Bulk_UnityEngine.UIModule_0.cpp 178 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. struct VirtActionInvoker0
  18. {
  19. typedef void (*Action)(void*, const RuntimeMethod*);
  20. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. struct GenericVirtActionInvoker0
  27. {
  28. typedef void (*Action)(void*, const RuntimeMethod*);
  29. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  30. {
  31. VirtualInvokeData invokeData;
  32. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  33. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. struct InterfaceActionInvoker0
  37. {
  38. typedef void (*Action)(void*, const RuntimeMethod*);
  39. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  40. {
  41. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  42. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  43. }
  44. };
  45. struct GenericInterfaceActionInvoker0
  46. {
  47. typedef void (*Action)(void*, const RuntimeMethod*);
  48. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  49. {
  50. VirtualInvokeData invokeData;
  51. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  52. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  53. }
  54. };
  55. // UnityEngine.Canvas
  56. struct Canvas_t3310196443;
  57. // UnityEngine.Behaviour
  58. struct Behaviour_t1437897464;
  59. // UnityEngine.Camera
  60. struct Camera_t4157153871;
  61. // System.String
  62. struct String_t;
  63. // UnityEngine.Material
  64. struct Material_t340375123;
  65. // UnityEngine.Canvas/WillRenderCanvases
  66. struct WillRenderCanvases_t3309123499;
  67. // System.Delegate
  68. struct Delegate_t1188392813;
  69. // System.IAsyncResult
  70. struct IAsyncResult_t767004451;
  71. // System.AsyncCallback
  72. struct AsyncCallback_t3962456242;
  73. // UnityEngine.CanvasGroup
  74. struct CanvasGroup_t4083511760;
  75. // UnityEngine.CanvasRenderer
  76. struct CanvasRenderer_t2598313366;
  77. // UnityEngine.Texture
  78. struct Texture_t3661962703;
  79. // UnityEngine.Mesh
  80. struct Mesh_t3648964284;
  81. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  82. struct List_1_t1234605051;
  83. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  84. struct List_1_t899420910;
  85. // System.Collections.Generic.List`1<UnityEngine.Color32>
  86. struct List_1_t4072576034;
  87. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  88. struct List_1_t3628304265;
  89. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  90. struct List_1_t496136383;
  91. // System.Collections.Generic.List`1<System.Int32>
  92. struct List_1_t128053199;
  93. // UnityEngine.RectTransform
  94. struct RectTransform_t3704657025;
  95. // UnityEngine.Transform
  96. struct Transform_t3600365921;
  97. // UnityEngine.Object
  98. struct Object_t631007953;
  99. // UnityEngine.Vector2[]
  100. struct Vector2U5BU5D_t1457185986;
  101. // UnityEngine.Color32[]
  102. struct Color32U5BU5D_t3850468773;
  103. // System.Char[]
  104. struct CharU5BU5D_t3528271667;
  105. // UnityEngine.Vector3[]
  106. struct Vector3U5BU5D_t1718750761;
  107. // UnityEngine.UIVertex[]
  108. struct UIVertexU5BU5D_t1981460040;
  109. // UnityEngine.Vector4[]
  110. struct Vector4U5BU5D_t934056436;
  111. // System.Int32[]
  112. struct Int32U5BU5D_t385246372;
  113. // System.Void
  114. struct Void_t1185182177;
  115. // System.Reflection.MethodInfo
  116. struct MethodInfo_t;
  117. // System.DelegateData
  118. struct DelegateData_t1677132599;
  119. // UnityEngine.Camera/CameraCallback
  120. struct CameraCallback_t190067161;
  121. // UnityEngine.RectTransform/ReapplyDrivenProperties
  122. struct ReapplyDrivenProperties_t1258266594;
  123. extern RuntimeClass* Canvas_t3310196443_il2cpp_TypeInfo_var;
  124. extern RuntimeClass* WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var;
  125. extern const uint32_t Canvas_add_willRenderCanvases_m1234571137_MetadataUsageId;
  126. extern const uint32_t Canvas_remove_willRenderCanvases_m3663577790_MetadataUsageId;
  127. extern const uint32_t Canvas_SendWillRenderCanvases_m4288867005_MetadataUsageId;
  128. extern RuntimeClass* RectTransformUtility_t1743242446_il2cpp_TypeInfo_var;
  129. extern const uint32_t RectTransformUtility_RectangleContainsScreenPoint_m4031431712_MetadataUsageId;
  130. extern const uint32_t RectTransformUtility_PixelAdjustPoint_m1850521440_MetadataUsageId;
  131. extern const uint32_t RectTransformUtility_PixelAdjustRect_m1716244231_MetadataUsageId;
  132. extern const uint32_t RectTransformUtility_RectangleContainsScreenPoint_m3246909541_MetadataUsageId;
  133. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  134. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  135. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  136. extern const uint32_t RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807_MetadataUsageId;
  137. extern const uint32_t RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187_MetadataUsageId;
  138. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  139. extern const uint32_t RectTransformUtility_ScreenPointToRay_m85042072_MetadataUsageId;
  140. extern const uint32_t RectTransformUtility_WorldToScreenPoint_m3914148572_MetadataUsageId;
  141. extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var;
  142. extern const uint32_t RectTransformUtility_FlipLayoutOnAxis_m2606646065_MetadataUsageId;
  143. extern const uint32_t RectTransformUtility_FlipLayoutAxes_m2526204952_MetadataUsageId;
  144. extern RuntimeClass* Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var;
  145. extern const uint32_t RectTransformUtility__cctor_m1529820864_MetadataUsageId;
  146. struct Vector3U5BU5D_t1718750761;
  147. #ifndef U3CMODULEU3E_T692745548_H
  148. #define U3CMODULEU3E_T692745548_H
  149. #ifdef __clang__
  150. #pragma clang diagnostic push
  151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  152. #pragma clang diagnostic ignored "-Wunused-variable"
  153. #endif
  154. // <Module>
  155. struct U3CModuleU3E_t692745548
  156. {
  157. public:
  158. public:
  159. };
  160. #ifdef __clang__
  161. #pragma clang diagnostic pop
  162. #endif
  163. #endif // U3CMODULEU3E_T692745548_H
  164. #ifndef RUNTIMEOBJECT_H
  165. #define RUNTIMEOBJECT_H
  166. #ifdef __clang__
  167. #pragma clang diagnostic push
  168. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  169. #pragma clang diagnostic ignored "-Wunused-variable"
  170. #endif
  171. // System.Object
  172. #ifdef __clang__
  173. #pragma clang diagnostic pop
  174. #endif
  175. #endif // RUNTIMEOBJECT_H
  176. struct Il2CppArrayBounds;
  177. #ifndef RUNTIMEARRAY_H
  178. #define RUNTIMEARRAY_H
  179. #ifdef __clang__
  180. #pragma clang diagnostic push
  181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  182. #pragma clang diagnostic ignored "-Wunused-variable"
  183. #endif
  184. // System.Array
  185. #ifdef __clang__
  186. #pragma clang diagnostic pop
  187. #endif
  188. #endif // RUNTIMEARRAY_H
  189. #ifndef LIST_1_T3628304265_H
  190. #define LIST_1_T3628304265_H
  191. #ifdef __clang__
  192. #pragma clang diagnostic push
  193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  194. #pragma clang diagnostic ignored "-Wunused-variable"
  195. #endif
  196. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  197. struct List_1_t3628304265 : public RuntimeObject
  198. {
  199. public:
  200. // T[] System.Collections.Generic.List`1::_items
  201. Vector2U5BU5D_t1457185986* ____items_1;
  202. // System.Int32 System.Collections.Generic.List`1::_size
  203. int32_t ____size_2;
  204. // System.Int32 System.Collections.Generic.List`1::_version
  205. int32_t ____version_3;
  206. public:
  207. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____items_1)); }
  208. inline Vector2U5BU5D_t1457185986* get__items_1() const { return ____items_1; }
  209. inline Vector2U5BU5D_t1457185986** get_address_of__items_1() { return &____items_1; }
  210. inline void set__items_1(Vector2U5BU5D_t1457185986* value)
  211. {
  212. ____items_1 = value;
  213. Il2CppCodeGenWriteBarrier((&____items_1), value);
  214. }
  215. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____size_2)); }
  216. inline int32_t get__size_2() const { return ____size_2; }
  217. inline int32_t* get_address_of__size_2() { return &____size_2; }
  218. inline void set__size_2(int32_t value)
  219. {
  220. ____size_2 = value;
  221. }
  222. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____version_3)); }
  223. inline int32_t get__version_3() const { return ____version_3; }
  224. inline int32_t* get_address_of__version_3() { return &____version_3; }
  225. inline void set__version_3(int32_t value)
  226. {
  227. ____version_3 = value;
  228. }
  229. };
  230. struct List_1_t3628304265_StaticFields
  231. {
  232. public:
  233. // T[] System.Collections.Generic.List`1::EmptyArray
  234. Vector2U5BU5D_t1457185986* ___EmptyArray_4;
  235. public:
  236. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3628304265_StaticFields, ___EmptyArray_4)); }
  237. inline Vector2U5BU5D_t1457185986* get_EmptyArray_4() const { return ___EmptyArray_4; }
  238. inline Vector2U5BU5D_t1457185986** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  239. inline void set_EmptyArray_4(Vector2U5BU5D_t1457185986* value)
  240. {
  241. ___EmptyArray_4 = value;
  242. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  243. }
  244. };
  245. #ifdef __clang__
  246. #pragma clang diagnostic pop
  247. #endif
  248. #endif // LIST_1_T3628304265_H
  249. #ifndef LIST_1_T4072576034_H
  250. #define LIST_1_T4072576034_H
  251. #ifdef __clang__
  252. #pragma clang diagnostic push
  253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  254. #pragma clang diagnostic ignored "-Wunused-variable"
  255. #endif
  256. // System.Collections.Generic.List`1<UnityEngine.Color32>
  257. struct List_1_t4072576034 : public RuntimeObject
  258. {
  259. public:
  260. // T[] System.Collections.Generic.List`1::_items
  261. Color32U5BU5D_t3850468773* ____items_1;
  262. // System.Int32 System.Collections.Generic.List`1::_size
  263. int32_t ____size_2;
  264. // System.Int32 System.Collections.Generic.List`1::_version
  265. int32_t ____version_3;
  266. public:
  267. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____items_1)); }
  268. inline Color32U5BU5D_t3850468773* get__items_1() const { return ____items_1; }
  269. inline Color32U5BU5D_t3850468773** get_address_of__items_1() { return &____items_1; }
  270. inline void set__items_1(Color32U5BU5D_t3850468773* value)
  271. {
  272. ____items_1 = value;
  273. Il2CppCodeGenWriteBarrier((&____items_1), value);
  274. }
  275. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____size_2)); }
  276. inline int32_t get__size_2() const { return ____size_2; }
  277. inline int32_t* get_address_of__size_2() { return &____size_2; }
  278. inline void set__size_2(int32_t value)
  279. {
  280. ____size_2 = value;
  281. }
  282. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____version_3)); }
  283. inline int32_t get__version_3() const { return ____version_3; }
  284. inline int32_t* get_address_of__version_3() { return &____version_3; }
  285. inline void set__version_3(int32_t value)
  286. {
  287. ____version_3 = value;
  288. }
  289. };
  290. struct List_1_t4072576034_StaticFields
  291. {
  292. public:
  293. // T[] System.Collections.Generic.List`1::EmptyArray
  294. Color32U5BU5D_t3850468773* ___EmptyArray_4;
  295. public:
  296. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4072576034_StaticFields, ___EmptyArray_4)); }
  297. inline Color32U5BU5D_t3850468773* get_EmptyArray_4() const { return ___EmptyArray_4; }
  298. inline Color32U5BU5D_t3850468773** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  299. inline void set_EmptyArray_4(Color32U5BU5D_t3850468773* value)
  300. {
  301. ___EmptyArray_4 = value;
  302. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  303. }
  304. };
  305. #ifdef __clang__
  306. #pragma clang diagnostic pop
  307. #endif
  308. #endif // LIST_1_T4072576034_H
  309. #ifndef STRING_T_H
  310. #define STRING_T_H
  311. #ifdef __clang__
  312. #pragma clang diagnostic push
  313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  314. #pragma clang diagnostic ignored "-Wunused-variable"
  315. #endif
  316. // System.String
  317. struct String_t : public RuntimeObject
  318. {
  319. public:
  320. // System.Int32 System.String::length
  321. int32_t ___length_0;
  322. // System.Char System.String::start_char
  323. Il2CppChar ___start_char_1;
  324. public:
  325. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  326. inline int32_t get_length_0() const { return ___length_0; }
  327. inline int32_t* get_address_of_length_0() { return &___length_0; }
  328. inline void set_length_0(int32_t value)
  329. {
  330. ___length_0 = value;
  331. }
  332. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  333. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  334. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  335. inline void set_start_char_1(Il2CppChar value)
  336. {
  337. ___start_char_1 = value;
  338. }
  339. };
  340. struct String_t_StaticFields
  341. {
  342. public:
  343. // System.String System.String::Empty
  344. String_t* ___Empty_2;
  345. // System.Char[] System.String::WhiteChars
  346. CharU5BU5D_t3528271667* ___WhiteChars_3;
  347. public:
  348. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  349. inline String_t* get_Empty_2() const { return ___Empty_2; }
  350. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  351. inline void set_Empty_2(String_t* value)
  352. {
  353. ___Empty_2 = value;
  354. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  355. }
  356. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  357. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  358. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  359. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  360. {
  361. ___WhiteChars_3 = value;
  362. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  363. }
  364. };
  365. #ifdef __clang__
  366. #pragma clang diagnostic pop
  367. #endif
  368. #endif // STRING_T_H
  369. #ifndef LIST_1_T899420910_H
  370. #define LIST_1_T899420910_H
  371. #ifdef __clang__
  372. #pragma clang diagnostic push
  373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  374. #pragma clang diagnostic ignored "-Wunused-variable"
  375. #endif
  376. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  377. struct List_1_t899420910 : public RuntimeObject
  378. {
  379. public:
  380. // T[] System.Collections.Generic.List`1::_items
  381. Vector3U5BU5D_t1718750761* ____items_1;
  382. // System.Int32 System.Collections.Generic.List`1::_size
  383. int32_t ____size_2;
  384. // System.Int32 System.Collections.Generic.List`1::_version
  385. int32_t ____version_3;
  386. public:
  387. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____items_1)); }
  388. inline Vector3U5BU5D_t1718750761* get__items_1() const { return ____items_1; }
  389. inline Vector3U5BU5D_t1718750761** get_address_of__items_1() { return &____items_1; }
  390. inline void set__items_1(Vector3U5BU5D_t1718750761* value)
  391. {
  392. ____items_1 = value;
  393. Il2CppCodeGenWriteBarrier((&____items_1), value);
  394. }
  395. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____size_2)); }
  396. inline int32_t get__size_2() const { return ____size_2; }
  397. inline int32_t* get_address_of__size_2() { return &____size_2; }
  398. inline void set__size_2(int32_t value)
  399. {
  400. ____size_2 = value;
  401. }
  402. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____version_3)); }
  403. inline int32_t get__version_3() const { return ____version_3; }
  404. inline int32_t* get_address_of__version_3() { return &____version_3; }
  405. inline void set__version_3(int32_t value)
  406. {
  407. ____version_3 = value;
  408. }
  409. };
  410. struct List_1_t899420910_StaticFields
  411. {
  412. public:
  413. // T[] System.Collections.Generic.List`1::EmptyArray
  414. Vector3U5BU5D_t1718750761* ___EmptyArray_4;
  415. public:
  416. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t899420910_StaticFields, ___EmptyArray_4)); }
  417. inline Vector3U5BU5D_t1718750761* get_EmptyArray_4() const { return ___EmptyArray_4; }
  418. inline Vector3U5BU5D_t1718750761** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  419. inline void set_EmptyArray_4(Vector3U5BU5D_t1718750761* value)
  420. {
  421. ___EmptyArray_4 = value;
  422. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  423. }
  424. };
  425. #ifdef __clang__
  426. #pragma clang diagnostic pop
  427. #endif
  428. #endif // LIST_1_T899420910_H
  429. #ifndef LIST_1_T1234605051_H
  430. #define LIST_1_T1234605051_H
  431. #ifdef __clang__
  432. #pragma clang diagnostic push
  433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  434. #pragma clang diagnostic ignored "-Wunused-variable"
  435. #endif
  436. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  437. struct List_1_t1234605051 : public RuntimeObject
  438. {
  439. public:
  440. // T[] System.Collections.Generic.List`1::_items
  441. UIVertexU5BU5D_t1981460040* ____items_1;
  442. // System.Int32 System.Collections.Generic.List`1::_size
  443. int32_t ____size_2;
  444. // System.Int32 System.Collections.Generic.List`1::_version
  445. int32_t ____version_3;
  446. public:
  447. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____items_1)); }
  448. inline UIVertexU5BU5D_t1981460040* get__items_1() const { return ____items_1; }
  449. inline UIVertexU5BU5D_t1981460040** get_address_of__items_1() { return &____items_1; }
  450. inline void set__items_1(UIVertexU5BU5D_t1981460040* value)
  451. {
  452. ____items_1 = value;
  453. Il2CppCodeGenWriteBarrier((&____items_1), value);
  454. }
  455. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____size_2)); }
  456. inline int32_t get__size_2() const { return ____size_2; }
  457. inline int32_t* get_address_of__size_2() { return &____size_2; }
  458. inline void set__size_2(int32_t value)
  459. {
  460. ____size_2 = value;
  461. }
  462. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____version_3)); }
  463. inline int32_t get__version_3() const { return ____version_3; }
  464. inline int32_t* get_address_of__version_3() { return &____version_3; }
  465. inline void set__version_3(int32_t value)
  466. {
  467. ____version_3 = value;
  468. }
  469. };
  470. struct List_1_t1234605051_StaticFields
  471. {
  472. public:
  473. // T[] System.Collections.Generic.List`1::EmptyArray
  474. UIVertexU5BU5D_t1981460040* ___EmptyArray_4;
  475. public:
  476. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1234605051_StaticFields, ___EmptyArray_4)); }
  477. inline UIVertexU5BU5D_t1981460040* get_EmptyArray_4() const { return ___EmptyArray_4; }
  478. inline UIVertexU5BU5D_t1981460040** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  479. inline void set_EmptyArray_4(UIVertexU5BU5D_t1981460040* value)
  480. {
  481. ___EmptyArray_4 = value;
  482. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  483. }
  484. };
  485. #ifdef __clang__
  486. #pragma clang diagnostic pop
  487. #endif
  488. #endif // LIST_1_T1234605051_H
  489. #ifndef LIST_1_T496136383_H
  490. #define LIST_1_T496136383_H
  491. #ifdef __clang__
  492. #pragma clang diagnostic push
  493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  494. #pragma clang diagnostic ignored "-Wunused-variable"
  495. #endif
  496. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  497. struct List_1_t496136383 : public RuntimeObject
  498. {
  499. public:
  500. // T[] System.Collections.Generic.List`1::_items
  501. Vector4U5BU5D_t934056436* ____items_1;
  502. // System.Int32 System.Collections.Generic.List`1::_size
  503. int32_t ____size_2;
  504. // System.Int32 System.Collections.Generic.List`1::_version
  505. int32_t ____version_3;
  506. public:
  507. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____items_1)); }
  508. inline Vector4U5BU5D_t934056436* get__items_1() const { return ____items_1; }
  509. inline Vector4U5BU5D_t934056436** get_address_of__items_1() { return &____items_1; }
  510. inline void set__items_1(Vector4U5BU5D_t934056436* value)
  511. {
  512. ____items_1 = value;
  513. Il2CppCodeGenWriteBarrier((&____items_1), value);
  514. }
  515. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____size_2)); }
  516. inline int32_t get__size_2() const { return ____size_2; }
  517. inline int32_t* get_address_of__size_2() { return &____size_2; }
  518. inline void set__size_2(int32_t value)
  519. {
  520. ____size_2 = value;
  521. }
  522. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____version_3)); }
  523. inline int32_t get__version_3() const { return ____version_3; }
  524. inline int32_t* get_address_of__version_3() { return &____version_3; }
  525. inline void set__version_3(int32_t value)
  526. {
  527. ____version_3 = value;
  528. }
  529. };
  530. struct List_1_t496136383_StaticFields
  531. {
  532. public:
  533. // T[] System.Collections.Generic.List`1::EmptyArray
  534. Vector4U5BU5D_t934056436* ___EmptyArray_4;
  535. public:
  536. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t496136383_StaticFields, ___EmptyArray_4)); }
  537. inline Vector4U5BU5D_t934056436* get_EmptyArray_4() const { return ___EmptyArray_4; }
  538. inline Vector4U5BU5D_t934056436** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  539. inline void set_EmptyArray_4(Vector4U5BU5D_t934056436* value)
  540. {
  541. ___EmptyArray_4 = value;
  542. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  543. }
  544. };
  545. #ifdef __clang__
  546. #pragma clang diagnostic pop
  547. #endif
  548. #endif // LIST_1_T496136383_H
  549. #ifndef VALUETYPE_T3640485471_H
  550. #define VALUETYPE_T3640485471_H
  551. #ifdef __clang__
  552. #pragma clang diagnostic push
  553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  554. #pragma clang diagnostic ignored "-Wunused-variable"
  555. #endif
  556. // System.ValueType
  557. struct ValueType_t3640485471 : public RuntimeObject
  558. {
  559. public:
  560. public:
  561. };
  562. #ifdef __clang__
  563. #pragma clang diagnostic pop
  564. #endif
  565. // Native definition for P/Invoke marshalling of System.ValueType
  566. struct ValueType_t3640485471_marshaled_pinvoke
  567. {
  568. };
  569. // Native definition for COM marshalling of System.ValueType
  570. struct ValueType_t3640485471_marshaled_com
  571. {
  572. };
  573. #endif // VALUETYPE_T3640485471_H
  574. #ifndef UISYSTEMPROFILERAPI_T2230074258_H
  575. #define UISYSTEMPROFILERAPI_T2230074258_H
  576. #ifdef __clang__
  577. #pragma clang diagnostic push
  578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  579. #pragma clang diagnostic ignored "-Wunused-variable"
  580. #endif
  581. // UnityEngine.UISystemProfilerApi
  582. struct UISystemProfilerApi_t2230074258 : public RuntimeObject
  583. {
  584. public:
  585. public:
  586. };
  587. #ifdef __clang__
  588. #pragma clang diagnostic pop
  589. #endif
  590. #endif // UISYSTEMPROFILERAPI_T2230074258_H
  591. #ifndef RECTTRANSFORMUTILITY_T1743242446_H
  592. #define RECTTRANSFORMUTILITY_T1743242446_H
  593. #ifdef __clang__
  594. #pragma clang diagnostic push
  595. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  596. #pragma clang diagnostic ignored "-Wunused-variable"
  597. #endif
  598. // UnityEngine.RectTransformUtility
  599. struct RectTransformUtility_t1743242446 : public RuntimeObject
  600. {
  601. public:
  602. public:
  603. };
  604. struct RectTransformUtility_t1743242446_StaticFields
  605. {
  606. public:
  607. // UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners
  608. Vector3U5BU5D_t1718750761* ___s_Corners_0;
  609. public:
  610. inline static int32_t get_offset_of_s_Corners_0() { return static_cast<int32_t>(offsetof(RectTransformUtility_t1743242446_StaticFields, ___s_Corners_0)); }
  611. inline Vector3U5BU5D_t1718750761* get_s_Corners_0() const { return ___s_Corners_0; }
  612. inline Vector3U5BU5D_t1718750761** get_address_of_s_Corners_0() { return &___s_Corners_0; }
  613. inline void set_s_Corners_0(Vector3U5BU5D_t1718750761* value)
  614. {
  615. ___s_Corners_0 = value;
  616. Il2CppCodeGenWriteBarrier((&___s_Corners_0), value);
  617. }
  618. };
  619. #ifdef __clang__
  620. #pragma clang diagnostic pop
  621. #endif
  622. #endif // RECTTRANSFORMUTILITY_T1743242446_H
  623. #ifndef LIST_1_T128053199_H
  624. #define LIST_1_T128053199_H
  625. #ifdef __clang__
  626. #pragma clang diagnostic push
  627. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  628. #pragma clang diagnostic ignored "-Wunused-variable"
  629. #endif
  630. // System.Collections.Generic.List`1<System.Int32>
  631. struct List_1_t128053199 : public RuntimeObject
  632. {
  633. public:
  634. // T[] System.Collections.Generic.List`1::_items
  635. Int32U5BU5D_t385246372* ____items_1;
  636. // System.Int32 System.Collections.Generic.List`1::_size
  637. int32_t ____size_2;
  638. // System.Int32 System.Collections.Generic.List`1::_version
  639. int32_t ____version_3;
  640. public:
  641. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____items_1)); }
  642. inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; }
  643. inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; }
  644. inline void set__items_1(Int32U5BU5D_t385246372* value)
  645. {
  646. ____items_1 = value;
  647. Il2CppCodeGenWriteBarrier((&____items_1), value);
  648. }
  649. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____size_2)); }
  650. inline int32_t get__size_2() const { return ____size_2; }
  651. inline int32_t* get_address_of__size_2() { return &____size_2; }
  652. inline void set__size_2(int32_t value)
  653. {
  654. ____size_2 = value;
  655. }
  656. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____version_3)); }
  657. inline int32_t get__version_3() const { return ____version_3; }
  658. inline int32_t* get_address_of__version_3() { return &____version_3; }
  659. inline void set__version_3(int32_t value)
  660. {
  661. ____version_3 = value;
  662. }
  663. };
  664. struct List_1_t128053199_StaticFields
  665. {
  666. public:
  667. // T[] System.Collections.Generic.List`1::EmptyArray
  668. Int32U5BU5D_t385246372* ___EmptyArray_4;
  669. public:
  670. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); }
  671. inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; }
  672. inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  673. inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value)
  674. {
  675. ___EmptyArray_4 = value;
  676. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  677. }
  678. };
  679. #ifdef __clang__
  680. #pragma clang diagnostic pop
  681. #endif
  682. #endif // LIST_1_T128053199_H
  683. #ifndef VECTOR3_T3722313464_H
  684. #define VECTOR3_T3722313464_H
  685. #ifdef __clang__
  686. #pragma clang diagnostic push
  687. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  688. #pragma clang diagnostic ignored "-Wunused-variable"
  689. #endif
  690. // UnityEngine.Vector3
  691. struct Vector3_t3722313464
  692. {
  693. public:
  694. // System.Single UnityEngine.Vector3::x
  695. float ___x_1;
  696. // System.Single UnityEngine.Vector3::y
  697. float ___y_2;
  698. // System.Single UnityEngine.Vector3::z
  699. float ___z_3;
  700. public:
  701. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  702. inline float get_x_1() const { return ___x_1; }
  703. inline float* get_address_of_x_1() { return &___x_1; }
  704. inline void set_x_1(float value)
  705. {
  706. ___x_1 = value;
  707. }
  708. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  709. inline float get_y_2() const { return ___y_2; }
  710. inline float* get_address_of_y_2() { return &___y_2; }
  711. inline void set_y_2(float value)
  712. {
  713. ___y_2 = value;
  714. }
  715. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  716. inline float get_z_3() const { return ___z_3; }
  717. inline float* get_address_of_z_3() { return &___z_3; }
  718. inline void set_z_3(float value)
  719. {
  720. ___z_3 = value;
  721. }
  722. };
  723. struct Vector3_t3722313464_StaticFields
  724. {
  725. public:
  726. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  727. Vector3_t3722313464 ___zeroVector_4;
  728. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  729. Vector3_t3722313464 ___oneVector_5;
  730. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  731. Vector3_t3722313464 ___upVector_6;
  732. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  733. Vector3_t3722313464 ___downVector_7;
  734. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  735. Vector3_t3722313464 ___leftVector_8;
  736. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  737. Vector3_t3722313464 ___rightVector_9;
  738. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  739. Vector3_t3722313464 ___forwardVector_10;
  740. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  741. Vector3_t3722313464 ___backVector_11;
  742. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  743. Vector3_t3722313464 ___positiveInfinityVector_12;
  744. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  745. Vector3_t3722313464 ___negativeInfinityVector_13;
  746. public:
  747. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  748. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  749. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  750. inline void set_zeroVector_4(Vector3_t3722313464 value)
  751. {
  752. ___zeroVector_4 = value;
  753. }
  754. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  755. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  756. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  757. inline void set_oneVector_5(Vector3_t3722313464 value)
  758. {
  759. ___oneVector_5 = value;
  760. }
  761. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  762. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  763. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  764. inline void set_upVector_6(Vector3_t3722313464 value)
  765. {
  766. ___upVector_6 = value;
  767. }
  768. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  769. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  770. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  771. inline void set_downVector_7(Vector3_t3722313464 value)
  772. {
  773. ___downVector_7 = value;
  774. }
  775. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  776. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  777. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  778. inline void set_leftVector_8(Vector3_t3722313464 value)
  779. {
  780. ___leftVector_8 = value;
  781. }
  782. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  783. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  784. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  785. inline void set_rightVector_9(Vector3_t3722313464 value)
  786. {
  787. ___rightVector_9 = value;
  788. }
  789. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  790. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  791. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  792. inline void set_forwardVector_10(Vector3_t3722313464 value)
  793. {
  794. ___forwardVector_10 = value;
  795. }
  796. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  797. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  798. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  799. inline void set_backVector_11(Vector3_t3722313464 value)
  800. {
  801. ___backVector_11 = value;
  802. }
  803. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  804. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  805. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  806. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  807. {
  808. ___positiveInfinityVector_12 = value;
  809. }
  810. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  811. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  812. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  813. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  814. {
  815. ___negativeInfinityVector_13 = value;
  816. }
  817. };
  818. #ifdef __clang__
  819. #pragma clang diagnostic pop
  820. #endif
  821. #endif // VECTOR3_T3722313464_H
  822. #ifndef VECTOR2_T2156229523_H
  823. #define VECTOR2_T2156229523_H
  824. #ifdef __clang__
  825. #pragma clang diagnostic push
  826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  827. #pragma clang diagnostic ignored "-Wunused-variable"
  828. #endif
  829. // UnityEngine.Vector2
  830. struct Vector2_t2156229523
  831. {
  832. public:
  833. // System.Single UnityEngine.Vector2::x
  834. float ___x_0;
  835. // System.Single UnityEngine.Vector2::y
  836. float ___y_1;
  837. public:
  838. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  839. inline float get_x_0() const { return ___x_0; }
  840. inline float* get_address_of_x_0() { return &___x_0; }
  841. inline void set_x_0(float value)
  842. {
  843. ___x_0 = value;
  844. }
  845. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  846. inline float get_y_1() const { return ___y_1; }
  847. inline float* get_address_of_y_1() { return &___y_1; }
  848. inline void set_y_1(float value)
  849. {
  850. ___y_1 = value;
  851. }
  852. };
  853. struct Vector2_t2156229523_StaticFields
  854. {
  855. public:
  856. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  857. Vector2_t2156229523 ___zeroVector_2;
  858. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  859. Vector2_t2156229523 ___oneVector_3;
  860. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  861. Vector2_t2156229523 ___upVector_4;
  862. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  863. Vector2_t2156229523 ___downVector_5;
  864. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  865. Vector2_t2156229523 ___leftVector_6;
  866. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  867. Vector2_t2156229523 ___rightVector_7;
  868. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  869. Vector2_t2156229523 ___positiveInfinityVector_8;
  870. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  871. Vector2_t2156229523 ___negativeInfinityVector_9;
  872. public:
  873. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  874. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  875. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  876. inline void set_zeroVector_2(Vector2_t2156229523 value)
  877. {
  878. ___zeroVector_2 = value;
  879. }
  880. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  881. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  882. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  883. inline void set_oneVector_3(Vector2_t2156229523 value)
  884. {
  885. ___oneVector_3 = value;
  886. }
  887. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  888. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  889. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  890. inline void set_upVector_4(Vector2_t2156229523 value)
  891. {
  892. ___upVector_4 = value;
  893. }
  894. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  895. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  896. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  897. inline void set_downVector_5(Vector2_t2156229523 value)
  898. {
  899. ___downVector_5 = value;
  900. }
  901. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  902. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  903. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  904. inline void set_leftVector_6(Vector2_t2156229523 value)
  905. {
  906. ___leftVector_6 = value;
  907. }
  908. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  909. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  910. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  911. inline void set_rightVector_7(Vector2_t2156229523 value)
  912. {
  913. ___rightVector_7 = value;
  914. }
  915. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  916. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  917. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  918. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  919. {
  920. ___positiveInfinityVector_8 = value;
  921. }
  922. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  923. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  924. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  925. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  926. {
  927. ___negativeInfinityVector_9 = value;
  928. }
  929. };
  930. #ifdef __clang__
  931. #pragma clang diagnostic pop
  932. #endif
  933. #endif // VECTOR2_T2156229523_H
  934. #ifndef COLOR_T2555686324_H
  935. #define COLOR_T2555686324_H
  936. #ifdef __clang__
  937. #pragma clang diagnostic push
  938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  939. #pragma clang diagnostic ignored "-Wunused-variable"
  940. #endif
  941. // UnityEngine.Color
  942. struct Color_t2555686324
  943. {
  944. public:
  945. // System.Single UnityEngine.Color::r
  946. float ___r_0;
  947. // System.Single UnityEngine.Color::g
  948. float ___g_1;
  949. // System.Single UnityEngine.Color::b
  950. float ___b_2;
  951. // System.Single UnityEngine.Color::a
  952. float ___a_3;
  953. public:
  954. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  955. inline float get_r_0() const { return ___r_0; }
  956. inline float* get_address_of_r_0() { return &___r_0; }
  957. inline void set_r_0(float value)
  958. {
  959. ___r_0 = value;
  960. }
  961. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  962. inline float get_g_1() const { return ___g_1; }
  963. inline float* get_address_of_g_1() { return &___g_1; }
  964. inline void set_g_1(float value)
  965. {
  966. ___g_1 = value;
  967. }
  968. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  969. inline float get_b_2() const { return ___b_2; }
  970. inline float* get_address_of_b_2() { return &___b_2; }
  971. inline void set_b_2(float value)
  972. {
  973. ___b_2 = value;
  974. }
  975. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  976. inline float get_a_3() const { return ___a_3; }
  977. inline float* get_address_of_a_3() { return &___a_3; }
  978. inline void set_a_3(float value)
  979. {
  980. ___a_3 = value;
  981. }
  982. };
  983. #ifdef __clang__
  984. #pragma clang diagnostic pop
  985. #endif
  986. #endif // COLOR_T2555686324_H
  987. #ifndef ENUM_T4135868527_H
  988. #define ENUM_T4135868527_H
  989. #ifdef __clang__
  990. #pragma clang diagnostic push
  991. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  992. #pragma clang diagnostic ignored "-Wunused-variable"
  993. #endif
  994. // System.Enum
  995. struct Enum_t4135868527 : public ValueType_t3640485471
  996. {
  997. public:
  998. public:
  999. };
  1000. struct Enum_t4135868527_StaticFields
  1001. {
  1002. public:
  1003. // System.Char[] System.Enum::split_char
  1004. CharU5BU5D_t3528271667* ___split_char_0;
  1005. public:
  1006. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  1007. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  1008. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  1009. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  1010. {
  1011. ___split_char_0 = value;
  1012. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  1013. }
  1014. };
  1015. #ifdef __clang__
  1016. #pragma clang diagnostic pop
  1017. #endif
  1018. // Native definition for P/Invoke marshalling of System.Enum
  1019. struct Enum_t4135868527_marshaled_pinvoke
  1020. {
  1021. };
  1022. // Native definition for COM marshalling of System.Enum
  1023. struct Enum_t4135868527_marshaled_com
  1024. {
  1025. };
  1026. #endif // ENUM_T4135868527_H
  1027. #ifndef QUATERNION_T2301928331_H
  1028. #define QUATERNION_T2301928331_H
  1029. #ifdef __clang__
  1030. #pragma clang diagnostic push
  1031. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1032. #pragma clang diagnostic ignored "-Wunused-variable"
  1033. #endif
  1034. // UnityEngine.Quaternion
  1035. struct Quaternion_t2301928331
  1036. {
  1037. public:
  1038. // System.Single UnityEngine.Quaternion::x
  1039. float ___x_0;
  1040. // System.Single UnityEngine.Quaternion::y
  1041. float ___y_1;
  1042. // System.Single UnityEngine.Quaternion::z
  1043. float ___z_2;
  1044. // System.Single UnityEngine.Quaternion::w
  1045. float ___w_3;
  1046. public:
  1047. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  1048. inline float get_x_0() const { return ___x_0; }
  1049. inline float* get_address_of_x_0() { return &___x_0; }
  1050. inline void set_x_0(float value)
  1051. {
  1052. ___x_0 = value;
  1053. }
  1054. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  1055. inline float get_y_1() const { return ___y_1; }
  1056. inline float* get_address_of_y_1() { return &___y_1; }
  1057. inline void set_y_1(float value)
  1058. {
  1059. ___y_1 = value;
  1060. }
  1061. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  1062. inline float get_z_2() const { return ___z_2; }
  1063. inline float* get_address_of_z_2() { return &___z_2; }
  1064. inline void set_z_2(float value)
  1065. {
  1066. ___z_2 = value;
  1067. }
  1068. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  1069. inline float get_w_3() const { return ___w_3; }
  1070. inline float* get_address_of_w_3() { return &___w_3; }
  1071. inline void set_w_3(float value)
  1072. {
  1073. ___w_3 = value;
  1074. }
  1075. };
  1076. struct Quaternion_t2301928331_StaticFields
  1077. {
  1078. public:
  1079. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  1080. Quaternion_t2301928331 ___identityQuaternion_4;
  1081. public:
  1082. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  1083. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  1084. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  1085. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  1086. {
  1087. ___identityQuaternion_4 = value;
  1088. }
  1089. };
  1090. #ifdef __clang__
  1091. #pragma clang diagnostic pop
  1092. #endif
  1093. #endif // QUATERNION_T2301928331_H
  1094. #ifndef BOOLEAN_T97287965_H
  1095. #define BOOLEAN_T97287965_H
  1096. #ifdef __clang__
  1097. #pragma clang diagnostic push
  1098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1099. #pragma clang diagnostic ignored "-Wunused-variable"
  1100. #endif
  1101. // System.Boolean
  1102. struct Boolean_t97287965
  1103. {
  1104. public:
  1105. // System.Boolean System.Boolean::m_value
  1106. bool ___m_value_2;
  1107. public:
  1108. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  1109. inline bool get_m_value_2() const { return ___m_value_2; }
  1110. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  1111. inline void set_m_value_2(bool value)
  1112. {
  1113. ___m_value_2 = value;
  1114. }
  1115. };
  1116. struct Boolean_t97287965_StaticFields
  1117. {
  1118. public:
  1119. // System.String System.Boolean::FalseString
  1120. String_t* ___FalseString_0;
  1121. // System.String System.Boolean::TrueString
  1122. String_t* ___TrueString_1;
  1123. public:
  1124. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  1125. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  1126. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  1127. inline void set_FalseString_0(String_t* value)
  1128. {
  1129. ___FalseString_0 = value;
  1130. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  1131. }
  1132. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  1133. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  1134. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  1135. inline void set_TrueString_1(String_t* value)
  1136. {
  1137. ___TrueString_1 = value;
  1138. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  1139. }
  1140. };
  1141. #ifdef __clang__
  1142. #pragma clang diagnostic pop
  1143. #endif
  1144. #endif // BOOLEAN_T97287965_H
  1145. #ifndef INT32_T2950945753_H
  1146. #define INT32_T2950945753_H
  1147. #ifdef __clang__
  1148. #pragma clang diagnostic push
  1149. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1150. #pragma clang diagnostic ignored "-Wunused-variable"
  1151. #endif
  1152. // System.Int32
  1153. struct Int32_t2950945753
  1154. {
  1155. public:
  1156. // System.Int32 System.Int32::m_value
  1157. int32_t ___m_value_2;
  1158. public:
  1159. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  1160. inline int32_t get_m_value_2() const { return ___m_value_2; }
  1161. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  1162. inline void set_m_value_2(int32_t value)
  1163. {
  1164. ___m_value_2 = value;
  1165. }
  1166. };
  1167. #ifdef __clang__
  1168. #pragma clang diagnostic pop
  1169. #endif
  1170. #endif // INT32_T2950945753_H
  1171. #ifndef VOID_T1185182177_H
  1172. #define VOID_T1185182177_H
  1173. #ifdef __clang__
  1174. #pragma clang diagnostic push
  1175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1176. #pragma clang diagnostic ignored "-Wunused-variable"
  1177. #endif
  1178. // System.Void
  1179. struct Void_t1185182177
  1180. {
  1181. public:
  1182. public:
  1183. };
  1184. #ifdef __clang__
  1185. #pragma clang diagnostic pop
  1186. #endif
  1187. #endif // VOID_T1185182177_H
  1188. #ifndef SINGLE_T1397266774_H
  1189. #define SINGLE_T1397266774_H
  1190. #ifdef __clang__
  1191. #pragma clang diagnostic push
  1192. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1193. #pragma clang diagnostic ignored "-Wunused-variable"
  1194. #endif
  1195. // System.Single
  1196. struct Single_t1397266774
  1197. {
  1198. public:
  1199. // System.Single System.Single::m_value
  1200. float ___m_value_7;
  1201. public:
  1202. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  1203. inline float get_m_value_7() const { return ___m_value_7; }
  1204. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  1205. inline void set_m_value_7(float value)
  1206. {
  1207. ___m_value_7 = value;
  1208. }
  1209. };
  1210. #ifdef __clang__
  1211. #pragma clang diagnostic pop
  1212. #endif
  1213. #endif // SINGLE_T1397266774_H
  1214. #ifndef RECT_T2360479859_H
  1215. #define RECT_T2360479859_H
  1216. #ifdef __clang__
  1217. #pragma clang diagnostic push
  1218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1219. #pragma clang diagnostic ignored "-Wunused-variable"
  1220. #endif
  1221. // UnityEngine.Rect
  1222. struct Rect_t2360479859
  1223. {
  1224. public:
  1225. // System.Single UnityEngine.Rect::m_XMin
  1226. float ___m_XMin_0;
  1227. // System.Single UnityEngine.Rect::m_YMin
  1228. float ___m_YMin_1;
  1229. // System.Single UnityEngine.Rect::m_Width
  1230. float ___m_Width_2;
  1231. // System.Single UnityEngine.Rect::m_Height
  1232. float ___m_Height_3;
  1233. public:
  1234. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  1235. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  1236. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  1237. inline void set_m_XMin_0(float value)
  1238. {
  1239. ___m_XMin_0 = value;
  1240. }
  1241. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  1242. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  1243. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  1244. inline void set_m_YMin_1(float value)
  1245. {
  1246. ___m_YMin_1 = value;
  1247. }
  1248. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  1249. inline float get_m_Width_2() const { return ___m_Width_2; }
  1250. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  1251. inline void set_m_Width_2(float value)
  1252. {
  1253. ___m_Width_2 = value;
  1254. }
  1255. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  1256. inline float get_m_Height_3() const { return ___m_Height_3; }
  1257. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  1258. inline void set_m_Height_3(float value)
  1259. {
  1260. ___m_Height_3 = value;
  1261. }
  1262. };
  1263. #ifdef __clang__
  1264. #pragma clang diagnostic pop
  1265. #endif
  1266. #endif // RECT_T2360479859_H
  1267. #ifndef INTPTR_T_H
  1268. #define INTPTR_T_H
  1269. #ifdef __clang__
  1270. #pragma clang diagnostic push
  1271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1272. #pragma clang diagnostic ignored "-Wunused-variable"
  1273. #endif
  1274. // System.IntPtr
  1275. struct IntPtr_t
  1276. {
  1277. public:
  1278. // System.Void* System.IntPtr::m_value
  1279. void* ___m_value_0;
  1280. public:
  1281. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  1282. inline void* get_m_value_0() const { return ___m_value_0; }
  1283. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  1284. inline void set_m_value_0(void* value)
  1285. {
  1286. ___m_value_0 = value;
  1287. }
  1288. };
  1289. struct IntPtr_t_StaticFields
  1290. {
  1291. public:
  1292. // System.IntPtr System.IntPtr::Zero
  1293. intptr_t ___Zero_1;
  1294. public:
  1295. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  1296. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  1297. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  1298. inline void set_Zero_1(intptr_t value)
  1299. {
  1300. ___Zero_1 = value;
  1301. }
  1302. };
  1303. #ifdef __clang__
  1304. #pragma clang diagnostic pop
  1305. #endif
  1306. #endif // INTPTR_T_H
  1307. #ifndef RAY_T3785851493_H
  1308. #define RAY_T3785851493_H
  1309. #ifdef __clang__
  1310. #pragma clang diagnostic push
  1311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1312. #pragma clang diagnostic ignored "-Wunused-variable"
  1313. #endif
  1314. // UnityEngine.Ray
  1315. struct Ray_t3785851493
  1316. {
  1317. public:
  1318. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  1319. Vector3_t3722313464 ___m_Origin_0;
  1320. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  1321. Vector3_t3722313464 ___m_Direction_1;
  1322. public:
  1323. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  1324. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  1325. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  1326. inline void set_m_Origin_0(Vector3_t3722313464 value)
  1327. {
  1328. ___m_Origin_0 = value;
  1329. }
  1330. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  1331. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  1332. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  1333. inline void set_m_Direction_1(Vector3_t3722313464 value)
  1334. {
  1335. ___m_Direction_1 = value;
  1336. }
  1337. };
  1338. #ifdef __clang__
  1339. #pragma clang diagnostic pop
  1340. #endif
  1341. #endif // RAY_T3785851493_H
  1342. #ifndef RENDERMODE_T4077056833_H
  1343. #define RENDERMODE_T4077056833_H
  1344. #ifdef __clang__
  1345. #pragma clang diagnostic push
  1346. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1347. #pragma clang diagnostic ignored "-Wunused-variable"
  1348. #endif
  1349. // UnityEngine.RenderMode
  1350. struct RenderMode_t4077056833
  1351. {
  1352. public:
  1353. // System.Int32 UnityEngine.RenderMode::value__
  1354. int32_t ___value___1;
  1355. public:
  1356. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderMode_t4077056833, ___value___1)); }
  1357. inline int32_t get_value___1() const { return ___value___1; }
  1358. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1359. inline void set_value___1(int32_t value)
  1360. {
  1361. ___value___1 = value;
  1362. }
  1363. };
  1364. #ifdef __clang__
  1365. #pragma clang diagnostic pop
  1366. #endif
  1367. #endif // RENDERMODE_T4077056833_H
  1368. #ifndef PLANE_T1000493321_H
  1369. #define PLANE_T1000493321_H
  1370. #ifdef __clang__
  1371. #pragma clang diagnostic push
  1372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1373. #pragma clang diagnostic ignored "-Wunused-variable"
  1374. #endif
  1375. // UnityEngine.Plane
  1376. struct Plane_t1000493321
  1377. {
  1378. public:
  1379. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  1380. Vector3_t3722313464 ___m_Normal_0;
  1381. // System.Single UnityEngine.Plane::m_Distance
  1382. float ___m_Distance_1;
  1383. public:
  1384. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Normal_0)); }
  1385. inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; }
  1386. inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  1387. inline void set_m_Normal_0(Vector3_t3722313464 value)
  1388. {
  1389. ___m_Normal_0 = value;
  1390. }
  1391. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Distance_1)); }
  1392. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  1393. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  1394. inline void set_m_Distance_1(float value)
  1395. {
  1396. ___m_Distance_1 = value;
  1397. }
  1398. };
  1399. #ifdef __clang__
  1400. #pragma clang diagnostic pop
  1401. #endif
  1402. #endif // PLANE_T1000493321_H
  1403. #ifndef OBJECT_T631007953_H
  1404. #define OBJECT_T631007953_H
  1405. #ifdef __clang__
  1406. #pragma clang diagnostic push
  1407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1408. #pragma clang diagnostic ignored "-Wunused-variable"
  1409. #endif
  1410. // UnityEngine.Object
  1411. struct Object_t631007953 : public RuntimeObject
  1412. {
  1413. public:
  1414. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1415. intptr_t ___m_CachedPtr_0;
  1416. public:
  1417. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  1418. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1419. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1420. inline void set_m_CachedPtr_0(intptr_t value)
  1421. {
  1422. ___m_CachedPtr_0 = value;
  1423. }
  1424. };
  1425. struct Object_t631007953_StaticFields
  1426. {
  1427. public:
  1428. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1429. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1430. public:
  1431. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1432. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1433. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1434. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1435. {
  1436. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1437. }
  1438. };
  1439. #ifdef __clang__
  1440. #pragma clang diagnostic pop
  1441. #endif
  1442. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1443. struct Object_t631007953_marshaled_pinvoke
  1444. {
  1445. intptr_t ___m_CachedPtr_0;
  1446. };
  1447. // Native definition for COM marshalling of UnityEngine.Object
  1448. struct Object_t631007953_marshaled_com
  1449. {
  1450. intptr_t ___m_CachedPtr_0;
  1451. };
  1452. #endif // OBJECT_T631007953_H
  1453. #ifndef SAMPLETYPE_T1208595618_H
  1454. #define SAMPLETYPE_T1208595618_H
  1455. #ifdef __clang__
  1456. #pragma clang diagnostic push
  1457. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1458. #pragma clang diagnostic ignored "-Wunused-variable"
  1459. #endif
  1460. // UnityEngine.UISystemProfilerApi/SampleType
  1461. struct SampleType_t1208595618
  1462. {
  1463. public:
  1464. // System.Int32 UnityEngine.UISystemProfilerApi/SampleType::value__
  1465. int32_t ___value___1;
  1466. public:
  1467. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SampleType_t1208595618, ___value___1)); }
  1468. inline int32_t get_value___1() const { return ___value___1; }
  1469. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1470. inline void set_value___1(int32_t value)
  1471. {
  1472. ___value___1 = value;
  1473. }
  1474. };
  1475. #ifdef __clang__
  1476. #pragma clang diagnostic pop
  1477. #endif
  1478. #endif // SAMPLETYPE_T1208595618_H
  1479. #ifndef DELEGATE_T1188392813_H
  1480. #define DELEGATE_T1188392813_H
  1481. #ifdef __clang__
  1482. #pragma clang diagnostic push
  1483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1484. #pragma clang diagnostic ignored "-Wunused-variable"
  1485. #endif
  1486. // System.Delegate
  1487. struct Delegate_t1188392813 : public RuntimeObject
  1488. {
  1489. public:
  1490. // System.IntPtr System.Delegate::method_ptr
  1491. Il2CppMethodPointer ___method_ptr_0;
  1492. // System.IntPtr System.Delegate::invoke_impl
  1493. intptr_t ___invoke_impl_1;
  1494. // System.Object System.Delegate::m_target
  1495. RuntimeObject * ___m_target_2;
  1496. // System.IntPtr System.Delegate::method
  1497. intptr_t ___method_3;
  1498. // System.IntPtr System.Delegate::delegate_trampoline
  1499. intptr_t ___delegate_trampoline_4;
  1500. // System.IntPtr System.Delegate::method_code
  1501. intptr_t ___method_code_5;
  1502. // System.Reflection.MethodInfo System.Delegate::method_info
  1503. MethodInfo_t * ___method_info_6;
  1504. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1505. MethodInfo_t * ___original_method_info_7;
  1506. // System.DelegateData System.Delegate::data
  1507. DelegateData_t1677132599 * ___data_8;
  1508. public:
  1509. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  1510. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1511. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1512. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1513. {
  1514. ___method_ptr_0 = value;
  1515. }
  1516. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  1517. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1518. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1519. inline void set_invoke_impl_1(intptr_t value)
  1520. {
  1521. ___invoke_impl_1 = value;
  1522. }
  1523. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  1524. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1525. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1526. inline void set_m_target_2(RuntimeObject * value)
  1527. {
  1528. ___m_target_2 = value;
  1529. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  1530. }
  1531. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  1532. inline intptr_t get_method_3() const { return ___method_3; }
  1533. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1534. inline void set_method_3(intptr_t value)
  1535. {
  1536. ___method_3 = value;
  1537. }
  1538. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  1539. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1540. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1541. inline void set_delegate_trampoline_4(intptr_t value)
  1542. {
  1543. ___delegate_trampoline_4 = value;
  1544. }
  1545. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  1546. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  1547. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  1548. inline void set_method_code_5(intptr_t value)
  1549. {
  1550. ___method_code_5 = value;
  1551. }
  1552. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  1553. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  1554. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  1555. inline void set_method_info_6(MethodInfo_t * value)
  1556. {
  1557. ___method_info_6 = value;
  1558. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  1559. }
  1560. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  1561. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  1562. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  1563. inline void set_original_method_info_7(MethodInfo_t * value)
  1564. {
  1565. ___original_method_info_7 = value;
  1566. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  1567. }
  1568. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  1569. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  1570. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  1571. inline void set_data_8(DelegateData_t1677132599 * value)
  1572. {
  1573. ___data_8 = value;
  1574. Il2CppCodeGenWriteBarrier((&___data_8), value);
  1575. }
  1576. };
  1577. #ifdef __clang__
  1578. #pragma clang diagnostic pop
  1579. #endif
  1580. #endif // DELEGATE_T1188392813_H
  1581. #ifndef ADDITIONALCANVASSHADERCHANNELS_T2298426082_H
  1582. #define ADDITIONALCANVASSHADERCHANNELS_T2298426082_H
  1583. #ifdef __clang__
  1584. #pragma clang diagnostic push
  1585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1586. #pragma clang diagnostic ignored "-Wunused-variable"
  1587. #endif
  1588. // UnityEngine.AdditionalCanvasShaderChannels
  1589. struct AdditionalCanvasShaderChannels_t2298426082
  1590. {
  1591. public:
  1592. // System.Int32 UnityEngine.AdditionalCanvasShaderChannels::value__
  1593. int32_t ___value___1;
  1594. public:
  1595. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AdditionalCanvasShaderChannels_t2298426082, ___value___1)); }
  1596. inline int32_t get_value___1() const { return ___value___1; }
  1597. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1598. inline void set_value___1(int32_t value)
  1599. {
  1600. ___value___1 = value;
  1601. }
  1602. };
  1603. #ifdef __clang__
  1604. #pragma clang diagnostic pop
  1605. #endif
  1606. #endif // ADDITIONALCANVASSHADERCHANNELS_T2298426082_H
  1607. #ifndef COMPONENT_T1923634451_H
  1608. #define COMPONENT_T1923634451_H
  1609. #ifdef __clang__
  1610. #pragma clang diagnostic push
  1611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1612. #pragma clang diagnostic ignored "-Wunused-variable"
  1613. #endif
  1614. // UnityEngine.Component
  1615. struct Component_t1923634451 : public Object_t631007953
  1616. {
  1617. public:
  1618. public:
  1619. };
  1620. #ifdef __clang__
  1621. #pragma clang diagnostic pop
  1622. #endif
  1623. #endif // COMPONENT_T1923634451_H
  1624. #ifndef MULTICASTDELEGATE_T_H
  1625. #define MULTICASTDELEGATE_T_H
  1626. #ifdef __clang__
  1627. #pragma clang diagnostic push
  1628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1629. #pragma clang diagnostic ignored "-Wunused-variable"
  1630. #endif
  1631. // System.MulticastDelegate
  1632. struct MulticastDelegate_t : public Delegate_t1188392813
  1633. {
  1634. public:
  1635. // System.MulticastDelegate System.MulticastDelegate::prev
  1636. MulticastDelegate_t * ___prev_9;
  1637. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  1638. MulticastDelegate_t * ___kpm_next_10;
  1639. public:
  1640. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  1641. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  1642. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  1643. inline void set_prev_9(MulticastDelegate_t * value)
  1644. {
  1645. ___prev_9 = value;
  1646. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  1647. }
  1648. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  1649. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  1650. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  1651. inline void set_kpm_next_10(MulticastDelegate_t * value)
  1652. {
  1653. ___kpm_next_10 = value;
  1654. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  1655. }
  1656. };
  1657. #ifdef __clang__
  1658. #pragma clang diagnostic pop
  1659. #endif
  1660. #endif // MULTICASTDELEGATE_T_H
  1661. #ifndef TEXTURE_T3661962703_H
  1662. #define TEXTURE_T3661962703_H
  1663. #ifdef __clang__
  1664. #pragma clang diagnostic push
  1665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1666. #pragma clang diagnostic ignored "-Wunused-variable"
  1667. #endif
  1668. // UnityEngine.Texture
  1669. struct Texture_t3661962703 : public Object_t631007953
  1670. {
  1671. public:
  1672. public:
  1673. };
  1674. #ifdef __clang__
  1675. #pragma clang diagnostic pop
  1676. #endif
  1677. #endif // TEXTURE_T3661962703_H
  1678. #ifndef MATERIAL_T340375123_H
  1679. #define MATERIAL_T340375123_H
  1680. #ifdef __clang__
  1681. #pragma clang diagnostic push
  1682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1683. #pragma clang diagnostic ignored "-Wunused-variable"
  1684. #endif
  1685. // UnityEngine.Material
  1686. struct Material_t340375123 : public Object_t631007953
  1687. {
  1688. public:
  1689. public:
  1690. };
  1691. #ifdef __clang__
  1692. #pragma clang diagnostic pop
  1693. #endif
  1694. #endif // MATERIAL_T340375123_H
  1695. #ifndef MESH_T3648964284_H
  1696. #define MESH_T3648964284_H
  1697. #ifdef __clang__
  1698. #pragma clang diagnostic push
  1699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1700. #pragma clang diagnostic ignored "-Wunused-variable"
  1701. #endif
  1702. // UnityEngine.Mesh
  1703. struct Mesh_t3648964284 : public Object_t631007953
  1704. {
  1705. public:
  1706. public:
  1707. };
  1708. #ifdef __clang__
  1709. #pragma clang diagnostic pop
  1710. #endif
  1711. #endif // MESH_T3648964284_H
  1712. #ifndef WILLRENDERCANVASES_T3309123499_H
  1713. #define WILLRENDERCANVASES_T3309123499_H
  1714. #ifdef __clang__
  1715. #pragma clang diagnostic push
  1716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1717. #pragma clang diagnostic ignored "-Wunused-variable"
  1718. #endif
  1719. // UnityEngine.Canvas/WillRenderCanvases
  1720. struct WillRenderCanvases_t3309123499 : public MulticastDelegate_t
  1721. {
  1722. public:
  1723. public:
  1724. };
  1725. #ifdef __clang__
  1726. #pragma clang diagnostic pop
  1727. #endif
  1728. #endif // WILLRENDERCANVASES_T3309123499_H
  1729. #ifndef CANVASGROUP_T4083511760_H
  1730. #define CANVASGROUP_T4083511760_H
  1731. #ifdef __clang__
  1732. #pragma clang diagnostic push
  1733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1734. #pragma clang diagnostic ignored "-Wunused-variable"
  1735. #endif
  1736. // UnityEngine.CanvasGroup
  1737. struct CanvasGroup_t4083511760 : public Component_t1923634451
  1738. {
  1739. public:
  1740. public:
  1741. };
  1742. #ifdef __clang__
  1743. #pragma clang diagnostic pop
  1744. #endif
  1745. #endif // CANVASGROUP_T4083511760_H
  1746. #ifndef CANVASRENDERER_T2598313366_H
  1747. #define CANVASRENDERER_T2598313366_H
  1748. #ifdef __clang__
  1749. #pragma clang diagnostic push
  1750. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1751. #pragma clang diagnostic ignored "-Wunused-variable"
  1752. #endif
  1753. // UnityEngine.CanvasRenderer
  1754. struct CanvasRenderer_t2598313366 : public Component_t1923634451
  1755. {
  1756. public:
  1757. public:
  1758. };
  1759. #ifdef __clang__
  1760. #pragma clang diagnostic pop
  1761. #endif
  1762. #endif // CANVASRENDERER_T2598313366_H
  1763. #ifndef ASYNCCALLBACK_T3962456242_H
  1764. #define ASYNCCALLBACK_T3962456242_H
  1765. #ifdef __clang__
  1766. #pragma clang diagnostic push
  1767. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1768. #pragma clang diagnostic ignored "-Wunused-variable"
  1769. #endif
  1770. // System.AsyncCallback
  1771. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  1772. {
  1773. public:
  1774. public:
  1775. };
  1776. #ifdef __clang__
  1777. #pragma clang diagnostic pop
  1778. #endif
  1779. #endif // ASYNCCALLBACK_T3962456242_H
  1780. #ifndef BEHAVIOUR_T1437897464_H
  1781. #define BEHAVIOUR_T1437897464_H
  1782. #ifdef __clang__
  1783. #pragma clang diagnostic push
  1784. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1785. #pragma clang diagnostic ignored "-Wunused-variable"
  1786. #endif
  1787. // UnityEngine.Behaviour
  1788. struct Behaviour_t1437897464 : public Component_t1923634451
  1789. {
  1790. public:
  1791. public:
  1792. };
  1793. #ifdef __clang__
  1794. #pragma clang diagnostic pop
  1795. #endif
  1796. #endif // BEHAVIOUR_T1437897464_H
  1797. #ifndef TRANSFORM_T3600365921_H
  1798. #define TRANSFORM_T3600365921_H
  1799. #ifdef __clang__
  1800. #pragma clang diagnostic push
  1801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1802. #pragma clang diagnostic ignored "-Wunused-variable"
  1803. #endif
  1804. // UnityEngine.Transform
  1805. struct Transform_t3600365921 : public Component_t1923634451
  1806. {
  1807. public:
  1808. public:
  1809. };
  1810. #ifdef __clang__
  1811. #pragma clang diagnostic pop
  1812. #endif
  1813. #endif // TRANSFORM_T3600365921_H
  1814. #ifndef CANVAS_T3310196443_H
  1815. #define CANVAS_T3310196443_H
  1816. #ifdef __clang__
  1817. #pragma clang diagnostic push
  1818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1819. #pragma clang diagnostic ignored "-Wunused-variable"
  1820. #endif
  1821. // UnityEngine.Canvas
  1822. struct Canvas_t3310196443 : public Behaviour_t1437897464
  1823. {
  1824. public:
  1825. public:
  1826. };
  1827. struct Canvas_t3310196443_StaticFields
  1828. {
  1829. public:
  1830. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  1831. WillRenderCanvases_t3309123499 * ___willRenderCanvases_2;
  1832. public:
  1833. inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast<int32_t>(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); }
  1834. inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; }
  1835. inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; }
  1836. inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value)
  1837. {
  1838. ___willRenderCanvases_2 = value;
  1839. Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value);
  1840. }
  1841. };
  1842. #ifdef __clang__
  1843. #pragma clang diagnostic pop
  1844. #endif
  1845. #endif // CANVAS_T3310196443_H
  1846. #ifndef CAMERA_T4157153871_H
  1847. #define CAMERA_T4157153871_H
  1848. #ifdef __clang__
  1849. #pragma clang diagnostic push
  1850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1851. #pragma clang diagnostic ignored "-Wunused-variable"
  1852. #endif
  1853. // UnityEngine.Camera
  1854. struct Camera_t4157153871 : public Behaviour_t1437897464
  1855. {
  1856. public:
  1857. public:
  1858. };
  1859. struct Camera_t4157153871_StaticFields
  1860. {
  1861. public:
  1862. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  1863. CameraCallback_t190067161 * ___onPreCull_2;
  1864. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  1865. CameraCallback_t190067161 * ___onPreRender_3;
  1866. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  1867. CameraCallback_t190067161 * ___onPostRender_4;
  1868. public:
  1869. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  1870. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  1871. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  1872. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  1873. {
  1874. ___onPreCull_2 = value;
  1875. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  1876. }
  1877. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  1878. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  1879. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  1880. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  1881. {
  1882. ___onPreRender_3 = value;
  1883. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  1884. }
  1885. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  1886. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  1887. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  1888. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  1889. {
  1890. ___onPostRender_4 = value;
  1891. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  1892. }
  1893. };
  1894. #ifdef __clang__
  1895. #pragma clang diagnostic pop
  1896. #endif
  1897. #endif // CAMERA_T4157153871_H
  1898. #ifndef RECTTRANSFORM_T3704657025_H
  1899. #define RECTTRANSFORM_T3704657025_H
  1900. #ifdef __clang__
  1901. #pragma clang diagnostic push
  1902. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1903. #pragma clang diagnostic ignored "-Wunused-variable"
  1904. #endif
  1905. // UnityEngine.RectTransform
  1906. struct RectTransform_t3704657025 : public Transform_t3600365921
  1907. {
  1908. public:
  1909. public:
  1910. };
  1911. struct RectTransform_t3704657025_StaticFields
  1912. {
  1913. public:
  1914. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  1915. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  1916. public:
  1917. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  1918. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  1919. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  1920. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  1921. {
  1922. ___reapplyDrivenProperties_2 = value;
  1923. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  1924. }
  1925. };
  1926. #ifdef __clang__
  1927. #pragma clang diagnostic pop
  1928. #endif
  1929. #endif // RECTTRANSFORM_T3704657025_H
  1930. // UnityEngine.Vector3[]
  1931. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  1932. {
  1933. public:
  1934. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  1935. public:
  1936. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  1937. {
  1938. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1939. return m_Items[index];
  1940. }
  1941. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  1942. {
  1943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1944. return m_Items + index;
  1945. }
  1946. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  1947. {
  1948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1949. m_Items[index] = value;
  1950. }
  1951. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  1952. {
  1953. return m_Items[index];
  1954. }
  1955. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1956. {
  1957. return m_Items + index;
  1958. }
  1959. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  1960. {
  1961. m_Items[index] = value;
  1962. }
  1963. };
  1964. // System.Void UnityEngine.Behaviour::.ctor()
  1965. extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  1966. // System.Void UnityEngine.Canvas::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  1967. extern "C" IL2CPP_METHOD_ATTR void Canvas_INTERNAL_get_pixelRect_m197652497 (Canvas_t3310196443 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  1968. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  1969. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  1970. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  1971. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  1972. // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke()
  1973. extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_m1240663687 (WillRenderCanvases_t3309123499 * __this, const RuntimeMethod* method);
  1974. // System.Void UnityEngine.Canvas::SendWillRenderCanvases()
  1975. extern "C" IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_m4288867005 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  1976. // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts()
  1977. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m1805542303 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method);
  1978. // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_SetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)
  1979. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_SetColor_m324218710 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___color1, const RuntimeMethod* method);
  1980. // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_GetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)
  1981. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_GetColor_m597074473 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___value1, const RuntimeMethod* method);
  1982. // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_EnableRectClipping(UnityEngine.CanvasRenderer,UnityEngine.Rect&)
  1983. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Rect_t2360479859 * ___rect1, const RuntimeMethod* method);
  1984. // System.Int32 UnityEngine.CanvasRenderer::get_materialCount()
  1985. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_m2162898709 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  1986. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  1987. extern "C" IL2CPP_METHOD_ATTR int32_t Math_Max_m1873195862 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  1988. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  1989. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m4286588063 (CanvasRenderer_t2598313366 * __this, int32_t ___value0, const RuntimeMethod* method);
  1990. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  1991. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m824577244 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, int32_t ___index1, const RuntimeMethod* method);
  1992. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  1993. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * ___texture0, const RuntimeMethod* method);
  1994. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  1995. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method);
  1996. // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
  1997. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_m2851933301 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method);
  1998. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  1999. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m543814397 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method);
  2000. // System.Boolean UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)
  2001. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 * ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method);
  2002. // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
  2003. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___point0, Transform_t3600365921 * ___elementTransform1, Canvas_t3310196443 * ___canvas2, Vector2_t2156229523 * ___value3, const RuntimeMethod* method);
  2004. // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
  2005. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rectTransform0, Canvas_t3310196443 * ___canvas1, Rect_t2360479859 * ___value2, const RuntimeMethod* method);
  2006. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  2007. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method);
  2008. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  2009. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2010. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  2011. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method);
  2012. // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
  2013. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 RectTransformUtility_ScreenPointToRay_m85042072 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, Vector2_t2156229523 ___screenPos1, const RuntimeMethod* method);
  2014. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  2015. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  2016. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  2017. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_back_m4077847766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2018. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  2019. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  2020. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  2021. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  2022. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  2023. extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  2024. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  2025. extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 p0, float* p1, const RuntimeMethod* method);
  2026. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  2027. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float p0, const RuntimeMethod* method);
  2028. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
  2029. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, Vector3_t3722313464 * ___worldPoint3, const RuntimeMethod* method);
  2030. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  2031. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  2032. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  2033. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  2034. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  2035. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  2036. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  2037. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  2038. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  2039. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2040. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  2041. extern "C" IL2CPP_METHOD_ATTR void Ray__ctor_m168149494 (Ray_t3785851493 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  2042. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  2043. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  2044. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  2045. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method);
  2046. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  2047. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToScreenPoint_m3726311023 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  2048. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  2049. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t p0, const RuntimeMethod* method);
  2050. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  2051. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method);
  2052. // System.Int32 UnityEngine.Transform::get_childCount()
  2053. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  2054. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  2055. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  2056. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  2057. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t p0, const RuntimeMethod* method);
  2058. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  2059. extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t p0, float p1, const RuntimeMethod* method);
  2060. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  2061. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m909387058 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  2062. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  2063. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  2064. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  2065. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  2066. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  2067. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  2068. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  2069. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  2070. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  2071. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  2072. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  2073. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  2074. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  2075. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m2526204952 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method);
  2076. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
  2077. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_GetTransposed_m3952754222 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___input0, const RuntimeMethod* method);
  2078. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  2079. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  2080. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  2081. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  2082. #ifdef __clang__
  2083. #pragma clang diagnostic push
  2084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2085. #pragma clang diagnostic ignored "-Wunused-variable"
  2086. #endif
  2087. #ifdef __clang__
  2088. #pragma clang diagnostic pop
  2089. #endif
  2090. #ifdef __clang__
  2091. #pragma clang diagnostic push
  2092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2093. #pragma clang diagnostic ignored "-Wunused-variable"
  2094. #endif
  2095. #ifdef __clang__
  2096. #pragma clang diagnostic pop
  2097. #endif
  2098. #ifdef __clang__
  2099. #pragma clang diagnostic push
  2100. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2101. #pragma clang diagnostic ignored "-Wunused-variable"
  2102. #endif
  2103. // System.Void UnityEngine.Canvas::.ctor()
  2104. extern "C" IL2CPP_METHOD_ATTR void Canvas__ctor_m2509635467 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2105. {
  2106. {
  2107. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  2108. return;
  2109. }
  2110. }
  2111. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  2112. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_m841659411 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2113. {
  2114. typedef int32_t (*Canvas_get_renderMode_m841659411_ftn) (Canvas_t3310196443 *);
  2115. static Canvas_get_renderMode_m841659411_ftn _il2cpp_icall_func;
  2116. if (!_il2cpp_icall_func)
  2117. _il2cpp_icall_func = (Canvas_get_renderMode_m841659411_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderMode()");
  2118. int32_t retVal = _il2cpp_icall_func(__this);
  2119. return retVal;
  2120. }
  2121. // System.Void UnityEngine.Canvas::set_renderMode(UnityEngine.RenderMode)
  2122. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_renderMode_m1564704306 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method)
  2123. {
  2124. typedef void (*Canvas_set_renderMode_m1564704306_ftn) (Canvas_t3310196443 *, int32_t);
  2125. static Canvas_set_renderMode_m1564704306_ftn _il2cpp_icall_func;
  2126. if (!_il2cpp_icall_func)
  2127. _il2cpp_icall_func = (Canvas_set_renderMode_m1564704306_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_renderMode(UnityEngine.RenderMode)");
  2128. _il2cpp_icall_func(__this, ___value0);
  2129. }
  2130. // System.Boolean UnityEngine.Canvas::get_isRootCanvas()
  2131. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_m1263191473 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2132. {
  2133. typedef bool (*Canvas_get_isRootCanvas_m1263191473_ftn) (Canvas_t3310196443 *);
  2134. static Canvas_get_isRootCanvas_m1263191473_ftn _il2cpp_icall_func;
  2135. if (!_il2cpp_icall_func)
  2136. _il2cpp_icall_func = (Canvas_get_isRootCanvas_m1263191473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_isRootCanvas()");
  2137. bool retVal = _il2cpp_icall_func(__this);
  2138. return retVal;
  2139. }
  2140. // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
  2141. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Canvas_get_worldCamera_m3516267897 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2142. {
  2143. typedef Camera_t4157153871 * (*Canvas_get_worldCamera_m3516267897_ftn) (Canvas_t3310196443 *);
  2144. static Canvas_get_worldCamera_m3516267897_ftn _il2cpp_icall_func;
  2145. if (!_il2cpp_icall_func)
  2146. _il2cpp_icall_func = (Canvas_get_worldCamera_m3516267897_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_worldCamera()");
  2147. Camera_t4157153871 * retVal = _il2cpp_icall_func(__this);
  2148. return retVal;
  2149. }
  2150. // System.Void UnityEngine.Canvas::set_worldCamera(UnityEngine.Camera)
  2151. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_worldCamera_m1964154654 (Canvas_t3310196443 * __this, Camera_t4157153871 * ___value0, const RuntimeMethod* method)
  2152. {
  2153. typedef void (*Canvas_set_worldCamera_m1964154654_ftn) (Canvas_t3310196443 *, Camera_t4157153871 *);
  2154. static Canvas_set_worldCamera_m1964154654_ftn _il2cpp_icall_func;
  2155. if (!_il2cpp_icall_func)
  2156. _il2cpp_icall_func = (Canvas_set_worldCamera_m1964154654_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_worldCamera(UnityEngine.Camera)");
  2157. _il2cpp_icall_func(__this, ___value0);
  2158. }
  2159. // UnityEngine.Rect UnityEngine.Canvas::get_pixelRect()
  2160. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Canvas_get_pixelRect_m516402434 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2161. {
  2162. Rect_t2360479859 V_0;
  2163. memset(&V_0, 0, sizeof(V_0));
  2164. Rect_t2360479859 V_1;
  2165. memset(&V_1, 0, sizeof(V_1));
  2166. {
  2167. Canvas_INTERNAL_get_pixelRect_m197652497(__this, (&V_0), /*hidden argument*/NULL);
  2168. Rect_t2360479859 L_0 = V_0;
  2169. V_1 = L_0;
  2170. goto IL_0010;
  2171. }
  2172. IL_0010:
  2173. {
  2174. Rect_t2360479859 L_1 = V_1;
  2175. return L_1;
  2176. }
  2177. }
  2178. // System.Void UnityEngine.Canvas::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  2179. extern "C" IL2CPP_METHOD_ATTR void Canvas_INTERNAL_get_pixelRect_m197652497 (Canvas_t3310196443 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  2180. {
  2181. typedef void (*Canvas_INTERNAL_get_pixelRect_m197652497_ftn) (Canvas_t3310196443 *, Rect_t2360479859 *);
  2182. static Canvas_INTERNAL_get_pixelRect_m197652497_ftn _il2cpp_icall_func;
  2183. if (!_il2cpp_icall_func)
  2184. _il2cpp_icall_func = (Canvas_INTERNAL_get_pixelRect_m197652497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::INTERNAL_get_pixelRect(UnityEngine.Rect&)");
  2185. _il2cpp_icall_func(__this, ___value0);
  2186. }
  2187. // System.Single UnityEngine.Canvas::get_scaleFactor()
  2188. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m3314757802 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2189. {
  2190. typedef float (*Canvas_get_scaleFactor_m3314757802_ftn) (Canvas_t3310196443 *);
  2191. static Canvas_get_scaleFactor_m3314757802_ftn _il2cpp_icall_func;
  2192. if (!_il2cpp_icall_func)
  2193. _il2cpp_icall_func = (Canvas_get_scaleFactor_m3314757802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_scaleFactor()");
  2194. float retVal = _il2cpp_icall_func(__this);
  2195. return retVal;
  2196. }
  2197. // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single)
  2198. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m3943377587 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method)
  2199. {
  2200. typedef void (*Canvas_set_scaleFactor_m3943377587_ftn) (Canvas_t3310196443 *, float);
  2201. static Canvas_set_scaleFactor_m3943377587_ftn _il2cpp_icall_func;
  2202. if (!_il2cpp_icall_func)
  2203. _il2cpp_icall_func = (Canvas_set_scaleFactor_m3943377587_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_scaleFactor(System.Single)");
  2204. _il2cpp_icall_func(__this, ___value0);
  2205. }
  2206. // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
  2207. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m3420541976 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2208. {
  2209. typedef float (*Canvas_get_referencePixelsPerUnit_m3420541976_ftn) (Canvas_t3310196443 *);
  2210. static Canvas_get_referencePixelsPerUnit_m3420541976_ftn _il2cpp_icall_func;
  2211. if (!_il2cpp_icall_func)
  2212. _il2cpp_icall_func = (Canvas_get_referencePixelsPerUnit_m3420541976_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_referencePixelsPerUnit()");
  2213. float retVal = _il2cpp_icall_func(__this);
  2214. return retVal;
  2215. }
  2216. // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)
  2217. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_m2526332713 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method)
  2218. {
  2219. typedef void (*Canvas_set_referencePixelsPerUnit_m2526332713_ftn) (Canvas_t3310196443 *, float);
  2220. static Canvas_set_referencePixelsPerUnit_m2526332713_ftn _il2cpp_icall_func;
  2221. if (!_il2cpp_icall_func)
  2222. _il2cpp_icall_func = (Canvas_set_referencePixelsPerUnit_m2526332713_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)");
  2223. _il2cpp_icall_func(__this, ___value0);
  2224. }
  2225. // System.Boolean UnityEngine.Canvas::get_overridePixelPerfect()
  2226. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_overridePixelPerfect_m517454741 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2227. {
  2228. typedef bool (*Canvas_get_overridePixelPerfect_m517454741_ftn) (Canvas_t3310196443 *);
  2229. static Canvas_get_overridePixelPerfect_m517454741_ftn _il2cpp_icall_func;
  2230. if (!_il2cpp_icall_func)
  2231. _il2cpp_icall_func = (Canvas_get_overridePixelPerfect_m517454741_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_overridePixelPerfect()");
  2232. bool retVal = _il2cpp_icall_func(__this);
  2233. return retVal;
  2234. }
  2235. // System.Void UnityEngine.Canvas::set_overridePixelPerfect(System.Boolean)
  2236. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_overridePixelPerfect_m726122807 (Canvas_t3310196443 * __this, bool ___value0, const RuntimeMethod* method)
  2237. {
  2238. typedef void (*Canvas_set_overridePixelPerfect_m726122807_ftn) (Canvas_t3310196443 *, bool);
  2239. static Canvas_set_overridePixelPerfect_m726122807_ftn _il2cpp_icall_func;
  2240. if (!_il2cpp_icall_func)
  2241. _il2cpp_icall_func = (Canvas_set_overridePixelPerfect_m726122807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_overridePixelPerfect(System.Boolean)");
  2242. _il2cpp_icall_func(__this, ___value0);
  2243. }
  2244. // System.Boolean UnityEngine.Canvas::get_pixelPerfect()
  2245. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_pixelPerfect_m333060872 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2246. {
  2247. typedef bool (*Canvas_get_pixelPerfect_m333060872_ftn) (Canvas_t3310196443 *);
  2248. static Canvas_get_pixelPerfect_m333060872_ftn _il2cpp_icall_func;
  2249. if (!_il2cpp_icall_func)
  2250. _il2cpp_icall_func = (Canvas_get_pixelPerfect_m333060872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_pixelPerfect()");
  2251. bool retVal = _il2cpp_icall_func(__this);
  2252. return retVal;
  2253. }
  2254. // System.Void UnityEngine.Canvas::set_pixelPerfect(System.Boolean)
  2255. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_pixelPerfect_m3575525753 (Canvas_t3310196443 * __this, bool ___value0, const RuntimeMethod* method)
  2256. {
  2257. typedef void (*Canvas_set_pixelPerfect_m3575525753_ftn) (Canvas_t3310196443 *, bool);
  2258. static Canvas_set_pixelPerfect_m3575525753_ftn _il2cpp_icall_func;
  2259. if (!_il2cpp_icall_func)
  2260. _il2cpp_icall_func = (Canvas_set_pixelPerfect_m3575525753_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_pixelPerfect(System.Boolean)");
  2261. _il2cpp_icall_func(__this, ___value0);
  2262. }
  2263. // System.Single UnityEngine.Canvas::get_planeDistance()
  2264. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_planeDistance_m859747266 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2265. {
  2266. typedef float (*Canvas_get_planeDistance_m859747266_ftn) (Canvas_t3310196443 *);
  2267. static Canvas_get_planeDistance_m859747266_ftn _il2cpp_icall_func;
  2268. if (!_il2cpp_icall_func)
  2269. _il2cpp_icall_func = (Canvas_get_planeDistance_m859747266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_planeDistance()");
  2270. float retVal = _il2cpp_icall_func(__this);
  2271. return retVal;
  2272. }
  2273. // System.Void UnityEngine.Canvas::set_planeDistance(System.Single)
  2274. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_planeDistance_m3497413231 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method)
  2275. {
  2276. typedef void (*Canvas_set_planeDistance_m3497413231_ftn) (Canvas_t3310196443 *, float);
  2277. static Canvas_set_planeDistance_m3497413231_ftn _il2cpp_icall_func;
  2278. if (!_il2cpp_icall_func)
  2279. _il2cpp_icall_func = (Canvas_set_planeDistance_m3497413231_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_planeDistance(System.Single)");
  2280. _il2cpp_icall_func(__this, ___value0);
  2281. }
  2282. // System.Int32 UnityEngine.Canvas::get_renderOrder()
  2283. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m1489855841 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2284. {
  2285. typedef int32_t (*Canvas_get_renderOrder_m1489855841_ftn) (Canvas_t3310196443 *);
  2286. static Canvas_get_renderOrder_m1489855841_ftn _il2cpp_icall_func;
  2287. if (!_il2cpp_icall_func)
  2288. _il2cpp_icall_func = (Canvas_get_renderOrder_m1489855841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderOrder()");
  2289. int32_t retVal = _il2cpp_icall_func(__this);
  2290. return retVal;
  2291. }
  2292. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  2293. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2740418462 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2294. {
  2295. typedef bool (*Canvas_get_overrideSorting_m2740418462_ftn) (Canvas_t3310196443 *);
  2296. static Canvas_get_overrideSorting_m2740418462_ftn _il2cpp_icall_func;
  2297. if (!_il2cpp_icall_func)
  2298. _il2cpp_icall_func = (Canvas_get_overrideSorting_m2740418462_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_overrideSorting()");
  2299. bool retVal = _il2cpp_icall_func(__this);
  2300. return retVal;
  2301. }
  2302. // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean)
  2303. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m4088794420 (Canvas_t3310196443 * __this, bool ___value0, const RuntimeMethod* method)
  2304. {
  2305. typedef void (*Canvas_set_overrideSorting_m4088794420_ftn) (Canvas_t3310196443 *, bool);
  2306. static Canvas_set_overrideSorting_m4088794420_ftn _il2cpp_icall_func;
  2307. if (!_il2cpp_icall_func)
  2308. _il2cpp_icall_func = (Canvas_set_overrideSorting_m4088794420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_overrideSorting(System.Boolean)");
  2309. _il2cpp_icall_func(__this, ___value0);
  2310. }
  2311. // System.Int32 UnityEngine.Canvas::get_sortingOrder()
  2312. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_m1860900812 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2313. {
  2314. typedef int32_t (*Canvas_get_sortingOrder_m1860900812_ftn) (Canvas_t3310196443 *);
  2315. static Canvas_get_sortingOrder_m1860900812_ftn _il2cpp_icall_func;
  2316. if (!_il2cpp_icall_func)
  2317. _il2cpp_icall_func = (Canvas_get_sortingOrder_m1860900812_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingOrder()");
  2318. int32_t retVal = _il2cpp_icall_func(__this);
  2319. return retVal;
  2320. }
  2321. // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32)
  2322. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m609532562 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method)
  2323. {
  2324. typedef void (*Canvas_set_sortingOrder_m609532562_ftn) (Canvas_t3310196443 *, int32_t);
  2325. static Canvas_set_sortingOrder_m609532562_ftn _il2cpp_icall_func;
  2326. if (!_il2cpp_icall_func)
  2327. _il2cpp_icall_func = (Canvas_set_sortingOrder_m609532562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingOrder(System.Int32)");
  2328. _il2cpp_icall_func(__this, ___value0);
  2329. }
  2330. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  2331. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m594669079 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2332. {
  2333. typedef int32_t (*Canvas_get_targetDisplay_m594669079_ftn) (Canvas_t3310196443 *);
  2334. static Canvas_get_targetDisplay_m594669079_ftn _il2cpp_icall_func;
  2335. if (!_il2cpp_icall_func)
  2336. _il2cpp_icall_func = (Canvas_get_targetDisplay_m594669079_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_targetDisplay()");
  2337. int32_t retVal = _il2cpp_icall_func(__this);
  2338. return retVal;
  2339. }
  2340. // System.Void UnityEngine.Canvas::set_targetDisplay(System.Int32)
  2341. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_targetDisplay_m2527355340 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method)
  2342. {
  2343. typedef void (*Canvas_set_targetDisplay_m2527355340_ftn) (Canvas_t3310196443 *, int32_t);
  2344. static Canvas_set_targetDisplay_m2527355340_ftn _il2cpp_icall_func;
  2345. if (!_il2cpp_icall_func)
  2346. _il2cpp_icall_func = (Canvas_set_targetDisplay_m2527355340_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_targetDisplay(System.Int32)");
  2347. _il2cpp_icall_func(__this, ___value0);
  2348. }
  2349. // System.Int32 UnityEngine.Canvas::get_sortingGridNormalizedSize()
  2350. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingGridNormalizedSize_m598377293 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2351. {
  2352. typedef int32_t (*Canvas_get_sortingGridNormalizedSize_m598377293_ftn) (Canvas_t3310196443 *);
  2353. static Canvas_get_sortingGridNormalizedSize_m598377293_ftn _il2cpp_icall_func;
  2354. if (!_il2cpp_icall_func)
  2355. _il2cpp_icall_func = (Canvas_get_sortingGridNormalizedSize_m598377293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingGridNormalizedSize()");
  2356. int32_t retVal = _il2cpp_icall_func(__this);
  2357. return retVal;
  2358. }
  2359. // System.Void UnityEngine.Canvas::set_sortingGridNormalizedSize(System.Int32)
  2360. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingGridNormalizedSize_m2892217835 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method)
  2361. {
  2362. typedef void (*Canvas_set_sortingGridNormalizedSize_m2892217835_ftn) (Canvas_t3310196443 *, int32_t);
  2363. static Canvas_set_sortingGridNormalizedSize_m2892217835_ftn _il2cpp_icall_func;
  2364. if (!_il2cpp_icall_func)
  2365. _il2cpp_icall_func = (Canvas_set_sortingGridNormalizedSize_m2892217835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingGridNormalizedSize(System.Int32)");
  2366. _il2cpp_icall_func(__this, ___value0);
  2367. }
  2368. // System.Single UnityEngine.Canvas::get_normalizedSortingGridSize()
  2369. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_normalizedSortingGridSize_m3324150501 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2370. {
  2371. typedef float (*Canvas_get_normalizedSortingGridSize_m3324150501_ftn) (Canvas_t3310196443 *);
  2372. static Canvas_get_normalizedSortingGridSize_m3324150501_ftn _il2cpp_icall_func;
  2373. if (!_il2cpp_icall_func)
  2374. _il2cpp_icall_func = (Canvas_get_normalizedSortingGridSize_m3324150501_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_normalizedSortingGridSize()");
  2375. float retVal = _il2cpp_icall_func(__this);
  2376. return retVal;
  2377. }
  2378. // System.Void UnityEngine.Canvas::set_normalizedSortingGridSize(System.Single)
  2379. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_normalizedSortingGridSize_m1700595723 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method)
  2380. {
  2381. typedef void (*Canvas_set_normalizedSortingGridSize_m1700595723_ftn) (Canvas_t3310196443 *, float);
  2382. static Canvas_set_normalizedSortingGridSize_m1700595723_ftn _il2cpp_icall_func;
  2383. if (!_il2cpp_icall_func)
  2384. _il2cpp_icall_func = (Canvas_set_normalizedSortingGridSize_m1700595723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_normalizedSortingGridSize(System.Single)");
  2385. _il2cpp_icall_func(__this, ___value0);
  2386. }
  2387. // System.Int32 UnityEngine.Canvas::get_sortingLayerID()
  2388. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_m3685979122 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2389. {
  2390. typedef int32_t (*Canvas_get_sortingLayerID_m3685979122_ftn) (Canvas_t3310196443 *);
  2391. static Canvas_get_sortingLayerID_m3685979122_ftn _il2cpp_icall_func;
  2392. if (!_il2cpp_icall_func)
  2393. _il2cpp_icall_func = (Canvas_get_sortingLayerID_m3685979122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingLayerID()");
  2394. int32_t retVal = _il2cpp_icall_func(__this);
  2395. return retVal;
  2396. }
  2397. // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32)
  2398. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m861680532 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method)
  2399. {
  2400. typedef void (*Canvas_set_sortingLayerID_m861680532_ftn) (Canvas_t3310196443 *, int32_t);
  2401. static Canvas_set_sortingLayerID_m861680532_ftn _il2cpp_icall_func;
  2402. if (!_il2cpp_icall_func)
  2403. _il2cpp_icall_func = (Canvas_set_sortingLayerID_m861680532_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingLayerID(System.Int32)");
  2404. _il2cpp_icall_func(__this, ___value0);
  2405. }
  2406. // System.Int32 UnityEngine.Canvas::get_cachedSortingLayerValue()
  2407. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_cachedSortingLayerValue_m3403389292 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2408. {
  2409. typedef int32_t (*Canvas_get_cachedSortingLayerValue_m3403389292_ftn) (Canvas_t3310196443 *);
  2410. static Canvas_get_cachedSortingLayerValue_m3403389292_ftn _il2cpp_icall_func;
  2411. if (!_il2cpp_icall_func)
  2412. _il2cpp_icall_func = (Canvas_get_cachedSortingLayerValue_m3403389292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_cachedSortingLayerValue()");
  2413. int32_t retVal = _il2cpp_icall_func(__this);
  2414. return retVal;
  2415. }
  2416. // UnityEngine.AdditionalCanvasShaderChannels UnityEngine.Canvas::get_additionalShaderChannels()
  2417. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_additionalShaderChannels_m2758569541 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2418. {
  2419. typedef int32_t (*Canvas_get_additionalShaderChannels_m2758569541_ftn) (Canvas_t3310196443 *);
  2420. static Canvas_get_additionalShaderChannels_m2758569541_ftn _il2cpp_icall_func;
  2421. if (!_il2cpp_icall_func)
  2422. _il2cpp_icall_func = (Canvas_get_additionalShaderChannels_m2758569541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_additionalShaderChannels()");
  2423. int32_t retVal = _il2cpp_icall_func(__this);
  2424. return retVal;
  2425. }
  2426. // System.Void UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)
  2427. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_additionalShaderChannels_m4180310117 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method)
  2428. {
  2429. typedef void (*Canvas_set_additionalShaderChannels_m4180310117_ftn) (Canvas_t3310196443 *, int32_t);
  2430. static Canvas_set_additionalShaderChannels_m4180310117_ftn _il2cpp_icall_func;
  2431. if (!_il2cpp_icall_func)
  2432. _il2cpp_icall_func = (Canvas_set_additionalShaderChannels_m4180310117_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)");
  2433. _il2cpp_icall_func(__this, ___value0);
  2434. }
  2435. // System.String UnityEngine.Canvas::get_sortingLayerName()
  2436. extern "C" IL2CPP_METHOD_ATTR String_t* Canvas_get_sortingLayerName_m1737435660 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2437. {
  2438. typedef String_t* (*Canvas_get_sortingLayerName_m1737435660_ftn) (Canvas_t3310196443 *);
  2439. static Canvas_get_sortingLayerName_m1737435660_ftn _il2cpp_icall_func;
  2440. if (!_il2cpp_icall_func)
  2441. _il2cpp_icall_func = (Canvas_get_sortingLayerName_m1737435660_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingLayerName()");
  2442. String_t* retVal = _il2cpp_icall_func(__this);
  2443. return retVal;
  2444. }
  2445. // System.Void UnityEngine.Canvas::set_sortingLayerName(System.String)
  2446. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerName_m235701744 (Canvas_t3310196443 * __this, String_t* ___value0, const RuntimeMethod* method)
  2447. {
  2448. typedef void (*Canvas_set_sortingLayerName_m235701744_ftn) (Canvas_t3310196443 *, String_t*);
  2449. static Canvas_set_sortingLayerName_m235701744_ftn _il2cpp_icall_func;
  2450. if (!_il2cpp_icall_func)
  2451. _il2cpp_icall_func = (Canvas_set_sortingLayerName_m235701744_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingLayerName(System.String)");
  2452. _il2cpp_icall_func(__this, ___value0);
  2453. }
  2454. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  2455. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Canvas_get_rootCanvas_m3165691493 (Canvas_t3310196443 * __this, const RuntimeMethod* method)
  2456. {
  2457. typedef Canvas_t3310196443 * (*Canvas_get_rootCanvas_m3165691493_ftn) (Canvas_t3310196443 *);
  2458. static Canvas_get_rootCanvas_m3165691493_ftn _il2cpp_icall_func;
  2459. if (!_il2cpp_icall_func)
  2460. _il2cpp_icall_func = (Canvas_get_rootCanvas_m3165691493_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_rootCanvas()");
  2461. Canvas_t3310196443 * retVal = _il2cpp_icall_func(__this);
  2462. return retVal;
  2463. }
  2464. // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasMaterial()
  2465. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetDefaultCanvasMaterial_m3379307325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2466. {
  2467. typedef Material_t340375123 * (*Canvas_GetDefaultCanvasMaterial_m3379307325_ftn) ();
  2468. static Canvas_GetDefaultCanvasMaterial_m3379307325_ftn _il2cpp_icall_func;
  2469. if (!_il2cpp_icall_func)
  2470. _il2cpp_icall_func = (Canvas_GetDefaultCanvasMaterial_m3379307325_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetDefaultCanvasMaterial()");
  2471. Material_t340375123 * retVal = _il2cpp_icall_func();
  2472. return retVal;
  2473. }
  2474. // UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()
  2475. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetETC1SupportedCanvasMaterial_m112029782 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2476. {
  2477. typedef Material_t340375123 * (*Canvas_GetETC1SupportedCanvasMaterial_m112029782_ftn) ();
  2478. static Canvas_GetETC1SupportedCanvasMaterial_m112029782_ftn _il2cpp_icall_func;
  2479. if (!_il2cpp_icall_func)
  2480. _il2cpp_icall_func = (Canvas_GetETC1SupportedCanvasMaterial_m112029782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()");
  2481. Material_t340375123 * retVal = _il2cpp_icall_func();
  2482. return retVal;
  2483. }
  2484. // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasTextMaterial()
  2485. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetDefaultCanvasTextMaterial_m2607768185 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2486. {
  2487. typedef Material_t340375123 * (*Canvas_GetDefaultCanvasTextMaterial_m2607768185_ftn) ();
  2488. static Canvas_GetDefaultCanvasTextMaterial_m2607768185_ftn _il2cpp_icall_func;
  2489. if (!_il2cpp_icall_func)
  2490. _il2cpp_icall_func = (Canvas_GetDefaultCanvasTextMaterial_m2607768185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetDefaultCanvasTextMaterial()");
  2491. Material_t340375123 * retVal = _il2cpp_icall_func();
  2492. return retVal;
  2493. }
  2494. // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  2495. extern "C" IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_m1234571137 (RuntimeObject * __this /* static, unused */, WillRenderCanvases_t3309123499 * ___value0, const RuntimeMethod* method)
  2496. {
  2497. static bool s_Il2CppMethodInitialized;
  2498. if (!s_Il2CppMethodInitialized)
  2499. {
  2500. il2cpp_codegen_initialize_method (Canvas_add_willRenderCanvases_m1234571137_MetadataUsageId);
  2501. s_Il2CppMethodInitialized = true;
  2502. }
  2503. WillRenderCanvases_t3309123499 * V_0 = NULL;
  2504. WillRenderCanvases_t3309123499 * V_1 = NULL;
  2505. {
  2506. WillRenderCanvases_t3309123499 * L_0 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2();
  2507. V_0 = L_0;
  2508. }
  2509. IL_0006:
  2510. {
  2511. WillRenderCanvases_t3309123499 * L_1 = V_0;
  2512. V_1 = L_1;
  2513. WillRenderCanvases_t3309123499 * L_2 = V_1;
  2514. WillRenderCanvases_t3309123499 * L_3 = ___value0;
  2515. Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  2516. WillRenderCanvases_t3309123499 * L_5 = V_0;
  2517. WillRenderCanvases_t3309123499 * L_6 = InterlockedCompareExchangeImpl<WillRenderCanvases_t3309123499 *>((((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_2()), ((WillRenderCanvases_t3309123499 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var)), L_5);
  2518. V_0 = L_6;
  2519. WillRenderCanvases_t3309123499 * L_7 = V_0;
  2520. WillRenderCanvases_t3309123499 * L_8 = V_1;
  2521. if ((!(((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_7) == ((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_8))))
  2522. {
  2523. goto IL_0006;
  2524. }
  2525. }
  2526. {
  2527. return;
  2528. }
  2529. }
  2530. // System.Void UnityEngine.Canvas::remove_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  2531. extern "C" IL2CPP_METHOD_ATTR void Canvas_remove_willRenderCanvases_m3663577790 (RuntimeObject * __this /* static, unused */, WillRenderCanvases_t3309123499 * ___value0, const RuntimeMethod* method)
  2532. {
  2533. static bool s_Il2CppMethodInitialized;
  2534. if (!s_Il2CppMethodInitialized)
  2535. {
  2536. il2cpp_codegen_initialize_method (Canvas_remove_willRenderCanvases_m3663577790_MetadataUsageId);
  2537. s_Il2CppMethodInitialized = true;
  2538. }
  2539. WillRenderCanvases_t3309123499 * V_0 = NULL;
  2540. WillRenderCanvases_t3309123499 * V_1 = NULL;
  2541. {
  2542. WillRenderCanvases_t3309123499 * L_0 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2();
  2543. V_0 = L_0;
  2544. }
  2545. IL_0006:
  2546. {
  2547. WillRenderCanvases_t3309123499 * L_1 = V_0;
  2548. V_1 = L_1;
  2549. WillRenderCanvases_t3309123499 * L_2 = V_1;
  2550. WillRenderCanvases_t3309123499 * L_3 = ___value0;
  2551. Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  2552. WillRenderCanvases_t3309123499 * L_5 = V_0;
  2553. WillRenderCanvases_t3309123499 * L_6 = InterlockedCompareExchangeImpl<WillRenderCanvases_t3309123499 *>((((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_2()), ((WillRenderCanvases_t3309123499 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var)), L_5);
  2554. V_0 = L_6;
  2555. WillRenderCanvases_t3309123499 * L_7 = V_0;
  2556. WillRenderCanvases_t3309123499 * L_8 = V_1;
  2557. if ((!(((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_7) == ((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_8))))
  2558. {
  2559. goto IL_0006;
  2560. }
  2561. }
  2562. {
  2563. return;
  2564. }
  2565. }
  2566. // System.Void UnityEngine.Canvas::SendWillRenderCanvases()
  2567. extern "C" IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_m4288867005 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2568. {
  2569. static bool s_Il2CppMethodInitialized;
  2570. if (!s_Il2CppMethodInitialized)
  2571. {
  2572. il2cpp_codegen_initialize_method (Canvas_SendWillRenderCanvases_m4288867005_MetadataUsageId);
  2573. s_Il2CppMethodInitialized = true;
  2574. }
  2575. {
  2576. WillRenderCanvases_t3309123499 * L_0 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2();
  2577. if (!L_0)
  2578. {
  2579. goto IL_0015;
  2580. }
  2581. }
  2582. {
  2583. WillRenderCanvases_t3309123499 * L_1 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2();
  2584. NullCheck(L_1);
  2585. WillRenderCanvases_Invoke_m1240663687(L_1, /*hidden argument*/NULL);
  2586. }
  2587. IL_0015:
  2588. {
  2589. return;
  2590. }
  2591. }
  2592. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  2593. extern "C" IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m3151644478 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2594. {
  2595. {
  2596. Canvas_SendWillRenderCanvases_m4288867005(NULL /*static, unused*/, /*hidden argument*/NULL);
  2597. return;
  2598. }
  2599. }
  2600. #ifdef __clang__
  2601. #pragma clang diagnostic pop
  2602. #endif
  2603. #ifdef __clang__
  2604. #pragma clang diagnostic push
  2605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2606. #pragma clang diagnostic ignored "-Wunused-variable"
  2607. #endif
  2608. extern "C" void DelegatePInvokeWrapper_WillRenderCanvases_t3309123499 (WillRenderCanvases_t3309123499 * __this, const RuntimeMethod* method)
  2609. {
  2610. typedef void (DEFAULT_CALL *PInvokeFunc)();
  2611. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  2612. // Native function invocation
  2613. il2cppPInvokeFunc();
  2614. }
  2615. // System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr)
  2616. extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m147079397 (WillRenderCanvases_t3309123499 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  2617. {
  2618. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  2619. __this->set_method_3(___method1);
  2620. __this->set_m_target_2(___object0);
  2621. }
  2622. // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke()
  2623. extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_m1240663687 (WillRenderCanvases_t3309123499 * __this, const RuntimeMethod* method)
  2624. {
  2625. if(__this->get_prev_9() != NULL)
  2626. {
  2627. WillRenderCanvases_Invoke_m1240663687((WillRenderCanvases_t3309123499 *)__this->get_prev_9(), method);
  2628. }
  2629. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  2630. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  2631. RuntimeObject* targetThis = __this->get_m_target_2();
  2632. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  2633. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  2634. if (___methodIsStatic)
  2635. {
  2636. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  2637. {
  2638. // open
  2639. {
  2640. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  2641. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  2642. }
  2643. }
  2644. else
  2645. {
  2646. // closed
  2647. {
  2648. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  2649. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  2650. }
  2651. }
  2652. }
  2653. else
  2654. {
  2655. {
  2656. // closed
  2657. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  2658. {
  2659. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  2660. {
  2661. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2662. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  2663. else
  2664. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  2665. }
  2666. else
  2667. {
  2668. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2669. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  2670. else
  2671. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  2672. }
  2673. }
  2674. else
  2675. {
  2676. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  2677. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  2678. }
  2679. }
  2680. }
  2681. }
  2682. // System.IAsyncResult UnityEngine.Canvas/WillRenderCanvases::BeginInvoke(System.AsyncCallback,System.Object)
  2683. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* WillRenderCanvases_BeginInvoke_m1804779886 (WillRenderCanvases_t3309123499 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  2684. {
  2685. void *__d_args[1] = {0};
  2686. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  2687. }
  2688. // System.Void UnityEngine.Canvas/WillRenderCanvases::EndInvoke(System.IAsyncResult)
  2689. extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases_EndInvoke_m164864243 (WillRenderCanvases_t3309123499 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  2690. {
  2691. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  2692. }
  2693. #ifdef __clang__
  2694. #pragma clang diagnostic pop
  2695. #endif
  2696. #ifdef __clang__
  2697. #pragma clang diagnostic push
  2698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2699. #pragma clang diagnostic ignored "-Wunused-variable"
  2700. #endif
  2701. // System.Single UnityEngine.CanvasGroup::get_alpha()
  2702. extern "C" IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_m2918269489 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method)
  2703. {
  2704. typedef float (*CanvasGroup_get_alpha_m2918269489_ftn) (CanvasGroup_t4083511760 *);
  2705. static CanvasGroup_get_alpha_m2918269489_ftn _il2cpp_icall_func;
  2706. if (!_il2cpp_icall_func)
  2707. _il2cpp_icall_func = (CanvasGroup_get_alpha_m2918269489_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_alpha()");
  2708. float retVal = _il2cpp_icall_func(__this);
  2709. return retVal;
  2710. }
  2711. // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
  2712. extern "C" IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m4032573 (CanvasGroup_t4083511760 * __this, float ___value0, const RuntimeMethod* method)
  2713. {
  2714. typedef void (*CanvasGroup_set_alpha_m4032573_ftn) (CanvasGroup_t4083511760 *, float);
  2715. static CanvasGroup_set_alpha_m4032573_ftn _il2cpp_icall_func;
  2716. if (!_il2cpp_icall_func)
  2717. _il2cpp_icall_func = (CanvasGroup_set_alpha_m4032573_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::set_alpha(System.Single)");
  2718. _il2cpp_icall_func(__this, ___value0);
  2719. }
  2720. // System.Boolean UnityEngine.CanvasGroup::get_interactable()
  2721. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_interactable_m1362547832 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method)
  2722. {
  2723. typedef bool (*CanvasGroup_get_interactable_m1362547832_ftn) (CanvasGroup_t4083511760 *);
  2724. static CanvasGroup_get_interactable_m1362547832_ftn _il2cpp_icall_func;
  2725. if (!_il2cpp_icall_func)
  2726. _il2cpp_icall_func = (CanvasGroup_get_interactable_m1362547832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_interactable()");
  2727. bool retVal = _il2cpp_icall_func(__this);
  2728. return retVal;
  2729. }
  2730. // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts()
  2731. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m1805542303 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method)
  2732. {
  2733. typedef bool (*CanvasGroup_get_blocksRaycasts_m1805542303_ftn) (CanvasGroup_t4083511760 *);
  2734. static CanvasGroup_get_blocksRaycasts_m1805542303_ftn _il2cpp_icall_func;
  2735. if (!_il2cpp_icall_func)
  2736. _il2cpp_icall_func = (CanvasGroup_get_blocksRaycasts_m1805542303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_blocksRaycasts()");
  2737. bool retVal = _il2cpp_icall_func(__this);
  2738. return retVal;
  2739. }
  2740. // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
  2741. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m865591534 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method)
  2742. {
  2743. typedef bool (*CanvasGroup_get_ignoreParentGroups_m865591534_ftn) (CanvasGroup_t4083511760 *);
  2744. static CanvasGroup_get_ignoreParentGroups_m865591534_ftn _il2cpp_icall_func;
  2745. if (!_il2cpp_icall_func)
  2746. _il2cpp_icall_func = (CanvasGroup_get_ignoreParentGroups_m865591534_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_ignoreParentGroups()");
  2747. bool retVal = _il2cpp_icall_func(__this);
  2748. return retVal;
  2749. }
  2750. // System.Boolean UnityEngine.CanvasGroup::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  2751. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_IsRaycastLocationValid_m2128397950 (CanvasGroup_t4083511760 * __this, Vector2_t2156229523 ___sp0, Camera_t4157153871 * ___eventCamera1, const RuntimeMethod* method)
  2752. {
  2753. bool V_0 = false;
  2754. {
  2755. bool L_0 = CanvasGroup_get_blocksRaycasts_m1805542303(__this, /*hidden argument*/NULL);
  2756. V_0 = L_0;
  2757. goto IL_000d;
  2758. }
  2759. IL_000d:
  2760. {
  2761. bool L_1 = V_0;
  2762. return L_1;
  2763. }
  2764. }
  2765. #ifdef __clang__
  2766. #pragma clang diagnostic pop
  2767. #endif
  2768. #ifdef __clang__
  2769. #pragma clang diagnostic push
  2770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2771. #pragma clang diagnostic ignored "-Wunused-variable"
  2772. #endif
  2773. // System.Void UnityEngine.CanvasRenderer::SetColor(UnityEngine.Color)
  2774. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_m3072996306 (CanvasRenderer_t2598313366 * __this, Color_t2555686324 ___color0, const RuntimeMethod* method)
  2775. {
  2776. {
  2777. CanvasRenderer_INTERNAL_CALL_SetColor_m324218710(NULL /*static, unused*/, __this, (&___color0), /*hidden argument*/NULL);
  2778. return;
  2779. }
  2780. }
  2781. // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_SetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)
  2782. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_SetColor_m324218710 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___color1, const RuntimeMethod* method)
  2783. {
  2784. typedef void (*CanvasRenderer_INTERNAL_CALL_SetColor_m324218710_ftn) (CanvasRenderer_t2598313366 *, Color_t2555686324 *);
  2785. static CanvasRenderer_INTERNAL_CALL_SetColor_m324218710_ftn _il2cpp_icall_func;
  2786. if (!_il2cpp_icall_func)
  2787. _il2cpp_icall_func = (CanvasRenderer_INTERNAL_CALL_SetColor_m324218710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::INTERNAL_CALL_SetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)");
  2788. _il2cpp_icall_func(___self0, ___color1);
  2789. }
  2790. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  2791. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 CanvasRenderer_GetColor_m2699192164 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  2792. {
  2793. Color_t2555686324 V_0;
  2794. memset(&V_0, 0, sizeof(V_0));
  2795. Color_t2555686324 V_1;
  2796. memset(&V_1, 0, sizeof(V_1));
  2797. {
  2798. CanvasRenderer_INTERNAL_CALL_GetColor_m597074473(NULL /*static, unused*/, __this, (&V_0), /*hidden argument*/NULL);
  2799. Color_t2555686324 L_0 = V_0;
  2800. V_1 = L_0;
  2801. goto IL_0010;
  2802. }
  2803. IL_0010:
  2804. {
  2805. Color_t2555686324 L_1 = V_1;
  2806. return L_1;
  2807. }
  2808. }
  2809. // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_GetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)
  2810. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_GetColor_m597074473 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___value1, const RuntimeMethod* method)
  2811. {
  2812. typedef void (*CanvasRenderer_INTERNAL_CALL_GetColor_m597074473_ftn) (CanvasRenderer_t2598313366 *, Color_t2555686324 *);
  2813. static CanvasRenderer_INTERNAL_CALL_GetColor_m597074473_ftn _il2cpp_icall_func;
  2814. if (!_il2cpp_icall_func)
  2815. _il2cpp_icall_func = (CanvasRenderer_INTERNAL_CALL_GetColor_m597074473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::INTERNAL_CALL_GetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)");
  2816. _il2cpp_icall_func(___self0, ___value1);
  2817. }
  2818. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect)
  2819. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_m3229830510 (CanvasRenderer_t2598313366 * __this, Rect_t2360479859 ___rect0, const RuntimeMethod* method)
  2820. {
  2821. {
  2822. CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918(NULL /*static, unused*/, __this, (&___rect0), /*hidden argument*/NULL);
  2823. return;
  2824. }
  2825. }
  2826. // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_EnableRectClipping(UnityEngine.CanvasRenderer,UnityEngine.Rect&)
  2827. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Rect_t2360479859 * ___rect1, const RuntimeMethod* method)
  2828. {
  2829. typedef void (*CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918_ftn) (CanvasRenderer_t2598313366 *, Rect_t2360479859 *);
  2830. static CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918_ftn _il2cpp_icall_func;
  2831. if (!_il2cpp_icall_func)
  2832. _il2cpp_icall_func = (CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::INTERNAL_CALL_EnableRectClipping(UnityEngine.CanvasRenderer,UnityEngine.Rect&)");
  2833. _il2cpp_icall_func(___self0, ___rect1);
  2834. }
  2835. // System.Void UnityEngine.CanvasRenderer::DisableRectClipping()
  2836. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m56522661 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  2837. {
  2838. typedef void (*CanvasRenderer_DisableRectClipping_m56522661_ftn) (CanvasRenderer_t2598313366 *);
  2839. static CanvasRenderer_DisableRectClipping_m56522661_ftn _il2cpp_icall_func;
  2840. if (!_il2cpp_icall_func)
  2841. _il2cpp_icall_func = (CanvasRenderer_DisableRectClipping_m56522661_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::DisableRectClipping()");
  2842. _il2cpp_icall_func(__this);
  2843. }
  2844. // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)
  2845. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_m888468686 (CanvasRenderer_t2598313366 * __this, bool ___value0, const RuntimeMethod* method)
  2846. {
  2847. typedef void (*CanvasRenderer_set_hasPopInstruction_m888468686_ftn) (CanvasRenderer_t2598313366 *, bool);
  2848. static CanvasRenderer_set_hasPopInstruction_m888468686_ftn _il2cpp_icall_func;
  2849. if (!_il2cpp_icall_func)
  2850. _il2cpp_icall_func = (CanvasRenderer_set_hasPopInstruction_m888468686_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)");
  2851. _il2cpp_icall_func(__this, ___value0);
  2852. }
  2853. // System.Int32 UnityEngine.CanvasRenderer::get_materialCount()
  2854. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_m2162898709 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  2855. {
  2856. typedef int32_t (*CanvasRenderer_get_materialCount_m2162898709_ftn) (CanvasRenderer_t2598313366 *);
  2857. static CanvasRenderer_get_materialCount_m2162898709_ftn _il2cpp_icall_func;
  2858. if (!_il2cpp_icall_func)
  2859. _il2cpp_icall_func = (CanvasRenderer_get_materialCount_m2162898709_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_materialCount()");
  2860. int32_t retVal = _il2cpp_icall_func(__this);
  2861. return retVal;
  2862. }
  2863. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  2864. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m4286588063 (CanvasRenderer_t2598313366 * __this, int32_t ___value0, const RuntimeMethod* method)
  2865. {
  2866. typedef void (*CanvasRenderer_set_materialCount_m4286588063_ftn) (CanvasRenderer_t2598313366 *, int32_t);
  2867. static CanvasRenderer_set_materialCount_m4286588063_ftn _il2cpp_icall_func;
  2868. if (!_il2cpp_icall_func)
  2869. _il2cpp_icall_func = (CanvasRenderer_set_materialCount_m4286588063_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_materialCount(System.Int32)");
  2870. _il2cpp_icall_func(__this, ___value0);
  2871. }
  2872. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  2873. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m824577244 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, int32_t ___index1, const RuntimeMethod* method)
  2874. {
  2875. typedef void (*CanvasRenderer_SetMaterial_m824577244_ftn) (CanvasRenderer_t2598313366 *, Material_t340375123 *, int32_t);
  2876. static CanvasRenderer_SetMaterial_m824577244_ftn _il2cpp_icall_func;
  2877. if (!_il2cpp_icall_func)
  2878. _il2cpp_icall_func = (CanvasRenderer_SetMaterial_m824577244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)");
  2879. _il2cpp_icall_func(__this, ___material0, ___index1);
  2880. }
  2881. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,UnityEngine.Texture)
  2882. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m633746949 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, Texture_t3661962703 * ___texture1, const RuntimeMethod* method)
  2883. {
  2884. {
  2885. int32_t L_0 = CanvasRenderer_get_materialCount_m2162898709(__this, /*hidden argument*/NULL);
  2886. int32_t L_1 = Math_Max_m1873195862(NULL /*static, unused*/, 1, L_0, /*hidden argument*/NULL);
  2887. CanvasRenderer_set_materialCount_m4286588063(__this, L_1, /*hidden argument*/NULL);
  2888. Material_t340375123 * L_2 = ___material0;
  2889. CanvasRenderer_SetMaterial_m824577244(__this, L_2, 0, /*hidden argument*/NULL);
  2890. Texture_t3661962703 * L_3 = ___texture1;
  2891. CanvasRenderer_SetTexture_m1600559835(__this, L_3, /*hidden argument*/NULL);
  2892. return;
  2893. }
  2894. }
  2895. // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)
  2896. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_m1224846275 (CanvasRenderer_t2598313366 * __this, int32_t ___value0, const RuntimeMethod* method)
  2897. {
  2898. typedef void (*CanvasRenderer_set_popMaterialCount_m1224846275_ftn) (CanvasRenderer_t2598313366 *, int32_t);
  2899. static CanvasRenderer_set_popMaterialCount_m1224846275_ftn _il2cpp_icall_func;
  2900. if (!_il2cpp_icall_func)
  2901. _il2cpp_icall_func = (CanvasRenderer_set_popMaterialCount_m1224846275_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)");
  2902. _il2cpp_icall_func(__this, ___value0);
  2903. }
  2904. // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)
  2905. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m2720611463 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, int32_t ___index1, const RuntimeMethod* method)
  2906. {
  2907. typedef void (*CanvasRenderer_SetPopMaterial_m2720611463_ftn) (CanvasRenderer_t2598313366 *, Material_t340375123 *, int32_t);
  2908. static CanvasRenderer_SetPopMaterial_m2720611463_ftn _il2cpp_icall_func;
  2909. if (!_il2cpp_icall_func)
  2910. _il2cpp_icall_func = (CanvasRenderer_SetPopMaterial_m2720611463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)");
  2911. _il2cpp_icall_func(__this, ___material0, ___index1);
  2912. }
  2913. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  2914. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * ___texture0, const RuntimeMethod* method)
  2915. {
  2916. typedef void (*CanvasRenderer_SetTexture_m1600559835_ftn) (CanvasRenderer_t2598313366 *, Texture_t3661962703 *);
  2917. static CanvasRenderer_SetTexture_m1600559835_ftn _il2cpp_icall_func;
  2918. if (!_il2cpp_icall_func)
  2919. _il2cpp_icall_func = (CanvasRenderer_SetTexture_m1600559835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)");
  2920. _il2cpp_icall_func(__this, ___texture0);
  2921. }
  2922. // System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)
  2923. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_m2009567627 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * ___texture0, const RuntimeMethod* method)
  2924. {
  2925. typedef void (*CanvasRenderer_SetAlphaTexture_m2009567627_ftn) (CanvasRenderer_t2598313366 *, Texture_t3661962703 *);
  2926. static CanvasRenderer_SetAlphaTexture_m2009567627_ftn _il2cpp_icall_func;
  2927. if (!_il2cpp_icall_func)
  2928. _il2cpp_icall_func = (CanvasRenderer_SetAlphaTexture_m2009567627_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)");
  2929. _il2cpp_icall_func(__this, ___texture0);
  2930. }
  2931. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  2932. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m769025979 (CanvasRenderer_t2598313366 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method)
  2933. {
  2934. typedef void (*CanvasRenderer_SetMesh_m769025979_ftn) (CanvasRenderer_t2598313366 *, Mesh_t3648964284 *);
  2935. static CanvasRenderer_SetMesh_m769025979_ftn _il2cpp_icall_func;
  2936. if (!_il2cpp_icall_func)
  2937. _il2cpp_icall_func = (CanvasRenderer_SetMesh_m769025979_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)");
  2938. _il2cpp_icall_func(__this, ___mesh0);
  2939. }
  2940. // System.Void UnityEngine.CanvasRenderer::Clear()
  2941. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m1522820210 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  2942. {
  2943. typedef void (*CanvasRenderer_Clear_m1522820210_ftn) (CanvasRenderer_t2598313366 *);
  2944. static CanvasRenderer_Clear_m1522820210_ftn _il2cpp_icall_func;
  2945. if (!_il2cpp_icall_func)
  2946. _il2cpp_icall_func = (CanvasRenderer_Clear_m1522820210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::Clear()");
  2947. _il2cpp_icall_func(__this);
  2948. }
  2949. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  2950. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m2753637362 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * ___verts0, List_1_t899420910 * ___positions1, List_1_t4072576034 * ___colors2, List_1_t3628304265 * ___uv0S3, List_1_t3628304265 * ___uv1S4, List_1_t3628304265 * ___uv2S5, List_1_t3628304265 * ___uv3S6, List_1_t899420910 * ___normals7, List_1_t496136383 * ___tangents8, List_1_t128053199 * ___indices9, const RuntimeMethod* method)
  2951. {
  2952. {
  2953. List_1_t1234605051 * L_0 = ___verts0;
  2954. List_1_t899420910 * L_1 = ___positions1;
  2955. List_1_t4072576034 * L_2 = ___colors2;
  2956. List_1_t3628304265 * L_3 = ___uv0S3;
  2957. List_1_t3628304265 * L_4 = ___uv1S4;
  2958. List_1_t3628304265 * L_5 = ___uv2S5;
  2959. List_1_t3628304265 * L_6 = ___uv3S6;
  2960. List_1_t899420910 * L_7 = ___normals7;
  2961. List_1_t496136383 * L_8 = ___tangents8;
  2962. CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  2963. List_1_t1234605051 * L_9 = ___verts0;
  2964. List_1_t128053199 * L_10 = ___indices9;
  2965. CanvasRenderer_SplitIndicesStreamsInternal_m2851933301(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  2966. return;
  2967. }
  2968. }
  2969. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  2970. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method)
  2971. {
  2972. typedef void (*CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *);
  2973. static CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346_ftn _il2cpp_icall_func;
  2974. if (!_il2cpp_icall_func)
  2975. _il2cpp_icall_func = (CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)");
  2976. _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8);
  2977. }
  2978. // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
  2979. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_m2851933301 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method)
  2980. {
  2981. typedef void (*CanvasRenderer_SplitIndicesStreamsInternal_m2851933301_ftn) (RuntimeObject *, RuntimeObject *);
  2982. static CanvasRenderer_SplitIndicesStreamsInternal_m2851933301_ftn _il2cpp_icall_func;
  2983. if (!_il2cpp_icall_func)
  2984. _il2cpp_icall_func = (CanvasRenderer_SplitIndicesStreamsInternal_m2851933301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)");
  2985. _il2cpp_icall_func(___verts0, ___indices1);
  2986. }
  2987. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  2988. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_m2424310831 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * ___verts0, List_1_t899420910 * ___positions1, List_1_t4072576034 * ___colors2, List_1_t3628304265 * ___uv0S3, List_1_t3628304265 * ___uv1S4, List_1_t3628304265 * ___uv2S5, List_1_t3628304265 * ___uv3S6, List_1_t899420910 * ___normals7, List_1_t496136383 * ___tangents8, List_1_t128053199 * ___indices9, const RuntimeMethod* method)
  2989. {
  2990. {
  2991. List_1_t1234605051 * L_0 = ___verts0;
  2992. List_1_t899420910 * L_1 = ___positions1;
  2993. List_1_t4072576034 * L_2 = ___colors2;
  2994. List_1_t3628304265 * L_3 = ___uv0S3;
  2995. List_1_t3628304265 * L_4 = ___uv1S4;
  2996. List_1_t3628304265 * L_5 = ___uv2S5;
  2997. List_1_t3628304265 * L_6 = ___uv3S6;
  2998. List_1_t899420910 * L_7 = ___normals7;
  2999. List_1_t496136383 * L_8 = ___tangents8;
  3000. List_1_t128053199 * L_9 = ___indices9;
  3001. CanvasRenderer_CreateUIVertexStreamInternal_m543814397(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  3002. return;
  3003. }
  3004. }
  3005. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  3006. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m543814397 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method)
  3007. {
  3008. typedef void (*CanvasRenderer_CreateUIVertexStreamInternal_m543814397_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *);
  3009. static CanvasRenderer_CreateUIVertexStreamInternal_m543814397_ftn _il2cpp_icall_func;
  3010. if (!_il2cpp_icall_func)
  3011. _il2cpp_icall_func = (CanvasRenderer_CreateUIVertexStreamInternal_m543814397_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)");
  3012. _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8, ___indices9);
  3013. }
  3014. // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  3015. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_m1208603572 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * ___verts0, List_1_t899420910 * ___positions1, List_1_t4072576034 * ___colors2, List_1_t3628304265 * ___uv0S3, List_1_t3628304265 * ___uv1S4, List_1_t3628304265 * ___uv2S5, List_1_t3628304265 * ___uv3S6, List_1_t899420910 * ___normals7, List_1_t496136383 * ___tangents8, const RuntimeMethod* method)
  3016. {
  3017. {
  3018. List_1_t1234605051 * L_0 = ___verts0;
  3019. List_1_t899420910 * L_1 = ___positions1;
  3020. List_1_t4072576034 * L_2 = ___colors2;
  3021. List_1_t3628304265 * L_3 = ___uv0S3;
  3022. List_1_t3628304265 * L_4 = ___uv1S4;
  3023. List_1_t3628304265 * L_5 = ___uv2S5;
  3024. List_1_t3628304265 * L_6 = ___uv3S6;
  3025. List_1_t899420910 * L_7 = ___normals7;
  3026. List_1_t496136383 * L_8 = ___tangents8;
  3027. CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  3028. return;
  3029. }
  3030. }
  3031. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  3032. extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m2436587240 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  3033. {
  3034. typedef bool (*CanvasRenderer_get_cull_m2436587240_ftn) (CanvasRenderer_t2598313366 *);
  3035. static CanvasRenderer_get_cull_m2436587240_ftn _il2cpp_icall_func;
  3036. if (!_il2cpp_icall_func)
  3037. _il2cpp_icall_func = (CanvasRenderer_get_cull_m2436587240_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_cull()");
  3038. bool retVal = _il2cpp_icall_func(__this);
  3039. return retVal;
  3040. }
  3041. // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean)
  3042. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m4222419074 (CanvasRenderer_t2598313366 * __this, bool ___value0, const RuntimeMethod* method)
  3043. {
  3044. typedef void (*CanvasRenderer_set_cull_m4222419074_ftn) (CanvasRenderer_t2598313366 *, bool);
  3045. static CanvasRenderer_set_cull_m4222419074_ftn _il2cpp_icall_func;
  3046. if (!_il2cpp_icall_func)
  3047. _il2cpp_icall_func = (CanvasRenderer_set_cull_m4222419074_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_cull(System.Boolean)");
  3048. _il2cpp_icall_func(__this, ___value0);
  3049. }
  3050. // System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth()
  3051. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_absoluteDepth_m2703237819 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  3052. {
  3053. typedef int32_t (*CanvasRenderer_get_absoluteDepth_m2703237819_ftn) (CanvasRenderer_t2598313366 *);
  3054. static CanvasRenderer_get_absoluteDepth_m2703237819_ftn _il2cpp_icall_func;
  3055. if (!_il2cpp_icall_func)
  3056. _il2cpp_icall_func = (CanvasRenderer_get_absoluteDepth_m2703237819_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_absoluteDepth()");
  3057. int32_t retVal = _il2cpp_icall_func(__this);
  3058. return retVal;
  3059. }
  3060. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  3061. extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m2236392341 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method)
  3062. {
  3063. typedef bool (*CanvasRenderer_get_hasMoved_m2236392341_ftn) (CanvasRenderer_t2598313366 *);
  3064. static CanvasRenderer_get_hasMoved_m2236392341_ftn _il2cpp_icall_func;
  3065. if (!_il2cpp_icall_func)
  3066. _il2cpp_icall_func = (CanvasRenderer_get_hasMoved_m2236392341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_hasMoved()");
  3067. bool retVal = _il2cpp_icall_func(__this);
  3068. return retVal;
  3069. }
  3070. #ifdef __clang__
  3071. #pragma clang diagnostic pop
  3072. #endif
  3073. #ifdef __clang__
  3074. #pragma clang diagnostic push
  3075. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3076. #pragma clang diagnostic ignored "-Wunused-variable"
  3077. #endif
  3078. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  3079. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method)
  3080. {
  3081. static bool s_Il2CppMethodInitialized;
  3082. if (!s_Il2CppMethodInitialized)
  3083. {
  3084. il2cpp_codegen_initialize_method (RectTransformUtility_RectangleContainsScreenPoint_m4031431712_MetadataUsageId);
  3085. s_Il2CppMethodInitialized = true;
  3086. }
  3087. bool V_0 = false;
  3088. {
  3089. RectTransform_t3704657025 * L_0 = ___rect0;
  3090. Camera_t4157153871 * L_1 = ___cam2;
  3091. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3092. bool L_2 = RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141(NULL /*static, unused*/, L_0, (&___screenPoint1), L_1, /*hidden argument*/NULL);
  3093. V_0 = L_2;
  3094. goto IL_0010;
  3095. }
  3096. IL_0010:
  3097. {
  3098. bool L_3 = V_0;
  3099. return L_3;
  3100. }
  3101. }
  3102. // System.Boolean UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)
  3103. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 * ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method)
  3104. {
  3105. typedef bool (*RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *, Camera_t4157153871 *);
  3106. static RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141_ftn _il2cpp_icall_func;
  3107. if (!_il2cpp_icall_func)
  3108. _il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)");
  3109. bool retVal = _il2cpp_icall_func(___rect0, ___screenPoint1, ___cam2);
  3110. return retVal;
  3111. }
  3112. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas)
  3113. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_PixelAdjustPoint_m1850521440 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___point0, Transform_t3600365921 * ___elementTransform1, Canvas_t3310196443 * ___canvas2, const RuntimeMethod* method)
  3114. {
  3115. static bool s_Il2CppMethodInitialized;
  3116. if (!s_Il2CppMethodInitialized)
  3117. {
  3118. il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustPoint_m1850521440_MetadataUsageId);
  3119. s_Il2CppMethodInitialized = true;
  3120. }
  3121. Vector2_t2156229523 V_0;
  3122. memset(&V_0, 0, sizeof(V_0));
  3123. Vector2_t2156229523 V_1;
  3124. memset(&V_1, 0, sizeof(V_1));
  3125. {
  3126. Transform_t3600365921 * L_0 = ___elementTransform1;
  3127. Canvas_t3310196443 * L_1 = ___canvas2;
  3128. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3129. RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754(NULL /*static, unused*/, (&___point0), L_0, L_1, (&V_0), /*hidden argument*/NULL);
  3130. Vector2_t2156229523 L_2 = V_0;
  3131. V_1 = L_2;
  3132. goto IL_0013;
  3133. }
  3134. IL_0013:
  3135. {
  3136. Vector2_t2156229523 L_3 = V_1;
  3137. return L_3;
  3138. }
  3139. }
  3140. // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
  3141. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___point0, Transform_t3600365921 * ___elementTransform1, Canvas_t3310196443 * ___canvas2, Vector2_t2156229523 * ___value3, const RuntimeMethod* method)
  3142. {
  3143. typedef void (*RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754_ftn) (Vector2_t2156229523 *, Transform_t3600365921 *, Canvas_t3310196443 *, Vector2_t2156229523 *);
  3144. static RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754_ftn _il2cpp_icall_func;
  3145. if (!_il2cpp_icall_func)
  3146. _il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)");
  3147. _il2cpp_icall_func(___point0, ___elementTransform1, ___canvas2, ___value3);
  3148. }
  3149. // UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  3150. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransformUtility_PixelAdjustRect_m1716244231 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rectTransform0, Canvas_t3310196443 * ___canvas1, const RuntimeMethod* method)
  3151. {
  3152. static bool s_Il2CppMethodInitialized;
  3153. if (!s_Il2CppMethodInitialized)
  3154. {
  3155. il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustRect_m1716244231_MetadataUsageId);
  3156. s_Il2CppMethodInitialized = true;
  3157. }
  3158. Rect_t2360479859 V_0;
  3159. memset(&V_0, 0, sizeof(V_0));
  3160. Rect_t2360479859 V_1;
  3161. memset(&V_1, 0, sizeof(V_1));
  3162. {
  3163. RectTransform_t3704657025 * L_0 = ___rectTransform0;
  3164. Canvas_t3310196443 * L_1 = ___canvas1;
  3165. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3166. RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236(NULL /*static, unused*/, L_0, L_1, (&V_0), /*hidden argument*/NULL);
  3167. Rect_t2360479859 L_2 = V_0;
  3168. V_1 = L_2;
  3169. goto IL_0011;
  3170. }
  3171. IL_0011:
  3172. {
  3173. Rect_t2360479859 L_3 = V_1;
  3174. return L_3;
  3175. }
  3176. }
  3177. // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
  3178. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rectTransform0, Canvas_t3310196443 * ___canvas1, Rect_t2360479859 * ___value2, const RuntimeMethod* method)
  3179. {
  3180. typedef void (*RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236_ftn) (RectTransform_t3704657025 *, Canvas_t3310196443 *, Rect_t2360479859 *);
  3181. static RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236_ftn _il2cpp_icall_func;
  3182. if (!_il2cpp_icall_func)
  3183. _il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)");
  3184. _il2cpp_icall_func(___rectTransform0, ___canvas1, ___value2);
  3185. }
  3186. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2)
  3187. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m3246909541 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, const RuntimeMethod* method)
  3188. {
  3189. static bool s_Il2CppMethodInitialized;
  3190. if (!s_Il2CppMethodInitialized)
  3191. {
  3192. il2cpp_codegen_initialize_method (RectTransformUtility_RectangleContainsScreenPoint_m3246909541_MetadataUsageId);
  3193. s_Il2CppMethodInitialized = true;
  3194. }
  3195. bool V_0 = false;
  3196. {
  3197. RectTransform_t3704657025 * L_0 = ___rect0;
  3198. Vector2_t2156229523 L_1 = ___screenPoint1;
  3199. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3200. bool L_2 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_0, L_1, (Camera_t4157153871 *)NULL, /*hidden argument*/NULL);
  3201. V_0 = L_2;
  3202. goto IL_000f;
  3203. }
  3204. IL_000f:
  3205. {
  3206. bool L_3 = V_0;
  3207. return L_3;
  3208. }
  3209. }
  3210. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
  3211. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, Vector3_t3722313464 * ___worldPoint3, const RuntimeMethod* method)
  3212. {
  3213. static bool s_Il2CppMethodInitialized;
  3214. if (!s_Il2CppMethodInitialized)
  3215. {
  3216. il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807_MetadataUsageId);
  3217. s_Il2CppMethodInitialized = true;
  3218. }
  3219. Ray_t3785851493 V_0;
  3220. memset(&V_0, 0, sizeof(V_0));
  3221. Plane_t1000493321 V_1;
  3222. memset(&V_1, 0, sizeof(V_1));
  3223. float V_2 = 0.0f;
  3224. bool V_3 = false;
  3225. {
  3226. Vector3_t3722313464 * L_0 = ___worldPoint3;
  3227. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  3228. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  3229. Vector3_t3722313464 L_2 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  3230. *(Vector3_t3722313464 *)L_0 = L_2;
  3231. Camera_t4157153871 * L_3 = ___cam2;
  3232. Vector2_t2156229523 L_4 = ___screenPoint1;
  3233. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3234. Ray_t3785851493 L_5 = RectTransformUtility_ScreenPointToRay_m85042072(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  3235. V_0 = L_5;
  3236. RectTransform_t3704657025 * L_6 = ___rect0;
  3237. NullCheck(L_6);
  3238. Quaternion_t2301928331 L_7 = Transform_get_rotation_m3502953881(L_6, /*hidden argument*/NULL);
  3239. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  3240. Vector3_t3722313464 L_8 = Vector3_get_back_m4077847766(NULL /*static, unused*/, /*hidden argument*/NULL);
  3241. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  3242. Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  3243. RectTransform_t3704657025 * L_10 = ___rect0;
  3244. NullCheck(L_10);
  3245. Vector3_t3722313464 L_11 = Transform_get_position_m36019626(L_10, /*hidden argument*/NULL);
  3246. Plane__ctor_m2890438515((&V_1), L_9, L_11, /*hidden argument*/NULL);
  3247. Ray_t3785851493 L_12 = V_0;
  3248. bool L_13 = Plane_Raycast_m62370169((&V_1), L_12, (&V_2), /*hidden argument*/NULL);
  3249. if (L_13)
  3250. {
  3251. goto IL_004c;
  3252. }
  3253. }
  3254. {
  3255. V_3 = (bool)0;
  3256. goto IL_0061;
  3257. }
  3258. IL_004c:
  3259. {
  3260. Vector3_t3722313464 * L_14 = ___worldPoint3;
  3261. float L_15 = V_2;
  3262. Vector3_t3722313464 L_16 = Ray_GetPoint_m1852405345((&V_0), L_15, /*hidden argument*/NULL);
  3263. *(Vector3_t3722313464 *)L_14 = L_16;
  3264. V_3 = (bool)1;
  3265. goto IL_0061;
  3266. }
  3267. IL_0061:
  3268. {
  3269. bool L_17 = V_3;
  3270. return L_17;
  3271. }
  3272. }
  3273. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  3274. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, Vector2_t2156229523 * ___localPoint3, const RuntimeMethod* method)
  3275. {
  3276. static bool s_Il2CppMethodInitialized;
  3277. if (!s_Il2CppMethodInitialized)
  3278. {
  3279. il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187_MetadataUsageId);
  3280. s_Il2CppMethodInitialized = true;
  3281. }
  3282. Vector3_t3722313464 V_0;
  3283. memset(&V_0, 0, sizeof(V_0));
  3284. bool V_1 = false;
  3285. {
  3286. Vector2_t2156229523 * L_0 = ___localPoint3;
  3287. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  3288. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  3289. *(Vector2_t2156229523 *)L_0 = L_1;
  3290. RectTransform_t3704657025 * L_2 = ___rect0;
  3291. Vector2_t2156229523 L_3 = ___screenPoint1;
  3292. Camera_t4157153871 * L_4 = ___cam2;
  3293. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3294. bool L_5 = RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807(NULL /*static, unused*/, L_2, L_3, L_4, (&V_0), /*hidden argument*/NULL);
  3295. if (!L_5)
  3296. {
  3297. goto IL_0035;
  3298. }
  3299. }
  3300. {
  3301. Vector2_t2156229523 * L_6 = ___localPoint3;
  3302. RectTransform_t3704657025 * L_7 = ___rect0;
  3303. Vector3_t3722313464 L_8 = V_0;
  3304. NullCheck(L_7);
  3305. Vector3_t3722313464 L_9 = Transform_InverseTransformPoint_m1343916000(L_7, L_8, /*hidden argument*/NULL);
  3306. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  3307. Vector2_t2156229523 L_10 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  3308. *(Vector2_t2156229523 *)L_6 = L_10;
  3309. V_1 = (bool)1;
  3310. goto IL_003c;
  3311. }
  3312. IL_0035:
  3313. {
  3314. V_1 = (bool)0;
  3315. goto IL_003c;
  3316. }
  3317. IL_003c:
  3318. {
  3319. bool L_11 = V_1;
  3320. return L_11;
  3321. }
  3322. }
  3323. // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
  3324. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 RectTransformUtility_ScreenPointToRay_m85042072 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, Vector2_t2156229523 ___screenPos1, const RuntimeMethod* method)
  3325. {
  3326. static bool s_Il2CppMethodInitialized;
  3327. if (!s_Il2CppMethodInitialized)
  3328. {
  3329. il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToRay_m85042072_MetadataUsageId);
  3330. s_Il2CppMethodInitialized = true;
  3331. }
  3332. Ray_t3785851493 V_0;
  3333. memset(&V_0, 0, sizeof(V_0));
  3334. Vector3_t3722313464 V_1;
  3335. memset(&V_1, 0, sizeof(V_1));
  3336. {
  3337. Camera_t4157153871 * L_0 = ___cam0;
  3338. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3339. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3340. if (!L_1)
  3341. {
  3342. goto IL_001f;
  3343. }
  3344. }
  3345. {
  3346. Camera_t4157153871 * L_2 = ___cam0;
  3347. Vector2_t2156229523 L_3 = ___screenPos1;
  3348. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  3349. Vector3_t3722313464 L_4 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  3350. NullCheck(L_2);
  3351. Ray_t3785851493 L_5 = Camera_ScreenPointToRay_m3764635188(L_2, L_4, /*hidden argument*/NULL);
  3352. V_0 = L_5;
  3353. goto IL_004a;
  3354. }
  3355. IL_001f:
  3356. {
  3357. Vector2_t2156229523 L_6 = ___screenPos1;
  3358. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  3359. Vector3_t3722313464 L_7 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  3360. V_1 = L_7;
  3361. Vector3_t3722313464 * L_8 = (&V_1);
  3362. float L_9 = L_8->get_z_3();
  3363. L_8->set_z_3(((float)il2cpp_codegen_subtract((float)L_9, (float)(100.0f))));
  3364. Vector3_t3722313464 L_10 = V_1;
  3365. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  3366. Vector3_t3722313464 L_11 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  3367. Ray_t3785851493 L_12;
  3368. memset(&L_12, 0, sizeof(L_12));
  3369. Ray__ctor_m168149494((&L_12), L_10, L_11, /*hidden argument*/NULL);
  3370. V_0 = L_12;
  3371. goto IL_004a;
  3372. }
  3373. IL_004a:
  3374. {
  3375. Ray_t3785851493 L_13 = V_0;
  3376. return L_13;
  3377. }
  3378. }
  3379. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3)
  3380. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_WorldToScreenPoint_m3914148572 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, Vector3_t3722313464 ___worldPoint1, const RuntimeMethod* method)
  3381. {
  3382. static bool s_Il2CppMethodInitialized;
  3383. if (!s_Il2CppMethodInitialized)
  3384. {
  3385. il2cpp_codegen_initialize_method (RectTransformUtility_WorldToScreenPoint_m3914148572_MetadataUsageId);
  3386. s_Il2CppMethodInitialized = true;
  3387. }
  3388. Vector2_t2156229523 V_0;
  3389. memset(&V_0, 0, sizeof(V_0));
  3390. {
  3391. Camera_t4157153871 * L_0 = ___cam0;
  3392. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3393. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3394. if (!L_1)
  3395. {
  3396. goto IL_0026;
  3397. }
  3398. }
  3399. {
  3400. float L_2 = (&___worldPoint1)->get_x_1();
  3401. float L_3 = (&___worldPoint1)->get_y_2();
  3402. Vector2_t2156229523 L_4;
  3403. memset(&L_4, 0, sizeof(L_4));
  3404. Vector2__ctor_m3970636864((&L_4), L_2, L_3, /*hidden argument*/NULL);
  3405. V_0 = L_4;
  3406. goto IL_0038;
  3407. }
  3408. IL_0026:
  3409. {
  3410. Camera_t4157153871 * L_5 = ___cam0;
  3411. Vector3_t3722313464 L_6 = ___worldPoint1;
  3412. NullCheck(L_5);
  3413. Vector3_t3722313464 L_7 = Camera_WorldToScreenPoint_m3726311023(L_5, L_6, /*hidden argument*/NULL);
  3414. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  3415. Vector2_t2156229523 L_8 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  3416. V_0 = L_8;
  3417. goto IL_0038;
  3418. }
  3419. IL_0038:
  3420. {
  3421. Vector2_t2156229523 L_9 = V_0;
  3422. return L_9;
  3423. }
  3424. }
  3425. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  3426. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method)
  3427. {
  3428. static bool s_Il2CppMethodInitialized;
  3429. if (!s_Il2CppMethodInitialized)
  3430. {
  3431. il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutOnAxis_m2606646065_MetadataUsageId);
  3432. s_Il2CppMethodInitialized = true;
  3433. }
  3434. int32_t V_0 = 0;
  3435. RectTransform_t3704657025 * V_1 = NULL;
  3436. Vector2_t2156229523 V_2;
  3437. memset(&V_2, 0, sizeof(V_2));
  3438. Vector2_t2156229523 V_3;
  3439. memset(&V_3, 0, sizeof(V_3));
  3440. Vector2_t2156229523 V_4;
  3441. memset(&V_4, 0, sizeof(V_4));
  3442. Vector2_t2156229523 V_5;
  3443. memset(&V_5, 0, sizeof(V_5));
  3444. float V_6 = 0.0f;
  3445. {
  3446. RectTransform_t3704657025 * L_0 = ___rect0;
  3447. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3448. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3449. if (!L_1)
  3450. {
  3451. goto IL_0012;
  3452. }
  3453. }
  3454. {
  3455. goto IL_00f3;
  3456. }
  3457. IL_0012:
  3458. {
  3459. bool L_2 = ___recursive3;
  3460. if (!L_2)
  3461. {
  3462. goto IL_0055;
  3463. }
  3464. }
  3465. {
  3466. V_0 = 0;
  3467. goto IL_0048;
  3468. }
  3469. IL_0020:
  3470. {
  3471. RectTransform_t3704657025 * L_3 = ___rect0;
  3472. int32_t L_4 = V_0;
  3473. NullCheck(L_3);
  3474. Transform_t3600365921 * L_5 = Transform_GetChild_m1092972975(L_3, L_4, /*hidden argument*/NULL);
  3475. V_1 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_5, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  3476. RectTransform_t3704657025 * L_6 = V_1;
  3477. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3478. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3479. if (!L_7)
  3480. {
  3481. goto IL_0043;
  3482. }
  3483. }
  3484. {
  3485. RectTransform_t3704657025 * L_8 = V_1;
  3486. int32_t L_9 = ___axis1;
  3487. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3488. RectTransformUtility_FlipLayoutOnAxis_m2606646065(NULL /*static, unused*/, L_8, L_9, (bool)0, (bool)1, /*hidden argument*/NULL);
  3489. }
  3490. IL_0043:
  3491. {
  3492. int32_t L_10 = V_0;
  3493. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  3494. }
  3495. IL_0048:
  3496. {
  3497. int32_t L_11 = V_0;
  3498. RectTransform_t3704657025 * L_12 = ___rect0;
  3499. NullCheck(L_12);
  3500. int32_t L_13 = Transform_get_childCount_m3145433196(L_12, /*hidden argument*/NULL);
  3501. if ((((int32_t)L_11) < ((int32_t)L_13)))
  3502. {
  3503. goto IL_0020;
  3504. }
  3505. }
  3506. {
  3507. }
  3508. IL_0055:
  3509. {
  3510. RectTransform_t3704657025 * L_14 = ___rect0;
  3511. NullCheck(L_14);
  3512. Vector2_t2156229523 L_15 = RectTransform_get_pivot_m3425744470(L_14, /*hidden argument*/NULL);
  3513. V_2 = L_15;
  3514. int32_t L_16 = ___axis1;
  3515. int32_t L_17 = ___axis1;
  3516. float L_18 = Vector2_get_Item_m3559215723((&V_2), L_17, /*hidden argument*/NULL);
  3517. Vector2_set_Item_m3557490725((&V_2), L_16, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_18)), /*hidden argument*/NULL);
  3518. RectTransform_t3704657025 * L_19 = ___rect0;
  3519. Vector2_t2156229523 L_20 = V_2;
  3520. NullCheck(L_19);
  3521. RectTransform_set_pivot_m909387058(L_19, L_20, /*hidden argument*/NULL);
  3522. bool L_21 = ___keepPositioning2;
  3523. if (!L_21)
  3524. {
  3525. goto IL_0084;
  3526. }
  3527. }
  3528. {
  3529. goto IL_00f3;
  3530. }
  3531. IL_0084:
  3532. {
  3533. RectTransform_t3704657025 * L_22 = ___rect0;
  3534. NullCheck(L_22);
  3535. Vector2_t2156229523 L_23 = RectTransform_get_anchoredPosition_m1813443094(L_22, /*hidden argument*/NULL);
  3536. V_3 = L_23;
  3537. int32_t L_24 = ___axis1;
  3538. int32_t L_25 = ___axis1;
  3539. float L_26 = Vector2_get_Item_m3559215723((&V_3), L_25, /*hidden argument*/NULL);
  3540. Vector2_set_Item_m3557490725((&V_3), L_24, ((-L_26)), /*hidden argument*/NULL);
  3541. RectTransform_t3704657025 * L_27 = ___rect0;
  3542. Vector2_t2156229523 L_28 = V_3;
  3543. NullCheck(L_27);
  3544. RectTransform_set_anchoredPosition_m4126691837(L_27, L_28, /*hidden argument*/NULL);
  3545. RectTransform_t3704657025 * L_29 = ___rect0;
  3546. NullCheck(L_29);
  3547. Vector2_t2156229523 L_30 = RectTransform_get_anchorMin_m2928307238(L_29, /*hidden argument*/NULL);
  3548. V_4 = L_30;
  3549. RectTransform_t3704657025 * L_31 = ___rect0;
  3550. NullCheck(L_31);
  3551. Vector2_t2156229523 L_32 = RectTransform_get_anchorMax_m2495270048(L_31, /*hidden argument*/NULL);
  3552. V_5 = L_32;
  3553. int32_t L_33 = ___axis1;
  3554. float L_34 = Vector2_get_Item_m3559215723((&V_4), L_33, /*hidden argument*/NULL);
  3555. V_6 = L_34;
  3556. int32_t L_35 = ___axis1;
  3557. int32_t L_36 = ___axis1;
  3558. float L_37 = Vector2_get_Item_m3559215723((&V_5), L_36, /*hidden argument*/NULL);
  3559. Vector2_set_Item_m3557490725((&V_4), L_35, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_37)), /*hidden argument*/NULL);
  3560. int32_t L_38 = ___axis1;
  3561. float L_39 = V_6;
  3562. Vector2_set_Item_m3557490725((&V_5), L_38, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_39)), /*hidden argument*/NULL);
  3563. RectTransform_t3704657025 * L_40 = ___rect0;
  3564. Vector2_t2156229523 L_41 = V_4;
  3565. NullCheck(L_40);
  3566. RectTransform_set_anchorMin_m4230103102(L_40, L_41, /*hidden argument*/NULL);
  3567. RectTransform_t3704657025 * L_42 = ___rect0;
  3568. Vector2_t2156229523 L_43 = V_5;
  3569. NullCheck(L_42);
  3570. RectTransform_set_anchorMax_m2998668828(L_42, L_43, /*hidden argument*/NULL);
  3571. }
  3572. IL_00f3:
  3573. {
  3574. return;
  3575. }
  3576. }
  3577. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  3578. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m2526204952 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method)
  3579. {
  3580. static bool s_Il2CppMethodInitialized;
  3581. if (!s_Il2CppMethodInitialized)
  3582. {
  3583. il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutAxes_m2526204952_MetadataUsageId);
  3584. s_Il2CppMethodInitialized = true;
  3585. }
  3586. int32_t V_0 = 0;
  3587. RectTransform_t3704657025 * V_1 = NULL;
  3588. {
  3589. RectTransform_t3704657025 * L_0 = ___rect0;
  3590. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3591. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3592. if (!L_1)
  3593. {
  3594. goto IL_0012;
  3595. }
  3596. }
  3597. {
  3598. goto IL_00b4;
  3599. }
  3600. IL_0012:
  3601. {
  3602. bool L_2 = ___recursive2;
  3603. if (!L_2)
  3604. {
  3605. goto IL_0054;
  3606. }
  3607. }
  3608. {
  3609. V_0 = 0;
  3610. goto IL_0047;
  3611. }
  3612. IL_0020:
  3613. {
  3614. RectTransform_t3704657025 * L_3 = ___rect0;
  3615. int32_t L_4 = V_0;
  3616. NullCheck(L_3);
  3617. Transform_t3600365921 * L_5 = Transform_GetChild_m1092972975(L_3, L_4, /*hidden argument*/NULL);
  3618. V_1 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_5, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  3619. RectTransform_t3704657025 * L_6 = V_1;
  3620. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3621. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3622. if (!L_7)
  3623. {
  3624. goto IL_0042;
  3625. }
  3626. }
  3627. {
  3628. RectTransform_t3704657025 * L_8 = V_1;
  3629. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3630. RectTransformUtility_FlipLayoutAxes_m2526204952(NULL /*static, unused*/, L_8, (bool)0, (bool)1, /*hidden argument*/NULL);
  3631. }
  3632. IL_0042:
  3633. {
  3634. int32_t L_9 = V_0;
  3635. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  3636. }
  3637. IL_0047:
  3638. {
  3639. int32_t L_10 = V_0;
  3640. RectTransform_t3704657025 * L_11 = ___rect0;
  3641. NullCheck(L_11);
  3642. int32_t L_12 = Transform_get_childCount_m3145433196(L_11, /*hidden argument*/NULL);
  3643. if ((((int32_t)L_10) < ((int32_t)L_12)))
  3644. {
  3645. goto IL_0020;
  3646. }
  3647. }
  3648. {
  3649. }
  3650. IL_0054:
  3651. {
  3652. RectTransform_t3704657025 * L_13 = ___rect0;
  3653. RectTransform_t3704657025 * L_14 = ___rect0;
  3654. NullCheck(L_14);
  3655. Vector2_t2156229523 L_15 = RectTransform_get_pivot_m3425744470(L_14, /*hidden argument*/NULL);
  3656. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3657. Vector2_t2156229523 L_16 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  3658. NullCheck(L_13);
  3659. RectTransform_set_pivot_m909387058(L_13, L_16, /*hidden argument*/NULL);
  3660. RectTransform_t3704657025 * L_17 = ___rect0;
  3661. RectTransform_t3704657025 * L_18 = ___rect0;
  3662. NullCheck(L_18);
  3663. Vector2_t2156229523 L_19 = RectTransform_get_sizeDelta_m2183112744(L_18, /*hidden argument*/NULL);
  3664. Vector2_t2156229523 L_20 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  3665. NullCheck(L_17);
  3666. RectTransform_set_sizeDelta_m3462269772(L_17, L_20, /*hidden argument*/NULL);
  3667. bool L_21 = ___keepPositioning1;
  3668. if (!L_21)
  3669. {
  3670. goto IL_0081;
  3671. }
  3672. }
  3673. {
  3674. goto IL_00b4;
  3675. }
  3676. IL_0081:
  3677. {
  3678. RectTransform_t3704657025 * L_22 = ___rect0;
  3679. RectTransform_t3704657025 * L_23 = ___rect0;
  3680. NullCheck(L_23);
  3681. Vector2_t2156229523 L_24 = RectTransform_get_anchoredPosition_m1813443094(L_23, /*hidden argument*/NULL);
  3682. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  3683. Vector2_t2156229523 L_25 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
  3684. NullCheck(L_22);
  3685. RectTransform_set_anchoredPosition_m4126691837(L_22, L_25, /*hidden argument*/NULL);
  3686. RectTransform_t3704657025 * L_26 = ___rect0;
  3687. RectTransform_t3704657025 * L_27 = ___rect0;
  3688. NullCheck(L_27);
  3689. Vector2_t2156229523 L_28 = RectTransform_get_anchorMin_m2928307238(L_27, /*hidden argument*/NULL);
  3690. Vector2_t2156229523 L_29 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_28, /*hidden argument*/NULL);
  3691. NullCheck(L_26);
  3692. RectTransform_set_anchorMin_m4230103102(L_26, L_29, /*hidden argument*/NULL);
  3693. RectTransform_t3704657025 * L_30 = ___rect0;
  3694. RectTransform_t3704657025 * L_31 = ___rect0;
  3695. NullCheck(L_31);
  3696. Vector2_t2156229523 L_32 = RectTransform_get_anchorMax_m2495270048(L_31, /*hidden argument*/NULL);
  3697. Vector2_t2156229523 L_33 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_32, /*hidden argument*/NULL);
  3698. NullCheck(L_30);
  3699. RectTransform_set_anchorMax_m2998668828(L_30, L_33, /*hidden argument*/NULL);
  3700. }
  3701. IL_00b4:
  3702. {
  3703. return;
  3704. }
  3705. }
  3706. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
  3707. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_GetTransposed_m3952754222 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___input0, const RuntimeMethod* method)
  3708. {
  3709. Vector2_t2156229523 V_0;
  3710. memset(&V_0, 0, sizeof(V_0));
  3711. {
  3712. float L_0 = (&___input0)->get_y_1();
  3713. float L_1 = (&___input0)->get_x_0();
  3714. Vector2_t2156229523 L_2;
  3715. memset(&L_2, 0, sizeof(L_2));
  3716. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  3717. V_0 = L_2;
  3718. goto IL_001a;
  3719. }
  3720. IL_001a:
  3721. {
  3722. Vector2_t2156229523 L_3 = V_0;
  3723. return L_3;
  3724. }
  3725. }
  3726. // System.Void UnityEngine.RectTransformUtility::.cctor()
  3727. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility__cctor_m1529820864 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3728. {
  3729. static bool s_Il2CppMethodInitialized;
  3730. if (!s_Il2CppMethodInitialized)
  3731. {
  3732. il2cpp_codegen_initialize_method (RectTransformUtility__cctor_m1529820864_MetadataUsageId);
  3733. s_Il2CppMethodInitialized = true;
  3734. }
  3735. {
  3736. ((RectTransformUtility_t1743242446_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var))->set_s_Corners_0(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  3737. return;
  3738. }
  3739. }
  3740. #ifdef __clang__
  3741. #pragma clang diagnostic pop
  3742. #endif
  3743. #ifdef __clang__
  3744. #pragma clang diagnostic push
  3745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3746. #pragma clang diagnostic ignored "-Wunused-variable"
  3747. #endif
  3748. #ifdef __clang__
  3749. #pragma clang diagnostic pop
  3750. #endif
  3751. #ifdef __clang__
  3752. #pragma clang diagnostic push
  3753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3754. #pragma clang diagnostic ignored "-Wunused-variable"
  3755. #endif
  3756. // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)
  3757. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m3272505833 (RuntimeObject * __this /* static, unused */, int32_t ___type0, const RuntimeMethod* method)
  3758. {
  3759. typedef void (*UISystemProfilerApi_BeginSample_m3272505833_ftn) (int32_t);
  3760. static UISystemProfilerApi_BeginSample_m3272505833_ftn _il2cpp_icall_func;
  3761. if (!_il2cpp_icall_func)
  3762. _il2cpp_icall_func = (UISystemProfilerApi_BeginSample_m3272505833_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)");
  3763. _il2cpp_icall_func(___type0);
  3764. }
  3765. // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)
  3766. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_m3294865474 (RuntimeObject * __this /* static, unused */, int32_t ___type0, const RuntimeMethod* method)
  3767. {
  3768. typedef void (*UISystemProfilerApi_EndSample_m3294865474_ftn) (int32_t);
  3769. static UISystemProfilerApi_EndSample_m3294865474_ftn _il2cpp_icall_func;
  3770. if (!_il2cpp_icall_func)
  3771. _il2cpp_icall_func = (UISystemProfilerApi_EndSample_m3294865474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)");
  3772. _il2cpp_icall_func(___type0);
  3773. }
  3774. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  3775. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m495483138 (RuntimeObject * __this /* static, unused */, String_t* ___name0, Object_t631007953 * ___obj1, const RuntimeMethod* method)
  3776. {
  3777. typedef void (*UISystemProfilerApi_AddMarker_m495483138_ftn) (String_t*, Object_t631007953 *);
  3778. static UISystemProfilerApi_AddMarker_m495483138_ftn _il2cpp_icall_func;
  3779. if (!_il2cpp_icall_func)
  3780. _il2cpp_icall_func = (UISystemProfilerApi_AddMarker_m495483138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)");
  3781. _il2cpp_icall_func(___name0, ___obj1);
  3782. }
  3783. #ifdef __clang__
  3784. #pragma clang diagnostic pop
  3785. #endif
  3786. #ifdef __clang__
  3787. #pragma clang diagnostic push
  3788. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3789. #pragma clang diagnostic ignored "-Wunused-variable"
  3790. #endif
  3791. #ifdef __clang__
  3792. #pragma clang diagnostic pop
  3793. #endif