#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // UnityEngine.Canvas struct Canvas_t3310196443; // UnityEngine.Behaviour struct Behaviour_t1437897464; // UnityEngine.Camera struct Camera_t4157153871; // System.String struct String_t; // UnityEngine.Material struct Material_t340375123; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_t3309123499; // System.Delegate struct Delegate_t1188392813; // System.IAsyncResult struct IAsyncResult_t767004451; // System.AsyncCallback struct AsyncCallback_t3962456242; // UnityEngine.CanvasGroup struct CanvasGroup_t4083511760; // UnityEngine.CanvasRenderer struct CanvasRenderer_t2598313366; // UnityEngine.Texture struct Texture_t3661962703; // UnityEngine.Mesh struct Mesh_t3648964284; // System.Collections.Generic.List`1 struct List_1_t1234605051; // System.Collections.Generic.List`1 struct List_1_t899420910; // System.Collections.Generic.List`1 struct List_1_t4072576034; // System.Collections.Generic.List`1 struct List_1_t3628304265; // System.Collections.Generic.List`1 struct List_1_t496136383; // System.Collections.Generic.List`1 struct List_1_t128053199; // UnityEngine.RectTransform struct RectTransform_t3704657025; // UnityEngine.Transform struct Transform_t3600365921; // UnityEngine.Object struct Object_t631007953; // UnityEngine.Vector2[] struct Vector2U5BU5D_t1457185986; // UnityEngine.Color32[] struct Color32U5BU5D_t3850468773; // System.Char[] struct CharU5BU5D_t3528271667; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_t1981460040; // UnityEngine.Vector4[] struct Vector4U5BU5D_t934056436; // System.Int32[] struct Int32U5BU5D_t385246372; // System.Void struct Void_t1185182177; // System.Reflection.MethodInfo struct MethodInfo_t; // System.DelegateData struct DelegateData_t1677132599; // UnityEngine.Camera/CameraCallback struct CameraCallback_t190067161; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1258266594; extern RuntimeClass* Canvas_t3310196443_il2cpp_TypeInfo_var; extern RuntimeClass* WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var; extern const uint32_t Canvas_add_willRenderCanvases_m1234571137_MetadataUsageId; extern const uint32_t Canvas_remove_willRenderCanvases_m3663577790_MetadataUsageId; extern const uint32_t Canvas_SendWillRenderCanvases_m4288867005_MetadataUsageId; extern RuntimeClass* RectTransformUtility_t1743242446_il2cpp_TypeInfo_var; extern const uint32_t RectTransformUtility_RectangleContainsScreenPoint_m4031431712_MetadataUsageId; extern const uint32_t RectTransformUtility_PixelAdjustPoint_m1850521440_MetadataUsageId; extern const uint32_t RectTransformUtility_PixelAdjustRect_m1716244231_MetadataUsageId; extern const uint32_t RectTransformUtility_RectangleContainsScreenPoint_m3246909541_MetadataUsageId; extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var; extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var; extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var; extern const uint32_t RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807_MetadataUsageId; extern const uint32_t RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187_MetadataUsageId; extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var; extern const uint32_t RectTransformUtility_ScreenPointToRay_m85042072_MetadataUsageId; extern const uint32_t RectTransformUtility_WorldToScreenPoint_m3914148572_MetadataUsageId; extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var; extern const uint32_t RectTransformUtility_FlipLayoutOnAxis_m2606646065_MetadataUsageId; extern const uint32_t RectTransformUtility_FlipLayoutAxes_m2526204952_MetadataUsageId; extern RuntimeClass* Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var; extern const uint32_t RectTransformUtility__cctor_m1529820864_MetadataUsageId; struct Vector3U5BU5D_t1718750761; #ifndef U3CMODULEU3E_T692745548_H #define U3CMODULEU3E_T692745548_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t692745548 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CMODULEU3E_T692745548_H #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef LIST_1_T3628304265_H #define LIST_1_T3628304265_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3628304265 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector2U5BU5D_t1457185986* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3628304265, ____items_1)); } inline Vector2U5BU5D_t1457185986* get__items_1() const { return ____items_1; } inline Vector2U5BU5D_t1457185986** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector2U5BU5D_t1457185986* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3628304265, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3628304265, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3628304265_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Vector2U5BU5D_t1457185986* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3628304265_StaticFields, ___EmptyArray_4)); } inline Vector2U5BU5D_t1457185986* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Vector2U5BU5D_t1457185986** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Vector2U5BU5D_t1457185986* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3628304265_H #ifndef LIST_1_T4072576034_H #define LIST_1_T4072576034_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t4072576034 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Color32U5BU5D_t3850468773* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t4072576034, ____items_1)); } inline Color32U5BU5D_t3850468773* get__items_1() const { return ____items_1; } inline Color32U5BU5D_t3850468773** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Color32U5BU5D_t3850468773* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t4072576034, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t4072576034, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t4072576034_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Color32U5BU5D_t3850468773* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t4072576034_StaticFields, ___EmptyArray_4)); } inline Color32U5BU5D_t3850468773* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Color32U5BU5D_t3850468773** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Color32U5BU5D_t3850468773* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T4072576034_H #ifndef STRING_T_H #define STRING_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::length int32_t ___length_0; // System.Char System.String::start_char Il2CppChar ___start_char_1; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(String_t, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_start_char_1() { return static_cast(offsetof(String_t, ___start_char_1)); } inline Il2CppChar get_start_char_1() const { return ___start_char_1; } inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; } inline void set_start_char_1(Il2CppChar value) { ___start_char_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_2; // System.Char[] System.String::WhiteChars CharU5BU5D_t3528271667* ___WhiteChars_3; public: inline static int32_t get_offset_of_Empty_2() { return static_cast(offsetof(String_t_StaticFields, ___Empty_2)); } inline String_t* get_Empty_2() const { return ___Empty_2; } inline String_t** get_address_of_Empty_2() { return &___Empty_2; } inline void set_Empty_2(String_t* value) { ___Empty_2 = value; Il2CppCodeGenWriteBarrier((&___Empty_2), value); } inline static int32_t get_offset_of_WhiteChars_3() { return static_cast(offsetof(String_t_StaticFields, ___WhiteChars_3)); } inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; } inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; } inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value) { ___WhiteChars_3 = value; Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRING_T_H #ifndef LIST_1_T899420910_H #define LIST_1_T899420910_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t899420910 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_t1718750761* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t899420910, ____items_1)); } inline Vector3U5BU5D_t1718750761* get__items_1() const { return ____items_1; } inline Vector3U5BU5D_t1718750761** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector3U5BU5D_t1718750761* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t899420910, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t899420910, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t899420910_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Vector3U5BU5D_t1718750761* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t899420910_StaticFields, ___EmptyArray_4)); } inline Vector3U5BU5D_t1718750761* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Vector3U5BU5D_t1718750761** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Vector3U5BU5D_t1718750761* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T899420910_H #ifndef LIST_1_T1234605051_H #define LIST_1_T1234605051_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t1234605051 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items UIVertexU5BU5D_t1981460040* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t1234605051, ____items_1)); } inline UIVertexU5BU5D_t1981460040* get__items_1() const { return ____items_1; } inline UIVertexU5BU5D_t1981460040** get_address_of__items_1() { return &____items_1; } inline void set__items_1(UIVertexU5BU5D_t1981460040* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t1234605051, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t1234605051, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t1234605051_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray UIVertexU5BU5D_t1981460040* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t1234605051_StaticFields, ___EmptyArray_4)); } inline UIVertexU5BU5D_t1981460040* get_EmptyArray_4() const { return ___EmptyArray_4; } inline UIVertexU5BU5D_t1981460040** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(UIVertexU5BU5D_t1981460040* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T1234605051_H #ifndef LIST_1_T496136383_H #define LIST_1_T496136383_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t496136383 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_t934056436* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t496136383, ____items_1)); } inline Vector4U5BU5D_t934056436* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_t934056436** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_t934056436* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t496136383, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t496136383, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t496136383_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Vector4U5BU5D_t934056436* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t496136383_StaticFields, ___EmptyArray_4)); } inline Vector4U5BU5D_t934056436* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Vector4U5BU5D_t934056436** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Vector4U5BU5D_t934056436* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T496136383_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef UISYSTEMPROFILERAPI_T2230074258_H #define UISYSTEMPROFILERAPI_T2230074258_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UISystemProfilerApi struct UISystemProfilerApi_t2230074258 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UISYSTEMPROFILERAPI_T2230074258_H #ifndef RECTTRANSFORMUTILITY_T1743242446_H #define RECTTRANSFORMUTILITY_T1743242446_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransformUtility struct RectTransformUtility_t1743242446 : public RuntimeObject { public: public: }; struct RectTransformUtility_t1743242446_StaticFields { public: // UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners Vector3U5BU5D_t1718750761* ___s_Corners_0; public: inline static int32_t get_offset_of_s_Corners_0() { return static_cast(offsetof(RectTransformUtility_t1743242446_StaticFields, ___s_Corners_0)); } inline Vector3U5BU5D_t1718750761* get_s_Corners_0() const { return ___s_Corners_0; } inline Vector3U5BU5D_t1718750761** get_address_of_s_Corners_0() { return &___s_Corners_0; } inline void set_s_Corners_0(Vector3U5BU5D_t1718750761* value) { ___s_Corners_0 = value; Il2CppCodeGenWriteBarrier((&___s_Corners_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECTTRANSFORMUTILITY_T1743242446_H #ifndef LIST_1_T128053199_H #define LIST_1_T128053199_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t128053199 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t385246372* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t128053199, ____items_1)); } inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t385246372* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t128053199, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t128053199, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t128053199_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Int32U5BU5D_t385246372* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); } inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T128053199_H #ifndef VECTOR3_T3722313464_H #define VECTOR3_T3722313464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_t3722313464 { public: // System.Single UnityEngine.Vector3::x float ___x_1; // System.Single UnityEngine.Vector3::y float ___y_2; // System.Single UnityEngine.Vector3::z float ___z_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector3_t3722313464, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector3_t3722313464, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector3_t3722313464, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } }; struct Vector3_t3722313464_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t3722313464 ___zeroVector_4; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t3722313464 ___oneVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t3722313464 ___upVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t3722313464 ___downVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t3722313464 ___leftVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t3722313464 ___rightVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t3722313464 ___forwardVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t3722313464 ___backVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t3722313464 ___positiveInfinityVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t3722313464 ___negativeInfinityVector_13; public: inline static int32_t get_offset_of_zeroVector_4() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); } inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; } inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; } inline void set_zeroVector_4(Vector3_t3722313464 value) { ___zeroVector_4 = value; } inline static int32_t get_offset_of_oneVector_5() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); } inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; } inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; } inline void set_oneVector_5(Vector3_t3722313464 value) { ___oneVector_5 = value; } inline static int32_t get_offset_of_upVector_6() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); } inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; } inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; } inline void set_upVector_6(Vector3_t3722313464 value) { ___upVector_6 = value; } inline static int32_t get_offset_of_downVector_7() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); } inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; } inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; } inline void set_downVector_7(Vector3_t3722313464 value) { ___downVector_7 = value; } inline static int32_t get_offset_of_leftVector_8() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); } inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; } inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; } inline void set_leftVector_8(Vector3_t3722313464 value) { ___leftVector_8 = value; } inline static int32_t get_offset_of_rightVector_9() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); } inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; } inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; } inline void set_rightVector_9(Vector3_t3722313464 value) { ___rightVector_9 = value; } inline static int32_t get_offset_of_forwardVector_10() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); } inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; } inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; } inline void set_forwardVector_10(Vector3_t3722313464 value) { ___forwardVector_10 = value; } inline static int32_t get_offset_of_backVector_11() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); } inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; } inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; } inline void set_backVector_11(Vector3_t3722313464 value) { ___backVector_11 = value; } inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); } inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; } inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; } inline void set_positiveInfinityVector_12(Vector3_t3722313464 value) { ___positiveInfinityVector_12 = value; } inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); } inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; } inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; } inline void set_negativeInfinityVector_13(Vector3_t3722313464 value) { ___negativeInfinityVector_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_T3722313464_H #ifndef VECTOR2_T2156229523_H #define VECTOR2_T2156229523_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2 struct Vector2_t2156229523 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_t2156229523, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_t2156229523, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_t2156229523_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t2156229523 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t2156229523 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t2156229523 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t2156229523 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t2156229523 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t2156229523 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t2156229523 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t2156229523 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); } inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_t2156229523 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); } inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_t2156229523 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); } inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; } inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_t2156229523 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); } inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; } inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_t2156229523 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); } inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_t2156229523 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); } inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_t2156229523 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_t2156229523 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_t2156229523 value) { ___negativeInfinityVector_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR2_T2156229523_H #ifndef COLOR_T2555686324_H #define COLOR_T2555686324_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color struct Color_t2555686324 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t2555686324, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t2555686324, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t2555686324, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t2555686324, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR_T2555686324_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef QUATERNION_T2301928331_H #define QUATERNION_T2301928331_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion struct Quaternion_t2301928331 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t2301928331, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t2301928331, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t2301928331, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t2301928331, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t2301928331_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t2301928331 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t2301928331 value) { ___identityQuaternion_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUATERNION_T2301928331_H #ifndef BOOLEAN_T97287965_H #define BOOLEAN_T97287965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_t97287965 { public: // System.Boolean System.Boolean::m_value bool ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Boolean_t97287965, ___m_value_2)); } inline bool get_m_value_2() const { return ___m_value_2; } inline bool* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(bool value) { ___m_value_2 = value; } }; struct Boolean_t97287965_StaticFields { public: // System.String System.Boolean::FalseString String_t* ___FalseString_0; // System.String System.Boolean::TrueString String_t* ___TrueString_1; public: inline static int32_t get_offset_of_FalseString_0() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); } inline String_t* get_FalseString_0() const { return ___FalseString_0; } inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; } inline void set_FalseString_0(String_t* value) { ___FalseString_0 = value; Il2CppCodeGenWriteBarrier((&___FalseString_0), value); } inline static int32_t get_offset_of_TrueString_1() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); } inline String_t* get_TrueString_1() const { return ___TrueString_1; } inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; } inline void set_TrueString_1(String_t* value) { ___TrueString_1 = value; Il2CppCodeGenWriteBarrier((&___TrueString_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_T97287965_H #ifndef INT32_T2950945753_H #define INT32_T2950945753_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 struct Int32_t2950945753 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int32_t2950945753, ___m_value_2)); } inline int32_t get_m_value_2() const { return ___m_value_2; } inline int32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT32_T2950945753_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef RECT_T2360479859_H #define RECT_T2360479859_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rect struct Rect_t2360479859 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t2360479859, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t2360479859, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t2360479859, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t2360479859, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECT_T2360479859_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef RAY_T3785851493_H #define RAY_T3785851493_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Ray struct Ray_t3785851493 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t3722313464 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t3722313464 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t3785851493, ___m_Origin_0)); } inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t3722313464 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t3785851493, ___m_Direction_1)); } inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t3722313464 value) { ___m_Direction_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RAY_T3785851493_H #ifndef RENDERMODE_T4077056833_H #define RENDERMODE_T4077056833_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderMode struct RenderMode_t4077056833 { public: // System.Int32 UnityEngine.RenderMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderMode_t4077056833, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERMODE_T4077056833_H #ifndef PLANE_T1000493321_H #define PLANE_T1000493321_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Plane struct Plane_t1000493321 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t3722313464 ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t1000493321, ___m_Normal_0)); } inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_t3722313464 value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t1000493321, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLANE_T1000493321_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef SAMPLETYPE_T1208595618_H #define SAMPLETYPE_T1208595618_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UISystemProfilerApi/SampleType struct SampleType_t1208595618 { public: // System.Int32 UnityEngine.UISystemProfilerApi/SampleType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SampleType_t1208595618, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SAMPLETYPE_T1208595618_H #ifndef DELEGATE_T1188392813_H #define DELEGATE_T1188392813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Delegate struct Delegate_t1188392813 : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_5; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_6; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_7; // System.DelegateData System.Delegate::data DelegateData_t1677132599 * ___data_8; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t1188392813, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t1188392813, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t1188392813, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((&___m_target_2), value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t1188392813, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_method_code_5() { return static_cast(offsetof(Delegate_t1188392813, ___method_code_5)); } inline intptr_t get_method_code_5() const { return ___method_code_5; } inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; } inline void set_method_code_5(intptr_t value) { ___method_code_5 = value; } inline static int32_t get_offset_of_method_info_6() { return static_cast(offsetof(Delegate_t1188392813, ___method_info_6)); } inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; } inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; } inline void set_method_info_6(MethodInfo_t * value) { ___method_info_6 = value; Il2CppCodeGenWriteBarrier((&___method_info_6), value); } inline static int32_t get_offset_of_original_method_info_7() { return static_cast(offsetof(Delegate_t1188392813, ___original_method_info_7)); } inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; } inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; } inline void set_original_method_info_7(MethodInfo_t * value) { ___original_method_info_7 = value; Il2CppCodeGenWriteBarrier((&___original_method_info_7), value); } inline static int32_t get_offset_of_data_8() { return static_cast(offsetof(Delegate_t1188392813, ___data_8)); } inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; } inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; } inline void set_data_8(DelegateData_t1677132599 * value) { ___data_8 = value; Il2CppCodeGenWriteBarrier((&___data_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DELEGATE_T1188392813_H #ifndef ADDITIONALCANVASSHADERCHANNELS_T2298426082_H #define ADDITIONALCANVASSHADERCHANNELS_T2298426082_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AdditionalCanvasShaderChannels struct AdditionalCanvasShaderChannels_t2298426082 { public: // System.Int32 UnityEngine.AdditionalCanvasShaderChannels::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(AdditionalCanvasShaderChannels_t2298426082, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ADDITIONALCANVASSHADERCHANNELS_T2298426082_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef MULTICASTDELEGATE_T_H #define MULTICASTDELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t1188392813 { public: // System.MulticastDelegate System.MulticastDelegate::prev MulticastDelegate_t * ___prev_9; // System.MulticastDelegate System.MulticastDelegate::kpm_next MulticastDelegate_t * ___kpm_next_10; public: inline static int32_t get_offset_of_prev_9() { return static_cast(offsetof(MulticastDelegate_t, ___prev_9)); } inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; } inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; } inline void set_prev_9(MulticastDelegate_t * value) { ___prev_9 = value; Il2CppCodeGenWriteBarrier((&___prev_9), value); } inline static int32_t get_offset_of_kpm_next_10() { return static_cast(offsetof(MulticastDelegate_t, ___kpm_next_10)); } inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; } inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; } inline void set_kpm_next_10(MulticastDelegate_t * value) { ___kpm_next_10 = value; Il2CppCodeGenWriteBarrier((&___kpm_next_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MULTICASTDELEGATE_T_H #ifndef TEXTURE_T3661962703_H #define TEXTURE_T3661962703_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture struct Texture_t3661962703 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE_T3661962703_H #ifndef MATERIAL_T340375123_H #define MATERIAL_T340375123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material struct Material_t340375123 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIAL_T340375123_H #ifndef MESH_T3648964284_H #define MESH_T3648964284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh struct Mesh_t3648964284 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESH_T3648964284_H #ifndef WILLRENDERCANVASES_T3309123499_H #define WILLRENDERCANVASES_T3309123499_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_t3309123499 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // WILLRENDERCANVASES_T3309123499_H #ifndef CANVASGROUP_T4083511760_H #define CANVASGROUP_T4083511760_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CanvasGroup struct CanvasGroup_t4083511760 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CANVASGROUP_T4083511760_H #ifndef CANVASRENDERER_T2598313366_H #define CANVASRENDERER_T2598313366_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CanvasRenderer struct CanvasRenderer_t2598313366 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CANVASRENDERER_T2598313366_H #ifndef ASYNCCALLBACK_T3962456242_H #define ASYNCCALLBACK_T3962456242_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.AsyncCallback struct AsyncCallback_t3962456242 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASYNCCALLBACK_T3962456242_H #ifndef BEHAVIOUR_T1437897464_H #define BEHAVIOUR_T1437897464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Behaviour struct Behaviour_t1437897464 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEHAVIOUR_T1437897464_H #ifndef TRANSFORM_T3600365921_H #define TRANSFORM_T3600365921_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform struct Transform_t3600365921 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSFORM_T3600365921_H #ifndef CANVAS_T3310196443_H #define CANVAS_T3310196443_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Canvas struct Canvas_t3310196443 : public Behaviour_t1437897464 { public: public: }; struct Canvas_t3310196443_StaticFields { public: // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases WillRenderCanvases_t3309123499 * ___willRenderCanvases_2; public: inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); } inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; } inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; } inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value) { ___willRenderCanvases_2 = value; Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CANVAS_T3310196443_H #ifndef CAMERA_T4157153871_H #define CAMERA_T4157153871_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Camera struct Camera_t4157153871 : public Behaviour_t1437897464 { public: public: }; struct Camera_t4157153871_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t190067161 * ___onPreCull_2; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t190067161 * ___onPreRender_3; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t190067161 * ___onPostRender_4; public: inline static int32_t get_offset_of_onPreCull_2() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); } inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; } inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; } inline void set_onPreCull_2(CameraCallback_t190067161 * value) { ___onPreCull_2 = value; Il2CppCodeGenWriteBarrier((&___onPreCull_2), value); } inline static int32_t get_offset_of_onPreRender_3() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); } inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; } inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; } inline void set_onPreRender_3(CameraCallback_t190067161 * value) { ___onPreRender_3 = value; Il2CppCodeGenWriteBarrier((&___onPreRender_3), value); } inline static int32_t get_offset_of_onPostRender_4() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); } inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; } inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; } inline void set_onPostRender_4(CameraCallback_t190067161 * value) { ___onPostRender_4 = value; Il2CppCodeGenWriteBarrier((&___onPostRender_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERA_T4157153871_H #ifndef RECTTRANSFORM_T3704657025_H #define RECTTRANSFORM_T3704657025_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform struct RectTransform_t3704657025 : public Transform_t3600365921 { public: public: }; struct RectTransform_t3704657025_StaticFields { public: // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2; public: inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); } inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; } inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; } inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value) { ___reapplyDrivenProperties_2 = value; Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECTTRANSFORM_T3704657025_H // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1]; public: inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value) { m_Items[index] = value; } }; // System.Void UnityEngine.Behaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Canvas::INTERNAL_get_pixelRect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Canvas_INTERNAL_get_pixelRect_m197652497 (Canvas_t3310196443 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke() extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_m1240663687 (WillRenderCanvases_t3309123499 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Canvas::SendWillRenderCanvases() extern "C" IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_m4288867005 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts() extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m1805542303 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_SetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_SetColor_m324218710 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___color1, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_GetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_GetColor_m597074473 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_EnableRectClipping(UnityEngine.CanvasRenderer,UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Rect_t2360479859 * ___rect1, const RuntimeMethod* method); // System.Int32 UnityEngine.CanvasRenderer::get_materialCount() extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_m2162898709 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method); // System.Int32 System.Math::Max(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Math_Max_m1873195862 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m4286588063 (CanvasRenderer_t2598313366 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m824577244 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, int32_t ___index1, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * ___texture0, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_m2851933301 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method); // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m543814397 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method); // System.Boolean UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 * ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method); // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___point0, Transform_t3600365921 * ___elementTransform1, Canvas_t3310196443 * ___canvas2, Vector2_t2156229523 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rectTransform0, Canvas_t3310196443 * ___canvas1, Rect_t2360479859 * ___value2, const RuntimeMethod* method); // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 RectTransformUtility_ScreenPointToRay_m85042072 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, Vector2_t2156229523 ___screenPos1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_back() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_back_m4077847766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 p0, float* p1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float p0, const RuntimeMethod* method); // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, Vector3_t3722313464 * ___worldPoint3, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray__ctor_m168149494 (Ray_t3785851493 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToScreenPoint_m3726311023 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::get_childCount() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t p0, float p1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m909387058 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m2526204952 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_GetTransposed_m3952754222 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___input0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Canvas::.ctor() extern "C" IL2CPP_METHOD_ATTR void Canvas__ctor_m2509635467 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL); return; } } // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_m841659411 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_renderMode_m841659411_ftn) (Canvas_t3310196443 *); static Canvas_get_renderMode_m841659411_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_renderMode_m841659411_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_renderMode(UnityEngine.RenderMode) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_renderMode_m1564704306 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_renderMode_m1564704306_ftn) (Canvas_t3310196443 *, int32_t); static Canvas_set_renderMode_m1564704306_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_renderMode_m1564704306_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_renderMode(UnityEngine.RenderMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Canvas::get_isRootCanvas() extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_m1263191473 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef bool (*Canvas_get_isRootCanvas_m1263191473_ftn) (Canvas_t3310196443 *); static Canvas_get_isRootCanvas_m1263191473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_isRootCanvas_m1263191473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_isRootCanvas()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera() extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Canvas_get_worldCamera_m3516267897 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef Camera_t4157153871 * (*Canvas_get_worldCamera_m3516267897_ftn) (Canvas_t3310196443 *); static Canvas_get_worldCamera_m3516267897_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_worldCamera_m3516267897_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_worldCamera()"); Camera_t4157153871 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_worldCamera(UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_worldCamera_m1964154654 (Canvas_t3310196443 * __this, Camera_t4157153871 * ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_worldCamera_m1964154654_ftn) (Canvas_t3310196443 *, Camera_t4157153871 *); static Canvas_set_worldCamera_m1964154654_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_worldCamera_m1964154654_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_worldCamera(UnityEngine.Camera)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rect UnityEngine.Canvas::get_pixelRect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Canvas_get_pixelRect_m516402434 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { Canvas_INTERNAL_get_pixelRect_m197652497(__this, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Canvas::INTERNAL_get_pixelRect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Canvas_INTERNAL_get_pixelRect_m197652497 (Canvas_t3310196443 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*Canvas_INTERNAL_get_pixelRect_m197652497_ftn) (Canvas_t3310196443 *, Rect_t2360479859 *); static Canvas_INTERNAL_get_pixelRect_m197652497_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_INTERNAL_get_pixelRect_m197652497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::INTERNAL_get_pixelRect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Canvas::get_scaleFactor() extern "C" IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m3314757802 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef float (*Canvas_get_scaleFactor_m3314757802_ftn) (Canvas_t3310196443 *); static Canvas_get_scaleFactor_m3314757802_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_scaleFactor_m3314757802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_scaleFactor()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m3943377587 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_scaleFactor_m3943377587_ftn) (Canvas_t3310196443 *, float); static Canvas_set_scaleFactor_m3943377587_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_scaleFactor_m3943377587_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_scaleFactor(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit() extern "C" IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m3420541976 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef float (*Canvas_get_referencePixelsPerUnit_m3420541976_ftn) (Canvas_t3310196443 *); static Canvas_get_referencePixelsPerUnit_m3420541976_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_referencePixelsPerUnit_m3420541976_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_referencePixelsPerUnit()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_m2526332713 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_referencePixelsPerUnit_m2526332713_ftn) (Canvas_t3310196443 *, float); static Canvas_set_referencePixelsPerUnit_m2526332713_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_referencePixelsPerUnit_m2526332713_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Canvas::get_overridePixelPerfect() extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_overridePixelPerfect_m517454741 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef bool (*Canvas_get_overridePixelPerfect_m517454741_ftn) (Canvas_t3310196443 *); static Canvas_get_overridePixelPerfect_m517454741_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_overridePixelPerfect_m517454741_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_overridePixelPerfect()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_overridePixelPerfect(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_overridePixelPerfect_m726122807 (Canvas_t3310196443 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_overridePixelPerfect_m726122807_ftn) (Canvas_t3310196443 *, bool); static Canvas_set_overridePixelPerfect_m726122807_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_overridePixelPerfect_m726122807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_overridePixelPerfect(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Canvas::get_pixelPerfect() extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_pixelPerfect_m333060872 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef bool (*Canvas_get_pixelPerfect_m333060872_ftn) (Canvas_t3310196443 *); static Canvas_get_pixelPerfect_m333060872_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_pixelPerfect_m333060872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_pixelPerfect()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_pixelPerfect(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_pixelPerfect_m3575525753 (Canvas_t3310196443 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_pixelPerfect_m3575525753_ftn) (Canvas_t3310196443 *, bool); static Canvas_set_pixelPerfect_m3575525753_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_pixelPerfect_m3575525753_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_pixelPerfect(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Canvas::get_planeDistance() extern "C" IL2CPP_METHOD_ATTR float Canvas_get_planeDistance_m859747266 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef float (*Canvas_get_planeDistance_m859747266_ftn) (Canvas_t3310196443 *); static Canvas_get_planeDistance_m859747266_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_planeDistance_m859747266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_planeDistance()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_planeDistance(System.Single) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_planeDistance_m3497413231 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_planeDistance_m3497413231_ftn) (Canvas_t3310196443 *, float); static Canvas_set_planeDistance_m3497413231_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_planeDistance_m3497413231_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_planeDistance(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Canvas::get_renderOrder() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m1489855841 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_renderOrder_m1489855841_ftn) (Canvas_t3310196443 *); static Canvas_get_renderOrder_m1489855841_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_renderOrder_m1489855841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderOrder()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Canvas::get_overrideSorting() extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2740418462 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef bool (*Canvas_get_overrideSorting_m2740418462_ftn) (Canvas_t3310196443 *); static Canvas_get_overrideSorting_m2740418462_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_overrideSorting_m2740418462_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_overrideSorting()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m4088794420 (Canvas_t3310196443 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_overrideSorting_m4088794420_ftn) (Canvas_t3310196443 *, bool); static Canvas_set_overrideSorting_m4088794420_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_overrideSorting_m4088794420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_overrideSorting(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Canvas::get_sortingOrder() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_m1860900812 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_sortingOrder_m1860900812_ftn) (Canvas_t3310196443 *); static Canvas_get_sortingOrder_m1860900812_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_sortingOrder_m1860900812_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingOrder()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m609532562 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_sortingOrder_m609532562_ftn) (Canvas_t3310196443 *, int32_t); static Canvas_set_sortingOrder_m609532562_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_sortingOrder_m609532562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingOrder(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Canvas::get_targetDisplay() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m594669079 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_targetDisplay_m594669079_ftn) (Canvas_t3310196443 *); static Canvas_get_targetDisplay_m594669079_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_targetDisplay_m594669079_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_targetDisplay()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_targetDisplay(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_targetDisplay_m2527355340 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_targetDisplay_m2527355340_ftn) (Canvas_t3310196443 *, int32_t); static Canvas_set_targetDisplay_m2527355340_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_targetDisplay_m2527355340_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_targetDisplay(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Canvas::get_sortingGridNormalizedSize() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingGridNormalizedSize_m598377293 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_sortingGridNormalizedSize_m598377293_ftn) (Canvas_t3310196443 *); static Canvas_get_sortingGridNormalizedSize_m598377293_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_sortingGridNormalizedSize_m598377293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingGridNormalizedSize()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_sortingGridNormalizedSize(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingGridNormalizedSize_m2892217835 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_sortingGridNormalizedSize_m2892217835_ftn) (Canvas_t3310196443 *, int32_t); static Canvas_set_sortingGridNormalizedSize_m2892217835_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_sortingGridNormalizedSize_m2892217835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingGridNormalizedSize(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Canvas::get_normalizedSortingGridSize() extern "C" IL2CPP_METHOD_ATTR float Canvas_get_normalizedSortingGridSize_m3324150501 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef float (*Canvas_get_normalizedSortingGridSize_m3324150501_ftn) (Canvas_t3310196443 *); static Canvas_get_normalizedSortingGridSize_m3324150501_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_normalizedSortingGridSize_m3324150501_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_normalizedSortingGridSize()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_normalizedSortingGridSize(System.Single) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_normalizedSortingGridSize_m1700595723 (Canvas_t3310196443 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_normalizedSortingGridSize_m1700595723_ftn) (Canvas_t3310196443 *, float); static Canvas_set_normalizedSortingGridSize_m1700595723_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_normalizedSortingGridSize_m1700595723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_normalizedSortingGridSize(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Canvas::get_sortingLayerID() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_m3685979122 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_sortingLayerID_m3685979122_ftn) (Canvas_t3310196443 *); static Canvas_get_sortingLayerID_m3685979122_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_sortingLayerID_m3685979122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingLayerID()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m861680532 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_sortingLayerID_m861680532_ftn) (Canvas_t3310196443 *, int32_t); static Canvas_set_sortingLayerID_m861680532_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_sortingLayerID_m861680532_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingLayerID(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Canvas::get_cachedSortingLayerValue() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_cachedSortingLayerValue_m3403389292 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_cachedSortingLayerValue_m3403389292_ftn) (Canvas_t3310196443 *); static Canvas_get_cachedSortingLayerValue_m3403389292_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_cachedSortingLayerValue_m3403389292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_cachedSortingLayerValue()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.AdditionalCanvasShaderChannels UnityEngine.Canvas::get_additionalShaderChannels() extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_additionalShaderChannels_m2758569541 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef int32_t (*Canvas_get_additionalShaderChannels_m2758569541_ftn) (Canvas_t3310196443 *); static Canvas_get_additionalShaderChannels_m2758569541_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_additionalShaderChannels_m2758569541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_additionalShaderChannels()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_additionalShaderChannels_m4180310117 (Canvas_t3310196443 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_additionalShaderChannels_m4180310117_ftn) (Canvas_t3310196443 *, int32_t); static Canvas_set_additionalShaderChannels_m4180310117_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_additionalShaderChannels_m4180310117_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)"); _il2cpp_icall_func(__this, ___value0); } // System.String UnityEngine.Canvas::get_sortingLayerName() extern "C" IL2CPP_METHOD_ATTR String_t* Canvas_get_sortingLayerName_m1737435660 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef String_t* (*Canvas_get_sortingLayerName_m1737435660_ftn) (Canvas_t3310196443 *); static Canvas_get_sortingLayerName_m1737435660_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_sortingLayerName_m1737435660_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingLayerName()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Canvas::set_sortingLayerName(System.String) extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerName_m235701744 (Canvas_t3310196443 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*Canvas_set_sortingLayerName_m235701744_ftn) (Canvas_t3310196443 *, String_t*); static Canvas_set_sortingLayerName_m235701744_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_set_sortingLayerName_m235701744_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingLayerName(System.String)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas() extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Canvas_get_rootCanvas_m3165691493 (Canvas_t3310196443 * __this, const RuntimeMethod* method) { typedef Canvas_t3310196443 * (*Canvas_get_rootCanvas_m3165691493_ftn) (Canvas_t3310196443 *); static Canvas_get_rootCanvas_m3165691493_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_get_rootCanvas_m3165691493_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_rootCanvas()"); Canvas_t3310196443 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetDefaultCanvasMaterial_m3379307325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Material_t340375123 * (*Canvas_GetDefaultCanvasMaterial_m3379307325_ftn) (); static Canvas_GetDefaultCanvasMaterial_m3379307325_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_GetDefaultCanvasMaterial_m3379307325_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetDefaultCanvasMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetETC1SupportedCanvasMaterial_m112029782 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Material_t340375123 * (*Canvas_GetETC1SupportedCanvasMaterial_m112029782_ftn) (); static Canvas_GetETC1SupportedCanvasMaterial_m112029782_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_GetETC1SupportedCanvasMaterial_m112029782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasTextMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetDefaultCanvasTextMaterial_m2607768185 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Material_t340375123 * (*Canvas_GetDefaultCanvasTextMaterial_m2607768185_ftn) (); static Canvas_GetDefaultCanvasTextMaterial_m2607768185_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Canvas_GetDefaultCanvasTextMaterial_m2607768185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetDefaultCanvasTextMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases) extern "C" IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_m1234571137 (RuntimeObject * __this /* static, unused */, WillRenderCanvases_t3309123499 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Canvas_add_willRenderCanvases_m1234571137_MetadataUsageId); s_Il2CppMethodInitialized = true; } WillRenderCanvases_t3309123499 * V_0 = NULL; WillRenderCanvases_t3309123499 * V_1 = NULL; { WillRenderCanvases_t3309123499 * L_0 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2(); V_0 = L_0; } IL_0006: { WillRenderCanvases_t3309123499 * L_1 = V_0; V_1 = L_1; WillRenderCanvases_t3309123499 * L_2 = V_1; WillRenderCanvases_t3309123499 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); WillRenderCanvases_t3309123499 * L_5 = V_0; WillRenderCanvases_t3309123499 * L_6 = InterlockedCompareExchangeImpl((((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_2()), ((WillRenderCanvases_t3309123499 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; WillRenderCanvases_t3309123499 * L_7 = V_0; WillRenderCanvases_t3309123499 * L_8 = V_1; if ((!(((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_7) == ((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Canvas::remove_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases) extern "C" IL2CPP_METHOD_ATTR void Canvas_remove_willRenderCanvases_m3663577790 (RuntimeObject * __this /* static, unused */, WillRenderCanvases_t3309123499 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Canvas_remove_willRenderCanvases_m3663577790_MetadataUsageId); s_Il2CppMethodInitialized = true; } WillRenderCanvases_t3309123499 * V_0 = NULL; WillRenderCanvases_t3309123499 * V_1 = NULL; { WillRenderCanvases_t3309123499 * L_0 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2(); V_0 = L_0; } IL_0006: { WillRenderCanvases_t3309123499 * L_1 = V_0; V_1 = L_1; WillRenderCanvases_t3309123499 * L_2 = V_1; WillRenderCanvases_t3309123499 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); WillRenderCanvases_t3309123499 * L_5 = V_0; WillRenderCanvases_t3309123499 * L_6 = InterlockedCompareExchangeImpl((((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_2()), ((WillRenderCanvases_t3309123499 *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; WillRenderCanvases_t3309123499 * L_7 = V_0; WillRenderCanvases_t3309123499 * L_8 = V_1; if ((!(((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_7) == ((RuntimeObject*)(WillRenderCanvases_t3309123499 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Canvas::SendWillRenderCanvases() extern "C" IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_m4288867005 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Canvas_SendWillRenderCanvases_m4288867005_MetadataUsageId); s_Il2CppMethodInitialized = true; } { WillRenderCanvases_t3309123499 * L_0 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2(); if (!L_0) { goto IL_0015; } } { WillRenderCanvases_t3309123499 * L_1 = ((Canvas_t3310196443_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_t3310196443_il2cpp_TypeInfo_var))->get_willRenderCanvases_2(); NullCheck(L_1); WillRenderCanvases_Invoke_m1240663687(L_1, /*hidden argument*/NULL); } IL_0015: { return; } } // System.Void UnityEngine.Canvas::ForceUpdateCanvases() extern "C" IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m3151644478 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { { Canvas_SendWillRenderCanvases_m4288867005(NULL /*static, unused*/, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_WillRenderCanvases_t3309123499 (WillRenderCanvases_t3309123499 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m147079397 (WillRenderCanvases_t3309123499 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke() extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_m1240663687 (WillRenderCanvases_t3309123499 * __this, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { WillRenderCanvases_Invoke_m1240663687((WillRenderCanvases_t3309123499 *)__this->get_prev_9(), method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 0) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Canvas/WillRenderCanvases::BeginInvoke(System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* WillRenderCanvases_BeginInvoke_m1804779886 (WillRenderCanvases_t3309123499 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Canvas/WillRenderCanvases::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases_EndInvoke_m164864243 (WillRenderCanvases_t3309123499 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.CanvasGroup::get_alpha() extern "C" IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_m2918269489 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method) { typedef float (*CanvasGroup_get_alpha_m2918269489_ftn) (CanvasGroup_t4083511760 *); static CanvasGroup_get_alpha_m2918269489_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasGroup_get_alpha_m2918269489_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_alpha()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single) extern "C" IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m4032573 (CanvasGroup_t4083511760 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*CanvasGroup_set_alpha_m4032573_ftn) (CanvasGroup_t4083511760 *, float); static CanvasGroup_set_alpha_m4032573_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasGroup_set_alpha_m4032573_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::set_alpha(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.CanvasGroup::get_interactable() extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_interactable_m1362547832 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method) { typedef bool (*CanvasGroup_get_interactable_m1362547832_ftn) (CanvasGroup_t4083511760 *); static CanvasGroup_get_interactable_m1362547832_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasGroup_get_interactable_m1362547832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_interactable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts() extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m1805542303 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method) { typedef bool (*CanvasGroup_get_blocksRaycasts_m1805542303_ftn) (CanvasGroup_t4083511760 *); static CanvasGroup_get_blocksRaycasts_m1805542303_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasGroup_get_blocksRaycasts_m1805542303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_blocksRaycasts()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups() extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m865591534 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method) { typedef bool (*CanvasGroup_get_ignoreParentGroups_m865591534_ftn) (CanvasGroup_t4083511760 *); static CanvasGroup_get_ignoreParentGroups_m865591534_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasGroup_get_ignoreParentGroups_m865591534_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_ignoreParentGroups()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.CanvasGroup::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_IsRaycastLocationValid_m2128397950 (CanvasGroup_t4083511760 * __this, Vector2_t2156229523 ___sp0, Camera_t4157153871 * ___eventCamera1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = CanvasGroup_get_blocksRaycasts_m1805542303(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CanvasRenderer::SetColor(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_m3072996306 (CanvasRenderer_t2598313366 * __this, Color_t2555686324 ___color0, const RuntimeMethod* method) { { CanvasRenderer_INTERNAL_CALL_SetColor_m324218710(NULL /*static, unused*/, __this, (&___color0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_SetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_SetColor_m324218710 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___color1, const RuntimeMethod* method) { typedef void (*CanvasRenderer_INTERNAL_CALL_SetColor_m324218710_ftn) (CanvasRenderer_t2598313366 *, Color_t2555686324 *); static CanvasRenderer_INTERNAL_CALL_SetColor_m324218710_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_INTERNAL_CALL_SetColor_m324218710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::INTERNAL_CALL_SetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)"); _il2cpp_icall_func(___self0, ___color1); } // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 CanvasRenderer_GetColor_m2699192164 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); { CanvasRenderer_INTERNAL_CALL_GetColor_m597074473(NULL /*static, unused*/, __this, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Color_t2555686324 L_1 = V_1; return L_1; } } // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_GetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_GetColor_m597074473 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Color_t2555686324 * ___value1, const RuntimeMethod* method) { typedef void (*CanvasRenderer_INTERNAL_CALL_GetColor_m597074473_ftn) (CanvasRenderer_t2598313366 *, Color_t2555686324 *); static CanvasRenderer_INTERNAL_CALL_GetColor_m597074473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_INTERNAL_CALL_GetColor_m597074473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::INTERNAL_CALL_GetColor(UnityEngine.CanvasRenderer,UnityEngine.Color&)"); _il2cpp_icall_func(___self0, ___value1); } // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_m3229830510 (CanvasRenderer_t2598313366 * __this, Rect_t2360479859 ___rect0, const RuntimeMethod* method) { { CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918(NULL /*static, unused*/, __this, (&___rect0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CanvasRenderer::INTERNAL_CALL_EnableRectClipping(UnityEngine.CanvasRenderer,UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918 (RuntimeObject * __this /* static, unused */, CanvasRenderer_t2598313366 * ___self0, Rect_t2360479859 * ___rect1, const RuntimeMethod* method) { typedef void (*CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918_ftn) (CanvasRenderer_t2598313366 *, Rect_t2360479859 *); static CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_INTERNAL_CALL_EnableRectClipping_m3318097918_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::INTERNAL_CALL_EnableRectClipping(UnityEngine.CanvasRenderer,UnityEngine.Rect&)"); _il2cpp_icall_func(___self0, ___rect1); } // System.Void UnityEngine.CanvasRenderer::DisableRectClipping() extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m56522661 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { typedef void (*CanvasRenderer_DisableRectClipping_m56522661_ftn) (CanvasRenderer_t2598313366 *); static CanvasRenderer_DisableRectClipping_m56522661_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_DisableRectClipping_m56522661_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::DisableRectClipping()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_m888468686 (CanvasRenderer_t2598313366 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_set_hasPopInstruction_m888468686_ftn) (CanvasRenderer_t2598313366 *, bool); static CanvasRenderer_set_hasPopInstruction_m888468686_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_set_hasPopInstruction_m888468686_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.CanvasRenderer::get_materialCount() extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_m2162898709 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { typedef int32_t (*CanvasRenderer_get_materialCount_m2162898709_ftn) (CanvasRenderer_t2598313366 *); static CanvasRenderer_get_materialCount_m2162898709_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_get_materialCount_m2162898709_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_materialCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m4286588063 (CanvasRenderer_t2598313366 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_set_materialCount_m4286588063_ftn) (CanvasRenderer_t2598313366 *, int32_t); static CanvasRenderer_set_materialCount_m4286588063_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_set_materialCount_m4286588063_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_materialCount(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m824577244 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, int32_t ___index1, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SetMaterial_m824577244_ftn) (CanvasRenderer_t2598313366 *, Material_t340375123 *, int32_t); static CanvasRenderer_SetMaterial_m824577244_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SetMaterial_m824577244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)"); _il2cpp_icall_func(__this, ___material0, ___index1); } // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m633746949 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, Texture_t3661962703 * ___texture1, const RuntimeMethod* method) { { int32_t L_0 = CanvasRenderer_get_materialCount_m2162898709(__this, /*hidden argument*/NULL); int32_t L_1 = Math_Max_m1873195862(NULL /*static, unused*/, 1, L_0, /*hidden argument*/NULL); CanvasRenderer_set_materialCount_m4286588063(__this, L_1, /*hidden argument*/NULL); Material_t340375123 * L_2 = ___material0; CanvasRenderer_SetMaterial_m824577244(__this, L_2, 0, /*hidden argument*/NULL); Texture_t3661962703 * L_3 = ___texture1; CanvasRenderer_SetTexture_m1600559835(__this, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_m1224846275 (CanvasRenderer_t2598313366 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_set_popMaterialCount_m1224846275_ftn) (CanvasRenderer_t2598313366 *, int32_t); static CanvasRenderer_set_popMaterialCount_m1224846275_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_set_popMaterialCount_m1224846275_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m2720611463 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * ___material0, int32_t ___index1, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SetPopMaterial_m2720611463_ftn) (CanvasRenderer_t2598313366 *, Material_t340375123 *, int32_t); static CanvasRenderer_SetPopMaterial_m2720611463_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SetPopMaterial_m2720611463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)"); _il2cpp_icall_func(__this, ___material0, ___index1); } // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * ___texture0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SetTexture_m1600559835_ftn) (CanvasRenderer_t2598313366 *, Texture_t3661962703 *); static CanvasRenderer_SetTexture_m1600559835_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SetTexture_m1600559835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)"); _il2cpp_icall_func(__this, ___texture0); } // System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_m2009567627 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * ___texture0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SetAlphaTexture_m2009567627_ftn) (CanvasRenderer_t2598313366 *, Texture_t3661962703 *); static CanvasRenderer_SetAlphaTexture_m2009567627_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SetAlphaTexture_m2009567627_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)"); _il2cpp_icall_func(__this, ___texture0); } // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m769025979 (CanvasRenderer_t2598313366 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SetMesh_m769025979_ftn) (CanvasRenderer_t2598313366 *, Mesh_t3648964284 *); static CanvasRenderer_SetMesh_m769025979_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SetMesh_m769025979_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___mesh0); } // System.Void UnityEngine.CanvasRenderer::Clear() extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m1522820210 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { typedef void (*CanvasRenderer_Clear_m1522820210_ftn) (CanvasRenderer_t2598313366 *); static CanvasRenderer_Clear_m1522820210_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_Clear_m1522820210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::Clear()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m2753637362 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * ___verts0, List_1_t899420910 * ___positions1, List_1_t4072576034 * ___colors2, List_1_t3628304265 * ___uv0S3, List_1_t3628304265 * ___uv1S4, List_1_t3628304265 * ___uv2S5, List_1_t3628304265 * ___uv3S6, List_1_t899420910 * ___normals7, List_1_t496136383 * ___tangents8, List_1_t128053199 * ___indices9, const RuntimeMethod* method) { { List_1_t1234605051 * L_0 = ___verts0; List_1_t899420910 * L_1 = ___positions1; List_1_t4072576034 * L_2 = ___colors2; List_1_t3628304265 * L_3 = ___uv0S3; List_1_t3628304265 * L_4 = ___uv1S4; List_1_t3628304265 * L_5 = ___uv2S5; List_1_t3628304265 * L_6 = ___uv3S6; List_1_t899420910 * L_7 = ___normals7; List_1_t496136383 * L_8 = ___tangents8; CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); List_1_t1234605051 * L_9 = ___verts0; List_1_t128053199 * L_10 = ___indices9; CanvasRenderer_SplitIndicesStreamsInternal_m2851933301(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *); static CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)"); _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8); } // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_m2851933301 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method) { typedef void (*CanvasRenderer_SplitIndicesStreamsInternal_m2851933301_ftn) (RuntimeObject *, RuntimeObject *); static CanvasRenderer_SplitIndicesStreamsInternal_m2851933301_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_SplitIndicesStreamsInternal_m2851933301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)"); _il2cpp_icall_func(___verts0, ___indices1); } // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_m2424310831 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * ___verts0, List_1_t899420910 * ___positions1, List_1_t4072576034 * ___colors2, List_1_t3628304265 * ___uv0S3, List_1_t3628304265 * ___uv1S4, List_1_t3628304265 * ___uv2S5, List_1_t3628304265 * ___uv3S6, List_1_t899420910 * ___normals7, List_1_t496136383 * ___tangents8, List_1_t128053199 * ___indices9, const RuntimeMethod* method) { { List_1_t1234605051 * L_0 = ___verts0; List_1_t899420910 * L_1 = ___positions1; List_1_t4072576034 * L_2 = ___colors2; List_1_t3628304265 * L_3 = ___uv0S3; List_1_t3628304265 * L_4 = ___uv1S4; List_1_t3628304265 * L_5 = ___uv2S5; List_1_t3628304265 * L_6 = ___uv3S6; List_1_t899420910 * L_7 = ___normals7; List_1_t496136383 * L_8 = ___tangents8; List_1_t128053199 * L_9 = ___indices9; CanvasRenderer_CreateUIVertexStreamInternal_m543814397(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m543814397 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method) { typedef void (*CanvasRenderer_CreateUIVertexStreamInternal_m543814397_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *); static CanvasRenderer_CreateUIVertexStreamInternal_m543814397_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_CreateUIVertexStreamInternal_m543814397_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)"); _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8, ___indices9); } // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_m1208603572 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * ___verts0, List_1_t899420910 * ___positions1, List_1_t4072576034 * ___colors2, List_1_t3628304265 * ___uv0S3, List_1_t3628304265 * ___uv1S4, List_1_t3628304265 * ___uv2S5, List_1_t3628304265 * ___uv3S6, List_1_t899420910 * ___normals7, List_1_t496136383 * ___tangents8, const RuntimeMethod* method) { { List_1_t1234605051 * L_0 = ___verts0; List_1_t899420910 * L_1 = ___positions1; List_1_t4072576034 * L_2 = ___colors2; List_1_t3628304265 * L_3 = ___uv0S3; List_1_t3628304265 * L_4 = ___uv1S4; List_1_t3628304265 * L_5 = ___uv2S5; List_1_t3628304265 * L_6 = ___uv3S6; List_1_t899420910 * L_7 = ___normals7; List_1_t496136383 * L_8 = ___tangents8; CanvasRenderer_SplitUIVertexStreamsInternal_m3280623346(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.CanvasRenderer::get_cull() extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m2436587240 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { typedef bool (*CanvasRenderer_get_cull_m2436587240_ftn) (CanvasRenderer_t2598313366 *); static CanvasRenderer_get_cull_m2436587240_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_get_cull_m2436587240_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_cull()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m4222419074 (CanvasRenderer_t2598313366 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*CanvasRenderer_set_cull_m4222419074_ftn) (CanvasRenderer_t2598313366 *, bool); static CanvasRenderer_set_cull_m4222419074_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_set_cull_m4222419074_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_cull(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth() extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_absoluteDepth_m2703237819 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { typedef int32_t (*CanvasRenderer_get_absoluteDepth_m2703237819_ftn) (CanvasRenderer_t2598313366 *); static CanvasRenderer_get_absoluteDepth_m2703237819_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_get_absoluteDepth_m2703237819_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_absoluteDepth()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved() extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m2236392341 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method) { typedef bool (*CanvasRenderer_get_hasMoved_m2236392341_ftn) (CanvasRenderer_t2598313366 *); static CanvasRenderer_get_hasMoved_m2236392341_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CanvasRenderer_get_hasMoved_m2236392341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_hasMoved()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_RectangleContainsScreenPoint_m4031431712_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RectTransform_t3704657025 * L_0 = ___rect0; Camera_t4157153871 * L_1 = ___cam2; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); bool L_2 = RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141(NULL /*static, unused*/, L_0, (&___screenPoint1), L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 * ___screenPoint1, Camera_t4157153871 * ___cam2, const RuntimeMethod* method) { typedef bool (*RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *, Camera_t4157153871 *); static RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1214874141_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)"); bool retVal = _il2cpp_icall_func(___rect0, ___screenPoint1, ___cam2); return retVal; } // UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_PixelAdjustPoint_m1850521440 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___point0, Transform_t3600365921 * ___elementTransform1, Canvas_t3310196443 * ___canvas2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustPoint_m1850521440_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_t3600365921 * L_0 = ___elementTransform1; Canvas_t3310196443 * L_1 = ___canvas2; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754(NULL /*static, unused*/, (&___point0), L_0, L_1, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_2 = V_0; V_1 = L_2; goto IL_0013; } IL_0013: { Vector2_t2156229523 L_3 = V_1; return L_3; } } // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___point0, Transform_t3600365921 * ___elementTransform1, Canvas_t3310196443 * ___canvas2, Vector2_t2156229523 * ___value3, const RuntimeMethod* method) { typedef void (*RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754_ftn) (Vector2_t2156229523 *, Transform_t3600365921 *, Canvas_t3310196443 *, Vector2_t2156229523 *); static RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1064459754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)"); _il2cpp_icall_func(___point0, ___elementTransform1, ___canvas2, ___value3); } // UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas) extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransformUtility_PixelAdjustRect_m1716244231 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rectTransform0, Canvas_t3310196443 * ___canvas1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustRect_m1716244231_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_t3704657025 * L_0 = ___rectTransform0; Canvas_t3310196443 * L_1 = ___canvas1; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236(NULL /*static, unused*/, L_0, L_1, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_2 = V_0; V_1 = L_2; goto IL_0011; } IL_0011: { Rect_t2360479859 L_3 = V_1; return L_3; } } // System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rectTransform0, Canvas_t3310196443 * ___canvas1, Rect_t2360479859 * ___value2, const RuntimeMethod* method) { typedef void (*RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236_ftn) (RectTransform_t3704657025 *, Canvas_t3310196443 *, Rect_t2360479859 *); static RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m740389236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)"); _il2cpp_icall_func(___rectTransform0, ___canvas1, ___value2); } // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m3246909541 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_RectangleContainsScreenPoint_m3246909541_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RectTransform_t3704657025 * L_0 = ___rect0; Vector2_t2156229523 L_1 = ___screenPoint1; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); bool L_2 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_0, L_1, (Camera_t4157153871 *)NULL, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, Vector3_t3722313464 * ___worldPoint3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807_MetadataUsageId); s_Il2CppMethodInitialized = true; } Ray_t3785851493 V_0; memset(&V_0, 0, sizeof(V_0)); Plane_t1000493321 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; bool V_3 = false; { Vector3_t3722313464 * L_0 = ___worldPoint3; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL); Vector3_t3722313464 L_2 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); *(Vector3_t3722313464 *)L_0 = L_2; Camera_t4157153871 * L_3 = ___cam2; Vector2_t2156229523 L_4 = ___screenPoint1; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); Ray_t3785851493 L_5 = RectTransformUtility_ScreenPointToRay_m85042072(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; RectTransform_t3704657025 * L_6 = ___rect0; NullCheck(L_6); Quaternion_t2301928331 L_7 = Transform_get_rotation_m3502953881(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_8 = Vector3_get_back_m4077847766(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); RectTransform_t3704657025 * L_10 = ___rect0; NullCheck(L_10); Vector3_t3722313464 L_11 = Transform_get_position_m36019626(L_10, /*hidden argument*/NULL); Plane__ctor_m2890438515((&V_1), L_9, L_11, /*hidden argument*/NULL); Ray_t3785851493 L_12 = V_0; bool L_13 = Plane_Raycast_m62370169((&V_1), L_12, (&V_2), /*hidden argument*/NULL); if (L_13) { goto IL_004c; } } { V_3 = (bool)0; goto IL_0061; } IL_004c: { Vector3_t3722313464 * L_14 = ___worldPoint3; float L_15 = V_2; Vector3_t3722313464 L_16 = Ray_GetPoint_m1852405345((&V_0), L_15, /*hidden argument*/NULL); *(Vector3_t3722313464 *)L_14 = L_16; V_3 = (bool)1; goto IL_0061; } IL_0061: { bool L_17 = V_3; return L_17; } } // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___screenPoint1, Camera_t4157153871 * ___cam2, Vector2_t2156229523 * ___localPoint3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); bool V_1 = false; { Vector2_t2156229523 * L_0 = ___localPoint3; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL); *(Vector2_t2156229523 *)L_0 = L_1; RectTransform_t3704657025 * L_2 = ___rect0; Vector2_t2156229523 L_3 = ___screenPoint1; Camera_t4157153871 * L_4 = ___cam2; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); bool L_5 = RectTransformUtility_ScreenPointToWorldPointInRectangle_m1761902807(NULL /*static, unused*/, L_2, L_3, L_4, (&V_0), /*hidden argument*/NULL); if (!L_5) { goto IL_0035; } } { Vector2_t2156229523 * L_6 = ___localPoint3; RectTransform_t3704657025 * L_7 = ___rect0; Vector3_t3722313464 L_8 = V_0; NullCheck(L_7); Vector3_t3722313464 L_9 = Transform_InverseTransformPoint_m1343916000(L_7, L_8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_10 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); *(Vector2_t2156229523 *)L_6 = L_10; V_1 = (bool)1; goto IL_003c; } IL_0035: { V_1 = (bool)0; goto IL_003c; } IL_003c: { bool L_11 = V_1; return L_11; } } // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 RectTransformUtility_ScreenPointToRay_m85042072 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, Vector2_t2156229523 ___screenPos1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToRay_m85042072_MetadataUsageId); s_Il2CppMethodInitialized = true; } Ray_t3785851493 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_t4157153871 * L_0 = ___cam0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { Camera_t4157153871 * L_2 = ___cam0; Vector2_t2156229523 L_3 = ___screenPos1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector3_t3722313464 L_4 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); NullCheck(L_2); Ray_t3785851493 L_5 = Camera_ScreenPointToRay_m3764635188(L_2, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_004a; } IL_001f: { Vector2_t2156229523 L_6 = ___screenPos1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector3_t3722313464 L_7 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); V_1 = L_7; Vector3_t3722313464 * L_8 = (&V_1); float L_9 = L_8->get_z_3(); L_8->set_z_3(((float)il2cpp_codegen_subtract((float)L_9, (float)(100.0f)))); Vector3_t3722313464 L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_11 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL); Ray_t3785851493 L_12; memset(&L_12, 0, sizeof(L_12)); Ray__ctor_m168149494((&L_12), L_10, L_11, /*hidden argument*/NULL); V_0 = L_12; goto IL_004a; } IL_004a: { Ray_t3785851493 L_13 = V_0; return L_13; } } // UnityEngine.Vector2 UnityEngine.RectTransformUtility::WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_WorldToScreenPoint_m3914148572 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, Vector3_t3722313464 ___worldPoint1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_WorldToScreenPoint_m3914148572_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Camera_t4157153871 * L_0 = ___cam0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0026; } } { float L_2 = (&___worldPoint1)->get_x_1(); float L_3 = (&___worldPoint1)->get_y_2(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0038; } IL_0026: { Camera_t4157153871 * L_5 = ___cam0; Vector3_t3722313464 L_6 = ___worldPoint1; NullCheck(L_5); Vector3_t3722313464 L_7 = Camera_WorldToScreenPoint_m3726311023(L_5, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_8 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0038; } IL_0038: { Vector2_t2156229523 L_9 = V_0; return L_9; } } // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutOnAxis_m2606646065_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RectTransform_t3704657025 * V_1 = NULL; Vector2_t2156229523 V_2; memset(&V_2, 0, sizeof(V_2)); Vector2_t2156229523 V_3; memset(&V_3, 0, sizeof(V_3)); Vector2_t2156229523 V_4; memset(&V_4, 0, sizeof(V_4)); Vector2_t2156229523 V_5; memset(&V_5, 0, sizeof(V_5)); float V_6 = 0.0f; { RectTransform_t3704657025 * L_0 = ___rect0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0012; } } { goto IL_00f3; } IL_0012: { bool L_2 = ___recursive3; if (!L_2) { goto IL_0055; } } { V_0 = 0; goto IL_0048; } IL_0020: { RectTransform_t3704657025 * L_3 = ___rect0; int32_t L_4 = V_0; NullCheck(L_3); Transform_t3600365921 * L_5 = Transform_GetChild_m1092972975(L_3, L_4, /*hidden argument*/NULL); V_1 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_5, RectTransform_t3704657025_il2cpp_TypeInfo_var)); RectTransform_t3704657025 * L_6 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0043; } } { RectTransform_t3704657025 * L_8 = V_1; int32_t L_9 = ___axis1; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); RectTransformUtility_FlipLayoutOnAxis_m2606646065(NULL /*static, unused*/, L_8, L_9, (bool)0, (bool)1, /*hidden argument*/NULL); } IL_0043: { int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0048: { int32_t L_11 = V_0; RectTransform_t3704657025 * L_12 = ___rect0; NullCheck(L_12); int32_t L_13 = Transform_get_childCount_m3145433196(L_12, /*hidden argument*/NULL); if ((((int32_t)L_11) < ((int32_t)L_13))) { goto IL_0020; } } { } IL_0055: { RectTransform_t3704657025 * L_14 = ___rect0; NullCheck(L_14); Vector2_t2156229523 L_15 = RectTransform_get_pivot_m3425744470(L_14, /*hidden argument*/NULL); V_2 = L_15; int32_t L_16 = ___axis1; int32_t L_17 = ___axis1; float L_18 = Vector2_get_Item_m3559215723((&V_2), L_17, /*hidden argument*/NULL); Vector2_set_Item_m3557490725((&V_2), L_16, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_18)), /*hidden argument*/NULL); RectTransform_t3704657025 * L_19 = ___rect0; Vector2_t2156229523 L_20 = V_2; NullCheck(L_19); RectTransform_set_pivot_m909387058(L_19, L_20, /*hidden argument*/NULL); bool L_21 = ___keepPositioning2; if (!L_21) { goto IL_0084; } } { goto IL_00f3; } IL_0084: { RectTransform_t3704657025 * L_22 = ___rect0; NullCheck(L_22); Vector2_t2156229523 L_23 = RectTransform_get_anchoredPosition_m1813443094(L_22, /*hidden argument*/NULL); V_3 = L_23; int32_t L_24 = ___axis1; int32_t L_25 = ___axis1; float L_26 = Vector2_get_Item_m3559215723((&V_3), L_25, /*hidden argument*/NULL); Vector2_set_Item_m3557490725((&V_3), L_24, ((-L_26)), /*hidden argument*/NULL); RectTransform_t3704657025 * L_27 = ___rect0; Vector2_t2156229523 L_28 = V_3; NullCheck(L_27); RectTransform_set_anchoredPosition_m4126691837(L_27, L_28, /*hidden argument*/NULL); RectTransform_t3704657025 * L_29 = ___rect0; NullCheck(L_29); Vector2_t2156229523 L_30 = RectTransform_get_anchorMin_m2928307238(L_29, /*hidden argument*/NULL); V_4 = L_30; RectTransform_t3704657025 * L_31 = ___rect0; NullCheck(L_31); Vector2_t2156229523 L_32 = RectTransform_get_anchorMax_m2495270048(L_31, /*hidden argument*/NULL); V_5 = L_32; int32_t L_33 = ___axis1; float L_34 = Vector2_get_Item_m3559215723((&V_4), L_33, /*hidden argument*/NULL); V_6 = L_34; int32_t L_35 = ___axis1; int32_t L_36 = ___axis1; float L_37 = Vector2_get_Item_m3559215723((&V_5), L_36, /*hidden argument*/NULL); Vector2_set_Item_m3557490725((&V_4), L_35, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_37)), /*hidden argument*/NULL); int32_t L_38 = ___axis1; float L_39 = V_6; Vector2_set_Item_m3557490725((&V_5), L_38, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_39)), /*hidden argument*/NULL); RectTransform_t3704657025 * L_40 = ___rect0; Vector2_t2156229523 L_41 = V_4; NullCheck(L_40); RectTransform_set_anchorMin_m4230103102(L_40, L_41, /*hidden argument*/NULL); RectTransform_t3704657025 * L_42 = ___rect0; Vector2_t2156229523 L_43 = V_5; NullCheck(L_42); RectTransform_set_anchorMax_m2998668828(L_42, L_43, /*hidden argument*/NULL); } IL_00f3: { return; } } // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m2526204952 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutAxes_m2526204952_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RectTransform_t3704657025 * V_1 = NULL; { RectTransform_t3704657025 * L_0 = ___rect0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0012; } } { goto IL_00b4; } IL_0012: { bool L_2 = ___recursive2; if (!L_2) { goto IL_0054; } } { V_0 = 0; goto IL_0047; } IL_0020: { RectTransform_t3704657025 * L_3 = ___rect0; int32_t L_4 = V_0; NullCheck(L_3); Transform_t3600365921 * L_5 = Transform_GetChild_m1092972975(L_3, L_4, /*hidden argument*/NULL); V_1 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_5, RectTransform_t3704657025_il2cpp_TypeInfo_var)); RectTransform_t3704657025 * L_6 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0042; } } { RectTransform_t3704657025 * L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); RectTransformUtility_FlipLayoutAxes_m2526204952(NULL /*static, unused*/, L_8, (bool)0, (bool)1, /*hidden argument*/NULL); } IL_0042: { int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0047: { int32_t L_10 = V_0; RectTransform_t3704657025 * L_11 = ___rect0; NullCheck(L_11); int32_t L_12 = Transform_get_childCount_m3145433196(L_11, /*hidden argument*/NULL); if ((((int32_t)L_10) < ((int32_t)L_12))) { goto IL_0020; } } { } IL_0054: { RectTransform_t3704657025 * L_13 = ___rect0; RectTransform_t3704657025 * L_14 = ___rect0; NullCheck(L_14); Vector2_t2156229523 L_15 = RectTransform_get_pivot_m3425744470(L_14, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); Vector2_t2156229523 L_16 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_15, /*hidden argument*/NULL); NullCheck(L_13); RectTransform_set_pivot_m909387058(L_13, L_16, /*hidden argument*/NULL); RectTransform_t3704657025 * L_17 = ___rect0; RectTransform_t3704657025 * L_18 = ___rect0; NullCheck(L_18); Vector2_t2156229523 L_19 = RectTransform_get_sizeDelta_m2183112744(L_18, /*hidden argument*/NULL); Vector2_t2156229523 L_20 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_19, /*hidden argument*/NULL); NullCheck(L_17); RectTransform_set_sizeDelta_m3462269772(L_17, L_20, /*hidden argument*/NULL); bool L_21 = ___keepPositioning1; if (!L_21) { goto IL_0081; } } { goto IL_00b4; } IL_0081: { RectTransform_t3704657025 * L_22 = ___rect0; RectTransform_t3704657025 * L_23 = ___rect0; NullCheck(L_23); Vector2_t2156229523 L_24 = RectTransform_get_anchoredPosition_m1813443094(L_23, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var); Vector2_t2156229523 L_25 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_24, /*hidden argument*/NULL); NullCheck(L_22); RectTransform_set_anchoredPosition_m4126691837(L_22, L_25, /*hidden argument*/NULL); RectTransform_t3704657025 * L_26 = ___rect0; RectTransform_t3704657025 * L_27 = ___rect0; NullCheck(L_27); Vector2_t2156229523 L_28 = RectTransform_get_anchorMin_m2928307238(L_27, /*hidden argument*/NULL); Vector2_t2156229523 L_29 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_28, /*hidden argument*/NULL); NullCheck(L_26); RectTransform_set_anchorMin_m4230103102(L_26, L_29, /*hidden argument*/NULL); RectTransform_t3704657025 * L_30 = ___rect0; RectTransform_t3704657025 * L_31 = ___rect0; NullCheck(L_31); Vector2_t2156229523 L_32 = RectTransform_get_anchorMax_m2495270048(L_31, /*hidden argument*/NULL); Vector2_t2156229523 L_33 = RectTransformUtility_GetTransposed_m3952754222(NULL /*static, unused*/, L_32, /*hidden argument*/NULL); NullCheck(L_30); RectTransform_set_anchorMax_m2998668828(L_30, L_33, /*hidden argument*/NULL); } IL_00b4: { return; } } // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_GetTransposed_m3952754222 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___input0, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___input0)->get_y_1(); float L_1 = (&___input0)->get_x_0(); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_001a; } IL_001a: { Vector2_t2156229523 L_3 = V_0; return L_3; } } // System.Void UnityEngine.RectTransformUtility::.cctor() extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility__cctor_m1529820864 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransformUtility__cctor_m1529820864_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((RectTransformUtility_t1743242446_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var))->set_s_Corners_0(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4))); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType) extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m3272505833 (RuntimeObject * __this /* static, unused */, int32_t ___type0, const RuntimeMethod* method) { typedef void (*UISystemProfilerApi_BeginSample_m3272505833_ftn) (int32_t); static UISystemProfilerApi_BeginSample_m3272505833_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UISystemProfilerApi_BeginSample_m3272505833_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)"); _il2cpp_icall_func(___type0); } // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType) extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_m3294865474 (RuntimeObject * __this /* static, unused */, int32_t ___type0, const RuntimeMethod* method) { typedef void (*UISystemProfilerApi_EndSample_m3294865474_ftn) (int32_t); static UISystemProfilerApi_EndSample_m3294865474_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UISystemProfilerApi_EndSample_m3294865474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)"); _il2cpp_icall_func(___type0); } // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m495483138 (RuntimeObject * __this /* static, unused */, String_t* ___name0, Object_t631007953 * ___obj1, const RuntimeMethod* method) { typedef void (*UISystemProfilerApi_AddMarker_m495483138_ftn) (String_t*, Object_t631007953 *); static UISystemProfilerApi_AddMarker_m495483138_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UISystemProfilerApi_AddMarker_m495483138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)"); _il2cpp_icall_func(___name0, ___obj1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif