#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // Spine.Attachment struct Attachment_t3043756552; // Spine.RegionAttachment struct RegionAttachment_t1770147391; // Spine.MeshAttachment struct MeshAttachment_t1975337962; // Spine.BoundingBoxAttachment struct BoundingBoxAttachment_t2797506510; // Spine.PathAttachment struct PathAttachment_t3565151060; // Spine.PointAttachment struct PointAttachment_t2275020146; // Spine.ClippingAttachment struct ClippingAttachment_t2586274570; // System.String struct String_t; // Spine.VertexAttachment struct VertexAttachment_t4074366829; // Spine.AtlasRegion struct AtlasRegion_t13903284; // System.Int32[] struct Int32U5BU5D_t385246372; // System.ArgumentNullException struct ArgumentNullException_t1615371798; // UnityEngine.Sprite struct Sprite_t280657092; // UnityEngine.Shader struct Shader_t4151988712; // UnityEngine.Material struct Material_t340375123; // UnityEngine.Object struct Object_t631007953; // System.String[] struct StringU5BU5D_t1281789340; // UnityEngine.Texture2D struct Texture2D_t3840446185; // UnityEngine.Texture struct Texture_t3661962703; // Spine.AtlasPage struct AtlasPage_t4077017671; // System.ArgumentException struct ArgumentException_t132251570; // Spine.Skin struct Skin_t1174584606; // Spine.Skeleton struct Skeleton_t3686076450; // Spine.AnimationState struct AnimationState_t3637309382; // Spine.SkeletonData struct SkeletonData_t2032710716; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t968660385; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1005009997; // Spine.Unity.Modules.SkeletonGhost struct SkeletonGhost_t1898327037; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3700682020; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t132545152; // UnityEngine.MonoBehaviour struct MonoBehaviour_t3962482529; // UnityEngine.Component struct Component_t1923634451; // Spine.Unity.SkeletonRenderer struct SkeletonRenderer_t2098681813; // UnityEngine.MeshFilter struct MeshFilter_t3523625662; // UnityEngine.MeshRenderer struct MeshRenderer_t587009260; // UnityEngine.GameObject struct GameObject_t1113636619; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t3940880105; // Spine.Unity.Modules.SkeletonGhostRenderer struct SkeletonGhostRenderer_t2445315009; // Spine.AnimationState/TrackEntryEventDelegate struct TrackEntryEventDelegate_t1653995044; // Spine.TrackEntry struct TrackEntry_t1316488441; // Spine.Event struct Event_t1378573841; // Spine.EventData struct EventData_t724759987; // UnityEngine.Renderer struct Renderer_t2627027031; // UnityEngine.Material[] struct MaterialU5BU5D_t561872642; // UnityEngine.Transform struct Transform_t3600365921; // UnityEngine.Mesh struct Mesh_t3648964284; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t1121759042; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t1848589470; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t3213117958; // System.Collections.IEnumerator struct IEnumerator_t1853284238; // UnityEngine.Coroutine struct Coroutine_t3829159415; // Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0 struct U3CFadeU3Ec__Iterator0_t1290633589; // Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1 struct U3CFadeAdditiveU3Ec__Iterator1_t410398119; // System.NotSupportedException struct NotSupportedException_t1314879016; // Spine.Unity.Modules.SkeletonGraphicMirror struct SkeletonGraphicMirror_t97904146; // Spine.Unity.SkeletonGraphic struct SkeletonGraphic_t1744877482; // Spine.Unity.Modules.SkeletonPartsRenderer struct SkeletonPartsRenderer_t667127217; // Spine.Unity.SkeletonRendererInstruction struct SkeletonRendererInstruction_t651787775; // Spine.Unity.MeshGenerator struct MeshGenerator_t1354683548; // Spine.Unity.MeshRendererBuffers struct MeshRendererBuffers_t756429994; // Spine.ExposedList`1 struct ExposedList_1_t2759233236; // Spine.Unity.MeshRendererBuffers/SmartMesh struct SmartMesh_t524811292; // Spine.Unity.Modules.SkeletonRagdoll struct SkeletonRagdoll_t480923817; // System.Collections.Generic.List`1 struct List_1_t3319525431; // System.Collections.Generic.List`1 struct List_1_t257213610; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2478265129; // UnityEngine.Rigidbody struct Rigidbody_t3916780224; // Spine.Bone struct Bone_t1086356328; // Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0 struct U3CStartU3Ec__Iterator0_t294813647; // UnityEngine.Rigidbody[] struct RigidbodyU5BU5D_t3308997185; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t4194309447; // System.Collections.Generic.List`1 struct List_1_t3245421752; // UnityEngine.Collider struct Collider_t1773347010; // UnityEngine.HingeJoint struct HingeJoint_t2516258575; // UnityEngine.Joint struct Joint_t1358886274; // Spine.Unity.SkeletonUtilityBone[] struct SkeletonUtilityBoneU5BU5D_t952130339; // System.Object[] struct ObjectU5BU5D_t2843939325; // Spine.ExposedList`1 struct ExposedList_1_t87334839; // Spine.Unity.UpdateBonesDelegate struct UpdateBonesDelegate_t735903178; // Spine.Unity.SkeletonUtilityBone struct SkeletonUtilityBone_t2225520134; // Spine.IkConstraint struct IkConstraint_t1675190269; // Spine.TransformConstraint struct TransformConstraint_t454030229; // Spine.PathConstraint struct PathConstraint_t980854910; // Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1 struct U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871; // Spine.Unity.ISkeletonAnimation struct ISkeletonAnimation_t3931555305; // Spine.BoneData struct BoneData_t3130174490; // UnityEngine.SphereCollider struct SphereCollider_t2077223608; // UnityEngine.BoxCollider struct BoxCollider_t1640800422; // Spine.ExposedList`1 struct ExposedList_1_t3793468194; // Spine.ExposedList`1 struct ExposedList_1_t1492250734; // System.Collections.Generic.List`1 struct List_1_t220863998; // Spine.ExposedList`1 struct ExposedList_1_t1927085270; // Spine.Slot struct Slot_t3514940700; // Spine.Unity.Modules.SkeletonRagdoll/LayerFieldAttribute struct LayerFieldAttribute_t3408802261; // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545; // Spine.Unity.Modules.SkeletonRagdoll2D struct SkeletonRagdoll2D_t2972821364; // UnityEngine.Rigidbody2D struct Rigidbody2D_t939494601; // Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0 struct U3CStartU3Ec__Iterator0_t3329131839; // UnityEngine.Rigidbody2D[] struct Rigidbody2DU5BU5D_t385786356; // System.Collections.Generic.List`1 struct List_1_t4278874368; // UnityEngine.Collider2D struct Collider2D_t2806799626; // UnityEngine.HingeJoint2D struct HingeJoint2D_t3442948838; // UnityEngine.Joint2D struct Joint2D_t4180440564; // UnityEngine.AnchoredJoint2D struct AnchoredJoint2D_t3747633318; // Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1 struct U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647; // UnityEngine.CircleCollider2D struct CircleCollider2D_t662546754; // UnityEngine.BoxCollider2D struct BoxCollider2D_t3581341831; // UnityEngine.PolygonCollider2D struct PolygonCollider2D_t57175488; // Spine.Unity.Modules.SkeletonRendererCustomMaterials struct SkeletonRendererCustomMaterials_t1555313811; // System.Collections.Generic.List`1 struct List_1_t2474053923; // System.Collections.Generic.List`1 struct List_1_t3907116131; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3424054551; // Spine.Unity.Modules.SkeletonRenderSeparator struct SkeletonRenderSeparator_t2026602841; // System.Collections.Generic.List`1 struct List_1_t2139201959; // Spine.Unity.SkeletonRenderer/InstructionDelegate struct InstructionDelegate_t2225421195; // UnityEngine.Behaviour struct Behaviour_t1437897464; // System.Collections.Generic.List`1 struct List_1_t692048146; // Spine.Unity.Modules.SkeletonUtilityEyeConstraint struct SkeletonUtilityEyeConstraint_t2225743321; // Spine.Unity.SkeletonUtilityConstraint struct SkeletonUtilityConstraint_t1014382506; // Spine.Unity.Modules.SkeletonUtilityGroundConstraint struct SkeletonUtilityGroundConstraint_t1570100391; // Spine.Unity.Modules.SkeletonUtilityKinematicShadow struct SkeletonUtilityKinematicShadow_t296913764; // System.Collections.Generic.List`1 struct List_1_t972525202; // UnityEngine.Joint[] struct JointU5BU5D_t2590788151; // UnityEngine.Component[] struct ComponentU5BU5D_t3294940482; // UnityEngine.Collider[] struct ColliderU5BU5D_t4234922487; // Spine.Unity.Modules.SlotBlendModes struct SlotBlendModes_t1277474191; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2404844768; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3296068444; // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount struct MaterialWithRefcount_t2188882488; // Spine.Unity.AtlasAssetBase struct AtlasAssetBase_t517294719; // Spine.Unity.Playables.SkeletonAnimationPlayableHandle struct SkeletonAnimationPlayableHandle_t2582634162; // Spine.Unity.Playables.SpinePlayableHandleBase struct SpinePlayableHandleBase_t1774195162; // Spine.Unity.SkeletonAnimation struct SkeletonAnimation_t3693186521; // Spine.Unity.Playables.SpineAnimationStateBehaviour struct SpineAnimationStateBehaviour_t1560043197; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982; // Spine.Unity.Playables.SpineAnimationStateClip struct SpineAnimationStateClip_t1161127469; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681; // Spine.Unity.Playables.SpineAnimationStateMixerBehaviour struct SpineAnimationStateMixerBehaviour_t4215694315; // Spine.AnimationStateData struct AnimationStateData_t3010651567; // Spine.Unity.AnimationReferenceAsset struct AnimationReferenceAsset_t3989077076; // Spine.Animation struct Animation_t615783283; // Spine.Unity.SkeletonDataAsset struct SkeletonDataAsset_t3748144825; // Spine.Unity.Playables.SpineAnimationStateTrack struct SpineAnimationStateTrack_t256874784; // UnityEngine.Timeline.TrackAsset struct TrackAsset_t2828708245; // Spine.Unity.Playables.SpineEventDelegate struct SpineEventDelegate_t2555242753; // System.IAsyncResult struct IAsyncResult_t767004451; // System.AsyncCallback struct AsyncCallback_t3962456242; // System.Delegate struct Delegate_t1188392813; // Spine.ExposedList`1 struct ExposedList_1_t4085685707; // Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour struct SpineSkeletonFlipMixerBehaviour_t2249707117; // SpineSkeletonFlipBehaviour struct SpineSkeletonFlipBehaviour_t2817575429; // Spine.Unity.Playables.SpineSkeletonFlipTrack struct SpineSkeletonFlipTrack_t2222748592; // UnityEngine.Playables.PlayableDirector struct PlayableDirector_t508516997; // UnityEngine.Timeline.IPropertyCollector struct IPropertyCollector_t1088233296; // Spine.Unity.PointFollower struct PointFollower_t1569279465; // Spine.Unity.ISkeletonComponent struct ISkeletonComponent_t879437934; // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate struct SkeletonRendererDelegate_t3507789975; // Spine.Unity.RegionlessAttachmentLoader struct RegionlessAttachmentLoader_t2643180673; // System.Collections.Generic.List`1 struct List_1_t73261828; // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522; // UnityEngine.TextAsset struct TextAsset_t3022178571; // Spine.Unity.AtlasAssetBase[] struct AtlasAssetBaseU5BU5D_t4255193254; // Spine.Atlas[] struct AtlasU5BU5D_t3463999232; // Spine.AtlasAttachmentLoader struct AtlasAttachmentLoader_t3966790320; // System.Byte[] struct ByteU5BU5D_t4116647657; // Spine.AttachmentLoader struct AttachmentLoader_t3324778997; // Spine.Unity.SkeletonDataModifierAsset struct SkeletonDataModifierAsset_t2896154382; // Spine.Atlas struct Atlas_t4040192941; // System.Collections.Generic.List`1 struct List_1_t1217300387; // System.IO.MemoryStream struct MemoryStream_t94973147; // Spine.SkeletonBinary struct SkeletonBinary_t1796686580; // System.IO.Stream struct Stream_t1273022909; // System.IO.StringReader struct StringReader_t3465604688; // Spine.SkeletonJson struct SkeletonJson_t4049771867; // System.IO.TextReader struct TextReader_t283511965; // UnityEngine.Vector2[] struct Vector2U5BU5D_t1457185986; // System.Single[] struct SingleU5BU5D_t1444911251; // UnityEngine.UI.MaskableGraphic struct MaskableGraphic_t3839221559; // UnityEngine.UI.Graphic struct Graphic_t1660335611; // UnityEngine.CanvasRenderer struct CanvasRenderer_t2598313366; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_t3495933518; // Spine.Unity.DoubleBuffered`1 struct DoubleBuffered_1_t2489386064; // Spine.Unity.DoubleBuffered`1 struct DoubleBuffered_1_t749713640; // Spine.Unity.MeshGeneratorDelegate struct MeshGeneratorDelegate_t1654156803; // UnityEngine.Canvas struct Canvas_t3310196443; // Spine.Unity.SkeletonMecanim struct SkeletonMecanim_t3779281750; // Spine.Unity.SkeletonMecanim/MecanimTranslator struct MecanimTranslator_t554588522; // UnityEngine.Animator struct Animator_t434523843; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3799463910; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t763310475; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1968819495; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3091039290; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t130870709; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3384741; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t892470886; // System.Collections.Generic.List`1 struct List_1_t2087858025; // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos struct ClipInfos_t1497326767; // Spine.ExposedList`1 struct ExposedList_1_t3322895149; // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode[] struct MixModeU5BU5D_t1058703007; // System.Collections.Generic.IList`1 struct IList_1_t677069642; // UnityEngine.AnimationClip struct AnimationClip_t2318505987; // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos[] struct ClipInfosU5BU5D_t3990347702; // System.Collections.Generic.List`1 struct List_1_t333824601; // Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer struct AnimationClipEqualityComparer_t2638425052; // Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer struct IntEqualityComparer_t839973712; // Spine.Unity.SkeletonRenderer/c__AnonStorey0 struct U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712; // System.Func`2 struct Func_2_t2197129486; // System.Func`2 struct Func_2_t3759279471; // Spine.ExposedList`1 struct ExposedList_1_t1455901122; // Spine.Attachment[] struct AttachmentU5BU5D_t1033217241; // Spine.Unity.SubmeshInstruction[] struct SubmeshInstructionU5BU5D_t131014463; // Spine.Unity.SkeletonUtility struct SkeletonUtility_t2980767925; // System.Collections.Generic.List`1 struct List_1_t3697594876; // System.Collections.Generic.List`1 struct List_1_t2486457248; // Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate struct SkeletonUtilityDelegate_t487527757; // Spine.ExposedList`1 struct ExposedList_1_t3161142095; // Spine.Unity.SpineAnimation struct SpineAnimation_t42895223; // Spine.Unity.SpineAttributeBase struct SpineAttributeBase_t340149836; // Spine.Unity.SpineAtlasAsset struct SpineAtlasAsset_t3023093230; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t3615195308; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t149664596; // System.Char[] struct CharU5BU5D_t3528271667; // Spine.Unity.MaterialsTextureLoader struct MaterialsTextureLoader_t1402074808; // Spine.TextureLoader struct TextureLoader_t3496536928; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761; // UnityEngine.Color[] struct ColorU5BU5D_t941916413; // Spine.Unity.SpineAtlasRegion struct SpineAtlasRegion_t3654419954; // Spine.Unity.SpineAttachment struct SpineAttachment_t743638603; // System.Exception struct Exception_t; // Spine.Unity.SpineBone struct SpineBone_t3329529041; // Spine.Unity.SpineEvent struct SpineEvent_t2537401913; // Spine.Unity.SpineIkConstraint struct SpineIkConstraint_t1587650654; // Spine.Unity.SpinePathConstraint struct SpinePathConstraint_t3765886426; // Spine.Unity.SpineSkin struct SpineSkin_t4048709426; // Spine.Unity.SpineSlot struct SpineSlot_t2906857509; // Spine.Unity.SpineTransformConstraint struct SpineTransformConstraint_t1324873370; // Spine.Unity.WaitForSpineAnimationComplete struct WaitForSpineAnimationComplete_t3713264939; // Spine.AnimationState/TrackEntryDelegate struct TrackEntryDelegate_t363257942; // UnityEngine.Collider2D[] struct Collider2DU5BU5D_t1693969295; // Spine.Slot[] struct SlotU5BU5D_t285245173; // Spine.SlotData struct SlotData_t154801902; // Spine.ExposedList`1 struct ExposedList_1_t4104378640; // Spine.Bone[] struct BoneU5BU5D_t374432249; // Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride[] struct SlotMaterialOverrideU5BU5D_t1365839744; // System.Collections.Generic.Link[] struct LinkU5BU5D_t964245573; // Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair[] struct MaterialTexturePairU5BU5D_t1712495321; // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount[] struct MaterialWithRefcountU5BU5D_t2245846505; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t3744539066; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t950877179; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t2977529820; // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair[] struct TransformPairU5BU5D_t3004865397; // Spine.Unity.Modules.SkeletonPartsRenderer[] struct SkeletonPartsRendererU5BU5D_t2127444076; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t1327305422; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t3830314217; // Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride[] struct AtlasMaterialOverrideU5BU5D_t1961062208; // UnityEngine.Transform[] struct TransformU5BU5D_t807237628; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t3193688346; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t3501238863; // Spine.ExposedList`1 struct ExposedList_1_t3047486989; // Spine.PathConstraintData struct PathConstraintData_t981297034; // Spine.TransformConstraintData struct TransformConstraintData_t529073346; // Spine.IkConstraintData struct IkConstraintData_t459120129; // Spine.PathConstraint[] struct PathConstraintU5BU5D_t1831722955; // Spine.TransformConstraint[] struct TransformConstraintU5BU5D_t1783343736; // Spine.IkConstraint[] struct IkConstraintU5BU5D_t1657091952; // Spine.ExposedList`1 struct ExposedList_1_t383950901; // UnityEngine.AnimatorClipInfo[] struct AnimatorClipInfoU5BU5D_t855299250; // Spine.Animation[] struct AnimationU5BU5D_t3250602338; // UnityEngine.AnimationClip[] struct AnimationClipU5BU5D_t1636626578; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t3240322522; // Spine.Unity.SkeletonUtilityConstraint[] struct SkeletonUtilityConstraintU5BU5D_t1366690415; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t2854941182; // System.IntPtr[] struct IntPtrU5BU5D_t4013366056; // System.Collections.IDictionary struct IDictionary_t1363984059; // System.Collections.Generic.List`1 struct List_1_t1254125117; // System.Collections.Generic.List`1 struct List_1_t1485978026; // Spine.Unity.SkeletonDataModifierAsset[] struct SkeletonDataModifierAssetU5BU5D_t2305359099; // Spine.Event[] struct EventU5BU5D_t1966750348; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t680659097; // System.Collections.Generic.List`1 struct List_1_t3168994201; // Spine.TransformMode[] struct TransformModeU5BU5D_t3210249249; // Spine.Pool`1 struct Pool_1_t287387900; // Spine.ExposedList`1 struct ExposedList_1_t4023600307; // Spine.EventQueue struct EventQueue_t808091267; // System.Collections.Generic.HashSet`1 struct HashSet_1_t1515895227; // Spine.Skin/AttachmentKeyTuple[] struct AttachmentKeyTupleU5BU5D_t3716404170; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t3655438557; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t879785719; // Spine.ExposedList`1 struct ExposedList_1_t1542319060; // Spine.ExposedList`1 struct ExposedList_1_t2861913768; // Spine.ExposedList`1 struct ExposedList_1_t3881696472; // Spine.ExposedList`1 struct ExposedList_1_t3431871853; // Spine.ExposedList`1 struct ExposedList_1_t3166231995; // Spine.ExposedList`1 struct ExposedList_1_t3236185212; // Spine.ExposedList`1 struct ExposedList_1_t3688408900; // Spine.ExposedList`1 struct ExposedList_1_t3687966776; // Spine.ExposedList`1 struct ExposedList_1_t2549315650; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t2447707141; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t2448898568; // System.Byte struct Byte_t1134296376; // System.Double struct Double_t594665363; // System.UInt16 struct UInt16_t2177724958; // UnityEngine.Color32[] struct Color32U5BU5D_t3850468773; // System.Void struct Void_t1185182177; // System.Reflection.MethodInfo struct MethodInfo_t; // System.DelegateData struct DelegateData_t1677132599; // Spine.ExposedList`1 struct ExposedList_1_t2134458034; // Spine.ExposedList`1 struct ExposedList_1_t568374093; // Spine.ExposedList`1 struct ExposedList_1_t1012645862; // Spine.ExposedList`1> struct ExposedList_1_t4070202189; // Spine.SkeletonClipping struct SkeletonClipping_t1669006083; // UnityEngine.Vector4[] struct Vector4U5BU5D_t934056436; // System.Collections.Generic.List`1 struct List_1_t899420910; // System.Collections.Generic.List`1 struct List_1_t3628304265; // System.Collections.Generic.List`1 struct List_1_t4072576034; // System.Collections.Generic.List`1 struct List_1_t128053199; // System.Reflection.MemberFilter struct MemberFilter_t426314064; // Spine.ExposedList`1 struct ExposedList_1_t1363090323; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_t2933699135; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_t3309123499; // System.Collections.Generic.List`1 struct List_1_t4000433264; // UnityEngine.Timeline.TimelineClip[] struct TimelineClipU5BU5D_t140784555; // UnityEngine.Timeline.TrackAsset[] struct TrackAssetU5BU5D_t52518008; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t1808561134; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t907029268; // System.Collections.Generic.List`1 struct List_1_t3950300692; // System.Comparison`1 struct Comparison_1_t2253157129; // Spine.Unity.Modules.SkeletonGhostRenderer[] struct SkeletonGhostRendererU5BU5D_t513912860; // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple[] struct SlotMaterialTextureTupleU5BU5D_t3307001740; // UnityEngine.RectTransform struct RectTransform_t3704657025; // UnityEngine.Events.UnityAction struct UnityAction_t3245792599; // UnityEngine.UI.VertexHelper struct VertexHelper_t2453304189; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t3055525458; // UnityEngine.UI.RectMask2D struct RectMask2D_t3474889437; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t3661388177; extern RuntimeClass* RegionAttachment_t1770147391_il2cpp_TypeInfo_var; extern RuntimeClass* MeshAttachment_t1975337962_il2cpp_TypeInfo_var; extern RuntimeClass* BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var; extern RuntimeClass* PathAttachment_t3565151060_il2cpp_TypeInfo_var; extern RuntimeClass* PointAttachment_t2275020146_il2cpp_TypeInfo_var; extern RuntimeClass* ClippingAttachment_t2586274570_il2cpp_TypeInfo_var; extern const uint32_t AttachmentCloneExtensions_GetClone_m2482882320_MetadataUsageId; extern RuntimeClass* SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var; extern const uint32_t AttachmentCloneExtensions_GetClone_m1723604869_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_GetClone_m695681949_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_GetClone_m2514087458_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_GetClone_m2258003033_MetadataUsageId; extern RuntimeClass* AtlasRegion_t13903284_il2cpp_TypeInfo_var; extern const uint32_t AttachmentCloneExtensions_GetLinkedClone_m570754472_MetadataUsageId; extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var; extern const uint32_t AttachmentCloneExtensions_GetClone_m3577767401_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_GetClone_m383654393_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_CloneVertexAttachment_m207130234_MetadataUsageId; extern RuntimeClass* ArgumentNullException_t1615371798_il2cpp_TypeInfo_var; extern const RuntimeMethod* AttachmentCloneExtensions_GetLinkedMesh_m2016132985_RuntimeMethod_var; extern String_t* _stringLiteral2679399620; extern const uint32_t AttachmentCloneExtensions_GetLinkedMesh_m2016132985_MetadataUsageId; extern RuntimeClass* Material_t340375123_il2cpp_TypeInfo_var; extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var; extern RuntimeClass* AtlasUtilities_t1517471311_il2cpp_TypeInfo_var; extern const uint32_t AttachmentCloneExtensions_GetLinkedMesh_m1333298833_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_GetRemappedClone_m2971487558_MetadataUsageId; extern const uint32_t AttachmentCloneExtensions_GetRemappedClone_m1155985715_MetadataUsageId; extern RuntimeClass* IHasRendererObject_t2801175345_il2cpp_TypeInfo_var; extern const uint32_t AttachmentRegionExtensions_GetRegion_m2927865286_MetadataUsageId; extern const uint32_t AttachmentRegionExtensions_GetRegion_m1836421123_MetadataUsageId; extern const uint32_t AttachmentRegionExtensions_GetRegion_m1566958784_MetadataUsageId; extern const uint32_t AttachmentRegionExtensions_SetRegion_m4049726838_MetadataUsageId; extern const RuntimeMethod* AttachmentRegionExtensions_SetRegion_m3638047378_RuntimeMethod_var; extern const uint32_t AttachmentRegionExtensions_SetRegion_m3638047378_MetadataUsageId; extern const RuntimeMethod* AttachmentRegionExtensions_SetRegion_m3853170925_RuntimeMethod_var; extern const uint32_t AttachmentRegionExtensions_SetRegion_m3853170925_MetadataUsageId; extern const uint32_t AttachmentRegionExtensions_ToRegionAttachment_m1980672786_MetadataUsageId; extern const RuntimeMethod* AttachmentRegionExtensions_ToRegionAttachment_m2491062603_RuntimeMethod_var; extern String_t* _stringLiteral1244386375; extern String_t* _stringLiteral1581755031; extern const uint32_t AttachmentRegionExtensions_ToRegionAttachment_m2491062603_MetadataUsageId; extern const RuntimeMethod* AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_RuntimeMethod_var; extern String_t* _stringLiteral3551373645; extern const uint32_t AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_MetadataUsageId; extern RuntimeClass* String_t_il2cpp_TypeInfo_var; extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var; extern const RuntimeMethod* AttachmentRegionExtensions_ToRegionAttachment_m3771002907_RuntimeMethod_var; extern String_t* _stringLiteral272682895; extern String_t* _stringLiteral1273522807; extern const uint32_t AttachmentRegionExtensions_ToRegionAttachment_m3771002907_MetadataUsageId; extern String_t* _stringLiteral789380384; extern const uint32_t SkinUtilities_UnshareSkin_m148093592_MetadataUsageId; extern RuntimeClass* Skin_t1174584606_il2cpp_TypeInfo_var; extern const uint32_t SkinUtilities_GetClonedSkin_m413695611_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m2307594188_RuntimeMethod_var; extern const RuntimeMethod* KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var; extern const RuntimeMethod* KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_set_Item_m3568505114_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m1747908408_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m1736142723_RuntimeMethod_var; extern String_t* _stringLiteral1575704650; extern const uint32_t SkinUtilities_GetClone_m1836131421_MetadataUsageId; extern const RuntimeMethod* SkinUtilities_SetAttachment_m816097550_RuntimeMethod_var; extern String_t* _stringLiteral4060588482; extern String_t* _stringLiteral4119531450; extern String_t* _stringLiteral3644506877; extern String_t* _stringLiteral848214595; extern const uint32_t SkinUtilities_SetAttachment_m816097550_MetadataUsageId; extern const RuntimeMethod* SkinUtilities_GetAttachment_m1796214830_RuntimeMethod_var; extern const uint32_t SkinUtilities_GetAttachment_m1796214830_MetadataUsageId; extern const RuntimeMethod* SkinUtilities_RemoveAttachment_m180090708_RuntimeMethod_var; extern String_t* _stringLiteral1245365512; extern String_t* _stringLiteral3572623393; extern const uint32_t SkinUtilities_RemoveAttachment_m180090708_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_Clear_m1292810581_RuntimeMethod_var; extern const uint32_t SkinUtilities_Clear_m1049922156_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_ContainsKey_m2303081900_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Add_m3213232662_RuntimeMethod_var; extern const uint32_t SkinUtilities_CopyTo_m2100810365_MetadataUsageId; extern RuntimeClass* Dictionary_2_t3700682020_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2__ctor_m308459065_RuntimeMethod_var; extern const uint32_t SkeletonGhost__ctor_m4055053494_MetadataUsageId; extern const RuntimeType* SkeletonGhostRenderer_t2445315009_0_0_0_var; extern RuntimeClass* SkeletonGhostRendererU5BU5D_t513912860_il2cpp_TypeInfo_var; extern RuntimeClass* TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var; extern RuntimeClass* Type_t_il2cpp_TypeInfo_var; extern RuntimeClass* GameObject_t1113636619_il2cpp_TypeInfo_var; extern RuntimeClass* IAnimationStateComponent_t2587231618_il2cpp_TypeInfo_var; extern RuntimeClass* TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var; extern const RuntimeMethod* Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var; extern const RuntimeMethod* GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080_RuntimeMethod_var; extern const RuntimeMethod* SkeletonGhost_OnEvent_m4262709695_RuntimeMethod_var; extern String_t* _stringLiteral2987345863; extern String_t* _stringLiteral3599926745; extern const uint32_t SkeletonGhost_Initialize_m2099596279_MetadataUsageId; extern String_t* _stringLiteral205658546; extern const uint32_t SkeletonGhost_OnEvent_m4262709695_MetadataUsageId; extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var; extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2_ContainsKey_m130170530_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Add_m3166229690_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_get_Item_m2057125151_RuntimeMethod_var; extern String_t* _stringLiteral882850778; extern const uint32_t SkeletonGhost_Update_m844687576_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_get_Values_m526354516_RuntimeMethod_var; extern const RuntimeMethod* ValueCollection_GetEnumerator_m3998608778_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m3220700125_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m1597782473_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m2832924015_RuntimeMethod_var; extern const uint32_t SkeletonGhost_OnDestroy_m1468419368_MetadataUsageId; extern String_t* _stringLiteral3452614525; extern const uint32_t SkeletonGhost_HexToColor_m626133832_MetadataUsageId; extern RuntimeClass* MaterialPropertyBlock_t3213117958_il2cpp_TypeInfo_var; extern const RuntimeMethod* GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576_RuntimeMethod_var; extern String_t* _stringLiteral3957048425; extern const uint32_t SkeletonGhostRenderer_Awake_m1171378101_MetadataUsageId; extern const RuntimeMethod* Object_Instantiate_TisMesh_t3648964284_m3660628532_RuntimeMethod_var; extern const uint32_t SkeletonGhostRenderer_Initialize_m1761009821_MetadataUsageId; extern RuntimeClass* U3CFadeU3Ec__Iterator0_t1290633589_il2cpp_TypeInfo_var; extern const uint32_t SkeletonGhostRenderer_Fade_m1096744761_MetadataUsageId; extern RuntimeClass* U3CFadeAdditiveU3Ec__Iterator1_t410398119_il2cpp_TypeInfo_var; extern const uint32_t SkeletonGhostRenderer_FadeAdditive_m2471905312_MetadataUsageId; extern const uint32_t SkeletonGhostRenderer_Cleanup_m2487281842_MetadataUsageId; extern RuntimeClass* SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var; extern const uint32_t SkeletonGhostRenderer__cctor_m2751974013_MetadataUsageId; extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var; extern const uint32_t U3CFadeU3Ec__Iterator0_MoveNext_m1146310150_MetadataUsageId; extern RuntimeClass* NotSupportedException_t1314879016_il2cpp_TypeInfo_var; extern const RuntimeMethod* U3CFadeU3Ec__Iterator0_Reset_m1757613388_RuntimeMethod_var; extern const uint32_t U3CFadeU3Ec__Iterator0_Reset_m1757613388_MetadataUsageId; extern const uint32_t U3CFadeAdditiveU3Ec__Iterator1_MoveNext_m874877629_MetadataUsageId; extern const RuntimeMethod* U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_RuntimeMethod_var; extern const uint32_t U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_MetadataUsageId; extern const RuntimeMethod* Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595_RuntimeMethod_var; extern const uint32_t SkeletonGraphicMirror_Awake_m4235352077_MetadataUsageId; extern const uint32_t SkeletonGraphicMirror_StartMirroring_m1220628449_MetadataUsageId; extern const uint32_t SkeletonGraphicMirror_UpdateTexture_m3368985314_MetadataUsageId; extern RuntimeClass* SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var; extern const uint32_t SkeletonPartsRenderer__ctor_m2514689267_MetadataUsageId; extern RuntimeClass* MeshRendererBuffers_t756429994_il2cpp_TypeInfo_var; extern RuntimeClass* MeshGenerator_t1354683548_il2cpp_TypeInfo_var; extern const uint32_t SkeletonPartsRenderer_LazyIntialize_m977401166_MetadataUsageId; extern const RuntimeType* MeshFilter_t3523625662_0_0_0_var; extern const RuntimeType* MeshRenderer_t587009260_0_0_0_var; extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509_RuntimeMethod_var; extern const uint32_t SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953_MetadataUsageId; extern RuntimeClass* List_1_t3319525431_il2cpp_TypeInfo_var; extern RuntimeClass* Dictionary_2_t2478265129_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m706204246_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2__ctor_m2503498014_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll__ctor_m2030966604_MetadataUsageId; extern RuntimeClass* U3CStartU3Ec__Iterator0_t294813647_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll_Start_m1418841162_MetadataUsageId; extern RuntimeClass* RigidbodyU5BU5D_t3308997185_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2_get_Count_m421577977_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_get_Values_m612587375_RuntimeMethod_var; extern const RuntimeMethod* ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m849234031_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m2832336723_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m2632030508_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll_get_RigidbodyArray_m1653382798_MetadataUsageId; extern const uint32_t SkeletonRagdoll_get_EstimatedSkeletonPosition_m3621004761_MetadataUsageId; extern RuntimeClass* List_1_t3245421752_il2cpp_TypeInfo_var; extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var; extern RuntimeClass* UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var; extern RuntimeClass* ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2_get_Item_m421829516_RuntimeMethod_var; extern const RuntimeMethod* List_1__ctor_m2873629520_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m57249686_RuntimeMethod_var; extern const RuntimeMethod* KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var; extern const RuntimeMethod* KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponent_TisCollider_t1773347010_m2324748484_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m1842379566_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m2798003484_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m3398600724_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m624574152_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m702023460_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m1685793073_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m2276455407_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m953835688_RuntimeMethod_var; extern const RuntimeMethod* SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_RuntimeMethod_var; extern String_t* _stringLiteral1189441501; extern String_t* _stringLiteral2623101155; extern String_t* _stringLiteral3452614532; extern const uint32_t SkeletonRagdoll_Apply_m483100714_MetadataUsageId; extern RuntimeClass* U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll_SmoothMixCoroutine_m3555005359_MetadataUsageId; extern String_t* _stringLiteral3769113025; extern const uint32_t SkeletonRagdoll_SetSkeletonPosition_m2967715841_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_Clear_m2832131915_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll_Remove_m932140332_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_ContainsKey_m926375460_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll_GetRigidbody_m4150792879_MetadataUsageId; extern const RuntimeMethod* List_1_Contains_m3083493805_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Add_m1017508513_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_GetEnumerator_m301928910_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m3391492377_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m3495732532_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m3495458145_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017_MetadataUsageId; extern RuntimeClass* SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_MetadataUsageId; extern RuntimeClass* List_1_t220863998_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m584379437_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m2185977393_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_IndexOf_m2662966844_RuntimeMethod_var; extern const RuntimeMethod* List_1_GetEnumerator_m637203621_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m186887871_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m1116309734_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m3648041405_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m812582450_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m3760366191_RuntimeMethod_var; extern String_t* _stringLiteral2593400070; extern const uint32_t SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421_MetadataUsageId; extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m3071638593_MetadataUsageId; extern const RuntimeMethod* U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_RuntimeMethod_var; extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_MetadataUsageId; extern String_t* _stringLiteral2122094668; extern String_t* _stringLiteral2544544454; extern const uint32_t U3CStartU3Ec__Iterator0_MoveNext_m3883399781_MetadataUsageId; extern const RuntimeMethod* U3CStartU3Ec__Iterator0_Reset_m1984239302_RuntimeMethod_var; extern const uint32_t U3CStartU3Ec__Iterator0_Reset_m1984239302_MetadataUsageId; extern const uint32_t SkeletonRagdoll2D__ctor_m3859516091_MetadataUsageId; extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll2D_get_RootOffset_m1642625699_MetadataUsageId; extern RuntimeClass* U3CStartU3Ec__Iterator0_t3329131839_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll2D_Start_m3021696659_MetadataUsageId; extern RuntimeClass* Rigidbody2DU5BU5D_t385786356_il2cpp_TypeInfo_var; extern const RuntimeMethod* Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll2D_get_RigidbodyArray_m1964681672_MetadataUsageId; extern const uint32_t SkeletonRagdoll2D_get_EstimatedSkeletonPosition_m2628984601_MetadataUsageId; extern RuntimeClass* List_1_t4278874368_il2cpp_TypeInfo_var; extern RuntimeClass* Physics2D_t1528932956_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m2233518814_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponent_TisCollider2D_t2806799626_m1570767607_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m2847952630_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m1122814108_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m645046013_RuntimeMethod_var; extern const RuntimeMethod* SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll2D_Apply_m1355934333_MetadataUsageId; extern RuntimeClass* U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055_MetadataUsageId; extern const uint32_t SkeletonRagdoll2D_SetSkeletonPosition_m2921750271_MetadataUsageId; extern const uint32_t SkeletonRagdoll2D_Remove_m3454556160_MetadataUsageId; extern const uint32_t SkeletonRagdoll2D_GetRigidbody_m3511076265_MetadataUsageId; extern const RuntimeMethod* GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546_RuntimeMethod_var; extern const RuntimeMethod* GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var; extern const RuntimeMethod* GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851_RuntimeMethod_var; extern const uint32_t SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299_MetadataUsageId; extern RuntimeClass* SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var; extern const uint32_t SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_MetadataUsageId; extern const uint32_t SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929_MetadataUsageId; extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m2538669485_MetadataUsageId; extern const RuntimeMethod* U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_RuntimeMethod_var; extern const uint32_t U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_MetadataUsageId; extern const uint32_t U3CStartU3Ec__Iterator0_MoveNext_m2598179969_MetadataUsageId; extern const RuntimeMethod* U3CStartU3Ec__Iterator0_Reset_m2658820910_RuntimeMethod_var; extern const uint32_t U3CStartU3Ec__Iterator0_Reset_m2658820910_MetadataUsageId; extern RuntimeClass* List_1_t2474053923_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t3907116131_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m584041218_RuntimeMethod_var; extern const RuntimeMethod* List_1__ctor_m1136103899_RuntimeMethod_var; extern const uint32_t SkeletonRendererCustomMaterials__ctor_m844100836_MetadataUsageId; extern const RuntimeMethod* List_1_get_Item_m2196348988_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_set_Item_m2630150584_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m1095257693_RuntimeMethod_var; extern String_t* _stringLiteral1698712045; extern const uint32_t SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_TryGetValue_m1070781829_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Remove_m835644216_RuntimeMethod_var; extern const uint32_t SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656_MetadataUsageId; extern const RuntimeMethod* List_1_get_Item_m36091718_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_set_Item_m910723688_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m4267631842_RuntimeMethod_var; extern const uint32_t SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_TryGetValue_m1631298066_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Remove_m4227879651_RuntimeMethod_var; extern const uint32_t SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712_MetadataUsageId; extern const uint32_t SkeletonRendererCustomMaterials_OnEnable_m3586521761_MetadataUsageId; extern const uint32_t SkeletonRendererCustomMaterials_OnDisable_m2051434343_MetadataUsageId; extern const uint32_t AtlasMaterialOverride_Equals_m3749954326_MetadataUsageId; extern const uint32_t SlotMaterialOverride_Equals_m3706129843_MetadataUsageId; extern RuntimeClass* List_1_t2139201959_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m1289221536_RuntimeMethod_var; extern const uint32_t SkeletonRenderSeparator__ctor_m1842356808_MetadataUsageId; extern RuntimeClass* InstructionDelegate_t2225421195_il2cpp_TypeInfo_var; extern const RuntimeMethod* SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var; extern const uint32_t SkeletonRenderSeparator_set_SkeletonRenderer_m4095185943_MetadataUsageId; extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m2251484450_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m1286937294_RuntimeMethod_var; extern String_t* _stringLiteral1183904013; extern const uint32_t SkeletonRenderSeparator_AddToSkeletonRenderer_m2212460792_MetadataUsageId; extern const RuntimeMethod* List_1_get_Count_m3689782857_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m35386889_RuntimeMethod_var; extern const uint32_t SkeletonRenderSeparator_AddPartsRenderer_m3868125069_MetadataUsageId; extern const uint32_t SkeletonRenderSeparator_OnEnable_m2396964777_MetadataUsageId; extern const RuntimeMethod* List_1_GetEnumerator_m3068727830_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m2329279455_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m1680583818_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m1727434000_RuntimeMethod_var; extern const uint32_t SkeletonRenderSeparator_OnDisable_m176243659_MetadataUsageId; extern const uint32_t SkeletonRenderSeparator_HandleRender_m354948863_MetadataUsageId; extern RuntimeClass* Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var; extern const uint32_t SkeletonUtilityEyeConstraint_OnEnable_m1579488846_MetadataUsageId; extern const uint32_t SkeletonUtilityEyeConstraint_DoUpdate_m1861221930_MetadataUsageId; extern const uint32_t SkeletonUtilityGroundConstraint_DoUpdate_m3854028227_MetadataUsageId; extern const uint32_t SkeletonUtilityGroundConstraint_OnDrawGizmos_m2157507917_MetadataUsageId; extern RuntimeClass* List_1_t972525202_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m4221354716_RuntimeMethod_var; extern const uint32_t SkeletonUtilityKinematicShadow__ctor_m3561937792_MetadataUsageId; extern const RuntimeType* Rigidbody2D_t939494601_0_0_0_var; extern const RuntimeType* Rigidbody_t3916780224_0_0_0_var; extern const RuntimeMethod* Object_Instantiate_TisGameObject_t1113636619_m4070250708_RuntimeMethod_var; extern const RuntimeMethod* GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408_RuntimeMethod_var; extern const RuntimeMethod* GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167_RuntimeMethod_var; extern const RuntimeMethod* GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m1450809002_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583_RuntimeMethod_var; extern const RuntimeMethod* Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748_RuntimeMethod_var; extern const uint32_t SkeletonUtilityKinematicShadow_Start_m1994534654_MetadataUsageId; extern const uint32_t SkeletonUtilityKinematicShadow_DestroyComponents_m114855063_MetadataUsageId; extern const RuntimeMethod* GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m774530512_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m924456283_RuntimeMethod_var; extern const uint32_t SkeletonUtilityKinematicShadow_FixedUpdate_m306366809_MetadataUsageId; extern RuntimeClass* SlotMaterialTextureTupleU5BU5D_t3307001740_il2cpp_TypeInfo_var; extern const uint32_t SlotBlendModes__ctor_m562996955_MetadataUsageId; extern RuntimeClass* SlotBlendModes_t1277474191_il2cpp_TypeInfo_var; extern RuntimeClass* Dictionary_2_t2404844768_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2__ctor_m3531641911_RuntimeMethod_var; extern const uint32_t SlotBlendModes_get_MaterialTable_m1407922958_MetadataUsageId; extern RuntimeClass* MaterialWithRefcount_t2188882488_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2_TryGetValue_m1023949490_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_set_Item_m309940709_RuntimeMethod_var; extern String_t* _stringLiteral2488175923; extern String_t* _stringLiteral3452614531; extern const uint32_t SlotBlendModes_GetOrAddMaterialFor_m2094617023_MetadataUsageId; extern const uint32_t SlotBlendModes_GetExistingMaterialFor_m3470480624_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_Remove_m1575996225_RuntimeMethod_var; extern const uint32_t SlotBlendModes_RemoveMaterialFromTable_m285025762_MetadataUsageId; extern const uint32_t SlotBlendModes_Apply_m1289653277_MetadataUsageId; extern const uint32_t SlotBlendModes_Remove_m3782194923_MetadataUsageId; extern RuntimeClass* Texture2D_t3840446185_il2cpp_TypeInfo_var; extern const uint32_t SlotBlendModes_GetTexture_m4079113523_MetadataUsageId; extern const RuntimeMethod* Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438_RuntimeMethod_var; extern const uint32_t SkeletonAnimationPlayableHandle_Awake_m4156277520_MetadataUsageId; extern RuntimeClass* SpineAnimationStateBehaviour_t1560043197_il2cpp_TypeInfo_var; extern const uint32_t SpineAnimationStateClip__ctor_m3220776933_MetadataUsageId; extern RuntimeClass* ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var; extern const RuntimeMethod* ScriptPlayable_1_Create_m1239300564_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m3265760682_RuntimeMethod_var; extern const uint32_t SpineAnimationStateClip_CreatePlayable_m676300816_MetadataUsageId; extern RuntimeClass* SkeletonAnimation_t3693186521_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var; extern const RuntimeMethod* PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var; extern const RuntimeMethod* PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var; extern const uint32_t SpineAnimationStateMixerBehaviour_ProcessFrame_m3686716642_MetadataUsageId; extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationState_t3637309382_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696_RuntimeMethod_var; extern String_t* _stringLiteral709727124; extern const uint32_t SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103_MetadataUsageId; extern RuntimeClass* TrackAsset_t2828708245_il2cpp_TypeInfo_var; extern const uint32_t SpineAnimationStateTrack__ctor_m1784941759_MetadataUsageId; extern RuntimeClass* ScriptPlayable_1_t1954207170_il2cpp_TypeInfo_var; extern const RuntimeMethod* ScriptPlayable_1_Create_m28546852_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m3748005504_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m30265954_RuntimeMethod_var; extern const uint32_t SpineAnimationStateTrack_CreateTrackMixer_m249775005_MetadataUsageId; extern RuntimeClass* SpineEventDelegate_t2555242753_il2cpp_TypeInfo_var; extern const uint32_t SpinePlayableHandleBase_add_AnimationEvents_m27553309_MetadataUsageId; extern const uint32_t SpinePlayableHandleBase_remove_AnimationEvents_m949097194_MetadataUsageId; extern RuntimeClass* SpinePlayableHandleBase_t1774195162_il2cpp_TypeInfo_var; extern RuntimeClass* ScriptPlayable_1_t556088284_il2cpp_TypeInfo_var; extern const RuntimeMethod* ScriptPlayable_1_op_Explicit_m3262330937_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m2139842558_RuntimeMethod_var; extern const uint32_t SpineSkeletonFlipMixerBehaviour_ProcessFrame_m4004143148_MetadataUsageId; extern const uint32_t SpineSkeletonFlipMixerBehaviour_OnGraphStop_m1949980503_MetadataUsageId; extern const uint32_t SpineSkeletonFlipTrack__ctor_m289569637_MetadataUsageId; extern RuntimeClass* ScriptPlayable_1_t4283187268_il2cpp_TypeInfo_var; extern const RuntimeMethod* ScriptPlayable_1_Create_m3805853031_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m1839016236_RuntimeMethod_var; extern const uint32_t SpineSkeletonFlipTrack_CreateTrackMixer_m3410080418_MetadataUsageId; extern const uint32_t PointFollower_Initialize_m3347036041_MetadataUsageId; extern RuntimeClass* SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var; extern const RuntimeMethod* PointFollower_HandleRebuildRenderer_m2115860428_RuntimeMethod_var; extern const uint32_t PointFollower_UpdateReferences_m3141337659_MetadataUsageId; extern const uint32_t PointFollower_LateUpdate_m2593971457_MetadataUsageId; extern RuntimeClass* RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var; extern RuntimeClass* AtlasPage_t4077017671_il2cpp_TypeInfo_var; extern String_t* _stringLiteral200821616; extern String_t* _stringLiteral3159779835; extern String_t* _stringLiteral3326436344; extern String_t* _stringLiteral3355177585; extern const uint32_t RegionlessAttachmentLoader_get_EmptyRegion_m21439316_MetadataUsageId; extern const uint32_t RegionlessAttachmentLoader_NewRegionAttachment_m4205223706_MetadataUsageId; extern const uint32_t RegionlessAttachmentLoader_NewMeshAttachment_m2912826214_MetadataUsageId; extern const uint32_t RegionlessAttachmentLoader_NewBoundingBoxAttachment_m2734945903_MetadataUsageId; extern const uint32_t RegionlessAttachmentLoader_NewPathAttachment_m2172854367_MetadataUsageId; extern const uint32_t RegionlessAttachmentLoader_NewPointAttachment_m3385583285_MetadataUsageId; extern const uint32_t RegionlessAttachmentLoader_NewClippingAttachment_m1064324577_MetadataUsageId; extern const uint32_t SkeletonAnimation_add__UpdateLocal_m3332690375_MetadataUsageId; extern const uint32_t SkeletonAnimation_remove__UpdateLocal_m2886699236_MetadataUsageId; extern const uint32_t SkeletonAnimation_add__UpdateWorld_m3521232409_MetadataUsageId; extern const uint32_t SkeletonAnimation_remove__UpdateWorld_m3639131029_MetadataUsageId; extern const uint32_t SkeletonAnimation_add__UpdateComplete_m438237164_MetadataUsageId; extern const uint32_t SkeletonAnimation_remove__UpdateComplete_m830554729_MetadataUsageId; extern const uint32_t SkeletonAnimation_set_AnimationName_m3374710747_MetadataUsageId; extern const RuntimeMethod* SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948_RuntimeMethod_var; extern const uint32_t SkeletonAnimation_AddToGameObject_m205030331_MetadataUsageId; extern const RuntimeMethod* SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593_RuntimeMethod_var; extern const uint32_t SkeletonAnimation_NewSkeletonAnimationGameObject_m5516716_MetadataUsageId; extern const uint32_t SkeletonAnimation_Initialize_m4252775359_MetadataUsageId; extern RuntimeClass* AtlasAssetBaseU5BU5D_t4255193254_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t73261828_il2cpp_TypeInfo_var; extern RuntimeClass* StringU5BU5D_t1281789340_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m2540264892_RuntimeMethod_var; extern const uint32_t SkeletonDataAsset__ctor_m2162475123_MetadataUsageId; extern const uint32_t SkeletonDataAsset_CreateRuntimeInstance_m2826213510_MetadataUsageId; extern const RuntimeMethod* ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732_RuntimeMethod_var; extern const uint32_t SkeletonDataAsset_CreateRuntimeInstance_m1584421086_MetadataUsageId; extern RuntimeClass* AtlasAttachmentLoader_t3966790320_il2cpp_TypeInfo_var; extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1_GetEnumerator_m1561579941_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m2904441607_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m4163662293_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m3734755914_RuntimeMethod_var; extern String_t* _stringLiteral293811468; extern String_t* _stringLiteral2031281263; extern String_t* _stringLiteral3973830652; extern String_t* _stringLiteral3452614566; extern const uint32_t SkeletonDataAsset_GetSkeletonData_m2938549301_MetadataUsageId; extern RuntimeClass* AnimationStateData_t3010651567_il2cpp_TypeInfo_var; extern const uint32_t SkeletonDataAsset_InitializeWithData_m2702021767_MetadataUsageId; extern RuntimeClass* List_1_t1217300387_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m3320896807_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m3077542381_RuntimeMethod_var; extern const RuntimeMethod* List_1_ToArray_m3329559002_RuntimeMethod_var; extern const uint32_t SkeletonDataAsset_GetAtlasArray_m1308510523_MetadataUsageId; extern RuntimeClass* MemoryStream_t94973147_il2cpp_TypeInfo_var; extern RuntimeClass* SkeletonBinary_t1796686580_il2cpp_TypeInfo_var; extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var; extern const uint32_t SkeletonDataAsset_ReadSkeletonData_m2914162968_MetadataUsageId; extern RuntimeClass* StringReader_t3465604688_il2cpp_TypeInfo_var; extern RuntimeClass* SkeletonJson_t4049771867_il2cpp_TypeInfo_var; extern const uint32_t SkeletonDataAsset_ReadSkeletonData_m1823997154_MetadataUsageId; extern const uint32_t SkeletonExtensions_GetQuaternion_m1958350052_MetadataUsageId; extern const uint32_t SkeletonExtensions_GetLocalQuaternion_m823273535_MetadataUsageId; extern const uint32_t SkeletonExtensions_GetMaterial_m210375643_MetadataUsageId; extern RuntimeClass* Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var; extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var; extern const RuntimeMethod* SkeletonExtensions_GetLocalVertices_m3510188223_RuntimeMethod_var; extern String_t* _stringLiteral3051404073; extern String_t* _stringLiteral3939495523; extern const uint32_t SkeletonExtensions_GetLocalVertices_m3510188223_MetadataUsageId; extern const RuntimeMethod* SkeletonExtensions_GetWorldVertices_m2729155915_RuntimeMethod_var; extern const uint32_t SkeletonExtensions_GetWorldVertices_m2729155915_MetadataUsageId; extern String_t* _stringLiteral1948332219; extern const uint32_t SkeletonGraphic__ctor_m243282771_MetadataUsageId; extern String_t* _stringLiteral3597832284; extern const uint32_t SkeletonGraphic_NewSkeletonGraphicGameObject_m444934466_MetadataUsageId; extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023_RuntimeMethod_var; extern const uint32_t SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487_MetadataUsageId; extern const uint32_t SkeletonGraphic_get_mainTexture_m4184476024_MetadataUsageId; extern const RuntimeMethod* DoubleBuffered_1_GetCurrent_m1298971367_RuntimeMethod_var; extern const uint32_t SkeletonGraphic_GetLastMesh_m1350769375_MetadataUsageId; extern const uint32_t SkeletonGraphic_add_UpdateLocal_m265008866_MetadataUsageId; extern const uint32_t SkeletonGraphic_remove_UpdateLocal_m3725252887_MetadataUsageId; extern const uint32_t SkeletonGraphic_add_UpdateWorld_m2292157266_MetadataUsageId; extern const uint32_t SkeletonGraphic_remove_UpdateWorld_m3248429939_MetadataUsageId; extern const uint32_t SkeletonGraphic_add_UpdateComplete_m1839397405_MetadataUsageId; extern const uint32_t SkeletonGraphic_remove_UpdateComplete_m3982865533_MetadataUsageId; extern RuntimeClass* MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var; extern const uint32_t SkeletonGraphic_add_OnPostProcessVertices_m3271592907_MetadataUsageId; extern const uint32_t SkeletonGraphic_remove_OnPostProcessVertices_m976079085_MetadataUsageId; extern RuntimeClass* Skeleton_t3686076450_il2cpp_TypeInfo_var; extern RuntimeClass* DoubleBuffered_1_t2489386064_il2cpp_TypeInfo_var; extern const RuntimeMethod* DoubleBuffered_1__ctor_m3887314594_RuntimeMethod_var; extern const uint32_t SkeletonGraphic_Initialize_m2567375614_MetadataUsageId; extern const RuntimeMethod* DoubleBuffered_1_GetNext_m3383426248_RuntimeMethod_var; extern const uint32_t SkeletonGraphic_UpdateMesh_m4136315381_MetadataUsageId; extern const uint32_t SkeletonMecanim_add__UpdateLocal_m1082590148_MetadataUsageId; extern const uint32_t SkeletonMecanim_remove__UpdateLocal_m1918848200_MetadataUsageId; extern const uint32_t SkeletonMecanim_add__UpdateWorld_m3927770154_MetadataUsageId; extern const uint32_t SkeletonMecanim_remove__UpdateWorld_m4013860351_MetadataUsageId; extern const uint32_t SkeletonMecanim_add__UpdateComplete_m1671712185_MetadataUsageId; extern const uint32_t SkeletonMecanim_remove__UpdateComplete_m3517499981_MetadataUsageId; extern RuntimeClass* MecanimTranslator_t554588522_il2cpp_TypeInfo_var; extern const RuntimeMethod* Component_GetComponent_TisAnimator_t434523843_m2351447238_RuntimeMethod_var; extern const uint32_t SkeletonMecanim_Initialize_m1932067565_MetadataUsageId; extern RuntimeClass* MixModeU5BU5D_t1058703007_il2cpp_TypeInfo_var; extern RuntimeClass* IntEqualityComparer_t839973712_il2cpp_TypeInfo_var; extern RuntimeClass* Dictionary_2_t3799463910_il2cpp_TypeInfo_var; extern RuntimeClass* AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var; extern RuntimeClass* Dictionary_2_t3091039290_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t2087858025_il2cpp_TypeInfo_var; extern RuntimeClass* ClipInfosU5BU5D_t3990347702_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2__ctor_m4025366511_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2__ctor_m1670396011_RuntimeMethod_var; extern const RuntimeMethod* List_1__ctor_m2927337543_RuntimeMethod_var; extern const uint32_t MecanimTranslator__ctor_m3592900830_MetadataUsageId; extern const RuntimeMethod* List_1_Clear_m3052929757_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Clear_m995109014_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_GetEnumerator_m2330472537_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m1763869533_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Add_m2409787986_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m729778460_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m192575329_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Clear_m265266247_RuntimeMethod_var; extern const uint32_t MecanimTranslator_Initialize_m3842025969_MetadataUsageId; extern RuntimeClass* IList_1_t677069642_il2cpp_TypeInfo_var; extern const RuntimeMethod* Array_Resize_TisMixMode_t362820410_m1520826814_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m415649405_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m3483132687_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m2275601143_RuntimeMethod_var; extern const uint32_t MecanimTranslator_Apply_m1105194819_MetadataUsageId; extern RuntimeClass* ClipInfos_t1497326767_il2cpp_TypeInfo_var; extern const RuntimeMethod* Array_Resize_TisClipInfos_t1497326767_m4202322468_RuntimeMethod_var; extern const uint32_t MecanimTranslator_InitClipInfosForLayers_m3917753070_MetadataUsageId; extern const RuntimeMethod* List_1_Clear_m2511244543_RuntimeMethod_var; extern const uint32_t MecanimTranslator_ClearClipInfosForLayers_m4139402312_MetadataUsageId; extern const RuntimeMethod* List_1_get_Count_m2870938102_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Capacity_m3724237845_RuntimeMethod_var; extern const RuntimeMethod* List_1_set_Capacity_m3592756856_RuntimeMethod_var; extern const uint32_t MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_TryGetValue_m1651863775_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_Add_m1559272269_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2_TryGetValue_m2563067773_RuntimeMethod_var; extern const uint32_t MecanimTranslator_GetAnimation_m3006177941_MetadataUsageId; extern const uint32_t AnimationClipEqualityComparer__cctor_m3568421371_MetadataUsageId; extern RuntimeClass* List_1_t333824601_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m2257072680_RuntimeMethod_var; extern const uint32_t ClipInfos__ctor_m3044964757_MetadataUsageId; extern const uint32_t IntEqualityComparer__cctor_m4284041306_MetadataUsageId; extern RuntimeClass* List_1_t692048146_il2cpp_TypeInfo_var; extern RuntimeClass* Dictionary_2_t3424054551_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m428145516_RuntimeMethod_var; extern const RuntimeMethod* Dictionary_2__ctor_m653650853_RuntimeMethod_var; extern const uint32_t SkeletonRenderer__ctor_m2642536191_MetadataUsageId; extern const uint32_t SkeletonRenderer_add_generateMeshOverride_m2538828195_MetadataUsageId; extern const uint32_t SkeletonRenderer_remove_generateMeshOverride_m2740215994_MetadataUsageId; extern const uint32_t SkeletonRenderer_add_OnPostProcessVertices_m426540321_MetadataUsageId; extern const uint32_t SkeletonRenderer_remove_OnPostProcessVertices_m769172485_MetadataUsageId; extern const uint32_t SkeletonRenderer_add_OnRebuild_m1167015989_MetadataUsageId; extern const uint32_t SkeletonRenderer_remove_OnRebuild_m2269045001_MetadataUsageId; extern const uint32_t SkeletonRenderer_ClearState_m1810245453_MetadataUsageId; extern const RuntimeMethod* List_1_Clear_m1802876837_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m3884545634_RuntimeMethod_var; extern const uint32_t SkeletonRenderer_Initialize_m2415175088_MetadataUsageId; extern const RuntimeMethod* Dictionary_2_get_Count_m453246394_RuntimeMethod_var; extern const uint32_t SkeletonRenderer_LateUpdate_m204190586_MetadataUsageId; extern RuntimeClass* U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712_il2cpp_TypeInfo_var; extern RuntimeClass* Func_2_t2197129486_il2cpp_TypeInfo_var; extern const RuntimeMethod* U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_U3CU3Em__0_m3452397483_RuntimeMethod_var; extern const RuntimeMethod* Func_2__ctor_m2039867687_RuntimeMethod_var; extern const uint32_t SkeletonRenderer_FindAndApplySeparatorSlots_m927169171_MetadataUsageId; extern const RuntimeMethod* Func_2_Invoke_m553675916_RuntimeMethod_var; extern const RuntimeMethod* List_1_ToArray_m3983937259_RuntimeMethod_var; extern const uint32_t SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650_MetadataUsageId; extern const uint32_t SkeletonRenderer_ReapplySeparatorSlotNames_m3817231404_MetadataUsageId; extern RuntimeClass* ExposedList_1_t2759233236_il2cpp_TypeInfo_var; extern RuntimeClass* ExposedList_1_t1455901122_il2cpp_TypeInfo_var; extern const RuntimeMethod* ExposedList_1__ctor_m537463134_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1__ctor_m2296874743_RuntimeMethod_var; extern const uint32_t SkeletonRendererInstruction__ctor_m1610212124_MetadataUsageId; extern const RuntimeMethod* ExposedList_1_Clear_m964473269_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_Clear_m1515552528_RuntimeMethod_var; extern const uint32_t SkeletonRendererInstruction_Clear_m1239640949_MetadataUsageId; extern const uint32_t SkeletonRendererInstruction_Dispose_m2953768697_MetadataUsageId; extern const RuntimeMethod* ExposedList_1_Resize_m1195975214_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_Resize_m768487897_RuntimeMethod_var; extern const uint32_t SkeletonRendererInstruction_SetWithSubset_m1168553840_MetadataUsageId; extern const RuntimeMethod* ExposedList_1_get_Capacity_m583995089_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_EnsureCapacity_m3325782846_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_CopyTo_m1741791938_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_get_Capacity_m4090977600_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_EnsureCapacity_m3231389466_RuntimeMethod_var; extern const RuntimeMethod* ExposedList_1_CopyTo_m673481010_RuntimeMethod_var; extern const uint32_t SkeletonRendererInstruction_Set_m4035573072_MetadataUsageId; extern RuntimeClass* List_1_t3697594876_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t2486457248_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m702853227_RuntimeMethod_var; extern const RuntimeMethod* List_1__ctor_m2489249276_RuntimeMethod_var; extern const uint32_t SkeletonUtility__ctor_m3557299955_MetadataUsageId; extern String_t* _stringLiteral41879696; extern String_t* _stringLiteral253067226; extern String_t* _stringLiteral176669305; extern String_t* _stringLiteral3866171125; extern const uint32_t SkeletonUtility_AddBoundingBoxGameObject_m2092416734_MetadataUsageId; extern String_t* _stringLiteral30773324; extern const uint32_t SkeletonUtility_AddBoundingBoxGameObject_m1514984537_MetadataUsageId; extern const RuntimeMethod* GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931_RuntimeMethod_var; extern const uint32_t SkeletonUtility_AddBoundingBoxAsComponent_m2381254289_MetadataUsageId; extern String_t* _stringLiteral1465371816; extern const uint32_t SkeletonUtility_SetColliderPointsLocal_m3126405286_MetadataUsageId; extern const uint32_t SkeletonUtility_AddBoneRigidbody2D_m1973668315_MetadataUsageId; extern RuntimeClass* SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var; extern const uint32_t SkeletonUtility_add_OnReset_m4274997099_MetadataUsageId; extern const uint32_t SkeletonUtility_remove_OnReset_m1587994906_MetadataUsageId; extern const uint32_t SkeletonUtility_Update_m4193025289_MetadataUsageId; extern const RuntimeType* ISkeletonAnimation_t3931555305_0_0_0_var; extern const RuntimeMethod* SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var; extern const RuntimeMethod* SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var; extern const uint32_t SkeletonUtility_OnEnable_m4017504595_MetadataUsageId; extern const RuntimeMethod* SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var; extern const RuntimeMethod* SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var; extern const uint32_t SkeletonUtility_OnDisable_m3064862771_MetadataUsageId; extern const RuntimeMethod* List_1_Contains_m3385534665_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m2885886665_RuntimeMethod_var; extern const uint32_t SkeletonUtility_RegisterBone_m2890744744_MetadataUsageId; extern const RuntimeMethod* List_1_Remove_m566321579_RuntimeMethod_var; extern const uint32_t SkeletonUtility_UnregisterBone_m3549953762_MetadataUsageId; extern const RuntimeMethod* List_1_Contains_m3159941857_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m3918122212_RuntimeMethod_var; extern const uint32_t SkeletonUtility_RegisterConstraint_m421956285_MetadataUsageId; extern const RuntimeMethod* List_1_Remove_m1176766416_RuntimeMethod_var; extern const uint32_t SkeletonUtility_UnregisterConstraint_m2666721587_MetadataUsageId; extern RuntimeClass* List_1_t257213610_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m2321703786_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m3338814081_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m3329581497_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Item_m1917144879_RuntimeMethod_var; extern const RuntimeMethod* List_1_Contains_m2654125393_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m3532397672_RuntimeMethod_var; extern const RuntimeMethod* List_1_Clear_m399629493_RuntimeMethod_var; extern const RuntimeMethod* List_1_Clear_m1791174016_RuntimeMethod_var; extern const uint32_t SkeletonUtility_CollectBones_m3962279620_MetadataUsageId; extern const uint32_t SkeletonUtility_UpdateLocal_m3309654391_MetadataUsageId; extern const RuntimeMethod* List_1_get_Item_m1593126212_RuntimeMethod_var; extern const uint32_t SkeletonUtility_UpdateWorld_m2500599194_MetadataUsageId; extern const uint32_t SkeletonUtility_UpdateAllBones_m3137413224_MetadataUsageId; extern String_t* _stringLiteral3895405368; extern const uint32_t SkeletonUtility_GetBoneRoot_m3934777994_MetadataUsageId; extern const RuntimeMethod* GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724_RuntimeMethod_var; extern const uint32_t SkeletonUtility_SpawnBone_m1563057148_MetadataUsageId; extern const RuntimeMethod* SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var; extern const uint32_t SkeletonUtilityBone_Reset_m1564690104_MetadataUsageId; extern const RuntimeMethod* Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673_RuntimeMethod_var; extern const uint32_t SkeletonUtilityBone_OnEnable_m276011834_MetadataUsageId; extern const uint32_t SkeletonUtilityBone_OnDisable_m2644979446_MetadataUsageId; extern String_t* _stringLiteral1825277037; extern const uint32_t SkeletonUtilityBone_DoUpdate_m3147196733_MetadataUsageId; extern const RuntimeMethod* Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535_RuntimeMethod_var; extern const uint32_t SkeletonUtilityConstraint_OnEnable_m967882905_MetadataUsageId; extern const RuntimeMethod* ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199_RuntimeMethod_var; extern const uint32_t SpineAtlasAsset_CreateRuntimeInstance_m2294377690_MetadataUsageId; extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var; extern RuntimeClass* MaterialU5BU5D_t561872642_il2cpp_TypeInfo_var; extern const RuntimeMethod* SpineAtlasAsset_CreateRuntimeInstance_m1337328698_RuntimeMethod_var; extern String_t* _stringLiteral3452614563; extern String_t* _stringLiteral2410385622; extern String_t* _stringLiteral892749628; extern const uint32_t SpineAtlasAsset_CreateRuntimeInstance_m1337328698_MetadataUsageId; extern String_t* _stringLiteral389358955; extern const uint32_t SpineAtlasAsset_CreateRuntimeInstance_m3542846862_MetadataUsageId; extern RuntimeClass* MaterialsTextureLoader_t1402074808_il2cpp_TypeInfo_var; extern RuntimeClass* Atlas_t4040192941_il2cpp_TypeInfo_var; extern String_t* _stringLiteral2628620630; extern String_t* _stringLiteral1885057813; extern String_t* _stringLiteral2483526399; extern const uint32_t SpineAtlasAsset_GetAtlas_m3874233444_MetadataUsageId; extern RuntimeClass* Mesh_t3648964284_il2cpp_TypeInfo_var; extern RuntimeClass* ColorU5BU5D_t941916413_il2cpp_TypeInfo_var; extern RuntimeField* U3CPrivateImplementationDetailsU3E_t3057255370____U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1_FieldInfo_var; extern const uint32_t SpineAtlasAsset_GenerateMesh_m1953864713_MetadataUsageId; extern const uint32_t SpineAttachment__ctor_m1582250551_MetadataUsageId; extern const uint32_t SpineAttachment_GetAttachment_m2431271355_MetadataUsageId; extern const RuntimeMethod* Hierarchy__ctor_m2745024938_RuntimeMethod_var; extern String_t* _stringLiteral2345307952; extern String_t* _stringLiteral3452614643; extern const uint32_t Hierarchy__ctor_m2745024938_MetadataUsageId; extern const uint32_t SpineAttributeBase__ctor_m2187175271_MetadataUsageId; extern String_t* _stringLiteral1307825363; extern const uint32_t SpineMesh_NewSkeletonMesh_m1099943509_MetadataUsageId; extern String_t* _stringLiteral2160582879; extern String_t* _stringLiteral3527850108; extern const uint32_t SubmeshInstruction_ToString_m305461373_MetadataUsageId; extern RuntimeClass* TrackEntryDelegate_t363257942_il2cpp_TypeInfo_var; extern const RuntimeMethod* WaitForSpineAnimationComplete_HandleComplete_m478572757_RuntimeMethod_var; extern String_t* _stringLiteral493207368; extern const uint32_t WaitForSpineAnimationComplete_SafeSubscribe_m2393248343_MetadataUsageId; extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var; extern const uint32_t WaitForSpineAnimationComplete_System_Collections_IEnumerator_MoveNext_m4288699056_MetadataUsageId; struct Vector3_t3722313464 ; struct Vector2_t2156229523 ; struct Color32_t2600501292 ; struct SingleU5BU5D_t1444911251; struct Int32U5BU5D_t385246372; struct StringU5BU5D_t1281789340; struct SkeletonGhostRendererU5BU5D_t513912860; struct TypeU5BU5D_t3940880105; struct MaterialU5BU5D_t561872642; struct SubmeshInstructionU5BU5D_t131014463; struct RigidbodyU5BU5D_t3308997185; struct SkeletonUtilityBoneU5BU5D_t952130339; struct IkConstraintU5BU5D_t1657091952; struct TransformConstraintU5BU5D_t1783343736; struct PathConstraintU5BU5D_t1831722955; struct Rigidbody2DU5BU5D_t385786356; struct TransformU5BU5D_t807237628; struct Vector3U5BU5D_t1718750761; struct JointU5BU5D_t2590788151; struct ComponentU5BU5D_t3294940482; struct ColliderU5BU5D_t4234922487; struct SlotMaterialTextureTupleU5BU5D_t3307001740; struct AtlasAssetBaseU5BU5D_t4255193254; struct ObjectU5BU5D_t2843939325; struct EventU5BU5D_t1966750348; struct SlotU5BU5D_t285245173; struct AtlasU5BU5D_t3463999232; struct ByteU5BU5D_t4116647657; struct Vector2U5BU5D_t1457185986; struct MixModeU5BU5D_t1058703007; struct ClipInfosU5BU5D_t3990347702; struct AttachmentU5BU5D_t1033217241; struct BoneU5BU5D_t374432249; struct Texture2DU5BU5D_t149664596; struct CharU5BU5D_t3528271667; struct ColorU5BU5D_t941916413; #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T3141170647_H #define U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T3141170647_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1 struct U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 : public RuntimeObject { public: // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::__0 float ___U3CstartTimeU3E__0_0; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::__0 float ___U3CstartMixU3E__0_1; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::target float ___target_2; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::duration float ___duration_3; // Spine.Unity.Modules.SkeletonRagdoll2D Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::$this SkeletonRagdoll2D_t2972821364 * ___U24this_4; // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::$current RuntimeObject * ___U24current_5; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::$disposing bool ___U24disposing_6; // System.Int32 Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::$PC int32_t ___U24PC_7; public: inline static int32_t get_offset_of_U3CstartTimeU3E__0_0() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U3CstartTimeU3E__0_0)); } inline float get_U3CstartTimeU3E__0_0() const { return ___U3CstartTimeU3E__0_0; } inline float* get_address_of_U3CstartTimeU3E__0_0() { return &___U3CstartTimeU3E__0_0; } inline void set_U3CstartTimeU3E__0_0(float value) { ___U3CstartTimeU3E__0_0 = value; } inline static int32_t get_offset_of_U3CstartMixU3E__0_1() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U3CstartMixU3E__0_1)); } inline float get_U3CstartMixU3E__0_1() const { return ___U3CstartMixU3E__0_1; } inline float* get_address_of_U3CstartMixU3E__0_1() { return &___U3CstartMixU3E__0_1; } inline void set_U3CstartMixU3E__0_1(float value) { ___U3CstartMixU3E__0_1 = value; } inline static int32_t get_offset_of_target_2() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___target_2)); } inline float get_target_2() const { return ___target_2; } inline float* get_address_of_target_2() { return &___target_2; } inline void set_target_2(float value) { ___target_2 = value; } inline static int32_t get_offset_of_duration_3() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___duration_3)); } inline float get_duration_3() const { return ___duration_3; } inline float* get_address_of_duration_3() { return &___duration_3; } inline void set_duration_3(float value) { ___duration_3 = value; } inline static int32_t get_offset_of_U24this_4() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24this_4)); } inline SkeletonRagdoll2D_t2972821364 * get_U24this_4() const { return ___U24this_4; } inline SkeletonRagdoll2D_t2972821364 ** get_address_of_U24this_4() { return &___U24this_4; } inline void set_U24this_4(SkeletonRagdoll2D_t2972821364 * value) { ___U24this_4 = value; Il2CppCodeGenWriteBarrier((&___U24this_4), value); } inline static int32_t get_offset_of_U24current_5() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24current_5)); } inline RuntimeObject * get_U24current_5() const { return ___U24current_5; } inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; } inline void set_U24current_5(RuntimeObject * value) { ___U24current_5 = value; Il2CppCodeGenWriteBarrier((&___U24current_5), value); } inline static int32_t get_offset_of_U24disposing_6() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24disposing_6)); } inline bool get_U24disposing_6() const { return ___U24disposing_6; } inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; } inline void set_U24disposing_6(bool value) { ___U24disposing_6 = value; } inline static int32_t get_offset_of_U24PC_7() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647, ___U24PC_7)); } inline int32_t get_U24PC_7() const { return ___U24PC_7; } inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; } inline void set_U24PC_7(int32_t value) { ___U24PC_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T3141170647_H #ifndef LIST_1_T4278874368_H #define LIST_1_T4278874368_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t4278874368 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Collider2DU5BU5D_t1693969295* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t4278874368, ____items_1)); } inline Collider2DU5BU5D_t1693969295* get__items_1() const { return ____items_1; } inline Collider2DU5BU5D_t1693969295** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Collider2DU5BU5D_t1693969295* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t4278874368, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t4278874368, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t4278874368_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Collider2DU5BU5D_t1693969295* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t4278874368_StaticFields, ___EmptyArray_4)); } inline Collider2DU5BU5D_t1693969295* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Collider2DU5BU5D_t1693969295** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Collider2DU5BU5D_t1693969295* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T4278874368_H #ifndef U3CSTARTU3EC__ITERATOR0_T3329131839_H #define U3CSTARTU3EC__ITERATOR0_T3329131839_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0 struct U3CStartU3Ec__Iterator0_t3329131839 : public RuntimeObject { public: // Spine.Unity.Modules.SkeletonRagdoll2D Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::$this SkeletonRagdoll2D_t2972821364 * ___U24this_0; // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::$current RuntimeObject * ___U24current_1; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::$disposing bool ___U24disposing_2; // System.Int32 Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::$PC int32_t ___U24PC_3; public: inline static int32_t get_offset_of_U24this_0() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24this_0)); } inline SkeletonRagdoll2D_t2972821364 * get_U24this_0() const { return ___U24this_0; } inline SkeletonRagdoll2D_t2972821364 ** get_address_of_U24this_0() { return &___U24this_0; } inline void set_U24this_0(SkeletonRagdoll2D_t2972821364 * value) { ___U24this_0 = value; Il2CppCodeGenWriteBarrier((&___U24this_0), value); } inline static int32_t get_offset_of_U24current_1() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24current_1)); } inline RuntimeObject * get_U24current_1() const { return ___U24current_1; } inline RuntimeObject ** get_address_of_U24current_1() { return &___U24current_1; } inline void set_U24current_1(RuntimeObject * value) { ___U24current_1 = value; Il2CppCodeGenWriteBarrier((&___U24current_1), value); } inline static int32_t get_offset_of_U24disposing_2() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24disposing_2)); } inline bool get_U24disposing_2() const { return ___U24disposing_2; } inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; } inline void set_U24disposing_2(bool value) { ___U24disposing_2 = value; } inline static int32_t get_offset_of_U24PC_3() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t3329131839, ___U24PC_3)); } inline int32_t get_U24PC_3() const { return ___U24PC_3; } inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; } inline void set_U24PC_3(int32_t value) { ___U24PC_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CSTARTU3EC__ITERATOR0_T3329131839_H #ifndef EXPOSEDLIST_1_T1927085270_H #define EXPOSEDLIST_1_T1927085270_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t1927085270 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items SlotU5BU5D_t285245173* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t1927085270, ___Items_0)); } inline SlotU5BU5D_t285245173* get_Items_0() const { return ___Items_0; } inline SlotU5BU5D_t285245173** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(SlotU5BU5D_t285245173* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t1927085270, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t1927085270, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t1927085270_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray SlotU5BU5D_t285245173* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t1927085270_StaticFields, ___EmptyArray_3)); } inline SlotU5BU5D_t285245173* get_EmptyArray_3() const { return ___EmptyArray_3; } inline SlotU5BU5D_t285245173** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(SlotU5BU5D_t285245173* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T1927085270_H #ifndef LIST_1_T220863998_H #define LIST_1_T220863998_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t220863998 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items AttachmentU5BU5D_t1033217241* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t220863998, ____items_1)); } inline AttachmentU5BU5D_t1033217241* get__items_1() const { return ____items_1; } inline AttachmentU5BU5D_t1033217241** get_address_of__items_1() { return &____items_1; } inline void set__items_1(AttachmentU5BU5D_t1033217241* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t220863998, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t220863998, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t220863998_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray AttachmentU5BU5D_t1033217241* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t220863998_StaticFields, ___EmptyArray_4)); } inline AttachmentU5BU5D_t1033217241* get_EmptyArray_4() const { return ___EmptyArray_4; } inline AttachmentU5BU5D_t1033217241** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(AttachmentU5BU5D_t1033217241* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T220863998_H #ifndef SLOT_T3514940700_H #define SLOT_T3514940700_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Slot struct Slot_t3514940700 : public RuntimeObject { public: // Spine.SlotData Spine.Slot::data SlotData_t154801902 * ___data_0; // Spine.Bone Spine.Slot::bone Bone_t1086356328 * ___bone_1; // System.Single Spine.Slot::r float ___r_2; // System.Single Spine.Slot::g float ___g_3; // System.Single Spine.Slot::b float ___b_4; // System.Single Spine.Slot::a float ___a_5; // System.Single Spine.Slot::r2 float ___r2_6; // System.Single Spine.Slot::g2 float ___g2_7; // System.Single Spine.Slot::b2 float ___b2_8; // System.Boolean Spine.Slot::hasSecondColor bool ___hasSecondColor_9; // Spine.Attachment Spine.Slot::attachment Attachment_t3043756552 * ___attachment_10; // System.Single Spine.Slot::attachmentTime float ___attachmentTime_11; // Spine.ExposedList`1 Spine.Slot::attachmentVertices ExposedList_1_t4104378640 * ___attachmentVertices_12; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(Slot_t3514940700, ___data_0)); } inline SlotData_t154801902 * get_data_0() const { return ___data_0; } inline SlotData_t154801902 ** get_address_of_data_0() { return &___data_0; } inline void set_data_0(SlotData_t154801902 * value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((&___data_0), value); } inline static int32_t get_offset_of_bone_1() { return static_cast(offsetof(Slot_t3514940700, ___bone_1)); } inline Bone_t1086356328 * get_bone_1() const { return ___bone_1; } inline Bone_t1086356328 ** get_address_of_bone_1() { return &___bone_1; } inline void set_bone_1(Bone_t1086356328 * value) { ___bone_1 = value; Il2CppCodeGenWriteBarrier((&___bone_1), value); } inline static int32_t get_offset_of_r_2() { return static_cast(offsetof(Slot_t3514940700, ___r_2)); } inline float get_r_2() const { return ___r_2; } inline float* get_address_of_r_2() { return &___r_2; } inline void set_r_2(float value) { ___r_2 = value; } inline static int32_t get_offset_of_g_3() { return static_cast(offsetof(Slot_t3514940700, ___g_3)); } inline float get_g_3() const { return ___g_3; } inline float* get_address_of_g_3() { return &___g_3; } inline void set_g_3(float value) { ___g_3 = value; } inline static int32_t get_offset_of_b_4() { return static_cast(offsetof(Slot_t3514940700, ___b_4)); } inline float get_b_4() const { return ___b_4; } inline float* get_address_of_b_4() { return &___b_4; } inline void set_b_4(float value) { ___b_4 = value; } inline static int32_t get_offset_of_a_5() { return static_cast(offsetof(Slot_t3514940700, ___a_5)); } inline float get_a_5() const { return ___a_5; } inline float* get_address_of_a_5() { return &___a_5; } inline void set_a_5(float value) { ___a_5 = value; } inline static int32_t get_offset_of_r2_6() { return static_cast(offsetof(Slot_t3514940700, ___r2_6)); } inline float get_r2_6() const { return ___r2_6; } inline float* get_address_of_r2_6() { return &___r2_6; } inline void set_r2_6(float value) { ___r2_6 = value; } inline static int32_t get_offset_of_g2_7() { return static_cast(offsetof(Slot_t3514940700, ___g2_7)); } inline float get_g2_7() const { return ___g2_7; } inline float* get_address_of_g2_7() { return &___g2_7; } inline void set_g2_7(float value) { ___g2_7 = value; } inline static int32_t get_offset_of_b2_8() { return static_cast(offsetof(Slot_t3514940700, ___b2_8)); } inline float get_b2_8() const { return ___b2_8; } inline float* get_address_of_b2_8() { return &___b2_8; } inline void set_b2_8(float value) { ___b2_8 = value; } inline static int32_t get_offset_of_hasSecondColor_9() { return static_cast(offsetof(Slot_t3514940700, ___hasSecondColor_9)); } inline bool get_hasSecondColor_9() const { return ___hasSecondColor_9; } inline bool* get_address_of_hasSecondColor_9() { return &___hasSecondColor_9; } inline void set_hasSecondColor_9(bool value) { ___hasSecondColor_9 = value; } inline static int32_t get_offset_of_attachment_10() { return static_cast(offsetof(Slot_t3514940700, ___attachment_10)); } inline Attachment_t3043756552 * get_attachment_10() const { return ___attachment_10; } inline Attachment_t3043756552 ** get_address_of_attachment_10() { return &___attachment_10; } inline void set_attachment_10(Attachment_t3043756552 * value) { ___attachment_10 = value; Il2CppCodeGenWriteBarrier((&___attachment_10), value); } inline static int32_t get_offset_of_attachmentTime_11() { return static_cast(offsetof(Slot_t3514940700, ___attachmentTime_11)); } inline float get_attachmentTime_11() const { return ___attachmentTime_11; } inline float* get_address_of_attachmentTime_11() { return &___attachmentTime_11; } inline void set_attachmentTime_11(float value) { ___attachmentTime_11 = value; } inline static int32_t get_offset_of_attachmentVertices_12() { return static_cast(offsetof(Slot_t3514940700, ___attachmentVertices_12)); } inline ExposedList_1_t4104378640 * get_attachmentVertices_12() const { return ___attachmentVertices_12; } inline ExposedList_1_t4104378640 ** get_address_of_attachmentVertices_12() { return &___attachmentVertices_12; } inline void set_attachmentVertices_12(ExposedList_1_t4104378640 * value) { ___attachmentVertices_12 = value; Il2CppCodeGenWriteBarrier((&___attachmentVertices_12), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SLOT_T3514940700_H #ifndef EXPOSEDLIST_1_T3793468194_H #define EXPOSEDLIST_1_T3793468194_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t3793468194 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items BoneU5BU5D_t374432249* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t3793468194, ___Items_0)); } inline BoneU5BU5D_t374432249* get_Items_0() const { return ___Items_0; } inline BoneU5BU5D_t374432249** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(BoneU5BU5D_t374432249* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t3793468194, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t3793468194, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t3793468194_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray BoneU5BU5D_t374432249* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t3793468194_StaticFields, ___EmptyArray_3)); } inline BoneU5BU5D_t374432249* get_EmptyArray_3() const { return ___EmptyArray_3; } inline BoneU5BU5D_t374432249** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(BoneU5BU5D_t374432249* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T3793468194_H #ifndef LIST_1_T2474053923_H #define LIST_1_T2474053923_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t2474053923 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SlotMaterialOverrideU5BU5D_t1365839744* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t2474053923, ____items_1)); } inline SlotMaterialOverrideU5BU5D_t1365839744* get__items_1() const { return ____items_1; } inline SlotMaterialOverrideU5BU5D_t1365839744** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SlotMaterialOverrideU5BU5D_t1365839744* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t2474053923, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t2474053923, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t2474053923_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray SlotMaterialOverrideU5BU5D_t1365839744* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t2474053923_StaticFields, ___EmptyArray_4)); } inline SlotMaterialOverrideU5BU5D_t1365839744* get_EmptyArray_4() const { return ___EmptyArray_4; } inline SlotMaterialOverrideU5BU5D_t1365839744** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(SlotMaterialOverrideU5BU5D_t1365839744* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T2474053923_H #ifndef PLAYABLEBEHAVIOUR_T4203540982_H #define PLAYABLEBEHAVIOUR_T4203540982_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEBEHAVIOUR_T4203540982_H #ifndef MATERIALWITHREFCOUNT_T2188882488_H #define MATERIALWITHREFCOUNT_T2188882488_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount struct MaterialWithRefcount_t2188882488 : public RuntimeObject { public: // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::materialClone Material_t340375123 * ___materialClone_0; // System.Int32 Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::refcount int32_t ___refcount_1; public: inline static int32_t get_offset_of_materialClone_0() { return static_cast(offsetof(MaterialWithRefcount_t2188882488, ___materialClone_0)); } inline Material_t340375123 * get_materialClone_0() const { return ___materialClone_0; } inline Material_t340375123 ** get_address_of_materialClone_0() { return &___materialClone_0; } inline void set_materialClone_0(Material_t340375123 * value) { ___materialClone_0 = value; Il2CppCodeGenWriteBarrier((&___materialClone_0), value); } inline static int32_t get_offset_of_refcount_1() { return static_cast(offsetof(MaterialWithRefcount_t2188882488, ___refcount_1)); } inline int32_t get_refcount_1() const { return ___refcount_1; } inline int32_t* get_address_of_refcount_1() { return &___refcount_1; } inline void set_refcount_1(int32_t value) { ___refcount_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIALWITHREFCOUNT_T2188882488_H #ifndef DICTIONARY_2_T2404844768_H #define DICTIONARY_2_T2404844768_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2404844768 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots MaterialTexturePairU5BU5D_t1712495321* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots MaterialWithRefcountU5BU5D_t2245846505* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t2404844768, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t2404844768, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t2404844768, ___keySlots_6)); } inline MaterialTexturePairU5BU5D_t1712495321* get_keySlots_6() const { return ___keySlots_6; } inline MaterialTexturePairU5BU5D_t1712495321** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(MaterialTexturePairU5BU5D_t1712495321* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t2404844768, ___valueSlots_7)); } inline MaterialWithRefcountU5BU5D_t2245846505* get_valueSlots_7() const { return ___valueSlots_7; } inline MaterialWithRefcountU5BU5D_t2245846505** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(MaterialWithRefcountU5BU5D_t2245846505* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t2404844768, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t2404844768, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t2404844768, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t2404844768, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t2404844768, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t2404844768, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t2404844768, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t2404844768_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t2977529820 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t2404844768_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t2977529820 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t2977529820 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2977529820 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T2404844768_H #ifndef LIST_1_T972525202_H #define LIST_1_T972525202_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t972525202 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TransformPairU5BU5D_t3004865397* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t972525202, ____items_1)); } inline TransformPairU5BU5D_t3004865397* get__items_1() const { return ____items_1; } inline TransformPairU5BU5D_t3004865397** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TransformPairU5BU5D_t3004865397* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t972525202, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t972525202, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t972525202_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray TransformPairU5BU5D_t3004865397* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t972525202_StaticFields, ___EmptyArray_4)); } inline TransformPairU5BU5D_t3004865397* get_EmptyArray_4() const { return ___EmptyArray_4; } inline TransformPairU5BU5D_t3004865397** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(TransformPairU5BU5D_t3004865397* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T972525202_H #ifndef LIST_1_T692048146_H #define LIST_1_T692048146_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t692048146 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SlotU5BU5D_t285245173* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t692048146, ____items_1)); } inline SlotU5BU5D_t285245173* get__items_1() const { return ____items_1; } inline SlotU5BU5D_t285245173** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SlotU5BU5D_t285245173* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t692048146, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t692048146, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t692048146_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray SlotU5BU5D_t285245173* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t692048146_StaticFields, ___EmptyArray_4)); } inline SlotU5BU5D_t285245173* get_EmptyArray_4() const { return ___EmptyArray_4; } inline SlotU5BU5D_t285245173** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(SlotU5BU5D_t285245173* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T692048146_H #ifndef LIST_1_T2139201959_H #define LIST_1_T2139201959_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t2139201959 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SkeletonPartsRendererU5BU5D_t2127444076* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t2139201959, ____items_1)); } inline SkeletonPartsRendererU5BU5D_t2127444076* get__items_1() const { return ____items_1; } inline SkeletonPartsRendererU5BU5D_t2127444076** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SkeletonPartsRendererU5BU5D_t2127444076* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t2139201959, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t2139201959, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t2139201959_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray SkeletonPartsRendererU5BU5D_t2127444076* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t2139201959_StaticFields, ___EmptyArray_4)); } inline SkeletonPartsRendererU5BU5D_t2127444076* get_EmptyArray_4() const { return ___EmptyArray_4; } inline SkeletonPartsRendererU5BU5D_t2127444076** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(SkeletonPartsRendererU5BU5D_t2127444076* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T2139201959_H #ifndef DICTIONARY_2_T3424054551_H #define DICTIONARY_2_T3424054551_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3424054551 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots SlotU5BU5D_t285245173* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots MaterialU5BU5D_t561872642* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t3424054551, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t3424054551, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t3424054551, ___keySlots_6)); } inline SlotU5BU5D_t285245173* get_keySlots_6() const { return ___keySlots_6; } inline SlotU5BU5D_t285245173** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(SlotU5BU5D_t285245173* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t3424054551, ___valueSlots_7)); } inline MaterialU5BU5D_t561872642* get_valueSlots_7() const { return ___valueSlots_7; } inline MaterialU5BU5D_t561872642** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(MaterialU5BU5D_t561872642* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t3424054551, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t3424054551, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t3424054551, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t3424054551, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t3424054551, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t3424054551, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t3424054551, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t3424054551_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t3830314217 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t3424054551_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t3830314217 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t3830314217 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3830314217 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T3424054551_H #ifndef LIST_1_T3907116131_H #define LIST_1_T3907116131_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3907116131 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items AtlasMaterialOverrideU5BU5D_t1961062208* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3907116131, ____items_1)); } inline AtlasMaterialOverrideU5BU5D_t1961062208* get__items_1() const { return ____items_1; } inline AtlasMaterialOverrideU5BU5D_t1961062208** get_address_of__items_1() { return &____items_1; } inline void set__items_1(AtlasMaterialOverrideU5BU5D_t1961062208* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3907116131, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3907116131, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3907116131_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray AtlasMaterialOverrideU5BU5D_t1961062208* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3907116131_StaticFields, ___EmptyArray_4)); } inline AtlasMaterialOverrideU5BU5D_t1961062208* get_EmptyArray_4() const { return ___EmptyArray_4; } inline AtlasMaterialOverrideU5BU5D_t1961062208** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(AtlasMaterialOverrideU5BU5D_t1961062208* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3907116131_H #ifndef U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T2718417871_H #define U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T2718417871_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1 struct U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 : public RuntimeObject { public: // System.Single Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::__0 float ___U3CstartTimeU3E__0_0; // System.Single Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::__0 float ___U3CstartMixU3E__0_1; // System.Single Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::target float ___target_2; // System.Single Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::duration float ___duration_3; // Spine.Unity.Modules.SkeletonRagdoll Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::$this SkeletonRagdoll_t480923817 * ___U24this_4; // System.Object Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::$current RuntimeObject * ___U24current_5; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::$disposing bool ___U24disposing_6; // System.Int32 Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::$PC int32_t ___U24PC_7; public: inline static int32_t get_offset_of_U3CstartTimeU3E__0_0() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U3CstartTimeU3E__0_0)); } inline float get_U3CstartTimeU3E__0_0() const { return ___U3CstartTimeU3E__0_0; } inline float* get_address_of_U3CstartTimeU3E__0_0() { return &___U3CstartTimeU3E__0_0; } inline void set_U3CstartTimeU3E__0_0(float value) { ___U3CstartTimeU3E__0_0 = value; } inline static int32_t get_offset_of_U3CstartMixU3E__0_1() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U3CstartMixU3E__0_1)); } inline float get_U3CstartMixU3E__0_1() const { return ___U3CstartMixU3E__0_1; } inline float* get_address_of_U3CstartMixU3E__0_1() { return &___U3CstartMixU3E__0_1; } inline void set_U3CstartMixU3E__0_1(float value) { ___U3CstartMixU3E__0_1 = value; } inline static int32_t get_offset_of_target_2() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___target_2)); } inline float get_target_2() const { return ___target_2; } inline float* get_address_of_target_2() { return &___target_2; } inline void set_target_2(float value) { ___target_2 = value; } inline static int32_t get_offset_of_duration_3() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___duration_3)); } inline float get_duration_3() const { return ___duration_3; } inline float* get_address_of_duration_3() { return &___duration_3; } inline void set_duration_3(float value) { ___duration_3 = value; } inline static int32_t get_offset_of_U24this_4() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24this_4)); } inline SkeletonRagdoll_t480923817 * get_U24this_4() const { return ___U24this_4; } inline SkeletonRagdoll_t480923817 ** get_address_of_U24this_4() { return &___U24this_4; } inline void set_U24this_4(SkeletonRagdoll_t480923817 * value) { ___U24this_4 = value; Il2CppCodeGenWriteBarrier((&___U24this_4), value); } inline static int32_t get_offset_of_U24current_5() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24current_5)); } inline RuntimeObject * get_U24current_5() const { return ___U24current_5; } inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; } inline void set_U24current_5(RuntimeObject * value) { ___U24current_5 = value; Il2CppCodeGenWriteBarrier((&___U24current_5), value); } inline static int32_t get_offset_of_U24disposing_6() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24disposing_6)); } inline bool get_U24disposing_6() const { return ___U24disposing_6; } inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; } inline void set_U24disposing_6(bool value) { ___U24disposing_6 = value; } inline static int32_t get_offset_of_U24PC_7() { return static_cast(offsetof(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871, ___U24PC_7)); } inline int32_t get_U24PC_7() const { return ___U24PC_7; } inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; } inline void set_U24PC_7(int32_t value) { ___U24PC_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CSMOOTHMIXCOROUTINEU3EC__ITERATOR1_T2718417871_H #ifndef BONE_T1086356328_H #define BONE_T1086356328_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Bone struct Bone_t1086356328 : public RuntimeObject { public: // Spine.BoneData Spine.Bone::data BoneData_t3130174490 * ___data_1; // Spine.Skeleton Spine.Bone::skeleton Skeleton_t3686076450 * ___skeleton_2; // Spine.Bone Spine.Bone::parent Bone_t1086356328 * ___parent_3; // Spine.ExposedList`1 Spine.Bone::children ExposedList_1_t3793468194 * ___children_4; // System.Single Spine.Bone::x float ___x_5; // System.Single Spine.Bone::y float ___y_6; // System.Single Spine.Bone::rotation float ___rotation_7; // System.Single Spine.Bone::scaleX float ___scaleX_8; // System.Single Spine.Bone::scaleY float ___scaleY_9; // System.Single Spine.Bone::shearX float ___shearX_10; // System.Single Spine.Bone::shearY float ___shearY_11; // System.Single Spine.Bone::ax float ___ax_12; // System.Single Spine.Bone::ay float ___ay_13; // System.Single Spine.Bone::arotation float ___arotation_14; // System.Single Spine.Bone::ascaleX float ___ascaleX_15; // System.Single Spine.Bone::ascaleY float ___ascaleY_16; // System.Single Spine.Bone::ashearX float ___ashearX_17; // System.Single Spine.Bone::ashearY float ___ashearY_18; // System.Boolean Spine.Bone::appliedValid bool ___appliedValid_19; // System.Single Spine.Bone::a float ___a_20; // System.Single Spine.Bone::b float ___b_21; // System.Single Spine.Bone::worldX float ___worldX_22; // System.Single Spine.Bone::c float ___c_23; // System.Single Spine.Bone::d float ___d_24; // System.Single Spine.Bone::worldY float ___worldY_25; // System.Boolean Spine.Bone::sorted bool ___sorted_26; public: inline static int32_t get_offset_of_data_1() { return static_cast(offsetof(Bone_t1086356328, ___data_1)); } inline BoneData_t3130174490 * get_data_1() const { return ___data_1; } inline BoneData_t3130174490 ** get_address_of_data_1() { return &___data_1; } inline void set_data_1(BoneData_t3130174490 * value) { ___data_1 = value; Il2CppCodeGenWriteBarrier((&___data_1), value); } inline static int32_t get_offset_of_skeleton_2() { return static_cast(offsetof(Bone_t1086356328, ___skeleton_2)); } inline Skeleton_t3686076450 * get_skeleton_2() const { return ___skeleton_2; } inline Skeleton_t3686076450 ** get_address_of_skeleton_2() { return &___skeleton_2; } inline void set_skeleton_2(Skeleton_t3686076450 * value) { ___skeleton_2 = value; Il2CppCodeGenWriteBarrier((&___skeleton_2), value); } inline static int32_t get_offset_of_parent_3() { return static_cast(offsetof(Bone_t1086356328, ___parent_3)); } inline Bone_t1086356328 * get_parent_3() const { return ___parent_3; } inline Bone_t1086356328 ** get_address_of_parent_3() { return &___parent_3; } inline void set_parent_3(Bone_t1086356328 * value) { ___parent_3 = value; Il2CppCodeGenWriteBarrier((&___parent_3), value); } inline static int32_t get_offset_of_children_4() { return static_cast(offsetof(Bone_t1086356328, ___children_4)); } inline ExposedList_1_t3793468194 * get_children_4() const { return ___children_4; } inline ExposedList_1_t3793468194 ** get_address_of_children_4() { return &___children_4; } inline void set_children_4(ExposedList_1_t3793468194 * value) { ___children_4 = value; Il2CppCodeGenWriteBarrier((&___children_4), value); } inline static int32_t get_offset_of_x_5() { return static_cast(offsetof(Bone_t1086356328, ___x_5)); } inline float get_x_5() const { return ___x_5; } inline float* get_address_of_x_5() { return &___x_5; } inline void set_x_5(float value) { ___x_5 = value; } inline static int32_t get_offset_of_y_6() { return static_cast(offsetof(Bone_t1086356328, ___y_6)); } inline float get_y_6() const { return ___y_6; } inline float* get_address_of_y_6() { return &___y_6; } inline void set_y_6(float value) { ___y_6 = value; } inline static int32_t get_offset_of_rotation_7() { return static_cast(offsetof(Bone_t1086356328, ___rotation_7)); } inline float get_rotation_7() const { return ___rotation_7; } inline float* get_address_of_rotation_7() { return &___rotation_7; } inline void set_rotation_7(float value) { ___rotation_7 = value; } inline static int32_t get_offset_of_scaleX_8() { return static_cast(offsetof(Bone_t1086356328, ___scaleX_8)); } inline float get_scaleX_8() const { return ___scaleX_8; } inline float* get_address_of_scaleX_8() { return &___scaleX_8; } inline void set_scaleX_8(float value) { ___scaleX_8 = value; } inline static int32_t get_offset_of_scaleY_9() { return static_cast(offsetof(Bone_t1086356328, ___scaleY_9)); } inline float get_scaleY_9() const { return ___scaleY_9; } inline float* get_address_of_scaleY_9() { return &___scaleY_9; } inline void set_scaleY_9(float value) { ___scaleY_9 = value; } inline static int32_t get_offset_of_shearX_10() { return static_cast(offsetof(Bone_t1086356328, ___shearX_10)); } inline float get_shearX_10() const { return ___shearX_10; } inline float* get_address_of_shearX_10() { return &___shearX_10; } inline void set_shearX_10(float value) { ___shearX_10 = value; } inline static int32_t get_offset_of_shearY_11() { return static_cast(offsetof(Bone_t1086356328, ___shearY_11)); } inline float get_shearY_11() const { return ___shearY_11; } inline float* get_address_of_shearY_11() { return &___shearY_11; } inline void set_shearY_11(float value) { ___shearY_11 = value; } inline static int32_t get_offset_of_ax_12() { return static_cast(offsetof(Bone_t1086356328, ___ax_12)); } inline float get_ax_12() const { return ___ax_12; } inline float* get_address_of_ax_12() { return &___ax_12; } inline void set_ax_12(float value) { ___ax_12 = value; } inline static int32_t get_offset_of_ay_13() { return static_cast(offsetof(Bone_t1086356328, ___ay_13)); } inline float get_ay_13() const { return ___ay_13; } inline float* get_address_of_ay_13() { return &___ay_13; } inline void set_ay_13(float value) { ___ay_13 = value; } inline static int32_t get_offset_of_arotation_14() { return static_cast(offsetof(Bone_t1086356328, ___arotation_14)); } inline float get_arotation_14() const { return ___arotation_14; } inline float* get_address_of_arotation_14() { return &___arotation_14; } inline void set_arotation_14(float value) { ___arotation_14 = value; } inline static int32_t get_offset_of_ascaleX_15() { return static_cast(offsetof(Bone_t1086356328, ___ascaleX_15)); } inline float get_ascaleX_15() const { return ___ascaleX_15; } inline float* get_address_of_ascaleX_15() { return &___ascaleX_15; } inline void set_ascaleX_15(float value) { ___ascaleX_15 = value; } inline static int32_t get_offset_of_ascaleY_16() { return static_cast(offsetof(Bone_t1086356328, ___ascaleY_16)); } inline float get_ascaleY_16() const { return ___ascaleY_16; } inline float* get_address_of_ascaleY_16() { return &___ascaleY_16; } inline void set_ascaleY_16(float value) { ___ascaleY_16 = value; } inline static int32_t get_offset_of_ashearX_17() { return static_cast(offsetof(Bone_t1086356328, ___ashearX_17)); } inline float get_ashearX_17() const { return ___ashearX_17; } inline float* get_address_of_ashearX_17() { return &___ashearX_17; } inline void set_ashearX_17(float value) { ___ashearX_17 = value; } inline static int32_t get_offset_of_ashearY_18() { return static_cast(offsetof(Bone_t1086356328, ___ashearY_18)); } inline float get_ashearY_18() const { return ___ashearY_18; } inline float* get_address_of_ashearY_18() { return &___ashearY_18; } inline void set_ashearY_18(float value) { ___ashearY_18 = value; } inline static int32_t get_offset_of_appliedValid_19() { return static_cast(offsetof(Bone_t1086356328, ___appliedValid_19)); } inline bool get_appliedValid_19() const { return ___appliedValid_19; } inline bool* get_address_of_appliedValid_19() { return &___appliedValid_19; } inline void set_appliedValid_19(bool value) { ___appliedValid_19 = value; } inline static int32_t get_offset_of_a_20() { return static_cast(offsetof(Bone_t1086356328, ___a_20)); } inline float get_a_20() const { return ___a_20; } inline float* get_address_of_a_20() { return &___a_20; } inline void set_a_20(float value) { ___a_20 = value; } inline static int32_t get_offset_of_b_21() { return static_cast(offsetof(Bone_t1086356328, ___b_21)); } inline float get_b_21() const { return ___b_21; } inline float* get_address_of_b_21() { return &___b_21; } inline void set_b_21(float value) { ___b_21 = value; } inline static int32_t get_offset_of_worldX_22() { return static_cast(offsetof(Bone_t1086356328, ___worldX_22)); } inline float get_worldX_22() const { return ___worldX_22; } inline float* get_address_of_worldX_22() { return &___worldX_22; } inline void set_worldX_22(float value) { ___worldX_22 = value; } inline static int32_t get_offset_of_c_23() { return static_cast(offsetof(Bone_t1086356328, ___c_23)); } inline float get_c_23() const { return ___c_23; } inline float* get_address_of_c_23() { return &___c_23; } inline void set_c_23(float value) { ___c_23 = value; } inline static int32_t get_offset_of_d_24() { return static_cast(offsetof(Bone_t1086356328, ___d_24)); } inline float get_d_24() const { return ___d_24; } inline float* get_address_of_d_24() { return &___d_24; } inline void set_d_24(float value) { ___d_24 = value; } inline static int32_t get_offset_of_worldY_25() { return static_cast(offsetof(Bone_t1086356328, ___worldY_25)); } inline float get_worldY_25() const { return ___worldY_25; } inline float* get_address_of_worldY_25() { return &___worldY_25; } inline void set_worldY_25(float value) { ___worldY_25 = value; } inline static int32_t get_offset_of_sorted_26() { return static_cast(offsetof(Bone_t1086356328, ___sorted_26)); } inline bool get_sorted_26() const { return ___sorted_26; } inline bool* get_address_of_sorted_26() { return &___sorted_26; } inline void set_sorted_26(bool value) { ___sorted_26 = value; } }; struct Bone_t1086356328_StaticFields { public: // System.Boolean Spine.Bone::yDown bool ___yDown_0; public: inline static int32_t get_offset_of_yDown_0() { return static_cast(offsetof(Bone_t1086356328_StaticFields, ___yDown_0)); } inline bool get_yDown_0() const { return ___yDown_0; } inline bool* get_address_of_yDown_0() { return &___yDown_0; } inline void set_yDown_0(bool value) { ___yDown_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BONE_T1086356328_H #ifndef DICTIONARY_2_T2478265129_H #define DICTIONARY_2_T2478265129_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2478265129 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots BoneU5BU5D_t374432249* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots TransformU5BU5D_t807237628* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t2478265129, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t2478265129, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t2478265129, ___keySlots_6)); } inline BoneU5BU5D_t374432249* get_keySlots_6() const { return ___keySlots_6; } inline BoneU5BU5D_t374432249** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(BoneU5BU5D_t374432249* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t2478265129, ___valueSlots_7)); } inline TransformU5BU5D_t807237628* get_valueSlots_7() const { return ___valueSlots_7; } inline TransformU5BU5D_t807237628** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(TransformU5BU5D_t807237628* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t2478265129, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t2478265129, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t2478265129, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t2478265129, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t2478265129, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t2478265129, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t2478265129, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t2478265129_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t3501238863 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t2478265129_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t3501238863 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t3501238863 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3501238863 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T2478265129_H #ifndef LIST_1_T3319525431_H #define LIST_1_T3319525431_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3319525431 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items StringU5BU5D_t1281789340* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3319525431, ____items_1)); } inline StringU5BU5D_t1281789340* get__items_1() const { return ____items_1; } inline StringU5BU5D_t1281789340** get_address_of__items_1() { return &____items_1; } inline void set__items_1(StringU5BU5D_t1281789340* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3319525431, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3319525431, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3319525431_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray StringU5BU5D_t1281789340* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3319525431_StaticFields, ___EmptyArray_4)); } inline StringU5BU5D_t1281789340* get_EmptyArray_4() const { return ___EmptyArray_4; } inline StringU5BU5D_t1281789340** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(StringU5BU5D_t1281789340* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3319525431_H #ifndef SMARTMESH_T524811292_H #define SMARTMESH_T524811292_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MeshRendererBuffers/SmartMesh struct SmartMesh_t524811292 : public RuntimeObject { public: // UnityEngine.Mesh Spine.Unity.MeshRendererBuffers/SmartMesh::mesh Mesh_t3648964284 * ___mesh_0; // Spine.Unity.SkeletonRendererInstruction Spine.Unity.MeshRendererBuffers/SmartMesh::instructionUsed SkeletonRendererInstruction_t651787775 * ___instructionUsed_1; public: inline static int32_t get_offset_of_mesh_0() { return static_cast(offsetof(SmartMesh_t524811292, ___mesh_0)); } inline Mesh_t3648964284 * get_mesh_0() const { return ___mesh_0; } inline Mesh_t3648964284 ** get_address_of_mesh_0() { return &___mesh_0; } inline void set_mesh_0(Mesh_t3648964284 * value) { ___mesh_0 = value; Il2CppCodeGenWriteBarrier((&___mesh_0), value); } inline static int32_t get_offset_of_instructionUsed_1() { return static_cast(offsetof(SmartMesh_t524811292, ___instructionUsed_1)); } inline SkeletonRendererInstruction_t651787775 * get_instructionUsed_1() const { return ___instructionUsed_1; } inline SkeletonRendererInstruction_t651787775 ** get_address_of_instructionUsed_1() { return &___instructionUsed_1; } inline void set_instructionUsed_1(SkeletonRendererInstruction_t651787775 * value) { ___instructionUsed_1 = value; Il2CppCodeGenWriteBarrier((&___instructionUsed_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SMARTMESH_T524811292_H #ifndef EXPOSEDLIST_1_T2759233236_H #define EXPOSEDLIST_1_T2759233236_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t2759233236 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items SubmeshInstructionU5BU5D_t131014463* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t2759233236, ___Items_0)); } inline SubmeshInstructionU5BU5D_t131014463* get_Items_0() const { return ___Items_0; } inline SubmeshInstructionU5BU5D_t131014463** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(SubmeshInstructionU5BU5D_t131014463* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t2759233236, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t2759233236, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t2759233236_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray SubmeshInstructionU5BU5D_t131014463* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t2759233236_StaticFields, ___EmptyArray_3)); } inline SubmeshInstructionU5BU5D_t131014463* get_EmptyArray_3() const { return ___EmptyArray_3; } inline SubmeshInstructionU5BU5D_t131014463** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(SubmeshInstructionU5BU5D_t131014463* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T2759233236_H #ifndef MESHRENDERERBUFFERS_T756429994_H #define MESHRENDERERBUFFERS_T756429994_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MeshRendererBuffers struct MeshRendererBuffers_t756429994 : public RuntimeObject { public: // Spine.Unity.DoubleBuffered`1 Spine.Unity.MeshRendererBuffers::doubleBufferedMesh DoubleBuffered_1_t2489386064 * ___doubleBufferedMesh_0; // Spine.ExposedList`1 Spine.Unity.MeshRendererBuffers::submeshMaterials ExposedList_1_t3047486989 * ___submeshMaterials_1; // UnityEngine.Material[] Spine.Unity.MeshRendererBuffers::sharedMaterials MaterialU5BU5D_t561872642* ___sharedMaterials_2; public: inline static int32_t get_offset_of_doubleBufferedMesh_0() { return static_cast(offsetof(MeshRendererBuffers_t756429994, ___doubleBufferedMesh_0)); } inline DoubleBuffered_1_t2489386064 * get_doubleBufferedMesh_0() const { return ___doubleBufferedMesh_0; } inline DoubleBuffered_1_t2489386064 ** get_address_of_doubleBufferedMesh_0() { return &___doubleBufferedMesh_0; } inline void set_doubleBufferedMesh_0(DoubleBuffered_1_t2489386064 * value) { ___doubleBufferedMesh_0 = value; Il2CppCodeGenWriteBarrier((&___doubleBufferedMesh_0), value); } inline static int32_t get_offset_of_submeshMaterials_1() { return static_cast(offsetof(MeshRendererBuffers_t756429994, ___submeshMaterials_1)); } inline ExposedList_1_t3047486989 * get_submeshMaterials_1() const { return ___submeshMaterials_1; } inline ExposedList_1_t3047486989 ** get_address_of_submeshMaterials_1() { return &___submeshMaterials_1; } inline void set_submeshMaterials_1(ExposedList_1_t3047486989 * value) { ___submeshMaterials_1 = value; Il2CppCodeGenWriteBarrier((&___submeshMaterials_1), value); } inline static int32_t get_offset_of_sharedMaterials_2() { return static_cast(offsetof(MeshRendererBuffers_t756429994, ___sharedMaterials_2)); } inline MaterialU5BU5D_t561872642* get_sharedMaterials_2() const { return ___sharedMaterials_2; } inline MaterialU5BU5D_t561872642** get_address_of_sharedMaterials_2() { return &___sharedMaterials_2; } inline void set_sharedMaterials_2(MaterialU5BU5D_t561872642* value) { ___sharedMaterials_2 = value; Il2CppCodeGenWriteBarrier((&___sharedMaterials_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHRENDERERBUFFERS_T756429994_H #ifndef SKELETONRENDERERINSTRUCTION_T651787775_H #define SKELETONRENDERERINSTRUCTION_T651787775_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonRendererInstruction struct SkeletonRendererInstruction_t651787775 : public RuntimeObject { public: // Spine.ExposedList`1 Spine.Unity.SkeletonRendererInstruction::submeshInstructions ExposedList_1_t2759233236 * ___submeshInstructions_0; // System.Boolean Spine.Unity.SkeletonRendererInstruction::immutableTriangles bool ___immutableTriangles_1; // System.Boolean Spine.Unity.SkeletonRendererInstruction::hasActiveClipping bool ___hasActiveClipping_2; // System.Int32 Spine.Unity.SkeletonRendererInstruction::rawVertexCount int32_t ___rawVertexCount_3; // Spine.ExposedList`1 Spine.Unity.SkeletonRendererInstruction::attachments ExposedList_1_t1455901122 * ___attachments_4; public: inline static int32_t get_offset_of_submeshInstructions_0() { return static_cast(offsetof(SkeletonRendererInstruction_t651787775, ___submeshInstructions_0)); } inline ExposedList_1_t2759233236 * get_submeshInstructions_0() const { return ___submeshInstructions_0; } inline ExposedList_1_t2759233236 ** get_address_of_submeshInstructions_0() { return &___submeshInstructions_0; } inline void set_submeshInstructions_0(ExposedList_1_t2759233236 * value) { ___submeshInstructions_0 = value; Il2CppCodeGenWriteBarrier((&___submeshInstructions_0), value); } inline static int32_t get_offset_of_immutableTriangles_1() { return static_cast(offsetof(SkeletonRendererInstruction_t651787775, ___immutableTriangles_1)); } inline bool get_immutableTriangles_1() const { return ___immutableTriangles_1; } inline bool* get_address_of_immutableTriangles_1() { return &___immutableTriangles_1; } inline void set_immutableTriangles_1(bool value) { ___immutableTriangles_1 = value; } inline static int32_t get_offset_of_hasActiveClipping_2() { return static_cast(offsetof(SkeletonRendererInstruction_t651787775, ___hasActiveClipping_2)); } inline bool get_hasActiveClipping_2() const { return ___hasActiveClipping_2; } inline bool* get_address_of_hasActiveClipping_2() { return &___hasActiveClipping_2; } inline void set_hasActiveClipping_2(bool value) { ___hasActiveClipping_2 = value; } inline static int32_t get_offset_of_rawVertexCount_3() { return static_cast(offsetof(SkeletonRendererInstruction_t651787775, ___rawVertexCount_3)); } inline int32_t get_rawVertexCount_3() const { return ___rawVertexCount_3; } inline int32_t* get_address_of_rawVertexCount_3() { return &___rawVertexCount_3; } inline void set_rawVertexCount_3(int32_t value) { ___rawVertexCount_3 = value; } inline static int32_t get_offset_of_attachments_4() { return static_cast(offsetof(SkeletonRendererInstruction_t651787775, ___attachments_4)); } inline ExposedList_1_t1455901122 * get_attachments_4() const { return ___attachments_4; } inline ExposedList_1_t1455901122 ** get_address_of_attachments_4() { return &___attachments_4; } inline void set_attachments_4(ExposedList_1_t1455901122 * value) { ___attachments_4 = value; Il2CppCodeGenWriteBarrier((&___attachments_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRENDERERINSTRUCTION_T651787775_H #ifndef U3CSTARTU3EC__ITERATOR0_T294813647_H #define U3CSTARTU3EC__ITERATOR0_T294813647_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0 struct U3CStartU3Ec__Iterator0_t294813647 : public RuntimeObject { public: // Spine.Unity.Modules.SkeletonRagdoll Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::$this SkeletonRagdoll_t480923817 * ___U24this_0; // System.Object Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::$current RuntimeObject * ___U24current_1; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::$disposing bool ___U24disposing_2; // System.Int32 Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::$PC int32_t ___U24PC_3; public: inline static int32_t get_offset_of_U24this_0() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24this_0)); } inline SkeletonRagdoll_t480923817 * get_U24this_0() const { return ___U24this_0; } inline SkeletonRagdoll_t480923817 ** get_address_of_U24this_0() { return &___U24this_0; } inline void set_U24this_0(SkeletonRagdoll_t480923817 * value) { ___U24this_0 = value; Il2CppCodeGenWriteBarrier((&___U24this_0), value); } inline static int32_t get_offset_of_U24current_1() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24current_1)); } inline RuntimeObject * get_U24current_1() const { return ___U24current_1; } inline RuntimeObject ** get_address_of_U24current_1() { return &___U24current_1; } inline void set_U24current_1(RuntimeObject * value) { ___U24current_1 = value; Il2CppCodeGenWriteBarrier((&___U24current_1), value); } inline static int32_t get_offset_of_U24disposing_2() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24disposing_2)); } inline bool get_U24disposing_2() const { return ___U24disposing_2; } inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; } inline void set_U24disposing_2(bool value) { ___U24disposing_2 = value; } inline static int32_t get_offset_of_U24PC_3() { return static_cast(offsetof(U3CStartU3Ec__Iterator0_t294813647, ___U24PC_3)); } inline int32_t get_U24PC_3() const { return ___U24PC_3; } inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; } inline void set_U24PC_3(int32_t value) { ___U24PC_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CSTARTU3EC__ITERATOR0_T294813647_H #ifndef PATHCONSTRAINT_T980854910_H #define PATHCONSTRAINT_T980854910_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.PathConstraint struct PathConstraint_t980854910 : public RuntimeObject { public: // Spine.PathConstraintData Spine.PathConstraint::data PathConstraintData_t981297034 * ___data_4; // Spine.ExposedList`1 Spine.PathConstraint::bones ExposedList_1_t3793468194 * ___bones_5; // Spine.Slot Spine.PathConstraint::target Slot_t3514940700 * ___target_6; // System.Single Spine.PathConstraint::position float ___position_7; // System.Single Spine.PathConstraint::spacing float ___spacing_8; // System.Single Spine.PathConstraint::rotateMix float ___rotateMix_9; // System.Single Spine.PathConstraint::translateMix float ___translateMix_10; // Spine.ExposedList`1 Spine.PathConstraint::spaces ExposedList_1_t4104378640 * ___spaces_11; // Spine.ExposedList`1 Spine.PathConstraint::positions ExposedList_1_t4104378640 * ___positions_12; // Spine.ExposedList`1 Spine.PathConstraint::world ExposedList_1_t4104378640 * ___world_13; // Spine.ExposedList`1 Spine.PathConstraint::curves ExposedList_1_t4104378640 * ___curves_14; // Spine.ExposedList`1 Spine.PathConstraint::lengths ExposedList_1_t4104378640 * ___lengths_15; // System.Single[] Spine.PathConstraint::segments SingleU5BU5D_t1444911251* ___segments_16; public: inline static int32_t get_offset_of_data_4() { return static_cast(offsetof(PathConstraint_t980854910, ___data_4)); } inline PathConstraintData_t981297034 * get_data_4() const { return ___data_4; } inline PathConstraintData_t981297034 ** get_address_of_data_4() { return &___data_4; } inline void set_data_4(PathConstraintData_t981297034 * value) { ___data_4 = value; Il2CppCodeGenWriteBarrier((&___data_4), value); } inline static int32_t get_offset_of_bones_5() { return static_cast(offsetof(PathConstraint_t980854910, ___bones_5)); } inline ExposedList_1_t3793468194 * get_bones_5() const { return ___bones_5; } inline ExposedList_1_t3793468194 ** get_address_of_bones_5() { return &___bones_5; } inline void set_bones_5(ExposedList_1_t3793468194 * value) { ___bones_5 = value; Il2CppCodeGenWriteBarrier((&___bones_5), value); } inline static int32_t get_offset_of_target_6() { return static_cast(offsetof(PathConstraint_t980854910, ___target_6)); } inline Slot_t3514940700 * get_target_6() const { return ___target_6; } inline Slot_t3514940700 ** get_address_of_target_6() { return &___target_6; } inline void set_target_6(Slot_t3514940700 * value) { ___target_6 = value; Il2CppCodeGenWriteBarrier((&___target_6), value); } inline static int32_t get_offset_of_position_7() { return static_cast(offsetof(PathConstraint_t980854910, ___position_7)); } inline float get_position_7() const { return ___position_7; } inline float* get_address_of_position_7() { return &___position_7; } inline void set_position_7(float value) { ___position_7 = value; } inline static int32_t get_offset_of_spacing_8() { return static_cast(offsetof(PathConstraint_t980854910, ___spacing_8)); } inline float get_spacing_8() const { return ___spacing_8; } inline float* get_address_of_spacing_8() { return &___spacing_8; } inline void set_spacing_8(float value) { ___spacing_8 = value; } inline static int32_t get_offset_of_rotateMix_9() { return static_cast(offsetof(PathConstraint_t980854910, ___rotateMix_9)); } inline float get_rotateMix_9() const { return ___rotateMix_9; } inline float* get_address_of_rotateMix_9() { return &___rotateMix_9; } inline void set_rotateMix_9(float value) { ___rotateMix_9 = value; } inline static int32_t get_offset_of_translateMix_10() { return static_cast(offsetof(PathConstraint_t980854910, ___translateMix_10)); } inline float get_translateMix_10() const { return ___translateMix_10; } inline float* get_address_of_translateMix_10() { return &___translateMix_10; } inline void set_translateMix_10(float value) { ___translateMix_10 = value; } inline static int32_t get_offset_of_spaces_11() { return static_cast(offsetof(PathConstraint_t980854910, ___spaces_11)); } inline ExposedList_1_t4104378640 * get_spaces_11() const { return ___spaces_11; } inline ExposedList_1_t4104378640 ** get_address_of_spaces_11() { return &___spaces_11; } inline void set_spaces_11(ExposedList_1_t4104378640 * value) { ___spaces_11 = value; Il2CppCodeGenWriteBarrier((&___spaces_11), value); } inline static int32_t get_offset_of_positions_12() { return static_cast(offsetof(PathConstraint_t980854910, ___positions_12)); } inline ExposedList_1_t4104378640 * get_positions_12() const { return ___positions_12; } inline ExposedList_1_t4104378640 ** get_address_of_positions_12() { return &___positions_12; } inline void set_positions_12(ExposedList_1_t4104378640 * value) { ___positions_12 = value; Il2CppCodeGenWriteBarrier((&___positions_12), value); } inline static int32_t get_offset_of_world_13() { return static_cast(offsetof(PathConstraint_t980854910, ___world_13)); } inline ExposedList_1_t4104378640 * get_world_13() const { return ___world_13; } inline ExposedList_1_t4104378640 ** get_address_of_world_13() { return &___world_13; } inline void set_world_13(ExposedList_1_t4104378640 * value) { ___world_13 = value; Il2CppCodeGenWriteBarrier((&___world_13), value); } inline static int32_t get_offset_of_curves_14() { return static_cast(offsetof(PathConstraint_t980854910, ___curves_14)); } inline ExposedList_1_t4104378640 * get_curves_14() const { return ___curves_14; } inline ExposedList_1_t4104378640 ** get_address_of_curves_14() { return &___curves_14; } inline void set_curves_14(ExposedList_1_t4104378640 * value) { ___curves_14 = value; Il2CppCodeGenWriteBarrier((&___curves_14), value); } inline static int32_t get_offset_of_lengths_15() { return static_cast(offsetof(PathConstraint_t980854910, ___lengths_15)); } inline ExposedList_1_t4104378640 * get_lengths_15() const { return ___lengths_15; } inline ExposedList_1_t4104378640 ** get_address_of_lengths_15() { return &___lengths_15; } inline void set_lengths_15(ExposedList_1_t4104378640 * value) { ___lengths_15 = value; Il2CppCodeGenWriteBarrier((&___lengths_15), value); } inline static int32_t get_offset_of_segments_16() { return static_cast(offsetof(PathConstraint_t980854910, ___segments_16)); } inline SingleU5BU5D_t1444911251* get_segments_16() const { return ___segments_16; } inline SingleU5BU5D_t1444911251** get_address_of_segments_16() { return &___segments_16; } inline void set_segments_16(SingleU5BU5D_t1444911251* value) { ___segments_16 = value; Il2CppCodeGenWriteBarrier((&___segments_16), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PATHCONSTRAINT_T980854910_H #ifndef TRANSFORMCONSTRAINT_T454030229_H #define TRANSFORMCONSTRAINT_T454030229_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.TransformConstraint struct TransformConstraint_t454030229 : public RuntimeObject { public: // Spine.TransformConstraintData Spine.TransformConstraint::data TransformConstraintData_t529073346 * ___data_0; // Spine.ExposedList`1 Spine.TransformConstraint::bones ExposedList_1_t3793468194 * ___bones_1; // Spine.Bone Spine.TransformConstraint::target Bone_t1086356328 * ___target_2; // System.Single Spine.TransformConstraint::rotateMix float ___rotateMix_3; // System.Single Spine.TransformConstraint::translateMix float ___translateMix_4; // System.Single Spine.TransformConstraint::scaleMix float ___scaleMix_5; // System.Single Spine.TransformConstraint::shearMix float ___shearMix_6; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(TransformConstraint_t454030229, ___data_0)); } inline TransformConstraintData_t529073346 * get_data_0() const { return ___data_0; } inline TransformConstraintData_t529073346 ** get_address_of_data_0() { return &___data_0; } inline void set_data_0(TransformConstraintData_t529073346 * value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((&___data_0), value); } inline static int32_t get_offset_of_bones_1() { return static_cast(offsetof(TransformConstraint_t454030229, ___bones_1)); } inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; } inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; } inline void set_bones_1(ExposedList_1_t3793468194 * value) { ___bones_1 = value; Il2CppCodeGenWriteBarrier((&___bones_1), value); } inline static int32_t get_offset_of_target_2() { return static_cast(offsetof(TransformConstraint_t454030229, ___target_2)); } inline Bone_t1086356328 * get_target_2() const { return ___target_2; } inline Bone_t1086356328 ** get_address_of_target_2() { return &___target_2; } inline void set_target_2(Bone_t1086356328 * value) { ___target_2 = value; Il2CppCodeGenWriteBarrier((&___target_2), value); } inline static int32_t get_offset_of_rotateMix_3() { return static_cast(offsetof(TransformConstraint_t454030229, ___rotateMix_3)); } inline float get_rotateMix_3() const { return ___rotateMix_3; } inline float* get_address_of_rotateMix_3() { return &___rotateMix_3; } inline void set_rotateMix_3(float value) { ___rotateMix_3 = value; } inline static int32_t get_offset_of_translateMix_4() { return static_cast(offsetof(TransformConstraint_t454030229, ___translateMix_4)); } inline float get_translateMix_4() const { return ___translateMix_4; } inline float* get_address_of_translateMix_4() { return &___translateMix_4; } inline void set_translateMix_4(float value) { ___translateMix_4 = value; } inline static int32_t get_offset_of_scaleMix_5() { return static_cast(offsetof(TransformConstraint_t454030229, ___scaleMix_5)); } inline float get_scaleMix_5() const { return ___scaleMix_5; } inline float* get_address_of_scaleMix_5() { return &___scaleMix_5; } inline void set_scaleMix_5(float value) { ___scaleMix_5 = value; } inline static int32_t get_offset_of_shearMix_6() { return static_cast(offsetof(TransformConstraint_t454030229, ___shearMix_6)); } inline float get_shearMix_6() const { return ___shearMix_6; } inline float* get_address_of_shearMix_6() { return &___shearMix_6; } inline void set_shearMix_6(float value) { ___shearMix_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSFORMCONSTRAINT_T454030229_H #ifndef IKCONSTRAINT_T1675190269_H #define IKCONSTRAINT_T1675190269_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.IkConstraint struct IkConstraint_t1675190269 : public RuntimeObject { public: // Spine.IkConstraintData Spine.IkConstraint::data IkConstraintData_t459120129 * ___data_0; // Spine.ExposedList`1 Spine.IkConstraint::bones ExposedList_1_t3793468194 * ___bones_1; // Spine.Bone Spine.IkConstraint::target Bone_t1086356328 * ___target_2; // System.Int32 Spine.IkConstraint::bendDirection int32_t ___bendDirection_3; // System.Boolean Spine.IkConstraint::compress bool ___compress_4; // System.Boolean Spine.IkConstraint::stretch bool ___stretch_5; // System.Single Spine.IkConstraint::mix float ___mix_6; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(IkConstraint_t1675190269, ___data_0)); } inline IkConstraintData_t459120129 * get_data_0() const { return ___data_0; } inline IkConstraintData_t459120129 ** get_address_of_data_0() { return &___data_0; } inline void set_data_0(IkConstraintData_t459120129 * value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((&___data_0), value); } inline static int32_t get_offset_of_bones_1() { return static_cast(offsetof(IkConstraint_t1675190269, ___bones_1)); } inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; } inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; } inline void set_bones_1(ExposedList_1_t3793468194 * value) { ___bones_1 = value; Il2CppCodeGenWriteBarrier((&___bones_1), value); } inline static int32_t get_offset_of_target_2() { return static_cast(offsetof(IkConstraint_t1675190269, ___target_2)); } inline Bone_t1086356328 * get_target_2() const { return ___target_2; } inline Bone_t1086356328 ** get_address_of_target_2() { return &___target_2; } inline void set_target_2(Bone_t1086356328 * value) { ___target_2 = value; Il2CppCodeGenWriteBarrier((&___target_2), value); } inline static int32_t get_offset_of_bendDirection_3() { return static_cast(offsetof(IkConstraint_t1675190269, ___bendDirection_3)); } inline int32_t get_bendDirection_3() const { return ___bendDirection_3; } inline int32_t* get_address_of_bendDirection_3() { return &___bendDirection_3; } inline void set_bendDirection_3(int32_t value) { ___bendDirection_3 = value; } inline static int32_t get_offset_of_compress_4() { return static_cast(offsetof(IkConstraint_t1675190269, ___compress_4)); } inline bool get_compress_4() const { return ___compress_4; } inline bool* get_address_of_compress_4() { return &___compress_4; } inline void set_compress_4(bool value) { ___compress_4 = value; } inline static int32_t get_offset_of_stretch_5() { return static_cast(offsetof(IkConstraint_t1675190269, ___stretch_5)); } inline bool get_stretch_5() const { return ___stretch_5; } inline bool* get_address_of_stretch_5() { return &___stretch_5; } inline void set_stretch_5(bool value) { ___stretch_5 = value; } inline static int32_t get_offset_of_mix_6() { return static_cast(offsetof(IkConstraint_t1675190269, ___mix_6)); } inline float get_mix_6() const { return ___mix_6; } inline float* get_address_of_mix_6() { return &___mix_6; } inline void set_mix_6(float value) { ___mix_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // IKCONSTRAINT_T1675190269_H #ifndef EXPOSEDLIST_1_T3687966776_H #define EXPOSEDLIST_1_T3687966776_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t3687966776 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items PathConstraintU5BU5D_t1831722955* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t3687966776, ___Items_0)); } inline PathConstraintU5BU5D_t1831722955* get_Items_0() const { return ___Items_0; } inline PathConstraintU5BU5D_t1831722955** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(PathConstraintU5BU5D_t1831722955* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t3687966776, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t3687966776, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t3687966776_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray PathConstraintU5BU5D_t1831722955* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t3687966776_StaticFields, ___EmptyArray_3)); } inline PathConstraintU5BU5D_t1831722955* get_EmptyArray_3() const { return ___EmptyArray_3; } inline PathConstraintU5BU5D_t1831722955** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(PathConstraintU5BU5D_t1831722955* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T3687966776_H #ifndef EXPOSEDLIST_1_T3161142095_H #define EXPOSEDLIST_1_T3161142095_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t3161142095 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items TransformConstraintU5BU5D_t1783343736* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t3161142095, ___Items_0)); } inline TransformConstraintU5BU5D_t1783343736* get_Items_0() const { return ___Items_0; } inline TransformConstraintU5BU5D_t1783343736** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(TransformConstraintU5BU5D_t1783343736* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t3161142095, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t3161142095, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t3161142095_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray TransformConstraintU5BU5D_t1783343736* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t3161142095_StaticFields, ___EmptyArray_3)); } inline TransformConstraintU5BU5D_t1783343736* get_EmptyArray_3() const { return ___EmptyArray_3; } inline TransformConstraintU5BU5D_t1783343736** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(TransformConstraintU5BU5D_t1783343736* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T3161142095_H #ifndef EXPOSEDLIST_1_T87334839_H #define EXPOSEDLIST_1_T87334839_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t87334839 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items IkConstraintU5BU5D_t1657091952* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t87334839, ___Items_0)); } inline IkConstraintU5BU5D_t1657091952* get_Items_0() const { return ___Items_0; } inline IkConstraintU5BU5D_t1657091952** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(IkConstraintU5BU5D_t1657091952* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t87334839, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t87334839, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t87334839_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray IkConstraintU5BU5D_t1657091952* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t87334839_StaticFields, ___EmptyArray_3)); } inline IkConstraintU5BU5D_t1657091952* get_EmptyArray_3() const { return ___EmptyArray_3; } inline IkConstraintU5BU5D_t1657091952** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(IkConstraintU5BU5D_t1657091952* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T87334839_H #ifndef LIST_1_T3245421752_H #define LIST_1_T3245421752_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3245421752 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ColliderU5BU5D_t4234922487* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3245421752, ____items_1)); } inline ColliderU5BU5D_t4234922487* get__items_1() const { return ____items_1; } inline ColliderU5BU5D_t4234922487** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ColliderU5BU5D_t4234922487* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3245421752, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3245421752, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3245421752_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray ColliderU5BU5D_t4234922487* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3245421752_StaticFields, ___EmptyArray_4)); } inline ColliderU5BU5D_t4234922487* get_EmptyArray_4() const { return ___EmptyArray_4; } inline ColliderU5BU5D_t4234922487** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(ColliderU5BU5D_t4234922487* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3245421752_H #ifndef VALUECOLLECTION_T4194309447_H #define VALUECOLLECTION_T4194309447_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t4194309447 : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection::dictionary Dictionary_2_t2478265129 * ___dictionary_0; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(ValueCollection_t4194309447, ___dictionary_0)); } inline Dictionary_2_t2478265129 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t2478265129 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t2478265129 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VALUECOLLECTION_T4194309447_H #ifndef ANIMATION_T615783283_H #define ANIMATION_T615783283_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Animation struct Animation_t615783283 : public RuntimeObject { public: // Spine.ExposedList`1 Spine.Animation::timelines ExposedList_1_t383950901 * ___timelines_0; // System.Single Spine.Animation::duration float ___duration_1; // System.String Spine.Animation::name String_t* ___name_2; public: inline static int32_t get_offset_of_timelines_0() { return static_cast(offsetof(Animation_t615783283, ___timelines_0)); } inline ExposedList_1_t383950901 * get_timelines_0() const { return ___timelines_0; } inline ExposedList_1_t383950901 ** get_address_of_timelines_0() { return &___timelines_0; } inline void set_timelines_0(ExposedList_1_t383950901 * value) { ___timelines_0 = value; Il2CppCodeGenWriteBarrier((&___timelines_0), value); } inline static int32_t get_offset_of_duration_1() { return static_cast(offsetof(Animation_t615783283, ___duration_1)); } inline float get_duration_1() const { return ___duration_1; } inline float* get_address_of_duration_1() { return &___duration_1; } inline void set_duration_1(float value) { ___duration_1 = value; } inline static int32_t get_offset_of_name_2() { return static_cast(offsetof(Animation_t615783283, ___name_2)); } inline String_t* get_name_2() const { return ___name_2; } inline String_t** get_address_of_name_2() { return &___name_2; } inline void set_name_2(String_t* value) { ___name_2 = value; Il2CppCodeGenWriteBarrier((&___name_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATION_T615783283_H #ifndef EXPOSEDLIST_1_T1455901122_H #define EXPOSEDLIST_1_T1455901122_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t1455901122 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items AttachmentU5BU5D_t1033217241* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t1455901122, ___Items_0)); } inline AttachmentU5BU5D_t1033217241* get_Items_0() const { return ___Items_0; } inline AttachmentU5BU5D_t1033217241** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(AttachmentU5BU5D_t1033217241* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t1455901122, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t1455901122, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t1455901122_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray AttachmentU5BU5D_t1033217241* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t1455901122_StaticFields, ___EmptyArray_3)); } inline AttachmentU5BU5D_t1033217241* get_EmptyArray_3() const { return ___EmptyArray_3; } inline AttachmentU5BU5D_t1033217241** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(AttachmentU5BU5D_t1033217241* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T1455901122_H #ifndef U3CFINDANDAPPLYSEPARATORSLOTSU3EC__ANONSTOREY0_T4085736712_H #define U3CFINDANDAPPLYSEPARATORSLOTSU3EC__ANONSTOREY0_T4085736712_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonRenderer/c__AnonStorey0 struct U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 : public RuntimeObject { public: // System.String Spine.Unity.SkeletonRenderer/c__AnonStorey0::startsWith String_t* ___startsWith_0; public: inline static int32_t get_offset_of_startsWith_0() { return static_cast(offsetof(U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712, ___startsWith_0)); } inline String_t* get_startsWith_0() const { return ___startsWith_0; } inline String_t** get_address_of_startsWith_0() { return &___startsWith_0; } inline void set_startsWith_0(String_t* value) { ___startsWith_0 = value; Il2CppCodeGenWriteBarrier((&___startsWith_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CFINDANDAPPLYSEPARATORSLOTSU3EC__ANONSTOREY0_T4085736712_H #ifndef LIST_1_T333824601_H #define LIST_1_T333824601_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t333824601 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items AnimatorClipInfoU5BU5D_t855299250* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t333824601, ____items_1)); } inline AnimatorClipInfoU5BU5D_t855299250* get__items_1() const { return ____items_1; } inline AnimatorClipInfoU5BU5D_t855299250** get_address_of__items_1() { return &____items_1; } inline void set__items_1(AnimatorClipInfoU5BU5D_t855299250* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t333824601, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t333824601, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t333824601_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray AnimatorClipInfoU5BU5D_t855299250* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t333824601_StaticFields, ___EmptyArray_4)); } inline AnimatorClipInfoU5BU5D_t855299250* get_EmptyArray_4() const { return ___EmptyArray_4; } inline AnimatorClipInfoU5BU5D_t855299250** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(AnimatorClipInfoU5BU5D_t855299250* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T333824601_H #ifndef EXPOSEDLIST_1_T3322895149_H #define EXPOSEDLIST_1_T3322895149_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t3322895149 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items AnimationU5BU5D_t3250602338* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t3322895149, ___Items_0)); } inline AnimationU5BU5D_t3250602338* get_Items_0() const { return ___Items_0; } inline AnimationU5BU5D_t3250602338** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(AnimationU5BU5D_t3250602338* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t3322895149, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t3322895149, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t3322895149_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray AnimationU5BU5D_t3250602338* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t3322895149_StaticFields, ___EmptyArray_3)); } inline AnimationU5BU5D_t3250602338* get_EmptyArray_3() const { return ___EmptyArray_3; } inline AnimationU5BU5D_t3250602338** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(AnimationU5BU5D_t3250602338* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T3322895149_H #ifndef LIST_1_T2087858025_H #define LIST_1_T2087858025_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t2087858025 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items AnimationU5BU5D_t3250602338* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t2087858025, ____items_1)); } inline AnimationU5BU5D_t3250602338* get__items_1() const { return ____items_1; } inline AnimationU5BU5D_t3250602338** get_address_of__items_1() { return &____items_1; } inline void set__items_1(AnimationU5BU5D_t3250602338* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t2087858025, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t2087858025, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t2087858025_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray AnimationU5BU5D_t3250602338* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t2087858025_StaticFields, ___EmptyArray_4)); } inline AnimationU5BU5D_t3250602338* get_EmptyArray_4() const { return ___EmptyArray_4; } inline AnimationU5BU5D_t3250602338** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(AnimationU5BU5D_t3250602338* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T2087858025_H #ifndef DICTIONARY_2_T3091039290_H #define DICTIONARY_2_T3091039290_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3091039290 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots AnimationClipU5BU5D_t1636626578* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots Int32U5BU5D_t385246372* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t3091039290, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t3091039290, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t3091039290, ___keySlots_6)); } inline AnimationClipU5BU5D_t1636626578* get_keySlots_6() const { return ___keySlots_6; } inline AnimationClipU5BU5D_t1636626578** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(AnimationClipU5BU5D_t1636626578* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t3091039290, ___valueSlots_7)); } inline Int32U5BU5D_t385246372* get_valueSlots_7() const { return ___valueSlots_7; } inline Int32U5BU5D_t385246372** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(Int32U5BU5D_t385246372* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t3091039290, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t3091039290, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t3091039290, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t3091039290, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t3091039290, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t3091039290, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t3091039290, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t3091039290_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t3240322522 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t3091039290_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t3240322522 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t3240322522 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3240322522 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T3091039290_H #ifndef ANIMATIONCLIPEQUALITYCOMPARER_T2638425052_H #define ANIMATIONCLIPEQUALITYCOMPARER_T2638425052_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer struct AnimationClipEqualityComparer_t2638425052 : public RuntimeObject { public: public: }; struct AnimationClipEqualityComparer_t2638425052_StaticFields { public: // System.Collections.Generic.IEqualityComparer`1 Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::Instance RuntimeObject* ___Instance_0; public: inline static int32_t get_offset_of_Instance_0() { return static_cast(offsetof(AnimationClipEqualityComparer_t2638425052_StaticFields, ___Instance_0)); } inline RuntimeObject* get_Instance_0() const { return ___Instance_0; } inline RuntimeObject** get_address_of_Instance_0() { return &___Instance_0; } inline void set_Instance_0(RuntimeObject* value) { ___Instance_0 = value; Il2CppCodeGenWriteBarrier((&___Instance_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONCLIPEQUALITYCOMPARER_T2638425052_H #ifndef LIST_1_T3697594876_H #define LIST_1_T3697594876_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3697594876 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SkeletonUtilityBoneU5BU5D_t952130339* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3697594876, ____items_1)); } inline SkeletonUtilityBoneU5BU5D_t952130339* get__items_1() const { return ____items_1; } inline SkeletonUtilityBoneU5BU5D_t952130339** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SkeletonUtilityBoneU5BU5D_t952130339* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3697594876, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3697594876, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3697594876_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray SkeletonUtilityBoneU5BU5D_t952130339* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3697594876_StaticFields, ___EmptyArray_4)); } inline SkeletonUtilityBoneU5BU5D_t952130339* get_EmptyArray_4() const { return ___EmptyArray_4; } inline SkeletonUtilityBoneU5BU5D_t952130339** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(SkeletonUtilityBoneU5BU5D_t952130339* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3697594876_H #ifndef ATTRIBUTE_T861562559_H #define ATTRIBUTE_T861562559_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Attribute struct Attribute_t861562559 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTRIBUTE_T861562559_H #ifndef YIELDINSTRUCTION_T403091072_H #define YIELDINSTRUCTION_T403091072_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.YieldInstruction struct YieldInstruction_t403091072 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t403091072_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t403091072_marshaled_com { }; #endif // YIELDINSTRUCTION_T403091072_H #ifndef MEMBERINFO_T_H #define MEMBERINFO_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MEMBERINFO_T_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef WAITFORSPINEANIMATIONCOMPLETE_T3713264939_H #define WAITFORSPINEANIMATIONCOMPLETE_T3713264939_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.WaitForSpineAnimationComplete struct WaitForSpineAnimationComplete_t3713264939 : public RuntimeObject { public: // System.Boolean Spine.Unity.WaitForSpineAnimationComplete::m_WasFired bool ___m_WasFired_0; public: inline static int32_t get_offset_of_m_WasFired_0() { return static_cast(offsetof(WaitForSpineAnimationComplete_t3713264939, ___m_WasFired_0)); } inline bool get_m_WasFired_0() const { return ___m_WasFired_0; } inline bool* get_address_of_m_WasFired_0() { return &___m_WasFired_0; } inline void set_m_WasFired_0(bool value) { ___m_WasFired_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // WAITFORSPINEANIMATIONCOMPLETE_T3713264939_H #ifndef MATERIALSTEXTURELOADER_T1402074808_H #define MATERIALSTEXTURELOADER_T1402074808_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MaterialsTextureLoader struct MaterialsTextureLoader_t1402074808 : public RuntimeObject { public: // Spine.Unity.SpineAtlasAsset Spine.Unity.MaterialsTextureLoader::atlasAsset SpineAtlasAsset_t3023093230 * ___atlasAsset_0; public: inline static int32_t get_offset_of_atlasAsset_0() { return static_cast(offsetof(MaterialsTextureLoader_t1402074808, ___atlasAsset_0)); } inline SpineAtlasAsset_t3023093230 * get_atlasAsset_0() const { return ___atlasAsset_0; } inline SpineAtlasAsset_t3023093230 ** get_address_of_atlasAsset_0() { return &___atlasAsset_0; } inline void set_atlasAsset_0(SpineAtlasAsset_t3023093230 * value) { ___atlasAsset_0 = value; Il2CppCodeGenWriteBarrier((&___atlasAsset_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIALSTEXTURELOADER_T1402074808_H #ifndef LIST_1_T257213610_H #define LIST_1_T257213610_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t257213610 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t2843939325* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t257213610, ____items_1)); } inline ObjectU5BU5D_t2843939325* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_t2843939325** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_t2843939325* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t257213610, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t257213610, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t257213610_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray ObjectU5BU5D_t2843939325* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t257213610_StaticFields, ___EmptyArray_4)); } inline ObjectU5BU5D_t2843939325* get_EmptyArray_4() const { return ___EmptyArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(ObjectU5BU5D_t2843939325* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T257213610_H #ifndef LIST_1_T2486457248_H #define LIST_1_T2486457248_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t2486457248 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SkeletonUtilityConstraintU5BU5D_t1366690415* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t2486457248, ____items_1)); } inline SkeletonUtilityConstraintU5BU5D_t1366690415* get__items_1() const { return ____items_1; } inline SkeletonUtilityConstraintU5BU5D_t1366690415** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SkeletonUtilityConstraintU5BU5D_t1366690415* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t2486457248, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t2486457248, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t2486457248_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray SkeletonUtilityConstraintU5BU5D_t1366690415* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t2486457248_StaticFields, ___EmptyArray_4)); } inline SkeletonUtilityConstraintU5BU5D_t1366690415* get_EmptyArray_4() const { return ___EmptyArray_4; } inline SkeletonUtilityConstraintU5BU5D_t1366690415** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(SkeletonUtilityConstraintU5BU5D_t1366690415* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T2486457248_H #ifndef DICTIONARY_2_T3799463910_H #define DICTIONARY_2_T3799463910_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3799463910 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots Int32U5BU5D_t385246372* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots AnimationU5BU5D_t3250602338* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t3799463910, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t3799463910, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t3799463910, ___keySlots_6)); } inline Int32U5BU5D_t385246372* get_keySlots_6() const { return ___keySlots_6; } inline Int32U5BU5D_t385246372** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(Int32U5BU5D_t385246372* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t3799463910, ___valueSlots_7)); } inline AnimationU5BU5D_t3250602338* get_valueSlots_7() const { return ___valueSlots_7; } inline AnimationU5BU5D_t3250602338** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(AnimationU5BU5D_t3250602338* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t3799463910, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t3799463910, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t3799463910, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t3799463910, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t3799463910, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t3799463910, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t3799463910, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t3799463910_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t2854941182 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t3799463910_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t2854941182 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t2854941182 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2854941182 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T3799463910_H #ifndef ATLASATTACHMENTLOADER_T3966790320_H #define ATLASATTACHMENTLOADER_T3966790320_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AtlasAttachmentLoader struct AtlasAttachmentLoader_t3966790320 : public RuntimeObject { public: // Spine.Atlas[] Spine.AtlasAttachmentLoader::atlasArray AtlasU5BU5D_t3463999232* ___atlasArray_0; public: inline static int32_t get_offset_of_atlasArray_0() { return static_cast(offsetof(AtlasAttachmentLoader_t3966790320, ___atlasArray_0)); } inline AtlasU5BU5D_t3463999232* get_atlasArray_0() const { return ___atlasArray_0; } inline AtlasU5BU5D_t3463999232** get_address_of_atlasArray_0() { return &___atlasArray_0; } inline void set_atlasArray_0(AtlasU5BU5D_t3463999232* value) { ___atlasArray_0 = value; Il2CppCodeGenWriteBarrier((&___atlasArray_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATLASATTACHMENTLOADER_T3966790320_H #ifndef EXCEPTION_T_H #define EXCEPTION_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Exception struct Exception_t : public RuntimeObject { public: // System.IntPtr[] System.Exception::trace_ips IntPtrU5BU5D_t4013366056* ___trace_ips_0; // System.Exception System.Exception::inner_exception Exception_t * ___inner_exception_1; // System.String System.Exception::message String_t* ___message_2; // System.String System.Exception::help_link String_t* ___help_link_3; // System.String System.Exception::class_name String_t* ___class_name_4; // System.String System.Exception::stack_trace String_t* ___stack_trace_5; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_6; // System.Int32 System.Exception::remote_stack_index int32_t ___remote_stack_index_7; // System.Int32 System.Exception::hresult int32_t ___hresult_8; // System.String System.Exception::source String_t* ___source_9; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_10; public: inline static int32_t get_offset_of_trace_ips_0() { return static_cast(offsetof(Exception_t, ___trace_ips_0)); } inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; } inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; } inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value) { ___trace_ips_0 = value; Il2CppCodeGenWriteBarrier((&___trace_ips_0), value); } inline static int32_t get_offset_of_inner_exception_1() { return static_cast(offsetof(Exception_t, ___inner_exception_1)); } inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; } inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; } inline void set_inner_exception_1(Exception_t * value) { ___inner_exception_1 = value; Il2CppCodeGenWriteBarrier((&___inner_exception_1), value); } inline static int32_t get_offset_of_message_2() { return static_cast(offsetof(Exception_t, ___message_2)); } inline String_t* get_message_2() const { return ___message_2; } inline String_t** get_address_of_message_2() { return &___message_2; } inline void set_message_2(String_t* value) { ___message_2 = value; Il2CppCodeGenWriteBarrier((&___message_2), value); } inline static int32_t get_offset_of_help_link_3() { return static_cast(offsetof(Exception_t, ___help_link_3)); } inline String_t* get_help_link_3() const { return ___help_link_3; } inline String_t** get_address_of_help_link_3() { return &___help_link_3; } inline void set_help_link_3(String_t* value) { ___help_link_3 = value; Il2CppCodeGenWriteBarrier((&___help_link_3), value); } inline static int32_t get_offset_of_class_name_4() { return static_cast(offsetof(Exception_t, ___class_name_4)); } inline String_t* get_class_name_4() const { return ___class_name_4; } inline String_t** get_address_of_class_name_4() { return &___class_name_4; } inline void set_class_name_4(String_t* value) { ___class_name_4 = value; Il2CppCodeGenWriteBarrier((&___class_name_4), value); } inline static int32_t get_offset_of_stack_trace_5() { return static_cast(offsetof(Exception_t, ___stack_trace_5)); } inline String_t* get_stack_trace_5() const { return ___stack_trace_5; } inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; } inline void set_stack_trace_5(String_t* value) { ___stack_trace_5 = value; Il2CppCodeGenWriteBarrier((&___stack_trace_5), value); } inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_6)); } inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; } inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; } inline void set__remoteStackTraceString_6(String_t* value) { ____remoteStackTraceString_6 = value; Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value); } inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast(offsetof(Exception_t, ___remote_stack_index_7)); } inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; } inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; } inline void set_remote_stack_index_7(int32_t value) { ___remote_stack_index_7 = value; } inline static int32_t get_offset_of_hresult_8() { return static_cast(offsetof(Exception_t, ___hresult_8)); } inline int32_t get_hresult_8() const { return ___hresult_8; } inline int32_t* get_address_of_hresult_8() { return &___hresult_8; } inline void set_hresult_8(int32_t value) { ___hresult_8 = value; } inline static int32_t get_offset_of_source_9() { return static_cast(offsetof(Exception_t, ___source_9)); } inline String_t* get_source_9() const { return ___source_9; } inline String_t** get_address_of_source_9() { return &___source_9; } inline void set_source_9(String_t* value) { ___source_9 = value; Il2CppCodeGenWriteBarrier((&___source_9), value); } inline static int32_t get_offset_of__data_10() { return static_cast(offsetof(Exception_t, ____data_10)); } inline RuntimeObject* get__data_10() const { return ____data_10; } inline RuntimeObject** get_address_of__data_10() { return &____data_10; } inline void set__data_10(RuntimeObject* value) { ____data_10 = value; Il2CppCodeGenWriteBarrier((&____data_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXCEPTION_T_H #ifndef ATLAS_T4040192941_H #define ATLAS_T4040192941_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Atlas struct Atlas_t4040192941 : public RuntimeObject { public: // System.Collections.Generic.List`1 Spine.Atlas::pages List_1_t1254125117 * ___pages_0; // System.Collections.Generic.List`1 Spine.Atlas::regions List_1_t1485978026 * ___regions_1; // Spine.TextureLoader Spine.Atlas::textureLoader RuntimeObject* ___textureLoader_2; public: inline static int32_t get_offset_of_pages_0() { return static_cast(offsetof(Atlas_t4040192941, ___pages_0)); } inline List_1_t1254125117 * get_pages_0() const { return ___pages_0; } inline List_1_t1254125117 ** get_address_of_pages_0() { return &___pages_0; } inline void set_pages_0(List_1_t1254125117 * value) { ___pages_0 = value; Il2CppCodeGenWriteBarrier((&___pages_0), value); } inline static int32_t get_offset_of_regions_1() { return static_cast(offsetof(Atlas_t4040192941, ___regions_1)); } inline List_1_t1485978026 * get_regions_1() const { return ___regions_1; } inline List_1_t1485978026 ** get_address_of_regions_1() { return &___regions_1; } inline void set_regions_1(List_1_t1485978026 * value) { ___regions_1 = value; Il2CppCodeGenWriteBarrier((&___regions_1), value); } inline static int32_t get_offset_of_textureLoader_2() { return static_cast(offsetof(Atlas_t4040192941, ___textureLoader_2)); } inline RuntimeObject* get_textureLoader_2() const { return ___textureLoader_2; } inline RuntimeObject** get_address_of_textureLoader_2() { return &___textureLoader_2; } inline void set_textureLoader_2(RuntimeObject* value) { ___textureLoader_2 = value; Il2CppCodeGenWriteBarrier((&___textureLoader_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATLAS_T4040192941_H #ifndef LIST_1_T73261828_H #define LIST_1_T73261828_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t73261828 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SkeletonDataModifierAssetU5BU5D_t2305359099* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t73261828, ____items_1)); } inline SkeletonDataModifierAssetU5BU5D_t2305359099* get__items_1() const { return ____items_1; } inline SkeletonDataModifierAssetU5BU5D_t2305359099** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SkeletonDataModifierAssetU5BU5D_t2305359099* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t73261828, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t73261828, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t73261828_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray SkeletonDataModifierAssetU5BU5D_t2305359099* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t73261828_StaticFields, ___EmptyArray_4)); } inline SkeletonDataModifierAssetU5BU5D_t2305359099* get_EmptyArray_4() const { return ___EmptyArray_4; } inline SkeletonDataModifierAssetU5BU5D_t2305359099** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(SkeletonDataModifierAssetU5BU5D_t2305359099* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T73261828_H #ifndef REGIONLESSATTACHMENTLOADER_T2643180673_H #define REGIONLESSATTACHMENTLOADER_T2643180673_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.RegionlessAttachmentLoader struct RegionlessAttachmentLoader_t2643180673 : public RuntimeObject { public: public: }; struct RegionlessAttachmentLoader_t2643180673_StaticFields { public: // Spine.AtlasRegion Spine.Unity.RegionlessAttachmentLoader::emptyRegion AtlasRegion_t13903284 * ___emptyRegion_0; public: inline static int32_t get_offset_of_emptyRegion_0() { return static_cast(offsetof(RegionlessAttachmentLoader_t2643180673_StaticFields, ___emptyRegion_0)); } inline AtlasRegion_t13903284 * get_emptyRegion_0() const { return ___emptyRegion_0; } inline AtlasRegion_t13903284 ** get_address_of_emptyRegion_0() { return &___emptyRegion_0; } inline void set_emptyRegion_0(AtlasRegion_t13903284 * value) { ___emptyRegion_0 = value; Il2CppCodeGenWriteBarrier((&___emptyRegion_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REGIONLESSATTACHMENTLOADER_T2643180673_H #ifndef EXPOSEDLIST_1_T4085685707_H #define EXPOSEDLIST_1_T4085685707_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1 struct ExposedList_1_t4085685707 : public RuntimeObject { public: // T[] Spine.ExposedList`1::Items EventU5BU5D_t1966750348* ___Items_0; // System.Int32 Spine.ExposedList`1::Count int32_t ___Count_1; // System.Int32 Spine.ExposedList`1::version int32_t ___version_4; public: inline static int32_t get_offset_of_Items_0() { return static_cast(offsetof(ExposedList_1_t4085685707, ___Items_0)); } inline EventU5BU5D_t1966750348* get_Items_0() const { return ___Items_0; } inline EventU5BU5D_t1966750348** get_address_of_Items_0() { return &___Items_0; } inline void set_Items_0(EventU5BU5D_t1966750348* value) { ___Items_0 = value; Il2CppCodeGenWriteBarrier((&___Items_0), value); } inline static int32_t get_offset_of_Count_1() { return static_cast(offsetof(ExposedList_1_t4085685707, ___Count_1)); } inline int32_t get_Count_1() const { return ___Count_1; } inline int32_t* get_address_of_Count_1() { return &___Count_1; } inline void set_Count_1(int32_t value) { ___Count_1 = value; } inline static int32_t get_offset_of_version_4() { return static_cast(offsetof(ExposedList_1_t4085685707, ___version_4)); } inline int32_t get_version_4() const { return ___version_4; } inline int32_t* get_address_of_version_4() { return &___version_4; } inline void set_version_4(int32_t value) { ___version_4 = value; } }; struct ExposedList_1_t4085685707_StaticFields { public: // T[] Spine.ExposedList`1::EmptyArray EventU5BU5D_t1966750348* ___EmptyArray_3; public: inline static int32_t get_offset_of_EmptyArray_3() { return static_cast(offsetof(ExposedList_1_t4085685707_StaticFields, ___EmptyArray_3)); } inline EventU5BU5D_t1966750348* get_EmptyArray_3() const { return ___EmptyArray_3; } inline EventU5BU5D_t1966750348** get_address_of_EmptyArray_3() { return &___EmptyArray_3; } inline void set_EmptyArray_3(EventU5BU5D_t1966750348* value) { ___EmptyArray_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXPOSEDLIST_1_T4085685707_H #ifndef ANIMATIONSTATEDATA_T3010651567_H #define ANIMATIONSTATEDATA_T3010651567_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AnimationStateData struct AnimationStateData_t3010651567 : public RuntimeObject { public: // Spine.SkeletonData Spine.AnimationStateData::skeletonData SkeletonData_t2032710716 * ___skeletonData_0; // System.Collections.Generic.Dictionary`2 Spine.AnimationStateData::animationToMixTime Dictionary_2_t680659097 * ___animationToMixTime_1; // System.Single Spine.AnimationStateData::defaultMix float ___defaultMix_2; public: inline static int32_t get_offset_of_skeletonData_0() { return static_cast(offsetof(AnimationStateData_t3010651567, ___skeletonData_0)); } inline SkeletonData_t2032710716 * get_skeletonData_0() const { return ___skeletonData_0; } inline SkeletonData_t2032710716 ** get_address_of_skeletonData_0() { return &___skeletonData_0; } inline void set_skeletonData_0(SkeletonData_t2032710716 * value) { ___skeletonData_0 = value; Il2CppCodeGenWriteBarrier((&___skeletonData_0), value); } inline static int32_t get_offset_of_animationToMixTime_1() { return static_cast(offsetof(AnimationStateData_t3010651567, ___animationToMixTime_1)); } inline Dictionary_2_t680659097 * get_animationToMixTime_1() const { return ___animationToMixTime_1; } inline Dictionary_2_t680659097 ** get_address_of_animationToMixTime_1() { return &___animationToMixTime_1; } inline void set_animationToMixTime_1(Dictionary_2_t680659097 * value) { ___animationToMixTime_1 = value; Il2CppCodeGenWriteBarrier((&___animationToMixTime_1), value); } inline static int32_t get_offset_of_defaultMix_2() { return static_cast(offsetof(AnimationStateData_t3010651567, ___defaultMix_2)); } inline float get_defaultMix_2() const { return ___defaultMix_2; } inline float* get_address_of_defaultMix_2() { return &___defaultMix_2; } inline void set_defaultMix_2(float value) { ___defaultMix_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONSTATEDATA_T3010651567_H #ifndef LIST_1_T1217300387_H #define LIST_1_T1217300387_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t1217300387 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items AtlasU5BU5D_t3463999232* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t1217300387, ____items_1)); } inline AtlasU5BU5D_t3463999232* get__items_1() const { return ____items_1; } inline AtlasU5BU5D_t3463999232** get_address_of__items_1() { return &____items_1; } inline void set__items_1(AtlasU5BU5D_t3463999232* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t1217300387, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t1217300387, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t1217300387_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray AtlasU5BU5D_t3463999232* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t1217300387_StaticFields, ___EmptyArray_4)); } inline AtlasU5BU5D_t3463999232* get_EmptyArray_4() const { return ___EmptyArray_4; } inline AtlasU5BU5D_t3463999232** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(AtlasU5BU5D_t3463999232* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T1217300387_H #ifndef INTEQUALITYCOMPARER_T839973712_H #define INTEQUALITYCOMPARER_T839973712_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer struct IntEqualityComparer_t839973712 : public RuntimeObject { public: public: }; struct IntEqualityComparer_t839973712_StaticFields { public: // System.Collections.Generic.IEqualityComparer`1 Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::Instance RuntimeObject* ___Instance_0; public: inline static int32_t get_offset_of_Instance_0() { return static_cast(offsetof(IntEqualityComparer_t839973712_StaticFields, ___Instance_0)); } inline RuntimeObject* get_Instance_0() const { return ___Instance_0; } inline RuntimeObject** get_address_of_Instance_0() { return &___Instance_0; } inline void set_Instance_0(RuntimeObject* value) { ___Instance_0 = value; Il2CppCodeGenWriteBarrier((&___Instance_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTEQUALITYCOMPARER_T839973712_H #ifndef MECANIMTRANSLATOR_T554588522_H #define MECANIMTRANSLATOR_T554588522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonMecanim/MecanimTranslator struct MecanimTranslator_t554588522 : public RuntimeObject { public: // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator::autoReset bool ___autoReset_0; // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode[] Spine.Unity.SkeletonMecanim/MecanimTranslator::layerMixModes MixModeU5BU5D_t1058703007* ___layerMixModes_1; // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonMecanim/MecanimTranslator::animationTable Dictionary_2_t3799463910 * ___animationTable_2; // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonMecanim/MecanimTranslator::clipNameHashCodeTable Dictionary_2_t3091039290 * ___clipNameHashCodeTable_3; // System.Collections.Generic.List`1 Spine.Unity.SkeletonMecanim/MecanimTranslator::previousAnimations List_1_t2087858025 * ___previousAnimations_4; // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos[] Spine.Unity.SkeletonMecanim/MecanimTranslator::layerClipInfos ClipInfosU5BU5D_t3990347702* ___layerClipInfos_5; // UnityEngine.Animator Spine.Unity.SkeletonMecanim/MecanimTranslator::animator Animator_t434523843 * ___animator_6; public: inline static int32_t get_offset_of_autoReset_0() { return static_cast(offsetof(MecanimTranslator_t554588522, ___autoReset_0)); } inline bool get_autoReset_0() const { return ___autoReset_0; } inline bool* get_address_of_autoReset_0() { return &___autoReset_0; } inline void set_autoReset_0(bool value) { ___autoReset_0 = value; } inline static int32_t get_offset_of_layerMixModes_1() { return static_cast(offsetof(MecanimTranslator_t554588522, ___layerMixModes_1)); } inline MixModeU5BU5D_t1058703007* get_layerMixModes_1() const { return ___layerMixModes_1; } inline MixModeU5BU5D_t1058703007** get_address_of_layerMixModes_1() { return &___layerMixModes_1; } inline void set_layerMixModes_1(MixModeU5BU5D_t1058703007* value) { ___layerMixModes_1 = value; Il2CppCodeGenWriteBarrier((&___layerMixModes_1), value); } inline static int32_t get_offset_of_animationTable_2() { return static_cast(offsetof(MecanimTranslator_t554588522, ___animationTable_2)); } inline Dictionary_2_t3799463910 * get_animationTable_2() const { return ___animationTable_2; } inline Dictionary_2_t3799463910 ** get_address_of_animationTable_2() { return &___animationTable_2; } inline void set_animationTable_2(Dictionary_2_t3799463910 * value) { ___animationTable_2 = value; Il2CppCodeGenWriteBarrier((&___animationTable_2), value); } inline static int32_t get_offset_of_clipNameHashCodeTable_3() { return static_cast(offsetof(MecanimTranslator_t554588522, ___clipNameHashCodeTable_3)); } inline Dictionary_2_t3091039290 * get_clipNameHashCodeTable_3() const { return ___clipNameHashCodeTable_3; } inline Dictionary_2_t3091039290 ** get_address_of_clipNameHashCodeTable_3() { return &___clipNameHashCodeTable_3; } inline void set_clipNameHashCodeTable_3(Dictionary_2_t3091039290 * value) { ___clipNameHashCodeTable_3 = value; Il2CppCodeGenWriteBarrier((&___clipNameHashCodeTable_3), value); } inline static int32_t get_offset_of_previousAnimations_4() { return static_cast(offsetof(MecanimTranslator_t554588522, ___previousAnimations_4)); } inline List_1_t2087858025 * get_previousAnimations_4() const { return ___previousAnimations_4; } inline List_1_t2087858025 ** get_address_of_previousAnimations_4() { return &___previousAnimations_4; } inline void set_previousAnimations_4(List_1_t2087858025 * value) { ___previousAnimations_4 = value; Il2CppCodeGenWriteBarrier((&___previousAnimations_4), value); } inline static int32_t get_offset_of_layerClipInfos_5() { return static_cast(offsetof(MecanimTranslator_t554588522, ___layerClipInfos_5)); } inline ClipInfosU5BU5D_t3990347702* get_layerClipInfos_5() const { return ___layerClipInfos_5; } inline ClipInfosU5BU5D_t3990347702** get_address_of_layerClipInfos_5() { return &___layerClipInfos_5; } inline void set_layerClipInfos_5(ClipInfosU5BU5D_t3990347702* value) { ___layerClipInfos_5 = value; Il2CppCodeGenWriteBarrier((&___layerClipInfos_5), value); } inline static int32_t get_offset_of_animator_6() { return static_cast(offsetof(MecanimTranslator_t554588522, ___animator_6)); } inline Animator_t434523843 * get_animator_6() const { return ___animator_6; } inline Animator_t434523843 ** get_address_of_animator_6() { return &___animator_6; } inline void set_animator_6(Animator_t434523843 * value) { ___animator_6 = value; Il2CppCodeGenWriteBarrier((&___animator_6), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MECANIMTRANSLATOR_T554588522_H #ifndef DOUBLEBUFFERED_1_T2489386064_H #define DOUBLEBUFFERED_1_T2489386064_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.DoubleBuffered`1 struct DoubleBuffered_1_t2489386064 : public RuntimeObject { public: // T Spine.Unity.DoubleBuffered`1::a SmartMesh_t524811292 * ___a_0; // T Spine.Unity.DoubleBuffered`1::b SmartMesh_t524811292 * ___b_1; // System.Boolean Spine.Unity.DoubleBuffered`1::usingA bool ___usingA_2; public: inline static int32_t get_offset_of_a_0() { return static_cast(offsetof(DoubleBuffered_1_t2489386064, ___a_0)); } inline SmartMesh_t524811292 * get_a_0() const { return ___a_0; } inline SmartMesh_t524811292 ** get_address_of_a_0() { return &___a_0; } inline void set_a_0(SmartMesh_t524811292 * value) { ___a_0 = value; Il2CppCodeGenWriteBarrier((&___a_0), value); } inline static int32_t get_offset_of_b_1() { return static_cast(offsetof(DoubleBuffered_1_t2489386064, ___b_1)); } inline SmartMesh_t524811292 * get_b_1() const { return ___b_1; } inline SmartMesh_t524811292 ** get_address_of_b_1() { return &___b_1; } inline void set_b_1(SmartMesh_t524811292 * value) { ___b_1 = value; Il2CppCodeGenWriteBarrier((&___b_1), value); } inline static int32_t get_offset_of_usingA_2() { return static_cast(offsetof(DoubleBuffered_1_t2489386064, ___usingA_2)); } inline bool get_usingA_2() const { return ___usingA_2; } inline bool* get_address_of_usingA_2() { return &___usingA_2; } inline void set_usingA_2(bool value) { ___usingA_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DOUBLEBUFFERED_1_T2489386064_H #ifndef SKELETONEXTENSIONS_T1502749191_H #define SKELETONEXTENSIONS_T1502749191_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonExtensions struct SkeletonExtensions_t1502749191 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONEXTENSIONS_T1502749191_H #ifndef SKELETONJSON_T4049771867_H #define SKELETONJSON_T4049771867_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.SkeletonJson struct SkeletonJson_t4049771867 : public RuntimeObject { public: // System.Single Spine.SkeletonJson::k__BackingField float ___U3CScaleU3Ek__BackingField_0; // Spine.AttachmentLoader Spine.SkeletonJson::attachmentLoader RuntimeObject* ___attachmentLoader_1; // System.Collections.Generic.List`1 Spine.SkeletonJson::linkedMeshes List_1_t3168994201 * ___linkedMeshes_2; public: inline static int32_t get_offset_of_U3CScaleU3Ek__BackingField_0() { return static_cast(offsetof(SkeletonJson_t4049771867, ___U3CScaleU3Ek__BackingField_0)); } inline float get_U3CScaleU3Ek__BackingField_0() const { return ___U3CScaleU3Ek__BackingField_0; } inline float* get_address_of_U3CScaleU3Ek__BackingField_0() { return &___U3CScaleU3Ek__BackingField_0; } inline void set_U3CScaleU3Ek__BackingField_0(float value) { ___U3CScaleU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_attachmentLoader_1() { return static_cast(offsetof(SkeletonJson_t4049771867, ___attachmentLoader_1)); } inline RuntimeObject* get_attachmentLoader_1() const { return ___attachmentLoader_1; } inline RuntimeObject** get_address_of_attachmentLoader_1() { return &___attachmentLoader_1; } inline void set_attachmentLoader_1(RuntimeObject* value) { ___attachmentLoader_1 = value; Il2CppCodeGenWriteBarrier((&___attachmentLoader_1), value); } inline static int32_t get_offset_of_linkedMeshes_2() { return static_cast(offsetof(SkeletonJson_t4049771867, ___linkedMeshes_2)); } inline List_1_t3168994201 * get_linkedMeshes_2() const { return ___linkedMeshes_2; } inline List_1_t3168994201 ** get_address_of_linkedMeshes_2() { return &___linkedMeshes_2; } inline void set_linkedMeshes_2(List_1_t3168994201 * value) { ___linkedMeshes_2 = value; Il2CppCodeGenWriteBarrier((&___linkedMeshes_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONJSON_T4049771867_H #ifndef TEXTREADER_T283511965_H #define TEXTREADER_T283511965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.TextReader struct TextReader_t283511965 : public RuntimeObject { public: public: }; struct TextReader_t283511965_StaticFields { public: // System.IO.TextReader System.IO.TextReader::Null TextReader_t283511965 * ___Null_0; public: inline static int32_t get_offset_of_Null_0() { return static_cast(offsetof(TextReader_t283511965_StaticFields, ___Null_0)); } inline TextReader_t283511965 * get_Null_0() const { return ___Null_0; } inline TextReader_t283511965 ** get_address_of_Null_0() { return &___Null_0; } inline void set_Null_0(TextReader_t283511965 * value) { ___Null_0 = value; Il2CppCodeGenWriteBarrier((&___Null_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTREADER_T283511965_H #ifndef SKELETONBINARY_T1796686580_H #define SKELETONBINARY_T1796686580_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.SkeletonBinary struct SkeletonBinary_t1796686580 : public RuntimeObject { public: // System.Single Spine.SkeletonBinary::k__BackingField float ___U3CScaleU3Ek__BackingField_13; // Spine.AttachmentLoader Spine.SkeletonBinary::attachmentLoader RuntimeObject* ___attachmentLoader_14; // System.Byte[] Spine.SkeletonBinary::buffer ByteU5BU5D_t4116647657* ___buffer_15; // System.Collections.Generic.List`1 Spine.SkeletonBinary::linkedMeshes List_1_t3168994201 * ___linkedMeshes_16; public: inline static int32_t get_offset_of_U3CScaleU3Ek__BackingField_13() { return static_cast(offsetof(SkeletonBinary_t1796686580, ___U3CScaleU3Ek__BackingField_13)); } inline float get_U3CScaleU3Ek__BackingField_13() const { return ___U3CScaleU3Ek__BackingField_13; } inline float* get_address_of_U3CScaleU3Ek__BackingField_13() { return &___U3CScaleU3Ek__BackingField_13; } inline void set_U3CScaleU3Ek__BackingField_13(float value) { ___U3CScaleU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_attachmentLoader_14() { return static_cast(offsetof(SkeletonBinary_t1796686580, ___attachmentLoader_14)); } inline RuntimeObject* get_attachmentLoader_14() const { return ___attachmentLoader_14; } inline RuntimeObject** get_address_of_attachmentLoader_14() { return &___attachmentLoader_14; } inline void set_attachmentLoader_14(RuntimeObject* value) { ___attachmentLoader_14 = value; Il2CppCodeGenWriteBarrier((&___attachmentLoader_14), value); } inline static int32_t get_offset_of_buffer_15() { return static_cast(offsetof(SkeletonBinary_t1796686580, ___buffer_15)); } inline ByteU5BU5D_t4116647657* get_buffer_15() const { return ___buffer_15; } inline ByteU5BU5D_t4116647657** get_address_of_buffer_15() { return &___buffer_15; } inline void set_buffer_15(ByteU5BU5D_t4116647657* value) { ___buffer_15 = value; Il2CppCodeGenWriteBarrier((&___buffer_15), value); } inline static int32_t get_offset_of_linkedMeshes_16() { return static_cast(offsetof(SkeletonBinary_t1796686580, ___linkedMeshes_16)); } inline List_1_t3168994201 * get_linkedMeshes_16() const { return ___linkedMeshes_16; } inline List_1_t3168994201 ** get_address_of_linkedMeshes_16() { return &___linkedMeshes_16; } inline void set_linkedMeshes_16(List_1_t3168994201 * value) { ___linkedMeshes_16 = value; Il2CppCodeGenWriteBarrier((&___linkedMeshes_16), value); } }; struct SkeletonBinary_t1796686580_StaticFields { public: // Spine.TransformMode[] Spine.SkeletonBinary::TransformModeValues TransformModeU5BU5D_t3210249249* ___TransformModeValues_17; public: inline static int32_t get_offset_of_TransformModeValues_17() { return static_cast(offsetof(SkeletonBinary_t1796686580_StaticFields, ___TransformModeValues_17)); } inline TransformModeU5BU5D_t3210249249* get_TransformModeValues_17() const { return ___TransformModeValues_17; } inline TransformModeU5BU5D_t3210249249** get_address_of_TransformModeValues_17() { return &___TransformModeValues_17; } inline void set_TransformModeValues_17(TransformModeU5BU5D_t3210249249* value) { ___TransformModeValues_17 = value; Il2CppCodeGenWriteBarrier((&___TransformModeValues_17), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONBINARY_T1796686580_H #ifndef STREAM_T1273022909_H #define STREAM_T1273022909_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.Stream struct Stream_t1273022909 : public RuntimeObject { public: public: }; struct Stream_t1273022909_StaticFields { public: // System.IO.Stream System.IO.Stream::Null Stream_t1273022909 * ___Null_0; public: inline static int32_t get_offset_of_Null_0() { return static_cast(offsetof(Stream_t1273022909_StaticFields, ___Null_0)); } inline Stream_t1273022909 * get_Null_0() const { return ___Null_0; } inline Stream_t1273022909 ** get_address_of_Null_0() { return &___Null_0; } inline void set_Null_0(Stream_t1273022909 * value) { ___Null_0 = value; Il2CppCodeGenWriteBarrier((&___Null_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STREAM_T1273022909_H #ifndef VALUECOLLECTION_T1121759042_H #define VALUECOLLECTION_T1121759042_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t1121759042 : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection::dictionary Dictionary_2_t3700682020 * ___dictionary_0; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(ValueCollection_t1121759042, ___dictionary_0)); } inline Dictionary_2_t3700682020 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t3700682020 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t3700682020 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VALUECOLLECTION_T1121759042_H #ifndef ANIMATIONSTATE_T3637309382_H #define ANIMATIONSTATE_T3637309382_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AnimationState struct AnimationState_t3637309382 : public RuntimeObject { public: // Spine.AnimationStateData Spine.AnimationState::data AnimationStateData_t3010651567 * ___data_5; // Spine.Pool`1 Spine.AnimationState::trackEntryPool Pool_1_t287387900 * ___trackEntryPool_6; // Spine.ExposedList`1 Spine.AnimationState::tracks ExposedList_1_t4023600307 * ___tracks_7; // Spine.ExposedList`1 Spine.AnimationState::events ExposedList_1_t4085685707 * ___events_8; // Spine.EventQueue Spine.AnimationState::queue EventQueue_t808091267 * ___queue_9; // System.Collections.Generic.HashSet`1 Spine.AnimationState::propertyIDs HashSet_1_t1515895227 * ___propertyIDs_10; // System.Boolean Spine.AnimationState::animationsChanged bool ___animationsChanged_11; // System.Single Spine.AnimationState::timeScale float ___timeScale_12; // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Interrupt TrackEntryDelegate_t363257942 * ___Interrupt_13; // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::End TrackEntryDelegate_t363257942 * ___End_14; // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Dispose TrackEntryDelegate_t363257942 * ___Dispose_15; // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Complete TrackEntryDelegate_t363257942 * ___Complete_16; // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Start TrackEntryDelegate_t363257942 * ___Start_17; // Spine.AnimationState/TrackEntryEventDelegate Spine.AnimationState::Event TrackEntryEventDelegate_t1653995044 * ___Event_18; public: inline static int32_t get_offset_of_data_5() { return static_cast(offsetof(AnimationState_t3637309382, ___data_5)); } inline AnimationStateData_t3010651567 * get_data_5() const { return ___data_5; } inline AnimationStateData_t3010651567 ** get_address_of_data_5() { return &___data_5; } inline void set_data_5(AnimationStateData_t3010651567 * value) { ___data_5 = value; Il2CppCodeGenWriteBarrier((&___data_5), value); } inline static int32_t get_offset_of_trackEntryPool_6() { return static_cast(offsetof(AnimationState_t3637309382, ___trackEntryPool_6)); } inline Pool_1_t287387900 * get_trackEntryPool_6() const { return ___trackEntryPool_6; } inline Pool_1_t287387900 ** get_address_of_trackEntryPool_6() { return &___trackEntryPool_6; } inline void set_trackEntryPool_6(Pool_1_t287387900 * value) { ___trackEntryPool_6 = value; Il2CppCodeGenWriteBarrier((&___trackEntryPool_6), value); } inline static int32_t get_offset_of_tracks_7() { return static_cast(offsetof(AnimationState_t3637309382, ___tracks_7)); } inline ExposedList_1_t4023600307 * get_tracks_7() const { return ___tracks_7; } inline ExposedList_1_t4023600307 ** get_address_of_tracks_7() { return &___tracks_7; } inline void set_tracks_7(ExposedList_1_t4023600307 * value) { ___tracks_7 = value; Il2CppCodeGenWriteBarrier((&___tracks_7), value); } inline static int32_t get_offset_of_events_8() { return static_cast(offsetof(AnimationState_t3637309382, ___events_8)); } inline ExposedList_1_t4085685707 * get_events_8() const { return ___events_8; } inline ExposedList_1_t4085685707 ** get_address_of_events_8() { return &___events_8; } inline void set_events_8(ExposedList_1_t4085685707 * value) { ___events_8 = value; Il2CppCodeGenWriteBarrier((&___events_8), value); } inline static int32_t get_offset_of_queue_9() { return static_cast(offsetof(AnimationState_t3637309382, ___queue_9)); } inline EventQueue_t808091267 * get_queue_9() const { return ___queue_9; } inline EventQueue_t808091267 ** get_address_of_queue_9() { return &___queue_9; } inline void set_queue_9(EventQueue_t808091267 * value) { ___queue_9 = value; Il2CppCodeGenWriteBarrier((&___queue_9), value); } inline static int32_t get_offset_of_propertyIDs_10() { return static_cast(offsetof(AnimationState_t3637309382, ___propertyIDs_10)); } inline HashSet_1_t1515895227 * get_propertyIDs_10() const { return ___propertyIDs_10; } inline HashSet_1_t1515895227 ** get_address_of_propertyIDs_10() { return &___propertyIDs_10; } inline void set_propertyIDs_10(HashSet_1_t1515895227 * value) { ___propertyIDs_10 = value; Il2CppCodeGenWriteBarrier((&___propertyIDs_10), value); } inline static int32_t get_offset_of_animationsChanged_11() { return static_cast(offsetof(AnimationState_t3637309382, ___animationsChanged_11)); } inline bool get_animationsChanged_11() const { return ___animationsChanged_11; } inline bool* get_address_of_animationsChanged_11() { return &___animationsChanged_11; } inline void set_animationsChanged_11(bool value) { ___animationsChanged_11 = value; } inline static int32_t get_offset_of_timeScale_12() { return static_cast(offsetof(AnimationState_t3637309382, ___timeScale_12)); } inline float get_timeScale_12() const { return ___timeScale_12; } inline float* get_address_of_timeScale_12() { return &___timeScale_12; } inline void set_timeScale_12(float value) { ___timeScale_12 = value; } inline static int32_t get_offset_of_Interrupt_13() { return static_cast(offsetof(AnimationState_t3637309382, ___Interrupt_13)); } inline TrackEntryDelegate_t363257942 * get_Interrupt_13() const { return ___Interrupt_13; } inline TrackEntryDelegate_t363257942 ** get_address_of_Interrupt_13() { return &___Interrupt_13; } inline void set_Interrupt_13(TrackEntryDelegate_t363257942 * value) { ___Interrupt_13 = value; Il2CppCodeGenWriteBarrier((&___Interrupt_13), value); } inline static int32_t get_offset_of_End_14() { return static_cast(offsetof(AnimationState_t3637309382, ___End_14)); } inline TrackEntryDelegate_t363257942 * get_End_14() const { return ___End_14; } inline TrackEntryDelegate_t363257942 ** get_address_of_End_14() { return &___End_14; } inline void set_End_14(TrackEntryDelegate_t363257942 * value) { ___End_14 = value; Il2CppCodeGenWriteBarrier((&___End_14), value); } inline static int32_t get_offset_of_Dispose_15() { return static_cast(offsetof(AnimationState_t3637309382, ___Dispose_15)); } inline TrackEntryDelegate_t363257942 * get_Dispose_15() const { return ___Dispose_15; } inline TrackEntryDelegate_t363257942 ** get_address_of_Dispose_15() { return &___Dispose_15; } inline void set_Dispose_15(TrackEntryDelegate_t363257942 * value) { ___Dispose_15 = value; Il2CppCodeGenWriteBarrier((&___Dispose_15), value); } inline static int32_t get_offset_of_Complete_16() { return static_cast(offsetof(AnimationState_t3637309382, ___Complete_16)); } inline TrackEntryDelegate_t363257942 * get_Complete_16() const { return ___Complete_16; } inline TrackEntryDelegate_t363257942 ** get_address_of_Complete_16() { return &___Complete_16; } inline void set_Complete_16(TrackEntryDelegate_t363257942 * value) { ___Complete_16 = value; Il2CppCodeGenWriteBarrier((&___Complete_16), value); } inline static int32_t get_offset_of_Start_17() { return static_cast(offsetof(AnimationState_t3637309382, ___Start_17)); } inline TrackEntryDelegate_t363257942 * get_Start_17() const { return ___Start_17; } inline TrackEntryDelegate_t363257942 ** get_address_of_Start_17() { return &___Start_17; } inline void set_Start_17(TrackEntryDelegate_t363257942 * value) { ___Start_17 = value; Il2CppCodeGenWriteBarrier((&___Start_17), value); } inline static int32_t get_offset_of_Event_18() { return static_cast(offsetof(AnimationState_t3637309382, ___Event_18)); } inline TrackEntryEventDelegate_t1653995044 * get_Event_18() const { return ___Event_18; } inline TrackEntryEventDelegate_t1653995044 ** get_address_of_Event_18() { return &___Event_18; } inline void set_Event_18(TrackEntryEventDelegate_t1653995044 * value) { ___Event_18 = value; Il2CppCodeGenWriteBarrier((&___Event_18), value); } }; struct AnimationState_t3637309382_StaticFields { public: // Spine.Animation Spine.AnimationState::EmptyAnimation Animation_t615783283 * ___EmptyAnimation_0; public: inline static int32_t get_offset_of_EmptyAnimation_0() { return static_cast(offsetof(AnimationState_t3637309382_StaticFields, ___EmptyAnimation_0)); } inline Animation_t615783283 * get_EmptyAnimation_0() const { return ___EmptyAnimation_0; } inline Animation_t615783283 ** get_address_of_EmptyAnimation_0() { return &___EmptyAnimation_0; } inline void set_EmptyAnimation_0(Animation_t615783283 * value) { ___EmptyAnimation_0 = value; Il2CppCodeGenWriteBarrier((&___EmptyAnimation_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONSTATE_T3637309382_H #ifndef DICTIONARY_2_T968660385_H #define DICTIONARY_2_T968660385_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t968660385 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots AttachmentKeyTupleU5BU5D_t3716404170* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots AttachmentU5BU5D_t1033217241* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t968660385, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t968660385, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t968660385, ___keySlots_6)); } inline AttachmentKeyTupleU5BU5D_t3716404170* get_keySlots_6() const { return ___keySlots_6; } inline AttachmentKeyTupleU5BU5D_t3716404170** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(AttachmentKeyTupleU5BU5D_t3716404170* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t968660385, ___valueSlots_7)); } inline AttachmentU5BU5D_t1033217241* get_valueSlots_7() const { return ___valueSlots_7; } inline AttachmentU5BU5D_t1033217241** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(AttachmentU5BU5D_t1033217241* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t968660385, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t968660385, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t968660385, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t968660385, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t968660385, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t968660385, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t968660385, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t968660385_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t879785719 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t968660385_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t879785719 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t879785719 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t879785719 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T968660385_H #ifndef ATTACHMENTREGIONEXTENSIONS_T1591891965_H #define ATTACHMENTREGIONEXTENSIONS_T1591891965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions struct AttachmentRegionExtensions_t1591891965 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTACHMENTREGIONEXTENSIONS_T1591891965_H #ifndef SKIN_T1174584606_H #define SKIN_T1174584606_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Skin struct Skin_t1174584606 : public RuntimeObject { public: // System.String Spine.Skin::name String_t* ___name_0; // System.Collections.Generic.Dictionary`2 Spine.Skin::attachments Dictionary_2_t968660385 * ___attachments_1; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(Skin_t1174584606, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((&___name_0), value); } inline static int32_t get_offset_of_attachments_1() { return static_cast(offsetof(Skin_t1174584606, ___attachments_1)); } inline Dictionary_2_t968660385 * get_attachments_1() const { return ___attachments_1; } inline Dictionary_2_t968660385 ** get_address_of_attachments_1() { return &___attachments_1; } inline void set_attachments_1(Dictionary_2_t968660385 * value) { ___attachments_1 = value; Il2CppCodeGenWriteBarrier((&___attachments_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKIN_T1174584606_H #ifndef STRING_T_H #define STRING_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::length int32_t ___length_0; // System.Char System.String::start_char Il2CppChar ___start_char_1; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(String_t, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_start_char_1() { return static_cast(offsetof(String_t, ___start_char_1)); } inline Il2CppChar get_start_char_1() const { return ___start_char_1; } inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; } inline void set_start_char_1(Il2CppChar value) { ___start_char_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_2; // System.Char[] System.String::WhiteChars CharU5BU5D_t3528271667* ___WhiteChars_3; public: inline static int32_t get_offset_of_Empty_2() { return static_cast(offsetof(String_t_StaticFields, ___Empty_2)); } inline String_t* get_Empty_2() const { return ___Empty_2; } inline String_t** get_address_of_Empty_2() { return &___Empty_2; } inline void set_Empty_2(String_t* value) { ___Empty_2 = value; Il2CppCodeGenWriteBarrier((&___Empty_2), value); } inline static int32_t get_offset_of_WhiteChars_3() { return static_cast(offsetof(String_t_StaticFields, ___WhiteChars_3)); } inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; } inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; } inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value) { ___WhiteChars_3 = value; Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRING_T_H #ifndef SKELETONDATA_T2032710716_H #define SKELETONDATA_T2032710716_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.SkeletonData struct SkeletonData_t2032710716 : public RuntimeObject { public: // System.String Spine.SkeletonData::name String_t* ___name_0; // Spine.ExposedList`1 Spine.SkeletonData::bones ExposedList_1_t1542319060 * ___bones_1; // Spine.ExposedList`1 Spine.SkeletonData::slots ExposedList_1_t2861913768 * ___slots_2; // Spine.ExposedList`1 Spine.SkeletonData::skins ExposedList_1_t3881696472 * ___skins_3; // Spine.Skin Spine.SkeletonData::defaultSkin Skin_t1174584606 * ___defaultSkin_4; // Spine.ExposedList`1 Spine.SkeletonData::events ExposedList_1_t3431871853 * ___events_5; // Spine.ExposedList`1 Spine.SkeletonData::animations ExposedList_1_t3322895149 * ___animations_6; // Spine.ExposedList`1 Spine.SkeletonData::ikConstraints ExposedList_1_t3166231995 * ___ikConstraints_7; // Spine.ExposedList`1 Spine.SkeletonData::transformConstraints ExposedList_1_t3236185212 * ___transformConstraints_8; // Spine.ExposedList`1 Spine.SkeletonData::pathConstraints ExposedList_1_t3688408900 * ___pathConstraints_9; // System.Single Spine.SkeletonData::width float ___width_10; // System.Single Spine.SkeletonData::height float ___height_11; // System.String Spine.SkeletonData::version String_t* ___version_12; // System.String Spine.SkeletonData::hash String_t* ___hash_13; // System.Single Spine.SkeletonData::fps float ___fps_14; // System.String Spine.SkeletonData::imagesPath String_t* ___imagesPath_15; // System.String Spine.SkeletonData::audioPath String_t* ___audioPath_16; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SkeletonData_t2032710716, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((&___name_0), value); } inline static int32_t get_offset_of_bones_1() { return static_cast(offsetof(SkeletonData_t2032710716, ___bones_1)); } inline ExposedList_1_t1542319060 * get_bones_1() const { return ___bones_1; } inline ExposedList_1_t1542319060 ** get_address_of_bones_1() { return &___bones_1; } inline void set_bones_1(ExposedList_1_t1542319060 * value) { ___bones_1 = value; Il2CppCodeGenWriteBarrier((&___bones_1), value); } inline static int32_t get_offset_of_slots_2() { return static_cast(offsetof(SkeletonData_t2032710716, ___slots_2)); } inline ExposedList_1_t2861913768 * get_slots_2() const { return ___slots_2; } inline ExposedList_1_t2861913768 ** get_address_of_slots_2() { return &___slots_2; } inline void set_slots_2(ExposedList_1_t2861913768 * value) { ___slots_2 = value; Il2CppCodeGenWriteBarrier((&___slots_2), value); } inline static int32_t get_offset_of_skins_3() { return static_cast(offsetof(SkeletonData_t2032710716, ___skins_3)); } inline ExposedList_1_t3881696472 * get_skins_3() const { return ___skins_3; } inline ExposedList_1_t3881696472 ** get_address_of_skins_3() { return &___skins_3; } inline void set_skins_3(ExposedList_1_t3881696472 * value) { ___skins_3 = value; Il2CppCodeGenWriteBarrier((&___skins_3), value); } inline static int32_t get_offset_of_defaultSkin_4() { return static_cast(offsetof(SkeletonData_t2032710716, ___defaultSkin_4)); } inline Skin_t1174584606 * get_defaultSkin_4() const { return ___defaultSkin_4; } inline Skin_t1174584606 ** get_address_of_defaultSkin_4() { return &___defaultSkin_4; } inline void set_defaultSkin_4(Skin_t1174584606 * value) { ___defaultSkin_4 = value; Il2CppCodeGenWriteBarrier((&___defaultSkin_4), value); } inline static int32_t get_offset_of_events_5() { return static_cast(offsetof(SkeletonData_t2032710716, ___events_5)); } inline ExposedList_1_t3431871853 * get_events_5() const { return ___events_5; } inline ExposedList_1_t3431871853 ** get_address_of_events_5() { return &___events_5; } inline void set_events_5(ExposedList_1_t3431871853 * value) { ___events_5 = value; Il2CppCodeGenWriteBarrier((&___events_5), value); } inline static int32_t get_offset_of_animations_6() { return static_cast(offsetof(SkeletonData_t2032710716, ___animations_6)); } inline ExposedList_1_t3322895149 * get_animations_6() const { return ___animations_6; } inline ExposedList_1_t3322895149 ** get_address_of_animations_6() { return &___animations_6; } inline void set_animations_6(ExposedList_1_t3322895149 * value) { ___animations_6 = value; Il2CppCodeGenWriteBarrier((&___animations_6), value); } inline static int32_t get_offset_of_ikConstraints_7() { return static_cast(offsetof(SkeletonData_t2032710716, ___ikConstraints_7)); } inline ExposedList_1_t3166231995 * get_ikConstraints_7() const { return ___ikConstraints_7; } inline ExposedList_1_t3166231995 ** get_address_of_ikConstraints_7() { return &___ikConstraints_7; } inline void set_ikConstraints_7(ExposedList_1_t3166231995 * value) { ___ikConstraints_7 = value; Il2CppCodeGenWriteBarrier((&___ikConstraints_7), value); } inline static int32_t get_offset_of_transformConstraints_8() { return static_cast(offsetof(SkeletonData_t2032710716, ___transformConstraints_8)); } inline ExposedList_1_t3236185212 * get_transformConstraints_8() const { return ___transformConstraints_8; } inline ExposedList_1_t3236185212 ** get_address_of_transformConstraints_8() { return &___transformConstraints_8; } inline void set_transformConstraints_8(ExposedList_1_t3236185212 * value) { ___transformConstraints_8 = value; Il2CppCodeGenWriteBarrier((&___transformConstraints_8), value); } inline static int32_t get_offset_of_pathConstraints_9() { return static_cast(offsetof(SkeletonData_t2032710716, ___pathConstraints_9)); } inline ExposedList_1_t3688408900 * get_pathConstraints_9() const { return ___pathConstraints_9; } inline ExposedList_1_t3688408900 ** get_address_of_pathConstraints_9() { return &___pathConstraints_9; } inline void set_pathConstraints_9(ExposedList_1_t3688408900 * value) { ___pathConstraints_9 = value; Il2CppCodeGenWriteBarrier((&___pathConstraints_9), value); } inline static int32_t get_offset_of_width_10() { return static_cast(offsetof(SkeletonData_t2032710716, ___width_10)); } inline float get_width_10() const { return ___width_10; } inline float* get_address_of_width_10() { return &___width_10; } inline void set_width_10(float value) { ___width_10 = value; } inline static int32_t get_offset_of_height_11() { return static_cast(offsetof(SkeletonData_t2032710716, ___height_11)); } inline float get_height_11() const { return ___height_11; } inline float* get_address_of_height_11() { return &___height_11; } inline void set_height_11(float value) { ___height_11 = value; } inline static int32_t get_offset_of_version_12() { return static_cast(offsetof(SkeletonData_t2032710716, ___version_12)); } inline String_t* get_version_12() const { return ___version_12; } inline String_t** get_address_of_version_12() { return &___version_12; } inline void set_version_12(String_t* value) { ___version_12 = value; Il2CppCodeGenWriteBarrier((&___version_12), value); } inline static int32_t get_offset_of_hash_13() { return static_cast(offsetof(SkeletonData_t2032710716, ___hash_13)); } inline String_t* get_hash_13() const { return ___hash_13; } inline String_t** get_address_of_hash_13() { return &___hash_13; } inline void set_hash_13(String_t* value) { ___hash_13 = value; Il2CppCodeGenWriteBarrier((&___hash_13), value); } inline static int32_t get_offset_of_fps_14() { return static_cast(offsetof(SkeletonData_t2032710716, ___fps_14)); } inline float get_fps_14() const { return ___fps_14; } inline float* get_address_of_fps_14() { return &___fps_14; } inline void set_fps_14(float value) { ___fps_14 = value; } inline static int32_t get_offset_of_imagesPath_15() { return static_cast(offsetof(SkeletonData_t2032710716, ___imagesPath_15)); } inline String_t* get_imagesPath_15() const { return ___imagesPath_15; } inline String_t** get_address_of_imagesPath_15() { return &___imagesPath_15; } inline void set_imagesPath_15(String_t* value) { ___imagesPath_15 = value; Il2CppCodeGenWriteBarrier((&___imagesPath_15), value); } inline static int32_t get_offset_of_audioPath_16() { return static_cast(offsetof(SkeletonData_t2032710716, ___audioPath_16)); } inline String_t* get_audioPath_16() const { return ___audioPath_16; } inline String_t** get_address_of_audioPath_16() { return &___audioPath_16; } inline void set_audioPath_16(String_t* value) { ___audioPath_16 = value; Il2CppCodeGenWriteBarrier((&___audioPath_16), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONDATA_T2032710716_H #ifndef ATLASREGION_T13903284_H #define ATLASREGION_T13903284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AtlasRegion struct AtlasRegion_t13903284 : public RuntimeObject { public: // Spine.AtlasPage Spine.AtlasRegion::page AtlasPage_t4077017671 * ___page_0; // System.String Spine.AtlasRegion::name String_t* ___name_1; // System.Int32 Spine.AtlasRegion::x int32_t ___x_2; // System.Int32 Spine.AtlasRegion::y int32_t ___y_3; // System.Int32 Spine.AtlasRegion::width int32_t ___width_4; // System.Int32 Spine.AtlasRegion::height int32_t ___height_5; // System.Single Spine.AtlasRegion::u float ___u_6; // System.Single Spine.AtlasRegion::v float ___v_7; // System.Single Spine.AtlasRegion::u2 float ___u2_8; // System.Single Spine.AtlasRegion::v2 float ___v2_9; // System.Single Spine.AtlasRegion::offsetX float ___offsetX_10; // System.Single Spine.AtlasRegion::offsetY float ___offsetY_11; // System.Int32 Spine.AtlasRegion::originalWidth int32_t ___originalWidth_12; // System.Int32 Spine.AtlasRegion::originalHeight int32_t ___originalHeight_13; // System.Int32 Spine.AtlasRegion::index int32_t ___index_14; // System.Boolean Spine.AtlasRegion::rotate bool ___rotate_15; // System.Int32[] Spine.AtlasRegion::splits Int32U5BU5D_t385246372* ___splits_16; // System.Int32[] Spine.AtlasRegion::pads Int32U5BU5D_t385246372* ___pads_17; public: inline static int32_t get_offset_of_page_0() { return static_cast(offsetof(AtlasRegion_t13903284, ___page_0)); } inline AtlasPage_t4077017671 * get_page_0() const { return ___page_0; } inline AtlasPage_t4077017671 ** get_address_of_page_0() { return &___page_0; } inline void set_page_0(AtlasPage_t4077017671 * value) { ___page_0 = value; Il2CppCodeGenWriteBarrier((&___page_0), value); } inline static int32_t get_offset_of_name_1() { return static_cast(offsetof(AtlasRegion_t13903284, ___name_1)); } inline String_t* get_name_1() const { return ___name_1; } inline String_t** get_address_of_name_1() { return &___name_1; } inline void set_name_1(String_t* value) { ___name_1 = value; Il2CppCodeGenWriteBarrier((&___name_1), value); } inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(AtlasRegion_t13903284, ___x_2)); } inline int32_t get_x_2() const { return ___x_2; } inline int32_t* get_address_of_x_2() { return &___x_2; } inline void set_x_2(int32_t value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(AtlasRegion_t13903284, ___y_3)); } inline int32_t get_y_3() const { return ___y_3; } inline int32_t* get_address_of_y_3() { return &___y_3; } inline void set_y_3(int32_t value) { ___y_3 = value; } inline static int32_t get_offset_of_width_4() { return static_cast(offsetof(AtlasRegion_t13903284, ___width_4)); } inline int32_t get_width_4() const { return ___width_4; } inline int32_t* get_address_of_width_4() { return &___width_4; } inline void set_width_4(int32_t value) { ___width_4 = value; } inline static int32_t get_offset_of_height_5() { return static_cast(offsetof(AtlasRegion_t13903284, ___height_5)); } inline int32_t get_height_5() const { return ___height_5; } inline int32_t* get_address_of_height_5() { return &___height_5; } inline void set_height_5(int32_t value) { ___height_5 = value; } inline static int32_t get_offset_of_u_6() { return static_cast(offsetof(AtlasRegion_t13903284, ___u_6)); } inline float get_u_6() const { return ___u_6; } inline float* get_address_of_u_6() { return &___u_6; } inline void set_u_6(float value) { ___u_6 = value; } inline static int32_t get_offset_of_v_7() { return static_cast(offsetof(AtlasRegion_t13903284, ___v_7)); } inline float get_v_7() const { return ___v_7; } inline float* get_address_of_v_7() { return &___v_7; } inline void set_v_7(float value) { ___v_7 = value; } inline static int32_t get_offset_of_u2_8() { return static_cast(offsetof(AtlasRegion_t13903284, ___u2_8)); } inline float get_u2_8() const { return ___u2_8; } inline float* get_address_of_u2_8() { return &___u2_8; } inline void set_u2_8(float value) { ___u2_8 = value; } inline static int32_t get_offset_of_v2_9() { return static_cast(offsetof(AtlasRegion_t13903284, ___v2_9)); } inline float get_v2_9() const { return ___v2_9; } inline float* get_address_of_v2_9() { return &___v2_9; } inline void set_v2_9(float value) { ___v2_9 = value; } inline static int32_t get_offset_of_offsetX_10() { return static_cast(offsetof(AtlasRegion_t13903284, ___offsetX_10)); } inline float get_offsetX_10() const { return ___offsetX_10; } inline float* get_address_of_offsetX_10() { return &___offsetX_10; } inline void set_offsetX_10(float value) { ___offsetX_10 = value; } inline static int32_t get_offset_of_offsetY_11() { return static_cast(offsetof(AtlasRegion_t13903284, ___offsetY_11)); } inline float get_offsetY_11() const { return ___offsetY_11; } inline float* get_address_of_offsetY_11() { return &___offsetY_11; } inline void set_offsetY_11(float value) { ___offsetY_11 = value; } inline static int32_t get_offset_of_originalWidth_12() { return static_cast(offsetof(AtlasRegion_t13903284, ___originalWidth_12)); } inline int32_t get_originalWidth_12() const { return ___originalWidth_12; } inline int32_t* get_address_of_originalWidth_12() { return &___originalWidth_12; } inline void set_originalWidth_12(int32_t value) { ___originalWidth_12 = value; } inline static int32_t get_offset_of_originalHeight_13() { return static_cast(offsetof(AtlasRegion_t13903284, ___originalHeight_13)); } inline int32_t get_originalHeight_13() const { return ___originalHeight_13; } inline int32_t* get_address_of_originalHeight_13() { return &___originalHeight_13; } inline void set_originalHeight_13(int32_t value) { ___originalHeight_13 = value; } inline static int32_t get_offset_of_index_14() { return static_cast(offsetof(AtlasRegion_t13903284, ___index_14)); } inline int32_t get_index_14() const { return ___index_14; } inline int32_t* get_address_of_index_14() { return &___index_14; } inline void set_index_14(int32_t value) { ___index_14 = value; } inline static int32_t get_offset_of_rotate_15() { return static_cast(offsetof(AtlasRegion_t13903284, ___rotate_15)); } inline bool get_rotate_15() const { return ___rotate_15; } inline bool* get_address_of_rotate_15() { return &___rotate_15; } inline void set_rotate_15(bool value) { ___rotate_15 = value; } inline static int32_t get_offset_of_splits_16() { return static_cast(offsetof(AtlasRegion_t13903284, ___splits_16)); } inline Int32U5BU5D_t385246372* get_splits_16() const { return ___splits_16; } inline Int32U5BU5D_t385246372** get_address_of_splits_16() { return &___splits_16; } inline void set_splits_16(Int32U5BU5D_t385246372* value) { ___splits_16 = value; Il2CppCodeGenWriteBarrier((&___splits_16), value); } inline static int32_t get_offset_of_pads_17() { return static_cast(offsetof(AtlasRegion_t13903284, ___pads_17)); } inline Int32U5BU5D_t385246372* get_pads_17() const { return ___pads_17; } inline Int32U5BU5D_t385246372** get_address_of_pads_17() { return &___pads_17; } inline void set_pads_17(Int32U5BU5D_t385246372* value) { ___pads_17 = value; Il2CppCodeGenWriteBarrier((&___pads_17), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATLASREGION_T13903284_H #ifndef SKELETON_T3686076450_H #define SKELETON_T3686076450_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Skeleton struct Skeleton_t3686076450 : public RuntimeObject { public: // Spine.SkeletonData Spine.Skeleton::data SkeletonData_t2032710716 * ___data_0; // Spine.ExposedList`1 Spine.Skeleton::bones ExposedList_1_t3793468194 * ___bones_1; // Spine.ExposedList`1 Spine.Skeleton::slots ExposedList_1_t1927085270 * ___slots_2; // Spine.ExposedList`1 Spine.Skeleton::drawOrder ExposedList_1_t1927085270 * ___drawOrder_3; // Spine.ExposedList`1 Spine.Skeleton::ikConstraints ExposedList_1_t87334839 * ___ikConstraints_4; // Spine.ExposedList`1 Spine.Skeleton::transformConstraints ExposedList_1_t3161142095 * ___transformConstraints_5; // Spine.ExposedList`1 Spine.Skeleton::pathConstraints ExposedList_1_t3687966776 * ___pathConstraints_6; // Spine.ExposedList`1 Spine.Skeleton::updateCache ExposedList_1_t2549315650 * ___updateCache_7; // Spine.ExposedList`1 Spine.Skeleton::updateCacheReset ExposedList_1_t3793468194 * ___updateCacheReset_8; // Spine.Skin Spine.Skeleton::skin Skin_t1174584606 * ___skin_9; // System.Single Spine.Skeleton::r float ___r_10; // System.Single Spine.Skeleton::g float ___g_11; // System.Single Spine.Skeleton::b float ___b_12; // System.Single Spine.Skeleton::a float ___a_13; // System.Single Spine.Skeleton::time float ___time_14; // System.Single Spine.Skeleton::scaleX float ___scaleX_15; // System.Single Spine.Skeleton::scaleY float ___scaleY_16; // System.Single Spine.Skeleton::x float ___x_17; // System.Single Spine.Skeleton::y float ___y_18; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(Skeleton_t3686076450, ___data_0)); } inline SkeletonData_t2032710716 * get_data_0() const { return ___data_0; } inline SkeletonData_t2032710716 ** get_address_of_data_0() { return &___data_0; } inline void set_data_0(SkeletonData_t2032710716 * value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((&___data_0), value); } inline static int32_t get_offset_of_bones_1() { return static_cast(offsetof(Skeleton_t3686076450, ___bones_1)); } inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; } inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; } inline void set_bones_1(ExposedList_1_t3793468194 * value) { ___bones_1 = value; Il2CppCodeGenWriteBarrier((&___bones_1), value); } inline static int32_t get_offset_of_slots_2() { return static_cast(offsetof(Skeleton_t3686076450, ___slots_2)); } inline ExposedList_1_t1927085270 * get_slots_2() const { return ___slots_2; } inline ExposedList_1_t1927085270 ** get_address_of_slots_2() { return &___slots_2; } inline void set_slots_2(ExposedList_1_t1927085270 * value) { ___slots_2 = value; Il2CppCodeGenWriteBarrier((&___slots_2), value); } inline static int32_t get_offset_of_drawOrder_3() { return static_cast(offsetof(Skeleton_t3686076450, ___drawOrder_3)); } inline ExposedList_1_t1927085270 * get_drawOrder_3() const { return ___drawOrder_3; } inline ExposedList_1_t1927085270 ** get_address_of_drawOrder_3() { return &___drawOrder_3; } inline void set_drawOrder_3(ExposedList_1_t1927085270 * value) { ___drawOrder_3 = value; Il2CppCodeGenWriteBarrier((&___drawOrder_3), value); } inline static int32_t get_offset_of_ikConstraints_4() { return static_cast(offsetof(Skeleton_t3686076450, ___ikConstraints_4)); } inline ExposedList_1_t87334839 * get_ikConstraints_4() const { return ___ikConstraints_4; } inline ExposedList_1_t87334839 ** get_address_of_ikConstraints_4() { return &___ikConstraints_4; } inline void set_ikConstraints_4(ExposedList_1_t87334839 * value) { ___ikConstraints_4 = value; Il2CppCodeGenWriteBarrier((&___ikConstraints_4), value); } inline static int32_t get_offset_of_transformConstraints_5() { return static_cast(offsetof(Skeleton_t3686076450, ___transformConstraints_5)); } inline ExposedList_1_t3161142095 * get_transformConstraints_5() const { return ___transformConstraints_5; } inline ExposedList_1_t3161142095 ** get_address_of_transformConstraints_5() { return &___transformConstraints_5; } inline void set_transformConstraints_5(ExposedList_1_t3161142095 * value) { ___transformConstraints_5 = value; Il2CppCodeGenWriteBarrier((&___transformConstraints_5), value); } inline static int32_t get_offset_of_pathConstraints_6() { return static_cast(offsetof(Skeleton_t3686076450, ___pathConstraints_6)); } inline ExposedList_1_t3687966776 * get_pathConstraints_6() const { return ___pathConstraints_6; } inline ExposedList_1_t3687966776 ** get_address_of_pathConstraints_6() { return &___pathConstraints_6; } inline void set_pathConstraints_6(ExposedList_1_t3687966776 * value) { ___pathConstraints_6 = value; Il2CppCodeGenWriteBarrier((&___pathConstraints_6), value); } inline static int32_t get_offset_of_updateCache_7() { return static_cast(offsetof(Skeleton_t3686076450, ___updateCache_7)); } inline ExposedList_1_t2549315650 * get_updateCache_7() const { return ___updateCache_7; } inline ExposedList_1_t2549315650 ** get_address_of_updateCache_7() { return &___updateCache_7; } inline void set_updateCache_7(ExposedList_1_t2549315650 * value) { ___updateCache_7 = value; Il2CppCodeGenWriteBarrier((&___updateCache_7), value); } inline static int32_t get_offset_of_updateCacheReset_8() { return static_cast(offsetof(Skeleton_t3686076450, ___updateCacheReset_8)); } inline ExposedList_1_t3793468194 * get_updateCacheReset_8() const { return ___updateCacheReset_8; } inline ExposedList_1_t3793468194 ** get_address_of_updateCacheReset_8() { return &___updateCacheReset_8; } inline void set_updateCacheReset_8(ExposedList_1_t3793468194 * value) { ___updateCacheReset_8 = value; Il2CppCodeGenWriteBarrier((&___updateCacheReset_8), value); } inline static int32_t get_offset_of_skin_9() { return static_cast(offsetof(Skeleton_t3686076450, ___skin_9)); } inline Skin_t1174584606 * get_skin_9() const { return ___skin_9; } inline Skin_t1174584606 ** get_address_of_skin_9() { return &___skin_9; } inline void set_skin_9(Skin_t1174584606 * value) { ___skin_9 = value; Il2CppCodeGenWriteBarrier((&___skin_9), value); } inline static int32_t get_offset_of_r_10() { return static_cast(offsetof(Skeleton_t3686076450, ___r_10)); } inline float get_r_10() const { return ___r_10; } inline float* get_address_of_r_10() { return &___r_10; } inline void set_r_10(float value) { ___r_10 = value; } inline static int32_t get_offset_of_g_11() { return static_cast(offsetof(Skeleton_t3686076450, ___g_11)); } inline float get_g_11() const { return ___g_11; } inline float* get_address_of_g_11() { return &___g_11; } inline void set_g_11(float value) { ___g_11 = value; } inline static int32_t get_offset_of_b_12() { return static_cast(offsetof(Skeleton_t3686076450, ___b_12)); } inline float get_b_12() const { return ___b_12; } inline float* get_address_of_b_12() { return &___b_12; } inline void set_b_12(float value) { ___b_12 = value; } inline static int32_t get_offset_of_a_13() { return static_cast(offsetof(Skeleton_t3686076450, ___a_13)); } inline float get_a_13() const { return ___a_13; } inline float* get_address_of_a_13() { return &___a_13; } inline void set_a_13(float value) { ___a_13 = value; } inline static int32_t get_offset_of_time_14() { return static_cast(offsetof(Skeleton_t3686076450, ___time_14)); } inline float get_time_14() const { return ___time_14; } inline float* get_address_of_time_14() { return &___time_14; } inline void set_time_14(float value) { ___time_14 = value; } inline static int32_t get_offset_of_scaleX_15() { return static_cast(offsetof(Skeleton_t3686076450, ___scaleX_15)); } inline float get_scaleX_15() const { return ___scaleX_15; } inline float* get_address_of_scaleX_15() { return &___scaleX_15; } inline void set_scaleX_15(float value) { ___scaleX_15 = value; } inline static int32_t get_offset_of_scaleY_16() { return static_cast(offsetof(Skeleton_t3686076450, ___scaleY_16)); } inline float get_scaleY_16() const { return ___scaleY_16; } inline float* get_address_of_scaleY_16() { return &___scaleY_16; } inline void set_scaleY_16(float value) { ___scaleY_16 = value; } inline static int32_t get_offset_of_x_17() { return static_cast(offsetof(Skeleton_t3686076450, ___x_17)); } inline float get_x_17() const { return ___x_17; } inline float* get_address_of_x_17() { return &___x_17; } inline void set_x_17(float value) { ___x_17 = value; } inline static int32_t get_offset_of_y_18() { return static_cast(offsetof(Skeleton_t3686076450, ___y_18)); } inline float get_y_18() const { return ___y_18; } inline float* get_address_of_y_18() { return &___y_18; } inline void set_y_18(float value) { ___y_18 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETON_T3686076450_H #ifndef EVENT_T1378573841_H #define EVENT_T1378573841_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Event struct Event_t1378573841 : public RuntimeObject { public: // Spine.EventData Spine.Event::data EventData_t724759987 * ___data_0; // System.Single Spine.Event::time float ___time_1; // System.Int32 Spine.Event::intValue int32_t ___intValue_2; // System.Single Spine.Event::floatValue float ___floatValue_3; // System.String Spine.Event::stringValue String_t* ___stringValue_4; // System.Single Spine.Event::volume float ___volume_5; // System.Single Spine.Event::balance float ___balance_6; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(Event_t1378573841, ___data_0)); } inline EventData_t724759987 * get_data_0() const { return ___data_0; } inline EventData_t724759987 ** get_address_of_data_0() { return &___data_0; } inline void set_data_0(EventData_t724759987 * value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((&___data_0), value); } inline static int32_t get_offset_of_time_1() { return static_cast(offsetof(Event_t1378573841, ___time_1)); } inline float get_time_1() const { return ___time_1; } inline float* get_address_of_time_1() { return &___time_1; } inline void set_time_1(float value) { ___time_1 = value; } inline static int32_t get_offset_of_intValue_2() { return static_cast(offsetof(Event_t1378573841, ___intValue_2)); } inline int32_t get_intValue_2() const { return ___intValue_2; } inline int32_t* get_address_of_intValue_2() { return &___intValue_2; } inline void set_intValue_2(int32_t value) { ___intValue_2 = value; } inline static int32_t get_offset_of_floatValue_3() { return static_cast(offsetof(Event_t1378573841, ___floatValue_3)); } inline float get_floatValue_3() const { return ___floatValue_3; } inline float* get_address_of_floatValue_3() { return &___floatValue_3; } inline void set_floatValue_3(float value) { ___floatValue_3 = value; } inline static int32_t get_offset_of_stringValue_4() { return static_cast(offsetof(Event_t1378573841, ___stringValue_4)); } inline String_t* get_stringValue_4() const { return ___stringValue_4; } inline String_t** get_address_of_stringValue_4() { return &___stringValue_4; } inline void set_stringValue_4(String_t* value) { ___stringValue_4 = value; Il2CppCodeGenWriteBarrier((&___stringValue_4), value); } inline static int32_t get_offset_of_volume_5() { return static_cast(offsetof(Event_t1378573841, ___volume_5)); } inline float get_volume_5() const { return ___volume_5; } inline float* get_address_of_volume_5() { return &___volume_5; } inline void set_volume_5(float value) { ___volume_5 = value; } inline static int32_t get_offset_of_balance_6() { return static_cast(offsetof(Event_t1378573841, ___balance_6)); } inline float get_balance_6() const { return ___balance_6; } inline float* get_address_of_balance_6() { return &___balance_6; } inline void set_balance_6(float value) { ___balance_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EVENT_T1378573841_H #ifndef ATTACHMENTCLONEEXTENSIONS_T460514876_H #define ATTACHMENTCLONEEXTENSIONS_T460514876_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions struct AttachmentCloneExtensions_t460514876 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTACHMENTCLONEEXTENSIONS_T460514876_H #ifndef ATTACHMENT_T3043756552_H #define ATTACHMENT_T3043756552_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Attachment struct Attachment_t3043756552 : public RuntimeObject { public: // System.String Spine.Attachment::k__BackingField String_t* ___U3CNameU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CNameU3Ek__BackingField_0() { return static_cast(offsetof(Attachment_t3043756552, ___U3CNameU3Ek__BackingField_0)); } inline String_t* get_U3CNameU3Ek__BackingField_0() const { return ___U3CNameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CNameU3Ek__BackingField_0() { return &___U3CNameU3Ek__BackingField_0; } inline void set_U3CNameU3Ek__BackingField_0(String_t* value) { ___U3CNameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3CNameU3Ek__BackingField_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTACHMENT_T3043756552_H #ifndef DICTIONARY_2_T3700682020_H #define DICTIONARY_2_T3700682020_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3700682020 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots MaterialU5BU5D_t561872642* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots MaterialU5BU5D_t561872642* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t3700682020, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t3700682020, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t3700682020, ___keySlots_6)); } inline MaterialU5BU5D_t561872642* get_keySlots_6() const { return ___keySlots_6; } inline MaterialU5BU5D_t561872642** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(MaterialU5BU5D_t561872642* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t3700682020, ___valueSlots_7)); } inline MaterialU5BU5D_t561872642* get_valueSlots_7() const { return ___valueSlots_7; } inline MaterialU5BU5D_t561872642** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(MaterialU5BU5D_t561872642* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t3700682020, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t3700682020, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t3700682020, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t3700682020, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t3700682020, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t3700682020, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t3700682020, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t3700682020_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t2448898568 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t3700682020_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t2448898568 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t2448898568 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2448898568 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T3700682020_H #ifndef SKINUTILITIES_T498157063_H #define SKINUTILITIES_T498157063_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.AttachmentTools.SkinUtilities struct SkinUtilities_t498157063 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKINUTILITIES_T498157063_H #ifndef EVENTDATA_T724759987_H #define EVENTDATA_T724759987_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.EventData struct EventData_t724759987 : public RuntimeObject { public: // System.String Spine.EventData::name String_t* ___name_0; // System.Int32 Spine.EventData::k__BackingField int32_t ___U3CIntU3Ek__BackingField_1; // System.Single Spine.EventData::k__BackingField float ___U3CFloatU3Ek__BackingField_2; // System.String Spine.EventData::k__BackingField String_t* ___U3CStringU3Ek__BackingField_3; // System.String Spine.EventData::k__BackingField String_t* ___U3CAudioPathU3Ek__BackingField_4; // System.Single Spine.EventData::k__BackingField float ___U3CVolumeU3Ek__BackingField_5; // System.Single Spine.EventData::k__BackingField float ___U3CBalanceU3Ek__BackingField_6; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(EventData_t724759987, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((&___name_0), value); } inline static int32_t get_offset_of_U3CIntU3Ek__BackingField_1() { return static_cast(offsetof(EventData_t724759987, ___U3CIntU3Ek__BackingField_1)); } inline int32_t get_U3CIntU3Ek__BackingField_1() const { return ___U3CIntU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CIntU3Ek__BackingField_1() { return &___U3CIntU3Ek__BackingField_1; } inline void set_U3CIntU3Ek__BackingField_1(int32_t value) { ___U3CIntU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CFloatU3Ek__BackingField_2() { return static_cast(offsetof(EventData_t724759987, ___U3CFloatU3Ek__BackingField_2)); } inline float get_U3CFloatU3Ek__BackingField_2() const { return ___U3CFloatU3Ek__BackingField_2; } inline float* get_address_of_U3CFloatU3Ek__BackingField_2() { return &___U3CFloatU3Ek__BackingField_2; } inline void set_U3CFloatU3Ek__BackingField_2(float value) { ___U3CFloatU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CStringU3Ek__BackingField_3() { return static_cast(offsetof(EventData_t724759987, ___U3CStringU3Ek__BackingField_3)); } inline String_t* get_U3CStringU3Ek__BackingField_3() const { return ___U3CStringU3Ek__BackingField_3; } inline String_t** get_address_of_U3CStringU3Ek__BackingField_3() { return &___U3CStringU3Ek__BackingField_3; } inline void set_U3CStringU3Ek__BackingField_3(String_t* value) { ___U3CStringU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((&___U3CStringU3Ek__BackingField_3), value); } inline static int32_t get_offset_of_U3CAudioPathU3Ek__BackingField_4() { return static_cast(offsetof(EventData_t724759987, ___U3CAudioPathU3Ek__BackingField_4)); } inline String_t* get_U3CAudioPathU3Ek__BackingField_4() const { return ___U3CAudioPathU3Ek__BackingField_4; } inline String_t** get_address_of_U3CAudioPathU3Ek__BackingField_4() { return &___U3CAudioPathU3Ek__BackingField_4; } inline void set_U3CAudioPathU3Ek__BackingField_4(String_t* value) { ___U3CAudioPathU3Ek__BackingField_4 = value; Il2CppCodeGenWriteBarrier((&___U3CAudioPathU3Ek__BackingField_4), value); } inline static int32_t get_offset_of_U3CVolumeU3Ek__BackingField_5() { return static_cast(offsetof(EventData_t724759987, ___U3CVolumeU3Ek__BackingField_5)); } inline float get_U3CVolumeU3Ek__BackingField_5() const { return ___U3CVolumeU3Ek__BackingField_5; } inline float* get_address_of_U3CVolumeU3Ek__BackingField_5() { return &___U3CVolumeU3Ek__BackingField_5; } inline void set_U3CVolumeU3Ek__BackingField_5(float value) { ___U3CVolumeU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CBalanceU3Ek__BackingField_6() { return static_cast(offsetof(EventData_t724759987, ___U3CBalanceU3Ek__BackingField_6)); } inline float get_U3CBalanceU3Ek__BackingField_6() const { return ___U3CBalanceU3Ek__BackingField_6; } inline float* get_address_of_U3CBalanceU3Ek__BackingField_6() { return &___U3CBalanceU3Ek__BackingField_6; } inline void set_U3CBalanceU3Ek__BackingField_6(float value) { ___U3CBalanceU3Ek__BackingField_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EVENTDATA_T724759987_H #ifndef KEYVALUEPAIR_2_T1803386891_H #define KEYVALUEPAIR_2_T1803386891_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t1803386891 { public: // TKey System.Collections.Generic.KeyValuePair`2::key Material_t340375123 * ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Material_t340375123 * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t1803386891, ___key_0)); } inline Material_t340375123 * get_key_0() const { return ___key_0; } inline Material_t340375123 ** get_address_of_key_0() { return &___key_0; } inline void set_key_0(Material_t340375123 * value) { ___key_0 = value; Il2CppCodeGenWriteBarrier((&___key_0), value); } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t1803386891, ___value_1)); } inline Material_t340375123 * get_value_1() const { return ___value_1; } inline Material_t340375123 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Material_t340375123 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((&___value_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYVALUEPAIR_2_T1803386891_H #ifndef SPINEANIMATIONSTATEMIXERBEHAVIOUR_T4215694315_H #define SPINEANIMATIONSTATEMIXERBEHAVIOUR_T4215694315_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineAnimationStateMixerBehaviour struct SpineAnimationStateMixerBehaviour_t4215694315 : public PlayableBehaviour_t4203540982 { public: // System.Single[] Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::lastInputWeights SingleU5BU5D_t1444911251* ___lastInputWeights_0; // System.Int32 Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::trackIndex int32_t ___trackIndex_1; // Spine.AnimationState Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::dummyAnimationState AnimationState_t3637309382 * ___dummyAnimationState_2; public: inline static int32_t get_offset_of_lastInputWeights_0() { return static_cast(offsetof(SpineAnimationStateMixerBehaviour_t4215694315, ___lastInputWeights_0)); } inline SingleU5BU5D_t1444911251* get_lastInputWeights_0() const { return ___lastInputWeights_0; } inline SingleU5BU5D_t1444911251** get_address_of_lastInputWeights_0() { return &___lastInputWeights_0; } inline void set_lastInputWeights_0(SingleU5BU5D_t1444911251* value) { ___lastInputWeights_0 = value; Il2CppCodeGenWriteBarrier((&___lastInputWeights_0), value); } inline static int32_t get_offset_of_trackIndex_1() { return static_cast(offsetof(SpineAnimationStateMixerBehaviour_t4215694315, ___trackIndex_1)); } inline int32_t get_trackIndex_1() const { return ___trackIndex_1; } inline int32_t* get_address_of_trackIndex_1() { return &___trackIndex_1; } inline void set_trackIndex_1(int32_t value) { ___trackIndex_1 = value; } inline static int32_t get_offset_of_dummyAnimationState_2() { return static_cast(offsetof(SpineAnimationStateMixerBehaviour_t4215694315, ___dummyAnimationState_2)); } inline AnimationState_t3637309382 * get_dummyAnimationState_2() const { return ___dummyAnimationState_2; } inline AnimationState_t3637309382 ** get_address_of_dummyAnimationState_2() { return &___dummyAnimationState_2; } inline void set_dummyAnimationState_2(AnimationState_t3637309382 * value) { ___dummyAnimationState_2 = value; Il2CppCodeGenWriteBarrier((&___dummyAnimationState_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEANIMATIONSTATEMIXERBEHAVIOUR_T4215694315_H #ifndef DOUBLE_T594665363_H #define DOUBLE_T594665363_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Double struct Double_t594665363 { public: // System.Double System.Double::m_value double ___m_value_13; public: inline static int32_t get_offset_of_m_value_13() { return static_cast(offsetof(Double_t594665363, ___m_value_13)); } inline double get_m_value_13() const { return ___m_value_13; } inline double* get_address_of_m_value_13() { return &___m_value_13; } inline void set_m_value_13(double value) { ___m_value_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DOUBLE_T594665363_H #ifndef SPINESKELETONFLIPMIXERBEHAVIOUR_T2249707117_H #define SPINESKELETONFLIPMIXERBEHAVIOUR_T2249707117_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour struct SpineSkeletonFlipMixerBehaviour_t2249707117 : public PlayableBehaviour_t4203540982 { public: // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::originalScaleX float ___originalScaleX_0; // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::originalScaleY float ___originalScaleY_1; // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::baseScaleX float ___baseScaleX_2; // System.Single Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::baseScaleY float ___baseScaleY_3; // Spine.Unity.Playables.SpinePlayableHandleBase Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::playableHandle SpinePlayableHandleBase_t1774195162 * ___playableHandle_4; // System.Boolean Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::m_FirstFrameHappened bool ___m_FirstFrameHappened_5; public: inline static int32_t get_offset_of_originalScaleX_0() { return static_cast(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___originalScaleX_0)); } inline float get_originalScaleX_0() const { return ___originalScaleX_0; } inline float* get_address_of_originalScaleX_0() { return &___originalScaleX_0; } inline void set_originalScaleX_0(float value) { ___originalScaleX_0 = value; } inline static int32_t get_offset_of_originalScaleY_1() { return static_cast(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___originalScaleY_1)); } inline float get_originalScaleY_1() const { return ___originalScaleY_1; } inline float* get_address_of_originalScaleY_1() { return &___originalScaleY_1; } inline void set_originalScaleY_1(float value) { ___originalScaleY_1 = value; } inline static int32_t get_offset_of_baseScaleX_2() { return static_cast(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___baseScaleX_2)); } inline float get_baseScaleX_2() const { return ___baseScaleX_2; } inline float* get_address_of_baseScaleX_2() { return &___baseScaleX_2; } inline void set_baseScaleX_2(float value) { ___baseScaleX_2 = value; } inline static int32_t get_offset_of_baseScaleY_3() { return static_cast(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___baseScaleY_3)); } inline float get_baseScaleY_3() const { return ___baseScaleY_3; } inline float* get_address_of_baseScaleY_3() { return &___baseScaleY_3; } inline void set_baseScaleY_3(float value) { ___baseScaleY_3 = value; } inline static int32_t get_offset_of_playableHandle_4() { return static_cast(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___playableHandle_4)); } inline SpinePlayableHandleBase_t1774195162 * get_playableHandle_4() const { return ___playableHandle_4; } inline SpinePlayableHandleBase_t1774195162 ** get_address_of_playableHandle_4() { return &___playableHandle_4; } inline void set_playableHandle_4(SpinePlayableHandleBase_t1774195162 * value) { ___playableHandle_4 = value; Il2CppCodeGenWriteBarrier((&___playableHandle_4), value); } inline static int32_t get_offset_of_m_FirstFrameHappened_5() { return static_cast(offsetof(SpineSkeletonFlipMixerBehaviour_t2249707117, ___m_FirstFrameHappened_5)); } inline bool get_m_FirstFrameHappened_5() const { return ___m_FirstFrameHappened_5; } inline bool* get_address_of_m_FirstFrameHappened_5() { return &___m_FirstFrameHappened_5; } inline void set_m_FirstFrameHappened_5(bool value) { ___m_FirstFrameHappened_5 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINESKELETONFLIPMIXERBEHAVIOUR_T2249707117_H #ifndef SPINEANIMATIONSTATEBEHAVIOUR_T1560043197_H #define SPINEANIMATIONSTATEBEHAVIOUR_T1560043197_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineAnimationStateBehaviour struct SpineAnimationStateBehaviour_t1560043197 : public PlayableBehaviour_t4203540982 { public: // Spine.Unity.AnimationReferenceAsset Spine.Unity.Playables.SpineAnimationStateBehaviour::animationReference AnimationReferenceAsset_t3989077076 * ___animationReference_0; // System.Boolean Spine.Unity.Playables.SpineAnimationStateBehaviour::loop bool ___loop_1; // System.Boolean Spine.Unity.Playables.SpineAnimationStateBehaviour::customDuration bool ___customDuration_2; // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::mixDuration float ___mixDuration_3; // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::attachmentThreshold float ___attachmentThreshold_4; // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::eventThreshold float ___eventThreshold_5; // System.Single Spine.Unity.Playables.SpineAnimationStateBehaviour::drawOrderThreshold float ___drawOrderThreshold_6; public: inline static int32_t get_offset_of_animationReference_0() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___animationReference_0)); } inline AnimationReferenceAsset_t3989077076 * get_animationReference_0() const { return ___animationReference_0; } inline AnimationReferenceAsset_t3989077076 ** get_address_of_animationReference_0() { return &___animationReference_0; } inline void set_animationReference_0(AnimationReferenceAsset_t3989077076 * value) { ___animationReference_0 = value; Il2CppCodeGenWriteBarrier((&___animationReference_0), value); } inline static int32_t get_offset_of_loop_1() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___loop_1)); } inline bool get_loop_1() const { return ___loop_1; } inline bool* get_address_of_loop_1() { return &___loop_1; } inline void set_loop_1(bool value) { ___loop_1 = value; } inline static int32_t get_offset_of_customDuration_2() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___customDuration_2)); } inline bool get_customDuration_2() const { return ___customDuration_2; } inline bool* get_address_of_customDuration_2() { return &___customDuration_2; } inline void set_customDuration_2(bool value) { ___customDuration_2 = value; } inline static int32_t get_offset_of_mixDuration_3() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___mixDuration_3)); } inline float get_mixDuration_3() const { return ___mixDuration_3; } inline float* get_address_of_mixDuration_3() { return &___mixDuration_3; } inline void set_mixDuration_3(float value) { ___mixDuration_3 = value; } inline static int32_t get_offset_of_attachmentThreshold_4() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___attachmentThreshold_4)); } inline float get_attachmentThreshold_4() const { return ___attachmentThreshold_4; } inline float* get_address_of_attachmentThreshold_4() { return &___attachmentThreshold_4; } inline void set_attachmentThreshold_4(float value) { ___attachmentThreshold_4 = value; } inline static int32_t get_offset_of_eventThreshold_5() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___eventThreshold_5)); } inline float get_eventThreshold_5() const { return ___eventThreshold_5; } inline float* get_address_of_eventThreshold_5() { return &___eventThreshold_5; } inline void set_eventThreshold_5(float value) { ___eventThreshold_5 = value; } inline static int32_t get_offset_of_drawOrderThreshold_6() { return static_cast(offsetof(SpineAnimationStateBehaviour_t1560043197, ___drawOrderThreshold_6)); } inline float get_drawOrderThreshold_6() const { return ___drawOrderThreshold_6; } inline float* get_address_of_drawOrderThreshold_6() { return &___drawOrderThreshold_6; } inline void set_drawOrderThreshold_6(float value) { ___drawOrderThreshold_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEANIMATIONSTATEBEHAVIOUR_T1560043197_H #ifndef ATLASMATERIALOVERRIDE_T2435041389_H #define ATLASMATERIALOVERRIDE_T2435041389_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride struct AtlasMaterialOverride_t2435041389 { public: // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::overrideDisabled bool ___overrideDisabled_0; // UnityEngine.Material Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::originalMaterial Material_t340375123 * ___originalMaterial_1; // UnityEngine.Material Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::replacementMaterial Material_t340375123 * ___replacementMaterial_2; public: inline static int32_t get_offset_of_overrideDisabled_0() { return static_cast(offsetof(AtlasMaterialOverride_t2435041389, ___overrideDisabled_0)); } inline bool get_overrideDisabled_0() const { return ___overrideDisabled_0; } inline bool* get_address_of_overrideDisabled_0() { return &___overrideDisabled_0; } inline void set_overrideDisabled_0(bool value) { ___overrideDisabled_0 = value; } inline static int32_t get_offset_of_originalMaterial_1() { return static_cast(offsetof(AtlasMaterialOverride_t2435041389, ___originalMaterial_1)); } inline Material_t340375123 * get_originalMaterial_1() const { return ___originalMaterial_1; } inline Material_t340375123 ** get_address_of_originalMaterial_1() { return &___originalMaterial_1; } inline void set_originalMaterial_1(Material_t340375123 * value) { ___originalMaterial_1 = value; Il2CppCodeGenWriteBarrier((&___originalMaterial_1), value); } inline static int32_t get_offset_of_replacementMaterial_2() { return static_cast(offsetof(AtlasMaterialOverride_t2435041389, ___replacementMaterial_2)); } inline Material_t340375123 * get_replacementMaterial_2() const { return ___replacementMaterial_2; } inline Material_t340375123 ** get_address_of_replacementMaterial_2() { return &___replacementMaterial_2; } inline void set_replacementMaterial_2(Material_t340375123 * value) { ___replacementMaterial_2 = value; Il2CppCodeGenWriteBarrier((&___replacementMaterial_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride struct AtlasMaterialOverride_t2435041389_marshaled_pinvoke { int32_t ___overrideDisabled_0; Material_t340375123 * ___originalMaterial_1; Material_t340375123 * ___replacementMaterial_2; }; // Native definition for COM marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride struct AtlasMaterialOverride_t2435041389_marshaled_com { int32_t ___overrideDisabled_0; Material_t340375123 * ___originalMaterial_1; Material_t340375123 * ___replacementMaterial_2; }; #endif // ATLASMATERIALOVERRIDE_T2435041389_H #ifndef SLOTMATERIALOVERRIDE_T1001979181_H #define SLOTMATERIALOVERRIDE_T1001979181_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride struct SlotMaterialOverride_t1001979181 { public: // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::overrideDisabled bool ___overrideDisabled_0; // System.String Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::slotName String_t* ___slotName_1; // UnityEngine.Material Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::material Material_t340375123 * ___material_2; public: inline static int32_t get_offset_of_overrideDisabled_0() { return static_cast(offsetof(SlotMaterialOverride_t1001979181, ___overrideDisabled_0)); } inline bool get_overrideDisabled_0() const { return ___overrideDisabled_0; } inline bool* get_address_of_overrideDisabled_0() { return &___overrideDisabled_0; } inline void set_overrideDisabled_0(bool value) { ___overrideDisabled_0 = value; } inline static int32_t get_offset_of_slotName_1() { return static_cast(offsetof(SlotMaterialOverride_t1001979181, ___slotName_1)); } inline String_t* get_slotName_1() const { return ___slotName_1; } inline String_t** get_address_of_slotName_1() { return &___slotName_1; } inline void set_slotName_1(String_t* value) { ___slotName_1 = value; Il2CppCodeGenWriteBarrier((&___slotName_1), value); } inline static int32_t get_offset_of_material_2() { return static_cast(offsetof(SlotMaterialOverride_t1001979181, ___material_2)); } inline Material_t340375123 * get_material_2() const { return ___material_2; } inline Material_t340375123 ** get_address_of_material_2() { return &___material_2; } inline void set_material_2(Material_t340375123 * value) { ___material_2 = value; Il2CppCodeGenWriteBarrier((&___material_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride struct SlotMaterialOverride_t1001979181_marshaled_pinvoke { int32_t ___overrideDisabled_0; char* ___slotName_1; Material_t340375123 * ___material_2; }; // Native definition for COM marshalling of Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride struct SlotMaterialOverride_t1001979181_marshaled_com { int32_t ___overrideDisabled_0; Il2CppChar* ___slotName_1; Material_t340375123 * ___material_2; }; #endif // SLOTMATERIALOVERRIDE_T1001979181_H #ifndef COLOR32_T2600501292_H #define COLOR32_T2600501292_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color32 struct Color32_t2600501292 { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast(offsetof(Color32_t2600501292, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast(offsetof(Color32_t2600501292, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast(offsetof(Color32_t2600501292, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast(offsetof(Color32_t2600501292, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast(offsetof(Color32_t2600501292, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR32_T2600501292_H #ifndef BYTE_T1134296376_H #define BYTE_T1134296376_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte struct Byte_t1134296376 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Byte_t1134296376, ___m_value_2)); } inline uint8_t get_m_value_2() const { return ___m_value_2; } inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(uint8_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BYTE_T1134296376_H #ifndef JOINTANGLELIMITS2D_T972279075_H #define JOINTANGLELIMITS2D_T972279075_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.JointAngleLimits2D struct JointAngleLimits2D_t972279075 { public: // System.Single UnityEngine.JointAngleLimits2D::m_LowerAngle float ___m_LowerAngle_0; // System.Single UnityEngine.JointAngleLimits2D::m_UpperAngle float ___m_UpperAngle_1; public: inline static int32_t get_offset_of_m_LowerAngle_0() { return static_cast(offsetof(JointAngleLimits2D_t972279075, ___m_LowerAngle_0)); } inline float get_m_LowerAngle_0() const { return ___m_LowerAngle_0; } inline float* get_address_of_m_LowerAngle_0() { return &___m_LowerAngle_0; } inline void set_m_LowerAngle_0(float value) { ___m_LowerAngle_0 = value; } inline static int32_t get_offset_of_m_UpperAngle_1() { return static_cast(offsetof(JointAngleLimits2D_t972279075, ___m_UpperAngle_1)); } inline float get_m_UpperAngle_1() const { return ___m_UpperAngle_1; } inline float* get_address_of_m_UpperAngle_1() { return &___m_UpperAngle_1; } inline void set_m_UpperAngle_1(float value) { ___m_UpperAngle_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // JOINTANGLELIMITS2D_T972279075_H #ifndef PROPERTYATTRIBUTE_T3677895545_H #define PROPERTYATTRIBUTE_T3677895545_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYATTRIBUTE_T3677895545_H #ifndef ATTACHMENTKEYTUPLE_T1548106539_H #define ATTACHMENTKEYTUPLE_T1548106539_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Skin/AttachmentKeyTuple struct AttachmentKeyTuple_t1548106539 { public: // System.Int32 Spine.Skin/AttachmentKeyTuple::slotIndex int32_t ___slotIndex_0; // System.String Spine.Skin/AttachmentKeyTuple::name String_t* ___name_1; // System.Int32 Spine.Skin/AttachmentKeyTuple::nameHashCode int32_t ___nameHashCode_2; public: inline static int32_t get_offset_of_slotIndex_0() { return static_cast(offsetof(AttachmentKeyTuple_t1548106539, ___slotIndex_0)); } inline int32_t get_slotIndex_0() const { return ___slotIndex_0; } inline int32_t* get_address_of_slotIndex_0() { return &___slotIndex_0; } inline void set_slotIndex_0(int32_t value) { ___slotIndex_0 = value; } inline static int32_t get_offset_of_name_1() { return static_cast(offsetof(AttachmentKeyTuple_t1548106539, ___name_1)); } inline String_t* get_name_1() const { return ___name_1; } inline String_t** get_address_of_name_1() { return &___name_1; } inline void set_name_1(String_t* value) { ___name_1 = value; Il2CppCodeGenWriteBarrier((&___name_1), value); } inline static int32_t get_offset_of_nameHashCode_2() { return static_cast(offsetof(AttachmentKeyTuple_t1548106539, ___nameHashCode_2)); } inline int32_t get_nameHashCode_2() const { return ___nameHashCode_2; } inline int32_t* get_address_of_nameHashCode_2() { return &___nameHashCode_2; } inline void set_nameHashCode_2(int32_t value) { ___nameHashCode_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Skin/AttachmentKeyTuple struct AttachmentKeyTuple_t1548106539_marshaled_pinvoke { int32_t ___slotIndex_0; char* ___name_1; int32_t ___nameHashCode_2; }; // Native definition for COM marshalling of Spine.Skin/AttachmentKeyTuple struct AttachmentKeyTuple_t1548106539_marshaled_com { int32_t ___slotIndex_0; Il2CppChar* ___name_1; int32_t ___nameHashCode_2; }; #endif // ATTACHMENTKEYTUPLE_T1548106539_H #ifndef MATERIALTEXTUREPAIR_T1637207048_H #define MATERIALTEXTUREPAIR_T1637207048_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair struct MaterialTexturePair_t1637207048 { public: // UnityEngine.Texture2D Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair::texture2D Texture2D_t3840446185 * ___texture2D_0; // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair::material Material_t340375123 * ___material_1; public: inline static int32_t get_offset_of_texture2D_0() { return static_cast(offsetof(MaterialTexturePair_t1637207048, ___texture2D_0)); } inline Texture2D_t3840446185 * get_texture2D_0() const { return ___texture2D_0; } inline Texture2D_t3840446185 ** get_address_of_texture2D_0() { return &___texture2D_0; } inline void set_texture2D_0(Texture2D_t3840446185 * value) { ___texture2D_0 = value; Il2CppCodeGenWriteBarrier((&___texture2D_0), value); } inline static int32_t get_offset_of_material_1() { return static_cast(offsetof(MaterialTexturePair_t1637207048, ___material_1)); } inline Material_t340375123 * get_material_1() const { return ___material_1; } inline Material_t340375123 ** get_address_of_material_1() { return &___material_1; } inline void set_material_1(Material_t340375123 * value) { ___material_1 = value; Il2CppCodeGenWriteBarrier((&___material_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair struct MaterialTexturePair_t1637207048_marshaled_pinvoke { Texture2D_t3840446185 * ___texture2D_0; Material_t340375123 * ___material_1; }; // Native definition for COM marshalling of Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair struct MaterialTexturePair_t1637207048_marshaled_com { Texture2D_t3840446185 * ___texture2D_0; Material_t340375123 * ___material_1; }; #endif // MATERIALTEXTUREPAIR_T1637207048_H #ifndef SLOTMATERIALTEXTURETUPLE_T3634971921_H #define SLOTMATERIALTEXTURETUPLE_T3634971921_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple struct SlotMaterialTextureTuple_t3634971921 { public: // Spine.Slot Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::slot Slot_t3514940700 * ___slot_0; // UnityEngine.Texture2D Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::texture2D Texture2D_t3840446185 * ___texture2D_1; // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::material Material_t340375123 * ___material_2; public: inline static int32_t get_offset_of_slot_0() { return static_cast(offsetof(SlotMaterialTextureTuple_t3634971921, ___slot_0)); } inline Slot_t3514940700 * get_slot_0() const { return ___slot_0; } inline Slot_t3514940700 ** get_address_of_slot_0() { return &___slot_0; } inline void set_slot_0(Slot_t3514940700 * value) { ___slot_0 = value; Il2CppCodeGenWriteBarrier((&___slot_0), value); } inline static int32_t get_offset_of_texture2D_1() { return static_cast(offsetof(SlotMaterialTextureTuple_t3634971921, ___texture2D_1)); } inline Texture2D_t3840446185 * get_texture2D_1() const { return ___texture2D_1; } inline Texture2D_t3840446185 ** get_address_of_texture2D_1() { return &___texture2D_1; } inline void set_texture2D_1(Texture2D_t3840446185 * value) { ___texture2D_1 = value; Il2CppCodeGenWriteBarrier((&___texture2D_1), value); } inline static int32_t get_offset_of_material_2() { return static_cast(offsetof(SlotMaterialTextureTuple_t3634971921, ___material_2)); } inline Material_t340375123 * get_material_2() const { return ___material_2; } inline Material_t340375123 ** get_address_of_material_2() { return &___material_2; } inline void set_material_2(Material_t340375123 * value) { ___material_2 = value; Il2CppCodeGenWriteBarrier((&___material_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple struct SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke { Slot_t3514940700 * ___slot_0; Texture2D_t3840446185 * ___texture2D_1; Material_t340375123 * ___material_2; }; // Native definition for COM marshalling of Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple struct SlotMaterialTextureTuple_t3634971921_marshaled_com { Slot_t3514940700 * ___slot_0; Texture2D_t3840446185 * ___texture2D_1; Material_t340375123 * ___material_2; }; #endif // SLOTMATERIALTEXTURETUPLE_T3634971921_H #ifndef TRANSFORMPAIR_T3795417756_H #define TRANSFORMPAIR_T3795417756_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair struct TransformPair_t3795417756 { public: // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair::dest Transform_t3600365921 * ___dest_0; // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair::src Transform_t3600365921 * ___src_1; public: inline static int32_t get_offset_of_dest_0() { return static_cast(offsetof(TransformPair_t3795417756, ___dest_0)); } inline Transform_t3600365921 * get_dest_0() const { return ___dest_0; } inline Transform_t3600365921 ** get_address_of_dest_0() { return &___dest_0; } inline void set_dest_0(Transform_t3600365921 * value) { ___dest_0 = value; Il2CppCodeGenWriteBarrier((&___dest_0), value); } inline static int32_t get_offset_of_src_1() { return static_cast(offsetof(TransformPair_t3795417756, ___src_1)); } inline Transform_t3600365921 * get_src_1() const { return ___src_1; } inline Transform_t3600365921 ** get_address_of_src_1() { return &___src_1; } inline void set_src_1(Transform_t3600365921 * value) { ___src_1 = value; Il2CppCodeGenWriteBarrier((&___src_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair struct TransformPair_t3795417756_marshaled_pinvoke { Transform_t3600365921 * ___dest_0; Transform_t3600365921 * ___src_1; }; // Native definition for COM marshalling of Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair struct TransformPair_t3795417756_marshaled_com { Transform_t3600365921 * ___dest_0; Transform_t3600365921 * ___src_1; }; #endif // TRANSFORMPAIR_T3795417756_H #ifndef LAYERMASK_T3493934918_H #define LAYERMASK_T3493934918_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LayerMask struct LayerMask_t3493934918 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t3493934918, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LAYERMASK_T3493934918_H #ifndef SETTINGS_T612870457_H #define SETTINGS_T612870457_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MeshGenerator/Settings struct Settings_t612870457 { public: // System.Boolean Spine.Unity.MeshGenerator/Settings::useClipping bool ___useClipping_0; // System.Single Spine.Unity.MeshGenerator/Settings::zSpacing float ___zSpacing_1; // System.Boolean Spine.Unity.MeshGenerator/Settings::pmaVertexColors bool ___pmaVertexColors_2; // System.Boolean Spine.Unity.MeshGenerator/Settings::tintBlack bool ___tintBlack_3; // System.Boolean Spine.Unity.MeshGenerator/Settings::calculateTangents bool ___calculateTangents_4; // System.Boolean Spine.Unity.MeshGenerator/Settings::addNormals bool ___addNormals_5; // System.Boolean Spine.Unity.MeshGenerator/Settings::immutableTriangles bool ___immutableTriangles_6; public: inline static int32_t get_offset_of_useClipping_0() { return static_cast(offsetof(Settings_t612870457, ___useClipping_0)); } inline bool get_useClipping_0() const { return ___useClipping_0; } inline bool* get_address_of_useClipping_0() { return &___useClipping_0; } inline void set_useClipping_0(bool value) { ___useClipping_0 = value; } inline static int32_t get_offset_of_zSpacing_1() { return static_cast(offsetof(Settings_t612870457, ___zSpacing_1)); } inline float get_zSpacing_1() const { return ___zSpacing_1; } inline float* get_address_of_zSpacing_1() { return &___zSpacing_1; } inline void set_zSpacing_1(float value) { ___zSpacing_1 = value; } inline static int32_t get_offset_of_pmaVertexColors_2() { return static_cast(offsetof(Settings_t612870457, ___pmaVertexColors_2)); } inline bool get_pmaVertexColors_2() const { return ___pmaVertexColors_2; } inline bool* get_address_of_pmaVertexColors_2() { return &___pmaVertexColors_2; } inline void set_pmaVertexColors_2(bool value) { ___pmaVertexColors_2 = value; } inline static int32_t get_offset_of_tintBlack_3() { return static_cast(offsetof(Settings_t612870457, ___tintBlack_3)); } inline bool get_tintBlack_3() const { return ___tintBlack_3; } inline bool* get_address_of_tintBlack_3() { return &___tintBlack_3; } inline void set_tintBlack_3(bool value) { ___tintBlack_3 = value; } inline static int32_t get_offset_of_calculateTangents_4() { return static_cast(offsetof(Settings_t612870457, ___calculateTangents_4)); } inline bool get_calculateTangents_4() const { return ___calculateTangents_4; } inline bool* get_address_of_calculateTangents_4() { return &___calculateTangents_4; } inline void set_calculateTangents_4(bool value) { ___calculateTangents_4 = value; } inline static int32_t get_offset_of_addNormals_5() { return static_cast(offsetof(Settings_t612870457, ___addNormals_5)); } inline bool get_addNormals_5() const { return ___addNormals_5; } inline bool* get_address_of_addNormals_5() { return &___addNormals_5; } inline void set_addNormals_5(bool value) { ___addNormals_5 = value; } inline static int32_t get_offset_of_immutableTriangles_6() { return static_cast(offsetof(Settings_t612870457, ___immutableTriangles_6)); } inline bool get_immutableTriangles_6() const { return ___immutableTriangles_6; } inline bool* get_address_of_immutableTriangles_6() { return &___immutableTriangles_6; } inline void set_immutableTriangles_6(bool value) { ___immutableTriangles_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.MeshGenerator/Settings struct Settings_t612870457_marshaled_pinvoke { int32_t ___useClipping_0; float ___zSpacing_1; int32_t ___pmaVertexColors_2; int32_t ___tintBlack_3; int32_t ___calculateTangents_4; int32_t ___addNormals_5; int32_t ___immutableTriangles_6; }; // Native definition for COM marshalling of Spine.Unity.MeshGenerator/Settings struct Settings_t612870457_marshaled_com { int32_t ___useClipping_0; float ___zSpacing_1; int32_t ___pmaVertexColors_2; int32_t ___tintBlack_3; int32_t ___calculateTangents_4; int32_t ___addNormals_5; int32_t ___immutableTriangles_6; }; #endif // SETTINGS_T612870457_H #ifndef ENUMERATOR_T4028445836_H #define ENUMERATOR_T4028445836_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t4028445836 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::l List_1_t2139201959 * ___l_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::ver int32_t ___ver_2; // T System.Collections.Generic.List`1/Enumerator::current SkeletonPartsRenderer_t667127217 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t4028445836, ___l_0)); } inline List_1_t2139201959 * get_l_0() const { return ___l_0; } inline List_1_t2139201959 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(List_1_t2139201959 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t4028445836, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t4028445836, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t4028445836, ___current_3)); } inline SkeletonPartsRenderer_t667127217 * get_current_3() const { return ___current_3; } inline SkeletonPartsRenderer_t667127217 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(SkeletonPartsRenderer_t667127217 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T4028445836_H #ifndef SPINESKELETONFLIPBEHAVIOUR_T2817575429_H #define SPINESKELETONFLIPBEHAVIOUR_T2817575429_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // SpineSkeletonFlipBehaviour struct SpineSkeletonFlipBehaviour_t2817575429 : public PlayableBehaviour_t4203540982 { public: // System.Boolean SpineSkeletonFlipBehaviour::flipX bool ___flipX_0; // System.Boolean SpineSkeletonFlipBehaviour::flipY bool ___flipY_1; public: inline static int32_t get_offset_of_flipX_0() { return static_cast(offsetof(SpineSkeletonFlipBehaviour_t2817575429, ___flipX_0)); } inline bool get_flipX_0() const { return ___flipX_0; } inline bool* get_address_of_flipX_0() { return &___flipX_0; } inline void set_flipX_0(bool value) { ___flipX_0 = value; } inline static int32_t get_offset_of_flipY_1() { return static_cast(offsetof(SpineSkeletonFlipBehaviour_t2817575429, ___flipY_1)); } inline bool get_flipY_1() const { return ___flipY_1; } inline bool* get_address_of_flipY_1() { return &___flipY_1; } inline void set_flipY_1(bool value) { ___flipY_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINESKELETONFLIPBEHAVIOUR_T2817575429_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef POINTATTACHMENT_T2275020146_H #define POINTATTACHMENT_T2275020146_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.PointAttachment struct PointAttachment_t2275020146 : public Attachment_t3043756552 { public: // System.Single Spine.PointAttachment::x float ___x_1; // System.Single Spine.PointAttachment::y float ___y_2; // System.Single Spine.PointAttachment::rotation float ___rotation_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(PointAttachment_t2275020146, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(PointAttachment_t2275020146, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_rotation_3() { return static_cast(offsetof(PointAttachment_t2275020146, ___rotation_3)); } inline float get_rotation_3() const { return ___rotation_3; } inline float* get_address_of_rotation_3() { return &___rotation_3; } inline void set_rotation_3(float value) { ___rotation_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // POINTATTACHMENT_T2275020146_H #ifndef CHAR_T3634460470_H #define CHAR_T3634460470_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Char struct Char_t3634460470 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Char_t3634460470, ___m_value_2)); } inline Il2CppChar get_m_value_2() const { return ___m_value_2; } inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(Il2CppChar value) { ___m_value_2 = value; } }; struct Char_t3634460470_StaticFields { public: // System.Byte* System.Char::category_data uint8_t* ___category_data_3; // System.Byte* System.Char::numeric_data uint8_t* ___numeric_data_4; // System.Double* System.Char::numeric_data_values double* ___numeric_data_values_5; // System.UInt16* System.Char::to_lower_data_low uint16_t* ___to_lower_data_low_6; // System.UInt16* System.Char::to_lower_data_high uint16_t* ___to_lower_data_high_7; // System.UInt16* System.Char::to_upper_data_low uint16_t* ___to_upper_data_low_8; // System.UInt16* System.Char::to_upper_data_high uint16_t* ___to_upper_data_high_9; public: inline static int32_t get_offset_of_category_data_3() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); } inline uint8_t* get_category_data_3() const { return ___category_data_3; } inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; } inline void set_category_data_3(uint8_t* value) { ___category_data_3 = value; } inline static int32_t get_offset_of_numeric_data_4() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); } inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; } inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; } inline void set_numeric_data_4(uint8_t* value) { ___numeric_data_4 = value; } inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); } inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; } inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; } inline void set_numeric_data_values_5(double* value) { ___numeric_data_values_5 = value; } inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); } inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; } inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; } inline void set_to_lower_data_low_6(uint16_t* value) { ___to_lower_data_low_6 = value; } inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); } inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; } inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; } inline void set_to_lower_data_high_7(uint16_t* value) { ___to_lower_data_high_7 = value; } inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); } inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; } inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; } inline void set_to_upper_data_low_8(uint16_t* value) { ___to_upper_data_low_8 = value; } inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); } inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; } inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; } inline void set_to_upper_data_high_9(uint16_t* value) { ___to_upper_data_high_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CHAR_T3634460470_H #ifndef U24ARRAYTYPEU3D24_T2467506693_H #define U24ARRAYTYPEU3D24_T2467506693_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // /$ArrayType=24 #pragma pack(push, tp, 1) struct U24ArrayTypeU3D24_t2467506693 { public: union { struct { }; uint8_t U24ArrayTypeU3D24_t2467506693__padding[24]; }; public: }; #pragma pack(pop, tp) #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U24ARRAYTYPEU3D24_T2467506693_H #ifndef HIERARCHY_T2161623951_H #define HIERARCHY_T2161623951_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineAttachment/Hierarchy struct Hierarchy_t2161623951 { public: // System.String Spine.Unity.SpineAttachment/Hierarchy::skin String_t* ___skin_0; // System.String Spine.Unity.SpineAttachment/Hierarchy::slot String_t* ___slot_1; // System.String Spine.Unity.SpineAttachment/Hierarchy::name String_t* ___name_2; public: inline static int32_t get_offset_of_skin_0() { return static_cast(offsetof(Hierarchy_t2161623951, ___skin_0)); } inline String_t* get_skin_0() const { return ___skin_0; } inline String_t** get_address_of_skin_0() { return &___skin_0; } inline void set_skin_0(String_t* value) { ___skin_0 = value; Il2CppCodeGenWriteBarrier((&___skin_0), value); } inline static int32_t get_offset_of_slot_1() { return static_cast(offsetof(Hierarchy_t2161623951, ___slot_1)); } inline String_t* get_slot_1() const { return ___slot_1; } inline String_t** get_address_of_slot_1() { return &___slot_1; } inline void set_slot_1(String_t* value) { ___slot_1 = value; Il2CppCodeGenWriteBarrier((&___slot_1), value); } inline static int32_t get_offset_of_name_2() { return static_cast(offsetof(Hierarchy_t2161623951, ___name_2)); } inline String_t* get_name_2() const { return ___name_2; } inline String_t** get_address_of_name_2() { return &___name_2; } inline void set_name_2(String_t* value) { ___name_2 = value; Il2CppCodeGenWriteBarrier((&___name_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.SpineAttachment/Hierarchy struct Hierarchy_t2161623951_marshaled_pinvoke { char* ___skin_0; char* ___slot_1; char* ___name_2; }; // Native definition for COM marshalling of Spine.Unity.SpineAttachment/Hierarchy struct Hierarchy_t2161623951_marshaled_com { Il2CppChar* ___skin_0; Il2CppChar* ___slot_1; Il2CppChar* ___name_2; }; #endif // HIERARCHY_T2161623951_H #ifndef REGIONATTACHMENT_T1770147391_H #define REGIONATTACHMENT_T1770147391_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.RegionAttachment struct RegionAttachment_t1770147391 : public Attachment_t3043756552 { public: // System.Single Spine.RegionAttachment::x float ___x_9; // System.Single Spine.RegionAttachment::y float ___y_10; // System.Single Spine.RegionAttachment::rotation float ___rotation_11; // System.Single Spine.RegionAttachment::scaleX float ___scaleX_12; // System.Single Spine.RegionAttachment::scaleY float ___scaleY_13; // System.Single Spine.RegionAttachment::width float ___width_14; // System.Single Spine.RegionAttachment::height float ___height_15; // System.Single Spine.RegionAttachment::regionOffsetX float ___regionOffsetX_16; // System.Single Spine.RegionAttachment::regionOffsetY float ___regionOffsetY_17; // System.Single Spine.RegionAttachment::regionWidth float ___regionWidth_18; // System.Single Spine.RegionAttachment::regionHeight float ___regionHeight_19; // System.Single Spine.RegionAttachment::regionOriginalWidth float ___regionOriginalWidth_20; // System.Single Spine.RegionAttachment::regionOriginalHeight float ___regionOriginalHeight_21; // System.Single[] Spine.RegionAttachment::offset SingleU5BU5D_t1444911251* ___offset_22; // System.Single[] Spine.RegionAttachment::uvs SingleU5BU5D_t1444911251* ___uvs_23; // System.Single Spine.RegionAttachment::r float ___r_24; // System.Single Spine.RegionAttachment::g float ___g_25; // System.Single Spine.RegionAttachment::b float ___b_26; // System.Single Spine.RegionAttachment::a float ___a_27; // System.String Spine.RegionAttachment::k__BackingField String_t* ___U3CPathU3Ek__BackingField_28; // System.Object Spine.RegionAttachment::k__BackingField RuntimeObject * ___U3CRendererObjectU3Ek__BackingField_29; public: inline static int32_t get_offset_of_x_9() { return static_cast(offsetof(RegionAttachment_t1770147391, ___x_9)); } inline float get_x_9() const { return ___x_9; } inline float* get_address_of_x_9() { return &___x_9; } inline void set_x_9(float value) { ___x_9 = value; } inline static int32_t get_offset_of_y_10() { return static_cast(offsetof(RegionAttachment_t1770147391, ___y_10)); } inline float get_y_10() const { return ___y_10; } inline float* get_address_of_y_10() { return &___y_10; } inline void set_y_10(float value) { ___y_10 = value; } inline static int32_t get_offset_of_rotation_11() { return static_cast(offsetof(RegionAttachment_t1770147391, ___rotation_11)); } inline float get_rotation_11() const { return ___rotation_11; } inline float* get_address_of_rotation_11() { return &___rotation_11; } inline void set_rotation_11(float value) { ___rotation_11 = value; } inline static int32_t get_offset_of_scaleX_12() { return static_cast(offsetof(RegionAttachment_t1770147391, ___scaleX_12)); } inline float get_scaleX_12() const { return ___scaleX_12; } inline float* get_address_of_scaleX_12() { return &___scaleX_12; } inline void set_scaleX_12(float value) { ___scaleX_12 = value; } inline static int32_t get_offset_of_scaleY_13() { return static_cast(offsetof(RegionAttachment_t1770147391, ___scaleY_13)); } inline float get_scaleY_13() const { return ___scaleY_13; } inline float* get_address_of_scaleY_13() { return &___scaleY_13; } inline void set_scaleY_13(float value) { ___scaleY_13 = value; } inline static int32_t get_offset_of_width_14() { return static_cast(offsetof(RegionAttachment_t1770147391, ___width_14)); } inline float get_width_14() const { return ___width_14; } inline float* get_address_of_width_14() { return &___width_14; } inline void set_width_14(float value) { ___width_14 = value; } inline static int32_t get_offset_of_height_15() { return static_cast(offsetof(RegionAttachment_t1770147391, ___height_15)); } inline float get_height_15() const { return ___height_15; } inline float* get_address_of_height_15() { return &___height_15; } inline void set_height_15(float value) { ___height_15 = value; } inline static int32_t get_offset_of_regionOffsetX_16() { return static_cast(offsetof(RegionAttachment_t1770147391, ___regionOffsetX_16)); } inline float get_regionOffsetX_16() const { return ___regionOffsetX_16; } inline float* get_address_of_regionOffsetX_16() { return &___regionOffsetX_16; } inline void set_regionOffsetX_16(float value) { ___regionOffsetX_16 = value; } inline static int32_t get_offset_of_regionOffsetY_17() { return static_cast(offsetof(RegionAttachment_t1770147391, ___regionOffsetY_17)); } inline float get_regionOffsetY_17() const { return ___regionOffsetY_17; } inline float* get_address_of_regionOffsetY_17() { return &___regionOffsetY_17; } inline void set_regionOffsetY_17(float value) { ___regionOffsetY_17 = value; } inline static int32_t get_offset_of_regionWidth_18() { return static_cast(offsetof(RegionAttachment_t1770147391, ___regionWidth_18)); } inline float get_regionWidth_18() const { return ___regionWidth_18; } inline float* get_address_of_regionWidth_18() { return &___regionWidth_18; } inline void set_regionWidth_18(float value) { ___regionWidth_18 = value; } inline static int32_t get_offset_of_regionHeight_19() { return static_cast(offsetof(RegionAttachment_t1770147391, ___regionHeight_19)); } inline float get_regionHeight_19() const { return ___regionHeight_19; } inline float* get_address_of_regionHeight_19() { return &___regionHeight_19; } inline void set_regionHeight_19(float value) { ___regionHeight_19 = value; } inline static int32_t get_offset_of_regionOriginalWidth_20() { return static_cast(offsetof(RegionAttachment_t1770147391, ___regionOriginalWidth_20)); } inline float get_regionOriginalWidth_20() const { return ___regionOriginalWidth_20; } inline float* get_address_of_regionOriginalWidth_20() { return &___regionOriginalWidth_20; } inline void set_regionOriginalWidth_20(float value) { ___regionOriginalWidth_20 = value; } inline static int32_t get_offset_of_regionOriginalHeight_21() { return static_cast(offsetof(RegionAttachment_t1770147391, ___regionOriginalHeight_21)); } inline float get_regionOriginalHeight_21() const { return ___regionOriginalHeight_21; } inline float* get_address_of_regionOriginalHeight_21() { return &___regionOriginalHeight_21; } inline void set_regionOriginalHeight_21(float value) { ___regionOriginalHeight_21 = value; } inline static int32_t get_offset_of_offset_22() { return static_cast(offsetof(RegionAttachment_t1770147391, ___offset_22)); } inline SingleU5BU5D_t1444911251* get_offset_22() const { return ___offset_22; } inline SingleU5BU5D_t1444911251** get_address_of_offset_22() { return &___offset_22; } inline void set_offset_22(SingleU5BU5D_t1444911251* value) { ___offset_22 = value; Il2CppCodeGenWriteBarrier((&___offset_22), value); } inline static int32_t get_offset_of_uvs_23() { return static_cast(offsetof(RegionAttachment_t1770147391, ___uvs_23)); } inline SingleU5BU5D_t1444911251* get_uvs_23() const { return ___uvs_23; } inline SingleU5BU5D_t1444911251** get_address_of_uvs_23() { return &___uvs_23; } inline void set_uvs_23(SingleU5BU5D_t1444911251* value) { ___uvs_23 = value; Il2CppCodeGenWriteBarrier((&___uvs_23), value); } inline static int32_t get_offset_of_r_24() { return static_cast(offsetof(RegionAttachment_t1770147391, ___r_24)); } inline float get_r_24() const { return ___r_24; } inline float* get_address_of_r_24() { return &___r_24; } inline void set_r_24(float value) { ___r_24 = value; } inline static int32_t get_offset_of_g_25() { return static_cast(offsetof(RegionAttachment_t1770147391, ___g_25)); } inline float get_g_25() const { return ___g_25; } inline float* get_address_of_g_25() { return &___g_25; } inline void set_g_25(float value) { ___g_25 = value; } inline static int32_t get_offset_of_b_26() { return static_cast(offsetof(RegionAttachment_t1770147391, ___b_26)); } inline float get_b_26() const { return ___b_26; } inline float* get_address_of_b_26() { return &___b_26; } inline void set_b_26(float value) { ___b_26 = value; } inline static int32_t get_offset_of_a_27() { return static_cast(offsetof(RegionAttachment_t1770147391, ___a_27)); } inline float get_a_27() const { return ___a_27; } inline float* get_address_of_a_27() { return &___a_27; } inline void set_a_27(float value) { ___a_27 = value; } inline static int32_t get_offset_of_U3CPathU3Ek__BackingField_28() { return static_cast(offsetof(RegionAttachment_t1770147391, ___U3CPathU3Ek__BackingField_28)); } inline String_t* get_U3CPathU3Ek__BackingField_28() const { return ___U3CPathU3Ek__BackingField_28; } inline String_t** get_address_of_U3CPathU3Ek__BackingField_28() { return &___U3CPathU3Ek__BackingField_28; } inline void set_U3CPathU3Ek__BackingField_28(String_t* value) { ___U3CPathU3Ek__BackingField_28 = value; Il2CppCodeGenWriteBarrier((&___U3CPathU3Ek__BackingField_28), value); } inline static int32_t get_offset_of_U3CRendererObjectU3Ek__BackingField_29() { return static_cast(offsetof(RegionAttachment_t1770147391, ___U3CRendererObjectU3Ek__BackingField_29)); } inline RuntimeObject * get_U3CRendererObjectU3Ek__BackingField_29() const { return ___U3CRendererObjectU3Ek__BackingField_29; } inline RuntimeObject ** get_address_of_U3CRendererObjectU3Ek__BackingField_29() { return &___U3CRendererObjectU3Ek__BackingField_29; } inline void set_U3CRendererObjectU3Ek__BackingField_29(RuntimeObject * value) { ___U3CRendererObjectU3Ek__BackingField_29 = value; Il2CppCodeGenWriteBarrier((&___U3CRendererObjectU3Ek__BackingField_29), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REGIONATTACHMENT_T1770147391_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef SYSTEMEXCEPTION_T176217640_H #define SYSTEMEXCEPTION_T176217640_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.SystemException struct SystemException_t176217640 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYSTEMEXCEPTION_T176217640_H #ifndef BOOLEAN_T97287965_H #define BOOLEAN_T97287965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_t97287965 { public: // System.Boolean System.Boolean::m_value bool ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Boolean_t97287965, ___m_value_2)); } inline bool get_m_value_2() const { return ___m_value_2; } inline bool* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(bool value) { ___m_value_2 = value; } }; struct Boolean_t97287965_StaticFields { public: // System.String System.Boolean::FalseString String_t* ___FalseString_0; // System.String System.Boolean::TrueString String_t* ___TrueString_1; public: inline static int32_t get_offset_of_FalseString_0() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); } inline String_t* get_FalseString_0() const { return ___FalseString_0; } inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; } inline void set_FalseString_0(String_t* value) { ___FalseString_0 = value; Il2CppCodeGenWriteBarrier((&___FalseString_0), value); } inline static int32_t get_offset_of_TrueString_1() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); } inline String_t* get_TrueString_1() const { return ___TrueString_1; } inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; } inline void set_TrueString_1(String_t* value) { ___TrueString_1 = value; Il2CppCodeGenWriteBarrier((&___TrueString_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_T97287965_H #ifndef DISCRETETIME_T924799574_H #define DISCRETETIME_T924799574_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Timeline.DiscreteTime struct DiscreteTime_t924799574 { public: // System.Int64 UnityEngine.Timeline.DiscreteTime::m_DiscreteTime int64_t ___m_DiscreteTime_2; public: inline static int32_t get_offset_of_m_DiscreteTime_2() { return static_cast(offsetof(DiscreteTime_t924799574, ___m_DiscreteTime_2)); } inline int64_t get_m_DiscreteTime_2() const { return ___m_DiscreteTime_2; } inline int64_t* get_address_of_m_DiscreteTime_2() { return &___m_DiscreteTime_2; } inline void set_m_DiscreteTime_2(int64_t value) { ___m_DiscreteTime_2 = value; } }; struct DiscreteTime_t924799574_StaticFields { public: // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::kMaxTime DiscreteTime_t924799574 ___kMaxTime_1; public: inline static int32_t get_offset_of_kMaxTime_1() { return static_cast(offsetof(DiscreteTime_t924799574_StaticFields, ___kMaxTime_1)); } inline DiscreteTime_t924799574 get_kMaxTime_1() const { return ___kMaxTime_1; } inline DiscreteTime_t924799574 * get_address_of_kMaxTime_1() { return &___kMaxTime_1; } inline void set_kMaxTime_1(DiscreteTime_t924799574 value) { ___kMaxTime_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DISCRETETIME_T924799574_H #ifndef U24ARRAYTYPEU3D20_T1702832645_H #define U24ARRAYTYPEU3D20_T1702832645_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // /$ArrayType=20 #pragma pack(push, tp, 1) struct U24ArrayTypeU3D20_t1702832645 { public: union { struct { }; uint8_t U24ArrayTypeU3D20_t1702832645__padding[20]; }; public: }; #pragma pack(pop, tp) #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U24ARRAYTYPEU3D20_T1702832645_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef MATRIX4X4_T1817901843_H #define MATRIX4X4_T1817901843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Matrix4x4 struct Matrix4x4_t1817901843 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t1817901843_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t1817901843 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t1817901843 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t1817901843 value) { ___identityMatrix_17 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATRIX4X4_T1817901843_H #ifndef ENUMERATOR_T1962505705_H #define ENUMERATOR_T1962505705_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t1962505705 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::l List_1_t73261828 * ___l_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::ver int32_t ___ver_2; // T System.Collections.Generic.List`1/Enumerator::current SkeletonDataModifierAsset_t2896154382 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t1962505705, ___l_0)); } inline List_1_t73261828 * get_l_0() const { return ___l_0; } inline List_1_t73261828 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(List_1_t73261828 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t1962505705, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t1962505705, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t1962505705, ___current_3)); } inline SkeletonDataModifierAsset_t2896154382 * get_current_3() const { return ___current_3; } inline SkeletonDataModifierAsset_t2896154382 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(SkeletonDataModifierAsset_t2896154382 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T1962505705_H #ifndef VECTOR2_T2156229523_H #define VECTOR2_T2156229523_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2 struct Vector2_t2156229523 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_t2156229523, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_t2156229523, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_t2156229523_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t2156229523 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t2156229523 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t2156229523 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t2156229523 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t2156229523 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t2156229523 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t2156229523 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t2156229523 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); } inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_t2156229523 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); } inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_t2156229523 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); } inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; } inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_t2156229523 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); } inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; } inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_t2156229523 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); } inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_t2156229523 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); } inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_t2156229523 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_t2156229523 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_t2156229523 value) { ___negativeInfinityVector_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR2_T2156229523_H #ifndef COLOR_T2555686324_H #define COLOR_T2555686324_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color struct Color_t2555686324 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t2555686324, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t2555686324, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t2555686324, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t2555686324, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR_T2555686324_H #ifndef MEMORYSTREAM_T94973147_H #define MEMORYSTREAM_T94973147_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.MemoryStream struct MemoryStream_t94973147 : public Stream_t1273022909 { public: // System.Boolean System.IO.MemoryStream::canWrite bool ___canWrite_1; // System.Boolean System.IO.MemoryStream::allowGetBuffer bool ___allowGetBuffer_2; // System.Int32 System.IO.MemoryStream::capacity int32_t ___capacity_3; // System.Int32 System.IO.MemoryStream::length int32_t ___length_4; // System.Byte[] System.IO.MemoryStream::internalBuffer ByteU5BU5D_t4116647657* ___internalBuffer_5; // System.Int32 System.IO.MemoryStream::initialIndex int32_t ___initialIndex_6; // System.Boolean System.IO.MemoryStream::expandable bool ___expandable_7; // System.Boolean System.IO.MemoryStream::streamClosed bool ___streamClosed_8; // System.Int32 System.IO.MemoryStream::position int32_t ___position_9; // System.Int32 System.IO.MemoryStream::dirty_bytes int32_t ___dirty_bytes_10; public: inline static int32_t get_offset_of_canWrite_1() { return static_cast(offsetof(MemoryStream_t94973147, ___canWrite_1)); } inline bool get_canWrite_1() const { return ___canWrite_1; } inline bool* get_address_of_canWrite_1() { return &___canWrite_1; } inline void set_canWrite_1(bool value) { ___canWrite_1 = value; } inline static int32_t get_offset_of_allowGetBuffer_2() { return static_cast(offsetof(MemoryStream_t94973147, ___allowGetBuffer_2)); } inline bool get_allowGetBuffer_2() const { return ___allowGetBuffer_2; } inline bool* get_address_of_allowGetBuffer_2() { return &___allowGetBuffer_2; } inline void set_allowGetBuffer_2(bool value) { ___allowGetBuffer_2 = value; } inline static int32_t get_offset_of_capacity_3() { return static_cast(offsetof(MemoryStream_t94973147, ___capacity_3)); } inline int32_t get_capacity_3() const { return ___capacity_3; } inline int32_t* get_address_of_capacity_3() { return &___capacity_3; } inline void set_capacity_3(int32_t value) { ___capacity_3 = value; } inline static int32_t get_offset_of_length_4() { return static_cast(offsetof(MemoryStream_t94973147, ___length_4)); } inline int32_t get_length_4() const { return ___length_4; } inline int32_t* get_address_of_length_4() { return &___length_4; } inline void set_length_4(int32_t value) { ___length_4 = value; } inline static int32_t get_offset_of_internalBuffer_5() { return static_cast(offsetof(MemoryStream_t94973147, ___internalBuffer_5)); } inline ByteU5BU5D_t4116647657* get_internalBuffer_5() const { return ___internalBuffer_5; } inline ByteU5BU5D_t4116647657** get_address_of_internalBuffer_5() { return &___internalBuffer_5; } inline void set_internalBuffer_5(ByteU5BU5D_t4116647657* value) { ___internalBuffer_5 = value; Il2CppCodeGenWriteBarrier((&___internalBuffer_5), value); } inline static int32_t get_offset_of_initialIndex_6() { return static_cast(offsetof(MemoryStream_t94973147, ___initialIndex_6)); } inline int32_t get_initialIndex_6() const { return ___initialIndex_6; } inline int32_t* get_address_of_initialIndex_6() { return &___initialIndex_6; } inline void set_initialIndex_6(int32_t value) { ___initialIndex_6 = value; } inline static int32_t get_offset_of_expandable_7() { return static_cast(offsetof(MemoryStream_t94973147, ___expandable_7)); } inline bool get_expandable_7() const { return ___expandable_7; } inline bool* get_address_of_expandable_7() { return &___expandable_7; } inline void set_expandable_7(bool value) { ___expandable_7 = value; } inline static int32_t get_offset_of_streamClosed_8() { return static_cast(offsetof(MemoryStream_t94973147, ___streamClosed_8)); } inline bool get_streamClosed_8() const { return ___streamClosed_8; } inline bool* get_address_of_streamClosed_8() { return &___streamClosed_8; } inline void set_streamClosed_8(bool value) { ___streamClosed_8 = value; } inline static int32_t get_offset_of_position_9() { return static_cast(offsetof(MemoryStream_t94973147, ___position_9)); } inline int32_t get_position_9() const { return ___position_9; } inline int32_t* get_address_of_position_9() { return &___position_9; } inline void set_position_9(int32_t value) { ___position_9 = value; } inline static int32_t get_offset_of_dirty_bytes_10() { return static_cast(offsetof(MemoryStream_t94973147, ___dirty_bytes_10)); } inline int32_t get_dirty_bytes_10() const { return ___dirty_bytes_10; } inline int32_t* get_address_of_dirty_bytes_10() { return &___dirty_bytes_10; } inline void set_dirty_bytes_10(int32_t value) { ___dirty_bytes_10 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MEMORYSTREAM_T94973147_H #ifndef STRINGREADER_T3465604688_H #define STRINGREADER_T3465604688_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.StringReader struct StringReader_t3465604688 : public TextReader_t283511965 { public: // System.String System.IO.StringReader::source String_t* ___source_1; // System.Int32 System.IO.StringReader::nextChar int32_t ___nextChar_2; // System.Int32 System.IO.StringReader::sourceLength int32_t ___sourceLength_3; public: inline static int32_t get_offset_of_source_1() { return static_cast(offsetof(StringReader_t3465604688, ___source_1)); } inline String_t* get_source_1() const { return ___source_1; } inline String_t** get_address_of_source_1() { return &___source_1; } inline void set_source_1(String_t* value) { ___source_1 = value; Il2CppCodeGenWriteBarrier((&___source_1), value); } inline static int32_t get_offset_of_nextChar_2() { return static_cast(offsetof(StringReader_t3465604688, ___nextChar_2)); } inline int32_t get_nextChar_2() const { return ___nextChar_2; } inline int32_t* get_address_of_nextChar_2() { return &___nextChar_2; } inline void set_nextChar_2(int32_t value) { ___nextChar_2 = value; } inline static int32_t get_offset_of_sourceLength_3() { return static_cast(offsetof(StringReader_t3465604688, ___sourceLength_3)); } inline int32_t get_sourceLength_3() const { return ___sourceLength_3; } inline int32_t* get_address_of_sourceLength_3() { return &___sourceLength_3; } inline void set_sourceLength_3(int32_t value) { ___sourceLength_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRINGREADER_T3465604688_H #ifndef ANIMATORCLIPINFO_T3156717155_H #define ANIMATORCLIPINFO_T3156717155_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t3156717155 { public: // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; public: inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast(offsetof(AnimatorClipInfo_t3156717155, ___m_ClipInstanceID_0)); } inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; } inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; } inline void set_m_ClipInstanceID_0(int32_t value) { ___m_ClipInstanceID_0 = value; } inline static int32_t get_offset_of_m_Weight_1() { return static_cast(offsetof(AnimatorClipInfo_t3156717155, ___m_Weight_1)); } inline float get_m_Weight_1() const { return ___m_Weight_1; } inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; } inline void set_m_Weight_1(float value) { ___m_Weight_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATORCLIPINFO_T3156717155_H #ifndef ANIMATORSTATEINFO_T509032636_H #define ANIMATORSTATEINFO_T509032636_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t509032636 { public: // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_Name_0)); } inline int32_t get_m_Name_0() const { return ___m_Name_0; } inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(int32_t value) { ___m_Name_0 = value; } inline static int32_t get_offset_of_m_Path_1() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_Path_1)); } inline int32_t get_m_Path_1() const { return ___m_Path_1; } inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; } inline void set_m_Path_1(int32_t value) { ___m_Path_1 = value; } inline static int32_t get_offset_of_m_FullPath_2() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_FullPath_2)); } inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; } inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; } inline void set_m_FullPath_2(int32_t value) { ___m_FullPath_2 = value; } inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_NormalizedTime_3)); } inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; } inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; } inline void set_m_NormalizedTime_3(float value) { ___m_NormalizedTime_3 = value; } inline static int32_t get_offset_of_m_Length_4() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_Length_4)); } inline float get_m_Length_4() const { return ___m_Length_4; } inline float* get_address_of_m_Length_4() { return &___m_Length_4; } inline void set_m_Length_4(float value) { ___m_Length_4 = value; } inline static int32_t get_offset_of_m_Speed_5() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_Speed_5)); } inline float get_m_Speed_5() const { return ___m_Speed_5; } inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; } inline void set_m_Speed_5(float value) { ___m_Speed_5 = value; } inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_SpeedMultiplier_6)); } inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; } inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; } inline void set_m_SpeedMultiplier_6(float value) { ___m_SpeedMultiplier_6 = value; } inline static int32_t get_offset_of_m_Tag_7() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_Tag_7)); } inline int32_t get_m_Tag_7() const { return ___m_Tag_7; } inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; } inline void set_m_Tag_7(int32_t value) { ___m_Tag_7 = value; } inline static int32_t get_offset_of_m_Loop_8() { return static_cast(offsetof(AnimatorStateInfo_t509032636, ___m_Loop_8)); } inline int32_t get_m_Loop_8() const { return ___m_Loop_8; } inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; } inline void set_m_Loop_8(int32_t value) { ___m_Loop_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATORSTATEINFO_T509032636_H #ifndef VERTEXATTACHMENT_T4074366829_H #define VERTEXATTACHMENT_T4074366829_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.VertexAttachment struct VertexAttachment_t4074366829 : public Attachment_t3043756552 { public: // System.Int32 Spine.VertexAttachment::id int32_t ___id_3; // System.Int32[] Spine.VertexAttachment::bones Int32U5BU5D_t385246372* ___bones_4; // System.Single[] Spine.VertexAttachment::vertices SingleU5BU5D_t1444911251* ___vertices_5; // System.Int32 Spine.VertexAttachment::worldVerticesLength int32_t ___worldVerticesLength_6; public: inline static int32_t get_offset_of_id_3() { return static_cast(offsetof(VertexAttachment_t4074366829, ___id_3)); } inline int32_t get_id_3() const { return ___id_3; } inline int32_t* get_address_of_id_3() { return &___id_3; } inline void set_id_3(int32_t value) { ___id_3 = value; } inline static int32_t get_offset_of_bones_4() { return static_cast(offsetof(VertexAttachment_t4074366829, ___bones_4)); } inline Int32U5BU5D_t385246372* get_bones_4() const { return ___bones_4; } inline Int32U5BU5D_t385246372** get_address_of_bones_4() { return &___bones_4; } inline void set_bones_4(Int32U5BU5D_t385246372* value) { ___bones_4 = value; Il2CppCodeGenWriteBarrier((&___bones_4), value); } inline static int32_t get_offset_of_vertices_5() { return static_cast(offsetof(VertexAttachment_t4074366829, ___vertices_5)); } inline SingleU5BU5D_t1444911251* get_vertices_5() const { return ___vertices_5; } inline SingleU5BU5D_t1444911251** get_address_of_vertices_5() { return &___vertices_5; } inline void set_vertices_5(SingleU5BU5D_t1444911251* value) { ___vertices_5 = value; Il2CppCodeGenWriteBarrier((&___vertices_5), value); } inline static int32_t get_offset_of_worldVerticesLength_6() { return static_cast(offsetof(VertexAttachment_t4074366829, ___worldVerticesLength_6)); } inline int32_t get_worldVerticesLength_6() const { return ___worldVerticesLength_6; } inline int32_t* get_address_of_worldVerticesLength_6() { return &___worldVerticesLength_6; } inline void set_worldVerticesLength_6(int32_t value) { ___worldVerticesLength_6 = value; } }; struct VertexAttachment_t4074366829_StaticFields { public: // System.Int32 Spine.VertexAttachment::nextID int32_t ___nextID_1; // System.Object Spine.VertexAttachment::nextIdLock RuntimeObject * ___nextIdLock_2; public: inline static int32_t get_offset_of_nextID_1() { return static_cast(offsetof(VertexAttachment_t4074366829_StaticFields, ___nextID_1)); } inline int32_t get_nextID_1() const { return ___nextID_1; } inline int32_t* get_address_of_nextID_1() { return &___nextID_1; } inline void set_nextID_1(int32_t value) { ___nextID_1 = value; } inline static int32_t get_offset_of_nextIdLock_2() { return static_cast(offsetof(VertexAttachment_t4074366829_StaticFields, ___nextIdLock_2)); } inline RuntimeObject * get_nextIdLock_2() const { return ___nextIdLock_2; } inline RuntimeObject ** get_address_of_nextIdLock_2() { return &___nextIdLock_2; } inline void set_nextIdLock_2(RuntimeObject * value) { ___nextIdLock_2 = value; Il2CppCodeGenWriteBarrier((&___nextIdLock_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VERTEXATTACHMENT_T4074366829_H #ifndef ENUMERATOR_T2651736304_H #define ENUMERATOR_T2651736304_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1/Enumerator struct Enumerator_t2651736304 { public: // Spine.ExposedList`1 Spine.ExposedList`1/Enumerator::l ExposedList_1_t3322895149 * ___l_0; // System.Int32 Spine.ExposedList`1/Enumerator::next int32_t ___next_1; // System.Int32 Spine.ExposedList`1/Enumerator::ver int32_t ___ver_2; // T Spine.ExposedList`1/Enumerator::current Animation_t615783283 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t2651736304, ___l_0)); } inline ExposedList_1_t3322895149 * get_l_0() const { return ___l_0; } inline ExposedList_1_t3322895149 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(ExposedList_1_t3322895149 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2651736304, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t2651736304, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2651736304, ___current_3)); } inline Animation_t615783283 * get_current_3() const { return ___current_3; } inline Animation_t615783283 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Animation_t615783283 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2651736304_H #ifndef INT32_T2950945753_H #define INT32_T2950945753_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 struct Int32_t2950945753 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int32_t2950945753, ___m_value_2)); } inline int32_t get_m_value_2() const { return ___m_value_2; } inline int32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT32_T2950945753_H #ifndef MESHGENERATORBUFFERS_T1424700926_H #define MESHGENERATORBUFFERS_T1424700926_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MeshGeneratorBuffers struct MeshGeneratorBuffers_t1424700926 { public: // System.Int32 Spine.Unity.MeshGeneratorBuffers::vertexCount int32_t ___vertexCount_0; // UnityEngine.Vector3[] Spine.Unity.MeshGeneratorBuffers::vertexBuffer Vector3U5BU5D_t1718750761* ___vertexBuffer_1; // UnityEngine.Vector2[] Spine.Unity.MeshGeneratorBuffers::uvBuffer Vector2U5BU5D_t1457185986* ___uvBuffer_2; // UnityEngine.Color32[] Spine.Unity.MeshGeneratorBuffers::colorBuffer Color32U5BU5D_t3850468773* ___colorBuffer_3; // Spine.Unity.MeshGenerator Spine.Unity.MeshGeneratorBuffers::meshGenerator MeshGenerator_t1354683548 * ___meshGenerator_4; public: inline static int32_t get_offset_of_vertexCount_0() { return static_cast(offsetof(MeshGeneratorBuffers_t1424700926, ___vertexCount_0)); } inline int32_t get_vertexCount_0() const { return ___vertexCount_0; } inline int32_t* get_address_of_vertexCount_0() { return &___vertexCount_0; } inline void set_vertexCount_0(int32_t value) { ___vertexCount_0 = value; } inline static int32_t get_offset_of_vertexBuffer_1() { return static_cast(offsetof(MeshGeneratorBuffers_t1424700926, ___vertexBuffer_1)); } inline Vector3U5BU5D_t1718750761* get_vertexBuffer_1() const { return ___vertexBuffer_1; } inline Vector3U5BU5D_t1718750761** get_address_of_vertexBuffer_1() { return &___vertexBuffer_1; } inline void set_vertexBuffer_1(Vector3U5BU5D_t1718750761* value) { ___vertexBuffer_1 = value; Il2CppCodeGenWriteBarrier((&___vertexBuffer_1), value); } inline static int32_t get_offset_of_uvBuffer_2() { return static_cast(offsetof(MeshGeneratorBuffers_t1424700926, ___uvBuffer_2)); } inline Vector2U5BU5D_t1457185986* get_uvBuffer_2() const { return ___uvBuffer_2; } inline Vector2U5BU5D_t1457185986** get_address_of_uvBuffer_2() { return &___uvBuffer_2; } inline void set_uvBuffer_2(Vector2U5BU5D_t1457185986* value) { ___uvBuffer_2 = value; Il2CppCodeGenWriteBarrier((&___uvBuffer_2), value); } inline static int32_t get_offset_of_colorBuffer_3() { return static_cast(offsetof(MeshGeneratorBuffers_t1424700926, ___colorBuffer_3)); } inline Color32U5BU5D_t3850468773* get_colorBuffer_3() const { return ___colorBuffer_3; } inline Color32U5BU5D_t3850468773** get_address_of_colorBuffer_3() { return &___colorBuffer_3; } inline void set_colorBuffer_3(Color32U5BU5D_t3850468773* value) { ___colorBuffer_3 = value; Il2CppCodeGenWriteBarrier((&___colorBuffer_3), value); } inline static int32_t get_offset_of_meshGenerator_4() { return static_cast(offsetof(MeshGeneratorBuffers_t1424700926, ___meshGenerator_4)); } inline MeshGenerator_t1354683548 * get_meshGenerator_4() const { return ___meshGenerator_4; } inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_4() { return &___meshGenerator_4; } inline void set_meshGenerator_4(MeshGenerator_t1354683548 * value) { ___meshGenerator_4 = value; Il2CppCodeGenWriteBarrier((&___meshGenerator_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.MeshGeneratorBuffers struct MeshGeneratorBuffers_t1424700926_marshaled_pinvoke { int32_t ___vertexCount_0; Vector3_t3722313464 * ___vertexBuffer_1; Vector2_t2156229523 * ___uvBuffer_2; Color32_t2600501292 * ___colorBuffer_3; MeshGenerator_t1354683548 * ___meshGenerator_4; }; // Native definition for COM marshalling of Spine.Unity.MeshGeneratorBuffers struct MeshGeneratorBuffers_t1424700926_marshaled_com { int32_t ___vertexCount_0; Vector3_t3722313464 * ___vertexBuffer_1; Vector2_t2156229523 * ___uvBuffer_2; Color32_t2600501292 * ___colorBuffer_3; MeshGenerator_t1354683548 * ___meshGenerator_4; }; #endif // MESHGENERATORBUFFERS_T1424700926_H #ifndef KEYVALUEPAIR_2_T2530217319_H #define KEYVALUEPAIR_2_T2530217319_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t2530217319 { public: // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject * ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t2530217319, ___key_0)); } inline RuntimeObject * get_key_0() const { return ___key_0; } inline RuntimeObject ** get_address_of_key_0() { return &___key_0; } inline void set_key_0(RuntimeObject * value) { ___key_0 = value; Il2CppCodeGenWriteBarrier((&___key_0), value); } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t2530217319, ___value_1)); } inline RuntimeObject * get_value_1() const { return ___value_1; } inline RuntimeObject ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(RuntimeObject * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((&___value_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYVALUEPAIR_2_T2530217319_H #ifndef KEYVALUEPAIR_2_T580970000_H #define KEYVALUEPAIR_2_T580970000_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t580970000 { public: // TKey System.Collections.Generic.KeyValuePair`2::key Bone_t1086356328 * ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Transform_t3600365921 * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t580970000, ___key_0)); } inline Bone_t1086356328 * get_key_0() const { return ___key_0; } inline Bone_t1086356328 ** get_address_of_key_0() { return &___key_0; } inline void set_key_0(Bone_t1086356328 * value) { ___key_0 = value; Il2CppCodeGenWriteBarrier((&___key_0), value); } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t580970000, ___value_1)); } inline Transform_t3600365921 * get_value_1() const { return ___value_1; } inline Transform_t3600365921 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Transform_t3600365921 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((&___value_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYVALUEPAIR_2_T580970000_H #ifndef VECTOR3_T3722313464_H #define VECTOR3_T3722313464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_t3722313464 { public: // System.Single UnityEngine.Vector3::x float ___x_1; // System.Single UnityEngine.Vector3::y float ___y_2; // System.Single UnityEngine.Vector3::z float ___z_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector3_t3722313464, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector3_t3722313464, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector3_t3722313464, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } }; struct Vector3_t3722313464_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t3722313464 ___zeroVector_4; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t3722313464 ___oneVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t3722313464 ___upVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t3722313464 ___downVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t3722313464 ___leftVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t3722313464 ___rightVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t3722313464 ___forwardVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t3722313464 ___backVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t3722313464 ___positiveInfinityVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t3722313464 ___negativeInfinityVector_13; public: inline static int32_t get_offset_of_zeroVector_4() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); } inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; } inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; } inline void set_zeroVector_4(Vector3_t3722313464 value) { ___zeroVector_4 = value; } inline static int32_t get_offset_of_oneVector_5() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); } inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; } inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; } inline void set_oneVector_5(Vector3_t3722313464 value) { ___oneVector_5 = value; } inline static int32_t get_offset_of_upVector_6() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); } inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; } inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; } inline void set_upVector_6(Vector3_t3722313464 value) { ___upVector_6 = value; } inline static int32_t get_offset_of_downVector_7() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); } inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; } inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; } inline void set_downVector_7(Vector3_t3722313464 value) { ___downVector_7 = value; } inline static int32_t get_offset_of_leftVector_8() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); } inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; } inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; } inline void set_leftVector_8(Vector3_t3722313464 value) { ___leftVector_8 = value; } inline static int32_t get_offset_of_rightVector_9() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); } inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; } inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; } inline void set_rightVector_9(Vector3_t3722313464 value) { ___rightVector_9 = value; } inline static int32_t get_offset_of_forwardVector_10() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); } inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; } inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; } inline void set_forwardVector_10(Vector3_t3722313464 value) { ___forwardVector_10 = value; } inline static int32_t get_offset_of_backVector_11() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); } inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; } inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; } inline void set_backVector_11(Vector3_t3722313464 value) { ___backVector_11 = value; } inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); } inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; } inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; } inline void set_positiveInfinityVector_12(Vector3_t3722313464 value) { ___positiveInfinityVector_12 = value; } inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); } inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; } inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; } inline void set_negativeInfinityVector_13(Vector3_t3722313464 value) { ___negativeInfinityVector_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_T3722313464_H #ifndef UINT32_T2560061978_H #define UINT32_T2560061978_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UInt32 struct UInt32_t2560061978 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(UInt32_t2560061978, ___m_value_2)); } inline uint32_t get_m_value_2() const { return ___m_value_2; } inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(uint32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UINT32_T2560061978_H #ifndef ENUMERATOR_T1255926425_H #define ENUMERATOR_T1255926425_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1/Enumerator struct Enumerator_t1255926425 { public: // Spine.ExposedList`1 Spine.ExposedList`1/Enumerator::l ExposedList_1_t1927085270 * ___l_0; // System.Int32 Spine.ExposedList`1/Enumerator::next int32_t ___next_1; // System.Int32 Spine.ExposedList`1/Enumerator::ver int32_t ___ver_2; // T Spine.ExposedList`1/Enumerator::current Slot_t3514940700 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t1255926425, ___l_0)); } inline ExposedList_1_t1927085270 * get_l_0() const { return ___l_0; } inline ExposedList_1_t1927085270 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(ExposedList_1_t1927085270 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t1255926425, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t1255926425, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t1255926425, ___current_3)); } inline Slot_t3514940700 * get_current_3() const { return ___current_3; } inline Slot_t3514940700 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Slot_t3514940700 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T1255926425_H #ifndef ENUMERATOR_T2146457487_H #define ENUMERATOR_T2146457487_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2146457487 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::l List_1_t257213610 * ___l_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::ver int32_t ___ver_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t2146457487, ___l_0)); } inline List_1_t257213610 * get_l_0() const { return ___l_0; } inline List_1_t257213610 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(List_1_t257213610 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2146457487, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t2146457487, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2146457487, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2146457487_H #ifndef ENUMERATOR_T2110107875_H #define ENUMERATOR_T2110107875_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2110107875 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::l List_1_t220863998 * ___l_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::ver int32_t ___ver_2; // T System.Collections.Generic.List`1/Enumerator::current Attachment_t3043756552 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t2110107875, ___l_0)); } inline List_1_t220863998 * get_l_0() const { return ___l_0; } inline List_1_t220863998 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(List_1_t220863998 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2110107875, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t2110107875, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2110107875, ___current_3)); } inline Attachment_t3043756552 * get_current_3() const { return ___current_3; } inline Attachment_t3043756552 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Attachment_t3043756552 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2110107875_H #ifndef QUATERNION_T2301928331_H #define QUATERNION_T2301928331_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion struct Quaternion_t2301928331 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t2301928331, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t2301928331, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t2301928331, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t2301928331, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t2301928331_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t2301928331 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t2301928331 value) { ___identityQuaternion_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUATERNION_T2301928331_H #ifndef SUBMESHINSTRUCTION_T52121370_H #define SUBMESHINSTRUCTION_T52121370_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SubmeshInstruction struct SubmeshInstruction_t52121370 { public: // Spine.Skeleton Spine.Unity.SubmeshInstruction::skeleton Skeleton_t3686076450 * ___skeleton_0; // System.Int32 Spine.Unity.SubmeshInstruction::startSlot int32_t ___startSlot_1; // System.Int32 Spine.Unity.SubmeshInstruction::endSlot int32_t ___endSlot_2; // UnityEngine.Material Spine.Unity.SubmeshInstruction::material Material_t340375123 * ___material_3; // System.Boolean Spine.Unity.SubmeshInstruction::forceSeparate bool ___forceSeparate_4; // System.Int32 Spine.Unity.SubmeshInstruction::preActiveClippingSlotSource int32_t ___preActiveClippingSlotSource_5; // System.Int32 Spine.Unity.SubmeshInstruction::rawTriangleCount int32_t ___rawTriangleCount_6; // System.Int32 Spine.Unity.SubmeshInstruction::rawVertexCount int32_t ___rawVertexCount_7; // System.Int32 Spine.Unity.SubmeshInstruction::rawFirstVertexIndex int32_t ___rawFirstVertexIndex_8; // System.Boolean Spine.Unity.SubmeshInstruction::hasClipping bool ___hasClipping_9; public: inline static int32_t get_offset_of_skeleton_0() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___skeleton_0)); } inline Skeleton_t3686076450 * get_skeleton_0() const { return ___skeleton_0; } inline Skeleton_t3686076450 ** get_address_of_skeleton_0() { return &___skeleton_0; } inline void set_skeleton_0(Skeleton_t3686076450 * value) { ___skeleton_0 = value; Il2CppCodeGenWriteBarrier((&___skeleton_0), value); } inline static int32_t get_offset_of_startSlot_1() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___startSlot_1)); } inline int32_t get_startSlot_1() const { return ___startSlot_1; } inline int32_t* get_address_of_startSlot_1() { return &___startSlot_1; } inline void set_startSlot_1(int32_t value) { ___startSlot_1 = value; } inline static int32_t get_offset_of_endSlot_2() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___endSlot_2)); } inline int32_t get_endSlot_2() const { return ___endSlot_2; } inline int32_t* get_address_of_endSlot_2() { return &___endSlot_2; } inline void set_endSlot_2(int32_t value) { ___endSlot_2 = value; } inline static int32_t get_offset_of_material_3() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___material_3)); } inline Material_t340375123 * get_material_3() const { return ___material_3; } inline Material_t340375123 ** get_address_of_material_3() { return &___material_3; } inline void set_material_3(Material_t340375123 * value) { ___material_3 = value; Il2CppCodeGenWriteBarrier((&___material_3), value); } inline static int32_t get_offset_of_forceSeparate_4() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___forceSeparate_4)); } inline bool get_forceSeparate_4() const { return ___forceSeparate_4; } inline bool* get_address_of_forceSeparate_4() { return &___forceSeparate_4; } inline void set_forceSeparate_4(bool value) { ___forceSeparate_4 = value; } inline static int32_t get_offset_of_preActiveClippingSlotSource_5() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___preActiveClippingSlotSource_5)); } inline int32_t get_preActiveClippingSlotSource_5() const { return ___preActiveClippingSlotSource_5; } inline int32_t* get_address_of_preActiveClippingSlotSource_5() { return &___preActiveClippingSlotSource_5; } inline void set_preActiveClippingSlotSource_5(int32_t value) { ___preActiveClippingSlotSource_5 = value; } inline static int32_t get_offset_of_rawTriangleCount_6() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___rawTriangleCount_6)); } inline int32_t get_rawTriangleCount_6() const { return ___rawTriangleCount_6; } inline int32_t* get_address_of_rawTriangleCount_6() { return &___rawTriangleCount_6; } inline void set_rawTriangleCount_6(int32_t value) { ___rawTriangleCount_6 = value; } inline static int32_t get_offset_of_rawVertexCount_7() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___rawVertexCount_7)); } inline int32_t get_rawVertexCount_7() const { return ___rawVertexCount_7; } inline int32_t* get_address_of_rawVertexCount_7() { return &___rawVertexCount_7; } inline void set_rawVertexCount_7(int32_t value) { ___rawVertexCount_7 = value; } inline static int32_t get_offset_of_rawFirstVertexIndex_8() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___rawFirstVertexIndex_8)); } inline int32_t get_rawFirstVertexIndex_8() const { return ___rawFirstVertexIndex_8; } inline int32_t* get_address_of_rawFirstVertexIndex_8() { return &___rawFirstVertexIndex_8; } inline void set_rawFirstVertexIndex_8(int32_t value) { ___rawFirstVertexIndex_8 = value; } inline static int32_t get_offset_of_hasClipping_9() { return static_cast(offsetof(SubmeshInstruction_t52121370, ___hasClipping_9)); } inline bool get_hasClipping_9() const { return ___hasClipping_9; } inline bool* get_address_of_hasClipping_9() { return &___hasClipping_9; } inline void set_hasClipping_9(bool value) { ___hasClipping_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of Spine.Unity.SubmeshInstruction struct SubmeshInstruction_t52121370_marshaled_pinvoke { Skeleton_t3686076450 * ___skeleton_0; int32_t ___startSlot_1; int32_t ___endSlot_2; Material_t340375123 * ___material_3; int32_t ___forceSeparate_4; int32_t ___preActiveClippingSlotSource_5; int32_t ___rawTriangleCount_6; int32_t ___rawVertexCount_7; int32_t ___rawFirstVertexIndex_8; int32_t ___hasClipping_9; }; // Native definition for COM marshalling of Spine.Unity.SubmeshInstruction struct SubmeshInstruction_t52121370_marshaled_com { Skeleton_t3686076450 * ___skeleton_0; int32_t ___startSlot_1; int32_t ___endSlot_2; Material_t340375123 * ___material_3; int32_t ___forceSeparate_4; int32_t ___preActiveClippingSlotSource_5; int32_t ___rawTriangleCount_6; int32_t ___rawVertexCount_7; int32_t ___rawFirstVertexIndex_8; int32_t ___hasClipping_9; }; #endif // SUBMESHINSTRUCTION_T52121370_H #ifndef ENUMERATOR_T3122309349_H #define ENUMERATOR_T3122309349_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1/Enumerator struct Enumerator_t3122309349 { public: // Spine.ExposedList`1 Spine.ExposedList`1/Enumerator::l ExposedList_1_t3793468194 * ___l_0; // System.Int32 Spine.ExposedList`1/Enumerator::next int32_t ___next_1; // System.Int32 Spine.ExposedList`1/Enumerator::ver int32_t ___ver_2; // T Spine.ExposedList`1/Enumerator::current Bone_t1086356328 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t3122309349, ___l_0)); } inline ExposedList_1_t3793468194 * get_l_0() const { return ___l_0; } inline ExposedList_1_t3793468194 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(ExposedList_1_t3793468194 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t3122309349, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t3122309349, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t3122309349, ___current_3)); } inline Bone_t1086356328 * get_current_3() const { return ___current_3; } inline Bone_t1086356328 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(Bone_t1086356328 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T3122309349_H #ifndef JOINTLIMITS_T2681268900_H #define JOINTLIMITS_T2681268900_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.JointLimits struct JointLimits_t2681268900 { public: // System.Single UnityEngine.JointLimits::m_Min float ___m_Min_0; // System.Single UnityEngine.JointLimits::m_Max float ___m_Max_1; // System.Single UnityEngine.JointLimits::m_Bounciness float ___m_Bounciness_2; // System.Single UnityEngine.JointLimits::m_BounceMinVelocity float ___m_BounceMinVelocity_3; // System.Single UnityEngine.JointLimits::m_ContactDistance float ___m_ContactDistance_4; // System.Single UnityEngine.JointLimits::minBounce float ___minBounce_5; // System.Single UnityEngine.JointLimits::maxBounce float ___maxBounce_6; public: inline static int32_t get_offset_of_m_Min_0() { return static_cast(offsetof(JointLimits_t2681268900, ___m_Min_0)); } inline float get_m_Min_0() const { return ___m_Min_0; } inline float* get_address_of_m_Min_0() { return &___m_Min_0; } inline void set_m_Min_0(float value) { ___m_Min_0 = value; } inline static int32_t get_offset_of_m_Max_1() { return static_cast(offsetof(JointLimits_t2681268900, ___m_Max_1)); } inline float get_m_Max_1() const { return ___m_Max_1; } inline float* get_address_of_m_Max_1() { return &___m_Max_1; } inline void set_m_Max_1(float value) { ___m_Max_1 = value; } inline static int32_t get_offset_of_m_Bounciness_2() { return static_cast(offsetof(JointLimits_t2681268900, ___m_Bounciness_2)); } inline float get_m_Bounciness_2() const { return ___m_Bounciness_2; } inline float* get_address_of_m_Bounciness_2() { return &___m_Bounciness_2; } inline void set_m_Bounciness_2(float value) { ___m_Bounciness_2 = value; } inline static int32_t get_offset_of_m_BounceMinVelocity_3() { return static_cast(offsetof(JointLimits_t2681268900, ___m_BounceMinVelocity_3)); } inline float get_m_BounceMinVelocity_3() const { return ___m_BounceMinVelocity_3; } inline float* get_address_of_m_BounceMinVelocity_3() { return &___m_BounceMinVelocity_3; } inline void set_m_BounceMinVelocity_3(float value) { ___m_BounceMinVelocity_3 = value; } inline static int32_t get_offset_of_m_ContactDistance_4() { return static_cast(offsetof(JointLimits_t2681268900, ___m_ContactDistance_4)); } inline float get_m_ContactDistance_4() const { return ___m_ContactDistance_4; } inline float* get_address_of_m_ContactDistance_4() { return &___m_ContactDistance_4; } inline void set_m_ContactDistance_4(float value) { ___m_ContactDistance_4 = value; } inline static int32_t get_offset_of_minBounce_5() { return static_cast(offsetof(JointLimits_t2681268900, ___minBounce_5)); } inline float get_minBounce_5() const { return ___minBounce_5; } inline float* get_address_of_minBounce_5() { return &___minBounce_5; } inline void set_minBounce_5(float value) { ___minBounce_5 = value; } inline static int32_t get_offset_of_maxBounce_6() { return static_cast(offsetof(JointLimits_t2681268900, ___maxBounce_6)); } inline float get_maxBounce_6() const { return ___maxBounce_6; } inline float* get_address_of_maxBounce_6() { return &___maxBounce_6; } inline void set_maxBounce_6(float value) { ___maxBounce_6 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // JOINTLIMITS_T2681268900_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef ENUMERATOR_T821091889_H #define ENUMERATOR_T821091889_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ExposedList`1/Enumerator struct Enumerator_t821091889 { public: // Spine.ExposedList`1 Spine.ExposedList`1/Enumerator::l ExposedList_1_t1492250734 * ___l_0; // System.Int32 Spine.ExposedList`1/Enumerator::next int32_t ___next_1; // System.Int32 Spine.ExposedList`1/Enumerator::ver int32_t ___ver_2; // T Spine.ExposedList`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t821091889, ___l_0)); } inline ExposedList_1_t1492250734 * get_l_0() const { return ___l_0; } inline ExposedList_1_t1492250734 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(ExposedList_1_t1492250734 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t821091889, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t821091889, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t821091889, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T821091889_H #ifndef CLIPPINGATTACHMENT_T2586274570_H #define CLIPPINGATTACHMENT_T2586274570_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.ClippingAttachment struct ClippingAttachment_t2586274570 : public VertexAttachment_t4074366829 { public: // Spine.SlotData Spine.ClippingAttachment::endSlot SlotData_t154801902 * ___endSlot_7; public: inline static int32_t get_offset_of_endSlot_7() { return static_cast(offsetof(ClippingAttachment_t2586274570, ___endSlot_7)); } inline SlotData_t154801902 * get_endSlot_7() const { return ___endSlot_7; } inline SlotData_t154801902 ** get_address_of_endSlot_7() { return &___endSlot_7; } inline void set_endSlot_7(SlotData_t154801902 * value) { ___endSlot_7 = value; Il2CppCodeGenWriteBarrier((&___endSlot_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CLIPPINGATTACHMENT_T2586274570_H #ifndef CANVASUPDATE_T2572322932_H #define CANVASUPDATE_T2572322932_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.CanvasUpdate struct CanvasUpdate_t2572322932 { public: // System.Int32 UnityEngine.UI.CanvasUpdate::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CanvasUpdate_t2572322932, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CANVASUPDATE_T2572322932_H #ifndef MIXDIRECTION_T3149175205_H #define MIXDIRECTION_T3149175205_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.MixDirection struct MixDirection_t3149175205 { public: // System.Int32 Spine.MixDirection::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MixDirection_t3149175205, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MIXDIRECTION_T3149175205_H #ifndef MIXMODE_T362820410_H #define MIXMODE_T362820410_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode struct MixMode_t362820410 { public: // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MixMode_t362820410, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MIXMODE_T362820410_H #ifndef CLIPINFOS_T1497326767_H #define CLIPINFOS_T1497326767_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos struct ClipInfos_t1497326767 : public RuntimeObject { public: // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::isInterruptionActive bool ___isInterruptionActive_0; // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::isLastFrameOfInterruption bool ___isLastFrameOfInterruption_1; // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::clipInfoCount int32_t ___clipInfoCount_2; // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::nextClipInfoCount int32_t ___nextClipInfoCount_3; // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingClipInfoCount int32_t ___interruptingClipInfoCount_4; // System.Collections.Generic.List`1 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::clipInfos List_1_t333824601 * ___clipInfos_5; // System.Collections.Generic.List`1 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::nextClipInfos List_1_t333824601 * ___nextClipInfos_6; // System.Collections.Generic.List`1 Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingClipInfos List_1_t333824601 * ___interruptingClipInfos_7; // UnityEngine.AnimatorStateInfo Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::stateInfo AnimatorStateInfo_t509032636 ___stateInfo_8; // UnityEngine.AnimatorStateInfo Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::nextStateInfo AnimatorStateInfo_t509032636 ___nextStateInfo_9; // UnityEngine.AnimatorStateInfo Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingStateInfo AnimatorStateInfo_t509032636 ___interruptingStateInfo_10; // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::interruptingClipTimeAddition float ___interruptingClipTimeAddition_11; public: inline static int32_t get_offset_of_isInterruptionActive_0() { return static_cast(offsetof(ClipInfos_t1497326767, ___isInterruptionActive_0)); } inline bool get_isInterruptionActive_0() const { return ___isInterruptionActive_0; } inline bool* get_address_of_isInterruptionActive_0() { return &___isInterruptionActive_0; } inline void set_isInterruptionActive_0(bool value) { ___isInterruptionActive_0 = value; } inline static int32_t get_offset_of_isLastFrameOfInterruption_1() { return static_cast(offsetof(ClipInfos_t1497326767, ___isLastFrameOfInterruption_1)); } inline bool get_isLastFrameOfInterruption_1() const { return ___isLastFrameOfInterruption_1; } inline bool* get_address_of_isLastFrameOfInterruption_1() { return &___isLastFrameOfInterruption_1; } inline void set_isLastFrameOfInterruption_1(bool value) { ___isLastFrameOfInterruption_1 = value; } inline static int32_t get_offset_of_clipInfoCount_2() { return static_cast(offsetof(ClipInfos_t1497326767, ___clipInfoCount_2)); } inline int32_t get_clipInfoCount_2() const { return ___clipInfoCount_2; } inline int32_t* get_address_of_clipInfoCount_2() { return &___clipInfoCount_2; } inline void set_clipInfoCount_2(int32_t value) { ___clipInfoCount_2 = value; } inline static int32_t get_offset_of_nextClipInfoCount_3() { return static_cast(offsetof(ClipInfos_t1497326767, ___nextClipInfoCount_3)); } inline int32_t get_nextClipInfoCount_3() const { return ___nextClipInfoCount_3; } inline int32_t* get_address_of_nextClipInfoCount_3() { return &___nextClipInfoCount_3; } inline void set_nextClipInfoCount_3(int32_t value) { ___nextClipInfoCount_3 = value; } inline static int32_t get_offset_of_interruptingClipInfoCount_4() { return static_cast(offsetof(ClipInfos_t1497326767, ___interruptingClipInfoCount_4)); } inline int32_t get_interruptingClipInfoCount_4() const { return ___interruptingClipInfoCount_4; } inline int32_t* get_address_of_interruptingClipInfoCount_4() { return &___interruptingClipInfoCount_4; } inline void set_interruptingClipInfoCount_4(int32_t value) { ___interruptingClipInfoCount_4 = value; } inline static int32_t get_offset_of_clipInfos_5() { return static_cast(offsetof(ClipInfos_t1497326767, ___clipInfos_5)); } inline List_1_t333824601 * get_clipInfos_5() const { return ___clipInfos_5; } inline List_1_t333824601 ** get_address_of_clipInfos_5() { return &___clipInfos_5; } inline void set_clipInfos_5(List_1_t333824601 * value) { ___clipInfos_5 = value; Il2CppCodeGenWriteBarrier((&___clipInfos_5), value); } inline static int32_t get_offset_of_nextClipInfos_6() { return static_cast(offsetof(ClipInfos_t1497326767, ___nextClipInfos_6)); } inline List_1_t333824601 * get_nextClipInfos_6() const { return ___nextClipInfos_6; } inline List_1_t333824601 ** get_address_of_nextClipInfos_6() { return &___nextClipInfos_6; } inline void set_nextClipInfos_6(List_1_t333824601 * value) { ___nextClipInfos_6 = value; Il2CppCodeGenWriteBarrier((&___nextClipInfos_6), value); } inline static int32_t get_offset_of_interruptingClipInfos_7() { return static_cast(offsetof(ClipInfos_t1497326767, ___interruptingClipInfos_7)); } inline List_1_t333824601 * get_interruptingClipInfos_7() const { return ___interruptingClipInfos_7; } inline List_1_t333824601 ** get_address_of_interruptingClipInfos_7() { return &___interruptingClipInfos_7; } inline void set_interruptingClipInfos_7(List_1_t333824601 * value) { ___interruptingClipInfos_7 = value; Il2CppCodeGenWriteBarrier((&___interruptingClipInfos_7), value); } inline static int32_t get_offset_of_stateInfo_8() { return static_cast(offsetof(ClipInfos_t1497326767, ___stateInfo_8)); } inline AnimatorStateInfo_t509032636 get_stateInfo_8() const { return ___stateInfo_8; } inline AnimatorStateInfo_t509032636 * get_address_of_stateInfo_8() { return &___stateInfo_8; } inline void set_stateInfo_8(AnimatorStateInfo_t509032636 value) { ___stateInfo_8 = value; } inline static int32_t get_offset_of_nextStateInfo_9() { return static_cast(offsetof(ClipInfos_t1497326767, ___nextStateInfo_9)); } inline AnimatorStateInfo_t509032636 get_nextStateInfo_9() const { return ___nextStateInfo_9; } inline AnimatorStateInfo_t509032636 * get_address_of_nextStateInfo_9() { return &___nextStateInfo_9; } inline void set_nextStateInfo_9(AnimatorStateInfo_t509032636 value) { ___nextStateInfo_9 = value; } inline static int32_t get_offset_of_interruptingStateInfo_10() { return static_cast(offsetof(ClipInfos_t1497326767, ___interruptingStateInfo_10)); } inline AnimatorStateInfo_t509032636 get_interruptingStateInfo_10() const { return ___interruptingStateInfo_10; } inline AnimatorStateInfo_t509032636 * get_address_of_interruptingStateInfo_10() { return &___interruptingStateInfo_10; } inline void set_interruptingStateInfo_10(AnimatorStateInfo_t509032636 value) { ___interruptingStateInfo_10 = value; } inline static int32_t get_offset_of_interruptingClipTimeAddition_11() { return static_cast(offsetof(ClipInfos_t1497326767, ___interruptingClipTimeAddition_11)); } inline float get_interruptingClipTimeAddition_11() const { return ___interruptingClipTimeAddition_11; } inline float* get_address_of_interruptingClipTimeAddition_11() { return &___interruptingClipTimeAddition_11; } inline void set_interruptingClipTimeAddition_11(float value) { ___interruptingClipTimeAddition_11 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CLIPINFOS_T1497326767_H #ifndef MIXBLEND_T889943025_H #define MIXBLEND_T889943025_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.MixBlend struct MixBlend_t889943025 { public: // System.Int32 Spine.MixBlend::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MixBlend_t889943025, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MIXBLEND_T889943025_H #ifndef CLIPCAPS_T3444432629_H #define CLIPCAPS_T3444432629_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Timeline.ClipCaps struct ClipCaps_t3444432629 { public: // System.Int32 UnityEngine.Timeline.ClipCaps::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ClipCaps_t3444432629, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CLIPCAPS_T3444432629_H #ifndef PLAYABLEGRAPH_T3515989261_H #define PLAYABLEGRAPH_T3515989261_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t3515989261 { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEGRAPH_T3515989261_H #ifndef MODE_T3700196520_H #define MODE_T3700196520_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonUtilityBone/Mode struct Mode_t3700196520 { public: // System.Int32 Spine.Unity.SkeletonUtilityBone/Mode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Mode_t3700196520, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MODE_T3700196520_H #ifndef DELEGATE_T1188392813_H #define DELEGATE_T1188392813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Delegate struct Delegate_t1188392813 : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_5; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_6; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_7; // System.DelegateData System.Delegate::data DelegateData_t1677132599 * ___data_8; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t1188392813, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t1188392813, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t1188392813, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((&___m_target_2), value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t1188392813, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_method_code_5() { return static_cast(offsetof(Delegate_t1188392813, ___method_code_5)); } inline intptr_t get_method_code_5() const { return ___method_code_5; } inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; } inline void set_method_code_5(intptr_t value) { ___method_code_5 = value; } inline static int32_t get_offset_of_method_info_6() { return static_cast(offsetof(Delegate_t1188392813, ___method_info_6)); } inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; } inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; } inline void set_method_info_6(MethodInfo_t * value) { ___method_info_6 = value; Il2CppCodeGenWriteBarrier((&___method_info_6), value); } inline static int32_t get_offset_of_original_method_info_7() { return static_cast(offsetof(Delegate_t1188392813, ___original_method_info_7)); } inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; } inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; } inline void set_original_method_info_7(MethodInfo_t * value) { ___original_method_info_7 = value; Il2CppCodeGenWriteBarrier((&___original_method_info_7), value); } inline static int32_t get_offset_of_data_8() { return static_cast(offsetof(Delegate_t1188392813, ___data_8)); } inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; } inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; } inline void set_data_8(DelegateData_t1677132599 * value) { ___data_8 = value; Il2CppCodeGenWriteBarrier((&___data_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DELEGATE_T1188392813_H #ifndef LAYERFIELDATTRIBUTE_T3408802261_H #define LAYERFIELDATTRIBUTE_T3408802261_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll/LayerFieldAttribute struct LayerFieldAttribute_t3408802261 : public PropertyAttribute_t3677895545 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LAYERFIELDATTRIBUTE_T3408802261_H #ifndef ARGUMENTEXCEPTION_T132251570_H #define ARGUMENTEXCEPTION_T132251570_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ArgumentException struct ArgumentException_t132251570 : public SystemException_t176217640 { public: // System.String System.ArgumentException::param_name String_t* ___param_name_12; public: inline static int32_t get_offset_of_param_name_12() { return static_cast(offsetof(ArgumentException_t132251570, ___param_name_12)); } inline String_t* get_param_name_12() const { return ___param_name_12; } inline String_t** get_address_of_param_name_12() { return &___param_name_12; } inline void set_param_name_12(String_t* value) { ___param_name_12 = value; Il2CppCodeGenWriteBarrier((&___param_name_12), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTEXCEPTION_T132251570_H #ifndef ENUMERATOR_T2086727927_H #define ENUMERATOR_T2086727927_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t2086727927 { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_t132545152 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp int32_t ___stamp_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_t2530217319 ___current_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_t2086727927, ___dictionary_0)); } inline Dictionary_2_t132545152 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t132545152 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t132545152 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2086727927, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_stamp_2() { return static_cast(offsetof(Enumerator_t2086727927, ___stamp_2)); } inline int32_t get_stamp_2() const { return ___stamp_2; } inline int32_t* get_address_of_stamp_2() { return &___stamp_2; } inline void set_stamp_2(int32_t value) { ___stamp_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2086727927, ___current_3)); } inline KeyValuePair_2_t2530217319 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t2530217319 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t2530217319 value) { ___current_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2086727927_H #ifndef ENUMERATOR_T137480608_H #define ENUMERATOR_T137480608_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t137480608 { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_t2478265129 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp int32_t ___stamp_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_t580970000 ___current_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_t137480608, ___dictionary_0)); } inline Dictionary_2_t2478265129 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t2478265129 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t2478265129 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t137480608, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_stamp_2() { return static_cast(offsetof(Enumerator_t137480608, ___stamp_2)); } inline int32_t get_stamp_2() const { return ___stamp_2; } inline int32_t* get_address_of_stamp_2() { return &___stamp_2; } inline void set_stamp_2(int32_t value) { ___stamp_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t137480608, ___current_3)); } inline KeyValuePair_2_t580970000 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t580970000 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t580970000 value) { ___current_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T137480608_H #ifndef STRINGCOMPARISON_T3657712135_H #define STRINGCOMPARISON_T3657712135_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.StringComparison struct StringComparison_t3657712135 { public: // System.Int32 System.StringComparison::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(StringComparison_t3657712135, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRINGCOMPARISON_T3657712135_H #ifndef TEXTUREFORMAT_T2701165832_H #define TEXTUREFORMAT_T2701165832_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat struct TextureFormat_t2701165832 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureFormat_t2701165832, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREFORMAT_T2701165832_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef MESHGENERATOR_T1354683548_H #define MESHGENERATOR_T1354683548_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MeshGenerator struct MeshGenerator_t1354683548 : public RuntimeObject { public: // Spine.Unity.MeshGenerator/Settings Spine.Unity.MeshGenerator::settings Settings_t612870457 ___settings_0; // Spine.ExposedList`1 Spine.Unity.MeshGenerator::vertexBuffer ExposedList_1_t2134458034 * ___vertexBuffer_3; // Spine.ExposedList`1 Spine.Unity.MeshGenerator::uvBuffer ExposedList_1_t568374093 * ___uvBuffer_4; // Spine.ExposedList`1 Spine.Unity.MeshGenerator::colorBuffer ExposedList_1_t1012645862 * ___colorBuffer_5; // Spine.ExposedList`1> Spine.Unity.MeshGenerator::submeshes ExposedList_1_t4070202189 * ___submeshes_6; // UnityEngine.Vector2 Spine.Unity.MeshGenerator::meshBoundsMin Vector2_t2156229523 ___meshBoundsMin_7; // UnityEngine.Vector2 Spine.Unity.MeshGenerator::meshBoundsMax Vector2_t2156229523 ___meshBoundsMax_8; // System.Single Spine.Unity.MeshGenerator::meshBoundsThickness float ___meshBoundsThickness_9; // System.Int32 Spine.Unity.MeshGenerator::submeshIndex int32_t ___submeshIndex_10; // Spine.SkeletonClipping Spine.Unity.MeshGenerator::clipper SkeletonClipping_t1669006083 * ___clipper_11; // System.Single[] Spine.Unity.MeshGenerator::tempVerts SingleU5BU5D_t1444911251* ___tempVerts_12; // System.Int32[] Spine.Unity.MeshGenerator::regionTriangles Int32U5BU5D_t385246372* ___regionTriangles_13; // UnityEngine.Vector3[] Spine.Unity.MeshGenerator::normals Vector3U5BU5D_t1718750761* ___normals_14; // UnityEngine.Vector4[] Spine.Unity.MeshGenerator::tangents Vector4U5BU5D_t934056436* ___tangents_15; // UnityEngine.Vector2[] Spine.Unity.MeshGenerator::tempTanBuffer Vector2U5BU5D_t1457185986* ___tempTanBuffer_16; // Spine.ExposedList`1 Spine.Unity.MeshGenerator::uv2 ExposedList_1_t568374093 * ___uv2_17; // Spine.ExposedList`1 Spine.Unity.MeshGenerator::uv3 ExposedList_1_t568374093 * ___uv3_18; public: inline static int32_t get_offset_of_settings_0() { return static_cast(offsetof(MeshGenerator_t1354683548, ___settings_0)); } inline Settings_t612870457 get_settings_0() const { return ___settings_0; } inline Settings_t612870457 * get_address_of_settings_0() { return &___settings_0; } inline void set_settings_0(Settings_t612870457 value) { ___settings_0 = value; } inline static int32_t get_offset_of_vertexBuffer_3() { return static_cast(offsetof(MeshGenerator_t1354683548, ___vertexBuffer_3)); } inline ExposedList_1_t2134458034 * get_vertexBuffer_3() const { return ___vertexBuffer_3; } inline ExposedList_1_t2134458034 ** get_address_of_vertexBuffer_3() { return &___vertexBuffer_3; } inline void set_vertexBuffer_3(ExposedList_1_t2134458034 * value) { ___vertexBuffer_3 = value; Il2CppCodeGenWriteBarrier((&___vertexBuffer_3), value); } inline static int32_t get_offset_of_uvBuffer_4() { return static_cast(offsetof(MeshGenerator_t1354683548, ___uvBuffer_4)); } inline ExposedList_1_t568374093 * get_uvBuffer_4() const { return ___uvBuffer_4; } inline ExposedList_1_t568374093 ** get_address_of_uvBuffer_4() { return &___uvBuffer_4; } inline void set_uvBuffer_4(ExposedList_1_t568374093 * value) { ___uvBuffer_4 = value; Il2CppCodeGenWriteBarrier((&___uvBuffer_4), value); } inline static int32_t get_offset_of_colorBuffer_5() { return static_cast(offsetof(MeshGenerator_t1354683548, ___colorBuffer_5)); } inline ExposedList_1_t1012645862 * get_colorBuffer_5() const { return ___colorBuffer_5; } inline ExposedList_1_t1012645862 ** get_address_of_colorBuffer_5() { return &___colorBuffer_5; } inline void set_colorBuffer_5(ExposedList_1_t1012645862 * value) { ___colorBuffer_5 = value; Il2CppCodeGenWriteBarrier((&___colorBuffer_5), value); } inline static int32_t get_offset_of_submeshes_6() { return static_cast(offsetof(MeshGenerator_t1354683548, ___submeshes_6)); } inline ExposedList_1_t4070202189 * get_submeshes_6() const { return ___submeshes_6; } inline ExposedList_1_t4070202189 ** get_address_of_submeshes_6() { return &___submeshes_6; } inline void set_submeshes_6(ExposedList_1_t4070202189 * value) { ___submeshes_6 = value; Il2CppCodeGenWriteBarrier((&___submeshes_6), value); } inline static int32_t get_offset_of_meshBoundsMin_7() { return static_cast(offsetof(MeshGenerator_t1354683548, ___meshBoundsMin_7)); } inline Vector2_t2156229523 get_meshBoundsMin_7() const { return ___meshBoundsMin_7; } inline Vector2_t2156229523 * get_address_of_meshBoundsMin_7() { return &___meshBoundsMin_7; } inline void set_meshBoundsMin_7(Vector2_t2156229523 value) { ___meshBoundsMin_7 = value; } inline static int32_t get_offset_of_meshBoundsMax_8() { return static_cast(offsetof(MeshGenerator_t1354683548, ___meshBoundsMax_8)); } inline Vector2_t2156229523 get_meshBoundsMax_8() const { return ___meshBoundsMax_8; } inline Vector2_t2156229523 * get_address_of_meshBoundsMax_8() { return &___meshBoundsMax_8; } inline void set_meshBoundsMax_8(Vector2_t2156229523 value) { ___meshBoundsMax_8 = value; } inline static int32_t get_offset_of_meshBoundsThickness_9() { return static_cast(offsetof(MeshGenerator_t1354683548, ___meshBoundsThickness_9)); } inline float get_meshBoundsThickness_9() const { return ___meshBoundsThickness_9; } inline float* get_address_of_meshBoundsThickness_9() { return &___meshBoundsThickness_9; } inline void set_meshBoundsThickness_9(float value) { ___meshBoundsThickness_9 = value; } inline static int32_t get_offset_of_submeshIndex_10() { return static_cast(offsetof(MeshGenerator_t1354683548, ___submeshIndex_10)); } inline int32_t get_submeshIndex_10() const { return ___submeshIndex_10; } inline int32_t* get_address_of_submeshIndex_10() { return &___submeshIndex_10; } inline void set_submeshIndex_10(int32_t value) { ___submeshIndex_10 = value; } inline static int32_t get_offset_of_clipper_11() { return static_cast(offsetof(MeshGenerator_t1354683548, ___clipper_11)); } inline SkeletonClipping_t1669006083 * get_clipper_11() const { return ___clipper_11; } inline SkeletonClipping_t1669006083 ** get_address_of_clipper_11() { return &___clipper_11; } inline void set_clipper_11(SkeletonClipping_t1669006083 * value) { ___clipper_11 = value; Il2CppCodeGenWriteBarrier((&___clipper_11), value); } inline static int32_t get_offset_of_tempVerts_12() { return static_cast(offsetof(MeshGenerator_t1354683548, ___tempVerts_12)); } inline SingleU5BU5D_t1444911251* get_tempVerts_12() const { return ___tempVerts_12; } inline SingleU5BU5D_t1444911251** get_address_of_tempVerts_12() { return &___tempVerts_12; } inline void set_tempVerts_12(SingleU5BU5D_t1444911251* value) { ___tempVerts_12 = value; Il2CppCodeGenWriteBarrier((&___tempVerts_12), value); } inline static int32_t get_offset_of_regionTriangles_13() { return static_cast(offsetof(MeshGenerator_t1354683548, ___regionTriangles_13)); } inline Int32U5BU5D_t385246372* get_regionTriangles_13() const { return ___regionTriangles_13; } inline Int32U5BU5D_t385246372** get_address_of_regionTriangles_13() { return &___regionTriangles_13; } inline void set_regionTriangles_13(Int32U5BU5D_t385246372* value) { ___regionTriangles_13 = value; Il2CppCodeGenWriteBarrier((&___regionTriangles_13), value); } inline static int32_t get_offset_of_normals_14() { return static_cast(offsetof(MeshGenerator_t1354683548, ___normals_14)); } inline Vector3U5BU5D_t1718750761* get_normals_14() const { return ___normals_14; } inline Vector3U5BU5D_t1718750761** get_address_of_normals_14() { return &___normals_14; } inline void set_normals_14(Vector3U5BU5D_t1718750761* value) { ___normals_14 = value; Il2CppCodeGenWriteBarrier((&___normals_14), value); } inline static int32_t get_offset_of_tangents_15() { return static_cast(offsetof(MeshGenerator_t1354683548, ___tangents_15)); } inline Vector4U5BU5D_t934056436* get_tangents_15() const { return ___tangents_15; } inline Vector4U5BU5D_t934056436** get_address_of_tangents_15() { return &___tangents_15; } inline void set_tangents_15(Vector4U5BU5D_t934056436* value) { ___tangents_15 = value; Il2CppCodeGenWriteBarrier((&___tangents_15), value); } inline static int32_t get_offset_of_tempTanBuffer_16() { return static_cast(offsetof(MeshGenerator_t1354683548, ___tempTanBuffer_16)); } inline Vector2U5BU5D_t1457185986* get_tempTanBuffer_16() const { return ___tempTanBuffer_16; } inline Vector2U5BU5D_t1457185986** get_address_of_tempTanBuffer_16() { return &___tempTanBuffer_16; } inline void set_tempTanBuffer_16(Vector2U5BU5D_t1457185986* value) { ___tempTanBuffer_16 = value; Il2CppCodeGenWriteBarrier((&___tempTanBuffer_16), value); } inline static int32_t get_offset_of_uv2_17() { return static_cast(offsetof(MeshGenerator_t1354683548, ___uv2_17)); } inline ExposedList_1_t568374093 * get_uv2_17() const { return ___uv2_17; } inline ExposedList_1_t568374093 ** get_address_of_uv2_17() { return &___uv2_17; } inline void set_uv2_17(ExposedList_1_t568374093 * value) { ___uv2_17 = value; Il2CppCodeGenWriteBarrier((&___uv2_17), value); } inline static int32_t get_offset_of_uv3_18() { return static_cast(offsetof(MeshGenerator_t1354683548, ___uv3_18)); } inline ExposedList_1_t568374093 * get_uv3_18() const { return ___uv3_18; } inline ExposedList_1_t568374093 ** get_address_of_uv3_18() { return &___uv3_18; } inline void set_uv3_18(ExposedList_1_t568374093 * value) { ___uv3_18 = value; Il2CppCodeGenWriteBarrier((&___uv3_18), value); } }; struct MeshGenerator_t1354683548_StaticFields { public: // System.Collections.Generic.List`1 Spine.Unity.MeshGenerator::AttachmentVerts List_1_t899420910 * ___AttachmentVerts_19; // System.Collections.Generic.List`1 Spine.Unity.MeshGenerator::AttachmentUVs List_1_t3628304265 * ___AttachmentUVs_20; // System.Collections.Generic.List`1 Spine.Unity.MeshGenerator::AttachmentColors32 List_1_t4072576034 * ___AttachmentColors32_21; // System.Collections.Generic.List`1 Spine.Unity.MeshGenerator::AttachmentIndices List_1_t128053199 * ___AttachmentIndices_22; public: inline static int32_t get_offset_of_AttachmentVerts_19() { return static_cast(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentVerts_19)); } inline List_1_t899420910 * get_AttachmentVerts_19() const { return ___AttachmentVerts_19; } inline List_1_t899420910 ** get_address_of_AttachmentVerts_19() { return &___AttachmentVerts_19; } inline void set_AttachmentVerts_19(List_1_t899420910 * value) { ___AttachmentVerts_19 = value; Il2CppCodeGenWriteBarrier((&___AttachmentVerts_19), value); } inline static int32_t get_offset_of_AttachmentUVs_20() { return static_cast(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentUVs_20)); } inline List_1_t3628304265 * get_AttachmentUVs_20() const { return ___AttachmentUVs_20; } inline List_1_t3628304265 ** get_address_of_AttachmentUVs_20() { return &___AttachmentUVs_20; } inline void set_AttachmentUVs_20(List_1_t3628304265 * value) { ___AttachmentUVs_20 = value; Il2CppCodeGenWriteBarrier((&___AttachmentUVs_20), value); } inline static int32_t get_offset_of_AttachmentColors32_21() { return static_cast(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentColors32_21)); } inline List_1_t4072576034 * get_AttachmentColors32_21() const { return ___AttachmentColors32_21; } inline List_1_t4072576034 ** get_address_of_AttachmentColors32_21() { return &___AttachmentColors32_21; } inline void set_AttachmentColors32_21(List_1_t4072576034 * value) { ___AttachmentColors32_21 = value; Il2CppCodeGenWriteBarrier((&___AttachmentColors32_21), value); } inline static int32_t get_offset_of_AttachmentIndices_22() { return static_cast(offsetof(MeshGenerator_t1354683548_StaticFields, ___AttachmentIndices_22)); } inline List_1_t128053199 * get_AttachmentIndices_22() const { return ___AttachmentIndices_22; } inline List_1_t128053199 ** get_address_of_AttachmentIndices_22() { return &___AttachmentIndices_22; } inline void set_AttachmentIndices_22(List_1_t128053199 * value) { ___AttachmentIndices_22 = value; Il2CppCodeGenWriteBarrier((&___AttachmentIndices_22), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHGENERATOR_T1354683548_H #ifndef TEXTUREWRAP_T2819935362_H #define TEXTUREWRAP_T2819935362_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.TextureWrap struct TextureWrap_t2819935362 { public: // System.Int32 Spine.TextureWrap::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureWrap_t2819935362, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREWRAP_T2819935362_H #ifndef U3CFADEADDITIVEU3EC__ITERATOR1_T410398119_H #define U3CFADEADDITIVEU3EC__ITERATOR1_T410398119_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1 struct U3CFadeAdditiveU3Ec__Iterator1_t410398119 : public RuntimeObject { public: // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::__0 Color32_t2600501292 ___U3CcU3E__0_0; // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::__0 Color32_t2600501292 ___U3CblackU3E__0_1; // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::__0 float ___U3CtU3E__0_2; // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::__1 float ___U3ChardTimeLimitU3E__1_3; // Spine.Unity.Modules.SkeletonGhostRenderer Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::$this SkeletonGhostRenderer_t2445315009 * ___U24this_4; // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::$current RuntimeObject * ___U24current_5; // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::$disposing bool ___U24disposing_6; // System.Int32 Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::$PC int32_t ___U24PC_7; public: inline static int32_t get_offset_of_U3CcU3E__0_0() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3CcU3E__0_0)); } inline Color32_t2600501292 get_U3CcU3E__0_0() const { return ___U3CcU3E__0_0; } inline Color32_t2600501292 * get_address_of_U3CcU3E__0_0() { return &___U3CcU3E__0_0; } inline void set_U3CcU3E__0_0(Color32_t2600501292 value) { ___U3CcU3E__0_0 = value; } inline static int32_t get_offset_of_U3CblackU3E__0_1() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3CblackU3E__0_1)); } inline Color32_t2600501292 get_U3CblackU3E__0_1() const { return ___U3CblackU3E__0_1; } inline Color32_t2600501292 * get_address_of_U3CblackU3E__0_1() { return &___U3CblackU3E__0_1; } inline void set_U3CblackU3E__0_1(Color32_t2600501292 value) { ___U3CblackU3E__0_1 = value; } inline static int32_t get_offset_of_U3CtU3E__0_2() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3CtU3E__0_2)); } inline float get_U3CtU3E__0_2() const { return ___U3CtU3E__0_2; } inline float* get_address_of_U3CtU3E__0_2() { return &___U3CtU3E__0_2; } inline void set_U3CtU3E__0_2(float value) { ___U3CtU3E__0_2 = value; } inline static int32_t get_offset_of_U3ChardTimeLimitU3E__1_3() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U3ChardTimeLimitU3E__1_3)); } inline float get_U3ChardTimeLimitU3E__1_3() const { return ___U3ChardTimeLimitU3E__1_3; } inline float* get_address_of_U3ChardTimeLimitU3E__1_3() { return &___U3ChardTimeLimitU3E__1_3; } inline void set_U3ChardTimeLimitU3E__1_3(float value) { ___U3ChardTimeLimitU3E__1_3 = value; } inline static int32_t get_offset_of_U24this_4() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24this_4)); } inline SkeletonGhostRenderer_t2445315009 * get_U24this_4() const { return ___U24this_4; } inline SkeletonGhostRenderer_t2445315009 ** get_address_of_U24this_4() { return &___U24this_4; } inline void set_U24this_4(SkeletonGhostRenderer_t2445315009 * value) { ___U24this_4 = value; Il2CppCodeGenWriteBarrier((&___U24this_4), value); } inline static int32_t get_offset_of_U24current_5() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24current_5)); } inline RuntimeObject * get_U24current_5() const { return ___U24current_5; } inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; } inline void set_U24current_5(RuntimeObject * value) { ___U24current_5 = value; Il2CppCodeGenWriteBarrier((&___U24current_5), value); } inline static int32_t get_offset_of_U24disposing_6() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24disposing_6)); } inline bool get_U24disposing_6() const { return ___U24disposing_6; } inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; } inline void set_U24disposing_6(bool value) { ___U24disposing_6 = value; } inline static int32_t get_offset_of_U24PC_7() { return static_cast(offsetof(U3CFadeAdditiveU3Ec__Iterator1_t410398119, ___U24PC_7)); } inline int32_t get_U24PC_7() const { return ___U24PC_7; } inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; } inline void set_U24PC_7(int32_t value) { ___U24PC_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CFADEADDITIVEU3EC__ITERATOR1_T410398119_H #ifndef BINDINGFLAGS_T2721792723_H #define BINDINGFLAGS_T2721792723_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.BindingFlags struct BindingFlags_t2721792723 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(BindingFlags_t2721792723, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BINDINGFLAGS_T2721792723_H #ifndef ENUMERATOR_T1359897499_H #define ENUMERATOR_T1359897499_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t1359897499 { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_t3700682020 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp int32_t ___stamp_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_t1803386891 ___current_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_t1359897499, ___dictionary_0)); } inline Dictionary_2_t3700682020 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t3700682020 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t3700682020 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t1359897499, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_stamp_2() { return static_cast(offsetof(Enumerator_t1359897499, ___stamp_2)); } inline int32_t get_stamp_2() const { return ___stamp_2; } inline int32_t* get_address_of_stamp_2() { return &___stamp_2; } inline void set_stamp_2(int32_t value) { ___stamp_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t1359897499, ___current_3)); } inline KeyValuePair_2_t1803386891 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t1803386891 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t1803386891 value) { ___current_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T1359897499_H #ifndef U3CFADEU3EC__ITERATOR0_T1290633589_H #define U3CFADEU3EC__ITERATOR0_T1290633589_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0 struct U3CFadeU3Ec__Iterator0_t1290633589 : public RuntimeObject { public: // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::__0 Color32_t2600501292 ___U3CcU3E__0_0; // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::__0 Color32_t2600501292 ___U3CblackU3E__0_1; // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::__0 float ___U3CtU3E__0_2; // System.Single Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::__1 float ___U3ChardTimeLimitU3E__1_3; // Spine.Unity.Modules.SkeletonGhostRenderer Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::$this SkeletonGhostRenderer_t2445315009 * ___U24this_4; // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::$current RuntimeObject * ___U24current_5; // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::$disposing bool ___U24disposing_6; // System.Int32 Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::$PC int32_t ___U24PC_7; public: inline static int32_t get_offset_of_U3CcU3E__0_0() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3CcU3E__0_0)); } inline Color32_t2600501292 get_U3CcU3E__0_0() const { return ___U3CcU3E__0_0; } inline Color32_t2600501292 * get_address_of_U3CcU3E__0_0() { return &___U3CcU3E__0_0; } inline void set_U3CcU3E__0_0(Color32_t2600501292 value) { ___U3CcU3E__0_0 = value; } inline static int32_t get_offset_of_U3CblackU3E__0_1() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3CblackU3E__0_1)); } inline Color32_t2600501292 get_U3CblackU3E__0_1() const { return ___U3CblackU3E__0_1; } inline Color32_t2600501292 * get_address_of_U3CblackU3E__0_1() { return &___U3CblackU3E__0_1; } inline void set_U3CblackU3E__0_1(Color32_t2600501292 value) { ___U3CblackU3E__0_1 = value; } inline static int32_t get_offset_of_U3CtU3E__0_2() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3CtU3E__0_2)); } inline float get_U3CtU3E__0_2() const { return ___U3CtU3E__0_2; } inline float* get_address_of_U3CtU3E__0_2() { return &___U3CtU3E__0_2; } inline void set_U3CtU3E__0_2(float value) { ___U3CtU3E__0_2 = value; } inline static int32_t get_offset_of_U3ChardTimeLimitU3E__1_3() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U3ChardTimeLimitU3E__1_3)); } inline float get_U3ChardTimeLimitU3E__1_3() const { return ___U3ChardTimeLimitU3E__1_3; } inline float* get_address_of_U3ChardTimeLimitU3E__1_3() { return &___U3ChardTimeLimitU3E__1_3; } inline void set_U3ChardTimeLimitU3E__1_3(float value) { ___U3ChardTimeLimitU3E__1_3 = value; } inline static int32_t get_offset_of_U24this_4() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24this_4)); } inline SkeletonGhostRenderer_t2445315009 * get_U24this_4() const { return ___U24this_4; } inline SkeletonGhostRenderer_t2445315009 ** get_address_of_U24this_4() { return &___U24this_4; } inline void set_U24this_4(SkeletonGhostRenderer_t2445315009 * value) { ___U24this_4 = value; Il2CppCodeGenWriteBarrier((&___U24this_4), value); } inline static int32_t get_offset_of_U24current_5() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24current_5)); } inline RuntimeObject * get_U24current_5() const { return ___U24current_5; } inline RuntimeObject ** get_address_of_U24current_5() { return &___U24current_5; } inline void set_U24current_5(RuntimeObject * value) { ___U24current_5 = value; Il2CppCodeGenWriteBarrier((&___U24current_5), value); } inline static int32_t get_offset_of_U24disposing_6() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24disposing_6)); } inline bool get_U24disposing_6() const { return ___U24disposing_6; } inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; } inline void set_U24disposing_6(bool value) { ___U24disposing_6 = value; } inline static int32_t get_offset_of_U24PC_7() { return static_cast(offsetof(U3CFadeU3Ec__Iterator0_t1290633589, ___U24PC_7)); } inline int32_t get_U24PC_7() const { return ___U24PC_7; } inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; } inline void set_U24PC_7(int32_t value) { ___U24PC_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CFADEU3EC__ITERATOR0_T1290633589_H #ifndef COROUTINE_T3829159415_H #define COROUTINE_T3829159415_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Coroutine struct Coroutine_t3829159415 : public YieldInstruction_t403091072 { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // COROUTINE_T3829159415_H #ifndef PLAYABLEHANDLE_T1095853803_H #define PLAYABLEHANDLE_T1095853803_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t1095853803 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEHANDLE_T1095853803_H #ifndef FLAGS_T128269323_H #define FLAGS_T128269323_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.FrameData/Flags struct Flags_t128269323 { public: // System.Int32 UnityEngine.Playables.FrameData/Flags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Flags_t128269323, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FLAGS_T128269323_H #ifndef MATERIALPROPERTYBLOCK_T3213117958_H #define MATERIALPROPERTYBLOCK_T3213117958_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t3213117958 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t3213117958, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIALPROPERTYBLOCK_T3213117958_H #ifndef MEDIATYPE_T4163677969_H #define MEDIATYPE_T4163677969_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Timeline.TimelineAsset/MediaType struct MediaType_t4163677969 { public: // System.Int32 UnityEngine.Timeline.TimelineAsset/MediaType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MediaType_t4163677969, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MEDIATYPE_T4163677969_H #ifndef NUMBERSTYLES_T617258130_H #define NUMBERSTYLES_T617258130_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Globalization.NumberStyles struct NumberStyles_t617258130 { public: // System.Int32 System.Globalization.NumberStyles::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(NumberStyles_t617258130, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NUMBERSTYLES_T617258130_H #ifndef TEXTUREFILTER_T1610186802_H #define TEXTUREFILTER_T1610186802_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.TextureFilter struct TextureFilter_t1610186802 { public: // System.Int32 Spine.TextureFilter::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureFilter_t1610186802, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREFILTER_T1610186802_H #ifndef PATHATTACHMENT_T3565151060_H #define PATHATTACHMENT_T3565151060_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.PathAttachment struct PathAttachment_t3565151060 : public VertexAttachment_t4074366829 { public: // System.Single[] Spine.PathAttachment::lengths SingleU5BU5D_t1444911251* ___lengths_7; // System.Boolean Spine.PathAttachment::closed bool ___closed_8; // System.Boolean Spine.PathAttachment::constantSpeed bool ___constantSpeed_9; public: inline static int32_t get_offset_of_lengths_7() { return static_cast(offsetof(PathAttachment_t3565151060, ___lengths_7)); } inline SingleU5BU5D_t1444911251* get_lengths_7() const { return ___lengths_7; } inline SingleU5BU5D_t1444911251** get_address_of_lengths_7() { return &___lengths_7; } inline void set_lengths_7(SingleU5BU5D_t1444911251* value) { ___lengths_7 = value; Il2CppCodeGenWriteBarrier((&___lengths_7), value); } inline static int32_t get_offset_of_closed_8() { return static_cast(offsetof(PathAttachment_t3565151060, ___closed_8)); } inline bool get_closed_8() const { return ___closed_8; } inline bool* get_address_of_closed_8() { return &___closed_8; } inline void set_closed_8(bool value) { ___closed_8 = value; } inline static int32_t get_offset_of_constantSpeed_9() { return static_cast(offsetof(PathAttachment_t3565151060, ___constantSpeed_9)); } inline bool get_constantSpeed_9() const { return ___constantSpeed_9; } inline bool* get_address_of_constantSpeed_9() { return &___constantSpeed_9; } inline void set_constantSpeed_9(bool value) { ___constantSpeed_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PATHATTACHMENT_T3565151060_H #ifndef UPDATEPHASE_T1465898593_H #define UPDATEPHASE_T1465898593_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonUtilityBone/UpdatePhase struct UpdatePhase_t1465898593 { public: // System.Int32 Spine.Unity.SkeletonUtilityBone/UpdatePhase::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(UpdatePhase_t1465898593, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UPDATEPHASE_T1465898593_H #ifndef TRANSFORMMODE_T614987360_H #define TRANSFORMMODE_T614987360_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.TransformMode struct TransformMode_t614987360 { public: // System.Int32 Spine.TransformMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TransformMode_t614987360, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSFORMMODE_T614987360_H #ifndef SPINEATTRIBUTEBASE_T340149836_H #define SPINEATTRIBUTEBASE_T340149836_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineAttributeBase struct SpineAttributeBase_t340149836 : public PropertyAttribute_t3677895545 { public: // System.String Spine.Unity.SpineAttributeBase::dataField String_t* ___dataField_0; // System.String Spine.Unity.SpineAttributeBase::startsWith String_t* ___startsWith_1; // System.Boolean Spine.Unity.SpineAttributeBase::includeNone bool ___includeNone_2; // System.Boolean Spine.Unity.SpineAttributeBase::fallbackToTextField bool ___fallbackToTextField_3; public: inline static int32_t get_offset_of_dataField_0() { return static_cast(offsetof(SpineAttributeBase_t340149836, ___dataField_0)); } inline String_t* get_dataField_0() const { return ___dataField_0; } inline String_t** get_address_of_dataField_0() { return &___dataField_0; } inline void set_dataField_0(String_t* value) { ___dataField_0 = value; Il2CppCodeGenWriteBarrier((&___dataField_0), value); } inline static int32_t get_offset_of_startsWith_1() { return static_cast(offsetof(SpineAttributeBase_t340149836, ___startsWith_1)); } inline String_t* get_startsWith_1() const { return ___startsWith_1; } inline String_t** get_address_of_startsWith_1() { return &___startsWith_1; } inline void set_startsWith_1(String_t* value) { ___startsWith_1 = value; Il2CppCodeGenWriteBarrier((&___startsWith_1), value); } inline static int32_t get_offset_of_includeNone_2() { return static_cast(offsetof(SpineAttributeBase_t340149836, ___includeNone_2)); } inline bool get_includeNone_2() const { return ___includeNone_2; } inline bool* get_address_of_includeNone_2() { return &___includeNone_2; } inline void set_includeNone_2(bool value) { ___includeNone_2 = value; } inline static int32_t get_offset_of_fallbackToTextField_3() { return static_cast(offsetof(SpineAttributeBase_t340149836, ___fallbackToTextField_3)); } inline bool get_fallbackToTextField_3() const { return ___fallbackToTextField_3; } inline bool* get_address_of_fallbackToTextField_3() { return &___fallbackToTextField_3; } inline void set_fallbackToTextField_3(bool value) { ___fallbackToTextField_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEATTRIBUTEBASE_T340149836_H #ifndef BOUNDINGBOXATTACHMENT_T2797506510_H #define BOUNDINGBOXATTACHMENT_T2797506510_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.BoundingBoxAttachment struct BoundingBoxAttachment_t2797506510 : public VertexAttachment_t4074366829 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOUNDINGBOXATTACHMENT_T2797506510_H #ifndef RUNTIMEFIELDHANDLE_T1871169219_H #define RUNTIMEFIELDHANDLE_T1871169219_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.RuntimeFieldHandle struct RuntimeFieldHandle_t1871169219 { public: // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeFieldHandle_t1871169219, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEFIELDHANDLE_T1871169219_H #ifndef FORMAT_T2262486444_H #define FORMAT_T2262486444_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Format struct Format_t2262486444 { public: // System.Int32 Spine.Format::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Format_t2262486444, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FORMAT_T2262486444_H #ifndef NOTSUPPORTEDEXCEPTION_T1314879016_H #define NOTSUPPORTEDEXCEPTION_T1314879016_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.NotSupportedException struct NotSupportedException_t1314879016 : public SystemException_t176217640 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NOTSUPPORTEDEXCEPTION_T1314879016_H #ifndef MESHATTACHMENT_T1975337962_H #define MESHATTACHMENT_T1975337962_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.MeshAttachment struct MeshAttachment_t1975337962 : public VertexAttachment_t4074366829 { public: // System.Single Spine.MeshAttachment::regionOffsetX float ___regionOffsetX_7; // System.Single Spine.MeshAttachment::regionOffsetY float ___regionOffsetY_8; // System.Single Spine.MeshAttachment::regionWidth float ___regionWidth_9; // System.Single Spine.MeshAttachment::regionHeight float ___regionHeight_10; // System.Single Spine.MeshAttachment::regionOriginalWidth float ___regionOriginalWidth_11; // System.Single Spine.MeshAttachment::regionOriginalHeight float ___regionOriginalHeight_12; // Spine.MeshAttachment Spine.MeshAttachment::parentMesh MeshAttachment_t1975337962 * ___parentMesh_13; // System.Single[] Spine.MeshAttachment::uvs SingleU5BU5D_t1444911251* ___uvs_14; // System.Single[] Spine.MeshAttachment::regionUVs SingleU5BU5D_t1444911251* ___regionUVs_15; // System.Int32[] Spine.MeshAttachment::triangles Int32U5BU5D_t385246372* ___triangles_16; // System.Single Spine.MeshAttachment::r float ___r_17; // System.Single Spine.MeshAttachment::g float ___g_18; // System.Single Spine.MeshAttachment::b float ___b_19; // System.Single Spine.MeshAttachment::a float ___a_20; // System.Int32 Spine.MeshAttachment::hulllength int32_t ___hulllength_21; // System.Boolean Spine.MeshAttachment::inheritDeform bool ___inheritDeform_22; // System.String Spine.MeshAttachment::k__BackingField String_t* ___U3CPathU3Ek__BackingField_23; // System.Object Spine.MeshAttachment::k__BackingField RuntimeObject * ___U3CRendererObjectU3Ek__BackingField_24; // System.Single Spine.MeshAttachment::k__BackingField float ___U3CRegionUU3Ek__BackingField_25; // System.Single Spine.MeshAttachment::k__BackingField float ___U3CRegionVU3Ek__BackingField_26; // System.Single Spine.MeshAttachment::k__BackingField float ___U3CRegionU2U3Ek__BackingField_27; // System.Single Spine.MeshAttachment::k__BackingField float ___U3CRegionV2U3Ek__BackingField_28; // System.Boolean Spine.MeshAttachment::k__BackingField bool ___U3CRegionRotateU3Ek__BackingField_29; // System.Int32[] Spine.MeshAttachment::k__BackingField Int32U5BU5D_t385246372* ___U3CEdgesU3Ek__BackingField_30; // System.Single Spine.MeshAttachment::k__BackingField float ___U3CWidthU3Ek__BackingField_31; // System.Single Spine.MeshAttachment::k__BackingField float ___U3CHeightU3Ek__BackingField_32; public: inline static int32_t get_offset_of_regionOffsetX_7() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionOffsetX_7)); } inline float get_regionOffsetX_7() const { return ___regionOffsetX_7; } inline float* get_address_of_regionOffsetX_7() { return &___regionOffsetX_7; } inline void set_regionOffsetX_7(float value) { ___regionOffsetX_7 = value; } inline static int32_t get_offset_of_regionOffsetY_8() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionOffsetY_8)); } inline float get_regionOffsetY_8() const { return ___regionOffsetY_8; } inline float* get_address_of_regionOffsetY_8() { return &___regionOffsetY_8; } inline void set_regionOffsetY_8(float value) { ___regionOffsetY_8 = value; } inline static int32_t get_offset_of_regionWidth_9() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionWidth_9)); } inline float get_regionWidth_9() const { return ___regionWidth_9; } inline float* get_address_of_regionWidth_9() { return &___regionWidth_9; } inline void set_regionWidth_9(float value) { ___regionWidth_9 = value; } inline static int32_t get_offset_of_regionHeight_10() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionHeight_10)); } inline float get_regionHeight_10() const { return ___regionHeight_10; } inline float* get_address_of_regionHeight_10() { return &___regionHeight_10; } inline void set_regionHeight_10(float value) { ___regionHeight_10 = value; } inline static int32_t get_offset_of_regionOriginalWidth_11() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionOriginalWidth_11)); } inline float get_regionOriginalWidth_11() const { return ___regionOriginalWidth_11; } inline float* get_address_of_regionOriginalWidth_11() { return &___regionOriginalWidth_11; } inline void set_regionOriginalWidth_11(float value) { ___regionOriginalWidth_11 = value; } inline static int32_t get_offset_of_regionOriginalHeight_12() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionOriginalHeight_12)); } inline float get_regionOriginalHeight_12() const { return ___regionOriginalHeight_12; } inline float* get_address_of_regionOriginalHeight_12() { return &___regionOriginalHeight_12; } inline void set_regionOriginalHeight_12(float value) { ___regionOriginalHeight_12 = value; } inline static int32_t get_offset_of_parentMesh_13() { return static_cast(offsetof(MeshAttachment_t1975337962, ___parentMesh_13)); } inline MeshAttachment_t1975337962 * get_parentMesh_13() const { return ___parentMesh_13; } inline MeshAttachment_t1975337962 ** get_address_of_parentMesh_13() { return &___parentMesh_13; } inline void set_parentMesh_13(MeshAttachment_t1975337962 * value) { ___parentMesh_13 = value; Il2CppCodeGenWriteBarrier((&___parentMesh_13), value); } inline static int32_t get_offset_of_uvs_14() { return static_cast(offsetof(MeshAttachment_t1975337962, ___uvs_14)); } inline SingleU5BU5D_t1444911251* get_uvs_14() const { return ___uvs_14; } inline SingleU5BU5D_t1444911251** get_address_of_uvs_14() { return &___uvs_14; } inline void set_uvs_14(SingleU5BU5D_t1444911251* value) { ___uvs_14 = value; Il2CppCodeGenWriteBarrier((&___uvs_14), value); } inline static int32_t get_offset_of_regionUVs_15() { return static_cast(offsetof(MeshAttachment_t1975337962, ___regionUVs_15)); } inline SingleU5BU5D_t1444911251* get_regionUVs_15() const { return ___regionUVs_15; } inline SingleU5BU5D_t1444911251** get_address_of_regionUVs_15() { return &___regionUVs_15; } inline void set_regionUVs_15(SingleU5BU5D_t1444911251* value) { ___regionUVs_15 = value; Il2CppCodeGenWriteBarrier((&___regionUVs_15), value); } inline static int32_t get_offset_of_triangles_16() { return static_cast(offsetof(MeshAttachment_t1975337962, ___triangles_16)); } inline Int32U5BU5D_t385246372* get_triangles_16() const { return ___triangles_16; } inline Int32U5BU5D_t385246372** get_address_of_triangles_16() { return &___triangles_16; } inline void set_triangles_16(Int32U5BU5D_t385246372* value) { ___triangles_16 = value; Il2CppCodeGenWriteBarrier((&___triangles_16), value); } inline static int32_t get_offset_of_r_17() { return static_cast(offsetof(MeshAttachment_t1975337962, ___r_17)); } inline float get_r_17() const { return ___r_17; } inline float* get_address_of_r_17() { return &___r_17; } inline void set_r_17(float value) { ___r_17 = value; } inline static int32_t get_offset_of_g_18() { return static_cast(offsetof(MeshAttachment_t1975337962, ___g_18)); } inline float get_g_18() const { return ___g_18; } inline float* get_address_of_g_18() { return &___g_18; } inline void set_g_18(float value) { ___g_18 = value; } inline static int32_t get_offset_of_b_19() { return static_cast(offsetof(MeshAttachment_t1975337962, ___b_19)); } inline float get_b_19() const { return ___b_19; } inline float* get_address_of_b_19() { return &___b_19; } inline void set_b_19(float value) { ___b_19 = value; } inline static int32_t get_offset_of_a_20() { return static_cast(offsetof(MeshAttachment_t1975337962, ___a_20)); } inline float get_a_20() const { return ___a_20; } inline float* get_address_of_a_20() { return &___a_20; } inline void set_a_20(float value) { ___a_20 = value; } inline static int32_t get_offset_of_hulllength_21() { return static_cast(offsetof(MeshAttachment_t1975337962, ___hulllength_21)); } inline int32_t get_hulllength_21() const { return ___hulllength_21; } inline int32_t* get_address_of_hulllength_21() { return &___hulllength_21; } inline void set_hulllength_21(int32_t value) { ___hulllength_21 = value; } inline static int32_t get_offset_of_inheritDeform_22() { return static_cast(offsetof(MeshAttachment_t1975337962, ___inheritDeform_22)); } inline bool get_inheritDeform_22() const { return ___inheritDeform_22; } inline bool* get_address_of_inheritDeform_22() { return &___inheritDeform_22; } inline void set_inheritDeform_22(bool value) { ___inheritDeform_22 = value; } inline static int32_t get_offset_of_U3CPathU3Ek__BackingField_23() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CPathU3Ek__BackingField_23)); } inline String_t* get_U3CPathU3Ek__BackingField_23() const { return ___U3CPathU3Ek__BackingField_23; } inline String_t** get_address_of_U3CPathU3Ek__BackingField_23() { return &___U3CPathU3Ek__BackingField_23; } inline void set_U3CPathU3Ek__BackingField_23(String_t* value) { ___U3CPathU3Ek__BackingField_23 = value; Il2CppCodeGenWriteBarrier((&___U3CPathU3Ek__BackingField_23), value); } inline static int32_t get_offset_of_U3CRendererObjectU3Ek__BackingField_24() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CRendererObjectU3Ek__BackingField_24)); } inline RuntimeObject * get_U3CRendererObjectU3Ek__BackingField_24() const { return ___U3CRendererObjectU3Ek__BackingField_24; } inline RuntimeObject ** get_address_of_U3CRendererObjectU3Ek__BackingField_24() { return &___U3CRendererObjectU3Ek__BackingField_24; } inline void set_U3CRendererObjectU3Ek__BackingField_24(RuntimeObject * value) { ___U3CRendererObjectU3Ek__BackingField_24 = value; Il2CppCodeGenWriteBarrier((&___U3CRendererObjectU3Ek__BackingField_24), value); } inline static int32_t get_offset_of_U3CRegionUU3Ek__BackingField_25() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CRegionUU3Ek__BackingField_25)); } inline float get_U3CRegionUU3Ek__BackingField_25() const { return ___U3CRegionUU3Ek__BackingField_25; } inline float* get_address_of_U3CRegionUU3Ek__BackingField_25() { return &___U3CRegionUU3Ek__BackingField_25; } inline void set_U3CRegionUU3Ek__BackingField_25(float value) { ___U3CRegionUU3Ek__BackingField_25 = value; } inline static int32_t get_offset_of_U3CRegionVU3Ek__BackingField_26() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CRegionVU3Ek__BackingField_26)); } inline float get_U3CRegionVU3Ek__BackingField_26() const { return ___U3CRegionVU3Ek__BackingField_26; } inline float* get_address_of_U3CRegionVU3Ek__BackingField_26() { return &___U3CRegionVU3Ek__BackingField_26; } inline void set_U3CRegionVU3Ek__BackingField_26(float value) { ___U3CRegionVU3Ek__BackingField_26 = value; } inline static int32_t get_offset_of_U3CRegionU2U3Ek__BackingField_27() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CRegionU2U3Ek__BackingField_27)); } inline float get_U3CRegionU2U3Ek__BackingField_27() const { return ___U3CRegionU2U3Ek__BackingField_27; } inline float* get_address_of_U3CRegionU2U3Ek__BackingField_27() { return &___U3CRegionU2U3Ek__BackingField_27; } inline void set_U3CRegionU2U3Ek__BackingField_27(float value) { ___U3CRegionU2U3Ek__BackingField_27 = value; } inline static int32_t get_offset_of_U3CRegionV2U3Ek__BackingField_28() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CRegionV2U3Ek__BackingField_28)); } inline float get_U3CRegionV2U3Ek__BackingField_28() const { return ___U3CRegionV2U3Ek__BackingField_28; } inline float* get_address_of_U3CRegionV2U3Ek__BackingField_28() { return &___U3CRegionV2U3Ek__BackingField_28; } inline void set_U3CRegionV2U3Ek__BackingField_28(float value) { ___U3CRegionV2U3Ek__BackingField_28 = value; } inline static int32_t get_offset_of_U3CRegionRotateU3Ek__BackingField_29() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CRegionRotateU3Ek__BackingField_29)); } inline bool get_U3CRegionRotateU3Ek__BackingField_29() const { return ___U3CRegionRotateU3Ek__BackingField_29; } inline bool* get_address_of_U3CRegionRotateU3Ek__BackingField_29() { return &___U3CRegionRotateU3Ek__BackingField_29; } inline void set_U3CRegionRotateU3Ek__BackingField_29(bool value) { ___U3CRegionRotateU3Ek__BackingField_29 = value; } inline static int32_t get_offset_of_U3CEdgesU3Ek__BackingField_30() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CEdgesU3Ek__BackingField_30)); } inline Int32U5BU5D_t385246372* get_U3CEdgesU3Ek__BackingField_30() const { return ___U3CEdgesU3Ek__BackingField_30; } inline Int32U5BU5D_t385246372** get_address_of_U3CEdgesU3Ek__BackingField_30() { return &___U3CEdgesU3Ek__BackingField_30; } inline void set_U3CEdgesU3Ek__BackingField_30(Int32U5BU5D_t385246372* value) { ___U3CEdgesU3Ek__BackingField_30 = value; Il2CppCodeGenWriteBarrier((&___U3CEdgesU3Ek__BackingField_30), value); } inline static int32_t get_offset_of_U3CWidthU3Ek__BackingField_31() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CWidthU3Ek__BackingField_31)); } inline float get_U3CWidthU3Ek__BackingField_31() const { return ___U3CWidthU3Ek__BackingField_31; } inline float* get_address_of_U3CWidthU3Ek__BackingField_31() { return &___U3CWidthU3Ek__BackingField_31; } inline void set_U3CWidthU3Ek__BackingField_31(float value) { ___U3CWidthU3Ek__BackingField_31 = value; } inline static int32_t get_offset_of_U3CHeightU3Ek__BackingField_32() { return static_cast(offsetof(MeshAttachment_t1975337962, ___U3CHeightU3Ek__BackingField_32)); } inline float get_U3CHeightU3Ek__BackingField_32() const { return ___U3CHeightU3Ek__BackingField_32; } inline float* get_address_of_U3CHeightU3Ek__BackingField_32() { return &___U3CHeightU3Ek__BackingField_32; } inline void set_U3CHeightU3Ek__BackingField_32(float value) { ___U3CHeightU3Ek__BackingField_32 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHATTACHMENT_T1975337962_H #ifndef STRINGSPLITOPTIONS_T641086070_H #define STRINGSPLITOPTIONS_T641086070_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.StringSplitOptions struct StringSplitOptions_t641086070 { public: // System.Int32 System.StringSplitOptions::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(StringSplitOptions_t641086070, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRINGSPLITOPTIONS_T641086070_H #ifndef SPINEATLASREGION_T3654419954_H #define SPINEATLASREGION_T3654419954_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineAtlasRegion struct SpineAtlasRegion_t3654419954 : public PropertyAttribute_t3677895545 { public: // System.String Spine.Unity.SpineAtlasRegion::atlasAssetField String_t* ___atlasAssetField_0; public: inline static int32_t get_offset_of_atlasAssetField_0() { return static_cast(offsetof(SpineAtlasRegion_t3654419954, ___atlasAssetField_0)); } inline String_t* get_atlasAssetField_0() const { return ___atlasAssetField_0; } inline String_t** get_address_of_atlasAssetField_0() { return &___atlasAssetField_0; } inline void set_atlasAssetField_0(String_t* value) { ___atlasAssetField_0 = value; Il2CppCodeGenWriteBarrier((&___atlasAssetField_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEATLASREGION_T3654419954_H #ifndef U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255370_H #define U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255370_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CPrivateImplementationDetailsU3E_t3057255370 : public RuntimeObject { public: public: }; struct U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields { public: // /$ArrayType=20 ::$field-B6E6EA57C32297E83203480EE50A22C3581AA09C U24ArrayTypeU3D20_t1702832645 ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0; // /$ArrayType=24 ::$field-6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A U24ArrayTypeU3D24_t2467506693 ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1; // /$ArrayType=24 ::$field-23447D2BC3FF6984AB09F575BC63CFE460337394 U24ArrayTypeU3D24_t2467506693 ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2; public: inline static int32_t get_offset_of_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields, ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0)); } inline U24ArrayTypeU3D20_t1702832645 get_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0() const { return ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0; } inline U24ArrayTypeU3D20_t1702832645 * get_address_of_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0() { return &___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0; } inline void set_U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0(U24ArrayTypeU3D20_t1702832645 value) { ___U24fieldU2DB6E6EA57C32297E83203480EE50A22C3581AA09C_0 = value; } inline static int32_t get_offset_of_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields, ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1)); } inline U24ArrayTypeU3D24_t2467506693 get_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1() const { return ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1; } inline U24ArrayTypeU3D24_t2467506693 * get_address_of_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1() { return &___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1; } inline void set_U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1(U24ArrayTypeU3D24_t2467506693 value) { ___U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1 = value; } inline static int32_t get_offset_of_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2() { return static_cast(offsetof(U3CPrivateImplementationDetailsU3E_t3057255370_StaticFields, ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2)); } inline U24ArrayTypeU3D24_t2467506693 get_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2() const { return ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2; } inline U24ArrayTypeU3D24_t2467506693 * get_address_of_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2() { return &___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2; } inline void set_U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2(U24ArrayTypeU3D24_t2467506693 value) { ___U24fieldU2D23447D2BC3FF6984AB09F575BC63CFE460337394_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255370_H #ifndef BOUNDS_T2266837910_H #define BOUNDS_T2266837910_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Bounds struct Bounds_t2266837910 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t3722313464 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t3722313464 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t2266837910, ___m_Center_0)); } inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t3722313464 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t2266837910, ___m_Extents_1)); } inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t3722313464 value) { ___m_Extents_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOUNDS_T2266837910_H #ifndef SHADOWCASTINGMODE_T2280965600_H #define SHADOWCASTINGMODE_T2280965600_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t2280965600 { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowCastingMode_t2280965600, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWCASTINGMODE_T2280965600_H #ifndef RAYCASTHIT2D_T2279581989_H #define RAYCASTHIT2D_T2279581989_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RaycastHit2D struct RaycastHit2D_t2279581989 { public: // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t2156229523 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t2156229523 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t2156229523 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // UnityEngine.Collider2D UnityEngine.RaycastHit2D::m_Collider Collider2D_t2806799626 * ___m_Collider_5; public: inline static int32_t get_offset_of_m_Centroid_0() { return static_cast(offsetof(RaycastHit2D_t2279581989, ___m_Centroid_0)); } inline Vector2_t2156229523 get_m_Centroid_0() const { return ___m_Centroid_0; } inline Vector2_t2156229523 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; } inline void set_m_Centroid_0(Vector2_t2156229523 value) { ___m_Centroid_0 = value; } inline static int32_t get_offset_of_m_Point_1() { return static_cast(offsetof(RaycastHit2D_t2279581989, ___m_Point_1)); } inline Vector2_t2156229523 get_m_Point_1() const { return ___m_Point_1; } inline Vector2_t2156229523 * get_address_of_m_Point_1() { return &___m_Point_1; } inline void set_m_Point_1(Vector2_t2156229523 value) { ___m_Point_1 = value; } inline static int32_t get_offset_of_m_Normal_2() { return static_cast(offsetof(RaycastHit2D_t2279581989, ___m_Normal_2)); } inline Vector2_t2156229523 get_m_Normal_2() const { return ___m_Normal_2; } inline Vector2_t2156229523 * get_address_of_m_Normal_2() { return &___m_Normal_2; } inline void set_m_Normal_2(Vector2_t2156229523 value) { ___m_Normal_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast(offsetof(RaycastHit2D_t2279581989, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_Fraction_4() { return static_cast(offsetof(RaycastHit2D_t2279581989, ___m_Fraction_4)); } inline float get_m_Fraction_4() const { return ___m_Fraction_4; } inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; } inline void set_m_Fraction_4(float value) { ___m_Fraction_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast(offsetof(RaycastHit2D_t2279581989, ___m_Collider_5)); } inline Collider2D_t2806799626 * get_m_Collider_5() const { return ___m_Collider_5; } inline Collider2D_t2806799626 ** get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(Collider2D_t2806799626 * value) { ___m_Collider_5 = value; Il2CppCodeGenWriteBarrier((&___m_Collider_5), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit2D struct RaycastHit2D_t2279581989_marshaled_pinvoke { Vector2_t2156229523 ___m_Centroid_0; Vector2_t2156229523 ___m_Point_1; Vector2_t2156229523 ___m_Normal_2; float ___m_Distance_3; float ___m_Fraction_4; Collider2D_t2806799626 * ___m_Collider_5; }; // Native definition for COM marshalling of UnityEngine.RaycastHit2D struct RaycastHit2D_t2279581989_marshaled_com { Vector2_t2156229523 ___m_Centroid_0; Vector2_t2156229523 ___m_Point_1; Vector2_t2156229523 ___m_Normal_2; float ___m_Distance_3; float ___m_Fraction_4; Collider2D_t2806799626 * ___m_Collider_5; }; #endif // RAYCASTHIT2D_T2279581989_H #ifndef BLENDMODE_T358635744_H #define BLENDMODE_T358635744_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.BlendMode struct BlendMode_t358635744 { public: // System.Int32 Spine.BlendMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(BlendMode_t358635744, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BLENDMODE_T358635744_H #ifndef KEYVALUEPAIR_2_T3402682164_H #define KEYVALUEPAIR_2_T3402682164_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t3402682164 { public: // TKey System.Collections.Generic.KeyValuePair`2::key AttachmentKeyTuple_t1548106539 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t3402682164, ___key_0)); } inline AttachmentKeyTuple_t1548106539 get_key_0() const { return ___key_0; } inline AttachmentKeyTuple_t1548106539 * get_address_of_key_0() { return &___key_0; } inline void set_key_0(AttachmentKeyTuple_t1548106539 value) { ___key_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t3402682164, ___value_1)); } inline RuntimeObject * get_value_1() const { return ___value_1; } inline RuntimeObject ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(RuntimeObject * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((&___value_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYVALUEPAIR_2_T3402682164_H #ifndef MOTIONVECTORGENERATIONMODE_T582917276_H #define MOTIONVECTORGENERATIONMODE_T582917276_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MotionVectorGenerationMode struct MotionVectorGenerationMode_t582917276 { public: // System.Int32 UnityEngine.MotionVectorGenerationMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MotionVectorGenerationMode_t582917276, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MOTIONVECTORGENERATIONMODE_T582917276_H #ifndef RIGIDBODYCONSTRAINTS_T3348042902_H #define RIGIDBODYCONSTRAINTS_T3348042902_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RigidbodyConstraints struct RigidbodyConstraints_t3348042902 { public: // System.Int32 UnityEngine.RigidbodyConstraints::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RigidbodyConstraints_t3348042902, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RIGIDBODYCONSTRAINTS_T3348042902_H #ifndef KEYVALUEPAIR_2_T3366332552_H #define KEYVALUEPAIR_2_T3366332552_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t3366332552 { public: // TKey System.Collections.Generic.KeyValuePair`2::key AttachmentKeyTuple_t1548106539 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Attachment_t3043756552 * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast(offsetof(KeyValuePair_2_t3366332552, ___key_0)); } inline AttachmentKeyTuple_t1548106539 get_key_0() const { return ___key_0; } inline AttachmentKeyTuple_t1548106539 * get_address_of_key_0() { return &___key_0; } inline void set_key_0(AttachmentKeyTuple_t1548106539 value) { ___key_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast(offsetof(KeyValuePair_2_t3366332552, ___value_1)); } inline Attachment_t3043756552 * get_value_1() const { return ___value_1; } inline Attachment_t3043756552 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(Attachment_t3043756552 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((&___value_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYVALUEPAIR_2_T3366332552_H #ifndef REFLECTIONPROBEUSAGE_T3366161812_H #define REFLECTIONPROBEUSAGE_T3366161812_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ReflectionProbeUsage struct ReflectionProbeUsage_t3366161812 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REFLECTIONPROBEUSAGE_T3366161812_H #ifndef RUNTIMETYPEHANDLE_T3027515415_H #define RUNTIMETYPEHANDLE_T3027515415_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.RuntimeTypeHandle struct RuntimeTypeHandle_t3027515415 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMETYPEHANDLE_T3027515415_H #ifndef HIDEFLAGS_T4250555765_H #define HIDEFLAGS_T4250555765_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HideFlags struct HideFlags_t4250555765 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(HideFlags_t4250555765, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HIDEFLAGS_T4250555765_H #ifndef PHYSICSSYSTEM_T1859354049_H #define PHYSICSSYSTEM_T1859354049_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/PhysicsSystem struct PhysicsSystem_t1859354049 { public: // System.Int32 Spine.Unity.Modules.SkeletonUtilityKinematicShadow/PhysicsSystem::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(PhysicsSystem_t1859354049, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PHYSICSSYSTEM_T1859354049_H #ifndef LIGHTPROBEUSAGE_T800497123_H #define LIGHTPROBEUSAGE_T800497123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.LightProbeUsage struct LightProbeUsage_t800497123 { public: // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightProbeUsage_t800497123, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTPROBEUSAGE_T800497123_H #ifndef RAYCASTHIT_T1056001966_H #define RAYCASTHIT_T1056001966_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RaycastHit struct RaycastHit_t1056001966 { public: // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t3722313464 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t3722313464 ___m_Normal_1; // System.Int32 UnityEngine.RaycastHit::m_FaceID int32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t2156229523 ___m_UV_4; // UnityEngine.Collider UnityEngine.RaycastHit::m_Collider Collider_t1773347010 * ___m_Collider_5; public: inline static int32_t get_offset_of_m_Point_0() { return static_cast(offsetof(RaycastHit_t1056001966, ___m_Point_0)); } inline Vector3_t3722313464 get_m_Point_0() const { return ___m_Point_0; } inline Vector3_t3722313464 * get_address_of_m_Point_0() { return &___m_Point_0; } inline void set_m_Point_0(Vector3_t3722313464 value) { ___m_Point_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast(offsetof(RaycastHit_t1056001966, ___m_Normal_1)); } inline Vector3_t3722313464 get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t3722313464 * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t3722313464 value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_FaceID_2() { return static_cast(offsetof(RaycastHit_t1056001966, ___m_FaceID_2)); } inline int32_t get_m_FaceID_2() const { return ___m_FaceID_2; } inline int32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; } inline void set_m_FaceID_2(int32_t value) { ___m_FaceID_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast(offsetof(RaycastHit_t1056001966, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_UV_4() { return static_cast(offsetof(RaycastHit_t1056001966, ___m_UV_4)); } inline Vector2_t2156229523 get_m_UV_4() const { return ___m_UV_4; } inline Vector2_t2156229523 * get_address_of_m_UV_4() { return &___m_UV_4; } inline void set_m_UV_4(Vector2_t2156229523 value) { ___m_UV_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast(offsetof(RaycastHit_t1056001966, ___m_Collider_5)); } inline Collider_t1773347010 * get_m_Collider_5() const { return ___m_Collider_5; } inline Collider_t1773347010 ** get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(Collider_t1773347010 * value) { ___m_Collider_5 = value; Il2CppCodeGenWriteBarrier((&___m_Collider_5), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit struct RaycastHit_t1056001966_marshaled_pinvoke { Vector3_t3722313464 ___m_Point_0; Vector3_t3722313464 ___m_Normal_1; int32_t ___m_FaceID_2; float ___m_Distance_3; Vector2_t2156229523 ___m_UV_4; Collider_t1773347010 * ___m_Collider_5; }; // Native definition for COM marshalling of UnityEngine.RaycastHit struct RaycastHit_t1056001966_marshaled_com { Vector3_t3722313464 ___m_Point_0; Vector3_t3722313464 ___m_Normal_1; int32_t ___m_FaceID_2; float ___m_Distance_3; Vector2_t2156229523 ___m_UV_4; Collider_t1773347010 * ___m_Collider_5; }; #endif // RAYCASTHIT_T1056001966_H #ifndef TEXTASSET_T3022178571_H #define TEXTASSET_T3022178571_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextAsset struct TextAsset_t3022178571 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTASSET_T3022178571_H #ifndef BONEDATA_T3130174490_H #define BONEDATA_T3130174490_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.BoneData struct BoneData_t3130174490 : public RuntimeObject { public: // System.Int32 Spine.BoneData::index int32_t ___index_0; // System.String Spine.BoneData::name String_t* ___name_1; // Spine.BoneData Spine.BoneData::parent BoneData_t3130174490 * ___parent_2; // System.Single Spine.BoneData::length float ___length_3; // System.Single Spine.BoneData::x float ___x_4; // System.Single Spine.BoneData::y float ___y_5; // System.Single Spine.BoneData::rotation float ___rotation_6; // System.Single Spine.BoneData::scaleX float ___scaleX_7; // System.Single Spine.BoneData::scaleY float ___scaleY_8; // System.Single Spine.BoneData::shearX float ___shearX_9; // System.Single Spine.BoneData::shearY float ___shearY_10; // Spine.TransformMode Spine.BoneData::transformMode int32_t ___transformMode_11; public: inline static int32_t get_offset_of_index_0() { return static_cast(offsetof(BoneData_t3130174490, ___index_0)); } inline int32_t get_index_0() const { return ___index_0; } inline int32_t* get_address_of_index_0() { return &___index_0; } inline void set_index_0(int32_t value) { ___index_0 = value; } inline static int32_t get_offset_of_name_1() { return static_cast(offsetof(BoneData_t3130174490, ___name_1)); } inline String_t* get_name_1() const { return ___name_1; } inline String_t** get_address_of_name_1() { return &___name_1; } inline void set_name_1(String_t* value) { ___name_1 = value; Il2CppCodeGenWriteBarrier((&___name_1), value); } inline static int32_t get_offset_of_parent_2() { return static_cast(offsetof(BoneData_t3130174490, ___parent_2)); } inline BoneData_t3130174490 * get_parent_2() const { return ___parent_2; } inline BoneData_t3130174490 ** get_address_of_parent_2() { return &___parent_2; } inline void set_parent_2(BoneData_t3130174490 * value) { ___parent_2 = value; Il2CppCodeGenWriteBarrier((&___parent_2), value); } inline static int32_t get_offset_of_length_3() { return static_cast(offsetof(BoneData_t3130174490, ___length_3)); } inline float get_length_3() const { return ___length_3; } inline float* get_address_of_length_3() { return &___length_3; } inline void set_length_3(float value) { ___length_3 = value; } inline static int32_t get_offset_of_x_4() { return static_cast(offsetof(BoneData_t3130174490, ___x_4)); } inline float get_x_4() const { return ___x_4; } inline float* get_address_of_x_4() { return &___x_4; } inline void set_x_4(float value) { ___x_4 = value; } inline static int32_t get_offset_of_y_5() { return static_cast(offsetof(BoneData_t3130174490, ___y_5)); } inline float get_y_5() const { return ___y_5; } inline float* get_address_of_y_5() { return &___y_5; } inline void set_y_5(float value) { ___y_5 = value; } inline static int32_t get_offset_of_rotation_6() { return static_cast(offsetof(BoneData_t3130174490, ___rotation_6)); } inline float get_rotation_6() const { return ___rotation_6; } inline float* get_address_of_rotation_6() { return &___rotation_6; } inline void set_rotation_6(float value) { ___rotation_6 = value; } inline static int32_t get_offset_of_scaleX_7() { return static_cast(offsetof(BoneData_t3130174490, ___scaleX_7)); } inline float get_scaleX_7() const { return ___scaleX_7; } inline float* get_address_of_scaleX_7() { return &___scaleX_7; } inline void set_scaleX_7(float value) { ___scaleX_7 = value; } inline static int32_t get_offset_of_scaleY_8() { return static_cast(offsetof(BoneData_t3130174490, ___scaleY_8)); } inline float get_scaleY_8() const { return ___scaleY_8; } inline float* get_address_of_scaleY_8() { return &___scaleY_8; } inline void set_scaleY_8(float value) { ___scaleY_8 = value; } inline static int32_t get_offset_of_shearX_9() { return static_cast(offsetof(BoneData_t3130174490, ___shearX_9)); } inline float get_shearX_9() const { return ___shearX_9; } inline float* get_address_of_shearX_9() { return &___shearX_9; } inline void set_shearX_9(float value) { ___shearX_9 = value; } inline static int32_t get_offset_of_shearY_10() { return static_cast(offsetof(BoneData_t3130174490, ___shearY_10)); } inline float get_shearY_10() const { return ___shearY_10; } inline float* get_address_of_shearY_10() { return &___shearY_10; } inline void set_shearY_10(float value) { ___shearY_10 = value; } inline static int32_t get_offset_of_transformMode_11() { return static_cast(offsetof(BoneData_t3130174490, ___transformMode_11)); } inline int32_t get_transformMode_11() const { return ___transformMode_11; } inline int32_t* get_address_of_transformMode_11() { return &___transformMode_11; } inline void set_transformMode_11(int32_t value) { ___transformMode_11 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BONEDATA_T3130174490_H #ifndef ENUMERATOR_T701438809_H #define ENUMERATOR_T701438809_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t701438809 { public: // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator Enumerator_t2086727927 ___host_enumerator_0; public: inline static int32_t get_offset_of_host_enumerator_0() { return static_cast(offsetof(Enumerator_t701438809, ___host_enumerator_0)); } inline Enumerator_t2086727927 get_host_enumerator_0() const { return ___host_enumerator_0; } inline Enumerator_t2086727927 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; } inline void set_host_enumerator_0(Enumerator_t2086727927 value) { ___host_enumerator_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T701438809_H #ifndef ENUMERATOR_T2959192772_H #define ENUMERATOR_T2959192772_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t2959192772 { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_t1005009997 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp int32_t ___stamp_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_t3402682164 ___current_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_t2959192772, ___dictionary_0)); } inline Dictionary_2_t1005009997 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t1005009997 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t1005009997 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2959192772, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_stamp_2() { return static_cast(offsetof(Enumerator_t2959192772, ___stamp_2)); } inline int32_t get_stamp_2() const { return ___stamp_2; } inline int32_t* get_address_of_stamp_2() { return &___stamp_2; } inline void set_stamp_2(int32_t value) { ___stamp_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2959192772, ___current_3)); } inline KeyValuePair_2_t3402682164 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t3402682164 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t3402682164 value) { ___current_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2959192772_H #ifndef SPINEANIMATION_T42895223_H #define SPINEANIMATION_T42895223_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineAnimation struct SpineAnimation_t42895223 : public SpineAttributeBase_t340149836 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEANIMATION_T42895223_H #ifndef ATLASPAGE_T4077017671_H #define ATLASPAGE_T4077017671_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AtlasPage struct AtlasPage_t4077017671 : public RuntimeObject { public: // System.String Spine.AtlasPage::name String_t* ___name_0; // Spine.Format Spine.AtlasPage::format int32_t ___format_1; // Spine.TextureFilter Spine.AtlasPage::minFilter int32_t ___minFilter_2; // Spine.TextureFilter Spine.AtlasPage::magFilter int32_t ___magFilter_3; // Spine.TextureWrap Spine.AtlasPage::uWrap int32_t ___uWrap_4; // Spine.TextureWrap Spine.AtlasPage::vWrap int32_t ___vWrap_5; // System.Object Spine.AtlasPage::rendererObject RuntimeObject * ___rendererObject_6; // System.Int32 Spine.AtlasPage::width int32_t ___width_7; // System.Int32 Spine.AtlasPage::height int32_t ___height_8; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(AtlasPage_t4077017671, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((&___name_0), value); } inline static int32_t get_offset_of_format_1() { return static_cast(offsetof(AtlasPage_t4077017671, ___format_1)); } inline int32_t get_format_1() const { return ___format_1; } inline int32_t* get_address_of_format_1() { return &___format_1; } inline void set_format_1(int32_t value) { ___format_1 = value; } inline static int32_t get_offset_of_minFilter_2() { return static_cast(offsetof(AtlasPage_t4077017671, ___minFilter_2)); } inline int32_t get_minFilter_2() const { return ___minFilter_2; } inline int32_t* get_address_of_minFilter_2() { return &___minFilter_2; } inline void set_minFilter_2(int32_t value) { ___minFilter_2 = value; } inline static int32_t get_offset_of_magFilter_3() { return static_cast(offsetof(AtlasPage_t4077017671, ___magFilter_3)); } inline int32_t get_magFilter_3() const { return ___magFilter_3; } inline int32_t* get_address_of_magFilter_3() { return &___magFilter_3; } inline void set_magFilter_3(int32_t value) { ___magFilter_3 = value; } inline static int32_t get_offset_of_uWrap_4() { return static_cast(offsetof(AtlasPage_t4077017671, ___uWrap_4)); } inline int32_t get_uWrap_4() const { return ___uWrap_4; } inline int32_t* get_address_of_uWrap_4() { return &___uWrap_4; } inline void set_uWrap_4(int32_t value) { ___uWrap_4 = value; } inline static int32_t get_offset_of_vWrap_5() { return static_cast(offsetof(AtlasPage_t4077017671, ___vWrap_5)); } inline int32_t get_vWrap_5() const { return ___vWrap_5; } inline int32_t* get_address_of_vWrap_5() { return &___vWrap_5; } inline void set_vWrap_5(int32_t value) { ___vWrap_5 = value; } inline static int32_t get_offset_of_rendererObject_6() { return static_cast(offsetof(AtlasPage_t4077017671, ___rendererObject_6)); } inline RuntimeObject * get_rendererObject_6() const { return ___rendererObject_6; } inline RuntimeObject ** get_address_of_rendererObject_6() { return &___rendererObject_6; } inline void set_rendererObject_6(RuntimeObject * value) { ___rendererObject_6 = value; Il2CppCodeGenWriteBarrier((&___rendererObject_6), value); } inline static int32_t get_offset_of_width_7() { return static_cast(offsetof(AtlasPage_t4077017671, ___width_7)); } inline int32_t get_width_7() const { return ___width_7; } inline int32_t* get_address_of_width_7() { return &___width_7; } inline void set_width_7(int32_t value) { ___width_7 = value; } inline static int32_t get_offset_of_height_8() { return static_cast(offsetof(AtlasPage_t4077017671, ___height_8)); } inline int32_t get_height_8() const { return ___height_8; } inline int32_t* get_address_of_height_8() { return &___height_8; } inline void set_height_8(int32_t value) { ___height_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATLASPAGE_T4077017671_H #ifndef SCRIPTPLAYABLE_1_T3593523348_H #define SCRIPTPLAYABLE_1_T3593523348_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayable`1 struct ScriptPlayable_1_t3593523348 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayable_1_t3593523348, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct ScriptPlayable_1_t3593523348_StaticFields { public: // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable ScriptPlayable_1_t3593523348 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(ScriptPlayable_1_t3593523348_StaticFields, ___m_NullPlayable_1)); } inline ScriptPlayable_1_t3593523348 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline ScriptPlayable_1_t3593523348 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(ScriptPlayable_1_t3593523348 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLE_1_T3593523348_H #ifndef SLOTDATA_T154801902_H #define SLOTDATA_T154801902_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.SlotData struct SlotData_t154801902 : public RuntimeObject { public: // System.Int32 Spine.SlotData::index int32_t ___index_0; // System.String Spine.SlotData::name String_t* ___name_1; // Spine.BoneData Spine.SlotData::boneData BoneData_t3130174490 * ___boneData_2; // System.Single Spine.SlotData::r float ___r_3; // System.Single Spine.SlotData::g float ___g_4; // System.Single Spine.SlotData::b float ___b_5; // System.Single Spine.SlotData::a float ___a_6; // System.Single Spine.SlotData::r2 float ___r2_7; // System.Single Spine.SlotData::g2 float ___g2_8; // System.Single Spine.SlotData::b2 float ___b2_9; // System.Boolean Spine.SlotData::hasSecondColor bool ___hasSecondColor_10; // System.String Spine.SlotData::attachmentName String_t* ___attachmentName_11; // Spine.BlendMode Spine.SlotData::blendMode int32_t ___blendMode_12; public: inline static int32_t get_offset_of_index_0() { return static_cast(offsetof(SlotData_t154801902, ___index_0)); } inline int32_t get_index_0() const { return ___index_0; } inline int32_t* get_address_of_index_0() { return &___index_0; } inline void set_index_0(int32_t value) { ___index_0 = value; } inline static int32_t get_offset_of_name_1() { return static_cast(offsetof(SlotData_t154801902, ___name_1)); } inline String_t* get_name_1() const { return ___name_1; } inline String_t** get_address_of_name_1() { return &___name_1; } inline void set_name_1(String_t* value) { ___name_1 = value; Il2CppCodeGenWriteBarrier((&___name_1), value); } inline static int32_t get_offset_of_boneData_2() { return static_cast(offsetof(SlotData_t154801902, ___boneData_2)); } inline BoneData_t3130174490 * get_boneData_2() const { return ___boneData_2; } inline BoneData_t3130174490 ** get_address_of_boneData_2() { return &___boneData_2; } inline void set_boneData_2(BoneData_t3130174490 * value) { ___boneData_2 = value; Il2CppCodeGenWriteBarrier((&___boneData_2), value); } inline static int32_t get_offset_of_r_3() { return static_cast(offsetof(SlotData_t154801902, ___r_3)); } inline float get_r_3() const { return ___r_3; } inline float* get_address_of_r_3() { return &___r_3; } inline void set_r_3(float value) { ___r_3 = value; } inline static int32_t get_offset_of_g_4() { return static_cast(offsetof(SlotData_t154801902, ___g_4)); } inline float get_g_4() const { return ___g_4; } inline float* get_address_of_g_4() { return &___g_4; } inline void set_g_4(float value) { ___g_4 = value; } inline static int32_t get_offset_of_b_5() { return static_cast(offsetof(SlotData_t154801902, ___b_5)); } inline float get_b_5() const { return ___b_5; } inline float* get_address_of_b_5() { return &___b_5; } inline void set_b_5(float value) { ___b_5 = value; } inline static int32_t get_offset_of_a_6() { return static_cast(offsetof(SlotData_t154801902, ___a_6)); } inline float get_a_6() const { return ___a_6; } inline float* get_address_of_a_6() { return &___a_6; } inline void set_a_6(float value) { ___a_6 = value; } inline static int32_t get_offset_of_r2_7() { return static_cast(offsetof(SlotData_t154801902, ___r2_7)); } inline float get_r2_7() const { return ___r2_7; } inline float* get_address_of_r2_7() { return &___r2_7; } inline void set_r2_7(float value) { ___r2_7 = value; } inline static int32_t get_offset_of_g2_8() { return static_cast(offsetof(SlotData_t154801902, ___g2_8)); } inline float get_g2_8() const { return ___g2_8; } inline float* get_address_of_g2_8() { return &___g2_8; } inline void set_g2_8(float value) { ___g2_8 = value; } inline static int32_t get_offset_of_b2_9() { return static_cast(offsetof(SlotData_t154801902, ___b2_9)); } inline float get_b2_9() const { return ___b2_9; } inline float* get_address_of_b2_9() { return &___b2_9; } inline void set_b2_9(float value) { ___b2_9 = value; } inline static int32_t get_offset_of_hasSecondColor_10() { return static_cast(offsetof(SlotData_t154801902, ___hasSecondColor_10)); } inline bool get_hasSecondColor_10() const { return ___hasSecondColor_10; } inline bool* get_address_of_hasSecondColor_10() { return &___hasSecondColor_10; } inline void set_hasSecondColor_10(bool value) { ___hasSecondColor_10 = value; } inline static int32_t get_offset_of_attachmentName_11() { return static_cast(offsetof(SlotData_t154801902, ___attachmentName_11)); } inline String_t* get_attachmentName_11() const { return ___attachmentName_11; } inline String_t** get_address_of_attachmentName_11() { return &___attachmentName_11; } inline void set_attachmentName_11(String_t* value) { ___attachmentName_11 = value; Il2CppCodeGenWriteBarrier((&___attachmentName_11), value); } inline static int32_t get_offset_of_blendMode_12() { return static_cast(offsetof(SlotData_t154801902, ___blendMode_12)); } inline int32_t get_blendMode_12() const { return ___blendMode_12; } inline int32_t* get_address_of_blendMode_12() { return &___blendMode_12; } inline void set_blendMode_12(int32_t value) { ___blendMode_12 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SLOTDATA_T154801902_H #ifndef ARGUMENTNULLEXCEPTION_T1615371798_H #define ARGUMENTNULLEXCEPTION_T1615371798_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ArgumentNullException struct ArgumentNullException_t1615371798 : public ArgumentException_t132251570 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTNULLEXCEPTION_T1615371798_H #ifndef SPRITE_T280657092_H #define SPRITE_T280657092_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprite struct Sprite_t280657092 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITE_T280657092_H #ifndef MESH_T3648964284_H #define MESH_T3648964284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh struct Mesh_t3648964284 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESH_T3648964284_H #ifndef SHADER_T4151988712_H #define SHADER_T4151988712_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Shader struct Shader_t4151988712 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADER_T4151988712_H #ifndef ENUMERATOR_T3047158786_H #define ENUMERATOR_T3047158786_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t3047158786 { public: // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator Enumerator_t137480608 ___host_enumerator_0; public: inline static int32_t get_offset_of_host_enumerator_0() { return static_cast(offsetof(Enumerator_t3047158786, ___host_enumerator_0)); } inline Enumerator_t137480608 get_host_enumerator_0() const { return ___host_enumerator_0; } inline Enumerator_t137480608 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; } inline void set_host_enumerator_0(Enumerator_t137480608 value) { ___host_enumerator_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T3047158786_H #ifndef MATERIAL_T340375123_H #define MATERIAL_T340375123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material struct Material_t340375123 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIAL_T340375123_H #ifndef ENUMERATOR_T4269575677_H #define ENUMERATOR_T4269575677_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t4269575677 { public: // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator Enumerator_t1359897499 ___host_enumerator_0; public: inline static int32_t get_offset_of_host_enumerator_0() { return static_cast(offsetof(Enumerator_t4269575677, ___host_enumerator_0)); } inline Enumerator_t1359897499 get_host_enumerator_0() const { return ___host_enumerator_0; } inline Enumerator_t1359897499 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; } inline void set_host_enumerator_0(Enumerator_t1359897499 value) { ___host_enumerator_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T4269575677_H #ifndef TEXTURE_T3661962703_H #define TEXTURE_T3661962703_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture struct Texture_t3661962703 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE_T3661962703_H #ifndef SCRIPTABLEOBJECT_T2528358522_H #define SCRIPTABLEOBJECT_T2528358522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com { }; #endif // SCRIPTABLEOBJECT_T2528358522_H #ifndef SPINEMESH_T2128742078_H #define SPINEMESH_T2128742078_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineMesh struct SpineMesh_t2128742078 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEMESH_T2128742078_H #ifndef SPINEPATHCONSTRAINT_T3765886426_H #define SPINEPATHCONSTRAINT_T3765886426_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpinePathConstraint struct SpinePathConstraint_t3765886426 : public SpineAttributeBase_t340149836 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEPATHCONSTRAINT_T3765886426_H #ifndef SPINESKIN_T4048709426_H #define SPINESKIN_T4048709426_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineSkin struct SpineSkin_t4048709426 : public SpineAttributeBase_t340149836 { public: // System.Boolean Spine.Unity.SpineSkin::defaultAsEmptyString bool ___defaultAsEmptyString_4; public: inline static int32_t get_offset_of_defaultAsEmptyString_4() { return static_cast(offsetof(SpineSkin_t4048709426, ___defaultAsEmptyString_4)); } inline bool get_defaultAsEmptyString_4() const { return ___defaultAsEmptyString_4; } inline bool* get_address_of_defaultAsEmptyString_4() { return &___defaultAsEmptyString_4; } inline void set_defaultAsEmptyString_4(bool value) { ___defaultAsEmptyString_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINESKIN_T4048709426_H #ifndef SPINESLOT_T2906857509_H #define SPINESLOT_T2906857509_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineSlot struct SpineSlot_t2906857509 : public SpineAttributeBase_t340149836 { public: // System.Boolean Spine.Unity.SpineSlot::containsBoundingBoxes bool ___containsBoundingBoxes_4; public: inline static int32_t get_offset_of_containsBoundingBoxes_4() { return static_cast(offsetof(SpineSlot_t2906857509, ___containsBoundingBoxes_4)); } inline bool get_containsBoundingBoxes_4() const { return ___containsBoundingBoxes_4; } inline bool* get_address_of_containsBoundingBoxes_4() { return &___containsBoundingBoxes_4; } inline void set_containsBoundingBoxes_4(bool value) { ___containsBoundingBoxes_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINESLOT_T2906857509_H #ifndef MOTION_T1110556653_H #define MOTION_T1110556653_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Motion struct Motion_t1110556653 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MOTION_T1110556653_H #ifndef SCRIPTPLAYABLE_1_T1954207170_H #define SCRIPTPLAYABLE_1_T1954207170_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayable`1 struct ScriptPlayable_1_t1954207170 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayable_1_t1954207170, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct ScriptPlayable_1_t1954207170_StaticFields { public: // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable ScriptPlayable_1_t1954207170 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(ScriptPlayable_1_t1954207170_StaticFields, ___m_NullPlayable_1)); } inline ScriptPlayable_1_t1954207170 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline ScriptPlayable_1_t1954207170 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(ScriptPlayable_1_t1954207170 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLE_1_T1954207170_H #ifndef SCRIPTPLAYABLE_1_T818619019_H #define SCRIPTPLAYABLE_1_T818619019_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayable`1 struct ScriptPlayable_1_t818619019 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayable_1_t818619019, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct ScriptPlayable_1_t818619019_StaticFields { public: // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable ScriptPlayable_1_t818619019 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(ScriptPlayable_1_t818619019_StaticFields, ___m_NullPlayable_1)); } inline ScriptPlayable_1_t818619019 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline ScriptPlayable_1_t818619019 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(ScriptPlayable_1_t818619019 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLE_1_T818619019_H #ifndef SPINETRANSFORMCONSTRAINT_T1324873370_H #define SPINETRANSFORMCONSTRAINT_T1324873370_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineTransformConstraint struct SpineTransformConstraint_t1324873370 : public SpineAttributeBase_t340149836 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINETRANSFORMCONSTRAINT_T1324873370_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef FRAMEDATA_T2602190594_H #define FRAMEDATA_T2602190594_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.FrameData struct FrameData_t2602190594 { public: // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID uint64_t ___m_FrameID_0; // System.Double UnityEngine.Playables.FrameData::m_DeltaTime double ___m_DeltaTime_1; // System.Single UnityEngine.Playables.FrameData::m_Weight float ___m_Weight_2; // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight float ___m_EffectiveWeight_3; // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay double ___m_EffectiveParentDelay_4; // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed float ___m_EffectiveParentSpeed_5; // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed float ___m_EffectiveSpeed_6; // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_FrameID_0() { return static_cast(offsetof(FrameData_t2602190594, ___m_FrameID_0)); } inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; } inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; } inline void set_m_FrameID_0(uint64_t value) { ___m_FrameID_0 = value; } inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast(offsetof(FrameData_t2602190594, ___m_DeltaTime_1)); } inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; } inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; } inline void set_m_DeltaTime_1(double value) { ___m_DeltaTime_1 = value; } inline static int32_t get_offset_of_m_Weight_2() { return static_cast(offsetof(FrameData_t2602190594, ___m_Weight_2)); } inline float get_m_Weight_2() const { return ___m_Weight_2; } inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; } inline void set_m_Weight_2(float value) { ___m_Weight_2 = value; } inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveWeight_3)); } inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; } inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; } inline void set_m_EffectiveWeight_3(float value) { ___m_EffectiveWeight_3 = value; } inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveParentDelay_4)); } inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; } inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; } inline void set_m_EffectiveParentDelay_4(double value) { ___m_EffectiveParentDelay_4 = value; } inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveParentSpeed_5)); } inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; } inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; } inline void set_m_EffectiveParentSpeed_5(float value) { ___m_EffectiveParentSpeed_5 = value; } inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveSpeed_6)); } inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; } inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; } inline void set_m_EffectiveSpeed_6(float value) { ___m_EffectiveSpeed_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(FrameData_t2602190594, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FRAMEDATA_T2602190594_H #ifndef TYPE_T_H #define TYPE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t3027515415 ____impl_1; public: inline static int32_t get_offset_of__impl_1() { return static_cast(offsetof(Type_t, ____impl_1)); } inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; } inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; } inline void set__impl_1(RuntimeTypeHandle_t3027515415 value) { ____impl_1 = value; } }; struct Type_t_StaticFields { public: // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_2; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t3940880105* ___EmptyTypes_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t426314064 * ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t426314064 * ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t426314064 * ___FilterNameIgnoreCase_6; // System.Object System.Type::Missing RuntimeObject * ___Missing_7; public: inline static int32_t get_offset_of_Delimiter_2() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_2)); } inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; } inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; } inline void set_Delimiter_2(Il2CppChar value) { ___Delimiter_2 = value; } inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); } inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; } inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; } inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value) { ___EmptyTypes_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value); } inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); } inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; } inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; } inline void set_FilterAttribute_4(MemberFilter_t426314064 * value) { ___FilterAttribute_4 = value; Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value); } inline static int32_t get_offset_of_FilterName_5() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_5)); } inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; } inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; } inline void set_FilterName_5(MemberFilter_t426314064 * value) { ___FilterName_5 = value; Il2CppCodeGenWriteBarrier((&___FilterName_5), value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); } inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; } inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; } inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value) { ___FilterNameIgnoreCase_6 = value; Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value); } inline static int32_t get_offset_of_Missing_7() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_7)); } inline RuntimeObject * get_Missing_7() const { return ___Missing_7; } inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; } inline void set_Missing_7(RuntimeObject * value) { ___Missing_7 = value; Il2CppCodeGenWriteBarrier((&___Missing_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TYPE_T_H #ifndef ENUMERATOR_T2922843160_H #define ENUMERATOR_T2922843160_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t2922843160 { public: // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::dictionary Dictionary_2_t968660385 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp int32_t ___stamp_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::current KeyValuePair_2_t3366332552 ___current_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast(offsetof(Enumerator_t2922843160, ___dictionary_0)); } inline Dictionary_2_t968660385 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t968660385 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t968660385 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((&___dictionary_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2922843160, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_stamp_2() { return static_cast(offsetof(Enumerator_t2922843160, ___stamp_2)); } inline int32_t get_stamp_2() const { return ___stamp_2; } inline int32_t* get_address_of_stamp_2() { return &___stamp_2; } inline void set_stamp_2(int32_t value) { ___stamp_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2922843160, ___current_3)); } inline KeyValuePair_2_t3366332552 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t3366332552 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t3366332552 value) { ___current_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2922843160_H #ifndef PLAYABLE_T459825607_H #define PLAYABLE_T459825607_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.Playable struct Playable_t459825607 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Playable_t459825607, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct Playable_t459825607_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t459825607 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); } inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_t459825607 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLE_T459825607_H #ifndef GAMEOBJECT_T1113636619_H #define GAMEOBJECT_T1113636619_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject struct GameObject_t1113636619 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GAMEOBJECT_T1113636619_H #ifndef SPINEATTACHMENT_T743638603_H #define SPINEATTACHMENT_T743638603_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineAttachment struct SpineAttachment_t743638603 : public SpineAttributeBase_t340149836 { public: // System.Boolean Spine.Unity.SpineAttachment::returnAttachmentPath bool ___returnAttachmentPath_4; // System.Boolean Spine.Unity.SpineAttachment::currentSkinOnly bool ___currentSkinOnly_5; // System.Boolean Spine.Unity.SpineAttachment::placeholdersOnly bool ___placeholdersOnly_6; // System.String Spine.Unity.SpineAttachment::skinField String_t* ___skinField_7; // System.String Spine.Unity.SpineAttachment::slotField String_t* ___slotField_8; public: inline static int32_t get_offset_of_returnAttachmentPath_4() { return static_cast(offsetof(SpineAttachment_t743638603, ___returnAttachmentPath_4)); } inline bool get_returnAttachmentPath_4() const { return ___returnAttachmentPath_4; } inline bool* get_address_of_returnAttachmentPath_4() { return &___returnAttachmentPath_4; } inline void set_returnAttachmentPath_4(bool value) { ___returnAttachmentPath_4 = value; } inline static int32_t get_offset_of_currentSkinOnly_5() { return static_cast(offsetof(SpineAttachment_t743638603, ___currentSkinOnly_5)); } inline bool get_currentSkinOnly_5() const { return ___currentSkinOnly_5; } inline bool* get_address_of_currentSkinOnly_5() { return &___currentSkinOnly_5; } inline void set_currentSkinOnly_5(bool value) { ___currentSkinOnly_5 = value; } inline static int32_t get_offset_of_placeholdersOnly_6() { return static_cast(offsetof(SpineAttachment_t743638603, ___placeholdersOnly_6)); } inline bool get_placeholdersOnly_6() const { return ___placeholdersOnly_6; } inline bool* get_address_of_placeholdersOnly_6() { return &___placeholdersOnly_6; } inline void set_placeholdersOnly_6(bool value) { ___placeholdersOnly_6 = value; } inline static int32_t get_offset_of_skinField_7() { return static_cast(offsetof(SpineAttachment_t743638603, ___skinField_7)); } inline String_t* get_skinField_7() const { return ___skinField_7; } inline String_t** get_address_of_skinField_7() { return &___skinField_7; } inline void set_skinField_7(String_t* value) { ___skinField_7 = value; Il2CppCodeGenWriteBarrier((&___skinField_7), value); } inline static int32_t get_offset_of_slotField_8() { return static_cast(offsetof(SpineAttachment_t743638603, ___slotField_8)); } inline String_t* get_slotField_8() const { return ___slotField_8; } inline String_t** get_address_of_slotField_8() { return &___slotField_8; } inline void set_slotField_8(String_t* value) { ___slotField_8 = value; Il2CppCodeGenWriteBarrier((&___slotField_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEATTACHMENT_T743638603_H #ifndef SPINEBONE_T3329529041_H #define SPINEBONE_T3329529041_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineBone struct SpineBone_t3329529041 : public SpineAttributeBase_t340149836 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEBONE_T3329529041_H #ifndef SCRIPTPLAYABLE_1_T556088284_H #define SCRIPTPLAYABLE_1_T556088284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayable`1 struct ScriptPlayable_1_t556088284 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayable_1_t556088284, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct ScriptPlayable_1_t556088284_StaticFields { public: // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable ScriptPlayable_1_t556088284 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(ScriptPlayable_1_t556088284_StaticFields, ___m_NullPlayable_1)); } inline ScriptPlayable_1_t556088284 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline ScriptPlayable_1_t556088284 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(ScriptPlayable_1_t556088284 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLE_1_T556088284_H #ifndef TRACKENTRY_T1316488441_H #define TRACKENTRY_T1316488441_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.TrackEntry struct TrackEntry_t1316488441 : public RuntimeObject { public: // Spine.Animation Spine.TrackEntry::animation Animation_t615783283 * ___animation_0; // Spine.TrackEntry Spine.TrackEntry::next TrackEntry_t1316488441 * ___next_1; // Spine.TrackEntry Spine.TrackEntry::mixingFrom TrackEntry_t1316488441 * ___mixingFrom_2; // Spine.TrackEntry Spine.TrackEntry::mixingTo TrackEntry_t1316488441 * ___mixingTo_3; // System.Int32 Spine.TrackEntry::trackIndex int32_t ___trackIndex_4; // System.Boolean Spine.TrackEntry::loop bool ___loop_5; // System.Boolean Spine.TrackEntry::holdPrevious bool ___holdPrevious_6; // System.Single Spine.TrackEntry::eventThreshold float ___eventThreshold_7; // System.Single Spine.TrackEntry::attachmentThreshold float ___attachmentThreshold_8; // System.Single Spine.TrackEntry::drawOrderThreshold float ___drawOrderThreshold_9; // System.Single Spine.TrackEntry::animationStart float ___animationStart_10; // System.Single Spine.TrackEntry::animationEnd float ___animationEnd_11; // System.Single Spine.TrackEntry::animationLast float ___animationLast_12; // System.Single Spine.TrackEntry::nextAnimationLast float ___nextAnimationLast_13; // System.Single Spine.TrackEntry::delay float ___delay_14; // System.Single Spine.TrackEntry::trackTime float ___trackTime_15; // System.Single Spine.TrackEntry::trackLast float ___trackLast_16; // System.Single Spine.TrackEntry::nextTrackLast float ___nextTrackLast_17; // System.Single Spine.TrackEntry::trackEnd float ___trackEnd_18; // System.Single Spine.TrackEntry::timeScale float ___timeScale_19; // System.Single Spine.TrackEntry::alpha float ___alpha_20; // System.Single Spine.TrackEntry::mixTime float ___mixTime_21; // System.Single Spine.TrackEntry::mixDuration float ___mixDuration_22; // System.Single Spine.TrackEntry::interruptAlpha float ___interruptAlpha_23; // System.Single Spine.TrackEntry::totalAlpha float ___totalAlpha_24; // Spine.MixBlend Spine.TrackEntry::mixBlend int32_t ___mixBlend_25; // Spine.ExposedList`1 Spine.TrackEntry::timelineMode ExposedList_1_t1363090323 * ___timelineMode_26; // Spine.ExposedList`1 Spine.TrackEntry::timelineHoldMix ExposedList_1_t4023600307 * ___timelineHoldMix_27; // Spine.ExposedList`1 Spine.TrackEntry::timelinesRotation ExposedList_1_t4104378640 * ___timelinesRotation_28; // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Interrupt TrackEntryDelegate_t363257942 * ___Interrupt_29; // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::End TrackEntryDelegate_t363257942 * ___End_30; // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Dispose TrackEntryDelegate_t363257942 * ___Dispose_31; // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Complete TrackEntryDelegate_t363257942 * ___Complete_32; // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Start TrackEntryDelegate_t363257942 * ___Start_33; // Spine.AnimationState/TrackEntryEventDelegate Spine.TrackEntry::Event TrackEntryEventDelegate_t1653995044 * ___Event_34; public: inline static int32_t get_offset_of_animation_0() { return static_cast(offsetof(TrackEntry_t1316488441, ___animation_0)); } inline Animation_t615783283 * get_animation_0() const { return ___animation_0; } inline Animation_t615783283 ** get_address_of_animation_0() { return &___animation_0; } inline void set_animation_0(Animation_t615783283 * value) { ___animation_0 = value; Il2CppCodeGenWriteBarrier((&___animation_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(TrackEntry_t1316488441, ___next_1)); } inline TrackEntry_t1316488441 * get_next_1() const { return ___next_1; } inline TrackEntry_t1316488441 ** get_address_of_next_1() { return &___next_1; } inline void set_next_1(TrackEntry_t1316488441 * value) { ___next_1 = value; Il2CppCodeGenWriteBarrier((&___next_1), value); } inline static int32_t get_offset_of_mixingFrom_2() { return static_cast(offsetof(TrackEntry_t1316488441, ___mixingFrom_2)); } inline TrackEntry_t1316488441 * get_mixingFrom_2() const { return ___mixingFrom_2; } inline TrackEntry_t1316488441 ** get_address_of_mixingFrom_2() { return &___mixingFrom_2; } inline void set_mixingFrom_2(TrackEntry_t1316488441 * value) { ___mixingFrom_2 = value; Il2CppCodeGenWriteBarrier((&___mixingFrom_2), value); } inline static int32_t get_offset_of_mixingTo_3() { return static_cast(offsetof(TrackEntry_t1316488441, ___mixingTo_3)); } inline TrackEntry_t1316488441 * get_mixingTo_3() const { return ___mixingTo_3; } inline TrackEntry_t1316488441 ** get_address_of_mixingTo_3() { return &___mixingTo_3; } inline void set_mixingTo_3(TrackEntry_t1316488441 * value) { ___mixingTo_3 = value; Il2CppCodeGenWriteBarrier((&___mixingTo_3), value); } inline static int32_t get_offset_of_trackIndex_4() { return static_cast(offsetof(TrackEntry_t1316488441, ___trackIndex_4)); } inline int32_t get_trackIndex_4() const { return ___trackIndex_4; } inline int32_t* get_address_of_trackIndex_4() { return &___trackIndex_4; } inline void set_trackIndex_4(int32_t value) { ___trackIndex_4 = value; } inline static int32_t get_offset_of_loop_5() { return static_cast(offsetof(TrackEntry_t1316488441, ___loop_5)); } inline bool get_loop_5() const { return ___loop_5; } inline bool* get_address_of_loop_5() { return &___loop_5; } inline void set_loop_5(bool value) { ___loop_5 = value; } inline static int32_t get_offset_of_holdPrevious_6() { return static_cast(offsetof(TrackEntry_t1316488441, ___holdPrevious_6)); } inline bool get_holdPrevious_6() const { return ___holdPrevious_6; } inline bool* get_address_of_holdPrevious_6() { return &___holdPrevious_6; } inline void set_holdPrevious_6(bool value) { ___holdPrevious_6 = value; } inline static int32_t get_offset_of_eventThreshold_7() { return static_cast(offsetof(TrackEntry_t1316488441, ___eventThreshold_7)); } inline float get_eventThreshold_7() const { return ___eventThreshold_7; } inline float* get_address_of_eventThreshold_7() { return &___eventThreshold_7; } inline void set_eventThreshold_7(float value) { ___eventThreshold_7 = value; } inline static int32_t get_offset_of_attachmentThreshold_8() { return static_cast(offsetof(TrackEntry_t1316488441, ___attachmentThreshold_8)); } inline float get_attachmentThreshold_8() const { return ___attachmentThreshold_8; } inline float* get_address_of_attachmentThreshold_8() { return &___attachmentThreshold_8; } inline void set_attachmentThreshold_8(float value) { ___attachmentThreshold_8 = value; } inline static int32_t get_offset_of_drawOrderThreshold_9() { return static_cast(offsetof(TrackEntry_t1316488441, ___drawOrderThreshold_9)); } inline float get_drawOrderThreshold_9() const { return ___drawOrderThreshold_9; } inline float* get_address_of_drawOrderThreshold_9() { return &___drawOrderThreshold_9; } inline void set_drawOrderThreshold_9(float value) { ___drawOrderThreshold_9 = value; } inline static int32_t get_offset_of_animationStart_10() { return static_cast(offsetof(TrackEntry_t1316488441, ___animationStart_10)); } inline float get_animationStart_10() const { return ___animationStart_10; } inline float* get_address_of_animationStart_10() { return &___animationStart_10; } inline void set_animationStart_10(float value) { ___animationStart_10 = value; } inline static int32_t get_offset_of_animationEnd_11() { return static_cast(offsetof(TrackEntry_t1316488441, ___animationEnd_11)); } inline float get_animationEnd_11() const { return ___animationEnd_11; } inline float* get_address_of_animationEnd_11() { return &___animationEnd_11; } inline void set_animationEnd_11(float value) { ___animationEnd_11 = value; } inline static int32_t get_offset_of_animationLast_12() { return static_cast(offsetof(TrackEntry_t1316488441, ___animationLast_12)); } inline float get_animationLast_12() const { return ___animationLast_12; } inline float* get_address_of_animationLast_12() { return &___animationLast_12; } inline void set_animationLast_12(float value) { ___animationLast_12 = value; } inline static int32_t get_offset_of_nextAnimationLast_13() { return static_cast(offsetof(TrackEntry_t1316488441, ___nextAnimationLast_13)); } inline float get_nextAnimationLast_13() const { return ___nextAnimationLast_13; } inline float* get_address_of_nextAnimationLast_13() { return &___nextAnimationLast_13; } inline void set_nextAnimationLast_13(float value) { ___nextAnimationLast_13 = value; } inline static int32_t get_offset_of_delay_14() { return static_cast(offsetof(TrackEntry_t1316488441, ___delay_14)); } inline float get_delay_14() const { return ___delay_14; } inline float* get_address_of_delay_14() { return &___delay_14; } inline void set_delay_14(float value) { ___delay_14 = value; } inline static int32_t get_offset_of_trackTime_15() { return static_cast(offsetof(TrackEntry_t1316488441, ___trackTime_15)); } inline float get_trackTime_15() const { return ___trackTime_15; } inline float* get_address_of_trackTime_15() { return &___trackTime_15; } inline void set_trackTime_15(float value) { ___trackTime_15 = value; } inline static int32_t get_offset_of_trackLast_16() { return static_cast(offsetof(TrackEntry_t1316488441, ___trackLast_16)); } inline float get_trackLast_16() const { return ___trackLast_16; } inline float* get_address_of_trackLast_16() { return &___trackLast_16; } inline void set_trackLast_16(float value) { ___trackLast_16 = value; } inline static int32_t get_offset_of_nextTrackLast_17() { return static_cast(offsetof(TrackEntry_t1316488441, ___nextTrackLast_17)); } inline float get_nextTrackLast_17() const { return ___nextTrackLast_17; } inline float* get_address_of_nextTrackLast_17() { return &___nextTrackLast_17; } inline void set_nextTrackLast_17(float value) { ___nextTrackLast_17 = value; } inline static int32_t get_offset_of_trackEnd_18() { return static_cast(offsetof(TrackEntry_t1316488441, ___trackEnd_18)); } inline float get_trackEnd_18() const { return ___trackEnd_18; } inline float* get_address_of_trackEnd_18() { return &___trackEnd_18; } inline void set_trackEnd_18(float value) { ___trackEnd_18 = value; } inline static int32_t get_offset_of_timeScale_19() { return static_cast(offsetof(TrackEntry_t1316488441, ___timeScale_19)); } inline float get_timeScale_19() const { return ___timeScale_19; } inline float* get_address_of_timeScale_19() { return &___timeScale_19; } inline void set_timeScale_19(float value) { ___timeScale_19 = value; } inline static int32_t get_offset_of_alpha_20() { return static_cast(offsetof(TrackEntry_t1316488441, ___alpha_20)); } inline float get_alpha_20() const { return ___alpha_20; } inline float* get_address_of_alpha_20() { return &___alpha_20; } inline void set_alpha_20(float value) { ___alpha_20 = value; } inline static int32_t get_offset_of_mixTime_21() { return static_cast(offsetof(TrackEntry_t1316488441, ___mixTime_21)); } inline float get_mixTime_21() const { return ___mixTime_21; } inline float* get_address_of_mixTime_21() { return &___mixTime_21; } inline void set_mixTime_21(float value) { ___mixTime_21 = value; } inline static int32_t get_offset_of_mixDuration_22() { return static_cast(offsetof(TrackEntry_t1316488441, ___mixDuration_22)); } inline float get_mixDuration_22() const { return ___mixDuration_22; } inline float* get_address_of_mixDuration_22() { return &___mixDuration_22; } inline void set_mixDuration_22(float value) { ___mixDuration_22 = value; } inline static int32_t get_offset_of_interruptAlpha_23() { return static_cast(offsetof(TrackEntry_t1316488441, ___interruptAlpha_23)); } inline float get_interruptAlpha_23() const { return ___interruptAlpha_23; } inline float* get_address_of_interruptAlpha_23() { return &___interruptAlpha_23; } inline void set_interruptAlpha_23(float value) { ___interruptAlpha_23 = value; } inline static int32_t get_offset_of_totalAlpha_24() { return static_cast(offsetof(TrackEntry_t1316488441, ___totalAlpha_24)); } inline float get_totalAlpha_24() const { return ___totalAlpha_24; } inline float* get_address_of_totalAlpha_24() { return &___totalAlpha_24; } inline void set_totalAlpha_24(float value) { ___totalAlpha_24 = value; } inline static int32_t get_offset_of_mixBlend_25() { return static_cast(offsetof(TrackEntry_t1316488441, ___mixBlend_25)); } inline int32_t get_mixBlend_25() const { return ___mixBlend_25; } inline int32_t* get_address_of_mixBlend_25() { return &___mixBlend_25; } inline void set_mixBlend_25(int32_t value) { ___mixBlend_25 = value; } inline static int32_t get_offset_of_timelineMode_26() { return static_cast(offsetof(TrackEntry_t1316488441, ___timelineMode_26)); } inline ExposedList_1_t1363090323 * get_timelineMode_26() const { return ___timelineMode_26; } inline ExposedList_1_t1363090323 ** get_address_of_timelineMode_26() { return &___timelineMode_26; } inline void set_timelineMode_26(ExposedList_1_t1363090323 * value) { ___timelineMode_26 = value; Il2CppCodeGenWriteBarrier((&___timelineMode_26), value); } inline static int32_t get_offset_of_timelineHoldMix_27() { return static_cast(offsetof(TrackEntry_t1316488441, ___timelineHoldMix_27)); } inline ExposedList_1_t4023600307 * get_timelineHoldMix_27() const { return ___timelineHoldMix_27; } inline ExposedList_1_t4023600307 ** get_address_of_timelineHoldMix_27() { return &___timelineHoldMix_27; } inline void set_timelineHoldMix_27(ExposedList_1_t4023600307 * value) { ___timelineHoldMix_27 = value; Il2CppCodeGenWriteBarrier((&___timelineHoldMix_27), value); } inline static int32_t get_offset_of_timelinesRotation_28() { return static_cast(offsetof(TrackEntry_t1316488441, ___timelinesRotation_28)); } inline ExposedList_1_t4104378640 * get_timelinesRotation_28() const { return ___timelinesRotation_28; } inline ExposedList_1_t4104378640 ** get_address_of_timelinesRotation_28() { return &___timelinesRotation_28; } inline void set_timelinesRotation_28(ExposedList_1_t4104378640 * value) { ___timelinesRotation_28 = value; Il2CppCodeGenWriteBarrier((&___timelinesRotation_28), value); } inline static int32_t get_offset_of_Interrupt_29() { return static_cast(offsetof(TrackEntry_t1316488441, ___Interrupt_29)); } inline TrackEntryDelegate_t363257942 * get_Interrupt_29() const { return ___Interrupt_29; } inline TrackEntryDelegate_t363257942 ** get_address_of_Interrupt_29() { return &___Interrupt_29; } inline void set_Interrupt_29(TrackEntryDelegate_t363257942 * value) { ___Interrupt_29 = value; Il2CppCodeGenWriteBarrier((&___Interrupt_29), value); } inline static int32_t get_offset_of_End_30() { return static_cast(offsetof(TrackEntry_t1316488441, ___End_30)); } inline TrackEntryDelegate_t363257942 * get_End_30() const { return ___End_30; } inline TrackEntryDelegate_t363257942 ** get_address_of_End_30() { return &___End_30; } inline void set_End_30(TrackEntryDelegate_t363257942 * value) { ___End_30 = value; Il2CppCodeGenWriteBarrier((&___End_30), value); } inline static int32_t get_offset_of_Dispose_31() { return static_cast(offsetof(TrackEntry_t1316488441, ___Dispose_31)); } inline TrackEntryDelegate_t363257942 * get_Dispose_31() const { return ___Dispose_31; } inline TrackEntryDelegate_t363257942 ** get_address_of_Dispose_31() { return &___Dispose_31; } inline void set_Dispose_31(TrackEntryDelegate_t363257942 * value) { ___Dispose_31 = value; Il2CppCodeGenWriteBarrier((&___Dispose_31), value); } inline static int32_t get_offset_of_Complete_32() { return static_cast(offsetof(TrackEntry_t1316488441, ___Complete_32)); } inline TrackEntryDelegate_t363257942 * get_Complete_32() const { return ___Complete_32; } inline TrackEntryDelegate_t363257942 ** get_address_of_Complete_32() { return &___Complete_32; } inline void set_Complete_32(TrackEntryDelegate_t363257942 * value) { ___Complete_32 = value; Il2CppCodeGenWriteBarrier((&___Complete_32), value); } inline static int32_t get_offset_of_Start_33() { return static_cast(offsetof(TrackEntry_t1316488441, ___Start_33)); } inline TrackEntryDelegate_t363257942 * get_Start_33() const { return ___Start_33; } inline TrackEntryDelegate_t363257942 ** get_address_of_Start_33() { return &___Start_33; } inline void set_Start_33(TrackEntryDelegate_t363257942 * value) { ___Start_33 = value; Il2CppCodeGenWriteBarrier((&___Start_33), value); } inline static int32_t get_offset_of_Event_34() { return static_cast(offsetof(TrackEntry_t1316488441, ___Event_34)); } inline TrackEntryEventDelegate_t1653995044 * get_Event_34() const { return ___Event_34; } inline TrackEntryEventDelegate_t1653995044 ** get_address_of_Event_34() { return &___Event_34; } inline void set_Event_34(TrackEntryEventDelegate_t1653995044 * value) { ___Event_34 = value; Il2CppCodeGenWriteBarrier((&___Event_34), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRACKENTRY_T1316488441_H #ifndef SPINEIKCONSTRAINT_T1587650654_H #define SPINEIKCONSTRAINT_T1587650654_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineIkConstraint struct SpineIkConstraint_t1587650654 : public SpineAttributeBase_t340149836 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEIKCONSTRAINT_T1587650654_H #ifndef SCRIPTPLAYABLE_1_T4283187268_H #define SCRIPTPLAYABLE_1_T4283187268_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayable`1 struct ScriptPlayable_1_t4283187268 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayable_1_t4283187268, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct ScriptPlayable_1_t4283187268_StaticFields { public: // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable ScriptPlayable_1_t4283187268 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(ScriptPlayable_1_t4283187268_StaticFields, ___m_NullPlayable_1)); } inline ScriptPlayable_1_t4283187268 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline ScriptPlayable_1_t4283187268 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(ScriptPlayable_1_t4283187268 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLE_1_T4283187268_H #ifndef SPINEEVENT_T2537401913_H #define SPINEEVENT_T2537401913_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineEvent struct SpineEvent_t2537401913 : public SpineAttributeBase_t340149836 { public: // System.Boolean Spine.Unity.SpineEvent::audioOnly bool ___audioOnly_4; public: inline static int32_t get_offset_of_audioOnly_4() { return static_cast(offsetof(SpineEvent_t2537401913, ___audioOnly_4)); } inline bool get_audioOnly_4() const { return ___audioOnly_4; } inline bool* get_address_of_audioOnly_4() { return &___audioOnly_4; } inline void set_audioOnly_4(bool value) { ___audioOnly_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEEVENT_T2537401913_H #ifndef MULTICASTDELEGATE_T_H #define MULTICASTDELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t1188392813 { public: // System.MulticastDelegate System.MulticastDelegate::prev MulticastDelegate_t * ___prev_9; // System.MulticastDelegate System.MulticastDelegate::kpm_next MulticastDelegate_t * ___kpm_next_10; public: inline static int32_t get_offset_of_prev_9() { return static_cast(offsetof(MulticastDelegate_t, ___prev_9)); } inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; } inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; } inline void set_prev_9(MulticastDelegate_t * value) { ___prev_9 = value; Il2CppCodeGenWriteBarrier((&___prev_9), value); } inline static int32_t get_offset_of_kpm_next_10() { return static_cast(offsetof(MulticastDelegate_t, ___kpm_next_10)); } inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; } inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; } inline void set_kpm_next_10(MulticastDelegate_t * value) { ___kpm_next_10 = value; Il2CppCodeGenWriteBarrier((&___kpm_next_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MULTICASTDELEGATE_T_H #ifndef RIGIDBODY2D_T939494601_H #define RIGIDBODY2D_T939494601_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rigidbody2D struct Rigidbody2D_t939494601 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RIGIDBODY2D_T939494601_H #ifndef BEHAVIOUR_T1437897464_H #define BEHAVIOUR_T1437897464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Behaviour struct Behaviour_t1437897464 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEHAVIOUR_T1437897464_H #ifndef INSTRUCTIONDELEGATE_T2225421195_H #define INSTRUCTIONDELEGATE_T2225421195_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonRenderer/InstructionDelegate struct InstructionDelegate_t2225421195 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INSTRUCTIONDELEGATE_T2225421195_H #ifndef SKELETONUTILITYDELEGATE_T487527757_H #define SKELETONUTILITYDELEGATE_T487527757_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate struct SkeletonUtilityDelegate_t487527757 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITYDELEGATE_T487527757_H #ifndef FUNC_2_T2197129486_H #define FUNC_2_T2197129486_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Func`2 struct Func_2_t2197129486 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FUNC_2_T2197129486_H #ifndef RENDERER_T2627027031_H #define RENDERER_T2627027031_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Renderer struct Renderer_t2627027031 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERER_T2627027031_H #ifndef TRACKENTRYDELEGATE_T363257942_H #define TRACKENTRYDELEGATE_T363257942_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AnimationState/TrackEntryDelegate struct TrackEntryDelegate_t363257942 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRACKENTRYDELEGATE_T363257942_H #ifndef ANIMATIONCLIP_T2318505987_H #define ANIMATIONCLIP_T2318505987_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationClip struct AnimationClip_t2318505987 : public Motion_t1110556653 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONCLIP_T2318505987_H #ifndef TRACKENTRYEVENTDELEGATE_T1653995044_H #define TRACKENTRYEVENTDELEGATE_T1653995044_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AnimationState/TrackEntryEventDelegate struct TrackEntryEventDelegate_t1653995044 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRACKENTRYEVENTDELEGATE_T1653995044_H #ifndef RIGIDBODY_T3916780224_H #define RIGIDBODY_T3916780224_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rigidbody struct Rigidbody_t3916780224 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RIGIDBODY_T3916780224_H #ifndef SKELETONRENDERERDELEGATE_T3507789975_H #define SKELETONRENDERERDELEGATE_T3507789975_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate struct SkeletonRendererDelegate_t3507789975 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRENDERERDELEGATE_T3507789975_H #ifndef COLLIDER_T1773347010_H #define COLLIDER_T1773347010_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collider struct Collider_t1773347010 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLLIDER_T1773347010_H #ifndef ATLASASSETBASE_T517294719_H #define ATLASASSETBASE_T517294719_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.AtlasAssetBase struct AtlasAssetBase_t517294719 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATLASASSETBASE_T517294719_H #ifndef SKELETONDATAASSET_T3748144825_H #define SKELETONDATAASSET_T3748144825_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonDataAsset struct SkeletonDataAsset_t3748144825 : public ScriptableObject_t2528358522 { public: // Spine.Unity.AtlasAssetBase[] Spine.Unity.SkeletonDataAsset::atlasAssets AtlasAssetBaseU5BU5D_t4255193254* ___atlasAssets_2; // System.Single Spine.Unity.SkeletonDataAsset::scale float ___scale_3; // UnityEngine.TextAsset Spine.Unity.SkeletonDataAsset::skeletonJSON TextAsset_t3022178571 * ___skeletonJSON_4; // System.Collections.Generic.List`1 Spine.Unity.SkeletonDataAsset::skeletonDataModifiers List_1_t73261828 * ___skeletonDataModifiers_5; // System.String[] Spine.Unity.SkeletonDataAsset::fromAnimation StringU5BU5D_t1281789340* ___fromAnimation_6; // System.String[] Spine.Unity.SkeletonDataAsset::toAnimation StringU5BU5D_t1281789340* ___toAnimation_7; // System.Single[] Spine.Unity.SkeletonDataAsset::duration SingleU5BU5D_t1444911251* ___duration_8; // System.Single Spine.Unity.SkeletonDataAsset::defaultMix float ___defaultMix_9; // UnityEngine.RuntimeAnimatorController Spine.Unity.SkeletonDataAsset::controller RuntimeAnimatorController_t2933699135 * ___controller_10; // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::skeletonData SkeletonData_t2032710716 * ___skeletonData_11; // Spine.AnimationStateData Spine.Unity.SkeletonDataAsset::stateData AnimationStateData_t3010651567 * ___stateData_12; public: inline static int32_t get_offset_of_atlasAssets_2() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___atlasAssets_2)); } inline AtlasAssetBaseU5BU5D_t4255193254* get_atlasAssets_2() const { return ___atlasAssets_2; } inline AtlasAssetBaseU5BU5D_t4255193254** get_address_of_atlasAssets_2() { return &___atlasAssets_2; } inline void set_atlasAssets_2(AtlasAssetBaseU5BU5D_t4255193254* value) { ___atlasAssets_2 = value; Il2CppCodeGenWriteBarrier((&___atlasAssets_2), value); } inline static int32_t get_offset_of_scale_3() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___scale_3)); } inline float get_scale_3() const { return ___scale_3; } inline float* get_address_of_scale_3() { return &___scale_3; } inline void set_scale_3(float value) { ___scale_3 = value; } inline static int32_t get_offset_of_skeletonJSON_4() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___skeletonJSON_4)); } inline TextAsset_t3022178571 * get_skeletonJSON_4() const { return ___skeletonJSON_4; } inline TextAsset_t3022178571 ** get_address_of_skeletonJSON_4() { return &___skeletonJSON_4; } inline void set_skeletonJSON_4(TextAsset_t3022178571 * value) { ___skeletonJSON_4 = value; Il2CppCodeGenWriteBarrier((&___skeletonJSON_4), value); } inline static int32_t get_offset_of_skeletonDataModifiers_5() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___skeletonDataModifiers_5)); } inline List_1_t73261828 * get_skeletonDataModifiers_5() const { return ___skeletonDataModifiers_5; } inline List_1_t73261828 ** get_address_of_skeletonDataModifiers_5() { return &___skeletonDataModifiers_5; } inline void set_skeletonDataModifiers_5(List_1_t73261828 * value) { ___skeletonDataModifiers_5 = value; Il2CppCodeGenWriteBarrier((&___skeletonDataModifiers_5), value); } inline static int32_t get_offset_of_fromAnimation_6() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___fromAnimation_6)); } inline StringU5BU5D_t1281789340* get_fromAnimation_6() const { return ___fromAnimation_6; } inline StringU5BU5D_t1281789340** get_address_of_fromAnimation_6() { return &___fromAnimation_6; } inline void set_fromAnimation_6(StringU5BU5D_t1281789340* value) { ___fromAnimation_6 = value; Il2CppCodeGenWriteBarrier((&___fromAnimation_6), value); } inline static int32_t get_offset_of_toAnimation_7() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___toAnimation_7)); } inline StringU5BU5D_t1281789340* get_toAnimation_7() const { return ___toAnimation_7; } inline StringU5BU5D_t1281789340** get_address_of_toAnimation_7() { return &___toAnimation_7; } inline void set_toAnimation_7(StringU5BU5D_t1281789340* value) { ___toAnimation_7 = value; Il2CppCodeGenWriteBarrier((&___toAnimation_7), value); } inline static int32_t get_offset_of_duration_8() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___duration_8)); } inline SingleU5BU5D_t1444911251* get_duration_8() const { return ___duration_8; } inline SingleU5BU5D_t1444911251** get_address_of_duration_8() { return &___duration_8; } inline void set_duration_8(SingleU5BU5D_t1444911251* value) { ___duration_8 = value; Il2CppCodeGenWriteBarrier((&___duration_8), value); } inline static int32_t get_offset_of_defaultMix_9() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___defaultMix_9)); } inline float get_defaultMix_9() const { return ___defaultMix_9; } inline float* get_address_of_defaultMix_9() { return &___defaultMix_9; } inline void set_defaultMix_9(float value) { ___defaultMix_9 = value; } inline static int32_t get_offset_of_controller_10() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___controller_10)); } inline RuntimeAnimatorController_t2933699135 * get_controller_10() const { return ___controller_10; } inline RuntimeAnimatorController_t2933699135 ** get_address_of_controller_10() { return &___controller_10; } inline void set_controller_10(RuntimeAnimatorController_t2933699135 * value) { ___controller_10 = value; Il2CppCodeGenWriteBarrier((&___controller_10), value); } inline static int32_t get_offset_of_skeletonData_11() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___skeletonData_11)); } inline SkeletonData_t2032710716 * get_skeletonData_11() const { return ___skeletonData_11; } inline SkeletonData_t2032710716 ** get_address_of_skeletonData_11() { return &___skeletonData_11; } inline void set_skeletonData_11(SkeletonData_t2032710716 * value) { ___skeletonData_11 = value; Il2CppCodeGenWriteBarrier((&___skeletonData_11), value); } inline static int32_t get_offset_of_stateData_12() { return static_cast(offsetof(SkeletonDataAsset_t3748144825, ___stateData_12)); } inline AnimationStateData_t3010651567 * get_stateData_12() const { return ___stateData_12; } inline AnimationStateData_t3010651567 ** get_address_of_stateData_12() { return &___stateData_12; } inline void set_stateData_12(AnimationStateData_t3010651567 * value) { ___stateData_12 = value; Il2CppCodeGenWriteBarrier((&___stateData_12), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONDATAASSET_T3748144825_H #ifndef SKELETONDATAMODIFIERASSET_T2896154382_H #define SKELETONDATAMODIFIERASSET_T2896154382_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonDataModifierAsset struct SkeletonDataModifierAsset_t2896154382 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONDATAMODIFIERASSET_T2896154382_H #ifndef TEXTURE2D_T3840446185_H #define TEXTURE2D_T3840446185_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture2D struct Texture2D_t3840446185 : public Texture_t3661962703 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE2D_T3840446185_H #ifndef ASYNCCALLBACK_T3962456242_H #define ASYNCCALLBACK_T3962456242_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.AsyncCallback struct AsyncCallback_t3962456242 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASYNCCALLBACK_T3962456242_H #ifndef PLAYABLEASSET_T3219022681_H #define PLAYABLEASSET_T3219022681_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEASSET_T3219022681_H #ifndef UPDATEBONESDELEGATE_T735903178_H #define UPDATEBONESDELEGATE_T735903178_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.UpdateBonesDelegate struct UpdateBonesDelegate_t735903178 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UPDATEBONESDELEGATE_T735903178_H #ifndef MESHFILTER_T3523625662_H #define MESHFILTER_T3523625662_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshFilter struct MeshFilter_t3523625662 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHFILTER_T3523625662_H #ifndef ANIMATIONREFERENCEASSET_T3989077076_H #define ANIMATIONREFERENCEASSET_T3989077076_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.AnimationReferenceAsset struct AnimationReferenceAsset_t3989077076 : public ScriptableObject_t2528358522 { public: // Spine.Unity.SkeletonDataAsset Spine.Unity.AnimationReferenceAsset::skeletonDataAsset SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_3; // System.String Spine.Unity.AnimationReferenceAsset::animationName String_t* ___animationName_4; // Spine.Animation Spine.Unity.AnimationReferenceAsset::animation Animation_t615783283 * ___animation_5; public: inline static int32_t get_offset_of_skeletonDataAsset_3() { return static_cast(offsetof(AnimationReferenceAsset_t3989077076, ___skeletonDataAsset_3)); } inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_3() const { return ___skeletonDataAsset_3; } inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_3() { return &___skeletonDataAsset_3; } inline void set_skeletonDataAsset_3(SkeletonDataAsset_t3748144825 * value) { ___skeletonDataAsset_3 = value; Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_3), value); } inline static int32_t get_offset_of_animationName_4() { return static_cast(offsetof(AnimationReferenceAsset_t3989077076, ___animationName_4)); } inline String_t* get_animationName_4() const { return ___animationName_4; } inline String_t** get_address_of_animationName_4() { return &___animationName_4; } inline void set_animationName_4(String_t* value) { ___animationName_4 = value; Il2CppCodeGenWriteBarrier((&___animationName_4), value); } inline static int32_t get_offset_of_animation_5() { return static_cast(offsetof(AnimationReferenceAsset_t3989077076, ___animation_5)); } inline Animation_t615783283 * get_animation_5() const { return ___animation_5; } inline Animation_t615783283 ** get_address_of_animation_5() { return &___animation_5; } inline void set_animation_5(Animation_t615783283 * value) { ___animation_5 = value; Il2CppCodeGenWriteBarrier((&___animation_5), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATIONREFERENCEASSET_T3989077076_H #ifndef JOINT_T1358886274_H #define JOINT_T1358886274_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Joint struct Joint_t1358886274 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // JOINT_T1358886274_H #ifndef SPINEEVENTDELEGATE_T2555242753_H #define SPINEEVENTDELEGATE_T2555242753_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineEventDelegate struct SpineEventDelegate_t2555242753 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEEVENTDELEGATE_T2555242753_H #ifndef TRANSFORM_T3600365921_H #define TRANSFORM_T3600365921_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform struct Transform_t3600365921 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSFORM_T3600365921_H #ifndef MESHGENERATORDELEGATE_T1654156803_H #define MESHGENERATORDELEGATE_T1654156803_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.MeshGeneratorDelegate struct MeshGeneratorDelegate_t1654156803 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHGENERATORDELEGATE_T1654156803_H #ifndef CANVASRENDERER_T2598313366_H #define CANVASRENDERER_T2598313366_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CanvasRenderer struct CanvasRenderer_t2598313366 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CANVASRENDERER_T2598313366_H #ifndef SPINEANIMATIONSTATECLIP_T1161127469_H #define SPINEANIMATIONSTATECLIP_T1161127469_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineAnimationStateClip struct SpineAnimationStateClip_t1161127469 : public PlayableAsset_t3219022681 { public: // Spine.Unity.Playables.SpineAnimationStateBehaviour Spine.Unity.Playables.SpineAnimationStateClip::template SpineAnimationStateBehaviour_t1560043197 * ___template_2; public: inline static int32_t get_offset_of_template_2() { return static_cast(offsetof(SpineAnimationStateClip_t1161127469, ___template_2)); } inline SpineAnimationStateBehaviour_t1560043197 * get_template_2() const { return ___template_2; } inline SpineAnimationStateBehaviour_t1560043197 ** get_address_of_template_2() { return &___template_2; } inline void set_template_2(SpineAnimationStateBehaviour_t1560043197 * value) { ___template_2 = value; Il2CppCodeGenWriteBarrier((&___template_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEANIMATIONSTATECLIP_T1161127469_H #ifndef JOINT2D_T4180440564_H #define JOINT2D_T4180440564_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Joint2D struct Joint2D_t4180440564 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // JOINT2D_T4180440564_H #ifndef HINGEJOINT_T2516258575_H #define HINGEJOINT_T2516258575_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HingeJoint struct HingeJoint_t2516258575 : public Joint_t1358886274 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HINGEJOINT_T2516258575_H #ifndef PLAYABLEDIRECTOR_T508516997_H #define PLAYABLEDIRECTOR_T508516997_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableDirector struct PlayableDirector_t508516997 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEDIRECTOR_T508516997_H #ifndef MESHRENDERER_T587009260_H #define MESHRENDERER_T587009260_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshRenderer struct MeshRenderer_t587009260 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHRENDERER_T587009260_H #ifndef CANVAS_T3310196443_H #define CANVAS_T3310196443_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Canvas struct Canvas_t3310196443 : public Behaviour_t1437897464 { public: public: }; struct Canvas_t3310196443_StaticFields { public: // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases WillRenderCanvases_t3309123499 * ___willRenderCanvases_2; public: inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); } inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; } inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; } inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value) { ___willRenderCanvases_2 = value; Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CANVAS_T3310196443_H #ifndef TRACKASSET_T2828708245_H #define TRACKASSET_T2828708245_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Timeline.TrackAsset struct TrackAsset_t2828708245 : public PlayableAsset_t3219022681 { public: // System.Boolean UnityEngine.Timeline.TrackAsset::m_Locked bool ___m_Locked_2; // System.Boolean UnityEngine.Timeline.TrackAsset::m_Muted bool ___m_Muted_3; // System.String UnityEngine.Timeline.TrackAsset::m_CustomPlayableFullTypename String_t* ___m_CustomPlayableFullTypename_4; // UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::m_AnimClip AnimationClip_t2318505987 * ___m_AnimClip_5; // UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::m_Parent PlayableAsset_t3219022681 * ___m_Parent_6; // System.Collections.Generic.List`1 UnityEngine.Timeline.TrackAsset::m_Children List_1_t4000433264 * ___m_Children_7; // System.Int32 UnityEngine.Timeline.TrackAsset::m_ItemsHash int32_t ___m_ItemsHash_8; // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::m_ClipsCache TimelineClipU5BU5D_t140784555* ___m_ClipsCache_9; // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_Start DiscreteTime_t924799574 ___m_Start_10; // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_End DiscreteTime_t924799574 ___m_End_11; // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::m_MediaType int32_t ___m_MediaType_12; // System.Collections.Generic.IEnumerable`1 UnityEngine.Timeline.TrackAsset::m_ChildTrackCache RuntimeObject* ___m_ChildTrackCache_14; // System.Collections.Generic.List`1 UnityEngine.Timeline.TrackAsset::m_Clips List_1_t3950300692 * ___m_Clips_16; public: inline static int32_t get_offset_of_m_Locked_2() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_Locked_2)); } inline bool get_m_Locked_2() const { return ___m_Locked_2; } inline bool* get_address_of_m_Locked_2() { return &___m_Locked_2; } inline void set_m_Locked_2(bool value) { ___m_Locked_2 = value; } inline static int32_t get_offset_of_m_Muted_3() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_Muted_3)); } inline bool get_m_Muted_3() const { return ___m_Muted_3; } inline bool* get_address_of_m_Muted_3() { return &___m_Muted_3; } inline void set_m_Muted_3(bool value) { ___m_Muted_3 = value; } inline static int32_t get_offset_of_m_CustomPlayableFullTypename_4() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_CustomPlayableFullTypename_4)); } inline String_t* get_m_CustomPlayableFullTypename_4() const { return ___m_CustomPlayableFullTypename_4; } inline String_t** get_address_of_m_CustomPlayableFullTypename_4() { return &___m_CustomPlayableFullTypename_4; } inline void set_m_CustomPlayableFullTypename_4(String_t* value) { ___m_CustomPlayableFullTypename_4 = value; Il2CppCodeGenWriteBarrier((&___m_CustomPlayableFullTypename_4), value); } inline static int32_t get_offset_of_m_AnimClip_5() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_AnimClip_5)); } inline AnimationClip_t2318505987 * get_m_AnimClip_5() const { return ___m_AnimClip_5; } inline AnimationClip_t2318505987 ** get_address_of_m_AnimClip_5() { return &___m_AnimClip_5; } inline void set_m_AnimClip_5(AnimationClip_t2318505987 * value) { ___m_AnimClip_5 = value; Il2CppCodeGenWriteBarrier((&___m_AnimClip_5), value); } inline static int32_t get_offset_of_m_Parent_6() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_Parent_6)); } inline PlayableAsset_t3219022681 * get_m_Parent_6() const { return ___m_Parent_6; } inline PlayableAsset_t3219022681 ** get_address_of_m_Parent_6() { return &___m_Parent_6; } inline void set_m_Parent_6(PlayableAsset_t3219022681 * value) { ___m_Parent_6 = value; Il2CppCodeGenWriteBarrier((&___m_Parent_6), value); } inline static int32_t get_offset_of_m_Children_7() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_Children_7)); } inline List_1_t4000433264 * get_m_Children_7() const { return ___m_Children_7; } inline List_1_t4000433264 ** get_address_of_m_Children_7() { return &___m_Children_7; } inline void set_m_Children_7(List_1_t4000433264 * value) { ___m_Children_7 = value; Il2CppCodeGenWriteBarrier((&___m_Children_7), value); } inline static int32_t get_offset_of_m_ItemsHash_8() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_ItemsHash_8)); } inline int32_t get_m_ItemsHash_8() const { return ___m_ItemsHash_8; } inline int32_t* get_address_of_m_ItemsHash_8() { return &___m_ItemsHash_8; } inline void set_m_ItemsHash_8(int32_t value) { ___m_ItemsHash_8 = value; } inline static int32_t get_offset_of_m_ClipsCache_9() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_ClipsCache_9)); } inline TimelineClipU5BU5D_t140784555* get_m_ClipsCache_9() const { return ___m_ClipsCache_9; } inline TimelineClipU5BU5D_t140784555** get_address_of_m_ClipsCache_9() { return &___m_ClipsCache_9; } inline void set_m_ClipsCache_9(TimelineClipU5BU5D_t140784555* value) { ___m_ClipsCache_9 = value; Il2CppCodeGenWriteBarrier((&___m_ClipsCache_9), value); } inline static int32_t get_offset_of_m_Start_10() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_Start_10)); } inline DiscreteTime_t924799574 get_m_Start_10() const { return ___m_Start_10; } inline DiscreteTime_t924799574 * get_address_of_m_Start_10() { return &___m_Start_10; } inline void set_m_Start_10(DiscreteTime_t924799574 value) { ___m_Start_10 = value; } inline static int32_t get_offset_of_m_End_11() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_End_11)); } inline DiscreteTime_t924799574 get_m_End_11() const { return ___m_End_11; } inline DiscreteTime_t924799574 * get_address_of_m_End_11() { return &___m_End_11; } inline void set_m_End_11(DiscreteTime_t924799574 value) { ___m_End_11 = value; } inline static int32_t get_offset_of_m_MediaType_12() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_MediaType_12)); } inline int32_t get_m_MediaType_12() const { return ___m_MediaType_12; } inline int32_t* get_address_of_m_MediaType_12() { return &___m_MediaType_12; } inline void set_m_MediaType_12(int32_t value) { ___m_MediaType_12 = value; } inline static int32_t get_offset_of_m_ChildTrackCache_14() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_ChildTrackCache_14)); } inline RuntimeObject* get_m_ChildTrackCache_14() const { return ___m_ChildTrackCache_14; } inline RuntimeObject** get_address_of_m_ChildTrackCache_14() { return &___m_ChildTrackCache_14; } inline void set_m_ChildTrackCache_14(RuntimeObject* value) { ___m_ChildTrackCache_14 = value; Il2CppCodeGenWriteBarrier((&___m_ChildTrackCache_14), value); } inline static int32_t get_offset_of_m_Clips_16() { return static_cast(offsetof(TrackAsset_t2828708245, ___m_Clips_16)); } inline List_1_t3950300692 * get_m_Clips_16() const { return ___m_Clips_16; } inline List_1_t3950300692 ** get_address_of_m_Clips_16() { return &___m_Clips_16; } inline void set_m_Clips_16(List_1_t3950300692 * value) { ___m_Clips_16 = value; Il2CppCodeGenWriteBarrier((&___m_Clips_16), value); } }; struct TrackAsset_t2828708245_StaticFields { public: // UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TrackAsset::s_EmptyCache TrackAssetU5BU5D_t52518008* ___s_EmptyCache_13; // System.Collections.Generic.Dictionary`2 UnityEngine.Timeline.TrackAsset::s_TrackBindingTypeAttributeCache Dictionary_2_t907029268 * ___s_TrackBindingTypeAttributeCache_15; // System.Comparison`1 UnityEngine.Timeline.TrackAsset::<>f__am$cache0 Comparison_1_t2253157129 * ___U3CU3Ef__amU24cache0_17; public: inline static int32_t get_offset_of_s_EmptyCache_13() { return static_cast(offsetof(TrackAsset_t2828708245_StaticFields, ___s_EmptyCache_13)); } inline TrackAssetU5BU5D_t52518008* get_s_EmptyCache_13() const { return ___s_EmptyCache_13; } inline TrackAssetU5BU5D_t52518008** get_address_of_s_EmptyCache_13() { return &___s_EmptyCache_13; } inline void set_s_EmptyCache_13(TrackAssetU5BU5D_t52518008* value) { ___s_EmptyCache_13 = value; Il2CppCodeGenWriteBarrier((&___s_EmptyCache_13), value); } inline static int32_t get_offset_of_s_TrackBindingTypeAttributeCache_15() { return static_cast(offsetof(TrackAsset_t2828708245_StaticFields, ___s_TrackBindingTypeAttributeCache_15)); } inline Dictionary_2_t907029268 * get_s_TrackBindingTypeAttributeCache_15() const { return ___s_TrackBindingTypeAttributeCache_15; } inline Dictionary_2_t907029268 ** get_address_of_s_TrackBindingTypeAttributeCache_15() { return &___s_TrackBindingTypeAttributeCache_15; } inline void set_s_TrackBindingTypeAttributeCache_15(Dictionary_2_t907029268 * value) { ___s_TrackBindingTypeAttributeCache_15 = value; Il2CppCodeGenWriteBarrier((&___s_TrackBindingTypeAttributeCache_15), value); } inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_17() { return static_cast(offsetof(TrackAsset_t2828708245_StaticFields, ___U3CU3Ef__amU24cache0_17)); } inline Comparison_1_t2253157129 * get_U3CU3Ef__amU24cache0_17() const { return ___U3CU3Ef__amU24cache0_17; } inline Comparison_1_t2253157129 ** get_address_of_U3CU3Ef__amU24cache0_17() { return &___U3CU3Ef__amU24cache0_17; } inline void set_U3CU3Ef__amU24cache0_17(Comparison_1_t2253157129 * value) { ___U3CU3Ef__amU24cache0_17 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_17), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRACKASSET_T2828708245_H #ifndef MONOBEHAVIOUR_T3962482529_H #define MONOBEHAVIOUR_T3962482529_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MonoBehaviour struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MONOBEHAVIOUR_T3962482529_H #ifndef BOXCOLLIDER_T1640800422_H #define BOXCOLLIDER_T1640800422_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BoxCollider struct BoxCollider_t1640800422 : public Collider_t1773347010 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOXCOLLIDER_T1640800422_H #ifndef SPHERECOLLIDER_T2077223608_H #define SPHERECOLLIDER_T2077223608_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SphereCollider struct SphereCollider_t2077223608 : public Collider_t1773347010 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPHERECOLLIDER_T2077223608_H #ifndef ANIMATOR_T434523843_H #define ANIMATOR_T434523843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animator struct Animator_t434523843 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANIMATOR_T434523843_H #ifndef SPINEATLASASSET_T3023093230_H #define SPINEATLASASSET_T3023093230_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SpineAtlasAsset struct SpineAtlasAsset_t3023093230 : public AtlasAssetBase_t517294719 { public: // UnityEngine.TextAsset Spine.Unity.SpineAtlasAsset::atlasFile TextAsset_t3022178571 * ___atlasFile_2; // UnityEngine.Material[] Spine.Unity.SpineAtlasAsset::materials MaterialU5BU5D_t561872642* ___materials_3; // Spine.Atlas Spine.Unity.SpineAtlasAsset::atlas Atlas_t4040192941 * ___atlas_4; public: inline static int32_t get_offset_of_atlasFile_2() { return static_cast(offsetof(SpineAtlasAsset_t3023093230, ___atlasFile_2)); } inline TextAsset_t3022178571 * get_atlasFile_2() const { return ___atlasFile_2; } inline TextAsset_t3022178571 ** get_address_of_atlasFile_2() { return &___atlasFile_2; } inline void set_atlasFile_2(TextAsset_t3022178571 * value) { ___atlasFile_2 = value; Il2CppCodeGenWriteBarrier((&___atlasFile_2), value); } inline static int32_t get_offset_of_materials_3() { return static_cast(offsetof(SpineAtlasAsset_t3023093230, ___materials_3)); } inline MaterialU5BU5D_t561872642* get_materials_3() const { return ___materials_3; } inline MaterialU5BU5D_t561872642** get_address_of_materials_3() { return &___materials_3; } inline void set_materials_3(MaterialU5BU5D_t561872642* value) { ___materials_3 = value; Il2CppCodeGenWriteBarrier((&___materials_3), value); } inline static int32_t get_offset_of_atlas_4() { return static_cast(offsetof(SpineAtlasAsset_t3023093230, ___atlas_4)); } inline Atlas_t4040192941 * get_atlas_4() const { return ___atlas_4; } inline Atlas_t4040192941 ** get_address_of_atlas_4() { return &___atlas_4; } inline void set_atlas_4(Atlas_t4040192941 * value) { ___atlas_4 = value; Il2CppCodeGenWriteBarrier((&___atlas_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEATLASASSET_T3023093230_H #ifndef COLLIDER2D_T2806799626_H #define COLLIDER2D_T2806799626_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collider2D struct Collider2D_t2806799626 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLLIDER2D_T2806799626_H #ifndef SKELETONGRAPHICMIRROR_T97904146_H #define SKELETONGRAPHICMIRROR_T97904146_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonGraphicMirror struct SkeletonGraphicMirror_t97904146 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonGraphicMirror::source SkeletonRenderer_t2098681813 * ___source_2; // System.Boolean Spine.Unity.Modules.SkeletonGraphicMirror::mirrorOnStart bool ___mirrorOnStart_3; // System.Boolean Spine.Unity.Modules.SkeletonGraphicMirror::restoreOnDisable bool ___restoreOnDisable_4; // Spine.Unity.SkeletonGraphic Spine.Unity.Modules.SkeletonGraphicMirror::skeletonGraphic SkeletonGraphic_t1744877482 * ___skeletonGraphic_5; // Spine.Skeleton Spine.Unity.Modules.SkeletonGraphicMirror::originalSkeleton Skeleton_t3686076450 * ___originalSkeleton_6; // System.Boolean Spine.Unity.Modules.SkeletonGraphicMirror::originalFreeze bool ___originalFreeze_7; // UnityEngine.Texture2D Spine.Unity.Modules.SkeletonGraphicMirror::overrideTexture Texture2D_t3840446185 * ___overrideTexture_8; public: inline static int32_t get_offset_of_source_2() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___source_2)); } inline SkeletonRenderer_t2098681813 * get_source_2() const { return ___source_2; } inline SkeletonRenderer_t2098681813 ** get_address_of_source_2() { return &___source_2; } inline void set_source_2(SkeletonRenderer_t2098681813 * value) { ___source_2 = value; Il2CppCodeGenWriteBarrier((&___source_2), value); } inline static int32_t get_offset_of_mirrorOnStart_3() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___mirrorOnStart_3)); } inline bool get_mirrorOnStart_3() const { return ___mirrorOnStart_3; } inline bool* get_address_of_mirrorOnStart_3() { return &___mirrorOnStart_3; } inline void set_mirrorOnStart_3(bool value) { ___mirrorOnStart_3 = value; } inline static int32_t get_offset_of_restoreOnDisable_4() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___restoreOnDisable_4)); } inline bool get_restoreOnDisable_4() const { return ___restoreOnDisable_4; } inline bool* get_address_of_restoreOnDisable_4() { return &___restoreOnDisable_4; } inline void set_restoreOnDisable_4(bool value) { ___restoreOnDisable_4 = value; } inline static int32_t get_offset_of_skeletonGraphic_5() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___skeletonGraphic_5)); } inline SkeletonGraphic_t1744877482 * get_skeletonGraphic_5() const { return ___skeletonGraphic_5; } inline SkeletonGraphic_t1744877482 ** get_address_of_skeletonGraphic_5() { return &___skeletonGraphic_5; } inline void set_skeletonGraphic_5(SkeletonGraphic_t1744877482 * value) { ___skeletonGraphic_5 = value; Il2CppCodeGenWriteBarrier((&___skeletonGraphic_5), value); } inline static int32_t get_offset_of_originalSkeleton_6() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___originalSkeleton_6)); } inline Skeleton_t3686076450 * get_originalSkeleton_6() const { return ___originalSkeleton_6; } inline Skeleton_t3686076450 ** get_address_of_originalSkeleton_6() { return &___originalSkeleton_6; } inline void set_originalSkeleton_6(Skeleton_t3686076450 * value) { ___originalSkeleton_6 = value; Il2CppCodeGenWriteBarrier((&___originalSkeleton_6), value); } inline static int32_t get_offset_of_originalFreeze_7() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___originalFreeze_7)); } inline bool get_originalFreeze_7() const { return ___originalFreeze_7; } inline bool* get_address_of_originalFreeze_7() { return &___originalFreeze_7; } inline void set_originalFreeze_7(bool value) { ___originalFreeze_7 = value; } inline static int32_t get_offset_of_overrideTexture_8() { return static_cast(offsetof(SkeletonGraphicMirror_t97904146, ___overrideTexture_8)); } inline Texture2D_t3840446185 * get_overrideTexture_8() const { return ___overrideTexture_8; } inline Texture2D_t3840446185 ** get_address_of_overrideTexture_8() { return &___overrideTexture_8; } inline void set_overrideTexture_8(Texture2D_t3840446185 * value) { ___overrideTexture_8 = value; Il2CppCodeGenWriteBarrier((&___overrideTexture_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONGRAPHICMIRROR_T97904146_H #ifndef SKELETONRAGDOLL2D_T2972821364_H #define SKELETONRAGDOLL2D_T2972821364_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll2D struct SkeletonRagdoll2D_t2972821364 : public MonoBehaviour_t3962482529 { public: // System.String Spine.Unity.Modules.SkeletonRagdoll2D::startingBoneName String_t* ___startingBoneName_3; // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRagdoll2D::stopBoneNames List_1_t3319525431 * ___stopBoneNames_4; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::applyOnStart bool ___applyOnStart_5; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::disableIK bool ___disableIK_6; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::disableOtherConstraints bool ___disableOtherConstraints_7; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::pinStartBone bool ___pinStartBone_8; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::gravityScale float ___gravityScale_9; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::thickness float ___thickness_10; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::rotationLimit float ___rotationLimit_11; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::rootMass float ___rootMass_12; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::massFalloffFactor float ___massFalloffFactor_13; // System.Int32 Spine.Unity.Modules.SkeletonRagdoll2D::colliderLayer int32_t ___colliderLayer_14; // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::mix float ___mix_15; // Spine.Unity.ISkeletonAnimation Spine.Unity.Modules.SkeletonRagdoll2D::targetSkeletonComponent RuntimeObject* ___targetSkeletonComponent_16; // Spine.Skeleton Spine.Unity.Modules.SkeletonRagdoll2D::skeleton Skeleton_t3686076450 * ___skeleton_17; // System.Collections.Generic.Dictionary`2 Spine.Unity.Modules.SkeletonRagdoll2D::boneTable Dictionary_2_t2478265129 * ___boneTable_18; // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll2D::ragdollRoot Transform_t3600365921 * ___ragdollRoot_19; // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::k__BackingField Rigidbody2D_t939494601 * ___U3CRootRigidbodyU3Ek__BackingField_20; // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll2D::k__BackingField Bone_t1086356328 * ___U3CStartingBoneU3Ek__BackingField_21; // UnityEngine.Vector2 Spine.Unity.Modules.SkeletonRagdoll2D::rootOffset Vector2_t2156229523 ___rootOffset_22; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::isActive bool ___isActive_23; public: inline static int32_t get_offset_of_startingBoneName_3() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___startingBoneName_3)); } inline String_t* get_startingBoneName_3() const { return ___startingBoneName_3; } inline String_t** get_address_of_startingBoneName_3() { return &___startingBoneName_3; } inline void set_startingBoneName_3(String_t* value) { ___startingBoneName_3 = value; Il2CppCodeGenWriteBarrier((&___startingBoneName_3), value); } inline static int32_t get_offset_of_stopBoneNames_4() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___stopBoneNames_4)); } inline List_1_t3319525431 * get_stopBoneNames_4() const { return ___stopBoneNames_4; } inline List_1_t3319525431 ** get_address_of_stopBoneNames_4() { return &___stopBoneNames_4; } inline void set_stopBoneNames_4(List_1_t3319525431 * value) { ___stopBoneNames_4 = value; Il2CppCodeGenWriteBarrier((&___stopBoneNames_4), value); } inline static int32_t get_offset_of_applyOnStart_5() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___applyOnStart_5)); } inline bool get_applyOnStart_5() const { return ___applyOnStart_5; } inline bool* get_address_of_applyOnStart_5() { return &___applyOnStart_5; } inline void set_applyOnStart_5(bool value) { ___applyOnStart_5 = value; } inline static int32_t get_offset_of_disableIK_6() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___disableIK_6)); } inline bool get_disableIK_6() const { return ___disableIK_6; } inline bool* get_address_of_disableIK_6() { return &___disableIK_6; } inline void set_disableIK_6(bool value) { ___disableIK_6 = value; } inline static int32_t get_offset_of_disableOtherConstraints_7() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___disableOtherConstraints_7)); } inline bool get_disableOtherConstraints_7() const { return ___disableOtherConstraints_7; } inline bool* get_address_of_disableOtherConstraints_7() { return &___disableOtherConstraints_7; } inline void set_disableOtherConstraints_7(bool value) { ___disableOtherConstraints_7 = value; } inline static int32_t get_offset_of_pinStartBone_8() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___pinStartBone_8)); } inline bool get_pinStartBone_8() const { return ___pinStartBone_8; } inline bool* get_address_of_pinStartBone_8() { return &___pinStartBone_8; } inline void set_pinStartBone_8(bool value) { ___pinStartBone_8 = value; } inline static int32_t get_offset_of_gravityScale_9() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___gravityScale_9)); } inline float get_gravityScale_9() const { return ___gravityScale_9; } inline float* get_address_of_gravityScale_9() { return &___gravityScale_9; } inline void set_gravityScale_9(float value) { ___gravityScale_9 = value; } inline static int32_t get_offset_of_thickness_10() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___thickness_10)); } inline float get_thickness_10() const { return ___thickness_10; } inline float* get_address_of_thickness_10() { return &___thickness_10; } inline void set_thickness_10(float value) { ___thickness_10 = value; } inline static int32_t get_offset_of_rotationLimit_11() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___rotationLimit_11)); } inline float get_rotationLimit_11() const { return ___rotationLimit_11; } inline float* get_address_of_rotationLimit_11() { return &___rotationLimit_11; } inline void set_rotationLimit_11(float value) { ___rotationLimit_11 = value; } inline static int32_t get_offset_of_rootMass_12() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___rootMass_12)); } inline float get_rootMass_12() const { return ___rootMass_12; } inline float* get_address_of_rootMass_12() { return &___rootMass_12; } inline void set_rootMass_12(float value) { ___rootMass_12 = value; } inline static int32_t get_offset_of_massFalloffFactor_13() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___massFalloffFactor_13)); } inline float get_massFalloffFactor_13() const { return ___massFalloffFactor_13; } inline float* get_address_of_massFalloffFactor_13() { return &___massFalloffFactor_13; } inline void set_massFalloffFactor_13(float value) { ___massFalloffFactor_13 = value; } inline static int32_t get_offset_of_colliderLayer_14() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___colliderLayer_14)); } inline int32_t get_colliderLayer_14() const { return ___colliderLayer_14; } inline int32_t* get_address_of_colliderLayer_14() { return &___colliderLayer_14; } inline void set_colliderLayer_14(int32_t value) { ___colliderLayer_14 = value; } inline static int32_t get_offset_of_mix_15() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___mix_15)); } inline float get_mix_15() const { return ___mix_15; } inline float* get_address_of_mix_15() { return &___mix_15; } inline void set_mix_15(float value) { ___mix_15 = value; } inline static int32_t get_offset_of_targetSkeletonComponent_16() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___targetSkeletonComponent_16)); } inline RuntimeObject* get_targetSkeletonComponent_16() const { return ___targetSkeletonComponent_16; } inline RuntimeObject** get_address_of_targetSkeletonComponent_16() { return &___targetSkeletonComponent_16; } inline void set_targetSkeletonComponent_16(RuntimeObject* value) { ___targetSkeletonComponent_16 = value; Il2CppCodeGenWriteBarrier((&___targetSkeletonComponent_16), value); } inline static int32_t get_offset_of_skeleton_17() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___skeleton_17)); } inline Skeleton_t3686076450 * get_skeleton_17() const { return ___skeleton_17; } inline Skeleton_t3686076450 ** get_address_of_skeleton_17() { return &___skeleton_17; } inline void set_skeleton_17(Skeleton_t3686076450 * value) { ___skeleton_17 = value; Il2CppCodeGenWriteBarrier((&___skeleton_17), value); } inline static int32_t get_offset_of_boneTable_18() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___boneTable_18)); } inline Dictionary_2_t2478265129 * get_boneTable_18() const { return ___boneTable_18; } inline Dictionary_2_t2478265129 ** get_address_of_boneTable_18() { return &___boneTable_18; } inline void set_boneTable_18(Dictionary_2_t2478265129 * value) { ___boneTable_18 = value; Il2CppCodeGenWriteBarrier((&___boneTable_18), value); } inline static int32_t get_offset_of_ragdollRoot_19() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___ragdollRoot_19)); } inline Transform_t3600365921 * get_ragdollRoot_19() const { return ___ragdollRoot_19; } inline Transform_t3600365921 ** get_address_of_ragdollRoot_19() { return &___ragdollRoot_19; } inline void set_ragdollRoot_19(Transform_t3600365921 * value) { ___ragdollRoot_19 = value; Il2CppCodeGenWriteBarrier((&___ragdollRoot_19), value); } inline static int32_t get_offset_of_U3CRootRigidbodyU3Ek__BackingField_20() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___U3CRootRigidbodyU3Ek__BackingField_20)); } inline Rigidbody2D_t939494601 * get_U3CRootRigidbodyU3Ek__BackingField_20() const { return ___U3CRootRigidbodyU3Ek__BackingField_20; } inline Rigidbody2D_t939494601 ** get_address_of_U3CRootRigidbodyU3Ek__BackingField_20() { return &___U3CRootRigidbodyU3Ek__BackingField_20; } inline void set_U3CRootRigidbodyU3Ek__BackingField_20(Rigidbody2D_t939494601 * value) { ___U3CRootRigidbodyU3Ek__BackingField_20 = value; Il2CppCodeGenWriteBarrier((&___U3CRootRigidbodyU3Ek__BackingField_20), value); } inline static int32_t get_offset_of_U3CStartingBoneU3Ek__BackingField_21() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___U3CStartingBoneU3Ek__BackingField_21)); } inline Bone_t1086356328 * get_U3CStartingBoneU3Ek__BackingField_21() const { return ___U3CStartingBoneU3Ek__BackingField_21; } inline Bone_t1086356328 ** get_address_of_U3CStartingBoneU3Ek__BackingField_21() { return &___U3CStartingBoneU3Ek__BackingField_21; } inline void set_U3CStartingBoneU3Ek__BackingField_21(Bone_t1086356328 * value) { ___U3CStartingBoneU3Ek__BackingField_21 = value; Il2CppCodeGenWriteBarrier((&___U3CStartingBoneU3Ek__BackingField_21), value); } inline static int32_t get_offset_of_rootOffset_22() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___rootOffset_22)); } inline Vector2_t2156229523 get_rootOffset_22() const { return ___rootOffset_22; } inline Vector2_t2156229523 * get_address_of_rootOffset_22() { return &___rootOffset_22; } inline void set_rootOffset_22(Vector2_t2156229523 value) { ___rootOffset_22 = value; } inline static int32_t get_offset_of_isActive_23() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364, ___isActive_23)); } inline bool get_isActive_23() const { return ___isActive_23; } inline bool* get_address_of_isActive_23() { return &___isActive_23; } inline void set_isActive_23(bool value) { ___isActive_23 = value; } }; struct SkeletonRagdoll2D_t2972821364_StaticFields { public: // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll2D::parentSpaceHelper Transform_t3600365921 * ___parentSpaceHelper_2; public: inline static int32_t get_offset_of_parentSpaceHelper_2() { return static_cast(offsetof(SkeletonRagdoll2D_t2972821364_StaticFields, ___parentSpaceHelper_2)); } inline Transform_t3600365921 * get_parentSpaceHelper_2() const { return ___parentSpaceHelper_2; } inline Transform_t3600365921 ** get_address_of_parentSpaceHelper_2() { return &___parentSpaceHelper_2; } inline void set_parentSpaceHelper_2(Transform_t3600365921 * value) { ___parentSpaceHelper_2 = value; Il2CppCodeGenWriteBarrier((&___parentSpaceHelper_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRAGDOLL2D_T2972821364_H #ifndef SPINEANIMATIONSTATETRACK_T256874784_H #define SPINEANIMATIONSTATETRACK_T256874784_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineAnimationStateTrack struct SpineAnimationStateTrack_t256874784 : public TrackAsset_t2828708245 { public: // System.Int32 Spine.Unity.Playables.SpineAnimationStateTrack::trackIndex int32_t ___trackIndex_18; public: inline static int32_t get_offset_of_trackIndex_18() { return static_cast(offsetof(SpineAnimationStateTrack_t256874784, ___trackIndex_18)); } inline int32_t get_trackIndex_18() const { return ___trackIndex_18; } inline int32_t* get_address_of_trackIndex_18() { return &___trackIndex_18; } inline void set_trackIndex_18(int32_t value) { ___trackIndex_18 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEANIMATIONSTATETRACK_T256874784_H #ifndef SKELETONUTILITYKINEMATICSHADOW_T296913764_H #define SKELETONUTILITYKINEMATICSHADOW_T296913764_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonUtilityKinematicShadow struct SkeletonUtilityKinematicShadow_t296913764 : public MonoBehaviour_t3962482529 { public: // System.Boolean Spine.Unity.Modules.SkeletonUtilityKinematicShadow::detachedShadow bool ___detachedShadow_2; // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityKinematicShadow::parent Transform_t3600365921 * ___parent_3; // System.Boolean Spine.Unity.Modules.SkeletonUtilityKinematicShadow::hideShadow bool ___hideShadow_4; // Spine.Unity.Modules.SkeletonUtilityKinematicShadow/PhysicsSystem Spine.Unity.Modules.SkeletonUtilityKinematicShadow::physicsSystem int32_t ___physicsSystem_5; // UnityEngine.GameObject Spine.Unity.Modules.SkeletonUtilityKinematicShadow::shadowRoot GameObject_t1113636619 * ___shadowRoot_6; // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonUtilityKinematicShadow::shadowTable List_1_t972525202 * ___shadowTable_7; public: inline static int32_t get_offset_of_detachedShadow_2() { return static_cast(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___detachedShadow_2)); } inline bool get_detachedShadow_2() const { return ___detachedShadow_2; } inline bool* get_address_of_detachedShadow_2() { return &___detachedShadow_2; } inline void set_detachedShadow_2(bool value) { ___detachedShadow_2 = value; } inline static int32_t get_offset_of_parent_3() { return static_cast(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___parent_3)); } inline Transform_t3600365921 * get_parent_3() const { return ___parent_3; } inline Transform_t3600365921 ** get_address_of_parent_3() { return &___parent_3; } inline void set_parent_3(Transform_t3600365921 * value) { ___parent_3 = value; Il2CppCodeGenWriteBarrier((&___parent_3), value); } inline static int32_t get_offset_of_hideShadow_4() { return static_cast(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___hideShadow_4)); } inline bool get_hideShadow_4() const { return ___hideShadow_4; } inline bool* get_address_of_hideShadow_4() { return &___hideShadow_4; } inline void set_hideShadow_4(bool value) { ___hideShadow_4 = value; } inline static int32_t get_offset_of_physicsSystem_5() { return static_cast(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___physicsSystem_5)); } inline int32_t get_physicsSystem_5() const { return ___physicsSystem_5; } inline int32_t* get_address_of_physicsSystem_5() { return &___physicsSystem_5; } inline void set_physicsSystem_5(int32_t value) { ___physicsSystem_5 = value; } inline static int32_t get_offset_of_shadowRoot_6() { return static_cast(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___shadowRoot_6)); } inline GameObject_t1113636619 * get_shadowRoot_6() const { return ___shadowRoot_6; } inline GameObject_t1113636619 ** get_address_of_shadowRoot_6() { return &___shadowRoot_6; } inline void set_shadowRoot_6(GameObject_t1113636619 * value) { ___shadowRoot_6 = value; Il2CppCodeGenWriteBarrier((&___shadowRoot_6), value); } inline static int32_t get_offset_of_shadowTable_7() { return static_cast(offsetof(SkeletonUtilityKinematicShadow_t296913764, ___shadowTable_7)); } inline List_1_t972525202 * get_shadowTable_7() const { return ___shadowTable_7; } inline List_1_t972525202 ** get_address_of_shadowTable_7() { return &___shadowTable_7; } inline void set_shadowTable_7(List_1_t972525202 * value) { ___shadowTable_7 = value; Il2CppCodeGenWriteBarrier((&___shadowTable_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITYKINEMATICSHADOW_T296913764_H #ifndef SKELETONRENDERER_T2098681813_H #define SKELETONRENDERER_T2098681813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonRenderer struct SkeletonRenderer_t2098681813 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::skeletonDataAsset SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_2; // System.String Spine.Unity.SkeletonRenderer::initialSkinName String_t* ___initialSkinName_3; // System.Boolean Spine.Unity.SkeletonRenderer::initialFlipX bool ___initialFlipX_4; // System.Boolean Spine.Unity.SkeletonRenderer::initialFlipY bool ___initialFlipY_5; // System.String[] Spine.Unity.SkeletonRenderer::separatorSlotNames StringU5BU5D_t1281789340* ___separatorSlotNames_6; // System.Collections.Generic.List`1 Spine.Unity.SkeletonRenderer::separatorSlots List_1_t692048146 * ___separatorSlots_7; // System.Single Spine.Unity.SkeletonRenderer::zSpacing float ___zSpacing_8; // System.Boolean Spine.Unity.SkeletonRenderer::useClipping bool ___useClipping_9; // System.Boolean Spine.Unity.SkeletonRenderer::immutableTriangles bool ___immutableTriangles_10; // System.Boolean Spine.Unity.SkeletonRenderer::pmaVertexColors bool ___pmaVertexColors_11; // System.Boolean Spine.Unity.SkeletonRenderer::clearStateOnDisable bool ___clearStateOnDisable_12; // System.Boolean Spine.Unity.SkeletonRenderer::tintBlack bool ___tintBlack_13; // System.Boolean Spine.Unity.SkeletonRenderer::singleSubmesh bool ___singleSubmesh_14; // System.Boolean Spine.Unity.SkeletonRenderer::addNormals bool ___addNormals_15; // System.Boolean Spine.Unity.SkeletonRenderer::calculateTangents bool ___calculateTangents_16; // System.Boolean Spine.Unity.SkeletonRenderer::disableRenderingOnOverride bool ___disableRenderingOnOverride_17; // Spine.Unity.SkeletonRenderer/InstructionDelegate Spine.Unity.SkeletonRenderer::generateMeshOverride InstructionDelegate_t2225421195 * ___generateMeshOverride_18; // Spine.Unity.MeshGeneratorDelegate Spine.Unity.SkeletonRenderer::OnPostProcessVertices MeshGeneratorDelegate_t1654156803 * ___OnPostProcessVertices_19; // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonRenderer::customMaterialOverride Dictionary_2_t3700682020 * ___customMaterialOverride_20; // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonRenderer::customSlotMaterials Dictionary_2_t3424054551 * ___customSlotMaterials_21; // Spine.Unity.SkeletonRendererInstruction Spine.Unity.SkeletonRenderer::currentInstructions SkeletonRendererInstruction_t651787775 * ___currentInstructions_22; // Spine.Unity.MeshGenerator Spine.Unity.SkeletonRenderer::meshGenerator MeshGenerator_t1354683548 * ___meshGenerator_23; // Spine.Unity.MeshRendererBuffers Spine.Unity.SkeletonRenderer::rendererBuffers MeshRendererBuffers_t756429994 * ___rendererBuffers_24; // UnityEngine.MeshRenderer Spine.Unity.SkeletonRenderer::meshRenderer MeshRenderer_t587009260 * ___meshRenderer_25; // UnityEngine.MeshFilter Spine.Unity.SkeletonRenderer::meshFilter MeshFilter_t3523625662 * ___meshFilter_26; // System.Boolean Spine.Unity.SkeletonRenderer::valid bool ___valid_27; // Spine.Skeleton Spine.Unity.SkeletonRenderer::skeleton Skeleton_t3686076450 * ___skeleton_28; // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate Spine.Unity.SkeletonRenderer::OnRebuild SkeletonRendererDelegate_t3507789975 * ___OnRebuild_29; public: inline static int32_t get_offset_of_skeletonDataAsset_2() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___skeletonDataAsset_2)); } inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_2() const { return ___skeletonDataAsset_2; } inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_2() { return &___skeletonDataAsset_2; } inline void set_skeletonDataAsset_2(SkeletonDataAsset_t3748144825 * value) { ___skeletonDataAsset_2 = value; Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_2), value); } inline static int32_t get_offset_of_initialSkinName_3() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___initialSkinName_3)); } inline String_t* get_initialSkinName_3() const { return ___initialSkinName_3; } inline String_t** get_address_of_initialSkinName_3() { return &___initialSkinName_3; } inline void set_initialSkinName_3(String_t* value) { ___initialSkinName_3 = value; Il2CppCodeGenWriteBarrier((&___initialSkinName_3), value); } inline static int32_t get_offset_of_initialFlipX_4() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___initialFlipX_4)); } inline bool get_initialFlipX_4() const { return ___initialFlipX_4; } inline bool* get_address_of_initialFlipX_4() { return &___initialFlipX_4; } inline void set_initialFlipX_4(bool value) { ___initialFlipX_4 = value; } inline static int32_t get_offset_of_initialFlipY_5() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___initialFlipY_5)); } inline bool get_initialFlipY_5() const { return ___initialFlipY_5; } inline bool* get_address_of_initialFlipY_5() { return &___initialFlipY_5; } inline void set_initialFlipY_5(bool value) { ___initialFlipY_5 = value; } inline static int32_t get_offset_of_separatorSlotNames_6() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___separatorSlotNames_6)); } inline StringU5BU5D_t1281789340* get_separatorSlotNames_6() const { return ___separatorSlotNames_6; } inline StringU5BU5D_t1281789340** get_address_of_separatorSlotNames_6() { return &___separatorSlotNames_6; } inline void set_separatorSlotNames_6(StringU5BU5D_t1281789340* value) { ___separatorSlotNames_6 = value; Il2CppCodeGenWriteBarrier((&___separatorSlotNames_6), value); } inline static int32_t get_offset_of_separatorSlots_7() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___separatorSlots_7)); } inline List_1_t692048146 * get_separatorSlots_7() const { return ___separatorSlots_7; } inline List_1_t692048146 ** get_address_of_separatorSlots_7() { return &___separatorSlots_7; } inline void set_separatorSlots_7(List_1_t692048146 * value) { ___separatorSlots_7 = value; Il2CppCodeGenWriteBarrier((&___separatorSlots_7), value); } inline static int32_t get_offset_of_zSpacing_8() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___zSpacing_8)); } inline float get_zSpacing_8() const { return ___zSpacing_8; } inline float* get_address_of_zSpacing_8() { return &___zSpacing_8; } inline void set_zSpacing_8(float value) { ___zSpacing_8 = value; } inline static int32_t get_offset_of_useClipping_9() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___useClipping_9)); } inline bool get_useClipping_9() const { return ___useClipping_9; } inline bool* get_address_of_useClipping_9() { return &___useClipping_9; } inline void set_useClipping_9(bool value) { ___useClipping_9 = value; } inline static int32_t get_offset_of_immutableTriangles_10() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___immutableTriangles_10)); } inline bool get_immutableTriangles_10() const { return ___immutableTriangles_10; } inline bool* get_address_of_immutableTriangles_10() { return &___immutableTriangles_10; } inline void set_immutableTriangles_10(bool value) { ___immutableTriangles_10 = value; } inline static int32_t get_offset_of_pmaVertexColors_11() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___pmaVertexColors_11)); } inline bool get_pmaVertexColors_11() const { return ___pmaVertexColors_11; } inline bool* get_address_of_pmaVertexColors_11() { return &___pmaVertexColors_11; } inline void set_pmaVertexColors_11(bool value) { ___pmaVertexColors_11 = value; } inline static int32_t get_offset_of_clearStateOnDisable_12() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___clearStateOnDisable_12)); } inline bool get_clearStateOnDisable_12() const { return ___clearStateOnDisable_12; } inline bool* get_address_of_clearStateOnDisable_12() { return &___clearStateOnDisable_12; } inline void set_clearStateOnDisable_12(bool value) { ___clearStateOnDisable_12 = value; } inline static int32_t get_offset_of_tintBlack_13() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___tintBlack_13)); } inline bool get_tintBlack_13() const { return ___tintBlack_13; } inline bool* get_address_of_tintBlack_13() { return &___tintBlack_13; } inline void set_tintBlack_13(bool value) { ___tintBlack_13 = value; } inline static int32_t get_offset_of_singleSubmesh_14() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___singleSubmesh_14)); } inline bool get_singleSubmesh_14() const { return ___singleSubmesh_14; } inline bool* get_address_of_singleSubmesh_14() { return &___singleSubmesh_14; } inline void set_singleSubmesh_14(bool value) { ___singleSubmesh_14 = value; } inline static int32_t get_offset_of_addNormals_15() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___addNormals_15)); } inline bool get_addNormals_15() const { return ___addNormals_15; } inline bool* get_address_of_addNormals_15() { return &___addNormals_15; } inline void set_addNormals_15(bool value) { ___addNormals_15 = value; } inline static int32_t get_offset_of_calculateTangents_16() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___calculateTangents_16)); } inline bool get_calculateTangents_16() const { return ___calculateTangents_16; } inline bool* get_address_of_calculateTangents_16() { return &___calculateTangents_16; } inline void set_calculateTangents_16(bool value) { ___calculateTangents_16 = value; } inline static int32_t get_offset_of_disableRenderingOnOverride_17() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___disableRenderingOnOverride_17)); } inline bool get_disableRenderingOnOverride_17() const { return ___disableRenderingOnOverride_17; } inline bool* get_address_of_disableRenderingOnOverride_17() { return &___disableRenderingOnOverride_17; } inline void set_disableRenderingOnOverride_17(bool value) { ___disableRenderingOnOverride_17 = value; } inline static int32_t get_offset_of_generateMeshOverride_18() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___generateMeshOverride_18)); } inline InstructionDelegate_t2225421195 * get_generateMeshOverride_18() const { return ___generateMeshOverride_18; } inline InstructionDelegate_t2225421195 ** get_address_of_generateMeshOverride_18() { return &___generateMeshOverride_18; } inline void set_generateMeshOverride_18(InstructionDelegate_t2225421195 * value) { ___generateMeshOverride_18 = value; Il2CppCodeGenWriteBarrier((&___generateMeshOverride_18), value); } inline static int32_t get_offset_of_OnPostProcessVertices_19() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___OnPostProcessVertices_19)); } inline MeshGeneratorDelegate_t1654156803 * get_OnPostProcessVertices_19() const { return ___OnPostProcessVertices_19; } inline MeshGeneratorDelegate_t1654156803 ** get_address_of_OnPostProcessVertices_19() { return &___OnPostProcessVertices_19; } inline void set_OnPostProcessVertices_19(MeshGeneratorDelegate_t1654156803 * value) { ___OnPostProcessVertices_19 = value; Il2CppCodeGenWriteBarrier((&___OnPostProcessVertices_19), value); } inline static int32_t get_offset_of_customMaterialOverride_20() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___customMaterialOverride_20)); } inline Dictionary_2_t3700682020 * get_customMaterialOverride_20() const { return ___customMaterialOverride_20; } inline Dictionary_2_t3700682020 ** get_address_of_customMaterialOverride_20() { return &___customMaterialOverride_20; } inline void set_customMaterialOverride_20(Dictionary_2_t3700682020 * value) { ___customMaterialOverride_20 = value; Il2CppCodeGenWriteBarrier((&___customMaterialOverride_20), value); } inline static int32_t get_offset_of_customSlotMaterials_21() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___customSlotMaterials_21)); } inline Dictionary_2_t3424054551 * get_customSlotMaterials_21() const { return ___customSlotMaterials_21; } inline Dictionary_2_t3424054551 ** get_address_of_customSlotMaterials_21() { return &___customSlotMaterials_21; } inline void set_customSlotMaterials_21(Dictionary_2_t3424054551 * value) { ___customSlotMaterials_21 = value; Il2CppCodeGenWriteBarrier((&___customSlotMaterials_21), value); } inline static int32_t get_offset_of_currentInstructions_22() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___currentInstructions_22)); } inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_22() const { return ___currentInstructions_22; } inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_22() { return &___currentInstructions_22; } inline void set_currentInstructions_22(SkeletonRendererInstruction_t651787775 * value) { ___currentInstructions_22 = value; Il2CppCodeGenWriteBarrier((&___currentInstructions_22), value); } inline static int32_t get_offset_of_meshGenerator_23() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___meshGenerator_23)); } inline MeshGenerator_t1354683548 * get_meshGenerator_23() const { return ___meshGenerator_23; } inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_23() { return &___meshGenerator_23; } inline void set_meshGenerator_23(MeshGenerator_t1354683548 * value) { ___meshGenerator_23 = value; Il2CppCodeGenWriteBarrier((&___meshGenerator_23), value); } inline static int32_t get_offset_of_rendererBuffers_24() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___rendererBuffers_24)); } inline MeshRendererBuffers_t756429994 * get_rendererBuffers_24() const { return ___rendererBuffers_24; } inline MeshRendererBuffers_t756429994 ** get_address_of_rendererBuffers_24() { return &___rendererBuffers_24; } inline void set_rendererBuffers_24(MeshRendererBuffers_t756429994 * value) { ___rendererBuffers_24 = value; Il2CppCodeGenWriteBarrier((&___rendererBuffers_24), value); } inline static int32_t get_offset_of_meshRenderer_25() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___meshRenderer_25)); } inline MeshRenderer_t587009260 * get_meshRenderer_25() const { return ___meshRenderer_25; } inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_25() { return &___meshRenderer_25; } inline void set_meshRenderer_25(MeshRenderer_t587009260 * value) { ___meshRenderer_25 = value; Il2CppCodeGenWriteBarrier((&___meshRenderer_25), value); } inline static int32_t get_offset_of_meshFilter_26() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___meshFilter_26)); } inline MeshFilter_t3523625662 * get_meshFilter_26() const { return ___meshFilter_26; } inline MeshFilter_t3523625662 ** get_address_of_meshFilter_26() { return &___meshFilter_26; } inline void set_meshFilter_26(MeshFilter_t3523625662 * value) { ___meshFilter_26 = value; Il2CppCodeGenWriteBarrier((&___meshFilter_26), value); } inline static int32_t get_offset_of_valid_27() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___valid_27)); } inline bool get_valid_27() const { return ___valid_27; } inline bool* get_address_of_valid_27() { return &___valid_27; } inline void set_valid_27(bool value) { ___valid_27 = value; } inline static int32_t get_offset_of_skeleton_28() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___skeleton_28)); } inline Skeleton_t3686076450 * get_skeleton_28() const { return ___skeleton_28; } inline Skeleton_t3686076450 ** get_address_of_skeleton_28() { return &___skeleton_28; } inline void set_skeleton_28(Skeleton_t3686076450 * value) { ___skeleton_28 = value; Il2CppCodeGenWriteBarrier((&___skeleton_28), value); } inline static int32_t get_offset_of_OnRebuild_29() { return static_cast(offsetof(SkeletonRenderer_t2098681813, ___OnRebuild_29)); } inline SkeletonRendererDelegate_t3507789975 * get_OnRebuild_29() const { return ___OnRebuild_29; } inline SkeletonRendererDelegate_t3507789975 ** get_address_of_OnRebuild_29() { return &___OnRebuild_29; } inline void set_OnRebuild_29(SkeletonRendererDelegate_t3507789975 * value) { ___OnRebuild_29 = value; Il2CppCodeGenWriteBarrier((&___OnRebuild_29), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRENDERER_T2098681813_H #ifndef ANCHOREDJOINT2D_T3747633318_H #define ANCHOREDJOINT2D_T3747633318_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnchoredJoint2D struct AnchoredJoint2D_t3747633318 : public Joint2D_t4180440564 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANCHOREDJOINT2D_T3747633318_H #ifndef CIRCLECOLLIDER2D_T662546754_H #define CIRCLECOLLIDER2D_T662546754_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CircleCollider2D struct CircleCollider2D_t662546754 : public Collider2D_t2806799626 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CIRCLECOLLIDER2D_T662546754_H #ifndef BOXCOLLIDER2D_T3581341831_H #define BOXCOLLIDER2D_T3581341831_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BoxCollider2D struct BoxCollider2D_t3581341831 : public Collider2D_t2806799626 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOXCOLLIDER2D_T3581341831_H #ifndef POLYGONCOLLIDER2D_T57175488_H #define POLYGONCOLLIDER2D_T57175488_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PolygonCollider2D struct PolygonCollider2D_t57175488 : public Collider2D_t2806799626 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // POLYGONCOLLIDER2D_T57175488_H #ifndef SKELETONRENDERERCUSTOMMATERIALS_T1555313811_H #define SKELETONRENDERERCUSTOMMATERIALS_T1555313811_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRendererCustomMaterials struct SkeletonRendererCustomMaterials_t1555313811 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonRendererCustomMaterials::skeletonRenderer SkeletonRenderer_t2098681813 * ___skeletonRenderer_2; // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRendererCustomMaterials::customSlotMaterials List_1_t2474053923 * ___customSlotMaterials_3; // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRendererCustomMaterials::customMaterialOverrides List_1_t3907116131 * ___customMaterialOverrides_4; public: inline static int32_t get_offset_of_skeletonRenderer_2() { return static_cast(offsetof(SkeletonRendererCustomMaterials_t1555313811, ___skeletonRenderer_2)); } inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_2() const { return ___skeletonRenderer_2; } inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_2() { return &___skeletonRenderer_2; } inline void set_skeletonRenderer_2(SkeletonRenderer_t2098681813 * value) { ___skeletonRenderer_2 = value; Il2CppCodeGenWriteBarrier((&___skeletonRenderer_2), value); } inline static int32_t get_offset_of_customSlotMaterials_3() { return static_cast(offsetof(SkeletonRendererCustomMaterials_t1555313811, ___customSlotMaterials_3)); } inline List_1_t2474053923 * get_customSlotMaterials_3() const { return ___customSlotMaterials_3; } inline List_1_t2474053923 ** get_address_of_customSlotMaterials_3() { return &___customSlotMaterials_3; } inline void set_customSlotMaterials_3(List_1_t2474053923 * value) { ___customSlotMaterials_3 = value; Il2CppCodeGenWriteBarrier((&___customSlotMaterials_3), value); } inline static int32_t get_offset_of_customMaterialOverrides_4() { return static_cast(offsetof(SkeletonRendererCustomMaterials_t1555313811, ___customMaterialOverrides_4)); } inline List_1_t3907116131 * get_customMaterialOverrides_4() const { return ___customMaterialOverrides_4; } inline List_1_t3907116131 ** get_address_of_customMaterialOverrides_4() { return &___customMaterialOverrides_4; } inline void set_customMaterialOverrides_4(List_1_t3907116131 * value) { ___customMaterialOverrides_4 = value; Il2CppCodeGenWriteBarrier((&___customMaterialOverrides_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRENDERERCUSTOMMATERIALS_T1555313811_H #ifndef SKELETONRAGDOLL_T480923817_H #define SKELETONRAGDOLL_T480923817_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRagdoll struct SkeletonRagdoll_t480923817 : public MonoBehaviour_t3962482529 { public: // System.String Spine.Unity.Modules.SkeletonRagdoll::startingBoneName String_t* ___startingBoneName_3; // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRagdoll::stopBoneNames List_1_t3319525431 * ___stopBoneNames_4; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::applyOnStart bool ___applyOnStart_5; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::disableIK bool ___disableIK_6; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::disableOtherConstraints bool ___disableOtherConstraints_7; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::pinStartBone bool ___pinStartBone_8; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::enableJointCollision bool ___enableJointCollision_9; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::useGravity bool ___useGravity_10; // System.Single Spine.Unity.Modules.SkeletonRagdoll::thickness float ___thickness_11; // System.Single Spine.Unity.Modules.SkeletonRagdoll::rotationLimit float ___rotationLimit_12; // System.Single Spine.Unity.Modules.SkeletonRagdoll::rootMass float ___rootMass_13; // System.Single Spine.Unity.Modules.SkeletonRagdoll::massFalloffFactor float ___massFalloffFactor_14; // System.Int32 Spine.Unity.Modules.SkeletonRagdoll::colliderLayer int32_t ___colliderLayer_15; // System.Single Spine.Unity.Modules.SkeletonRagdoll::mix float ___mix_16; // Spine.Unity.ISkeletonAnimation Spine.Unity.Modules.SkeletonRagdoll::targetSkeletonComponent RuntimeObject* ___targetSkeletonComponent_17; // Spine.Skeleton Spine.Unity.Modules.SkeletonRagdoll::skeleton Skeleton_t3686076450 * ___skeleton_18; // System.Collections.Generic.Dictionary`2 Spine.Unity.Modules.SkeletonRagdoll::boneTable Dictionary_2_t2478265129 * ___boneTable_19; // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll::ragdollRoot Transform_t3600365921 * ___ragdollRoot_20; // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::k__BackingField Rigidbody_t3916780224 * ___U3CRootRigidbodyU3Ek__BackingField_21; // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll::k__BackingField Bone_t1086356328 * ___U3CStartingBoneU3Ek__BackingField_22; // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll::rootOffset Vector3_t3722313464 ___rootOffset_23; // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::isActive bool ___isActive_24; public: inline static int32_t get_offset_of_startingBoneName_3() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___startingBoneName_3)); } inline String_t* get_startingBoneName_3() const { return ___startingBoneName_3; } inline String_t** get_address_of_startingBoneName_3() { return &___startingBoneName_3; } inline void set_startingBoneName_3(String_t* value) { ___startingBoneName_3 = value; Il2CppCodeGenWriteBarrier((&___startingBoneName_3), value); } inline static int32_t get_offset_of_stopBoneNames_4() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___stopBoneNames_4)); } inline List_1_t3319525431 * get_stopBoneNames_4() const { return ___stopBoneNames_4; } inline List_1_t3319525431 ** get_address_of_stopBoneNames_4() { return &___stopBoneNames_4; } inline void set_stopBoneNames_4(List_1_t3319525431 * value) { ___stopBoneNames_4 = value; Il2CppCodeGenWriteBarrier((&___stopBoneNames_4), value); } inline static int32_t get_offset_of_applyOnStart_5() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___applyOnStart_5)); } inline bool get_applyOnStart_5() const { return ___applyOnStart_5; } inline bool* get_address_of_applyOnStart_5() { return &___applyOnStart_5; } inline void set_applyOnStart_5(bool value) { ___applyOnStart_5 = value; } inline static int32_t get_offset_of_disableIK_6() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___disableIK_6)); } inline bool get_disableIK_6() const { return ___disableIK_6; } inline bool* get_address_of_disableIK_6() { return &___disableIK_6; } inline void set_disableIK_6(bool value) { ___disableIK_6 = value; } inline static int32_t get_offset_of_disableOtherConstraints_7() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___disableOtherConstraints_7)); } inline bool get_disableOtherConstraints_7() const { return ___disableOtherConstraints_7; } inline bool* get_address_of_disableOtherConstraints_7() { return &___disableOtherConstraints_7; } inline void set_disableOtherConstraints_7(bool value) { ___disableOtherConstraints_7 = value; } inline static int32_t get_offset_of_pinStartBone_8() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___pinStartBone_8)); } inline bool get_pinStartBone_8() const { return ___pinStartBone_8; } inline bool* get_address_of_pinStartBone_8() { return &___pinStartBone_8; } inline void set_pinStartBone_8(bool value) { ___pinStartBone_8 = value; } inline static int32_t get_offset_of_enableJointCollision_9() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___enableJointCollision_9)); } inline bool get_enableJointCollision_9() const { return ___enableJointCollision_9; } inline bool* get_address_of_enableJointCollision_9() { return &___enableJointCollision_9; } inline void set_enableJointCollision_9(bool value) { ___enableJointCollision_9 = value; } inline static int32_t get_offset_of_useGravity_10() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___useGravity_10)); } inline bool get_useGravity_10() const { return ___useGravity_10; } inline bool* get_address_of_useGravity_10() { return &___useGravity_10; } inline void set_useGravity_10(bool value) { ___useGravity_10 = value; } inline static int32_t get_offset_of_thickness_11() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___thickness_11)); } inline float get_thickness_11() const { return ___thickness_11; } inline float* get_address_of_thickness_11() { return &___thickness_11; } inline void set_thickness_11(float value) { ___thickness_11 = value; } inline static int32_t get_offset_of_rotationLimit_12() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___rotationLimit_12)); } inline float get_rotationLimit_12() const { return ___rotationLimit_12; } inline float* get_address_of_rotationLimit_12() { return &___rotationLimit_12; } inline void set_rotationLimit_12(float value) { ___rotationLimit_12 = value; } inline static int32_t get_offset_of_rootMass_13() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___rootMass_13)); } inline float get_rootMass_13() const { return ___rootMass_13; } inline float* get_address_of_rootMass_13() { return &___rootMass_13; } inline void set_rootMass_13(float value) { ___rootMass_13 = value; } inline static int32_t get_offset_of_massFalloffFactor_14() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___massFalloffFactor_14)); } inline float get_massFalloffFactor_14() const { return ___massFalloffFactor_14; } inline float* get_address_of_massFalloffFactor_14() { return &___massFalloffFactor_14; } inline void set_massFalloffFactor_14(float value) { ___massFalloffFactor_14 = value; } inline static int32_t get_offset_of_colliderLayer_15() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___colliderLayer_15)); } inline int32_t get_colliderLayer_15() const { return ___colliderLayer_15; } inline int32_t* get_address_of_colliderLayer_15() { return &___colliderLayer_15; } inline void set_colliderLayer_15(int32_t value) { ___colliderLayer_15 = value; } inline static int32_t get_offset_of_mix_16() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___mix_16)); } inline float get_mix_16() const { return ___mix_16; } inline float* get_address_of_mix_16() { return &___mix_16; } inline void set_mix_16(float value) { ___mix_16 = value; } inline static int32_t get_offset_of_targetSkeletonComponent_17() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___targetSkeletonComponent_17)); } inline RuntimeObject* get_targetSkeletonComponent_17() const { return ___targetSkeletonComponent_17; } inline RuntimeObject** get_address_of_targetSkeletonComponent_17() { return &___targetSkeletonComponent_17; } inline void set_targetSkeletonComponent_17(RuntimeObject* value) { ___targetSkeletonComponent_17 = value; Il2CppCodeGenWriteBarrier((&___targetSkeletonComponent_17), value); } inline static int32_t get_offset_of_skeleton_18() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___skeleton_18)); } inline Skeleton_t3686076450 * get_skeleton_18() const { return ___skeleton_18; } inline Skeleton_t3686076450 ** get_address_of_skeleton_18() { return &___skeleton_18; } inline void set_skeleton_18(Skeleton_t3686076450 * value) { ___skeleton_18 = value; Il2CppCodeGenWriteBarrier((&___skeleton_18), value); } inline static int32_t get_offset_of_boneTable_19() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___boneTable_19)); } inline Dictionary_2_t2478265129 * get_boneTable_19() const { return ___boneTable_19; } inline Dictionary_2_t2478265129 ** get_address_of_boneTable_19() { return &___boneTable_19; } inline void set_boneTable_19(Dictionary_2_t2478265129 * value) { ___boneTable_19 = value; Il2CppCodeGenWriteBarrier((&___boneTable_19), value); } inline static int32_t get_offset_of_ragdollRoot_20() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___ragdollRoot_20)); } inline Transform_t3600365921 * get_ragdollRoot_20() const { return ___ragdollRoot_20; } inline Transform_t3600365921 ** get_address_of_ragdollRoot_20() { return &___ragdollRoot_20; } inline void set_ragdollRoot_20(Transform_t3600365921 * value) { ___ragdollRoot_20 = value; Il2CppCodeGenWriteBarrier((&___ragdollRoot_20), value); } inline static int32_t get_offset_of_U3CRootRigidbodyU3Ek__BackingField_21() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___U3CRootRigidbodyU3Ek__BackingField_21)); } inline Rigidbody_t3916780224 * get_U3CRootRigidbodyU3Ek__BackingField_21() const { return ___U3CRootRigidbodyU3Ek__BackingField_21; } inline Rigidbody_t3916780224 ** get_address_of_U3CRootRigidbodyU3Ek__BackingField_21() { return &___U3CRootRigidbodyU3Ek__BackingField_21; } inline void set_U3CRootRigidbodyU3Ek__BackingField_21(Rigidbody_t3916780224 * value) { ___U3CRootRigidbodyU3Ek__BackingField_21 = value; Il2CppCodeGenWriteBarrier((&___U3CRootRigidbodyU3Ek__BackingField_21), value); } inline static int32_t get_offset_of_U3CStartingBoneU3Ek__BackingField_22() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___U3CStartingBoneU3Ek__BackingField_22)); } inline Bone_t1086356328 * get_U3CStartingBoneU3Ek__BackingField_22() const { return ___U3CStartingBoneU3Ek__BackingField_22; } inline Bone_t1086356328 ** get_address_of_U3CStartingBoneU3Ek__BackingField_22() { return &___U3CStartingBoneU3Ek__BackingField_22; } inline void set_U3CStartingBoneU3Ek__BackingField_22(Bone_t1086356328 * value) { ___U3CStartingBoneU3Ek__BackingField_22 = value; Il2CppCodeGenWriteBarrier((&___U3CStartingBoneU3Ek__BackingField_22), value); } inline static int32_t get_offset_of_rootOffset_23() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___rootOffset_23)); } inline Vector3_t3722313464 get_rootOffset_23() const { return ___rootOffset_23; } inline Vector3_t3722313464 * get_address_of_rootOffset_23() { return &___rootOffset_23; } inline void set_rootOffset_23(Vector3_t3722313464 value) { ___rootOffset_23 = value; } inline static int32_t get_offset_of_isActive_24() { return static_cast(offsetof(SkeletonRagdoll_t480923817, ___isActive_24)); } inline bool get_isActive_24() const { return ___isActive_24; } inline bool* get_address_of_isActive_24() { return &___isActive_24; } inline void set_isActive_24(bool value) { ___isActive_24 = value; } }; struct SkeletonRagdoll_t480923817_StaticFields { public: // UnityEngine.Transform Spine.Unity.Modules.SkeletonRagdoll::parentSpaceHelper Transform_t3600365921 * ___parentSpaceHelper_2; public: inline static int32_t get_offset_of_parentSpaceHelper_2() { return static_cast(offsetof(SkeletonRagdoll_t480923817_StaticFields, ___parentSpaceHelper_2)); } inline Transform_t3600365921 * get_parentSpaceHelper_2() const { return ___parentSpaceHelper_2; } inline Transform_t3600365921 ** get_address_of_parentSpaceHelper_2() { return &___parentSpaceHelper_2; } inline void set_parentSpaceHelper_2(Transform_t3600365921 * value) { ___parentSpaceHelper_2 = value; Il2CppCodeGenWriteBarrier((&___parentSpaceHelper_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRAGDOLL_T480923817_H #ifndef SKELETONGHOST_T1898327037_H #define SKELETONGHOST_T1898327037_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonGhost struct SkeletonGhost_t1898327037 : public MonoBehaviour_t3962482529 { public: // System.Boolean Spine.Unity.Modules.SkeletonGhost::ghostingEnabled bool ___ghostingEnabled_4; // System.Single Spine.Unity.Modules.SkeletonGhost::spawnInterval float ___spawnInterval_5; // System.Int32 Spine.Unity.Modules.SkeletonGhost::maximumGhosts int32_t ___maximumGhosts_6; // System.Single Spine.Unity.Modules.SkeletonGhost::fadeSpeed float ___fadeSpeed_7; // UnityEngine.Shader Spine.Unity.Modules.SkeletonGhost::ghostShader Shader_t4151988712 * ___ghostShader_8; // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhost::color Color32_t2600501292 ___color_9; // System.Boolean Spine.Unity.Modules.SkeletonGhost::additive bool ___additive_10; // System.Single Spine.Unity.Modules.SkeletonGhost::textureFade float ___textureFade_11; // System.Boolean Spine.Unity.Modules.SkeletonGhost::sortWithDistanceOnly bool ___sortWithDistanceOnly_12; // System.Single Spine.Unity.Modules.SkeletonGhost::zOffset float ___zOffset_13; // System.Single Spine.Unity.Modules.SkeletonGhost::nextSpawnTime float ___nextSpawnTime_14; // Spine.Unity.Modules.SkeletonGhostRenderer[] Spine.Unity.Modules.SkeletonGhost::pool SkeletonGhostRendererU5BU5D_t513912860* ___pool_15; // System.Int32 Spine.Unity.Modules.SkeletonGhost::poolIndex int32_t ___poolIndex_16; // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonGhost::skeletonRenderer SkeletonRenderer_t2098681813 * ___skeletonRenderer_17; // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonGhost::meshRenderer MeshRenderer_t587009260 * ___meshRenderer_18; // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonGhost::meshFilter MeshFilter_t3523625662 * ___meshFilter_19; // System.Collections.Generic.Dictionary`2 Spine.Unity.Modules.SkeletonGhost::materialTable Dictionary_2_t3700682020 * ___materialTable_20; public: inline static int32_t get_offset_of_ghostingEnabled_4() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___ghostingEnabled_4)); } inline bool get_ghostingEnabled_4() const { return ___ghostingEnabled_4; } inline bool* get_address_of_ghostingEnabled_4() { return &___ghostingEnabled_4; } inline void set_ghostingEnabled_4(bool value) { ___ghostingEnabled_4 = value; } inline static int32_t get_offset_of_spawnInterval_5() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___spawnInterval_5)); } inline float get_spawnInterval_5() const { return ___spawnInterval_5; } inline float* get_address_of_spawnInterval_5() { return &___spawnInterval_5; } inline void set_spawnInterval_5(float value) { ___spawnInterval_5 = value; } inline static int32_t get_offset_of_maximumGhosts_6() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___maximumGhosts_6)); } inline int32_t get_maximumGhosts_6() const { return ___maximumGhosts_6; } inline int32_t* get_address_of_maximumGhosts_6() { return &___maximumGhosts_6; } inline void set_maximumGhosts_6(int32_t value) { ___maximumGhosts_6 = value; } inline static int32_t get_offset_of_fadeSpeed_7() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___fadeSpeed_7)); } inline float get_fadeSpeed_7() const { return ___fadeSpeed_7; } inline float* get_address_of_fadeSpeed_7() { return &___fadeSpeed_7; } inline void set_fadeSpeed_7(float value) { ___fadeSpeed_7 = value; } inline static int32_t get_offset_of_ghostShader_8() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___ghostShader_8)); } inline Shader_t4151988712 * get_ghostShader_8() const { return ___ghostShader_8; } inline Shader_t4151988712 ** get_address_of_ghostShader_8() { return &___ghostShader_8; } inline void set_ghostShader_8(Shader_t4151988712 * value) { ___ghostShader_8 = value; Il2CppCodeGenWriteBarrier((&___ghostShader_8), value); } inline static int32_t get_offset_of_color_9() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___color_9)); } inline Color32_t2600501292 get_color_9() const { return ___color_9; } inline Color32_t2600501292 * get_address_of_color_9() { return &___color_9; } inline void set_color_9(Color32_t2600501292 value) { ___color_9 = value; } inline static int32_t get_offset_of_additive_10() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___additive_10)); } inline bool get_additive_10() const { return ___additive_10; } inline bool* get_address_of_additive_10() { return &___additive_10; } inline void set_additive_10(bool value) { ___additive_10 = value; } inline static int32_t get_offset_of_textureFade_11() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___textureFade_11)); } inline float get_textureFade_11() const { return ___textureFade_11; } inline float* get_address_of_textureFade_11() { return &___textureFade_11; } inline void set_textureFade_11(float value) { ___textureFade_11 = value; } inline static int32_t get_offset_of_sortWithDistanceOnly_12() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___sortWithDistanceOnly_12)); } inline bool get_sortWithDistanceOnly_12() const { return ___sortWithDistanceOnly_12; } inline bool* get_address_of_sortWithDistanceOnly_12() { return &___sortWithDistanceOnly_12; } inline void set_sortWithDistanceOnly_12(bool value) { ___sortWithDistanceOnly_12 = value; } inline static int32_t get_offset_of_zOffset_13() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___zOffset_13)); } inline float get_zOffset_13() const { return ___zOffset_13; } inline float* get_address_of_zOffset_13() { return &___zOffset_13; } inline void set_zOffset_13(float value) { ___zOffset_13 = value; } inline static int32_t get_offset_of_nextSpawnTime_14() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___nextSpawnTime_14)); } inline float get_nextSpawnTime_14() const { return ___nextSpawnTime_14; } inline float* get_address_of_nextSpawnTime_14() { return &___nextSpawnTime_14; } inline void set_nextSpawnTime_14(float value) { ___nextSpawnTime_14 = value; } inline static int32_t get_offset_of_pool_15() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___pool_15)); } inline SkeletonGhostRendererU5BU5D_t513912860* get_pool_15() const { return ___pool_15; } inline SkeletonGhostRendererU5BU5D_t513912860** get_address_of_pool_15() { return &___pool_15; } inline void set_pool_15(SkeletonGhostRendererU5BU5D_t513912860* value) { ___pool_15 = value; Il2CppCodeGenWriteBarrier((&___pool_15), value); } inline static int32_t get_offset_of_poolIndex_16() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___poolIndex_16)); } inline int32_t get_poolIndex_16() const { return ___poolIndex_16; } inline int32_t* get_address_of_poolIndex_16() { return &___poolIndex_16; } inline void set_poolIndex_16(int32_t value) { ___poolIndex_16 = value; } inline static int32_t get_offset_of_skeletonRenderer_17() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___skeletonRenderer_17)); } inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_17() const { return ___skeletonRenderer_17; } inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_17() { return &___skeletonRenderer_17; } inline void set_skeletonRenderer_17(SkeletonRenderer_t2098681813 * value) { ___skeletonRenderer_17 = value; Il2CppCodeGenWriteBarrier((&___skeletonRenderer_17), value); } inline static int32_t get_offset_of_meshRenderer_18() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___meshRenderer_18)); } inline MeshRenderer_t587009260 * get_meshRenderer_18() const { return ___meshRenderer_18; } inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_18() { return &___meshRenderer_18; } inline void set_meshRenderer_18(MeshRenderer_t587009260 * value) { ___meshRenderer_18 = value; Il2CppCodeGenWriteBarrier((&___meshRenderer_18), value); } inline static int32_t get_offset_of_meshFilter_19() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___meshFilter_19)); } inline MeshFilter_t3523625662 * get_meshFilter_19() const { return ___meshFilter_19; } inline MeshFilter_t3523625662 ** get_address_of_meshFilter_19() { return &___meshFilter_19; } inline void set_meshFilter_19(MeshFilter_t3523625662 * value) { ___meshFilter_19 = value; Il2CppCodeGenWriteBarrier((&___meshFilter_19), value); } inline static int32_t get_offset_of_materialTable_20() { return static_cast(offsetof(SkeletonGhost_t1898327037, ___materialTable_20)); } inline Dictionary_2_t3700682020 * get_materialTable_20() const { return ___materialTable_20; } inline Dictionary_2_t3700682020 ** get_address_of_materialTable_20() { return &___materialTable_20; } inline void set_materialTable_20(Dictionary_2_t3700682020 * value) { ___materialTable_20 = value; Il2CppCodeGenWriteBarrier((&___materialTable_20), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONGHOST_T1898327037_H #ifndef SLOTBLENDMODES_T1277474191_H #define SLOTBLENDMODES_T1277474191_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SlotBlendModes struct SlotBlendModes_t1277474191 : public MonoBehaviour_t3962482529 { public: // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::multiplyMaterialSource Material_t340375123 * ___multiplyMaterialSource_3; // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::screenMaterialSource Material_t340375123 * ___screenMaterialSource_4; // UnityEngine.Texture2D Spine.Unity.Modules.SlotBlendModes::texture Texture2D_t3840446185 * ___texture_5; // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple[] Spine.Unity.Modules.SlotBlendModes::slotsWithCustomMaterial SlotMaterialTextureTupleU5BU5D_t3307001740* ___slotsWithCustomMaterial_6; // System.Boolean Spine.Unity.Modules.SlotBlendModes::k__BackingField bool ___U3CAppliedU3Ek__BackingField_7; public: inline static int32_t get_offset_of_multiplyMaterialSource_3() { return static_cast(offsetof(SlotBlendModes_t1277474191, ___multiplyMaterialSource_3)); } inline Material_t340375123 * get_multiplyMaterialSource_3() const { return ___multiplyMaterialSource_3; } inline Material_t340375123 ** get_address_of_multiplyMaterialSource_3() { return &___multiplyMaterialSource_3; } inline void set_multiplyMaterialSource_3(Material_t340375123 * value) { ___multiplyMaterialSource_3 = value; Il2CppCodeGenWriteBarrier((&___multiplyMaterialSource_3), value); } inline static int32_t get_offset_of_screenMaterialSource_4() { return static_cast(offsetof(SlotBlendModes_t1277474191, ___screenMaterialSource_4)); } inline Material_t340375123 * get_screenMaterialSource_4() const { return ___screenMaterialSource_4; } inline Material_t340375123 ** get_address_of_screenMaterialSource_4() { return &___screenMaterialSource_4; } inline void set_screenMaterialSource_4(Material_t340375123 * value) { ___screenMaterialSource_4 = value; Il2CppCodeGenWriteBarrier((&___screenMaterialSource_4), value); } inline static int32_t get_offset_of_texture_5() { return static_cast(offsetof(SlotBlendModes_t1277474191, ___texture_5)); } inline Texture2D_t3840446185 * get_texture_5() const { return ___texture_5; } inline Texture2D_t3840446185 ** get_address_of_texture_5() { return &___texture_5; } inline void set_texture_5(Texture2D_t3840446185 * value) { ___texture_5 = value; Il2CppCodeGenWriteBarrier((&___texture_5), value); } inline static int32_t get_offset_of_slotsWithCustomMaterial_6() { return static_cast(offsetof(SlotBlendModes_t1277474191, ___slotsWithCustomMaterial_6)); } inline SlotMaterialTextureTupleU5BU5D_t3307001740* get_slotsWithCustomMaterial_6() const { return ___slotsWithCustomMaterial_6; } inline SlotMaterialTextureTupleU5BU5D_t3307001740** get_address_of_slotsWithCustomMaterial_6() { return &___slotsWithCustomMaterial_6; } inline void set_slotsWithCustomMaterial_6(SlotMaterialTextureTupleU5BU5D_t3307001740* value) { ___slotsWithCustomMaterial_6 = value; Il2CppCodeGenWriteBarrier((&___slotsWithCustomMaterial_6), value); } inline static int32_t get_offset_of_U3CAppliedU3Ek__BackingField_7() { return static_cast(offsetof(SlotBlendModes_t1277474191, ___U3CAppliedU3Ek__BackingField_7)); } inline bool get_U3CAppliedU3Ek__BackingField_7() const { return ___U3CAppliedU3Ek__BackingField_7; } inline bool* get_address_of_U3CAppliedU3Ek__BackingField_7() { return &___U3CAppliedU3Ek__BackingField_7; } inline void set_U3CAppliedU3Ek__BackingField_7(bool value) { ___U3CAppliedU3Ek__BackingField_7 = value; } }; struct SlotBlendModes_t1277474191_StaticFields { public: // System.Collections.Generic.Dictionary`2 Spine.Unity.Modules.SlotBlendModes::materialTable Dictionary_2_t2404844768 * ___materialTable_2; public: inline static int32_t get_offset_of_materialTable_2() { return static_cast(offsetof(SlotBlendModes_t1277474191_StaticFields, ___materialTable_2)); } inline Dictionary_2_t2404844768 * get_materialTable_2() const { return ___materialTable_2; } inline Dictionary_2_t2404844768 ** get_address_of_materialTable_2() { return &___materialTable_2; } inline void set_materialTable_2(Dictionary_2_t2404844768 * value) { ___materialTable_2 = value; Il2CppCodeGenWriteBarrier((&___materialTable_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SLOTBLENDMODES_T1277474191_H #ifndef SKELETONGHOSTRENDERER_T2445315009_H #define SKELETONGHOSTRENDERER_T2445315009_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonGhostRenderer struct SkeletonGhostRenderer_t2445315009 : public MonoBehaviour_t3962482529 { public: // System.Single Spine.Unity.Modules.SkeletonGhostRenderer::fadeSpeed float ___fadeSpeed_4; // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer::startColor Color32_t2600501292 ___startColor_5; // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonGhostRenderer::meshFilter MeshFilter_t3523625662 * ___meshFilter_6; // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonGhostRenderer::meshRenderer MeshRenderer_t587009260 * ___meshRenderer_7; // UnityEngine.MaterialPropertyBlock Spine.Unity.Modules.SkeletonGhostRenderer::mpb MaterialPropertyBlock_t3213117958 * ___mpb_8; // System.Int32 Spine.Unity.Modules.SkeletonGhostRenderer::colorId int32_t ___colorId_9; public: inline static int32_t get_offset_of_fadeSpeed_4() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009, ___fadeSpeed_4)); } inline float get_fadeSpeed_4() const { return ___fadeSpeed_4; } inline float* get_address_of_fadeSpeed_4() { return &___fadeSpeed_4; } inline void set_fadeSpeed_4(float value) { ___fadeSpeed_4 = value; } inline static int32_t get_offset_of_startColor_5() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009, ___startColor_5)); } inline Color32_t2600501292 get_startColor_5() const { return ___startColor_5; } inline Color32_t2600501292 * get_address_of_startColor_5() { return &___startColor_5; } inline void set_startColor_5(Color32_t2600501292 value) { ___startColor_5 = value; } inline static int32_t get_offset_of_meshFilter_6() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009, ___meshFilter_6)); } inline MeshFilter_t3523625662 * get_meshFilter_6() const { return ___meshFilter_6; } inline MeshFilter_t3523625662 ** get_address_of_meshFilter_6() { return &___meshFilter_6; } inline void set_meshFilter_6(MeshFilter_t3523625662 * value) { ___meshFilter_6 = value; Il2CppCodeGenWriteBarrier((&___meshFilter_6), value); } inline static int32_t get_offset_of_meshRenderer_7() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009, ___meshRenderer_7)); } inline MeshRenderer_t587009260 * get_meshRenderer_7() const { return ___meshRenderer_7; } inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_7() { return &___meshRenderer_7; } inline void set_meshRenderer_7(MeshRenderer_t587009260 * value) { ___meshRenderer_7 = value; Il2CppCodeGenWriteBarrier((&___meshRenderer_7), value); } inline static int32_t get_offset_of_mpb_8() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009, ___mpb_8)); } inline MaterialPropertyBlock_t3213117958 * get_mpb_8() const { return ___mpb_8; } inline MaterialPropertyBlock_t3213117958 ** get_address_of_mpb_8() { return &___mpb_8; } inline void set_mpb_8(MaterialPropertyBlock_t3213117958 * value) { ___mpb_8 = value; Il2CppCodeGenWriteBarrier((&___mpb_8), value); } inline static int32_t get_offset_of_colorId_9() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009, ___colorId_9)); } inline int32_t get_colorId_9() const { return ___colorId_9; } inline int32_t* get_address_of_colorId_9() { return &___colorId_9; } inline void set_colorId_9(int32_t value) { ___colorId_9 = value; } }; struct SkeletonGhostRenderer_t2445315009_StaticFields { public: // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhostRenderer::TransparentBlack Color32_t2600501292 ___TransparentBlack_2; public: inline static int32_t get_offset_of_TransparentBlack_2() { return static_cast(offsetof(SkeletonGhostRenderer_t2445315009_StaticFields, ___TransparentBlack_2)); } inline Color32_t2600501292 get_TransparentBlack_2() const { return ___TransparentBlack_2; } inline Color32_t2600501292 * get_address_of_TransparentBlack_2() { return &___TransparentBlack_2; } inline void set_TransparentBlack_2(Color32_t2600501292 value) { ___TransparentBlack_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONGHOSTRENDERER_T2445315009_H #ifndef UIBEHAVIOUR_T3495933518_H #define UIBEHAVIOUR_T3495933518_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_t3495933518 : public MonoBehaviour_t3962482529 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UIBEHAVIOUR_T3495933518_H #ifndef SKELETONUTILITYCONSTRAINT_T1014382506_H #define SKELETONUTILITYCONSTRAINT_T1014382506_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonUtilityConstraint struct SkeletonUtilityConstraint_t1014382506 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonUtilityBone Spine.Unity.SkeletonUtilityConstraint::bone SkeletonUtilityBone_t2225520134 * ___bone_2; // Spine.Unity.SkeletonUtility Spine.Unity.SkeletonUtilityConstraint::hierarchy SkeletonUtility_t2980767925 * ___hierarchy_3; public: inline static int32_t get_offset_of_bone_2() { return static_cast(offsetof(SkeletonUtilityConstraint_t1014382506, ___bone_2)); } inline SkeletonUtilityBone_t2225520134 * get_bone_2() const { return ___bone_2; } inline SkeletonUtilityBone_t2225520134 ** get_address_of_bone_2() { return &___bone_2; } inline void set_bone_2(SkeletonUtilityBone_t2225520134 * value) { ___bone_2 = value; Il2CppCodeGenWriteBarrier((&___bone_2), value); } inline static int32_t get_offset_of_hierarchy_3() { return static_cast(offsetof(SkeletonUtilityConstraint_t1014382506, ___hierarchy_3)); } inline SkeletonUtility_t2980767925 * get_hierarchy_3() const { return ___hierarchy_3; } inline SkeletonUtility_t2980767925 ** get_address_of_hierarchy_3() { return &___hierarchy_3; } inline void set_hierarchy_3(SkeletonUtility_t2980767925 * value) { ___hierarchy_3 = value; Il2CppCodeGenWriteBarrier((&___hierarchy_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITYCONSTRAINT_T1014382506_H #ifndef SKELETONPARTSRENDERER_T667127217_H #define SKELETONPARTSRENDERER_T667127217_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonPartsRenderer struct SkeletonPartsRenderer_t667127217 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.MeshGenerator Spine.Unity.Modules.SkeletonPartsRenderer::meshGenerator MeshGenerator_t1354683548 * ___meshGenerator_2; // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonPartsRenderer::meshRenderer MeshRenderer_t587009260 * ___meshRenderer_3; // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonPartsRenderer::meshFilter MeshFilter_t3523625662 * ___meshFilter_4; // Spine.Unity.MeshRendererBuffers Spine.Unity.Modules.SkeletonPartsRenderer::buffers MeshRendererBuffers_t756429994 * ___buffers_5; // Spine.Unity.SkeletonRendererInstruction Spine.Unity.Modules.SkeletonPartsRenderer::currentInstructions SkeletonRendererInstruction_t651787775 * ___currentInstructions_6; public: inline static int32_t get_offset_of_meshGenerator_2() { return static_cast(offsetof(SkeletonPartsRenderer_t667127217, ___meshGenerator_2)); } inline MeshGenerator_t1354683548 * get_meshGenerator_2() const { return ___meshGenerator_2; } inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_2() { return &___meshGenerator_2; } inline void set_meshGenerator_2(MeshGenerator_t1354683548 * value) { ___meshGenerator_2 = value; Il2CppCodeGenWriteBarrier((&___meshGenerator_2), value); } inline static int32_t get_offset_of_meshRenderer_3() { return static_cast(offsetof(SkeletonPartsRenderer_t667127217, ___meshRenderer_3)); } inline MeshRenderer_t587009260 * get_meshRenderer_3() const { return ___meshRenderer_3; } inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_3() { return &___meshRenderer_3; } inline void set_meshRenderer_3(MeshRenderer_t587009260 * value) { ___meshRenderer_3 = value; Il2CppCodeGenWriteBarrier((&___meshRenderer_3), value); } inline static int32_t get_offset_of_meshFilter_4() { return static_cast(offsetof(SkeletonPartsRenderer_t667127217, ___meshFilter_4)); } inline MeshFilter_t3523625662 * get_meshFilter_4() const { return ___meshFilter_4; } inline MeshFilter_t3523625662 ** get_address_of_meshFilter_4() { return &___meshFilter_4; } inline void set_meshFilter_4(MeshFilter_t3523625662 * value) { ___meshFilter_4 = value; Il2CppCodeGenWriteBarrier((&___meshFilter_4), value); } inline static int32_t get_offset_of_buffers_5() { return static_cast(offsetof(SkeletonPartsRenderer_t667127217, ___buffers_5)); } inline MeshRendererBuffers_t756429994 * get_buffers_5() const { return ___buffers_5; } inline MeshRendererBuffers_t756429994 ** get_address_of_buffers_5() { return &___buffers_5; } inline void set_buffers_5(MeshRendererBuffers_t756429994 * value) { ___buffers_5 = value; Il2CppCodeGenWriteBarrier((&___buffers_5), value); } inline static int32_t get_offset_of_currentInstructions_6() { return static_cast(offsetof(SkeletonPartsRenderer_t667127217, ___currentInstructions_6)); } inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_6() const { return ___currentInstructions_6; } inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_6() { return &___currentInstructions_6; } inline void set_currentInstructions_6(SkeletonRendererInstruction_t651787775 * value) { ___currentInstructions_6 = value; Il2CppCodeGenWriteBarrier((&___currentInstructions_6), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONPARTSRENDERER_T667127217_H #ifndef SKELETONUTILITYBONE_T2225520134_H #define SKELETONUTILITYBONE_T2225520134_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonUtilityBone struct SkeletonUtilityBone_t2225520134 : public MonoBehaviour_t3962482529 { public: // System.String Spine.Unity.SkeletonUtilityBone::boneName String_t* ___boneName_2; // UnityEngine.Transform Spine.Unity.SkeletonUtilityBone::parentReference Transform_t3600365921 * ___parentReference_3; // Spine.Unity.SkeletonUtilityBone/Mode Spine.Unity.SkeletonUtilityBone::mode int32_t ___mode_4; // System.Boolean Spine.Unity.SkeletonUtilityBone::position bool ___position_5; // System.Boolean Spine.Unity.SkeletonUtilityBone::rotation bool ___rotation_6; // System.Boolean Spine.Unity.SkeletonUtilityBone::scale bool ___scale_7; // System.Boolean Spine.Unity.SkeletonUtilityBone::zPosition bool ___zPosition_8; // System.Single Spine.Unity.SkeletonUtilityBone::overrideAlpha float ___overrideAlpha_9; // Spine.Unity.SkeletonUtility Spine.Unity.SkeletonUtilityBone::hierarchy SkeletonUtility_t2980767925 * ___hierarchy_10; // Spine.Bone Spine.Unity.SkeletonUtilityBone::bone Bone_t1086356328 * ___bone_11; // System.Boolean Spine.Unity.SkeletonUtilityBone::transformLerpComplete bool ___transformLerpComplete_12; // System.Boolean Spine.Unity.SkeletonUtilityBone::valid bool ___valid_13; // UnityEngine.Transform Spine.Unity.SkeletonUtilityBone::cachedTransform Transform_t3600365921 * ___cachedTransform_14; // UnityEngine.Transform Spine.Unity.SkeletonUtilityBone::skeletonTransform Transform_t3600365921 * ___skeletonTransform_15; // System.Boolean Spine.Unity.SkeletonUtilityBone::incompatibleTransformMode bool ___incompatibleTransformMode_16; public: inline static int32_t get_offset_of_boneName_2() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___boneName_2)); } inline String_t* get_boneName_2() const { return ___boneName_2; } inline String_t** get_address_of_boneName_2() { return &___boneName_2; } inline void set_boneName_2(String_t* value) { ___boneName_2 = value; Il2CppCodeGenWriteBarrier((&___boneName_2), value); } inline static int32_t get_offset_of_parentReference_3() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___parentReference_3)); } inline Transform_t3600365921 * get_parentReference_3() const { return ___parentReference_3; } inline Transform_t3600365921 ** get_address_of_parentReference_3() { return &___parentReference_3; } inline void set_parentReference_3(Transform_t3600365921 * value) { ___parentReference_3 = value; Il2CppCodeGenWriteBarrier((&___parentReference_3), value); } inline static int32_t get_offset_of_mode_4() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___mode_4)); } inline int32_t get_mode_4() const { return ___mode_4; } inline int32_t* get_address_of_mode_4() { return &___mode_4; } inline void set_mode_4(int32_t value) { ___mode_4 = value; } inline static int32_t get_offset_of_position_5() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___position_5)); } inline bool get_position_5() const { return ___position_5; } inline bool* get_address_of_position_5() { return &___position_5; } inline void set_position_5(bool value) { ___position_5 = value; } inline static int32_t get_offset_of_rotation_6() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___rotation_6)); } inline bool get_rotation_6() const { return ___rotation_6; } inline bool* get_address_of_rotation_6() { return &___rotation_6; } inline void set_rotation_6(bool value) { ___rotation_6 = value; } inline static int32_t get_offset_of_scale_7() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___scale_7)); } inline bool get_scale_7() const { return ___scale_7; } inline bool* get_address_of_scale_7() { return &___scale_7; } inline void set_scale_7(bool value) { ___scale_7 = value; } inline static int32_t get_offset_of_zPosition_8() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___zPosition_8)); } inline bool get_zPosition_8() const { return ___zPosition_8; } inline bool* get_address_of_zPosition_8() { return &___zPosition_8; } inline void set_zPosition_8(bool value) { ___zPosition_8 = value; } inline static int32_t get_offset_of_overrideAlpha_9() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___overrideAlpha_9)); } inline float get_overrideAlpha_9() const { return ___overrideAlpha_9; } inline float* get_address_of_overrideAlpha_9() { return &___overrideAlpha_9; } inline void set_overrideAlpha_9(float value) { ___overrideAlpha_9 = value; } inline static int32_t get_offset_of_hierarchy_10() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___hierarchy_10)); } inline SkeletonUtility_t2980767925 * get_hierarchy_10() const { return ___hierarchy_10; } inline SkeletonUtility_t2980767925 ** get_address_of_hierarchy_10() { return &___hierarchy_10; } inline void set_hierarchy_10(SkeletonUtility_t2980767925 * value) { ___hierarchy_10 = value; Il2CppCodeGenWriteBarrier((&___hierarchy_10), value); } inline static int32_t get_offset_of_bone_11() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___bone_11)); } inline Bone_t1086356328 * get_bone_11() const { return ___bone_11; } inline Bone_t1086356328 ** get_address_of_bone_11() { return &___bone_11; } inline void set_bone_11(Bone_t1086356328 * value) { ___bone_11 = value; Il2CppCodeGenWriteBarrier((&___bone_11), value); } inline static int32_t get_offset_of_transformLerpComplete_12() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___transformLerpComplete_12)); } inline bool get_transformLerpComplete_12() const { return ___transformLerpComplete_12; } inline bool* get_address_of_transformLerpComplete_12() { return &___transformLerpComplete_12; } inline void set_transformLerpComplete_12(bool value) { ___transformLerpComplete_12 = value; } inline static int32_t get_offset_of_valid_13() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___valid_13)); } inline bool get_valid_13() const { return ___valid_13; } inline bool* get_address_of_valid_13() { return &___valid_13; } inline void set_valid_13(bool value) { ___valid_13 = value; } inline static int32_t get_offset_of_cachedTransform_14() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___cachedTransform_14)); } inline Transform_t3600365921 * get_cachedTransform_14() const { return ___cachedTransform_14; } inline Transform_t3600365921 ** get_address_of_cachedTransform_14() { return &___cachedTransform_14; } inline void set_cachedTransform_14(Transform_t3600365921 * value) { ___cachedTransform_14 = value; Il2CppCodeGenWriteBarrier((&___cachedTransform_14), value); } inline static int32_t get_offset_of_skeletonTransform_15() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___skeletonTransform_15)); } inline Transform_t3600365921 * get_skeletonTransform_15() const { return ___skeletonTransform_15; } inline Transform_t3600365921 ** get_address_of_skeletonTransform_15() { return &___skeletonTransform_15; } inline void set_skeletonTransform_15(Transform_t3600365921 * value) { ___skeletonTransform_15 = value; Il2CppCodeGenWriteBarrier((&___skeletonTransform_15), value); } inline static int32_t get_offset_of_incompatibleTransformMode_16() { return static_cast(offsetof(SkeletonUtilityBone_t2225520134, ___incompatibleTransformMode_16)); } inline bool get_incompatibleTransformMode_16() const { return ___incompatibleTransformMode_16; } inline bool* get_address_of_incompatibleTransformMode_16() { return &___incompatibleTransformMode_16; } inline void set_incompatibleTransformMode_16(bool value) { ___incompatibleTransformMode_16 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITYBONE_T2225520134_H #ifndef SKELETONUTILITY_T2980767925_H #define SKELETONUTILITY_T2980767925_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonUtility struct SkeletonUtility_t2980767925 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate Spine.Unity.SkeletonUtility::OnReset SkeletonUtilityDelegate_t487527757 * ___OnReset_2; // UnityEngine.Transform Spine.Unity.SkeletonUtility::boneRoot Transform_t3600365921 * ___boneRoot_3; // Spine.Unity.SkeletonRenderer Spine.Unity.SkeletonUtility::skeletonRenderer SkeletonRenderer_t2098681813 * ___skeletonRenderer_4; // Spine.Unity.ISkeletonAnimation Spine.Unity.SkeletonUtility::skeletonAnimation RuntimeObject* ___skeletonAnimation_5; // System.Collections.Generic.List`1 Spine.Unity.SkeletonUtility::boneComponents List_1_t3697594876 * ___boneComponents_6; // System.Collections.Generic.List`1 Spine.Unity.SkeletonUtility::constraintComponents List_1_t2486457248 * ___constraintComponents_7; // System.Boolean Spine.Unity.SkeletonUtility::hasOverrideBones bool ___hasOverrideBones_8; // System.Boolean Spine.Unity.SkeletonUtility::hasConstraints bool ___hasConstraints_9; // System.Boolean Spine.Unity.SkeletonUtility::needToReprocessBones bool ___needToReprocessBones_10; public: inline static int32_t get_offset_of_OnReset_2() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___OnReset_2)); } inline SkeletonUtilityDelegate_t487527757 * get_OnReset_2() const { return ___OnReset_2; } inline SkeletonUtilityDelegate_t487527757 ** get_address_of_OnReset_2() { return &___OnReset_2; } inline void set_OnReset_2(SkeletonUtilityDelegate_t487527757 * value) { ___OnReset_2 = value; Il2CppCodeGenWriteBarrier((&___OnReset_2), value); } inline static int32_t get_offset_of_boneRoot_3() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___boneRoot_3)); } inline Transform_t3600365921 * get_boneRoot_3() const { return ___boneRoot_3; } inline Transform_t3600365921 ** get_address_of_boneRoot_3() { return &___boneRoot_3; } inline void set_boneRoot_3(Transform_t3600365921 * value) { ___boneRoot_3 = value; Il2CppCodeGenWriteBarrier((&___boneRoot_3), value); } inline static int32_t get_offset_of_skeletonRenderer_4() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___skeletonRenderer_4)); } inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_4() const { return ___skeletonRenderer_4; } inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_4() { return &___skeletonRenderer_4; } inline void set_skeletonRenderer_4(SkeletonRenderer_t2098681813 * value) { ___skeletonRenderer_4 = value; Il2CppCodeGenWriteBarrier((&___skeletonRenderer_4), value); } inline static int32_t get_offset_of_skeletonAnimation_5() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___skeletonAnimation_5)); } inline RuntimeObject* get_skeletonAnimation_5() const { return ___skeletonAnimation_5; } inline RuntimeObject** get_address_of_skeletonAnimation_5() { return &___skeletonAnimation_5; } inline void set_skeletonAnimation_5(RuntimeObject* value) { ___skeletonAnimation_5 = value; Il2CppCodeGenWriteBarrier((&___skeletonAnimation_5), value); } inline static int32_t get_offset_of_boneComponents_6() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___boneComponents_6)); } inline List_1_t3697594876 * get_boneComponents_6() const { return ___boneComponents_6; } inline List_1_t3697594876 ** get_address_of_boneComponents_6() { return &___boneComponents_6; } inline void set_boneComponents_6(List_1_t3697594876 * value) { ___boneComponents_6 = value; Il2CppCodeGenWriteBarrier((&___boneComponents_6), value); } inline static int32_t get_offset_of_constraintComponents_7() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___constraintComponents_7)); } inline List_1_t2486457248 * get_constraintComponents_7() const { return ___constraintComponents_7; } inline List_1_t2486457248 ** get_address_of_constraintComponents_7() { return &___constraintComponents_7; } inline void set_constraintComponents_7(List_1_t2486457248 * value) { ___constraintComponents_7 = value; Il2CppCodeGenWriteBarrier((&___constraintComponents_7), value); } inline static int32_t get_offset_of_hasOverrideBones_8() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___hasOverrideBones_8)); } inline bool get_hasOverrideBones_8() const { return ___hasOverrideBones_8; } inline bool* get_address_of_hasOverrideBones_8() { return &___hasOverrideBones_8; } inline void set_hasOverrideBones_8(bool value) { ___hasOverrideBones_8 = value; } inline static int32_t get_offset_of_hasConstraints_9() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___hasConstraints_9)); } inline bool get_hasConstraints_9() const { return ___hasConstraints_9; } inline bool* get_address_of_hasConstraints_9() { return &___hasConstraints_9; } inline void set_hasConstraints_9(bool value) { ___hasConstraints_9 = value; } inline static int32_t get_offset_of_needToReprocessBones_10() { return static_cast(offsetof(SkeletonUtility_t2980767925, ___needToReprocessBones_10)); } inline bool get_needToReprocessBones_10() const { return ___needToReprocessBones_10; } inline bool* get_address_of_needToReprocessBones_10() { return &___needToReprocessBones_10; } inline void set_needToReprocessBones_10(bool value) { ___needToReprocessBones_10 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITY_T2980767925_H #ifndef SPINESKELETONFLIPTRACK_T2222748592_H #define SPINESKELETONFLIPTRACK_T2222748592_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpineSkeletonFlipTrack struct SpineSkeletonFlipTrack_t2222748592 : public TrackAsset_t2828708245 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINESKELETONFLIPTRACK_T2222748592_H #ifndef POINTFOLLOWER_T1569279465_H #define POINTFOLLOWER_T1569279465_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.PointFollower struct PointFollower_t1569279465 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonRenderer Spine.Unity.PointFollower::skeletonRenderer SkeletonRenderer_t2098681813 * ___skeletonRenderer_2; // System.String Spine.Unity.PointFollower::slotName String_t* ___slotName_3; // System.String Spine.Unity.PointFollower::pointAttachmentName String_t* ___pointAttachmentName_4; // System.Boolean Spine.Unity.PointFollower::followRotation bool ___followRotation_5; // System.Boolean Spine.Unity.PointFollower::followSkeletonFlip bool ___followSkeletonFlip_6; // System.Boolean Spine.Unity.PointFollower::followSkeletonZPosition bool ___followSkeletonZPosition_7; // UnityEngine.Transform Spine.Unity.PointFollower::skeletonTransform Transform_t3600365921 * ___skeletonTransform_8; // System.Boolean Spine.Unity.PointFollower::skeletonTransformIsParent bool ___skeletonTransformIsParent_9; // Spine.PointAttachment Spine.Unity.PointFollower::point PointAttachment_t2275020146 * ___point_10; // Spine.Bone Spine.Unity.PointFollower::bone Bone_t1086356328 * ___bone_11; // System.Boolean Spine.Unity.PointFollower::valid bool ___valid_12; public: inline static int32_t get_offset_of_skeletonRenderer_2() { return static_cast(offsetof(PointFollower_t1569279465, ___skeletonRenderer_2)); } inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_2() const { return ___skeletonRenderer_2; } inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_2() { return &___skeletonRenderer_2; } inline void set_skeletonRenderer_2(SkeletonRenderer_t2098681813 * value) { ___skeletonRenderer_2 = value; Il2CppCodeGenWriteBarrier((&___skeletonRenderer_2), value); } inline static int32_t get_offset_of_slotName_3() { return static_cast(offsetof(PointFollower_t1569279465, ___slotName_3)); } inline String_t* get_slotName_3() const { return ___slotName_3; } inline String_t** get_address_of_slotName_3() { return &___slotName_3; } inline void set_slotName_3(String_t* value) { ___slotName_3 = value; Il2CppCodeGenWriteBarrier((&___slotName_3), value); } inline static int32_t get_offset_of_pointAttachmentName_4() { return static_cast(offsetof(PointFollower_t1569279465, ___pointAttachmentName_4)); } inline String_t* get_pointAttachmentName_4() const { return ___pointAttachmentName_4; } inline String_t** get_address_of_pointAttachmentName_4() { return &___pointAttachmentName_4; } inline void set_pointAttachmentName_4(String_t* value) { ___pointAttachmentName_4 = value; Il2CppCodeGenWriteBarrier((&___pointAttachmentName_4), value); } inline static int32_t get_offset_of_followRotation_5() { return static_cast(offsetof(PointFollower_t1569279465, ___followRotation_5)); } inline bool get_followRotation_5() const { return ___followRotation_5; } inline bool* get_address_of_followRotation_5() { return &___followRotation_5; } inline void set_followRotation_5(bool value) { ___followRotation_5 = value; } inline static int32_t get_offset_of_followSkeletonFlip_6() { return static_cast(offsetof(PointFollower_t1569279465, ___followSkeletonFlip_6)); } inline bool get_followSkeletonFlip_6() const { return ___followSkeletonFlip_6; } inline bool* get_address_of_followSkeletonFlip_6() { return &___followSkeletonFlip_6; } inline void set_followSkeletonFlip_6(bool value) { ___followSkeletonFlip_6 = value; } inline static int32_t get_offset_of_followSkeletonZPosition_7() { return static_cast(offsetof(PointFollower_t1569279465, ___followSkeletonZPosition_7)); } inline bool get_followSkeletonZPosition_7() const { return ___followSkeletonZPosition_7; } inline bool* get_address_of_followSkeletonZPosition_7() { return &___followSkeletonZPosition_7; } inline void set_followSkeletonZPosition_7(bool value) { ___followSkeletonZPosition_7 = value; } inline static int32_t get_offset_of_skeletonTransform_8() { return static_cast(offsetof(PointFollower_t1569279465, ___skeletonTransform_8)); } inline Transform_t3600365921 * get_skeletonTransform_8() const { return ___skeletonTransform_8; } inline Transform_t3600365921 ** get_address_of_skeletonTransform_8() { return &___skeletonTransform_8; } inline void set_skeletonTransform_8(Transform_t3600365921 * value) { ___skeletonTransform_8 = value; Il2CppCodeGenWriteBarrier((&___skeletonTransform_8), value); } inline static int32_t get_offset_of_skeletonTransformIsParent_9() { return static_cast(offsetof(PointFollower_t1569279465, ___skeletonTransformIsParent_9)); } inline bool get_skeletonTransformIsParent_9() const { return ___skeletonTransformIsParent_9; } inline bool* get_address_of_skeletonTransformIsParent_9() { return &___skeletonTransformIsParent_9; } inline void set_skeletonTransformIsParent_9(bool value) { ___skeletonTransformIsParent_9 = value; } inline static int32_t get_offset_of_point_10() { return static_cast(offsetof(PointFollower_t1569279465, ___point_10)); } inline PointAttachment_t2275020146 * get_point_10() const { return ___point_10; } inline PointAttachment_t2275020146 ** get_address_of_point_10() { return &___point_10; } inline void set_point_10(PointAttachment_t2275020146 * value) { ___point_10 = value; Il2CppCodeGenWriteBarrier((&___point_10), value); } inline static int32_t get_offset_of_bone_11() { return static_cast(offsetof(PointFollower_t1569279465, ___bone_11)); } inline Bone_t1086356328 * get_bone_11() const { return ___bone_11; } inline Bone_t1086356328 ** get_address_of_bone_11() { return &___bone_11; } inline void set_bone_11(Bone_t1086356328 * value) { ___bone_11 = value; Il2CppCodeGenWriteBarrier((&___bone_11), value); } inline static int32_t get_offset_of_valid_12() { return static_cast(offsetof(PointFollower_t1569279465, ___valid_12)); } inline bool get_valid_12() const { return ___valid_12; } inline bool* get_address_of_valid_12() { return &___valid_12; } inline void set_valid_12(bool value) { ___valid_12 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // POINTFOLLOWER_T1569279465_H #ifndef SKELETONRENDERSEPARATOR_T2026602841_H #define SKELETONRENDERSEPARATOR_T2026602841_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonRenderSeparator struct SkeletonRenderSeparator_t2026602841 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonRenderSeparator::skeletonRenderer SkeletonRenderer_t2098681813 * ___skeletonRenderer_3; // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonRenderSeparator::mainMeshRenderer MeshRenderer_t587009260 * ___mainMeshRenderer_4; // System.Boolean Spine.Unity.Modules.SkeletonRenderSeparator::copyPropertyBlock bool ___copyPropertyBlock_5; // System.Boolean Spine.Unity.Modules.SkeletonRenderSeparator::copyMeshRendererFlags bool ___copyMeshRendererFlags_6; // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRenderSeparator::partsRenderers List_1_t2139201959 * ___partsRenderers_7; // UnityEngine.MaterialPropertyBlock Spine.Unity.Modules.SkeletonRenderSeparator::copiedBlock MaterialPropertyBlock_t3213117958 * ___copiedBlock_8; public: inline static int32_t get_offset_of_skeletonRenderer_3() { return static_cast(offsetof(SkeletonRenderSeparator_t2026602841, ___skeletonRenderer_3)); } inline SkeletonRenderer_t2098681813 * get_skeletonRenderer_3() const { return ___skeletonRenderer_3; } inline SkeletonRenderer_t2098681813 ** get_address_of_skeletonRenderer_3() { return &___skeletonRenderer_3; } inline void set_skeletonRenderer_3(SkeletonRenderer_t2098681813 * value) { ___skeletonRenderer_3 = value; Il2CppCodeGenWriteBarrier((&___skeletonRenderer_3), value); } inline static int32_t get_offset_of_mainMeshRenderer_4() { return static_cast(offsetof(SkeletonRenderSeparator_t2026602841, ___mainMeshRenderer_4)); } inline MeshRenderer_t587009260 * get_mainMeshRenderer_4() const { return ___mainMeshRenderer_4; } inline MeshRenderer_t587009260 ** get_address_of_mainMeshRenderer_4() { return &___mainMeshRenderer_4; } inline void set_mainMeshRenderer_4(MeshRenderer_t587009260 * value) { ___mainMeshRenderer_4 = value; Il2CppCodeGenWriteBarrier((&___mainMeshRenderer_4), value); } inline static int32_t get_offset_of_copyPropertyBlock_5() { return static_cast(offsetof(SkeletonRenderSeparator_t2026602841, ___copyPropertyBlock_5)); } inline bool get_copyPropertyBlock_5() const { return ___copyPropertyBlock_5; } inline bool* get_address_of_copyPropertyBlock_5() { return &___copyPropertyBlock_5; } inline void set_copyPropertyBlock_5(bool value) { ___copyPropertyBlock_5 = value; } inline static int32_t get_offset_of_copyMeshRendererFlags_6() { return static_cast(offsetof(SkeletonRenderSeparator_t2026602841, ___copyMeshRendererFlags_6)); } inline bool get_copyMeshRendererFlags_6() const { return ___copyMeshRendererFlags_6; } inline bool* get_address_of_copyMeshRendererFlags_6() { return &___copyMeshRendererFlags_6; } inline void set_copyMeshRendererFlags_6(bool value) { ___copyMeshRendererFlags_6 = value; } inline static int32_t get_offset_of_partsRenderers_7() { return static_cast(offsetof(SkeletonRenderSeparator_t2026602841, ___partsRenderers_7)); } inline List_1_t2139201959 * get_partsRenderers_7() const { return ___partsRenderers_7; } inline List_1_t2139201959 ** get_address_of_partsRenderers_7() { return &___partsRenderers_7; } inline void set_partsRenderers_7(List_1_t2139201959 * value) { ___partsRenderers_7 = value; Il2CppCodeGenWriteBarrier((&___partsRenderers_7), value); } inline static int32_t get_offset_of_copiedBlock_8() { return static_cast(offsetof(SkeletonRenderSeparator_t2026602841, ___copiedBlock_8)); } inline MaterialPropertyBlock_t3213117958 * get_copiedBlock_8() const { return ___copiedBlock_8; } inline MaterialPropertyBlock_t3213117958 ** get_address_of_copiedBlock_8() { return &___copiedBlock_8; } inline void set_copiedBlock_8(MaterialPropertyBlock_t3213117958 * value) { ___copiedBlock_8 = value; Il2CppCodeGenWriteBarrier((&___copiedBlock_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONRENDERSEPARATOR_T2026602841_H #ifndef SPINEPLAYABLEHANDLEBASE_T1774195162_H #define SPINEPLAYABLEHANDLEBASE_T1774195162_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SpinePlayableHandleBase struct SpinePlayableHandleBase_t1774195162 : public MonoBehaviour_t3962482529 { public: // Spine.Unity.Playables.SpineEventDelegate Spine.Unity.Playables.SpinePlayableHandleBase::AnimationEvents SpineEventDelegate_t2555242753 * ___AnimationEvents_2; public: inline static int32_t get_offset_of_AnimationEvents_2() { return static_cast(offsetof(SpinePlayableHandleBase_t1774195162, ___AnimationEvents_2)); } inline SpineEventDelegate_t2555242753 * get_AnimationEvents_2() const { return ___AnimationEvents_2; } inline SpineEventDelegate_t2555242753 ** get_address_of_AnimationEvents_2() { return &___AnimationEvents_2; } inline void set_AnimationEvents_2(SpineEventDelegate_t2555242753 * value) { ___AnimationEvents_2 = value; Il2CppCodeGenWriteBarrier((&___AnimationEvents_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPINEPLAYABLEHANDLEBASE_T1774195162_H #ifndef SKELETONUTILITYGROUNDCONSTRAINT_T1570100391_H #define SKELETONUTILITYGROUNDCONSTRAINT_T1570100391_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonUtilityGroundConstraint struct SkeletonUtilityGroundConstraint_t1570100391 : public SkeletonUtilityConstraint_t1014382506 { public: // UnityEngine.LayerMask Spine.Unity.Modules.SkeletonUtilityGroundConstraint::groundMask LayerMask_t3493934918 ___groundMask_4; // System.Boolean Spine.Unity.Modules.SkeletonUtilityGroundConstraint::use2D bool ___use2D_5; // System.Boolean Spine.Unity.Modules.SkeletonUtilityGroundConstraint::useRadius bool ___useRadius_6; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::castRadius float ___castRadius_7; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::castDistance float ___castDistance_8; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::castOffset float ___castOffset_9; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::groundOffset float ___groundOffset_10; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::adjustSpeed float ___adjustSpeed_11; // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityGroundConstraint::rayOrigin Vector3_t3722313464 ___rayOrigin_12; // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityGroundConstraint::rayDir Vector3_t3722313464 ___rayDir_13; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::hitY float ___hitY_14; // System.Single Spine.Unity.Modules.SkeletonUtilityGroundConstraint::lastHitY float ___lastHitY_15; public: inline static int32_t get_offset_of_groundMask_4() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___groundMask_4)); } inline LayerMask_t3493934918 get_groundMask_4() const { return ___groundMask_4; } inline LayerMask_t3493934918 * get_address_of_groundMask_4() { return &___groundMask_4; } inline void set_groundMask_4(LayerMask_t3493934918 value) { ___groundMask_4 = value; } inline static int32_t get_offset_of_use2D_5() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___use2D_5)); } inline bool get_use2D_5() const { return ___use2D_5; } inline bool* get_address_of_use2D_5() { return &___use2D_5; } inline void set_use2D_5(bool value) { ___use2D_5 = value; } inline static int32_t get_offset_of_useRadius_6() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___useRadius_6)); } inline bool get_useRadius_6() const { return ___useRadius_6; } inline bool* get_address_of_useRadius_6() { return &___useRadius_6; } inline void set_useRadius_6(bool value) { ___useRadius_6 = value; } inline static int32_t get_offset_of_castRadius_7() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___castRadius_7)); } inline float get_castRadius_7() const { return ___castRadius_7; } inline float* get_address_of_castRadius_7() { return &___castRadius_7; } inline void set_castRadius_7(float value) { ___castRadius_7 = value; } inline static int32_t get_offset_of_castDistance_8() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___castDistance_8)); } inline float get_castDistance_8() const { return ___castDistance_8; } inline float* get_address_of_castDistance_8() { return &___castDistance_8; } inline void set_castDistance_8(float value) { ___castDistance_8 = value; } inline static int32_t get_offset_of_castOffset_9() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___castOffset_9)); } inline float get_castOffset_9() const { return ___castOffset_9; } inline float* get_address_of_castOffset_9() { return &___castOffset_9; } inline void set_castOffset_9(float value) { ___castOffset_9 = value; } inline static int32_t get_offset_of_groundOffset_10() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___groundOffset_10)); } inline float get_groundOffset_10() const { return ___groundOffset_10; } inline float* get_address_of_groundOffset_10() { return &___groundOffset_10; } inline void set_groundOffset_10(float value) { ___groundOffset_10 = value; } inline static int32_t get_offset_of_adjustSpeed_11() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___adjustSpeed_11)); } inline float get_adjustSpeed_11() const { return ___adjustSpeed_11; } inline float* get_address_of_adjustSpeed_11() { return &___adjustSpeed_11; } inline void set_adjustSpeed_11(float value) { ___adjustSpeed_11 = value; } inline static int32_t get_offset_of_rayOrigin_12() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___rayOrigin_12)); } inline Vector3_t3722313464 get_rayOrigin_12() const { return ___rayOrigin_12; } inline Vector3_t3722313464 * get_address_of_rayOrigin_12() { return &___rayOrigin_12; } inline void set_rayOrigin_12(Vector3_t3722313464 value) { ___rayOrigin_12 = value; } inline static int32_t get_offset_of_rayDir_13() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___rayDir_13)); } inline Vector3_t3722313464 get_rayDir_13() const { return ___rayDir_13; } inline Vector3_t3722313464 * get_address_of_rayDir_13() { return &___rayDir_13; } inline void set_rayDir_13(Vector3_t3722313464 value) { ___rayDir_13 = value; } inline static int32_t get_offset_of_hitY_14() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___hitY_14)); } inline float get_hitY_14() const { return ___hitY_14; } inline float* get_address_of_hitY_14() { return &___hitY_14; } inline void set_hitY_14(float value) { ___hitY_14 = value; } inline static int32_t get_offset_of_lastHitY_15() { return static_cast(offsetof(SkeletonUtilityGroundConstraint_t1570100391, ___lastHitY_15)); } inline float get_lastHitY_15() const { return ___lastHitY_15; } inline float* get_address_of_lastHitY_15() { return &___lastHitY_15; } inline void set_lastHitY_15(float value) { ___lastHitY_15 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITYGROUNDCONSTRAINT_T1570100391_H #ifndef GRAPHIC_T1660335611_H #define GRAPHIC_T1660335611_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.Graphic struct Graphic_t1660335611 : public UIBehaviour_t3495933518 { public: // UnityEngine.Material UnityEngine.UI.Graphic::m_Material Material_t340375123 * ___m_Material_4; // UnityEngine.Color UnityEngine.UI.Graphic::m_Color Color_t2555686324 ___m_Color_5; // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget bool ___m_RaycastTarget_6; // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform RectTransform_t3704657025 * ___m_RectTransform_7; // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer CanvasRenderer_t2598313366 * ___m_CanvasRenderer_8; // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas Canvas_t3310196443 * ___m_Canvas_9; // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty bool ___m_VertsDirty_10; // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty bool ___m_MaterialDirty_11; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback UnityAction_t3245792599 * ___m_OnDirtyLayoutCallback_12; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback UnityAction_t3245792599 * ___m_OnDirtyVertsCallback_13; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback UnityAction_t3245792599 * ___m_OnDirtyMaterialCallback_14; // UnityEngine.UI.CoroutineTween.TweenRunner`1 UnityEngine.UI.Graphic::m_ColorTweenRunner TweenRunner_1_t3055525458 * ___m_ColorTweenRunner_17; // System.Boolean UnityEngine.UI.Graphic::k__BackingField bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; public: inline static int32_t get_offset_of_m_Material_4() { return static_cast(offsetof(Graphic_t1660335611, ___m_Material_4)); } inline Material_t340375123 * get_m_Material_4() const { return ___m_Material_4; } inline Material_t340375123 ** get_address_of_m_Material_4() { return &___m_Material_4; } inline void set_m_Material_4(Material_t340375123 * value) { ___m_Material_4 = value; Il2CppCodeGenWriteBarrier((&___m_Material_4), value); } inline static int32_t get_offset_of_m_Color_5() { return static_cast(offsetof(Graphic_t1660335611, ___m_Color_5)); } inline Color_t2555686324 get_m_Color_5() const { return ___m_Color_5; } inline Color_t2555686324 * get_address_of_m_Color_5() { return &___m_Color_5; } inline void set_m_Color_5(Color_t2555686324 value) { ___m_Color_5 = value; } inline static int32_t get_offset_of_m_RaycastTarget_6() { return static_cast(offsetof(Graphic_t1660335611, ___m_RaycastTarget_6)); } inline bool get_m_RaycastTarget_6() const { return ___m_RaycastTarget_6; } inline bool* get_address_of_m_RaycastTarget_6() { return &___m_RaycastTarget_6; } inline void set_m_RaycastTarget_6(bool value) { ___m_RaycastTarget_6 = value; } inline static int32_t get_offset_of_m_RectTransform_7() { return static_cast(offsetof(Graphic_t1660335611, ___m_RectTransform_7)); } inline RectTransform_t3704657025 * get_m_RectTransform_7() const { return ___m_RectTransform_7; } inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_7() { return &___m_RectTransform_7; } inline void set_m_RectTransform_7(RectTransform_t3704657025 * value) { ___m_RectTransform_7 = value; Il2CppCodeGenWriteBarrier((&___m_RectTransform_7), value); } inline static int32_t get_offset_of_m_CanvasRenderer_8() { return static_cast(offsetof(Graphic_t1660335611, ___m_CanvasRenderer_8)); } inline CanvasRenderer_t2598313366 * get_m_CanvasRenderer_8() const { return ___m_CanvasRenderer_8; } inline CanvasRenderer_t2598313366 ** get_address_of_m_CanvasRenderer_8() { return &___m_CanvasRenderer_8; } inline void set_m_CanvasRenderer_8(CanvasRenderer_t2598313366 * value) { ___m_CanvasRenderer_8 = value; Il2CppCodeGenWriteBarrier((&___m_CanvasRenderer_8), value); } inline static int32_t get_offset_of_m_Canvas_9() { return static_cast(offsetof(Graphic_t1660335611, ___m_Canvas_9)); } inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; } inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; } inline void set_m_Canvas_9(Canvas_t3310196443 * value) { ___m_Canvas_9 = value; Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value); } inline static int32_t get_offset_of_m_VertsDirty_10() { return static_cast(offsetof(Graphic_t1660335611, ___m_VertsDirty_10)); } inline bool get_m_VertsDirty_10() const { return ___m_VertsDirty_10; } inline bool* get_address_of_m_VertsDirty_10() { return &___m_VertsDirty_10; } inline void set_m_VertsDirty_10(bool value) { ___m_VertsDirty_10 = value; } inline static int32_t get_offset_of_m_MaterialDirty_11() { return static_cast(offsetof(Graphic_t1660335611, ___m_MaterialDirty_11)); } inline bool get_m_MaterialDirty_11() const { return ___m_MaterialDirty_11; } inline bool* get_address_of_m_MaterialDirty_11() { return &___m_MaterialDirty_11; } inline void set_m_MaterialDirty_11(bool value) { ___m_MaterialDirty_11 = value; } inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_12() { return static_cast(offsetof(Graphic_t1660335611, ___m_OnDirtyLayoutCallback_12)); } inline UnityAction_t3245792599 * get_m_OnDirtyLayoutCallback_12() const { return ___m_OnDirtyLayoutCallback_12; } inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyLayoutCallback_12() { return &___m_OnDirtyLayoutCallback_12; } inline void set_m_OnDirtyLayoutCallback_12(UnityAction_t3245792599 * value) { ___m_OnDirtyLayoutCallback_12 = value; Il2CppCodeGenWriteBarrier((&___m_OnDirtyLayoutCallback_12), value); } inline static int32_t get_offset_of_m_OnDirtyVertsCallback_13() { return static_cast(offsetof(Graphic_t1660335611, ___m_OnDirtyVertsCallback_13)); } inline UnityAction_t3245792599 * get_m_OnDirtyVertsCallback_13() const { return ___m_OnDirtyVertsCallback_13; } inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyVertsCallback_13() { return &___m_OnDirtyVertsCallback_13; } inline void set_m_OnDirtyVertsCallback_13(UnityAction_t3245792599 * value) { ___m_OnDirtyVertsCallback_13 = value; Il2CppCodeGenWriteBarrier((&___m_OnDirtyVertsCallback_13), value); } inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_14() { return static_cast(offsetof(Graphic_t1660335611, ___m_OnDirtyMaterialCallback_14)); } inline UnityAction_t3245792599 * get_m_OnDirtyMaterialCallback_14() const { return ___m_OnDirtyMaterialCallback_14; } inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyMaterialCallback_14() { return &___m_OnDirtyMaterialCallback_14; } inline void set_m_OnDirtyMaterialCallback_14(UnityAction_t3245792599 * value) { ___m_OnDirtyMaterialCallback_14 = value; Il2CppCodeGenWriteBarrier((&___m_OnDirtyMaterialCallback_14), value); } inline static int32_t get_offset_of_m_ColorTweenRunner_17() { return static_cast(offsetof(Graphic_t1660335611, ___m_ColorTweenRunner_17)); } inline TweenRunner_1_t3055525458 * get_m_ColorTweenRunner_17() const { return ___m_ColorTweenRunner_17; } inline TweenRunner_1_t3055525458 ** get_address_of_m_ColorTweenRunner_17() { return &___m_ColorTweenRunner_17; } inline void set_m_ColorTweenRunner_17(TweenRunner_1_t3055525458 * value) { ___m_ColorTweenRunner_17 = value; Il2CppCodeGenWriteBarrier((&___m_ColorTweenRunner_17), value); } inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return static_cast(offsetof(Graphic_t1660335611, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18)); } inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; } inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; } inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_18(bool value) { ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18 = value; } }; struct Graphic_t1660335611_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI Material_t340375123 * ___s_DefaultUI_2; // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture Texture2D_t3840446185 * ___s_WhiteTexture_3; // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh Mesh_t3648964284 * ___s_Mesh_15; // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper VertexHelper_t2453304189 * ___s_VertexHelper_16; public: inline static int32_t get_offset_of_s_DefaultUI_2() { return static_cast(offsetof(Graphic_t1660335611_StaticFields, ___s_DefaultUI_2)); } inline Material_t340375123 * get_s_DefaultUI_2() const { return ___s_DefaultUI_2; } inline Material_t340375123 ** get_address_of_s_DefaultUI_2() { return &___s_DefaultUI_2; } inline void set_s_DefaultUI_2(Material_t340375123 * value) { ___s_DefaultUI_2 = value; Il2CppCodeGenWriteBarrier((&___s_DefaultUI_2), value); } inline static int32_t get_offset_of_s_WhiteTexture_3() { return static_cast(offsetof(Graphic_t1660335611_StaticFields, ___s_WhiteTexture_3)); } inline Texture2D_t3840446185 * get_s_WhiteTexture_3() const { return ___s_WhiteTexture_3; } inline Texture2D_t3840446185 ** get_address_of_s_WhiteTexture_3() { return &___s_WhiteTexture_3; } inline void set_s_WhiteTexture_3(Texture2D_t3840446185 * value) { ___s_WhiteTexture_3 = value; Il2CppCodeGenWriteBarrier((&___s_WhiteTexture_3), value); } inline static int32_t get_offset_of_s_Mesh_15() { return static_cast(offsetof(Graphic_t1660335611_StaticFields, ___s_Mesh_15)); } inline Mesh_t3648964284 * get_s_Mesh_15() const { return ___s_Mesh_15; } inline Mesh_t3648964284 ** get_address_of_s_Mesh_15() { return &___s_Mesh_15; } inline void set_s_Mesh_15(Mesh_t3648964284 * value) { ___s_Mesh_15 = value; Il2CppCodeGenWriteBarrier((&___s_Mesh_15), value); } inline static int32_t get_offset_of_s_VertexHelper_16() { return static_cast(offsetof(Graphic_t1660335611_StaticFields, ___s_VertexHelper_16)); } inline VertexHelper_t2453304189 * get_s_VertexHelper_16() const { return ___s_VertexHelper_16; } inline VertexHelper_t2453304189 ** get_address_of_s_VertexHelper_16() { return &___s_VertexHelper_16; } inline void set_s_VertexHelper_16(VertexHelper_t2453304189 * value) { ___s_VertexHelper_16 = value; Il2CppCodeGenWriteBarrier((&___s_VertexHelper_16), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GRAPHIC_T1660335611_H #ifndef SKELETONANIMATION_T3693186521_H #define SKELETONANIMATION_T3693186521_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonAnimation struct SkeletonAnimation_t3693186521 : public SkeletonRenderer_t2098681813 { public: // Spine.AnimationState Spine.Unity.SkeletonAnimation::state AnimationState_t3637309382 * ___state_30; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateLocal UpdateBonesDelegate_t735903178 * ____UpdateLocal_31; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateWorld UpdateBonesDelegate_t735903178 * ____UpdateWorld_32; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateComplete UpdateBonesDelegate_t735903178 * ____UpdateComplete_33; // System.String Spine.Unity.SkeletonAnimation::_animationName String_t* ____animationName_34; // System.Boolean Spine.Unity.SkeletonAnimation::loop bool ___loop_35; // System.Single Spine.Unity.SkeletonAnimation::timeScale float ___timeScale_36; public: inline static int32_t get_offset_of_state_30() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ___state_30)); } inline AnimationState_t3637309382 * get_state_30() const { return ___state_30; } inline AnimationState_t3637309382 ** get_address_of_state_30() { return &___state_30; } inline void set_state_30(AnimationState_t3637309382 * value) { ___state_30 = value; Il2CppCodeGenWriteBarrier((&___state_30), value); } inline static int32_t get_offset_of__UpdateLocal_31() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ____UpdateLocal_31)); } inline UpdateBonesDelegate_t735903178 * get__UpdateLocal_31() const { return ____UpdateLocal_31; } inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateLocal_31() { return &____UpdateLocal_31; } inline void set__UpdateLocal_31(UpdateBonesDelegate_t735903178 * value) { ____UpdateLocal_31 = value; Il2CppCodeGenWriteBarrier((&____UpdateLocal_31), value); } inline static int32_t get_offset_of__UpdateWorld_32() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ____UpdateWorld_32)); } inline UpdateBonesDelegate_t735903178 * get__UpdateWorld_32() const { return ____UpdateWorld_32; } inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateWorld_32() { return &____UpdateWorld_32; } inline void set__UpdateWorld_32(UpdateBonesDelegate_t735903178 * value) { ____UpdateWorld_32 = value; Il2CppCodeGenWriteBarrier((&____UpdateWorld_32), value); } inline static int32_t get_offset_of__UpdateComplete_33() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ____UpdateComplete_33)); } inline UpdateBonesDelegate_t735903178 * get__UpdateComplete_33() const { return ____UpdateComplete_33; } inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateComplete_33() { return &____UpdateComplete_33; } inline void set__UpdateComplete_33(UpdateBonesDelegate_t735903178 * value) { ____UpdateComplete_33 = value; Il2CppCodeGenWriteBarrier((&____UpdateComplete_33), value); } inline static int32_t get_offset_of__animationName_34() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ____animationName_34)); } inline String_t* get__animationName_34() const { return ____animationName_34; } inline String_t** get_address_of__animationName_34() { return &____animationName_34; } inline void set__animationName_34(String_t* value) { ____animationName_34 = value; Il2CppCodeGenWriteBarrier((&____animationName_34), value); } inline static int32_t get_offset_of_loop_35() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ___loop_35)); } inline bool get_loop_35() const { return ___loop_35; } inline bool* get_address_of_loop_35() { return &___loop_35; } inline void set_loop_35(bool value) { ___loop_35 = value; } inline static int32_t get_offset_of_timeScale_36() { return static_cast(offsetof(SkeletonAnimation_t3693186521, ___timeScale_36)); } inline float get_timeScale_36() const { return ___timeScale_36; } inline float* get_address_of_timeScale_36() { return &___timeScale_36; } inline void set_timeScale_36(float value) { ___timeScale_36 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONANIMATION_T3693186521_H #ifndef SKELETONANIMATIONPLAYABLEHANDLE_T2582634162_H #define SKELETONANIMATIONPLAYABLEHANDLE_T2582634162_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Playables.SkeletonAnimationPlayableHandle struct SkeletonAnimationPlayableHandle_t2582634162 : public SpinePlayableHandleBase_t1774195162 { public: // Spine.Unity.SkeletonAnimation Spine.Unity.Playables.SkeletonAnimationPlayableHandle::skeletonAnimation SkeletonAnimation_t3693186521 * ___skeletonAnimation_3; public: inline static int32_t get_offset_of_skeletonAnimation_3() { return static_cast(offsetof(SkeletonAnimationPlayableHandle_t2582634162, ___skeletonAnimation_3)); } inline SkeletonAnimation_t3693186521 * get_skeletonAnimation_3() const { return ___skeletonAnimation_3; } inline SkeletonAnimation_t3693186521 ** get_address_of_skeletonAnimation_3() { return &___skeletonAnimation_3; } inline void set_skeletonAnimation_3(SkeletonAnimation_t3693186521 * value) { ___skeletonAnimation_3 = value; Il2CppCodeGenWriteBarrier((&___skeletonAnimation_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONANIMATIONPLAYABLEHANDLE_T2582634162_H #ifndef SKELETONUTILITYEYECONSTRAINT_T2225743321_H #define SKELETONUTILITYEYECONSTRAINT_T2225743321_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.Modules.SkeletonUtilityEyeConstraint struct SkeletonUtilityEyeConstraint_t2225743321 : public SkeletonUtilityConstraint_t1014382506 { public: // UnityEngine.Transform[] Spine.Unity.Modules.SkeletonUtilityEyeConstraint::eyes TransformU5BU5D_t807237628* ___eyes_4; // System.Single Spine.Unity.Modules.SkeletonUtilityEyeConstraint::radius float ___radius_5; // UnityEngine.Transform Spine.Unity.Modules.SkeletonUtilityEyeConstraint::target Transform_t3600365921 * ___target_6; // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityEyeConstraint::targetPosition Vector3_t3722313464 ___targetPosition_7; // System.Single Spine.Unity.Modules.SkeletonUtilityEyeConstraint::speed float ___speed_8; // UnityEngine.Vector3[] Spine.Unity.Modules.SkeletonUtilityEyeConstraint::origins Vector3U5BU5D_t1718750761* ___origins_9; // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonUtilityEyeConstraint::centerPoint Vector3_t3722313464 ___centerPoint_10; public: inline static int32_t get_offset_of_eyes_4() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___eyes_4)); } inline TransformU5BU5D_t807237628* get_eyes_4() const { return ___eyes_4; } inline TransformU5BU5D_t807237628** get_address_of_eyes_4() { return &___eyes_4; } inline void set_eyes_4(TransformU5BU5D_t807237628* value) { ___eyes_4 = value; Il2CppCodeGenWriteBarrier((&___eyes_4), value); } inline static int32_t get_offset_of_radius_5() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___radius_5)); } inline float get_radius_5() const { return ___radius_5; } inline float* get_address_of_radius_5() { return &___radius_5; } inline void set_radius_5(float value) { ___radius_5 = value; } inline static int32_t get_offset_of_target_6() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___target_6)); } inline Transform_t3600365921 * get_target_6() const { return ___target_6; } inline Transform_t3600365921 ** get_address_of_target_6() { return &___target_6; } inline void set_target_6(Transform_t3600365921 * value) { ___target_6 = value; Il2CppCodeGenWriteBarrier((&___target_6), value); } inline static int32_t get_offset_of_targetPosition_7() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___targetPosition_7)); } inline Vector3_t3722313464 get_targetPosition_7() const { return ___targetPosition_7; } inline Vector3_t3722313464 * get_address_of_targetPosition_7() { return &___targetPosition_7; } inline void set_targetPosition_7(Vector3_t3722313464 value) { ___targetPosition_7 = value; } inline static int32_t get_offset_of_speed_8() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___speed_8)); } inline float get_speed_8() const { return ___speed_8; } inline float* get_address_of_speed_8() { return &___speed_8; } inline void set_speed_8(float value) { ___speed_8 = value; } inline static int32_t get_offset_of_origins_9() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___origins_9)); } inline Vector3U5BU5D_t1718750761* get_origins_9() const { return ___origins_9; } inline Vector3U5BU5D_t1718750761** get_address_of_origins_9() { return &___origins_9; } inline void set_origins_9(Vector3U5BU5D_t1718750761* value) { ___origins_9 = value; Il2CppCodeGenWriteBarrier((&___origins_9), value); } inline static int32_t get_offset_of_centerPoint_10() { return static_cast(offsetof(SkeletonUtilityEyeConstraint_t2225743321, ___centerPoint_10)); } inline Vector3_t3722313464 get_centerPoint_10() const { return ___centerPoint_10; } inline Vector3_t3722313464 * get_address_of_centerPoint_10() { return &___centerPoint_10; } inline void set_centerPoint_10(Vector3_t3722313464 value) { ___centerPoint_10 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONUTILITYEYECONSTRAINT_T2225743321_H #ifndef HINGEJOINT2D_T3442948838_H #define HINGEJOINT2D_T3442948838_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HingeJoint2D struct HingeJoint2D_t3442948838 : public AnchoredJoint2D_t3747633318 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HINGEJOINT2D_T3442948838_H #ifndef SKELETONMECANIM_T3779281750_H #define SKELETONMECANIM_T3779281750_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonMecanim struct SkeletonMecanim_t3779281750 : public SkeletonRenderer_t2098681813 { public: // Spine.Unity.SkeletonMecanim/MecanimTranslator Spine.Unity.SkeletonMecanim::translator MecanimTranslator_t554588522 * ___translator_30; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonMecanim::_UpdateLocal UpdateBonesDelegate_t735903178 * ____UpdateLocal_31; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonMecanim::_UpdateWorld UpdateBonesDelegate_t735903178 * ____UpdateWorld_32; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonMecanim::_UpdateComplete UpdateBonesDelegate_t735903178 * ____UpdateComplete_33; public: inline static int32_t get_offset_of_translator_30() { return static_cast(offsetof(SkeletonMecanim_t3779281750, ___translator_30)); } inline MecanimTranslator_t554588522 * get_translator_30() const { return ___translator_30; } inline MecanimTranslator_t554588522 ** get_address_of_translator_30() { return &___translator_30; } inline void set_translator_30(MecanimTranslator_t554588522 * value) { ___translator_30 = value; Il2CppCodeGenWriteBarrier((&___translator_30), value); } inline static int32_t get_offset_of__UpdateLocal_31() { return static_cast(offsetof(SkeletonMecanim_t3779281750, ____UpdateLocal_31)); } inline UpdateBonesDelegate_t735903178 * get__UpdateLocal_31() const { return ____UpdateLocal_31; } inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateLocal_31() { return &____UpdateLocal_31; } inline void set__UpdateLocal_31(UpdateBonesDelegate_t735903178 * value) { ____UpdateLocal_31 = value; Il2CppCodeGenWriteBarrier((&____UpdateLocal_31), value); } inline static int32_t get_offset_of__UpdateWorld_32() { return static_cast(offsetof(SkeletonMecanim_t3779281750, ____UpdateWorld_32)); } inline UpdateBonesDelegate_t735903178 * get__UpdateWorld_32() const { return ____UpdateWorld_32; } inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateWorld_32() { return &____UpdateWorld_32; } inline void set__UpdateWorld_32(UpdateBonesDelegate_t735903178 * value) { ____UpdateWorld_32 = value; Il2CppCodeGenWriteBarrier((&____UpdateWorld_32), value); } inline static int32_t get_offset_of__UpdateComplete_33() { return static_cast(offsetof(SkeletonMecanim_t3779281750, ____UpdateComplete_33)); } inline UpdateBonesDelegate_t735903178 * get__UpdateComplete_33() const { return ____UpdateComplete_33; } inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateComplete_33() { return &____UpdateComplete_33; } inline void set__UpdateComplete_33(UpdateBonesDelegate_t735903178 * value) { ____UpdateComplete_33 = value; Il2CppCodeGenWriteBarrier((&____UpdateComplete_33), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONMECANIM_T3779281750_H #ifndef MASKABLEGRAPHIC_T3839221559_H #define MASKABLEGRAPHIC_T3839221559_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.MaskableGraphic struct MaskableGraphic_t3839221559 : public Graphic_t1660335611 { public: // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil bool ___m_ShouldRecalculateStencil_19; // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial Material_t340375123 * ___m_MaskMaterial_20; // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask RectMask2D_t3474889437 * ___m_ParentMask_21; // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable bool ___m_Maskable_22; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking bool ___m_IncludeForMasking_23; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged CullStateChangedEvent_t3661388177 * ___m_OnCullStateChanged_24; // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate bool ___m_ShouldRecalculate_25; // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue int32_t ___m_StencilValue_26; // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners Vector3U5BU5D_t1718750761* ___m_Corners_27; public: inline static int32_t get_offset_of_m_ShouldRecalculateStencil_19() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculateStencil_19)); } inline bool get_m_ShouldRecalculateStencil_19() const { return ___m_ShouldRecalculateStencil_19; } inline bool* get_address_of_m_ShouldRecalculateStencil_19() { return &___m_ShouldRecalculateStencil_19; } inline void set_m_ShouldRecalculateStencil_19(bool value) { ___m_ShouldRecalculateStencil_19 = value; } inline static int32_t get_offset_of_m_MaskMaterial_20() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_MaskMaterial_20)); } inline Material_t340375123 * get_m_MaskMaterial_20() const { return ___m_MaskMaterial_20; } inline Material_t340375123 ** get_address_of_m_MaskMaterial_20() { return &___m_MaskMaterial_20; } inline void set_m_MaskMaterial_20(Material_t340375123 * value) { ___m_MaskMaterial_20 = value; Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_20), value); } inline static int32_t get_offset_of_m_ParentMask_21() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_ParentMask_21)); } inline RectMask2D_t3474889437 * get_m_ParentMask_21() const { return ___m_ParentMask_21; } inline RectMask2D_t3474889437 ** get_address_of_m_ParentMask_21() { return &___m_ParentMask_21; } inline void set_m_ParentMask_21(RectMask2D_t3474889437 * value) { ___m_ParentMask_21 = value; Il2CppCodeGenWriteBarrier((&___m_ParentMask_21), value); } inline static int32_t get_offset_of_m_Maskable_22() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_Maskable_22)); } inline bool get_m_Maskable_22() const { return ___m_Maskable_22; } inline bool* get_address_of_m_Maskable_22() { return &___m_Maskable_22; } inline void set_m_Maskable_22(bool value) { ___m_Maskable_22 = value; } inline static int32_t get_offset_of_m_IncludeForMasking_23() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_IncludeForMasking_23)); } inline bool get_m_IncludeForMasking_23() const { return ___m_IncludeForMasking_23; } inline bool* get_address_of_m_IncludeForMasking_23() { return &___m_IncludeForMasking_23; } inline void set_m_IncludeForMasking_23(bool value) { ___m_IncludeForMasking_23 = value; } inline static int32_t get_offset_of_m_OnCullStateChanged_24() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_OnCullStateChanged_24)); } inline CullStateChangedEvent_t3661388177 * get_m_OnCullStateChanged_24() const { return ___m_OnCullStateChanged_24; } inline CullStateChangedEvent_t3661388177 ** get_address_of_m_OnCullStateChanged_24() { return &___m_OnCullStateChanged_24; } inline void set_m_OnCullStateChanged_24(CullStateChangedEvent_t3661388177 * value) { ___m_OnCullStateChanged_24 = value; Il2CppCodeGenWriteBarrier((&___m_OnCullStateChanged_24), value); } inline static int32_t get_offset_of_m_ShouldRecalculate_25() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculate_25)); } inline bool get_m_ShouldRecalculate_25() const { return ___m_ShouldRecalculate_25; } inline bool* get_address_of_m_ShouldRecalculate_25() { return &___m_ShouldRecalculate_25; } inline void set_m_ShouldRecalculate_25(bool value) { ___m_ShouldRecalculate_25 = value; } inline static int32_t get_offset_of_m_StencilValue_26() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_StencilValue_26)); } inline int32_t get_m_StencilValue_26() const { return ___m_StencilValue_26; } inline int32_t* get_address_of_m_StencilValue_26() { return &___m_StencilValue_26; } inline void set_m_StencilValue_26(int32_t value) { ___m_StencilValue_26 = value; } inline static int32_t get_offset_of_m_Corners_27() { return static_cast(offsetof(MaskableGraphic_t3839221559, ___m_Corners_27)); } inline Vector3U5BU5D_t1718750761* get_m_Corners_27() const { return ___m_Corners_27; } inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_27() { return &___m_Corners_27; } inline void set_m_Corners_27(Vector3U5BU5D_t1718750761* value) { ___m_Corners_27 = value; Il2CppCodeGenWriteBarrier((&___m_Corners_27), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MASKABLEGRAPHIC_T3839221559_H #ifndef SKELETONGRAPHIC_T1744877482_H #define SKELETONGRAPHIC_T1744877482_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Unity.SkeletonGraphic struct SkeletonGraphic_t1744877482 : public MaskableGraphic_t3839221559 { public: // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonGraphic::skeletonDataAsset SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_28; // System.String Spine.Unity.SkeletonGraphic::initialSkinName String_t* ___initialSkinName_29; // System.Boolean Spine.Unity.SkeletonGraphic::initialFlipX bool ___initialFlipX_30; // System.Boolean Spine.Unity.SkeletonGraphic::initialFlipY bool ___initialFlipY_31; // System.String Spine.Unity.SkeletonGraphic::startingAnimation String_t* ___startingAnimation_32; // System.Boolean Spine.Unity.SkeletonGraphic::startingLoop bool ___startingLoop_33; // System.Single Spine.Unity.SkeletonGraphic::timeScale float ___timeScale_34; // System.Boolean Spine.Unity.SkeletonGraphic::freeze bool ___freeze_35; // System.Boolean Spine.Unity.SkeletonGraphic::unscaledTime bool ___unscaledTime_36; // UnityEngine.Texture Spine.Unity.SkeletonGraphic::overrideTexture Texture_t3661962703 * ___overrideTexture_37; // Spine.Skeleton Spine.Unity.SkeletonGraphic::skeleton Skeleton_t3686076450 * ___skeleton_38; // Spine.AnimationState Spine.Unity.SkeletonGraphic::state AnimationState_t3637309382 * ___state_39; // Spine.Unity.MeshGenerator Spine.Unity.SkeletonGraphic::meshGenerator MeshGenerator_t1354683548 * ___meshGenerator_40; // Spine.Unity.DoubleBuffered`1 Spine.Unity.SkeletonGraphic::meshBuffers DoubleBuffered_1_t2489386064 * ___meshBuffers_41; // Spine.Unity.SkeletonRendererInstruction Spine.Unity.SkeletonGraphic::currentInstructions SkeletonRendererInstruction_t651787775 * ___currentInstructions_42; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonGraphic::UpdateLocal UpdateBonesDelegate_t735903178 * ___UpdateLocal_43; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonGraphic::UpdateWorld UpdateBonesDelegate_t735903178 * ___UpdateWorld_44; // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonGraphic::UpdateComplete UpdateBonesDelegate_t735903178 * ___UpdateComplete_45; // Spine.Unity.MeshGeneratorDelegate Spine.Unity.SkeletonGraphic::OnPostProcessVertices MeshGeneratorDelegate_t1654156803 * ___OnPostProcessVertices_46; public: inline static int32_t get_offset_of_skeletonDataAsset_28() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___skeletonDataAsset_28)); } inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_28() const { return ___skeletonDataAsset_28; } inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_28() { return &___skeletonDataAsset_28; } inline void set_skeletonDataAsset_28(SkeletonDataAsset_t3748144825 * value) { ___skeletonDataAsset_28 = value; Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_28), value); } inline static int32_t get_offset_of_initialSkinName_29() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___initialSkinName_29)); } inline String_t* get_initialSkinName_29() const { return ___initialSkinName_29; } inline String_t** get_address_of_initialSkinName_29() { return &___initialSkinName_29; } inline void set_initialSkinName_29(String_t* value) { ___initialSkinName_29 = value; Il2CppCodeGenWriteBarrier((&___initialSkinName_29), value); } inline static int32_t get_offset_of_initialFlipX_30() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___initialFlipX_30)); } inline bool get_initialFlipX_30() const { return ___initialFlipX_30; } inline bool* get_address_of_initialFlipX_30() { return &___initialFlipX_30; } inline void set_initialFlipX_30(bool value) { ___initialFlipX_30 = value; } inline static int32_t get_offset_of_initialFlipY_31() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___initialFlipY_31)); } inline bool get_initialFlipY_31() const { return ___initialFlipY_31; } inline bool* get_address_of_initialFlipY_31() { return &___initialFlipY_31; } inline void set_initialFlipY_31(bool value) { ___initialFlipY_31 = value; } inline static int32_t get_offset_of_startingAnimation_32() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___startingAnimation_32)); } inline String_t* get_startingAnimation_32() const { return ___startingAnimation_32; } inline String_t** get_address_of_startingAnimation_32() { return &___startingAnimation_32; } inline void set_startingAnimation_32(String_t* value) { ___startingAnimation_32 = value; Il2CppCodeGenWriteBarrier((&___startingAnimation_32), value); } inline static int32_t get_offset_of_startingLoop_33() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___startingLoop_33)); } inline bool get_startingLoop_33() const { return ___startingLoop_33; } inline bool* get_address_of_startingLoop_33() { return &___startingLoop_33; } inline void set_startingLoop_33(bool value) { ___startingLoop_33 = value; } inline static int32_t get_offset_of_timeScale_34() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___timeScale_34)); } inline float get_timeScale_34() const { return ___timeScale_34; } inline float* get_address_of_timeScale_34() { return &___timeScale_34; } inline void set_timeScale_34(float value) { ___timeScale_34 = value; } inline static int32_t get_offset_of_freeze_35() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___freeze_35)); } inline bool get_freeze_35() const { return ___freeze_35; } inline bool* get_address_of_freeze_35() { return &___freeze_35; } inline void set_freeze_35(bool value) { ___freeze_35 = value; } inline static int32_t get_offset_of_unscaledTime_36() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___unscaledTime_36)); } inline bool get_unscaledTime_36() const { return ___unscaledTime_36; } inline bool* get_address_of_unscaledTime_36() { return &___unscaledTime_36; } inline void set_unscaledTime_36(bool value) { ___unscaledTime_36 = value; } inline static int32_t get_offset_of_overrideTexture_37() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___overrideTexture_37)); } inline Texture_t3661962703 * get_overrideTexture_37() const { return ___overrideTexture_37; } inline Texture_t3661962703 ** get_address_of_overrideTexture_37() { return &___overrideTexture_37; } inline void set_overrideTexture_37(Texture_t3661962703 * value) { ___overrideTexture_37 = value; Il2CppCodeGenWriteBarrier((&___overrideTexture_37), value); } inline static int32_t get_offset_of_skeleton_38() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___skeleton_38)); } inline Skeleton_t3686076450 * get_skeleton_38() const { return ___skeleton_38; } inline Skeleton_t3686076450 ** get_address_of_skeleton_38() { return &___skeleton_38; } inline void set_skeleton_38(Skeleton_t3686076450 * value) { ___skeleton_38 = value; Il2CppCodeGenWriteBarrier((&___skeleton_38), value); } inline static int32_t get_offset_of_state_39() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___state_39)); } inline AnimationState_t3637309382 * get_state_39() const { return ___state_39; } inline AnimationState_t3637309382 ** get_address_of_state_39() { return &___state_39; } inline void set_state_39(AnimationState_t3637309382 * value) { ___state_39 = value; Il2CppCodeGenWriteBarrier((&___state_39), value); } inline static int32_t get_offset_of_meshGenerator_40() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___meshGenerator_40)); } inline MeshGenerator_t1354683548 * get_meshGenerator_40() const { return ___meshGenerator_40; } inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_40() { return &___meshGenerator_40; } inline void set_meshGenerator_40(MeshGenerator_t1354683548 * value) { ___meshGenerator_40 = value; Il2CppCodeGenWriteBarrier((&___meshGenerator_40), value); } inline static int32_t get_offset_of_meshBuffers_41() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___meshBuffers_41)); } inline DoubleBuffered_1_t2489386064 * get_meshBuffers_41() const { return ___meshBuffers_41; } inline DoubleBuffered_1_t2489386064 ** get_address_of_meshBuffers_41() { return &___meshBuffers_41; } inline void set_meshBuffers_41(DoubleBuffered_1_t2489386064 * value) { ___meshBuffers_41 = value; Il2CppCodeGenWriteBarrier((&___meshBuffers_41), value); } inline static int32_t get_offset_of_currentInstructions_42() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___currentInstructions_42)); } inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_42() const { return ___currentInstructions_42; } inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_42() { return &___currentInstructions_42; } inline void set_currentInstructions_42(SkeletonRendererInstruction_t651787775 * value) { ___currentInstructions_42 = value; Il2CppCodeGenWriteBarrier((&___currentInstructions_42), value); } inline static int32_t get_offset_of_UpdateLocal_43() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___UpdateLocal_43)); } inline UpdateBonesDelegate_t735903178 * get_UpdateLocal_43() const { return ___UpdateLocal_43; } inline UpdateBonesDelegate_t735903178 ** get_address_of_UpdateLocal_43() { return &___UpdateLocal_43; } inline void set_UpdateLocal_43(UpdateBonesDelegate_t735903178 * value) { ___UpdateLocal_43 = value; Il2CppCodeGenWriteBarrier((&___UpdateLocal_43), value); } inline static int32_t get_offset_of_UpdateWorld_44() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___UpdateWorld_44)); } inline UpdateBonesDelegate_t735903178 * get_UpdateWorld_44() const { return ___UpdateWorld_44; } inline UpdateBonesDelegate_t735903178 ** get_address_of_UpdateWorld_44() { return &___UpdateWorld_44; } inline void set_UpdateWorld_44(UpdateBonesDelegate_t735903178 * value) { ___UpdateWorld_44 = value; Il2CppCodeGenWriteBarrier((&___UpdateWorld_44), value); } inline static int32_t get_offset_of_UpdateComplete_45() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___UpdateComplete_45)); } inline UpdateBonesDelegate_t735903178 * get_UpdateComplete_45() const { return ___UpdateComplete_45; } inline UpdateBonesDelegate_t735903178 ** get_address_of_UpdateComplete_45() { return &___UpdateComplete_45; } inline void set_UpdateComplete_45(UpdateBonesDelegate_t735903178 * value) { ___UpdateComplete_45 = value; Il2CppCodeGenWriteBarrier((&___UpdateComplete_45), value); } inline static int32_t get_offset_of_OnPostProcessVertices_46() { return static_cast(offsetof(SkeletonGraphic_t1744877482, ___OnPostProcessVertices_46)); } inline MeshGeneratorDelegate_t1654156803 * get_OnPostProcessVertices_46() const { return ___OnPostProcessVertices_46; } inline MeshGeneratorDelegate_t1654156803 ** get_address_of_OnPostProcessVertices_46() { return &___OnPostProcessVertices_46; } inline void set_OnPostProcessVertices_46(MeshGeneratorDelegate_t1654156803 * value) { ___OnPostProcessVertices_46 = value; Il2CppCodeGenWriteBarrier((&___OnPostProcessVertices_46), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKELETONGRAPHIC_T1744877482_H // System.Single[] struct SingleU5BU5D_t1444911251 : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t385246372 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t1281789340 : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Unity.Modules.SkeletonGhostRenderer[] struct SkeletonGhostRendererU5BU5D_t513912860 : public RuntimeArray { public: ALIGN_FIELD (8) SkeletonGhostRenderer_t2445315009 * m_Items[1]; public: inline SkeletonGhostRenderer_t2445315009 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SkeletonGhostRenderer_t2445315009 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SkeletonGhostRenderer_t2445315009 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline SkeletonGhostRenderer_t2445315009 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SkeletonGhostRenderer_t2445315009 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonGhostRenderer_t2445315009 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Type[] struct TypeU5BU5D_t3940880105 : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Material[] struct MaterialU5BU5D_t561872642 : public RuntimeArray { public: ALIGN_FIELD (8) Material_t340375123 * m_Items[1]; public: inline Material_t340375123 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t340375123 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t340375123 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Material_t340375123 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t340375123 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t340375123 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Unity.SubmeshInstruction[] struct SubmeshInstructionU5BU5D_t131014463 : public RuntimeArray { public: ALIGN_FIELD (8) SubmeshInstruction_t52121370 m_Items[1]; public: inline SubmeshInstruction_t52121370 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SubmeshInstruction_t52121370 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SubmeshInstruction_t52121370 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline SubmeshInstruction_t52121370 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SubmeshInstruction_t52121370 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SubmeshInstruction_t52121370 value) { m_Items[index] = value; } }; // UnityEngine.Rigidbody[] struct RigidbodyU5BU5D_t3308997185 : public RuntimeArray { public: ALIGN_FIELD (8) Rigidbody_t3916780224 * m_Items[1]; public: inline Rigidbody_t3916780224 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Rigidbody_t3916780224 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Rigidbody_t3916780224 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Rigidbody_t3916780224 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Rigidbody_t3916780224 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Rigidbody_t3916780224 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Unity.SkeletonUtilityBone[] struct SkeletonUtilityBoneU5BU5D_t952130339 : public RuntimeArray { public: ALIGN_FIELD (8) SkeletonUtilityBone_t2225520134 * m_Items[1]; public: inline SkeletonUtilityBone_t2225520134 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SkeletonUtilityBone_t2225520134 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SkeletonUtilityBone_t2225520134 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline SkeletonUtilityBone_t2225520134 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SkeletonUtilityBone_t2225520134 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonUtilityBone_t2225520134 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.IkConstraint[] struct IkConstraintU5BU5D_t1657091952 : public RuntimeArray { public: ALIGN_FIELD (8) IkConstraint_t1675190269 * m_Items[1]; public: inline IkConstraint_t1675190269 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline IkConstraint_t1675190269 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, IkConstraint_t1675190269 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline IkConstraint_t1675190269 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline IkConstraint_t1675190269 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, IkConstraint_t1675190269 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.TransformConstraint[] struct TransformConstraintU5BU5D_t1783343736 : public RuntimeArray { public: ALIGN_FIELD (8) TransformConstraint_t454030229 * m_Items[1]; public: inline TransformConstraint_t454030229 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline TransformConstraint_t454030229 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, TransformConstraint_t454030229 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline TransformConstraint_t454030229 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline TransformConstraint_t454030229 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, TransformConstraint_t454030229 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.PathConstraint[] struct PathConstraintU5BU5D_t1831722955 : public RuntimeArray { public: ALIGN_FIELD (8) PathConstraint_t980854910 * m_Items[1]; public: inline PathConstraint_t980854910 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PathConstraint_t980854910 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PathConstraint_t980854910 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline PathConstraint_t980854910 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PathConstraint_t980854910 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PathConstraint_t980854910 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Rigidbody2D[] struct Rigidbody2DU5BU5D_t385786356 : public RuntimeArray { public: ALIGN_FIELD (8) Rigidbody2D_t939494601 * m_Items[1]; public: inline Rigidbody2D_t939494601 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Rigidbody2D_t939494601 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Rigidbody2D_t939494601 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Rigidbody2D_t939494601 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Rigidbody2D_t939494601 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Rigidbody2D_t939494601 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Transform[] struct TransformU5BU5D_t807237628 : public RuntimeArray { public: ALIGN_FIELD (8) Transform_t3600365921 * m_Items[1]; public: inline Transform_t3600365921 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_t3600365921 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_t3600365921 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Transform_t3600365921 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_t3600365921 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_t3600365921 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1]; public: inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value) { m_Items[index] = value; } }; // UnityEngine.Joint[] struct JointU5BU5D_t2590788151 : public RuntimeArray { public: ALIGN_FIELD (8) Joint_t1358886274 * m_Items[1]; public: inline Joint_t1358886274 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Joint_t1358886274 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Joint_t1358886274 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Joint_t1358886274 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Joint_t1358886274 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Joint_t1358886274 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Component[] struct ComponentU5BU5D_t3294940482 : public RuntimeArray { public: ALIGN_FIELD (8) Component_t1923634451 * m_Items[1]; public: inline Component_t1923634451 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Component_t1923634451 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Component_t1923634451 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Component_t1923634451 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Component_t1923634451 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t1923634451 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Collider[] struct ColliderU5BU5D_t4234922487 : public RuntimeArray { public: ALIGN_FIELD (8) Collider_t1773347010 * m_Items[1]; public: inline Collider_t1773347010 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Collider_t1773347010 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Collider_t1773347010 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Collider_t1773347010 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Collider_t1773347010 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t1773347010 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple[] struct SlotMaterialTextureTupleU5BU5D_t3307001740 : public RuntimeArray { public: ALIGN_FIELD (8) SlotMaterialTextureTuple_t3634971921 m_Items[1]; public: inline SlotMaterialTextureTuple_t3634971921 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SlotMaterialTextureTuple_t3634971921 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SlotMaterialTextureTuple_t3634971921 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline SlotMaterialTextureTuple_t3634971921 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SlotMaterialTextureTuple_t3634971921 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SlotMaterialTextureTuple_t3634971921 value) { m_Items[index] = value; } }; // Spine.Unity.AtlasAssetBase[] struct AtlasAssetBaseU5BU5D_t4255193254 : public RuntimeArray { public: ALIGN_FIELD (8) AtlasAssetBase_t517294719 * m_Items[1]; public: inline AtlasAssetBase_t517294719 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AtlasAssetBase_t517294719 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AtlasAssetBase_t517294719 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline AtlasAssetBase_t517294719 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AtlasAssetBase_t517294719 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AtlasAssetBase_t517294719 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Object[] struct ObjectU5BU5D_t2843939325 : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Event[] struct EventU5BU5D_t1966750348 : public RuntimeArray { public: ALIGN_FIELD (8) Event_t1378573841 * m_Items[1]; public: inline Event_t1378573841 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Event_t1378573841 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Event_t1378573841 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Event_t1378573841 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Event_t1378573841 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Event_t1378573841 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Slot[] struct SlotU5BU5D_t285245173 : public RuntimeArray { public: ALIGN_FIELD (8) Slot_t3514940700 * m_Items[1]; public: inline Slot_t3514940700 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Slot_t3514940700 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Slot_t3514940700 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Slot_t3514940700 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Slot_t3514940700 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Slot_t3514940700 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Atlas[] struct AtlasU5BU5D_t3463999232 : public RuntimeArray { public: ALIGN_FIELD (8) Atlas_t4040192941 * m_Items[1]; public: inline Atlas_t4040192941 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Atlas_t4040192941 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Atlas_t4040192941 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Atlas_t4040192941 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Atlas_t4040192941 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Atlas_t4040192941 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Byte[] struct ByteU5BU5D_t4116647657 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_t1457185986 : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1]; public: inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value) { m_Items[index] = value; } }; // Spine.Unity.SkeletonMecanim/MecanimTranslator/MixMode[] struct MixModeU5BU5D_t1058703007 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos[] struct ClipInfosU5BU5D_t3990347702 : public RuntimeArray { public: ALIGN_FIELD (8) ClipInfos_t1497326767 * m_Items[1]; public: inline ClipInfos_t1497326767 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ClipInfos_t1497326767 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ClipInfos_t1497326767 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline ClipInfos_t1497326767 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ClipInfos_t1497326767 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ClipInfos_t1497326767 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Attachment[] struct AttachmentU5BU5D_t1033217241 : public RuntimeArray { public: ALIGN_FIELD (8) Attachment_t3043756552 * m_Items[1]; public: inline Attachment_t3043756552 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Attachment_t3043756552 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Attachment_t3043756552 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Attachment_t3043756552 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Attachment_t3043756552 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Attachment_t3043756552 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // Spine.Bone[] struct BoneU5BU5D_t374432249 : public RuntimeArray { public: ALIGN_FIELD (8) Bone_t1086356328 * m_Items[1]; public: inline Bone_t1086356328 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Bone_t1086356328 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Bone_t1086356328 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Bone_t1086356328 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Bone_t1086356328 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Bone_t1086356328 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t149664596 : public RuntimeArray { public: ALIGN_FIELD (8) Texture2D_t3840446185 * m_Items[1]; public: inline Texture2D_t3840446185 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_t3840446185 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_t3840446185 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Texture2D_t3840446185 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_t3840446185 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_t3840446185 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Char[] struct CharU5BU5D_t3528271667 : public RuntimeArray { public: ALIGN_FIELD (8) Il2CppChar m_Items[1]; public: inline Il2CppChar GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Il2CppChar value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t941916413 : public RuntimeArray { public: ALIGN_FIELD (8) Color_t2555686324 m_Items[1]; public: inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value) { m_Items[index] = value; } }; // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR Enumerator_t2959192772 Dictionary_2_GetEnumerator_m3606951935_gshared (Dictionary_2_t1005009997 * __this, const RuntimeMethod* method); // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR KeyValuePair_2_t3402682164 Enumerator_get_Current_m2204480965_gshared (Enumerator_t2959192772 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.KeyValuePair`2::get_Key() extern "C" IL2CPP_METHOD_ATTR AttachmentKeyTuple_t1548106539 KeyValuePair_2_get_Key_m963096613_gshared (KeyValuePair_2_t3402682164 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.KeyValuePair`2::get_Value() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m1565438370_gshared (KeyValuePair_2_t3402682164 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m2679166359_gshared (Dictionary_2_t1005009997 * __this, AttachmentKeyTuple_t1548106539 p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m3212994191_gshared (Enumerator_t2959192772 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2/Enumerator::Dispose() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3853504112_gshared (Enumerator_t2959192772 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m2637244907_gshared (Dictionary_2_t1005009997 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m3501126993_gshared (Dictionary_2_t1005009997 * __this, AttachmentKeyTuple_t1548106539 p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m1133805875_gshared (Dictionary_2_t1005009997 * __this, AttachmentKeyTuple_t1548106539 p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m518943619_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m2278349286_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2387223709_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Dictionary_2_get_Item_m2714930061_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::get_Values() extern "C" IL2CPP_METHOD_ATTR ValueCollection_t1848589470 * Dictionary_2_get_Values_m2492087945_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator System.Collections.Generic.Dictionary`2/ValueCollection::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR Enumerator_t701438809 ValueCollection_GetEnumerator_m3808619909_gshared (ValueCollection_t1848589470 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m2014973879_gshared (Enumerator_t701438809 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m181298207_gshared (Enumerator_t701438809 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::Dispose() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1051275336_gshared (Enumerator_t701438809 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_m914906257_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m2446893047_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Dictionary`2::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Count_m3919933788_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR Enumerator_t2086727927 Dictionary_2_GetEnumerator_m3278257048_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method); // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR KeyValuePair_2_t2530217319 Enumerator_get_Current_m2655181939_gshared (Enumerator_t2086727927 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.KeyValuePair`2::get_Key() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_m1328507389_gshared (KeyValuePair_2_t2530217319 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.KeyValuePair`2::get_Value() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m3464904234_gshared (KeyValuePair_2_t2530217319 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m1107569389_gshared (Enumerator_t2086727927 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2/Enumerator::Dispose() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3885012575_gshared (Enumerator_t2086727927 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren() extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared (Component_t1923634451 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m1938428402_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Contains(!0) extern "C" IL2CPP_METHOD_ATTR bool List_1_Contains_m2654125393_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method); // Spine.ExposedList`1/Enumerator Spine.ExposedList`1::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR Enumerator_t821091889 ExposedList_1_GetEnumerator_m4207817279_gshared (ExposedList_1_t1492250734 * __this, const RuntimeMethod* method); // T Spine.ExposedList`1/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m3260398527_gshared (Enumerator_t821091889 * __this, const RuntimeMethod* method); // System.Boolean Spine.ExposedList`1/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m1168905927_gshared (Enumerator_t821091889 * __this, const RuntimeMethod* method); // System.Void Spine.ExposedList`1/Enumerator::Dispose() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1198458530_gshared (Enumerator_t821091889 * __this, const RuntimeMethod* method); // System.Int32 Spine.ExposedList`1::IndexOf(T) extern "C" IL2CPP_METHOD_ATTR int32_t ExposedList_1_IndexOf_m1647548800_gshared (ExposedList_1_t1492250734 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR Enumerator_t2146457487 List_1_GetEnumerator_m2930774921_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m470245444_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2142368520_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3007748546_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m584041218_gshared (List_1_t2474053923 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1136103899_gshared (List_1_t3907116131 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR SlotMaterialOverride_t1001979181 List_1_get_Item_m2196348988_gshared (List_1_t2474053923 * __this, int32_t p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m3474379962_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1095257693_gshared (List_1_t2474053923 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3280774074_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject ** p1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::Remove(!0) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m1786738978_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR AtlasMaterialOverride_t2435041389 List_1_get_Item_m36091718_gshared (List_1_t3907116131 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4267631842_gshared (List_1_t3907116131 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m4221354716_gshared (List_1_t972525202 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.GameObject::GetComponentsInChildren() extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m1450809002_gshared (List_1_t972525202 * __this, TransformPair_t3795417756 p0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m774530512_gshared (List_1_t972525202 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR TransformPair_t3795417756 List_1_get_Item_m924456283_gshared (List_1_t972525202 * __this, int32_t p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m1002443439_gshared (Dictionary_2_t3296068444 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m1230494024_gshared (Dictionary_2_t3296068444 * __this, MaterialTexturePair_t1637207048 p0, RuntimeObject ** p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m1218216257_gshared (Dictionary_2_t3296068444 * __this, MaterialTexturePair_t1637207048 p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::Remove(!0) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m3741772376_gshared (Dictionary_2_t3296068444 * __this, MaterialTexturePair_t1637207048 p0, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32) extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m234094962_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, RuntimeObject * p1, int32_t p2, const RuntimeMethod* method); // !0 UnityEngine.Playables.ScriptPlayable`1::GetBehaviour() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptPlayable_1_GetBehaviour_m3817690859_gshared (ScriptPlayable_1_t818619019 * __this, const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1::op_Implicit(UnityEngine.Playables.ScriptPlayable`1) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ScriptPlayable_1_op_Implicit_m2421719176_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount(!!0) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method); // System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight(!!0,System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput(!!0,System.Int32) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::op_Explicit(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_op_Explicit_m2226842945_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method); // System.Double UnityEngine.Playables.PlayableExtensions::GetTime>(!!0) extern "C" IL2CPP_METHOD_ATTR double PlayableExtensions_GetTime_TisScriptPlayable_1_t818619019_m841925319_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,System.Int32) extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m975256185_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, const RuntimeMethod* method); // T Spine.Unity.SkeletonRenderer::AddSpineComponent(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SkeletonRenderer_AddSpineComponent_TisRuntimeObject_m1413784429_gshared (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method); // T Spine.Unity.SkeletonRenderer::NewSpineGameObject(Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SkeletonRenderer_NewSpineGameObject_TisRuntimeObject_m3589754053_gshared (RuntimeObject * __this /* static, unused */, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset0, const RuntimeMethod* method); // !!0 UnityEngine.ScriptableObject::CreateInstance() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m3947764094_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* List_1_ToArray_m4168020446_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // T Spine.Unity.DoubleBuffered`1::GetCurrent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DoubleBuffered_1_GetCurrent_m3905342838_gshared (DoubleBuffered_1_t749713640 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.DoubleBuffered`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void DoubleBuffered_1__ctor_m2054331807_gshared (DoubleBuffered_1_t749713640 * __this, const RuntimeMethod* method); // T Spine.Unity.DoubleBuffered`1::GetNext() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DoubleBuffered_1_GetNext_m3455299884_gshared (DoubleBuffered_1_t749713640 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor(System.Collections.Generic.IEqualityComparer`1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m763110680_gshared (Dictionary_2_t1968819495 * __this, RuntimeObject* p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor(System.Collections.Generic.IEqualityComparer`1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m624773522_gshared (Dictionary_2_t3384741 * __this, RuntimeObject* p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m212974362_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2059424751_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m3483845403_gshared (Dictionary_2_t3384741 * __this, const RuntimeMethod* method); // System.Void System.Array::Resize(!!0[]&,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Array_Resize_TisMixMode_t362820410_m1520826814_gshared (RuntimeObject * __this /* static, unused */, MixModeU5BU5D_t1058703007** p0, int32_t p1, const RuntimeMethod* method); // System.Void System.Array::Resize(!!0[]&,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m1542437191_gshared (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325** p0, int32_t p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m2511244543_gshared (List_1_t333824601 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2870938102_gshared (List_1_t333824601 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Capacity() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m3724237845_gshared (List_1_t333824601 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::set_Capacity(System.Int32) extern "C" IL2CPP_METHOD_ATTR void List_1_set_Capacity_m3592756856_gshared (List_1_t333824601 * __this, int32_t p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3959998165_gshared (Dictionary_2_t3384741 * __this, RuntimeObject * p0, int32_t* p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m1279427033_gshared (Dictionary_2_t3384741 * __this, RuntimeObject * p0, int32_t p1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3167860287_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject ** p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2257072680_gshared (List_1_t333824601 * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method); // !1 System.Func`2::Invoke(!0) extern "C" IL2CPP_METHOD_ATTR bool Func_2_Invoke_m1574203759_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void ExposedList_1__ctor_m537463134_gshared (ExposedList_1_t2759233236 * __this, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void ExposedList_1__ctor_m3538157384_gshared (ExposedList_1_t1492250734 * __this, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::Clear(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_Clear_m1053068883_gshared (ExposedList_1_t1492250734 * __this, bool p0, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::Clear(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_Clear_m1515552528_gshared (ExposedList_1_t2759233236 * __this, bool p0, const RuntimeMethod* method); // Spine.ExposedList`1 Spine.ExposedList`1::Resize(System.Int32) extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t2759233236 * ExposedList_1_Resize_m1195975214_gshared (ExposedList_1_t2759233236 * __this, int32_t p0, const RuntimeMethod* method); // Spine.ExposedList`1 Spine.ExposedList`1::Resize(System.Int32) extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t1492250734 * ExposedList_1_Resize_m3453784613_gshared (ExposedList_1_t1492250734 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 Spine.ExposedList`1::get_Capacity() extern "C" IL2CPP_METHOD_ATTR int32_t ExposedList_1_get_Capacity_m2236707088_gshared (ExposedList_1_t1492250734 * __this, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::EnsureCapacity(System.Int32) extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_EnsureCapacity_m1694823175_gshared (ExposedList_1_t1492250734 * __this, int32_t p0, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::CopyTo(T[]) extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_CopyTo_m3126268057_gshared (ExposedList_1_t1492250734 * __this, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method); // System.Int32 Spine.ExposedList`1::get_Capacity() extern "C" IL2CPP_METHOD_ATTR int32_t ExposedList_1_get_Capacity_m4090977600_gshared (ExposedList_1_t2759233236 * __this, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::EnsureCapacity(System.Int32) extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_EnsureCapacity_m3231389466_gshared (ExposedList_1_t2759233236 * __this, int32_t p0, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::CopyTo(T[]) extern "C" IL2CPP_METHOD_ATTR void ExposedList_1_CopyTo_m673481010_gshared (ExposedList_1_t2759233236 * __this, SubmeshInstructionU5BU5D_t131014463* p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m1416767016_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponentInParent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInParent_TisRuntimeObject_m3491943679_gshared (Component_t1923634451 * __this, const RuntimeMethod* method); // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.RegionAttachment) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentCloneExtensions_GetClone_m1723604869 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___o0, const RuntimeMethod* method); // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedClone(Spine.MeshAttachment,System.Boolean) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedClone_m570754472 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, bool ___inheritDeform1, const RuntimeMethod* method); // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.MeshAttachment) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetClone_m3577767401 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, const RuntimeMethod* method); // Spine.BoundingBoxAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.BoundingBoxAttachment) extern "C" IL2CPP_METHOD_ATTR BoundingBoxAttachment_t2797506510 * AttachmentCloneExtensions_GetClone_m2258003033 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___o0, const RuntimeMethod* method); // Spine.PathAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PathAttachment) extern "C" IL2CPP_METHOD_ATTR PathAttachment_t3565151060 * AttachmentCloneExtensions_GetClone_m383654393 (RuntimeObject * __this /* static, unused */, PathAttachment_t3565151060 * ___o0, const RuntimeMethod* method); // Spine.PointAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PointAttachment) extern "C" IL2CPP_METHOD_ATTR PointAttachment_t2275020146 * AttachmentCloneExtensions_GetClone_m2514087458 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___o0, const RuntimeMethod* method); // Spine.ClippingAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.ClippingAttachment) extern "C" IL2CPP_METHOD_ATTR ClippingAttachment_t2586274570 * AttachmentCloneExtensions_GetClone_m695681949 (RuntimeObject * __this /* static, unused */, ClippingAttachment_t2586274570 * ___o0, const RuntimeMethod* method); // System.String Spine.Attachment::get_Name() extern "C" IL2CPP_METHOD_ATTR String_t* Attachment_get_Name_m3847529203 (Attachment_t3043756552 * __this, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment__ctor_m1527679494 (RegionAttachment_t1770147391 * __this, String_t* ___name0, const RuntimeMethod* method); // System.String Spine.RegionAttachment::get_Path() extern "C" IL2CPP_METHOD_ATTR String_t* RegionAttachment_get_Path_m1790912697 (RegionAttachment_t1770147391 * __this, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::set_Path(System.String) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_Path_m1929365969 (RegionAttachment_t1770147391 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Object Spine.RegionAttachment::get_RendererObject() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * RegionAttachment_get_RendererObject_m3051590338 (RegionAttachment_t1770147391 * __this, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::set_RendererObject(System.Object) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_RendererObject_m1274213480 (RegionAttachment_t1770147391 * __this, RuntimeObject * ___value0, const RuntimeMethod* method); // System.Object System.Array::Clone() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Array_Clone_m2672907798 (RuntimeArray * __this, const RuntimeMethod* method); // System.Void Spine.ClippingAttachment::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void ClippingAttachment__ctor_m2765219991 (ClippingAttachment_t2586274570 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::CloneVertexAttachment(Spine.VertexAttachment,Spine.VertexAttachment) extern "C" IL2CPP_METHOD_ATTR void AttachmentCloneExtensions_CloneVertexAttachment_m207130234 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___src0, VertexAttachment_t4074366829 * ___dest1, const RuntimeMethod* method); // System.Void Spine.PointAttachment::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PointAttachment__ctor_m640070577 (PointAttachment_t2275020146 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void Spine.BoundingBoxAttachment::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void BoundingBoxAttachment__ctor_m3861128766 (BoundingBoxAttachment_t2797506510 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Object Spine.MeshAttachment::get_RendererObject() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * MeshAttachment_get_RendererObject_m1965843365 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,System.String,Spine.AtlasRegion,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m2016132985 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, String_t* ___newLinkedMeshName1, AtlasRegion_t13903284 * ___region2, bool ___inheritDeform3, bool ___copyOriginalProperties4, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment__ctor_m3915495686 (MeshAttachment_t1975337962 * __this, String_t* ___name0, const RuntimeMethod* method); // System.String Spine.MeshAttachment::get_Path() extern "C" IL2CPP_METHOD_ATTR String_t* MeshAttachment_get_Path_m3242218096 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_Path(System.String) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Path_m3813911935 (MeshAttachment_t1975337962 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_RendererObject(System.Object) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RendererObject_m1460674513 (MeshAttachment_t1975337962 * __this, RuntimeObject * ___value0, const RuntimeMethod* method); // System.Single Spine.MeshAttachment::get_RegionU() extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionU_m1405160968 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_RegionU(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionU_m550873806 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Single Spine.MeshAttachment::get_RegionV() extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionV_m1001876441 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_RegionV(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionV_m555082405 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Single Spine.MeshAttachment::get_RegionU2() extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionU2_m3314290183 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_RegionU2(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionU2_m1257172348 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Single Spine.MeshAttachment::get_RegionV2() extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_RegionV2_m2911005656 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_RegionV2(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionV2_m981227621 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Boolean Spine.MeshAttachment::get_RegionRotate() extern "C" IL2CPP_METHOD_ATTR bool MeshAttachment_get_RegionRotate_m1181091409 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_RegionRotate(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_RegionRotate_m53944593 (MeshAttachment_t1975337962 * __this, bool ___value0, const RuntimeMethod* method); // Spine.MeshAttachment Spine.MeshAttachment::get_ParentMesh() extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * MeshAttachment_get_ParentMesh_m3932601139 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_ParentMesh(Spine.MeshAttachment) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_ParentMesh_m3921104777 (MeshAttachment_t1975337962 * __this, MeshAttachment_t1975337962 * ___value0, const RuntimeMethod* method); // System.Int32[] Spine.MeshAttachment::get_Edges() extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* MeshAttachment_get_Edges_m4141291453 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_Edges(System.Int32[]) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Edges_m4227853743 (MeshAttachment_t1975337962 * __this, Int32U5BU5D_t385246372* ___value0, const RuntimeMethod* method); // System.Single Spine.MeshAttachment::get_Width() extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_Width_m1225198405 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_Width(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Width_m4133520296 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Single Spine.MeshAttachment::get_Height() extern "C" IL2CPP_METHOD_ATTR float MeshAttachment_get_Height_m3202123430 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_Height(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_Height_m1587960250 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.PathAttachment::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PathAttachment__ctor_m709103174 (PathAttachment_t3565151060 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m1170824041 (ArgumentNullException_t1615371798 * __this, String_t* p0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.MeshAttachment,Spine.AtlasRegion,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3853170925 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateUVs2, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::UpdateUVs() extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_UpdateUVs_m572410885 (MeshAttachment_t1975337962 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m1662457592 (Material_t340375123 * __this, Shader_t4151988712 * p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method); // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m2896226580 (Material_t340375123 * __this, Material_t340375123 * p0, const RuntimeMethod* method); // System.String[] UnityEngine.Material::get_shaderKeywords() extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* Material_get_shaderKeywords_m541729302 (Material_t340375123 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_shaderKeywords(System.String[]) extern "C" IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m4017377042 (Material_t340375123 * __this, StringU5BU5D_t1281789340* p0, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegion(UnityEngine.Sprite,System.Boolean) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegion_m3063878357 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, bool ___isolatedTexture1, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Material::get_shader() extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Material_get_shader_m1331119247 (Material_t340375123 * __this, const RuntimeMethod* method); // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,UnityEngine.Sprite,UnityEngine.Shader,System.Boolean,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m1333298833 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, Sprite_t280657092 * ___sprite1, Shader_t4151988712 * ___shader2, bool ___inheritDeform3, Material_t340375123 * ___materialPropertySource4, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegionPMAClone(UnityEngine.Sprite,UnityEngine.Material,UnityEngine.TextureFormat,System.Boolean) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegionPMAClone_m396801130 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, Material_t340375123 * ___materialPropertySource1, int32_t ___textureFormat2, bool ___mipmaps3, const RuntimeMethod* method); // System.Void UnityEngine.Material::.ctor(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m249231841 (Material_t340375123 * __this, Material_t340375123 * p0, const RuntimeMethod* method); // UnityEngine.Texture2D UnityEngine.Sprite::get_texture() extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_texture_m3976398399 (Sprite_t280657092 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTexture_m544811714 (Material_t340375123 * __this, Texture_t3661962703 * p0, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegion(UnityEngine.Sprite,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegion_m3338558178 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, Material_t340375123 * ___material1, const RuntimeMethod* method); // System.Single UnityEngine.Sprite::get_pixelsPerUnit() extern "C" IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m524644775 (Sprite_t280657092 * __this, const RuntimeMethod* method); // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetRemappedClone(Spine.Attachment,Spine.AtlasRegion,System.Boolean,System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetRemappedClone_m1155985715 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, AtlasRegion_t13903284 * ___atlasRegion1, bool ___cloneMeshAsLinked2, bool ___useOriginalRegionSize3, float ___scale4, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.RegionAttachment,Spine.AtlasRegion,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3638047378 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateOffset2, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::UpdateOffset() extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_UpdateOffset_m1524617805 (RegionAttachment_t1770147391 * __this, const RuntimeMethod* method); // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.Attachment,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetClone_m2482882320 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, bool ___cloneMeshesAsLinked1, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::SetUVs(System.Single,System.Single,System.Single,System.Single,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_SetUVs_m3450627629 (RegionAttachment_t1770147391 * __this, float ___u0, float ___v1, float ___u22, float ___v23, bool ___rotate4, const RuntimeMethod* method); // Spine.AtlasPage Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToSpineAtlasPage(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR AtlasPage_t4077017671 * AtlasUtilities_ToSpineAtlasPage_m3199167117 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___m0, const RuntimeMethod* method); // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(UnityEngine.Sprite,Spine.AtlasPage,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m2491062603 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, AtlasPage_t4077017671 * ___page1, float ___rotation2, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegion(UnityEngine.Sprite,Spine.AtlasPage) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegion_m59348705 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, AtlasPage_t4077017671 * ___page1, const RuntimeMethod* method); // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(Spine.AtlasRegion,System.String,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m3771002907 (RuntimeObject * __this /* static, unused */, AtlasRegion_t13903284 * ___region0, String_t* ___attachmentName1, float ___scale2, float ___rotation3, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AtlasUtilities::ToAtlasRegionPMAClone(UnityEngine.Sprite,UnityEngine.Shader,UnityEngine.TextureFormat,System.Boolean,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AtlasUtilities_ToAtlasRegionPMAClone_m788415134 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___s0, Shader_t4151988712 * ___shader1, int32_t ___textureFormat2, bool ___mipmaps3, Material_t340375123 * ___materialPropertySource4, const RuntimeMethod* method); // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachmentPMAClone(UnityEngine.Sprite,UnityEngine.Shader,UnityEngine.TextureFormat,System.Boolean,UnityEngine.Material,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Shader_t4151988712 * ___shader1, int32_t ___textureFormat2, bool ___mipmaps3, Material_t340375123 * ___materialPropertySource4, float ___rotation5, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.RegionAttachment,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m3763987753 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, Color_t2555686324 ___color1, const RuntimeMethod* method); // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetClonedSkin(Spine.Skeleton,System.String,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_GetClonedSkin_m413695611 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___newSkinName1, bool ___includeDefaultSkin2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method); // System.Void Spine.Skeleton::SetSkin(Spine.Skin) extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetSkin_m2099840953 (Skeleton_t3686076450 * __this, Skin_t1174584606 * ___newSkin0, const RuntimeMethod* method); // System.Void Spine.Skeleton::SetToSetupPose() extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetToSetupPose_m1509529644 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Boolean Spine.AnimationState::Apply(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR bool AnimationState_Apply_m910920418 (AnimationState_t3637309382 * __this, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method); // System.Void Spine.Skin::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Skin__ctor_m26666071 (Skin_t1174584606 * __this, String_t* ___name0, const RuntimeMethod* method); // Spine.Skin Spine.SkeletonData::get_DefaultSkin() extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkeletonData_get_DefaultSkin_m2112627509 (SkeletonData_t2032710716 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::CopyTo(Spine.Skin,Spine.Skin,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_CopyTo_m2100810365 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___source0, Skin_t1174584606 * ___destination1, bool ___overwrite2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2 Spine.Skin::get_Attachments() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t968660385 * Skin_get_Attachments_m1086333689 (Skin_t1174584606 * __this, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2::GetEnumerator() #define Dictionary_2_GetEnumerator_m826383037(__this, method) (( Enumerator_t2922843160 (*) (Dictionary_2_t968660385 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3606951935_gshared)(__this, method) // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::get_Current() #define Enumerator_get_Current_m2307594188(__this, method) (( KeyValuePair_2_t3366332552 (*) (Enumerator_t2922843160 *, const RuntimeMethod*))Enumerator_get_Current_m2204480965_gshared)(__this, method) // !0 System.Collections.Generic.KeyValuePair`2::get_Key() #define KeyValuePair_2_get_Key_m2771811339(__this, method) (( AttachmentKeyTuple_t1548106539 (*) (KeyValuePair_2_t3366332552 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m963096613_gshared)(__this, method) // !1 System.Collections.Generic.KeyValuePair`2::get_Value() #define KeyValuePair_2_get_Value_m3441137046(__this, method) (( Attachment_t3043756552 * (*) (KeyValuePair_2_t3366332552 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m1565438370_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) #define Dictionary_2_set_Item_m3568505114(__this, p0, p1, method) (( void (*) (Dictionary_2_t968660385 *, AttachmentKeyTuple_t1548106539 , Attachment_t3043756552 *, const RuntimeMethod*))Dictionary_2_set_Item_m2679166359_gshared)(__this, p0, p1, method) // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator::MoveNext() #define Enumerator_MoveNext_m1747908408(__this, method) (( bool (*) (Enumerator_t2922843160 *, const RuntimeMethod*))Enumerator_MoveNext_m3212994191_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2/Enumerator::Dispose() #define Enumerator_Dispose_m1736142723(__this, method) (( void (*) (Enumerator_t2922843160 *, const RuntimeMethod*))Enumerator_Dispose_m3853504112_gshared)(__this, method) // System.Int32 Spine.Skeleton::FindSlotIndex(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Skeleton_FindSlotIndex_m2311708325 (Skeleton_t3686076450 * __this, String_t* ___slotName0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m2009621981 (ArgumentNullException_t1615371798 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Void Spine.Skin::AddAttachment(System.Int32,System.String,Spine.Attachment) extern "C" IL2CPP_METHOD_ATTR void Skin_AddAttachment_m165806907 (Skin_t1174584606 * __this, int32_t ___slotIndex0, String_t* ___name1, Attachment_t3043756552 * ___attachment2, const RuntimeMethod* method); // Spine.Attachment Spine.Skin::GetAttachment(System.Int32,System.String) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * Skin_GetAttachment_m2040609636 (Skin_t1174584606 * __this, int32_t ___slotIndex0, String_t* ___name1, const RuntimeMethod* method); // System.Int32 Spine.SkeletonData::FindSlotIndex(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t SkeletonData_FindSlotIndex_m4166210197 (SkeletonData_t2032710716 * __this, String_t* ___slotName0, const RuntimeMethod* method); // System.Void Spine.Skin::RemoveAttachment(System.Int32,System.String) extern "C" IL2CPP_METHOD_ATTR void Skin_RemoveAttachment_m272133501 (Skin_t1174584606 * __this, int32_t ___slotIndex0, String_t* ___name1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() #define Dictionary_2_Clear_m1292810581(__this, method) (( void (*) (Dictionary_2_t968660385 *, const RuntimeMethod*))Dictionary_2_Clear_m2637244907_gshared)(__this, method) // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) #define Dictionary_2_ContainsKey_m2303081900(__this, p0, method) (( bool (*) (Dictionary_2_t968660385 *, AttachmentKeyTuple_t1548106539 , const RuntimeMethod*))Dictionary_2_ContainsKey_m3501126993_gshared)(__this, p0, method) // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) #define Dictionary_2_Add_m3213232662(__this, p0, p1, method) (( void (*) (Dictionary_2_t968660385 *, AttachmentKeyTuple_t1548106539 , Attachment_t3043756552 *, const RuntimeMethod*))Dictionary_2_Add_m1133805875_gshared)(__this, p0, p1, method) // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t p0, uint8_t p1, uint8_t p2, uint8_t p3, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() #define Dictionary_2__ctor_m308459065(__this, method) (( void (*) (Dictionary_2_t3700682020 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method) // System.Void UnityEngine.MonoBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonGhost::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Initialize_m2099596279 (SkeletonGhost_t1898327037 * __this, bool ___overwrite0, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Shader::Find(System.String) extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Shader_Find_m2092206247 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, method) (( SkeletonRenderer_t2098681813 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, method) (( MeshFilter_t3523625662 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, method) (( MeshRenderer_t587009260 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Single UnityEngine.Time::get_time() extern "C" IL2CPP_METHOD_ATTR float Time_get_time_m2907476221 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m1350607670 (GameObject_t1113636619 * __this, String_t* p0, TypeU5BU5D_t3940880105* p1, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() #define GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080(__this, method) (( SkeletonGhostRenderer_t2445315009 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method) // System.Void UnityEngine.GameObject::SetActive(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t p0, const RuntimeMethod* method); // System.Void Spine.AnimationState/TrackEntryEventDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void TrackEntryEventDelegate__ctor_m1404280900 (TrackEntryEventDelegate_t1653995044 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void Spine.AnimationState::add_Event(Spine.AnimationState/TrackEntryEventDelegate) extern "C" IL2CPP_METHOD_ATTR void AnimationState_add_Event_m839758421 (AnimationState_t3637309382 * __this, TrackEntryEventDelegate_t1653995044 * ___value0, const RuntimeMethod* method); // Spine.EventData Spine.Event::get_Data() extern "C" IL2CPP_METHOD_ATTR EventData_t724759987 * Event_get_Data_m3517317416 (Event_t1378573841 * __this, const RuntimeMethod* method); // System.String Spine.EventData::get_Name() extern "C" IL2CPP_METHOD_ATTR String_t* EventData_get_Name_m2437983502 (EventData_t724759987 * __this, const RuntimeMethod* method); // System.Boolean System.String::Equals(System.String,System.StringComparison) extern "C" IL2CPP_METHOD_ATTR bool String_Equals_m1386979897 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method); // System.Int32 Spine.Event::get_Int() extern "C" IL2CPP_METHOD_ATTR int32_t Event_get_Int_m4186589251 (Event_t1378573841 * __this, const RuntimeMethod* method); // System.Single Spine.Event::get_Float() extern "C" IL2CPP_METHOD_ATTR float Event_get_Float_m1634364566 (Event_t1378573841 * __this, const RuntimeMethod* method); // System.String Spine.Event::get_String() extern "C" IL2CPP_METHOD_ATTR String_t* Event_get_String_m2563534733 (Event_t1378573841 * __this, const RuntimeMethod* method); // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhost::HexToColor(System.String) extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 SkeletonGhost_HexToColor_m626133832 (RuntimeObject * __this /* static, unused */, String_t* ___hex0, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_sharedMaterials_m76747498 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) #define Dictionary_2_ContainsKey_m130170530(__this, p0, method) (( bool (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_ContainsKey_m2278349286_gshared)(__this, p0, method) // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader) extern "C" IL2CPP_METHOD_ATTR void Material_set_shader_m1402562841 (Material_t340375123 * __this, Shader_t4151988712 * p0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_set_color_m1794818007 (Material_t340375123 * __this, Color_t2555686324 p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.String) extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m2704238996 (Material_t340375123 * __this, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m3226510453 (Material_t340375123 * __this, String_t* p0, float p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) #define Dictionary_2_Add_m3166229690(__this, p0, p1, method) (( void (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method) // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) #define Dictionary_2_get_Item_m2057125151(__this, p0, method) (( Material_t340375123 * (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_get_Item_m2714930061_gshared)(__this, p0, method) // UnityEngine.Transform UnityEngine.GameObject::get_transform() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_sharedMesh_m1726897210 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::get_sortingLayerID() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3902855301 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::get_sortingOrder() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m344607889 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Initialize(UnityEngine.Mesh,UnityEngine.Material[],UnityEngine.Color32,System.Boolean,System.Single,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Initialize_m1761009821 (SkeletonGhostRenderer_t2445315009 * __this, Mesh_t3648964284 * ___mesh0, MaterialU5BU5D_t561872642* ___materials1, Color32_t2600501292 ___color2, bool ___additive3, float ___speed4, int32_t ___sortingLayerID5, int32_t ___sortingOrder6, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float p0, float p1, float p2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_one() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_one_m1629952498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Cleanup() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Cleanup_m2487281842 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::get_Values() #define Dictionary_2_get_Values_m526354516(__this, method) (( ValueCollection_t1121759042 * (*) (Dictionary_2_t3700682020 *, const RuntimeMethod*))Dictionary_2_get_Values_m2492087945_gshared)(__this, method) // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator System.Collections.Generic.Dictionary`2/ValueCollection::GetEnumerator() #define ValueCollection_GetEnumerator_m3998608778(__this, method) (( Enumerator_t4269575677 (*) (ValueCollection_t1121759042 *, const RuntimeMethod*))ValueCollection_GetEnumerator_m3808619909_gshared)(__this, method) // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::get_Current() #define Enumerator_get_Current_m3220700125(__this, method) (( Material_t340375123 * (*) (Enumerator_t4269575677 *, const RuntimeMethod*))Enumerator_get_Current_m2014973879_gshared)(__this, method) // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::MoveNext() #define Enumerator_MoveNext_m1597782473(__this, method) (( bool (*) (Enumerator_t4269575677 *, const RuntimeMethod*))Enumerator_MoveNext_m181298207_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::Dispose() #define Enumerator_Dispose_m2832924015(__this, method) (( void (*) (Enumerator_t4269575677 *, const RuntimeMethod*))Enumerator_Dispose_m1051275336_gshared)(__this, method) // System.Int32 System.String::get_Length() extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_magenta() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_magenta_m208363462 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method); // System.String System.String::Replace(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.Byte System.Byte::Parse(System.String,System.Globalization.NumberStyles) extern "C" IL2CPP_METHOD_ATTR uint8_t Byte_Parse_m534370573 (RuntimeObject * __this /* static, unused */, String_t* p0, int32_t p1, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700(__this, method) (( MeshRenderer_t587009260 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576(__this, method) (( MeshFilter_t3523625662 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Int32 UnityEngine.Shader::PropertyToID(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::.ctor() extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m3898279695 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m3328507247 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m2162241463 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m849284518 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m549573253 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate(!!0) #define Object_Instantiate_TisMesh_t3648964284_m3660628532(__this /* static, unused */, p0, method) (( Mesh_t3648964284 * (*) (RuntimeObject * /* static, unused */, Mesh_t3648964284 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2446893047_gshared)(__this /* static, unused */, p0, method) // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m2173122548 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * p0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color32_op_Implicit_m213813866 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 p0, const RuntimeMethod* method); // System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_m763383436 (MaterialPropertyBlock_t3213117958 * __this, int32_t p0, Color_t2555686324 p1, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m2471545580 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * p0, const RuntimeMethod* method); // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::FadeAdditive() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_FadeAdditive_m2471905312 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* p0, const RuntimeMethod* method); // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::Fade() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_Fade_m1096744761 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0__ctor_m2505227701 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1__ctor_m1337410633 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.Color32 UnityEngine.Color32::Lerp(UnityEngine.Color32,UnityEngine.Color32,System.Single) extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_Lerp_m382701055 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 p0, Color32_t2600501292 p1, float p2, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method); // System.Void System.NotSupportedException::.ctor() extern "C" IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m2730133172 (NotSupportedException_t1314879016 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595(__this, method) (( SkeletonGraphic_t1744877482 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::StartMirroring() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_StartMirroring_m1220628449 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonGraphic::UpdateMesh() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_UpdateMesh_m4136315381 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::RestoreIndependentSkeleton() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_RestoreIndependentSkeleton_m2488061261 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method); // Spine.Skeleton Spine.Unity.SkeletonGraphic::get_Skeleton() extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonGraphic_get_Skeleton_m206847662 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonGraphic::set_Skeleton(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_Skeleton_m2605184800 (SkeletonGraphic_t1744877482 * __this, Skeleton_t3686076450 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonGraphic::set_OverrideTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_OverrideTexture_m2232239847 (SkeletonGraphic_t1744877482 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRendererInstruction::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction__ctor_m1610212124 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::LazyIntialize() extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_LazyIntialize_m977401166 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshRendererBuffers::.ctor() extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers__ctor_m2887845995 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshRendererBuffers::Initialize() extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_Initialize_m2351480214 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::.ctor() extern "C" IL2CPP_METHOD_ATTR void MeshGenerator__ctor_m1545232425 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRendererInstruction::Clear() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Clear_m1239640949 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method); // Spine.Unity.MeshRendererBuffers/SmartMesh Spine.Unity.MeshRendererBuffers::GetNextMesh() extern "C" IL2CPP_METHOD_ATTR SmartMesh_t524811292 * MeshRendererBuffers_GetNextMesh_m3418846583 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRendererInstruction::SetWithSubset(Spine.ExposedList`1,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_SetWithSubset_m1168553840 (SkeletonRendererInstruction_t651787775 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method); // System.Boolean Spine.Unity.SkeletonRendererInstruction::GeometryNotEqual(Spine.Unity.SkeletonRendererInstruction,Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR bool SkeletonRendererInstruction_GeometryNotEqual_m495612539 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___a0, SkeletonRendererInstruction_t651787775 * ___b1, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::Begin() extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_Begin_m3172604809 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::AddSubmesh(Spine.Unity.SubmeshInstruction,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_AddSubmesh_m1472407074 (MeshGenerator_t1354683548 * __this, SubmeshInstruction_t52121370 ___instruction0, bool ___updateTriangles1, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::BuildMeshWithArrays(Spine.Unity.SkeletonRendererInstruction,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_BuildMeshWithArrays_m1999138870 (MeshGenerator_t1354683548 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, bool ___updateTriangles1, const RuntimeMethod* method); // System.Void Spine.Unity.MeshRendererBuffers::UpdateSharedMaterials(Spine.ExposedList`1) extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_UpdateSharedMaterials_m1762800979 (MeshRendererBuffers_t756429994 * __this, ExposedList_1_t2759233236 * ___instructions0, const RuntimeMethod* method); // System.Int32 Spine.Unity.MeshGenerator::get_VertexCount() extern "C" IL2CPP_METHOD_ATTR int32_t MeshGenerator_get_VertexCount_m1312960041 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::Clear() extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::FillVertexData(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillVertexData_m1136269201 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::FillTriangles(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillTriangles_m3982768070 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method); // UnityEngine.Material[] Spine.Unity.MeshRendererBuffers::GetUpdatedSharedMaterialsArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Boolean Spine.Unity.MeshRendererBuffers::MaterialsChangedInLastUpdate() extern "C" IL2CPP_METHOD_ATTR bool MeshRendererBuffers_MaterialsChangedInLastUpdate_m3705702070 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::FillLateVertexData(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillLateVertexData_m3104819225 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRendererInstruction::Set(Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Set_m4035573072 (SkeletonRendererInstruction_t651787775 * __this, SkeletonRendererInstruction_t651787775 * ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, bool p1, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509(__this, method) (( SkeletonPartsRenderer_t667127217 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshRenderer() extern "C" IL2CPP_METHOD_ATTR MeshRenderer_t587009260 * SkeletonPartsRenderer_get_MeshRenderer_m461221989 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m706204246(__this, method) (( void (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2::.ctor() #define Dictionary_2__ctor_m2503498014(__this, method) (( void (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method) // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m223872730 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Dictionary`2::get_Count() #define Dictionary_2_get_Count_m421577977(__this, method) (( int32_t (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_get_Count_m3919933788_gshared)(__this, method) // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::get_Values() #define Dictionary_2_get_Values_m612587375(__this, method) (( ValueCollection_t4194309447 * (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_get_Values_m2492087945_gshared)(__this, method) // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator System.Collections.Generic.Dictionary`2/ValueCollection::GetEnumerator() #define ValueCollection_GetEnumerator_m3124161100(__this, method) (( Enumerator_t3047158786 (*) (ValueCollection_t4194309447 *, const RuntimeMethod*))ValueCollection_GetEnumerator_m3808619909_gshared)(__this, method) // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::get_Current() #define Enumerator_get_Current_m849234031(__this, method) (( Transform_t3600365921 * (*) (Enumerator_t3047158786 *, const RuntimeMethod*))Enumerator_get_Current_m2014973879_gshared)(__this, method) // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisRigidbody_t3916780224_m103215539(__this, method) (( Rigidbody_t3916780224 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::MoveNext() #define Enumerator_MoveNext_m2832336723(__this, method) (( bool (*) (Enumerator_t3047158786 *, const RuntimeMethod*))Enumerator_MoveNext_m181298207_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::Dispose() #define Enumerator_Dispose_m2632030508(__this, method) (( void (*) (Enumerator_t3047158786 *, const RuntimeMethod*))Enumerator_Dispose_m1051275336_gshared)(__this, method) // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::get_RootRigidbody() extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * SkeletonRagdoll_get_RootRigidbody_m28422956 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Rigidbody::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Rigidbody_get_position_m1712729619 (Rigidbody_t3916780224 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // Spine.Bone Spine.Skeleton::FindBone(System.String) extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Skeleton_FindBone_m691037340 (Skeleton_t3686076450 * __this, String_t* ___boneName0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_StartingBone(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_StartingBone_m1386450770 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method); // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll::get_StartingBone() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll_get_StartingBone_m613937651 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll::RecursivelyCreateBoneProxies(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2::get_Item(!0) #define Dictionary_2_get_Item_m421829516(__this, p0, method) (( Transform_t3600365921 * (*) (Dictionary_2_t2478265129 *, Bone_t1086356328 *, const RuntimeMethod*))Dictionary_2_get_Item_m2714930061_gshared)(__this, p0, method) // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_RootRigidbody(UnityEngine.Rigidbody) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_RootRigidbody_m1753289036 (SkeletonRagdoll_t480923817 * __this, Rigidbody_t3916780224 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::set_isKinematic(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Rigidbody_set_isKinematic_m1802205683 (Rigidbody_t3916780224 * __this, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::set_mass(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rigidbody_set_mass_m978346690 (Rigidbody_t3916780224 * __this, float p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2873629520(__this, method) (( void (*) (List_1_t3245421752 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Collections.Generic.Dictionary`2/Enumerator System.Collections.Generic.Dictionary`2::GetEnumerator() #define Dictionary_2_GetEnumerator_m621526962(__this, method) (( Enumerator_t137480608 (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3278257048_gshared)(__this, method) // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::get_Current() #define Enumerator_get_Current_m57249686(__this, method) (( KeyValuePair_2_t580970000 (*) (Enumerator_t137480608 *, const RuntimeMethod*))Enumerator_get_Current_m2655181939_gshared)(__this, method) // !0 System.Collections.Generic.KeyValuePair`2::get_Key() #define KeyValuePair_2_get_Key_m2354043945(__this, method) (( Bone_t1086356328 * (*) (KeyValuePair_2_t580970000 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m1328507389_gshared)(__this, method) // !1 System.Collections.Generic.KeyValuePair`2::get_Value() #define KeyValuePair_2_get_Value_m3733402928(__this, method) (( Transform_t3600365921 * (*) (KeyValuePair_2_t580970000 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m3464904234_gshared)(__this, method) // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisCollider_t1773347010_m2324748484(__this, method) (( Collider_t1773347010 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m1842379566(__this, p0, method) (( void (*) (List_1_t3245421752 *, Collider_t1773347010 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Void UnityEngine.GameObject::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m2093116449 (GameObject_t1113636619 * __this, String_t* p0, const RuntimeMethod* method); // Spine.Bone Spine.Skeleton::get_RootBone() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Skeleton_get_RootBone_m2977149638 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_WorldX() extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldX_m958006564 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_WorldY() extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldY_m2914321700 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.Unity.Modules.SkeletonRagdoll::GetPropagatedRotation(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll_GetPropagatedRotation_m519762506 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method); // Spine.Bone Spine.Bone::get_Parent() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Bone_get_Parent_m3569483156 (Bone_t1086356328 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526(__this, method) (( HingeJoint_t2516258575 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.Joint::set_connectedBody(UnityEngine.Rigidbody) extern "C" IL2CPP_METHOD_ATTR void Joint_set_connectedBody_m3457616993 (Joint_t1358886274 * __this, Rigidbody_t3916780224 * p0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void UnityEngine.Joint::set_connectedAnchor(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Joint_set_connectedAnchor_m1287743653 (Joint_t1358886274 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Joint::set_axis(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Joint_set_axis_m4030303519 (Joint_t1358886274 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // UnityEngine.Rigidbody UnityEngine.Joint::get_connectedBody() extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * Joint_get_connectedBody_m826805471 (Joint_t1358886274 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rigidbody::get_mass() extern "C" IL2CPP_METHOD_ATTR float Rigidbody_get_mass_m1622028245 (Rigidbody_t3916780224 * __this, const RuntimeMethod* method); // System.Void UnityEngine.JointLimits::set_min(System.Single) extern "C" IL2CPP_METHOD_ATTR void JointLimits_set_min_m52744811 (JointLimits_t2681268900 * __this, float p0, const RuntimeMethod* method); // System.Void UnityEngine.JointLimits::set_max(System.Single) extern "C" IL2CPP_METHOD_ATTR void JointLimits_set_max_m865817166 (JointLimits_t2681268900 * __this, float p0, const RuntimeMethod* method); // System.Void UnityEngine.HingeJoint::set_limits(UnityEngine.JointLimits) extern "C" IL2CPP_METHOD_ATTR void HingeJoint_set_limits_m2147511952 (HingeJoint_t2516258575 * __this, JointLimits_t2681268900 p0, const RuntimeMethod* method); // System.Void UnityEngine.HingeJoint::set_useLimits(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void HingeJoint_set_useLimits_m2571527142 (HingeJoint_t2516258575 * __this, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.Joint::set_enableCollision(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Joint_set_enableCollision_m893425305 (Joint_t1358886274 * __this, bool p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator::MoveNext() #define Enumerator_MoveNext_m2798003484(__this, method) (( bool (*) (Enumerator_t137480608 *, const RuntimeMethod*))Enumerator_MoveNext_m1107569389_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2/Enumerator::Dispose() #define Enumerator_Dispose_m3398600724(__this, method) (( void (*) (Enumerator_t137480608 *, const RuntimeMethod*))Enumerator_Dispose_m3885012575_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m624574152(__this, p0, method) (( Collider_t1773347010 * (*) (List_1_t3245421752 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider) extern "C" IL2CPP_METHOD_ATTR void Physics_IgnoreCollision_m1104024374 (RuntimeObject * __this /* static, unused */, Collider_t1773347010 * p0, Collider_t1773347010 * p1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m702023460(__this, method) (( int32_t (*) (List_1_t3245421752 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // !!0[] UnityEngine.Component::GetComponentsInChildren() #define Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, method) (( SkeletonUtilityBoneU5BU5D_t952130339* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m1685793073(__this, p0, method) (( void (*) (List_1_t3319525431 *, String_t*, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m2276455407(__this, method) (( int32_t (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m953835688(__this, p0, method) (( String_t* (*) (List_1_t3319525431 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Void UnityEngine.Debug::LogWarning(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // Spine.ExposedList`1 Spine.Skeleton::get_IkConstraints() extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t87334839 * Skeleton_get_IkConstraints_m2700414717 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.UpdateBonesDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate__ctor_m2692272099 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll::SmoothMixCoroutine(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll_SmoothMixCoroutine_m3555005359 (SkeletonRagdoll_t480923817 * __this, float ___target0, float ___duration1, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m3130513099 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_UpdateSpineSkeleton_m2280109702 (SkeletonRagdoll_t480923817 * __this, RuntimeObject* ___skeletonRenderer0, const RuntimeMethod* method); // System.Void Spine.Skeleton::UpdateWorldTransform() extern "C" IL2CPP_METHOD_ATTR void Skeleton_UpdateWorldTransform_m3175162923 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Clear() #define Dictionary_2_Clear_m2832131915(__this, method) (( void (*) (Dictionary_2_t2478265129 *, const RuntimeMethod*))Dictionary_2_Clear_m1938428402_gshared)(__this, method) // System.Boolean System.Collections.Generic.Dictionary`2::ContainsKey(!0) #define Dictionary_2_ContainsKey_m926375460(__this, p0, method) (( bool (*) (Dictionary_2_t2478265129 *, Bone_t1086356328 *, const RuntimeMethod*))Dictionary_2_ContainsKey_m2278349286_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Contains(!0) #define List_1_Contains_m3083493805(__this, p0, method) (( bool (*) (List_1_t3319525431 *, String_t*, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method) // System.Void UnityEngine.GameObject::set_layer(System.Int32) extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) #define Dictionary_2_Add_m1017508513(__this, p0, p1, method) (( void (*) (Dictionary_2_t2478265129 *, Bone_t1086356328 *, Transform_t3600365921 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method) // System.Single Spine.Bone::get_WorldRotationX() extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldRotationX_m2836530618 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_WorldScaleX() extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldScaleX_m722169928 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_WorldScaleY() extern "C" IL2CPP_METHOD_ATTR float Bone_get_WorldScaleY_m722169927 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRagdoll::AttachBoundingBoxRagdollColliders(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR List_1_t3245421752 * SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method); // Spine.BoneData Spine.Bone::get_Data() extern "C" IL2CPP_METHOD_ATTR BoneData_t3130174490 * Bone_get_Data_m1598209851 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.BoneData::get_Length() extern "C" IL2CPP_METHOD_ATTR float BoneData_get_Length_m918061777 (BoneData_t3130174490 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981(__this, method) (( SphereCollider_t2077223608 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.SphereCollider::set_radius(System.Single) extern "C" IL2CPP_METHOD_ATTR void SphereCollider_set_radius_m4130116958 (SphereCollider_t2077223608 * __this, float p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953(__this, method) (( BoxCollider_t1640800422 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.BoxCollider::set_size(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void BoxCollider_set_size_m3618428148 (BoxCollider_t1640800422 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float p0, float p1, const RuntimeMethod* method); // System.Void UnityEngine.BoxCollider::set_center(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void BoxCollider_set_center_m1086194996 (BoxCollider_t1640800422 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565(__this, method) (( Rigidbody_t3916780224 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.Rigidbody::set_constraints(UnityEngine.RigidbodyConstraints) extern "C" IL2CPP_METHOD_ATTR void Rigidbody_set_constraints_m2908117271 (Rigidbody_t3916780224 * __this, int32_t p0, const RuntimeMethod* method); // Spine.ExposedList`1 Spine.Bone::get_Children() extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t3793468194 * Bone_get_Children_m3734521240 (Bone_t1086356328 * __this, const RuntimeMethod* method); // Spine.ExposedList`1/Enumerator Spine.ExposedList`1::GetEnumerator() #define ExposedList_1_GetEnumerator_m301928910(__this, method) (( Enumerator_t3122309349 (*) (ExposedList_1_t3793468194 *, const RuntimeMethod*))ExposedList_1_GetEnumerator_m4207817279_gshared)(__this, method) // T Spine.ExposedList`1/Enumerator::get_Current() #define Enumerator_get_Current_m3391492377(__this, method) (( Bone_t1086356328 * (*) (Enumerator_t3122309349 *, const RuntimeMethod*))Enumerator_get_Current_m3260398527_gshared)(__this, method) // System.Boolean Spine.ExposedList`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m3495732532(__this, method) (( bool (*) (Enumerator_t3122309349 *, const RuntimeMethod*))Enumerator_MoveNext_m1168905927_gshared)(__this, method) // System.Void Spine.ExposedList`1/Enumerator::Dispose() #define Enumerator_Dispose_m3495458145(__this, method) (( void (*) (Enumerator_t3122309349 *, const RuntimeMethod*))Enumerator_Dispose_m1198458530_gshared)(__this, method) // System.Single Spine.Skeleton::get_ScaleX() extern "C" IL2CPP_METHOD_ATTR float Skeleton_get_ScaleX_m216020558 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Single Spine.Skeleton::get_ScaleY() extern "C" IL2CPP_METHOD_ATTR float Skeleton_get_ScaleY_m2172335694 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_right_m2535262102 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // Spine.Skin Spine.Skeleton::get_Skin() extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * Skeleton_get_Skin_m3231803059 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // Spine.SkeletonData Spine.Skeleton::get_Data() extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * Skeleton_get_Data_m2598242662 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m584379437(__this, method) (( void (*) (List_1_t220863998 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // Spine.ExposedList`1 Spine.Skeleton::get_Slots() extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t1927085270 * Skeleton_get_Slots_m1709201310 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // Spine.ExposedList`1/Enumerator Spine.ExposedList`1::GetEnumerator() #define ExposedList_1_GetEnumerator_m3960060162(__this, method) (( Enumerator_t1255926425 (*) (ExposedList_1_t1927085270 *, const RuntimeMethod*))ExposedList_1_GetEnumerator_m4207817279_gshared)(__this, method) // T Spine.ExposedList`1/Enumerator::get_Current() #define Enumerator_get_Current_m2185977393(__this, method) (( Slot_t3514940700 * (*) (Enumerator_t1255926425 *, const RuntimeMethod*))Enumerator_get_Current_m3260398527_gshared)(__this, method) // Spine.Bone Spine.Slot::get_Bone() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * Slot_get_Bone_m621350816 (Slot_t3514940700 * __this, const RuntimeMethod* method); // System.Int32 Spine.ExposedList`1::IndexOf(T) #define ExposedList_1_IndexOf_m2662966844(__this, p0, method) (( int32_t (*) (ExposedList_1_t1927085270 *, Slot_t3514940700 *, const RuntimeMethod*))ExposedList_1_IndexOf_m1647548800_gshared)(__this, p0, method) // System.Void Spine.Skin::FindAttachmentsForSlot(System.Int32,System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void Skin_FindAttachmentsForSlot_m2366953916 (Skin_t1174584606 * __this, int32_t ___slotIndex0, List_1_t220863998 * ___attachments1, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() #define List_1_GetEnumerator_m637203621(__this, method) (( Enumerator_t2110107875 (*) (List_1_t220863998 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method) // !0 System.Collections.Generic.List`1/Enumerator::get_Current() #define Enumerator_get_Current_m186887871(__this, method) (( Attachment_t3043756552 * (*) (Enumerator_t2110107875 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method) // System.String System.String::ToLower() extern "C" IL2CPP_METHOD_ATTR String_t* String_ToLower_m2029374922 (String_t* __this, const RuntimeMethod* method); // System.Boolean System.String::Contains(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_Contains_m1147431944 (String_t* __this, String_t* p0, const RuntimeMethod* method); // UnityEngine.Bounds Spine.Unity.SkeletonUtility::GetBoundingBoxBounds(Spine.BoundingBoxAttachment,System.Single) extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkeletonUtility_GetBoundingBoxBounds_m1015307798 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___boundingBox0, float ___depth1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_size() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m1116309734(__this, method) (( bool (*) (Enumerator_t2110107875 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method) // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() #define Enumerator_Dispose_m3648041405(__this, method) (( void (*) (Enumerator_t2110107875 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method) // System.Boolean Spine.ExposedList`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m812582450(__this, method) (( bool (*) (Enumerator_t1255926425 *, const RuntimeMethod*))Enumerator_MoveNext_m1168905927_gshared)(__this, method) // System.Void Spine.ExposedList`1/Enumerator::Dispose() #define Enumerator_Dispose_m3760366191(__this, method) (( void (*) (Enumerator_t1255926425 *, const RuntimeMethod*))Enumerator_Dispose_m1198458530_gshared)(__this, method) // System.Single Spine.Bone::get_AppliedRotation() extern "C" IL2CPP_METHOD_ATTR float Bone_get_AppliedRotation_m370809906 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Void Spine.Skeleton::SetBonesToSetupPose() extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetBonesToSetupPose_m4265156966 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothStep_m2878822371 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll::Apply() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_Apply_m483100714 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m72394570 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(__this, method) (( Rigidbody2D_t939494601 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::get_RootRigidbody() extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonRagdoll2D_get_RootRigidbody_m979077444 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rigidbody2D::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rigidbody2D_get_position_m2575647076 (Rigidbody2D_t939494601 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_StartingBone(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_StartingBone_m952895699 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::RecursivelyCreateBoneProxies(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_RootRigidbody(UnityEngine.Rigidbody2D) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_RootRigidbody_m1456711233 (SkeletonRagdoll2D_t2972821364 * __this, Rigidbody2D_t939494601 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody2D::set_isKinematic(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_set_isKinematic_m1070983191 (Rigidbody2D_t939494601 * __this, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody2D::set_mass(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_set_mass_m3739581102 (Rigidbody2D_t939494601 * __this, float p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2233518814(__this, method) (( void (*) (List_1_t4278874368 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisCollider2D_t2806799626_m1570767607(__this, method) (( Collider2D_t2806799626 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m2847952630(__this, p0, method) (( void (*) (List_1_t4278874368 *, Collider2D_t2806799626 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::GetPropagatedRotation(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll2D_GetPropagatedRotation_m2486323166 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662(__this, method) (( HingeJoint2D_t3442948838 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.Joint2D::set_connectedBody(UnityEngine.Rigidbody2D) extern "C" IL2CPP_METHOD_ATTR void Joint2D_set_connectedBody_m2939198106 (Joint2D_t4180440564 * __this, Rigidbody2D_t939494601 * p0, const RuntimeMethod* method); // System.Void UnityEngine.AnchoredJoint2D::set_connectedAnchor(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void AnchoredJoint2D_set_connectedAnchor_m1464567312 (AnchoredJoint2D_t3747633318 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // UnityEngine.Rigidbody2D UnityEngine.Joint2D::get_connectedBody() extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * Joint2D_get_connectedBody_m3200001184 (Joint2D_t4180440564 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rigidbody2D::get_mass() extern "C" IL2CPP_METHOD_ATTR float Rigidbody2D_get_mass_m816391807 (Rigidbody2D_t939494601 * __this, const RuntimeMethod* method); // System.Void UnityEngine.JointAngleLimits2D::set_min(System.Single) extern "C" IL2CPP_METHOD_ATTR void JointAngleLimits2D_set_min_m2880987945 (JointAngleLimits2D_t972279075 * __this, float p0, const RuntimeMethod* method); // System.Void UnityEngine.JointAngleLimits2D::set_max(System.Single) extern "C" IL2CPP_METHOD_ATTR void JointAngleLimits2D_set_max_m2252990911 (JointAngleLimits2D_t972279075 * __this, float p0, const RuntimeMethod* method); // System.Void UnityEngine.HingeJoint2D::set_limits(UnityEngine.JointAngleLimits2D) extern "C" IL2CPP_METHOD_ATTR void HingeJoint2D_set_limits_m2397734673 (HingeJoint2D_t3442948838 * __this, JointAngleLimits2D_t972279075 p0, const RuntimeMethod* method); // System.Void UnityEngine.HingeJoint2D::set_useLimits(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void HingeJoint2D_set_useLimits_m3291420575 (HingeJoint2D_t3442948838 * __this, bool p0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m1122814108(__this, p0, method) (( Collider2D_t2806799626 * (*) (List_1_t4278874368 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Void UnityEngine.Physics2D::IgnoreCollision(UnityEngine.Collider2D,UnityEngine.Collider2D) extern "C" IL2CPP_METHOD_ATTR void Physics2D_IgnoreCollision_m4213295628 (RuntimeObject * __this /* static, unused */, Collider2D_t2806799626 * p0, Collider2D_t2806799626 * p1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m645046013(__this, method) (( int32_t (*) (List_1_t4278874368 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll2D::SmoothMixCoroutine(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055 (SkeletonRagdoll2D_t2972821364 * __this, float ___target0, float ___duration1, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m2940857977 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795 (SkeletonRagdoll2D_t2972821364 * __this, RuntimeObject* ___animatedSkeleton0, const RuntimeMethod* method); // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRagdoll2D::AttachBoundingBoxRagdollColliders(Spine.Bone,UnityEngine.GameObject,Spine.Skeleton,System.Single) extern "C" IL2CPP_METHOD_ATTR List_1_t4278874368 * SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, GameObject_t1113636619 * ___go1, Skeleton_t3686076450 * ___skeleton2, float ___gravityScale3, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270(__this, method) (( CircleCollider2D_t662546754 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.CircleCollider2D::set_radius(System.Single) extern "C" IL2CPP_METHOD_ATTR void CircleCollider2D_set_radius_m704062922 (CircleCollider2D_t662546754 * __this, float p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546(__this, method) (( BoxCollider2D_t3581341831 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method); // System.Void UnityEngine.BoxCollider2D::set_size(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void BoxCollider2D_set_size_m4134815626 (BoxCollider2D_t3581341831 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // System.Void UnityEngine.Collider2D::set_offset(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Collider2D_set_offset_m858183860 (Collider2D_t2806799626 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() #define GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(__this, method) (( Rigidbody2D_t939494601 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method) // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851(__this, method) (( Rigidbody2D_t939494601 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.Rigidbody2D::set_gravityScale(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_set_gravityScale_m4129954518 (Rigidbody2D_t939494601 * __this, float p0, const RuntimeMethod* method); // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll2D::get_StartingBone() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll2D_get_StartingBone_m1398086944 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method); // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxAsComponent(Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.GameObject,System.Boolean) extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxAsComponent_m2381254289 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___box0, Slot_t3514940700 * ___slot1, GameObject_t1113636619 * ___gameObject2, bool ___isTrigger3, const RuntimeMethod* method); // UnityEngine.Rigidbody2D Spine.Unity.SkeletonUtility::AddBoneRigidbody2D(UnityEngine.GameObject,System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonUtility_AddBoneRigidbody2D_m1973668315 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, bool ___isKinematic1, float ___gravityScale2, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::Apply() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_Apply_m1355934333 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m584041218(__this, method) (( void (*) (List_1_t2474053923 *, const RuntimeMethod*))List_1__ctor_m584041218_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m1136103899(__this, method) (( void (*) (List_1_t3907116131 *, const RuntimeMethod*))List_1__ctor_m1136103899_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m2196348988(__this, p0, method) (( SlotMaterialOverride_t1001979181 (*) (List_1_t2474053923 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2196348988_gshared)(__this, p0, method) // Spine.Slot Spine.Skeleton::FindSlot(System.String) extern "C" IL2CPP_METHOD_ATTR Slot_t3514940700 * Skeleton_FindSlot_m4126498326 (Skeleton_t3686076450 * __this, String_t* ___slotName0, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonRenderer::get_CustomSlotMaterials() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3424054551 * SkeletonRenderer_get_CustomSlotMaterials_m863222821 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) #define Dictionary_2_set_Item_m2630150584(__this, p0, p1, method) (( void (*) (Dictionary_2_t3424054551 *, Slot_t3514940700 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_set_Item_m3474379962_gshared)(__this, p0, p1, method) // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m1095257693(__this, method) (( int32_t (*) (List_1_t2474053923 *, const RuntimeMethod*))List_1_get_Count_m1095257693_gshared)(__this, method) // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) #define Dictionary_2_TryGetValue_m1070781829(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3424054551 *, Slot_t3514940700 *, Material_t340375123 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method) // System.Boolean System.Collections.Generic.Dictionary`2::Remove(!0) #define Dictionary_2_Remove_m835644216(__this, p0, method) (( bool (*) (Dictionary_2_t3424054551 *, Slot_t3514940700 *, const RuntimeMethod*))Dictionary_2_Remove_m1786738978_gshared)(__this, p0, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m36091718(__this, p0, method) (( AtlasMaterialOverride_t2435041389 (*) (List_1_t3907116131 *, int32_t, const RuntimeMethod*))List_1_get_Item_m36091718_gshared)(__this, p0, method) // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonRenderer::get_CustomMaterialOverride() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3700682020 * SkeletonRenderer_get_CustomMaterialOverride_m1655276403 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) #define Dictionary_2_set_Item_m910723688(__this, p0, p1, method) (( void (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_set_Item_m3474379962_gshared)(__this, p0, p1, method) // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m4267631842(__this, method) (( int32_t (*) (List_1_t3907116131 *, const RuntimeMethod*))List_1_get_Count_m4267631842_gshared)(__this, method) // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) #define Dictionary_2_TryGetValue_m1631298066(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, Material_t340375123 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method) // System.Boolean System.Collections.Generic.Dictionary`2::Remove(!0) #define Dictionary_2_Remove_m4227879651(__this, p0, method) (( bool (*) (Dictionary_2_t3700682020 *, Material_t340375123 *, const RuntimeMethod*))Dictionary_2_Remove_m1786738978_gshared)(__this, p0, method) // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomMaterialOverrides() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomSlotMaterials() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomMaterialOverrides() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomSlotMaterials() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method); // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride) extern "C" IL2CPP_METHOD_ATTR bool AtlasMaterialOverride_Equals_m3749954326 (AtlasMaterialOverride_t2435041389 * __this, AtlasMaterialOverride_t2435041389 ___other0, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride) extern "C" IL2CPP_METHOD_ATTR bool SlotMaterialOverride_Equals_m3706129843 (SlotMaterialOverride_t1001979181 * __this, SlotMaterialOverride_t1001979181 ___other0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m1289221536(__this, method) (( void (*) (List_1_t2139201959 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate__ctor_m295164480 (InstructionDelegate_t2225421195 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer::remove_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_GenerateMeshOverride_m347952537 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463(__this, method) (( SkeletonRenderSeparator_t2026602841 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m2251484450(__this, method) (( int32_t (*) (List_1_t692048146 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // System.String System.Int32::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Int32_ToString_m141394615 (int32_t* __this, const RuntimeMethod* method); // Spine.Unity.Modules.SkeletonPartsRenderer Spine.Unity.Modules.SkeletonPartsRenderer::NewPartsRendererGameObject(UnityEngine.Transform,System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR SkeletonPartsRenderer_t667127217 * SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___parent0, String_t* ___name1, int32_t ___sortingOrder2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m1286937294(__this, p0, method) (( void (*) (List_1_t2139201959 *, SkeletonPartsRenderer_t667127217 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_OnEnable_m2396964777 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m3689782857(__this, method) (( int32_t (*) (List_1_t2139201959 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m35386889(__this, p0, method) (( SkeletonPartsRenderer_t667127217 * (*) (List_1_t2139201959 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Void Spine.Unity.SkeletonRenderer::add_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_GenerateMeshOverride_m2634966660 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m2052626977 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Renderer::get_receiveShadows() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m2263659869 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_m1805448864 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_m845805575 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m397618675 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Renderer_get_probeAnchor_m1919526953 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_m108599289 (Renderer_t2627027031 * __this, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_m784866423 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m1046698850 (Renderer_t2627027031 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m2564387086 (Renderer_t2627027031 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() #define List_1_GetEnumerator_m3068727830(__this, method) (( Enumerator_t4028445836 (*) (List_1_t2139201959 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method) // !0 System.Collections.Generic.List`1/Enumerator::get_Current() #define Enumerator_get_Current_m2329279455(__this, method) (( SkeletonPartsRenderer_t667127217 * (*) (Enumerator_t4028445836 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method) // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::ClearMesh() extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_ClearMesh_m935246237 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m1680583818(__this, method) (( bool (*) (Enumerator_t4028445836 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method) // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() #define Enumerator_Dispose_m1727434000(__this, method) (( void (*) (Enumerator_t4028445836 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method) // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m1881327318 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * p0, const RuntimeMethod* method); // Spine.Unity.MeshGenerator Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshGenerator() extern "C" IL2CPP_METHOD_ATTR MeshGenerator_t1354683548 * SkeletonPartsRenderer_get_MeshGenerator_m2704744096 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock) extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_SetPropertyBlock_m3003044731 (SkeletonPartsRenderer_t667127217 * __this, MaterialPropertyBlock_t3213117958 * ___block0, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::RenderParts(Spine.ExposedList`1,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_RenderParts_m2043699735 (SkeletonPartsRenderer_t667127217 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtilityConstraint::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint__ctor_m3867646057 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isPlaying() extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtilityConstraint::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnEnable_m967882905 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtilityConstraint::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnDisable_m862086949 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_magnitude() extern "C" IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m27958459 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::Normalize() extern "C" IL2CPP_METHOD_ATTR void Vector3_Normalize_m914904454 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, float p1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_MoveTowards_m2786395547 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, float p2, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m3296792737 (RuntimeObject * __this /* static, unused */, LayerMask_t3493934918 p0, const RuntimeMethod* method); // UnityEngine.RaycastHit2D UnityEngine.Physics2D::CircleCast(UnityEngine.Vector2,System.Single,UnityEngine.Vector2,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Physics2D_CircleCast_m1779621851 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, float p1, Vector2_t2156229523 p2, float p3, int32_t p4, const RuntimeMethod* method); // UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Physics2D_Raycast_m2858866636 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, float p2, int32_t p3, const RuntimeMethod* method); // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider() extern "C" IL2CPP_METHOD_ATTR Collider2D_t2806799626 * RaycastHit2D_get_collider_m1549426026 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RaycastHit2D_get_point_m1586138107 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m2357711114 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method); // System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Physics_SphereCast_m1884654585 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, float p1, Vector3_t3722313464 p2, RaycastHit_t1056001966 * p3, float p4, int32_t p5, const RuntimeMethod* method); // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Physics_Raycast_m4145022031 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, RaycastHit_t1056001966 * p2, float p3, int32_t p4, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 RaycastHit_get_point_m2236647085 (RaycastHit_t1056001966 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method); // System.Void Spine.Bone::set_X(System.Single) extern "C" IL2CPP_METHOD_ATTR void Bone_set_X_m3532976463 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Bone::set_Y(System.Single) extern "C" IL2CPP_METHOD_ATTR void Bone_set_Y_m3533015314 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m3273476787 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_red() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_red_m3227813939 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Gizmos_set_color_m3399737545 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m4221354716(__this, method) (( void (*) (List_1_t972525202 *, const RuntimeMethod*))List_1__ctor_m4221354716_gshared)(__this, method) // !!0 UnityEngine.Object::Instantiate(!!0) #define Object_Instantiate_TisGameObject_t1113636619_m4070250708(__this /* static, unused */, p0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2446893047_gshared)(__this /* static, unused */, p0, method) // !!0 UnityEngine.GameObject::GetComponent() #define GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408(__this, method) (( SkeletonUtilityKinematicShadow_t296913764 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method) // UnityEngine.Vector3 UnityEngine.Vector3::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Distance_m886789632 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_root() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_root_m2450402596 (Transform_t3600365921 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.GameObject::GetComponentsInChildren() #define GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167(__this, method) (( JointU5BU5D_t2590788151* (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared)(__this, method) // UnityEngine.Vector3 UnityEngine.Joint::get_connectedAnchor() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Joint_get_connectedAnchor_m3824549796 (Joint_t1358886274 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.GameObject::GetComponentsInChildren() #define GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196(__this, method) (( SkeletonUtilityBoneU5BU5D_t952130339* (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared)(__this, method) // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m886226392 (Component_t1923634451 * __this, Type_t * p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m1450809002(__this, p0, method) (( void (*) (List_1_t972525202 *, TransformPair_t3795417756 , const RuntimeMethod*))List_1_Add_m1450809002_gshared)(__this, p0, method) // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::DestroyComponents(UnityEngine.Component[]) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_DestroyComponents_m114855063 (RuntimeObject * __this /* static, unused */, ComponentU5BU5D_t3294940482* ___components0, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInChildren() #define Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182(__this, method) (( JointU5BU5D_t2590788151* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method) // !!0[] UnityEngine.Component::GetComponentsInChildren() #define Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583(__this, method) (( RigidbodyU5BU5D_t3308997185* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method) // !!0[] UnityEngine.Component::GetComponentsInChildren() #define Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748(__this, method) (( ColliderU5BU5D_t4234922487* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m3461200874_gshared)(__this, method) // System.Void UnityEngine.Rigidbody2D::MovePosition(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_MovePosition_m1934912072 (Rigidbody2D_t939494601 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody2D::MoveRotation(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rigidbody2D_MoveRotation_m3032842781 (Rigidbody2D_t939494601 * __this, float p0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent() #define GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249(__this, method) (( Rigidbody_t3916780224 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method) // System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Rigidbody_MovePosition_m2109341474 (Rigidbody_t3916780224 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Rigidbody_MoveRotation_m72717779 (Rigidbody_t3916780224 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m774530512(__this, method) (( int32_t (*) (List_1_t972525202 *, const RuntimeMethod*))List_1_get_Count_m774530512_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m924456283(__this, p0, method) (( TransformPair_t3795417756 (*) (List_1_t972525202 *, int32_t, const RuntimeMethod*))List_1_get_Item_m924456283_gshared)(__this, p0, method) // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() #define Dictionary_2__ctor_m3531641911(__this, method) (( void (*) (Dictionary_2_t2404844768 *, const RuntimeMethod*))Dictionary_2__ctor_m1002443439_gshared)(__this, method) // System.Collections.Generic.Dictionary`2 Spine.Unity.Modules.SlotBlendModes::get_MaterialTable() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t2404844768 * SlotBlendModes_get_MaterialTable_m1407922958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) #define Dictionary_2_TryGetValue_m1023949490(__this, p0, p1, method) (( bool (*) (Dictionary_2_t2404844768 *, MaterialTexturePair_t1637207048 , MaterialWithRefcount_t2188882488 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m1230494024_gshared)(__this, p0, p1, method) // System.Void Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::.ctor(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void MaterialWithRefcount__ctor_m3921757900 (MaterialWithRefcount_t2188882488 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::set_Item(!0,!1) #define Dictionary_2_set_Item_m309940709(__this, p0, p1, method) (( void (*) (Dictionary_2_t2404844768 *, MaterialTexturePair_t1637207048 , MaterialWithRefcount_t2188882488 *, const RuntimeMethod*))Dictionary_2_set_Item_m1218216257_gshared)(__this, p0, p1, method) // System.Boolean System.Collections.Generic.Dictionary`2::Remove(!0) #define Dictionary_2_Remove_m1575996225(__this, p0, method) (( bool (*) (Dictionary_2_t2404844768 *, MaterialTexturePair_t1637207048 , const RuntimeMethod*))Dictionary_2_Remove_m3741772376_gshared)(__this, p0, method) // System.Boolean Spine.Unity.Modules.SlotBlendModes::get_Applied() extern "C" IL2CPP_METHOD_ATTR bool SlotBlendModes_get_Applied_m684856475 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SlotBlendModes::Apply() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Apply_m1289653277 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SlotBlendModes::Remove() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Remove_m3782194923 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SlotBlendModes::GetTexture() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_GetTexture_m4079113523 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method); // Spine.Skeleton Spine.Unity.SkeletonRenderer::get_Skeleton() extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonRenderer_get_Skeleton_m795331332 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method); // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::GetOrAddMaterialFor(UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SlotBlendModes_GetOrAddMaterialFor_m2094617023 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::.ctor(Spine.Slot,UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR void SlotMaterialTextureTuple__ctor_m3461312395 (SlotMaterialTextureTuple_t3634971921 * __this, Slot_t3514940700 * ___slot0, Material_t340375123 * ___material1, Texture2D_t3840446185 * ___texture2, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SlotBlendModes::set_Applied(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_set_Applied_m3238422501 (SlotBlendModes_t1277474191 * __this, bool ___value0, const RuntimeMethod* method); // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount Spine.Unity.Modules.SlotBlendModes::GetExistingMaterialFor(UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR MaterialWithRefcount_t2188882488 * SlotBlendModes_GetExistingMaterialFor_m3470480624 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method); // System.Void Spine.Unity.Modules.SlotBlendModes::RemoveMaterialFromTable(UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_RemoveMaterialFromTable_m285025762 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method); // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::get_mainTexture() extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase__ctor_m3842884277 (SpinePlayableHandleBase_t1774195162 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438(__this, method) (( SkeletonAnimation_t3693186521 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Playables.SpineAnimationStateBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateBehaviour__ctor_m321643331 (SpineAnimationStateBehaviour_t1560043197 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32) #define ScriptPlayable_1_Create_m1239300564(__this /* static, unused */, p0, p1, p2, method) (( ScriptPlayable_1_t3593523348 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , SpineAnimationStateBehaviour_t1560043197 *, int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m234094962_gshared)(__this /* static, unused */, p0, p1, p2, method) // !0 UnityEngine.Playables.ScriptPlayable`1::GetBehaviour() #define ScriptPlayable_1_GetBehaviour_m3090715610(__this, method) (( SpineAnimationStateBehaviour_t1560043197 * (*) (ScriptPlayable_1_t3593523348 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method) // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1::op_Implicit(UnityEngine.Playables.ScriptPlayable`1) #define ScriptPlayable_1_op_Implicit_m3265760682(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t3593523348 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method) // Spine.AnimationState Spine.Unity.SkeletonAnimation::get_AnimationState() extern "C" IL2CPP_METHOD_ATTR AnimationState_t3637309382 * SkeletonAnimation_get_AnimationState_m3157807782 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::PreviewEditModePose(UnityEngine.Playables.Playable,Spine.Unity.SkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, Playable_t459825607 ___playable0, SkeletonAnimation_t3693186521 * ___spineComponent1, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount(!!0) #define PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(__this /* static, unused */, p0, method) (( int32_t (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_gshared)(__this /* static, unused */, p0, method) // System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight(!!0,System.Int32) #define PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(__this /* static, unused */, p0, p1, method) (( float (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_gshared)(__this /* static, unused */, p0, p1, method) // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput(!!0,System.Int32) #define PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(__this /* static, unused */, p0, p1, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_gshared)(__this /* static, unused */, p0, p1, method) // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::op_Explicit(UnityEngine.Playables.Playable) #define ScriptPlayable_1_op_Explicit_m2937075581(__this /* static, unused */, p0, method) (( ScriptPlayable_1_t3593523348 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))ScriptPlayable_1_op_Explicit_m2226842945_gshared)(__this /* static, unused */, p0, method) // Spine.AnimationStateData Spine.AnimationState::get_Data() extern "C" IL2CPP_METHOD_ATTR AnimationStateData_t3010651567 * AnimationState_get_Data_m3543992170 (AnimationState_t3637309382 * __this, const RuntimeMethod* method); // System.Single Spine.AnimationStateData::get_DefaultMix() extern "C" IL2CPP_METHOD_ATTR float AnimationStateData_get_DefaultMix_m1710137724 (AnimationStateData_t3010651567 * __this, const RuntimeMethod* method); // Spine.TrackEntry Spine.AnimationState::SetEmptyAnimation(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR TrackEntry_t1316488441 * AnimationState_SetEmptyAnimation_m129008755 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, float ___mixDuration1, const RuntimeMethod* method); // Spine.Animation Spine.Unity.AnimationReferenceAsset::get_Animation() extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * AnimationReferenceAsset_get_Animation_m491359590 (AnimationReferenceAsset_t3989077076 * __this, const RuntimeMethod* method); // Spine.TrackEntry Spine.AnimationState::SetAnimation(System.Int32,Spine.Animation,System.Boolean) extern "C" IL2CPP_METHOD_ATTR TrackEntry_t1316488441 * AnimationState_SetAnimation_m2562929781 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, Animation_t615783283 * ___animation1, bool ___loop2, const RuntimeMethod* method); // System.Void Spine.TrackEntry::set_EventThreshold(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_EventThreshold_m2965528187 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.TrackEntry::set_DrawOrderThreshold(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_DrawOrderThreshold_m2883832092 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.TrackEntry::set_AttachmentThreshold(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_AttachmentThreshold_m1606769303 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.TrackEntry::set_MixDuration(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrackEntry_set_MixDuration_m3849921938 (TrackEntry_t1316488441 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::Update(System.Single) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Update_m4244616862 (SkeletonAnimation_t3693186521 * __this, float ___deltaTime0, const RuntimeMethod* method); // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::get_SkeletonDataAsset() extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonRenderer_get_SkeletonDataAsset_m696362914 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method); // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::GetSkeletonData(System.Boolean) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_GetSkeletonData_m2938549301 (SkeletonDataAsset_t3748144825 * __this, bool ___quiet0, const RuntimeMethod* method); // Spine.Unity.SkeletonDataAsset Spine.Unity.AnimationReferenceAsset::get_SkeletonDataAsset() extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * AnimationReferenceAsset_get_SkeletonDataAsset_m43335770 (AnimationReferenceAsset_t3989077076 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2535776735 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method); // System.Double UnityEngine.Playables.PlayableExtensions::GetTime>(!!0) #define PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696(__this /* static, unused */, p0, method) (( double (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t3593523348 , const RuntimeMethod*))PlayableExtensions_GetTime_TisScriptPlayable_1_t818619019_m841925319_gshared)(__this /* static, unused */, p0, method) // System.Single Spine.AnimationStateData::GetMix(Spine.Animation,Spine.Animation) extern "C" IL2CPP_METHOD_ATTR float AnimationStateData_GetMix_m3007667886 (AnimationStateData_t3010651567 * __this, Animation_t615783283 * ___from0, Animation_t615783283 * ___to1, const RuntimeMethod* method); // Spine.AnimationStateData Spine.Unity.SkeletonDataAsset::GetAnimationStateData() extern "C" IL2CPP_METHOD_ATTR AnimationStateData_t3010651567 * SkeletonDataAsset_GetAnimationStateData_m2524125817 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method); // System.Void Spine.AnimationState::.ctor(Spine.AnimationStateData) extern "C" IL2CPP_METHOD_ATTR void AnimationState__ctor_m1368969686 (AnimationState_t3637309382 * __this, AnimationStateData_t3010651567 * ___data0, const RuntimeMethod* method); // Spine.TrackEntry Spine.AnimationState::GetCurrent(System.Int32) extern "C" IL2CPP_METHOD_ATTR TrackEntry_t1316488441 * AnimationState_GetCurrent_m1826504039 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, const RuntimeMethod* method); // System.Void Spine.AnimationState::ClearTracks() extern "C" IL2CPP_METHOD_ATTR void AnimationState_ClearTracks_m1396067464 (AnimationState_t3637309382 * __this, const RuntimeMethod* method); // System.Void Spine.SkeletonExtensions::AllowImmediateQueue(Spine.TrackEntry) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_AllowImmediateQueue_m3115821136 (RuntimeObject * __this /* static, unused */, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method); // System.Void Spine.AnimationState::Update(System.Single) extern "C" IL2CPP_METHOD_ATTR void AnimationState_Update_m1426011177 (AnimationState_t3637309382 * __this, float ___delta0, const RuntimeMethod* method); // System.Void Spine.SkeletonExtensions::PoseSkeleton(Spine.Animation,Spine.Skeleton,System.Single,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_PoseSkeleton_m778320873 (RuntimeObject * __this /* static, unused */, Animation_t615783283 * ___animation0, Skeleton_t3686076450 * ___skeleton1, float ___time2, bool ___loop3, const RuntimeMethod* method); // System.Void UnityEngine.Timeline.TrackAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void TrackAsset__ctor_m2775332295 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,System.Int32) #define ScriptPlayable_1_Create_m28546852(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t1954207170 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method) // !0 UnityEngine.Playables.ScriptPlayable`1::GetBehaviour() #define ScriptPlayable_1_GetBehaviour_m3748005504(__this, method) (( SpineAnimationStateMixerBehaviour_t4215694315 * (*) (ScriptPlayable_1_t1954207170 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method) // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1::op_Implicit(UnityEngine.Playables.ScriptPlayable`1) #define ScriptPlayable_1_op_Implicit_m30265954(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t1954207170 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method) // System.Void Spine.Unity.Playables.SpineEventDelegate::Invoke(Spine.Event) extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate_Invoke_m460856287 (SpineEventDelegate_t2555242753 * __this, Event_t1378573841 * ___e0, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::op_Explicit(UnityEngine.Playables.Playable) #define ScriptPlayable_1_op_Explicit_m3262330937(__this /* static, unused */, p0, method) (( ScriptPlayable_1_t556088284 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))ScriptPlayable_1_op_Explicit_m2226842945_gshared)(__this /* static, unused */, p0, method) // !0 UnityEngine.Playables.ScriptPlayable`1::GetBehaviour() #define ScriptPlayable_1_GetBehaviour_m2139842558(__this, method) (( SpineSkeletonFlipBehaviour_t2817575429 * (*) (ScriptPlayable_1_t556088284 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method) // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::SetSkeletonScaleFromFlip(Spine.Skeleton,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_SetSkeletonScaleFromFlip_m2746095789 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Skeleton_t3686076450 * ___skeleton0, bool ___flipX1, bool ___flipY2, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayable`1 UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,System.Int32) #define ScriptPlayable_1_Create_m3805853031(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t4283187268 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method) // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1::op_Implicit(UnityEngine.Playables.ScriptPlayable`1) #define ScriptPlayable_1_op_Implicit_m1839016236(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t4283187268 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method) // System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GatherProperties_m2674271947 (TrackAsset_t2828708245 * __this, PlayableDirector_t508516997 * p0, RuntimeObject* p1, const RuntimeMethod* method); // System.Void Spine.Unity.PointFollower::UpdateReferences() extern "C" IL2CPP_METHOD_ATTR void PointFollower_UpdateReferences_m3141337659 (PointFollower_t1569279465 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.PointFollower::Initialize() extern "C" IL2CPP_METHOD_ATTR void PointFollower_Initialize_m3347036041 (PointFollower_t1569279465 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate__ctor_m2854803474 (SkeletonRendererDelegate_t3507789975 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer::remove_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_OnRebuild_m2269045001 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer::add_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_OnRebuild_m1167015989 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method); // Spine.Attachment Spine.Skeleton::GetAttachment(System.Int32,System.String) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * Skeleton_GetAttachment_m2295404847 (Skeleton_t3686076450 * __this, int32_t ___slotIndex0, String_t* ___attachmentName1, const RuntimeMethod* method); // System.Void Spine.PointAttachment::ComputeWorldPosition(Spine.Bone,System.Single&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void PointAttachment_ComputeWorldPosition_m3888785895 (PointAttachment_t2275020146 * __this, Bone_t1086356328 * ___bone0, float* ___ox1, float* ___oy2, const RuntimeMethod* method); // System.Single Spine.PointAttachment::ComputeWorldRotation(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR float PointAttachment_ComputeWorldRotation_m221304720 (PointAttachment_t2275020146 * __this, Bone_t1086356328 * ___bone0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m2620258152 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, Quaternion_t2301928331 p1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Sign(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method); // System.Void Spine.AtlasRegion::.ctor() extern "C" IL2CPP_METHOD_ATTR void AtlasRegion__ctor_m2705127635 (AtlasRegion_t13903284 * __this, const RuntimeMethod* method); // System.Void Spine.AtlasPage::.ctor() extern "C" IL2CPP_METHOD_ATTR void AtlasPage__ctor_m3795786881 (AtlasPage_t4077017671 * __this, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Unity.RegionlessAttachmentLoader::get_EmptyRegion() extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * RegionlessAttachmentLoader_get_EmptyRegion_m21439316 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer__ctor_m2642536191 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateLocal_m3332690375 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateLocal_m2886699236 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateWorld_m3521232409 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateWorld_m3639131029 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateComplete_m438237164 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateComplete_m830554729 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // Spine.Animation Spine.TrackEntry::get_Animation() extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * TrackEntry_get_Animation_m574061018 (TrackEntry_t1316488441 * __this, const RuntimeMethod* method); // System.String Spine.Animation::get_Name() extern "C" IL2CPP_METHOD_ATTR String_t* Animation_get_Name_m2701919342 (Animation_t615783283 * __this, const RuntimeMethod* method); // System.Void Spine.AnimationState::ClearTrack(System.Int32) extern "C" IL2CPP_METHOD_ATTR void AnimationState_ClearTrack_m2009422132 (AnimationState_t3637309382 * __this, int32_t ___trackIndex0, const RuntimeMethod* method); // Spine.Animation Spine.SkeletonData::FindAnimation(System.String) extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * SkeletonData_FindAnimation_m3119151155 (SkeletonData_t2032710716 * __this, String_t* ___animationName0, const RuntimeMethod* method); // T Spine.Unity.SkeletonRenderer::AddSpineComponent(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset) #define SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948(__this /* static, unused */, ___gameObject0, ___skeletonDataAsset1, method) (( SkeletonAnimation_t3693186521 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, SkeletonDataAsset_t3748144825 *, const RuntimeMethod*))SkeletonRenderer_AddSpineComponent_TisRuntimeObject_m1413784429_gshared)(__this /* static, unused */, ___gameObject0, ___skeletonDataAsset1, method) // T Spine.Unity.SkeletonRenderer::NewSpineGameObject(Spine.Unity.SkeletonDataAsset) #define SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593(__this /* static, unused */, ___skeletonDataAsset0, method) (( SkeletonAnimation_t3693186521 * (*) (RuntimeObject * /* static, unused */, SkeletonDataAsset_t3748144825 *, const RuntimeMethod*))SkeletonRenderer_NewSpineGameObject_TisRuntimeObject_m3589754053_gshared)(__this /* static, unused */, ___skeletonDataAsset0, method) // System.Void Spine.Unity.SkeletonRenderer::ClearState() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_ClearState_m1810245453 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_Initialize_m2415175088 (SkeletonRenderer_t2098681813 * __this, bool ___overwrite0, const RuntimeMethod* method); // System.Void Spine.Skeleton::Update(System.Single) extern "C" IL2CPP_METHOD_ATTR void Skeleton_Update_m1889089173 (Skeleton_t3686076450 * __this, float ___delta0, const RuntimeMethod* method); // System.Void Spine.Unity.UpdateBonesDelegate::Invoke(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate_Invoke_m2223943201 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___animated0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2540264892(__this, method) (( void (*) (List_1_t73261828 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonDataAsset::Clear() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_Clear_m398579432 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method); // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonDataAsset::CreateRuntimeInstance(UnityEngine.TextAsset,Spine.Unity.AtlasAssetBase[],System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonDataAsset_CreateRuntimeInstance_m1584421086 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___skeletonDataFile0, AtlasAssetBaseU5BU5D_t4255193254* ___atlasAssets1, bool ___initialize2, float ___scale3, const RuntimeMethod* method); // !!0 UnityEngine.ScriptableObject::CreateInstance() #define ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732(__this /* static, unused */, method) (( SkeletonDataAsset_t3748144825 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method) // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Object_t631007953 * p1, const RuntimeMethod* method); // Spine.Atlas[] Spine.Unity.SkeletonDataAsset::GetAtlasArray() extern "C" IL2CPP_METHOD_ATTR AtlasU5BU5D_t3463999232* SkeletonDataAsset_GetAtlasArray_m1308510523 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.RegionlessAttachmentLoader::.ctor() extern "C" IL2CPP_METHOD_ATTR void RegionlessAttachmentLoader__ctor_m1690654467 (RegionlessAttachmentLoader_t2643180673 * __this, const RuntimeMethod* method); // System.Void Spine.AtlasAttachmentLoader::.ctor(Spine.Atlas[]) extern "C" IL2CPP_METHOD_ATTR void AtlasAttachmentLoader__ctor_m2757335163 (AtlasAttachmentLoader_t3966790320 * __this, AtlasU5BU5D_t3463999232* ___atlasArray0, const RuntimeMethod* method); // System.Byte[] UnityEngine.TextAsset::get_bytes() extern "C" IL2CPP_METHOD_ATTR ByteU5BU5D_t4116647657* TextAsset_get_bytes_m1826471440 (TextAsset_t3022178571 * __this, const RuntimeMethod* method); // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.Byte[],Spine.AttachmentLoader,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m2914162968 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___bytes0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method); // System.String UnityEngine.TextAsset::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method); // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.String,Spine.AttachmentLoader,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m1823997154 (RuntimeObject * __this /* static, unused */, String_t* ___text0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method); // System.String System.String::Concat(System.String[]) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m1809518182 (RuntimeObject * __this /* static, unused */, StringU5BU5D_t1281789340* p0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() #define List_1_GetEnumerator_m1561579941(__this, method) (( Enumerator_t1962505705 (*) (List_1_t73261828 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method) // !0 System.Collections.Generic.List`1/Enumerator::get_Current() #define Enumerator_get_Current_m2904441607(__this, method) (( SkeletonDataModifierAsset_t2896154382 * (*) (Enumerator_t1962505705 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method) // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m4163662293(__this, method) (( bool (*) (Enumerator_t1962505705 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method) // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() #define Enumerator_Dispose_m3734755914(__this, method) (( void (*) (Enumerator_t1962505705 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method) // System.Void Spine.Unity.SkeletonDataAsset::InitializeWithData(Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_InitializeWithData_m2702021767 (SkeletonDataAsset_t3748144825 * __this, SkeletonData_t2032710716 * ___sd0, const RuntimeMethod* method); // System.Void Spine.AnimationStateData::.ctor(Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR void AnimationStateData__ctor_m1587735977 (AnimationStateData_t3010651567 * __this, SkeletonData_t2032710716 * ___skeletonData0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonDataAsset::FillStateData() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_FillStateData_m2440386924 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method); // System.Void Spine.AnimationStateData::SetMix(System.String,System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void AnimationStateData_SetMix_m602754691 (AnimationStateData_t3010651567 * __this, String_t* ___fromName0, String_t* ___toName1, float ___duration2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) #define List_1__ctor_m3320896807(__this, p0, method) (( void (*) (List_1_t1217300387 *, int32_t, const RuntimeMethod*))List_1__ctor_m3947764094_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m3077542381(__this, p0, method) (( void (*) (List_1_t1217300387 *, Atlas_t4040192941 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // !0[] System.Collections.Generic.List`1::ToArray() #define List_1_ToArray_m3329559002(__this, method) (( AtlasU5BU5D_t3463999232* (*) (List_1_t1217300387 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method) // System.Void System.IO.MemoryStream::.ctor(System.Byte[]) extern "C" IL2CPP_METHOD_ATTR void MemoryStream__ctor_m4100805873 (MemoryStream_t94973147 * __this, ByteU5BU5D_t4116647657* p0, const RuntimeMethod* method); // System.Void Spine.SkeletonBinary::.ctor(Spine.AttachmentLoader) extern "C" IL2CPP_METHOD_ATTR void SkeletonBinary__ctor_m1744863266 (SkeletonBinary_t1796686580 * __this, RuntimeObject* ___attachmentLoader0, const RuntimeMethod* method); // System.Void Spine.SkeletonBinary::set_Scale(System.Single) extern "C" IL2CPP_METHOD_ATTR void SkeletonBinary_set_Scale_m1455130785 (SkeletonBinary_t1796686580 * __this, float ___value0, const RuntimeMethod* method); // Spine.SkeletonData Spine.SkeletonBinary::ReadSkeletonData(System.IO.Stream) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonBinary_ReadSkeletonData_m2684318942 (SkeletonBinary_t1796686580 * __this, Stream_t1273022909 * ___input0, const RuntimeMethod* method); // System.Void System.IO.StringReader::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void StringReader__ctor_m126993932 (StringReader_t3465604688 * __this, String_t* p0, const RuntimeMethod* method); // System.Void Spine.SkeletonJson::.ctor(Spine.AttachmentLoader) extern "C" IL2CPP_METHOD_ATTR void SkeletonJson__ctor_m124181605 (SkeletonJson_t4049771867 * __this, RuntimeObject* ___attachmentLoader0, const RuntimeMethod* method); // System.Void Spine.SkeletonJson::set_Scale(System.Single) extern "C" IL2CPP_METHOD_ATTR void SkeletonJson_set_Scale_m3295523159 (SkeletonJson_t4049771867 * __this, float ___value0, const RuntimeMethod* method); // Spine.SkeletonData Spine.SkeletonJson::ReadSkeletonData(System.IO.TextReader) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonJson_ReadSkeletonData_m488387896 (SkeletonJson_t4049771867 * __this, TextReader_t283511965 * ___reader0, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method); // System.Void Spine.Skeleton::set_A(System.Single) extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_A_m3245501442 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Skeleton::set_R(System.Single) extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_R_m3247263517 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Skeleton::set_G(System.Single) extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_G_m3245573316 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Skeleton::set_B(System.Single) extern "C" IL2CPP_METHOD_ATTR void Skeleton_set_B_m3245672749 (Skeleton_t3686076450 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Slot::set_A(System.Single) extern "C" IL2CPP_METHOD_ATTR void Slot_set_A_m1369132468 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Slot::set_R(System.Single) extern "C" IL2CPP_METHOD_ATTR void Slot_set_R_m1368281207 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Slot::set_G(System.Single) extern "C" IL2CPP_METHOD_ATTR void Slot_set_G_m1368680038 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Slot::set_B(System.Single) extern "C" IL2CPP_METHOD_ATTR void Slot_set_B_m1368787655 (Slot_t3514940700 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::set_A(System.Single) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_A_m1134875149 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::set_R(System.Single) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_R_m1132305504 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::set_G(System.Single) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_G_m1135565139 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.RegionAttachment::set_B(System.Single) extern "C" IL2CPP_METHOD_ATTR void RegionAttachment_set_B_m1134911024 (RegionAttachment_t1770147391 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_A(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_A_m2180099034 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_R(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_R_m2354104347 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_G(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_G_m3466683436 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.MeshAttachment::set_B(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshAttachment_set_B_m1092837643 (MeshAttachment_t1975337962 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Bone::LocalToWorld(System.Single,System.Single,System.Single&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Bone_LocalToWorld_m1925577538 (Bone_t1086356328 * __this, float ___localX0, float ___localY1, float* ___worldX2, float* ___worldY3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method); // System.Void Spine.Bone::WorldToLocal(System.Single,System.Single,System.Single&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Bone_WorldToLocal_m608867291 (Bone_t1086356328 * __this, float ___worldX0, float ___worldY1, float* ___localX2, float* ___localY3, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonExtensions::SetLocalPosition(Spine.Bone,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalPosition_m145247265 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___position1, const RuntimeMethod* method); // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::WorldToLocal(Spine.Bone,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_WorldToLocal_m1706070500 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___worldPosition1, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2556382932 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, RuntimeObject * p2, const RuntimeMethod* method); // System.Void Spine.VertexAttachment::ComputeWorldVertices(Spine.Slot,System.Single[]) extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_ComputeWorldVertices_m2967005673 (VertexAttachment_t4074366829 * __this, Slot_t3514940700 * ___slot0, SingleU5BU5D_t1444911251* ___worldVertices1, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonExtensions::GetWorldToLocalMatrix(Spine.Bone,System.Single&,System.Single&,System.Single&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_GetWorldToLocalMatrix_m1846247723 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, float* ___ia1, float* ___ib2, float* ___ic3, float* ___id4, const RuntimeMethod* method); // System.Void UnityEngine.UI.MaskableGraphic::.ctor() extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m3705055375 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method); // Spine.Unity.SkeletonGraphic Spine.Unity.SkeletonGraphic::AddSkeletonGraphicComponent(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR SkeletonGraphic_t1744877482 * SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, Material_t340375123 * ___material2, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023(__this, method) (( SkeletonGraphic_t1744877482 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void Spine.Unity.SkeletonGraphic::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Initialize_m2567375614 (SkeletonGraphic_t1744877482 * __this, bool ___overwrite0, const RuntimeMethod* method); // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer() extern "C" IL2CPP_METHOD_ATTR CanvasRenderer_t2598313366 * Graphic_get_canvasRenderer_m315509948 (Graphic_t1660335611 * __this, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * p0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::Awake() extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_Awake_m2366095154 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method); // System.Boolean Spine.Unity.SkeletonGraphic::get_IsValid() extern "C" IL2CPP_METHOD_ATTR bool SkeletonGraphic_get_IsValid_m2725560868 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Graphic::Rebuild(UnityEngine.UI.CanvasUpdate) extern "C" IL2CPP_METHOD_ATTR void Graphic_Rebuild_m4084166386 (Graphic_t1660335611 * __this, int32_t p0, const RuntimeMethod* method); // System.Boolean UnityEngine.CanvasRenderer::get_cull() extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m2436587240 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_unscaledDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m4270080131 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // T Spine.Unity.DoubleBuffered`1::GetCurrent() #define DoubleBuffered_1_GetCurrent_m1298971367(__this, method) (( SmartMesh_t524811292 * (*) (DoubleBuffered_1_t2489386064 *, const RuntimeMethod*))DoubleBuffered_1_GetCurrent_m3905342838_gshared)(__this, method) // System.Void UnityEngine.CanvasRenderer::Clear() extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m1522820210 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonGraphic::Clear() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Clear_m2702543628 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method); // System.Void Spine.Skeleton::.ctor(Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR void Skeleton__ctor_m1007497464 (Skeleton_t3686076450 * __this, SkeletonData_t2032710716 * ___data0, const RuntimeMethod* method); // System.Void Spine.Unity.DoubleBuffered`1::.ctor() #define DoubleBuffered_1__ctor_m3887314594(__this, method) (( void (*) (DoubleBuffered_1_t2489386064 *, const RuntimeMethod*))DoubleBuffered_1__ctor_m2054331807_gshared)(__this, method) // System.Void Spine.Skeleton::SetSkin(System.String) extern "C" IL2CPP_METHOD_ATTR void Skeleton_SetSkin_m3199875714 (Skeleton_t3686076450 * __this, String_t* ___skinName0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Skeleton,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m758200905 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Color_t2555686324 ___color1, const RuntimeMethod* method); // T Spine.Unity.DoubleBuffered`1::GetNext() #define DoubleBuffered_1_GetNext_m3383426248(__this, method) (( SmartMesh_t524811292 * (*) (DoubleBuffered_1_t2489386064 *, const RuntimeMethod*))DoubleBuffered_1_GetNext_m3455299884_gshared)(__this, method) // System.Void Spine.Unity.MeshGenerator::GenerateSingleSubmeshInstruction(Spine.Unity.SkeletonRendererInstruction,Spine.Skeleton,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_GenerateSingleSubmeshInstruction_m3214192451 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___instructionOutput0, Skeleton_t3686076450 * ___skeleton1, Material_t340375123 * ___material2, const RuntimeMethod* method); // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas() extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Graphic_get_canvas_m3320066409 (Graphic_t1660335611 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit() extern "C" IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m3420541976 (Canvas_t3310196443 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::ScaleVertexData(System.Single) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_ScaleVertexData_m904932471 (MeshGenerator_t1354683548 * __this, float ___scale0, const RuntimeMethod* method); // Spine.Unity.MeshGeneratorBuffers Spine.Unity.MeshGenerator::get_Buffers() extern "C" IL2CPP_METHOD_ATTR MeshGeneratorBuffers_t1424700926 MeshGenerator_get_Buffers_m1902321551 (MeshGenerator_t1354683548 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGeneratorDelegate::Invoke(Spine.Unity.MeshGeneratorBuffers) extern "C" IL2CPP_METHOD_ATTR void MeshGeneratorDelegate_Invoke_m3222219162 (MeshGeneratorDelegate_t1654156803 * __this, MeshGeneratorBuffers_t1424700926 ___buffers0, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::FillTrianglesSingle(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_FillTrianglesSingle_m1692217932 (MeshGenerator_t1354683548 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m769025979 (CanvasRenderer_t2598313366 * __this, Mesh_t3648964284 * p0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateLocal_m1082590148 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateLocal_m1918848200 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateWorld_m3927770154 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateWorld_m4013860351 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateComplete_m1671712185 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateComplete_m3517499981 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::.ctor() extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator__ctor_m3592900830 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisAnimator_t434523843_m2351447238(__this, method) (( Animator_t434523843 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Initialize(UnityEngine.Animator,Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Initialize_m3842025969 (MecanimTranslator_t554588522 * __this, Animator_t434523843 * ___animator0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Apply(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Apply_m1105194819 (MecanimTranslator_t554588522 * __this, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor(System.Collections.Generic.IEqualityComparer`1) #define Dictionary_2__ctor_m4025366511(__this, p0, method) (( void (*) (Dictionary_2_t3799463910 *, RuntimeObject*, const RuntimeMethod*))Dictionary_2__ctor_m763110680_gshared)(__this, p0, method) // System.Void System.Collections.Generic.Dictionary`2::.ctor(System.Collections.Generic.IEqualityComparer`1) #define Dictionary_2__ctor_m1670396011(__this, p0, method) (( void (*) (Dictionary_2_t3091039290 *, RuntimeObject*, const RuntimeMethod*))Dictionary_2__ctor_m624773522_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2927337543(__this, method) (( void (*) (List_1_t2087858025 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Clear() #define List_1_Clear_m3052929757(__this, method) (( void (*) (List_1_t2087858025 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2::Clear() #define Dictionary_2_Clear_m995109014(__this, method) (( void (*) (Dictionary_2_t3799463910 *, const RuntimeMethod*))Dictionary_2_Clear_m212974362_gshared)(__this, method) // Spine.ExposedList`1 Spine.SkeletonData::get_Animations() extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t3322895149 * SkeletonData_get_Animations_m1391468044 (SkeletonData_t2032710716 * __this, const RuntimeMethod* method); // Spine.ExposedList`1/Enumerator Spine.ExposedList`1::GetEnumerator() #define ExposedList_1_GetEnumerator_m2330472537(__this, method) (( Enumerator_t2651736304 (*) (ExposedList_1_t3322895149 *, const RuntimeMethod*))ExposedList_1_GetEnumerator_m4207817279_gshared)(__this, method) // T Spine.ExposedList`1/Enumerator::get_Current() #define Enumerator_get_Current_m1763869533(__this, method) (( Animation_t615783283 * (*) (Enumerator_t2651736304 *, const RuntimeMethod*))Enumerator_get_Current_m3260398527_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) #define Dictionary_2_Add_m2409787986(__this, p0, p1, method) (( void (*) (Dictionary_2_t3799463910 *, int32_t, Animation_t615783283 *, const RuntimeMethod*))Dictionary_2_Add_m2059424751_gshared)(__this, p0, p1, method) // System.Boolean Spine.ExposedList`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m729778460(__this, method) (( bool (*) (Enumerator_t2651736304 *, const RuntimeMethod*))Enumerator_MoveNext_m1168905927_gshared)(__this, method) // System.Void Spine.ExposedList`1/Enumerator::Dispose() #define Enumerator_Dispose_m192575329(__this, method) (( void (*) (Enumerator_t2651736304 *, const RuntimeMethod*))Enumerator_Dispose_m1198458530_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2::Clear() #define Dictionary_2_Clear_m265266247(__this, method) (( void (*) (Dictionary_2_t3091039290 *, const RuntimeMethod*))Dictionary_2_Clear_m3483845403_gshared)(__this, method) // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::ClearClipInfosForLayers() extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_ClearClipInfosForLayers_m4139402312 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::get_layerCount() extern "C" IL2CPP_METHOD_ATTR int32_t Animator_get_layerCount_m3408248017 (Animator_t434523843 * __this, const RuntimeMethod* method); // System.Void System.Array::Resize(!!0[]&,System.Int32) #define Array_Resize_TisMixMode_t362820410_m1520826814(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, MixModeU5BU5D_t1058703007**, int32_t, const RuntimeMethod*))Array_Resize_TisMixMode_t362820410_m1520826814_gshared)(__this /* static, unused */, p0, p1, method) // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::InitClipInfosForLayers() extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_InitClipInfosForLayers_m3917753070 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetStateUpdatesFromAnimator(System.Int32) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m415649405(__this, method) (( int32_t (*) (List_1_t2087858025 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m3483132687(__this, p0, method) (( Animation_t615783283 * (*) (List_1_t2087858025 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Void Spine.SkeletonExtensions::SetKeyedItemsToSetupPose(Spine.Animation,Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetKeyedItemsToSetupPose_m3646179287 (RuntimeObject * __this /* static, unused */, Animation_t615783283 * ___animation0, Skeleton_t3686076450 * ___skeleton1, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetLayerWeight(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Animator_GetLayerWeight_m2452831872 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method); // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetNextAnimatorStateInfo(System.Int32) extern "C" IL2CPP_METHOD_ATTR AnimatorStateInfo_t509032636 Animator_GetNextAnimatorStateInfo_m3619397528 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() extern "C" IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2978085309 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorClipInfos(System.Int32,System.Boolean&,System.Int32&,System.Int32&,System.Int32&,System.Collections.Generic.IList`1&,System.Collections.Generic.IList`1&,System.Collections.Generic.IList`1&,System.Boolean&) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorClipInfos_m115039342 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, int32_t* ___clipInfoCount2, int32_t* ___nextClipInfoCount3, int32_t* ___interruptingClipInfoCount4, RuntimeObject** ___clipInfo5, RuntimeObject** ___nextClipInfo6, RuntimeObject** ___interruptingClipInfo7, bool* ___shallInterpolateWeightTo18, const RuntimeMethod* method); // System.Single UnityEngine.AnimatorClipInfo::get_weight() extern "C" IL2CPP_METHOD_ATTR float AnimatorClipInfo_get_weight_m1851160733 (AnimatorClipInfo_t3156717155 * __this, const RuntimeMethod* method); // UnityEngine.AnimationClip UnityEngine.AnimatorClipInfo::get_clip() extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimatorClipInfo_get_clip_m478931410 (AnimatorClipInfo_t3156717155 * __this, const RuntimeMethod* method); // Spine.Animation Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimation(UnityEngine.AnimationClip) extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * MecanimTranslator_GetAnimation_m3006177941 (MecanimTranslator_t554588522 * __this, AnimationClip_t2318505987 * ___clip0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m2275601143(__this, p0, method) (( void (*) (List_1_t2087858025 *, Animation_t615783283 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorStateInfos(System.Int32,System.Boolean&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorStateInfos_m3589161088 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, AnimatorStateInfo_t509032636 * ___stateInfo2, AnimatorStateInfo_t509032636 * ___nextStateInfo3, AnimatorStateInfo_t509032636 * ___interruptingStateInfo4, float* ___interruptingClipTimeAddition5, const RuntimeMethod* method); // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m2701390466 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method); // System.Single UnityEngine.AnimationClip::get_length() extern "C" IL2CPP_METHOD_ATTR float AnimationClip_get_length_m3296085482 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimatorStateInfo::get_loop() extern "C" IL2CPP_METHOD_ATTR bool AnimatorStateInfo_get_loop_m3780967345 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method); // System.Single UnityEngine.AnimatorStateInfo::get_speed() extern "C" IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_speed_m241119581 (AnimatorStateInfo_t509032636 * __this, const RuntimeMethod* method); // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3022233636 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___loop2, bool ___reversed3, const RuntimeMethod* method); // System.Void Spine.Animation::Apply(Spine.Skeleton,System.Single,System.Single,System.Boolean,Spine.ExposedList`1,System.Single,Spine.MixBlend,Spine.MixDirection) extern "C" IL2CPP_METHOD_ATTR void Animation_Apply_m3823180894 (Animation_t615783283 * __this, Skeleton_t3686076450 * ___skeleton0, float ___lastTime1, float ___time2, bool ___loop3, ExposedList_1_t4085685707 * ___events4, float ___alpha5, int32_t ___pose6, int32_t ___direction7, const RuntimeMethod* method); // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean) extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3433293691 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___reversed2, const RuntimeMethod* method); // System.Void System.Array::Resize(!!0[]&,System.Int32) #define Array_Resize_TisClipInfos_t1497326767_m4202322468(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, ClipInfosU5BU5D_t3990347702**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m1542437191_gshared)(__this /* static, unused */, p0, p1, method) // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::.ctor() extern "C" IL2CPP_METHOD_ATTR void ClipInfos__ctor_m3044964757 (ClipInfos_t1497326767 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() #define List_1_Clear_m2511244543(__this, method) (( void (*) (List_1_t333824601 *, const RuntimeMethod*))List_1_Clear_m2511244543_gshared)(__this, method) // System.Int32 UnityEngine.Animator::GetCurrentAnimatorClipInfoCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Animator_GetCurrentAnimatorClipInfoCount_m4271464594 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::GetNextAnimatorClipInfoCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Animator_GetNextAnimatorClipInfoCount_m3917878991 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m2870938102(__this, method) (( int32_t (*) (List_1_t333824601 *, const RuntimeMethod*))List_1_get_Count_m2870938102_gshared)(__this, method) // System.Void UnityEngine.Animator::GetNextAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void Animator_GetNextAnimatorClipInfo_m1200680582 (Animator_t434523843 * __this, int32_t p0, List_1_t333824601 * p1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Capacity() #define List_1_get_Capacity_m3724237845(__this, method) (( int32_t (*) (List_1_t333824601 *, const RuntimeMethod*))List_1_get_Capacity_m3724237845_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::set_Capacity(System.Int32) #define List_1_set_Capacity_m3592756856(__this, p0, method) (( void (*) (List_1_t333824601 *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m3592756856_gshared)(__this, p0, method) // System.Void UnityEngine.Animator::GetCurrentAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void Animator_GetCurrentAnimatorClipInfo_m574614487 (Animator_t434523843 * __this, int32_t p0, List_1_t333824601 * p1, const RuntimeMethod* method); // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32) extern "C" IL2CPP_METHOD_ATTR AnimatorStateInfo_t509032636 Animator_GetCurrentAnimatorStateInfo_m18694920 (Animator_t434523843 * __this, int32_t p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) #define Dictionary_2_TryGetValue_m1651863775(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3091039290 *, AnimationClip_t2318505987 *, int32_t*, const RuntimeMethod*))Dictionary_2_TryGetValue_m3959998165_gshared)(__this, p0, p1, method) // System.Void System.Collections.Generic.Dictionary`2::Add(!0,!1) #define Dictionary_2_Add_m1559272269(__this, p0, p1, method) (( void (*) (Dictionary_2_t3091039290 *, AnimationClip_t2318505987 *, int32_t, const RuntimeMethod*))Dictionary_2_Add_m1279427033_gshared)(__this, p0, p1, method) // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) #define Dictionary_2_TryGetValue_m2563067773(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3799463910 *, int32_t, Animation_t615783283 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3167860287_gshared)(__this, p0, p1, method) // System.Int32 UnityEngine.Object::GetInstanceID() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::.ctor() extern "C" IL2CPP_METHOD_ATTR void AnimationClipEqualityComparer__ctor_m3770790055 (AnimationClipEqualityComparer_t2638425052 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2257072680(__this, method) (( void (*) (List_1_t333824601 *, const RuntimeMethod*))List_1__ctor_m2257072680_gshared)(__this, method) // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::.ctor() extern "C" IL2CPP_METHOD_ATTR void IntEqualityComparer__ctor_m4283199926 (IntEqualityComparer_t839973712 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m428145516(__this, method) (( void (*) (List_1_t692048146 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.Dictionary`2::.ctor() #define Dictionary_2__ctor_m653650853(__this, method) (( void (*) (Dictionary_2_t3424054551 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method) // System.Void Spine.Unity.SkeletonRenderer::add_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_generateMeshOverride_m2538828195 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_enabled_m1727253150 (Renderer_t2627027031 * __this, bool p0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer::remove_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_generateMeshOverride_m2740215994 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.MeshRendererBuffers::Dispose() extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_Dispose_m822640974 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::EnsureVertexCapacity(System.Int32,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_EnsureVertexCapacity_m2234253104 (MeshGenerator_t1354683548 * __this, int32_t ___minimumVertexCount0, bool ___inlcudeTintBlack1, bool ___includeTangents2, bool ___includeNormals3, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m2374163090 (Renderer_t2627027031 * __this, Material_t340375123 * p0, const RuntimeMethod* method); // System.Void Spine.Unity.MeshRendererBuffers::Clear() extern "C" IL2CPP_METHOD_ATTR void MeshRendererBuffers_Clear_m814174438 (MeshRendererBuffers_t756429994 * __this, const RuntimeMethod* method); // System.Boolean System.String::Equals(System.String,System.String,System.StringComparison) extern "C" IL2CPP_METHOD_ATTR bool String_Equals_m2359609904 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, int32_t p2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() #define List_1_Clear_m1802876837(__this, method) (( void (*) (List_1_t692048146 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m3884545634(__this, p0, method) (( void (*) (List_1_t692048146 *, Slot_t3514940700 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::Invoke(Spine.Unity.SkeletonRenderer) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate_Invoke_m2193808864 (SkeletonRendererDelegate_t3507789975 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, const RuntimeMethod* method); // System.Boolean UnityEngine.Renderer::get_enabled() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m3482452518 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Dictionary`2::get_Count() #define Dictionary_2_get_Count_m453246394(__this, method) (( int32_t (*) (Dictionary_2_t3700682020 *, const RuntimeMethod*))Dictionary_2_get_Count_m3919933788_gshared)(__this, method) // System.Void Spine.Unity.MeshGenerator::TryReplaceMaterials(Spine.ExposedList`1,System.Collections.Generic.Dictionary`2) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_TryReplaceMaterials_m153787108 (RuntimeObject * __this /* static, unused */, ExposedList_1_t2759233236 * ___workingSubmeshInstructions0, Dictionary_2_t3700682020 * ___customMaterialOverride1, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::GenerateSkeletonRendererInstruction(Spine.Unity.SkeletonRendererInstruction,Spine.Skeleton,System.Collections.Generic.Dictionary`2,System.Collections.Generic.List`1,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_GenerateSkeletonRendererInstruction_m828142940 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___instructionOutput0, Skeleton_t3686076450 * ___skeleton1, Dictionary_2_t3424054551 * ___customSlotMaterials2, List_1_t692048146 * ___separatorSlots3, bool ___generateMeshOverride4, bool ___immutableTriangles5, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::Invoke(Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate_Invoke_m3637690507 (InstructionDelegate_t2225421195 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, const RuntimeMethod* method); // System.Void Spine.Unity.MeshGenerator::BuildMesh(Spine.Unity.SkeletonRendererInstruction,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MeshGenerator_BuildMesh_m988070589 (MeshGenerator_t1354683548 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, bool ___updateTriangles1, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonRenderer/c__AnonStorey0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0__ctor_m2935376960 (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) #define Func_2__ctor_m2039867687(__this, p0, p1, method) (( void (*) (Func_2_t2197129486 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method) // System.Void Spine.Unity.SkeletonRenderer::FindAndApplySeparatorSlots(System.Func`2,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650 (SkeletonRenderer_t2098681813 * __this, Func_2_t2197129486 * ___slotNamePredicate0, bool ___clearExistingSeparators1, bool ___updateStringArray2, const RuntimeMethod* method); // !1 System.Func`2::Invoke(!0) #define Func_2_Invoke_m553675916(__this, p0, method) (( bool (*) (Func_2_t2197129486 *, String_t*, const RuntimeMethod*))Func_2_Invoke_m1574203759_gshared)(__this, p0, method) // !0[] System.Collections.Generic.List`1::ToArray() #define List_1_ToArray_m3983937259(__this, method) (( StringU5BU5D_t1281789340* (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method) // System.Boolean System.String::StartsWith(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_StartsWith_m1759067526 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.Void Spine.ExposedList`1::.ctor() #define ExposedList_1__ctor_m537463134(__this, method) (( void (*) (ExposedList_1_t2759233236 *, const RuntimeMethod*))ExposedList_1__ctor_m537463134_gshared)(__this, method) // System.Void Spine.ExposedList`1::.ctor() #define ExposedList_1__ctor_m2296874743(__this, method) (( void (*) (ExposedList_1_t1455901122 *, const RuntimeMethod*))ExposedList_1__ctor_m3538157384_gshared)(__this, method) // System.Void Spine.ExposedList`1::Clear(System.Boolean) #define ExposedList_1_Clear_m964473269(__this, p0, method) (( void (*) (ExposedList_1_t1455901122 *, bool, const RuntimeMethod*))ExposedList_1_Clear_m1053068883_gshared)(__this, p0, method) // System.Void Spine.ExposedList`1::Clear(System.Boolean) #define ExposedList_1_Clear_m1515552528(__this, p0, method) (( void (*) (ExposedList_1_t2759233236 *, bool, const RuntimeMethod*))ExposedList_1_Clear_m1515552528_gshared)(__this, p0, method) // Spine.ExposedList`1 Spine.ExposedList`1::Resize(System.Int32) #define ExposedList_1_Resize_m1195975214(__this, p0, method) (( ExposedList_1_t2759233236 * (*) (ExposedList_1_t2759233236 *, int32_t, const RuntimeMethod*))ExposedList_1_Resize_m1195975214_gshared)(__this, p0, method) // Spine.ExposedList`1 Spine.ExposedList`1::Resize(System.Int32) #define ExposedList_1_Resize_m768487897(__this, p0, method) (( ExposedList_1_t1455901122 * (*) (ExposedList_1_t1455901122 *, int32_t, const RuntimeMethod*))ExposedList_1_Resize_m3453784613_gshared)(__this, p0, method) // System.Int32 Spine.ExposedList`1::get_Capacity() #define ExposedList_1_get_Capacity_m583995089(__this, method) (( int32_t (*) (ExposedList_1_t1455901122 *, const RuntimeMethod*))ExposedList_1_get_Capacity_m2236707088_gshared)(__this, method) // System.Void Spine.ExposedList`1::EnsureCapacity(System.Int32) #define ExposedList_1_EnsureCapacity_m3325782846(__this, p0, method) (( void (*) (ExposedList_1_t1455901122 *, int32_t, const RuntimeMethod*))ExposedList_1_EnsureCapacity_m1694823175_gshared)(__this, p0, method) // System.Void Spine.ExposedList`1::CopyTo(T[]) #define ExposedList_1_CopyTo_m1741791938(__this, p0, method) (( void (*) (ExposedList_1_t1455901122 *, AttachmentU5BU5D_t1033217241*, const RuntimeMethod*))ExposedList_1_CopyTo_m3126268057_gshared)(__this, p0, method) // System.Int32 Spine.ExposedList`1::get_Capacity() #define ExposedList_1_get_Capacity_m4090977600(__this, method) (( int32_t (*) (ExposedList_1_t2759233236 *, const RuntimeMethod*))ExposedList_1_get_Capacity_m4090977600_gshared)(__this, method) // System.Void Spine.ExposedList`1::EnsureCapacity(System.Int32) #define ExposedList_1_EnsureCapacity_m3231389466(__this, p0, method) (( void (*) (ExposedList_1_t2759233236 *, int32_t, const RuntimeMethod*))ExposedList_1_EnsureCapacity_m3231389466_gshared)(__this, p0, method) // System.Void Spine.ExposedList`1::CopyTo(T[]) #define ExposedList_1_CopyTo_m673481010(__this, p0, method) (( void (*) (ExposedList_1_t2759233236 *, SubmeshInstructionU5BU5D_t131014463*, const RuntimeMethod*))ExposedList_1_CopyTo_m673481010_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m702853227(__this, method) (( void (*) (List_1_t3697594876 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2489249276(__this, method) (( void (*) (List_1_t2486457248 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // Spine.Skin Spine.SkeletonData::FindSkin(System.String) extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkeletonData_FindSkin_m3114017459 (SkeletonData_t2032710716 * __this, String_t* ___skinName0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void Debug_LogFormat_m309087137 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method); // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(System.String,Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m1514984537 (RuntimeObject * __this /* static, unused */, String_t* ___name0, BoundingBoxAttachment_t2797506510 * ___box1, Slot_t3514940700 * ___slot2, Transform_t3600365921 * ___parent3, bool ___isTrigger4, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931(__this, method) (( PolygonCollider2D_t57175488 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void UnityEngine.Collider2D::set_isTrigger(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Collider2D_set_isTrigger_m2923405871 (Collider2D_t2806799626 * __this, bool p0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::SetColliderPointsLocal(UnityEngine.PolygonCollider2D,Spine.Slot,Spine.BoundingBoxAttachment) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_SetColliderPointsLocal_m3126405286 (RuntimeObject * __this /* static, unused */, PolygonCollider2D_t57175488 * ___collider0, Slot_t3514940700 * ___slot1, BoundingBoxAttachment_t2797506510 * ___box2, const RuntimeMethod* method); // System.Boolean Spine.SkeletonExtensions::IsWeighted(Spine.VertexAttachment) extern "C" IL2CPP_METHOD_ATTR bool SkeletonExtensions_IsWeighted_m2425492830 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___va0, const RuntimeMethod* method); // UnityEngine.Vector2[] Spine.Unity.SkeletonExtensions::GetLocalVertices(Spine.VertexAttachment,Spine.Slot,UnityEngine.Vector2[]) extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* SkeletonExtensions_GetLocalVertices_m3510188223 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___va0, Slot_t3514940700 * ___slot1, Vector2U5BU5D_t1457185986* ___buffer2, const RuntimeMethod* method); // System.Void UnityEngine.PolygonCollider2D::SetPath(System.Int32,UnityEngine.Vector2[]) extern "C" IL2CPP_METHOD_ATTR void PolygonCollider2D_SetPath_m3164918375 (PolygonCollider2D_t57175488 * __this, int32_t p0, Vector2U5BU5D_t1457185986* p1, const RuntimeMethod* method); // System.Single[] Spine.VertexAttachment::get_Vertices() extern "C" IL2CPP_METHOD_ATTR SingleU5BU5D_t1444911251* VertexAttachment_get_Vertices_m770818849 (VertexAttachment_t4074366829 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_size_m4127623202 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnDisable_m3064862771 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnEnable_m4017504595 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::CollectBones() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_CollectBones_m3962279620 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::Invoke() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate_Invoke_m2331370242 (SkeletonUtilityDelegate_t487527757 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Contains(!0) #define List_1_Contains_m3385534665(__this, p0, method) (( bool (*) (List_1_t3697594876 *, SkeletonUtilityBone_t2225520134 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m2885886665(__this, p0, method) (( void (*) (List_1_t3697594876 *, SkeletonUtilityBone_t2225520134 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Remove(!0) #define List_1_Remove_m566321579(__this, p0, method) (( bool (*) (List_1_t3697594876 *, SkeletonUtilityBone_t2225520134 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Contains(!0) #define List_1_Contains_m3159941857(__this, p0, method) (( bool (*) (List_1_t2486457248 *, SkeletonUtilityConstraint_t1014382506 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m3918122212(__this, p0, method) (( void (*) (List_1_t2486457248 *, SkeletonUtilityConstraint_t1014382506 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Remove(!0) #define List_1_Remove_m1176766416(__this, p0, method) (( bool (*) (List_1_t2486457248 *, SkeletonUtilityConstraint_t1014382506 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2321703786(__this, method) (( void (*) (List_1_t257213610 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m3338814081(__this, p0, method) (( void (*) (List_1_t257213610 *, RuntimeObject *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // Spine.ExposedList`1 Spine.Skeleton::get_TransformConstraints() extern "C" IL2CPP_METHOD_ATTR ExposedList_1_t3161142095 * Skeleton_get_TransformConstraints_m2144197066 (Skeleton_t3686076450 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m3329581497(__this, method) (( int32_t (*) (List_1_t3697594876 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m1917144879(__this, p0, method) (( SkeletonUtilityBone_t2225520134 * (*) (List_1_t3697594876 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Contains(!0) #define List_1_Contains_m2654125393(__this, p0, method) (( bool (*) (List_1_t257213610 *, RuntimeObject *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method) // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m3532397672(__this, method) (( int32_t (*) (List_1_t2486457248 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Clear() #define List_1_Clear_m399629493(__this, method) (( void (*) (List_1_t3697594876 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Clear() #define List_1_Clear_m1791174016(__this, method) (( void (*) (List_1_t2486457248 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method) // System.Void Spine.Unity.SkeletonUtility::UpdateAllBones(Spine.Unity.SkeletonUtilityBone/UpdatePhase) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateAllBones_m3137413224 (SkeletonUtility_t2980767925 * __this, int32_t ___phase0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m1593126212(__this, p0, method) (( SkeletonUtilityConstraint_t1014382506 * (*) (List_1_t2486457248 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method) // System.Void Spine.Unity.SkeletonUtilityBone::DoUpdate(Spine.Unity.SkeletonUtilityBone/UpdatePhase) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_DoUpdate_m3147196733 (SkeletonUtilityBone_t2225520134 * __this, int32_t ___phase0, const RuntimeMethod* method); // UnityEngine.Transform Spine.Unity.SkeletonUtility::GetBoneRoot() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkeletonUtility_GetBoneRoot_m3934777994 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method); // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBone(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBone_m1563057148 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method); // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBoneRecursively(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBoneRecursively_m3902425979 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method); // System.String Spine.BoneData::get_Name() extern "C" IL2CPP_METHOD_ATTR String_t* BoneData_get_Name_m2539658364 (BoneData_t3130174490 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent() #define GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724(__this, method) (( SkeletonUtilityBone_t2225520134 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method) // System.Void Spine.Unity.SkeletonUtilityBone::Reset() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_Reset_m1564690104 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_X() extern "C" IL2CPP_METHOD_ATTR float Bone_get_X_m2379446529 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_Y() extern "C" IL2CPP_METHOD_ATTR float Bone_get_Y_m3945530470 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate__ctor_m1180242167 (SkeletonUtilityDelegate_t487527757 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::remove_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_remove_OnReset_m1587994906 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::add_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_add_OnReset_m4274997099 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponentInParent() #define Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673(__this, method) (( SkeletonUtility_t2980767925 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentInParent_TisRuntimeObject_m3491943679_gshared)(__this, method) // System.Void Spine.Unity.SkeletonUtility::RegisterBone(Spine.Unity.SkeletonUtilityBone) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterBone_m2890744744 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::UnregisterBone(Spine.Unity.SkeletonUtilityBone) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterBone_m3549953762 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method); // System.Boolean Spine.SkeletonExtensions::InheritsRotation(Spine.TransformMode) extern "C" IL2CPP_METHOD_ATTR bool SkeletonExtensions_InheritsRotation_m3343379492 (RuntimeObject * __this /* static, unused */, int32_t ___mode0, const RuntimeMethod* method); // System.Boolean Spine.Unity.SkeletonUtilityBone::BoneTransformModeIncompatible(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR bool SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method); // System.Void Spine.Bone::UpdateAppliedTransform() extern "C" IL2CPP_METHOD_ATTR void Bone_UpdateAppliedTransform_m3509461156 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single Spine.Bone::get_Rotation() extern "C" IL2CPP_METHOD_ATTR float Bone_get_Rotation_m2888305710 (Bone_t1086356328 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_LerpAngle_m295352085 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method); // System.Void Spine.Bone::set_Rotation(System.Single) extern "C" IL2CPP_METHOD_ATTR void Bone_set_Rotation_m1048651892 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method); // System.Void Spine.Bone::set_AppliedRotation(System.Single) extern "C" IL2CPP_METHOD_ATTR void Bone_set_AppliedRotation_m1269166262 (Bone_t1086356328 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_up() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_up_m3972993886 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m3197602968 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // System.Boolean Spine.SkeletonExtensions::InheritsScale(Spine.TransformMode) extern "C" IL2CPP_METHOD_ATTR bool SkeletonExtensions_InheritsScale_m212976228 (RuntimeObject * __this /* static, unused */, int32_t ___mode0, const RuntimeMethod* method); // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(Spine.Skeleton,System.String,System.String,System.String,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m2092416734 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___skinName1, String_t* ___slotName2, String_t* ___attachmentName3, Transform_t3600365921 * ___parent4, bool ___isTrigger5, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent() #define Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535(__this, method) (( SkeletonUtilityBone_t2225520134 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Void Spine.Unity.SkeletonUtility::RegisterConstraint(Spine.Unity.SkeletonUtilityConstraint) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterConstraint_m421956285 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method); // System.Void Spine.Unity.SkeletonUtility::UnregisterConstraint(Spine.Unity.SkeletonUtilityConstraint) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterConstraint_m2666721587 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method); // System.Void Spine.Unity.SpineAttributeBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAttributeBase__ctor_m2187175271 (SpineAttributeBase_t340149836 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.AtlasAssetBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void AtlasAssetBase__ctor_m1469063312 (AtlasAssetBase_t517294719 * __this, const RuntimeMethod* method); // !!0 UnityEngine.ScriptableObject::CreateInstance() #define ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199(__this /* static, unused */, method) (( SpineAtlasAsset_t3023093230 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method) // System.Void Spine.Unity.SpineAtlasAsset::Reset() extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset_Reset_m3233148725 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method); // System.String[] System.String::Split(System.Char[]) extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m3646115398 (String_t* __this, CharU5BU5D_t3528271667* p0, const RuntimeMethod* method); // System.String System.String::Trim() extern "C" IL2CPP_METHOD_ATTR String_t* String_Trim_m923598732 (String_t* __this, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method); // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Material[],System.Boolean) extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m2294377690 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, MaterialU5BU5D_t561872642* ___materials1, bool ___initialize2, const RuntimeMethod* method); // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Texture2D[],UnityEngine.Material,System.Boolean) extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m1337328698 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, Texture2DU5BU5D_t149664596* ___textures1, Material_t340375123 * ___materialPropertySource2, bool ___initialize3, const RuntimeMethod* method); // System.Void Spine.Unity.MaterialsTextureLoader::.ctor(Spine.Unity.SpineAtlasAsset) extern "C" IL2CPP_METHOD_ATTR void MaterialsTextureLoader__ctor_m1104951569 (MaterialsTextureLoader_t1402074808 * __this, SpineAtlasAsset_t3023093230 * ___atlasAsset0, const RuntimeMethod* method); // System.Void Spine.Atlas::.ctor(System.IO.TextReader,System.String,Spine.TextureLoader) extern "C" IL2CPP_METHOD_ATTR void Atlas__ctor_m2591271234 (Atlas_t4040192941 * __this, TextReader_t283511965 * ___reader0, String_t* ___dir1, RuntimeObject* ___textureLoader2, const RuntimeMethod* method); // System.Void Spine.Atlas::FlipV() extern "C" IL2CPP_METHOD_ATTR void Atlas_FlipV_m4048247875 (Atlas_t4040192941 * __this, const RuntimeMethod* method); // Spine.AtlasRegion Spine.Atlas::FindRegion(System.String) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * Atlas_FindRegion_m2944783334 (Atlas_t4040192941 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::.ctor() extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) extern "C" IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m3117905507 (RuntimeObject * __this /* static, unused */, RuntimeArray * p0, RuntimeFieldHandle_t1871169219 p1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_triangles_m255556250 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* p0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_vertices_m2084450642 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* p0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv_m1258646872 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* p0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors_m2218481242 (Mesh_t3648964284 * __this, ColorU5BU5D_t941916413* p0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateNormals() extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m467587154 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateBounds() extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m39931642 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.SpineAttachment/Hierarchy::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Hierarchy__ctor_m2745024938 (Hierarchy_t2161623951 * __this, String_t* ___fullPath0, const RuntimeMethod* method); // Spine.Unity.SpineAttachment/Hierarchy Spine.Unity.SpineAttachment::GetHierarchy(System.String) extern "C" IL2CPP_METHOD_ATTR Hierarchy_t2161623951 SpineAttachment_GetHierarchy_m41115555 (RuntimeObject * __this /* static, unused */, String_t* ___fullPath0, const RuntimeMethod* method); // Spine.Attachment Spine.Unity.SpineAttachment::GetAttachment(System.String,Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SpineAttachment_GetAttachment_m2431271355 (RuntimeObject * __this /* static, unused */, String_t* ___attachmentPath0, SkeletonData_t2032710716 * ___skeletonData1, const RuntimeMethod* method); // System.String[] System.String::Split(System.Char[],System.StringSplitOptions) extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m1466646415 (String_t* __this, CharU5BU5D_t3528271667* p0, int32_t p1, const RuntimeMethod* method); // System.Void System.Exception::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m1152696503 (Exception_t * __this, String_t* p0, const RuntimeMethod* method); // Spine.BoneData Spine.SkeletonData::FindBone(System.String) extern "C" IL2CPP_METHOD_ATTR BoneData_t3130174490 * SkeletonData_FindBone_m2500465450 (SkeletonData_t2032710716 * __this, String_t* ___boneName0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::MarkDynamic() extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m813264685 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Int32 Spine.Unity.SubmeshInstruction::get_SlotCount() extern "C" IL2CPP_METHOD_ATTR int32_t SubmeshInstruction_get_SlotCount_m1667298886 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m630303134 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method); // System.String Spine.Unity.SubmeshInstruction::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* SubmeshInstruction_ToString_m305461373 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method); // System.Void Spine.Unity.WaitForSpineAnimationComplete::SafeSubscribe(Spine.TrackEntry) extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_SafeSubscribe_m2393248343 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method); // System.Void Spine.AnimationState/TrackEntryDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void TrackEntryDelegate__ctor_m3836624663 (TrackEntryDelegate_t363257942 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void Spine.TrackEntry::add_Complete(Spine.AnimationState/TrackEntryDelegate) extern "C" IL2CPP_METHOD_ATTR void TrackEntry_add_Complete_m3797291780 (TrackEntry_t1316488441 * __this, TrackEntryDelegate_t363257942 * ___value0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.Attachment,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetClone_m2482882320 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, bool ___cloneMeshesAsLinked1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m2482882320_MetadataUsageId); s_Il2CppMethodInitialized = true; } RegionAttachment_t1770147391 * V_0 = NULL; MeshAttachment_t1975337962 * V_1 = NULL; BoundingBoxAttachment_t2797506510 * V_2 = NULL; PathAttachment_t3565151060 * V_3 = NULL; PointAttachment_t2275020146 * V_4 = NULL; ClippingAttachment_t2586274570 * V_5 = NULL; MeshAttachment_t1975337962 * G_B6_0 = NULL; { Attachment_t3043756552 * L_0 = ___o0; V_0 = ((RegionAttachment_t1770147391 *)IsInstClass((RuntimeObject*)L_0, RegionAttachment_t1770147391_il2cpp_TypeInfo_var)); RegionAttachment_t1770147391 * L_1 = V_0; if (!L_1) { goto IL_0014; } } { RegionAttachment_t1770147391 * L_2 = V_0; RegionAttachment_t1770147391 * L_3 = AttachmentCloneExtensions_GetClone_m1723604869(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); return L_3; } IL_0014: { Attachment_t3043756552 * L_4 = ___o0; V_1 = ((MeshAttachment_t1975337962 *)IsInstClass((RuntimeObject*)L_4, MeshAttachment_t1975337962_il2cpp_TypeInfo_var)); MeshAttachment_t1975337962 * L_5 = V_1; if (!L_5) { goto IL_003a; } } { bool L_6 = ___cloneMeshesAsLinked1; if (!L_6) { goto IL_0033; } } { MeshAttachment_t1975337962 * L_7 = V_1; MeshAttachment_t1975337962 * L_8 = AttachmentCloneExtensions_GetLinkedClone_m570754472(NULL /*static, unused*/, L_7, (bool)1, /*hidden argument*/NULL); G_B6_0 = L_8; goto IL_0039; } IL_0033: { MeshAttachment_t1975337962 * L_9 = V_1; MeshAttachment_t1975337962 * L_10 = AttachmentCloneExtensions_GetClone_m3577767401(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); G_B6_0 = L_10; } IL_0039: { return G_B6_0; } IL_003a: { Attachment_t3043756552 * L_11 = ___o0; V_2 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_11, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var)); BoundingBoxAttachment_t2797506510 * L_12 = V_2; if (!L_12) { goto IL_004e; } } { BoundingBoxAttachment_t2797506510 * L_13 = V_2; BoundingBoxAttachment_t2797506510 * L_14 = AttachmentCloneExtensions_GetClone_m2258003033(NULL /*static, unused*/, L_13, /*hidden argument*/NULL); return L_14; } IL_004e: { Attachment_t3043756552 * L_15 = ___o0; V_3 = ((PathAttachment_t3565151060 *)IsInstClass((RuntimeObject*)L_15, PathAttachment_t3565151060_il2cpp_TypeInfo_var)); PathAttachment_t3565151060 * L_16 = V_3; if (!L_16) { goto IL_0062; } } { PathAttachment_t3565151060 * L_17 = V_3; PathAttachment_t3565151060 * L_18 = AttachmentCloneExtensions_GetClone_m383654393(NULL /*static, unused*/, L_17, /*hidden argument*/NULL); return L_18; } IL_0062: { Attachment_t3043756552 * L_19 = ___o0; V_4 = ((PointAttachment_t2275020146 *)IsInstClass((RuntimeObject*)L_19, PointAttachment_t2275020146_il2cpp_TypeInfo_var)); PointAttachment_t2275020146 * L_20 = V_4; if (!L_20) { goto IL_0079; } } { PointAttachment_t2275020146 * L_21 = V_4; PointAttachment_t2275020146 * L_22 = AttachmentCloneExtensions_GetClone_m2514087458(NULL /*static, unused*/, L_21, /*hidden argument*/NULL); return L_22; } IL_0079: { Attachment_t3043756552 * L_23 = ___o0; V_5 = ((ClippingAttachment_t2586274570 *)IsInstClass((RuntimeObject*)L_23, ClippingAttachment_t2586274570_il2cpp_TypeInfo_var)); ClippingAttachment_t2586274570 * L_24 = V_5; if (!L_24) { goto IL_0090; } } { ClippingAttachment_t2586274570 * L_25 = V_5; ClippingAttachment_t2586274570 * L_26 = AttachmentCloneExtensions_GetClone_m695681949(NULL /*static, unused*/, L_25, /*hidden argument*/NULL); return L_26; } IL_0090: { return (Attachment_t3043756552 *)NULL; } } // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.RegionAttachment) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentCloneExtensions_GetClone_m1723604869 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m1723604869_MetadataUsageId); s_Il2CppMethodInitialized = true; } RegionAttachment_t1770147391 * V_0 = NULL; { RegionAttachment_t1770147391 * L_0 = ___o0; NullCheck(L_0); String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_2 = (RegionAttachment_t1770147391 *)il2cpp_codegen_object_new(RegionAttachment_t1770147391_il2cpp_TypeInfo_var); RegionAttachment__ctor_m1527679494(L_2, L_1, /*hidden argument*/NULL); V_0 = L_2; RegionAttachment_t1770147391 * L_3 = V_0; RegionAttachment_t1770147391 * L_4 = ___o0; NullCheck(L_4); float L_5 = L_4->get_x_9(); NullCheck(L_3); L_3->set_x_9(L_5); RegionAttachment_t1770147391 * L_6 = V_0; RegionAttachment_t1770147391 * L_7 = ___o0; NullCheck(L_7); float L_8 = L_7->get_y_10(); NullCheck(L_6); L_6->set_y_10(L_8); RegionAttachment_t1770147391 * L_9 = V_0; RegionAttachment_t1770147391 * L_10 = ___o0; NullCheck(L_10); float L_11 = L_10->get_rotation_11(); NullCheck(L_9); L_9->set_rotation_11(L_11); RegionAttachment_t1770147391 * L_12 = V_0; RegionAttachment_t1770147391 * L_13 = ___o0; NullCheck(L_13); float L_14 = L_13->get_scaleX_12(); NullCheck(L_12); L_12->set_scaleX_12(L_14); RegionAttachment_t1770147391 * L_15 = V_0; RegionAttachment_t1770147391 * L_16 = ___o0; NullCheck(L_16); float L_17 = L_16->get_scaleY_13(); NullCheck(L_15); L_15->set_scaleY_13(L_17); RegionAttachment_t1770147391 * L_18 = V_0; RegionAttachment_t1770147391 * L_19 = ___o0; NullCheck(L_19); float L_20 = L_19->get_width_14(); NullCheck(L_18); L_18->set_width_14(L_20); RegionAttachment_t1770147391 * L_21 = V_0; RegionAttachment_t1770147391 * L_22 = ___o0; NullCheck(L_22); float L_23 = L_22->get_height_15(); NullCheck(L_21); L_21->set_height_15(L_23); RegionAttachment_t1770147391 * L_24 = V_0; RegionAttachment_t1770147391 * L_25 = ___o0; NullCheck(L_25); float L_26 = L_25->get_r_24(); NullCheck(L_24); L_24->set_r_24(L_26); RegionAttachment_t1770147391 * L_27 = V_0; RegionAttachment_t1770147391 * L_28 = ___o0; NullCheck(L_28); float L_29 = L_28->get_g_25(); NullCheck(L_27); L_27->set_g_25(L_29); RegionAttachment_t1770147391 * L_30 = V_0; RegionAttachment_t1770147391 * L_31 = ___o0; NullCheck(L_31); float L_32 = L_31->get_b_26(); NullCheck(L_30); L_30->set_b_26(L_32); RegionAttachment_t1770147391 * L_33 = V_0; RegionAttachment_t1770147391 * L_34 = ___o0; NullCheck(L_34); float L_35 = L_34->get_a_27(); NullCheck(L_33); L_33->set_a_27(L_35); RegionAttachment_t1770147391 * L_36 = V_0; RegionAttachment_t1770147391 * L_37 = ___o0; NullCheck(L_37); String_t* L_38 = RegionAttachment_get_Path_m1790912697(L_37, /*hidden argument*/NULL); NullCheck(L_36); RegionAttachment_set_Path_m1929365969(L_36, L_38, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_39 = V_0; RegionAttachment_t1770147391 * L_40 = ___o0; NullCheck(L_40); RuntimeObject * L_41 = RegionAttachment_get_RendererObject_m3051590338(L_40, /*hidden argument*/NULL); NullCheck(L_39); RegionAttachment_set_RendererObject_m1274213480(L_39, L_41, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_42 = V_0; RegionAttachment_t1770147391 * L_43 = ___o0; NullCheck(L_43); float L_44 = L_43->get_regionOffsetX_16(); NullCheck(L_42); L_42->set_regionOffsetX_16(L_44); RegionAttachment_t1770147391 * L_45 = V_0; RegionAttachment_t1770147391 * L_46 = ___o0; NullCheck(L_46); float L_47 = L_46->get_regionOffsetY_17(); NullCheck(L_45); L_45->set_regionOffsetY_17(L_47); RegionAttachment_t1770147391 * L_48 = V_0; RegionAttachment_t1770147391 * L_49 = ___o0; NullCheck(L_49); float L_50 = L_49->get_regionWidth_18(); NullCheck(L_48); L_48->set_regionWidth_18(L_50); RegionAttachment_t1770147391 * L_51 = V_0; RegionAttachment_t1770147391 * L_52 = ___o0; NullCheck(L_52); float L_53 = L_52->get_regionHeight_19(); NullCheck(L_51); L_51->set_regionHeight_19(L_53); RegionAttachment_t1770147391 * L_54 = V_0; RegionAttachment_t1770147391 * L_55 = ___o0; NullCheck(L_55); float L_56 = L_55->get_regionOriginalWidth_20(); NullCheck(L_54); L_54->set_regionOriginalWidth_20(L_56); RegionAttachment_t1770147391 * L_57 = V_0; RegionAttachment_t1770147391 * L_58 = ___o0; NullCheck(L_58); float L_59 = L_58->get_regionOriginalHeight_21(); NullCheck(L_57); L_57->set_regionOriginalHeight_21(L_59); RegionAttachment_t1770147391 * L_60 = V_0; RegionAttachment_t1770147391 * L_61 = ___o0; NullCheck(L_61); SingleU5BU5D_t1444911251* L_62 = L_61->get_uvs_23(); NullCheck((RuntimeArray *)(RuntimeArray *)L_62); RuntimeObject * L_63 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_62, /*hidden argument*/NULL); NullCheck(L_60); L_60->set_uvs_23(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_63, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var))); RegionAttachment_t1770147391 * L_64 = V_0; RegionAttachment_t1770147391 * L_65 = ___o0; NullCheck(L_65); SingleU5BU5D_t1444911251* L_66 = L_65->get_offset_22(); NullCheck((RuntimeArray *)(RuntimeArray *)L_66); RuntimeObject * L_67 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_66, /*hidden argument*/NULL); NullCheck(L_64); L_64->set_offset_22(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_67, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var))); RegionAttachment_t1770147391 * L_68 = V_0; return L_68; } } // Spine.ClippingAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.ClippingAttachment) extern "C" IL2CPP_METHOD_ATTR ClippingAttachment_t2586274570 * AttachmentCloneExtensions_GetClone_m695681949 (RuntimeObject * __this /* static, unused */, ClippingAttachment_t2586274570 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m695681949_MetadataUsageId); s_Il2CppMethodInitialized = true; } ClippingAttachment_t2586274570 * V_0 = NULL; ClippingAttachment_t2586274570 * V_1 = NULL; { ClippingAttachment_t2586274570 * L_0 = ___o0; NullCheck(L_0); String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL); ClippingAttachment_t2586274570 * L_2 = (ClippingAttachment_t2586274570 *)il2cpp_codegen_object_new(ClippingAttachment_t2586274570_il2cpp_TypeInfo_var); ClippingAttachment__ctor_m2765219991(L_2, L_1, /*hidden argument*/NULL); V_1 = L_2; ClippingAttachment_t2586274570 * L_3 = V_1; ClippingAttachment_t2586274570 * L_4 = ___o0; NullCheck(L_4); SlotData_t154801902 * L_5 = L_4->get_endSlot_7(); NullCheck(L_3); L_3->set_endSlot_7(L_5); ClippingAttachment_t2586274570 * L_6 = V_1; V_0 = L_6; ClippingAttachment_t2586274570 * L_7 = ___o0; ClippingAttachment_t2586274570 * L_8 = V_0; AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); ClippingAttachment_t2586274570 * L_9 = V_0; return L_9; } } // Spine.PointAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PointAttachment) extern "C" IL2CPP_METHOD_ATTR PointAttachment_t2275020146 * AttachmentCloneExtensions_GetClone_m2514087458 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m2514087458_MetadataUsageId); s_Il2CppMethodInitialized = true; } PointAttachment_t2275020146 * V_0 = NULL; PointAttachment_t2275020146 * V_1 = NULL; { PointAttachment_t2275020146 * L_0 = ___o0; NullCheck(L_0); String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL); PointAttachment_t2275020146 * L_2 = (PointAttachment_t2275020146 *)il2cpp_codegen_object_new(PointAttachment_t2275020146_il2cpp_TypeInfo_var); PointAttachment__ctor_m640070577(L_2, L_1, /*hidden argument*/NULL); V_1 = L_2; PointAttachment_t2275020146 * L_3 = V_1; PointAttachment_t2275020146 * L_4 = ___o0; NullCheck(L_4); float L_5 = L_4->get_rotation_3(); NullCheck(L_3); L_3->set_rotation_3(L_5); PointAttachment_t2275020146 * L_6 = V_1; PointAttachment_t2275020146 * L_7 = ___o0; NullCheck(L_7); float L_8 = L_7->get_x_1(); NullCheck(L_6); L_6->set_x_1(L_8); PointAttachment_t2275020146 * L_9 = V_1; PointAttachment_t2275020146 * L_10 = ___o0; NullCheck(L_10); float L_11 = L_10->get_y_2(); NullCheck(L_9); L_9->set_y_2(L_11); PointAttachment_t2275020146 * L_12 = V_1; V_0 = L_12; PointAttachment_t2275020146 * L_13 = V_0; return L_13; } } // Spine.BoundingBoxAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.BoundingBoxAttachment) extern "C" IL2CPP_METHOD_ATTR BoundingBoxAttachment_t2797506510 * AttachmentCloneExtensions_GetClone_m2258003033 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m2258003033_MetadataUsageId); s_Il2CppMethodInitialized = true; } BoundingBoxAttachment_t2797506510 * V_0 = NULL; { BoundingBoxAttachment_t2797506510 * L_0 = ___o0; NullCheck(L_0); String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL); BoundingBoxAttachment_t2797506510 * L_2 = (BoundingBoxAttachment_t2797506510 *)il2cpp_codegen_object_new(BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var); BoundingBoxAttachment__ctor_m3861128766(L_2, L_1, /*hidden argument*/NULL); V_0 = L_2; BoundingBoxAttachment_t2797506510 * L_3 = ___o0; BoundingBoxAttachment_t2797506510 * L_4 = V_0; AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); BoundingBoxAttachment_t2797506510 * L_5 = V_0; return L_5; } } // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedClone(Spine.MeshAttachment,System.Boolean) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedClone_m570754472 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, bool ___inheritDeform1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetLinkedClone_m570754472_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MeshAttachment_t1975337962 * L_0 = ___o0; MeshAttachment_t1975337962 * L_1 = ___o0; NullCheck(L_1); String_t* L_2 = Attachment_get_Name_m3847529203(L_1, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_3 = ___o0; NullCheck(L_3); RuntimeObject * L_4 = MeshAttachment_get_RendererObject_m1965843365(L_3, /*hidden argument*/NULL); bool L_5 = ___inheritDeform1; MeshAttachment_t1975337962 * L_6 = AttachmentCloneExtensions_GetLinkedMesh_m2016132985(NULL /*static, unused*/, L_0, L_2, ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_4, AtlasRegion_t13903284_il2cpp_TypeInfo_var)), L_5, (bool)1, /*hidden argument*/NULL); return L_6; } } // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.MeshAttachment) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetClone_m3577767401 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m3577767401_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshAttachment_t1975337962 * V_0 = NULL; MeshAttachment_t1975337962 * V_1 = NULL; MeshAttachment_t1975337962 * G_B4_0 = NULL; MeshAttachment_t1975337962 * G_B3_0 = NULL; Int32U5BU5D_t385246372* G_B5_0 = NULL; MeshAttachment_t1975337962 * G_B5_1 = NULL; { MeshAttachment_t1975337962 * L_0 = ___o0; NullCheck(L_0); String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_2 = (MeshAttachment_t1975337962 *)il2cpp_codegen_object_new(MeshAttachment_t1975337962_il2cpp_TypeInfo_var); MeshAttachment__ctor_m3915495686(L_2, L_1, /*hidden argument*/NULL); V_1 = L_2; MeshAttachment_t1975337962 * L_3 = V_1; MeshAttachment_t1975337962 * L_4 = ___o0; NullCheck(L_4); float L_5 = L_4->get_r_17(); NullCheck(L_3); L_3->set_r_17(L_5); MeshAttachment_t1975337962 * L_6 = V_1; MeshAttachment_t1975337962 * L_7 = ___o0; NullCheck(L_7); float L_8 = L_7->get_g_18(); NullCheck(L_6); L_6->set_g_18(L_8); MeshAttachment_t1975337962 * L_9 = V_1; MeshAttachment_t1975337962 * L_10 = ___o0; NullCheck(L_10); float L_11 = L_10->get_b_19(); NullCheck(L_9); L_9->set_b_19(L_11); MeshAttachment_t1975337962 * L_12 = V_1; MeshAttachment_t1975337962 * L_13 = ___o0; NullCheck(L_13); float L_14 = L_13->get_a_20(); NullCheck(L_12); L_12->set_a_20(L_14); MeshAttachment_t1975337962 * L_15 = V_1; MeshAttachment_t1975337962 * L_16 = ___o0; NullCheck(L_16); bool L_17 = L_16->get_inheritDeform_22(); NullCheck(L_15); L_15->set_inheritDeform_22(L_17); MeshAttachment_t1975337962 * L_18 = V_1; MeshAttachment_t1975337962 * L_19 = ___o0; NullCheck(L_19); String_t* L_20 = MeshAttachment_get_Path_m3242218096(L_19, /*hidden argument*/NULL); NullCheck(L_18); MeshAttachment_set_Path_m3813911935(L_18, L_20, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_21 = V_1; MeshAttachment_t1975337962 * L_22 = ___o0; NullCheck(L_22); RuntimeObject * L_23 = MeshAttachment_get_RendererObject_m1965843365(L_22, /*hidden argument*/NULL); NullCheck(L_21); MeshAttachment_set_RendererObject_m1460674513(L_21, L_23, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_24 = V_1; MeshAttachment_t1975337962 * L_25 = ___o0; NullCheck(L_25); float L_26 = L_25->get_regionOffsetX_7(); NullCheck(L_24); L_24->set_regionOffsetX_7(L_26); MeshAttachment_t1975337962 * L_27 = V_1; MeshAttachment_t1975337962 * L_28 = ___o0; NullCheck(L_28); float L_29 = L_28->get_regionOffsetY_8(); NullCheck(L_27); L_27->set_regionOffsetY_8(L_29); MeshAttachment_t1975337962 * L_30 = V_1; MeshAttachment_t1975337962 * L_31 = ___o0; NullCheck(L_31); float L_32 = L_31->get_regionWidth_9(); NullCheck(L_30); L_30->set_regionWidth_9(L_32); MeshAttachment_t1975337962 * L_33 = V_1; MeshAttachment_t1975337962 * L_34 = ___o0; NullCheck(L_34); float L_35 = L_34->get_regionHeight_10(); NullCheck(L_33); L_33->set_regionHeight_10(L_35); MeshAttachment_t1975337962 * L_36 = V_1; MeshAttachment_t1975337962 * L_37 = ___o0; NullCheck(L_37); float L_38 = L_37->get_regionOriginalWidth_11(); NullCheck(L_36); L_36->set_regionOriginalWidth_11(L_38); MeshAttachment_t1975337962 * L_39 = V_1; MeshAttachment_t1975337962 * L_40 = ___o0; NullCheck(L_40); float L_41 = L_40->get_regionOriginalHeight_12(); NullCheck(L_39); L_39->set_regionOriginalHeight_12(L_41); MeshAttachment_t1975337962 * L_42 = V_1; MeshAttachment_t1975337962 * L_43 = ___o0; NullCheck(L_43); float L_44 = MeshAttachment_get_RegionU_m1405160968(L_43, /*hidden argument*/NULL); NullCheck(L_42); MeshAttachment_set_RegionU_m550873806(L_42, L_44, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_45 = V_1; MeshAttachment_t1975337962 * L_46 = ___o0; NullCheck(L_46); float L_47 = MeshAttachment_get_RegionV_m1001876441(L_46, /*hidden argument*/NULL); NullCheck(L_45); MeshAttachment_set_RegionV_m555082405(L_45, L_47, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_48 = V_1; MeshAttachment_t1975337962 * L_49 = ___o0; NullCheck(L_49); float L_50 = MeshAttachment_get_RegionU2_m3314290183(L_49, /*hidden argument*/NULL); NullCheck(L_48); MeshAttachment_set_RegionU2_m1257172348(L_48, L_50, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_51 = V_1; MeshAttachment_t1975337962 * L_52 = ___o0; NullCheck(L_52); float L_53 = MeshAttachment_get_RegionV2_m2911005656(L_52, /*hidden argument*/NULL); NullCheck(L_51); MeshAttachment_set_RegionV2_m981227621(L_51, L_53, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_54 = V_1; MeshAttachment_t1975337962 * L_55 = ___o0; NullCheck(L_55); bool L_56 = MeshAttachment_get_RegionRotate_m1181091409(L_55, /*hidden argument*/NULL); NullCheck(L_54); MeshAttachment_set_RegionRotate_m53944593(L_54, L_56, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_57 = V_1; MeshAttachment_t1975337962 * L_58 = ___o0; NullCheck(L_58); SingleU5BU5D_t1444911251* L_59 = L_58->get_uvs_14(); NullCheck((RuntimeArray *)(RuntimeArray *)L_59); RuntimeObject * L_60 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_59, /*hidden argument*/NULL); NullCheck(L_57); L_57->set_uvs_14(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_60, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var))); MeshAttachment_t1975337962 * L_61 = V_1; V_0 = L_61; MeshAttachment_t1975337962 * L_62 = ___o0; NullCheck(L_62); MeshAttachment_t1975337962 * L_63 = MeshAttachment_get_ParentMesh_m3932601139(L_62, /*hidden argument*/NULL); if (!L_63) { goto IL_0118; } } { MeshAttachment_t1975337962 * L_64 = V_0; MeshAttachment_t1975337962 * L_65 = ___o0; NullCheck(L_65); MeshAttachment_t1975337962 * L_66 = MeshAttachment_get_ParentMesh_m3932601139(L_65, /*hidden argument*/NULL); NullCheck(L_64); MeshAttachment_set_ParentMesh_m3921104777(L_64, L_66, /*hidden argument*/NULL); goto IL_0196; } IL_0118: { MeshAttachment_t1975337962 * L_67 = ___o0; MeshAttachment_t1975337962 * L_68 = V_0; AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_67, L_68, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_69 = V_0; MeshAttachment_t1975337962 * L_70 = ___o0; NullCheck(L_70); SingleU5BU5D_t1444911251* L_71 = L_70->get_regionUVs_15(); NullCheck((RuntimeArray *)(RuntimeArray *)L_71); RuntimeObject * L_72 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_71, /*hidden argument*/NULL); NullCheck(L_69); L_69->set_regionUVs_15(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_72, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var))); MeshAttachment_t1975337962 * L_73 = V_0; MeshAttachment_t1975337962 * L_74 = ___o0; NullCheck(L_74); Int32U5BU5D_t385246372* L_75 = L_74->get_triangles_16(); NullCheck((RuntimeArray *)(RuntimeArray *)L_75); RuntimeObject * L_76 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_75, /*hidden argument*/NULL); NullCheck(L_73); L_73->set_triangles_16(((Int32U5BU5D_t385246372*)IsInst((RuntimeObject*)L_76, Int32U5BU5D_t385246372_il2cpp_TypeInfo_var))); MeshAttachment_t1975337962 * L_77 = V_0; MeshAttachment_t1975337962 * L_78 = ___o0; NullCheck(L_78); int32_t L_79 = L_78->get_hulllength_21(); NullCheck(L_77); L_77->set_hulllength_21(L_79); MeshAttachment_t1975337962 * L_80 = V_0; MeshAttachment_t1975337962 * L_81 = ___o0; NullCheck(L_81); Int32U5BU5D_t385246372* L_82 = MeshAttachment_get_Edges_m4141291453(L_81, /*hidden argument*/NULL); G_B3_0 = L_80; if (L_82) { G_B4_0 = L_80; goto IL_0169; } } { G_B5_0 = ((Int32U5BU5D_t385246372*)(NULL)); G_B5_1 = G_B3_0; goto IL_0179; } IL_0169: { MeshAttachment_t1975337962 * L_83 = ___o0; NullCheck(L_83); Int32U5BU5D_t385246372* L_84 = MeshAttachment_get_Edges_m4141291453(L_83, /*hidden argument*/NULL); NullCheck((RuntimeArray *)(RuntimeArray *)L_84); RuntimeObject * L_85 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_84, /*hidden argument*/NULL); G_B5_0 = ((Int32U5BU5D_t385246372*)IsInst((RuntimeObject*)L_85, Int32U5BU5D_t385246372_il2cpp_TypeInfo_var)); G_B5_1 = G_B4_0; } IL_0179: { NullCheck(G_B5_1); MeshAttachment_set_Edges_m4227853743(G_B5_1, G_B5_0, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_86 = V_0; MeshAttachment_t1975337962 * L_87 = ___o0; NullCheck(L_87); float L_88 = MeshAttachment_get_Width_m1225198405(L_87, /*hidden argument*/NULL); NullCheck(L_86); MeshAttachment_set_Width_m4133520296(L_86, L_88, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_89 = V_0; MeshAttachment_t1975337962 * L_90 = ___o0; NullCheck(L_90); float L_91 = MeshAttachment_get_Height_m3202123430(L_90, /*hidden argument*/NULL); NullCheck(L_89); MeshAttachment_set_Height_m1587960250(L_89, L_91, /*hidden argument*/NULL); } IL_0196: { MeshAttachment_t1975337962 * L_92 = V_0; return L_92; } } // Spine.PathAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetClone(Spine.PathAttachment) extern "C" IL2CPP_METHOD_ATTR PathAttachment_t3565151060 * AttachmentCloneExtensions_GetClone_m383654393 (RuntimeObject * __this /* static, unused */, PathAttachment_t3565151060 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetClone_m383654393_MetadataUsageId); s_Il2CppMethodInitialized = true; } PathAttachment_t3565151060 * V_0 = NULL; PathAttachment_t3565151060 * V_1 = NULL; { PathAttachment_t3565151060 * L_0 = ___o0; NullCheck(L_0); String_t* L_1 = Attachment_get_Name_m3847529203(L_0, /*hidden argument*/NULL); PathAttachment_t3565151060 * L_2 = (PathAttachment_t3565151060 *)il2cpp_codegen_object_new(PathAttachment_t3565151060_il2cpp_TypeInfo_var); PathAttachment__ctor_m709103174(L_2, L_1, /*hidden argument*/NULL); V_1 = L_2; PathAttachment_t3565151060 * L_3 = V_1; PathAttachment_t3565151060 * L_4 = ___o0; NullCheck(L_4); SingleU5BU5D_t1444911251* L_5 = L_4->get_lengths_7(); NullCheck((RuntimeArray *)(RuntimeArray *)L_5); RuntimeObject * L_6 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL); NullCheck(L_3); L_3->set_lengths_7(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_6, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var))); PathAttachment_t3565151060 * L_7 = V_1; PathAttachment_t3565151060 * L_8 = ___o0; NullCheck(L_8); bool L_9 = L_8->get_closed_8(); NullCheck(L_7); L_7->set_closed_8(L_9); PathAttachment_t3565151060 * L_10 = V_1; PathAttachment_t3565151060 * L_11 = ___o0; NullCheck(L_11); bool L_12 = L_11->get_constantSpeed_9(); NullCheck(L_10); L_10->set_constantSpeed_9(L_12); PathAttachment_t3565151060 * L_13 = V_1; V_0 = L_13; PathAttachment_t3565151060 * L_14 = ___o0; PathAttachment_t3565151060 * L_15 = V_0; AttachmentCloneExtensions_CloneVertexAttachment_m207130234(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/NULL); PathAttachment_t3565151060 * L_16 = V_0; return L_16; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::CloneVertexAttachment(Spine.VertexAttachment,Spine.VertexAttachment) extern "C" IL2CPP_METHOD_ATTR void AttachmentCloneExtensions_CloneVertexAttachment_m207130234 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___src0, VertexAttachment_t4074366829 * ___dest1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_CloneVertexAttachment_m207130234_MetadataUsageId); s_Il2CppMethodInitialized = true; } { VertexAttachment_t4074366829 * L_0 = ___dest1; VertexAttachment_t4074366829 * L_1 = ___src0; NullCheck(L_1); int32_t L_2 = L_1->get_worldVerticesLength_6(); NullCheck(L_0); L_0->set_worldVerticesLength_6(L_2); VertexAttachment_t4074366829 * L_3 = ___src0; NullCheck(L_3); Int32U5BU5D_t385246372* L_4 = L_3->get_bones_4(); if (!L_4) { goto IL_002d; } } { VertexAttachment_t4074366829 * L_5 = ___dest1; VertexAttachment_t4074366829 * L_6 = ___src0; NullCheck(L_6); Int32U5BU5D_t385246372* L_7 = L_6->get_bones_4(); NullCheck((RuntimeArray *)(RuntimeArray *)L_7); RuntimeObject * L_8 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL); NullCheck(L_5); L_5->set_bones_4(((Int32U5BU5D_t385246372*)IsInst((RuntimeObject*)L_8, Int32U5BU5D_t385246372_il2cpp_TypeInfo_var))); } IL_002d: { VertexAttachment_t4074366829 * L_9 = ___src0; NullCheck(L_9); SingleU5BU5D_t1444911251* L_10 = L_9->get_vertices_5(); if (!L_10) { goto IL_004e; } } { VertexAttachment_t4074366829 * L_11 = ___dest1; VertexAttachment_t4074366829 * L_12 = ___src0; NullCheck(L_12); SingleU5BU5D_t1444911251* L_13 = L_12->get_vertices_5(); NullCheck((RuntimeArray *)(RuntimeArray *)L_13); RuntimeObject * L_14 = Array_Clone_m2672907798((RuntimeArray *)(RuntimeArray *)L_13, /*hidden argument*/NULL); NullCheck(L_11); L_11->set_vertices_5(((SingleU5BU5D_t1444911251*)IsInst((RuntimeObject*)L_14, SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var))); } IL_004e: { return; } } // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,System.String,Spine.AtlasRegion,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m2016132985 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, String_t* ___newLinkedMeshName1, AtlasRegion_t13903284 * ___region2, bool ___inheritDeform3, bool ___copyOriginalProperties4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetLinkedMesh_m2016132985_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshAttachment_t1975337962 * V_0 = NULL; { AtlasRegion_t13903284 * L_0 = ___region2; if (L_0) { goto IL_0011; } } { ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2679399620, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AttachmentCloneExtensions_GetLinkedMesh_m2016132985_RuntimeMethod_var); } IL_0011: { MeshAttachment_t1975337962 * L_2 = ___o0; NullCheck(L_2); MeshAttachment_t1975337962 * L_3 = MeshAttachment_get_ParentMesh_m3932601139(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0024; } } { MeshAttachment_t1975337962 * L_4 = ___o0; NullCheck(L_4); MeshAttachment_t1975337962 * L_5 = MeshAttachment_get_ParentMesh_m3932601139(L_4, /*hidden argument*/NULL); ___o0 = L_5; } IL_0024: { String_t* L_6 = ___newLinkedMeshName1; MeshAttachment_t1975337962 * L_7 = (MeshAttachment_t1975337962 *)il2cpp_codegen_object_new(MeshAttachment_t1975337962_il2cpp_TypeInfo_var); MeshAttachment__ctor_m3915495686(L_7, L_6, /*hidden argument*/NULL); V_0 = L_7; MeshAttachment_t1975337962 * L_8 = V_0; AtlasRegion_t13903284 * L_9 = ___region2; AttachmentRegionExtensions_SetRegion_m3853170925(NULL /*static, unused*/, L_8, L_9, (bool)0, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_10 = V_0; String_t* L_11 = ___newLinkedMeshName1; NullCheck(L_10); MeshAttachment_set_Path_m3813911935(L_10, L_11, /*hidden argument*/NULL); bool L_12 = ___copyOriginalProperties4; if (!L_12) { goto IL_0076; } } { MeshAttachment_t1975337962 * L_13 = V_0; MeshAttachment_t1975337962 * L_14 = ___o0; NullCheck(L_14); float L_15 = L_14->get_r_17(); NullCheck(L_13); L_13->set_r_17(L_15); MeshAttachment_t1975337962 * L_16 = V_0; MeshAttachment_t1975337962 * L_17 = ___o0; NullCheck(L_17); float L_18 = L_17->get_g_18(); NullCheck(L_16); L_16->set_g_18(L_18); MeshAttachment_t1975337962 * L_19 = V_0; MeshAttachment_t1975337962 * L_20 = ___o0; NullCheck(L_20); float L_21 = L_20->get_b_19(); NullCheck(L_19); L_19->set_b_19(L_21); MeshAttachment_t1975337962 * L_22 = V_0; MeshAttachment_t1975337962 * L_23 = ___o0; NullCheck(L_23); float L_24 = L_23->get_a_20(); NullCheck(L_22); L_22->set_a_20(L_24); goto IL_00a2; } IL_0076: { MeshAttachment_t1975337962 * L_25 = V_0; NullCheck(L_25); L_25->set_r_17((1.0f)); MeshAttachment_t1975337962 * L_26 = V_0; NullCheck(L_26); L_26->set_g_18((1.0f)); MeshAttachment_t1975337962 * L_27 = V_0; NullCheck(L_27); L_27->set_b_19((1.0f)); MeshAttachment_t1975337962 * L_28 = V_0; NullCheck(L_28); L_28->set_a_20((1.0f)); } IL_00a2: { MeshAttachment_t1975337962 * L_29 = V_0; bool L_30 = ___inheritDeform3; NullCheck(L_29); L_29->set_inheritDeform_22(L_30); MeshAttachment_t1975337962 * L_31 = V_0; MeshAttachment_t1975337962 * L_32 = ___o0; NullCheck(L_31); MeshAttachment_set_ParentMesh_m3921104777(L_31, L_32, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_33 = V_0; NullCheck(L_33); MeshAttachment_UpdateUVs_m572410885(L_33, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_34 = V_0; return L_34; } } // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,UnityEngine.Sprite,UnityEngine.Shader,System.Boolean,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m1333298833 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, Sprite_t280657092 * ___sprite1, Shader_t4151988712 * ___shader2, bool ___inheritDeform3, Material_t340375123 * ___materialPropertySource4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetLinkedMesh_m1333298833_MetadataUsageId); s_Il2CppMethodInitialized = true; } Material_t340375123 * V_0 = NULL; { Shader_t4151988712 * L_0 = ___shader2; Material_t340375123 * L_1 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m1662457592(L_1, L_0, /*hidden argument*/NULL); V_0 = L_1; Material_t340375123 * L_2 = ___materialPropertySource4; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0029; } } { Material_t340375123 * L_4 = V_0; Material_t340375123 * L_5 = ___materialPropertySource4; NullCheck(L_4); Material_CopyPropertiesFromMaterial_m2896226580(L_4, L_5, /*hidden argument*/NULL); Material_t340375123 * L_6 = V_0; Material_t340375123 * L_7 = ___materialPropertySource4; NullCheck(L_7); StringU5BU5D_t1281789340* L_8 = Material_get_shaderKeywords_m541729302(L_7, /*hidden argument*/NULL); NullCheck(L_6); Material_set_shaderKeywords_m4017377042(L_6, L_8, /*hidden argument*/NULL); } IL_0029: { MeshAttachment_t1975337962 * L_9 = ___o0; Sprite_t280657092 * L_10 = ___sprite1; NullCheck(L_10); String_t* L_11 = Object_get_name_m4211327027(L_10, /*hidden argument*/NULL); Sprite_t280657092 * L_12 = ___sprite1; IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var); AtlasRegion_t13903284 * L_13 = AtlasUtilities_ToAtlasRegion_m3063878357(NULL /*static, unused*/, L_12, (bool)0, /*hidden argument*/NULL); bool L_14 = ___inheritDeform3; MeshAttachment_t1975337962 * L_15 = AttachmentCloneExtensions_GetLinkedMesh_m2016132985(NULL /*static, unused*/, L_9, L_11, L_13, L_14, (bool)0, /*hidden argument*/NULL); return L_15; } } // Spine.MeshAttachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetLinkedMesh(Spine.MeshAttachment,UnityEngine.Sprite,UnityEngine.Material,System.Boolean) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * AttachmentCloneExtensions_GetLinkedMesh_m2202986195 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___o0, Sprite_t280657092 * ___sprite1, Material_t340375123 * ___materialPropertySource2, bool ___inheritDeform3, const RuntimeMethod* method) { { MeshAttachment_t1975337962 * L_0 = ___o0; Sprite_t280657092 * L_1 = ___sprite1; Material_t340375123 * L_2 = ___materialPropertySource2; NullCheck(L_2); Shader_t4151988712 * L_3 = Material_get_shader_m1331119247(L_2, /*hidden argument*/NULL); bool L_4 = ___inheritDeform3; Material_t340375123 * L_5 = ___materialPropertySource2; MeshAttachment_t1975337962 * L_6 = AttachmentCloneExtensions_GetLinkedMesh_m1333298833(NULL /*static, unused*/, L_0, L_1, L_3, L_4, L_5, /*hidden argument*/NULL); return L_6; } } // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetRemappedClone(Spine.Attachment,UnityEngine.Sprite,UnityEngine.Material,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetRemappedClone_m2971487558 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, Sprite_t280657092 * ___sprite1, Material_t340375123 * ___sourceMaterial2, bool ___premultiplyAlpha3, bool ___cloneMeshAsLinked4, bool ___useOriginalRegionSize5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetRemappedClone_m2971487558_MetadataUsageId); s_Il2CppMethodInitialized = true; } AtlasRegion_t13903284 * V_0 = NULL; Material_t340375123 * V_1 = NULL; AtlasRegion_t13903284 * G_B3_0 = NULL; { bool L_0 = ___premultiplyAlpha3; if (!L_0) { goto IL_0014; } } { Sprite_t280657092 * L_1 = ___sprite1; Material_t340375123 * L_2 = ___sourceMaterial2; IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var); AtlasRegion_t13903284 * L_3 = AtlasUtilities_ToAtlasRegionPMAClone_m396801130(NULL /*static, unused*/, L_1, L_2, 4, (bool)0, /*hidden argument*/NULL); G_B3_0 = L_3; goto IL_002e; } IL_0014: { Sprite_t280657092 * L_4 = ___sprite1; Material_t340375123 * L_5 = ___sourceMaterial2; Material_t340375123 * L_6 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m249231841(L_6, L_5, /*hidden argument*/NULL); V_1 = L_6; Material_t340375123 * L_7 = V_1; Sprite_t280657092 * L_8 = ___sprite1; NullCheck(L_8); Texture2D_t3840446185 * L_9 = Sprite_get_texture_m3976398399(L_8, /*hidden argument*/NULL); NullCheck(L_7); Material_set_mainTexture_m544811714(L_7, L_9, /*hidden argument*/NULL); Material_t340375123 * L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var); AtlasRegion_t13903284 * L_11 = AtlasUtilities_ToAtlasRegion_m3338558178(NULL /*static, unused*/, L_4, L_10, /*hidden argument*/NULL); G_B3_0 = L_11; } IL_002e: { V_0 = G_B3_0; Attachment_t3043756552 * L_12 = ___o0; AtlasRegion_t13903284 * L_13 = V_0; bool L_14 = ___cloneMeshAsLinked4; bool L_15 = ___useOriginalRegionSize5; Sprite_t280657092 * L_16 = ___sprite1; NullCheck(L_16); float L_17 = Sprite_get_pixelsPerUnit_m524644775(L_16, /*hidden argument*/NULL); Attachment_t3043756552 * L_18 = AttachmentCloneExtensions_GetRemappedClone_m1155985715(NULL /*static, unused*/, L_12, L_13, L_14, L_15, ((float)((float)(1.0f)/(float)L_17)), /*hidden argument*/NULL); return L_18; } } // Spine.Attachment Spine.Unity.Modules.AttachmentTools.AttachmentCloneExtensions::GetRemappedClone(Spine.Attachment,Spine.AtlasRegion,System.Boolean,System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * AttachmentCloneExtensions_GetRemappedClone_m1155985715 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___o0, AtlasRegion_t13903284 * ___atlasRegion1, bool ___cloneMeshAsLinked2, bool ___useOriginalRegionSize3, float ___scale4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentCloneExtensions_GetRemappedClone_m1155985715_MetadataUsageId); s_Il2CppMethodInitialized = true; } RegionAttachment_t1770147391 * V_0 = NULL; RegionAttachment_t1770147391 * V_1 = NULL; MeshAttachment_t1975337962 * V_2 = NULL; MeshAttachment_t1975337962 * V_3 = NULL; MeshAttachment_t1975337962 * G_B8_0 = NULL; { Attachment_t3043756552 * L_0 = ___o0; V_0 = ((RegionAttachment_t1770147391 *)IsInstClass((RuntimeObject*)L_0, RegionAttachment_t1770147391_il2cpp_TypeInfo_var)); RegionAttachment_t1770147391 * L_1 = V_0; if (!L_1) { goto IL_004a; } } { RegionAttachment_t1770147391 * L_2 = V_0; RegionAttachment_t1770147391 * L_3 = AttachmentCloneExtensions_GetClone_m1723604869(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); V_1 = L_3; RegionAttachment_t1770147391 * L_4 = V_1; AtlasRegion_t13903284 * L_5 = ___atlasRegion1; AttachmentRegionExtensions_SetRegion_m3638047378(NULL /*static, unused*/, L_4, L_5, (bool)0, /*hidden argument*/NULL); bool L_6 = ___useOriginalRegionSize3; if (L_6) { goto IL_0042; } } { RegionAttachment_t1770147391 * L_7 = V_1; AtlasRegion_t13903284 * L_8 = ___atlasRegion1; NullCheck(L_8); int32_t L_9 = L_8->get_width_4(); float L_10 = ___scale4; NullCheck(L_7); L_7->set_width_14(((float)il2cpp_codegen_multiply((float)(((float)((float)L_9))), (float)L_10))); RegionAttachment_t1770147391 * L_11 = V_1; AtlasRegion_t13903284 * L_12 = ___atlasRegion1; NullCheck(L_12); int32_t L_13 = L_12->get_height_5(); float L_14 = ___scale4; NullCheck(L_11); L_11->set_height_15(((float)il2cpp_codegen_multiply((float)(((float)((float)L_13))), (float)L_14))); } IL_0042: { RegionAttachment_t1770147391 * L_15 = V_1; NullCheck(L_15); RegionAttachment_UpdateOffset_m1524617805(L_15, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_16 = V_1; return L_16; } IL_004a: { Attachment_t3043756552 * L_17 = ___o0; V_2 = ((MeshAttachment_t1975337962 *)IsInstClass((RuntimeObject*)L_17, MeshAttachment_t1975337962_il2cpp_TypeInfo_var)); MeshAttachment_t1975337962 * L_18 = V_2; if (!L_18) { goto IL_007a; } } { bool L_19 = ___cloneMeshAsLinked2; if (!L_19) { goto IL_0069; } } { MeshAttachment_t1975337962 * L_20 = V_2; bool L_21 = ___cloneMeshAsLinked2; MeshAttachment_t1975337962 * L_22 = AttachmentCloneExtensions_GetLinkedClone_m570754472(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL); G_B8_0 = L_22; goto IL_006f; } IL_0069: { MeshAttachment_t1975337962 * L_23 = V_2; MeshAttachment_t1975337962 * L_24 = AttachmentCloneExtensions_GetClone_m3577767401(NULL /*static, unused*/, L_23, /*hidden argument*/NULL); G_B8_0 = L_24; } IL_006f: { V_3 = G_B8_0; MeshAttachment_t1975337962 * L_25 = V_3; AtlasRegion_t13903284 * L_26 = ___atlasRegion1; AttachmentRegionExtensions_SetRegion_m3853170925(NULL /*static, unused*/, L_25, L_26, (bool)1, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_27 = V_3; return L_27; } IL_007a: { Attachment_t3043756552 * L_28 = ___o0; Attachment_t3043756552 * L_29 = AttachmentCloneExtensions_GetClone_m2482882320(NULL /*static, unused*/, L_28, (bool)1, /*hidden argument*/NULL); return L_29; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::GetRegion(Spine.Attachment) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AttachmentRegionExtensions_GetRegion_m2927865286 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___attachment0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_GetRegion_m2927865286_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Attachment_t3043756552 * L_0 = ___attachment0; V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var)); RuntimeObject* L_1 = V_0; if (!L_1) { goto IL_0019; } } { RuntimeObject* L_2 = V_0; NullCheck(L_2); RuntimeObject * L_3 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(0 /* System.Object Spine.IHasRendererObject::get_RendererObject() */, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var, L_2); return ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_3, AtlasRegion_t13903284_il2cpp_TypeInfo_var)); } IL_0019: { return (AtlasRegion_t13903284 *)NULL; } } // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::GetRegion(Spine.RegionAttachment) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AttachmentRegionExtensions_GetRegion_m1836421123 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_GetRegion_m1836421123_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RegionAttachment_t1770147391 * L_0 = ___regionAttachment0; NullCheck(L_0); RuntimeObject * L_1 = RegionAttachment_get_RendererObject_m3051590338(L_0, /*hidden argument*/NULL); return ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_1, AtlasRegion_t13903284_il2cpp_TypeInfo_var)); } } // Spine.AtlasRegion Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::GetRegion(Spine.MeshAttachment) extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * AttachmentRegionExtensions_GetRegion_m1566958784 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___meshAttachment0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_GetRegion_m1566958784_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MeshAttachment_t1975337962 * L_0 = ___meshAttachment0; NullCheck(L_0); RuntimeObject * L_1 = MeshAttachment_get_RendererObject_m1965843365(L_0, /*hidden argument*/NULL); return ((AtlasRegion_t13903284 *)IsInstClass((RuntimeObject*)L_1, AtlasRegion_t13903284_il2cpp_TypeInfo_var)); } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.Attachment,Spine.AtlasRegion,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m4049726838 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateOffset2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_SetRegion_m4049726838_MetadataUsageId); s_Il2CppMethodInitialized = true; } RegionAttachment_t1770147391 * V_0 = NULL; MeshAttachment_t1975337962 * V_1 = NULL; { Attachment_t3043756552 * L_0 = ___attachment0; V_0 = ((RegionAttachment_t1770147391 *)IsInstClass((RuntimeObject*)L_0, RegionAttachment_t1770147391_il2cpp_TypeInfo_var)); RegionAttachment_t1770147391 * L_1 = V_0; if (!L_1) { goto IL_0015; } } { RegionAttachment_t1770147391 * L_2 = V_0; AtlasRegion_t13903284 * L_3 = ___region1; bool L_4 = ___updateOffset2; AttachmentRegionExtensions_SetRegion_m3638047378(NULL /*static, unused*/, L_2, L_3, L_4, /*hidden argument*/NULL); } IL_0015: { Attachment_t3043756552 * L_5 = ___attachment0; V_1 = ((MeshAttachment_t1975337962 *)IsInstClass((RuntimeObject*)L_5, MeshAttachment_t1975337962_il2cpp_TypeInfo_var)); MeshAttachment_t1975337962 * L_6 = V_1; if (!L_6) { goto IL_002a; } } { MeshAttachment_t1975337962 * L_7 = V_1; AtlasRegion_t13903284 * L_8 = ___region1; bool L_9 = ___updateOffset2; AttachmentRegionExtensions_SetRegion_m3853170925(NULL /*static, unused*/, L_7, L_8, L_9, /*hidden argument*/NULL); } IL_002a: { return; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.RegionAttachment,Spine.AtlasRegion,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3638047378 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateOffset2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_SetRegion_m3638047378_MetadataUsageId); s_Il2CppMethodInitialized = true; } { AtlasRegion_t13903284 * L_0 = ___region1; if (L_0) { goto IL_0011; } } { ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2679399620, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AttachmentRegionExtensions_SetRegion_m3638047378_RuntimeMethod_var); } IL_0011: { RegionAttachment_t1770147391 * L_2 = ___attachment0; AtlasRegion_t13903284 * L_3 = ___region1; NullCheck(L_2); RegionAttachment_set_RendererObject_m1274213480(L_2, L_3, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_4 = ___attachment0; AtlasRegion_t13903284 * L_5 = ___region1; NullCheck(L_5); float L_6 = L_5->get_u_6(); AtlasRegion_t13903284 * L_7 = ___region1; NullCheck(L_7); float L_8 = L_7->get_v_7(); AtlasRegion_t13903284 * L_9 = ___region1; NullCheck(L_9); float L_10 = L_9->get_u2_8(); AtlasRegion_t13903284 * L_11 = ___region1; NullCheck(L_11); float L_12 = L_11->get_v2_9(); AtlasRegion_t13903284 * L_13 = ___region1; NullCheck(L_13); bool L_14 = L_13->get_rotate_15(); NullCheck(L_4); RegionAttachment_SetUVs_m3450627629(L_4, L_6, L_8, L_10, L_12, L_14, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_15 = ___attachment0; AtlasRegion_t13903284 * L_16 = ___region1; NullCheck(L_16); float L_17 = L_16->get_offsetX_10(); NullCheck(L_15); L_15->set_regionOffsetX_16(L_17); RegionAttachment_t1770147391 * L_18 = ___attachment0; AtlasRegion_t13903284 * L_19 = ___region1; NullCheck(L_19); float L_20 = L_19->get_offsetY_11(); NullCheck(L_18); L_18->set_regionOffsetY_17(L_20); RegionAttachment_t1770147391 * L_21 = ___attachment0; AtlasRegion_t13903284 * L_22 = ___region1; NullCheck(L_22); int32_t L_23 = L_22->get_width_4(); NullCheck(L_21); L_21->set_regionWidth_18((((float)((float)L_23)))); RegionAttachment_t1770147391 * L_24 = ___attachment0; AtlasRegion_t13903284 * L_25 = ___region1; NullCheck(L_25); int32_t L_26 = L_25->get_height_5(); NullCheck(L_24); L_24->set_regionHeight_19((((float)((float)L_26)))); RegionAttachment_t1770147391 * L_27 = ___attachment0; AtlasRegion_t13903284 * L_28 = ___region1; NullCheck(L_28); int32_t L_29 = L_28->get_originalWidth_12(); NullCheck(L_27); L_27->set_regionOriginalWidth_20((((float)((float)L_29)))); RegionAttachment_t1770147391 * L_30 = ___attachment0; AtlasRegion_t13903284 * L_31 = ___region1; NullCheck(L_31); int32_t L_32 = L_31->get_originalHeight_13(); NullCheck(L_30); L_30->set_regionOriginalHeight_21((((float)((float)L_32)))); bool L_33 = ___updateOffset2; if (!L_33) { goto IL_0094; } } { RegionAttachment_t1770147391 * L_34 = ___attachment0; NullCheck(L_34); RegionAttachment_UpdateOffset_m1524617805(L_34, /*hidden argument*/NULL); } IL_0094: { return; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRegion(Spine.MeshAttachment,Spine.AtlasRegion,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRegion_m3853170925 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, AtlasRegion_t13903284 * ___region1, bool ___updateUVs2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_SetRegion_m3853170925_MetadataUsageId); s_Il2CppMethodInitialized = true; } { AtlasRegion_t13903284 * L_0 = ___region1; if (L_0) { goto IL_0011; } } { ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2679399620, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AttachmentRegionExtensions_SetRegion_m3853170925_RuntimeMethod_var); } IL_0011: { MeshAttachment_t1975337962 * L_2 = ___attachment0; AtlasRegion_t13903284 * L_3 = ___region1; NullCheck(L_2); MeshAttachment_set_RendererObject_m1460674513(L_2, L_3, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_4 = ___attachment0; AtlasRegion_t13903284 * L_5 = ___region1; NullCheck(L_5); float L_6 = L_5->get_u_6(); NullCheck(L_4); MeshAttachment_set_RegionU_m550873806(L_4, L_6, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_7 = ___attachment0; AtlasRegion_t13903284 * L_8 = ___region1; NullCheck(L_8); float L_9 = L_8->get_v_7(); NullCheck(L_7); MeshAttachment_set_RegionV_m555082405(L_7, L_9, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_10 = ___attachment0; AtlasRegion_t13903284 * L_11 = ___region1; NullCheck(L_11); float L_12 = L_11->get_u2_8(); NullCheck(L_10); MeshAttachment_set_RegionU2_m1257172348(L_10, L_12, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_13 = ___attachment0; AtlasRegion_t13903284 * L_14 = ___region1; NullCheck(L_14); float L_15 = L_14->get_v2_9(); NullCheck(L_13); MeshAttachment_set_RegionV2_m981227621(L_13, L_15, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_16 = ___attachment0; AtlasRegion_t13903284 * L_17 = ___region1; NullCheck(L_17); bool L_18 = L_17->get_rotate_15(); NullCheck(L_16); MeshAttachment_set_RegionRotate_m53944593(L_16, L_18, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_19 = ___attachment0; AtlasRegion_t13903284 * L_20 = ___region1; NullCheck(L_20); float L_21 = L_20->get_offsetX_10(); NullCheck(L_19); L_19->set_regionOffsetX_7(L_21); MeshAttachment_t1975337962 * L_22 = ___attachment0; AtlasRegion_t13903284 * L_23 = ___region1; NullCheck(L_23); float L_24 = L_23->get_offsetY_11(); NullCheck(L_22); L_22->set_regionOffsetY_8(L_24); MeshAttachment_t1975337962 * L_25 = ___attachment0; AtlasRegion_t13903284 * L_26 = ___region1; NullCheck(L_26); int32_t L_27 = L_26->get_width_4(); NullCheck(L_25); L_25->set_regionWidth_9((((float)((float)L_27)))); MeshAttachment_t1975337962 * L_28 = ___attachment0; AtlasRegion_t13903284 * L_29 = ___region1; NullCheck(L_29); int32_t L_30 = L_29->get_height_5(); NullCheck(L_28); L_28->set_regionHeight_10((((float)((float)L_30)))); MeshAttachment_t1975337962 * L_31 = ___attachment0; AtlasRegion_t13903284 * L_32 = ___region1; NullCheck(L_32); int32_t L_33 = L_32->get_originalWidth_12(); NullCheck(L_31); L_31->set_regionOriginalWidth_11((((float)((float)L_33)))); MeshAttachment_t1975337962 * L_34 = ___attachment0; AtlasRegion_t13903284 * L_35 = ___region1; NullCheck(L_35); int32_t L_36 = L_35->get_originalHeight_13(); NullCheck(L_34); L_34->set_regionOriginalHeight_12((((float)((float)L_36)))); bool L_37 = ___updateUVs2; if (!L_37) { goto IL_00ac; } } { MeshAttachment_t1975337962 * L_38 = ___attachment0; NullCheck(L_38); MeshAttachment_UpdateUVs_m572410885(L_38, /*hidden argument*/NULL); } IL_00ac: { return; } } // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(UnityEngine.Sprite,UnityEngine.Material,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m1980672786 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Material_t340375123 * ___material1, float ___rotation2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachment_m1980672786_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Sprite_t280657092 * L_0 = ___sprite0; Material_t340375123 * L_1 = ___material1; IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var); AtlasPage_t4077017671 * L_2 = AtlasUtilities_ToSpineAtlasPage_m3199167117(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); float L_3 = ___rotation2; RegionAttachment_t1770147391 * L_4 = AttachmentRegionExtensions_ToRegionAttachment_m2491062603(NULL /*static, unused*/, L_0, L_2, L_3, /*hidden argument*/NULL); return L_4; } } // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(UnityEngine.Sprite,Spine.AtlasPage,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m2491062603 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, AtlasPage_t4077017671 * ___page1, float ___rotation2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachment_m2491062603_MetadataUsageId); s_Il2CppMethodInitialized = true; } AtlasRegion_t13903284 * V_0 = NULL; float V_1 = 0.0f; { Sprite_t280657092 * L_0 = ___sprite0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { ArgumentNullException_t1615371798 * L_2 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_2, _stringLiteral1244386375, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AttachmentRegionExtensions_ToRegionAttachment_m2491062603_RuntimeMethod_var); } IL_0017: { AtlasPage_t4077017671 * L_3 = ___page1; if (L_3) { goto IL_0028; } } { ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_4, _stringLiteral1581755031, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,AttachmentRegionExtensions_ToRegionAttachment_m2491062603_RuntimeMethod_var); } IL_0028: { Sprite_t280657092 * L_5 = ___sprite0; AtlasPage_t4077017671 * L_6 = ___page1; IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var); AtlasRegion_t13903284 * L_7 = AtlasUtilities_ToAtlasRegion_m59348705(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; Sprite_t280657092 * L_8 = ___sprite0; NullCheck(L_8); float L_9 = Sprite_get_pixelsPerUnit_m524644775(L_8, /*hidden argument*/NULL); V_1 = ((float)((float)(1.0f)/(float)L_9)); AtlasRegion_t13903284 * L_10 = V_0; Sprite_t280657092 * L_11 = ___sprite0; NullCheck(L_11); String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL); float L_13 = V_1; float L_14 = ___rotation2; RegionAttachment_t1770147391 * L_15 = AttachmentRegionExtensions_ToRegionAttachment_m3771002907(NULL /*static, unused*/, L_10, L_12, L_13, L_14, /*hidden argument*/NULL); return L_15; } } // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachmentPMAClone(UnityEngine.Sprite,UnityEngine.Shader,UnityEngine.TextureFormat,System.Boolean,UnityEngine.Material,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Shader_t4151988712 * ___shader1, int32_t ___textureFormat2, bool ___mipmaps3, Material_t340375123 * ___materialPropertySource4, float ___rotation5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_MetadataUsageId); s_Il2CppMethodInitialized = true; } AtlasRegion_t13903284 * V_0 = NULL; float V_1 = 0.0f; { Sprite_t280657092 * L_0 = ___sprite0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { ArgumentNullException_t1615371798 * L_2 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_2, _stringLiteral1244386375, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_RuntimeMethod_var); } IL_0017: { Shader_t4151988712 * L_3 = ___shader1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_002e; } } { ArgumentNullException_t1615371798 * L_5 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_5, _stringLiteral3551373645, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288_RuntimeMethod_var); } IL_002e: { Sprite_t280657092 * L_6 = ___sprite0; Shader_t4151988712 * L_7 = ___shader1; int32_t L_8 = ___textureFormat2; bool L_9 = ___mipmaps3; Material_t340375123 * L_10 = ___materialPropertySource4; IL2CPP_RUNTIME_CLASS_INIT(AtlasUtilities_t1517471311_il2cpp_TypeInfo_var); AtlasRegion_t13903284 * L_11 = AtlasUtilities_ToAtlasRegionPMAClone_m788415134(NULL /*static, unused*/, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL); V_0 = L_11; Sprite_t280657092 * L_12 = ___sprite0; NullCheck(L_12); float L_13 = Sprite_get_pixelsPerUnit_m524644775(L_12, /*hidden argument*/NULL); V_1 = ((float)((float)(1.0f)/(float)L_13)); AtlasRegion_t13903284 * L_14 = V_0; Sprite_t280657092 * L_15 = ___sprite0; NullCheck(L_15); String_t* L_16 = Object_get_name_m4211327027(L_15, /*hidden argument*/NULL); float L_17 = V_1; float L_18 = ___rotation5; RegionAttachment_t1770147391 * L_19 = AttachmentRegionExtensions_ToRegionAttachment_m3771002907(NULL /*static, unused*/, L_14, L_16, L_17, L_18, /*hidden argument*/NULL); return L_19; } } // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachmentPMAClone(UnityEngine.Sprite,UnityEngine.Material,UnityEngine.TextureFormat,System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m4188507463 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Material_t340375123 * ___materialPropertySource1, int32_t ___textureFormat2, bool ___mipmaps3, float ___rotation4, const RuntimeMethod* method) { { Sprite_t280657092 * L_0 = ___sprite0; Material_t340375123 * L_1 = ___materialPropertySource1; NullCheck(L_1); Shader_t4151988712 * L_2 = Material_get_shader_m1331119247(L_1, /*hidden argument*/NULL); int32_t L_3 = ___textureFormat2; bool L_4 = ___mipmaps3; Material_t340375123 * L_5 = ___materialPropertySource1; float L_6 = ___rotation4; RegionAttachment_t1770147391 * L_7 = AttachmentRegionExtensions_ToRegionAttachmentPMAClone_m3578716288(NULL /*static, unused*/, L_0, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return L_7; } } // Spine.RegionAttachment Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::ToRegionAttachment(Spine.AtlasRegion,System.String,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * AttachmentRegionExtensions_ToRegionAttachment_m3771002907 (RuntimeObject * __this /* static, unused */, AtlasRegion_t13903284 * ___region0, String_t* ___attachmentName1, float ___scale2, float ___rotation3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttachmentRegionExtensions_ToRegionAttachment_m3771002907_MetadataUsageId); s_Il2CppMethodInitialized = true; } RegionAttachment_t1770147391 * V_0 = NULL; { String_t* L_0 = ___attachmentName1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_2, _stringLiteral272682895, _stringLiteral1273522807, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AttachmentRegionExtensions_ToRegionAttachment_m3771002907_RuntimeMethod_var); } IL_001b: { AtlasRegion_t13903284 * L_3 = ___region0; if (L_3) { goto IL_002c; } } { ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_4, _stringLiteral2679399620, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,AttachmentRegionExtensions_ToRegionAttachment_m3771002907_RuntimeMethod_var); } IL_002c: { String_t* L_5 = ___attachmentName1; RegionAttachment_t1770147391 * L_6 = (RegionAttachment_t1770147391 *)il2cpp_codegen_object_new(RegionAttachment_t1770147391_il2cpp_TypeInfo_var); RegionAttachment__ctor_m1527679494(L_6, L_5, /*hidden argument*/NULL); V_0 = L_6; RegionAttachment_t1770147391 * L_7 = V_0; AtlasRegion_t13903284 * L_8 = ___region0; NullCheck(L_7); RegionAttachment_set_RendererObject_m1274213480(L_7, L_8, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_9 = V_0; AtlasRegion_t13903284 * L_10 = ___region0; NullCheck(L_10); float L_11 = L_10->get_u_6(); AtlasRegion_t13903284 * L_12 = ___region0; NullCheck(L_12); float L_13 = L_12->get_v_7(); AtlasRegion_t13903284 * L_14 = ___region0; NullCheck(L_14); float L_15 = L_14->get_u2_8(); AtlasRegion_t13903284 * L_16 = ___region0; NullCheck(L_16); float L_17 = L_16->get_v2_9(); AtlasRegion_t13903284 * L_18 = ___region0; NullCheck(L_18); bool L_19 = L_18->get_rotate_15(); NullCheck(L_9); RegionAttachment_SetUVs_m3450627629(L_9, L_11, L_13, L_15, L_17, L_19, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_20 = V_0; AtlasRegion_t13903284 * L_21 = ___region0; NullCheck(L_21); float L_22 = L_21->get_offsetX_10(); NullCheck(L_20); L_20->set_regionOffsetX_16(L_22); RegionAttachment_t1770147391 * L_23 = V_0; AtlasRegion_t13903284 * L_24 = ___region0; NullCheck(L_24); float L_25 = L_24->get_offsetY_11(); NullCheck(L_23); L_23->set_regionOffsetY_17(L_25); RegionAttachment_t1770147391 * L_26 = V_0; AtlasRegion_t13903284 * L_27 = ___region0; NullCheck(L_27); int32_t L_28 = L_27->get_width_4(); NullCheck(L_26); L_26->set_regionWidth_18((((float)((float)L_28)))); RegionAttachment_t1770147391 * L_29 = V_0; AtlasRegion_t13903284 * L_30 = ___region0; NullCheck(L_30); int32_t L_31 = L_30->get_height_5(); NullCheck(L_29); L_29->set_regionHeight_19((((float)((float)L_31)))); RegionAttachment_t1770147391 * L_32 = V_0; AtlasRegion_t13903284 * L_33 = ___region0; NullCheck(L_33); int32_t L_34 = L_33->get_originalWidth_12(); NullCheck(L_32); L_32->set_regionOriginalWidth_20((((float)((float)L_34)))); RegionAttachment_t1770147391 * L_35 = V_0; AtlasRegion_t13903284 * L_36 = ___region0; NullCheck(L_36); int32_t L_37 = L_36->get_originalHeight_13(); NullCheck(L_35); L_35->set_regionOriginalHeight_21((((float)((float)L_37)))); RegionAttachment_t1770147391 * L_38 = V_0; AtlasRegion_t13903284 * L_39 = ___region0; NullCheck(L_39); String_t* L_40 = L_39->get_name_1(); NullCheck(L_38); RegionAttachment_set_Path_m1929365969(L_38, L_40, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_41 = V_0; NullCheck(L_41); L_41->set_scaleX_12((1.0f)); RegionAttachment_t1770147391 * L_42 = V_0; NullCheck(L_42); L_42->set_scaleY_13((1.0f)); RegionAttachment_t1770147391 * L_43 = V_0; float L_44 = ___rotation3; NullCheck(L_43); L_43->set_rotation_11(L_44); RegionAttachment_t1770147391 * L_45 = V_0; NullCheck(L_45); L_45->set_r_24((1.0f)); RegionAttachment_t1770147391 * L_46 = V_0; NullCheck(L_46); L_46->set_g_25((1.0f)); RegionAttachment_t1770147391 * L_47 = V_0; NullCheck(L_47); L_47->set_b_26((1.0f)); RegionAttachment_t1770147391 * L_48 = V_0; NullCheck(L_48); L_48->set_a_27((1.0f)); RegionAttachment_t1770147391 * L_49 = V_0; RegionAttachment_t1770147391 * L_50 = V_0; NullCheck(L_50); float L_51 = L_50->get_regionOriginalWidth_20(); float L_52 = ___scale2; NullCheck(L_49); L_49->set_width_14(((float)il2cpp_codegen_multiply((float)L_51, (float)L_52))); RegionAttachment_t1770147391 * L_53 = V_0; RegionAttachment_t1770147391 * L_54 = V_0; NullCheck(L_54); float L_55 = L_54->get_regionOriginalHeight_21(); float L_56 = ___scale2; NullCheck(L_53); L_53->set_height_15(((float)il2cpp_codegen_multiply((float)L_55, (float)L_56))); RegionAttachment_t1770147391 * L_57 = V_0; Color_t2555686324 L_58 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); SkeletonExtensions_SetColor_m3763987753(NULL /*static, unused*/, L_57, L_58, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_59 = V_0; NullCheck(L_59); RegionAttachment_UpdateOffset_m1524617805(L_59, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_60 = V_0; return L_60; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetScale(Spine.RegionAttachment,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetScale_m817306721 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___regionAttachment0; float L_1 = (&___scale1)->get_x_0(); NullCheck(L_0); L_0->set_scaleX_12(L_1); RegionAttachment_t1770147391 * L_2 = ___regionAttachment0; float L_3 = (&___scale1)->get_y_1(); NullCheck(L_2); L_2->set_scaleY_13(L_3); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetScale(Spine.RegionAttachment,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetScale_m1278239146 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, float ___x1, float ___y2, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___regionAttachment0; float L_1 = ___x1; NullCheck(L_0); L_0->set_scaleX_12(L_1); RegionAttachment_t1770147391 * L_2 = ___regionAttachment0; float L_3 = ___y2; NullCheck(L_2); L_2->set_scaleY_13(L_3); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetPositionOffset(Spine.RegionAttachment,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetPositionOffset_m1262994134 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___regionAttachment0; float L_1 = (&___offset1)->get_x_0(); NullCheck(L_0); L_0->set_x_9(L_1); RegionAttachment_t1770147391 * L_2 = ___regionAttachment0; float L_3 = (&___offset1)->get_y_1(); NullCheck(L_2); L_2->set_y_10(L_3); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetPositionOffset(Spine.RegionAttachment,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetPositionOffset_m871901287 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, float ___x1, float ___y2, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___regionAttachment0; float L_1 = ___x1; NullCheck(L_0); L_0->set_x_9(L_1); RegionAttachment_t1770147391 * L_2 = ___regionAttachment0; float L_3 = ___y2; NullCheck(L_2); L_2->set_y_10(L_3); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.AttachmentRegionExtensions::SetRotation(Spine.RegionAttachment,System.Single) extern "C" IL2CPP_METHOD_ATTR void AttachmentRegionExtensions_SetRotation_m1999197503 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___regionAttachment0, float ___rotation1, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___regionAttachment0; float L_1 = ___rotation1; NullCheck(L_0); L_0->set_rotation_11(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::UnshareSkin(Spine.Skeleton,System.Boolean,System.Boolean,Spine.AnimationState) extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_UnshareSkin_m148093592 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, bool ___includeDefaultSkin1, bool ___unshareAttachments2, AnimationState_t3637309382 * ___state3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_UnshareSkin_m148093592_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skin_t1174584606 * V_0 = NULL; { Skeleton_t3686076450 * L_0 = ___skeleton0; bool L_1 = ___includeDefaultSkin1; bool L_2 = ___unshareAttachments2; Skin_t1174584606 * L_3 = SkinUtilities_GetClonedSkin_m413695611(NULL /*static, unused*/, L_0, _stringLiteral789380384, L_1, L_2, (bool)1, /*hidden argument*/NULL); V_0 = L_3; Skeleton_t3686076450 * L_4 = ___skeleton0; Skin_t1174584606 * L_5 = V_0; NullCheck(L_4); Skeleton_SetSkin_m2099840953(L_4, L_5, /*hidden argument*/NULL); AnimationState_t3637309382 * L_6 = ___state3; if (!L_6) { goto IL_002a; } } { Skeleton_t3686076450 * L_7 = ___skeleton0; NullCheck(L_7); Skeleton_SetToSetupPose_m1509529644(L_7, /*hidden argument*/NULL); AnimationState_t3637309382 * L_8 = ___state3; Skeleton_t3686076450 * L_9 = ___skeleton0; NullCheck(L_8); AnimationState_Apply_m910920418(L_8, L_9, /*hidden argument*/NULL); } IL_002a: { Skin_t1174584606 * L_10 = V_0; return L_10; } } // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetClonedSkin(Spine.Skeleton,System.String,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_GetClonedSkin_m413695611 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___newSkinName1, bool ___includeDefaultSkin2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_GetClonedSkin_m413695611_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skin_t1174584606 * V_0 = NULL; Skin_t1174584606 * V_1 = NULL; Skin_t1174584606 * V_2 = NULL; { String_t* L_0 = ___newSkinName1; Skin_t1174584606 * L_1 = (Skin_t1174584606 *)il2cpp_codegen_object_new(Skin_t1174584606_il2cpp_TypeInfo_var); Skin__ctor_m26666071(L_1, L_0, /*hidden argument*/NULL); V_0 = L_1; Skeleton_t3686076450 * L_2 = ___skeleton0; NullCheck(L_2); SkeletonData_t2032710716 * L_3 = L_2->get_data_0(); NullCheck(L_3); Skin_t1174584606 * L_4 = SkeletonData_get_DefaultSkin_m2112627509(L_3, /*hidden argument*/NULL); V_1 = L_4; Skeleton_t3686076450 * L_5 = ___skeleton0; NullCheck(L_5); Skin_t1174584606 * L_6 = L_5->get_skin_9(); V_2 = L_6; bool L_7 = ___includeDefaultSkin2; if (!L_7) { goto IL_002b; } } { Skin_t1174584606 * L_8 = V_1; Skin_t1174584606 * L_9 = V_0; bool L_10 = ___cloneAttachments3; bool L_11 = ___cloneMeshesAsLinked4; SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_8, L_9, (bool)1, L_10, L_11, /*hidden argument*/NULL); } IL_002b: { Skin_t1174584606 * L_12 = V_2; if (!L_12) { goto IL_003c; } } { Skin_t1174584606 * L_13 = V_2; Skin_t1174584606 * L_14 = V_0; bool L_15 = ___cloneAttachments3; bool L_16 = ___cloneMeshesAsLinked4; SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_13, L_14, (bool)1, L_15, L_16, /*hidden argument*/NULL); } IL_003c: { Skin_t1174584606 * L_17 = V_0; return L_17; } } // Spine.Skin Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetClone(Spine.Skin) extern "C" IL2CPP_METHOD_ATTR Skin_t1174584606 * SkinUtilities_GetClone_m1836131421 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___original0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_GetClone_m1836131421_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skin_t1174584606 * V_0 = NULL; Dictionary_2_t968660385 * V_1 = NULL; KeyValuePair_2_t3366332552 V_2; memset(&V_2, 0, sizeof(V_2)); Enumerator_t2922843160 V_3; memset(&V_3, 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Skin_t1174584606 * L_0 = ___original0; NullCheck(L_0); String_t* L_1 = L_0->get_name_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_2 = String_Concat_m3937257545(NULL /*static, unused*/, L_1, _stringLiteral1575704650, /*hidden argument*/NULL); Skin_t1174584606 * L_3 = (Skin_t1174584606 *)il2cpp_codegen_object_new(Skin_t1174584606_il2cpp_TypeInfo_var); Skin__ctor_m26666071(L_3, L_2, /*hidden argument*/NULL); V_0 = L_3; Skin_t1174584606 * L_4 = V_0; NullCheck(L_4); Dictionary_2_t968660385 * L_5 = Skin_get_Attachments_m1086333689(L_4, /*hidden argument*/NULL); V_1 = L_5; Skin_t1174584606 * L_6 = ___original0; NullCheck(L_6); Dictionary_2_t968660385 * L_7 = Skin_get_Attachments_m1086333689(L_6, /*hidden argument*/NULL); NullCheck(L_7); Enumerator_t2922843160 L_8 = Dictionary_2_GetEnumerator_m826383037(L_7, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var); V_3 = L_8; } IL_0029: try { // begin try (depth: 1) { goto IL_004a; } IL_002e: { KeyValuePair_2_t3366332552 L_9 = Enumerator_get_Current_m2307594188((&V_3), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var); V_2 = L_9; Dictionary_2_t968660385 * L_10 = V_1; AttachmentKeyTuple_t1548106539 L_11 = KeyValuePair_2_get_Key_m2771811339((&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); Attachment_t3043756552 * L_12 = KeyValuePair_2_get_Value_m3441137046((&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var); NullCheck(L_10); Dictionary_2_set_Item_m3568505114(L_10, L_11, L_12, /*hidden argument*/Dictionary_2_set_Item_m3568505114_RuntimeMethod_var); } IL_004a: { bool L_13 = Enumerator_MoveNext_m1747908408((&V_3), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var); if (L_13) { goto IL_002e; } } IL_0056: { IL2CPP_LEAVE(0x69, FINALLY_005b); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_005b; } FINALLY_005b: { // begin finally (depth: 1) Enumerator_Dispose_m1736142723((&V_3), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var); IL2CPP_END_FINALLY(91) } // end finally (depth: 1) IL2CPP_CLEANUP(91) { IL2CPP_JUMP_TBL(0x69, IL_0069) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0069: { Skin_t1174584606 * L_14 = V_0; return L_14; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::SetAttachment(Spine.Skin,System.String,System.String,Spine.Attachment,Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_SetAttachment_m816097550 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, String_t* ___slotName1, String_t* ___keyName2, Attachment_t3043756552 * ___attachment3, Skeleton_t3686076450 * ___skeleton4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_SetAttachment_m816097550_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { Skeleton_t3686076450 * L_0 = ___skeleton4; String_t* L_1 = ___slotName1; NullCheck(L_0); int32_t L_2 = Skeleton_FindSlotIndex_m2311708325(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Skeleton_t3686076450 * L_3 = ___skeleton4; if (L_3) { goto IL_0020; } } { ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral4060588482, _stringLiteral4119531450, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,SkinUtilities_SetAttachment_m816097550_RuntimeMethod_var); } IL_0020: { int32_t L_5 = V_0; if ((!(((uint32_t)L_5) == ((uint32_t)(-1))))) { goto IL_003d; } } { String_t* L_6 = ___slotName1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_7 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3644506877, L_6, /*hidden argument*/NULL); ArgumentException_t132251570 * L_8 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_8, L_7, _stringLiteral848214595, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8,SkinUtilities_SetAttachment_m816097550_RuntimeMethod_var); } IL_003d: { Skin_t1174584606 * L_9 = ___skin0; int32_t L_10 = V_0; String_t* L_11 = ___keyName2; Attachment_t3043756552 * L_12 = ___attachment3; NullCheck(L_9); Skin_AddAttachment_m165806907(L_9, L_10, L_11, L_12, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::AddAttachments(Spine.Skin,Spine.Skin) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_AddAttachments_m1243045305 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, Skin_t1174584606 * ___otherSkin1, const RuntimeMethod* method) { { Skin_t1174584606 * L_0 = ___otherSkin1; if (L_0) { goto IL_0007; } } { return; } IL_0007: { Skin_t1174584606 * L_1 = ___otherSkin1; Skin_t1174584606 * L_2 = ___skin0; SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_1, L_2, (bool)1, (bool)0, (bool)1, /*hidden argument*/NULL); return; } } // Spine.Attachment Spine.Unity.Modules.AttachmentTools.SkinUtilities::GetAttachment(Spine.Skin,System.String,System.String,Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SkinUtilities_GetAttachment_m1796214830 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, String_t* ___slotName1, String_t* ___keyName2, Skeleton_t3686076450 * ___skeleton3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_GetAttachment_m1796214830_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { Skeleton_t3686076450 * L_0 = ___skeleton3; String_t* L_1 = ___slotName1; NullCheck(L_0); int32_t L_2 = Skeleton_FindSlotIndex_m2311708325(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Skeleton_t3686076450 * L_3 = ___skeleton3; if (L_3) { goto IL_001e; } } { ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral4060588482, _stringLiteral4119531450, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,SkinUtilities_GetAttachment_m1796214830_RuntimeMethod_var); } IL_001e: { int32_t L_5 = V_0; if ((!(((uint32_t)L_5) == ((uint32_t)(-1))))) { goto IL_003b; } } { String_t* L_6 = ___slotName1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_7 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3644506877, L_6, /*hidden argument*/NULL); ArgumentException_t132251570 * L_8 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_8, L_7, _stringLiteral848214595, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8,SkinUtilities_GetAttachment_m1796214830_RuntimeMethod_var); } IL_003b: { Skin_t1174584606 * L_9 = ___skin0; int32_t L_10 = V_0; String_t* L_11 = ___keyName2; NullCheck(L_9); Attachment_t3043756552 * L_12 = Skin_GetAttachment_m2040609636(L_9, L_10, L_11, /*hidden argument*/NULL); return L_12; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::SetAttachment(Spine.Skin,System.Int32,System.String,Spine.Attachment) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_SetAttachment_m1617757761 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, int32_t ___slotIndex1, String_t* ___keyName2, Attachment_t3043756552 * ___attachment3, const RuntimeMethod* method) { { Skin_t1174584606 * L_0 = ___skin0; int32_t L_1 = ___slotIndex1; String_t* L_2 = ___keyName2; Attachment_t3043756552 * L_3 = ___attachment3; NullCheck(L_0); Skin_AddAttachment_m165806907(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::RemoveAttachment(Spine.Skin,System.String,System.String,Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_RemoveAttachment_m180090708 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, String_t* ___slotName1, String_t* ___keyName2, SkeletonData_t2032710716 * ___skeletonData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_RemoveAttachment_m180090708_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { SkeletonData_t2032710716 * L_0 = ___skeletonData3; String_t* L_1 = ___slotName1; NullCheck(L_0); int32_t L_2 = SkeletonData_FindSlotIndex_m4166210197(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; SkeletonData_t2032710716 * L_3 = ___skeletonData3; if (L_3) { goto IL_001e; } } { ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral1245365512, _stringLiteral3572623393, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,SkinUtilities_RemoveAttachment_m180090708_RuntimeMethod_var); } IL_001e: { int32_t L_5 = V_0; if ((!(((uint32_t)L_5) == ((uint32_t)(-1))))) { goto IL_003b; } } { String_t* L_6 = ___slotName1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_7 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3644506877, L_6, /*hidden argument*/NULL); ArgumentException_t132251570 * L_8 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_8, L_7, _stringLiteral848214595, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8,SkinUtilities_RemoveAttachment_m180090708_RuntimeMethod_var); } IL_003b: { Skin_t1174584606 * L_9 = ___skin0; int32_t L_10 = V_0; String_t* L_11 = ___keyName2; NullCheck(L_9); Skin_RemoveAttachment_m272133501(L_9, L_10, L_11, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::Clear(Spine.Skin) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_Clear_m1049922156 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___skin0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_Clear_m1049922156_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Skin_t1174584606 * L_0 = ___skin0; NullCheck(L_0); Dictionary_2_t968660385 * L_1 = Skin_get_Attachments_m1086333689(L_0, /*hidden argument*/NULL); NullCheck(L_1); Dictionary_2_Clear_m1292810581(L_1, /*hidden argument*/Dictionary_2_Clear_m1292810581_RuntimeMethod_var); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::Append(Spine.Skin,Spine.Skin) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_Append_m547051565 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___destination0, Skin_t1174584606 * ___source1, const RuntimeMethod* method) { { Skin_t1174584606 * L_0 = ___source1; Skin_t1174584606 * L_1 = ___destination0; SkinUtilities_CopyTo_m2100810365(NULL /*static, unused*/, L_0, L_1, (bool)1, (bool)0, (bool)1, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.AttachmentTools.SkinUtilities::CopyTo(Spine.Skin,Spine.Skin,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkinUtilities_CopyTo_m2100810365 (RuntimeObject * __this /* static, unused */, Skin_t1174584606 * ___source0, Skin_t1174584606 * ___destination1, bool ___overwrite2, bool ___cloneAttachments3, bool ___cloneMeshesAsLinked4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkinUtilities_CopyTo_m2100810365_MetadataUsageId); s_Il2CppMethodInitialized = true; } Dictionary_2_t968660385 * V_0 = NULL; Dictionary_2_t968660385 * V_1 = NULL; KeyValuePair_2_t3366332552 V_2; memset(&V_2, 0, sizeof(V_2)); Enumerator_t2922843160 V_3; memset(&V_3, 0, sizeof(V_3)); KeyValuePair_2_t3366332552 V_4; memset(&V_4, 0, sizeof(V_4)); Enumerator_t2922843160 V_5; memset(&V_5, 0, sizeof(V_5)); KeyValuePair_2_t3366332552 V_6; memset(&V_6, 0, sizeof(V_6)); Enumerator_t2922843160 V_7; memset(&V_7, 0, sizeof(V_7)); KeyValuePair_2_t3366332552 V_8; memset(&V_8, 0, sizeof(V_8)); Enumerator_t2922843160 V_9; memset(&V_9, 0, sizeof(V_9)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Skin_t1174584606 * L_0 = ___source0; NullCheck(L_0); Dictionary_2_t968660385 * L_1 = Skin_get_Attachments_m1086333689(L_0, /*hidden argument*/NULL); V_0 = L_1; Skin_t1174584606 * L_2 = ___destination1; NullCheck(L_2); Dictionary_2_t968660385 * L_3 = Skin_get_Attachments_m1086333689(L_2, /*hidden argument*/NULL); V_1 = L_3; bool L_4 = ___cloneAttachments3; if (!L_4) { goto IL_00d9; } } { bool L_5 = ___overwrite2; if (!L_5) { goto IL_006d; } } { Dictionary_2_t968660385 * L_6 = V_0; NullCheck(L_6); Enumerator_t2922843160 L_7 = Dictionary_2_GetEnumerator_m826383037(L_6, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var); V_3 = L_7; } IL_0021: try { // begin try (depth: 1) { goto IL_0049; } IL_0026: { KeyValuePair_2_t3366332552 L_8 = Enumerator_get_Current_m2307594188((&V_3), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var); V_2 = L_8; Dictionary_2_t968660385 * L_9 = V_1; AttachmentKeyTuple_t1548106539 L_10 = KeyValuePair_2_get_Key_m2771811339((&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); Attachment_t3043756552 * L_11 = KeyValuePair_2_get_Value_m3441137046((&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var); bool L_12 = ___cloneMeshesAsLinked4; Attachment_t3043756552 * L_13 = AttachmentCloneExtensions_GetClone_m2482882320(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL); NullCheck(L_9); Dictionary_2_set_Item_m3568505114(L_9, L_10, L_13, /*hidden argument*/Dictionary_2_set_Item_m3568505114_RuntimeMethod_var); } IL_0049: { bool L_14 = Enumerator_MoveNext_m1747908408((&V_3), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var); if (L_14) { goto IL_0026; } } IL_0055: { IL2CPP_LEAVE(0x68, FINALLY_005a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_005a; } FINALLY_005a: { // begin finally (depth: 1) Enumerator_Dispose_m1736142723((&V_3), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var); IL2CPP_END_FINALLY(90) } // end finally (depth: 1) IL2CPP_CLEANUP(90) { IL2CPP_JUMP_TBL(0x68, IL_0068) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0068: { goto IL_00d4; } IL_006d: { Dictionary_2_t968660385 * L_15 = V_0; NullCheck(L_15); Enumerator_t2922843160 L_16 = Dictionary_2_GetEnumerator_m826383037(L_15, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var); V_5 = L_16; } IL_0075: try { // begin try (depth: 1) { goto IL_00b5; } IL_007a: { KeyValuePair_2_t3366332552 L_17 = Enumerator_get_Current_m2307594188((&V_5), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var); V_4 = L_17; Dictionary_2_t968660385 * L_18 = V_1; AttachmentKeyTuple_t1548106539 L_19 = KeyValuePair_2_get_Key_m2771811339((&V_4), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); NullCheck(L_18); bool L_20 = Dictionary_2_ContainsKey_m2303081900(L_18, L_19, /*hidden argument*/Dictionary_2_ContainsKey_m2303081900_RuntimeMethod_var); if (!L_20) { goto IL_009a; } } IL_0095: { goto IL_00b5; } IL_009a: { Dictionary_2_t968660385 * L_21 = V_1; AttachmentKeyTuple_t1548106539 L_22 = KeyValuePair_2_get_Key_m2771811339((&V_4), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); Attachment_t3043756552 * L_23 = KeyValuePair_2_get_Value_m3441137046((&V_4), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var); bool L_24 = ___cloneMeshesAsLinked4; Attachment_t3043756552 * L_25 = AttachmentCloneExtensions_GetClone_m2482882320(NULL /*static, unused*/, L_23, L_24, /*hidden argument*/NULL); NullCheck(L_21); Dictionary_2_Add_m3213232662(L_21, L_22, L_25, /*hidden argument*/Dictionary_2_Add_m3213232662_RuntimeMethod_var); } IL_00b5: { bool L_26 = Enumerator_MoveNext_m1747908408((&V_5), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var); if (L_26) { goto IL_007a; } } IL_00c1: { IL2CPP_LEAVE(0xD4, FINALLY_00c6); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00c6; } FINALLY_00c6: { // begin finally (depth: 1) Enumerator_Dispose_m1736142723((&V_5), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var); IL2CPP_END_FINALLY(198) } // end finally (depth: 1) IL2CPP_CLEANUP(198) { IL2CPP_JUMP_TBL(0xD4, IL_00d4) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00d4: { goto IL_018d; } IL_00d9: { bool L_27 = ___overwrite2; if (!L_27) { goto IL_012d; } } { Dictionary_2_t968660385 * L_28 = V_0; NullCheck(L_28); Enumerator_t2922843160 L_29 = Dictionary_2_GetEnumerator_m826383037(L_28, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var); V_7 = L_29; } IL_00e7: try { // begin try (depth: 1) { goto IL_0109; } IL_00ec: { KeyValuePair_2_t3366332552 L_30 = Enumerator_get_Current_m2307594188((&V_7), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var); V_6 = L_30; Dictionary_2_t968660385 * L_31 = V_1; AttachmentKeyTuple_t1548106539 L_32 = KeyValuePair_2_get_Key_m2771811339((&V_6), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); Attachment_t3043756552 * L_33 = KeyValuePair_2_get_Value_m3441137046((&V_6), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var); NullCheck(L_31); Dictionary_2_set_Item_m3568505114(L_31, L_32, L_33, /*hidden argument*/Dictionary_2_set_Item_m3568505114_RuntimeMethod_var); } IL_0109: { bool L_34 = Enumerator_MoveNext_m1747908408((&V_7), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var); if (L_34) { goto IL_00ec; } } IL_0115: { IL2CPP_LEAVE(0x128, FINALLY_011a); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_011a; } FINALLY_011a: { // begin finally (depth: 1) Enumerator_Dispose_m1736142723((&V_7), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var); IL2CPP_END_FINALLY(282) } // end finally (depth: 1) IL2CPP_CLEANUP(282) { IL2CPP_JUMP_TBL(0x128, IL_0128) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0128: { goto IL_018d; } IL_012d: { Dictionary_2_t968660385 * L_35 = V_0; NullCheck(L_35); Enumerator_t2922843160 L_36 = Dictionary_2_GetEnumerator_m826383037(L_35, /*hidden argument*/Dictionary_2_GetEnumerator_m826383037_RuntimeMethod_var); V_9 = L_36; } IL_0135: try { // begin try (depth: 1) { goto IL_016e; } IL_013a: { KeyValuePair_2_t3366332552 L_37 = Enumerator_get_Current_m2307594188((&V_9), /*hidden argument*/Enumerator_get_Current_m2307594188_RuntimeMethod_var); V_8 = L_37; Dictionary_2_t968660385 * L_38 = V_1; AttachmentKeyTuple_t1548106539 L_39 = KeyValuePair_2_get_Key_m2771811339((&V_8), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); NullCheck(L_38); bool L_40 = Dictionary_2_ContainsKey_m2303081900(L_38, L_39, /*hidden argument*/Dictionary_2_ContainsKey_m2303081900_RuntimeMethod_var); if (!L_40) { goto IL_015a; } } IL_0155: { goto IL_016e; } IL_015a: { Dictionary_2_t968660385 * L_41 = V_1; AttachmentKeyTuple_t1548106539 L_42 = KeyValuePair_2_get_Key_m2771811339((&V_8), /*hidden argument*/KeyValuePair_2_get_Key_m2771811339_RuntimeMethod_var); Attachment_t3043756552 * L_43 = KeyValuePair_2_get_Value_m3441137046((&V_8), /*hidden argument*/KeyValuePair_2_get_Value_m3441137046_RuntimeMethod_var); NullCheck(L_41); Dictionary_2_Add_m3213232662(L_41, L_42, L_43, /*hidden argument*/Dictionary_2_Add_m3213232662_RuntimeMethod_var); } IL_016e: { bool L_44 = Enumerator_MoveNext_m1747908408((&V_9), /*hidden argument*/Enumerator_MoveNext_m1747908408_RuntimeMethod_var); if (L_44) { goto IL_013a; } } IL_017a: { IL2CPP_LEAVE(0x18D, FINALLY_017f); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_017f; } FINALLY_017f: { // begin finally (depth: 1) Enumerator_Dispose_m1736142723((&V_9), /*hidden argument*/Enumerator_Dispose_m1736142723_RuntimeMethod_var); IL2CPP_END_FINALLY(383) } // end finally (depth: 1) IL2CPP_CLEANUP(383) { IL2CPP_JUMP_TBL(0x18D, IL_018d) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_018d: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonGhost::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost__ctor_m4055053494 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhost__ctor_m4055053494_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_ghostingEnabled_4((bool)1); __this->set_spawnInterval_5((0.0333333351f)); __this->set_maximumGhosts_6(((int32_t)10)); __this->set_fadeSpeed_7((10.0f)); Color32_t2600501292 L_0; memset(&L_0, 0, sizeof(L_0)); Color32__ctor_m4150508762((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)0, /*hidden argument*/NULL); __this->set_color_9(L_0); __this->set_additive_10((bool)1); __this->set_textureFade_11((1.0f)); Dictionary_2_t3700682020 * L_1 = (Dictionary_2_t3700682020 *)il2cpp_codegen_object_new(Dictionary_2_t3700682020_il2cpp_TypeInfo_var); Dictionary_2__ctor_m308459065(L_1, /*hidden argument*/Dictionary_2__ctor_m308459065_RuntimeMethod_var); __this->set_materialTable_20(L_1); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonGhost::Start() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Start_m1708401220 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method) { { SkeletonGhost_Initialize_m2099596279(__this, (bool)0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonGhost::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Initialize_m2099596279 (SkeletonGhost_t1898327037 * __this, bool ___overwrite0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhost_Initialize_m2099596279_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; GameObject_t1113636619 * V_1 = NULL; RuntimeObject* V_2 = NULL; { SkeletonGhostRendererU5BU5D_t513912860* L_0 = __this->get_pool_15(); if (!L_0) { goto IL_0011; } } { bool L_1 = ___overwrite0; if (!L_1) { goto IL_0103; } } IL_0011: { Shader_t4151988712 * L_2 = __this->get_ghostShader_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0032; } } { Shader_t4151988712 * L_4 = Shader_Find_m2092206247(NULL /*static, unused*/, _stringLiteral2987345863, /*hidden argument*/NULL); __this->set_ghostShader_8(L_4); } IL_0032: { SkeletonRenderer_t2098681813 * L_5 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); __this->set_skeletonRenderer_17(L_5); MeshFilter_t3523625662 * L_6 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var); __this->set_meshFilter_19(L_6); MeshRenderer_t587009260 * L_7 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var); __this->set_meshRenderer_18(L_7); float L_8 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); float L_9 = __this->get_spawnInterval_5(); __this->set_nextSpawnTime_14(((float)il2cpp_codegen_add((float)L_8, (float)L_9))); int32_t L_10 = __this->get_maximumGhosts_6(); __this->set_pool_15(((SkeletonGhostRendererU5BU5D_t513912860*)SZArrayNew(SkeletonGhostRendererU5BU5D_t513912860_il2cpp_TypeInfo_var, (uint32_t)L_10))); V_0 = 0; goto IL_00ce; } IL_0080: { GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); NullCheck(L_11); String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_13 = String_Concat_m3937257545(NULL /*static, unused*/, L_12, _stringLiteral3599926745, /*hidden argument*/NULL); TypeU5BU5D_t3940880105* L_14 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeTypeHandle_t3027515415 L_15 = { reinterpret_cast (SkeletonGhostRenderer_t2445315009_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_16 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_15, /*hidden argument*/NULL); NullCheck(L_14); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAt(static_cast(0), (Type_t *)L_16); GameObject_t1113636619 * L_17 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m1350607670(L_17, L_13, L_14, /*hidden argument*/NULL); V_1 = L_17; SkeletonGhostRendererU5BU5D_t513912860* L_18 = __this->get_pool_15(); int32_t L_19 = V_0; GameObject_t1113636619 * L_20 = V_1; NullCheck(L_20); SkeletonGhostRenderer_t2445315009 * L_21 = GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080(L_20, /*hidden argument*/GameObject_GetComponent_TisSkeletonGhostRenderer_t2445315009_m1233865080_RuntimeMethod_var); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_21); (L_18)->SetAt(static_cast(L_19), (SkeletonGhostRenderer_t2445315009 *)L_21); GameObject_t1113636619 * L_22 = V_1; NullCheck(L_22); GameObject_SetActive_m796801857(L_22, (bool)0, /*hidden argument*/NULL); GameObject_t1113636619 * L_23 = V_1; NullCheck(L_23); Object_set_hideFlags_m1648752846(L_23, 1, /*hidden argument*/NULL); int32_t L_24 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); } IL_00ce: { int32_t L_25 = V_0; int32_t L_26 = __this->get_maximumGhosts_6(); if ((((int32_t)L_25) < ((int32_t)L_26))) { goto IL_0080; } } { SkeletonRenderer_t2098681813 * L_27 = __this->get_skeletonRenderer_17(); V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_27, IAnimationStateComponent_t2587231618_il2cpp_TypeInfo_var)); RuntimeObject* L_28 = V_2; if (!L_28) { goto IL_0103; } } { RuntimeObject* L_29 = V_2; NullCheck(L_29); AnimationState_t3637309382 * L_30 = InterfaceFuncInvoker0< AnimationState_t3637309382 * >::Invoke(0 /* Spine.AnimationState Spine.Unity.IAnimationStateComponent::get_AnimationState() */, IAnimationStateComponent_t2587231618_il2cpp_TypeInfo_var, L_29); intptr_t L_31 = (intptr_t)SkeletonGhost_OnEvent_m4262709695_RuntimeMethod_var; TrackEntryEventDelegate_t1653995044 * L_32 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var); TrackEntryEventDelegate__ctor_m1404280900(L_32, __this, L_31, /*hidden argument*/NULL); NullCheck(L_30); AnimationState_add_Event_m839758421(L_30, L_32, /*hidden argument*/NULL); } IL_0103: { return; } } // System.Void Spine.Unity.Modules.SkeletonGhost::OnEvent(Spine.TrackEntry,Spine.Event) extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_OnEvent_m4262709695 (SkeletonGhost_t1898327037 * __this, TrackEntry_t1316488441 * ___trackEntry0, Event_t1378573841 * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhost_OnEvent_m4262709695_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Event_t1378573841 * L_0 = ___e1; NullCheck(L_0); EventData_t724759987 * L_1 = Event_get_Data_m3517317416(L_0, /*hidden argument*/NULL); NullCheck(L_1); String_t* L_2 = EventData_get_Name_m2437983502(L_1, /*hidden argument*/NULL); NullCheck(L_2); bool L_3 = String_Equals_m1386979897(L_2, _stringLiteral205658546, 4, /*hidden argument*/NULL); if (!L_3) { goto IL_0067; } } { Event_t1378573841 * L_4 = ___e1; NullCheck(L_4); int32_t L_5 = Event_get_Int_m4186589251(L_4, /*hidden argument*/NULL); __this->set_ghostingEnabled_4((bool)((((int32_t)L_5) > ((int32_t)0))? 1 : 0)); Event_t1378573841 * L_6 = ___e1; NullCheck(L_6); float L_7 = Event_get_Float_m1634364566(L_6, /*hidden argument*/NULL); if ((!(((float)L_7) > ((float)(0.0f))))) { goto IL_0046; } } { Event_t1378573841 * L_8 = ___e1; NullCheck(L_8); float L_9 = Event_get_Float_m1634364566(L_8, /*hidden argument*/NULL); __this->set_spawnInterval_5(L_9); } IL_0046: { Event_t1378573841 * L_10 = ___e1; NullCheck(L_10); String_t* L_11 = L_10->get_stringValue_4(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_12 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_11, /*hidden argument*/NULL); if (L_12) { goto IL_0067; } } { Event_t1378573841 * L_13 = ___e1; NullCheck(L_13); String_t* L_14 = Event_get_String_m2563534733(L_13, /*hidden argument*/NULL); Color32_t2600501292 L_15 = SkeletonGhost_HexToColor_m626133832(NULL /*static, unused*/, L_14, /*hidden argument*/NULL); __this->set_color_9(L_15); } IL_0067: { return; } } // System.Void Spine.Unity.Modules.SkeletonGhost::Ghosting(System.Single) extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Ghosting_m2246186586 (SkeletonGhost_t1898327037 * __this, float ___val0, const RuntimeMethod* method) { { float L_0 = ___val0; __this->set_ghostingEnabled_4((bool)((((float)L_0) > ((float)(0.0f)))? 1 : 0)); return; } } // System.Void Spine.Unity.Modules.SkeletonGhost::Update() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_Update_m844687576 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhost_Update_m844687576_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_t1113636619 * V_0 = NULL; MaterialU5BU5D_t561872642* V_1 = NULL; int32_t V_2 = 0; Material_t340375123 * V_3 = NULL; Material_t340375123 * V_4 = NULL; Material_t340375123 * V_5 = NULL; Transform_t3600365921 * V_6 = NULL; int32_t G_B13_0 = 0; float G_B13_1 = 0.0f; bool G_B13_2 = false; Color32_t2600501292 G_B13_3; memset(&G_B13_3, 0, sizeof(G_B13_3)); MaterialU5BU5D_t561872642* G_B13_4 = NULL; Mesh_t3648964284 * G_B13_5 = NULL; SkeletonGhostRenderer_t2445315009 * G_B13_6 = NULL; int32_t G_B12_0 = 0; float G_B12_1 = 0.0f; bool G_B12_2 = false; Color32_t2600501292 G_B12_3; memset(&G_B12_3, 0, sizeof(G_B12_3)); MaterialU5BU5D_t561872642* G_B12_4 = NULL; Mesh_t3648964284 * G_B12_5 = NULL; SkeletonGhostRenderer_t2445315009 * G_B12_6 = NULL; int32_t G_B14_0 = 0; int32_t G_B14_1 = 0; float G_B14_2 = 0.0f; bool G_B14_3 = false; Color32_t2600501292 G_B14_4; memset(&G_B14_4, 0, sizeof(G_B14_4)); MaterialU5BU5D_t561872642* G_B14_5 = NULL; Mesh_t3648964284 * G_B14_6 = NULL; SkeletonGhostRenderer_t2445315009 * G_B14_7 = NULL; { bool L_0 = __this->get_ghostingEnabled_4(); if (L_0) { goto IL_000c; } } { return; } IL_000c: { float L_1 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); float L_2 = __this->get_nextSpawnTime_14(); if ((!(((float)L_1) >= ((float)L_2)))) { goto IL_01c0; } } { SkeletonGhostRendererU5BU5D_t513912860* L_3 = __this->get_pool_15(); int32_t L_4 = __this->get_poolIndex_16(); NullCheck(L_3); int32_t L_5 = L_4; SkeletonGhostRenderer_t2445315009 * L_6 = (L_3)->GetAt(static_cast(L_5)); NullCheck(L_6); GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(L_6, /*hidden argument*/NULL); V_0 = L_7; MeshRenderer_t587009260 * L_8 = __this->get_meshRenderer_18(); NullCheck(L_8); MaterialU5BU5D_t561872642* L_9 = Renderer_get_sharedMaterials_m76747498(L_8, /*hidden argument*/NULL); V_1 = L_9; V_2 = 0; goto IL_00c9; } IL_0042: { MaterialU5BU5D_t561872642* L_10 = V_1; int32_t L_11 = V_2; NullCheck(L_10); int32_t L_12 = L_11; Material_t340375123 * L_13 = (L_10)->GetAt(static_cast(L_12)); V_3 = L_13; Dictionary_2_t3700682020 * L_14 = __this->get_materialTable_20(); Material_t340375123 * L_15 = V_3; NullCheck(L_14); bool L_16 = Dictionary_2_ContainsKey_m130170530(L_14, L_15, /*hidden argument*/Dictionary_2_ContainsKey_m130170530_RuntimeMethod_var); if (L_16) { goto IL_00b2; } } { Material_t340375123 * L_17 = V_3; Material_t340375123 * L_18 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m249231841(L_18, L_17, /*hidden argument*/NULL); V_5 = L_18; Material_t340375123 * L_19 = V_5; Shader_t4151988712 * L_20 = __this->get_ghostShader_8(); NullCheck(L_19); Material_set_shader_m1402562841(L_19, L_20, /*hidden argument*/NULL); Material_t340375123 * L_21 = V_5; Color_t2555686324 L_22 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_21); Material_set_color_m1794818007(L_21, L_22, /*hidden argument*/NULL); Material_t340375123 * L_23 = V_5; V_4 = L_23; Material_t340375123 * L_24 = V_4; NullCheck(L_24); bool L_25 = Material_HasProperty_m2704238996(L_24, _stringLiteral882850778, /*hidden argument*/NULL); if (!L_25) { goto IL_009f; } } { Material_t340375123 * L_26 = V_4; float L_27 = __this->get_textureFade_11(); NullCheck(L_26); Material_SetFloat_m3226510453(L_26, _stringLiteral882850778, L_27, /*hidden argument*/NULL); } IL_009f: { Dictionary_2_t3700682020 * L_28 = __this->get_materialTable_20(); Material_t340375123 * L_29 = V_3; Material_t340375123 * L_30 = V_4; NullCheck(L_28); Dictionary_2_Add_m3166229690(L_28, L_29, L_30, /*hidden argument*/Dictionary_2_Add_m3166229690_RuntimeMethod_var); goto IL_00c0; } IL_00b2: { Dictionary_2_t3700682020 * L_31 = __this->get_materialTable_20(); Material_t340375123 * L_32 = V_3; NullCheck(L_31); Material_t340375123 * L_33 = Dictionary_2_get_Item_m2057125151(L_31, L_32, /*hidden argument*/Dictionary_2_get_Item_m2057125151_RuntimeMethod_var); V_4 = L_33; } IL_00c0: { MaterialU5BU5D_t561872642* L_34 = V_1; int32_t L_35 = V_2; Material_t340375123 * L_36 = V_4; NullCheck(L_34); ArrayElementTypeCheck (L_34, L_36); (L_34)->SetAt(static_cast(L_35), (Material_t340375123 *)L_36); int32_t L_37 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); } IL_00c9: { int32_t L_38 = V_2; MaterialU5BU5D_t561872642* L_39 = V_1; NullCheck(L_39); if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length))))))) { goto IL_0042; } } { GameObject_t1113636619 * L_40 = V_0; NullCheck(L_40); Transform_t3600365921 * L_41 = GameObject_get_transform_m1369836730(L_40, /*hidden argument*/NULL); V_6 = L_41; Transform_t3600365921 * L_42 = V_6; Transform_t3600365921 * L_43 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_42); Transform_set_parent_m786917804(L_42, L_43, /*hidden argument*/NULL); SkeletonGhostRendererU5BU5D_t513912860* L_44 = __this->get_pool_15(); int32_t L_45 = __this->get_poolIndex_16(); NullCheck(L_44); int32_t L_46 = L_45; SkeletonGhostRenderer_t2445315009 * L_47 = (L_44)->GetAt(static_cast(L_46)); MeshFilter_t3523625662 * L_48 = __this->get_meshFilter_19(); NullCheck(L_48); Mesh_t3648964284 * L_49 = MeshFilter_get_sharedMesh_m1726897210(L_48, /*hidden argument*/NULL); MaterialU5BU5D_t561872642* L_50 = V_1; Color32_t2600501292 L_51 = __this->get_color_9(); bool L_52 = __this->get_additive_10(); float L_53 = __this->get_fadeSpeed_7(); MeshRenderer_t587009260 * L_54 = __this->get_meshRenderer_18(); NullCheck(L_54); int32_t L_55 = Renderer_get_sortingLayerID_m3902855301(L_54, /*hidden argument*/NULL); bool L_56 = __this->get_sortWithDistanceOnly_12(); G_B12_0 = L_55; G_B12_1 = L_53; G_B12_2 = L_52; G_B12_3 = L_51; G_B12_4 = L_50; G_B12_5 = L_49; G_B12_6 = L_47; if (!L_56) { G_B13_0 = L_55; G_B13_1 = L_53; G_B13_2 = L_52; G_B13_3 = L_51; G_B13_4 = L_50; G_B13_5 = L_49; G_B13_6 = L_47; goto IL_0138; } } { MeshRenderer_t587009260 * L_57 = __this->get_meshRenderer_18(); NullCheck(L_57); int32_t L_58 = Renderer_get_sortingOrder_m344607889(L_57, /*hidden argument*/NULL); G_B14_0 = L_58; G_B14_1 = G_B12_0; G_B14_2 = G_B12_1; G_B14_3 = G_B12_2; G_B14_4 = G_B12_3; G_B14_5 = G_B12_4; G_B14_6 = G_B12_5; G_B14_7 = G_B12_6; goto IL_0145; } IL_0138: { MeshRenderer_t587009260 * L_59 = __this->get_meshRenderer_18(); NullCheck(L_59); int32_t L_60 = Renderer_get_sortingOrder_m344607889(L_59, /*hidden argument*/NULL); G_B14_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_60, (int32_t)1)); G_B14_1 = G_B13_0; G_B14_2 = G_B13_1; G_B14_3 = G_B13_2; G_B14_4 = G_B13_3; G_B14_5 = G_B13_4; G_B14_6 = G_B13_5; G_B14_7 = G_B13_6; } IL_0145: { NullCheck(G_B14_7); SkeletonGhostRenderer_Initialize_m1761009821(G_B14_7, G_B14_6, G_B14_5, G_B14_4, G_B14_3, G_B14_2, G_B14_1, G_B14_0, /*hidden argument*/NULL); Transform_t3600365921 * L_61 = V_6; float L_62 = __this->get_zOffset_13(); Vector3_t3722313464 L_63; memset(&L_63, 0, sizeof(L_63)); Vector3__ctor_m3353183577((&L_63), (0.0f), (0.0f), L_62, /*hidden argument*/NULL); NullCheck(L_61); Transform_set_localPosition_m4128471975(L_61, L_63, /*hidden argument*/NULL); Transform_t3600365921 * L_64 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_65 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_64); Transform_set_localRotation_m19445462(L_64, L_65, /*hidden argument*/NULL); Transform_t3600365921 * L_66 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_67 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_66); Transform_set_localScale_m3053443106(L_66, L_67, /*hidden argument*/NULL); Transform_t3600365921 * L_68 = V_6; NullCheck(L_68); Transform_set_parent_m786917804(L_68, (Transform_t3600365921 *)NULL, /*hidden argument*/NULL); int32_t L_69 = __this->get_poolIndex_16(); __this->set_poolIndex_16(((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1))); int32_t L_70 = __this->get_poolIndex_16(); SkeletonGhostRendererU5BU5D_t513912860* L_71 = __this->get_pool_15(); NullCheck(L_71); if ((!(((uint32_t)L_70) == ((uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_71)->max_length)))))))) { goto IL_01ae; } } { __this->set_poolIndex_16(0); } IL_01ae: { float L_72 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); float L_73 = __this->get_spawnInterval_5(); __this->set_nextSpawnTime_14(((float)il2cpp_codegen_add((float)L_72, (float)L_73))); } IL_01c0: { return; } } // System.Void Spine.Unity.Modules.SkeletonGhost::OnDestroy() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhost_OnDestroy_m1468419368 (SkeletonGhost_t1898327037 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhost_OnDestroy_m1468419368_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Material_t340375123 * V_1 = NULL; Enumerator_t4269575677 V_2; memset(&V_2, 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { SkeletonGhostRendererU5BU5D_t513912860* L_0 = __this->get_pool_15(); if (!L_0) { goto IL_0042; } } { V_0 = 0; goto IL_0036; } IL_0012: { SkeletonGhostRendererU5BU5D_t513912860* L_1 = __this->get_pool_15(); int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; SkeletonGhostRenderer_t2445315009 * L_4 = (L_1)->GetAt(static_cast(L_3)); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0032; } } { SkeletonGhostRendererU5BU5D_t513912860* L_6 = __this->get_pool_15(); int32_t L_7 = V_0; NullCheck(L_6); int32_t L_8 = L_7; SkeletonGhostRenderer_t2445315009 * L_9 = (L_6)->GetAt(static_cast(L_8)); NullCheck(L_9); SkeletonGhostRenderer_Cleanup_m2487281842(L_9, /*hidden argument*/NULL); } IL_0032: { int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0036: { int32_t L_11 = V_0; int32_t L_12 = __this->get_maximumGhosts_6(); if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_0012; } } IL_0042: { Dictionary_2_t3700682020 * L_13 = __this->get_materialTable_20(); NullCheck(L_13); ValueCollection_t1121759042 * L_14 = Dictionary_2_get_Values_m526354516(L_13, /*hidden argument*/Dictionary_2_get_Values_m526354516_RuntimeMethod_var); NullCheck(L_14); Enumerator_t4269575677 L_15 = ValueCollection_GetEnumerator_m3998608778(L_14, /*hidden argument*/ValueCollection_GetEnumerator_m3998608778_RuntimeMethod_var); V_2 = L_15; } IL_0053: try { // begin try (depth: 1) { goto IL_0066; } IL_0058: { Material_t340375123 * L_16 = Enumerator_get_Current_m3220700125((&V_2), /*hidden argument*/Enumerator_get_Current_m3220700125_RuntimeMethod_var); V_1 = L_16; Material_t340375123 * L_17 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_17, /*hidden argument*/NULL); } IL_0066: { bool L_18 = Enumerator_MoveNext_m1597782473((&V_2), /*hidden argument*/Enumerator_MoveNext_m1597782473_RuntimeMethod_var); if (L_18) { goto IL_0058; } } IL_0072: { IL2CPP_LEAVE(0x85, FINALLY_0077); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0077; } FINALLY_0077: { // begin finally (depth: 1) Enumerator_Dispose_m2832924015((&V_2), /*hidden argument*/Enumerator_Dispose_m2832924015_RuntimeMethod_var); IL2CPP_END_FINALLY(119) } // end finally (depth: 1) IL2CPP_CLEANUP(119) { IL2CPP_JUMP_TBL(0x85, IL_0085) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0085: { return; } } // UnityEngine.Color32 Spine.Unity.Modules.SkeletonGhost::HexToColor(System.String) extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 SkeletonGhost_HexToColor_m626133832 (RuntimeObject * __this /* static, unused */, String_t* ___hex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhost_HexToColor_m626133832_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint8_t V_0 = 0x0; uint8_t V_1 = 0x0; uint8_t V_2 = 0x0; uint8_t V_3 = 0x0; { String_t* L_0 = ___hex0; NullCheck(L_0); int32_t L_1 = String_get_Length_m3847582255(L_0, /*hidden argument*/NULL); if ((((int32_t)L_1) >= ((int32_t)6))) { goto IL_0017; } } { Color_t2555686324 L_2 = Color_get_magenta_m208363462(NULL /*static, unused*/, /*hidden argument*/NULL); Color32_t2600501292 L_3 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); return L_3; } IL_0017: { String_t* L_4 = ___hex0; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); NullCheck(L_4); String_t* L_6 = String_Replace_m1273907647(L_4, _stringLiteral3452614525, L_5, /*hidden argument*/NULL); ___hex0 = L_6; String_t* L_7 = ___hex0; NullCheck(L_7); String_t* L_8 = String_Substring_m1610150815(L_7, 0, 2, /*hidden argument*/NULL); uint8_t L_9 = Byte_Parse_m534370573(NULL /*static, unused*/, L_8, ((int32_t)515), /*hidden argument*/NULL); V_0 = L_9; String_t* L_10 = ___hex0; NullCheck(L_10); String_t* L_11 = String_Substring_m1610150815(L_10, 2, 2, /*hidden argument*/NULL); uint8_t L_12 = Byte_Parse_m534370573(NULL /*static, unused*/, L_11, ((int32_t)515), /*hidden argument*/NULL); V_1 = L_12; String_t* L_13 = ___hex0; NullCheck(L_13); String_t* L_14 = String_Substring_m1610150815(L_13, 4, 2, /*hidden argument*/NULL); uint8_t L_15 = Byte_Parse_m534370573(NULL /*static, unused*/, L_14, ((int32_t)515), /*hidden argument*/NULL); V_2 = L_15; V_3 = (uint8_t)((int32_t)255); String_t* L_16 = ___hex0; NullCheck(L_16); int32_t L_17 = String_get_Length_m3847582255(L_16, /*hidden argument*/NULL); if ((!(((uint32_t)L_17) == ((uint32_t)8)))) { goto IL_0087; } } { String_t* L_18 = ___hex0; NullCheck(L_18); String_t* L_19 = String_Substring_m1610150815(L_18, 6, 2, /*hidden argument*/NULL); uint8_t L_20 = Byte_Parse_m534370573(NULL /*static, unused*/, L_19, ((int32_t)515), /*hidden argument*/NULL); V_3 = L_20; } IL_0087: { uint8_t L_21 = V_0; uint8_t L_22 = V_1; uint8_t L_23 = V_2; uint8_t L_24 = V_3; Color32_t2600501292 L_25; memset(&L_25, 0, sizeof(L_25)); Color32__ctor_m4150508762((&L_25), L_21, L_22, L_23, L_24, /*hidden argument*/NULL); return L_25; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer__ctor_m3087835285 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method) { { __this->set_fadeSpeed_4((10.0f)); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Awake() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Awake_m1171378101 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Awake_m1171378101_MetadataUsageId); s_Il2CppMethodInitialized = true; } { GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); NullCheck(L_0); MeshRenderer_t587009260 * L_1 = GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700(L_0, /*hidden argument*/GameObject_AddComponent_TisMeshRenderer_t587009260_m1108953700_RuntimeMethod_var); __this->set_meshRenderer_7(L_1); GameObject_t1113636619 * L_2 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); NullCheck(L_2); MeshFilter_t3523625662 * L_3 = GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576(L_2, /*hidden argument*/GameObject_AddComponent_TisMeshFilter_t3523625662_m391511576_RuntimeMethod_var); __this->set_meshFilter_6(L_3); int32_t L_4 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, _stringLiteral3957048425, /*hidden argument*/NULL); __this->set_colorId_9(L_4); MaterialPropertyBlock_t3213117958 * L_5 = (MaterialPropertyBlock_t3213117958 *)il2cpp_codegen_object_new(MaterialPropertyBlock_t3213117958_il2cpp_TypeInfo_var); MaterialPropertyBlock__ctor_m3898279695(L_5, /*hidden argument*/NULL); __this->set_mpb_8(L_5); return; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Initialize(UnityEngine.Mesh,UnityEngine.Material[],UnityEngine.Color32,System.Boolean,System.Single,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Initialize_m1761009821 (SkeletonGhostRenderer_t2445315009 * __this, Mesh_t3648964284 * ___mesh0, MaterialU5BU5D_t561872642* ___materials1, Color32_t2600501292 ___color2, bool ___additive3, float ___speed4, int32_t ___sortingLayerID5, int32_t ___sortingOrder6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Initialize_m1761009821_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MonoBehaviour_StopAllCoroutines_m3328507247(__this, /*hidden argument*/NULL); GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); NullCheck(L_0); GameObject_SetActive_m796801857(L_0, (bool)1, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_1 = __this->get_meshRenderer_7(); MaterialU5BU5D_t561872642* L_2 = ___materials1; NullCheck(L_1); Renderer_set_sharedMaterials_m2162241463(L_1, L_2, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_3 = __this->get_meshRenderer_7(); int32_t L_4 = ___sortingLayerID5; NullCheck(L_3); Renderer_set_sortingLayerID_m849284518(L_3, L_4, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_5 = __this->get_meshRenderer_7(); int32_t L_6 = ___sortingOrder6; NullCheck(L_5); Renderer_set_sortingOrder_m549573253(L_5, L_6, /*hidden argument*/NULL); MeshFilter_t3523625662 * L_7 = __this->get_meshFilter_6(); Mesh_t3648964284 * L_8 = ___mesh0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Mesh_t3648964284 * L_9 = Object_Instantiate_TisMesh_t3648964284_m3660628532(NULL /*static, unused*/, L_8, /*hidden argument*/Object_Instantiate_TisMesh_t3648964284_m3660628532_RuntimeMethod_var); NullCheck(L_7); MeshFilter_set_sharedMesh_m2173122548(L_7, L_9, /*hidden argument*/NULL); Color32_t2600501292 L_10 = ___color2; __this->set_startColor_5(L_10); MaterialPropertyBlock_t3213117958 * L_11 = __this->get_mpb_8(); int32_t L_12 = __this->get_colorId_9(); Color32_t2600501292 L_13 = ___color2; Color_t2555686324 L_14 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_13, /*hidden argument*/NULL); NullCheck(L_11); MaterialPropertyBlock_SetColor_m763383436(L_11, L_12, L_14, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_15 = __this->get_meshRenderer_7(); MaterialPropertyBlock_t3213117958 * L_16 = __this->get_mpb_8(); NullCheck(L_15); Renderer_SetPropertyBlock_m2471545580(L_15, L_16, /*hidden argument*/NULL); float L_17 = ___speed4; __this->set_fadeSpeed_4(L_17); bool L_18 = ___additive3; if (!L_18) { goto IL_0099; } } { RuntimeObject* L_19 = SkeletonGhostRenderer_FadeAdditive_m2471905312(__this, /*hidden argument*/NULL); MonoBehaviour_StartCoroutine_m3411253000(__this, L_19, /*hidden argument*/NULL); goto IL_00a6; } IL_0099: { RuntimeObject* L_20 = SkeletonGhostRenderer_Fade_m1096744761(__this, /*hidden argument*/NULL); MonoBehaviour_StartCoroutine_m3411253000(__this, L_20, /*hidden argument*/NULL); } IL_00a6: { return; } } // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::Fade() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_Fade_m1096744761 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Fade_m1096744761_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CFadeU3Ec__Iterator0_t1290633589 * V_0 = NULL; { U3CFadeU3Ec__Iterator0_t1290633589 * L_0 = (U3CFadeU3Ec__Iterator0_t1290633589 *)il2cpp_codegen_object_new(U3CFadeU3Ec__Iterator0_t1290633589_il2cpp_TypeInfo_var); U3CFadeU3Ec__Iterator0__ctor_m2505227701(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CFadeU3Ec__Iterator0_t1290633589 * L_1 = V_0; NullCheck(L_1); L_1->set_U24this_4(__this); U3CFadeU3Ec__Iterator0_t1290633589 * L_2 = V_0; return L_2; } } // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonGhostRenderer::FadeAdditive() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonGhostRenderer_FadeAdditive_m2471905312 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhostRenderer_FadeAdditive_m2471905312_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CFadeAdditiveU3Ec__Iterator1_t410398119 * V_0 = NULL; { U3CFadeAdditiveU3Ec__Iterator1_t410398119 * L_0 = (U3CFadeAdditiveU3Ec__Iterator1_t410398119 *)il2cpp_codegen_object_new(U3CFadeAdditiveU3Ec__Iterator1_t410398119_il2cpp_TypeInfo_var); U3CFadeAdditiveU3Ec__Iterator1__ctor_m1337410633(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CFadeAdditiveU3Ec__Iterator1_t410398119 * L_1 = V_0; NullCheck(L_1); L_1->set_U24this_4(__this); U3CFadeAdditiveU3Ec__Iterator1_t410398119 * L_2 = V_0; return L_2; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::Cleanup() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer_Cleanup_m2487281842 (SkeletonGhostRenderer_t2445315009 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhostRenderer_Cleanup_m2487281842_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MeshFilter_t3523625662 * L_0 = __this->get_meshFilter_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0037; } } { MeshFilter_t3523625662 * L_2 = __this->get_meshFilter_6(); NullCheck(L_2); Mesh_t3648964284 * L_3 = MeshFilter_get_sharedMesh_m1726897210(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0037; } } { MeshFilter_t3523625662 * L_5 = __this->get_meshFilter_6(); NullCheck(L_5); Mesh_t3648964284 * L_6 = MeshFilter_get_sharedMesh_m1726897210(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); } IL_0037: { GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer::.cctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonGhostRenderer__cctor_m2751974013 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGhostRenderer__cctor_m2751974013_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Color32_t2600501292 L_0; memset(&L_0, 0, sizeof(L_0)); Color32__ctor_m4150508762((&L_0), (uint8_t)0, (uint8_t)0, (uint8_t)0, (uint8_t)0, /*hidden argument*/NULL); ((SkeletonGhostRenderer_t2445315009_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var))->set_TransparentBlack_2(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0__ctor_m2505227701 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool U3CFadeU3Ec__Iterator0_MoveNext_m1146310150 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CFadeU3Ec__Iterator0_MoveNext_m1146310150_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; { int32_t L_0 = __this->get_U24PC_7(); V_0 = L_0; __this->set_U24PC_7((-1)); uint32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_0021; } case 1: { goto IL_0112; } } } { goto IL_0161; } IL_0021: { SkeletonGhostRenderer_t2445315009 * L_2 = __this->get_U24this_4(); NullCheck(L_2); Color32_t2600501292 L_3 = L_2->get_startColor_5(); __this->set_U3CcU3E__0_0(L_3); IL2CPP_RUNTIME_CLASS_INIT(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var); Color32_t2600501292 L_4 = ((SkeletonGhostRenderer_t2445315009_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var))->get_TransparentBlack_2(); __this->set_U3CblackU3E__0_1(L_4); __this->set_U3CtU3E__0_2((1.0f)); __this->set_U3ChardTimeLimitU3E__1_3((5.0f)); goto IL_0124; } IL_0058: { Color32_t2600501292 L_5 = __this->get_U3CblackU3E__0_1(); SkeletonGhostRenderer_t2445315009 * L_6 = __this->get_U24this_4(); NullCheck(L_6); Color32_t2600501292 L_7 = L_6->get_startColor_5(); float L_8 = __this->get_U3CtU3E__0_2(); Color32_t2600501292 L_9 = Color32_Lerp_m382701055(NULL /*static, unused*/, L_5, L_7, L_8, /*hidden argument*/NULL); __this->set_U3CcU3E__0_0(L_9); SkeletonGhostRenderer_t2445315009 * L_10 = __this->get_U24this_4(); NullCheck(L_10); MaterialPropertyBlock_t3213117958 * L_11 = L_10->get_mpb_8(); SkeletonGhostRenderer_t2445315009 * L_12 = __this->get_U24this_4(); NullCheck(L_12); int32_t L_13 = L_12->get_colorId_9(); Color32_t2600501292 L_14 = __this->get_U3CcU3E__0_0(); Color_t2555686324 L_15 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_14, /*hidden argument*/NULL); NullCheck(L_11); MaterialPropertyBlock_SetColor_m763383436(L_11, L_13, L_15, /*hidden argument*/NULL); SkeletonGhostRenderer_t2445315009 * L_16 = __this->get_U24this_4(); NullCheck(L_16); MeshRenderer_t587009260 * L_17 = L_16->get_meshRenderer_7(); SkeletonGhostRenderer_t2445315009 * L_18 = __this->get_U24this_4(); NullCheck(L_18); MaterialPropertyBlock_t3213117958 * L_19 = L_18->get_mpb_8(); NullCheck(L_17); Renderer_SetPropertyBlock_m2471545580(L_17, L_19, /*hidden argument*/NULL); float L_20 = __this->get_U3CtU3E__0_2(); float L_21 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); SkeletonGhostRenderer_t2445315009 * L_22 = __this->get_U24this_4(); NullCheck(L_22); float L_23 = L_22->get_fadeSpeed_4(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_24 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_20, (0.0f), ((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)), /*hidden argument*/NULL); __this->set_U3CtU3E__0_2(L_24); float L_25 = __this->get_U3CtU3E__0_2(); if ((!(((float)L_25) <= ((float)(0.0f))))) { goto IL_00f7; } } { goto IL_0134; } IL_00f7: { __this->set_U24current_5(NULL); bool L_26 = __this->get_U24disposing_6(); if (L_26) { goto IL_010d; } } { __this->set_U24PC_7(1); } IL_010d: { goto IL_0163; } IL_0112: { float L_27 = __this->get_U3ChardTimeLimitU3E__1_3(); float L_28 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); __this->set_U3ChardTimeLimitU3E__1_3(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28))); } IL_0124: { float L_29 = __this->get_U3ChardTimeLimitU3E__1_3(); if ((((float)L_29) > ((float)(0.0f)))) { goto IL_0058; } } IL_0134: { SkeletonGhostRenderer_t2445315009 * L_30 = __this->get_U24this_4(); NullCheck(L_30); MeshFilter_t3523625662 * L_31 = L_30->get_meshFilter_6(); NullCheck(L_31); Mesh_t3648964284 * L_32 = MeshFilter_get_sharedMesh_m1726897210(L_31, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_32, /*hidden argument*/NULL); SkeletonGhostRenderer_t2445315009 * L_33 = __this->get_U24this_4(); NullCheck(L_33); GameObject_t1113636619 * L_34 = Component_get_gameObject_m442555142(L_33, /*hidden argument*/NULL); NullCheck(L_34); GameObject_SetActive_m796801857(L_34, (bool)0, /*hidden argument*/NULL); __this->set_U24PC_7((-1)); } IL_0161: { return (bool)0; } IL_0163: { return (bool)1; } } // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::System.Collections.Generic.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2980447532 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1374584895 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::Dispose() extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0_Dispose_m4067307383 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method) { { __this->set_U24disposing_6((bool)1); __this->set_U24PC_7((-1)); return; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator0::Reset() extern "C" IL2CPP_METHOD_ATTR void U3CFadeU3Ec__Iterator0_Reset_m1757613388 (U3CFadeU3Ec__Iterator0_t1290633589 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CFadeU3Ec__Iterator0_Reset_m1757613388_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var); NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CFadeU3Ec__Iterator0_Reset_m1757613388_RuntimeMethod_var); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1__ctor_m1337410633 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool U3CFadeAdditiveU3Ec__Iterator1_MoveNext_m874877629 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CFadeAdditiveU3Ec__Iterator1_MoveNext_m874877629_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; { int32_t L_0 = __this->get_U24PC_7(); V_0 = L_0; __this->set_U24PC_7((-1)); uint32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_0021; } case 1: { goto IL_0112; } } } { goto IL_0161; } IL_0021: { SkeletonGhostRenderer_t2445315009 * L_2 = __this->get_U24this_4(); NullCheck(L_2); Color32_t2600501292 L_3 = L_2->get_startColor_5(); __this->set_U3CcU3E__0_0(L_3); IL2CPP_RUNTIME_CLASS_INIT(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var); Color32_t2600501292 L_4 = ((SkeletonGhostRenderer_t2445315009_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonGhostRenderer_t2445315009_il2cpp_TypeInfo_var))->get_TransparentBlack_2(); __this->set_U3CblackU3E__0_1(L_4); __this->set_U3CtU3E__0_2((1.0f)); __this->set_U3ChardTimeLimitU3E__1_3((5.0f)); goto IL_0124; } IL_0058: { Color32_t2600501292 L_5 = __this->get_U3CblackU3E__0_1(); SkeletonGhostRenderer_t2445315009 * L_6 = __this->get_U24this_4(); NullCheck(L_6); Color32_t2600501292 L_7 = L_6->get_startColor_5(); float L_8 = __this->get_U3CtU3E__0_2(); Color32_t2600501292 L_9 = Color32_Lerp_m382701055(NULL /*static, unused*/, L_5, L_7, L_8, /*hidden argument*/NULL); __this->set_U3CcU3E__0_0(L_9); SkeletonGhostRenderer_t2445315009 * L_10 = __this->get_U24this_4(); NullCheck(L_10); MaterialPropertyBlock_t3213117958 * L_11 = L_10->get_mpb_8(); SkeletonGhostRenderer_t2445315009 * L_12 = __this->get_U24this_4(); NullCheck(L_12); int32_t L_13 = L_12->get_colorId_9(); Color32_t2600501292 L_14 = __this->get_U3CcU3E__0_0(); Color_t2555686324 L_15 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_14, /*hidden argument*/NULL); NullCheck(L_11); MaterialPropertyBlock_SetColor_m763383436(L_11, L_13, L_15, /*hidden argument*/NULL); SkeletonGhostRenderer_t2445315009 * L_16 = __this->get_U24this_4(); NullCheck(L_16); MeshRenderer_t587009260 * L_17 = L_16->get_meshRenderer_7(); SkeletonGhostRenderer_t2445315009 * L_18 = __this->get_U24this_4(); NullCheck(L_18); MaterialPropertyBlock_t3213117958 * L_19 = L_18->get_mpb_8(); NullCheck(L_17); Renderer_SetPropertyBlock_m2471545580(L_17, L_19, /*hidden argument*/NULL); float L_20 = __this->get_U3CtU3E__0_2(); float L_21 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); SkeletonGhostRenderer_t2445315009 * L_22 = __this->get_U24this_4(); NullCheck(L_22); float L_23 = L_22->get_fadeSpeed_4(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_24 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_20, (0.0f), ((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)), /*hidden argument*/NULL); __this->set_U3CtU3E__0_2(L_24); float L_25 = __this->get_U3CtU3E__0_2(); if ((!(((float)L_25) <= ((float)(0.0f))))) { goto IL_00f7; } } { goto IL_0134; } IL_00f7: { __this->set_U24current_5(NULL); bool L_26 = __this->get_U24disposing_6(); if (L_26) { goto IL_010d; } } { __this->set_U24PC_7(1); } IL_010d: { goto IL_0163; } IL_0112: { float L_27 = __this->get_U3ChardTimeLimitU3E__1_3(); float L_28 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); __this->set_U3ChardTimeLimitU3E__1_3(((float)il2cpp_codegen_subtract((float)L_27, (float)L_28))); } IL_0124: { float L_29 = __this->get_U3ChardTimeLimitU3E__1_3(); if ((((float)L_29) > ((float)(0.0f)))) { goto IL_0058; } } IL_0134: { SkeletonGhostRenderer_t2445315009 * L_30 = __this->get_U24this_4(); NullCheck(L_30); MeshFilter_t3523625662 * L_31 = L_30->get_meshFilter_6(); NullCheck(L_31); Mesh_t3648964284 * L_32 = MeshFilter_get_sharedMesh_m1726897210(L_31, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_32, /*hidden argument*/NULL); SkeletonGhostRenderer_t2445315009 * L_33 = __this->get_U24this_4(); NullCheck(L_33); GameObject_t1113636619 * L_34 = Component_get_gameObject_m442555142(L_33, /*hidden argument*/NULL); NullCheck(L_34); GameObject_SetActive_m796801857(L_34, (bool)0, /*hidden argument*/NULL); __this->set_U24PC_7((-1)); } IL_0161: { return (bool)0; } IL_0163: { return (bool)1; } } // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::System.Collections.Generic.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeAdditiveU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2365161886 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Object Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CFadeAdditiveU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m2531023246 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::Dispose() extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1_Dispose_m2490571323 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method) { { __this->set_U24disposing_6((bool)1); __this->set_U24PC_7((-1)); return; } } // System.Void Spine.Unity.Modules.SkeletonGhostRenderer/c__Iterator1::Reset() extern "C" IL2CPP_METHOD_ATTR void U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182 (U3CFadeAdditiveU3Ec__Iterator1_t410398119 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var); NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CFadeAdditiveU3Ec__Iterator1_Reset_m1950661182_RuntimeMethod_var); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror__ctor_m3230107781 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { { __this->set_mirrorOnStart_3((bool)1); __this->set_restoreOnDisable_4((bool)1); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::Awake() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_Awake_m4235352077 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphicMirror_Awake_m4235352077_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonGraphic_t1744877482 * L_0 = Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595(__this, /*hidden argument*/Component_GetComponent_TisSkeletonGraphic_t1744877482_m2883098595_RuntimeMethod_var); __this->set_skeletonGraphic_5(L_0); return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::Start() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_Start_m1575763575 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_mirrorOnStart_3(); if (!L_0) { goto IL_0011; } } { SkeletonGraphicMirror_StartMirroring_m1220628449(__this, /*hidden argument*/NULL); } IL_0011: { return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::LateUpdate() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_LateUpdate_m1373937896 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { { SkeletonGraphic_t1744877482 * L_0 = __this->get_skeletonGraphic_5(); NullCheck(L_0); SkeletonGraphic_UpdateMesh_m4136315381(L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_OnDisable_m3491022415 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_restoreOnDisable_4(); if (!L_0) { goto IL_0011; } } { SkeletonGraphicMirror_RestoreIndependentSkeleton_m2488061261(__this, /*hidden argument*/NULL); } IL_0011: { return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::StartMirroring() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_StartMirroring_m1220628449 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphicMirror_StartMirroring_m1220628449_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRenderer_t2098681813 * L_0 = __this->get_source_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0012; } } { return; } IL_0012: { SkeletonGraphic_t1744877482 * L_2 = __this->get_skeletonGraphic_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0024; } } { return; } IL_0024: { SkeletonGraphic_t1744877482 * L_4 = __this->get_skeletonGraphic_5(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); NullCheck(L_4); L_4->set_startingAnimation_32(L_5); Skeleton_t3686076450 * L_6 = __this->get_originalSkeleton_6(); if (L_6) { goto IL_0061; } } { SkeletonGraphic_t1744877482 * L_7 = __this->get_skeletonGraphic_5(); NullCheck(L_7); Skeleton_t3686076450 * L_8 = SkeletonGraphic_get_Skeleton_m206847662(L_7, /*hidden argument*/NULL); __this->set_originalSkeleton_6(L_8); SkeletonGraphic_t1744877482 * L_9 = __this->get_skeletonGraphic_5(); NullCheck(L_9); bool L_10 = L_9->get_freeze_35(); __this->set_originalFreeze_7(L_10); } IL_0061: { SkeletonGraphic_t1744877482 * L_11 = __this->get_skeletonGraphic_5(); SkeletonRenderer_t2098681813 * L_12 = __this->get_source_2(); NullCheck(L_12); Skeleton_t3686076450 * L_13 = L_12->get_skeleton_28(); NullCheck(L_11); SkeletonGraphic_set_Skeleton_m2605184800(L_11, L_13, /*hidden argument*/NULL); SkeletonGraphic_t1744877482 * L_14 = __this->get_skeletonGraphic_5(); NullCheck(L_14); L_14->set_freeze_35((bool)1); Texture2D_t3840446185 * L_15 = __this->get_overrideTexture_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_16 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_15, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_16) { goto IL_00a5; } } { SkeletonGraphic_t1744877482 * L_17 = __this->get_skeletonGraphic_5(); Texture2D_t3840446185 * L_18 = __this->get_overrideTexture_8(); NullCheck(L_17); SkeletonGraphic_set_OverrideTexture_m2232239847(L_17, L_18, /*hidden argument*/NULL); } IL_00a5: { return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::UpdateTexture(UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_UpdateTexture_m3368985314 (SkeletonGraphicMirror_t97904146 * __this, Texture2D_t3840446185 * ___newOverrideTexture0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphicMirror_UpdateTexture_m3368985314_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture2D_t3840446185 * L_0 = ___newOverrideTexture0; __this->set_overrideTexture_8(L_0); Texture2D_t3840446185 * L_1 = ___newOverrideTexture0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0024; } } { SkeletonGraphic_t1744877482 * L_3 = __this->get_skeletonGraphic_5(); Texture2D_t3840446185 * L_4 = __this->get_overrideTexture_8(); NullCheck(L_3); SkeletonGraphic_set_OverrideTexture_m2232239847(L_3, L_4, /*hidden argument*/NULL); } IL_0024: { return; } } // System.Void Spine.Unity.Modules.SkeletonGraphicMirror::RestoreIndependentSkeleton() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphicMirror_RestoreIndependentSkeleton_m2488061261 (SkeletonGraphicMirror_t97904146 * __this, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = __this->get_originalSkeleton_6(); if (L_0) { goto IL_000c; } } { return; } IL_000c: { SkeletonGraphic_t1744877482 * L_1 = __this->get_skeletonGraphic_5(); Skeleton_t3686076450 * L_2 = __this->get_originalSkeleton_6(); NullCheck(L_1); SkeletonGraphic_set_Skeleton_m2605184800(L_1, L_2, /*hidden argument*/NULL); SkeletonGraphic_t1744877482 * L_3 = __this->get_skeletonGraphic_5(); bool L_4 = __this->get_originalFreeze_7(); NullCheck(L_3); L_3->set_freeze_35(L_4); SkeletonGraphic_t1744877482 * L_5 = __this->get_skeletonGraphic_5(); NullCheck(L_5); SkeletonGraphic_set_OverrideTexture_m2232239847(L_5, (Texture_t3661962703 *)NULL, /*hidden argument*/NULL); __this->set_originalSkeleton_6((Skeleton_t3686076450 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer__ctor_m2514689267 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonPartsRenderer__ctor_m2514689267_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRendererInstruction_t651787775 * L_0 = (SkeletonRendererInstruction_t651787775 *)il2cpp_codegen_object_new(SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var); SkeletonRendererInstruction__ctor_m1610212124(L_0, /*hidden argument*/NULL); __this->set_currentInstructions_6(L_0); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // Spine.Unity.MeshGenerator Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshGenerator() extern "C" IL2CPP_METHOD_ATTR MeshGenerator_t1354683548 * SkeletonPartsRenderer_get_MeshGenerator_m2704744096 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method) { { SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL); MeshGenerator_t1354683548 * L_0 = __this->get_meshGenerator_2(); return L_0; } } // UnityEngine.MeshRenderer Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshRenderer() extern "C" IL2CPP_METHOD_ATTR MeshRenderer_t587009260 * SkeletonPartsRenderer_get_MeshRenderer_m461221989 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method) { { SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_0 = __this->get_meshRenderer_3(); return L_0; } } // UnityEngine.MeshFilter Spine.Unity.Modules.SkeletonPartsRenderer::get_MeshFilter() extern "C" IL2CPP_METHOD_ATTR MeshFilter_t3523625662 * SkeletonPartsRenderer_get_MeshFilter_m1451407182 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method) { { SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL); MeshFilter_t3523625662 * L_0 = __this->get_meshFilter_4(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::LazyIntialize() extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_LazyIntialize_m977401166 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonPartsRenderer_LazyIntialize_m977401166_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MeshRendererBuffers_t756429994 * L_0 = __this->get_buffers_5(); if (L_0) { goto IL_005b; } } { MeshRendererBuffers_t756429994 * L_1 = (MeshRendererBuffers_t756429994 *)il2cpp_codegen_object_new(MeshRendererBuffers_t756429994_il2cpp_TypeInfo_var); MeshRendererBuffers__ctor_m2887845995(L_1, /*hidden argument*/NULL); __this->set_buffers_5(L_1); MeshRendererBuffers_t756429994 * L_2 = __this->get_buffers_5(); NullCheck(L_2); MeshRendererBuffers_Initialize_m2351480214(L_2, /*hidden argument*/NULL); MeshGenerator_t1354683548 * L_3 = __this->get_meshGenerator_2(); if (!L_3) { goto IL_002d; } } { return; } IL_002d: { MeshGenerator_t1354683548 * L_4 = (MeshGenerator_t1354683548 *)il2cpp_codegen_object_new(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator__ctor_m1545232425(L_4, /*hidden argument*/NULL); __this->set_meshGenerator_2(L_4); MeshFilter_t3523625662 * L_5 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var); __this->set_meshFilter_4(L_5); MeshRenderer_t587009260 * L_6 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var); __this->set_meshRenderer_3(L_6); SkeletonRendererInstruction_t651787775 * L_7 = __this->get_currentInstructions_6(); NullCheck(L_7); SkeletonRendererInstruction_Clear_m1239640949(L_7, /*hidden argument*/NULL); } IL_005b: { return; } } // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::ClearMesh() extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_ClearMesh_m935246237 (SkeletonPartsRenderer_t667127217 * __this, const RuntimeMethod* method) { { SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL); MeshFilter_t3523625662 * L_0 = __this->get_meshFilter_4(); NullCheck(L_0); MeshFilter_set_sharedMesh_m2173122548(L_0, (Mesh_t3648964284 *)NULL, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::RenderParts(Spine.ExposedList`1,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_RenderParts_m2043699735 (SkeletonPartsRenderer_t667127217 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method) { SmartMesh_t524811292 * V_0 = NULL; bool V_1 = false; SubmeshInstructionU5BU5D_t131014463* V_2 = NULL; int32_t V_3 = 0; Mesh_t3648964284 * V_4 = NULL; { SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL); MeshRendererBuffers_t756429994 * L_0 = __this->get_buffers_5(); NullCheck(L_0); SmartMesh_t524811292 * L_1 = MeshRendererBuffers_GetNextMesh_m3418846583(L_0, /*hidden argument*/NULL); V_0 = L_1; SkeletonRendererInstruction_t651787775 * L_2 = __this->get_currentInstructions_6(); ExposedList_1_t2759233236 * L_3 = ___instructions0; int32_t L_4 = ___startSubmesh1; int32_t L_5 = ___endSubmesh2; NullCheck(L_2); SkeletonRendererInstruction_SetWithSubset_m1168553840(L_2, L_3, L_4, L_5, /*hidden argument*/NULL); SkeletonRendererInstruction_t651787775 * L_6 = __this->get_currentInstructions_6(); SmartMesh_t524811292 * L_7 = V_0; NullCheck(L_7); SkeletonRendererInstruction_t651787775 * L_8 = L_7->get_instructionUsed_1(); bool L_9 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_6, L_8, /*hidden argument*/NULL); V_1 = L_9; SkeletonRendererInstruction_t651787775 * L_10 = __this->get_currentInstructions_6(); NullCheck(L_10); ExposedList_1_t2759233236 * L_11 = L_10->get_submeshInstructions_0(); NullCheck(L_11); SubmeshInstructionU5BU5D_t131014463* L_12 = L_11->get_Items_0(); V_2 = L_12; MeshGenerator_t1354683548 * L_13 = __this->get_meshGenerator_2(); NullCheck(L_13); MeshGenerator_Begin_m3172604809(L_13, /*hidden argument*/NULL); SkeletonRendererInstruction_t651787775 * L_14 = __this->get_currentInstructions_6(); NullCheck(L_14); bool L_15 = L_14->get_hasActiveClipping_2(); if (!L_15) { goto IL_009c; } } { V_3 = 0; goto IL_0081; } IL_0065: { MeshGenerator_t1354683548 * L_16 = __this->get_meshGenerator_2(); SubmeshInstructionU5BU5D_t131014463* L_17 = V_2; int32_t L_18 = V_3; NullCheck(L_17); bool L_19 = V_1; NullCheck(L_16); MeshGenerator_AddSubmesh_m1472407074(L_16, (*(SubmeshInstruction_t52121370 *)((L_17)->GetAddressAt(static_cast(L_18)))), L_19, /*hidden argument*/NULL); int32_t L_20 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_0081: { int32_t L_21 = V_3; SkeletonRendererInstruction_t651787775 * L_22 = __this->get_currentInstructions_6(); NullCheck(L_22); ExposedList_1_t2759233236 * L_23 = L_22->get_submeshInstructions_0(); NullCheck(L_23); int32_t L_24 = L_23->get_Count_1(); if ((((int32_t)L_21) < ((int32_t)L_24))) { goto IL_0065; } } { goto IL_00ae; } IL_009c: { MeshGenerator_t1354683548 * L_25 = __this->get_meshGenerator_2(); SkeletonRendererInstruction_t651787775 * L_26 = __this->get_currentInstructions_6(); bool L_27 = V_1; NullCheck(L_25); MeshGenerator_BuildMeshWithArrays_m1999138870(L_25, L_26, L_27, /*hidden argument*/NULL); } IL_00ae: { MeshRendererBuffers_t756429994 * L_28 = __this->get_buffers_5(); SkeletonRendererInstruction_t651787775 * L_29 = __this->get_currentInstructions_6(); NullCheck(L_29); ExposedList_1_t2759233236 * L_30 = L_29->get_submeshInstructions_0(); NullCheck(L_28); MeshRendererBuffers_UpdateSharedMaterials_m1762800979(L_28, L_30, /*hidden argument*/NULL); SmartMesh_t524811292 * L_31 = V_0; NullCheck(L_31); Mesh_t3648964284 * L_32 = L_31->get_mesh_0(); V_4 = L_32; MeshGenerator_t1354683548 * L_33 = __this->get_meshGenerator_2(); NullCheck(L_33); int32_t L_34 = MeshGenerator_get_VertexCount_m1312960041(L_33, /*hidden argument*/NULL); if ((((int32_t)L_34) > ((int32_t)0))) { goto IL_00eb; } } { V_1 = (bool)0; Mesh_t3648964284 * L_35 = V_4; NullCheck(L_35); Mesh_Clear_m2630385472(L_35, /*hidden argument*/NULL); goto IL_014c; } IL_00eb: { MeshGenerator_t1354683548 * L_36 = __this->get_meshGenerator_2(); Mesh_t3648964284 * L_37 = V_4; NullCheck(L_36); MeshGenerator_FillVertexData_m1136269201(L_36, L_37, /*hidden argument*/NULL); bool L_38 = V_1; if (!L_38) { goto IL_0126; } } { MeshGenerator_t1354683548 * L_39 = __this->get_meshGenerator_2(); Mesh_t3648964284 * L_40 = V_4; NullCheck(L_39); MeshGenerator_FillTriangles_m3982768070(L_39, L_40, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_41 = __this->get_meshRenderer_3(); MeshRendererBuffers_t756429994 * L_42 = __this->get_buffers_5(); NullCheck(L_42); MaterialU5BU5D_t561872642* L_43 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_42, /*hidden argument*/NULL); NullCheck(L_41); Renderer_set_sharedMaterials_m2162241463(L_41, L_43, /*hidden argument*/NULL); goto IL_014c; } IL_0126: { MeshRendererBuffers_t756429994 * L_44 = __this->get_buffers_5(); NullCheck(L_44); bool L_45 = MeshRendererBuffers_MaterialsChangedInLastUpdate_m3705702070(L_44, /*hidden argument*/NULL); if (!L_45) { goto IL_014c; } } { MeshRenderer_t587009260 * L_46 = __this->get_meshRenderer_3(); MeshRendererBuffers_t756429994 * L_47 = __this->get_buffers_5(); NullCheck(L_47); MaterialU5BU5D_t561872642* L_48 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_47, /*hidden argument*/NULL); NullCheck(L_46); Renderer_set_sharedMaterials_m2162241463(L_46, L_48, /*hidden argument*/NULL); } IL_014c: { MeshGenerator_t1354683548 * L_49 = __this->get_meshGenerator_2(); Mesh_t3648964284 * L_50 = V_4; NullCheck(L_49); MeshGenerator_FillLateVertexData_m3104819225(L_49, L_50, /*hidden argument*/NULL); MeshFilter_t3523625662 * L_51 = __this->get_meshFilter_4(); Mesh_t3648964284 * L_52 = V_4; NullCheck(L_51); MeshFilter_set_sharedMesh_m2173122548(L_51, L_52, /*hidden argument*/NULL); SmartMesh_t524811292 * L_53 = V_0; NullCheck(L_53); SkeletonRendererInstruction_t651787775 * L_54 = L_53->get_instructionUsed_1(); SkeletonRendererInstruction_t651787775 * L_55 = __this->get_currentInstructions_6(); NullCheck(L_54); SkeletonRendererInstruction_Set_m4035573072(L_54, L_55, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonPartsRenderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock) extern "C" IL2CPP_METHOD_ATTR void SkeletonPartsRenderer_SetPropertyBlock_m3003044731 (SkeletonPartsRenderer_t667127217 * __this, MaterialPropertyBlock_t3213117958 * ___block0, const RuntimeMethod* method) { { SkeletonPartsRenderer_LazyIntialize_m977401166(__this, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_0 = __this->get_meshRenderer_3(); MaterialPropertyBlock_t3213117958 * L_1 = ___block0; NullCheck(L_0); Renderer_SetPropertyBlock_m2471545580(L_0, L_1, /*hidden argument*/NULL); return; } } // Spine.Unity.Modules.SkeletonPartsRenderer Spine.Unity.Modules.SkeletonPartsRenderer::NewPartsRendererGameObject(UnityEngine.Transform,System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR SkeletonPartsRenderer_t667127217 * SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___parent0, String_t* ___name1, int32_t ___sortingOrder2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_t1113636619 * V_0 = NULL; SkeletonPartsRenderer_t667127217 * V_1 = NULL; { String_t* L_0 = ___name1; TypeU5BU5D_t3940880105* L_1 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)2)); RuntimeTypeHandle_t3027515415 L_2 = { reinterpret_cast (MeshFilter_t3523625662_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_3); (L_1)->SetAt(static_cast(0), (Type_t *)L_3); TypeU5BU5D_t3940880105* L_4 = L_1; RuntimeTypeHandle_t3027515415 L_5 = { reinterpret_cast (MeshRenderer_t587009260_0_0_0_var) }; Type_t * L_6 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast(1), (Type_t *)L_6); GameObject_t1113636619 * L_7 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m1350607670(L_7, L_0, L_4, /*hidden argument*/NULL); V_0 = L_7; GameObject_t1113636619 * L_8 = V_0; NullCheck(L_8); Transform_t3600365921 * L_9 = GameObject_get_transform_m1369836730(L_8, /*hidden argument*/NULL); Transform_t3600365921 * L_10 = ___parent0; NullCheck(L_9); Transform_SetParent_m273471670(L_9, L_10, (bool)0, /*hidden argument*/NULL); GameObject_t1113636619 * L_11 = V_0; NullCheck(L_11); SkeletonPartsRenderer_t667127217 * L_12 = GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509(L_11, /*hidden argument*/GameObject_AddComponent_TisSkeletonPartsRenderer_t667127217_m1044417509_RuntimeMethod_var); V_1 = L_12; SkeletonPartsRenderer_t667127217 * L_13 = V_1; NullCheck(L_13); MeshRenderer_t587009260 * L_14 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_13, /*hidden argument*/NULL); int32_t L_15 = ___sortingOrder2; NullCheck(L_14); Renderer_set_sortingOrder_m549573253(L_14, L_15, /*hidden argument*/NULL); SkeletonPartsRenderer_t667127217 * L_16 = V_1; return L_16; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll__ctor_m2030966604 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll__ctor_m2030966604_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_startingBoneName_3(L_0); List_1_t3319525431 * L_1 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var); List_1__ctor_m706204246(L_1, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var); __this->set_stopBoneNames_4(L_1); __this->set_disableIK_6((bool)1); __this->set_useGravity_10((bool)1); __this->set_thickness_11((0.125f)); __this->set_rotationLimit_12((20.0f)); __this->set_rootMass_13((20.0f)); __this->set_massFalloffFactor_14((0.4f)); __this->set_mix_16((1.0f)); Dictionary_2_t2478265129 * L_2 = (Dictionary_2_t2478265129 *)il2cpp_codegen_object_new(Dictionary_2_t2478265129_il2cpp_TypeInfo_var); Dictionary_2__ctor_m2503498014(L_2, /*hidden argument*/Dictionary_2__ctor_m2503498014_RuntimeMethod_var); __this->set_boneTable_19(L_2); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::get_RootRigidbody() extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * SkeletonRagdoll_get_RootRigidbody_m28422956 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { { Rigidbody_t3916780224 * L_0 = __this->get_U3CRootRigidbodyU3Ek__BackingField_21(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_RootRigidbody(UnityEngine.Rigidbody) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_RootRigidbody_m1753289036 (SkeletonRagdoll_t480923817 * __this, Rigidbody_t3916780224 * ___value0, const RuntimeMethod* method) { { Rigidbody_t3916780224 * L_0 = ___value0; __this->set_U3CRootRigidbodyU3Ek__BackingField_21(L_0); return; } } // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll::get_StartingBone() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll_get_StartingBone_m613937651 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = __this->get_U3CStartingBoneU3Ek__BackingField_22(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::set_StartingBone(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_set_StartingBone_m1386450770 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___value0; __this->set_U3CStartingBoneU3Ek__BackingField_22(L_0); return; } } // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll::get_RootOffset() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll_get_RootOffset_m3294289486 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = __this->get_rootOffset_23(); return L_0; } } // System.Boolean Spine.Unity.Modules.SkeletonRagdoll::get_IsActive() extern "C" IL2CPP_METHOD_ATTR bool SkeletonRagdoll_get_IsActive_m1362473631 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_isActive_24(); return L_0; } } // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll::Start() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll_Start_m1418841162 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_Start_m1418841162_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CStartU3Ec__Iterator0_t294813647 * V_0 = NULL; { U3CStartU3Ec__Iterator0_t294813647 * L_0 = (U3CStartU3Ec__Iterator0_t294813647 *)il2cpp_codegen_object_new(U3CStartU3Ec__Iterator0_t294813647_il2cpp_TypeInfo_var); U3CStartU3Ec__Iterator0__ctor_m223872730(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CStartU3Ec__Iterator0_t294813647 * L_1 = V_0; NullCheck(L_1); L_1->set_U24this_0(__this); U3CStartU3Ec__Iterator0_t294813647 * L_2 = V_0; return L_2; } } // UnityEngine.Rigidbody[] Spine.Unity.Modules.SkeletonRagdoll::get_RigidbodyArray() extern "C" IL2CPP_METHOD_ATTR RigidbodyU5BU5D_t3308997185* SkeletonRagdoll_get_RigidbodyArray_m1653382798 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_get_RigidbodyArray_m1653382798_MetadataUsageId); s_Il2CppMethodInitialized = true; } RigidbodyU5BU5D_t3308997185* V_0 = NULL; int32_t V_1 = 0; Transform_t3600365921 * V_2 = NULL; Enumerator_t3047158786 V_3; memset(&V_3, 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { bool L_0 = __this->get_isActive_24(); if (L_0) { goto IL_0012; } } { return ((RigidbodyU5BU5D_t3308997185*)SZArrayNew(RigidbodyU5BU5D_t3308997185_il2cpp_TypeInfo_var, (uint32_t)0)); } IL_0012: { Dictionary_2_t2478265129 * L_1 = __this->get_boneTable_19(); NullCheck(L_1); int32_t L_2 = Dictionary_2_get_Count_m421577977(L_1, /*hidden argument*/Dictionary_2_get_Count_m421577977_RuntimeMethod_var); V_0 = ((RigidbodyU5BU5D_t3308997185*)SZArrayNew(RigidbodyU5BU5D_t3308997185_il2cpp_TypeInfo_var, (uint32_t)L_2)); V_1 = 0; Dictionary_2_t2478265129 * L_3 = __this->get_boneTable_19(); NullCheck(L_3); ValueCollection_t4194309447 * L_4 = Dictionary_2_get_Values_m612587375(L_3, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var); NullCheck(L_4); Enumerator_t3047158786 L_5 = ValueCollection_GetEnumerator_m3124161100(L_4, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var); V_3 = L_5; } IL_0036: try { // begin try (depth: 1) { goto IL_0050; } IL_003b: { Transform_t3600365921 * L_6 = Enumerator_get_Current_m849234031((&V_3), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var); V_2 = L_6; RigidbodyU5BU5D_t3308997185* L_7 = V_0; int32_t L_8 = V_1; Transform_t3600365921 * L_9 = V_2; NullCheck(L_9); Rigidbody_t3916780224 * L_10 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_10); (L_7)->SetAt(static_cast(L_8), (Rigidbody_t3916780224 *)L_10); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0050: { bool L_12 = Enumerator_MoveNext_m2832336723((&V_3), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var); if (L_12) { goto IL_003b; } } IL_005c: { IL2CPP_LEAVE(0x6F, FINALLY_0061); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0061; } FINALLY_0061: { // begin finally (depth: 1) Enumerator_Dispose_m2632030508((&V_3), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var); IL2CPP_END_FINALLY(97) } // end finally (depth: 1) IL2CPP_CLEANUP(97) { IL2CPP_JUMP_TBL(0x6F, IL_006f) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_006f: { RigidbodyU5BU5D_t3308997185* L_13 = V_0; return L_13; } } // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll::get_EstimatedSkeletonPosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll_get_EstimatedSkeletonPosition_m3621004761 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_get_EstimatedSkeletonPosition_m3621004761_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Rigidbody_t3916780224 * L_0 = SkeletonRagdoll_get_RootRigidbody_m28422956(__this, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t3722313464 L_1 = Rigidbody_get_position_m1712729619(L_0, /*hidden argument*/NULL); Vector3_t3722313464 L_2 = __this->get_rootOffset_23(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); return L_3; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::Apply() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_Apply_m483100714 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_Apply_m483100714_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t3245421752 * V_0 = NULL; KeyValuePair_2_t580970000 V_1; memset(&V_1, 0, sizeof(V_1)); Enumerator_t137480608 V_2; memset(&V_2, 0, sizeof(V_2)); Bone_t1086356328 * V_3 = NULL; Transform_t3600365921 * V_4 = NULL; Transform_t3600365921 * V_5 = NULL; Rigidbody_t3916780224 * V_6 = NULL; HingeJoint_t2516258575 * V_7 = NULL; Vector3_t3722313464 V_8; memset(&V_8, 0, sizeof(V_8)); JointLimits_t2681268900 V_9; memset(&V_9, 0, sizeof(V_9)); int32_t V_10 = 0; int32_t V_11 = 0; SkeletonUtilityBoneU5BU5D_t952130339* V_12 = NULL; List_1_t3319525431 * V_13 = NULL; SkeletonUtilityBone_t2225520134 * V_14 = NULL; SkeletonUtilityBoneU5BU5D_t952130339* V_15 = NULL; int32_t V_16 = 0; String_t* V_17 = NULL; int32_t V_18 = 0; ExposedList_1_t87334839 * V_19 = NULL; int32_t V_20 = 0; int32_t V_21 = 0; ExposedList_1_t3161142095 * V_22 = NULL; int32_t V_23 = 0; int32_t V_24 = 0; ExposedList_1_t3687966776 * V_25 = NULL; int32_t V_26 = 0; int32_t V_27 = 0; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { __this->set_isActive_24((bool)1); __this->set_mix_16((1.0f)); Skeleton_t3686076450 * L_0 = __this->get_skeleton_18(); String_t* L_1 = __this->get_startingBoneName_3(); NullCheck(L_0); Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL); SkeletonRagdoll_set_StartingBone_m1386450770(__this, L_2, /*hidden argument*/NULL); Bone_t1086356328 * L_3 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL); SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017(__this, L_3, /*hidden argument*/NULL); Dictionary_2_t2478265129 * L_4 = __this->get_boneTable_19(); Bone_t1086356328 * L_5 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL); NullCheck(L_4); Transform_t3600365921 * L_6 = Dictionary_2_get_Item_m421829516(L_4, L_5, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); NullCheck(L_6); Rigidbody_t3916780224 * L_7 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_6, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var); SkeletonRagdoll_set_RootRigidbody_m1753289036(__this, L_7, /*hidden argument*/NULL); Rigidbody_t3916780224 * L_8 = SkeletonRagdoll_get_RootRigidbody_m28422956(__this, /*hidden argument*/NULL); bool L_9 = __this->get_pinStartBone_8(); NullCheck(L_8); Rigidbody_set_isKinematic_m1802205683(L_8, L_9, /*hidden argument*/NULL); Rigidbody_t3916780224 * L_10 = SkeletonRagdoll_get_RootRigidbody_m28422956(__this, /*hidden argument*/NULL); float L_11 = __this->get_rootMass_13(); NullCheck(L_10); Rigidbody_set_mass_m978346690(L_10, L_11, /*hidden argument*/NULL); List_1_t3245421752 * L_12 = (List_1_t3245421752 *)il2cpp_codegen_object_new(List_1_t3245421752_il2cpp_TypeInfo_var); List_1__ctor_m2873629520(L_12, /*hidden argument*/List_1__ctor_m2873629520_RuntimeMethod_var); V_0 = L_12; Dictionary_2_t2478265129 * L_13 = __this->get_boneTable_19(); NullCheck(L_13); Enumerator_t137480608 L_14 = Dictionary_2_GetEnumerator_m621526962(L_13, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var); V_2 = L_14; } IL_0085: try { // begin try (depth: 1) { goto IL_028c; } IL_008a: { KeyValuePair_2_t580970000 L_15 = Enumerator_get_Current_m57249686((&V_2), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var); V_1 = L_15; Bone_t1086356328 * L_16 = KeyValuePair_2_get_Key_m2354043945((&V_1), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var); V_3 = L_16; Transform_t3600365921 * L_17 = KeyValuePair_2_get_Value_m3733402928((&V_1), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var); V_4 = L_17; List_1_t3245421752 * L_18 = V_0; Transform_t3600365921 * L_19 = V_4; NullCheck(L_19); Collider_t1773347010 * L_20 = Component_GetComponent_TisCollider_t1773347010_m2324748484(L_19, /*hidden argument*/Component_GetComponent_TisCollider_t1773347010_m2324748484_RuntimeMethod_var); NullCheck(L_18); List_1_Add_m1842379566(L_18, L_20, /*hidden argument*/List_1_Add_m1842379566_RuntimeMethod_var); Bone_t1086356328 * L_21 = V_3; Bone_t1086356328 * L_22 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_21) == ((RuntimeObject*)(Bone_t1086356328 *)L_22)))) { goto IL_01b4; } } IL_00bc: { GameObject_t1113636619 * L_23 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_23, _stringLiteral1189441501, /*hidden argument*/NULL); NullCheck(L_23); Transform_t3600365921 * L_24 = GameObject_get_transform_m1369836730(L_23, /*hidden argument*/NULL); __this->set_ragdollRoot_20(L_24); Transform_t3600365921 * L_25 = __this->get_ragdollRoot_20(); Transform_t3600365921 * L_26 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_25); Transform_SetParent_m273471670(L_25, L_26, (bool)0, /*hidden argument*/NULL); Bone_t1086356328 * L_27 = V_3; Skeleton_t3686076450 * L_28 = __this->get_skeleton_18(); NullCheck(L_28); Bone_t1086356328 * L_29 = Skeleton_get_RootBone_m2977149638(L_28, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_27) == ((RuntimeObject*)(Bone_t1086356328 *)L_29)))) { goto IL_013a; } } IL_00f4: { Transform_t3600365921 * L_30 = __this->get_ragdollRoot_20(); Bone_t1086356328 * L_31 = V_3; NullCheck(L_31); float L_32 = Bone_get_WorldX_m958006564(L_31, /*hidden argument*/NULL); Bone_t1086356328 * L_33 = V_3; NullCheck(L_33); float L_34 = Bone_get_WorldY_m2914321700(L_33, /*hidden argument*/NULL); Vector3_t3722313464 L_35; memset(&L_35, 0, sizeof(L_35)); Vector3__ctor_m3353183577((&L_35), L_32, L_34, (0.0f), /*hidden argument*/NULL); NullCheck(L_30); Transform_set_localPosition_m4128471975(L_30, L_35, /*hidden argument*/NULL); Transform_t3600365921 * L_36 = __this->get_ragdollRoot_20(); Bone_t1086356328 * L_37 = V_3; float L_38 = SkeletonRagdoll_GetPropagatedRotation_m519762506(NULL /*static, unused*/, L_37, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_39 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_38, /*hidden argument*/NULL); NullCheck(L_36); Transform_set_localRotation_m19445462(L_36, L_39, /*hidden argument*/NULL); goto IL_018a; } IL_013a: { Transform_t3600365921 * L_40 = __this->get_ragdollRoot_20(); Bone_t1086356328 * L_41 = V_3; NullCheck(L_41); Bone_t1086356328 * L_42 = Bone_get_Parent_m3569483156(L_41, /*hidden argument*/NULL); NullCheck(L_42); float L_43 = Bone_get_WorldX_m958006564(L_42, /*hidden argument*/NULL); Bone_t1086356328 * L_44 = V_3; NullCheck(L_44); Bone_t1086356328 * L_45 = Bone_get_Parent_m3569483156(L_44, /*hidden argument*/NULL); NullCheck(L_45); float L_46 = Bone_get_WorldY_m2914321700(L_45, /*hidden argument*/NULL); Vector3_t3722313464 L_47; memset(&L_47, 0, sizeof(L_47)); Vector3__ctor_m3353183577((&L_47), L_43, L_46, (0.0f), /*hidden argument*/NULL); NullCheck(L_40); Transform_set_localPosition_m4128471975(L_40, L_47, /*hidden argument*/NULL); Transform_t3600365921 * L_48 = __this->get_ragdollRoot_20(); Bone_t1086356328 * L_49 = V_3; NullCheck(L_49); Bone_t1086356328 * L_50 = Bone_get_Parent_m3569483156(L_49, /*hidden argument*/NULL); float L_51 = SkeletonRagdoll_GetPropagatedRotation_m519762506(NULL /*static, unused*/, L_50, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_52 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_51, /*hidden argument*/NULL); NullCheck(L_48); Transform_set_localRotation_m19445462(L_48, L_52, /*hidden argument*/NULL); } IL_018a: { Transform_t3600365921 * L_53 = __this->get_ragdollRoot_20(); V_5 = L_53; Transform_t3600365921 * L_54 = V_4; NullCheck(L_54); Vector3_t3722313464 L_55 = Transform_get_position_m36019626(L_54, /*hidden argument*/NULL); Transform_t3600365921 * L_56 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_56); Vector3_t3722313464 L_57 = Transform_get_position_m36019626(L_56, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_58 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_55, L_57, /*hidden argument*/NULL); __this->set_rootOffset_23(L_58); goto IL_01c7; } IL_01b4: { Dictionary_2_t2478265129 * L_59 = __this->get_boneTable_19(); Bone_t1086356328 * L_60 = V_3; NullCheck(L_60); Bone_t1086356328 * L_61 = Bone_get_Parent_m3569483156(L_60, /*hidden argument*/NULL); NullCheck(L_59); Transform_t3600365921 * L_62 = Dictionary_2_get_Item_m421829516(L_59, L_61, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); V_5 = L_62; } IL_01c7: { Transform_t3600365921 * L_63 = V_5; NullCheck(L_63); Rigidbody_t3916780224 * L_64 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_63, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var); V_6 = L_64; Rigidbody_t3916780224 * L_65 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_66 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_65, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_66) { goto IL_028c; } } IL_01dd: { Transform_t3600365921 * L_67 = V_4; NullCheck(L_67); GameObject_t1113636619 * L_68 = Component_get_gameObject_m442555142(L_67, /*hidden argument*/NULL); NullCheck(L_68); HingeJoint_t2516258575 * L_69 = GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526(L_68, /*hidden argument*/GameObject_AddComponent_TisHingeJoint_t2516258575_m1052187526_RuntimeMethod_var); V_7 = L_69; HingeJoint_t2516258575 * L_70 = V_7; Rigidbody_t3916780224 * L_71 = V_6; NullCheck(L_70); Joint_set_connectedBody_m3457616993(L_70, L_71, /*hidden argument*/NULL); Transform_t3600365921 * L_72 = V_5; Transform_t3600365921 * L_73 = V_4; NullCheck(L_73); Vector3_t3722313464 L_74 = Transform_get_position_m36019626(L_73, /*hidden argument*/NULL); NullCheck(L_72); Vector3_t3722313464 L_75 = Transform_InverseTransformPoint_m1343916000(L_72, L_74, /*hidden argument*/NULL); V_8 = L_75; Vector3_t3722313464 * L_76 = (&V_8); float L_77 = L_76->get_x_1(); L_76->set_x_1(((float)il2cpp_codegen_multiply((float)L_77, (float)(1.0f)))); HingeJoint_t2516258575 * L_78 = V_7; Vector3_t3722313464 L_79 = V_8; NullCheck(L_78); Joint_set_connectedAnchor_m1287743653(L_78, L_79, /*hidden argument*/NULL); HingeJoint_t2516258575 * L_80 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_81 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_80); Joint_set_axis_m4030303519(L_80, L_81, /*hidden argument*/NULL); HingeJoint_t2516258575 * L_82 = V_7; NullCheck(L_82); Rigidbody_t3916780224 * L_83 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_82, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var); HingeJoint_t2516258575 * L_84 = V_7; NullCheck(L_84); Rigidbody_t3916780224 * L_85 = Joint_get_connectedBody_m826805471(L_84, /*hidden argument*/NULL); NullCheck(L_85); float L_86 = Rigidbody_get_mass_m1622028245(L_85, /*hidden argument*/NULL); float L_87 = __this->get_massFalloffFactor_14(); NullCheck(L_83); Rigidbody_set_mass_m978346690(L_83, ((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)), /*hidden argument*/NULL); HingeJoint_t2516258575 * L_88 = V_7; il2cpp_codegen_initobj((&V_9), sizeof(JointLimits_t2681268900 )); float L_89 = __this->get_rotationLimit_12(); JointLimits_set_min_m52744811((&V_9), ((-L_89)), /*hidden argument*/NULL); float L_90 = __this->get_rotationLimit_12(); JointLimits_set_max_m865817166((&V_9), L_90, /*hidden argument*/NULL); JointLimits_t2681268900 L_91 = V_9; NullCheck(L_88); HingeJoint_set_limits_m2147511952(L_88, L_91, /*hidden argument*/NULL); HingeJoint_t2516258575 * L_92 = V_7; NullCheck(L_92); HingeJoint_set_useLimits_m2571527142(L_92, (bool)1, /*hidden argument*/NULL); HingeJoint_t2516258575 * L_93 = V_7; bool L_94 = __this->get_enableJointCollision_9(); NullCheck(L_93); Joint_set_enableCollision_m893425305(L_93, L_94, /*hidden argument*/NULL); } IL_028c: { bool L_95 = Enumerator_MoveNext_m2798003484((&V_2), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var); if (L_95) { goto IL_008a; } } IL_0298: { IL2CPP_LEAVE(0x2AB, FINALLY_029d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_029d; } FINALLY_029d: { // begin finally (depth: 1) Enumerator_Dispose_m3398600724((&V_2), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var); IL2CPP_END_FINALLY(669) } // end finally (depth: 1) IL2CPP_CLEANUP(669) { IL2CPP_JUMP_TBL(0x2AB, IL_02ab) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_02ab: { V_10 = 0; goto IL_02f7; } IL_02b3: { V_11 = 0; goto IL_02e4; } IL_02bb: { int32_t L_96 = V_10; int32_t L_97 = V_11; if ((!(((uint32_t)L_96) == ((uint32_t)L_97)))) { goto IL_02c9; } } { goto IL_02de; } IL_02c9: { List_1_t3245421752 * L_98 = V_0; int32_t L_99 = V_10; NullCheck(L_98); Collider_t1773347010 * L_100 = List_1_get_Item_m624574152(L_98, L_99, /*hidden argument*/List_1_get_Item_m624574152_RuntimeMethod_var); List_1_t3245421752 * L_101 = V_0; int32_t L_102 = V_11; NullCheck(L_101); Collider_t1773347010 * L_103 = List_1_get_Item_m624574152(L_101, L_102, /*hidden argument*/List_1_get_Item_m624574152_RuntimeMethod_var); Physics_IgnoreCollision_m1104024374(NULL /*static, unused*/, L_100, L_103, /*hidden argument*/NULL); } IL_02de: { int32_t L_104 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_104, (int32_t)1)); } IL_02e4: { int32_t L_105 = V_11; List_1_t3245421752 * L_106 = V_0; NullCheck(L_106); int32_t L_107 = List_1_get_Count_m702023460(L_106, /*hidden argument*/List_1_get_Count_m702023460_RuntimeMethod_var); if ((((int32_t)L_105) < ((int32_t)L_107))) { goto IL_02bb; } } { int32_t L_108 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_108, (int32_t)1)); } IL_02f7: { int32_t L_109 = V_10; List_1_t3245421752 * L_110 = V_0; NullCheck(L_110); int32_t L_111 = List_1_get_Count_m702023460(L_110, /*hidden argument*/List_1_get_Count_m702023460_RuntimeMethod_var); if ((((int32_t)L_109) < ((int32_t)L_111))) { goto IL_02b3; } } { SkeletonUtilityBoneU5BU5D_t952130339* L_112 = Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, /*hidden argument*/Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var); V_12 = L_112; SkeletonUtilityBoneU5BU5D_t952130339* L_113 = V_12; NullCheck(L_113); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_113)->max_length))))) <= ((int32_t)0))) { goto IL_03d4; } } { List_1_t3319525431 * L_114 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var); List_1__ctor_m706204246(L_114, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var); V_13 = L_114; SkeletonUtilityBoneU5BU5D_t952130339* L_115 = V_12; V_15 = L_115; V_16 = 0; goto IL_0362; } IL_0329: { SkeletonUtilityBoneU5BU5D_t952130339* L_116 = V_15; int32_t L_117 = V_16; NullCheck(L_116); int32_t L_118 = L_117; SkeletonUtilityBone_t2225520134 * L_119 = (L_116)->GetAt(static_cast(L_118)); V_14 = L_119; SkeletonUtilityBone_t2225520134 * L_120 = V_14; NullCheck(L_120); int32_t L_121 = L_120->get_mode_4(); if ((!(((uint32_t)L_121) == ((uint32_t)1)))) { goto IL_035c; } } { List_1_t3319525431 * L_122 = V_13; SkeletonUtilityBone_t2225520134 * L_123 = V_14; NullCheck(L_123); GameObject_t1113636619 * L_124 = Component_get_gameObject_m442555142(L_123, /*hidden argument*/NULL); NullCheck(L_124); String_t* L_125 = Object_get_name_m4211327027(L_124, /*hidden argument*/NULL); NullCheck(L_122); List_1_Add_m1685793073(L_122, L_125, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var); SkeletonUtilityBone_t2225520134 * L_126 = V_14; NullCheck(L_126); GameObject_t1113636619 * L_127 = Component_get_gameObject_m442555142(L_126, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_127, /*hidden argument*/NULL); } IL_035c: { int32_t L_128 = V_16; V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_128, (int32_t)1)); } IL_0362: { int32_t L_129 = V_16; SkeletonUtilityBoneU5BU5D_t952130339* L_130 = V_15; NullCheck(L_130); if ((((int32_t)L_129) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_130)->max_length))))))) { goto IL_0329; } } { List_1_t3319525431 * L_131 = V_13; NullCheck(L_131); int32_t L_132 = List_1_get_Count_m2276455407(L_131, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); if ((((int32_t)L_132) <= ((int32_t)0))) { goto IL_03d4; } } { V_17 = _stringLiteral2623101155; V_18 = 0; goto IL_03bf; } IL_0389: { String_t* L_133 = V_17; List_1_t3319525431 * L_134 = V_13; int32_t L_135 = V_18; NullCheck(L_134); String_t* L_136 = List_1_get_Item_m953835688(L_134, L_135, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_137 = String_Concat_m3937257545(NULL /*static, unused*/, L_133, L_136, /*hidden argument*/NULL); V_17 = L_137; int32_t L_138 = V_18; List_1_t3319525431 * L_139 = V_13; NullCheck(L_139); int32_t L_140 = List_1_get_Count_m2276455407(L_139, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); if ((((int32_t)L_138) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_140, (int32_t)1))))) { goto IL_03b9; } } { String_t* L_141 = V_17; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_142 = String_Concat_m3937257545(NULL /*static, unused*/, L_141, _stringLiteral3452614532, /*hidden argument*/NULL); V_17 = L_142; } IL_03b9: { int32_t L_143 = V_18; V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_143, (int32_t)1)); } IL_03bf: { int32_t L_144 = V_18; List_1_t3319525431 * L_145 = V_13; NullCheck(L_145); int32_t L_146 = List_1_get_Count_m2276455407(L_145, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); if ((((int32_t)L_144) < ((int32_t)L_146))) { goto IL_0389; } } { String_t* L_147 = V_17; IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m3752629331(NULL /*static, unused*/, L_147, /*hidden argument*/NULL); } IL_03d4: { bool L_148 = __this->get_disableIK_6(); if (!L_148) { goto IL_0420; } } { Skeleton_t3686076450 * L_149 = __this->get_skeleton_18(); NullCheck(L_149); ExposedList_1_t87334839 * L_150 = Skeleton_get_IkConstraints_m2700414717(L_149, /*hidden argument*/NULL); V_19 = L_150; V_20 = 0; ExposedList_1_t87334839 * L_151 = V_19; NullCheck(L_151); int32_t L_152 = L_151->get_Count_1(); V_21 = L_152; goto IL_0417; } IL_03fd: { ExposedList_1_t87334839 * L_153 = V_19; NullCheck(L_153); IkConstraintU5BU5D_t1657091952* L_154 = L_153->get_Items_0(); int32_t L_155 = V_20; NullCheck(L_154); int32_t L_156 = L_155; IkConstraint_t1675190269 * L_157 = (L_154)->GetAt(static_cast(L_156)); NullCheck(L_157); L_157->set_mix_6((0.0f)); int32_t L_158 = V_20; V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_158, (int32_t)1)); } IL_0417: { int32_t L_159 = V_20; int32_t L_160 = V_21; if ((((int32_t)L_159) < ((int32_t)L_160))) { goto IL_03fd; } } IL_0420: { bool L_161 = __this->get_disableOtherConstraints_7(); if (!L_161) { goto IL_04fd; } } { Skeleton_t3686076450 * L_162 = __this->get_skeleton_18(); NullCheck(L_162); ExposedList_1_t3161142095 * L_163 = L_162->get_transformConstraints_5(); V_22 = L_163; V_23 = 0; ExposedList_1_t3161142095 * L_164 = V_22; NullCheck(L_164); int32_t L_165 = L_164->get_Count_1(); V_24 = L_165; goto IL_049f; } IL_0449: { ExposedList_1_t3161142095 * L_166 = V_22; NullCheck(L_166); TransformConstraintU5BU5D_t1783343736* L_167 = L_166->get_Items_0(); int32_t L_168 = V_23; NullCheck(L_167); int32_t L_169 = L_168; TransformConstraint_t454030229 * L_170 = (L_167)->GetAt(static_cast(L_169)); NullCheck(L_170); L_170->set_rotateMix_3((0.0f)); ExposedList_1_t3161142095 * L_171 = V_22; NullCheck(L_171); TransformConstraintU5BU5D_t1783343736* L_172 = L_171->get_Items_0(); int32_t L_173 = V_23; NullCheck(L_172); int32_t L_174 = L_173; TransformConstraint_t454030229 * L_175 = (L_172)->GetAt(static_cast(L_174)); NullCheck(L_175); L_175->set_scaleMix_5((0.0f)); ExposedList_1_t3161142095 * L_176 = V_22; NullCheck(L_176); TransformConstraintU5BU5D_t1783343736* L_177 = L_176->get_Items_0(); int32_t L_178 = V_23; NullCheck(L_177); int32_t L_179 = L_178; TransformConstraint_t454030229 * L_180 = (L_177)->GetAt(static_cast(L_179)); NullCheck(L_180); L_180->set_shearMix_6((0.0f)); ExposedList_1_t3161142095 * L_181 = V_22; NullCheck(L_181); TransformConstraintU5BU5D_t1783343736* L_182 = L_181->get_Items_0(); int32_t L_183 = V_23; NullCheck(L_182); int32_t L_184 = L_183; TransformConstraint_t454030229 * L_185 = (L_182)->GetAt(static_cast(L_184)); NullCheck(L_185); L_185->set_translateMix_4((0.0f)); int32_t L_186 = V_23; V_23 = ((int32_t)il2cpp_codegen_add((int32_t)L_186, (int32_t)1)); } IL_049f: { int32_t L_187 = V_23; int32_t L_188 = V_24; if ((((int32_t)L_187) < ((int32_t)L_188))) { goto IL_0449; } } { Skeleton_t3686076450 * L_189 = __this->get_skeleton_18(); NullCheck(L_189); ExposedList_1_t3687966776 * L_190 = L_189->get_pathConstraints_6(); V_25 = L_190; V_26 = 0; ExposedList_1_t3687966776 * L_191 = V_25; NullCheck(L_191); int32_t L_192 = L_191->get_Count_1(); V_27 = L_192; goto IL_04f4; } IL_04c6: { ExposedList_1_t3687966776 * L_193 = V_25; NullCheck(L_193); PathConstraintU5BU5D_t1831722955* L_194 = L_193->get_Items_0(); int32_t L_195 = V_26; NullCheck(L_194); int32_t L_196 = L_195; PathConstraint_t980854910 * L_197 = (L_194)->GetAt(static_cast(L_196)); NullCheck(L_197); L_197->set_rotateMix_9((0.0f)); ExposedList_1_t3687966776 * L_198 = V_25; NullCheck(L_198); PathConstraintU5BU5D_t1831722955* L_199 = L_198->get_Items_0(); int32_t L_200 = V_26; NullCheck(L_199); int32_t L_201 = L_200; PathConstraint_t980854910 * L_202 = (L_199)->GetAt(static_cast(L_201)); NullCheck(L_202); L_202->set_translateMix_10((0.0f)); int32_t L_203 = V_26; V_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_203, (int32_t)1)); } IL_04f4: { int32_t L_204 = V_26; int32_t L_205 = V_27; if ((((int32_t)L_204) < ((int32_t)L_205))) { goto IL_04c6; } } IL_04fd: { RuntimeObject* L_206 = __this->get_targetSkeletonComponent_17(); intptr_t L_207 = (intptr_t)SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_208 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_208, __this, L_207, /*hidden argument*/NULL); NullCheck(L_206); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(2 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_206, L_208); return; } } // UnityEngine.Coroutine Spine.Unity.Modules.SkeletonRagdoll::SmoothMix(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * SkeletonRagdoll_SmoothMix_m3285223006 (SkeletonRagdoll_t480923817 * __this, float ___target0, float ___duration1, const RuntimeMethod* method) { { float L_0 = ___target0; float L_1 = ___duration1; RuntimeObject* L_2 = SkeletonRagdoll_SmoothMixCoroutine_m3555005359(__this, L_0, L_1, /*hidden argument*/NULL); Coroutine_t3829159415 * L_3 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_2, /*hidden argument*/NULL); return L_3; } } // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll::SmoothMixCoroutine(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll_SmoothMixCoroutine_m3555005359 (SkeletonRagdoll_t480923817 * __this, float ___target0, float ___duration1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_SmoothMixCoroutine_m3555005359_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * V_0 = NULL; { U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_0 = (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 *)il2cpp_codegen_object_new(U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871_il2cpp_TypeInfo_var); U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m3130513099(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_1 = V_0; float L_2 = ___target0; NullCheck(L_1); L_1->set_target_2(L_2); U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_3 = V_0; float L_4 = ___duration1; NullCheck(L_3); L_3->set_duration_3(L_4); U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_5 = V_0; NullCheck(L_5); L_5->set_U24this_4(__this); U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * L_6 = V_0; return L_6; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::SetSkeletonPosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_SetSkeletonPosition_m2967715841 (SkeletonRagdoll_t480923817 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_SetSkeletonPosition_m2967715841_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Transform_t3600365921 * V_1 = NULL; Enumerator_t3047158786 V_2; memset(&V_2, 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { bool L_0 = __this->get_isActive_24(); if (L_0) { goto IL_0016; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral3769113025, /*hidden argument*/NULL); return; } IL_0016: { Vector3_t3722313464 L_1 = ___worldPosition0; Transform_t3600365921 * L_2 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_2); Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_6 = ___worldPosition0; NullCheck(L_5); Transform_set_position_m3387557959(L_5, L_6, /*hidden argument*/NULL); Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_19(); NullCheck(L_7); ValueCollection_t4194309447 * L_8 = Dictionary_2_get_Values_m612587375(L_7, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var); NullCheck(L_8); Enumerator_t3047158786 L_9 = ValueCollection_GetEnumerator_m3124161100(L_8, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var); V_2 = L_9; } IL_0045: try { // begin try (depth: 1) { goto IL_0064; } IL_004a: { Transform_t3600365921 * L_10 = Enumerator_get_Current_m849234031((&V_2), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var); V_1 = L_10; Transform_t3600365921 * L_11 = V_1; Transform_t3600365921 * L_12 = L_11; NullCheck(L_12); Vector3_t3722313464 L_13 = Transform_get_position_m36019626(L_12, /*hidden argument*/NULL); Vector3_t3722313464 L_14 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_15 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL); NullCheck(L_12); Transform_set_position_m3387557959(L_12, L_15, /*hidden argument*/NULL); } IL_0064: { bool L_16 = Enumerator_MoveNext_m2832336723((&V_2), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var); if (L_16) { goto IL_004a; } } IL_0070: { IL2CPP_LEAVE(0x83, FINALLY_0075); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0075; } FINALLY_0075: { // begin finally (depth: 1) Enumerator_Dispose_m2632030508((&V_2), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var); IL2CPP_END_FINALLY(117) } // end finally (depth: 1) IL2CPP_CLEANUP(117) { IL2CPP_JUMP_TBL(0x83, IL_0083) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0083: { SkeletonRagdoll_UpdateSpineSkeleton_m2280109702(__this, (RuntimeObject*)NULL, /*hidden argument*/NULL); Skeleton_t3686076450 * L_17 = __this->get_skeleton_18(); NullCheck(L_17); Skeleton_UpdateWorldTransform_m3175162923(L_17, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::Remove() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_Remove_m932140332 (SkeletonRagdoll_t480923817 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_Remove_m932140332_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_t3600365921 * V_0 = NULL; Enumerator_t3047158786 V_1; memset(&V_1, 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { __this->set_isActive_24((bool)0); Dictionary_2_t2478265129 * L_0 = __this->get_boneTable_19(); NullCheck(L_0); ValueCollection_t4194309447 * L_1 = Dictionary_2_get_Values_m612587375(L_0, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var); NullCheck(L_1); Enumerator_t3047158786 L_2 = ValueCollection_GetEnumerator_m3124161100(L_1, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var); V_1 = L_2; } IL_0018: try { // begin try (depth: 1) { goto IL_0030; } IL_001d: { Transform_t3600365921 * L_3 = Enumerator_get_Current_m849234031((&V_1), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var); V_0 = L_3; Transform_t3600365921 * L_4 = V_0; NullCheck(L_4); GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); } IL_0030: { bool L_6 = Enumerator_MoveNext_m2832336723((&V_1), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var); if (L_6) { goto IL_001d; } } IL_003c: { IL2CPP_LEAVE(0x4F, FINALLY_0041); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0041; } FINALLY_0041: { // begin finally (depth: 1) Enumerator_Dispose_m2632030508((&V_1), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var); IL2CPP_END_FINALLY(65) } // end finally (depth: 1) IL2CPP_CLEANUP(65) { IL2CPP_JUMP_TBL(0x4F, IL_004f) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_004f: { Transform_t3600365921 * L_7 = __this->get_ragdollRoot_20(); NullCheck(L_7); GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); Dictionary_2_t2478265129 * L_9 = __this->get_boneTable_19(); NullCheck(L_9); Dictionary_2_Clear_m2832131915(L_9, /*hidden argument*/Dictionary_2_Clear_m2832131915_RuntimeMethod_var); RuntimeObject* L_10 = __this->get_targetSkeletonComponent_17(); intptr_t L_11 = (intptr_t)SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_12 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_12, __this, L_11, /*hidden argument*/NULL); NullCheck(L_10); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_10, L_12); return; } } // UnityEngine.Rigidbody Spine.Unity.Modules.SkeletonRagdoll::GetRigidbody(System.String) extern "C" IL2CPP_METHOD_ATTR Rigidbody_t3916780224 * SkeletonRagdoll_GetRigidbody_m4150792879 (SkeletonRagdoll_t480923817 * __this, String_t* ___boneName0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_GetRigidbody_m4150792879_MetadataUsageId); s_Il2CppMethodInitialized = true; } Bone_t1086356328 * V_0 = NULL; Rigidbody_t3916780224 * G_B4_0 = NULL; { Skeleton_t3686076450 * L_0 = __this->get_skeleton_18(); String_t* L_1 = ___boneName0; NullCheck(L_0); Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Bone_t1086356328 * L_3 = V_0; if (!L_3) { goto IL_003a; } } { Dictionary_2_t2478265129 * L_4 = __this->get_boneTable_19(); Bone_t1086356328 * L_5 = V_0; NullCheck(L_4); bool L_6 = Dictionary_2_ContainsKey_m926375460(L_4, L_5, /*hidden argument*/Dictionary_2_ContainsKey_m926375460_RuntimeMethod_var); if (!L_6) { goto IL_003a; } } { Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_19(); Bone_t1086356328 * L_8 = V_0; NullCheck(L_7); Transform_t3600365921 * L_9 = Dictionary_2_get_Item_m421829516(L_7, L_8, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); NullCheck(L_9); Rigidbody_t3916780224 * L_10 = Component_GetComponent_TisRigidbody_t3916780224_m103215539(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody_t3916780224_m103215539_RuntimeMethod_var); G_B4_0 = L_10; goto IL_003b; } IL_003a: { G_B4_0 = ((Rigidbody_t3916780224 *)(NULL)); } IL_003b: { return G_B4_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::RecursivelyCreateBoneProxies(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; GameObject_t1113636619 * V_1 = NULL; Transform_t3600365921 * V_2 = NULL; List_1_t3245421752 * V_3 = NULL; float V_4 = 0.0f; SphereCollider_t2077223608 * V_5 = NULL; BoxCollider_t1640800422 * V_6 = NULL; Rigidbody_t3916780224 * V_7 = NULL; Bone_t1086356328 * V_8 = NULL; Enumerator_t3122309349 V_9; memset(&V_9, 0, sizeof(V_9)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Bone_t1086356328 * L_0 = ___b0; NullCheck(L_0); BoneData_t3130174490 * L_1 = L_0->get_data_1(); NullCheck(L_1); String_t* L_2 = L_1->get_name_1(); V_0 = L_2; List_1_t3319525431 * L_3 = __this->get_stopBoneNames_4(); String_t* L_4 = V_0; NullCheck(L_3); bool L_5 = List_1_Contains_m3083493805(L_3, L_4, /*hidden argument*/List_1_Contains_m3083493805_RuntimeMethod_var); if (!L_5) { goto IL_001e; } } { return; } IL_001e: { String_t* L_6 = V_0; GameObject_t1113636619 * L_7 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_7, L_6, /*hidden argument*/NULL); V_1 = L_7; GameObject_t1113636619 * L_8 = V_1; int32_t L_9 = __this->get_colliderLayer_15(); NullCheck(L_8); GameObject_set_layer_m3294992795(L_8, L_9, /*hidden argument*/NULL); GameObject_t1113636619 * L_10 = V_1; NullCheck(L_10); Transform_t3600365921 * L_11 = GameObject_get_transform_m1369836730(L_10, /*hidden argument*/NULL); V_2 = L_11; Dictionary_2_t2478265129 * L_12 = __this->get_boneTable_19(); Bone_t1086356328 * L_13 = ___b0; Transform_t3600365921 * L_14 = V_2; NullCheck(L_12); Dictionary_2_Add_m1017508513(L_12, L_13, L_14, /*hidden argument*/Dictionary_2_Add_m1017508513_RuntimeMethod_var); Transform_t3600365921 * L_15 = V_2; Transform_t3600365921 * L_16 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_15); Transform_set_parent_m786917804(L_15, L_16, /*hidden argument*/NULL); Transform_t3600365921 * L_17 = V_2; Bone_t1086356328 * L_18 = ___b0; NullCheck(L_18); float L_19 = Bone_get_WorldX_m958006564(L_18, /*hidden argument*/NULL); Bone_t1086356328 * L_20 = ___b0; NullCheck(L_20); float L_21 = Bone_get_WorldY_m2914321700(L_20, /*hidden argument*/NULL); Vector3_t3722313464 L_22; memset(&L_22, 0, sizeof(L_22)); Vector3__ctor_m3353183577((&L_22), L_19, L_21, (0.0f), /*hidden argument*/NULL); NullCheck(L_17); Transform_set_localPosition_m4128471975(L_17, L_22, /*hidden argument*/NULL); Transform_t3600365921 * L_23 = V_2; Bone_t1086356328 * L_24 = ___b0; NullCheck(L_24); float L_25 = Bone_get_WorldRotationX_m2836530618(L_24, /*hidden argument*/NULL); Bone_t1086356328 * L_26 = ___b0; NullCheck(L_26); float L_27 = L_26->get_shearX_10(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_28 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), ((float)il2cpp_codegen_subtract((float)L_25, (float)L_27)), /*hidden argument*/NULL); NullCheck(L_23); Transform_set_localRotation_m19445462(L_23, L_28, /*hidden argument*/NULL); Transform_t3600365921 * L_29 = V_2; Bone_t1086356328 * L_30 = ___b0; NullCheck(L_30); float L_31 = Bone_get_WorldScaleX_m722169928(L_30, /*hidden argument*/NULL); Bone_t1086356328 * L_32 = ___b0; NullCheck(L_32); float L_33 = Bone_get_WorldScaleY_m722169927(L_32, /*hidden argument*/NULL); Vector3_t3722313464 L_34; memset(&L_34, 0, sizeof(L_34)); Vector3__ctor_m3353183577((&L_34), L_31, L_33, (1.0f), /*hidden argument*/NULL); NullCheck(L_29); Transform_set_localScale_m3053443106(L_29, L_34, /*hidden argument*/NULL); Bone_t1086356328 * L_35 = ___b0; List_1_t3245421752 * L_36 = SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421(__this, L_35, /*hidden argument*/NULL); V_3 = L_36; List_1_t3245421752 * L_37 = V_3; NullCheck(L_37); int32_t L_38 = List_1_get_Count_m702023460(L_37, /*hidden argument*/List_1_get_Count_m702023460_RuntimeMethod_var); if (L_38) { goto IL_0132; } } { Bone_t1086356328 * L_39 = ___b0; NullCheck(L_39); BoneData_t3130174490 * L_40 = Bone_get_Data_m1598209851(L_39, /*hidden argument*/NULL); NullCheck(L_40); float L_41 = BoneData_get_Length_m918061777(L_40, /*hidden argument*/NULL); V_4 = L_41; float L_42 = V_4; if ((!(((float)L_42) == ((float)(0.0f))))) { goto IL_00f7; } } { GameObject_t1113636619 * L_43 = V_1; NullCheck(L_43); SphereCollider_t2077223608 * L_44 = GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981(L_43, /*hidden argument*/GameObject_AddComponent_TisSphereCollider_t2077223608_m94745981_RuntimeMethod_var); V_5 = L_44; SphereCollider_t2077223608 * L_45 = V_5; float L_46 = __this->get_thickness_11(); NullCheck(L_45); SphereCollider_set_radius_m4130116958(L_45, ((float)il2cpp_codegen_multiply((float)L_46, (float)(0.5f))), /*hidden argument*/NULL); goto IL_0132; } IL_00f7: { GameObject_t1113636619 * L_47 = V_1; NullCheck(L_47); BoxCollider_t1640800422 * L_48 = GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953(L_47, /*hidden argument*/GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953_RuntimeMethod_var); V_6 = L_48; BoxCollider_t1640800422 * L_49 = V_6; float L_50 = V_4; float L_51 = __this->get_thickness_11(); float L_52 = __this->get_thickness_11(); Vector3_t3722313464 L_53; memset(&L_53, 0, sizeof(L_53)); Vector3__ctor_m3353183577((&L_53), L_50, L_51, L_52, /*hidden argument*/NULL); NullCheck(L_49); BoxCollider_set_size_m3618428148(L_49, L_53, /*hidden argument*/NULL); BoxCollider_t1640800422 * L_54 = V_6; float L_55 = V_4; Vector3_t3722313464 L_56; memset(&L_56, 0, sizeof(L_56)); Vector3__ctor_m1719387948((&L_56), ((float)il2cpp_codegen_multiply((float)L_55, (float)(0.5f))), (0.0f), /*hidden argument*/NULL); NullCheck(L_54); BoxCollider_set_center_m1086194996(L_54, L_56, /*hidden argument*/NULL); } IL_0132: { GameObject_t1113636619 * L_57 = V_1; NullCheck(L_57); Rigidbody_t3916780224 * L_58 = GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565(L_57, /*hidden argument*/GameObject_AddComponent_TisRigidbody_t3916780224_m1657446565_RuntimeMethod_var); V_7 = L_58; Rigidbody_t3916780224 * L_59 = V_7; NullCheck(L_59); Rigidbody_set_constraints_m2908117271(L_59, 8, /*hidden argument*/NULL); Bone_t1086356328 * L_60 = ___b0; NullCheck(L_60); ExposedList_1_t3793468194 * L_61 = Bone_get_Children_m3734521240(L_60, /*hidden argument*/NULL); NullCheck(L_61); Enumerator_t3122309349 L_62 = ExposedList_1_GetEnumerator_m301928910(L_61, /*hidden argument*/ExposedList_1_GetEnumerator_m301928910_RuntimeMethod_var); V_9 = L_62; } IL_014f: try { // begin try (depth: 1) { goto IL_0165; } IL_0154: { Bone_t1086356328 * L_63 = Enumerator_get_Current_m3391492377((&V_9), /*hidden argument*/Enumerator_get_Current_m3391492377_RuntimeMethod_var); V_8 = L_63; Bone_t1086356328 * L_64 = V_8; SkeletonRagdoll_RecursivelyCreateBoneProxies_m2804147017(__this, L_64, /*hidden argument*/NULL); } IL_0165: { bool L_65 = Enumerator_MoveNext_m3495732532((&V_9), /*hidden argument*/Enumerator_MoveNext_m3495732532_RuntimeMethod_var); if (L_65) { goto IL_0154; } } IL_0171: { IL2CPP_LEAVE(0x184, FINALLY_0176); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0176; } FINALLY_0176: { // begin finally (depth: 1) Enumerator_Dispose_m3495458145((&V_9), /*hidden argument*/Enumerator_Dispose_m3495458145_RuntimeMethod_var); IL2CPP_END_FINALLY(374) } // end finally (depth: 1) IL2CPP_CLEANUP(374) { IL2CPP_JUMP_TBL(0x184, IL_0184) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0184: { return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll_UpdateSpineSkeleton_m2280109702 (SkeletonRagdoll_t480923817 * __this, RuntimeObject* ___skeletonRenderer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_UpdateSpineSkeleton_m2280109702_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; KeyValuePair_2_t580970000 V_4; memset(&V_4, 0, sizeof(V_4)); Enumerator_t137480608 V_5; memset(&V_5, 0, sizeof(V_5)); Bone_t1086356328 * V_6 = NULL; Transform_t3600365921 * V_7 = NULL; bool V_8 = false; Transform_t3600365921 * V_9 = NULL; Vector3_t3722313464 V_10; memset(&V_10, 0, sizeof(V_10)); Quaternion_t2301928331 V_11; memset(&V_11, 0, sizeof(V_11)); Vector3_t3722313464 V_12; memset(&V_12, 0, sizeof(V_12)); Vector3_t3722313464 V_13; memset(&V_13, 0, sizeof(V_13)); Vector3_t3722313464 V_14; memset(&V_14, 0, sizeof(V_14)); float V_15 = 0.0f; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); int32_t G_B3_0 = 0; Transform_t3600365921 * G_B8_0 = NULL; float G_B16_0 = 0.0f; float G_B15_0 = 0.0f; float G_B17_0 = 0.0f; float G_B17_1 = 0.0f; { Skeleton_t3686076450 * L_0 = __this->get_skeleton_18(); NullCheck(L_0); float L_1 = Skeleton_get_ScaleX_m216020558(L_0, /*hidden argument*/NULL); V_0 = (bool)((((float)L_1) < ((float)(0.0f)))? 1 : 0); Skeleton_t3686076450 * L_2 = __this->get_skeleton_18(); NullCheck(L_2); float L_3 = Skeleton_get_ScaleY_m2172335694(L_2, /*hidden argument*/NULL); V_1 = (bool)((((float)L_3) < ((float)(0.0f)))? 1 : 0); bool L_4 = V_0; bool L_5 = V_1; V_2 = (bool)((int32_t)((int32_t)L_4^(int32_t)L_5)); bool L_6 = V_0; if (L_6) { goto IL_0033; } } { bool L_7 = V_1; G_B3_0 = ((int32_t)(L_7)); goto IL_0034; } IL_0033: { G_B3_0 = 1; } IL_0034: { V_3 = (bool)G_B3_0; Dictionary_2_t2478265129 * L_8 = __this->get_boneTable_19(); NullCheck(L_8); Enumerator_t137480608 L_9 = Dictionary_2_GetEnumerator_m621526962(L_8, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var); V_5 = L_9; } IL_0042: try { // begin try (depth: 1) { goto IL_0200; } IL_0047: { KeyValuePair_2_t580970000 L_10 = Enumerator_get_Current_m57249686((&V_5), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var); V_4 = L_10; Bone_t1086356328 * L_11 = KeyValuePair_2_get_Key_m2354043945((&V_4), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var); V_6 = L_11; Transform_t3600365921 * L_12 = KeyValuePair_2_get_Value_m3733402928((&V_4), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var); V_7 = L_12; Bone_t1086356328 * L_13 = V_6; Bone_t1086356328 * L_14 = SkeletonRagdoll_get_StartingBone_m613937651(__this, /*hidden argument*/NULL); V_8 = (bool)((((RuntimeObject*)(Bone_t1086356328 *)L_13) == ((RuntimeObject*)(Bone_t1086356328 *)L_14))? 1 : 0); bool L_15 = V_8; if (!L_15) { goto IL_0080; } } IL_0075: { Transform_t3600365921 * L_16 = __this->get_ragdollRoot_20(); G_B8_0 = L_16; goto IL_0092; } IL_0080: { Dictionary_2_t2478265129 * L_17 = __this->get_boneTable_19(); Bone_t1086356328 * L_18 = V_6; NullCheck(L_18); Bone_t1086356328 * L_19 = Bone_get_Parent_m3569483156(L_18, /*hidden argument*/NULL); NullCheck(L_17); Transform_t3600365921 * L_20 = Dictionary_2_get_Item_m421829516(L_17, L_19, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); G_B8_0 = L_20; } IL_0092: { V_9 = G_B8_0; Transform_t3600365921 * L_21 = V_9; NullCheck(L_21); Vector3_t3722313464 L_22 = Transform_get_position_m36019626(L_21, /*hidden argument*/NULL); V_10 = L_22; Transform_t3600365921 * L_23 = V_9; NullCheck(L_23); Quaternion_t2301928331 L_24 = Transform_get_rotation_m3502953881(L_23, /*hidden argument*/NULL); V_11 = L_24; Transform_t3600365921 * L_25 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Vector3_t3722313464 L_26 = V_10; NullCheck(L_25); Transform_set_position_m3387557959(L_25, L_26, /*hidden argument*/NULL); Transform_t3600365921 * L_27 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Quaternion_t2301928331 L_28 = V_11; NullCheck(L_27); Transform_set_rotation_m3524318132(L_27, L_28, /*hidden argument*/NULL); Transform_t3600365921 * L_29 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Transform_t3600365921 * L_30 = V_9; NullCheck(L_30); Vector3_t3722313464 L_31 = Transform_get_localScale_m129152068(L_30, /*hidden argument*/NULL); NullCheck(L_29); Transform_set_localScale_m3053443106(L_29, L_31, /*hidden argument*/NULL); Transform_t3600365921 * L_32 = V_7; NullCheck(L_32); Vector3_t3722313464 L_33 = Transform_get_position_m36019626(L_32, /*hidden argument*/NULL); V_12 = L_33; Transform_t3600365921 * L_34 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Transform_t3600365921 * L_35 = V_7; NullCheck(L_35); Vector3_t3722313464 L_36 = Transform_get_right_m2535262102(L_35, /*hidden argument*/NULL); NullCheck(L_34); Vector3_t3722313464 L_37 = Transform_InverseTransformDirection_m3843238577(L_34, L_36, /*hidden argument*/NULL); V_13 = L_37; Transform_t3600365921 * L_38 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Vector3_t3722313464 L_39 = V_12; NullCheck(L_38); Vector3_t3722313464 L_40 = Transform_InverseTransformPoint_m1343916000(L_38, L_39, /*hidden argument*/NULL); V_14 = L_40; float L_41 = (&V_13)->get_y_2(); float L_42 = (&V_13)->get_x_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_43 = atan2f(L_41, L_42); V_15 = ((float)il2cpp_codegen_multiply((float)L_43, (float)(57.29578f))); bool L_44 = V_3; if (!L_44) { goto IL_01a5; } } IL_011a: { bool L_45 = V_8; if (!L_45) { goto IL_0182; } } IL_0121: { bool L_46 = V_0; if (!L_46) { goto IL_013a; } } IL_0127: { Vector3_t3722313464 * L_47 = (&V_14); float L_48 = L_47->get_x_1(); L_47->set_x_1(((float)il2cpp_codegen_multiply((float)L_48, (float)(-1.0f)))); } IL_013a: { bool L_49 = V_1; if (!L_49) { goto IL_0153; } } IL_0140: { Vector3_t3722313464 * L_50 = (&V_14); float L_51 = L_50->get_y_2(); L_50->set_y_2(((float)il2cpp_codegen_multiply((float)L_51, (float)(-1.0f)))); } IL_0153: { float L_52 = V_15; bool L_53 = V_2; G_B15_0 = L_52; if (!L_53) { G_B16_0 = L_52; goto IL_0165; } } IL_015b: { G_B17_0 = (-1.0f); G_B17_1 = G_B15_0; goto IL_016a; } IL_0165: { G_B17_0 = (1.0f); G_B17_1 = G_B16_0; } IL_016a: { V_15 = ((float)il2cpp_codegen_multiply((float)G_B17_1, (float)G_B17_0)); bool L_54 = V_0; if (!L_54) { goto IL_017d; } } IL_0173: { float L_55 = V_15; V_15 = ((float)il2cpp_codegen_add((float)L_55, (float)(180.0f))); } IL_017d: { goto IL_01a5; } IL_0182: { bool L_56 = V_2; if (!L_56) { goto IL_01a5; } } IL_0188: { float L_57 = V_15; V_15 = ((float)il2cpp_codegen_multiply((float)L_57, (float)(-1.0f))); Vector3_t3722313464 * L_58 = (&V_14); float L_59 = L_58->get_y_2(); L_58->set_y_2(((float)il2cpp_codegen_multiply((float)L_59, (float)(-1.0f)))); } IL_01a5: { Bone_t1086356328 * L_60 = V_6; Bone_t1086356328 * L_61 = V_6; NullCheck(L_61); float L_62 = L_61->get_x_5(); float L_63 = (&V_14)->get_x_1(); float L_64 = __this->get_mix_16(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_65 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_62, L_63, L_64, /*hidden argument*/NULL); NullCheck(L_60); L_60->set_x_5(L_65); Bone_t1086356328 * L_66 = V_6; Bone_t1086356328 * L_67 = V_6; NullCheck(L_67); float L_68 = L_67->get_y_6(); float L_69 = (&V_14)->get_y_2(); float L_70 = __this->get_mix_16(); float L_71 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_68, L_69, L_70, /*hidden argument*/NULL); NullCheck(L_66); L_66->set_y_6(L_71); Bone_t1086356328 * L_72 = V_6; Bone_t1086356328 * L_73 = V_6; NullCheck(L_73); float L_74 = L_73->get_rotation_7(); float L_75 = V_15; float L_76 = __this->get_mix_16(); float L_77 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_74, L_75, L_76, /*hidden argument*/NULL); NullCheck(L_72); L_72->set_rotation_7(L_77); } IL_0200: { bool L_78 = Enumerator_MoveNext_m2798003484((&V_5), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var); if (L_78) { goto IL_0047; } } IL_020c: { IL2CPP_LEAVE(0x21F, FINALLY_0211); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0211; } FINALLY_0211: { // begin finally (depth: 1) Enumerator_Dispose_m3398600724((&V_5), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var); IL2CPP_END_FINALLY(529) } // end finally (depth: 1) IL2CPP_CLEANUP(529) { IL2CPP_JUMP_TBL(0x21F, IL_021f) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_021f: { return; } } // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRagdoll::AttachBoundingBoxRagdollColliders(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR List_1_t3245421752 * SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421 (SkeletonRagdoll_t480923817 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll_AttachBoundingBoxRagdollColliders_m505541421_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t3245421752 * V_0 = NULL; Transform_t3600365921 * V_1 = NULL; GameObject_t1113636619 * V_2 = NULL; Skin_t1174584606 * V_3 = NULL; List_1_t220863998 * V_4 = NULL; Slot_t3514940700 * V_5 = NULL; Enumerator_t1255926425 V_6; memset(&V_6, 0, sizeof(V_6)); Attachment_t3043756552 * V_7 = NULL; Enumerator_t2110107875 V_8; memset(&V_8, 0, sizeof(V_8)); BoundingBoxAttachment_t2797506510 * V_9 = NULL; BoxCollider_t1640800422 * V_10 = NULL; Bounds_t2266837910 V_11; memset(&V_11, 0, sizeof(V_11)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); Skin_t1174584606 * G_B2_0 = NULL; Skin_t1174584606 * G_B1_0 = NULL; { List_1_t3245421752 * L_0 = (List_1_t3245421752 *)il2cpp_codegen_object_new(List_1_t3245421752_il2cpp_TypeInfo_var); List_1__ctor_m2873629520(L_0, /*hidden argument*/List_1__ctor_m2873629520_RuntimeMethod_var); V_0 = L_0; Dictionary_2_t2478265129 * L_1 = __this->get_boneTable_19(); Bone_t1086356328 * L_2 = ___b0; NullCheck(L_1); Transform_t3600365921 * L_3 = Dictionary_2_get_Item_m421829516(L_1, L_2, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); V_1 = L_3; Transform_t3600365921 * L_4 = V_1; NullCheck(L_4); GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(L_4, /*hidden argument*/NULL); V_2 = L_5; Skeleton_t3686076450 * L_6 = __this->get_skeleton_18(); NullCheck(L_6); Skin_t1174584606 * L_7 = Skeleton_get_Skin_m3231803059(L_6, /*hidden argument*/NULL); Skin_t1174584606 * L_8 = L_7; G_B1_0 = L_8; if (L_8) { G_B2_0 = L_8; goto IL_003c; } } { Skeleton_t3686076450 * L_9 = __this->get_skeleton_18(); NullCheck(L_9); SkeletonData_t2032710716 * L_10 = Skeleton_get_Data_m2598242662(L_9, /*hidden argument*/NULL); NullCheck(L_10); Skin_t1174584606 * L_11 = SkeletonData_get_DefaultSkin_m2112627509(L_10, /*hidden argument*/NULL); G_B2_0 = L_11; } IL_003c: { V_3 = G_B2_0; List_1_t220863998 * L_12 = (List_1_t220863998 *)il2cpp_codegen_object_new(List_1_t220863998_il2cpp_TypeInfo_var); List_1__ctor_m584379437(L_12, /*hidden argument*/List_1__ctor_m584379437_RuntimeMethod_var); V_4 = L_12; Skeleton_t3686076450 * L_13 = __this->get_skeleton_18(); NullCheck(L_13); ExposedList_1_t1927085270 * L_14 = Skeleton_get_Slots_m1709201310(L_13, /*hidden argument*/NULL); NullCheck(L_14); Enumerator_t1255926425 L_15 = ExposedList_1_GetEnumerator_m3960060162(L_14, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var); V_6 = L_15; } IL_0056: try { // begin try (depth: 1) { goto IL_012c; } IL_005b: { Slot_t3514940700 * L_16 = Enumerator_get_Current_m2185977393((&V_6), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var); V_5 = L_16; Slot_t3514940700 * L_17 = V_5; NullCheck(L_17); Bone_t1086356328 * L_18 = Slot_get_Bone_m621350816(L_17, /*hidden argument*/NULL); Bone_t1086356328 * L_19 = ___b0; if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_18) == ((RuntimeObject*)(Bone_t1086356328 *)L_19)))) { goto IL_012c; } } IL_0071: { Skin_t1174584606 * L_20 = V_3; Skeleton_t3686076450 * L_21 = __this->get_skeleton_18(); NullCheck(L_21); ExposedList_1_t1927085270 * L_22 = Skeleton_get_Slots_m1709201310(L_21, /*hidden argument*/NULL); Slot_t3514940700 * L_23 = V_5; NullCheck(L_22); int32_t L_24 = ExposedList_1_IndexOf_m2662966844(L_22, L_23, /*hidden argument*/ExposedList_1_IndexOf_m2662966844_RuntimeMethod_var); List_1_t220863998 * L_25 = V_4; NullCheck(L_20); Skin_FindAttachmentsForSlot_m2366953916(L_20, L_24, L_25, /*hidden argument*/NULL); List_1_t220863998 * L_26 = V_4; NullCheck(L_26); Enumerator_t2110107875 L_27 = List_1_GetEnumerator_m637203621(L_26, /*hidden argument*/List_1_GetEnumerator_m637203621_RuntimeMethod_var); V_8 = L_27; } IL_0094: try { // begin try (depth: 2) { goto IL_010d; } IL_0099: { Attachment_t3043756552 * L_28 = Enumerator_get_Current_m186887871((&V_8), /*hidden argument*/Enumerator_get_Current_m186887871_RuntimeMethod_var); V_7 = L_28; Attachment_t3043756552 * L_29 = V_7; V_9 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_29, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var)); BoundingBoxAttachment_t2797506510 * L_30 = V_9; if (!L_30) { goto IL_010d; } } IL_00b2: { Attachment_t3043756552 * L_31 = V_7; NullCheck(L_31); String_t* L_32 = Attachment_get_Name_m3847529203(L_31, /*hidden argument*/NULL); NullCheck(L_32); String_t* L_33 = String_ToLower_m2029374922(L_32, /*hidden argument*/NULL); NullCheck(L_33); bool L_34 = String_Contains_m1147431944(L_33, _stringLiteral2593400070, /*hidden argument*/NULL); if (L_34) { goto IL_00d2; } } IL_00cd: { goto IL_010d; } IL_00d2: { GameObject_t1113636619 * L_35 = V_2; NullCheck(L_35); BoxCollider_t1640800422 * L_36 = GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953(L_35, /*hidden argument*/GameObject_AddComponent_TisBoxCollider_t1640800422_m3798682953_RuntimeMethod_var); V_10 = L_36; BoundingBoxAttachment_t2797506510 * L_37 = V_9; float L_38 = __this->get_thickness_11(); Bounds_t2266837910 L_39 = SkeletonUtility_GetBoundingBoxBounds_m1015307798(NULL /*static, unused*/, L_37, L_38, /*hidden argument*/NULL); V_11 = L_39; BoxCollider_t1640800422 * L_40 = V_10; Vector3_t3722313464 L_41 = Bounds_get_center_m1418449258((&V_11), /*hidden argument*/NULL); NullCheck(L_40); BoxCollider_set_center_m1086194996(L_40, L_41, /*hidden argument*/NULL); BoxCollider_t1640800422 * L_42 = V_10; Vector3_t3722313464 L_43 = Bounds_get_size_m1178783246((&V_11), /*hidden argument*/NULL); NullCheck(L_42); BoxCollider_set_size_m3618428148(L_42, L_43, /*hidden argument*/NULL); List_1_t3245421752 * L_44 = V_0; BoxCollider_t1640800422 * L_45 = V_10; NullCheck(L_44); List_1_Add_m1842379566(L_44, L_45, /*hidden argument*/List_1_Add_m1842379566_RuntimeMethod_var); } IL_010d: { bool L_46 = Enumerator_MoveNext_m1116309734((&V_8), /*hidden argument*/Enumerator_MoveNext_m1116309734_RuntimeMethod_var); if (L_46) { goto IL_0099; } } IL_0119: { IL2CPP_LEAVE(0x12C, FINALLY_011e); } } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_011e; } FINALLY_011e: { // begin finally (depth: 2) Enumerator_Dispose_m3648041405((&V_8), /*hidden argument*/Enumerator_Dispose_m3648041405_RuntimeMethod_var); IL2CPP_END_FINALLY(286) } // end finally (depth: 2) IL2CPP_CLEANUP(286) { IL2CPP_JUMP_TBL(0x12C, IL_012c) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_012c: { bool L_47 = Enumerator_MoveNext_m812582450((&V_6), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var); if (L_47) { goto IL_005b; } } IL_0138: { IL2CPP_LEAVE(0x14B, FINALLY_013d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_013d; } FINALLY_013d: { // begin finally (depth: 1) Enumerator_Dispose_m3760366191((&V_6), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var); IL2CPP_END_FINALLY(317) } // end finally (depth: 1) IL2CPP_CLEANUP(317) { IL2CPP_JUMP_TBL(0x14B, IL_014b) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_014b: { List_1_t3245421752 * L_48 = V_0; return L_48; } } // System.Single Spine.Unity.Modules.SkeletonRagdoll::GetPropagatedRotation(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll_GetPropagatedRotation_m519762506 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method) { Bone_t1086356328 * V_0 = NULL; float V_1 = 0.0f; { Bone_t1086356328 * L_0 = ___b0; NullCheck(L_0); Bone_t1086356328 * L_1 = Bone_get_Parent_m3569483156(L_0, /*hidden argument*/NULL); V_0 = L_1; Bone_t1086356328 * L_2 = ___b0; NullCheck(L_2); float L_3 = Bone_get_AppliedRotation_m370809906(L_2, /*hidden argument*/NULL); V_1 = L_3; goto IL_0023; } IL_0013: { float L_4 = V_1; Bone_t1086356328 * L_5 = V_0; NullCheck(L_5); float L_6 = Bone_get_AppliedRotation_m370809906(L_5, /*hidden argument*/NULL); V_1 = ((float)il2cpp_codegen_add((float)L_4, (float)L_6)); Bone_t1086356328 * L_7 = V_0; NullCheck(L_7); Bone_t1086356328 * L_8 = L_7->get_parent_3(); V_0 = L_8; } IL_0023: { Bone_t1086356328 * L_9 = V_0; if (L_9) { goto IL_0013; } } { float L_10 = V_1; return L_10; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m3130513099 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m3071638593 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m3071638593_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; { int32_t L_0 = __this->get_U24PC_7(); V_0 = L_0; __this->set_U24PC_7((-1)); uint32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_0021; } case 1: { goto IL_009c; } } } { goto IL_00b8; } IL_0021: { float L_2 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); __this->set_U3CstartTimeU3E__0_0(L_2); SkeletonRagdoll_t480923817 * L_3 = __this->get_U24this_4(); NullCheck(L_3); float L_4 = L_3->get_mix_16(); __this->set_U3CstartMixU3E__0_1(L_4); goto IL_009c; } IL_0042: { SkeletonRagdoll_t480923817 * L_5 = __this->get_U24this_4(); NullCheck(L_5); Skeleton_t3686076450 * L_6 = L_5->get_skeleton_18(); NullCheck(L_6); Skeleton_SetBonesToSetupPose_m4265156966(L_6, /*hidden argument*/NULL); SkeletonRagdoll_t480923817 * L_7 = __this->get_U24this_4(); float L_8 = __this->get_U3CstartMixU3E__0_1(); float L_9 = __this->get_target_2(); float L_10 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); float L_11 = __this->get_U3CstartTimeU3E__0_0(); float L_12 = __this->get_duration_3(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_13 = Mathf_SmoothStep_m2878822371(NULL /*static, unused*/, L_8, L_9, ((float)((float)((float)il2cpp_codegen_subtract((float)L_10, (float)L_11))/(float)L_12)), /*hidden argument*/NULL); NullCheck(L_7); L_7->set_mix_16(L_13); __this->set_U24current_5(NULL); bool L_14 = __this->get_U24disposing_6(); if (L_14) { goto IL_0097; } } { __this->set_U24PC_7(1); } IL_0097: { goto IL_00ba; } IL_009c: { SkeletonRagdoll_t480923817 * L_15 = __this->get_U24this_4(); NullCheck(L_15); float L_16 = L_15->get_mix_16(); if ((((float)L_16) > ((float)(0.0f)))) { goto IL_0042; } } { __this->set_U24PC_7((-1)); } IL_00b8: { return (bool)0; } IL_00ba: { return (bool)1; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::System.Collections.Generic.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m564650316 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m1481824509 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::Dispose() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Dispose_m176225047 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method) { { __this->set_U24disposing_6((bool)1); __this->set_U24PC_7((-1)); return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator1::Reset() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688 (U3CSmoothMixCoroutineU3Ec__Iterator1_t2718417871 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var); NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m2679316688_RuntimeMethod_var); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m223872730 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool U3CStartU3Ec__Iterator0_MoveNext_m3883399781 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_MoveNext_m3883399781_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; { int32_t L_0 = __this->get_U24PC_3(); V_0 = L_0; __this->set_U24PC_3((-1)); uint32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_0021; } case 1: { goto IL_00cb; } } } { goto IL_00dd; } IL_0021: { Transform_t3600365921 * L_2 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0050; } } { GameObject_t1113636619 * L_4 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_4, _stringLiteral2122094668, /*hidden argument*/NULL); NullCheck(L_4); Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL); ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->set_parentSpaceHelper_2(L_5); Transform_t3600365921 * L_6 = ((SkeletonRagdoll_t480923817_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll_t480923817_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); NullCheck(L_6); Object_set_hideFlags_m1648752846(L_6, 1, /*hidden argument*/NULL); } IL_0050: { SkeletonRagdoll_t480923817 * L_7 = __this->get_U24this_0(); SkeletonRagdoll_t480923817 * L_8 = __this->get_U24this_0(); NullCheck(L_8); SkeletonRenderer_t2098681813 * L_9 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(L_8, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); NullCheck(L_7); L_7->set_targetSkeletonComponent_17(((RuntimeObject*)IsInst((RuntimeObject*)L_9, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var))); SkeletonRagdoll_t480923817 * L_10 = __this->get_U24this_0(); NullCheck(L_10); RuntimeObject* L_11 = L_10->get_targetSkeletonComponent_17(); if (L_11) { goto IL_0085; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral2544544454, /*hidden argument*/NULL); } IL_0085: { SkeletonRagdoll_t480923817 * L_12 = __this->get_U24this_0(); SkeletonRagdoll_t480923817 * L_13 = __this->get_U24this_0(); NullCheck(L_13); RuntimeObject* L_14 = L_13->get_targetSkeletonComponent_17(); NullCheck(L_14); Skeleton_t3686076450 * L_15 = InterfaceFuncInvoker0< Skeleton_t3686076450 * >::Invoke(6 /* Spine.Skeleton Spine.Unity.ISkeletonAnimation::get_Skeleton() */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_14); NullCheck(L_12); L_12->set_skeleton_18(L_15); SkeletonRagdoll_t480923817 * L_16 = __this->get_U24this_0(); NullCheck(L_16); bool L_17 = L_16->get_applyOnStart_5(); if (!L_17) { goto IL_00d6; } } { __this->set_U24current_1(NULL); bool L_18 = __this->get_U24disposing_2(); if (L_18) { goto IL_00c6; } } { __this->set_U24PC_3(1); } IL_00c6: { goto IL_00df; } IL_00cb: { SkeletonRagdoll_t480923817 * L_19 = __this->get_U24this_0(); NullCheck(L_19); SkeletonRagdoll_Apply_m483100714(L_19, /*hidden argument*/NULL); } IL_00d6: { __this->set_U24PC_3((-1)); } IL_00dd: { return (bool)0; } IL_00df: { return (bool)1; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::System.Collections.Generic.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2507753964 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_1(); return L_0; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3044939370 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_1(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::Dispose() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Dispose_m1637728775 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method) { { __this->set_U24disposing_2((bool)1); __this->set_U24PC_3((-1)); return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll/c__Iterator0::Reset() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Reset_m1984239302 (U3CStartU3Ec__Iterator0_t294813647 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_Reset_m1984239302_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var); NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CStartU3Ec__Iterator0_Reset_m1984239302_RuntimeMethod_var); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll/LayerFieldAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void LayerFieldAttribute__ctor_m2037694343 (LayerFieldAttribute_t3408802261 * __this, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D__ctor_m3859516091 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D__ctor_m3859516091_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_startingBoneName_3(L_0); List_1_t3319525431 * L_1 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var); List_1__ctor_m706204246(L_1, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var); __this->set_stopBoneNames_4(L_1); __this->set_disableIK_6((bool)1); __this->set_gravityScale_9((1.0f)); __this->set_thickness_10((0.125f)); __this->set_rotationLimit_11((20.0f)); __this->set_rootMass_12((20.0f)); __this->set_massFalloffFactor_13((0.4f)); __this->set_mix_15((1.0f)); Dictionary_2_t2478265129 * L_2 = (Dictionary_2_t2478265129 *)il2cpp_codegen_object_new(Dictionary_2_t2478265129_il2cpp_TypeInfo_var); Dictionary_2__ctor_m2503498014(L_2, /*hidden argument*/Dictionary_2__ctor_m2503498014_RuntimeMethod_var); __this->set_boneTable_18(L_2); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::get_RootRigidbody() extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonRagdoll2D_get_RootRigidbody_m979077444 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { { Rigidbody2D_t939494601 * L_0 = __this->get_U3CRootRigidbodyU3Ek__BackingField_20(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_RootRigidbody(UnityEngine.Rigidbody2D) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_RootRigidbody_m1456711233 (SkeletonRagdoll2D_t2972821364 * __this, Rigidbody2D_t939494601 * ___value0, const RuntimeMethod* method) { { Rigidbody2D_t939494601 * L_0 = ___value0; __this->set_U3CRootRigidbodyU3Ek__BackingField_20(L_0); return; } } // Spine.Bone Spine.Unity.Modules.SkeletonRagdoll2D::get_StartingBone() extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SkeletonRagdoll2D_get_StartingBone_m1398086944 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = __this->get_U3CStartingBoneU3Ek__BackingField_21(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::set_StartingBone(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_set_StartingBone_m952895699 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___value0, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___value0; __this->set_U3CStartingBoneU3Ek__BackingField_21(L_0); return; } } // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll2D::get_RootOffset() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll2D_get_RootOffset_m1642625699 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_get_RootOffset_m1642625699_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector2_t2156229523 L_0 = __this->get_rootOffset_22(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D::get_IsActive() extern "C" IL2CPP_METHOD_ATTR bool SkeletonRagdoll2D_get_IsActive_m2337520546 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_isActive_23(); return L_0; } } // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll2D::Start() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll2D_Start_m3021696659 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_Start_m3021696659_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CStartU3Ec__Iterator0_t3329131839 * V_0 = NULL; { U3CStartU3Ec__Iterator0_t3329131839 * L_0 = (U3CStartU3Ec__Iterator0_t3329131839 *)il2cpp_codegen_object_new(U3CStartU3Ec__Iterator0_t3329131839_il2cpp_TypeInfo_var); U3CStartU3Ec__Iterator0__ctor_m72394570(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CStartU3Ec__Iterator0_t3329131839 * L_1 = V_0; NullCheck(L_1); L_1->set_U24this_0(__this); U3CStartU3Ec__Iterator0_t3329131839 * L_2 = V_0; return L_2; } } // UnityEngine.Rigidbody2D[] Spine.Unity.Modules.SkeletonRagdoll2D::get_RigidbodyArray() extern "C" IL2CPP_METHOD_ATTR Rigidbody2DU5BU5D_t385786356* SkeletonRagdoll2D_get_RigidbodyArray_m1964681672 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_get_RigidbodyArray_m1964681672_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rigidbody2DU5BU5D_t385786356* V_0 = NULL; int32_t V_1 = 0; Transform_t3600365921 * V_2 = NULL; Enumerator_t3047158786 V_3; memset(&V_3, 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { bool L_0 = __this->get_isActive_23(); if (L_0) { goto IL_0012; } } { return ((Rigidbody2DU5BU5D_t385786356*)SZArrayNew(Rigidbody2DU5BU5D_t385786356_il2cpp_TypeInfo_var, (uint32_t)0)); } IL_0012: { Dictionary_2_t2478265129 * L_1 = __this->get_boneTable_18(); NullCheck(L_1); int32_t L_2 = Dictionary_2_get_Count_m421577977(L_1, /*hidden argument*/Dictionary_2_get_Count_m421577977_RuntimeMethod_var); V_0 = ((Rigidbody2DU5BU5D_t385786356*)SZArrayNew(Rigidbody2DU5BU5D_t385786356_il2cpp_TypeInfo_var, (uint32_t)L_2)); V_1 = 0; Dictionary_2_t2478265129 * L_3 = __this->get_boneTable_18(); NullCheck(L_3); ValueCollection_t4194309447 * L_4 = Dictionary_2_get_Values_m612587375(L_3, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var); NullCheck(L_4); Enumerator_t3047158786 L_5 = ValueCollection_GetEnumerator_m3124161100(L_4, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var); V_3 = L_5; } IL_0036: try { // begin try (depth: 1) { goto IL_0050; } IL_003b: { Transform_t3600365921 * L_6 = Enumerator_get_Current_m849234031((&V_3), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var); V_2 = L_6; Rigidbody2DU5BU5D_t385786356* L_7 = V_0; int32_t L_8 = V_1; Transform_t3600365921 * L_9 = V_2; NullCheck(L_9); Rigidbody2D_t939494601 * L_10 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_10); (L_7)->SetAt(static_cast(L_8), (Rigidbody2D_t939494601 *)L_10); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0050: { bool L_12 = Enumerator_MoveNext_m2832336723((&V_3), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var); if (L_12) { goto IL_003b; } } IL_005c: { IL2CPP_LEAVE(0x6F, FINALLY_0061); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0061; } FINALLY_0061: { // begin finally (depth: 1) Enumerator_Dispose_m2632030508((&V_3), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var); IL2CPP_END_FINALLY(97) } // end finally (depth: 1) IL2CPP_CLEANUP(97) { IL2CPP_JUMP_TBL(0x6F, IL_006f) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_006f: { Rigidbody2DU5BU5D_t385786356* L_13 = V_0; return L_13; } } // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll2D::get_EstimatedSkeletonPosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll2D_get_EstimatedSkeletonPosition_m2628984601 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_get_EstimatedSkeletonPosition_m2628984601_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Rigidbody2D_t939494601 * L_0 = SkeletonRagdoll2D_get_RootRigidbody_m979077444(__this, /*hidden argument*/NULL); NullCheck(L_0); Vector2_t2156229523 L_1 = Rigidbody2D_get_position_m2575647076(L_0, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = __this->get_rootOffset_22(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_3 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); return L_4; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::Apply() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_Apply_m1355934333 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_Apply_m1355934333_MetadataUsageId); s_Il2CppMethodInitialized = true; } Bone_t1086356328 * V_0 = NULL; Bone_t1086356328 * V_1 = NULL; List_1_t4278874368 * V_2 = NULL; KeyValuePair_2_t580970000 V_3; memset(&V_3, 0, sizeof(V_3)); Enumerator_t137480608 V_4; memset(&V_4, 0, sizeof(V_4)); Bone_t1086356328 * V_5 = NULL; Transform_t3600365921 * V_6 = NULL; Transform_t3600365921 * V_7 = NULL; Rigidbody2D_t939494601 * V_8 = NULL; HingeJoint2D_t3442948838 * V_9 = NULL; Vector3_t3722313464 V_10; memset(&V_10, 0, sizeof(V_10)); JointAngleLimits2D_t972279075 V_11; memset(&V_11, 0, sizeof(V_11)); int32_t V_12 = 0; int32_t V_13 = 0; SkeletonUtilityBoneU5BU5D_t952130339* V_14 = NULL; List_1_t3319525431 * V_15 = NULL; SkeletonUtilityBone_t2225520134 * V_16 = NULL; SkeletonUtilityBoneU5BU5D_t952130339* V_17 = NULL; int32_t V_18 = 0; String_t* V_19 = NULL; int32_t V_20 = 0; ExposedList_1_t87334839 * V_21 = NULL; int32_t V_22 = 0; int32_t V_23 = 0; ExposedList_1_t3161142095 * V_24 = NULL; int32_t V_25 = 0; int32_t V_26 = 0; ExposedList_1_t3687966776 * V_27 = NULL; int32_t V_28 = 0; int32_t V_29 = 0; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { __this->set_isActive_23((bool)1); __this->set_mix_15((1.0f)); Skeleton_t3686076450 * L_0 = __this->get_skeleton_17(); String_t* L_1 = __this->get_startingBoneName_3(); NullCheck(L_0); Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; Bone_t1086356328 * L_3 = V_1; SkeletonRagdoll2D_set_StartingBone_m952895699(__this, L_3, /*hidden argument*/NULL); Bone_t1086356328 * L_4 = V_1; V_0 = L_4; Bone_t1086356328 * L_5 = V_0; SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299(__this, L_5, /*hidden argument*/NULL); Dictionary_2_t2478265129 * L_6 = __this->get_boneTable_18(); Bone_t1086356328 * L_7 = V_0; NullCheck(L_6); Transform_t3600365921 * L_8 = Dictionary_2_get_Item_m421829516(L_6, L_7, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); NullCheck(L_8); Rigidbody2D_t939494601 * L_9 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_8, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var); SkeletonRagdoll2D_set_RootRigidbody_m1456711233(__this, L_9, /*hidden argument*/NULL); Rigidbody2D_t939494601 * L_10 = SkeletonRagdoll2D_get_RootRigidbody_m979077444(__this, /*hidden argument*/NULL); bool L_11 = __this->get_pinStartBone_8(); NullCheck(L_10); Rigidbody2D_set_isKinematic_m1070983191(L_10, L_11, /*hidden argument*/NULL); Rigidbody2D_t939494601 * L_12 = SkeletonRagdoll2D_get_RootRigidbody_m979077444(__this, /*hidden argument*/NULL); float L_13 = __this->get_rootMass_12(); NullCheck(L_12); Rigidbody2D_set_mass_m3739581102(L_12, L_13, /*hidden argument*/NULL); List_1_t4278874368 * L_14 = (List_1_t4278874368 *)il2cpp_codegen_object_new(List_1_t4278874368_il2cpp_TypeInfo_var); List_1__ctor_m2233518814(L_14, /*hidden argument*/List_1__ctor_m2233518814_RuntimeMethod_var); V_2 = L_14; Dictionary_2_t2478265129 * L_15 = __this->get_boneTable_18(); NullCheck(L_15); Enumerator_t137480608 L_16 = Dictionary_2_GetEnumerator_m621526962(L_15, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var); V_4 = L_16; } IL_0080: try { // begin try (depth: 1) { goto IL_026a; } IL_0085: { KeyValuePair_2_t580970000 L_17 = Enumerator_get_Current_m57249686((&V_4), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var); V_3 = L_17; Bone_t1086356328 * L_18 = KeyValuePair_2_get_Key_m2354043945((&V_3), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var); V_5 = L_18; Transform_t3600365921 * L_19 = KeyValuePair_2_get_Value_m3733402928((&V_3), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var); V_6 = L_19; List_1_t4278874368 * L_20 = V_2; Transform_t3600365921 * L_21 = V_6; NullCheck(L_21); Collider2D_t2806799626 * L_22 = Component_GetComponent_TisCollider2D_t2806799626_m1570767607(L_21, /*hidden argument*/Component_GetComponent_TisCollider2D_t2806799626_m1570767607_RuntimeMethod_var); NullCheck(L_20); List_1_Add_m2847952630(L_20, L_22, /*hidden argument*/List_1_Add_m2847952630_RuntimeMethod_var); Bone_t1086356328 * L_23 = V_5; Bone_t1086356328 * L_24 = V_0; if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_23) == ((RuntimeObject*)(Bone_t1086356328 *)L_24)))) { goto IL_01b8; } } IL_00b4: { GameObject_t1113636619 * L_25 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_25, _stringLiteral1189441501, /*hidden argument*/NULL); NullCheck(L_25); Transform_t3600365921 * L_26 = GameObject_get_transform_m1369836730(L_25, /*hidden argument*/NULL); __this->set_ragdollRoot_19(L_26); Transform_t3600365921 * L_27 = __this->get_ragdollRoot_19(); Transform_t3600365921 * L_28 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_27); Transform_SetParent_m273471670(L_27, L_28, (bool)0, /*hidden argument*/NULL); Bone_t1086356328 * L_29 = V_5; Skeleton_t3686076450 * L_30 = __this->get_skeleton_17(); NullCheck(L_30); Bone_t1086356328 * L_31 = Skeleton_get_RootBone_m2977149638(L_30, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_29) == ((RuntimeObject*)(Bone_t1086356328 *)L_31)))) { goto IL_0136; } } IL_00ed: { Transform_t3600365921 * L_32 = __this->get_ragdollRoot_19(); Bone_t1086356328 * L_33 = V_5; NullCheck(L_33); float L_34 = Bone_get_WorldX_m958006564(L_33, /*hidden argument*/NULL); Bone_t1086356328 * L_35 = V_5; NullCheck(L_35); float L_36 = Bone_get_WorldY_m2914321700(L_35, /*hidden argument*/NULL); Vector3_t3722313464 L_37; memset(&L_37, 0, sizeof(L_37)); Vector3__ctor_m3353183577((&L_37), L_34, L_36, (0.0f), /*hidden argument*/NULL); NullCheck(L_32); Transform_set_localPosition_m4128471975(L_32, L_37, /*hidden argument*/NULL); Transform_t3600365921 * L_38 = __this->get_ragdollRoot_19(); Bone_t1086356328 * L_39 = V_5; float L_40 = SkeletonRagdoll2D_GetPropagatedRotation_m2486323166(NULL /*static, unused*/, L_39, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_41 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_40, /*hidden argument*/NULL); NullCheck(L_38); Transform_set_localRotation_m19445462(L_38, L_41, /*hidden argument*/NULL); goto IL_0189; } IL_0136: { Transform_t3600365921 * L_42 = __this->get_ragdollRoot_19(); Bone_t1086356328 * L_43 = V_5; NullCheck(L_43); Bone_t1086356328 * L_44 = Bone_get_Parent_m3569483156(L_43, /*hidden argument*/NULL); NullCheck(L_44); float L_45 = Bone_get_WorldX_m958006564(L_44, /*hidden argument*/NULL); Bone_t1086356328 * L_46 = V_5; NullCheck(L_46); Bone_t1086356328 * L_47 = Bone_get_Parent_m3569483156(L_46, /*hidden argument*/NULL); NullCheck(L_47); float L_48 = Bone_get_WorldY_m2914321700(L_47, /*hidden argument*/NULL); Vector3_t3722313464 L_49; memset(&L_49, 0, sizeof(L_49)); Vector3__ctor_m3353183577((&L_49), L_45, L_48, (0.0f), /*hidden argument*/NULL); NullCheck(L_42); Transform_set_localPosition_m4128471975(L_42, L_49, /*hidden argument*/NULL); Transform_t3600365921 * L_50 = __this->get_ragdollRoot_19(); Bone_t1086356328 * L_51 = V_5; NullCheck(L_51); Bone_t1086356328 * L_52 = Bone_get_Parent_m3569483156(L_51, /*hidden argument*/NULL); float L_53 = SkeletonRagdoll2D_GetPropagatedRotation_m2486323166(NULL /*static, unused*/, L_52, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_54 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_53, /*hidden argument*/NULL); NullCheck(L_50); Transform_set_localRotation_m19445462(L_50, L_54, /*hidden argument*/NULL); } IL_0189: { Transform_t3600365921 * L_55 = __this->get_ragdollRoot_19(); V_7 = L_55; Transform_t3600365921 * L_56 = V_6; NullCheck(L_56); Vector3_t3722313464 L_57 = Transform_get_position_m36019626(L_56, /*hidden argument*/NULL); Transform_t3600365921 * L_58 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_58); Vector3_t3722313464 L_59 = Transform_get_position_m36019626(L_58, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_60 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_57, L_59, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_61 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_60, /*hidden argument*/NULL); __this->set_rootOffset_22(L_61); goto IL_01cc; } IL_01b8: { Dictionary_2_t2478265129 * L_62 = __this->get_boneTable_18(); Bone_t1086356328 * L_63 = V_5; NullCheck(L_63); Bone_t1086356328 * L_64 = Bone_get_Parent_m3569483156(L_63, /*hidden argument*/NULL); NullCheck(L_62); Transform_t3600365921 * L_65 = Dictionary_2_get_Item_m421829516(L_62, L_64, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); V_7 = L_65; } IL_01cc: { Transform_t3600365921 * L_66 = V_7; NullCheck(L_66); Rigidbody2D_t939494601 * L_67 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_66, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var); V_8 = L_67; Rigidbody2D_t939494601 * L_68 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_69 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_68, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_69) { goto IL_026a; } } IL_01e2: { Transform_t3600365921 * L_70 = V_6; NullCheck(L_70); GameObject_t1113636619 * L_71 = Component_get_gameObject_m442555142(L_70, /*hidden argument*/NULL); NullCheck(L_71); HingeJoint2D_t3442948838 * L_72 = GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662(L_71, /*hidden argument*/GameObject_AddComponent_TisHingeJoint2D_t3442948838_m963913662_RuntimeMethod_var); V_9 = L_72; HingeJoint2D_t3442948838 * L_73 = V_9; Rigidbody2D_t939494601 * L_74 = V_8; NullCheck(L_73); Joint2D_set_connectedBody_m2939198106(L_73, L_74, /*hidden argument*/NULL); Transform_t3600365921 * L_75 = V_7; Transform_t3600365921 * L_76 = V_6; NullCheck(L_76); Vector3_t3722313464 L_77 = Transform_get_position_m36019626(L_76, /*hidden argument*/NULL); NullCheck(L_75); Vector3_t3722313464 L_78 = Transform_InverseTransformPoint_m1343916000(L_75, L_77, /*hidden argument*/NULL); V_10 = L_78; HingeJoint2D_t3442948838 * L_79 = V_9; Vector3_t3722313464 L_80 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_81 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_80, /*hidden argument*/NULL); NullCheck(L_79); AnchoredJoint2D_set_connectedAnchor_m1464567312(L_79, L_81, /*hidden argument*/NULL); HingeJoint2D_t3442948838 * L_82 = V_9; NullCheck(L_82); Rigidbody2D_t939494601 * L_83 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_82, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var); HingeJoint2D_t3442948838 * L_84 = V_9; NullCheck(L_84); Rigidbody2D_t939494601 * L_85 = Joint2D_get_connectedBody_m3200001184(L_84, /*hidden argument*/NULL); NullCheck(L_85); float L_86 = Rigidbody2D_get_mass_m816391807(L_85, /*hidden argument*/NULL); float L_87 = __this->get_massFalloffFactor_13(); NullCheck(L_83); Rigidbody2D_set_mass_m3739581102(L_83, ((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)), /*hidden argument*/NULL); HingeJoint2D_t3442948838 * L_88 = V_9; il2cpp_codegen_initobj((&V_11), sizeof(JointAngleLimits2D_t972279075 )); float L_89 = __this->get_rotationLimit_11(); JointAngleLimits2D_set_min_m2880987945((&V_11), ((-L_89)), /*hidden argument*/NULL); float L_90 = __this->get_rotationLimit_11(); JointAngleLimits2D_set_max_m2252990911((&V_11), L_90, /*hidden argument*/NULL); JointAngleLimits2D_t972279075 L_91 = V_11; NullCheck(L_88); HingeJoint2D_set_limits_m2397734673(L_88, L_91, /*hidden argument*/NULL); HingeJoint2D_t3442948838 * L_92 = V_9; NullCheck(L_92); HingeJoint2D_set_useLimits_m3291420575(L_92, (bool)1, /*hidden argument*/NULL); } IL_026a: { bool L_93 = Enumerator_MoveNext_m2798003484((&V_4), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var); if (L_93) { goto IL_0085; } } IL_0276: { IL2CPP_LEAVE(0x289, FINALLY_027b); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_027b; } FINALLY_027b: { // begin finally (depth: 1) Enumerator_Dispose_m3398600724((&V_4), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var); IL2CPP_END_FINALLY(635) } // end finally (depth: 1) IL2CPP_CLEANUP(635) { IL2CPP_JUMP_TBL(0x289, IL_0289) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0289: { V_12 = 0; goto IL_02d5; } IL_0291: { V_13 = 0; goto IL_02c2; } IL_0299: { int32_t L_94 = V_12; int32_t L_95 = V_13; if ((!(((uint32_t)L_94) == ((uint32_t)L_95)))) { goto IL_02a7; } } { goto IL_02bc; } IL_02a7: { List_1_t4278874368 * L_96 = V_2; int32_t L_97 = V_12; NullCheck(L_96); Collider2D_t2806799626 * L_98 = List_1_get_Item_m1122814108(L_96, L_97, /*hidden argument*/List_1_get_Item_m1122814108_RuntimeMethod_var); List_1_t4278874368 * L_99 = V_2; int32_t L_100 = V_13; NullCheck(L_99); Collider2D_t2806799626 * L_101 = List_1_get_Item_m1122814108(L_99, L_100, /*hidden argument*/List_1_get_Item_m1122814108_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1528932956_il2cpp_TypeInfo_var); Physics2D_IgnoreCollision_m4213295628(NULL /*static, unused*/, L_98, L_101, /*hidden argument*/NULL); } IL_02bc: { int32_t L_102 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1)); } IL_02c2: { int32_t L_103 = V_13; List_1_t4278874368 * L_104 = V_2; NullCheck(L_104); int32_t L_105 = List_1_get_Count_m645046013(L_104, /*hidden argument*/List_1_get_Count_m645046013_RuntimeMethod_var); if ((((int32_t)L_103) < ((int32_t)L_105))) { goto IL_0299; } } { int32_t L_106 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_106, (int32_t)1)); } IL_02d5: { int32_t L_107 = V_12; List_1_t4278874368 * L_108 = V_2; NullCheck(L_108); int32_t L_109 = List_1_get_Count_m645046013(L_108, /*hidden argument*/List_1_get_Count_m645046013_RuntimeMethod_var); if ((((int32_t)L_107) < ((int32_t)L_109))) { goto IL_0291; } } { SkeletonUtilityBoneU5BU5D_t952130339* L_110 = Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, /*hidden argument*/Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var); V_14 = L_110; SkeletonUtilityBoneU5BU5D_t952130339* L_111 = V_14; NullCheck(L_111); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_111)->max_length))))) <= ((int32_t)0))) { goto IL_03b2; } } { List_1_t3319525431 * L_112 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var); List_1__ctor_m706204246(L_112, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var); V_15 = L_112; SkeletonUtilityBoneU5BU5D_t952130339* L_113 = V_14; V_17 = L_113; V_18 = 0; goto IL_0340; } IL_0307: { SkeletonUtilityBoneU5BU5D_t952130339* L_114 = V_17; int32_t L_115 = V_18; NullCheck(L_114); int32_t L_116 = L_115; SkeletonUtilityBone_t2225520134 * L_117 = (L_114)->GetAt(static_cast(L_116)); V_16 = L_117; SkeletonUtilityBone_t2225520134 * L_118 = V_16; NullCheck(L_118); int32_t L_119 = L_118->get_mode_4(); if ((!(((uint32_t)L_119) == ((uint32_t)1)))) { goto IL_033a; } } { List_1_t3319525431 * L_120 = V_15; SkeletonUtilityBone_t2225520134 * L_121 = V_16; NullCheck(L_121); GameObject_t1113636619 * L_122 = Component_get_gameObject_m442555142(L_121, /*hidden argument*/NULL); NullCheck(L_122); String_t* L_123 = Object_get_name_m4211327027(L_122, /*hidden argument*/NULL); NullCheck(L_120); List_1_Add_m1685793073(L_120, L_123, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var); SkeletonUtilityBone_t2225520134 * L_124 = V_16; NullCheck(L_124); GameObject_t1113636619 * L_125 = Component_get_gameObject_m442555142(L_124, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_125, /*hidden argument*/NULL); } IL_033a: { int32_t L_126 = V_18; V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_126, (int32_t)1)); } IL_0340: { int32_t L_127 = V_18; SkeletonUtilityBoneU5BU5D_t952130339* L_128 = V_17; NullCheck(L_128); if ((((int32_t)L_127) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_128)->max_length))))))) { goto IL_0307; } } { List_1_t3319525431 * L_129 = V_15; NullCheck(L_129); int32_t L_130 = List_1_get_Count_m2276455407(L_129, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); if ((((int32_t)L_130) <= ((int32_t)0))) { goto IL_03b2; } } { V_19 = _stringLiteral2623101155; V_20 = 0; goto IL_039d; } IL_0367: { String_t* L_131 = V_19; List_1_t3319525431 * L_132 = V_15; int32_t L_133 = V_20; NullCheck(L_132); String_t* L_134 = List_1_get_Item_m953835688(L_132, L_133, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_135 = String_Concat_m3937257545(NULL /*static, unused*/, L_131, L_134, /*hidden argument*/NULL); V_19 = L_135; int32_t L_136 = V_20; List_1_t3319525431 * L_137 = V_15; NullCheck(L_137); int32_t L_138 = List_1_get_Count_m2276455407(L_137, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); if ((((int32_t)L_136) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_138, (int32_t)1))))) { goto IL_0397; } } { String_t* L_139 = V_19; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_140 = String_Concat_m3937257545(NULL /*static, unused*/, L_139, _stringLiteral3452614532, /*hidden argument*/NULL); V_19 = L_140; } IL_0397: { int32_t L_141 = V_20; V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_141, (int32_t)1)); } IL_039d: { int32_t L_142 = V_20; List_1_t3319525431 * L_143 = V_15; NullCheck(L_143); int32_t L_144 = List_1_get_Count_m2276455407(L_143, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); if ((((int32_t)L_142) < ((int32_t)L_144))) { goto IL_0367; } } { String_t* L_145 = V_19; IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m3752629331(NULL /*static, unused*/, L_145, /*hidden argument*/NULL); } IL_03b2: { bool L_146 = __this->get_disableIK_6(); if (!L_146) { goto IL_03fe; } } { Skeleton_t3686076450 * L_147 = __this->get_skeleton_17(); NullCheck(L_147); ExposedList_1_t87334839 * L_148 = Skeleton_get_IkConstraints_m2700414717(L_147, /*hidden argument*/NULL); V_21 = L_148; V_22 = 0; ExposedList_1_t87334839 * L_149 = V_21; NullCheck(L_149); int32_t L_150 = L_149->get_Count_1(); V_23 = L_150; goto IL_03f5; } IL_03db: { ExposedList_1_t87334839 * L_151 = V_21; NullCheck(L_151); IkConstraintU5BU5D_t1657091952* L_152 = L_151->get_Items_0(); int32_t L_153 = V_22; NullCheck(L_152); int32_t L_154 = L_153; IkConstraint_t1675190269 * L_155 = (L_152)->GetAt(static_cast(L_154)); NullCheck(L_155); L_155->set_mix_6((0.0f)); int32_t L_156 = V_22; V_22 = ((int32_t)il2cpp_codegen_add((int32_t)L_156, (int32_t)1)); } IL_03f5: { int32_t L_157 = V_22; int32_t L_158 = V_23; if ((((int32_t)L_157) < ((int32_t)L_158))) { goto IL_03db; } } IL_03fe: { bool L_159 = __this->get_disableOtherConstraints_7(); if (!L_159) { goto IL_04db; } } { Skeleton_t3686076450 * L_160 = __this->get_skeleton_17(); NullCheck(L_160); ExposedList_1_t3161142095 * L_161 = L_160->get_transformConstraints_5(); V_24 = L_161; V_25 = 0; ExposedList_1_t3161142095 * L_162 = V_24; NullCheck(L_162); int32_t L_163 = L_162->get_Count_1(); V_26 = L_163; goto IL_047d; } IL_0427: { ExposedList_1_t3161142095 * L_164 = V_24; NullCheck(L_164); TransformConstraintU5BU5D_t1783343736* L_165 = L_164->get_Items_0(); int32_t L_166 = V_25; NullCheck(L_165); int32_t L_167 = L_166; TransformConstraint_t454030229 * L_168 = (L_165)->GetAt(static_cast(L_167)); NullCheck(L_168); L_168->set_rotateMix_3((0.0f)); ExposedList_1_t3161142095 * L_169 = V_24; NullCheck(L_169); TransformConstraintU5BU5D_t1783343736* L_170 = L_169->get_Items_0(); int32_t L_171 = V_25; NullCheck(L_170); int32_t L_172 = L_171; TransformConstraint_t454030229 * L_173 = (L_170)->GetAt(static_cast(L_172)); NullCheck(L_173); L_173->set_scaleMix_5((0.0f)); ExposedList_1_t3161142095 * L_174 = V_24; NullCheck(L_174); TransformConstraintU5BU5D_t1783343736* L_175 = L_174->get_Items_0(); int32_t L_176 = V_25; NullCheck(L_175); int32_t L_177 = L_176; TransformConstraint_t454030229 * L_178 = (L_175)->GetAt(static_cast(L_177)); NullCheck(L_178); L_178->set_shearMix_6((0.0f)); ExposedList_1_t3161142095 * L_179 = V_24; NullCheck(L_179); TransformConstraintU5BU5D_t1783343736* L_180 = L_179->get_Items_0(); int32_t L_181 = V_25; NullCheck(L_180); int32_t L_182 = L_181; TransformConstraint_t454030229 * L_183 = (L_180)->GetAt(static_cast(L_182)); NullCheck(L_183); L_183->set_translateMix_4((0.0f)); int32_t L_184 = V_25; V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_184, (int32_t)1)); } IL_047d: { int32_t L_185 = V_25; int32_t L_186 = V_26; if ((((int32_t)L_185) < ((int32_t)L_186))) { goto IL_0427; } } { Skeleton_t3686076450 * L_187 = __this->get_skeleton_17(); NullCheck(L_187); ExposedList_1_t3687966776 * L_188 = L_187->get_pathConstraints_6(); V_27 = L_188; V_28 = 0; ExposedList_1_t3687966776 * L_189 = V_27; NullCheck(L_189); int32_t L_190 = L_189->get_Count_1(); V_29 = L_190; goto IL_04d2; } IL_04a4: { ExposedList_1_t3687966776 * L_191 = V_27; NullCheck(L_191); PathConstraintU5BU5D_t1831722955* L_192 = L_191->get_Items_0(); int32_t L_193 = V_28; NullCheck(L_192); int32_t L_194 = L_193; PathConstraint_t980854910 * L_195 = (L_192)->GetAt(static_cast(L_194)); NullCheck(L_195); L_195->set_rotateMix_9((0.0f)); ExposedList_1_t3687966776 * L_196 = V_27; NullCheck(L_196); PathConstraintU5BU5D_t1831722955* L_197 = L_196->get_Items_0(); int32_t L_198 = V_28; NullCheck(L_197); int32_t L_199 = L_198; PathConstraint_t980854910 * L_200 = (L_197)->GetAt(static_cast(L_199)); NullCheck(L_200); L_200->set_translateMix_10((0.0f)); int32_t L_201 = V_28; V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_201, (int32_t)1)); } IL_04d2: { int32_t L_202 = V_28; int32_t L_203 = V_29; if ((((int32_t)L_202) < ((int32_t)L_203))) { goto IL_04a4; } } IL_04db: { RuntimeObject* L_204 = __this->get_targetSkeletonComponent_16(); intptr_t L_205 = (intptr_t)SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_206 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_206, __this, L_205, /*hidden argument*/NULL); NullCheck(L_204); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(2 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_204, L_206); return; } } // UnityEngine.Coroutine Spine.Unity.Modules.SkeletonRagdoll2D::SmoothMix(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * SkeletonRagdoll2D_SmoothMix_m3844292473 (SkeletonRagdoll2D_t2972821364 * __this, float ___target0, float ___duration1, const RuntimeMethod* method) { { float L_0 = ___target0; float L_1 = ___duration1; RuntimeObject* L_2 = SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055(__this, L_0, L_1, /*hidden argument*/NULL); Coroutine_t3829159415 * L_3 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_2, /*hidden argument*/NULL); return L_3; } } // System.Collections.IEnumerator Spine.Unity.Modules.SkeletonRagdoll2D::SmoothMixCoroutine(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055 (SkeletonRagdoll2D_t2972821364 * __this, float ___target0, float ___duration1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_SmoothMixCoroutine_m1515766055_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * V_0 = NULL; { U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_0 = (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 *)il2cpp_codegen_object_new(U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647_il2cpp_TypeInfo_var); U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m2940857977(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_1 = V_0; float L_2 = ___target0; NullCheck(L_1); L_1->set_target_2(L_2); U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_3 = V_0; float L_4 = ___duration1; NullCheck(L_3); L_3->set_duration_3(L_4); U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_5 = V_0; NullCheck(L_5); L_5->set_U24this_4(__this); U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * L_6 = V_0; return L_6; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::SetSkeletonPosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_SetSkeletonPosition_m2921750271 (SkeletonRagdoll2D_t2972821364 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_SetSkeletonPosition_m2921750271_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Transform_t3600365921 * V_1 = NULL; Enumerator_t3047158786 V_2; memset(&V_2, 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { bool L_0 = __this->get_isActive_23(); if (L_0) { goto IL_0016; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral3769113025, /*hidden argument*/NULL); return; } IL_0016: { Vector3_t3722313464 L_1 = ___worldPosition0; Transform_t3600365921 * L_2 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_2); Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_6 = ___worldPosition0; NullCheck(L_5); Transform_set_position_m3387557959(L_5, L_6, /*hidden argument*/NULL); Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_18(); NullCheck(L_7); ValueCollection_t4194309447 * L_8 = Dictionary_2_get_Values_m612587375(L_7, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var); NullCheck(L_8); Enumerator_t3047158786 L_9 = ValueCollection_GetEnumerator_m3124161100(L_8, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var); V_2 = L_9; } IL_0045: try { // begin try (depth: 1) { goto IL_0064; } IL_004a: { Transform_t3600365921 * L_10 = Enumerator_get_Current_m849234031((&V_2), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var); V_1 = L_10; Transform_t3600365921 * L_11 = V_1; Transform_t3600365921 * L_12 = L_11; NullCheck(L_12); Vector3_t3722313464 L_13 = Transform_get_position_m36019626(L_12, /*hidden argument*/NULL); Vector3_t3722313464 L_14 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_15 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL); NullCheck(L_12); Transform_set_position_m3387557959(L_12, L_15, /*hidden argument*/NULL); } IL_0064: { bool L_16 = Enumerator_MoveNext_m2832336723((&V_2), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var); if (L_16) { goto IL_004a; } } IL_0070: { IL2CPP_LEAVE(0x83, FINALLY_0075); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0075; } FINALLY_0075: { // begin finally (depth: 1) Enumerator_Dispose_m2632030508((&V_2), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var); IL2CPP_END_FINALLY(117) } // end finally (depth: 1) IL2CPP_CLEANUP(117) { IL2CPP_JUMP_TBL(0x83, IL_0083) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0083: { SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795(__this, (RuntimeObject*)NULL, /*hidden argument*/NULL); Skeleton_t3686076450 * L_17 = __this->get_skeleton_17(); NullCheck(L_17); Skeleton_UpdateWorldTransform_m3175162923(L_17, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::Remove() extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_Remove_m3454556160 (SkeletonRagdoll2D_t2972821364 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_Remove_m3454556160_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_t3600365921 * V_0 = NULL; Enumerator_t3047158786 V_1; memset(&V_1, 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { __this->set_isActive_23((bool)0); Dictionary_2_t2478265129 * L_0 = __this->get_boneTable_18(); NullCheck(L_0); ValueCollection_t4194309447 * L_1 = Dictionary_2_get_Values_m612587375(L_0, /*hidden argument*/Dictionary_2_get_Values_m612587375_RuntimeMethod_var); NullCheck(L_1); Enumerator_t3047158786 L_2 = ValueCollection_GetEnumerator_m3124161100(L_1, /*hidden argument*/ValueCollection_GetEnumerator_m3124161100_RuntimeMethod_var); V_1 = L_2; } IL_0018: try { // begin try (depth: 1) { goto IL_0030; } IL_001d: { Transform_t3600365921 * L_3 = Enumerator_get_Current_m849234031((&V_1), /*hidden argument*/Enumerator_get_Current_m849234031_RuntimeMethod_var); V_0 = L_3; Transform_t3600365921 * L_4 = V_0; NullCheck(L_4); GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); } IL_0030: { bool L_6 = Enumerator_MoveNext_m2832336723((&V_1), /*hidden argument*/Enumerator_MoveNext_m2832336723_RuntimeMethod_var); if (L_6) { goto IL_001d; } } IL_003c: { IL2CPP_LEAVE(0x4F, FINALLY_0041); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0041; } FINALLY_0041: { // begin finally (depth: 1) Enumerator_Dispose_m2632030508((&V_1), /*hidden argument*/Enumerator_Dispose_m2632030508_RuntimeMethod_var); IL2CPP_END_FINALLY(65) } // end finally (depth: 1) IL2CPP_CLEANUP(65) { IL2CPP_JUMP_TBL(0x4F, IL_004f) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_004f: { Transform_t3600365921 * L_7 = __this->get_ragdollRoot_19(); NullCheck(L_7); GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); Dictionary_2_t2478265129 * L_9 = __this->get_boneTable_18(); NullCheck(L_9); Dictionary_2_Clear_m2832131915(L_9, /*hidden argument*/Dictionary_2_Clear_m2832131915_RuntimeMethod_var); RuntimeObject* L_10 = __this->get_targetSkeletonComponent_16(); intptr_t L_11 = (intptr_t)SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_12 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_12, __this, L_11, /*hidden argument*/NULL); NullCheck(L_10); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_10, L_12); return; } } // UnityEngine.Rigidbody2D Spine.Unity.Modules.SkeletonRagdoll2D::GetRigidbody(System.String) extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonRagdoll2D_GetRigidbody_m3511076265 (SkeletonRagdoll2D_t2972821364 * __this, String_t* ___boneName0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_GetRigidbody_m3511076265_MetadataUsageId); s_Il2CppMethodInitialized = true; } Bone_t1086356328 * V_0 = NULL; Rigidbody2D_t939494601 * G_B4_0 = NULL; { Skeleton_t3686076450 * L_0 = __this->get_skeleton_17(); String_t* L_1 = ___boneName0; NullCheck(L_0); Bone_t1086356328 * L_2 = Skeleton_FindBone_m691037340(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Bone_t1086356328 * L_3 = V_0; if (!L_3) { goto IL_003a; } } { Dictionary_2_t2478265129 * L_4 = __this->get_boneTable_18(); Bone_t1086356328 * L_5 = V_0; NullCheck(L_4); bool L_6 = Dictionary_2_ContainsKey_m926375460(L_4, L_5, /*hidden argument*/Dictionary_2_ContainsKey_m926375460_RuntimeMethod_var); if (!L_6) { goto IL_003a; } } { Dictionary_2_t2478265129 * L_7 = __this->get_boneTable_18(); Bone_t1086356328 * L_8 = V_0; NullCheck(L_7); Transform_t3600365921 * L_9 = Dictionary_2_get_Item_m421829516(L_7, L_8, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); NullCheck(L_9); Rigidbody2D_t939494601 * L_10 = Component_GetComponent_TisRigidbody2D_t939494601_m2882328584(L_9, /*hidden argument*/Component_GetComponent_TisRigidbody2D_t939494601_m2882328584_RuntimeMethod_var); G_B4_0 = L_10; goto IL_003b; } IL_003a: { G_B4_0 = ((Rigidbody2D_t939494601 *)(NULL)); } IL_003b: { return G_B4_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::RecursivelyCreateBoneProxies(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299 (SkeletonRagdoll2D_t2972821364 * __this, Bone_t1086356328 * ___b0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; GameObject_t1113636619 * V_1 = NULL; Transform_t3600365921 * V_2 = NULL; List_1_t4278874368 * V_3 = NULL; float V_4 = 0.0f; CircleCollider2D_t662546754 * V_5 = NULL; BoxCollider2D_t3581341831 * V_6 = NULL; Rigidbody2D_t939494601 * V_7 = NULL; Bone_t1086356328 * V_8 = NULL; Enumerator_t3122309349 V_9; memset(&V_9, 0, sizeof(V_9)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Bone_t1086356328 * L_0 = ___b0; NullCheck(L_0); BoneData_t3130174490 * L_1 = L_0->get_data_1(); NullCheck(L_1); String_t* L_2 = L_1->get_name_1(); V_0 = L_2; List_1_t3319525431 * L_3 = __this->get_stopBoneNames_4(); String_t* L_4 = V_0; NullCheck(L_3); bool L_5 = List_1_Contains_m3083493805(L_3, L_4, /*hidden argument*/List_1_Contains_m3083493805_RuntimeMethod_var); if (!L_5) { goto IL_001e; } } { return; } IL_001e: { String_t* L_6 = V_0; GameObject_t1113636619 * L_7 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_7, L_6, /*hidden argument*/NULL); V_1 = L_7; GameObject_t1113636619 * L_8 = V_1; int32_t L_9 = __this->get_colliderLayer_14(); NullCheck(L_8); GameObject_set_layer_m3294992795(L_8, L_9, /*hidden argument*/NULL); GameObject_t1113636619 * L_10 = V_1; NullCheck(L_10); Transform_t3600365921 * L_11 = GameObject_get_transform_m1369836730(L_10, /*hidden argument*/NULL); V_2 = L_11; Dictionary_2_t2478265129 * L_12 = __this->get_boneTable_18(); Bone_t1086356328 * L_13 = ___b0; Transform_t3600365921 * L_14 = V_2; NullCheck(L_12); Dictionary_2_Add_m1017508513(L_12, L_13, L_14, /*hidden argument*/Dictionary_2_Add_m1017508513_RuntimeMethod_var); Transform_t3600365921 * L_15 = V_2; Transform_t3600365921 * L_16 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_15); Transform_set_parent_m786917804(L_15, L_16, /*hidden argument*/NULL); Transform_t3600365921 * L_17 = V_2; Bone_t1086356328 * L_18 = ___b0; NullCheck(L_18); float L_19 = Bone_get_WorldX_m958006564(L_18, /*hidden argument*/NULL); Bone_t1086356328 * L_20 = ___b0; NullCheck(L_20); float L_21 = Bone_get_WorldY_m2914321700(L_20, /*hidden argument*/NULL); Vector3_t3722313464 L_22; memset(&L_22, 0, sizeof(L_22)); Vector3__ctor_m3353183577((&L_22), L_19, L_21, (0.0f), /*hidden argument*/NULL); NullCheck(L_17); Transform_set_localPosition_m4128471975(L_17, L_22, /*hidden argument*/NULL); Transform_t3600365921 * L_23 = V_2; Bone_t1086356328 * L_24 = ___b0; NullCheck(L_24); float L_25 = Bone_get_WorldRotationX_m2836530618(L_24, /*hidden argument*/NULL); Bone_t1086356328 * L_26 = ___b0; NullCheck(L_26); float L_27 = L_26->get_shearX_10(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_28 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), ((float)il2cpp_codegen_subtract((float)L_25, (float)L_27)), /*hidden argument*/NULL); NullCheck(L_23); Transform_set_localRotation_m19445462(L_23, L_28, /*hidden argument*/NULL); Transform_t3600365921 * L_29 = V_2; Bone_t1086356328 * L_30 = ___b0; NullCheck(L_30); float L_31 = Bone_get_WorldScaleX_m722169928(L_30, /*hidden argument*/NULL); Bone_t1086356328 * L_32 = ___b0; NullCheck(L_32); float L_33 = Bone_get_WorldScaleY_m722169927(L_32, /*hidden argument*/NULL); Vector3_t3722313464 L_34; memset(&L_34, 0, sizeof(L_34)); Vector3__ctor_m3353183577((&L_34), L_31, L_33, (0.0f), /*hidden argument*/NULL); NullCheck(L_29); Transform_set_localScale_m3053443106(L_29, L_34, /*hidden argument*/NULL); Bone_t1086356328 * L_35 = ___b0; GameObject_t1113636619 * L_36 = V_1; Skeleton_t3686076450 * L_37 = __this->get_skeleton_17(); float L_38 = __this->get_gravityScale_9(); List_1_t4278874368 * L_39 = SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929(NULL /*static, unused*/, L_35, L_36, L_37, L_38, /*hidden argument*/NULL); V_3 = L_39; List_1_t4278874368 * L_40 = V_3; NullCheck(L_40); int32_t L_41 = List_1_get_Count_m645046013(L_40, /*hidden argument*/List_1_get_Count_m645046013_RuntimeMethod_var); if (L_41) { goto IL_0138; } } { Bone_t1086356328 * L_42 = ___b0; NullCheck(L_42); BoneData_t3130174490 * L_43 = L_42->get_data_1(); NullCheck(L_43); float L_44 = L_43->get_length_3(); V_4 = L_44; float L_45 = V_4; if ((!(((float)L_45) == ((float)(0.0f))))) { goto IL_0103; } } { GameObject_t1113636619 * L_46 = V_1; NullCheck(L_46); CircleCollider2D_t662546754 * L_47 = GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270(L_46, /*hidden argument*/GameObject_AddComponent_TisCircleCollider2D_t662546754_m1596455270_RuntimeMethod_var); V_5 = L_47; CircleCollider2D_t662546754 * L_48 = V_5; float L_49 = __this->get_thickness_10(); NullCheck(L_48); CircleCollider2D_set_radius_m704062922(L_48, ((float)il2cpp_codegen_multiply((float)L_49, (float)(0.5f))), /*hidden argument*/NULL); goto IL_0138; } IL_0103: { GameObject_t1113636619 * L_50 = V_1; NullCheck(L_50); BoxCollider2D_t3581341831 * L_51 = GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546(L_50, /*hidden argument*/GameObject_AddComponent_TisBoxCollider2D_t3581341831_m1702965546_RuntimeMethod_var); V_6 = L_51; BoxCollider2D_t3581341831 * L_52 = V_6; float L_53 = V_4; float L_54 = __this->get_thickness_10(); Vector2_t2156229523 L_55; memset(&L_55, 0, sizeof(L_55)); Vector2__ctor_m3970636864((&L_55), L_53, L_54, /*hidden argument*/NULL); NullCheck(L_52); BoxCollider2D_set_size_m4134815626(L_52, L_55, /*hidden argument*/NULL); BoxCollider2D_t3581341831 * L_56 = V_6; float L_57 = V_4; Vector2_t2156229523 L_58; memset(&L_58, 0, sizeof(L_58)); Vector2__ctor_m3970636864((&L_58), ((float)il2cpp_codegen_multiply((float)L_57, (float)(0.5f))), (0.0f), /*hidden argument*/NULL); NullCheck(L_56); Collider2D_set_offset_m858183860(L_56, L_58, /*hidden argument*/NULL); } IL_0138: { GameObject_t1113636619 * L_59 = V_1; NullCheck(L_59); Rigidbody2D_t939494601 * L_60 = GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(L_59, /*hidden argument*/GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var); V_7 = L_60; Rigidbody2D_t939494601 * L_61 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_62 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_61, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_62) { goto IL_0155; } } { GameObject_t1113636619 * L_63 = V_1; NullCheck(L_63); Rigidbody2D_t939494601 * L_64 = GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851(L_63, /*hidden argument*/GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851_RuntimeMethod_var); V_7 = L_64; } IL_0155: { Rigidbody2D_t939494601 * L_65 = V_7; float L_66 = __this->get_gravityScale_9(); NullCheck(L_65); Rigidbody2D_set_gravityScale_m4129954518(L_65, L_66, /*hidden argument*/NULL); Bone_t1086356328 * L_67 = ___b0; NullCheck(L_67); ExposedList_1_t3793468194 * L_68 = Bone_get_Children_m3734521240(L_67, /*hidden argument*/NULL); NullCheck(L_68); Enumerator_t3122309349 L_69 = ExposedList_1_GetEnumerator_m301928910(L_68, /*hidden argument*/ExposedList_1_GetEnumerator_m301928910_RuntimeMethod_var); V_9 = L_69; } IL_016f: try { // begin try (depth: 1) { goto IL_0185; } IL_0174: { Bone_t1086356328 * L_70 = Enumerator_get_Current_m3391492377((&V_9), /*hidden argument*/Enumerator_get_Current_m3391492377_RuntimeMethod_var); V_8 = L_70; Bone_t1086356328 * L_71 = V_8; SkeletonRagdoll2D_RecursivelyCreateBoneProxies_m3425850299(__this, L_71, /*hidden argument*/NULL); } IL_0185: { bool L_72 = Enumerator_MoveNext_m3495732532((&V_9), /*hidden argument*/Enumerator_MoveNext_m3495732532_RuntimeMethod_var); if (L_72) { goto IL_0174; } } IL_0191: { IL2CPP_LEAVE(0x1A4, FINALLY_0196); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0196; } FINALLY_0196: { // begin finally (depth: 1) Enumerator_Dispose_m3495458145((&V_9), /*hidden argument*/Enumerator_Dispose_m3495458145_RuntimeMethod_var); IL2CPP_END_FINALLY(406) } // end finally (depth: 1) IL2CPP_CLEANUP(406) { IL2CPP_JUMP_TBL(0x1A4, IL_01a4) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_01a4: { return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D::UpdateSpineSkeleton(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795 (SkeletonRagdoll2D_t2972821364 * __this, RuntimeObject* ___animatedSkeleton0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_UpdateSpineSkeleton_m3993044795_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; Bone_t1086356328 * V_4 = NULL; KeyValuePair_2_t580970000 V_5; memset(&V_5, 0, sizeof(V_5)); Enumerator_t137480608 V_6; memset(&V_6, 0, sizeof(V_6)); Bone_t1086356328 * V_7 = NULL; Transform_t3600365921 * V_8 = NULL; bool V_9 = false; Transform_t3600365921 * V_10 = NULL; Vector3_t3722313464 V_11; memset(&V_11, 0, sizeof(V_11)); Quaternion_t2301928331 V_12; memset(&V_12, 0, sizeof(V_12)); Vector3_t3722313464 V_13; memset(&V_13, 0, sizeof(V_13)); Vector3_t3722313464 V_14; memset(&V_14, 0, sizeof(V_14)); Vector3_t3722313464 V_15; memset(&V_15, 0, sizeof(V_15)); float V_16 = 0.0f; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); int32_t G_B3_0 = 0; Transform_t3600365921 * G_B8_0 = NULL; float G_B16_0 = 0.0f; float G_B15_0 = 0.0f; float G_B17_0 = 0.0f; float G_B17_1 = 0.0f; { Skeleton_t3686076450 * L_0 = __this->get_skeleton_17(); NullCheck(L_0); float L_1 = Skeleton_get_ScaleX_m216020558(L_0, /*hidden argument*/NULL); V_0 = (bool)((((float)L_1) < ((float)(0.0f)))? 1 : 0); Skeleton_t3686076450 * L_2 = __this->get_skeleton_17(); NullCheck(L_2); float L_3 = Skeleton_get_ScaleY_m2172335694(L_2, /*hidden argument*/NULL); V_1 = (bool)((((float)L_3) < ((float)(0.0f)))? 1 : 0); bool L_4 = V_0; bool L_5 = V_1; V_2 = (bool)((int32_t)((int32_t)L_4^(int32_t)L_5)); bool L_6 = V_0; if (L_6) { goto IL_0033; } } { bool L_7 = V_1; G_B3_0 = ((int32_t)(L_7)); goto IL_0034; } IL_0033: { G_B3_0 = 1; } IL_0034: { V_3 = (bool)G_B3_0; Bone_t1086356328 * L_8 = SkeletonRagdoll2D_get_StartingBone_m1398086944(__this, /*hidden argument*/NULL); V_4 = L_8; Dictionary_2_t2478265129 * L_9 = __this->get_boneTable_18(); NullCheck(L_9); Enumerator_t137480608 L_10 = Dictionary_2_GetEnumerator_m621526962(L_9, /*hidden argument*/Dictionary_2_GetEnumerator_m621526962_RuntimeMethod_var); V_6 = L_10; } IL_004a: try { // begin try (depth: 1) { goto IL_0204; } IL_004f: { KeyValuePair_2_t580970000 L_11 = Enumerator_get_Current_m57249686((&V_6), /*hidden argument*/Enumerator_get_Current_m57249686_RuntimeMethod_var); V_5 = L_11; Bone_t1086356328 * L_12 = KeyValuePair_2_get_Key_m2354043945((&V_5), /*hidden argument*/KeyValuePair_2_get_Key_m2354043945_RuntimeMethod_var); V_7 = L_12; Transform_t3600365921 * L_13 = KeyValuePair_2_get_Value_m3733402928((&V_5), /*hidden argument*/KeyValuePair_2_get_Value_m3733402928_RuntimeMethod_var); V_8 = L_13; Bone_t1086356328 * L_14 = V_7; Bone_t1086356328 * L_15 = V_4; V_9 = (bool)((((RuntimeObject*)(Bone_t1086356328 *)L_14) == ((RuntimeObject*)(Bone_t1086356328 *)L_15))? 1 : 0); bool L_16 = V_9; if (!L_16) { goto IL_0084; } } IL_0079: { Transform_t3600365921 * L_17 = __this->get_ragdollRoot_19(); G_B8_0 = L_17; goto IL_0096; } IL_0084: { Dictionary_2_t2478265129 * L_18 = __this->get_boneTable_18(); Bone_t1086356328 * L_19 = V_7; NullCheck(L_19); Bone_t1086356328 * L_20 = Bone_get_Parent_m3569483156(L_19, /*hidden argument*/NULL); NullCheck(L_18); Transform_t3600365921 * L_21 = Dictionary_2_get_Item_m421829516(L_18, L_20, /*hidden argument*/Dictionary_2_get_Item_m421829516_RuntimeMethod_var); G_B8_0 = L_21; } IL_0096: { V_10 = G_B8_0; Transform_t3600365921 * L_22 = V_10; NullCheck(L_22); Vector3_t3722313464 L_23 = Transform_get_position_m36019626(L_22, /*hidden argument*/NULL); V_11 = L_23; Transform_t3600365921 * L_24 = V_10; NullCheck(L_24); Quaternion_t2301928331 L_25 = Transform_get_rotation_m3502953881(L_24, /*hidden argument*/NULL); V_12 = L_25; Transform_t3600365921 * L_26 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Vector3_t3722313464 L_27 = V_11; NullCheck(L_26); Transform_set_position_m3387557959(L_26, L_27, /*hidden argument*/NULL); Transform_t3600365921 * L_28 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Quaternion_t2301928331 L_29 = V_12; NullCheck(L_28); Transform_set_rotation_m3524318132(L_28, L_29, /*hidden argument*/NULL); Transform_t3600365921 * L_30 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Transform_t3600365921 * L_31 = V_10; NullCheck(L_31); Vector3_t3722313464 L_32 = Transform_get_localScale_m129152068(L_31, /*hidden argument*/NULL); NullCheck(L_30); Transform_set_localScale_m3053443106(L_30, L_32, /*hidden argument*/NULL); Transform_t3600365921 * L_33 = V_8; NullCheck(L_33); Vector3_t3722313464 L_34 = Transform_get_position_m36019626(L_33, /*hidden argument*/NULL); V_13 = L_34; Transform_t3600365921 * L_35 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Transform_t3600365921 * L_36 = V_8; NullCheck(L_36); Vector3_t3722313464 L_37 = Transform_get_right_m2535262102(L_36, /*hidden argument*/NULL); NullCheck(L_35); Vector3_t3722313464 L_38 = Transform_InverseTransformDirection_m3843238577(L_35, L_37, /*hidden argument*/NULL); V_14 = L_38; Transform_t3600365921 * L_39 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); Vector3_t3722313464 L_40 = V_13; NullCheck(L_39); Vector3_t3722313464 L_41 = Transform_InverseTransformPoint_m1343916000(L_39, L_40, /*hidden argument*/NULL); V_15 = L_41; float L_42 = (&V_14)->get_y_2(); float L_43 = (&V_14)->get_x_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_44 = atan2f(L_42, L_43); V_16 = ((float)il2cpp_codegen_multiply((float)L_44, (float)(57.29578f))); bool L_45 = V_3; if (!L_45) { goto IL_01a9; } } IL_011e: { bool L_46 = V_9; if (!L_46) { goto IL_0186; } } IL_0125: { bool L_47 = V_0; if (!L_47) { goto IL_013e; } } IL_012b: { Vector3_t3722313464 * L_48 = (&V_15); float L_49 = L_48->get_x_1(); L_48->set_x_1(((float)il2cpp_codegen_multiply((float)L_49, (float)(-1.0f)))); } IL_013e: { bool L_50 = V_1; if (!L_50) { goto IL_0157; } } IL_0144: { Vector3_t3722313464 * L_51 = (&V_15); float L_52 = L_51->get_y_2(); L_51->set_y_2(((float)il2cpp_codegen_multiply((float)L_52, (float)(-1.0f)))); } IL_0157: { float L_53 = V_16; bool L_54 = V_2; G_B15_0 = L_53; if (!L_54) { G_B16_0 = L_53; goto IL_0169; } } IL_015f: { G_B17_0 = (-1.0f); G_B17_1 = G_B15_0; goto IL_016e; } IL_0169: { G_B17_0 = (1.0f); G_B17_1 = G_B16_0; } IL_016e: { V_16 = ((float)il2cpp_codegen_multiply((float)G_B17_1, (float)G_B17_0)); bool L_55 = V_0; if (!L_55) { goto IL_0181; } } IL_0177: { float L_56 = V_16; V_16 = ((float)il2cpp_codegen_add((float)L_56, (float)(180.0f))); } IL_0181: { goto IL_01a9; } IL_0186: { bool L_57 = V_2; if (!L_57) { goto IL_01a9; } } IL_018c: { float L_58 = V_16; V_16 = ((float)il2cpp_codegen_multiply((float)L_58, (float)(-1.0f))); Vector3_t3722313464 * L_59 = (&V_15); float L_60 = L_59->get_y_2(); L_59->set_y_2(((float)il2cpp_codegen_multiply((float)L_60, (float)(-1.0f)))); } IL_01a9: { Bone_t1086356328 * L_61 = V_7; Bone_t1086356328 * L_62 = V_7; NullCheck(L_62); float L_63 = L_62->get_x_5(); float L_64 = (&V_15)->get_x_1(); float L_65 = __this->get_mix_15(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_66 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_63, L_64, L_65, /*hidden argument*/NULL); NullCheck(L_61); L_61->set_x_5(L_66); Bone_t1086356328 * L_67 = V_7; Bone_t1086356328 * L_68 = V_7; NullCheck(L_68); float L_69 = L_68->get_y_6(); float L_70 = (&V_15)->get_y_2(); float L_71 = __this->get_mix_15(); float L_72 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_69, L_70, L_71, /*hidden argument*/NULL); NullCheck(L_67); L_67->set_y_6(L_72); Bone_t1086356328 * L_73 = V_7; Bone_t1086356328 * L_74 = V_7; NullCheck(L_74); float L_75 = L_74->get_rotation_7(); float L_76 = V_16; float L_77 = __this->get_mix_15(); float L_78 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_75, L_76, L_77, /*hidden argument*/NULL); NullCheck(L_73); L_73->set_rotation_7(L_78); } IL_0204: { bool L_79 = Enumerator_MoveNext_m2798003484((&V_6), /*hidden argument*/Enumerator_MoveNext_m2798003484_RuntimeMethod_var); if (L_79) { goto IL_004f; } } IL_0210: { IL2CPP_LEAVE(0x223, FINALLY_0215); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0215; } FINALLY_0215: { // begin finally (depth: 1) Enumerator_Dispose_m3398600724((&V_6), /*hidden argument*/Enumerator_Dispose_m3398600724_RuntimeMethod_var); IL2CPP_END_FINALLY(533) } // end finally (depth: 1) IL2CPP_CLEANUP(533) { IL2CPP_JUMP_TBL(0x223, IL_0223) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0223: { return; } } // System.Collections.Generic.List`1 Spine.Unity.Modules.SkeletonRagdoll2D::AttachBoundingBoxRagdollColliders(Spine.Bone,UnityEngine.GameObject,Spine.Skeleton,System.Single) extern "C" IL2CPP_METHOD_ATTR List_1_t4278874368 * SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, GameObject_t1113636619 * ___go1, Skeleton_t3686076450 * ___skeleton2, float ___gravityScale3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRagdoll2D_AttachBoundingBoxRagdollColliders_m2294827929_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t4278874368 * V_0 = NULL; Skin_t1174584606 * V_1 = NULL; List_1_t220863998 * V_2 = NULL; Slot_t3514940700 * V_3 = NULL; Enumerator_t1255926425 V_4; memset(&V_4, 0, sizeof(V_4)); bool V_5 = false; Attachment_t3043756552 * V_6 = NULL; Enumerator_t2110107875 V_7; memset(&V_7, 0, sizeof(V_7)); BoundingBoxAttachment_t2797506510 * V_8 = NULL; PolygonCollider2D_t57175488 * V_9 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); Skin_t1174584606 * G_B2_0 = NULL; Skin_t1174584606 * G_B1_0 = NULL; { List_1_t4278874368 * L_0 = (List_1_t4278874368 *)il2cpp_codegen_object_new(List_1_t4278874368_il2cpp_TypeInfo_var); List_1__ctor_m2233518814(L_0, /*hidden argument*/List_1__ctor_m2233518814_RuntimeMethod_var); V_0 = L_0; Skeleton_t3686076450 * L_1 = ___skeleton2; NullCheck(L_1); Skin_t1174584606 * L_2 = Skeleton_get_Skin_m3231803059(L_1, /*hidden argument*/NULL); Skin_t1174584606 * L_3 = L_2; G_B1_0 = L_3; if (L_3) { G_B2_0 = L_3; goto IL_001e; } } { Skeleton_t3686076450 * L_4 = ___skeleton2; NullCheck(L_4); SkeletonData_t2032710716 * L_5 = Skeleton_get_Data_m2598242662(L_4, /*hidden argument*/NULL); NullCheck(L_5); Skin_t1174584606 * L_6 = SkeletonData_get_DefaultSkin_m2112627509(L_5, /*hidden argument*/NULL); G_B2_0 = L_6; } IL_001e: { V_1 = G_B2_0; List_1_t220863998 * L_7 = (List_1_t220863998 *)il2cpp_codegen_object_new(List_1_t220863998_il2cpp_TypeInfo_var); List_1__ctor_m584379437(L_7, /*hidden argument*/List_1__ctor_m584379437_RuntimeMethod_var); V_2 = L_7; Skeleton_t3686076450 * L_8 = ___skeleton2; NullCheck(L_8); ExposedList_1_t1927085270 * L_9 = Skeleton_get_Slots_m1709201310(L_8, /*hidden argument*/NULL); NullCheck(L_9); Enumerator_t1255926425 L_10 = ExposedList_1_GetEnumerator_m3960060162(L_9, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var); V_4 = L_10; } IL_0032: try { // begin try (depth: 1) { goto IL_00ed; } IL_0037: { Slot_t3514940700 * L_11 = Enumerator_get_Current_m2185977393((&V_4), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var); V_3 = L_11; Slot_t3514940700 * L_12 = V_3; NullCheck(L_12); Bone_t1086356328 * L_13 = L_12->get_bone_1(); Bone_t1086356328 * L_14 = ___b0; if ((!(((RuntimeObject*)(Bone_t1086356328 *)L_13) == ((RuntimeObject*)(Bone_t1086356328 *)L_14)))) { goto IL_00ed; } } IL_004b: { Skin_t1174584606 * L_15 = V_1; Skeleton_t3686076450 * L_16 = ___skeleton2; NullCheck(L_16); ExposedList_1_t1927085270 * L_17 = Skeleton_get_Slots_m1709201310(L_16, /*hidden argument*/NULL); Slot_t3514940700 * L_18 = V_3; NullCheck(L_17); int32_t L_19 = ExposedList_1_IndexOf_m2662966844(L_17, L_18, /*hidden argument*/ExposedList_1_IndexOf_m2662966844_RuntimeMethod_var); List_1_t220863998 * L_20 = V_2; NullCheck(L_15); Skin_FindAttachmentsForSlot_m2366953916(L_15, L_19, L_20, /*hidden argument*/NULL); V_5 = (bool)0; List_1_t220863998 * L_21 = V_2; NullCheck(L_21); Enumerator_t2110107875 L_22 = List_1_GetEnumerator_m637203621(L_21, /*hidden argument*/List_1_GetEnumerator_m637203621_RuntimeMethod_var); V_7 = L_22; } IL_0069: try { // begin try (depth: 2) { goto IL_00be; } IL_006e: { Attachment_t3043756552 * L_23 = Enumerator_get_Current_m186887871((&V_7), /*hidden argument*/Enumerator_get_Current_m186887871_RuntimeMethod_var); V_6 = L_23; Attachment_t3043756552 * L_24 = V_6; V_8 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_24, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var)); BoundingBoxAttachment_t2797506510 * L_25 = V_8; if (!L_25) { goto IL_00be; } } IL_0087: { Attachment_t3043756552 * L_26 = V_6; NullCheck(L_26); String_t* L_27 = Attachment_get_Name_m3847529203(L_26, /*hidden argument*/NULL); NullCheck(L_27); String_t* L_28 = String_ToLower_m2029374922(L_27, /*hidden argument*/NULL); NullCheck(L_28); bool L_29 = String_Contains_m1147431944(L_28, _stringLiteral2593400070, /*hidden argument*/NULL); if (L_29) { goto IL_00a7; } } IL_00a2: { goto IL_00be; } IL_00a7: { V_5 = (bool)1; BoundingBoxAttachment_t2797506510 * L_30 = V_8; Slot_t3514940700 * L_31 = V_3; GameObject_t1113636619 * L_32 = ___go1; PolygonCollider2D_t57175488 * L_33 = SkeletonUtility_AddBoundingBoxAsComponent_m2381254289(NULL /*static, unused*/, L_30, L_31, L_32, (bool)0, /*hidden argument*/NULL); V_9 = L_33; List_1_t4278874368 * L_34 = V_0; PolygonCollider2D_t57175488 * L_35 = V_9; NullCheck(L_34); List_1_Add_m2847952630(L_34, L_35, /*hidden argument*/List_1_Add_m2847952630_RuntimeMethod_var); } IL_00be: { bool L_36 = Enumerator_MoveNext_m1116309734((&V_7), /*hidden argument*/Enumerator_MoveNext_m1116309734_RuntimeMethod_var); if (L_36) { goto IL_006e; } } IL_00ca: { IL2CPP_LEAVE(0xDD, FINALLY_00cf); } } // end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00cf; } FINALLY_00cf: { // begin finally (depth: 2) Enumerator_Dispose_m3648041405((&V_7), /*hidden argument*/Enumerator_Dispose_m3648041405_RuntimeMethod_var); IL2CPP_END_FINALLY(207) } // end finally (depth: 2) IL2CPP_CLEANUP(207) { IL2CPP_JUMP_TBL(0xDD, IL_00dd) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00dd: { bool L_37 = V_5; if (!L_37) { goto IL_00ed; } } IL_00e4: { GameObject_t1113636619 * L_38 = ___go1; float L_39 = ___gravityScale3; SkeletonUtility_AddBoneRigidbody2D_m1973668315(NULL /*static, unused*/, L_38, (bool)0, L_39, /*hidden argument*/NULL); } IL_00ed: { bool L_40 = Enumerator_MoveNext_m812582450((&V_4), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var); if (L_40) { goto IL_0037; } } IL_00f9: { IL2CPP_LEAVE(0x10C, FINALLY_00fe); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00fe; } FINALLY_00fe: { // begin finally (depth: 1) Enumerator_Dispose_m3760366191((&V_4), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var); IL2CPP_END_FINALLY(254) } // end finally (depth: 1) IL2CPP_CLEANUP(254) { IL2CPP_JUMP_TBL(0x10C, IL_010c) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_010c: { List_1_t4278874368 * L_41 = V_0; return L_41; } } // System.Single Spine.Unity.Modules.SkeletonRagdoll2D::GetPropagatedRotation(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR float SkeletonRagdoll2D_GetPropagatedRotation_m2486323166 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___b0, const RuntimeMethod* method) { Bone_t1086356328 * V_0 = NULL; float V_1 = 0.0f; { Bone_t1086356328 * L_0 = ___b0; NullCheck(L_0); Bone_t1086356328 * L_1 = Bone_get_Parent_m3569483156(L_0, /*hidden argument*/NULL); V_0 = L_1; Bone_t1086356328 * L_2 = ___b0; NullCheck(L_2); float L_3 = Bone_get_AppliedRotation_m370809906(L_2, /*hidden argument*/NULL); V_1 = L_3; goto IL_0023; } IL_0013: { float L_4 = V_1; Bone_t1086356328 * L_5 = V_0; NullCheck(L_5); float L_6 = Bone_get_AppliedRotation_m370809906(L_5, /*hidden argument*/NULL); V_1 = ((float)il2cpp_codegen_add((float)L_4, (float)L_6)); Bone_t1086356328 * L_7 = V_0; NullCheck(L_7); Bone_t1086356328 * L_8 = L_7->get_parent_3(); V_0 = L_8; } IL_0023: { Bone_t1086356328 * L_9 = V_0; if (L_9) { goto IL_0013; } } { float L_10 = V_1; return L_10; } } // UnityEngine.Vector3 Spine.Unity.Modules.SkeletonRagdoll2D::FlipScale(System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonRagdoll2D_FlipScale_m1976260929 (RuntimeObject * __this /* static, unused */, bool ___flipX0, bool ___flipY1, const RuntimeMethod* method) { float G_B3_0 = 0.0f; float G_B5_0 = 0.0f; float G_B4_0 = 0.0f; float G_B6_0 = 0.0f; float G_B6_1 = 0.0f; { bool L_0 = ___flipX0; if (!L_0) { goto IL_0010; } } { G_B3_0 = (-1.0f); goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { bool L_1 = ___flipY1; G_B4_0 = G_B3_0; if (!L_1) { G_B5_0 = G_B3_0; goto IL_0025; } } { G_B6_0 = (-1.0f); G_B6_1 = G_B4_0; goto IL_002a; } IL_0025: { G_B6_0 = (1.0f); G_B6_1 = G_B5_0; } IL_002a: { Vector3_t3722313464 L_2; memset(&L_2, 0, sizeof(L_2)); Vector3__ctor_m3353183577((&L_2), G_B6_1, G_B6_0, (1.0f), /*hidden argument*/NULL); return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1__ctor_m2940857977 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m2538669485 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_MoveNext_m2538669485_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; { int32_t L_0 = __this->get_U24PC_7(); V_0 = L_0; __this->set_U24PC_7((-1)); uint32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_0021; } case 1: { goto IL_009c; } } } { goto IL_00b8; } IL_0021: { float L_2 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); __this->set_U3CstartTimeU3E__0_0(L_2); SkeletonRagdoll2D_t2972821364 * L_3 = __this->get_U24this_4(); NullCheck(L_3); float L_4 = L_3->get_mix_15(); __this->set_U3CstartMixU3E__0_1(L_4); goto IL_009c; } IL_0042: { SkeletonRagdoll2D_t2972821364 * L_5 = __this->get_U24this_4(); NullCheck(L_5); Skeleton_t3686076450 * L_6 = L_5->get_skeleton_17(); NullCheck(L_6); Skeleton_SetBonesToSetupPose_m4265156966(L_6, /*hidden argument*/NULL); SkeletonRagdoll2D_t2972821364 * L_7 = __this->get_U24this_4(); float L_8 = __this->get_U3CstartMixU3E__0_1(); float L_9 = __this->get_target_2(); float L_10 = Time_get_time_m2907476221(NULL /*static, unused*/, /*hidden argument*/NULL); float L_11 = __this->get_U3CstartTimeU3E__0_0(); float L_12 = __this->get_duration_3(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_13 = Mathf_SmoothStep_m2878822371(NULL /*static, unused*/, L_8, L_9, ((float)((float)((float)il2cpp_codegen_subtract((float)L_10, (float)L_11))/(float)L_12)), /*hidden argument*/NULL); NullCheck(L_7); L_7->set_mix_15(L_13); __this->set_U24current_5(NULL); bool L_14 = __this->get_U24disposing_6(); if (L_14) { goto IL_0097; } } { __this->set_U24PC_7(1); } IL_0097: { goto IL_00ba; } IL_009c: { SkeletonRagdoll2D_t2972821364 * L_15 = __this->get_U24this_4(); NullCheck(L_15); float L_16 = L_15->get_mix_15(); if ((((float)L_16) > ((float)(0.0f)))) { goto IL_0042; } } { __this->set_U24PC_7((-1)); } IL_00b8: { return (bool)0; } IL_00ba: { return (bool)1; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::System.Collections.Generic.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2726890151 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CSmoothMixCoroutineU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m1972328276 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_5(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::Dispose() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Dispose_m1567629524 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method) { { __this->set_U24disposing_6((bool)1); __this->set_U24PC_7((-1)); return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator1::Reset() extern "C" IL2CPP_METHOD_ATTR void U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678 (U3CSmoothMixCoroutineU3Ec__Iterator1_t3141170647 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var); NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CSmoothMixCoroutineU3Ec__Iterator1_Reset_m959954678_RuntimeMethod_var); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0__ctor_m72394570 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool U3CStartU3Ec__Iterator0_MoveNext_m2598179969 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_MoveNext_m2598179969_MetadataUsageId); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; { int32_t L_0 = __this->get_U24PC_3(); V_0 = L_0; __this->set_U24PC_3((-1)); uint32_t L_1 = V_0; switch (L_1) { case 0: { goto IL_0021; } case 1: { goto IL_00c0; } } } { goto IL_00d2; } IL_0021: { Transform_t3600365921 * L_2 = ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->get_parentSpaceHelper_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0045; } } { GameObject_t1113636619 * L_4 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_4, _stringLiteral2122094668, /*hidden argument*/NULL); NullCheck(L_4); Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL); ((SkeletonRagdoll2D_t2972821364_StaticFields*)il2cpp_codegen_static_fields_for(SkeletonRagdoll2D_t2972821364_il2cpp_TypeInfo_var))->set_parentSpaceHelper_2(L_5); } IL_0045: { SkeletonRagdoll2D_t2972821364 * L_6 = __this->get_U24this_0(); SkeletonRagdoll2D_t2972821364 * L_7 = __this->get_U24this_0(); NullCheck(L_7); SkeletonRenderer_t2098681813 * L_8 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(L_7, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); NullCheck(L_6); L_6->set_targetSkeletonComponent_16(((RuntimeObject*)IsInst((RuntimeObject*)L_8, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var))); SkeletonRagdoll2D_t2972821364 * L_9 = __this->get_U24this_0(); NullCheck(L_9); RuntimeObject* L_10 = L_9->get_targetSkeletonComponent_16(); if (L_10) { goto IL_007a; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral2544544454, /*hidden argument*/NULL); } IL_007a: { SkeletonRagdoll2D_t2972821364 * L_11 = __this->get_U24this_0(); SkeletonRagdoll2D_t2972821364 * L_12 = __this->get_U24this_0(); NullCheck(L_12); RuntimeObject* L_13 = L_12->get_targetSkeletonComponent_16(); NullCheck(L_13); Skeleton_t3686076450 * L_14 = InterfaceFuncInvoker0< Skeleton_t3686076450 * >::Invoke(6 /* Spine.Skeleton Spine.Unity.ISkeletonAnimation::get_Skeleton() */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_13); NullCheck(L_11); L_11->set_skeleton_17(L_14); SkeletonRagdoll2D_t2972821364 * L_15 = __this->get_U24this_0(); NullCheck(L_15); bool L_16 = L_15->get_applyOnStart_5(); if (!L_16) { goto IL_00cb; } } { __this->set_U24current_1(NULL); bool L_17 = __this->get_U24disposing_2(); if (L_17) { goto IL_00bb; } } { __this->set_U24PC_3(1); } IL_00bb: { goto IL_00d4; } IL_00c0: { SkeletonRagdoll2D_t2972821364 * L_18 = __this->get_U24this_0(); NullCheck(L_18); SkeletonRagdoll2D_Apply_m1355934333(L_18, /*hidden argument*/NULL); } IL_00cb: { __this->set_U24PC_3((-1)); } IL_00d2: { return (bool)0; } IL_00d4: { return (bool)1; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::System.Collections.Generic.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m297115398 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_1(); return L_0; } } // System.Object Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m2581140520 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U24current_1(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::Dispose() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Dispose_m449102216 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method) { { __this->set_U24disposing_2((bool)1); __this->set_U24PC_3((-1)); return; } } // System.Void Spine.Unity.Modules.SkeletonRagdoll2D/c__Iterator0::Reset() extern "C" IL2CPP_METHOD_ATTR void U3CStartU3Ec__Iterator0_Reset_m2658820910 (U3CStartU3Ec__Iterator0_t3329131839 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CStartU3Ec__Iterator0_Reset_m2658820910_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var); NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CStartU3Ec__Iterator0_Reset_m2658820910_RuntimeMethod_var); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials__ctor_m844100836 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials__ctor_m844100836_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t2474053923 * L_0 = (List_1_t2474053923 *)il2cpp_codegen_object_new(List_1_t2474053923_il2cpp_TypeInfo_var); List_1__ctor_m584041218(L_0, /*hidden argument*/List_1__ctor_m584041218_RuntimeMethod_var); __this->set_customSlotMaterials_3(L_0); List_1_t3907116131 * L_1 = (List_1_t3907116131 *)il2cpp_codegen_object_new(List_1_t3907116131_il2cpp_TypeInfo_var); List_1__ctor_m1136103899(L_1, /*hidden argument*/List_1__ctor_m1136103899_RuntimeMethod_var); __this->set_customMaterialOverrides_4(L_1); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomSlotMaterials() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SlotMaterialOverride_t1001979181 V_1; memset(&V_1, 0, sizeof(V_1)); Slot_t3514940700 * V_2 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL); return; } IL_001c: { V_0 = 0; goto IL_0086; } IL_0023: { List_1_t2474053923 * L_2 = __this->get_customSlotMaterials_3(); int32_t L_3 = V_0; NullCheck(L_2); SlotMaterialOverride_t1001979181 L_4 = List_1_get_Item_m2196348988(L_2, L_3, /*hidden argument*/List_1_get_Item_m2196348988_RuntimeMethod_var); V_1 = L_4; bool L_5 = (&V_1)->get_overrideDisabled_0(); if (L_5) { goto IL_004d; } } { String_t* L_6 = (&V_1)->get_slotName_1(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_7 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0052; } } IL_004d: { goto IL_0082; } IL_0052: { SkeletonRenderer_t2098681813 * L_8 = __this->get_skeletonRenderer_2(); NullCheck(L_8); Skeleton_t3686076450 * L_9 = L_8->get_skeleton_28(); String_t* L_10 = (&V_1)->get_slotName_1(); NullCheck(L_9); Slot_t3514940700 * L_11 = Skeleton_FindSlot_m4126498326(L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; SkeletonRenderer_t2098681813 * L_12 = __this->get_skeletonRenderer_2(); NullCheck(L_12); Dictionary_2_t3424054551 * L_13 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_12, /*hidden argument*/NULL); Slot_t3514940700 * L_14 = V_2; Material_t340375123 * L_15 = (&V_1)->get_material_2(); NullCheck(L_13); Dictionary_2_set_Item_m2630150584(L_13, L_14, L_15, /*hidden argument*/Dictionary_2_set_Item_m2630150584_RuntimeMethod_var); } IL_0082: { int32_t L_16 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0086: { int32_t L_17 = V_0; List_1_t2474053923 * L_18 = __this->get_customSlotMaterials_3(); NullCheck(L_18); int32_t L_19 = List_1_get_Count_m1095257693(L_18, /*hidden argument*/List_1_get_Count_m1095257693_RuntimeMethod_var); if ((((int32_t)L_17) < ((int32_t)L_19))) { goto IL_0023; } } { return; } } // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomSlotMaterials() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SlotMaterialOverride_t1001979181 V_1; memset(&V_1, 0, sizeof(V_1)); Slot_t3514940700 * V_2 = NULL; Material_t340375123 * V_3 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL); return; } IL_001c: { V_0 = 0; goto IL_00a8; } IL_0023: { List_1_t2474053923 * L_2 = __this->get_customSlotMaterials_3(); int32_t L_3 = V_0; NullCheck(L_2); SlotMaterialOverride_t1001979181 L_4 = List_1_get_Item_m2196348988(L_2, L_3, /*hidden argument*/List_1_get_Item_m2196348988_RuntimeMethod_var); V_1 = L_4; String_t* L_5 = (&V_1)->get_slotName_1(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_6 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0046; } } { goto IL_00a4; } IL_0046: { SkeletonRenderer_t2098681813 * L_7 = __this->get_skeletonRenderer_2(); NullCheck(L_7); Skeleton_t3686076450 * L_8 = L_7->get_skeleton_28(); String_t* L_9 = (&V_1)->get_slotName_1(); NullCheck(L_8); Slot_t3514940700 * L_10 = Skeleton_FindSlot_m4126498326(L_8, L_9, /*hidden argument*/NULL); V_2 = L_10; SkeletonRenderer_t2098681813 * L_11 = __this->get_skeletonRenderer_2(); NullCheck(L_11); Dictionary_2_t3424054551 * L_12 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_11, /*hidden argument*/NULL); Slot_t3514940700 * L_13 = V_2; NullCheck(L_12); bool L_14 = Dictionary_2_TryGetValue_m1070781829(L_12, L_13, (&V_3), /*hidden argument*/Dictionary_2_TryGetValue_m1070781829_RuntimeMethod_var); if (L_14) { goto IL_007b; } } { goto IL_00a4; } IL_007b: { Material_t340375123 * L_15 = V_3; Material_t340375123 * L_16 = (&V_1)->get_material_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_17 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_15, L_16, /*hidden argument*/NULL); if (!L_17) { goto IL_0092; } } { goto IL_00a4; } IL_0092: { SkeletonRenderer_t2098681813 * L_18 = __this->get_skeletonRenderer_2(); NullCheck(L_18); Dictionary_2_t3424054551 * L_19 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_18, /*hidden argument*/NULL); Slot_t3514940700 * L_20 = V_2; NullCheck(L_19); Dictionary_2_Remove_m835644216(L_19, L_20, /*hidden argument*/Dictionary_2_Remove_m835644216_RuntimeMethod_var); } IL_00a4: { int32_t L_21 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_00a8: { int32_t L_22 = V_0; List_1_t2474053923 * L_23 = __this->get_customSlotMaterials_3(); NullCheck(L_23); int32_t L_24 = List_1_get_Count_m1095257693(L_23, /*hidden argument*/List_1_get_Count_m1095257693_RuntimeMethod_var); if ((((int32_t)L_22) < ((int32_t)L_24))) { goto IL_0023; } } { return; } } // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::SetCustomMaterialOverrides() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; AtlasMaterialOverride_t2435041389 V_1; memset(&V_1, 0, sizeof(V_1)); { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL); return; } IL_001c: { V_0 = 0; goto IL_0063; } IL_0023: { List_1_t3907116131 * L_2 = __this->get_customMaterialOverrides_4(); int32_t L_3 = V_0; NullCheck(L_2); AtlasMaterialOverride_t2435041389 L_4 = List_1_get_Item_m36091718(L_2, L_3, /*hidden argument*/List_1_get_Item_m36091718_RuntimeMethod_var); V_1 = L_4; bool L_5 = (&V_1)->get_overrideDisabled_0(); if (!L_5) { goto IL_0041; } } { goto IL_005f; } IL_0041: { SkeletonRenderer_t2098681813 * L_6 = __this->get_skeletonRenderer_2(); NullCheck(L_6); Dictionary_2_t3700682020 * L_7 = SkeletonRenderer_get_CustomMaterialOverride_m1655276403(L_6, /*hidden argument*/NULL); Material_t340375123 * L_8 = (&V_1)->get_originalMaterial_1(); Material_t340375123 * L_9 = (&V_1)->get_replacementMaterial_2(); NullCheck(L_7); Dictionary_2_set_Item_m910723688(L_7, L_8, L_9, /*hidden argument*/Dictionary_2_set_Item_m910723688_RuntimeMethod_var); } IL_005f: { int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0063: { int32_t L_11 = V_0; List_1_t3907116131 * L_12 = __this->get_customMaterialOverrides_4(); NullCheck(L_12); int32_t L_13 = List_1_get_Count_m4267631842(L_12, /*hidden argument*/List_1_get_Count_m4267631842_RuntimeMethod_var); if ((((int32_t)L_11) < ((int32_t)L_13))) { goto IL_0023; } } { return; } } // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::RemoveCustomMaterialOverrides() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; AtlasMaterialOverride_t2435041389 V_1; memset(&V_1, 0, sizeof(V_1)); Material_t340375123 * V_2 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL); return; } IL_001c: { V_0 = 0; goto IL_0086; } IL_0023: { List_1_t3907116131 * L_2 = __this->get_customMaterialOverrides_4(); int32_t L_3 = V_0; NullCheck(L_2); AtlasMaterialOverride_t2435041389 L_4 = List_1_get_Item_m36091718(L_2, L_3, /*hidden argument*/List_1_get_Item_m36091718_RuntimeMethod_var); V_1 = L_4; SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_2(); NullCheck(L_5); Dictionary_2_t3700682020 * L_6 = SkeletonRenderer_get_CustomMaterialOverride_m1655276403(L_5, /*hidden argument*/NULL); Material_t340375123 * L_7 = (&V_1)->get_originalMaterial_1(); NullCheck(L_6); bool L_8 = Dictionary_2_TryGetValue_m1631298066(L_6, L_7, (&V_2), /*hidden argument*/Dictionary_2_TryGetValue_m1631298066_RuntimeMethod_var); if (L_8) { goto IL_0053; } } { goto IL_0082; } IL_0053: { Material_t340375123 * L_9 = V_2; Material_t340375123 * L_10 = (&V_1)->get_replacementMaterial_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_006a; } } { goto IL_0082; } IL_006a: { SkeletonRenderer_t2098681813 * L_12 = __this->get_skeletonRenderer_2(); NullCheck(L_12); Dictionary_2_t3700682020 * L_13 = SkeletonRenderer_get_CustomMaterialOverride_m1655276403(L_12, /*hidden argument*/NULL); Material_t340375123 * L_14 = (&V_1)->get_originalMaterial_1(); NullCheck(L_13); Dictionary_2_Remove_m4227879651(L_13, L_14, /*hidden argument*/Dictionary_2_Remove_m4227879651_RuntimeMethod_var); } IL_0082: { int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_0086: { int32_t L_16 = V_0; List_1_t3907116131 * L_17 = __this->get_customMaterialOverrides_4(); NullCheck(L_17); int32_t L_18 = List_1_get_Count_m4267631842(L_17, /*hidden argument*/List_1_get_Count_m4267631842_RuntimeMethod_var); if ((((int32_t)L_16) < ((int32_t)L_18))) { goto IL_0023; } } { return; } } // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_OnEnable_m3586521761 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_OnEnable_m3586521761_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); __this->set_skeletonRenderer_2(L_2); } IL_001d: { SkeletonRenderer_t2098681813 * L_3 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0039; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL); return; } IL_0039: { SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_2(); NullCheck(L_5); VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, L_5, (bool)0); SkeletonRendererCustomMaterials_SetCustomMaterialOverrides_m695696198(__this, /*hidden argument*/NULL); SkeletonRendererCustomMaterials_SetCustomSlotMaterials_m1356078241(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonRendererCustomMaterials::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererCustomMaterials_OnDisable_m2051434343 (SkeletonRendererCustomMaterials_t1555313811 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererCustomMaterials_OnDisable_m2051434343_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1698712045, /*hidden argument*/NULL); return; } IL_001c: { SkeletonRendererCustomMaterials_RemoveCustomMaterialOverrides_m785078712(__this, /*hidden argument*/NULL); SkeletonRendererCustomMaterials_RemoveCustomSlotMaterials_m3640010656(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride extern "C" void AtlasMaterialOverride_t2435041389_marshal_pinvoke(const AtlasMaterialOverride_t2435041389& unmarshaled, AtlasMaterialOverride_t2435041389_marshaled_pinvoke& marshaled) { Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL); } extern "C" void AtlasMaterialOverride_t2435041389_marshal_pinvoke_back(const AtlasMaterialOverride_t2435041389_marshaled_pinvoke& marshaled, AtlasMaterialOverride_t2435041389& unmarshaled) { Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride extern "C" void AtlasMaterialOverride_t2435041389_marshal_pinvoke_cleanup(AtlasMaterialOverride_t2435041389_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride extern "C" void AtlasMaterialOverride_t2435041389_marshal_com(const AtlasMaterialOverride_t2435041389& unmarshaled, AtlasMaterialOverride_t2435041389_marshaled_com& marshaled) { Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL); } extern "C" void AtlasMaterialOverride_t2435041389_marshal_com_back(const AtlasMaterialOverride_t2435041389_marshaled_com& marshaled, AtlasMaterialOverride_t2435041389& unmarshaled) { Exception_t* ___originalMaterial_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'originalMaterial' of type 'AtlasMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___originalMaterial_1Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride extern "C" void AtlasMaterialOverride_t2435041389_marshal_com_cleanup(AtlasMaterialOverride_t2435041389_marshaled_com& marshaled) { } // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/AtlasMaterialOverride) extern "C" IL2CPP_METHOD_ATTR bool AtlasMaterialOverride_Equals_m3749954326 (AtlasMaterialOverride_t2435041389 * __this, AtlasMaterialOverride_t2435041389 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AtlasMaterialOverride_Equals_m3749954326_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t G_B4_0 = 0; { bool L_0 = __this->get_overrideDisabled_0(); bool L_1 = (&___other0)->get_overrideDisabled_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_003d; } } { Material_t340375123 * L_2 = __this->get_originalMaterial_1(); Material_t340375123 * L_3 = (&___other0)->get_originalMaterial_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_003d; } } { Material_t340375123 * L_5 = __this->get_replacementMaterial_2(); Material_t340375123 * L_6 = (&___other0)->get_replacementMaterial_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL); G_B4_0 = ((int32_t)(L_7)); goto IL_003e; } IL_003d: { G_B4_0 = 0; } IL_003e: { return (bool)G_B4_0; } } extern "C" bool AtlasMaterialOverride_Equals_m3749954326_AdjustorThunk (RuntimeObject * __this, AtlasMaterialOverride_t2435041389 ___other0, const RuntimeMethod* method) { AtlasMaterialOverride_t2435041389 * _thisAdjusted = reinterpret_cast(__this + 1); return AtlasMaterialOverride_Equals_m3749954326(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride extern "C" void SlotMaterialOverride_t1001979181_marshal_pinvoke(const SlotMaterialOverride_t1001979181& unmarshaled, SlotMaterialOverride_t1001979181_marshaled_pinvoke& marshaled) { Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL); } extern "C" void SlotMaterialOverride_t1001979181_marshal_pinvoke_back(const SlotMaterialOverride_t1001979181_marshaled_pinvoke& marshaled, SlotMaterialOverride_t1001979181& unmarshaled) { Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride extern "C" void SlotMaterialOverride_t1001979181_marshal_pinvoke_cleanup(SlotMaterialOverride_t1001979181_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride extern "C" void SlotMaterialOverride_t1001979181_marshal_com(const SlotMaterialOverride_t1001979181& unmarshaled, SlotMaterialOverride_t1001979181_marshaled_com& marshaled) { Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL); } extern "C" void SlotMaterialOverride_t1001979181_marshal_com_back(const SlotMaterialOverride_t1001979181_marshaled_com& marshaled, SlotMaterialOverride_t1001979181& unmarshaled) { Exception_t* ___material_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'material' of type 'SlotMaterialOverride': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___material_2Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride extern "C" void SlotMaterialOverride_t1001979181_marshal_com_cleanup(SlotMaterialOverride_t1001979181_marshaled_com& marshaled) { } // System.Boolean Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride::Equals(Spine.Unity.Modules.SkeletonRendererCustomMaterials/SlotMaterialOverride) extern "C" IL2CPP_METHOD_ATTR bool SlotMaterialOverride_Equals_m3706129843 (SlotMaterialOverride_t1001979181 * __this, SlotMaterialOverride_t1001979181 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotMaterialOverride_Equals_m3706129843_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t G_B4_0 = 0; { bool L_0 = __this->get_overrideDisabled_0(); bool L_1 = (&___other0)->get_overrideDisabled_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_003d; } } { String_t* L_2 = __this->get_slotName_1(); String_t* L_3 = (&___other0)->get_slotName_1(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_4 = String_op_Equality_m920492651(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_003d; } } { Material_t340375123 * L_5 = __this->get_material_2(); Material_t340375123 * L_6 = (&___other0)->get_material_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL); G_B4_0 = ((int32_t)(L_7)); goto IL_003e; } IL_003d: { G_B4_0 = 0; } IL_003e: { return (bool)G_B4_0; } } extern "C" bool SlotMaterialOverride_Equals_m3706129843_AdjustorThunk (RuntimeObject * __this, SlotMaterialOverride_t1001979181 ___other0, const RuntimeMethod* method) { SlotMaterialOverride_t1001979181 * _thisAdjusted = reinterpret_cast(__this + 1); return SlotMaterialOverride_Equals_m3706129843(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator__ctor_m1842356808 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator__ctor_m1842356808_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_copyPropertyBlock_5((bool)1); __this->set_copyMeshRendererFlags_6((bool)1); List_1_t2139201959 * L_0 = (List_1_t2139201959 *)il2cpp_codegen_object_new(List_1_t2139201959_il2cpp_TypeInfo_var); List_1__ctor_m1289221536(L_0, /*hidden argument*/List_1__ctor_m1289221536_RuntimeMethod_var); __this->set_partsRenderers_7(L_0); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // Spine.Unity.SkeletonRenderer Spine.Unity.Modules.SkeletonRenderSeparator::get_SkeletonRenderer() extern "C" IL2CPP_METHOD_ATTR SkeletonRenderer_t2098681813 * SkeletonRenderSeparator_get_SkeletonRenderer_m3689512715 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method) { { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3(); return L_0; } } // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::set_SkeletonRenderer(Spine.Unity.SkeletonRenderer) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_set_SkeletonRenderer_m4095185943 (SkeletonRenderSeparator_t2026602841 * __this, SkeletonRenderer_t2098681813 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator_set_SkeletonRenderer_m4095185943_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0028; } } { SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_3(); intptr_t L_3 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var; InstructionDelegate_t2225421195 * L_4 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var); InstructionDelegate__ctor_m295164480(L_4, __this, L_3, /*hidden argument*/NULL); NullCheck(L_2); SkeletonRenderer_remove_GenerateMeshOverride_m347952537(L_2, L_4, /*hidden argument*/NULL); } IL_0028: { SkeletonRenderer_t2098681813 * L_5 = ___value0; __this->set_skeletonRenderer_3(L_5); SkeletonRenderer_t2098681813 * L_6 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0042; } } { Behaviour_set_enabled_m20417929(__this, (bool)0, /*hidden argument*/NULL); } IL_0042: { return; } } // Spine.Unity.Modules.SkeletonRenderSeparator Spine.Unity.Modules.SkeletonRenderSeparator::AddToSkeletonRenderer(Spine.Unity.SkeletonRenderer,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR SkeletonRenderSeparator_t2026602841 * SkeletonRenderSeparator_AddToSkeletonRenderer_m2212460792 (RuntimeObject * __this /* static, unused */, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, int32_t ___sortingLayerID1, int32_t ___extraPartsRenderers2, int32_t ___sortingOrderIncrement3, int32_t ___baseSortingOrder4, bool ___addMinimumPartsRenderers5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator_AddToSkeletonRenderer_m2212460792_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonRenderSeparator_t2026602841 * V_0 = NULL; int32_t V_1 = 0; Transform_t3600365921 * V_2 = NULL; List_1_t2139201959 * V_3 = NULL; int32_t V_4 = 0; SkeletonPartsRenderer_t667127217 * V_5 = NULL; MeshRenderer_t587009260 * V_6 = NULL; { SkeletonRenderer_t2098681813 * L_0 = ___skeletonRenderer0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_Log_m4051431634(NULL /*static, unused*/, _stringLiteral1183904013, /*hidden argument*/NULL); return (SkeletonRenderSeparator_t2026602841 *)NULL; } IL_0018: { SkeletonRenderer_t2098681813 * L_2 = ___skeletonRenderer0; NullCheck(L_2); GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(L_2, /*hidden argument*/NULL); NullCheck(L_3); SkeletonRenderSeparator_t2026602841 * L_4 = GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463(L_3, /*hidden argument*/GameObject_AddComponent_TisSkeletonRenderSeparator_t2026602841_m211019463_RuntimeMethod_var); V_0 = L_4; SkeletonRenderSeparator_t2026602841 * L_5 = V_0; SkeletonRenderer_t2098681813 * L_6 = ___skeletonRenderer0; NullCheck(L_5); L_5->set_skeletonRenderer_3(L_6); SkeletonRenderer_t2098681813 * L_7 = ___skeletonRenderer0; NullCheck(L_7); VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, L_7, (bool)0); int32_t L_8 = ___extraPartsRenderers2; V_1 = L_8; bool L_9 = ___addMinimumPartsRenderers5; if (!L_9) { goto IL_004b; } } { int32_t L_10 = ___extraPartsRenderers2; SkeletonRenderer_t2098681813 * L_11 = ___skeletonRenderer0; NullCheck(L_11); List_1_t692048146 * L_12 = L_11->get_separatorSlots_7(); NullCheck(L_12); int32_t L_13 = List_1_get_Count_m2251484450(L_12, /*hidden argument*/List_1_get_Count_m2251484450_RuntimeMethod_var); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)L_13)), (int32_t)1)); } IL_004b: { SkeletonRenderer_t2098681813 * L_14 = ___skeletonRenderer0; NullCheck(L_14); Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(L_14, /*hidden argument*/NULL); V_2 = L_15; SkeletonRenderSeparator_t2026602841 * L_16 = V_0; NullCheck(L_16); List_1_t2139201959 * L_17 = L_16->get_partsRenderers_7(); V_3 = L_17; V_4 = 0; goto IL_00a4; } IL_0061: { Transform_t3600365921 * L_18 = V_2; String_t* L_19 = Int32_ToString_m141394615((&V_4), /*hidden argument*/NULL); SkeletonPartsRenderer_t667127217 * L_20 = SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953(NULL /*static, unused*/, L_18, L_19, 0, /*hidden argument*/NULL); V_5 = L_20; SkeletonPartsRenderer_t667127217 * L_21 = V_5; NullCheck(L_21); MeshRenderer_t587009260 * L_22 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_21, /*hidden argument*/NULL); V_6 = L_22; MeshRenderer_t587009260 * L_23 = V_6; int32_t L_24 = ___sortingLayerID1; NullCheck(L_23); Renderer_set_sortingLayerID_m849284518(L_23, L_24, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_25 = V_6; int32_t L_26 = ___baseSortingOrder4; int32_t L_27 = V_4; int32_t L_28 = ___sortingOrderIncrement3; NullCheck(L_25); Renderer_set_sortingOrder_m549573253(L_25, ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_27, (int32_t)L_28)))), /*hidden argument*/NULL); List_1_t2139201959 * L_29 = V_3; SkeletonPartsRenderer_t667127217 * L_30 = V_5; NullCheck(L_29); List_1_Add_m1286937294(L_29, L_30, /*hidden argument*/List_1_Add_m1286937294_RuntimeMethod_var); int32_t L_31 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_00a4: { int32_t L_32 = V_4; int32_t L_33 = V_1; if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_0061; } } { SkeletonRenderSeparator_t2026602841 * L_34 = V_0; NullCheck(L_34); SkeletonRenderSeparator_OnEnable_m2396964777(L_34, /*hidden argument*/NULL); SkeletonRenderSeparator_t2026602841 * L_35 = V_0; return L_35; } } // Spine.Unity.Modules.SkeletonPartsRenderer Spine.Unity.Modules.SkeletonRenderSeparator::AddPartsRenderer(System.Int32,System.String) extern "C" IL2CPP_METHOD_ATTR SkeletonPartsRenderer_t667127217 * SkeletonRenderSeparator_AddPartsRenderer_m3868125069 (SkeletonRenderSeparator_t2026602841 * __this, int32_t ___sortingOrderIncrement0, String_t* ___name1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator_AddPartsRenderer_m3868125069_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; SkeletonPartsRenderer_t667127217 * V_2 = NULL; MeshRenderer_t587009260 * V_3 = NULL; int32_t V_4 = 0; SkeletonPartsRenderer_t667127217 * V_5 = NULL; MeshRenderer_t587009260 * V_6 = NULL; { V_0 = 0; V_1 = 0; List_1_t2139201959 * L_0 = __this->get_partsRenderers_7(); NullCheck(L_0); int32_t L_1 = List_1_get_Count_m3689782857(L_0, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0045; } } { List_1_t2139201959 * L_2 = __this->get_partsRenderers_7(); List_1_t2139201959 * L_3 = __this->get_partsRenderers_7(); NullCheck(L_3); int32_t L_4 = List_1_get_Count_m3689782857(L_3, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var); NullCheck(L_2); SkeletonPartsRenderer_t667127217 * L_5 = List_1_get_Item_m35386889(L_2, ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)), /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var); V_2 = L_5; SkeletonPartsRenderer_t667127217 * L_6 = V_2; NullCheck(L_6); MeshRenderer_t587009260 * L_7 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_6, /*hidden argument*/NULL); V_3 = L_7; MeshRenderer_t587009260 * L_8 = V_3; NullCheck(L_8); int32_t L_9 = Renderer_get_sortingLayerID_m3902855301(L_8, /*hidden argument*/NULL); V_0 = L_9; MeshRenderer_t587009260 * L_10 = V_3; NullCheck(L_10); int32_t L_11 = Renderer_get_sortingOrder_m344607889(L_10, /*hidden argument*/NULL); int32_t L_12 = ___sortingOrderIncrement0; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)L_12)); } IL_0045: { String_t* L_13 = ___name1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_14 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_006c; } } { List_1_t2139201959 * L_15 = __this->get_partsRenderers_7(); NullCheck(L_15); int32_t L_16 = List_1_get_Count_m3689782857(L_15, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var); V_4 = L_16; String_t* L_17 = Int32_ToString_m141394615((&V_4), /*hidden argument*/NULL); ___name1 = L_17; } IL_006c: { SkeletonRenderer_t2098681813 * L_18 = __this->get_skeletonRenderer_3(); NullCheck(L_18); Transform_t3600365921 * L_19 = Component_get_transform_m3162698980(L_18, /*hidden argument*/NULL); String_t* L_20 = ___name1; SkeletonPartsRenderer_t667127217 * L_21 = SkeletonPartsRenderer_NewPartsRendererGameObject_m2152095953(NULL /*static, unused*/, L_19, L_20, 0, /*hidden argument*/NULL); V_5 = L_21; List_1_t2139201959 * L_22 = __this->get_partsRenderers_7(); SkeletonPartsRenderer_t667127217 * L_23 = V_5; NullCheck(L_22); List_1_Add_m1286937294(L_22, L_23, /*hidden argument*/List_1_Add_m1286937294_RuntimeMethod_var); SkeletonPartsRenderer_t667127217 * L_24 = V_5; NullCheck(L_24); MeshRenderer_t587009260 * L_25 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_24, /*hidden argument*/NULL); V_6 = L_25; MeshRenderer_t587009260 * L_26 = V_6; int32_t L_27 = V_0; NullCheck(L_26); Renderer_set_sortingLayerID_m849284518(L_26, L_27, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_28 = V_6; int32_t L_29 = V_1; NullCheck(L_28); Renderer_set_sortingOrder_m549573253(L_28, L_29, /*hidden argument*/NULL); SkeletonPartsRenderer_t667127217 * L_30 = V_5; return L_30; } } // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_OnEnable_m2396964777 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator_OnEnable_m2396964777_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Transform_t3600365921 * V_5 = NULL; int32_t V_6 = 0; SkeletonPartsRenderer_t667127217 * V_7 = NULL; MeshRenderer_t587009260 * V_8 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0012; } } { return; } IL_0012: { MaterialPropertyBlock_t3213117958 * L_2 = __this->get_copiedBlock_8(); if (L_2) { goto IL_0028; } } { MaterialPropertyBlock_t3213117958 * L_3 = (MaterialPropertyBlock_t3213117958 *)il2cpp_codegen_object_new(MaterialPropertyBlock_t3213117958_il2cpp_TypeInfo_var); MaterialPropertyBlock__ctor_m3898279695(L_3, /*hidden argument*/NULL); __this->set_copiedBlock_8(L_3); } IL_0028: { SkeletonRenderer_t2098681813 * L_4 = __this->get_skeletonRenderer_3(); NullCheck(L_4); MeshRenderer_t587009260 * L_5 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(L_4, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var); __this->set_mainMeshRenderer_4(L_5); SkeletonRenderer_t2098681813 * L_6 = __this->get_skeletonRenderer_3(); intptr_t L_7 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var; InstructionDelegate_t2225421195 * L_8 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var); InstructionDelegate__ctor_m295164480(L_8, __this, L_7, /*hidden argument*/NULL); NullCheck(L_6); SkeletonRenderer_remove_GenerateMeshOverride_m347952537(L_6, L_8, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_9 = __this->get_skeletonRenderer_3(); intptr_t L_10 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var; InstructionDelegate_t2225421195 * L_11 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var); InstructionDelegate__ctor_m295164480(L_11, __this, L_10, /*hidden argument*/NULL); NullCheck(L_9); SkeletonRenderer_add_GenerateMeshOverride_m2634966660(L_9, L_11, /*hidden argument*/NULL); bool L_12 = __this->get_copyMeshRendererFlags_6(); if (!L_12) { goto IL_0138; } } { MeshRenderer_t587009260 * L_13 = __this->get_mainMeshRenderer_4(); NullCheck(L_13); int32_t L_14 = Renderer_get_lightProbeUsage_m2052626977(L_13, /*hidden argument*/NULL); V_0 = L_14; MeshRenderer_t587009260 * L_15 = __this->get_mainMeshRenderer_4(); NullCheck(L_15); bool L_16 = Renderer_get_receiveShadows_m2263659869(L_15, /*hidden argument*/NULL); V_1 = L_16; MeshRenderer_t587009260 * L_17 = __this->get_mainMeshRenderer_4(); NullCheck(L_17); int32_t L_18 = Renderer_get_reflectionProbeUsage_m1805448864(L_17, /*hidden argument*/NULL); V_2 = L_18; MeshRenderer_t587009260 * L_19 = __this->get_mainMeshRenderer_4(); NullCheck(L_19); int32_t L_20 = Renderer_get_shadowCastingMode_m845805575(L_19, /*hidden argument*/NULL); V_3 = L_20; MeshRenderer_t587009260 * L_21 = __this->get_mainMeshRenderer_4(); NullCheck(L_21); int32_t L_22 = Renderer_get_motionVectorGenerationMode_m397618675(L_21, /*hidden argument*/NULL); V_4 = L_22; MeshRenderer_t587009260 * L_23 = __this->get_mainMeshRenderer_4(); NullCheck(L_23); Transform_t3600365921 * L_24 = Renderer_get_probeAnchor_m1919526953(L_23, /*hidden argument*/NULL); V_5 = L_24; V_6 = 0; goto IL_0126; } IL_00c4: { List_1_t2139201959 * L_25 = __this->get_partsRenderers_7(); int32_t L_26 = V_6; NullCheck(L_25); SkeletonPartsRenderer_t667127217 * L_27 = List_1_get_Item_m35386889(L_25, L_26, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var); V_7 = L_27; SkeletonPartsRenderer_t667127217 * L_28 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_29 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_28, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_29) { goto IL_00e5; } } { goto IL_0120; } IL_00e5: { SkeletonPartsRenderer_t667127217 * L_30 = V_7; NullCheck(L_30); MeshRenderer_t587009260 * L_31 = SkeletonPartsRenderer_get_MeshRenderer_m461221989(L_30, /*hidden argument*/NULL); V_8 = L_31; MeshRenderer_t587009260 * L_32 = V_8; int32_t L_33 = V_0; NullCheck(L_32); Renderer_set_lightProbeUsage_m858788046(L_32, L_33, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_34 = V_8; bool L_35 = V_1; NullCheck(L_34); Renderer_set_receiveShadows_m108599289(L_34, L_35, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_36 = V_8; int32_t L_37 = V_2; NullCheck(L_36); Renderer_set_reflectionProbeUsage_m784866423(L_36, L_37, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_38 = V_8; int32_t L_39 = V_3; NullCheck(L_38); Renderer_set_shadowCastingMode_m987547713(L_38, L_39, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_40 = V_8; int32_t L_41 = V_4; NullCheck(L_40); Renderer_set_motionVectorGenerationMode_m1046698850(L_40, L_41, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_42 = V_8; Transform_t3600365921 * L_43 = V_5; NullCheck(L_42); Renderer_set_probeAnchor_m2564387086(L_42, L_43, /*hidden argument*/NULL); } IL_0120: { int32_t L_44 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1)); } IL_0126: { int32_t L_45 = V_6; List_1_t2139201959 * L_46 = __this->get_partsRenderers_7(); NullCheck(L_46); int32_t L_47 = List_1_get_Count_m3689782857(L_46, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var); if ((((int32_t)L_45) < ((int32_t)L_47))) { goto IL_00c4; } } IL_0138: { return; } } // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_OnDisable_m176243659 (SkeletonRenderSeparator_t2026602841 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator_OnDisable_m176243659_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonPartsRenderer_t667127217 * V_0 = NULL; Enumerator_t4028445836 V_1; memset(&V_1, 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0012; } } { return; } IL_0012: { SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_3(); intptr_t L_3 = (intptr_t)SkeletonRenderSeparator_HandleRender_m354948863_RuntimeMethod_var; InstructionDelegate_t2225421195 * L_4 = (InstructionDelegate_t2225421195 *)il2cpp_codegen_object_new(InstructionDelegate_t2225421195_il2cpp_TypeInfo_var); InstructionDelegate__ctor_m295164480(L_4, __this, L_3, /*hidden argument*/NULL); NullCheck(L_2); SkeletonRenderer_remove_GenerateMeshOverride_m347952537(L_2, L_4, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_3(); NullCheck(L_5); VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_5); List_1_t2139201959 * L_6 = __this->get_partsRenderers_7(); NullCheck(L_6); Enumerator_t4028445836 L_7 = List_1_GetEnumerator_m3068727830(L_6, /*hidden argument*/List_1_GetEnumerator_m3068727830_RuntimeMethod_var); V_1 = L_7; } IL_0040: try { // begin try (depth: 1) { goto IL_0053; } IL_0045: { SkeletonPartsRenderer_t667127217 * L_8 = Enumerator_get_Current_m2329279455((&V_1), /*hidden argument*/Enumerator_get_Current_m2329279455_RuntimeMethod_var); V_0 = L_8; SkeletonPartsRenderer_t667127217 * L_9 = V_0; NullCheck(L_9); SkeletonPartsRenderer_ClearMesh_m935246237(L_9, /*hidden argument*/NULL); } IL_0053: { bool L_10 = Enumerator_MoveNext_m1680583818((&V_1), /*hidden argument*/Enumerator_MoveNext_m1680583818_RuntimeMethod_var); if (L_10) { goto IL_0045; } } IL_005f: { IL2CPP_LEAVE(0x72, FINALLY_0064); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0064; } FINALLY_0064: { // begin finally (depth: 1) Enumerator_Dispose_m1727434000((&V_1), /*hidden argument*/Enumerator_Dispose_m1727434000_RuntimeMethod_var); IL2CPP_END_FINALLY(100) } // end finally (depth: 1) IL2CPP_CLEANUP(100) { IL2CPP_JUMP_TBL(0x72, IL_0072) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0072: { return; } } // System.Void Spine.Unity.Modules.SkeletonRenderSeparator::HandleRender(Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderSeparator_HandleRender_m354948863 (SkeletonRenderSeparator_t2026602841 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderSeparator_HandleRender_m354948863_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Settings_t612870457 V_1; memset(&V_1, 0, sizeof(V_1)); Settings_t612870457 V_2; memset(&V_2, 0, sizeof(V_2)); ExposedList_1_t2759233236 * V_3 = NULL; SubmeshInstructionU5BU5D_t131014463* V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; SkeletonPartsRenderer_t667127217 * V_7 = NULL; int32_t V_8 = 0; int32_t V_9 = 0; MeshGenerator_t1354683548 * V_10 = NULL; { List_1_t2139201959 * L_0 = __this->get_partsRenderers_7(); NullCheck(L_0); int32_t L_1 = List_1_get_Count_m3689782857(L_0, /*hidden argument*/List_1_get_Count_m3689782857_RuntimeMethod_var); V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) > ((int32_t)0))) { goto IL_0014; } } { return; } IL_0014: { bool L_3 = __this->get_copyPropertyBlock_5(); if (!L_3) { goto IL_0030; } } { MeshRenderer_t587009260 * L_4 = __this->get_mainMeshRenderer_4(); MaterialPropertyBlock_t3213117958 * L_5 = __this->get_copiedBlock_8(); NullCheck(L_4); Renderer_GetPropertyBlock_m1881327318(L_4, L_5, /*hidden argument*/NULL); } IL_0030: { il2cpp_codegen_initobj((&V_2), sizeof(Settings_t612870457 )); SkeletonRenderer_t2098681813 * L_6 = __this->get_skeletonRenderer_3(); NullCheck(L_6); bool L_7 = L_6->get_addNormals_15(); (&V_2)->set_addNormals_5(L_7); SkeletonRenderer_t2098681813 * L_8 = __this->get_skeletonRenderer_3(); NullCheck(L_8); bool L_9 = L_8->get_calculateTangents_16(); (&V_2)->set_calculateTangents_4(L_9); (&V_2)->set_immutableTriangles_6((bool)0); SkeletonRenderer_t2098681813 * L_10 = __this->get_skeletonRenderer_3(); NullCheck(L_10); bool L_11 = L_10->get_pmaVertexColors_11(); (&V_2)->set_pmaVertexColors_2(L_11); SkeletonRenderer_t2098681813 * L_12 = __this->get_skeletonRenderer_3(); NullCheck(L_12); bool L_13 = L_12->get_tintBlack_13(); (&V_2)->set_tintBlack_3(L_13); (&V_2)->set_useClipping_0((bool)1); SkeletonRenderer_t2098681813 * L_14 = __this->get_skeletonRenderer_3(); NullCheck(L_14); float L_15 = L_14->get_zSpacing_8(); (&V_2)->set_zSpacing_1(L_15); Settings_t612870457 L_16 = V_2; V_1 = L_16; SkeletonRendererInstruction_t651787775 * L_17 = ___instruction0; NullCheck(L_17); ExposedList_1_t2759233236 * L_18 = L_17->get_submeshInstructions_0(); V_3 = L_18; ExposedList_1_t2759233236 * L_19 = V_3; NullCheck(L_19); SubmeshInstructionU5BU5D_t131014463* L_20 = L_19->get_Items_0(); V_4 = L_20; ExposedList_1_t2759233236 * L_21 = V_3; NullCheck(L_21); int32_t L_22 = L_21->get_Count_1(); V_5 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, (int32_t)1)); V_6 = 0; List_1_t2139201959 * L_23 = __this->get_partsRenderers_7(); int32_t L_24 = V_6; NullCheck(L_23); SkeletonPartsRenderer_t667127217 * L_25 = List_1_get_Item_m35386889(L_23, L_24, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var); V_7 = L_25; V_8 = 0; V_9 = 0; goto IL_0165; } IL_00da: { SubmeshInstructionU5BU5D_t131014463* L_26 = V_4; int32_t L_27 = V_8; NullCheck(L_26); bool L_28 = ((L_26)->GetAddressAt(static_cast(L_27)))->get_forceSeparate_4(); if (L_28) { goto IL_00f6; } } { int32_t L_29 = V_8; int32_t L_30 = V_5; if ((!(((uint32_t)L_29) == ((uint32_t)L_30)))) { goto IL_015f; } } IL_00f6: { SkeletonPartsRenderer_t667127217 * L_31 = V_7; NullCheck(L_31); MeshGenerator_t1354683548 * L_32 = SkeletonPartsRenderer_get_MeshGenerator_m2704744096(L_31, /*hidden argument*/NULL); V_10 = L_32; MeshGenerator_t1354683548 * L_33 = V_10; Settings_t612870457 L_34 = V_1; NullCheck(L_33); L_33->set_settings_0(L_34); bool L_35 = __this->get_copyPropertyBlock_5(); if (!L_35) { goto IL_011f; } } { SkeletonPartsRenderer_t667127217 * L_36 = V_7; MaterialPropertyBlock_t3213117958 * L_37 = __this->get_copiedBlock_8(); NullCheck(L_36); SkeletonPartsRenderer_SetPropertyBlock_m3003044731(L_36, L_37, /*hidden argument*/NULL); } IL_011f: { SkeletonPartsRenderer_t667127217 * L_38 = V_7; SkeletonRendererInstruction_t651787775 * L_39 = ___instruction0; NullCheck(L_39); ExposedList_1_t2759233236 * L_40 = L_39->get_submeshInstructions_0(); int32_t L_41 = V_9; int32_t L_42 = V_8; NullCheck(L_38); SkeletonPartsRenderer_RenderParts_m2043699735(L_38, L_40, L_41, ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1)), /*hidden argument*/NULL); int32_t L_43 = V_8; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)); int32_t L_44 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1)); int32_t L_45 = V_6; int32_t L_46 = V_0; if ((((int32_t)L_45) >= ((int32_t)L_46))) { goto IL_015a; } } { List_1_t2139201959 * L_47 = __this->get_partsRenderers_7(); int32_t L_48 = V_6; NullCheck(L_47); SkeletonPartsRenderer_t667127217 * L_49 = List_1_get_Item_m35386889(L_47, L_48, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var); V_7 = L_49; goto IL_015f; } IL_015a: { goto IL_016e; } IL_015f: { int32_t L_50 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1)); } IL_0165: { int32_t L_51 = V_8; int32_t L_52 = V_5; if ((((int32_t)L_51) <= ((int32_t)L_52))) { goto IL_00da; } } IL_016e: { goto IL_018b; } IL_0173: { List_1_t2139201959 * L_53 = __this->get_partsRenderers_7(); int32_t L_54 = V_6; NullCheck(L_53); SkeletonPartsRenderer_t667127217 * L_55 = List_1_get_Item_m35386889(L_53, L_54, /*hidden argument*/List_1_get_Item_m35386889_RuntimeMethod_var); NullCheck(L_55); SkeletonPartsRenderer_ClearMesh_m935246237(L_55, /*hidden argument*/NULL); int32_t L_56 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_56, (int32_t)1)); } IL_018b: { int32_t L_57 = V_6; int32_t L_58 = V_0; if ((((int32_t)L_57) < ((int32_t)L_58))) { goto IL_0173; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint__ctor_m2724211438 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method) { { __this->set_radius_5((0.5f)); __this->set_speed_8((10.0f)); SkeletonUtilityConstraint__ctor_m3867646057(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint_OnEnable_m1579488846 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityEyeConstraint_OnEnable_m1579488846_MetadataUsageId); s_Il2CppMethodInitialized = true; } Bounds_t2266837910 V_0; memset(&V_0, 0, sizeof(V_0)); int32_t V_1 = 0; { bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (L_0) { goto IL_000b; } } { return; } IL_000b: { SkeletonUtilityConstraint_OnEnable_m967882905(__this, /*hidden argument*/NULL); TransformU5BU5D_t807237628* L_1 = __this->get_eyes_4(); NullCheck(L_1); int32_t L_2 = 0; Transform_t3600365921 * L_3 = (L_1)->GetAt(static_cast(L_2)); NullCheck(L_3); Vector3_t3722313464 L_4 = Transform_get_localPosition_m4234289348(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_5 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); Bounds__ctor_m1937678907((&V_0), L_4, L_5, /*hidden argument*/NULL); TransformU5BU5D_t807237628* L_6 = __this->get_eyes_4(); NullCheck(L_6); __this->set_origins_9(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length))))))); V_1 = 0; goto IL_007e; } IL_0044: { Vector3U5BU5D_t1718750761* L_7 = __this->get_origins_9(); int32_t L_8 = V_1; NullCheck(L_7); TransformU5BU5D_t807237628* L_9 = __this->get_eyes_4(); int32_t L_10 = V_1; NullCheck(L_9); int32_t L_11 = L_10; Transform_t3600365921 * L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_12); Vector3_t3722313464 L_13 = Transform_get_localPosition_m4234289348(L_12, /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast(L_8))) = L_13; Vector3U5BU5D_t1718750761* L_14 = __this->get_origins_9(); int32_t L_15 = V_1; NullCheck(L_14); Bounds_Encapsulate_m3553480203((&V_0), (*(Vector3_t3722313464 *)((L_14)->GetAddressAt(static_cast(L_15)))), /*hidden argument*/NULL); int32_t L_16 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_007e: { int32_t L_17 = V_1; TransformU5BU5D_t807237628* L_18 = __this->get_eyes_4(); NullCheck(L_18); if ((((int32_t)L_17) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_18)->max_length))))))) { goto IL_0044; } } { Vector3_t3722313464 L_19 = Bounds_get_center_m1418449258((&V_0), /*hidden argument*/NULL); __this->set_centerPoint_10(L_19); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint_OnDisable_m4044293593 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method) { { bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (L_0) { goto IL_000b; } } { return; } IL_000b: { SkeletonUtilityConstraint_OnDisable_m862086949(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityEyeConstraint::DoUpdate() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityEyeConstraint_DoUpdate_m1861221930 (SkeletonUtilityEyeConstraint_t2225743321 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityEyeConstraint_DoUpdate_m1861221930_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); int32_t V_3 = 0; { Transform_t3600365921 * L_0 = __this->get_target_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { Transform_t3600365921 * L_2 = __this->get_target_6(); NullCheck(L_2); Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL); __this->set_targetPosition_7(L_3); } IL_0022: { Vector3_t3722313464 L_4 = __this->get_targetPosition_7(); V_0 = L_4; Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_6 = __this->get_centerPoint_10(); NullCheck(L_5); Vector3_t3722313464 L_7 = Transform_TransformPoint_m226827784(L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; Vector3_t3722313464 L_8 = V_0; Vector3_t3722313464 L_9 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_10 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL); V_2 = L_10; float L_11 = Vector3_get_magnitude_m27958459((&V_2), /*hidden argument*/NULL); if ((!(((float)L_11) > ((float)(1.0f))))) { goto IL_005b; } } { Vector3_Normalize_m914904454((&V_2), /*hidden argument*/NULL); } IL_005b: { V_3 = 0; goto IL_00c0; } IL_0062: { Transform_t3600365921 * L_12 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); Vector3U5BU5D_t1718750761* L_13 = __this->get_origins_9(); int32_t L_14 = V_3; NullCheck(L_13); NullCheck(L_12); Vector3_t3722313464 L_15 = Transform_TransformPoint_m226827784(L_12, (*(Vector3_t3722313464 *)((L_13)->GetAddressAt(static_cast(L_14)))), /*hidden argument*/NULL); V_1 = L_15; TransformU5BU5D_t807237628* L_16 = __this->get_eyes_4(); int32_t L_17 = V_3; NullCheck(L_16); int32_t L_18 = L_17; Transform_t3600365921 * L_19 = (L_16)->GetAt(static_cast(L_18)); TransformU5BU5D_t807237628* L_20 = __this->get_eyes_4(); int32_t L_21 = V_3; NullCheck(L_20); int32_t L_22 = L_21; Transform_t3600365921 * L_23 = (L_20)->GetAt(static_cast(L_22)); NullCheck(L_23); Vector3_t3722313464 L_24 = Transform_get_position_m36019626(L_23, /*hidden argument*/NULL); Vector3_t3722313464 L_25 = V_1; Vector3_t3722313464 L_26 = V_2; float L_27 = __this->get_radius_5(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_28 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_26, L_27, /*hidden argument*/NULL); Vector3_t3722313464 L_29 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_25, L_28, /*hidden argument*/NULL); float L_30 = __this->get_speed_8(); float L_31 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); Vector3_t3722313464 L_32 = Vector3_MoveTowards_m2786395547(NULL /*static, unused*/, L_24, L_29, ((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)), /*hidden argument*/NULL); NullCheck(L_19); Transform_set_position_m3387557959(L_19, L_32, /*hidden argument*/NULL); int32_t L_33 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)); } IL_00c0: { int32_t L_34 = V_3; TransformU5BU5D_t807237628* L_35 = __this->get_eyes_4(); NullCheck(L_35); if ((((int32_t)L_34) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_35)->max_length))))))) { goto IL_0062; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint__ctor_m4078597366 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method) { { __this->set_castRadius_7((0.1f)); __this->set_castDistance_8((5.0f)); __this->set_adjustSpeed_11((5.0f)); Vector3_t3722313464 L_0; memset(&L_0, 0, sizeof(L_0)); Vector3__ctor_m3353183577((&L_0), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); __this->set_rayDir_13(L_0); SkeletonUtilityConstraint__ctor_m3867646057(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint_OnEnable_m4201210317 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { SkeletonUtilityConstraint_OnEnable_m967882905(__this, /*hidden argument*/NULL); Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t3722313464 L_1 = Transform_get_position_m36019626(L_0, /*hidden argument*/NULL); V_0 = L_1; float L_2 = (&V_0)->get_y_2(); __this->set_lastHitY_15(L_2); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::DoUpdate() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint_DoUpdate_m3854028227 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityGroundConstraint_DoUpdate_m3854028227_MetadataUsageId); s_Il2CppMethodInitialized = true; } RaycastHit2D_t2279581989 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); RaycastHit_t1056001966 V_3; memset(&V_3, 0, sizeof(V_3)); bool V_4 = false; Vector3_t3722313464 V_5; memset(&V_5, 0, sizeof(V_5)); Vector3_t3722313464 V_6; memset(&V_6, 0, sizeof(V_6)); Vector3_t3722313464 V_7; memset(&V_7, 0, sizeof(V_7)); Vector3_t3722313464 V_8; memset(&V_8, 0, sizeof(V_8)); Vector3_t3722313464 V_9; memset(&V_9, 0, sizeof(V_9)); { Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t3722313464 L_1 = Transform_get_position_m36019626(L_0, /*hidden argument*/NULL); float L_2 = __this->get_castOffset_9(); float L_3 = __this->get_castDistance_8(); Vector3_t3722313464 L_4; memset(&L_4, 0, sizeof(L_4)); Vector3__ctor_m3353183577((&L_4), L_2, L_3, (0.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_5 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL); __this->set_rayOrigin_12(L_5); __this->set_hitY_14((-std::numeric_limits::max())); bool L_6 = __this->get_use2D_5(); if (!L_6) { goto IL_015f; } } { bool L_7 = __this->get_useRadius_6(); if (!L_7) { goto IL_008c; } } { Vector3_t3722313464 L_8 = __this->get_rayOrigin_12(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_9 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); float L_10 = __this->get_castRadius_7(); Vector3_t3722313464 L_11 = __this->get_rayDir_13(); Vector2_t2156229523 L_12 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_11, /*hidden argument*/NULL); float L_13 = __this->get_castDistance_8(); float L_14 = __this->get_groundOffset_10(); LayerMask_t3493934918 L_15 = __this->get_groundMask_4(); int32_t L_16 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_15, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1528932956_il2cpp_TypeInfo_var); RaycastHit2D_t2279581989 L_17 = Physics2D_CircleCast_m1779621851(NULL /*static, unused*/, L_9, L_10, L_12, ((float)il2cpp_codegen_add((float)L_13, (float)L_14)), L_16, /*hidden argument*/NULL); V_0 = L_17; goto IL_00c0; } IL_008c: { Vector3_t3722313464 L_18 = __this->get_rayOrigin_12(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_19 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_18, /*hidden argument*/NULL); Vector3_t3722313464 L_20 = __this->get_rayDir_13(); Vector2_t2156229523 L_21 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_20, /*hidden argument*/NULL); float L_22 = __this->get_castDistance_8(); float L_23 = __this->get_groundOffset_10(); LayerMask_t3493934918 L_24 = __this->get_groundMask_4(); int32_t L_25 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_24, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1528932956_il2cpp_TypeInfo_var); RaycastHit2D_t2279581989 L_26 = Physics2D_Raycast_m2858866636(NULL /*static, unused*/, L_19, L_21, ((float)il2cpp_codegen_add((float)L_22, (float)L_23)), L_25, /*hidden argument*/NULL); V_0 = L_26; } IL_00c0: { Collider2D_t2806799626 * L_27 = RaycastHit2D_get_collider_m1549426026((&V_0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_28 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_27, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_28) { goto IL_0120; } } { Vector2_t2156229523 L_29 = RaycastHit2D_get_point_m1586138107((&V_0), /*hidden argument*/NULL); V_1 = L_29; float L_30 = (&V_1)->get_y_1(); float L_31 = __this->get_groundOffset_10(); __this->set_hitY_14(((float)il2cpp_codegen_add((float)L_30, (float)L_31))); bool L_32 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (!L_32) { goto IL_011b; } } { float L_33 = __this->get_lastHitY_15(); float L_34 = __this->get_hitY_14(); float L_35 = __this->get_adjustSpeed_11(); float L_36 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_37 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_33, L_34, ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36)), /*hidden argument*/NULL); __this->set_hitY_14(L_37); } IL_011b: { goto IL_015a; } IL_0120: { bool L_38 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (!L_38) { goto IL_015a; } } { float L_39 = __this->get_lastHitY_15(); Transform_t3600365921 * L_40 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_40); Vector3_t3722313464 L_41 = Transform_get_position_m36019626(L_40, /*hidden argument*/NULL); V_2 = L_41; float L_42 = (&V_2)->get_y_2(); float L_43 = __this->get_adjustSpeed_11(); float L_44 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_45 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_39, L_42, ((float)il2cpp_codegen_multiply((float)L_43, (float)L_44)), /*hidden argument*/NULL); __this->set_hitY_14(L_45); } IL_015a: { goto IL_0263; } IL_015f: { V_4 = (bool)0; bool L_46 = __this->get_useRadius_6(); if (!L_46) { goto IL_01a5; } } { Vector3_t3722313464 L_47 = __this->get_rayOrigin_12(); float L_48 = __this->get_castRadius_7(); Vector3_t3722313464 L_49 = __this->get_rayDir_13(); float L_50 = __this->get_castDistance_8(); float L_51 = __this->get_groundOffset_10(); LayerMask_t3493934918 L_52 = __this->get_groundMask_4(); int32_t L_53 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_52, /*hidden argument*/NULL); bool L_54 = Physics_SphereCast_m1884654585(NULL /*static, unused*/, L_47, L_48, L_49, (&V_3), ((float)il2cpp_codegen_add((float)L_50, (float)L_51)), L_53, /*hidden argument*/NULL); V_4 = L_54; goto IL_01d2; } IL_01a5: { Vector3_t3722313464 L_55 = __this->get_rayOrigin_12(); Vector3_t3722313464 L_56 = __this->get_rayDir_13(); float L_57 = __this->get_castDistance_8(); float L_58 = __this->get_groundOffset_10(); LayerMask_t3493934918 L_59 = __this->get_groundMask_4(); int32_t L_60 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_59, /*hidden argument*/NULL); bool L_61 = Physics_Raycast_m4145022031(NULL /*static, unused*/, L_55, L_56, (&V_3), ((float)il2cpp_codegen_add((float)L_57, (float)L_58)), L_60, /*hidden argument*/NULL); V_4 = L_61; } IL_01d2: { bool L_62 = V_4; if (!L_62) { goto IL_0228; } } { Vector3_t3722313464 L_63 = RaycastHit_get_point_m2236647085((&V_3), /*hidden argument*/NULL); V_5 = L_63; float L_64 = (&V_5)->get_y_2(); float L_65 = __this->get_groundOffset_10(); __this->set_hitY_14(((float)il2cpp_codegen_add((float)L_64, (float)L_65))); bool L_66 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (!L_66) { goto IL_0223; } } { float L_67 = __this->get_lastHitY_15(); float L_68 = __this->get_hitY_14(); float L_69 = __this->get_adjustSpeed_11(); float L_70 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_71 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_67, L_68, ((float)il2cpp_codegen_multiply((float)L_69, (float)L_70)), /*hidden argument*/NULL); __this->set_hitY_14(L_71); } IL_0223: { goto IL_0263; } IL_0228: { bool L_72 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (!L_72) { goto IL_0263; } } { float L_73 = __this->get_lastHitY_15(); Transform_t3600365921 * L_74 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_74); Vector3_t3722313464 L_75 = Transform_get_position_m36019626(L_74, /*hidden argument*/NULL); V_6 = L_75; float L_76 = (&V_6)->get_y_2(); float L_77 = __this->get_adjustSpeed_11(); float L_78 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_79 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_73, L_76, ((float)il2cpp_codegen_multiply((float)L_77, (float)L_78)), /*hidden argument*/NULL); __this->set_hitY_14(L_79); } IL_0263: { Transform_t3600365921 * L_80 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_80); Vector3_t3722313464 L_81 = Transform_get_position_m36019626(L_80, /*hidden argument*/NULL); V_7 = L_81; float L_82 = (&V_7)->get_y_2(); float L_83 = __this->get_lastHitY_15(); float L_84 = __this->get_hitY_14(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_85 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_83, L_84, /*hidden argument*/NULL); float L_86 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_82, L_85, (std::numeric_limits::max()), /*hidden argument*/NULL); (&V_7)->set_y_2(L_86); Transform_t3600365921 * L_87 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_88 = V_7; NullCheck(L_87); Transform_set_position_m3387557959(L_87, L_88, /*hidden argument*/NULL); SkeletonUtilityBone_t2225520134 * L_89 = ((SkeletonUtilityConstraint_t1014382506 *)__this)->get_bone_2(); NullCheck(L_89); Bone_t1086356328 * L_90 = L_89->get_bone_11(); Transform_t3600365921 * L_91 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_91); Vector3_t3722313464 L_92 = Transform_get_localPosition_m4234289348(L_91, /*hidden argument*/NULL); V_8 = L_92; float L_93 = (&V_8)->get_x_1(); NullCheck(L_90); Bone_set_X_m3532976463(L_90, L_93, /*hidden argument*/NULL); SkeletonUtilityBone_t2225520134 * L_94 = ((SkeletonUtilityConstraint_t1014382506 *)__this)->get_bone_2(); NullCheck(L_94); Bone_t1086356328 * L_95 = L_94->get_bone_11(); Transform_t3600365921 * L_96 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_96); Vector3_t3722313464 L_97 = Transform_get_localPosition_m4234289348(L_96, /*hidden argument*/NULL); V_9 = L_97; float L_98 = (&V_9)->get_y_2(); NullCheck(L_95); Bone_set_Y_m3533015314(L_95, L_98, /*hidden argument*/NULL); float L_99 = __this->get_hitY_14(); __this->set_lastHitY_15(L_99); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityGroundConstraint::OnDrawGizmos() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityGroundConstraint_OnDrawGizmos_m2157507917 (SkeletonUtilityGroundConstraint_t1570100391 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityGroundConstraint_OnDrawGizmos_m2157507917_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Vector3_t3722313464 L_0 = __this->get_rayOrigin_12(); Vector3_t3722313464 L_1 = __this->get_rayDir_13(); float L_2 = __this->get_castDistance_8(); Vector3_t3722313464 * L_3 = __this->get_address_of_rayOrigin_12(); float L_4 = L_3->get_y_2(); float L_5 = __this->get_hitY_14(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_6 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_2, ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_7 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, L_6, /*hidden argument*/NULL); Vector3_t3722313464 L_8 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_7, /*hidden argument*/NULL); V_0 = L_8; Vector3_t3722313464 L_9 = __this->get_rayOrigin_12(); Vector3_t3722313464 L_10 = __this->get_rayDir_13(); float L_11 = __this->get_castDistance_8(); Vector3_t3722313464 L_12 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); Vector3_t3722313464 L_13 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_9, L_12, /*hidden argument*/NULL); V_1 = L_13; Vector3_t3722313464 L_14 = __this->get_rayOrigin_12(); Vector3_t3722313464 L_15 = V_0; Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/NULL); bool L_16 = __this->get_useRadius_6(); if (!L_16) { goto IL_0104; } } { float L_17 = (&V_0)->get_x_1(); float L_18 = __this->get_castRadius_7(); float L_19 = (&V_0)->get_y_2(); float L_20 = __this->get_groundOffset_10(); float L_21 = (&V_0)->get_z_3(); Vector3_t3722313464 L_22; memset(&L_22, 0, sizeof(L_22)); Vector3__ctor_m3353183577((&L_22), ((float)il2cpp_codegen_subtract((float)L_17, (float)L_18)), ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20)), L_21, /*hidden argument*/NULL); float L_23 = (&V_0)->get_x_1(); float L_24 = __this->get_castRadius_7(); float L_25 = (&V_0)->get_y_2(); float L_26 = __this->get_groundOffset_10(); float L_27 = (&V_0)->get_z_3(); Vector3_t3722313464 L_28; memset(&L_28, 0, sizeof(L_28)); Vector3__ctor_m3353183577((&L_28), ((float)il2cpp_codegen_add((float)L_23, (float)L_24)), ((float)il2cpp_codegen_subtract((float)L_25, (float)L_26)), L_27, /*hidden argument*/NULL); Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_22, L_28, /*hidden argument*/NULL); float L_29 = (&V_1)->get_x_1(); float L_30 = __this->get_castRadius_7(); float L_31 = (&V_1)->get_y_2(); float L_32 = (&V_1)->get_z_3(); Vector3_t3722313464 L_33; memset(&L_33, 0, sizeof(L_33)); Vector3__ctor_m3353183577((&L_33), ((float)il2cpp_codegen_subtract((float)L_29, (float)L_30)), L_31, L_32, /*hidden argument*/NULL); float L_34 = (&V_1)->get_x_1(); float L_35 = __this->get_castRadius_7(); float L_36 = (&V_1)->get_y_2(); float L_37 = (&V_1)->get_z_3(); Vector3_t3722313464 L_38; memset(&L_38, 0, sizeof(L_38)); Vector3__ctor_m3353183577((&L_38), ((float)il2cpp_codegen_add((float)L_34, (float)L_35)), L_36, L_37, /*hidden argument*/NULL); Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_33, L_38, /*hidden argument*/NULL); } IL_0104: { Color_t2555686324 L_39 = Color_get_red_m3227813939(NULL /*static, unused*/, /*hidden argument*/NULL); Gizmos_set_color_m3399737545(NULL /*static, unused*/, L_39, /*hidden argument*/NULL); Vector3_t3722313464 L_40 = V_0; Vector3_t3722313464 L_41 = V_1; Gizmos_DrawLine_m3273476787(NULL /*static, unused*/, L_40, L_41, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow__ctor_m3561937792 (SkeletonUtilityKinematicShadow_t296913764 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow__ctor_m3561937792_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_hideShadow_4((bool)1); __this->set_physicsSystem_5(1); List_1_t972525202 * L_0 = (List_1_t972525202 *)il2cpp_codegen_object_new(List_1_t972525202_il2cpp_TypeInfo_var); List_1__ctor_m4221354716(L_0, /*hidden argument*/List_1__ctor_m4221354716_RuntimeMethod_var); __this->set_shadowTable_7(L_0); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::Start() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_Start_m1994534654 (SkeletonUtilityKinematicShadow_t296913764 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow_Start_m1994534654_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_t3600365921 * V_0 = NULL; Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; JointU5BU5D_t2590788151* V_3 = NULL; Joint_t1358886274 * V_4 = NULL; JointU5BU5D_t2590788151* V_5 = NULL; int32_t V_6 = 0; SkeletonUtilityBoneU5BU5D_t952130339* V_7 = NULL; SkeletonUtilityBoneU5BU5D_t952130339* V_8 = NULL; SkeletonUtilityBone_t2225520134 * V_9 = NULL; SkeletonUtilityBoneU5BU5D_t952130339* V_10 = NULL; int32_t V_11 = 0; Type_t * V_12 = NULL; SkeletonUtilityBone_t2225520134 * V_13 = NULL; SkeletonUtilityBoneU5BU5D_t952130339* V_14 = NULL; int32_t V_15 = 0; TransformPair_t3795417756 V_16; memset(&V_16, 0, sizeof(V_16)); Type_t * G_B15_0 = NULL; { GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); GameObject_t1113636619 * L_1 = Object_Instantiate_TisGameObject_t1113636619_m4070250708(NULL /*static, unused*/, L_0, /*hidden argument*/Object_Instantiate_TisGameObject_t1113636619_m4070250708_RuntimeMethod_var); __this->set_shadowRoot_6(L_1); GameObject_t1113636619 * L_2 = __this->get_shadowRoot_6(); NullCheck(L_2); SkeletonUtilityKinematicShadow_t296913764 * L_3 = GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408(L_2, /*hidden argument*/GameObject_GetComponent_TisSkeletonUtilityKinematicShadow_t296913764_m2972412408_RuntimeMethod_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); GameObject_t1113636619 * L_4 = __this->get_shadowRoot_6(); NullCheck(L_4); Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL); V_0 = L_5; Transform_t3600365921 * L_6 = V_0; Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_7); Vector3_t3722313464 L_8 = Transform_get_position_m36019626(L_7, /*hidden argument*/NULL); NullCheck(L_6); Transform_set_position_m3387557959(L_6, L_8, /*hidden argument*/NULL); Transform_t3600365921 * L_9 = V_0; Transform_t3600365921 * L_10 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_10); Quaternion_t2301928331 L_11 = Transform_get_rotation_m3502953881(L_10, /*hidden argument*/NULL); NullCheck(L_9); Transform_set_rotation_m3524318132(L_9, L_11, /*hidden argument*/NULL); Transform_t3600365921 * L_12 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_13 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_12); Vector3_t3722313464 L_14 = Transform_TransformPoint_m226827784(L_12, L_13, /*hidden argument*/NULL); V_1 = L_14; Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t3722313464 L_16 = Transform_get_position_m36019626(L_15, /*hidden argument*/NULL); Vector3_t3722313464 L_17 = V_1; float L_18 = Vector3_Distance_m886789632(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/NULL); V_2 = L_18; Transform_t3600365921 * L_19 = V_0; Vector3_t3722313464 L_20 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_19); Transform_set_localScale_m3053443106(L_19, L_20, /*hidden argument*/NULL); bool L_21 = __this->get_detachedShadow_2(); if (L_21) { goto IL_00bb; } } { Transform_t3600365921 * L_22 = __this->get_parent_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_23 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_23) { goto IL_00af; } } { Transform_t3600365921 * L_24 = V_0; Transform_t3600365921 * L_25 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_25); Transform_t3600365921 * L_26 = Transform_get_root_m2450402596(L_25, /*hidden argument*/NULL); NullCheck(L_24); Transform_set_parent_m786917804(L_24, L_26, /*hidden argument*/NULL); goto IL_00bb; } IL_00af: { Transform_t3600365921 * L_27 = V_0; Transform_t3600365921 * L_28 = __this->get_parent_3(); NullCheck(L_27); Transform_set_parent_m786917804(L_27, L_28, /*hidden argument*/NULL); } IL_00bb: { bool L_29 = __this->get_hideShadow_4(); if (!L_29) { goto IL_00d2; } } { GameObject_t1113636619 * L_30 = __this->get_shadowRoot_6(); NullCheck(L_30); Object_set_hideFlags_m1648752846(L_30, 1, /*hidden argument*/NULL); } IL_00d2: { GameObject_t1113636619 * L_31 = __this->get_shadowRoot_6(); NullCheck(L_31); JointU5BU5D_t2590788151* L_32 = GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167(L_31, /*hidden argument*/GameObject_GetComponentsInChildren_TisJoint_t1358886274_m1825270167_RuntimeMethod_var); V_3 = L_32; JointU5BU5D_t2590788151* L_33 = V_3; V_5 = L_33; V_6 = 0; goto IL_0109; } IL_00e9: { JointU5BU5D_t2590788151* L_34 = V_5; int32_t L_35 = V_6; NullCheck(L_34); int32_t L_36 = L_35; Joint_t1358886274 * L_37 = (L_34)->GetAt(static_cast(L_36)); V_4 = L_37; Joint_t1358886274 * L_38 = V_4; Joint_t1358886274 * L_39 = L_38; NullCheck(L_39); Vector3_t3722313464 L_40 = Joint_get_connectedAnchor_m3824549796(L_39, /*hidden argument*/NULL); float L_41 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_42 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_40, L_41, /*hidden argument*/NULL); NullCheck(L_39); Joint_set_connectedAnchor_m1287743653(L_39, L_42, /*hidden argument*/NULL); int32_t L_43 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)); } IL_0109: { int32_t L_44 = V_6; JointU5BU5D_t2590788151* L_45 = V_5; NullCheck(L_45); if ((((int32_t)L_44) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_45)->max_length))))))) { goto IL_00e9; } } { SkeletonUtilityBoneU5BU5D_t952130339* L_46 = Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028(__this, /*hidden argument*/Component_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m3982469028_RuntimeMethod_var); V_7 = L_46; GameObject_t1113636619 * L_47 = __this->get_shadowRoot_6(); NullCheck(L_47); SkeletonUtilityBoneU5BU5D_t952130339* L_48 = GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196(L_47, /*hidden argument*/GameObject_GetComponentsInChildren_TisSkeletonUtilityBone_t2225520134_m947195196_RuntimeMethod_var); V_8 = L_48; SkeletonUtilityBoneU5BU5D_t952130339* L_49 = V_7; V_10 = L_49; V_11 = 0; goto IL_020a; } IL_0135: { SkeletonUtilityBoneU5BU5D_t952130339* L_50 = V_10; int32_t L_51 = V_11; NullCheck(L_50); int32_t L_52 = L_51; SkeletonUtilityBone_t2225520134 * L_53 = (L_50)->GetAt(static_cast(L_52)); V_9 = L_53; SkeletonUtilityBone_t2225520134 * L_54 = V_9; NullCheck(L_54); GameObject_t1113636619 * L_55 = Component_get_gameObject_m442555142(L_54, /*hidden argument*/NULL); GameObject_t1113636619 * L_56 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_57 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_55, L_56, /*hidden argument*/NULL); if (!L_57) { goto IL_0158; } } { goto IL_0204; } IL_0158: { int32_t L_58 = __this->get_physicsSystem_5(); if (L_58) { goto IL_0172; } } { RuntimeTypeHandle_t3027515415 L_59 = { reinterpret_cast (Rigidbody2D_t939494601_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_60 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_59, /*hidden argument*/NULL); G_B15_0 = L_60; goto IL_017c; } IL_0172: { RuntimeTypeHandle_t3027515415 L_61 = { reinterpret_cast (Rigidbody_t3916780224_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_62 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_61, /*hidden argument*/NULL); G_B15_0 = L_62; } IL_017c: { V_12 = G_B15_0; SkeletonUtilityBoneU5BU5D_t952130339* L_63 = V_8; V_14 = L_63; V_15 = 0; goto IL_01f9; } IL_018a: { SkeletonUtilityBoneU5BU5D_t952130339* L_64 = V_14; int32_t L_65 = V_15; NullCheck(L_64); int32_t L_66 = L_65; SkeletonUtilityBone_t2225520134 * L_67 = (L_64)->GetAt(static_cast(L_66)); V_13 = L_67; SkeletonUtilityBone_t2225520134 * L_68 = V_13; Type_t * L_69 = V_12; NullCheck(L_68); Component_t1923634451 * L_70 = Component_GetComponent_m886226392(L_68, L_69, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_71 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_70, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_71) { goto IL_01f3; } } { SkeletonUtilityBone_t2225520134 * L_72 = V_13; NullCheck(L_72); String_t* L_73 = L_72->get_boneName_2(); SkeletonUtilityBone_t2225520134 * L_74 = V_9; NullCheck(L_74); String_t* L_75 = L_74->get_boneName_2(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_76 = String_op_Equality_m920492651(NULL /*static, unused*/, L_73, L_75, /*hidden argument*/NULL); if (!L_76) { goto IL_01f3; } } { List_1_t972525202 * L_77 = __this->get_shadowTable_7(); il2cpp_codegen_initobj((&V_16), sizeof(TransformPair_t3795417756 )); SkeletonUtilityBone_t2225520134 * L_78 = V_9; NullCheck(L_78); Transform_t3600365921 * L_79 = Component_get_transform_m3162698980(L_78, /*hidden argument*/NULL); (&V_16)->set_dest_0(L_79); SkeletonUtilityBone_t2225520134 * L_80 = V_13; NullCheck(L_80); Transform_t3600365921 * L_81 = Component_get_transform_m3162698980(L_80, /*hidden argument*/NULL); (&V_16)->set_src_1(L_81); TransformPair_t3795417756 L_82 = V_16; NullCheck(L_77); List_1_Add_m1450809002(L_77, L_82, /*hidden argument*/List_1_Add_m1450809002_RuntimeMethod_var); goto IL_0204; } IL_01f3: { int32_t L_83 = V_15; V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_83, (int32_t)1)); } IL_01f9: { int32_t L_84 = V_15; SkeletonUtilityBoneU5BU5D_t952130339* L_85 = V_14; NullCheck(L_85); if ((((int32_t)L_84) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_85)->max_length))))))) { goto IL_018a; } } IL_0204: { int32_t L_86 = V_11; V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_86, (int32_t)1)); } IL_020a: { int32_t L_87 = V_11; SkeletonUtilityBoneU5BU5D_t952130339* L_88 = V_10; NullCheck(L_88); if ((((int32_t)L_87) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_88)->max_length))))))) { goto IL_0135; } } { SkeletonUtilityBoneU5BU5D_t952130339* L_89 = V_8; SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_89, /*hidden argument*/NULL); JointU5BU5D_t2590788151* L_90 = Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182(__this, /*hidden argument*/Component_GetComponentsInChildren_TisJoint_t1358886274_m1669636182_RuntimeMethod_var); SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_90, /*hidden argument*/NULL); RigidbodyU5BU5D_t3308997185* L_91 = Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583(__this, /*hidden argument*/Component_GetComponentsInChildren_TisRigidbody_t3916780224_m3065586583_RuntimeMethod_var); SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_91, /*hidden argument*/NULL); ColliderU5BU5D_t4234922487* L_92 = Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748(__this, /*hidden argument*/Component_GetComponentsInChildren_TisCollider_t1773347010_m3414211748_RuntimeMethod_var); SkeletonUtilityKinematicShadow_DestroyComponents_m114855063(NULL /*static, unused*/, (ComponentU5BU5D_t3294940482*)(ComponentU5BU5D_t3294940482*)L_92, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::DestroyComponents(UnityEngine.Component[]) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_DestroyComponents_m114855063 (RuntimeObject * __this /* static, unused */, ComponentU5BU5D_t3294940482* ___components0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow_DestroyComponents_m114855063_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { V_0 = 0; ComponentU5BU5D_t3294940482* L_0 = ___components0; NullCheck(L_0); V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))); goto IL_0017; } IL_000b: { ComponentU5BU5D_t3294940482* L_1 = ___components0; int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; Component_t1923634451 * L_4 = (L_1)->GetAt(static_cast(L_3)); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m565254235(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0017: { int32_t L_6 = V_0; int32_t L_7 = V_1; if ((((int32_t)L_6) < ((int32_t)L_7))) { goto IL_000b; } } { return; } } // System.Void Spine.Unity.Modules.SkeletonUtilityKinematicShadow::FixedUpdate() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityKinematicShadow_FixedUpdate_m306366809 (SkeletonUtilityKinematicShadow_t296913764 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityKinematicShadow_FixedUpdate_m306366809_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rigidbody2D_t939494601 * V_0 = NULL; Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); Rigidbody_t3916780224 * V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; TransformPair_t3795417756 V_6; memset(&V_6, 0, sizeof(V_6)); { int32_t L_0 = __this->get_physicsSystem_5(); if (L_0) { goto IL_0053; } } { GameObject_t1113636619 * L_1 = __this->get_shadowRoot_6(); NullCheck(L_1); Rigidbody2D_t939494601 * L_2 = GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(L_1, /*hidden argument*/GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var); V_0 = L_2; Rigidbody2D_t939494601 * L_3 = V_0; Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_4); Vector3_t3722313464 L_5 = Transform_get_position_m36019626(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_6 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); NullCheck(L_3); Rigidbody2D_MovePosition_m1934912072(L_3, L_6, /*hidden argument*/NULL); Rigidbody2D_t939494601 * L_7 = V_0; Transform_t3600365921 * L_8 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_8); Quaternion_t2301928331 L_9 = Transform_get_rotation_m3502953881(L_8, /*hidden argument*/NULL); V_1 = L_9; Vector3_t3722313464 L_10 = Quaternion_get_eulerAngles_m3425202016((&V_1), /*hidden argument*/NULL); V_2 = L_10; float L_11 = (&V_2)->get_z_3(); NullCheck(L_7); Rigidbody2D_MoveRotation_m3032842781(L_7, L_11, /*hidden argument*/NULL); goto IL_0081; } IL_0053: { GameObject_t1113636619 * L_12 = __this->get_shadowRoot_6(); NullCheck(L_12); Rigidbody_t3916780224 * L_13 = GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249(L_12, /*hidden argument*/GameObject_GetComponent_TisRigidbody_t3916780224_m3622753249_RuntimeMethod_var); V_3 = L_13; Rigidbody_t3916780224 * L_14 = V_3; Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_15); Vector3_t3722313464 L_16 = Transform_get_position_m36019626(L_15, /*hidden argument*/NULL); NullCheck(L_14); Rigidbody_MovePosition_m2109341474(L_14, L_16, /*hidden argument*/NULL); Rigidbody_t3916780224 * L_17 = V_3; Transform_t3600365921 * L_18 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_18); Quaternion_t2301928331 L_19 = Transform_get_rotation_m3502953881(L_18, /*hidden argument*/NULL); NullCheck(L_17); Rigidbody_MoveRotation_m72717779(L_17, L_19, /*hidden argument*/NULL); } IL_0081: { V_4 = 0; List_1_t972525202 * L_20 = __this->get_shadowTable_7(); NullCheck(L_20); int32_t L_21 = List_1_get_Count_m774530512(L_20, /*hidden argument*/List_1_get_Count_m774530512_RuntimeMethod_var); V_5 = L_21; goto IL_00db; } IL_0096: { List_1_t972525202 * L_22 = __this->get_shadowTable_7(); int32_t L_23 = V_4; NullCheck(L_22); TransformPair_t3795417756 L_24 = List_1_get_Item_m924456283(L_22, L_23, /*hidden argument*/List_1_get_Item_m924456283_RuntimeMethod_var); V_6 = L_24; Transform_t3600365921 * L_25 = (&V_6)->get_dest_0(); Transform_t3600365921 * L_26 = (&V_6)->get_src_1(); NullCheck(L_26); Vector3_t3722313464 L_27 = Transform_get_localPosition_m4234289348(L_26, /*hidden argument*/NULL); NullCheck(L_25); Transform_set_localPosition_m4128471975(L_25, L_27, /*hidden argument*/NULL); Transform_t3600365921 * L_28 = (&V_6)->get_dest_0(); Transform_t3600365921 * L_29 = (&V_6)->get_src_1(); NullCheck(L_29); Quaternion_t2301928331 L_30 = Transform_get_localRotation_m3487911431(L_29, /*hidden argument*/NULL); NullCheck(L_28); Transform_set_localRotation_m19445462(L_28, L_30, /*hidden argument*/NULL); int32_t L_31 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_00db: { int32_t L_32 = V_4; int32_t L_33 = V_5; if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_0096; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair extern "C" void TransformPair_t3795417756_marshal_pinvoke(const TransformPair_t3795417756& unmarshaled, TransformPair_t3795417756_marshaled_pinvoke& marshaled) { Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL); } extern "C" void TransformPair_t3795417756_marshal_pinvoke_back(const TransformPair_t3795417756_marshaled_pinvoke& marshaled, TransformPair_t3795417756& unmarshaled) { Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair extern "C" void TransformPair_t3795417756_marshal_pinvoke_cleanup(TransformPair_t3795417756_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair extern "C" void TransformPair_t3795417756_marshal_com(const TransformPair_t3795417756& unmarshaled, TransformPair_t3795417756_marshaled_com& marshaled) { Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL); } extern "C" void TransformPair_t3795417756_marshal_com_back(const TransformPair_t3795417756_marshaled_com& marshaled, TransformPair_t3795417756& unmarshaled) { Exception_t* ___dest_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'dest' of type 'TransformPair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___dest_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SkeletonUtilityKinematicShadow/TransformPair extern "C" void TransformPair_t3795417756_marshal_com_cleanup(TransformPair_t3795417756_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SlotBlendModes::.ctor() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes__ctor_m562996955 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes__ctor_m562996955_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_slotsWithCustomMaterial_6(((SlotMaterialTextureTupleU5BU5D_t3307001740*)SZArrayNew(SlotMaterialTextureTupleU5BU5D_t3307001740_il2cpp_TypeInfo_var, (uint32_t)0))); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Collections.Generic.Dictionary`2 Spine.Unity.Modules.SlotBlendModes::get_MaterialTable() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t2404844768 * SlotBlendModes_get_MaterialTable_m1407922958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_get_MaterialTable_m1407922958_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Dictionary_2_t2404844768 * L_0 = ((SlotBlendModes_t1277474191_StaticFields*)il2cpp_codegen_static_fields_for(SlotBlendModes_t1277474191_il2cpp_TypeInfo_var))->get_materialTable_2(); if (L_0) { goto IL_0014; } } { Dictionary_2_t2404844768 * L_1 = (Dictionary_2_t2404844768 *)il2cpp_codegen_object_new(Dictionary_2_t2404844768_il2cpp_TypeInfo_var); Dictionary_2__ctor_m3531641911(L_1, /*hidden argument*/Dictionary_2__ctor_m3531641911_RuntimeMethod_var); ((SlotBlendModes_t1277474191_StaticFields*)il2cpp_codegen_static_fields_for(SlotBlendModes_t1277474191_il2cpp_TypeInfo_var))->set_materialTable_2(L_1); } IL_0014: { Dictionary_2_t2404844768 * L_2 = ((SlotBlendModes_t1277474191_StaticFields*)il2cpp_codegen_static_fields_for(SlotBlendModes_t1277474191_il2cpp_TypeInfo_var))->get_materialTable_2(); return L_2; } } // UnityEngine.Material Spine.Unity.Modules.SlotBlendModes::GetOrAddMaterialFor(UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SlotBlendModes_GetOrAddMaterialFor_m2094617023 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_GetOrAddMaterialFor_m2094617023_MetadataUsageId); s_Il2CppMethodInitialized = true; } Dictionary_2_t2404844768 * V_0 = NULL; MaterialWithRefcount_t2188882488 * V_1 = NULL; MaterialTexturePair_t1637207048 V_2; memset(&V_2, 0, sizeof(V_2)); MaterialTexturePair_t1637207048 V_3; memset(&V_3, 0, sizeof(V_3)); Material_t340375123 * V_4 = NULL; { Material_t340375123 * L_0 = ___materialSource0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0018; } } { Texture2D_t3840446185 * L_2 = ___texture1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_001a; } } IL_0018: { return (Material_t340375123 *)NULL; } IL_001a: { Dictionary_2_t2404844768 * L_4 = SlotBlendModes_get_MaterialTable_m1407922958(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_4; il2cpp_codegen_initobj((&V_3), sizeof(MaterialTexturePair_t1637207048 )); Material_t340375123 * L_5 = ___materialSource0; (&V_3)->set_material_1(L_5); Texture2D_t3840446185 * L_6 = ___texture1; (&V_3)->set_texture2D_0(L_6); MaterialTexturePair_t1637207048 L_7 = V_3; V_2 = L_7; Dictionary_2_t2404844768 * L_8 = V_0; MaterialTexturePair_t1637207048 L_9 = V_2; NullCheck(L_8); bool L_10 = Dictionary_2_TryGetValue_m1023949490(L_8, L_9, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m1023949490_RuntimeMethod_var); if (L_10) { goto IL_0093; } } { Material_t340375123 * L_11 = ___materialSource0; Material_t340375123 * L_12 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m249231841(L_12, L_11, /*hidden argument*/NULL); MaterialWithRefcount_t2188882488 * L_13 = (MaterialWithRefcount_t2188882488 *)il2cpp_codegen_object_new(MaterialWithRefcount_t2188882488_il2cpp_TypeInfo_var); MaterialWithRefcount__ctor_m3921757900(L_13, L_12, /*hidden argument*/NULL); V_1 = L_13; MaterialWithRefcount_t2188882488 * L_14 = V_1; NullCheck(L_14); Material_t340375123 * L_15 = L_14->get_materialClone_0(); V_4 = L_15; Material_t340375123 * L_16 = V_4; Texture2D_t3840446185 * L_17 = ___texture1; NullCheck(L_17); String_t* L_18 = Object_get_name_m4211327027(L_17, /*hidden argument*/NULL); Material_t340375123 * L_19 = ___materialSource0; NullCheck(L_19); String_t* L_20 = Object_get_name_m4211327027(L_19, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_21 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral2488175923, L_18, _stringLiteral3452614531, L_20, /*hidden argument*/NULL); NullCheck(L_16); Object_set_name_m291480324(L_16, L_21, /*hidden argument*/NULL); Material_t340375123 * L_22 = V_4; Texture2D_t3840446185 * L_23 = ___texture1; NullCheck(L_22); Material_set_mainTexture_m544811714(L_22, L_23, /*hidden argument*/NULL); Dictionary_2_t2404844768 * L_24 = V_0; MaterialTexturePair_t1637207048 L_25 = V_2; MaterialWithRefcount_t2188882488 * L_26 = V_1; NullCheck(L_24); Dictionary_2_set_Item_m309940709(L_24, L_25, L_26, /*hidden argument*/Dictionary_2_set_Item_m309940709_RuntimeMethod_var); goto IL_00a1; } IL_0093: { MaterialWithRefcount_t2188882488 * L_27 = V_1; MaterialWithRefcount_t2188882488 * L_28 = L_27; NullCheck(L_28); int32_t L_29 = L_28->get_refcount_1(); NullCheck(L_28); L_28->set_refcount_1(((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)1))); } IL_00a1: { MaterialWithRefcount_t2188882488 * L_30 = V_1; NullCheck(L_30); Material_t340375123 * L_31 = L_30->get_materialClone_0(); return L_31; } } // Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount Spine.Unity.Modules.SlotBlendModes::GetExistingMaterialFor(UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR MaterialWithRefcount_t2188882488 * SlotBlendModes_GetExistingMaterialFor_m3470480624 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_GetExistingMaterialFor_m3470480624_MetadataUsageId); s_Il2CppMethodInitialized = true; } Dictionary_2_t2404844768 * V_0 = NULL; MaterialWithRefcount_t2188882488 * V_1 = NULL; MaterialTexturePair_t1637207048 V_2; memset(&V_2, 0, sizeof(V_2)); MaterialTexturePair_t1637207048 V_3; memset(&V_3, 0, sizeof(V_3)); { Material_t340375123 * L_0 = ___materialSource0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0018; } } { Texture2D_t3840446185 * L_2 = ___texture1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_001a; } } IL_0018: { return (MaterialWithRefcount_t2188882488 *)NULL; } IL_001a: { Dictionary_2_t2404844768 * L_4 = SlotBlendModes_get_MaterialTable_m1407922958(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_4; il2cpp_codegen_initobj((&V_3), sizeof(MaterialTexturePair_t1637207048 )); Material_t340375123 * L_5 = ___materialSource0; (&V_3)->set_material_1(L_5); Texture2D_t3840446185 * L_6 = ___texture1; (&V_3)->set_texture2D_0(L_6); MaterialTexturePair_t1637207048 L_7 = V_3; V_2 = L_7; Dictionary_2_t2404844768 * L_8 = V_0; MaterialTexturePair_t1637207048 L_9 = V_2; NullCheck(L_8); bool L_10 = Dictionary_2_TryGetValue_m1023949490(L_8, L_9, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m1023949490_RuntimeMethod_var); if (L_10) { goto IL_004a; } } { return (MaterialWithRefcount_t2188882488 *)NULL; } IL_004a: { MaterialWithRefcount_t2188882488 * L_11 = V_1; return L_11; } } // System.Void Spine.Unity.Modules.SlotBlendModes::RemoveMaterialFromTable(UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_RemoveMaterialFromTable_m285025762 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___materialSource0, Texture2D_t3840446185 * ___texture1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_RemoveMaterialFromTable_m285025762_MetadataUsageId); s_Il2CppMethodInitialized = true; } Dictionary_2_t2404844768 * V_0 = NULL; MaterialTexturePair_t1637207048 V_1; memset(&V_1, 0, sizeof(V_1)); MaterialTexturePair_t1637207048 V_2; memset(&V_2, 0, sizeof(V_2)); { Dictionary_2_t2404844768 * L_0 = SlotBlendModes_get_MaterialTable_m1407922958(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; il2cpp_codegen_initobj((&V_2), sizeof(MaterialTexturePair_t1637207048 )); Material_t340375123 * L_1 = ___materialSource0; (&V_2)->set_material_1(L_1); Texture2D_t3840446185 * L_2 = ___texture1; (&V_2)->set_texture2D_0(L_2); MaterialTexturePair_t1637207048 L_3 = V_2; V_1 = L_3; Dictionary_2_t2404844768 * L_4 = V_0; MaterialTexturePair_t1637207048 L_5 = V_1; NullCheck(L_4); Dictionary_2_Remove_m1575996225(L_4, L_5, /*hidden argument*/Dictionary_2_Remove_m1575996225_RuntimeMethod_var); return; } } // System.Boolean Spine.Unity.Modules.SlotBlendModes::get_Applied() extern "C" IL2CPP_METHOD_ATTR bool SlotBlendModes_get_Applied_m684856475 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CAppliedU3Ek__BackingField_7(); return L_0; } } // System.Void Spine.Unity.Modules.SlotBlendModes::set_Applied(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_set_Applied_m3238422501 (SlotBlendModes_t1277474191 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CAppliedU3Ek__BackingField_7(L_0); return; } } // System.Void Spine.Unity.Modules.SlotBlendModes::Start() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Start_m437130643 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { { bool L_0 = SlotBlendModes_get_Applied_m684856475(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0011; } } { SlotBlendModes_Apply_m1289653277(__this, /*hidden argument*/NULL); } IL_0011: { return; } } // System.Void Spine.Unity.Modules.SlotBlendModes::OnDestroy() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_OnDestroy_m2531873003 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { { bool L_0 = SlotBlendModes_get_Applied_m684856475(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0011; } } { SlotBlendModes_Remove_m3782194923(__this, /*hidden argument*/NULL); } IL_0011: { return; } } // System.Void Spine.Unity.Modules.SlotBlendModes::Apply() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Apply_m1289653277 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_Apply_m1289653277_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonRenderer_t2098681813 * V_0 = NULL; Dictionary_2_t3424054551 * V_1 = NULL; int32_t V_2 = 0; Slot_t3514940700 * V_3 = NULL; Enumerator_t1255926425 V_4; memset(&V_4, 0, sizeof(V_4)); int32_t V_5 = 0; int32_t V_6 = 0; Slot_t3514940700 * V_7 = NULL; Enumerator_t1255926425 V_8; memset(&V_8, 0, sizeof(V_8)); int32_t V_9 = 0; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { SlotBlendModes_GetTexture_m4079113523(__this, /*hidden argument*/NULL); Texture2D_t3840446185 * L_0 = __this->get_texture_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { return; } IL_0018: { SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); V_0 = L_2; SkeletonRenderer_t2098681813 * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_002c; } } { return; } IL_002c: { SkeletonRenderer_t2098681813 * L_5 = V_0; NullCheck(L_5); Dictionary_2_t3424054551 * L_6 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_5, /*hidden argument*/NULL); V_1 = L_6; V_2 = 0; SkeletonRenderer_t2098681813 * L_7 = V_0; NullCheck(L_7); Skeleton_t3686076450 * L_8 = SkeletonRenderer_get_Skeleton_m795331332(L_7, /*hidden argument*/NULL); NullCheck(L_8); ExposedList_1_t1927085270 * L_9 = Skeleton_get_Slots_m1709201310(L_8, /*hidden argument*/NULL); NullCheck(L_9); Enumerator_t1255926425 L_10 = ExposedList_1_GetEnumerator_m3960060162(L_9, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var); V_4 = L_10; } IL_0047: try { // begin try (depth: 1) { goto IL_00da; } IL_004c: { Slot_t3514940700 * L_11 = Enumerator_get_Current_m2185977393((&V_4), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var); V_3 = L_11; Slot_t3514940700 * L_12 = V_3; NullCheck(L_12); SlotData_t154801902 * L_13 = L_12->get_data_0(); NullCheck(L_13); int32_t L_14 = L_13->get_blendMode_12(); V_5 = L_14; int32_t L_15 = V_5; if ((((int32_t)L_15) == ((int32_t)2))) { goto IL_0076; } } IL_0069: { int32_t L_16 = V_5; if ((((int32_t)L_16) == ((int32_t)3))) { goto IL_00a8; } } IL_0071: { goto IL_00da; } IL_0076: { Material_t340375123 * L_17 = __this->get_multiplyMaterialSource_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_18 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_00a3; } } IL_0087: { Dictionary_2_t3424054551 * L_19 = V_1; Slot_t3514940700 * L_20 = V_3; Material_t340375123 * L_21 = __this->get_multiplyMaterialSource_3(); Texture2D_t3840446185 * L_22 = __this->get_texture_5(); Material_t340375123 * L_23 = SlotBlendModes_GetOrAddMaterialFor_m2094617023(NULL /*static, unused*/, L_21, L_22, /*hidden argument*/NULL); NullCheck(L_19); Dictionary_2_set_Item_m2630150584(L_19, L_20, L_23, /*hidden argument*/Dictionary_2_set_Item_m2630150584_RuntimeMethod_var); int32_t L_24 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); } IL_00a3: { goto IL_00da; } IL_00a8: { Material_t340375123 * L_25 = __this->get_screenMaterialSource_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_26 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_25, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_26) { goto IL_00d5; } } IL_00b9: { Dictionary_2_t3424054551 * L_27 = V_1; Slot_t3514940700 * L_28 = V_3; Material_t340375123 * L_29 = __this->get_screenMaterialSource_4(); Texture2D_t3840446185 * L_30 = __this->get_texture_5(); Material_t340375123 * L_31 = SlotBlendModes_GetOrAddMaterialFor_m2094617023(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL); NullCheck(L_27); Dictionary_2_set_Item_m2630150584(L_27, L_28, L_31, /*hidden argument*/Dictionary_2_set_Item_m2630150584_RuntimeMethod_var); int32_t L_32 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1)); } IL_00d5: { goto IL_00da; } IL_00da: { bool L_33 = Enumerator_MoveNext_m812582450((&V_4), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var); if (L_33) { goto IL_004c; } } IL_00e6: { IL2CPP_LEAVE(0xF9, FINALLY_00eb); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00eb; } FINALLY_00eb: { // begin finally (depth: 1) Enumerator_Dispose_m3760366191((&V_4), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var); IL2CPP_END_FINALLY(235) } // end finally (depth: 1) IL2CPP_CLEANUP(235) { IL2CPP_JUMP_TBL(0xF9, IL_00f9) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00f9: { int32_t L_34 = V_2; __this->set_slotsWithCustomMaterial_6(((SlotMaterialTextureTupleU5BU5D_t3307001740*)SZArrayNew(SlotMaterialTextureTupleU5BU5D_t3307001740_il2cpp_TypeInfo_var, (uint32_t)L_34))); V_6 = 0; SkeletonRenderer_t2098681813 * L_35 = V_0; NullCheck(L_35); Skeleton_t3686076450 * L_36 = SkeletonRenderer_get_Skeleton_m795331332(L_35, /*hidden argument*/NULL); NullCheck(L_36); ExposedList_1_t1927085270 * L_37 = Skeleton_get_Slots_m1709201310(L_36, /*hidden argument*/NULL); NullCheck(L_37); Enumerator_t1255926425 L_38 = ExposedList_1_GetEnumerator_m3960060162(L_37, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var); V_8 = L_38; } IL_011a: try { // begin try (depth: 1) { goto IL_01cb; } IL_011f: { Slot_t3514940700 * L_39 = Enumerator_get_Current_m2185977393((&V_8), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var); V_7 = L_39; Slot_t3514940700 * L_40 = V_7; NullCheck(L_40); SlotData_t154801902 * L_41 = L_40->get_data_0(); NullCheck(L_41); int32_t L_42 = L_41->get_blendMode_12(); V_9 = L_42; int32_t L_43 = V_9; if ((((int32_t)L_43) == ((int32_t)2))) { goto IL_014b; } } IL_013e: { int32_t L_44 = V_9; if ((((int32_t)L_44) == ((int32_t)3))) { goto IL_018b; } } IL_0146: { goto IL_01cb; } IL_014b: { Material_t340375123 * L_45 = __this->get_multiplyMaterialSource_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_46 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_45, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_46) { goto IL_0186; } } IL_015c: { SlotMaterialTextureTupleU5BU5D_t3307001740* L_47 = __this->get_slotsWithCustomMaterial_6(); int32_t L_48 = V_6; int32_t L_49 = L_48; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1)); NullCheck(L_47); Slot_t3514940700 * L_50 = V_7; Material_t340375123 * L_51 = __this->get_multiplyMaterialSource_3(); Texture2D_t3840446185 * L_52 = __this->get_texture_5(); SlotMaterialTextureTuple_t3634971921 L_53; memset(&L_53, 0, sizeof(L_53)); SlotMaterialTextureTuple__ctor_m3461312395((&L_53), L_50, L_51, L_52, /*hidden argument*/NULL); *(SlotMaterialTextureTuple_t3634971921 *)((L_47)->GetAddressAt(static_cast(L_49))) = L_53; } IL_0186: { goto IL_01cb; } IL_018b: { Material_t340375123 * L_54 = __this->get_screenMaterialSource_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_55 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_54, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_55) { goto IL_01c6; } } IL_019c: { SlotMaterialTextureTupleU5BU5D_t3307001740* L_56 = __this->get_slotsWithCustomMaterial_6(); int32_t L_57 = V_6; int32_t L_58 = L_57; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1)); NullCheck(L_56); Slot_t3514940700 * L_59 = V_7; Material_t340375123 * L_60 = __this->get_screenMaterialSource_4(); Texture2D_t3840446185 * L_61 = __this->get_texture_5(); SlotMaterialTextureTuple_t3634971921 L_62; memset(&L_62, 0, sizeof(L_62)); SlotMaterialTextureTuple__ctor_m3461312395((&L_62), L_59, L_60, L_61, /*hidden argument*/NULL); *(SlotMaterialTextureTuple_t3634971921 *)((L_56)->GetAddressAt(static_cast(L_58))) = L_62; } IL_01c6: { goto IL_01cb; } IL_01cb: { bool L_63 = Enumerator_MoveNext_m812582450((&V_8), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var); if (L_63) { goto IL_011f; } } IL_01d7: { IL2CPP_LEAVE(0x1EA, FINALLY_01dc); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_01dc; } FINALLY_01dc: { // begin finally (depth: 1) Enumerator_Dispose_m3760366191((&V_8), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var); IL2CPP_END_FINALLY(476) } // end finally (depth: 1) IL2CPP_CLEANUP(476) { IL2CPP_JUMP_TBL(0x1EA, IL_01ea) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_01ea: { SlotBlendModes_set_Applied_m3238422501(__this, (bool)1, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_64 = V_0; NullCheck(L_64); VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_64); return; } } // System.Void Spine.Unity.Modules.SlotBlendModes::Remove() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_Remove_m3782194923 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_Remove_m3782194923_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonRenderer_t2098681813 * V_0 = NULL; Dictionary_2_t3424054551 * V_1 = NULL; SlotMaterialTextureTuple_t3634971921 V_2; memset(&V_2, 0, sizeof(V_2)); SlotMaterialTextureTupleU5BU5D_t3307001740* V_3 = NULL; int32_t V_4 = 0; Slot_t3514940700 * V_5 = NULL; Material_t340375123 * V_6 = NULL; Texture2D_t3840446185 * V_7 = NULL; MaterialWithRefcount_t2188882488 * V_8 = NULL; int32_t V_9 = 0; Material_t340375123 * V_10 = NULL; Material_t340375123 * V_11 = NULL; Material_t340375123 * G_B11_0 = NULL; { SlotBlendModes_GetTexture_m4079113523(__this, /*hidden argument*/NULL); Texture2D_t3840446185 * L_0 = __this->get_texture_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { return; } IL_0018: { SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); V_0 = L_2; SkeletonRenderer_t2098681813 * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_002c; } } { return; } IL_002c: { SkeletonRenderer_t2098681813 * L_5 = V_0; NullCheck(L_5); Dictionary_2_t3424054551 * L_6 = SkeletonRenderer_get_CustomSlotMaterials_m863222821(L_5, /*hidden argument*/NULL); V_1 = L_6; SlotMaterialTextureTupleU5BU5D_t3307001740* L_7 = __this->get_slotsWithCustomMaterial_6(); V_3 = L_7; V_4 = 0; goto IL_00da; } IL_0042: { SlotMaterialTextureTupleU5BU5D_t3307001740* L_8 = V_3; int32_t L_9 = V_4; NullCheck(L_8); V_2 = (*(SlotMaterialTextureTuple_t3634971921 *)((L_8)->GetAddressAt(static_cast(L_9)))); Slot_t3514940700 * L_10 = (&V_2)->get_slot_0(); V_5 = L_10; Material_t340375123 * L_11 = (&V_2)->get_material_2(); V_6 = L_11; Texture2D_t3840446185 * L_12 = (&V_2)->get_texture2D_1(); V_7 = L_12; Material_t340375123 * L_13 = V_6; Texture2D_t3840446185 * L_14 = V_7; MaterialWithRefcount_t2188882488 * L_15 = SlotBlendModes_GetExistingMaterialFor_m3470480624(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL); V_8 = L_15; MaterialWithRefcount_t2188882488 * L_16 = V_8; MaterialWithRefcount_t2188882488 * L_17 = L_16; NullCheck(L_17); int32_t L_18 = L_17->get_refcount_1(); int32_t L_19 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_18, (int32_t)1)); V_9 = L_19; NullCheck(L_17); L_17->set_refcount_1(L_19); int32_t L_20 = V_9; if (L_20) { goto IL_0098; } } { Material_t340375123 * L_21 = V_6; Texture2D_t3840446185 * L_22 = V_7; SlotBlendModes_RemoveMaterialFromTable_m285025762(NULL /*static, unused*/, L_21, L_22, /*hidden argument*/NULL); } IL_0098: { Dictionary_2_t3424054551 * L_23 = V_1; Slot_t3514940700 * L_24 = V_5; NullCheck(L_23); bool L_25 = Dictionary_2_TryGetValue_m1070781829(L_23, L_24, (&V_10), /*hidden argument*/Dictionary_2_TryGetValue_m1070781829_RuntimeMethod_var); if (!L_25) { goto IL_00d4; } } { MaterialWithRefcount_t2188882488 * L_26 = V_8; if (L_26) { goto IL_00b4; } } { G_B11_0 = ((Material_t340375123 *)(NULL)); goto IL_00bb; } IL_00b4: { MaterialWithRefcount_t2188882488 * L_27 = V_8; NullCheck(L_27); Material_t340375123 * L_28 = L_27->get_materialClone_0(); G_B11_0 = L_28; } IL_00bb: { V_11 = G_B11_0; Material_t340375123 * L_29 = V_10; Material_t340375123 * L_30 = V_11; bool L_31 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_00d4; } } { Dictionary_2_t3424054551 * L_32 = V_1; Slot_t3514940700 * L_33 = V_5; NullCheck(L_32); Dictionary_2_Remove_m835644216(L_32, L_33, /*hidden argument*/Dictionary_2_Remove_m835644216_RuntimeMethod_var); } IL_00d4: { int32_t L_34 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_34, (int32_t)1)); } IL_00da: { int32_t L_35 = V_4; SlotMaterialTextureTupleU5BU5D_t3307001740* L_36 = V_3; NullCheck(L_36); if ((((int32_t)L_35) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_36)->max_length))))))) { goto IL_0042; } } { __this->set_slotsWithCustomMaterial_6((SlotMaterialTextureTupleU5BU5D_t3307001740*)NULL); SlotBlendModes_set_Applied_m3238422501(__this, (bool)0, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_37 = V_0; NullCheck(L_37); bool L_38 = L_37->get_valid_27(); if (!L_38) { goto IL_0103; } } { SkeletonRenderer_t2098681813 * L_39 = V_0; NullCheck(L_39); VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_39); } IL_0103: { return; } } // System.Void Spine.Unity.Modules.SlotBlendModes::GetTexture() extern "C" IL2CPP_METHOD_ATTR void SlotBlendModes_GetTexture_m4079113523 (SlotBlendModes_t1277474191 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SlotBlendModes_GetTexture_m4079113523_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonRenderer_t2098681813 * V_0 = NULL; SkeletonDataAsset_t3748144825 * V_1 = NULL; AtlasAssetBase_t517294719 * V_2 = NULL; Material_t340375123 * V_3 = NULL; { Texture2D_t3840446185 * L_0 = __this->get_texture_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0074; } } { SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); V_0 = L_2; SkeletonRenderer_t2098681813 * L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0025; } } { return; } IL_0025: { SkeletonRenderer_t2098681813 * L_5 = V_0; NullCheck(L_5); SkeletonDataAsset_t3748144825 * L_6 = L_5->get_skeletonDataAsset_2(); V_1 = L_6; SkeletonDataAsset_t3748144825 * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_8 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_8) { goto IL_0039; } } { return; } IL_0039: { SkeletonDataAsset_t3748144825 * L_9 = V_1; NullCheck(L_9); AtlasAssetBaseU5BU5D_t4255193254* L_10 = L_9->get_atlasAssets_2(); NullCheck(L_10); int32_t L_11 = 0; AtlasAssetBase_t517294719 * L_12 = (L_10)->GetAt(static_cast(L_11)); V_2 = L_12; AtlasAssetBase_t517294719 * L_13 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_14 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_13, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_14) { goto IL_004f; } } { return; } IL_004f: { AtlasAssetBase_t517294719 * L_15 = V_2; NullCheck(L_15); Material_t340375123 * L_16 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(4 /* UnityEngine.Material Spine.Unity.AtlasAssetBase::get_PrimaryMaterial() */, L_15); V_3 = L_16; Material_t340375123 * L_17 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_18 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_0063; } } { return; } IL_0063: { Material_t340375123 * L_19 = V_3; NullCheck(L_19); Texture_t3661962703 * L_20 = Material_get_mainTexture_m692510677(L_19, /*hidden argument*/NULL); __this->set_texture_5(((Texture2D_t3840446185 *)IsInstSealed((RuntimeObject*)L_20, Texture2D_t3840446185_il2cpp_TypeInfo_var))); } IL_0074: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair extern "C" void MaterialTexturePair_t1637207048_marshal_pinvoke(const MaterialTexturePair_t1637207048& unmarshaled, MaterialTexturePair_t1637207048_marshaled_pinvoke& marshaled) { Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL); } extern "C" void MaterialTexturePair_t1637207048_marshal_pinvoke_back(const MaterialTexturePair_t1637207048_marshaled_pinvoke& marshaled, MaterialTexturePair_t1637207048& unmarshaled) { Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair extern "C" void MaterialTexturePair_t1637207048_marshal_pinvoke_cleanup(MaterialTexturePair_t1637207048_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair extern "C" void MaterialTexturePair_t1637207048_marshal_com(const MaterialTexturePair_t1637207048& unmarshaled, MaterialTexturePair_t1637207048_marshaled_com& marshaled) { Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL); } extern "C" void MaterialTexturePair_t1637207048_marshal_com_back(const MaterialTexturePair_t1637207048_marshaled_com& marshaled, MaterialTexturePair_t1637207048& unmarshaled) { Exception_t* ___texture2D_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture2D' of type 'MaterialTexturePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture2D_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/MaterialTexturePair extern "C" void MaterialTexturePair_t1637207048_marshal_com_cleanup(MaterialTexturePair_t1637207048_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Modules.SlotBlendModes/MaterialWithRefcount::.ctor(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void MaterialWithRefcount__ctor_m3921757900 (MaterialWithRefcount_t2188882488 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method) { { __this->set_refcount_1(1); Object__ctor_m297566312(__this, /*hidden argument*/NULL); Material_t340375123 * L_0 = ___mat0; __this->set_materialClone_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_pinvoke(const SlotMaterialTextureTuple_t3634971921& unmarshaled, SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke& marshaled) { Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL); } extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_pinvoke_back(const SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke& marshaled, SlotMaterialTextureTuple_t3634971921& unmarshaled) { Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_pinvoke_cleanup(SlotMaterialTextureTuple_t3634971921_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_com(const SlotMaterialTextureTuple_t3634971921& unmarshaled, SlotMaterialTextureTuple_t3634971921_marshaled_com& marshaled) { Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL); } extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_com_back(const SlotMaterialTextureTuple_t3634971921_marshaled_com& marshaled, SlotMaterialTextureTuple_t3634971921& unmarshaled) { Exception_t* ___slot_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'slot' of type 'SlotMaterialTextureTuple': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___slot_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple extern "C" void SlotMaterialTextureTuple_t3634971921_marshal_com_cleanup(SlotMaterialTextureTuple_t3634971921_marshaled_com& marshaled) { } // System.Void Spine.Unity.Modules.SlotBlendModes/SlotMaterialTextureTuple::.ctor(Spine.Slot,UnityEngine.Material,UnityEngine.Texture2D) extern "C" IL2CPP_METHOD_ATTR void SlotMaterialTextureTuple__ctor_m3461312395 (SlotMaterialTextureTuple_t3634971921 * __this, Slot_t3514940700 * ___slot0, Material_t340375123 * ___material1, Texture2D_t3840446185 * ___texture2, const RuntimeMethod* method) { { Slot_t3514940700 * L_0 = ___slot0; __this->set_slot_0(L_0); Material_t340375123 * L_1 = ___material1; __this->set_material_2(L_1); Texture2D_t3840446185 * L_2 = ___texture2; __this->set_texture2D_1(L_2); return; } } extern "C" void SlotMaterialTextureTuple__ctor_m3461312395_AdjustorThunk (RuntimeObject * __this, Slot_t3514940700 * ___slot0, Material_t340375123 * ___material1, Texture2D_t3840446185 * ___texture2, const RuntimeMethod* method) { SlotMaterialTextureTuple_t3634971921 * _thisAdjusted = reinterpret_cast(__this + 1); SlotMaterialTextureTuple__ctor_m3461312395(_thisAdjusted, ___slot0, ___material1, ___texture2, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SkeletonAnimationPlayableHandle::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimationPlayableHandle__ctor_m4086492736 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method) { { SpinePlayableHandleBase__ctor_m3842884277(__this, /*hidden argument*/NULL); return; } } // Spine.Skeleton Spine.Unity.Playables.SkeletonAnimationPlayableHandle::get_Skeleton() extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonAnimationPlayableHandle_get_Skeleton_m2769695342 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method) { { SkeletonAnimation_t3693186521 * L_0 = __this->get_skeletonAnimation_3(); NullCheck(L_0); Skeleton_t3686076450 * L_1 = SkeletonRenderer_get_Skeleton_m795331332(L_0, /*hidden argument*/NULL); return L_1; } } // Spine.SkeletonData Spine.Unity.Playables.SkeletonAnimationPlayableHandle::get_SkeletonData() extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonAnimationPlayableHandle_get_SkeletonData_m2208684187 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method) { { SkeletonAnimation_t3693186521 * L_0 = __this->get_skeletonAnimation_3(); NullCheck(L_0); Skeleton_t3686076450 * L_1 = SkeletonRenderer_get_Skeleton_m795331332(L_0, /*hidden argument*/NULL); NullCheck(L_1); SkeletonData_t2032710716 * L_2 = L_1->get_data_0(); return L_2; } } // System.Void Spine.Unity.Playables.SkeletonAnimationPlayableHandle::Awake() extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimationPlayableHandle_Awake_m4156277520 (SkeletonAnimationPlayableHandle_t2582634162 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimationPlayableHandle_Awake_m4156277520_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonAnimation_t3693186521 * L_0 = __this->get_skeletonAnimation_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { SkeletonAnimation_t3693186521 * L_2 = Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438(__this, /*hidden argument*/Component_GetComponent_TisSkeletonAnimation_t3693186521_m564718438_RuntimeMethod_var); __this->set_skeletonAnimation_3(L_2); } IL_001d: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineAnimationStateBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateBehaviour__ctor_m321643331 (SpineAnimationStateBehaviour_t1560043197 * __this, const RuntimeMethod* method) { { __this->set_mixDuration_3((0.1f)); __this->set_attachmentThreshold_4((0.5f)); __this->set_eventThreshold_5((0.5f)); __this->set_drawOrderThreshold_6((0.5f)); PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineAnimationStateClip::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateClip__ctor_m3220776933 (SpineAnimationStateClip_t1161127469 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAnimationStateClip__ctor_m3220776933_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SpineAnimationStateBehaviour_t1560043197 * L_0 = (SpineAnimationStateBehaviour_t1560043197 *)il2cpp_codegen_object_new(SpineAnimationStateBehaviour_t1560043197_il2cpp_TypeInfo_var); SpineAnimationStateBehaviour__ctor_m321643331(L_0, /*hidden argument*/NULL); __this->set_template_2(L_0); PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Timeline.ClipCaps Spine.Unity.Playables.SpineAnimationStateClip::get_clipCaps() extern "C" IL2CPP_METHOD_ATTR int32_t SpineAnimationStateClip_get_clipCaps_m2841687655 (SpineAnimationStateClip_t1161127469 * __this, const RuntimeMethod* method) { { return (int32_t)(0); } } // UnityEngine.Playables.Playable Spine.Unity.Playables.SpineAnimationStateClip::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineAnimationStateClip_CreatePlayable_m676300816 (SpineAnimationStateClip_t1161127469 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___owner1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAnimationStateClip_CreatePlayable_m676300816_MetadataUsageId); s_Il2CppMethodInitialized = true; } ScriptPlayable_1_t3593523348 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableGraph_t3515989261 L_0 = ___graph0; SpineAnimationStateBehaviour_t1560043197 * L_1 = __this->get_template_2(); IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var); ScriptPlayable_1_t3593523348 L_2 = ScriptPlayable_1_Create_m1239300564(NULL /*static, unused*/, L_0, L_1, 0, /*hidden argument*/ScriptPlayable_1_Create_m1239300564_RuntimeMethod_var); V_0 = L_2; ScriptPlayable_1_GetBehaviour_m3090715610((&V_0), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var); ScriptPlayable_1_t3593523348 L_3 = V_0; Playable_t459825607 L_4 = ScriptPlayable_1_op_Implicit_m3265760682(NULL /*static, unused*/, L_3, /*hidden argument*/ScriptPlayable_1_op_Implicit_m3265760682_RuntimeMethod_var); return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour__ctor_m2269287664 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, const RuntimeMethod* method) { { PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object) extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour_ProcessFrame_m3686716642 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAnimationStateMixerBehaviour_ProcessFrame_m3686716642_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonAnimation_t3693186521 * V_0 = NULL; Skeleton_t3686076450 * V_1 = NULL; AnimationState_t3637309382 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; SingleU5BU5D_t1444911251* V_5 = NULL; int32_t V_6 = 0; float V_7 = 0.0f; float V_8 = 0.0f; bool V_9 = false; ScriptPlayable_1_t3593523348 V_10; memset(&V_10, 0, sizeof(V_10)); SpineAnimationStateBehaviour_t1560043197 * V_11 = NULL; float V_12 = 0.0f; TrackEntry_t1316488441 * V_13 = NULL; float G_B15_0 = 0.0f; { RuntimeObject * L_0 = ___playerData2; V_0 = ((SkeletonAnimation_t3693186521 *)IsInstClass((RuntimeObject*)L_0, SkeletonAnimation_t3693186521_il2cpp_TypeInfo_var)); SkeletonAnimation_t3693186521 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0014; } } { return; } IL_0014: { SkeletonAnimation_t3693186521 * L_3 = V_0; NullCheck(L_3); Skeleton_t3686076450 * L_4 = SkeletonRenderer_get_Skeleton_m795331332(L_3, /*hidden argument*/NULL); V_1 = L_4; SkeletonAnimation_t3693186521 * L_5 = V_0; NullCheck(L_5); AnimationState_t3637309382 * L_6 = SkeletonAnimation_get_AnimationState_m3157807782(L_5, /*hidden argument*/NULL); V_2 = L_6; bool L_7 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (L_7) { goto IL_0035; } } { Playable_t459825607 L_8 = ___playable0; SkeletonAnimation_t3693186521 * L_9 = V_0; SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103(__this, L_8, L_9, /*hidden argument*/NULL); return; } IL_0035: { Playable_t459825607 L_10 = ___playable0; int32_t L_11 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_10, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var); V_3 = L_11; SingleU5BU5D_t1444911251* L_12 = __this->get_lastInputWeights_0(); if (!L_12) { goto IL_0055; } } { SingleU5BU5D_t1444911251* L_13 = __this->get_lastInputWeights_0(); NullCheck(L_13); int32_t L_14 = V_3; if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_13)->max_length))))) >= ((int32_t)L_14))) { goto IL_0085; } } IL_0055: { int32_t L_15 = V_3; __this->set_lastInputWeights_0(((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)L_15))); V_4 = 0; goto IL_007d; } IL_0069: { SingleU5BU5D_t1444911251* L_16 = __this->get_lastInputWeights_0(); int32_t L_17 = V_4; NullCheck(L_16); (L_16)->SetAt(static_cast(L_17), (float)(0.0f)); int32_t L_18 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_007d: { int32_t L_19 = V_4; int32_t L_20 = V_3; if ((((int32_t)L_19) < ((int32_t)L_20))) { goto IL_0069; } } IL_0085: { SingleU5BU5D_t1444911251* L_21 = __this->get_lastInputWeights_0(); V_5 = L_21; V_6 = 0; goto IL_01ac; } IL_0095: { SingleU5BU5D_t1444911251* L_22 = V_5; int32_t L_23 = V_6; NullCheck(L_22); int32_t L_24 = L_23; float L_25 = (L_22)->GetAt(static_cast(L_24)); V_7 = L_25; Playable_t459825607 L_26 = ___playable0; int32_t L_27 = V_6; float L_28 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_26, L_27, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var); V_8 = L_28; float L_29 = V_8; float L_30 = V_7; V_9 = (bool)((((float)L_29) > ((float)L_30))? 1 : 0); SingleU5BU5D_t1444911251* L_31 = V_5; int32_t L_32 = V_6; float L_33 = V_8; NullCheck(L_31); (L_31)->SetAt(static_cast(L_32), (float)L_33); bool L_34 = V_9; if (!L_34) { goto IL_01a6; } } { Playable_t459825607 L_35 = ___playable0; int32_t L_36 = V_6; Playable_t459825607 L_37 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var); ScriptPlayable_1_t3593523348 L_38 = ScriptPlayable_1_op_Explicit_m2937075581(NULL /*static, unused*/, L_37, /*hidden argument*/ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var); V_10 = L_38; SpineAnimationStateBehaviour_t1560043197 * L_39 = ScriptPlayable_1_GetBehaviour_m3090715610((&V_10), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var); V_11 = L_39; SpineAnimationStateBehaviour_t1560043197 * L_40 = V_11; NullCheck(L_40); AnimationReferenceAsset_t3989077076 * L_41 = L_40->get_animationReference_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_42 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_41, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_42) { goto IL_011f; } } { SpineAnimationStateBehaviour_t1560043197 * L_43 = V_11; NullCheck(L_43); bool L_44 = L_43->get_customDuration_2(); if (!L_44) { goto IL_00fe; } } { SpineAnimationStateBehaviour_t1560043197 * L_45 = V_11; NullCheck(L_45); float L_46 = L_45->get_mixDuration_3(); G_B15_0 = L_46; goto IL_0109; } IL_00fe: { AnimationState_t3637309382 * L_47 = V_2; NullCheck(L_47); AnimationStateData_t3010651567 * L_48 = AnimationState_get_Data_m3543992170(L_47, /*hidden argument*/NULL); NullCheck(L_48); float L_49 = AnimationStateData_get_DefaultMix_m1710137724(L_48, /*hidden argument*/NULL); G_B15_0 = L_49; } IL_0109: { V_12 = G_B15_0; AnimationState_t3637309382 * L_50 = V_2; int32_t L_51 = __this->get_trackIndex_1(); float L_52 = V_12; NullCheck(L_50); AnimationState_SetEmptyAnimation_m129008755(L_50, L_51, L_52, /*hidden argument*/NULL); goto IL_0195; } IL_011f: { SpineAnimationStateBehaviour_t1560043197 * L_53 = V_11; NullCheck(L_53); AnimationReferenceAsset_t3989077076 * L_54 = L_53->get_animationReference_0(); NullCheck(L_54); Animation_t615783283 * L_55 = AnimationReferenceAsset_get_Animation_m491359590(L_54, /*hidden argument*/NULL); if (!L_55) { goto IL_0195; } } { AnimationState_t3637309382 * L_56 = V_2; int32_t L_57 = __this->get_trackIndex_1(); SpineAnimationStateBehaviour_t1560043197 * L_58 = V_11; NullCheck(L_58); AnimationReferenceAsset_t3989077076 * L_59 = L_58->get_animationReference_0(); NullCheck(L_59); Animation_t615783283 * L_60 = AnimationReferenceAsset_get_Animation_m491359590(L_59, /*hidden argument*/NULL); SpineAnimationStateBehaviour_t1560043197 * L_61 = V_11; NullCheck(L_61); bool L_62 = L_61->get_loop_1(); NullCheck(L_56); TrackEntry_t1316488441 * L_63 = AnimationState_SetAnimation_m2562929781(L_56, L_57, L_60, L_62, /*hidden argument*/NULL); V_13 = L_63; TrackEntry_t1316488441 * L_64 = V_13; SpineAnimationStateBehaviour_t1560043197 * L_65 = V_11; NullCheck(L_65); float L_66 = L_65->get_eventThreshold_5(); NullCheck(L_64); TrackEntry_set_EventThreshold_m2965528187(L_64, L_66, /*hidden argument*/NULL); TrackEntry_t1316488441 * L_67 = V_13; SpineAnimationStateBehaviour_t1560043197 * L_68 = V_11; NullCheck(L_68); float L_69 = L_68->get_drawOrderThreshold_6(); NullCheck(L_67); TrackEntry_set_DrawOrderThreshold_m2883832092(L_67, L_69, /*hidden argument*/NULL); TrackEntry_t1316488441 * L_70 = V_13; SpineAnimationStateBehaviour_t1560043197 * L_71 = V_11; NullCheck(L_71); float L_72 = L_71->get_attachmentThreshold_4(); NullCheck(L_70); TrackEntry_set_AttachmentThreshold_m1606769303(L_70, L_72, /*hidden argument*/NULL); SpineAnimationStateBehaviour_t1560043197 * L_73 = V_11; NullCheck(L_73); bool L_74 = L_73->get_customDuration_2(); if (!L_74) { goto IL_0195; } } { TrackEntry_t1316488441 * L_75 = V_13; SpineAnimationStateBehaviour_t1560043197 * L_76 = V_11; NullCheck(L_76); float L_77 = L_76->get_mixDuration_3(); NullCheck(L_75); TrackEntry_set_MixDuration_m3849921938(L_75, L_77, /*hidden argument*/NULL); } IL_0195: { SkeletonAnimation_t3693186521 * L_78 = V_0; NullCheck(L_78); SkeletonAnimation_Update_m4244616862(L_78, (0.0f), /*hidden argument*/NULL); SkeletonAnimation_t3693186521 * L_79 = V_0; NullCheck(L_79); VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, L_79); } IL_01a6: { int32_t L_80 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_80, (int32_t)1)); } IL_01ac: { int32_t L_81 = V_6; int32_t L_82 = V_3; if ((((int32_t)L_81) < ((int32_t)L_82))) { goto IL_0095; } } { return; } } // System.Void Spine.Unity.Playables.SpineAnimationStateMixerBehaviour::PreviewEditModePose(UnityEngine.Playables.Playable,Spine.Unity.SkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103 (SpineAnimationStateMixerBehaviour_t4215694315 * __this, Playable_t459825607 ___playable0, SkeletonAnimation_t3693186521 * ___spineComponent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAnimationStateMixerBehaviour_PreviewEditModePose_m4248823103_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; float V_3 = 0.0f; ScriptPlayable_1_t3593523348 V_4; memset(&V_4, 0, sizeof(V_4)); SpineAnimationStateBehaviour_t1560043197 * V_5 = NULL; Skeleton_t3686076450 * V_6 = NULL; bool V_7 = false; Animation_t615783283 * V_8 = NULL; float V_9 = 0.0f; bool V_10 = false; ScriptPlayable_1_t3593523348 V_11; memset(&V_11, 0, sizeof(V_11)); SpineAnimationStateBehaviour_t1560043197 * V_12 = NULL; Animation_t615783283 * V_13 = NULL; float V_14 = 0.0f; float V_15 = 0.0f; TrackEntry_t1316488441 * V_16 = NULL; TrackEntry_t1316488441 * V_17 = NULL; bool V_18 = false; int32_t G_B13_0 = 0; AnimationState_t3637309382 * G_B26_0 = NULL; SpineAnimationStateMixerBehaviour_t4215694315 * G_B26_1 = NULL; AnimationState_t3637309382 * G_B25_0 = NULL; SpineAnimationStateMixerBehaviour_t4215694315 * G_B25_1 = NULL; TrackEntry_t1316488441 * G_B29_0 = NULL; int32_t G_B34_0 = 0; { bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL); if (!L_0) { goto IL_000b; } } { return; } IL_000b: { SkeletonAnimation_t3693186521 * L_1 = ___spineComponent1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0018; } } { return; } IL_0018: { Playable_t459825607 L_3 = ___playable0; int32_t L_4 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_3, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var); V_0 = L_4; V_1 = (-1); V_2 = 0; goto IL_0041; } IL_0028: { Playable_t459825607 L_5 = ___playable0; int32_t L_6 = V_2; float L_7 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var); V_3 = L_7; float L_8 = V_3; if ((!(((float)L_8) >= ((float)(1.0f))))) { goto IL_003d; } } { int32_t L_9 = V_2; V_1 = L_9; } IL_003d: { int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0041: { int32_t L_11 = V_2; int32_t L_12 = V_0; if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_0028; } } { int32_t L_13 = V_1; if ((((int32_t)L_13) == ((int32_t)(-1)))) { goto IL_02a4; } } { Playable_t459825607 L_14 = ___playable0; int32_t L_15 = V_1; Playable_t459825607 L_16 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var); ScriptPlayable_1_t3593523348 L_17 = ScriptPlayable_1_op_Explicit_m2937075581(NULL /*static, unused*/, L_16, /*hidden argument*/ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var); V_4 = L_17; SpineAnimationStateBehaviour_t1560043197 * L_18 = ScriptPlayable_1_GetBehaviour_m3090715610((&V_4), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var); V_5 = L_18; SkeletonAnimation_t3693186521 * L_19 = ___spineComponent1; NullCheck(L_19); Skeleton_t3686076450 * L_20 = SkeletonRenderer_get_Skeleton_m795331332(L_19, /*hidden argument*/NULL); V_6 = L_20; SpineAnimationStateBehaviour_t1560043197 * L_21 = V_5; NullCheck(L_21); AnimationReferenceAsset_t3989077076 * L_22 = L_21->get_animationReference_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_23 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_23) { goto IL_00a5; } } { SkeletonAnimation_t3693186521 * L_24 = ___spineComponent1; NullCheck(L_24); SkeletonDataAsset_t3748144825 * L_25 = SkeletonRenderer_get_SkeletonDataAsset_m696362914(L_24, /*hidden argument*/NULL); NullCheck(L_25); SkeletonData_t2032710716 * L_26 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_25, (bool)1, /*hidden argument*/NULL); SpineAnimationStateBehaviour_t1560043197 * L_27 = V_5; NullCheck(L_27); AnimationReferenceAsset_t3989077076 * L_28 = L_27->get_animationReference_0(); NullCheck(L_28); SkeletonDataAsset_t3748144825 * L_29 = AnimationReferenceAsset_get_SkeletonDataAsset_m43335770(L_28, /*hidden argument*/NULL); NullCheck(L_29); SkeletonData_t2032710716 * L_30 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_29, (bool)1, /*hidden argument*/NULL); G_B13_0 = ((((int32_t)((((RuntimeObject*)(SkeletonData_t2032710716 *)L_26) == ((RuntimeObject*)(SkeletonData_t2032710716 *)L_30))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00a6; } IL_00a5: { G_B13_0 = 0; } IL_00a6: { V_7 = (bool)G_B13_0; bool L_31 = V_7; if (!L_31) { goto IL_00d7; } } { ObjectU5BU5D_t2843939325* L_32 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); SkeletonAnimation_t3693186521 * L_33 = ___spineComponent1; NullCheck(L_33); SkeletonDataAsset_t3748144825 * L_34 = SkeletonRenderer_get_SkeletonDataAsset_m696362914(L_33, /*hidden argument*/NULL); NullCheck(L_32); ArrayElementTypeCheck (L_32, L_34); (L_32)->SetAt(static_cast(0), (RuntimeObject *)L_34); ObjectU5BU5D_t2843939325* L_35 = L_32; SpineAnimationStateBehaviour_t1560043197 * L_36 = V_5; NullCheck(L_36); AnimationReferenceAsset_t3989077076 * L_37 = L_36->get_animationReference_0(); NullCheck(L_37); SkeletonDataAsset_t3748144825 * L_38 = AnimationReferenceAsset_get_SkeletonDataAsset_m43335770(L_37, /*hidden argument*/NULL); NullCheck(L_35); ArrayElementTypeCheck (L_35, L_38); (L_35)->SetAt(static_cast(1), (RuntimeObject *)L_38); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarningFormat_m2535776735(NULL /*static, unused*/, _stringLiteral709727124, L_35, /*hidden argument*/NULL); } IL_00d7: { V_8 = (Animation_t615783283 *)NULL; V_9 = (0.0f); V_10 = (bool)0; int32_t L_39 = V_1; if (!L_39) { goto IL_012b; } } { int32_t L_40 = V_0; if ((((int32_t)L_40) <= ((int32_t)1))) { goto IL_012b; } } { Playable_t459825607 L_41 = ___playable0; int32_t L_42 = V_1; Playable_t459825607 L_43 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_41, ((int32_t)il2cpp_codegen_subtract((int32_t)L_42, (int32_t)1)), /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3593523348_il2cpp_TypeInfo_var); ScriptPlayable_1_t3593523348 L_44 = ScriptPlayable_1_op_Explicit_m2937075581(NULL /*static, unused*/, L_43, /*hidden argument*/ScriptPlayable_1_op_Explicit_m2937075581_RuntimeMethod_var); V_11 = L_44; SpineAnimationStateBehaviour_t1560043197 * L_45 = ScriptPlayable_1_GetBehaviour_m3090715610((&V_11), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3090715610_RuntimeMethod_var); V_12 = L_45; SpineAnimationStateBehaviour_t1560043197 * L_46 = V_12; NullCheck(L_46); AnimationReferenceAsset_t3989077076 * L_47 = L_46->get_animationReference_0(); NullCheck(L_47); Animation_t615783283 * L_48 = AnimationReferenceAsset_get_Animation_m491359590(L_47, /*hidden argument*/NULL); V_8 = L_48; ScriptPlayable_1_t3593523348 L_49 = V_11; double L_50 = PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696(NULL /*static, unused*/, L_49, /*hidden argument*/PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696_RuntimeMethod_var); V_9 = (((float)((float)L_50))); SpineAnimationStateBehaviour_t1560043197 * L_51 = V_12; NullCheck(L_51); bool L_52 = L_51->get_loop_1(); V_10 = L_52; } IL_012b: { SpineAnimationStateBehaviour_t1560043197 * L_53 = V_5; NullCheck(L_53); AnimationReferenceAsset_t3989077076 * L_54 = L_53->get_animationReference_0(); NullCheck(L_54); Animation_t615783283 * L_55 = AnimationReferenceAsset_get_Animation_m491359590(L_54, /*hidden argument*/NULL); V_13 = L_55; ScriptPlayable_1_t3593523348 L_56 = V_4; double L_57 = PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696(NULL /*static, unused*/, L_56, /*hidden argument*/PlayableExtensions_GetTime_TisScriptPlayable_1_t3593523348_m156274696_RuntimeMethod_var); V_14 = (((float)((float)L_57))); SpineAnimationStateBehaviour_t1560043197 * L_58 = V_5; NullCheck(L_58); float L_59 = L_58->get_mixDuration_3(); V_15 = L_59; SpineAnimationStateBehaviour_t1560043197 * L_60 = V_5; NullCheck(L_60); bool L_61 = L_60->get_customDuration_2(); if (L_61) { goto IL_0175; } } { Animation_t615783283 * L_62 = V_8; if (!L_62) { goto IL_0175; } } { SkeletonAnimation_t3693186521 * L_63 = ___spineComponent1; NullCheck(L_63); AnimationState_t3637309382 * L_64 = SkeletonAnimation_get_AnimationState_m3157807782(L_63, /*hidden argument*/NULL); NullCheck(L_64); AnimationStateData_t3010651567 * L_65 = AnimationState_get_Data_m3543992170(L_64, /*hidden argument*/NULL); Animation_t615783283 * L_66 = V_8; Animation_t615783283 * L_67 = V_13; NullCheck(L_65); float L_68 = AnimationStateData_GetMix_m3007667886(L_65, L_66, L_67, /*hidden argument*/NULL); V_15 = L_68; } IL_0175: { Animation_t615783283 * L_69 = V_8; if (!L_69) { goto IL_028b; } } { float L_70 = V_15; if ((!(((float)L_70) > ((float)(0.0f))))) { goto IL_028b; } } { float L_71 = V_14; float L_72 = V_15; if ((!(((float)L_71) < ((float)L_72)))) { goto IL_028b; } } { AnimationState_t3637309382 * L_73 = __this->get_dummyAnimationState_2(); AnimationState_t3637309382 * L_74 = L_73; G_B25_0 = L_74; G_B25_1 = __this; if (L_74) { G_B26_0 = L_74; G_B26_1 = __this; goto IL_01af; } } { SkeletonAnimation_t3693186521 * L_75 = ___spineComponent1; NullCheck(L_75); SkeletonDataAsset_t3748144825 * L_76 = ((SkeletonRenderer_t2098681813 *)L_75)->get_skeletonDataAsset_2(); NullCheck(L_76); AnimationStateData_t3010651567 * L_77 = SkeletonDataAsset_GetAnimationStateData_m2524125817(L_76, /*hidden argument*/NULL); AnimationState_t3637309382 * L_78 = (AnimationState_t3637309382 *)il2cpp_codegen_object_new(AnimationState_t3637309382_il2cpp_TypeInfo_var); AnimationState__ctor_m1368969686(L_78, L_77, /*hidden argument*/NULL); G_B26_0 = L_78; G_B26_1 = G_B25_1; } IL_01af: { NullCheck(G_B26_1); G_B26_1->set_dummyAnimationState_2(G_B26_0); AnimationState_t3637309382 * L_79 = __this->get_dummyAnimationState_2(); NullCheck(L_79); TrackEntry_t1316488441 * L_80 = AnimationState_GetCurrent_m1826504039(L_79, 0, /*hidden argument*/NULL); V_16 = L_80; TrackEntry_t1316488441 * L_81 = V_16; if (!L_81) { goto IL_01d5; } } { TrackEntry_t1316488441 * L_82 = V_16; NullCheck(L_82); TrackEntry_t1316488441 * L_83 = L_82->get_mixingFrom_2(); G_B29_0 = L_83; goto IL_01d6; } IL_01d5: { G_B29_0 = ((TrackEntry_t1316488441 *)(NULL)); } IL_01d6: { V_17 = G_B29_0; TrackEntry_t1316488441 * L_84 = V_16; if (!L_84) { goto IL_0201; } } { TrackEntry_t1316488441 * L_85 = V_16; NullCheck(L_85); Animation_t615783283 * L_86 = L_85->get_animation_0(); Animation_t615783283 * L_87 = V_13; if ((!(((RuntimeObject*)(Animation_t615783283 *)L_86) == ((RuntimeObject*)(Animation_t615783283 *)L_87)))) { goto IL_0201; } } { TrackEntry_t1316488441 * L_88 = V_17; if (!L_88) { goto IL_0201; } } { TrackEntry_t1316488441 * L_89 = V_17; NullCheck(L_89); Animation_t615783283 * L_90 = L_89->get_animation_0(); Animation_t615783283 * L_91 = V_8; G_B34_0 = ((((RuntimeObject*)(Animation_t615783283 *)L_90) == ((RuntimeObject*)(Animation_t615783283 *)L_91))? 1 : 0); goto IL_0202; } IL_0201: { G_B34_0 = 0; } IL_0202: { V_18 = (bool)G_B34_0; bool L_92 = V_18; if (L_92) { goto IL_0246; } } { AnimationState_t3637309382 * L_93 = __this->get_dummyAnimationState_2(); NullCheck(L_93); AnimationState_ClearTracks_m1396067464(L_93, /*hidden argument*/NULL); AnimationState_t3637309382 * L_94 = __this->get_dummyAnimationState_2(); Animation_t615783283 * L_95 = V_8; bool L_96 = V_10; NullCheck(L_94); TrackEntry_t1316488441 * L_97 = AnimationState_SetAnimation_m2562929781(L_94, 0, L_95, L_96, /*hidden argument*/NULL); V_17 = L_97; TrackEntry_t1316488441 * L_98 = V_17; SkeletonExtensions_AllowImmediateQueue_m3115821136(NULL /*static, unused*/, L_98, /*hidden argument*/NULL); AnimationState_t3637309382 * L_99 = __this->get_dummyAnimationState_2(); Animation_t615783283 * L_100 = V_13; SpineAnimationStateBehaviour_t1560043197 * L_101 = V_5; NullCheck(L_101); bool L_102 = L_101->get_loop_1(); NullCheck(L_99); TrackEntry_t1316488441 * L_103 = AnimationState_SetAnimation_m2562929781(L_99, 0, L_100, L_102, /*hidden argument*/NULL); V_16 = L_103; } IL_0246: { TrackEntry_t1316488441 * L_104 = V_17; float L_105 = V_9; NullCheck(L_104); L_104->set_trackTime_15(L_105); TrackEntry_t1316488441 * L_106 = V_16; float L_107 = V_14; NullCheck(L_106); L_106->set_trackTime_15(L_107); TrackEntry_t1316488441 * L_108 = V_16; float L_109 = V_14; NullCheck(L_108); L_108->set_mixTime_21(L_109); Skeleton_t3686076450 * L_110 = V_6; NullCheck(L_110); Skeleton_SetToSetupPose_m1509529644(L_110, /*hidden argument*/NULL); AnimationState_t3637309382 * L_111 = __this->get_dummyAnimationState_2(); NullCheck(L_111); AnimationState_Update_m1426011177(L_111, (0.0f), /*hidden argument*/NULL); AnimationState_t3637309382 * L_112 = __this->get_dummyAnimationState_2(); Skeleton_t3686076450 * L_113 = V_6; NullCheck(L_112); AnimationState_Apply_m910920418(L_112, L_113, /*hidden argument*/NULL); goto IL_02a4; } IL_028b: { Skeleton_t3686076450 * L_114 = V_6; NullCheck(L_114); Skeleton_SetToSetupPose_m1509529644(L_114, /*hidden argument*/NULL); Animation_t615783283 * L_115 = V_13; Skeleton_t3686076450 * L_116 = V_6; float L_117 = V_14; SpineAnimationStateBehaviour_t1560043197 * L_118 = V_5; NullCheck(L_118); bool L_119 = L_118->get_loop_1(); SkeletonExtensions_PoseSkeleton_m778320873(NULL /*static, unused*/, L_115, L_116, L_117, L_119, /*hidden argument*/NULL); } IL_02a4: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineAnimationStateTrack::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAnimationStateTrack__ctor_m1784941759 (SpineAnimationStateTrack_t256874784 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAnimationStateTrack__ctor_m1784941759_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var); TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Playables.Playable Spine.Unity.Playables.SpineAnimationStateTrack::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineAnimationStateTrack_CreateTrackMixer_m249775005 (SpineAnimationStateTrack_t256874784 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAnimationStateTrack_CreateTrackMixer_m249775005_MetadataUsageId); s_Il2CppMethodInitialized = true; } ScriptPlayable_1_t1954207170 V_0; memset(&V_0, 0, sizeof(V_0)); SpineAnimationStateMixerBehaviour_t4215694315 * V_1 = NULL; { PlayableGraph_t3515989261 L_0 = ___graph0; int32_t L_1 = ___inputCount2; IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t1954207170_il2cpp_TypeInfo_var); ScriptPlayable_1_t1954207170 L_2 = ScriptPlayable_1_Create_m28546852(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/ScriptPlayable_1_Create_m28546852_RuntimeMethod_var); V_0 = L_2; SpineAnimationStateMixerBehaviour_t4215694315 * L_3 = ScriptPlayable_1_GetBehaviour_m3748005504((&V_0), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3748005504_RuntimeMethod_var); V_1 = L_3; SpineAnimationStateMixerBehaviour_t4215694315 * L_4 = V_1; int32_t L_5 = __this->get_trackIndex_18(); NullCheck(L_4); L_4->set_trackIndex_1(L_5); ScriptPlayable_1_t1954207170 L_6 = V_0; Playable_t459825607 L_7 = ScriptPlayable_1_op_Implicit_m30265954(NULL /*static, unused*/, L_6, /*hidden argument*/ScriptPlayable_1_op_Implicit_m30265954_RuntimeMethod_var); return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineEventDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate__ctor_m4213269802 (SpineEventDelegate_t2555242753 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void Spine.Unity.Playables.SpineEventDelegate::Invoke(Spine.Event) extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate_Invoke_m460856287 (SpineEventDelegate_t2555242753 * __this, Event_t1378573841 * ___e0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { SpineEventDelegate_Invoke_m460856287((SpineEventDelegate_t2555242753 *)__this->get_prev_9(), ___e0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, Event_t1378573841 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___e0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, Event_t1378573841 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___e0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< Event_t1378573841 * >::Invoke(targetMethod, targetThis, ___e0); else GenericVirtActionInvoker1< Event_t1378573841 * >::Invoke(targetMethod, targetThis, ___e0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< Event_t1378573841 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___e0); else VirtActionInvoker1< Event_t1378573841 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___e0); } } else { typedef void (*FunctionPointerType) (void*, Event_t1378573841 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___e0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___e0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___e0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___e0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___e0); } } else { typedef void (*FunctionPointerType) (Event_t1378573841 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___e0, targetMethod); } } } } // System.IAsyncResult Spine.Unity.Playables.SpineEventDelegate::BeginInvoke(Spine.Event,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SpineEventDelegate_BeginInvoke_m1271335908 (SpineEventDelegate_t2555242753 * __this, Event_t1378573841 * ___e0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___e0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void Spine.Unity.Playables.SpineEventDelegate::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void SpineEventDelegate_EndInvoke_m2260059746 (SpineEventDelegate_t2555242753 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase__ctor_m3842884277 (SpinePlayableHandleBase_t1774195162 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::add_AnimationEvents(Spine.Unity.Playables.SpineEventDelegate) extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase_add_AnimationEvents_m27553309 (SpinePlayableHandleBase_t1774195162 * __this, SpineEventDelegate_t2555242753 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpinePlayableHandleBase_add_AnimationEvents_m27553309_MetadataUsageId); s_Il2CppMethodInitialized = true; } SpineEventDelegate_t2555242753 * V_0 = NULL; SpineEventDelegate_t2555242753 * V_1 = NULL; { SpineEventDelegate_t2555242753 * L_0 = __this->get_AnimationEvents_2(); V_0 = L_0; } IL_0007: { SpineEventDelegate_t2555242753 * L_1 = V_0; V_1 = L_1; SpineEventDelegate_t2555242753 ** L_2 = __this->get_address_of_AnimationEvents_2(); SpineEventDelegate_t2555242753 * L_3 = V_1; SpineEventDelegate_t2555242753 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); SpineEventDelegate_t2555242753 * L_6 = V_0; SpineEventDelegate_t2555242753 * L_7 = InterlockedCompareExchangeImpl(L_2, ((SpineEventDelegate_t2555242753 *)CastclassSealed((RuntimeObject*)L_5, SpineEventDelegate_t2555242753_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; SpineEventDelegate_t2555242753 * L_8 = V_0; SpineEventDelegate_t2555242753 * L_9 = V_1; if ((!(((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_8) == ((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::remove_AnimationEvents(Spine.Unity.Playables.SpineEventDelegate) extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase_remove_AnimationEvents_m949097194 (SpinePlayableHandleBase_t1774195162 * __this, SpineEventDelegate_t2555242753 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpinePlayableHandleBase_remove_AnimationEvents_m949097194_MetadataUsageId); s_Il2CppMethodInitialized = true; } SpineEventDelegate_t2555242753 * V_0 = NULL; SpineEventDelegate_t2555242753 * V_1 = NULL; { SpineEventDelegate_t2555242753 * L_0 = __this->get_AnimationEvents_2(); V_0 = L_0; } IL_0007: { SpineEventDelegate_t2555242753 * L_1 = V_0; V_1 = L_1; SpineEventDelegate_t2555242753 ** L_2 = __this->get_address_of_AnimationEvents_2(); SpineEventDelegate_t2555242753 * L_3 = V_1; SpineEventDelegate_t2555242753 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); SpineEventDelegate_t2555242753 * L_6 = V_0; SpineEventDelegate_t2555242753 * L_7 = InterlockedCompareExchangeImpl(L_2, ((SpineEventDelegate_t2555242753 *)CastclassSealed((RuntimeObject*)L_5, SpineEventDelegate_t2555242753_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; SpineEventDelegate_t2555242753 * L_8 = V_0; SpineEventDelegate_t2555242753 * L_9 = V_1; if ((!(((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_8) == ((RuntimeObject*)(SpineEventDelegate_t2555242753 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.Playables.SpinePlayableHandleBase::HandleEvents(Spine.ExposedList`1) extern "C" IL2CPP_METHOD_ATTR void SpinePlayableHandleBase_HandleEvents_m3113226230 (SpinePlayableHandleBase_t1774195162 * __this, ExposedList_1_t4085685707 * ___eventBuffer0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { ExposedList_1_t4085685707 * L_0 = ___eventBuffer0; if (!L_0) { goto IL_0011; } } { SpineEventDelegate_t2555242753 * L_1 = __this->get_AnimationEvents_2(); if (L_1) { goto IL_0012; } } IL_0011: { return; } IL_0012: { V_0 = 0; ExposedList_1_t4085685707 * L_2 = ___eventBuffer0; NullCheck(L_2); int32_t L_3 = L_2->get_Count_1(); V_1 = L_3; goto IL_0037; } IL_0020: { SpineEventDelegate_t2555242753 * L_4 = __this->get_AnimationEvents_2(); ExposedList_1_t4085685707 * L_5 = ___eventBuffer0; NullCheck(L_5); EventU5BU5D_t1966750348* L_6 = L_5->get_Items_0(); int32_t L_7 = V_0; NullCheck(L_6); int32_t L_8 = L_7; Event_t1378573841 * L_9 = (L_6)->GetAt(static_cast(L_8)); NullCheck(L_4); SpineEventDelegate_Invoke_m460856287(L_4, L_9, /*hidden argument*/NULL); int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0037: { int32_t L_11 = V_0; int32_t L_12 = V_1; if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_0020; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour__ctor_m4210958342 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, const RuntimeMethod* method) { { PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object) extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_ProcessFrame_m4004143148 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineSkeletonFlipMixerBehaviour_ProcessFrame_m4004143148_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skeleton_t3686076450 * V_0 = NULL; int32_t V_1 = 0; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; int32_t V_5 = 0; float V_6 = 0.0f; ScriptPlayable_1_t556088284 V_7; memset(&V_7, 0, sizeof(V_7)); SpineSkeletonFlipBehaviour_t2817575429 * V_8 = NULL; { RuntimeObject * L_0 = ___playerData2; __this->set_playableHandle_4(((SpinePlayableHandleBase_t1774195162 *)IsInstClass((RuntimeObject*)L_0, SpinePlayableHandleBase_t1774195162_il2cpp_TypeInfo_var))); SpinePlayableHandleBase_t1774195162 * L_1 = __this->get_playableHandle_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_001e; } } { return; } IL_001e: { SpinePlayableHandleBase_t1774195162 * L_3 = __this->get_playableHandle_4(); NullCheck(L_3); Skeleton_t3686076450 * L_4 = VirtFuncInvoker0< Skeleton_t3686076450 * >::Invoke(5 /* Spine.Skeleton Spine.Unity.Playables.SpinePlayableHandleBase::get_Skeleton() */, L_3); V_0 = L_4; bool L_5 = __this->get_m_FirstFrameHappened_5(); if (L_5) { goto IL_0076; } } { Skeleton_t3686076450 * L_6 = V_0; NullCheck(L_6); float L_7 = Skeleton_get_ScaleX_m216020558(L_6, /*hidden argument*/NULL); __this->set_originalScaleX_0(L_7); Skeleton_t3686076450 * L_8 = V_0; NullCheck(L_8); float L_9 = Skeleton_get_ScaleY_m2172335694(L_8, /*hidden argument*/NULL); __this->set_originalScaleY_1(L_9); float L_10 = __this->get_originalScaleX_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_11 = fabsf(L_10); __this->set_baseScaleX_2(L_11); float L_12 = __this->get_originalScaleY_1(); float L_13 = fabsf(L_12); __this->set_baseScaleY_3(L_13); __this->set_m_FirstFrameHappened_5((bool)1); } IL_0076: { Playable_t459825607 L_14 = ___playable0; int32_t L_15 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_14, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var); V_1 = L_15; V_2 = (0.0f); V_3 = (0.0f); V_4 = 0; V_5 = 0; goto IL_00f8; } IL_0094: { Playable_t459825607 L_16 = ___playable0; int32_t L_17 = V_5; float L_18 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var); V_6 = L_18; Playable_t459825607 L_19 = ___playable0; int32_t L_20 = V_5; Playable_t459825607 L_21 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_19, L_20, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t556088284_il2cpp_TypeInfo_var); ScriptPlayable_1_t556088284 L_22 = ScriptPlayable_1_op_Explicit_m3262330937(NULL /*static, unused*/, L_21, /*hidden argument*/ScriptPlayable_1_op_Explicit_m3262330937_RuntimeMethod_var); V_7 = L_22; SpineSkeletonFlipBehaviour_t2817575429 * L_23 = ScriptPlayable_1_GetBehaviour_m2139842558((&V_7), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m2139842558_RuntimeMethod_var); V_8 = L_23; float L_24 = V_2; float L_25 = V_6; V_2 = ((float)il2cpp_codegen_add((float)L_24, (float)L_25)); float L_26 = V_6; float L_27 = V_3; if ((!(((float)L_26) > ((float)L_27)))) { goto IL_00db; } } { Skeleton_t3686076450 * L_28 = V_0; SpineSkeletonFlipBehaviour_t2817575429 * L_29 = V_8; NullCheck(L_29); bool L_30 = L_29->get_flipX_0(); SpineSkeletonFlipBehaviour_t2817575429 * L_31 = V_8; NullCheck(L_31); bool L_32 = L_31->get_flipY_1(); SpineSkeletonFlipMixerBehaviour_SetSkeletonScaleFromFlip_m2746095789(__this, L_28, L_30, L_32, /*hidden argument*/NULL); float L_33 = V_6; V_3 = L_33; } IL_00db: { float L_34 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); bool L_35 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_34, (0.0f), /*hidden argument*/NULL); if (L_35) { goto IL_00f2; } } { int32_t L_36 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1)); } IL_00f2: { int32_t L_37 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); } IL_00f8: { int32_t L_38 = V_5; int32_t L_39 = V_1; if ((((int32_t)L_38) < ((int32_t)L_39))) { goto IL_0094; } } { int32_t L_40 = V_4; if ((((int32_t)L_40) == ((int32_t)1))) { goto IL_012d; } } { float L_41 = V_2; float L_42 = V_3; if ((!(((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_41))) > ((float)L_42)))) { goto IL_012d; } } { Skeleton_t3686076450 * L_43 = V_0; float L_44 = __this->get_originalScaleX_0(); NullCheck(L_43); L_43->set_scaleX_15(L_44); Skeleton_t3686076450 * L_45 = V_0; float L_46 = __this->get_originalScaleY_1(); NullCheck(L_45); L_45->set_scaleY_16(L_46); } IL_012d: { return; } } // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::SetSkeletonScaleFromFlip(Spine.Skeleton,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_SetSkeletonScaleFromFlip_m2746095789 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Skeleton_t3686076450 * ___skeleton0, bool ___flipX1, bool ___flipY2, const RuntimeMethod* method) { Skeleton_t3686076450 * G_B2_0 = NULL; Skeleton_t3686076450 * G_B1_0 = NULL; float G_B3_0 = 0.0f; Skeleton_t3686076450 * G_B3_1 = NULL; Skeleton_t3686076450 * G_B5_0 = NULL; Skeleton_t3686076450 * G_B4_0 = NULL; float G_B6_0 = 0.0f; Skeleton_t3686076450 * G_B6_1 = NULL; { Skeleton_t3686076450 * L_0 = ___skeleton0; bool L_1 = ___flipX1; G_B1_0 = L_0; if (!L_1) { G_B2_0 = L_0; goto IL_0013; } } { float L_2 = __this->get_baseScaleX_2(); G_B3_0 = ((-L_2)); G_B3_1 = G_B1_0; goto IL_0019; } IL_0013: { float L_3 = __this->get_baseScaleX_2(); G_B3_0 = L_3; G_B3_1 = G_B2_0; } IL_0019: { NullCheck(G_B3_1); G_B3_1->set_scaleX_15(G_B3_0); Skeleton_t3686076450 * L_4 = ___skeleton0; bool L_5 = ___flipY2; G_B4_0 = L_4; if (!L_5) { G_B5_0 = L_4; goto IL_0031; } } { float L_6 = __this->get_baseScaleY_3(); G_B6_0 = ((-L_6)); G_B6_1 = G_B4_0; goto IL_0037; } IL_0031: { float L_7 = __this->get_baseScaleY_3(); G_B6_0 = L_7; G_B6_1 = G_B5_0; } IL_0037: { NullCheck(G_B6_1); G_B6_1->set_scaleY_16(G_B6_0); return; } } // System.Void Spine.Unity.Playables.SpineSkeletonFlipMixerBehaviour::OnGraphStop(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipMixerBehaviour_OnGraphStop_m1949980503 (SpineSkeletonFlipMixerBehaviour_t2249707117 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineSkeletonFlipMixerBehaviour_OnGraphStop_m1949980503_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skeleton_t3686076450 * V_0 = NULL; { __this->set_m_FirstFrameHappened_5((bool)0); SpinePlayableHandleBase_t1774195162 * L_0 = __this->get_playableHandle_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { return; } IL_0019: { SpinePlayableHandleBase_t1774195162 * L_2 = __this->get_playableHandle_4(); NullCheck(L_2); Skeleton_t3686076450 * L_3 = VirtFuncInvoker0< Skeleton_t3686076450 * >::Invoke(5 /* Spine.Skeleton Spine.Unity.Playables.SpinePlayableHandleBase::get_Skeleton() */, L_2); V_0 = L_3; Skeleton_t3686076450 * L_4 = V_0; float L_5 = __this->get_originalScaleX_0(); NullCheck(L_4); L_4->set_scaleX_15(L_5); Skeleton_t3686076450 * L_6 = V_0; float L_7 = __this->get_originalScaleY_1(); NullCheck(L_6); L_6->set_scaleY_16(L_7); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.Playables.SpineSkeletonFlipTrack::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipTrack__ctor_m289569637 (SpineSkeletonFlipTrack_t2222748592 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineSkeletonFlipTrack__ctor_m289569637_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var); TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Playables.Playable Spine.Unity.Playables.SpineSkeletonFlipTrack::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineSkeletonFlipTrack_CreateTrackMixer_m3410080418 (SpineSkeletonFlipTrack_t2222748592 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineSkeletonFlipTrack_CreateTrackMixer_m3410080418_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableGraph_t3515989261 L_0 = ___graph0; int32_t L_1 = ___inputCount2; IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t4283187268_il2cpp_TypeInfo_var); ScriptPlayable_1_t4283187268 L_2 = ScriptPlayable_1_Create_m3805853031(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/ScriptPlayable_1_Create_m3805853031_RuntimeMethod_var); Playable_t459825607 L_3 = ScriptPlayable_1_op_Implicit_m1839016236(NULL /*static, unused*/, L_2, /*hidden argument*/ScriptPlayable_1_op_Implicit_m1839016236_RuntimeMethod_var); return L_3; } } // System.Void Spine.Unity.Playables.SpineSkeletonFlipTrack::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipTrack_GatherProperties_m2281561180 (SpineSkeletonFlipTrack_t2222748592 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method) { { PlayableDirector_t508516997 * L_0 = ___director0; RuntimeObject* L_1 = ___driver1; TrackAsset_GatherProperties_m2674271947(__this, L_0, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.PointFollower::.ctor() extern "C" IL2CPP_METHOD_ATTR void PointFollower__ctor_m894628268 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { { __this->set_followRotation_5((bool)1); __this->set_followSkeletonFlip_6((bool)1); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // Spine.Unity.SkeletonRenderer Spine.Unity.PointFollower::get_SkeletonRenderer() extern "C" IL2CPP_METHOD_ATTR SkeletonRenderer_t2098681813 * PointFollower_get_SkeletonRenderer_m2527470190 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); return L_0; } } // Spine.Unity.ISkeletonComponent Spine.Unity.PointFollower::get_SkeletonComponent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PointFollower_get_SkeletonComponent_m745982776 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); return L_0; } } // System.Boolean Spine.Unity.PointFollower::get_IsValid() extern "C" IL2CPP_METHOD_ATTR bool PointFollower_get_IsValid_m3598438135 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_valid_12(); return L_0; } } // System.Void Spine.Unity.PointFollower::Initialize() extern "C" IL2CPP_METHOD_ATTR void PointFollower_Initialize_m3347036041 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointFollower_Initialize_m3347036041_MetadataUsageId); s_Il2CppMethodInitialized = true; } PointFollower_t1569279465 * G_B2_0 = NULL; PointFollower_t1569279465 * G_B1_0 = NULL; int32_t G_B3_0 = 0; PointFollower_t1569279465 * G_B3_1 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); G_B1_0 = __this; if (!L_1) { G_B2_0 = __this; goto IL_001f; } } { SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_2(); NullCheck(L_2); bool L_3 = L_2->get_valid_27(); G_B3_0 = ((int32_t)(L_3)); G_B3_1 = G_B1_0; goto IL_0020; } IL_001f: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_0020: { NullCheck(G_B3_1); G_B3_1->set_valid_12((bool)G_B3_0); bool L_4 = __this->get_valid_12(); if (L_4) { goto IL_0031; } } { return; } IL_0031: { PointFollower_UpdateReferences_m3141337659(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.PointFollower::HandleRebuildRenderer(Spine.Unity.SkeletonRenderer) extern "C" IL2CPP_METHOD_ATTR void PointFollower_HandleRebuildRenderer_m2115860428 (PointFollower_t1569279465 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, const RuntimeMethod* method) { { PointFollower_Initialize_m3347036041(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.PointFollower::UpdateReferences() extern "C" IL2CPP_METHOD_ATTR void PointFollower_UpdateReferences_m3141337659 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointFollower_UpdateReferences_m3141337659_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skeleton_t3686076450 * V_0 = NULL; int32_t V_1 = 0; Slot_t3514940700 * V_2 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_2(); NullCheck(L_0); Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(L_0, /*hidden argument*/NULL); __this->set_skeletonTransform_8(L_1); SkeletonRenderer_t2098681813 * L_2 = __this->get_skeletonRenderer_2(); intptr_t L_3 = (intptr_t)PointFollower_HandleRebuildRenderer_m2115860428_RuntimeMethod_var; SkeletonRendererDelegate_t3507789975 * L_4 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var); SkeletonRendererDelegate__ctor_m2854803474(L_4, __this, L_3, /*hidden argument*/NULL); NullCheck(L_2); SkeletonRenderer_remove_OnRebuild_m2269045001(L_2, L_4, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_5 = __this->get_skeletonRenderer_2(); intptr_t L_6 = (intptr_t)PointFollower_HandleRebuildRenderer_m2115860428_RuntimeMethod_var; SkeletonRendererDelegate_t3507789975 * L_7 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var); SkeletonRendererDelegate__ctor_m2854803474(L_7, __this, L_6, /*hidden argument*/NULL); NullCheck(L_5); SkeletonRenderer_add_OnRebuild_m1167015989(L_5, L_7, /*hidden argument*/NULL); Transform_t3600365921 * L_8 = __this->get_skeletonTransform_8(); Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_9); Transform_t3600365921 * L_10 = Transform_get_parent_m835071599(L_9, /*hidden argument*/NULL); bool L_11 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_8, L_10, /*hidden argument*/NULL); __this->set_skeletonTransformIsParent_9(L_11); __this->set_bone_11((Bone_t1086356328 *)NULL); __this->set_point_10((PointAttachment_t2275020146 *)NULL); String_t* L_12 = __this->get_pointAttachmentName_4(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_13 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_12, /*hidden argument*/NULL); if (L_13) { goto IL_00cb; } } { SkeletonRenderer_t2098681813 * L_14 = __this->get_skeletonRenderer_2(); NullCheck(L_14); Skeleton_t3686076450 * L_15 = SkeletonRenderer_get_Skeleton_m795331332(L_14, /*hidden argument*/NULL); V_0 = L_15; Skeleton_t3686076450 * L_16 = V_0; String_t* L_17 = __this->get_slotName_3(); NullCheck(L_16); int32_t L_18 = Skeleton_FindSlotIndex_m2311708325(L_16, L_17, /*hidden argument*/NULL); V_1 = L_18; int32_t L_19 = V_1; if ((((int32_t)L_19) < ((int32_t)0))) { goto IL_00cb; } } { Skeleton_t3686076450 * L_20 = V_0; NullCheck(L_20); ExposedList_1_t1927085270 * L_21 = L_20->get_slots_2(); NullCheck(L_21); SlotU5BU5D_t285245173* L_22 = L_21->get_Items_0(); int32_t L_23 = V_1; NullCheck(L_22); int32_t L_24 = L_23; Slot_t3514940700 * L_25 = (L_22)->GetAt(static_cast(L_24)); V_2 = L_25; Slot_t3514940700 * L_26 = V_2; NullCheck(L_26); Bone_t1086356328 * L_27 = L_26->get_bone_1(); __this->set_bone_11(L_27); Skeleton_t3686076450 * L_28 = V_0; int32_t L_29 = V_1; String_t* L_30 = __this->get_pointAttachmentName_4(); NullCheck(L_28); Attachment_t3043756552 * L_31 = Skeleton_GetAttachment_m2295404847(L_28, L_29, L_30, /*hidden argument*/NULL); __this->set_point_10(((PointAttachment_t2275020146 *)IsInstClass((RuntimeObject*)L_31, PointAttachment_t2275020146_il2cpp_TypeInfo_var))); } IL_00cb: { return; } } // System.Void Spine.Unity.PointFollower::LateUpdate() extern "C" IL2CPP_METHOD_ATTR void PointFollower_LateUpdate_m2593971457 (PointFollower_t1569279465 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointFollower_LateUpdate_m2593971457_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; Transform_t3600365921 * V_2 = NULL; Vector3_t3722313464 V_3; memset(&V_3, 0, sizeof(V_3)); float V_4 = 0.0f; Quaternion_t2301928331 V_5; memset(&V_5, 0, sizeof(V_5)); Quaternion_t2301928331 V_6; memset(&V_6, 0, sizeof(V_6)); Vector3_t3722313464 V_7; memset(&V_7, 0, sizeof(V_7)); Vector3_t3722313464 V_8; memset(&V_8, 0, sizeof(V_8)); Transform_t3600365921 * V_9 = NULL; Matrix4x4_t1817901843 V_10; memset(&V_10, 0, sizeof(V_10)); Vector3_t3722313464 V_11; memset(&V_11, 0, sizeof(V_11)); Vector3_t3722313464 V_12; memset(&V_12, 0, sizeof(V_12)); float G_B8_0 = 0.0f; float G_B8_1 = 0.0f; Transform_t3600365921 * G_B8_2 = NULL; float G_B7_0 = 0.0f; float G_B7_1 = 0.0f; Transform_t3600365921 * G_B7_2 = NULL; float G_B9_0 = 0.0f; float G_B9_1 = 0.0f; float G_B9_2 = 0.0f; Transform_t3600365921 * G_B9_3 = NULL; { PointAttachment_t2275020146 * L_0 = __this->get_point_10(); if (L_0) { goto IL_002e; } } { String_t* L_1 = __this->get_pointAttachmentName_4(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_001c; } } { return; } IL_001c: { PointFollower_UpdateReferences_m3141337659(__this, /*hidden argument*/NULL); PointAttachment_t2275020146 * L_3 = __this->get_point_10(); if (L_3) { goto IL_002e; } } { return; } IL_002e: { PointAttachment_t2275020146 * L_4 = __this->get_point_10(); Bone_t1086356328 * L_5 = __this->get_bone_11(); float* L_6 = (&V_0)->get_address_of_x_0(); float* L_7 = (&V_0)->get_address_of_y_1(); NullCheck(L_4); PointAttachment_ComputeWorldPosition_m3888785895(L_4, L_5, L_6, L_7, /*hidden argument*/NULL); PointAttachment_t2275020146 * L_8 = __this->get_point_10(); Bone_t1086356328 * L_9 = __this->get_bone_11(); NullCheck(L_8); float L_10 = PointAttachment_ComputeWorldRotation_m221304720(L_8, L_9, /*hidden argument*/NULL); V_1 = L_10; Transform_t3600365921 * L_11 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); V_2 = L_11; bool L_12 = __this->get_skeletonTransformIsParent_9(); if (!L_12) { goto IL_00fc; } } { Transform_t3600365921 * L_13 = V_2; float L_14 = (&V_0)->get_x_0(); float L_15 = (&V_0)->get_y_1(); bool L_16 = __this->get_followSkeletonZPosition_7(); G_B7_0 = L_15; G_B7_1 = L_14; G_B7_2 = L_13; if (!L_16) { G_B8_0 = L_15; G_B8_1 = L_14; G_B8_2 = L_13; goto IL_0095; } } { G_B9_0 = (0.0f); G_B9_1 = G_B7_0; G_B9_2 = G_B7_1; G_B9_3 = G_B7_2; goto IL_00a3; } IL_0095: { Transform_t3600365921 * L_17 = V_2; NullCheck(L_17); Vector3_t3722313464 L_18 = Transform_get_localPosition_m4234289348(L_17, /*hidden argument*/NULL); V_3 = L_18; float L_19 = (&V_3)->get_z_3(); G_B9_0 = L_19; G_B9_1 = G_B8_0; G_B9_2 = G_B8_1; G_B9_3 = G_B8_2; } IL_00a3: { Vector3_t3722313464 L_20; memset(&L_20, 0, sizeof(L_20)); Vector3__ctor_m3353183577((&L_20), G_B9_2, G_B9_1, G_B9_0, /*hidden argument*/NULL); NullCheck(G_B9_3); Transform_set_localPosition_m4128471975(G_B9_3, L_20, /*hidden argument*/NULL); bool L_21 = __this->get_followRotation_5(); if (!L_21) { goto IL_00f7; } } { float L_22 = V_1; V_4 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_22, (float)(0.5f))), (float)(0.0174532924f))); il2cpp_codegen_initobj((&V_6), sizeof(Quaternion_t2301928331 )); Quaternion_t2301928331 L_23 = V_6; V_5 = L_23; float L_24 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_25 = sinf(L_24); (&V_5)->set_z_2(L_25); float L_26 = V_4; float L_27 = cosf(L_26); (&V_5)->set_w_3(L_27); Transform_t3600365921 * L_28 = V_2; Quaternion_t2301928331 L_29 = V_5; NullCheck(L_28); Transform_set_localRotation_m19445462(L_28, L_29, /*hidden argument*/NULL); } IL_00f7: { goto IL_01de; } IL_00fc: { Transform_t3600365921 * L_30 = __this->get_skeletonTransform_8(); float L_31 = (&V_0)->get_x_0(); float L_32 = (&V_0)->get_y_1(); Vector3_t3722313464 L_33; memset(&L_33, 0, sizeof(L_33)); Vector3__ctor_m3353183577((&L_33), L_31, L_32, (0.0f), /*hidden argument*/NULL); NullCheck(L_30); Vector3_t3722313464 L_34 = Transform_TransformPoint_m226827784(L_30, L_33, /*hidden argument*/NULL); V_7 = L_34; bool L_35 = __this->get_followSkeletonZPosition_7(); if (L_35) { goto IL_0142; } } { Transform_t3600365921 * L_36 = V_2; NullCheck(L_36); Vector3_t3722313464 L_37 = Transform_get_position_m36019626(L_36, /*hidden argument*/NULL); V_8 = L_37; float L_38 = (&V_8)->get_z_3(); (&V_7)->set_z_3(L_38); } IL_0142: { Transform_t3600365921 * L_39 = V_2; NullCheck(L_39); Transform_t3600365921 * L_40 = Transform_get_parent_m835071599(L_39, /*hidden argument*/NULL); V_9 = L_40; Transform_t3600365921 * L_41 = V_9; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_42 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_41, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_42) { goto IL_018c; } } { Transform_t3600365921 * L_43 = V_9; NullCheck(L_43); Matrix4x4_t1817901843 L_44 = Transform_get_localToWorldMatrix_m4155710351(L_43, /*hidden argument*/NULL); V_10 = L_44; float L_45 = (&V_10)->get_m00_0(); float L_46 = (&V_10)->get_m11_5(); float L_47 = (&V_10)->get_m01_4(); float L_48 = (&V_10)->get_m10_1(); if ((!(((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_46)), (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48))))) < ((float)(0.0f))))) { goto IL_018c; } } { float L_49 = V_1; V_1 = ((-L_49)); } IL_018c: { bool L_50 = __this->get_followRotation_5(); if (!L_50) { goto IL_01d6; } } { Transform_t3600365921 * L_51 = __this->get_skeletonTransform_8(); NullCheck(L_51); Quaternion_t2301928331 L_52 = Transform_get_rotation_m3502953881(L_51, /*hidden argument*/NULL); V_6 = L_52; Vector3_t3722313464 L_53 = Quaternion_get_eulerAngles_m3425202016((&V_6), /*hidden argument*/NULL); V_11 = L_53; Transform_t3600365921 * L_54 = V_2; Vector3_t3722313464 L_55 = V_7; float L_56 = (&V_11)->get_x_1(); float L_57 = (&V_11)->get_y_2(); float L_58 = (&V_11)->get_z_3(); float L_59 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_60 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_56, L_57, ((float)il2cpp_codegen_add((float)L_58, (float)L_59)), /*hidden argument*/NULL); NullCheck(L_54); Transform_SetPositionAndRotation_m2620258152(L_54, L_55, L_60, /*hidden argument*/NULL); goto IL_01de; } IL_01d6: { Transform_t3600365921 * L_61 = V_2; Vector3_t3722313464 L_62 = V_7; NullCheck(L_61); Transform_set_position_m3387557959(L_61, L_62, /*hidden argument*/NULL); } IL_01de: { bool L_63 = __this->get_followSkeletonFlip_6(); if (!L_63) { goto IL_0233; } } { Transform_t3600365921 * L_64 = V_2; NullCheck(L_64); Vector3_t3722313464 L_65 = Transform_get_localScale_m129152068(L_64, /*hidden argument*/NULL); V_12 = L_65; float L_66 = (&V_12)->get_y_2(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_67 = fabsf(L_66); Bone_t1086356328 * L_68 = __this->get_bone_11(); NullCheck(L_68); Skeleton_t3686076450 * L_69 = L_68->get_skeleton_2(); NullCheck(L_69); float L_70 = L_69->get_scaleX_15(); Bone_t1086356328 * L_71 = __this->get_bone_11(); NullCheck(L_71); Skeleton_t3686076450 * L_72 = L_71->get_skeleton_2(); NullCheck(L_72); float L_73 = L_72->get_scaleY_16(); float L_74 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)L_70, (float)L_73)), /*hidden argument*/NULL); (&V_12)->set_y_2(((float)il2cpp_codegen_multiply((float)L_67, (float)L_74))); Transform_t3600365921 * L_75 = V_2; Vector3_t3722313464 L_76 = V_12; NullCheck(L_75); Transform_set_localScale_m3053443106(L_75, L_76, /*hidden argument*/NULL); } IL_0233: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.RegionlessAttachmentLoader::.ctor() extern "C" IL2CPP_METHOD_ATTR void RegionlessAttachmentLoader__ctor_m1690654467 (RegionlessAttachmentLoader_t2643180673 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // Spine.AtlasRegion Spine.Unity.RegionlessAttachmentLoader::get_EmptyRegion() extern "C" IL2CPP_METHOD_ATTR AtlasRegion_t13903284 * RegionlessAttachmentLoader_get_EmptyRegion_m21439316 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_get_EmptyRegion_m21439316_MetadataUsageId); s_Il2CppMethodInitialized = true; } AtlasRegion_t13903284 * V_0 = NULL; AtlasPage_t4077017671 * V_1 = NULL; Material_t340375123 * V_2 = NULL; { AtlasRegion_t13903284 * L_0 = ((RegionlessAttachmentLoader_t2643180673_StaticFields*)il2cpp_codegen_static_fields_for(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var))->get_emptyRegion_0(); if (L_0) { goto IL_005b; } } { AtlasRegion_t13903284 * L_1 = (AtlasRegion_t13903284 *)il2cpp_codegen_object_new(AtlasRegion_t13903284_il2cpp_TypeInfo_var); AtlasRegion__ctor_m2705127635(L_1, /*hidden argument*/NULL); V_0 = L_1; AtlasRegion_t13903284 * L_2 = V_0; NullCheck(L_2); L_2->set_name_1(_stringLiteral200821616); AtlasRegion_t13903284 * L_3 = V_0; AtlasPage_t4077017671 * L_4 = (AtlasPage_t4077017671 *)il2cpp_codegen_object_new(AtlasPage_t4077017671_il2cpp_TypeInfo_var); AtlasPage__ctor_m3795786881(L_4, /*hidden argument*/NULL); V_1 = L_4; AtlasPage_t4077017671 * L_5 = V_1; NullCheck(L_5); L_5->set_name_0(_stringLiteral3159779835); AtlasPage_t4077017671 * L_6 = V_1; Shader_t4151988712 * L_7 = Shader_Find_m2092206247(NULL /*static, unused*/, _stringLiteral3326436344, /*hidden argument*/NULL); Material_t340375123 * L_8 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m1662457592(L_8, L_7, /*hidden argument*/NULL); V_2 = L_8; Material_t340375123 * L_9 = V_2; NullCheck(L_9); Object_set_name_m291480324(L_9, _stringLiteral3355177585, /*hidden argument*/NULL); Material_t340375123 * L_10 = V_2; NullCheck(L_6); L_6->set_rendererObject_6(L_10); AtlasPage_t4077017671 * L_11 = V_1; NullCheck(L_3); L_3->set_page_0(L_11); AtlasRegion_t13903284 * L_12 = V_0; ((RegionlessAttachmentLoader_t2643180673_StaticFields*)il2cpp_codegen_static_fields_for(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var))->set_emptyRegion_0(L_12); } IL_005b: { AtlasRegion_t13903284 * L_13 = ((RegionlessAttachmentLoader_t2643180673_StaticFields*)il2cpp_codegen_static_fields_for(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var))->get_emptyRegion_0(); return L_13; } } // Spine.RegionAttachment Spine.Unity.RegionlessAttachmentLoader::NewRegionAttachment(Spine.Skin,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR RegionAttachment_t1770147391 * RegionlessAttachmentLoader_NewRegionAttachment_m4205223706 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, String_t* ___path2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewRegionAttachment_m4205223706_MetadataUsageId); s_Il2CppMethodInitialized = true; } RegionAttachment_t1770147391 * V_0 = NULL; RegionAttachment_t1770147391 * V_1 = NULL; { String_t* L_0 = ___name1; RegionAttachment_t1770147391 * L_1 = (RegionAttachment_t1770147391 *)il2cpp_codegen_object_new(RegionAttachment_t1770147391_il2cpp_TypeInfo_var); RegionAttachment__ctor_m1527679494(L_1, L_0, /*hidden argument*/NULL); V_1 = L_1; RegionAttachment_t1770147391 * L_2 = V_1; AtlasRegion_t13903284 * L_3 = RegionlessAttachmentLoader_get_EmptyRegion_m21439316(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_2); RegionAttachment_set_RendererObject_m1274213480(L_2, L_3, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_4 = V_1; V_0 = L_4; RegionAttachment_t1770147391 * L_5 = V_0; return L_5; } } // Spine.MeshAttachment Spine.Unity.RegionlessAttachmentLoader::NewMeshAttachment(Spine.Skin,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR MeshAttachment_t1975337962 * RegionlessAttachmentLoader_NewMeshAttachment_m2912826214 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, String_t* ___path2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewMeshAttachment_m2912826214_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshAttachment_t1975337962 * V_0 = NULL; MeshAttachment_t1975337962 * V_1 = NULL; { String_t* L_0 = ___name1; MeshAttachment_t1975337962 * L_1 = (MeshAttachment_t1975337962 *)il2cpp_codegen_object_new(MeshAttachment_t1975337962_il2cpp_TypeInfo_var); MeshAttachment__ctor_m3915495686(L_1, L_0, /*hidden argument*/NULL); V_1 = L_1; MeshAttachment_t1975337962 * L_2 = V_1; AtlasRegion_t13903284 * L_3 = RegionlessAttachmentLoader_get_EmptyRegion_m21439316(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_2); MeshAttachment_set_RendererObject_m1460674513(L_2, L_3, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_4 = V_1; V_0 = L_4; MeshAttachment_t1975337962 * L_5 = V_0; return L_5; } } // Spine.BoundingBoxAttachment Spine.Unity.RegionlessAttachmentLoader::NewBoundingBoxAttachment(Spine.Skin,System.String) extern "C" IL2CPP_METHOD_ATTR BoundingBoxAttachment_t2797506510 * RegionlessAttachmentLoader_NewBoundingBoxAttachment_m2734945903 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewBoundingBoxAttachment_m2734945903_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name1; BoundingBoxAttachment_t2797506510 * L_1 = (BoundingBoxAttachment_t2797506510 *)il2cpp_codegen_object_new(BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var); BoundingBoxAttachment__ctor_m3861128766(L_1, L_0, /*hidden argument*/NULL); return L_1; } } // Spine.PathAttachment Spine.Unity.RegionlessAttachmentLoader::NewPathAttachment(Spine.Skin,System.String) extern "C" IL2CPP_METHOD_ATTR PathAttachment_t3565151060 * RegionlessAttachmentLoader_NewPathAttachment_m2172854367 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewPathAttachment_m2172854367_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name1; PathAttachment_t3565151060 * L_1 = (PathAttachment_t3565151060 *)il2cpp_codegen_object_new(PathAttachment_t3565151060_il2cpp_TypeInfo_var); PathAttachment__ctor_m709103174(L_1, L_0, /*hidden argument*/NULL); return L_1; } } // Spine.PointAttachment Spine.Unity.RegionlessAttachmentLoader::NewPointAttachment(Spine.Skin,System.String) extern "C" IL2CPP_METHOD_ATTR PointAttachment_t2275020146 * RegionlessAttachmentLoader_NewPointAttachment_m3385583285 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewPointAttachment_m3385583285_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name1; PointAttachment_t2275020146 * L_1 = (PointAttachment_t2275020146 *)il2cpp_codegen_object_new(PointAttachment_t2275020146_il2cpp_TypeInfo_var); PointAttachment__ctor_m640070577(L_1, L_0, /*hidden argument*/NULL); return L_1; } } // Spine.ClippingAttachment Spine.Unity.RegionlessAttachmentLoader::NewClippingAttachment(Spine.Skin,System.String) extern "C" IL2CPP_METHOD_ATTR ClippingAttachment_t2586274570 * RegionlessAttachmentLoader_NewClippingAttachment_m1064324577 (RegionlessAttachmentLoader_t2643180673 * __this, Skin_t1174584606 * ___skin0, String_t* ___name1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RegionlessAttachmentLoader_NewClippingAttachment_m1064324577_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name1; ClippingAttachment_t2586274570 * L_1 = (ClippingAttachment_t2586274570 *)il2cpp_codegen_object_new(ClippingAttachment_t2586274570_il2cpp_TypeInfo_var); ClippingAttachment__ctor_m2765219991(L_1, L_0, /*hidden argument*/NULL); return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonAnimation::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation__ctor_m3562643507 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method) { { __this->set_timeScale_36((1.0f)); SkeletonRenderer__ctor_m2642536191(__this, /*hidden argument*/NULL); return; } } // Spine.AnimationState Spine.Unity.SkeletonAnimation::get_AnimationState() extern "C" IL2CPP_METHOD_ATTR AnimationState_t3637309382 * SkeletonAnimation_get_AnimationState_m3157807782 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method) { { AnimationState_t3637309382 * L_0 = __this->get_state_30(); return L_0; } } // System.Void Spine.Unity.SkeletonAnimation::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateLocal_m3332690375 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_add__UpdateLocal_m3332690375_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateLocal_m2886699236 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_remove__UpdateLocal_m2886699236_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonAnimation::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateWorld_m3521232409 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_add__UpdateWorld_m3521232409_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateWorld_m3639131029 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_remove__UpdateWorld_m3639131029_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonAnimation::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add__UpdateComplete_m438237164 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_add__UpdateComplete_m438237164_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonAnimation::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove__UpdateComplete_m830554729 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_remove__UpdateComplete_m830554729_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonAnimation::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add_UpdateLocal_m2265629381 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonAnimation_add__UpdateLocal_m3332690375(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonAnimation::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove_UpdateLocal_m1757316494 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonAnimation_remove__UpdateLocal_m2886699236(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add_UpdateWorld_m3363091353 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonAnimation_add__UpdateWorld_m3521232409(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove_UpdateWorld_m873536939 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonAnimation_remove__UpdateWorld_m3639131029(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonAnimation::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_add_UpdateComplete_m58117951 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonAnimation_add__UpdateComplete_m438237164(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonAnimation::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_remove_UpdateComplete_m2691826603 (SkeletonAnimation_t3693186521 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonAnimation_remove__UpdateComplete_m830554729(__this, L_0, /*hidden argument*/NULL); return; } } // System.String Spine.Unity.SkeletonAnimation::get_AnimationName() extern "C" IL2CPP_METHOD_ATTR String_t* SkeletonAnimation_get_AnimationName_m296332 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method) { TrackEntry_t1316488441 * V_0 = NULL; String_t* G_B5_0 = NULL; { bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (L_0) { goto IL_0012; } } { String_t* L_1 = __this->get__animationName_34(); return L_1; } IL_0012: { AnimationState_t3637309382 * L_2 = __this->get_state_30(); NullCheck(L_2); TrackEntry_t1316488441 * L_3 = AnimationState_GetCurrent_m1826504039(L_2, 0, /*hidden argument*/NULL); V_0 = L_3; TrackEntry_t1316488441 * L_4 = V_0; if (L_4) { goto IL_002b; } } { G_B5_0 = ((String_t*)(NULL)); goto IL_0036; } IL_002b: { TrackEntry_t1316488441 * L_5 = V_0; NullCheck(L_5); Animation_t615783283 * L_6 = TrackEntry_get_Animation_m574061018(L_5, /*hidden argument*/NULL); NullCheck(L_6); String_t* L_7 = Animation_get_Name_m2701919342(L_6, /*hidden argument*/NULL); G_B5_0 = L_7; } IL_0036: { return G_B5_0; } } // System.Void Spine.Unity.SkeletonAnimation::set_AnimationName(System.String) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_set_AnimationName_m3374710747 (SkeletonAnimation_t3693186521 * __this, String_t* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_set_AnimationName_m3374710747_MetadataUsageId); s_Il2CppMethodInitialized = true; } Animation_t615783283 * V_0 = NULL; { String_t* L_0 = __this->get__animationName_34(); String_t* L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_2 = String_op_Equality_m920492651(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0012; } } { return; } IL_0012: { String_t* L_3 = ___value0; __this->set__animationName_34(L_3); String_t* L_4 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0035; } } { AnimationState_t3637309382 * L_6 = __this->get_state_30(); NullCheck(L_6); AnimationState_ClearTrack_m2009422132(L_6, 0, /*hidden argument*/NULL); goto IL_0062; } IL_0035: { SkeletonDataAsset_t3748144825 * L_7 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2(); NullCheck(L_7); SkeletonData_t2032710716 * L_8 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_7, (bool)0, /*hidden argument*/NULL); String_t* L_9 = ___value0; NullCheck(L_8); Animation_t615783283 * L_10 = SkeletonData_FindAnimation_m3119151155(L_8, L_9, /*hidden argument*/NULL); V_0 = L_10; Animation_t615783283 * L_11 = V_0; if (!L_11) { goto IL_0062; } } { AnimationState_t3637309382 * L_12 = __this->get_state_30(); Animation_t615783283 * L_13 = V_0; bool L_14 = __this->get_loop_35(); NullCheck(L_12); AnimationState_SetAnimation_m2562929781(L_12, 0, L_13, L_14, /*hidden argument*/NULL); } IL_0062: { return; } } // Spine.Unity.SkeletonAnimation Spine.Unity.SkeletonAnimation::AddToGameObject(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR SkeletonAnimation_t3693186521 * SkeletonAnimation_AddToGameObject_m205030331 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_AddToGameObject_m205030331_MetadataUsageId); s_Il2CppMethodInitialized = true; } { GameObject_t1113636619 * L_0 = ___gameObject0; SkeletonDataAsset_t3748144825 * L_1 = ___skeletonDataAsset1; SkeletonAnimation_t3693186521 * L_2 = SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SkeletonRenderer_AddSpineComponent_TisSkeletonAnimation_t3693186521_m3359030948_RuntimeMethod_var); return L_2; } } // Spine.Unity.SkeletonAnimation Spine.Unity.SkeletonAnimation::NewSkeletonAnimationGameObject(Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR SkeletonAnimation_t3693186521 * SkeletonAnimation_NewSkeletonAnimationGameObject_m5516716 (RuntimeObject * __this /* static, unused */, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_NewSkeletonAnimationGameObject_m5516716_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonDataAsset_t3748144825 * L_0 = ___skeletonDataAsset0; SkeletonAnimation_t3693186521 * L_1 = SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593(NULL /*static, unused*/, L_0, /*hidden argument*/SkeletonRenderer_NewSpineGameObject_TisSkeletonAnimation_t3693186521_m15843593_RuntimeMethod_var); return L_1; } } // System.Void Spine.Unity.SkeletonAnimation::ClearState() extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_ClearState_m3752348098 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method) { { SkeletonRenderer_ClearState_m1810245453(__this, /*hidden argument*/NULL); AnimationState_t3637309382 * L_0 = __this->get_state_30(); if (!L_0) { goto IL_001c; } } { AnimationState_t3637309382 * L_1 = __this->get_state_30(); NullCheck(L_1); AnimationState_ClearTracks_m1396067464(L_1, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void Spine.Unity.SkeletonAnimation::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Initialize_m4252775359 (SkeletonAnimation_t3693186521 * __this, bool ___overwrite0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonAnimation_Initialize_m4252775359_MetadataUsageId); s_Il2CppMethodInitialized = true; } Animation_t615783283 * V_0 = NULL; { bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (!L_0) { goto IL_0012; } } { bool L_1 = ___overwrite0; if (L_1) { goto IL_0012; } } { return; } IL_0012: { bool L_2 = ___overwrite0; SkeletonRenderer_Initialize_m2415175088(__this, L_2, /*hidden argument*/NULL); bool L_3 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (L_3) { goto IL_0025; } } { return; } IL_0025: { SkeletonDataAsset_t3748144825 * L_4 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2(); NullCheck(L_4); AnimationStateData_t3010651567 * L_5 = SkeletonDataAsset_GetAnimationStateData_m2524125817(L_4, /*hidden argument*/NULL); AnimationState_t3637309382 * L_6 = (AnimationState_t3637309382 *)il2cpp_codegen_object_new(AnimationState_t3637309382_il2cpp_TypeInfo_var); AnimationState__ctor_m1368969686(L_6, L_5, /*hidden argument*/NULL); __this->set_state_30(L_6); String_t* L_7 = __this->get__animationName_34(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_8 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); if (L_8) { goto IL_009a; } } { SkeletonDataAsset_t3748144825 * L_9 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2(); NullCheck(L_9); SkeletonData_t2032710716 * L_10 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_9, (bool)0, /*hidden argument*/NULL); String_t* L_11 = __this->get__animationName_34(); NullCheck(L_10); Animation_t615783283 * L_12 = SkeletonData_FindAnimation_m3119151155(L_10, L_11, /*hidden argument*/NULL); V_0 = L_12; Animation_t615783283 * L_13 = V_0; if (!L_13) { goto IL_009a; } } { Animation_t615783283 * L_14 = V_0; Skeleton_t3686076450 * L_15 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); SkeletonExtensions_PoseSkeleton_m778320873(NULL /*static, unused*/, L_14, L_15, (0.0f), (bool)0, /*hidden argument*/NULL); Skeleton_t3686076450 * L_16 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_16); Skeleton_UpdateWorldTransform_m3175162923(L_16, /*hidden argument*/NULL); AnimationState_t3637309382 * L_17 = __this->get_state_30(); Animation_t615783283 * L_18 = V_0; bool L_19 = __this->get_loop_35(); NullCheck(L_17); AnimationState_SetAnimation_m2562929781(L_17, 0, L_18, L_19, /*hidden argument*/NULL); } IL_009a: { return; } } // System.Void Spine.Unity.SkeletonAnimation::Update() extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Update_m785218267 (SkeletonAnimation_t3693186521 * __this, const RuntimeMethod* method) { { float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); SkeletonAnimation_Update_m4244616862(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonAnimation::Update(System.Single) extern "C" IL2CPP_METHOD_ATTR void SkeletonAnimation_Update_m4244616862 (SkeletonAnimation_t3693186521 * __this, float ___deltaTime0, const RuntimeMethod* method) { { bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (L_0) { goto IL_000c; } } { return; } IL_000c: { float L_1 = ___deltaTime0; float L_2 = __this->get_timeScale_36(); ___deltaTime0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)); Skeleton_t3686076450 * L_3 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); float L_4 = ___deltaTime0; NullCheck(L_3); Skeleton_Update_m1889089173(L_3, L_4, /*hidden argument*/NULL); AnimationState_t3637309382 * L_5 = __this->get_state_30(); float L_6 = ___deltaTime0; NullCheck(L_5); AnimationState_Update_m1426011177(L_5, L_6, /*hidden argument*/NULL); AnimationState_t3637309382 * L_7 = __this->get_state_30(); Skeleton_t3686076450 * L_8 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_7); AnimationState_Apply_m910920418(L_7, L_8, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_9 = __this->get__UpdateLocal_31(); if (!L_9) { goto IL_0057; } } { UpdateBonesDelegate_t735903178 * L_10 = __this->get__UpdateLocal_31(); NullCheck(L_10); UpdateBonesDelegate_Invoke_m2223943201(L_10, __this, /*hidden argument*/NULL); } IL_0057: { Skeleton_t3686076450 * L_11 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_11); Skeleton_UpdateWorldTransform_m3175162923(L_11, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_12 = __this->get__UpdateWorld_32(); if (!L_12) { goto IL_0084; } } { UpdateBonesDelegate_t735903178 * L_13 = __this->get__UpdateWorld_32(); NullCheck(L_13); UpdateBonesDelegate_Invoke_m2223943201(L_13, __this, /*hidden argument*/NULL); Skeleton_t3686076450 * L_14 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_14); Skeleton_UpdateWorldTransform_m3175162923(L_14, /*hidden argument*/NULL); } IL_0084: { UpdateBonesDelegate_t735903178 * L_15 = __this->get__UpdateComplete_33(); if (!L_15) { goto IL_009b; } } { UpdateBonesDelegate_t735903178 * L_16 = __this->get__UpdateComplete_33(); NullCheck(L_16); UpdateBonesDelegate_Invoke_m2223943201(L_16, __this, /*hidden argument*/NULL); } IL_009b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonDataAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset__ctor_m2162475123 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset__ctor_m2162475123_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_atlasAssets_2(((AtlasAssetBaseU5BU5D_t4255193254*)SZArrayNew(AtlasAssetBaseU5BU5D_t4255193254_il2cpp_TypeInfo_var, (uint32_t)0))); __this->set_scale_3((0.01f)); List_1_t73261828 * L_0 = (List_1_t73261828 *)il2cpp_codegen_object_new(List_1_t73261828_il2cpp_TypeInfo_var); List_1__ctor_m2540264892(L_0, /*hidden argument*/List_1__ctor_m2540264892_RuntimeMethod_var); __this->set_skeletonDataModifiers_5(L_0); __this->set_fromAnimation_6(((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)0))); __this->set_toAnimation_7(((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)0))); __this->set_duration_8(((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)0))); ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.SkeletonDataAsset::get_IsLoaded() extern "C" IL2CPP_METHOD_ATTR bool SkeletonDataAsset_get_IsLoaded_m4220621430 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { { SkeletonData_t2032710716 * L_0 = __this->get_skeletonData_11(); return (bool)((((int32_t)((((RuntimeObject*)(SkeletonData_t2032710716 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Void Spine.Unity.SkeletonDataAsset::Reset() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_Reset_m3302950163 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { { SkeletonDataAsset_Clear_m398579432(__this, /*hidden argument*/NULL); return; } } // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonDataAsset::CreateRuntimeInstance(UnityEngine.TextAsset,Spine.Unity.AtlasAssetBase,System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonDataAsset_CreateRuntimeInstance_m2826213510 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___skeletonDataFile0, AtlasAssetBase_t517294719 * ___atlasAsset1, bool ___initialize2, float ___scale3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_CreateRuntimeInstance_m2826213510_MetadataUsageId); s_Il2CppMethodInitialized = true; } { TextAsset_t3022178571 * L_0 = ___skeletonDataFile0; AtlasAssetBaseU5BU5D_t4255193254* L_1 = ((AtlasAssetBaseU5BU5D_t4255193254*)SZArrayNew(AtlasAssetBaseU5BU5D_t4255193254_il2cpp_TypeInfo_var, (uint32_t)1)); AtlasAssetBase_t517294719 * L_2 = ___atlasAsset1; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (AtlasAssetBase_t517294719 *)L_2); bool L_3 = ___initialize2; float L_4 = ___scale3; SkeletonDataAsset_t3748144825 * L_5 = SkeletonDataAsset_CreateRuntimeInstance_m1584421086(NULL /*static, unused*/, L_0, L_1, L_3, L_4, /*hidden argument*/NULL); return L_5; } } // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonDataAsset::CreateRuntimeInstance(UnityEngine.TextAsset,Spine.Unity.AtlasAssetBase[],System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonDataAsset_CreateRuntimeInstance_m1584421086 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___skeletonDataFile0, AtlasAssetBaseU5BU5D_t4255193254* ___atlasAssets1, bool ___initialize2, float ___scale3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_CreateRuntimeInstance_m1584421086_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonDataAsset_t3748144825 * V_0 = NULL; { SkeletonDataAsset_t3748144825 * L_0 = ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisSkeletonDataAsset_t3748144825_m2630653732_RuntimeMethod_var); V_0 = L_0; SkeletonDataAsset_t3748144825 * L_1 = V_0; NullCheck(L_1); SkeletonDataAsset_Clear_m398579432(L_1, /*hidden argument*/NULL); SkeletonDataAsset_t3748144825 * L_2 = V_0; TextAsset_t3022178571 * L_3 = ___skeletonDataFile0; NullCheck(L_2); L_2->set_skeletonJSON_4(L_3); SkeletonDataAsset_t3748144825 * L_4 = V_0; AtlasAssetBaseU5BU5D_t4255193254* L_5 = ___atlasAssets1; NullCheck(L_4); L_4->set_atlasAssets_2(L_5); SkeletonDataAsset_t3748144825 * L_6 = V_0; float L_7 = ___scale3; NullCheck(L_6); L_6->set_scale_3(L_7); bool L_8 = ___initialize2; if (!L_8) { goto IL_002f; } } { SkeletonDataAsset_t3748144825 * L_9 = V_0; NullCheck(L_9); SkeletonDataAsset_GetSkeletonData_m2938549301(L_9, (bool)1, /*hidden argument*/NULL); } IL_002f: { SkeletonDataAsset_t3748144825 * L_10 = V_0; return L_10; } } // System.Void Spine.Unity.SkeletonDataAsset::Clear() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_Clear_m398579432 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { { __this->set_skeletonData_11((SkeletonData_t2032710716 *)NULL); __this->set_stateData_12((AnimationStateData_t3010651567 *)NULL); return; } } // Spine.AnimationStateData Spine.Unity.SkeletonDataAsset::GetAnimationStateData() extern "C" IL2CPP_METHOD_ATTR AnimationStateData_t3010651567 * SkeletonDataAsset_GetAnimationStateData_m2524125817 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { { AnimationStateData_t3010651567 * L_0 = __this->get_stateData_12(); if (!L_0) { goto IL_0012; } } { AnimationStateData_t3010651567 * L_1 = __this->get_stateData_12(); return L_1; } IL_0012: { SkeletonDataAsset_GetSkeletonData_m2938549301(__this, (bool)0, /*hidden argument*/NULL); AnimationStateData_t3010651567 * L_2 = __this->get_stateData_12(); return L_2; } } // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::GetSkeletonData(System.Boolean) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_GetSkeletonData_m2938549301 (SkeletonDataAsset_t3748144825 * __this, bool ___quiet0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_GetSkeletonData_m2938549301_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; float V_1 = 0.0f; AtlasU5BU5D_t3463999232* V_2 = NULL; RuntimeObject* V_3 = NULL; bool V_4 = false; SkeletonData_t2032710716 * V_5 = NULL; Exception_t * V_6 = NULL; SkeletonData_t2032710716 * V_7 = NULL; SkeletonDataModifierAsset_t2896154382 * V_8 = NULL; Enumerator_t1962505705 V_9; memset(&V_9, 0, sizeof(V_9)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); RuntimeObject* G_B9_0 = NULL; { TextAsset_t3022178571 * L_0 = __this->get_skeletonJSON_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0035; } } { bool L_2 = ___quiet0; if (L_2) { goto IL_002d; } } { String_t* L_3 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_4 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral293811468, L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m1665621915(NULL /*static, unused*/, L_4, __this, /*hidden argument*/NULL); } IL_002d: { SkeletonDataAsset_Clear_m398579432(__this, /*hidden argument*/NULL); return (SkeletonData_t2032710716 *)NULL; } IL_0035: { SkeletonData_t2032710716 * L_5 = __this->get_skeletonData_11(); if (!L_5) { goto IL_0047; } } { SkeletonData_t2032710716 * L_6 = __this->get_skeletonData_11(); return L_6; } IL_0047: { AtlasU5BU5D_t3463999232* L_7 = SkeletonDataAsset_GetAtlasArray_m1308510523(__this, /*hidden argument*/NULL); V_2 = L_7; AtlasU5BU5D_t3463999232* L_8 = V_2; NullCheck(L_8); if ((((int32_t)((int32_t)(((RuntimeArray *)L_8)->max_length))))) { goto IL_0062; } } { RegionlessAttachmentLoader_t2643180673 * L_9 = (RegionlessAttachmentLoader_t2643180673 *)il2cpp_codegen_object_new(RegionlessAttachmentLoader_t2643180673_il2cpp_TypeInfo_var); RegionlessAttachmentLoader__ctor_m1690654467(L_9, /*hidden argument*/NULL); V_3 = L_9; RuntimeObject* L_10 = V_3; G_B9_0 = L_10; goto IL_0068; } IL_0062: { AtlasU5BU5D_t3463999232* L_11 = V_2; AtlasAttachmentLoader_t3966790320 * L_12 = (AtlasAttachmentLoader_t3966790320 *)il2cpp_codegen_object_new(AtlasAttachmentLoader_t3966790320_il2cpp_TypeInfo_var); AtlasAttachmentLoader__ctor_m2757335163(L_12, L_11, /*hidden argument*/NULL); G_B9_0 = ((RuntimeObject*)(L_12)); } IL_0068: { V_0 = G_B9_0; float L_13 = __this->get_scale_3(); V_1 = L_13; TextAsset_t3022178571 * L_14 = __this->get_skeletonJSON_4(); NullCheck(L_14); String_t* L_15 = Object_get_name_m4211327027(L_14, /*hidden argument*/NULL); NullCheck(L_15); String_t* L_16 = String_ToLower_m2029374922(L_15, /*hidden argument*/NULL); NullCheck(L_16); bool L_17 = String_Contains_m1147431944(L_16, _stringLiteral2031281263, /*hidden argument*/NULL); V_4 = L_17; } IL_008c: try { // begin try (depth: 1) { bool L_18 = V_4; if (!L_18) { goto IL_00ac; } } IL_0093: { TextAsset_t3022178571 * L_19 = __this->get_skeletonJSON_4(); NullCheck(L_19); ByteU5BU5D_t4116647657* L_20 = TextAsset_get_bytes_m1826471440(L_19, /*hidden argument*/NULL); RuntimeObject* L_21 = V_0; float L_22 = V_1; SkeletonData_t2032710716 * L_23 = SkeletonDataAsset_ReadSkeletonData_m2914162968(NULL /*static, unused*/, L_20, L_21, L_22, /*hidden argument*/NULL); V_5 = L_23; goto IL_00c0; } IL_00ac: { TextAsset_t3022178571 * L_24 = __this->get_skeletonJSON_4(); NullCheck(L_24); String_t* L_25 = TextAsset_get_text_m2027878391(L_24, /*hidden argument*/NULL); RuntimeObject* L_26 = V_0; float L_27 = V_1; SkeletonData_t2032710716 * L_28 = SkeletonDataAsset_ReadSkeletonData_m1823997154(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/NULL); V_5 = L_28; } IL_00c0: { goto IL_011b; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00c5; throw e; } CATCH_00c5: { // begin catch(System.Exception) { V_6 = ((Exception_t *)__exception_local); bool L_29 = ___quiet0; if (L_29) { goto IL_0113; } } IL_00cd: { StringU5BU5D_t1281789340* L_30 = ((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)6)); NullCheck(L_30); ArrayElementTypeCheck (L_30, _stringLiteral3973830652); (L_30)->SetAt(static_cast(0), (String_t*)_stringLiteral3973830652); StringU5BU5D_t1281789340* L_31 = L_30; String_t* L_32 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); NullCheck(L_31); ArrayElementTypeCheck (L_31, L_32); (L_31)->SetAt(static_cast(1), (String_t*)L_32); StringU5BU5D_t1281789340* L_33 = L_31; NullCheck(L_33); ArrayElementTypeCheck (L_33, _stringLiteral3452614566); (L_33)->SetAt(static_cast(2), (String_t*)_stringLiteral3452614566); StringU5BU5D_t1281789340* L_34 = L_33; Exception_t * L_35 = V_6; NullCheck(L_35); String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_35); NullCheck(L_34); ArrayElementTypeCheck (L_34, L_36); (L_34)->SetAt(static_cast(3), (String_t*)L_36); StringU5BU5D_t1281789340* L_37 = L_34; NullCheck(L_37); ArrayElementTypeCheck (L_37, _stringLiteral3452614566); (L_37)->SetAt(static_cast(4), (String_t*)_stringLiteral3452614566); StringU5BU5D_t1281789340* L_38 = L_37; Exception_t * L_39 = V_6; NullCheck(L_39); String_t* L_40 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_39); NullCheck(L_38); ArrayElementTypeCheck (L_38, L_40); (L_38)->SetAt(static_cast(5), (String_t*)L_40); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_41 = String_Concat_m1809518182(NULL /*static, unused*/, L_38, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m1665621915(NULL /*static, unused*/, L_41, __this, /*hidden argument*/NULL); } IL_0113: { V_7 = (SkeletonData_t2032710716 *)NULL; goto IL_0185; } } // end catch (depth: 1) IL_011b: { List_1_t73261828 * L_42 = __this->get_skeletonDataModifiers_5(); if (!L_42) { goto IL_0176; } } { List_1_t73261828 * L_43 = __this->get_skeletonDataModifiers_5(); NullCheck(L_43); Enumerator_t1962505705 L_44 = List_1_GetEnumerator_m1561579941(L_43, /*hidden argument*/List_1_GetEnumerator_m1561579941_RuntimeMethod_var); V_9 = L_44; } IL_0133: try { // begin try (depth: 1) { goto IL_0157; } IL_0138: { SkeletonDataModifierAsset_t2896154382 * L_45 = Enumerator_get_Current_m2904441607((&V_9), /*hidden argument*/Enumerator_get_Current_m2904441607_RuntimeMethod_var); V_8 = L_45; SkeletonDataModifierAsset_t2896154382 * L_46 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_47 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_46, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_47) { goto IL_0157; } } IL_014e: { SkeletonDataModifierAsset_t2896154382 * L_48 = V_8; SkeletonData_t2032710716 * L_49 = V_5; NullCheck(L_48); VirtActionInvoker1< SkeletonData_t2032710716 * >::Invoke(4 /* System.Void Spine.Unity.SkeletonDataModifierAsset::Apply(Spine.SkeletonData) */, L_48, L_49); } IL_0157: { bool L_50 = Enumerator_MoveNext_m4163662293((&V_9), /*hidden argument*/Enumerator_MoveNext_m4163662293_RuntimeMethod_var); if (L_50) { goto IL_0138; } } IL_0163: { IL2CPP_LEAVE(0x176, FINALLY_0168); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0168; } FINALLY_0168: { // begin finally (depth: 1) Enumerator_Dispose_m3734755914((&V_9), /*hidden argument*/Enumerator_Dispose_m3734755914_RuntimeMethod_var); IL2CPP_END_FINALLY(360) } // end finally (depth: 1) IL2CPP_CLEANUP(360) { IL2CPP_JUMP_TBL(0x176, IL_0176) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0176: { SkeletonData_t2032710716 * L_51 = V_5; SkeletonDataAsset_InitializeWithData_m2702021767(__this, L_51, /*hidden argument*/NULL); SkeletonData_t2032710716 * L_52 = __this->get_skeletonData_11(); return L_52; } IL_0185: { SkeletonData_t2032710716 * L_53 = V_7; return L_53; } } // System.Void Spine.Unity.SkeletonDataAsset::InitializeWithData(Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_InitializeWithData_m2702021767 (SkeletonDataAsset_t3748144825 * __this, SkeletonData_t2032710716 * ___sd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_InitializeWithData_m2702021767_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonData_t2032710716 * L_0 = ___sd0; __this->set_skeletonData_11(L_0); SkeletonData_t2032710716 * L_1 = __this->get_skeletonData_11(); AnimationStateData_t3010651567 * L_2 = (AnimationStateData_t3010651567 *)il2cpp_codegen_object_new(AnimationStateData_t3010651567_il2cpp_TypeInfo_var); AnimationStateData__ctor_m1587735977(L_2, L_1, /*hidden argument*/NULL); __this->set_stateData_12(L_2); SkeletonDataAsset_FillStateData_m2440386924(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonDataAsset::FillStateData() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataAsset_FillStateData_m2440386924 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { AnimationStateData_t3010651567 * L_0 = __this->get_stateData_12(); if (!L_0) { goto IL_0083; } } { AnimationStateData_t3010651567 * L_1 = __this->get_stateData_12(); float L_2 = __this->get_defaultMix_9(); NullCheck(L_1); L_1->set_defaultMix_2(L_2); V_0 = 0; StringU5BU5D_t1281789340* L_3 = __this->get_fromAnimation_6(); NullCheck(L_3); V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length)))); goto IL_007c; } IL_002c: { StringU5BU5D_t1281789340* L_4 = __this->get_fromAnimation_6(); int32_t L_5 = V_0; NullCheck(L_4); int32_t L_6 = L_5; String_t* L_7 = (L_4)->GetAt(static_cast(L_6)); NullCheck(L_7); int32_t L_8 = String_get_Length_m3847582255(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0050; } } { StringU5BU5D_t1281789340* L_9 = __this->get_toAnimation_7(); int32_t L_10 = V_0; NullCheck(L_9); int32_t L_11 = L_10; String_t* L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_12); int32_t L_13 = String_get_Length_m3847582255(L_12, /*hidden argument*/NULL); if (L_13) { goto IL_0055; } } IL_0050: { goto IL_0078; } IL_0055: { AnimationStateData_t3010651567 * L_14 = __this->get_stateData_12(); StringU5BU5D_t1281789340* L_15 = __this->get_fromAnimation_6(); int32_t L_16 = V_0; NullCheck(L_15); int32_t L_17 = L_16; String_t* L_18 = (L_15)->GetAt(static_cast(L_17)); StringU5BU5D_t1281789340* L_19 = __this->get_toAnimation_7(); int32_t L_20 = V_0; NullCheck(L_19); int32_t L_21 = L_20; String_t* L_22 = (L_19)->GetAt(static_cast(L_21)); SingleU5BU5D_t1444911251* L_23 = __this->get_duration_8(); int32_t L_24 = V_0; NullCheck(L_23); int32_t L_25 = L_24; float L_26 = (L_23)->GetAt(static_cast(L_25)); NullCheck(L_14); AnimationStateData_SetMix_m602754691(L_14, L_18, L_22, L_26, /*hidden argument*/NULL); } IL_0078: { int32_t L_27 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1)); } IL_007c: { int32_t L_28 = V_0; int32_t L_29 = V_1; if ((((int32_t)L_28) < ((int32_t)L_29))) { goto IL_002c; } } IL_0083: { return; } } // Spine.Atlas[] Spine.Unity.SkeletonDataAsset::GetAtlasArray() extern "C" IL2CPP_METHOD_ATTR AtlasU5BU5D_t3463999232* SkeletonDataAsset_GetAtlasArray_m1308510523 (SkeletonDataAsset_t3748144825 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_GetAtlasArray_m1308510523_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t1217300387 * V_0 = NULL; int32_t V_1 = 0; AtlasAssetBase_t517294719 * V_2 = NULL; Atlas_t4040192941 * V_3 = NULL; { AtlasAssetBaseU5BU5D_t4255193254* L_0 = __this->get_atlasAssets_2(); NullCheck(L_0); List_1_t1217300387 * L_1 = (List_1_t1217300387 *)il2cpp_codegen_object_new(List_1_t1217300387_il2cpp_TypeInfo_var); List_1__ctor_m3320896807(L_1, (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))), /*hidden argument*/List_1__ctor_m3320896807_RuntimeMethod_var); V_0 = L_1; V_1 = 0; goto IL_004c; } IL_0015: { AtlasAssetBaseU5BU5D_t4255193254* L_2 = __this->get_atlasAssets_2(); int32_t L_3 = V_1; NullCheck(L_2); int32_t L_4 = L_3; AtlasAssetBase_t517294719 * L_5 = (L_2)->GetAt(static_cast(L_4)); V_2 = L_5; AtlasAssetBase_t517294719 * L_6 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_002f; } } { goto IL_0048; } IL_002f: { AtlasAssetBase_t517294719 * L_8 = V_2; NullCheck(L_8); Atlas_t4040192941 * L_9 = VirtFuncInvoker0< Atlas_t4040192941 * >::Invoke(9 /* Spine.Atlas Spine.Unity.AtlasAssetBase::GetAtlas() */, L_8); V_3 = L_9; Atlas_t4040192941 * L_10 = V_3; if (L_10) { goto IL_0041; } } { goto IL_0048; } IL_0041: { List_1_t1217300387 * L_11 = V_0; Atlas_t4040192941 * L_12 = V_3; NullCheck(L_11); List_1_Add_m3077542381(L_11, L_12, /*hidden argument*/List_1_Add_m3077542381_RuntimeMethod_var); } IL_0048: { int32_t L_13 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_004c: { int32_t L_14 = V_1; AtlasAssetBaseU5BU5D_t4255193254* L_15 = __this->get_atlasAssets_2(); NullCheck(L_15); if ((((int32_t)L_14) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length))))))) { goto IL_0015; } } { List_1_t1217300387 * L_16 = V_0; NullCheck(L_16); AtlasU5BU5D_t3463999232* L_17 = List_1_ToArray_m3329559002(L_16, /*hidden argument*/List_1_ToArray_m3329559002_RuntimeMethod_var); return L_17; } } // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.Byte[],Spine.AttachmentLoader,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m2914162968 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___bytes0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_ReadSkeletonData_m2914162968_MetadataUsageId); s_Il2CppMethodInitialized = true; } MemoryStream_t94973147 * V_0 = NULL; SkeletonBinary_t1796686580 * V_1 = NULL; SkeletonBinary_t1796686580 * V_2 = NULL; SkeletonData_t2032710716 * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { ByteU5BU5D_t4116647657* L_0 = ___bytes0; MemoryStream_t94973147 * L_1 = (MemoryStream_t94973147 *)il2cpp_codegen_object_new(MemoryStream_t94973147_il2cpp_TypeInfo_var); MemoryStream__ctor_m4100805873(L_1, L_0, /*hidden argument*/NULL); V_0 = L_1; } IL_0007: try { // begin try (depth: 1) RuntimeObject* L_2 = ___attachmentLoader1; SkeletonBinary_t1796686580 * L_3 = (SkeletonBinary_t1796686580 *)il2cpp_codegen_object_new(SkeletonBinary_t1796686580_il2cpp_TypeInfo_var); SkeletonBinary__ctor_m1744863266(L_3, L_2, /*hidden argument*/NULL); V_2 = L_3; SkeletonBinary_t1796686580 * L_4 = V_2; float L_5 = ___scale2; NullCheck(L_4); SkeletonBinary_set_Scale_m1455130785(L_4, L_5, /*hidden argument*/NULL); SkeletonBinary_t1796686580 * L_6 = V_2; V_1 = L_6; SkeletonBinary_t1796686580 * L_7 = V_1; MemoryStream_t94973147 * L_8 = V_0; NullCheck(L_7); SkeletonData_t2032710716 * L_9 = SkeletonBinary_ReadSkeletonData_m2684318942(L_7, L_8, /*hidden argument*/NULL); V_3 = L_9; IL2CPP_LEAVE(0x31, FINALLY_0024); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0024; } FINALLY_0024: { // begin finally (depth: 1) { MemoryStream_t94973147 * L_10 = V_0; if (!L_10) { goto IL_0030; } } IL_002a: { MemoryStream_t94973147 * L_11 = V_0; NullCheck(L_11); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_11); } IL_0030: { IL2CPP_END_FINALLY(36) } } // end finally (depth: 1) IL2CPP_CLEANUP(36) { IL2CPP_JUMP_TBL(0x31, IL_0031) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0031: { SkeletonData_t2032710716 * L_12 = V_3; return L_12; } } // Spine.SkeletonData Spine.Unity.SkeletonDataAsset::ReadSkeletonData(System.String,Spine.AttachmentLoader,System.Single) extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonDataAsset_ReadSkeletonData_m1823997154 (RuntimeObject * __this /* static, unused */, String_t* ___text0, RuntimeObject* ___attachmentLoader1, float ___scale2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonDataAsset_ReadSkeletonData_m1823997154_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringReader_t3465604688 * V_0 = NULL; SkeletonJson_t4049771867 * V_1 = NULL; SkeletonJson_t4049771867 * V_2 = NULL; { String_t* L_0 = ___text0; StringReader_t3465604688 * L_1 = (StringReader_t3465604688 *)il2cpp_codegen_object_new(StringReader_t3465604688_il2cpp_TypeInfo_var); StringReader__ctor_m126993932(L_1, L_0, /*hidden argument*/NULL); V_0 = L_1; RuntimeObject* L_2 = ___attachmentLoader1; SkeletonJson_t4049771867 * L_3 = (SkeletonJson_t4049771867 *)il2cpp_codegen_object_new(SkeletonJson_t4049771867_il2cpp_TypeInfo_var); SkeletonJson__ctor_m124181605(L_3, L_2, /*hidden argument*/NULL); V_2 = L_3; SkeletonJson_t4049771867 * L_4 = V_2; float L_5 = ___scale2; NullCheck(L_4); SkeletonJson_set_Scale_m3295523159(L_4, L_5, /*hidden argument*/NULL); SkeletonJson_t4049771867 * L_6 = V_2; V_1 = L_6; SkeletonJson_t4049771867 * L_7 = V_1; StringReader_t3465604688 * L_8 = V_0; NullCheck(L_7); SkeletonData_t2032710716 * L_9 = SkeletonJson_ReadSkeletonData_m488387896(L_7, L_8, /*hidden argument*/NULL); return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonDataModifierAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonDataModifierAsset__ctor_m258714667 (SkeletonDataModifierAsset_t2896154382 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m2687156019 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___s0, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = ___s0; NullCheck(L_0); float L_1 = L_0->get_r_10(); Skeleton_t3686076450 * L_2 = ___s0; NullCheck(L_2); float L_3 = L_2->get_g_11(); Skeleton_t3686076450 * L_4 = ___s0; NullCheck(L_4); float L_5 = L_4->get_b_12(); Skeleton_t3686076450 * L_6 = ___s0; NullCheck(L_6); float L_7 = L_6->get_a_13(); Color_t2555686324 L_8; memset(&L_8, 0, sizeof(L_8)); Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); return L_8; } } // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.RegionAttachment) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m4262568959 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___a0, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___a0; NullCheck(L_0); float L_1 = L_0->get_r_24(); RegionAttachment_t1770147391 * L_2 = ___a0; NullCheck(L_2); float L_3 = L_2->get_g_25(); RegionAttachment_t1770147391 * L_4 = ___a0; NullCheck(L_4); float L_5 = L_4->get_b_26(); RegionAttachment_t1770147391 * L_6 = ___a0; NullCheck(L_6); float L_7 = L_6->get_a_27(); Color_t2555686324 L_8; memset(&L_8, 0, sizeof(L_8)); Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); return L_8; } } // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.MeshAttachment) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m2443474509 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___a0, const RuntimeMethod* method) { { MeshAttachment_t1975337962 * L_0 = ___a0; NullCheck(L_0); float L_1 = L_0->get_r_17(); MeshAttachment_t1975337962 * L_2 = ___a0; NullCheck(L_2); float L_3 = L_2->get_g_18(); MeshAttachment_t1975337962 * L_4 = ___a0; NullCheck(L_4); float L_5 = L_4->get_b_19(); MeshAttachment_t1975337962 * L_6 = ___a0; NullCheck(L_6); float L_7 = L_6->get_a_20(); Color_t2555686324 L_8; memset(&L_8, 0, sizeof(L_8)); Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); return L_8; } } // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColor(Spine.Slot) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColor_m549976282 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___s0, const RuntimeMethod* method) { { Slot_t3514940700 * L_0 = ___s0; NullCheck(L_0); float L_1 = L_0->get_r_2(); Slot_t3514940700 * L_2 = ___s0; NullCheck(L_2); float L_3 = L_2->get_g_3(); Slot_t3514940700 * L_4 = ___s0; NullCheck(L_4); float L_5 = L_4->get_b_4(); Slot_t3514940700 * L_6 = ___s0; NullCheck(L_6); float L_7 = L_6->get_a_5(); Color_t2555686324 L_8; memset(&L_8, 0, sizeof(L_8)); Color__ctor_m2943235014((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); return L_8; } } // UnityEngine.Color Spine.Unity.SkeletonExtensions::GetColorTintBlack(Spine.Slot) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SkeletonExtensions_GetColorTintBlack_m1745062690 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___s0, const RuntimeMethod* method) { { Slot_t3514940700 * L_0 = ___s0; NullCheck(L_0); float L_1 = L_0->get_r2_6(); Slot_t3514940700 * L_2 = ___s0; NullCheck(L_2); float L_3 = L_2->get_g2_7(); Slot_t3514940700 * L_4 = ___s0; NullCheck(L_4); float L_5 = L_4->get_b2_8(); Color_t2555686324 L_6; memset(&L_6, 0, sizeof(L_6)); Color__ctor_m2943235014((&L_6), L_1, L_3, L_5, (1.0f), /*hidden argument*/NULL); return L_6; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Skeleton,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m758200905 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Color_t2555686324 ___color1, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = ___skeleton0; float L_1 = (&___color1)->get_a_3(); NullCheck(L_0); Skeleton_set_A_m3245501442(L_0, L_1, /*hidden argument*/NULL); Skeleton_t3686076450 * L_2 = ___skeleton0; float L_3 = (&___color1)->get_r_0(); NullCheck(L_2); Skeleton_set_R_m3247263517(L_2, L_3, /*hidden argument*/NULL); Skeleton_t3686076450 * L_4 = ___skeleton0; float L_5 = (&___color1)->get_g_1(); NullCheck(L_4); Skeleton_set_G_m3245573316(L_4, L_5, /*hidden argument*/NULL); Skeleton_t3686076450 * L_6 = ___skeleton0; float L_7 = (&___color1)->get_b_2(); NullCheck(L_6); Skeleton_set_B_m3245672749(L_6, L_7, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Skeleton,UnityEngine.Color32) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m2747211921 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Color32_t2600501292 ___color1, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = ___skeleton0; uint8_t L_1 = (&___color1)->get_a_4(); NullCheck(L_0); Skeleton_set_A_m3245501442(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL); Skeleton_t3686076450 * L_2 = ___skeleton0; uint8_t L_3 = (&___color1)->get_r_1(); NullCheck(L_2); Skeleton_set_R_m3247263517(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL); Skeleton_t3686076450 * L_4 = ___skeleton0; uint8_t L_5 = (&___color1)->get_g_2(); NullCheck(L_4); Skeleton_set_G_m3245573316(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL); Skeleton_t3686076450 * L_6 = ___skeleton0; uint8_t L_7 = (&___color1)->get_b_3(); NullCheck(L_6); Skeleton_set_B_m3245672749(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Slot,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m3314274464 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___slot0, Color_t2555686324 ___color1, const RuntimeMethod* method) { { Slot_t3514940700 * L_0 = ___slot0; float L_1 = (&___color1)->get_a_3(); NullCheck(L_0); Slot_set_A_m1369132468(L_0, L_1, /*hidden argument*/NULL); Slot_t3514940700 * L_2 = ___slot0; float L_3 = (&___color1)->get_r_0(); NullCheck(L_2); Slot_set_R_m1368281207(L_2, L_3, /*hidden argument*/NULL); Slot_t3514940700 * L_4 = ___slot0; float L_5 = (&___color1)->get_g_1(); NullCheck(L_4); Slot_set_G_m1368680038(L_4, L_5, /*hidden argument*/NULL); Slot_t3514940700 * L_6 = ___slot0; float L_7 = (&___color1)->get_b_2(); NullCheck(L_6); Slot_set_B_m1368787655(L_6, L_7, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.Slot,UnityEngine.Color32) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m1503365471 (RuntimeObject * __this /* static, unused */, Slot_t3514940700 * ___slot0, Color32_t2600501292 ___color1, const RuntimeMethod* method) { { Slot_t3514940700 * L_0 = ___slot0; uint8_t L_1 = (&___color1)->get_a_4(); NullCheck(L_0); Slot_set_A_m1369132468(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL); Slot_t3514940700 * L_2 = ___slot0; uint8_t L_3 = (&___color1)->get_r_1(); NullCheck(L_2); Slot_set_R_m1368281207(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL); Slot_t3514940700 * L_4 = ___slot0; uint8_t L_5 = (&___color1)->get_g_2(); NullCheck(L_4); Slot_set_G_m1368680038(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL); Slot_t3514940700 * L_6 = ___slot0; uint8_t L_7 = (&___color1)->get_b_3(); NullCheck(L_6); Slot_set_B_m1368787655(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.RegionAttachment,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m3763987753 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, Color_t2555686324 ___color1, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___attachment0; float L_1 = (&___color1)->get_a_3(); NullCheck(L_0); RegionAttachment_set_A_m1134875149(L_0, L_1, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_2 = ___attachment0; float L_3 = (&___color1)->get_r_0(); NullCheck(L_2); RegionAttachment_set_R_m1132305504(L_2, L_3, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_4 = ___attachment0; float L_5 = (&___color1)->get_g_1(); NullCheck(L_4); RegionAttachment_set_G_m1135565139(L_4, L_5, /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_6 = ___attachment0; float L_7 = (&___color1)->get_b_2(); NullCheck(L_6); RegionAttachment_set_B_m1134911024(L_6, L_7, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.RegionAttachment,UnityEngine.Color32) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m4141254978 (RuntimeObject * __this /* static, unused */, RegionAttachment_t1770147391 * ___attachment0, Color32_t2600501292 ___color1, const RuntimeMethod* method) { { RegionAttachment_t1770147391 * L_0 = ___attachment0; uint8_t L_1 = (&___color1)->get_a_4(); NullCheck(L_0); RegionAttachment_set_A_m1134875149(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_2 = ___attachment0; uint8_t L_3 = (&___color1)->get_r_1(); NullCheck(L_2); RegionAttachment_set_R_m1132305504(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_4 = ___attachment0; uint8_t L_5 = (&___color1)->get_g_2(); NullCheck(L_4); RegionAttachment_set_G_m1135565139(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL); RegionAttachment_t1770147391 * L_6 = ___attachment0; uint8_t L_7 = (&___color1)->get_b_3(); NullCheck(L_6); RegionAttachment_set_B_m1134911024(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.MeshAttachment,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m1974722396 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, Color_t2555686324 ___color1, const RuntimeMethod* method) { { MeshAttachment_t1975337962 * L_0 = ___attachment0; float L_1 = (&___color1)->get_a_3(); NullCheck(L_0); MeshAttachment_set_A_m2180099034(L_0, L_1, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_2 = ___attachment0; float L_3 = (&___color1)->get_r_0(); NullCheck(L_2); MeshAttachment_set_R_m2354104347(L_2, L_3, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_4 = ___attachment0; float L_5 = (&___color1)->get_g_1(); NullCheck(L_4); MeshAttachment_set_G_m3466683436(L_4, L_5, /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_6 = ___attachment0; float L_7 = (&___color1)->get_b_2(); NullCheck(L_6); MeshAttachment_set_B_m1092837643(L_6, L_7, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetColor(Spine.MeshAttachment,UnityEngine.Color32) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetColor_m2914487259 (RuntimeObject * __this /* static, unused */, MeshAttachment_t1975337962 * ___attachment0, Color32_t2600501292 ___color1, const RuntimeMethod* method) { { MeshAttachment_t1975337962 * L_0 = ___attachment0; uint8_t L_1 = (&___color1)->get_a_4(); NullCheck(L_0); MeshAttachment_set_A_m2180099034(L_0, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.003921569f))), /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_2 = ___attachment0; uint8_t L_3 = (&___color1)->get_r_1(); NullCheck(L_2); MeshAttachment_set_R_m2354104347(L_2, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_3))), (float)(0.003921569f))), /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_4 = ___attachment0; uint8_t L_5 = (&___color1)->get_g_2(); NullCheck(L_4); MeshAttachment_set_G_m3466683436(L_4, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_5))), (float)(0.003921569f))), /*hidden argument*/NULL); MeshAttachment_t1975337962 * L_6 = ___attachment0; uint8_t L_7 = (&___color1)->get_b_3(); NullCheck(L_6); MeshAttachment_set_B_m1092837643(L_6, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)(0.003921569f))), /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetLocalScale(Spine.Skeleton,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalScale_m2846524497 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = ___skeleton0; float L_1 = (&___scale1)->get_x_0(); NullCheck(L_0); L_0->set_scaleX_15(L_1); Skeleton_t3686076450 * L_2 = ___skeleton0; float L_3 = (&___scale1)->get_y_1(); NullCheck(L_2); L_2->set_scaleY_16(L_3); return; } } // UnityEngine.Matrix4x4 Spine.Unity.SkeletonExtensions::GetMatrix4x4(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 SkeletonExtensions_GetMatrix4x4_m3890547345 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(Matrix4x4_t1817901843 )); Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); float L_1 = L_0->get_a_20(); (&V_0)->set_m00_0(L_1); Bone_t1086356328 * L_2 = ___bone0; NullCheck(L_2); float L_3 = L_2->get_b_21(); (&V_0)->set_m01_4(L_3); Bone_t1086356328 * L_4 = ___bone0; NullCheck(L_4); float L_5 = L_4->get_worldX_22(); (&V_0)->set_m03_12(L_5); Bone_t1086356328 * L_6 = ___bone0; NullCheck(L_6); float L_7 = L_6->get_c_23(); (&V_0)->set_m10_1(L_7); Bone_t1086356328 * L_8 = ___bone0; NullCheck(L_8); float L_9 = L_8->get_d_24(); (&V_0)->set_m11_5(L_9); Bone_t1086356328 * L_10 = ___bone0; NullCheck(L_10); float L_11 = L_10->get_worldY_25(); (&V_0)->set_m13_13(L_11); (&V_0)->set_m33_15((1.0f)); Matrix4x4_t1817901843 L_12 = V_0; return L_12; } } // System.Void Spine.Unity.SkeletonExtensions::SetLocalPosition(Spine.Bone,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalPosition_m145247265 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___position1, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___bone0; float L_1 = (&___position1)->get_x_0(); NullCheck(L_0); Bone_set_X_m3532976463(L_0, L_1, /*hidden argument*/NULL); Bone_t1086356328 * L_2 = ___bone0; float L_3 = (&___position1)->get_y_1(); NullCheck(L_2); Bone_set_Y_m3533015314(L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonExtensions::SetLocalPosition(Spine.Bone,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_SetLocalPosition_m2874130620 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector3_t3722313464 ___position1, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___bone0; float L_1 = (&___position1)->get_x_1(); NullCheck(L_0); Bone_set_X_m3532976463(L_0, L_1, /*hidden argument*/NULL); Bone_t1086356328 * L_2 = ___bone0; float L_3 = (&___position1)->get_y_2(); NullCheck(L_2); Bone_set_Y_m3533015314(L_2, L_3, /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetLocalPosition(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetLocalPosition_m51990416 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); float L_1 = L_0->get_x_5(); Bone_t1086356328 * L_2 = ___bone0; NullCheck(L_2); float L_3 = L_2->get_y_6(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), L_1, L_3, /*hidden argument*/NULL); return L_4; } } // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetSkeletonSpacePosition(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetSkeletonSpacePosition_m4109162710 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); float L_1 = L_0->get_worldX_22(); Bone_t1086356328 * L_2 = ___bone0; NullCheck(L_2); float L_3 = L_2->get_worldY_25(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), L_1, L_3, /*hidden argument*/NULL); return L_4; } } // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetSkeletonSpacePosition(Spine.Bone,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetSkeletonSpacePosition_m2005349900 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___boneLocal1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Bone_t1086356328 * L_0 = ___bone0; float L_1 = (&___boneLocal1)->get_x_0(); float L_2 = (&___boneLocal1)->get_y_1(); float* L_3 = (&V_0)->get_address_of_x_0(); float* L_4 = (&V_0)->get_address_of_y_1(); NullCheck(L_0); Bone_LocalToWorld_m1925577538(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.Bone,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m954985666 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___spineGameObjectTransform1, const RuntimeMethod* method) { { Transform_t3600365921 * L_0 = ___spineGameObjectTransform1; Bone_t1086356328 * L_1 = ___bone0; NullCheck(L_1); float L_2 = L_1->get_worldX_22(); Bone_t1086356328 * L_3 = ___bone0; NullCheck(L_3); float L_4 = L_3->get_worldY_25(); Vector3_t3722313464 L_5; memset(&L_5, 0, sizeof(L_5)); Vector3__ctor_m1719387948((&L_5), L_2, L_4, /*hidden argument*/NULL); NullCheck(L_0); Vector3_t3722313464 L_6 = Transform_TransformPoint_m226827784(L_0, L_5, /*hidden argument*/NULL); return L_6; } } // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.Bone,UnityEngine.Transform,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m2616936634 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___spineGameObjectTransform1, float ___positionScale2, const RuntimeMethod* method) { { Transform_t3600365921 * L_0 = ___spineGameObjectTransform1; Bone_t1086356328 * L_1 = ___bone0; NullCheck(L_1); float L_2 = L_1->get_worldX_22(); float L_3 = ___positionScale2; Bone_t1086356328 * L_4 = ___bone0; NullCheck(L_4); float L_5 = L_4->get_worldY_25(); float L_6 = ___positionScale2; Vector3_t3722313464 L_7; memset(&L_7, 0, sizeof(L_7)); Vector3__ctor_m1719387948((&L_7), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)), /*hidden argument*/NULL); NullCheck(L_0); Vector3_t3722313464 L_8 = Transform_TransformPoint_m226827784(L_0, L_7, /*hidden argument*/NULL); return L_8; } } // UnityEngine.Quaternion Spine.Unity.SkeletonExtensions::GetQuaternion(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 SkeletonExtensions_GetQuaternion_m1958350052 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonExtensions_GetQuaternion_m1958350052_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); float L_1 = L_0->get_c_23(); Bone_t1086356328 * L_2 = ___bone0; NullCheck(L_2); float L_3 = L_2->get_a_20(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_4 = atan2f(L_1, L_3); V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(0.5f))); float L_5 = V_0; float L_6 = sinf(L_5); float L_7 = V_0; float L_8 = cosf(L_7); Quaternion_t2301928331 L_9; memset(&L_9, 0, sizeof(L_9)); Quaternion__ctor_m435141806((&L_9), (0.0f), (0.0f), L_6, L_8, /*hidden argument*/NULL); return L_9; } } // UnityEngine.Quaternion Spine.Unity.SkeletonExtensions::GetLocalQuaternion(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 SkeletonExtensions_GetLocalQuaternion_m823273535 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonExtensions_GetLocalQuaternion_m823273535_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); float L_1 = L_0->get_rotation_7(); V_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.0174532924f))), (float)(0.5f))); float L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_3 = sinf(L_2); float L_4 = V_0; float L_5 = cosf(L_4); Quaternion_t2301928331 L_6; memset(&L_6, 0, sizeof(L_6)); Quaternion__ctor_m435141806((&L_6), (0.0f), (0.0f), L_3, L_5, /*hidden argument*/NULL); return L_6; } } // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::GetLocalScale(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_GetLocalScale_m3551196322 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = ___skeleton0; NullCheck(L_0); float L_1 = L_0->get_scaleX_15(); Skeleton_t3686076450 * L_2 = ___skeleton0; NullCheck(L_2); float L_3 = L_2->get_scaleY_16(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), L_1, L_3, /*hidden argument*/NULL); return L_4; } } // System.Void Spine.Unity.SkeletonExtensions::GetWorldToLocalMatrix(Spine.Bone,System.Single&,System.Single&,System.Single&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void SkeletonExtensions_GetWorldToLocalMatrix_m1846247723 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, float* ___ia1, float* ___ib2, float* ___ic3, float* ___id4, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); float L_1 = L_0->get_a_20(); V_0 = L_1; Bone_t1086356328 * L_2 = ___bone0; NullCheck(L_2); float L_3 = L_2->get_b_21(); V_1 = L_3; Bone_t1086356328 * L_4 = ___bone0; NullCheck(L_4); float L_5 = L_4->get_c_23(); V_2 = L_5; Bone_t1086356328 * L_6 = ___bone0; NullCheck(L_6); float L_7 = L_6->get_d_24(); V_3 = L_7; float L_8 = V_0; float L_9 = V_3; float L_10 = V_1; float L_11 = V_2; V_4 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))))); float* L_12 = ___ia1; float L_13 = V_4; float L_14 = V_3; *((float*)(L_12)) = (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)); float* L_15 = ___ib2; float L_16 = V_4; float L_17 = V_1; *((float*)(L_15)) = (float)((float)il2cpp_codegen_multiply((float)L_16, (float)((-L_17)))); float* L_18 = ___ic3; float L_19 = V_4; float L_20 = V_2; *((float*)(L_18)) = (float)((float)il2cpp_codegen_multiply((float)L_19, (float)((-L_20)))); float* L_21 = ___id4; float L_22 = V_4; float L_23 = V_0; *((float*)(L_21)) = (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)); return; } } // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::WorldToLocal(Spine.Bone,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_WorldToLocal_m1706070500 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___worldPosition1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Bone_t1086356328 * L_0 = ___bone0; float L_1 = (&___worldPosition1)->get_x_0(); float L_2 = (&___worldPosition1)->get_y_1(); float* L_3 = (&V_0)->get_address_of_x_0(); float* L_4 = (&V_0)->get_address_of_y_1(); NullCheck(L_0); Bone_WorldToLocal_m608867291(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 Spine.Unity.SkeletonExtensions::SetPositionSkeletonSpace(Spine.Bone,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 SkeletonExtensions_SetPositionSkeletonSpace_m188309022 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, Vector2_t2156229523 ___skeletonSpacePosition1, const RuntimeMethod* method) { Bone_t1086356328 * V_0 = NULL; Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); Bone_t1086356328 * L_1 = L_0->get_parent_3(); if (L_1) { goto IL_0014; } } { Bone_t1086356328 * L_2 = ___bone0; Vector2_t2156229523 L_3 = ___skeletonSpacePosition1; SkeletonExtensions_SetLocalPosition_m145247265(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); Vector2_t2156229523 L_4 = ___skeletonSpacePosition1; return L_4; } IL_0014: { Bone_t1086356328 * L_5 = ___bone0; NullCheck(L_5); Bone_t1086356328 * L_6 = L_5->get_parent_3(); V_0 = L_6; Bone_t1086356328 * L_7 = V_0; Vector2_t2156229523 L_8 = ___skeletonSpacePosition1; Vector2_t2156229523 L_9 = SkeletonExtensions_WorldToLocal_m1706070500(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; Bone_t1086356328 * L_10 = ___bone0; Vector2_t2156229523 L_11 = V_1; SkeletonExtensions_SetLocalPosition_m145247265(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); Vector2_t2156229523 L_12 = V_1; return L_12; } } // UnityEngine.Material Spine.Unity.SkeletonExtensions::GetMaterial(Spine.Attachment) extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SkeletonExtensions_GetMaterial_m210375643 (RuntimeObject * __this /* static, unused */, Attachment_t3043756552 * ___a0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonExtensions_GetMaterial_m210375643_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; RuntimeObject* V_1 = NULL; { V_0 = NULL; Attachment_t3043756552 * L_0 = ___a0; V_1 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var)); RuntimeObject* L_1 = V_1; if (!L_1) { goto IL_0016; } } { RuntimeObject* L_2 = V_1; NullCheck(L_2); RuntimeObject * L_3 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(0 /* System.Object Spine.IHasRendererObject::get_RendererObject() */, IHasRendererObject_t2801175345_il2cpp_TypeInfo_var, L_2); V_0 = L_3; } IL_0016: { RuntimeObject * L_4 = V_0; if (L_4) { goto IL_001e; } } { return (Material_t340375123 *)NULL; } IL_001e: { RuntimeObject * L_5 = V_0; NullCheck(((AtlasRegion_t13903284 *)CastclassClass((RuntimeObject*)L_5, AtlasRegion_t13903284_il2cpp_TypeInfo_var))); AtlasPage_t4077017671 * L_6 = ((AtlasRegion_t13903284 *)CastclassClass((RuntimeObject*)L_5, AtlasRegion_t13903284_il2cpp_TypeInfo_var))->get_page_0(); NullCheck(L_6); RuntimeObject * L_7 = L_6->get_rendererObject_6(); return ((Material_t340375123 *)CastclassClass((RuntimeObject*)L_7, Material_t340375123_il2cpp_TypeInfo_var)); } } // UnityEngine.Vector2[] Spine.Unity.SkeletonExtensions::GetLocalVertices(Spine.VertexAttachment,Spine.Slot,UnityEngine.Vector2[]) extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* SkeletonExtensions_GetLocalVertices_m3510188223 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___va0, Slot_t3514940700 * ___slot1, Vector2U5BU5D_t1457185986* ___buffer2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonExtensions_GetLocalVertices_m3510188223_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; SingleU5BU5D_t1444911251* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; SingleU5BU5D_t1444911251* V_5 = NULL; Bone_t1086356328 * V_6 = NULL; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; int32_t V_13 = 0; int32_t V_14 = 0; float V_15 = 0.0f; float V_16 = 0.0f; Vector2U5BU5D_t1457185986* G_B2_0 = NULL; Vector2U5BU5D_t1457185986* G_B1_0 = NULL; { VertexAttachment_t4074366829 * L_0 = ___va0; NullCheck(L_0); int32_t L_1 = L_0->get_worldVerticesLength_6(); V_0 = L_1; int32_t L_2 = V_0; V_1 = ((int32_t)((int32_t)L_2>>(int32_t)1)); Vector2U5BU5D_t1457185986* L_3 = ___buffer2; Vector2U5BU5D_t1457185986* L_4 = L_3; G_B1_0 = L_4; if (L_4) { G_B2_0 = L_4; goto IL_0019; } } { int32_t L_5 = V_1; G_B2_0 = ((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)L_5)); } IL_0019: { ___buffer2 = G_B2_0; Vector2U5BU5D_t1457185986* L_6 = ___buffer2; NullCheck(L_6); int32_t L_7 = V_1; if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length))))) >= ((int32_t)L_7))) { goto IL_0045; } } { VertexAttachment_t4074366829 * L_8 = ___va0; NullCheck(L_8); String_t* L_9 = Attachment_get_Name_m3847529203(L_8, /*hidden argument*/NULL); int32_t L_10 = V_0; int32_t L_11 = L_10; RuntimeObject * L_12 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_11); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_13 = String_Format_m2556382932(NULL /*static, unused*/, _stringLiteral3051404073, L_9, L_12, /*hidden argument*/NULL); ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_14, L_13, _stringLiteral3939495523, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,SkeletonExtensions_GetLocalVertices_m3510188223_RuntimeMethod_var); } IL_0045: { VertexAttachment_t4074366829 * L_15 = ___va0; NullCheck(L_15); Int32U5BU5D_t385246372* L_16 = L_15->get_bones_4(); if (L_16) { goto IL_008e; } } { VertexAttachment_t4074366829 * L_17 = ___va0; NullCheck(L_17); SingleU5BU5D_t1444911251* L_18 = L_17->get_vertices_5(); V_2 = L_18; V_3 = 0; goto IL_0082; } IL_005e: { int32_t L_19 = V_3; V_4 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_19, (int32_t)2)); Vector2U5BU5D_t1457185986* L_20 = ___buffer2; int32_t L_21 = V_3; NullCheck(L_20); SingleU5BU5D_t1444911251* L_22 = V_2; int32_t L_23 = V_4; NullCheck(L_22); int32_t L_24 = L_23; float L_25 = (L_22)->GetAt(static_cast(L_24)); SingleU5BU5D_t1444911251* L_26 = V_2; int32_t L_27 = V_4; NullCheck(L_26); int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1)); float L_29 = (L_26)->GetAt(static_cast(L_28)); Vector2_t2156229523 L_30; memset(&L_30, 0, sizeof(L_30)); Vector2__ctor_m3970636864((&L_30), L_25, L_29, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_20)->GetAddressAt(static_cast(L_21))) = L_30; int32_t L_31 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_0082: { int32_t L_32 = V_3; int32_t L_33 = V_1; if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_005e; } } { goto IL_0122; } IL_008e: { int32_t L_34 = V_0; V_5 = ((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)L_34)); VertexAttachment_t4074366829 * L_35 = ___va0; Slot_t3514940700 * L_36 = ___slot1; SingleU5BU5D_t1444911251* L_37 = V_5; NullCheck(L_35); VertexAttachment_ComputeWorldVertices_m2967005673(L_35, L_36, L_37, /*hidden argument*/NULL); Slot_t3514940700 * L_38 = ___slot1; NullCheck(L_38); Bone_t1086356328 * L_39 = L_38->get_bone_1(); V_6 = L_39; Bone_t1086356328 * L_40 = V_6; NullCheck(L_40); float L_41 = L_40->get_worldX_22(); V_11 = L_41; Bone_t1086356328 * L_42 = V_6; NullCheck(L_42); float L_43 = L_42->get_worldY_25(); V_12 = L_43; Bone_t1086356328 * L_44 = V_6; SkeletonExtensions_GetWorldToLocalMatrix_m1846247723(NULL /*static, unused*/, L_44, (&V_7), (&V_8), (&V_9), (&V_10), /*hidden argument*/NULL); V_13 = 0; goto IL_011a; } IL_00d0: { int32_t L_45 = V_13; V_14 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_45, (int32_t)2)); SingleU5BU5D_t1444911251* L_46 = V_5; int32_t L_47 = V_14; NullCheck(L_46); int32_t L_48 = L_47; float L_49 = (L_46)->GetAt(static_cast(L_48)); float L_50 = V_11; V_15 = ((float)il2cpp_codegen_subtract((float)L_49, (float)L_50)); SingleU5BU5D_t1444911251* L_51 = V_5; int32_t L_52 = V_14; NullCheck(L_51); int32_t L_53 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); float L_54 = (L_51)->GetAt(static_cast(L_53)); float L_55 = V_12; V_16 = ((float)il2cpp_codegen_subtract((float)L_54, (float)L_55)); Vector2U5BU5D_t1457185986* L_56 = ___buffer2; int32_t L_57 = V_13; NullCheck(L_56); float L_58 = V_15; float L_59 = V_7; float L_60 = V_16; float L_61 = V_8; float L_62 = V_15; float L_63 = V_9; float L_64 = V_16; float L_65 = V_10; Vector2_t2156229523 L_66; memset(&L_66, 0, sizeof(L_66)); Vector2__ctor_m3970636864((&L_66), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_58, (float)L_59)), (float)((float)il2cpp_codegen_multiply((float)L_60, (float)L_61)))), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_62, (float)L_63)), (float)((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)))), /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_56)->GetAddressAt(static_cast(L_57))) = L_66; int32_t L_67 = V_13; V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1)); } IL_011a: { int32_t L_68 = V_13; int32_t L_69 = V_1; if ((((int32_t)L_68) < ((int32_t)L_69))) { goto IL_00d0; } } IL_0122: { Vector2U5BU5D_t1457185986* L_70 = ___buffer2; return L_70; } } // UnityEngine.Vector2[] Spine.Unity.SkeletonExtensions::GetWorldVertices(Spine.VertexAttachment,Spine.Slot,UnityEngine.Vector2[]) extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* SkeletonExtensions_GetWorldVertices_m2729155915 (RuntimeObject * __this /* static, unused */, VertexAttachment_t4074366829 * ___a0, Slot_t3514940700 * ___slot1, Vector2U5BU5D_t1457185986* ___buffer2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonExtensions_GetWorldVertices_m2729155915_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; SingleU5BU5D_t1444911251* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; Vector2U5BU5D_t1457185986* G_B2_0 = NULL; Vector2U5BU5D_t1457185986* G_B1_0 = NULL; { VertexAttachment_t4074366829 * L_0 = ___a0; NullCheck(L_0); int32_t L_1 = L_0->get_worldVerticesLength_6(); V_0 = L_1; int32_t L_2 = V_0; V_1 = ((int32_t)((int32_t)L_2>>(int32_t)1)); Vector2U5BU5D_t1457185986* L_3 = ___buffer2; Vector2U5BU5D_t1457185986* L_4 = L_3; G_B1_0 = L_4; if (L_4) { G_B2_0 = L_4; goto IL_0019; } } { int32_t L_5 = V_1; G_B2_0 = ((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)L_5)); } IL_0019: { ___buffer2 = G_B2_0; Vector2U5BU5D_t1457185986* L_6 = ___buffer2; NullCheck(L_6); int32_t L_7 = V_1; if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length))))) >= ((int32_t)L_7))) { goto IL_0045; } } { VertexAttachment_t4074366829 * L_8 = ___a0; NullCheck(L_8); String_t* L_9 = Attachment_get_Name_m3847529203(L_8, /*hidden argument*/NULL); int32_t L_10 = V_0; int32_t L_11 = L_10; RuntimeObject * L_12 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_11); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_13 = String_Format_m2556382932(NULL /*static, unused*/, _stringLiteral3051404073, L_9, L_12, /*hidden argument*/NULL); ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_14, L_13, _stringLiteral3939495523, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,SkeletonExtensions_GetWorldVertices_m2729155915_RuntimeMethod_var); } IL_0045: { int32_t L_15 = V_0; V_2 = ((SingleU5BU5D_t1444911251*)SZArrayNew(SingleU5BU5D_t1444911251_il2cpp_TypeInfo_var, (uint32_t)L_15)); VertexAttachment_t4074366829 * L_16 = ___a0; Slot_t3514940700 * L_17 = ___slot1; SingleU5BU5D_t1444911251* L_18 = V_2; NullCheck(L_16); VertexAttachment_ComputeWorldVertices_m2967005673(L_16, L_17, L_18, /*hidden argument*/NULL); V_3 = 0; int32_t L_19 = V_0; V_4 = ((int32_t)((int32_t)L_19>>(int32_t)1)); goto IL_0084; } IL_0060: { int32_t L_20 = V_3; V_5 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)2)); Vector2U5BU5D_t1457185986* L_21 = ___buffer2; int32_t L_22 = V_3; NullCheck(L_21); SingleU5BU5D_t1444911251* L_23 = V_2; int32_t L_24 = V_5; NullCheck(L_23); int32_t L_25 = L_24; float L_26 = (L_23)->GetAt(static_cast(L_25)); SingleU5BU5D_t1444911251* L_27 = V_2; int32_t L_28 = V_5; NullCheck(L_27); int32_t L_29 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1)); float L_30 = (L_27)->GetAt(static_cast(L_29)); Vector2_t2156229523 L_31; memset(&L_31, 0, sizeof(L_31)); Vector2__ctor_m3970636864((&L_31), L_26, L_30, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_21)->GetAddressAt(static_cast(L_22))) = L_31; int32_t L_32 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1)); } IL_0084: { int32_t L_33 = V_3; int32_t L_34 = V_4; if ((((int32_t)L_33) < ((int32_t)L_34))) { goto IL_0060; } } { Vector2U5BU5D_t1457185986* L_35 = ___buffer2; return L_35; } } // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.PointAttachment,Spine.Slot,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m3794684800 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___attachment0, Slot_t3514940700 * ___slot1, Transform_t3600365921 * ___spineGameObjectTransform2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { (&V_0)->set_z_3((0.0f)); PointAttachment_t2275020146 * L_0 = ___attachment0; Slot_t3514940700 * L_1 = ___slot1; NullCheck(L_1); Bone_t1086356328 * L_2 = L_1->get_bone_1(); float* L_3 = (&V_0)->get_address_of_x_1(); float* L_4 = (&V_0)->get_address_of_y_2(); NullCheck(L_0); PointAttachment_ComputeWorldPosition_m3888785895(L_0, L_2, L_3, L_4, /*hidden argument*/NULL); Transform_t3600365921 * L_5 = ___spineGameObjectTransform2; Vector3_t3722313464 L_6 = V_0; NullCheck(L_5); Vector3_t3722313464 L_7 = Transform_TransformPoint_m226827784(L_5, L_6, /*hidden argument*/NULL); return L_7; } } // UnityEngine.Vector3 Spine.Unity.SkeletonExtensions::GetWorldPosition(Spine.PointAttachment,Spine.Bone,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 SkeletonExtensions_GetWorldPosition_m153849121 (RuntimeObject * __this /* static, unused */, PointAttachment_t2275020146 * ___attachment0, Bone_t1086356328 * ___bone1, Transform_t3600365921 * ___spineGameObjectTransform2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { (&V_0)->set_z_3((0.0f)); PointAttachment_t2275020146 * L_0 = ___attachment0; Bone_t1086356328 * L_1 = ___bone1; float* L_2 = (&V_0)->get_address_of_x_1(); float* L_3 = (&V_0)->get_address_of_y_2(); NullCheck(L_0); PointAttachment_ComputeWorldPosition_m3888785895(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); Transform_t3600365921 * L_4 = ___spineGameObjectTransform2; Vector3_t3722313464 L_5 = V_0; NullCheck(L_4); Vector3_t3722313464 L_6 = Transform_TransformPoint_m226827784(L_4, L_5, /*hidden argument*/NULL); return L_6; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonGraphic::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic__ctor_m243282771 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic__ctor_m243282771_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_initialSkinName_29(_stringLiteral1948332219); __this->set_timeScale_34((1.0f)); MeshGenerator_t1354683548 * L_0 = (MeshGenerator_t1354683548 *)il2cpp_codegen_object_new(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator__ctor_m1545232425(L_0, /*hidden argument*/NULL); __this->set_meshGenerator_40(L_0); SkeletonRendererInstruction_t651787775 * L_1 = (SkeletonRendererInstruction_t651787775 *)il2cpp_codegen_object_new(SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var); SkeletonRendererInstruction__ctor_m1610212124(L_1, /*hidden argument*/NULL); __this->set_currentInstructions_42(L_1); MaskableGraphic__ctor_m3705055375(__this, /*hidden argument*/NULL); return; } } // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonGraphic::get_SkeletonDataAsset() extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonGraphic_get_SkeletonDataAsset_m3158767881 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { SkeletonDataAsset_t3748144825 * L_0 = __this->get_skeletonDataAsset_28(); return L_0; } } // Spine.Unity.SkeletonGraphic Spine.Unity.SkeletonGraphic::NewSkeletonGraphicGameObject(Spine.Unity.SkeletonDataAsset,UnityEngine.Transform,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR SkeletonGraphic_t1744877482 * SkeletonGraphic_NewSkeletonGraphicGameObject_m444934466 (RuntimeObject * __this /* static, unused */, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset0, Transform_t3600365921 * ___parent1, Material_t340375123 * ___material2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_NewSkeletonGraphicGameObject_m444934466_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonGraphic_t1744877482 * V_0 = NULL; { GameObject_t1113636619 * L_0 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_0, _stringLiteral3597832284, /*hidden argument*/NULL); SkeletonDataAsset_t3748144825 * L_1 = ___skeletonDataAsset0; Material_t340375123 * L_2 = ___material2; SkeletonGraphic_t1744877482 * L_3 = SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; Transform_t3600365921 * L_4 = ___parent1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_002b; } } { SkeletonGraphic_t1744877482 * L_6 = V_0; NullCheck(L_6); Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(L_6, /*hidden argument*/NULL); Transform_t3600365921 * L_8 = ___parent1; NullCheck(L_7); Transform_SetParent_m273471670(L_7, L_8, (bool)0, /*hidden argument*/NULL); } IL_002b: { SkeletonGraphic_t1744877482 * L_9 = V_0; return L_9; } } // Spine.Unity.SkeletonGraphic Spine.Unity.SkeletonGraphic::AddSkeletonGraphicComponent(UnityEngine.GameObject,Spine.Unity.SkeletonDataAsset,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR SkeletonGraphic_t1744877482 * SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, Material_t340375123 * ___material2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_AddSkeletonGraphicComponent_m3632639487_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonGraphic_t1744877482 * V_0 = NULL; { GameObject_t1113636619 * L_0 = ___gameObject0; NullCheck(L_0); SkeletonGraphic_t1744877482 * L_1 = GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023(L_0, /*hidden argument*/GameObject_AddComponent_TisSkeletonGraphic_t1744877482_m2583750023_RuntimeMethod_var); V_0 = L_1; SkeletonDataAsset_t3748144825 * L_2 = ___skeletonDataAsset1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0028; } } { SkeletonGraphic_t1744877482 * L_4 = V_0; Material_t340375123 * L_5 = ___material2; NullCheck(L_4); VirtActionInvoker1< Material_t340375123 * >::Invoke(33 /* System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material) */, L_4, L_5); SkeletonGraphic_t1744877482 * L_6 = V_0; SkeletonDataAsset_t3748144825 * L_7 = ___skeletonDataAsset1; NullCheck(L_6); L_6->set_skeletonDataAsset_28(L_7); SkeletonGraphic_t1744877482 * L_8 = V_0; NullCheck(L_8); SkeletonGraphic_Initialize_m2567375614(L_8, (bool)0, /*hidden argument*/NULL); } IL_0028: { SkeletonGraphic_t1744877482 * L_9 = V_0; return L_9; } } // UnityEngine.Texture Spine.Unity.SkeletonGraphic::get_OverrideTexture() extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * SkeletonGraphic_get_OverrideTexture_m785388524 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { Texture_t3661962703 * L_0 = __this->get_overrideTexture_37(); return L_0; } } // System.Void Spine.Unity.SkeletonGraphic::set_OverrideTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_OverrideTexture_m2232239847 (SkeletonGraphic_t1744877482 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method) { { Texture_t3661962703 * L_0 = ___value0; __this->set_overrideTexture_37(L_0); CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL); Texture_t3661962703 * L_2 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this); NullCheck(L_1); CanvasRenderer_SetTexture_m1600559835(L_1, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Texture Spine.Unity.SkeletonGraphic::get_mainTexture() extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * SkeletonGraphic_get_mainTexture_m4184476024 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_get_mainTexture_m4184476024_MetadataUsageId); s_Il2CppMethodInitialized = true; } Texture_t3661962703 * G_B5_0 = NULL; { Texture_t3661962703 * L_0 = __this->get_overrideTexture_37(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { Texture_t3661962703 * L_2 = __this->get_overrideTexture_37(); return L_2; } IL_0018: { SkeletonDataAsset_t3748144825 * L_3 = __this->get_skeletonDataAsset_28(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_002f; } } { G_B5_0 = ((Texture_t3661962703 *)(NULL)); goto IL_0046; } IL_002f: { SkeletonDataAsset_t3748144825 * L_5 = __this->get_skeletonDataAsset_28(); NullCheck(L_5); AtlasAssetBaseU5BU5D_t4255193254* L_6 = L_5->get_atlasAssets_2(); NullCheck(L_6); int32_t L_7 = 0; AtlasAssetBase_t517294719 * L_8 = (L_6)->GetAt(static_cast(L_7)); NullCheck(L_8); Material_t340375123 * L_9 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(4 /* UnityEngine.Material Spine.Unity.AtlasAssetBase::get_PrimaryMaterial() */, L_8); NullCheck(L_9); Texture_t3661962703 * L_10 = Material_get_mainTexture_m692510677(L_9, /*hidden argument*/NULL); G_B5_0 = L_10; } IL_0046: { return G_B5_0; } } // System.Void Spine.Unity.SkeletonGraphic::Awake() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Awake_m3360205867 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { UIBehaviour_Awake_m2366095154(__this, /*hidden argument*/NULL); bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL); if (L_0) { goto IL_001f; } } { SkeletonGraphic_Initialize_m2567375614(__this, (bool)0, /*hidden argument*/NULL); VirtActionInvoker1< int32_t >::Invoke(37 /* System.Void UnityEngine.UI.Graphic::Rebuild(UnityEngine.UI.CanvasUpdate) */, __this, 3); } IL_001f: { return; } } // System.Void Spine.Unity.SkeletonGraphic::Rebuild(UnityEngine.UI.CanvasUpdate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Rebuild_m1353164366 (SkeletonGraphic_t1744877482 * __this, int32_t ___update0, const RuntimeMethod* method) { { int32_t L_0 = ___update0; Graphic_Rebuild_m4084166386(__this, L_0, /*hidden argument*/NULL); CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL); NullCheck(L_1); bool L_2 = CanvasRenderer_get_cull_m2436587240(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0018; } } { return; } IL_0018: { int32_t L_3 = ___update0; if ((!(((uint32_t)L_3) == ((uint32_t)3)))) { goto IL_0025; } } { SkeletonGraphic_UpdateMesh_m4136315381(__this, /*hidden argument*/NULL); } IL_0025: { return; } } // System.Void Spine.Unity.SkeletonGraphic::Update() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Update_m2550184537 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { SkeletonGraphic_t1744877482 * G_B4_0 = NULL; SkeletonGraphic_t1744877482 * G_B3_0 = NULL; float G_B5_0 = 0.0f; SkeletonGraphic_t1744877482 * G_B5_1 = NULL; { bool L_0 = __this->get_freeze_35(); if (!L_0) { goto IL_000c; } } { return; } IL_000c: { bool L_1 = __this->get_unscaledTime_36(); G_B3_0 = __this; if (!L_1) { G_B4_0 = __this; goto IL_0022; } } { float L_2 = Time_get_unscaledDeltaTime_m4270080131(NULL /*static, unused*/, /*hidden argument*/NULL); G_B5_0 = L_2; G_B5_1 = G_B3_0; goto IL_0027; } IL_0022: { float L_3 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); G_B5_0 = L_3; G_B5_1 = G_B4_0; } IL_0027: { NullCheck(G_B5_1); VirtActionInvoker1< float >::Invoke(75 /* System.Void Spine.Unity.SkeletonGraphic::Update(System.Single) */, G_B5_1, G_B5_0); return; } } // System.Void Spine.Unity.SkeletonGraphic::Update(System.Single) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Update_m3451549205 (SkeletonGraphic_t1744877482 * __this, float ___deltaTime0, const RuntimeMethod* method) { { bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000c; } } { return; } IL_000c: { float L_1 = ___deltaTime0; float L_2 = __this->get_timeScale_34(); ___deltaTime0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)); Skeleton_t3686076450 * L_3 = __this->get_skeleton_38(); float L_4 = ___deltaTime0; NullCheck(L_3); Skeleton_Update_m1889089173(L_3, L_4, /*hidden argument*/NULL); AnimationState_t3637309382 * L_5 = __this->get_state_39(); float L_6 = ___deltaTime0; NullCheck(L_5); AnimationState_Update_m1426011177(L_5, L_6, /*hidden argument*/NULL); AnimationState_t3637309382 * L_7 = __this->get_state_39(); Skeleton_t3686076450 * L_8 = __this->get_skeleton_38(); NullCheck(L_7); AnimationState_Apply_m910920418(L_7, L_8, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_9 = __this->get_UpdateLocal_43(); if (!L_9) { goto IL_0057; } } { UpdateBonesDelegate_t735903178 * L_10 = __this->get_UpdateLocal_43(); NullCheck(L_10); UpdateBonesDelegate_Invoke_m2223943201(L_10, __this, /*hidden argument*/NULL); } IL_0057: { Skeleton_t3686076450 * L_11 = __this->get_skeleton_38(); NullCheck(L_11); Skeleton_UpdateWorldTransform_m3175162923(L_11, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_12 = __this->get_UpdateWorld_44(); if (!L_12) { goto IL_0084; } } { UpdateBonesDelegate_t735903178 * L_13 = __this->get_UpdateWorld_44(); NullCheck(L_13); UpdateBonesDelegate_Invoke_m2223943201(L_13, __this, /*hidden argument*/NULL); Skeleton_t3686076450 * L_14 = __this->get_skeleton_38(); NullCheck(L_14); Skeleton_UpdateWorldTransform_m3175162923(L_14, /*hidden argument*/NULL); } IL_0084: { UpdateBonesDelegate_t735903178 * L_15 = __this->get_UpdateComplete_45(); if (!L_15) { goto IL_009b; } } { UpdateBonesDelegate_t735903178 * L_16 = __this->get_UpdateComplete_45(); NullCheck(L_16); UpdateBonesDelegate_Invoke_m2223943201(L_16, __this, /*hidden argument*/NULL); } IL_009b: { return; } } // System.Void Spine.Unity.SkeletonGraphic::LateUpdate() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_LateUpdate_m2131053205 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_freeze_35(); if (!L_0) { goto IL_000c; } } { return; } IL_000c: { SkeletonGraphic_UpdateMesh_m4136315381(__this, /*hidden argument*/NULL); return; } } // Spine.Skeleton Spine.Unity.SkeletonGraphic::get_Skeleton() extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonGraphic_get_Skeleton_m206847662 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = __this->get_skeleton_38(); return L_0; } } // System.Void Spine.Unity.SkeletonGraphic::set_Skeleton(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_set_Skeleton_m2605184800 (SkeletonGraphic_t1744877482 * __this, Skeleton_t3686076450 * ___value0, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = ___value0; __this->set_skeleton_38(L_0); return; } } // Spine.SkeletonData Spine.Unity.SkeletonGraphic::get_SkeletonData() extern "C" IL2CPP_METHOD_ATTR SkeletonData_t2032710716 * SkeletonGraphic_get_SkeletonData_m134922447 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { SkeletonData_t2032710716 * G_B3_0 = NULL; { Skeleton_t3686076450 * L_0 = __this->get_skeleton_38(); if (L_0) { goto IL_0011; } } { G_B3_0 = ((SkeletonData_t2032710716 *)(NULL)); goto IL_001c; } IL_0011: { Skeleton_t3686076450 * L_1 = __this->get_skeleton_38(); NullCheck(L_1); SkeletonData_t2032710716 * L_2 = L_1->get_data_0(); G_B3_0 = L_2; } IL_001c: { return G_B3_0; } } // System.Boolean Spine.Unity.SkeletonGraphic::get_IsValid() extern "C" IL2CPP_METHOD_ATTR bool SkeletonGraphic_get_IsValid_m2725560868 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { Skeleton_t3686076450 * L_0 = __this->get_skeleton_38(); return (bool)((((int32_t)((((RuntimeObject*)(Skeleton_t3686076450 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // Spine.AnimationState Spine.Unity.SkeletonGraphic::get_AnimationState() extern "C" IL2CPP_METHOD_ATTR AnimationState_t3637309382 * SkeletonGraphic_get_AnimationState_m518406179 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { AnimationState_t3637309382 * L_0 = __this->get_state_39(); return L_0; } } // Spine.Unity.MeshGenerator Spine.Unity.SkeletonGraphic::get_MeshGenerator() extern "C" IL2CPP_METHOD_ATTR MeshGenerator_t1354683548 * SkeletonGraphic_get_MeshGenerator_m2121005006 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { MeshGenerator_t1354683548 * L_0 = __this->get_meshGenerator_40(); return L_0; } } // UnityEngine.Mesh Spine.Unity.SkeletonGraphic::GetLastMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SkeletonGraphic_GetLastMesh_m1350769375 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_GetLastMesh_m1350769375_MetadataUsageId); s_Il2CppMethodInitialized = true; } { DoubleBuffered_1_t2489386064 * L_0 = __this->get_meshBuffers_41(); NullCheck(L_0); SmartMesh_t524811292 * L_1 = DoubleBuffered_1_GetCurrent_m1298971367(L_0, /*hidden argument*/DoubleBuffered_1_GetCurrent_m1298971367_RuntimeMethod_var); NullCheck(L_1); Mesh_t3648964284 * L_2 = L_1->get_mesh_0(); return L_2; } } // System.Void Spine.Unity.SkeletonGraphic::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_UpdateLocal_m265008866 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_add_UpdateLocal_m265008866_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateLocal_43(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateLocal_43(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_UpdateLocal_m3725252887 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_remove_UpdateLocal_m3725252887_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateLocal_43(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateLocal_43(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_UpdateWorld_m2292157266 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_add_UpdateWorld_m2292157266_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateWorld_44(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateWorld_44(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_UpdateWorld_m3248429939 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_remove_UpdateWorld_m3248429939_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateWorld_44(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateWorld_44(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_UpdateComplete_m1839397405 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_add_UpdateComplete_m1839397405_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateComplete_45(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateComplete_45(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_UpdateComplete_m3982865533 (SkeletonGraphic_t1744877482 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_remove_UpdateComplete_m3982865533_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get_UpdateComplete_45(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of_UpdateComplete_45(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::add_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_add_OnPostProcessVertices_m3271592907 (SkeletonGraphic_t1744877482 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_add_OnPostProcessVertices_m3271592907_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshGeneratorDelegate_t1654156803 * V_0 = NULL; MeshGeneratorDelegate_t1654156803 * V_1 = NULL; { MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_46(); V_0 = L_0; } IL_0007: { MeshGeneratorDelegate_t1654156803 * L_1 = V_0; V_1 = L_1; MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_46(); MeshGeneratorDelegate_t1654156803 * L_3 = V_1; MeshGeneratorDelegate_t1654156803 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); MeshGeneratorDelegate_t1654156803 * L_6 = V_0; MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; MeshGeneratorDelegate_t1654156803 * L_8 = V_0; MeshGeneratorDelegate_t1654156803 * L_9 = V_1; if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::remove_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_remove_OnPostProcessVertices_m976079085 (SkeletonGraphic_t1744877482 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_remove_OnPostProcessVertices_m976079085_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshGeneratorDelegate_t1654156803 * V_0 = NULL; MeshGeneratorDelegate_t1654156803 * V_1 = NULL; { MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_46(); V_0 = L_0; } IL_0007: { MeshGeneratorDelegate_t1654156803 * L_1 = V_0; V_1 = L_1; MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_46(); MeshGeneratorDelegate_t1654156803 * L_3 = V_1; MeshGeneratorDelegate_t1654156803 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); MeshGeneratorDelegate_t1654156803 * L_6 = V_0; MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; MeshGeneratorDelegate_t1654156803 * L_8 = V_0; MeshGeneratorDelegate_t1654156803 * L_9 = V_1; if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonGraphic::Clear() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Clear_m2702543628 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { { __this->set_skeleton_38((Skeleton_t3686076450 *)NULL); CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL); NullCheck(L_0); CanvasRenderer_Clear_m1522820210(L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonGraphic::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_Initialize_m2567375614 (SkeletonGraphic_t1744877482 * __this, bool ___overwrite0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_Initialize_m2567375614_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonData_t2032710716 * V_0 = NULL; Skeleton_t3686076450 * V_1 = NULL; Animation_t615783283 * V_2 = NULL; Skeleton_t3686076450 * G_B14_0 = NULL; SkeletonGraphic_t1744877482 * G_B14_1 = NULL; Skeleton_t3686076450 * G_B13_0 = NULL; SkeletonGraphic_t1744877482 * G_B13_1 = NULL; int32_t G_B15_0 = 0; Skeleton_t3686076450 * G_B15_1 = NULL; SkeletonGraphic_t1744877482 * G_B15_2 = NULL; Skeleton_t3686076450 * G_B17_0 = NULL; SkeletonGraphic_t1744877482 * G_B17_1 = NULL; Skeleton_t3686076450 * G_B16_0 = NULL; SkeletonGraphic_t1744877482 * G_B16_1 = NULL; int32_t G_B18_0 = 0; Skeleton_t3686076450 * G_B18_1 = NULL; SkeletonGraphic_t1744877482 * G_B18_2 = NULL; { bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0012; } } { bool L_1 = ___overwrite0; if (L_1) { goto IL_0012; } } { return; } IL_0012: { SkeletonDataAsset_t3748144825 * L_2 = __this->get_skeletonDataAsset_28(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0024; } } { return; } IL_0024: { SkeletonDataAsset_t3748144825 * L_4 = __this->get_skeletonDataAsset_28(); NullCheck(L_4); SkeletonData_t2032710716 * L_5 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_4, (bool)0, /*hidden argument*/NULL); V_0 = L_5; SkeletonData_t2032710716 * L_6 = V_0; if (L_6) { goto IL_0038; } } { return; } IL_0038: { SkeletonDataAsset_t3748144825 * L_7 = __this->get_skeletonDataAsset_28(); NullCheck(L_7); AtlasAssetBaseU5BU5D_t4255193254* L_8 = L_7->get_atlasAssets_2(); NullCheck(L_8); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_8)->max_length))))) <= ((int32_t)0))) { goto IL_0063; } } { SkeletonDataAsset_t3748144825 * L_9 = __this->get_skeletonDataAsset_28(); NullCheck(L_9); AtlasAssetBaseU5BU5D_t4255193254* L_10 = L_9->get_atlasAssets_2(); NullCheck(L_10); int32_t L_11 = 0; AtlasAssetBase_t517294719 * L_12 = (L_10)->GetAt(static_cast(L_11)); NullCheck(L_12); int32_t L_13 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 Spine.Unity.AtlasAssetBase::get_MaterialCount() */, L_12); if ((((int32_t)L_13) > ((int32_t)0))) { goto IL_0064; } } IL_0063: { return; } IL_0064: { SkeletonDataAsset_t3748144825 * L_14 = __this->get_skeletonDataAsset_28(); NullCheck(L_14); AnimationStateData_t3010651567 * L_15 = SkeletonDataAsset_GetAnimationStateData_m2524125817(L_14, /*hidden argument*/NULL); AnimationState_t3637309382 * L_16 = (AnimationState_t3637309382 *)il2cpp_codegen_object_new(AnimationState_t3637309382_il2cpp_TypeInfo_var); AnimationState__ctor_m1368969686(L_16, L_15, /*hidden argument*/NULL); __this->set_state_39(L_16); AnimationState_t3637309382 * L_17 = __this->get_state_39(); if (L_17) { goto IL_008c; } } { SkeletonGraphic_Clear_m2702543628(__this, /*hidden argument*/NULL); return; } IL_008c: { SkeletonData_t2032710716 * L_18 = V_0; Skeleton_t3686076450 * L_19 = (Skeleton_t3686076450 *)il2cpp_codegen_object_new(Skeleton_t3686076450_il2cpp_TypeInfo_var); Skeleton__ctor_m1007497464(L_19, L_18, /*hidden argument*/NULL); V_1 = L_19; Skeleton_t3686076450 * L_20 = V_1; bool L_21 = __this->get_initialFlipX_30(); G_B13_0 = L_20; G_B13_1 = __this; if (!L_21) { G_B14_0 = L_20; G_B14_1 = __this; goto IL_00a6; } } { G_B15_0 = (-1); G_B15_1 = G_B13_0; G_B15_2 = G_B13_1; goto IL_00a7; } IL_00a6: { G_B15_0 = 1; G_B15_1 = G_B14_0; G_B15_2 = G_B14_1; } IL_00a7: { NullCheck(G_B15_1); G_B15_1->set_scaleX_15((((float)((float)G_B15_0)))); Skeleton_t3686076450 * L_22 = V_1; bool L_23 = __this->get_initialFlipY_31(); G_B16_0 = L_22; G_B16_1 = G_B15_2; if (!L_23) { G_B17_0 = L_22; G_B17_1 = G_B15_2; goto IL_00bf; } } { G_B18_0 = (-1); G_B18_1 = G_B16_0; G_B18_2 = G_B16_1; goto IL_00c0; } IL_00bf: { G_B18_0 = 1; G_B18_1 = G_B17_0; G_B18_2 = G_B17_1; } IL_00c0: { NullCheck(G_B18_1); G_B18_1->set_scaleY_16((((float)((float)G_B18_0)))); Skeleton_t3686076450 * L_24 = V_1; NullCheck(G_B18_2); G_B18_2->set_skeleton_38(L_24); DoubleBuffered_1_t2489386064 * L_25 = (DoubleBuffered_1_t2489386064 *)il2cpp_codegen_object_new(DoubleBuffered_1_t2489386064_il2cpp_TypeInfo_var); DoubleBuffered_1__ctor_m3887314594(L_25, /*hidden argument*/DoubleBuffered_1__ctor_m3887314594_RuntimeMethod_var); __this->set_meshBuffers_41(L_25); CanvasRenderer_t2598313366 * L_26 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL); Texture_t3661962703 * L_27 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this); NullCheck(L_26); CanvasRenderer_SetTexture_m1600559835(L_26, L_27, /*hidden argument*/NULL); String_t* L_28 = __this->get_initialSkinName_29(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_29 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_28, /*hidden argument*/NULL); if (L_29) { goto IL_0109; } } { Skeleton_t3686076450 * L_30 = __this->get_skeleton_38(); String_t* L_31 = __this->get_initialSkinName_29(); NullCheck(L_30); Skeleton_SetSkin_m3199875714(L_30, L_31, /*hidden argument*/NULL); } IL_0109: { String_t* L_32 = __this->get_startingAnimation_32(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_33 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_32, /*hidden argument*/NULL); if (L_33) { goto IL_0168; } } { SkeletonDataAsset_t3748144825 * L_34 = __this->get_skeletonDataAsset_28(); NullCheck(L_34); SkeletonData_t2032710716 * L_35 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_34, (bool)0, /*hidden argument*/NULL); String_t* L_36 = __this->get_startingAnimation_32(); NullCheck(L_35); Animation_t615783283 * L_37 = SkeletonData_FindAnimation_m3119151155(L_35, L_36, /*hidden argument*/NULL); V_2 = L_37; Animation_t615783283 * L_38 = V_2; if (!L_38) { goto IL_0168; } } { Animation_t615783283 * L_39 = V_2; Skeleton_t3686076450 * L_40 = __this->get_skeleton_38(); SkeletonExtensions_PoseSkeleton_m778320873(NULL /*static, unused*/, L_39, L_40, (0.0f), (bool)0, /*hidden argument*/NULL); Skeleton_t3686076450 * L_41 = __this->get_skeleton_38(); NullCheck(L_41); Skeleton_UpdateWorldTransform_m3175162923(L_41, /*hidden argument*/NULL); AnimationState_t3637309382 * L_42 = __this->get_state_39(); Animation_t615783283 * L_43 = V_2; bool L_44 = __this->get_startingLoop_33(); NullCheck(L_42); AnimationState_SetAnimation_m2562929781(L_42, 0, L_43, L_44, /*hidden argument*/NULL); } IL_0168: { return; } } // System.Void Spine.Unity.SkeletonGraphic::UpdateMesh() extern "C" IL2CPP_METHOD_ATTR void SkeletonGraphic_UpdateMesh_m4136315381 (SkeletonGraphic_t1744877482 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonGraphic_UpdateMesh_m4136315381_MetadataUsageId); s_Il2CppMethodInitialized = true; } SmartMesh_t524811292 * V_0 = NULL; SkeletonRendererInstruction_t651787775 * V_1 = NULL; bool V_2 = false; Mesh_t3648964284 * V_3 = NULL; { bool L_0 = SkeletonGraphic_get_IsValid_m2725560868(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000c; } } { return; } IL_000c: { Skeleton_t3686076450 * L_1 = __this->get_skeleton_38(); Color_t2555686324 L_2 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this); SkeletonExtensions_SetColor_m758200905(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); DoubleBuffered_1_t2489386064 * L_3 = __this->get_meshBuffers_41(); NullCheck(L_3); SmartMesh_t524811292 * L_4 = DoubleBuffered_1_GetNext_m3383426248(L_3, /*hidden argument*/DoubleBuffered_1_GetNext_m3383426248_RuntimeMethod_var); V_0 = L_4; SkeletonRendererInstruction_t651787775 * L_5 = __this->get_currentInstructions_42(); V_1 = L_5; SkeletonRendererInstruction_t651787775 * L_6 = V_1; Skeleton_t3686076450 * L_7 = __this->get_skeleton_38(); Material_t340375123 * L_8 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this); IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator_GenerateSingleSubmeshInstruction_m3214192451(NULL /*static, unused*/, L_6, L_7, L_8, /*hidden argument*/NULL); SkeletonRendererInstruction_t651787775 * L_9 = V_1; SmartMesh_t524811292 * L_10 = V_0; NullCheck(L_10); SkeletonRendererInstruction_t651787775 * L_11 = L_10->get_instructionUsed_1(); bool L_12 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_9, L_11, /*hidden argument*/NULL); V_2 = L_12; MeshGenerator_t1354683548 * L_13 = __this->get_meshGenerator_40(); NullCheck(L_13); MeshGenerator_Begin_m3172604809(L_13, /*hidden argument*/NULL); SkeletonRendererInstruction_t651787775 * L_14 = V_1; NullCheck(L_14); bool L_15 = L_14->get_hasActiveClipping_2(); if (!L_15) { goto IL_008c; } } { MeshGenerator_t1354683548 * L_16 = __this->get_meshGenerator_40(); SkeletonRendererInstruction_t651787775 * L_17 = V_1; NullCheck(L_17); ExposedList_1_t2759233236 * L_18 = L_17->get_submeshInstructions_0(); NullCheck(L_18); SubmeshInstructionU5BU5D_t131014463* L_19 = L_18->get_Items_0(); NullCheck(L_19); bool L_20 = V_2; NullCheck(L_16); MeshGenerator_AddSubmesh_m1472407074(L_16, (*(SubmeshInstruction_t52121370 *)((L_19)->GetAddressAt(static_cast(0)))), L_20, /*hidden argument*/NULL); goto IL_0099; } IL_008c: { MeshGenerator_t1354683548 * L_21 = __this->get_meshGenerator_40(); SkeletonRendererInstruction_t651787775 * L_22 = V_1; bool L_23 = V_2; NullCheck(L_21); MeshGenerator_BuildMeshWithArrays_m1999138870(L_21, L_22, L_23, /*hidden argument*/NULL); } IL_0099: { Canvas_t3310196443 * L_24 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_25 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_24, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_25) { goto IL_00c0; } } { MeshGenerator_t1354683548 * L_26 = __this->get_meshGenerator_40(); Canvas_t3310196443 * L_27 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL); NullCheck(L_27); float L_28 = Canvas_get_referencePixelsPerUnit_m3420541976(L_27, /*hidden argument*/NULL); NullCheck(L_26); MeshGenerator_ScaleVertexData_m904932471(L_26, L_28, /*hidden argument*/NULL); } IL_00c0: { MeshGeneratorDelegate_t1654156803 * L_29 = __this->get_OnPostProcessVertices_46(); if (!L_29) { goto IL_00e1; } } { MeshGeneratorDelegate_t1654156803 * L_30 = __this->get_OnPostProcessVertices_46(); MeshGenerator_t1354683548 * L_31 = __this->get_meshGenerator_40(); NullCheck(L_31); MeshGeneratorBuffers_t1424700926 L_32 = MeshGenerator_get_Buffers_m1902321551(L_31, /*hidden argument*/NULL); NullCheck(L_30); MeshGeneratorDelegate_Invoke_m3222219162(L_30, L_32, /*hidden argument*/NULL); } IL_00e1: { SmartMesh_t524811292 * L_33 = V_0; NullCheck(L_33); Mesh_t3648964284 * L_34 = L_33->get_mesh_0(); V_3 = L_34; MeshGenerator_t1354683548 * L_35 = __this->get_meshGenerator_40(); Mesh_t3648964284 * L_36 = V_3; NullCheck(L_35); MeshGenerator_FillVertexData_m1136269201(L_35, L_36, /*hidden argument*/NULL); bool L_37 = V_2; if (!L_37) { goto IL_0106; } } { MeshGenerator_t1354683548 * L_38 = __this->get_meshGenerator_40(); Mesh_t3648964284 * L_39 = V_3; NullCheck(L_38); MeshGenerator_FillTrianglesSingle_m1692217932(L_38, L_39, /*hidden argument*/NULL); } IL_0106: { MeshGenerator_t1354683548 * L_40 = __this->get_meshGenerator_40(); Mesh_t3648964284 * L_41 = V_3; NullCheck(L_40); MeshGenerator_FillLateVertexData_m3104819225(L_40, L_41, /*hidden argument*/NULL); CanvasRenderer_t2598313366 * L_42 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL); Mesh_t3648964284 * L_43 = V_3; NullCheck(L_42); CanvasRenderer_SetMesh_m769025979(L_42, L_43, /*hidden argument*/NULL); SmartMesh_t524811292 * L_44 = V_0; NullCheck(L_44); SkeletonRendererInstruction_t651787775 * L_45 = L_44->get_instructionUsed_1(); SkeletonRendererInstruction_t651787775 * L_46 = V_1; NullCheck(L_45); SkeletonRendererInstruction_Set_m4035573072(L_45, L_46, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonMecanim::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim__ctor_m2053594104 (SkeletonMecanim_t3779281750 * __this, const RuntimeMethod* method) { { SkeletonRenderer__ctor_m2642536191(__this, /*hidden argument*/NULL); return; } } // Spine.Unity.SkeletonMecanim/MecanimTranslator Spine.Unity.SkeletonMecanim::get_Translator() extern "C" IL2CPP_METHOD_ATTR MecanimTranslator_t554588522 * SkeletonMecanim_get_Translator_m2007250836 (SkeletonMecanim_t3779281750 * __this, const RuntimeMethod* method) { { MecanimTranslator_t554588522 * L_0 = __this->get_translator_30(); return L_0; } } // System.Void Spine.Unity.SkeletonMecanim::add__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateLocal_m1082590148 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_add__UpdateLocal_m1082590148_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateLocal_m1918848200 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_remove__UpdateLocal_m1918848200_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateLocal_31(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateLocal_31(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim::add__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateWorld_m3927770154 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_add__UpdateWorld_m3927770154_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateWorld_m4013860351 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_remove__UpdateWorld_m4013860351_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateWorld_32(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateWorld_32(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim::add__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add__UpdateComplete_m1671712185 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_add__UpdateComplete_m1671712185_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim::remove__UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove__UpdateComplete_m3517499981 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_remove__UpdateComplete_m3517499981_MetadataUsageId); s_Il2CppMethodInitialized = true; } UpdateBonesDelegate_t735903178 * V_0 = NULL; UpdateBonesDelegate_t735903178 * V_1 = NULL; { UpdateBonesDelegate_t735903178 * L_0 = __this->get__UpdateComplete_33(); V_0 = L_0; } IL_0007: { UpdateBonesDelegate_t735903178 * L_1 = V_0; V_1 = L_1; UpdateBonesDelegate_t735903178 ** L_2 = __this->get_address_of__UpdateComplete_33(); UpdateBonesDelegate_t735903178 * L_3 = V_1; UpdateBonesDelegate_t735903178 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = V_0; UpdateBonesDelegate_t735903178 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UpdateBonesDelegate_t735903178 *)CastclassSealed((RuntimeObject*)L_5, UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UpdateBonesDelegate_t735903178 * L_8 = V_0; UpdateBonesDelegate_t735903178 * L_9 = V_1; if ((!(((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_8) == ((RuntimeObject*)(UpdateBonesDelegate_t735903178 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add_UpdateLocal_m3055432636 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonMecanim_add__UpdateLocal_m1082590148(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove_UpdateLocal_m4019397615 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonMecanim_remove__UpdateLocal_m1918848200(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add_UpdateWorld_m1741599153 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonMecanim_add__UpdateWorld_m3927770154(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove_UpdateWorld_m1328999179 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonMecanim_remove__UpdateWorld_m4013860351(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_add_UpdateComplete_m4012306036 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonMecanim_add__UpdateComplete_m1671712185(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_remove_UpdateComplete_m1762773558 (SkeletonMecanim_t3779281750 * __this, UpdateBonesDelegate_t735903178 * ___value0, const RuntimeMethod* method) { { UpdateBonesDelegate_t735903178 * L_0 = ___value0; SkeletonMecanim_remove__UpdateComplete_m3517499981(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_Initialize_m1932067565 (SkeletonMecanim_t3779281750 * __this, bool ___overwrite0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonMecanim_Initialize_m1932067565_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (!L_0) { goto IL_0012; } } { bool L_1 = ___overwrite0; if (L_1) { goto IL_0012; } } { return; } IL_0012: { bool L_2 = ___overwrite0; SkeletonRenderer_Initialize_m2415175088(__this, L_2, /*hidden argument*/NULL); bool L_3 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (L_3) { goto IL_0025; } } { return; } IL_0025: { MecanimTranslator_t554588522 * L_4 = __this->get_translator_30(); if (L_4) { goto IL_003b; } } { MecanimTranslator_t554588522 * L_5 = (MecanimTranslator_t554588522 *)il2cpp_codegen_object_new(MecanimTranslator_t554588522_il2cpp_TypeInfo_var); MecanimTranslator__ctor_m3592900830(L_5, /*hidden argument*/NULL); __this->set_translator_30(L_5); } IL_003b: { MecanimTranslator_t554588522 * L_6 = __this->get_translator_30(); Animator_t434523843 * L_7 = Component_GetComponent_TisAnimator_t434523843_m2351447238(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t434523843_m2351447238_RuntimeMethod_var); SkeletonDataAsset_t3748144825 * L_8 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeletonDataAsset_2(); NullCheck(L_6); MecanimTranslator_Initialize_m3842025969(L_6, L_7, L_8, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim::Update() extern "C" IL2CPP_METHOD_ATTR void SkeletonMecanim_Update_m4080338006 (SkeletonMecanim_t3779281750 * __this, const RuntimeMethod* method) { { bool L_0 = ((SkeletonRenderer_t2098681813 *)__this)->get_valid_27(); if (L_0) { goto IL_000c; } } { return; } IL_000c: { MecanimTranslator_t554588522 * L_1 = __this->get_translator_30(); Skeleton_t3686076450 * L_2 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_1); MecanimTranslator_Apply_m1105194819(L_1, L_2, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_3 = __this->get__UpdateLocal_31(); if (!L_3) { goto IL_0034; } } { UpdateBonesDelegate_t735903178 * L_4 = __this->get__UpdateLocal_31(); NullCheck(L_4); UpdateBonesDelegate_Invoke_m2223943201(L_4, __this, /*hidden argument*/NULL); } IL_0034: { Skeleton_t3686076450 * L_5 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_5); Skeleton_UpdateWorldTransform_m3175162923(L_5, /*hidden argument*/NULL); UpdateBonesDelegate_t735903178 * L_6 = __this->get__UpdateWorld_32(); if (!L_6) { goto IL_0061; } } { UpdateBonesDelegate_t735903178 * L_7 = __this->get__UpdateWorld_32(); NullCheck(L_7); UpdateBonesDelegate_Invoke_m2223943201(L_7, __this, /*hidden argument*/NULL); Skeleton_t3686076450 * L_8 = ((SkeletonRenderer_t2098681813 *)__this)->get_skeleton_28(); NullCheck(L_8); Skeleton_UpdateWorldTransform_m3175162923(L_8, /*hidden argument*/NULL); } IL_0061: { UpdateBonesDelegate_t735903178 * L_9 = __this->get__UpdateComplete_33(); if (!L_9) { goto IL_0078; } } { UpdateBonesDelegate_t735903178 * L_10 = __this->get__UpdateComplete_33(); NullCheck(L_10); UpdateBonesDelegate_Invoke_m2223943201(L_10, __this, /*hidden argument*/NULL); } IL_0078: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::.ctor() extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator__ctor_m3592900830 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator__ctor_m3592900830_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_autoReset_0((bool)1); __this->set_layerMixModes_1(((MixModeU5BU5D_t1058703007*)SZArrayNew(MixModeU5BU5D_t1058703007_il2cpp_TypeInfo_var, (uint32_t)0))); IL2CPP_RUNTIME_CLASS_INIT(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((IntEqualityComparer_t839973712_StaticFields*)il2cpp_codegen_static_fields_for(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var))->get_Instance_0(); Dictionary_2_t3799463910 * L_1 = (Dictionary_2_t3799463910 *)il2cpp_codegen_object_new(Dictionary_2_t3799463910_il2cpp_TypeInfo_var); Dictionary_2__ctor_m4025366511(L_1, L_0, /*hidden argument*/Dictionary_2__ctor_m4025366511_RuntimeMethod_var); __this->set_animationTable_2(L_1); IL2CPP_RUNTIME_CLASS_INIT(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var); RuntimeObject* L_2 = ((AnimationClipEqualityComparer_t2638425052_StaticFields*)il2cpp_codegen_static_fields_for(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var))->get_Instance_0(); Dictionary_2_t3091039290 * L_3 = (Dictionary_2_t3091039290 *)il2cpp_codegen_object_new(Dictionary_2_t3091039290_il2cpp_TypeInfo_var); Dictionary_2__ctor_m1670396011(L_3, L_2, /*hidden argument*/Dictionary_2__ctor_m1670396011_RuntimeMethod_var); __this->set_clipNameHashCodeTable_3(L_3); List_1_t2087858025 * L_4 = (List_1_t2087858025 *)il2cpp_codegen_object_new(List_1_t2087858025_il2cpp_TypeInfo_var); List_1__ctor_m2927337543(L_4, /*hidden argument*/List_1__ctor_m2927337543_RuntimeMethod_var); __this->set_previousAnimations_4(L_4); __this->set_layerClipInfos_5(((ClipInfosU5BU5D_t3990347702*)SZArrayNew(ClipInfosU5BU5D_t3990347702_il2cpp_TypeInfo_var, (uint32_t)0))); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Animator Spine.Unity.SkeletonMecanim/MecanimTranslator::get_Animator() extern "C" IL2CPP_METHOD_ATTR Animator_t434523843 * MecanimTranslator_get_Animator_m897247003 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method) { { Animator_t434523843 * L_0 = __this->get_animator_6(); return L_0; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Initialize(UnityEngine.Animator,Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Initialize_m3842025969 (MecanimTranslator_t554588522 * __this, Animator_t434523843 * ___animator0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator_Initialize_m3842025969_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonData_t2032710716 * V_0 = NULL; Animation_t615783283 * V_1 = NULL; Enumerator_t2651736304 V_2; memset(&V_2, 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Animator_t434523843 * L_0 = ___animator0; __this->set_animator_6(L_0); List_1_t2087858025 * L_1 = __this->get_previousAnimations_4(); NullCheck(L_1); List_1_Clear_m3052929757(L_1, /*hidden argument*/List_1_Clear_m3052929757_RuntimeMethod_var); Dictionary_2_t3799463910 * L_2 = __this->get_animationTable_2(); NullCheck(L_2); Dictionary_2_Clear_m995109014(L_2, /*hidden argument*/Dictionary_2_Clear_m995109014_RuntimeMethod_var); SkeletonDataAsset_t3748144825 * L_3 = ___skeletonDataAsset1; NullCheck(L_3); SkeletonData_t2032710716 * L_4 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_3, (bool)1, /*hidden argument*/NULL); V_0 = L_4; SkeletonData_t2032710716 * L_5 = V_0; NullCheck(L_5); ExposedList_1_t3322895149 * L_6 = SkeletonData_get_Animations_m1391468044(L_5, /*hidden argument*/NULL); NullCheck(L_6); Enumerator_t2651736304 L_7 = ExposedList_1_GetEnumerator_m2330472537(L_6, /*hidden argument*/ExposedList_1_GetEnumerator_m2330472537_RuntimeMethod_var); V_2 = L_7; } IL_0031: try { // begin try (depth: 1) { goto IL_0055; } IL_0036: { Animation_t615783283 * L_8 = Enumerator_get_Current_m1763869533((&V_2), /*hidden argument*/Enumerator_get_Current_m1763869533_RuntimeMethod_var); V_1 = L_8; Dictionary_2_t3799463910 * L_9 = __this->get_animationTable_2(); Animation_t615783283 * L_10 = V_1; NullCheck(L_10); String_t* L_11 = Animation_get_Name_m2701919342(L_10, /*hidden argument*/NULL); NullCheck(L_11); int32_t L_12 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_11); Animation_t615783283 * L_13 = V_1; NullCheck(L_9); Dictionary_2_Add_m2409787986(L_9, L_12, L_13, /*hidden argument*/Dictionary_2_Add_m2409787986_RuntimeMethod_var); } IL_0055: { bool L_14 = Enumerator_MoveNext_m729778460((&V_2), /*hidden argument*/Enumerator_MoveNext_m729778460_RuntimeMethod_var); if (L_14) { goto IL_0036; } } IL_0061: { IL2CPP_LEAVE(0x74, FINALLY_0066); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0066; } FINALLY_0066: { // begin finally (depth: 1) Enumerator_Dispose_m192575329((&V_2), /*hidden argument*/Enumerator_Dispose_m192575329_RuntimeMethod_var); IL2CPP_END_FINALLY(102) } // end finally (depth: 1) IL2CPP_CLEANUP(102) { IL2CPP_JUMP_TBL(0x74, IL_0074) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0074: { Dictionary_2_t3091039290 * L_15 = __this->get_clipNameHashCodeTable_3(); NullCheck(L_15); Dictionary_2_Clear_m265266247(L_15, /*hidden argument*/Dictionary_2_Clear_m265266247_RuntimeMethod_var); MecanimTranslator_ClearClipInfosForLayers_m4139402312(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::Apply(Spine.Skeleton) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_Apply_m1105194819 (MecanimTranslator_t554588522 * __this, Skeleton_t3686076450 * ___skeleton0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator_Apply_m1105194819_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; List_1_t2087858025 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; float V_7 = 0.0f; AnimatorStateInfo_t509032636 V_8; memset(&V_8, 0, sizeof(V_8)); bool V_9 = false; int32_t V_10 = 0; int32_t V_11 = 0; int32_t V_12 = 0; RuntimeObject* V_13 = NULL; RuntimeObject* V_14 = NULL; RuntimeObject* V_15 = NULL; bool V_16 = false; bool V_17 = false; int32_t V_18 = 0; AnimatorClipInfo_t3156717155 V_19; memset(&V_19, 0, sizeof(V_19)); float V_20 = 0.0f; int32_t V_21 = 0; AnimatorClipInfo_t3156717155 V_22; memset(&V_22, 0, sizeof(V_22)); float V_23 = 0.0f; int32_t V_24 = 0; AnimatorClipInfo_t3156717155 V_25; memset(&V_25, 0, sizeof(V_25)); float V_26 = 0.0f; float V_27 = 0.0f; int32_t V_28 = 0; int32_t V_29 = 0; float V_30 = 0.0f; bool V_31 = false; AnimatorStateInfo_t509032636 V_32; memset(&V_32, 0, sizeof(V_32)); AnimatorStateInfo_t509032636 V_33; memset(&V_33, 0, sizeof(V_33)); AnimatorStateInfo_t509032636 V_34; memset(&V_34, 0, sizeof(V_34)); float V_35 = 0.0f; bool V_36 = false; int32_t V_37 = 0; int32_t V_38 = 0; int32_t V_39 = 0; RuntimeObject* V_40 = NULL; RuntimeObject* V_41 = NULL; RuntimeObject* V_42 = NULL; bool V_43 = false; int32_t V_44 = 0; int32_t V_45 = 0; AnimatorClipInfo_t3156717155 V_46; memset(&V_46, 0, sizeof(V_46)); float V_47 = 0.0f; int32_t V_48 = 0; AnimatorClipInfo_t3156717155 V_49; memset(&V_49, 0, sizeof(V_49)); float V_50 = 0.0f; int32_t V_51 = 0; AnimatorClipInfo_t3156717155 V_52; memset(&V_52, 0, sizeof(V_52)); float V_53 = 0.0f; float V_54 = 0.0f; int32_t V_55 = 0; AnimatorClipInfo_t3156717155 V_56; memset(&V_56, 0, sizeof(V_56)); float V_57 = 0.0f; AnimatorClipInfo_t3156717155 V_58; memset(&V_58, 0, sizeof(V_58)); float V_59 = 0.0f; AnimatorClipInfo_t3156717155 V_60; memset(&V_60, 0, sizeof(V_60)); float V_61 = 0.0f; AnimatorClipInfo_t3156717155 V_62; memset(&V_62, 0, sizeof(V_62)); float V_63 = 0.0f; AnimatorClipInfo_t3156717155 V_64; memset(&V_64, 0, sizeof(V_64)); float V_65 = 0.0f; float V_66 = 0.0f; AnimatorClipInfo_t3156717155 V_67; memset(&V_67, 0, sizeof(V_67)); float V_68 = 0.0f; float V_69 = 0.0f; float G_B13_0 = 0.0f; float G_B33_0 = 0.0f; float G_B44_0 = 0.0f; float G_B63_0 = 0.0f; float G_B101_0 = 0.0f; float G_B110_0 = 0.0f; { MixModeU5BU5D_t1058703007* L_0 = __this->get_layerMixModes_1(); NullCheck(L_0); Animator_t434523843 * L_1 = __this->get_animator_6(); NullCheck(L_1); int32_t L_2 = Animator_get_layerCount_m3408248017(L_1, /*hidden argument*/NULL); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))) >= ((int32_t)L_2))) { goto IL_002e; } } { MixModeU5BU5D_t1058703007** L_3 = __this->get_address_of_layerMixModes_1(); Animator_t434523843 * L_4 = __this->get_animator_6(); NullCheck(L_4); int32_t L_5 = Animator_get_layerCount_m3408248017(L_4, /*hidden argument*/NULL); Array_Resize_TisMixMode_t362820410_m1520826814(NULL /*static, unused*/, L_3, L_5, /*hidden argument*/Array_Resize_TisMixMode_t362820410_m1520826814_RuntimeMethod_var); } IL_002e: { MecanimTranslator_InitClipInfosForLayers_m3917753070(__this, /*hidden argument*/NULL); V_0 = 0; Animator_t434523843 * L_6 = __this->get_animator_6(); NullCheck(L_6); int32_t L_7 = Animator_get_layerCount_m3408248017(L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_0052; } IL_0047: { int32_t L_8 = V_0; MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523(__this, L_8, /*hidden argument*/NULL); int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0052: { int32_t L_10 = V_0; int32_t L_11 = V_1; if ((((int32_t)L_10) < ((int32_t)L_11))) { goto IL_0047; } } { bool L_12 = __this->get_autoReset_0(); if (!L_12) { goto IL_024b; } } { List_1_t2087858025 * L_13 = __this->get_previousAnimations_4(); V_2 = L_13; V_3 = 0; List_1_t2087858025 * L_14 = V_2; NullCheck(L_14); int32_t L_15 = List_1_get_Count_m415649405(L_14, /*hidden argument*/List_1_get_Count_m415649405_RuntimeMethod_var); V_4 = L_15; goto IL_008b; } IL_007a: { List_1_t2087858025 * L_16 = V_2; int32_t L_17 = V_3; NullCheck(L_16); Animation_t615783283 * L_18 = List_1_get_Item_m3483132687(L_16, L_17, /*hidden argument*/List_1_get_Item_m3483132687_RuntimeMethod_var); Skeleton_t3686076450 * L_19 = ___skeleton0; SkeletonExtensions_SetKeyedItemsToSetupPose_m3646179287(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL); int32_t L_20 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_008b: { int32_t L_21 = V_3; int32_t L_22 = V_4; if ((((int32_t)L_21) < ((int32_t)L_22))) { goto IL_007a; } } { List_1_t2087858025 * L_23 = V_2; NullCheck(L_23); List_1_Clear_m3052929757(L_23, /*hidden argument*/List_1_Clear_m3052929757_RuntimeMethod_var); V_5 = 0; Animator_t434523843 * L_24 = __this->get_animator_6(); NullCheck(L_24); int32_t L_25 = Animator_get_layerCount_m3408248017(L_24, /*hidden argument*/NULL); V_6 = L_25; goto IL_0242; } IL_00ae: { int32_t L_26 = V_5; if (L_26) { goto IL_00bf; } } { G_B13_0 = (1.0f); goto IL_00cc; } IL_00bf: { Animator_t434523843 * L_27 = __this->get_animator_6(); int32_t L_28 = V_5; NullCheck(L_27); float L_29 = Animator_GetLayerWeight_m2452831872(L_27, L_28, /*hidden argument*/NULL); G_B13_0 = L_29; } IL_00cc: { V_7 = G_B13_0; float L_30 = V_7; if ((!(((float)L_30) <= ((float)(0.0f))))) { goto IL_00df; } } { goto IL_023c; } IL_00df: { Animator_t434523843 * L_31 = __this->get_animator_6(); int32_t L_32 = V_5; NullCheck(L_31); AnimatorStateInfo_t509032636 L_33 = Animator_GetNextAnimatorStateInfo_m3619397528(L_31, L_32, /*hidden argument*/NULL); V_8 = L_33; int32_t L_34 = AnimatorStateInfo_get_fullPathHash_m2978085309((&V_8), /*hidden argument*/NULL); V_9 = (bool)((((int32_t)((((int32_t)L_34) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); int32_t L_35 = V_5; MecanimTranslator_GetAnimatorClipInfos_m115039342(__this, L_35, (&V_16), (&V_10), (&V_11), (&V_12), (&V_13), (&V_14), (&V_15), (&V_17), /*hidden argument*/NULL); V_18 = 0; goto IL_015e; } IL_011d: { RuntimeObject* L_36 = V_13; int32_t L_37 = V_18; NullCheck(L_36); AnimatorClipInfo_t3156717155 L_38 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_36, L_37); V_19 = L_38; float L_39 = AnimatorClipInfo_get_weight_m1851160733((&V_19), /*hidden argument*/NULL); float L_40 = V_7; V_20 = ((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)); float L_41 = V_20; if ((!(((float)L_41) == ((float)(0.0f))))) { goto IL_0145; } } { goto IL_0158; } IL_0145: { List_1_t2087858025 * L_42 = V_2; AnimationClip_t2318505987 * L_43 = AnimatorClipInfo_get_clip_m478931410((&V_19), /*hidden argument*/NULL); Animation_t615783283 * L_44 = MecanimTranslator_GetAnimation_m3006177941(__this, L_43, /*hidden argument*/NULL); NullCheck(L_42); List_1_Add_m2275601143(L_42, L_44, /*hidden argument*/List_1_Add_m2275601143_RuntimeMethod_var); } IL_0158: { int32_t L_45 = V_18; V_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_45, (int32_t)1)); } IL_015e: { int32_t L_46 = V_18; int32_t L_47 = V_10; if ((((int32_t)L_46) < ((int32_t)L_47))) { goto IL_011d; } } { bool L_48 = V_9; if (!L_48) { goto IL_01c0; } } { V_21 = 0; goto IL_01b7; } IL_0176: { RuntimeObject* L_49 = V_14; int32_t L_50 = V_21; NullCheck(L_49); AnimatorClipInfo_t3156717155 L_51 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_49, L_50); V_22 = L_51; float L_52 = AnimatorClipInfo_get_weight_m1851160733((&V_22), /*hidden argument*/NULL); float L_53 = V_7; V_23 = ((float)il2cpp_codegen_multiply((float)L_52, (float)L_53)); float L_54 = V_23; if ((!(((float)L_54) == ((float)(0.0f))))) { goto IL_019e; } } { goto IL_01b1; } IL_019e: { List_1_t2087858025 * L_55 = V_2; AnimationClip_t2318505987 * L_56 = AnimatorClipInfo_get_clip_m478931410((&V_22), /*hidden argument*/NULL); Animation_t615783283 * L_57 = MecanimTranslator_GetAnimation_m3006177941(__this, L_56, /*hidden argument*/NULL); NullCheck(L_55); List_1_Add_m2275601143(L_55, L_57, /*hidden argument*/List_1_Add_m2275601143_RuntimeMethod_var); } IL_01b1: { int32_t L_58 = V_21; V_21 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1)); } IL_01b7: { int32_t L_59 = V_21; int32_t L_60 = V_11; if ((((int32_t)L_59) < ((int32_t)L_60))) { goto IL_0176; } } IL_01c0: { bool L_61 = V_16; if (!L_61) { goto IL_023c; } } { V_24 = 0; goto IL_0233; } IL_01cf: { RuntimeObject* L_62 = V_15; int32_t L_63 = V_24; NullCheck(L_62); AnimatorClipInfo_t3156717155 L_64 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_62, L_63); V_25 = L_64; bool L_65 = V_17; if (!L_65) { goto IL_01f9; } } { float L_66 = AnimatorClipInfo_get_weight_m1851160733((&V_25), /*hidden argument*/NULL); G_B33_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_66, (float)(1.0f))), (float)(0.5f))); goto IL_0200; } IL_01f9: { float L_67 = AnimatorClipInfo_get_weight_m1851160733((&V_25), /*hidden argument*/NULL); G_B33_0 = L_67; } IL_0200: { V_26 = G_B33_0; float L_68 = V_26; float L_69 = V_7; V_27 = ((float)il2cpp_codegen_multiply((float)L_68, (float)L_69)); float L_70 = V_27; if ((!(((float)L_70) == ((float)(0.0f))))) { goto IL_021a; } } { goto IL_022d; } IL_021a: { List_1_t2087858025 * L_71 = V_2; AnimationClip_t2318505987 * L_72 = AnimatorClipInfo_get_clip_m478931410((&V_25), /*hidden argument*/NULL); Animation_t615783283 * L_73 = MecanimTranslator_GetAnimation_m3006177941(__this, L_72, /*hidden argument*/NULL); NullCheck(L_71); List_1_Add_m2275601143(L_71, L_73, /*hidden argument*/List_1_Add_m2275601143_RuntimeMethod_var); } IL_022d: { int32_t L_74 = V_24; V_24 = ((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)1)); } IL_0233: { int32_t L_75 = V_24; int32_t L_76 = V_12; if ((((int32_t)L_75) < ((int32_t)L_76))) { goto IL_01cf; } } IL_023c: { int32_t L_77 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1)); } IL_0242: { int32_t L_78 = V_5; int32_t L_79 = V_6; if ((((int32_t)L_78) < ((int32_t)L_79))) { goto IL_00ae; } } IL_024b: { V_28 = 0; Animator_t434523843 * L_80 = __this->get_animator_6(); NullCheck(L_80); int32_t L_81 = Animator_get_layerCount_m3408248017(L_80, /*hidden argument*/NULL); V_29 = L_81; goto IL_0869; } IL_0260: { int32_t L_82 = V_28; if (L_82) { goto IL_0271; } } { G_B44_0 = (1.0f); goto IL_027e; } IL_0271: { Animator_t434523843 * L_83 = __this->get_animator_6(); int32_t L_84 = V_28; NullCheck(L_83); float L_85 = Animator_GetLayerWeight_m2452831872(L_83, L_84, /*hidden argument*/NULL); G_B44_0 = L_85; } IL_027e: { V_30 = G_B44_0; int32_t L_86 = V_28; MecanimTranslator_GetAnimatorStateInfos_m3589161088(__this, L_86, (&V_31), (&V_32), (&V_33), (&V_34), (&V_35), /*hidden argument*/NULL); int32_t L_87 = AnimatorStateInfo_get_fullPathHash_m2978085309((&V_33), /*hidden argument*/NULL); V_36 = (bool)((((int32_t)((((int32_t)L_87) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); int32_t L_88 = V_28; MecanimTranslator_GetAnimatorClipInfos_m115039342(__this, L_88, (&V_31), (&V_37), (&V_38), (&V_39), (&V_40), (&V_41), (&V_42), (&V_43), /*hidden argument*/NULL); MixModeU5BU5D_t1058703007* L_89 = __this->get_layerMixModes_1(); int32_t L_90 = V_28; NullCheck(L_89); int32_t L_91 = L_90; int32_t L_92 = (L_89)->GetAt(static_cast(L_91)); V_44 = L_92; int32_t L_93 = V_44; if (L_93) { goto IL_04a6; } } { V_45 = 0; goto IL_0352; } IL_02d3: { RuntimeObject* L_94 = V_40; int32_t L_95 = V_45; NullCheck(L_94); AnimatorClipInfo_t3156717155 L_96 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_94, L_95); V_46 = L_96; float L_97 = AnimatorClipInfo_get_weight_m1851160733((&V_46), /*hidden argument*/NULL); float L_98 = V_30; V_47 = ((float)il2cpp_codegen_multiply((float)L_97, (float)L_98)); float L_99 = V_47; if ((!(((float)L_99) == ((float)(0.0f))))) { goto IL_02fb; } } { goto IL_034c; } IL_02fb: { AnimationClip_t2318505987 * L_100 = AnimatorClipInfo_get_clip_m478931410((&V_46), /*hidden argument*/NULL); Animation_t615783283 * L_101 = MecanimTranslator_GetAnimation_m3006177941(__this, L_100, /*hidden argument*/NULL); Skeleton_t3686076450 * L_102 = ___skeleton0; float L_103 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_32), /*hidden argument*/NULL); AnimationClip_t2318505987 * L_104 = AnimatorClipInfo_get_clip_m478931410((&V_46), /*hidden argument*/NULL); NullCheck(L_104); float L_105 = AnimationClip_get_length_m3296085482(L_104, /*hidden argument*/NULL); bool L_106 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL); float L_107 = AnimatorStateInfo_get_speed_m241119581((&V_32), /*hidden argument*/NULL); float L_108 = MecanimTranslator_AnimationTime_m3022233636(NULL /*static, unused*/, L_103, L_105, L_106, (bool)((((float)L_107) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_109 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL); float L_110 = V_47; NullCheck(L_101); Animation_Apply_m3823180894(L_101, L_102, (0.0f), L_108, L_109, (ExposedList_1_t4085685707 *)NULL, L_110, 2, 0, /*hidden argument*/NULL); } IL_034c: { int32_t L_111 = V_45; V_45 = ((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1)); } IL_0352: { int32_t L_112 = V_45; int32_t L_113 = V_37; if ((((int32_t)L_112) < ((int32_t)L_113))) { goto IL_02d3; } } { bool L_114 = V_36; if (!L_114) { goto IL_03eb; } } { V_48 = 0; goto IL_03e2; } IL_036a: { RuntimeObject* L_115 = V_41; int32_t L_116 = V_48; NullCheck(L_115); AnimatorClipInfo_t3156717155 L_117 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_115, L_116); V_49 = L_117; float L_118 = AnimatorClipInfo_get_weight_m1851160733((&V_49), /*hidden argument*/NULL); float L_119 = V_30; V_50 = ((float)il2cpp_codegen_multiply((float)L_118, (float)L_119)); float L_120 = V_50; if ((!(((float)L_120) == ((float)(0.0f))))) { goto IL_0392; } } { goto IL_03dc; } IL_0392: { AnimationClip_t2318505987 * L_121 = AnimatorClipInfo_get_clip_m478931410((&V_49), /*hidden argument*/NULL); Animation_t615783283 * L_122 = MecanimTranslator_GetAnimation_m3006177941(__this, L_121, /*hidden argument*/NULL); Skeleton_t3686076450 * L_123 = ___skeleton0; float L_124 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_33), /*hidden argument*/NULL); AnimationClip_t2318505987 * L_125 = AnimatorClipInfo_get_clip_m478931410((&V_49), /*hidden argument*/NULL); NullCheck(L_125); float L_126 = AnimationClip_get_length_m3296085482(L_125, /*hidden argument*/NULL); float L_127 = AnimatorStateInfo_get_speed_m241119581((&V_33), /*hidden argument*/NULL); float L_128 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, L_124, L_126, (bool)((((float)L_127) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_129 = AnimatorStateInfo_get_loop_m3780967345((&V_33), /*hidden argument*/NULL); float L_130 = V_50; NullCheck(L_122); Animation_Apply_m3823180894(L_122, L_123, (0.0f), L_128, L_129, (ExposedList_1_t4085685707 *)NULL, L_130, 2, 0, /*hidden argument*/NULL); } IL_03dc: { int32_t L_131 = V_48; V_48 = ((int32_t)il2cpp_codegen_add((int32_t)L_131, (int32_t)1)); } IL_03e2: { int32_t L_132 = V_48; int32_t L_133 = V_38; if ((((int32_t)L_132) < ((int32_t)L_133))) { goto IL_036a; } } IL_03eb: { bool L_134 = V_31; if (!L_134) { goto IL_04a1; } } { V_51 = 0; goto IL_0498; } IL_03fa: { RuntimeObject* L_135 = V_42; int32_t L_136 = V_51; NullCheck(L_135); AnimatorClipInfo_t3156717155 L_137 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_135, L_136); V_52 = L_137; bool L_138 = V_43; if (!L_138) { goto IL_0424; } } { float L_139 = AnimatorClipInfo_get_weight_m1851160733((&V_52), /*hidden argument*/NULL); G_B63_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_139, (float)(1.0f))), (float)(0.5f))); goto IL_042b; } IL_0424: { float L_140 = AnimatorClipInfo_get_weight_m1851160733((&V_52), /*hidden argument*/NULL); G_B63_0 = L_140; } IL_042b: { V_53 = G_B63_0; float L_141 = V_53; float L_142 = V_30; V_54 = ((float)il2cpp_codegen_multiply((float)L_141, (float)L_142)); float L_143 = V_54; if ((!(((float)L_143) == ((float)(0.0f))))) { goto IL_0445; } } { goto IL_0492; } IL_0445: { AnimationClip_t2318505987 * L_144 = AnimatorClipInfo_get_clip_m478931410((&V_52), /*hidden argument*/NULL); Animation_t615783283 * L_145 = MecanimTranslator_GetAnimation_m3006177941(__this, L_144, /*hidden argument*/NULL); Skeleton_t3686076450 * L_146 = ___skeleton0; float L_147 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_34), /*hidden argument*/NULL); float L_148 = V_35; AnimationClip_t2318505987 * L_149 = AnimatorClipInfo_get_clip_m478931410((&V_52), /*hidden argument*/NULL); NullCheck(L_149); float L_150 = AnimationClip_get_length_m3296085482(L_149, /*hidden argument*/NULL); float L_151 = AnimatorStateInfo_get_speed_m241119581((&V_34), /*hidden argument*/NULL); float L_152 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_147, (float)L_148)), L_150, (bool)((((float)L_151) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_153 = AnimatorStateInfo_get_loop_m3780967345((&V_34), /*hidden argument*/NULL); float L_154 = V_54; NullCheck(L_145); Animation_Apply_m3823180894(L_145, L_146, (0.0f), L_152, L_153, (ExposedList_1_t4085685707 *)NULL, L_154, 2, 0, /*hidden argument*/NULL); } IL_0492: { int32_t L_155 = V_51; V_51 = ((int32_t)il2cpp_codegen_add((int32_t)L_155, (int32_t)1)); } IL_0498: { int32_t L_156 = V_51; int32_t L_157 = V_39; if ((((int32_t)L_156) < ((int32_t)L_157))) { goto IL_03fa; } } IL_04a1: { goto IL_0863; } IL_04a6: { V_55 = 0; goto IL_0535; } IL_04ae: { RuntimeObject* L_158 = V_40; int32_t L_159 = V_55; NullCheck(L_158); AnimatorClipInfo_t3156717155 L_160 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_158, L_159); V_56 = L_160; float L_161 = AnimatorClipInfo_get_weight_m1851160733((&V_56), /*hidden argument*/NULL); float L_162 = V_30; V_57 = ((float)il2cpp_codegen_multiply((float)L_161, (float)L_162)); float L_163 = V_57; if ((!(((float)L_163) == ((float)(0.0f))))) { goto IL_04d6; } } { goto IL_052f; } IL_04d6: { AnimationClip_t2318505987 * L_164 = AnimatorClipInfo_get_clip_m478931410((&V_56), /*hidden argument*/NULL); Animation_t615783283 * L_165 = MecanimTranslator_GetAnimation_m3006177941(__this, L_164, /*hidden argument*/NULL); Skeleton_t3686076450 * L_166 = ___skeleton0; float L_167 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_32), /*hidden argument*/NULL); AnimationClip_t2318505987 * L_168 = AnimatorClipInfo_get_clip_m478931410((&V_56), /*hidden argument*/NULL); NullCheck(L_168); float L_169 = AnimationClip_get_length_m3296085482(L_168, /*hidden argument*/NULL); bool L_170 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL); float L_171 = AnimatorStateInfo_get_speed_m241119581((&V_32), /*hidden argument*/NULL); float L_172 = MecanimTranslator_AnimationTime_m3022233636(NULL /*static, unused*/, L_167, L_169, L_170, (bool)((((float)L_171) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_173 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL); NullCheck(L_165); Animation_Apply_m3823180894(L_165, L_166, (0.0f), L_172, L_173, (ExposedList_1_t4085685707 *)NULL, (1.0f), 2, 0, /*hidden argument*/NULL); goto IL_053e; } IL_052f: { int32_t L_174 = V_55; V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_174, (int32_t)1)); } IL_0535: { int32_t L_175 = V_55; int32_t L_176 = V_37; if ((((int32_t)L_175) < ((int32_t)L_176))) { goto IL_04ae; } } IL_053e: { goto IL_05c2; } IL_0543: { RuntimeObject* L_177 = V_40; int32_t L_178 = V_55; NullCheck(L_177); AnimatorClipInfo_t3156717155 L_179 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_177, L_178); V_58 = L_179; float L_180 = AnimatorClipInfo_get_weight_m1851160733((&V_58), /*hidden argument*/NULL); float L_181 = V_30; V_59 = ((float)il2cpp_codegen_multiply((float)L_180, (float)L_181)); float L_182 = V_59; if ((!(((float)L_182) == ((float)(0.0f))))) { goto IL_056b; } } { goto IL_05bc; } IL_056b: { AnimationClip_t2318505987 * L_183 = AnimatorClipInfo_get_clip_m478931410((&V_58), /*hidden argument*/NULL); Animation_t615783283 * L_184 = MecanimTranslator_GetAnimation_m3006177941(__this, L_183, /*hidden argument*/NULL); Skeleton_t3686076450 * L_185 = ___skeleton0; float L_186 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_32), /*hidden argument*/NULL); AnimationClip_t2318505987 * L_187 = AnimatorClipInfo_get_clip_m478931410((&V_58), /*hidden argument*/NULL); NullCheck(L_187); float L_188 = AnimationClip_get_length_m3296085482(L_187, /*hidden argument*/NULL); bool L_189 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL); float L_190 = AnimatorStateInfo_get_speed_m241119581((&V_32), /*hidden argument*/NULL); float L_191 = MecanimTranslator_AnimationTime_m3022233636(NULL /*static, unused*/, L_186, L_188, L_189, (bool)((((float)L_190) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_192 = AnimatorStateInfo_get_loop_m3780967345((&V_32), /*hidden argument*/NULL); float L_193 = V_59; NullCheck(L_184); Animation_Apply_m3823180894(L_184, L_185, (0.0f), L_191, L_192, (ExposedList_1_t4085685707 *)NULL, L_193, 2, 0, /*hidden argument*/NULL); } IL_05bc: { int32_t L_194 = V_55; V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_194, (int32_t)1)); } IL_05c2: { int32_t L_195 = V_55; int32_t L_196 = V_37; if ((((int32_t)L_195) < ((int32_t)L_196))) { goto IL_0543; } } { V_55 = 0; bool L_197 = V_36; if (!L_197) { goto IL_06f1; } } { int32_t L_198 = V_44; if ((!(((uint32_t)L_198) == ((uint32_t)2)))) { goto IL_066b; } } { goto IL_0662; } IL_05e2: { RuntimeObject* L_199 = V_41; int32_t L_200 = V_55; NullCheck(L_199); AnimatorClipInfo_t3156717155 L_201 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_199, L_200); V_60 = L_201; float L_202 = AnimatorClipInfo_get_weight_m1851160733((&V_60), /*hidden argument*/NULL); float L_203 = V_30; V_61 = ((float)il2cpp_codegen_multiply((float)L_202, (float)L_203)); float L_204 = V_61; if ((!(((float)L_204) == ((float)(0.0f))))) { goto IL_060a; } } { goto IL_065c; } IL_060a: { AnimationClip_t2318505987 * L_205 = AnimatorClipInfo_get_clip_m478931410((&V_60), /*hidden argument*/NULL); Animation_t615783283 * L_206 = MecanimTranslator_GetAnimation_m3006177941(__this, L_205, /*hidden argument*/NULL); Skeleton_t3686076450 * L_207 = ___skeleton0; float L_208 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_33), /*hidden argument*/NULL); AnimationClip_t2318505987 * L_209 = AnimatorClipInfo_get_clip_m478931410((&V_60), /*hidden argument*/NULL); NullCheck(L_209); float L_210 = AnimationClip_get_length_m3296085482(L_209, /*hidden argument*/NULL); float L_211 = AnimatorStateInfo_get_speed_m241119581((&V_33), /*hidden argument*/NULL); float L_212 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, L_208, L_210, (bool)((((float)L_211) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_213 = AnimatorStateInfo_get_loop_m3780967345((&V_33), /*hidden argument*/NULL); NullCheck(L_206); Animation_Apply_m3823180894(L_206, L_207, (0.0f), L_212, L_213, (ExposedList_1_t4085685707 *)NULL, (1.0f), 2, 0, /*hidden argument*/NULL); goto IL_066b; } IL_065c: { int32_t L_214 = V_55; V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_214, (int32_t)1)); } IL_0662: { int32_t L_215 = V_55; int32_t L_216 = V_38; if ((((int32_t)L_215) < ((int32_t)L_216))) { goto IL_05e2; } } IL_066b: { goto IL_06e8; } IL_0670: { RuntimeObject* L_217 = V_41; int32_t L_218 = V_55; NullCheck(L_217); AnimatorClipInfo_t3156717155 L_219 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_217, L_218); V_62 = L_219; float L_220 = AnimatorClipInfo_get_weight_m1851160733((&V_62), /*hidden argument*/NULL); float L_221 = V_30; V_63 = ((float)il2cpp_codegen_multiply((float)L_220, (float)L_221)); float L_222 = V_63; if ((!(((float)L_222) == ((float)(0.0f))))) { goto IL_0698; } } { goto IL_06e2; } IL_0698: { AnimationClip_t2318505987 * L_223 = AnimatorClipInfo_get_clip_m478931410((&V_62), /*hidden argument*/NULL); Animation_t615783283 * L_224 = MecanimTranslator_GetAnimation_m3006177941(__this, L_223, /*hidden argument*/NULL); Skeleton_t3686076450 * L_225 = ___skeleton0; float L_226 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_33), /*hidden argument*/NULL); AnimationClip_t2318505987 * L_227 = AnimatorClipInfo_get_clip_m478931410((&V_62), /*hidden argument*/NULL); NullCheck(L_227); float L_228 = AnimationClip_get_length_m3296085482(L_227, /*hidden argument*/NULL); float L_229 = AnimatorStateInfo_get_speed_m241119581((&V_33), /*hidden argument*/NULL); float L_230 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, L_226, L_228, (bool)((((float)L_229) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_231 = AnimatorStateInfo_get_loop_m3780967345((&V_33), /*hidden argument*/NULL); float L_232 = V_63; NullCheck(L_224); Animation_Apply_m3823180894(L_224, L_225, (0.0f), L_230, L_231, (ExposedList_1_t4085685707 *)NULL, L_232, 2, 0, /*hidden argument*/NULL); } IL_06e2: { int32_t L_233 = V_55; V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_233, (int32_t)1)); } IL_06e8: { int32_t L_234 = V_55; int32_t L_235 = V_38; if ((((int32_t)L_234) < ((int32_t)L_235))) { goto IL_0670; } } IL_06f1: { V_55 = 0; bool L_236 = V_31; if (!L_236) { goto IL_0863; } } { int32_t L_237 = V_44; if ((!(((uint32_t)L_237) == ((uint32_t)2)))) { goto IL_07b7; } } { goto IL_07ae; } IL_0708: { RuntimeObject* L_238 = V_42; int32_t L_239 = V_55; NullCheck(L_238); AnimatorClipInfo_t3156717155 L_240 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_238, L_239); V_64 = L_240; bool L_241 = V_43; if (!L_241) { goto IL_0732; } } { float L_242 = AnimatorClipInfo_get_weight_m1851160733((&V_64), /*hidden argument*/NULL); G_B101_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_242, (float)(1.0f))), (float)(0.5f))); goto IL_0739; } IL_0732: { float L_243 = AnimatorClipInfo_get_weight_m1851160733((&V_64), /*hidden argument*/NULL); G_B101_0 = L_243; } IL_0739: { V_65 = G_B101_0; float L_244 = V_65; float L_245 = V_30; V_66 = ((float)il2cpp_codegen_multiply((float)L_244, (float)L_245)); float L_246 = V_66; if ((!(((float)L_246) == ((float)(0.0f))))) { goto IL_0753; } } { goto IL_07a8; } IL_0753: { AnimationClip_t2318505987 * L_247 = AnimatorClipInfo_get_clip_m478931410((&V_64), /*hidden argument*/NULL); Animation_t615783283 * L_248 = MecanimTranslator_GetAnimation_m3006177941(__this, L_247, /*hidden argument*/NULL); Skeleton_t3686076450 * L_249 = ___skeleton0; float L_250 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_34), /*hidden argument*/NULL); float L_251 = V_35; AnimationClip_t2318505987 * L_252 = AnimatorClipInfo_get_clip_m478931410((&V_64), /*hidden argument*/NULL); NullCheck(L_252); float L_253 = AnimationClip_get_length_m3296085482(L_252, /*hidden argument*/NULL); float L_254 = AnimatorStateInfo_get_speed_m241119581((&V_34), /*hidden argument*/NULL); float L_255 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_250, (float)L_251)), L_253, (bool)((((float)L_254) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_256 = AnimatorStateInfo_get_loop_m3780967345((&V_34), /*hidden argument*/NULL); NullCheck(L_248); Animation_Apply_m3823180894(L_248, L_249, (0.0f), L_255, L_256, (ExposedList_1_t4085685707 *)NULL, (1.0f), 2, 0, /*hidden argument*/NULL); goto IL_07b7; } IL_07a8: { int32_t L_257 = V_55; V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_257, (int32_t)1)); } IL_07ae: { int32_t L_258 = V_55; int32_t L_259 = V_39; if ((((int32_t)L_258) < ((int32_t)L_259))) { goto IL_0708; } } IL_07b7: { goto IL_085a; } IL_07bc: { RuntimeObject* L_260 = V_42; int32_t L_261 = V_55; NullCheck(L_260); AnimatorClipInfo_t3156717155 L_262 = InterfaceFuncInvoker1< AnimatorClipInfo_t3156717155 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1::get_Item(System.Int32) */, IList_1_t677069642_il2cpp_TypeInfo_var, L_260, L_261); V_67 = L_262; bool L_263 = V_43; if (!L_263) { goto IL_07e6; } } { float L_264 = AnimatorClipInfo_get_weight_m1851160733((&V_67), /*hidden argument*/NULL); G_B110_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_264, (float)(1.0f))), (float)(0.5f))); goto IL_07ed; } IL_07e6: { float L_265 = AnimatorClipInfo_get_weight_m1851160733((&V_67), /*hidden argument*/NULL); G_B110_0 = L_265; } IL_07ed: { V_68 = G_B110_0; float L_266 = V_68; float L_267 = V_30; V_69 = ((float)il2cpp_codegen_multiply((float)L_266, (float)L_267)); float L_268 = V_69; if ((!(((float)L_268) == ((float)(0.0f))))) { goto IL_0807; } } { goto IL_0854; } IL_0807: { AnimationClip_t2318505987 * L_269 = AnimatorClipInfo_get_clip_m478931410((&V_67), /*hidden argument*/NULL); Animation_t615783283 * L_270 = MecanimTranslator_GetAnimation_m3006177941(__this, L_269, /*hidden argument*/NULL); Skeleton_t3686076450 * L_271 = ___skeleton0; float L_272 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_34), /*hidden argument*/NULL); float L_273 = V_35; AnimationClip_t2318505987 * L_274 = AnimatorClipInfo_get_clip_m478931410((&V_67), /*hidden argument*/NULL); NullCheck(L_274); float L_275 = AnimationClip_get_length_m3296085482(L_274, /*hidden argument*/NULL); float L_276 = AnimatorStateInfo_get_speed_m241119581((&V_34), /*hidden argument*/NULL); float L_277 = MecanimTranslator_AnimationTime_m3433293691(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_272, (float)L_273)), L_275, (bool)((((float)L_276) < ((float)(0.0f)))? 1 : 0), /*hidden argument*/NULL); bool L_278 = AnimatorStateInfo_get_loop_m3780967345((&V_34), /*hidden argument*/NULL); float L_279 = V_69; NullCheck(L_270); Animation_Apply_m3823180894(L_270, L_271, (0.0f), L_277, L_278, (ExposedList_1_t4085685707 *)NULL, L_279, 2, 0, /*hidden argument*/NULL); } IL_0854: { int32_t L_280 = V_55; V_55 = ((int32_t)il2cpp_codegen_add((int32_t)L_280, (int32_t)1)); } IL_085a: { int32_t L_281 = V_55; int32_t L_282 = V_39; if ((((int32_t)L_281) < ((int32_t)L_282))) { goto IL_07bc; } } IL_0863: { int32_t L_283 = V_28; V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_283, (int32_t)1)); } IL_0869: { int32_t L_284 = V_28; int32_t L_285 = V_29; if ((((int32_t)L_284) < ((int32_t)L_285))) { goto IL_0260; } } { return; } } // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3022233636 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___loop2, bool ___reversed3, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B7_0 = 0.0f; { bool L_0 = ___reversed3; if (!L_0) { goto IL_0017; } } { float L_1 = ___normalizedTime0; float L_2 = ___normalizedTime0; float L_3 = ___normalizedTime0; ___normalizedTime0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_1)), (float)(((float)((float)(((int32_t)((int32_t)L_2)))))))), (float)(((float)((float)(((int32_t)((int32_t)L_3)))))))); } IL_0017: { float L_4 = ___normalizedTime0; float L_5 = ___clipLength1; V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)); bool L_6 = ___loop2; if (!L_6) { goto IL_0023; } } { float L_7 = V_0; return L_7; } IL_0023: { float L_8 = ___clipLength1; float L_9 = V_0; if ((!(((float)((float)il2cpp_codegen_subtract((float)L_8, (float)L_9))) < ((float)(0.0333333351f))))) { goto IL_0036; } } { float L_10 = ___clipLength1; G_B7_0 = L_10; goto IL_0037; } IL_0036: { float L_11 = V_0; G_B7_0 = L_11; } IL_0037: { return G_B7_0; } } // System.Single Spine.Unity.SkeletonMecanim/MecanimTranslator::AnimationTime(System.Single,System.Single,System.Boolean) extern "C" IL2CPP_METHOD_ATTR float MecanimTranslator_AnimationTime_m3433293691 (RuntimeObject * __this /* static, unused */, float ___normalizedTime0, float ___clipLength1, bool ___reversed2, const RuntimeMethod* method) { { bool L_0 = ___reversed2; if (!L_0) { goto IL_0017; } } { float L_1 = ___normalizedTime0; float L_2 = ___normalizedTime0; float L_3 = ___normalizedTime0; ___normalizedTime0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_1)), (float)(((float)((float)(((int32_t)((int32_t)L_2)))))))), (float)(((float)((float)(((int32_t)((int32_t)L_3)))))))); } IL_0017: { float L_4 = ___normalizedTime0; float L_5 = ___clipLength1; return ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)); } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::InitClipInfosForLayers() extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_InitClipInfosForLayers_m3917753070 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator_InitClipInfosForLayers_m3917753070_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5(); NullCheck(L_0); Animator_t434523843 * L_1 = __this->get_animator_6(); NullCheck(L_1); int32_t L_2 = Animator_get_layerCount_m3408248017(L_1, /*hidden argument*/NULL); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))) >= ((int32_t)L_2))) { goto IL_0066; } } { ClipInfosU5BU5D_t3990347702** L_3 = __this->get_address_of_layerClipInfos_5(); Animator_t434523843 * L_4 = __this->get_animator_6(); NullCheck(L_4); int32_t L_5 = Animator_get_layerCount_m3408248017(L_4, /*hidden argument*/NULL); Array_Resize_TisClipInfos_t1497326767_m4202322468(NULL /*static, unused*/, L_3, L_5, /*hidden argument*/Array_Resize_TisClipInfos_t1497326767_m4202322468_RuntimeMethod_var); V_0 = 0; Animator_t434523843 * L_6 = __this->get_animator_6(); NullCheck(L_6); int32_t L_7 = Animator_get_layerCount_m3408248017(L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_005f; } IL_0041: { ClipInfosU5BU5D_t3990347702* L_8 = __this->get_layerClipInfos_5(); int32_t L_9 = V_0; NullCheck(L_8); int32_t L_10 = L_9; ClipInfos_t1497326767 * L_11 = (L_8)->GetAt(static_cast(L_10)); if (L_11) { goto IL_005b; } } { ClipInfosU5BU5D_t3990347702* L_12 = __this->get_layerClipInfos_5(); int32_t L_13 = V_0; ClipInfos_t1497326767 * L_14 = (ClipInfos_t1497326767 *)il2cpp_codegen_object_new(ClipInfos_t1497326767_il2cpp_TypeInfo_var); ClipInfos__ctor_m3044964757(L_14, /*hidden argument*/NULL); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_14); (L_12)->SetAt(static_cast(L_13), (ClipInfos_t1497326767 *)L_14); } IL_005b: { int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_005f: { int32_t L_16 = V_0; int32_t L_17 = V_1; if ((((int32_t)L_16) < ((int32_t)L_17))) { goto IL_0041; } } IL_0066: { return; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::ClearClipInfosForLayers() extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_ClearClipInfosForLayers_m4139402312 (MecanimTranslator_t554588522 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator_ClearClipInfosForLayers_m4139402312_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { V_0 = 0; ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5(); NullCheck(L_0); V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))); goto IL_0085; } IL_0010: { ClipInfosU5BU5D_t3990347702* L_1 = __this->get_layerClipInfos_5(); int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; ClipInfos_t1497326767 * L_4 = (L_1)->GetAt(static_cast(L_3)); if (L_4) { goto IL_002f; } } { ClipInfosU5BU5D_t3990347702* L_5 = __this->get_layerClipInfos_5(); int32_t L_6 = V_0; ClipInfos_t1497326767 * L_7 = (ClipInfos_t1497326767 *)il2cpp_codegen_object_new(ClipInfos_t1497326767_il2cpp_TypeInfo_var); ClipInfos__ctor_m3044964757(L_7, /*hidden argument*/NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(L_6), (ClipInfos_t1497326767 *)L_7); goto IL_0081; } IL_002f: { ClipInfosU5BU5D_t3990347702* L_8 = __this->get_layerClipInfos_5(); int32_t L_9 = V_0; NullCheck(L_8); int32_t L_10 = L_9; ClipInfos_t1497326767 * L_11 = (L_8)->GetAt(static_cast(L_10)); NullCheck(L_11); L_11->set_isInterruptionActive_0((bool)0); ClipInfosU5BU5D_t3990347702* L_12 = __this->get_layerClipInfos_5(); int32_t L_13 = V_0; NullCheck(L_12); int32_t L_14 = L_13; ClipInfos_t1497326767 * L_15 = (L_12)->GetAt(static_cast(L_14)); NullCheck(L_15); L_15->set_isLastFrameOfInterruption_1((bool)0); ClipInfosU5BU5D_t3990347702* L_16 = __this->get_layerClipInfos_5(); int32_t L_17 = V_0; NullCheck(L_16); int32_t L_18 = L_17; ClipInfos_t1497326767 * L_19 = (L_16)->GetAt(static_cast(L_18)); NullCheck(L_19); List_1_t333824601 * L_20 = L_19->get_clipInfos_5(); NullCheck(L_20); List_1_Clear_m2511244543(L_20, /*hidden argument*/List_1_Clear_m2511244543_RuntimeMethod_var); ClipInfosU5BU5D_t3990347702* L_21 = __this->get_layerClipInfos_5(); int32_t L_22 = V_0; NullCheck(L_21); int32_t L_23 = L_22; ClipInfos_t1497326767 * L_24 = (L_21)->GetAt(static_cast(L_23)); NullCheck(L_24); List_1_t333824601 * L_25 = L_24->get_nextClipInfos_6(); NullCheck(L_25); List_1_Clear_m2511244543(L_25, /*hidden argument*/List_1_Clear_m2511244543_RuntimeMethod_var); ClipInfosU5BU5D_t3990347702* L_26 = __this->get_layerClipInfos_5(); int32_t L_27 = V_0; NullCheck(L_26); int32_t L_28 = L_27; ClipInfos_t1497326767 * L_29 = (L_26)->GetAt(static_cast(L_28)); NullCheck(L_29); List_1_t333824601 * L_30 = L_29->get_interruptingClipInfos_7(); NullCheck(L_30); List_1_Clear_m2511244543(L_30, /*hidden argument*/List_1_Clear_m2511244543_RuntimeMethod_var); } IL_0081: { int32_t L_31 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_0085: { int32_t L_32 = V_0; int32_t L_33 = V_1; if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_0010; } } { return; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetStateUpdatesFromAnimator(System.Int32) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator_GetStateUpdatesFromAnimator_m2481225523_MetadataUsageId); s_Il2CppMethodInitialized = true; } ClipInfos_t1497326767 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; List_1_t333824601 * V_3 = NULL; List_1_t333824601 * V_4 = NULL; List_1_t333824601 * V_5 = NULL; AnimatorStateInfo_t509032636 V_6; memset(&V_6, 0, sizeof(V_6)); float V_7 = 0.0f; float V_8 = 0.0f; ClipInfos_t1497326767 * G_B2_0 = NULL; ClipInfos_t1497326767 * G_B1_0 = NULL; int32_t G_B3_0 = 0; ClipInfos_t1497326767 * G_B3_1 = NULL; { ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5(); int32_t L_1 = ___layer0; NullCheck(L_0); int32_t L_2 = L_1; ClipInfos_t1497326767 * L_3 = (L_0)->GetAt(static_cast(L_2)); V_0 = L_3; Animator_t434523843 * L_4 = __this->get_animator_6(); int32_t L_5 = ___layer0; NullCheck(L_4); int32_t L_6 = Animator_GetCurrentAnimatorClipInfoCount_m4271464594(L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; Animator_t434523843 * L_7 = __this->get_animator_6(); int32_t L_8 = ___layer0; NullCheck(L_7); int32_t L_9 = Animator_GetNextAnimatorClipInfoCount_m3917878991(L_7, L_8, /*hidden argument*/NULL); V_2 = L_9; ClipInfos_t1497326767 * L_10 = V_0; NullCheck(L_10); List_1_t333824601 * L_11 = L_10->get_clipInfos_5(); V_3 = L_11; ClipInfos_t1497326767 * L_12 = V_0; NullCheck(L_12); List_1_t333824601 * L_13 = L_12->get_nextClipInfos_6(); V_4 = L_13; ClipInfos_t1497326767 * L_14 = V_0; NullCheck(L_14); List_1_t333824601 * L_15 = L_14->get_interruptingClipInfos_7(); V_5 = L_15; ClipInfos_t1497326767 * L_16 = V_0; int32_t L_17 = V_1; G_B1_0 = L_16; if (L_17) { G_B2_0 = L_16; goto IL_0047; } } { int32_t L_18 = V_2; G_B3_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); G_B3_1 = G_B1_0; goto IL_0048; } IL_0047: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_0048: { NullCheck(G_B3_1); G_B3_1->set_isInterruptionActive_0((bool)G_B3_0); ClipInfos_t1497326767 * L_19 = V_0; NullCheck(L_19); bool L_20 = L_19->get_isInterruptionActive_0(); if (!L_20) { goto IL_00ca; } } { Animator_t434523843 * L_21 = __this->get_animator_6(); int32_t L_22 = ___layer0; NullCheck(L_21); AnimatorStateInfo_t509032636 L_23 = Animator_GetNextAnimatorStateInfo_m3619397528(L_21, L_22, /*hidden argument*/NULL); V_6 = L_23; ClipInfos_t1497326767 * L_24 = V_0; int32_t L_25 = AnimatorStateInfo_get_fullPathHash_m2978085309((&V_6), /*hidden argument*/NULL); NullCheck(L_24); L_24->set_isLastFrameOfInterruption_1((bool)((((int32_t)L_25) == ((int32_t)0))? 1 : 0)); ClipInfos_t1497326767 * L_26 = V_0; NullCheck(L_26); bool L_27 = L_26->get_isLastFrameOfInterruption_1(); if (L_27) { goto IL_00c5; } } { ClipInfos_t1497326767 * L_28 = V_0; List_1_t333824601 * L_29 = V_5; NullCheck(L_29); int32_t L_30 = List_1_get_Count_m2870938102(L_29, /*hidden argument*/List_1_get_Count_m2870938102_RuntimeMethod_var); NullCheck(L_28); L_28->set_interruptingClipInfoCount_4(L_30); Animator_t434523843 * L_31 = __this->get_animator_6(); int32_t L_32 = ___layer0; List_1_t333824601 * L_33 = V_5; NullCheck(L_31); Animator_GetNextAnimatorClipInfo_m1200680582(L_31, L_32, L_33, /*hidden argument*/NULL); ClipInfos_t1497326767 * L_34 = V_0; NullCheck(L_34); AnimatorStateInfo_t509032636 * L_35 = L_34->get_address_of_interruptingStateInfo_10(); float L_36 = AnimatorStateInfo_get_normalizedTime_m2701390466(L_35, /*hidden argument*/NULL); V_7 = L_36; float L_37 = AnimatorStateInfo_get_normalizedTime_m2701390466((&V_6), /*hidden argument*/NULL); V_8 = L_37; ClipInfos_t1497326767 * L_38 = V_0; float L_39 = V_8; float L_40 = V_7; NullCheck(L_38); L_38->set_interruptingClipTimeAddition_11(((float)il2cpp_codegen_subtract((float)L_39, (float)L_40))); ClipInfos_t1497326767 * L_41 = V_0; AnimatorStateInfo_t509032636 L_42 = V_6; NullCheck(L_41); L_41->set_interruptingStateInfo_10(L_42); } IL_00c5: { goto IL_014d; } IL_00ca: { ClipInfos_t1497326767 * L_43 = V_0; int32_t L_44 = V_1; NullCheck(L_43); L_43->set_clipInfoCount_2(L_44); ClipInfos_t1497326767 * L_45 = V_0; int32_t L_46 = V_2; NullCheck(L_45); L_45->set_nextClipInfoCount_3(L_46); ClipInfos_t1497326767 * L_47 = V_0; NullCheck(L_47); L_47->set_interruptingClipInfoCount_4(0); ClipInfos_t1497326767 * L_48 = V_0; NullCheck(L_48); L_48->set_isLastFrameOfInterruption_1((bool)0); List_1_t333824601 * L_49 = V_3; NullCheck(L_49); int32_t L_50 = List_1_get_Capacity_m3724237845(L_49, /*hidden argument*/List_1_get_Capacity_m3724237845_RuntimeMethod_var); int32_t L_51 = V_1; if ((((int32_t)L_50) >= ((int32_t)L_51))) { goto IL_00f9; } } { List_1_t333824601 * L_52 = V_3; int32_t L_53 = V_1; NullCheck(L_52); List_1_set_Capacity_m3592756856(L_52, L_53, /*hidden argument*/List_1_set_Capacity_m3592756856_RuntimeMethod_var); } IL_00f9: { List_1_t333824601 * L_54 = V_4; NullCheck(L_54); int32_t L_55 = List_1_get_Capacity_m3724237845(L_54, /*hidden argument*/List_1_get_Capacity_m3724237845_RuntimeMethod_var); int32_t L_56 = V_2; if ((((int32_t)L_55) >= ((int32_t)L_56))) { goto IL_010e; } } { List_1_t333824601 * L_57 = V_4; int32_t L_58 = V_2; NullCheck(L_57); List_1_set_Capacity_m3592756856(L_57, L_58, /*hidden argument*/List_1_set_Capacity_m3592756856_RuntimeMethod_var); } IL_010e: { Animator_t434523843 * L_59 = __this->get_animator_6(); int32_t L_60 = ___layer0; List_1_t333824601 * L_61 = V_3; NullCheck(L_59); Animator_GetCurrentAnimatorClipInfo_m574614487(L_59, L_60, L_61, /*hidden argument*/NULL); Animator_t434523843 * L_62 = __this->get_animator_6(); int32_t L_63 = ___layer0; List_1_t333824601 * L_64 = V_4; NullCheck(L_62); Animator_GetNextAnimatorClipInfo_m1200680582(L_62, L_63, L_64, /*hidden argument*/NULL); ClipInfos_t1497326767 * L_65 = V_0; Animator_t434523843 * L_66 = __this->get_animator_6(); int32_t L_67 = ___layer0; NullCheck(L_66); AnimatorStateInfo_t509032636 L_68 = Animator_GetCurrentAnimatorStateInfo_m18694920(L_66, L_67, /*hidden argument*/NULL); NullCheck(L_65); L_65->set_stateInfo_8(L_68); ClipInfos_t1497326767 * L_69 = V_0; Animator_t434523843 * L_70 = __this->get_animator_6(); int32_t L_71 = ___layer0; NullCheck(L_70); AnimatorStateInfo_t509032636 L_72 = Animator_GetNextAnimatorStateInfo_m3619397528(L_70, L_71, /*hidden argument*/NULL); NullCheck(L_69); L_69->set_nextStateInfo_9(L_72); } IL_014d: { return; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorClipInfos(System.Int32,System.Boolean&,System.Int32&,System.Int32&,System.Int32&,System.Collections.Generic.IList`1&,System.Collections.Generic.IList`1&,System.Collections.Generic.IList`1&,System.Boolean&) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorClipInfos_m115039342 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, int32_t* ___clipInfoCount2, int32_t* ___nextClipInfoCount3, int32_t* ___interruptingClipInfoCount4, RuntimeObject** ___clipInfo5, RuntimeObject** ___nextClipInfo6, RuntimeObject** ___interruptingClipInfo7, bool* ___shallInterpolateWeightTo18, const RuntimeMethod* method) { ClipInfos_t1497326767 * V_0 = NULL; RuntimeObject** G_B2_0 = NULL; RuntimeObject** G_B1_0 = NULL; List_1_t333824601 * G_B3_0 = NULL; RuntimeObject** G_B3_1 = NULL; { ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5(); int32_t L_1 = ___layer0; NullCheck(L_0); int32_t L_2 = L_1; ClipInfos_t1497326767 * L_3 = (L_0)->GetAt(static_cast(L_2)); V_0 = L_3; bool* L_4 = ___isInterruptionActive1; ClipInfos_t1497326767 * L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->get_isInterruptionActive_0(); *((int8_t*)(L_4)) = (int8_t)L_6; int32_t* L_7 = ___clipInfoCount2; ClipInfos_t1497326767 * L_8 = V_0; NullCheck(L_8); int32_t L_9 = L_8->get_clipInfoCount_2(); *((int32_t*)(L_7)) = (int32_t)L_9; int32_t* L_10 = ___nextClipInfoCount3; ClipInfos_t1497326767 * L_11 = V_0; NullCheck(L_11); int32_t L_12 = L_11->get_nextClipInfoCount_3(); *((int32_t*)(L_10)) = (int32_t)L_12; int32_t* L_13 = ___interruptingClipInfoCount4; ClipInfos_t1497326767 * L_14 = V_0; NullCheck(L_14); int32_t L_15 = L_14->get_interruptingClipInfoCount_4(); *((int32_t*)(L_13)) = (int32_t)L_15; RuntimeObject** L_16 = ___clipInfo5; ClipInfos_t1497326767 * L_17 = V_0; NullCheck(L_17); List_1_t333824601 * L_18 = L_17->get_clipInfos_5(); *((RuntimeObject **)(L_16)) = (RuntimeObject *)L_18; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_16), (RuntimeObject *)L_18); RuntimeObject** L_19 = ___nextClipInfo6; ClipInfos_t1497326767 * L_20 = V_0; NullCheck(L_20); List_1_t333824601 * L_21 = L_20->get_nextClipInfos_6(); *((RuntimeObject **)(L_19)) = (RuntimeObject *)L_21; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_19), (RuntimeObject *)L_21); RuntimeObject** L_22 = ___interruptingClipInfo7; bool* L_23 = ___isInterruptionActive1; G_B1_0 = L_22; if (!(*((int8_t*)L_23))) { G_B2_0 = L_22; goto IL_0051; } } { ClipInfos_t1497326767 * L_24 = V_0; NullCheck(L_24); List_1_t333824601 * L_25 = L_24->get_interruptingClipInfos_7(); G_B3_0 = L_25; G_B3_1 = G_B1_0; goto IL_0052; } IL_0051: { G_B3_0 = ((List_1_t333824601 *)(NULL)); G_B3_1 = G_B2_0; } IL_0052: { *((RuntimeObject **)(G_B3_1)) = (RuntimeObject *)G_B3_0; Il2CppCodeGenWriteBarrier((RuntimeObject **)(G_B3_1), (RuntimeObject *)G_B3_0); bool* L_26 = ___shallInterpolateWeightTo18; ClipInfos_t1497326767 * L_27 = V_0; NullCheck(L_27); bool L_28 = L_27->get_isLastFrameOfInterruption_1(); *((int8_t*)(L_26)) = (int8_t)L_28; return; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimatorStateInfos(System.Int32,System.Boolean&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,UnityEngine.AnimatorStateInfo&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void MecanimTranslator_GetAnimatorStateInfos_m3589161088 (MecanimTranslator_t554588522 * __this, int32_t ___layer0, bool* ___isInterruptionActive1, AnimatorStateInfo_t509032636 * ___stateInfo2, AnimatorStateInfo_t509032636 * ___nextStateInfo3, AnimatorStateInfo_t509032636 * ___interruptingStateInfo4, float* ___interruptingClipTimeAddition5, const RuntimeMethod* method) { ClipInfos_t1497326767 * V_0 = NULL; float* G_B2_0 = NULL; float* G_B1_0 = NULL; float G_B3_0 = 0.0f; float* G_B3_1 = NULL; { ClipInfosU5BU5D_t3990347702* L_0 = __this->get_layerClipInfos_5(); int32_t L_1 = ___layer0; NullCheck(L_0); int32_t L_2 = L_1; ClipInfos_t1497326767 * L_3 = (L_0)->GetAt(static_cast(L_2)); V_0 = L_3; bool* L_4 = ___isInterruptionActive1; ClipInfos_t1497326767 * L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->get_isInterruptionActive_0(); *((int8_t*)(L_4)) = (int8_t)L_6; AnimatorStateInfo_t509032636 * L_7 = ___stateInfo2; ClipInfos_t1497326767 * L_8 = V_0; NullCheck(L_8); AnimatorStateInfo_t509032636 L_9 = L_8->get_stateInfo_8(); *(AnimatorStateInfo_t509032636 *)L_7 = L_9; AnimatorStateInfo_t509032636 * L_10 = ___nextStateInfo3; ClipInfos_t1497326767 * L_11 = V_0; NullCheck(L_11); AnimatorStateInfo_t509032636 L_12 = L_11->get_nextStateInfo_9(); *(AnimatorStateInfo_t509032636 *)L_10 = L_12; AnimatorStateInfo_t509032636 * L_13 = ___interruptingStateInfo4; ClipInfos_t1497326767 * L_14 = V_0; NullCheck(L_14); AnimatorStateInfo_t509032636 L_15 = L_14->get_interruptingStateInfo_10(); *(AnimatorStateInfo_t509032636 *)L_13 = L_15; float* L_16 = ___interruptingClipTimeAddition5; ClipInfos_t1497326767 * L_17 = V_0; NullCheck(L_17); bool L_18 = L_17->get_isLastFrameOfInterruption_1(); G_B1_0 = L_16; if (!L_18) { G_B2_0 = L_16; goto IL_004f; } } { ClipInfos_t1497326767 * L_19 = V_0; NullCheck(L_19); float L_20 = L_19->get_interruptingClipTimeAddition_11(); G_B3_0 = L_20; G_B3_1 = G_B1_0; goto IL_0054; } IL_004f: { G_B3_0 = (0.0f); G_B3_1 = G_B2_0; } IL_0054: { *((float*)(G_B3_1)) = (float)G_B3_0; return; } } // Spine.Animation Spine.Unity.SkeletonMecanim/MecanimTranslator::GetAnimation(UnityEngine.AnimationClip) extern "C" IL2CPP_METHOD_ATTR Animation_t615783283 * MecanimTranslator_GetAnimation_m3006177941 (MecanimTranslator_t554588522 * __this, AnimationClip_t2318505987 * ___clip0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MecanimTranslator_GetAnimation_m3006177941_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Animation_t615783283 * V_1 = NULL; { Dictionary_2_t3091039290 * L_0 = __this->get_clipNameHashCodeTable_3(); AnimationClip_t2318505987 * L_1 = ___clip0; NullCheck(L_0); bool L_2 = Dictionary_2_TryGetValue_m1651863775(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m1651863775_RuntimeMethod_var); if (L_2) { goto IL_002c; } } { AnimationClip_t2318505987 * L_3 = ___clip0; NullCheck(L_3); String_t* L_4 = Object_get_name_m4211327027(L_3, /*hidden argument*/NULL); NullCheck(L_4); int32_t L_5 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_4); V_0 = L_5; Dictionary_2_t3091039290 * L_6 = __this->get_clipNameHashCodeTable_3(); AnimationClip_t2318505987 * L_7 = ___clip0; int32_t L_8 = V_0; NullCheck(L_6); Dictionary_2_Add_m1559272269(L_6, L_7, L_8, /*hidden argument*/Dictionary_2_Add_m1559272269_RuntimeMethod_var); } IL_002c: { Dictionary_2_t3799463910 * L_9 = __this->get_animationTable_2(); int32_t L_10 = V_0; NullCheck(L_9); Dictionary_2_TryGetValue_m2563067773(L_9, L_10, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m2563067773_RuntimeMethod_var); Animation_t615783283 * L_11 = V_1; return L_11; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::.ctor() extern "C" IL2CPP_METHOD_ATTR void AnimationClipEqualityComparer__ctor_m3770790055 (AnimationClipEqualityComparer_t2638425052 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::Equals(UnityEngine.AnimationClip,UnityEngine.AnimationClip) extern "C" IL2CPP_METHOD_ATTR bool AnimationClipEqualityComparer_Equals_m2542843803 (AnimationClipEqualityComparer_t2638425052 * __this, AnimationClip_t2318505987 * ___x0, AnimationClip_t2318505987 * ___y1, const RuntimeMethod* method) { { AnimationClip_t2318505987 * L_0 = ___x0; NullCheck(L_0); int32_t L_1 = Object_GetInstanceID_m1255174761(L_0, /*hidden argument*/NULL); AnimationClip_t2318505987 * L_2 = ___y1; NullCheck(L_2); int32_t L_3 = Object_GetInstanceID_m1255174761(L_2, /*hidden argument*/NULL); return (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0); } } // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::GetHashCode(UnityEngine.AnimationClip) extern "C" IL2CPP_METHOD_ATTR int32_t AnimationClipEqualityComparer_GetHashCode_m2732963804 (AnimationClipEqualityComparer_t2638425052 * __this, AnimationClip_t2318505987 * ___o0, const RuntimeMethod* method) { { AnimationClip_t2318505987 * L_0 = ___o0; NullCheck(L_0); int32_t L_1 = Object_GetInstanceID_m1255174761(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/AnimationClipEqualityComparer::.cctor() extern "C" IL2CPP_METHOD_ATTR void AnimationClipEqualityComparer__cctor_m3568421371 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationClipEqualityComparer__cctor_m3568421371_MetadataUsageId); s_Il2CppMethodInitialized = true; } { AnimationClipEqualityComparer_t2638425052 * L_0 = (AnimationClipEqualityComparer_t2638425052 *)il2cpp_codegen_object_new(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var); AnimationClipEqualityComparer__ctor_m3770790055(L_0, /*hidden argument*/NULL); ((AnimationClipEqualityComparer_t2638425052_StaticFields*)il2cpp_codegen_static_fields_for(AnimationClipEqualityComparer_t2638425052_il2cpp_TypeInfo_var))->set_Instance_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/ClipInfos::.ctor() extern "C" IL2CPP_METHOD_ATTR void ClipInfos__ctor_m3044964757 (ClipInfos_t1497326767 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ClipInfos__ctor_m3044964757_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t333824601 * L_0 = (List_1_t333824601 *)il2cpp_codegen_object_new(List_1_t333824601_il2cpp_TypeInfo_var); List_1__ctor_m2257072680(L_0, /*hidden argument*/List_1__ctor_m2257072680_RuntimeMethod_var); __this->set_clipInfos_5(L_0); List_1_t333824601 * L_1 = (List_1_t333824601 *)il2cpp_codegen_object_new(List_1_t333824601_il2cpp_TypeInfo_var); List_1__ctor_m2257072680(L_1, /*hidden argument*/List_1__ctor_m2257072680_RuntimeMethod_var); __this->set_nextClipInfos_6(L_1); List_1_t333824601 * L_2 = (List_1_t333824601 *)il2cpp_codegen_object_new(List_1_t333824601_il2cpp_TypeInfo_var); List_1__ctor_m2257072680(L_2, /*hidden argument*/List_1__ctor_m2257072680_RuntimeMethod_var); __this->set_interruptingClipInfos_7(L_2); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::.ctor() extern "C" IL2CPP_METHOD_ATTR void IntEqualityComparer__ctor_m4283199926 (IntEqualityComparer_t839973712 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::Equals(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool IntEqualityComparer_Equals_m51919158 (IntEqualityComparer_t839973712 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; return (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0); } } // System.Int32 Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::GetHashCode(System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t IntEqualityComparer_GetHashCode_m3056985089 (IntEqualityComparer_t839973712 * __this, int32_t ___o0, const RuntimeMethod* method) { { int32_t L_0 = ___o0; return L_0; } } // System.Void Spine.Unity.SkeletonMecanim/MecanimTranslator/IntEqualityComparer::.cctor() extern "C" IL2CPP_METHOD_ATTR void IntEqualityComparer__cctor_m4284041306 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (IntEqualityComparer__cctor_m4284041306_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IntEqualityComparer_t839973712 * L_0 = (IntEqualityComparer_t839973712 *)il2cpp_codegen_object_new(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var); IntEqualityComparer__ctor_m4283199926(L_0, /*hidden argument*/NULL); ((IntEqualityComparer_t839973712_StaticFields*)il2cpp_codegen_static_fields_for(IntEqualityComparer_t839973712_il2cpp_TypeInfo_var))->set_Instance_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonRenderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer__ctor_m2642536191 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer__ctor_m2642536191_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_separatorSlotNames_6(((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)0))); List_1_t692048146 * L_0 = (List_1_t692048146 *)il2cpp_codegen_object_new(List_1_t692048146_il2cpp_TypeInfo_var); List_1__ctor_m428145516(L_0, /*hidden argument*/List_1__ctor_m428145516_RuntimeMethod_var); __this->set_separatorSlots_7(L_0); __this->set_useClipping_9((bool)1); __this->set_pmaVertexColors_11((bool)1); __this->set_disableRenderingOnOverride_17((bool)1); Dictionary_2_t3700682020 * L_1 = (Dictionary_2_t3700682020 *)il2cpp_codegen_object_new(Dictionary_2_t3700682020_il2cpp_TypeInfo_var); Dictionary_2__ctor_m308459065(L_1, /*hidden argument*/Dictionary_2__ctor_m308459065_RuntimeMethod_var); __this->set_customMaterialOverride_20(L_1); Dictionary_2_t3424054551 * L_2 = (Dictionary_2_t3424054551 *)il2cpp_codegen_object_new(Dictionary_2_t3424054551_il2cpp_TypeInfo_var); Dictionary_2__ctor_m653650853(L_2, /*hidden argument*/Dictionary_2__ctor_m653650853_RuntimeMethod_var); __this->set_customSlotMaterials_21(L_2); SkeletonRendererInstruction_t651787775 * L_3 = (SkeletonRendererInstruction_t651787775 *)il2cpp_codegen_object_new(SkeletonRendererInstruction_t651787775_il2cpp_TypeInfo_var); SkeletonRendererInstruction__ctor_m1610212124(L_3, /*hidden argument*/NULL); __this->set_currentInstructions_22(L_3); MeshGenerator_t1354683548 * L_4 = (MeshGenerator_t1354683548 *)il2cpp_codegen_object_new(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator__ctor_m1545232425(L_4, /*hidden argument*/NULL); __this->set_meshGenerator_23(L_4); MeshRendererBuffers_t756429994 * L_5 = (MeshRendererBuffers_t756429994 *)il2cpp_codegen_object_new(MeshRendererBuffers_t756429994_il2cpp_TypeInfo_var); MeshRendererBuffers__ctor_m2887845995(L_5, /*hidden argument*/NULL); __this->set_rendererBuffers_24(L_5); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonRenderer::add_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_generateMeshOverride_m2538828195 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_add_generateMeshOverride_m2538828195_MetadataUsageId); s_Il2CppMethodInitialized = true; } InstructionDelegate_t2225421195 * V_0 = NULL; InstructionDelegate_t2225421195 * V_1 = NULL; { InstructionDelegate_t2225421195 * L_0 = __this->get_generateMeshOverride_18(); V_0 = L_0; } IL_0007: { InstructionDelegate_t2225421195 * L_1 = V_0; V_1 = L_1; InstructionDelegate_t2225421195 ** L_2 = __this->get_address_of_generateMeshOverride_18(); InstructionDelegate_t2225421195 * L_3 = V_1; InstructionDelegate_t2225421195 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); InstructionDelegate_t2225421195 * L_6 = V_0; InstructionDelegate_t2225421195 * L_7 = InterlockedCompareExchangeImpl(L_2, ((InstructionDelegate_t2225421195 *)CastclassSealed((RuntimeObject*)L_5, InstructionDelegate_t2225421195_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; InstructionDelegate_t2225421195 * L_8 = V_0; InstructionDelegate_t2225421195 * L_9 = V_1; if ((!(((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_8) == ((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonRenderer::remove_generateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_generateMeshOverride_m2740215994 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_remove_generateMeshOverride_m2740215994_MetadataUsageId); s_Il2CppMethodInitialized = true; } InstructionDelegate_t2225421195 * V_0 = NULL; InstructionDelegate_t2225421195 * V_1 = NULL; { InstructionDelegate_t2225421195 * L_0 = __this->get_generateMeshOverride_18(); V_0 = L_0; } IL_0007: { InstructionDelegate_t2225421195 * L_1 = V_0; V_1 = L_1; InstructionDelegate_t2225421195 ** L_2 = __this->get_address_of_generateMeshOverride_18(); InstructionDelegate_t2225421195 * L_3 = V_1; InstructionDelegate_t2225421195 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); InstructionDelegate_t2225421195 * L_6 = V_0; InstructionDelegate_t2225421195 * L_7 = InterlockedCompareExchangeImpl(L_2, ((InstructionDelegate_t2225421195 *)CastclassSealed((RuntimeObject*)L_5, InstructionDelegate_t2225421195_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; InstructionDelegate_t2225421195 * L_8 = V_0; InstructionDelegate_t2225421195 * L_9 = V_1; if ((!(((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_8) == ((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonRenderer::add_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_GenerateMeshOverride_m2634966660 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method) { { InstructionDelegate_t2225421195 * L_0 = ___value0; SkeletonRenderer_add_generateMeshOverride_m2538828195(__this, L_0, /*hidden argument*/NULL); bool L_1 = __this->get_disableRenderingOnOverride_17(); if (!L_1) { goto IL_0030; } } { InstructionDelegate_t2225421195 * L_2 = __this->get_generateMeshOverride_18(); if (!L_2) { goto IL_0030; } } { VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0); MeshRenderer_t587009260 * L_3 = __this->get_meshRenderer_25(); NullCheck(L_3); Renderer_set_enabled_m1727253150(L_3, (bool)0, /*hidden argument*/NULL); } IL_0030: { return; } } // System.Void Spine.Unity.SkeletonRenderer::remove_GenerateMeshOverride(Spine.Unity.SkeletonRenderer/InstructionDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_GenerateMeshOverride_m347952537 (SkeletonRenderer_t2098681813 * __this, InstructionDelegate_t2225421195 * ___value0, const RuntimeMethod* method) { { InstructionDelegate_t2225421195 * L_0 = ___value0; SkeletonRenderer_remove_generateMeshOverride_m2740215994(__this, L_0, /*hidden argument*/NULL); bool L_1 = __this->get_disableRenderingOnOverride_17(); if (!L_1) { goto IL_0030; } } { InstructionDelegate_t2225421195 * L_2 = __this->get_generateMeshOverride_18(); if (L_2) { goto IL_0030; } } { VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0); MeshRenderer_t587009260 * L_3 = __this->get_meshRenderer_25(); NullCheck(L_3); Renderer_set_enabled_m1727253150(L_3, (bool)1, /*hidden argument*/NULL); } IL_0030: { return; } } // System.Void Spine.Unity.SkeletonRenderer::add_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_OnPostProcessVertices_m426540321 (SkeletonRenderer_t2098681813 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_add_OnPostProcessVertices_m426540321_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshGeneratorDelegate_t1654156803 * V_0 = NULL; MeshGeneratorDelegate_t1654156803 * V_1 = NULL; { MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_19(); V_0 = L_0; } IL_0007: { MeshGeneratorDelegate_t1654156803 * L_1 = V_0; V_1 = L_1; MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_19(); MeshGeneratorDelegate_t1654156803 * L_3 = V_1; MeshGeneratorDelegate_t1654156803 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); MeshGeneratorDelegate_t1654156803 * L_6 = V_0; MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; MeshGeneratorDelegate_t1654156803 * L_8 = V_0; MeshGeneratorDelegate_t1654156803 * L_9 = V_1; if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonRenderer::remove_OnPostProcessVertices(Spine.Unity.MeshGeneratorDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_OnPostProcessVertices_m769172485 (SkeletonRenderer_t2098681813 * __this, MeshGeneratorDelegate_t1654156803 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_remove_OnPostProcessVertices_m769172485_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshGeneratorDelegate_t1654156803 * V_0 = NULL; MeshGeneratorDelegate_t1654156803 * V_1 = NULL; { MeshGeneratorDelegate_t1654156803 * L_0 = __this->get_OnPostProcessVertices_19(); V_0 = L_0; } IL_0007: { MeshGeneratorDelegate_t1654156803 * L_1 = V_0; V_1 = L_1; MeshGeneratorDelegate_t1654156803 ** L_2 = __this->get_address_of_OnPostProcessVertices_19(); MeshGeneratorDelegate_t1654156803 * L_3 = V_1; MeshGeneratorDelegate_t1654156803 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); MeshGeneratorDelegate_t1654156803 * L_6 = V_0; MeshGeneratorDelegate_t1654156803 * L_7 = InterlockedCompareExchangeImpl(L_2, ((MeshGeneratorDelegate_t1654156803 *)CastclassSealed((RuntimeObject*)L_5, MeshGeneratorDelegate_t1654156803_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; MeshGeneratorDelegate_t1654156803 * L_8 = V_0; MeshGeneratorDelegate_t1654156803 * L_9 = V_1; if ((!(((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_8) == ((RuntimeObject*)(MeshGeneratorDelegate_t1654156803 *)L_9)))) { goto IL_0007; } } { return; } } // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonRenderer::get_CustomMaterialOverride() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3700682020 * SkeletonRenderer_get_CustomMaterialOverride_m1655276403 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { Dictionary_2_t3700682020 * L_0 = __this->get_customMaterialOverride_20(); return L_0; } } // System.Collections.Generic.Dictionary`2 Spine.Unity.SkeletonRenderer::get_CustomSlotMaterials() extern "C" IL2CPP_METHOD_ATTR Dictionary_2_t3424054551 * SkeletonRenderer_get_CustomSlotMaterials_m863222821 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { Dictionary_2_t3424054551 * L_0 = __this->get_customSlotMaterials_21(); return L_0; } } // Spine.Skeleton Spine.Unity.SkeletonRenderer::get_Skeleton() extern "C" IL2CPP_METHOD_ATTR Skeleton_t3686076450 * SkeletonRenderer_get_Skeleton_m795331332 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0); Skeleton_t3686076450 * L_0 = __this->get_skeleton_28(); return L_0; } } // System.Void Spine.Unity.SkeletonRenderer::add_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_add_OnRebuild_m1167015989 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_add_OnRebuild_m1167015989_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonRendererDelegate_t3507789975 * V_0 = NULL; SkeletonRendererDelegate_t3507789975 * V_1 = NULL; { SkeletonRendererDelegate_t3507789975 * L_0 = __this->get_OnRebuild_29(); V_0 = L_0; } IL_0007: { SkeletonRendererDelegate_t3507789975 * L_1 = V_0; V_1 = L_1; SkeletonRendererDelegate_t3507789975 ** L_2 = __this->get_address_of_OnRebuild_29(); SkeletonRendererDelegate_t3507789975 * L_3 = V_1; SkeletonRendererDelegate_t3507789975 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); SkeletonRendererDelegate_t3507789975 * L_6 = V_0; SkeletonRendererDelegate_t3507789975 * L_7 = InterlockedCompareExchangeImpl(L_2, ((SkeletonRendererDelegate_t3507789975 *)CastclassSealed((RuntimeObject*)L_5, SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; SkeletonRendererDelegate_t3507789975 * L_8 = V_0; SkeletonRendererDelegate_t3507789975 * L_9 = V_1; if ((!(((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_8) == ((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonRenderer::remove_OnRebuild(Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_remove_OnRebuild_m2269045001 (SkeletonRenderer_t2098681813 * __this, SkeletonRendererDelegate_t3507789975 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_remove_OnRebuild_m2269045001_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonRendererDelegate_t3507789975 * V_0 = NULL; SkeletonRendererDelegate_t3507789975 * V_1 = NULL; { SkeletonRendererDelegate_t3507789975 * L_0 = __this->get_OnRebuild_29(); V_0 = L_0; } IL_0007: { SkeletonRendererDelegate_t3507789975 * L_1 = V_0; V_1 = L_1; SkeletonRendererDelegate_t3507789975 ** L_2 = __this->get_address_of_OnRebuild_29(); SkeletonRendererDelegate_t3507789975 * L_3 = V_1; SkeletonRendererDelegate_t3507789975 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); SkeletonRendererDelegate_t3507789975 * L_6 = V_0; SkeletonRendererDelegate_t3507789975 * L_7 = InterlockedCompareExchangeImpl(L_2, ((SkeletonRendererDelegate_t3507789975 *)CastclassSealed((RuntimeObject*)L_5, SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; SkeletonRendererDelegate_t3507789975 * L_8 = V_0; SkeletonRendererDelegate_t3507789975 * L_9 = V_1; if ((!(((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_8) == ((RuntimeObject*)(SkeletonRendererDelegate_t3507789975 *)L_9)))) { goto IL_0007; } } { return; } } // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::get_SkeletonDataAsset() extern "C" IL2CPP_METHOD_ATTR SkeletonDataAsset_t3748144825 * SkeletonRenderer_get_SkeletonDataAsset_m696362914 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { SkeletonDataAsset_t3748144825 * L_0 = __this->get_skeletonDataAsset_2(); return L_0; } } // System.Void Spine.Unity.SkeletonRenderer::SetMeshSettings(Spine.Unity.MeshGenerator/Settings) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_SetMeshSettings_m1631178699 (SkeletonRenderer_t2098681813 * __this, Settings_t612870457 ___settings0, const RuntimeMethod* method) { { bool L_0 = (&___settings0)->get_calculateTangents_4(); __this->set_calculateTangents_16(L_0); bool L_1 = (&___settings0)->get_immutableTriangles_6(); __this->set_immutableTriangles_10(L_1); bool L_2 = (&___settings0)->get_pmaVertexColors_2(); __this->set_pmaVertexColors_11(L_2); bool L_3 = (&___settings0)->get_tintBlack_3(); __this->set_tintBlack_13(L_3); bool L_4 = (&___settings0)->get_useClipping_0(); __this->set_useClipping_9(L_4); float L_5 = (&___settings0)->get_zSpacing_1(); __this->set_zSpacing_8(L_5); MeshGenerator_t1354683548 * L_6 = __this->get_meshGenerator_23(); Settings_t612870457 L_7 = ___settings0; NullCheck(L_6); L_6->set_settings_0(L_7); return; } } // System.Void Spine.Unity.SkeletonRenderer::Awake() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_Awake_m1704163444 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { VirtActionInvoker1< bool >::Invoke(9 /* System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) */, __this, (bool)0); return; } } // System.Void Spine.Unity.SkeletonRenderer::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_OnDisable_m423438571 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_clearStateOnDisable_12(); if (!L_0) { goto IL_001c; } } { bool L_1 = __this->get_valid_27(); if (!L_1) { goto IL_001c; } } { VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.SkeletonRenderer::ClearState() */, __this); } IL_001c: { return; } } // System.Void Spine.Unity.SkeletonRenderer::OnDestroy() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_OnDestroy_m2484164751 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { { MeshRendererBuffers_t756429994 * L_0 = __this->get_rendererBuffers_24(); NullCheck(L_0); MeshRendererBuffers_Dispose_m822640974(L_0, /*hidden argument*/NULL); __this->set_valid_27((bool)0); return; } } // System.Void Spine.Unity.SkeletonRenderer::ClearState() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_ClearState_m1810245453 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_ClearState_m1810245453_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshFilter_t3523625662 * V_0 = NULL; { MeshFilter_t3523625662 * L_0 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var); V_0 = L_0; MeshFilter_t3523625662 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_001a; } } { MeshFilter_t3523625662 * L_3 = V_0; NullCheck(L_3); MeshFilter_set_sharedMesh_m2173122548(L_3, (Mesh_t3648964284 *)NULL, /*hidden argument*/NULL); } IL_001a: { SkeletonRendererInstruction_t651787775 * L_4 = __this->get_currentInstructions_22(); NullCheck(L_4); SkeletonRendererInstruction_Clear_m1239640949(L_4, /*hidden argument*/NULL); Skeleton_t3686076450 * L_5 = __this->get_skeleton_28(); if (!L_5) { goto IL_003b; } } { Skeleton_t3686076450 * L_6 = __this->get_skeleton_28(); NullCheck(L_6); Skeleton_SetToSetupPose_m1509529644(L_6, /*hidden argument*/NULL); } IL_003b: { return; } } // System.Void Spine.Unity.SkeletonRenderer::EnsureMeshGeneratorCapacity(System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_EnsureMeshGeneratorCapacity_m4005000621 (SkeletonRenderer_t2098681813 * __this, int32_t ___minimumVertexCount0, const RuntimeMethod* method) { { MeshGenerator_t1354683548 * L_0 = __this->get_meshGenerator_23(); int32_t L_1 = ___minimumVertexCount0; NullCheck(L_0); MeshGenerator_EnsureVertexCapacity_m2234253104(L_0, L_1, (bool)0, (bool)0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonRenderer::Initialize(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_Initialize_m2415175088 (SkeletonRenderer_t2098681813 * __this, bool ___overwrite0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_Initialize_m2415175088_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonData_t2032710716 * V_0 = NULL; Skeleton_t3686076450 * V_1 = NULL; int32_t V_2 = 0; Skeleton_t3686076450 * G_B13_0 = NULL; SkeletonRenderer_t2098681813 * G_B13_1 = NULL; Skeleton_t3686076450 * G_B12_0 = NULL; SkeletonRenderer_t2098681813 * G_B12_1 = NULL; int32_t G_B14_0 = 0; Skeleton_t3686076450 * G_B14_1 = NULL; SkeletonRenderer_t2098681813 * G_B14_2 = NULL; Skeleton_t3686076450 * G_B16_0 = NULL; SkeletonRenderer_t2098681813 * G_B16_1 = NULL; Skeleton_t3686076450 * G_B15_0 = NULL; SkeletonRenderer_t2098681813 * G_B15_1 = NULL; int32_t G_B17_0 = 0; Skeleton_t3686076450 * G_B17_1 = NULL; SkeletonRenderer_t2098681813 * G_B17_2 = NULL; { bool L_0 = __this->get_valid_27(); if (!L_0) { goto IL_0012; } } { bool L_1 = ___overwrite0; if (L_1) { goto IL_0012; } } { return; } IL_0012: { MeshFilter_t3523625662 * L_2 = __this->get_meshFilter_26(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_002f; } } { MeshFilter_t3523625662 * L_4 = __this->get_meshFilter_26(); NullCheck(L_4); MeshFilter_set_sharedMesh_m2173122548(L_4, (Mesh_t3648964284 *)NULL, /*hidden argument*/NULL); } IL_002f: { MeshRenderer_t587009260 * L_5 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var); __this->set_meshRenderer_25(L_5); MeshRenderer_t587009260 * L_6 = __this->get_meshRenderer_25(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0058; } } { MeshRenderer_t587009260 * L_8 = __this->get_meshRenderer_25(); NullCheck(L_8); Renderer_set_sharedMaterial_m2374163090(L_8, (Material_t340375123 *)NULL, /*hidden argument*/NULL); } IL_0058: { SkeletonRendererInstruction_t651787775 * L_9 = __this->get_currentInstructions_22(); NullCheck(L_9); SkeletonRendererInstruction_Clear_m1239640949(L_9, /*hidden argument*/NULL); MeshRendererBuffers_t756429994 * L_10 = __this->get_rendererBuffers_24(); NullCheck(L_10); MeshRendererBuffers_Clear_m814174438(L_10, /*hidden argument*/NULL); MeshGenerator_t1354683548 * L_11 = __this->get_meshGenerator_23(); NullCheck(L_11); MeshGenerator_Begin_m3172604809(L_11, /*hidden argument*/NULL); __this->set_skeleton_28((Skeleton_t3686076450 *)NULL); __this->set_valid_27((bool)0); SkeletonDataAsset_t3748144825 * L_12 = __this->get_skeletonDataAsset_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_13 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_12, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_13) { goto IL_0099; } } { return; } IL_0099: { SkeletonDataAsset_t3748144825 * L_14 = __this->get_skeletonDataAsset_2(); NullCheck(L_14); SkeletonData_t2032710716 * L_15 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_14, (bool)0, /*hidden argument*/NULL); V_0 = L_15; SkeletonData_t2032710716 * L_16 = V_0; if (L_16) { goto IL_00ad; } } { return; } IL_00ad: { __this->set_valid_27((bool)1); MeshFilter_t3523625662 * L_17 = Component_GetComponent_TisMeshFilter_t3523625662_m408267076(__this, /*hidden argument*/Component_GetComponent_TisMeshFilter_t3523625662_m408267076_RuntimeMethod_var); __this->set_meshFilter_26(L_17); MeshRenderer_t587009260 * L_18 = Component_GetComponent_TisMeshRenderer_t587009260_m1897496259(__this, /*hidden argument*/Component_GetComponent_TisMeshRenderer_t587009260_m1897496259_RuntimeMethod_var); __this->set_meshRenderer_25(L_18); MeshRendererBuffers_t756429994 * L_19 = __this->get_rendererBuffers_24(); NullCheck(L_19); MeshRendererBuffers_Initialize_m2351480214(L_19, /*hidden argument*/NULL); SkeletonData_t2032710716 * L_20 = V_0; Skeleton_t3686076450 * L_21 = (Skeleton_t3686076450 *)il2cpp_codegen_object_new(Skeleton_t3686076450_il2cpp_TypeInfo_var); Skeleton__ctor_m1007497464(L_21, L_20, /*hidden argument*/NULL); V_1 = L_21; Skeleton_t3686076450 * L_22 = V_1; bool L_23 = __this->get_initialFlipX_4(); G_B12_0 = L_22; G_B12_1 = __this; if (!L_23) { G_B13_0 = L_22; G_B13_1 = __this; goto IL_00f1; } } { G_B14_0 = (-1); G_B14_1 = G_B12_0; G_B14_2 = G_B12_1; goto IL_00f2; } IL_00f1: { G_B14_0 = 1; G_B14_1 = G_B13_0; G_B14_2 = G_B13_1; } IL_00f2: { NullCheck(G_B14_1); G_B14_1->set_scaleX_15((((float)((float)G_B14_0)))); Skeleton_t3686076450 * L_24 = V_1; bool L_25 = __this->get_initialFlipY_5(); G_B15_0 = L_24; G_B15_1 = G_B14_2; if (!L_25) { G_B16_0 = L_24; G_B16_1 = G_B14_2; goto IL_010a; } } { G_B17_0 = (-1); G_B17_1 = G_B15_0; G_B17_2 = G_B15_1; goto IL_010b; } IL_010a: { G_B17_0 = 1; G_B17_1 = G_B16_0; G_B17_2 = G_B16_1; } IL_010b: { NullCheck(G_B17_1); G_B17_1->set_scaleY_16((((float)((float)G_B17_0)))); Skeleton_t3686076450 * L_26 = V_1; NullCheck(G_B17_2); G_B17_2->set_skeleton_28(L_26); String_t* L_27 = __this->get_initialSkinName_3(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_28 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_27, /*hidden argument*/NULL); if (L_28) { goto IL_014e; } } { String_t* L_29 = __this->get_initialSkinName_3(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_30 = String_Equals_m2359609904(NULL /*static, unused*/, L_29, _stringLiteral1948332219, 4, /*hidden argument*/NULL); if (L_30) { goto IL_014e; } } { Skeleton_t3686076450 * L_31 = __this->get_skeleton_28(); String_t* L_32 = __this->get_initialSkinName_3(); NullCheck(L_31); Skeleton_SetSkin_m3199875714(L_31, L_32, /*hidden argument*/NULL); } IL_014e: { List_1_t692048146 * L_33 = __this->get_separatorSlots_7(); NullCheck(L_33); List_1_Clear_m1802876837(L_33, /*hidden argument*/List_1_Clear_m1802876837_RuntimeMethod_var); V_2 = 0; goto IL_0182; } IL_0160: { List_1_t692048146 * L_34 = __this->get_separatorSlots_7(); Skeleton_t3686076450 * L_35 = __this->get_skeleton_28(); StringU5BU5D_t1281789340* L_36 = __this->get_separatorSlotNames_6(); int32_t L_37 = V_2; NullCheck(L_36); int32_t L_38 = L_37; String_t* L_39 = (L_36)->GetAt(static_cast(L_38)); NullCheck(L_35); Slot_t3514940700 * L_40 = Skeleton_FindSlot_m4126498326(L_35, L_39, /*hidden argument*/NULL); NullCheck(L_34); List_1_Add_m3884545634(L_34, L_40, /*hidden argument*/List_1_Add_m3884545634_RuntimeMethod_var); int32_t L_41 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_0182: { int32_t L_42 = V_2; StringU5BU5D_t1281789340* L_43 = __this->get_separatorSlotNames_6(); NullCheck(L_43); if ((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_43)->max_length))))))) { goto IL_0160; } } { VirtActionInvoker0::Invoke(10 /* System.Void Spine.Unity.SkeletonRenderer::LateUpdate() */, __this); SkeletonRendererDelegate_t3507789975 * L_44 = __this->get_OnRebuild_29(); if (!L_44) { goto IL_01ad; } } { SkeletonRendererDelegate_t3507789975 * L_45 = __this->get_OnRebuild_29(); NullCheck(L_45); SkeletonRendererDelegate_Invoke_m2193808864(L_45, __this, /*hidden argument*/NULL); } IL_01ad: { return; } } // System.Void Spine.Unity.SkeletonRenderer::LateUpdate() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_LateUpdate_m204190586 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_LateUpdate_m204190586_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; SkeletonRendererInstruction_t651787775 * V_1 = NULL; ExposedList_1_t2759233236 * V_2 = NULL; SmartMesh_t524811292 * V_3 = NULL; bool V_4 = false; Settings_t612870457 V_5; memset(&V_5, 0, sizeof(V_5)); Settings_t612870457 V_6; memset(&V_6, 0, sizeof(V_6)); Mesh_t3648964284 * V_7 = NULL; { bool L_0 = __this->get_valid_27(); if (L_0) { goto IL_000c; } } { return; } IL_000c: { InstructionDelegate_t2225421195 * L_1 = __this->get_generateMeshOverride_18(); V_0 = (bool)((((int32_t)((((RuntimeObject*)(InstructionDelegate_t2225421195 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0); MeshRenderer_t587009260 * L_2 = __this->get_meshRenderer_25(); NullCheck(L_2); bool L_3 = Renderer_get_enabled_m3482452518(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_0030; } } { bool L_4 = V_0; if (L_4) { goto IL_0030; } } { return; } IL_0030: { SkeletonRendererInstruction_t651787775 * L_5 = __this->get_currentInstructions_22(); V_1 = L_5; SkeletonRendererInstruction_t651787775 * L_6 = V_1; NullCheck(L_6); ExposedList_1_t2759233236 * L_7 = L_6->get_submeshInstructions_0(); V_2 = L_7; MeshRendererBuffers_t756429994 * L_8 = __this->get_rendererBuffers_24(); NullCheck(L_8); SmartMesh_t524811292 * L_9 = MeshRendererBuffers_GetNextMesh_m3418846583(L_8, /*hidden argument*/NULL); V_3 = L_9; bool L_10 = __this->get_singleSubmesh_14(); if (!L_10) { goto IL_014d; } } { SkeletonRendererInstruction_t651787775 * L_11 = V_1; Skeleton_t3686076450 * L_12 = __this->get_skeleton_28(); SkeletonDataAsset_t3748144825 * L_13 = __this->get_skeletonDataAsset_2(); NullCheck(L_13); AtlasAssetBaseU5BU5D_t4255193254* L_14 = L_13->get_atlasAssets_2(); NullCheck(L_14); int32_t L_15 = 0; AtlasAssetBase_t517294719 * L_16 = (L_14)->GetAt(static_cast(L_15)); NullCheck(L_16); Material_t340375123 * L_17 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(4 /* UnityEngine.Material Spine.Unity.AtlasAssetBase::get_PrimaryMaterial() */, L_16); IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator_GenerateSingleSubmeshInstruction_m3214192451(NULL /*static, unused*/, L_11, L_12, L_17, /*hidden argument*/NULL); Dictionary_2_t3700682020 * L_18 = __this->get_customMaterialOverride_20(); NullCheck(L_18); int32_t L_19 = Dictionary_2_get_Count_m453246394(L_18, /*hidden argument*/Dictionary_2_get_Count_m453246394_RuntimeMethod_var); if ((((int32_t)L_19) <= ((int32_t)0))) { goto IL_0090; } } { ExposedList_1_t2759233236 * L_20 = V_2; Dictionary_2_t3700682020 * L_21 = __this->get_customMaterialOverride_20(); IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator_TryReplaceMaterials_m153787108(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL); } IL_0090: { MeshGenerator_t1354683548 * L_22 = __this->get_meshGenerator_23(); il2cpp_codegen_initobj((&V_5), sizeof(Settings_t612870457 )); bool L_23 = __this->get_pmaVertexColors_11(); (&V_5)->set_pmaVertexColors_2(L_23); float L_24 = __this->get_zSpacing_8(); (&V_5)->set_zSpacing_1(L_24); bool L_25 = __this->get_useClipping_9(); (&V_5)->set_useClipping_0(L_25); bool L_26 = __this->get_tintBlack_13(); (&V_5)->set_tintBlack_3(L_26); bool L_27 = __this->get_calculateTangents_16(); (&V_5)->set_calculateTangents_4(L_27); bool L_28 = __this->get_addNormals_15(); (&V_5)->set_addNormals_5(L_28); Settings_t612870457 L_29 = V_5; NullCheck(L_22); L_22->set_settings_0(L_29); MeshGenerator_t1354683548 * L_30 = __this->get_meshGenerator_23(); NullCheck(L_30); MeshGenerator_Begin_m3172604809(L_30, /*hidden argument*/NULL); SkeletonRendererInstruction_t651787775 * L_31 = V_1; SmartMesh_t524811292 * L_32 = V_3; NullCheck(L_32); SkeletonRendererInstruction_t651787775 * L_33 = L_32->get_instructionUsed_1(); bool L_34 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_31, L_33, /*hidden argument*/NULL); V_4 = L_34; SkeletonRendererInstruction_t651787775 * L_35 = V_1; NullCheck(L_35); bool L_36 = L_35->get_hasActiveClipping_2(); if (!L_36) { goto IL_013a; } } { MeshGenerator_t1354683548 * L_37 = __this->get_meshGenerator_23(); ExposedList_1_t2759233236 * L_38 = V_2; NullCheck(L_38); SubmeshInstructionU5BU5D_t131014463* L_39 = L_38->get_Items_0(); NullCheck(L_39); bool L_40 = V_4; NullCheck(L_37); MeshGenerator_AddSubmesh_m1472407074(L_37, (*(SubmeshInstruction_t52121370 *)((L_39)->GetAddressAt(static_cast(0)))), L_40, /*hidden argument*/NULL); goto IL_0148; } IL_013a: { MeshGenerator_t1354683548 * L_41 = __this->get_meshGenerator_23(); SkeletonRendererInstruction_t651787775 * L_42 = V_1; bool L_43 = V_4; NullCheck(L_41); MeshGenerator_BuildMeshWithArrays_m1999138870(L_41, L_42, L_43, /*hidden argument*/NULL); } IL_0148: { goto IL_024f; } IL_014d: { SkeletonRendererInstruction_t651787775 * L_44 = V_1; Skeleton_t3686076450 * L_45 = __this->get_skeleton_28(); Dictionary_2_t3424054551 * L_46 = __this->get_customSlotMaterials_21(); List_1_t692048146 * L_47 = __this->get_separatorSlots_7(); bool L_48 = V_0; bool L_49 = __this->get_immutableTriangles_10(); IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator_GenerateSkeletonRendererInstruction_m828142940(NULL /*static, unused*/, L_44, L_45, L_46, L_47, L_48, L_49, /*hidden argument*/NULL); Dictionary_2_t3700682020 * L_50 = __this->get_customMaterialOverride_20(); NullCheck(L_50); int32_t L_51 = Dictionary_2_get_Count_m453246394(L_50, /*hidden argument*/Dictionary_2_get_Count_m453246394_RuntimeMethod_var); if ((((int32_t)L_51) <= ((int32_t)0))) { goto IL_0189; } } { ExposedList_1_t2759233236 * L_52 = V_2; Dictionary_2_t3700682020 * L_53 = __this->get_customMaterialOverride_20(); IL2CPP_RUNTIME_CLASS_INIT(MeshGenerator_t1354683548_il2cpp_TypeInfo_var); MeshGenerator_TryReplaceMaterials_m153787108(NULL /*static, unused*/, L_52, L_53, /*hidden argument*/NULL); } IL_0189: { bool L_54 = V_0; if (!L_54) { goto IL_01a7; } } { InstructionDelegate_t2225421195 * L_55 = __this->get_generateMeshOverride_18(); SkeletonRendererInstruction_t651787775 * L_56 = V_1; NullCheck(L_55); InstructionDelegate_Invoke_m3637690507(L_55, L_56, /*hidden argument*/NULL); bool L_57 = __this->get_disableRenderingOnOverride_17(); if (!L_57) { goto IL_01a7; } } { return; } IL_01a7: { SkeletonRendererInstruction_t651787775 * L_58 = V_1; SmartMesh_t524811292 * L_59 = V_3; NullCheck(L_59); SkeletonRendererInstruction_t651787775 * L_60 = L_59->get_instructionUsed_1(); bool L_61 = SkeletonRendererInstruction_GeometryNotEqual_m495612539(NULL /*static, unused*/, L_58, L_60, /*hidden argument*/NULL); V_4 = L_61; MeshGenerator_t1354683548 * L_62 = __this->get_meshGenerator_23(); il2cpp_codegen_initobj((&V_6), sizeof(Settings_t612870457 )); bool L_63 = __this->get_pmaVertexColors_11(); (&V_6)->set_pmaVertexColors_2(L_63); float L_64 = __this->get_zSpacing_8(); (&V_6)->set_zSpacing_1(L_64); bool L_65 = __this->get_useClipping_9(); (&V_6)->set_useClipping_0(L_65); bool L_66 = __this->get_tintBlack_13(); (&V_6)->set_tintBlack_3(L_66); bool L_67 = __this->get_calculateTangents_16(); (&V_6)->set_calculateTangents_4(L_67); bool L_68 = __this->get_addNormals_15(); (&V_6)->set_addNormals_5(L_68); Settings_t612870457 L_69 = V_6; NullCheck(L_62); L_62->set_settings_0(L_69); MeshGenerator_t1354683548 * L_70 = __this->get_meshGenerator_23(); NullCheck(L_70); MeshGenerator_Begin_m3172604809(L_70, /*hidden argument*/NULL); SkeletonRendererInstruction_t651787775 * L_71 = V_1; NullCheck(L_71); bool L_72 = L_71->get_hasActiveClipping_2(); if (!L_72) { goto IL_0241; } } { MeshGenerator_t1354683548 * L_73 = __this->get_meshGenerator_23(); SkeletonRendererInstruction_t651787775 * L_74 = V_1; bool L_75 = V_4; NullCheck(L_73); MeshGenerator_BuildMesh_m988070589(L_73, L_74, L_75, /*hidden argument*/NULL); goto IL_024f; } IL_0241: { MeshGenerator_t1354683548 * L_76 = __this->get_meshGenerator_23(); SkeletonRendererInstruction_t651787775 * L_77 = V_1; bool L_78 = V_4; NullCheck(L_76); MeshGenerator_BuildMeshWithArrays_m1999138870(L_76, L_77, L_78, /*hidden argument*/NULL); } IL_024f: { MeshGeneratorDelegate_t1654156803 * L_79 = __this->get_OnPostProcessVertices_19(); if (!L_79) { goto IL_0270; } } { MeshGeneratorDelegate_t1654156803 * L_80 = __this->get_OnPostProcessVertices_19(); MeshGenerator_t1354683548 * L_81 = __this->get_meshGenerator_23(); NullCheck(L_81); MeshGeneratorBuffers_t1424700926 L_82 = MeshGenerator_get_Buffers_m1902321551(L_81, /*hidden argument*/NULL); NullCheck(L_80); MeshGeneratorDelegate_Invoke_m3222219162(L_80, L_82, /*hidden argument*/NULL); } IL_0270: { SmartMesh_t524811292 * L_83 = V_3; NullCheck(L_83); Mesh_t3648964284 * L_84 = L_83->get_mesh_0(); V_7 = L_84; MeshGenerator_t1354683548 * L_85 = __this->get_meshGenerator_23(); Mesh_t3648964284 * L_86 = V_7; NullCheck(L_85); MeshGenerator_FillVertexData_m1136269201(L_85, L_86, /*hidden argument*/NULL); MeshRendererBuffers_t756429994 * L_87 = __this->get_rendererBuffers_24(); ExposedList_1_t2759233236 * L_88 = V_2; NullCheck(L_87); MeshRendererBuffers_UpdateSharedMaterials_m1762800979(L_87, L_88, /*hidden argument*/NULL); bool L_89 = V_4; if (!L_89) { goto IL_02c0; } } { MeshGenerator_t1354683548 * L_90 = __this->get_meshGenerator_23(); Mesh_t3648964284 * L_91 = V_7; NullCheck(L_90); MeshGenerator_FillTriangles_m3982768070(L_90, L_91, /*hidden argument*/NULL); MeshRenderer_t587009260 * L_92 = __this->get_meshRenderer_25(); MeshRendererBuffers_t756429994 * L_93 = __this->get_rendererBuffers_24(); NullCheck(L_93); MaterialU5BU5D_t561872642* L_94 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_93, /*hidden argument*/NULL); NullCheck(L_92); Renderer_set_sharedMaterials_m2162241463(L_92, L_94, /*hidden argument*/NULL); goto IL_02e6; } IL_02c0: { MeshRendererBuffers_t756429994 * L_95 = __this->get_rendererBuffers_24(); NullCheck(L_95); bool L_96 = MeshRendererBuffers_MaterialsChangedInLastUpdate_m3705702070(L_95, /*hidden argument*/NULL); if (!L_96) { goto IL_02e6; } } { MeshRenderer_t587009260 * L_97 = __this->get_meshRenderer_25(); MeshRendererBuffers_t756429994 * L_98 = __this->get_rendererBuffers_24(); NullCheck(L_98); MaterialU5BU5D_t561872642* L_99 = MeshRendererBuffers_GetUpdatedSharedMaterialsArray_m4160850398(L_98, /*hidden argument*/NULL); NullCheck(L_97); Renderer_set_sharedMaterials_m2162241463(L_97, L_99, /*hidden argument*/NULL); } IL_02e6: { MeshGenerator_t1354683548 * L_100 = __this->get_meshGenerator_23(); Mesh_t3648964284 * L_101 = V_7; NullCheck(L_100); MeshGenerator_FillLateVertexData_m3104819225(L_100, L_101, /*hidden argument*/NULL); MeshFilter_t3523625662 * L_102 = __this->get_meshFilter_26(); Mesh_t3648964284 * L_103 = V_7; NullCheck(L_102); MeshFilter_set_sharedMesh_m2173122548(L_102, L_103, /*hidden argument*/NULL); SmartMesh_t524811292 * L_104 = V_3; NullCheck(L_104); SkeletonRendererInstruction_t651787775 * L_105 = L_104->get_instructionUsed_1(); SkeletonRendererInstruction_t651787775 * L_106 = V_1; NullCheck(L_105); SkeletonRendererInstruction_Set_m4035573072(L_105, L_106, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonRenderer::FindAndApplySeparatorSlots(System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_FindAndApplySeparatorSlots_m927169171 (SkeletonRenderer_t2098681813 * __this, String_t* ___startsWith0, bool ___clearExistingSeparators1, bool ___updateStringArray2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_FindAndApplySeparatorSlots_m927169171_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * V_0 = NULL; { U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_0 = (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 *)il2cpp_codegen_object_new(U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712_il2cpp_TypeInfo_var); U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0__ctor_m2935376960(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_1 = V_0; String_t* L_2 = ___startsWith0; NullCheck(L_1); L_1->set_startsWith_0(L_2); U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_3 = V_0; NullCheck(L_3); String_t* L_4 = L_3->get_startsWith_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_001e; } } { return; } IL_001e: { U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * L_6 = V_0; intptr_t L_7 = (intptr_t)U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_U3CU3Em__0_m3452397483_RuntimeMethod_var; Func_2_t2197129486 * L_8 = (Func_2_t2197129486 *)il2cpp_codegen_object_new(Func_2_t2197129486_il2cpp_TypeInfo_var); Func_2__ctor_m2039867687(L_8, L_6, L_7, /*hidden argument*/Func_2__ctor_m2039867687_RuntimeMethod_var); bool L_9 = ___clearExistingSeparators1; bool L_10 = ___updateStringArray2; SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650(__this, L_8, L_9, L_10, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonRenderer::FindAndApplySeparatorSlots(System.Func`2,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650 (SkeletonRenderer_t2098681813 * __this, Func_2_t2197129486 * ___slotNamePredicate0, bool ___clearExistingSeparators1, bool ___updateStringArray2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_FindAndApplySeparatorSlots_m3760074650_MetadataUsageId); s_Il2CppMethodInitialized = true; } ExposedList_1_t1927085270 * V_0 = NULL; Slot_t3514940700 * V_1 = NULL; Enumerator_t1255926425 V_2; memset(&V_2, 0, sizeof(V_2)); List_1_t3319525431 * V_3 = NULL; Slot_t3514940700 * V_4 = NULL; Enumerator_t1255926425 V_5; memset(&V_5, 0, sizeof(V_5)); String_t* V_6 = NULL; StringU5BU5D_t1281789340* V_7 = NULL; String_t* V_8 = NULL; StringU5BU5D_t1281789340* V_9 = NULL; int32_t V_10 = 0; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Func_2_t2197129486 * L_0 = ___slotNamePredicate0; if (L_0) { goto IL_0007; } } { return; } IL_0007: { bool L_1 = __this->get_valid_27(); if (L_1) { goto IL_0013; } } { return; } IL_0013: { bool L_2 = ___clearExistingSeparators1; if (!L_2) { goto IL_0024; } } { List_1_t692048146 * L_3 = __this->get_separatorSlots_7(); NullCheck(L_3); List_1_Clear_m1802876837(L_3, /*hidden argument*/List_1_Clear_m1802876837_RuntimeMethod_var); } IL_0024: { Skeleton_t3686076450 * L_4 = __this->get_skeleton_28(); NullCheck(L_4); ExposedList_1_t1927085270 * L_5 = L_4->get_slots_2(); V_0 = L_5; ExposedList_1_t1927085270 * L_6 = V_0; NullCheck(L_6); Enumerator_t1255926425 L_7 = ExposedList_1_GetEnumerator_m3960060162(L_6, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var); V_2 = L_7; } IL_0037: try { // begin try (depth: 1) { goto IL_0066; } IL_003c: { Slot_t3514940700 * L_8 = Enumerator_get_Current_m2185977393((&V_2), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var); V_1 = L_8; Func_2_t2197129486 * L_9 = ___slotNamePredicate0; Slot_t3514940700 * L_10 = V_1; NullCheck(L_10); SlotData_t154801902 * L_11 = L_10->get_data_0(); NullCheck(L_11); String_t* L_12 = L_11->get_name_1(); NullCheck(L_9); bool L_13 = Func_2_Invoke_m553675916(L_9, L_12, /*hidden argument*/Func_2_Invoke_m553675916_RuntimeMethod_var); if (!L_13) { goto IL_0066; } } IL_005a: { List_1_t692048146 * L_14 = __this->get_separatorSlots_7(); Slot_t3514940700 * L_15 = V_1; NullCheck(L_14); List_1_Add_m3884545634(L_14, L_15, /*hidden argument*/List_1_Add_m3884545634_RuntimeMethod_var); } IL_0066: { bool L_16 = Enumerator_MoveNext_m812582450((&V_2), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var); if (L_16) { goto IL_003c; } } IL_0072: { IL2CPP_LEAVE(0x85, FINALLY_0077); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0077; } FINALLY_0077: { // begin finally (depth: 1) Enumerator_Dispose_m3760366191((&V_2), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var); IL2CPP_END_FINALLY(119) } // end finally (depth: 1) IL2CPP_CLEANUP(119) { IL2CPP_JUMP_TBL(0x85, IL_0085) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0085: { bool L_17 = ___updateStringArray2; if (!L_17) { goto IL_0139; } } { List_1_t3319525431 * L_18 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var); List_1__ctor_m706204246(L_18, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var); V_3 = L_18; Skeleton_t3686076450 * L_19 = __this->get_skeleton_28(); NullCheck(L_19); ExposedList_1_t1927085270 * L_20 = L_19->get_slots_2(); NullCheck(L_20); Enumerator_t1255926425 L_21 = ExposedList_1_GetEnumerator_m3960060162(L_20, /*hidden argument*/ExposedList_1_GetEnumerator_m3960060162_RuntimeMethod_var); V_5 = L_21; } IL_00a3: try { // begin try (depth: 1) { goto IL_00d4; } IL_00a8: { Slot_t3514940700 * L_22 = Enumerator_get_Current_m2185977393((&V_5), /*hidden argument*/Enumerator_get_Current_m2185977393_RuntimeMethod_var); V_4 = L_22; Slot_t3514940700 * L_23 = V_4; NullCheck(L_23); SlotData_t154801902 * L_24 = L_23->get_data_0(); NullCheck(L_24); String_t* L_25 = L_24->get_name_1(); V_6 = L_25; Func_2_t2197129486 * L_26 = ___slotNamePredicate0; String_t* L_27 = V_6; NullCheck(L_26); bool L_28 = Func_2_Invoke_m553675916(L_26, L_27, /*hidden argument*/Func_2_Invoke_m553675916_RuntimeMethod_var); if (!L_28) { goto IL_00d4; } } IL_00cc: { List_1_t3319525431 * L_29 = V_3; String_t* L_30 = V_6; NullCheck(L_29); List_1_Add_m1685793073(L_29, L_30, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var); } IL_00d4: { bool L_31 = Enumerator_MoveNext_m812582450((&V_5), /*hidden argument*/Enumerator_MoveNext_m812582450_RuntimeMethod_var); if (L_31) { goto IL_00a8; } } IL_00e0: { IL2CPP_LEAVE(0xF3, FINALLY_00e5); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_00e5; } FINALLY_00e5: { // begin finally (depth: 1) Enumerator_Dispose_m3760366191((&V_5), /*hidden argument*/Enumerator_Dispose_m3760366191_RuntimeMethod_var); IL2CPP_END_FINALLY(229) } // end finally (depth: 1) IL2CPP_CLEANUP(229) { IL2CPP_JUMP_TBL(0xF3, IL_00f3) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00f3: { bool L_32 = ___clearExistingSeparators1; if (L_32) { goto IL_012d; } } { StringU5BU5D_t1281789340* L_33 = __this->get_separatorSlotNames_6(); V_7 = L_33; StringU5BU5D_t1281789340* L_34 = V_7; V_9 = L_34; V_10 = 0; goto IL_0122; } IL_010d: { StringU5BU5D_t1281789340* L_35 = V_9; int32_t L_36 = V_10; NullCheck(L_35); int32_t L_37 = L_36; String_t* L_38 = (L_35)->GetAt(static_cast(L_37)); V_8 = L_38; List_1_t3319525431 * L_39 = V_3; String_t* L_40 = V_8; NullCheck(L_39); List_1_Add_m1685793073(L_39, L_40, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var); int32_t L_41 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_0122: { int32_t L_42 = V_10; StringU5BU5D_t1281789340* L_43 = V_9; NullCheck(L_43); if ((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_43)->max_length))))))) { goto IL_010d; } } IL_012d: { List_1_t3319525431 * L_44 = V_3; NullCheck(L_44); StringU5BU5D_t1281789340* L_45 = List_1_ToArray_m3983937259(L_44, /*hidden argument*/List_1_ToArray_m3983937259_RuntimeMethod_var); __this->set_separatorSlotNames_6(L_45); } IL_0139: { return; } } // System.Void Spine.Unity.SkeletonRenderer::ReapplySeparatorSlotNames() extern "C" IL2CPP_METHOD_ATTR void SkeletonRenderer_ReapplySeparatorSlotNames_m3817231404 (SkeletonRenderer_t2098681813 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRenderer_ReapplySeparatorSlotNames_m3817231404_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Slot_t3514940700 * V_2 = NULL; { bool L_0 = __this->get_valid_27(); if (L_0) { goto IL_000c; } } { return; } IL_000c: { List_1_t692048146 * L_1 = __this->get_separatorSlots_7(); NullCheck(L_1); List_1_Clear_m1802876837(L_1, /*hidden argument*/List_1_Clear_m1802876837_RuntimeMethod_var); V_0 = 0; StringU5BU5D_t1281789340* L_2 = __this->get_separatorSlotNames_6(); NullCheck(L_2); V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length)))); goto IL_0051; } IL_0027: { Skeleton_t3686076450 * L_3 = __this->get_skeleton_28(); StringU5BU5D_t1281789340* L_4 = __this->get_separatorSlotNames_6(); int32_t L_5 = V_0; NullCheck(L_4); int32_t L_6 = L_5; String_t* L_7 = (L_4)->GetAt(static_cast(L_6)); NullCheck(L_3); Slot_t3514940700 * L_8 = Skeleton_FindSlot_m4126498326(L_3, L_7, /*hidden argument*/NULL); V_2 = L_8; Slot_t3514940700 * L_9 = V_2; if (!L_9) { goto IL_004d; } } { List_1_t692048146 * L_10 = __this->get_separatorSlots_7(); Slot_t3514940700 * L_11 = V_2; NullCheck(L_10); List_1_Add_m3884545634(L_10, L_11, /*hidden argument*/List_1_Add_m3884545634_RuntimeMethod_var); } IL_004d: { int32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0051: { int32_t L_13 = V_0; int32_t L_14 = V_1; if ((((int32_t)L_13) < ((int32_t)L_14))) { goto IL_0027; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonRenderer/c__AnonStorey0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0__ctor_m2935376960 (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.SkeletonRenderer/c__AnonStorey0::<>m__0(System.String) extern "C" IL2CPP_METHOD_ATTR bool U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_U3CU3Em__0_m3452397483 (U3CFindAndApplySeparatorSlotsU3Ec__AnonStorey0_t4085736712 * __this, String_t* ___slotName0, const RuntimeMethod* method) { { String_t* L_0 = ___slotName0; String_t* L_1 = __this->get_startsWith_0(); NullCheck(L_0); bool L_2 = String_StartsWith_m1759067526(L_0, L_1, /*hidden argument*/NULL); return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate__ctor_m295164480 (InstructionDelegate_t2225421195 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::Invoke(Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate_Invoke_m3637690507 (InstructionDelegate_t2225421195 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { InstructionDelegate_Invoke_m3637690507((InstructionDelegate_t2225421195 *)__this->get_prev_9(), ___instruction0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___instruction0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___instruction0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(targetMethod, targetThis, ___instruction0); else GenericVirtActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(targetMethod, targetThis, ___instruction0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___instruction0); else VirtActionInvoker1< SkeletonRendererInstruction_t651787775 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___instruction0); } } else { typedef void (*FunctionPointerType) (void*, SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___instruction0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___instruction0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___instruction0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___instruction0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___instruction0); } } else { typedef void (*FunctionPointerType) (SkeletonRendererInstruction_t651787775 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___instruction0, targetMethod); } } } } // System.IAsyncResult Spine.Unity.SkeletonRenderer/InstructionDelegate::BeginInvoke(Spine.Unity.SkeletonRendererInstruction,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* InstructionDelegate_BeginInvoke_m885195124 (InstructionDelegate_t2225421195 * __this, SkeletonRendererInstruction_t651787775 * ___instruction0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___instruction0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void Spine.Unity.SkeletonRenderer/InstructionDelegate::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void InstructionDelegate_EndInvoke_m1233007779 (InstructionDelegate_t2225421195 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate__ctor_m2854803474 (SkeletonRendererDelegate_t3507789975 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::Invoke(Spine.Unity.SkeletonRenderer) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate_Invoke_m2193808864 (SkeletonRendererDelegate_t3507789975 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { SkeletonRendererDelegate_Invoke_m2193808864((SkeletonRendererDelegate_t3507789975 *)__this->get_prev_9(), ___skeletonRenderer0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, SkeletonRenderer_t2098681813 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___skeletonRenderer0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, SkeletonRenderer_t2098681813 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___skeletonRenderer0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(targetMethod, targetThis, ___skeletonRenderer0); else GenericVirtActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(targetMethod, targetThis, ___skeletonRenderer0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___skeletonRenderer0); else VirtActionInvoker1< SkeletonRenderer_t2098681813 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___skeletonRenderer0); } } else { typedef void (*FunctionPointerType) (void*, SkeletonRenderer_t2098681813 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___skeletonRenderer0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___skeletonRenderer0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___skeletonRenderer0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___skeletonRenderer0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___skeletonRenderer0); } } else { typedef void (*FunctionPointerType) (SkeletonRenderer_t2098681813 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___skeletonRenderer0, targetMethod); } } } } // System.IAsyncResult Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::BeginInvoke(Spine.Unity.SkeletonRenderer,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonRendererDelegate_BeginInvoke_m102140092 (SkeletonRendererDelegate_t3507789975 * __this, SkeletonRenderer_t2098681813 * ___skeletonRenderer0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___skeletonRenderer0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererDelegate_EndInvoke_m318839558 (SkeletonRendererDelegate_t3507789975 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonRendererInstruction::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction__ctor_m1610212124 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererInstruction__ctor_m1610212124_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ExposedList_1_t2759233236 * L_0 = (ExposedList_1_t2759233236 *)il2cpp_codegen_object_new(ExposedList_1_t2759233236_il2cpp_TypeInfo_var); ExposedList_1__ctor_m537463134(L_0, /*hidden argument*/ExposedList_1__ctor_m537463134_RuntimeMethod_var); __this->set_submeshInstructions_0(L_0); __this->set_rawVertexCount_3((-1)); ExposedList_1_t1455901122 * L_1 = (ExposedList_1_t1455901122 *)il2cpp_codegen_object_new(ExposedList_1_t1455901122_il2cpp_TypeInfo_var); ExposedList_1__ctor_m2296874743(L_1, /*hidden argument*/ExposedList_1__ctor_m2296874743_RuntimeMethod_var); __this->set_attachments_4(L_1); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonRendererInstruction::Clear() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Clear_m1239640949 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererInstruction_Clear_m1239640949_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ExposedList_1_t1455901122 * L_0 = __this->get_attachments_4(); NullCheck(L_0); ExposedList_1_Clear_m964473269(L_0, (bool)0, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var); __this->set_rawVertexCount_3((-1)); __this->set_hasActiveClipping_2((bool)0); ExposedList_1_t2759233236 * L_1 = __this->get_submeshInstructions_0(); NullCheck(L_1); ExposedList_1_Clear_m1515552528(L_1, (bool)0, /*hidden argument*/ExposedList_1_Clear_m1515552528_RuntimeMethod_var); return; } } // System.Void Spine.Unity.SkeletonRendererInstruction::Dispose() extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Dispose_m2953768697 (SkeletonRendererInstruction_t651787775 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererInstruction_Dispose_m2953768697_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ExposedList_1_t1455901122 * L_0 = __this->get_attachments_4(); NullCheck(L_0); ExposedList_1_Clear_m964473269(L_0, (bool)1, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var); return; } } // System.Void Spine.Unity.SkeletonRendererInstruction::SetWithSubset(Spine.ExposedList`1,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_SetWithSubset_m1168553840 (SkeletonRendererInstruction_t651787775 * __this, ExposedList_1_t2759233236 * ___instructions0, int32_t ___startSubmesh1, int32_t ___endSubmesh2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererInstruction_SetWithSubset_m1168553840_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ExposedList_1_t2759233236 * V_1 = NULL; int32_t V_2 = 0; SubmeshInstructionU5BU5D_t131014463* V_3 = NULL; SubmeshInstructionU5BU5D_t131014463* V_4 = NULL; int32_t V_5 = 0; SubmeshInstruction_t52121370 V_6; memset(&V_6, 0, sizeof(V_6)); int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; AttachmentU5BU5D_t1033217241* V_10 = NULL; SlotU5BU5D_t285245173* V_11 = NULL; int32_t V_12 = 0; { V_0 = 0; ExposedList_1_t2759233236 * L_0 = __this->get_submeshInstructions_0(); V_1 = L_0; ExposedList_1_t2759233236 * L_1 = V_1; NullCheck(L_1); ExposedList_1_Clear_m1515552528(L_1, (bool)0, /*hidden argument*/ExposedList_1_Clear_m1515552528_RuntimeMethod_var); int32_t L_2 = ___endSubmesh2; int32_t L_3 = ___startSubmesh1; V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)L_3)); ExposedList_1_t2759233236 * L_4 = V_1; int32_t L_5 = V_2; NullCheck(L_4); ExposedList_1_Resize_m1195975214(L_4, L_5, /*hidden argument*/ExposedList_1_Resize_m1195975214_RuntimeMethod_var); ExposedList_1_t2759233236 * L_6 = V_1; NullCheck(L_6); SubmeshInstructionU5BU5D_t131014463* L_7 = L_6->get_Items_0(); V_3 = L_7; ExposedList_1_t2759233236 * L_8 = ___instructions0; NullCheck(L_8); SubmeshInstructionU5BU5D_t131014463* L_9 = L_8->get_Items_0(); V_4 = L_9; V_5 = 0; goto IL_0086; } IL_0033: { SubmeshInstructionU5BU5D_t131014463* L_10 = V_4; int32_t L_11 = ___startSubmesh1; int32_t L_12 = V_5; NullCheck(L_10); V_6 = (*(SubmeshInstruction_t52121370 *)((L_10)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)L_12)))))); SubmeshInstructionU5BU5D_t131014463* L_13 = V_3; int32_t L_14 = V_5; NullCheck(L_13); SubmeshInstruction_t52121370 L_15 = V_6; *(SubmeshInstruction_t52121370 *)((L_13)->GetAddressAt(static_cast(L_14))) = L_15; bool L_16 = __this->get_hasActiveClipping_2(); bool L_17 = (&V_6)->get_hasClipping_9(); __this->set_hasActiveClipping_2((bool)((int32_t)((int32_t)L_16|(int32_t)L_17))); SubmeshInstructionU5BU5D_t131014463* L_18 = V_3; int32_t L_19 = V_5; NullCheck(L_18); int32_t L_20 = V_0; ((L_18)->GetAddressAt(static_cast(L_19)))->set_rawFirstVertexIndex_8(L_20); int32_t L_21 = V_0; int32_t L_22 = (&V_6)->get_rawVertexCount_7(); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)L_22)); int32_t L_23 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0086: { int32_t L_24 = V_5; int32_t L_25 = V_2; if ((((int32_t)L_24) < ((int32_t)L_25))) { goto IL_0033; } } { int32_t L_26 = V_0; __this->set_rawVertexCount_3(L_26); SubmeshInstructionU5BU5D_t131014463* L_27 = V_4; int32_t L_28 = ___startSubmesh1; NullCheck(L_27); int32_t L_29 = ((L_27)->GetAddressAt(static_cast(L_28)))->get_startSlot_1(); V_7 = L_29; SubmeshInstructionU5BU5D_t131014463* L_30 = V_4; int32_t L_31 = ___endSubmesh2; NullCheck(L_30); int32_t L_32 = ((L_30)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_subtract((int32_t)L_31, (int32_t)1)))))->get_endSlot_2(); V_8 = L_32; ExposedList_1_t1455901122 * L_33 = __this->get_attachments_4(); NullCheck(L_33); ExposedList_1_Clear_m964473269(L_33, (bool)0, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var); int32_t L_34 = V_8; int32_t L_35 = V_7; V_9 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_34, (int32_t)L_35)); ExposedList_1_t1455901122 * L_36 = __this->get_attachments_4(); int32_t L_37 = V_9; NullCheck(L_36); ExposedList_1_Resize_m768487897(L_36, L_37, /*hidden argument*/ExposedList_1_Resize_m768487897_RuntimeMethod_var); ExposedList_1_t1455901122 * L_38 = __this->get_attachments_4(); NullCheck(L_38); AttachmentU5BU5D_t1033217241* L_39 = L_38->get_Items_0(); V_10 = L_39; SubmeshInstructionU5BU5D_t131014463* L_40 = V_4; NullCheck(L_40); Skeleton_t3686076450 * L_41 = ((L_40)->GetAddressAt(static_cast(0)))->get_skeleton_0(); NullCheck(L_41); ExposedList_1_t1927085270 * L_42 = L_41->get_drawOrder_3(); NullCheck(L_42); SlotU5BU5D_t285245173* L_43 = L_42->get_Items_0(); V_11 = L_43; V_12 = 0; goto IL_011c; } IL_0104: { AttachmentU5BU5D_t1033217241* L_44 = V_10; int32_t L_45 = V_12; SlotU5BU5D_t285245173* L_46 = V_11; int32_t L_47 = V_7; int32_t L_48 = V_12; NullCheck(L_46); int32_t L_49 = ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)L_48)); Slot_t3514940700 * L_50 = (L_46)->GetAt(static_cast(L_49)); NullCheck(L_50); Attachment_t3043756552 * L_51 = L_50->get_attachment_10(); NullCheck(L_44); ArrayElementTypeCheck (L_44, L_51); (L_44)->SetAt(static_cast(L_45), (Attachment_t3043756552 *)L_51); int32_t L_52 = V_12; V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1)); } IL_011c: { int32_t L_53 = V_12; int32_t L_54 = V_9; if ((((int32_t)L_53) < ((int32_t)L_54))) { goto IL_0104; } } { return; } } // System.Void Spine.Unity.SkeletonRendererInstruction::Set(Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR void SkeletonRendererInstruction_Set_m4035573072 (SkeletonRendererInstruction_t651787775 * __this, SkeletonRendererInstruction_t651787775 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonRendererInstruction_Set_m4035573072_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRendererInstruction_t651787775 * L_0 = ___other0; NullCheck(L_0); bool L_1 = L_0->get_immutableTriangles_1(); __this->set_immutableTriangles_1(L_1); SkeletonRendererInstruction_t651787775 * L_2 = ___other0; NullCheck(L_2); bool L_3 = L_2->get_hasActiveClipping_2(); __this->set_hasActiveClipping_2(L_3); SkeletonRendererInstruction_t651787775 * L_4 = ___other0; NullCheck(L_4); int32_t L_5 = L_4->get_rawVertexCount_3(); __this->set_rawVertexCount_3(L_5); ExposedList_1_t1455901122 * L_6 = __this->get_attachments_4(); NullCheck(L_6); ExposedList_1_Clear_m964473269(L_6, (bool)0, /*hidden argument*/ExposedList_1_Clear_m964473269_RuntimeMethod_var); ExposedList_1_t1455901122 * L_7 = __this->get_attachments_4(); SkeletonRendererInstruction_t651787775 * L_8 = ___other0; NullCheck(L_8); ExposedList_1_t1455901122 * L_9 = L_8->get_attachments_4(); NullCheck(L_9); int32_t L_10 = ExposedList_1_get_Capacity_m583995089(L_9, /*hidden argument*/ExposedList_1_get_Capacity_m583995089_RuntimeMethod_var); NullCheck(L_7); ExposedList_1_EnsureCapacity_m3325782846(L_7, L_10, /*hidden argument*/ExposedList_1_EnsureCapacity_m3325782846_RuntimeMethod_var); ExposedList_1_t1455901122 * L_11 = __this->get_attachments_4(); SkeletonRendererInstruction_t651787775 * L_12 = ___other0; NullCheck(L_12); ExposedList_1_t1455901122 * L_13 = L_12->get_attachments_4(); NullCheck(L_13); int32_t L_14 = L_13->get_Count_1(); NullCheck(L_11); L_11->set_Count_1(L_14); SkeletonRendererInstruction_t651787775 * L_15 = ___other0; NullCheck(L_15); ExposedList_1_t1455901122 * L_16 = L_15->get_attachments_4(); ExposedList_1_t1455901122 * L_17 = __this->get_attachments_4(); NullCheck(L_17); AttachmentU5BU5D_t1033217241* L_18 = L_17->get_Items_0(); NullCheck(L_16); ExposedList_1_CopyTo_m1741791938(L_16, L_18, /*hidden argument*/ExposedList_1_CopyTo_m1741791938_RuntimeMethod_var); ExposedList_1_t2759233236 * L_19 = __this->get_submeshInstructions_0(); NullCheck(L_19); ExposedList_1_Clear_m1515552528(L_19, (bool)0, /*hidden argument*/ExposedList_1_Clear_m1515552528_RuntimeMethod_var); ExposedList_1_t2759233236 * L_20 = __this->get_submeshInstructions_0(); SkeletonRendererInstruction_t651787775 * L_21 = ___other0; NullCheck(L_21); ExposedList_1_t2759233236 * L_22 = L_21->get_submeshInstructions_0(); NullCheck(L_22); int32_t L_23 = ExposedList_1_get_Capacity_m4090977600(L_22, /*hidden argument*/ExposedList_1_get_Capacity_m4090977600_RuntimeMethod_var); NullCheck(L_20); ExposedList_1_EnsureCapacity_m3231389466(L_20, L_23, /*hidden argument*/ExposedList_1_EnsureCapacity_m3231389466_RuntimeMethod_var); ExposedList_1_t2759233236 * L_24 = __this->get_submeshInstructions_0(); SkeletonRendererInstruction_t651787775 * L_25 = ___other0; NullCheck(L_25); ExposedList_1_t2759233236 * L_26 = L_25->get_submeshInstructions_0(); NullCheck(L_26); int32_t L_27 = L_26->get_Count_1(); NullCheck(L_24); L_24->set_Count_1(L_27); SkeletonRendererInstruction_t651787775 * L_28 = ___other0; NullCheck(L_28); ExposedList_1_t2759233236 * L_29 = L_28->get_submeshInstructions_0(); ExposedList_1_t2759233236 * L_30 = __this->get_submeshInstructions_0(); NullCheck(L_30); SubmeshInstructionU5BU5D_t131014463* L_31 = L_30->get_Items_0(); NullCheck(L_29); ExposedList_1_CopyTo_m673481010(L_29, L_31, /*hidden argument*/ExposedList_1_CopyTo_m673481010_RuntimeMethod_var); return; } } // System.Boolean Spine.Unity.SkeletonRendererInstruction::GeometryNotEqual(Spine.Unity.SkeletonRendererInstruction,Spine.Unity.SkeletonRendererInstruction) extern "C" IL2CPP_METHOD_ATTR bool SkeletonRendererInstruction_GeometryNotEqual_m495612539 (RuntimeObject * __this /* static, unused */, SkeletonRendererInstruction_t651787775 * ___a0, SkeletonRendererInstruction_t651787775 * ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; SubmeshInstructionU5BU5D_t131014463* V_3 = NULL; SubmeshInstructionU5BU5D_t131014463* V_4 = NULL; AttachmentU5BU5D_t1033217241* V_5 = NULL; AttachmentU5BU5D_t1033217241* V_6 = NULL; int32_t V_7 = 0; int32_t V_8 = 0; SubmeshInstruction_t52121370 V_9; memset(&V_9, 0, sizeof(V_9)); SubmeshInstruction_t52121370 V_10; memset(&V_10, 0, sizeof(V_10)); { SkeletonRendererInstruction_t651787775 * L_0 = ___a0; NullCheck(L_0); bool L_1 = L_0->get_hasActiveClipping_2(); if (L_1) { goto IL_0016; } } { SkeletonRendererInstruction_t651787775 * L_2 = ___b1; NullCheck(L_2); bool L_3 = L_2->get_hasActiveClipping_2(); if (!L_3) { goto IL_0018; } } IL_0016: { return (bool)1; } IL_0018: { SkeletonRendererInstruction_t651787775 * L_4 = ___a0; NullCheck(L_4); int32_t L_5 = L_4->get_rawVertexCount_3(); SkeletonRendererInstruction_t651787775 * L_6 = ___b1; NullCheck(L_6); int32_t L_7 = L_6->get_rawVertexCount_3(); if ((((int32_t)L_5) == ((int32_t)L_7))) { goto IL_002b; } } { return (bool)1; } IL_002b: { SkeletonRendererInstruction_t651787775 * L_8 = ___a0; NullCheck(L_8); bool L_9 = L_8->get_immutableTriangles_1(); SkeletonRendererInstruction_t651787775 * L_10 = ___b1; NullCheck(L_10); bool L_11 = L_10->get_immutableTriangles_1(); if ((((int32_t)L_9) == ((int32_t)L_11))) { goto IL_003e; } } { return (bool)1; } IL_003e: { SkeletonRendererInstruction_t651787775 * L_12 = ___b1; NullCheck(L_12); ExposedList_1_t1455901122 * L_13 = L_12->get_attachments_4(); NullCheck(L_13); int32_t L_14 = L_13->get_Count_1(); V_0 = L_14; SkeletonRendererInstruction_t651787775 * L_15 = ___a0; NullCheck(L_15); ExposedList_1_t1455901122 * L_16 = L_15->get_attachments_4(); NullCheck(L_16); int32_t L_17 = L_16->get_Count_1(); int32_t L_18 = V_0; if ((((int32_t)L_17) == ((int32_t)L_18))) { goto IL_005d; } } { return (bool)1; } IL_005d: { SkeletonRendererInstruction_t651787775 * L_19 = ___a0; NullCheck(L_19); ExposedList_1_t2759233236 * L_20 = L_19->get_submeshInstructions_0(); NullCheck(L_20); int32_t L_21 = L_20->get_Count_1(); V_1 = L_21; SkeletonRendererInstruction_t651787775 * L_22 = ___b1; NullCheck(L_22); ExposedList_1_t2759233236 * L_23 = L_22->get_submeshInstructions_0(); NullCheck(L_23); int32_t L_24 = L_23->get_Count_1(); V_2 = L_24; int32_t L_25 = V_1; int32_t L_26 = V_2; if ((((int32_t)L_25) == ((int32_t)L_26))) { goto IL_007e; } } { return (bool)1; } IL_007e: { SkeletonRendererInstruction_t651787775 * L_27 = ___a0; NullCheck(L_27); ExposedList_1_t2759233236 * L_28 = L_27->get_submeshInstructions_0(); NullCheck(L_28); SubmeshInstructionU5BU5D_t131014463* L_29 = L_28->get_Items_0(); V_3 = L_29; SkeletonRendererInstruction_t651787775 * L_30 = ___b1; NullCheck(L_30); ExposedList_1_t2759233236 * L_31 = L_30->get_submeshInstructions_0(); NullCheck(L_31); SubmeshInstructionU5BU5D_t131014463* L_32 = L_31->get_Items_0(); V_4 = L_32; SkeletonRendererInstruction_t651787775 * L_33 = ___a0; NullCheck(L_33); ExposedList_1_t1455901122 * L_34 = L_33->get_attachments_4(); NullCheck(L_34); AttachmentU5BU5D_t1033217241* L_35 = L_34->get_Items_0(); V_5 = L_35; SkeletonRendererInstruction_t651787775 * L_36 = ___b1; NullCheck(L_36); ExposedList_1_t1455901122 * L_37 = L_36->get_attachments_4(); NullCheck(L_37); AttachmentU5BU5D_t1033217241* L_38 = L_37->get_Items_0(); V_6 = L_38; V_7 = 0; goto IL_00d5; } IL_00b9: { AttachmentU5BU5D_t1033217241* L_39 = V_5; int32_t L_40 = V_7; NullCheck(L_39); int32_t L_41 = L_40; Attachment_t3043756552 * L_42 = (L_39)->GetAt(static_cast(L_41)); AttachmentU5BU5D_t1033217241* L_43 = V_6; int32_t L_44 = V_7; NullCheck(L_43); int32_t L_45 = L_44; Attachment_t3043756552 * L_46 = (L_43)->GetAt(static_cast(L_45)); bool L_47 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_42, L_46, /*hidden argument*/NULL); if (L_47) { goto IL_00cf; } } { return (bool)1; } IL_00cf: { int32_t L_48 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1)); } IL_00d5: { int32_t L_49 = V_7; int32_t L_50 = V_0; if ((((int32_t)L_49) < ((int32_t)L_50))) { goto IL_00b9; } } { V_8 = 0; goto IL_016b; } IL_00e5: { SubmeshInstructionU5BU5D_t131014463* L_51 = V_3; int32_t L_52 = V_8; NullCheck(L_51); V_9 = (*(SubmeshInstruction_t52121370 *)((L_51)->GetAddressAt(static_cast(L_52)))); SubmeshInstructionU5BU5D_t131014463* L_53 = V_4; int32_t L_54 = V_8; NullCheck(L_53); V_10 = (*(SubmeshInstruction_t52121370 *)((L_53)->GetAddressAt(static_cast(L_54)))); int32_t L_55 = (&V_9)->get_rawVertexCount_7(); int32_t L_56 = (&V_10)->get_rawVertexCount_7(); if ((!(((uint32_t)L_55) == ((uint32_t)L_56)))) { goto IL_0163; } } { int32_t L_57 = (&V_9)->get_startSlot_1(); int32_t L_58 = (&V_10)->get_startSlot_1(); if ((!(((uint32_t)L_57) == ((uint32_t)L_58)))) { goto IL_0163; } } { int32_t L_59 = (&V_9)->get_endSlot_2(); int32_t L_60 = (&V_10)->get_endSlot_2(); if ((!(((uint32_t)L_59) == ((uint32_t)L_60)))) { goto IL_0163; } } { int32_t L_61 = (&V_9)->get_rawTriangleCount_6(); int32_t L_62 = (&V_10)->get_rawTriangleCount_6(); if ((!(((uint32_t)L_61) == ((uint32_t)L_62)))) { goto IL_0163; } } { int32_t L_63 = (&V_9)->get_rawFirstVertexIndex_8(); int32_t L_64 = (&V_10)->get_rawFirstVertexIndex_8(); if ((((int32_t)L_63) == ((int32_t)L_64))) { goto IL_0165; } } IL_0163: { return (bool)1; } IL_0165: { int32_t L_65 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)1)); } IL_016b: { int32_t L_66 = V_8; int32_t L_67 = V_2; if ((((int32_t)L_66) < ((int32_t)L_67))) { goto IL_00e5; } } { return (bool)0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonUtility::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility__ctor_m3557299955 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility__ctor_m3557299955_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t3697594876 * L_0 = (List_1_t3697594876 *)il2cpp_codegen_object_new(List_1_t3697594876_il2cpp_TypeInfo_var); List_1__ctor_m702853227(L_0, /*hidden argument*/List_1__ctor_m702853227_RuntimeMethod_var); __this->set_boneComponents_6(L_0); List_1_t2486457248 * L_1 = (List_1_t2486457248 *)il2cpp_codegen_object_new(List_1_t2486457248_il2cpp_TypeInfo_var); List_1__ctor_m2489249276(L_1, /*hidden argument*/List_1__ctor_m2489249276_RuntimeMethod_var); __this->set_constraintComponents_7(L_1); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(Spine.Skeleton,System.String,System.String,System.String,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m2092416734 (RuntimeObject * __this /* static, unused */, Skeleton_t3686076450 * ___skeleton0, String_t* ___skinName1, String_t* ___slotName2, String_t* ___attachmentName3, Transform_t3600365921 * ___parent4, bool ___isTrigger5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_AddBoundingBoxGameObject_m2092416734_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skin_t1174584606 * V_0 = NULL; Attachment_t3043756552 * V_1 = NULL; BoundingBoxAttachment_t2797506510 * V_2 = NULL; Slot_t3514940700 * V_3 = NULL; Skin_t1174584606 * G_B3_0 = NULL; { String_t* L_0 = ___skinName1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { Skeleton_t3686076450 * L_2 = ___skeleton0; NullCheck(L_2); SkeletonData_t2032710716 * L_3 = L_2->get_data_0(); NullCheck(L_3); Skin_t1174584606 * L_4 = L_3->get_defaultSkin_4(); G_B3_0 = L_4; goto IL_0027; } IL_001b: { Skeleton_t3686076450 * L_5 = ___skeleton0; NullCheck(L_5); SkeletonData_t2032710716 * L_6 = L_5->get_data_0(); String_t* L_7 = ___skinName1; NullCheck(L_6); Skin_t1174584606 * L_8 = SkeletonData_FindSkin_m3114017459(L_6, L_7, /*hidden argument*/NULL); G_B3_0 = L_8; } IL_0027: { V_0 = G_B3_0; Skin_t1174584606 * L_9 = V_0; if (L_9) { goto IL_0045; } } { String_t* L_10 = ___skinName1; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_11 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral41879696, L_10, _stringLiteral253067226, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, L_11, /*hidden argument*/NULL); return (PolygonCollider2D_t57175488 *)NULL; } IL_0045: { Skin_t1174584606 * L_12 = V_0; Skeleton_t3686076450 * L_13 = ___skeleton0; String_t* L_14 = ___slotName2; NullCheck(L_13); int32_t L_15 = Skeleton_FindSlotIndex_m2311708325(L_13, L_14, /*hidden argument*/NULL); String_t* L_16 = ___attachmentName3; NullCheck(L_12); Attachment_t3043756552 * L_17 = Skin_GetAttachment_m2040609636(L_12, L_15, L_16, /*hidden argument*/NULL); V_1 = L_17; Attachment_t3043756552 * L_18 = V_1; if (L_18) { goto IL_007d; } } { ObjectU5BU5D_t2843939325* L_19 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3)); String_t* L_20 = ___slotName2; NullCheck(L_19); ArrayElementTypeCheck (L_19, L_20); (L_19)->SetAt(static_cast(0), (RuntimeObject *)L_20); ObjectU5BU5D_t2843939325* L_21 = L_19; String_t* L_22 = ___attachmentName3; NullCheck(L_21); ArrayElementTypeCheck (L_21, L_22); (L_21)->SetAt(static_cast(1), (RuntimeObject *)L_22); ObjectU5BU5D_t2843939325* L_23 = L_21; Skin_t1174584606 * L_24 = V_0; NullCheck(L_24); String_t* L_25 = L_24->get_name_0(); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAt(static_cast(2), (RuntimeObject *)L_25); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogFormat_m309087137(NULL /*static, unused*/, _stringLiteral176669305, L_23, /*hidden argument*/NULL); return (PolygonCollider2D_t57175488 *)NULL; } IL_007d: { Attachment_t3043756552 * L_26 = V_1; V_2 = ((BoundingBoxAttachment_t2797506510 *)IsInstClass((RuntimeObject*)L_26, BoundingBoxAttachment_t2797506510_il2cpp_TypeInfo_var)); BoundingBoxAttachment_t2797506510 * L_27 = V_2; if (!L_27) { goto IL_00a4; } } { Skeleton_t3686076450 * L_28 = ___skeleton0; String_t* L_29 = ___slotName2; NullCheck(L_28); Slot_t3514940700 * L_30 = Skeleton_FindSlot_m4126498326(L_28, L_29, /*hidden argument*/NULL); V_3 = L_30; BoundingBoxAttachment_t2797506510 * L_31 = V_2; NullCheck(L_31); String_t* L_32 = Attachment_get_Name_m3847529203(L_31, /*hidden argument*/NULL); BoundingBoxAttachment_t2797506510 * L_33 = V_2; Slot_t3514940700 * L_34 = V_3; Transform_t3600365921 * L_35 = ___parent4; bool L_36 = ___isTrigger5; PolygonCollider2D_t57175488 * L_37 = SkeletonUtility_AddBoundingBoxGameObject_m1514984537(NULL /*static, unused*/, L_32, L_33, L_34, L_35, L_36, /*hidden argument*/NULL); return L_37; } IL_00a4: { ObjectU5BU5D_t2843939325* L_38 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1)); String_t* L_39 = ___attachmentName3; NullCheck(L_38); ArrayElementTypeCheck (L_38, L_39); (L_38)->SetAt(static_cast(0), (RuntimeObject *)L_39); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogFormat_m309087137(NULL /*static, unused*/, _stringLiteral3866171125, L_38, /*hidden argument*/NULL); return (PolygonCollider2D_t57175488 *)NULL; } } // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxGameObject(System.String,Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxGameObject_m1514984537 (RuntimeObject * __this /* static, unused */, String_t* ___name0, BoundingBoxAttachment_t2797506510 * ___box1, Slot_t3514940700 * ___slot2, Transform_t3600365921 * ___parent3, bool ___isTrigger4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_AddBoundingBoxGameObject_m1514984537_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_t1113636619 * V_0 = NULL; Transform_t3600365921 * V_1 = NULL; String_t* G_B2_0 = NULL; String_t* G_B1_0 = NULL; String_t* G_B3_0 = NULL; String_t* G_B3_1 = NULL; { String_t* L_0 = ___name0; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); G_B1_0 = _stringLiteral30773324; if (!L_1) { G_B2_0 = _stringLiteral30773324; goto IL_001b; } } { BoundingBoxAttachment_t2797506510 * L_2 = ___box1; NullCheck(L_2); String_t* L_3 = Attachment_get_Name_m3847529203(L_2, /*hidden argument*/NULL); G_B3_0 = L_3; G_B3_1 = G_B1_0; goto IL_001c; } IL_001b: { String_t* L_4 = ___name0; G_B3_0 = L_4; G_B3_1 = G_B2_0; } IL_001c: { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_5 = String_Concat_m3937257545(NULL /*static, unused*/, G_B3_1, G_B3_0, /*hidden argument*/NULL); GameObject_t1113636619 * L_6 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_6, L_5, /*hidden argument*/NULL); V_0 = L_6; GameObject_t1113636619 * L_7 = V_0; NullCheck(L_7); Transform_t3600365921 * L_8 = GameObject_get_transform_m1369836730(L_7, /*hidden argument*/NULL); V_1 = L_8; Transform_t3600365921 * L_9 = V_1; Transform_t3600365921 * L_10 = ___parent3; NullCheck(L_9); Transform_set_parent_m786917804(L_9, L_10, /*hidden argument*/NULL); Transform_t3600365921 * L_11 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_12 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_11); Transform_set_localPosition_m4128471975(L_11, L_12, /*hidden argument*/NULL); Transform_t3600365921 * L_13 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_14 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_13); Transform_set_localRotation_m19445462(L_13, L_14, /*hidden argument*/NULL); Transform_t3600365921 * L_15 = V_1; Vector3_t3722313464 L_16 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_15); Transform_set_localScale_m3053443106(L_15, L_16, /*hidden argument*/NULL); BoundingBoxAttachment_t2797506510 * L_17 = ___box1; Slot_t3514940700 * L_18 = ___slot2; GameObject_t1113636619 * L_19 = V_0; bool L_20 = ___isTrigger4; PolygonCollider2D_t57175488 * L_21 = SkeletonUtility_AddBoundingBoxAsComponent_m2381254289(NULL /*static, unused*/, L_17, L_18, L_19, L_20, /*hidden argument*/NULL); return L_21; } } // UnityEngine.PolygonCollider2D Spine.Unity.SkeletonUtility::AddBoundingBoxAsComponent(Spine.BoundingBoxAttachment,Spine.Slot,UnityEngine.GameObject,System.Boolean) extern "C" IL2CPP_METHOD_ATTR PolygonCollider2D_t57175488 * SkeletonUtility_AddBoundingBoxAsComponent_m2381254289 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___box0, Slot_t3514940700 * ___slot1, GameObject_t1113636619 * ___gameObject2, bool ___isTrigger3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_AddBoundingBoxAsComponent_m2381254289_MetadataUsageId); s_Il2CppMethodInitialized = true; } PolygonCollider2D_t57175488 * V_0 = NULL; { BoundingBoxAttachment_t2797506510 * L_0 = ___box0; if (L_0) { goto IL_0008; } } { return (PolygonCollider2D_t57175488 *)NULL; } IL_0008: { GameObject_t1113636619 * L_1 = ___gameObject2; NullCheck(L_1); PolygonCollider2D_t57175488 * L_2 = GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931(L_1, /*hidden argument*/GameObject_AddComponent_TisPolygonCollider2D_t57175488_m1857442931_RuntimeMethod_var); V_0 = L_2; PolygonCollider2D_t57175488 * L_3 = V_0; bool L_4 = ___isTrigger3; NullCheck(L_3); Collider2D_set_isTrigger_m2923405871(L_3, L_4, /*hidden argument*/NULL); PolygonCollider2D_t57175488 * L_5 = V_0; Slot_t3514940700 * L_6 = ___slot1; BoundingBoxAttachment_t2797506510 * L_7 = ___box0; SkeletonUtility_SetColliderPointsLocal_m3126405286(NULL /*static, unused*/, L_5, L_6, L_7, /*hidden argument*/NULL); PolygonCollider2D_t57175488 * L_8 = V_0; return L_8; } } // System.Void Spine.Unity.SkeletonUtility::SetColliderPointsLocal(UnityEngine.PolygonCollider2D,Spine.Slot,Spine.BoundingBoxAttachment) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_SetColliderPointsLocal_m3126405286 (RuntimeObject * __this /* static, unused */, PolygonCollider2D_t57175488 * ___collider0, Slot_t3514940700 * ___slot1, BoundingBoxAttachment_t2797506510 * ___box2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_SetColliderPointsLocal_m3126405286_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_t1457185986* V_0 = NULL; { BoundingBoxAttachment_t2797506510 * L_0 = ___box2; if (L_0) { goto IL_0007; } } { return; } IL_0007: { BoundingBoxAttachment_t2797506510 * L_1 = ___box2; bool L_2 = SkeletonExtensions_IsWeighted_m2425492830(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral1465371816, /*hidden argument*/NULL); } IL_001c: { BoundingBoxAttachment_t2797506510 * L_3 = ___box2; Slot_t3514940700 * L_4 = ___slot1; Vector2U5BU5D_t1457185986* L_5 = SkeletonExtensions_GetLocalVertices_m3510188223(NULL /*static, unused*/, L_3, L_4, (Vector2U5BU5D_t1457185986*)(Vector2U5BU5D_t1457185986*)NULL, /*hidden argument*/NULL); V_0 = L_5; PolygonCollider2D_t57175488 * L_6 = ___collider0; Vector2U5BU5D_t1457185986* L_7 = V_0; NullCheck(L_6); PolygonCollider2D_SetPath_m3164918375(L_6, 0, L_7, /*hidden argument*/NULL); return; } } // UnityEngine.Bounds Spine.Unity.SkeletonUtility::GetBoundingBoxBounds(Spine.BoundingBoxAttachment,System.Single) extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkeletonUtility_GetBoundingBoxBounds_m1015307798 (RuntimeObject * __this /* static, unused */, BoundingBoxAttachment_t2797506510 * ___boundingBox0, float ___depth1, const RuntimeMethod* method) { SingleU5BU5D_t1444911251* V_0 = NULL; int32_t V_1 = 0; Bounds_t2266837910 V_2; memset(&V_2, 0, sizeof(V_2)); int32_t V_3 = 0; Vector3_t3722313464 V_4; memset(&V_4, 0, sizeof(V_4)); { BoundingBoxAttachment_t2797506510 * L_0 = ___boundingBox0; NullCheck(L_0); SingleU5BU5D_t1444911251* L_1 = VertexAttachment_get_Vertices_m770818849(L_0, /*hidden argument*/NULL); V_0 = L_1; SingleU5BU5D_t1444911251* L_2 = V_0; NullCheck(L_2); V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length)))); il2cpp_codegen_initobj((&V_2), sizeof(Bounds_t2266837910 )); SingleU5BU5D_t1444911251* L_3 = V_0; NullCheck(L_3); int32_t L_4 = 0; float L_5 = (L_3)->GetAt(static_cast(L_4)); SingleU5BU5D_t1444911251* L_6 = V_0; NullCheck(L_6); int32_t L_7 = 1; float L_8 = (L_6)->GetAt(static_cast(L_7)); Vector3_t3722313464 L_9; memset(&L_9, 0, sizeof(L_9)); Vector3__ctor_m3353183577((&L_9), L_5, L_8, (0.0f), /*hidden argument*/NULL); Bounds_set_center_m335768106((&V_2), L_9, /*hidden argument*/NULL); V_3 = 2; goto IL_004e; } IL_0031: { SingleU5BU5D_t1444911251* L_10 = V_0; int32_t L_11 = V_3; NullCheck(L_10); int32_t L_12 = L_11; float L_13 = (L_10)->GetAt(static_cast(L_12)); SingleU5BU5D_t1444911251* L_14 = V_0; int32_t L_15 = V_3; NullCheck(L_14); int32_t L_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); float L_17 = (L_14)->GetAt(static_cast(L_16)); Vector3_t3722313464 L_18; memset(&L_18, 0, sizeof(L_18)); Vector3__ctor_m3353183577((&L_18), L_13, L_17, (0.0f), /*hidden argument*/NULL); Bounds_Encapsulate_m3553480203((&V_2), L_18, /*hidden argument*/NULL); int32_t L_19 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)2)); } IL_004e: { int32_t L_20 = V_3; int32_t L_21 = V_1; if ((((int32_t)L_20) < ((int32_t)L_21))) { goto IL_0031; } } { Vector3_t3722313464 L_22 = Bounds_get_size_m1178783246((&V_2), /*hidden argument*/NULL); V_4 = L_22; float L_23 = ___depth1; (&V_4)->set_z_3(L_23); Vector3_t3722313464 L_24 = V_4; Bounds_set_size_m4127623202((&V_2), L_24, /*hidden argument*/NULL); Bounds_t2266837910 L_25 = V_2; return L_25; } } // UnityEngine.Rigidbody2D Spine.Unity.SkeletonUtility::AddBoneRigidbody2D(UnityEngine.GameObject,System.Boolean,System.Single) extern "C" IL2CPP_METHOD_ATTR Rigidbody2D_t939494601 * SkeletonUtility_AddBoneRigidbody2D_m1973668315 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, bool ___isKinematic1, float ___gravityScale2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_AddBoneRigidbody2D_m1973668315_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rigidbody2D_t939494601 * V_0 = NULL; { GameObject_t1113636619 * L_0 = ___gameObject0; NullCheck(L_0); Rigidbody2D_t939494601 * L_1 = GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947(L_0, /*hidden argument*/GameObject_GetComponent_TisRigidbody2D_t939494601_m3168687947_RuntimeMethod_var); V_0 = L_1; Rigidbody2D_t939494601 * L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0028; } } { GameObject_t1113636619 * L_4 = ___gameObject0; NullCheck(L_4); Rigidbody2D_t939494601 * L_5 = GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851(L_4, /*hidden argument*/GameObject_AddComponent_TisRigidbody2D_t939494601_m1396365851_RuntimeMethod_var); V_0 = L_5; Rigidbody2D_t939494601 * L_6 = V_0; bool L_7 = ___isKinematic1; NullCheck(L_6); Rigidbody2D_set_isKinematic_m1070983191(L_6, L_7, /*hidden argument*/NULL); Rigidbody2D_t939494601 * L_8 = V_0; float L_9 = ___gravityScale2; NullCheck(L_8); Rigidbody2D_set_gravityScale_m4129954518(L_8, L_9, /*hidden argument*/NULL); } IL_0028: { Rigidbody2D_t939494601 * L_10 = V_0; return L_10; } } // System.Void Spine.Unity.SkeletonUtility::add_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_add_OnReset_m4274997099 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_add_OnReset_m4274997099_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonUtilityDelegate_t487527757 * V_0 = NULL; SkeletonUtilityDelegate_t487527757 * V_1 = NULL; { SkeletonUtilityDelegate_t487527757 * L_0 = __this->get_OnReset_2(); V_0 = L_0; } IL_0007: { SkeletonUtilityDelegate_t487527757 * L_1 = V_0; V_1 = L_1; SkeletonUtilityDelegate_t487527757 ** L_2 = __this->get_address_of_OnReset_2(); SkeletonUtilityDelegate_t487527757 * L_3 = V_1; SkeletonUtilityDelegate_t487527757 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); SkeletonUtilityDelegate_t487527757 * L_6 = V_0; SkeletonUtilityDelegate_t487527757 * L_7 = InterlockedCompareExchangeImpl(L_2, ((SkeletonUtilityDelegate_t487527757 *)CastclassSealed((RuntimeObject*)L_5, SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; SkeletonUtilityDelegate_t487527757 * L_8 = V_0; SkeletonUtilityDelegate_t487527757 * L_9 = V_1; if ((!(((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_8) == ((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonUtility::remove_OnReset(Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_remove_OnReset_m1587994906 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityDelegate_t487527757 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_remove_OnReset_m1587994906_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonUtilityDelegate_t487527757 * V_0 = NULL; SkeletonUtilityDelegate_t487527757 * V_1 = NULL; { SkeletonUtilityDelegate_t487527757 * L_0 = __this->get_OnReset_2(); V_0 = L_0; } IL_0007: { SkeletonUtilityDelegate_t487527757 * L_1 = V_0; V_1 = L_1; SkeletonUtilityDelegate_t487527757 ** L_2 = __this->get_address_of_OnReset_2(); SkeletonUtilityDelegate_t487527757 * L_3 = V_1; SkeletonUtilityDelegate_t487527757 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); SkeletonUtilityDelegate_t487527757 * L_6 = V_0; SkeletonUtilityDelegate_t487527757 * L_7 = InterlockedCompareExchangeImpl(L_2, ((SkeletonUtilityDelegate_t487527757 *)CastclassSealed((RuntimeObject*)L_5, SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; SkeletonUtilityDelegate_t487527757 * L_8 = V_0; SkeletonUtilityDelegate_t487527757 * L_9 = V_1; if ((!(((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_8) == ((RuntimeObject*)(SkeletonUtilityDelegate_t487527757 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void Spine.Unity.SkeletonUtility::Update() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_Update_m4193025289 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_Update_m4193025289_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skeleton_t3686076450 * V_0 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4(); NullCheck(L_0); Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28(); V_0 = L_1; Skeleton_t3686076450 * L_2 = V_0; if (!L_2) { goto IL_0044; } } { Transform_t3600365921 * L_3 = __this->get_boneRoot_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0044; } } { Transform_t3600365921 * L_5 = __this->get_boneRoot_3(); Skeleton_t3686076450 * L_6 = V_0; NullCheck(L_6); float L_7 = L_6->get_scaleX_15(); Skeleton_t3686076450 * L_8 = V_0; NullCheck(L_8); float L_9 = L_8->get_scaleY_16(); Vector3_t3722313464 L_10; memset(&L_10, 0, sizeof(L_10)); Vector3__ctor_m3353183577((&L_10), L_7, L_9, (1.0f), /*hidden argument*/NULL); NullCheck(L_5); Transform_set_localScale_m3053443106(L_5, L_10, /*hidden argument*/NULL); } IL_0044: { return; } } // System.Void Spine.Unity.SkeletonUtility::ResubscribeEvents() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_ResubscribeEvents_m4148836070 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { { SkeletonUtility_OnDisable_m3064862771(__this, /*hidden argument*/NULL); SkeletonUtility_OnEnable_m4017504595(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtility::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnEnable_m4017504595 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_OnEnable_m4017504595_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { SkeletonRenderer_t2098681813 * L_2 = Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265(__this, /*hidden argument*/Component_GetComponent_TisSkeletonRenderer_t2098681813_m2249852265_RuntimeMethod_var); __this->set_skeletonRenderer_4(L_2); } IL_001d: { RuntimeObject* L_3 = __this->get_skeletonAnimation_5(); if (L_3) { goto IL_0043; } } { RuntimeTypeHandle_t3027515415 L_4 = { reinterpret_cast (ISkeletonAnimation_t3931555305_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); Component_t1923634451 * L_6 = Component_GetComponent_m886226392(__this, L_5, /*hidden argument*/NULL); __this->set_skeletonAnimation_5(((RuntimeObject*)IsInst((RuntimeObject*)L_6, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var))); } IL_0043: { SkeletonRenderer_t2098681813 * L_7 = __this->get_skeletonRenderer_4(); intptr_t L_8 = (intptr_t)SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var; SkeletonRendererDelegate_t3507789975 * L_9 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var); SkeletonRendererDelegate__ctor_m2854803474(L_9, __this, L_8, /*hidden argument*/NULL); NullCheck(L_7); SkeletonRenderer_remove_OnRebuild_m2269045001(L_7, L_9, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_10 = __this->get_skeletonRenderer_4(); intptr_t L_11 = (intptr_t)SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var; SkeletonRendererDelegate_t3507789975 * L_12 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var); SkeletonRendererDelegate__ctor_m2854803474(L_12, __this, L_11, /*hidden argument*/NULL); NullCheck(L_10); SkeletonRenderer_add_OnRebuild_m1167015989(L_10, L_12, /*hidden argument*/NULL); RuntimeObject* L_13 = __this->get_skeletonAnimation_5(); if (!L_13) { goto IL_00aa; } } { RuntimeObject* L_14 = __this->get_skeletonAnimation_5(); intptr_t L_15 = (intptr_t)SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_16 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_16, __this, L_15, /*hidden argument*/NULL); NullCheck(L_14); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(1 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_14, L_16); RuntimeObject* L_17 = __this->get_skeletonAnimation_5(); intptr_t L_18 = (intptr_t)SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_19 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_19, __this, L_18, /*hidden argument*/NULL); NullCheck(L_17); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(0 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateLocal(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_17, L_19); } IL_00aa: { SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtility::Start() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_Start_m3181684253 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { { SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtility::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_OnDisable_m3064862771 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_OnDisable_m3064862771_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4(); intptr_t L_1 = (intptr_t)SkeletonUtility_HandleRendererReset_m3919268419_RuntimeMethod_var; SkeletonRendererDelegate_t3507789975 * L_2 = (SkeletonRendererDelegate_t3507789975 *)il2cpp_codegen_object_new(SkeletonRendererDelegate_t3507789975_il2cpp_TypeInfo_var); SkeletonRendererDelegate__ctor_m2854803474(L_2, __this, L_1, /*hidden argument*/NULL); NullCheck(L_0); SkeletonRenderer_remove_OnRebuild_m2269045001(L_0, L_2, /*hidden argument*/NULL); RuntimeObject* L_3 = __this->get_skeletonAnimation_5(); if (!L_3) { goto IL_0067; } } { RuntimeObject* L_4 = __this->get_skeletonAnimation_5(); intptr_t L_5 = (intptr_t)SkeletonUtility_UpdateLocal_m3309654391_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_6 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_6, __this, L_5, /*hidden argument*/NULL); NullCheck(L_4); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(1 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateLocal(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_4, L_6); RuntimeObject* L_7 = __this->get_skeletonAnimation_5(); intptr_t L_8 = (intptr_t)SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_9 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_9, __this, L_8, /*hidden argument*/NULL); NullCheck(L_7); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_7, L_9); RuntimeObject* L_10 = __this->get_skeletonAnimation_5(); intptr_t L_11 = (intptr_t)SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_12 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_12, __this, L_11, /*hidden argument*/NULL); NullCheck(L_10); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(5 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_10, L_12); } IL_0067: { return; } } // System.Void Spine.Unity.SkeletonUtility::HandleRendererReset(Spine.Unity.SkeletonRenderer) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_HandleRendererReset_m3919268419 (SkeletonUtility_t2980767925 * __this, SkeletonRenderer_t2098681813 * ___r0, const RuntimeMethod* method) { { SkeletonUtilityDelegate_t487527757 * L_0 = __this->get_OnReset_2(); if (!L_0) { goto IL_0016; } } { SkeletonUtilityDelegate_t487527757 * L_1 = __this->get_OnReset_2(); NullCheck(L_1); SkeletonUtilityDelegate_Invoke_m2331370242(L_1, /*hidden argument*/NULL); } IL_0016: { SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtility::RegisterBone(Spine.Unity.SkeletonUtilityBone) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterBone_m2890744744 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_RegisterBone_m2890744744_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t3697594876 * L_0 = __this->get_boneComponents_6(); SkeletonUtilityBone_t2225520134 * L_1 = ___bone0; NullCheck(L_0); bool L_2 = List_1_Contains_m3385534665(L_0, L_1, /*hidden argument*/List_1_Contains_m3385534665_RuntimeMethod_var); if (!L_2) { goto IL_0012; } } { return; } IL_0012: { List_1_t3697594876 * L_3 = __this->get_boneComponents_6(); SkeletonUtilityBone_t2225520134 * L_4 = ___bone0; NullCheck(L_3); List_1_Add_m2885886665(L_3, L_4, /*hidden argument*/List_1_Add_m2885886665_RuntimeMethod_var); __this->set_needToReprocessBones_10((bool)1); return; } } // System.Void Spine.Unity.SkeletonUtility::UnregisterBone(Spine.Unity.SkeletonUtilityBone) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterBone_m3549953762 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityBone_t2225520134 * ___bone0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_UnregisterBone_m3549953762_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t3697594876 * L_0 = __this->get_boneComponents_6(); SkeletonUtilityBone_t2225520134 * L_1 = ___bone0; NullCheck(L_0); List_1_Remove_m566321579(L_0, L_1, /*hidden argument*/List_1_Remove_m566321579_RuntimeMethod_var); return; } } // System.Void Spine.Unity.SkeletonUtility::RegisterConstraint(Spine.Unity.SkeletonUtilityConstraint) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_RegisterConstraint_m421956285 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_RegisterConstraint_m421956285_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t2486457248 * L_0 = __this->get_constraintComponents_7(); SkeletonUtilityConstraint_t1014382506 * L_1 = ___constraint0; NullCheck(L_0); bool L_2 = List_1_Contains_m3159941857(L_0, L_1, /*hidden argument*/List_1_Contains_m3159941857_RuntimeMethod_var); if (!L_2) { goto IL_0012; } } { return; } IL_0012: { List_1_t2486457248 * L_3 = __this->get_constraintComponents_7(); SkeletonUtilityConstraint_t1014382506 * L_4 = ___constraint0; NullCheck(L_3); List_1_Add_m3918122212(L_3, L_4, /*hidden argument*/List_1_Add_m3918122212_RuntimeMethod_var); __this->set_needToReprocessBones_10((bool)1); return; } } // System.Void Spine.Unity.SkeletonUtility::UnregisterConstraint(Spine.Unity.SkeletonUtilityConstraint) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UnregisterConstraint_m2666721587 (SkeletonUtility_t2980767925 * __this, SkeletonUtilityConstraint_t1014382506 * ___constraint0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_UnregisterConstraint_m2666721587_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t2486457248 * L_0 = __this->get_constraintComponents_7(); SkeletonUtilityConstraint_t1014382506 * L_1 = ___constraint0; NullCheck(L_0); List_1_Remove_m1176766416(L_0, L_1, /*hidden argument*/List_1_Remove_m1176766416_RuntimeMethod_var); return; } } // System.Void Spine.Unity.SkeletonUtility::CollectBones() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_CollectBones_m3962279620 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_CollectBones_m3962279620_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skeleton_t3686076450 * V_0 = NULL; List_1_t257213610 * V_1 = NULL; ExposedList_1_t87334839 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; ExposedList_1_t3161142095 * V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; List_1_t3697594876 * V_8 = NULL; int32_t V_9 = 0; int32_t V_10 = 0; SkeletonUtilityBone_t2225520134 * V_11 = NULL; { SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4(); NullCheck(L_0); Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28(); V_0 = L_1; Skeleton_t3686076450 * L_2 = V_0; if (L_2) { goto IL_0013; } } { return; } IL_0013: { Transform_t3600365921 * L_3 = __this->get_boneRoot_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_01c0; } } { List_1_t257213610 * L_5 = (List_1_t257213610 *)il2cpp_codegen_object_new(List_1_t257213610_il2cpp_TypeInfo_var); List_1__ctor_m2321703786(L_5, /*hidden argument*/List_1__ctor_m2321703786_RuntimeMethod_var); V_1 = L_5; Skeleton_t3686076450 * L_6 = V_0; NullCheck(L_6); ExposedList_1_t87334839 * L_7 = Skeleton_get_IkConstraints_m2700414717(L_6, /*hidden argument*/NULL); V_2 = L_7; V_3 = 0; ExposedList_1_t87334839 * L_8 = V_2; NullCheck(L_8); int32_t L_9 = L_8->get_Count_1(); V_4 = L_9; goto IL_0057; } IL_0040: { List_1_t257213610 * L_10 = V_1; ExposedList_1_t87334839 * L_11 = V_2; NullCheck(L_11); IkConstraintU5BU5D_t1657091952* L_12 = L_11->get_Items_0(); int32_t L_13 = V_3; NullCheck(L_12); int32_t L_14 = L_13; IkConstraint_t1675190269 * L_15 = (L_12)->GetAt(static_cast(L_14)); NullCheck(L_15); Bone_t1086356328 * L_16 = L_15->get_target_2(); NullCheck(L_10); List_1_Add_m3338814081(L_10, L_16, /*hidden argument*/List_1_Add_m3338814081_RuntimeMethod_var); int32_t L_17 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); } IL_0057: { int32_t L_18 = V_3; int32_t L_19 = V_4; if ((((int32_t)L_18) < ((int32_t)L_19))) { goto IL_0040; } } { Skeleton_t3686076450 * L_20 = V_0; NullCheck(L_20); ExposedList_1_t3161142095 * L_21 = Skeleton_get_TransformConstraints_m2144197066(L_20, /*hidden argument*/NULL); V_5 = L_21; V_6 = 0; ExposedList_1_t3161142095 * L_22 = V_5; NullCheck(L_22); int32_t L_23 = L_22->get_Count_1(); V_7 = L_23; goto IL_0093; } IL_0078: { List_1_t257213610 * L_24 = V_1; ExposedList_1_t3161142095 * L_25 = V_5; NullCheck(L_25); TransformConstraintU5BU5D_t1783343736* L_26 = L_25->get_Items_0(); int32_t L_27 = V_6; NullCheck(L_26); int32_t L_28 = L_27; TransformConstraint_t454030229 * L_29 = (L_26)->GetAt(static_cast(L_28)); NullCheck(L_29); Bone_t1086356328 * L_30 = L_29->get_target_2(); NullCheck(L_24); List_1_Add_m3338814081(L_24, L_30, /*hidden argument*/List_1_Add_m3338814081_RuntimeMethod_var); int32_t L_31 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)); } IL_0093: { int32_t L_32 = V_6; int32_t L_33 = V_7; if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_0078; } } { List_1_t3697594876 * L_34 = __this->get_boneComponents_6(); V_8 = L_34; V_9 = 0; List_1_t3697594876 * L_35 = V_8; NullCheck(L_35); int32_t L_36 = List_1_get_Count_m3329581497(L_35, /*hidden argument*/List_1_get_Count_m3329581497_RuntimeMethod_var); V_10 = L_36; goto IL_0108; } IL_00b5: { List_1_t3697594876 * L_37 = V_8; int32_t L_38 = V_9; NullCheck(L_37); SkeletonUtilityBone_t2225520134 * L_39 = List_1_get_Item_m1917144879(L_37, L_38, /*hidden argument*/List_1_get_Item_m1917144879_RuntimeMethod_var); V_11 = L_39; SkeletonUtilityBone_t2225520134 * L_40 = V_11; NullCheck(L_40); Bone_t1086356328 * L_41 = L_40->get_bone_11(); if (L_41) { goto IL_00d1; } } { goto IL_0102; } IL_00d1: { bool L_42 = __this->get_hasOverrideBones_8(); SkeletonUtilityBone_t2225520134 * L_43 = V_11; NullCheck(L_43); int32_t L_44 = L_43->get_mode_4(); __this->set_hasOverrideBones_8((bool)((int32_t)((int32_t)L_42|(int32_t)((((int32_t)L_44) == ((int32_t)1))? 1 : 0)))); bool L_45 = __this->get_hasConstraints_9(); List_1_t257213610 * L_46 = V_1; SkeletonUtilityBone_t2225520134 * L_47 = V_11; NullCheck(L_47); Bone_t1086356328 * L_48 = L_47->get_bone_11(); NullCheck(L_46); bool L_49 = List_1_Contains_m2654125393(L_46, L_48, /*hidden argument*/List_1_Contains_m2654125393_RuntimeMethod_var); __this->set_hasConstraints_9((bool)((int32_t)((int32_t)L_45|(int32_t)L_49))); } IL_0102: { int32_t L_50 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1)); } IL_0108: { int32_t L_51 = V_9; int32_t L_52 = V_10; if ((((int32_t)L_51) < ((int32_t)L_52))) { goto IL_00b5; } } { bool L_53 = __this->get_hasConstraints_9(); List_1_t2486457248 * L_54 = __this->get_constraintComponents_7(); NullCheck(L_54); int32_t L_55 = List_1_get_Count_m3532397672(L_54, /*hidden argument*/List_1_get_Count_m3532397672_RuntimeMethod_var); __this->set_hasConstraints_9((bool)((int32_t)((int32_t)L_53|(int32_t)((((int32_t)L_55) > ((int32_t)0))? 1 : 0)))); RuntimeObject* L_56 = __this->get_skeletonAnimation_5(); if (!L_56) { goto IL_01b4; } } { RuntimeObject* L_57 = __this->get_skeletonAnimation_5(); intptr_t L_58 = (intptr_t)SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_59 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_59, __this, L_58, /*hidden argument*/NULL); NullCheck(L_57); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(3 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_57, L_59); RuntimeObject* L_60 = __this->get_skeletonAnimation_5(); intptr_t L_61 = (intptr_t)SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_62 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_62, __this, L_61, /*hidden argument*/NULL); NullCheck(L_60); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(5 /* System.Void Spine.Unity.ISkeletonAnimation::remove_UpdateComplete(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_60, L_62); bool L_63 = __this->get_hasOverrideBones_8(); if (L_63) { goto IL_017b; } } { bool L_64 = __this->get_hasConstraints_9(); if (!L_64) { goto IL_0192; } } IL_017b: { RuntimeObject* L_65 = __this->get_skeletonAnimation_5(); intptr_t L_66 = (intptr_t)SkeletonUtility_UpdateWorld_m2500599194_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_67 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_67, __this, L_66, /*hidden argument*/NULL); NullCheck(L_65); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(2 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateWorld(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_65, L_67); } IL_0192: { bool L_68 = __this->get_hasConstraints_9(); if (!L_68) { goto IL_01b4; } } { RuntimeObject* L_69 = __this->get_skeletonAnimation_5(); intptr_t L_70 = (intptr_t)SkeletonUtility_UpdateComplete_m1183517716_RuntimeMethod_var; UpdateBonesDelegate_t735903178 * L_71 = (UpdateBonesDelegate_t735903178 *)il2cpp_codegen_object_new(UpdateBonesDelegate_t735903178_il2cpp_TypeInfo_var); UpdateBonesDelegate__ctor_m2692272099(L_71, __this, L_70, /*hidden argument*/NULL); NullCheck(L_69); InterfaceActionInvoker1< UpdateBonesDelegate_t735903178 * >::Invoke(4 /* System.Void Spine.Unity.ISkeletonAnimation::add_UpdateComplete(Spine.Unity.UpdateBonesDelegate) */, ISkeletonAnimation_t3931555305_il2cpp_TypeInfo_var, L_69, L_71); } IL_01b4: { __this->set_needToReprocessBones_10((bool)0); goto IL_01d6; } IL_01c0: { List_1_t3697594876 * L_72 = __this->get_boneComponents_6(); NullCheck(L_72); List_1_Clear_m399629493(L_72, /*hidden argument*/List_1_Clear_m399629493_RuntimeMethod_var); List_1_t2486457248 * L_73 = __this->get_constraintComponents_7(); NullCheck(L_73); List_1_Clear_m1791174016(L_73, /*hidden argument*/List_1_Clear_m1791174016_RuntimeMethod_var); } IL_01d6: { return; } } // System.Void Spine.Unity.SkeletonUtility::UpdateLocal(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateLocal_m3309654391 (SkeletonUtility_t2980767925 * __this, RuntimeObject* ___anim0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_UpdateLocal_m3309654391_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t3697594876 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; { bool L_0 = __this->get_needToReprocessBones_10(); if (!L_0) { goto IL_0011; } } { SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); } IL_0011: { List_1_t3697594876 * L_1 = __this->get_boneComponents_6(); V_0 = L_1; List_1_t3697594876 * L_2 = V_0; if (L_2) { goto IL_001f; } } { return; } IL_001f: { V_1 = 0; List_1_t3697594876 * L_3 = V_0; NullCheck(L_3); int32_t L_4 = List_1_get_Count_m3329581497(L_3, /*hidden argument*/List_1_get_Count_m3329581497_RuntimeMethod_var); V_2 = L_4; goto IL_003e; } IL_002d: { List_1_t3697594876 * L_5 = V_0; int32_t L_6 = V_1; NullCheck(L_5); SkeletonUtilityBone_t2225520134 * L_7 = List_1_get_Item_m1917144879(L_5, L_6, /*hidden argument*/List_1_get_Item_m1917144879_RuntimeMethod_var); NullCheck(L_7); L_7->set_transformLerpComplete_12((bool)0); int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_003e: { int32_t L_9 = V_1; int32_t L_10 = V_2; if ((((int32_t)L_9) < ((int32_t)L_10))) { goto IL_002d; } } { SkeletonUtility_UpdateAllBones_m3137413224(__this, 0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtility::UpdateWorld(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateWorld_m2500599194 (SkeletonUtility_t2980767925 * __this, RuntimeObject* ___anim0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_UpdateWorld_m2500599194_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { SkeletonUtility_UpdateAllBones_m3137413224(__this, 1, /*hidden argument*/NULL); V_0 = 0; List_1_t2486457248 * L_0 = __this->get_constraintComponents_7(); NullCheck(L_0); int32_t L_1 = List_1_get_Count_m3532397672(L_0, /*hidden argument*/List_1_get_Count_m3532397672_RuntimeMethod_var); V_1 = L_1; goto IL_002f; } IL_001a: { List_1_t2486457248 * L_2 = __this->get_constraintComponents_7(); int32_t L_3 = V_0; NullCheck(L_2); SkeletonUtilityConstraint_t1014382506 * L_4 = List_1_get_Item_m1593126212(L_2, L_3, /*hidden argument*/List_1_get_Item_m1593126212_RuntimeMethod_var); NullCheck(L_4); VirtActionInvoker0::Invoke(6 /* System.Void Spine.Unity.SkeletonUtilityConstraint::DoUpdate() */, L_4); int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_002f: { int32_t L_6 = V_0; int32_t L_7 = V_1; if ((((int32_t)L_6) < ((int32_t)L_7))) { goto IL_001a; } } { return; } } // System.Void Spine.Unity.SkeletonUtility::UpdateComplete(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateComplete_m1183517716 (SkeletonUtility_t2980767925 * __this, RuntimeObject* ___anim0, const RuntimeMethod* method) { { SkeletonUtility_UpdateAllBones_m3137413224(__this, 2, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtility::UpdateAllBones(Spine.Unity.SkeletonUtilityBone/UpdatePhase) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtility_UpdateAllBones_m3137413224 (SkeletonUtility_t2980767925 * __this, int32_t ___phase0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_UpdateAllBones_m3137413224_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t3697594876 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; { Transform_t3600365921 * L_0 = __this->get_boneRoot_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0017; } } { SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); } IL_0017: { List_1_t3697594876 * L_2 = __this->get_boneComponents_6(); V_0 = L_2; List_1_t3697594876 * L_3 = V_0; if (L_3) { goto IL_0025; } } { return; } IL_0025: { V_1 = 0; List_1_t3697594876 * L_4 = V_0; NullCheck(L_4); int32_t L_5 = List_1_get_Count_m3329581497(L_4, /*hidden argument*/List_1_get_Count_m3329581497_RuntimeMethod_var); V_2 = L_5; goto IL_0044; } IL_0033: { List_1_t3697594876 * L_6 = V_0; int32_t L_7 = V_1; NullCheck(L_6); SkeletonUtilityBone_t2225520134 * L_8 = List_1_get_Item_m1917144879(L_6, L_7, /*hidden argument*/List_1_get_Item_m1917144879_RuntimeMethod_var); int32_t L_9 = ___phase0; NullCheck(L_8); SkeletonUtilityBone_DoUpdate_m3147196733(L_8, L_9, /*hidden argument*/NULL); int32_t L_10 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0044: { int32_t L_11 = V_1; int32_t L_12 = V_2; if ((((int32_t)L_11) < ((int32_t)L_12))) { goto IL_0033; } } { return; } } // UnityEngine.Transform Spine.Unity.SkeletonUtility::GetBoneRoot() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkeletonUtility_GetBoneRoot_m3934777994 (SkeletonUtility_t2980767925 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_GetBoneRoot_m3934777994_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Transform_t3600365921 * L_0 = __this->get_boneRoot_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { Transform_t3600365921 * L_2 = __this->get_boneRoot_3(); return L_2; } IL_0018: { GameObject_t1113636619 * L_3 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_3, _stringLiteral3895405368, /*hidden argument*/NULL); NullCheck(L_3); Transform_t3600365921 * L_4 = GameObject_get_transform_m1369836730(L_3, /*hidden argument*/NULL); __this->set_boneRoot_3(L_4); Transform_t3600365921 * L_5 = __this->get_boneRoot_3(); Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_5); Transform_set_parent_m786917804(L_5, L_6, /*hidden argument*/NULL); Transform_t3600365921 * L_7 = __this->get_boneRoot_3(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_8 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_7); Transform_set_localPosition_m4128471975(L_7, L_8, /*hidden argument*/NULL); Transform_t3600365921 * L_9 = __this->get_boneRoot_3(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_10 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_9); Transform_set_localRotation_m19445462(L_9, L_10, /*hidden argument*/NULL); Transform_t3600365921 * L_11 = __this->get_boneRoot_3(); Vector3_t3722313464 L_12 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_11); Transform_set_localScale_m3053443106(L_11, L_12, /*hidden argument*/NULL); Transform_t3600365921 * L_13 = __this->get_boneRoot_3(); return L_13; } } // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnRoot(Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnRoot_m4180524433 (SkeletonUtility_t2980767925 * __this, int32_t ___mode0, bool ___pos1, bool ___rot2, bool ___sca3, const RuntimeMethod* method) { Skeleton_t3686076450 * V_0 = NULL; GameObject_t1113636619 * V_1 = NULL; { SkeletonUtility_GetBoneRoot_m3934777994(__this, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4(); NullCheck(L_0); Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28(); V_0 = L_1; Skeleton_t3686076450 * L_2 = V_0; NullCheck(L_2); Bone_t1086356328 * L_3 = Skeleton_get_RootBone_m2977149638(L_2, /*hidden argument*/NULL); Transform_t3600365921 * L_4 = __this->get_boneRoot_3(); int32_t L_5 = ___mode0; bool L_6 = ___pos1; bool L_7 = ___rot2; bool L_8 = ___sca3; GameObject_t1113636619 * L_9 = SkeletonUtility_SpawnBone_m1563057148(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); GameObject_t1113636619 * L_10 = V_1; return L_10; } } // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnHierarchy(Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnHierarchy_m54366749 (SkeletonUtility_t2980767925 * __this, int32_t ___mode0, bool ___pos1, bool ___rot2, bool ___sca3, const RuntimeMethod* method) { Skeleton_t3686076450 * V_0 = NULL; GameObject_t1113636619 * V_1 = NULL; { SkeletonUtility_GetBoneRoot_m3934777994(__this, /*hidden argument*/NULL); SkeletonRenderer_t2098681813 * L_0 = __this->get_skeletonRenderer_4(); NullCheck(L_0); Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28(); V_0 = L_1; Skeleton_t3686076450 * L_2 = V_0; NullCheck(L_2); Bone_t1086356328 * L_3 = Skeleton_get_RootBone_m2977149638(L_2, /*hidden argument*/NULL); Transform_t3600365921 * L_4 = __this->get_boneRoot_3(); int32_t L_5 = ___mode0; bool L_6 = ___pos1; bool L_7 = ___rot2; bool L_8 = ___sca3; GameObject_t1113636619 * L_9 = SkeletonUtility_SpawnBoneRecursively_m3902425979(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; SkeletonUtility_CollectBones_m3962279620(__this, /*hidden argument*/NULL); GameObject_t1113636619 * L_10 = V_1; return L_10; } } // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBoneRecursively(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBoneRecursively_m3902425979 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method) { GameObject_t1113636619 * V_0 = NULL; ExposedList_1_t3793468194 * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; Bone_t1086356328 * V_4 = NULL; { Bone_t1086356328 * L_0 = ___bone0; Transform_t3600365921 * L_1 = ___parent1; int32_t L_2 = ___mode2; bool L_3 = ___pos3; bool L_4 = ___rot4; bool L_5 = ___sca5; GameObject_t1113636619 * L_6 = SkeletonUtility_SpawnBone_m1563057148(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); V_0 = L_6; Bone_t1086356328 * L_7 = ___bone0; NullCheck(L_7); ExposedList_1_t3793468194 * L_8 = Bone_get_Children_m3734521240(L_7, /*hidden argument*/NULL); V_1 = L_8; V_2 = 0; ExposedList_1_t3793468194 * L_9 = V_1; NullCheck(L_9); int32_t L_10 = L_9->get_Count_1(); V_3 = L_10; goto IL_0049; } IL_0025: { ExposedList_1_t3793468194 * L_11 = V_1; NullCheck(L_11); BoneU5BU5D_t374432249* L_12 = L_11->get_Items_0(); int32_t L_13 = V_2; NullCheck(L_12); int32_t L_14 = L_13; Bone_t1086356328 * L_15 = (L_12)->GetAt(static_cast(L_14)); V_4 = L_15; Bone_t1086356328 * L_16 = V_4; GameObject_t1113636619 * L_17 = V_0; NullCheck(L_17); Transform_t3600365921 * L_18 = GameObject_get_transform_m1369836730(L_17, /*hidden argument*/NULL); int32_t L_19 = ___mode2; bool L_20 = ___pos3; bool L_21 = ___rot4; bool L_22 = ___sca5; SkeletonUtility_SpawnBoneRecursively_m3902425979(__this, L_16, L_18, L_19, L_20, L_21, L_22, /*hidden argument*/NULL); int32_t L_23 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_0049: { int32_t L_24 = V_2; int32_t L_25 = V_3; if ((((int32_t)L_24) < ((int32_t)L_25))) { goto IL_0025; } } { GameObject_t1113636619 * L_26 = V_0; return L_26; } } // UnityEngine.GameObject Spine.Unity.SkeletonUtility::SpawnBone(Spine.Bone,UnityEngine.Transform,Spine.Unity.SkeletonUtilityBone/Mode,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * SkeletonUtility_SpawnBone_m1563057148 (SkeletonUtility_t2980767925 * __this, Bone_t1086356328 * ___bone0, Transform_t3600365921 * ___parent1, int32_t ___mode2, bool ___pos3, bool ___rot4, bool ___sca5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtility_SpawnBone_m1563057148_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_t1113636619 * V_0 = NULL; Transform_t3600365921 * V_1 = NULL; SkeletonUtilityBone_t2225520134 * V_2 = NULL; { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); BoneData_t3130174490 * L_1 = Bone_get_Data_m1598209851(L_0, /*hidden argument*/NULL); NullCheck(L_1); String_t* L_2 = BoneData_get_Name_m2539658364(L_1, /*hidden argument*/NULL); GameObject_t1113636619 * L_3 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var); GameObject__ctor_m2093116449(L_3, L_2, /*hidden argument*/NULL); V_0 = L_3; GameObject_t1113636619 * L_4 = V_0; NullCheck(L_4); Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL); V_1 = L_5; Transform_t3600365921 * L_6 = V_1; Transform_t3600365921 * L_7 = ___parent1; NullCheck(L_6); Transform_set_parent_m786917804(L_6, L_7, /*hidden argument*/NULL); GameObject_t1113636619 * L_8 = V_0; NullCheck(L_8); SkeletonUtilityBone_t2225520134 * L_9 = GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724(L_8, /*hidden argument*/GameObject_AddComponent_TisSkeletonUtilityBone_t2225520134_m3188067724_RuntimeMethod_var); V_2 = L_9; SkeletonUtilityBone_t2225520134 * L_10 = V_2; NullCheck(L_10); L_10->set_hierarchy_10(__this); SkeletonUtilityBone_t2225520134 * L_11 = V_2; bool L_12 = ___pos3; NullCheck(L_11); L_11->set_position_5(L_12); SkeletonUtilityBone_t2225520134 * L_13 = V_2; bool L_14 = ___rot4; NullCheck(L_13); L_13->set_rotation_6(L_14); SkeletonUtilityBone_t2225520134 * L_15 = V_2; bool L_16 = ___sca5; NullCheck(L_15); L_15->set_scale_7(L_16); SkeletonUtilityBone_t2225520134 * L_17 = V_2; int32_t L_18 = ___mode2; NullCheck(L_17); L_17->set_mode_4(L_18); SkeletonUtilityBone_t2225520134 * L_19 = V_2; NullCheck(L_19); L_19->set_zPosition_8((bool)1); SkeletonUtilityBone_t2225520134 * L_20 = V_2; NullCheck(L_20); SkeletonUtilityBone_Reset_m1564690104(L_20, /*hidden argument*/NULL); SkeletonUtilityBone_t2225520134 * L_21 = V_2; Bone_t1086356328 * L_22 = ___bone0; NullCheck(L_21); L_21->set_bone_11(L_22); SkeletonUtilityBone_t2225520134 * L_23 = V_2; Bone_t1086356328 * L_24 = ___bone0; NullCheck(L_24); BoneData_t3130174490 * L_25 = Bone_get_Data_m1598209851(L_24, /*hidden argument*/NULL); NullCheck(L_25); String_t* L_26 = BoneData_get_Name_m2539658364(L_25, /*hidden argument*/NULL); NullCheck(L_23); L_23->set_boneName_2(L_26); SkeletonUtilityBone_t2225520134 * L_27 = V_2; NullCheck(L_27); L_27->set_valid_13((bool)1); int32_t L_28 = ___mode2; if ((!(((uint32_t)L_28) == ((uint32_t)1)))) { goto IL_00f9; } } { bool L_29 = ___rot4; if (!L_29) { goto IL_00a6; } } { Transform_t3600365921 * L_30 = V_1; SkeletonUtilityBone_t2225520134 * L_31 = V_2; NullCheck(L_31); Bone_t1086356328 * L_32 = L_31->get_bone_11(); NullCheck(L_32); float L_33 = Bone_get_AppliedRotation_m370809906(L_32, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_34 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_33, /*hidden argument*/NULL); NullCheck(L_30); Transform_set_localRotation_m19445462(L_30, L_34, /*hidden argument*/NULL); } IL_00a6: { bool L_35 = ___pos3; if (!L_35) { goto IL_00d3; } } { Transform_t3600365921 * L_36 = V_1; SkeletonUtilityBone_t2225520134 * L_37 = V_2; NullCheck(L_37); Bone_t1086356328 * L_38 = L_37->get_bone_11(); NullCheck(L_38); float L_39 = Bone_get_X_m2379446529(L_38, /*hidden argument*/NULL); SkeletonUtilityBone_t2225520134 * L_40 = V_2; NullCheck(L_40); Bone_t1086356328 * L_41 = L_40->get_bone_11(); NullCheck(L_41); float L_42 = Bone_get_Y_m3945530470(L_41, /*hidden argument*/NULL); Vector3_t3722313464 L_43; memset(&L_43, 0, sizeof(L_43)); Vector3__ctor_m3353183577((&L_43), L_39, L_42, (0.0f), /*hidden argument*/NULL); NullCheck(L_36); Transform_set_localPosition_m4128471975(L_36, L_43, /*hidden argument*/NULL); } IL_00d3: { Transform_t3600365921 * L_44 = V_1; SkeletonUtilityBone_t2225520134 * L_45 = V_2; NullCheck(L_45); Bone_t1086356328 * L_46 = L_45->get_bone_11(); NullCheck(L_46); float L_47 = L_46->get_scaleX_8(); SkeletonUtilityBone_t2225520134 * L_48 = V_2; NullCheck(L_48); Bone_t1086356328 * L_49 = L_48->get_bone_11(); NullCheck(L_49); float L_50 = L_49->get_scaleY_9(); Vector3_t3722313464 L_51; memset(&L_51, 0, sizeof(L_51)); Vector3__ctor_m3353183577((&L_51), L_47, L_50, (0.0f), /*hidden argument*/NULL); NullCheck(L_44); Transform_set_localScale_m3053443106(L_44, L_51, /*hidden argument*/NULL); } IL_00f9: { GameObject_t1113636619 * L_52 = V_0; return L_52; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_SkeletonUtilityDelegate_t487527757 (SkeletonUtilityDelegate_t487527757 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate__ctor_m1180242167 (SkeletonUtilityDelegate_t487527757 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::Invoke() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate_Invoke_m2331370242 (SkeletonUtilityDelegate_t487527757 * __this, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { SkeletonUtilityDelegate_Invoke_m2331370242((SkeletonUtilityDelegate_t487527757 *)__this->get_prev_9(), method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 0) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::BeginInvoke(System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SkeletonUtilityDelegate_BeginInvoke_m3143986004 (SkeletonUtilityDelegate_t487527757 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void Spine.Unity.SkeletonUtility/SkeletonUtilityDelegate::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityDelegate_EndInvoke_m679712647 (SkeletonUtilityDelegate_t487527757 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonUtilityBone::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone__ctor_m4030947468 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method) { { __this->set_zPosition_8((bool)1); __this->set_overrideAlpha_9((1.0f)); MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.SkeletonUtilityBone::get_IncompatibleTransformMode() extern "C" IL2CPP_METHOD_ATTR bool SkeletonUtilityBone_get_IncompatibleTransformMode_m3242519593 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_incompatibleTransformMode_16(); return L_0; } } // System.Void Spine.Unity.SkeletonUtilityBone::Reset() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_Reset_m1564690104 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityBone_Reset_m1564690104_MetadataUsageId); s_Il2CppMethodInitialized = true; } SkeletonUtilityBone_t2225520134 * G_B3_0 = NULL; SkeletonUtilityBone_t2225520134 * G_B1_0 = NULL; SkeletonUtilityBone_t2225520134 * G_B2_0 = NULL; int32_t G_B4_0 = 0; SkeletonUtilityBone_t2225520134 * G_B4_1 = NULL; { __this->set_bone_11((Bone_t1086356328 *)NULL); Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); __this->set_cachedTransform_14(L_0); SkeletonUtility_t2980767925 * L_1 = __this->get_hierarchy_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); G_B1_0 = __this; if (!L_2) { G_B3_0 = __this; goto IL_004d; } } { SkeletonUtility_t2980767925 * L_3 = __this->get_hierarchy_10(); NullCheck(L_3); SkeletonRenderer_t2098681813 * L_4 = L_3->get_skeletonRenderer_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL); G_B2_0 = G_B1_0; if (!L_5) { G_B3_0 = G_B1_0; goto IL_004d; } } { SkeletonUtility_t2980767925 * L_6 = __this->get_hierarchy_10(); NullCheck(L_6); SkeletonRenderer_t2098681813 * L_7 = L_6->get_skeletonRenderer_4(); NullCheck(L_7); bool L_8 = L_7->get_valid_27(); G_B4_0 = ((int32_t)(L_8)); G_B4_1 = G_B2_0; goto IL_004e; } IL_004d: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_004e: { NullCheck(G_B4_1); G_B4_1->set_valid_13((bool)G_B4_0); bool L_9 = __this->get_valid_13(); if (L_9) { goto IL_005f; } } { return; } IL_005f: { SkeletonUtility_t2980767925 * L_10 = __this->get_hierarchy_10(); NullCheck(L_10); Transform_t3600365921 * L_11 = Component_get_transform_m3162698980(L_10, /*hidden argument*/NULL); __this->set_skeletonTransform_15(L_11); SkeletonUtility_t2980767925 * L_12 = __this->get_hierarchy_10(); intptr_t L_13 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var; SkeletonUtilityDelegate_t487527757 * L_14 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var); SkeletonUtilityDelegate__ctor_m1180242167(L_14, __this, L_13, /*hidden argument*/NULL); NullCheck(L_12); SkeletonUtility_remove_OnReset_m1587994906(L_12, L_14, /*hidden argument*/NULL); SkeletonUtility_t2980767925 * L_15 = __this->get_hierarchy_10(); intptr_t L_16 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var; SkeletonUtilityDelegate_t487527757 * L_17 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var); SkeletonUtilityDelegate__ctor_m1180242167(L_17, __this, L_16, /*hidden argument*/NULL); NullCheck(L_15); SkeletonUtility_add_OnReset_m4274997099(L_15, L_17, /*hidden argument*/NULL); SkeletonUtilityBone_DoUpdate_m3147196733(__this, 0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtilityBone::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_OnEnable_m276011834 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityBone_OnEnable_m276011834_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_0); SkeletonUtility_t2980767925 * L_1 = Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673(L_0, /*hidden argument*/Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673_RuntimeMethod_var); __this->set_hierarchy_10(L_1); SkeletonUtility_t2980767925 * L_2 = __this->get_hierarchy_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0023; } } { return; } IL_0023: { SkeletonUtility_t2980767925 * L_4 = __this->get_hierarchy_10(); NullCheck(L_4); SkeletonUtility_RegisterBone_m2890744744(L_4, __this, /*hidden argument*/NULL); SkeletonUtility_t2980767925 * L_5 = __this->get_hierarchy_10(); intptr_t L_6 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var; SkeletonUtilityDelegate_t487527757 * L_7 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var); SkeletonUtilityDelegate__ctor_m1180242167(L_7, __this, L_6, /*hidden argument*/NULL); NullCheck(L_5); SkeletonUtility_add_OnReset_m4274997099(L_5, L_7, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtilityBone::HandleOnReset() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_HandleOnReset_m2102725246 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method) { { SkeletonUtilityBone_Reset_m1564690104(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtilityBone::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_OnDisable_m2644979446 (SkeletonUtilityBone_t2225520134 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityBone_OnDisable_m2644979446_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonUtility_t2980767925 * L_0 = __this->get_hierarchy_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0034; } } { SkeletonUtility_t2980767925 * L_2 = __this->get_hierarchy_10(); intptr_t L_3 = (intptr_t)SkeletonUtilityBone_HandleOnReset_m2102725246_RuntimeMethod_var; SkeletonUtilityDelegate_t487527757 * L_4 = (SkeletonUtilityDelegate_t487527757 *)il2cpp_codegen_object_new(SkeletonUtilityDelegate_t487527757_il2cpp_TypeInfo_var); SkeletonUtilityDelegate__ctor_m1180242167(L_4, __this, L_3, /*hidden argument*/NULL); NullCheck(L_2); SkeletonUtility_remove_OnReset_m1587994906(L_2, L_4, /*hidden argument*/NULL); SkeletonUtility_t2980767925 * L_5 = __this->get_hierarchy_10(); NullCheck(L_5); SkeletonUtility_UnregisterBone_m3549953762(L_5, __this, /*hidden argument*/NULL); } IL_0034: { return; } } // System.Void Spine.Unity.SkeletonUtilityBone::DoUpdate(Spine.Unity.SkeletonUtilityBone/UpdatePhase) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_DoUpdate_m3147196733 (SkeletonUtilityBone_t2225520134 * __this, int32_t ___phase0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityBone_DoUpdate_m3147196733_MetadataUsageId); s_Il2CppMethodInitialized = true; } Skeleton_t3686076450 * V_0 = NULL; Transform_t3600365921 * V_1 = NULL; float V_2 = 0.0f; Vector3_t3722313464 V_3; memset(&V_3, 0, sizeof(V_3)); Quaternion_t2301928331 V_4; memset(&V_4, 0, sizeof(V_4)); Vector3_t3722313464 V_5; memset(&V_5, 0, sizeof(V_5)); Quaternion_t2301928331 V_6; memset(&V_6, 0, sizeof(V_6)); Vector3_t3722313464 V_7; memset(&V_7, 0, sizeof(V_7)); float V_8 = 0.0f; Quaternion_t2301928331 V_9; memset(&V_9, 0, sizeof(V_9)); Vector3_t3722313464 V_10; memset(&V_10, 0, sizeof(V_10)); Vector3_t3722313464 V_11; memset(&V_11, 0, sizeof(V_11)); Vector3_t3722313464 V_12; memset(&V_12, 0, sizeof(V_12)); float V_13 = 0.0f; Quaternion_t2301928331 V_14; memset(&V_14, 0, sizeof(V_14)); Vector3_t3722313464 V_15; memset(&V_15, 0, sizeof(V_15)); Vector3_t3722313464 V_16; memset(&V_16, 0, sizeof(V_16)); { bool L_0 = __this->get_valid_13(); if (L_0) { goto IL_0012; } } { SkeletonUtilityBone_Reset_m1564690104(__this, /*hidden argument*/NULL); return; } IL_0012: { SkeletonUtility_t2980767925 * L_1 = __this->get_hierarchy_10(); NullCheck(L_1); SkeletonRenderer_t2098681813 * L_2 = L_1->get_skeletonRenderer_4(); NullCheck(L_2); Skeleton_t3686076450 * L_3 = L_2->get_skeleton_28(); V_0 = L_3; Bone_t1086356328 * L_4 = __this->get_bone_11(); if (L_4) { goto IL_0073; } } { String_t* L_5 = __this->get_boneName_2(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_6 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_003f; } } { return; } IL_003f: { Skeleton_t3686076450 * L_7 = V_0; String_t* L_8 = __this->get_boneName_2(); NullCheck(L_7); Bone_t1086356328 * L_9 = Skeleton_FindBone_m691037340(L_7, L_8, /*hidden argument*/NULL); __this->set_bone_11(L_9); Bone_t1086356328 * L_10 = __this->get_bone_11(); if (L_10) { goto IL_0073; } } { String_t* L_11 = __this->get_boneName_2(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_12 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral1825277037, L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m1665621915(NULL /*static, unused*/, L_12, __this, /*hidden argument*/NULL); return; } IL_0073: { Transform_t3600365921 * L_13 = __this->get_cachedTransform_14(); V_1 = L_13; Skeleton_t3686076450 * L_14 = V_0; NullCheck(L_14); float L_15 = L_14->get_scaleX_15(); Skeleton_t3686076450 * L_16 = V_0; NullCheck(L_16); float L_17 = L_16->get_scaleY_16(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_18 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)L_15, (float)L_17)), /*hidden argument*/NULL); V_2 = L_18; int32_t L_19 = __this->get_mode_4(); if (L_19) { goto IL_02dc; } } { int32_t L_20 = ___phase0; if (!L_20) { goto IL_00b1; } } { int32_t L_21 = ___phase0; if ((((int32_t)L_21) == ((int32_t)1))) { goto IL_01b6; } } { int32_t L_22 = ___phase0; if ((((int32_t)L_22) == ((int32_t)2))) { goto IL_01b6; } } { goto IL_02d7; } IL_00b1: { bool L_23 = __this->get_position_5(); if (!L_23) { goto IL_00e2; } } { Transform_t3600365921 * L_24 = V_1; Bone_t1086356328 * L_25 = __this->get_bone_11(); NullCheck(L_25); float L_26 = L_25->get_x_5(); Bone_t1086356328 * L_27 = __this->get_bone_11(); NullCheck(L_27); float L_28 = L_27->get_y_6(); Vector3_t3722313464 L_29; memset(&L_29, 0, sizeof(L_29)); Vector3__ctor_m3353183577((&L_29), L_26, L_28, (0.0f), /*hidden argument*/NULL); NullCheck(L_24); Transform_set_localPosition_m4128471975(L_24, L_29, /*hidden argument*/NULL); } IL_00e2: { bool L_30 = __this->get_rotation_6(); if (!L_30) { goto IL_016f; } } { Bone_t1086356328 * L_31 = __this->get_bone_11(); NullCheck(L_31); BoneData_t3130174490 * L_32 = L_31->get_data_1(); NullCheck(L_32); int32_t L_33 = L_32->get_transformMode_11(); bool L_34 = SkeletonExtensions_InheritsRotation_m3343379492(NULL /*static, unused*/, L_33, /*hidden argument*/NULL); if (!L_34) { goto IL_012c; } } { Transform_t3600365921 * L_35 = V_1; Bone_t1086356328 * L_36 = __this->get_bone_11(); NullCheck(L_36); float L_37 = L_36->get_rotation_7(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_38 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_37, /*hidden argument*/NULL); NullCheck(L_35); Transform_set_localRotation_m19445462(L_35, L_38, /*hidden argument*/NULL); goto IL_016f; } IL_012c: { Transform_t3600365921 * L_39 = __this->get_skeletonTransform_15(); NullCheck(L_39); Quaternion_t2301928331 L_40 = Transform_get_rotation_m3502953881(L_39, /*hidden argument*/NULL); V_4 = L_40; Vector3_t3722313464 L_41 = Quaternion_get_eulerAngles_m3425202016((&V_4), /*hidden argument*/NULL); V_3 = L_41; Transform_t3600365921 * L_42 = V_1; float L_43 = (&V_3)->get_x_1(); float L_44 = (&V_3)->get_y_2(); float L_45 = (&V_3)->get_z_3(); Bone_t1086356328 * L_46 = __this->get_bone_11(); NullCheck(L_46); float L_47 = Bone_get_WorldRotationX_m2836530618(L_46, /*hidden argument*/NULL); float L_48 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_49 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_43, L_44, ((float)il2cpp_codegen_add((float)L_45, (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48)))), /*hidden argument*/NULL); NullCheck(L_42); Transform_set_rotation_m3524318132(L_42, L_49, /*hidden argument*/NULL); } IL_016f: { bool L_50 = __this->get_scale_7(); if (!L_50) { goto IL_01b1; } } { Transform_t3600365921 * L_51 = V_1; Bone_t1086356328 * L_52 = __this->get_bone_11(); NullCheck(L_52); float L_53 = L_52->get_scaleX_8(); Bone_t1086356328 * L_54 = __this->get_bone_11(); NullCheck(L_54); float L_55 = L_54->get_scaleY_9(); Vector3_t3722313464 L_56; memset(&L_56, 0, sizeof(L_56)); Vector3__ctor_m3353183577((&L_56), L_53, L_55, (1.0f), /*hidden argument*/NULL); NullCheck(L_51); Transform_set_localScale_m3053443106(L_51, L_56, /*hidden argument*/NULL); Bone_t1086356328 * L_57 = __this->get_bone_11(); bool L_58 = SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392(NULL /*static, unused*/, L_57, /*hidden argument*/NULL); __this->set_incompatibleTransformMode_16(L_58); } IL_01b1: { goto IL_02d7; } IL_01b6: { Bone_t1086356328 * L_59 = __this->get_bone_11(); NullCheck(L_59); bool L_60 = L_59->get_appliedValid_19(); if (L_60) { goto IL_01d1; } } { Bone_t1086356328 * L_61 = __this->get_bone_11(); NullCheck(L_61); Bone_UpdateAppliedTransform_m3509461156(L_61, /*hidden argument*/NULL); } IL_01d1: { bool L_62 = __this->get_position_5(); if (!L_62) { goto IL_0202; } } { Transform_t3600365921 * L_63 = V_1; Bone_t1086356328 * L_64 = __this->get_bone_11(); NullCheck(L_64); float L_65 = L_64->get_ax_12(); Bone_t1086356328 * L_66 = __this->get_bone_11(); NullCheck(L_66); float L_67 = L_66->get_ay_13(); Vector3_t3722313464 L_68; memset(&L_68, 0, sizeof(L_68)); Vector3__ctor_m3353183577((&L_68), L_65, L_67, (0.0f), /*hidden argument*/NULL); NullCheck(L_63); Transform_set_localPosition_m4128471975(L_63, L_68, /*hidden argument*/NULL); } IL_0202: { bool L_69 = __this->get_rotation_6(); if (!L_69) { goto IL_0290; } } { Bone_t1086356328 * L_70 = __this->get_bone_11(); NullCheck(L_70); BoneData_t3130174490 * L_71 = L_70->get_data_1(); NullCheck(L_71); int32_t L_72 = L_71->get_transformMode_11(); bool L_73 = SkeletonExtensions_InheritsRotation_m3343379492(NULL /*static, unused*/, L_72, /*hidden argument*/NULL); if (!L_73) { goto IL_024c; } } { Transform_t3600365921 * L_74 = V_1; Bone_t1086356328 * L_75 = __this->get_bone_11(); NullCheck(L_75); float L_76 = Bone_get_AppliedRotation_m370809906(L_75, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_77 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, (0.0f), (0.0f), L_76, /*hidden argument*/NULL); NullCheck(L_74); Transform_set_localRotation_m19445462(L_74, L_77, /*hidden argument*/NULL); goto IL_0290; } IL_024c: { Transform_t3600365921 * L_78 = __this->get_skeletonTransform_15(); NullCheck(L_78); Quaternion_t2301928331 L_79 = Transform_get_rotation_m3502953881(L_78, /*hidden argument*/NULL); V_6 = L_79; Vector3_t3722313464 L_80 = Quaternion_get_eulerAngles_m3425202016((&V_6), /*hidden argument*/NULL); V_5 = L_80; Transform_t3600365921 * L_81 = V_1; float L_82 = (&V_5)->get_x_1(); float L_83 = (&V_5)->get_y_2(); float L_84 = (&V_5)->get_z_3(); Bone_t1086356328 * L_85 = __this->get_bone_11(); NullCheck(L_85); float L_86 = Bone_get_WorldRotationX_m2836530618(L_85, /*hidden argument*/NULL); float L_87 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_88 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_82, L_83, ((float)il2cpp_codegen_add((float)L_84, (float)((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)))), /*hidden argument*/NULL); NullCheck(L_81); Transform_set_rotation_m3524318132(L_81, L_88, /*hidden argument*/NULL); } IL_0290: { bool L_89 = __this->get_scale_7(); if (!L_89) { goto IL_02d2; } } { Transform_t3600365921 * L_90 = V_1; Bone_t1086356328 * L_91 = __this->get_bone_11(); NullCheck(L_91); float L_92 = L_91->get_ascaleX_15(); Bone_t1086356328 * L_93 = __this->get_bone_11(); NullCheck(L_93); float L_94 = L_93->get_ascaleY_16(); Vector3_t3722313464 L_95; memset(&L_95, 0, sizeof(L_95)); Vector3__ctor_m3353183577((&L_95), L_92, L_94, (1.0f), /*hidden argument*/NULL); NullCheck(L_90); Transform_set_localScale_m3053443106(L_90, L_95, /*hidden argument*/NULL); Bone_t1086356328 * L_96 = __this->get_bone_11(); bool L_97 = SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392(NULL /*static, unused*/, L_96, /*hidden argument*/NULL); __this->set_incompatibleTransformMode_16(L_97); } IL_02d2: { goto IL_02d7; } IL_02d7: { goto IL_0584; } IL_02dc: { int32_t L_98 = __this->get_mode_4(); if ((!(((uint32_t)L_98) == ((uint32_t)1)))) { goto IL_0584; } } { bool L_99 = __this->get_transformLerpComplete_12(); if (!L_99) { goto IL_02f4; } } { return; } IL_02f4: { Transform_t3600365921 * L_100 = __this->get_parentReference_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_101 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_100, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_101) { goto IL_0425; } } { bool L_102 = __this->get_position_5(); if (!L_102) { goto IL_0368; } } { Transform_t3600365921 * L_103 = V_1; NullCheck(L_103); Vector3_t3722313464 L_104 = Transform_get_localPosition_m4234289348(L_103, /*hidden argument*/NULL); V_7 = L_104; Bone_t1086356328 * L_105 = __this->get_bone_11(); Bone_t1086356328 * L_106 = __this->get_bone_11(); NullCheck(L_106); float L_107 = L_106->get_x_5(); float L_108 = (&V_7)->get_x_1(); float L_109 = __this->get_overrideAlpha_9(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_110 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_107, L_108, L_109, /*hidden argument*/NULL); NullCheck(L_105); L_105->set_x_5(L_110); Bone_t1086356328 * L_111 = __this->get_bone_11(); Bone_t1086356328 * L_112 = __this->get_bone_11(); NullCheck(L_112); float L_113 = L_112->get_y_6(); float L_114 = (&V_7)->get_y_2(); float L_115 = __this->get_overrideAlpha_9(); float L_116 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_113, L_114, L_115, /*hidden argument*/NULL); NullCheck(L_111); L_111->set_y_6(L_116); } IL_0368: { bool L_117 = __this->get_rotation_6(); if (!L_117) { goto IL_03bd; } } { Bone_t1086356328 * L_118 = __this->get_bone_11(); NullCheck(L_118); float L_119 = Bone_get_Rotation_m2888305710(L_118, /*hidden argument*/NULL); Transform_t3600365921 * L_120 = V_1; NullCheck(L_120); Quaternion_t2301928331 L_121 = Transform_get_localRotation_m3487911431(L_120, /*hidden argument*/NULL); V_9 = L_121; Vector3_t3722313464 L_122 = Quaternion_get_eulerAngles_m3425202016((&V_9), /*hidden argument*/NULL); V_10 = L_122; float L_123 = (&V_10)->get_z_3(); float L_124 = __this->get_overrideAlpha_9(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_125 = Mathf_LerpAngle_m295352085(NULL /*static, unused*/, L_119, L_123, L_124, /*hidden argument*/NULL); V_8 = L_125; Bone_t1086356328 * L_126 = __this->get_bone_11(); float L_127 = V_8; NullCheck(L_126); Bone_set_Rotation_m1048651892(L_126, L_127, /*hidden argument*/NULL); Bone_t1086356328 * L_128 = __this->get_bone_11(); float L_129 = V_8; NullCheck(L_128); Bone_set_AppliedRotation_m1269166262(L_128, L_129, /*hidden argument*/NULL); } IL_03bd: { bool L_130 = __this->get_scale_7(); if (!L_130) { goto IL_0420; } } { Transform_t3600365921 * L_131 = V_1; NullCheck(L_131); Vector3_t3722313464 L_132 = Transform_get_localScale_m129152068(L_131, /*hidden argument*/NULL); V_11 = L_132; Bone_t1086356328 * L_133 = __this->get_bone_11(); Bone_t1086356328 * L_134 = __this->get_bone_11(); NullCheck(L_134); float L_135 = L_134->get_scaleX_8(); float L_136 = (&V_11)->get_x_1(); float L_137 = __this->get_overrideAlpha_9(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_138 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_135, L_136, L_137, /*hidden argument*/NULL); NullCheck(L_133); L_133->set_scaleX_8(L_138); Bone_t1086356328 * L_139 = __this->get_bone_11(); Bone_t1086356328 * L_140 = __this->get_bone_11(); NullCheck(L_140); float L_141 = L_140->get_scaleY_9(); float L_142 = (&V_11)->get_y_2(); float L_143 = __this->get_overrideAlpha_9(); float L_144 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_141, L_142, L_143, /*hidden argument*/NULL); NullCheck(L_139); L_139->set_scaleY_9(L_144); } IL_0420: { goto IL_057d; } IL_0425: { bool L_145 = __this->get_transformLerpComplete_12(); if (!L_145) { goto IL_0431; } } { return; } IL_0431: { bool L_146 = __this->get_position_5(); if (!L_146) { goto IL_049f; } } { Transform_t3600365921 * L_147 = __this->get_parentReference_3(); Transform_t3600365921 * L_148 = V_1; NullCheck(L_148); Vector3_t3722313464 L_149 = Transform_get_position_m36019626(L_148, /*hidden argument*/NULL); NullCheck(L_147); Vector3_t3722313464 L_150 = Transform_InverseTransformPoint_m1343916000(L_147, L_149, /*hidden argument*/NULL); V_12 = L_150; Bone_t1086356328 * L_151 = __this->get_bone_11(); Bone_t1086356328 * L_152 = __this->get_bone_11(); NullCheck(L_152); float L_153 = L_152->get_x_5(); float L_154 = (&V_12)->get_x_1(); float L_155 = __this->get_overrideAlpha_9(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_156 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_153, L_154, L_155, /*hidden argument*/NULL); NullCheck(L_151); L_151->set_x_5(L_156); Bone_t1086356328 * L_157 = __this->get_bone_11(); Bone_t1086356328 * L_158 = __this->get_bone_11(); NullCheck(L_158); float L_159 = L_158->get_y_6(); float L_160 = (&V_12)->get_y_2(); float L_161 = __this->get_overrideAlpha_9(); float L_162 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_159, L_160, L_161, /*hidden argument*/NULL); NullCheck(L_157); L_157->set_y_6(L_162); } IL_049f: { bool L_163 = __this->get_rotation_6(); if (!L_163) { goto IL_0509; } } { Bone_t1086356328 * L_164 = __this->get_bone_11(); NullCheck(L_164); float L_165 = Bone_get_Rotation_m2888305710(L_164, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_166 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL); Transform_t3600365921 * L_167 = __this->get_parentReference_3(); Transform_t3600365921 * L_168 = V_1; NullCheck(L_168); Vector3_t3722313464 L_169 = Transform_get_up_m3972993886(L_168, /*hidden argument*/NULL); NullCheck(L_167); Vector3_t3722313464 L_170 = Transform_InverseTransformDirection_m3843238577(L_167, L_169, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_171 = Quaternion_LookRotation_m3197602968(NULL /*static, unused*/, L_166, L_170, /*hidden argument*/NULL); V_14 = L_171; Vector3_t3722313464 L_172 = Quaternion_get_eulerAngles_m3425202016((&V_14), /*hidden argument*/NULL); V_15 = L_172; float L_173 = (&V_15)->get_z_3(); float L_174 = __this->get_overrideAlpha_9(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_175 = Mathf_LerpAngle_m295352085(NULL /*static, unused*/, L_165, L_173, L_174, /*hidden argument*/NULL); V_13 = L_175; Bone_t1086356328 * L_176 = __this->get_bone_11(); float L_177 = V_13; NullCheck(L_176); Bone_set_Rotation_m1048651892(L_176, L_177, /*hidden argument*/NULL); Bone_t1086356328 * L_178 = __this->get_bone_11(); float L_179 = V_13; NullCheck(L_178); Bone_set_AppliedRotation_m1269166262(L_178, L_179, /*hidden argument*/NULL); } IL_0509: { bool L_180 = __this->get_scale_7(); if (!L_180) { goto IL_056c; } } { Transform_t3600365921 * L_181 = V_1; NullCheck(L_181); Vector3_t3722313464 L_182 = Transform_get_localScale_m129152068(L_181, /*hidden argument*/NULL); V_16 = L_182; Bone_t1086356328 * L_183 = __this->get_bone_11(); Bone_t1086356328 * L_184 = __this->get_bone_11(); NullCheck(L_184); float L_185 = L_184->get_scaleX_8(); float L_186 = (&V_16)->get_x_1(); float L_187 = __this->get_overrideAlpha_9(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_188 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_185, L_186, L_187, /*hidden argument*/NULL); NullCheck(L_183); L_183->set_scaleX_8(L_188); Bone_t1086356328 * L_189 = __this->get_bone_11(); Bone_t1086356328 * L_190 = __this->get_bone_11(); NullCheck(L_190); float L_191 = L_190->get_scaleY_9(); float L_192 = (&V_16)->get_y_2(); float L_193 = __this->get_overrideAlpha_9(); float L_194 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_191, L_192, L_193, /*hidden argument*/NULL); NullCheck(L_189); L_189->set_scaleY_9(L_194); } IL_056c: { Bone_t1086356328 * L_195 = __this->get_bone_11(); bool L_196 = SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392(NULL /*static, unused*/, L_195, /*hidden argument*/NULL); __this->set_incompatibleTransformMode_16(L_196); } IL_057d: { __this->set_transformLerpComplete_12((bool)1); } IL_0584: { return; } } // System.Boolean Spine.Unity.SkeletonUtilityBone::BoneTransformModeIncompatible(Spine.Bone) extern "C" IL2CPP_METHOD_ATTR bool SkeletonUtilityBone_BoneTransformModeIncompatible_m4113095392 (RuntimeObject * __this /* static, unused */, Bone_t1086356328 * ___bone0, const RuntimeMethod* method) { { Bone_t1086356328 * L_0 = ___bone0; NullCheck(L_0); BoneData_t3130174490 * L_1 = L_0->get_data_1(); NullCheck(L_1); int32_t L_2 = L_1->get_transformMode_11(); bool L_3 = SkeletonExtensions_InheritsScale_m212976228(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); return (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); } } // System.Void Spine.Unity.SkeletonUtilityBone::AddBoundingBox(System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityBone_AddBoundingBox_m3370742078 (SkeletonUtilityBone_t2225520134 * __this, String_t* ___skinName0, String_t* ___slotName1, String_t* ___attachmentName2, const RuntimeMethod* method) { { Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_0); GameObject_t1113636619 * L_1 = Component_get_gameObject_m442555142(L_0, /*hidden argument*/NULL); SkeletonUtility_AddBoneRigidbody2D_m1973668315(NULL /*static, unused*/, L_1, (bool)1, (0.0f), /*hidden argument*/NULL); Bone_t1086356328 * L_2 = __this->get_bone_11(); NullCheck(L_2); Skeleton_t3686076450 * L_3 = L_2->get_skeleton_2(); String_t* L_4 = ___skinName0; String_t* L_5 = ___slotName1; String_t* L_6 = ___attachmentName2; Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); SkeletonUtility_AddBoundingBoxGameObject_m2092416734(NULL /*static, unused*/, L_3, L_4, L_5, L_6, L_7, (bool)1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SkeletonUtilityConstraint::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint__ctor_m3867646057 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtilityConstraint::OnEnable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnEnable_m967882905 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SkeletonUtilityConstraint_OnEnable_m967882905_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SkeletonUtilityBone_t2225520134 * L_0 = Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535(__this, /*hidden argument*/Component_GetComponent_TisSkeletonUtilityBone_t2225520134_m1643575535_RuntimeMethod_var); __this->set_bone_2(L_0); Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_1); SkeletonUtility_t2980767925 * L_2 = Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673(L_1, /*hidden argument*/Component_GetComponentInParent_TisSkeletonUtility_t2980767925_m3601073673_RuntimeMethod_var); __this->set_hierarchy_3(L_2); SkeletonUtility_t2980767925 * L_3 = __this->get_hierarchy_3(); NullCheck(L_3); SkeletonUtility_RegisterConstraint_m421956285(L_3, __this, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.SkeletonUtilityConstraint::OnDisable() extern "C" IL2CPP_METHOD_ATTR void SkeletonUtilityConstraint_OnDisable_m862086949 (SkeletonUtilityConstraint_t1014382506 * __this, const RuntimeMethod* method) { { SkeletonUtility_t2980767925 * L_0 = __this->get_hierarchy_3(); NullCheck(L_0); SkeletonUtility_UnregisterConstraint_m2666721587(L_0, __this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineAnimation::.ctor(System.String,System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineAnimation__ctor_m18466346 (SpineAnimation_t42895223 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineAtlasAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset__ctor_m3690389305 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { { AtlasAssetBase__ctor_m1469063312(__this, /*hidden argument*/NULL); return; } } // System.Boolean Spine.Unity.SpineAtlasAsset::get_IsLoaded() extern "C" IL2CPP_METHOD_ATTR bool SpineAtlasAsset_get_IsLoaded_m2522790724 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { { Atlas_t4040192941 * L_0 = __this->get_atlas_4(); return (bool)((((int32_t)((((RuntimeObject*)(Atlas_t4040192941 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Collections.Generic.IEnumerable`1 Spine.Unity.SpineAtlasAsset::get_Materials() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* SpineAtlasAsset_get_Materials_m4159498809 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { { MaterialU5BU5D_t561872642* L_0 = __this->get_materials_3(); return (RuntimeObject*)L_0; } } // System.Int32 Spine.Unity.SpineAtlasAsset::get_MaterialCount() extern "C" IL2CPP_METHOD_ATTR int32_t SpineAtlasAsset_get_MaterialCount_m1801319617 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { MaterialU5BU5D_t561872642* L_0 = __this->get_materials_3(); if (L_0) { goto IL_0011; } } { G_B3_0 = 0; goto IL_0019; } IL_0011: { MaterialU5BU5D_t561872642* L_1 = __this->get_materials_3(); NullCheck(L_1); G_B3_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length)))); } IL_0019: { return G_B3_0; } } // UnityEngine.Material Spine.Unity.SpineAtlasAsset::get_PrimaryMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * SpineAtlasAsset_get_PrimaryMaterial_m3949403821 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { { MaterialU5BU5D_t561872642* L_0 = __this->get_materials_3(); NullCheck(L_0); int32_t L_1 = 0; Material_t340375123 * L_2 = (L_0)->GetAt(static_cast(L_1)); return L_2; } } // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Material[],System.Boolean) extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m2294377690 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, MaterialU5BU5D_t561872642* ___materials1, bool ___initialize2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAtlasAsset_CreateRuntimeInstance_m2294377690_MetadataUsageId); s_Il2CppMethodInitialized = true; } SpineAtlasAsset_t3023093230 * V_0 = NULL; { SpineAtlasAsset_t3023093230 * L_0 = ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisSpineAtlasAsset_t3023093230_m2826934199_RuntimeMethod_var); V_0 = L_0; SpineAtlasAsset_t3023093230 * L_1 = V_0; NullCheck(L_1); SpineAtlasAsset_Reset_m3233148725(L_1, /*hidden argument*/NULL); SpineAtlasAsset_t3023093230 * L_2 = V_0; TextAsset_t3022178571 * L_3 = ___atlasText0; NullCheck(L_2); L_2->set_atlasFile_2(L_3); SpineAtlasAsset_t3023093230 * L_4 = V_0; MaterialU5BU5D_t561872642* L_5 = ___materials1; NullCheck(L_4); L_4->set_materials_3(L_5); bool L_6 = ___initialize2; if (!L_6) { goto IL_0027; } } { SpineAtlasAsset_t3023093230 * L_7 = V_0; NullCheck(L_7); VirtFuncInvoker0< Atlas_t4040192941 * >::Invoke(9 /* Spine.Atlas Spine.Unity.AtlasAssetBase::GetAtlas() */, L_7); } IL_0027: { SpineAtlasAsset_t3023093230 * L_8 = V_0; return L_8; } } // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Texture2D[],UnityEngine.Material,System.Boolean) extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m1337328698 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, Texture2DU5BU5D_t149664596* ___textures1, Material_t340375123 * ___materialPropertySource2, bool ___initialize3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAtlasAsset_CreateRuntimeInstance_m1337328698_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; StringU5BU5D_t1281789340* V_1 = NULL; List_1_t3319525431 * V_2 = NULL; int32_t V_3 = 0; MaterialU5BU5D_t561872642* V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; Material_t340375123 * V_7 = NULL; String_t* V_8 = NULL; int32_t V_9 = 0; int32_t V_10 = 0; { TextAsset_t3022178571 * L_0 = ___atlasText0; NullCheck(L_0); String_t* L_1 = TextAsset_get_text_m2027878391(L_0, /*hidden argument*/NULL); V_0 = L_1; String_t* L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_3 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); NullCheck(L_2); String_t* L_4 = String_Replace_m1273907647(L_2, _stringLiteral3452614563, L_3, /*hidden argument*/NULL); V_0 = L_4; String_t* L_5 = V_0; CharU5BU5D_t3528271667* L_6 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1)); NullCheck(L_6); (L_6)->SetAt(static_cast(0), (Il2CppChar)((int32_t)10)); NullCheck(L_5); StringU5BU5D_t1281789340* L_7 = String_Split_m3646115398(L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; List_1_t3319525431 * L_8 = (List_1_t3319525431 *)il2cpp_codegen_object_new(List_1_t3319525431_il2cpp_TypeInfo_var); List_1__ctor_m706204246(L_8, /*hidden argument*/List_1__ctor_m706204246_RuntimeMethod_var); V_2 = L_8; V_3 = 0; goto IL_006c; } IL_0037: { StringU5BU5D_t1281789340* L_9 = V_1; int32_t L_10 = V_3; NullCheck(L_9); int32_t L_11 = L_10; String_t* L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_12); String_t* L_13 = String_Trim_m923598732(L_12, /*hidden argument*/NULL); NullCheck(L_13); int32_t L_14 = String_get_Length_m3847582255(L_13, /*hidden argument*/NULL); if (L_14) { goto IL_0068; } } { List_1_t3319525431 * L_15 = V_2; StringU5BU5D_t1281789340* L_16 = V_1; int32_t L_17 = V_3; NullCheck(L_16); int32_t L_18 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); String_t* L_19 = (L_16)->GetAt(static_cast(L_18)); NullCheck(L_19); String_t* L_20 = String_Trim_m923598732(L_19, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_21 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); NullCheck(L_20); String_t* L_22 = String_Replace_m1273907647(L_20, _stringLiteral2410385622, L_21, /*hidden argument*/NULL); NullCheck(L_15); List_1_Add_m1685793073(L_15, L_22, /*hidden argument*/List_1_Add_m1685793073_RuntimeMethod_var); } IL_0068: { int32_t L_23 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1)); } IL_006c: { int32_t L_24 = V_3; StringU5BU5D_t1281789340* L_25 = V_1; NullCheck(L_25); if ((((int32_t)L_24) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_25)->max_length)))), (int32_t)1))))) { goto IL_0037; } } { List_1_t3319525431 * L_26 = V_2; NullCheck(L_26); int32_t L_27 = List_1_get_Count_m2276455407(L_26, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); V_4 = ((MaterialU5BU5D_t561872642*)SZArrayNew(MaterialU5BU5D_t561872642_il2cpp_TypeInfo_var, (uint32_t)L_27)); V_5 = 0; List_1_t3319525431 * L_28 = V_2; NullCheck(L_28); int32_t L_29 = List_1_get_Count_m2276455407(L_28, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var); V_6 = L_29; goto IL_0115; } IL_0094: { V_7 = (Material_t340375123 *)NULL; List_1_t3319525431 * L_30 = V_2; int32_t L_31 = V_5; NullCheck(L_30); String_t* L_32 = List_1_get_Item_m953835688(L_30, L_31, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var); V_8 = L_32; V_9 = 0; Texture2DU5BU5D_t149664596* L_33 = ___textures1; NullCheck(L_33); V_10 = (((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length)))); goto IL_00e2; } IL_00ae: { String_t* L_34 = V_8; Texture2DU5BU5D_t149664596* L_35 = ___textures1; int32_t L_36 = V_9; NullCheck(L_35); int32_t L_37 = L_36; Texture2D_t3840446185 * L_38 = (L_35)->GetAt(static_cast(L_37)); NullCheck(L_38); String_t* L_39 = Object_get_name_m4211327027(L_38, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_40 = String_Equals_m2359609904(NULL /*static, unused*/, L_34, L_39, 5, /*hidden argument*/NULL); if (!L_40) { goto IL_00dc; } } { Material_t340375123 * L_41 = ___materialPropertySource2; Material_t340375123 * L_42 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m249231841(L_42, L_41, /*hidden argument*/NULL); V_7 = L_42; Material_t340375123 * L_43 = V_7; Texture2DU5BU5D_t149664596* L_44 = ___textures1; int32_t L_45 = V_9; NullCheck(L_44); int32_t L_46 = L_45; Texture2D_t3840446185 * L_47 = (L_44)->GetAt(static_cast(L_46)); NullCheck(L_43); Material_set_mainTexture_m544811714(L_43, L_47, /*hidden argument*/NULL); goto IL_00eb; } IL_00dc: { int32_t L_48 = V_9; V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1)); } IL_00e2: { int32_t L_49 = V_9; int32_t L_50 = V_10; if ((((int32_t)L_49) < ((int32_t)L_50))) { goto IL_00ae; } } IL_00eb: { Material_t340375123 * L_51 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_52 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_51, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_52) { goto IL_0104; } } { MaterialU5BU5D_t561872642* L_53 = V_4; int32_t L_54 = V_5; Material_t340375123 * L_55 = V_7; NullCheck(L_53); ArrayElementTypeCheck (L_53, L_55); (L_53)->SetAt(static_cast(L_54), (Material_t340375123 *)L_55); goto IL_010f; } IL_0104: { ArgumentException_t132251570 * L_56 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_56, _stringLiteral892749628, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_56,SpineAtlasAsset_CreateRuntimeInstance_m1337328698_RuntimeMethod_var); } IL_010f: { int32_t L_57 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)); } IL_0115: { int32_t L_58 = V_5; int32_t L_59 = V_6; if ((((int32_t)L_58) < ((int32_t)L_59))) { goto IL_0094; } } { TextAsset_t3022178571 * L_60 = ___atlasText0; MaterialU5BU5D_t561872642* L_61 = V_4; bool L_62 = ___initialize3; SpineAtlasAsset_t3023093230 * L_63 = SpineAtlasAsset_CreateRuntimeInstance_m2294377690(NULL /*static, unused*/, L_60, L_61, L_62, /*hidden argument*/NULL); return L_63; } } // Spine.Unity.SpineAtlasAsset Spine.Unity.SpineAtlasAsset::CreateRuntimeInstance(UnityEngine.TextAsset,UnityEngine.Texture2D[],UnityEngine.Shader,System.Boolean) extern "C" IL2CPP_METHOD_ATTR SpineAtlasAsset_t3023093230 * SpineAtlasAsset_CreateRuntimeInstance_m3542846862 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___atlasText0, Texture2DU5BU5D_t149664596* ___textures1, Shader_t4151988712 * ___shader2, bool ___initialize3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAtlasAsset_CreateRuntimeInstance_m3542846862_MetadataUsageId); s_Il2CppMethodInitialized = true; } Material_t340375123 * V_0 = NULL; SpineAtlasAsset_t3023093230 * V_1 = NULL; { Shader_t4151988712 * L_0 = ___shader2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { Shader_t4151988712 * L_2 = Shader_Find_m2092206247(NULL /*static, unused*/, _stringLiteral389358955, /*hidden argument*/NULL); ___shader2 = L_2; } IL_0018: { Shader_t4151988712 * L_3 = ___shader2; Material_t340375123 * L_4 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var); Material__ctor_m1662457592(L_4, L_3, /*hidden argument*/NULL); V_0 = L_4; TextAsset_t3022178571 * L_5 = ___atlasText0; Texture2DU5BU5D_t149664596* L_6 = ___textures1; Material_t340375123 * L_7 = V_0; bool L_8 = ___initialize3; SpineAtlasAsset_t3023093230 * L_9 = SpineAtlasAsset_CreateRuntimeInstance_m1337328698(NULL /*static, unused*/, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; SpineAtlasAsset_t3023093230 * L_10 = V_1; return L_10; } } // System.Void Spine.Unity.SpineAtlasAsset::Reset() extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset_Reset_m3233148725 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { { VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.AtlasAssetBase::Clear() */, __this); return; } } // System.Void Spine.Unity.SpineAtlasAsset::Clear() extern "C" IL2CPP_METHOD_ATTR void SpineAtlasAsset_Clear_m860610068 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { { __this->set_atlas_4((Atlas_t4040192941 *)NULL); return; } } // Spine.Atlas Spine.Unity.SpineAtlasAsset::GetAtlas() extern "C" IL2CPP_METHOD_ATTR Atlas_t4040192941 * SpineAtlasAsset_GetAtlas_m3874233444 (SpineAtlasAsset_t3023093230 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAtlasAsset_GetAtlas_m3874233444_MetadataUsageId); s_Il2CppMethodInitialized = true; } Atlas_t4040192941 * V_0 = NULL; Exception_t * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { TextAsset_t3022178571 * L_0 = __this->get_atlasFile_2(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_002f; } } { String_t* L_2 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_3 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral2628620630, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m1665621915(NULL /*static, unused*/, L_3, __this, /*hidden argument*/NULL); VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.AtlasAssetBase::Clear() */, __this); return (Atlas_t4040192941 *)NULL; } IL_002f: { MaterialU5BU5D_t561872642* L_4 = __this->get_materials_3(); if (!L_4) { goto IL_0047; } } { MaterialU5BU5D_t561872642* L_5 = __this->get_materials_3(); NullCheck(L_5); if ((((int32_t)((int32_t)(((RuntimeArray *)L_5)->max_length))))) { goto IL_0065; } } IL_0047: { String_t* L_6 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_7 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral1885057813, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m1665621915(NULL /*static, unused*/, L_7, __this, /*hidden argument*/NULL); VirtActionInvoker0::Invoke(8 /* System.Void Spine.Unity.AtlasAssetBase::Clear() */, __this); return (Atlas_t4040192941 *)NULL; } IL_0065: { Atlas_t4040192941 * L_8 = __this->get_atlas_4(); if (!L_8) { goto IL_0077; } } { Atlas_t4040192941 * L_9 = __this->get_atlas_4(); return L_9; } IL_0077: try { // begin try (depth: 1) TextAsset_t3022178571 * L_10 = __this->get_atlasFile_2(); NullCheck(L_10); String_t* L_11 = TextAsset_get_text_m2027878391(L_10, /*hidden argument*/NULL); StringReader_t3465604688 * L_12 = (StringReader_t3465604688 *)il2cpp_codegen_object_new(StringReader_t3465604688_il2cpp_TypeInfo_var); StringReader__ctor_m126993932(L_12, L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_13 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); MaterialsTextureLoader_t1402074808 * L_14 = (MaterialsTextureLoader_t1402074808 *)il2cpp_codegen_object_new(MaterialsTextureLoader_t1402074808_il2cpp_TypeInfo_var); MaterialsTextureLoader__ctor_m1104951569(L_14, __this, /*hidden argument*/NULL); Atlas_t4040192941 * L_15 = (Atlas_t4040192941 *)il2cpp_codegen_object_new(Atlas_t4040192941_il2cpp_TypeInfo_var); Atlas__ctor_m2591271234(L_15, L_12, L_13, L_14, /*hidden argument*/NULL); __this->set_atlas_4(L_15); Atlas_t4040192941 * L_16 = __this->get_atlas_4(); NullCheck(L_16); Atlas_FlipV_m4048247875(L_16, /*hidden argument*/NULL); Atlas_t4040192941 * L_17 = __this->get_atlas_4(); V_0 = L_17; goto IL_0100; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00b4; throw e; } CATCH_00b4: { // begin catch(System.Exception) V_1 = ((Exception_t *)__exception_local); StringU5BU5D_t1281789340* L_18 = ((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)6)); NullCheck(L_18); ArrayElementTypeCheck (L_18, _stringLiteral2483526399); (L_18)->SetAt(static_cast(0), (String_t*)_stringLiteral2483526399); StringU5BU5D_t1281789340* L_19 = L_18; String_t* L_20 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_20); (L_19)->SetAt(static_cast(1), (String_t*)L_20); StringU5BU5D_t1281789340* L_21 = L_19; NullCheck(L_21); ArrayElementTypeCheck (L_21, _stringLiteral3452614566); (L_21)->SetAt(static_cast(2), (String_t*)_stringLiteral3452614566); StringU5BU5D_t1281789340* L_22 = L_21; Exception_t * L_23 = V_1; NullCheck(L_23); String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23); NullCheck(L_22); ArrayElementTypeCheck (L_22, L_24); (L_22)->SetAt(static_cast(3), (String_t*)L_24); StringU5BU5D_t1281789340* L_25 = L_22; NullCheck(L_25); ArrayElementTypeCheck (L_25, _stringLiteral3452614566); (L_25)->SetAt(static_cast(4), (String_t*)_stringLiteral3452614566); StringU5BU5D_t1281789340* L_26 = L_25; Exception_t * L_27 = V_1; NullCheck(L_27); String_t* L_28 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_27); NullCheck(L_26); ArrayElementTypeCheck (L_26, L_28); (L_26)->SetAt(static_cast(5), (String_t*)L_28); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_29 = String_Concat_m1809518182(NULL /*static, unused*/, L_26, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m1665621915(NULL /*static, unused*/, L_29, __this, /*hidden argument*/NULL); V_0 = (Atlas_t4040192941 *)NULL; goto IL_0100; } // end catch (depth: 1) IL_0100: { Atlas_t4040192941 * L_30 = V_0; return L_30; } } // UnityEngine.Mesh Spine.Unity.SpineAtlasAsset::GenerateMesh(System.String,UnityEngine.Mesh,UnityEngine.Material&,System.Single) extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SpineAtlasAsset_GenerateMesh_m1953864713 (SpineAtlasAsset_t3023093230 * __this, String_t* ___name0, Mesh_t3648964284 * ___mesh1, Material_t340375123 ** ___material2, float ___scale3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAtlasAsset_GenerateMesh_m1953864713_MetadataUsageId); s_Il2CppMethodInitialized = true; } AtlasRegion_t13903284 * V_0 = NULL; Vector3U5BU5D_t1718750761* V_1 = NULL; Vector2U5BU5D_t1457185986* V_2 = NULL; ColorU5BU5D_t941916413* V_3 = NULL; Int32U5BU5D_t385246372* V_4 = NULL; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; { Atlas_t4040192941 * L_0 = __this->get_atlas_4(); String_t* L_1 = ___name0; NullCheck(L_0); AtlasRegion_t13903284 * L_2 = Atlas_FindRegion_m2944783334(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Material_t340375123 ** L_3 = ___material2; *((RuntimeObject **)(L_3)) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_3), (RuntimeObject *)NULL); AtlasRegion_t13903284 * L_4 = V_0; if (!L_4) { goto IL_0276; } } { Mesh_t3648964284 * L_5 = ___mesh1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_0030; } } { Mesh_t3648964284 * L_7 = (Mesh_t3648964284 *)il2cpp_codegen_object_new(Mesh_t3648964284_il2cpp_TypeInfo_var); Mesh__ctor_m2533762929(L_7, /*hidden argument*/NULL); ___mesh1 = L_7; Mesh_t3648964284 * L_8 = ___mesh1; String_t* L_9 = ___name0; NullCheck(L_8); Object_set_name_m291480324(L_8, L_9, /*hidden argument*/NULL); } IL_0030: { V_1 = ((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)); V_2 = ((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)4)); ColorU5BU5D_t941916413* L_10 = ((ColorU5BU5D_t941916413*)SZArrayNew(ColorU5BU5D_t941916413_il2cpp_TypeInfo_var, (uint32_t)4)); NullCheck(L_10); Color_t2555686324 L_11 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); *(Color_t2555686324 *)((L_10)->GetAddressAt(static_cast(0))) = L_11; ColorU5BU5D_t941916413* L_12 = L_10; NullCheck(L_12); Color_t2555686324 L_13 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); *(Color_t2555686324 *)((L_12)->GetAddressAt(static_cast(1))) = L_13; ColorU5BU5D_t941916413* L_14 = L_12; NullCheck(L_14); Color_t2555686324 L_15 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); *(Color_t2555686324 *)((L_14)->GetAddressAt(static_cast(2))) = L_15; ColorU5BU5D_t941916413* L_16 = L_14; NullCheck(L_16); Color_t2555686324 L_17 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); *(Color_t2555686324 *)((L_16)->GetAddressAt(static_cast(3))) = L_17; V_3 = L_16; Int32U5BU5D_t385246372* L_18 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)6)); RuntimeFieldHandle_t1871169219 L_19 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t3057255370____U24fieldU2D6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A_1_FieldInfo_var) }; RuntimeHelpers_InitializeArray_m3117905507(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_18, L_19, /*hidden argument*/NULL); V_4 = L_18; AtlasRegion_t13903284 * L_20 = V_0; NullCheck(L_20); int32_t L_21 = L_20->get_width_4(); V_5 = ((float)((float)(((float)((float)L_21)))/(float)(-2.0f))); float L_22 = V_5; V_6 = ((float)il2cpp_codegen_multiply((float)L_22, (float)(-1.0f))); AtlasRegion_t13903284 * L_23 = V_0; NullCheck(L_23); int32_t L_24 = L_23->get_height_5(); V_7 = ((float)((float)(((float)((float)L_24)))/(float)(2.0f))); float L_25 = V_7; V_8 = ((float)il2cpp_codegen_multiply((float)L_25, (float)(-1.0f))); Vector3U5BU5D_t1718750761* L_26 = V_1; NullCheck(L_26); float L_27 = V_5; float L_28 = V_8; Vector3_t3722313464 L_29; memset(&L_29, 0, sizeof(L_29)); Vector3__ctor_m3353183577((&L_29), L_27, L_28, (0.0f), /*hidden argument*/NULL); float L_30 = ___scale3; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_31 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_26)->GetAddressAt(static_cast(0))) = L_31; Vector3U5BU5D_t1718750761* L_32 = V_1; NullCheck(L_32); float L_33 = V_5; float L_34 = V_7; Vector3_t3722313464 L_35; memset(&L_35, 0, sizeof(L_35)); Vector3__ctor_m3353183577((&L_35), L_33, L_34, (0.0f), /*hidden argument*/NULL); float L_36 = ___scale3; Vector3_t3722313464 L_37 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_32)->GetAddressAt(static_cast(1))) = L_37; Vector3U5BU5D_t1718750761* L_38 = V_1; NullCheck(L_38); float L_39 = V_6; float L_40 = V_7; Vector3_t3722313464 L_41; memset(&L_41, 0, sizeof(L_41)); Vector3__ctor_m3353183577((&L_41), L_39, L_40, (0.0f), /*hidden argument*/NULL); float L_42 = ___scale3; Vector3_t3722313464 L_43 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_38)->GetAddressAt(static_cast(2))) = L_43; Vector3U5BU5D_t1718750761* L_44 = V_1; NullCheck(L_44); float L_45 = V_6; float L_46 = V_8; Vector3_t3722313464 L_47; memset(&L_47, 0, sizeof(L_47)); Vector3__ctor_m3353183577((&L_47), L_45, L_46, (0.0f), /*hidden argument*/NULL); float L_48 = ___scale3; Vector3_t3722313464 L_49 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_47, L_48, /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_44)->GetAddressAt(static_cast(3))) = L_49; AtlasRegion_t13903284 * L_50 = V_0; NullCheck(L_50); float L_51 = L_50->get_u_6(); V_9 = L_51; AtlasRegion_t13903284 * L_52 = V_0; NullCheck(L_52); float L_53 = L_52->get_v_7(); V_10 = L_53; AtlasRegion_t13903284 * L_54 = V_0; NullCheck(L_54); float L_55 = L_54->get_u2_8(); V_11 = L_55; AtlasRegion_t13903284 * L_56 = V_0; NullCheck(L_56); float L_57 = L_56->get_v2_9(); V_12 = L_57; AtlasRegion_t13903284 * L_58 = V_0; NullCheck(L_58); bool L_59 = L_58->get_rotate_15(); if (L_59) { goto IL_01d6; } } { Vector2U5BU5D_t1457185986* L_60 = V_2; NullCheck(L_60); float L_61 = V_9; float L_62 = V_12; Vector2_t2156229523 L_63; memset(&L_63, 0, sizeof(L_63)); Vector2__ctor_m3970636864((&L_63), L_61, L_62, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_60)->GetAddressAt(static_cast(0))) = L_63; Vector2U5BU5D_t1457185986* L_64 = V_2; NullCheck(L_64); float L_65 = V_9; float L_66 = V_10; Vector2_t2156229523 L_67; memset(&L_67, 0, sizeof(L_67)); Vector2__ctor_m3970636864((&L_67), L_65, L_66, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_64)->GetAddressAt(static_cast(1))) = L_67; Vector2U5BU5D_t1457185986* L_68 = V_2; NullCheck(L_68); float L_69 = V_11; float L_70 = V_10; Vector2_t2156229523 L_71; memset(&L_71, 0, sizeof(L_71)); Vector2__ctor_m3970636864((&L_71), L_69, L_70, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_68)->GetAddressAt(static_cast(2))) = L_71; Vector2U5BU5D_t1457185986* L_72 = V_2; NullCheck(L_72); float L_73 = V_11; float L_74 = V_12; Vector2_t2156229523 L_75; memset(&L_75, 0, sizeof(L_75)); Vector2__ctor_m3970636864((&L_75), L_73, L_74, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_72)->GetAddressAt(static_cast(3))) = L_75; goto IL_022a; } IL_01d6: { Vector2U5BU5D_t1457185986* L_76 = V_2; NullCheck(L_76); float L_77 = V_11; float L_78 = V_12; Vector2_t2156229523 L_79; memset(&L_79, 0, sizeof(L_79)); Vector2__ctor_m3970636864((&L_79), L_77, L_78, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_76)->GetAddressAt(static_cast(0))) = L_79; Vector2U5BU5D_t1457185986* L_80 = V_2; NullCheck(L_80); float L_81 = V_9; float L_82 = V_12; Vector2_t2156229523 L_83; memset(&L_83, 0, sizeof(L_83)); Vector2__ctor_m3970636864((&L_83), L_81, L_82, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_80)->GetAddressAt(static_cast(1))) = L_83; Vector2U5BU5D_t1457185986* L_84 = V_2; NullCheck(L_84); float L_85 = V_9; float L_86 = V_10; Vector2_t2156229523 L_87; memset(&L_87, 0, sizeof(L_87)); Vector2__ctor_m3970636864((&L_87), L_85, L_86, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_84)->GetAddressAt(static_cast(2))) = L_87; Vector2U5BU5D_t1457185986* L_88 = V_2; NullCheck(L_88); float L_89 = V_11; float L_90 = V_10; Vector2_t2156229523 L_91; memset(&L_91, 0, sizeof(L_91)); Vector2__ctor_m3970636864((&L_91), L_89, L_90, /*hidden argument*/NULL); *(Vector2_t2156229523 *)((L_88)->GetAddressAt(static_cast(3))) = L_91; } IL_022a: { Mesh_t3648964284 * L_92 = ___mesh1; NullCheck(L_92); Mesh_set_triangles_m255556250(L_92, ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL); Mesh_t3648964284 * L_93 = ___mesh1; Vector3U5BU5D_t1718750761* L_94 = V_1; NullCheck(L_93); Mesh_set_vertices_m2084450642(L_93, L_94, /*hidden argument*/NULL); Mesh_t3648964284 * L_95 = ___mesh1; Vector2U5BU5D_t1457185986* L_96 = V_2; NullCheck(L_95); Mesh_set_uv_m1258646872(L_95, L_96, /*hidden argument*/NULL); Mesh_t3648964284 * L_97 = ___mesh1; ColorU5BU5D_t941916413* L_98 = V_3; NullCheck(L_97); Mesh_set_colors_m2218481242(L_97, L_98, /*hidden argument*/NULL); Mesh_t3648964284 * L_99 = ___mesh1; Int32U5BU5D_t385246372* L_100 = V_4; NullCheck(L_99); Mesh_set_triangles_m255556250(L_99, L_100, /*hidden argument*/NULL); Mesh_t3648964284 * L_101 = ___mesh1; NullCheck(L_101); Mesh_RecalculateNormals_m467587154(L_101, /*hidden argument*/NULL); Mesh_t3648964284 * L_102 = ___mesh1; NullCheck(L_102); Mesh_RecalculateBounds_m39931642(L_102, /*hidden argument*/NULL); Material_t340375123 ** L_103 = ___material2; AtlasRegion_t13903284 * L_104 = V_0; NullCheck(L_104); AtlasPage_t4077017671 * L_105 = L_104->get_page_0(); NullCheck(L_105); RuntimeObject * L_106 = L_105->get_rendererObject_6(); *((RuntimeObject **)(L_103)) = (RuntimeObject *)((Material_t340375123 *)CastclassClass((RuntimeObject*)L_106, Material_t340375123_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_103), (RuntimeObject *)((Material_t340375123 *)CastclassClass((RuntimeObject*)L_106, Material_t340375123_il2cpp_TypeInfo_var))); goto IL_0279; } IL_0276: { ___mesh1 = (Mesh_t3648964284 *)NULL; } IL_0279: { Mesh_t3648964284 * L_107 = ___mesh1; return L_107; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineAtlasRegion::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void SpineAtlasRegion__ctor_m3949585405 (SpineAtlasRegion_t3654419954 * __this, String_t* ___atlasAssetField0, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); String_t* L_0 = ___atlasAssetField0; __this->set_atlasAssetField_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineAttachment::.ctor(System.Boolean,System.Boolean,System.Boolean,System.String,System.String,System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineAttachment__ctor_m1582250551 (SpineAttachment_t743638603 * __this, bool ___currentSkinOnly0, bool ___returnAttachmentPath1, bool ___placeholdersOnly2, String_t* ___slotField3, String_t* ___dataField4, String_t* ___skinField5, bool ___includeNone6, bool ___fallbackToTextField7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAttachment__ctor_m1582250551_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_skinField_7(L_0); String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_slotField_8(L_1); SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); bool L_2 = ___currentSkinOnly0; __this->set_currentSkinOnly_5(L_2); bool L_3 = ___returnAttachmentPath1; __this->set_returnAttachmentPath_4(L_3); bool L_4 = ___placeholdersOnly2; __this->set_placeholdersOnly_6(L_4); String_t* L_5 = ___slotField3; __this->set_slotField_8(L_5); String_t* L_6 = ___dataField4; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_6); String_t* L_7 = ___skinField5; __this->set_skinField_7(L_7); bool L_8 = ___includeNone6; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_8); bool L_9 = ___fallbackToTextField7; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_9); return; } } // Spine.Unity.SpineAttachment/Hierarchy Spine.Unity.SpineAttachment::GetHierarchy(System.String) extern "C" IL2CPP_METHOD_ATTR Hierarchy_t2161623951 SpineAttachment_GetHierarchy_m41115555 (RuntimeObject * __this /* static, unused */, String_t* ___fullPath0, const RuntimeMethod* method) { { String_t* L_0 = ___fullPath0; Hierarchy_t2161623951 L_1; memset(&L_1, 0, sizeof(L_1)); Hierarchy__ctor_m2745024938((&L_1), L_0, /*hidden argument*/NULL); return L_1; } } // Spine.Attachment Spine.Unity.SpineAttachment::GetAttachment(System.String,Spine.SkeletonData) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SpineAttachment_GetAttachment_m2431271355 (RuntimeObject * __this /* static, unused */, String_t* ___attachmentPath0, SkeletonData_t2032710716 * ___skeletonData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAttachment_GetAttachment_m2431271355_MetadataUsageId); s_Il2CppMethodInitialized = true; } Hierarchy_t2161623951 V_0; memset(&V_0, 0, sizeof(V_0)); Attachment_t3043756552 * G_B3_0 = NULL; { String_t* L_0 = ___attachmentPath0; Hierarchy_t2161623951 L_1 = SpineAttachment_GetHierarchy_m41115555(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; String_t* L_2 = (&V_0)->get_name_2(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_3 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_001e; } } { G_B3_0 = ((Attachment_t3043756552 *)(NULL)); goto IL_0044; } IL_001e: { SkeletonData_t2032710716 * L_4 = ___skeletonData1; String_t* L_5 = (&V_0)->get_skin_0(); NullCheck(L_4); Skin_t1174584606 * L_6 = SkeletonData_FindSkin_m3114017459(L_4, L_5, /*hidden argument*/NULL); SkeletonData_t2032710716 * L_7 = ___skeletonData1; String_t* L_8 = (&V_0)->get_slot_1(); NullCheck(L_7); int32_t L_9 = SkeletonData_FindSlotIndex_m4166210197(L_7, L_8, /*hidden argument*/NULL); String_t* L_10 = (&V_0)->get_name_2(); NullCheck(L_6); Attachment_t3043756552 * L_11 = Skin_GetAttachment_m2040609636(L_6, L_9, L_10, /*hidden argument*/NULL); G_B3_0 = L_11; } IL_0044: { return G_B3_0; } } // Spine.Attachment Spine.Unity.SpineAttachment::GetAttachment(System.String,Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR Attachment_t3043756552 * SpineAttachment_GetAttachment_m3630083637 (RuntimeObject * __this /* static, unused */, String_t* ___attachmentPath0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method) { { String_t* L_0 = ___attachmentPath0; SkeletonDataAsset_t3748144825 * L_1 = ___skeletonDataAsset1; NullCheck(L_1); SkeletonData_t2032710716 * L_2 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_1, (bool)1, /*hidden argument*/NULL); Attachment_t3043756552 * L_3 = SpineAttachment_GetAttachment_m2431271355(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.SpineAttachment/Hierarchy extern "C" void Hierarchy_t2161623951_marshal_pinvoke(const Hierarchy_t2161623951& unmarshaled, Hierarchy_t2161623951_marshaled_pinvoke& marshaled) { marshaled.___skin_0 = il2cpp_codegen_marshal_string(unmarshaled.get_skin_0()); marshaled.___slot_1 = il2cpp_codegen_marshal_string(unmarshaled.get_slot_1()); marshaled.___name_2 = il2cpp_codegen_marshal_string(unmarshaled.get_name_2()); } extern "C" void Hierarchy_t2161623951_marshal_pinvoke_back(const Hierarchy_t2161623951_marshaled_pinvoke& marshaled, Hierarchy_t2161623951& unmarshaled) { unmarshaled.set_skin_0(il2cpp_codegen_marshal_string_result(marshaled.___skin_0)); unmarshaled.set_slot_1(il2cpp_codegen_marshal_string_result(marshaled.___slot_1)); unmarshaled.set_name_2(il2cpp_codegen_marshal_string_result(marshaled.___name_2)); } // Conversion method for clean up from marshalling of: Spine.Unity.SpineAttachment/Hierarchy extern "C" void Hierarchy_t2161623951_marshal_pinvoke_cleanup(Hierarchy_t2161623951_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___skin_0); marshaled.___skin_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___slot_1); marshaled.___slot_1 = NULL; il2cpp_codegen_marshal_free(marshaled.___name_2); marshaled.___name_2 = NULL; } // Conversion methods for marshalling of: Spine.Unity.SpineAttachment/Hierarchy extern "C" void Hierarchy_t2161623951_marshal_com(const Hierarchy_t2161623951& unmarshaled, Hierarchy_t2161623951_marshaled_com& marshaled) { marshaled.___skin_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_skin_0()); marshaled.___slot_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_slot_1()); marshaled.___name_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_2()); } extern "C" void Hierarchy_t2161623951_marshal_com_back(const Hierarchy_t2161623951_marshaled_com& marshaled, Hierarchy_t2161623951& unmarshaled) { unmarshaled.set_skin_0(il2cpp_codegen_marshal_bstring_result(marshaled.___skin_0)); unmarshaled.set_slot_1(il2cpp_codegen_marshal_bstring_result(marshaled.___slot_1)); unmarshaled.set_name_2(il2cpp_codegen_marshal_bstring_result(marshaled.___name_2)); } // Conversion method for clean up from marshalling of: Spine.Unity.SpineAttachment/Hierarchy extern "C" void Hierarchy_t2161623951_marshal_com_cleanup(Hierarchy_t2161623951_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___skin_0); marshaled.___skin_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___slot_1); marshaled.___slot_1 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___name_2); marshaled.___name_2 = NULL; } // System.Void Spine.Unity.SpineAttachment/Hierarchy::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Hierarchy__ctor_m2745024938 (Hierarchy_t2161623951 * __this, String_t* ___fullPath0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Hierarchy__ctor_m2745024938_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringU5BU5D_t1281789340* V_0 = NULL; int32_t V_1 = 0; { String_t* L_0 = ___fullPath0; CharU5BU5D_t3528271667* L_1 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1)); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Il2CppChar)((int32_t)47)); NullCheck(L_0); StringU5BU5D_t1281789340* L_2 = String_Split_m1466646415(L_0, L_1, 1, /*hidden argument*/NULL); V_0 = L_2; StringU5BU5D_t1281789340* L_3 = V_0; NullCheck(L_3); if ((((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))))) { goto IL_003d; } } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_4 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_skin_0(L_4); String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_slot_1(L_5); String_t* L_6 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_name_2(L_6); return; } IL_003d: { StringU5BU5D_t1281789340* L_7 = V_0; NullCheck(L_7); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_7)->max_length))))) >= ((int32_t)2))) { goto IL_005c; } } { String_t* L_8 = ___fullPath0; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_9 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral2345307952, L_8, _stringLiteral3452614643, /*hidden argument*/NULL); Exception_t * L_10 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var); Exception__ctor_m1152696503(L_10, L_9, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,Hierarchy__ctor_m2745024938_RuntimeMethod_var); } IL_005c: { StringU5BU5D_t1281789340* L_11 = V_0; NullCheck(L_11); int32_t L_12 = 0; String_t* L_13 = (L_11)->GetAt(static_cast(L_12)); __this->set_skin_0(L_13); StringU5BU5D_t1281789340* L_14 = V_0; NullCheck(L_14); int32_t L_15 = 1; String_t* L_16 = (L_14)->GetAt(static_cast(L_15)); __this->set_slot_1(L_16); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_17 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_name_2(L_17); V_1 = 2; goto IL_0098; } IL_0080: { String_t* L_18 = __this->get_name_2(); StringU5BU5D_t1281789340* L_19 = V_0; int32_t L_20 = V_1; NullCheck(L_19); int32_t L_21 = L_20; String_t* L_22 = (L_19)->GetAt(static_cast(L_21)); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_23 = String_Concat_m3937257545(NULL /*static, unused*/, L_18, L_22, /*hidden argument*/NULL); __this->set_name_2(L_23); int32_t L_24 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)); } IL_0098: { int32_t L_25 = V_1; StringU5BU5D_t1281789340* L_26 = V_0; NullCheck(L_26); if ((((int32_t)L_25) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_26)->max_length))))))) { goto IL_0080; } } { return; } } extern "C" void Hierarchy__ctor_m2745024938_AdjustorThunk (RuntimeObject * __this, String_t* ___fullPath0, const RuntimeMethod* method) { Hierarchy_t2161623951 * _thisAdjusted = reinterpret_cast(__this + 1); Hierarchy__ctor_m2745024938(_thisAdjusted, ___fullPath0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineAttributeBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpineAttributeBase__ctor_m2187175271 (SpineAttributeBase_t340149836 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineAttributeBase__ctor_m2187175271_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_dataField_0(L_0); String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); __this->set_startsWith_1(L_1); __this->set_includeNone_2((bool)1); PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineBone::.ctor(System.String,System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineBone__ctor_m4200840066 (SpineBone_t3329529041 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); return; } } // Spine.Bone Spine.Unity.SpineBone::GetBone(System.String,Spine.Unity.SkeletonRenderer) extern "C" IL2CPP_METHOD_ATTR Bone_t1086356328 * SpineBone_GetBone_m339572695 (RuntimeObject * __this /* static, unused */, String_t* ___boneName0, SkeletonRenderer_t2098681813 * ___renderer1, const RuntimeMethod* method) { Bone_t1086356328 * G_B3_0 = NULL; { SkeletonRenderer_t2098681813 * L_0 = ___renderer1; NullCheck(L_0); Skeleton_t3686076450 * L_1 = L_0->get_skeleton_28(); if (L_1) { goto IL_0011; } } { G_B3_0 = ((Bone_t1086356328 *)(NULL)); goto IL_001d; } IL_0011: { SkeletonRenderer_t2098681813 * L_2 = ___renderer1; NullCheck(L_2); Skeleton_t3686076450 * L_3 = L_2->get_skeleton_28(); String_t* L_4 = ___boneName0; NullCheck(L_3); Bone_t1086356328 * L_5 = Skeleton_FindBone_m691037340(L_3, L_4, /*hidden argument*/NULL); G_B3_0 = L_5; } IL_001d: { return G_B3_0; } } // Spine.BoneData Spine.Unity.SpineBone::GetBoneData(System.String,Spine.Unity.SkeletonDataAsset) extern "C" IL2CPP_METHOD_ATTR BoneData_t3130174490 * SpineBone_GetBoneData_m2869698901 (RuntimeObject * __this /* static, unused */, String_t* ___boneName0, SkeletonDataAsset_t3748144825 * ___skeletonDataAsset1, const RuntimeMethod* method) { SkeletonData_t2032710716 * V_0 = NULL; { SkeletonDataAsset_t3748144825 * L_0 = ___skeletonDataAsset1; NullCheck(L_0); SkeletonData_t2032710716 * L_1 = SkeletonDataAsset_GetSkeletonData_m2938549301(L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; SkeletonData_t2032710716 * L_2 = V_0; String_t* L_3 = ___boneName0; NullCheck(L_2); BoneData_t3130174490 * L_4 = SkeletonData_FindBone_m2500465450(L_2, L_3, /*hidden argument*/NULL); return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineEvent::.ctor(System.String,System.String,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineEvent__ctor_m1306696484 (SpineEvent_t2537401913 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, bool ___audioOnly4, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); bool L_4 = ___audioOnly4; __this->set_audioOnly_4(L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineIkConstraint::.ctor(System.String,System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineIkConstraint__ctor_m2388994158 (SpineIkConstraint_t1587650654 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh Spine.Unity.SpineMesh::NewSkeletonMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SpineMesh_NewSkeletonMesh_m1099943509 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpineMesh_NewSkeletonMesh_m1099943509_MetadataUsageId); s_Il2CppMethodInitialized = true; } Mesh_t3648964284 * V_0 = NULL; { Mesh_t3648964284 * L_0 = (Mesh_t3648964284 *)il2cpp_codegen_object_new(Mesh_t3648964284_il2cpp_TypeInfo_var); Mesh__ctor_m2533762929(L_0, /*hidden argument*/NULL); V_0 = L_0; Mesh_t3648964284 * L_1 = V_0; NullCheck(L_1); Mesh_MarkDynamic_m813264685(L_1, /*hidden argument*/NULL); Mesh_t3648964284 * L_2 = V_0; NullCheck(L_2); Object_set_name_m291480324(L_2, _stringLiteral1307825363, /*hidden argument*/NULL); Mesh_t3648964284 * L_3 = V_0; NullCheck(L_3); Object_set_hideFlags_m1648752846(L_3, ((int32_t)20), /*hidden argument*/NULL); Mesh_t3648964284 * L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpinePathConstraint::.ctor(System.String,System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpinePathConstraint__ctor_m1562491482 (SpinePathConstraint_t3765886426 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineSkin::.ctor(System.String,System.String,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineSkin__ctor_m3364549840 (SpineSkin_t4048709426 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, bool ___defaultAsEmptyString4, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); bool L_4 = ___defaultAsEmptyString4; __this->set_defaultAsEmptyString_4(L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineSlot::.ctor(System.String,System.String,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineSlot__ctor_m2434935505 (SpineSlot_t2906857509 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___containsBoundingBoxes2, bool ___includeNone3, bool ___fallbackToTextField4, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___containsBoundingBoxes2; __this->set_containsBoundingBoxes_4(L_2); bool L_3 = ___includeNone3; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_3); bool L_4 = ___fallbackToTextField4; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.SpineTransformConstraint::.ctor(System.String,System.String,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SpineTransformConstraint__ctor_m2149381692 (SpineTransformConstraint_t1324873370 * __this, String_t* ___startsWith0, String_t* ___dataField1, bool ___includeNone2, bool ___fallbackToTextField3, const RuntimeMethod* method) { { SpineAttributeBase__ctor_m2187175271(__this, /*hidden argument*/NULL); String_t* L_0 = ___startsWith0; ((SpineAttributeBase_t340149836 *)__this)->set_startsWith_1(L_0); String_t* L_1 = ___dataField1; ((SpineAttributeBase_t340149836 *)__this)->set_dataField_0(L_1); bool L_2 = ___includeNone2; ((SpineAttributeBase_t340149836 *)__this)->set_includeNone_2(L_2); bool L_3 = ___fallbackToTextField3; ((SpineAttributeBase_t340149836 *)__this)->set_fallbackToTextField_3(L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Spine.Unity.SubmeshInstruction extern "C" void SubmeshInstruction_t52121370_marshal_pinvoke(const SubmeshInstruction_t52121370& unmarshaled, SubmeshInstruction_t52121370_marshaled_pinvoke& marshaled) { Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL); } extern "C" void SubmeshInstruction_t52121370_marshal_pinvoke_back(const SubmeshInstruction_t52121370_marshaled_pinvoke& marshaled, SubmeshInstruction_t52121370& unmarshaled) { Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.SubmeshInstruction extern "C" void SubmeshInstruction_t52121370_marshal_pinvoke_cleanup(SubmeshInstruction_t52121370_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: Spine.Unity.SubmeshInstruction extern "C" void SubmeshInstruction_t52121370_marshal_com(const SubmeshInstruction_t52121370& unmarshaled, SubmeshInstruction_t52121370_marshaled_com& marshaled) { Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL); } extern "C" void SubmeshInstruction_t52121370_marshal_com_back(const SubmeshInstruction_t52121370_marshaled_com& marshaled, SubmeshInstruction_t52121370& unmarshaled) { Exception_t* ___skeleton_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'skeleton' of type 'SubmeshInstruction': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___skeleton_0Exception,NULL); } // Conversion method for clean up from marshalling of: Spine.Unity.SubmeshInstruction extern "C" void SubmeshInstruction_t52121370_marshal_com_cleanup(SubmeshInstruction_t52121370_marshaled_com& marshaled) { } // System.Int32 Spine.Unity.SubmeshInstruction::get_SlotCount() extern "C" IL2CPP_METHOD_ATTR int32_t SubmeshInstruction_get_SlotCount_m1667298886 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_endSlot_2(); int32_t L_1 = __this->get_startSlot_1(); return ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1)); } } extern "C" int32_t SubmeshInstruction_get_SlotCount_m1667298886_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { SubmeshInstruction_t52121370 * _thisAdjusted = reinterpret_cast(__this + 1); return SubmeshInstruction_get_SlotCount_m1667298886(_thisAdjusted, method); } // System.String Spine.Unity.SubmeshInstruction::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* SubmeshInstruction_ToString_m305461373 (SubmeshInstruction_t52121370 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SubmeshInstruction_ToString_m305461373_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; ObjectU5BU5D_t2843939325* G_B2_1 = NULL; ObjectU5BU5D_t2843939325* G_B2_2 = NULL; String_t* G_B2_3 = NULL; int32_t G_B1_0 = 0; ObjectU5BU5D_t2843939325* G_B1_1 = NULL; ObjectU5BU5D_t2843939325* G_B1_2 = NULL; String_t* G_B1_3 = NULL; String_t* G_B3_0 = NULL; int32_t G_B3_1 = 0; ObjectU5BU5D_t2843939325* G_B3_2 = NULL; ObjectU5BU5D_t2843939325* G_B3_3 = NULL; String_t* G_B3_4 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); int32_t L_1 = __this->get_startSlot_1(); int32_t L_2 = L_1; RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; int32_t L_5 = __this->get_endSlot_2(); int32_t L_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1)); RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; Material_t340375123 * L_9 = __this->get_material_3(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL); G_B1_0 = 2; G_B1_1 = L_8; G_B1_2 = L_8; G_B1_3 = _stringLiteral2160582879; if (!L_10) { G_B2_0 = 2; G_B2_1 = L_8; G_B2_2 = L_8; G_B2_3 = _stringLiteral2160582879; goto IL_0046; } } { G_B3_0 = _stringLiteral3527850108; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_0051; } IL_0046: { Material_t340375123 * L_11 = __this->get_material_3(); NullCheck(L_11); String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL); G_B3_0 = L_12; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_0051: { NullCheck(G_B3_2); ArrayElementTypeCheck (G_B3_2, G_B3_0); (G_B3_2)->SetAt(static_cast(G_B3_1), (RuntimeObject *)G_B3_0); ObjectU5BU5D_t2843939325* L_13 = G_B3_3; int32_t L_14 = __this->get_preActiveClippingSlotSource_5(); int32_t L_15 = L_14; RuntimeObject * L_16 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast(3), (RuntimeObject *)L_16); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_17 = String_Format_m630303134(NULL /*static, unused*/, G_B3_4, L_13, /*hidden argument*/NULL); return L_17; } } extern "C" String_t* SubmeshInstruction_ToString_m305461373_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { SubmeshInstruction_t52121370 * _thisAdjusted = reinterpret_cast(__this + 1); return SubmeshInstruction_ToString_m305461373(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.UpdateBonesDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate__ctor_m2692272099 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void Spine.Unity.UpdateBonesDelegate::Invoke(Spine.Unity.ISkeletonAnimation) extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate_Invoke_m2223943201 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___animated0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { UpdateBonesDelegate_Invoke_m2223943201((UpdateBonesDelegate_t735903178 *)__this->get_prev_9(), ___animated0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___animated0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___animated0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< RuntimeObject* >::Invoke(targetMethod, targetThis, ___animated0); else GenericVirtActionInvoker1< RuntimeObject* >::Invoke(targetMethod, targetThis, ___animated0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< RuntimeObject* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___animated0); else VirtActionInvoker1< RuntimeObject* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___animated0); } } else { typedef void (*FunctionPointerType) (void*, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___animated0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___animated0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___animated0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___animated0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___animated0); } } else { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___animated0, targetMethod); } } } } // System.IAsyncResult Spine.Unity.UpdateBonesDelegate::BeginInvoke(Spine.Unity.ISkeletonAnimation,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* UpdateBonesDelegate_BeginInvoke_m2735785329 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___animated0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___animated0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void Spine.Unity.UpdateBonesDelegate::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void UpdateBonesDelegate_EndInvoke_m266513033 (UpdateBonesDelegate_t735903178 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Spine.Unity.WaitForSpineAnimationComplete::.ctor(Spine.TrackEntry) extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete__ctor_m949210355 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); TrackEntry_t1316488441 * L_0 = ___trackEntry0; WaitForSpineAnimationComplete_SafeSubscribe_m2393248343(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void Spine.Unity.WaitForSpineAnimationComplete::HandleComplete(Spine.TrackEntry) extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_HandleComplete_m478572757 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method) { { __this->set_m_WasFired_0((bool)1); return; } } // System.Void Spine.Unity.WaitForSpineAnimationComplete::SafeSubscribe(Spine.TrackEntry) extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_SafeSubscribe_m2393248343 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (WaitForSpineAnimationComplete_SafeSubscribe_m2393248343_MetadataUsageId); s_Il2CppMethodInitialized = true; } { TrackEntry_t1316488441 * L_0 = ___trackEntry0; if (L_0) { goto IL_001c; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral493207368, /*hidden argument*/NULL); __this->set_m_WasFired_0((bool)1); goto IL_002e; } IL_001c: { TrackEntry_t1316488441 * L_1 = ___trackEntry0; intptr_t L_2 = (intptr_t)WaitForSpineAnimationComplete_HandleComplete_m478572757_RuntimeMethod_var; TrackEntryDelegate_t363257942 * L_3 = (TrackEntryDelegate_t363257942 *)il2cpp_codegen_object_new(TrackEntryDelegate_t363257942_il2cpp_TypeInfo_var); TrackEntryDelegate__ctor_m3836624663(L_3, __this, L_2, /*hidden argument*/NULL); NullCheck(L_1); TrackEntry_add_Complete_m3797291780(L_1, L_3, /*hidden argument*/NULL); } IL_002e: { return; } } // Spine.Unity.WaitForSpineAnimationComplete Spine.Unity.WaitForSpineAnimationComplete::NowWaitFor(Spine.TrackEntry) extern "C" IL2CPP_METHOD_ATTR WaitForSpineAnimationComplete_t3713264939 * WaitForSpineAnimationComplete_NowWaitFor_m568040962 (WaitForSpineAnimationComplete_t3713264939 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method) { { TrackEntry_t1316488441 * L_0 = ___trackEntry0; WaitForSpineAnimationComplete_SafeSubscribe_m2393248343(__this, L_0, /*hidden argument*/NULL); return __this; } } // System.Boolean Spine.Unity.WaitForSpineAnimationComplete::System.Collections.IEnumerator.MoveNext() extern "C" IL2CPP_METHOD_ATTR bool WaitForSpineAnimationComplete_System_Collections_IEnumerator_MoveNext_m4288699056 (WaitForSpineAnimationComplete_t3713264939 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (WaitForSpineAnimationComplete_System_Collections_IEnumerator_MoveNext_m4288699056_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = __this->get_m_WasFired_0(); if (!L_0) { goto IL_0013; } } { InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, __this); return (bool)0; } IL_0013: { return (bool)1; } } // System.Void Spine.Unity.WaitForSpineAnimationComplete::System.Collections.IEnumerator.Reset() extern "C" IL2CPP_METHOD_ATTR void WaitForSpineAnimationComplete_System_Collections_IEnumerator_Reset_m1835005405 (WaitForSpineAnimationComplete_t3713264939 * __this, const RuntimeMethod* method) { { __this->set_m_WasFired_0((bool)0); return; } } // System.Object Spine.Unity.WaitForSpineAnimationComplete::System.Collections.IEnumerator.get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * WaitForSpineAnimationComplete_System_Collections_IEnumerator_get_Current_m643700723 (WaitForSpineAnimationComplete_t3713264939 * __this, const RuntimeMethod* method) { { return NULL; } } #ifdef __clang__ #pragma clang diagnostic pop #endif