
  29801. }
  29802. }
  29803. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::SetSkeletonPosition(UnityEngine.Vector3)
  29804. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_SetSkeletonPosition_m2921750271 (SkeletonRagdoll2D_t2972821364 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method)
  29805. {
  29806. static bool s_Il2CppMethodInitialized;
  29807. if (!s_Il2CppMethodInitialized)
  29808. {
  29809. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_SetSkeletonPosition_m2921750271_MetadataUsageId);
  29810. s_Il2CppMethodInitialized = true;
  29811. }
  29812. Vector3_t3722313464 V_0;
  29813. memset(&V_0, 0, sizeof(V_0));
  29814. Transform_t3600365921 * V_1 = NULL;
  29815. Enumerator_t3047158786 V_2;
  29816. memset(&V_2, 0, sizeof(V_2));
  29817. Exception_t * __last_unhandled_exception = 0;
  29818. NO_UNUSED_WARNING (__last_unhandled_exception);
  29819. Exception_t * __exception_local = 0;
  29820. NO_UNUSED_WARNING (__exception_local);
  29821. int32_t __leave_target = 0;
  29822. NO_UNUSED_WARNING (__leave_target);
  29823. {
  29824. bool L_0 = __this->get_isActive_23();
  29825. if (L_0)
  29826. {
  29827. goto IL_0016;
  29828. }
  29829. }
  29830. {
  29831. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  29832. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral3769113025, /*hidden argument*/NULL);
  29833. return;
  29834. }
  29835. IL_0016:
  29836. {
  29837. Vector3_t3722313464 L_1 = ___worldPosition0;
  29838. Transform_t3600365921 * L_2 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  29839. NullCheck(L_2);
  29840. Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL);
  29841. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  29842. Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL);
  29843. V_0 = L_4;
  29844. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  29845. Vector3_t3722313464 L_6 = ___worldPosition0;
  29846. NullCheck(L_5);
  29847. Transform_set_position_m3387557959(L_5, L_6, /*hidden argument*/NULL);
  29848. Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_18();
  29849. NullCheck(L_7);
  29850. ValueCollection_t4194309447 * L_8 = Dictionary_2_get_Values_m612587375(L_7, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var);
  29851. NullCheck(L_8);
  29852. Enumerator_t3047158786 L_9 = ValueCollection_GetEnumerator_m3124161100(L_8, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var);
  29853. V_2 = L_9;
  29854. }
  29855. IL_0045:
  29856. try
  29857. { // begin try (depth: 1)
  29858. {
  29859. goto IL_0064;
  29860. }
  29861. IL_004a:
  29862. {
  29863. Transform_t3600365921 * L_10 = Enumerator_get_Current_m849234031((&V_2), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var);
  29864. V_1 = L_10;
  29865. Transform_t3600365921 * L_11 = V_1;
  29866. Transform_t3600365921 * L_12 = L_11;
  29867. NullCheck(L_12);
  29868. Vector3_t3722313464 L_13 = Transform_get_position_m36019626(L_12, /*hidden argument*/NULL);
  29869. Vector3_t3722313464 L_14 = V_0;
  29870. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  29871. Vector3_t3722313464 L_15 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  29872. NullCheck(L_12);
  29873. Transform_set_position_m3387557959(L_12, L_15, /*hidden argument*/NULL);
  29874. }
  29875. IL_0064:
  29876. {
  29877. bool L_16 = Enumerator_MoveNext_m2832336723((&V_2), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var);
  29878. if (L_16)
  29879. {
  29880. goto IL_004a;
  29881. }
  29882. }
  29883. IL_0070:
  29884. {
  29885. IL2CPP_LEAVE(0x83, FINALLY_0075);
  29886. }
  29887. } // end try (depth: 1)
  29888. catch(Il2CppExceptionWrapper& e)
  29889. {
  29890. __last_unhandled_exception = (Exception_t *)e.ex;
  29891. goto FINALLY_0075;
  29892. }
  29893. FINALLY_0075:
  29894. { // begin finally (depth: 1)
  29895. Enumerator_Dispose_m2632030508((&V_2), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var);
  29896. IL2CPP_END_FINALLY(117)
  29897. } // end finally (depth: 1)
  29898. IL2CPP_CLEANUP(117)
  29899. {
  29900. IL2CPP_JUMP_TBL(0x83, IL_0083)
  29901. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29902. }
  29903. IL_0083:
  29904. {
  29905. SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795(__this, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  29906. Skeleton_t3686076450 * L_17 = __this->get_skeleton_17();
  29907. NullCheck(L_17);
  29908. Skeleton_UpdateWorldTransform_m3175162923(L_17, /*hidden argument*/NULL);
  29909. return;
  29910. }
  29911. }
  29912. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::Remove()
  29913. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_Remove_m3454556160 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method)
  29914. {
  29915. static bool s_Il2CppMethodInitialized;
  29916. if (!s_Il2CppMethodInitialized)
  29917. {
  29918. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_Remove_m3454556160_MetadataUsageId);
  29919. s_Il2CppMethodInitialized = true;
  29920. }
  29921. Transform_t3600365921 * V_0 = NULL;
  29922. Enumerator_t3047158786 V_1;
  29923. memset(&V_1, 0, sizeof(V_1));
  29924. Exception_t * __last_unhandled_exception = 0;
  29925. NO_UNUSED_WARNING (__last_unhandled_exception);
  29926. Exception_t * __exception_local = 0;
  29927. NO_UNUSED_WARNING (__exception_local);
  29928. int32_t __leave_target = 0;
  29929. NO_UNUSED_WARNING (__leave_target);
  29930. {
  29931. __this->set_isActive_23((bool)0);
  29932. Dictionary_2_t2478265129 * L_0 = __this->get_boneTable_18();
  29933. NullCheck(L_0);
  29934. ValueCollection_t4194309447 * L_1 = Dictionary_2_get_Values_m612587375(L_0, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var);
  29935. NullCheck(L_1);
  29936. Enumerator_t3047158786 L_2 = ValueCollection_GetEnumerator_m3124161100(L_1, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var);
  29937. V_1 = L_2;
  29938. }
  29939. IL_0018:
  29940. try
  29941. { // begin try (depth: 1)
  29942. {
  29943. goto IL_0030;
  29944. }
  29945. IL_001d:
  29946. {
  29947. Transform_t3600365921 * L_3 = Enumerator_get_Current_m849234031((&V_1), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var);
  29948. V_0 = L_3;
  29949. Transform_t3600365921 * L_4 = V_0;
  29950. NullCheck(L_4);
  29951. GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(L_4, /*hidden argument*/NULL);
  29952. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29953. Object_Destroy_m565254235(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  29954. }
  29955. IL_0030:
  29956. {
  29957. bool L_6 = Enumerator_MoveNext_m2832336723((&V_1), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var);
  29958. if (L_6)
  29959. {
  29960. goto IL_001d;
  29961. }
  29962. }
  29963. IL_003c:
  29964. {
  29965. IL2CPP_LEAVE(0x4F, FINALLY_0041);
  29966. }
  29967. } // end try (depth: 1)
  29968. catch(Il2CppExceptionWrapper& e)
  29969. {
  29970. __last_unhandled_exception = (Exception_t *)e.ex;
  29971. goto FINALLY_0041;
  29972. }
  29973. FINALLY_0041:
  29974. { // begin finally (depth: 1)
  29975. Enumerator_Dispose_m2632030508((&V_1), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var);
  29976. IL2CPP_END_FINALLY(65)
  29977. } // end finally (depth: 1)
  29978. IL2CPP_CLEANUP(65)
  29979. {
  29980. IL2CPP_JUMP_TBL(0x4F, IL_004f)
  29981. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29982. }
  29983. IL_004f:
  29984. {
  29985. Transform_t3600365921 * L_7 = __this->get_ragdollRoot_19();
  29986. NullCheck(L_7);
  29987. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL);
  29988. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29989. Object_Destroy_m565254235(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  29990. Dictionary_2_t2478265129 * L_9 = __this->get_boneTable_18();
  29991. NullCheck(L_9);
  29992. Dictionary_2_Clear_m2832131915(L_9, /*hidden argument*/Dictionary_2_Clear_m2832131915_RuntimeMethod_var);
  29993. RuntimeObject* L_10 = __this->get_targetSkeletonComponent_16();
  29994. intptr_t L_11 = (intptr_t)SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_RuntimeMethod_var;
  29995. UpdateBonesDelegate_t735903178 * L_12 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  29996. UpdateBonesDelegate__ctor_m2692272099(L_12, __this, L_11, /*hidden argument*/NULL);
  29997. NullCheck(L_10);
  29998. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_10, L_12);
  29999. return;
  30000. }
  30001. }
  30002. // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::GetRigidbody(System.String)
  30003. extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonRagdoll2D_GetRigidbody_m3511076265 (SkeletonRagdoll2D_t2972821364 * __this, String_t* ___boneName0, const RuntimeMethod* method)
  30004. {
  30005. static bool s_Il2CppMethodInitialized;
  30006. if (!s_Il2CppMethodInitialized)
  30007. {
  30008. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_GetRigidbody_m3511076265_MetadataUsageId);
  30009. s_Il2CppMethodInitialized = true;
  30010. }
  30011. Bone_t1086356328 * V_0 = NULL;
  30012. Rigidbody2D_t939494601 * G_B4_0 = NULL;
  30013. {
  30014. Skeleton_t3686076450 * L_0 = __this->get_skeleton_17();
  30015. String_t* L_1 = ___boneName0;
  30016. NullCheck(L_0);
  30017. Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL);
  30018. V_0 = L_2;
  30019. Bone_t1086356328 * L_3 = V_0;
  30020. if (!L_3)
  30021. {
  30022. goto IL_003a;
  30023. }
  30024. }
  30025. {
  30026. Dictionary_2_t2478265129 * L_4 = __this->get_boneTable_18();
  30027. Bone_t1086356328 * L_5 = V_0;
  30028. NullCheck(L_4);
  30029. bool L_6 = Dictionary_2_ContainsKey_m926375460(L_4, L_5, /*hidden argument*/Dictionary_2_ContainsKey_m926375460_RuntimeMethod_var);
  30030. if (!L_6)
  30031. {
  30032. goto IL_003a;
  30033. }
  30034. }
  30035. {
  30036. Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_18();
  30037. Bone_t1086356328 * L_8 = V_0;
  30038. NullCheck(L_7);
  30039. Transform_t3600365921 * L_9 = Dictionary_2_get_Item_m421829516(L_7, L_8, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  30040. NullCheck(L_9);
  30041. Rigidbody2D_t939494601 * L_10 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var);
  30042. G_B4_0 = L_10;
  30043. goto IL_003b;
  30044. }
  30045. IL_003a:
  30046. {
  30047. G_B4_0 = ((Rigidbody2D_t939494601 *)(NULL));
  30048. }
  30049. IL_003b:
  30050. {
  30051. return G_B4_0;
  30052. }
  30053. }
  30054. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::RecursivelyCreateBoneProxies(Spine.Bone)
  30055. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method)
  30056. {
  30057. static bool s_Il2CppMethodInitialized;
  30058. if (!s_Il2CppMethodInitialized)
  30059. {
  30060. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299_MetadataUsageId);
  30061. s_Il2CppMethodInitialized = true;
  30062. }
  30063. String_t* V_0 = NULL;
  30064. GameObject_t1113636619 * V_1 = NULL;
  30065. Transform_t3600365921 * V_2 = NULL;
  30066. List_1_t4278874368 * V_3 = NULL;
  30067. float V_4 = 0.0f;
  30068. CircleCollider2D_t662546754 * V_5 = NULL;
  30069. BoxCollider2D_t3581341831 * V_6 = NULL;
  30070. Rigidbody2D_t939494601 * V_7 = NULL;
  30071. Bone_t1086356328 * V_8 = NULL;
  30072. Enumerator_t3122309349 V_9;
  30073. memset(&V_9, 0, sizeof(V_9));
  30074. Exception_t * __last_unhandled_exception = 0;
  30075. NO_UNUSED_WARNING (__last_unhandled_exception);
  30076. Exception_t * __exception_local = 0;
  30077. NO_UNUSED_WARNING (__exception_local);
  30078. int32_t __leave_target = 0;
  30079. NO_UNUSED_WARNING (__leave_target);
  30080. {
  30081. Bone_t1086356328 * L_0 = ___b0;
  30082. NullCheck(L_0);
  30083. BoneData_t3130174490 * L_1 = L_0->get_data_1();
  30084. NullCheck(L_1);
  30085. String_t* L_2 = L_1->get_name_1();
  30086. V_0 = L_2;
  30087. List_1_t3319525431 * L_3 = __this->get_stopBoneNames_4();
  30088. String_t* L_4 = V_0;
  30089. NullCheck(L_3);
  30090. bool L_5 = List_1_Contains_m3083493805(L_3, L_4, /*hidden argument*/List_1_Contains_m3083493805_RuntimeMethod_var);
  30091. if (!L_5)
  30092. {
  30093. goto IL_001e;
  30094. }
  30095. }
  30096. {
  30097. return;
  30098. }
  30099. IL_001e:
  30100. {
  30101. String_t* L_6 = V_0;
  30102. GameObject_t1113636619 * L_7 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  30103. GameObject__ctor_m2093116449(L_7, L_6, /*hidden argument*/NULL);
  30104. V_1 = L_7;
  30105. GameObject_t1113636619 * L_8 = V_1;
  30106. int32_t L_9 = __this->get_colliderLayer_14();
  30107. NullCheck(L_8);
  30108. GameObject_set_layer_m3294992795(L_8, L_9, /*hidden argument*/NULL);
  30109. GameObject_t1113636619 * L_10 = V_1;
  30110. NullCheck(L_10);
  30111. Transform_t3600365921 * L_11 = GameObject_get_transform_m1369836730(L_10, /*hidden argument*/NULL);
  30112. V_2 = L_11;
  30113. Dictionary_2_t2478265129 * L_12 = __this->get_boneTable_18();
  30114. Bone_t1086356328 * L_13 = ___b0;
  30115. Transform_t3600365921 * L_14 = V_2;
  30116. NullCheck(L_12);
  30117. Dictionary_2_Add_m1017508513(L_12, L_13, L_14, /*hidden argument*/Dictionary_2_Add_m1017508513_RuntimeMethod_var);
  30118. Transform_t3600365921 * L_15 = V_2;
  30119. Transform_t3600365921 * L_16 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  30120. NullCheck(L_15);
  30121. Transform_set_parent_m786917804(L_15, L_16, /*hidden argument*/NULL);
  30122. Transform_t3600365921 * L_17 = V_2;
  30123. Bone_t1086356328 * L_18 = ___b0;
  30124. NullCheck(L_18);
  30125. float L_19 = Bone_get_WorldX_m958006564(L_18, /*hidden argument*/NULL);
  30126. Bone_t1086356328 * L_20 = ___b0;
  30127. NullCheck(L_20);
  30128. float L_21 = Bone_get_WorldY_m2914321700(L_20, /*hidden argument*/NULL);
  30129. Vector3_t3722313464 L_22;
  30130. memset(&L_22, 0, sizeof(L_22));
  30131. Vector3__ctor_m3353183577((&L_22), L_19, L_21, (0.0f), /*hidden argument*/NULL);
  30132. NullCheck(L_17);
  30133. Transform_set_localPosition_m4128471975(L_17, L_22, /*hidden argument*/NULL);
  30134. Transform_t3600365921 * L_23 = V_2;
  30135. Bone_t1086356328 * L_24 = ___b0;
  30136. NullCheck(L_24);
  30137. float L_25 = Bone_get_WorldRotationX_m2836530618(L_24, /*hidden argument*/NULL);
  30138. Bone_t1086356328 * L_26 = ___b0;
  30139. NullCheck(L_26);
  30140. float L_27 = L_26->get_shearX_10();
  30141. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30142. Quaternion_t2301928331 L_28 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), ((float)il2cpp_codegen_subtract((float)L_25, (float)L_27)), /*hidden argument*/NULL);
  30143. NullCheck(L_23);
  30144. Transform_set_localRotation_m19445462(L_23, L_28, /*hidden argument*/NULL);
  30145. Transform_t3600365921 * L_29 = V_2;
  30146. Bone_t1086356328 * L_30 = ___b0;
  30147. NullCheck(L_30);
  30148. float L_31 = Bone_get_WorldScaleX_m722169928(L_30, /*hidden argument*/NULL);
  30149. Bone_t1086356328 * L_32 = ___b0;
  30150. NullCheck(L_32);
  30151. float L_33 = Bone_get_WorldScaleY_m722169927(L_32, /*hidden argument*/NULL);
  30152. Vector3_t3722313464 L_34;
  30153. memset(&L_34, 0, sizeof(L_34));
  30154. Vector3__ctor_m3353183577((&L_34), L_31, L_33, (0.0f), /*hidden argument*/NULL);
  30155. NullCheck(L_29);
  30156. Transform_set_localScale_m3053443106(L_29, L_34, /*hidden argument*/NULL);
  30157. Bone_t1086356328 * L_35 = ___b0;
  30158. GameObject_t1113636619 * L_36 = V_1;
  30159. Skeleton_t3686076450 * L_37 = __this->get_skeleton_17();
  30160. float L_38 = __this->get_gravityScale_9();
  30161. List_1_t4278874368 * L_39 = SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929(NULL /*static, unused*/, L_35, L_36, L_37, L_38, /*hidden argument*/NULL);
  30162. V_3 = L_39;
  30163. List_1_t4278874368 * L_40 = V_3;
  30164. NullCheck(L_40);
  30165. int32_t L_41 = List_1_get_Count_m645046013(L_40, /*hidden argument*/List_1_get_Count_m645046013_RuntimeMethod_var);
  30166. if (L_41)
  30167. {
  30168. goto IL_0138;
  30169. }
  30170. }
  30171. {
  30172. Bone_t1086356328 * L_42 = ___b0;
  30173. NullCheck(L_42);
  30174. BoneData_t3130174490 * L_43 = L_42->get_data_1();
  30175. NullCheck(L_43);
  30176. float L_44 = L_43->get_length_3();
  30177. V_4 = L_44;
  30178. float L_45 = V_4;
  30179. if ((!(((float)L_45) == ((float)(0.0f)))))
  30180. {
  30181. goto IL_0103;
  30182. }
  30183. }
  30184. {
  30185. GameObject_t1113636619 * L_46 = V_1;
  30186. NullCheck(L_46);
  30187. CircleCollider2D_t662546754 * L_47 = GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270(L_46, /*hidden argument*/GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270_RuntimeMethod_var);
  30188. V_5 = L_47;
  30189. CircleCollider2D_t662546754 * L_48 = V_5;
  30190. float L_49 = __this->get_thickness_10();
  30191. NullCheck(L_48);
  30192. CircleCollider2D_set_radius_m704062922(L_48, ((float)il2cpp_codegen_multiply((float)L_49, (float)(0.5f))), /*hidden argument*/NULL);
  30193. goto IL_0138;
  30194. }
  30195. IL_0103:
  30196. {
  30197. GameObject_t1113636619 * L_50 = V_1;
  30198. NullCheck(L_50);
  30199. BoxCollider2D_t3581341831 * L_51 = GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546(L_50, /*hidden argument*/GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546_RuntimeMethod_var);
  30200. V_6 = L_51;
  30201. BoxCollider2D_t3581341831 * L_52 = V_6;
  30202. float L_53 = V_4;
  30203. float L_54 = __this->get_thickness_10();
  30204. Vector2_t2156229523 L_55;
  30205. memset(&L_55, 0, sizeof(L_55));
  30206. Vector2__ctor_m3970636864((&L_55), L_53, L_54, /*hidden argument*/NULL);
  30207. NullCheck(L_52);
  30208. BoxCollider2D_set_size_m4134815626(L_52, L_55, /*hidden argument*/NULL);
  30209. BoxCollider2D_t3581341831 * L_56 = V_6;
  30210. float L_57 = V_4;
  30211. Vector2_t2156229523 L_58;
  30212. memset(&L_58, 0, sizeof(L_58));
  30213. Vector2__ctor_m3970636864((&L_58), ((float)il2cpp_codegen_multiply((float)L_57, (float)(0.5f))), (0.0f), /*hidden argument*/NULL);
  30214. NullCheck(L_56);
  30215. Collider2D_set_offset_m858183860(L_56, L_58, /*hidden argument*/NULL);
  30216. }
  30217. IL_0138:
  30218. {
  30219. GameObject_t1113636619 * L_59 = V_1;
  30220. NullCheck(L_59);
  30221. Rigidbody2D_t939494601 * L_60 = GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(L_59, /*hidden argument*/GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var);
  30222. V_7 = L_60;
  30223. Rigidbody2D_t939494601 * L_61 = V_7;
  30224. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30225. bool L_62 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_61, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30226. if (!L_62)
  30227. {
  30228. goto IL_0155;
  30229. }
  30230. }
  30231. {
  30232. GameObject_t1113636619 * L_63 = V_1;
  30233. NullCheck(L_63);
  30234. Rigidbody2D_t939494601 * L_64 = GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851(L_63, /*hidden argument*/GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851_RuntimeMethod_var);
  30235. V_7 = L_64;
  30236. }
  30237. IL_0155:
  30238. {
  30239. Rigidbody2D_t939494601 * L_65 = V_7;
  30240. float L_66 = __this->get_gravityScale_9();
  30241. NullCheck(L_65);
  30242. Rigidbody2D_set_gravityScale_m4129954518(L_65, L_66, /*hidden argument*/NULL);
  30243. Bone_t1086356328 * L_67 = ___b0;
  30244. NullCheck(L_67);
  30245. ExposedList_1_t3793468194 * L_68 = Bone_get_Children_m3734521240(L_67, /*hidden argument*/NULL);
  30246. NullCheck(L_68);
  30247. Enumerator_t3122309349 L_69 = ExposedList_1_GetEnumerator_m301928910(L_68, /*hidden argument*/ExposedList_1_GetEnumerator_m301928910_RuntimeMethod_var);
  30248. V_9 = L_69;
  30249. }
  30250. IL_016f:
  30251. try
  30252. { // begin try (depth: 1)
  30253. {
  30254. goto IL_0185;
  30255. }
  30256. IL_0174:
  30257. {
  30258. Bone_t1086356328 * L_70 = Enumerator_get_Current_m3391492377((&V_9), /*hidden argument*/Enumerator_get_Current_m3391492377_RuntimeMethod_var);
  30259. V_8 = L_70;
  30260. Bone_t1086356328 * L_71 = V_8;
  30261. SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299(__this, L_71, /*hidden argument*/NULL);
  30262. }
  30263. IL_0185:
  30264. {
  30265. bool L_72 = Enumerator_MoveNext_m3495732532((&V_9), /*hidden argument*/Enumerator_MoveNext_m3495732532_RuntimeMethod_var);
  30266. if (L_72)
  30267. {
  30268. goto IL_0174;
  30269. }
  30270. }
  30271. IL_0191:
  30272. {
  30273. IL2CPP_LEAVE(0x1A4, FINALLY_0196);
  30274. }
  30275. } // end try (depth: 1)
  30276. catch(Il2CppExceptionWrapper& e)
  30277. {
  30278. __last_unhandled_exception = (Exception_t *)e.ex;
  30279. goto FINALLY_0196;
  30280. }
  30281. FINALLY_0196:
  30282. { // begin finally (depth: 1)
  30283. Enumerator_Dispose_m3495458145((&V_9), /*hidden argument*/Enumerator_Dispose_m3495458145_RuntimeMethod_var);
  30284. IL2CPP_END_FINALLY(406)
  30285. } // end finally (depth: 1)
  30286. IL2CPP_CLEANUP(406)
  30287. {
  30288. IL2CPP_JUMP_TBL(0x1A4, IL_01a4)
  30289. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  30290. }
  30291. IL_01a4:
  30292. {
  30293. return;
  30294. }
  30295. }
  30296. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation)
  30297. extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795 (SkeletonRagdoll2D_t2972821364 * __this, RuntimeObject* ___animatedSkeleton0, const RuntimeMethod* method)
  30298. {
  30299. static bool s_Il2CppMethodInitialized;
  30300. if (!s_Il2CppMethodInitialized)
  30301. {
  30302. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_MetadataUsageId);
  30303. s_Il2CppMethodInitialized = true;
  30304. }
  30305. bool V_0 = false;
  30306. bool V_1 = false;
  30307. bool V_2 = false;
  30308. bool V_3 = false;
  30309. Bone_t1086356328 * V_4 = NULL;
  30310. KeyValuePair_2_t580970000 V_5;
  30311. memset(&V_5, 0, sizeof(V_5));
  30312. Enumerator_t137480608 V_6;
  30313. memset(&V_6, 0, sizeof(V_6));
  30314. Bone_t1086356328 * V_7 = NULL;
  30315. Transform_t3600365921 * V_8 = NULL;
  30316. bool V_9 = false;
  30317. Transform_t3600365921 * V_10 = NULL;
  30318. Vector3_t3722313464 V_11;
  30319. memset(&V_11, 0, sizeof(V_11));
  30320. Quaternion_t2301928331 V_12;
  30321. memset(&V_12, 0, sizeof(V_12));
  30322. Vector3_t3722313464 V_13;
  30323. memset(&V_13, 0, sizeof(V_13));
  30324. Vector3_t3722313464 V_14;
  30325. memset(&V_14, 0, sizeof(V_14));
  30326. Vector3_t3722313464 V_15;
  30327. memset(&V_15, 0, sizeof(V_15));
  30328. float V_16 = 0.0f;
  30329. Exception_t * __last_unhandled_exception = 0;
  30330. NO_UNUSED_WARNING (__last_unhandled_exception);
  30331. Exception_t * __exception_local = 0;
  30332. NO_UNUSED_WARNING (__exception_local);
  30333. int32_t __leave_target = 0;
  30334. NO_UNUSED_WARNING (__leave_target);
  30335. int32_t G_B3_0 = 0;
  30336. Transform_t3600365921 * G_B8_0 = NULL;
  30337. float G_B16_0 = 0.0f;
  30338. float G_B15_0 = 0.0f;
  30339. float G_B17_0 = 0.0f;
  30340. float G_B17_1 = 0.0f;
  30341. {
  30342. Skeleton_t3686076450 * L_0 = __this->get_skeleton_17();
  30343. NullCheck(L_0);
  30344. float L_1 = Skeleton_get_ScaleX_m216020558(L_0, /*hidden argument*/NULL);
  30345. V_0 = (bool)((((float)L_1) < ((float)(0.0f)))? 1 : 0);
  30346. Skeleton_t3686076450 * L_2 = __this->get_skeleton_17();
  30347. NullCheck(L_2);
  30348. float L_3 = Skeleton_get_ScaleY_m2172335694(L_2, /*hidden argument*/NULL);
  30349. V_1 = (bool)((((float)L_3) < ((float)(0.0f)))? 1 : 0);
  30350. bool L_4 = V_0;
  30351. bool L_5 = V_1;
  30352. V_2 = (bool)((int32_t)((int32_t)L_4^(int32_t)L_5));
  30353. bool L_6 = V_0;
  30354. if (L_6)
  30355. {
  30356. goto IL_0033;
  30357. }
  30358. }
  30359. {
  30360. bool L_7 = V_1;
  30361. G_B3_0 = ((int32_t)(L_7));
  30362. goto IL_0034;
  30363. }
  30364. IL_0033:
  30365. {
  30366. G_B3_0 = 1;
  30367. }
  30368. IL_0034:
  30369. {
  30370. V_3 = (bool)G_B3_0;
  30371. Bone_t1086356328 * L_8 = SkeletonRagdoll2D_get_StartingBone_m1398086944(__this, /*hidden argument*/NULL);
  30372. V_4 = L_8;
  30373. Dictionary_2_t2478265129 * L_9 = __this->get_boneTable_18();
  30374. NullCheck(L_9);
  30375. Enumerator_t137480608 L_10 = Dictionary_2_GetEnumerator_m621526962(L_9, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var);
  30376. V_6 = L_10;
  30377. }
  30378. IL_004a:
  30379. try
  30380. { // begin try (depth: 1)
  30381. {
  30382. goto IL_0204;
  30383. }
  30384. IL_004f:
  30385. {
  30386. KeyValuePair_2_t580970000 L_11 = Enumerator_get_Current_m57249686((&V_6), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var);
  30387. V_5 = L_11;
  30388. Bone_t1086356328 * L_12 = KeyValuePair_2_get_Key_m2354043945((&V_5), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var);
  30389. V_7 = L_12;
  30390. Transform_t3600365921 * L_13 = KeyValuePair_2_get_Value_m3733402928((&V_5), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var);
  30391. V_8 = L_13;
  30392. Bone_t1086356328 * L_14 = V_7;
  30393. Bone_t1086356328 * L_15 = V_4;
  30394. V_9 = (bool)((((RuntimeObject*)(Bone_t1086356328 *)L_14) == ((RuntimeObject*)(Bone_t1086356328 *)L_15))? 1 : 0);
  30395. bool L_16 = V_9;
  30396. if (!L_16)
  30397. {
  30398. goto IL_0084;
  30399. }
  30400. }
  30401. IL_0079:
  30402. {
  30403. Transform_t3600365921 * L_17 = __this->get_ragdollRoot_19();
  30404. G_B8_0 = L_17;
  30405. goto IL_0096;
  30406. }
  30407. IL_0084:
  30408. {
  30409. Dictionary_2_t2478265129 * L_18 = __this->get_boneTable_18();
  30410. Bone_t1086356328 * L_19 = V_7;
  30411. NullCheck(L_19);
  30412. Bone_t1086356328 * L_20 = Bone_get_Parent_m3569483156(L_19, /*hidden argument*/NULL);
  30413. NullCheck(L_18);
  30414. Transform_t3600365921 * L_21 = Dictionary_2_get_Item_m421829516(L_18, L_20, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var);
  30415. G_B8_0 = L_21;
  30416. }
  30417. IL_0096:
  30418. {
  30419. V_10 = G_B8_0;
  30420. Transform_t3600365921 * L_22 = V_10;
  30421. NullCheck(L_22);
  30422. Vector3_t3722313464 L_23 = Transform_get_position_m36019626(L_22, /*hidden argument*/NULL);
  30423. V_11 = L_23;
  30424. Transform_t3600365921 * L_24 = V_10;
  30425. NullCheck(L_24);
  30426. Quaternion_t2301928331 L_25 = Transform_get_rotation_m3502953881(L_24, /*hidden argument*/NULL);
  30427. V_12 = L_25;
  30428. Transform_t3600365921 * L_26 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  30429. Vector3_t3722313464 L_27 = V_11;
  30430. NullCheck(L_26);
  30431. Transform_set_position_m3387557959(L_26, L_27, /*hidden argument*/NULL);
  30432. Transform_t3600365921 * L_28 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  30433. Quaternion_t2301928331 L_29 = V_12;
  30434. NullCheck(L_28);
  30435. Transform_set_rotation_m3524318132(L_28, L_29, /*hidden argument*/NULL);
  30436. Transform_t3600365921 * L_30 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  30437. Transform_t3600365921 * L_31 = V_10;
  30438. NullCheck(L_31);
  30439. Vector3_t3722313464 L_32 = Transform_get_localScale_m129152068(L_31, /*hidden argument*/NULL);
  30440. NullCheck(L_30);
  30441. Transform_set_localScale_m3053443106(L_30, L_32, /*hidden argument*/NULL);
  30442. Transform_t3600365921 * L_33 = V_8;
  30443. NullCheck(L_33);
  30444. Vector3_t3722313464 L_34 = Transform_get_position_m36019626(L_33, /*hidden argument*/NULL);
  30445. V_13 = L_34;
  30446. Transform_t3600365921 * L_35 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  30447. Transform_t3600365921 * L_36 = V_8;
  30448. NullCheck(L_36);
  30449. Vector3_t3722313464 L_37 = Transform_get_right_m2535262102(L_36, /*hidden argument*/NULL);
  30450. NullCheck(L_35);
  30451. Vector3_t3722313464 L_38 = Transform_InverseTransformDirection_m3843238577(L_35, L_37, /*hidden argument*/NULL);
  30452. V_14 = L_38;
  30453. Transform_t3600365921 * L_39 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  30454. Vector3_t3722313464 L_40 = V_13;
  30455. NullCheck(L_39);
  30456. Vector3_t3722313464 L_41 = Transform_InverseTransformPoint_m1343916000(L_39, L_40, /*hidden argument*/NULL);
  30457. V_15 = L_41;
  30458. float L_42 = (&V_14)->get_y_2();
  30459. float L_43 = (&V_14)->get_x_1();
  30460. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  30461. float L_44 = atan2f(L_42, L_43);
  30462. V_16 = ((float)il2cpp_codegen_multiply((float)L_44, (float)(57.29578f)));
  30463. bool L_45 = V_3;
  30464. if (!L_45)
  30465. {
  30466. goto IL_01a9;
  30467. }
  30468. }
  30469. IL_011e:
  30470. {
  30471. bool L_46 = V_9;
  30472. if (!L_46)
  30473. {
  30474. goto IL_0186;
  30475. }
  30476. }
  30477. IL_0125:
  30478. {
  30479. bool L_47 = V_0;
  30480. if (!L_47)
  30481. {
  30482. goto IL_013e;
  30483. }
  30484. }
  30485. IL_012b:
  30486. {
  30487. Vector3_t3722313464 * L_48 = (&V_15);
  30488. float L_49 = L_48->get_x_1();
  30489. L_48->set_x_1(((float)il2cpp_codegen_multiply((float)L_49, (float)(-1.0f))));
  30490. }
  30491. IL_013e:
  30492. {
  30493. bool L_50 = V_1;
  30494. if (!L_50)
  30495. {
  30496. goto IL_0157;
  30497. }
  30498. }
  30499. IL_0144:
  30500. {
  30501. Vector3_t3722313464 * L_51 = (&V_15);
  30502. float L_52 = L_51->get_y_2();
  30503. L_51->set_y_2(((float)il2cpp_codegen_multiply((float)L_52, (float)(-1.0f))));
  30504. }
  30505. IL_0157:
  30506. {
  30507. float L_53 = V_16;
  30508. bool L_54 = V_2;
  30509. G_B15_0 = L_53;
  30510. if (!L_54)
  30511. {
  30512. G_B16_0 = L_53;
  30513. goto IL_0169;
  30514. }
  30515. }
  30516. IL_015f:
  30517. {
  30518. G_B17_0 = (-1.0f);
  30519. G_B17_1 = G_B15_0;
  30520. goto IL_016e;
  30521. }
  30522. IL_0169:
  30523. {
  30524. G_B17_0 = (1.0f);
  30525. G_B17_1 = G_B16_0;
  30526. }
  30527. IL_016e:
  30528. {
  30529. V_16 = ((float)il2cpp_codegen_multiply((float)G_B17_1, (float)G_B17_0));
  30530. bool L_55 = V_0;
  30531. if (!L_55)
  30532. {
  30533. goto IL_0181;
  30534. }
  30535. }
  30536. IL_0177:
  30537. {
  30538. float L_56 = V_16;
  30539. V_16 = ((float)il2cpp_codegen_add((float)L_56, (float)(180.0f)));
  30540. }
  30541. IL_0181:
  30542. {
  30543. goto IL_01a9;
  30544. }
  30545. IL_0186:
  30546. {
  30547. bool L_57 = V_2;
  30548. if (!L_57)
  30549. {
  30550. goto IL_01a9;
  30551. }
  30552. }
  30553. IL_018c:
  30554. {
  30555. float L_58 = V_16;
  30556. V_16 = ((float)il2cpp_codegen_multiply((float)L_58, (float)(-1.0f)));
  30557. Vector3_t3722313464 * L_59 = (&V_15);
  30558. float L_60 = L_59->get_y_2();
  30559. L_59->set_y_2(((float)il2cpp_codegen_multiply((float)L_60, (float)(-1.0f))));
  30560. }
  30561. IL_01a9:
  30562. {
  30563. Bone_t1086356328 * L_61 = V_7;
  30564. Bone_t1086356328 * L_62 = V_7;
  30565. NullCheck(L_62);
  30566. float L_63 = L_62->get_x_5();
  30567. float L_64 = (&V_15)->get_x_1();
  30568. float L_65 = __this->get_mix_15();
  30569. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  30570. float L_66 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_63, L_64, L_65, /*hidden argument*/NULL);
  30571. NullCheck(L_61);
  30572. L_61->set_x_5(L_66);
  30573. Bone_t1086356328 * L_67 = V_7;
  30574. Bone_t1086356328 * L_68 = V_7;
  30575. NullCheck(L_68);
  30576. float L_69 = L_68->get_y_6();
  30577. float L_70 = (&V_15)->get_y_2();
  30578. float L_71 = __this->get_mix_15();
  30579. float L_72 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_69, L_70, L_71, /*hidden argument*/NULL);
  30580. NullCheck(L_67);
  30581. L_67->set_y_6(L_72);
  30582. Bone_t1086356328 * L_73 = V_7;
  30583. Bone_t1086356328 * L_74 = V_7;
  30584. NullCheck(L_74);
  30585. float L_75 = L_74->get_rotation_7();
  30586. float L_76 = V_16;
  30587. float L_77 = __this->get_mix_15();
  30588. float L_78 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_75, L_76, L_77, /*hidden argument*/NULL);
  30589. NullCheck(L_73);
  30590. L_73->set_rotation_7(L_78);
  30591. }
  30592. IL_0204:
  30593. {
  30594. bool L_79 = Enumerator_MoveNext_m2798003484((&V_6), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var);
  30595. if (L_79)
  30596. {
  30597. goto IL_004f;
  30598. }
  30599. }
  30600. IL_0210:
  30601. {
  30602. IL2CPP_LEAVE(0x223, FINALLY_0215);
  30603. }
  30604. } // end try (depth: 1)
  30605. catch(Il2CppExceptionWrapper& e)
  30606. {
  30607. __last_unhandled_exception = (Exception_t *)e.ex;
  30608. goto FINALLY_0215;
  30609. }
  30610. FINALLY_0215:
  30611. { // begin finally (depth: 1)
  30612. Enumerator_Dispose_m3398600724((&V_6), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var);
  30613. IL2CPP_END_FINALLY(533)
  30614. } // end finally (depth: 1)
  30615. IL2CPP_CLEANUP(533)
  30616. {
  30617. IL2CPP_JUMP_TBL(0x223, IL_0223)
  30618. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  30619. }
  30620. IL_0223:
  30621. {
  30622. return;
  30623. }
  30624. }
  30625. // System.Collections.Generic.List`1<UnityEngine.Collider2D> Spine.Unity.Modules.SkeletonRagdoll2D::AttachBoundingBoxRagdollColliders(Spine.Bone,UnityEngine.GameObject,Spine.Skeleton,System.Single)
  30626. extern "C" IL2CPP_METHOD_ATTR List_1_t4278874368 * SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, GameObject_t1113636619 * ___go1, Skeleton_t3686076450 * ___skeleton2, float ___gravityScale3, const RuntimeMethod* method)
  30627. {
  30628. static bool s_Il2CppMethodInitialized;
  30629. if (!s_Il2CppMethodInitialized)
  30630. {
  30631. il2cpp_codegen_initialize_method (SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929_MetadataUsageId);
  30632. s_Il2CppMethodInitialized = true;
  30633. }
  30634. List_1_t4278874368 * V_0 = NULL;
  30635. Skin_t1174584606 * V_1 = NULL;
  30636. List_1_t220863998 * V_2 = NULL;
  30637. Slot_t3514940700 * V_3 = NULL;
  30638. Enumerator_t1255926425 V_4;
  30639. memset(&V_4, 0, sizeof(V_4));
  30640. bool V_5 = false;
  30641. Attachment_t3043756552 * V_6 = NULL;
  30642. Enumerator_t2110107875 V_7;
  30643. memset(&V_7, 0, sizeof(V_7));
  30644. BoundingBoxAttachment_t2797506510 * V_8 = NULL;
  30645. PolygonCollider2D_t57175488 * V_9 = NULL;
  30646. Exception_t * __last_unhandled_exception = 0;
  30647. NO_UNUSED_WARNING (__last_unhandled_exception);
  30648. Exception_t * __exception_local = 0;
  30649. NO_UNUSED_WARNING (__exception_local);
  30650. int32_t __leave_target = 0;
  30651. NO_UNUSED_WARNING (__leave_target);
  30652. Skin_t1174584606 * G_B2_0 = NULL;
  30653. Skin_t1174584606 * G_B1_0 = NULL;
  30654. {
  30655. List_1_t4278874368 * L_0 = (List_1_t4278874368 *)il2cpp_codegen_object_new(List_1_t4278874368_il2cpp_TypeInfo_var);
  30656. List_1__ctor_m2233518814(L_0, /*hidden argument*/List_1__ctor_m2233518814_RuntimeMethod_var);
  30657. V_0 = L_0;
  30658. Skeleton_t3686076450 * L_1 = ___skeleton2;
  30659. NullCheck(L_1);
  30660. Skin_t1174584606 * L_2 = Skeleton_get_Skin_m3231803059(L_1, /*hidden argument*/NULL);
  30661. Skin_t1174584606 * L_3 = L_2;
  30662. G_B1_0 = L_3;
  30663. if (L_3)
  30664. {
  30665. G_B2_0 = L_3;
  30666. goto IL_001e;
  30667. }
  30668. }
  30669. {
  30670. Skeleton_t3686076450 * L_4 = ___skeleton2;
  30671. NullCheck(L_4);
  30672. SkeletonData_t2032710716 * L_5 = Skeleton_get_Data_m2598242662(L_4, /*hidden argument*/NULL);
  30673. NullCheck(L_5);
  30674. Skin_t1174584606 * L_6 = SkeletonData_get_DefaultSkin_m2112627509(L_5, /*hidden argument*/NULL);
  30675. G_B2_0 = L_6;
  30676. }
  30677. IL_001e:
  30678. {
  30679. V_1 = G_B2_0;
  30680. List_1_t220863998 * L_7 = (List_1_t220863998 *)il2cpp_codegen_object_new(List_1_t220863998_il2cpp_TypeInfo_var);
  30681. List_1__ctor_m584379437(L_7, /*hidden argument*/List_1__ctor_m584379437_RuntimeMethod_var);
  30682. V_2 = L_7;
  30683. Skeleton_t3686076450 * L_8 = ___skeleton2;
  30684. NullCheck(L_8);
  30685. ExposedList_1_t1927085270 * L_9 = Skeleton_get_Slots_m1709201310(L_8, /*hidden argument*/NULL);
  30686. NullCheck(L_9);
  30687. Enumerator_t1255926425 L_10 = ExposedList_1_GetEnumerator_m3960060162(L_9, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var);
  30688. V_4 = L_10;
  30689. }
  30690. IL_0032:
  30691. try
  30692. { // begin try (depth: 1)
  30693. {
  30694. goto IL_00ed;
  30695. }
  30696. IL_0037:
  30697. {
  30698. Slot_t3514940700 * L_11 = Enumerator_get_Current_m2185977393((&V_4), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var);
  30699. V_3 = L_11;
  30700. Slot_t3514940700 * L_12 = V_3;
  30701. NullCheck(L_12);
  30702. Bone_t1086356328 * L_13 = L_12->get_bone_1();
  30703. Bone_t1086356328 * L_14 = ___b0;
  30704. if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_13) == ((RuntimeObject*)(Bone_t1086356328 *)L_14))))
  30705. {
  30706. goto IL_00ed;
  30707. }
  30708. }
  30709. IL_004b:
  30710. {
  30711. Skin_t1174584606 * L_15 = V_1;
  30712. Skeleton_t3686076450 * L_16 = ___skeleton2;
  30713. NullCheck(L_16);
  30714. ExposedList_1_t1927085270 * L_17 = Skeleton_get_Slots_m1709201310(L_16, /*hidden argument*/NULL);
  30715. Slot_t3514940700 * L_18 = V_3;
  30716. NullCheck(L_17);
  30717. int32_t L_19 = ExposedList_1_IndexOf_m2662966844(L_17, L_18, /*hidden argument*/ExposedList_1_IndexOf_m2662966844_RuntimeMethod_var);
  30718. List_1_t220863998 * L_20 = V_2;
  30719. NullCheck(L_15);
  30720. Skin_FindAttachmentsForSlot_m2366953916(L_15, L_19, L_20, /*hidden argument*/NULL);
  30721. V_5 = (bool)0;
  30722. List_1_t220863998 * L_21 = V_2;
  30723. NullCheck(L_21);
  30724. Enumerator_t2110107875 L_22 = List_1_GetEnumerator_m637203621(L_21, /*hidden argument*/List_1_GetEnumerator_m637203621_RuntimeMethod_var);
  30725. V_7 = L_22;
  30726. }
  30727. IL_0069:
  30728. try
  30729. { // begin try (depth: 2)
  30730. {
  30731. goto IL_00be;
  30732. }
  30733. IL_006e:
  30734. {
  30735. Attachment_t3043756552 * L_23 = Enumerator_get_Current_m186887871((&V_7), /*hidden argument*/Enumerator_get_Current_m186887871_RuntimeMethod_var);
  30736. V_6 = L_23;
  30737. Attachment_t3043756552 * L_24 = V_6;
  30738. V_8 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_24, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var));
  30739. BoundingBoxAttachment_t2797506510 * L_25 = V_8;
  30740. if (!L_25)
  30741. {
  30742. goto IL_00be;
  30743. }
  30744. }
  30745. IL_0087:
  30746. {
  30747. Attachment_t3043756552 * L_26 = V_6;
  30748. NullCheck(L_26);
  30749. String_t* L_27 = Attachment_get_Name_m3847529203(L_26, /*hidden argument*/NULL);
  30750. NullCheck(L_27);
  30751. String_t* L_28 = String_ToLower_m2029374922(L_27, /*hidden argument*/NULL);
  30752. NullCheck(L_28);
  30753. bool L_29 = String_Contains_m1147431944(L_28, _stringLiteral2593400070, /*hidden argument*/NULL);
  30754. if (L_29)
  30755. {
  30756. goto IL_00a7;
  30757. }
  30758. }
  30759. IL_00a2:
  30760. {
  30761. goto IL_00be;
  30762. }
  30763. IL_00a7:
  30764. {
  30765. V_5 = (bool)1;
  30766. BoundingBoxAttachment_t2797506510 * L_30 = V_8;
  30767. Slot_t3514940700 * L_31 = V_3;
  30768. GameObject_t1113636619 * L_32 = ___go1;
  30769. PolygonCollider2D_t57175488 * L_33 = SkeletonUtility_AddBoundingBoxAsComponent_m2381254289(NULL /*static, unused*/, L_30, L_31, L_32, (bool)0, /*hidden argument*/NULL);
  30770. V_9 = L_33;
  30771. List_1_t4278874368 * L_34 = V_0;
  30772. PolygonCollider2D_t57175488 * L_35 = V_9;
  30773. NullCheck(L_34);
  30774. List_1_Add_m2847952630(L_34, L_35, /*hidden argument*/List_1_Add_m2847952630_RuntimeMethod_var);
  30775. }
  30776. IL_00be:
  30777. {
  30778. bool L_36 = Enumerator_MoveNext_m1116309734((&V_7), /*hidden argument*/Enumerator_MoveNext_m1116309734_RuntimeMethod_var);
  30779. if (L_36)
  30780. {
  30781. goto IL_006e;
  30782. }
  30783. }
  30784. IL_00ca:
  30785. {
  30786. IL2CPP_LEAVE(0xDD, FINALLY_00cf);
  30787. }
  30788. } // end try (depth: 2)
  30789. catch(Il2CppExceptionWrapper& e)
  30790. {
  30791. __last_unhandled_exception = (Exception_t *)e.ex;
  30792. goto FINALLY_00cf;
  30793. }
  30794. FINALLY_00cf:
  30795. { // begin finally (depth: 2)
  30796. Enumerator_Dispose_m3648041405((&V_7), /*hidden argument*/Enumerator_Dispose_m3648041405_RuntimeMethod_var);
  30797. IL2CPP_END_FINALLY(207)
  30798. } // end finally (depth: 2)
  30799. IL2CPP_CLEANUP(207)
  30800. {
  30801. IL2CPP_JUMP_TBL(0xDD, IL_00dd)
  30802. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  30803. }
  30804. IL_00dd:
  30805. {
  30806. bool L_37 = V_5;
  30807. if (!L_37)
  30808. {
  30809. goto IL_00ed;
  30810. }
  30811. }
  30812. IL_00e4:
  30813. {
  30814. GameObject_t1113636619 * L_38 = ___go1;
  30815. float L_39 = ___gravityScale3;
  30816. SkeletonUtility_AddBoneRigidbody2D_m1973668315(NULL /*static, unused*/, L_38, (bool)0, L_39, /*hidden argument*/NULL);
  30817. }
  30818. IL_00ed:
  30819. {
  30820. bool L_40 = Enumerator_MoveNext_m812582450((&V_4), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var);
  30821. if (L_40)
  30822. {
  30823. goto IL_0037;
  30824. }
  30825. }
  30826. IL_00f9:
  30827. {
  30828. IL2CPP_LEAVE(0x10C, FINALLY_00fe);
  30829. }
  30830. } // end try (depth: 1)
  30831. catch(Il2CppExceptionWrapper& e)
  30832. {
  30833. __last_unhandled_exception = (Exception_t *)e.ex;
  30834. goto FINALLY_00fe;
  30835. }
  30836. FINALLY_00fe:
  30837. { // begin finally (depth: 1)
  30838. Enumerator_Dispose_m3760366191((&V_4), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var);
  30839. IL2CPP_END_FINALLY(254)
  30840. } // end finally (depth: 1)
  30841. IL2CPP_CLEANUP(254)
  30842. {
  30843. IL2CPP_JUMP_TBL(0x10C, IL_010c)
  30844. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  30845. }
  30846. IL_010c:
  30847. {
  30848. List_1_t4278874368 * L_41 = V_0;
  30849. return L_41;
  30850. }
  30851. }
  30852. // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::GetPropagatedRotation(Spine.Bone)
  30853. extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll2D_GetPropagatedRotation_m2486323166 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method)
  30854. {
  30855. Bone_t1086356328 * V_0 = NULL;
  30856. float V_1 = 0.0f;
  30857. {
  30858. Bone_t1086356328 * L_0 = ___b0;
  30859. NullCheck(L_0);
  30860. Bone_t1086356328 * L_1 = Bone_get_Parent_m3569483156(L_0, /*hidden argument*/NULL);
  30861. V_0 = L_1;
  30862. Bone_t1086356328 * L_2 = ___b0;
  30863. NullCheck(L_2);
  30864. float L_3 = Bone_get_AppliedRotation_m370809906(L_2, /*hidden argument*/NULL);
  30865. V_1 = L_3;
  30866. goto IL_0023;
  30867. }
  30868. IL_0013:
  30869. {
  30870. float L_4 = V_1;
  30871. Bone_t1086356328 * L_5 = V_0;
  30872. NullCheck(L_5);
  30873. float L_6 = Bone_get_AppliedRotation_m370809906(L_5, /*hidden argument*/NULL);
  30874. V_1 = ((float)il2cpp_codegen_add((float)L_4, (float)L_6));
  30875. Bone_t1086356328 * L_7 = V_0;
  30876. NullCheck(L_7);
  30877. Bone_t1086356328 * L_8 = L_7->get_parent_3();
  30878. V_0 = L_8;
  30879. }
  30880. IL_0023:
  30881. {
  30882. Bone_t1086356328 * L_9 = V_0;
  30883. if (L_9)
  30884. {
  30885. goto IL_0013;
  30886. }
  30887. }
  30888. {
  30889. float L_10 = V_1;
  30890. return L_10;
  30891. }
  30892. }
  30893. // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll2D::FlipScale(System.Boolean,System.Boolean)
  30894. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll2D_FlipScale_m1976260929 (RuntimeObject * __this /* static, unused */, bool ___flipX0, bool ___flipY1, const RuntimeMethod* method)
  30895. {
  30896. float G_B3_0 = 0.0f;
  30897. float G_B5_0 = 0.0f;
  30898. float G_B4_0 = 0.0f;
  30899. float G_B6_0 = 0.0f;
  30900. float G_B6_1 = 0.0f;
  30901. {
  30902. bool L_0 = ___flipX0;
  30903. if (!L_0)
  30904. {
  30905. goto IL_0010;
  30906. }
  30907. }
  30908. {
  30909. G_B3_0 = (-1.0f);
  30910. goto IL_0015;
  30911. }
  30912. IL_0010:
  30913. {
  30914. G_B3_0 = (1.0f);
  30915. }
  30916. IL_0015:
  30917. {
  30918. bool L_1 = ___flipY1;
  30919. G_B4_0 = G_B3_0;
  30920. if (!L_1)
  30921. {
  30922. G_B5_0 = G_B3_0;
  30923. goto IL_0025;
  30924. }
  30925. }
  30926. {
  30927. G_B6_0 = (-1.0f);
  30928. G_B6_1 = G_B4_0;
  30929. goto IL_002a;
  30930. }
  30931. IL_0025:
  30932. {
  30933. G_B6_0 = (1.0f);
  30934. G_B6_1 = G_B5_0;
  30935. }
  30936. IL_002a:
  30937. {
  30938. Vector3_t3722313464 L_2;
  30939. memset(&L_2, 0, sizeof(L_2));
  30940. Vector3__ctor_m3353183577((&L_2), G_B6_1, G_B6_0, (1.0f), /*hidden argument*/NULL);
  30941. return L_2;
  30942. }
  30943. }
  30944. #ifdef __clang__
  30945. #pragma clang diagnostic pop
  30946. #endif
  30947. #ifdef __clang__
  30948. #pragma clang diagnostic push
  30949. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30950. #pragma clang diagnostic ignored "-Wunused-variable"
  30951. #endif
  30952. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::.ctor()
  30953. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m2940857977 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method)
  30954. {
  30955. {
  30956. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  30957. return;
  30958. }
  30959. }
  30960. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::MoveNext()
  30961. extern "C" IL2CPP_METHOD_ATTR bool U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m2538669485 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method)
  30962. {
  30963. static bool s_Il2CppMethodInitialized;
  30964. if (!s_Il2CppMethodInitialized)
  30965. {
  30966. il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m2538669485_MetadataUsageId);
  30967. s_Il2CppMethodInitialized = true;
  30968. }
  30969. uint32_t V_0 = 0;
  30970. {
  30971. int32_t L_0 = __this->get_U24PC_7();
  30972. V_0 = L_0;
  30973. __this->set_U24PC_7((-1));
  30974. uint32_t L_1 = V_0;
  30975. switch (L_1)
  30976. {
  30977. case 0:
  30978. {
  30979. goto IL_0021;
  30980. }
  30981. case 1:
  30982. {
  30983. goto IL_009c;
  30984. }
  30985. }
  30986. }
  30987. {
  30988. goto IL_00b8;
  30989. }
  30990. IL_0021:
  30991. {
  30992. float L_2 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  30993. __this->set_U3CstartTimeU3E__0_0(L_2);
  30994. SkeletonRagdoll2D_t2972821364 * L_3 = __this->get_U24this_4();
  30995. NullCheck(L_3);
  30996. float L_4 = L_3->get_mix_15();
  30997. __this->set_U3CstartMixU3E__0_1(L_4);
  30998. goto IL_009c;
  30999. }
  31000. IL_0042:
  31001. {
  31002. SkeletonRagdoll2D_t2972821364 * L_5 = __this->get_U24this_4();
  31003. NullCheck(L_5);
  31004. Skeleton_t3686076450 * L_6 = L_5->get_skeleton_17();
  31005. NullCheck(L_6);
  31006. Skeleton_SetBonesToSetupPose_m4265156966(L_6, /*hidden argument*/NULL);
  31007. SkeletonRagdoll2D_t2972821364 * L_7 = __this->get_U24this_4();
  31008. float L_8 = __this->get_U3CstartMixU3E__0_1();
  31009. float L_9 = __this->get_target_2();
  31010. float L_10 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL);
  31011. float L_11 = __this->get_U3CstartTimeU3E__0_0();
  31012. float L_12 = __this->get_duration_3();
  31013. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  31014. float L_13 = Mathf_SmoothStep_m2878822371(NULL /*static, unused*/, L_8, L_9, ((float)((float)((float)il2cpp_codegen_subtract((float)L_10, (float)L_11))/(float)L_12)), /*hidden argument*/NULL);
  31015. NullCheck(L_7);
  31016. L_7->set_mix_15(L_13);
  31017. __this->set_U24current_5(NULL);
  31018. bool L_14 = __this->get_U24disposing_6();
  31019. if (L_14)
  31020. {
  31021. goto IL_0097;
  31022. }
  31023. }
  31024. {
  31025. __this->set_U24PC_7(1);
  31026. }
  31027. IL_0097:
  31028. {
  31029. goto IL_00ba;
  31030. }
  31031. IL_009c:
  31032. {
  31033. SkeletonRagdoll2D_t2972821364 * L_15 = __this->get_U24this_4();
  31034. NullCheck(L_15);
  31035. float L_16 = L_15->get_mix_15();
  31036. if ((((float)L_16) > ((float)(0.0f))))
  31037. {
  31038. goto IL_0042;
  31039. }
  31040. }
  31041. {
  31042. __this->set_U24PC_7((-1));
  31043. }
  31044. IL_00b8:
  31045. {
  31046. return (bool)0;
  31047. }
  31048. IL_00ba:
  31049. {
  31050. return (bool)1;
  31051. }
  31052. }
  31053. // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::System.Collections.Generic.IEnumerator<object>.get_Current()
  31054. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2726890151 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method)
  31055. {
  31056. {
  31057. RuntimeObject * L_0 = __this->get_U24current_5();
  31058. return L_0;
  31059. }
  31060. }
  31061. // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::System.Collections.IEnumerator.get_Current()
  31062. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m1972328276 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method)
  31063. {
  31064. {
  31065. RuntimeObject * L_0 = __this->get_U24current_5();
  31066. return L_0;
  31067. }
  31068. }
  31069. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::Dispose()
  31070. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Dispose_m1567629524 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method)
  31071. {
  31072. {
  31073. __this->set_U24disposing_6((bool)1);
  31074. __this->set_U24PC_7((-1));
  31075. return;
  31076. }
  31077. }
  31078. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<SmoothMixCoroutine>c__Iterator1::Reset()
  31079. extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method)
  31080. {
  31081. static bool s_Il2CppMethodInitialized;
  31082. if (!s_Il2CppMethodInitialized)
  31083. {
  31084. il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_MetadataUsageId);
  31085. s_Il2CppMethodInitialized = true;
  31086. }
  31087. {
  31088. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  31089. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  31090. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_RuntimeMethod_var);
  31091. }
  31092. }
  31093. #ifdef __clang__
  31094. #pragma clang diagnostic pop
  31095. #endif
  31096. #ifdef __clang__
  31097. #pragma clang diagnostic push
  31098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31099. #pragma clang diagnostic ignored "-Wunused-variable"
  31100. #endif
  31101. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::.ctor()
  31102. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m72394570 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method)
  31103. {
  31104. {
  31105. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  31106. return;
  31107. }
  31108. }
  31109. // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::MoveNext()
  31110. extern "C" IL2CPP_METHOD_ATTR bool U3CStartU3Ec__Iterator0_MoveNext_m2598179969 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method)
  31111. {
  31112. static bool s_Il2CppMethodInitialized;
  31113. if (!s_Il2CppMethodInitialized)
  31114. {
  31115. il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_MoveNext_m2598179969_MetadataUsageId);
  31116. s_Il2CppMethodInitialized = true;
  31117. }
  31118. uint32_t V_0 = 0;
  31119. {
  31120. int32_t L_0 = __this->get_U24PC_3();
  31121. V_0 = L_0;
  31122. __this->set_U24PC_3((-1));
  31123. uint32_t L_1 = V_0;
  31124. switch (L_1)
  31125. {
  31126. case 0:
  31127. {
  31128. goto IL_0021;
  31129. }
  31130. case 1:
  31131. {
  31132. goto IL_00c0;
  31133. }
  31134. }
  31135. }
  31136. {
  31137. goto IL_00d2;
  31138. }
  31139. IL_0021:
  31140. {
  31141. Transform_t3600365921 * L_2 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2();
  31142. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31143. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31144. if (!L_3)
  31145. {
  31146. goto IL_0045;
  31147. }
  31148. }
  31149. {
  31150. GameObject_t1113636619 * L_4 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  31151. GameObject__ctor_m2093116449(L_4, _stringLiteral2122094668, /*hidden argument*/NULL);
  31152. NullCheck(L_4);
  31153. Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL);
  31154. ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->set_parentSpaceHelper_2(L_5);
  31155. }
  31156. IL_0045:
  31157. {
  31158. SkeletonRagdoll2D_t2972821364 * L_6 = __this->get_U24this_0();
  31159. SkeletonRagdoll2D_t2972821364 * L_7 = __this->get_U24this_0();
  31160. NullCheck(L_7);
  31161. SkeletonRenderer_t2098681813 * L_8 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(L_7, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  31162. NullCheck(L_6);
  31163. L_6->set_targetSkeletonComponent_16(((RuntimeObject*)IsInst((RuntimeObject*)L_8, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var)));
  31164. SkeletonRagdoll2D_t2972821364 * L_9 = __this->get_U24this_0();
  31165. NullCheck(L_9);
  31166. RuntimeObject* L_10 = L_9->get_targetSkeletonComponent_16();
  31167. if (L_10)
  31168. {
  31169. goto IL_007a;
  31170. }
  31171. }
  31172. {
  31173. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31174. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral2544544454, /*hidden argument*/NULL);
  31175. }
  31176. IL_007a:
  31177. {
  31178. SkeletonRagdoll2D_t2972821364 * L_11 = __this->get_U24this_0();
  31179. SkeletonRagdoll2D_t2972821364 * L_12 = __this->get_U24this_0();
  31180. NullCheck(L_12);
  31181. RuntimeObject* L_13 = L_12->get_targetSkeletonComponent_16();
  31182. NullCheck(L_13);
  31183. Skeleton_t3686076450 * L_14 = InterfaceFuncInvoker0< Skeleton_t3686076450 * >::Invoke(6 /* Spine.Skeleton Spine.Unity.ISkeletonAnimation::get_Skeleton() */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_13);
  31184. NullCheck(L_11);
  31185. L_11->set_skeleton_17(L_14);
  31186. SkeletonRagdoll2D_t2972821364 * L_15 = __this->get_U24this_0();
  31187. NullCheck(L_15);
  31188. bool L_16 = L_15->get_applyOnStart_5();
  31189. if (!L_16)
  31190. {
  31191. goto IL_00cb;
  31192. }
  31193. }
  31194. {
  31195. __this->set_U24current_1(NULL);
  31196. bool L_17 = __this->get_U24disposing_2();
  31197. if (L_17)
  31198. {
  31199. goto IL_00bb;
  31200. }
  31201. }
  31202. {
  31203. __this->set_U24PC_3(1);
  31204. }
  31205. IL_00bb:
  31206. {
  31207. goto IL_00d4;
  31208. }
  31209. IL_00c0:
  31210. {
  31211. SkeletonRagdoll2D_t2972821364 * L_18 = __this->get_U24this_0();
  31212. NullCheck(L_18);
  31213. SkeletonRagdoll2D_Apply_m1355934333(L_18, /*hidden argument*/NULL);
  31214. }
  31215. IL_00cb:
  31216. {
  31217. __this->set_U24PC_3((-1));
  31218. }
  31219. IL_00d2:
  31220. {
  31221. return (bool)0;
  31222. }
  31223. IL_00d4:
  31224. {
  31225. return (bool)1;
  31226. }
  31227. }
  31228. // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  31229. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m297115398 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method)
  31230. {
  31231. {
  31232. RuntimeObject * L_0 = __this->get_U24current_1();
  31233. return L_0;
  31234. }
  31235. }
  31236. // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::System.Collections.IEnumerator.get_Current()
  31237. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m2581140520 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method)
  31238. {
  31239. {
  31240. RuntimeObject * L_0 = __this->get_U24current_1();
  31241. return L_0;
  31242. }
  31243. }
  31244. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::Dispose()
  31245. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Dispose_m449102216 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method)
  31246. {
  31247. {
  31248. __this->set_U24disposing_2((bool)1);
  31249. __this->set_U24PC_3((-1));
  31250. return;
  31251. }
  31252. }
  31253. // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/<Start>c__Iterator0::Reset()
  31254. extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Reset_m2658820910 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method)
  31255. {
  31256. static bool s_Il2CppMethodInitialized;
  31257. if (!s_Il2CppMethodInitialized)
  31258. {
  31259. il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_Reset_m2658820910_MetadataUsageId);
  31260. s_Il2CppMethodInitialized = true;
  31261. }
  31262. {
  31263. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  31264. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  31265. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CStartU3Ec__Iterator0_Reset_m2658820910_RuntimeMethod_var);
  31266. }
  31267. }
  31268. #ifdef __clang__
  31269. #pragma clang diagnostic pop
  31270. #endif
  31271. #ifdef __clang__
  31272. #pragma clang diagnostic push
  31273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31274. #pragma clang diagnostic ignored "-Wunused-variable"
  31275. #endif
  31276. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::.ctor()
  31277. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials__ctor_m844100836 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31278. {
  31279. static bool s_Il2CppMethodInitialized;
  31280. if (!s_Il2CppMethodInitialized)
  31281. {
  31282. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials__ctor_m844100836_MetadataUsageId);
  31283. s_Il2CppMethodInitialized = true;
  31284. }
  31285. {
  31286. List_1_t2474053923 * L_0 = (List_1_t2474053923 *)il2cpp_codegen_object_new(List_1_t2474053923_il2cpp_TypeInfo_var);
  31287. List_1__ctor_m584041218(L_0, /*hidden argument*/List_1__ctor_m584041218_RuntimeMethod_var);
  31288. __this->set_customSlotMaterials_3(L_0);
  31289. List_1_t3907116131 * L_1 = (List_1_t3907116131 *)il2cpp_codegen_object_new(List_1_t3907116131_il2cpp_TypeInfo_var);
  31290. List_1__ctor_m1136103899(L_1, /*hidden argument*/List_1__ctor_m1136103899_RuntimeMethod_var);
  31291. __this->set_customMaterialOverrides_4(L_1);
  31292. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  31293. return;
  31294. }
  31295. }
  31296. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomSlotMaterials()
  31297. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31298. {
  31299. static bool s_Il2CppMethodInitialized;
  31300. if (!s_Il2CppMethodInitialized)
  31301. {
  31302. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241_MetadataUsageId);
  31303. s_Il2CppMethodInitialized = true;
  31304. }
  31305. int32_t V_0 = 0;
  31306. SlotMaterialOverride_t1001979181 V_1;
  31307. memset(&V_1, 0, sizeof(V_1));
  31308. Slot_t3514940700 * V_2 = NULL;
  31309. {
  31310. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  31311. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31312. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31313. if (!L_1)
  31314. {
  31315. goto IL_001c;
  31316. }
  31317. }
  31318. {
  31319. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31320. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL);
  31321. return;
  31322. }
  31323. IL_001c:
  31324. {
  31325. V_0 = 0;
  31326. goto IL_0086;
  31327. }
  31328. IL_0023:
  31329. {
  31330. List_1_t2474053923 * L_2 = __this->get_customSlotMaterials_3();
  31331. int32_t L_3 = V_0;
  31332. NullCheck(L_2);
  31333. SlotMaterialOverride_t1001979181 L_4 = List_1_get_Item_m2196348988(L_2, L_3, /*hidden argument*/List_1_get_Item_m2196348988_RuntimeMethod_var);
  31334. V_1 = L_4;
  31335. bool L_5 = (&V_1)->get_overrideDisabled_0();
  31336. if (L_5)
  31337. {
  31338. goto IL_004d;
  31339. }
  31340. }
  31341. {
  31342. String_t* L_6 = (&V_1)->get_slotName_1();
  31343. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  31344. bool L_7 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  31345. if (!L_7)
  31346. {
  31347. goto IL_0052;
  31348. }
  31349. }
  31350. IL_004d:
  31351. {
  31352. goto IL_0082;
  31353. }
  31354. IL_0052:
  31355. {
  31356. SkeletonRenderer_t2098681813 * L_8 = __this->get_skeletonRenderer_2();
  31357. NullCheck(L_8);
  31358. Skeleton_t3686076450 * L_9 = L_8->get_skeleton_28();
  31359. String_t* L_10 = (&V_1)->get_slotName_1();
  31360. NullCheck(L_9);
  31361. Slot_t3514940700 * L_11 = Skeleton_FindSlot_m4126498326(L_9, L_10, /*hidden argument*/NULL);
  31362. V_2 = L_11;
  31363. SkeletonRenderer_t2098681813 * L_12 = __this->get_skeletonRenderer_2();
  31364. NullCheck(L_12);
  31365. Dictionary_2_t3424054551 * L_13 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_12, /*hidden argument*/NULL);
  31366. Slot_t3514940700 * L_14 = V_2;
  31367. Material_t340375123 * L_15 = (&V_1)->get_material_2();
  31368. NullCheck(L_13);
  31369. Dictionary_2_set_Item_m2630150584(L_13, L_14, L_15, /*hidden argument*/Dictionary_2_set_Item_m2630150584_RuntimeMethod_var);
  31370. }
  31371. IL_0082:
  31372. {
  31373. int32_t L_16 = V_0;
  31374. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  31375. }
  31376. IL_0086:
  31377. {
  31378. int32_t L_17 = V_0;
  31379. List_1_t2474053923 * L_18 = __this->get_customSlotMaterials_3();
  31380. NullCheck(L_18);
  31381. int32_t L_19 = List_1_get_Count_m1095257693(L_18, /*hidden argument*/List_1_get_Count_m1095257693_RuntimeMethod_var);
  31382. if ((((int32_t)L_17) < ((int32_t)L_19)))
  31383. {
  31384. goto IL_0023;
  31385. }
  31386. }
  31387. {
  31388. return;
  31389. }
  31390. }
  31391. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomSlotMaterials()
  31392. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31393. {
  31394. static bool s_Il2CppMethodInitialized;
  31395. if (!s_Il2CppMethodInitialized)
  31396. {
  31397. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656_MetadataUsageId);
  31398. s_Il2CppMethodInitialized = true;
  31399. }
  31400. int32_t V_0 = 0;
  31401. SlotMaterialOverride_t1001979181 V_1;
  31402. memset(&V_1, 0, sizeof(V_1));
  31403. Slot_t3514940700 * V_2 = NULL;
  31404. Material_t340375123 * V_3 = NULL;
  31405. {
  31406. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  31407. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31408. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31409. if (!L_1)
  31410. {
  31411. goto IL_001c;
  31412. }
  31413. }
  31414. {
  31415. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31416. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL);
  31417. return;
  31418. }
  31419. IL_001c:
  31420. {
  31421. V_0 = 0;
  31422. goto IL_00a8;
  31423. }
  31424. IL_0023:
  31425. {
  31426. List_1_t2474053923 * L_2 = __this->get_customSlotMaterials_3();
  31427. int32_t L_3 = V_0;
  31428. NullCheck(L_2);
  31429. SlotMaterialOverride_t1001979181 L_4 = List_1_get_Item_m2196348988(L_2, L_3, /*hidden argument*/List_1_get_Item_m2196348988_RuntimeMethod_var);
  31430. V_1 = L_4;
  31431. String_t* L_5 = (&V_1)->get_slotName_1();
  31432. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  31433. bool L_6 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  31434. if (!L_6)
  31435. {
  31436. goto IL_0046;
  31437. }
  31438. }
  31439. {
  31440. goto IL_00a4;
  31441. }
  31442. IL_0046:
  31443. {
  31444. SkeletonRenderer_t2098681813 * L_7 = __this->get_skeletonRenderer_2();
  31445. NullCheck(L_7);
  31446. Skeleton_t3686076450 * L_8 = L_7->get_skeleton_28();
  31447. String_t* L_9 = (&V_1)->get_slotName_1();
  31448. NullCheck(L_8);
  31449. Slot_t3514940700 * L_10 = Skeleton_FindSlot_m4126498326(L_8, L_9, /*hidden argument*/NULL);
  31450. V_2 = L_10;
  31451. SkeletonRenderer_t2098681813 * L_11 = __this->get_skeletonRenderer_2();
  31452. NullCheck(L_11);
  31453. Dictionary_2_t3424054551 * L_12 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_11, /*hidden argument*/NULL);
  31454. Slot_t3514940700 * L_13 = V_2;
  31455. NullCheck(L_12);
  31456. bool L_14 = Dictionary_2_TryGetValue_m1070781829(L_12, L_13, (&V_3), /*hidden argument*/Dictionary_2_TryGetValue_m1070781829_RuntimeMethod_var);
  31457. if (L_14)
  31458. {
  31459. goto IL_007b;
  31460. }
  31461. }
  31462. {
  31463. goto IL_00a4;
  31464. }
  31465. IL_007b:
  31466. {
  31467. Material_t340375123 * L_15 = V_3;
  31468. Material_t340375123 * L_16 = (&V_1)->get_material_2();
  31469. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31470. bool L_17 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_15, L_16, /*hidden argument*/NULL);
  31471. if (!L_17)
  31472. {
  31473. goto IL_0092;
  31474. }
  31475. }
  31476. {
  31477. goto IL_00a4;
  31478. }
  31479. IL_0092:
  31480. {
  31481. SkeletonRenderer_t2098681813 * L_18 = __this->get_skeletonRenderer_2();
  31482. NullCheck(L_18);
  31483. Dictionary_2_t3424054551 * L_19 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_18, /*hidden argument*/NULL);
  31484. Slot_t3514940700 * L_20 = V_2;
  31485. NullCheck(L_19);
  31486. Dictionary_2_Remove_m835644216(L_19, L_20, /*hidden argument*/Dictionary_2_Remove_m835644216_RuntimeMethod_var);
  31487. }
  31488. IL_00a4:
  31489. {
  31490. int32_t L_21 = V_0;
  31491. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  31492. }
  31493. IL_00a8:
  31494. {
  31495. int32_t L_22 = V_0;
  31496. List_1_t2474053923 * L_23 = __this->get_customSlotMaterials_3();
  31497. NullCheck(L_23);
  31498. int32_t L_24 = List_1_get_Count_m1095257693(L_23, /*hidden argument*/List_1_get_Count_m1095257693_RuntimeMethod_var);
  31499. if ((((int32_t)L_22) < ((int32_t)L_24)))
  31500. {
  31501. goto IL_0023;
  31502. }
  31503. }
  31504. {
  31505. return;
  31506. }
  31507. }
  31508. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomMaterialOverrides()
  31509. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31510. {
  31511. static bool s_Il2CppMethodInitialized;
  31512. if (!s_Il2CppMethodInitialized)
  31513. {
  31514. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198_MetadataUsageId);
  31515. s_Il2CppMethodInitialized = true;
  31516. }
  31517. int32_t V_0 = 0;
  31518. AtlasMaterialOverride_t2435041389 V_1;
  31519. memset(&V_1, 0, sizeof(V_1));
  31520. {
  31521. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  31522. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31523. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31524. if (!L_1)
  31525. {
  31526. goto IL_001c;
  31527. }
  31528. }
  31529. {
  31530. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31531. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL);
  31532. return;
  31533. }
  31534. IL_001c:
  31535. {
  31536. V_0 = 0;
  31537. goto IL_0063;
  31538. }
  31539. IL_0023:
  31540. {
  31541. List_1_t3907116131 * L_2 = __this->get_customMaterialOverrides_4();
  31542. int32_t L_3 = V_0;
  31543. NullCheck(L_2);
  31544. AtlasMaterialOverride_t2435041389 L_4 = List_1_get_Item_m36091718(L_2, L_3, /*hidden argument*/List_1_get_Item_m36091718_RuntimeMethod_var);
  31545. V_1 = L_4;
  31546. bool L_5 = (&V_1)->get_overrideDisabled_0();
  31547. if (!L_5)
  31548. {
  31549. goto IL_0041;
  31550. }
  31551. }
  31552. {
  31553. goto IL_005f;
  31554. }
  31555. IL_0041:
  31556. {
  31557. SkeletonRenderer_t2098681813 * L_6 = __this->get_skeletonRenderer_2();
  31558. NullCheck(L_6);
  31559. Dictionary_2_t3700682020 * L_7 = SkeletonRenderer_get_CustomMaterialOverride_m1655276403(L_6, /*hidden argument*/NULL);
  31560. Material_t340375123 * L_8 = (&V_1)->get_originalMaterial_1();
  31561. Material_t340375123 * L_9 = (&V_1)->get_replacementMaterial_2();
  31562. NullCheck(L_7);
  31563. Dictionary_2_set_Item_m910723688(L_7, L_8, L_9, /*hidden argument*/Dictionary_2_set_Item_m910723688_RuntimeMethod_var);
  31564. }
  31565. IL_005f:
  31566. {
  31567. int32_t L_10 = V_0;
  31568. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  31569. }
  31570. IL_0063:
  31571. {
  31572. int32_t L_11 = V_0;
  31573. List_1_t3907116131 * L_12 = __this->get_customMaterialOverrides_4();
  31574. NullCheck(L_12);
  31575. int32_t L_13 = List_1_get_Count_m4267631842(L_12, /*hidden argument*/List_1_get_Count_m4267631842_RuntimeMethod_var);
  31576. if ((((int32_t)L_11) < ((int32_t)L_13)))
  31577. {
  31578. goto IL_0023;
  31579. }
  31580. }
  31581. {
  31582. return;
  31583. }
  31584. }
  31585. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomMaterialOverrides()
  31586. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31587. {
  31588. static bool s_Il2CppMethodInitialized;
  31589. if (!s_Il2CppMethodInitialized)
  31590. {
  31591. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712_MetadataUsageId);
  31592. s_Il2CppMethodInitialized = true;
  31593. }
  31594. int32_t V_0 = 0;
  31595. AtlasMaterialOverride_t2435041389 V_1;
  31596. memset(&V_1, 0, sizeof(V_1));
  31597. Material_t340375123 * V_2 = NULL;
  31598. {
  31599. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  31600. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31601. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31602. if (!L_1)
  31603. {
  31604. goto IL_001c;
  31605. }
  31606. }
  31607. {
  31608. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31609. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL);
  31610. return;
  31611. }
  31612. IL_001c:
  31613. {
  31614. V_0 = 0;
  31615. goto IL_0086;
  31616. }
  31617. IL_0023:
  31618. {
  31619. List_1_t3907116131 * L_2 = __this->get_customMaterialOverrides_4();
  31620. int32_t L_3 = V_0;
  31621. NullCheck(L_2);
  31622. AtlasMaterialOverride_t2435041389 L_4 = List_1_get_Item_m36091718(L_2, L_3, /*hidden argument*/List_1_get_Item_m36091718_RuntimeMethod_var);
  31623. V_1 = L_4;
  31624. SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_2();
  31625. NullCheck(L_5);
  31626. Dictionary_2_t3700682020 * L_6 = SkeletonRenderer_get_CustomMaterialOverride_m1655276403(L_5, /*hidden argument*/NULL);
  31627. Material_t340375123 * L_7 = (&V_1)->get_originalMaterial_1();
  31628. NullCheck(L_6);
  31629. bool L_8 = Dictionary_2_TryGetValue_m1631298066(L_6, L_7, (&V_2), /*hidden argument*/Dictionary_2_TryGetValue_m1631298066_RuntimeMethod_var);
  31630. if (L_8)
  31631. {
  31632. goto IL_0053;
  31633. }
  31634. }
  31635. {
  31636. goto IL_0082;
  31637. }
  31638. IL_0053:
  31639. {
  31640. Material_t340375123 * L_9 = V_2;
  31641. Material_t340375123 * L_10 = (&V_1)->get_replacementMaterial_2();
  31642. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31643. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  31644. if (!L_11)
  31645. {
  31646. goto IL_006a;
  31647. }
  31648. }
  31649. {
  31650. goto IL_0082;
  31651. }
  31652. IL_006a:
  31653. {
  31654. SkeletonRenderer_t2098681813 * L_12 = __this->get_skeletonRenderer_2();
  31655. NullCheck(L_12);
  31656. Dictionary_2_t3700682020 * L_13 = SkeletonRenderer_get_CustomMaterialOverride_m1655276403(L_12, /*hidden argument*/NULL);
  31657. Material_t340375123 * L_14 = (&V_1)->get_originalMaterial_1();
  31658. NullCheck(L_13);
  31659. Dictionary_2_Remove_m4227879651(L_13, L_14, /*hidden argument*/Dictionary_2_Remove_m4227879651_RuntimeMethod_var);
  31660. }
  31661. IL_0082:
  31662. {
  31663. int32_t L_15 = V_0;
  31664. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  31665. }
  31666. IL_0086:
  31667. {
  31668. int32_t L_16 = V_0;
  31669. List_1_t3907116131 * L_17 = __this->get_customMaterialOverrides_4();
  31670. NullCheck(L_17);
  31671. int32_t L_18 = List_1_get_Count_m4267631842(L_17, /*hidden argument*/List_1_get_Count_m4267631842_RuntimeMethod_var);
  31672. if ((((int32_t)L_16) < ((int32_t)L_18)))
  31673. {
  31674. goto IL_0023;
  31675. }
  31676. }
  31677. {
  31678. return;
  31679. }
  31680. }
  31681. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::OnEnable()
  31682. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_OnEnable_m3586521761 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31683. {
  31684. static bool s_Il2CppMethodInitialized;
  31685. if (!s_Il2CppMethodInitialized)
  31686. {
  31687. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_OnEnable_m3586521761_MetadataUsageId);
  31688. s_Il2CppMethodInitialized = true;
  31689. }
  31690. {
  31691. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  31692. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31693. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31694. if (!L_1)
  31695. {
  31696. goto IL_001d;
  31697. }
  31698. }
  31699. {
  31700. SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  31701. __this->set_skeletonRenderer_2(L_2);
  31702. }
  31703. IL_001d:
  31704. {
  31705. SkeletonRenderer_t2098681813 * L_3 = __this->get_skeletonRenderer_2();
  31706. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31707. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31708. if (!L_4)
  31709. {
  31710. goto IL_0039;
  31711. }
  31712. }
  31713. {
  31714. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31715. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL);
  31716. return;
  31717. }
  31718. IL_0039:
  31719. {
  31720. SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_2();
  31721. NullCheck(L_5);
  31722. VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, L_5, (bool)0);
  31723. SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198(__this, /*hidden argument*/NULL);
  31724. SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241(__this, /*hidden argument*/NULL);
  31725. return;
  31726. }
  31727. }
  31728. // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::OnDisable()
  31729. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_OnDisable_m2051434343 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method)
  31730. {
  31731. static bool s_Il2CppMethodInitialized;
  31732. if (!s_Il2CppMethodInitialized)
  31733. {
  31734. il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_OnDisable_m2051434343_MetadataUsageId);
  31735. s_Il2CppMethodInitialized = true;
  31736. }
  31737. {
  31738. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  31739. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31740. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31741. if (!L_1)
  31742. {
  31743. goto IL_001c;
  31744. }
  31745. }
  31746. {
  31747. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31748. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL);
  31749. return;
  31750. }
  31751. IL_001c:
  31752. {
  31753. SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712(__this, /*hidden argument*/NULL);
  31754. SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656(__this, /*hidden argument*/NULL);
  31755. return;
  31756. }
  31757. }
  31758. #ifdef __clang__
  31759. #pragma clang diagnostic pop
  31760. #endif
  31761. #ifdef __clang__
  31762. #pragma clang diagnostic push
  31763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31764. #pragma clang diagnostic ignored "-Wunused-variable"
  31765. #endif
  31766. // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  31767. extern "C" void AtlasMaterialOverride_t2435041389_marshal_pinvoke(const AtlasMaterialOverride_t2435041389& unmarshaled, AtlasMaterialOverride_t2435041389_marshaled_pinvoke& marshaled)
  31768. {
  31769. Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported.");
  31770. IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL);
  31771. }
  31772. extern "C" void AtlasMaterialOverride_t2435041389_marshal_pinvoke_back(const AtlasMaterialOverride_t2435041389_marshaled_pinvoke& marshaled, AtlasMaterialOverride_t2435041389& unmarshaled)
  31773. {
  31774. Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported.");
  31775. IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL);
  31776. }
  31777. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  31778. extern "C" void AtlasMaterialOverride_t2435041389_marshal_pinvoke_cleanup(AtlasMaterialOverride_t2435041389_marshaled_pinvoke& marshaled)
  31779. {
  31780. }
  31781. // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  31782. extern "C" void AtlasMaterialOverride_t2435041389_marshal_com(const AtlasMaterialOverride_t2435041389& unmarshaled, AtlasMaterialOverride_t2435041389_marshaled_com& marshaled)
  31783. {
  31784. Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported.");
  31785. IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL);
  31786. }
  31787. extern "C" void AtlasMaterialOverride_t2435041389_marshal_com_back(const AtlasMaterialOverride_t2435041389_marshaled_com& marshaled, AtlasMaterialOverride_t2435041389& unmarshaled)
  31788. {
  31789. Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported.");
  31790. IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL);
  31791. }
  31792. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride
  31793. extern "C" void AtlasMaterialOverride_t2435041389_marshal_com_cleanup(AtlasMaterialOverride_t2435041389_marshaled_com& marshaled)
  31794. {
  31795. }
  31796. // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride)
  31797. extern "C" IL2CPP_METHOD_ATTR bool AtlasMaterialOverride_Equals_m3749954326 (AtlasMaterialOverride_t2435041389 * __this, AtlasMaterialOverride_t2435041389 ___other0, const RuntimeMethod* method)
  31798. {
  31799. static bool s_Il2CppMethodInitialized;
  31800. if (!s_Il2CppMethodInitialized)
  31801. {
  31802. il2cpp_codegen_initialize_method (AtlasMaterialOverride_Equals_m3749954326_MetadataUsageId);
  31803. s_Il2CppMethodInitialized = true;
  31804. }
  31805. int32_t G_B4_0 = 0;
  31806. {
  31807. bool L_0 = __this->get_overrideDisabled_0();
  31808. bool L_1 = (&___other0)->get_overrideDisabled_0();
  31809. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  31810. {
  31811. goto IL_003d;
  31812. }
  31813. }
  31814. {
  31815. Material_t340375123 * L_2 = __this->get_originalMaterial_1();
  31816. Material_t340375123 * L_3 = (&___other0)->get_originalMaterial_1();
  31817. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31818. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  31819. if (!L_4)
  31820. {
  31821. goto IL_003d;
  31822. }
  31823. }
  31824. {
  31825. Material_t340375123 * L_5 = __this->get_replacementMaterial_2();
  31826. Material_t340375123 * L_6 = (&___other0)->get_replacementMaterial_2();
  31827. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31828. bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  31829. G_B4_0 = ((int32_t)(L_7));
  31830. goto IL_003e;
  31831. }
  31832. IL_003d:
  31833. {
  31834. G_B4_0 = 0;
  31835. }
  31836. IL_003e:
  31837. {
  31838. return (bool)G_B4_0;
  31839. }
  31840. }
  31841. extern "C" bool AtlasMaterialOverride_Equals_m3749954326_AdjustorThunk (RuntimeObject * __this, AtlasMaterialOverride_t2435041389 ___other0, const RuntimeMethod* method)
  31842. {
  31843. AtlasMaterialOverride_t2435041389 * _thisAdjusted = reinterpret_cast<AtlasMaterialOverride_t2435041389 *>(__this + 1);
  31844. return AtlasMaterialOverride_Equals_m3749954326(_thisAdjusted, ___other0, method);
  31845. }
  31846. #ifdef __clang__
  31847. #pragma clang diagnostic pop
  31848. #endif
  31849. #ifdef __clang__
  31850. #pragma clang diagnostic push
  31851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31852. #pragma clang diagnostic ignored "-Wunused-variable"
  31853. #endif
  31854. // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  31855. extern "C" void SlotMaterialOverride_t1001979181_marshal_pinvoke(const SlotMaterialOverride_t1001979181& unmarshaled, SlotMaterialOverride_t1001979181_marshaled_pinvoke& marshaled)
  31856. {
  31857. Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported.");
  31858. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL);
  31859. }
  31860. extern "C" void SlotMaterialOverride_t1001979181_marshal_pinvoke_back(const SlotMaterialOverride_t1001979181_marshaled_pinvoke& marshaled, SlotMaterialOverride_t1001979181& unmarshaled)
  31861. {
  31862. Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported.");
  31863. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL);
  31864. }
  31865. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  31866. extern "C" void SlotMaterialOverride_t1001979181_marshal_pinvoke_cleanup(SlotMaterialOverride_t1001979181_marshaled_pinvoke& marshaled)
  31867. {
  31868. }
  31869. // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  31870. extern "C" void SlotMaterialOverride_t1001979181_marshal_com(const SlotMaterialOverride_t1001979181& unmarshaled, SlotMaterialOverride_t1001979181_marshaled_com& marshaled)
  31871. {
  31872. Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported.");
  31873. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL);
  31874. }
  31875. extern "C" void SlotMaterialOverride_t1001979181_marshal_com_back(const SlotMaterialOverride_t1001979181_marshaled_com& marshaled, SlotMaterialOverride_t1001979181& unmarshaled)
  31876. {
  31877. Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported.");
  31878. IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL);
  31879. }
  31880. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride
  31881. extern "C" void SlotMaterialOverride_t1001979181_marshal_com_cleanup(SlotMaterialOverride_t1001979181_marshaled_com& marshaled)
  31882. {
  31883. }
  31884. // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride)
  31885. extern "C" IL2CPP_METHOD_ATTR bool SlotMaterialOverride_Equals_m3706129843 (SlotMaterialOverride_t1001979181 * __this, SlotMaterialOverride_t1001979181 ___other0, const RuntimeMethod* method)
  31886. {
  31887. static bool s_Il2CppMethodInitialized;
  31888. if (!s_Il2CppMethodInitialized)
  31889. {
  31890. il2cpp_codegen_initialize_method (SlotMaterialOverride_Equals_m3706129843_MetadataUsageId);
  31891. s_Il2CppMethodInitialized = true;
  31892. }
  31893. int32_t G_B4_0 = 0;
  31894. {
  31895. bool L_0 = __this->get_overrideDisabled_0();
  31896. bool L_1 = (&___other0)->get_overrideDisabled_0();
  31897. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  31898. {
  31899. goto IL_003d;
  31900. }
  31901. }
  31902. {
  31903. String_t* L_2 = __this->get_slotName_1();
  31904. String_t* L_3 = (&___other0)->get_slotName_1();
  31905. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  31906. bool L_4 = String_op_Equality_m920492651(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  31907. if (!L_4)
  31908. {
  31909. goto IL_003d;
  31910. }
  31911. }
  31912. {
  31913. Material_t340375123 * L_5 = __this->get_material_2();
  31914. Material_t340375123 * L_6 = (&___other0)->get_material_2();
  31915. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31916. bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  31917. G_B4_0 = ((int32_t)(L_7));
  31918. goto IL_003e;
  31919. }
  31920. IL_003d:
  31921. {
  31922. G_B4_0 = 0;
  31923. }
  31924. IL_003e:
  31925. {
  31926. return (bool)G_B4_0;
  31927. }
  31928. }
  31929. extern "C" bool SlotMaterialOverride_Equals_m3706129843_AdjustorThunk (RuntimeObject * __this, SlotMaterialOverride_t1001979181 ___other0, const RuntimeMethod* method)
  31930. {
  31931. SlotMaterialOverride_t1001979181 * _thisAdjusted = reinterpret_cast<SlotMaterialOverride_t1001979181 *>(__this + 1);
  31932. return SlotMaterialOverride_Equals_m3706129843(_thisAdjusted, ___other0, method);
  31933. }
  31934. #ifdef __clang__
  31935. #pragma clang diagnostic pop
  31936. #endif
  31937. #ifdef __clang__
  31938. #pragma clang diagnostic push
  31939. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31940. #pragma clang diagnostic ignored "-Wunused-variable"
  31941. #endif
  31942. // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::.ctor()
  31943. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator__ctor_m1842356808 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method)
  31944. {
  31945. static bool s_Il2CppMethodInitialized;
  31946. if (!s_Il2CppMethodInitialized)
  31947. {
  31948. il2cpp_codegen_initialize_method (SkeletonRenderSeparator__ctor_m1842356808_MetadataUsageId);
  31949. s_Il2CppMethodInitialized = true;
  31950. }
  31951. {
  31952. __this->set_copyPropertyBlock_5((bool)1);
  31953. __this->set_copyMeshRendererFlags_6((bool)1);
  31954. List_1_t2139201959 * L_0 = (List_1_t2139201959 *)il2cpp_codegen_object_new(List_1_t2139201959_il2cpp_TypeInfo_var);
  31955. List_1__ctor_m1289221536(L_0, /*hidden argument*/List_1__ctor_m1289221536_RuntimeMethod_var);
  31956. __this->set_partsRenderers_7(L_0);
  31957. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  31958. return;
  31959. }
  31960. }
  31961. // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonRenderSeparator::get_SkeletonRenderer()
  31962. extern "C" IL2CPP_METHOD_ATTR SkeletonRenderer_t2098681813 * SkeletonRenderSeparator_get_SkeletonRenderer_m3689512715 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method)
  31963. {
  31964. {
  31965. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3();
  31966. return L_0;
  31967. }
  31968. }
  31969. // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::set_SkeletonRenderer(Spine.Unity.SkeletonRenderer)
  31970. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_set_SkeletonRenderer_m4095185943 (SkeletonRenderSeparator_t2026602841 * __this, SkeletonRenderer_t2098681813 * ___value0, const RuntimeMethod* method)
  31971. {
  31972. static bool s_Il2CppMethodInitialized;
  31973. if (!s_Il2CppMethodInitialized)
  31974. {
  31975. il2cpp_codegen_initialize_method (SkeletonRenderSeparator_set_SkeletonRenderer_m4095185943_MetadataUsageId);
  31976. s_Il2CppMethodInitialized = true;
  31977. }
  31978. {
  31979. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3();
  31980. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31981. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31982. if (!L_1)
  31983. {
  31984. goto IL_0028;
  31985. }
  31986. }
  31987. {
  31988. SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_3();
  31989. intptr_t L_3 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var;
  31990. InstructionDelegate_t2225421195 * L_4 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var);
  31991. InstructionDelegate__ctor_m295164480(L_4, __this, L_3, /*hidden argument*/NULL);
  31992. NullCheck(L_2);
  31993. SkeletonRenderer_remove_GenerateMeshOverride_m347952537(L_2, L_4, /*hidden argument*/NULL);
  31994. }
  31995. IL_0028:
  31996. {
  31997. SkeletonRenderer_t2098681813 * L_5 = ___value0;
  31998. __this->set_skeletonRenderer_3(L_5);
  31999. SkeletonRenderer_t2098681813 * L_6 = ___value0;
  32000. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32001. bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32002. if (!L_7)
  32003. {
  32004. goto IL_0042;
  32005. }
  32006. }
  32007. {
  32008. Behaviour_set_enabled_m20417929(__this, (bool)0, /*hidden argument*/NULL);
  32009. }
  32010. IL_0042:
  32011. {
  32012. return;
  32013. }
  32014. }
  32015. // Spine.Unity.Modules.SkeletonRenderSeparator Spine.Unity.Modules.SkeletonRenderSeparator::AddToSkeletonRenderer(Spine.Unity.SkeletonRenderer,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)
  32016. extern "C" IL2CPP_METHOD_ATTR SkeletonRenderSeparator_t2026602841 * SkeletonRenderSeparator_AddToSkeletonRenderer_m2212460792 (RuntimeObject * __this /* static, unused */, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, int32_t ___sortingLayerID1, int32_t ___extraPartsRenderers2, int32_t ___sortingOrderIncrement3, int32_t ___baseSortingOrder4, bool ___addMinimumPartsRenderers5, const RuntimeMethod* method)
  32017. {
  32018. static bool s_Il2CppMethodInitialized;
  32019. if (!s_Il2CppMethodInitialized)
  32020. {
  32021. il2cpp_codegen_initialize_method (SkeletonRenderSeparator_AddToSkeletonRenderer_m2212460792_MetadataUsageId);
  32022. s_Il2CppMethodInitialized = true;
  32023. }
  32024. SkeletonRenderSeparator_t2026602841 * V_0 = NULL;
  32025. int32_t V_1 = 0;
  32026. Transform_t3600365921 * V_2 = NULL;
  32027. List_1_t2139201959 * V_3 = NULL;
  32028. int32_t V_4 = 0;
  32029. SkeletonPartsRenderer_t667127217 * V_5 = NULL;
  32030. MeshRenderer_t587009260 * V_6 = NULL;
  32031. {
  32032. SkeletonRenderer_t2098681813 * L_0 = ___skeletonRenderer0;
  32033. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32034. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32035. if (!L_1)
  32036. {
  32037. goto IL_0018;
  32038. }
  32039. }
  32040. {
  32041. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  32042. Debug_Log_m4051431634(NULL /*static, unused*/, _stringLiteral1183904013, /*hidden argument*/NULL);
  32043. return (SkeletonRenderSeparator_t2026602841 *)NULL;
  32044. }
  32045. IL_0018:
  32046. {
  32047. SkeletonRenderer_t2098681813 * L_2 = ___skeletonRenderer0;
  32048. NullCheck(L_2);
  32049. GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(L_2, /*hidden argument*/NULL);
  32050. NullCheck(L_3);
  32051. SkeletonRenderSeparator_t2026602841 * L_4 = GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463(L_3, /*hidden argument*/GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463_RuntimeMethod_var);
  32052. V_0 = L_4;
  32053. SkeletonRenderSeparator_t2026602841 * L_5 = V_0;
  32054. SkeletonRenderer_t2098681813 * L_6 = ___skeletonRenderer0;
  32055. NullCheck(L_5);
  32056. L_5->set_skeletonRenderer_3(L_6);
  32057. SkeletonRenderer_t2098681813 * L_7 = ___skeletonRenderer0;
  32058. NullCheck(L_7);
  32059. VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, L_7, (bool)0);
  32060. int32_t L_8 = ___extraPartsRenderers2;
  32061. V_1 = L_8;
  32062. bool L_9 = ___addMinimumPartsRenderers5;
  32063. if (!L_9)
  32064. {
  32065. goto IL_004b;
  32066. }
  32067. }
  32068. {
  32069. int32_t L_10 = ___extraPartsRenderers2;
  32070. SkeletonRenderer_t2098681813 * L_11 = ___skeletonRenderer0;
  32071. NullCheck(L_11);
  32072. List_1_t692048146 * L_12 = L_11->get_separatorSlots_7();
  32073. NullCheck(L_12);
  32074. int32_t L_13 = List_1_get_Count_m2251484450(L_12, /*hidden argument*/List_1_get_Count_m2251484450_RuntimeMethod_var);
  32075. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)L_13)), (int32_t)1));
  32076. }
  32077. IL_004b:
  32078. {
  32079. SkeletonRenderer_t2098681813 * L_14 = ___skeletonRenderer0;
  32080. NullCheck(L_14);
  32081. Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(L_14, /*hidden argument*/NULL);
  32082. V_2 = L_15;
  32083. SkeletonRenderSeparator_t2026602841 * L_16 = V_0;
  32084. NullCheck(L_16);
  32085. List_1_t2139201959 * L_17 = L_16->get_partsRenderers_7();
  32086. V_3 = L_17;
  32087. V_4 = 0;
  32088. goto IL_00a4;
  32089. }
  32090. IL_0061:
  32091. {
  32092. Transform_t3600365921 * L_18 = V_2;
  32093. String_t* L_19 = Int32_ToString_m141394615((&V_4), /*hidden argument*/NULL);
  32094. SkeletonPartsRenderer_t667127217 * L_20 = SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953(NULL /*static, unused*/, L_18, L_19, 0, /*hidden argument*/NULL);
  32095. V_5 = L_20;
  32096. SkeletonPartsRenderer_t667127217 * L_21 = V_5;
  32097. NullCheck(L_21);
  32098. MeshRenderer_t587009260 * L_22 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_21, /*hidden argument*/NULL);
  32099. V_6 = L_22;
  32100. MeshRenderer_t587009260 * L_23 = V_6;
  32101. int32_t L_24 = ___sortingLayerID1;
  32102. NullCheck(L_23);
  32103. Renderer_set_sortingLayerID_m849284518(L_23, L_24, /*hidden argument*/NULL);
  32104. MeshRenderer_t587009260 * L_25 = V_6;
  32105. int32_t L_26 = ___baseSortingOrder4;
  32106. int32_t L_27 = V_4;
  32107. int32_t L_28 = ___sortingOrderIncrement3;
  32108. NullCheck(L_25);
  32109. Renderer_set_sortingOrder_m549573253(L_25, ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_27, (int32_t)L_28)))), /*hidden argument*/NULL);
  32110. List_1_t2139201959 * L_29 = V_3;
  32111. SkeletonPartsRenderer_t667127217 * L_30 = V_5;
  32112. NullCheck(L_29);
  32113. List_1_Add_m1286937294(L_29, L_30, /*hidden argument*/List_1_Add_m1286937294_RuntimeMethod_var);
  32114. int32_t L_31 = V_4;
  32115. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1));
  32116. }
  32117. IL_00a4:
  32118. {
  32119. int32_t L_32 = V_4;
  32120. int32_t L_33 = V_1;
  32121. if ((((int32_t)L_32) < ((int32_t)L_33)))
  32122. {
  32123. goto IL_0061;
  32124. }
  32125. }
  32126. {
  32127. SkeletonRenderSeparator_t2026602841 * L_34 = V_0;
  32128. NullCheck(L_34);
  32129. SkeletonRenderSeparator_OnEnable_m2396964777(L_34, /*hidden argument*/NULL);
  32130. SkeletonRenderSeparator_t2026602841 * L_35 = V_0;
  32131. return L_35;
  32132. }
  32133. }
  32134. // Spine.Unity.Modules.SkeletonPartsRenderer Spine.Unity.Modules.SkeletonRenderSeparator::AddPartsRenderer(System.Int32,System.String)
  32135. extern "C" IL2CPP_METHOD_ATTR SkeletonPartsRenderer_t667127217 * SkeletonRenderSeparator_AddPartsRenderer_m3868125069 (SkeletonRenderSeparator_t2026602841 * __this, int32_t ___sortingOrderIncrement0, String_t* ___name1, const RuntimeMethod* method)
  32136. {
  32137. static bool s_Il2CppMethodInitialized;
  32138. if (!s_Il2CppMethodInitialized)
  32139. {
  32140. il2cpp_codegen_initialize_method (SkeletonRenderSeparator_AddPartsRenderer_m3868125069_MetadataUsageId);
  32141. s_Il2CppMethodInitialized = true;
  32142. }
  32143. int32_t V_0 = 0;
  32144. int32_t V_1 = 0;
  32145. SkeletonPartsRenderer_t667127217 * V_2 = NULL;
  32146. MeshRenderer_t587009260 * V_3 = NULL;
  32147. int32_t V_4 = 0;
  32148. SkeletonPartsRenderer_t667127217 * V_5 = NULL;
  32149. MeshRenderer_t587009260 * V_6 = NULL;
  32150. {
  32151. V_0 = 0;
  32152. V_1 = 0;
  32153. List_1_t2139201959 * L_0 = __this->get_partsRenderers_7();
  32154. NullCheck(L_0);
  32155. int32_t L_1 = List_1_get_Count_m3689782857(L_0, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var);
  32156. if ((((int32_t)L_1) <= ((int32_t)0)))
  32157. {
  32158. goto IL_0045;
  32159. }
  32160. }
  32161. {
  32162. List_1_t2139201959 * L_2 = __this->get_partsRenderers_7();
  32163. List_1_t2139201959 * L_3 = __this->get_partsRenderers_7();
  32164. NullCheck(L_3);
  32165. int32_t L_4 = List_1_get_Count_m3689782857(L_3, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var);
  32166. NullCheck(L_2);
  32167. SkeletonPartsRenderer_t667127217 * L_5 = List_1_get_Item_m35386889(L_2, ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)), /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var);
  32168. V_2 = L_5;
  32169. SkeletonPartsRenderer_t667127217 * L_6 = V_2;
  32170. NullCheck(L_6);
  32171. MeshRenderer_t587009260 * L_7 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_6, /*hidden argument*/NULL);
  32172. V_3 = L_7;
  32173. MeshRenderer_t587009260 * L_8 = V_3;
  32174. NullCheck(L_8);
  32175. int32_t L_9 = Renderer_get_sortingLayerID_m3902855301(L_8, /*hidden argument*/NULL);
  32176. V_0 = L_9;
  32177. MeshRenderer_t587009260 * L_10 = V_3;
  32178. NullCheck(L_10);
  32179. int32_t L_11 = Renderer_get_sortingOrder_m344607889(L_10, /*hidden argument*/NULL);
  32180. int32_t L_12 = ___sortingOrderIncrement0;
  32181. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)L_12));
  32182. }
  32183. IL_0045:
  32184. {
  32185. String_t* L_13 = ___name1;
  32186. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  32187. bool L_14 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  32188. if (!L_14)
  32189. {
  32190. goto IL_006c;
  32191. }
  32192. }
  32193. {
  32194. List_1_t2139201959 * L_15 = __this->get_partsRenderers_7();
  32195. NullCheck(L_15);
  32196. int32_t L_16 = List_1_get_Count_m3689782857(L_15, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var);
  32197. V_4 = L_16;
  32198. String_t* L_17 = Int32_ToString_m141394615((&V_4), /*hidden argument*/NULL);
  32199. ___name1 = L_17;
  32200. }
  32201. IL_006c:
  32202. {
  32203. SkeletonRenderer_t2098681813 * L_18 = __this->get_skeletonRenderer_3();
  32204. NullCheck(L_18);
  32205. Transform_t3600365921 * L_19 = Component_get_transform_m3162698980(L_18, /*hidden argument*/NULL);
  32206. String_t* L_20 = ___name1;
  32207. SkeletonPartsRenderer_t667127217 * L_21 = SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953(NULL /*static, unused*/, L_19, L_20, 0, /*hidden argument*/NULL);
  32208. V_5 = L_21;
  32209. List_1_t2139201959 * L_22 = __this->get_partsRenderers_7();
  32210. SkeletonPartsRenderer_t667127217 * L_23 = V_5;
  32211. NullCheck(L_22);
  32212. List_1_Add_m1286937294(L_22, L_23, /*hidden argument*/List_1_Add_m1286937294_RuntimeMethod_var);
  32213. SkeletonPartsRenderer_t667127217 * L_24 = V_5;
  32214. NullCheck(L_24);
  32215. MeshRenderer_t587009260 * L_25 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_24, /*hidden argument*/NULL);
  32216. V_6 = L_25;
  32217. MeshRenderer_t587009260 * L_26 = V_6;
  32218. int32_t L_27 = V_0;
  32219. NullCheck(L_26);
  32220. Renderer_set_sortingLayerID_m849284518(L_26, L_27, /*hidden argument*/NULL);
  32221. MeshRenderer_t587009260 * L_28 = V_6;
  32222. int32_t L_29 = V_1;
  32223. NullCheck(L_28);
  32224. Renderer_set_sortingOrder_m549573253(L_28, L_29, /*hidden argument*/NULL);
  32225. SkeletonPartsRenderer_t667127217 * L_30 = V_5;
  32226. return L_30;
  32227. }
  32228. }
  32229. // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::OnEnable()
  32230. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_OnEnable_m2396964777 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method)
  32231. {
  32232. static bool s_Il2CppMethodInitialized;
  32233. if (!s_Il2CppMethodInitialized)
  32234. {
  32235. il2cpp_codegen_initialize_method (SkeletonRenderSeparator_OnEnable_m2396964777_MetadataUsageId);
  32236. s_Il2CppMethodInitialized = true;
  32237. }
  32238. int32_t V_0 = 0;
  32239. bool V_1 = false;
  32240. int32_t V_2 = 0;
  32241. int32_t V_3 = 0;
  32242. int32_t V_4 = 0;
  32243. Transform_t3600365921 * V_5 = NULL;
  32244. int32_t V_6 = 0;
  32245. SkeletonPartsRenderer_t667127217 * V_7 = NULL;
  32246. MeshRenderer_t587009260 * V_8 = NULL;
  32247. {
  32248. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3();
  32249. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32250. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32251. if (!L_1)
  32252. {
  32253. goto IL_0012;
  32254. }
  32255. }
  32256. {
  32257. return;
  32258. }
  32259. IL_0012:
  32260. {
  32261. MaterialPropertyBlock_t3213117958 * L_2 = __this->get_copiedBlock_8();
  32262. if (L_2)
  32263. {
  32264. goto IL_0028;
  32265. }
  32266. }
  32267. {
  32268. MaterialPropertyBlock_t3213117958 * L_3 = (MaterialPropertyBlock_t3213117958 *)il2cpp_codegen_object_new(MaterialPropertyBlock_t3213117958_il2cpp_TypeInfo_var);
  32269. MaterialPropertyBlock__ctor_m3898279695(L_3, /*hidden argument*/NULL);
  32270. __this->set_copiedBlock_8(L_3);
  32271. }
  32272. IL_0028:
  32273. {
  32274. SkeletonRenderer_t2098681813 * L_4 = __this->get_skeletonRenderer_3();
  32275. NullCheck(L_4);
  32276. MeshRenderer_t587009260 * L_5 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(L_4, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var);
  32277. __this->set_mainMeshRenderer_4(L_5);
  32278. SkeletonRenderer_t2098681813 * L_6 = __this->get_skeletonRenderer_3();
  32279. intptr_t L_7 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var;
  32280. InstructionDelegate_t2225421195 * L_8 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var);
  32281. InstructionDelegate__ctor_m295164480(L_8, __this, L_7, /*hidden argument*/NULL);
  32282. NullCheck(L_6);
  32283. SkeletonRenderer_remove_GenerateMeshOverride_m347952537(L_6, L_8, /*hidden argument*/NULL);
  32284. SkeletonRenderer_t2098681813 * L_9 = __this->get_skeletonRenderer_3();
  32285. intptr_t L_10 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var;
  32286. InstructionDelegate_t2225421195 * L_11 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var);
  32287. InstructionDelegate__ctor_m295164480(L_11, __this, L_10, /*hidden argument*/NULL);
  32288. NullCheck(L_9);
  32289. SkeletonRenderer_add_GenerateMeshOverride_m2634966660(L_9, L_11, /*hidden argument*/NULL);
  32290. bool L_12 = __this->get_copyMeshRendererFlags_6();
  32291. if (!L_12)
  32292. {
  32293. goto IL_0138;
  32294. }
  32295. }
  32296. {
  32297. MeshRenderer_t587009260 * L_13 = __this->get_mainMeshRenderer_4();
  32298. NullCheck(L_13);
  32299. int32_t L_14 = Renderer_get_lightProbeUsage_m2052626977(L_13, /*hidden argument*/NULL);
  32300. V_0 = L_14;
  32301. MeshRenderer_t587009260 * L_15 = __this->get_mainMeshRenderer_4();
  32302. NullCheck(L_15);
  32303. bool L_16 = Renderer_get_receiveShadows_m2263659869(L_15, /*hidden argument*/NULL);
  32304. V_1 = L_16;
  32305. MeshRenderer_t587009260 * L_17 = __this->get_mainMeshRenderer_4();
  32306. NullCheck(L_17);
  32307. int32_t L_18 = Renderer_get_reflectionProbeUsage_m1805448864(L_17, /*hidden argument*/NULL);
  32308. V_2 = L_18;
  32309. MeshRenderer_t587009260 * L_19 = __this->get_mainMeshRenderer_4();
  32310. NullCheck(L_19);
  32311. int32_t L_20 = Renderer_get_shadowCastingMode_m845805575(L_19, /*hidden argument*/NULL);
  32312. V_3 = L_20;
  32313. MeshRenderer_t587009260 * L_21 = __this->get_mainMeshRenderer_4();
  32314. NullCheck(L_21);
  32315. int32_t L_22 = Renderer_get_motionVectorGenerationMode_m397618675(L_21, /*hidden argument*/NULL);
  32316. V_4 = L_22;
  32317. MeshRenderer_t587009260 * L_23 = __this->get_mainMeshRenderer_4();
  32318. NullCheck(L_23);
  32319. Transform_t3600365921 * L_24 = Renderer_get_probeAnchor_m1919526953(L_23, /*hidden argument*/NULL);
  32320. V_5 = L_24;
  32321. V_6 = 0;
  32322. goto IL_0126;
  32323. }
  32324. IL_00c4:
  32325. {
  32326. List_1_t2139201959 * L_25 = __this->get_partsRenderers_7();
  32327. int32_t L_26 = V_6;
  32328. NullCheck(L_25);
  32329. SkeletonPartsRenderer_t667127217 * L_27 = List_1_get_Item_m35386889(L_25, L_26, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var);
  32330. V_7 = L_27;
  32331. SkeletonPartsRenderer_t667127217 * L_28 = V_7;
  32332. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32333. bool L_29 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_28, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32334. if (!L_29)
  32335. {
  32336. goto IL_00e5;
  32337. }
  32338. }
  32339. {
  32340. goto IL_0120;
  32341. }
  32342. IL_00e5:
  32343. {
  32344. SkeletonPartsRenderer_t667127217 * L_30 = V_7;
  32345. NullCheck(L_30);
  32346. MeshRenderer_t587009260 * L_31 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_30, /*hidden argument*/NULL);
  32347. V_8 = L_31;
  32348. MeshRenderer_t587009260 * L_32 = V_8;
  32349. int32_t L_33 = V_0;
  32350. NullCheck(L_32);
  32351. Renderer_set_lightProbeUsage_m858788046(L_32, L_33, /*hidden argument*/NULL);
  32352. MeshRenderer_t587009260 * L_34 = V_8;
  32353. bool L_35 = V_1;
  32354. NullCheck(L_34);
  32355. Renderer_set_receiveShadows_m108599289(L_34, L_35, /*hidden argument*/NULL);
  32356. MeshRenderer_t587009260 * L_36 = V_8;
  32357. int32_t L_37 = V_2;
  32358. NullCheck(L_36);
  32359. Renderer_set_reflectionProbeUsage_m784866423(L_36, L_37, /*hidden argument*/NULL);
  32360. MeshRenderer_t587009260 * L_38 = V_8;
  32361. int32_t L_39 = V_3;
  32362. NullCheck(L_38);
  32363. Renderer_set_shadowCastingMode_m987547713(L_38, L_39, /*hidden argument*/NULL);
  32364. MeshRenderer_t587009260 * L_40 = V_8;
  32365. int32_t L_41 = V_4;
  32366. NullCheck(L_40);
  32367. Renderer_set_motionVectorGenerationMode_m1046698850(L_40, L_41, /*hidden argument*/NULL);
  32368. MeshRenderer_t587009260 * L_42 = V_8;
  32369. Transform_t3600365921 * L_43 = V_5;
  32370. NullCheck(L_42);
  32371. Renderer_set_probeAnchor_m2564387086(L_42, L_43, /*hidden argument*/NULL);
  32372. }
  32373. IL_0120:
  32374. {
  32375. int32_t L_44 = V_6;
  32376. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1));
  32377. }
  32378. IL_0126:
  32379. {
  32380. int32_t L_45 = V_6;
  32381. List_1_t2139201959 * L_46 = __this->get_partsRenderers_7();
  32382. NullCheck(L_46);
  32383. int32_t L_47 = List_1_get_Count_m3689782857(L_46, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var);
  32384. if ((((int32_t)L_45) < ((int32_t)L_47)))
  32385. {
  32386. goto IL_00c4;
  32387. }
  32388. }
  32389. IL_0138:
  32390. {
  32391. return;
  32392. }
  32393. }
  32394. // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::OnDisable()
  32395. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_OnDisable_m176243659 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method)
  32396. {
  32397. static bool s_Il2CppMethodInitialized;
  32398. if (!s_Il2CppMethodInitialized)
  32399. {
  32400. il2cpp_codegen_initialize_method (SkeletonRenderSeparator_OnDisable_m176243659_MetadataUsageId);
  32401. s_Il2CppMethodInitialized = true;
  32402. }
  32403. SkeletonPartsRenderer_t667127217 * V_0 = NULL;
  32404. Enumerator_t4028445836 V_1;
  32405. memset(&V_1, 0, sizeof(V_1));
  32406. Exception_t * __last_unhandled_exception = 0;
  32407. NO_UNUSED_WARNING (__last_unhandled_exception);
  32408. Exception_t * __exception_local = 0;
  32409. NO_UNUSED_WARNING (__exception_local);
  32410. int32_t __leave_target = 0;
  32411. NO_UNUSED_WARNING (__leave_target);
  32412. {
  32413. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3();
  32414. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32415. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32416. if (!L_1)
  32417. {
  32418. goto IL_0012;
  32419. }
  32420. }
  32421. {
  32422. return;
  32423. }
  32424. IL_0012:
  32425. {
  32426. SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_3();
  32427. intptr_t L_3 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var;
  32428. InstructionDelegate_t2225421195 * L_4 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var);
  32429. InstructionDelegate__ctor_m295164480(L_4, __this, L_3, /*hidden argument*/NULL);
  32430. NullCheck(L_2);
  32431. SkeletonRenderer_remove_GenerateMeshOverride_m347952537(L_2, L_4, /*hidden argument*/NULL);
  32432. SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_3();
  32433. NullCheck(L_5);
  32434. VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_5);
  32435. List_1_t2139201959 * L_6 = __this->get_partsRenderers_7();
  32436. NullCheck(L_6);
  32437. Enumerator_t4028445836 L_7 = List_1_GetEnumerator_m3068727830(L_6, /*hidden argument*/List_1_GetEnumerator_m3068727830_RuntimeMethod_var);
  32438. V_1 = L_7;
  32439. }
  32440. IL_0040:
  32441. try
  32442. { // begin try (depth: 1)
  32443. {
  32444. goto IL_0053;
  32445. }
  32446. IL_0045:
  32447. {
  32448. SkeletonPartsRenderer_t667127217 * L_8 = Enumerator_get_Current_m2329279455((&V_1), /*hidden argument*/Enumerator_get_Current_m2329279455_RuntimeMethod_var);
  32449. V_0 = L_8;
  32450. SkeletonPartsRenderer_t667127217 * L_9 = V_0;
  32451. NullCheck(L_9);
  32452. SkeletonPartsRenderer_ClearMesh_m935246237(L_9, /*hidden argument*/NULL);
  32453. }
  32454. IL_0053:
  32455. {
  32456. bool L_10 = Enumerator_MoveNext_m1680583818((&V_1), /*hidden argument*/Enumerator_MoveNext_m1680583818_RuntimeMethod_var);
  32457. if (L_10)
  32458. {
  32459. goto IL_0045;
  32460. }
  32461. }
  32462. IL_005f:
  32463. {
  32464. IL2CPP_LEAVE(0x72, FINALLY_0064);
  32465. }
  32466. } // end try (depth: 1)
  32467. catch(Il2CppExceptionWrapper& e)
  32468. {
  32469. __last_unhandled_exception = (Exception_t *)e.ex;
  32470. goto FINALLY_0064;
  32471. }
  32472. FINALLY_0064:
  32473. { // begin finally (depth: 1)
  32474. Enumerator_Dispose_m1727434000((&V_1), /*hidden argument*/Enumerator_Dispose_m1727434000_RuntimeMethod_var);
  32475. IL2CPP_END_FINALLY(100)
  32476. } // end finally (depth: 1)
  32477. IL2CPP_CLEANUP(100)
  32478. {
  32479. IL2CPP_JUMP_TBL(0x72, IL_0072)
  32480. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  32481. }
  32482. IL_0072:
  32483. {
  32484. return;
  32485. }
  32486. }
  32487. // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::HandleRender(Spine.Unity.SkeletonRendererInstruction)
  32488. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_HandleRender_m354948863 (SkeletonRenderSeparator_t2026602841 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, const RuntimeMethod* method)
  32489. {
  32490. static bool s_Il2CppMethodInitialized;
  32491. if (!s_Il2CppMethodInitialized)
  32492. {
  32493. il2cpp_codegen_initialize_method (SkeletonRenderSeparator_HandleRender_m354948863_MetadataUsageId);
  32494. s_Il2CppMethodInitialized = true;
  32495. }
  32496. int32_t V_0 = 0;
  32497. Settings_t612870457 V_1;
  32498. memset(&V_1, 0, sizeof(V_1));
  32499. Settings_t612870457 V_2;
  32500. memset(&V_2, 0, sizeof(V_2));
  32501. ExposedList_1_t2759233236 * V_3 = NULL;
  32502. SubmeshInstructionU5BU5D_t131014463* V_4 = NULL;
  32503. int32_t V_5 = 0;
  32504. int32_t V_6 = 0;
  32505. SkeletonPartsRenderer_t667127217 * V_7 = NULL;
  32506. int32_t V_8 = 0;
  32507. int32_t V_9 = 0;
  32508. MeshGenerator_t1354683548 * V_10 = NULL;
  32509. {
  32510. List_1_t2139201959 * L_0 = __this->get_partsRenderers_7();
  32511. NullCheck(L_0);
  32512. int32_t L_1 = List_1_get_Count_m3689782857(L_0, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var);
  32513. V_0 = L_1;
  32514. int32_t L_2 = V_0;
  32515. if ((((int32_t)L_2) > ((int32_t)0)))
  32516. {
  32517. goto IL_0014;
  32518. }
  32519. }
  32520. {
  32521. return;
  32522. }
  32523. IL_0014:
  32524. {
  32525. bool L_3 = __this->get_copyPropertyBlock_5();
  32526. if (!L_3)
  32527. {
  32528. goto IL_0030;
  32529. }
  32530. }
  32531. {
  32532. MeshRenderer_t587009260 * L_4 = __this->get_mainMeshRenderer_4();
  32533. MaterialPropertyBlock_t3213117958 * L_5 = __this->get_copiedBlock_8();
  32534. NullCheck(L_4);
  32535. Renderer_GetPropertyBlock_m1881327318(L_4, L_5, /*hidden argument*/NULL);
  32536. }
  32537. IL_0030:
  32538. {
  32539. il2cpp_codegen_initobj((&V_2), sizeof(Settings_t612870457 ));
  32540. SkeletonRenderer_t2098681813 * L_6 = __this->get_skeletonRenderer_3();
  32541. NullCheck(L_6);
  32542. bool L_7 = L_6->get_addNormals_15();
  32543. (&V_2)->set_addNormals_5(L_7);
  32544. SkeletonRenderer_t2098681813 * L_8 = __this->get_skeletonRenderer_3();
  32545. NullCheck(L_8);
  32546. bool L_9 = L_8->get_calculateTangents_16();
  32547. (&V_2)->set_calculateTangents_4(L_9);
  32548. (&V_2)->set_immutableTriangles_6((bool)0);
  32549. SkeletonRenderer_t2098681813 * L_10 = __this->get_skeletonRenderer_3();
  32550. NullCheck(L_10);
  32551. bool L_11 = L_10->get_pmaVertexColors_11();
  32552. (&V_2)->set_pmaVertexColors_2(L_11);
  32553. SkeletonRenderer_t2098681813 * L_12 = __this->get_skeletonRenderer_3();
  32554. NullCheck(L_12);
  32555. bool L_13 = L_12->get_tintBlack_13();
  32556. (&V_2)->set_tintBlack_3(L_13);
  32557. (&V_2)->set_useClipping_0((bool)1);
  32558. SkeletonRenderer_t2098681813 * L_14 = __this->get_skeletonRenderer_3();
  32559. NullCheck(L_14);
  32560. float L_15 = L_14->get_zSpacing_8();
  32561. (&V_2)->set_zSpacing_1(L_15);
  32562. Settings_t612870457 L_16 = V_2;
  32563. V_1 = L_16;
  32564. SkeletonRendererInstruction_t651787775 * L_17 = ___instruction0;
  32565. NullCheck(L_17);
  32566. ExposedList_1_t2759233236 * L_18 = L_17->get_submeshInstructions_0();
  32567. V_3 = L_18;
  32568. ExposedList_1_t2759233236 * L_19 = V_3;
  32569. NullCheck(L_19);
  32570. SubmeshInstructionU5BU5D_t131014463* L_20 = L_19->get_Items_0();
  32571. V_4 = L_20;
  32572. ExposedList_1_t2759233236 * L_21 = V_3;
  32573. NullCheck(L_21);
  32574. int32_t L_22 = L_21->get_Count_1();
  32575. V_5 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, (int32_t)1));
  32576. V_6 = 0;
  32577. List_1_t2139201959 * L_23 = __this->get_partsRenderers_7();
  32578. int32_t L_24 = V_6;
  32579. NullCheck(L_23);
  32580. SkeletonPartsRenderer_t667127217 * L_25 = List_1_get_Item_m35386889(L_23, L_24, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var);
  32581. V_7 = L_25;
  32582. V_8 = 0;
  32583. V_9 = 0;
  32584. goto IL_0165;
  32585. }
  32586. IL_00da:
  32587. {
  32588. SubmeshInstructionU5BU5D_t131014463* L_26 = V_4;
  32589. int32_t L_27 = V_8;
  32590. NullCheck(L_26);
  32591. bool L_28 = ((L_26)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_27)))->get_forceSeparate_4();
  32592. if (L_28)
  32593. {
  32594. goto IL_00f6;
  32595. }
  32596. }
  32597. {
  32598. int32_t L_29 = V_8;
  32599. int32_t L_30 = V_5;
  32600. if ((!(((uint32_t)L_29) == ((uint32_t)L_30))))
  32601. {
  32602. goto IL_015f;
  32603. }
  32604. }
  32605. IL_00f6:
  32606. {
  32607. SkeletonPartsRenderer_t667127217 * L_31 = V_7;
  32608. NullCheck(L_31);
  32609. MeshGenerator_t1354683548 * L_32 = SkeletonPartsRenderer_get_MeshGenerator_m2704744096(L_31, /*hidden argument*/NULL);
  32610. V_10 = L_32;
  32611. MeshGenerator_t1354683548 * L_33 = V_10;
  32612. Settings_t612870457 L_34 = V_1;
  32613. NullCheck(L_33);
  32614. L_33->set_settings_0(L_34);
  32615. bool L_35 = __this->get_copyPropertyBlock_5();
  32616. if (!L_35)
  32617. {
  32618. goto IL_011f;
  32619. }
  32620. }
  32621. {
  32622. SkeletonPartsRenderer_t667127217 * L_36 = V_7;
  32623. MaterialPropertyBlock_t3213117958 * L_37 = __this->get_copiedBlock_8();
  32624. NullCheck(L_36);
  32625. SkeletonPartsRenderer_SetPropertyBlock_m3003044731(L_36, L_37, /*hidden argument*/NULL);
  32626. }
  32627. IL_011f:
  32628. {
  32629. SkeletonPartsRenderer_t667127217 * L_38 = V_7;
  32630. SkeletonRendererInstruction_t651787775 * L_39 = ___instruction0;
  32631. NullCheck(L_39);
  32632. ExposedList_1_t2759233236 * L_40 = L_39->get_submeshInstructions_0();
  32633. int32_t L_41 = V_9;
  32634. int32_t L_42 = V_8;
  32635. NullCheck(L_38);
  32636. SkeletonPartsRenderer_RenderParts_m2043699735(L_38, L_40, L_41, ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)), /*hidden argument*/NULL);
  32637. int32_t L_43 = V_8;
  32638. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  32639. int32_t L_44 = V_6;
  32640. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1));
  32641. int32_t L_45 = V_6;
  32642. int32_t L_46 = V_0;
  32643. if ((((int32_t)L_45) >= ((int32_t)L_46)))
  32644. {
  32645. goto IL_015a;
  32646. }
  32647. }
  32648. {
  32649. List_1_t2139201959 * L_47 = __this->get_partsRenderers_7();
  32650. int32_t L_48 = V_6;
  32651. NullCheck(L_47);
  32652. SkeletonPartsRenderer_t667127217 * L_49 = List_1_get_Item_m35386889(L_47, L_48, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var);
  32653. V_7 = L_49;
  32654. goto IL_015f;
  32655. }
  32656. IL_015a:
  32657. {
  32658. goto IL_016e;
  32659. }
  32660. IL_015f:
  32661. {
  32662. int32_t L_50 = V_8;
  32663. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1));
  32664. }
  32665. IL_0165:
  32666. {
  32667. int32_t L_51 = V_8;
  32668. int32_t L_52 = V_5;
  32669. if ((((int32_t)L_51) <= ((int32_t)L_52)))
  32670. {
  32671. goto IL_00da;
  32672. }
  32673. }
  32674. IL_016e:
  32675. {
  32676. goto IL_018b;
  32677. }
  32678. IL_0173:
  32679. {
  32680. List_1_t2139201959 * L_53 = __this->get_partsRenderers_7();
  32681. int32_t L_54 = V_6;
  32682. NullCheck(L_53);
  32683. SkeletonPartsRenderer_t667127217 * L_55 = List_1_get_Item_m35386889(L_53, L_54, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var);
  32684. NullCheck(L_55);
  32685. SkeletonPartsRenderer_ClearMesh_m935246237(L_55, /*hidden argument*/NULL);
  32686. int32_t L_56 = V_6;
  32687. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_56, (int32_t)1));
  32688. }
  32689. IL_018b:
  32690. {
  32691. int32_t L_57 = V_6;
  32692. int32_t L_58 = V_0;
  32693. if ((((int32_t)L_57) < ((int32_t)L_58)))
  32694. {
  32695. goto IL_0173;
  32696. }
  32697. }
  32698. {
  32699. return;
  32700. }
  32701. }
  32702. #ifdef __clang__
  32703. #pragma clang diagnostic pop
  32704. #endif
  32705. #ifdef __clang__
  32706. #pragma clang diagnostic push
  32707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32708. #pragma clang diagnostic ignored "-Wunused-variable"
  32709. #endif
  32710. // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::.ctor()
  32711. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint__ctor_m2724211438 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method)
  32712. {
  32713. {
  32714. __this->set_radius_5((0.5f));
  32715. __this->set_speed_8((10.0f));
  32716. SkeletonUtilityConstraint__ctor_m3867646057(__this, /*hidden argument*/NULL);
  32717. return;
  32718. }
  32719. }
  32720. // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::OnEnable()
  32721. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint_OnEnable_m1579488846 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method)
  32722. {
  32723. static bool s_Il2CppMethodInitialized;
  32724. if (!s_Il2CppMethodInitialized)
  32725. {
  32726. il2cpp_codegen_initialize_method (SkeletonUtilityEyeConstraint_OnEnable_m1579488846_MetadataUsageId);
  32727. s_Il2CppMethodInitialized = true;
  32728. }
  32729. Bounds_t2266837910 V_0;
  32730. memset(&V_0, 0, sizeof(V_0));
  32731. int32_t V_1 = 0;
  32732. {
  32733. bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  32734. if (L_0)
  32735. {
  32736. goto IL_000b;
  32737. }
  32738. }
  32739. {
  32740. return;
  32741. }
  32742. IL_000b:
  32743. {
  32744. SkeletonUtilityConstraint_OnEnable_m967882905(__this, /*hidden argument*/NULL);
  32745. TransformU5BU5D_t807237628* L_1 = __this->get_eyes_4();
  32746. NullCheck(L_1);
  32747. int32_t L_2 = 0;
  32748. Transform_t3600365921 * L_3 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  32749. NullCheck(L_3);
  32750. Vector3_t3722313464 L_4 = Transform_get_localPosition_m4234289348(L_3, /*hidden argument*/NULL);
  32751. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  32752. Vector3_t3722313464 L_5 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  32753. Bounds__ctor_m1937678907((&V_0), L_4, L_5, /*hidden argument*/NULL);
  32754. TransformU5BU5D_t807237628* L_6 = __this->get_eyes_4();
  32755. NullCheck(L_6);
  32756. __this->set_origins_9(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length)))))));
  32757. V_1 = 0;
  32758. goto IL_007e;
  32759. }
  32760. IL_0044:
  32761. {
  32762. Vector3U5BU5D_t1718750761* L_7 = __this->get_origins_9();
  32763. int32_t L_8 = V_1;
  32764. NullCheck(L_7);
  32765. TransformU5BU5D_t807237628* L_9 = __this->get_eyes_4();
  32766. int32_t L_10 = V_1;
  32767. NullCheck(L_9);
  32768. int32_t L_11 = L_10;
  32769. Transform_t3600365921 * L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  32770. NullCheck(L_12);
  32771. Vector3_t3722313464 L_13 = Transform_get_localPosition_m4234289348(L_12, /*hidden argument*/NULL);
  32772. *(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8))) = L_13;
  32773. Vector3U5BU5D_t1718750761* L_14 = __this->get_origins_9();
  32774. int32_t L_15 = V_1;
  32775. NullCheck(L_14);
  32776. Bounds_Encapsulate_m3553480203((&V_0), (*(Vector3_t3722313464 *)((L_14)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_15)))), /*hidden argument*/NULL);
  32777. int32_t L_16 = V_1;
  32778. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  32779. }
  32780. IL_007e:
  32781. {
  32782. int32_t L_17 = V_1;
  32783. TransformU5BU5D_t807237628* L_18 = __this->get_eyes_4();
  32784. NullCheck(L_18);
  32785. if ((((int32_t)L_17) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_18)->max_length)))))))
  32786. {
  32787. goto IL_0044;
  32788. }
  32789. }
  32790. {
  32791. Vector3_t3722313464 L_19 = Bounds_get_center_m1418449258((&V_0), /*hidden argument*/NULL);
  32792. __this->set_centerPoint_10(L_19);
  32793. return;
  32794. }
  32795. }
  32796. // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::OnDisable()
  32797. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint_OnDisable_m4044293593 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method)
  32798. {
  32799. {
  32800. bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  32801. if (L_0)
  32802. {
  32803. goto IL_000b;
  32804. }
  32805. }
  32806. {
  32807. return;
  32808. }
  32809. IL_000b:
  32810. {
  32811. SkeletonUtilityConstraint_OnDisable_m862086949(__this, /*hidden argument*/NULL);
  32812. return;
  32813. }
  32814. }
  32815. // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::DoUpdate()
  32816. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint_DoUpdate_m1861221930 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method)
  32817. {
  32818. static bool s_Il2CppMethodInitialized;
  32819. if (!s_Il2CppMethodInitialized)
  32820. {
  32821. il2cpp_codegen_initialize_method (SkeletonUtilityEyeConstraint_DoUpdate_m1861221930_MetadataUsageId);
  32822. s_Il2CppMethodInitialized = true;
  32823. }
  32824. Vector3_t3722313464 V_0;
  32825. memset(&V_0, 0, sizeof(V_0));
  32826. Vector3_t3722313464 V_1;
  32827. memset(&V_1, 0, sizeof(V_1));
  32828. Vector3_t3722313464 V_2;
  32829. memset(&V_2, 0, sizeof(V_2));
  32830. int32_t V_3 = 0;
  32831. {
  32832. Transform_t3600365921 * L_0 = __this->get_target_6();
  32833. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32834. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32835. if (!L_1)
  32836. {
  32837. goto IL_0022;
  32838. }
  32839. }
  32840. {
  32841. Transform_t3600365921 * L_2 = __this->get_target_6();
  32842. NullCheck(L_2);
  32843. Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL);
  32844. __this->set_targetPosition_7(L_3);
  32845. }
  32846. IL_0022:
  32847. {
  32848. Vector3_t3722313464 L_4 = __this->get_targetPosition_7();
  32849. V_0 = L_4;
  32850. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  32851. Vector3_t3722313464 L_6 = __this->get_centerPoint_10();
  32852. NullCheck(L_5);
  32853. Vector3_t3722313464 L_7 = Transform_TransformPoint_m226827784(L_5, L_6, /*hidden argument*/NULL);
  32854. V_1 = L_7;
  32855. Vector3_t3722313464 L_8 = V_0;
  32856. Vector3_t3722313464 L_9 = V_1;
  32857. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  32858. Vector3_t3722313464 L_10 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  32859. V_2 = L_10;
  32860. float L_11 = Vector3_get_magnitude_m27958459((&V_2), /*hidden argument*/NULL);
  32861. if ((!(((float)L_11) > ((float)(1.0f)))))
  32862. {
  32863. goto IL_005b;
  32864. }
  32865. }
  32866. {
  32867. Vector3_Normalize_m914904454((&V_2), /*hidden argument*/NULL);
  32868. }
  32869. IL_005b:
  32870. {
  32871. V_3 = 0;
  32872. goto IL_00c0;
  32873. }
  32874. IL_0062:
  32875. {
  32876. Transform_t3600365921 * L_12 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  32877. Vector3U5BU5D_t1718750761* L_13 = __this->get_origins_9();
  32878. int32_t L_14 = V_3;
  32879. NullCheck(L_13);
  32880. NullCheck(L_12);
  32881. Vector3_t3722313464 L_15 = Transform_TransformPoint_m226827784(L_12, (*(Vector3_t3722313464 *)((L_13)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_14)))), /*hidden argument*/NULL);
  32882. V_1 = L_15;
  32883. TransformU5BU5D_t807237628* L_16 = __this->get_eyes_4();
  32884. int32_t L_17 = V_3;
  32885. NullCheck(L_16);
  32886. int32_t L_18 = L_17;
  32887. Transform_t3600365921 * L_19 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_18));
  32888. TransformU5BU5D_t807237628* L_20 = __this->get_eyes_4();
  32889. int32_t L_21 = V_3;
  32890. NullCheck(L_20);
  32891. int32_t L_22 = L_21;
  32892. Transform_t3600365921 * L_23 = (L_20)->GetAt(static_cast<il2cpp_array_size_t>(L_22));
  32893. NullCheck(L_23);
  32894. Vector3_t3722313464 L_24 = Transform_get_position_m36019626(L_23, /*hidden argument*/NULL);
  32895. Vector3_t3722313464 L_25 = V_1;
  32896. Vector3_t3722313464 L_26 = V_2;
  32897. float L_27 = __this->get_radius_5();
  32898. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  32899. Vector3_t3722313464 L_28 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_26, L_27, /*hidden argument*/NULL);
  32900. Vector3_t3722313464 L_29 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_25, L_28, /*hidden argument*/NULL);
  32901. float L_30 = __this->get_speed_8();
  32902. float L_31 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  32903. Vector3_t3722313464 L_32 = Vector3_MoveTowards_m2786395547(NULL /*static, unused*/, L_24, L_29, ((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)), /*hidden argument*/NULL);
  32904. NullCheck(L_19);
  32905. Transform_set_position_m3387557959(L_19, L_32, /*hidden argument*/NULL);
  32906. int32_t L_33 = V_3;
  32907. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1));
  32908. }
  32909. IL_00c0:
  32910. {
  32911. int32_t L_34 = V_3;
  32912. TransformU5BU5D_t807237628* L_35 = __this->get_eyes_4();
  32913. NullCheck(L_35);
  32914. if ((((int32_t)L_34) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_35)->max_length)))))))
  32915. {
  32916. goto IL_0062;
  32917. }
  32918. }
  32919. {
  32920. return;
  32921. }
  32922. }
  32923. #ifdef __clang__
  32924. #pragma clang diagnostic pop
  32925. #endif
  32926. #ifdef __clang__
  32927. #pragma clang diagnostic push
  32928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32929. #pragma clang diagnostic ignored "-Wunused-variable"
  32930. #endif
  32931. // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::.ctor()
  32932. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint__ctor_m4078597366 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method)
  32933. {
  32934. {
  32935. __this->set_castRadius_7((0.1f));
  32936. __this->set_castDistance_8((5.0f));
  32937. __this->set_adjustSpeed_11((5.0f));
  32938. Vector3_t3722313464 L_0;
  32939. memset(&L_0, 0, sizeof(L_0));
  32940. Vector3__ctor_m3353183577((&L_0), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  32941. __this->set_rayDir_13(L_0);
  32942. SkeletonUtilityConstraint__ctor_m3867646057(__this, /*hidden argument*/NULL);
  32943. return;
  32944. }
  32945. }
  32946. // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::OnEnable()
  32947. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint_OnEnable_m4201210317 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method)
  32948. {
  32949. Vector3_t3722313464 V_0;
  32950. memset(&V_0, 0, sizeof(V_0));
  32951. {
  32952. SkeletonUtilityConstraint_OnEnable_m967882905(__this, /*hidden argument*/NULL);
  32953. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  32954. NullCheck(L_0);
  32955. Vector3_t3722313464 L_1 = Transform_get_position_m36019626(L_0, /*hidden argument*/NULL);
  32956. V_0 = L_1;
  32957. float L_2 = (&V_0)->get_y_2();
  32958. __this->set_lastHitY_15(L_2);
  32959. return;
  32960. }
  32961. }
  32962. // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::DoUpdate()
  32963. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint_DoUpdate_m3854028227 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method)
  32964. {
  32965. static bool s_Il2CppMethodInitialized;
  32966. if (!s_Il2CppMethodInitialized)
  32967. {
  32968. il2cpp_codegen_initialize_method (SkeletonUtilityGroundConstraint_DoUpdate_m3854028227_MetadataUsageId);
  32969. s_Il2CppMethodInitialized = true;
  32970. }
  32971. RaycastHit2D_t2279581989 V_0;
  32972. memset(&V_0, 0, sizeof(V_0));
  32973. Vector2_t2156229523 V_1;
  32974. memset(&V_1, 0, sizeof(V_1));
  32975. Vector3_t3722313464 V_2;
  32976. memset(&V_2, 0, sizeof(V_2));
  32977. RaycastHit_t1056001966 V_3;
  32978. memset(&V_3, 0, sizeof(V_3));
  32979. bool V_4 = false;
  32980. Vector3_t3722313464 V_5;
  32981. memset(&V_5, 0, sizeof(V_5));
  32982. Vector3_t3722313464 V_6;
  32983. memset(&V_6, 0, sizeof(V_6));
  32984. Vector3_t3722313464 V_7;
  32985. memset(&V_7, 0, sizeof(V_7));
  32986. Vector3_t3722313464 V_8;
  32987. memset(&V_8, 0, sizeof(V_8));
  32988. Vector3_t3722313464 V_9;
  32989. memset(&V_9, 0, sizeof(V_9));
  32990. {
  32991. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  32992. NullCheck(L_0);
  32993. Vector3_t3722313464 L_1 = Transform_get_position_m36019626(L_0, /*hidden argument*/NULL);
  32994. float L_2 = __this->get_castOffset_9();
  32995. float L_3 = __this->get_castDistance_8();
  32996. Vector3_t3722313464 L_4;
  32997. memset(&L_4, 0, sizeof(L_4));
  32998. Vector3__ctor_m3353183577((&L_4), L_2, L_3, (0.0f), /*hidden argument*/NULL);
  32999. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  33000. Vector3_t3722313464 L_5 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL);
  33001. __this->set_rayOrigin_12(L_5);
  33002. __this->set_hitY_14((-std::numeric_limits<float>::max()));
  33003. bool L_6 = __this->get_use2D_5();
  33004. if (!L_6)
  33005. {
  33006. goto IL_015f;
  33007. }
  33008. }
  33009. {
  33010. bool L_7 = __this->get_useRadius_6();
  33011. if (!L_7)
  33012. {
  33013. goto IL_008c;
  33014. }
  33015. }
  33016. {
  33017. Vector3_t3722313464 L_8 = __this->get_rayOrigin_12();
  33018. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33019. Vector2_t2156229523 L_9 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  33020. float L_10 = __this->get_castRadius_7();
  33021. Vector3_t3722313464 L_11 = __this->get_rayDir_13();
  33022. Vector2_t2156229523 L_12 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  33023. float L_13 = __this->get_castDistance_8();
  33024. float L_14 = __this->get_groundOffset_10();
  33025. LayerMask_t3493934918 L_15 = __this->get_groundMask_4();
  33026. int32_t L_16 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  33027. IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1528932956_il2cpp_TypeInfo_var);
  33028. RaycastHit2D_t2279581989 L_17 = Physics2D_CircleCast_m1779621851(NULL /*static, unused*/, L_9, L_10, L_12, ((float)il2cpp_codegen_add((float)L_13, (float)L_14)), L_16, /*hidden argument*/NULL);
  33029. V_0 = L_17;
  33030. goto IL_00c0;
  33031. }
  33032. IL_008c:
  33033. {
  33034. Vector3_t3722313464 L_18 = __this->get_rayOrigin_12();
  33035. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33036. Vector2_t2156229523 L_19 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  33037. Vector3_t3722313464 L_20 = __this->get_rayDir_13();
  33038. Vector2_t2156229523 L_21 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  33039. float L_22 = __this->get_castDistance_8();
  33040. float L_23 = __this->get_groundOffset_10();
  33041. LayerMask_t3493934918 L_24 = __this->get_groundMask_4();
  33042. int32_t L_25 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
  33043. IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1528932956_il2cpp_TypeInfo_var);
  33044. RaycastHit2D_t2279581989 L_26 = Physics2D_Raycast_m2858866636(NULL /*static, unused*/, L_19, L_21, ((float)il2cpp_codegen_add((float)L_22, (float)L_23)), L_25, /*hidden argument*/NULL);
  33045. V_0 = L_26;
  33046. }
  33047. IL_00c0:
  33048. {
  33049. Collider2D_t2806799626 * L_27 = RaycastHit2D_get_collider_m1549426026((&V_0), /*hidden argument*/NULL);
  33050. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33051. bool L_28 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_27, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33052. if (!L_28)
  33053. {
  33054. goto IL_0120;
  33055. }
  33056. }
  33057. {
  33058. Vector2_t2156229523 L_29 = RaycastHit2D_get_point_m1586138107((&V_0), /*hidden argument*/NULL);
  33059. V_1 = L_29;
  33060. float L_30 = (&V_1)->get_y_1();
  33061. float L_31 = __this->get_groundOffset_10();
  33062. __this->set_hitY_14(((float)il2cpp_codegen_add((float)L_30, (float)L_31)));
  33063. bool L_32 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  33064. if (!L_32)
  33065. {
  33066. goto IL_011b;
  33067. }
  33068. }
  33069. {
  33070. float L_33 = __this->get_lastHitY_15();
  33071. float L_34 = __this->get_hitY_14();
  33072. float L_35 = __this->get_adjustSpeed_11();
  33073. float L_36 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33074. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33075. float L_37 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_33, L_34, ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36)), /*hidden argument*/NULL);
  33076. __this->set_hitY_14(L_37);
  33077. }
  33078. IL_011b:
  33079. {
  33080. goto IL_015a;
  33081. }
  33082. IL_0120:
  33083. {
  33084. bool L_38 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  33085. if (!L_38)
  33086. {
  33087. goto IL_015a;
  33088. }
  33089. }
  33090. {
  33091. float L_39 = __this->get_lastHitY_15();
  33092. Transform_t3600365921 * L_40 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33093. NullCheck(L_40);
  33094. Vector3_t3722313464 L_41 = Transform_get_position_m36019626(L_40, /*hidden argument*/NULL);
  33095. V_2 = L_41;
  33096. float L_42 = (&V_2)->get_y_2();
  33097. float L_43 = __this->get_adjustSpeed_11();
  33098. float L_44 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33099. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33100. float L_45 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_39, L_42, ((float)il2cpp_codegen_multiply((float)L_43, (float)L_44)), /*hidden argument*/NULL);
  33101. __this->set_hitY_14(L_45);
  33102. }
  33103. IL_015a:
  33104. {
  33105. goto IL_0263;
  33106. }
  33107. IL_015f:
  33108. {
  33109. V_4 = (bool)0;
  33110. bool L_46 = __this->get_useRadius_6();
  33111. if (!L_46)
  33112. {
  33113. goto IL_01a5;
  33114. }
  33115. }
  33116. {
  33117. Vector3_t3722313464 L_47 = __this->get_rayOrigin_12();
  33118. float L_48 = __this->get_castRadius_7();
  33119. Vector3_t3722313464 L_49 = __this->get_rayDir_13();
  33120. float L_50 = __this->get_castDistance_8();
  33121. float L_51 = __this->get_groundOffset_10();
  33122. LayerMask_t3493934918 L_52 = __this->get_groundMask_4();
  33123. int32_t L_53 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_52, /*hidden argument*/NULL);
  33124. bool L_54 = Physics_SphereCast_m1884654585(NULL /*static, unused*/, L_47, L_48, L_49, (&V_3), ((float)il2cpp_codegen_add((float)L_50, (float)L_51)), L_53, /*hidden argument*/NULL);
  33125. V_4 = L_54;
  33126. goto IL_01d2;
  33127. }
  33128. IL_01a5:
  33129. {
  33130. Vector3_t3722313464 L_55 = __this->get_rayOrigin_12();
  33131. Vector3_t3722313464 L_56 = __this->get_rayDir_13();
  33132. float L_57 = __this->get_castDistance_8();
  33133. float L_58 = __this->get_groundOffset_10();
  33134. LayerMask_t3493934918 L_59 = __this->get_groundMask_4();
  33135. int32_t L_60 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_59, /*hidden argument*/NULL);
  33136. bool L_61 = Physics_Raycast_m4145022031(NULL /*static, unused*/, L_55, L_56, (&V_3), ((float)il2cpp_codegen_add((float)L_57, (float)L_58)), L_60, /*hidden argument*/NULL);
  33137. V_4 = L_61;
  33138. }
  33139. IL_01d2:
  33140. {
  33141. bool L_62 = V_4;
  33142. if (!L_62)
  33143. {
  33144. goto IL_0228;
  33145. }
  33146. }
  33147. {
  33148. Vector3_t3722313464 L_63 = RaycastHit_get_point_m2236647085((&V_3), /*hidden argument*/NULL);
  33149. V_5 = L_63;
  33150. float L_64 = (&V_5)->get_y_2();
  33151. float L_65 = __this->get_groundOffset_10();
  33152. __this->set_hitY_14(((float)il2cpp_codegen_add((float)L_64, (float)L_65)));
  33153. bool L_66 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  33154. if (!L_66)
  33155. {
  33156. goto IL_0223;
  33157. }
  33158. }
  33159. {
  33160. float L_67 = __this->get_lastHitY_15();
  33161. float L_68 = __this->get_hitY_14();
  33162. float L_69 = __this->get_adjustSpeed_11();
  33163. float L_70 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33164. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33165. float L_71 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_67, L_68, ((float)il2cpp_codegen_multiply((float)L_69, (float)L_70)), /*hidden argument*/NULL);
  33166. __this->set_hitY_14(L_71);
  33167. }
  33168. IL_0223:
  33169. {
  33170. goto IL_0263;
  33171. }
  33172. IL_0228:
  33173. {
  33174. bool L_72 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  33175. if (!L_72)
  33176. {
  33177. goto IL_0263;
  33178. }
  33179. }
  33180. {
  33181. float L_73 = __this->get_lastHitY_15();
  33182. Transform_t3600365921 * L_74 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33183. NullCheck(L_74);
  33184. Vector3_t3722313464 L_75 = Transform_get_position_m36019626(L_74, /*hidden argument*/NULL);
  33185. V_6 = L_75;
  33186. float L_76 = (&V_6)->get_y_2();
  33187. float L_77 = __this->get_adjustSpeed_11();
  33188. float L_78 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33189. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33190. float L_79 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_73, L_76, ((float)il2cpp_codegen_multiply((float)L_77, (float)L_78)), /*hidden argument*/NULL);
  33191. __this->set_hitY_14(L_79);
  33192. }
  33193. IL_0263:
  33194. {
  33195. Transform_t3600365921 * L_80 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33196. NullCheck(L_80);
  33197. Vector3_t3722313464 L_81 = Transform_get_position_m36019626(L_80, /*hidden argument*/NULL);
  33198. V_7 = L_81;
  33199. float L_82 = (&V_7)->get_y_2();
  33200. float L_83 = __this->get_lastHitY_15();
  33201. float L_84 = __this->get_hitY_14();
  33202. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33203. float L_85 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_83, L_84, /*hidden argument*/NULL);
  33204. float L_86 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_82, L_85, (std::numeric_limits<float>::max()), /*hidden argument*/NULL);
  33205. (&V_7)->set_y_2(L_86);
  33206. Transform_t3600365921 * L_87 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33207. Vector3_t3722313464 L_88 = V_7;
  33208. NullCheck(L_87);
  33209. Transform_set_position_m3387557959(L_87, L_88, /*hidden argument*/NULL);
  33210. SkeletonUtilityBone_t2225520134 * L_89 = ((SkeletonUtilityConstraint_t1014382506 *)__this)->get_bone_2();
  33211. NullCheck(L_89);
  33212. Bone_t1086356328 * L_90 = L_89->get_bone_11();
  33213. Transform_t3600365921 * L_91 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33214. NullCheck(L_91);
  33215. Vector3_t3722313464 L_92 = Transform_get_localPosition_m4234289348(L_91, /*hidden argument*/NULL);
  33216. V_8 = L_92;
  33217. float L_93 = (&V_8)->get_x_1();
  33218. NullCheck(L_90);
  33219. Bone_set_X_m3532976463(L_90, L_93, /*hidden argument*/NULL);
  33220. SkeletonUtilityBone_t2225520134 * L_94 = ((SkeletonUtilityConstraint_t1014382506 *)__this)->get_bone_2();
  33221. NullCheck(L_94);
  33222. Bone_t1086356328 * L_95 = L_94->get_bone_11();
  33223. Transform_t3600365921 * L_96 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33224. NullCheck(L_96);
  33225. Vector3_t3722313464 L_97 = Transform_get_localPosition_m4234289348(L_96, /*hidden argument*/NULL);
  33226. V_9 = L_97;
  33227. float L_98 = (&V_9)->get_y_2();
  33228. NullCheck(L_95);
  33229. Bone_set_Y_m3533015314(L_95, L_98, /*hidden argument*/NULL);
  33230. float L_99 = __this->get_hitY_14();
  33231. __this->set_lastHitY_15(L_99);
  33232. return;
  33233. }
  33234. }
  33235. // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::OnDrawGizmos()
  33236. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint_OnDrawGizmos_m2157507917 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method)
  33237. {
  33238. static bool s_Il2CppMethodInitialized;
  33239. if (!s_Il2CppMethodInitialized)
  33240. {
  33241. il2cpp_codegen_initialize_method (SkeletonUtilityGroundConstraint_OnDrawGizmos_m2157507917_MetadataUsageId);
  33242. s_Il2CppMethodInitialized = true;
  33243. }
  33244. Vector3_t3722313464 V_0;
  33245. memset(&V_0, 0, sizeof(V_0));
  33246. Vector3_t3722313464 V_1;
  33247. memset(&V_1, 0, sizeof(V_1));
  33248. {
  33249. Vector3_t3722313464 L_0 = __this->get_rayOrigin_12();
  33250. Vector3_t3722313464 L_1 = __this->get_rayDir_13();
  33251. float L_2 = __this->get_castDistance_8();
  33252. Vector3_t3722313464 * L_3 = __this->get_address_of_rayOrigin_12();
  33253. float L_4 = L_3->get_y_2();
  33254. float L_5 = __this->get_hitY_14();
  33255. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33256. float L_6 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_2, ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  33257. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  33258. Vector3_t3722313464 L_7 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, L_6, /*hidden argument*/NULL);
  33259. Vector3_t3722313464 L_8 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_7, /*hidden argument*/NULL);
  33260. V_0 = L_8;
  33261. Vector3_t3722313464 L_9 = __this->get_rayOrigin_12();
  33262. Vector3_t3722313464 L_10 = __this->get_rayDir_13();
  33263. float L_11 = __this->get_castDistance_8();
  33264. Vector3_t3722313464 L_12 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  33265. Vector3_t3722313464 L_13 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_9, L_12, /*hidden argument*/NULL);
  33266. V_1 = L_13;
  33267. Vector3_t3722313464 L_14 = __this->get_rayOrigin_12();
  33268. Vector3_t3722313464 L_15 = V_0;
  33269. Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/NULL);
  33270. bool L_16 = __this->get_useRadius_6();
  33271. if (!L_16)
  33272. {
  33273. goto IL_0104;
  33274. }
  33275. }
  33276. {
  33277. float L_17 = (&V_0)->get_x_1();
  33278. float L_18 = __this->get_castRadius_7();
  33279. float L_19 = (&V_0)->get_y_2();
  33280. float L_20 = __this->get_groundOffset_10();
  33281. float L_21 = (&V_0)->get_z_3();
  33282. Vector3_t3722313464 L_22;
  33283. memset(&L_22, 0, sizeof(L_22));
  33284. Vector3__ctor_m3353183577((&L_22), ((float)il2cpp_codegen_subtract((float)L_17, (float)L_18)), ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20)), L_21, /*hidden argument*/NULL);
  33285. float L_23 = (&V_0)->get_x_1();
  33286. float L_24 = __this->get_castRadius_7();
  33287. float L_25 = (&V_0)->get_y_2();
  33288. float L_26 = __this->get_groundOffset_10();
  33289. float L_27 = (&V_0)->get_z_3();
  33290. Vector3_t3722313464 L_28;
  33291. memset(&L_28, 0, sizeof(L_28));
  33292. Vector3__ctor_m3353183577((&L_28), ((float)il2cpp_codegen_add((float)L_23, (float)L_24)), ((float)il2cpp_codegen_subtract((float)L_25, (float)L_26)), L_27, /*hidden argument*/NULL);
  33293. Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_22, L_28, /*hidden argument*/NULL);
  33294. float L_29 = (&V_1)->get_x_1();
  33295. float L_30 = __this->get_castRadius_7();
  33296. float L_31 = (&V_1)->get_y_2();
  33297. float L_32 = (&V_1)->get_z_3();
  33298. Vector3_t3722313464 L_33;
  33299. memset(&L_33, 0, sizeof(L_33));
  33300. Vector3__ctor_m3353183577((&L_33), ((float)il2cpp_codegen_subtract((float)L_29, (float)L_30)), L_31, L_32, /*hidden argument*/NULL);
  33301. float L_34 = (&V_1)->get_x_1();
  33302. float L_35 = __this->get_castRadius_7();
  33303. float L_36 = (&V_1)->get_y_2();
  33304. float L_37 = (&V_1)->get_z_3();
  33305. Vector3_t3722313464 L_38;
  33306. memset(&L_38, 0, sizeof(L_38));
  33307. Vector3__ctor_m3353183577((&L_38), ((float)il2cpp_codegen_add((float)L_34, (float)L_35)), L_36, L_37, /*hidden argument*/NULL);
  33308. Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_33, L_38, /*hidden argument*/NULL);
  33309. }
  33310. IL_0104:
  33311. {
  33312. Color_t2555686324 L_39 = Color_get_red_m3227813939(NULL /*static, unused*/, /*hidden argument*/NULL);
  33313. Gizmos_set_color_m3399737545(NULL /*static, unused*/, L_39, /*hidden argument*/NULL);
  33314. Vector3_t3722313464 L_40 = V_0;
  33315. Vector3_t3722313464 L_41 = V_1;
  33316. Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_40, L_41, /*hidden argument*/NULL);
  33317. return;
  33318. }
  33319. }
  33320. #ifdef __clang__
  33321. #pragma clang diagnostic pop
  33322. #endif
  33323. #ifdef __clang__
  33324. #pragma clang diagnostic push
  33325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33326. #pragma clang diagnostic ignored "-Wunused-variable"
  33327. #endif
  33328. // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::.ctor()
  33329. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow__ctor_m3561937792 (SkeletonUtilityKinematicShadow_t296913764 * __this, const RuntimeMethod* method)
  33330. {
  33331. static bool s_Il2CppMethodInitialized;
  33332. if (!s_Il2CppMethodInitialized)
  33333. {
  33334. il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow__ctor_m3561937792_MetadataUsageId);
  33335. s_Il2CppMethodInitialized = true;
  33336. }
  33337. {
  33338. __this->set_hideShadow_4((bool)1);
  33339. __this->set_physicsSystem_5(1);
  33340. List_1_t972525202 * L_0 = (List_1_t972525202 *)il2cpp_codegen_object_new(List_1_t972525202_il2cpp_TypeInfo_var);
  33341. List_1__ctor_m4221354716(L_0, /*hidden argument*/List_1__ctor_m4221354716_RuntimeMethod_var);
  33342. __this->set_shadowTable_7(L_0);
  33343. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  33344. return;
  33345. }
  33346. }
  33347. // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::Start()
  33348. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_Start_m1994534654 (SkeletonUtilityKinematicShadow_t296913764 * __this, const RuntimeMethod* method)
  33349. {
  33350. static bool s_Il2CppMethodInitialized;
  33351. if (!s_Il2CppMethodInitialized)
  33352. {
  33353. il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow_Start_m1994534654_MetadataUsageId);
  33354. s_Il2CppMethodInitialized = true;
  33355. }
  33356. Transform_t3600365921 * V_0 = NULL;
  33357. Vector3_t3722313464 V_1;
  33358. memset(&V_1, 0, sizeof(V_1));
  33359. float V_2 = 0.0f;
  33360. JointU5BU5D_t2590788151* V_3 = NULL;
  33361. Joint_t1358886274 * V_4 = NULL;
  33362. JointU5BU5D_t2590788151* V_5 = NULL;
  33363. int32_t V_6 = 0;
  33364. SkeletonUtilityBoneU5BU5D_t952130339* V_7 = NULL;
  33365. SkeletonUtilityBoneU5BU5D_t952130339* V_8 = NULL;
  33366. SkeletonUtilityBone_t2225520134 * V_9 = NULL;
  33367. SkeletonUtilityBoneU5BU5D_t952130339* V_10 = NULL;
  33368. int32_t V_11 = 0;
  33369. Type_t * V_12 = NULL;
  33370. SkeletonUtilityBone_t2225520134 * V_13 = NULL;
  33371. SkeletonUtilityBoneU5BU5D_t952130339* V_14 = NULL;
  33372. int32_t V_15 = 0;
  33373. TransformPair_t3795417756 V_16;
  33374. memset(&V_16, 0, sizeof(V_16));
  33375. Type_t * G_B15_0 = NULL;
  33376. {
  33377. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  33378. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33379. GameObject_t1113636619 * L_1 = Object_Instantiate_TisGameObject_t1113636619_m4070250708(NULL /*static, unused*/, L_0, /*hidden argument*/Object_Instantiate_TisGameObject_t1113636619_m4070250708_RuntimeMethod_var);
  33380. __this->set_shadowRoot_6(L_1);
  33381. GameObject_t1113636619 * L_2 = __this->get_shadowRoot_6();
  33382. NullCheck(L_2);
  33383. SkeletonUtilityKinematicShadow_t296913764 * L_3 = GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408(L_2, /*hidden argument*/GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408_RuntimeMethod_var);
  33384. Object_Destroy_m565254235(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  33385. GameObject_t1113636619 * L_4 = __this->get_shadowRoot_6();
  33386. NullCheck(L_4);
  33387. Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL);
  33388. V_0 = L_5;
  33389. Transform_t3600365921 * L_6 = V_0;
  33390. Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33391. NullCheck(L_7);
  33392. Vector3_t3722313464 L_8 = Transform_get_position_m36019626(L_7, /*hidden argument*/NULL);
  33393. NullCheck(L_6);
  33394. Transform_set_position_m3387557959(L_6, L_8, /*hidden argument*/NULL);
  33395. Transform_t3600365921 * L_9 = V_0;
  33396. Transform_t3600365921 * L_10 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33397. NullCheck(L_10);
  33398. Quaternion_t2301928331 L_11 = Transform_get_rotation_m3502953881(L_10, /*hidden argument*/NULL);
  33399. NullCheck(L_9);
  33400. Transform_set_rotation_m3524318132(L_9, L_11, /*hidden argument*/NULL);
  33401. Transform_t3600365921 * L_12 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33402. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  33403. Vector3_t3722313464 L_13 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL);
  33404. NullCheck(L_12);
  33405. Vector3_t3722313464 L_14 = Transform_TransformPoint_m226827784(L_12, L_13, /*hidden argument*/NULL);
  33406. V_1 = L_14;
  33407. Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33408. NullCheck(L_15);
  33409. Vector3_t3722313464 L_16 = Transform_get_position_m36019626(L_15, /*hidden argument*/NULL);
  33410. Vector3_t3722313464 L_17 = V_1;
  33411. float L_18 = Vector3_Distance_m886789632(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/NULL);
  33412. V_2 = L_18;
  33413. Transform_t3600365921 * L_19 = V_0;
  33414. Vector3_t3722313464 L_20 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL);
  33415. NullCheck(L_19);
  33416. Transform_set_localScale_m3053443106(L_19, L_20, /*hidden argument*/NULL);
  33417. bool L_21 = __this->get_detachedShadow_2();
  33418. if (L_21)
  33419. {
  33420. goto IL_00bb;
  33421. }
  33422. }
  33423. {
  33424. Transform_t3600365921 * L_22 = __this->get_parent_3();
  33425. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33426. bool L_23 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33427. if (!L_23)
  33428. {
  33429. goto IL_00af;
  33430. }
  33431. }
  33432. {
  33433. Transform_t3600365921 * L_24 = V_0;
  33434. Transform_t3600365921 * L_25 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33435. NullCheck(L_25);
  33436. Transform_t3600365921 * L_26 = Transform_get_root_m2450402596(L_25, /*hidden argument*/NULL);
  33437. NullCheck(L_24);
  33438. Transform_set_parent_m786917804(L_24, L_26, /*hidden argument*/NULL);
  33439. goto IL_00bb;
  33440. }
  33441. IL_00af:
  33442. {
  33443. Transform_t3600365921 * L_27 = V_0;
  33444. Transform_t3600365921 * L_28 = __this->get_parent_3();
  33445. NullCheck(L_27);
  33446. Transform_set_parent_m786917804(L_27, L_28, /*hidden argument*/NULL);
  33447. }
  33448. IL_00bb:
  33449. {
  33450. bool L_29 = __this->get_hideShadow_4();
  33451. if (!L_29)
  33452. {
  33453. goto IL_00d2;
  33454. }
  33455. }
  33456. {
  33457. GameObject_t1113636619 * L_30 = __this->get_shadowRoot_6();
  33458. NullCheck(L_30);
  33459. Object_set_hideFlags_m1648752846(L_30, 1, /*hidden argument*/NULL);
  33460. }
  33461. IL_00d2:
  33462. {
  33463. GameObject_t1113636619 * L_31 = __this->get_shadowRoot_6();
  33464. NullCheck(L_31);
  33465. JointU5BU5D_t2590788151* L_32 = GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167(L_31, /*hidden argument*/GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167_RuntimeMethod_var);
  33466. V_3 = L_32;
  33467. JointU5BU5D_t2590788151* L_33 = V_3;
  33468. V_5 = L_33;
  33469. V_6 = 0;
  33470. goto IL_0109;
  33471. }
  33472. IL_00e9:
  33473. {
  33474. JointU5BU5D_t2590788151* L_34 = V_5;
  33475. int32_t L_35 = V_6;
  33476. NullCheck(L_34);
  33477. int32_t L_36 = L_35;
  33478. Joint_t1358886274 * L_37 = (L_34)->GetAt(static_cast<il2cpp_array_size_t>(L_36));
  33479. V_4 = L_37;
  33480. Joint_t1358886274 * L_38 = V_4;
  33481. Joint_t1358886274 * L_39 = L_38;
  33482. NullCheck(L_39);
  33483. Vector3_t3722313464 L_40 = Joint_get_connectedAnchor_m3824549796(L_39, /*hidden argument*/NULL);
  33484. float L_41 = V_2;
  33485. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  33486. Vector3_t3722313464 L_42 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_40, L_41, /*hidden argument*/NULL);
  33487. NullCheck(L_39);
  33488. Joint_set_connectedAnchor_m1287743653(L_39, L_42, /*hidden argument*/NULL);
  33489. int32_t L_43 = V_6;
  33490. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  33491. }
  33492. IL_0109:
  33493. {
  33494. int32_t L_44 = V_6;
  33495. JointU5BU5D_t2590788151* L_45 = V_5;
  33496. NullCheck(L_45);
  33497. if ((((int32_t)L_44) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_45)->max_length)))))))
  33498. {
  33499. goto IL_00e9;
  33500. }
  33501. }
  33502. {
  33503. SkeletonUtilityBoneU5BU5D_t952130339* L_46 = Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, /*hidden argument*/Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var);
  33504. V_7 = L_46;
  33505. GameObject_t1113636619 * L_47 = __this->get_shadowRoot_6();
  33506. NullCheck(L_47);
  33507. SkeletonUtilityBoneU5BU5D_t952130339* L_48 = GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196(L_47, /*hidden argument*/GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196_RuntimeMethod_var);
  33508. V_8 = L_48;
  33509. SkeletonUtilityBoneU5BU5D_t952130339* L_49 = V_7;
  33510. V_10 = L_49;
  33511. V_11 = 0;
  33512. goto IL_020a;
  33513. }
  33514. IL_0135:
  33515. {
  33516. SkeletonUtilityBoneU5BU5D_t952130339* L_50 = V_10;
  33517. int32_t L_51 = V_11;
  33518. NullCheck(L_50);
  33519. int32_t L_52 = L_51;
  33520. SkeletonUtilityBone_t2225520134 * L_53 = (L_50)->GetAt(static_cast<il2cpp_array_size_t>(L_52));
  33521. V_9 = L_53;
  33522. SkeletonUtilityBone_t2225520134 * L_54 = V_9;
  33523. NullCheck(L_54);
  33524. GameObject_t1113636619 * L_55 = Component_get_gameObject_m442555142(L_54, /*hidden argument*/NULL);
  33525. GameObject_t1113636619 * L_56 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  33526. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33527. bool L_57 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_55, L_56, /*hidden argument*/NULL);
  33528. if (!L_57)
  33529. {
  33530. goto IL_0158;
  33531. }
  33532. }
  33533. {
  33534. goto IL_0204;
  33535. }
  33536. IL_0158:
  33537. {
  33538. int32_t L_58 = __this->get_physicsSystem_5();
  33539. if (L_58)
  33540. {
  33541. goto IL_0172;
  33542. }
  33543. }
  33544. {
  33545. RuntimeTypeHandle_t3027515415 L_59 = { reinterpret_cast<intptr_t> (Rigidbody2D_t939494601_0_0_0_var) };
  33546. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  33547. Type_t * L_60 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_59, /*hidden argument*/NULL);
  33548. G_B15_0 = L_60;
  33549. goto IL_017c;
  33550. }
  33551. IL_0172:
  33552. {
  33553. RuntimeTypeHandle_t3027515415 L_61 = { reinterpret_cast<intptr_t> (Rigidbody_t3916780224_0_0_0_var) };
  33554. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  33555. Type_t * L_62 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_61, /*hidden argument*/NULL);
  33556. G_B15_0 = L_62;
  33557. }
  33558. IL_017c:
  33559. {
  33560. V_12 = G_B15_0;
  33561. SkeletonUtilityBoneU5BU5D_t952130339* L_63 = V_8;
  33562. V_14 = L_63;
  33563. V_15 = 0;
  33564. goto IL_01f9;
  33565. }
  33566. IL_018a:
  33567. {
  33568. SkeletonUtilityBoneU5BU5D_t952130339* L_64 = V_14;
  33569. int32_t L_65 = V_15;
  33570. NullCheck(L_64);
  33571. int32_t L_66 = L_65;
  33572. SkeletonUtilityBone_t2225520134 * L_67 = (L_64)->GetAt(static_cast<il2cpp_array_size_t>(L_66));
  33573. V_13 = L_67;
  33574. SkeletonUtilityBone_t2225520134 * L_68 = V_13;
  33575. Type_t * L_69 = V_12;
  33576. NullCheck(L_68);
  33577. Component_t1923634451 * L_70 = Component_GetComponent_m886226392(L_68, L_69, /*hidden argument*/NULL);
  33578. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33579. bool L_71 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_70, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33580. if (!L_71)
  33581. {
  33582. goto IL_01f3;
  33583. }
  33584. }
  33585. {
  33586. SkeletonUtilityBone_t2225520134 * L_72 = V_13;
  33587. NullCheck(L_72);
  33588. String_t* L_73 = L_72->get_boneName_2();
  33589. SkeletonUtilityBone_t2225520134 * L_74 = V_9;
  33590. NullCheck(L_74);
  33591. String_t* L_75 = L_74->get_boneName_2();
  33592. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  33593. bool L_76 = String_op_Equality_m920492651(NULL /*static, unused*/, L_73, L_75, /*hidden argument*/NULL);
  33594. if (!L_76)
  33595. {
  33596. goto IL_01f3;
  33597. }
  33598. }
  33599. {
  33600. List_1_t972525202 * L_77 = __this->get_shadowTable_7();
  33601. il2cpp_codegen_initobj((&V_16), sizeof(TransformPair_t3795417756 ));
  33602. SkeletonUtilityBone_t2225520134 * L_78 = V_9;
  33603. NullCheck(L_78);
  33604. Transform_t3600365921 * L_79 = Component_get_transform_m3162698980(L_78, /*hidden argument*/NULL);
  33605. (&V_16)->set_dest_0(L_79);
  33606. SkeletonUtilityBone_t2225520134 * L_80 = V_13;
  33607. NullCheck(L_80);
  33608. Transform_t3600365921 * L_81 = Component_get_transform_m3162698980(L_80, /*hidden argument*/NULL);
  33609. (&V_16)->set_src_1(L_81);
  33610. TransformPair_t3795417756 L_82 = V_16;
  33611. NullCheck(L_77);
  33612. List_1_Add_m1450809002(L_77, L_82, /*hidden argument*/List_1_Add_m1450809002_RuntimeMethod_var);
  33613. goto IL_0204;
  33614. }
  33615. IL_01f3:
  33616. {
  33617. int32_t L_83 = V_15;
  33618. V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_83, (int32_t)1));
  33619. }
  33620. IL_01f9:
  33621. {
  33622. int32_t L_84 = V_15;
  33623. SkeletonUtilityBoneU5BU5D_t952130339* L_85 = V_14;
  33624. NullCheck(L_85);
  33625. if ((((int32_t)L_84) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_85)->max_length)))))))
  33626. {
  33627. goto IL_018a;
  33628. }
  33629. }
  33630. IL_0204:
  33631. {
  33632. int32_t L_86 = V_11;
  33633. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_86, (int32_t)1));
  33634. }
  33635. IL_020a:
  33636. {
  33637. int32_t L_87 = V_11;
  33638. SkeletonUtilityBoneU5BU5D_t952130339* L_88 = V_10;
  33639. NullCheck(L_88);
  33640. if ((((int32_t)L_87) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_88)->max_length)))))))
  33641. {
  33642. goto IL_0135;
  33643. }
  33644. }
  33645. {
  33646. SkeletonUtilityBoneU5BU5D_t952130339* L_89 = V_8;
  33647. SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_89, /*hidden argument*/NULL);
  33648. JointU5BU5D_t2590788151* L_90 = Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182(__this, /*hidden argument*/Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182_RuntimeMethod_var);
  33649. SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_90, /*hidden argument*/NULL);
  33650. RigidbodyU5BU5D_t3308997185* L_91 = Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583(__this, /*hidden argument*/Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583_RuntimeMethod_var);
  33651. SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_91, /*hidden argument*/NULL);
  33652. ColliderU5BU5D_t4234922487* L_92 = Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748(__this, /*hidden argument*/Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748_RuntimeMethod_var);
  33653. SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_92, /*hidden argument*/NULL);
  33654. return;
  33655. }
  33656. }
  33657. // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::DestroyComponents(UnityEngine.Component[])
  33658. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_DestroyComponents_m114855063 (RuntimeObject * __this /* static, unused */, ComponentU5BU5D_t3294940482* ___components0, const RuntimeMethod* method)
  33659. {
  33660. static bool s_Il2CppMethodInitialized;
  33661. if (!s_Il2CppMethodInitialized)
  33662. {
  33663. il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow_DestroyComponents_m114855063_MetadataUsageId);
  33664. s_Il2CppMethodInitialized = true;
  33665. }
  33666. int32_t V_0 = 0;
  33667. int32_t V_1 = 0;
  33668. {
  33669. V_0 = 0;
  33670. ComponentU5BU5D_t3294940482* L_0 = ___components0;
  33671. NullCheck(L_0);
  33672. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  33673. goto IL_0017;
  33674. }
  33675. IL_000b:
  33676. {
  33677. ComponentU5BU5D_t3294940482* L_1 = ___components0;
  33678. int32_t L_2 = V_0;
  33679. NullCheck(L_1);
  33680. int32_t L_3 = L_2;
  33681. Component_t1923634451 * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  33682. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33683. Object_Destroy_m565254235(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  33684. int32_t L_5 = V_0;
  33685. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  33686. }
  33687. IL_0017:
  33688. {
  33689. int32_t L_6 = V_0;
  33690. int32_t L_7 = V_1;
  33691. if ((((int32_t)L_6) < ((int32_t)L_7)))
  33692. {
  33693. goto IL_000b;
  33694. }
  33695. }
  33696. {
  33697. return;
  33698. }
  33699. }
  33700. // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::FixedUpdate()
  33701. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_FixedUpdate_m306366809 (SkeletonUtilityKinematicShadow_t296913764 * __this, const RuntimeMethod* method)
  33702. {
  33703. static bool s_Il2CppMethodInitialized;
  33704. if (!s_Il2CppMethodInitialized)
  33705. {
  33706. il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow_FixedUpdate_m306366809_MetadataUsageId);
  33707. s_Il2CppMethodInitialized = true;
  33708. }
  33709. Rigidbody2D_t939494601 * V_0 = NULL;
  33710. Quaternion_t2301928331 V_1;
  33711. memset(&V_1, 0, sizeof(V_1));
  33712. Vector3_t3722313464 V_2;
  33713. memset(&V_2, 0, sizeof(V_2));
  33714. Rigidbody_t3916780224 * V_3 = NULL;
  33715. int32_t V_4 = 0;
  33716. int32_t V_5 = 0;
  33717. TransformPair_t3795417756 V_6;
  33718. memset(&V_6, 0, sizeof(V_6));
  33719. {
  33720. int32_t L_0 = __this->get_physicsSystem_5();
  33721. if (L_0)
  33722. {
  33723. goto IL_0053;
  33724. }
  33725. }
  33726. {
  33727. GameObject_t1113636619 * L_1 = __this->get_shadowRoot_6();
  33728. NullCheck(L_1);
  33729. Rigidbody2D_t939494601 * L_2 = GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(L_1, /*hidden argument*/GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var);
  33730. V_0 = L_2;
  33731. Rigidbody2D_t939494601 * L_3 = V_0;
  33732. Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33733. NullCheck(L_4);
  33734. Vector3_t3722313464 L_5 = Transform_get_position_m36019626(L_4, /*hidden argument*/NULL);
  33735. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33736. Vector2_t2156229523 L_6 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  33737. NullCheck(L_3);
  33738. Rigidbody2D_MovePosition_m1934912072(L_3, L_6, /*hidden argument*/NULL);
  33739. Rigidbody2D_t939494601 * L_7 = V_0;
  33740. Transform_t3600365921 * L_8 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33741. NullCheck(L_8);
  33742. Quaternion_t2301928331 L_9 = Transform_get_rotation_m3502953881(L_8, /*hidden argument*/NULL);
  33743. V_1 = L_9;
  33744. Vector3_t3722313464 L_10 = Quaternion_get_eulerAngles_m3425202016((&V_1), /*hidden argument*/NULL);
  33745. V_2 = L_10;
  33746. float L_11 = (&V_2)->get_z_3();
  33747. NullCheck(L_7);
  33748. Rigidbody2D_MoveRotation_m3032842781(L_7, L_11, /*hidden argument*/NULL);
  33749. goto IL_0081;
  33750. }
  33751. IL_0053:
  33752. {
  33753. GameObject_t1113636619 * L_12 = __this->get_shadowRoot_6();
  33754. NullCheck(L_12);
  33755. Rigidbody_t3916780224 * L_13 = GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249(L_12, /*hidden argument*/GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249_RuntimeMethod_var);
  33756. V_3 = L_13;
  33757. Rigidbody_t3916780224 * L_14 = V_3;
  33758. Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33759. NullCheck(L_15);
  33760. Vector3_t3722313464 L_16 = Transform_get_position_m36019626(L_15, /*hidden argument*/NULL);
  33761. NullCheck(L_14);
  33762. Rigidbody_MovePosition_m2109341474(L_14, L_16, /*hidden argument*/NULL);
  33763. Rigidbody_t3916780224 * L_17 = V_3;
  33764. Transform_t3600365921 * L_18 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  33765. NullCheck(L_18);
  33766. Quaternion_t2301928331 L_19 = Transform_get_rotation_m3502953881(L_18, /*hidden argument*/NULL);
  33767. NullCheck(L_17);
  33768. Rigidbody_MoveRotation_m72717779(L_17, L_19, /*hidden argument*/NULL);
  33769. }
  33770. IL_0081:
  33771. {
  33772. V_4 = 0;
  33773. List_1_t972525202 * L_20 = __this->get_shadowTable_7();
  33774. NullCheck(L_20);
  33775. int32_t L_21 = List_1_get_Count_m774530512(L_20, /*hidden argument*/List_1_get_Count_m774530512_RuntimeMethod_var);
  33776. V_5 = L_21;
  33777. goto IL_00db;
  33778. }
  33779. IL_0096:
  33780. {
  33781. List_1_t972525202 * L_22 = __this->get_shadowTable_7();
  33782. int32_t L_23 = V_4;
  33783. NullCheck(L_22);
  33784. TransformPair_t3795417756 L_24 = List_1_get_Item_m924456283(L_22, L_23, /*hidden argument*/List_1_get_Item_m924456283_RuntimeMethod_var);
  33785. V_6 = L_24;
  33786. Transform_t3600365921 * L_25 = (&V_6)->get_dest_0();
  33787. Transform_t3600365921 * L_26 = (&V_6)->get_src_1();
  33788. NullCheck(L_26);
  33789. Vector3_t3722313464 L_27 = Transform_get_localPosition_m4234289348(L_26, /*hidden argument*/NULL);
  33790. NullCheck(L_25);
  33791. Transform_set_localPosition_m4128471975(L_25, L_27, /*hidden argument*/NULL);
  33792. Transform_t3600365921 * L_28 = (&V_6)->get_dest_0();
  33793. Transform_t3600365921 * L_29 = (&V_6)->get_src_1();
  33794. NullCheck(L_29);
  33795. Quaternion_t2301928331 L_30 = Transform_get_localRotation_m3487911431(L_29, /*hidden argument*/NULL);
  33796. NullCheck(L_28);
  33797. Transform_set_localRotation_m19445462(L_28, L_30, /*hidden argument*/NULL);
  33798. int32_t L_31 = V_4;
  33799. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1));
  33800. }
  33801. IL_00db:
  33802. {
  33803. int32_t L_32 = V_4;
  33804. int32_t L_33 = V_5;
  33805. if ((((int32_t)L_32) < ((int32_t)L_33)))
  33806. {
  33807. goto IL_0096;
  33808. }
  33809. }
  33810. {
  33811. return;
  33812. }
  33813. }
  33814. #ifdef __clang__
  33815. #pragma clang diagnostic pop
  33816. #endif
  33817. #ifdef __clang__
  33818. #pragma clang diagnostic push
  33819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33820. #pragma clang diagnostic ignored "-Wunused-variable"
  33821. #endif
  33822. #ifdef __clang__
  33823. #pragma clang diagnostic pop
  33824. #endif
  33825. #ifdef __clang__
  33826. #pragma clang diagnostic push
  33827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33828. #pragma clang diagnostic ignored "-Wunused-variable"
  33829. #endif
  33830. // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  33831. extern "C" void TransformPair_t3795417756_marshal_pinvoke(const TransformPair_t3795417756& unmarshaled, TransformPair_t3795417756_marshaled_pinvoke& marshaled)
  33832. {
  33833. Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported.");
  33834. IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL);
  33835. }
  33836. extern "C" void TransformPair_t3795417756_marshal_pinvoke_back(const TransformPair_t3795417756_marshaled_pinvoke& marshaled, TransformPair_t3795417756& unmarshaled)
  33837. {
  33838. Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported.");
  33839. IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL);
  33840. }
  33841. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  33842. extern "C" void TransformPair_t3795417756_marshal_pinvoke_cleanup(TransformPair_t3795417756_marshaled_pinvoke& marshaled)
  33843. {
  33844. }
  33845. // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  33846. extern "C" void TransformPair_t3795417756_marshal_com(const TransformPair_t3795417756& unmarshaled, TransformPair_t3795417756_marshaled_com& marshaled)
  33847. {
  33848. Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported.");
  33849. IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL);
  33850. }
  33851. extern "C" void TransformPair_t3795417756_marshal_com_back(const TransformPair_t3795417756_marshaled_com& marshaled, TransformPair_t3795417756& unmarshaled)
  33852. {
  33853. Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported.");
  33854. IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL);
  33855. }
  33856. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair
  33857. extern "C" void TransformPair_t3795417756_marshal_com_cleanup(TransformPair_t3795417756_marshaled_com& marshaled)
  33858. {
  33859. }
  33860. #ifdef __clang__
  33861. #pragma clang diagnostic pop
  33862. #endif
  33863. #ifdef __clang__
  33864. #pragma clang diagnostic push
  33865. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33866. #pragma clang diagnostic ignored "-Wunused-variable"
  33867. #endif
  33868. // System.Void Spine.Unity.Modules.SlotBlendModes::.ctor()
  33869. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes__ctor_m562996955 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  33870. {
  33871. static bool s_Il2CppMethodInitialized;
  33872. if (!s_Il2CppMethodInitialized)
  33873. {
  33874. il2cpp_codegen_initialize_method (SlotBlendModes__ctor_m562996955_MetadataUsageId);
  33875. s_Il2CppMethodInitialized = true;
  33876. }
  33877. {
  33878. __this->set_slotsWithCustomMaterial_6(((SlotMaterialTextureTupleU5BU5D_t3307001740*)SZArrayNew(SlotMaterialTextureTupleU5BU5D_t3307001740_il2cpp_TypeInfo_var, (uint32_t)0)));
  33879. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  33880. return;
  33881. }
  33882. }
  33883. // System.Collections.Generic.Dictionary`2<Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair,Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount> Spine.Unity.Modules.SlotBlendModes::get_MaterialTable()
  33884. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t2404844768 * SlotBlendModes_get_MaterialTable_m1407922958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  33885. {
  33886. static bool s_Il2CppMethodInitialized;
  33887. if (!s_Il2CppMethodInitialized)
  33888. {
  33889. il2cpp_codegen_initialize_method (SlotBlendModes_get_MaterialTable_m1407922958_MetadataUsageId);
  33890. s_Il2CppMethodInitialized = true;
  33891. }
  33892. {
  33893. Dictionary_2_t2404844768 * L_0 = ((SlotBlendModes_t1277474191_StaticFields*)il2cpp_codegen_static_fields_for(SlotBlendModes_t1277474191_il2cpp_TypeInfo_var))->get_materialTable_2();
  33894. if (L_0)
  33895. {
  33896. goto IL_0014;
  33897. }
  33898. }
  33899. {
  33900. Dictionary_2_t2404844768 * L_1 = (Dictionary_2_t2404844768 *)il2cpp_codegen_object_new(Dictionary_2_t2404844768_il2cpp_TypeInfo_var);
  33901. Dictionary_2__ctor_m3531641911(L_1, /*hidden argument*/Dictionary_2__ctor_m3531641911_RuntimeMethod_var);
  33902. ((SlotBlendModes_t1277474191_StaticFields*)il2cpp_codegen_static_fields_for(SlotBlendModes_t1277474191_il2cpp_TypeInfo_var))->set_materialTable_2(L_1);
  33903. }
  33904. IL_0014:
  33905. {
  33906. Dictionary_2_t2404844768 * L_2 = ((SlotBlendModes_t1277474191_StaticFields*)il2cpp_codegen_static_fields_for(SlotBlendModes_t1277474191_il2cpp_TypeInfo_var))->get_materialTable_2();
  33907. return L_2;
  33908. }
  33909. }
  33910. // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::GetOrAddMaterialFor(UnityEngine.Material,UnityEngine.Texture2D)
  33911. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SlotBlendModes_GetOrAddMaterialFor_m2094617023 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method)
  33912. {
  33913. static bool s_Il2CppMethodInitialized;
  33914. if (!s_Il2CppMethodInitialized)
  33915. {
  33916. il2cpp_codegen_initialize_method (SlotBlendModes_GetOrAddMaterialFor_m2094617023_MetadataUsageId);
  33917. s_Il2CppMethodInitialized = true;
  33918. }
  33919. Dictionary_2_t2404844768 * V_0 = NULL;
  33920. MaterialWithRefcount_t2188882488 * V_1 = NULL;
  33921. MaterialTexturePair_t1637207048 V_2;
  33922. memset(&V_2, 0, sizeof(V_2));
  33923. MaterialTexturePair_t1637207048 V_3;
  33924. memset(&V_3, 0, sizeof(V_3));
  33925. Material_t340375123 * V_4 = NULL;
  33926. {
  33927. Material_t340375123 * L_0 = ___materialSource0;
  33928. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33929. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33930. if (L_1)
  33931. {
  33932. goto IL_0018;
  33933. }
  33934. }
  33935. {
  33936. Texture2D_t3840446185 * L_2 = ___texture1;
  33937. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33938. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33939. if (!L_3)
  33940. {
  33941. goto IL_001a;
  33942. }
  33943. }
  33944. IL_0018:
  33945. {
  33946. return (Material_t340375123 *)NULL;
  33947. }
  33948. IL_001a:
  33949. {
  33950. Dictionary_2_t2404844768 * L_4 = SlotBlendModes_get_MaterialTable_m1407922958(NULL /*static, unused*/, /*hidden argument*/NULL);
  33951. V_0 = L_4;
  33952. il2cpp_codegen_initobj((&V_3), sizeof(MaterialTexturePair_t1637207048 ));
  33953. Material_t340375123 * L_5 = ___materialSource0;
  33954. (&V_3)->set_material_1(L_5);
  33955. Texture2D_t3840446185 * L_6 = ___texture1;
  33956. (&V_3)->set_texture2D_0(L_6);
  33957. MaterialTexturePair_t1637207048 L_7 = V_3;
  33958. V_2 = L_7;
  33959. Dictionary_2_t2404844768 * L_8 = V_0;
  33960. MaterialTexturePair_t1637207048 L_9 = V_2;
  33961. NullCheck(L_8);
  33962. bool L_10 = Dictionary_2_TryGetValue_m1023949490(L_8, L_9, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m1023949490_RuntimeMethod_var);
  33963. if (L_10)
  33964. {
  33965. goto IL_0093;
  33966. }
  33967. }
  33968. {
  33969. Material_t340375123 * L_11 = ___materialSource0;
  33970. Material_t340375123 * L_12 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  33971. Material__ctor_m249231841(L_12, L_11, /*hidden argument*/NULL);
  33972. MaterialWithRefcount_t2188882488 * L_13 = (MaterialWithRefcount_t2188882488 *)il2cpp_codegen_object_new(MaterialWithRefcount_t2188882488_il2cpp_TypeInfo_var);
  33973. MaterialWithRefcount__ctor_m3921757900(L_13, L_12, /*hidden argument*/NULL);
  33974. V_1 = L_13;
  33975. MaterialWithRefcount_t2188882488 * L_14 = V_1;
  33976. NullCheck(L_14);
  33977. Material_t340375123 * L_15 = L_14->get_materialClone_0();
  33978. V_4 = L_15;
  33979. Material_t340375123 * L_16 = V_4;
  33980. Texture2D_t3840446185 * L_17 = ___texture1;
  33981. NullCheck(L_17);
  33982. String_t* L_18 = Object_get_name_m4211327027(L_17, /*hidden argument*/NULL);
  33983. Material_t340375123 * L_19 = ___materialSource0;
  33984. NullCheck(L_19);
  33985. String_t* L_20 = Object_get_name_m4211327027(L_19, /*hidden argument*/NULL);
  33986. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  33987. String_t* L_21 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral2488175923, L_18, _stringLiteral3452614531, L_20, /*hidden argument*/NULL);
  33988. NullCheck(L_16);
  33989. Object_set_name_m291480324(L_16, L_21, /*hidden argument*/NULL);
  33990. Material_t340375123 * L_22 = V_4;
  33991. Texture2D_t3840446185 * L_23 = ___texture1;
  33992. NullCheck(L_22);
  33993. Material_set_mainTexture_m544811714(L_22, L_23, /*hidden argument*/NULL);
  33994. Dictionary_2_t2404844768 * L_24 = V_0;
  33995. MaterialTexturePair_t1637207048 L_25 = V_2;
  33996. MaterialWithRefcount_t2188882488 * L_26 = V_1;
  33997. NullCheck(L_24);
  33998. Dictionary_2_set_Item_m309940709(L_24, L_25, L_26, /*hidden argument*/Dictionary_2_set_Item_m309940709_RuntimeMethod_var);
  33999. goto IL_00a1;
  34000. }
  34001. IL_0093:
  34002. {
  34003. MaterialWithRefcount_t2188882488 * L_27 = V_1;
  34004. MaterialWithRefcount_t2188882488 * L_28 = L_27;
  34005. NullCheck(L_28);
  34006. int32_t L_29 = L_28->get_refcount_1();
  34007. NullCheck(L_28);
  34008. L_28->set_refcount_1(((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)1)));
  34009. }
  34010. IL_00a1:
  34011. {
  34012. MaterialWithRefcount_t2188882488 * L_30 = V_1;
  34013. NullCheck(L_30);
  34014. Material_t340375123 * L_31 = L_30->get_materialClone_0();
  34015. return L_31;
  34016. }
  34017. }
  34018. // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount Spine.Unity.Modules.SlotBlendModes::GetExistingMaterialFor(UnityEngine.Material,UnityEngine.Texture2D)
  34019. extern "C" IL2CPP_METHOD_ATTR MaterialWithRefcount_t2188882488 * SlotBlendModes_GetExistingMaterialFor_m3470480624 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method)
  34020. {
  34021. static bool s_Il2CppMethodInitialized;
  34022. if (!s_Il2CppMethodInitialized)
  34023. {
  34024. il2cpp_codegen_initialize_method (SlotBlendModes_GetExistingMaterialFor_m3470480624_MetadataUsageId);
  34025. s_Il2CppMethodInitialized = true;
  34026. }
  34027. Dictionary_2_t2404844768 * V_0 = NULL;
  34028. MaterialWithRefcount_t2188882488 * V_1 = NULL;
  34029. MaterialTexturePair_t1637207048 V_2;
  34030. memset(&V_2, 0, sizeof(V_2));
  34031. MaterialTexturePair_t1637207048 V_3;
  34032. memset(&V_3, 0, sizeof(V_3));
  34033. {
  34034. Material_t340375123 * L_0 = ___materialSource0;
  34035. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34036. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34037. if (L_1)
  34038. {
  34039. goto IL_0018;
  34040. }
  34041. }
  34042. {
  34043. Texture2D_t3840446185 * L_2 = ___texture1;
  34044. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34045. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34046. if (!L_3)
  34047. {
  34048. goto IL_001a;
  34049. }
  34050. }
  34051. IL_0018:
  34052. {
  34053. return (MaterialWithRefcount_t2188882488 *)NULL;
  34054. }
  34055. IL_001a:
  34056. {
  34057. Dictionary_2_t2404844768 * L_4 = SlotBlendModes_get_MaterialTable_m1407922958(NULL /*static, unused*/, /*hidden argument*/NULL);
  34058. V_0 = L_4;
  34059. il2cpp_codegen_initobj((&V_3), sizeof(MaterialTexturePair_t1637207048 ));
  34060. Material_t340375123 * L_5 = ___materialSource0;
  34061. (&V_3)->set_material_1(L_5);
  34062. Texture2D_t3840446185 * L_6 = ___texture1;
  34063. (&V_3)->set_texture2D_0(L_6);
  34064. MaterialTexturePair_t1637207048 L_7 = V_3;
  34065. V_2 = L_7;
  34066. Dictionary_2_t2404844768 * L_8 = V_0;
  34067. MaterialTexturePair_t1637207048 L_9 = V_2;
  34068. NullCheck(L_8);
  34069. bool L_10 = Dictionary_2_TryGetValue_m1023949490(L_8, L_9, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m1023949490_RuntimeMethod_var);
  34070. if (L_10)
  34071. {
  34072. goto IL_004a;
  34073. }
  34074. }
  34075. {
  34076. return (MaterialWithRefcount_t2188882488 *)NULL;
  34077. }
  34078. IL_004a:
  34079. {
  34080. MaterialWithRefcount_t2188882488 * L_11 = V_1;
  34081. return L_11;
  34082. }
  34083. }
  34084. // System.Void Spine.Unity.Modules.SlotBlendModes::RemoveMaterialFromTable(UnityEngine.Material,UnityEngine.Texture2D)
  34085. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_RemoveMaterialFromTable_m285025762 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method)
  34086. {
  34087. static bool s_Il2CppMethodInitialized;
  34088. if (!s_Il2CppMethodInitialized)
  34089. {
  34090. il2cpp_codegen_initialize_method (SlotBlendModes_RemoveMaterialFromTable_m285025762_MetadataUsageId);
  34091. s_Il2CppMethodInitialized = true;
  34092. }
  34093. Dictionary_2_t2404844768 * V_0 = NULL;
  34094. MaterialTexturePair_t1637207048 V_1;
  34095. memset(&V_1, 0, sizeof(V_1));
  34096. MaterialTexturePair_t1637207048 V_2;
  34097. memset(&V_2, 0, sizeof(V_2));
  34098. {
  34099. Dictionary_2_t2404844768 * L_0 = SlotBlendModes_get_MaterialTable_m1407922958(NULL /*static, unused*/, /*hidden argument*/NULL);
  34100. V_0 = L_0;
  34101. il2cpp_codegen_initobj((&V_2), sizeof(MaterialTexturePair_t1637207048 ));
  34102. Material_t340375123 * L_1 = ___materialSource0;
  34103. (&V_2)->set_material_1(L_1);
  34104. Texture2D_t3840446185 * L_2 = ___texture1;
  34105. (&V_2)->set_texture2D_0(L_2);
  34106. MaterialTexturePair_t1637207048 L_3 = V_2;
  34107. V_1 = L_3;
  34108. Dictionary_2_t2404844768 * L_4 = V_0;
  34109. MaterialTexturePair_t1637207048 L_5 = V_1;
  34110. NullCheck(L_4);
  34111. Dictionary_2_Remove_m1575996225(L_4, L_5, /*hidden argument*/Dictionary_2_Remove_m1575996225_RuntimeMethod_var);
  34112. return;
  34113. }
  34114. }
  34115. // System.Boolean Spine.Unity.Modules.SlotBlendModes::get_Applied()
  34116. extern "C" IL2CPP_METHOD_ATTR bool SlotBlendModes_get_Applied_m684856475 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  34117. {
  34118. {
  34119. bool L_0 = __this->get_U3CAppliedU3Ek__BackingField_7();
  34120. return L_0;
  34121. }
  34122. }
  34123. // System.Void Spine.Unity.Modules.SlotBlendModes::set_Applied(System.Boolean)
  34124. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_set_Applied_m3238422501 (SlotBlendModes_t1277474191 * __this, bool ___value0, const RuntimeMethod* method)
  34125. {
  34126. {
  34127. bool L_0 = ___value0;
  34128. __this->set_U3CAppliedU3Ek__BackingField_7(L_0);
  34129. return;
  34130. }
  34131. }
  34132. // System.Void Spine.Unity.Modules.SlotBlendModes::Start()
  34133. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Start_m437130643 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  34134. {
  34135. {
  34136. bool L_0 = SlotBlendModes_get_Applied_m684856475(__this, /*hidden argument*/NULL);
  34137. if (L_0)
  34138. {
  34139. goto IL_0011;
  34140. }
  34141. }
  34142. {
  34143. SlotBlendModes_Apply_m1289653277(__this, /*hidden argument*/NULL);
  34144. }
  34145. IL_0011:
  34146. {
  34147. return;
  34148. }
  34149. }
  34150. // System.Void Spine.Unity.Modules.SlotBlendModes::OnDestroy()
  34151. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_OnDestroy_m2531873003 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  34152. {
  34153. {
  34154. bool L_0 = SlotBlendModes_get_Applied_m684856475(__this, /*hidden argument*/NULL);
  34155. if (!L_0)
  34156. {
  34157. goto IL_0011;
  34158. }
  34159. }
  34160. {
  34161. SlotBlendModes_Remove_m3782194923(__this, /*hidden argument*/NULL);
  34162. }
  34163. IL_0011:
  34164. {
  34165. return;
  34166. }
  34167. }
  34168. // System.Void Spine.Unity.Modules.SlotBlendModes::Apply()
  34169. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Apply_m1289653277 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  34170. {
  34171. static bool s_Il2CppMethodInitialized;
  34172. if (!s_Il2CppMethodInitialized)
  34173. {
  34174. il2cpp_codegen_initialize_method (SlotBlendModes_Apply_m1289653277_MetadataUsageId);
  34175. s_Il2CppMethodInitialized = true;
  34176. }
  34177. SkeletonRenderer_t2098681813 * V_0 = NULL;
  34178. Dictionary_2_t3424054551 * V_1 = NULL;
  34179. int32_t V_2 = 0;
  34180. Slot_t3514940700 * V_3 = NULL;
  34181. Enumerator_t1255926425 V_4;
  34182. memset(&V_4, 0, sizeof(V_4));
  34183. int32_t V_5 = 0;
  34184. int32_t V_6 = 0;
  34185. Slot_t3514940700 * V_7 = NULL;
  34186. Enumerator_t1255926425 V_8;
  34187. memset(&V_8, 0, sizeof(V_8));
  34188. int32_t V_9 = 0;
  34189. Exception_t * __last_unhandled_exception = 0;
  34190. NO_UNUSED_WARNING (__last_unhandled_exception);
  34191. Exception_t * __exception_local = 0;
  34192. NO_UNUSED_WARNING (__exception_local);
  34193. int32_t __leave_target = 0;
  34194. NO_UNUSED_WARNING (__leave_target);
  34195. {
  34196. SlotBlendModes_GetTexture_m4079113523(__this, /*hidden argument*/NULL);
  34197. Texture2D_t3840446185 * L_0 = __this->get_texture_5();
  34198. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34199. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34200. if (!L_1)
  34201. {
  34202. goto IL_0018;
  34203. }
  34204. }
  34205. {
  34206. return;
  34207. }
  34208. IL_0018:
  34209. {
  34210. SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  34211. V_0 = L_2;
  34212. SkeletonRenderer_t2098681813 * L_3 = V_0;
  34213. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34214. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34215. if (!L_4)
  34216. {
  34217. goto IL_002c;
  34218. }
  34219. }
  34220. {
  34221. return;
  34222. }
  34223. IL_002c:
  34224. {
  34225. SkeletonRenderer_t2098681813 * L_5 = V_0;
  34226. NullCheck(L_5);
  34227. Dictionary_2_t3424054551 * L_6 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_5, /*hidden argument*/NULL);
  34228. V_1 = L_6;
  34229. V_2 = 0;
  34230. SkeletonRenderer_t2098681813 * L_7 = V_0;
  34231. NullCheck(L_7);
  34232. Skeleton_t3686076450 * L_8 = SkeletonRenderer_get_Skeleton_m795331332(L_7, /*hidden argument*/NULL);
  34233. NullCheck(L_8);
  34234. ExposedList_1_t1927085270 * L_9 = Skeleton_get_Slots_m1709201310(L_8, /*hidden argument*/NULL);
  34235. NullCheck(L_9);
  34236. Enumerator_t1255926425 L_10 = ExposedList_1_GetEnumerator_m3960060162(L_9, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var);
  34237. V_4 = L_10;
  34238. }
  34239. IL_0047:
  34240. try
  34241. { // begin try (depth: 1)
  34242. {
  34243. goto IL_00da;
  34244. }
  34245. IL_004c:
  34246. {
  34247. Slot_t3514940700 * L_11 = Enumerator_get_Current_m2185977393((&V_4), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var);
  34248. V_3 = L_11;
  34249. Slot_t3514940700 * L_12 = V_3;
  34250. NullCheck(L_12);
  34251. SlotData_t154801902 * L_13 = L_12->get_data_0();
  34252. NullCheck(L_13);
  34253. int32_t L_14 = L_13->get_blendMode_12();
  34254. V_5 = L_14;
  34255. int32_t L_15 = V_5;
  34256. if ((((int32_t)L_15) == ((int32_t)2)))
  34257. {
  34258. goto IL_0076;
  34259. }
  34260. }
  34261. IL_0069:
  34262. {
  34263. int32_t L_16 = V_5;
  34264. if ((((int32_t)L_16) == ((int32_t)3)))
  34265. {
  34266. goto IL_00a8;
  34267. }
  34268. }
  34269. IL_0071:
  34270. {
  34271. goto IL_00da;
  34272. }
  34273. IL_0076:
  34274. {
  34275. Material_t340375123 * L_17 = __this->get_multiplyMaterialSource_3();
  34276. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34277. bool L_18 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34278. if (!L_18)
  34279. {
  34280. goto IL_00a3;
  34281. }
  34282. }
  34283. IL_0087:
  34284. {
  34285. Dictionary_2_t3424054551 * L_19 = V_1;
  34286. Slot_t3514940700 * L_20 = V_3;
  34287. Material_t340375123 * L_21 = __this->get_multiplyMaterialSource_3();
  34288. Texture2D_t3840446185 * L_22 = __this->get_texture_5();
  34289. Material_t340375123 * L_23 = SlotBlendModes_GetOrAddMaterialFor_m2094617023(NULL /*static, unused*/, L_21, L_22, /*hidden argument*/NULL);
  34290. NullCheck(L_19);
  34291. Dictionary_2_set_Item_m2630150584(L_19, L_20, L_23, /*hidden argument*/Dictionary_2_set_Item_m2630150584_RuntimeMethod_var);
  34292. int32_t L_24 = V_2;
  34293. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  34294. }
  34295. IL_00a3:
  34296. {
  34297. goto IL_00da;
  34298. }
  34299. IL_00a8:
  34300. {
  34301. Material_t340375123 * L_25 = __this->get_screenMaterialSource_4();
  34302. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34303. bool L_26 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_25, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34304. if (!L_26)
  34305. {
  34306. goto IL_00d5;
  34307. }
  34308. }
  34309. IL_00b9:
  34310. {
  34311. Dictionary_2_t3424054551 * L_27 = V_1;
  34312. Slot_t3514940700 * L_28 = V_3;
  34313. Material_t340375123 * L_29 = __this->get_screenMaterialSource_4();
  34314. Texture2D_t3840446185 * L_30 = __this->get_texture_5();
  34315. Material_t340375123 * L_31 = SlotBlendModes_GetOrAddMaterialFor_m2094617023(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL);
  34316. NullCheck(L_27);
  34317. Dictionary_2_set_Item_m2630150584(L_27, L_28, L_31, /*hidden argument*/Dictionary_2_set_Item_m2630150584_RuntimeMethod_var);
  34318. int32_t L_32 = V_2;
  34319. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  34320. }
  34321. IL_00d5:
  34322. {
  34323. goto IL_00da;
  34324. }
  34325. IL_00da:
  34326. {
  34327. bool L_33 = Enumerator_MoveNext_m812582450((&V_4), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var);
  34328. if (L_33)
  34329. {
  34330. goto IL_004c;
  34331. }
  34332. }
  34333. IL_00e6:
  34334. {
  34335. IL2CPP_LEAVE(0xF9, FINALLY_00eb);
  34336. }
  34337. } // end try (depth: 1)
  34338. catch(Il2CppExceptionWrapper& e)
  34339. {
  34340. __last_unhandled_exception = (Exception_t *)e.ex;
  34341. goto FINALLY_00eb;
  34342. }
  34343. FINALLY_00eb:
  34344. { // begin finally (depth: 1)
  34345. Enumerator_Dispose_m3760366191((&V_4), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var);
  34346. IL2CPP_END_FINALLY(235)
  34347. } // end finally (depth: 1)
  34348. IL2CPP_CLEANUP(235)
  34349. {
  34350. IL2CPP_JUMP_TBL(0xF9, IL_00f9)
  34351. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34352. }
  34353. IL_00f9:
  34354. {
  34355. int32_t L_34 = V_2;
  34356. __this->set_slotsWithCustomMaterial_6(((SlotMaterialTextureTupleU5BU5D_t3307001740*)SZArrayNew(SlotMaterialTextureTupleU5BU5D_t3307001740_il2cpp_TypeInfo_var, (uint32_t)L_34)));
  34357. V_6 = 0;
  34358. SkeletonRenderer_t2098681813 * L_35 = V_0;
  34359. NullCheck(L_35);
  34360. Skeleton_t3686076450 * L_36 = SkeletonRenderer_get_Skeleton_m795331332(L_35, /*hidden argument*/NULL);
  34361. NullCheck(L_36);
  34362. ExposedList_1_t1927085270 * L_37 = Skeleton_get_Slots_m1709201310(L_36, /*hidden argument*/NULL);
  34363. NullCheck(L_37);
  34364. Enumerator_t1255926425 L_38 = ExposedList_1_GetEnumerator_m3960060162(L_37, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var);
  34365. V_8 = L_38;
  34366. }
  34367. IL_011a:
  34368. try
  34369. { // begin try (depth: 1)
  34370. {
  34371. goto IL_01cb;
  34372. }
  34373. IL_011f:
  34374. {
  34375. Slot_t3514940700 * L_39 = Enumerator_get_Current_m2185977393((&V_8), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var);
  34376. V_7 = L_39;
  34377. Slot_t3514940700 * L_40 = V_7;
  34378. NullCheck(L_40);
  34379. SlotData_t154801902 * L_41 = L_40->get_data_0();
  34380. NullCheck(L_41);
  34381. int32_t L_42 = L_41->get_blendMode_12();
  34382. V_9 = L_42;
  34383. int32_t L_43 = V_9;
  34384. if ((((int32_t)L_43) == ((int32_t)2)))
  34385. {
  34386. goto IL_014b;
  34387. }
  34388. }
  34389. IL_013e:
  34390. {
  34391. int32_t L_44 = V_9;
  34392. if ((((int32_t)L_44) == ((int32_t)3)))
  34393. {
  34394. goto IL_018b;
  34395. }
  34396. }
  34397. IL_0146:
  34398. {
  34399. goto IL_01cb;
  34400. }
  34401. IL_014b:
  34402. {
  34403. Material_t340375123 * L_45 = __this->get_multiplyMaterialSource_3();
  34404. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34405. bool L_46 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_45, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34406. if (!L_46)
  34407. {
  34408. goto IL_0186;
  34409. }
  34410. }
  34411. IL_015c:
  34412. {
  34413. SlotMaterialTextureTupleU5BU5D_t3307001740* L_47 = __this->get_slotsWithCustomMaterial_6();
  34414. int32_t L_48 = V_6;
  34415. int32_t L_49 = L_48;
  34416. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  34417. NullCheck(L_47);
  34418. Slot_t3514940700 * L_50 = V_7;
  34419. Material_t340375123 * L_51 = __this->get_multiplyMaterialSource_3();
  34420. Texture2D_t3840446185 * L_52 = __this->get_texture_5();
  34421. SlotMaterialTextureTuple_t3634971921 L_53;
  34422. memset(&L_53, 0, sizeof(L_53));
  34423. SlotMaterialTextureTuple__ctor_m3461312395((&L_53), L_50, L_51, L_52, /*hidden argument*/NULL);
  34424. *(SlotMaterialTextureTuple_t3634971921 *)((L_47)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_49))) = L_53;
  34425. }
  34426. IL_0186:
  34427. {
  34428. goto IL_01cb;
  34429. }
  34430. IL_018b:
  34431. {
  34432. Material_t340375123 * L_54 = __this->get_screenMaterialSource_4();
  34433. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34434. bool L_55 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_54, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34435. if (!L_55)
  34436. {
  34437. goto IL_01c6;
  34438. }
  34439. }
  34440. IL_019c:
  34441. {
  34442. SlotMaterialTextureTupleU5BU5D_t3307001740* L_56 = __this->get_slotsWithCustomMaterial_6();
  34443. int32_t L_57 = V_6;
  34444. int32_t L_58 = L_57;
  34445. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1));
  34446. NullCheck(L_56);
  34447. Slot_t3514940700 * L_59 = V_7;
  34448. Material_t340375123 * L_60 = __this->get_screenMaterialSource_4();
  34449. Texture2D_t3840446185 * L_61 = __this->get_texture_5();
  34450. SlotMaterialTextureTuple_t3634971921 L_62;
  34451. memset(&L_62, 0, sizeof(L_62));
  34452. SlotMaterialTextureTuple__ctor_m3461312395((&L_62), L_59, L_60, L_61, /*hidden argument*/NULL);
  34453. *(SlotMaterialTextureTuple_t3634971921 *)((L_56)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58))) = L_62;
  34454. }
  34455. IL_01c6:
  34456. {
  34457. goto IL_01cb;
  34458. }
  34459. IL_01cb:
  34460. {
  34461. bool L_63 = Enumerator_MoveNext_m812582450((&V_8), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var);
  34462. if (L_63)
  34463. {
  34464. goto IL_011f;
  34465. }
  34466. }
  34467. IL_01d7:
  34468. {
  34469. IL2CPP_LEAVE(0x1EA, FINALLY_01dc);
  34470. }
  34471. } // end try (depth: 1)
  34472. catch(Il2CppExceptionWrapper& e)
  34473. {
  34474. __last_unhandled_exception = (Exception_t *)e.ex;
  34475. goto FINALLY_01dc;
  34476. }
  34477. FINALLY_01dc:
  34478. { // begin finally (depth: 1)
  34479. Enumerator_Dispose_m3760366191((&V_8), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var);
  34480. IL2CPP_END_FINALLY(476)
  34481. } // end finally (depth: 1)
  34482. IL2CPP_CLEANUP(476)
  34483. {
  34484. IL2CPP_JUMP_TBL(0x1EA, IL_01ea)
  34485. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34486. }
  34487. IL_01ea:
  34488. {
  34489. SlotBlendModes_set_Applied_m3238422501(__this, (bool)1, /*hidden argument*/NULL);
  34490. SkeletonRenderer_t2098681813 * L_64 = V_0;
  34491. NullCheck(L_64);
  34492. VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_64);
  34493. return;
  34494. }
  34495. }
  34496. // System.Void Spine.Unity.Modules.SlotBlendModes::Remove()
  34497. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Remove_m3782194923 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  34498. {
  34499. static bool s_Il2CppMethodInitialized;
  34500. if (!s_Il2CppMethodInitialized)
  34501. {
  34502. il2cpp_codegen_initialize_method (SlotBlendModes_Remove_m3782194923_MetadataUsageId);
  34503. s_Il2CppMethodInitialized = true;
  34504. }
  34505. SkeletonRenderer_t2098681813 * V_0 = NULL;
  34506. Dictionary_2_t3424054551 * V_1 = NULL;
  34507. SlotMaterialTextureTuple_t3634971921 V_2;
  34508. memset(&V_2, 0, sizeof(V_2));
  34509. SlotMaterialTextureTupleU5BU5D_t3307001740* V_3 = NULL;
  34510. int32_t V_4 = 0;
  34511. Slot_t3514940700 * V_5 = NULL;
  34512. Material_t340375123 * V_6 = NULL;
  34513. Texture2D_t3840446185 * V_7 = NULL;
  34514. MaterialWithRefcount_t2188882488 * V_8 = NULL;
  34515. int32_t V_9 = 0;
  34516. Material_t340375123 * V_10 = NULL;
  34517. Material_t340375123 * V_11 = NULL;
  34518. Material_t340375123 * G_B11_0 = NULL;
  34519. {
  34520. SlotBlendModes_GetTexture_m4079113523(__this, /*hidden argument*/NULL);
  34521. Texture2D_t3840446185 * L_0 = __this->get_texture_5();
  34522. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34523. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34524. if (!L_1)
  34525. {
  34526. goto IL_0018;
  34527. }
  34528. }
  34529. {
  34530. return;
  34531. }
  34532. IL_0018:
  34533. {
  34534. SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  34535. V_0 = L_2;
  34536. SkeletonRenderer_t2098681813 * L_3 = V_0;
  34537. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34538. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34539. if (!L_4)
  34540. {
  34541. goto IL_002c;
  34542. }
  34543. }
  34544. {
  34545. return;
  34546. }
  34547. IL_002c:
  34548. {
  34549. SkeletonRenderer_t2098681813 * L_5 = V_0;
  34550. NullCheck(L_5);
  34551. Dictionary_2_t3424054551 * L_6 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_5, /*hidden argument*/NULL);
  34552. V_1 = L_6;
  34553. SlotMaterialTextureTupleU5BU5D_t3307001740* L_7 = __this->get_slotsWithCustomMaterial_6();
  34554. V_3 = L_7;
  34555. V_4 = 0;
  34556. goto IL_00da;
  34557. }
  34558. IL_0042:
  34559. {
  34560. SlotMaterialTextureTupleU5BU5D_t3307001740* L_8 = V_3;
  34561. int32_t L_9 = V_4;
  34562. NullCheck(L_8);
  34563. V_2 = (*(SlotMaterialTextureTuple_t3634971921 *)((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_9))));
  34564. Slot_t3514940700 * L_10 = (&V_2)->get_slot_0();
  34565. V_5 = L_10;
  34566. Material_t340375123 * L_11 = (&V_2)->get_material_2();
  34567. V_6 = L_11;
  34568. Texture2D_t3840446185 * L_12 = (&V_2)->get_texture2D_1();
  34569. V_7 = L_12;
  34570. Material_t340375123 * L_13 = V_6;
  34571. Texture2D_t3840446185 * L_14 = V_7;
  34572. MaterialWithRefcount_t2188882488 * L_15 = SlotBlendModes_GetExistingMaterialFor_m3470480624(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  34573. V_8 = L_15;
  34574. MaterialWithRefcount_t2188882488 * L_16 = V_8;
  34575. MaterialWithRefcount_t2188882488 * L_17 = L_16;
  34576. NullCheck(L_17);
  34577. int32_t L_18 = L_17->get_refcount_1();
  34578. int32_t L_19 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_18, (int32_t)1));
  34579. V_9 = L_19;
  34580. NullCheck(L_17);
  34581. L_17->set_refcount_1(L_19);
  34582. int32_t L_20 = V_9;
  34583. if (L_20)
  34584. {
  34585. goto IL_0098;
  34586. }
  34587. }
  34588. {
  34589. Material_t340375123 * L_21 = V_6;
  34590. Texture2D_t3840446185 * L_22 = V_7;
  34591. SlotBlendModes_RemoveMaterialFromTable_m285025762(NULL /*static, unused*/, L_21, L_22, /*hidden argument*/NULL);
  34592. }
  34593. IL_0098:
  34594. {
  34595. Dictionary_2_t3424054551 * L_23 = V_1;
  34596. Slot_t3514940700 * L_24 = V_5;
  34597. NullCheck(L_23);
  34598. bool L_25 = Dictionary_2_TryGetValue_m1070781829(L_23, L_24, (&V_10), /*hidden argument*/Dictionary_2_TryGetValue_m1070781829_RuntimeMethod_var);
  34599. if (!L_25)
  34600. {
  34601. goto IL_00d4;
  34602. }
  34603. }
  34604. {
  34605. MaterialWithRefcount_t2188882488 * L_26 = V_8;
  34606. if (L_26)
  34607. {
  34608. goto IL_00b4;
  34609. }
  34610. }
  34611. {
  34612. G_B11_0 = ((Material_t340375123 *)(NULL));
  34613. goto IL_00bb;
  34614. }
  34615. IL_00b4:
  34616. {
  34617. MaterialWithRefcount_t2188882488 * L_27 = V_8;
  34618. NullCheck(L_27);
  34619. Material_t340375123 * L_28 = L_27->get_materialClone_0();
  34620. G_B11_0 = L_28;
  34621. }
  34622. IL_00bb:
  34623. {
  34624. V_11 = G_B11_0;
  34625. Material_t340375123 * L_29 = V_10;
  34626. Material_t340375123 * L_30 = V_11;
  34627. bool L_31 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL);
  34628. if (!L_31)
  34629. {
  34630. goto IL_00d4;
  34631. }
  34632. }
  34633. {
  34634. Dictionary_2_t3424054551 * L_32 = V_1;
  34635. Slot_t3514940700 * L_33 = V_5;
  34636. NullCheck(L_32);
  34637. Dictionary_2_Remove_m835644216(L_32, L_33, /*hidden argument*/Dictionary_2_Remove_m835644216_RuntimeMethod_var);
  34638. }
  34639. IL_00d4:
  34640. {
  34641. int32_t L_34 = V_4;
  34642. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_34, (int32_t)1));
  34643. }
  34644. IL_00da:
  34645. {
  34646. int32_t L_35 = V_4;
  34647. SlotMaterialTextureTupleU5BU5D_t3307001740* L_36 = V_3;
  34648. NullCheck(L_36);
  34649. if ((((int32_t)L_35) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_36)->max_length)))))))
  34650. {
  34651. goto IL_0042;
  34652. }
  34653. }
  34654. {
  34655. __this->set_slotsWithCustomMaterial_6((SlotMaterialTextureTupleU5BU5D_t3307001740*)NULL);
  34656. SlotBlendModes_set_Applied_m3238422501(__this, (bool)0, /*hidden argument*/NULL);
  34657. SkeletonRenderer_t2098681813 * L_37 = V_0;
  34658. NullCheck(L_37);
  34659. bool L_38 = L_37->get_valid_27();
  34660. if (!L_38)
  34661. {
  34662. goto IL_0103;
  34663. }
  34664. }
  34665. {
  34666. SkeletonRenderer_t2098681813 * L_39 = V_0;
  34667. NullCheck(L_39);
  34668. VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_39);
  34669. }
  34670. IL_0103:
  34671. {
  34672. return;
  34673. }
  34674. }
  34675. // System.Void Spine.Unity.Modules.SlotBlendModes::GetTexture()
  34676. extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_GetTexture_m4079113523 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method)
  34677. {
  34678. static bool s_Il2CppMethodInitialized;
  34679. if (!s_Il2CppMethodInitialized)
  34680. {
  34681. il2cpp_codegen_initialize_method (SlotBlendModes_GetTexture_m4079113523_MetadataUsageId);
  34682. s_Il2CppMethodInitialized = true;
  34683. }
  34684. SkeletonRenderer_t2098681813 * V_0 = NULL;
  34685. SkeletonDataAsset_t3748144825 * V_1 = NULL;
  34686. AtlasAssetBase_t517294719 * V_2 = NULL;
  34687. Material_t340375123 * V_3 = NULL;
  34688. {
  34689. Texture2D_t3840446185 * L_0 = __this->get_texture_5();
  34690. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34691. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34692. if (!L_1)
  34693. {
  34694. goto IL_0074;
  34695. }
  34696. }
  34697. {
  34698. SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  34699. V_0 = L_2;
  34700. SkeletonRenderer_t2098681813 * L_3 = V_0;
  34701. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34702. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34703. if (!L_4)
  34704. {
  34705. goto IL_0025;
  34706. }
  34707. }
  34708. {
  34709. return;
  34710. }
  34711. IL_0025:
  34712. {
  34713. SkeletonRenderer_t2098681813 * L_5 = V_0;
  34714. NullCheck(L_5);
  34715. SkeletonDataAsset_t3748144825 * L_6 = L_5->get_skeletonDataAsset_2();
  34716. V_1 = L_6;
  34717. SkeletonDataAsset_t3748144825 * L_7 = V_1;
  34718. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34719. bool L_8 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34720. if (!L_8)
  34721. {
  34722. goto IL_0039;
  34723. }
  34724. }
  34725. {
  34726. return;
  34727. }
  34728. IL_0039:
  34729. {
  34730. SkeletonDataAsset_t3748144825 * L_9 = V_1;
  34731. NullCheck(L_9);
  34732. AtlasAssetBaseU5BU5D_t4255193254* L_10 = L_9->get_atlasAssets_2();
  34733. NullCheck(L_10);
  34734. int32_t L_11 = 0;
  34735. AtlasAssetBase_t517294719 * L_12 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  34736. V_2 = L_12;
  34737. AtlasAssetBase_t517294719 * L_13 = V_2;
  34738. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34739. bool L_14 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_13, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34740. if (!L_14)
  34741. {
  34742. goto IL_004f;
  34743. }
  34744. }
  34745. {
  34746. return;
  34747. }
  34748. IL_004f:
  34749. {
  34750. AtlasAssetBase_t517294719 * L_15 = V_2;
  34751. NullCheck(L_15);
  34752. Material_t340375123 * L_16 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(4 /* UnityEngine.Material Spine.Unity.AtlasAssetBase::get_PrimaryMaterial() */, L_15);
  34753. V_3 = L_16;
  34754. Material_t340375123 * L_17 = V_3;
  34755. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34756. bool L_18 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34757. if (!L_18)
  34758. {
  34759. goto IL_0063;
  34760. }
  34761. }
  34762. {
  34763. return;
  34764. }
  34765. IL_0063:
  34766. {
  34767. Material_t340375123 * L_19 = V_3;
  34768. NullCheck(L_19);
  34769. Texture_t3661962703 * L_20 = Material_get_mainTexture_m692510677(L_19, /*hidden argument*/NULL);
  34770. __this->set_texture_5(((Texture2D_t3840446185 *)IsInstSealed((RuntimeObject*)L_20, Texture2D_t3840446185_il2cpp_TypeInfo_var)));
  34771. }
  34772. IL_0074:
  34773. {
  34774. return;
  34775. }
  34776. }
  34777. #ifdef __clang__
  34778. #pragma clang diagnostic pop
  34779. #endif
  34780. #ifdef __clang__
  34781. #pragma clang diagnostic push
  34782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34783. #pragma clang diagnostic ignored "-Wunused-variable"
  34784. #endif
  34785. // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  34786. extern "C" void MaterialTexturePair_t1637207048_marshal_pinvoke(const MaterialTexturePair_t1637207048& unmarshaled, MaterialTexturePair_t1637207048_marshaled_pinvoke& marshaled)
  34787. {
  34788. Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported.");
  34789. IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL);
  34790. }
  34791. extern "C" void MaterialTexturePair_t1637207048_marshal_pinvoke_back(const MaterialTexturePair_t1637207048_marshaled_pinvoke& marshaled, MaterialTexturePair_t1637207048& unmarshaled)
  34792. {
  34793. Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported.");
  34794. IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL);
  34795. }
  34796. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  34797. extern "C" void MaterialTexturePair_t1637207048_marshal_pinvoke_cleanup(MaterialTexturePair_t1637207048_marshaled_pinvoke& marshaled)
  34798. {
  34799. }
  34800. // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  34801. extern "C" void MaterialTexturePair_t1637207048_marshal_com(const MaterialTexturePair_t1637207048& unmarshaled, MaterialTexturePair_t1637207048_marshaled_com& marshaled)
  34802. {
  34803. Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported.");
  34804. IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL);
  34805. }
  34806. extern "C" void MaterialTexturePair_t1637207048_marshal_com_back(const MaterialTexturePair_t1637207048_marshaled_com& marshaled, MaterialTexturePair_t1637207048& unmarshaled)
  34807. {
  34808. Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported.");
  34809. IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL);
  34810. }
  34811. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair
  34812. extern "C" void MaterialTexturePair_t1637207048_marshal_com_cleanup(MaterialTexturePair_t1637207048_marshaled_com& marshaled)
  34813. {
  34814. }
  34815. #ifdef __clang__
  34816. #pragma clang diagnostic pop
  34817. #endif
  34818. #ifdef __clang__
  34819. #pragma clang diagnostic push
  34820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34821. #pragma clang diagnostic ignored "-Wunused-variable"
  34822. #endif
  34823. // System.Void Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::.ctor(UnityEngine.Material)
  34824. extern "C" IL2CPP_METHOD_ATTR void MaterialWithRefcount__ctor_m3921757900 (MaterialWithRefcount_t2188882488 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method)
  34825. {
  34826. {
  34827. __this->set_refcount_1(1);
  34828. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  34829. Material_t340375123 * L_0 = ___mat0;
  34830. __this->set_materialClone_0(L_0);
  34831. return;
  34832. }
  34833. }
  34834. #ifdef __clang__
  34835. #pragma clang diagnostic pop
  34836. #endif
  34837. #ifdef __clang__
  34838. #pragma clang diagnostic push
  34839. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34840. #pragma clang diagnostic ignored "-Wunused-variable"
  34841. #endif
  34842. // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  34843. extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_pinvoke(const SlotMaterialTextureTuple_t3634971921& unmarshaled, SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke& marshaled)
  34844. {
  34845. Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported.");
  34846. IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL);
  34847. }
  34848. extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_pinvoke_back(const SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke& marshaled, SlotMaterialTextureTuple_t3634971921& unmarshaled)
  34849. {
  34850. Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported.");
  34851. IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL);
  34852. }
  34853. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  34854. extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_pinvoke_cleanup(SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke& marshaled)
  34855. {
  34856. }
  34857. // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  34858. extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_com(const SlotMaterialTextureTuple_t3634971921& unmarshaled, SlotMaterialTextureTuple_t3634971921_marshaled_com& marshaled)
  34859. {
  34860. Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported.");
  34861. IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL);
  34862. }
  34863. extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_com_back(const SlotMaterialTextureTuple_t3634971921_marshaled_com& marshaled, SlotMaterialTextureTuple_t3634971921& unmarshaled)
  34864. {
  34865. Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported.");
  34866. IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL);
  34867. }
  34868. // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple
  34869. extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_com_cleanup(SlotMaterialTextureTuple_t3634971921_marshaled_com& marshaled)
  34870. {
  34871. }
  34872. // System.Void Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::.ctor(Spine.Slot,UnityEngine.Material,UnityEngine.Texture2D)
  34873. extern "C" IL2CPP_METHOD_ATTR void SlotMaterialTextureTuple__ctor_m3461312395 (SlotMaterialTextureTuple_t3634971921 * __this, Slot_t3514940700 * ___slot0, Material_t340375123 * ___material1, Texture2D_t3840446185 * ___texture2, const RuntimeMethod* method)
  34874. {
  34875. {
  34876. Slot_t3514940700 * L_0 = ___slot0;
  34877. __this->set_slot_0(L_0);
  34878. Material_t340375123 * L_1 = ___material1;
  34879. __this->set_material_2(L_1);
  34880. Texture2D_t3840446185 * L_2 = ___texture2;
  34881. __this->set_texture2D_1(L_2);
  34882. return;
  34883. }
  34884. }
  34885. extern "C" void SlotMaterialTextureTuple__ctor_m3461312395_AdjustorThunk (RuntimeObject * __this, Slot_t3514940700 * ___slot0, Material_t340375123 * ___material1, Texture2D_t3840446185 * ___texture2, const RuntimeMethod* method)
  34886. {
  34887. SlotMaterialTextureTuple_t3634971921 * _thisAdjusted = reinterpret_cast<SlotMaterialTextureTuple_t3634971921 *>(__this + 1);
  34888. SlotMaterialTextureTuple__ctor_m3461312395(_thisAdjusted, ___slot0, ___material1, ___texture2, method);
  34889. }
  34890. #ifdef __clang__
  34891. #pragma clang diagnostic pop
  34892. #endif
  34893. #ifdef __clang__
  34894. #pragma clang diagnostic push
  34895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34896. #pragma clang diagnostic ignored "-Wunused-variable"
  34897. #endif
  34898. // System.Void Spine.Unity.Playables.SkeletonAnimationPlayableHandle::.ctor()
  34899. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimationPlayableHandle__ctor_m4086492736 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method)
  34900. {
  34901. {
  34902. SpinePlayableHandleBase__ctor_m3842884277(__this, /*hidden argument*/NULL);
  34903. return;
  34904. }
  34905. }
  34906. // Spine.Skeleton Spine.Unity.Playables.SkeletonAnimationPlayableHandle::get_Skeleton()
  34907. extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonAnimationPlayableHandle_get_Skeleton_m2769695342 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method)
  34908. {
  34909. {
  34910. SkeletonAnimation_t3693186521 * L_0 = __this->get_skeletonAnimation_3();
  34911. NullCheck(L_0);
  34912. Skeleton_t3686076450 * L_1 = SkeletonRenderer_get_Skeleton_m795331332(L_0, /*hidden argument*/NULL);
  34913. return L_1;
  34914. }
  34915. }
  34916. // Spine.SkeletonData Spine.Unity.Playables.SkeletonAnimationPlayableHandle::get_SkeletonData()
  34917. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonAnimationPlayableHandle_get_SkeletonData_m2208684187 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method)
  34918. {
  34919. {
  34920. SkeletonAnimation_t3693186521 * L_0 = __this->get_skeletonAnimation_3();
  34921. NullCheck(L_0);
  34922. Skeleton_t3686076450 * L_1 = SkeletonRenderer_get_Skeleton_m795331332(L_0, /*hidden argument*/NULL);
  34923. NullCheck(L_1);
  34924. SkeletonData_t2032710716 * L_2 = L_1->get_data_0();
  34925. return L_2;
  34926. }
  34927. }
  34928. // System.Void Spine.Unity.Playables.SkeletonAnimationPlayableHandle::Awake()
  34929. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimationPlayableHandle_Awake_m4156277520 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method)
  34930. {
  34931. static bool s_Il2CppMethodInitialized;
  34932. if (!s_Il2CppMethodInitialized)
  34933. {
  34934. il2cpp_codegen_initialize_method (SkeletonAnimationPlayableHandle_Awake_m4156277520_MetadataUsageId);
  34935. s_Il2CppMethodInitialized = true;
  34936. }
  34937. {
  34938. SkeletonAnimation_t3693186521 * L_0 = __this->get_skeletonAnimation_3();
  34939. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34940. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34941. if (!L_1)
  34942. {
  34943. goto IL_001d;
  34944. }
  34945. }
  34946. {
  34947. SkeletonAnimation_t3693186521 * L_2 = Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438(__this, /*hidden argument*/Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438_RuntimeMethod_var);
  34948. __this->set_skeletonAnimation_3(L_2);
  34949. }
  34950. IL_001d:
  34951. {
  34952. return;
  34953. }
  34954. }
  34955. #ifdef __clang__
  34956. #pragma clang diagnostic pop
  34957. #endif
  34958. #ifdef __clang__
  34959. #pragma clang diagnostic push
  34960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34961. #pragma clang diagnostic ignored "-Wunused-variable"
  34962. #endif
  34963. // System.Void Spine.Unity.Playables.SpineAnimationStateBehaviour::.ctor()
  34964. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateBehaviour__ctor_m321643331 (SpineAnimationStateBehaviour_t1560043197 * __this, const RuntimeMethod* method)
  34965. {
  34966. {
  34967. __this->set_mixDuration_3((0.1f));
  34968. __this->set_attachmentThreshold_4((0.5f));
  34969. __this->set_eventThreshold_5((0.5f));
  34970. __this->set_drawOrderThreshold_6((0.5f));
  34971. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  34972. return;
  34973. }
  34974. }
  34975. #ifdef __clang__
  34976. #pragma clang diagnostic pop
  34977. #endif
  34978. #ifdef __clang__
  34979. #pragma clang diagnostic push
  34980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34981. #pragma clang diagnostic ignored "-Wunused-variable"
  34982. #endif
  34983. // System.Void Spine.Unity.Playables.SpineAnimationStateClip::.ctor()
  34984. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateClip__ctor_m3220776933 (SpineAnimationStateClip_t1161127469 * __this, const RuntimeMethod* method)
  34985. {
  34986. static bool s_Il2CppMethodInitialized;
  34987. if (!s_Il2CppMethodInitialized)
  34988. {
  34989. il2cpp_codegen_initialize_method (SpineAnimationStateClip__ctor_m3220776933_MetadataUsageId);
  34990. s_Il2CppMethodInitialized = true;
  34991. }
  34992. {
  34993. SpineAnimationStateBehaviour_t1560043197 * L_0 = (SpineAnimationStateBehaviour_t1560043197 *)il2cpp_codegen_object_new(SpineAnimationStateBehaviour_t1560043197_il2cpp_TypeInfo_var);
  34994. SpineAnimationStateBehaviour__ctor_m321643331(L_0, /*hidden argument*/NULL);
  34995. __this->set_template_2(L_0);
  34996. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  34997. return;
  34998. }
  34999. }
  35000. // UnityEngine.Timeline.ClipCaps Spine.Unity.Playables.SpineAnimationStateClip::get_clipCaps()
  35001. extern "C" IL2CPP_METHOD_ATTR int32_t SpineAnimationStateClip_get_clipCaps_m2841687655 (SpineAnimationStateClip_t1161127469 * __this, const RuntimeMethod* method)
  35002. {
  35003. {
  35004. return (int32_t)(0);
  35005. }
  35006. }
  35007. // UnityEngine.Playables.Playable Spine.Unity.Playables.SpineAnimationStateClip::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  35008. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineAnimationStateClip_CreatePlayable_m676300816 (SpineAnimationStateClip_t1161127469 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___owner1, const RuntimeMethod* method)
  35009. {
  35010. static bool s_Il2CppMethodInitialized;
  35011. if (!s_Il2CppMethodInitialized)
  35012. {
  35013. il2cpp_codegen_initialize_method (SpineAnimationStateClip_CreatePlayable_m676300816_MetadataUsageId);
  35014. s_Il2CppMethodInitialized = true;
  35015. }
  35016. ScriptPlayable_1_t3593523348 V_0;
  35017. memset(&V_0, 0, sizeof(V_0));
  35018. {
  35019. PlayableGraph_t3515989261 L_0 = ___graph0;
  35020. SpineAnimationStateBehaviour_t1560043197 * L_1 = __this->get_template_2();
  35021. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var);
  35022. ScriptPlayable_1_t3593523348 L_2 = ScriptPlayable_1_Create_m1239300564(NULL /*static, unused*/, L_0, L_1, 0, /*hidden argument*/ScriptPlayable_1_Create_m1239300564_RuntimeMethod_var);
  35023. V_0 = L_2;
  35024. ScriptPlayable_1_GetBehaviour_m3090715610((&V_0), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var);
  35025. ScriptPlayable_1_t3593523348 L_3 = V_0;
  35026. Playable_t459825607 L_4 = ScriptPlayable_1_op_Implicit_m3265760682(NULL /*static, unused*/, L_3, /*hidden argument*/ScriptPlayable_1_op_Implicit_m3265760682_RuntimeMethod_var);
  35027. return L_4;
  35028. }
  35029. }
  35030. #ifdef __clang__
  35031. #pragma clang diagnostic pop
  35032. #endif
  35033. #ifdef __clang__
  35034. #pragma clang diagnostic push
  35035. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35036. #pragma clang diagnostic ignored "-Wunused-variable"
  35037. #endif
  35038. // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::.ctor()
  35039. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour__ctor_m2269287664 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, const RuntimeMethod* method)
  35040. {
  35041. {
  35042. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  35043. return;
  35044. }
  35045. }
  35046. // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  35047. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour_ProcessFrame_m3686716642 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  35048. {
  35049. static bool s_Il2CppMethodInitialized;
  35050. if (!s_Il2CppMethodInitialized)
  35051. {
  35052. il2cpp_codegen_initialize_method (SpineAnimationStateMixerBehaviour_ProcessFrame_m3686716642_MetadataUsageId);
  35053. s_Il2CppMethodInitialized = true;
  35054. }
  35055. SkeletonAnimation_t3693186521 * V_0 = NULL;
  35056. Skeleton_t3686076450 * V_1 = NULL;
  35057. AnimationState_t3637309382 * V_2 = NULL;
  35058. int32_t V_3 = 0;
  35059. int32_t V_4 = 0;
  35060. SingleU5BU5D_t1444911251* V_5 = NULL;
  35061. int32_t V_6 = 0;
  35062. float V_7 = 0.0f;
  35063. float V_8 = 0.0f;
  35064. bool V_9 = false;
  35065. ScriptPlayable_1_t3593523348 V_10;
  35066. memset(&V_10, 0, sizeof(V_10));
  35067. SpineAnimationStateBehaviour_t1560043197 * V_11 = NULL;
  35068. float V_12 = 0.0f;
  35069. TrackEntry_t1316488441 * V_13 = NULL;
  35070. float G_B15_0 = 0.0f;
  35071. {
  35072. RuntimeObject * L_0 = ___playerData2;
  35073. V_0 = ((SkeletonAnimation_t3693186521 *)IsInstClass((RuntimeObject*)L_0, SkeletonAnimation_t3693186521_il2cpp_TypeInfo_var));
  35074. SkeletonAnimation_t3693186521 * L_1 = V_0;
  35075. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35076. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35077. if (!L_2)
  35078. {
  35079. goto IL_0014;
  35080. }
  35081. }
  35082. {
  35083. return;
  35084. }
  35085. IL_0014:
  35086. {
  35087. SkeletonAnimation_t3693186521 * L_3 = V_0;
  35088. NullCheck(L_3);
  35089. Skeleton_t3686076450 * L_4 = SkeletonRenderer_get_Skeleton_m795331332(L_3, /*hidden argument*/NULL);
  35090. V_1 = L_4;
  35091. SkeletonAnimation_t3693186521 * L_5 = V_0;
  35092. NullCheck(L_5);
  35093. AnimationState_t3637309382 * L_6 = SkeletonAnimation_get_AnimationState_m3157807782(L_5, /*hidden argument*/NULL);
  35094. V_2 = L_6;
  35095. bool L_7 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  35096. if (L_7)
  35097. {
  35098. goto IL_0035;
  35099. }
  35100. }
  35101. {
  35102. Playable_t459825607 L_8 = ___playable0;
  35103. SkeletonAnimation_t3693186521 * L_9 = V_0;
  35104. SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103(__this, L_8, L_9, /*hidden argument*/NULL);
  35105. return;
  35106. }
  35107. IL_0035:
  35108. {
  35109. Playable_t459825607 L_10 = ___playable0;
  35110. int32_t L_11 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_10, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  35111. V_3 = L_11;
  35112. SingleU5BU5D_t1444911251* L_12 = __this->get_lastInputWeights_0();
  35113. if (!L_12)
  35114. {
  35115. goto IL_0055;
  35116. }
  35117. }
  35118. {
  35119. SingleU5BU5D_t1444911251* L_13 = __this->get_lastInputWeights_0();
  35120. NullCheck(L_13);
  35121. int32_t L_14 = V_3;
  35122. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_13)->max_length))))) >= ((int32_t)L_14)))
  35123. {
  35124. goto IL_0085;
  35125. }
  35126. }
  35127. IL_0055:
  35128. {
  35129. int32_t L_15 = V_3;
  35130. __this->set_lastInputWeights_0(((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)L_15)));
  35131. V_4 = 0;
  35132. goto IL_007d;
  35133. }
  35134. IL_0069:
  35135. {
  35136. SingleU5BU5D_t1444911251* L_16 = __this->get_lastInputWeights_0();
  35137. int32_t L_17 = V_4;
  35138. NullCheck(L_16);
  35139. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (float)(0.0f));
  35140. int32_t L_18 = V_4;
  35141. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  35142. }
  35143. IL_007d:
  35144. {
  35145. int32_t L_19 = V_4;
  35146. int32_t L_20 = V_3;
  35147. if ((((int32_t)L_19) < ((int32_t)L_20)))
  35148. {
  35149. goto IL_0069;
  35150. }
  35151. }
  35152. IL_0085:
  35153. {
  35154. SingleU5BU5D_t1444911251* L_21 = __this->get_lastInputWeights_0();
  35155. V_5 = L_21;
  35156. V_6 = 0;
  35157. goto IL_01ac;
  35158. }
  35159. IL_0095:
  35160. {
  35161. SingleU5BU5D_t1444911251* L_22 = V_5;
  35162. int32_t L_23 = V_6;
  35163. NullCheck(L_22);
  35164. int32_t L_24 = L_23;
  35165. float L_25 = (L_22)->GetAt(static_cast<il2cpp_array_size_t>(L_24));
  35166. V_7 = L_25;
  35167. Playable_t459825607 L_26 = ___playable0;
  35168. int32_t L_27 = V_6;
  35169. float L_28 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_26, L_27, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var);
  35170. V_8 = L_28;
  35171. float L_29 = V_8;
  35172. float L_30 = V_7;
  35173. V_9 = (bool)((((float)L_29) > ((float)L_30))? 1 : 0);
  35174. SingleU5BU5D_t1444911251* L_31 = V_5;
  35175. int32_t L_32 = V_6;
  35176. float L_33 = V_8;
  35177. NullCheck(L_31);
  35178. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(L_32), (float)L_33);
  35179. bool L_34 = V_9;
  35180. if (!L_34)
  35181. {
  35182. goto IL_01a6;
  35183. }
  35184. }
  35185. {
  35186. Playable_t459825607 L_35 = ___playable0;
  35187. int32_t L_36 = V_6;
  35188. Playable_t459825607 L_37 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  35189. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var);
  35190. ScriptPlayable_1_t3593523348 L_38 = ScriptPlayable_1_op_Explicit_m2937075581(NULL /*static, unused*/, L_37, /*hidden argument*/ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var);
  35191. V_10 = L_38;
  35192. SpineAnimationStateBehaviour_t1560043197 * L_39 = ScriptPlayable_1_GetBehaviour_m3090715610((&V_10), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var);
  35193. V_11 = L_39;
  35194. SpineAnimationStateBehaviour_t1560043197 * L_40 = V_11;
  35195. NullCheck(L_40);
  35196. AnimationReferenceAsset_t3989077076 * L_41 = L_40->get_animationReference_0();
  35197. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35198. bool L_42 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_41, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35199. if (!L_42)
  35200. {
  35201. goto IL_011f;
  35202. }
  35203. }
  35204. {
  35205. SpineAnimationStateBehaviour_t1560043197 * L_43 = V_11;
  35206. NullCheck(L_43);
  35207. bool L_44 = L_43->get_customDuration_2();
  35208. if (!L_44)
  35209. {
  35210. goto IL_00fe;
  35211. }
  35212. }
  35213. {
  35214. SpineAnimationStateBehaviour_t1560043197 * L_45 = V_11;
  35215. NullCheck(L_45);
  35216. float L_46 = L_45->get_mixDuration_3();
  35217. G_B15_0 = L_46;
  35218. goto IL_0109;
  35219. }
  35220. IL_00fe:
  35221. {
  35222. AnimationState_t3637309382 * L_47 = V_2;
  35223. NullCheck(L_47);
  35224. AnimationStateData_t3010651567 * L_48 = AnimationState_get_Data_m3543992170(L_47, /*hidden argument*/NULL);
  35225. NullCheck(L_48);
  35226. float L_49 = AnimationStateData_get_DefaultMix_m1710137724(L_48, /*hidden argument*/NULL);
  35227. G_B15_0 = L_49;
  35228. }
  35229. IL_0109:
  35230. {
  35231. V_12 = G_B15_0;
  35232. AnimationState_t3637309382 * L_50 = V_2;
  35233. int32_t L_51 = __this->get_trackIndex_1();
  35234. float L_52 = V_12;
  35235. NullCheck(L_50);
  35236. AnimationState_SetEmptyAnimation_m129008755(L_50, L_51, L_52, /*hidden argument*/NULL);
  35237. goto IL_0195;
  35238. }
  35239. IL_011f:
  35240. {
  35241. SpineAnimationStateBehaviour_t1560043197 * L_53 = V_11;
  35242. NullCheck(L_53);
  35243. AnimationReferenceAsset_t3989077076 * L_54 = L_53->get_animationReference_0();
  35244. NullCheck(L_54);
  35245. Animation_t615783283 * L_55 = AnimationReferenceAsset_get_Animation_m491359590(L_54, /*hidden argument*/NULL);
  35246. if (!L_55)
  35247. {
  35248. goto IL_0195;
  35249. }
  35250. }
  35251. {
  35252. AnimationState_t3637309382 * L_56 = V_2;
  35253. int32_t L_57 = __this->get_trackIndex_1();
  35254. SpineAnimationStateBehaviour_t1560043197 * L_58 = V_11;
  35255. NullCheck(L_58);
  35256. AnimationReferenceAsset_t3989077076 * L_59 = L_58->get_animationReference_0();
  35257. NullCheck(L_59);
  35258. Animation_t615783283 * L_60 = AnimationReferenceAsset_get_Animation_m491359590(L_59, /*hidden argument*/NULL);
  35259. SpineAnimationStateBehaviour_t1560043197 * L_61 = V_11;
  35260. NullCheck(L_61);
  35261. bool L_62 = L_61->get_loop_1();
  35262. NullCheck(L_56);
  35263. TrackEntry_t1316488441 * L_63 = AnimationState_SetAnimation_m2562929781(L_56, L_57, L_60, L_62, /*hidden argument*/NULL);
  35264. V_13 = L_63;
  35265. TrackEntry_t1316488441 * L_64 = V_13;
  35266. SpineAnimationStateBehaviour_t1560043197 * L_65 = V_11;
  35267. NullCheck(L_65);
  35268. float L_66 = L_65->get_eventThreshold_5();
  35269. NullCheck(L_64);
  35270. TrackEntry_set_EventThreshold_m2965528187(L_64, L_66, /*hidden argument*/NULL);
  35271. TrackEntry_t1316488441 * L_67 = V_13;
  35272. SpineAnimationStateBehaviour_t1560043197 * L_68 = V_11;
  35273. NullCheck(L_68);
  35274. float L_69 = L_68->get_drawOrderThreshold_6();
  35275. NullCheck(L_67);
  35276. TrackEntry_set_DrawOrderThreshold_m2883832092(L_67, L_69, /*hidden argument*/NULL);
  35277. TrackEntry_t1316488441 * L_70 = V_13;
  35278. SpineAnimationStateBehaviour_t1560043197 * L_71 = V_11;
  35279. NullCheck(L_71);
  35280. float L_72 = L_71->get_attachmentThreshold_4();
  35281. NullCheck(L_70);
  35282. TrackEntry_set_AttachmentThreshold_m1606769303(L_70, L_72, /*hidden argument*/NULL);
  35283. SpineAnimationStateBehaviour_t1560043197 * L_73 = V_11;
  35284. NullCheck(L_73);
  35285. bool L_74 = L_73->get_customDuration_2();
  35286. if (!L_74)
  35287. {
  35288. goto IL_0195;
  35289. }
  35290. }
  35291. {
  35292. TrackEntry_t1316488441 * L_75 = V_13;
  35293. SpineAnimationStateBehaviour_t1560043197 * L_76 = V_11;
  35294. NullCheck(L_76);
  35295. float L_77 = L_76->get_mixDuration_3();
  35296. NullCheck(L_75);
  35297. TrackEntry_set_MixDuration_m3849921938(L_75, L_77, /*hidden argument*/NULL);
  35298. }
  35299. IL_0195:
  35300. {
  35301. SkeletonAnimation_t3693186521 * L_78 = V_0;
  35302. NullCheck(L_78);
  35303. SkeletonAnimation_Update_m4244616862(L_78, (0.0f), /*hidden argument*/NULL);
  35304. SkeletonAnimation_t3693186521 * L_79 = V_0;
  35305. NullCheck(L_79);
  35306. VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_79);
  35307. }
  35308. IL_01a6:
  35309. {
  35310. int32_t L_80 = V_6;
  35311. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_80, (int32_t)1));
  35312. }
  35313. IL_01ac:
  35314. {
  35315. int32_t L_81 = V_6;
  35316. int32_t L_82 = V_3;
  35317. if ((((int32_t)L_81) < ((int32_t)L_82)))
  35318. {
  35319. goto IL_0095;
  35320. }
  35321. }
  35322. {
  35323. return;
  35324. }
  35325. }
  35326. // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::PreviewEditModePose(UnityEngine.Playables.Playable,Spine.Unity.SkeletonAnimation)
  35327. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, Playable_t459825607 ___playable0, SkeletonAnimation_t3693186521 * ___spineComponent1, const RuntimeMethod* method)
  35328. {
  35329. static bool s_Il2CppMethodInitialized;
  35330. if (!s_Il2CppMethodInitialized)
  35331. {
  35332. il2cpp_codegen_initialize_method (SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103_MetadataUsageId);
  35333. s_Il2CppMethodInitialized = true;
  35334. }
  35335. int32_t V_0 = 0;
  35336. int32_t V_1 = 0;
  35337. int32_t V_2 = 0;
  35338. float V_3 = 0.0f;
  35339. ScriptPlayable_1_t3593523348 V_4;
  35340. memset(&V_4, 0, sizeof(V_4));
  35341. SpineAnimationStateBehaviour_t1560043197 * V_5 = NULL;
  35342. Skeleton_t3686076450 * V_6 = NULL;
  35343. bool V_7 = false;
  35344. Animation_t615783283 * V_8 = NULL;
  35345. float V_9 = 0.0f;
  35346. bool V_10 = false;
  35347. ScriptPlayable_1_t3593523348 V_11;
  35348. memset(&V_11, 0, sizeof(V_11));
  35349. SpineAnimationStateBehaviour_t1560043197 * V_12 = NULL;
  35350. Animation_t615783283 * V_13 = NULL;
  35351. float V_14 = 0.0f;
  35352. float V_15 = 0.0f;
  35353. TrackEntry_t1316488441 * V_16 = NULL;
  35354. TrackEntry_t1316488441 * V_17 = NULL;
  35355. bool V_18 = false;
  35356. int32_t G_B13_0 = 0;
  35357. AnimationState_t3637309382 * G_B26_0 = NULL;
  35358. SpineAnimationStateMixerBehaviour_t4215694315 * G_B26_1 = NULL;
  35359. AnimationState_t3637309382 * G_B25_0 = NULL;
  35360. SpineAnimationStateMixerBehaviour_t4215694315 * G_B25_1 = NULL;
  35361. TrackEntry_t1316488441 * G_B29_0 = NULL;
  35362. int32_t G_B34_0 = 0;
  35363. {
  35364. bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  35365. if (!L_0)
  35366. {
  35367. goto IL_000b;
  35368. }
  35369. }
  35370. {
  35371. return;
  35372. }
  35373. IL_000b:
  35374. {
  35375. SkeletonAnimation_t3693186521 * L_1 = ___spineComponent1;
  35376. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35377. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35378. if (!L_2)
  35379. {
  35380. goto IL_0018;
  35381. }
  35382. }
  35383. {
  35384. return;
  35385. }
  35386. IL_0018:
  35387. {
  35388. Playable_t459825607 L_3 = ___playable0;
  35389. int32_t L_4 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_3, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  35390. V_0 = L_4;
  35391. V_1 = (-1);
  35392. V_2 = 0;
  35393. goto IL_0041;
  35394. }
  35395. IL_0028:
  35396. {
  35397. Playable_t459825607 L_5 = ___playable0;
  35398. int32_t L_6 = V_2;
  35399. float L_7 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var);
  35400. V_3 = L_7;
  35401. float L_8 = V_3;
  35402. if ((!(((float)L_8) >= ((float)(1.0f)))))
  35403. {
  35404. goto IL_003d;
  35405. }
  35406. }
  35407. {
  35408. int32_t L_9 = V_2;
  35409. V_1 = L_9;
  35410. }
  35411. IL_003d:
  35412. {
  35413. int32_t L_10 = V_2;
  35414. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  35415. }
  35416. IL_0041:
  35417. {
  35418. int32_t L_11 = V_2;
  35419. int32_t L_12 = V_0;
  35420. if ((((int32_t)L_11) < ((int32_t)L_12)))
  35421. {
  35422. goto IL_0028;
  35423. }
  35424. }
  35425. {
  35426. int32_t L_13 = V_1;
  35427. if ((((int32_t)L_13) == ((int32_t)(-1))))
  35428. {
  35429. goto IL_02a4;
  35430. }
  35431. }
  35432. {
  35433. Playable_t459825607 L_14 = ___playable0;
  35434. int32_t L_15 = V_1;
  35435. Playable_t459825607 L_16 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  35436. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var);
  35437. ScriptPlayable_1_t3593523348 L_17 = ScriptPlayable_1_op_Explicit_m2937075581(NULL /*static, unused*/, L_16, /*hidden argument*/ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var);
  35438. V_4 = L_17;
  35439. SpineAnimationStateBehaviour_t1560043197 * L_18 = ScriptPlayable_1_GetBehaviour_m3090715610((&V_4), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var);
  35440. V_5 = L_18;
  35441. SkeletonAnimation_t3693186521 * L_19 = ___spineComponent1;
  35442. NullCheck(L_19);
  35443. Skeleton_t3686076450 * L_20 = SkeletonRenderer_get_Skeleton_m795331332(L_19, /*hidden argument*/NULL);
  35444. V_6 = L_20;
  35445. SpineAnimationStateBehaviour_t1560043197 * L_21 = V_5;
  35446. NullCheck(L_21);
  35447. AnimationReferenceAsset_t3989077076 * L_22 = L_21->get_animationReference_0();
  35448. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35449. bool L_23 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35450. if (!L_23)
  35451. {
  35452. goto IL_00a5;
  35453. }
  35454. }
  35455. {
  35456. SkeletonAnimation_t3693186521 * L_24 = ___spineComponent1;
  35457. NullCheck(L_24);
  35458. SkeletonDataAsset_t3748144825 * L_25 = SkeletonRenderer_get_SkeletonDataAsset_m696362914(L_24, /*hidden argument*/NULL);
  35459. NullCheck(L_25);
  35460. SkeletonData_t2032710716 * L_26 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_25, (bool)1, /*hidden argument*/NULL);
  35461. SpineAnimationStateBehaviour_t1560043197 * L_27 = V_5;
  35462. NullCheck(L_27);
  35463. AnimationReferenceAsset_t3989077076 * L_28 = L_27->get_animationReference_0();
  35464. NullCheck(L_28);
  35465. SkeletonDataAsset_t3748144825 * L_29 = AnimationReferenceAsset_get_SkeletonDataAsset_m43335770(L_28, /*hidden argument*/NULL);
  35466. NullCheck(L_29);
  35467. SkeletonData_t2032710716 * L_30 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_29, (bool)1, /*hidden argument*/NULL);
  35468. G_B13_0 = ((((int32_t)((((RuntimeObject*)(SkeletonData_t2032710716 *)L_26) == ((RuntimeObject*)(SkeletonData_t2032710716 *)L_30))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35469. goto IL_00a6;
  35470. }
  35471. IL_00a5:
  35472. {
  35473. G_B13_0 = 0;
  35474. }
  35475. IL_00a6:
  35476. {
  35477. V_7 = (bool)G_B13_0;
  35478. bool L_31 = V_7;
  35479. if (!L_31)
  35480. {
  35481. goto IL_00d7;
  35482. }
  35483. }
  35484. {
  35485. ObjectU5BU5D_t2843939325* L_32 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  35486. SkeletonAnimation_t3693186521 * L_33 = ___spineComponent1;
  35487. NullCheck(L_33);
  35488. SkeletonDataAsset_t3748144825 * L_34 = SkeletonRenderer_get_SkeletonDataAsset_m696362914(L_33, /*hidden argument*/NULL);
  35489. NullCheck(L_32);
  35490. ArrayElementTypeCheck (L_32, L_34);
  35491. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_34);
  35492. ObjectU5BU5D_t2843939325* L_35 = L_32;
  35493. SpineAnimationStateBehaviour_t1560043197 * L_36 = V_5;
  35494. NullCheck(L_36);
  35495. AnimationReferenceAsset_t3989077076 * L_37 = L_36->get_animationReference_0();
  35496. NullCheck(L_37);
  35497. SkeletonDataAsset_t3748144825 * L_38 = AnimationReferenceAsset_get_SkeletonDataAsset_m43335770(L_37, /*hidden argument*/NULL);
  35498. NullCheck(L_35);
  35499. ArrayElementTypeCheck (L_35, L_38);
  35500. (L_35)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_38);
  35501. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  35502. Debug_LogWarningFormat_m2535776735(NULL /*static, unused*/, _stringLiteral709727124, L_35, /*hidden argument*/NULL);
  35503. }
  35504. IL_00d7:
  35505. {
  35506. V_8 = (Animation_t615783283 *)NULL;
  35507. V_9 = (0.0f);
  35508. V_10 = (bool)0;
  35509. int32_t L_39 = V_1;
  35510. if (!L_39)
  35511. {
  35512. goto IL_012b;
  35513. }
  35514. }
  35515. {
  35516. int32_t L_40 = V_0;
  35517. if ((((int32_t)L_40) <= ((int32_t)1)))
  35518. {
  35519. goto IL_012b;
  35520. }
  35521. }
  35522. {
  35523. Playable_t459825607 L_41 = ___playable0;
  35524. int32_t L_42 = V_1;
  35525. Playable_t459825607 L_43 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_41, ((int32_t)il2cpp_codegen_subtract((int32_t)L_42, (int32_t)1)), /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  35526. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var);
  35527. ScriptPlayable_1_t3593523348 L_44 = ScriptPlayable_1_op_Explicit_m2937075581(NULL /*static, unused*/, L_43, /*hidden argument*/ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var);
  35528. V_11 = L_44;
  35529. SpineAnimationStateBehaviour_t1560043197 * L_45 = ScriptPlayable_1_GetBehaviour_m3090715610((&V_11), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var);
  35530. V_12 = L_45;
  35531. SpineAnimationStateBehaviour_t1560043197 * L_46 = V_12;
  35532. NullCheck(L_46);
  35533. AnimationReferenceAsset_t3989077076 * L_47 = L_46->get_animationReference_0();
  35534. NullCheck(L_47);
  35535. Animation_t615783283 * L_48 = AnimationReferenceAsset_get_Animation_m491359590(L_47, /*hidden argument*/NULL);
  35536. V_8 = L_48;
  35537. ScriptPlayable_1_t3593523348 L_49 = V_11;
  35538. double L_50 = PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696(NULL /*static, unused*/, L_49, /*hidden argument*/PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696_RuntimeMethod_var);
  35539. V_9 = (((float)((float)L_50)));
  35540. SpineAnimationStateBehaviour_t1560043197 * L_51 = V_12;
  35541. NullCheck(L_51);
  35542. bool L_52 = L_51->get_loop_1();
  35543. V_10 = L_52;
  35544. }
  35545. IL_012b:
  35546. {
  35547. SpineAnimationStateBehaviour_t1560043197 * L_53 = V_5;
  35548. NullCheck(L_53);
  35549. AnimationReferenceAsset_t3989077076 * L_54 = L_53->get_animationReference_0();
  35550. NullCheck(L_54);
  35551. Animation_t615783283 * L_55 = AnimationReferenceAsset_get_Animation_m491359590(L_54, /*hidden argument*/NULL);
  35552. V_13 = L_55;
  35553. ScriptPlayable_1_t3593523348 L_56 = V_4;
  35554. double L_57 = PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696(NULL /*static, unused*/, L_56, /*hidden argument*/PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696_RuntimeMethod_var);
  35555. V_14 = (((float)((float)L_57)));
  35556. SpineAnimationStateBehaviour_t1560043197 * L_58 = V_5;
  35557. NullCheck(L_58);
  35558. float L_59 = L_58->get_mixDuration_3();
  35559. V_15 = L_59;
  35560. SpineAnimationStateBehaviour_t1560043197 * L_60 = V_5;
  35561. NullCheck(L_60);
  35562. bool L_61 = L_60->get_customDuration_2();
  35563. if (L_61)
  35564. {
  35565. goto IL_0175;
  35566. }
  35567. }
  35568. {
  35569. Animation_t615783283 * L_62 = V_8;
  35570. if (!L_62)
  35571. {
  35572. goto IL_0175;
  35573. }
  35574. }
  35575. {
  35576. SkeletonAnimation_t3693186521 * L_63 = ___spineComponent1;
  35577. NullCheck(L_63);
  35578. AnimationState_t3637309382 * L_64 = SkeletonAnimation_get_AnimationState_m3157807782(L_63, /*hidden argument*/NULL);
  35579. NullCheck(L_64);
  35580. AnimationStateData_t3010651567 * L_65 = AnimationState_get_Data_m3543992170(L_64, /*hidden argument*/NULL);
  35581. Animation_t615783283 * L_66 = V_8;
  35582. Animation_t615783283 * L_67 = V_13;
  35583. NullCheck(L_65);
  35584. float L_68 = AnimationStateData_GetMix_m3007667886(L_65, L_66, L_67, /*hidden argument*/NULL);
  35585. V_15 = L_68;
  35586. }
  35587. IL_0175:
  35588. {
  35589. Animation_t615783283 * L_69 = V_8;
  35590. if (!L_69)
  35591. {
  35592. goto IL_028b;
  35593. }
  35594. }
  35595. {
  35596. float L_70 = V_15;
  35597. if ((!(((float)L_70) > ((float)(0.0f)))))
  35598. {
  35599. goto IL_028b;
  35600. }
  35601. }
  35602. {
  35603. float L_71 = V_14;
  35604. float L_72 = V_15;
  35605. if ((!(((float)L_71) < ((float)L_72))))
  35606. {
  35607. goto IL_028b;
  35608. }
  35609. }
  35610. {
  35611. AnimationState_t3637309382 * L_73 = __this->get_dummyAnimationState_2();
  35612. AnimationState_t3637309382 * L_74 = L_73;
  35613. G_B25_0 = L_74;
  35614. G_B25_1 = __this;
  35615. if (L_74)
  35616. {
  35617. G_B26_0 = L_74;
  35618. G_B26_1 = __this;
  35619. goto IL_01af;
  35620. }
  35621. }
  35622. {
  35623. SkeletonAnimation_t3693186521 * L_75 = ___spineComponent1;
  35624. NullCheck(L_75);
  35625. SkeletonDataAsset_t3748144825 * L_76 = ((SkeletonRenderer_t2098681813 *)L_75)->get_skeletonDataAsset_2();
  35626. NullCheck(L_76);
  35627. AnimationStateData_t3010651567 * L_77 = SkeletonDataAsset_GetAnimationStateData_m2524125817(L_76, /*hidden argument*/NULL);
  35628. AnimationState_t3637309382 * L_78 = (AnimationState_t3637309382 *)il2cpp_codegen_object_new(AnimationState_t3637309382_il2cpp_TypeInfo_var);
  35629. AnimationState__ctor_m1368969686(L_78, L_77, /*hidden argument*/NULL);
  35630. G_B26_0 = L_78;
  35631. G_B26_1 = G_B25_1;
  35632. }
  35633. IL_01af:
  35634. {
  35635. NullCheck(G_B26_1);
  35636. G_B26_1->set_dummyAnimationState_2(G_B26_0);
  35637. AnimationState_t3637309382 * L_79 = __this->get_dummyAnimationState_2();
  35638. NullCheck(L_79);
  35639. TrackEntry_t1316488441 * L_80 = AnimationState_GetCurrent_m1826504039(L_79, 0, /*hidden argument*/NULL);
  35640. V_16 = L_80;
  35641. TrackEntry_t1316488441 * L_81 = V_16;
  35642. if (!L_81)
  35643. {
  35644. goto IL_01d5;
  35645. }
  35646. }
  35647. {
  35648. TrackEntry_t1316488441 * L_82 = V_16;
  35649. NullCheck(L_82);
  35650. TrackEntry_t1316488441 * L_83 = L_82->get_mixingFrom_2();
  35651. G_B29_0 = L_83;
  35652. goto IL_01d6;
  35653. }
  35654. IL_01d5:
  35655. {
  35656. G_B29_0 = ((TrackEntry_t1316488441 *)(NULL));
  35657. }
  35658. IL_01d6:
  35659. {
  35660. V_17 = G_B29_0;
  35661. TrackEntry_t1316488441 * L_84 = V_16;
  35662. if (!L_84)
  35663. {
  35664. goto IL_0201;
  35665. }
  35666. }
  35667. {
  35668. TrackEntry_t1316488441 * L_85 = V_16;
  35669. NullCheck(L_85);
  35670. Animation_t615783283 * L_86 = L_85->get_animation_0();
  35671. Animation_t615783283 * L_87 = V_13;
  35672. if ((!(((RuntimeObject*)(Animation_t615783283 *)L_86) == ((RuntimeObject*)(Animation_t615783283 *)L_87))))
  35673. {
  35674. goto IL_0201;
  35675. }
  35676. }
  35677. {
  35678. TrackEntry_t1316488441 * L_88 = V_17;
  35679. if (!L_88)
  35680. {
  35681. goto IL_0201;
  35682. }
  35683. }
  35684. {
  35685. TrackEntry_t1316488441 * L_89 = V_17;
  35686. NullCheck(L_89);
  35687. Animation_t615783283 * L_90 = L_89->get_animation_0();
  35688. Animation_t615783283 * L_91 = V_8;
  35689. G_B34_0 = ((((RuntimeObject*)(Animation_t615783283 *)L_90) == ((RuntimeObject*)(Animation_t615783283 *)L_91))? 1 : 0);
  35690. goto IL_0202;
  35691. }
  35692. IL_0201:
  35693. {
  35694. G_B34_0 = 0;
  35695. }
  35696. IL_0202:
  35697. {
  35698. V_18 = (bool)G_B34_0;
  35699. bool L_92 = V_18;
  35700. if (L_92)
  35701. {
  35702. goto IL_0246;
  35703. }
  35704. }
  35705. {
  35706. AnimationState_t3637309382 * L_93 = __this->get_dummyAnimationState_2();
  35707. NullCheck(L_93);
  35708. AnimationState_ClearTracks_m1396067464(L_93, /*hidden argument*/NULL);
  35709. AnimationState_t3637309382 * L_94 = __this->get_dummyAnimationState_2();
  35710. Animation_t615783283 * L_95 = V_8;
  35711. bool L_96 = V_10;
  35712. NullCheck(L_94);
  35713. TrackEntry_t1316488441 * L_97 = AnimationState_SetAnimation_m2562929781(L_94, 0, L_95, L_96, /*hidden argument*/NULL);
  35714. V_17 = L_97;
  35715. TrackEntry_t1316488441 * L_98 = V_17;
  35716. SkeletonExtensions_AllowImmediateQueue_m3115821136(NULL /*static, unused*/, L_98, /*hidden argument*/NULL);
  35717. AnimationState_t3637309382 * L_99 = __this->get_dummyAnimationState_2();
  35718. Animation_t615783283 * L_100 = V_13;
  35719. SpineAnimationStateBehaviour_t1560043197 * L_101 = V_5;
  35720. NullCheck(L_101);
  35721. bool L_102 = L_101->get_loop_1();
  35722. NullCheck(L_99);
  35723. TrackEntry_t1316488441 * L_103 = AnimationState_SetAnimation_m2562929781(L_99, 0, L_100, L_102, /*hidden argument*/NULL);
  35724. V_16 = L_103;
  35725. }
  35726. IL_0246:
  35727. {
  35728. TrackEntry_t1316488441 * L_104 = V_17;
  35729. float L_105 = V_9;
  35730. NullCheck(L_104);
  35731. L_104->set_trackTime_15(L_105);
  35732. TrackEntry_t1316488441 * L_106 = V_16;
  35733. float L_107 = V_14;
  35734. NullCheck(L_106);
  35735. L_106->set_trackTime_15(L_107);
  35736. TrackEntry_t1316488441 * L_108 = V_16;
  35737. float L_109 = V_14;
  35738. NullCheck(L_108);
  35739. L_108->set_mixTime_21(L_109);
  35740. Skeleton_t3686076450 * L_110 = V_6;
  35741. NullCheck(L_110);
  35742. Skeleton_SetToSetupPose_m1509529644(L_110, /*hidden argument*/NULL);
  35743. AnimationState_t3637309382 * L_111 = __this->get_dummyAnimationState_2();
  35744. NullCheck(L_111);
  35745. AnimationState_Update_m1426011177(L_111, (0.0f), /*hidden argument*/NULL);
  35746. AnimationState_t3637309382 * L_112 = __this->get_dummyAnimationState_2();
  35747. Skeleton_t3686076450 * L_113 = V_6;
  35748. NullCheck(L_112);
  35749. AnimationState_Apply_m910920418(L_112, L_113, /*hidden argument*/NULL);
  35750. goto IL_02a4;
  35751. }
  35752. IL_028b:
  35753. {
  35754. Skeleton_t3686076450 * L_114 = V_6;
  35755. NullCheck(L_114);
  35756. Skeleton_SetToSetupPose_m1509529644(L_114, /*hidden argument*/NULL);
  35757. Animation_t615783283 * L_115 = V_13;
  35758. Skeleton_t3686076450 * L_116 = V_6;
  35759. float L_117 = V_14;
  35760. SpineAnimationStateBehaviour_t1560043197 * L_118 = V_5;
  35761. NullCheck(L_118);
  35762. bool L_119 = L_118->get_loop_1();
  35763. SkeletonExtensions_PoseSkeleton_m778320873(NULL /*static, unused*/, L_115, L_116, L_117, L_119, /*hidden argument*/NULL);
  35764. }
  35765. IL_02a4:
  35766. {
  35767. return;
  35768. }
  35769. }
  35770. #ifdef __clang__
  35771. #pragma clang diagnostic pop
  35772. #endif
  35773. #ifdef __clang__
  35774. #pragma clang diagnostic push
  35775. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35776. #pragma clang diagnostic ignored "-Wunused-variable"
  35777. #endif
  35778. // System.Void Spine.Unity.Playables.SpineAnimationStateTrack::.ctor()
  35779. extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateTrack__ctor_m1784941759 (SpineAnimationStateTrack_t256874784 * __this, const RuntimeMethod* method)
  35780. {
  35781. static bool s_Il2CppMethodInitialized;
  35782. if (!s_Il2CppMethodInitialized)
  35783. {
  35784. il2cpp_codegen_initialize_method (SpineAnimationStateTrack__ctor_m1784941759_MetadataUsageId);
  35785. s_Il2CppMethodInitialized = true;
  35786. }
  35787. {
  35788. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  35789. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  35790. return;
  35791. }
  35792. }
  35793. // UnityEngine.Playables.Playable Spine.Unity.Playables.SpineAnimationStateTrack::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
  35794. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineAnimationStateTrack_CreateTrackMixer_m249775005 (SpineAnimationStateTrack_t256874784 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
  35795. {
  35796. static bool s_Il2CppMethodInitialized;
  35797. if (!s_Il2CppMethodInitialized)
  35798. {
  35799. il2cpp_codegen_initialize_method (SpineAnimationStateTrack_CreateTrackMixer_m249775005_MetadataUsageId);
  35800. s_Il2CppMethodInitialized = true;
  35801. }
  35802. ScriptPlayable_1_t1954207170 V_0;
  35803. memset(&V_0, 0, sizeof(V_0));
  35804. SpineAnimationStateMixerBehaviour_t4215694315 * V_1 = NULL;
  35805. {
  35806. PlayableGraph_t3515989261 L_0 = ___graph0;
  35807. int32_t L_1 = ___inputCount2;
  35808. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t1954207170_il2cpp_TypeInfo_var);
  35809. ScriptPlayable_1_t1954207170 L_2 = ScriptPlayable_1_Create_m28546852(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/ScriptPlayable_1_Create_m28546852_RuntimeMethod_var);
  35810. V_0 = L_2;
  35811. SpineAnimationStateMixerBehaviour_t4215694315 * L_3 = ScriptPlayable_1_GetBehaviour_m3748005504((&V_0), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3748005504_RuntimeMethod_var);
  35812. V_1 = L_3;
  35813. SpineAnimationStateMixerBehaviour_t4215694315 * L_4 = V_1;
  35814. int32_t L_5 = __this->get_trackIndex_18();
  35815. NullCheck(L_4);
  35816. L_4->set_trackIndex_1(L_5);
  35817. ScriptPlayable_1_t1954207170 L_6 = V_0;
  35818. Playable_t459825607 L_7 = ScriptPlayable_1_op_Implicit_m30265954(NULL /*static, unused*/, L_6, /*hidden argument*/ScriptPlayable_1_op_Implicit_m30265954_RuntimeMethod_var);
  35819. return L_7;
  35820. }
  35821. }
  35822. #ifdef __clang__
  35823. #pragma clang diagnostic pop
  35824. #endif
  35825. #ifdef __clang__
  35826. #pragma clang diagnostic push
  35827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35828. #pragma clang diagnostic ignored "-Wunused-variable"
  35829. #endif
  35830. // System.Void Spine.Unity.Playables.SpineEventDelegate::.ctor(System.Object,System.IntPtr)
  35831. extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate__ctor_m4213269802 (SpineEventDelegate_t2555242753 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  35832. {
  35833. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  35834. __this->set_method_3(___method1);
  35835. __this->set_m_target_2(___object0);
  35836. }
  35837. // System.Void Spine.Unity.Playables.SpineEventDelegate::Invoke(Spine.Event)
  35838. extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate_Invoke_m460856287 (SpineEventDelegate_t2555242753 * __this, Event_t1378573841 * ___e0, const RuntimeMethod* method)
  35839. {
  35840. if(__this->get_prev_9() != NULL)
  35841. {
  35842. SpineEventDelegate_Invoke_m460856287((SpineEventDelegate_t2555242753 *)__this->get_prev_9(), ___e0, method);
  35843. }
  35844. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  35845. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  35846. RuntimeObject* targetThis = __this->get_m_target_2();
  35847. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  35848. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  35849. if (___methodIsStatic)
  35850. {
  35851. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  35852. {
  35853. // open
  35854. {
  35855. typedef void (*FunctionPointerType) (RuntimeObject *, Event_t1378573841 *, const RuntimeMethod*);
  35856. ((FunctionPointerType)targetMethodPointer)(NULL, ___e0, targetMethod);
  35857. }
  35858. }
  35859. else
  35860. {
  35861. // closed
  35862. {
  35863. typedef void (*FunctionPointerType) (RuntimeObject *, void*, Event_t1378573841 *, const RuntimeMethod*);
  35864. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___e0, targetMethod);
  35865. }
  35866. }
  35867. }
  35868. else
  35869. {
  35870. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  35871. {
  35872. // closed
  35873. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  35874. {
  35875. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  35876. {
  35877. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  35878. GenericInterfaceActionInvoker1< Event_t1378573841 * >::Invoke(targetMethod, targetThis, ___e0);
  35879. else
  35880. GenericVirtActionInvoker1< Event_t1378573841 * >::Invoke(targetMethod, targetThis, ___e0);
  35881. }
  35882. else
  35883. {
  35884. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  35885. InterfaceActionInvoker1< Event_t1378573841 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___e0);
  35886. else
  35887. VirtActionInvoker1< Event_t1378573841 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___e0);
  35888. }
  35889. }
  35890. else
  35891. {
  35892. typedef void (*FunctionPointerType) (void*, Event_t1378573841 *, const RuntimeMethod*);
  35893. ((FunctionPointerType)targetMethodPointer)(targetThis, ___e0, targetMethod);
  35894. }
  35895. }
  35896. else
  35897. {
  35898. // open
  35899. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  35900. {
  35901. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  35902. {
  35903. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  35904. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___e0);
  35905. else
  35906. GenericVirtActionInvoker0::Invoke(targetMethod, ___e0);
  35907. }
  35908. else
  35909. {
  35910. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  35911. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___e0);
  35912. else
  35913. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___e0);
  35914. }
  35915. }
  35916. else
  35917. {
  35918. typedef void (*FunctionPointerType) (Event_t1378573841 *, const RuntimeMethod*);
  35919. ((FunctionPointerType)targetMethodPointer)(___e0, targetMethod);
  35920. }
  35921. }
  35922. }
  35923. }
  35924. // System.IAsyncResult Spine.Unity.Playables.SpineEventDelegate::BeginInvoke(Spine.Event,System.AsyncCallback,System.Object)
  35925. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SpineEventDelegate_BeginInvoke_m1271335908 (SpineEventDelegate_t2555242753 * __this, Event_t1378573841 * ___e0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  35926. {
  35927. void *__d_args[2] = {0};
  35928. __d_args[0] = ___e0;
  35929. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  35930. }
  35931. // System.Void Spine.Unity.Playables.SpineEventDelegate::EndInvoke(System.IAsyncResult)
  35932. extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate_EndInvoke_m2260059746 (SpineEventDelegate_t2555242753 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  35933. {
  35934. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  35935. }
  35936. #ifdef __clang__
  35937. #pragma clang diagnostic pop
  35938. #endif
  35939. #ifdef __clang__
  35940. #pragma clang diagnostic push
  35941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35942. #pragma clang diagnostic ignored "-Wunused-variable"
  35943. #endif
  35944. // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::.ctor()
  35945. extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase__ctor_m3842884277 (SpinePlayableHandleBase_t1774195162 * __this, const RuntimeMethod* method)
  35946. {
  35947. {
  35948. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  35949. return;
  35950. }
  35951. }
  35952. // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::add_AnimationEvents(Spine.Unity.Playables.SpineEventDelegate)
  35953. extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase_add_AnimationEvents_m27553309 (SpinePlayableHandleBase_t1774195162 * __this, SpineEventDelegate_t2555242753 * ___value0, const RuntimeMethod* method)
  35954. {
  35955. static bool s_Il2CppMethodInitialized;
  35956. if (!s_Il2CppMethodInitialized)
  35957. {
  35958. il2cpp_codegen_initialize_method (SpinePlayableHandleBase_add_AnimationEvents_m27553309_MetadataUsageId);
  35959. s_Il2CppMethodInitialized = true;
  35960. }
  35961. SpineEventDelegate_t2555242753 * V_0 = NULL;
  35962. SpineEventDelegate_t2555242753 * V_1 = NULL;
  35963. {
  35964. SpineEventDelegate_t2555242753 * L_0 = __this->get_AnimationEvents_2();
  35965. V_0 = L_0;
  35966. }
  35967. IL_0007:
  35968. {
  35969. SpineEventDelegate_t2555242753 * L_1 = V_0;
  35970. V_1 = L_1;
  35971. SpineEventDelegate_t2555242753 ** L_2 = __this->get_address_of_AnimationEvents_2();
  35972. SpineEventDelegate_t2555242753 * L_3 = V_1;
  35973. SpineEventDelegate_t2555242753 * L_4 = ___value0;
  35974. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  35975. SpineEventDelegate_t2555242753 * L_6 = V_0;
  35976. SpineEventDelegate_t2555242753 * L_7 = InterlockedCompareExchangeImpl<SpineEventDelegate_t2555242753 *>(L_2, ((SpineEventDelegate_t2555242753 *)CastclassSealed((RuntimeObject*)L_5, SpineEventDelegate_t2555242753_il2cpp_TypeInfo_var)), L_6);
  35977. V_0 = L_7;
  35978. SpineEventDelegate_t2555242753 * L_8 = V_0;
  35979. SpineEventDelegate_t2555242753 * L_9 = V_1;
  35980. if ((!(((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_8) == ((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_9))))
  35981. {
  35982. goto IL_0007;
  35983. }
  35984. }
  35985. {
  35986. return;
  35987. }
  35988. }
  35989. // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::remove_AnimationEvents(Spine.Unity.Playables.SpineEventDelegate)
  35990. extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase_remove_AnimationEvents_m949097194 (SpinePlayableHandleBase_t1774195162 * __this, SpineEventDelegate_t2555242753 * ___value0, const RuntimeMethod* method)
  35991. {
  35992. static bool s_Il2CppMethodInitialized;
  35993. if (!s_Il2CppMethodInitialized)
  35994. {
  35995. il2cpp_codegen_initialize_method (SpinePlayableHandleBase_remove_AnimationEvents_m949097194_MetadataUsageId);
  35996. s_Il2CppMethodInitialized = true;
  35997. }
  35998. SpineEventDelegate_t2555242753 * V_0 = NULL;
  35999. SpineEventDelegate_t2555242753 * V_1 = NULL;
  36000. {
  36001. SpineEventDelegate_t2555242753 * L_0 = __this->get_AnimationEvents_2();
  36002. V_0 = L_0;
  36003. }
  36004. IL_0007:
  36005. {
  36006. SpineEventDelegate_t2555242753 * L_1 = V_0;
  36007. V_1 = L_1;
  36008. SpineEventDelegate_t2555242753 ** L_2 = __this->get_address_of_AnimationEvents_2();
  36009. SpineEventDelegate_t2555242753 * L_3 = V_1;
  36010. SpineEventDelegate_t2555242753 * L_4 = ___value0;
  36011. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  36012. SpineEventDelegate_t2555242753 * L_6 = V_0;
  36013. SpineEventDelegate_t2555242753 * L_7 = InterlockedCompareExchangeImpl<SpineEventDelegate_t2555242753 *>(L_2, ((SpineEventDelegate_t2555242753 *)CastclassSealed((RuntimeObject*)L_5, SpineEventDelegate_t2555242753_il2cpp_TypeInfo_var)), L_6);
  36014. V_0 = L_7;
  36015. SpineEventDelegate_t2555242753 * L_8 = V_0;
  36016. SpineEventDelegate_t2555242753 * L_9 = V_1;
  36017. if ((!(((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_8) == ((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_9))))
  36018. {
  36019. goto IL_0007;
  36020. }
  36021. }
  36022. {
  36023. return;
  36024. }
  36025. }
  36026. // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::HandleEvents(Spine.ExposedList`1<Spine.Event>)
  36027. extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase_HandleEvents_m3113226230 (SpinePlayableHandleBase_t1774195162 * __this, ExposedList_1_t4085685707 * ___eventBuffer0, const RuntimeMethod* method)
  36028. {
  36029. int32_t V_0 = 0;
  36030. int32_t V_1 = 0;
  36031. {
  36032. ExposedList_1_t4085685707 * L_0 = ___eventBuffer0;
  36033. if (!L_0)
  36034. {
  36035. goto IL_0011;
  36036. }
  36037. }
  36038. {
  36039. SpineEventDelegate_t2555242753 * L_1 = __this->get_AnimationEvents_2();
  36040. if (L_1)
  36041. {
  36042. goto IL_0012;
  36043. }
  36044. }
  36045. IL_0011:
  36046. {
  36047. return;
  36048. }
  36049. IL_0012:
  36050. {
  36051. V_0 = 0;
  36052. ExposedList_1_t4085685707 * L_2 = ___eventBuffer0;
  36053. NullCheck(L_2);
  36054. int32_t L_3 = L_2->get_Count_1();
  36055. V_1 = L_3;
  36056. goto IL_0037;
  36057. }
  36058. IL_0020:
  36059. {
  36060. SpineEventDelegate_t2555242753 * L_4 = __this->get_AnimationEvents_2();
  36061. ExposedList_1_t4085685707 * L_5 = ___eventBuffer0;
  36062. NullCheck(L_5);
  36063. EventU5BU5D_t1966750348* L_6 = L_5->get_Items_0();
  36064. int32_t L_7 = V_0;
  36065. NullCheck(L_6);
  36066. int32_t L_8 = L_7;
  36067. Event_t1378573841 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  36068. NullCheck(L_4);
  36069. SpineEventDelegate_Invoke_m460856287(L_4, L_9, /*hidden argument*/NULL);
  36070. int32_t L_10 = V_0;
  36071. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  36072. }
  36073. IL_0037:
  36074. {
  36075. int32_t L_11 = V_0;
  36076. int32_t L_12 = V_1;
  36077. if ((((int32_t)L_11) < ((int32_t)L_12)))
  36078. {
  36079. goto IL_0020;
  36080. }
  36081. }
  36082. {
  36083. return;
  36084. }
  36085. }
  36086. #ifdef __clang__
  36087. #pragma clang diagnostic pop
  36088. #endif
  36089. #ifdef __clang__
  36090. #pragma clang diagnostic push
  36091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36092. #pragma clang diagnostic ignored "-Wunused-variable"
  36093. #endif
  36094. // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::.ctor()
  36095. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour__ctor_m4210958342 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, const RuntimeMethod* method)
  36096. {
  36097. {
  36098. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  36099. return;
  36100. }
  36101. }
  36102. // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  36103. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_ProcessFrame_m4004143148 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  36104. {
  36105. static bool s_Il2CppMethodInitialized;
  36106. if (!s_Il2CppMethodInitialized)
  36107. {
  36108. il2cpp_codegen_initialize_method (SpineSkeletonFlipMixerBehaviour_ProcessFrame_m4004143148_MetadataUsageId);
  36109. s_Il2CppMethodInitialized = true;
  36110. }
  36111. Skeleton_t3686076450 * V_0 = NULL;
  36112. int32_t V_1 = 0;
  36113. float V_2 = 0.0f;
  36114. float V_3 = 0.0f;
  36115. int32_t V_4 = 0;
  36116. int32_t V_5 = 0;
  36117. float V_6 = 0.0f;
  36118. ScriptPlayable_1_t556088284 V_7;
  36119. memset(&V_7, 0, sizeof(V_7));
  36120. SpineSkeletonFlipBehaviour_t2817575429 * V_8 = NULL;
  36121. {
  36122. RuntimeObject * L_0 = ___playerData2;
  36123. __this->set_playableHandle_4(((SpinePlayableHandleBase_t1774195162 *)IsInstClass((RuntimeObject*)L_0, SpinePlayableHandleBase_t1774195162_il2cpp_TypeInfo_var)));
  36124. SpinePlayableHandleBase_t1774195162 * L_1 = __this->get_playableHandle_4();
  36125. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36126. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36127. if (!L_2)
  36128. {
  36129. goto IL_001e;
  36130. }
  36131. }
  36132. {
  36133. return;
  36134. }
  36135. IL_001e:
  36136. {
  36137. SpinePlayableHandleBase_t1774195162 * L_3 = __this->get_playableHandle_4();
  36138. NullCheck(L_3);
  36139. Skeleton_t3686076450 * L_4 = VirtFuncInvoker0< Skeleton_t3686076450 * >::Invoke(5 /* Spine.Skeleton Spine.Unity.Playables.SpinePlayableHandleBase::get_Skeleton() */, L_3);
  36140. V_0 = L_4;
  36141. bool L_5 = __this->get_m_FirstFrameHappened_5();
  36142. if (L_5)
  36143. {
  36144. goto IL_0076;
  36145. }
  36146. }
  36147. {
  36148. Skeleton_t3686076450 * L_6 = V_0;
  36149. NullCheck(L_6);
  36150. float L_7 = Skeleton_get_ScaleX_m216020558(L_6, /*hidden argument*/NULL);
  36151. __this->set_originalScaleX_0(L_7);
  36152. Skeleton_t3686076450 * L_8 = V_0;
  36153. NullCheck(L_8);
  36154. float L_9 = Skeleton_get_ScaleY_m2172335694(L_8, /*hidden argument*/NULL);
  36155. __this->set_originalScaleY_1(L_9);
  36156. float L_10 = __this->get_originalScaleX_0();
  36157. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36158. float L_11 = fabsf(L_10);
  36159. __this->set_baseScaleX_2(L_11);
  36160. float L_12 = __this->get_originalScaleY_1();
  36161. float L_13 = fabsf(L_12);
  36162. __this->set_baseScaleY_3(L_13);
  36163. __this->set_m_FirstFrameHappened_5((bool)1);
  36164. }
  36165. IL_0076:
  36166. {
  36167. Playable_t459825607 L_14 = ___playable0;
  36168. int32_t L_15 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_14, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  36169. V_1 = L_15;
  36170. V_2 = (0.0f);
  36171. V_3 = (0.0f);
  36172. V_4 = 0;
  36173. V_5 = 0;
  36174. goto IL_00f8;
  36175. }
  36176. IL_0094:
  36177. {
  36178. Playable_t459825607 L_16 = ___playable0;
  36179. int32_t L_17 = V_5;
  36180. float L_18 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var);
  36181. V_6 = L_18;
  36182. Playable_t459825607 L_19 = ___playable0;
  36183. int32_t L_20 = V_5;
  36184. Playable_t459825607 L_21 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_19, L_20, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  36185. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t556088284_il2cpp_TypeInfo_var);
  36186. ScriptPlayable_1_t556088284 L_22 = ScriptPlayable_1_op_Explicit_m3262330937(NULL /*static, unused*/, L_21, /*hidden argument*/ScriptPlayable_1_op_Explicit_m3262330937_RuntimeMethod_var);
  36187. V_7 = L_22;
  36188. SpineSkeletonFlipBehaviour_t2817575429 * L_23 = ScriptPlayable_1_GetBehaviour_m2139842558((&V_7), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m2139842558_RuntimeMethod_var);
  36189. V_8 = L_23;
  36190. float L_24 = V_2;
  36191. float L_25 = V_6;
  36192. V_2 = ((float)il2cpp_codegen_add((float)L_24, (float)L_25));
  36193. float L_26 = V_6;
  36194. float L_27 = V_3;
  36195. if ((!(((float)L_26) > ((float)L_27))))
  36196. {
  36197. goto IL_00db;
  36198. }
  36199. }
  36200. {
  36201. Skeleton_t3686076450 * L_28 = V_0;
  36202. SpineSkeletonFlipBehaviour_t2817575429 * L_29 = V_8;
  36203. NullCheck(L_29);
  36204. bool L_30 = L_29->get_flipX_0();
  36205. SpineSkeletonFlipBehaviour_t2817575429 * L_31 = V_8;
  36206. NullCheck(L_31);
  36207. bool L_32 = L_31->get_flipY_1();
  36208. SpineSkeletonFlipMixerBehaviour_SetSkeletonScaleFromFlip_m2746095789(__this, L_28, L_30, L_32, /*hidden argument*/NULL);
  36209. float L_33 = V_6;
  36210. V_3 = L_33;
  36211. }
  36212. IL_00db:
  36213. {
  36214. float L_34 = V_6;
  36215. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36216. bool L_35 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_34, (0.0f), /*hidden argument*/NULL);
  36217. if (L_35)
  36218. {
  36219. goto IL_00f2;
  36220. }
  36221. }
  36222. {
  36223. int32_t L_36 = V_4;
  36224. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1));
  36225. }
  36226. IL_00f2:
  36227. {
  36228. int32_t L_37 = V_5;
  36229. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  36230. }
  36231. IL_00f8:
  36232. {
  36233. int32_t L_38 = V_5;
  36234. int32_t L_39 = V_1;
  36235. if ((((int32_t)L_38) < ((int32_t)L_39)))
  36236. {
  36237. goto IL_0094;
  36238. }
  36239. }
  36240. {
  36241. int32_t L_40 = V_4;
  36242. if ((((int32_t)L_40) == ((int32_t)1)))
  36243. {
  36244. goto IL_012d;
  36245. }
  36246. }
  36247. {
  36248. float L_41 = V_2;
  36249. float L_42 = V_3;
  36250. if ((!(((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_41))) > ((float)L_42))))
  36251. {
  36252. goto IL_012d;
  36253. }
  36254. }
  36255. {
  36256. Skeleton_t3686076450 * L_43 = V_0;
  36257. float L_44 = __this->get_originalScaleX_0();
  36258. NullCheck(L_43);
  36259. L_43->set_scaleX_15(L_44);
  36260. Skeleton_t3686076450 * L_45 = V_0;
  36261. float L_46 = __this->get_originalScaleY_1();
  36262. NullCheck(L_45);
  36263. L_45->set_scaleY_16(L_46);
  36264. }
  36265. IL_012d:
  36266. {
  36267. return;
  36268. }
  36269. }
  36270. // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::SetSkeletonScaleFromFlip(Spine.Skeleton,System.Boolean,System.Boolean)
  36271. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_SetSkeletonScaleFromFlip_m2746095789 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Skeleton_t3686076450 * ___skeleton0, bool ___flipX1, bool ___flipY2, const RuntimeMethod* method)
  36272. {
  36273. Skeleton_t3686076450 * G_B2_0 = NULL;
  36274. Skeleton_t3686076450 * G_B1_0 = NULL;
  36275. float G_B3_0 = 0.0f;
  36276. Skeleton_t3686076450 * G_B3_1 = NULL;
  36277. Skeleton_t3686076450 * G_B5_0 = NULL;
  36278. Skeleton_t3686076450 * G_B4_0 = NULL;
  36279. float G_B6_0 = 0.0f;
  36280. Skeleton_t3686076450 * G_B6_1 = NULL;
  36281. {
  36282. Skeleton_t3686076450 * L_0 = ___skeleton0;
  36283. bool L_1 = ___flipX1;
  36284. G_B1_0 = L_0;
  36285. if (!L_1)
  36286. {
  36287. G_B2_0 = L_0;
  36288. goto IL_0013;
  36289. }
  36290. }
  36291. {
  36292. float L_2 = __this->get_baseScaleX_2();
  36293. G_B3_0 = ((-L_2));
  36294. G_B3_1 = G_B1_0;
  36295. goto IL_0019;
  36296. }
  36297. IL_0013:
  36298. {
  36299. float L_3 = __this->get_baseScaleX_2();
  36300. G_B3_0 = L_3;
  36301. G_B3_1 = G_B2_0;
  36302. }
  36303. IL_0019:
  36304. {
  36305. NullCheck(G_B3_1);
  36306. G_B3_1->set_scaleX_15(G_B3_0);
  36307. Skeleton_t3686076450 * L_4 = ___skeleton0;
  36308. bool L_5 = ___flipY2;
  36309. G_B4_0 = L_4;
  36310. if (!L_5)
  36311. {
  36312. G_B5_0 = L_4;
  36313. goto IL_0031;
  36314. }
  36315. }
  36316. {
  36317. float L_6 = __this->get_baseScaleY_3();
  36318. G_B6_0 = ((-L_6));
  36319. G_B6_1 = G_B4_0;
  36320. goto IL_0037;
  36321. }
  36322. IL_0031:
  36323. {
  36324. float L_7 = __this->get_baseScaleY_3();
  36325. G_B6_0 = L_7;
  36326. G_B6_1 = G_B5_0;
  36327. }
  36328. IL_0037:
  36329. {
  36330. NullCheck(G_B6_1);
  36331. G_B6_1->set_scaleY_16(G_B6_0);
  36332. return;
  36333. }
  36334. }
  36335. // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  36336. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_OnGraphStop_m1949980503 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  36337. {
  36338. static bool s_Il2CppMethodInitialized;
  36339. if (!s_Il2CppMethodInitialized)
  36340. {
  36341. il2cpp_codegen_initialize_method (SpineSkeletonFlipMixerBehaviour_OnGraphStop_m1949980503_MetadataUsageId);
  36342. s_Il2CppMethodInitialized = true;
  36343. }
  36344. Skeleton_t3686076450 * V_0 = NULL;
  36345. {
  36346. __this->set_m_FirstFrameHappened_5((bool)0);
  36347. SpinePlayableHandleBase_t1774195162 * L_0 = __this->get_playableHandle_4();
  36348. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36349. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36350. if (!L_1)
  36351. {
  36352. goto IL_0019;
  36353. }
  36354. }
  36355. {
  36356. return;
  36357. }
  36358. IL_0019:
  36359. {
  36360. SpinePlayableHandleBase_t1774195162 * L_2 = __this->get_playableHandle_4();
  36361. NullCheck(L_2);
  36362. Skeleton_t3686076450 * L_3 = VirtFuncInvoker0< Skeleton_t3686076450 * >::Invoke(5 /* Spine.Skeleton Spine.Unity.Playables.SpinePlayableHandleBase::get_Skeleton() */, L_2);
  36363. V_0 = L_3;
  36364. Skeleton_t3686076450 * L_4 = V_0;
  36365. float L_5 = __this->get_originalScaleX_0();
  36366. NullCheck(L_4);
  36367. L_4->set_scaleX_15(L_5);
  36368. Skeleton_t3686076450 * L_6 = V_0;
  36369. float L_7 = __this->get_originalScaleY_1();
  36370. NullCheck(L_6);
  36371. L_6->set_scaleY_16(L_7);
  36372. return;
  36373. }
  36374. }
  36375. #ifdef __clang__
  36376. #pragma clang diagnostic pop
  36377. #endif
  36378. #ifdef __clang__
  36379. #pragma clang diagnostic push
  36380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36381. #pragma clang diagnostic ignored "-Wunused-variable"
  36382. #endif
  36383. // System.Void Spine.Unity.Playables.SpineSkeletonFlipTrack::.ctor()
  36384. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipTrack__ctor_m289569637 (SpineSkeletonFlipTrack_t2222748592 * __this, const RuntimeMethod* method)
  36385. {
  36386. static bool s_Il2CppMethodInitialized;
  36387. if (!s_Il2CppMethodInitialized)
  36388. {
  36389. il2cpp_codegen_initialize_method (SpineSkeletonFlipTrack__ctor_m289569637_MetadataUsageId);
  36390. s_Il2CppMethodInitialized = true;
  36391. }
  36392. {
  36393. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  36394. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  36395. return;
  36396. }
  36397. }
  36398. // UnityEngine.Playables.Playable Spine.Unity.Playables.SpineSkeletonFlipTrack::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
  36399. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineSkeletonFlipTrack_CreateTrackMixer_m3410080418 (SpineSkeletonFlipTrack_t2222748592 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
  36400. {
  36401. static bool s_Il2CppMethodInitialized;
  36402. if (!s_Il2CppMethodInitialized)
  36403. {
  36404. il2cpp_codegen_initialize_method (SpineSkeletonFlipTrack_CreateTrackMixer_m3410080418_MetadataUsageId);
  36405. s_Il2CppMethodInitialized = true;
  36406. }
  36407. {
  36408. PlayableGraph_t3515989261 L_0 = ___graph0;
  36409. int32_t L_1 = ___inputCount2;
  36410. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t4283187268_il2cpp_TypeInfo_var);
  36411. ScriptPlayable_1_t4283187268 L_2 = ScriptPlayable_1_Create_m3805853031(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/ScriptPlayable_1_Create_m3805853031_RuntimeMethod_var);
  36412. Playable_t459825607 L_3 = ScriptPlayable_1_op_Implicit_m1839016236(NULL /*static, unused*/, L_2, /*hidden argument*/ScriptPlayable_1_op_Implicit_m1839016236_RuntimeMethod_var);
  36413. return L_3;
  36414. }
  36415. }
  36416. // System.Void Spine.Unity.Playables.SpineSkeletonFlipTrack::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  36417. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipTrack_GatherProperties_m2281561180 (SpineSkeletonFlipTrack_t2222748592 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  36418. {
  36419. {
  36420. PlayableDirector_t508516997 * L_0 = ___director0;
  36421. RuntimeObject* L_1 = ___driver1;
  36422. TrackAsset_GatherProperties_m2674271947(__this, L_0, L_1, /*hidden argument*/NULL);
  36423. return;
  36424. }
  36425. }
  36426. #ifdef __clang__
  36427. #pragma clang diagnostic pop
  36428. #endif
  36429. #ifdef __clang__
  36430. #pragma clang diagnostic push
  36431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36432. #pragma clang diagnostic ignored "-Wunused-variable"
  36433. #endif
  36434. // System.Void Spine.Unity.PointFollower::.ctor()
  36435. extern "C" IL2CPP_METHOD_ATTR void PointFollower__ctor_m894628268 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36436. {
  36437. {
  36438. __this->set_followRotation_5((bool)1);
  36439. __this->set_followSkeletonFlip_6((bool)1);
  36440. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  36441. return;
  36442. }
  36443. }
  36444. // Spine.Unity.SkeletonRenderer Spine.Unity.PointFollower::get_SkeletonRenderer()
  36445. extern "C" IL2CPP_METHOD_ATTR SkeletonRenderer_t2098681813 * PointFollower_get_SkeletonRenderer_m2527470190 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36446. {
  36447. {
  36448. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  36449. return L_0;
  36450. }
  36451. }
  36452. // Spine.Unity.ISkeletonComponent Spine.Unity.PointFollower::get_SkeletonComponent()
  36453. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PointFollower_get_SkeletonComponent_m745982776 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36454. {
  36455. {
  36456. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  36457. return L_0;
  36458. }
  36459. }
  36460. // System.Boolean Spine.Unity.PointFollower::get_IsValid()
  36461. extern "C" IL2CPP_METHOD_ATTR bool PointFollower_get_IsValid_m3598438135 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36462. {
  36463. {
  36464. bool L_0 = __this->get_valid_12();
  36465. return L_0;
  36466. }
  36467. }
  36468. // System.Void Spine.Unity.PointFollower::Initialize()
  36469. extern "C" IL2CPP_METHOD_ATTR void PointFollower_Initialize_m3347036041 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36470. {
  36471. static bool s_Il2CppMethodInitialized;
  36472. if (!s_Il2CppMethodInitialized)
  36473. {
  36474. il2cpp_codegen_initialize_method (PointFollower_Initialize_m3347036041_MetadataUsageId);
  36475. s_Il2CppMethodInitialized = true;
  36476. }
  36477. PointFollower_t1569279465 * G_B2_0 = NULL;
  36478. PointFollower_t1569279465 * G_B1_0 = NULL;
  36479. int32_t G_B3_0 = 0;
  36480. PointFollower_t1569279465 * G_B3_1 = NULL;
  36481. {
  36482. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  36483. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36484. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36485. G_B1_0 = __this;
  36486. if (!L_1)
  36487. {
  36488. G_B2_0 = __this;
  36489. goto IL_001f;
  36490. }
  36491. }
  36492. {
  36493. SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_2();
  36494. NullCheck(L_2);
  36495. bool L_3 = L_2->get_valid_27();
  36496. G_B3_0 = ((int32_t)(L_3));
  36497. G_B3_1 = G_B1_0;
  36498. goto IL_0020;
  36499. }
  36500. IL_001f:
  36501. {
  36502. G_B3_0 = 0;
  36503. G_B3_1 = G_B2_0;
  36504. }
  36505. IL_0020:
  36506. {
  36507. NullCheck(G_B3_1);
  36508. G_B3_1->set_valid_12((bool)G_B3_0);
  36509. bool L_4 = __this->get_valid_12();
  36510. if (L_4)
  36511. {
  36512. goto IL_0031;
  36513. }
  36514. }
  36515. {
  36516. return;
  36517. }
  36518. IL_0031:
  36519. {
  36520. PointFollower_UpdateReferences_m3141337659(__this, /*hidden argument*/NULL);
  36521. return;
  36522. }
  36523. }
  36524. // System.Void Spine.Unity.PointFollower::HandleRebuildRenderer(Spine.Unity.SkeletonRenderer)
  36525. extern "C" IL2CPP_METHOD_ATTR void PointFollower_HandleRebuildRenderer_m2115860428 (PointFollower_t1569279465 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, const RuntimeMethod* method)
  36526. {
  36527. {
  36528. PointFollower_Initialize_m3347036041(__this, /*hidden argument*/NULL);
  36529. return;
  36530. }
  36531. }
  36532. // System.Void Spine.Unity.PointFollower::UpdateReferences()
  36533. extern "C" IL2CPP_METHOD_ATTR void PointFollower_UpdateReferences_m3141337659 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36534. {
  36535. static bool s_Il2CppMethodInitialized;
  36536. if (!s_Il2CppMethodInitialized)
  36537. {
  36538. il2cpp_codegen_initialize_method (PointFollower_UpdateReferences_m3141337659_MetadataUsageId);
  36539. s_Il2CppMethodInitialized = true;
  36540. }
  36541. Skeleton_t3686076450 * V_0 = NULL;
  36542. int32_t V_1 = 0;
  36543. Slot_t3514940700 * V_2 = NULL;
  36544. {
  36545. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2();
  36546. NullCheck(L_0);
  36547. Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(L_0, /*hidden argument*/NULL);
  36548. __this->set_skeletonTransform_8(L_1);
  36549. SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_2();
  36550. intptr_t L_3 = (intptr_t)PointFollower_HandleRebuildRenderer_m2115860428_RuntimeMethod_var;
  36551. SkeletonRendererDelegate_t3507789975 * L_4 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var);
  36552. SkeletonRendererDelegate__ctor_m2854803474(L_4, __this, L_3, /*hidden argument*/NULL);
  36553. NullCheck(L_2);
  36554. SkeletonRenderer_remove_OnRebuild_m2269045001(L_2, L_4, /*hidden argument*/NULL);
  36555. SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_2();
  36556. intptr_t L_6 = (intptr_t)PointFollower_HandleRebuildRenderer_m2115860428_RuntimeMethod_var;
  36557. SkeletonRendererDelegate_t3507789975 * L_7 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var);
  36558. SkeletonRendererDelegate__ctor_m2854803474(L_7, __this, L_6, /*hidden argument*/NULL);
  36559. NullCheck(L_5);
  36560. SkeletonRenderer_add_OnRebuild_m1167015989(L_5, L_7, /*hidden argument*/NULL);
  36561. Transform_t3600365921 * L_8 = __this->get_skeletonTransform_8();
  36562. Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  36563. NullCheck(L_9);
  36564. Transform_t3600365921 * L_10 = Transform_get_parent_m835071599(L_9, /*hidden argument*/NULL);
  36565. bool L_11 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_8, L_10, /*hidden argument*/NULL);
  36566. __this->set_skeletonTransformIsParent_9(L_11);
  36567. __this->set_bone_11((Bone_t1086356328 *)NULL);
  36568. __this->set_point_10((PointAttachment_t2275020146 *)NULL);
  36569. String_t* L_12 = __this->get_pointAttachmentName_4();
  36570. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36571. bool L_13 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  36572. if (L_13)
  36573. {
  36574. goto IL_00cb;
  36575. }
  36576. }
  36577. {
  36578. SkeletonRenderer_t2098681813 * L_14 = __this->get_skeletonRenderer_2();
  36579. NullCheck(L_14);
  36580. Skeleton_t3686076450 * L_15 = SkeletonRenderer_get_Skeleton_m795331332(L_14, /*hidden argument*/NULL);
  36581. V_0 = L_15;
  36582. Skeleton_t3686076450 * L_16 = V_0;
  36583. String_t* L_17 = __this->get_slotName_3();
  36584. NullCheck(L_16);
  36585. int32_t L_18 = Skeleton_FindSlotIndex_m2311708325(L_16, L_17, /*hidden argument*/NULL);
  36586. V_1 = L_18;
  36587. int32_t L_19 = V_1;
  36588. if ((((int32_t)L_19) < ((int32_t)0)))
  36589. {
  36590. goto IL_00cb;
  36591. }
  36592. }
  36593. {
  36594. Skeleton_t3686076450 * L_20 = V_0;
  36595. NullCheck(L_20);
  36596. ExposedList_1_t1927085270 * L_21 = L_20->get_slots_2();
  36597. NullCheck(L_21);
  36598. SlotU5BU5D_t285245173* L_22 = L_21->get_Items_0();
  36599. int32_t L_23 = V_1;
  36600. NullCheck(L_22);
  36601. int32_t L_24 = L_23;
  36602. Slot_t3514940700 * L_25 = (L_22)->GetAt(static_cast<il2cpp_array_size_t>(L_24));
  36603. V_2 = L_25;
  36604. Slot_t3514940700 * L_26 = V_2;
  36605. NullCheck(L_26);
  36606. Bone_t1086356328 * L_27 = L_26->get_bone_1();
  36607. __this->set_bone_11(L_27);
  36608. Skeleton_t3686076450 * L_28 = V_0;
  36609. int32_t L_29 = V_1;
  36610. String_t* L_30 = __this->get_pointAttachmentName_4();
  36611. NullCheck(L_28);
  36612. Attachment_t3043756552 * L_31 = Skeleton_GetAttachment_m2295404847(L_28, L_29, L_30, /*hidden argument*/NULL);
  36613. __this->set_point_10(((PointAttachment_t2275020146 *)IsInstClass((RuntimeObject*)L_31, PointAttachment_t2275020146_il2cpp_TypeInfo_var)));
  36614. }
  36615. IL_00cb:
  36616. {
  36617. return;
  36618. }
  36619. }
  36620. // System.Void Spine.Unity.PointFollower::LateUpdate()
  36621. extern "C" IL2CPP_METHOD_ATTR void PointFollower_LateUpdate_m2593971457 (PointFollower_t1569279465 * __this, const RuntimeMethod* method)
  36622. {
  36623. static bool s_Il2CppMethodInitialized;
  36624. if (!s_Il2CppMethodInitialized)
  36625. {
  36626. il2cpp_codegen_initialize_method (PointFollower_LateUpdate_m2593971457_MetadataUsageId);
  36627. s_Il2CppMethodInitialized = true;
  36628. }
  36629. Vector2_t2156229523 V_0;
  36630. memset(&V_0, 0, sizeof(V_0));
  36631. float V_1 = 0.0f;
  36632. Transform_t3600365921 * V_2 = NULL;
  36633. Vector3_t3722313464 V_3;
  36634. memset(&V_3, 0, sizeof(V_3));
  36635. float V_4 = 0.0f;
  36636. Quaternion_t2301928331 V_5;
  36637. memset(&V_5, 0, sizeof(V_5));
  36638. Quaternion_t2301928331 V_6;
  36639. memset(&V_6, 0, sizeof(V_6));
  36640. Vector3_t3722313464 V_7;
  36641. memset(&V_7, 0, sizeof(V_7));
  36642. Vector3_t3722313464 V_8;
  36643. memset(&V_8, 0, sizeof(V_8));
  36644. Transform_t3600365921 * V_9 = NULL;
  36645. Matrix4x4_t1817901843 V_10;
  36646. memset(&V_10, 0, sizeof(V_10));
  36647. Vector3_t3722313464 V_11;
  36648. memset(&V_11, 0, sizeof(V_11));
  36649. Vector3_t3722313464 V_12;
  36650. memset(&V_12, 0, sizeof(V_12));
  36651. float G_B8_0 = 0.0f;
  36652. float G_B8_1 = 0.0f;
  36653. Transform_t3600365921 * G_B8_2 = NULL;
  36654. float G_B7_0 = 0.0f;
  36655. float G_B7_1 = 0.0f;
  36656. Transform_t3600365921 * G_B7_2 = NULL;
  36657. float G_B9_0 = 0.0f;
  36658. float G_B9_1 = 0.0f;
  36659. float G_B9_2 = 0.0f;
  36660. Transform_t3600365921 * G_B9_3 = NULL;
  36661. {
  36662. PointAttachment_t2275020146 * L_0 = __this->get_point_10();
  36663. if (L_0)
  36664. {
  36665. goto IL_002e;
  36666. }
  36667. }
  36668. {
  36669. String_t* L_1 = __this->get_pointAttachmentName_4();
  36670. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36671. bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  36672. if (!L_2)
  36673. {
  36674. goto IL_001c;
  36675. }
  36676. }
  36677. {
  36678. return;
  36679. }
  36680. IL_001c:
  36681. {
  36682. PointFollower_UpdateReferences_m3141337659(__this, /*hidden argument*/NULL);
  36683. PointAttachment_t2275020146 * L_3 = __this->get_point_10();
  36684. if (L_3)
  36685. {
  36686. goto IL_002e;
  36687. }
  36688. }
  36689. {
  36690. return;
  36691. }
  36692. IL_002e:
  36693. {
  36694. PointAttachment_t2275020146 * L_4 = __this->get_point_10();
  36695. Bone_t1086356328 * L_5 = __this->get_bone_11();
  36696. float* L_6 = (&V_0)->get_address_of_x_0();
  36697. float* L_7 = (&V_0)->get_address_of_y_1();
  36698. NullCheck(L_4);
  36699. PointAttachment_ComputeWorldPosition_m3888785895(L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  36700. PointAttachment_t2275020146 * L_8 = __this->get_point_10();
  36701. Bone_t1086356328 * L_9 = __this->get_bone_11();
  36702. NullCheck(L_8);
  36703. float L_10 = PointAttachment_ComputeWorldRotation_m221304720(L_8, L_9, /*hidden argument*/NULL);
  36704. V_1 = L_10;
  36705. Transform_t3600365921 * L_11 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  36706. V_2 = L_11;
  36707. bool L_12 = __this->get_skeletonTransformIsParent_9();
  36708. if (!L_12)
  36709. {
  36710. goto IL_00fc;
  36711. }
  36712. }
  36713. {
  36714. Transform_t3600365921 * L_13 = V_2;
  36715. float L_14 = (&V_0)->get_x_0();
  36716. float L_15 = (&V_0)->get_y_1();
  36717. bool L_16 = __this->get_followSkeletonZPosition_7();
  36718. G_B7_0 = L_15;
  36719. G_B7_1 = L_14;
  36720. G_B7_2 = L_13;
  36721. if (!L_16)
  36722. {
  36723. G_B8_0 = L_15;
  36724. G_B8_1 = L_14;
  36725. G_B8_2 = L_13;
  36726. goto IL_0095;
  36727. }
  36728. }
  36729. {
  36730. G_B9_0 = (0.0f);
  36731. G_B9_1 = G_B7_0;
  36732. G_B9_2 = G_B7_1;
  36733. G_B9_3 = G_B7_2;
  36734. goto IL_00a3;
  36735. }
  36736. IL_0095:
  36737. {
  36738. Transform_t3600365921 * L_17 = V_2;
  36739. NullCheck(L_17);
  36740. Vector3_t3722313464 L_18 = Transform_get_localPosition_m4234289348(L_17, /*hidden argument*/NULL);
  36741. V_3 = L_18;
  36742. float L_19 = (&V_3)->get_z_3();
  36743. G_B9_0 = L_19;
  36744. G_B9_1 = G_B8_0;
  36745. G_B9_2 = G_B8_1;
  36746. G_B9_3 = G_B8_2;
  36747. }
  36748. IL_00a3:
  36749. {
  36750. Vector3_t3722313464 L_20;
  36751. memset(&L_20, 0, sizeof(L_20));
  36752. Vector3__ctor_m3353183577((&L_20), G_B9_2, G_B9_1, G_B9_0, /*hidden argument*/NULL);
  36753. NullCheck(G_B9_3);
  36754. Transform_set_localPosition_m4128471975(G_B9_3, L_20, /*hidden argument*/NULL);
  36755. bool L_21 = __this->get_followRotation_5();
  36756. if (!L_21)
  36757. {
  36758. goto IL_00f7;
  36759. }
  36760. }
  36761. {
  36762. float L_22 = V_1;
  36763. V_4 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_22, (float)(0.5f))), (float)(0.0174532924f)));
  36764. il2cpp_codegen_initobj((&V_6), sizeof(Quaternion_t2301928331 ));
  36765. Quaternion_t2301928331 L_23 = V_6;
  36766. V_5 = L_23;
  36767. float L_24 = V_4;
  36768. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36769. float L_25 = sinf(L_24);
  36770. (&V_5)->set_z_2(L_25);
  36771. float L_26 = V_4;
  36772. float L_27 = cosf(L_26);
  36773. (&V_5)->set_w_3(L_27);
  36774. Transform_t3600365921 * L_28 = V_2;
  36775. Quaternion_t2301928331 L_29 = V_5;
  36776. NullCheck(L_28);
  36777. Transform_set_localRotation_m19445462(L_28, L_29, /*hidden argument*/NULL);
  36778. }
  36779. IL_00f7:
  36780. {
  36781. goto IL_01de;
  36782. }
  36783. IL_00fc:
  36784. {
  36785. Transform_t3600365921 * L_30 = __this->get_skeletonTransform_8();
  36786. float L_31 = (&V_0)->get_x_0();
  36787. float L_32 = (&V_0)->get_y_1();
  36788. Vector3_t3722313464 L_33;
  36789. memset(&L_33, 0, sizeof(L_33));
  36790. Vector3__ctor_m3353183577((&L_33), L_31, L_32, (0.0f), /*hidden argument*/NULL);
  36791. NullCheck(L_30);
  36792. Vector3_t3722313464 L_34 = Transform_TransformPoint_m226827784(L_30, L_33, /*hidden argument*/NULL);
  36793. V_7 = L_34;
  36794. bool L_35 = __this->get_followSkeletonZPosition_7();
  36795. if (L_35)
  36796. {
  36797. goto IL_0142;
  36798. }
  36799. }
  36800. {
  36801. Transform_t3600365921 * L_36 = V_2;
  36802. NullCheck(L_36);
  36803. Vector3_t3722313464 L_37 = Transform_get_position_m36019626(L_36, /*hidden argument*/NULL);
  36804. V_8 = L_37;
  36805. float L_38 = (&V_8)->get_z_3();
  36806. (&V_7)->set_z_3(L_38);
  36807. }
  36808. IL_0142:
  36809. {
  36810. Transform_t3600365921 * L_39 = V_2;
  36811. NullCheck(L_39);
  36812. Transform_t3600365921 * L_40 = Transform_get_parent_m835071599(L_39, /*hidden argument*/NULL);
  36813. V_9 = L_40;
  36814. Transform_t3600365921 * L_41 = V_9;
  36815. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36816. bool L_42 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_41, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36817. if (!L_42)
  36818. {
  36819. goto IL_018c;
  36820. }
  36821. }
  36822. {
  36823. Transform_t3600365921 * L_43 = V_9;
  36824. NullCheck(L_43);
  36825. Matrix4x4_t1817901843 L_44 = Transform_get_localToWorldMatrix_m4155710351(L_43, /*hidden argument*/NULL);
  36826. V_10 = L_44;
  36827. float L_45 = (&V_10)->get_m00_0();
  36828. float L_46 = (&V_10)->get_m11_5();
  36829. float L_47 = (&V_10)->get_m01_4();
  36830. float L_48 = (&V_10)->get_m10_1();
  36831. if ((!(((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_46)), (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48))))) < ((float)(0.0f)))))
  36832. {
  36833. goto IL_018c;
  36834. }
  36835. }
  36836. {
  36837. float L_49 = V_1;
  36838. V_1 = ((-L_49));
  36839. }
  36840. IL_018c:
  36841. {
  36842. bool L_50 = __this->get_followRotation_5();
  36843. if (!L_50)
  36844. {
  36845. goto IL_01d6;
  36846. }
  36847. }
  36848. {
  36849. Transform_t3600365921 * L_51 = __this->get_skeletonTransform_8();
  36850. NullCheck(L_51);
  36851. Quaternion_t2301928331 L_52 = Transform_get_rotation_m3502953881(L_51, /*hidden argument*/NULL);
  36852. V_6 = L_52;
  36853. Vector3_t3722313464 L_53 = Quaternion_get_eulerAngles_m3425202016((&V_6), /*hidden argument*/NULL);
  36854. V_11 = L_53;
  36855. Transform_t3600365921 * L_54 = V_2;
  36856. Vector3_t3722313464 L_55 = V_7;
  36857. float L_56 = (&V_11)->get_x_1();
  36858. float L_57 = (&V_11)->get_y_2();
  36859. float L_58 = (&V_11)->get_z_3();
  36860. float L_59 = V_1;
  36861. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  36862. Quaternion_t2301928331 L_60 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_56, L_57, ((float)il2cpp_codegen_add((float)L_58, (float)L_59)), /*hidden argument*/NULL);
  36863. NullCheck(L_54);
  36864. Transform_SetPositionAndRotation_m2620258152(L_54, L_55, L_60, /*hidden argument*/NULL);
  36865. goto IL_01de;
  36866. }
  36867. IL_01d6:
  36868. {
  36869. Transform_t3600365921 * L_61 = V_2;
  36870. Vector3_t3722313464 L_62 = V_7;
  36871. NullCheck(L_61);
  36872. Transform_set_position_m3387557959(L_61, L_62, /*hidden argument*/NULL);
  36873. }
  36874. IL_01de:
  36875. {
  36876. bool L_63 = __this->get_followSkeletonFlip_6();
  36877. if (!L_63)
  36878. {
  36879. goto IL_0233;
  36880. }
  36881. }
  36882. {
  36883. Transform_t3600365921 * L_64 = V_2;
  36884. NullCheck(L_64);
  36885. Vector3_t3722313464 L_65 = Transform_get_localScale_m129152068(L_64, /*hidden argument*/NULL);
  36886. V_12 = L_65;
  36887. float L_66 = (&V_12)->get_y_2();
  36888. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36889. float L_67 = fabsf(L_66);
  36890. Bone_t1086356328 * L_68 = __this->get_bone_11();
  36891. NullCheck(L_68);
  36892. Skeleton_t3686076450 * L_69 = L_68->get_skeleton_2();
  36893. NullCheck(L_69);
  36894. float L_70 = L_69->get_scaleX_15();
  36895. Bone_t1086356328 * L_71 = __this->get_bone_11();
  36896. NullCheck(L_71);
  36897. Skeleton_t3686076450 * L_72 = L_71->get_skeleton_2();
  36898. NullCheck(L_72);
  36899. float L_73 = L_72->get_scaleY_16();
  36900. float L_74 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)L_70, (float)L_73)), /*hidden argument*/NULL);
  36901. (&V_12)->set_y_2(((float)il2cpp_codegen_multiply((float)L_67, (float)L_74)));
  36902. Transform_t3600365921 * L_75 = V_2;
  36903. Vector3_t3722313464 L_76 = V_12;
  36904. NullCheck(L_75);
  36905. Transform_set_localScale_m3053443106(L_75, L_76, /*hidden argument*/NULL);
  36906. }
  36907. IL_0233:
  36908. {
  36909. return;
  36910. }
  36911. }
  36912. #ifdef __clang__
  36913. #pragma clang diagnostic pop
  36914. #endif
  36915. #ifdef __clang__
  36916. #pragma clang diagnostic push
  36917. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36918. #pragma clang diagnostic ignored "-Wunused-variable"
  36919. #endif
  36920. // System.Void Spine.Unity.RegionlessAttachmentLoader::.ctor()
  36921. extern "C" IL2CPP_METHOD_ATTR void RegionlessAttachmentLoader__ctor_m1690654467 (RegionlessAttachmentLoader_t2643180673 * __this, const RuntimeMethod* method)
  36922. {
  36923. {
  36924. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  36925. return;
  36926. }
  36927. }
  36928. // Spine.AtlasRegion Spine.Unity.RegionlessAttachmentLoader::get_EmptyRegion()
  36929. extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * RegionlessAttachmentLoader_get_EmptyRegion_m21439316 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36930. {
  36931. static bool s_Il2CppMethodInitialized;
  36932. if (!s_Il2CppMethodInitialized)
  36933. {
  36934. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_get_EmptyRegion_m21439316_MetadataUsageId);
  36935. s_Il2CppMethodInitialized = true;
  36936. }
  36937. AtlasRegion_t13903284 * V_0 = NULL;
  36938. AtlasPage_t4077017671 * V_1 = NULL;
  36939. Material_t340375123 * V_2 = NULL;
  36940. {
  36941. AtlasRegion_t13903284 * L_0 = ((RegionlessAttachmentLoader_t2643180673_StaticFields*)il2cpp_codegen_static_fields_for(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var))->get_emptyRegion_0();
  36942. if (L_0)
  36943. {
  36944. goto IL_005b;
  36945. }
  36946. }
  36947. {
  36948. AtlasRegion_t13903284 * L_1 = (AtlasRegion_t13903284 *)il2cpp_codegen_object_new(AtlasRegion_t13903284_il2cpp_TypeInfo_var);
  36949. AtlasRegion__ctor_m2705127635(L_1, /*hidden argument*/NULL);
  36950. V_0 = L_1;
  36951. AtlasRegion_t13903284 * L_2 = V_0;
  36952. NullCheck(L_2);
  36953. L_2->set_name_1(_stringLiteral200821616);
  36954. AtlasRegion_t13903284 * L_3 = V_0;
  36955. AtlasPage_t4077017671 * L_4 = (AtlasPage_t4077017671 *)il2cpp_codegen_object_new(AtlasPage_t4077017671_il2cpp_TypeInfo_var);
  36956. AtlasPage__ctor_m3795786881(L_4, /*hidden argument*/NULL);
  36957. V_1 = L_4;
  36958. AtlasPage_t4077017671 * L_5 = V_1;
  36959. NullCheck(L_5);
  36960. L_5->set_name_0(_stringLiteral3159779835);
  36961. AtlasPage_t4077017671 * L_6 = V_1;
  36962. Shader_t4151988712 * L_7 = Shader_Find_m2092206247(NULL /*static, unused*/, _stringLiteral3326436344, /*hidden argument*/NULL);
  36963. Material_t340375123 * L_8 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  36964. Material__ctor_m1662457592(L_8, L_7, /*hidden argument*/NULL);
  36965. V_2 = L_8;
  36966. Material_t340375123 * L_9 = V_2;
  36967. NullCheck(L_9);
  36968. Object_set_name_m291480324(L_9, _stringLiteral3355177585, /*hidden argument*/NULL);
  36969. Material_t340375123 * L_10 = V_2;
  36970. NullCheck(L_6);
  36971. L_6->set_rendererObject_6(L_10);
  36972. AtlasPage_t4077017671 * L_11 = V_1;
  36973. NullCheck(L_3);
  36974. L_3->set_page_0(L_11);
  36975. AtlasRegion_t13903284 * L_12 = V_0;
  36976. ((RegionlessAttachmentLoader_t2643180673_StaticFields*)il2cpp_codegen_static_fields_for(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var))->set_emptyRegion_0(L_12);
  36977. }
  36978. IL_005b:
  36979. {
  36980. AtlasRegion_t13903284 * L_13 = ((RegionlessAttachmentLoader_t2643180673_StaticFields*)il2cpp_codegen_static_fields_for(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var))->get_emptyRegion_0();
  36981. return L_13;
  36982. }
  36983. }
  36984. // Spine.RegionAttachment Spine.Unity.RegionlessAttachmentLoader::NewRegionAttachment(Spine.Skin,System.String,System.String)
  36985. extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * RegionlessAttachmentLoader_NewRegionAttachment_m4205223706 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, String_t* ___path2, const RuntimeMethod* method)
  36986. {
  36987. static bool s_Il2CppMethodInitialized;
  36988. if (!s_Il2CppMethodInitialized)
  36989. {
  36990. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewRegionAttachment_m4205223706_MetadataUsageId);
  36991. s_Il2CppMethodInitialized = true;
  36992. }
  36993. RegionAttachment_t1770147391 * V_0 = NULL;
  36994. RegionAttachment_t1770147391 * V_1 = NULL;
  36995. {
  36996. String_t* L_0 = ___name1;
  36997. RegionAttachment_t1770147391 * L_1 = (RegionAttachment_t1770147391 *)il2cpp_codegen_object_new(RegionAttachment_t1770147391_il2cpp_TypeInfo_var);
  36998. RegionAttachment__ctor_m1527679494(L_1, L_0, /*hidden argument*/NULL);
  36999. V_1 = L_1;
  37000. RegionAttachment_t1770147391 * L_2 = V_1;
  37001. AtlasRegion_t13903284 * L_3 = RegionlessAttachmentLoader_get_EmptyRegion_m21439316(NULL /*static, unused*/, /*hidden argument*/NULL);
  37002. NullCheck(L_2);
  37003. RegionAttachment_set_RendererObject_m1274213480(L_2, L_3, /*hidden argument*/NULL);
  37004. RegionAttachment_t1770147391 * L_4 = V_1;
  37005. V_0 = L_4;
  37006. RegionAttachment_t1770147391 * L_5 = V_0;
  37007. return L_5;
  37008. }
  37009. }
  37010. // Spine.MeshAttachment Spine.Unity.RegionlessAttachmentLoader::NewMeshAttachment(Spine.Skin,System.String,System.String)
  37011. extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * RegionlessAttachmentLoader_NewMeshAttachment_m2912826214 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, String_t* ___path2, const RuntimeMethod* method)
  37012. {
  37013. static bool s_Il2CppMethodInitialized;
  37014. if (!s_Il2CppMethodInitialized)
  37015. {
  37016. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewMeshAttachment_m2912826214_MetadataUsageId);
  37017. s_Il2CppMethodInitialized = true;
  37018. }
  37019. MeshAttachment_t1975337962 * V_0 = NULL;
  37020. MeshAttachment_t1975337962 * V_1 = NULL;
  37021. {
  37022. String_t* L_0 = ___name1;
  37023. MeshAttachment_t1975337962 * L_1 = (MeshAttachment_t1975337962 *)il2cpp_codegen_object_new(MeshAttachment_t1975337962_il2cpp_TypeInfo_var);
  37024. MeshAttachment__ctor_m3915495686(L_1, L_0, /*hidden argument*/NULL);
  37025. V_1 = L_1;
  37026. MeshAttachment_t1975337962 * L_2 = V_1;
  37027. AtlasRegion_t13903284 * L_3 = RegionlessAttachmentLoader_get_EmptyRegion_m21439316(NULL /*static, unused*/, /*hidden argument*/NULL);
  37028. NullCheck(L_2);
  37029. MeshAttachment_set_RendererObject_m1460674513(L_2, L_3, /*hidden argument*/NULL);
  37030. MeshAttachment_t1975337962 * L_4 = V_1;
  37031. V_0 = L_4;
  37032. MeshAttachment_t1975337962 * L_5 = V_0;
  37033. return L_5;
  37034. }
  37035. }
  37036. // Spine.BoundingBoxAttachment Spine.Unity.RegionlessAttachmentLoader::NewBoundingBoxAttachment(Spine.Skin,System.String)
  37037. extern "C" IL2CPP_METHOD_ATTR BoundingBoxAttachment_t2797506510 * RegionlessAttachmentLoader_NewBoundingBoxAttachment_m2734945903 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method)
  37038. {
  37039. static bool s_Il2CppMethodInitialized;
  37040. if (!s_Il2CppMethodInitialized)
  37041. {
  37042. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewBoundingBoxAttachment_m2734945903_MetadataUsageId);
  37043. s_Il2CppMethodInitialized = true;
  37044. }
  37045. {
  37046. String_t* L_0 = ___name1;
  37047. BoundingBoxAttachment_t2797506510 * L_1 = (BoundingBoxAttachment_t2797506510 *)il2cpp_codegen_object_new(BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var);
  37048. BoundingBoxAttachment__ctor_m3861128766(L_1, L_0, /*hidden argument*/NULL);
  37049. return L_1;
  37050. }
  37051. }
  37052. // Spine.PathAttachment Spine.Unity.RegionlessAttachmentLoader::NewPathAttachment(Spine.Skin,System.String)
  37053. extern "C" IL2CPP_METHOD_ATTR PathAttachment_t3565151060 * RegionlessAttachmentLoader_NewPathAttachment_m2172854367 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method)
  37054. {
  37055. static bool s_Il2CppMethodInitialized;
  37056. if (!s_Il2CppMethodInitialized)
  37057. {
  37058. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewPathAttachment_m2172854367_MetadataUsageId);
  37059. s_Il2CppMethodInitialized = true;
  37060. }
  37061. {
  37062. String_t* L_0 = ___name1;
  37063. PathAttachment_t3565151060 * L_1 = (PathAttachment_t3565151060 *)il2cpp_codegen_object_new(PathAttachment_t3565151060_il2cpp_TypeInfo_var);
  37064. PathAttachment__ctor_m709103174(L_1, L_0, /*hidden argument*/NULL);
  37065. return L_1;
  37066. }
  37067. }
  37068. // Spine.PointAttachment Spine.Unity.RegionlessAttachmentLoader::NewPointAttachment(Spine.Skin,System.String)
  37069. extern "C" IL2CPP_METHOD_ATTR PointAttachment_t2275020146 * RegionlessAttachmentLoader_NewPointAttachment_m3385583285 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method)
  37070. {
  37071. static bool s_Il2CppMethodInitialized;
  37072. if (!s_Il2CppMethodInitialized)
  37073. {
  37074. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewPointAttachment_m3385583285_MetadataUsageId);
  37075. s_Il2CppMethodInitialized = true;
  37076. }
  37077. {
  37078. String_t* L_0 = ___name1;
  37079. PointAttachment_t2275020146 * L_1 = (PointAttachment_t2275020146 *)il2cpp_codegen_object_new(PointAttachment_t2275020146_il2cpp_TypeInfo_var);
  37080. PointAttachment__ctor_m640070577(L_1, L_0, /*hidden argument*/NULL);
  37081. return L_1;
  37082. }
  37083. }
  37084. // Spine.ClippingAttachment Spine.Unity.RegionlessAttachmentLoader::NewClippingAttachment(Spine.Skin,System.String)
  37085. extern "C" IL2CPP_METHOD_ATTR ClippingAttachment_t2586274570 * RegionlessAttachmentLoader_NewClippingAttachment_m1064324577 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method)
  37086. {
  37087. static bool s_Il2CppMethodInitialized;
  37088. if (!s_Il2CppMethodInitialized)
  37089. {
  37090. il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewClippingAttachment_m1064324577_MetadataUsageId);
  37091. s_Il2CppMethodInitialized = true;
  37092. }
  37093. {
  37094. String_t* L_0 = ___name1;
  37095. ClippingAttachment_t2586274570 * L_1 = (ClippingAttachment_t2586274570 *)il2cpp_codegen_object_new(ClippingAttachment_t2586274570_il2cpp_TypeInfo_var);
  37096. ClippingAttachment__ctor_m2765219991(L_1, L_0, /*hidden argument*/NULL);
  37097. return L_1;
  37098. }
  37099. }
  37100. #ifdef __clang__
  37101. #pragma clang diagnostic pop
  37102. #endif
  37103. #ifdef __clang__
  37104. #pragma clang diagnostic push
  37105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37106. #pragma clang diagnostic ignored "-Wunused-variable"
  37107. #endif
  37108. // System.Void Spine.Unity.SkeletonAnimation::.ctor()
  37109. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation__ctor_m3562643507 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method)
  37110. {
  37111. {
  37112. __this->set_timeScale_36((1.0f));
  37113. SkeletonRenderer__ctor_m2642536191(__this, /*hidden argument*/NULL);
  37114. return;
  37115. }
  37116. }
  37117. // Spine.AnimationState Spine.Unity.SkeletonAnimation::get_AnimationState()
  37118. extern "C" IL2CPP_METHOD_ATTR AnimationState_t3637309382 * SkeletonAnimation_get_AnimationState_m3157807782 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method)
  37119. {
  37120. {
  37121. AnimationState_t3637309382 * L_0 = __this->get_state_30();
  37122. return L_0;
  37123. }
  37124. }
  37125. // System.Void Spine.Unity.SkeletonAnimation::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  37126. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateLocal_m3332690375 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37127. {
  37128. static bool s_Il2CppMethodInitialized;
  37129. if (!s_Il2CppMethodInitialized)
  37130. {
  37131. il2cpp_codegen_initialize_method (SkeletonAnimation_add__UpdateLocal_m3332690375_MetadataUsageId);
  37132. s_Il2CppMethodInitialized = true;
  37133. }
  37134. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  37135. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  37136. {
  37137. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31();
  37138. V_0 = L_0;
  37139. }
  37140. IL_0007:
  37141. {
  37142. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  37143. V_1 = L_1;
  37144. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31();
  37145. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  37146. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  37147. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  37148. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  37149. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  37150. V_0 = L_7;
  37151. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  37152. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  37153. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  37154. {
  37155. goto IL_0007;
  37156. }
  37157. }
  37158. {
  37159. return;
  37160. }
  37161. }
  37162. // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  37163. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateLocal_m2886699236 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37164. {
  37165. static bool s_Il2CppMethodInitialized;
  37166. if (!s_Il2CppMethodInitialized)
  37167. {
  37168. il2cpp_codegen_initialize_method (SkeletonAnimation_remove__UpdateLocal_m2886699236_MetadataUsageId);
  37169. s_Il2CppMethodInitialized = true;
  37170. }
  37171. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  37172. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  37173. {
  37174. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31();
  37175. V_0 = L_0;
  37176. }
  37177. IL_0007:
  37178. {
  37179. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  37180. V_1 = L_1;
  37181. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31();
  37182. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  37183. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  37184. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  37185. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  37186. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  37187. V_0 = L_7;
  37188. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  37189. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  37190. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  37191. {
  37192. goto IL_0007;
  37193. }
  37194. }
  37195. {
  37196. return;
  37197. }
  37198. }
  37199. // System.Void Spine.Unity.SkeletonAnimation::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  37200. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateWorld_m3521232409 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37201. {
  37202. static bool s_Il2CppMethodInitialized;
  37203. if (!s_Il2CppMethodInitialized)
  37204. {
  37205. il2cpp_codegen_initialize_method (SkeletonAnimation_add__UpdateWorld_m3521232409_MetadataUsageId);
  37206. s_Il2CppMethodInitialized = true;
  37207. }
  37208. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  37209. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  37210. {
  37211. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32();
  37212. V_0 = L_0;
  37213. }
  37214. IL_0007:
  37215. {
  37216. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  37217. V_1 = L_1;
  37218. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32();
  37219. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  37220. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  37221. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  37222. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  37223. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  37224. V_0 = L_7;
  37225. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  37226. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  37227. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  37228. {
  37229. goto IL_0007;
  37230. }
  37231. }
  37232. {
  37233. return;
  37234. }
  37235. }
  37236. // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  37237. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateWorld_m3639131029 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37238. {
  37239. static bool s_Il2CppMethodInitialized;
  37240. if (!s_Il2CppMethodInitialized)
  37241. {
  37242. il2cpp_codegen_initialize_method (SkeletonAnimation_remove__UpdateWorld_m3639131029_MetadataUsageId);
  37243. s_Il2CppMethodInitialized = true;
  37244. }
  37245. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  37246. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  37247. {
  37248. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32();
  37249. V_0 = L_0;
  37250. }
  37251. IL_0007:
  37252. {
  37253. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  37254. V_1 = L_1;
  37255. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32();
  37256. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  37257. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  37258. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  37259. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  37260. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  37261. V_0 = L_7;
  37262. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  37263. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  37264. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  37265. {
  37266. goto IL_0007;
  37267. }
  37268. }
  37269. {
  37270. return;
  37271. }
  37272. }
  37273. // System.Void Spine.Unity.SkeletonAnimation::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  37274. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateComplete_m438237164 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37275. {
  37276. static bool s_Il2CppMethodInitialized;
  37277. if (!s_Il2CppMethodInitialized)
  37278. {
  37279. il2cpp_codegen_initialize_method (SkeletonAnimation_add__UpdateComplete_m438237164_MetadataUsageId);
  37280. s_Il2CppMethodInitialized = true;
  37281. }
  37282. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  37283. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  37284. {
  37285. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33();
  37286. V_0 = L_0;
  37287. }
  37288. IL_0007:
  37289. {
  37290. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  37291. V_1 = L_1;
  37292. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33();
  37293. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  37294. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  37295. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  37296. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  37297. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  37298. V_0 = L_7;
  37299. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  37300. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  37301. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  37302. {
  37303. goto IL_0007;
  37304. }
  37305. }
  37306. {
  37307. return;
  37308. }
  37309. }
  37310. // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  37311. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateComplete_m830554729 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37312. {
  37313. static bool s_Il2CppMethodInitialized;
  37314. if (!s_Il2CppMethodInitialized)
  37315. {
  37316. il2cpp_codegen_initialize_method (SkeletonAnimation_remove__UpdateComplete_m830554729_MetadataUsageId);
  37317. s_Il2CppMethodInitialized = true;
  37318. }
  37319. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  37320. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  37321. {
  37322. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33();
  37323. V_0 = L_0;
  37324. }
  37325. IL_0007:
  37326. {
  37327. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  37328. V_1 = L_1;
  37329. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33();
  37330. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  37331. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  37332. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  37333. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  37334. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  37335. V_0 = L_7;
  37336. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  37337. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  37338. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  37339. {
  37340. goto IL_0007;
  37341. }
  37342. }
  37343. {
  37344. return;
  37345. }
  37346. }
  37347. // System.Void Spine.Unity.SkeletonAnimation::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  37348. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add_UpdateLocal_m2265629381 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37349. {
  37350. {
  37351. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  37352. SkeletonAnimation_add__UpdateLocal_m3332690375(__this, L_0, /*hidden argument*/NULL);
  37353. return;
  37354. }
  37355. }
  37356. // System.Void Spine.Unity.SkeletonAnimation::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  37357. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove_UpdateLocal_m1757316494 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37358. {
  37359. {
  37360. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  37361. SkeletonAnimation_remove__UpdateLocal_m2886699236(__this, L_0, /*hidden argument*/NULL);
  37362. return;
  37363. }
  37364. }
  37365. // System.Void Spine.Unity.SkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  37366. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add_UpdateWorld_m3363091353 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37367. {
  37368. {
  37369. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  37370. SkeletonAnimation_add__UpdateWorld_m3521232409(__this, L_0, /*hidden argument*/NULL);
  37371. return;
  37372. }
  37373. }
  37374. // System.Void Spine.Unity.SkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  37375. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove_UpdateWorld_m873536939 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37376. {
  37377. {
  37378. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  37379. SkeletonAnimation_remove__UpdateWorld_m3639131029(__this, L_0, /*hidden argument*/NULL);
  37380. return;
  37381. }
  37382. }
  37383. // System.Void Spine.Unity.SkeletonAnimation::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  37384. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add_UpdateComplete_m58117951 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37385. {
  37386. {
  37387. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  37388. SkeletonAnimation_add__UpdateComplete_m438237164(__this, L_0, /*hidden argument*/NULL);
  37389. return;
  37390. }
  37391. }
  37392. // System.Void Spine.Unity.SkeletonAnimation::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  37393. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove_UpdateComplete_m2691826603 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  37394. {
  37395. {
  37396. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  37397. SkeletonAnimation_remove__UpdateComplete_m830554729(__this, L_0, /*hidden argument*/NULL);
  37398. return;
  37399. }
  37400. }
  37401. // System.String Spine.Unity.SkeletonAnimation::get_AnimationName()
  37402. extern "C" IL2CPP_METHOD_ATTR String_t* SkeletonAnimation_get_AnimationName_m296332 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method)
  37403. {
  37404. TrackEntry_t1316488441 * V_0 = NULL;
  37405. String_t* G_B5_0 = NULL;
  37406. {
  37407. bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  37408. if (L_0)
  37409. {
  37410. goto IL_0012;
  37411. }
  37412. }
  37413. {
  37414. String_t* L_1 = __this->get__animationName_34();
  37415. return L_1;
  37416. }
  37417. IL_0012:
  37418. {
  37419. AnimationState_t3637309382 * L_2 = __this->get_state_30();
  37420. NullCheck(L_2);
  37421. TrackEntry_t1316488441 * L_3 = AnimationState_GetCurrent_m1826504039(L_2, 0, /*hidden argument*/NULL);
  37422. V_0 = L_3;
  37423. TrackEntry_t1316488441 * L_4 = V_0;
  37424. if (L_4)
  37425. {
  37426. goto IL_002b;
  37427. }
  37428. }
  37429. {
  37430. G_B5_0 = ((String_t*)(NULL));
  37431. goto IL_0036;
  37432. }
  37433. IL_002b:
  37434. {
  37435. TrackEntry_t1316488441 * L_5 = V_0;
  37436. NullCheck(L_5);
  37437. Animation_t615783283 * L_6 = TrackEntry_get_Animation_m574061018(L_5, /*hidden argument*/NULL);
  37438. NullCheck(L_6);
  37439. String_t* L_7 = Animation_get_Name_m2701919342(L_6, /*hidden argument*/NULL);
  37440. G_B5_0 = L_7;
  37441. }
  37442. IL_0036:
  37443. {
  37444. return G_B5_0;
  37445. }
  37446. }
  37447. // System.Void Spine.Unity.SkeletonAnimation::set_AnimationName(System.String)
  37448. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_set_AnimationName_m3374710747 (SkeletonAnimation_t3693186521 * __this, String_t* ___value0, const RuntimeMethod* method)
  37449. {
  37450. static bool s_Il2CppMethodInitialized;
  37451. if (!s_Il2CppMethodInitialized)
  37452. {
  37453. il2cpp_codegen_initialize_method (SkeletonAnimation_set_AnimationName_m3374710747_MetadataUsageId);
  37454. s_Il2CppMethodInitialized = true;
  37455. }
  37456. Animation_t615783283 * V_0 = NULL;
  37457. {
  37458. String_t* L_0 = __this->get__animationName_34();
  37459. String_t* L_1 = ___value0;
  37460. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37461. bool L_2 = String_op_Equality_m920492651(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  37462. if (!L_2)
  37463. {
  37464. goto IL_0012;
  37465. }
  37466. }
  37467. {
  37468. return;
  37469. }
  37470. IL_0012:
  37471. {
  37472. String_t* L_3 = ___value0;
  37473. __this->set__animationName_34(L_3);
  37474. String_t* L_4 = ___value0;
  37475. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37476. bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  37477. if (!L_5)
  37478. {
  37479. goto IL_0035;
  37480. }
  37481. }
  37482. {
  37483. AnimationState_t3637309382 * L_6 = __this->get_state_30();
  37484. NullCheck(L_6);
  37485. AnimationState_ClearTrack_m2009422132(L_6, 0, /*hidden argument*/NULL);
  37486. goto IL_0062;
  37487. }
  37488. IL_0035:
  37489. {
  37490. SkeletonDataAsset_t3748144825 * L_7 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2();
  37491. NullCheck(L_7);
  37492. SkeletonData_t2032710716 * L_8 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_7, (bool)0, /*hidden argument*/NULL);
  37493. String_t* L_9 = ___value0;
  37494. NullCheck(L_8);
  37495. Animation_t615783283 * L_10 = SkeletonData_FindAnimation_m3119151155(L_8, L_9, /*hidden argument*/NULL);
  37496. V_0 = L_10;
  37497. Animation_t615783283 * L_11 = V_0;
  37498. if (!L_11)
  37499. {
  37500. goto IL_0062;
  37501. }
  37502. }
  37503. {
  37504. AnimationState_t3637309382 * L_12 = __this->get_state_30();
  37505. Animation_t615783283 * L_13 = V_0;
  37506. bool L_14 = __this->get_loop_35();
  37507. NullCheck(L_12);
  37508. AnimationState_SetAnimation_m2562929781(L_12, 0, L_13, L_14, /*hidden argument*/NULL);
  37509. }
  37510. IL_0062:
  37511. {
  37512. return;
  37513. }
  37514. }
  37515. // Spine.Unity.SkeletonAnimation Spine.Unity.SkeletonAnimation::AddToGameObject(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset)
  37516. extern "C" IL2CPP_METHOD_ATTR SkeletonAnimation_t3693186521 * SkeletonAnimation_AddToGameObject_m205030331 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method)
  37517. {
  37518. static bool s_Il2CppMethodInitialized;
  37519. if (!s_Il2CppMethodInitialized)
  37520. {
  37521. il2cpp_codegen_initialize_method (SkeletonAnimation_AddToGameObject_m205030331_MetadataUsageId);
  37522. s_Il2CppMethodInitialized = true;
  37523. }
  37524. {
  37525. GameObject_t1113636619 * L_0 = ___gameObject0;
  37526. SkeletonDataAsset_t3748144825 * L_1 = ___skeletonDataAsset1;
  37527. SkeletonAnimation_t3693186521 * L_2 = SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948_RuntimeMethod_var);
  37528. return L_2;
  37529. }
  37530. }
  37531. // Spine.Unity.SkeletonAnimation Spine.Unity.SkeletonAnimation::NewSkeletonAnimationGameObject(Spine.Unity.SkeletonDataAsset)
  37532. extern "C" IL2CPP_METHOD_ATTR SkeletonAnimation_t3693186521 * SkeletonAnimation_NewSkeletonAnimationGameObject_m5516716 (RuntimeObject * __this /* static, unused */, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset0, const RuntimeMethod* method)
  37533. {
  37534. static bool s_Il2CppMethodInitialized;
  37535. if (!s_Il2CppMethodInitialized)
  37536. {
  37537. il2cpp_codegen_initialize_method (SkeletonAnimation_NewSkeletonAnimationGameObject_m5516716_MetadataUsageId);
  37538. s_Il2CppMethodInitialized = true;
  37539. }
  37540. {
  37541. SkeletonDataAsset_t3748144825 * L_0 = ___skeletonDataAsset0;
  37542. SkeletonAnimation_t3693186521 * L_1 = SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593(NULL /*static, unused*/, L_0, /*hidden argument*/SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593_RuntimeMethod_var);
  37543. return L_1;
  37544. }
  37545. }
  37546. // System.Void Spine.Unity.SkeletonAnimation::ClearState()
  37547. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_ClearState_m3752348098 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method)
  37548. {
  37549. {
  37550. SkeletonRenderer_ClearState_m1810245453(__this, /*hidden argument*/NULL);
  37551. AnimationState_t3637309382 * L_0 = __this->get_state_30();
  37552. if (!L_0)
  37553. {
  37554. goto IL_001c;
  37555. }
  37556. }
  37557. {
  37558. AnimationState_t3637309382 * L_1 = __this->get_state_30();
  37559. NullCheck(L_1);
  37560. AnimationState_ClearTracks_m1396067464(L_1, /*hidden argument*/NULL);
  37561. }
  37562. IL_001c:
  37563. {
  37564. return;
  37565. }
  37566. }
  37567. // System.Void Spine.Unity.SkeletonAnimation::Initialize(System.Boolean)
  37568. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Initialize_m4252775359 (SkeletonAnimation_t3693186521 * __this, bool ___overwrite0, const RuntimeMethod* method)
  37569. {
  37570. static bool s_Il2CppMethodInitialized;
  37571. if (!s_Il2CppMethodInitialized)
  37572. {
  37573. il2cpp_codegen_initialize_method (SkeletonAnimation_Initialize_m4252775359_MetadataUsageId);
  37574. s_Il2CppMethodInitialized = true;
  37575. }
  37576. Animation_t615783283 * V_0 = NULL;
  37577. {
  37578. bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  37579. if (!L_0)
  37580. {
  37581. goto IL_0012;
  37582. }
  37583. }
  37584. {
  37585. bool L_1 = ___overwrite0;
  37586. if (L_1)
  37587. {
  37588. goto IL_0012;
  37589. }
  37590. }
  37591. {
  37592. return;
  37593. }
  37594. IL_0012:
  37595. {
  37596. bool L_2 = ___overwrite0;
  37597. SkeletonRenderer_Initialize_m2415175088(__this, L_2, /*hidden argument*/NULL);
  37598. bool L_3 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  37599. if (L_3)
  37600. {
  37601. goto IL_0025;
  37602. }
  37603. }
  37604. {
  37605. return;
  37606. }
  37607. IL_0025:
  37608. {
  37609. SkeletonDataAsset_t3748144825 * L_4 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2();
  37610. NullCheck(L_4);
  37611. AnimationStateData_t3010651567 * L_5 = SkeletonDataAsset_GetAnimationStateData_m2524125817(L_4, /*hidden argument*/NULL);
  37612. AnimationState_t3637309382 * L_6 = (AnimationState_t3637309382 *)il2cpp_codegen_object_new(AnimationState_t3637309382_il2cpp_TypeInfo_var);
  37613. AnimationState__ctor_m1368969686(L_6, L_5, /*hidden argument*/NULL);
  37614. __this->set_state_30(L_6);
  37615. String_t* L_7 = __this->get__animationName_34();
  37616. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37617. bool L_8 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  37618. if (L_8)
  37619. {
  37620. goto IL_009a;
  37621. }
  37622. }
  37623. {
  37624. SkeletonDataAsset_t3748144825 * L_9 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2();
  37625. NullCheck(L_9);
  37626. SkeletonData_t2032710716 * L_10 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_9, (bool)0, /*hidden argument*/NULL);
  37627. String_t* L_11 = __this->get__animationName_34();
  37628. NullCheck(L_10);
  37629. Animation_t615783283 * L_12 = SkeletonData_FindAnimation_m3119151155(L_10, L_11, /*hidden argument*/NULL);
  37630. V_0 = L_12;
  37631. Animation_t615783283 * L_13 = V_0;
  37632. if (!L_13)
  37633. {
  37634. goto IL_009a;
  37635. }
  37636. }
  37637. {
  37638. Animation_t615783283 * L_14 = V_0;
  37639. Skeleton_t3686076450 * L_15 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  37640. SkeletonExtensions_PoseSkeleton_m778320873(NULL /*static, unused*/, L_14, L_15, (0.0f), (bool)0, /*hidden argument*/NULL);
  37641. Skeleton_t3686076450 * L_16 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  37642. NullCheck(L_16);
  37643. Skeleton_UpdateWorldTransform_m3175162923(L_16, /*hidden argument*/NULL);
  37644. AnimationState_t3637309382 * L_17 = __this->get_state_30();
  37645. Animation_t615783283 * L_18 = V_0;
  37646. bool L_19 = __this->get_loop_35();
  37647. NullCheck(L_17);
  37648. AnimationState_SetAnimation_m2562929781(L_17, 0, L_18, L_19, /*hidden argument*/NULL);
  37649. }
  37650. IL_009a:
  37651. {
  37652. return;
  37653. }
  37654. }
  37655. // System.Void Spine.Unity.SkeletonAnimation::Update()
  37656. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Update_m785218267 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method)
  37657. {
  37658. {
  37659. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  37660. SkeletonAnimation_Update_m4244616862(__this, L_0, /*hidden argument*/NULL);
  37661. return;
  37662. }
  37663. }
  37664. // System.Void Spine.Unity.SkeletonAnimation::Update(System.Single)
  37665. extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Update_m4244616862 (SkeletonAnimation_t3693186521 * __this, float ___deltaTime0, const RuntimeMethod* method)
  37666. {
  37667. {
  37668. bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  37669. if (L_0)
  37670. {
  37671. goto IL_000c;
  37672. }
  37673. }
  37674. {
  37675. return;
  37676. }
  37677. IL_000c:
  37678. {
  37679. float L_1 = ___deltaTime0;
  37680. float L_2 = __this->get_timeScale_36();
  37681. ___deltaTime0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2));
  37682. Skeleton_t3686076450 * L_3 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  37683. float L_4 = ___deltaTime0;
  37684. NullCheck(L_3);
  37685. Skeleton_Update_m1889089173(L_3, L_4, /*hidden argument*/NULL);
  37686. AnimationState_t3637309382 * L_5 = __this->get_state_30();
  37687. float L_6 = ___deltaTime0;
  37688. NullCheck(L_5);
  37689. AnimationState_Update_m1426011177(L_5, L_6, /*hidden argument*/NULL);
  37690. AnimationState_t3637309382 * L_7 = __this->get_state_30();
  37691. Skeleton_t3686076450 * L_8 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  37692. NullCheck(L_7);
  37693. AnimationState_Apply_m910920418(L_7, L_8, /*hidden argument*/NULL);
  37694. UpdateBonesDelegate_t735903178 * L_9 = __this->get__UpdateLocal_31();
  37695. if (!L_9)
  37696. {
  37697. goto IL_0057;
  37698. }
  37699. }
  37700. {
  37701. UpdateBonesDelegate_t735903178 * L_10 = __this->get__UpdateLocal_31();
  37702. NullCheck(L_10);
  37703. UpdateBonesDelegate_Invoke_m2223943201(L_10, __this, /*hidden argument*/NULL);
  37704. }
  37705. IL_0057:
  37706. {
  37707. Skeleton_t3686076450 * L_11 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  37708. NullCheck(L_11);
  37709. Skeleton_UpdateWorldTransform_m3175162923(L_11, /*hidden argument*/NULL);
  37710. UpdateBonesDelegate_t735903178 * L_12 = __this->get__UpdateWorld_32();
  37711. if (!L_12)
  37712. {
  37713. goto IL_0084;
  37714. }
  37715. }
  37716. {
  37717. UpdateBonesDelegate_t735903178 * L_13 = __this->get__UpdateWorld_32();
  37718. NullCheck(L_13);
  37719. UpdateBonesDelegate_Invoke_m2223943201(L_13, __this, /*hidden argument*/NULL);
  37720. Skeleton_t3686076450 * L_14 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  37721. NullCheck(L_14);
  37722. Skeleton_UpdateWorldTransform_m3175162923(L_14, /*hidden argument*/NULL);
  37723. }
  37724. IL_0084:
  37725. {
  37726. UpdateBonesDelegate_t735903178 * L_15 = __this->get__UpdateComplete_33();
  37727. if (!L_15)
  37728. {
  37729. goto IL_009b;
  37730. }
  37731. }
  37732. {
  37733. UpdateBonesDelegate_t735903178 * L_16 = __this->get__UpdateComplete_33();
  37734. NullCheck(L_16);
  37735. UpdateBonesDelegate_Invoke_m2223943201(L_16, __this, /*hidden argument*/NULL);
  37736. }
  37737. IL_009b:
  37738. {
  37739. return;
  37740. }
  37741. }
  37742. #ifdef __clang__
  37743. #pragma clang diagnostic pop
  37744. #endif
  37745. #ifdef __clang__
  37746. #pragma clang diagnostic push
  37747. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37748. #pragma clang diagnostic ignored "-Wunused-variable"
  37749. #endif
  37750. // System.Void Spine.Unity.SkeletonDataAsset::.ctor()
  37751. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset__ctor_m2162475123 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  37752. {
  37753. static bool s_Il2CppMethodInitialized;
  37754. if (!s_Il2CppMethodInitialized)
  37755. {
  37756. il2cpp_codegen_initialize_method (SkeletonDataAsset__ctor_m2162475123_MetadataUsageId);
  37757. s_Il2CppMethodInitialized = true;
  37758. }
  37759. {
  37760. __this->set_atlasAssets_2(((AtlasAssetBaseU5BU5D_t4255193254*)SZArrayNew(AtlasAssetBaseU5BU5D_t4255193254_il2cpp_TypeInfo_var, (uint32_t)0)));
  37761. __this->set_scale_3((0.01f));
  37762. List_1_t73261828 * L_0 = (List_1_t73261828 *)il2cpp_codegen_object_new(List_1_t73261828_il2cpp_TypeInfo_var);
  37763. List_1__ctor_m2540264892(L_0, /*hidden argument*/List_1__ctor_m2540264892_RuntimeMethod_var);
  37764. __this->set_skeletonDataModifiers_5(L_0);
  37765. __this->set_fromAnimation_6(((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)0)));
  37766. __this->set_toAnimation_7(((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)0)));
  37767. __this->set_duration_8(((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)0)));
  37768. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  37769. return;
  37770. }
  37771. }
  37772. // System.Boolean Spine.Unity.SkeletonDataAsset::get_IsLoaded()
  37773. extern "C" IL2CPP_METHOD_ATTR bool SkeletonDataAsset_get_IsLoaded_m4220621430 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  37774. {
  37775. {
  37776. SkeletonData_t2032710716 * L_0 = __this->get_skeletonData_11();
  37777. return (bool)((((int32_t)((((RuntimeObject*)(SkeletonData_t2032710716 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  37778. }
  37779. }
  37780. // System.Void Spine.Unity.SkeletonDataAsset::Reset()
  37781. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_Reset_m3302950163 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  37782. {
  37783. {
  37784. SkeletonDataAsset_Clear_m398579432(__this, /*hidden argument*/NULL);
  37785. return;
  37786. }
  37787. }
  37788. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonDataAsset::CreateRuntimeInstance(UnityEngine.TextAsset,Spine.Unity.AtlasAssetBase,System.Boolean,System.Single)
  37789. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonDataAsset_CreateRuntimeInstance_m2826213510 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___skeletonDataFile0, AtlasAssetBase_t517294719 * ___atlasAsset1, bool ___initialize2, float ___scale3, const RuntimeMethod* method)
  37790. {
  37791. static bool s_Il2CppMethodInitialized;
  37792. if (!s_Il2CppMethodInitialized)
  37793. {
  37794. il2cpp_codegen_initialize_method (SkeletonDataAsset_CreateRuntimeInstance_m2826213510_MetadataUsageId);
  37795. s_Il2CppMethodInitialized = true;
  37796. }
  37797. {
  37798. TextAsset_t3022178571 * L_0 = ___skeletonDataFile0;
  37799. AtlasAssetBaseU5BU5D_t4255193254* L_1 = ((AtlasAssetBaseU5BU5D_t4255193254*)SZArrayNew(AtlasAssetBaseU5BU5D_t4255193254_il2cpp_TypeInfo_var, (uint32_t)1));
  37800. AtlasAssetBase_t517294719 * L_2 = ___atlasAsset1;
  37801. NullCheck(L_1);
  37802. ArrayElementTypeCheck (L_1, L_2);
  37803. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (AtlasAssetBase_t517294719 *)L_2);
  37804. bool L_3 = ___initialize2;
  37805. float L_4 = ___scale3;
  37806. SkeletonDataAsset_t3748144825 * L_5 = SkeletonDataAsset_CreateRuntimeInstance_m1584421086(NULL /*static, unused*/, L_0, L_1, L_3, L_4, /*hidden argument*/NULL);
  37807. return L_5;
  37808. }
  37809. }
  37810. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonDataAsset::CreateRuntimeInstance(UnityEngine.TextAsset,Spine.Unity.AtlasAssetBase[],System.Boolean,System.Single)
  37811. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonDataAsset_CreateRuntimeInstance_m1584421086 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___skeletonDataFile0, AtlasAssetBaseU5BU5D_t4255193254* ___atlasAssets1, bool ___initialize2, float ___scale3, const RuntimeMethod* method)
  37812. {
  37813. static bool s_Il2CppMethodInitialized;
  37814. if (!s_Il2CppMethodInitialized)
  37815. {
  37816. il2cpp_codegen_initialize_method (SkeletonDataAsset_CreateRuntimeInstance_m1584421086_MetadataUsageId);
  37817. s_Il2CppMethodInitialized = true;
  37818. }
  37819. SkeletonDataAsset_t3748144825 * V_0 = NULL;
  37820. {
  37821. SkeletonDataAsset_t3748144825 * L_0 = ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732_RuntimeMethod_var);
  37822. V_0 = L_0;
  37823. SkeletonDataAsset_t3748144825 * L_1 = V_0;
  37824. NullCheck(L_1);
  37825. SkeletonDataAsset_Clear_m398579432(L_1, /*hidden argument*/NULL);
  37826. SkeletonDataAsset_t3748144825 * L_2 = V_0;
  37827. TextAsset_t3022178571 * L_3 = ___skeletonDataFile0;
  37828. NullCheck(L_2);
  37829. L_2->set_skeletonJSON_4(L_3);
  37830. SkeletonDataAsset_t3748144825 * L_4 = V_0;
  37831. AtlasAssetBaseU5BU5D_t4255193254* L_5 = ___atlasAssets1;
  37832. NullCheck(L_4);
  37833. L_4->set_atlasAssets_2(L_5);
  37834. SkeletonDataAsset_t3748144825 * L_6 = V_0;
  37835. float L_7 = ___scale3;
  37836. NullCheck(L_6);
  37837. L_6->set_scale_3(L_7);
  37838. bool L_8 = ___initialize2;
  37839. if (!L_8)
  37840. {
  37841. goto IL_002f;
  37842. }
  37843. }
  37844. {
  37845. SkeletonDataAsset_t3748144825 * L_9 = V_0;
  37846. NullCheck(L_9);
  37847. SkeletonDataAsset_GetSkeletonData_m2938549301(L_9, (bool)1, /*hidden argument*/NULL);
  37848. }
  37849. IL_002f:
  37850. {
  37851. SkeletonDataAsset_t3748144825 * L_10 = V_0;
  37852. return L_10;
  37853. }
  37854. }
  37855. // System.Void Spine.Unity.SkeletonDataAsset::Clear()
  37856. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_Clear_m398579432 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  37857. {
  37858. {
  37859. __this->set_skeletonData_11((SkeletonData_t2032710716 *)NULL);
  37860. __this->set_stateData_12((AnimationStateData_t3010651567 *)NULL);
  37861. return;
  37862. }
  37863. }
  37864. // Spine.AnimationStateData Spine.Unity.SkeletonDataAsset::GetAnimationStateData()
  37865. extern "C" IL2CPP_METHOD_ATTR AnimationStateData_t3010651567 * SkeletonDataAsset_GetAnimationStateData_m2524125817 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  37866. {
  37867. {
  37868. AnimationStateData_t3010651567 * L_0 = __this->get_stateData_12();
  37869. if (!L_0)
  37870. {
  37871. goto IL_0012;
  37872. }
  37873. }
  37874. {
  37875. AnimationStateData_t3010651567 * L_1 = __this->get_stateData_12();
  37876. return L_1;
  37877. }
  37878. IL_0012:
  37879. {
  37880. SkeletonDataAsset_GetSkeletonData_m2938549301(__this, (bool)0, /*hidden argument*/NULL);
  37881. AnimationStateData_t3010651567 * L_2 = __this->get_stateData_12();
  37882. return L_2;
  37883. }
  37884. }
  37885. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::GetSkeletonData(System.Boolean)
  37886. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_GetSkeletonData_m2938549301 (SkeletonDataAsset_t3748144825 * __this, bool ___quiet0, const RuntimeMethod* method)
  37887. {
  37888. static bool s_Il2CppMethodInitialized;
  37889. if (!s_Il2CppMethodInitialized)
  37890. {
  37891. il2cpp_codegen_initialize_method (SkeletonDataAsset_GetSkeletonData_m2938549301_MetadataUsageId);
  37892. s_Il2CppMethodInitialized = true;
  37893. }
  37894. RuntimeObject* V_0 = NULL;
  37895. float V_1 = 0.0f;
  37896. AtlasU5BU5D_t3463999232* V_2 = NULL;
  37897. RuntimeObject* V_3 = NULL;
  37898. bool V_4 = false;
  37899. SkeletonData_t2032710716 * V_5 = NULL;
  37900. Exception_t * V_6 = NULL;
  37901. SkeletonData_t2032710716 * V_7 = NULL;
  37902. SkeletonDataModifierAsset_t2896154382 * V_8 = NULL;
  37903. Enumerator_t1962505705 V_9;
  37904. memset(&V_9, 0, sizeof(V_9));
  37905. Exception_t * __last_unhandled_exception = 0;
  37906. NO_UNUSED_WARNING (__last_unhandled_exception);
  37907. Exception_t * __exception_local = 0;
  37908. NO_UNUSED_WARNING (__exception_local);
  37909. int32_t __leave_target = 0;
  37910. NO_UNUSED_WARNING (__leave_target);
  37911. RuntimeObject* G_B9_0 = NULL;
  37912. {
  37913. TextAsset_t3022178571 * L_0 = __this->get_skeletonJSON_4();
  37914. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37915. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37916. if (!L_1)
  37917. {
  37918. goto IL_0035;
  37919. }
  37920. }
  37921. {
  37922. bool L_2 = ___quiet0;
  37923. if (L_2)
  37924. {
  37925. goto IL_002d;
  37926. }
  37927. }
  37928. {
  37929. String_t* L_3 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  37930. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37931. String_t* L_4 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral293811468, L_3, /*hidden argument*/NULL);
  37932. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  37933. Debug_LogError_m1665621915(NULL /*static, unused*/, L_4, __this, /*hidden argument*/NULL);
  37934. }
  37935. IL_002d:
  37936. {
  37937. SkeletonDataAsset_Clear_m398579432(__this, /*hidden argument*/NULL);
  37938. return (SkeletonData_t2032710716 *)NULL;
  37939. }
  37940. IL_0035:
  37941. {
  37942. SkeletonData_t2032710716 * L_5 = __this->get_skeletonData_11();
  37943. if (!L_5)
  37944. {
  37945. goto IL_0047;
  37946. }
  37947. }
  37948. {
  37949. SkeletonData_t2032710716 * L_6 = __this->get_skeletonData_11();
  37950. return L_6;
  37951. }
  37952. IL_0047:
  37953. {
  37954. AtlasU5BU5D_t3463999232* L_7 = SkeletonDataAsset_GetAtlasArray_m1308510523(__this, /*hidden argument*/NULL);
  37955. V_2 = L_7;
  37956. AtlasU5BU5D_t3463999232* L_8 = V_2;
  37957. NullCheck(L_8);
  37958. if ((((int32_t)((int32_t)(((RuntimeArray *)L_8)->max_length)))))
  37959. {
  37960. goto IL_0062;
  37961. }
  37962. }
  37963. {
  37964. RegionlessAttachmentLoader_t2643180673 * L_9 = (RegionlessAttachmentLoader_t2643180673 *)il2cpp_codegen_object_new(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var);
  37965. RegionlessAttachmentLoader__ctor_m1690654467(L_9, /*hidden argument*/NULL);
  37966. V_3 = L_9;
  37967. RuntimeObject* L_10 = V_3;
  37968. G_B9_0 = L_10;
  37969. goto IL_0068;
  37970. }
  37971. IL_0062:
  37972. {
  37973. AtlasU5BU5D_t3463999232* L_11 = V_2;
  37974. AtlasAttachmentLoader_t3966790320 * L_12 = (AtlasAttachmentLoader_t3966790320 *)il2cpp_codegen_object_new(AtlasAttachmentLoader_t3966790320_il2cpp_TypeInfo_var);
  37975. AtlasAttachmentLoader__ctor_m2757335163(L_12, L_11, /*hidden argument*/NULL);
  37976. G_B9_0 = ((RuntimeObject*)(L_12));
  37977. }
  37978. IL_0068:
  37979. {
  37980. V_0 = G_B9_0;
  37981. float L_13 = __this->get_scale_3();
  37982. V_1 = L_13;
  37983. TextAsset_t3022178571 * L_14 = __this->get_skeletonJSON_4();
  37984. NullCheck(L_14);
  37985. String_t* L_15 = Object_get_name_m4211327027(L_14, /*hidden argument*/NULL);
  37986. NullCheck(L_15);
  37987. String_t* L_16 = String_ToLower_m2029374922(L_15, /*hidden argument*/NULL);
  37988. NullCheck(L_16);
  37989. bool L_17 = String_Contains_m1147431944(L_16, _stringLiteral2031281263, /*hidden argument*/NULL);
  37990. V_4 = L_17;
  37991. }
  37992. IL_008c:
  37993. try
  37994. { // begin try (depth: 1)
  37995. {
  37996. bool L_18 = V_4;
  37997. if (!L_18)
  37998. {
  37999. goto IL_00ac;
  38000. }
  38001. }
  38002. IL_0093:
  38003. {
  38004. TextAsset_t3022178571 * L_19 = __this->get_skeletonJSON_4();
  38005. NullCheck(L_19);
  38006. ByteU5BU5D_t4116647657* L_20 = TextAsset_get_bytes_m1826471440(L_19, /*hidden argument*/NULL);
  38007. RuntimeObject* L_21 = V_0;
  38008. float L_22 = V_1;
  38009. SkeletonData_t2032710716 * L_23 = SkeletonDataAsset_ReadSkeletonData_m2914162968(NULL /*static, unused*/, L_20, L_21, L_22, /*hidden argument*/NULL);
  38010. V_5 = L_23;
  38011. goto IL_00c0;
  38012. }
  38013. IL_00ac:
  38014. {
  38015. TextAsset_t3022178571 * L_24 = __this->get_skeletonJSON_4();
  38016. NullCheck(L_24);
  38017. String_t* L_25 = TextAsset_get_text_m2027878391(L_24, /*hidden argument*/NULL);
  38018. RuntimeObject* L_26 = V_0;
  38019. float L_27 = V_1;
  38020. SkeletonData_t2032710716 * L_28 = SkeletonDataAsset_ReadSkeletonData_m1823997154(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/NULL);
  38021. V_5 = L_28;
  38022. }
  38023. IL_00c0:
  38024. {
  38025. goto IL_011b;
  38026. }
  38027. } // end try (depth: 1)
  38028. catch(Il2CppExceptionWrapper& e)
  38029. {
  38030. __exception_local = (Exception_t *)e.ex;
  38031. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  38032. goto CATCH_00c5;
  38033. throw e;
  38034. }
  38035. CATCH_00c5:
  38036. { // begin catch(System.Exception)
  38037. {
  38038. V_6 = ((Exception_t *)__exception_local);
  38039. bool L_29 = ___quiet0;
  38040. if (L_29)
  38041. {
  38042. goto IL_0113;
  38043. }
  38044. }
  38045. IL_00cd:
  38046. {
  38047. StringU5BU5D_t1281789340* L_30 = ((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)6));
  38048. NullCheck(L_30);
  38049. ArrayElementTypeCheck (L_30, _stringLiteral3973830652);
  38050. (L_30)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral3973830652);
  38051. StringU5BU5D_t1281789340* L_31 = L_30;
  38052. String_t* L_32 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  38053. NullCheck(L_31);
  38054. ArrayElementTypeCheck (L_31, L_32);
  38055. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_32);
  38056. StringU5BU5D_t1281789340* L_33 = L_31;
  38057. NullCheck(L_33);
  38058. ArrayElementTypeCheck (L_33, _stringLiteral3452614566);
  38059. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral3452614566);
  38060. StringU5BU5D_t1281789340* L_34 = L_33;
  38061. Exception_t * L_35 = V_6;
  38062. NullCheck(L_35);
  38063. String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_35);
  38064. NullCheck(L_34);
  38065. ArrayElementTypeCheck (L_34, L_36);
  38066. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_36);
  38067. StringU5BU5D_t1281789340* L_37 = L_34;
  38068. NullCheck(L_37);
  38069. ArrayElementTypeCheck (L_37, _stringLiteral3452614566);
  38070. (L_37)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral3452614566);
  38071. StringU5BU5D_t1281789340* L_38 = L_37;
  38072. Exception_t * L_39 = V_6;
  38073. NullCheck(L_39);
  38074. String_t* L_40 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_39);
  38075. NullCheck(L_38);
  38076. ArrayElementTypeCheck (L_38, L_40);
  38077. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_40);
  38078. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  38079. String_t* L_41 = String_Concat_m1809518182(NULL /*static, unused*/, L_38, /*hidden argument*/NULL);
  38080. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  38081. Debug_LogError_m1665621915(NULL /*static, unused*/, L_41, __this, /*hidden argument*/NULL);
  38082. }
  38083. IL_0113:
  38084. {
  38085. V_7 = (SkeletonData_t2032710716 *)NULL;
  38086. goto IL_0185;
  38087. }
  38088. } // end catch (depth: 1)
  38089. IL_011b:
  38090. {
  38091. List_1_t73261828 * L_42 = __this->get_skeletonDataModifiers_5();
  38092. if (!L_42)
  38093. {
  38094. goto IL_0176;
  38095. }
  38096. }
  38097. {
  38098. List_1_t73261828 * L_43 = __this->get_skeletonDataModifiers_5();
  38099. NullCheck(L_43);
  38100. Enumerator_t1962505705 L_44 = List_1_GetEnumerator_m1561579941(L_43, /*hidden argument*/List_1_GetEnumerator_m1561579941_RuntimeMethod_var);
  38101. V_9 = L_44;
  38102. }
  38103. IL_0133:
  38104. try
  38105. { // begin try (depth: 1)
  38106. {
  38107. goto IL_0157;
  38108. }
  38109. IL_0138:
  38110. {
  38111. SkeletonDataModifierAsset_t2896154382 * L_45 = Enumerator_get_Current_m2904441607((&V_9), /*hidden argument*/Enumerator_get_Current_m2904441607_RuntimeMethod_var);
  38112. V_8 = L_45;
  38113. SkeletonDataModifierAsset_t2896154382 * L_46 = V_8;
  38114. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38115. bool L_47 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_46, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  38116. if (!L_47)
  38117. {
  38118. goto IL_0157;
  38119. }
  38120. }
  38121. IL_014e:
  38122. {
  38123. SkeletonDataModifierAsset_t2896154382 * L_48 = V_8;
  38124. SkeletonData_t2032710716 * L_49 = V_5;
  38125. NullCheck(L_48);
  38126. VirtActionInvoker1< SkeletonData_t2032710716 * >::Invoke(4 /* System.Void Spine.Unity.SkeletonDataModifierAsset::Apply(Spine.SkeletonData) */, L_48, L_49);
  38127. }
  38128. IL_0157:
  38129. {
  38130. bool L_50 = Enumerator_MoveNext_m4163662293((&V_9), /*hidden argument*/Enumerator_MoveNext_m4163662293_RuntimeMethod_var);
  38131. if (L_50)
  38132. {
  38133. goto IL_0138;
  38134. }
  38135. }
  38136. IL_0163:
  38137. {
  38138. IL2CPP_LEAVE(0x176, FINALLY_0168);
  38139. }
  38140. } // end try (depth: 1)
  38141. catch(Il2CppExceptionWrapper& e)
  38142. {
  38143. __last_unhandled_exception = (Exception_t *)e.ex;
  38144. goto FINALLY_0168;
  38145. }
  38146. FINALLY_0168:
  38147. { // begin finally (depth: 1)
  38148. Enumerator_Dispose_m3734755914((&V_9), /*hidden argument*/Enumerator_Dispose_m3734755914_RuntimeMethod_var);
  38149. IL2CPP_END_FINALLY(360)
  38150. } // end finally (depth: 1)
  38151. IL2CPP_CLEANUP(360)
  38152. {
  38153. IL2CPP_JUMP_TBL(0x176, IL_0176)
  38154. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  38155. }
  38156. IL_0176:
  38157. {
  38158. SkeletonData_t2032710716 * L_51 = V_5;
  38159. SkeletonDataAsset_InitializeWithData_m2702021767(__this, L_51, /*hidden argument*/NULL);
  38160. SkeletonData_t2032710716 * L_52 = __this->get_skeletonData_11();
  38161. return L_52;
  38162. }
  38163. IL_0185:
  38164. {
  38165. SkeletonData_t2032710716 * L_53 = V_7;
  38166. return L_53;
  38167. }
  38168. }
  38169. // System.Void Spine.Unity.SkeletonDataAsset::InitializeWithData(Spine.SkeletonData)
  38170. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_InitializeWithData_m2702021767 (SkeletonDataAsset_t3748144825 * __this, SkeletonData_t2032710716 * ___sd0, const RuntimeMethod* method)
  38171. {
  38172. static bool s_Il2CppMethodInitialized;
  38173. if (!s_Il2CppMethodInitialized)
  38174. {
  38175. il2cpp_codegen_initialize_method (SkeletonDataAsset_InitializeWithData_m2702021767_MetadataUsageId);
  38176. s_Il2CppMethodInitialized = true;
  38177. }
  38178. {
  38179. SkeletonData_t2032710716 * L_0 = ___sd0;
  38180. __this->set_skeletonData_11(L_0);
  38181. SkeletonData_t2032710716 * L_1 = __this->get_skeletonData_11();
  38182. AnimationStateData_t3010651567 * L_2 = (AnimationStateData_t3010651567 *)il2cpp_codegen_object_new(AnimationStateData_t3010651567_il2cpp_TypeInfo_var);
  38183. AnimationStateData__ctor_m1587735977(L_2, L_1, /*hidden argument*/NULL);
  38184. __this->set_stateData_12(L_2);
  38185. SkeletonDataAsset_FillStateData_m2440386924(__this, /*hidden argument*/NULL);
  38186. return;
  38187. }
  38188. }
  38189. // System.Void Spine.Unity.SkeletonDataAsset::FillStateData()
  38190. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_FillStateData_m2440386924 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  38191. {
  38192. int32_t V_0 = 0;
  38193. int32_t V_1 = 0;
  38194. {
  38195. AnimationStateData_t3010651567 * L_0 = __this->get_stateData_12();
  38196. if (!L_0)
  38197. {
  38198. goto IL_0083;
  38199. }
  38200. }
  38201. {
  38202. AnimationStateData_t3010651567 * L_1 = __this->get_stateData_12();
  38203. float L_2 = __this->get_defaultMix_9();
  38204. NullCheck(L_1);
  38205. L_1->set_defaultMix_2(L_2);
  38206. V_0 = 0;
  38207. StringU5BU5D_t1281789340* L_3 = __this->get_fromAnimation_6();
  38208. NullCheck(L_3);
  38209. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))));
  38210. goto IL_007c;
  38211. }
  38212. IL_002c:
  38213. {
  38214. StringU5BU5D_t1281789340* L_4 = __this->get_fromAnimation_6();
  38215. int32_t L_5 = V_0;
  38216. NullCheck(L_4);
  38217. int32_t L_6 = L_5;
  38218. String_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  38219. NullCheck(L_7);
  38220. int32_t L_8 = String_get_Length_m3847582255(L_7, /*hidden argument*/NULL);
  38221. if (!L_8)
  38222. {
  38223. goto IL_0050;
  38224. }
  38225. }
  38226. {
  38227. StringU5BU5D_t1281789340* L_9 = __this->get_toAnimation_7();
  38228. int32_t L_10 = V_0;
  38229. NullCheck(L_9);
  38230. int32_t L_11 = L_10;
  38231. String_t* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  38232. NullCheck(L_12);
  38233. int32_t L_13 = String_get_Length_m3847582255(L_12, /*hidden argument*/NULL);
  38234. if (L_13)
  38235. {
  38236. goto IL_0055;
  38237. }
  38238. }
  38239. IL_0050:
  38240. {
  38241. goto IL_0078;
  38242. }
  38243. IL_0055:
  38244. {
  38245. AnimationStateData_t3010651567 * L_14 = __this->get_stateData_12();
  38246. StringU5BU5D_t1281789340* L_15 = __this->get_fromAnimation_6();
  38247. int32_t L_16 = V_0;
  38248. NullCheck(L_15);
  38249. int32_t L_17 = L_16;
  38250. String_t* L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
  38251. StringU5BU5D_t1281789340* L_19 = __this->get_toAnimation_7();
  38252. int32_t L_20 = V_0;
  38253. NullCheck(L_19);
  38254. int32_t L_21 = L_20;
  38255. String_t* L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
  38256. SingleU5BU5D_t1444911251* L_23 = __this->get_duration_8();
  38257. int32_t L_24 = V_0;
  38258. NullCheck(L_23);
  38259. int32_t L_25 = L_24;
  38260. float L_26 = (L_23)->GetAt(static_cast<il2cpp_array_size_t>(L_25));
  38261. NullCheck(L_14);
  38262. AnimationStateData_SetMix_m602754691(L_14, L_18, L_22, L_26, /*hidden argument*/NULL);
  38263. }
  38264. IL_0078:
  38265. {
  38266. int32_t L_27 = V_0;
  38267. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1));
  38268. }
  38269. IL_007c:
  38270. {
  38271. int32_t L_28 = V_0;
  38272. int32_t L_29 = V_1;
  38273. if ((((int32_t)L_28) < ((int32_t)L_29)))
  38274. {
  38275. goto IL_002c;
  38276. }
  38277. }
  38278. IL_0083:
  38279. {
  38280. return;
  38281. }
  38282. }
  38283. // Spine.Atlas[] Spine.Unity.SkeletonDataAsset::GetAtlasArray()
  38284. extern "C" IL2CPP_METHOD_ATTR AtlasU5BU5D_t3463999232* SkeletonDataAsset_GetAtlasArray_m1308510523 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method)
  38285. {
  38286. static bool s_Il2CppMethodInitialized;
  38287. if (!s_Il2CppMethodInitialized)
  38288. {
  38289. il2cpp_codegen_initialize_method (SkeletonDataAsset_GetAtlasArray_m1308510523_MetadataUsageId);
  38290. s_Il2CppMethodInitialized = true;
  38291. }
  38292. List_1_t1217300387 * V_0 = NULL;
  38293. int32_t V_1 = 0;
  38294. AtlasAssetBase_t517294719 * V_2 = NULL;
  38295. Atlas_t4040192941 * V_3 = NULL;
  38296. {
  38297. AtlasAssetBaseU5BU5D_t4255193254* L_0 = __this->get_atlasAssets_2();
  38298. NullCheck(L_0);
  38299. List_1_t1217300387 * L_1 = (List_1_t1217300387 *)il2cpp_codegen_object_new(List_1_t1217300387_il2cpp_TypeInfo_var);
  38300. List_1__ctor_m3320896807(L_1, (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))), /*hidden argument*/List_1__ctor_m3320896807_RuntimeMethod_var);
  38301. V_0 = L_1;
  38302. V_1 = 0;
  38303. goto IL_004c;
  38304. }
  38305. IL_0015:
  38306. {
  38307. AtlasAssetBaseU5BU5D_t4255193254* L_2 = __this->get_atlasAssets_2();
  38308. int32_t L_3 = V_1;
  38309. NullCheck(L_2);
  38310. int32_t L_4 = L_3;
  38311. AtlasAssetBase_t517294719 * L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  38312. V_2 = L_5;
  38313. AtlasAssetBase_t517294719 * L_6 = V_2;
  38314. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38315. bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  38316. if (!L_7)
  38317. {
  38318. goto IL_002f;
  38319. }
  38320. }
  38321. {
  38322. goto IL_0048;
  38323. }
  38324. IL_002f:
  38325. {
  38326. AtlasAssetBase_t517294719 * L_8 = V_2;
  38327. NullCheck(L_8);
  38328. Atlas_t4040192941 * L_9 = VirtFuncInvoker0< Atlas_t4040192941 * >::Invoke(9 /* Spine.Atlas Spine.Unity.AtlasAssetBase::GetAtlas() */, L_8);
  38329. V_3 = L_9;
  38330. Atlas_t4040192941 * L_10 = V_3;
  38331. if (L_10)
  38332. {
  38333. goto IL_0041;
  38334. }
  38335. }
  38336. {
  38337. goto IL_0048;
  38338. }
  38339. IL_0041:
  38340. {
  38341. List_1_t1217300387 * L_11 = V_0;
  38342. Atlas_t4040192941 * L_12 = V_3;
  38343. NullCheck(L_11);
  38344. List_1_Add_m3077542381(L_11, L_12, /*hidden argument*/List_1_Add_m3077542381_RuntimeMethod_var);
  38345. }
  38346. IL_0048:
  38347. {
  38348. int32_t L_13 = V_1;
  38349. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  38350. }
  38351. IL_004c:
  38352. {
  38353. int32_t L_14 = V_1;
  38354. AtlasAssetBaseU5BU5D_t4255193254* L_15 = __this->get_atlasAssets_2();
  38355. NullCheck(L_15);
  38356. if ((((int32_t)L_14) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length)))))))
  38357. {
  38358. goto IL_0015;
  38359. }
  38360. }
  38361. {
  38362. List_1_t1217300387 * L_16 = V_0;
  38363. NullCheck(L_16);
  38364. AtlasU5BU5D_t3463999232* L_17 = List_1_ToArray_m3329559002(L_16, /*hidden argument*/List_1_ToArray_m3329559002_RuntimeMethod_var);
  38365. return L_17;
  38366. }
  38367. }
  38368. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.Byte[],Spine.AttachmentLoader,System.Single)
  38369. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m2914162968 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___bytes0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method)
  38370. {
  38371. static bool s_Il2CppMethodInitialized;
  38372. if (!s_Il2CppMethodInitialized)
  38373. {
  38374. il2cpp_codegen_initialize_method (SkeletonDataAsset_ReadSkeletonData_m2914162968_MetadataUsageId);
  38375. s_Il2CppMethodInitialized = true;
  38376. }
  38377. MemoryStream_t94973147 * V_0 = NULL;
  38378. SkeletonBinary_t1796686580 * V_1 = NULL;
  38379. SkeletonBinary_t1796686580 * V_2 = NULL;
  38380. SkeletonData_t2032710716 * V_3 = NULL;
  38381. Exception_t * __last_unhandled_exception = 0;
  38382. NO_UNUSED_WARNING (__last_unhandled_exception);
  38383. Exception_t * __exception_local = 0;
  38384. NO_UNUSED_WARNING (__exception_local);
  38385. int32_t __leave_target = 0;
  38386. NO_UNUSED_WARNING (__leave_target);
  38387. {
  38388. ByteU5BU5D_t4116647657* L_0 = ___bytes0;
  38389. MemoryStream_t94973147 * L_1 = (MemoryStream_t94973147 *)il2cpp_codegen_object_new(MemoryStream_t94973147_il2cpp_TypeInfo_var);
  38390. MemoryStream__ctor_m4100805873(L_1, L_0, /*hidden argument*/NULL);
  38391. V_0 = L_1;
  38392. }
  38393. IL_0007:
  38394. try
  38395. { // begin try (depth: 1)
  38396. RuntimeObject* L_2 = ___attachmentLoader1;
  38397. SkeletonBinary_t1796686580 * L_3 = (SkeletonBinary_t1796686580 *)il2cpp_codegen_object_new(SkeletonBinary_t1796686580_il2cpp_TypeInfo_var);
  38398. SkeletonBinary__ctor_m1744863266(L_3, L_2, /*hidden argument*/NULL);
  38399. V_2 = L_3;
  38400. SkeletonBinary_t1796686580 * L_4 = V_2;
  38401. float L_5 = ___scale2;
  38402. NullCheck(L_4);
  38403. SkeletonBinary_set_Scale_m1455130785(L_4, L_5, /*hidden argument*/NULL);
  38404. SkeletonBinary_t1796686580 * L_6 = V_2;
  38405. V_1 = L_6;
  38406. SkeletonBinary_t1796686580 * L_7 = V_1;
  38407. MemoryStream_t94973147 * L_8 = V_0;
  38408. NullCheck(L_7);
  38409. SkeletonData_t2032710716 * L_9 = SkeletonBinary_ReadSkeletonData_m2684318942(L_7, L_8, /*hidden argument*/NULL);
  38410. V_3 = L_9;
  38411. IL2CPP_LEAVE(0x31, FINALLY_0024);
  38412. } // end try (depth: 1)
  38413. catch(Il2CppExceptionWrapper& e)
  38414. {
  38415. __last_unhandled_exception = (Exception_t *)e.ex;
  38416. goto FINALLY_0024;
  38417. }
  38418. FINALLY_0024:
  38419. { // begin finally (depth: 1)
  38420. {
  38421. MemoryStream_t94973147 * L_10 = V_0;
  38422. if (!L_10)
  38423. {
  38424. goto IL_0030;
  38425. }
  38426. }
  38427. IL_002a:
  38428. {
  38429. MemoryStream_t94973147 * L_11 = V_0;
  38430. NullCheck(L_11);
  38431. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_11);
  38432. }
  38433. IL_0030:
  38434. {
  38435. IL2CPP_END_FINALLY(36)
  38436. }
  38437. } // end finally (depth: 1)
  38438. IL2CPP_CLEANUP(36)
  38439. {
  38440. IL2CPP_JUMP_TBL(0x31, IL_0031)
  38441. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  38442. }
  38443. IL_0031:
  38444. {
  38445. SkeletonData_t2032710716 * L_12 = V_3;
  38446. return L_12;
  38447. }
  38448. }
  38449. // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.String,Spine.AttachmentLoader,System.Single)
  38450. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m1823997154 (RuntimeObject * __this /* static, unused */, String_t* ___text0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method)
  38451. {
  38452. static bool s_Il2CppMethodInitialized;
  38453. if (!s_Il2CppMethodInitialized)
  38454. {
  38455. il2cpp_codegen_initialize_method (SkeletonDataAsset_ReadSkeletonData_m1823997154_MetadataUsageId);
  38456. s_Il2CppMethodInitialized = true;
  38457. }
  38458. StringReader_t3465604688 * V_0 = NULL;
  38459. SkeletonJson_t4049771867 * V_1 = NULL;
  38460. SkeletonJson_t4049771867 * V_2 = NULL;
  38461. {
  38462. String_t* L_0 = ___text0;
  38463. StringReader_t3465604688 * L_1 = (StringReader_t3465604688 *)il2cpp_codegen_object_new(StringReader_t3465604688_il2cpp_TypeInfo_var);
  38464. StringReader__ctor_m126993932(L_1, L_0, /*hidden argument*/NULL);
  38465. V_0 = L_1;
  38466. RuntimeObject* L_2 = ___attachmentLoader1;
  38467. SkeletonJson_t4049771867 * L_3 = (SkeletonJson_t4049771867 *)il2cpp_codegen_object_new(SkeletonJson_t4049771867_il2cpp_TypeInfo_var);
  38468. SkeletonJson__ctor_m124181605(L_3, L_2, /*hidden argument*/NULL);
  38469. V_2 = L_3;
  38470. SkeletonJson_t4049771867 * L_4 = V_2;
  38471. float L_5 = ___scale2;
  38472. NullCheck(L_4);
  38473. SkeletonJson_set_Scale_m3295523159(L_4, L_5, /*hidden argument*/NULL);
  38474. SkeletonJson_t4049771867 * L_6 = V_2;
  38475. V_1 = L_6;
  38476. SkeletonJson_t4049771867 * L_7 = V_1;
  38477. StringReader_t3465604688 * L_8 = V_0;
  38478. NullCheck(L_7);
  38479. SkeletonData_t2032710716 * L_9 = SkeletonJson_ReadSkeletonData_m488387896(L_7, L_8, /*hidden argument*/NULL);
  38480. return L_9;
  38481. }
  38482. }
  38483. #ifdef __clang__
  38484. #pragma clang diagnostic pop
  38485. #endif
  38486. #ifdef __clang__
  38487. #pragma clang diagnostic push
  38488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38489. #pragma clang diagnostic ignored "-Wunused-variable"
  38490. #endif
  38491. // System.Void Spine.Unity.SkeletonDataModifierAsset::.ctor()
  38492. extern "C" IL2CPP_METHOD_ATTR void SkeletonDataModifierAsset__ctor_m258714667 (SkeletonDataModifierAsset_t2896154382 * __this, const RuntimeMethod* method)
  38493. {
  38494. {
  38495. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  38496. return;
  38497. }
  38498. }
  38499. #ifdef __clang__
  38500. #pragma clang diagnostic pop
  38501. #endif
  38502. #ifdef __clang__
  38503. #pragma clang diagnostic push
  38504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38505. #pragma clang diagnostic ignored "-Wunused-variable"
  38506. #endif
  38507. // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.Skeleton)
  38508. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m2687156019 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___s0, const RuntimeMethod* method)
  38509. {
  38510. {
  38511. Skeleton_t3686076450 * L_0 = ___s0;
  38512. NullCheck(L_0);
  38513. float L_1 = L_0->get_r_10();
  38514. Skeleton_t3686076450 * L_2 = ___s0;
  38515. NullCheck(L_2);
  38516. float L_3 = L_2->get_g_11();
  38517. Skeleton_t3686076450 * L_4 = ___s0;
  38518. NullCheck(L_4);
  38519. float L_5 = L_4->get_b_12();
  38520. Skeleton_t3686076450 * L_6 = ___s0;
  38521. NullCheck(L_6);
  38522. float L_7 = L_6->get_a_13();
  38523. Color_t2555686324 L_8;
  38524. memset(&L_8, 0, sizeof(L_8));
  38525. Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38526. return L_8;
  38527. }
  38528. }
  38529. // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.RegionAttachment)
  38530. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m4262568959 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___a0, const RuntimeMethod* method)
  38531. {
  38532. {
  38533. RegionAttachment_t1770147391 * L_0 = ___a0;
  38534. NullCheck(L_0);
  38535. float L_1 = L_0->get_r_24();
  38536. RegionAttachment_t1770147391 * L_2 = ___a0;
  38537. NullCheck(L_2);
  38538. float L_3 = L_2->get_g_25();
  38539. RegionAttachment_t1770147391 * L_4 = ___a0;
  38540. NullCheck(L_4);
  38541. float L_5 = L_4->get_b_26();
  38542. RegionAttachment_t1770147391 * L_6 = ___a0;
  38543. NullCheck(L_6);
  38544. float L_7 = L_6->get_a_27();
  38545. Color_t2555686324 L_8;
  38546. memset(&L_8, 0, sizeof(L_8));
  38547. Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38548. return L_8;
  38549. }
  38550. }
  38551. // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.MeshAttachment)
  38552. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m2443474509 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___a0, const RuntimeMethod* method)
  38553. {
  38554. {
  38555. MeshAttachment_t1975337962 * L_0 = ___a0;
  38556. NullCheck(L_0);
  38557. float L_1 = L_0->get_r_17();
  38558. MeshAttachment_t1975337962 * L_2 = ___a0;
  38559. NullCheck(L_2);
  38560. float L_3 = L_2->get_g_18();
  38561. MeshAttachment_t1975337962 * L_4 = ___a0;
  38562. NullCheck(L_4);
  38563. float L_5 = L_4->get_b_19();
  38564. MeshAttachment_t1975337962 * L_6 = ___a0;
  38565. NullCheck(L_6);
  38566. float L_7 = L_6->get_a_20();
  38567. Color_t2555686324 L_8;
  38568. memset(&L_8, 0, sizeof(L_8));
  38569. Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38570. return L_8;
  38571. }
  38572. }
  38573. // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.Slot)
  38574. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m549976282 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___s0, const RuntimeMethod* method)
  38575. {
  38576. {
  38577. Slot_t3514940700 * L_0 = ___s0;
  38578. NullCheck(L_0);
  38579. float L_1 = L_0->get_r_2();
  38580. Slot_t3514940700 * L_2 = ___s0;
  38581. NullCheck(L_2);
  38582. float L_3 = L_2->get_g_3();
  38583. Slot_t3514940700 * L_4 = ___s0;
  38584. NullCheck(L_4);
  38585. float L_5 = L_4->get_b_4();
  38586. Slot_t3514940700 * L_6 = ___s0;
  38587. NullCheck(L_6);
  38588. float L_7 = L_6->get_a_5();
  38589. Color_t2555686324 L_8;
  38590. memset(&L_8, 0, sizeof(L_8));
  38591. Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38592. return L_8;
  38593. }
  38594. }
  38595. // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColorTintBlack(Spine.Slot)
  38596. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColorTintBlack_m1745062690 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___s0, const RuntimeMethod* method)
  38597. {
  38598. {
  38599. Slot_t3514940700 * L_0 = ___s0;
  38600. NullCheck(L_0);
  38601. float L_1 = L_0->get_r2_6();
  38602. Slot_t3514940700 * L_2 = ___s0;
  38603. NullCheck(L_2);
  38604. float L_3 = L_2->get_g2_7();
  38605. Slot_t3514940700 * L_4 = ___s0;
  38606. NullCheck(L_4);
  38607. float L_5 = L_4->get_b2_8();
  38608. Color_t2555686324 L_6;
  38609. memset(&L_6, 0, sizeof(L_6));
  38610. Color__ctor_m2943235014((&L_6), L_1, L_3, L_5, (1.0f), /*hidden argument*/NULL);
  38611. return L_6;
  38612. }
  38613. }
  38614. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Skeleton,UnityEngine.Color)
  38615. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m758200905 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Color_t2555686324 ___color1, const RuntimeMethod* method)
  38616. {
  38617. {
  38618. Skeleton_t3686076450 * L_0 = ___skeleton0;
  38619. float L_1 = (&___color1)->get_a_3();
  38620. NullCheck(L_0);
  38621. Skeleton_set_A_m3245501442(L_0, L_1, /*hidden argument*/NULL);
  38622. Skeleton_t3686076450 * L_2 = ___skeleton0;
  38623. float L_3 = (&___color1)->get_r_0();
  38624. NullCheck(L_2);
  38625. Skeleton_set_R_m3247263517(L_2, L_3, /*hidden argument*/NULL);
  38626. Skeleton_t3686076450 * L_4 = ___skeleton0;
  38627. float L_5 = (&___color1)->get_g_1();
  38628. NullCheck(L_4);
  38629. Skeleton_set_G_m3245573316(L_4, L_5, /*hidden argument*/NULL);
  38630. Skeleton_t3686076450 * L_6 = ___skeleton0;
  38631. float L_7 = (&___color1)->get_b_2();
  38632. NullCheck(L_6);
  38633. Skeleton_set_B_m3245672749(L_6, L_7, /*hidden argument*/NULL);
  38634. return;
  38635. }
  38636. }
  38637. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Skeleton,UnityEngine.Color32)
  38638. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m2747211921 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Color32_t2600501292 ___color1, const RuntimeMethod* method)
  38639. {
  38640. {
  38641. Skeleton_t3686076450 * L_0 = ___skeleton0;
  38642. uint8_t L_1 = (&___color1)->get_a_4();
  38643. NullCheck(L_0);
  38644. Skeleton_set_A_m3245501442(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38645. Skeleton_t3686076450 * L_2 = ___skeleton0;
  38646. uint8_t L_3 = (&___color1)->get_r_1();
  38647. NullCheck(L_2);
  38648. Skeleton_set_R_m3247263517(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38649. Skeleton_t3686076450 * L_4 = ___skeleton0;
  38650. uint8_t L_5 = (&___color1)->get_g_2();
  38651. NullCheck(L_4);
  38652. Skeleton_set_G_m3245573316(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38653. Skeleton_t3686076450 * L_6 = ___skeleton0;
  38654. uint8_t L_7 = (&___color1)->get_b_3();
  38655. NullCheck(L_6);
  38656. Skeleton_set_B_m3245672749(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38657. return;
  38658. }
  38659. }
  38660. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Slot,UnityEngine.Color)
  38661. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m3314274464 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___slot0, Color_t2555686324 ___color1, const RuntimeMethod* method)
  38662. {
  38663. {
  38664. Slot_t3514940700 * L_0 = ___slot0;
  38665. float L_1 = (&___color1)->get_a_3();
  38666. NullCheck(L_0);
  38667. Slot_set_A_m1369132468(L_0, L_1, /*hidden argument*/NULL);
  38668. Slot_t3514940700 * L_2 = ___slot0;
  38669. float L_3 = (&___color1)->get_r_0();
  38670. NullCheck(L_2);
  38671. Slot_set_R_m1368281207(L_2, L_3, /*hidden argument*/NULL);
  38672. Slot_t3514940700 * L_4 = ___slot0;
  38673. float L_5 = (&___color1)->get_g_1();
  38674. NullCheck(L_4);
  38675. Slot_set_G_m1368680038(L_4, L_5, /*hidden argument*/NULL);
  38676. Slot_t3514940700 * L_6 = ___slot0;
  38677. float L_7 = (&___color1)->get_b_2();
  38678. NullCheck(L_6);
  38679. Slot_set_B_m1368787655(L_6, L_7, /*hidden argument*/NULL);
  38680. return;
  38681. }
  38682. }
  38683. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Slot,UnityEngine.Color32)
  38684. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m1503365471 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___slot0, Color32_t2600501292 ___color1, const RuntimeMethod* method)
  38685. {
  38686. {
  38687. Slot_t3514940700 * L_0 = ___slot0;
  38688. uint8_t L_1 = (&___color1)->get_a_4();
  38689. NullCheck(L_0);
  38690. Slot_set_A_m1369132468(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38691. Slot_t3514940700 * L_2 = ___slot0;
  38692. uint8_t L_3 = (&___color1)->get_r_1();
  38693. NullCheck(L_2);
  38694. Slot_set_R_m1368281207(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38695. Slot_t3514940700 * L_4 = ___slot0;
  38696. uint8_t L_5 = (&___color1)->get_g_2();
  38697. NullCheck(L_4);
  38698. Slot_set_G_m1368680038(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38699. Slot_t3514940700 * L_6 = ___slot0;
  38700. uint8_t L_7 = (&___color1)->get_b_3();
  38701. NullCheck(L_6);
  38702. Slot_set_B_m1368787655(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38703. return;
  38704. }
  38705. }
  38706. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.RegionAttachment,UnityEngine.Color)
  38707. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m3763987753 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, Color_t2555686324 ___color1, const RuntimeMethod* method)
  38708. {
  38709. {
  38710. RegionAttachment_t1770147391 * L_0 = ___attachment0;
  38711. float L_1 = (&___color1)->get_a_3();
  38712. NullCheck(L_0);
  38713. RegionAttachment_set_A_m1134875149(L_0, L_1, /*hidden argument*/NULL);
  38714. RegionAttachment_t1770147391 * L_2 = ___attachment0;
  38715. float L_3 = (&___color1)->get_r_0();
  38716. NullCheck(L_2);
  38717. RegionAttachment_set_R_m1132305504(L_2, L_3, /*hidden argument*/NULL);
  38718. RegionAttachment_t1770147391 * L_4 = ___attachment0;
  38719. float L_5 = (&___color1)->get_g_1();
  38720. NullCheck(L_4);
  38721. RegionAttachment_set_G_m1135565139(L_4, L_5, /*hidden argument*/NULL);
  38722. RegionAttachment_t1770147391 * L_6 = ___attachment0;
  38723. float L_7 = (&___color1)->get_b_2();
  38724. NullCheck(L_6);
  38725. RegionAttachment_set_B_m1134911024(L_6, L_7, /*hidden argument*/NULL);
  38726. return;
  38727. }
  38728. }
  38729. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.RegionAttachment,UnityEngine.Color32)
  38730. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m4141254978 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, Color32_t2600501292 ___color1, const RuntimeMethod* method)
  38731. {
  38732. {
  38733. RegionAttachment_t1770147391 * L_0 = ___attachment0;
  38734. uint8_t L_1 = (&___color1)->get_a_4();
  38735. NullCheck(L_0);
  38736. RegionAttachment_set_A_m1134875149(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38737. RegionAttachment_t1770147391 * L_2 = ___attachment0;
  38738. uint8_t L_3 = (&___color1)->get_r_1();
  38739. NullCheck(L_2);
  38740. RegionAttachment_set_R_m1132305504(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38741. RegionAttachment_t1770147391 * L_4 = ___attachment0;
  38742. uint8_t L_5 = (&___color1)->get_g_2();
  38743. NullCheck(L_4);
  38744. RegionAttachment_set_G_m1135565139(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38745. RegionAttachment_t1770147391 * L_6 = ___attachment0;
  38746. uint8_t L_7 = (&___color1)->get_b_3();
  38747. NullCheck(L_6);
  38748. RegionAttachment_set_B_m1134911024(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38749. return;
  38750. }
  38751. }
  38752. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.MeshAttachment,UnityEngine.Color)
  38753. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m1974722396 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, Color_t2555686324 ___color1, const RuntimeMethod* method)
  38754. {
  38755. {
  38756. MeshAttachment_t1975337962 * L_0 = ___attachment0;
  38757. float L_1 = (&___color1)->get_a_3();
  38758. NullCheck(L_0);
  38759. MeshAttachment_set_A_m2180099034(L_0, L_1, /*hidden argument*/NULL);
  38760. MeshAttachment_t1975337962 * L_2 = ___attachment0;
  38761. float L_3 = (&___color1)->get_r_0();
  38762. NullCheck(L_2);
  38763. MeshAttachment_set_R_m2354104347(L_2, L_3, /*hidden argument*/NULL);
  38764. MeshAttachment_t1975337962 * L_4 = ___attachment0;
  38765. float L_5 = (&___color1)->get_g_1();
  38766. NullCheck(L_4);
  38767. MeshAttachment_set_G_m3466683436(L_4, L_5, /*hidden argument*/NULL);
  38768. MeshAttachment_t1975337962 * L_6 = ___attachment0;
  38769. float L_7 = (&___color1)->get_b_2();
  38770. NullCheck(L_6);
  38771. MeshAttachment_set_B_m1092837643(L_6, L_7, /*hidden argument*/NULL);
  38772. return;
  38773. }
  38774. }
  38775. // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.MeshAttachment,UnityEngine.Color32)
  38776. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m2914487259 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, Color32_t2600501292 ___color1, const RuntimeMethod* method)
  38777. {
  38778. {
  38779. MeshAttachment_t1975337962 * L_0 = ___attachment0;
  38780. uint8_t L_1 = (&___color1)->get_a_4();
  38781. NullCheck(L_0);
  38782. MeshAttachment_set_A_m2180099034(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38783. MeshAttachment_t1975337962 * L_2 = ___attachment0;
  38784. uint8_t L_3 = (&___color1)->get_r_1();
  38785. NullCheck(L_2);
  38786. MeshAttachment_set_R_m2354104347(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38787. MeshAttachment_t1975337962 * L_4 = ___attachment0;
  38788. uint8_t L_5 = (&___color1)->get_g_2();
  38789. NullCheck(L_4);
  38790. MeshAttachment_set_G_m3466683436(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38791. MeshAttachment_t1975337962 * L_6 = ___attachment0;
  38792. uint8_t L_7 = (&___color1)->get_b_3();
  38793. NullCheck(L_6);
  38794. MeshAttachment_set_B_m1092837643(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL);
  38795. return;
  38796. }
  38797. }
  38798. // System.Void Spine.Unity.SkeletonExtensions::SetLocalScale(Spine.Skeleton,UnityEngine.Vector2)
  38799. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalScale_m2846524497 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method)
  38800. {
  38801. {
  38802. Skeleton_t3686076450 * L_0 = ___skeleton0;
  38803. float L_1 = (&___scale1)->get_x_0();
  38804. NullCheck(L_0);
  38805. L_0->set_scaleX_15(L_1);
  38806. Skeleton_t3686076450 * L_2 = ___skeleton0;
  38807. float L_3 = (&___scale1)->get_y_1();
  38808. NullCheck(L_2);
  38809. L_2->set_scaleY_16(L_3);
  38810. return;
  38811. }
  38812. }
  38813. // UnityEngine.Matrix4x4 Spine.Unity.SkeletonExtensions::GetMatrix4x4(Spine.Bone)
  38814. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 SkeletonExtensions_GetMatrix4x4_m3890547345 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method)
  38815. {
  38816. Matrix4x4_t1817901843 V_0;
  38817. memset(&V_0, 0, sizeof(V_0));
  38818. {
  38819. il2cpp_codegen_initobj((&V_0), sizeof(Matrix4x4_t1817901843 ));
  38820. Bone_t1086356328 * L_0 = ___bone0;
  38821. NullCheck(L_0);
  38822. float L_1 = L_0->get_a_20();
  38823. (&V_0)->set_m00_0(L_1);
  38824. Bone_t1086356328 * L_2 = ___bone0;
  38825. NullCheck(L_2);
  38826. float L_3 = L_2->get_b_21();
  38827. (&V_0)->set_m01_4(L_3);
  38828. Bone_t1086356328 * L_4 = ___bone0;
  38829. NullCheck(L_4);
  38830. float L_5 = L_4->get_worldX_22();
  38831. (&V_0)->set_m03_12(L_5);
  38832. Bone_t1086356328 * L_6 = ___bone0;
  38833. NullCheck(L_6);
  38834. float L_7 = L_6->get_c_23();
  38835. (&V_0)->set_m10_1(L_7);
  38836. Bone_t1086356328 * L_8 = ___bone0;
  38837. NullCheck(L_8);
  38838. float L_9 = L_8->get_d_24();
  38839. (&V_0)->set_m11_5(L_9);
  38840. Bone_t1086356328 * L_10 = ___bone0;
  38841. NullCheck(L_10);
  38842. float L_11 = L_10->get_worldY_25();
  38843. (&V_0)->set_m13_13(L_11);
  38844. (&V_0)->set_m33_15((1.0f));
  38845. Matrix4x4_t1817901843 L_12 = V_0;
  38846. return L_12;
  38847. }
  38848. }
  38849. // System.Void Spine.Unity.SkeletonExtensions::SetLocalPosition(Spine.Bone,UnityEngine.Vector2)
  38850. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalPosition_m145247265 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___position1, const RuntimeMethod* method)
  38851. {
  38852. {
  38853. Bone_t1086356328 * L_0 = ___bone0;
  38854. float L_1 = (&___position1)->get_x_0();
  38855. NullCheck(L_0);
  38856. Bone_set_X_m3532976463(L_0, L_1, /*hidden argument*/NULL);
  38857. Bone_t1086356328 * L_2 = ___bone0;
  38858. float L_3 = (&___position1)->get_y_1();
  38859. NullCheck(L_2);
  38860. Bone_set_Y_m3533015314(L_2, L_3, /*hidden argument*/NULL);
  38861. return;
  38862. }
  38863. }
  38864. // System.Void Spine.Unity.SkeletonExtensions::SetLocalPosition(Spine.Bone,UnityEngine.Vector3)
  38865. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalPosition_m2874130620 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector3_t3722313464 ___position1, const RuntimeMethod* method)
  38866. {
  38867. {
  38868. Bone_t1086356328 * L_0 = ___bone0;
  38869. float L_1 = (&___position1)->get_x_1();
  38870. NullCheck(L_0);
  38871. Bone_set_X_m3532976463(L_0, L_1, /*hidden argument*/NULL);
  38872. Bone_t1086356328 * L_2 = ___bone0;
  38873. float L_3 = (&___position1)->get_y_2();
  38874. NullCheck(L_2);
  38875. Bone_set_Y_m3533015314(L_2, L_3, /*hidden argument*/NULL);
  38876. return;
  38877. }
  38878. }
  38879. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetLocalPosition(Spine.Bone)
  38880. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetLocalPosition_m51990416 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method)
  38881. {
  38882. {
  38883. Bone_t1086356328 * L_0 = ___bone0;
  38884. NullCheck(L_0);
  38885. float L_1 = L_0->get_x_5();
  38886. Bone_t1086356328 * L_2 = ___bone0;
  38887. NullCheck(L_2);
  38888. float L_3 = L_2->get_y_6();
  38889. Vector2_t2156229523 L_4;
  38890. memset(&L_4, 0, sizeof(L_4));
  38891. Vector2__ctor_m3970636864((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38892. return L_4;
  38893. }
  38894. }
  38895. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetSkeletonSpacePosition(Spine.Bone)
  38896. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetSkeletonSpacePosition_m4109162710 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method)
  38897. {
  38898. {
  38899. Bone_t1086356328 * L_0 = ___bone0;
  38900. NullCheck(L_0);
  38901. float L_1 = L_0->get_worldX_22();
  38902. Bone_t1086356328 * L_2 = ___bone0;
  38903. NullCheck(L_2);
  38904. float L_3 = L_2->get_worldY_25();
  38905. Vector2_t2156229523 L_4;
  38906. memset(&L_4, 0, sizeof(L_4));
  38907. Vector2__ctor_m3970636864((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38908. return L_4;
  38909. }
  38910. }
  38911. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetSkeletonSpacePosition(Spine.Bone,UnityEngine.Vector2)
  38912. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetSkeletonSpacePosition_m2005349900 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___boneLocal1, const RuntimeMethod* method)
  38913. {
  38914. Vector2_t2156229523 V_0;
  38915. memset(&V_0, 0, sizeof(V_0));
  38916. {
  38917. Bone_t1086356328 * L_0 = ___bone0;
  38918. float L_1 = (&___boneLocal1)->get_x_0();
  38919. float L_2 = (&___boneLocal1)->get_y_1();
  38920. float* L_3 = (&V_0)->get_address_of_x_0();
  38921. float* L_4 = (&V_0)->get_address_of_y_1();
  38922. NullCheck(L_0);
  38923. Bone_LocalToWorld_m1925577538(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  38924. Vector2_t2156229523 L_5 = V_0;
  38925. return L_5;
  38926. }
  38927. }
  38928. // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.Bone,UnityEngine.Transform)
  38929. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m954985666 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___spineGameObjectTransform1, const RuntimeMethod* method)
  38930. {
  38931. {
  38932. Transform_t3600365921 * L_0 = ___spineGameObjectTransform1;
  38933. Bone_t1086356328 * L_1 = ___bone0;
  38934. NullCheck(L_1);
  38935. float L_2 = L_1->get_worldX_22();
  38936. Bone_t1086356328 * L_3 = ___bone0;
  38937. NullCheck(L_3);
  38938. float L_4 = L_3->get_worldY_25();
  38939. Vector3_t3722313464 L_5;
  38940. memset(&L_5, 0, sizeof(L_5));
  38941. Vector3__ctor_m1719387948((&L_5), L_2, L_4, /*hidden argument*/NULL);
  38942. NullCheck(L_0);
  38943. Vector3_t3722313464 L_6 = Transform_TransformPoint_m226827784(L_0, L_5, /*hidden argument*/NULL);
  38944. return L_6;
  38945. }
  38946. }
  38947. // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.Bone,UnityEngine.Transform,System.Single)
  38948. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m2616936634 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___spineGameObjectTransform1, float ___positionScale2, const RuntimeMethod* method)
  38949. {
  38950. {
  38951. Transform_t3600365921 * L_0 = ___spineGameObjectTransform1;
  38952. Bone_t1086356328 * L_1 = ___bone0;
  38953. NullCheck(L_1);
  38954. float L_2 = L_1->get_worldX_22();
  38955. float L_3 = ___positionScale2;
  38956. Bone_t1086356328 * L_4 = ___bone0;
  38957. NullCheck(L_4);
  38958. float L_5 = L_4->get_worldY_25();
  38959. float L_6 = ___positionScale2;
  38960. Vector3_t3722313464 L_7;
  38961. memset(&L_7, 0, sizeof(L_7));
  38962. Vector3__ctor_m1719387948((&L_7), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)), /*hidden argument*/NULL);
  38963. NullCheck(L_0);
  38964. Vector3_t3722313464 L_8 = Transform_TransformPoint_m226827784(L_0, L_7, /*hidden argument*/NULL);
  38965. return L_8;
  38966. }
  38967. }
  38968. // UnityEngine.Quaternion Spine.Unity.SkeletonExtensions::GetQuaternion(Spine.Bone)
  38969. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 SkeletonExtensions_GetQuaternion_m1958350052 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method)
  38970. {
  38971. static bool s_Il2CppMethodInitialized;
  38972. if (!s_Il2CppMethodInitialized)
  38973. {
  38974. il2cpp_codegen_initialize_method (SkeletonExtensions_GetQuaternion_m1958350052_MetadataUsageId);
  38975. s_Il2CppMethodInitialized = true;
  38976. }
  38977. float V_0 = 0.0f;
  38978. {
  38979. Bone_t1086356328 * L_0 = ___bone0;
  38980. NullCheck(L_0);
  38981. float L_1 = L_0->get_c_23();
  38982. Bone_t1086356328 * L_2 = ___bone0;
  38983. NullCheck(L_2);
  38984. float L_3 = L_2->get_a_20();
  38985. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  38986. float L_4 = atan2f(L_1, L_3);
  38987. V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(0.5f)));
  38988. float L_5 = V_0;
  38989. float L_6 = sinf(L_5);
  38990. float L_7 = V_0;
  38991. float L_8 = cosf(L_7);
  38992. Quaternion_t2301928331 L_9;
  38993. memset(&L_9, 0, sizeof(L_9));
  38994. Quaternion__ctor_m435141806((&L_9), (0.0f), (0.0f), L_6, L_8, /*hidden argument*/NULL);
  38995. return L_9;
  38996. }
  38997. }
  38998. // UnityEngine.Quaternion Spine.Unity.SkeletonExtensions::GetLocalQuaternion(Spine.Bone)
  38999. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 SkeletonExtensions_GetLocalQuaternion_m823273535 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method)
  39000. {
  39001. static bool s_Il2CppMethodInitialized;
  39002. if (!s_Il2CppMethodInitialized)
  39003. {
  39004. il2cpp_codegen_initialize_method (SkeletonExtensions_GetLocalQuaternion_m823273535_MetadataUsageId);
  39005. s_Il2CppMethodInitialized = true;
  39006. }
  39007. float V_0 = 0.0f;
  39008. {
  39009. Bone_t1086356328 * L_0 = ___bone0;
  39010. NullCheck(L_0);
  39011. float L_1 = L_0->get_rotation_7();
  39012. V_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.0174532924f))), (float)(0.5f)));
  39013. float L_2 = V_0;
  39014. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  39015. float L_3 = sinf(L_2);
  39016. float L_4 = V_0;
  39017. float L_5 = cosf(L_4);
  39018. Quaternion_t2301928331 L_6;
  39019. memset(&L_6, 0, sizeof(L_6));
  39020. Quaternion__ctor_m435141806((&L_6), (0.0f), (0.0f), L_3, L_5, /*hidden argument*/NULL);
  39021. return L_6;
  39022. }
  39023. }
  39024. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetLocalScale(Spine.Skeleton)
  39025. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetLocalScale_m3551196322 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method)
  39026. {
  39027. {
  39028. Skeleton_t3686076450 * L_0 = ___skeleton0;
  39029. NullCheck(L_0);
  39030. float L_1 = L_0->get_scaleX_15();
  39031. Skeleton_t3686076450 * L_2 = ___skeleton0;
  39032. NullCheck(L_2);
  39033. float L_3 = L_2->get_scaleY_16();
  39034. Vector2_t2156229523 L_4;
  39035. memset(&L_4, 0, sizeof(L_4));
  39036. Vector2__ctor_m3970636864((&L_4), L_1, L_3, /*hidden argument*/NULL);
  39037. return L_4;
  39038. }
  39039. }
  39040. // System.Void Spine.Unity.SkeletonExtensions::GetWorldToLocalMatrix(Spine.Bone,System.Single&,System.Single&,System.Single&,System.Single&)
  39041. extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_GetWorldToLocalMatrix_m1846247723 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, float* ___ia1, float* ___ib2, float* ___ic3, float* ___id4, const RuntimeMethod* method)
  39042. {
  39043. float V_0 = 0.0f;
  39044. float V_1 = 0.0f;
  39045. float V_2 = 0.0f;
  39046. float V_3 = 0.0f;
  39047. float V_4 = 0.0f;
  39048. {
  39049. Bone_t1086356328 * L_0 = ___bone0;
  39050. NullCheck(L_0);
  39051. float L_1 = L_0->get_a_20();
  39052. V_0 = L_1;
  39053. Bone_t1086356328 * L_2 = ___bone0;
  39054. NullCheck(L_2);
  39055. float L_3 = L_2->get_b_21();
  39056. V_1 = L_3;
  39057. Bone_t1086356328 * L_4 = ___bone0;
  39058. NullCheck(L_4);
  39059. float L_5 = L_4->get_c_23();
  39060. V_2 = L_5;
  39061. Bone_t1086356328 * L_6 = ___bone0;
  39062. NullCheck(L_6);
  39063. float L_7 = L_6->get_d_24();
  39064. V_3 = L_7;
  39065. float L_8 = V_0;
  39066. float L_9 = V_3;
  39067. float L_10 = V_1;
  39068. float L_11 = V_2;
  39069. V_4 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))));
  39070. float* L_12 = ___ia1;
  39071. float L_13 = V_4;
  39072. float L_14 = V_3;
  39073. *((float*)(L_12)) = (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  39074. float* L_15 = ___ib2;
  39075. float L_16 = V_4;
  39076. float L_17 = V_1;
  39077. *((float*)(L_15)) = (float)((float)il2cpp_codegen_multiply((float)L_16, (float)((-L_17))));
  39078. float* L_18 = ___ic3;
  39079. float L_19 = V_4;
  39080. float L_20 = V_2;
  39081. *((float*)(L_18)) = (float)((float)il2cpp_codegen_multiply((float)L_19, (float)((-L_20))));
  39082. float* L_21 = ___id4;
  39083. float L_22 = V_4;
  39084. float L_23 = V_0;
  39085. *((float*)(L_21)) = (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
  39086. return;
  39087. }
  39088. }
  39089. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::WorldToLocal(Spine.Bone,UnityEngine.Vector2)
  39090. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_WorldToLocal_m1706070500 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___worldPosition1, const RuntimeMethod* method)
  39091. {
  39092. Vector2_t2156229523 V_0;
  39093. memset(&V_0, 0, sizeof(V_0));
  39094. {
  39095. Bone_t1086356328 * L_0 = ___bone0;
  39096. float L_1 = (&___worldPosition1)->get_x_0();
  39097. float L_2 = (&___worldPosition1)->get_y_1();
  39098. float* L_3 = (&V_0)->get_address_of_x_0();
  39099. float* L_4 = (&V_0)->get_address_of_y_1();
  39100. NullCheck(L_0);
  39101. Bone_WorldToLocal_m608867291(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  39102. Vector2_t2156229523 L_5 = V_0;
  39103. return L_5;
  39104. }
  39105. }
  39106. // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::SetPositionSkeletonSpace(Spine.Bone,UnityEngine.Vector2)
  39107. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_SetPositionSkeletonSpace_m188309022 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___skeletonSpacePosition1, const RuntimeMethod* method)
  39108. {
  39109. Bone_t1086356328 * V_0 = NULL;
  39110. Vector2_t2156229523 V_1;
  39111. memset(&V_1, 0, sizeof(V_1));
  39112. {
  39113. Bone_t1086356328 * L_0 = ___bone0;
  39114. NullCheck(L_0);
  39115. Bone_t1086356328 * L_1 = L_0->get_parent_3();
  39116. if (L_1)
  39117. {
  39118. goto IL_0014;
  39119. }
  39120. }
  39121. {
  39122. Bone_t1086356328 * L_2 = ___bone0;
  39123. Vector2_t2156229523 L_3 = ___skeletonSpacePosition1;
  39124. SkeletonExtensions_SetLocalPosition_m145247265(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  39125. Vector2_t2156229523 L_4 = ___skeletonSpacePosition1;
  39126. return L_4;
  39127. }
  39128. IL_0014:
  39129. {
  39130. Bone_t1086356328 * L_5 = ___bone0;
  39131. NullCheck(L_5);
  39132. Bone_t1086356328 * L_6 = L_5->get_parent_3();
  39133. V_0 = L_6;
  39134. Bone_t1086356328 * L_7 = V_0;
  39135. Vector2_t2156229523 L_8 = ___skeletonSpacePosition1;
  39136. Vector2_t2156229523 L_9 = SkeletonExtensions_WorldToLocal_m1706070500(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  39137. V_1 = L_9;
  39138. Bone_t1086356328 * L_10 = ___bone0;
  39139. Vector2_t2156229523 L_11 = V_1;
  39140. SkeletonExtensions_SetLocalPosition_m145247265(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  39141. Vector2_t2156229523 L_12 = V_1;
  39142. return L_12;
  39143. }
  39144. }
  39145. // UnityEngine.Material Spine.Unity.SkeletonExtensions::GetMaterial(Spine.Attachment)
  39146. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SkeletonExtensions_GetMaterial_m210375643 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___a0, const RuntimeMethod* method)
  39147. {
  39148. static bool s_Il2CppMethodInitialized;
  39149. if (!s_Il2CppMethodInitialized)
  39150. {
  39151. il2cpp_codegen_initialize_method (SkeletonExtensions_GetMaterial_m210375643_MetadataUsageId);
  39152. s_Il2CppMethodInitialized = true;
  39153. }
  39154. RuntimeObject * V_0 = NULL;
  39155. RuntimeObject* V_1 = NULL;
  39156. {
  39157. V_0 = NULL;
  39158. Attachment_t3043756552 * L_0 = ___a0;
  39159. V_1 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var));
  39160. RuntimeObject* L_1 = V_1;
  39161. if (!L_1)
  39162. {
  39163. goto IL_0016;
  39164. }
  39165. }
  39166. {
  39167. RuntimeObject* L_2 = V_1;
  39168. NullCheck(L_2);
  39169. RuntimeObject * L_3 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(0 /* System.Object Spine.IHasRendererObject::get_RendererObject() */, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var, L_2);
  39170. V_0 = L_3;
  39171. }
  39172. IL_0016:
  39173. {
  39174. RuntimeObject * L_4 = V_0;
  39175. if (L_4)
  39176. {
  39177. goto IL_001e;
  39178. }
  39179. }
  39180. {
  39181. return (Material_t340375123 *)NULL;
  39182. }
  39183. IL_001e:
  39184. {
  39185. RuntimeObject * L_5 = V_0;
  39186. NullCheck(((AtlasRegion_t13903284 *)CastclassClass((RuntimeObject*)L_5, AtlasRegion_t13903284_il2cpp_TypeInfo_var)));
  39187. AtlasPage_t4077017671 * L_6 = ((AtlasRegion_t13903284 *)CastclassClass((RuntimeObject*)L_5, AtlasRegion_t13903284_il2cpp_TypeInfo_var))->get_page_0();
  39188. NullCheck(L_6);
  39189. RuntimeObject * L_7 = L_6->get_rendererObject_6();
  39190. return ((Material_t340375123 *)CastclassClass((RuntimeObject*)L_7, Material_t340375123_il2cpp_TypeInfo_var));
  39191. }
  39192. }
  39193. // UnityEngine.Vector2[] Spine.Unity.SkeletonExtensions::GetLocalVertices(Spine.VertexAttachment,Spine.Slot,UnityEngine.Vector2[])
  39194. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* SkeletonExtensions_GetLocalVertices_m3510188223 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___va0, Slot_t3514940700 * ___slot1, Vector2U5BU5D_t1457185986* ___buffer2, const RuntimeMethod* method)
  39195. {
  39196. static bool s_Il2CppMethodInitialized;
  39197. if (!s_Il2CppMethodInitialized)
  39198. {
  39199. il2cpp_codegen_initialize_method (SkeletonExtensions_GetLocalVertices_m3510188223_MetadataUsageId);
  39200. s_Il2CppMethodInitialized = true;
  39201. }
  39202. int32_t V_0 = 0;
  39203. int32_t V_1 = 0;
  39204. SingleU5BU5D_t1444911251* V_2 = NULL;
  39205. int32_t V_3 = 0;
  39206. int32_t V_4 = 0;
  39207. SingleU5BU5D_t1444911251* V_5 = NULL;
  39208. Bone_t1086356328 * V_6 = NULL;
  39209. float V_7 = 0.0f;
  39210. float V_8 = 0.0f;
  39211. float V_9 = 0.0f;
  39212. float V_10 = 0.0f;
  39213. float V_11 = 0.0f;
  39214. float V_12 = 0.0f;
  39215. int32_t V_13 = 0;
  39216. int32_t V_14 = 0;
  39217. float V_15 = 0.0f;
  39218. float V_16 = 0.0f;
  39219. Vector2U5BU5D_t1457185986* G_B2_0 = NULL;
  39220. Vector2U5BU5D_t1457185986* G_B1_0 = NULL;
  39221. {
  39222. VertexAttachment_t4074366829 * L_0 = ___va0;
  39223. NullCheck(L_0);
  39224. int32_t L_1 = L_0->get_worldVerticesLength_6();
  39225. V_0 = L_1;
  39226. int32_t L_2 = V_0;
  39227. V_1 = ((int32_t)((int32_t)L_2>>(int32_t)1));
  39228. Vector2U5BU5D_t1457185986* L_3 = ___buffer2;
  39229. Vector2U5BU5D_t1457185986* L_4 = L_3;
  39230. G_B1_0 = L_4;
  39231. if (L_4)
  39232. {
  39233. G_B2_0 = L_4;
  39234. goto IL_0019;
  39235. }
  39236. }
  39237. {
  39238. int32_t L_5 = V_1;
  39239. G_B2_0 = ((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)L_5));
  39240. }
  39241. IL_0019:
  39242. {
  39243. ___buffer2 = G_B2_0;
  39244. Vector2U5BU5D_t1457185986* L_6 = ___buffer2;
  39245. NullCheck(L_6);
  39246. int32_t L_7 = V_1;
  39247. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length))))) >= ((int32_t)L_7)))
  39248. {
  39249. goto IL_0045;
  39250. }
  39251. }
  39252. {
  39253. VertexAttachment_t4074366829 * L_8 = ___va0;
  39254. NullCheck(L_8);
  39255. String_t* L_9 = Attachment_get_Name_m3847529203(L_8, /*hidden argument*/NULL);
  39256. int32_t L_10 = V_0;
  39257. int32_t L_11 = L_10;
  39258. RuntimeObject * L_12 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_11);
  39259. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  39260. String_t* L_13 = String_Format_m2556382932(NULL /*static, unused*/, _stringLiteral3051404073, L_9, L_12, /*hidden argument*/NULL);
  39261. ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  39262. ArgumentException__ctor_m1216717135(L_14, L_13, _stringLiteral3939495523, /*hidden argument*/NULL);
  39263. IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,SkeletonExtensions_GetLocalVertices_m3510188223_RuntimeMethod_var);
  39264. }
  39265. IL_0045:
  39266. {
  39267. VertexAttachment_t4074366829 * L_15 = ___va0;
  39268. NullCheck(L_15);
  39269. Int32U5BU5D_t385246372* L_16 = L_15->get_bones_4();
  39270. if (L_16)
  39271. {
  39272. goto IL_008e;
  39273. }
  39274. }
  39275. {
  39276. VertexAttachment_t4074366829 * L_17 = ___va0;
  39277. NullCheck(L_17);
  39278. SingleU5BU5D_t1444911251* L_18 = L_17->get_vertices_5();
  39279. V_2 = L_18;
  39280. V_3 = 0;
  39281. goto IL_0082;
  39282. }
  39283. IL_005e:
  39284. {
  39285. int32_t L_19 = V_3;
  39286. V_4 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_19, (int32_t)2));
  39287. Vector2U5BU5D_t1457185986* L_20 = ___buffer2;
  39288. int32_t L_21 = V_3;
  39289. NullCheck(L_20);
  39290. SingleU5BU5D_t1444911251* L_22 = V_2;
  39291. int32_t L_23 = V_4;
  39292. NullCheck(L_22);
  39293. int32_t L_24 = L_23;
  39294. float L_25 = (L_22)->GetAt(static_cast<il2cpp_array_size_t>(L_24));
  39295. SingleU5BU5D_t1444911251* L_26 = V_2;
  39296. int32_t L_27 = V_4;
  39297. NullCheck(L_26);
  39298. int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1));
  39299. float L_29 = (L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
  39300. Vector2_t2156229523 L_30;
  39301. memset(&L_30, 0, sizeof(L_30));
  39302. Vector2__ctor_m3970636864((&L_30), L_25, L_29, /*hidden argument*/NULL);
  39303. *(Vector2_t2156229523 *)((L_20)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_21))) = L_30;
  39304. int32_t L_31 = V_3;
  39305. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1));
  39306. }
  39307. IL_0082:
  39308. {
  39309. int32_t L_32 = V_3;
  39310. int32_t L_33 = V_1;
  39311. if ((((int32_t)L_32) < ((int32_t)L_33)))
  39312. {
  39313. goto IL_005e;
  39314. }
  39315. }
  39316. {
  39317. goto IL_0122;
  39318. }
  39319. IL_008e:
  39320. {
  39321. int32_t L_34 = V_0;
  39322. V_5 = ((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)L_34));
  39323. VertexAttachment_t4074366829 * L_35 = ___va0;
  39324. Slot_t3514940700 * L_36 = ___slot1;
  39325. SingleU5BU5D_t1444911251* L_37 = V_5;
  39326. NullCheck(L_35);
  39327. VertexAttachment_ComputeWorldVertices_m2967005673(L_35, L_36, L_37, /*hidden argument*/NULL);
  39328. Slot_t3514940700 * L_38 = ___slot1;
  39329. NullCheck(L_38);
  39330. Bone_t1086356328 * L_39 = L_38->get_bone_1();
  39331. V_6 = L_39;
  39332. Bone_t1086356328 * L_40 = V_6;
  39333. NullCheck(L_40);
  39334. float L_41 = L_40->get_worldX_22();
  39335. V_11 = L_41;
  39336. Bone_t1086356328 * L_42 = V_6;
  39337. NullCheck(L_42);
  39338. float L_43 = L_42->get_worldY_25();
  39339. V_12 = L_43;
  39340. Bone_t1086356328 * L_44 = V_6;
  39341. SkeletonExtensions_GetWorldToLocalMatrix_m1846247723(NULL /*static, unused*/, L_44, (&V_7), (&V_8), (&V_9), (&V_10), /*hidden argument*/NULL);
  39342. V_13 = 0;
  39343. goto IL_011a;
  39344. }
  39345. IL_00d0:
  39346. {
  39347. int32_t L_45 = V_13;
  39348. V_14 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_45, (int32_t)2));
  39349. SingleU5BU5D_t1444911251* L_46 = V_5;
  39350. int32_t L_47 = V_14;
  39351. NullCheck(L_46);
  39352. int32_t L_48 = L_47;
  39353. float L_49 = (L_46)->GetAt(static_cast<il2cpp_array_size_t>(L_48));
  39354. float L_50 = V_11;
  39355. V_15 = ((float)il2cpp_codegen_subtract((float)L_49, (float)L_50));
  39356. SingleU5BU5D_t1444911251* L_51 = V_5;
  39357. int32_t L_52 = V_14;
  39358. NullCheck(L_51);
  39359. int32_t L_53 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1));
  39360. float L_54 = (L_51)->GetAt(static_cast<il2cpp_array_size_t>(L_53));
  39361. float L_55 = V_12;
  39362. V_16 = ((float)il2cpp_codegen_subtract((float)L_54, (float)L_55));
  39363. Vector2U5BU5D_t1457185986* L_56 = ___buffer2;
  39364. int32_t L_57 = V_13;
  39365. NullCheck(L_56);
  39366. float L_58 = V_15;
  39367. float L_59 = V_7;
  39368. float L_60 = V_16;
  39369. float L_61 = V_8;
  39370. float L_62 = V_15;
  39371. float L_63 = V_9;
  39372. float L_64 = V_16;
  39373. float L_65 = V_10;
  39374. Vector2_t2156229523 L_66;
  39375. memset(&L_66, 0, sizeof(L_66));
  39376. Vector2__ctor_m3970636864((&L_66), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_58, (float)L_59)), (float)((float)il2cpp_codegen_multiply((float)L_60, (float)L_61)))), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_62, (float)L_63)), (float)((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)))), /*hidden argument*/NULL);
  39377. *(Vector2_t2156229523 *)((L_56)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_57))) = L_66;
  39378. int32_t L_67 = V_13;
  39379. V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1));
  39380. }
  39381. IL_011a:
  39382. {
  39383. int32_t L_68 = V_13;
  39384. int32_t L_69 = V_1;
  39385. if ((((int32_t)L_68) < ((int32_t)L_69)))
  39386. {
  39387. goto IL_00d0;
  39388. }
  39389. }
  39390. IL_0122:
  39391. {
  39392. Vector2U5BU5D_t1457185986* L_70 = ___buffer2;
  39393. return L_70;
  39394. }
  39395. }
  39396. // UnityEngine.Vector2[] Spine.Unity.SkeletonExtensions::GetWorldVertices(Spine.VertexAttachment,Spine.Slot,UnityEngine.Vector2[])
  39397. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* SkeletonExtensions_GetWorldVertices_m2729155915 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___a0, Slot_t3514940700 * ___slot1, Vector2U5BU5D_t1457185986* ___buffer2, const RuntimeMethod* method)
  39398. {
  39399. static bool s_Il2CppMethodInitialized;
  39400. if (!s_Il2CppMethodInitialized)
  39401. {
  39402. il2cpp_codegen_initialize_method (SkeletonExtensions_GetWorldVertices_m2729155915_MetadataUsageId);
  39403. s_Il2CppMethodInitialized = true;
  39404. }
  39405. int32_t V_0 = 0;
  39406. int32_t V_1 = 0;
  39407. SingleU5BU5D_t1444911251* V_2 = NULL;
  39408. int32_t V_3 = 0;
  39409. int32_t V_4 = 0;
  39410. int32_t V_5 = 0;
  39411. Vector2U5BU5D_t1457185986* G_B2_0 = NULL;
  39412. Vector2U5BU5D_t1457185986* G_B1_0 = NULL;
  39413. {
  39414. VertexAttachment_t4074366829 * L_0 = ___a0;
  39415. NullCheck(L_0);
  39416. int32_t L_1 = L_0->get_worldVerticesLength_6();
  39417. V_0 = L_1;
  39418. int32_t L_2 = V_0;
  39419. V_1 = ((int32_t)((int32_t)L_2>>(int32_t)1));
  39420. Vector2U5BU5D_t1457185986* L_3 = ___buffer2;
  39421. Vector2U5BU5D_t1457185986* L_4 = L_3;
  39422. G_B1_0 = L_4;
  39423. if (L_4)
  39424. {
  39425. G_B2_0 = L_4;
  39426. goto IL_0019;
  39427. }
  39428. }
  39429. {
  39430. int32_t L_5 = V_1;
  39431. G_B2_0 = ((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)L_5));
  39432. }
  39433. IL_0019:
  39434. {
  39435. ___buffer2 = G_B2_0;
  39436. Vector2U5BU5D_t1457185986* L_6 = ___buffer2;
  39437. NullCheck(L_6);
  39438. int32_t L_7 = V_1;
  39439. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length))))) >= ((int32_t)L_7)))
  39440. {
  39441. goto IL_0045;
  39442. }
  39443. }
  39444. {
  39445. VertexAttachment_t4074366829 * L_8 = ___a0;
  39446. NullCheck(L_8);
  39447. String_t* L_9 = Attachment_get_Name_m3847529203(L_8, /*hidden argument*/NULL);
  39448. int32_t L_10 = V_0;
  39449. int32_t L_11 = L_10;
  39450. RuntimeObject * L_12 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_11);
  39451. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  39452. String_t* L_13 = String_Format_m2556382932(NULL /*static, unused*/, _stringLiteral3051404073, L_9, L_12, /*hidden argument*/NULL);
  39453. ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  39454. ArgumentException__ctor_m1216717135(L_14, L_13, _stringLiteral3939495523, /*hidden argument*/NULL);
  39455. IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,SkeletonExtensions_GetWorldVertices_m2729155915_RuntimeMethod_var);
  39456. }
  39457. IL_0045:
  39458. {
  39459. int32_t L_15 = V_0;
  39460. V_2 = ((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)L_15));
  39461. VertexAttachment_t4074366829 * L_16 = ___a0;
  39462. Slot_t3514940700 * L_17 = ___slot1;
  39463. SingleU5BU5D_t1444911251* L_18 = V_2;
  39464. NullCheck(L_16);
  39465. VertexAttachment_ComputeWorldVertices_m2967005673(L_16, L_17, L_18, /*hidden argument*/NULL);
  39466. V_3 = 0;
  39467. int32_t L_19 = V_0;
  39468. V_4 = ((int32_t)((int32_t)L_19>>(int32_t)1));
  39469. goto IL_0084;
  39470. }
  39471. IL_0060:
  39472. {
  39473. int32_t L_20 = V_3;
  39474. V_5 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)2));
  39475. Vector2U5BU5D_t1457185986* L_21 = ___buffer2;
  39476. int32_t L_22 = V_3;
  39477. NullCheck(L_21);
  39478. SingleU5BU5D_t1444911251* L_23 = V_2;
  39479. int32_t L_24 = V_5;
  39480. NullCheck(L_23);
  39481. int32_t L_25 = L_24;
  39482. float L_26 = (L_23)->GetAt(static_cast<il2cpp_array_size_t>(L_25));
  39483. SingleU5BU5D_t1444911251* L_27 = V_2;
  39484. int32_t L_28 = V_5;
  39485. NullCheck(L_27);
  39486. int32_t L_29 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
  39487. float L_30 = (L_27)->GetAt(static_cast<il2cpp_array_size_t>(L_29));
  39488. Vector2_t2156229523 L_31;
  39489. memset(&L_31, 0, sizeof(L_31));
  39490. Vector2__ctor_m3970636864((&L_31), L_26, L_30, /*hidden argument*/NULL);
  39491. *(Vector2_t2156229523 *)((L_21)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_22))) = L_31;
  39492. int32_t L_32 = V_3;
  39493. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  39494. }
  39495. IL_0084:
  39496. {
  39497. int32_t L_33 = V_3;
  39498. int32_t L_34 = V_4;
  39499. if ((((int32_t)L_33) < ((int32_t)L_34)))
  39500. {
  39501. goto IL_0060;
  39502. }
  39503. }
  39504. {
  39505. Vector2U5BU5D_t1457185986* L_35 = ___buffer2;
  39506. return L_35;
  39507. }
  39508. }
  39509. // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.PointAttachment,Spine.Slot,UnityEngine.Transform)
  39510. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m3794684800 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___attachment0, Slot_t3514940700 * ___slot1, Transform_t3600365921 * ___spineGameObjectTransform2, const RuntimeMethod* method)
  39511. {
  39512. Vector3_t3722313464 V_0;
  39513. memset(&V_0, 0, sizeof(V_0));
  39514. {
  39515. (&V_0)->set_z_3((0.0f));
  39516. PointAttachment_t2275020146 * L_0 = ___attachment0;
  39517. Slot_t3514940700 * L_1 = ___slot1;
  39518. NullCheck(L_1);
  39519. Bone_t1086356328 * L_2 = L_1->get_bone_1();
  39520. float* L_3 = (&V_0)->get_address_of_x_1();
  39521. float* L_4 = (&V_0)->get_address_of_y_2();
  39522. NullCheck(L_0);
  39523. PointAttachment_ComputeWorldPosition_m3888785895(L_0, L_2, L_3, L_4, /*hidden argument*/NULL);
  39524. Transform_t3600365921 * L_5 = ___spineGameObjectTransform2;
  39525. Vector3_t3722313464 L_6 = V_0;
  39526. NullCheck(L_5);
  39527. Vector3_t3722313464 L_7 = Transform_TransformPoint_m226827784(L_5, L_6, /*hidden argument*/NULL);
  39528. return L_7;
  39529. }
  39530. }
  39531. // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.PointAttachment,Spine.Bone,UnityEngine.Transform)
  39532. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m153849121 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___attachment0, Bone_t1086356328 * ___bone1, Transform_t3600365921 * ___spineGameObjectTransform2, const RuntimeMethod* method)
  39533. {
  39534. Vector3_t3722313464 V_0;
  39535. memset(&V_0, 0, sizeof(V_0));
  39536. {
  39537. (&V_0)->set_z_3((0.0f));
  39538. PointAttachment_t2275020146 * L_0 = ___attachment0;
  39539. Bone_t1086356328 * L_1 = ___bone1;
  39540. float* L_2 = (&V_0)->get_address_of_x_1();
  39541. float* L_3 = (&V_0)->get_address_of_y_2();
  39542. NullCheck(L_0);
  39543. PointAttachment_ComputeWorldPosition_m3888785895(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  39544. Transform_t3600365921 * L_4 = ___spineGameObjectTransform2;
  39545. Vector3_t3722313464 L_5 = V_0;
  39546. NullCheck(L_4);
  39547. Vector3_t3722313464 L_6 = Transform_TransformPoint_m226827784(L_4, L_5, /*hidden argument*/NULL);
  39548. return L_6;
  39549. }
  39550. }
  39551. #ifdef __clang__
  39552. #pragma clang diagnostic pop
  39553. #endif
  39554. #ifdef __clang__
  39555. #pragma clang diagnostic push
  39556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  39557. #pragma clang diagnostic ignored "-Wunused-variable"
  39558. #endif
  39559. // System.Void Spine.Unity.SkeletonGraphic::.ctor()
  39560. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic__ctor_m243282771 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39561. {
  39562. static bool s_Il2CppMethodInitialized;
  39563. if (!s_Il2CppMethodInitialized)
  39564. {
  39565. il2cpp_codegen_initialize_method (SkeletonGraphic__ctor_m243282771_MetadataUsageId);
  39566. s_Il2CppMethodInitialized = true;
  39567. }
  39568. {
  39569. __this->set_initialSkinName_29(_stringLiteral1948332219);
  39570. __this->set_timeScale_34((1.0f));
  39571. MeshGenerator_t1354683548 * L_0 = (MeshGenerator_t1354683548 *)il2cpp_codegen_object_new(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  39572. MeshGenerator__ctor_m1545232425(L_0, /*hidden argument*/NULL);
  39573. __this->set_meshGenerator_40(L_0);
  39574. SkeletonRendererInstruction_t651787775 * L_1 = (SkeletonRendererInstruction_t651787775 *)il2cpp_codegen_object_new(SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var);
  39575. SkeletonRendererInstruction__ctor_m1610212124(L_1, /*hidden argument*/NULL);
  39576. __this->set_currentInstructions_42(L_1);
  39577. MaskableGraphic__ctor_m3705055375(__this, /*hidden argument*/NULL);
  39578. return;
  39579. }
  39580. }
  39581. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonGraphic::get_SkeletonDataAsset()
  39582. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonGraphic_get_SkeletonDataAsset_m3158767881 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39583. {
  39584. {
  39585. SkeletonDataAsset_t3748144825 * L_0 = __this->get_skeletonDataAsset_28();
  39586. return L_0;
  39587. }
  39588. }
  39589. // Spine.Unity.SkeletonGraphic Spine.Unity.SkeletonGraphic::NewSkeletonGraphicGameObject(Spine.Unity.SkeletonDataAsset,UnityEngine.Transform,UnityEngine.Material)
  39590. extern "C" IL2CPP_METHOD_ATTR SkeletonGraphic_t1744877482 * SkeletonGraphic_NewSkeletonGraphicGameObject_m444934466 (RuntimeObject * __this /* static, unused */, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset0, Transform_t3600365921 * ___parent1, Material_t340375123 * ___material2, const RuntimeMethod* method)
  39591. {
  39592. static bool s_Il2CppMethodInitialized;
  39593. if (!s_Il2CppMethodInitialized)
  39594. {
  39595. il2cpp_codegen_initialize_method (SkeletonGraphic_NewSkeletonGraphicGameObject_m444934466_MetadataUsageId);
  39596. s_Il2CppMethodInitialized = true;
  39597. }
  39598. SkeletonGraphic_t1744877482 * V_0 = NULL;
  39599. {
  39600. GameObject_t1113636619 * L_0 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  39601. GameObject__ctor_m2093116449(L_0, _stringLiteral3597832284, /*hidden argument*/NULL);
  39602. SkeletonDataAsset_t3748144825 * L_1 = ___skeletonDataAsset0;
  39603. Material_t340375123 * L_2 = ___material2;
  39604. SkeletonGraphic_t1744877482 * L_3 = SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  39605. V_0 = L_3;
  39606. Transform_t3600365921 * L_4 = ___parent1;
  39607. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39608. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39609. if (!L_5)
  39610. {
  39611. goto IL_002b;
  39612. }
  39613. }
  39614. {
  39615. SkeletonGraphic_t1744877482 * L_6 = V_0;
  39616. NullCheck(L_6);
  39617. Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(L_6, /*hidden argument*/NULL);
  39618. Transform_t3600365921 * L_8 = ___parent1;
  39619. NullCheck(L_7);
  39620. Transform_SetParent_m273471670(L_7, L_8, (bool)0, /*hidden argument*/NULL);
  39621. }
  39622. IL_002b:
  39623. {
  39624. SkeletonGraphic_t1744877482 * L_9 = V_0;
  39625. return L_9;
  39626. }
  39627. }
  39628. // Spine.Unity.SkeletonGraphic Spine.Unity.SkeletonGraphic::AddSkeletonGraphicComponent(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset,UnityEngine.Material)
  39629. extern "C" IL2CPP_METHOD_ATTR SkeletonGraphic_t1744877482 * SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, Material_t340375123 * ___material2, const RuntimeMethod* method)
  39630. {
  39631. static bool s_Il2CppMethodInitialized;
  39632. if (!s_Il2CppMethodInitialized)
  39633. {
  39634. il2cpp_codegen_initialize_method (SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487_MetadataUsageId);
  39635. s_Il2CppMethodInitialized = true;
  39636. }
  39637. SkeletonGraphic_t1744877482 * V_0 = NULL;
  39638. {
  39639. GameObject_t1113636619 * L_0 = ___gameObject0;
  39640. NullCheck(L_0);
  39641. SkeletonGraphic_t1744877482 * L_1 = GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023(L_0, /*hidden argument*/GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023_RuntimeMethod_var);
  39642. V_0 = L_1;
  39643. SkeletonDataAsset_t3748144825 * L_2 = ___skeletonDataAsset1;
  39644. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39645. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39646. if (!L_3)
  39647. {
  39648. goto IL_0028;
  39649. }
  39650. }
  39651. {
  39652. SkeletonGraphic_t1744877482 * L_4 = V_0;
  39653. Material_t340375123 * L_5 = ___material2;
  39654. NullCheck(L_4);
  39655. VirtActionInvoker1< Material_t340375123 * >::Invoke(33 /* System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material) */, L_4, L_5);
  39656. SkeletonGraphic_t1744877482 * L_6 = V_0;
  39657. SkeletonDataAsset_t3748144825 * L_7 = ___skeletonDataAsset1;
  39658. NullCheck(L_6);
  39659. L_6->set_skeletonDataAsset_28(L_7);
  39660. SkeletonGraphic_t1744877482 * L_8 = V_0;
  39661. NullCheck(L_8);
  39662. SkeletonGraphic_Initialize_m2567375614(L_8, (bool)0, /*hidden argument*/NULL);
  39663. }
  39664. IL_0028:
  39665. {
  39666. SkeletonGraphic_t1744877482 * L_9 = V_0;
  39667. return L_9;
  39668. }
  39669. }
  39670. // UnityEngine.Texture Spine.Unity.SkeletonGraphic::get_OverrideTexture()
  39671. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * SkeletonGraphic_get_OverrideTexture_m785388524 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39672. {
  39673. {
  39674. Texture_t3661962703 * L_0 = __this->get_overrideTexture_37();
  39675. return L_0;
  39676. }
  39677. }
  39678. // System.Void Spine.Unity.SkeletonGraphic::set_OverrideTexture(UnityEngine.Texture)
  39679. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_OverrideTexture_m2232239847 (SkeletonGraphic_t1744877482 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method)
  39680. {
  39681. {
  39682. Texture_t3661962703 * L_0 = ___value0;
  39683. __this->set_overrideTexture_37(L_0);
  39684. CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39685. Texture_t3661962703 * L_2 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  39686. NullCheck(L_1);
  39687. CanvasRenderer_SetTexture_m1600559835(L_1, L_2, /*hidden argument*/NULL);
  39688. return;
  39689. }
  39690. }
  39691. // UnityEngine.Texture Spine.Unity.SkeletonGraphic::get_mainTexture()
  39692. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * SkeletonGraphic_get_mainTexture_m4184476024 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39693. {
  39694. static bool s_Il2CppMethodInitialized;
  39695. if (!s_Il2CppMethodInitialized)
  39696. {
  39697. il2cpp_codegen_initialize_method (SkeletonGraphic_get_mainTexture_m4184476024_MetadataUsageId);
  39698. s_Il2CppMethodInitialized = true;
  39699. }
  39700. Texture_t3661962703 * G_B5_0 = NULL;
  39701. {
  39702. Texture_t3661962703 * L_0 = __this->get_overrideTexture_37();
  39703. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39704. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39705. if (!L_1)
  39706. {
  39707. goto IL_0018;
  39708. }
  39709. }
  39710. {
  39711. Texture_t3661962703 * L_2 = __this->get_overrideTexture_37();
  39712. return L_2;
  39713. }
  39714. IL_0018:
  39715. {
  39716. SkeletonDataAsset_t3748144825 * L_3 = __this->get_skeletonDataAsset_28();
  39717. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39718. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39719. if (!L_4)
  39720. {
  39721. goto IL_002f;
  39722. }
  39723. }
  39724. {
  39725. G_B5_0 = ((Texture_t3661962703 *)(NULL));
  39726. goto IL_0046;
  39727. }
  39728. IL_002f:
  39729. {
  39730. SkeletonDataAsset_t3748144825 * L_5 = __this->get_skeletonDataAsset_28();
  39731. NullCheck(L_5);
  39732. AtlasAssetBaseU5BU5D_t4255193254* L_6 = L_5->get_atlasAssets_2();
  39733. NullCheck(L_6);
  39734. int32_t L_7 = 0;
  39735. AtlasAssetBase_t517294719 * L_8 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  39736. NullCheck(L_8);
  39737. Material_t340375123 * L_9 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(4 /* UnityEngine.Material Spine.Unity.AtlasAssetBase::get_PrimaryMaterial() */, L_8);
  39738. NullCheck(L_9);
  39739. Texture_t3661962703 * L_10 = Material_get_mainTexture_m692510677(L_9, /*hidden argument*/NULL);
  39740. G_B5_0 = L_10;
  39741. }
  39742. IL_0046:
  39743. {
  39744. return G_B5_0;
  39745. }
  39746. }
  39747. // System.Void Spine.Unity.SkeletonGraphic::Awake()
  39748. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Awake_m3360205867 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39749. {
  39750. {
  39751. UIBehaviour_Awake_m2366095154(__this, /*hidden argument*/NULL);
  39752. bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL);
  39753. if (L_0)
  39754. {
  39755. goto IL_001f;
  39756. }
  39757. }
  39758. {
  39759. SkeletonGraphic_Initialize_m2567375614(__this, (bool)0, /*hidden argument*/NULL);
  39760. VirtActionInvoker1< int32_t >::Invoke(37 /* System.Void UnityEngine.UI.Graphic::Rebuild(UnityEngine.UI.CanvasUpdate) */, __this, 3);
  39761. }
  39762. IL_001f:
  39763. {
  39764. return;
  39765. }
  39766. }
  39767. // System.Void Spine.Unity.SkeletonGraphic::Rebuild(UnityEngine.UI.CanvasUpdate)
  39768. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Rebuild_m1353164366 (SkeletonGraphic_t1744877482 * __this, int32_t ___update0, const RuntimeMethod* method)
  39769. {
  39770. {
  39771. int32_t L_0 = ___update0;
  39772. Graphic_Rebuild_m4084166386(__this, L_0, /*hidden argument*/NULL);
  39773. CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39774. NullCheck(L_1);
  39775. bool L_2 = CanvasRenderer_get_cull_m2436587240(L_1, /*hidden argument*/NULL);
  39776. if (!L_2)
  39777. {
  39778. goto IL_0018;
  39779. }
  39780. }
  39781. {
  39782. return;
  39783. }
  39784. IL_0018:
  39785. {
  39786. int32_t L_3 = ___update0;
  39787. if ((!(((uint32_t)L_3) == ((uint32_t)3))))
  39788. {
  39789. goto IL_0025;
  39790. }
  39791. }
  39792. {
  39793. SkeletonGraphic_UpdateMesh_m4136315381(__this, /*hidden argument*/NULL);
  39794. }
  39795. IL_0025:
  39796. {
  39797. return;
  39798. }
  39799. }
  39800. // System.Void Spine.Unity.SkeletonGraphic::Update()
  39801. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Update_m2550184537 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39802. {
  39803. SkeletonGraphic_t1744877482 * G_B4_0 = NULL;
  39804. SkeletonGraphic_t1744877482 * G_B3_0 = NULL;
  39805. float G_B5_0 = 0.0f;
  39806. SkeletonGraphic_t1744877482 * G_B5_1 = NULL;
  39807. {
  39808. bool L_0 = __this->get_freeze_35();
  39809. if (!L_0)
  39810. {
  39811. goto IL_000c;
  39812. }
  39813. }
  39814. {
  39815. return;
  39816. }
  39817. IL_000c:
  39818. {
  39819. bool L_1 = __this->get_unscaledTime_36();
  39820. G_B3_0 = __this;
  39821. if (!L_1)
  39822. {
  39823. G_B4_0 = __this;
  39824. goto IL_0022;
  39825. }
  39826. }
  39827. {
  39828. float L_2 = Time_get_unscaledDeltaTime_m4270080131(NULL /*static, unused*/, /*hidden argument*/NULL);
  39829. G_B5_0 = L_2;
  39830. G_B5_1 = G_B3_0;
  39831. goto IL_0027;
  39832. }
  39833. IL_0022:
  39834. {
  39835. float L_3 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  39836. G_B5_0 = L_3;
  39837. G_B5_1 = G_B4_0;
  39838. }
  39839. IL_0027:
  39840. {
  39841. NullCheck(G_B5_1);
  39842. VirtActionInvoker1< float >::Invoke(75 /* System.Void Spine.Unity.SkeletonGraphic::Update(System.Single) */, G_B5_1, G_B5_0);
  39843. return;
  39844. }
  39845. }
  39846. // System.Void Spine.Unity.SkeletonGraphic::Update(System.Single)
  39847. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Update_m3451549205 (SkeletonGraphic_t1744877482 * __this, float ___deltaTime0, const RuntimeMethod* method)
  39848. {
  39849. {
  39850. bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL);
  39851. if (L_0)
  39852. {
  39853. goto IL_000c;
  39854. }
  39855. }
  39856. {
  39857. return;
  39858. }
  39859. IL_000c:
  39860. {
  39861. float L_1 = ___deltaTime0;
  39862. float L_2 = __this->get_timeScale_34();
  39863. ___deltaTime0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2));
  39864. Skeleton_t3686076450 * L_3 = __this->get_skeleton_38();
  39865. float L_4 = ___deltaTime0;
  39866. NullCheck(L_3);
  39867. Skeleton_Update_m1889089173(L_3, L_4, /*hidden argument*/NULL);
  39868. AnimationState_t3637309382 * L_5 = __this->get_state_39();
  39869. float L_6 = ___deltaTime0;
  39870. NullCheck(L_5);
  39871. AnimationState_Update_m1426011177(L_5, L_6, /*hidden argument*/NULL);
  39872. AnimationState_t3637309382 * L_7 = __this->get_state_39();
  39873. Skeleton_t3686076450 * L_8 = __this->get_skeleton_38();
  39874. NullCheck(L_7);
  39875. AnimationState_Apply_m910920418(L_7, L_8, /*hidden argument*/NULL);
  39876. UpdateBonesDelegate_t735903178 * L_9 = __this->get_UpdateLocal_43();
  39877. if (!L_9)
  39878. {
  39879. goto IL_0057;
  39880. }
  39881. }
  39882. {
  39883. UpdateBonesDelegate_t735903178 * L_10 = __this->get_UpdateLocal_43();
  39884. NullCheck(L_10);
  39885. UpdateBonesDelegate_Invoke_m2223943201(L_10, __this, /*hidden argument*/NULL);
  39886. }
  39887. IL_0057:
  39888. {
  39889. Skeleton_t3686076450 * L_11 = __this->get_skeleton_38();
  39890. NullCheck(L_11);
  39891. Skeleton_UpdateWorldTransform_m3175162923(L_11, /*hidden argument*/NULL);
  39892. UpdateBonesDelegate_t735903178 * L_12 = __this->get_UpdateWorld_44();
  39893. if (!L_12)
  39894. {
  39895. goto IL_0084;
  39896. }
  39897. }
  39898. {
  39899. UpdateBonesDelegate_t735903178 * L_13 = __this->get_UpdateWorld_44();
  39900. NullCheck(L_13);
  39901. UpdateBonesDelegate_Invoke_m2223943201(L_13, __this, /*hidden argument*/NULL);
  39902. Skeleton_t3686076450 * L_14 = __this->get_skeleton_38();
  39903. NullCheck(L_14);
  39904. Skeleton_UpdateWorldTransform_m3175162923(L_14, /*hidden argument*/NULL);
  39905. }
  39906. IL_0084:
  39907. {
  39908. UpdateBonesDelegate_t735903178 * L_15 = __this->get_UpdateComplete_45();
  39909. if (!L_15)
  39910. {
  39911. goto IL_009b;
  39912. }
  39913. }
  39914. {
  39915. UpdateBonesDelegate_t735903178 * L_16 = __this->get_UpdateComplete_45();
  39916. NullCheck(L_16);
  39917. UpdateBonesDelegate_Invoke_m2223943201(L_16, __this, /*hidden argument*/NULL);
  39918. }
  39919. IL_009b:
  39920. {
  39921. return;
  39922. }
  39923. }
  39924. // System.Void Spine.Unity.SkeletonGraphic::LateUpdate()
  39925. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_LateUpdate_m2131053205 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39926. {
  39927. {
  39928. bool L_0 = __this->get_freeze_35();
  39929. if (!L_0)
  39930. {
  39931. goto IL_000c;
  39932. }
  39933. }
  39934. {
  39935. return;
  39936. }
  39937. IL_000c:
  39938. {
  39939. SkeletonGraphic_UpdateMesh_m4136315381(__this, /*hidden argument*/NULL);
  39940. return;
  39941. }
  39942. }
  39943. // Spine.Skeleton Spine.Unity.SkeletonGraphic::get_Skeleton()
  39944. extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonGraphic_get_Skeleton_m206847662 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39945. {
  39946. {
  39947. Skeleton_t3686076450 * L_0 = __this->get_skeleton_38();
  39948. return L_0;
  39949. }
  39950. }
  39951. // System.Void Spine.Unity.SkeletonGraphic::set_Skeleton(Spine.Skeleton)
  39952. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_Skeleton_m2605184800 (SkeletonGraphic_t1744877482 * __this, Skeleton_t3686076450 * ___value0, const RuntimeMethod* method)
  39953. {
  39954. {
  39955. Skeleton_t3686076450 * L_0 = ___value0;
  39956. __this->set_skeleton_38(L_0);
  39957. return;
  39958. }
  39959. }
  39960. // Spine.SkeletonData Spine.Unity.SkeletonGraphic::get_SkeletonData()
  39961. extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonGraphic_get_SkeletonData_m134922447 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39962. {
  39963. SkeletonData_t2032710716 * G_B3_0 = NULL;
  39964. {
  39965. Skeleton_t3686076450 * L_0 = __this->get_skeleton_38();
  39966. if (L_0)
  39967. {
  39968. goto IL_0011;
  39969. }
  39970. }
  39971. {
  39972. G_B3_0 = ((SkeletonData_t2032710716 *)(NULL));
  39973. goto IL_001c;
  39974. }
  39975. IL_0011:
  39976. {
  39977. Skeleton_t3686076450 * L_1 = __this->get_skeleton_38();
  39978. NullCheck(L_1);
  39979. SkeletonData_t2032710716 * L_2 = L_1->get_data_0();
  39980. G_B3_0 = L_2;
  39981. }
  39982. IL_001c:
  39983. {
  39984. return G_B3_0;
  39985. }
  39986. }
  39987. // System.Boolean Spine.Unity.SkeletonGraphic::get_IsValid()
  39988. extern "C" IL2CPP_METHOD_ATTR bool SkeletonGraphic_get_IsValid_m2725560868 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39989. {
  39990. {
  39991. Skeleton_t3686076450 * L_0 = __this->get_skeleton_38();
  39992. return (bool)((((int32_t)((((RuntimeObject*)(Skeleton_t3686076450 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39993. }
  39994. }
  39995. // Spine.AnimationState Spine.Unity.SkeletonGraphic::get_AnimationState()
  39996. extern "C" IL2CPP_METHOD_ATTR AnimationState_t3637309382 * SkeletonGraphic_get_AnimationState_m518406179 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  39997. {
  39998. {
  39999. AnimationState_t3637309382 * L_0 = __this->get_state_39();
  40000. return L_0;
  40001. }
  40002. }
  40003. // Spine.Unity.MeshGenerator Spine.Unity.SkeletonGraphic::get_MeshGenerator()
  40004. extern "C" IL2CPP_METHOD_ATTR MeshGenerator_t1354683548 * SkeletonGraphic_get_MeshGenerator_m2121005006 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  40005. {
  40006. {
  40007. MeshGenerator_t1354683548 * L_0 = __this->get_meshGenerator_40();
  40008. return L_0;
  40009. }
  40010. }
  40011. // UnityEngine.Mesh Spine.Unity.SkeletonGraphic::GetLastMesh()
  40012. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SkeletonGraphic_GetLastMesh_m1350769375 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  40013. {
  40014. static bool s_Il2CppMethodInitialized;
  40015. if (!s_Il2CppMethodInitialized)
  40016. {
  40017. il2cpp_codegen_initialize_method (SkeletonGraphic_GetLastMesh_m1350769375_MetadataUsageId);
  40018. s_Il2CppMethodInitialized = true;
  40019. }
  40020. {
  40021. DoubleBuffered_1_t2489386064 * L_0 = __this->get_meshBuffers_41();
  40022. NullCheck(L_0);
  40023. SmartMesh_t524811292 * L_1 = DoubleBuffered_1_GetCurrent_m1298971367(L_0, /*hidden argument*/DoubleBuffered_1_GetCurrent_m1298971367_RuntimeMethod_var);
  40024. NullCheck(L_1);
  40025. Mesh_t3648964284 * L_2 = L_1->get_mesh_0();
  40026. return L_2;
  40027. }
  40028. }
  40029. // System.Void Spine.Unity.SkeletonGraphic::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  40030. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_UpdateLocal_m265008866 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40031. {
  40032. static bool s_Il2CppMethodInitialized;
  40033. if (!s_Il2CppMethodInitialized)
  40034. {
  40035. il2cpp_codegen_initialize_method (SkeletonGraphic_add_UpdateLocal_m265008866_MetadataUsageId);
  40036. s_Il2CppMethodInitialized = true;
  40037. }
  40038. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40039. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40040. {
  40041. UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateLocal_43();
  40042. V_0 = L_0;
  40043. }
  40044. IL_0007:
  40045. {
  40046. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40047. V_1 = L_1;
  40048. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateLocal_43();
  40049. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40050. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40051. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40052. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40053. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40054. V_0 = L_7;
  40055. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40056. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40057. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40058. {
  40059. goto IL_0007;
  40060. }
  40061. }
  40062. {
  40063. return;
  40064. }
  40065. }
  40066. // System.Void Spine.Unity.SkeletonGraphic::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  40067. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_UpdateLocal_m3725252887 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40068. {
  40069. static bool s_Il2CppMethodInitialized;
  40070. if (!s_Il2CppMethodInitialized)
  40071. {
  40072. il2cpp_codegen_initialize_method (SkeletonGraphic_remove_UpdateLocal_m3725252887_MetadataUsageId);
  40073. s_Il2CppMethodInitialized = true;
  40074. }
  40075. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40076. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40077. {
  40078. UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateLocal_43();
  40079. V_0 = L_0;
  40080. }
  40081. IL_0007:
  40082. {
  40083. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40084. V_1 = L_1;
  40085. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateLocal_43();
  40086. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40087. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40088. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40089. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40090. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40091. V_0 = L_7;
  40092. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40093. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40094. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40095. {
  40096. goto IL_0007;
  40097. }
  40098. }
  40099. {
  40100. return;
  40101. }
  40102. }
  40103. // System.Void Spine.Unity.SkeletonGraphic::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  40104. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_UpdateWorld_m2292157266 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40105. {
  40106. static bool s_Il2CppMethodInitialized;
  40107. if (!s_Il2CppMethodInitialized)
  40108. {
  40109. il2cpp_codegen_initialize_method (SkeletonGraphic_add_UpdateWorld_m2292157266_MetadataUsageId);
  40110. s_Il2CppMethodInitialized = true;
  40111. }
  40112. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40113. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40114. {
  40115. UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateWorld_44();
  40116. V_0 = L_0;
  40117. }
  40118. IL_0007:
  40119. {
  40120. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40121. V_1 = L_1;
  40122. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateWorld_44();
  40123. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40124. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40125. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40126. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40127. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40128. V_0 = L_7;
  40129. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40130. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40131. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40132. {
  40133. goto IL_0007;
  40134. }
  40135. }
  40136. {
  40137. return;
  40138. }
  40139. }
  40140. // System.Void Spine.Unity.SkeletonGraphic::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  40141. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_UpdateWorld_m3248429939 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40142. {
  40143. static bool s_Il2CppMethodInitialized;
  40144. if (!s_Il2CppMethodInitialized)
  40145. {
  40146. il2cpp_codegen_initialize_method (SkeletonGraphic_remove_UpdateWorld_m3248429939_MetadataUsageId);
  40147. s_Il2CppMethodInitialized = true;
  40148. }
  40149. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40150. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40151. {
  40152. UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateWorld_44();
  40153. V_0 = L_0;
  40154. }
  40155. IL_0007:
  40156. {
  40157. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40158. V_1 = L_1;
  40159. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateWorld_44();
  40160. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40161. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40162. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40163. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40164. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40165. V_0 = L_7;
  40166. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40167. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40168. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40169. {
  40170. goto IL_0007;
  40171. }
  40172. }
  40173. {
  40174. return;
  40175. }
  40176. }
  40177. // System.Void Spine.Unity.SkeletonGraphic::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  40178. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_UpdateComplete_m1839397405 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40179. {
  40180. static bool s_Il2CppMethodInitialized;
  40181. if (!s_Il2CppMethodInitialized)
  40182. {
  40183. il2cpp_codegen_initialize_method (SkeletonGraphic_add_UpdateComplete_m1839397405_MetadataUsageId);
  40184. s_Il2CppMethodInitialized = true;
  40185. }
  40186. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40187. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40188. {
  40189. UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateComplete_45();
  40190. V_0 = L_0;
  40191. }
  40192. IL_0007:
  40193. {
  40194. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40195. V_1 = L_1;
  40196. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateComplete_45();
  40197. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40198. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40199. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40200. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40201. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40202. V_0 = L_7;
  40203. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40204. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40205. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40206. {
  40207. goto IL_0007;
  40208. }
  40209. }
  40210. {
  40211. return;
  40212. }
  40213. }
  40214. // System.Void Spine.Unity.SkeletonGraphic::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  40215. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_UpdateComplete_m3982865533 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40216. {
  40217. static bool s_Il2CppMethodInitialized;
  40218. if (!s_Il2CppMethodInitialized)
  40219. {
  40220. il2cpp_codegen_initialize_method (SkeletonGraphic_remove_UpdateComplete_m3982865533_MetadataUsageId);
  40221. s_Il2CppMethodInitialized = true;
  40222. }
  40223. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40224. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40225. {
  40226. UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateComplete_45();
  40227. V_0 = L_0;
  40228. }
  40229. IL_0007:
  40230. {
  40231. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40232. V_1 = L_1;
  40233. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateComplete_45();
  40234. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40235. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40236. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40237. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40238. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40239. V_0 = L_7;
  40240. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40241. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40242. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40243. {
  40244. goto IL_0007;
  40245. }
  40246. }
  40247. {
  40248. return;
  40249. }
  40250. }
  40251. // System.Void Spine.Unity.SkeletonGraphic::add_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate)
  40252. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_OnPostProcessVertices_m3271592907 (SkeletonGraphic_t1744877482 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method)
  40253. {
  40254. static bool s_Il2CppMethodInitialized;
  40255. if (!s_Il2CppMethodInitialized)
  40256. {
  40257. il2cpp_codegen_initialize_method (SkeletonGraphic_add_OnPostProcessVertices_m3271592907_MetadataUsageId);
  40258. s_Il2CppMethodInitialized = true;
  40259. }
  40260. MeshGeneratorDelegate_t1654156803 * V_0 = NULL;
  40261. MeshGeneratorDelegate_t1654156803 * V_1 = NULL;
  40262. {
  40263. MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_46();
  40264. V_0 = L_0;
  40265. }
  40266. IL_0007:
  40267. {
  40268. MeshGeneratorDelegate_t1654156803 * L_1 = V_0;
  40269. V_1 = L_1;
  40270. MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_46();
  40271. MeshGeneratorDelegate_t1654156803 * L_3 = V_1;
  40272. MeshGeneratorDelegate_t1654156803 * L_4 = ___value0;
  40273. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40274. MeshGeneratorDelegate_t1654156803 * L_6 = V_0;
  40275. MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl<MeshGeneratorDelegate_t1654156803 *>(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6);
  40276. V_0 = L_7;
  40277. MeshGeneratorDelegate_t1654156803 * L_8 = V_0;
  40278. MeshGeneratorDelegate_t1654156803 * L_9 = V_1;
  40279. if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9))))
  40280. {
  40281. goto IL_0007;
  40282. }
  40283. }
  40284. {
  40285. return;
  40286. }
  40287. }
  40288. // System.Void Spine.Unity.SkeletonGraphic::remove_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate)
  40289. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_OnPostProcessVertices_m976079085 (SkeletonGraphic_t1744877482 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method)
  40290. {
  40291. static bool s_Il2CppMethodInitialized;
  40292. if (!s_Il2CppMethodInitialized)
  40293. {
  40294. il2cpp_codegen_initialize_method (SkeletonGraphic_remove_OnPostProcessVertices_m976079085_MetadataUsageId);
  40295. s_Il2CppMethodInitialized = true;
  40296. }
  40297. MeshGeneratorDelegate_t1654156803 * V_0 = NULL;
  40298. MeshGeneratorDelegate_t1654156803 * V_1 = NULL;
  40299. {
  40300. MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_46();
  40301. V_0 = L_0;
  40302. }
  40303. IL_0007:
  40304. {
  40305. MeshGeneratorDelegate_t1654156803 * L_1 = V_0;
  40306. V_1 = L_1;
  40307. MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_46();
  40308. MeshGeneratorDelegate_t1654156803 * L_3 = V_1;
  40309. MeshGeneratorDelegate_t1654156803 * L_4 = ___value0;
  40310. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40311. MeshGeneratorDelegate_t1654156803 * L_6 = V_0;
  40312. MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl<MeshGeneratorDelegate_t1654156803 *>(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6);
  40313. V_0 = L_7;
  40314. MeshGeneratorDelegate_t1654156803 * L_8 = V_0;
  40315. MeshGeneratorDelegate_t1654156803 * L_9 = V_1;
  40316. if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9))))
  40317. {
  40318. goto IL_0007;
  40319. }
  40320. }
  40321. {
  40322. return;
  40323. }
  40324. }
  40325. // System.Void Spine.Unity.SkeletonGraphic::Clear()
  40326. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Clear_m2702543628 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  40327. {
  40328. {
  40329. __this->set_skeleton_38((Skeleton_t3686076450 *)NULL);
  40330. CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40331. NullCheck(L_0);
  40332. CanvasRenderer_Clear_m1522820210(L_0, /*hidden argument*/NULL);
  40333. return;
  40334. }
  40335. }
  40336. // System.Void Spine.Unity.SkeletonGraphic::Initialize(System.Boolean)
  40337. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Initialize_m2567375614 (SkeletonGraphic_t1744877482 * __this, bool ___overwrite0, const RuntimeMethod* method)
  40338. {
  40339. static bool s_Il2CppMethodInitialized;
  40340. if (!s_Il2CppMethodInitialized)
  40341. {
  40342. il2cpp_codegen_initialize_method (SkeletonGraphic_Initialize_m2567375614_MetadataUsageId);
  40343. s_Il2CppMethodInitialized = true;
  40344. }
  40345. SkeletonData_t2032710716 * V_0 = NULL;
  40346. Skeleton_t3686076450 * V_1 = NULL;
  40347. Animation_t615783283 * V_2 = NULL;
  40348. Skeleton_t3686076450 * G_B14_0 = NULL;
  40349. SkeletonGraphic_t1744877482 * G_B14_1 = NULL;
  40350. Skeleton_t3686076450 * G_B13_0 = NULL;
  40351. SkeletonGraphic_t1744877482 * G_B13_1 = NULL;
  40352. int32_t G_B15_0 = 0;
  40353. Skeleton_t3686076450 * G_B15_1 = NULL;
  40354. SkeletonGraphic_t1744877482 * G_B15_2 = NULL;
  40355. Skeleton_t3686076450 * G_B17_0 = NULL;
  40356. SkeletonGraphic_t1744877482 * G_B17_1 = NULL;
  40357. Skeleton_t3686076450 * G_B16_0 = NULL;
  40358. SkeletonGraphic_t1744877482 * G_B16_1 = NULL;
  40359. int32_t G_B18_0 = 0;
  40360. Skeleton_t3686076450 * G_B18_1 = NULL;
  40361. SkeletonGraphic_t1744877482 * G_B18_2 = NULL;
  40362. {
  40363. bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL);
  40364. if (!L_0)
  40365. {
  40366. goto IL_0012;
  40367. }
  40368. }
  40369. {
  40370. bool L_1 = ___overwrite0;
  40371. if (L_1)
  40372. {
  40373. goto IL_0012;
  40374. }
  40375. }
  40376. {
  40377. return;
  40378. }
  40379. IL_0012:
  40380. {
  40381. SkeletonDataAsset_t3748144825 * L_2 = __this->get_skeletonDataAsset_28();
  40382. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40383. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40384. if (!L_3)
  40385. {
  40386. goto IL_0024;
  40387. }
  40388. }
  40389. {
  40390. return;
  40391. }
  40392. IL_0024:
  40393. {
  40394. SkeletonDataAsset_t3748144825 * L_4 = __this->get_skeletonDataAsset_28();
  40395. NullCheck(L_4);
  40396. SkeletonData_t2032710716 * L_5 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_4, (bool)0, /*hidden argument*/NULL);
  40397. V_0 = L_5;
  40398. SkeletonData_t2032710716 * L_6 = V_0;
  40399. if (L_6)
  40400. {
  40401. goto IL_0038;
  40402. }
  40403. }
  40404. {
  40405. return;
  40406. }
  40407. IL_0038:
  40408. {
  40409. SkeletonDataAsset_t3748144825 * L_7 = __this->get_skeletonDataAsset_28();
  40410. NullCheck(L_7);
  40411. AtlasAssetBaseU5BU5D_t4255193254* L_8 = L_7->get_atlasAssets_2();
  40412. NullCheck(L_8);
  40413. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_8)->max_length))))) <= ((int32_t)0)))
  40414. {
  40415. goto IL_0063;
  40416. }
  40417. }
  40418. {
  40419. SkeletonDataAsset_t3748144825 * L_9 = __this->get_skeletonDataAsset_28();
  40420. NullCheck(L_9);
  40421. AtlasAssetBaseU5BU5D_t4255193254* L_10 = L_9->get_atlasAssets_2();
  40422. NullCheck(L_10);
  40423. int32_t L_11 = 0;
  40424. AtlasAssetBase_t517294719 * L_12 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  40425. NullCheck(L_12);
  40426. int32_t L_13 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 Spine.Unity.AtlasAssetBase::get_MaterialCount() */, L_12);
  40427. if ((((int32_t)L_13) > ((int32_t)0)))
  40428. {
  40429. goto IL_0064;
  40430. }
  40431. }
  40432. IL_0063:
  40433. {
  40434. return;
  40435. }
  40436. IL_0064:
  40437. {
  40438. SkeletonDataAsset_t3748144825 * L_14 = __this->get_skeletonDataAsset_28();
  40439. NullCheck(L_14);
  40440. AnimationStateData_t3010651567 * L_15 = SkeletonDataAsset_GetAnimationStateData_m2524125817(L_14, /*hidden argument*/NULL);
  40441. AnimationState_t3637309382 * L_16 = (AnimationState_t3637309382 *)il2cpp_codegen_object_new(AnimationState_t3637309382_il2cpp_TypeInfo_var);
  40442. AnimationState__ctor_m1368969686(L_16, L_15, /*hidden argument*/NULL);
  40443. __this->set_state_39(L_16);
  40444. AnimationState_t3637309382 * L_17 = __this->get_state_39();
  40445. if (L_17)
  40446. {
  40447. goto IL_008c;
  40448. }
  40449. }
  40450. {
  40451. SkeletonGraphic_Clear_m2702543628(__this, /*hidden argument*/NULL);
  40452. return;
  40453. }
  40454. IL_008c:
  40455. {
  40456. SkeletonData_t2032710716 * L_18 = V_0;
  40457. Skeleton_t3686076450 * L_19 = (Skeleton_t3686076450 *)il2cpp_codegen_object_new(Skeleton_t3686076450_il2cpp_TypeInfo_var);
  40458. Skeleton__ctor_m1007497464(L_19, L_18, /*hidden argument*/NULL);
  40459. V_1 = L_19;
  40460. Skeleton_t3686076450 * L_20 = V_1;
  40461. bool L_21 = __this->get_initialFlipX_30();
  40462. G_B13_0 = L_20;
  40463. G_B13_1 = __this;
  40464. if (!L_21)
  40465. {
  40466. G_B14_0 = L_20;
  40467. G_B14_1 = __this;
  40468. goto IL_00a6;
  40469. }
  40470. }
  40471. {
  40472. G_B15_0 = (-1);
  40473. G_B15_1 = G_B13_0;
  40474. G_B15_2 = G_B13_1;
  40475. goto IL_00a7;
  40476. }
  40477. IL_00a6:
  40478. {
  40479. G_B15_0 = 1;
  40480. G_B15_1 = G_B14_0;
  40481. G_B15_2 = G_B14_1;
  40482. }
  40483. IL_00a7:
  40484. {
  40485. NullCheck(G_B15_1);
  40486. G_B15_1->set_scaleX_15((((float)((float)G_B15_0))));
  40487. Skeleton_t3686076450 * L_22 = V_1;
  40488. bool L_23 = __this->get_initialFlipY_31();
  40489. G_B16_0 = L_22;
  40490. G_B16_1 = G_B15_2;
  40491. if (!L_23)
  40492. {
  40493. G_B17_0 = L_22;
  40494. G_B17_1 = G_B15_2;
  40495. goto IL_00bf;
  40496. }
  40497. }
  40498. {
  40499. G_B18_0 = (-1);
  40500. G_B18_1 = G_B16_0;
  40501. G_B18_2 = G_B16_1;
  40502. goto IL_00c0;
  40503. }
  40504. IL_00bf:
  40505. {
  40506. G_B18_0 = 1;
  40507. G_B18_1 = G_B17_0;
  40508. G_B18_2 = G_B17_1;
  40509. }
  40510. IL_00c0:
  40511. {
  40512. NullCheck(G_B18_1);
  40513. G_B18_1->set_scaleY_16((((float)((float)G_B18_0))));
  40514. Skeleton_t3686076450 * L_24 = V_1;
  40515. NullCheck(G_B18_2);
  40516. G_B18_2->set_skeleton_38(L_24);
  40517. DoubleBuffered_1_t2489386064 * L_25 = (DoubleBuffered_1_t2489386064 *)il2cpp_codegen_object_new(DoubleBuffered_1_t2489386064_il2cpp_TypeInfo_var);
  40518. DoubleBuffered_1__ctor_m3887314594(L_25, /*hidden argument*/DoubleBuffered_1__ctor_m3887314594_RuntimeMethod_var);
  40519. __this->set_meshBuffers_41(L_25);
  40520. CanvasRenderer_t2598313366 * L_26 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40521. Texture_t3661962703 * L_27 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  40522. NullCheck(L_26);
  40523. CanvasRenderer_SetTexture_m1600559835(L_26, L_27, /*hidden argument*/NULL);
  40524. String_t* L_28 = __this->get_initialSkinName_29();
  40525. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  40526. bool L_29 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_28, /*hidden argument*/NULL);
  40527. if (L_29)
  40528. {
  40529. goto IL_0109;
  40530. }
  40531. }
  40532. {
  40533. Skeleton_t3686076450 * L_30 = __this->get_skeleton_38();
  40534. String_t* L_31 = __this->get_initialSkinName_29();
  40535. NullCheck(L_30);
  40536. Skeleton_SetSkin_m3199875714(L_30, L_31, /*hidden argument*/NULL);
  40537. }
  40538. IL_0109:
  40539. {
  40540. String_t* L_32 = __this->get_startingAnimation_32();
  40541. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  40542. bool L_33 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_32, /*hidden argument*/NULL);
  40543. if (L_33)
  40544. {
  40545. goto IL_0168;
  40546. }
  40547. }
  40548. {
  40549. SkeletonDataAsset_t3748144825 * L_34 = __this->get_skeletonDataAsset_28();
  40550. NullCheck(L_34);
  40551. SkeletonData_t2032710716 * L_35 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_34, (bool)0, /*hidden argument*/NULL);
  40552. String_t* L_36 = __this->get_startingAnimation_32();
  40553. NullCheck(L_35);
  40554. Animation_t615783283 * L_37 = SkeletonData_FindAnimation_m3119151155(L_35, L_36, /*hidden argument*/NULL);
  40555. V_2 = L_37;
  40556. Animation_t615783283 * L_38 = V_2;
  40557. if (!L_38)
  40558. {
  40559. goto IL_0168;
  40560. }
  40561. }
  40562. {
  40563. Animation_t615783283 * L_39 = V_2;
  40564. Skeleton_t3686076450 * L_40 = __this->get_skeleton_38();
  40565. SkeletonExtensions_PoseSkeleton_m778320873(NULL /*static, unused*/, L_39, L_40, (0.0f), (bool)0, /*hidden argument*/NULL);
  40566. Skeleton_t3686076450 * L_41 = __this->get_skeleton_38();
  40567. NullCheck(L_41);
  40568. Skeleton_UpdateWorldTransform_m3175162923(L_41, /*hidden argument*/NULL);
  40569. AnimationState_t3637309382 * L_42 = __this->get_state_39();
  40570. Animation_t615783283 * L_43 = V_2;
  40571. bool L_44 = __this->get_startingLoop_33();
  40572. NullCheck(L_42);
  40573. AnimationState_SetAnimation_m2562929781(L_42, 0, L_43, L_44, /*hidden argument*/NULL);
  40574. }
  40575. IL_0168:
  40576. {
  40577. return;
  40578. }
  40579. }
  40580. // System.Void Spine.Unity.SkeletonGraphic::UpdateMesh()
  40581. extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_UpdateMesh_m4136315381 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method)
  40582. {
  40583. static bool s_Il2CppMethodInitialized;
  40584. if (!s_Il2CppMethodInitialized)
  40585. {
  40586. il2cpp_codegen_initialize_method (SkeletonGraphic_UpdateMesh_m4136315381_MetadataUsageId);
  40587. s_Il2CppMethodInitialized = true;
  40588. }
  40589. SmartMesh_t524811292 * V_0 = NULL;
  40590. SkeletonRendererInstruction_t651787775 * V_1 = NULL;
  40591. bool V_2 = false;
  40592. Mesh_t3648964284 * V_3 = NULL;
  40593. {
  40594. bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL);
  40595. if (L_0)
  40596. {
  40597. goto IL_000c;
  40598. }
  40599. }
  40600. {
  40601. return;
  40602. }
  40603. IL_000c:
  40604. {
  40605. Skeleton_t3686076450 * L_1 = __this->get_skeleton_38();
  40606. Color_t2555686324 L_2 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  40607. SkeletonExtensions_SetColor_m758200905(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  40608. DoubleBuffered_1_t2489386064 * L_3 = __this->get_meshBuffers_41();
  40609. NullCheck(L_3);
  40610. SmartMesh_t524811292 * L_4 = DoubleBuffered_1_GetNext_m3383426248(L_3, /*hidden argument*/DoubleBuffered_1_GetNext_m3383426248_RuntimeMethod_var);
  40611. V_0 = L_4;
  40612. SkeletonRendererInstruction_t651787775 * L_5 = __this->get_currentInstructions_42();
  40613. V_1 = L_5;
  40614. SkeletonRendererInstruction_t651787775 * L_6 = V_1;
  40615. Skeleton_t3686076450 * L_7 = __this->get_skeleton_38();
  40616. Material_t340375123 * L_8 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  40617. IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  40618. MeshGenerator_GenerateSingleSubmeshInstruction_m3214192451(NULL /*static, unused*/, L_6, L_7, L_8, /*hidden argument*/NULL);
  40619. SkeletonRendererInstruction_t651787775 * L_9 = V_1;
  40620. SmartMesh_t524811292 * L_10 = V_0;
  40621. NullCheck(L_10);
  40622. SkeletonRendererInstruction_t651787775 * L_11 = L_10->get_instructionUsed_1();
  40623. bool L_12 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_9, L_11, /*hidden argument*/NULL);
  40624. V_2 = L_12;
  40625. MeshGenerator_t1354683548 * L_13 = __this->get_meshGenerator_40();
  40626. NullCheck(L_13);
  40627. MeshGenerator_Begin_m3172604809(L_13, /*hidden argument*/NULL);
  40628. SkeletonRendererInstruction_t651787775 * L_14 = V_1;
  40629. NullCheck(L_14);
  40630. bool L_15 = L_14->get_hasActiveClipping_2();
  40631. if (!L_15)
  40632. {
  40633. goto IL_008c;
  40634. }
  40635. }
  40636. {
  40637. MeshGenerator_t1354683548 * L_16 = __this->get_meshGenerator_40();
  40638. SkeletonRendererInstruction_t651787775 * L_17 = V_1;
  40639. NullCheck(L_17);
  40640. ExposedList_1_t2759233236 * L_18 = L_17->get_submeshInstructions_0();
  40641. NullCheck(L_18);
  40642. SubmeshInstructionU5BU5D_t131014463* L_19 = L_18->get_Items_0();
  40643. NullCheck(L_19);
  40644. bool L_20 = V_2;
  40645. NullCheck(L_16);
  40646. MeshGenerator_AddSubmesh_m1472407074(L_16, (*(SubmeshInstruction_t52121370 *)((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))), L_20, /*hidden argument*/NULL);
  40647. goto IL_0099;
  40648. }
  40649. IL_008c:
  40650. {
  40651. MeshGenerator_t1354683548 * L_21 = __this->get_meshGenerator_40();
  40652. SkeletonRendererInstruction_t651787775 * L_22 = V_1;
  40653. bool L_23 = V_2;
  40654. NullCheck(L_21);
  40655. MeshGenerator_BuildMeshWithArrays_m1999138870(L_21, L_22, L_23, /*hidden argument*/NULL);
  40656. }
  40657. IL_0099:
  40658. {
  40659. Canvas_t3310196443 * L_24 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40660. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40661. bool L_25 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_24, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40662. if (!L_25)
  40663. {
  40664. goto IL_00c0;
  40665. }
  40666. }
  40667. {
  40668. MeshGenerator_t1354683548 * L_26 = __this->get_meshGenerator_40();
  40669. Canvas_t3310196443 * L_27 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40670. NullCheck(L_27);
  40671. float L_28 = Canvas_get_referencePixelsPerUnit_m3420541976(L_27, /*hidden argument*/NULL);
  40672. NullCheck(L_26);
  40673. MeshGenerator_ScaleVertexData_m904932471(L_26, L_28, /*hidden argument*/NULL);
  40674. }
  40675. IL_00c0:
  40676. {
  40677. MeshGeneratorDelegate_t1654156803 * L_29 = __this->get_OnPostProcessVertices_46();
  40678. if (!L_29)
  40679. {
  40680. goto IL_00e1;
  40681. }
  40682. }
  40683. {
  40684. MeshGeneratorDelegate_t1654156803 * L_30 = __this->get_OnPostProcessVertices_46();
  40685. MeshGenerator_t1354683548 * L_31 = __this->get_meshGenerator_40();
  40686. NullCheck(L_31);
  40687. MeshGeneratorBuffers_t1424700926 L_32 = MeshGenerator_get_Buffers_m1902321551(L_31, /*hidden argument*/NULL);
  40688. NullCheck(L_30);
  40689. MeshGeneratorDelegate_Invoke_m3222219162(L_30, L_32, /*hidden argument*/NULL);
  40690. }
  40691. IL_00e1:
  40692. {
  40693. SmartMesh_t524811292 * L_33 = V_0;
  40694. NullCheck(L_33);
  40695. Mesh_t3648964284 * L_34 = L_33->get_mesh_0();
  40696. V_3 = L_34;
  40697. MeshGenerator_t1354683548 * L_35 = __this->get_meshGenerator_40();
  40698. Mesh_t3648964284 * L_36 = V_3;
  40699. NullCheck(L_35);
  40700. MeshGenerator_FillVertexData_m1136269201(L_35, L_36, /*hidden argument*/NULL);
  40701. bool L_37 = V_2;
  40702. if (!L_37)
  40703. {
  40704. goto IL_0106;
  40705. }
  40706. }
  40707. {
  40708. MeshGenerator_t1354683548 * L_38 = __this->get_meshGenerator_40();
  40709. Mesh_t3648964284 * L_39 = V_3;
  40710. NullCheck(L_38);
  40711. MeshGenerator_FillTrianglesSingle_m1692217932(L_38, L_39, /*hidden argument*/NULL);
  40712. }
  40713. IL_0106:
  40714. {
  40715. MeshGenerator_t1354683548 * L_40 = __this->get_meshGenerator_40();
  40716. Mesh_t3648964284 * L_41 = V_3;
  40717. NullCheck(L_40);
  40718. MeshGenerator_FillLateVertexData_m3104819225(L_40, L_41, /*hidden argument*/NULL);
  40719. CanvasRenderer_t2598313366 * L_42 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40720. Mesh_t3648964284 * L_43 = V_3;
  40721. NullCheck(L_42);
  40722. CanvasRenderer_SetMesh_m769025979(L_42, L_43, /*hidden argument*/NULL);
  40723. SmartMesh_t524811292 * L_44 = V_0;
  40724. NullCheck(L_44);
  40725. SkeletonRendererInstruction_t651787775 * L_45 = L_44->get_instructionUsed_1();
  40726. SkeletonRendererInstruction_t651787775 * L_46 = V_1;
  40727. NullCheck(L_45);
  40728. SkeletonRendererInstruction_Set_m4035573072(L_45, L_46, /*hidden argument*/NULL);
  40729. return;
  40730. }
  40731. }
  40732. #ifdef __clang__
  40733. #pragma clang diagnostic pop
  40734. #endif
  40735. #ifdef __clang__
  40736. #pragma clang diagnostic push
  40737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  40738. #pragma clang diagnostic ignored "-Wunused-variable"
  40739. #endif
  40740. // System.Void Spine.Unity.SkeletonMecanim::.ctor()
  40741. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim__ctor_m2053594104 (SkeletonMecanim_t3779281750 * __this, const RuntimeMethod* method)
  40742. {
  40743. {
  40744. SkeletonRenderer__ctor_m2642536191(__this, /*hidden argument*/NULL);
  40745. return;
  40746. }
  40747. }
  40748. // Spine.Unity.SkeletonMecanim/MecanimTranslator Spine.Unity.SkeletonMecanim::get_Translator()
  40749. extern "C" IL2CPP_METHOD_ATTR MecanimTranslator_t554588522 * SkeletonMecanim_get_Translator_m2007250836 (SkeletonMecanim_t3779281750 * __this, const RuntimeMethod* method)
  40750. {
  40751. {
  40752. MecanimTranslator_t554588522 * L_0 = __this->get_translator_30();
  40753. return L_0;
  40754. }
  40755. }
  40756. // System.Void Spine.Unity.SkeletonMecanim::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  40757. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateLocal_m1082590148 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40758. {
  40759. static bool s_Il2CppMethodInitialized;
  40760. if (!s_Il2CppMethodInitialized)
  40761. {
  40762. il2cpp_codegen_initialize_method (SkeletonMecanim_add__UpdateLocal_m1082590148_MetadataUsageId);
  40763. s_Il2CppMethodInitialized = true;
  40764. }
  40765. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40766. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40767. {
  40768. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31();
  40769. V_0 = L_0;
  40770. }
  40771. IL_0007:
  40772. {
  40773. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40774. V_1 = L_1;
  40775. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31();
  40776. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40777. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40778. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40779. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40780. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40781. V_0 = L_7;
  40782. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40783. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40784. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40785. {
  40786. goto IL_0007;
  40787. }
  40788. }
  40789. {
  40790. return;
  40791. }
  40792. }
  40793. // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  40794. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateLocal_m1918848200 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40795. {
  40796. static bool s_Il2CppMethodInitialized;
  40797. if (!s_Il2CppMethodInitialized)
  40798. {
  40799. il2cpp_codegen_initialize_method (SkeletonMecanim_remove__UpdateLocal_m1918848200_MetadataUsageId);
  40800. s_Il2CppMethodInitialized = true;
  40801. }
  40802. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40803. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40804. {
  40805. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31();
  40806. V_0 = L_0;
  40807. }
  40808. IL_0007:
  40809. {
  40810. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40811. V_1 = L_1;
  40812. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31();
  40813. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40814. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40815. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40816. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40817. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40818. V_0 = L_7;
  40819. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40820. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40821. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40822. {
  40823. goto IL_0007;
  40824. }
  40825. }
  40826. {
  40827. return;
  40828. }
  40829. }
  40830. // System.Void Spine.Unity.SkeletonMecanim::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  40831. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateWorld_m3927770154 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40832. {
  40833. static bool s_Il2CppMethodInitialized;
  40834. if (!s_Il2CppMethodInitialized)
  40835. {
  40836. il2cpp_codegen_initialize_method (SkeletonMecanim_add__UpdateWorld_m3927770154_MetadataUsageId);
  40837. s_Il2CppMethodInitialized = true;
  40838. }
  40839. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40840. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40841. {
  40842. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32();
  40843. V_0 = L_0;
  40844. }
  40845. IL_0007:
  40846. {
  40847. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40848. V_1 = L_1;
  40849. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32();
  40850. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40851. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40852. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40853. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40854. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40855. V_0 = L_7;
  40856. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40857. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40858. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40859. {
  40860. goto IL_0007;
  40861. }
  40862. }
  40863. {
  40864. return;
  40865. }
  40866. }
  40867. // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  40868. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateWorld_m4013860351 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40869. {
  40870. static bool s_Il2CppMethodInitialized;
  40871. if (!s_Il2CppMethodInitialized)
  40872. {
  40873. il2cpp_codegen_initialize_method (SkeletonMecanim_remove__UpdateWorld_m4013860351_MetadataUsageId);
  40874. s_Il2CppMethodInitialized = true;
  40875. }
  40876. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40877. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40878. {
  40879. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32();
  40880. V_0 = L_0;
  40881. }
  40882. IL_0007:
  40883. {
  40884. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40885. V_1 = L_1;
  40886. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32();
  40887. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40888. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40889. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40890. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40891. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40892. V_0 = L_7;
  40893. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40894. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40895. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40896. {
  40897. goto IL_0007;
  40898. }
  40899. }
  40900. {
  40901. return;
  40902. }
  40903. }
  40904. // System.Void Spine.Unity.SkeletonMecanim::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  40905. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateComplete_m1671712185 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40906. {
  40907. static bool s_Il2CppMethodInitialized;
  40908. if (!s_Il2CppMethodInitialized)
  40909. {
  40910. il2cpp_codegen_initialize_method (SkeletonMecanim_add__UpdateComplete_m1671712185_MetadataUsageId);
  40911. s_Il2CppMethodInitialized = true;
  40912. }
  40913. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40914. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40915. {
  40916. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33();
  40917. V_0 = L_0;
  40918. }
  40919. IL_0007:
  40920. {
  40921. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40922. V_1 = L_1;
  40923. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33();
  40924. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40925. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40926. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40927. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40928. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40929. V_0 = L_7;
  40930. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40931. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40932. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40933. {
  40934. goto IL_0007;
  40935. }
  40936. }
  40937. {
  40938. return;
  40939. }
  40940. }
  40941. // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  40942. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateComplete_m3517499981 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40943. {
  40944. static bool s_Il2CppMethodInitialized;
  40945. if (!s_Il2CppMethodInitialized)
  40946. {
  40947. il2cpp_codegen_initialize_method (SkeletonMecanim_remove__UpdateComplete_m3517499981_MetadataUsageId);
  40948. s_Il2CppMethodInitialized = true;
  40949. }
  40950. UpdateBonesDelegate_t735903178 * V_0 = NULL;
  40951. UpdateBonesDelegate_t735903178 * V_1 = NULL;
  40952. {
  40953. UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33();
  40954. V_0 = L_0;
  40955. }
  40956. IL_0007:
  40957. {
  40958. UpdateBonesDelegate_t735903178 * L_1 = V_0;
  40959. V_1 = L_1;
  40960. UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33();
  40961. UpdateBonesDelegate_t735903178 * L_3 = V_1;
  40962. UpdateBonesDelegate_t735903178 * L_4 = ___value0;
  40963. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  40964. UpdateBonesDelegate_t735903178 * L_6 = V_0;
  40965. UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl<UpdateBonesDelegate_t735903178 *>(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6);
  40966. V_0 = L_7;
  40967. UpdateBonesDelegate_t735903178 * L_8 = V_0;
  40968. UpdateBonesDelegate_t735903178 * L_9 = V_1;
  40969. if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9))))
  40970. {
  40971. goto IL_0007;
  40972. }
  40973. }
  40974. {
  40975. return;
  40976. }
  40977. }
  40978. // System.Void Spine.Unity.SkeletonMecanim::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  40979. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add_UpdateLocal_m3055432636 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40980. {
  40981. {
  40982. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  40983. SkeletonMecanim_add__UpdateLocal_m1082590148(__this, L_0, /*hidden argument*/NULL);
  40984. return;
  40985. }
  40986. }
  40987. // System.Void Spine.Unity.SkeletonMecanim::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate)
  40988. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove_UpdateLocal_m4019397615 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40989. {
  40990. {
  40991. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  40992. SkeletonMecanim_remove__UpdateLocal_m1918848200(__this, L_0, /*hidden argument*/NULL);
  40993. return;
  40994. }
  40995. }
  40996. // System.Void Spine.Unity.SkeletonMecanim::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  40997. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add_UpdateWorld_m1741599153 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  40998. {
  40999. {
  41000. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  41001. SkeletonMecanim_add__UpdateWorld_m3927770154(__this, L_0, /*hidden argument*/NULL);
  41002. return;
  41003. }
  41004. }
  41005. // System.Void Spine.Unity.SkeletonMecanim::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate)
  41006. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove_UpdateWorld_m1328999179 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  41007. {
  41008. {
  41009. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  41010. SkeletonMecanim_remove__UpdateWorld_m4013860351(__this, L_0, /*hidden argument*/NULL);
  41011. return;
  41012. }
  41013. }
  41014. // System.Void Spine.Unity.SkeletonMecanim::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  41015. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add_UpdateComplete_m4012306036 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  41016. {
  41017. {
  41018. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  41019. SkeletonMecanim_add__UpdateComplete_m1671712185(__this, L_0, /*hidden argument*/NULL);
  41020. return;
  41021. }
  41022. }
  41023. // System.Void Spine.Unity.SkeletonMecanim::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate)
  41024. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove_UpdateComplete_m1762773558 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method)
  41025. {
  41026. {
  41027. UpdateBonesDelegate_t735903178 * L_0 = ___value0;
  41028. SkeletonMecanim_remove__UpdateComplete_m3517499981(__this, L_0, /*hidden argument*/NULL);
  41029. return;
  41030. }
  41031. }
  41032. // System.Void Spine.Unity.SkeletonMecanim::Initialize(System.Boolean)
  41033. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_Initialize_m1932067565 (SkeletonMecanim_t3779281750 * __this, bool ___overwrite0, const RuntimeMethod* method)
  41034. {
  41035. static bool s_Il2CppMethodInitialized;
  41036. if (!s_Il2CppMethodInitialized)
  41037. {
  41038. il2cpp_codegen_initialize_method (SkeletonMecanim_Initialize_m1932067565_MetadataUsageId);
  41039. s_Il2CppMethodInitialized = true;
  41040. }
  41041. {
  41042. bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  41043. if (!L_0)
  41044. {
  41045. goto IL_0012;
  41046. }
  41047. }
  41048. {
  41049. bool L_1 = ___overwrite0;
  41050. if (L_1)
  41051. {
  41052. goto IL_0012;
  41053. }
  41054. }
  41055. {
  41056. return;
  41057. }
  41058. IL_0012:
  41059. {
  41060. bool L_2 = ___overwrite0;
  41061. SkeletonRenderer_Initialize_m2415175088(__this, L_2, /*hidden argument*/NULL);
  41062. bool L_3 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  41063. if (L_3)
  41064. {
  41065. goto IL_0025;
  41066. }
  41067. }
  41068. {
  41069. return;
  41070. }
  41071. IL_0025:
  41072. {
  41073. MecanimTranslator_t554588522 * L_4 = __this->get_translator_30();
  41074. if (L_4)
  41075. {
  41076. goto IL_003b;
  41077. }
  41078. }
  41079. {
  41080. MecanimTranslator_t554588522 * L_5 = (MecanimTranslator_t554588522 *)il2cpp_codegen_object_new(MecanimTranslator_t554588522_il2cpp_TypeInfo_var);
  41081. MecanimTranslator__ctor_m3592900830(L_5, /*hidden argument*/NULL);
  41082. __this->set_translator_30(L_5);
  41083. }
  41084. IL_003b:
  41085. {
  41086. MecanimTranslator_t554588522 * L_6 = __this->get_translator_30();
  41087. Animator_t434523843 * L_7 = Component_GetComponent_TisAnimator_t434523843_m2351447238(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t434523843_m2351447238_RuntimeMethod_var);
  41088. SkeletonDataAsset_t3748144825 * L_8 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2();
  41089. NullCheck(L_6);
  41090. MecanimTranslator_Initialize_m3842025969(L_6, L_7, L_8, /*hidden argument*/NULL);
  41091. return;
  41092. }
  41093. }
  41094. // System.Void Spine.Unity.SkeletonMecanim::Update()
  41095. extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_Update_m4080338006 (SkeletonMecanim_t3779281750 * __this, const RuntimeMethod* method)
  41096. {
  41097. {
  41098. bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27();
  41099. if (L_0)
  41100. {
  41101. goto IL_000c;
  41102. }
  41103. }
  41104. {
  41105. return;
  41106. }
  41107. IL_000c:
  41108. {
  41109. MecanimTranslator_t554588522 * L_1 = __this->get_translator_30();
  41110. Skeleton_t3686076450 * L_2 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  41111. NullCheck(L_1);
  41112. MecanimTranslator_Apply_m1105194819(L_1, L_2, /*hidden argument*/NULL);
  41113. UpdateBonesDelegate_t735903178 * L_3 = __this->get__UpdateLocal_31();
  41114. if (!L_3)
  41115. {
  41116. goto IL_0034;
  41117. }
  41118. }
  41119. {
  41120. UpdateBonesDelegate_t735903178 * L_4 = __this->get__UpdateLocal_31();
  41121. NullCheck(L_4);
  41122. UpdateBonesDelegate_Invoke_m2223943201(L_4, __this, /*hidden argument*/NULL);
  41123. }
  41124. IL_0034:
  41125. {
  41126. Skeleton_t3686076450 * L_5 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  41127. NullCheck(L_5);
  41128. Skeleton_UpdateWorldTransform_m3175162923(L_5, /*hidden argument*/NULL);
  41129. UpdateBonesDelegate_t735903178 * L_6 = __this->get__UpdateWorld_32();
  41130. if (!L_6)
  41131. {
  41132. goto IL_0061;
  41133. }
  41134. }
  41135. {
  41136. UpdateBonesDelegate_t735903178 * L_7 = __this->get__UpdateWorld_32();
  41137. NullCheck(L_7);
  41138. UpdateBonesDelegate_Invoke_m2223943201(L_7, __this, /*hidden argument*/NULL);
  41139. Skeleton_t3686076450 * L_8 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28();
  41140. NullCheck(L_8);
  41141. Skeleton_UpdateWorldTransform_m3175162923(L_8, /*hidden argument*/NULL);
  41142. }
  41143. IL_0061:
  41144. {
  41145. UpdateBonesDelegate_t735903178 * L_9 = __this->get__UpdateComplete_33();
  41146. if (!L_9)
  41147. {
  41148. goto IL_0078;
  41149. }
  41150. }
  41151. {
  41152. UpdateBonesDelegate_t735903178 * L_10 = __this->get__UpdateComplete_33();
  41153. NullCheck(L_10);
  41154. UpdateBonesDelegate_Invoke_m2223943201(L_10, __this, /*hidden argument*/NULL);
  41155. }
  41156. IL_0078:
  41157. {
  41158. return;
  41159. }
  41160. }
  41161. #ifdef __clang__
  41162. #pragma clang diagnostic pop
  41163. #endif
  41164. #ifdef __clang__
  41165. #pragma clang diagnostic push
  41166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  41167. #pragma clang diagnostic ignored "-Wunused-variable"
  41168. #endif
  41169. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::.ctor()
  41170. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator__ctor_m3592900830 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method)
  41171. {
  41172. static bool s_Il2CppMethodInitialized;
  41173. if (!s_Il2CppMethodInitialized)
  41174. {
  41175. il2cpp_codegen_initialize_method (MecanimTranslator__ctor_m3592900830_MetadataUsageId);
  41176. s_Il2CppMethodInitialized = true;
  41177. }
  41178. {
  41179. __this->set_autoReset_0((bool)1);
  41180. __this->set_layerMixModes_1(((MixModeU5BU5D_t1058703007*)SZArrayNew(MixModeU5BU5D_t1058703007_il2cpp_TypeInfo_var, (uint32_t)0)));
  41181. IL2CPP_RUNTIME_CLASS_INIT(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var);
  41182. RuntimeObject* L_0 = ((IntEqualityComparer_t839973712_StaticFields*)il2cpp_codegen_static_fields_for(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var))->get_Instance_0();
  41183. Dictionary_2_t3799463910 * L_1 = (Dictionary_2_t3799463910 *)il2cpp_codegen_object_new(Dictionary_2_t3799463910_il2cpp_TypeInfo_var);
  41184. Dictionary_2__ctor_m4025366511(L_1, L_0, /*hidden argument*/Dictionary_2__ctor_m4025366511_RuntimeMethod_var);
  41185. __this->set_animationTable_2(L_1);
  41186. IL2CPP_RUNTIME_CLASS_INIT(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var);
  41187. RuntimeObject* L_2 = ((AnimationClipEqualityComparer_t2638425052_StaticFields*)il2cpp_codegen_static_fields_for(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var))->get_Instance_0();
  41188. Dictionary_2_t3091039290 * L_3 = (Dictionary_2_t3091039290 *)il2cpp_codegen_object_new(Dictionary_2_t3091039290_il2cpp_TypeInfo_var);
  41189. Dictionary_2__ctor_m1670396011(L_3, L_2, /*hidden argument*/Dictionary_2__ctor_m1670396011_RuntimeMethod_var);
  41190. __this->set_clipNameHashCodeTable_3(L_3);
  41191. List_1_t2087858025 * L_4 = (List_1_t2087858025 *)il2cpp_codegen_object_new(List_1_t2087858025_il2cpp_TypeInfo_var);
  41192. List_1__ctor_m2927337543(L_4, /*hidden argument*/List_1__ctor_m2927337543_RuntimeMethod_var);
  41193. __this->set_previousAnimations_4(L_4);
  41194. __this->set_layerClipInfos_5(((ClipInfosU5BU5D_t3990347702*)SZArrayNew(ClipInfosU5BU5D_t3990347702_il2cpp_TypeInfo_var, (uint32_t)0)));
  41195. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  41196. return;
  41197. }
  41198. }
  41199. // UnityEngine.Animator Spine.Unity.SkeletonMecanim/MecanimTranslator::get_Animator()
  41200. extern "C" IL2CPP_METHOD_ATTR Animator_t434523843 * MecanimTranslator_get_Animator_m897247003 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method)
  41201. {
  41202. {
  41203. Animator_t434523843 * L_0 = __this->get_animator_6();
  41204. return L_0;
  41205. }
  41206. }
  41207. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Initialize(UnityEngine.Animator,Spine.Unity.SkeletonDataAsset)
  41208. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Initialize_m3842025969 (MecanimTranslator_t554588522 * __this, Animator_t434523843 * ___animator0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method)
  41209. {
  41210. static bool s_Il2CppMethodInitialized;
  41211. if (!s_Il2CppMethodInitialized)
  41212. {
  41213. il2cpp_codegen_initialize_method (MecanimTranslator_Initialize_m3842025969_MetadataUsageId);
  41214. s_Il2CppMethodInitialized = true;
  41215. }
  41216. SkeletonData_t2032710716 * V_0 = NULL;
  41217. Animation_t615783283 * V_1 = NULL;
  41218. Enumerator_t2651736304 V_2;
  41219. memset(&V_2, 0, sizeof(V_2));
  41220. Exception_t * __last_unhandled_exception = 0;
  41221. NO_UNUSED_WARNING (__last_unhandled_exception);
  41222. Exception_t * __exception_local = 0;
  41223. NO_UNUSED_WARNING (__exception_local);
  41224. int32_t __leave_target = 0;
  41225. NO_UNUSED_WARNING (__leave_target);
  41226. {
  41227. Animator_t434523843 * L_0 = ___animator0;
  41228. __this->set_animator_6(L_0);
  41229. List_1_t2087858025 * L_1 = __this->get_previousAnimations_4();
  41230. NullCheck(L_1);
  41231. List_1_Clear_m3052929757(L_1, /*hidden argument*/List_1_Clear_m3052929757_RuntimeMethod_var);
  41232. Dictionary_2_t3799463910 * L_2 = __this->get_animationTable_2();
  41233. NullCheck(L_2);
  41234. Dictionary_2_Clear_m995109014(L_2, /*hidden argument*/Dictionary_2_Clear_m995109014_RuntimeMethod_var);
  41235. SkeletonDataAsset_t3748144825 * L_3 = ___skeletonDataAsset1;
  41236. NullCheck(L_3);
  41237. SkeletonData_t2032710716 * L_4 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_3, (bool)1, /*hidden argument*/NULL);
  41238. V_0 = L_4;
  41239. SkeletonData_t2032710716 * L_5 = V_0;
  41240. NullCheck(L_5);
  41241. ExposedList_1_t3322895149 * L_6 = SkeletonData_get_Animations_m1391468044(L_5, /*hidden argument*/NULL);
  41242. NullCheck(L_6);
  41243. Enumerator_t2651736304 L_7 = ExposedList_1_GetEnumerator_m2330472537(L_6, /*hidden argument*/ExposedList_1_GetEnumerator_m2330472537_RuntimeMethod_var);
  41244. V_2 = L_7;
  41245. }
  41246. IL_0031:
  41247. try
  41248. { // begin try (depth: 1)
  41249. {
  41250. goto IL_0055;
  41251. }
  41252. IL_0036:
  41253. {
  41254. Animation_t615783283 * L_8 = Enumerator_get_Current_m1763869533((&V_2), /*hidden argument*/Enumerator_get_Current_m1763869533_RuntimeMethod_var);
  41255. V_1 = L_8;
  41256. Dictionary_2_t3799463910 * L_9 = __this->get_animationTable_2();
  41257. Animation_t615783283 * L_10 = V_1;
  41258. NullCheck(L_10);
  41259. String_t* L_11 = Animation_get_Name_m2701919342(L_10, /*hidden argument*/NULL);
  41260. NullCheck(L_11);
  41261. int32_t L_12 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_11);
  41262. Animation_t615783283 * L_13 = V_1;
  41263. NullCheck(L_9);
  41264. Dictionary_2_Add_m2409787986(L_9, L_12, L_13, /*hidden argument*/Dictionary_2_Add_m2409787986_RuntimeMethod_var);
  41265. }
  41266. IL_0055:
  41267. {
  41268. bool L_14 = Enumerator_MoveNext_m729778460((&V_2), /*hidden argument*/Enumerator_MoveNext_m729778460_RuntimeMethod_var);
  41269. if (L_14)
  41270. {
  41271. goto IL_0036;
  41272. }
  41273. }
  41274. IL_0061:
  41275. {
  41276. IL2CPP_LEAVE(0x74, FINALLY_0066);
  41277. }
  41278. } // end try (depth: 1)
  41279. catch(Il2CppExceptionWrapper& e)
  41280. {
  41281. __last_unhandled_exception = (Exception_t *)e.ex;
  41282. goto FINALLY_0066;
  41283. }
  41284. FINALLY_0066:
  41285. { // begin finally (depth: 1)
  41286. Enumerator_Dispose_m192575329((&V_2), /*hidden argument*/Enumerator_Dispose_m192575329_RuntimeMethod_var);
  41287. IL2CPP_END_FINALLY(102)
  41288. } // end finally (depth: 1)
  41289. IL2CPP_CLEANUP(102)
  41290. {
  41291. IL2CPP_JUMP_TBL(0x74, IL_0074)
  41292. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  41293. }
  41294. IL_0074:
  41295. {
  41296. Dictionary_2_t3091039290 * L_15 = __this->get_clipNameHashCodeTable_3();
  41297. NullCheck(L_15);
  41298. Dictionary_2_Clear_m265266247(L_15, /*hidden argument*/Dictionary_2_Clear_m265266247_RuntimeMethod_var);
  41299. MecanimTranslator_ClearClipInfosForLayers_m4139402312(__this, /*hidden argument*/NULL);
  41300. return;
  41301. }
  41302. }
  41303. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Apply(Spine.Skeleton)
  41304. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Apply_m1105194819 (MecanimTranslator_t554588522 * __this, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method)
  41305. {
  41306. static bool s_Il2CppMethodInitialized;
  41307. if (!s_Il2CppMethodInitialized)
  41308. {
  41309. il2cpp_codegen_initialize_method (MecanimTranslator_Apply_m1105194819_MetadataUsageId);
  41310. s_Il2CppMethodInitialized = true;
  41311. }
  41312. int32_t V_0 = 0;
  41313. int32_t V_1 = 0;
  41314. List_1_t2087858025 * V_2 = NULL;
  41315. int32_t V_3 = 0;
  41316. int32_t V_4 = 0;
  41317. int32_t V_5 = 0;
  41318. int32_t V_6 = 0;
  41319. float V_7 = 0.0f;
  41320. AnimatorStateInfo_t509032636 V_8;
  41321. memset(&V_8, 0, sizeof(V_8));
  41322. bool V_9 = false;
  41323. int32_t V_10 = 0;
  41324. int32_t V_11 = 0;
  41325. int32_t V_12 = 0;
  41326. RuntimeObject* V_13 = NULL;
  41327. RuntimeObject* V_14 = NULL;
  41328. RuntimeObject* V_15 = NULL;
  41329. bool V_16 = false;
  41330. bool V_17 = false;
  41331. int32_t V_18 = 0;
  41332. AnimatorClipInfo_t3156717155 V_19;
  41333. memset(&V_19, 0, sizeof(V_19));
  41334. float V_20 = 0.0f;
  41335. int32_t V_21 = 0;
  41336. AnimatorClipInfo_t3156717155 V_22;
  41337. memset(&V_22, 0, sizeof(V_22));
  41338. float V_23 = 0.0f;
  41339. int32_t V_24 = 0;
  41340. AnimatorClipInfo_t3156717155 V_25;
  41341. memset(&V_25, 0, sizeof(V_25));
  41342. float V_26 = 0.0f;
  41343. float V_27 = 0.0f;
  41344. int32_t V_28 = 0;
  41345. int32_t V_29 = 0;
  41346. float V_30 = 0.0f;
  41347. bool V_31 = false;
  41348. AnimatorStateInfo_t509032636 V_32;
  41349. memset(&V_32, 0, sizeof(V_32));
  41350. AnimatorStateInfo_t509032636 V_33;
  41351. memset(&V_33, 0, sizeof(V_33));
  41352. AnimatorStateInfo_t509032636 V_34;
  41353. memset(&V_34, 0, sizeof(V_34));
  41354. float V_35 = 0.0f;
  41355. bool V_36 = false;
  41356. int32_t V_37 = 0;
  41357. int32_t V_38 = 0;
  41358. int32_t V_39 = 0;
  41359. RuntimeObject* V_40 = NULL;
  41360. RuntimeObject* V_41 = NULL;
  41361. RuntimeObject* V_42 = NULL;
  41362. bool V_43 = false;
  41363. int32_t V_44 = 0;
  41364. int32_t V_45 = 0;
  41365. AnimatorClipInfo_t3156717155 V_46;
  41366. memset(&V_46, 0, sizeof(V_46));
  41367. float V_47 = 0.0f;
  41368. int32_t V_48 = 0;
  41369. AnimatorClipInfo_t3156717155 V_49;
  41370. memset(&V_49, 0, sizeof(V_49));
  41371. float V_50 = 0.0f;
  41372. int32_t V_51 = 0;
  41373. AnimatorClipInfo_t3156717155 V_52;
  41374. memset(&V_52, 0, sizeof(V_52));
  41375. float V_53 = 0.0f;
  41376. float V_54 = 0.0f;
  41377. int32_t V_55 = 0;
  41378. AnimatorClipInfo_t3156717155 V_56;
  41379. memset(&V_56, 0, sizeof(V_56));
  41380. float V_57 = 0.0f;
  41381. AnimatorClipInfo_t3156717155 V_58;
  41382. memset(&V_58, 0, sizeof(V_58));
  41383. float V_59 = 0.0f;
  41384. AnimatorClipInfo_t3156717155 V_60;
  41385. memset(&V_60, 0, sizeof(V_60));
  41386. float V_61 = 0.0f;
  41387. AnimatorClipInfo_t3156717155 V_62;
  41388. memset(&V_62, 0, sizeof(V_62));
  41389. float V_63 = 0.0f;
  41390. AnimatorClipInfo_t3156717155 V_64;
  41391. memset(&V_64, 0, sizeof(V_64));
  41392. float V_65 = 0.0f;
  41393. float V_66 = 0.0f;
  41394. AnimatorClipInfo_t3156717155 V_67;
  41395. memset(&V_67, 0, sizeof(V_67));
  41396. float V_68 = 0.0f;
  41397. float V_69 = 0.0f;
  41398. float G_B13_0 = 0.0f;
  41399. float G_B33_0 = 0.0f;
  41400. float G_B44_0 = 0.0f;
  41401. float G_B63_0 = 0.0f;
  41402. float G_B101_0 = 0.0f;
  41403. float G_B110_0 = 0.0f;
  41404. {
  41405. MixModeU5BU5D_t1058703007* L_0 = __this->get_layerMixModes_1();
  41406. NullCheck(L_0);
  41407. Animator_t434523843 * L_1 = __this->get_animator_6();
  41408. NullCheck(L_1);
  41409. int32_t L_2 = Animator_get_layerCount_m3408248017(L_1, /*hidden argument*/NULL);
  41410. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))) >= ((int32_t)L_2)))
  41411. {
  41412. goto IL_002e;
  41413. }
  41414. }
  41415. {
  41416. MixModeU5BU5D_t1058703007** L_3 = __this->get_address_of_layerMixModes_1();
  41417. Animator_t434523843 * L_4 = __this->get_animator_6();
  41418. NullCheck(L_4);
  41419. int32_t L_5 = Animator_get_layerCount_m3408248017(L_4, /*hidden argument*/NULL);
  41420. Array_Resize_TisMixMode_t362820410_m1520826814(NULL /*static, unused*/, L_3, L_5, /*hidden argument*/Array_Resize_TisMixMode_t362820410_m1520826814_RuntimeMethod_var);
  41421. }
  41422. IL_002e:
  41423. {
  41424. MecanimTranslator_InitClipInfosForLayers_m3917753070(__this, /*hidden argument*/NULL);
  41425. V_0 = 0;
  41426. Animator_t434523843 * L_6 = __this->get_animator_6();
  41427. NullCheck(L_6);
  41428. int32_t L_7 = Animator_get_layerCount_m3408248017(L_6, /*hidden argument*/NULL);
  41429. V_1 = L_7;
  41430. goto IL_0052;
  41431. }
  41432. IL_0047:
  41433. {
  41434. int32_t L_8 = V_0;
  41435. MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523(__this, L_8, /*hidden argument*/NULL);
  41436. int32_t L_9 = V_0;
  41437. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  41438. }
  41439. IL_0052:
  41440. {
  41441. int32_t L_10 = V_0;
  41442. int32_t L_11 = V_1;
  41443. if ((((int32_t)L_10) < ((int32_t)L_11)))
  41444. {
  41445. goto IL_0047;
  41446. }
  41447. }
  41448. {
  41449. bool L_12 = __this->get_autoReset_0();
  41450. if (!L_12)
  41451. {
  41452. goto IL_024b;
  41453. }
  41454. }
  41455. {
  41456. List_1_t2087858025 * L_13 = __this->get_previousAnimations_4();
  41457. V_2 = L_13;
  41458. V_3 = 0;
  41459. List_1_t2087858025 * L_14 = V_2;
  41460. NullCheck(L_14);
  41461. int32_t L_15 = List_1_get_Count_m415649405(L_14, /*hidden argument*/List_1_get_Count_m415649405_RuntimeMethod_var);
  41462. V_4 = L_15;
  41463. goto IL_008b;
  41464. }
  41465. IL_007a:
  41466. {
  41467. List_1_t2087858025 * L_16 = V_2;
  41468. int32_t L_17 = V_3;
  41469. NullCheck(L_16);
  41470. Animation_t615783283 * L_18 = List_1_get_Item_m3483132687(L_16, L_17, /*hidden argument*/List_1_get_Item_m3483132687_RuntimeMethod_var);
  41471. Skeleton_t3686076450 * L_19 = ___skeleton0;
  41472. SkeletonExtensions_SetKeyedItemsToSetupPose_m3646179287(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL);
  41473. int32_t L_20 = V_3;
  41474. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1));
  41475. }
  41476. IL_008b:
  41477. {
  41478. int32_t L_21 = V_3;
  41479. int32_t L_22 = V_4;
  41480. if ((((int32_t)L_21) < ((int32_t)L_22)))
  41481. {
  41482. goto IL_007a;
  41483. }
  41484. }
  41485. {
  41486. List_1_t2087858025 * L_23 = V_2;
  41487. NullCheck(L_23);
  41488. List_1_Clear_m3052929757(L_23, /*hidden argument*/List_1_Clear_m3052929757_RuntimeMethod_var);
  41489. V_5 = 0;
  41490. Animator_t434523843 * L_24 = __this->get_animator_6();
  41491. NullCheck(L_24);
  41492. int32_t L_25 = Animator_get_layerCount_m3408248017(L_24, /*hidden argument*/NULL);
  41493. V_6 = L_25;
  41494. goto IL_0242;
  41495. }
  41496. IL_00ae:
  41497. {
  41498. int32_t L_26 = V_5;
  41499. if (L_26)
  41500. {
  41501. goto IL_00bf;
  41502. }
  41503. }
  41504. {
  41505. G_B13_0 = (1.0f);
  41506. goto IL_00cc;
  41507. }
  41508. IL_00bf:
  41509. {
  41510. Animator_t434523843 * L_27 = __this->get_animator_6();
  41511. int32_t L_28 = V_5;
  41512. NullCheck(L_27);
  41513. float L_29 = Animator_GetLayerWeight_m2452831872(L_27, L_28, /*hidden argument*/NULL);
  41514. G_B13_0 = L_29;
  41515. }
  41516. IL_00cc:
  41517. {
  41518. V_7 = G_B13_0;
  41519. float L_30 = V_7;
  41520. if ((!(((float)L_30) <= ((float)(0.0f)))))
  41521. {
  41522. goto IL_00df;
  41523. }
  41524. }
  41525. {
  41526. goto IL_023c;
  41527. }
  41528. IL_00df:
  41529. {
  41530. Animator_t434523843 * L_31 = __this->get_animator_6();
  41531. int32_t L_32 = V_5;
  41532. NullCheck(L_31);
  41533. AnimatorStateInfo_t509032636 L_33 = Animator_GetNextAnimatorStateInfo_m3619397528(L_31, L_32, /*hidden argument*/NULL);
  41534. V_8 = L_33;
  41535. int32_t L_34 = AnimatorStateInfo_get_fullPathHash_m2978085309((&V_8), /*hidden argument*/NULL);
  41536. V_9 = (bool)((((int32_t)((((int32_t)L_34) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  41537. int32_t L_35 = V_5;
  41538. MecanimTranslator_GetAnimatorClipInfos_m115039342(__this, L_35, (&V_16), (&V_10), (&V_11), (&V_12), (&V_13), (&V_14), (&V_15), (&V_17), /*hidden argument*/NULL);
  41539. V_18 = 0;
  41540. goto IL_015e;
  41541. }
  41542. IL_011d:
  41543. {
  41544. RuntimeObject* L_36 = V_13;
  41545. int32_t L_37 = V_18;
  41546. NullCheck(L_36);
  41547. AnimatorClipInfo_t3156717155 L_38 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_36, L_37);
  41548. V_19 = L_38;
  41549. float L_39 = AnimatorClipInfo_get_weight_m1851160733((&V_19), /*hidden argument*/NULL);
  41550. float L_40 = V_7;
  41551. V_20 = ((float)il2cpp_codegen_multiply((float)L_39, (float)L_40));
  41552. float L_41 = V_20;
  41553. if ((!(((float)L_41) == ((float)(0.0f)))))
  41554. {
  41555. goto IL_0145;
  41556. }
  41557. }
  41558. {
  41559. goto IL_0158;
  41560. }
  41561. IL_0145:
  41562. {
  41563. List_1_t2087858025 * L_42 = V_2;
  41564. AnimationClip_t2318505987 * L_43 = AnimatorClipInfo_get_clip_m478931410((&V_19), /*hidden argument*/NULL);
  41565. Animation_t615783283 * L_44 = MecanimTranslator_GetAnimation_m3006177941(__this, L_43, /*hidden argument*/NULL);
  41566. NullCheck(L_42);
  41567. List_1_Add_m2275601143(L_42, L_44, /*hidden argument*/List_1_Add_m2275601143_RuntimeMethod_var);
  41568. }
  41569. IL_0158:
  41570. {
  41571. int32_t L_45 = V_18;
  41572. V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_45, (int32_t)1));
  41573. }
  41574. IL_015e:
  41575. {
  41576. int32_t L_46 = V_18;
  41577. int32_t L_47 = V_10;
  41578. if ((((int32_t)L_46) < ((int32_t)L_47)))
  41579. {
  41580. goto IL_011d;
  41581. }
  41582. }
  41583. {
  41584. bool L_48 = V_9;
  41585. if (!L_48)
  41586. {
  41587. goto IL_01c0;
  41588. }
  41589. }
  41590. {
  41591. V_21 = 0;
  41592. goto IL_01b7;
  41593. }
  41594. IL_0176:
  41595. {
  41596. RuntimeObject* L_49 = V_14;
  41597. int32_t L_50 = V_21;
  41598. NullCheck(L_49);
  41599. AnimatorClipInfo_t3156717155 L_51 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_49, L_50);
  41600. V_22 = L_51;
  41601. float L_52 = AnimatorClipInfo_get_weight_m1851160733((&V_22), /*hidden argument*/NULL);
  41602. float L_53 = V_7;
  41603. V_23 = ((float)il2cpp_codegen_multiply((float)L_52, (float)L_53));
  41604. float L_54 = V_23;
  41605. if ((!(((float)L_54) == ((float)(0.0f)))))
  41606. {
  41607. goto IL_019e;
  41608. }
  41609. }
  41610. {
  41611. goto IL_01b1;
  41612. }
  41613. IL_019e:
  41614. {
  41615. List_1_t2087858025 * L_55 = V_2;
  41616. AnimationClip_t2318505987 * L_56 = AnimatorClipInfo_get_clip_m478931410((&V_22), /*hidden argument*/NULL);
  41617. Animation_t615783283 * L_57 = MecanimTranslator_GetAnimation_m3006177941(__this, L_56, /*hidden argument*/NULL);
  41618. NullCheck(L_55);
  41619. List_1_Add_m2275601143(L_55, L_57, /*hidden argument*/List_1_Add_m2275601143_RuntimeMethod_var);
  41620. }
  41621. IL_01b1:
  41622. {
  41623. int32_t L_58 = V_21;
  41624. V_21 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1));
  41625. }
  41626. IL_01b7:
  41627. {
  41628. int32_t L_59 = V_21;
  41629. int32_t L_60 = V_11;
  41630. if ((((int32_t)L_59) < ((int32_t)L_60)))
  41631. {
  41632. goto IL_0176;
  41633. }
  41634. }
  41635. IL_01c0:
  41636. {
  41637. bool L_61 = V_16;
  41638. if (!L_61)
  41639. {
  41640. goto IL_023c;
  41641. }
  41642. }
  41643. {
  41644. V_24 = 0;
  41645. goto IL_0233;
  41646. }
  41647. IL_01cf:
  41648. {
  41649. RuntimeObject* L_62 = V_15;
  41650. int32_t L_63 = V_24;
  41651. NullCheck(L_62);
  41652. AnimatorClipInfo_t3156717155 L_64 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_62, L_63);
  41653. V_25 = L_64;
  41654. bool L_65 = V_17;
  41655. if (!L_65)
  41656. {
  41657. goto IL_01f9;
  41658. }
  41659. }
  41660. {
  41661. float L_66 = AnimatorClipInfo_get_weight_m1851160733((&V_25), /*hidden argument*/NULL);
  41662. G_B33_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_66, (float)(1.0f))), (float)(0.5f)));
  41663. goto IL_0200;
  41664. }
  41665. IL_01f9:
  41666. {
  41667. float L_67 = AnimatorClipInfo_get_weight_m1851160733((&V_25), /*hidden argument*/NULL);
  41668. G_B33_0 = L_67;
  41669. }
  41670. IL_0200:
  41671. {
  41672. V_26 = G_B33_0;
  41673. float L_68 = V_26;
  41674. float L_69 = V_7;
  41675. V_27 = ((float)il2cpp_codegen_multiply((float)L_68, (float)L_69));
  41676. float L_70 = V_27;
  41677. if ((!(((float)L_70) == ((float)(0.0f)))))
  41678. {
  41679. goto IL_021a;
  41680. }
  41681. }
  41682. {
  41683. goto IL_022d;
  41684. }
  41685. IL_021a:
  41686. {
  41687. List_1_t2087858025 * L_71 = V_2;
  41688. AnimationClip_t2318505987 * L_72 = AnimatorClipInfo_get_clip_m478931410((&V_25), /*hidden argument*/NULL);
  41689. Animation_t615783283 * L_73 = MecanimTranslator_GetAnimation_m3006177941(__this, L_72, /*hidden argument*/NULL);
  41690. NullCheck(L_71);
  41691. List_1_Add_m2275601143(L_71, L_73, /*hidden argument*/List_1_Add_m2275601143_RuntimeMethod_var);
  41692. }
  41693. IL_022d:
  41694. {
  41695. int32_t L_74 = V_24;
  41696. V_24 = ((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)1));
  41697. }
  41698. IL_0233:
  41699. {
  41700. int32_t L_75 = V_24;
  41701. int32_t L_76 = V_12;
  41702. if ((((int32_t)L_75) < ((int32_t)L_76)))
  41703. {
  41704. goto IL_01cf;
  41705. }
  41706. }
  41707. IL_023c:
  41708. {
  41709. int32_t L_77 = V_5;
  41710. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1));
  41711. }
  41712. IL_0242:
  41713. {
  41714. int32_t L_78 = V_5;
  41715. int32_t L_79 = V_6;
  41716. if ((((int32_t)L_78) < ((int32_t)L_79)))
  41717. {
  41718. goto IL_00ae;
  41719. }
  41720. }
  41721. IL_024b:
  41722. {
  41723. V_28 = 0;
  41724. Animator_t434523843 * L_80 = __this->get_animator_6();
  41725. NullCheck(L_80);
  41726. int32_t L_81 = Animator_get_layerCount_m3408248017(L_80, /*hidden argument*/NULL);
  41727. V_29 = L_81;
  41728. goto IL_0869;
  41729. }
  41730. IL_0260:
  41731. {
  41732. int32_t L_82 = V_28;
  41733. if (L_82)
  41734. {
  41735. goto IL_0271;
  41736. }
  41737. }
  41738. {
  41739. G_B44_0 = (1.0f);
  41740. goto IL_027e;
  41741. }
  41742. IL_0271:
  41743. {
  41744. Animator_t434523843 * L_83 = __this->get_animator_6();
  41745. int32_t L_84 = V_28;
  41746. NullCheck(L_83);
  41747. float L_85 = Animator_GetLayerWeight_m2452831872(L_83, L_84, /*hidden argument*/NULL);
  41748. G_B44_0 = L_85;
  41749. }
  41750. IL_027e:
  41751. {
  41752. V_30 = G_B44_0;
  41753. int32_t L_86 = V_28;
  41754. MecanimTranslator_GetAnimatorStateInfos_m3589161088(__this, L_86, (&V_31), (&V_32), (&V_33), (&V_34), (&V_35), /*hidden argument*/NULL);
  41755. int32_t L_87 = AnimatorStateInfo_get_fullPathHash_m2978085309((&V_33), /*hidden argument*/NULL);
  41756. V_36 = (bool)((((int32_t)((((int32_t)L_87) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  41757. int32_t L_88 = V_28;
  41758. MecanimTranslator_GetAnimatorClipInfos_m115039342(__this, L_88, (&V_31), (&V_37), (&V_38), (&V_39), (&V_40), (&V_41), (&V_42), (&V_43), /*hidden argument*/NULL);
  41759. MixModeU5BU5D_t1058703007* L_89 = __this->get_layerMixModes_1();
  41760. int32_t L_90 = V_28;
  41761. NullCheck(L_89);
  41762. int32_t L_91 = L_90;
  41763. int32_t L_92 = (L_89)->GetAt(static_cast<il2cpp_array_size_t>(L_91));
  41764. V_44 = L_92;
  41765. int32_t L_93 = V_44;
  41766. if (L_93)
  41767. {
  41768. goto IL_04a6;
  41769. }
  41770. }
  41771. {
  41772. V_45 = 0;
  41773. goto IL_0352;
  41774. }
  41775. IL_02d3:
  41776. {
  41777. RuntimeObject* L_94 = V_40;
  41778. int32_t L_95 = V_45;
  41779. NullCheck(L_94);
  41780. AnimatorClipInfo_t3156717155 L_96 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_94, L_95);
  41781. V_46 = L_96;
  41782. float L_97 = AnimatorClipInfo_get_weight_m1851160733((&V_46), /*hidden argument*/NULL);
  41783. float L_98 = V_30;
  41784. V_47 = ((float)il2cpp_codegen_multiply((float)L_97, (float)L_98));
  41785. float L_99 = V_47;
  41786. if ((!(((float)L_99) == ((float)(0.0f)))))
  41787. {
  41788. goto IL_02fb;
  41789. }
  41790. }
  41791. {
  41792. goto IL_034c;
  41793. }
  41794. IL_02fb:
  41795. {
  41796. AnimationClip_t2318505987 * L_100 = AnimatorClipInfo_get_clip_m478931410((&V_46), /*hidden argument*/NULL);
  41797. Animation_t615783283 * L_101 = MecanimTranslator_GetAnimation_m3006177941(__this, L_100, /*hidden argument*/NULL);
  41798. Skeleton_t3686076450 * L_102 = ___skeleton0;
  41799. float L_103 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_32), /*hidden argument*/NULL);
  41800. AnimationClip_t2318505987 * L_104 = AnimatorClipInfo_get_clip_m478931410((&V_46), /*hidden argument*/NULL);
  41801. NullCheck(L_104);
  41802. float L_105 = AnimationClip_get_length_m3296085482(L_104, /*hidden argument*/NULL);
  41803. bool L_106 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL);
  41804. float L_107 = AnimatorStateInfo_get_speed_m241119581((&V_32), /*hidden argument*/NULL);
  41805. float L_108 = MecanimTranslator_AnimationTime_m3022233636(NULL /*static, unused*/, L_103, L_105, L_106, (bool)((((float)L_107) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  41806. bool L_109 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL);
  41807. float L_110 = V_47;
  41808. NullCheck(L_101);
  41809. Animation_Apply_m3823180894(L_101, L_102, (0.0f), L_108, L_109, (ExposedList_1_t4085685707 *)NULL, L_110, 2, 0, /*hidden argument*/NULL);
  41810. }
  41811. IL_034c:
  41812. {
  41813. int32_t L_111 = V_45;
  41814. V_45 = ((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1));
  41815. }
  41816. IL_0352:
  41817. {
  41818. int32_t L_112 = V_45;
  41819. int32_t L_113 = V_37;
  41820. if ((((int32_t)L_112) < ((int32_t)L_113)))
  41821. {
  41822. goto IL_02d3;
  41823. }
  41824. }
  41825. {
  41826. bool L_114 = V_36;
  41827. if (!L_114)
  41828. {
  41829. goto IL_03eb;
  41830. }
  41831. }
  41832. {
  41833. V_48 = 0;
  41834. goto IL_03e2;
  41835. }
  41836. IL_036a:
  41837. {
  41838. RuntimeObject* L_115 = V_41;
  41839. int32_t L_116 = V_48;
  41840. NullCheck(L_115);
  41841. AnimatorClipInfo_t3156717155 L_117 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_115, L_116);
  41842. V_49 = L_117;
  41843. float L_118 = AnimatorClipInfo_get_weight_m1851160733((&V_49), /*hidden argument*/NULL);
  41844. float L_119 = V_30;
  41845. V_50 = ((float)il2cpp_codegen_multiply((float)L_118, (float)L_119));
  41846. float L_120 = V_50;
  41847. if ((!(((float)L_120) == ((float)(0.0f)))))
  41848. {
  41849. goto IL_0392;
  41850. }
  41851. }
  41852. {
  41853. goto IL_03dc;
  41854. }
  41855. IL_0392:
  41856. {
  41857. AnimationClip_t2318505987 * L_121 = AnimatorClipInfo_get_clip_m478931410((&V_49), /*hidden argument*/NULL);
  41858. Animation_t615783283 * L_122 = MecanimTranslator_GetAnimation_m3006177941(__this, L_121, /*hidden argument*/NULL);
  41859. Skeleton_t3686076450 * L_123 = ___skeleton0;
  41860. float L_124 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_33), /*hidden argument*/NULL);
  41861. AnimationClip_t2318505987 * L_125 = AnimatorClipInfo_get_clip_m478931410((&V_49), /*hidden argument*/NULL);
  41862. NullCheck(L_125);
  41863. float L_126 = AnimationClip_get_length_m3296085482(L_125, /*hidden argument*/NULL);
  41864. float L_127 = AnimatorStateInfo_get_speed_m241119581((&V_33), /*hidden argument*/NULL);
  41865. float L_128 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, L_124, L_126, (bool)((((float)L_127) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  41866. bool L_129 = AnimatorStateInfo_get_loop_m3780967345((&V_33), /*hidden argument*/NULL);
  41867. float L_130 = V_50;
  41868. NullCheck(L_122);
  41869. Animation_Apply_m3823180894(L_122, L_123, (0.0f), L_128, L_129, (ExposedList_1_t4085685707 *)NULL, L_130, 2, 0, /*hidden argument*/NULL);
  41870. }
  41871. IL_03dc:
  41872. {
  41873. int32_t L_131 = V_48;
  41874. V_48 = ((int32_t)il2cpp_codegen_add((int32_t)L_131, (int32_t)1));
  41875. }
  41876. IL_03e2:
  41877. {
  41878. int32_t L_132 = V_48;
  41879. int32_t L_133 = V_38;
  41880. if ((((int32_t)L_132) < ((int32_t)L_133)))
  41881. {
  41882. goto IL_036a;
  41883. }
  41884. }
  41885. IL_03eb:
  41886. {
  41887. bool L_134 = V_31;
  41888. if (!L_134)
  41889. {
  41890. goto IL_04a1;
  41891. }
  41892. }
  41893. {
  41894. V_51 = 0;
  41895. goto IL_0498;
  41896. }
  41897. IL_03fa:
  41898. {
  41899. RuntimeObject* L_135 = V_42;
  41900. int32_t L_136 = V_51;
  41901. NullCheck(L_135);
  41902. AnimatorClipInfo_t3156717155 L_137 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_135, L_136);
  41903. V_52 = L_137;
  41904. bool L_138 = V_43;
  41905. if (!L_138)
  41906. {
  41907. goto IL_0424;
  41908. }
  41909. }
  41910. {
  41911. float L_139 = AnimatorClipInfo_get_weight_m1851160733((&V_52), /*hidden argument*/NULL);
  41912. G_B63_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_139, (float)(1.0f))), (float)(0.5f)));
  41913. goto IL_042b;
  41914. }
  41915. IL_0424:
  41916. {
  41917. float L_140 = AnimatorClipInfo_get_weight_m1851160733((&V_52), /*hidden argument*/NULL);
  41918. G_B63_0 = L_140;
  41919. }
  41920. IL_042b:
  41921. {
  41922. V_53 = G_B63_0;
  41923. float L_141 = V_53;
  41924. float L_142 = V_30;
  41925. V_54 = ((float)il2cpp_codegen_multiply((float)L_141, (float)L_142));
  41926. float L_143 = V_54;
  41927. if ((!(((float)L_143) == ((float)(0.0f)))))
  41928. {
  41929. goto IL_0445;
  41930. }
  41931. }
  41932. {
  41933. goto IL_0492;
  41934. }
  41935. IL_0445:
  41936. {
  41937. AnimationClip_t2318505987 * L_144 = AnimatorClipInfo_get_clip_m478931410((&V_52), /*hidden argument*/NULL);
  41938. Animation_t615783283 * L_145 = MecanimTranslator_GetAnimation_m3006177941(__this, L_144, /*hidden argument*/NULL);
  41939. Skeleton_t3686076450 * L_146 = ___skeleton0;
  41940. float L_147 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_34), /*hidden argument*/NULL);
  41941. float L_148 = V_35;
  41942. AnimationClip_t2318505987 * L_149 = AnimatorClipInfo_get_clip_m478931410((&V_52), /*hidden argument*/NULL);
  41943. NullCheck(L_149);
  41944. float L_150 = AnimationClip_get_length_m3296085482(L_149, /*hidden argument*/NULL);
  41945. float L_151 = AnimatorStateInfo_get_speed_m241119581((&V_34), /*hidden argument*/NULL);
  41946. float L_152 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_147, (float)L_148)), L_150, (bool)((((float)L_151) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  41947. bool L_153 = AnimatorStateInfo_get_loop_m3780967345((&V_34), /*hidden argument*/NULL);
  41948. float L_154 = V_54;
  41949. NullCheck(L_145);
  41950. Animation_Apply_m3823180894(L_145, L_146, (0.0f), L_152, L_153, (ExposedList_1_t4085685707 *)NULL, L_154, 2, 0, /*hidden argument*/NULL);
  41951. }
  41952. IL_0492:
  41953. {
  41954. int32_t L_155 = V_51;
  41955. V_51 = ((int32_t)il2cpp_codegen_add((int32_t)L_155, (int32_t)1));
  41956. }
  41957. IL_0498:
  41958. {
  41959. int32_t L_156 = V_51;
  41960. int32_t L_157 = V_39;
  41961. if ((((int32_t)L_156) < ((int32_t)L_157)))
  41962. {
  41963. goto IL_03fa;
  41964. }
  41965. }
  41966. IL_04a1:
  41967. {
  41968. goto IL_0863;
  41969. }
  41970. IL_04a6:
  41971. {
  41972. V_55 = 0;
  41973. goto IL_0535;
  41974. }
  41975. IL_04ae:
  41976. {
  41977. RuntimeObject* L_158 = V_40;
  41978. int32_t L_159 = V_55;
  41979. NullCheck(L_158);
  41980. AnimatorClipInfo_t3156717155 L_160 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_158, L_159);
  41981. V_56 = L_160;
  41982. float L_161 = AnimatorClipInfo_get_weight_m1851160733((&V_56), /*hidden argument*/NULL);
  41983. float L_162 = V_30;
  41984. V_57 = ((float)il2cpp_codegen_multiply((float)L_161, (float)L_162));
  41985. float L_163 = V_57;
  41986. if ((!(((float)L_163) == ((float)(0.0f)))))
  41987. {
  41988. goto IL_04d6;
  41989. }
  41990. }
  41991. {
  41992. goto IL_052f;
  41993. }
  41994. IL_04d6:
  41995. {
  41996. AnimationClip_t2318505987 * L_164 = AnimatorClipInfo_get_clip_m478931410((&V_56), /*hidden argument*/NULL);
  41997. Animation_t615783283 * L_165 = MecanimTranslator_GetAnimation_m3006177941(__this, L_164, /*hidden argument*/NULL);
  41998. Skeleton_t3686076450 * L_166 = ___skeleton0;
  41999. float L_167 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_32), /*hidden argument*/NULL);
  42000. AnimationClip_t2318505987 * L_168 = AnimatorClipInfo_get_clip_m478931410((&V_56), /*hidden argument*/NULL);
  42001. NullCheck(L_168);
  42002. float L_169 = AnimationClip_get_length_m3296085482(L_168, /*hidden argument*/NULL);
  42003. bool L_170 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL);
  42004. float L_171 = AnimatorStateInfo_get_speed_m241119581((&V_32), /*hidden argument*/NULL);
  42005. float L_172 = MecanimTranslator_AnimationTime_m3022233636(NULL /*static, unused*/, L_167, L_169, L_170, (bool)((((float)L_171) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  42006. bool L_173 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL);
  42007. NullCheck(L_165);
  42008. Animation_Apply_m3823180894(L_165, L_166, (0.0f), L_172, L_173, (ExposedList_1_t4085685707 *)NULL, (1.0f), 2, 0, /*hidden argument*/NULL);
  42009. goto IL_053e;
  42010. }
  42011. IL_052f:
  42012. {
  42013. int32_t L_174 = V_55;
  42014. V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_174, (int32_t)1));
  42015. }
  42016. IL_0535:
  42017. {
  42018. int32_t L_175 = V_55;
  42019. int32_t L_176 = V_37;
  42020. if ((((int32_t)L_175) < ((int32_t)L_176)))
  42021. {
  42022. goto IL_04ae;
  42023. }
  42024. }
  42025. IL_053e:
  42026. {
  42027. goto IL_05c2;
  42028. }
  42029. IL_0543:
  42030. {
  42031. RuntimeObject* L_177 = V_40;
  42032. int32_t L_178 = V_55;
  42033. NullCheck(L_177);
  42034. AnimatorClipInfo_t3156717155 L_179 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_177, L_178);
  42035. V_58 = L_179;
  42036. float L_180 = AnimatorClipInfo_get_weight_m1851160733((&V_58), /*hidden argument*/NULL);
  42037. float L_181 = V_30;
  42038. V_59 = ((float)il2cpp_codegen_multiply((float)L_180, (float)L_181));
  42039. float L_182 = V_59;
  42040. if ((!(((float)L_182) == ((float)(0.0f)))))
  42041. {
  42042. goto IL_056b;
  42043. }
  42044. }
  42045. {
  42046. goto IL_05bc;
  42047. }
  42048. IL_056b:
  42049. {
  42050. AnimationClip_t2318505987 * L_183 = AnimatorClipInfo_get_clip_m478931410((&V_58), /*hidden argument*/NULL);
  42051. Animation_t615783283 * L_184 = MecanimTranslator_GetAnimation_m3006177941(__this, L_183, /*hidden argument*/NULL);
  42052. Skeleton_t3686076450 * L_185 = ___skeleton0;
  42053. float L_186 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_32), /*hidden argument*/NULL);
  42054. AnimationClip_t2318505987 * L_187 = AnimatorClipInfo_get_clip_m478931410((&V_58), /*hidden argument*/NULL);
  42055. NullCheck(L_187);
  42056. float L_188 = AnimationClip_get_length_m3296085482(L_187, /*hidden argument*/NULL);
  42057. bool L_189 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL);
  42058. float L_190 = AnimatorStateInfo_get_speed_m241119581((&V_32), /*hidden argument*/NULL);
  42059. float L_191 = MecanimTranslator_AnimationTime_m3022233636(NULL /*static, unused*/, L_186, L_188, L_189, (bool)((((float)L_190) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  42060. bool L_192 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL);
  42061. float L_193 = V_59;
  42062. NullCheck(L_184);
  42063. Animation_Apply_m3823180894(L_184, L_185, (0.0f), L_191, L_192, (ExposedList_1_t4085685707 *)NULL, L_193, 2, 0, /*hidden argument*/NULL);
  42064. }
  42065. IL_05bc:
  42066. {
  42067. int32_t L_194 = V_55;
  42068. V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_194, (int32_t)1));
  42069. }
  42070. IL_05c2:
  42071. {
  42072. int32_t L_195 = V_55;
  42073. int32_t L_196 = V_37;
  42074. if ((((int32_t)L_195) < ((int32_t)L_196)))
  42075. {
  42076. goto IL_0543;
  42077. }
  42078. }
  42079. {
  42080. V_55 = 0;
  42081. bool L_197 = V_36;
  42082. if (!L_197)
  42083. {
  42084. goto IL_06f1;
  42085. }
  42086. }
  42087. {
  42088. int32_t L_198 = V_44;
  42089. if ((!(((uint32_t)L_198) == ((uint32_t)2))))
  42090. {
  42091. goto IL_066b;
  42092. }
  42093. }
  42094. {
  42095. goto IL_0662;
  42096. }
  42097. IL_05e2:
  42098. {
  42099. RuntimeObject* L_199 = V_41;
  42100. int32_t L_200 = V_55;
  42101. NullCheck(L_199);
  42102. AnimatorClipInfo_t3156717155 L_201 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_199, L_200);
  42103. V_60 = L_201;
  42104. float L_202 = AnimatorClipInfo_get_weight_m1851160733((&V_60), /*hidden argument*/NULL);
  42105. float L_203 = V_30;
  42106. V_61 = ((float)il2cpp_codegen_multiply((float)L_202, (float)L_203));
  42107. float L_204 = V_61;
  42108. if ((!(((float)L_204) == ((float)(0.0f)))))
  42109. {
  42110. goto IL_060a;
  42111. }
  42112. }
  42113. {
  42114. goto IL_065c;
  42115. }
  42116. IL_060a:
  42117. {
  42118. AnimationClip_t2318505987 * L_205 = AnimatorClipInfo_get_clip_m478931410((&V_60), /*hidden argument*/NULL);
  42119. Animation_t615783283 * L_206 = MecanimTranslator_GetAnimation_m3006177941(__this, L_205, /*hidden argument*/NULL);
  42120. Skeleton_t3686076450 * L_207 = ___skeleton0;
  42121. float L_208 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_33), /*hidden argument*/NULL);
  42122. AnimationClip_t2318505987 * L_209 = AnimatorClipInfo_get_clip_m478931410((&V_60), /*hidden argument*/NULL);
  42123. NullCheck(L_209);
  42124. float L_210 = AnimationClip_get_length_m3296085482(L_209, /*hidden argument*/NULL);
  42125. float L_211 = AnimatorStateInfo_get_speed_m241119581((&V_33), /*hidden argument*/NULL);
  42126. float L_212 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, L_208, L_210, (bool)((((float)L_211) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  42127. bool L_213 = AnimatorStateInfo_get_loop_m3780967345((&V_33), /*hidden argument*/NULL);
  42128. NullCheck(L_206);
  42129. Animation_Apply_m3823180894(L_206, L_207, (0.0f), L_212, L_213, (ExposedList_1_t4085685707 *)NULL, (1.0f), 2, 0, /*hidden argument*/NULL);
  42130. goto IL_066b;
  42131. }
  42132. IL_065c:
  42133. {
  42134. int32_t L_214 = V_55;
  42135. V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_214, (int32_t)1));
  42136. }
  42137. IL_0662:
  42138. {
  42139. int32_t L_215 = V_55;
  42140. int32_t L_216 = V_38;
  42141. if ((((int32_t)L_215) < ((int32_t)L_216)))
  42142. {
  42143. goto IL_05e2;
  42144. }
  42145. }
  42146. IL_066b:
  42147. {
  42148. goto IL_06e8;
  42149. }
  42150. IL_0670:
  42151. {
  42152. RuntimeObject* L_217 = V_41;
  42153. int32_t L_218 = V_55;
  42154. NullCheck(L_217);
  42155. AnimatorClipInfo_t3156717155 L_219 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_217, L_218);
  42156. V_62 = L_219;
  42157. float L_220 = AnimatorClipInfo_get_weight_m1851160733((&V_62), /*hidden argument*/NULL);
  42158. float L_221 = V_30;
  42159. V_63 = ((float)il2cpp_codegen_multiply((float)L_220, (float)L_221));
  42160. float L_222 = V_63;
  42161. if ((!(((float)L_222) == ((float)(0.0f)))))
  42162. {
  42163. goto IL_0698;
  42164. }
  42165. }
  42166. {
  42167. goto IL_06e2;
  42168. }
  42169. IL_0698:
  42170. {
  42171. AnimationClip_t2318505987 * L_223 = AnimatorClipInfo_get_clip_m478931410((&V_62), /*hidden argument*/NULL);
  42172. Animation_t615783283 * L_224 = MecanimTranslator_GetAnimation_m3006177941(__this, L_223, /*hidden argument*/NULL);
  42173. Skeleton_t3686076450 * L_225 = ___skeleton0;
  42174. float L_226 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_33), /*hidden argument*/NULL);
  42175. AnimationClip_t2318505987 * L_227 = AnimatorClipInfo_get_clip_m478931410((&V_62), /*hidden argument*/NULL);
  42176. NullCheck(L_227);
  42177. float L_228 = AnimationClip_get_length_m3296085482(L_227, /*hidden argument*/NULL);
  42178. float L_229 = AnimatorStateInfo_get_speed_m241119581((&V_33), /*hidden argument*/NULL);
  42179. float L_230 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, L_226, L_228, (bool)((((float)L_229) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  42180. bool L_231 = AnimatorStateInfo_get_loop_m3780967345((&V_33), /*hidden argument*/NULL);
  42181. float L_232 = V_63;
  42182. NullCheck(L_224);
  42183. Animation_Apply_m3823180894(L_224, L_225, (0.0f), L_230, L_231, (ExposedList_1_t4085685707 *)NULL, L_232, 2, 0, /*hidden argument*/NULL);
  42184. }
  42185. IL_06e2:
  42186. {
  42187. int32_t L_233 = V_55;
  42188. V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_233, (int32_t)1));
  42189. }
  42190. IL_06e8:
  42191. {
  42192. int32_t L_234 = V_55;
  42193. int32_t L_235 = V_38;
  42194. if ((((int32_t)L_234) < ((int32_t)L_235)))
  42195. {
  42196. goto IL_0670;
  42197. }
  42198. }
  42199. IL_06f1:
  42200. {
  42201. V_55 = 0;
  42202. bool L_236 = V_31;
  42203. if (!L_236)
  42204. {
  42205. goto IL_0863;
  42206. }
  42207. }
  42208. {
  42209. int32_t L_237 = V_44;
  42210. if ((!(((uint32_t)L_237) == ((uint32_t)2))))
  42211. {
  42212. goto IL_07b7;
  42213. }
  42214. }
  42215. {
  42216. goto IL_07ae;
  42217. }
  42218. IL_0708:
  42219. {
  42220. RuntimeObject* L_238 = V_42;
  42221. int32_t L_239 = V_55;
  42222. NullCheck(L_238);
  42223. AnimatorClipInfo_t3156717155 L_240 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_238, L_239);
  42224. V_64 = L_240;
  42225. bool L_241 = V_43;
  42226. if (!L_241)
  42227. {
  42228. goto IL_0732;
  42229. }
  42230. }
  42231. {
  42232. float L_242 = AnimatorClipInfo_get_weight_m1851160733((&V_64), /*hidden argument*/NULL);
  42233. G_B101_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_242, (float)(1.0f))), (float)(0.5f)));
  42234. goto IL_0739;
  42235. }
  42236. IL_0732:
  42237. {
  42238. float L_243 = AnimatorClipInfo_get_weight_m1851160733((&V_64), /*hidden argument*/NULL);
  42239. G_B101_0 = L_243;
  42240. }
  42241. IL_0739:
  42242. {
  42243. V_65 = G_B101_0;
  42244. float L_244 = V_65;
  42245. float L_245 = V_30;
  42246. V_66 = ((float)il2cpp_codegen_multiply((float)L_244, (float)L_245));
  42247. float L_246 = V_66;
  42248. if ((!(((float)L_246) == ((float)(0.0f)))))
  42249. {
  42250. goto IL_0753;
  42251. }
  42252. }
  42253. {
  42254. goto IL_07a8;
  42255. }
  42256. IL_0753:
  42257. {
  42258. AnimationClip_t2318505987 * L_247 = AnimatorClipInfo_get_clip_m478931410((&V_64), /*hidden argument*/NULL);
  42259. Animation_t615783283 * L_248 = MecanimTranslator_GetAnimation_m3006177941(__this, L_247, /*hidden argument*/NULL);
  42260. Skeleton_t3686076450 * L_249 = ___skeleton0;
  42261. float L_250 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_34), /*hidden argument*/NULL);
  42262. float L_251 = V_35;
  42263. AnimationClip_t2318505987 * L_252 = AnimatorClipInfo_get_clip_m478931410((&V_64), /*hidden argument*/NULL);
  42264. NullCheck(L_252);
  42265. float L_253 = AnimationClip_get_length_m3296085482(L_252, /*hidden argument*/NULL);
  42266. float L_254 = AnimatorStateInfo_get_speed_m241119581((&V_34), /*hidden argument*/NULL);
  42267. float L_255 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_250, (float)L_251)), L_253, (bool)((((float)L_254) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  42268. bool L_256 = AnimatorStateInfo_get_loop_m3780967345((&V_34), /*hidden argument*/NULL);
  42269. NullCheck(L_248);
  42270. Animation_Apply_m3823180894(L_248, L_249, (0.0f), L_255, L_256, (ExposedList_1_t4085685707 *)NULL, (1.0f), 2, 0, /*hidden argument*/NULL);
  42271. goto IL_07b7;
  42272. }
  42273. IL_07a8:
  42274. {
  42275. int32_t L_257 = V_55;
  42276. V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_257, (int32_t)1));
  42277. }
  42278. IL_07ae:
  42279. {
  42280. int32_t L_258 = V_55;
  42281. int32_t L_259 = V_39;
  42282. if ((((int32_t)L_258) < ((int32_t)L_259)))
  42283. {
  42284. goto IL_0708;
  42285. }
  42286. }
  42287. IL_07b7:
  42288. {
  42289. goto IL_085a;
  42290. }
  42291. IL_07bc:
  42292. {
  42293. RuntimeObject* L_260 = V_42;
  42294. int32_t L_261 = V_55;
  42295. NullCheck(L_260);
  42296. AnimatorClipInfo_t3156717155 L_262 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_260, L_261);
  42297. V_67 = L_262;
  42298. bool L_263 = V_43;
  42299. if (!L_263)
  42300. {
  42301. goto IL_07e6;
  42302. }
  42303. }
  42304. {
  42305. float L_264 = AnimatorClipInfo_get_weight_m1851160733((&V_67), /*hidden argument*/NULL);
  42306. G_B110_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_264, (float)(1.0f))), (float)(0.5f)));
  42307. goto IL_07ed;
  42308. }
  42309. IL_07e6:
  42310. {
  42311. float L_265 = AnimatorClipInfo_get_weight_m1851160733((&V_67), /*hidden argument*/NULL);
  42312. G_B110_0 = L_265;
  42313. }
  42314. IL_07ed:
  42315. {
  42316. V_68 = G_B110_0;
  42317. float L_266 = V_68;
  42318. float L_267 = V_30;
  42319. V_69 = ((float)il2cpp_codegen_multiply((float)L_266, (float)L_267));
  42320. float L_268 = V_69;
  42321. if ((!(((float)L_268) == ((float)(0.0f)))))
  42322. {
  42323. goto IL_0807;
  42324. }
  42325. }
  42326. {
  42327. goto IL_0854;
  42328. }
  42329. IL_0807:
  42330. {
  42331. AnimationClip_t2318505987 * L_269 = AnimatorClipInfo_get_clip_m478931410((&V_67), /*hidden argument*/NULL);
  42332. Animation_t615783283 * L_270 = MecanimTranslator_GetAnimation_m3006177941(__this, L_269, /*hidden argument*/NULL);
  42333. Skeleton_t3686076450 * L_271 = ___skeleton0;
  42334. float L_272 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_34), /*hidden argument*/NULL);
  42335. float L_273 = V_35;
  42336. AnimationClip_t2318505987 * L_274 = AnimatorClipInfo_get_clip_m478931410((&V_67), /*hidden argument*/NULL);
  42337. NullCheck(L_274);
  42338. float L_275 = AnimationClip_get_length_m3296085482(L_274, /*hidden argument*/NULL);
  42339. float L_276 = AnimatorStateInfo_get_speed_m241119581((&V_34), /*hidden argument*/NULL);
  42340. float L_277 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_272, (float)L_273)), L_275, (bool)((((float)L_276) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL);
  42341. bool L_278 = AnimatorStateInfo_get_loop_m3780967345((&V_34), /*hidden argument*/NULL);
  42342. float L_279 = V_69;
  42343. NullCheck(L_270);
  42344. Animation_Apply_m3823180894(L_270, L_271, (0.0f), L_277, L_278, (ExposedList_1_t4085685707 *)NULL, L_279, 2, 0, /*hidden argument*/NULL);
  42345. }
  42346. IL_0854:
  42347. {
  42348. int32_t L_280 = V_55;
  42349. V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_280, (int32_t)1));
  42350. }
  42351. IL_085a:
  42352. {
  42353. int32_t L_281 = V_55;
  42354. int32_t L_282 = V_39;
  42355. if ((((int32_t)L_281) < ((int32_t)L_282)))
  42356. {
  42357. goto IL_07bc;
  42358. }
  42359. }
  42360. IL_0863:
  42361. {
  42362. int32_t L_283 = V_28;
  42363. V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_283, (int32_t)1));
  42364. }
  42365. IL_0869:
  42366. {
  42367. int32_t L_284 = V_28;
  42368. int32_t L_285 = V_29;
  42369. if ((((int32_t)L_284) < ((int32_t)L_285)))
  42370. {
  42371. goto IL_0260;
  42372. }
  42373. }
  42374. {
  42375. return;
  42376. }
  42377. }
  42378. // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean,System.Boolean)
  42379. extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3022233636 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___loop2, bool ___reversed3, const RuntimeMethod* method)
  42380. {
  42381. float V_0 = 0.0f;
  42382. float G_B7_0 = 0.0f;
  42383. {
  42384. bool L_0 = ___reversed3;
  42385. if (!L_0)
  42386. {
  42387. goto IL_0017;
  42388. }
  42389. }
  42390. {
  42391. float L_1 = ___normalizedTime0;
  42392. float L_2 = ___normalizedTime0;
  42393. float L_3 = ___normalizedTime0;
  42394. ___normalizedTime0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_1)), (float)(((float)((float)(((int32_t)((int32_t)L_2)))))))), (float)(((float)((float)(((int32_t)((int32_t)L_3))))))));
  42395. }
  42396. IL_0017:
  42397. {
  42398. float L_4 = ___normalizedTime0;
  42399. float L_5 = ___clipLength1;
  42400. V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5));
  42401. bool L_6 = ___loop2;
  42402. if (!L_6)
  42403. {
  42404. goto IL_0023;
  42405. }
  42406. }
  42407. {
  42408. float L_7 = V_0;
  42409. return L_7;
  42410. }
  42411. IL_0023:
  42412. {
  42413. float L_8 = ___clipLength1;
  42414. float L_9 = V_0;
  42415. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_8, (float)L_9))) < ((float)(0.0333333351f)))))
  42416. {
  42417. goto IL_0036;
  42418. }
  42419. }
  42420. {
  42421. float L_10 = ___clipLength1;
  42422. G_B7_0 = L_10;
  42423. goto IL_0037;
  42424. }
  42425. IL_0036:
  42426. {
  42427. float L_11 = V_0;
  42428. G_B7_0 = L_11;
  42429. }
  42430. IL_0037:
  42431. {
  42432. return G_B7_0;
  42433. }
  42434. }
  42435. // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean)
  42436. extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3433293691 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___reversed2, const RuntimeMethod* method)
  42437. {
  42438. {
  42439. bool L_0 = ___reversed2;
  42440. if (!L_0)
  42441. {
  42442. goto IL_0017;
  42443. }
  42444. }
  42445. {
  42446. float L_1 = ___normalizedTime0;
  42447. float L_2 = ___normalizedTime0;
  42448. float L_3 = ___normalizedTime0;
  42449. ___normalizedTime0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_1)), (float)(((float)((float)(((int32_t)((int32_t)L_2)))))))), (float)(((float)((float)(((int32_t)((int32_t)L_3))))))));
  42450. }
  42451. IL_0017:
  42452. {
  42453. float L_4 = ___normalizedTime0;
  42454. float L_5 = ___clipLength1;
  42455. return ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5));
  42456. }
  42457. }
  42458. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::InitClipInfosForLayers()
  42459. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_InitClipInfosForLayers_m3917753070 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method)
  42460. {
  42461. static bool s_Il2CppMethodInitialized;
  42462. if (!s_Il2CppMethodInitialized)
  42463. {
  42464. il2cpp_codegen_initialize_method (MecanimTranslator_InitClipInfosForLayers_m3917753070_MetadataUsageId);
  42465. s_Il2CppMethodInitialized = true;
  42466. }
  42467. int32_t V_0 = 0;
  42468. int32_t V_1 = 0;
  42469. {
  42470. ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5();
  42471. NullCheck(L_0);
  42472. Animator_t434523843 * L_1 = __this->get_animator_6();
  42473. NullCheck(L_1);
  42474. int32_t L_2 = Animator_get_layerCount_m3408248017(L_1, /*hidden argument*/NULL);
  42475. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))) >= ((int32_t)L_2)))
  42476. {
  42477. goto IL_0066;
  42478. }
  42479. }
  42480. {
  42481. ClipInfosU5BU5D_t3990347702** L_3 = __this->get_address_of_layerClipInfos_5();
  42482. Animator_t434523843 * L_4 = __this->get_animator_6();
  42483. NullCheck(L_4);
  42484. int32_t L_5 = Animator_get_layerCount_m3408248017(L_4, /*hidden argument*/NULL);
  42485. Array_Resize_TisClipInfos_t1497326767_m4202322468(NULL /*static, unused*/, L_3, L_5, /*hidden argument*/Array_Resize_TisClipInfos_t1497326767_m4202322468_RuntimeMethod_var);
  42486. V_0 = 0;
  42487. Animator_t434523843 * L_6 = __this->get_animator_6();
  42488. NullCheck(L_6);
  42489. int32_t L_7 = Animator_get_layerCount_m3408248017(L_6, /*hidden argument*/NULL);
  42490. V_1 = L_7;
  42491. goto IL_005f;
  42492. }
  42493. IL_0041:
  42494. {
  42495. ClipInfosU5BU5D_t3990347702* L_8 = __this->get_layerClipInfos_5();
  42496. int32_t L_9 = V_0;
  42497. NullCheck(L_8);
  42498. int32_t L_10 = L_9;
  42499. ClipInfos_t1497326767 * L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  42500. if (L_11)
  42501. {
  42502. goto IL_005b;
  42503. }
  42504. }
  42505. {
  42506. ClipInfosU5BU5D_t3990347702* L_12 = __this->get_layerClipInfos_5();
  42507. int32_t L_13 = V_0;
  42508. ClipInfos_t1497326767 * L_14 = (ClipInfos_t1497326767 *)il2cpp_codegen_object_new(ClipInfos_t1497326767_il2cpp_TypeInfo_var);
  42509. ClipInfos__ctor_m3044964757(L_14, /*hidden argument*/NULL);
  42510. NullCheck(L_12);
  42511. ArrayElementTypeCheck (L_12, L_14);
  42512. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_13), (ClipInfos_t1497326767 *)L_14);
  42513. }
  42514. IL_005b:
  42515. {
  42516. int32_t L_15 = V_0;
  42517. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  42518. }
  42519. IL_005f:
  42520. {
  42521. int32_t L_16 = V_0;
  42522. int32_t L_17 = V_1;
  42523. if ((((int32_t)L_16) < ((int32_t)L_17)))
  42524. {
  42525. goto IL_0041;
  42526. }
  42527. }
  42528. IL_0066:
  42529. {
  42530. return;
  42531. }
  42532. }
  42533. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::ClearClipInfosForLayers()
  42534. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_ClearClipInfosForLayers_m4139402312 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method)
  42535. {
  42536. static bool s_Il2CppMethodInitialized;
  42537. if (!s_Il2CppMethodInitialized)
  42538. {
  42539. il2cpp_codegen_initialize_method (MecanimTranslator_ClearClipInfosForLayers_m4139402312_MetadataUsageId);
  42540. s_Il2CppMethodInitialized = true;
  42541. }
  42542. int32_t V_0 = 0;
  42543. int32_t V_1 = 0;
  42544. {
  42545. V_0 = 0;
  42546. ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5();
  42547. NullCheck(L_0);
  42548. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  42549. goto IL_0085;
  42550. }
  42551. IL_0010:
  42552. {
  42553. ClipInfosU5BU5D_t3990347702* L_1 = __this->get_layerClipInfos_5();
  42554. int32_t L_2 = V_0;
  42555. NullCheck(L_1);
  42556. int32_t L_3 = L_2;
  42557. ClipInfos_t1497326767 * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  42558. if (L_4)
  42559. {
  42560. goto IL_002f;
  42561. }
  42562. }
  42563. {
  42564. ClipInfosU5BU5D_t3990347702* L_5 = __this->get_layerClipInfos_5();
  42565. int32_t L_6 = V_0;
  42566. ClipInfos_t1497326767 * L_7 = (ClipInfos_t1497326767 *)il2cpp_codegen_object_new(ClipInfos_t1497326767_il2cpp_TypeInfo_var);
  42567. ClipInfos__ctor_m3044964757(L_7, /*hidden argument*/NULL);
  42568. NullCheck(L_5);
  42569. ArrayElementTypeCheck (L_5, L_7);
  42570. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_6), (ClipInfos_t1497326767 *)L_7);
  42571. goto IL_0081;
  42572. }
  42573. IL_002f:
  42574. {
  42575. ClipInfosU5BU5D_t3990347702* L_8 = __this->get_layerClipInfos_5();
  42576. int32_t L_9 = V_0;
  42577. NullCheck(L_8);
  42578. int32_t L_10 = L_9;
  42579. ClipInfos_t1497326767 * L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  42580. NullCheck(L_11);
  42581. L_11->set_isInterruptionActive_0((bool)0);
  42582. ClipInfosU5BU5D_t3990347702* L_12 = __this->get_layerClipInfos_5();
  42583. int32_t L_13 = V_0;
  42584. NullCheck(L_12);
  42585. int32_t L_14 = L_13;
  42586. ClipInfos_t1497326767 * L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  42587. NullCheck(L_15);
  42588. L_15->set_isLastFrameOfInterruption_1((bool)0);
  42589. ClipInfosU5BU5D_t3990347702* L_16 = __this->get_layerClipInfos_5();
  42590. int32_t L_17 = V_0;
  42591. NullCheck(L_16);
  42592. int32_t L_18 = L_17;
  42593. ClipInfos_t1497326767 * L_19 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_18));
  42594. NullCheck(L_19);
  42595. List_1_t333824601 * L_20 = L_19->get_clipInfos_5();
  42596. NullCheck(L_20);
  42597. List_1_Clear_m2511244543(L_20, /*hidden argument*/List_1_Clear_m2511244543_RuntimeMethod_var);
  42598. ClipInfosU5BU5D_t3990347702* L_21 = __this->get_layerClipInfos_5();
  42599. int32_t L_22 = V_0;
  42600. NullCheck(L_21);
  42601. int32_t L_23 = L_22;
  42602. ClipInfos_t1497326767 * L_24 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
  42603. NullCheck(L_24);
  42604. List_1_t333824601 * L_25 = L_24->get_nextClipInfos_6();
  42605. NullCheck(L_25);
  42606. List_1_Clear_m2511244543(L_25, /*hidden argument*/List_1_Clear_m2511244543_RuntimeMethod_var);
  42607. ClipInfosU5BU5D_t3990347702* L_26 = __this->get_layerClipInfos_5();
  42608. int32_t L_27 = V_0;
  42609. NullCheck(L_26);
  42610. int32_t L_28 = L_27;
  42611. ClipInfos_t1497326767 * L_29 = (L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
  42612. NullCheck(L_29);
  42613. List_1_t333824601 * L_30 = L_29->get_interruptingClipInfos_7();
  42614. NullCheck(L_30);
  42615. List_1_Clear_m2511244543(L_30, /*hidden argument*/List_1_Clear_m2511244543_RuntimeMethod_var);
  42616. }
  42617. IL_0081:
  42618. {
  42619. int32_t L_31 = V_0;
  42620. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1));
  42621. }
  42622. IL_0085:
  42623. {
  42624. int32_t L_32 = V_0;
  42625. int32_t L_33 = V_1;
  42626. if ((((int32_t)L_32) < ((int32_t)L_33)))
  42627. {
  42628. goto IL_0010;
  42629. }
  42630. }
  42631. {
  42632. return;
  42633. }
  42634. }
  42635. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetStateUpdatesFromAnimator(System.Int32)
  42636. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, const RuntimeMethod* method)
  42637. {
  42638. static bool s_Il2CppMethodInitialized;
  42639. if (!s_Il2CppMethodInitialized)
  42640. {
  42641. il2cpp_codegen_initialize_method (MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523_MetadataUsageId);
  42642. s_Il2CppMethodInitialized = true;
  42643. }
  42644. ClipInfos_t1497326767 * V_0 = NULL;
  42645. int32_t V_1 = 0;
  42646. int32_t V_2 = 0;
  42647. List_1_t333824601 * V_3 = NULL;
  42648. List_1_t333824601 * V_4 = NULL;
  42649. List_1_t333824601 * V_5 = NULL;
  42650. AnimatorStateInfo_t509032636 V_6;
  42651. memset(&V_6, 0, sizeof(V_6));
  42652. float V_7 = 0.0f;
  42653. float V_8 = 0.0f;
  42654. ClipInfos_t1497326767 * G_B2_0 = NULL;
  42655. ClipInfos_t1497326767 * G_B1_0 = NULL;
  42656. int32_t G_B3_0 = 0;
  42657. ClipInfos_t1497326767 * G_B3_1 = NULL;
  42658. {
  42659. ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5();
  42660. int32_t L_1 = ___layer0;
  42661. NullCheck(L_0);
  42662. int32_t L_2 = L_1;
  42663. ClipInfos_t1497326767 * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  42664. V_0 = L_3;
  42665. Animator_t434523843 * L_4 = __this->get_animator_6();
  42666. int32_t L_5 = ___layer0;
  42667. NullCheck(L_4);
  42668. int32_t L_6 = Animator_GetCurrentAnimatorClipInfoCount_m4271464594(L_4, L_5, /*hidden argument*/NULL);
  42669. V_1 = L_6;
  42670. Animator_t434523843 * L_7 = __this->get_animator_6();
  42671. int32_t L_8 = ___layer0;
  42672. NullCheck(L_7);
  42673. int32_t L_9 = Animator_GetNextAnimatorClipInfoCount_m3917878991(L_7, L_8, /*hidden argument*/NULL);
  42674. V_2 = L_9;
  42675. ClipInfos_t1497326767 * L_10 = V_0;
  42676. NullCheck(L_10);
  42677. List_1_t333824601 * L_11 = L_10->get_clipInfos_5();
  42678. V_3 = L_11;
  42679. ClipInfos_t1497326767 * L_12 = V_0;
  42680. NullCheck(L_12);
  42681. List_1_t333824601 * L_13 = L_12->get_nextClipInfos_6();
  42682. V_4 = L_13;
  42683. ClipInfos_t1497326767 * L_14 = V_0;
  42684. NullCheck(L_14);
  42685. List_1_t333824601 * L_15 = L_14->get_interruptingClipInfos_7();
  42686. V_5 = L_15;
  42687. ClipInfos_t1497326767 * L_16 = V_0;
  42688. int32_t L_17 = V_1;
  42689. G_B1_0 = L_16;
  42690. if (L_17)
  42691. {
  42692. G_B2_0 = L_16;
  42693. goto IL_0047;
  42694. }
  42695. }
  42696. {
  42697. int32_t L_18 = V_2;
  42698. G_B3_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
  42699. G_B3_1 = G_B1_0;
  42700. goto IL_0048;
  42701. }
  42702. IL_0047:
  42703. {
  42704. G_B3_0 = 0;
  42705. G_B3_1 = G_B2_0;
  42706. }
  42707. IL_0048:
  42708. {
  42709. NullCheck(G_B3_1);
  42710. G_B3_1->set_isInterruptionActive_0((bool)G_B3_0);
  42711. ClipInfos_t1497326767 * L_19 = V_0;
  42712. NullCheck(L_19);
  42713. bool L_20 = L_19->get_isInterruptionActive_0();
  42714. if (!L_20)
  42715. {
  42716. goto IL_00ca;
  42717. }
  42718. }
  42719. {
  42720. Animator_t434523843 * L_21 = __this->get_animator_6();
  42721. int32_t L_22 = ___layer0;
  42722. NullCheck(L_21);
  42723. AnimatorStateInfo_t509032636 L_23 = Animator_GetNextAnimatorStateInfo_m3619397528(L_21, L_22, /*hidden argument*/NULL);
  42724. V_6 = L_23;
  42725. ClipInfos_t1497326767 * L_24 = V_0;
  42726. int32_t L_25 = AnimatorStateInfo_get_fullPathHash_m2978085309((&V_6), /*hidden argument*/NULL);
  42727. NullCheck(L_24);
  42728. L_24->set_isLastFrameOfInterruption_1((bool)((((int32_t)L_25) == ((int32_t)0))? 1 : 0));
  42729. ClipInfos_t1497326767 * L_26 = V_0;
  42730. NullCheck(L_26);
  42731. bool L_27 = L_26->get_isLastFrameOfInterruption_1();
  42732. if (L_27)
  42733. {
  42734. goto IL_00c5;
  42735. }
  42736. }
  42737. {
  42738. ClipInfos_t1497326767 * L_28 = V_0;
  42739. List_1_t333824601 * L_29 = V_5;
  42740. NullCheck(L_29);
  42741. int32_t L_30 = List_1_get_Count_m2870938102(L_29, /*hidden argument*/List_1_get_Count_m2870938102_RuntimeMethod_var);
  42742. NullCheck(L_28);
  42743. L_28->set_interruptingClipInfoCount_4(L_30);
  42744. Animator_t434523843 * L_31 = __this->get_animator_6();
  42745. int32_t L_32 = ___layer0;
  42746. List_1_t333824601 * L_33 = V_5;
  42747. NullCheck(L_31);
  42748. Animator_GetNextAnimatorClipInfo_m1200680582(L_31, L_32, L_33, /*hidden argument*/NULL);
  42749. ClipInfos_t1497326767 * L_34 = V_0;
  42750. NullCheck(L_34);
  42751. AnimatorStateInfo_t509032636 * L_35 = L_34->get_address_of_interruptingStateInfo_10();
  42752. float L_36 = AnimatorStateInfo_get_normalizedTime_m2701390466(L_35, /*hidden argument*/NULL);
  42753. V_7 = L_36;
  42754. float L_37 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_6), /*hidden argument*/NULL);
  42755. V_8 = L_37;
  42756. ClipInfos_t1497326767 * L_38 = V_0;
  42757. float L_39 = V_8;
  42758. float L_40 = V_7;
  42759. NullCheck(L_38);
  42760. L_38->set_interruptingClipTimeAddition_11(((float)il2cpp_codegen_subtract((float)L_39, (float)L_40)));
  42761. ClipInfos_t1497326767 * L_41 = V_0;
  42762. AnimatorStateInfo_t509032636 L_42 = V_6;
  42763. NullCheck(L_41);
  42764. L_41->set_interruptingStateInfo_10(L_42);
  42765. }
  42766. IL_00c5:
  42767. {
  42768. goto IL_014d;
  42769. }
  42770. IL_00ca:
  42771. {
  42772. ClipInfos_t1497326767 * L_43 = V_0;
  42773. int32_t L_44 = V_1;
  42774. NullCheck(L_43);
  42775. L_43->set_clipInfoCount_2(L_44);
  42776. ClipInfos_t1497326767 * L_45 = V_0;
  42777. int32_t L_46 = V_2;
  42778. NullCheck(L_45);
  42779. L_45->set_nextClipInfoCount_3(L_46);
  42780. ClipInfos_t1497326767 * L_47 = V_0;
  42781. NullCheck(L_47);
  42782. L_47->set_interruptingClipInfoCount_4(0);
  42783. ClipInfos_t1497326767 * L_48 = V_0;
  42784. NullCheck(L_48);
  42785. L_48->set_isLastFrameOfInterruption_1((bool)0);
  42786. List_1_t333824601 * L_49 = V_3;
  42787. NullCheck(L_49);
  42788. int32_t L_50 = List_1_get_Capacity_m3724237845(L_49, /*hidden argument*/List_1_get_Capacity_m3724237845_RuntimeMethod_var);
  42789. int32_t L_51 = V_1;
  42790. if ((((int32_t)L_50) >= ((int32_t)L_51)))
  42791. {
  42792. goto IL_00f9;
  42793. }
  42794. }
  42795. {
  42796. List_1_t333824601 * L_52 = V_3;
  42797. int32_t L_53 = V_1;
  42798. NullCheck(L_52);
  42799. List_1_set_Capacity_m3592756856(L_52, L_53, /*hidden argument*/List_1_set_Capacity_m3592756856_RuntimeMethod_var);
  42800. }
  42801. IL_00f9:
  42802. {
  42803. List_1_t333824601 * L_54 = V_4;
  42804. NullCheck(L_54);
  42805. int32_t L_55 = List_1_get_Capacity_m3724237845(L_54, /*hidden argument*/List_1_get_Capacity_m3724237845_RuntimeMethod_var);
  42806. int32_t L_56 = V_2;
  42807. if ((((int32_t)L_55) >= ((int32_t)L_56)))
  42808. {
  42809. goto IL_010e;
  42810. }
  42811. }
  42812. {
  42813. List_1_t333824601 * L_57 = V_4;
  42814. int32_t L_58 = V_2;
  42815. NullCheck(L_57);
  42816. List_1_set_Capacity_m3592756856(L_57, L_58, /*hidden argument*/List_1_set_Capacity_m3592756856_RuntimeMethod_var);
  42817. }
  42818. IL_010e:
  42819. {
  42820. Animator_t434523843 * L_59 = __this->get_animator_6();
  42821. int32_t L_60 = ___layer0;
  42822. List_1_t333824601 * L_61 = V_3;
  42823. NullCheck(L_59);
  42824. Animator_GetCurrentAnimatorClipInfo_m574614487(L_59, L_60, L_61, /*hidden argument*/NULL);
  42825. Animator_t434523843 * L_62 = __this->get_animator_6();
  42826. int32_t L_63 = ___layer0;
  42827. List_1_t333824601 * L_64 = V_4;
  42828. NullCheck(L_62);
  42829. Animator_GetNextAnimatorClipInfo_m1200680582(L_62, L_63, L_64, /*hidden argument*/NULL);
  42830. ClipInfos_t1497326767 * L_65 = V_0;
  42831. Animator_t434523843 * L_66 = __this->get_animator_6();
  42832. int32_t L_67 = ___layer0;
  42833. NullCheck(L_66);
  42834. AnimatorStateInfo_t509032636 L_68 = Animator_GetCurrentAnimatorStateInfo_m18694920(L_66, L_67, /*hidden argument*/NULL);
  42835. NullCheck(L_65);
  42836. L_65->set_stateInfo_8(L_68);
  42837. ClipInfos_t1497326767 * L_69 = V_0;
  42838. Animator_t434523843 * L_70 = __this->get_animator_6();
  42839. int32_t L_71 = ___layer0;
  42840. NullCheck(L_70);
  42841. AnimatorStateInfo_t509032636 L_72 = Animator_GetNextAnimatorStateInfo_m3619397528(L_70, L_71, /*hidden argument*/NULL);
  42842. NullCheck(L_69);
  42843. L_69->set_nextStateInfo_9(L_72);
  42844. }
  42845. IL_014d:
  42846. {
  42847. return;
  42848. }
  42849. }
  42850. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorClipInfos(System.Int32,System.Boolean&,System.Int32&,System.Int32&,System.Int32&,System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>&,System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>&,System.Collections.Generic.IList`1<UnityEngine.AnimatorClipInfo>&,System.Boolean&)
  42851. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorClipInfos_m115039342 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, int32_t* ___clipInfoCount2, int32_t* ___nextClipInfoCount3, int32_t* ___interruptingClipInfoCount4, RuntimeObject** ___clipInfo5, RuntimeObject** ___nextClipInfo6, RuntimeObject** ___interruptingClipInfo7, bool* ___shallInterpolateWeightTo18, const RuntimeMethod* method)
  42852. {
  42853. ClipInfos_t1497326767 * V_0 = NULL;
  42854. RuntimeObject** G_B2_0 = NULL;
  42855. RuntimeObject** G_B1_0 = NULL;
  42856. List_1_t333824601 * G_B3_0 = NULL;
  42857. RuntimeObject** G_B3_1 = NULL;
  42858. {
  42859. ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5();
  42860. int32_t L_1 = ___layer0;
  42861. NullCheck(L_0);
  42862. int32_t L_2 = L_1;
  42863. ClipInfos_t1497326767 * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  42864. V_0 = L_3;
  42865. bool* L_4 = ___isInterruptionActive1;
  42866. ClipInfos_t1497326767 * L_5 = V_0;
  42867. NullCheck(L_5);
  42868. bool L_6 = L_5->get_isInterruptionActive_0();
  42869. *((int8_t*)(L_4)) = (int8_t)L_6;
  42870. int32_t* L_7 = ___clipInfoCount2;
  42871. ClipInfos_t1497326767 * L_8 = V_0;
  42872. NullCheck(L_8);
  42873. int32_t L_9 = L_8->get_clipInfoCount_2();
  42874. *((int32_t*)(L_7)) = (int32_t)L_9;
  42875. int32_t* L_10 = ___nextClipInfoCount3;
  42876. ClipInfos_t1497326767 * L_11 = V_0;
  42877. NullCheck(L_11);
  42878. int32_t L_12 = L_11->get_nextClipInfoCount_3();
  42879. *((int32_t*)(L_10)) = (int32_t)L_12;
  42880. int32_t* L_13 = ___interruptingClipInfoCount4;
  42881. ClipInfos_t1497326767 * L_14 = V_0;
  42882. NullCheck(L_14);
  42883. int32_t L_15 = L_14->get_interruptingClipInfoCount_4();
  42884. *((int32_t*)(L_13)) = (int32_t)L_15;
  42885. RuntimeObject** L_16 = ___clipInfo5;
  42886. ClipInfos_t1497326767 * L_17 = V_0;
  42887. NullCheck(L_17);
  42888. List_1_t333824601 * L_18 = L_17->get_clipInfos_5();
  42889. *((RuntimeObject **)(L_16)) = (RuntimeObject *)L_18;
  42890. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_16), (RuntimeObject *)L_18);
  42891. RuntimeObject** L_19 = ___nextClipInfo6;
  42892. ClipInfos_t1497326767 * L_20 = V_0;
  42893. NullCheck(L_20);
  42894. List_1_t333824601 * L_21 = L_20->get_nextClipInfos_6();
  42895. *((RuntimeObject **)(L_19)) = (RuntimeObject *)L_21;
  42896. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_19), (RuntimeObject *)L_21);
  42897. RuntimeObject** L_22 = ___interruptingClipInfo7;
  42898. bool* L_23 = ___isInterruptionActive1;
  42899. G_B1_0 = L_22;
  42900. if (!(*((int8_t*)L_23)))
  42901. {
  42902. G_B2_0 = L_22;
  42903. goto IL_0051;
  42904. }
  42905. }
  42906. {
  42907. ClipInfos_t1497326767 * L_24 = V_0;
  42908. NullCheck(L_24);
  42909. List_1_t333824601 * L_25 = L_24->get_interruptingClipInfos_7();
  42910. G_B3_0 = L_25;
  42911. G_B3_1 = G_B1_0;
  42912. goto IL_0052;
  42913. }
  42914. IL_0051:
  42915. {
  42916. G_B3_0 = ((List_1_t333824601 *)(NULL));
  42917. G_B3_1 = G_B2_0;
  42918. }
  42919. IL_0052:
  42920. {
  42921. *((RuntimeObject **)(G_B3_1)) = (RuntimeObject *)G_B3_0;
  42922. Il2CppCodeGenWriteBarrier((RuntimeObject **)(G_B3_1), (RuntimeObject *)G_B3_0);
  42923. bool* L_26 = ___shallInterpolateWeightTo18;
  42924. ClipInfos_t1497326767 * L_27 = V_0;
  42925. NullCheck(L_27);
  42926. bool L_28 = L_27->get_isLastFrameOfInterruption_1();
  42927. *((int8_t*)(L_26)) = (int8_t)L_28;
  42928. return;
  42929. }
  42930. }
  42931. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorStateInfos(System.Int32,System.Boolean&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,System.Single&)
  42932. extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorStateInfos_m3589161088 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, AnimatorStateInfo_t509032636 * ___stateInfo2, AnimatorStateInfo_t509032636 * ___nextStateInfo3, AnimatorStateInfo_t509032636 * ___interruptingStateInfo4, float* ___interruptingClipTimeAddition5, const RuntimeMethod* method)
  42933. {
  42934. ClipInfos_t1497326767 * V_0 = NULL;
  42935. float* G_B2_0 = NULL;
  42936. float* G_B1_0 = NULL;
  42937. float G_B3_0 = 0.0f;
  42938. float* G_B3_1 = NULL;
  42939. {
  42940. ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5();
  42941. int32_t L_1 = ___layer0;
  42942. NullCheck(L_0);
  42943. int32_t L_2 = L_1;
  42944. ClipInfos_t1497326767 * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  42945. V_0 = L_3;
  42946. bool* L_4 = ___isInterruptionActive1;
  42947. ClipInfos_t1497326767 * L_5 = V_0;
  42948. NullCheck(L_5);
  42949. bool L_6 = L_5->get_isInterruptionActive_0();
  42950. *((int8_t*)(L_4)) = (int8_t)L_6;
  42951. AnimatorStateInfo_t509032636 * L_7 = ___stateInfo2;
  42952. ClipInfos_t1497326767 * L_8 = V_0;
  42953. NullCheck(L_8);
  42954. AnimatorStateInfo_t509032636 L_9 = L_8->get_stateInfo_8();
  42955. *(AnimatorStateInfo_t509032636 *)L_7 = L_9;
  42956. AnimatorStateInfo_t509032636 * L_10 = ___nextStateInfo3;
  42957. ClipInfos_t1497326767 * L_11 = V_0;
  42958. NullCheck(L_11);
  42959. AnimatorStateInfo_t509032636 L_12 = L_11->get_nextStateInfo_9();
  42960. *(AnimatorStateInfo_t509032636 *)L_10 = L_12;
  42961. AnimatorStateInfo_t509032636 * L_13 = ___interruptingStateInfo4;
  42962. ClipInfos_t1497326767 * L_14 = V_0;
  42963. NullCheck(L_14);
  42964. AnimatorStateInfo_t509032636 L_15 = L_14->get_interruptingStateInfo_10();
  42965. *(AnimatorStateInfo_t509032636 *)L_13 = L_15;
  42966. float* L_16 = ___interruptingClipTimeAddition5;
  42967. ClipInfos_t1497326767 * L_17 = V_0;
  42968. NullCheck(L_17);
  42969. bool L_18 = L_17->get_isLastFrameOfInterruption_1();
  42970. G_B1_0 = L_16;
  42971. if (!L_18)
  42972. {
  42973. G_B2_0 = L_16;
  42974. goto IL_004f;
  42975. }
  42976. }
  42977. {
  42978. ClipInfos_t1497326767 * L_19 = V_0;
  42979. NullCheck(L_19);
  42980. float L_20 = L_19->get_interruptingClipTimeAddition_11();
  42981. G_B3_0 = L_20;
  42982. G_B3_1 = G_B1_0;
  42983. goto IL_0054;
  42984. }
  42985. IL_004f:
  42986. {
  42987. G_B3_0 = (0.0f);
  42988. G_B3_1 = G_B2_0;
  42989. }
  42990. IL_0054:
  42991. {
  42992. *((float*)(G_B3_1)) = (float)G_B3_0;
  42993. return;
  42994. }
  42995. }
  42996. // Spine.Animation Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimation(UnityEngine.AnimationClip)
  42997. extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * MecanimTranslator_GetAnimation_m3006177941 (MecanimTranslator_t554588522 * __this, AnimationClip_t2318505987 * ___clip0, const RuntimeMethod* method)
  42998. {
  42999. static bool s_Il2CppMethodInitialized;
  43000. if (!s_Il2CppMethodInitialized)
  43001. {
  43002. il2cpp_codegen_initialize_method (MecanimTranslator_GetAnimation_m3006177941_MetadataUsageId);
  43003. s_Il2CppMethodInitialized = true;
  43004. }
  43005. int32_t V_0 = 0;
  43006. Animation_t615783283 * V_1 = NULL;
  43007. {
  43008. Dictionary_2_t3091039290 * L_0 = __this->get_clipNameHashCodeTable_3();
  43009. AnimationClip_t2318505987 * L_1 = ___clip0;
  43010. NullCheck(L_0);
  43011. bool L_2 = Dictionary_2_TryGetValue_m1651863775(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m1651863775_RuntimeMethod_var);
  43012. if (L_2)
  43013. {
  43014. goto IL_002c;
  43015. }
  43016. }
  43017. {
  43018. AnimationClip_t2318505987 * L_3 = ___clip0;
  43019. NullCheck(L_3);
  43020. String_t* L_4 = Object_get_name_m4211327027(L_3, /*hidden argument*/NULL);
  43021. NullCheck(L_4);
  43022. int32_t L_5 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_4);
  43023. V_0 = L_5;
  43024. Dictionary_2_t3091039290 * L_6 = __this->get_clipNameHashCodeTable_3();
  43025. AnimationClip_t2318505987 * L_7 = ___clip0;
  43026. int32_t L_8 = V_0;
  43027. NullCheck(L_6);
  43028. Dictionary_2_Add_m1559272269(L_6, L_7, L_8, /*hidden argument*/Dictionary_2_Add_m1559272269_RuntimeMethod_var);
  43029. }
  43030. IL_002c:
  43031. {
  43032. Dictionary_2_t3799463910 * L_9 = __this->get_animationTable_2();
  43033. int32_t L_10 = V_0;
  43034. NullCheck(L_9);
  43035. Dictionary_2_TryGetValue_m2563067773(L_9, L_10, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m2563067773_RuntimeMethod_var);
  43036. Animation_t615783283 * L_11 = V_1;
  43037. return L_11;
  43038. }
  43039. }
  43040. #ifdef __clang__
  43041. #pragma clang diagnostic pop
  43042. #endif
  43043. #ifdef __clang__
  43044. #pragma clang diagnostic push
  43045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43046. #pragma clang diagnostic ignored "-Wunused-variable"
  43047. #endif
  43048. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::.ctor()
  43049. extern "C" IL2CPP_METHOD_ATTR void AnimationClipEqualityComparer__ctor_m3770790055 (AnimationClipEqualityComparer_t2638425052 * __this, const RuntimeMethod* method)
  43050. {
  43051. {
  43052. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  43053. return;
  43054. }
  43055. }
  43056. // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::Equals(UnityEngine.AnimationClip,UnityEngine.AnimationClip)
  43057. extern "C" IL2CPP_METHOD_ATTR bool AnimationClipEqualityComparer_Equals_m2542843803 (AnimationClipEqualityComparer_t2638425052 * __this, AnimationClip_t2318505987 * ___x0, AnimationClip_t2318505987 * ___y1, const RuntimeMethod* method)
  43058. {
  43059. {
  43060. AnimationClip_t2318505987 * L_0 = ___x0;
  43061. NullCheck(L_0);
  43062. int32_t L_1 = Object_GetInstanceID_m1255174761(L_0, /*hidden argument*/NULL);
  43063. AnimationClip_t2318505987 * L_2 = ___y1;
  43064. NullCheck(L_2);
  43065. int32_t L_3 = Object_GetInstanceID_m1255174761(L_2, /*hidden argument*/NULL);
  43066. return (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  43067. }
  43068. }
  43069. // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::GetHashCode(UnityEngine.AnimationClip)
  43070. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationClipEqualityComparer_GetHashCode_m2732963804 (AnimationClipEqualityComparer_t2638425052 * __this, AnimationClip_t2318505987 * ___o0, const RuntimeMethod* method)
  43071. {
  43072. {
  43073. AnimationClip_t2318505987 * L_0 = ___o0;
  43074. NullCheck(L_0);
  43075. int32_t L_1 = Object_GetInstanceID_m1255174761(L_0, /*hidden argument*/NULL);
  43076. return L_1;
  43077. }
  43078. }
  43079. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::.cctor()
  43080. extern "C" IL2CPP_METHOD_ATTR void AnimationClipEqualityComparer__cctor_m3568421371 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  43081. {
  43082. static bool s_Il2CppMethodInitialized;
  43083. if (!s_Il2CppMethodInitialized)
  43084. {
  43085. il2cpp_codegen_initialize_method (AnimationClipEqualityComparer__cctor_m3568421371_MetadataUsageId);
  43086. s_Il2CppMethodInitialized = true;
  43087. }
  43088. {
  43089. AnimationClipEqualityComparer_t2638425052 * L_0 = (AnimationClipEqualityComparer_t2638425052 *)il2cpp_codegen_object_new(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var);
  43090. AnimationClipEqualityComparer__ctor_m3770790055(L_0, /*hidden argument*/NULL);
  43091. ((AnimationClipEqualityComparer_t2638425052_StaticFields*)il2cpp_codegen_static_fields_for(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var))->set_Instance_0(L_0);
  43092. return;
  43093. }
  43094. }
  43095. #ifdef __clang__
  43096. #pragma clang diagnostic pop
  43097. #endif
  43098. #ifdef __clang__
  43099. #pragma clang diagnostic push
  43100. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43101. #pragma clang diagnostic ignored "-Wunused-variable"
  43102. #endif
  43103. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::.ctor()
  43104. extern "C" IL2CPP_METHOD_ATTR void ClipInfos__ctor_m3044964757 (ClipInfos_t1497326767 * __this, const RuntimeMethod* method)
  43105. {
  43106. static bool s_Il2CppMethodInitialized;
  43107. if (!s_Il2CppMethodInitialized)
  43108. {
  43109. il2cpp_codegen_initialize_method (ClipInfos__ctor_m3044964757_MetadataUsageId);
  43110. s_Il2CppMethodInitialized = true;
  43111. }
  43112. {
  43113. List_1_t333824601 * L_0 = (List_1_t333824601 *)il2cpp_codegen_object_new(List_1_t333824601_il2cpp_TypeInfo_var);
  43114. List_1__ctor_m2257072680(L_0, /*hidden argument*/List_1__ctor_m2257072680_RuntimeMethod_var);
  43115. __this->set_clipInfos_5(L_0);
  43116. List_1_t333824601 * L_1 = (List_1_t333824601 *)il2cpp_codegen_object_new(List_1_t333824601_il2cpp_TypeInfo_var);
  43117. List_1__ctor_m2257072680(L_1, /*hidden argument*/List_1__ctor_m2257072680_RuntimeMethod_var);
  43118. __this->set_nextClipInfos_6(L_1);
  43119. List_1_t333824601 * L_2 = (List_1_t333824601 *)il2cpp_codegen_object_new(List_1_t333824601_il2cpp_TypeInfo_var);
  43120. List_1__ctor_m2257072680(L_2, /*hidden argument*/List_1__ctor_m2257072680_RuntimeMethod_var);
  43121. __this->set_interruptingClipInfos_7(L_2);
  43122. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  43123. return;
  43124. }
  43125. }
  43126. #ifdef __clang__
  43127. #pragma clang diagnostic pop
  43128. #endif
  43129. #ifdef __clang__
  43130. #pragma clang diagnostic push
  43131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43132. #pragma clang diagnostic ignored "-Wunused-variable"
  43133. #endif
  43134. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::.ctor()
  43135. extern "C" IL2CPP_METHOD_ATTR void IntEqualityComparer__ctor_m4283199926 (IntEqualityComparer_t839973712 * __this, const RuntimeMethod* method)
  43136. {
  43137. {
  43138. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  43139. return;
  43140. }
  43141. }
  43142. // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::Equals(System.Int32,System.Int32)
  43143. extern "C" IL2CPP_METHOD_ATTR bool IntEqualityComparer_Equals_m51919158 (IntEqualityComparer_t839973712 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  43144. {
  43145. {
  43146. int32_t L_0 = ___x0;
  43147. int32_t L_1 = ___y1;
  43148. return (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  43149. }
  43150. }
  43151. // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::GetHashCode(System.Int32)
  43152. extern "C" IL2CPP_METHOD_ATTR int32_t IntEqualityComparer_GetHashCode_m3056985089 (IntEqualityComparer_t839973712 * __this, int32_t ___o0, const RuntimeMethod* method)
  43153. {
  43154. {
  43155. int32_t L_0 = ___o0;
  43156. return L_0;
  43157. }
  43158. }
  43159. // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::.cctor()
  43160. extern "C" IL2CPP_METHOD_ATTR void IntEqualityComparer__cctor_m4284041306 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  43161. {
  43162. static bool s_Il2CppMethodInitialized;
  43163. if (!s_Il2CppMethodInitialized)
  43164. {
  43165. il2cpp_codegen_initialize_method (IntEqualityComparer__cctor_m4284041306_MetadataUsageId);
  43166. s_Il2CppMethodInitialized = true;
  43167. }
  43168. {
  43169. IntEqualityComparer_t839973712 * L_0 = (IntEqualityComparer_t839973712 *)il2cpp_codegen_object_new(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var);
  43170. IntEqualityComparer__ctor_m4283199926(L_0, /*hidden argument*/NULL);
  43171. ((IntEqualityComparer_t839973712_StaticFields*)il2cpp_codegen_static_fields_for(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var))->set_Instance_0(L_0);
  43172. return;
  43173. }
  43174. }
  43175. #ifdef __clang__
  43176. #pragma clang diagnostic pop
  43177. #endif
  43178. #ifdef __clang__
  43179. #pragma clang diagnostic push
  43180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43181. #pragma clang diagnostic ignored "-Wunused-variable"
  43182. #endif
  43183. #ifdef __clang__
  43184. #pragma clang diagnostic pop
  43185. #endif
  43186. #ifdef __clang__
  43187. #pragma clang diagnostic push
  43188. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43189. #pragma clang diagnostic ignored "-Wunused-variable"
  43190. #endif
  43191. // System.Void Spine.Unity.SkeletonRenderer::.ctor()
  43192. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer__ctor_m2642536191 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43193. {
  43194. static bool s_Il2CppMethodInitialized;
  43195. if (!s_Il2CppMethodInitialized)
  43196. {
  43197. il2cpp_codegen_initialize_method (SkeletonRenderer__ctor_m2642536191_MetadataUsageId);
  43198. s_Il2CppMethodInitialized = true;
  43199. }
  43200. {
  43201. __this->set_separatorSlotNames_6(((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)0)));
  43202. List_1_t692048146 * L_0 = (List_1_t692048146 *)il2cpp_codegen_object_new(List_1_t692048146_il2cpp_TypeInfo_var);
  43203. List_1__ctor_m428145516(L_0, /*hidden argument*/List_1__ctor_m428145516_RuntimeMethod_var);
  43204. __this->set_separatorSlots_7(L_0);
  43205. __this->set_useClipping_9((bool)1);
  43206. __this->set_pmaVertexColors_11((bool)1);
  43207. __this->set_disableRenderingOnOverride_17((bool)1);
  43208. Dictionary_2_t3700682020 * L_1 = (Dictionary_2_t3700682020 *)il2cpp_codegen_object_new(Dictionary_2_t3700682020_il2cpp_TypeInfo_var);
  43209. Dictionary_2__ctor_m308459065(L_1, /*hidden argument*/Dictionary_2__ctor_m308459065_RuntimeMethod_var);
  43210. __this->set_customMaterialOverride_20(L_1);
  43211. Dictionary_2_t3424054551 * L_2 = (Dictionary_2_t3424054551 *)il2cpp_codegen_object_new(Dictionary_2_t3424054551_il2cpp_TypeInfo_var);
  43212. Dictionary_2__ctor_m653650853(L_2, /*hidden argument*/Dictionary_2__ctor_m653650853_RuntimeMethod_var);
  43213. __this->set_customSlotMaterials_21(L_2);
  43214. SkeletonRendererInstruction_t651787775 * L_3 = (SkeletonRendererInstruction_t651787775 *)il2cpp_codegen_object_new(SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var);
  43215. SkeletonRendererInstruction__ctor_m1610212124(L_3, /*hidden argument*/NULL);
  43216. __this->set_currentInstructions_22(L_3);
  43217. MeshGenerator_t1354683548 * L_4 = (MeshGenerator_t1354683548 *)il2cpp_codegen_object_new(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  43218. MeshGenerator__ctor_m1545232425(L_4, /*hidden argument*/NULL);
  43219. __this->set_meshGenerator_23(L_4);
  43220. MeshRendererBuffers_t756429994 * L_5 = (MeshRendererBuffers_t756429994 *)il2cpp_codegen_object_new(MeshRendererBuffers_t756429994_il2cpp_TypeInfo_var);
  43221. MeshRendererBuffers__ctor_m2887845995(L_5, /*hidden argument*/NULL);
  43222. __this->set_rendererBuffers_24(L_5);
  43223. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  43224. return;
  43225. }
  43226. }
  43227. // System.Void Spine.Unity.SkeletonRenderer::add_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  43228. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_generateMeshOverride_m2538828195 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method)
  43229. {
  43230. static bool s_Il2CppMethodInitialized;
  43231. if (!s_Il2CppMethodInitialized)
  43232. {
  43233. il2cpp_codegen_initialize_method (SkeletonRenderer_add_generateMeshOverride_m2538828195_MetadataUsageId);
  43234. s_Il2CppMethodInitialized = true;
  43235. }
  43236. InstructionDelegate_t2225421195 * V_0 = NULL;
  43237. InstructionDelegate_t2225421195 * V_1 = NULL;
  43238. {
  43239. InstructionDelegate_t2225421195 * L_0 = __this->get_generateMeshOverride_18();
  43240. V_0 = L_0;
  43241. }
  43242. IL_0007:
  43243. {
  43244. InstructionDelegate_t2225421195 * L_1 = V_0;
  43245. V_1 = L_1;
  43246. InstructionDelegate_t2225421195 ** L_2 = __this->get_address_of_generateMeshOverride_18();
  43247. InstructionDelegate_t2225421195 * L_3 = V_1;
  43248. InstructionDelegate_t2225421195 * L_4 = ___value0;
  43249. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  43250. InstructionDelegate_t2225421195 * L_6 = V_0;
  43251. InstructionDelegate_t2225421195 * L_7 = InterlockedCompareExchangeImpl<InstructionDelegate_t2225421195 *>(L_2, ((InstructionDelegate_t2225421195 *)CastclassSealed((RuntimeObject*)L_5, InstructionDelegate_t2225421195_il2cpp_TypeInfo_var)), L_6);
  43252. V_0 = L_7;
  43253. InstructionDelegate_t2225421195 * L_8 = V_0;
  43254. InstructionDelegate_t2225421195 * L_9 = V_1;
  43255. if ((!(((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_8) == ((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_9))))
  43256. {
  43257. goto IL_0007;
  43258. }
  43259. }
  43260. {
  43261. return;
  43262. }
  43263. }
  43264. // System.Void Spine.Unity.SkeletonRenderer::remove_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  43265. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_generateMeshOverride_m2740215994 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method)
  43266. {
  43267. static bool s_Il2CppMethodInitialized;
  43268. if (!s_Il2CppMethodInitialized)
  43269. {
  43270. il2cpp_codegen_initialize_method (SkeletonRenderer_remove_generateMeshOverride_m2740215994_MetadataUsageId);
  43271. s_Il2CppMethodInitialized = true;
  43272. }
  43273. InstructionDelegate_t2225421195 * V_0 = NULL;
  43274. InstructionDelegate_t2225421195 * V_1 = NULL;
  43275. {
  43276. InstructionDelegate_t2225421195 * L_0 = __this->get_generateMeshOverride_18();
  43277. V_0 = L_0;
  43278. }
  43279. IL_0007:
  43280. {
  43281. InstructionDelegate_t2225421195 * L_1 = V_0;
  43282. V_1 = L_1;
  43283. InstructionDelegate_t2225421195 ** L_2 = __this->get_address_of_generateMeshOverride_18();
  43284. InstructionDelegate_t2225421195 * L_3 = V_1;
  43285. InstructionDelegate_t2225421195 * L_4 = ___value0;
  43286. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  43287. InstructionDelegate_t2225421195 * L_6 = V_0;
  43288. InstructionDelegate_t2225421195 * L_7 = InterlockedCompareExchangeImpl<InstructionDelegate_t2225421195 *>(L_2, ((InstructionDelegate_t2225421195 *)CastclassSealed((RuntimeObject*)L_5, InstructionDelegate_t2225421195_il2cpp_TypeInfo_var)), L_6);
  43289. V_0 = L_7;
  43290. InstructionDelegate_t2225421195 * L_8 = V_0;
  43291. InstructionDelegate_t2225421195 * L_9 = V_1;
  43292. if ((!(((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_8) == ((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_9))))
  43293. {
  43294. goto IL_0007;
  43295. }
  43296. }
  43297. {
  43298. return;
  43299. }
  43300. }
  43301. // System.Void Spine.Unity.SkeletonRenderer::add_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  43302. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_GenerateMeshOverride_m2634966660 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method)
  43303. {
  43304. {
  43305. InstructionDelegate_t2225421195 * L_0 = ___value0;
  43306. SkeletonRenderer_add_generateMeshOverride_m2538828195(__this, L_0, /*hidden argument*/NULL);
  43307. bool L_1 = __this->get_disableRenderingOnOverride_17();
  43308. if (!L_1)
  43309. {
  43310. goto IL_0030;
  43311. }
  43312. }
  43313. {
  43314. InstructionDelegate_t2225421195 * L_2 = __this->get_generateMeshOverride_18();
  43315. if (!L_2)
  43316. {
  43317. goto IL_0030;
  43318. }
  43319. }
  43320. {
  43321. VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0);
  43322. MeshRenderer_t587009260 * L_3 = __this->get_meshRenderer_25();
  43323. NullCheck(L_3);
  43324. Renderer_set_enabled_m1727253150(L_3, (bool)0, /*hidden argument*/NULL);
  43325. }
  43326. IL_0030:
  43327. {
  43328. return;
  43329. }
  43330. }
  43331. // System.Void Spine.Unity.SkeletonRenderer::remove_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate)
  43332. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_GenerateMeshOverride_m347952537 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method)
  43333. {
  43334. {
  43335. InstructionDelegate_t2225421195 * L_0 = ___value0;
  43336. SkeletonRenderer_remove_generateMeshOverride_m2740215994(__this, L_0, /*hidden argument*/NULL);
  43337. bool L_1 = __this->get_disableRenderingOnOverride_17();
  43338. if (!L_1)
  43339. {
  43340. goto IL_0030;
  43341. }
  43342. }
  43343. {
  43344. InstructionDelegate_t2225421195 * L_2 = __this->get_generateMeshOverride_18();
  43345. if (L_2)
  43346. {
  43347. goto IL_0030;
  43348. }
  43349. }
  43350. {
  43351. VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0);
  43352. MeshRenderer_t587009260 * L_3 = __this->get_meshRenderer_25();
  43353. NullCheck(L_3);
  43354. Renderer_set_enabled_m1727253150(L_3, (bool)1, /*hidden argument*/NULL);
  43355. }
  43356. IL_0030:
  43357. {
  43358. return;
  43359. }
  43360. }
  43361. // System.Void Spine.Unity.SkeletonRenderer::add_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate)
  43362. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_OnPostProcessVertices_m426540321 (SkeletonRenderer_t2098681813 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method)
  43363. {
  43364. static bool s_Il2CppMethodInitialized;
  43365. if (!s_Il2CppMethodInitialized)
  43366. {
  43367. il2cpp_codegen_initialize_method (SkeletonRenderer_add_OnPostProcessVertices_m426540321_MetadataUsageId);
  43368. s_Il2CppMethodInitialized = true;
  43369. }
  43370. MeshGeneratorDelegate_t1654156803 * V_0 = NULL;
  43371. MeshGeneratorDelegate_t1654156803 * V_1 = NULL;
  43372. {
  43373. MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_19();
  43374. V_0 = L_0;
  43375. }
  43376. IL_0007:
  43377. {
  43378. MeshGeneratorDelegate_t1654156803 * L_1 = V_0;
  43379. V_1 = L_1;
  43380. MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_19();
  43381. MeshGeneratorDelegate_t1654156803 * L_3 = V_1;
  43382. MeshGeneratorDelegate_t1654156803 * L_4 = ___value0;
  43383. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  43384. MeshGeneratorDelegate_t1654156803 * L_6 = V_0;
  43385. MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl<MeshGeneratorDelegate_t1654156803 *>(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6);
  43386. V_0 = L_7;
  43387. MeshGeneratorDelegate_t1654156803 * L_8 = V_0;
  43388. MeshGeneratorDelegate_t1654156803 * L_9 = V_1;
  43389. if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9))))
  43390. {
  43391. goto IL_0007;
  43392. }
  43393. }
  43394. {
  43395. return;
  43396. }
  43397. }
  43398. // System.Void Spine.Unity.SkeletonRenderer::remove_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate)
  43399. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_OnPostProcessVertices_m769172485 (SkeletonRenderer_t2098681813 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method)
  43400. {
  43401. static bool s_Il2CppMethodInitialized;
  43402. if (!s_Il2CppMethodInitialized)
  43403. {
  43404. il2cpp_codegen_initialize_method (SkeletonRenderer_remove_OnPostProcessVertices_m769172485_MetadataUsageId);
  43405. s_Il2CppMethodInitialized = true;
  43406. }
  43407. MeshGeneratorDelegate_t1654156803 * V_0 = NULL;
  43408. MeshGeneratorDelegate_t1654156803 * V_1 = NULL;
  43409. {
  43410. MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_19();
  43411. V_0 = L_0;
  43412. }
  43413. IL_0007:
  43414. {
  43415. MeshGeneratorDelegate_t1654156803 * L_1 = V_0;
  43416. V_1 = L_1;
  43417. MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_19();
  43418. MeshGeneratorDelegate_t1654156803 * L_3 = V_1;
  43419. MeshGeneratorDelegate_t1654156803 * L_4 = ___value0;
  43420. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  43421. MeshGeneratorDelegate_t1654156803 * L_6 = V_0;
  43422. MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl<MeshGeneratorDelegate_t1654156803 *>(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6);
  43423. V_0 = L_7;
  43424. MeshGeneratorDelegate_t1654156803 * L_8 = V_0;
  43425. MeshGeneratorDelegate_t1654156803 * L_9 = V_1;
  43426. if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9))))
  43427. {
  43428. goto IL_0007;
  43429. }
  43430. }
  43431. {
  43432. return;
  43433. }
  43434. }
  43435. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material> Spine.Unity.SkeletonRenderer::get_CustomMaterialOverride()
  43436. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3700682020 * SkeletonRenderer_get_CustomMaterialOverride_m1655276403 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43437. {
  43438. {
  43439. Dictionary_2_t3700682020 * L_0 = __this->get_customMaterialOverride_20();
  43440. return L_0;
  43441. }
  43442. }
  43443. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material> Spine.Unity.SkeletonRenderer::get_CustomSlotMaterials()
  43444. extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3424054551 * SkeletonRenderer_get_CustomSlotMaterials_m863222821 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43445. {
  43446. {
  43447. Dictionary_2_t3424054551 * L_0 = __this->get_customSlotMaterials_21();
  43448. return L_0;
  43449. }
  43450. }
  43451. // Spine.Skeleton Spine.Unity.SkeletonRenderer::get_Skeleton()
  43452. extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonRenderer_get_Skeleton_m795331332 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43453. {
  43454. {
  43455. VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0);
  43456. Skeleton_t3686076450 * L_0 = __this->get_skeleton_28();
  43457. return L_0;
  43458. }
  43459. }
  43460. // System.Void Spine.Unity.SkeletonRenderer::add_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate)
  43461. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_OnRebuild_m1167015989 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method)
  43462. {
  43463. static bool s_Il2CppMethodInitialized;
  43464. if (!s_Il2CppMethodInitialized)
  43465. {
  43466. il2cpp_codegen_initialize_method (SkeletonRenderer_add_OnRebuild_m1167015989_MetadataUsageId);
  43467. s_Il2CppMethodInitialized = true;
  43468. }
  43469. SkeletonRendererDelegate_t3507789975 * V_0 = NULL;
  43470. SkeletonRendererDelegate_t3507789975 * V_1 = NULL;
  43471. {
  43472. SkeletonRendererDelegate_t3507789975 * L_0 = __this->get_OnRebuild_29();
  43473. V_0 = L_0;
  43474. }
  43475. IL_0007:
  43476. {
  43477. SkeletonRendererDelegate_t3507789975 * L_1 = V_0;
  43478. V_1 = L_1;
  43479. SkeletonRendererDelegate_t3507789975 ** L_2 = __this->get_address_of_OnRebuild_29();
  43480. SkeletonRendererDelegate_t3507789975 * L_3 = V_1;
  43481. SkeletonRendererDelegate_t3507789975 * L_4 = ___value0;
  43482. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  43483. SkeletonRendererDelegate_t3507789975 * L_6 = V_0;
  43484. SkeletonRendererDelegate_t3507789975 * L_7 = InterlockedCompareExchangeImpl<SkeletonRendererDelegate_t3507789975 *>(L_2, ((SkeletonRendererDelegate_t3507789975 *)CastclassSealed((RuntimeObject*)L_5, SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var)), L_6);
  43485. V_0 = L_7;
  43486. SkeletonRendererDelegate_t3507789975 * L_8 = V_0;
  43487. SkeletonRendererDelegate_t3507789975 * L_9 = V_1;
  43488. if ((!(((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_8) == ((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_9))))
  43489. {
  43490. goto IL_0007;
  43491. }
  43492. }
  43493. {
  43494. return;
  43495. }
  43496. }
  43497. // System.Void Spine.Unity.SkeletonRenderer::remove_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate)
  43498. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_OnRebuild_m2269045001 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method)
  43499. {
  43500. static bool s_Il2CppMethodInitialized;
  43501. if (!s_Il2CppMethodInitialized)
  43502. {
  43503. il2cpp_codegen_initialize_method (SkeletonRenderer_remove_OnRebuild_m2269045001_MetadataUsageId);
  43504. s_Il2CppMethodInitialized = true;
  43505. }
  43506. SkeletonRendererDelegate_t3507789975 * V_0 = NULL;
  43507. SkeletonRendererDelegate_t3507789975 * V_1 = NULL;
  43508. {
  43509. SkeletonRendererDelegate_t3507789975 * L_0 = __this->get_OnRebuild_29();
  43510. V_0 = L_0;
  43511. }
  43512. IL_0007:
  43513. {
  43514. SkeletonRendererDelegate_t3507789975 * L_1 = V_0;
  43515. V_1 = L_1;
  43516. SkeletonRendererDelegate_t3507789975 ** L_2 = __this->get_address_of_OnRebuild_29();
  43517. SkeletonRendererDelegate_t3507789975 * L_3 = V_1;
  43518. SkeletonRendererDelegate_t3507789975 * L_4 = ___value0;
  43519. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  43520. SkeletonRendererDelegate_t3507789975 * L_6 = V_0;
  43521. SkeletonRendererDelegate_t3507789975 * L_7 = InterlockedCompareExchangeImpl<SkeletonRendererDelegate_t3507789975 *>(L_2, ((SkeletonRendererDelegate_t3507789975 *)CastclassSealed((RuntimeObject*)L_5, SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var)), L_6);
  43522. V_0 = L_7;
  43523. SkeletonRendererDelegate_t3507789975 * L_8 = V_0;
  43524. SkeletonRendererDelegate_t3507789975 * L_9 = V_1;
  43525. if ((!(((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_8) == ((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_9))))
  43526. {
  43527. goto IL_0007;
  43528. }
  43529. }
  43530. {
  43531. return;
  43532. }
  43533. }
  43534. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::get_SkeletonDataAsset()
  43535. extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonRenderer_get_SkeletonDataAsset_m696362914 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43536. {
  43537. {
  43538. SkeletonDataAsset_t3748144825 * L_0 = __this->get_skeletonDataAsset_2();
  43539. return L_0;
  43540. }
  43541. }
  43542. // System.Void Spine.Unity.SkeletonRenderer::SetMeshSettings(Spine.Unity.MeshGenerator/Settings)
  43543. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_SetMeshSettings_m1631178699 (SkeletonRenderer_t2098681813 * __this, Settings_t612870457 ___settings0, const RuntimeMethod* method)
  43544. {
  43545. {
  43546. bool L_0 = (&___settings0)->get_calculateTangents_4();
  43547. __this->set_calculateTangents_16(L_0);
  43548. bool L_1 = (&___settings0)->get_immutableTriangles_6();
  43549. __this->set_immutableTriangles_10(L_1);
  43550. bool L_2 = (&___settings0)->get_pmaVertexColors_2();
  43551. __this->set_pmaVertexColors_11(L_2);
  43552. bool L_3 = (&___settings0)->get_tintBlack_3();
  43553. __this->set_tintBlack_13(L_3);
  43554. bool L_4 = (&___settings0)->get_useClipping_0();
  43555. __this->set_useClipping_9(L_4);
  43556. float L_5 = (&___settings0)->get_zSpacing_1();
  43557. __this->set_zSpacing_8(L_5);
  43558. MeshGenerator_t1354683548 * L_6 = __this->get_meshGenerator_23();
  43559. Settings_t612870457 L_7 = ___settings0;
  43560. NullCheck(L_6);
  43561. L_6->set_settings_0(L_7);
  43562. return;
  43563. }
  43564. }
  43565. // System.Void Spine.Unity.SkeletonRenderer::Awake()
  43566. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_Awake_m1704163444 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43567. {
  43568. {
  43569. VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0);
  43570. return;
  43571. }
  43572. }
  43573. // System.Void Spine.Unity.SkeletonRenderer::OnDisable()
  43574. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_OnDisable_m423438571 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43575. {
  43576. {
  43577. bool L_0 = __this->get_clearStateOnDisable_12();
  43578. if (!L_0)
  43579. {
  43580. goto IL_001c;
  43581. }
  43582. }
  43583. {
  43584. bool L_1 = __this->get_valid_27();
  43585. if (!L_1)
  43586. {
  43587. goto IL_001c;
  43588. }
  43589. }
  43590. {
  43591. VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.SkeletonRenderer::ClearState() */, __this);
  43592. }
  43593. IL_001c:
  43594. {
  43595. return;
  43596. }
  43597. }
  43598. // System.Void Spine.Unity.SkeletonRenderer::OnDestroy()
  43599. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_OnDestroy_m2484164751 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43600. {
  43601. {
  43602. MeshRendererBuffers_t756429994 * L_0 = __this->get_rendererBuffers_24();
  43603. NullCheck(L_0);
  43604. MeshRendererBuffers_Dispose_m822640974(L_0, /*hidden argument*/NULL);
  43605. __this->set_valid_27((bool)0);
  43606. return;
  43607. }
  43608. }
  43609. // System.Void Spine.Unity.SkeletonRenderer::ClearState()
  43610. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_ClearState_m1810245453 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43611. {
  43612. static bool s_Il2CppMethodInitialized;
  43613. if (!s_Il2CppMethodInitialized)
  43614. {
  43615. il2cpp_codegen_initialize_method (SkeletonRenderer_ClearState_m1810245453_MetadataUsageId);
  43616. s_Il2CppMethodInitialized = true;
  43617. }
  43618. MeshFilter_t3523625662 * V_0 = NULL;
  43619. {
  43620. MeshFilter_t3523625662 * L_0 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var);
  43621. V_0 = L_0;
  43622. MeshFilter_t3523625662 * L_1 = V_0;
  43623. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  43624. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  43625. if (!L_2)
  43626. {
  43627. goto IL_001a;
  43628. }
  43629. }
  43630. {
  43631. MeshFilter_t3523625662 * L_3 = V_0;
  43632. NullCheck(L_3);
  43633. MeshFilter_set_sharedMesh_m2173122548(L_3, (Mesh_t3648964284 *)NULL, /*hidden argument*/NULL);
  43634. }
  43635. IL_001a:
  43636. {
  43637. SkeletonRendererInstruction_t651787775 * L_4 = __this->get_currentInstructions_22();
  43638. NullCheck(L_4);
  43639. SkeletonRendererInstruction_Clear_m1239640949(L_4, /*hidden argument*/NULL);
  43640. Skeleton_t3686076450 * L_5 = __this->get_skeleton_28();
  43641. if (!L_5)
  43642. {
  43643. goto IL_003b;
  43644. }
  43645. }
  43646. {
  43647. Skeleton_t3686076450 * L_6 = __this->get_skeleton_28();
  43648. NullCheck(L_6);
  43649. Skeleton_SetToSetupPose_m1509529644(L_6, /*hidden argument*/NULL);
  43650. }
  43651. IL_003b:
  43652. {
  43653. return;
  43654. }
  43655. }
  43656. // System.Void Spine.Unity.SkeletonRenderer::EnsureMeshGeneratorCapacity(System.Int32)
  43657. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_EnsureMeshGeneratorCapacity_m4005000621 (SkeletonRenderer_t2098681813 * __this, int32_t ___minimumVertexCount0, const RuntimeMethod* method)
  43658. {
  43659. {
  43660. MeshGenerator_t1354683548 * L_0 = __this->get_meshGenerator_23();
  43661. int32_t L_1 = ___minimumVertexCount0;
  43662. NullCheck(L_0);
  43663. MeshGenerator_EnsureVertexCapacity_m2234253104(L_0, L_1, (bool)0, (bool)0, (bool)0, /*hidden argument*/NULL);
  43664. return;
  43665. }
  43666. }
  43667. // System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean)
  43668. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_Initialize_m2415175088 (SkeletonRenderer_t2098681813 * __this, bool ___overwrite0, const RuntimeMethod* method)
  43669. {
  43670. static bool s_Il2CppMethodInitialized;
  43671. if (!s_Il2CppMethodInitialized)
  43672. {
  43673. il2cpp_codegen_initialize_method (SkeletonRenderer_Initialize_m2415175088_MetadataUsageId);
  43674. s_Il2CppMethodInitialized = true;
  43675. }
  43676. SkeletonData_t2032710716 * V_0 = NULL;
  43677. Skeleton_t3686076450 * V_1 = NULL;
  43678. int32_t V_2 = 0;
  43679. Skeleton_t3686076450 * G_B13_0 = NULL;
  43680. SkeletonRenderer_t2098681813 * G_B13_1 = NULL;
  43681. Skeleton_t3686076450 * G_B12_0 = NULL;
  43682. SkeletonRenderer_t2098681813 * G_B12_1 = NULL;
  43683. int32_t G_B14_0 = 0;
  43684. Skeleton_t3686076450 * G_B14_1 = NULL;
  43685. SkeletonRenderer_t2098681813 * G_B14_2 = NULL;
  43686. Skeleton_t3686076450 * G_B16_0 = NULL;
  43687. SkeletonRenderer_t2098681813 * G_B16_1 = NULL;
  43688. Skeleton_t3686076450 * G_B15_0 = NULL;
  43689. SkeletonRenderer_t2098681813 * G_B15_1 = NULL;
  43690. int32_t G_B17_0 = 0;
  43691. Skeleton_t3686076450 * G_B17_1 = NULL;
  43692. SkeletonRenderer_t2098681813 * G_B17_2 = NULL;
  43693. {
  43694. bool L_0 = __this->get_valid_27();
  43695. if (!L_0)
  43696. {
  43697. goto IL_0012;
  43698. }
  43699. }
  43700. {
  43701. bool L_1 = ___overwrite0;
  43702. if (L_1)
  43703. {
  43704. goto IL_0012;
  43705. }
  43706. }
  43707. {
  43708. return;
  43709. }
  43710. IL_0012:
  43711. {
  43712. MeshFilter_t3523625662 * L_2 = __this->get_meshFilter_26();
  43713. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  43714. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  43715. if (!L_3)
  43716. {
  43717. goto IL_002f;
  43718. }
  43719. }
  43720. {
  43721. MeshFilter_t3523625662 * L_4 = __this->get_meshFilter_26();
  43722. NullCheck(L_4);
  43723. MeshFilter_set_sharedMesh_m2173122548(L_4, (Mesh_t3648964284 *)NULL, /*hidden argument*/NULL);
  43724. }
  43725. IL_002f:
  43726. {
  43727. MeshRenderer_t587009260 * L_5 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var);
  43728. __this->set_meshRenderer_25(L_5);
  43729. MeshRenderer_t587009260 * L_6 = __this->get_meshRenderer_25();
  43730. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  43731. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  43732. if (!L_7)
  43733. {
  43734. goto IL_0058;
  43735. }
  43736. }
  43737. {
  43738. MeshRenderer_t587009260 * L_8 = __this->get_meshRenderer_25();
  43739. NullCheck(L_8);
  43740. Renderer_set_sharedMaterial_m2374163090(L_8, (Material_t340375123 *)NULL, /*hidden argument*/NULL);
  43741. }
  43742. IL_0058:
  43743. {
  43744. SkeletonRendererInstruction_t651787775 * L_9 = __this->get_currentInstructions_22();
  43745. NullCheck(L_9);
  43746. SkeletonRendererInstruction_Clear_m1239640949(L_9, /*hidden argument*/NULL);
  43747. MeshRendererBuffers_t756429994 * L_10 = __this->get_rendererBuffers_24();
  43748. NullCheck(L_10);
  43749. MeshRendererBuffers_Clear_m814174438(L_10, /*hidden argument*/NULL);
  43750. MeshGenerator_t1354683548 * L_11 = __this->get_meshGenerator_23();
  43751. NullCheck(L_11);
  43752. MeshGenerator_Begin_m3172604809(L_11, /*hidden argument*/NULL);
  43753. __this->set_skeleton_28((Skeleton_t3686076450 *)NULL);
  43754. __this->set_valid_27((bool)0);
  43755. SkeletonDataAsset_t3748144825 * L_12 = __this->get_skeletonDataAsset_2();
  43756. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  43757. bool L_13 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_12, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  43758. if (!L_13)
  43759. {
  43760. goto IL_0099;
  43761. }
  43762. }
  43763. {
  43764. return;
  43765. }
  43766. IL_0099:
  43767. {
  43768. SkeletonDataAsset_t3748144825 * L_14 = __this->get_skeletonDataAsset_2();
  43769. NullCheck(L_14);
  43770. SkeletonData_t2032710716 * L_15 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_14, (bool)0, /*hidden argument*/NULL);
  43771. V_0 = L_15;
  43772. SkeletonData_t2032710716 * L_16 = V_0;
  43773. if (L_16)
  43774. {
  43775. goto IL_00ad;
  43776. }
  43777. }
  43778. {
  43779. return;
  43780. }
  43781. IL_00ad:
  43782. {
  43783. __this->set_valid_27((bool)1);
  43784. MeshFilter_t3523625662 * L_17 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var);
  43785. __this->set_meshFilter_26(L_17);
  43786. MeshRenderer_t587009260 * L_18 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var);
  43787. __this->set_meshRenderer_25(L_18);
  43788. MeshRendererBuffers_t756429994 * L_19 = __this->get_rendererBuffers_24();
  43789. NullCheck(L_19);
  43790. MeshRendererBuffers_Initialize_m2351480214(L_19, /*hidden argument*/NULL);
  43791. SkeletonData_t2032710716 * L_20 = V_0;
  43792. Skeleton_t3686076450 * L_21 = (Skeleton_t3686076450 *)il2cpp_codegen_object_new(Skeleton_t3686076450_il2cpp_TypeInfo_var);
  43793. Skeleton__ctor_m1007497464(L_21, L_20, /*hidden argument*/NULL);
  43794. V_1 = L_21;
  43795. Skeleton_t3686076450 * L_22 = V_1;
  43796. bool L_23 = __this->get_initialFlipX_4();
  43797. G_B12_0 = L_22;
  43798. G_B12_1 = __this;
  43799. if (!L_23)
  43800. {
  43801. G_B13_0 = L_22;
  43802. G_B13_1 = __this;
  43803. goto IL_00f1;
  43804. }
  43805. }
  43806. {
  43807. G_B14_0 = (-1);
  43808. G_B14_1 = G_B12_0;
  43809. G_B14_2 = G_B12_1;
  43810. goto IL_00f2;
  43811. }
  43812. IL_00f1:
  43813. {
  43814. G_B14_0 = 1;
  43815. G_B14_1 = G_B13_0;
  43816. G_B14_2 = G_B13_1;
  43817. }
  43818. IL_00f2:
  43819. {
  43820. NullCheck(G_B14_1);
  43821. G_B14_1->set_scaleX_15((((float)((float)G_B14_0))));
  43822. Skeleton_t3686076450 * L_24 = V_1;
  43823. bool L_25 = __this->get_initialFlipY_5();
  43824. G_B15_0 = L_24;
  43825. G_B15_1 = G_B14_2;
  43826. if (!L_25)
  43827. {
  43828. G_B16_0 = L_24;
  43829. G_B16_1 = G_B14_2;
  43830. goto IL_010a;
  43831. }
  43832. }
  43833. {
  43834. G_B17_0 = (-1);
  43835. G_B17_1 = G_B15_0;
  43836. G_B17_2 = G_B15_1;
  43837. goto IL_010b;
  43838. }
  43839. IL_010a:
  43840. {
  43841. G_B17_0 = 1;
  43842. G_B17_1 = G_B16_0;
  43843. G_B17_2 = G_B16_1;
  43844. }
  43845. IL_010b:
  43846. {
  43847. NullCheck(G_B17_1);
  43848. G_B17_1->set_scaleY_16((((float)((float)G_B17_0))));
  43849. Skeleton_t3686076450 * L_26 = V_1;
  43850. NullCheck(G_B17_2);
  43851. G_B17_2->set_skeleton_28(L_26);
  43852. String_t* L_27 = __this->get_initialSkinName_3();
  43853. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  43854. bool L_28 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  43855. if (L_28)
  43856. {
  43857. goto IL_014e;
  43858. }
  43859. }
  43860. {
  43861. String_t* L_29 = __this->get_initialSkinName_3();
  43862. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  43863. bool L_30 = String_Equals_m2359609904(NULL /*static, unused*/, L_29, _stringLiteral1948332219, 4, /*hidden argument*/NULL);
  43864. if (L_30)
  43865. {
  43866. goto IL_014e;
  43867. }
  43868. }
  43869. {
  43870. Skeleton_t3686076450 * L_31 = __this->get_skeleton_28();
  43871. String_t* L_32 = __this->get_initialSkinName_3();
  43872. NullCheck(L_31);
  43873. Skeleton_SetSkin_m3199875714(L_31, L_32, /*hidden argument*/NULL);
  43874. }
  43875. IL_014e:
  43876. {
  43877. List_1_t692048146 * L_33 = __this->get_separatorSlots_7();
  43878. NullCheck(L_33);
  43879. List_1_Clear_m1802876837(L_33, /*hidden argument*/List_1_Clear_m1802876837_RuntimeMethod_var);
  43880. V_2 = 0;
  43881. goto IL_0182;
  43882. }
  43883. IL_0160:
  43884. {
  43885. List_1_t692048146 * L_34 = __this->get_separatorSlots_7();
  43886. Skeleton_t3686076450 * L_35 = __this->get_skeleton_28();
  43887. StringU5BU5D_t1281789340* L_36 = __this->get_separatorSlotNames_6();
  43888. int32_t L_37 = V_2;
  43889. NullCheck(L_36);
  43890. int32_t L_38 = L_37;
  43891. String_t* L_39 = (L_36)->GetAt(static_cast<il2cpp_array_size_t>(L_38));
  43892. NullCheck(L_35);
  43893. Slot_t3514940700 * L_40 = Skeleton_FindSlot_m4126498326(L_35, L_39, /*hidden argument*/NULL);
  43894. NullCheck(L_34);
  43895. List_1_Add_m3884545634(L_34, L_40, /*hidden argument*/List_1_Add_m3884545634_RuntimeMethod_var);
  43896. int32_t L_41 = V_2;
  43897. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1));
  43898. }
  43899. IL_0182:
  43900. {
  43901. int32_t L_42 = V_2;
  43902. StringU5BU5D_t1281789340* L_43 = __this->get_separatorSlotNames_6();
  43903. NullCheck(L_43);
  43904. if ((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_43)->max_length)))))))
  43905. {
  43906. goto IL_0160;
  43907. }
  43908. }
  43909. {
  43910. VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, __this);
  43911. SkeletonRendererDelegate_t3507789975 * L_44 = __this->get_OnRebuild_29();
  43912. if (!L_44)
  43913. {
  43914. goto IL_01ad;
  43915. }
  43916. }
  43917. {
  43918. SkeletonRendererDelegate_t3507789975 * L_45 = __this->get_OnRebuild_29();
  43919. NullCheck(L_45);
  43920. SkeletonRendererDelegate_Invoke_m2193808864(L_45, __this, /*hidden argument*/NULL);
  43921. }
  43922. IL_01ad:
  43923. {
  43924. return;
  43925. }
  43926. }
  43927. // System.Void Spine.Unity.SkeletonRenderer::LateUpdate()
  43928. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_LateUpdate_m204190586 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  43929. {
  43930. static bool s_Il2CppMethodInitialized;
  43931. if (!s_Il2CppMethodInitialized)
  43932. {
  43933. il2cpp_codegen_initialize_method (SkeletonRenderer_LateUpdate_m204190586_MetadataUsageId);
  43934. s_Il2CppMethodInitialized = true;
  43935. }
  43936. bool V_0 = false;
  43937. SkeletonRendererInstruction_t651787775 * V_1 = NULL;
  43938. ExposedList_1_t2759233236 * V_2 = NULL;
  43939. SmartMesh_t524811292 * V_3 = NULL;
  43940. bool V_4 = false;
  43941. Settings_t612870457 V_5;
  43942. memset(&V_5, 0, sizeof(V_5));
  43943. Settings_t612870457 V_6;
  43944. memset(&V_6, 0, sizeof(V_6));
  43945. Mesh_t3648964284 * V_7 = NULL;
  43946. {
  43947. bool L_0 = __this->get_valid_27();
  43948. if (L_0)
  43949. {
  43950. goto IL_000c;
  43951. }
  43952. }
  43953. {
  43954. return;
  43955. }
  43956. IL_000c:
  43957. {
  43958. InstructionDelegate_t2225421195 * L_1 = __this->get_generateMeshOverride_18();
  43959. V_0 = (bool)((((int32_t)((((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  43960. MeshRenderer_t587009260 * L_2 = __this->get_meshRenderer_25();
  43961. NullCheck(L_2);
  43962. bool L_3 = Renderer_get_enabled_m3482452518(L_2, /*hidden argument*/NULL);
  43963. if (L_3)
  43964. {
  43965. goto IL_0030;
  43966. }
  43967. }
  43968. {
  43969. bool L_4 = V_0;
  43970. if (L_4)
  43971. {
  43972. goto IL_0030;
  43973. }
  43974. }
  43975. {
  43976. return;
  43977. }
  43978. IL_0030:
  43979. {
  43980. SkeletonRendererInstruction_t651787775 * L_5 = __this->get_currentInstructions_22();
  43981. V_1 = L_5;
  43982. SkeletonRendererInstruction_t651787775 * L_6 = V_1;
  43983. NullCheck(L_6);
  43984. ExposedList_1_t2759233236 * L_7 = L_6->get_submeshInstructions_0();
  43985. V_2 = L_7;
  43986. MeshRendererBuffers_t756429994 * L_8 = __this->get_rendererBuffers_24();
  43987. NullCheck(L_8);
  43988. SmartMesh_t524811292 * L_9 = MeshRendererBuffers_GetNextMesh_m3418846583(L_8, /*hidden argument*/NULL);
  43989. V_3 = L_9;
  43990. bool L_10 = __this->get_singleSubmesh_14();
  43991. if (!L_10)
  43992. {
  43993. goto IL_014d;
  43994. }
  43995. }
  43996. {
  43997. SkeletonRendererInstruction_t651787775 * L_11 = V_1;
  43998. Skeleton_t3686076450 * L_12 = __this->get_skeleton_28();
  43999. SkeletonDataAsset_t3748144825 * L_13 = __this->get_skeletonDataAsset_2();
  44000. NullCheck(L_13);
  44001. AtlasAssetBaseU5BU5D_t4255193254* L_14 = L_13->get_atlasAssets_2();
  44002. NullCheck(L_14);
  44003. int32_t L_15 = 0;
  44004. AtlasAssetBase_t517294719 * L_16 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  44005. NullCheck(L_16);
  44006. Material_t340375123 * L_17 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(4 /* UnityEngine.Material Spine.Unity.AtlasAssetBase::get_PrimaryMaterial() */, L_16);
  44007. IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  44008. MeshGenerator_GenerateSingleSubmeshInstruction_m3214192451(NULL /*static, unused*/, L_11, L_12, L_17, /*hidden argument*/NULL);
  44009. Dictionary_2_t3700682020 * L_18 = __this->get_customMaterialOverride_20();
  44010. NullCheck(L_18);
  44011. int32_t L_19 = Dictionary_2_get_Count_m453246394(L_18, /*hidden argument*/Dictionary_2_get_Count_m453246394_RuntimeMethod_var);
  44012. if ((((int32_t)L_19) <= ((int32_t)0)))
  44013. {
  44014. goto IL_0090;
  44015. }
  44016. }
  44017. {
  44018. ExposedList_1_t2759233236 * L_20 = V_2;
  44019. Dictionary_2_t3700682020 * L_21 = __this->get_customMaterialOverride_20();
  44020. IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  44021. MeshGenerator_TryReplaceMaterials_m153787108(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL);
  44022. }
  44023. IL_0090:
  44024. {
  44025. MeshGenerator_t1354683548 * L_22 = __this->get_meshGenerator_23();
  44026. il2cpp_codegen_initobj((&V_5), sizeof(Settings_t612870457 ));
  44027. bool L_23 = __this->get_pmaVertexColors_11();
  44028. (&V_5)->set_pmaVertexColors_2(L_23);
  44029. float L_24 = __this->get_zSpacing_8();
  44030. (&V_5)->set_zSpacing_1(L_24);
  44031. bool L_25 = __this->get_useClipping_9();
  44032. (&V_5)->set_useClipping_0(L_25);
  44033. bool L_26 = __this->get_tintBlack_13();
  44034. (&V_5)->set_tintBlack_3(L_26);
  44035. bool L_27 = __this->get_calculateTangents_16();
  44036. (&V_5)->set_calculateTangents_4(L_27);
  44037. bool L_28 = __this->get_addNormals_15();
  44038. (&V_5)->set_addNormals_5(L_28);
  44039. Settings_t612870457 L_29 = V_5;
  44040. NullCheck(L_22);
  44041. L_22->set_settings_0(L_29);
  44042. MeshGenerator_t1354683548 * L_30 = __this->get_meshGenerator_23();
  44043. NullCheck(L_30);
  44044. MeshGenerator_Begin_m3172604809(L_30, /*hidden argument*/NULL);
  44045. SkeletonRendererInstruction_t651787775 * L_31 = V_1;
  44046. SmartMesh_t524811292 * L_32 = V_3;
  44047. NullCheck(L_32);
  44048. SkeletonRendererInstruction_t651787775 * L_33 = L_32->get_instructionUsed_1();
  44049. bool L_34 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_31, L_33, /*hidden argument*/NULL);
  44050. V_4 = L_34;
  44051. SkeletonRendererInstruction_t651787775 * L_35 = V_1;
  44052. NullCheck(L_35);
  44053. bool L_36 = L_35->get_hasActiveClipping_2();
  44054. if (!L_36)
  44055. {
  44056. goto IL_013a;
  44057. }
  44058. }
  44059. {
  44060. MeshGenerator_t1354683548 * L_37 = __this->get_meshGenerator_23();
  44061. ExposedList_1_t2759233236 * L_38 = V_2;
  44062. NullCheck(L_38);
  44063. SubmeshInstructionU5BU5D_t131014463* L_39 = L_38->get_Items_0();
  44064. NullCheck(L_39);
  44065. bool L_40 = V_4;
  44066. NullCheck(L_37);
  44067. MeshGenerator_AddSubmesh_m1472407074(L_37, (*(SubmeshInstruction_t52121370 *)((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))), L_40, /*hidden argument*/NULL);
  44068. goto IL_0148;
  44069. }
  44070. IL_013a:
  44071. {
  44072. MeshGenerator_t1354683548 * L_41 = __this->get_meshGenerator_23();
  44073. SkeletonRendererInstruction_t651787775 * L_42 = V_1;
  44074. bool L_43 = V_4;
  44075. NullCheck(L_41);
  44076. MeshGenerator_BuildMeshWithArrays_m1999138870(L_41, L_42, L_43, /*hidden argument*/NULL);
  44077. }
  44078. IL_0148:
  44079. {
  44080. goto IL_024f;
  44081. }
  44082. IL_014d:
  44083. {
  44084. SkeletonRendererInstruction_t651787775 * L_44 = V_1;
  44085. Skeleton_t3686076450 * L_45 = __this->get_skeleton_28();
  44086. Dictionary_2_t3424054551 * L_46 = __this->get_customSlotMaterials_21();
  44087. List_1_t692048146 * L_47 = __this->get_separatorSlots_7();
  44088. bool L_48 = V_0;
  44089. bool L_49 = __this->get_immutableTriangles_10();
  44090. IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  44091. MeshGenerator_GenerateSkeletonRendererInstruction_m828142940(NULL /*static, unused*/, L_44, L_45, L_46, L_47, L_48, L_49, /*hidden argument*/NULL);
  44092. Dictionary_2_t3700682020 * L_50 = __this->get_customMaterialOverride_20();
  44093. NullCheck(L_50);
  44094. int32_t L_51 = Dictionary_2_get_Count_m453246394(L_50, /*hidden argument*/Dictionary_2_get_Count_m453246394_RuntimeMethod_var);
  44095. if ((((int32_t)L_51) <= ((int32_t)0)))
  44096. {
  44097. goto IL_0189;
  44098. }
  44099. }
  44100. {
  44101. ExposedList_1_t2759233236 * L_52 = V_2;
  44102. Dictionary_2_t3700682020 * L_53 = __this->get_customMaterialOverride_20();
  44103. IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var);
  44104. MeshGenerator_TryReplaceMaterials_m153787108(NULL /*static, unused*/, L_52, L_53, /*hidden argument*/NULL);
  44105. }
  44106. IL_0189:
  44107. {
  44108. bool L_54 = V_0;
  44109. if (!L_54)
  44110. {
  44111. goto IL_01a7;
  44112. }
  44113. }
  44114. {
  44115. InstructionDelegate_t2225421195 * L_55 = __this->get_generateMeshOverride_18();
  44116. SkeletonRendererInstruction_t651787775 * L_56 = V_1;
  44117. NullCheck(L_55);
  44118. InstructionDelegate_Invoke_m3637690507(L_55, L_56, /*hidden argument*/NULL);
  44119. bool L_57 = __this->get_disableRenderingOnOverride_17();
  44120. if (!L_57)
  44121. {
  44122. goto IL_01a7;
  44123. }
  44124. }
  44125. {
  44126. return;
  44127. }
  44128. IL_01a7:
  44129. {
  44130. SkeletonRendererInstruction_t651787775 * L_58 = V_1;
  44131. SmartMesh_t524811292 * L_59 = V_3;
  44132. NullCheck(L_59);
  44133. SkeletonRendererInstruction_t651787775 * L_60 = L_59->get_instructionUsed_1();
  44134. bool L_61 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_58, L_60, /*hidden argument*/NULL);
  44135. V_4 = L_61;
  44136. MeshGenerator_t1354683548 * L_62 = __this->get_meshGenerator_23();
  44137. il2cpp_codegen_initobj((&V_6), sizeof(Settings_t612870457 ));
  44138. bool L_63 = __this->get_pmaVertexColors_11();
  44139. (&V_6)->set_pmaVertexColors_2(L_63);
  44140. float L_64 = __this->get_zSpacing_8();
  44141. (&V_6)->set_zSpacing_1(L_64);
  44142. bool L_65 = __this->get_useClipping_9();
  44143. (&V_6)->set_useClipping_0(L_65);
  44144. bool L_66 = __this->get_tintBlack_13();
  44145. (&V_6)->set_tintBlack_3(L_66);
  44146. bool L_67 = __this->get_calculateTangents_16();
  44147. (&V_6)->set_calculateTangents_4(L_67);
  44148. bool L_68 = __this->get_addNormals_15();
  44149. (&V_6)->set_addNormals_5(L_68);
  44150. Settings_t612870457 L_69 = V_6;
  44151. NullCheck(L_62);
  44152. L_62->set_settings_0(L_69);
  44153. MeshGenerator_t1354683548 * L_70 = __this->get_meshGenerator_23();
  44154. NullCheck(L_70);
  44155. MeshGenerator_Begin_m3172604809(L_70, /*hidden argument*/NULL);
  44156. SkeletonRendererInstruction_t651787775 * L_71 = V_1;
  44157. NullCheck(L_71);
  44158. bool L_72 = L_71->get_hasActiveClipping_2();
  44159. if (!L_72)
  44160. {
  44161. goto IL_0241;
  44162. }
  44163. }
  44164. {
  44165. MeshGenerator_t1354683548 * L_73 = __this->get_meshGenerator_23();
  44166. SkeletonRendererInstruction_t651787775 * L_74 = V_1;
  44167. bool L_75 = V_4;
  44168. NullCheck(L_73);
  44169. MeshGenerator_BuildMesh_m988070589(L_73, L_74, L_75, /*hidden argument*/NULL);
  44170. goto IL_024f;
  44171. }
  44172. IL_0241:
  44173. {
  44174. MeshGenerator_t1354683548 * L_76 = __this->get_meshGenerator_23();
  44175. SkeletonRendererInstruction_t651787775 * L_77 = V_1;
  44176. bool L_78 = V_4;
  44177. NullCheck(L_76);
  44178. MeshGenerator_BuildMeshWithArrays_m1999138870(L_76, L_77, L_78, /*hidden argument*/NULL);
  44179. }
  44180. IL_024f:
  44181. {
  44182. MeshGeneratorDelegate_t1654156803 * L_79 = __this->get_OnPostProcessVertices_19();
  44183. if (!L_79)
  44184. {
  44185. goto IL_0270;
  44186. }
  44187. }
  44188. {
  44189. MeshGeneratorDelegate_t1654156803 * L_80 = __this->get_OnPostProcessVertices_19();
  44190. MeshGenerator_t1354683548 * L_81 = __this->get_meshGenerator_23();
  44191. NullCheck(L_81);
  44192. MeshGeneratorBuffers_t1424700926 L_82 = MeshGenerator_get_Buffers_m1902321551(L_81, /*hidden argument*/NULL);
  44193. NullCheck(L_80);
  44194. MeshGeneratorDelegate_Invoke_m3222219162(L_80, L_82, /*hidden argument*/NULL);
  44195. }
  44196. IL_0270:
  44197. {
  44198. SmartMesh_t524811292 * L_83 = V_3;
  44199. NullCheck(L_83);
  44200. Mesh_t3648964284 * L_84 = L_83->get_mesh_0();
  44201. V_7 = L_84;
  44202. MeshGenerator_t1354683548 * L_85 = __this->get_meshGenerator_23();
  44203. Mesh_t3648964284 * L_86 = V_7;
  44204. NullCheck(L_85);
  44205. MeshGenerator_FillVertexData_m1136269201(L_85, L_86, /*hidden argument*/NULL);
  44206. MeshRendererBuffers_t756429994 * L_87 = __this->get_rendererBuffers_24();
  44207. ExposedList_1_t2759233236 * L_88 = V_2;
  44208. NullCheck(L_87);
  44209. MeshRendererBuffers_UpdateSharedMaterials_m1762800979(L_87, L_88, /*hidden argument*/NULL);
  44210. bool L_89 = V_4;
  44211. if (!L_89)
  44212. {
  44213. goto IL_02c0;
  44214. }
  44215. }
  44216. {
  44217. MeshGenerator_t1354683548 * L_90 = __this->get_meshGenerator_23();
  44218. Mesh_t3648964284 * L_91 = V_7;
  44219. NullCheck(L_90);
  44220. MeshGenerator_FillTriangles_m3982768070(L_90, L_91, /*hidden argument*/NULL);
  44221. MeshRenderer_t587009260 * L_92 = __this->get_meshRenderer_25();
  44222. MeshRendererBuffers_t756429994 * L_93 = __this->get_rendererBuffers_24();
  44223. NullCheck(L_93);
  44224. MaterialU5BU5D_t561872642* L_94 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_93, /*hidden argument*/NULL);
  44225. NullCheck(L_92);
  44226. Renderer_set_sharedMaterials_m2162241463(L_92, L_94, /*hidden argument*/NULL);
  44227. goto IL_02e6;
  44228. }
  44229. IL_02c0:
  44230. {
  44231. MeshRendererBuffers_t756429994 * L_95 = __this->get_rendererBuffers_24();
  44232. NullCheck(L_95);
  44233. bool L_96 = MeshRendererBuffers_MaterialsChangedInLastUpdate_m3705702070(L_95, /*hidden argument*/NULL);
  44234. if (!L_96)
  44235. {
  44236. goto IL_02e6;
  44237. }
  44238. }
  44239. {
  44240. MeshRenderer_t587009260 * L_97 = __this->get_meshRenderer_25();
  44241. MeshRendererBuffers_t756429994 * L_98 = __this->get_rendererBuffers_24();
  44242. NullCheck(L_98);
  44243. MaterialU5BU5D_t561872642* L_99 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_98, /*hidden argument*/NULL);
  44244. NullCheck(L_97);
  44245. Renderer_set_sharedMaterials_m2162241463(L_97, L_99, /*hidden argument*/NULL);
  44246. }
  44247. IL_02e6:
  44248. {
  44249. MeshGenerator_t1354683548 * L_100 = __this->get_meshGenerator_23();
  44250. Mesh_t3648964284 * L_101 = V_7;
  44251. NullCheck(L_100);
  44252. MeshGenerator_FillLateVertexData_m3104819225(L_100, L_101, /*hidden argument*/NULL);
  44253. MeshFilter_t3523625662 * L_102 = __this->get_meshFilter_26();
  44254. Mesh_t3648964284 * L_103 = V_7;
  44255. NullCheck(L_102);
  44256. MeshFilter_set_sharedMesh_m2173122548(L_102, L_103, /*hidden argument*/NULL);
  44257. SmartMesh_t524811292 * L_104 = V_3;
  44258. NullCheck(L_104);
  44259. SkeletonRendererInstruction_t651787775 * L_105 = L_104->get_instructionUsed_1();
  44260. SkeletonRendererInstruction_t651787775 * L_106 = V_1;
  44261. NullCheck(L_105);
  44262. SkeletonRendererInstruction_Set_m4035573072(L_105, L_106, /*hidden argument*/NULL);
  44263. return;
  44264. }
  44265. }
  44266. // System.Void Spine.Unity.SkeletonRenderer::FindAndApplySeparatorSlots(System.String,System.Boolean,System.Boolean)
  44267. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_FindAndApplySeparatorSlots_m927169171 (SkeletonRenderer_t2098681813 * __this, String_t* ___startsWith0, bool ___clearExistingSeparators1, bool ___updateStringArray2, const RuntimeMethod* method)
  44268. {
  44269. static bool s_Il2CppMethodInitialized;
  44270. if (!s_Il2CppMethodInitialized)
  44271. {
  44272. il2cpp_codegen_initialize_method (SkeletonRenderer_FindAndApplySeparatorSlots_m927169171_MetadataUsageId);
  44273. s_Il2CppMethodInitialized = true;
  44274. }
  44275. U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * V_0 = NULL;
  44276. {
  44277. U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_0 = (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 *)il2cpp_codegen_object_new(U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712_il2cpp_TypeInfo_var);
  44278. U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0__ctor_m2935376960(L_0, /*hidden argument*/NULL);
  44279. V_0 = L_0;
  44280. U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_1 = V_0;
  44281. String_t* L_2 = ___startsWith0;
  44282. NullCheck(L_1);
  44283. L_1->set_startsWith_0(L_2);
  44284. U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_3 = V_0;
  44285. NullCheck(L_3);
  44286. String_t* L_4 = L_3->get_startsWith_0();
  44287. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  44288. bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  44289. if (!L_5)
  44290. {
  44291. goto IL_001e;
  44292. }
  44293. }
  44294. {
  44295. return;
  44296. }
  44297. IL_001e:
  44298. {
  44299. U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_6 = V_0;
  44300. intptr_t L_7 = (intptr_t)U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_U3CU3Em__0_m3452397483_RuntimeMethod_var;
  44301. Func_2_t2197129486 * L_8 = (Func_2_t2197129486 *)il2cpp_codegen_object_new(Func_2_t2197129486_il2cpp_TypeInfo_var);
  44302. Func_2__ctor_m2039867687(L_8, L_6, L_7, /*hidden argument*/Func_2__ctor_m2039867687_RuntimeMethod_var);
  44303. bool L_9 = ___clearExistingSeparators1;
  44304. bool L_10 = ___updateStringArray2;
  44305. SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650(__this, L_8, L_9, L_10, /*hidden argument*/NULL);
  44306. return;
  44307. }
  44308. }
  44309. // System.Void Spine.Unity.SkeletonRenderer::FindAndApplySeparatorSlots(System.Func`2<System.String,System.Boolean>,System.Boolean,System.Boolean)
  44310. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650 (SkeletonRenderer_t2098681813 * __this, Func_2_t2197129486 * ___slotNamePredicate0, bool ___clearExistingSeparators1, bool ___updateStringArray2, const RuntimeMethod* method)
  44311. {
  44312. static bool s_Il2CppMethodInitialized;
  44313. if (!s_Il2CppMethodInitialized)
  44314. {
  44315. il2cpp_codegen_initialize_method (SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650_MetadataUsageId);
  44316. s_Il2CppMethodInitialized = true;
  44317. }
  44318. ExposedList_1_t1927085270 * V_0 = NULL;
  44319. Slot_t3514940700 * V_1 = NULL;
  44320. Enumerator_t1255926425 V_2;
  44321. memset(&V_2, 0, sizeof(V_2));
  44322. List_1_t3319525431 * V_3 = NULL;
  44323. Slot_t3514940700 * V_4 = NULL;
  44324. Enumerator_t1255926425 V_5;
  44325. memset(&V_5, 0, sizeof(V_5));
  44326. String_t* V_6 = NULL;
  44327. StringU5BU5D_t1281789340* V_7 = NULL;
  44328. String_t* V_8 = NULL;
  44329. StringU5BU5D_t1281789340* V_9 = NULL;
  44330. int32_t V_10 = 0;
  44331. Exception_t * __last_unhandled_exception = 0;
  44332. NO_UNUSED_WARNING (__last_unhandled_exception);
  44333. Exception_t * __exception_local = 0;
  44334. NO_UNUSED_WARNING (__exception_local);
  44335. int32_t __leave_target = 0;
  44336. NO_UNUSED_WARNING (__leave_target);
  44337. {
  44338. Func_2_t2197129486 * L_0 = ___slotNamePredicate0;
  44339. if (L_0)
  44340. {
  44341. goto IL_0007;
  44342. }
  44343. }
  44344. {
  44345. return;
  44346. }
  44347. IL_0007:
  44348. {
  44349. bool L_1 = __this->get_valid_27();
  44350. if (L_1)
  44351. {
  44352. goto IL_0013;
  44353. }
  44354. }
  44355. {
  44356. return;
  44357. }
  44358. IL_0013:
  44359. {
  44360. bool L_2 = ___clearExistingSeparators1;
  44361. if (!L_2)
  44362. {
  44363. goto IL_0024;
  44364. }
  44365. }
  44366. {
  44367. List_1_t692048146 * L_3 = __this->get_separatorSlots_7();
  44368. NullCheck(L_3);
  44369. List_1_Clear_m1802876837(L_3, /*hidden argument*/List_1_Clear_m1802876837_RuntimeMethod_var);
  44370. }
  44371. IL_0024:
  44372. {
  44373. Skeleton_t3686076450 * L_4 = __this->get_skeleton_28();
  44374. NullCheck(L_4);
  44375. ExposedList_1_t1927085270 * L_5 = L_4->get_slots_2();
  44376. V_0 = L_5;
  44377. ExposedList_1_t1927085270 * L_6 = V_0;
  44378. NullCheck(L_6);
  44379. Enumerator_t1255926425 L_7 = ExposedList_1_GetEnumerator_m3960060162(L_6, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var);
  44380. V_2 = L_7;
  44381. }
  44382. IL_0037:
  44383. try
  44384. { // begin try (depth: 1)
  44385. {
  44386. goto IL_0066;
  44387. }
  44388. IL_003c:
  44389. {
  44390. Slot_t3514940700 * L_8 = Enumerator_get_Current_m2185977393((&V_2), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var);
  44391. V_1 = L_8;
  44392. Func_2_t2197129486 * L_9 = ___slotNamePredicate0;
  44393. Slot_t3514940700 * L_10 = V_1;
  44394. NullCheck(L_10);
  44395. SlotData_t154801902 * L_11 = L_10->get_data_0();
  44396. NullCheck(L_11);
  44397. String_t* L_12 = L_11->get_name_1();
  44398. NullCheck(L_9);
  44399. bool L_13 = Func_2_Invoke_m553675916(L_9, L_12, /*hidden argument*/Func_2_Invoke_m553675916_RuntimeMethod_var);
  44400. if (!L_13)
  44401. {
  44402. goto IL_0066;
  44403. }
  44404. }
  44405. IL_005a:
  44406. {
  44407. List_1_t692048146 * L_14 = __this->get_separatorSlots_7();
  44408. Slot_t3514940700 * L_15 = V_1;
  44409. NullCheck(L_14);
  44410. List_1_Add_m3884545634(L_14, L_15, /*hidden argument*/List_1_Add_m3884545634_RuntimeMethod_var);
  44411. }
  44412. IL_0066:
  44413. {
  44414. bool L_16 = Enumerator_MoveNext_m812582450((&V_2), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var);
  44415. if (L_16)
  44416. {
  44417. goto IL_003c;
  44418. }
  44419. }
  44420. IL_0072:
  44421. {
  44422. IL2CPP_LEAVE(0x85, FINALLY_0077);
  44423. }
  44424. } // end try (depth: 1)
  44425. catch(Il2CppExceptionWrapper& e)
  44426. {
  44427. __last_unhandled_exception = (Exception_t *)e.ex;
  44428. goto FINALLY_0077;
  44429. }
  44430. FINALLY_0077:
  44431. { // begin finally (depth: 1)
  44432. Enumerator_Dispose_m3760366191((&V_2), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var);
  44433. IL2CPP_END_FINALLY(119)
  44434. } // end finally (depth: 1)
  44435. IL2CPP_CLEANUP(119)
  44436. {
  44437. IL2CPP_JUMP_TBL(0x85, IL_0085)
  44438. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  44439. }
  44440. IL_0085:
  44441. {
  44442. bool L_17 = ___updateStringArray2;
  44443. if (!L_17)
  44444. {
  44445. goto IL_0139;
  44446. }
  44447. }
  44448. {
  44449. List_1_t3319525431 * L_18 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var);
  44450. List_1__ctor_m706204246(L_18, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var);
  44451. V_3 = L_18;
  44452. Skeleton_t3686076450 * L_19 = __this->get_skeleton_28();
  44453. NullCheck(L_19);
  44454. ExposedList_1_t1927085270 * L_20 = L_19->get_slots_2();
  44455. NullCheck(L_20);
  44456. Enumerator_t1255926425 L_21 = ExposedList_1_GetEnumerator_m3960060162(L_20, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var);
  44457. V_5 = L_21;
  44458. }
  44459. IL_00a3:
  44460. try
  44461. { // begin try (depth: 1)
  44462. {
  44463. goto IL_00d4;
  44464. }
  44465. IL_00a8:
  44466. {
  44467. Slot_t3514940700 * L_22 = Enumerator_get_Current_m2185977393((&V_5), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var);
  44468. V_4 = L_22;
  44469. Slot_t3514940700 * L_23 = V_4;
  44470. NullCheck(L_23);
  44471. SlotData_t154801902 * L_24 = L_23->get_data_0();
  44472. NullCheck(L_24);
  44473. String_t* L_25 = L_24->get_name_1();
  44474. V_6 = L_25;
  44475. Func_2_t2197129486 * L_26 = ___slotNamePredicate0;
  44476. String_t* L_27 = V_6;
  44477. NullCheck(L_26);
  44478. bool L_28 = Func_2_Invoke_m553675916(L_26, L_27, /*hidden argument*/Func_2_Invoke_m553675916_RuntimeMethod_var);
  44479. if (!L_28)
  44480. {
  44481. goto IL_00d4;
  44482. }
  44483. }
  44484. IL_00cc:
  44485. {
  44486. List_1_t3319525431 * L_29 = V_3;
  44487. String_t* L_30 = V_6;
  44488. NullCheck(L_29);
  44489. List_1_Add_m1685793073(L_29, L_30, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var);
  44490. }
  44491. IL_00d4:
  44492. {
  44493. bool L_31 = Enumerator_MoveNext_m812582450((&V_5), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var);
  44494. if (L_31)
  44495. {
  44496. goto IL_00a8;
  44497. }
  44498. }
  44499. IL_00e0:
  44500. {
  44501. IL2CPP_LEAVE(0xF3, FINALLY_00e5);
  44502. }
  44503. } // end try (depth: 1)
  44504. catch(Il2CppExceptionWrapper& e)
  44505. {
  44506. __last_unhandled_exception = (Exception_t *)e.ex;
  44507. goto FINALLY_00e5;
  44508. }
  44509. FINALLY_00e5:
  44510. { // begin finally (depth: 1)
  44511. Enumerator_Dispose_m3760366191((&V_5), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var);
  44512. IL2CPP_END_FINALLY(229)
  44513. } // end finally (depth: 1)
  44514. IL2CPP_CLEANUP(229)
  44515. {
  44516. IL2CPP_JUMP_TBL(0xF3, IL_00f3)
  44517. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  44518. }
  44519. IL_00f3:
  44520. {
  44521. bool L_32 = ___clearExistingSeparators1;
  44522. if (L_32)
  44523. {
  44524. goto IL_012d;
  44525. }
  44526. }
  44527. {
  44528. StringU5BU5D_t1281789340* L_33 = __this->get_separatorSlotNames_6();
  44529. V_7 = L_33;
  44530. StringU5BU5D_t1281789340* L_34 = V_7;
  44531. V_9 = L_34;
  44532. V_10 = 0;
  44533. goto IL_0122;
  44534. }
  44535. IL_010d:
  44536. {
  44537. StringU5BU5D_t1281789340* L_35 = V_9;
  44538. int32_t L_36 = V_10;
  44539. NullCheck(L_35);
  44540. int32_t L_37 = L_36;
  44541. String_t* L_38 = (L_35)->GetAt(static_cast<il2cpp_array_size_t>(L_37));
  44542. V_8 = L_38;
  44543. List_1_t3319525431 * L_39 = V_3;
  44544. String_t* L_40 = V_8;
  44545. NullCheck(L_39);
  44546. List_1_Add_m1685793073(L_39, L_40, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var);
  44547. int32_t L_41 = V_10;
  44548. V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1));
  44549. }
  44550. IL_0122:
  44551. {
  44552. int32_t L_42 = V_10;
  44553. StringU5BU5D_t1281789340* L_43 = V_9;
  44554. NullCheck(L_43);
  44555. if ((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_43)->max_length)))))))
  44556. {
  44557. goto IL_010d;
  44558. }
  44559. }
  44560. IL_012d:
  44561. {
  44562. List_1_t3319525431 * L_44 = V_3;
  44563. NullCheck(L_44);
  44564. StringU5BU5D_t1281789340* L_45 = List_1_ToArray_m3983937259(L_44, /*hidden argument*/List_1_ToArray_m3983937259_RuntimeMethod_var);
  44565. __this->set_separatorSlotNames_6(L_45);
  44566. }
  44567. IL_0139:
  44568. {
  44569. return;
  44570. }
  44571. }
  44572. // System.Void Spine.Unity.SkeletonRenderer::ReapplySeparatorSlotNames()
  44573. extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_ReapplySeparatorSlotNames_m3817231404 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method)
  44574. {
  44575. static bool s_Il2CppMethodInitialized;
  44576. if (!s_Il2CppMethodInitialized)
  44577. {
  44578. il2cpp_codegen_initialize_method (SkeletonRenderer_ReapplySeparatorSlotNames_m3817231404_MetadataUsageId);
  44579. s_Il2CppMethodInitialized = true;
  44580. }
  44581. int32_t V_0 = 0;
  44582. int32_t V_1 = 0;
  44583. Slot_t3514940700 * V_2 = NULL;
  44584. {
  44585. bool L_0 = __this->get_valid_27();
  44586. if (L_0)
  44587. {
  44588. goto IL_000c;
  44589. }
  44590. }
  44591. {
  44592. return;
  44593. }
  44594. IL_000c:
  44595. {
  44596. List_1_t692048146 * L_1 = __this->get_separatorSlots_7();
  44597. NullCheck(L_1);
  44598. List_1_Clear_m1802876837(L_1, /*hidden argument*/List_1_Clear_m1802876837_RuntimeMethod_var);
  44599. V_0 = 0;
  44600. StringU5BU5D_t1281789340* L_2 = __this->get_separatorSlotNames_6();
  44601. NullCheck(L_2);
  44602. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))));
  44603. goto IL_0051;
  44604. }
  44605. IL_0027:
  44606. {
  44607. Skeleton_t3686076450 * L_3 = __this->get_skeleton_28();
  44608. StringU5BU5D_t1281789340* L_4 = __this->get_separatorSlotNames_6();
  44609. int32_t L_5 = V_0;
  44610. NullCheck(L_4);
  44611. int32_t L_6 = L_5;
  44612. String_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  44613. NullCheck(L_3);
  44614. Slot_t3514940700 * L_8 = Skeleton_FindSlot_m4126498326(L_3, L_7, /*hidden argument*/NULL);
  44615. V_2 = L_8;
  44616. Slot_t3514940700 * L_9 = V_2;
  44617. if (!L_9)
  44618. {
  44619. goto IL_004d;
  44620. }
  44621. }
  44622. {
  44623. List_1_t692048146 * L_10 = __this->get_separatorSlots_7();
  44624. Slot_t3514940700 * L_11 = V_2;
  44625. NullCheck(L_10);
  44626. List_1_Add_m3884545634(L_10, L_11, /*hidden argument*/List_1_Add_m3884545634_RuntimeMethod_var);
  44627. }
  44628. IL_004d:
  44629. {
  44630. int32_t L_12 = V_0;
  44631. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  44632. }
  44633. IL_0051:
  44634. {
  44635. int32_t L_13 = V_0;
  44636. int32_t L_14 = V_1;
  44637. if ((((int32_t)L_13) < ((int32_t)L_14)))
  44638. {
  44639. goto IL_0027;
  44640. }
  44641. }
  44642. {
  44643. return;
  44644. }
  44645. }
  44646. #ifdef __clang__
  44647. #pragma clang diagnostic pop
  44648. #endif
  44649. #ifdef __clang__
  44650. #pragma clang diagnostic push
  44651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44652. #pragma clang diagnostic ignored "-Wunused-variable"
  44653. #endif
  44654. // System.Void Spine.Unity.SkeletonRenderer/<FindAndApplySeparatorSlots>c__AnonStorey0::.ctor()
  44655. extern "C" IL2CPP_METHOD_ATTR void U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0__ctor_m2935376960 (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * __this, const RuntimeMethod* method)
  44656. {
  44657. {
  44658. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  44659. return;
  44660. }
  44661. }
  44662. // System.Boolean Spine.Unity.SkeletonRenderer/<FindAndApplySeparatorSlots>c__AnonStorey0::<>m__0(System.String)
  44663. extern "C" IL2CPP_METHOD_ATTR bool U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_U3CU3Em__0_m3452397483 (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * __this, String_t* ___slotName0, const RuntimeMethod* method)
  44664. {
  44665. {
  44666. String_t* L_0 = ___slotName0;
  44667. String_t* L_1 = __this->get_startsWith_0();
  44668. NullCheck(L_0);
  44669. bool L_2 = String_StartsWith_m1759067526(L_0, L_1, /*hidden argument*/NULL);
  44670. return L_2;
  44671. }
  44672. }
  44673. #ifdef __clang__
  44674. #pragma clang diagnostic pop
  44675. #endif
  44676. #ifdef __clang__
  44677. #pragma clang diagnostic push
  44678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44679. #pragma clang diagnostic ignored "-Wunused-variable"
  44680. #endif
  44681. // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::.ctor(System.Object,System.IntPtr)
  44682. extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate__ctor_m295164480 (InstructionDelegate_t2225421195 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  44683. {
  44684. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  44685. __this->set_method_3(___method1);
  44686. __this->set_m_target_2(___object0);
  44687. }
  44688. // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::Invoke(Spine.Unity.SkeletonRendererInstruction)
  44689. extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate_Invoke_m3637690507 (InstructionDelegate_t2225421195 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, const RuntimeMethod* method)
  44690. {
  44691. if(__this->get_prev_9() != NULL)
  44692. {
  44693. InstructionDelegate_Invoke_m3637690507((InstructionDelegate_t2225421195 *)__this->get_prev_9(), ___instruction0, method);
  44694. }
  44695. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  44696. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  44697. RuntimeObject* targetThis = __this->get_m_target_2();
  44698. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  44699. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  44700. if (___methodIsStatic)
  44701. {
  44702. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  44703. {
  44704. // open
  44705. {
  44706. typedef void (*FunctionPointerType) (RuntimeObject *, SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*);
  44707. ((FunctionPointerType)targetMethodPointer)(NULL, ___instruction0, targetMethod);
  44708. }
  44709. }
  44710. else
  44711. {
  44712. // closed
  44713. {
  44714. typedef void (*FunctionPointerType) (RuntimeObject *, void*, SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*);
  44715. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___instruction0, targetMethod);
  44716. }
  44717. }
  44718. }
  44719. else
  44720. {
  44721. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  44722. {
  44723. // closed
  44724. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  44725. {
  44726. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  44727. {
  44728. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44729. GenericInterfaceActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(targetMethod, targetThis, ___instruction0);
  44730. else
  44731. GenericVirtActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(targetMethod, targetThis, ___instruction0);
  44732. }
  44733. else
  44734. {
  44735. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44736. InterfaceActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___instruction0);
  44737. else
  44738. VirtActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___instruction0);
  44739. }
  44740. }
  44741. else
  44742. {
  44743. typedef void (*FunctionPointerType) (void*, SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*);
  44744. ((FunctionPointerType)targetMethodPointer)(targetThis, ___instruction0, targetMethod);
  44745. }
  44746. }
  44747. else
  44748. {
  44749. // open
  44750. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  44751. {
  44752. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  44753. {
  44754. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44755. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___instruction0);
  44756. else
  44757. GenericVirtActionInvoker0::Invoke(targetMethod, ___instruction0);
  44758. }
  44759. else
  44760. {
  44761. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44762. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___instruction0);
  44763. else
  44764. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___instruction0);
  44765. }
  44766. }
  44767. else
  44768. {
  44769. typedef void (*FunctionPointerType) (SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*);
  44770. ((FunctionPointerType)targetMethodPointer)(___instruction0, targetMethod);
  44771. }
  44772. }
  44773. }
  44774. }
  44775. // System.IAsyncResult Spine.Unity.SkeletonRenderer/InstructionDelegate::BeginInvoke(Spine.Unity.SkeletonRendererInstruction,System.AsyncCallback,System.Object)
  44776. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* InstructionDelegate_BeginInvoke_m885195124 (InstructionDelegate_t2225421195 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  44777. {
  44778. void *__d_args[2] = {0};
  44779. __d_args[0] = ___instruction0;
  44780. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  44781. }
  44782. // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::EndInvoke(System.IAsyncResult)
  44783. extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate_EndInvoke_m1233007779 (InstructionDelegate_t2225421195 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  44784. {
  44785. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  44786. }
  44787. #ifdef __clang__
  44788. #pragma clang diagnostic pop
  44789. #endif
  44790. #ifdef __clang__
  44791. #pragma clang diagnostic push
  44792. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44793. #pragma clang diagnostic ignored "-Wunused-variable"
  44794. #endif
  44795. // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::.ctor(System.Object,System.IntPtr)
  44796. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate__ctor_m2854803474 (SkeletonRendererDelegate_t3507789975 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  44797. {
  44798. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  44799. __this->set_method_3(___method1);
  44800. __this->set_m_target_2(___object0);
  44801. }
  44802. // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::Invoke(Spine.Unity.SkeletonRenderer)
  44803. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate_Invoke_m2193808864 (SkeletonRendererDelegate_t3507789975 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, const RuntimeMethod* method)
  44804. {
  44805. if(__this->get_prev_9() != NULL)
  44806. {
  44807. SkeletonRendererDelegate_Invoke_m2193808864((SkeletonRendererDelegate_t3507789975 *)__this->get_prev_9(), ___skeletonRenderer0, method);
  44808. }
  44809. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  44810. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  44811. RuntimeObject* targetThis = __this->get_m_target_2();
  44812. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  44813. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  44814. if (___methodIsStatic)
  44815. {
  44816. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  44817. {
  44818. // open
  44819. {
  44820. typedef void (*FunctionPointerType) (RuntimeObject *, SkeletonRenderer_t2098681813 *, const RuntimeMethod*);
  44821. ((FunctionPointerType)targetMethodPointer)(NULL, ___skeletonRenderer0, targetMethod);
  44822. }
  44823. }
  44824. else
  44825. {
  44826. // closed
  44827. {
  44828. typedef void (*FunctionPointerType) (RuntimeObject *, void*, SkeletonRenderer_t2098681813 *, const RuntimeMethod*);
  44829. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___skeletonRenderer0, targetMethod);
  44830. }
  44831. }
  44832. }
  44833. else
  44834. {
  44835. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  44836. {
  44837. // closed
  44838. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  44839. {
  44840. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  44841. {
  44842. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44843. GenericInterfaceActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(targetMethod, targetThis, ___skeletonRenderer0);
  44844. else
  44845. GenericVirtActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(targetMethod, targetThis, ___skeletonRenderer0);
  44846. }
  44847. else
  44848. {
  44849. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44850. InterfaceActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___skeletonRenderer0);
  44851. else
  44852. VirtActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___skeletonRenderer0);
  44853. }
  44854. }
  44855. else
  44856. {
  44857. typedef void (*FunctionPointerType) (void*, SkeletonRenderer_t2098681813 *, const RuntimeMethod*);
  44858. ((FunctionPointerType)targetMethodPointer)(targetThis, ___skeletonRenderer0, targetMethod);
  44859. }
  44860. }
  44861. else
  44862. {
  44863. // open
  44864. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  44865. {
  44866. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  44867. {
  44868. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44869. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___skeletonRenderer0);
  44870. else
  44871. GenericVirtActionInvoker0::Invoke(targetMethod, ___skeletonRenderer0);
  44872. }
  44873. else
  44874. {
  44875. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  44876. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___skeletonRenderer0);
  44877. else
  44878. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___skeletonRenderer0);
  44879. }
  44880. }
  44881. else
  44882. {
  44883. typedef void (*FunctionPointerType) (SkeletonRenderer_t2098681813 *, const RuntimeMethod*);
  44884. ((FunctionPointerType)targetMethodPointer)(___skeletonRenderer0, targetMethod);
  44885. }
  44886. }
  44887. }
  44888. }
  44889. // System.IAsyncResult Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::BeginInvoke(Spine.Unity.SkeletonRenderer,System.AsyncCallback,System.Object)
  44890. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRendererDelegate_BeginInvoke_m102140092 (SkeletonRendererDelegate_t3507789975 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  44891. {
  44892. void *__d_args[2] = {0};
  44893. __d_args[0] = ___skeletonRenderer0;
  44894. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  44895. }
  44896. // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::EndInvoke(System.IAsyncResult)
  44897. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate_EndInvoke_m318839558 (SkeletonRendererDelegate_t3507789975 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  44898. {
  44899. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  44900. }
  44901. #ifdef __clang__
  44902. #pragma clang diagnostic pop
  44903. #endif
  44904. #ifdef __clang__
  44905. #pragma clang diagnostic push
  44906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  44907. #pragma clang diagnostic ignored "-Wunused-variable"
  44908. #endif
  44909. // System.Void Spine.Unity.SkeletonRendererInstruction::.ctor()
  44910. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction__ctor_m1610212124 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method)
  44911. {
  44912. static bool s_Il2CppMethodInitialized;
  44913. if (!s_Il2CppMethodInitialized)
  44914. {
  44915. il2cpp_codegen_initialize_method (SkeletonRendererInstruction__ctor_m1610212124_MetadataUsageId);
  44916. s_Il2CppMethodInitialized = true;
  44917. }
  44918. {
  44919. ExposedList_1_t2759233236 * L_0 = (ExposedList_1_t2759233236 *)il2cpp_codegen_object_new(ExposedList_1_t2759233236_il2cpp_TypeInfo_var);
  44920. ExposedList_1__ctor_m537463134(L_0, /*hidden argument*/ExposedList_1__ctor_m537463134_RuntimeMethod_var);
  44921. __this->set_submeshInstructions_0(L_0);
  44922. __this->set_rawVertexCount_3((-1));
  44923. ExposedList_1_t1455901122 * L_1 = (ExposedList_1_t1455901122 *)il2cpp_codegen_object_new(ExposedList_1_t1455901122_il2cpp_TypeInfo_var);
  44924. ExposedList_1__ctor_m2296874743(L_1, /*hidden argument*/ExposedList_1__ctor_m2296874743_RuntimeMethod_var);
  44925. __this->set_attachments_4(L_1);
  44926. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  44927. return;
  44928. }
  44929. }
  44930. // System.Void Spine.Unity.SkeletonRendererInstruction::Clear()
  44931. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Clear_m1239640949 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method)
  44932. {
  44933. static bool s_Il2CppMethodInitialized;
  44934. if (!s_Il2CppMethodInitialized)
  44935. {
  44936. il2cpp_codegen_initialize_method (SkeletonRendererInstruction_Clear_m1239640949_MetadataUsageId);
  44937. s_Il2CppMethodInitialized = true;
  44938. }
  44939. {
  44940. ExposedList_1_t1455901122 * L_0 = __this->get_attachments_4();
  44941. NullCheck(L_0);
  44942. ExposedList_1_Clear_m964473269(L_0, (bool)0, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var);
  44943. __this->set_rawVertexCount_3((-1));
  44944. __this->set_hasActiveClipping_2((bool)0);
  44945. ExposedList_1_t2759233236 * L_1 = __this->get_submeshInstructions_0();
  44946. NullCheck(L_1);
  44947. ExposedList_1_Clear_m1515552528(L_1, (bool)0, /*hidden argument*/ExposedList_1_Clear_m1515552528_RuntimeMethod_var);
  44948. return;
  44949. }
  44950. }
  44951. // System.Void Spine.Unity.SkeletonRendererInstruction::Dispose()
  44952. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Dispose_m2953768697 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method)
  44953. {
  44954. static bool s_Il2CppMethodInitialized;
  44955. if (!s_Il2CppMethodInitialized)
  44956. {
  44957. il2cpp_codegen_initialize_method (SkeletonRendererInstruction_Dispose_m2953768697_MetadataUsageId);
  44958. s_Il2CppMethodInitialized = true;
  44959. }
  44960. {
  44961. ExposedList_1_t1455901122 * L_0 = __this->get_attachments_4();
  44962. NullCheck(L_0);
  44963. ExposedList_1_Clear_m964473269(L_0, (bool)1, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var);
  44964. return;
  44965. }
  44966. }
  44967. // System.Void Spine.Unity.SkeletonRendererInstruction::SetWithSubset(Spine.ExposedList`1<Spine.Unity.SubmeshInstruction>,System.Int32,System.Int32)
  44968. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_SetWithSubset_m1168553840 (SkeletonRendererInstruction_t651787775 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method)
  44969. {
  44970. static bool s_Il2CppMethodInitialized;
  44971. if (!s_Il2CppMethodInitialized)
  44972. {
  44973. il2cpp_codegen_initialize_method (SkeletonRendererInstruction_SetWithSubset_m1168553840_MetadataUsageId);
  44974. s_Il2CppMethodInitialized = true;
  44975. }
  44976. int32_t V_0 = 0;
  44977. ExposedList_1_t2759233236 * V_1 = NULL;
  44978. int32_t V_2 = 0;
  44979. SubmeshInstructionU5BU5D_t131014463* V_3 = NULL;
  44980. SubmeshInstructionU5BU5D_t131014463* V_4 = NULL;
  44981. int32_t V_5 = 0;
  44982. SubmeshInstruction_t52121370 V_6;
  44983. memset(&V_6, 0, sizeof(V_6));
  44984. int32_t V_7 = 0;
  44985. int32_t V_8 = 0;
  44986. int32_t V_9 = 0;
  44987. AttachmentU5BU5D_t1033217241* V_10 = NULL;
  44988. SlotU5BU5D_t285245173* V_11 = NULL;
  44989. int32_t V_12 = 0;
  44990. {
  44991. V_0 = 0;
  44992. ExposedList_1_t2759233236 * L_0 = __this->get_submeshInstructions_0();
  44993. V_1 = L_0;
  44994. ExposedList_1_t2759233236 * L_1 = V_1;
  44995. NullCheck(L_1);
  44996. ExposedList_1_Clear_m1515552528(L_1, (bool)0, /*hidden argument*/ExposedList_1_Clear_m1515552528_RuntimeMethod_var);
  44997. int32_t L_2 = ___endSubmesh2;
  44998. int32_t L_3 = ___startSubmesh1;
  44999. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)L_3));
  45000. ExposedList_1_t2759233236 * L_4 = V_1;
  45001. int32_t L_5 = V_2;
  45002. NullCheck(L_4);
  45003. ExposedList_1_Resize_m1195975214(L_4, L_5, /*hidden argument*/ExposedList_1_Resize_m1195975214_RuntimeMethod_var);
  45004. ExposedList_1_t2759233236 * L_6 = V_1;
  45005. NullCheck(L_6);
  45006. SubmeshInstructionU5BU5D_t131014463* L_7 = L_6->get_Items_0();
  45007. V_3 = L_7;
  45008. ExposedList_1_t2759233236 * L_8 = ___instructions0;
  45009. NullCheck(L_8);
  45010. SubmeshInstructionU5BU5D_t131014463* L_9 = L_8->get_Items_0();
  45011. V_4 = L_9;
  45012. V_5 = 0;
  45013. goto IL_0086;
  45014. }
  45015. IL_0033:
  45016. {
  45017. SubmeshInstructionU5BU5D_t131014463* L_10 = V_4;
  45018. int32_t L_11 = ___startSubmesh1;
  45019. int32_t L_12 = V_5;
  45020. NullCheck(L_10);
  45021. V_6 = (*(SubmeshInstruction_t52121370 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)L_12))))));
  45022. SubmeshInstructionU5BU5D_t131014463* L_13 = V_3;
  45023. int32_t L_14 = V_5;
  45024. NullCheck(L_13);
  45025. SubmeshInstruction_t52121370 L_15 = V_6;
  45026. *(SubmeshInstruction_t52121370 *)((L_13)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_14))) = L_15;
  45027. bool L_16 = __this->get_hasActiveClipping_2();
  45028. bool L_17 = (&V_6)->get_hasClipping_9();
  45029. __this->set_hasActiveClipping_2((bool)((int32_t)((int32_t)L_16|(int32_t)L_17)));
  45030. SubmeshInstructionU5BU5D_t131014463* L_18 = V_3;
  45031. int32_t L_19 = V_5;
  45032. NullCheck(L_18);
  45033. int32_t L_20 = V_0;
  45034. ((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_19)))->set_rawFirstVertexIndex_8(L_20);
  45035. int32_t L_21 = V_0;
  45036. int32_t L_22 = (&V_6)->get_rawVertexCount_7();
  45037. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)L_22));
  45038. int32_t L_23 = V_5;
  45039. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  45040. }
  45041. IL_0086:
  45042. {
  45043. int32_t L_24 = V_5;
  45044. int32_t L_25 = V_2;
  45045. if ((((int32_t)L_24) < ((int32_t)L_25)))
  45046. {
  45047. goto IL_0033;
  45048. }
  45049. }
  45050. {
  45051. int32_t L_26 = V_0;
  45052. __this->set_rawVertexCount_3(L_26);
  45053. SubmeshInstructionU5BU5D_t131014463* L_27 = V_4;
  45054. int32_t L_28 = ___startSubmesh1;
  45055. NullCheck(L_27);
  45056. int32_t L_29 = ((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_28)))->get_startSlot_1();
  45057. V_7 = L_29;
  45058. SubmeshInstructionU5BU5D_t131014463* L_30 = V_4;
  45059. int32_t L_31 = ___endSubmesh2;
  45060. NullCheck(L_30);
  45061. int32_t L_32 = ((L_30)->GetAddressAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_subtract((int32_t)L_31, (int32_t)1)))))->get_endSlot_2();
  45062. V_8 = L_32;
  45063. ExposedList_1_t1455901122 * L_33 = __this->get_attachments_4();
  45064. NullCheck(L_33);
  45065. ExposedList_1_Clear_m964473269(L_33, (bool)0, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var);
  45066. int32_t L_34 = V_8;
  45067. int32_t L_35 = V_7;
  45068. V_9 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_34, (int32_t)L_35));
  45069. ExposedList_1_t1455901122 * L_36 = __this->get_attachments_4();
  45070. int32_t L_37 = V_9;
  45071. NullCheck(L_36);
  45072. ExposedList_1_Resize_m768487897(L_36, L_37, /*hidden argument*/ExposedList_1_Resize_m768487897_RuntimeMethod_var);
  45073. ExposedList_1_t1455901122 * L_38 = __this->get_attachments_4();
  45074. NullCheck(L_38);
  45075. AttachmentU5BU5D_t1033217241* L_39 = L_38->get_Items_0();
  45076. V_10 = L_39;
  45077. SubmeshInstructionU5BU5D_t131014463* L_40 = V_4;
  45078. NullCheck(L_40);
  45079. Skeleton_t3686076450 * L_41 = ((L_40)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_skeleton_0();
  45080. NullCheck(L_41);
  45081. ExposedList_1_t1927085270 * L_42 = L_41->get_drawOrder_3();
  45082. NullCheck(L_42);
  45083. SlotU5BU5D_t285245173* L_43 = L_42->get_Items_0();
  45084. V_11 = L_43;
  45085. V_12 = 0;
  45086. goto IL_011c;
  45087. }
  45088. IL_0104:
  45089. {
  45090. AttachmentU5BU5D_t1033217241* L_44 = V_10;
  45091. int32_t L_45 = V_12;
  45092. SlotU5BU5D_t285245173* L_46 = V_11;
  45093. int32_t L_47 = V_7;
  45094. int32_t L_48 = V_12;
  45095. NullCheck(L_46);
  45096. int32_t L_49 = ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)L_48));
  45097. Slot_t3514940700 * L_50 = (L_46)->GetAt(static_cast<il2cpp_array_size_t>(L_49));
  45098. NullCheck(L_50);
  45099. Attachment_t3043756552 * L_51 = L_50->get_attachment_10();
  45100. NullCheck(L_44);
  45101. ArrayElementTypeCheck (L_44, L_51);
  45102. (L_44)->SetAt(static_cast<il2cpp_array_size_t>(L_45), (Attachment_t3043756552 *)L_51);
  45103. int32_t L_52 = V_12;
  45104. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1));
  45105. }
  45106. IL_011c:
  45107. {
  45108. int32_t L_53 = V_12;
  45109. int32_t L_54 = V_9;
  45110. if ((((int32_t)L_53) < ((int32_t)L_54)))
  45111. {
  45112. goto IL_0104;
  45113. }
  45114. }
  45115. {
  45116. return;
  45117. }
  45118. }
  45119. // System.Void Spine.Unity.SkeletonRendererInstruction::Set(Spine.Unity.SkeletonRendererInstruction)
  45120. extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Set_m4035573072 (SkeletonRendererInstruction_t651787775 * __this, SkeletonRendererInstruction_t651787775 * ___other0, const RuntimeMethod* method)
  45121. {
  45122. static bool s_Il2CppMethodInitialized;
  45123. if (!s_Il2CppMethodInitialized)
  45124. {
  45125. il2cpp_codegen_initialize_method (SkeletonRendererInstruction_Set_m4035573072_MetadataUsageId);
  45126. s_Il2CppMethodInitialized = true;
  45127. }
  45128. {
  45129. SkeletonRendererInstruction_t651787775 * L_0 = ___other0;
  45130. NullCheck(L_0);
  45131. bool L_1 = L_0->get_immutableTriangles_1();
  45132. __this->set_immutableTriangles_1(L_1);
  45133. SkeletonRendererInstruction_t651787775 * L_2 = ___other0;
  45134. NullCheck(L_2);
  45135. bool L_3 = L_2->get_hasActiveClipping_2();
  45136. __this->set_hasActiveClipping_2(L_3);
  45137. SkeletonRendererInstruction_t651787775 * L_4 = ___other0;
  45138. NullCheck(L_4);
  45139. int32_t L_5 = L_4->get_rawVertexCount_3();
  45140. __this->set_rawVertexCount_3(L_5);
  45141. ExposedList_1_t1455901122 * L_6 = __this->get_attachments_4();
  45142. NullCheck(L_6);
  45143. ExposedList_1_Clear_m964473269(L_6, (bool)0, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var);
  45144. ExposedList_1_t1455901122 * L_7 = __this->get_attachments_4();
  45145. SkeletonRendererInstruction_t651787775 * L_8 = ___other0;
  45146. NullCheck(L_8);
  45147. ExposedList_1_t1455901122 * L_9 = L_8->get_attachments_4();
  45148. NullCheck(L_9);
  45149. int32_t L_10 = ExposedList_1_get_Capacity_m583995089(L_9, /*hidden argument*/ExposedList_1_get_Capacity_m583995089_RuntimeMethod_var);
  45150. NullCheck(L_7);
  45151. ExposedList_1_EnsureCapacity_m3325782846(L_7, L_10, /*hidden argument*/ExposedList_1_EnsureCapacity_m3325782846_RuntimeMethod_var);
  45152. ExposedList_1_t1455901122 * L_11 = __this->get_attachments_4();
  45153. SkeletonRendererInstruction_t651787775 * L_12 = ___other0;
  45154. NullCheck(L_12);
  45155. ExposedList_1_t1455901122 * L_13 = L_12->get_attachments_4();
  45156. NullCheck(L_13);
  45157. int32_t L_14 = L_13->get_Count_1();
  45158. NullCheck(L_11);
  45159. L_11->set_Count_1(L_14);
  45160. SkeletonRendererInstruction_t651787775 * L_15 = ___other0;
  45161. NullCheck(L_15);
  45162. ExposedList_1_t1455901122 * L_16 = L_15->get_attachments_4();
  45163. ExposedList_1_t1455901122 * L_17 = __this->get_attachments_4();
  45164. NullCheck(L_17);
  45165. AttachmentU5BU5D_t1033217241* L_18 = L_17->get_Items_0();
  45166. NullCheck(L_16);
  45167. ExposedList_1_CopyTo_m1741791938(L_16, L_18, /*hidden argument*/ExposedList_1_CopyTo_m1741791938_RuntimeMethod_var);
  45168. ExposedList_1_t2759233236 * L_19 = __this->get_submeshInstructions_0();
  45169. NullCheck(L_19);
  45170. ExposedList_1_Clear_m1515552528(L_19, (bool)0, /*hidden argument*/ExposedList_1_Clear_m1515552528_RuntimeMethod_var);
  45171. ExposedList_1_t2759233236 * L_20 = __this->get_submeshInstructions_0();
  45172. SkeletonRendererInstruction_t651787775 * L_21 = ___other0;
  45173. NullCheck(L_21);
  45174. ExposedList_1_t2759233236 * L_22 = L_21->get_submeshInstructions_0();
  45175. NullCheck(L_22);
  45176. int32_t L_23 = ExposedList_1_get_Capacity_m4090977600(L_22, /*hidden argument*/ExposedList_1_get_Capacity_m4090977600_RuntimeMethod_var);
  45177. NullCheck(L_20);
  45178. ExposedList_1_EnsureCapacity_m3231389466(L_20, L_23, /*hidden argument*/ExposedList_1_EnsureCapacity_m3231389466_RuntimeMethod_var);
  45179. ExposedList_1_t2759233236 * L_24 = __this->get_submeshInstructions_0();
  45180. SkeletonRendererInstruction_t651787775 * L_25 = ___other0;
  45181. NullCheck(L_25);
  45182. ExposedList_1_t2759233236 * L_26 = L_25->get_submeshInstructions_0();
  45183. NullCheck(L_26);
  45184. int32_t L_27 = L_26->get_Count_1();
  45185. NullCheck(L_24);
  45186. L_24->set_Count_1(L_27);
  45187. SkeletonRendererInstruction_t651787775 * L_28 = ___other0;
  45188. NullCheck(L_28);
  45189. ExposedList_1_t2759233236 * L_29 = L_28->get_submeshInstructions_0();
  45190. ExposedList_1_t2759233236 * L_30 = __this->get_submeshInstructions_0();
  45191. NullCheck(L_30);
  45192. SubmeshInstructionU5BU5D_t131014463* L_31 = L_30->get_Items_0();
  45193. NullCheck(L_29);
  45194. ExposedList_1_CopyTo_m673481010(L_29, L_31, /*hidden argument*/ExposedList_1_CopyTo_m673481010_RuntimeMethod_var);
  45195. return;
  45196. }
  45197. }
  45198. // System.Boolean Spine.Unity.SkeletonRendererInstruction::GeometryNotEqual(Spine.Unity.SkeletonRendererInstruction,Spine.Unity.SkeletonRendererInstruction)
  45199. extern "C" IL2CPP_METHOD_ATTR bool SkeletonRendererInstruction_GeometryNotEqual_m495612539 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___a0, SkeletonRendererInstruction_t651787775 * ___b1, const RuntimeMethod* method)
  45200. {
  45201. int32_t V_0 = 0;
  45202. int32_t V_1 = 0;
  45203. int32_t V_2 = 0;
  45204. SubmeshInstructionU5BU5D_t131014463* V_3 = NULL;
  45205. SubmeshInstructionU5BU5D_t131014463* V_4 = NULL;
  45206. AttachmentU5BU5D_t1033217241* V_5 = NULL;
  45207. AttachmentU5BU5D_t1033217241* V_6 = NULL;
  45208. int32_t V_7 = 0;
  45209. int32_t V_8 = 0;
  45210. SubmeshInstruction_t52121370 V_9;
  45211. memset(&V_9, 0, sizeof(V_9));
  45212. SubmeshInstruction_t52121370 V_10;
  45213. memset(&V_10, 0, sizeof(V_10));
  45214. {
  45215. SkeletonRendererInstruction_t651787775 * L_0 = ___a0;
  45216. NullCheck(L_0);
  45217. bool L_1 = L_0->get_hasActiveClipping_2();
  45218. if (L_1)
  45219. {
  45220. goto IL_0016;
  45221. }
  45222. }
  45223. {
  45224. SkeletonRendererInstruction_t651787775 * L_2 = ___b1;
  45225. NullCheck(L_2);
  45226. bool L_3 = L_2->get_hasActiveClipping_2();
  45227. if (!L_3)
  45228. {
  45229. goto IL_0018;
  45230. }
  45231. }
  45232. IL_0016:
  45233. {
  45234. return (bool)1;
  45235. }
  45236. IL_0018:
  45237. {
  45238. SkeletonRendererInstruction_t651787775 * L_4 = ___a0;
  45239. NullCheck(L_4);
  45240. int32_t L_5 = L_4->get_rawVertexCount_3();
  45241. SkeletonRendererInstruction_t651787775 * L_6 = ___b1;
  45242. NullCheck(L_6);
  45243. int32_t L_7 = L_6->get_rawVertexCount_3();
  45244. if ((((int32_t)L_5) == ((int32_t)L_7)))
  45245. {
  45246. goto IL_002b;
  45247. }
  45248. }
  45249. {
  45250. return (bool)1;
  45251. }
  45252. IL_002b:
  45253. {
  45254. SkeletonRendererInstruction_t651787775 * L_8 = ___a0;
  45255. NullCheck(L_8);
  45256. bool L_9 = L_8->get_immutableTriangles_1();
  45257. SkeletonRendererInstruction_t651787775 * L_10 = ___b1;
  45258. NullCheck(L_10);
  45259. bool L_11 = L_10->get_immutableTriangles_1();
  45260. if ((((int32_t)L_9) == ((int32_t)L_11)))
  45261. {
  45262. goto IL_003e;
  45263. }
  45264. }
  45265. {
  45266. return (bool)1;
  45267. }
  45268. IL_003e:
  45269. {
  45270. SkeletonRendererInstruction_t651787775 * L_12 = ___b1;
  45271. NullCheck(L_12);
  45272. ExposedList_1_t1455901122 * L_13 = L_12->get_attachments_4();
  45273. NullCheck(L_13);
  45274. int32_t L_14 = L_13->get_Count_1();
  45275. V_0 = L_14;
  45276. SkeletonRendererInstruction_t651787775 * L_15 = ___a0;
  45277. NullCheck(L_15);
  45278. ExposedList_1_t1455901122 * L_16 = L_15->get_attachments_4();
  45279. NullCheck(L_16);
  45280. int32_t L_17 = L_16->get_Count_1();
  45281. int32_t L_18 = V_0;
  45282. if ((((int32_t)L_17) == ((int32_t)L_18)))
  45283. {
  45284. goto IL_005d;
  45285. }
  45286. }
  45287. {
  45288. return (bool)1;
  45289. }
  45290. IL_005d:
  45291. {
  45292. SkeletonRendererInstruction_t651787775 * L_19 = ___a0;
  45293. NullCheck(L_19);
  45294. ExposedList_1_t2759233236 * L_20 = L_19->get_submeshInstructions_0();
  45295. NullCheck(L_20);
  45296. int32_t L_21 = L_20->get_Count_1();
  45297. V_1 = L_21;
  45298. SkeletonRendererInstruction_t651787775 * L_22 = ___b1;
  45299. NullCheck(L_22);
  45300. ExposedList_1_t2759233236 * L_23 = L_22->get_submeshInstructions_0();
  45301. NullCheck(L_23);
  45302. int32_t L_24 = L_23->get_Count_1();
  45303. V_2 = L_24;
  45304. int32_t L_25 = V_1;
  45305. int32_t L_26 = V_2;
  45306. if ((((int32_t)L_25) == ((int32_t)L_26)))
  45307. {
  45308. goto IL_007e;
  45309. }
  45310. }
  45311. {
  45312. return (bool)1;
  45313. }
  45314. IL_007e:
  45315. {
  45316. SkeletonRendererInstruction_t651787775 * L_27 = ___a0;
  45317. NullCheck(L_27);
  45318. ExposedList_1_t2759233236 * L_28 = L_27->get_submeshInstructions_0();
  45319. NullCheck(L_28);
  45320. SubmeshInstructionU5BU5D_t131014463* L_29 = L_28->get_Items_0();
  45321. V_3 = L_29;
  45322. SkeletonRendererInstruction_t651787775 * L_30 = ___b1;
  45323. NullCheck(L_30);
  45324. ExposedList_1_t2759233236 * L_31 = L_30->get_submeshInstructions_0();
  45325. NullCheck(L_31);
  45326. SubmeshInstructionU5BU5D_t131014463* L_32 = L_31->get_Items_0();
  45327. V_4 = L_32;
  45328. SkeletonRendererInstruction_t651787775 * L_33 = ___a0;
  45329. NullCheck(L_33);
  45330. ExposedList_1_t1455901122 * L_34 = L_33->get_attachments_4();
  45331. NullCheck(L_34);
  45332. AttachmentU5BU5D_t1033217241* L_35 = L_34->get_Items_0();
  45333. V_5 = L_35;
  45334. SkeletonRendererInstruction_t651787775 * L_36 = ___b1;
  45335. NullCheck(L_36);
  45336. ExposedList_1_t1455901122 * L_37 = L_36->get_attachments_4();
  45337. NullCheck(L_37);
  45338. AttachmentU5BU5D_t1033217241* L_38 = L_37->get_Items_0();
  45339. V_6 = L_38;
  45340. V_7 = 0;
  45341. goto IL_00d5;
  45342. }
  45343. IL_00b9:
  45344. {
  45345. AttachmentU5BU5D_t1033217241* L_39 = V_5;
  45346. int32_t L_40 = V_7;
  45347. NullCheck(L_39);
  45348. int32_t L_41 = L_40;
  45349. Attachment_t3043756552 * L_42 = (L_39)->GetAt(static_cast<il2cpp_array_size_t>(L_41));
  45350. AttachmentU5BU5D_t1033217241* L_43 = V_6;
  45351. int32_t L_44 = V_7;
  45352. NullCheck(L_43);
  45353. int32_t L_45 = L_44;
  45354. Attachment_t3043756552 * L_46 = (L_43)->GetAt(static_cast<il2cpp_array_size_t>(L_45));
  45355. bool L_47 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_42, L_46, /*hidden argument*/NULL);
  45356. if (L_47)
  45357. {
  45358. goto IL_00cf;
  45359. }
  45360. }
  45361. {
  45362. return (bool)1;
  45363. }
  45364. IL_00cf:
  45365. {
  45366. int32_t L_48 = V_7;
  45367. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  45368. }
  45369. IL_00d5:
  45370. {
  45371. int32_t L_49 = V_7;
  45372. int32_t L_50 = V_0;
  45373. if ((((int32_t)L_49) < ((int32_t)L_50)))
  45374. {
  45375. goto IL_00b9;
  45376. }
  45377. }
  45378. {
  45379. V_8 = 0;
  45380. goto IL_016b;
  45381. }
  45382. IL_00e5:
  45383. {
  45384. SubmeshInstructionU5BU5D_t131014463* L_51 = V_3;
  45385. int32_t L_52 = V_8;
  45386. NullCheck(L_51);
  45387. V_9 = (*(SubmeshInstruction_t52121370 *)((L_51)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_52))));
  45388. SubmeshInstructionU5BU5D_t131014463* L_53 = V_4;
  45389. int32_t L_54 = V_8;
  45390. NullCheck(L_53);
  45391. V_10 = (*(SubmeshInstruction_t52121370 *)((L_53)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_54))));
  45392. int32_t L_55 = (&V_9)->get_rawVertexCount_7();
  45393. int32_t L_56 = (&V_10)->get_rawVertexCount_7();
  45394. if ((!(((uint32_t)L_55) == ((uint32_t)L_56))))
  45395. {
  45396. goto IL_0163;
  45397. }
  45398. }
  45399. {
  45400. int32_t L_57 = (&V_9)->get_startSlot_1();
  45401. int32_t L_58 = (&V_10)->get_startSlot_1();
  45402. if ((!(((uint32_t)L_57) == ((uint32_t)L_58))))
  45403. {
  45404. goto IL_0163;
  45405. }
  45406. }
  45407. {
  45408. int32_t L_59 = (&V_9)->get_endSlot_2();
  45409. int32_t L_60 = (&V_10)->get_endSlot_2();
  45410. if ((!(((uint32_t)L_59) == ((uint32_t)L_60))))
  45411. {
  45412. goto IL_0163;
  45413. }
  45414. }
  45415. {
  45416. int32_t L_61 = (&V_9)->get_rawTriangleCount_6();
  45417. int32_t L_62 = (&V_10)->get_rawTriangleCount_6();
  45418. if ((!(((uint32_t)L_61) == ((uint32_t)L_62))))
  45419. {
  45420. goto IL_0163;
  45421. }
  45422. }
  45423. {
  45424. int32_t L_63 = (&V_9)->get_rawFirstVertexIndex_8();
  45425. int32_t L_64 = (&V_10)->get_rawFirstVertexIndex_8();
  45426. if ((((int32_t)L_63) == ((int32_t)L_64)))
  45427. {
  45428. goto IL_0165;
  45429. }
  45430. }
  45431. IL_0163:
  45432. {
  45433. return (bool)1;
  45434. }
  45435. IL_0165:
  45436. {
  45437. int32_t L_65 = V_8;
  45438. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)1));
  45439. }
  45440. IL_016b:
  45441. {
  45442. int32_t L_66 = V_8;
  45443. int32_t L_67 = V_2;
  45444. if ((((int32_t)L_66) < ((int32_t)L_67)))
  45445. {
  45446. goto IL_00e5;
  45447. }
  45448. }
  45449. {
  45450. return (bool)0;
  45451. }
  45452. }
  45453. #ifdef __clang__
  45454. #pragma clang diagnostic pop
  45455. #endif
  45456. #ifdef __clang__
  45457. #pragma clang diagnostic push
  45458. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  45459. #pragma clang diagnostic ignored "-Wunused-variable"
  45460. #endif
  45461. // System.Void Spine.Unity.SkeletonUtility::.ctor()
  45462. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility__ctor_m3557299955 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  45463. {
  45464. static bool s_Il2CppMethodInitialized;
  45465. if (!s_Il2CppMethodInitialized)
  45466. {
  45467. il2cpp_codegen_initialize_method (SkeletonUtility__ctor_m3557299955_MetadataUsageId);
  45468. s_Il2CppMethodInitialized = true;
  45469. }
  45470. {
  45471. List_1_t3697594876 * L_0 = (List_1_t3697594876 *)il2cpp_codegen_object_new(List_1_t3697594876_il2cpp_TypeInfo_var);
  45472. List_1__ctor_m702853227(L_0, /*hidden argument*/List_1__ctor_m702853227_RuntimeMethod_var);
  45473. __this->set_boneComponents_6(L_0);
  45474. List_1_t2486457248 * L_1 = (List_1_t2486457248 *)il2cpp_codegen_object_new(List_1_t2486457248_il2cpp_TypeInfo_var);
  45475. List_1__ctor_m2489249276(L_1, /*hidden argument*/List_1__ctor_m2489249276_RuntimeMethod_var);
  45476. __this->set_constraintComponents_7(L_1);
  45477. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  45478. return;
  45479. }
  45480. }
  45481. // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(Spine.Skeleton,System.String,System.String,System.String,UnityEngine.Transform,System.Boolean)
  45482. extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m2092416734 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___skinName1, String_t* ___slotName2, String_t* ___attachmentName3, Transform_t3600365921 * ___parent4, bool ___isTrigger5, const RuntimeMethod* method)
  45483. {
  45484. static bool s_Il2CppMethodInitialized;
  45485. if (!s_Il2CppMethodInitialized)
  45486. {
  45487. il2cpp_codegen_initialize_method (SkeletonUtility_AddBoundingBoxGameObject_m2092416734_MetadataUsageId);
  45488. s_Il2CppMethodInitialized = true;
  45489. }
  45490. Skin_t1174584606 * V_0 = NULL;
  45491. Attachment_t3043756552 * V_1 = NULL;
  45492. BoundingBoxAttachment_t2797506510 * V_2 = NULL;
  45493. Slot_t3514940700 * V_3 = NULL;
  45494. Skin_t1174584606 * G_B3_0 = NULL;
  45495. {
  45496. String_t* L_0 = ___skinName1;
  45497. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  45498. bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  45499. if (!L_1)
  45500. {
  45501. goto IL_001b;
  45502. }
  45503. }
  45504. {
  45505. Skeleton_t3686076450 * L_2 = ___skeleton0;
  45506. NullCheck(L_2);
  45507. SkeletonData_t2032710716 * L_3 = L_2->get_data_0();
  45508. NullCheck(L_3);
  45509. Skin_t1174584606 * L_4 = L_3->get_defaultSkin_4();
  45510. G_B3_0 = L_4;
  45511. goto IL_0027;
  45512. }
  45513. IL_001b:
  45514. {
  45515. Skeleton_t3686076450 * L_5 = ___skeleton0;
  45516. NullCheck(L_5);
  45517. SkeletonData_t2032710716 * L_6 = L_5->get_data_0();
  45518. String_t* L_7 = ___skinName1;
  45519. NullCheck(L_6);
  45520. Skin_t1174584606 * L_8 = SkeletonData_FindSkin_m3114017459(L_6, L_7, /*hidden argument*/NULL);
  45521. G_B3_0 = L_8;
  45522. }
  45523. IL_0027:
  45524. {
  45525. V_0 = G_B3_0;
  45526. Skin_t1174584606 * L_9 = V_0;
  45527. if (L_9)
  45528. {
  45529. goto IL_0045;
  45530. }
  45531. }
  45532. {
  45533. String_t* L_10 = ___skinName1;
  45534. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  45535. String_t* L_11 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral41879696, L_10, _stringLiteral253067226, /*hidden argument*/NULL);
  45536. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  45537. Debug_LogError_m2850623458(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  45538. return (PolygonCollider2D_t57175488 *)NULL;
  45539. }
  45540. IL_0045:
  45541. {
  45542. Skin_t1174584606 * L_12 = V_0;
  45543. Skeleton_t3686076450 * L_13 = ___skeleton0;
  45544. String_t* L_14 = ___slotName2;
  45545. NullCheck(L_13);
  45546. int32_t L_15 = Skeleton_FindSlotIndex_m2311708325(L_13, L_14, /*hidden argument*/NULL);
  45547. String_t* L_16 = ___attachmentName3;
  45548. NullCheck(L_12);
  45549. Attachment_t3043756552 * L_17 = Skin_GetAttachment_m2040609636(L_12, L_15, L_16, /*hidden argument*/NULL);
  45550. V_1 = L_17;
  45551. Attachment_t3043756552 * L_18 = V_1;
  45552. if (L_18)
  45553. {
  45554. goto IL_007d;
  45555. }
  45556. }
  45557. {
  45558. ObjectU5BU5D_t2843939325* L_19 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3));
  45559. String_t* L_20 = ___slotName2;
  45560. NullCheck(L_19);
  45561. ArrayElementTypeCheck (L_19, L_20);
  45562. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_20);
  45563. ObjectU5BU5D_t2843939325* L_21 = L_19;
  45564. String_t* L_22 = ___attachmentName3;
  45565. NullCheck(L_21);
  45566. ArrayElementTypeCheck (L_21, L_22);
  45567. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_22);
  45568. ObjectU5BU5D_t2843939325* L_23 = L_21;
  45569. Skin_t1174584606 * L_24 = V_0;
  45570. NullCheck(L_24);
  45571. String_t* L_25 = L_24->get_name_0();
  45572. NullCheck(L_23);
  45573. ArrayElementTypeCheck (L_23, L_25);
  45574. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_25);
  45575. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  45576. Debug_LogFormat_m309087137(NULL /*static, unused*/, _stringLiteral176669305, L_23, /*hidden argument*/NULL);
  45577. return (PolygonCollider2D_t57175488 *)NULL;
  45578. }
  45579. IL_007d:
  45580. {
  45581. Attachment_t3043756552 * L_26 = V_1;
  45582. V_2 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_26, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var));
  45583. BoundingBoxAttachment_t2797506510 * L_27 = V_2;
  45584. if (!L_27)
  45585. {
  45586. goto IL_00a4;
  45587. }
  45588. }
  45589. {
  45590. Skeleton_t3686076450 * L_28 = ___skeleton0;
  45591. String_t* L_29 = ___slotName2;
  45592. NullCheck(L_28);
  45593. Slot_t3514940700 * L_30 = Skeleton_FindSlot_m4126498326(L_28, L_29, /*hidden argument*/NULL);
  45594. V_3 = L_30;
  45595. BoundingBoxAttachment_t2797506510 * L_31 = V_2;
  45596. NullCheck(L_31);
  45597. String_t* L_32 = Attachment_get_Name_m3847529203(L_31, /*hidden argument*/NULL);
  45598. BoundingBoxAttachment_t2797506510 * L_33 = V_2;
  45599. Slot_t3514940700 * L_34 = V_3;
  45600. Transform_t3600365921 * L_35 = ___parent4;
  45601. bool L_36 = ___isTrigger5;
  45602. PolygonCollider2D_t57175488 * L_37 = SkeletonUtility_AddBoundingBoxGameObject_m1514984537(NULL /*static, unused*/, L_32, L_33, L_34, L_35, L_36, /*hidden argument*/NULL);
  45603. return L_37;
  45604. }
  45605. IL_00a4:
  45606. {
  45607. ObjectU5BU5D_t2843939325* L_38 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  45608. String_t* L_39 = ___attachmentName3;
  45609. NullCheck(L_38);
  45610. ArrayElementTypeCheck (L_38, L_39);
  45611. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_39);
  45612. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  45613. Debug_LogFormat_m309087137(NULL /*static, unused*/, _stringLiteral3866171125, L_38, /*hidden argument*/NULL);
  45614. return (PolygonCollider2D_t57175488 *)NULL;
  45615. }
  45616. }
  45617. // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(System.String,Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.Transform,System.Boolean)
  45618. extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m1514984537 (RuntimeObject * __this /* static, unused */, String_t* ___name0, BoundingBoxAttachment_t2797506510 * ___box1, Slot_t3514940700 * ___slot2, Transform_t3600365921 * ___parent3, bool ___isTrigger4, const RuntimeMethod* method)
  45619. {
  45620. static bool s_Il2CppMethodInitialized;
  45621. if (!s_Il2CppMethodInitialized)
  45622. {
  45623. il2cpp_codegen_initialize_method (SkeletonUtility_AddBoundingBoxGameObject_m1514984537_MetadataUsageId);
  45624. s_Il2CppMethodInitialized = true;
  45625. }
  45626. GameObject_t1113636619 * V_0 = NULL;
  45627. Transform_t3600365921 * V_1 = NULL;
  45628. String_t* G_B2_0 = NULL;
  45629. String_t* G_B1_0 = NULL;
  45630. String_t* G_B3_0 = NULL;
  45631. String_t* G_B3_1 = NULL;
  45632. {
  45633. String_t* L_0 = ___name0;
  45634. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  45635. bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  45636. G_B1_0 = _stringLiteral30773324;
  45637. if (!L_1)
  45638. {
  45639. G_B2_0 = _stringLiteral30773324;
  45640. goto IL_001b;
  45641. }
  45642. }
  45643. {
  45644. BoundingBoxAttachment_t2797506510 * L_2 = ___box1;
  45645. NullCheck(L_2);
  45646. String_t* L_3 = Attachment_get_Name_m3847529203(L_2, /*hidden argument*/NULL);
  45647. G_B3_0 = L_3;
  45648. G_B3_1 = G_B1_0;
  45649. goto IL_001c;
  45650. }
  45651. IL_001b:
  45652. {
  45653. String_t* L_4 = ___name0;
  45654. G_B3_0 = L_4;
  45655. G_B3_1 = G_B2_0;
  45656. }
  45657. IL_001c:
  45658. {
  45659. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  45660. String_t* L_5 = String_Concat_m3937257545(NULL /*static, unused*/, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  45661. GameObject_t1113636619 * L_6 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  45662. GameObject__ctor_m2093116449(L_6, L_5, /*hidden argument*/NULL);
  45663. V_0 = L_6;
  45664. GameObject_t1113636619 * L_7 = V_0;
  45665. NullCheck(L_7);
  45666. Transform_t3600365921 * L_8 = GameObject_get_transform_m1369836730(L_7, /*hidden argument*/NULL);
  45667. V_1 = L_8;
  45668. Transform_t3600365921 * L_9 = V_1;
  45669. Transform_t3600365921 * L_10 = ___parent3;
  45670. NullCheck(L_9);
  45671. Transform_set_parent_m786917804(L_9, L_10, /*hidden argument*/NULL);
  45672. Transform_t3600365921 * L_11 = V_1;
  45673. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  45674. Vector3_t3722313464 L_12 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  45675. NullCheck(L_11);
  45676. Transform_set_localPosition_m4128471975(L_11, L_12, /*hidden argument*/NULL);
  45677. Transform_t3600365921 * L_13 = V_1;
  45678. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  45679. Quaternion_t2301928331 L_14 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  45680. NullCheck(L_13);
  45681. Transform_set_localRotation_m19445462(L_13, L_14, /*hidden argument*/NULL);
  45682. Transform_t3600365921 * L_15 = V_1;
  45683. Vector3_t3722313464 L_16 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL);
  45684. NullCheck(L_15);
  45685. Transform_set_localScale_m3053443106(L_15, L_16, /*hidden argument*/NULL);
  45686. BoundingBoxAttachment_t2797506510 * L_17 = ___box1;
  45687. Slot_t3514940700 * L_18 = ___slot2;
  45688. GameObject_t1113636619 * L_19 = V_0;
  45689. bool L_20 = ___isTrigger4;
  45690. PolygonCollider2D_t57175488 * L_21 = SkeletonUtility_AddBoundingBoxAsComponent_m2381254289(NULL /*static, unused*/, L_17, L_18, L_19, L_20, /*hidden argument*/NULL);
  45691. return L_21;
  45692. }
  45693. }
  45694. // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxAsComponent(Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.GameObject,System.Boolean)
  45695. extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxAsComponent_m2381254289 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___box0, Slot_t3514940700 * ___slot1, GameObject_t1113636619 * ___gameObject2, bool ___isTrigger3, const RuntimeMethod* method)
  45696. {
  45697. static bool s_Il2CppMethodInitialized;
  45698. if (!s_Il2CppMethodInitialized)
  45699. {
  45700. il2cpp_codegen_initialize_method (SkeletonUtility_AddBoundingBoxAsComponent_m2381254289_MetadataUsageId);
  45701. s_Il2CppMethodInitialized = true;
  45702. }
  45703. PolygonCollider2D_t57175488 * V_0 = NULL;
  45704. {
  45705. BoundingBoxAttachment_t2797506510 * L_0 = ___box0;
  45706. if (L_0)
  45707. {
  45708. goto IL_0008;
  45709. }
  45710. }
  45711. {
  45712. return (PolygonCollider2D_t57175488 *)NULL;
  45713. }
  45714. IL_0008:
  45715. {
  45716. GameObject_t1113636619 * L_1 = ___gameObject2;
  45717. NullCheck(L_1);
  45718. PolygonCollider2D_t57175488 * L_2 = GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931(L_1, /*hidden argument*/GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931_RuntimeMethod_var);
  45719. V_0 = L_2;
  45720. PolygonCollider2D_t57175488 * L_3 = V_0;
  45721. bool L_4 = ___isTrigger3;
  45722. NullCheck(L_3);
  45723. Collider2D_set_isTrigger_m2923405871(L_3, L_4, /*hidden argument*/NULL);
  45724. PolygonCollider2D_t57175488 * L_5 = V_0;
  45725. Slot_t3514940700 * L_6 = ___slot1;
  45726. BoundingBoxAttachment_t2797506510 * L_7 = ___box0;
  45727. SkeletonUtility_SetColliderPointsLocal_m3126405286(NULL /*static, unused*/, L_5, L_6, L_7, /*hidden argument*/NULL);
  45728. PolygonCollider2D_t57175488 * L_8 = V_0;
  45729. return L_8;
  45730. }
  45731. }
  45732. // System.Void Spine.Unity.SkeletonUtility::SetColliderPointsLocal(UnityEngine.PolygonCollider2D,Spine.Slot,Spine.BoundingBoxAttachment)
  45733. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_SetColliderPointsLocal_m3126405286 (RuntimeObject * __this /* static, unused */, PolygonCollider2D_t57175488 * ___collider0, Slot_t3514940700 * ___slot1, BoundingBoxAttachment_t2797506510 * ___box2, const RuntimeMethod* method)
  45734. {
  45735. static bool s_Il2CppMethodInitialized;
  45736. if (!s_Il2CppMethodInitialized)
  45737. {
  45738. il2cpp_codegen_initialize_method (SkeletonUtility_SetColliderPointsLocal_m3126405286_MetadataUsageId);
  45739. s_Il2CppMethodInitialized = true;
  45740. }
  45741. Vector2U5BU5D_t1457185986* V_0 = NULL;
  45742. {
  45743. BoundingBoxAttachment_t2797506510 * L_0 = ___box2;
  45744. if (L_0)
  45745. {
  45746. goto IL_0007;
  45747. }
  45748. }
  45749. {
  45750. return;
  45751. }
  45752. IL_0007:
  45753. {
  45754. BoundingBoxAttachment_t2797506510 * L_1 = ___box2;
  45755. bool L_2 = SkeletonExtensions_IsWeighted_m2425492830(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  45756. if (!L_2)
  45757. {
  45758. goto IL_001c;
  45759. }
  45760. }
  45761. {
  45762. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  45763. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral1465371816, /*hidden argument*/NULL);
  45764. }
  45765. IL_001c:
  45766. {
  45767. BoundingBoxAttachment_t2797506510 * L_3 = ___box2;
  45768. Slot_t3514940700 * L_4 = ___slot1;
  45769. Vector2U5BU5D_t1457185986* L_5 = SkeletonExtensions_GetLocalVertices_m3510188223(NULL /*static, unused*/, L_3, L_4, (Vector2U5BU5D_t1457185986*)(Vector2U5BU5D_t1457185986*)NULL, /*hidden argument*/NULL);
  45770. V_0 = L_5;
  45771. PolygonCollider2D_t57175488 * L_6 = ___collider0;
  45772. Vector2U5BU5D_t1457185986* L_7 = V_0;
  45773. NullCheck(L_6);
  45774. PolygonCollider2D_SetPath_m3164918375(L_6, 0, L_7, /*hidden argument*/NULL);
  45775. return;
  45776. }
  45777. }
  45778. // UnityEngine.Bounds Spine.Unity.SkeletonUtility::GetBoundingBoxBounds(Spine.BoundingBoxAttachment,System.Single)
  45779. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkeletonUtility_GetBoundingBoxBounds_m1015307798 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___boundingBox0, float ___depth1, const RuntimeMethod* method)
  45780. {
  45781. SingleU5BU5D_t1444911251* V_0 = NULL;
  45782. int32_t V_1 = 0;
  45783. Bounds_t2266837910 V_2;
  45784. memset(&V_2, 0, sizeof(V_2));
  45785. int32_t V_3 = 0;
  45786. Vector3_t3722313464 V_4;
  45787. memset(&V_4, 0, sizeof(V_4));
  45788. {
  45789. BoundingBoxAttachment_t2797506510 * L_0 = ___boundingBox0;
  45790. NullCheck(L_0);
  45791. SingleU5BU5D_t1444911251* L_1 = VertexAttachment_get_Vertices_m770818849(L_0, /*hidden argument*/NULL);
  45792. V_0 = L_1;
  45793. SingleU5BU5D_t1444911251* L_2 = V_0;
  45794. NullCheck(L_2);
  45795. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))));
  45796. il2cpp_codegen_initobj((&V_2), sizeof(Bounds_t2266837910 ));
  45797. SingleU5BU5D_t1444911251* L_3 = V_0;
  45798. NullCheck(L_3);
  45799. int32_t L_4 = 0;
  45800. float L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  45801. SingleU5BU5D_t1444911251* L_6 = V_0;
  45802. NullCheck(L_6);
  45803. int32_t L_7 = 1;
  45804. float L_8 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  45805. Vector3_t3722313464 L_9;
  45806. memset(&L_9, 0, sizeof(L_9));
  45807. Vector3__ctor_m3353183577((&L_9), L_5, L_8, (0.0f), /*hidden argument*/NULL);
  45808. Bounds_set_center_m335768106((&V_2), L_9, /*hidden argument*/NULL);
  45809. V_3 = 2;
  45810. goto IL_004e;
  45811. }
  45812. IL_0031:
  45813. {
  45814. SingleU5BU5D_t1444911251* L_10 = V_0;
  45815. int32_t L_11 = V_3;
  45816. NullCheck(L_10);
  45817. int32_t L_12 = L_11;
  45818. float L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  45819. SingleU5BU5D_t1444911251* L_14 = V_0;
  45820. int32_t L_15 = V_3;
  45821. NullCheck(L_14);
  45822. int32_t L_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  45823. float L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  45824. Vector3_t3722313464 L_18;
  45825. memset(&L_18, 0, sizeof(L_18));
  45826. Vector3__ctor_m3353183577((&L_18), L_13, L_17, (0.0f), /*hidden argument*/NULL);
  45827. Bounds_Encapsulate_m3553480203((&V_2), L_18, /*hidden argument*/NULL);
  45828. int32_t L_19 = V_3;
  45829. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)2));
  45830. }
  45831. IL_004e:
  45832. {
  45833. int32_t L_20 = V_3;
  45834. int32_t L_21 = V_1;
  45835. if ((((int32_t)L_20) < ((int32_t)L_21)))
  45836. {
  45837. goto IL_0031;
  45838. }
  45839. }
  45840. {
  45841. Vector3_t3722313464 L_22 = Bounds_get_size_m1178783246((&V_2), /*hidden argument*/NULL);
  45842. V_4 = L_22;
  45843. float L_23 = ___depth1;
  45844. (&V_4)->set_z_3(L_23);
  45845. Vector3_t3722313464 L_24 = V_4;
  45846. Bounds_set_size_m4127623202((&V_2), L_24, /*hidden argument*/NULL);
  45847. Bounds_t2266837910 L_25 = V_2;
  45848. return L_25;
  45849. }
  45850. }
  45851. // UnityEngine.Rigidbody2D Spine.Unity.SkeletonUtility::AddBoneRigidbody2D(UnityEngine.GameObject,System.Boolean,System.Single)
  45852. extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonUtility_AddBoneRigidbody2D_m1973668315 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, bool ___isKinematic1, float ___gravityScale2, const RuntimeMethod* method)
  45853. {
  45854. static bool s_Il2CppMethodInitialized;
  45855. if (!s_Il2CppMethodInitialized)
  45856. {
  45857. il2cpp_codegen_initialize_method (SkeletonUtility_AddBoneRigidbody2D_m1973668315_MetadataUsageId);
  45858. s_Il2CppMethodInitialized = true;
  45859. }
  45860. Rigidbody2D_t939494601 * V_0 = NULL;
  45861. {
  45862. GameObject_t1113636619 * L_0 = ___gameObject0;
  45863. NullCheck(L_0);
  45864. Rigidbody2D_t939494601 * L_1 = GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(L_0, /*hidden argument*/GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var);
  45865. V_0 = L_1;
  45866. Rigidbody2D_t939494601 * L_2 = V_0;
  45867. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  45868. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  45869. if (!L_3)
  45870. {
  45871. goto IL_0028;
  45872. }
  45873. }
  45874. {
  45875. GameObject_t1113636619 * L_4 = ___gameObject0;
  45876. NullCheck(L_4);
  45877. Rigidbody2D_t939494601 * L_5 = GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851(L_4, /*hidden argument*/GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851_RuntimeMethod_var);
  45878. V_0 = L_5;
  45879. Rigidbody2D_t939494601 * L_6 = V_0;
  45880. bool L_7 = ___isKinematic1;
  45881. NullCheck(L_6);
  45882. Rigidbody2D_set_isKinematic_m1070983191(L_6, L_7, /*hidden argument*/NULL);
  45883. Rigidbody2D_t939494601 * L_8 = V_0;
  45884. float L_9 = ___gravityScale2;
  45885. NullCheck(L_8);
  45886. Rigidbody2D_set_gravityScale_m4129954518(L_8, L_9, /*hidden argument*/NULL);
  45887. }
  45888. IL_0028:
  45889. {
  45890. Rigidbody2D_t939494601 * L_10 = V_0;
  45891. return L_10;
  45892. }
  45893. }
  45894. // System.Void Spine.Unity.SkeletonUtility::add_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate)
  45895. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_add_OnReset_m4274997099 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method)
  45896. {
  45897. static bool s_Il2CppMethodInitialized;
  45898. if (!s_Il2CppMethodInitialized)
  45899. {
  45900. il2cpp_codegen_initialize_method (SkeletonUtility_add_OnReset_m4274997099_MetadataUsageId);
  45901. s_Il2CppMethodInitialized = true;
  45902. }
  45903. SkeletonUtilityDelegate_t487527757 * V_0 = NULL;
  45904. SkeletonUtilityDelegate_t487527757 * V_1 = NULL;
  45905. {
  45906. SkeletonUtilityDelegate_t487527757 * L_0 = __this->get_OnReset_2();
  45907. V_0 = L_0;
  45908. }
  45909. IL_0007:
  45910. {
  45911. SkeletonUtilityDelegate_t487527757 * L_1 = V_0;
  45912. V_1 = L_1;
  45913. SkeletonUtilityDelegate_t487527757 ** L_2 = __this->get_address_of_OnReset_2();
  45914. SkeletonUtilityDelegate_t487527757 * L_3 = V_1;
  45915. SkeletonUtilityDelegate_t487527757 * L_4 = ___value0;
  45916. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  45917. SkeletonUtilityDelegate_t487527757 * L_6 = V_0;
  45918. SkeletonUtilityDelegate_t487527757 * L_7 = InterlockedCompareExchangeImpl<SkeletonUtilityDelegate_t487527757 *>(L_2, ((SkeletonUtilityDelegate_t487527757 *)CastclassSealed((RuntimeObject*)L_5, SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var)), L_6);
  45919. V_0 = L_7;
  45920. SkeletonUtilityDelegate_t487527757 * L_8 = V_0;
  45921. SkeletonUtilityDelegate_t487527757 * L_9 = V_1;
  45922. if ((!(((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_8) == ((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_9))))
  45923. {
  45924. goto IL_0007;
  45925. }
  45926. }
  45927. {
  45928. return;
  45929. }
  45930. }
  45931. // System.Void Spine.Unity.SkeletonUtility::remove_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate)
  45932. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_remove_OnReset_m1587994906 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method)
  45933. {
  45934. static bool s_Il2CppMethodInitialized;
  45935. if (!s_Il2CppMethodInitialized)
  45936. {
  45937. il2cpp_codegen_initialize_method (SkeletonUtility_remove_OnReset_m1587994906_MetadataUsageId);
  45938. s_Il2CppMethodInitialized = true;
  45939. }
  45940. SkeletonUtilityDelegate_t487527757 * V_0 = NULL;
  45941. SkeletonUtilityDelegate_t487527757 * V_1 = NULL;
  45942. {
  45943. SkeletonUtilityDelegate_t487527757 * L_0 = __this->get_OnReset_2();
  45944. V_0 = L_0;
  45945. }
  45946. IL_0007:
  45947. {
  45948. SkeletonUtilityDelegate_t487527757 * L_1 = V_0;
  45949. V_1 = L_1;
  45950. SkeletonUtilityDelegate_t487527757 ** L_2 = __this->get_address_of_OnReset_2();
  45951. SkeletonUtilityDelegate_t487527757 * L_3 = V_1;
  45952. SkeletonUtilityDelegate_t487527757 * L_4 = ___value0;
  45953. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  45954. SkeletonUtilityDelegate_t487527757 * L_6 = V_0;
  45955. SkeletonUtilityDelegate_t487527757 * L_7 = InterlockedCompareExchangeImpl<SkeletonUtilityDelegate_t487527757 *>(L_2, ((SkeletonUtilityDelegate_t487527757 *)CastclassSealed((RuntimeObject*)L_5, SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var)), L_6);
  45956. V_0 = L_7;
  45957. SkeletonUtilityDelegate_t487527757 * L_8 = V_0;
  45958. SkeletonUtilityDelegate_t487527757 * L_9 = V_1;
  45959. if ((!(((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_8) == ((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_9))))
  45960. {
  45961. goto IL_0007;
  45962. }
  45963. }
  45964. {
  45965. return;
  45966. }
  45967. }
  45968. // System.Void Spine.Unity.SkeletonUtility::Update()
  45969. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_Update_m4193025289 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  45970. {
  45971. static bool s_Il2CppMethodInitialized;
  45972. if (!s_Il2CppMethodInitialized)
  45973. {
  45974. il2cpp_codegen_initialize_method (SkeletonUtility_Update_m4193025289_MetadataUsageId);
  45975. s_Il2CppMethodInitialized = true;
  45976. }
  45977. Skeleton_t3686076450 * V_0 = NULL;
  45978. {
  45979. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4();
  45980. NullCheck(L_0);
  45981. Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28();
  45982. V_0 = L_1;
  45983. Skeleton_t3686076450 * L_2 = V_0;
  45984. if (!L_2)
  45985. {
  45986. goto IL_0044;
  45987. }
  45988. }
  45989. {
  45990. Transform_t3600365921 * L_3 = __this->get_boneRoot_3();
  45991. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  45992. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  45993. if (!L_4)
  45994. {
  45995. goto IL_0044;
  45996. }
  45997. }
  45998. {
  45999. Transform_t3600365921 * L_5 = __this->get_boneRoot_3();
  46000. Skeleton_t3686076450 * L_6 = V_0;
  46001. NullCheck(L_6);
  46002. float L_7 = L_6->get_scaleX_15();
  46003. Skeleton_t3686076450 * L_8 = V_0;
  46004. NullCheck(L_8);
  46005. float L_9 = L_8->get_scaleY_16();
  46006. Vector3_t3722313464 L_10;
  46007. memset(&L_10, 0, sizeof(L_10));
  46008. Vector3__ctor_m3353183577((&L_10), L_7, L_9, (1.0f), /*hidden argument*/NULL);
  46009. NullCheck(L_5);
  46010. Transform_set_localScale_m3053443106(L_5, L_10, /*hidden argument*/NULL);
  46011. }
  46012. IL_0044:
  46013. {
  46014. return;
  46015. }
  46016. }
  46017. // System.Void Spine.Unity.SkeletonUtility::ResubscribeEvents()
  46018. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_ResubscribeEvents_m4148836070 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  46019. {
  46020. {
  46021. SkeletonUtility_OnDisable_m3064862771(__this, /*hidden argument*/NULL);
  46022. SkeletonUtility_OnEnable_m4017504595(__this, /*hidden argument*/NULL);
  46023. return;
  46024. }
  46025. }
  46026. // System.Void Spine.Unity.SkeletonUtility::OnEnable()
  46027. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnEnable_m4017504595 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  46028. {
  46029. static bool s_Il2CppMethodInitialized;
  46030. if (!s_Il2CppMethodInitialized)
  46031. {
  46032. il2cpp_codegen_initialize_method (SkeletonUtility_OnEnable_m4017504595_MetadataUsageId);
  46033. s_Il2CppMethodInitialized = true;
  46034. }
  46035. {
  46036. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4();
  46037. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  46038. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  46039. if (!L_1)
  46040. {
  46041. goto IL_001d;
  46042. }
  46043. }
  46044. {
  46045. SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var);
  46046. __this->set_skeletonRenderer_4(L_2);
  46047. }
  46048. IL_001d:
  46049. {
  46050. RuntimeObject* L_3 = __this->get_skeletonAnimation_5();
  46051. if (L_3)
  46052. {
  46053. goto IL_0043;
  46054. }
  46055. }
  46056. {
  46057. RuntimeTypeHandle_t3027515415 L_4 = { reinterpret_cast<intptr_t> (ISkeletonAnimation_t3931555305_0_0_0_var) };
  46058. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  46059. Type_t * L_5 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  46060. Component_t1923634451 * L_6 = Component_GetComponent_m886226392(__this, L_5, /*hidden argument*/NULL);
  46061. __this->set_skeletonAnimation_5(((RuntimeObject*)IsInst((RuntimeObject*)L_6, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var)));
  46062. }
  46063. IL_0043:
  46064. {
  46065. SkeletonRenderer_t2098681813 * L_7 = __this->get_skeletonRenderer_4();
  46066. intptr_t L_8 = (intptr_t)SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var;
  46067. SkeletonRendererDelegate_t3507789975 * L_9 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var);
  46068. SkeletonRendererDelegate__ctor_m2854803474(L_9, __this, L_8, /*hidden argument*/NULL);
  46069. NullCheck(L_7);
  46070. SkeletonRenderer_remove_OnRebuild_m2269045001(L_7, L_9, /*hidden argument*/NULL);
  46071. SkeletonRenderer_t2098681813 * L_10 = __this->get_skeletonRenderer_4();
  46072. intptr_t L_11 = (intptr_t)SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var;
  46073. SkeletonRendererDelegate_t3507789975 * L_12 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var);
  46074. SkeletonRendererDelegate__ctor_m2854803474(L_12, __this, L_11, /*hidden argument*/NULL);
  46075. NullCheck(L_10);
  46076. SkeletonRenderer_add_OnRebuild_m1167015989(L_10, L_12, /*hidden argument*/NULL);
  46077. RuntimeObject* L_13 = __this->get_skeletonAnimation_5();
  46078. if (!L_13)
  46079. {
  46080. goto IL_00aa;
  46081. }
  46082. }
  46083. {
  46084. RuntimeObject* L_14 = __this->get_skeletonAnimation_5();
  46085. intptr_t L_15 = (intptr_t)SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var;
  46086. UpdateBonesDelegate_t735903178 * L_16 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46087. UpdateBonesDelegate__ctor_m2692272099(L_16, __this, L_15, /*hidden argument*/NULL);
  46088. NullCheck(L_14);
  46089. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(1 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_14, L_16);
  46090. RuntimeObject* L_17 = __this->get_skeletonAnimation_5();
  46091. intptr_t L_18 = (intptr_t)SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var;
  46092. UpdateBonesDelegate_t735903178 * L_19 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46093. UpdateBonesDelegate__ctor_m2692272099(L_19, __this, L_18, /*hidden argument*/NULL);
  46094. NullCheck(L_17);
  46095. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(0 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_17, L_19);
  46096. }
  46097. IL_00aa:
  46098. {
  46099. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46100. return;
  46101. }
  46102. }
  46103. // System.Void Spine.Unity.SkeletonUtility::Start()
  46104. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_Start_m3181684253 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  46105. {
  46106. {
  46107. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46108. return;
  46109. }
  46110. }
  46111. // System.Void Spine.Unity.SkeletonUtility::OnDisable()
  46112. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnDisable_m3064862771 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  46113. {
  46114. static bool s_Il2CppMethodInitialized;
  46115. if (!s_Il2CppMethodInitialized)
  46116. {
  46117. il2cpp_codegen_initialize_method (SkeletonUtility_OnDisable_m3064862771_MetadataUsageId);
  46118. s_Il2CppMethodInitialized = true;
  46119. }
  46120. {
  46121. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4();
  46122. intptr_t L_1 = (intptr_t)SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var;
  46123. SkeletonRendererDelegate_t3507789975 * L_2 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var);
  46124. SkeletonRendererDelegate__ctor_m2854803474(L_2, __this, L_1, /*hidden argument*/NULL);
  46125. NullCheck(L_0);
  46126. SkeletonRenderer_remove_OnRebuild_m2269045001(L_0, L_2, /*hidden argument*/NULL);
  46127. RuntimeObject* L_3 = __this->get_skeletonAnimation_5();
  46128. if (!L_3)
  46129. {
  46130. goto IL_0067;
  46131. }
  46132. }
  46133. {
  46134. RuntimeObject* L_4 = __this->get_skeletonAnimation_5();
  46135. intptr_t L_5 = (intptr_t)SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var;
  46136. UpdateBonesDelegate_t735903178 * L_6 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46137. UpdateBonesDelegate__ctor_m2692272099(L_6, __this, L_5, /*hidden argument*/NULL);
  46138. NullCheck(L_4);
  46139. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(1 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_4, L_6);
  46140. RuntimeObject* L_7 = __this->get_skeletonAnimation_5();
  46141. intptr_t L_8 = (intptr_t)SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var;
  46142. UpdateBonesDelegate_t735903178 * L_9 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46143. UpdateBonesDelegate__ctor_m2692272099(L_9, __this, L_8, /*hidden argument*/NULL);
  46144. NullCheck(L_7);
  46145. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_7, L_9);
  46146. RuntimeObject* L_10 = __this->get_skeletonAnimation_5();
  46147. intptr_t L_11 = (intptr_t)SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var;
  46148. UpdateBonesDelegate_t735903178 * L_12 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46149. UpdateBonesDelegate__ctor_m2692272099(L_12, __this, L_11, /*hidden argument*/NULL);
  46150. NullCheck(L_10);
  46151. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(5 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_10, L_12);
  46152. }
  46153. IL_0067:
  46154. {
  46155. return;
  46156. }
  46157. }
  46158. // System.Void Spine.Unity.SkeletonUtility::HandleRendererReset(Spine.Unity.SkeletonRenderer)
  46159. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_HandleRendererReset_m3919268419 (SkeletonUtility_t2980767925 * __this, SkeletonRenderer_t2098681813 * ___r0, const RuntimeMethod* method)
  46160. {
  46161. {
  46162. SkeletonUtilityDelegate_t487527757 * L_0 = __this->get_OnReset_2();
  46163. if (!L_0)
  46164. {
  46165. goto IL_0016;
  46166. }
  46167. }
  46168. {
  46169. SkeletonUtilityDelegate_t487527757 * L_1 = __this->get_OnReset_2();
  46170. NullCheck(L_1);
  46171. SkeletonUtilityDelegate_Invoke_m2331370242(L_1, /*hidden argument*/NULL);
  46172. }
  46173. IL_0016:
  46174. {
  46175. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46176. return;
  46177. }
  46178. }
  46179. // System.Void Spine.Unity.SkeletonUtility::RegisterBone(Spine.Unity.SkeletonUtilityBone)
  46180. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterBone_m2890744744 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method)
  46181. {
  46182. static bool s_Il2CppMethodInitialized;
  46183. if (!s_Il2CppMethodInitialized)
  46184. {
  46185. il2cpp_codegen_initialize_method (SkeletonUtility_RegisterBone_m2890744744_MetadataUsageId);
  46186. s_Il2CppMethodInitialized = true;
  46187. }
  46188. {
  46189. List_1_t3697594876 * L_0 = __this->get_boneComponents_6();
  46190. SkeletonUtilityBone_t2225520134 * L_1 = ___bone0;
  46191. NullCheck(L_0);
  46192. bool L_2 = List_1_Contains_m3385534665(L_0, L_1, /*hidden argument*/List_1_Contains_m3385534665_RuntimeMethod_var);
  46193. if (!L_2)
  46194. {
  46195. goto IL_0012;
  46196. }
  46197. }
  46198. {
  46199. return;
  46200. }
  46201. IL_0012:
  46202. {
  46203. List_1_t3697594876 * L_3 = __this->get_boneComponents_6();
  46204. SkeletonUtilityBone_t2225520134 * L_4 = ___bone0;
  46205. NullCheck(L_3);
  46206. List_1_Add_m2885886665(L_3, L_4, /*hidden argument*/List_1_Add_m2885886665_RuntimeMethod_var);
  46207. __this->set_needToReprocessBones_10((bool)1);
  46208. return;
  46209. }
  46210. }
  46211. // System.Void Spine.Unity.SkeletonUtility::UnregisterBone(Spine.Unity.SkeletonUtilityBone)
  46212. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterBone_m3549953762 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method)
  46213. {
  46214. static bool s_Il2CppMethodInitialized;
  46215. if (!s_Il2CppMethodInitialized)
  46216. {
  46217. il2cpp_codegen_initialize_method (SkeletonUtility_UnregisterBone_m3549953762_MetadataUsageId);
  46218. s_Il2CppMethodInitialized = true;
  46219. }
  46220. {
  46221. List_1_t3697594876 * L_0 = __this->get_boneComponents_6();
  46222. SkeletonUtilityBone_t2225520134 * L_1 = ___bone0;
  46223. NullCheck(L_0);
  46224. List_1_Remove_m566321579(L_0, L_1, /*hidden argument*/List_1_Remove_m566321579_RuntimeMethod_var);
  46225. return;
  46226. }
  46227. }
  46228. // System.Void Spine.Unity.SkeletonUtility::RegisterConstraint(Spine.Unity.SkeletonUtilityConstraint)
  46229. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterConstraint_m421956285 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method)
  46230. {
  46231. static bool s_Il2CppMethodInitialized;
  46232. if (!s_Il2CppMethodInitialized)
  46233. {
  46234. il2cpp_codegen_initialize_method (SkeletonUtility_RegisterConstraint_m421956285_MetadataUsageId);
  46235. s_Il2CppMethodInitialized = true;
  46236. }
  46237. {
  46238. List_1_t2486457248 * L_0 = __this->get_constraintComponents_7();
  46239. SkeletonUtilityConstraint_t1014382506 * L_1 = ___constraint0;
  46240. NullCheck(L_0);
  46241. bool L_2 = List_1_Contains_m3159941857(L_0, L_1, /*hidden argument*/List_1_Contains_m3159941857_RuntimeMethod_var);
  46242. if (!L_2)
  46243. {
  46244. goto IL_0012;
  46245. }
  46246. }
  46247. {
  46248. return;
  46249. }
  46250. IL_0012:
  46251. {
  46252. List_1_t2486457248 * L_3 = __this->get_constraintComponents_7();
  46253. SkeletonUtilityConstraint_t1014382506 * L_4 = ___constraint0;
  46254. NullCheck(L_3);
  46255. List_1_Add_m3918122212(L_3, L_4, /*hidden argument*/List_1_Add_m3918122212_RuntimeMethod_var);
  46256. __this->set_needToReprocessBones_10((bool)1);
  46257. return;
  46258. }
  46259. }
  46260. // System.Void Spine.Unity.SkeletonUtility::UnregisterConstraint(Spine.Unity.SkeletonUtilityConstraint)
  46261. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterConstraint_m2666721587 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method)
  46262. {
  46263. static bool s_Il2CppMethodInitialized;
  46264. if (!s_Il2CppMethodInitialized)
  46265. {
  46266. il2cpp_codegen_initialize_method (SkeletonUtility_UnregisterConstraint_m2666721587_MetadataUsageId);
  46267. s_Il2CppMethodInitialized = true;
  46268. }
  46269. {
  46270. List_1_t2486457248 * L_0 = __this->get_constraintComponents_7();
  46271. SkeletonUtilityConstraint_t1014382506 * L_1 = ___constraint0;
  46272. NullCheck(L_0);
  46273. List_1_Remove_m1176766416(L_0, L_1, /*hidden argument*/List_1_Remove_m1176766416_RuntimeMethod_var);
  46274. return;
  46275. }
  46276. }
  46277. // System.Void Spine.Unity.SkeletonUtility::CollectBones()
  46278. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_CollectBones_m3962279620 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  46279. {
  46280. static bool s_Il2CppMethodInitialized;
  46281. if (!s_Il2CppMethodInitialized)
  46282. {
  46283. il2cpp_codegen_initialize_method (SkeletonUtility_CollectBones_m3962279620_MetadataUsageId);
  46284. s_Il2CppMethodInitialized = true;
  46285. }
  46286. Skeleton_t3686076450 * V_0 = NULL;
  46287. List_1_t257213610 * V_1 = NULL;
  46288. ExposedList_1_t87334839 * V_2 = NULL;
  46289. int32_t V_3 = 0;
  46290. int32_t V_4 = 0;
  46291. ExposedList_1_t3161142095 * V_5 = NULL;
  46292. int32_t V_6 = 0;
  46293. int32_t V_7 = 0;
  46294. List_1_t3697594876 * V_8 = NULL;
  46295. int32_t V_9 = 0;
  46296. int32_t V_10 = 0;
  46297. SkeletonUtilityBone_t2225520134 * V_11 = NULL;
  46298. {
  46299. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4();
  46300. NullCheck(L_0);
  46301. Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28();
  46302. V_0 = L_1;
  46303. Skeleton_t3686076450 * L_2 = V_0;
  46304. if (L_2)
  46305. {
  46306. goto IL_0013;
  46307. }
  46308. }
  46309. {
  46310. return;
  46311. }
  46312. IL_0013:
  46313. {
  46314. Transform_t3600365921 * L_3 = __this->get_boneRoot_3();
  46315. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  46316. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  46317. if (!L_4)
  46318. {
  46319. goto IL_01c0;
  46320. }
  46321. }
  46322. {
  46323. List_1_t257213610 * L_5 = (List_1_t257213610 *)il2cpp_codegen_object_new(List_1_t257213610_il2cpp_TypeInfo_var);
  46324. List_1__ctor_m2321703786(L_5, /*hidden argument*/List_1__ctor_m2321703786_RuntimeMethod_var);
  46325. V_1 = L_5;
  46326. Skeleton_t3686076450 * L_6 = V_0;
  46327. NullCheck(L_6);
  46328. ExposedList_1_t87334839 * L_7 = Skeleton_get_IkConstraints_m2700414717(L_6, /*hidden argument*/NULL);
  46329. V_2 = L_7;
  46330. V_3 = 0;
  46331. ExposedList_1_t87334839 * L_8 = V_2;
  46332. NullCheck(L_8);
  46333. int32_t L_9 = L_8->get_Count_1();
  46334. V_4 = L_9;
  46335. goto IL_0057;
  46336. }
  46337. IL_0040:
  46338. {
  46339. List_1_t257213610 * L_10 = V_1;
  46340. ExposedList_1_t87334839 * L_11 = V_2;
  46341. NullCheck(L_11);
  46342. IkConstraintU5BU5D_t1657091952* L_12 = L_11->get_Items_0();
  46343. int32_t L_13 = V_3;
  46344. NullCheck(L_12);
  46345. int32_t L_14 = L_13;
  46346. IkConstraint_t1675190269 * L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  46347. NullCheck(L_15);
  46348. Bone_t1086356328 * L_16 = L_15->get_target_2();
  46349. NullCheck(L_10);
  46350. List_1_Add_m3338814081(L_10, L_16, /*hidden argument*/List_1_Add_m3338814081_RuntimeMethod_var);
  46351. int32_t L_17 = V_3;
  46352. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  46353. }
  46354. IL_0057:
  46355. {
  46356. int32_t L_18 = V_3;
  46357. int32_t L_19 = V_4;
  46358. if ((((int32_t)L_18) < ((int32_t)L_19)))
  46359. {
  46360. goto IL_0040;
  46361. }
  46362. }
  46363. {
  46364. Skeleton_t3686076450 * L_20 = V_0;
  46365. NullCheck(L_20);
  46366. ExposedList_1_t3161142095 * L_21 = Skeleton_get_TransformConstraints_m2144197066(L_20, /*hidden argument*/NULL);
  46367. V_5 = L_21;
  46368. V_6 = 0;
  46369. ExposedList_1_t3161142095 * L_22 = V_5;
  46370. NullCheck(L_22);
  46371. int32_t L_23 = L_22->get_Count_1();
  46372. V_7 = L_23;
  46373. goto IL_0093;
  46374. }
  46375. IL_0078:
  46376. {
  46377. List_1_t257213610 * L_24 = V_1;
  46378. ExposedList_1_t3161142095 * L_25 = V_5;
  46379. NullCheck(L_25);
  46380. TransformConstraintU5BU5D_t1783343736* L_26 = L_25->get_Items_0();
  46381. int32_t L_27 = V_6;
  46382. NullCheck(L_26);
  46383. int32_t L_28 = L_27;
  46384. TransformConstraint_t454030229 * L_29 = (L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
  46385. NullCheck(L_29);
  46386. Bone_t1086356328 * L_30 = L_29->get_target_2();
  46387. NullCheck(L_24);
  46388. List_1_Add_m3338814081(L_24, L_30, /*hidden argument*/List_1_Add_m3338814081_RuntimeMethod_var);
  46389. int32_t L_31 = V_6;
  46390. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1));
  46391. }
  46392. IL_0093:
  46393. {
  46394. int32_t L_32 = V_6;
  46395. int32_t L_33 = V_7;
  46396. if ((((int32_t)L_32) < ((int32_t)L_33)))
  46397. {
  46398. goto IL_0078;
  46399. }
  46400. }
  46401. {
  46402. List_1_t3697594876 * L_34 = __this->get_boneComponents_6();
  46403. V_8 = L_34;
  46404. V_9 = 0;
  46405. List_1_t3697594876 * L_35 = V_8;
  46406. NullCheck(L_35);
  46407. int32_t L_36 = List_1_get_Count_m3329581497(L_35, /*hidden argument*/List_1_get_Count_m3329581497_RuntimeMethod_var);
  46408. V_10 = L_36;
  46409. goto IL_0108;
  46410. }
  46411. IL_00b5:
  46412. {
  46413. List_1_t3697594876 * L_37 = V_8;
  46414. int32_t L_38 = V_9;
  46415. NullCheck(L_37);
  46416. SkeletonUtilityBone_t2225520134 * L_39 = List_1_get_Item_m1917144879(L_37, L_38, /*hidden argument*/List_1_get_Item_m1917144879_RuntimeMethod_var);
  46417. V_11 = L_39;
  46418. SkeletonUtilityBone_t2225520134 * L_40 = V_11;
  46419. NullCheck(L_40);
  46420. Bone_t1086356328 * L_41 = L_40->get_bone_11();
  46421. if (L_41)
  46422. {
  46423. goto IL_00d1;
  46424. }
  46425. }
  46426. {
  46427. goto IL_0102;
  46428. }
  46429. IL_00d1:
  46430. {
  46431. bool L_42 = __this->get_hasOverrideBones_8();
  46432. SkeletonUtilityBone_t2225520134 * L_43 = V_11;
  46433. NullCheck(L_43);
  46434. int32_t L_44 = L_43->get_mode_4();
  46435. __this->set_hasOverrideBones_8((bool)((int32_t)((int32_t)L_42|(int32_t)((((int32_t)L_44) == ((int32_t)1))? 1 : 0))));
  46436. bool L_45 = __this->get_hasConstraints_9();
  46437. List_1_t257213610 * L_46 = V_1;
  46438. SkeletonUtilityBone_t2225520134 * L_47 = V_11;
  46439. NullCheck(L_47);
  46440. Bone_t1086356328 * L_48 = L_47->get_bone_11();
  46441. NullCheck(L_46);
  46442. bool L_49 = List_1_Contains_m2654125393(L_46, L_48, /*hidden argument*/List_1_Contains_m2654125393_RuntimeMethod_var);
  46443. __this->set_hasConstraints_9((bool)((int32_t)((int32_t)L_45|(int32_t)L_49)));
  46444. }
  46445. IL_0102:
  46446. {
  46447. int32_t L_50 = V_9;
  46448. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1));
  46449. }
  46450. IL_0108:
  46451. {
  46452. int32_t L_51 = V_9;
  46453. int32_t L_52 = V_10;
  46454. if ((((int32_t)L_51) < ((int32_t)L_52)))
  46455. {
  46456. goto IL_00b5;
  46457. }
  46458. }
  46459. {
  46460. bool L_53 = __this->get_hasConstraints_9();
  46461. List_1_t2486457248 * L_54 = __this->get_constraintComponents_7();
  46462. NullCheck(L_54);
  46463. int32_t L_55 = List_1_get_Count_m3532397672(L_54, /*hidden argument*/List_1_get_Count_m3532397672_RuntimeMethod_var);
  46464. __this->set_hasConstraints_9((bool)((int32_t)((int32_t)L_53|(int32_t)((((int32_t)L_55) > ((int32_t)0))? 1 : 0))));
  46465. RuntimeObject* L_56 = __this->get_skeletonAnimation_5();
  46466. if (!L_56)
  46467. {
  46468. goto IL_01b4;
  46469. }
  46470. }
  46471. {
  46472. RuntimeObject* L_57 = __this->get_skeletonAnimation_5();
  46473. intptr_t L_58 = (intptr_t)SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var;
  46474. UpdateBonesDelegate_t735903178 * L_59 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46475. UpdateBonesDelegate__ctor_m2692272099(L_59, __this, L_58, /*hidden argument*/NULL);
  46476. NullCheck(L_57);
  46477. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_57, L_59);
  46478. RuntimeObject* L_60 = __this->get_skeletonAnimation_5();
  46479. intptr_t L_61 = (intptr_t)SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var;
  46480. UpdateBonesDelegate_t735903178 * L_62 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46481. UpdateBonesDelegate__ctor_m2692272099(L_62, __this, L_61, /*hidden argument*/NULL);
  46482. NullCheck(L_60);
  46483. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(5 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_60, L_62);
  46484. bool L_63 = __this->get_hasOverrideBones_8();
  46485. if (L_63)
  46486. {
  46487. goto IL_017b;
  46488. }
  46489. }
  46490. {
  46491. bool L_64 = __this->get_hasConstraints_9();
  46492. if (!L_64)
  46493. {
  46494. goto IL_0192;
  46495. }
  46496. }
  46497. IL_017b:
  46498. {
  46499. RuntimeObject* L_65 = __this->get_skeletonAnimation_5();
  46500. intptr_t L_66 = (intptr_t)SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var;
  46501. UpdateBonesDelegate_t735903178 * L_67 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46502. UpdateBonesDelegate__ctor_m2692272099(L_67, __this, L_66, /*hidden argument*/NULL);
  46503. NullCheck(L_65);
  46504. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(2 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_65, L_67);
  46505. }
  46506. IL_0192:
  46507. {
  46508. bool L_68 = __this->get_hasConstraints_9();
  46509. if (!L_68)
  46510. {
  46511. goto IL_01b4;
  46512. }
  46513. }
  46514. {
  46515. RuntimeObject* L_69 = __this->get_skeletonAnimation_5();
  46516. intptr_t L_70 = (intptr_t)SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var;
  46517. UpdateBonesDelegate_t735903178 * L_71 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var);
  46518. UpdateBonesDelegate__ctor_m2692272099(L_71, __this, L_70, /*hidden argument*/NULL);
  46519. NullCheck(L_69);
  46520. InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(4 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_69, L_71);
  46521. }
  46522. IL_01b4:
  46523. {
  46524. __this->set_needToReprocessBones_10((bool)0);
  46525. goto IL_01d6;
  46526. }
  46527. IL_01c0:
  46528. {
  46529. List_1_t3697594876 * L_72 = __this->get_boneComponents_6();
  46530. NullCheck(L_72);
  46531. List_1_Clear_m399629493(L_72, /*hidden argument*/List_1_Clear_m399629493_RuntimeMethod_var);
  46532. List_1_t2486457248 * L_73 = __this->get_constraintComponents_7();
  46533. NullCheck(L_73);
  46534. List_1_Clear_m1791174016(L_73, /*hidden argument*/List_1_Clear_m1791174016_RuntimeMethod_var);
  46535. }
  46536. IL_01d6:
  46537. {
  46538. return;
  46539. }
  46540. }
  46541. // System.Void Spine.Unity.SkeletonUtility::UpdateLocal(Spine.Unity.ISkeletonAnimation)
  46542. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateLocal_m3309654391 (SkeletonUtility_t2980767925 * __this, RuntimeObject* ___anim0, const RuntimeMethod* method)
  46543. {
  46544. static bool s_Il2CppMethodInitialized;
  46545. if (!s_Il2CppMethodInitialized)
  46546. {
  46547. il2cpp_codegen_initialize_method (SkeletonUtility_UpdateLocal_m3309654391_MetadataUsageId);
  46548. s_Il2CppMethodInitialized = true;
  46549. }
  46550. List_1_t3697594876 * V_0 = NULL;
  46551. int32_t V_1 = 0;
  46552. int32_t V_2 = 0;
  46553. {
  46554. bool L_0 = __this->get_needToReprocessBones_10();
  46555. if (!L_0)
  46556. {
  46557. goto IL_0011;
  46558. }
  46559. }
  46560. {
  46561. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46562. }
  46563. IL_0011:
  46564. {
  46565. List_1_t3697594876 * L_1 = __this->get_boneComponents_6();
  46566. V_0 = L_1;
  46567. List_1_t3697594876 * L_2 = V_0;
  46568. if (L_2)
  46569. {
  46570. goto IL_001f;
  46571. }
  46572. }
  46573. {
  46574. return;
  46575. }
  46576. IL_001f:
  46577. {
  46578. V_1 = 0;
  46579. List_1_t3697594876 * L_3 = V_0;
  46580. NullCheck(L_3);
  46581. int32_t L_4 = List_1_get_Count_m3329581497(L_3, /*hidden argument*/List_1_get_Count_m3329581497_RuntimeMethod_var);
  46582. V_2 = L_4;
  46583. goto IL_003e;
  46584. }
  46585. IL_002d:
  46586. {
  46587. List_1_t3697594876 * L_5 = V_0;
  46588. int32_t L_6 = V_1;
  46589. NullCheck(L_5);
  46590. SkeletonUtilityBone_t2225520134 * L_7 = List_1_get_Item_m1917144879(L_5, L_6, /*hidden argument*/List_1_get_Item_m1917144879_RuntimeMethod_var);
  46591. NullCheck(L_7);
  46592. L_7->set_transformLerpComplete_12((bool)0);
  46593. int32_t L_8 = V_1;
  46594. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  46595. }
  46596. IL_003e:
  46597. {
  46598. int32_t L_9 = V_1;
  46599. int32_t L_10 = V_2;
  46600. if ((((int32_t)L_9) < ((int32_t)L_10)))
  46601. {
  46602. goto IL_002d;
  46603. }
  46604. }
  46605. {
  46606. SkeletonUtility_UpdateAllBones_m3137413224(__this, 0, /*hidden argument*/NULL);
  46607. return;
  46608. }
  46609. }
  46610. // System.Void Spine.Unity.SkeletonUtility::UpdateWorld(Spine.Unity.ISkeletonAnimation)
  46611. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateWorld_m2500599194 (SkeletonUtility_t2980767925 * __this, RuntimeObject* ___anim0, const RuntimeMethod* method)
  46612. {
  46613. static bool s_Il2CppMethodInitialized;
  46614. if (!s_Il2CppMethodInitialized)
  46615. {
  46616. il2cpp_codegen_initialize_method (SkeletonUtility_UpdateWorld_m2500599194_MetadataUsageId);
  46617. s_Il2CppMethodInitialized = true;
  46618. }
  46619. int32_t V_0 = 0;
  46620. int32_t V_1 = 0;
  46621. {
  46622. SkeletonUtility_UpdateAllBones_m3137413224(__this, 1, /*hidden argument*/NULL);
  46623. V_0 = 0;
  46624. List_1_t2486457248 * L_0 = __this->get_constraintComponents_7();
  46625. NullCheck(L_0);
  46626. int32_t L_1 = List_1_get_Count_m3532397672(L_0, /*hidden argument*/List_1_get_Count_m3532397672_RuntimeMethod_var);
  46627. V_1 = L_1;
  46628. goto IL_002f;
  46629. }
  46630. IL_001a:
  46631. {
  46632. List_1_t2486457248 * L_2 = __this->get_constraintComponents_7();
  46633. int32_t L_3 = V_0;
  46634. NullCheck(L_2);
  46635. SkeletonUtilityConstraint_t1014382506 * L_4 = List_1_get_Item_m1593126212(L_2, L_3, /*hidden argument*/List_1_get_Item_m1593126212_RuntimeMethod_var);
  46636. NullCheck(L_4);
  46637. VirtActionInvoker0::Invoke(6 /* System.Void Spine.Unity.SkeletonUtilityConstraint::DoUpdate() */, L_4);
  46638. int32_t L_5 = V_0;
  46639. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  46640. }
  46641. IL_002f:
  46642. {
  46643. int32_t L_6 = V_0;
  46644. int32_t L_7 = V_1;
  46645. if ((((int32_t)L_6) < ((int32_t)L_7)))
  46646. {
  46647. goto IL_001a;
  46648. }
  46649. }
  46650. {
  46651. return;
  46652. }
  46653. }
  46654. // System.Void Spine.Unity.SkeletonUtility::UpdateComplete(Spine.Unity.ISkeletonAnimation)
  46655. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateComplete_m1183517716 (SkeletonUtility_t2980767925 * __this, RuntimeObject* ___anim0, const RuntimeMethod* method)
  46656. {
  46657. {
  46658. SkeletonUtility_UpdateAllBones_m3137413224(__this, 2, /*hidden argument*/NULL);
  46659. return;
  46660. }
  46661. }
  46662. // System.Void Spine.Unity.SkeletonUtility::UpdateAllBones(Spine.Unity.SkeletonUtilityBone/UpdatePhase)
  46663. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateAllBones_m3137413224 (SkeletonUtility_t2980767925 * __this, int32_t ___phase0, const RuntimeMethod* method)
  46664. {
  46665. static bool s_Il2CppMethodInitialized;
  46666. if (!s_Il2CppMethodInitialized)
  46667. {
  46668. il2cpp_codegen_initialize_method (SkeletonUtility_UpdateAllBones_m3137413224_MetadataUsageId);
  46669. s_Il2CppMethodInitialized = true;
  46670. }
  46671. List_1_t3697594876 * V_0 = NULL;
  46672. int32_t V_1 = 0;
  46673. int32_t V_2 = 0;
  46674. {
  46675. Transform_t3600365921 * L_0 = __this->get_boneRoot_3();
  46676. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  46677. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  46678. if (!L_1)
  46679. {
  46680. goto IL_0017;
  46681. }
  46682. }
  46683. {
  46684. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46685. }
  46686. IL_0017:
  46687. {
  46688. List_1_t3697594876 * L_2 = __this->get_boneComponents_6();
  46689. V_0 = L_2;
  46690. List_1_t3697594876 * L_3 = V_0;
  46691. if (L_3)
  46692. {
  46693. goto IL_0025;
  46694. }
  46695. }
  46696. {
  46697. return;
  46698. }
  46699. IL_0025:
  46700. {
  46701. V_1 = 0;
  46702. List_1_t3697594876 * L_4 = V_0;
  46703. NullCheck(L_4);
  46704. int32_t L_5 = List_1_get_Count_m3329581497(L_4, /*hidden argument*/List_1_get_Count_m3329581497_RuntimeMethod_var);
  46705. V_2 = L_5;
  46706. goto IL_0044;
  46707. }
  46708. IL_0033:
  46709. {
  46710. List_1_t3697594876 * L_6 = V_0;
  46711. int32_t L_7 = V_1;
  46712. NullCheck(L_6);
  46713. SkeletonUtilityBone_t2225520134 * L_8 = List_1_get_Item_m1917144879(L_6, L_7, /*hidden argument*/List_1_get_Item_m1917144879_RuntimeMethod_var);
  46714. int32_t L_9 = ___phase0;
  46715. NullCheck(L_8);
  46716. SkeletonUtilityBone_DoUpdate_m3147196733(L_8, L_9, /*hidden argument*/NULL);
  46717. int32_t L_10 = V_1;
  46718. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  46719. }
  46720. IL_0044:
  46721. {
  46722. int32_t L_11 = V_1;
  46723. int32_t L_12 = V_2;
  46724. if ((((int32_t)L_11) < ((int32_t)L_12)))
  46725. {
  46726. goto IL_0033;
  46727. }
  46728. }
  46729. {
  46730. return;
  46731. }
  46732. }
  46733. // UnityEngine.Transform Spine.Unity.SkeletonUtility::GetBoneRoot()
  46734. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkeletonUtility_GetBoneRoot_m3934777994 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method)
  46735. {
  46736. static bool s_Il2CppMethodInitialized;
  46737. if (!s_Il2CppMethodInitialized)
  46738. {
  46739. il2cpp_codegen_initialize_method (SkeletonUtility_GetBoneRoot_m3934777994_MetadataUsageId);
  46740. s_Il2CppMethodInitialized = true;
  46741. }
  46742. {
  46743. Transform_t3600365921 * L_0 = __this->get_boneRoot_3();
  46744. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  46745. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  46746. if (!L_1)
  46747. {
  46748. goto IL_0018;
  46749. }
  46750. }
  46751. {
  46752. Transform_t3600365921 * L_2 = __this->get_boneRoot_3();
  46753. return L_2;
  46754. }
  46755. IL_0018:
  46756. {
  46757. GameObject_t1113636619 * L_3 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  46758. GameObject__ctor_m2093116449(L_3, _stringLiteral3895405368, /*hidden argument*/NULL);
  46759. NullCheck(L_3);
  46760. Transform_t3600365921 * L_4 = GameObject_get_transform_m1369836730(L_3, /*hidden argument*/NULL);
  46761. __this->set_boneRoot_3(L_4);
  46762. Transform_t3600365921 * L_5 = __this->get_boneRoot_3();
  46763. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  46764. NullCheck(L_5);
  46765. Transform_set_parent_m786917804(L_5, L_6, /*hidden argument*/NULL);
  46766. Transform_t3600365921 * L_7 = __this->get_boneRoot_3();
  46767. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  46768. Vector3_t3722313464 L_8 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  46769. NullCheck(L_7);
  46770. Transform_set_localPosition_m4128471975(L_7, L_8, /*hidden argument*/NULL);
  46771. Transform_t3600365921 * L_9 = __this->get_boneRoot_3();
  46772. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  46773. Quaternion_t2301928331 L_10 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  46774. NullCheck(L_9);
  46775. Transform_set_localRotation_m19445462(L_9, L_10, /*hidden argument*/NULL);
  46776. Transform_t3600365921 * L_11 = __this->get_boneRoot_3();
  46777. Vector3_t3722313464 L_12 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL);
  46778. NullCheck(L_11);
  46779. Transform_set_localScale_m3053443106(L_11, L_12, /*hidden argument*/NULL);
  46780. Transform_t3600365921 * L_13 = __this->get_boneRoot_3();
  46781. return L_13;
  46782. }
  46783. }
  46784. // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnRoot(Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean)
  46785. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnRoot_m4180524433 (SkeletonUtility_t2980767925 * __this, int32_t ___mode0, bool ___pos1, bool ___rot2, bool ___sca3, const RuntimeMethod* method)
  46786. {
  46787. Skeleton_t3686076450 * V_0 = NULL;
  46788. GameObject_t1113636619 * V_1 = NULL;
  46789. {
  46790. SkeletonUtility_GetBoneRoot_m3934777994(__this, /*hidden argument*/NULL);
  46791. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4();
  46792. NullCheck(L_0);
  46793. Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28();
  46794. V_0 = L_1;
  46795. Skeleton_t3686076450 * L_2 = V_0;
  46796. NullCheck(L_2);
  46797. Bone_t1086356328 * L_3 = Skeleton_get_RootBone_m2977149638(L_2, /*hidden argument*/NULL);
  46798. Transform_t3600365921 * L_4 = __this->get_boneRoot_3();
  46799. int32_t L_5 = ___mode0;
  46800. bool L_6 = ___pos1;
  46801. bool L_7 = ___rot2;
  46802. bool L_8 = ___sca3;
  46803. GameObject_t1113636619 * L_9 = SkeletonUtility_SpawnBone_m1563057148(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  46804. V_1 = L_9;
  46805. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46806. GameObject_t1113636619 * L_10 = V_1;
  46807. return L_10;
  46808. }
  46809. }
  46810. // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnHierarchy(Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean)
  46811. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnHierarchy_m54366749 (SkeletonUtility_t2980767925 * __this, int32_t ___mode0, bool ___pos1, bool ___rot2, bool ___sca3, const RuntimeMethod* method)
  46812. {
  46813. Skeleton_t3686076450 * V_0 = NULL;
  46814. GameObject_t1113636619 * V_1 = NULL;
  46815. {
  46816. SkeletonUtility_GetBoneRoot_m3934777994(__this, /*hidden argument*/NULL);
  46817. SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4();
  46818. NullCheck(L_0);
  46819. Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28();
  46820. V_0 = L_1;
  46821. Skeleton_t3686076450 * L_2 = V_0;
  46822. NullCheck(L_2);
  46823. Bone_t1086356328 * L_3 = Skeleton_get_RootBone_m2977149638(L_2, /*hidden argument*/NULL);
  46824. Transform_t3600365921 * L_4 = __this->get_boneRoot_3();
  46825. int32_t L_5 = ___mode0;
  46826. bool L_6 = ___pos1;
  46827. bool L_7 = ___rot2;
  46828. bool L_8 = ___sca3;
  46829. GameObject_t1113636619 * L_9 = SkeletonUtility_SpawnBoneRecursively_m3902425979(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  46830. V_1 = L_9;
  46831. SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL);
  46832. GameObject_t1113636619 * L_10 = V_1;
  46833. return L_10;
  46834. }
  46835. }
  46836. // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBoneRecursively(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean)
  46837. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBoneRecursively_m3902425979 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method)
  46838. {
  46839. GameObject_t1113636619 * V_0 = NULL;
  46840. ExposedList_1_t3793468194 * V_1 = NULL;
  46841. int32_t V_2 = 0;
  46842. int32_t V_3 = 0;
  46843. Bone_t1086356328 * V_4 = NULL;
  46844. {
  46845. Bone_t1086356328 * L_0 = ___bone0;
  46846. Transform_t3600365921 * L_1 = ___parent1;
  46847. int32_t L_2 = ___mode2;
  46848. bool L_3 = ___pos3;
  46849. bool L_4 = ___rot4;
  46850. bool L_5 = ___sca5;
  46851. GameObject_t1113636619 * L_6 = SkeletonUtility_SpawnBone_m1563057148(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  46852. V_0 = L_6;
  46853. Bone_t1086356328 * L_7 = ___bone0;
  46854. NullCheck(L_7);
  46855. ExposedList_1_t3793468194 * L_8 = Bone_get_Children_m3734521240(L_7, /*hidden argument*/NULL);
  46856. V_1 = L_8;
  46857. V_2 = 0;
  46858. ExposedList_1_t3793468194 * L_9 = V_1;
  46859. NullCheck(L_9);
  46860. int32_t L_10 = L_9->get_Count_1();
  46861. V_3 = L_10;
  46862. goto IL_0049;
  46863. }
  46864. IL_0025:
  46865. {
  46866. ExposedList_1_t3793468194 * L_11 = V_1;
  46867. NullCheck(L_11);
  46868. BoneU5BU5D_t374432249* L_12 = L_11->get_Items_0();
  46869. int32_t L_13 = V_2;
  46870. NullCheck(L_12);
  46871. int32_t L_14 = L_13;
  46872. Bone_t1086356328 * L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  46873. V_4 = L_15;
  46874. Bone_t1086356328 * L_16 = V_4;
  46875. GameObject_t1113636619 * L_17 = V_0;
  46876. NullCheck(L_17);
  46877. Transform_t3600365921 * L_18 = GameObject_get_transform_m1369836730(L_17, /*hidden argument*/NULL);
  46878. int32_t L_19 = ___mode2;
  46879. bool L_20 = ___pos3;
  46880. bool L_21 = ___rot4;
  46881. bool L_22 = ___sca5;
  46882. SkeletonUtility_SpawnBoneRecursively_m3902425979(__this, L_16, L_18, L_19, L_20, L_21, L_22, /*hidden argument*/NULL);
  46883. int32_t L_23 = V_2;
  46884. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  46885. }
  46886. IL_0049:
  46887. {
  46888. int32_t L_24 = V_2;
  46889. int32_t L_25 = V_3;
  46890. if ((((int32_t)L_24) < ((int32_t)L_25)))
  46891. {
  46892. goto IL_0025;
  46893. }
  46894. }
  46895. {
  46896. GameObject_t1113636619 * L_26 = V_0;
  46897. return L_26;
  46898. }
  46899. }
  46900. // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBone(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean)
  46901. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBone_m1563057148 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method)
  46902. {
  46903. static bool s_Il2CppMethodInitialized;
  46904. if (!s_Il2CppMethodInitialized)
  46905. {
  46906. il2cpp_codegen_initialize_method (SkeletonUtility_SpawnBone_m1563057148_MetadataUsageId);
  46907. s_Il2CppMethodInitialized = true;
  46908. }
  46909. GameObject_t1113636619 * V_0 = NULL;
  46910. Transform_t3600365921 * V_1 = NULL;
  46911. SkeletonUtilityBone_t2225520134 * V_2 = NULL;
  46912. {
  46913. Bone_t1086356328 * L_0 = ___bone0;
  46914. NullCheck(L_0);
  46915. BoneData_t3130174490 * L_1 = Bone_get_Data_m1598209851(L_0, /*hidden argument*/NULL);
  46916. NullCheck(L_1);
  46917. String_t* L_2 = BoneData_get_Name_m2539658364(L_1, /*hidden argument*/NULL);
  46918. GameObject_t1113636619 * L_3 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  46919. GameObject__ctor_m2093116449(L_3, L_2, /*hidden argument*/NULL);
  46920. V_0 = L_3;
  46921. GameObject_t1113636619 * L_4 = V_0;
  46922. NullCheck(L_4);
  46923. Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL);
  46924. V_1 = L_5;
  46925. Transform_t3600365921 * L_6 = V_1;
  46926. Transform_t3600365921 * L_7 = ___parent1;
  46927. NullCheck(L_6);
  46928. Transform_set_parent_m786917804(L_6, L_7, /*hidden argument*/NULL);
  46929. GameObject_t1113636619 * L_8 = V_0;
  46930. NullCheck(L_8);
  46931. SkeletonUtilityBone_t2225520134 * L_9 = GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724(L_8, /*hidden argument*/GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724_RuntimeMethod_var);
  46932. V_2 = L_9;
  46933. SkeletonUtilityBone_t2225520134 * L_10 = V_2;
  46934. NullCheck(L_10);
  46935. L_10->set_hierarchy_10(__this);
  46936. SkeletonUtilityBone_t2225520134 * L_11 = V_2;
  46937. bool L_12 = ___pos3;
  46938. NullCheck(L_11);
  46939. L_11->set_position_5(L_12);
  46940. SkeletonUtilityBone_t2225520134 * L_13 = V_2;
  46941. bool L_14 = ___rot4;
  46942. NullCheck(L_13);
  46943. L_13->set_rotation_6(L_14);
  46944. SkeletonUtilityBone_t2225520134 * L_15 = V_2;
  46945. bool L_16 = ___sca5;
  46946. NullCheck(L_15);
  46947. L_15->set_scale_7(L_16);
  46948. SkeletonUtilityBone_t2225520134 * L_17 = V_2;
  46949. int32_t L_18 = ___mode2;
  46950. NullCheck(L_17);
  46951. L_17->set_mode_4(L_18);
  46952. SkeletonUtilityBone_t2225520134 * L_19 = V_2;
  46953. NullCheck(L_19);
  46954. L_19->set_zPosition_8((bool)1);
  46955. SkeletonUtilityBone_t2225520134 * L_20 = V_2;
  46956. NullCheck(L_20);
  46957. SkeletonUtilityBone_Reset_m1564690104(L_20, /*hidden argument*/NULL);
  46958. SkeletonUtilityBone_t2225520134 * L_21 = V_2;
  46959. Bone_t1086356328 * L_22 = ___bone0;
  46960. NullCheck(L_21);
  46961. L_21->set_bone_11(L_22);
  46962. SkeletonUtilityBone_t2225520134 * L_23 = V_2;
  46963. Bone_t1086356328 * L_24 = ___bone0;
  46964. NullCheck(L_24);
  46965. BoneData_t3130174490 * L_25 = Bone_get_Data_m1598209851(L_24, /*hidden argument*/NULL);
  46966. NullCheck(L_25);
  46967. String_t* L_26 = BoneData_get_Name_m2539658364(L_25, /*hidden argument*/NULL);
  46968. NullCheck(L_23);
  46969. L_23->set_boneName_2(L_26);
  46970. SkeletonUtilityBone_t2225520134 * L_27 = V_2;
  46971. NullCheck(L_27);
  46972. L_27->set_valid_13((bool)1);
  46973. int32_t L_28 = ___mode2;
  46974. if ((!(((uint32_t)L_28) == ((uint32_t)1))))
  46975. {
  46976. goto IL_00f9;
  46977. }
  46978. }
  46979. {
  46980. bool L_29 = ___rot4;
  46981. if (!L_29)
  46982. {
  46983. goto IL_00a6;
  46984. }
  46985. }
  46986. {
  46987. Transform_t3600365921 * L_30 = V_1;
  46988. SkeletonUtilityBone_t2225520134 * L_31 = V_2;
  46989. NullCheck(L_31);
  46990. Bone_t1086356328 * L_32 = L_31->get_bone_11();
  46991. NullCheck(L_32);
  46992. float L_33 = Bone_get_AppliedRotation_m370809906(L_32, /*hidden argument*/NULL);
  46993. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  46994. Quaternion_t2301928331 L_34 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_33, /*hidden argument*/NULL);
  46995. NullCheck(L_30);
  46996. Transform_set_localRotation_m19445462(L_30, L_34, /*hidden argument*/NULL);
  46997. }
  46998. IL_00a6:
  46999. {
  47000. bool L_35 = ___pos3;
  47001. if (!L_35)
  47002. {
  47003. goto IL_00d3;
  47004. }
  47005. }
  47006. {
  47007. Transform_t3600365921 * L_36 = V_1;
  47008. SkeletonUtilityBone_t2225520134 * L_37 = V_2;
  47009. NullCheck(L_37);
  47010. Bone_t1086356328 * L_38 = L_37->get_bone_11();
  47011. NullCheck(L_38);
  47012. float L_39 = Bone_get_X_m2379446529(L_38, /*hidden argument*/NULL);
  47013. SkeletonUtilityBone_t2225520134 * L_40 = V_2;
  47014. NullCheck(L_40);
  47015. Bone_t1086356328 * L_41 = L_40->get_bone_11();
  47016. NullCheck(L_41);
  47017. float L_42 = Bone_get_Y_m3945530470(L_41, /*hidden argument*/NULL);
  47018. Vector3_t3722313464 L_43;
  47019. memset(&L_43, 0, sizeof(L_43));
  47020. Vector3__ctor_m3353183577((&L_43), L_39, L_42, (0.0f), /*hidden argument*/NULL);
  47021. NullCheck(L_36);
  47022. Transform_set_localPosition_m4128471975(L_36, L_43, /*hidden argument*/NULL);
  47023. }
  47024. IL_00d3:
  47025. {
  47026. Transform_t3600365921 * L_44 = V_1;
  47027. SkeletonUtilityBone_t2225520134 * L_45 = V_2;
  47028. NullCheck(L_45);
  47029. Bone_t1086356328 * L_46 = L_45->get_bone_11();
  47030. NullCheck(L_46);
  47031. float L_47 = L_46->get_scaleX_8();
  47032. SkeletonUtilityBone_t2225520134 * L_48 = V_2;
  47033. NullCheck(L_48);
  47034. Bone_t1086356328 * L_49 = L_48->get_bone_11();
  47035. NullCheck(L_49);
  47036. float L_50 = L_49->get_scaleY_9();
  47037. Vector3_t3722313464 L_51;
  47038. memset(&L_51, 0, sizeof(L_51));
  47039. Vector3__ctor_m3353183577((&L_51), L_47, L_50, (0.0f), /*hidden argument*/NULL);
  47040. NullCheck(L_44);
  47041. Transform_set_localScale_m3053443106(L_44, L_51, /*hidden argument*/NULL);
  47042. }
  47043. IL_00f9:
  47044. {
  47045. GameObject_t1113636619 * L_52 = V_0;
  47046. return L_52;
  47047. }
  47048. }
  47049. #ifdef __clang__
  47050. #pragma clang diagnostic pop
  47051. #endif
  47052. #ifdef __clang__
  47053. #pragma clang diagnostic push
  47054. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  47055. #pragma clang diagnostic ignored "-Wunused-variable"
  47056. #endif
  47057. extern "C" void DelegatePInvokeWrapper_SkeletonUtilityDelegate_t487527757 (SkeletonUtilityDelegate_t487527757 * __this, const RuntimeMethod* method)
  47058. {
  47059. typedef void (DEFAULT_CALL *PInvokeFunc)();
  47060. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  47061. // Native function invocation
  47062. il2cppPInvokeFunc();
  47063. }
  47064. // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::.ctor(System.Object,System.IntPtr)
  47065. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate__ctor_m1180242167 (SkeletonUtilityDelegate_t487527757 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  47066. {
  47067. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  47068. __this->set_method_3(___method1);
  47069. __this->set_m_target_2(___object0);
  47070. }
  47071. // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::Invoke()
  47072. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate_Invoke_m2331370242 (SkeletonUtilityDelegate_t487527757 * __this, const RuntimeMethod* method)
  47073. {
  47074. if(__this->get_prev_9() != NULL)
  47075. {
  47076. SkeletonUtilityDelegate_Invoke_m2331370242((SkeletonUtilityDelegate_t487527757 *)__this->get_prev_9(), method);
  47077. }
  47078. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  47079. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  47080. RuntimeObject* targetThis = __this->get_m_target_2();
  47081. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  47082. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  47083. if (___methodIsStatic)
  47084. {
  47085. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  47086. {
  47087. // open
  47088. {
  47089. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  47090. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  47091. }
  47092. }
  47093. else
  47094. {
  47095. // closed
  47096. {
  47097. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  47098. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  47099. }
  47100. }
  47101. }
  47102. else
  47103. {
  47104. {
  47105. // closed
  47106. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  47107. {
  47108. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  47109. {
  47110. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  47111. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  47112. else
  47113. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  47114. }
  47115. else
  47116. {
  47117. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  47118. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  47119. else
  47120. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  47121. }
  47122. }
  47123. else
  47124. {
  47125. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  47126. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  47127. }
  47128. }
  47129. }
  47130. }
  47131. // System.IAsyncResult Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::BeginInvoke(System.AsyncCallback,System.Object)
  47132. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonUtilityDelegate_BeginInvoke_m3143986004 (SkeletonUtilityDelegate_t487527757 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  47133. {
  47134. void *__d_args[1] = {0};
  47135. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  47136. }
  47137. // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::EndInvoke(System.IAsyncResult)
  47138. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate_EndInvoke_m679712647 (SkeletonUtilityDelegate_t487527757 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  47139. {
  47140. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  47141. }
  47142. #ifdef __clang__
  47143. #pragma clang diagnostic pop
  47144. #endif
  47145. #ifdef __clang__
  47146. #pragma clang diagnostic push
  47147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  47148. #pragma clang diagnostic ignored "-Wunused-variable"
  47149. #endif
  47150. // System.Void Spine.Unity.SkeletonUtilityBone::.ctor()
  47151. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone__ctor_m4030947468 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method)
  47152. {
  47153. {
  47154. __this->set_zPosition_8((bool)1);
  47155. __this->set_overrideAlpha_9((1.0f));
  47156. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  47157. return;
  47158. }
  47159. }
  47160. // System.Boolean Spine.Unity.SkeletonUtilityBone::get_IncompatibleTransformMode()
  47161. extern "C" IL2CPP_METHOD_ATTR bool SkeletonUtilityBone_get_IncompatibleTransformMode_m3242519593 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method)
  47162. {
  47163. {
  47164. bool L_0 = __this->get_incompatibleTransformMode_16();
  47165. return L_0;
  47166. }
  47167. }
  47168. // System.Void Spine.Unity.SkeletonUtilityBone::Reset()
  47169. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_Reset_m1564690104 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method)
  47170. {
  47171. static bool s_Il2CppMethodInitialized;
  47172. if (!s_Il2CppMethodInitialized)
  47173. {
  47174. il2cpp_codegen_initialize_method (SkeletonUtilityBone_Reset_m1564690104_MetadataUsageId);
  47175. s_Il2CppMethodInitialized = true;
  47176. }
  47177. SkeletonUtilityBone_t2225520134 * G_B3_0 = NULL;
  47178. SkeletonUtilityBone_t2225520134 * G_B1_0 = NULL;
  47179. SkeletonUtilityBone_t2225520134 * G_B2_0 = NULL;
  47180. int32_t G_B4_0 = 0;
  47181. SkeletonUtilityBone_t2225520134 * G_B4_1 = NULL;
  47182. {
  47183. __this->set_bone_11((Bone_t1086356328 *)NULL);
  47184. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  47185. __this->set_cachedTransform_14(L_0);
  47186. SkeletonUtility_t2980767925 * L_1 = __this->get_hierarchy_10();
  47187. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  47188. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  47189. G_B1_0 = __this;
  47190. if (!L_2)
  47191. {
  47192. G_B3_0 = __this;
  47193. goto IL_004d;
  47194. }
  47195. }
  47196. {
  47197. SkeletonUtility_t2980767925 * L_3 = __this->get_hierarchy_10();
  47198. NullCheck(L_3);
  47199. SkeletonRenderer_t2098681813 * L_4 = L_3->get_skeletonRenderer_4();
  47200. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  47201. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  47202. G_B2_0 = G_B1_0;
  47203. if (!L_5)
  47204. {
  47205. G_B3_0 = G_B1_0;
  47206. goto IL_004d;
  47207. }
  47208. }
  47209. {
  47210. SkeletonUtility_t2980767925 * L_6 = __this->get_hierarchy_10();
  47211. NullCheck(L_6);
  47212. SkeletonRenderer_t2098681813 * L_7 = L_6->get_skeletonRenderer_4();
  47213. NullCheck(L_7);
  47214. bool L_8 = L_7->get_valid_27();
  47215. G_B4_0 = ((int32_t)(L_8));
  47216. G_B4_1 = G_B2_0;
  47217. goto IL_004e;
  47218. }
  47219. IL_004d:
  47220. {
  47221. G_B4_0 = 0;
  47222. G_B4_1 = G_B3_0;
  47223. }
  47224. IL_004e:
  47225. {
  47226. NullCheck(G_B4_1);
  47227. G_B4_1->set_valid_13((bool)G_B4_0);
  47228. bool L_9 = __this->get_valid_13();
  47229. if (L_9)
  47230. {
  47231. goto IL_005f;
  47232. }
  47233. }
  47234. {
  47235. return;
  47236. }
  47237. IL_005f:
  47238. {
  47239. SkeletonUtility_t2980767925 * L_10 = __this->get_hierarchy_10();
  47240. NullCheck(L_10);
  47241. Transform_t3600365921 * L_11 = Component_get_transform_m3162698980(L_10, /*hidden argument*/NULL);
  47242. __this->set_skeletonTransform_15(L_11);
  47243. SkeletonUtility_t2980767925 * L_12 = __this->get_hierarchy_10();
  47244. intptr_t L_13 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var;
  47245. SkeletonUtilityDelegate_t487527757 * L_14 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var);
  47246. SkeletonUtilityDelegate__ctor_m1180242167(L_14, __this, L_13, /*hidden argument*/NULL);
  47247. NullCheck(L_12);
  47248. SkeletonUtility_remove_OnReset_m1587994906(L_12, L_14, /*hidden argument*/NULL);
  47249. SkeletonUtility_t2980767925 * L_15 = __this->get_hierarchy_10();
  47250. intptr_t L_16 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var;
  47251. SkeletonUtilityDelegate_t487527757 * L_17 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var);
  47252. SkeletonUtilityDelegate__ctor_m1180242167(L_17, __this, L_16, /*hidden argument*/NULL);
  47253. NullCheck(L_15);
  47254. SkeletonUtility_add_OnReset_m4274997099(L_15, L_17, /*hidden argument*/NULL);
  47255. SkeletonUtilityBone_DoUpdate_m3147196733(__this, 0, /*hidden argument*/NULL);
  47256. return;
  47257. }
  47258. }
  47259. // System.Void Spine.Unity.SkeletonUtilityBone::OnEnable()
  47260. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_OnEnable_m276011834 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method)
  47261. {
  47262. static bool s_Il2CppMethodInitialized;
  47263. if (!s_Il2CppMethodInitialized)
  47264. {
  47265. il2cpp_codegen_initialize_method (SkeletonUtilityBone_OnEnable_m276011834_MetadataUsageId);
  47266. s_Il2CppMethodInitialized = true;
  47267. }
  47268. {
  47269. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  47270. NullCheck(L_0);
  47271. SkeletonUtility_t2980767925 * L_1 = Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673(L_0, /*hidden argument*/Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673_RuntimeMethod_var);
  47272. __this->set_hierarchy_10(L_1);
  47273. SkeletonUtility_t2980767925 * L_2 = __this->get_hierarchy_10();
  47274. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  47275. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  47276. if (!L_3)
  47277. {
  47278. goto IL_0023;
  47279. }
  47280. }
  47281. {
  47282. return;
  47283. }
  47284. IL_0023:
  47285. {
  47286. SkeletonUtility_t2980767925 * L_4 = __this->get_hierarchy_10();
  47287. NullCheck(L_4);
  47288. SkeletonUtility_RegisterBone_m2890744744(L_4, __this, /*hidden argument*/NULL);
  47289. SkeletonUtility_t2980767925 * L_5 = __this->get_hierarchy_10();
  47290. intptr_t L_6 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var;
  47291. SkeletonUtilityDelegate_t487527757 * L_7 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var);
  47292. SkeletonUtilityDelegate__ctor_m1180242167(L_7, __this, L_6, /*hidden argument*/NULL);
  47293. NullCheck(L_5);
  47294. SkeletonUtility_add_OnReset_m4274997099(L_5, L_7, /*hidden argument*/NULL);
  47295. return;
  47296. }
  47297. }
  47298. // System.Void Spine.Unity.SkeletonUtilityBone::HandleOnReset()
  47299. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_HandleOnReset_m2102725246 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method)
  47300. {
  47301. {
  47302. SkeletonUtilityBone_Reset_m1564690104(__this, /*hidden argument*/NULL);
  47303. return;
  47304. }
  47305. }
  47306. // System.Void Spine.Unity.SkeletonUtilityBone::OnDisable()
  47307. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_OnDisable_m2644979446 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method)
  47308. {
  47309. static bool s_Il2CppMethodInitialized;
  47310. if (!s_Il2CppMethodInitialized)
  47311. {
  47312. il2cpp_codegen_initialize_method (SkeletonUtilityBone_OnDisable_m2644979446_MetadataUsageId);
  47313. s_Il2CppMethodInitialized = true;
  47314. }
  47315. {
  47316. SkeletonUtility_t2980767925 * L_0 = __this->get_hierarchy_10();
  47317. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  47318. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  47319. if (!L_1)
  47320. {
  47321. goto IL_0034;
  47322. }
  47323. }
  47324. {
  47325. SkeletonUtility_t2980767925 * L_2 = __this->get_hierarchy_10();
  47326. intptr_t L_3 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var;
  47327. SkeletonUtilityDelegate_t487527757 * L_4 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var);
  47328. SkeletonUtilityDelegate__ctor_m1180242167(L_4, __this, L_3, /*hidden argument*/NULL);
  47329. NullCheck(L_2);
  47330. SkeletonUtility_remove_OnReset_m1587994906(L_2, L_4, /*hidden argument*/NULL);
  47331. SkeletonUtility_t2980767925 * L_5 = __this->get_hierarchy_10();
  47332. NullCheck(L_5);
  47333. SkeletonUtility_UnregisterBone_m3549953762(L_5, __this, /*hidden argument*/NULL);
  47334. }
  47335. IL_0034:
  47336. {
  47337. return;
  47338. }
  47339. }
  47340. // System.Void Spine.Unity.SkeletonUtilityBone::DoUpdate(Spine.Unity.SkeletonUtilityBone/UpdatePhase)
  47341. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_DoUpdate_m3147196733 (SkeletonUtilityBone_t2225520134 * __this, int32_t ___phase0, const RuntimeMethod* method)
  47342. {
  47343. static bool s_Il2CppMethodInitialized;
  47344. if (!s_Il2CppMethodInitialized)
  47345. {
  47346. il2cpp_codegen_initialize_method (SkeletonUtilityBone_DoUpdate_m3147196733_MetadataUsageId);
  47347. s_Il2CppMethodInitialized = true;
  47348. }
  47349. Skeleton_t3686076450 * V_0 = NULL;
  47350. Transform_t3600365921 * V_1 = NULL;
  47351. float V_2 = 0.0f;
  47352. Vector3_t3722313464 V_3;
  47353. memset(&V_3, 0, sizeof(V_3));
  47354. Quaternion_t2301928331 V_4;
  47355. memset(&V_4, 0, sizeof(V_4));
  47356. Vector3_t3722313464 V_5;
  47357. memset(&V_5, 0, sizeof(V_5));
  47358. Quaternion_t2301928331 V_6;
  47359. memset(&V_6, 0, sizeof(V_6));
  47360. Vector3_t3722313464 V_7;
  47361. memset(&V_7, 0, sizeof(V_7));
  47362. float V_8 = 0.0f;
  47363. Quaternion_t2301928331 V_9;
  47364. memset(&V_9, 0, sizeof(V_9));
  47365. Vector3_t3722313464 V_10;
  47366. memset(&V_10, 0, sizeof(V_10));
  47367. Vector3_t3722313464 V_11;
  47368. memset(&V_11, 0, sizeof(V_11));
  47369. Vector3_t3722313464 V_12;
  47370. memset(&V_12, 0, sizeof(V_12));
  47371. float V_13 = 0.0f;
  47372. Quaternion_t2301928331 V_14;
  47373. memset(&V_14, 0, sizeof(V_14));
  47374. Vector3_t3722313464 V_15;
  47375. memset(&V_15, 0, sizeof(V_15));
  47376. Vector3_t3722313464 V_16;
  47377. memset(&V_16, 0, sizeof(V_16));
  47378. {
  47379. bool L_0 = __this->get_valid_13();
  47380. if (L_0)
  47381. {
  47382. goto IL_0012;
  47383. }
  47384. }
  47385. {
  47386. SkeletonUtilityBone_Reset_m1564690104(__this, /*hidden argument*/NULL);
  47387. return;
  47388. }
  47389. IL_0012:
  47390. {
  47391. SkeletonUtility_t2980767925 * L_1 = __this->get_hierarchy_10();
  47392. NullCheck(L_1);
  47393. SkeletonRenderer_t2098681813 * L_2 = L_1->get_skeletonRenderer_4();
  47394. NullCheck(L_2);
  47395. Skeleton_t3686076450 * L_3 = L_2->get_skeleton_28();
  47396. V_0 = L_3;
  47397. Bone_t1086356328 * L_4 = __this->get_bone_11();
  47398. if (L_4)
  47399. {
  47400. goto IL_0073;
  47401. }
  47402. }
  47403. {
  47404. String_t* L_5 = __this->get_boneName_2();
  47405. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  47406. bool L_6 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  47407. if (!L_6)
  47408. {
  47409. goto IL_003f;
  47410. }
  47411. }
  47412. {
  47413. return;
  47414. }
  47415. IL_003f:
  47416. {
  47417. Skeleton_t3686076450 * L_7 = V_0;
  47418. String_t* L_8 = __this->get_boneName_2();
  47419. NullCheck(L_7);
  47420. Bone_t1086356328 * L_9 = Skeleton_FindBone_m691037340(L_7, L_8, /*hidden argument*/NULL);
  47421. __this->set_bone_11(L_9);
  47422. Bone_t1086356328 * L_10 = __this->get_bone_11();
  47423. if (L_10)
  47424. {
  47425. goto IL_0073;
  47426. }
  47427. }
  47428. {
  47429. String_t* L_11 = __this->get_boneName_2();
  47430. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  47431. String_t* L_12 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral1825277037, L_11, /*hidden argument*/NULL);
  47432. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  47433. Debug_LogError_m1665621915(NULL /*static, unused*/, L_12, __this, /*hidden argument*/NULL);
  47434. return;
  47435. }
  47436. IL_0073:
  47437. {
  47438. Transform_t3600365921 * L_13 = __this->get_cachedTransform_14();
  47439. V_1 = L_13;
  47440. Skeleton_t3686076450 * L_14 = V_0;
  47441. NullCheck(L_14);
  47442. float L_15 = L_14->get_scaleX_15();
  47443. Skeleton_t3686076450 * L_16 = V_0;
  47444. NullCheck(L_16);
  47445. float L_17 = L_16->get_scaleY_16();
  47446. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47447. float L_18 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)L_15, (float)L_17)), /*hidden argument*/NULL);
  47448. V_2 = L_18;
  47449. int32_t L_19 = __this->get_mode_4();
  47450. if (L_19)
  47451. {
  47452. goto IL_02dc;
  47453. }
  47454. }
  47455. {
  47456. int32_t L_20 = ___phase0;
  47457. if (!L_20)
  47458. {
  47459. goto IL_00b1;
  47460. }
  47461. }
  47462. {
  47463. int32_t L_21 = ___phase0;
  47464. if ((((int32_t)L_21) == ((int32_t)1)))
  47465. {
  47466. goto IL_01b6;
  47467. }
  47468. }
  47469. {
  47470. int32_t L_22 = ___phase0;
  47471. if ((((int32_t)L_22) == ((int32_t)2)))
  47472. {
  47473. goto IL_01b6;
  47474. }
  47475. }
  47476. {
  47477. goto IL_02d7;
  47478. }
  47479. IL_00b1:
  47480. {
  47481. bool L_23 = __this->get_position_5();
  47482. if (!L_23)
  47483. {
  47484. goto IL_00e2;
  47485. }
  47486. }
  47487. {
  47488. Transform_t3600365921 * L_24 = V_1;
  47489. Bone_t1086356328 * L_25 = __this->get_bone_11();
  47490. NullCheck(L_25);
  47491. float L_26 = L_25->get_x_5();
  47492. Bone_t1086356328 * L_27 = __this->get_bone_11();
  47493. NullCheck(L_27);
  47494. float L_28 = L_27->get_y_6();
  47495. Vector3_t3722313464 L_29;
  47496. memset(&L_29, 0, sizeof(L_29));
  47497. Vector3__ctor_m3353183577((&L_29), L_26, L_28, (0.0f), /*hidden argument*/NULL);
  47498. NullCheck(L_24);
  47499. Transform_set_localPosition_m4128471975(L_24, L_29, /*hidden argument*/NULL);
  47500. }
  47501. IL_00e2:
  47502. {
  47503. bool L_30 = __this->get_rotation_6();
  47504. if (!L_30)
  47505. {
  47506. goto IL_016f;
  47507. }
  47508. }
  47509. {
  47510. Bone_t1086356328 * L_31 = __this->get_bone_11();
  47511. NullCheck(L_31);
  47512. BoneData_t3130174490 * L_32 = L_31->get_data_1();
  47513. NullCheck(L_32);
  47514. int32_t L_33 = L_32->get_transformMode_11();
  47515. bool L_34 = SkeletonExtensions_InheritsRotation_m3343379492(NULL /*static, unused*/, L_33, /*hidden argument*/NULL);
  47516. if (!L_34)
  47517. {
  47518. goto IL_012c;
  47519. }
  47520. }
  47521. {
  47522. Transform_t3600365921 * L_35 = V_1;
  47523. Bone_t1086356328 * L_36 = __this->get_bone_11();
  47524. NullCheck(L_36);
  47525. float L_37 = L_36->get_rotation_7();
  47526. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  47527. Quaternion_t2301928331 L_38 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_37, /*hidden argument*/NULL);
  47528. NullCheck(L_35);
  47529. Transform_set_localRotation_m19445462(L_35, L_38, /*hidden argument*/NULL);
  47530. goto IL_016f;
  47531. }
  47532. IL_012c:
  47533. {
  47534. Transform_t3600365921 * L_39 = __this->get_skeletonTransform_15();
  47535. NullCheck(L_39);
  47536. Quaternion_t2301928331 L_40 = Transform_get_rotation_m3502953881(L_39, /*hidden argument*/NULL);
  47537. V_4 = L_40;
  47538. Vector3_t3722313464 L_41 = Quaternion_get_eulerAngles_m3425202016((&V_4), /*hidden argument*/NULL);
  47539. V_3 = L_41;
  47540. Transform_t3600365921 * L_42 = V_1;
  47541. float L_43 = (&V_3)->get_x_1();
  47542. float L_44 = (&V_3)->get_y_2();
  47543. float L_45 = (&V_3)->get_z_3();
  47544. Bone_t1086356328 * L_46 = __this->get_bone_11();
  47545. NullCheck(L_46);
  47546. float L_47 = Bone_get_WorldRotationX_m2836530618(L_46, /*hidden argument*/NULL);
  47547. float L_48 = V_2;
  47548. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  47549. Quaternion_t2301928331 L_49 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_43, L_44, ((float)il2cpp_codegen_add((float)L_45, (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48)))), /*hidden argument*/NULL);
  47550. NullCheck(L_42);
  47551. Transform_set_rotation_m3524318132(L_42, L_49, /*hidden argument*/NULL);
  47552. }
  47553. IL_016f:
  47554. {
  47555. bool L_50 = __this->get_scale_7();
  47556. if (!L_50)
  47557. {
  47558. goto IL_01b1;
  47559. }
  47560. }
  47561. {
  47562. Transform_t3600365921 * L_51 = V_1;
  47563. Bone_t1086356328 * L_52 = __this->get_bone_11();
  47564. NullCheck(L_52);
  47565. float L_53 = L_52->get_scaleX_8();
  47566. Bone_t1086356328 * L_54 = __this->get_bone_11();
  47567. NullCheck(L_54);
  47568. float L_55 = L_54->get_scaleY_9();
  47569. Vector3_t3722313464 L_56;
  47570. memset(&L_56, 0, sizeof(L_56));
  47571. Vector3__ctor_m3353183577((&L_56), L_53, L_55, (1.0f), /*hidden argument*/NULL);
  47572. NullCheck(L_51);
  47573. Transform_set_localScale_m3053443106(L_51, L_56, /*hidden argument*/NULL);
  47574. Bone_t1086356328 * L_57 = __this->get_bone_11();
  47575. bool L_58 = SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392(NULL /*static, unused*/, L_57, /*hidden argument*/NULL);
  47576. __this->set_incompatibleTransformMode_16(L_58);
  47577. }
  47578. IL_01b1:
  47579. {
  47580. goto IL_02d7;
  47581. }
  47582. IL_01b6:
  47583. {
  47584. Bone_t1086356328 * L_59 = __this->get_bone_11();
  47585. NullCheck(L_59);
  47586. bool L_60 = L_59->get_appliedValid_19();
  47587. if (L_60)
  47588. {
  47589. goto IL_01d1;
  47590. }
  47591. }
  47592. {
  47593. Bone_t1086356328 * L_61 = __this->get_bone_11();
  47594. NullCheck(L_61);
  47595. Bone_UpdateAppliedTransform_m3509461156(L_61, /*hidden argument*/NULL);
  47596. }
  47597. IL_01d1:
  47598. {
  47599. bool L_62 = __this->get_position_5();
  47600. if (!L_62)
  47601. {
  47602. goto IL_0202;
  47603. }
  47604. }
  47605. {
  47606. Transform_t3600365921 * L_63 = V_1;
  47607. Bone_t1086356328 * L_64 = __this->get_bone_11();
  47608. NullCheck(L_64);
  47609. float L_65 = L_64->get_ax_12();
  47610. Bone_t1086356328 * L_66 = __this->get_bone_11();
  47611. NullCheck(L_66);
  47612. float L_67 = L_66->get_ay_13();
  47613. Vector3_t3722313464 L_68;
  47614. memset(&L_68, 0, sizeof(L_68));
  47615. Vector3__ctor_m3353183577((&L_68), L_65, L_67, (0.0f), /*hidden argument*/NULL);
  47616. NullCheck(L_63);
  47617. Transform_set_localPosition_m4128471975(L_63, L_68, /*hidden argument*/NULL);
  47618. }
  47619. IL_0202:
  47620. {
  47621. bool L_69 = __this->get_rotation_6();
  47622. if (!L_69)
  47623. {
  47624. goto IL_0290;
  47625. }
  47626. }
  47627. {
  47628. Bone_t1086356328 * L_70 = __this->get_bone_11();
  47629. NullCheck(L_70);
  47630. BoneData_t3130174490 * L_71 = L_70->get_data_1();
  47631. NullCheck(L_71);
  47632. int32_t L_72 = L_71->get_transformMode_11();
  47633. bool L_73 = SkeletonExtensions_InheritsRotation_m3343379492(NULL /*static, unused*/, L_72, /*hidden argument*/NULL);
  47634. if (!L_73)
  47635. {
  47636. goto IL_024c;
  47637. }
  47638. }
  47639. {
  47640. Transform_t3600365921 * L_74 = V_1;
  47641. Bone_t1086356328 * L_75 = __this->get_bone_11();
  47642. NullCheck(L_75);
  47643. float L_76 = Bone_get_AppliedRotation_m370809906(L_75, /*hidden argument*/NULL);
  47644. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  47645. Quaternion_t2301928331 L_77 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_76, /*hidden argument*/NULL);
  47646. NullCheck(L_74);
  47647. Transform_set_localRotation_m19445462(L_74, L_77, /*hidden argument*/NULL);
  47648. goto IL_0290;
  47649. }
  47650. IL_024c:
  47651. {
  47652. Transform_t3600365921 * L_78 = __this->get_skeletonTransform_15();
  47653. NullCheck(L_78);
  47654. Quaternion_t2301928331 L_79 = Transform_get_rotation_m3502953881(L_78, /*hidden argument*/NULL);
  47655. V_6 = L_79;
  47656. Vector3_t3722313464 L_80 = Quaternion_get_eulerAngles_m3425202016((&V_6), /*hidden argument*/NULL);
  47657. V_5 = L_80;
  47658. Transform_t3600365921 * L_81 = V_1;
  47659. float L_82 = (&V_5)->get_x_1();
  47660. float L_83 = (&V_5)->get_y_2();
  47661. float L_84 = (&V_5)->get_z_3();
  47662. Bone_t1086356328 * L_85 = __this->get_bone_11();
  47663. NullCheck(L_85);
  47664. float L_86 = Bone_get_WorldRotationX_m2836530618(L_85, /*hidden argument*/NULL);
  47665. float L_87 = V_2;
  47666. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  47667. Quaternion_t2301928331 L_88 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_82, L_83, ((float)il2cpp_codegen_add((float)L_84, (float)((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)))), /*hidden argument*/NULL);
  47668. NullCheck(L_81);
  47669. Transform_set_rotation_m3524318132(L_81, L_88, /*hidden argument*/NULL);
  47670. }
  47671. IL_0290:
  47672. {
  47673. bool L_89 = __this->get_scale_7();
  47674. if (!L_89)
  47675. {
  47676. goto IL_02d2;
  47677. }
  47678. }
  47679. {
  47680. Transform_t3600365921 * L_90 = V_1;
  47681. Bone_t1086356328 * L_91 = __this->get_bone_11();
  47682. NullCheck(L_91);
  47683. float L_92 = L_91->get_ascaleX_15();
  47684. Bone_t1086356328 * L_93 = __this->get_bone_11();
  47685. NullCheck(L_93);
  47686. float L_94 = L_93->get_ascaleY_16();
  47687. Vector3_t3722313464 L_95;
  47688. memset(&L_95, 0, sizeof(L_95));
  47689. Vector3__ctor_m3353183577((&L_95), L_92, L_94, (1.0f), /*hidden argument*/NULL);
  47690. NullCheck(L_90);
  47691. Transform_set_localScale_m3053443106(L_90, L_95, /*hidden argument*/NULL);
  47692. Bone_t1086356328 * L_96 = __this->get_bone_11();
  47693. bool L_97 = SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392(NULL /*static, unused*/, L_96, /*hidden argument*/NULL);
  47694. __this->set_incompatibleTransformMode_16(L_97);
  47695. }
  47696. IL_02d2:
  47697. {
  47698. goto IL_02d7;
  47699. }
  47700. IL_02d7:
  47701. {
  47702. goto IL_0584;
  47703. }
  47704. IL_02dc:
  47705. {
  47706. int32_t L_98 = __this->get_mode_4();
  47707. if ((!(((uint32_t)L_98) == ((uint32_t)1))))
  47708. {
  47709. goto IL_0584;
  47710. }
  47711. }
  47712. {
  47713. bool L_99 = __this->get_transformLerpComplete_12();
  47714. if (!L_99)
  47715. {
  47716. goto IL_02f4;
  47717. }
  47718. }
  47719. {
  47720. return;
  47721. }
  47722. IL_02f4:
  47723. {
  47724. Transform_t3600365921 * L_100 = __this->get_parentReference_3();
  47725. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  47726. bool L_101 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_100, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  47727. if (!L_101)
  47728. {
  47729. goto IL_0425;
  47730. }
  47731. }
  47732. {
  47733. bool L_102 = __this->get_position_5();
  47734. if (!L_102)
  47735. {
  47736. goto IL_0368;
  47737. }
  47738. }
  47739. {
  47740. Transform_t3600365921 * L_103 = V_1;
  47741. NullCheck(L_103);
  47742. Vector3_t3722313464 L_104 = Transform_get_localPosition_m4234289348(L_103, /*hidden argument*/NULL);
  47743. V_7 = L_104;
  47744. Bone_t1086356328 * L_105 = __this->get_bone_11();
  47745. Bone_t1086356328 * L_106 = __this->get_bone_11();
  47746. NullCheck(L_106);
  47747. float L_107 = L_106->get_x_5();
  47748. float L_108 = (&V_7)->get_x_1();
  47749. float L_109 = __this->get_overrideAlpha_9();
  47750. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47751. float L_110 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_107, L_108, L_109, /*hidden argument*/NULL);
  47752. NullCheck(L_105);
  47753. L_105->set_x_5(L_110);
  47754. Bone_t1086356328 * L_111 = __this->get_bone_11();
  47755. Bone_t1086356328 * L_112 = __this->get_bone_11();
  47756. NullCheck(L_112);
  47757. float L_113 = L_112->get_y_6();
  47758. float L_114 = (&V_7)->get_y_2();
  47759. float L_115 = __this->get_overrideAlpha_9();
  47760. float L_116 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_113, L_114, L_115, /*hidden argument*/NULL);
  47761. NullCheck(L_111);
  47762. L_111->set_y_6(L_116);
  47763. }
  47764. IL_0368:
  47765. {
  47766. bool L_117 = __this->get_rotation_6();
  47767. if (!L_117)
  47768. {
  47769. goto IL_03bd;
  47770. }
  47771. }
  47772. {
  47773. Bone_t1086356328 * L_118 = __this->get_bone_11();
  47774. NullCheck(L_118);
  47775. float L_119 = Bone_get_Rotation_m2888305710(L_118, /*hidden argument*/NULL);
  47776. Transform_t3600365921 * L_120 = V_1;
  47777. NullCheck(L_120);
  47778. Quaternion_t2301928331 L_121 = Transform_get_localRotation_m3487911431(L_120, /*hidden argument*/NULL);
  47779. V_9 = L_121;
  47780. Vector3_t3722313464 L_122 = Quaternion_get_eulerAngles_m3425202016((&V_9), /*hidden argument*/NULL);
  47781. V_10 = L_122;
  47782. float L_123 = (&V_10)->get_z_3();
  47783. float L_124 = __this->get_overrideAlpha_9();
  47784. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47785. float L_125 = Mathf_LerpAngle_m295352085(NULL /*static, unused*/, L_119, L_123, L_124, /*hidden argument*/NULL);
  47786. V_8 = L_125;
  47787. Bone_t1086356328 * L_126 = __this->get_bone_11();
  47788. float L_127 = V_8;
  47789. NullCheck(L_126);
  47790. Bone_set_Rotation_m1048651892(L_126, L_127, /*hidden argument*/NULL);
  47791. Bone_t1086356328 * L_128 = __this->get_bone_11();
  47792. float L_129 = V_8;
  47793. NullCheck(L_128);
  47794. Bone_set_AppliedRotation_m1269166262(L_128, L_129, /*hidden argument*/NULL);
  47795. }
  47796. IL_03bd:
  47797. {
  47798. bool L_130 = __this->get_scale_7();
  47799. if (!L_130)
  47800. {
  47801. goto IL_0420;
  47802. }
  47803. }
  47804. {
  47805. Transform_t3600365921 * L_131 = V_1;
  47806. NullCheck(L_131);
  47807. Vector3_t3722313464 L_132 = Transform_get_localScale_m129152068(L_131, /*hidden argument*/NULL);
  47808. V_11 = L_132;
  47809. Bone_t1086356328 * L_133 = __this->get_bone_11();
  47810. Bone_t1086356328 * L_134 = __this->get_bone_11();
  47811. NullCheck(L_134);
  47812. float L_135 = L_134->get_scaleX_8();
  47813. float L_136 = (&V_11)->get_x_1();
  47814. float L_137 = __this->get_overrideAlpha_9();
  47815. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47816. float L_138 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_135, L_136, L_137, /*hidden argument*/NULL);
  47817. NullCheck(L_133);
  47818. L_133->set_scaleX_8(L_138);
  47819. Bone_t1086356328 * L_139 = __this->get_bone_11();
  47820. Bone_t1086356328 * L_140 = __this->get_bone_11();
  47821. NullCheck(L_140);
  47822. float L_141 = L_140->get_scaleY_9();
  47823. float L_142 = (&V_11)->get_y_2();
  47824. float L_143 = __this->get_overrideAlpha_9();
  47825. float L_144 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_141, L_142, L_143, /*hidden argument*/NULL);
  47826. NullCheck(L_139);
  47827. L_139->set_scaleY_9(L_144);
  47828. }
  47829. IL_0420:
  47830. {
  47831. goto IL_057d;
  47832. }
  47833. IL_0425:
  47834. {
  47835. bool L_145 = __this->get_transformLerpComplete_12();
  47836. if (!L_145)
  47837. {
  47838. goto IL_0431;
  47839. }
  47840. }
  47841. {
  47842. return;
  47843. }
  47844. IL_0431:
  47845. {
  47846. bool L_146 = __this->get_position_5();
  47847. if (!L_146)
  47848. {
  47849. goto IL_049f;
  47850. }
  47851. }
  47852. {
  47853. Transform_t3600365921 * L_147 = __this->get_parentReference_3();
  47854. Transform_t3600365921 * L_148 = V_1;
  47855. NullCheck(L_148);
  47856. Vector3_t3722313464 L_149 = Transform_get_position_m36019626(L_148, /*hidden argument*/NULL);
  47857. NullCheck(L_147);
  47858. Vector3_t3722313464 L_150 = Transform_InverseTransformPoint_m1343916000(L_147, L_149, /*hidden argument*/NULL);
  47859. V_12 = L_150;
  47860. Bone_t1086356328 * L_151 = __this->get_bone_11();
  47861. Bone_t1086356328 * L_152 = __this->get_bone_11();
  47862. NullCheck(L_152);
  47863. float L_153 = L_152->get_x_5();
  47864. float L_154 = (&V_12)->get_x_1();
  47865. float L_155 = __this->get_overrideAlpha_9();
  47866. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47867. float L_156 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_153, L_154, L_155, /*hidden argument*/NULL);
  47868. NullCheck(L_151);
  47869. L_151->set_x_5(L_156);
  47870. Bone_t1086356328 * L_157 = __this->get_bone_11();
  47871. Bone_t1086356328 * L_158 = __this->get_bone_11();
  47872. NullCheck(L_158);
  47873. float L_159 = L_158->get_y_6();
  47874. float L_160 = (&V_12)->get_y_2();
  47875. float L_161 = __this->get_overrideAlpha_9();
  47876. float L_162 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_159, L_160, L_161, /*hidden argument*/NULL);
  47877. NullCheck(L_157);
  47878. L_157->set_y_6(L_162);
  47879. }
  47880. IL_049f:
  47881. {
  47882. bool L_163 = __this->get_rotation_6();
  47883. if (!L_163)
  47884. {
  47885. goto IL_0509;
  47886. }
  47887. }
  47888. {
  47889. Bone_t1086356328 * L_164 = __this->get_bone_11();
  47890. NullCheck(L_164);
  47891. float L_165 = Bone_get_Rotation_m2888305710(L_164, /*hidden argument*/NULL);
  47892. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  47893. Vector3_t3722313464 L_166 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  47894. Transform_t3600365921 * L_167 = __this->get_parentReference_3();
  47895. Transform_t3600365921 * L_168 = V_1;
  47896. NullCheck(L_168);
  47897. Vector3_t3722313464 L_169 = Transform_get_up_m3972993886(L_168, /*hidden argument*/NULL);
  47898. NullCheck(L_167);
  47899. Vector3_t3722313464 L_170 = Transform_InverseTransformDirection_m3843238577(L_167, L_169, /*hidden argument*/NULL);
  47900. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  47901. Quaternion_t2301928331 L_171 = Quaternion_LookRotation_m3197602968(NULL /*static, unused*/, L_166, L_170, /*hidden argument*/NULL);
  47902. V_14 = L_171;
  47903. Vector3_t3722313464 L_172 = Quaternion_get_eulerAngles_m3425202016((&V_14), /*hidden argument*/NULL);
  47904. V_15 = L_172;
  47905. float L_173 = (&V_15)->get_z_3();
  47906. float L_174 = __this->get_overrideAlpha_9();
  47907. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47908. float L_175 = Mathf_LerpAngle_m295352085(NULL /*static, unused*/, L_165, L_173, L_174, /*hidden argument*/NULL);
  47909. V_13 = L_175;
  47910. Bone_t1086356328 * L_176 = __this->get_bone_11();
  47911. float L_177 = V_13;
  47912. NullCheck(L_176);
  47913. Bone_set_Rotation_m1048651892(L_176, L_177, /*hidden argument*/NULL);
  47914. Bone_t1086356328 * L_178 = __this->get_bone_11();
  47915. float L_179 = V_13;
  47916. NullCheck(L_178);
  47917. Bone_set_AppliedRotation_m1269166262(L_178, L_179, /*hidden argument*/NULL);
  47918. }
  47919. IL_0509:
  47920. {
  47921. bool L_180 = __this->get_scale_7();
  47922. if (!L_180)
  47923. {
  47924. goto IL_056c;
  47925. }
  47926. }
  47927. {
  47928. Transform_t3600365921 * L_181 = V_1;
  47929. NullCheck(L_181);
  47930. Vector3_t3722313464 L_182 = Transform_get_localScale_m129152068(L_181, /*hidden argument*/NULL);
  47931. V_16 = L_182;
  47932. Bone_t1086356328 * L_183 = __this->get_bone_11();
  47933. Bone_t1086356328 * L_184 = __this->get_bone_11();
  47934. NullCheck(L_184);
  47935. float L_185 = L_184->get_scaleX_8();
  47936. float L_186 = (&V_16)->get_x_1();
  47937. float L_187 = __this->get_overrideAlpha_9();
  47938. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  47939. float L_188 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_185, L_186, L_187, /*hidden argument*/NULL);
  47940. NullCheck(L_183);
  47941. L_183->set_scaleX_8(L_188);
  47942. Bone_t1086356328 * L_189 = __this->get_bone_11();
  47943. Bone_t1086356328 * L_190 = __this->get_bone_11();
  47944. NullCheck(L_190);
  47945. float L_191 = L_190->get_scaleY_9();
  47946. float L_192 = (&V_16)->get_y_2();
  47947. float L_193 = __this->get_overrideAlpha_9();
  47948. float L_194 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_191, L_192, L_193, /*hidden argument*/NULL);
  47949. NullCheck(L_189);
  47950. L_189->set_scaleY_9(L_194);
  47951. }
  47952. IL_056c:
  47953. {
  47954. Bone_t1086356328 * L_195 = __this->get_bone_11();
  47955. bool L_196 = SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392(NULL /*static, unused*/, L_195, /*hidden argument*/NULL);
  47956. __this->set_incompatibleTransformMode_16(L_196);
  47957. }
  47958. IL_057d:
  47959. {
  47960. __this->set_transformLerpComplete_12((bool)1);
  47961. }
  47962. IL_0584:
  47963. {
  47964. return;
  47965. }
  47966. }
  47967. // System.Boolean Spine.Unity.SkeletonUtilityBone::BoneTransformModeIncompatible(Spine.Bone)
  47968. extern "C" IL2CPP_METHOD_ATTR bool SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method)
  47969. {
  47970. {
  47971. Bone_t1086356328 * L_0 = ___bone0;
  47972. NullCheck(L_0);
  47973. BoneData_t3130174490 * L_1 = L_0->get_data_1();
  47974. NullCheck(L_1);
  47975. int32_t L_2 = L_1->get_transformMode_11();
  47976. bool L_3 = SkeletonExtensions_InheritsScale_m212976228(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  47977. return (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  47978. }
  47979. }
  47980. // System.Void Spine.Unity.SkeletonUtilityBone::AddBoundingBox(System.String,System.String,System.String)
  47981. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_AddBoundingBox_m3370742078 (SkeletonUtilityBone_t2225520134 * __this, String_t* ___skinName0, String_t* ___slotName1, String_t* ___attachmentName2, const RuntimeMethod* method)
  47982. {
  47983. {
  47984. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  47985. NullCheck(L_0);
  47986. GameObject_t1113636619 * L_1 = Component_get_gameObject_m442555142(L_0, /*hidden argument*/NULL);
  47987. SkeletonUtility_AddBoneRigidbody2D_m1973668315(NULL /*static, unused*/, L_1, (bool)1, (0.0f), /*hidden argument*/NULL);
  47988. Bone_t1086356328 * L_2 = __this->get_bone_11();
  47989. NullCheck(L_2);
  47990. Skeleton_t3686076450 * L_3 = L_2->get_skeleton_2();
  47991. String_t* L_4 = ___skinName0;
  47992. String_t* L_5 = ___slotName1;
  47993. String_t* L_6 = ___attachmentName2;
  47994. Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  47995. SkeletonUtility_AddBoundingBoxGameObject_m2092416734(NULL /*static, unused*/, L_3, L_4, L_5, L_6, L_7, (bool)1, /*hidden argument*/NULL);
  47996. return;
  47997. }
  47998. }
  47999. #ifdef __clang__
  48000. #pragma clang diagnostic pop
  48001. #endif
  48002. #ifdef __clang__
  48003. #pragma clang diagnostic push
  48004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48005. #pragma clang diagnostic ignored "-Wunused-variable"
  48006. #endif
  48007. #ifdef __clang__
  48008. #pragma clang diagnostic pop
  48009. #endif
  48010. #ifdef __clang__
  48011. #pragma clang diagnostic push
  48012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48013. #pragma clang diagnostic ignored "-Wunused-variable"
  48014. #endif
  48015. #ifdef __clang__
  48016. #pragma clang diagnostic pop
  48017. #endif
  48018. #ifdef __clang__
  48019. #pragma clang diagnostic push
  48020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48021. #pragma clang diagnostic ignored "-Wunused-variable"
  48022. #endif
  48023. // System.Void Spine.Unity.SkeletonUtilityConstraint::.ctor()
  48024. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint__ctor_m3867646057 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method)
  48025. {
  48026. {
  48027. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  48028. return;
  48029. }
  48030. }
  48031. // System.Void Spine.Unity.SkeletonUtilityConstraint::OnEnable()
  48032. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnEnable_m967882905 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method)
  48033. {
  48034. static bool s_Il2CppMethodInitialized;
  48035. if (!s_Il2CppMethodInitialized)
  48036. {
  48037. il2cpp_codegen_initialize_method (SkeletonUtilityConstraint_OnEnable_m967882905_MetadataUsageId);
  48038. s_Il2CppMethodInitialized = true;
  48039. }
  48040. {
  48041. SkeletonUtilityBone_t2225520134 * L_0 = Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535(__this, /*hidden argument*/Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535_RuntimeMethod_var);
  48042. __this->set_bone_2(L_0);
  48043. Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  48044. NullCheck(L_1);
  48045. SkeletonUtility_t2980767925 * L_2 = Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673(L_1, /*hidden argument*/Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673_RuntimeMethod_var);
  48046. __this->set_hierarchy_3(L_2);
  48047. SkeletonUtility_t2980767925 * L_3 = __this->get_hierarchy_3();
  48048. NullCheck(L_3);
  48049. SkeletonUtility_RegisterConstraint_m421956285(L_3, __this, /*hidden argument*/NULL);
  48050. return;
  48051. }
  48052. }
  48053. // System.Void Spine.Unity.SkeletonUtilityConstraint::OnDisable()
  48054. extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnDisable_m862086949 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method)
  48055. {
  48056. {
  48057. SkeletonUtility_t2980767925 * L_0 = __this->get_hierarchy_3();
  48058. NullCheck(L_0);
  48059. SkeletonUtility_UnregisterConstraint_m2666721587(L_0, __this, /*hidden argument*/NULL);
  48060. return;
  48061. }
  48062. }
  48063. #ifdef __clang__
  48064. #pragma clang diagnostic pop
  48065. #endif
  48066. #ifdef __clang__
  48067. #pragma clang diagnostic push
  48068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48069. #pragma clang diagnostic ignored "-Wunused-variable"
  48070. #endif
  48071. // System.Void Spine.Unity.SpineAnimation::.ctor(System.String,System.String,System.Boolean,System.Boolean)
  48072. extern "C" IL2CPP_METHOD_ATTR void SpineAnimation__ctor_m18466346 (SpineAnimation_t42895223 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method)
  48073. {
  48074. {
  48075. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  48076. String_t* L_0 = ___startsWith0;
  48077. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  48078. String_t* L_1 = ___dataField1;
  48079. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  48080. bool L_2 = ___includeNone2;
  48081. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  48082. bool L_3 = ___fallbackToTextField3;
  48083. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  48084. return;
  48085. }
  48086. }
  48087. #ifdef __clang__
  48088. #pragma clang diagnostic pop
  48089. #endif
  48090. #ifdef __clang__
  48091. #pragma clang diagnostic push
  48092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48093. #pragma clang diagnostic ignored "-Wunused-variable"
  48094. #endif
  48095. // System.Void Spine.Unity.SpineAtlasAsset::.ctor()
  48096. extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset__ctor_m3690389305 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48097. {
  48098. {
  48099. AtlasAssetBase__ctor_m1469063312(__this, /*hidden argument*/NULL);
  48100. return;
  48101. }
  48102. }
  48103. // System.Boolean Spine.Unity.SpineAtlasAsset::get_IsLoaded()
  48104. extern "C" IL2CPP_METHOD_ATTR bool SpineAtlasAsset_get_IsLoaded_m2522790724 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48105. {
  48106. {
  48107. Atlas_t4040192941 * L_0 = __this->get_atlas_4();
  48108. return (bool)((((int32_t)((((RuntimeObject*)(Atlas_t4040192941 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  48109. }
  48110. }
  48111. // System.Collections.Generic.IEnumerable`1<UnityEngine.Material> Spine.Unity.SpineAtlasAsset::get_Materials()
  48112. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SpineAtlasAsset_get_Materials_m4159498809 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48113. {
  48114. {
  48115. MaterialU5BU5D_t561872642* L_0 = __this->get_materials_3();
  48116. return (RuntimeObject*)L_0;
  48117. }
  48118. }
  48119. // System.Int32 Spine.Unity.SpineAtlasAsset::get_MaterialCount()
  48120. extern "C" IL2CPP_METHOD_ATTR int32_t SpineAtlasAsset_get_MaterialCount_m1801319617 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48121. {
  48122. int32_t G_B3_0 = 0;
  48123. {
  48124. MaterialU5BU5D_t561872642* L_0 = __this->get_materials_3();
  48125. if (L_0)
  48126. {
  48127. goto IL_0011;
  48128. }
  48129. }
  48130. {
  48131. G_B3_0 = 0;
  48132. goto IL_0019;
  48133. }
  48134. IL_0011:
  48135. {
  48136. MaterialU5BU5D_t561872642* L_1 = __this->get_materials_3();
  48137. NullCheck(L_1);
  48138. G_B3_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))));
  48139. }
  48140. IL_0019:
  48141. {
  48142. return G_B3_0;
  48143. }
  48144. }
  48145. // UnityEngine.Material Spine.Unity.SpineAtlasAsset::get_PrimaryMaterial()
  48146. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SpineAtlasAsset_get_PrimaryMaterial_m3949403821 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48147. {
  48148. {
  48149. MaterialU5BU5D_t561872642* L_0 = __this->get_materials_3();
  48150. NullCheck(L_0);
  48151. int32_t L_1 = 0;
  48152. Material_t340375123 * L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
  48153. return L_2;
  48154. }
  48155. }
  48156. // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Material[],System.Boolean)
  48157. extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m2294377690 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, MaterialU5BU5D_t561872642* ___materials1, bool ___initialize2, const RuntimeMethod* method)
  48158. {
  48159. static bool s_Il2CppMethodInitialized;
  48160. if (!s_Il2CppMethodInitialized)
  48161. {
  48162. il2cpp_codegen_initialize_method (SpineAtlasAsset_CreateRuntimeInstance_m2294377690_MetadataUsageId);
  48163. s_Il2CppMethodInitialized = true;
  48164. }
  48165. SpineAtlasAsset_t3023093230 * V_0 = NULL;
  48166. {
  48167. SpineAtlasAsset_t3023093230 * L_0 = ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199_RuntimeMethod_var);
  48168. V_0 = L_0;
  48169. SpineAtlasAsset_t3023093230 * L_1 = V_0;
  48170. NullCheck(L_1);
  48171. SpineAtlasAsset_Reset_m3233148725(L_1, /*hidden argument*/NULL);
  48172. SpineAtlasAsset_t3023093230 * L_2 = V_0;
  48173. TextAsset_t3022178571 * L_3 = ___atlasText0;
  48174. NullCheck(L_2);
  48175. L_2->set_atlasFile_2(L_3);
  48176. SpineAtlasAsset_t3023093230 * L_4 = V_0;
  48177. MaterialU5BU5D_t561872642* L_5 = ___materials1;
  48178. NullCheck(L_4);
  48179. L_4->set_materials_3(L_5);
  48180. bool L_6 = ___initialize2;
  48181. if (!L_6)
  48182. {
  48183. goto IL_0027;
  48184. }
  48185. }
  48186. {
  48187. SpineAtlasAsset_t3023093230 * L_7 = V_0;
  48188. NullCheck(L_7);
  48189. VirtFuncInvoker0< Atlas_t4040192941 * >::Invoke(9 /* Spine.Atlas Spine.Unity.AtlasAssetBase::GetAtlas() */, L_7);
  48190. }
  48191. IL_0027:
  48192. {
  48193. SpineAtlasAsset_t3023093230 * L_8 = V_0;
  48194. return L_8;
  48195. }
  48196. }
  48197. // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Texture2D[],UnityEngine.Material,System.Boolean)
  48198. extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m1337328698 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, Texture2DU5BU5D_t149664596* ___textures1, Material_t340375123 * ___materialPropertySource2, bool ___initialize3, const RuntimeMethod* method)
  48199. {
  48200. static bool s_Il2CppMethodInitialized;
  48201. if (!s_Il2CppMethodInitialized)
  48202. {
  48203. il2cpp_codegen_initialize_method (SpineAtlasAsset_CreateRuntimeInstance_m1337328698_MetadataUsageId);
  48204. s_Il2CppMethodInitialized = true;
  48205. }
  48206. String_t* V_0 = NULL;
  48207. StringU5BU5D_t1281789340* V_1 = NULL;
  48208. List_1_t3319525431 * V_2 = NULL;
  48209. int32_t V_3 = 0;
  48210. MaterialU5BU5D_t561872642* V_4 = NULL;
  48211. int32_t V_5 = 0;
  48212. int32_t V_6 = 0;
  48213. Material_t340375123 * V_7 = NULL;
  48214. String_t* V_8 = NULL;
  48215. int32_t V_9 = 0;
  48216. int32_t V_10 = 0;
  48217. {
  48218. TextAsset_t3022178571 * L_0 = ___atlasText0;
  48219. NullCheck(L_0);
  48220. String_t* L_1 = TextAsset_get_text_m2027878391(L_0, /*hidden argument*/NULL);
  48221. V_0 = L_1;
  48222. String_t* L_2 = V_0;
  48223. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48224. String_t* L_3 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  48225. NullCheck(L_2);
  48226. String_t* L_4 = String_Replace_m1273907647(L_2, _stringLiteral3452614563, L_3, /*hidden argument*/NULL);
  48227. V_0 = L_4;
  48228. String_t* L_5 = V_0;
  48229. CharU5BU5D_t3528271667* L_6 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1));
  48230. NullCheck(L_6);
  48231. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (Il2CppChar)((int32_t)10));
  48232. NullCheck(L_5);
  48233. StringU5BU5D_t1281789340* L_7 = String_Split_m3646115398(L_5, L_6, /*hidden argument*/NULL);
  48234. V_1 = L_7;
  48235. List_1_t3319525431 * L_8 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var);
  48236. List_1__ctor_m706204246(L_8, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var);
  48237. V_2 = L_8;
  48238. V_3 = 0;
  48239. goto IL_006c;
  48240. }
  48241. IL_0037:
  48242. {
  48243. StringU5BU5D_t1281789340* L_9 = V_1;
  48244. int32_t L_10 = V_3;
  48245. NullCheck(L_9);
  48246. int32_t L_11 = L_10;
  48247. String_t* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  48248. NullCheck(L_12);
  48249. String_t* L_13 = String_Trim_m923598732(L_12, /*hidden argument*/NULL);
  48250. NullCheck(L_13);
  48251. int32_t L_14 = String_get_Length_m3847582255(L_13, /*hidden argument*/NULL);
  48252. if (L_14)
  48253. {
  48254. goto IL_0068;
  48255. }
  48256. }
  48257. {
  48258. List_1_t3319525431 * L_15 = V_2;
  48259. StringU5BU5D_t1281789340* L_16 = V_1;
  48260. int32_t L_17 = V_3;
  48261. NullCheck(L_16);
  48262. int32_t L_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  48263. String_t* L_19 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_18));
  48264. NullCheck(L_19);
  48265. String_t* L_20 = String_Trim_m923598732(L_19, /*hidden argument*/NULL);
  48266. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48267. String_t* L_21 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  48268. NullCheck(L_20);
  48269. String_t* L_22 = String_Replace_m1273907647(L_20, _stringLiteral2410385622, L_21, /*hidden argument*/NULL);
  48270. NullCheck(L_15);
  48271. List_1_Add_m1685793073(L_15, L_22, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var);
  48272. }
  48273. IL_0068:
  48274. {
  48275. int32_t L_23 = V_3;
  48276. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  48277. }
  48278. IL_006c:
  48279. {
  48280. int32_t L_24 = V_3;
  48281. StringU5BU5D_t1281789340* L_25 = V_1;
  48282. NullCheck(L_25);
  48283. if ((((int32_t)L_24) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_25)->max_length)))), (int32_t)1)))))
  48284. {
  48285. goto IL_0037;
  48286. }
  48287. }
  48288. {
  48289. List_1_t3319525431 * L_26 = V_2;
  48290. NullCheck(L_26);
  48291. int32_t L_27 = List_1_get_Count_m2276455407(L_26, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  48292. V_4 = ((MaterialU5BU5D_t561872642*)SZArrayNew(MaterialU5BU5D_t561872642_il2cpp_TypeInfo_var, (uint32_t)L_27));
  48293. V_5 = 0;
  48294. List_1_t3319525431 * L_28 = V_2;
  48295. NullCheck(L_28);
  48296. int32_t L_29 = List_1_get_Count_m2276455407(L_28, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  48297. V_6 = L_29;
  48298. goto IL_0115;
  48299. }
  48300. IL_0094:
  48301. {
  48302. V_7 = (Material_t340375123 *)NULL;
  48303. List_1_t3319525431 * L_30 = V_2;
  48304. int32_t L_31 = V_5;
  48305. NullCheck(L_30);
  48306. String_t* L_32 = List_1_get_Item_m953835688(L_30, L_31, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var);
  48307. V_8 = L_32;
  48308. V_9 = 0;
  48309. Texture2DU5BU5D_t149664596* L_33 = ___textures1;
  48310. NullCheck(L_33);
  48311. V_10 = (((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length))));
  48312. goto IL_00e2;
  48313. }
  48314. IL_00ae:
  48315. {
  48316. String_t* L_34 = V_8;
  48317. Texture2DU5BU5D_t149664596* L_35 = ___textures1;
  48318. int32_t L_36 = V_9;
  48319. NullCheck(L_35);
  48320. int32_t L_37 = L_36;
  48321. Texture2D_t3840446185 * L_38 = (L_35)->GetAt(static_cast<il2cpp_array_size_t>(L_37));
  48322. NullCheck(L_38);
  48323. String_t* L_39 = Object_get_name_m4211327027(L_38, /*hidden argument*/NULL);
  48324. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48325. bool L_40 = String_Equals_m2359609904(NULL /*static, unused*/, L_34, L_39, 5, /*hidden argument*/NULL);
  48326. if (!L_40)
  48327. {
  48328. goto IL_00dc;
  48329. }
  48330. }
  48331. {
  48332. Material_t340375123 * L_41 = ___materialPropertySource2;
  48333. Material_t340375123 * L_42 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  48334. Material__ctor_m249231841(L_42, L_41, /*hidden argument*/NULL);
  48335. V_7 = L_42;
  48336. Material_t340375123 * L_43 = V_7;
  48337. Texture2DU5BU5D_t149664596* L_44 = ___textures1;
  48338. int32_t L_45 = V_9;
  48339. NullCheck(L_44);
  48340. int32_t L_46 = L_45;
  48341. Texture2D_t3840446185 * L_47 = (L_44)->GetAt(static_cast<il2cpp_array_size_t>(L_46));
  48342. NullCheck(L_43);
  48343. Material_set_mainTexture_m544811714(L_43, L_47, /*hidden argument*/NULL);
  48344. goto IL_00eb;
  48345. }
  48346. IL_00dc:
  48347. {
  48348. int32_t L_48 = V_9;
  48349. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  48350. }
  48351. IL_00e2:
  48352. {
  48353. int32_t L_49 = V_9;
  48354. int32_t L_50 = V_10;
  48355. if ((((int32_t)L_49) < ((int32_t)L_50)))
  48356. {
  48357. goto IL_00ae;
  48358. }
  48359. }
  48360. IL_00eb:
  48361. {
  48362. Material_t340375123 * L_51 = V_7;
  48363. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  48364. bool L_52 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_51, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  48365. if (!L_52)
  48366. {
  48367. goto IL_0104;
  48368. }
  48369. }
  48370. {
  48371. MaterialU5BU5D_t561872642* L_53 = V_4;
  48372. int32_t L_54 = V_5;
  48373. Material_t340375123 * L_55 = V_7;
  48374. NullCheck(L_53);
  48375. ArrayElementTypeCheck (L_53, L_55);
  48376. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(L_54), (Material_t340375123 *)L_55);
  48377. goto IL_010f;
  48378. }
  48379. IL_0104:
  48380. {
  48381. ArgumentException_t132251570 * L_56 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  48382. ArgumentException__ctor_m1312628991(L_56, _stringLiteral892749628, /*hidden argument*/NULL);
  48383. IL2CPP_RAISE_MANAGED_EXCEPTION(L_56,SpineAtlasAsset_CreateRuntimeInstance_m1337328698_RuntimeMethod_var);
  48384. }
  48385. IL_010f:
  48386. {
  48387. int32_t L_57 = V_5;
  48388. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1));
  48389. }
  48390. IL_0115:
  48391. {
  48392. int32_t L_58 = V_5;
  48393. int32_t L_59 = V_6;
  48394. if ((((int32_t)L_58) < ((int32_t)L_59)))
  48395. {
  48396. goto IL_0094;
  48397. }
  48398. }
  48399. {
  48400. TextAsset_t3022178571 * L_60 = ___atlasText0;
  48401. MaterialU5BU5D_t561872642* L_61 = V_4;
  48402. bool L_62 = ___initialize3;
  48403. SpineAtlasAsset_t3023093230 * L_63 = SpineAtlasAsset_CreateRuntimeInstance_m2294377690(NULL /*static, unused*/, L_60, L_61, L_62, /*hidden argument*/NULL);
  48404. return L_63;
  48405. }
  48406. }
  48407. // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Texture2D[],UnityEngine.Shader,System.Boolean)
  48408. extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m3542846862 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, Texture2DU5BU5D_t149664596* ___textures1, Shader_t4151988712 * ___shader2, bool ___initialize3, const RuntimeMethod* method)
  48409. {
  48410. static bool s_Il2CppMethodInitialized;
  48411. if (!s_Il2CppMethodInitialized)
  48412. {
  48413. il2cpp_codegen_initialize_method (SpineAtlasAsset_CreateRuntimeInstance_m3542846862_MetadataUsageId);
  48414. s_Il2CppMethodInitialized = true;
  48415. }
  48416. Material_t340375123 * V_0 = NULL;
  48417. SpineAtlasAsset_t3023093230 * V_1 = NULL;
  48418. {
  48419. Shader_t4151988712 * L_0 = ___shader2;
  48420. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  48421. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  48422. if (!L_1)
  48423. {
  48424. goto IL_0018;
  48425. }
  48426. }
  48427. {
  48428. Shader_t4151988712 * L_2 = Shader_Find_m2092206247(NULL /*static, unused*/, _stringLiteral389358955, /*hidden argument*/NULL);
  48429. ___shader2 = L_2;
  48430. }
  48431. IL_0018:
  48432. {
  48433. Shader_t4151988712 * L_3 = ___shader2;
  48434. Material_t340375123 * L_4 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  48435. Material__ctor_m1662457592(L_4, L_3, /*hidden argument*/NULL);
  48436. V_0 = L_4;
  48437. TextAsset_t3022178571 * L_5 = ___atlasText0;
  48438. Texture2DU5BU5D_t149664596* L_6 = ___textures1;
  48439. Material_t340375123 * L_7 = V_0;
  48440. bool L_8 = ___initialize3;
  48441. SpineAtlasAsset_t3023093230 * L_9 = SpineAtlasAsset_CreateRuntimeInstance_m1337328698(NULL /*static, unused*/, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  48442. V_1 = L_9;
  48443. SpineAtlasAsset_t3023093230 * L_10 = V_1;
  48444. return L_10;
  48445. }
  48446. }
  48447. // System.Void Spine.Unity.SpineAtlasAsset::Reset()
  48448. extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset_Reset_m3233148725 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48449. {
  48450. {
  48451. VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.AtlasAssetBase::Clear() */, __this);
  48452. return;
  48453. }
  48454. }
  48455. // System.Void Spine.Unity.SpineAtlasAsset::Clear()
  48456. extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset_Clear_m860610068 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48457. {
  48458. {
  48459. __this->set_atlas_4((Atlas_t4040192941 *)NULL);
  48460. return;
  48461. }
  48462. }
  48463. // Spine.Atlas Spine.Unity.SpineAtlasAsset::GetAtlas()
  48464. extern "C" IL2CPP_METHOD_ATTR Atlas_t4040192941 * SpineAtlasAsset_GetAtlas_m3874233444 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method)
  48465. {
  48466. static bool s_Il2CppMethodInitialized;
  48467. if (!s_Il2CppMethodInitialized)
  48468. {
  48469. il2cpp_codegen_initialize_method (SpineAtlasAsset_GetAtlas_m3874233444_MetadataUsageId);
  48470. s_Il2CppMethodInitialized = true;
  48471. }
  48472. Atlas_t4040192941 * V_0 = NULL;
  48473. Exception_t * V_1 = NULL;
  48474. Exception_t * __last_unhandled_exception = 0;
  48475. NO_UNUSED_WARNING (__last_unhandled_exception);
  48476. Exception_t * __exception_local = 0;
  48477. NO_UNUSED_WARNING (__exception_local);
  48478. int32_t __leave_target = 0;
  48479. NO_UNUSED_WARNING (__leave_target);
  48480. {
  48481. TextAsset_t3022178571 * L_0 = __this->get_atlasFile_2();
  48482. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  48483. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  48484. if (!L_1)
  48485. {
  48486. goto IL_002f;
  48487. }
  48488. }
  48489. {
  48490. String_t* L_2 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  48491. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48492. String_t* L_3 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral2628620630, L_2, /*hidden argument*/NULL);
  48493. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  48494. Debug_LogError_m1665621915(NULL /*static, unused*/, L_3, __this, /*hidden argument*/NULL);
  48495. VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.AtlasAssetBase::Clear() */, __this);
  48496. return (Atlas_t4040192941 *)NULL;
  48497. }
  48498. IL_002f:
  48499. {
  48500. MaterialU5BU5D_t561872642* L_4 = __this->get_materials_3();
  48501. if (!L_4)
  48502. {
  48503. goto IL_0047;
  48504. }
  48505. }
  48506. {
  48507. MaterialU5BU5D_t561872642* L_5 = __this->get_materials_3();
  48508. NullCheck(L_5);
  48509. if ((((int32_t)((int32_t)(((RuntimeArray *)L_5)->max_length)))))
  48510. {
  48511. goto IL_0065;
  48512. }
  48513. }
  48514. IL_0047:
  48515. {
  48516. String_t* L_6 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  48517. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48518. String_t* L_7 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral1885057813, L_6, /*hidden argument*/NULL);
  48519. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  48520. Debug_LogError_m1665621915(NULL /*static, unused*/, L_7, __this, /*hidden argument*/NULL);
  48521. VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.AtlasAssetBase::Clear() */, __this);
  48522. return (Atlas_t4040192941 *)NULL;
  48523. }
  48524. IL_0065:
  48525. {
  48526. Atlas_t4040192941 * L_8 = __this->get_atlas_4();
  48527. if (!L_8)
  48528. {
  48529. goto IL_0077;
  48530. }
  48531. }
  48532. {
  48533. Atlas_t4040192941 * L_9 = __this->get_atlas_4();
  48534. return L_9;
  48535. }
  48536. IL_0077:
  48537. try
  48538. { // begin try (depth: 1)
  48539. TextAsset_t3022178571 * L_10 = __this->get_atlasFile_2();
  48540. NullCheck(L_10);
  48541. String_t* L_11 = TextAsset_get_text_m2027878391(L_10, /*hidden argument*/NULL);
  48542. StringReader_t3465604688 * L_12 = (StringReader_t3465604688 *)il2cpp_codegen_object_new(StringReader_t3465604688_il2cpp_TypeInfo_var);
  48543. StringReader__ctor_m126993932(L_12, L_11, /*hidden argument*/NULL);
  48544. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48545. String_t* L_13 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  48546. MaterialsTextureLoader_t1402074808 * L_14 = (MaterialsTextureLoader_t1402074808 *)il2cpp_codegen_object_new(MaterialsTextureLoader_t1402074808_il2cpp_TypeInfo_var);
  48547. MaterialsTextureLoader__ctor_m1104951569(L_14, __this, /*hidden argument*/NULL);
  48548. Atlas_t4040192941 * L_15 = (Atlas_t4040192941 *)il2cpp_codegen_object_new(Atlas_t4040192941_il2cpp_TypeInfo_var);
  48549. Atlas__ctor_m2591271234(L_15, L_12, L_13, L_14, /*hidden argument*/NULL);
  48550. __this->set_atlas_4(L_15);
  48551. Atlas_t4040192941 * L_16 = __this->get_atlas_4();
  48552. NullCheck(L_16);
  48553. Atlas_FlipV_m4048247875(L_16, /*hidden argument*/NULL);
  48554. Atlas_t4040192941 * L_17 = __this->get_atlas_4();
  48555. V_0 = L_17;
  48556. goto IL_0100;
  48557. } // end try (depth: 1)
  48558. catch(Il2CppExceptionWrapper& e)
  48559. {
  48560. __exception_local = (Exception_t *)e.ex;
  48561. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  48562. goto CATCH_00b4;
  48563. throw e;
  48564. }
  48565. CATCH_00b4:
  48566. { // begin catch(System.Exception)
  48567. V_1 = ((Exception_t *)__exception_local);
  48568. StringU5BU5D_t1281789340* L_18 = ((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)6));
  48569. NullCheck(L_18);
  48570. ArrayElementTypeCheck (L_18, _stringLiteral2483526399);
  48571. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral2483526399);
  48572. StringU5BU5D_t1281789340* L_19 = L_18;
  48573. String_t* L_20 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  48574. NullCheck(L_19);
  48575. ArrayElementTypeCheck (L_19, L_20);
  48576. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_20);
  48577. StringU5BU5D_t1281789340* L_21 = L_19;
  48578. NullCheck(L_21);
  48579. ArrayElementTypeCheck (L_21, _stringLiteral3452614566);
  48580. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral3452614566);
  48581. StringU5BU5D_t1281789340* L_22 = L_21;
  48582. Exception_t * L_23 = V_1;
  48583. NullCheck(L_23);
  48584. String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23);
  48585. NullCheck(L_22);
  48586. ArrayElementTypeCheck (L_22, L_24);
  48587. (L_22)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_24);
  48588. StringU5BU5D_t1281789340* L_25 = L_22;
  48589. NullCheck(L_25);
  48590. ArrayElementTypeCheck (L_25, _stringLiteral3452614566);
  48591. (L_25)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral3452614566);
  48592. StringU5BU5D_t1281789340* L_26 = L_25;
  48593. Exception_t * L_27 = V_1;
  48594. NullCheck(L_27);
  48595. String_t* L_28 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_27);
  48596. NullCheck(L_26);
  48597. ArrayElementTypeCheck (L_26, L_28);
  48598. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_28);
  48599. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48600. String_t* L_29 = String_Concat_m1809518182(NULL /*static, unused*/, L_26, /*hidden argument*/NULL);
  48601. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  48602. Debug_LogError_m1665621915(NULL /*static, unused*/, L_29, __this, /*hidden argument*/NULL);
  48603. V_0 = (Atlas_t4040192941 *)NULL;
  48604. goto IL_0100;
  48605. } // end catch (depth: 1)
  48606. IL_0100:
  48607. {
  48608. Atlas_t4040192941 * L_30 = V_0;
  48609. return L_30;
  48610. }
  48611. }
  48612. // UnityEngine.Mesh Spine.Unity.SpineAtlasAsset::GenerateMesh(System.String,UnityEngine.Mesh,UnityEngine.Material&,System.Single)
  48613. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SpineAtlasAsset_GenerateMesh_m1953864713 (SpineAtlasAsset_t3023093230 * __this, String_t* ___name0, Mesh_t3648964284 * ___mesh1, Material_t340375123 ** ___material2, float ___scale3, const RuntimeMethod* method)
  48614. {
  48615. static bool s_Il2CppMethodInitialized;
  48616. if (!s_Il2CppMethodInitialized)
  48617. {
  48618. il2cpp_codegen_initialize_method (SpineAtlasAsset_GenerateMesh_m1953864713_MetadataUsageId);
  48619. s_Il2CppMethodInitialized = true;
  48620. }
  48621. AtlasRegion_t13903284 * V_0 = NULL;
  48622. Vector3U5BU5D_t1718750761* V_1 = NULL;
  48623. Vector2U5BU5D_t1457185986* V_2 = NULL;
  48624. ColorU5BU5D_t941916413* V_3 = NULL;
  48625. Int32U5BU5D_t385246372* V_4 = NULL;
  48626. float V_5 = 0.0f;
  48627. float V_6 = 0.0f;
  48628. float V_7 = 0.0f;
  48629. float V_8 = 0.0f;
  48630. float V_9 = 0.0f;
  48631. float V_10 = 0.0f;
  48632. float V_11 = 0.0f;
  48633. float V_12 = 0.0f;
  48634. {
  48635. Atlas_t4040192941 * L_0 = __this->get_atlas_4();
  48636. String_t* L_1 = ___name0;
  48637. NullCheck(L_0);
  48638. AtlasRegion_t13903284 * L_2 = Atlas_FindRegion_m2944783334(L_0, L_1, /*hidden argument*/NULL);
  48639. V_0 = L_2;
  48640. Material_t340375123 ** L_3 = ___material2;
  48641. *((RuntimeObject **)(L_3)) = (RuntimeObject *)NULL;
  48642. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_3), (RuntimeObject *)NULL);
  48643. AtlasRegion_t13903284 * L_4 = V_0;
  48644. if (!L_4)
  48645. {
  48646. goto IL_0276;
  48647. }
  48648. }
  48649. {
  48650. Mesh_t3648964284 * L_5 = ___mesh1;
  48651. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  48652. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  48653. if (!L_6)
  48654. {
  48655. goto IL_0030;
  48656. }
  48657. }
  48658. {
  48659. Mesh_t3648964284 * L_7 = (Mesh_t3648964284 *)il2cpp_codegen_object_new(Mesh_t3648964284_il2cpp_TypeInfo_var);
  48660. Mesh__ctor_m2533762929(L_7, /*hidden argument*/NULL);
  48661. ___mesh1 = L_7;
  48662. Mesh_t3648964284 * L_8 = ___mesh1;
  48663. String_t* L_9 = ___name0;
  48664. NullCheck(L_8);
  48665. Object_set_name_m291480324(L_8, L_9, /*hidden argument*/NULL);
  48666. }
  48667. IL_0030:
  48668. {
  48669. V_1 = ((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4));
  48670. V_2 = ((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)4));
  48671. ColorU5BU5D_t941916413* L_10 = ((ColorU5BU5D_t941916413*)SZArrayNew(ColorU5BU5D_t941916413_il2cpp_TypeInfo_var, (uint32_t)4));
  48672. NullCheck(L_10);
  48673. Color_t2555686324 L_11 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  48674. *(Color_t2555686324 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_11;
  48675. ColorU5BU5D_t941916413* L_12 = L_10;
  48676. NullCheck(L_12);
  48677. Color_t2555686324 L_13 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  48678. *(Color_t2555686324 *)((L_12)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_13;
  48679. ColorU5BU5D_t941916413* L_14 = L_12;
  48680. NullCheck(L_14);
  48681. Color_t2555686324 L_15 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  48682. *(Color_t2555686324 *)((L_14)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_15;
  48683. ColorU5BU5D_t941916413* L_16 = L_14;
  48684. NullCheck(L_16);
  48685. Color_t2555686324 L_17 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  48686. *(Color_t2555686324 *)((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_17;
  48687. V_3 = L_16;
  48688. Int32U5BU5D_t385246372* L_18 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)6));
  48689. RuntimeFieldHandle_t1871169219 L_19 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_t3057255370____U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1_FieldInfo_var) };
  48690. RuntimeHelpers_InitializeArray_m3117905507(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_18, L_19, /*hidden argument*/NULL);
  48691. V_4 = L_18;
  48692. AtlasRegion_t13903284 * L_20 = V_0;
  48693. NullCheck(L_20);
  48694. int32_t L_21 = L_20->get_width_4();
  48695. V_5 = ((float)((float)(((float)((float)L_21)))/(float)(-2.0f)));
  48696. float L_22 = V_5;
  48697. V_6 = ((float)il2cpp_codegen_multiply((float)L_22, (float)(-1.0f)));
  48698. AtlasRegion_t13903284 * L_23 = V_0;
  48699. NullCheck(L_23);
  48700. int32_t L_24 = L_23->get_height_5();
  48701. V_7 = ((float)((float)(((float)((float)L_24)))/(float)(2.0f)));
  48702. float L_25 = V_7;
  48703. V_8 = ((float)il2cpp_codegen_multiply((float)L_25, (float)(-1.0f)));
  48704. Vector3U5BU5D_t1718750761* L_26 = V_1;
  48705. NullCheck(L_26);
  48706. float L_27 = V_5;
  48707. float L_28 = V_8;
  48708. Vector3_t3722313464 L_29;
  48709. memset(&L_29, 0, sizeof(L_29));
  48710. Vector3__ctor_m3353183577((&L_29), L_27, L_28, (0.0f), /*hidden argument*/NULL);
  48711. float L_30 = ___scale3;
  48712. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  48713. Vector3_t3722313464 L_31 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL);
  48714. *(Vector3_t3722313464 *)((L_26)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_31;
  48715. Vector3U5BU5D_t1718750761* L_32 = V_1;
  48716. NullCheck(L_32);
  48717. float L_33 = V_5;
  48718. float L_34 = V_7;
  48719. Vector3_t3722313464 L_35;
  48720. memset(&L_35, 0, sizeof(L_35));
  48721. Vector3__ctor_m3353183577((&L_35), L_33, L_34, (0.0f), /*hidden argument*/NULL);
  48722. float L_36 = ___scale3;
  48723. Vector3_t3722313464 L_37 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL);
  48724. *(Vector3_t3722313464 *)((L_32)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_37;
  48725. Vector3U5BU5D_t1718750761* L_38 = V_1;
  48726. NullCheck(L_38);
  48727. float L_39 = V_6;
  48728. float L_40 = V_7;
  48729. Vector3_t3722313464 L_41;
  48730. memset(&L_41, 0, sizeof(L_41));
  48731. Vector3__ctor_m3353183577((&L_41), L_39, L_40, (0.0f), /*hidden argument*/NULL);
  48732. float L_42 = ___scale3;
  48733. Vector3_t3722313464 L_43 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL);
  48734. *(Vector3_t3722313464 *)((L_38)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_43;
  48735. Vector3U5BU5D_t1718750761* L_44 = V_1;
  48736. NullCheck(L_44);
  48737. float L_45 = V_6;
  48738. float L_46 = V_8;
  48739. Vector3_t3722313464 L_47;
  48740. memset(&L_47, 0, sizeof(L_47));
  48741. Vector3__ctor_m3353183577((&L_47), L_45, L_46, (0.0f), /*hidden argument*/NULL);
  48742. float L_48 = ___scale3;
  48743. Vector3_t3722313464 L_49 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_47, L_48, /*hidden argument*/NULL);
  48744. *(Vector3_t3722313464 *)((L_44)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_49;
  48745. AtlasRegion_t13903284 * L_50 = V_0;
  48746. NullCheck(L_50);
  48747. float L_51 = L_50->get_u_6();
  48748. V_9 = L_51;
  48749. AtlasRegion_t13903284 * L_52 = V_0;
  48750. NullCheck(L_52);
  48751. float L_53 = L_52->get_v_7();
  48752. V_10 = L_53;
  48753. AtlasRegion_t13903284 * L_54 = V_0;
  48754. NullCheck(L_54);
  48755. float L_55 = L_54->get_u2_8();
  48756. V_11 = L_55;
  48757. AtlasRegion_t13903284 * L_56 = V_0;
  48758. NullCheck(L_56);
  48759. float L_57 = L_56->get_v2_9();
  48760. V_12 = L_57;
  48761. AtlasRegion_t13903284 * L_58 = V_0;
  48762. NullCheck(L_58);
  48763. bool L_59 = L_58->get_rotate_15();
  48764. if (L_59)
  48765. {
  48766. goto IL_01d6;
  48767. }
  48768. }
  48769. {
  48770. Vector2U5BU5D_t1457185986* L_60 = V_2;
  48771. NullCheck(L_60);
  48772. float L_61 = V_9;
  48773. float L_62 = V_12;
  48774. Vector2_t2156229523 L_63;
  48775. memset(&L_63, 0, sizeof(L_63));
  48776. Vector2__ctor_m3970636864((&L_63), L_61, L_62, /*hidden argument*/NULL);
  48777. *(Vector2_t2156229523 *)((L_60)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_63;
  48778. Vector2U5BU5D_t1457185986* L_64 = V_2;
  48779. NullCheck(L_64);
  48780. float L_65 = V_9;
  48781. float L_66 = V_10;
  48782. Vector2_t2156229523 L_67;
  48783. memset(&L_67, 0, sizeof(L_67));
  48784. Vector2__ctor_m3970636864((&L_67), L_65, L_66, /*hidden argument*/NULL);
  48785. *(Vector2_t2156229523 *)((L_64)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_67;
  48786. Vector2U5BU5D_t1457185986* L_68 = V_2;
  48787. NullCheck(L_68);
  48788. float L_69 = V_11;
  48789. float L_70 = V_10;
  48790. Vector2_t2156229523 L_71;
  48791. memset(&L_71, 0, sizeof(L_71));
  48792. Vector2__ctor_m3970636864((&L_71), L_69, L_70, /*hidden argument*/NULL);
  48793. *(Vector2_t2156229523 *)((L_68)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_71;
  48794. Vector2U5BU5D_t1457185986* L_72 = V_2;
  48795. NullCheck(L_72);
  48796. float L_73 = V_11;
  48797. float L_74 = V_12;
  48798. Vector2_t2156229523 L_75;
  48799. memset(&L_75, 0, sizeof(L_75));
  48800. Vector2__ctor_m3970636864((&L_75), L_73, L_74, /*hidden argument*/NULL);
  48801. *(Vector2_t2156229523 *)((L_72)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_75;
  48802. goto IL_022a;
  48803. }
  48804. IL_01d6:
  48805. {
  48806. Vector2U5BU5D_t1457185986* L_76 = V_2;
  48807. NullCheck(L_76);
  48808. float L_77 = V_11;
  48809. float L_78 = V_12;
  48810. Vector2_t2156229523 L_79;
  48811. memset(&L_79, 0, sizeof(L_79));
  48812. Vector2__ctor_m3970636864((&L_79), L_77, L_78, /*hidden argument*/NULL);
  48813. *(Vector2_t2156229523 *)((L_76)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_79;
  48814. Vector2U5BU5D_t1457185986* L_80 = V_2;
  48815. NullCheck(L_80);
  48816. float L_81 = V_9;
  48817. float L_82 = V_12;
  48818. Vector2_t2156229523 L_83;
  48819. memset(&L_83, 0, sizeof(L_83));
  48820. Vector2__ctor_m3970636864((&L_83), L_81, L_82, /*hidden argument*/NULL);
  48821. *(Vector2_t2156229523 *)((L_80)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_83;
  48822. Vector2U5BU5D_t1457185986* L_84 = V_2;
  48823. NullCheck(L_84);
  48824. float L_85 = V_9;
  48825. float L_86 = V_10;
  48826. Vector2_t2156229523 L_87;
  48827. memset(&L_87, 0, sizeof(L_87));
  48828. Vector2__ctor_m3970636864((&L_87), L_85, L_86, /*hidden argument*/NULL);
  48829. *(Vector2_t2156229523 *)((L_84)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_87;
  48830. Vector2U5BU5D_t1457185986* L_88 = V_2;
  48831. NullCheck(L_88);
  48832. float L_89 = V_11;
  48833. float L_90 = V_10;
  48834. Vector2_t2156229523 L_91;
  48835. memset(&L_91, 0, sizeof(L_91));
  48836. Vector2__ctor_m3970636864((&L_91), L_89, L_90, /*hidden argument*/NULL);
  48837. *(Vector2_t2156229523 *)((L_88)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_91;
  48838. }
  48839. IL_022a:
  48840. {
  48841. Mesh_t3648964284 * L_92 = ___mesh1;
  48842. NullCheck(L_92);
  48843. Mesh_set_triangles_m255556250(L_92, ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL);
  48844. Mesh_t3648964284 * L_93 = ___mesh1;
  48845. Vector3U5BU5D_t1718750761* L_94 = V_1;
  48846. NullCheck(L_93);
  48847. Mesh_set_vertices_m2084450642(L_93, L_94, /*hidden argument*/NULL);
  48848. Mesh_t3648964284 * L_95 = ___mesh1;
  48849. Vector2U5BU5D_t1457185986* L_96 = V_2;
  48850. NullCheck(L_95);
  48851. Mesh_set_uv_m1258646872(L_95, L_96, /*hidden argument*/NULL);
  48852. Mesh_t3648964284 * L_97 = ___mesh1;
  48853. ColorU5BU5D_t941916413* L_98 = V_3;
  48854. NullCheck(L_97);
  48855. Mesh_set_colors_m2218481242(L_97, L_98, /*hidden argument*/NULL);
  48856. Mesh_t3648964284 * L_99 = ___mesh1;
  48857. Int32U5BU5D_t385246372* L_100 = V_4;
  48858. NullCheck(L_99);
  48859. Mesh_set_triangles_m255556250(L_99, L_100, /*hidden argument*/NULL);
  48860. Mesh_t3648964284 * L_101 = ___mesh1;
  48861. NullCheck(L_101);
  48862. Mesh_RecalculateNormals_m467587154(L_101, /*hidden argument*/NULL);
  48863. Mesh_t3648964284 * L_102 = ___mesh1;
  48864. NullCheck(L_102);
  48865. Mesh_RecalculateBounds_m39931642(L_102, /*hidden argument*/NULL);
  48866. Material_t340375123 ** L_103 = ___material2;
  48867. AtlasRegion_t13903284 * L_104 = V_0;
  48868. NullCheck(L_104);
  48869. AtlasPage_t4077017671 * L_105 = L_104->get_page_0();
  48870. NullCheck(L_105);
  48871. RuntimeObject * L_106 = L_105->get_rendererObject_6();
  48872. *((RuntimeObject **)(L_103)) = (RuntimeObject *)((Material_t340375123 *)CastclassClass((RuntimeObject*)L_106, Material_t340375123_il2cpp_TypeInfo_var));
  48873. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_103), (RuntimeObject *)((Material_t340375123 *)CastclassClass((RuntimeObject*)L_106, Material_t340375123_il2cpp_TypeInfo_var)));
  48874. goto IL_0279;
  48875. }
  48876. IL_0276:
  48877. {
  48878. ___mesh1 = (Mesh_t3648964284 *)NULL;
  48879. }
  48880. IL_0279:
  48881. {
  48882. Mesh_t3648964284 * L_107 = ___mesh1;
  48883. return L_107;
  48884. }
  48885. }
  48886. #ifdef __clang__
  48887. #pragma clang diagnostic pop
  48888. #endif
  48889. #ifdef __clang__
  48890. #pragma clang diagnostic push
  48891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48892. #pragma clang diagnostic ignored "-Wunused-variable"
  48893. #endif
  48894. // System.Void Spine.Unity.SpineAtlasRegion::.ctor(System.String)
  48895. extern "C" IL2CPP_METHOD_ATTR void SpineAtlasRegion__ctor_m3949585405 (SpineAtlasRegion_t3654419954 * __this, String_t* ___atlasAssetField0, const RuntimeMethod* method)
  48896. {
  48897. {
  48898. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  48899. String_t* L_0 = ___atlasAssetField0;
  48900. __this->set_atlasAssetField_0(L_0);
  48901. return;
  48902. }
  48903. }
  48904. #ifdef __clang__
  48905. #pragma clang diagnostic pop
  48906. #endif
  48907. #ifdef __clang__
  48908. #pragma clang diagnostic push
  48909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  48910. #pragma clang diagnostic ignored "-Wunused-variable"
  48911. #endif
  48912. // System.Void Spine.Unity.SpineAttachment::.ctor(System.Boolean,System.Boolean,System.Boolean,System.String,System.String,System.String,System.Boolean,System.Boolean)
  48913. extern "C" IL2CPP_METHOD_ATTR void SpineAttachment__ctor_m1582250551 (SpineAttachment_t743638603 * __this, bool ___currentSkinOnly0, bool ___returnAttachmentPath1, bool ___placeholdersOnly2, String_t* ___slotField3, String_t* ___dataField4, String_t* ___skinField5, bool ___includeNone6, bool ___fallbackToTextField7, const RuntimeMethod* method)
  48914. {
  48915. static bool s_Il2CppMethodInitialized;
  48916. if (!s_Il2CppMethodInitialized)
  48917. {
  48918. il2cpp_codegen_initialize_method (SpineAttachment__ctor_m1582250551_MetadataUsageId);
  48919. s_Il2CppMethodInitialized = true;
  48920. }
  48921. {
  48922. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48923. String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  48924. __this->set_skinField_7(L_0);
  48925. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  48926. __this->set_slotField_8(L_1);
  48927. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  48928. bool L_2 = ___currentSkinOnly0;
  48929. __this->set_currentSkinOnly_5(L_2);
  48930. bool L_3 = ___returnAttachmentPath1;
  48931. __this->set_returnAttachmentPath_4(L_3);
  48932. bool L_4 = ___placeholdersOnly2;
  48933. __this->set_placeholdersOnly_6(L_4);
  48934. String_t* L_5 = ___slotField3;
  48935. __this->set_slotField_8(L_5);
  48936. String_t* L_6 = ___dataField4;
  48937. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_6);
  48938. String_t* L_7 = ___skinField5;
  48939. __this->set_skinField_7(L_7);
  48940. bool L_8 = ___includeNone6;
  48941. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_8);
  48942. bool L_9 = ___fallbackToTextField7;
  48943. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_9);
  48944. return;
  48945. }
  48946. }
  48947. // Spine.Unity.SpineAttachment/Hierarchy Spine.Unity.SpineAttachment::GetHierarchy(System.String)
  48948. extern "C" IL2CPP_METHOD_ATTR Hierarchy_t2161623951 SpineAttachment_GetHierarchy_m41115555 (RuntimeObject * __this /* static, unused */, String_t* ___fullPath0, const RuntimeMethod* method)
  48949. {
  48950. {
  48951. String_t* L_0 = ___fullPath0;
  48952. Hierarchy_t2161623951 L_1;
  48953. memset(&L_1, 0, sizeof(L_1));
  48954. Hierarchy__ctor_m2745024938((&L_1), L_0, /*hidden argument*/NULL);
  48955. return L_1;
  48956. }
  48957. }
  48958. // Spine.Attachment Spine.Unity.SpineAttachment::GetAttachment(System.String,Spine.SkeletonData)
  48959. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SpineAttachment_GetAttachment_m2431271355 (RuntimeObject * __this /* static, unused */, String_t* ___attachmentPath0, SkeletonData_t2032710716 * ___skeletonData1, const RuntimeMethod* method)
  48960. {
  48961. static bool s_Il2CppMethodInitialized;
  48962. if (!s_Il2CppMethodInitialized)
  48963. {
  48964. il2cpp_codegen_initialize_method (SpineAttachment_GetAttachment_m2431271355_MetadataUsageId);
  48965. s_Il2CppMethodInitialized = true;
  48966. }
  48967. Hierarchy_t2161623951 V_0;
  48968. memset(&V_0, 0, sizeof(V_0));
  48969. Attachment_t3043756552 * G_B3_0 = NULL;
  48970. {
  48971. String_t* L_0 = ___attachmentPath0;
  48972. Hierarchy_t2161623951 L_1 = SpineAttachment_GetHierarchy_m41115555(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  48973. V_0 = L_1;
  48974. String_t* L_2 = (&V_0)->get_name_2();
  48975. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  48976. bool L_3 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  48977. if (!L_3)
  48978. {
  48979. goto IL_001e;
  48980. }
  48981. }
  48982. {
  48983. G_B3_0 = ((Attachment_t3043756552 *)(NULL));
  48984. goto IL_0044;
  48985. }
  48986. IL_001e:
  48987. {
  48988. SkeletonData_t2032710716 * L_4 = ___skeletonData1;
  48989. String_t* L_5 = (&V_0)->get_skin_0();
  48990. NullCheck(L_4);
  48991. Skin_t1174584606 * L_6 = SkeletonData_FindSkin_m3114017459(L_4, L_5, /*hidden argument*/NULL);
  48992. SkeletonData_t2032710716 * L_7 = ___skeletonData1;
  48993. String_t* L_8 = (&V_0)->get_slot_1();
  48994. NullCheck(L_7);
  48995. int32_t L_9 = SkeletonData_FindSlotIndex_m4166210197(L_7, L_8, /*hidden argument*/NULL);
  48996. String_t* L_10 = (&V_0)->get_name_2();
  48997. NullCheck(L_6);
  48998. Attachment_t3043756552 * L_11 = Skin_GetAttachment_m2040609636(L_6, L_9, L_10, /*hidden argument*/NULL);
  48999. G_B3_0 = L_11;
  49000. }
  49001. IL_0044:
  49002. {
  49003. return G_B3_0;
  49004. }
  49005. }
  49006. // Spine.Attachment Spine.Unity.SpineAttachment::GetAttachment(System.String,Spine.Unity.SkeletonDataAsset)
  49007. extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SpineAttachment_GetAttachment_m3630083637 (RuntimeObject * __this /* static, unused */, String_t* ___attachmentPath0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method)
  49008. {
  49009. {
  49010. String_t* L_0 = ___attachmentPath0;
  49011. SkeletonDataAsset_t3748144825 * L_1 = ___skeletonDataAsset1;
  49012. NullCheck(L_1);
  49013. SkeletonData_t2032710716 * L_2 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_1, (bool)1, /*hidden argument*/NULL);
  49014. Attachment_t3043756552 * L_3 = SpineAttachment_GetAttachment_m2431271355(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  49015. return L_3;
  49016. }
  49017. }
  49018. #ifdef __clang__
  49019. #pragma clang diagnostic pop
  49020. #endif
  49021. #ifdef __clang__
  49022. #pragma clang diagnostic push
  49023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49024. #pragma clang diagnostic ignored "-Wunused-variable"
  49025. #endif
  49026. // Conversion methods for marshalling of: Spine.Unity.SpineAttachment/Hierarchy
  49027. extern "C" void Hierarchy_t2161623951_marshal_pinvoke(const Hierarchy_t2161623951& unmarshaled, Hierarchy_t2161623951_marshaled_pinvoke& marshaled)
  49028. {
  49029. marshaled.___skin_0 = il2cpp_codegen_marshal_string(unmarshaled.get_skin_0());
  49030. marshaled.___slot_1 = il2cpp_codegen_marshal_string(unmarshaled.get_slot_1());
  49031. marshaled.___name_2 = il2cpp_codegen_marshal_string(unmarshaled.get_name_2());
  49032. }
  49033. extern "C" void Hierarchy_t2161623951_marshal_pinvoke_back(const Hierarchy_t2161623951_marshaled_pinvoke& marshaled, Hierarchy_t2161623951& unmarshaled)
  49034. {
  49035. unmarshaled.set_skin_0(il2cpp_codegen_marshal_string_result(marshaled.___skin_0));
  49036. unmarshaled.set_slot_1(il2cpp_codegen_marshal_string_result(marshaled.___slot_1));
  49037. unmarshaled.set_name_2(il2cpp_codegen_marshal_string_result(marshaled.___name_2));
  49038. }
  49039. // Conversion method for clean up from marshalling of: Spine.Unity.SpineAttachment/Hierarchy
  49040. extern "C" void Hierarchy_t2161623951_marshal_pinvoke_cleanup(Hierarchy_t2161623951_marshaled_pinvoke& marshaled)
  49041. {
  49042. il2cpp_codegen_marshal_free(marshaled.___skin_0);
  49043. marshaled.___skin_0 = NULL;
  49044. il2cpp_codegen_marshal_free(marshaled.___slot_1);
  49045. marshaled.___slot_1 = NULL;
  49046. il2cpp_codegen_marshal_free(marshaled.___name_2);
  49047. marshaled.___name_2 = NULL;
  49048. }
  49049. // Conversion methods for marshalling of: Spine.Unity.SpineAttachment/Hierarchy
  49050. extern "C" void Hierarchy_t2161623951_marshal_com(const Hierarchy_t2161623951& unmarshaled, Hierarchy_t2161623951_marshaled_com& marshaled)
  49051. {
  49052. marshaled.___skin_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_skin_0());
  49053. marshaled.___slot_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_slot_1());
  49054. marshaled.___name_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_2());
  49055. }
  49056. extern "C" void Hierarchy_t2161623951_marshal_com_back(const Hierarchy_t2161623951_marshaled_com& marshaled, Hierarchy_t2161623951& unmarshaled)
  49057. {
  49058. unmarshaled.set_skin_0(il2cpp_codegen_marshal_bstring_result(marshaled.___skin_0));
  49059. unmarshaled.set_slot_1(il2cpp_codegen_marshal_bstring_result(marshaled.___slot_1));
  49060. unmarshaled.set_name_2(il2cpp_codegen_marshal_bstring_result(marshaled.___name_2));
  49061. }
  49062. // Conversion method for clean up from marshalling of: Spine.Unity.SpineAttachment/Hierarchy
  49063. extern "C" void Hierarchy_t2161623951_marshal_com_cleanup(Hierarchy_t2161623951_marshaled_com& marshaled)
  49064. {
  49065. il2cpp_codegen_marshal_free_bstring(marshaled.___skin_0);
  49066. marshaled.___skin_0 = NULL;
  49067. il2cpp_codegen_marshal_free_bstring(marshaled.___slot_1);
  49068. marshaled.___slot_1 = NULL;
  49069. il2cpp_codegen_marshal_free_bstring(marshaled.___name_2);
  49070. marshaled.___name_2 = NULL;
  49071. }
  49072. // System.Void Spine.Unity.SpineAttachment/Hierarchy::.ctor(System.String)
  49073. extern "C" IL2CPP_METHOD_ATTR void Hierarchy__ctor_m2745024938 (Hierarchy_t2161623951 * __this, String_t* ___fullPath0, const RuntimeMethod* method)
  49074. {
  49075. static bool s_Il2CppMethodInitialized;
  49076. if (!s_Il2CppMethodInitialized)
  49077. {
  49078. il2cpp_codegen_initialize_method (Hierarchy__ctor_m2745024938_MetadataUsageId);
  49079. s_Il2CppMethodInitialized = true;
  49080. }
  49081. StringU5BU5D_t1281789340* V_0 = NULL;
  49082. int32_t V_1 = 0;
  49083. {
  49084. String_t* L_0 = ___fullPath0;
  49085. CharU5BU5D_t3528271667* L_1 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1));
  49086. NullCheck(L_1);
  49087. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Il2CppChar)((int32_t)47));
  49088. NullCheck(L_0);
  49089. StringU5BU5D_t1281789340* L_2 = String_Split_m1466646415(L_0, L_1, 1, /*hidden argument*/NULL);
  49090. V_0 = L_2;
  49091. StringU5BU5D_t1281789340* L_3 = V_0;
  49092. NullCheck(L_3);
  49093. if ((((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length)))))
  49094. {
  49095. goto IL_003d;
  49096. }
  49097. }
  49098. {
  49099. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  49100. String_t* L_4 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  49101. __this->set_skin_0(L_4);
  49102. String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  49103. __this->set_slot_1(L_5);
  49104. String_t* L_6 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  49105. __this->set_name_2(L_6);
  49106. return;
  49107. }
  49108. IL_003d:
  49109. {
  49110. StringU5BU5D_t1281789340* L_7 = V_0;
  49111. NullCheck(L_7);
  49112. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_7)->max_length))))) >= ((int32_t)2)))
  49113. {
  49114. goto IL_005c;
  49115. }
  49116. }
  49117. {
  49118. String_t* L_8 = ___fullPath0;
  49119. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  49120. String_t* L_9 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral2345307952, L_8, _stringLiteral3452614643, /*hidden argument*/NULL);
  49121. Exception_t * L_10 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var);
  49122. Exception__ctor_m1152696503(L_10, L_9, /*hidden argument*/NULL);
  49123. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,Hierarchy__ctor_m2745024938_RuntimeMethod_var);
  49124. }
  49125. IL_005c:
  49126. {
  49127. StringU5BU5D_t1281789340* L_11 = V_0;
  49128. NullCheck(L_11);
  49129. int32_t L_12 = 0;
  49130. String_t* L_13 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  49131. __this->set_skin_0(L_13);
  49132. StringU5BU5D_t1281789340* L_14 = V_0;
  49133. NullCheck(L_14);
  49134. int32_t L_15 = 1;
  49135. String_t* L_16 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  49136. __this->set_slot_1(L_16);
  49137. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  49138. String_t* L_17 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  49139. __this->set_name_2(L_17);
  49140. V_1 = 2;
  49141. goto IL_0098;
  49142. }
  49143. IL_0080:
  49144. {
  49145. String_t* L_18 = __this->get_name_2();
  49146. StringU5BU5D_t1281789340* L_19 = V_0;
  49147. int32_t L_20 = V_1;
  49148. NullCheck(L_19);
  49149. int32_t L_21 = L_20;
  49150. String_t* L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
  49151. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  49152. String_t* L_23 = String_Concat_m3937257545(NULL /*static, unused*/, L_18, L_22, /*hidden argument*/NULL);
  49153. __this->set_name_2(L_23);
  49154. int32_t L_24 = V_1;
  49155. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
  49156. }
  49157. IL_0098:
  49158. {
  49159. int32_t L_25 = V_1;
  49160. StringU5BU5D_t1281789340* L_26 = V_0;
  49161. NullCheck(L_26);
  49162. if ((((int32_t)L_25) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_26)->max_length)))))))
  49163. {
  49164. goto IL_0080;
  49165. }
  49166. }
  49167. {
  49168. return;
  49169. }
  49170. }
  49171. extern "C" void Hierarchy__ctor_m2745024938_AdjustorThunk (RuntimeObject * __this, String_t* ___fullPath0, const RuntimeMethod* method)
  49172. {
  49173. Hierarchy_t2161623951 * _thisAdjusted = reinterpret_cast<Hierarchy_t2161623951 *>(__this + 1);
  49174. Hierarchy__ctor_m2745024938(_thisAdjusted, ___fullPath0, method);
  49175. }
  49176. #ifdef __clang__
  49177. #pragma clang diagnostic pop
  49178. #endif
  49179. #ifdef __clang__
  49180. #pragma clang diagnostic push
  49181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49182. #pragma clang diagnostic ignored "-Wunused-variable"
  49183. #endif
  49184. // System.Void Spine.Unity.SpineAttributeBase::.ctor()
  49185. extern "C" IL2CPP_METHOD_ATTR void SpineAttributeBase__ctor_m2187175271 (SpineAttributeBase_t340149836 * __this, const RuntimeMethod* method)
  49186. {
  49187. static bool s_Il2CppMethodInitialized;
  49188. if (!s_Il2CppMethodInitialized)
  49189. {
  49190. il2cpp_codegen_initialize_method (SpineAttributeBase__ctor_m2187175271_MetadataUsageId);
  49191. s_Il2CppMethodInitialized = true;
  49192. }
  49193. {
  49194. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  49195. String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  49196. __this->set_dataField_0(L_0);
  49197. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  49198. __this->set_startsWith_1(L_1);
  49199. __this->set_includeNone_2((bool)1);
  49200. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  49201. return;
  49202. }
  49203. }
  49204. #ifdef __clang__
  49205. #pragma clang diagnostic pop
  49206. #endif
  49207. #ifdef __clang__
  49208. #pragma clang diagnostic push
  49209. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49210. #pragma clang diagnostic ignored "-Wunused-variable"
  49211. #endif
  49212. // System.Void Spine.Unity.SpineBone::.ctor(System.String,System.String,System.Boolean,System.Boolean)
  49213. extern "C" IL2CPP_METHOD_ATTR void SpineBone__ctor_m4200840066 (SpineBone_t3329529041 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method)
  49214. {
  49215. {
  49216. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49217. String_t* L_0 = ___startsWith0;
  49218. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49219. String_t* L_1 = ___dataField1;
  49220. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49221. bool L_2 = ___includeNone2;
  49222. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  49223. bool L_3 = ___fallbackToTextField3;
  49224. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  49225. return;
  49226. }
  49227. }
  49228. // Spine.Bone Spine.Unity.SpineBone::GetBone(System.String,Spine.Unity.SkeletonRenderer)
  49229. extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SpineBone_GetBone_m339572695 (RuntimeObject * __this /* static, unused */, String_t* ___boneName0, SkeletonRenderer_t2098681813 * ___renderer1, const RuntimeMethod* method)
  49230. {
  49231. Bone_t1086356328 * G_B3_0 = NULL;
  49232. {
  49233. SkeletonRenderer_t2098681813 * L_0 = ___renderer1;
  49234. NullCheck(L_0);
  49235. Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28();
  49236. if (L_1)
  49237. {
  49238. goto IL_0011;
  49239. }
  49240. }
  49241. {
  49242. G_B3_0 = ((Bone_t1086356328 *)(NULL));
  49243. goto IL_001d;
  49244. }
  49245. IL_0011:
  49246. {
  49247. SkeletonRenderer_t2098681813 * L_2 = ___renderer1;
  49248. NullCheck(L_2);
  49249. Skeleton_t3686076450 * L_3 = L_2->get_skeleton_28();
  49250. String_t* L_4 = ___boneName0;
  49251. NullCheck(L_3);
  49252. Bone_t1086356328 * L_5 = Skeleton_FindBone_m691037340(L_3, L_4, /*hidden argument*/NULL);
  49253. G_B3_0 = L_5;
  49254. }
  49255. IL_001d:
  49256. {
  49257. return G_B3_0;
  49258. }
  49259. }
  49260. // Spine.BoneData Spine.Unity.SpineBone::GetBoneData(System.String,Spine.Unity.SkeletonDataAsset)
  49261. extern "C" IL2CPP_METHOD_ATTR BoneData_t3130174490 * SpineBone_GetBoneData_m2869698901 (RuntimeObject * __this /* static, unused */, String_t* ___boneName0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method)
  49262. {
  49263. SkeletonData_t2032710716 * V_0 = NULL;
  49264. {
  49265. SkeletonDataAsset_t3748144825 * L_0 = ___skeletonDataAsset1;
  49266. NullCheck(L_0);
  49267. SkeletonData_t2032710716 * L_1 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_0, (bool)1, /*hidden argument*/NULL);
  49268. V_0 = L_1;
  49269. SkeletonData_t2032710716 * L_2 = V_0;
  49270. String_t* L_3 = ___boneName0;
  49271. NullCheck(L_2);
  49272. BoneData_t3130174490 * L_4 = SkeletonData_FindBone_m2500465450(L_2, L_3, /*hidden argument*/NULL);
  49273. return L_4;
  49274. }
  49275. }
  49276. #ifdef __clang__
  49277. #pragma clang diagnostic pop
  49278. #endif
  49279. #ifdef __clang__
  49280. #pragma clang diagnostic push
  49281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49282. #pragma clang diagnostic ignored "-Wunused-variable"
  49283. #endif
  49284. // System.Void Spine.Unity.SpineEvent::.ctor(System.String,System.String,System.Boolean,System.Boolean,System.Boolean)
  49285. extern "C" IL2CPP_METHOD_ATTR void SpineEvent__ctor_m1306696484 (SpineEvent_t2537401913 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, bool ___audioOnly4, const RuntimeMethod* method)
  49286. {
  49287. {
  49288. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49289. String_t* L_0 = ___startsWith0;
  49290. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49291. String_t* L_1 = ___dataField1;
  49292. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49293. bool L_2 = ___includeNone2;
  49294. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  49295. bool L_3 = ___fallbackToTextField3;
  49296. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  49297. bool L_4 = ___audioOnly4;
  49298. __this->set_audioOnly_4(L_4);
  49299. return;
  49300. }
  49301. }
  49302. #ifdef __clang__
  49303. #pragma clang diagnostic pop
  49304. #endif
  49305. #ifdef __clang__
  49306. #pragma clang diagnostic push
  49307. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49308. #pragma clang diagnostic ignored "-Wunused-variable"
  49309. #endif
  49310. // System.Void Spine.Unity.SpineIkConstraint::.ctor(System.String,System.String,System.Boolean,System.Boolean)
  49311. extern "C" IL2CPP_METHOD_ATTR void SpineIkConstraint__ctor_m2388994158 (SpineIkConstraint_t1587650654 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method)
  49312. {
  49313. {
  49314. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49315. String_t* L_0 = ___startsWith0;
  49316. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49317. String_t* L_1 = ___dataField1;
  49318. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49319. bool L_2 = ___includeNone2;
  49320. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  49321. bool L_3 = ___fallbackToTextField3;
  49322. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  49323. return;
  49324. }
  49325. }
  49326. #ifdef __clang__
  49327. #pragma clang diagnostic pop
  49328. #endif
  49329. #ifdef __clang__
  49330. #pragma clang diagnostic push
  49331. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49332. #pragma clang diagnostic ignored "-Wunused-variable"
  49333. #endif
  49334. // UnityEngine.Mesh Spine.Unity.SpineMesh::NewSkeletonMesh()
  49335. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SpineMesh_NewSkeletonMesh_m1099943509 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  49336. {
  49337. static bool s_Il2CppMethodInitialized;
  49338. if (!s_Il2CppMethodInitialized)
  49339. {
  49340. il2cpp_codegen_initialize_method (SpineMesh_NewSkeletonMesh_m1099943509_MetadataUsageId);
  49341. s_Il2CppMethodInitialized = true;
  49342. }
  49343. Mesh_t3648964284 * V_0 = NULL;
  49344. {
  49345. Mesh_t3648964284 * L_0 = (Mesh_t3648964284 *)il2cpp_codegen_object_new(Mesh_t3648964284_il2cpp_TypeInfo_var);
  49346. Mesh__ctor_m2533762929(L_0, /*hidden argument*/NULL);
  49347. V_0 = L_0;
  49348. Mesh_t3648964284 * L_1 = V_0;
  49349. NullCheck(L_1);
  49350. Mesh_MarkDynamic_m813264685(L_1, /*hidden argument*/NULL);
  49351. Mesh_t3648964284 * L_2 = V_0;
  49352. NullCheck(L_2);
  49353. Object_set_name_m291480324(L_2, _stringLiteral1307825363, /*hidden argument*/NULL);
  49354. Mesh_t3648964284 * L_3 = V_0;
  49355. NullCheck(L_3);
  49356. Object_set_hideFlags_m1648752846(L_3, ((int32_t)20), /*hidden argument*/NULL);
  49357. Mesh_t3648964284 * L_4 = V_0;
  49358. return L_4;
  49359. }
  49360. }
  49361. #ifdef __clang__
  49362. #pragma clang diagnostic pop
  49363. #endif
  49364. #ifdef __clang__
  49365. #pragma clang diagnostic push
  49366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49367. #pragma clang diagnostic ignored "-Wunused-variable"
  49368. #endif
  49369. // System.Void Spine.Unity.SpinePathConstraint::.ctor(System.String,System.String,System.Boolean,System.Boolean)
  49370. extern "C" IL2CPP_METHOD_ATTR void SpinePathConstraint__ctor_m1562491482 (SpinePathConstraint_t3765886426 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method)
  49371. {
  49372. {
  49373. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49374. String_t* L_0 = ___startsWith0;
  49375. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49376. String_t* L_1 = ___dataField1;
  49377. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49378. bool L_2 = ___includeNone2;
  49379. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  49380. bool L_3 = ___fallbackToTextField3;
  49381. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  49382. return;
  49383. }
  49384. }
  49385. #ifdef __clang__
  49386. #pragma clang diagnostic pop
  49387. #endif
  49388. #ifdef __clang__
  49389. #pragma clang diagnostic push
  49390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49391. #pragma clang diagnostic ignored "-Wunused-variable"
  49392. #endif
  49393. // System.Void Spine.Unity.SpineSkin::.ctor(System.String,System.String,System.Boolean,System.Boolean,System.Boolean)
  49394. extern "C" IL2CPP_METHOD_ATTR void SpineSkin__ctor_m3364549840 (SpineSkin_t4048709426 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, bool ___defaultAsEmptyString4, const RuntimeMethod* method)
  49395. {
  49396. {
  49397. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49398. String_t* L_0 = ___startsWith0;
  49399. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49400. String_t* L_1 = ___dataField1;
  49401. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49402. bool L_2 = ___includeNone2;
  49403. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  49404. bool L_3 = ___fallbackToTextField3;
  49405. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  49406. bool L_4 = ___defaultAsEmptyString4;
  49407. __this->set_defaultAsEmptyString_4(L_4);
  49408. return;
  49409. }
  49410. }
  49411. #ifdef __clang__
  49412. #pragma clang diagnostic pop
  49413. #endif
  49414. #ifdef __clang__
  49415. #pragma clang diagnostic push
  49416. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49417. #pragma clang diagnostic ignored "-Wunused-variable"
  49418. #endif
  49419. // System.Void Spine.Unity.SpineSlot::.ctor(System.String,System.String,System.Boolean,System.Boolean,System.Boolean)
  49420. extern "C" IL2CPP_METHOD_ATTR void SpineSlot__ctor_m2434935505 (SpineSlot_t2906857509 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___containsBoundingBoxes2, bool ___includeNone3, bool ___fallbackToTextField4, const RuntimeMethod* method)
  49421. {
  49422. {
  49423. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49424. String_t* L_0 = ___startsWith0;
  49425. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49426. String_t* L_1 = ___dataField1;
  49427. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49428. bool L_2 = ___containsBoundingBoxes2;
  49429. __this->set_containsBoundingBoxes_4(L_2);
  49430. bool L_3 = ___includeNone3;
  49431. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_3);
  49432. bool L_4 = ___fallbackToTextField4;
  49433. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_4);
  49434. return;
  49435. }
  49436. }
  49437. #ifdef __clang__
  49438. #pragma clang diagnostic pop
  49439. #endif
  49440. #ifdef __clang__
  49441. #pragma clang diagnostic push
  49442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49443. #pragma clang diagnostic ignored "-Wunused-variable"
  49444. #endif
  49445. // System.Void Spine.Unity.SpineTransformConstraint::.ctor(System.String,System.String,System.Boolean,System.Boolean)
  49446. extern "C" IL2CPP_METHOD_ATTR void SpineTransformConstraint__ctor_m2149381692 (SpineTransformConstraint_t1324873370 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method)
  49447. {
  49448. {
  49449. SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL);
  49450. String_t* L_0 = ___startsWith0;
  49451. ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0);
  49452. String_t* L_1 = ___dataField1;
  49453. ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1);
  49454. bool L_2 = ___includeNone2;
  49455. ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2);
  49456. bool L_3 = ___fallbackToTextField3;
  49457. ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3);
  49458. return;
  49459. }
  49460. }
  49461. #ifdef __clang__
  49462. #pragma clang diagnostic pop
  49463. #endif
  49464. #ifdef __clang__
  49465. #pragma clang diagnostic push
  49466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49467. #pragma clang diagnostic ignored "-Wunused-variable"
  49468. #endif
  49469. // Conversion methods for marshalling of: Spine.Unity.SubmeshInstruction
  49470. extern "C" void SubmeshInstruction_t52121370_marshal_pinvoke(const SubmeshInstruction_t52121370& unmarshaled, SubmeshInstruction_t52121370_marshaled_pinvoke& marshaled)
  49471. {
  49472. Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported.");
  49473. IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL);
  49474. }
  49475. extern "C" void SubmeshInstruction_t52121370_marshal_pinvoke_back(const SubmeshInstruction_t52121370_marshaled_pinvoke& marshaled, SubmeshInstruction_t52121370& unmarshaled)
  49476. {
  49477. Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported.");
  49478. IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL);
  49479. }
  49480. // Conversion method for clean up from marshalling of: Spine.Unity.SubmeshInstruction
  49481. extern "C" void SubmeshInstruction_t52121370_marshal_pinvoke_cleanup(SubmeshInstruction_t52121370_marshaled_pinvoke& marshaled)
  49482. {
  49483. }
  49484. // Conversion methods for marshalling of: Spine.Unity.SubmeshInstruction
  49485. extern "C" void SubmeshInstruction_t52121370_marshal_com(const SubmeshInstruction_t52121370& unmarshaled, SubmeshInstruction_t52121370_marshaled_com& marshaled)
  49486. {
  49487. Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported.");
  49488. IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL);
  49489. }
  49490. extern "C" void SubmeshInstruction_t52121370_marshal_com_back(const SubmeshInstruction_t52121370_marshaled_com& marshaled, SubmeshInstruction_t52121370& unmarshaled)
  49491. {
  49492. Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported.");
  49493. IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL);
  49494. }
  49495. // Conversion method for clean up from marshalling of: Spine.Unity.SubmeshInstruction
  49496. extern "C" void SubmeshInstruction_t52121370_marshal_com_cleanup(SubmeshInstruction_t52121370_marshaled_com& marshaled)
  49497. {
  49498. }
  49499. // System.Int32 Spine.Unity.SubmeshInstruction::get_SlotCount()
  49500. extern "C" IL2CPP_METHOD_ATTR int32_t SubmeshInstruction_get_SlotCount_m1667298886 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method)
  49501. {
  49502. {
  49503. int32_t L_0 = __this->get_endSlot_2();
  49504. int32_t L_1 = __this->get_startSlot_1();
  49505. return ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1));
  49506. }
  49507. }
  49508. extern "C" int32_t SubmeshInstruction_get_SlotCount_m1667298886_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  49509. {
  49510. SubmeshInstruction_t52121370 * _thisAdjusted = reinterpret_cast<SubmeshInstruction_t52121370 *>(__this + 1);
  49511. return SubmeshInstruction_get_SlotCount_m1667298886(_thisAdjusted, method);
  49512. }
  49513. // System.String Spine.Unity.SubmeshInstruction::ToString()
  49514. extern "C" IL2CPP_METHOD_ATTR String_t* SubmeshInstruction_ToString_m305461373 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method)
  49515. {
  49516. static bool s_Il2CppMethodInitialized;
  49517. if (!s_Il2CppMethodInitialized)
  49518. {
  49519. il2cpp_codegen_initialize_method (SubmeshInstruction_ToString_m305461373_MetadataUsageId);
  49520. s_Il2CppMethodInitialized = true;
  49521. }
  49522. int32_t G_B2_0 = 0;
  49523. ObjectU5BU5D_t2843939325* G_B2_1 = NULL;
  49524. ObjectU5BU5D_t2843939325* G_B2_2 = NULL;
  49525. String_t* G_B2_3 = NULL;
  49526. int32_t G_B1_0 = 0;
  49527. ObjectU5BU5D_t2843939325* G_B1_1 = NULL;
  49528. ObjectU5BU5D_t2843939325* G_B1_2 = NULL;
  49529. String_t* G_B1_3 = NULL;
  49530. String_t* G_B3_0 = NULL;
  49531. int32_t G_B3_1 = 0;
  49532. ObjectU5BU5D_t2843939325* G_B3_2 = NULL;
  49533. ObjectU5BU5D_t2843939325* G_B3_3 = NULL;
  49534. String_t* G_B3_4 = NULL;
  49535. {
  49536. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  49537. int32_t L_1 = __this->get_startSlot_1();
  49538. int32_t L_2 = L_1;
  49539. RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2);
  49540. NullCheck(L_0);
  49541. ArrayElementTypeCheck (L_0, L_3);
  49542. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  49543. ObjectU5BU5D_t2843939325* L_4 = L_0;
  49544. int32_t L_5 = __this->get_endSlot_2();
  49545. int32_t L_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1));
  49546. RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6);
  49547. NullCheck(L_4);
  49548. ArrayElementTypeCheck (L_4, L_7);
  49549. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  49550. ObjectU5BU5D_t2843939325* L_8 = L_4;
  49551. Material_t340375123 * L_9 = __this->get_material_3();
  49552. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  49553. bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  49554. G_B1_0 = 2;
  49555. G_B1_1 = L_8;
  49556. G_B1_2 = L_8;
  49557. G_B1_3 = _stringLiteral2160582879;
  49558. if (!L_10)
  49559. {
  49560. G_B2_0 = 2;
  49561. G_B2_1 = L_8;
  49562. G_B2_2 = L_8;
  49563. G_B2_3 = _stringLiteral2160582879;
  49564. goto IL_0046;
  49565. }
  49566. }
  49567. {
  49568. G_B3_0 = _stringLiteral3527850108;
  49569. G_B3_1 = G_B1_0;
  49570. G_B3_2 = G_B1_1;
  49571. G_B3_3 = G_B1_2;
  49572. G_B3_4 = G_B1_3;
  49573. goto IL_0051;
  49574. }
  49575. IL_0046:
  49576. {
  49577. Material_t340375123 * L_11 = __this->get_material_3();
  49578. NullCheck(L_11);
  49579. String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL);
  49580. G_B3_0 = L_12;
  49581. G_B3_1 = G_B2_0;
  49582. G_B3_2 = G_B2_1;
  49583. G_B3_3 = G_B2_2;
  49584. G_B3_4 = G_B2_3;
  49585. }
  49586. IL_0051:
  49587. {
  49588. NullCheck(G_B3_2);
  49589. ArrayElementTypeCheck (G_B3_2, G_B3_0);
  49590. (G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject *)G_B3_0);
  49591. ObjectU5BU5D_t2843939325* L_13 = G_B3_3;
  49592. int32_t L_14 = __this->get_preActiveClippingSlotSource_5();
  49593. int32_t L_15 = L_14;
  49594. RuntimeObject * L_16 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_15);
  49595. NullCheck(L_13);
  49596. ArrayElementTypeCheck (L_13, L_16);
  49597. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
  49598. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  49599. String_t* L_17 = String_Format_m630303134(NULL /*static, unused*/, G_B3_4, L_13, /*hidden argument*/NULL);
  49600. return L_17;
  49601. }
  49602. }
  49603. extern "C" String_t* SubmeshInstruction_ToString_m305461373_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  49604. {
  49605. SubmeshInstruction_t52121370 * _thisAdjusted = reinterpret_cast<SubmeshInstruction_t52121370 *>(__this + 1);
  49606. return SubmeshInstruction_ToString_m305461373(_thisAdjusted, method);
  49607. }
  49608. #ifdef __clang__
  49609. #pragma clang diagnostic pop
  49610. #endif
  49611. #ifdef __clang__
  49612. #pragma clang diagnostic push
  49613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49614. #pragma clang diagnostic ignored "-Wunused-variable"
  49615. #endif
  49616. // System.Void Spine.Unity.UpdateBonesDelegate::.ctor(System.Object,System.IntPtr)
  49617. extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate__ctor_m2692272099 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  49618. {
  49619. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  49620. __this->set_method_3(___method1);
  49621. __this->set_m_target_2(___object0);
  49622. }
  49623. // System.Void Spine.Unity.UpdateBonesDelegate::Invoke(Spine.Unity.ISkeletonAnimation)
  49624. extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate_Invoke_m2223943201 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___animated0, const RuntimeMethod* method)
  49625. {
  49626. if(__this->get_prev_9() != NULL)
  49627. {
  49628. UpdateBonesDelegate_Invoke_m2223943201((UpdateBonesDelegate_t735903178 *)__this->get_prev_9(), ___animated0, method);
  49629. }
  49630. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  49631. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  49632. RuntimeObject* targetThis = __this->get_m_target_2();
  49633. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  49634. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  49635. if (___methodIsStatic)
  49636. {
  49637. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  49638. {
  49639. // open
  49640. {
  49641. typedef void (*FunctionPointerType) (RuntimeObject *, RuntimeObject*, const RuntimeMethod*);
  49642. ((FunctionPointerType)targetMethodPointer)(NULL, ___animated0, targetMethod);
  49643. }
  49644. }
  49645. else
  49646. {
  49647. // closed
  49648. {
  49649. typedef void (*FunctionPointerType) (RuntimeObject *, void*, RuntimeObject*, const RuntimeMethod*);
  49650. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___animated0, targetMethod);
  49651. }
  49652. }
  49653. }
  49654. else
  49655. {
  49656. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  49657. {
  49658. // closed
  49659. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  49660. {
  49661. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  49662. {
  49663. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  49664. GenericInterfaceActionInvoker1< RuntimeObject* >::Invoke(targetMethod, targetThis, ___animated0);
  49665. else
  49666. GenericVirtActionInvoker1< RuntimeObject* >::Invoke(targetMethod, targetThis, ___animated0);
  49667. }
  49668. else
  49669. {
  49670. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  49671. InterfaceActionInvoker1< RuntimeObject* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___animated0);
  49672. else
  49673. VirtActionInvoker1< RuntimeObject* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___animated0);
  49674. }
  49675. }
  49676. else
  49677. {
  49678. typedef void (*FunctionPointerType) (void*, RuntimeObject*, const RuntimeMethod*);
  49679. ((FunctionPointerType)targetMethodPointer)(targetThis, ___animated0, targetMethod);
  49680. }
  49681. }
  49682. else
  49683. {
  49684. // open
  49685. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  49686. {
  49687. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  49688. {
  49689. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  49690. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___animated0);
  49691. else
  49692. GenericVirtActionInvoker0::Invoke(targetMethod, ___animated0);
  49693. }
  49694. else
  49695. {
  49696. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  49697. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___animated0);
  49698. else
  49699. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___animated0);
  49700. }
  49701. }
  49702. else
  49703. {
  49704. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  49705. ((FunctionPointerType)targetMethodPointer)(___animated0, targetMethod);
  49706. }
  49707. }
  49708. }
  49709. }
  49710. // System.IAsyncResult Spine.Unity.UpdateBonesDelegate::BeginInvoke(Spine.Unity.ISkeletonAnimation,System.AsyncCallback,System.Object)
  49711. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* UpdateBonesDelegate_BeginInvoke_m2735785329 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___animated0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  49712. {
  49713. void *__d_args[2] = {0};
  49714. __d_args[0] = ___animated0;
  49715. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  49716. }
  49717. // System.Void Spine.Unity.UpdateBonesDelegate::EndInvoke(System.IAsyncResult)
  49718. extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate_EndInvoke_m266513033 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  49719. {
  49720. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  49721. }
  49722. #ifdef __clang__
  49723. #pragma clang diagnostic pop
  49724. #endif
  49725. #ifdef __clang__
  49726. #pragma clang diagnostic push
  49727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  49728. #pragma clang diagnostic ignored "-Wunused-variable"
  49729. #endif
  49730. // System.Void Spine.Unity.WaitForSpineAnimationComplete::.ctor(Spine.TrackEntry)
  49731. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete__ctor_m949210355 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  49732. {
  49733. {
  49734. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  49735. TrackEntry_t1316488441 * L_0 = ___trackEntry0;
  49736. WaitForSpineAnimationComplete_SafeSubscribe_m2393248343(__this, L_0, /*hidden argument*/NULL);
  49737. return;
  49738. }
  49739. }
  49740. // System.Void Spine.Unity.WaitForSpineAnimationComplete::HandleComplete(Spine.TrackEntry)
  49741. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_HandleComplete_m478572757 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  49742. {
  49743. {
  49744. __this->set_m_WasFired_0((bool)1);
  49745. return;
  49746. }
  49747. }
  49748. // System.Void Spine.Unity.WaitForSpineAnimationComplete::SafeSubscribe(Spine.TrackEntry)
  49749. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_SafeSubscribe_m2393248343 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  49750. {
  49751. static bool s_Il2CppMethodInitialized;
  49752. if (!s_Il2CppMethodInitialized)
  49753. {
  49754. il2cpp_codegen_initialize_method (WaitForSpineAnimationComplete_SafeSubscribe_m2393248343_MetadataUsageId);
  49755. s_Il2CppMethodInitialized = true;
  49756. }
  49757. {
  49758. TrackEntry_t1316488441 * L_0 = ___trackEntry0;
  49759. if (L_0)
  49760. {
  49761. goto IL_001c;
  49762. }
  49763. }
  49764. {
  49765. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  49766. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral493207368, /*hidden argument*/NULL);
  49767. __this->set_m_WasFired_0((bool)1);
  49768. goto IL_002e;
  49769. }
  49770. IL_001c:
  49771. {
  49772. TrackEntry_t1316488441 * L_1 = ___trackEntry0;
  49773. intptr_t L_2 = (intptr_t)WaitForSpineAnimationComplete_HandleComplete_m478572757_RuntimeMethod_var;
  49774. TrackEntryDelegate_t363257942 * L_3 = (TrackEntryDelegate_t363257942 *)il2cpp_codegen_object_new(TrackEntryDelegate_t363257942_il2cpp_TypeInfo_var);
  49775. TrackEntryDelegate__ctor_m3836624663(L_3, __this, L_2, /*hidden argument*/NULL);
  49776. NullCheck(L_1);
  49777. TrackEntry_add_Complete_m3797291780(L_1, L_3, /*hidden argument*/NULL);
  49778. }
  49779. IL_002e:
  49780. {
  49781. return;
  49782. }
  49783. }
  49784. // Spine.Unity.WaitForSpineAnimationComplete Spine.Unity.WaitForSpineAnimationComplete::NowWaitFor(Spine.TrackEntry)
  49785. extern "C" IL2CPP_METHOD_ATTR WaitForSpineAnimationComplete_t3713264939 * WaitForSpineAnimationComplete_NowWaitFor_m568040962 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  49786. {
  49787. {
  49788. TrackEntry_t1316488441 * L_0 = ___trackEntry0;
  49789. WaitForSpineAnimationComplete_SafeSubscribe_m2393248343(__this, L_0, /*hidden argument*/NULL);
  49790. return __this;
  49791. }
  49792. }
  49793. // System.Boolean Spine.Unity.WaitForSpineAnimationComplete::System.Collections.IEnumerator.MoveNext()
  49794. extern "C" IL2CPP_METHOD_ATTR bool WaitForSpineAnimationComplete_System_Collections_IEnumerator_MoveNext_m4288699056 (WaitForSpineAnimationComplete_t3713264939 * __this, const RuntimeMethod* method)
  49795. {
  49796. static bool s_Il2CppMethodInitialized;
  49797. if (!s_Il2CppMethodInitialized)
  49798. {
  49799. il2cpp_codegen_initialize_method (WaitForSpineAnimationComplete_System_Collections_IEnumerator_MoveNext_m4288699056_MetadataUsageId);
  49800. s_Il2CppMethodInitialized = true;
  49801. }
  49802. {
  49803. bool L_0 = __this->get_m_WasFired_0();
  49804. if (!L_0)
  49805. {
  49806. goto IL_0013;
  49807. }
  49808. }
  49809. {
  49810. InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, __this);
  49811. return (bool)0;
  49812. }
  49813. IL_0013:
  49814. {
  49815. return (bool)1;
  49816. }
  49817. }
  49818. // System.Void Spine.Unity.WaitForSpineAnimationComplete::System.Collections.IEnumerator.Reset()
  49819. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_System_Collections_IEnumerator_Reset_m1835005405 (WaitForSpineAnimationComplete_t3713264939 * __this, const RuntimeMethod* method)
  49820. {
  49821. {
  49822. __this->set_m_WasFired_0((bool)0);
  49823. return;
  49824. }
  49825. }
  49826. // System.Object Spine.Unity.WaitForSpineAnimationComplete::System.Collections.IEnumerator.get_Current()
  49827. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * WaitForSpineAnimationComplete_System_Collections_IEnumerator_get_Current_m643700723 (WaitForSpineAnimationComplete_t3713264939 * __this, const RuntimeMethod* method)
  49828. {
  49829. {
  49830. return NULL;
  49831. }
  49832. }
  49833. #ifdef __clang__
  49834. #pragma clang diagnostic pop
  49835. #endif