Bulk_UnityEngine.CoreModule_1.cpp 1.7 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename R, typename T1, typename T2>
  18. struct VirtFuncInvoker2
  19. {
  20. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  21. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  25. }
  26. };
  27. template <typename R>
  28. struct VirtFuncInvoker0
  29. {
  30. typedef R (*Func)(void*, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  35. }
  36. };
  37. template <typename T1>
  38. struct VirtActionInvoker1
  39. {
  40. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  41. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  45. }
  46. };
  47. struct VirtActionInvoker0
  48. {
  49. typedef void (*Action)(void*, const RuntimeMethod*);
  50. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  54. }
  55. };
  56. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  57. struct VirtFuncInvoker8
  58. {
  59. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  60. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  64. }
  65. };
  66. template <typename R, typename T1>
  67. struct VirtFuncInvoker1
  68. {
  69. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  70. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  74. }
  75. };
  76. template <typename T1, typename T2>
  77. struct VirtActionInvoker2
  78. {
  79. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  83. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  84. }
  85. };
  86. template <typename T1>
  87. struct GenericVirtActionInvoker1
  88. {
  89. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  90. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  91. {
  92. VirtualInvokeData invokeData;
  93. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  94. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  95. }
  96. };
  97. struct GenericVirtActionInvoker0
  98. {
  99. typedef void (*Action)(void*, const RuntimeMethod*);
  100. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  101. {
  102. VirtualInvokeData invokeData;
  103. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  104. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  105. }
  106. };
  107. template <typename T1, typename T2>
  108. struct GenericVirtActionInvoker2
  109. {
  110. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  111. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  112. {
  113. VirtualInvokeData invokeData;
  114. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  115. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  116. }
  117. };
  118. template <typename R>
  119. struct InterfaceFuncInvoker0
  120. {
  121. typedef R (*Func)(void*, const RuntimeMethod*);
  122. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  123. {
  124. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  125. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  126. }
  127. };
  128. struct InterfaceActionInvoker0
  129. {
  130. typedef void (*Action)(void*, const RuntimeMethod*);
  131. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  132. {
  133. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  134. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  135. }
  136. };
  137. template <typename T1>
  138. struct InterfaceActionInvoker1
  139. {
  140. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  141. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  142. {
  143. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  144. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  145. }
  146. };
  147. template <typename T1, typename T2>
  148. struct InterfaceActionInvoker2
  149. {
  150. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  151. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  152. {
  153. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  154. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  155. }
  156. };
  157. template <typename T1>
  158. struct GenericInterfaceActionInvoker1
  159. {
  160. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  161. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  162. {
  163. VirtualInvokeData invokeData;
  164. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  165. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  166. }
  167. };
  168. struct GenericInterfaceActionInvoker0
  169. {
  170. typedef void (*Action)(void*, const RuntimeMethod*);
  171. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  172. {
  173. VirtualInvokeData invokeData;
  174. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  175. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  176. }
  177. };
  178. template <typename T1, typename T2>
  179. struct GenericInterfaceActionInvoker2
  180. {
  181. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  182. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  183. {
  184. VirtualInvokeData invokeData;
  185. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  186. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  187. }
  188. };
  189. // UnityEngine.MeshFilter
  190. struct MeshFilter_t3523625662;
  191. // UnityEngine.Mesh
  192. struct Mesh_t3648964284;
  193. // UnityEngine.MonoBehaviour
  194. struct MonoBehaviour_t3962482529;
  195. // UnityEngine.Behaviour
  196. struct Behaviour_t1437897464;
  197. // System.String
  198. struct String_t;
  199. // UnityEngine.Coroutine
  200. struct Coroutine_t3829159415;
  201. // System.Collections.IEnumerator
  202. struct IEnumerator_t1853284238;
  203. // UnityEngine.NativeClassAttribute
  204. struct NativeClassAttribute_t2601352714;
  205. // System.Attribute
  206. struct Attribute_t861562559;
  207. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  208. struct MessageEventArgs_t1170575784;
  209. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  210. struct PlayerConnection_t3081694049;
  211. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  212. struct PlayerEditorConnectionEvents_t3411787513;
  213. // System.Collections.Generic.List`1<System.Int32>
  214. struct List_1_t128053199;
  215. // UnityEngine.ScriptableObject
  216. struct ScriptableObject_t2528358522;
  217. // UnityEngine.Object
  218. struct Object_t631007953;
  219. // System.Byte[]
  220. struct ByteU5BU5D_t4116647657;
  221. // UnityEngine.Events.UnityEvent`1<System.Int32>
  222. struct UnityEvent_1_t3832605257;
  223. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  224. struct List_1_t3157010512;
  225. // System.Collections.Generic.List`1<System.Object>
  226. struct List_1_t257213610;
  227. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  228. struct ConnectionChangeEvent_t3251856151;
  229. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0
  230. struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441;
  231. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  232. struct Func_2_t2172606577;
  233. // System.Func`2<System.Object,System.Boolean>
  234. struct Func_2_t3759279471;
  235. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  236. struct IEnumerable_1_t664788659;
  237. // System.Collections.Generic.IEnumerable`1<System.Object>
  238. struct IEnumerable_1_t2059959053;
  239. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  240. struct UnityEvent_1_t2052235288;
  241. // UnityEngine.Events.UnityEvent`1<System.Object>
  242. struct UnityEvent_1_t3961765668;
  243. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  244. struct MessageTypeSubscribers_t1684935770;
  245. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  246. struct MessageEvent_t1491597365;
  247. // UnityEngine.Transform
  248. struct Transform_t3600365921;
  249. // UnityEngine.Object[]
  250. struct ObjectU5BU5D_t1417781964;
  251. // System.Type
  252. struct Type_t;
  253. // System.ArgumentException
  254. struct ArgumentException_t132251570;
  255. // System.Object[]
  256. struct ObjectU5BU5D_t2843939325;
  257. // UnityEngine.Playables.PlayableAsset
  258. struct PlayableAsset_t3219022681;
  259. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  260. struct IEnumerable_1_t3629080894;
  261. // UnityEngine.GameObject
  262. struct GameObject_t1113636619;
  263. // UnityEngine.Playables.PlayableBehaviour
  264. struct PlayableBehaviour_t4203540982;
  265. // UnityEngine.IExposedPropertyTable
  266. struct IExposedPropertyTable_t2524209546;
  267. // System.IndexOutOfRangeException
  268. struct IndexOutOfRangeException_t1578797820;
  269. // System.InvalidCastException
  270. struct InvalidCastException_t3927145244;
  271. // UnityEngine.PlayerPrefsException
  272. struct PlayerPrefsException_t3295148878;
  273. // System.Exception
  274. struct Exception_t;
  275. // UnityEngine.PropertyAttribute
  276. struct PropertyAttribute_t3677895545;
  277. // UnityEngine.RangeAttribute
  278. struct RangeAttribute_t3337244227;
  279. // UnityEngine.RectOffset
  280. struct RectOffset_t1369453676;
  281. // UnityEngine.RectTransform
  282. struct RectTransform_t3704657025;
  283. // UnityEngine.RectTransform/ReapplyDrivenProperties
  284. struct ReapplyDrivenProperties_t1258266594;
  285. // System.Delegate
  286. struct Delegate_t1188392813;
  287. // UnityEngine.Vector3[]
  288. struct Vector3U5BU5D_t1718750761;
  289. // UnityEngine.Component
  290. struct Component_t1923634451;
  291. // System.IAsyncResult
  292. struct IAsyncResult_t767004451;
  293. // System.AsyncCallback
  294. struct AsyncCallback_t3962456242;
  295. // UnityEngine.Renderer
  296. struct Renderer_t2627027031;
  297. // UnityEngine.MaterialPropertyBlock
  298. struct MaterialPropertyBlock_t3213117958;
  299. // System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>
  300. struct List_1_t1760732520;
  301. // UnityEngine.Material
  302. struct Material_t340375123;
  303. // UnityEngine.Material[]
  304. struct MaterialU5BU5D_t561872642;
  305. // System.NullReferenceException
  306. struct NullReferenceException_t1023182353;
  307. // UnityEngine.Rendering.CommandBuffer
  308. struct CommandBuffer_t2206337031;
  309. // UnityEngine.RenderTexture
  310. struct RenderTexture_t2108887433;
  311. // UnityEngine.Texture
  312. struct Texture_t3661962703;
  313. // UnityEngine.RequireComponent
  314. struct RequireComponent_t3490506609;
  315. // UnityEngine.ResourceRequest
  316. struct ResourceRequest_t3109103591;
  317. // UnityEngine.AsyncOperation
  318. struct AsyncOperation_t1445031843;
  319. // UnityEngine.Resources
  320. struct Resources_t2942265397;
  321. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  322. struct UnityAction_2_t2165061829;
  323. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  324. struct UnityAction_1_t2933211702;
  325. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  326. struct UnityAction_2_t1262235195;
  327. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  328. struct MovedFromAttribute_t481952341;
  329. // UnityEngine.SelectionBaseAttribute
  330. struct SelectionBaseAttribute_t3493465804;
  331. // UnityEngine.Camera
  332. struct Camera_t4157153871;
  333. // UnityEngine.GUILayer
  334. struct GUILayer_t2783472903;
  335. // UnityEngine.GUIElement
  336. struct GUIElement_t3567083079;
  337. // UnityEngine.Camera[]
  338. struct CameraU5BU5D_t1709987734;
  339. // UnityEngine.Display
  340. struct Display_t1387065949;
  341. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  342. struct FormerlySerializedAsAttribute_t2859083114;
  343. // UnityEngine.SerializeField
  344. struct SerializeField_t3286833614;
  345. // UnityEngine.Shader
  346. struct Shader_t4151988712;
  347. // UnityEngine.SkinnedMeshRenderer
  348. struct SkinnedMeshRenderer_t245602842;
  349. // UnityEngine.Transform[]
  350. struct TransformU5BU5D_t807237628;
  351. // UnityEngine.Skybox
  352. struct Skybox_t2662837510;
  353. // UnityEngine.SpaceAttribute
  354. struct SpaceAttribute_t3956583069;
  355. // UnityEngine.Sprite
  356. struct Sprite_t280657092;
  357. // UnityEngine.Texture2D
  358. struct Texture2D_t3840446185;
  359. // UnityEngine.SpriteRenderer
  360. struct SpriteRenderer_t3235626157;
  361. // System.Diagnostics.StackTrace
  362. struct StackTrace_t1598645457;
  363. // System.Text.StringBuilder
  364. struct StringBuilder_t;
  365. // System.String[]
  366. struct StringU5BU5D_t1281789340;
  367. // System.Char[]
  368. struct CharU5BU5D_t3528271667;
  369. // System.Reflection.ParameterInfo
  370. struct ParameterInfo_t1861056598;
  371. // UnityEngine.TextAreaAttribute
  372. struct TextAreaAttribute_t3326046611;
  373. // UnityEngine.TextAsset
  374. struct TextAsset_t3022178571;
  375. // UnityEngine.Color[]
  376. struct ColorU5BU5D_t941916413;
  377. // UnityEngine.Rect[]
  378. struct RectU5BU5D_t2936723554;
  379. // UnityEngine.Texture2D[]
  380. struct Texture2DU5BU5D_t149664596;
  381. // UnityEngine.Time
  382. struct Time_t2420636075;
  383. // UnityEngine.TooltipAttribute
  384. struct TooltipAttribute_t3957072629;
  385. // UnityEngine.TouchScreenKeyboard
  386. struct TouchScreenKeyboard_t731888065;
  387. // UnityEngine.TrackedReference
  388. struct TrackedReference_t1199777556;
  389. // UnityEngine.TrailRenderer
  390. struct TrailRenderer_t1820797054;
  391. // UnityEngine.Transform/Enumerator
  392. struct Enumerator_t3442430665;
  393. // UnityEngine.U2D.SpriteAtlas
  394. struct SpriteAtlas_t646931412;
  395. // UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback
  396. struct RequestAtlasCallback_t3100554279;
  397. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  398. struct Action_1_t819399007;
  399. // System.Action`1<System.Object>
  400. struct Action_1_t3252573759;
  401. // System.AppDomain
  402. struct AppDomain_t1571427825;
  403. // System.UnhandledExceptionEventHandler
  404. struct UnhandledExceptionEventHandler_t3101989324;
  405. // System.UnhandledExceptionEventArgs
  406. struct UnhandledExceptionEventArgs_t2886101344;
  407. // UnityEngine.UnityException
  408. struct UnityException_t3598173660;
  409. // System.Runtime.Serialization.SerializationInfo
  410. struct SerializationInfo_t950877179;
  411. // UnityEngine.UnityLogWriter
  412. struct UnityLogWriter_t1374348020;
  413. // System.IO.TextWriter
  414. struct TextWriter_t3478189236;
  415. // System.Text.Encoding
  416. struct Encoding_t1523322056;
  417. // UnityEngine.UnitySynchronizationContext
  418. struct UnitySynchronizationContext_t1887453786;
  419. // System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  420. struct Queue_1_t1200778106;
  421. // System.Threading.Thread
  422. struct Thread_t2300836069;
  423. // System.Threading.SynchronizationContext
  424. struct SynchronizationContext_t2326897723;
  425. // System.Threading.SendOrPostCallback
  426. struct SendOrPostCallback_t2750080073;
  427. // System.Threading.EventWaitHandle
  428. struct EventWaitHandle_t777845177;
  429. // System.IFormatProvider
  430. struct IFormatProvider_t2518567562;
  431. // System.Text.DecoderFallback
  432. struct DecoderFallback_t3123823036;
  433. // System.Text.EncoderFallback
  434. struct EncoderFallback_t1188251036;
  435. // System.Reflection.Assembly
  436. struct Assembly_t;
  437. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  438. struct WorkRequestU5BU5D_t3723878365;
  439. // System.Reflection.MethodBase
  440. struct MethodBase_t;
  441. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  442. struct MessageTypeSubscribersU5BU5D_t1257266431;
  443. // System.Collections.Hashtable
  444. struct Hashtable_t1853889766;
  445. // System.Collections.ArrayList
  446. struct ArrayList_t2718874744;
  447. // System.Runtime.Serialization.IFormatterConverter
  448. struct IFormatterConverter_t2171992254;
  449. // System.IntPtr[]
  450. struct IntPtrU5BU5D_t4013366056;
  451. // System.Collections.IDictionary
  452. struct IDictionary_t1363984059;
  453. // UnityEngine.SendMouseEvents/HitInfo[]
  454. struct HitInfoU5BU5D_t1685002053;
  455. // System.Diagnostics.StackFrame[]
  456. struct StackFrameU5BU5D_t1997726418;
  457. // UnityEngine.Events.InvokableCallList
  458. struct InvokableCallList_t2498835369;
  459. // UnityEngine.Events.PersistentCallGroup
  460. struct PersistentCallGroup_t3050769227;
  461. // System.Runtime.Remoting.ServerIdentity
  462. struct ServerIdentity_t2342208608;
  463. // System.Globalization.CultureInfo
  464. struct CultureInfo_t4157843068;
  465. // System.Globalization.NumberFormatInfo
  466. struct NumberFormatInfo_t435877138;
  467. // System.Globalization.DateTimeFormatInfo
  468. struct DateTimeFormatInfo_t2405853701;
  469. // System.Globalization.TextInfo
  470. struct TextInfo_t3810425522;
  471. // System.Globalization.CompareInfo
  472. struct CompareInfo_t1092934962;
  473. // System.Globalization.Calendar[]
  474. struct CalendarU5BU5D_t3985046076;
  475. // System.Globalization.Calendar
  476. struct Calendar_t1661121569;
  477. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  478. struct Dictionary_2_t2736202052;
  479. // System.Int32
  480. struct Int32_t2950945753;
  481. // System.Void
  482. struct Void_t1185182177;
  483. // UnityEngine.Rendering.ReflectionProbeBlendInfo[]
  484. struct ReflectionProbeBlendInfoU5BU5D_t2102825095;
  485. // System.Int32[]
  486. struct Int32U5BU5D_t385246372;
  487. // System.Byte
  488. struct Byte_t1134296376;
  489. // System.Double
  490. struct Double_t594665363;
  491. // System.UInt16
  492. struct UInt16_t2177724958;
  493. // System.Boolean[]
  494. struct BooleanU5BU5D_t2897418192;
  495. // UnityEngine.ReflectionProbe
  496. struct ReflectionProbe_t175708936;
  497. // System.Security.Cryptography.RandomNumberGenerator
  498. struct RandomNumberGenerator_t386037858;
  499. // System.Threading.ManualResetEvent
  500. struct ManualResetEvent_t451242010;
  501. // System.Action`1<UnityEngine.AsyncOperation>
  502. struct Action_1_t1617499438;
  503. // UnityEngine.Display[]
  504. struct DisplayU5BU5D_t103034768;
  505. // UnityEngine.Display/DisplaysUpdatedDelegate
  506. struct DisplaysUpdatedDelegate_t51287044;
  507. // System.Reflection.MethodInfo
  508. struct MethodInfo_t;
  509. // System.DelegateData
  510. struct DelegateData_t1677132599;
  511. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  512. struct SafeWaitHandle_t1972936122;
  513. // System.Security.Policy.Evidence
  514. struct Evidence_t2008144148;
  515. // System.Security.PermissionSet
  516. struct PermissionSet_t223948603;
  517. // System.Security.Principal.IPrincipal
  518. struct IPrincipal_t2343618843;
  519. // System.AppDomainManager
  520. struct AppDomainManager_t1420869192;
  521. // System.ActivationContext
  522. struct ActivationContext_t976916018;
  523. // System.ApplicationIdentity
  524. struct ApplicationIdentity_t1917735356;
  525. // System.AssemblyLoadEventHandler
  526. struct AssemblyLoadEventHandler_t107971893;
  527. // System.ResolveEventHandler
  528. struct ResolveEventHandler_t2775508208;
  529. // System.EventHandler
  530. struct EventHandler_t1348719766;
  531. // System.Threading.ExecutionContext
  532. struct ExecutionContext_t1748372627;
  533. // System.MulticastDelegate
  534. struct MulticastDelegate_t;
  535. // System.Type[]
  536. struct TypeU5BU5D_t3940880105;
  537. // System.Reflection.MemberFilter
  538. struct MemberFilter_t426314064;
  539. // System.Reflection.MemberInfo
  540. struct MemberInfo_t;
  541. // System.Reflection.Emit.UnmanagedMarshal
  542. struct UnmanagedMarshal_t984015687;
  543. // UnityEngine.Playables.PlayableBinding[]
  544. struct PlayableBindingU5BU5D_t829358056;
  545. // UnityEngine.Camera/CameraCallback
  546. struct CameraCallback_t190067161;
  547. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  548. extern const uint32_t MonoBehaviour_print_m330341231_MetadataUsageId;
  549. extern RuntimeClass* PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var;
  550. extern RuntimeClass* List_1_t128053199_il2cpp_TypeInfo_var;
  551. extern const RuntimeMethod* List_1__ctor_m1628857705_RuntimeMethod_var;
  552. extern const uint32_t PlayerConnection__ctor_m2639507345_MetadataUsageId;
  553. extern RuntimeClass* PlayerConnection_t3081694049_il2cpp_TypeInfo_var;
  554. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  555. extern const uint32_t PlayerConnection_get_instance_m1750121257_MetadataUsageId;
  556. extern const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var;
  557. extern const uint32_t PlayerConnection_CreateInstance_m902052006_MetadataUsageId;
  558. extern RuntimeClass* ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var;
  559. extern RuntimeClass* Marshal_t1757017490_il2cpp_TypeInfo_var;
  560. extern const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var;
  561. extern const uint32_t PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId;
  562. extern const RuntimeMethod* List_1_Add_m697420525_RuntimeMethod_var;
  563. extern const RuntimeMethod* UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var;
  564. extern const uint32_t PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId;
  565. extern const RuntimeMethod* List_1_Remove_m3037048099_RuntimeMethod_var;
  566. extern const uint32_t PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId;
  567. extern RuntimeClass* List_1_t3157010512_il2cpp_TypeInfo_var;
  568. extern RuntimeClass* ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var;
  569. extern const RuntimeMethod* List_1__ctor_m134154014_RuntimeMethod_var;
  570. extern const uint32_t PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId;
  571. extern RuntimeClass* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var;
  572. extern RuntimeClass* Func_2_t2172606577_il2cpp_TypeInfo_var;
  573. extern RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  574. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  575. extern RuntimeClass* MessageEventArgs_t1170575784_il2cpp_TypeInfo_var;
  576. extern RuntimeClass* IEnumerable_1_t664788659_il2cpp_TypeInfo_var;
  577. extern RuntimeClass* IEnumerator_1_t2117506238_il2cpp_TypeInfo_var;
  578. extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var;
  579. extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var;
  580. extern const RuntimeMethod* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var;
  581. extern const RuntimeMethod* Func_2__ctor_m302082295_RuntimeMethod_var;
  582. extern const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var;
  583. extern const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var;
  584. extern const RuntimeMethod* UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var;
  585. extern String_t* _stringLiteral3307764161;
  586. extern const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId;
  587. extern const uint32_t U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId;
  588. extern const RuntimeMethod* UnityEvent_1__ctor_m3816765192_RuntimeMethod_var;
  589. extern const uint32_t ConnectionChangeEvent__ctor_m764126802_MetadataUsageId;
  590. extern const RuntimeMethod* UnityEvent_1__ctor_m1298757307_RuntimeMethod_var;
  591. extern const uint32_t MessageEvent__ctor_m1231650089_MetadataUsageId;
  592. extern RuntimeClass* MessageEvent_t1491597365_il2cpp_TypeInfo_var;
  593. extern const uint32_t MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId;
  594. extern const uint32_t Object_Internal_InstantiateSingle_m4074556765_MetadataUsageId;
  595. extern const uint32_t Object_Internal_InstantiateSingleWithParent_m3461877945_MetadataUsageId;
  596. extern const uint32_t Object_Destroy_m565254235_MetadataUsageId;
  597. extern const uint32_t Object_DestroyImmediate_m3193525861_MetadataUsageId;
  598. extern const uint32_t Object_DestroyObject_m1406874517_MetadataUsageId;
  599. extern RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  600. extern const uint32_t Object_GetInstanceID_m1255174761_MetadataUsageId;
  601. extern const uint32_t Object_Equals_m4262027856_MetadataUsageId;
  602. extern const uint32_t Object_op_Implicit_m3574996620_MetadataUsageId;
  603. extern const uint32_t Object_CompareBaseObjects_m2405226032_MetadataUsageId;
  604. extern const uint32_t Object_IsNativeObjectAlive_m3095908075_MetadataUsageId;
  605. extern RuntimeClass* ScriptableObject_t2528358522_il2cpp_TypeInfo_var;
  606. extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var;
  607. extern const RuntimeMethod* Object_Instantiate_m2682941528_RuntimeMethod_var;
  608. extern String_t* _stringLiteral2475671027;
  609. extern String_t* _stringLiteral1766417507;
  610. extern const uint32_t Object_Instantiate_m2682941528_MetadataUsageId;
  611. extern const uint32_t Object_Instantiate_m2524886653_MetadataUsageId;
  612. extern const uint32_t Object_Instantiate_m3403600534_MetadataUsageId;
  613. extern const uint32_t Object_Instantiate_m3867924078_MetadataUsageId;
  614. extern const uint32_t Object_Instantiate_m4029422268_MetadataUsageId;
  615. extern const RuntimeMethod* Object_CheckNullArgument_m4237608654_RuntimeMethod_var;
  616. extern const uint32_t Object_CheckNullArgument_m4237608654_MetadataUsageId;
  617. extern const uint32_t Object_FindObjectOfType_m67275058_MetadataUsageId;
  618. extern const uint32_t Object_op_Equality_m1810815630_MetadataUsageId;
  619. extern const uint32_t Object_op_Inequality_m4071470834_MetadataUsageId;
  620. extern const uint32_t Object__cctor_m2398773973_MetadataUsageId;
  621. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  622. extern const uint32_t Plane__ctor_m2890438515_MetadataUsageId;
  623. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  624. extern const uint32_t Plane_Raycast_m62370169_MetadataUsageId;
  625. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  626. extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var;
  627. extern String_t* _stringLiteral2230413967;
  628. extern const uint32_t Plane_ToString_m1879648265_MetadataUsageId;
  629. extern RuntimeClass* Playable_t459825607_il2cpp_TypeInfo_var;
  630. extern const uint32_t Playable_get_Null_m3556999077_MetadataUsageId;
  631. extern const RuntimeMethod* PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_RuntimeMethod_var;
  632. extern const uint32_t Playable_Create_m3756251871_MetadataUsageId;
  633. extern const uint32_t Playable__cctor_m464525928_MetadataUsageId;
  634. extern RuntimeClass* PlayableBinding_t354260709_il2cpp_TypeInfo_var;
  635. extern const uint32_t PlayableAsset_get_duration_m3549083384_MetadataUsageId;
  636. extern const uint32_t PlayableAsset_get_outputs_m2130546921_MetadataUsageId;
  637. extern const uint32_t PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId;
  638. struct Object_t631007953_marshaled_pinvoke;
  639. struct Object_t631007953;;
  640. struct Object_t631007953_marshaled_pinvoke;;
  641. struct Object_t631007953_marshaled_com;
  642. struct Object_t631007953_marshaled_com;;
  643. extern RuntimeClass* PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var;
  644. extern const uint32_t PlayableBinding__cctor_m2159960528_MetadataUsageId;
  645. extern RuntimeClass* PlayableHandle_t1095853803_il2cpp_TypeInfo_var;
  646. extern const uint32_t PlayableHandle_Equals_m1666612586_MetadataUsageId;
  647. extern RuntimeClass* IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var;
  648. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  649. extern const RuntimeMethod* PlayableHandle_CheckInputBounds_m1638244290_RuntimeMethod_var;
  650. extern String_t* _stringLiteral3839923412;
  651. extern String_t* _stringLiteral1452325965;
  652. extern String_t* _stringLiteral3693580405;
  653. extern String_t* _stringLiteral3450648455;
  654. extern const uint32_t PlayableHandle_CheckInputBounds_m1638244290_MetadataUsageId;
  655. extern RuntimeClass* PlayableOutput_t3179894105_il2cpp_TypeInfo_var;
  656. extern const uint32_t PlayableOutput__cctor_m2348686299_MetadataUsageId;
  657. extern RuntimeClass* PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var;
  658. extern const uint32_t PlayableOutputHandle_Equals_m334596297_MetadataUsageId;
  659. extern RuntimeClass* InvalidCastException_t3927145244_il2cpp_TypeInfo_var;
  660. extern const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_RuntimeMethod_var;
  661. extern const RuntimeMethod* ScriptPlayableOutput__ctor_m1042638400_RuntimeMethod_var;
  662. extern String_t* _stringLiteral2367713303;
  663. extern const uint32_t ScriptPlayableOutput__ctor_m1042638400_MetadataUsageId;
  664. extern RuntimeClass* PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var;
  665. extern const RuntimeMethod* PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var;
  666. extern String_t* _stringLiteral892049604;
  667. extern const uint32_t PlayerPrefs_SetInt_m2842000469_MetadataUsageId;
  668. extern const RuntimeMethod* PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var;
  669. extern const uint32_t PlayerPrefs_SetFloat_m3161432420_MetadataUsageId;
  670. extern const RuntimeMethod* PlayerPrefs_SetString_m2101271233_RuntimeMethod_var;
  671. extern const uint32_t PlayerPrefs_SetString_m2101271233_MetadataUsageId;
  672. extern RuntimeClass* PropertyName_t3749835189_il2cpp_TypeInfo_var;
  673. extern const uint32_t PropertyName_Equals_m2608649819_MetadataUsageId;
  674. extern String_t* _stringLiteral3750091427;
  675. extern const uint32_t PropertyName_ToString_m3328159423_MetadataUsageId;
  676. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  677. extern const uint32_t Quaternion_AngleAxis_m1767165696_MetadataUsageId;
  678. extern const uint32_t Quaternion_ToAngleAxis_m567438878_MetadataUsageId;
  679. extern const uint32_t Quaternion_FromToRotation_m3769621427_MetadataUsageId;
  680. extern const uint32_t Quaternion_SetFromToRotation_m2673591795_MetadataUsageId;
  681. extern const uint32_t Quaternion_LookRotation_m3197602968_MetadataUsageId;
  682. extern const uint32_t Quaternion_LookRotation_m4040767668_MetadataUsageId;
  683. extern const uint32_t Quaternion_Slerp_m1234055455_MetadataUsageId;
  684. extern const uint32_t Quaternion_SlerpUnclamped_m3270925602_MetadataUsageId;
  685. extern const uint32_t Quaternion_Lerp_m1238806789_MetadataUsageId;
  686. extern const uint32_t Quaternion_LerpUnclamped_m1207379204_MetadataUsageId;
  687. extern const uint32_t Quaternion_RotateTowards_m3102912458_MetadataUsageId;
  688. extern const uint32_t Quaternion_Inverse_m1311579081_MetadataUsageId;
  689. extern const uint32_t Quaternion_get_eulerAngles_m3425202016_MetadataUsageId;
  690. extern const uint32_t Quaternion_set_eulerAngles_m793195291_MetadataUsageId;
  691. extern const uint32_t Quaternion_Euler_m3049309462_MetadataUsageId;
  692. extern const uint32_t Quaternion_Euler_m1803555822_MetadataUsageId;
  693. extern const uint32_t Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId;
  694. extern const uint32_t Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId;
  695. extern const uint32_t Quaternion_Internal_ToAxisAngleRad_m2075334160_MetadataUsageId;
  696. extern const uint32_t Quaternion_EulerRotation_m1233984686_MetadataUsageId;
  697. extern const uint32_t Quaternion_EulerRotation_m3614124727_MetadataUsageId;
  698. extern const uint32_t Quaternion_SetEulerRotation_m3408893385_MetadataUsageId;
  699. extern const uint32_t Quaternion_SetEulerRotation_m3665207833_MetadataUsageId;
  700. extern const uint32_t Quaternion_ToEuler_m1436679623_MetadataUsageId;
  701. extern const uint32_t Quaternion_EulerAngles_m1262596896_MetadataUsageId;
  702. extern const uint32_t Quaternion_EulerAngles_m2714638131_MetadataUsageId;
  703. extern const uint32_t Quaternion_ToAxisAngle_m3898646715_MetadataUsageId;
  704. extern const uint32_t Quaternion_SetEulerAngles_m3904277822_MetadataUsageId;
  705. extern const uint32_t Quaternion_ToEulerAngles_m2749750317_MetadataUsageId;
  706. extern const uint32_t Quaternion_ToEulerAngles_m3818595490_MetadataUsageId;
  707. extern const uint32_t Quaternion_AxisAngle_m1464405367_MetadataUsageId;
  708. extern const uint32_t Quaternion_SetAxisAngle_m1498464459_MetadataUsageId;
  709. extern const RuntimeMethod* Quaternion_get_Item_m1374062345_RuntimeMethod_var;
  710. extern String_t* _stringLiteral3194394478;
  711. extern const uint32_t Quaternion_get_Item_m1374062345_MetadataUsageId;
  712. extern const RuntimeMethod* Quaternion_set_Item_m6813381_RuntimeMethod_var;
  713. extern const uint32_t Quaternion_set_Item_m6813381_MetadataUsageId;
  714. extern const uint32_t Quaternion_get_identity_m3722672781_MetadataUsageId;
  715. extern const uint32_t Quaternion_op_Equality_m1582314779_MetadataUsageId;
  716. extern const uint32_t Quaternion_op_Inequality_m1948345154_MetadataUsageId;
  717. extern const uint32_t Quaternion_SetLookRotation_m1495185026_MetadataUsageId;
  718. extern const uint32_t Quaternion_SetLookRotation_m187375276_MetadataUsageId;
  719. extern const uint32_t Quaternion_Angle_m1586774072_MetadataUsageId;
  720. extern const uint32_t Quaternion_Equals_m1863659319_MetadataUsageId;
  721. extern String_t* _stringLiteral3651359435;
  722. extern const uint32_t Quaternion_ToString_m2203056442_MetadataUsageId;
  723. extern String_t* _stringLiteral1709312020;
  724. extern const uint32_t Quaternion_ToString_m2361546678_MetadataUsageId;
  725. extern const uint32_t Quaternion__cctor_m2965965177_MetadataUsageId;
  726. extern const uint32_t Ray_GetPoint_m1852405345_MetadataUsageId;
  727. extern String_t* _stringLiteral2872073641;
  728. extern const uint32_t Ray_ToString_m1732834890_MetadataUsageId;
  729. extern const uint32_t Ray_ToString_m927094087_MetadataUsageId;
  730. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  731. extern const uint32_t Ray2D_GetPoint_m1375722170_MetadataUsageId;
  732. extern const uint32_t Ray2D_ToString_m2317924900_MetadataUsageId;
  733. extern const uint32_t Ray2D_ToString_m2949254633_MetadataUsageId;
  734. extern RuntimeClass* Rect_t2360479859_il2cpp_TypeInfo_var;
  735. extern const uint32_t Rect_Equals_m4169342960_MetadataUsageId;
  736. extern String_t* _stringLiteral736029419;
  737. extern const uint32_t Rect_ToString_m447614148_MetadataUsageId;
  738. extern RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  739. extern const uint32_t RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  740. extern const uint32_t RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId;
  741. extern String_t* _stringLiteral376327292;
  742. extern const uint32_t RectOffset_ToString_m2007443979_MetadataUsageId;
  743. extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var;
  744. extern RuntimeClass* ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var;
  745. extern const uint32_t RectTransform_add_reapplyDrivenProperties_m1374850920_MetadataUsageId;
  746. extern const uint32_t RectTransform_remove_reapplyDrivenProperties_m1119724599_MetadataUsageId;
  747. extern const uint32_t RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId;
  748. extern String_t* _stringLiteral4243182802;
  749. extern const uint32_t RectTransform_GetLocalCorners_m823861473_MetadataUsageId;
  750. extern String_t* _stringLiteral13390833;
  751. extern const uint32_t RectTransform_GetWorldCorners_m3553547973_MetadataUsageId;
  752. extern const RuntimeMethod* Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var;
  753. extern const uint32_t RectTransform_GetRectInParentSpace_m3955879158_MetadataUsageId;
  754. extern const uint32_t RectTransform_get_offsetMin_m30225325_MetadataUsageId;
  755. extern const uint32_t RectTransform_set_offsetMin_m1512629941_MetadataUsageId;
  756. extern const uint32_t RectTransform_get_offsetMax_m2788861343_MetadataUsageId;
  757. extern const uint32_t RectTransform_set_offsetMax_m2526664592_MetadataUsageId;
  758. extern const uint32_t RectTransform_GetParentSize_m3947930162_MetadataUsageId;
  759. extern RuntimeClass* NullReferenceException_t1023182353_il2cpp_TypeInfo_var;
  760. extern const RuntimeMethod* Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var;
  761. extern String_t* _stringLiteral3307613667;
  762. extern const uint32_t Renderer_SetMaterialArray_m1096125577_MetadataUsageId;
  763. extern const uint32_t CommandBuffer__ctor_m3028411456_MetadataUsageId;
  764. extern const uint32_t CommandBuffer_Dispose_m3918254646_MetadataUsageId;
  765. extern const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var;
  766. extern String_t* _stringLiteral3908233015;
  767. extern String_t* _stringLiteral1883665439;
  768. extern String_t* _stringLiteral38843055;
  769. extern String_t* _stringLiteral800089163;
  770. extern String_t* _stringLiteral3846369605;
  771. extern String_t* _stringLiteral1421022474;
  772. extern String_t* _stringLiteral1271320478;
  773. extern String_t* _stringLiteral3618127428;
  774. extern String_t* _stringLiteral316747530;
  775. extern String_t* _stringLiteral686573026;
  776. extern const uint32_t RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId;
  777. extern RuntimeClass* RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var;
  778. extern const uint32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId;
  779. extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var;
  780. extern const uint32_t RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId;
  781. extern const RuntimeType* Object_t631007953_0_0_0_var;
  782. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  783. extern const uint32_t Resources_Load_m3880010804_MetadataUsageId;
  784. extern const uint32_t Resources_LoadAsync_m1433713934_MetadataUsageId;
  785. extern const uint32_t Resources_LoadAll_m2792647427_MetadataUsageId;
  786. extern RuntimeClass* Scene_t2348375561_il2cpp_TypeInfo_var;
  787. extern const uint32_t Scene_Equals_m581999093_MetadataUsageId;
  788. extern RuntimeClass* SceneManager_t2787271929_il2cpp_TypeInfo_var;
  789. extern const RuntimeMethod* UnityAction_2_Invoke_m1541286357_RuntimeMethod_var;
  790. extern const uint32_t SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId;
  791. extern const RuntimeMethod* UnityAction_1_Invoke_m3649732398_RuntimeMethod_var;
  792. extern const uint32_t SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId;
  793. extern const RuntimeMethod* UnityAction_2_Invoke_m944492567_RuntimeMethod_var;
  794. extern const uint32_t SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId;
  795. extern const uint32_t ScriptableObject__ctor_m1310743131_MetadataUsageId;
  796. extern RuntimeClass* SendMouseEvents_t3273302915_il2cpp_TypeInfo_var;
  797. extern const uint32_t SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId;
  798. extern const RuntimeMethod* Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var;
  799. extern const uint32_t SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId;
  800. extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var;
  801. extern RuntimeClass* CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var;
  802. extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var;
  803. extern const uint32_t SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId;
  804. extern String_t* _stringLiteral4015530243;
  805. extern String_t* _stringLiteral2111035250;
  806. extern String_t* _stringLiteral3620714913;
  807. extern String_t* _stringLiteral1641435443;
  808. extern String_t* _stringLiteral291496430;
  809. extern String_t* _stringLiteral4054394430;
  810. extern String_t* _stringLiteral2882627593;
  811. extern const uint32_t SendMouseEvents_SendEvents_m1956471769_MetadataUsageId;
  812. extern RuntimeClass* HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var;
  813. extern const uint32_t SendMouseEvents__cctor_m2378365934_MetadataUsageId;
  814. extern const uint32_t HitInfo_op_Implicit_m665224877_MetadataUsageId;
  815. extern const uint32_t HitInfo_Compare_m2336739674_MetadataUsageId;
  816. extern const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var;
  817. extern String_t* _stringLiteral2664163362;
  818. extern String_t* _stringLiteral696106652;
  819. extern const uint32_t SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId;
  820. extern const uint32_t SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId;
  821. extern const uint32_t Shader__ctor_m837260462_MetadataUsageId;
  822. extern const uint32_t Sprite__ctor_m332781120_MetadataUsageId;
  823. extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var;
  824. extern const uint32_t Sprite_Create_m3350529538_MetadataUsageId;
  825. extern const uint32_t Sprite_Create_m803022218_MetadataUsageId;
  826. extern RuntimeClass* StackTraceUtility_t3465565809_il2cpp_TypeInfo_var;
  827. extern String_t* _stringLiteral3452614644;
  828. extern String_t* _stringLiteral3452614529;
  829. extern const uint32_t StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId;
  830. extern RuntimeClass* StackTrace_t1598645457_il2cpp_TypeInfo_var;
  831. extern const uint32_t StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId;
  832. extern String_t* _stringLiteral3155606;
  833. extern String_t* _stringLiteral2227937992;
  834. extern String_t* _stringLiteral547166083;
  835. extern String_t* _stringLiteral3960313174;
  836. extern String_t* _stringLiteral1464230170;
  837. extern String_t* _stringLiteral1625510709;
  838. extern const uint32_t StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId;
  839. extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  840. extern RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  841. extern const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var;
  842. extern String_t* _stringLiteral1698478619;
  843. extern String_t* _stringLiteral2231172943;
  844. extern String_t* _stringLiteral757602046;
  845. extern String_t* _stringLiteral3452614566;
  846. extern String_t* _stringLiteral3450517398;
  847. extern String_t* _stringLiteral3264019870;
  848. extern const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId;
  849. extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var;
  850. extern String_t* _stringLiteral1147544838;
  851. extern String_t* _stringLiteral1974486273;
  852. extern String_t* _stringLiteral3487100581;
  853. extern String_t* _stringLiteral4144164017;
  854. extern String_t* _stringLiteral3629554952;
  855. extern String_t* _stringLiteral461147025;
  856. extern String_t* _stringLiteral3452614645;
  857. extern String_t* _stringLiteral3452614643;
  858. extern String_t* _stringLiteral3791036681;
  859. extern String_t* _stringLiteral4163537911;
  860. extern String_t* _stringLiteral1311358384;
  861. extern String_t* _stringLiteral4187617987;
  862. extern String_t* _stringLiteral2177867675;
  863. extern String_t* _stringLiteral3452614535;
  864. extern const uint32_t StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId;
  865. extern String_t* _stringLiteral3452614530;
  866. extern String_t* _stringLiteral3452614550;
  867. extern String_t* _stringLiteral3452614536;
  868. extern String_t* _stringLiteral3450517380;
  869. extern String_t* _stringLiteral2678398999;
  870. extern String_t* _stringLiteral1552523976;
  871. extern String_t* _stringLiteral6580196;
  872. extern String_t* _stringLiteral3402824819;
  873. extern String_t* _stringLiteral1670073234;
  874. extern String_t* _stringLiteral1200226066;
  875. extern String_t* _stringLiteral61343007;
  876. extern String_t* _stringLiteral681811338;
  877. extern const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId;
  878. extern const uint32_t StackTraceUtility__cctor_m1981266436_MetadataUsageId;
  879. extern const uint32_t TextAsset__ctor_m2405005845_MetadataUsageId;
  880. extern const uint32_t Texture__ctor_m3554519797_MetadataUsageId;
  881. extern const uint32_t Texture2D__ctor_m373113269_MetadataUsageId;
  882. extern const uint32_t Texture2D__ctor_m2862217990_MetadataUsageId;
  883. extern RuntimeClass* TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var;
  884. extern RuntimeClass* Convert_t2465617642_il2cpp_TypeInfo_var;
  885. extern const uint32_t TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId;
  886. extern const uint32_t TouchScreenKeyboard_Open_m43950298_MetadataUsageId;
  887. extern const uint32_t TouchScreenKeyboard_Open_m3325559252_MetadataUsageId;
  888. extern RuntimeClass* TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var;
  889. extern const uint32_t TouchScreenKeyboard_Open_m231964201_MetadataUsageId;
  890. extern const uint32_t TrackedReference_op_Equality_m3702354772_MetadataUsageId;
  891. extern RuntimeClass* TrackedReference_t1199777556_il2cpp_TypeInfo_var;
  892. extern const uint32_t TrackedReference_Equals_m1342350606_MetadataUsageId;
  893. extern const uint32_t Transform_set_eulerAngles_m135219616_MetadataUsageId;
  894. extern const uint32_t Transform_set_localEulerAngles_m4202601546_MetadataUsageId;
  895. extern const uint32_t Transform_get_right_m2535262102_MetadataUsageId;
  896. extern const uint32_t Transform_set_right_m1787339266_MetadataUsageId;
  897. extern const uint32_t Transform_get_up_m3972993886_MetadataUsageId;
  898. extern const uint32_t Transform_set_up_m3321958190_MetadataUsageId;
  899. extern const uint32_t Transform_get_forward_m747522392_MetadataUsageId;
  900. extern const uint32_t Transform_set_forward_m1840797198_MetadataUsageId;
  901. extern String_t* _stringLiteral821992081;
  902. extern const uint32_t Transform_set_parent_m786917804_MetadataUsageId;
  903. extern const uint32_t Transform_Translate_m1990195114_MetadataUsageId;
  904. extern const uint32_t Transform_Translate_m1458128769_MetadataUsageId;
  905. extern const uint32_t Transform_Rotate_m1886816857_MetadataUsageId;
  906. extern const uint32_t Transform_RotateAround_m2651195670_MetadataUsageId;
  907. extern const uint32_t Transform_LookAt_m3968184312_MetadataUsageId;
  908. extern const uint32_t Transform_LookAt_m2637417695_MetadataUsageId;
  909. extern const uint32_t Transform_LookAt_m3649447396_MetadataUsageId;
  910. extern RuntimeClass* Enumerator_t3442430665_il2cpp_TypeInfo_var;
  911. extern const uint32_t Transform_GetEnumerator_m2717073726_MetadataUsageId;
  912. extern RuntimeClass* SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var;
  913. extern RuntimeClass* RequestAtlasCallback_t3100554279_il2cpp_TypeInfo_var;
  914. extern const uint32_t SpriteAtlasManager_add_atlasRequested_m1638342574_MetadataUsageId;
  915. extern const uint32_t SpriteAtlasManager_remove_atlasRequested_m2754861759_MetadataUsageId;
  916. extern RuntimeClass* Action_1_t819399007_il2cpp_TypeInfo_var;
  917. extern const uint32_t SpriteAtlasManager_add_atlasRegistered_m2226734943_MetadataUsageId;
  918. extern const uint32_t SpriteAtlasManager_remove_atlasRegistered_m1470818068_MetadataUsageId;
  919. extern const RuntimeMethod* SpriteAtlasManager_Register_m2413332465_RuntimeMethod_var;
  920. extern const RuntimeMethod* Action_1__ctor_m3325790595_RuntimeMethod_var;
  921. extern const uint32_t SpriteAtlasManager_RequestAtlas_m455709951_MetadataUsageId;
  922. extern const RuntimeMethod* Action_1_Invoke_m3071717786_RuntimeMethod_var;
  923. extern const uint32_t SpriteAtlasManager_PostRegisteredAtlas_m3806600148_MetadataUsageId;
  924. extern const uint32_t SpriteAtlasManager__cctor_m3642741753_MetadataUsageId;
  925. extern RuntimeClass* UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var;
  926. extern RuntimeClass* UnhandledExceptionEventHandler_t3101989324_il2cpp_TypeInfo_var;
  927. extern const RuntimeMethod* UnhandledExceptionHandler_HandleUnhandledException_m2430609357_RuntimeMethod_var;
  928. extern const uint32_t UnhandledExceptionHandler_RegisterUECatcher_m1350255469_MetadataUsageId;
  929. extern String_t* _stringLiteral1461556331;
  930. extern const uint32_t UnhandledExceptionHandler_HandleUnhandledException_m2430609357_MetadataUsageId;
  931. extern String_t* _stringLiteral2119111978;
  932. extern const uint32_t UnhandledExceptionHandler_PrintException_m385608237_MetadataUsageId;
  933. extern String_t* _stringLiteral3595826494;
  934. extern const uint32_t UnityException__ctor_m1456865679_MetadataUsageId;
  935. extern RuntimeClass* TextWriter_t3478189236_il2cpp_TypeInfo_var;
  936. extern const uint32_t UnityLogWriter__ctor_m1834616883_MetadataUsageId;
  937. extern RuntimeClass* UnityLogWriter_t1374348020_il2cpp_TypeInfo_var;
  938. extern RuntimeClass* Console_t3208230065_il2cpp_TypeInfo_var;
  939. extern const uint32_t UnityLogWriter_Init_m3866572946_MetadataUsageId;
  940. extern RuntimeClass* Encoding_t1523322056_il2cpp_TypeInfo_var;
  941. extern const uint32_t UnityLogWriter_get_Encoding_m798813894_MetadataUsageId;
  942. extern RuntimeClass* Queue_1_t1200778106_il2cpp_TypeInfo_var;
  943. extern RuntimeClass* Thread_t2300836069_il2cpp_TypeInfo_var;
  944. extern const RuntimeMethod* Queue_1__ctor_m1971992302_RuntimeMethod_var;
  945. extern const uint32_t UnitySynchronizationContext__ctor_m1707488257_MetadataUsageId;
  946. extern const RuntimeMethod* Queue_1_Dequeue_m979967976_RuntimeMethod_var;
  947. extern const RuntimeMethod* Queue_1_get_Count_m3368911732_RuntimeMethod_var;
  948. extern const uint32_t UnitySynchronizationContext_Exec_m3359802660_MetadataUsageId;
  949. extern RuntimeClass* UnitySynchronizationContext_t1887453786_il2cpp_TypeInfo_var;
  950. extern const uint32_t UnitySynchronizationContext_InitializeSynchronizationContext_m3217591031_MetadataUsageId;
  951. extern const uint32_t UnitySynchronizationContext_ExecuteTasks_m1310741010_MetadataUsageId;
  952. extern const RuntimeMethod* Vector2_get_Item_m3559215723_RuntimeMethod_var;
  953. extern String_t* _stringLiteral2662230418;
  954. extern const uint32_t Vector2_get_Item_m3559215723_MetadataUsageId;
  955. extern const RuntimeMethod* Vector2_set_Item_m3557490725_RuntimeMethod_var;
  956. extern const uint32_t Vector2_set_Item_m3557490725_MetadataUsageId;
  957. extern const uint32_t Vector2_Lerp_m854472224_MetadataUsageId;
  958. extern const uint32_t Vector2_MoveTowards_m456668783_MetadataUsageId;
  959. extern const uint32_t Vector2_Normalize_m1906922873_MetadataUsageId;
  960. extern String_t* _stringLiteral2738543532;
  961. extern const uint32_t Vector2_ToString_m1205609053_MetadataUsageId;
  962. extern String_t* _stringLiteral791040696;
  963. extern const uint32_t Vector2_ToString_m2296514517_MetadataUsageId;
  964. extern const uint32_t Vector2_Equals_m832062989_MetadataUsageId;
  965. extern const uint32_t Vector2_Reflect_m4187417778_MetadataUsageId;
  966. extern const uint32_t Vector2_get_magnitude_m2752892833_MetadataUsageId;
  967. extern const uint32_t Vector2_Angle_m4105581454_MetadataUsageId;
  968. extern const uint32_t Vector2_SignedAngle_m1664554214_MetadataUsageId;
  969. extern const uint32_t Vector2_Distance_m3048868881_MetadataUsageId;
  970. extern const uint32_t Vector2_ClampMagnitude_m1438220061_MetadataUsageId;
  971. extern const uint32_t Vector2_Min_m1808913837_MetadataUsageId;
  972. extern const uint32_t Vector2_Max_m2539715210_MetadataUsageId;
  973. extern const uint32_t Vector2_SmoothDamp_m1183918543_MetadataUsageId;
  974. extern const uint32_t Vector2_op_Equality_m2303255133_MetadataUsageId;
  975. extern const uint32_t Vector2_op_Inequality_m3858779880_MetadataUsageId;
  976. extern const uint32_t Vector2_get_zero_m540426400_MetadataUsageId;
  977. extern const uint32_t Vector2_get_one_m738793577_MetadataUsageId;
  978. extern const uint32_t Vector2_get_up_m2647420593_MetadataUsageId;
  979. extern const uint32_t Vector2_get_down_m2886001705_MetadataUsageId;
  980. extern const uint32_t Vector2_get_left_m1559018038_MetadataUsageId;
  981. extern const uint32_t Vector2_get_right_m1027081661_MetadataUsageId;
  982. extern const uint32_t Vector2_get_positiveInfinity_m1229371315_MetadataUsageId;
  983. extern const uint32_t Vector2_get_negativeInfinity_m1601170781_MetadataUsageId;
  984. extern const uint32_t Vector2__cctor_m2108982652_MetadataUsageId;
  985. extern RuntimeClass* Vector2Int_t3469998543_il2cpp_TypeInfo_var;
  986. extern const uint32_t Vector2Int_Equals_m3404209996_MetadataUsageId;
  987. extern const uint32_t Vector2Int_ToString_m4168766109_MetadataUsageId;
  988. extern const uint32_t Vector2Int_get_zero_m353440403_MetadataUsageId;
  989. extern const uint32_t Vector2Int__cctor_m3009177470_MetadataUsageId;
  990. extern const uint32_t Vector3_Slerp_m802114822_MetadataUsageId;
  991. extern const uint32_t Vector3_SlerpUnclamped_m2021770041_MetadataUsageId;
  992. extern const uint32_t Vector3_Internal_OrthoNormalize2_m3947920905_MetadataUsageId;
  993. extern const uint32_t Vector3_Internal_OrthoNormalize3_m2511888097_MetadataUsageId;
  994. extern const uint32_t Vector3_OrthoNormalize_m972244191_MetadataUsageId;
  995. extern const uint32_t Vector3_OrthoNormalize_m1864251017_MetadataUsageId;
  996. extern const uint32_t Vector3_RotateTowards_m4112951104_MetadataUsageId;
  997. extern const uint32_t Vector3_Exclude_m1943780049_MetadataUsageId;
  998. extern const uint32_t Vector3_Lerp_m407887542_MetadataUsageId;
  999. extern const uint32_t Vector3_MoveTowards_m2786395547_MetadataUsageId;
  1000. extern const uint32_t Vector3_SmoothDamp_m4168357381_MetadataUsageId;
  1001. extern const uint32_t Vector3_SmoothDamp_m1123559802_MetadataUsageId;
  1002. extern const uint32_t Vector3_SmoothDamp_m4063901109_MetadataUsageId;
  1003. extern const RuntimeMethod* Vector3_get_Item_m668685504_RuntimeMethod_var;
  1004. extern String_t* _stringLiteral3966192333;
  1005. extern const uint32_t Vector3_get_Item_m668685504_MetadataUsageId;
  1006. extern const RuntimeMethod* Vector3_set_Item_m1772472431_RuntimeMethod_var;
  1007. extern const uint32_t Vector3_set_Item_m1772472431_MetadataUsageId;
  1008. extern const uint32_t Vector3_Equals_m1753054704_MetadataUsageId;
  1009. extern const uint32_t Vector3_Reflect_m72011183_MetadataUsageId;
  1010. extern const uint32_t Vector3_Normalize_m2941713846_MetadataUsageId;
  1011. extern const uint32_t Vector3_Normalize_m914904454_MetadataUsageId;
  1012. extern const uint32_t Vector3_get_normalized_m2454957984_MetadataUsageId;
  1013. extern const uint32_t Vector3_Project_m899145139_MetadataUsageId;
  1014. extern const uint32_t Vector3_ProjectOnPlane_m1805989059_MetadataUsageId;
  1015. extern const uint32_t Vector3_Angle_m3731191531_MetadataUsageId;
  1016. extern const uint32_t Vector3_SignedAngle_m4172901929_MetadataUsageId;
  1017. extern const uint32_t Vector3_Distance_m886789632_MetadataUsageId;
  1018. extern const uint32_t Vector3_ClampMagnitude_m2732959745_MetadataUsageId;
  1019. extern const uint32_t Vector3_Magnitude_m3447562852_MetadataUsageId;
  1020. extern const uint32_t Vector3_get_magnitude_m27958459_MetadataUsageId;
  1021. extern const uint32_t Vector3_Min_m1803158933_MetadataUsageId;
  1022. extern const uint32_t Vector3_Max_m3304052994_MetadataUsageId;
  1023. extern const uint32_t Vector3_get_zero_m1409827619_MetadataUsageId;
  1024. extern const uint32_t Vector3_get_one_m1629952498_MetadataUsageId;
  1025. extern const uint32_t Vector3_get_forward_m3100859705_MetadataUsageId;
  1026. extern const uint32_t Vector3_get_back_m4077847766_MetadataUsageId;
  1027. extern const uint32_t Vector3_get_up_m3584168373_MetadataUsageId;
  1028. extern const uint32_t Vector3_get_down_m3781355428_MetadataUsageId;
  1029. extern const uint32_t Vector3_get_left_m2428419009_MetadataUsageId;
  1030. extern const uint32_t Vector3_get_right_m1913784872_MetadataUsageId;
  1031. extern const uint32_t Vector3_get_positiveInfinity_m224141111_MetadataUsageId;
  1032. extern const uint32_t Vector3_get_negativeInfinity_m2199017963_MetadataUsageId;
  1033. extern const uint32_t Vector3_op_Equality_m4231250055_MetadataUsageId;
  1034. extern const uint32_t Vector3_op_Inequality_m315980366_MetadataUsageId;
  1035. extern String_t* _stringLiteral122510266;
  1036. extern const uint32_t Vector3_ToString_m759076600_MetadataUsageId;
  1037. extern String_t* _stringLiteral341909834;
  1038. extern const uint32_t Vector3_ToString_m3803364266_MetadataUsageId;
  1039. extern const uint32_t Vector3_AngleBetween_m3867358519_MetadataUsageId;
  1040. extern const uint32_t Vector3__cctor_m2599650684_MetadataUsageId;
  1041. struct ByteU5BU5D_t4116647657;
  1042. struct ObjectU5BU5D_t1417781964;
  1043. struct ObjectU5BU5D_t2843939325;
  1044. struct PlayableBindingU5BU5D_t829358056;
  1045. struct Vector3U5BU5D_t1718750761;
  1046. struct MaterialU5BU5D_t561872642;
  1047. struct Int32U5BU5D_t385246372;
  1048. struct CameraU5BU5D_t1709987734;
  1049. struct HitInfoU5BU5D_t1685002053;
  1050. struct DisplayU5BU5D_t103034768;
  1051. struct ParameterModifierU5BU5D_t2943407543;
  1052. struct StringU5BU5D_t1281789340;
  1053. struct TransformU5BU5D_t807237628;
  1054. struct CharU5BU5D_t3528271667;
  1055. struct ParameterInfoU5BU5D_t390618515;
  1056. struct ColorU5BU5D_t941916413;
  1057. struct RectU5BU5D_t2936723554;
  1058. struct Texture2DU5BU5D_t149664596;
  1059. #ifndef RUNTIMEOBJECT_H
  1060. #define RUNTIMEOBJECT_H
  1061. #ifdef __clang__
  1062. #pragma clang diagnostic push
  1063. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1064. #pragma clang diagnostic ignored "-Wunused-variable"
  1065. #endif
  1066. // System.Object
  1067. #ifdef __clang__
  1068. #pragma clang diagnostic pop
  1069. #endif
  1070. #endif // RUNTIMEOBJECT_H
  1071. struct Il2CppArrayBounds;
  1072. #ifndef RUNTIMEARRAY_H
  1073. #define RUNTIMEARRAY_H
  1074. #ifdef __clang__
  1075. #pragma clang diagnostic push
  1076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1077. #pragma clang diagnostic ignored "-Wunused-variable"
  1078. #endif
  1079. // System.Array
  1080. #ifdef __clang__
  1081. #pragma clang diagnostic pop
  1082. #endif
  1083. #endif // RUNTIMEARRAY_H
  1084. #ifndef TEXTWRITER_T3478189236_H
  1085. #define TEXTWRITER_T3478189236_H
  1086. #ifdef __clang__
  1087. #pragma clang diagnostic push
  1088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1089. #pragma clang diagnostic ignored "-Wunused-variable"
  1090. #endif
  1091. // System.IO.TextWriter
  1092. struct TextWriter_t3478189236 : public RuntimeObject
  1093. {
  1094. public:
  1095. // System.Char[] System.IO.TextWriter::CoreNewLine
  1096. CharU5BU5D_t3528271667* ___CoreNewLine_0;
  1097. // System.IFormatProvider System.IO.TextWriter::internalFormatProvider
  1098. RuntimeObject* ___internalFormatProvider_1;
  1099. public:
  1100. inline static int32_t get_offset_of_CoreNewLine_0() { return static_cast<int32_t>(offsetof(TextWriter_t3478189236, ___CoreNewLine_0)); }
  1101. inline CharU5BU5D_t3528271667* get_CoreNewLine_0() const { return ___CoreNewLine_0; }
  1102. inline CharU5BU5D_t3528271667** get_address_of_CoreNewLine_0() { return &___CoreNewLine_0; }
  1103. inline void set_CoreNewLine_0(CharU5BU5D_t3528271667* value)
  1104. {
  1105. ___CoreNewLine_0 = value;
  1106. Il2CppCodeGenWriteBarrier((&___CoreNewLine_0), value);
  1107. }
  1108. inline static int32_t get_offset_of_internalFormatProvider_1() { return static_cast<int32_t>(offsetof(TextWriter_t3478189236, ___internalFormatProvider_1)); }
  1109. inline RuntimeObject* get_internalFormatProvider_1() const { return ___internalFormatProvider_1; }
  1110. inline RuntimeObject** get_address_of_internalFormatProvider_1() { return &___internalFormatProvider_1; }
  1111. inline void set_internalFormatProvider_1(RuntimeObject* value)
  1112. {
  1113. ___internalFormatProvider_1 = value;
  1114. Il2CppCodeGenWriteBarrier((&___internalFormatProvider_1), value);
  1115. }
  1116. };
  1117. struct TextWriter_t3478189236_StaticFields
  1118. {
  1119. public:
  1120. // System.IO.TextWriter System.IO.TextWriter::Null
  1121. TextWriter_t3478189236 * ___Null_2;
  1122. public:
  1123. inline static int32_t get_offset_of_Null_2() { return static_cast<int32_t>(offsetof(TextWriter_t3478189236_StaticFields, ___Null_2)); }
  1124. inline TextWriter_t3478189236 * get_Null_2() const { return ___Null_2; }
  1125. inline TextWriter_t3478189236 ** get_address_of_Null_2() { return &___Null_2; }
  1126. inline void set_Null_2(TextWriter_t3478189236 * value)
  1127. {
  1128. ___Null_2 = value;
  1129. Il2CppCodeGenWriteBarrier((&___Null_2), value);
  1130. }
  1131. };
  1132. #ifdef __clang__
  1133. #pragma clang diagnostic pop
  1134. #endif
  1135. #endif // TEXTWRITER_T3478189236_H
  1136. #ifndef NOALLOCHELPERS_T1437076930_H
  1137. #define NOALLOCHELPERS_T1437076930_H
  1138. #ifdef __clang__
  1139. #pragma clang diagnostic push
  1140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1141. #pragma clang diagnostic ignored "-Wunused-variable"
  1142. #endif
  1143. // UnityEngine.NoAllocHelpers
  1144. struct NoAllocHelpers_t1437076930 : public RuntimeObject
  1145. {
  1146. public:
  1147. public:
  1148. };
  1149. #ifdef __clang__
  1150. #pragma clang diagnostic pop
  1151. #endif
  1152. #endif // NOALLOCHELPERS_T1437076930_H
  1153. #ifndef ENCODING_T1523322056_H
  1154. #define ENCODING_T1523322056_H
  1155. #ifdef __clang__
  1156. #pragma clang diagnostic push
  1157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1158. #pragma clang diagnostic ignored "-Wunused-variable"
  1159. #endif
  1160. // System.Text.Encoding
  1161. struct Encoding_t1523322056 : public RuntimeObject
  1162. {
  1163. public:
  1164. // System.Int32 System.Text.Encoding::codePage
  1165. int32_t ___codePage_0;
  1166. // System.Int32 System.Text.Encoding::windows_code_page
  1167. int32_t ___windows_code_page_1;
  1168. // System.Boolean System.Text.Encoding::is_readonly
  1169. bool ___is_readonly_2;
  1170. // System.Text.DecoderFallback System.Text.Encoding::decoder_fallback
  1171. DecoderFallback_t3123823036 * ___decoder_fallback_3;
  1172. // System.Text.EncoderFallback System.Text.Encoding::encoder_fallback
  1173. EncoderFallback_t1188251036 * ___encoder_fallback_4;
  1174. // System.String System.Text.Encoding::body_name
  1175. String_t* ___body_name_8;
  1176. // System.String System.Text.Encoding::encoding_name
  1177. String_t* ___encoding_name_9;
  1178. // System.String System.Text.Encoding::header_name
  1179. String_t* ___header_name_10;
  1180. // System.Boolean System.Text.Encoding::is_mail_news_display
  1181. bool ___is_mail_news_display_11;
  1182. // System.Boolean System.Text.Encoding::is_mail_news_save
  1183. bool ___is_mail_news_save_12;
  1184. // System.Boolean System.Text.Encoding::is_browser_save
  1185. bool ___is_browser_save_13;
  1186. // System.Boolean System.Text.Encoding::is_browser_display
  1187. bool ___is_browser_display_14;
  1188. // System.String System.Text.Encoding::web_name
  1189. String_t* ___web_name_15;
  1190. public:
  1191. inline static int32_t get_offset_of_codePage_0() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___codePage_0)); }
  1192. inline int32_t get_codePage_0() const { return ___codePage_0; }
  1193. inline int32_t* get_address_of_codePage_0() { return &___codePage_0; }
  1194. inline void set_codePage_0(int32_t value)
  1195. {
  1196. ___codePage_0 = value;
  1197. }
  1198. inline static int32_t get_offset_of_windows_code_page_1() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___windows_code_page_1)); }
  1199. inline int32_t get_windows_code_page_1() const { return ___windows_code_page_1; }
  1200. inline int32_t* get_address_of_windows_code_page_1() { return &___windows_code_page_1; }
  1201. inline void set_windows_code_page_1(int32_t value)
  1202. {
  1203. ___windows_code_page_1 = value;
  1204. }
  1205. inline static int32_t get_offset_of_is_readonly_2() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___is_readonly_2)); }
  1206. inline bool get_is_readonly_2() const { return ___is_readonly_2; }
  1207. inline bool* get_address_of_is_readonly_2() { return &___is_readonly_2; }
  1208. inline void set_is_readonly_2(bool value)
  1209. {
  1210. ___is_readonly_2 = value;
  1211. }
  1212. inline static int32_t get_offset_of_decoder_fallback_3() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___decoder_fallback_3)); }
  1213. inline DecoderFallback_t3123823036 * get_decoder_fallback_3() const { return ___decoder_fallback_3; }
  1214. inline DecoderFallback_t3123823036 ** get_address_of_decoder_fallback_3() { return &___decoder_fallback_3; }
  1215. inline void set_decoder_fallback_3(DecoderFallback_t3123823036 * value)
  1216. {
  1217. ___decoder_fallback_3 = value;
  1218. Il2CppCodeGenWriteBarrier((&___decoder_fallback_3), value);
  1219. }
  1220. inline static int32_t get_offset_of_encoder_fallback_4() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___encoder_fallback_4)); }
  1221. inline EncoderFallback_t1188251036 * get_encoder_fallback_4() const { return ___encoder_fallback_4; }
  1222. inline EncoderFallback_t1188251036 ** get_address_of_encoder_fallback_4() { return &___encoder_fallback_4; }
  1223. inline void set_encoder_fallback_4(EncoderFallback_t1188251036 * value)
  1224. {
  1225. ___encoder_fallback_4 = value;
  1226. Il2CppCodeGenWriteBarrier((&___encoder_fallback_4), value);
  1227. }
  1228. inline static int32_t get_offset_of_body_name_8() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___body_name_8)); }
  1229. inline String_t* get_body_name_8() const { return ___body_name_8; }
  1230. inline String_t** get_address_of_body_name_8() { return &___body_name_8; }
  1231. inline void set_body_name_8(String_t* value)
  1232. {
  1233. ___body_name_8 = value;
  1234. Il2CppCodeGenWriteBarrier((&___body_name_8), value);
  1235. }
  1236. inline static int32_t get_offset_of_encoding_name_9() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___encoding_name_9)); }
  1237. inline String_t* get_encoding_name_9() const { return ___encoding_name_9; }
  1238. inline String_t** get_address_of_encoding_name_9() { return &___encoding_name_9; }
  1239. inline void set_encoding_name_9(String_t* value)
  1240. {
  1241. ___encoding_name_9 = value;
  1242. Il2CppCodeGenWriteBarrier((&___encoding_name_9), value);
  1243. }
  1244. inline static int32_t get_offset_of_header_name_10() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___header_name_10)); }
  1245. inline String_t* get_header_name_10() const { return ___header_name_10; }
  1246. inline String_t** get_address_of_header_name_10() { return &___header_name_10; }
  1247. inline void set_header_name_10(String_t* value)
  1248. {
  1249. ___header_name_10 = value;
  1250. Il2CppCodeGenWriteBarrier((&___header_name_10), value);
  1251. }
  1252. inline static int32_t get_offset_of_is_mail_news_display_11() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___is_mail_news_display_11)); }
  1253. inline bool get_is_mail_news_display_11() const { return ___is_mail_news_display_11; }
  1254. inline bool* get_address_of_is_mail_news_display_11() { return &___is_mail_news_display_11; }
  1255. inline void set_is_mail_news_display_11(bool value)
  1256. {
  1257. ___is_mail_news_display_11 = value;
  1258. }
  1259. inline static int32_t get_offset_of_is_mail_news_save_12() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___is_mail_news_save_12)); }
  1260. inline bool get_is_mail_news_save_12() const { return ___is_mail_news_save_12; }
  1261. inline bool* get_address_of_is_mail_news_save_12() { return &___is_mail_news_save_12; }
  1262. inline void set_is_mail_news_save_12(bool value)
  1263. {
  1264. ___is_mail_news_save_12 = value;
  1265. }
  1266. inline static int32_t get_offset_of_is_browser_save_13() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___is_browser_save_13)); }
  1267. inline bool get_is_browser_save_13() const { return ___is_browser_save_13; }
  1268. inline bool* get_address_of_is_browser_save_13() { return &___is_browser_save_13; }
  1269. inline void set_is_browser_save_13(bool value)
  1270. {
  1271. ___is_browser_save_13 = value;
  1272. }
  1273. inline static int32_t get_offset_of_is_browser_display_14() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___is_browser_display_14)); }
  1274. inline bool get_is_browser_display_14() const { return ___is_browser_display_14; }
  1275. inline bool* get_address_of_is_browser_display_14() { return &___is_browser_display_14; }
  1276. inline void set_is_browser_display_14(bool value)
  1277. {
  1278. ___is_browser_display_14 = value;
  1279. }
  1280. inline static int32_t get_offset_of_web_name_15() { return static_cast<int32_t>(offsetof(Encoding_t1523322056, ___web_name_15)); }
  1281. inline String_t* get_web_name_15() const { return ___web_name_15; }
  1282. inline String_t** get_address_of_web_name_15() { return &___web_name_15; }
  1283. inline void set_web_name_15(String_t* value)
  1284. {
  1285. ___web_name_15 = value;
  1286. Il2CppCodeGenWriteBarrier((&___web_name_15), value);
  1287. }
  1288. };
  1289. struct Encoding_t1523322056_StaticFields
  1290. {
  1291. public:
  1292. // System.Reflection.Assembly System.Text.Encoding::i18nAssembly
  1293. Assembly_t * ___i18nAssembly_5;
  1294. // System.Boolean System.Text.Encoding::i18nDisabled
  1295. bool ___i18nDisabled_6;
  1296. // System.Object[] System.Text.Encoding::encodings
  1297. ObjectU5BU5D_t2843939325* ___encodings_7;
  1298. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  1299. Encoding_t1523322056 * ___asciiEncoding_16;
  1300. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianEncoding
  1301. Encoding_t1523322056 * ___bigEndianEncoding_17;
  1302. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  1303. Encoding_t1523322056 * ___defaultEncoding_18;
  1304. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  1305. Encoding_t1523322056 * ___utf7Encoding_19;
  1306. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8EncodingWithMarkers
  1307. Encoding_t1523322056 * ___utf8EncodingWithMarkers_20;
  1308. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8EncodingWithoutMarkers
  1309. Encoding_t1523322056 * ___utf8EncodingWithoutMarkers_21;
  1310. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  1311. Encoding_t1523322056 * ___unicodeEncoding_22;
  1312. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::isoLatin1Encoding
  1313. Encoding_t1523322056 * ___isoLatin1Encoding_23;
  1314. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8EncodingUnsafe
  1315. Encoding_t1523322056 * ___utf8EncodingUnsafe_24;
  1316. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  1317. Encoding_t1523322056 * ___utf32Encoding_25;
  1318. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUTF32Encoding
  1319. Encoding_t1523322056 * ___bigEndianUTF32Encoding_26;
  1320. // System.Object System.Text.Encoding::lockobj
  1321. RuntimeObject * ___lockobj_27;
  1322. public:
  1323. inline static int32_t get_offset_of_i18nAssembly_5() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___i18nAssembly_5)); }
  1324. inline Assembly_t * get_i18nAssembly_5() const { return ___i18nAssembly_5; }
  1325. inline Assembly_t ** get_address_of_i18nAssembly_5() { return &___i18nAssembly_5; }
  1326. inline void set_i18nAssembly_5(Assembly_t * value)
  1327. {
  1328. ___i18nAssembly_5 = value;
  1329. Il2CppCodeGenWriteBarrier((&___i18nAssembly_5), value);
  1330. }
  1331. inline static int32_t get_offset_of_i18nDisabled_6() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___i18nDisabled_6)); }
  1332. inline bool get_i18nDisabled_6() const { return ___i18nDisabled_6; }
  1333. inline bool* get_address_of_i18nDisabled_6() { return &___i18nDisabled_6; }
  1334. inline void set_i18nDisabled_6(bool value)
  1335. {
  1336. ___i18nDisabled_6 = value;
  1337. }
  1338. inline static int32_t get_offset_of_encodings_7() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___encodings_7)); }
  1339. inline ObjectU5BU5D_t2843939325* get_encodings_7() const { return ___encodings_7; }
  1340. inline ObjectU5BU5D_t2843939325** get_address_of_encodings_7() { return &___encodings_7; }
  1341. inline void set_encodings_7(ObjectU5BU5D_t2843939325* value)
  1342. {
  1343. ___encodings_7 = value;
  1344. Il2CppCodeGenWriteBarrier((&___encodings_7), value);
  1345. }
  1346. inline static int32_t get_offset_of_asciiEncoding_16() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___asciiEncoding_16)); }
  1347. inline Encoding_t1523322056 * get_asciiEncoding_16() const { return ___asciiEncoding_16; }
  1348. inline Encoding_t1523322056 ** get_address_of_asciiEncoding_16() { return &___asciiEncoding_16; }
  1349. inline void set_asciiEncoding_16(Encoding_t1523322056 * value)
  1350. {
  1351. ___asciiEncoding_16 = value;
  1352. Il2CppCodeGenWriteBarrier((&___asciiEncoding_16), value);
  1353. }
  1354. inline static int32_t get_offset_of_bigEndianEncoding_17() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___bigEndianEncoding_17)); }
  1355. inline Encoding_t1523322056 * get_bigEndianEncoding_17() const { return ___bigEndianEncoding_17; }
  1356. inline Encoding_t1523322056 ** get_address_of_bigEndianEncoding_17() { return &___bigEndianEncoding_17; }
  1357. inline void set_bigEndianEncoding_17(Encoding_t1523322056 * value)
  1358. {
  1359. ___bigEndianEncoding_17 = value;
  1360. Il2CppCodeGenWriteBarrier((&___bigEndianEncoding_17), value);
  1361. }
  1362. inline static int32_t get_offset_of_defaultEncoding_18() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___defaultEncoding_18)); }
  1363. inline Encoding_t1523322056 * get_defaultEncoding_18() const { return ___defaultEncoding_18; }
  1364. inline Encoding_t1523322056 ** get_address_of_defaultEncoding_18() { return &___defaultEncoding_18; }
  1365. inline void set_defaultEncoding_18(Encoding_t1523322056 * value)
  1366. {
  1367. ___defaultEncoding_18 = value;
  1368. Il2CppCodeGenWriteBarrier((&___defaultEncoding_18), value);
  1369. }
  1370. inline static int32_t get_offset_of_utf7Encoding_19() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___utf7Encoding_19)); }
  1371. inline Encoding_t1523322056 * get_utf7Encoding_19() const { return ___utf7Encoding_19; }
  1372. inline Encoding_t1523322056 ** get_address_of_utf7Encoding_19() { return &___utf7Encoding_19; }
  1373. inline void set_utf7Encoding_19(Encoding_t1523322056 * value)
  1374. {
  1375. ___utf7Encoding_19 = value;
  1376. Il2CppCodeGenWriteBarrier((&___utf7Encoding_19), value);
  1377. }
  1378. inline static int32_t get_offset_of_utf8EncodingWithMarkers_20() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___utf8EncodingWithMarkers_20)); }
  1379. inline Encoding_t1523322056 * get_utf8EncodingWithMarkers_20() const { return ___utf8EncodingWithMarkers_20; }
  1380. inline Encoding_t1523322056 ** get_address_of_utf8EncodingWithMarkers_20() { return &___utf8EncodingWithMarkers_20; }
  1381. inline void set_utf8EncodingWithMarkers_20(Encoding_t1523322056 * value)
  1382. {
  1383. ___utf8EncodingWithMarkers_20 = value;
  1384. Il2CppCodeGenWriteBarrier((&___utf8EncodingWithMarkers_20), value);
  1385. }
  1386. inline static int32_t get_offset_of_utf8EncodingWithoutMarkers_21() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___utf8EncodingWithoutMarkers_21)); }
  1387. inline Encoding_t1523322056 * get_utf8EncodingWithoutMarkers_21() const { return ___utf8EncodingWithoutMarkers_21; }
  1388. inline Encoding_t1523322056 ** get_address_of_utf8EncodingWithoutMarkers_21() { return &___utf8EncodingWithoutMarkers_21; }
  1389. inline void set_utf8EncodingWithoutMarkers_21(Encoding_t1523322056 * value)
  1390. {
  1391. ___utf8EncodingWithoutMarkers_21 = value;
  1392. Il2CppCodeGenWriteBarrier((&___utf8EncodingWithoutMarkers_21), value);
  1393. }
  1394. inline static int32_t get_offset_of_unicodeEncoding_22() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___unicodeEncoding_22)); }
  1395. inline Encoding_t1523322056 * get_unicodeEncoding_22() const { return ___unicodeEncoding_22; }
  1396. inline Encoding_t1523322056 ** get_address_of_unicodeEncoding_22() { return &___unicodeEncoding_22; }
  1397. inline void set_unicodeEncoding_22(Encoding_t1523322056 * value)
  1398. {
  1399. ___unicodeEncoding_22 = value;
  1400. Il2CppCodeGenWriteBarrier((&___unicodeEncoding_22), value);
  1401. }
  1402. inline static int32_t get_offset_of_isoLatin1Encoding_23() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___isoLatin1Encoding_23)); }
  1403. inline Encoding_t1523322056 * get_isoLatin1Encoding_23() const { return ___isoLatin1Encoding_23; }
  1404. inline Encoding_t1523322056 ** get_address_of_isoLatin1Encoding_23() { return &___isoLatin1Encoding_23; }
  1405. inline void set_isoLatin1Encoding_23(Encoding_t1523322056 * value)
  1406. {
  1407. ___isoLatin1Encoding_23 = value;
  1408. Il2CppCodeGenWriteBarrier((&___isoLatin1Encoding_23), value);
  1409. }
  1410. inline static int32_t get_offset_of_utf8EncodingUnsafe_24() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___utf8EncodingUnsafe_24)); }
  1411. inline Encoding_t1523322056 * get_utf8EncodingUnsafe_24() const { return ___utf8EncodingUnsafe_24; }
  1412. inline Encoding_t1523322056 ** get_address_of_utf8EncodingUnsafe_24() { return &___utf8EncodingUnsafe_24; }
  1413. inline void set_utf8EncodingUnsafe_24(Encoding_t1523322056 * value)
  1414. {
  1415. ___utf8EncodingUnsafe_24 = value;
  1416. Il2CppCodeGenWriteBarrier((&___utf8EncodingUnsafe_24), value);
  1417. }
  1418. inline static int32_t get_offset_of_utf32Encoding_25() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___utf32Encoding_25)); }
  1419. inline Encoding_t1523322056 * get_utf32Encoding_25() const { return ___utf32Encoding_25; }
  1420. inline Encoding_t1523322056 ** get_address_of_utf32Encoding_25() { return &___utf32Encoding_25; }
  1421. inline void set_utf32Encoding_25(Encoding_t1523322056 * value)
  1422. {
  1423. ___utf32Encoding_25 = value;
  1424. Il2CppCodeGenWriteBarrier((&___utf32Encoding_25), value);
  1425. }
  1426. inline static int32_t get_offset_of_bigEndianUTF32Encoding_26() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___bigEndianUTF32Encoding_26)); }
  1427. inline Encoding_t1523322056 * get_bigEndianUTF32Encoding_26() const { return ___bigEndianUTF32Encoding_26; }
  1428. inline Encoding_t1523322056 ** get_address_of_bigEndianUTF32Encoding_26() { return &___bigEndianUTF32Encoding_26; }
  1429. inline void set_bigEndianUTF32Encoding_26(Encoding_t1523322056 * value)
  1430. {
  1431. ___bigEndianUTF32Encoding_26 = value;
  1432. Il2CppCodeGenWriteBarrier((&___bigEndianUTF32Encoding_26), value);
  1433. }
  1434. inline static int32_t get_offset_of_lockobj_27() { return static_cast<int32_t>(offsetof(Encoding_t1523322056_StaticFields, ___lockobj_27)); }
  1435. inline RuntimeObject * get_lockobj_27() const { return ___lockobj_27; }
  1436. inline RuntimeObject ** get_address_of_lockobj_27() { return &___lockobj_27; }
  1437. inline void set_lockobj_27(RuntimeObject * value)
  1438. {
  1439. ___lockobj_27 = value;
  1440. Il2CppCodeGenWriteBarrier((&___lockobj_27), value);
  1441. }
  1442. };
  1443. #ifdef __clang__
  1444. #pragma clang diagnostic pop
  1445. #endif
  1446. #endif // ENCODING_T1523322056_H
  1447. #ifndef SYSTEMINFO_T3561985952_H
  1448. #define SYSTEMINFO_T3561985952_H
  1449. #ifdef __clang__
  1450. #pragma clang diagnostic push
  1451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1452. #pragma clang diagnostic ignored "-Wunused-variable"
  1453. #endif
  1454. // UnityEngine.SystemInfo
  1455. struct SystemInfo_t3561985952 : public RuntimeObject
  1456. {
  1457. public:
  1458. public:
  1459. };
  1460. #ifdef __clang__
  1461. #pragma clang diagnostic pop
  1462. #endif
  1463. #endif // SYSTEMINFO_T3561985952_H
  1464. #ifndef QUEUE_1_T1200778106_H
  1465. #define QUEUE_1_T1200778106_H
  1466. #ifdef __clang__
  1467. #pragma clang diagnostic push
  1468. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1469. #pragma clang diagnostic ignored "-Wunused-variable"
  1470. #endif
  1471. // System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1472. struct Queue_1_t1200778106 : public RuntimeObject
  1473. {
  1474. public:
  1475. // T[] System.Collections.Generic.Queue`1::_array
  1476. WorkRequestU5BU5D_t3723878365* ____array_0;
  1477. // System.Int32 System.Collections.Generic.Queue`1::_head
  1478. int32_t ____head_1;
  1479. // System.Int32 System.Collections.Generic.Queue`1::_tail
  1480. int32_t ____tail_2;
  1481. // System.Int32 System.Collections.Generic.Queue`1::_size
  1482. int32_t ____size_3;
  1483. // System.Int32 System.Collections.Generic.Queue`1::_version
  1484. int32_t ____version_4;
  1485. public:
  1486. inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Queue_1_t1200778106, ____array_0)); }
  1487. inline WorkRequestU5BU5D_t3723878365* get__array_0() const { return ____array_0; }
  1488. inline WorkRequestU5BU5D_t3723878365** get_address_of__array_0() { return &____array_0; }
  1489. inline void set__array_0(WorkRequestU5BU5D_t3723878365* value)
  1490. {
  1491. ____array_0 = value;
  1492. Il2CppCodeGenWriteBarrier((&____array_0), value);
  1493. }
  1494. inline static int32_t get_offset_of__head_1() { return static_cast<int32_t>(offsetof(Queue_1_t1200778106, ____head_1)); }
  1495. inline int32_t get__head_1() const { return ____head_1; }
  1496. inline int32_t* get_address_of__head_1() { return &____head_1; }
  1497. inline void set__head_1(int32_t value)
  1498. {
  1499. ____head_1 = value;
  1500. }
  1501. inline static int32_t get_offset_of__tail_2() { return static_cast<int32_t>(offsetof(Queue_1_t1200778106, ____tail_2)); }
  1502. inline int32_t get__tail_2() const { return ____tail_2; }
  1503. inline int32_t* get_address_of__tail_2() { return &____tail_2; }
  1504. inline void set__tail_2(int32_t value)
  1505. {
  1506. ____tail_2 = value;
  1507. }
  1508. inline static int32_t get_offset_of__size_3() { return static_cast<int32_t>(offsetof(Queue_1_t1200778106, ____size_3)); }
  1509. inline int32_t get__size_3() const { return ____size_3; }
  1510. inline int32_t* get_address_of__size_3() { return &____size_3; }
  1511. inline void set__size_3(int32_t value)
  1512. {
  1513. ____size_3 = value;
  1514. }
  1515. inline static int32_t get_offset_of__version_4() { return static_cast<int32_t>(offsetof(Queue_1_t1200778106, ____version_4)); }
  1516. inline int32_t get__version_4() const { return ____version_4; }
  1517. inline int32_t* get_address_of__version_4() { return &____version_4; }
  1518. inline void set__version_4(int32_t value)
  1519. {
  1520. ____version_4 = value;
  1521. }
  1522. };
  1523. #ifdef __clang__
  1524. #pragma clang diagnostic pop
  1525. #endif
  1526. #endif // QUEUE_1_T1200778106_H
  1527. #ifndef STRINGBUILDER_T_H
  1528. #define STRINGBUILDER_T_H
  1529. #ifdef __clang__
  1530. #pragma clang diagnostic push
  1531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1532. #pragma clang diagnostic ignored "-Wunused-variable"
  1533. #endif
  1534. // System.Text.StringBuilder
  1535. struct StringBuilder_t : public RuntimeObject
  1536. {
  1537. public:
  1538. // System.Int32 System.Text.StringBuilder::_length
  1539. int32_t ____length_1;
  1540. // System.String System.Text.StringBuilder::_str
  1541. String_t* ____str_2;
  1542. // System.String System.Text.StringBuilder::_cached_str
  1543. String_t* ____cached_str_3;
  1544. // System.Int32 System.Text.StringBuilder::_maxCapacity
  1545. int32_t ____maxCapacity_4;
  1546. public:
  1547. inline static int32_t get_offset_of__length_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____length_1)); }
  1548. inline int32_t get__length_1() const { return ____length_1; }
  1549. inline int32_t* get_address_of__length_1() { return &____length_1; }
  1550. inline void set__length_1(int32_t value)
  1551. {
  1552. ____length_1 = value;
  1553. }
  1554. inline static int32_t get_offset_of__str_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____str_2)); }
  1555. inline String_t* get__str_2() const { return ____str_2; }
  1556. inline String_t** get_address_of__str_2() { return &____str_2; }
  1557. inline void set__str_2(String_t* value)
  1558. {
  1559. ____str_2 = value;
  1560. Il2CppCodeGenWriteBarrier((&____str_2), value);
  1561. }
  1562. inline static int32_t get_offset_of__cached_str_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____cached_str_3)); }
  1563. inline String_t* get__cached_str_3() const { return ____cached_str_3; }
  1564. inline String_t** get_address_of__cached_str_3() { return &____cached_str_3; }
  1565. inline void set__cached_str_3(String_t* value)
  1566. {
  1567. ____cached_str_3 = value;
  1568. Il2CppCodeGenWriteBarrier((&____cached_str_3), value);
  1569. }
  1570. inline static int32_t get_offset_of__maxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____maxCapacity_4)); }
  1571. inline int32_t get__maxCapacity_4() const { return ____maxCapacity_4; }
  1572. inline int32_t* get_address_of__maxCapacity_4() { return &____maxCapacity_4; }
  1573. inline void set__maxCapacity_4(int32_t value)
  1574. {
  1575. ____maxCapacity_4 = value;
  1576. }
  1577. };
  1578. #ifdef __clang__
  1579. #pragma clang diagnostic pop
  1580. #endif
  1581. #endif // STRINGBUILDER_T_H
  1582. #ifndef MEMBERINFO_T_H
  1583. #define MEMBERINFO_T_H
  1584. #ifdef __clang__
  1585. #pragma clang diagnostic push
  1586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1587. #pragma clang diagnostic ignored "-Wunused-variable"
  1588. #endif
  1589. // System.Reflection.MemberInfo
  1590. struct MemberInfo_t : public RuntimeObject
  1591. {
  1592. public:
  1593. public:
  1594. };
  1595. #ifdef __clang__
  1596. #pragma clang diagnostic pop
  1597. #endif
  1598. #endif // MEMBERINFO_T_H
  1599. #ifndef STACKFRAME_T3217253059_H
  1600. #define STACKFRAME_T3217253059_H
  1601. #ifdef __clang__
  1602. #pragma clang diagnostic push
  1603. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1604. #pragma clang diagnostic ignored "-Wunused-variable"
  1605. #endif
  1606. // System.Diagnostics.StackFrame
  1607. struct StackFrame_t3217253059 : public RuntimeObject
  1608. {
  1609. public:
  1610. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  1611. int32_t ___ilOffset_1;
  1612. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  1613. int32_t ___nativeOffset_2;
  1614. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  1615. MethodBase_t * ___methodBase_3;
  1616. // System.String System.Diagnostics.StackFrame::fileName
  1617. String_t* ___fileName_4;
  1618. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  1619. int32_t ___lineNumber_5;
  1620. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  1621. int32_t ___columnNumber_6;
  1622. // System.String System.Diagnostics.StackFrame::internalMethodName
  1623. String_t* ___internalMethodName_7;
  1624. public:
  1625. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___ilOffset_1)); }
  1626. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  1627. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  1628. inline void set_ilOffset_1(int32_t value)
  1629. {
  1630. ___ilOffset_1 = value;
  1631. }
  1632. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___nativeOffset_2)); }
  1633. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  1634. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  1635. inline void set_nativeOffset_2(int32_t value)
  1636. {
  1637. ___nativeOffset_2 = value;
  1638. }
  1639. inline static int32_t get_offset_of_methodBase_3() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___methodBase_3)); }
  1640. inline MethodBase_t * get_methodBase_3() const { return ___methodBase_3; }
  1641. inline MethodBase_t ** get_address_of_methodBase_3() { return &___methodBase_3; }
  1642. inline void set_methodBase_3(MethodBase_t * value)
  1643. {
  1644. ___methodBase_3 = value;
  1645. Il2CppCodeGenWriteBarrier((&___methodBase_3), value);
  1646. }
  1647. inline static int32_t get_offset_of_fileName_4() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___fileName_4)); }
  1648. inline String_t* get_fileName_4() const { return ___fileName_4; }
  1649. inline String_t** get_address_of_fileName_4() { return &___fileName_4; }
  1650. inline void set_fileName_4(String_t* value)
  1651. {
  1652. ___fileName_4 = value;
  1653. Il2CppCodeGenWriteBarrier((&___fileName_4), value);
  1654. }
  1655. inline static int32_t get_offset_of_lineNumber_5() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___lineNumber_5)); }
  1656. inline int32_t get_lineNumber_5() const { return ___lineNumber_5; }
  1657. inline int32_t* get_address_of_lineNumber_5() { return &___lineNumber_5; }
  1658. inline void set_lineNumber_5(int32_t value)
  1659. {
  1660. ___lineNumber_5 = value;
  1661. }
  1662. inline static int32_t get_offset_of_columnNumber_6() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___columnNumber_6)); }
  1663. inline int32_t get_columnNumber_6() const { return ___columnNumber_6; }
  1664. inline int32_t* get_address_of_columnNumber_6() { return &___columnNumber_6; }
  1665. inline void set_columnNumber_6(int32_t value)
  1666. {
  1667. ___columnNumber_6 = value;
  1668. }
  1669. inline static int32_t get_offset_of_internalMethodName_7() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___internalMethodName_7)); }
  1670. inline String_t* get_internalMethodName_7() const { return ___internalMethodName_7; }
  1671. inline String_t** get_address_of_internalMethodName_7() { return &___internalMethodName_7; }
  1672. inline void set_internalMethodName_7(String_t* value)
  1673. {
  1674. ___internalMethodName_7 = value;
  1675. Il2CppCodeGenWriteBarrier((&___internalMethodName_7), value);
  1676. }
  1677. };
  1678. #ifdef __clang__
  1679. #pragma clang diagnostic pop
  1680. #endif
  1681. #endif // STACKFRAME_T3217253059_H
  1682. #ifndef LIST_1_T3157010512_H
  1683. #define LIST_1_T3157010512_H
  1684. #ifdef __clang__
  1685. #pragma clang diagnostic push
  1686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1687. #pragma clang diagnostic ignored "-Wunused-variable"
  1688. #endif
  1689. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1690. struct List_1_t3157010512 : public RuntimeObject
  1691. {
  1692. public:
  1693. // T[] System.Collections.Generic.List`1::_items
  1694. MessageTypeSubscribersU5BU5D_t1257266431* ____items_1;
  1695. // System.Int32 System.Collections.Generic.List`1::_size
  1696. int32_t ____size_2;
  1697. // System.Int32 System.Collections.Generic.List`1::_version
  1698. int32_t ____version_3;
  1699. public:
  1700. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3157010512, ____items_1)); }
  1701. inline MessageTypeSubscribersU5BU5D_t1257266431* get__items_1() const { return ____items_1; }
  1702. inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of__items_1() { return &____items_1; }
  1703. inline void set__items_1(MessageTypeSubscribersU5BU5D_t1257266431* value)
  1704. {
  1705. ____items_1 = value;
  1706. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1707. }
  1708. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3157010512, ____size_2)); }
  1709. inline int32_t get__size_2() const { return ____size_2; }
  1710. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1711. inline void set__size_2(int32_t value)
  1712. {
  1713. ____size_2 = value;
  1714. }
  1715. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3157010512, ____version_3)); }
  1716. inline int32_t get__version_3() const { return ____version_3; }
  1717. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1718. inline void set__version_3(int32_t value)
  1719. {
  1720. ____version_3 = value;
  1721. }
  1722. };
  1723. struct List_1_t3157010512_StaticFields
  1724. {
  1725. public:
  1726. // T[] System.Collections.Generic.List`1::EmptyArray
  1727. MessageTypeSubscribersU5BU5D_t1257266431* ___EmptyArray_4;
  1728. public:
  1729. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3157010512_StaticFields, ___EmptyArray_4)); }
  1730. inline MessageTypeSubscribersU5BU5D_t1257266431* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1731. inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1732. inline void set_EmptyArray_4(MessageTypeSubscribersU5BU5D_t1257266431* value)
  1733. {
  1734. ___EmptyArray_4 = value;
  1735. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1736. }
  1737. };
  1738. #ifdef __clang__
  1739. #pragma clang diagnostic pop
  1740. #endif
  1741. #endif // LIST_1_T3157010512_H
  1742. #ifndef SYNCHRONIZATIONCONTEXT_T2326897723_H
  1743. #define SYNCHRONIZATIONCONTEXT_T2326897723_H
  1744. #ifdef __clang__
  1745. #pragma clang diagnostic push
  1746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1747. #pragma clang diagnostic ignored "-Wunused-variable"
  1748. #endif
  1749. // System.Threading.SynchronizationContext
  1750. struct SynchronizationContext_t2326897723 : public RuntimeObject
  1751. {
  1752. public:
  1753. public:
  1754. };
  1755. struct SynchronizationContext_t2326897723_ThreadStaticFields
  1756. {
  1757. public:
  1758. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::currentContext
  1759. SynchronizationContext_t2326897723 * ___currentContext_0;
  1760. public:
  1761. inline static int32_t get_offset_of_currentContext_0() { return static_cast<int32_t>(offsetof(SynchronizationContext_t2326897723_ThreadStaticFields, ___currentContext_0)); }
  1762. inline SynchronizationContext_t2326897723 * get_currentContext_0() const { return ___currentContext_0; }
  1763. inline SynchronizationContext_t2326897723 ** get_address_of_currentContext_0() { return &___currentContext_0; }
  1764. inline void set_currentContext_0(SynchronizationContext_t2326897723 * value)
  1765. {
  1766. ___currentContext_0 = value;
  1767. Il2CppCodeGenWriteBarrier((&___currentContext_0), value);
  1768. }
  1769. };
  1770. #ifdef __clang__
  1771. #pragma clang diagnostic pop
  1772. #endif
  1773. #endif // SYNCHRONIZATIONCONTEXT_T2326897723_H
  1774. #ifndef MESSAGETYPESUBSCRIBERS_T1684935770_H
  1775. #define MESSAGETYPESUBSCRIBERS_T1684935770_H
  1776. #ifdef __clang__
  1777. #pragma clang diagnostic push
  1778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1779. #pragma clang diagnostic ignored "-Wunused-variable"
  1780. #endif
  1781. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  1782. struct MessageTypeSubscribers_t1684935770 : public RuntimeObject
  1783. {
  1784. public:
  1785. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  1786. String_t* ___m_messageTypeId_0;
  1787. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  1788. int32_t ___subscriberCount_1;
  1789. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  1790. MessageEvent_t1491597365 * ___messageCallback_2;
  1791. public:
  1792. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___m_messageTypeId_0)); }
  1793. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  1794. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  1795. inline void set_m_messageTypeId_0(String_t* value)
  1796. {
  1797. ___m_messageTypeId_0 = value;
  1798. Il2CppCodeGenWriteBarrier((&___m_messageTypeId_0), value);
  1799. }
  1800. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___subscriberCount_1)); }
  1801. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  1802. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  1803. inline void set_subscriberCount_1(int32_t value)
  1804. {
  1805. ___subscriberCount_1 = value;
  1806. }
  1807. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___messageCallback_2)); }
  1808. inline MessageEvent_t1491597365 * get_messageCallback_2() const { return ___messageCallback_2; }
  1809. inline MessageEvent_t1491597365 ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  1810. inline void set_messageCallback_2(MessageEvent_t1491597365 * value)
  1811. {
  1812. ___messageCallback_2 = value;
  1813. Il2CppCodeGenWriteBarrier((&___messageCallback_2), value);
  1814. }
  1815. };
  1816. #ifdef __clang__
  1817. #pragma clang diagnostic pop
  1818. #endif
  1819. #endif // MESSAGETYPESUBSCRIBERS_T1684935770_H
  1820. #ifndef SERIALIZATIONINFO_T950877179_H
  1821. #define SERIALIZATIONINFO_T950877179_H
  1822. #ifdef __clang__
  1823. #pragma clang diagnostic push
  1824. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1825. #pragma clang diagnostic ignored "-Wunused-variable"
  1826. #endif
  1827. // System.Runtime.Serialization.SerializationInfo
  1828. struct SerializationInfo_t950877179 : public RuntimeObject
  1829. {
  1830. public:
  1831. // System.Collections.Hashtable System.Runtime.Serialization.SerializationInfo::serialized
  1832. Hashtable_t1853889766 * ___serialized_0;
  1833. // System.Collections.ArrayList System.Runtime.Serialization.SerializationInfo::values
  1834. ArrayList_t2718874744 * ___values_1;
  1835. // System.String System.Runtime.Serialization.SerializationInfo::assemblyName
  1836. String_t* ___assemblyName_2;
  1837. // System.String System.Runtime.Serialization.SerializationInfo::fullTypeName
  1838. String_t* ___fullTypeName_3;
  1839. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::converter
  1840. RuntimeObject* ___converter_4;
  1841. public:
  1842. inline static int32_t get_offset_of_serialized_0() { return static_cast<int32_t>(offsetof(SerializationInfo_t950877179, ___serialized_0)); }
  1843. inline Hashtable_t1853889766 * get_serialized_0() const { return ___serialized_0; }
  1844. inline Hashtable_t1853889766 ** get_address_of_serialized_0() { return &___serialized_0; }
  1845. inline void set_serialized_0(Hashtable_t1853889766 * value)
  1846. {
  1847. ___serialized_0 = value;
  1848. Il2CppCodeGenWriteBarrier((&___serialized_0), value);
  1849. }
  1850. inline static int32_t get_offset_of_values_1() { return static_cast<int32_t>(offsetof(SerializationInfo_t950877179, ___values_1)); }
  1851. inline ArrayList_t2718874744 * get_values_1() const { return ___values_1; }
  1852. inline ArrayList_t2718874744 ** get_address_of_values_1() { return &___values_1; }
  1853. inline void set_values_1(ArrayList_t2718874744 * value)
  1854. {
  1855. ___values_1 = value;
  1856. Il2CppCodeGenWriteBarrier((&___values_1), value);
  1857. }
  1858. inline static int32_t get_offset_of_assemblyName_2() { return static_cast<int32_t>(offsetof(SerializationInfo_t950877179, ___assemblyName_2)); }
  1859. inline String_t* get_assemblyName_2() const { return ___assemblyName_2; }
  1860. inline String_t** get_address_of_assemblyName_2() { return &___assemblyName_2; }
  1861. inline void set_assemblyName_2(String_t* value)
  1862. {
  1863. ___assemblyName_2 = value;
  1864. Il2CppCodeGenWriteBarrier((&___assemblyName_2), value);
  1865. }
  1866. inline static int32_t get_offset_of_fullTypeName_3() { return static_cast<int32_t>(offsetof(SerializationInfo_t950877179, ___fullTypeName_3)); }
  1867. inline String_t* get_fullTypeName_3() const { return ___fullTypeName_3; }
  1868. inline String_t** get_address_of_fullTypeName_3() { return &___fullTypeName_3; }
  1869. inline void set_fullTypeName_3(String_t* value)
  1870. {
  1871. ___fullTypeName_3 = value;
  1872. Il2CppCodeGenWriteBarrier((&___fullTypeName_3), value);
  1873. }
  1874. inline static int32_t get_offset_of_converter_4() { return static_cast<int32_t>(offsetof(SerializationInfo_t950877179, ___converter_4)); }
  1875. inline RuntimeObject* get_converter_4() const { return ___converter_4; }
  1876. inline RuntimeObject** get_address_of_converter_4() { return &___converter_4; }
  1877. inline void set_converter_4(RuntimeObject* value)
  1878. {
  1879. ___converter_4 = value;
  1880. Il2CppCodeGenWriteBarrier((&___converter_4), value);
  1881. }
  1882. };
  1883. #ifdef __clang__
  1884. #pragma clang diagnostic pop
  1885. #endif
  1886. #endif // SERIALIZATIONINFO_T950877179_H
  1887. #ifndef PLAYERPREFS_T3518992213_H
  1888. #define PLAYERPREFS_T3518992213_H
  1889. #ifdef __clang__
  1890. #pragma clang diagnostic push
  1891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1892. #pragma clang diagnostic ignored "-Wunused-variable"
  1893. #endif
  1894. // UnityEngine.PlayerPrefs
  1895. struct PlayerPrefs_t3518992213 : public RuntimeObject
  1896. {
  1897. public:
  1898. public:
  1899. };
  1900. #ifdef __clang__
  1901. #pragma clang diagnostic pop
  1902. #endif
  1903. #endif // PLAYERPREFS_T3518992213_H
  1904. #ifndef SCENEMANAGER_T2787271929_H
  1905. #define SCENEMANAGER_T2787271929_H
  1906. #ifdef __clang__
  1907. #pragma clang diagnostic push
  1908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1909. #pragma clang diagnostic ignored "-Wunused-variable"
  1910. #endif
  1911. // UnityEngine.SceneManagement.SceneManager
  1912. struct SceneManager_t2787271929 : public RuntimeObject
  1913. {
  1914. public:
  1915. public:
  1916. };
  1917. struct SceneManager_t2787271929_StaticFields
  1918. {
  1919. public:
  1920. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  1921. UnityAction_2_t2165061829 * ___sceneLoaded_0;
  1922. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  1923. UnityAction_1_t2933211702 * ___sceneUnloaded_1;
  1924. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  1925. UnityAction_2_t1262235195 * ___activeSceneChanged_2;
  1926. public:
  1927. inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast<int32_t>(offsetof(SceneManager_t2787271929_StaticFields, ___sceneLoaded_0)); }
  1928. inline UnityAction_2_t2165061829 * get_sceneLoaded_0() const { return ___sceneLoaded_0; }
  1929. inline UnityAction_2_t2165061829 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; }
  1930. inline void set_sceneLoaded_0(UnityAction_2_t2165061829 * value)
  1931. {
  1932. ___sceneLoaded_0 = value;
  1933. Il2CppCodeGenWriteBarrier((&___sceneLoaded_0), value);
  1934. }
  1935. inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast<int32_t>(offsetof(SceneManager_t2787271929_StaticFields, ___sceneUnloaded_1)); }
  1936. inline UnityAction_1_t2933211702 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; }
  1937. inline UnityAction_1_t2933211702 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; }
  1938. inline void set_sceneUnloaded_1(UnityAction_1_t2933211702 * value)
  1939. {
  1940. ___sceneUnloaded_1 = value;
  1941. Il2CppCodeGenWriteBarrier((&___sceneUnloaded_1), value);
  1942. }
  1943. inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast<int32_t>(offsetof(SceneManager_t2787271929_StaticFields, ___activeSceneChanged_2)); }
  1944. inline UnityAction_2_t1262235195 * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; }
  1945. inline UnityAction_2_t1262235195 ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; }
  1946. inline void set_activeSceneChanged_2(UnityAction_2_t1262235195 * value)
  1947. {
  1948. ___activeSceneChanged_2 = value;
  1949. Il2CppCodeGenWriteBarrier((&___activeSceneChanged_2), value);
  1950. }
  1951. };
  1952. #ifdef __clang__
  1953. #pragma clang diagnostic pop
  1954. #endif
  1955. #endif // SCENEMANAGER_T2787271929_H
  1956. #ifndef PLAYABLEBEHAVIOUR_T4203540982_H
  1957. #define PLAYABLEBEHAVIOUR_T4203540982_H
  1958. #ifdef __clang__
  1959. #pragma clang diagnostic push
  1960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1961. #pragma clang diagnostic ignored "-Wunused-variable"
  1962. #endif
  1963. // UnityEngine.Playables.PlayableBehaviour
  1964. struct PlayableBehaviour_t4203540982 : public RuntimeObject
  1965. {
  1966. public:
  1967. public:
  1968. };
  1969. #ifdef __clang__
  1970. #pragma clang diagnostic pop
  1971. #endif
  1972. #endif // PLAYABLEBEHAVIOUR_T4203540982_H
  1973. #ifndef PLAYABLEEXTENSIONS_T3473683309_H
  1974. #define PLAYABLEEXTENSIONS_T3473683309_H
  1975. #ifdef __clang__
  1976. #pragma clang diagnostic push
  1977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1978. #pragma clang diagnostic ignored "-Wunused-variable"
  1979. #endif
  1980. // UnityEngine.Playables.PlayableExtensions
  1981. struct PlayableExtensions_t3473683309 : public RuntimeObject
  1982. {
  1983. public:
  1984. public:
  1985. };
  1986. #ifdef __clang__
  1987. #pragma clang diagnostic pop
  1988. #endif
  1989. #endif // PLAYABLEEXTENSIONS_T3473683309_H
  1990. #ifndef TIME_T2420636075_H
  1991. #define TIME_T2420636075_H
  1992. #ifdef __clang__
  1993. #pragma clang diagnostic push
  1994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1995. #pragma clang diagnostic ignored "-Wunused-variable"
  1996. #endif
  1997. // UnityEngine.Time
  1998. struct Time_t2420636075 : public RuntimeObject
  1999. {
  2000. public:
  2001. public:
  2002. };
  2003. #ifdef __clang__
  2004. #pragma clang diagnostic pop
  2005. #endif
  2006. #endif // TIME_T2420636075_H
  2007. #ifndef SCREEN_T3860757715_H
  2008. #define SCREEN_T3860757715_H
  2009. #ifdef __clang__
  2010. #pragma clang diagnostic push
  2011. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2012. #pragma clang diagnostic ignored "-Wunused-variable"
  2013. #endif
  2014. // UnityEngine.Screen
  2015. struct Screen_t3860757715 : public RuntimeObject
  2016. {
  2017. public:
  2018. public:
  2019. };
  2020. #ifdef __clang__
  2021. #pragma clang diagnostic pop
  2022. #endif
  2023. #endif // SCREEN_T3860757715_H
  2024. #ifndef EXCEPTION_T_H
  2025. #define EXCEPTION_T_H
  2026. #ifdef __clang__
  2027. #pragma clang diagnostic push
  2028. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2029. #pragma clang diagnostic ignored "-Wunused-variable"
  2030. #endif
  2031. // System.Exception
  2032. struct Exception_t : public RuntimeObject
  2033. {
  2034. public:
  2035. // System.IntPtr[] System.Exception::trace_ips
  2036. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  2037. // System.Exception System.Exception::inner_exception
  2038. Exception_t * ___inner_exception_1;
  2039. // System.String System.Exception::message
  2040. String_t* ___message_2;
  2041. // System.String System.Exception::help_link
  2042. String_t* ___help_link_3;
  2043. // System.String System.Exception::class_name
  2044. String_t* ___class_name_4;
  2045. // System.String System.Exception::stack_trace
  2046. String_t* ___stack_trace_5;
  2047. // System.String System.Exception::_remoteStackTraceString
  2048. String_t* ____remoteStackTraceString_6;
  2049. // System.Int32 System.Exception::remote_stack_index
  2050. int32_t ___remote_stack_index_7;
  2051. // System.Int32 System.Exception::hresult
  2052. int32_t ___hresult_8;
  2053. // System.String System.Exception::source
  2054. String_t* ___source_9;
  2055. // System.Collections.IDictionary System.Exception::_data
  2056. RuntimeObject* ____data_10;
  2057. public:
  2058. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  2059. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  2060. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  2061. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  2062. {
  2063. ___trace_ips_0 = value;
  2064. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  2065. }
  2066. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  2067. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  2068. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  2069. inline void set_inner_exception_1(Exception_t * value)
  2070. {
  2071. ___inner_exception_1 = value;
  2072. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  2073. }
  2074. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  2075. inline String_t* get_message_2() const { return ___message_2; }
  2076. inline String_t** get_address_of_message_2() { return &___message_2; }
  2077. inline void set_message_2(String_t* value)
  2078. {
  2079. ___message_2 = value;
  2080. Il2CppCodeGenWriteBarrier((&___message_2), value);
  2081. }
  2082. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  2083. inline String_t* get_help_link_3() const { return ___help_link_3; }
  2084. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  2085. inline void set_help_link_3(String_t* value)
  2086. {
  2087. ___help_link_3 = value;
  2088. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  2089. }
  2090. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  2091. inline String_t* get_class_name_4() const { return ___class_name_4; }
  2092. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  2093. inline void set_class_name_4(String_t* value)
  2094. {
  2095. ___class_name_4 = value;
  2096. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  2097. }
  2098. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  2099. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  2100. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  2101. inline void set_stack_trace_5(String_t* value)
  2102. {
  2103. ___stack_trace_5 = value;
  2104. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  2105. }
  2106. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  2107. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  2108. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  2109. inline void set__remoteStackTraceString_6(String_t* value)
  2110. {
  2111. ____remoteStackTraceString_6 = value;
  2112. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  2113. }
  2114. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  2115. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  2116. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  2117. inline void set_remote_stack_index_7(int32_t value)
  2118. {
  2119. ___remote_stack_index_7 = value;
  2120. }
  2121. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  2122. inline int32_t get_hresult_8() const { return ___hresult_8; }
  2123. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  2124. inline void set_hresult_8(int32_t value)
  2125. {
  2126. ___hresult_8 = value;
  2127. }
  2128. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  2129. inline String_t* get_source_9() const { return ___source_9; }
  2130. inline String_t** get_address_of_source_9() { return &___source_9; }
  2131. inline void set_source_9(String_t* value)
  2132. {
  2133. ___source_9 = value;
  2134. Il2CppCodeGenWriteBarrier((&___source_9), value);
  2135. }
  2136. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  2137. inline RuntimeObject* get__data_10() const { return ____data_10; }
  2138. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  2139. inline void set__data_10(RuntimeObject* value)
  2140. {
  2141. ____data_10 = value;
  2142. Il2CppCodeGenWriteBarrier((&____data_10), value);
  2143. }
  2144. };
  2145. #ifdef __clang__
  2146. #pragma clang diagnostic pop
  2147. #endif
  2148. #endif // EXCEPTION_T_H
  2149. #ifndef SENDMOUSEEVENTS_T3273302915_H
  2150. #define SENDMOUSEEVENTS_T3273302915_H
  2151. #ifdef __clang__
  2152. #pragma clang diagnostic push
  2153. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2154. #pragma clang diagnostic ignored "-Wunused-variable"
  2155. #endif
  2156. // UnityEngine.SendMouseEvents
  2157. struct SendMouseEvents_t3273302915 : public RuntimeObject
  2158. {
  2159. public:
  2160. public:
  2161. };
  2162. struct SendMouseEvents_t3273302915_StaticFields
  2163. {
  2164. public:
  2165. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  2166. bool ___s_MouseUsed_0;
  2167. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  2168. HitInfoU5BU5D_t1685002053* ___m_LastHit_1;
  2169. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  2170. HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2;
  2171. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  2172. HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3;
  2173. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  2174. CameraU5BU5D_t1709987734* ___m_Cameras_4;
  2175. public:
  2176. inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); }
  2177. inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
  2178. inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
  2179. inline void set_s_MouseUsed_0(bool value)
  2180. {
  2181. ___s_MouseUsed_0 = value;
  2182. }
  2183. inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); }
  2184. inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; }
  2185. inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
  2186. inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value)
  2187. {
  2188. ___m_LastHit_1 = value;
  2189. Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value);
  2190. }
  2191. inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); }
  2192. inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
  2193. inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
  2194. inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value)
  2195. {
  2196. ___m_MouseDownHit_2 = value;
  2197. Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value);
  2198. }
  2199. inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); }
  2200. inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
  2201. inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
  2202. inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value)
  2203. {
  2204. ___m_CurrentHit_3 = value;
  2205. Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value);
  2206. }
  2207. inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); }
  2208. inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; }
  2209. inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
  2210. inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value)
  2211. {
  2212. ___m_Cameras_4 = value;
  2213. Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value);
  2214. }
  2215. };
  2216. #ifdef __clang__
  2217. #pragma clang diagnostic pop
  2218. #endif
  2219. #endif // SENDMOUSEEVENTS_T3273302915_H
  2220. #ifndef RANDOM_T635017412_H
  2221. #define RANDOM_T635017412_H
  2222. #ifdef __clang__
  2223. #pragma clang diagnostic push
  2224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2225. #pragma clang diagnostic ignored "-Wunused-variable"
  2226. #endif
  2227. // UnityEngine.Random
  2228. struct Random_t635017412 : public RuntimeObject
  2229. {
  2230. public:
  2231. public:
  2232. };
  2233. #ifdef __clang__
  2234. #pragma clang diagnostic pop
  2235. #endif
  2236. #endif // RANDOM_T635017412_H
  2237. #ifndef UNHANDLEDEXCEPTIONHANDLER_T1162846485_H
  2238. #define UNHANDLEDEXCEPTIONHANDLER_T1162846485_H
  2239. #ifdef __clang__
  2240. #pragma clang diagnostic push
  2241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2242. #pragma clang diagnostic ignored "-Wunused-variable"
  2243. #endif
  2244. // UnityEngine.UnhandledExceptionHandler
  2245. struct UnhandledExceptionHandler_t1162846485 : public RuntimeObject
  2246. {
  2247. public:
  2248. public:
  2249. };
  2250. struct UnhandledExceptionHandler_t1162846485_StaticFields
  2251. {
  2252. public:
  2253. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler::<>f__mg$cache0
  2254. UnhandledExceptionEventHandler_t3101989324 * ___U3CU3Ef__mgU24cache0_0;
  2255. public:
  2256. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_0() { return static_cast<int32_t>(offsetof(UnhandledExceptionHandler_t1162846485_StaticFields, ___U3CU3Ef__mgU24cache0_0)); }
  2257. inline UnhandledExceptionEventHandler_t3101989324 * get_U3CU3Ef__mgU24cache0_0() const { return ___U3CU3Ef__mgU24cache0_0; }
  2258. inline UnhandledExceptionEventHandler_t3101989324 ** get_address_of_U3CU3Ef__mgU24cache0_0() { return &___U3CU3Ef__mgU24cache0_0; }
  2259. inline void set_U3CU3Ef__mgU24cache0_0(UnhandledExceptionEventHandler_t3101989324 * value)
  2260. {
  2261. ___U3CU3Ef__mgU24cache0_0 = value;
  2262. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_0), value);
  2263. }
  2264. };
  2265. #ifdef __clang__
  2266. #pragma clang diagnostic pop
  2267. #endif
  2268. #endif // UNHANDLEDEXCEPTIONHANDLER_T1162846485_H
  2269. #ifndef SPRITEATLASMANAGER_T3158462485_H
  2270. #define SPRITEATLASMANAGER_T3158462485_H
  2271. #ifdef __clang__
  2272. #pragma clang diagnostic push
  2273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2274. #pragma clang diagnostic ignored "-Wunused-variable"
  2275. #endif
  2276. // UnityEngine.U2D.SpriteAtlasManager
  2277. struct SpriteAtlasManager_t3158462485 : public RuntimeObject
  2278. {
  2279. public:
  2280. public:
  2281. };
  2282. struct SpriteAtlasManager_t3158462485_StaticFields
  2283. {
  2284. public:
  2285. // UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  2286. RequestAtlasCallback_t3100554279 * ___atlasRequested_0;
  2287. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  2288. Action_1_t819399007 * ___atlasRegistered_1;
  2289. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::<>f__mg$cache0
  2290. Action_1_t819399007 * ___U3CU3Ef__mgU24cache0_2;
  2291. public:
  2292. inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t3158462485_StaticFields, ___atlasRequested_0)); }
  2293. inline RequestAtlasCallback_t3100554279 * get_atlasRequested_0() const { return ___atlasRequested_0; }
  2294. inline RequestAtlasCallback_t3100554279 ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
  2295. inline void set_atlasRequested_0(RequestAtlasCallback_t3100554279 * value)
  2296. {
  2297. ___atlasRequested_0 = value;
  2298. Il2CppCodeGenWriteBarrier((&___atlasRequested_0), value);
  2299. }
  2300. inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t3158462485_StaticFields, ___atlasRegistered_1)); }
  2301. inline Action_1_t819399007 * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
  2302. inline Action_1_t819399007 ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
  2303. inline void set_atlasRegistered_1(Action_1_t819399007 * value)
  2304. {
  2305. ___atlasRegistered_1 = value;
  2306. Il2CppCodeGenWriteBarrier((&___atlasRegistered_1), value);
  2307. }
  2308. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_2() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t3158462485_StaticFields, ___U3CU3Ef__mgU24cache0_2)); }
  2309. inline Action_1_t819399007 * get_U3CU3Ef__mgU24cache0_2() const { return ___U3CU3Ef__mgU24cache0_2; }
  2310. inline Action_1_t819399007 ** get_address_of_U3CU3Ef__mgU24cache0_2() { return &___U3CU3Ef__mgU24cache0_2; }
  2311. inline void set_U3CU3Ef__mgU24cache0_2(Action_1_t819399007 * value)
  2312. {
  2313. ___U3CU3Ef__mgU24cache0_2 = value;
  2314. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_2), value);
  2315. }
  2316. };
  2317. #ifdef __clang__
  2318. #pragma clang diagnostic pop
  2319. #endif
  2320. #endif // SPRITEATLASMANAGER_T3158462485_H
  2321. #ifndef PROPERTYNAMEUTILS_T539849043_H
  2322. #define PROPERTYNAMEUTILS_T539849043_H
  2323. #ifdef __clang__
  2324. #pragma clang diagnostic push
  2325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2326. #pragma clang diagnostic ignored "-Wunused-variable"
  2327. #endif
  2328. // UnityEngine.PropertyNameUtils
  2329. struct PropertyNameUtils_t539849043 : public RuntimeObject
  2330. {
  2331. public:
  2332. public:
  2333. };
  2334. #ifdef __clang__
  2335. #pragma clang diagnostic pop
  2336. #endif
  2337. #endif // PROPERTYNAMEUTILS_T539849043_H
  2338. #ifndef ENUMERATOR_T3442430665_H
  2339. #define ENUMERATOR_T3442430665_H
  2340. #ifdef __clang__
  2341. #pragma clang diagnostic push
  2342. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2343. #pragma clang diagnostic ignored "-Wunused-variable"
  2344. #endif
  2345. // UnityEngine.Transform/Enumerator
  2346. struct Enumerator_t3442430665 : public RuntimeObject
  2347. {
  2348. public:
  2349. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  2350. Transform_t3600365921 * ___outer_0;
  2351. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  2352. int32_t ___currentIndex_1;
  2353. public:
  2354. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t3442430665, ___outer_0)); }
  2355. inline Transform_t3600365921 * get_outer_0() const { return ___outer_0; }
  2356. inline Transform_t3600365921 ** get_address_of_outer_0() { return &___outer_0; }
  2357. inline void set_outer_0(Transform_t3600365921 * value)
  2358. {
  2359. ___outer_0 = value;
  2360. Il2CppCodeGenWriteBarrier((&___outer_0), value);
  2361. }
  2362. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t3442430665, ___currentIndex_1)); }
  2363. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  2364. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  2365. inline void set_currentIndex_1(int32_t value)
  2366. {
  2367. ___currentIndex_1 = value;
  2368. }
  2369. };
  2370. #ifdef __clang__
  2371. #pragma clang diagnostic pop
  2372. #endif
  2373. #endif // ENUMERATOR_T3442430665_H
  2374. #ifndef STACKTRACE_T1598645457_H
  2375. #define STACKTRACE_T1598645457_H
  2376. #ifdef __clang__
  2377. #pragma clang diagnostic push
  2378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2379. #pragma clang diagnostic ignored "-Wunused-variable"
  2380. #endif
  2381. // System.Diagnostics.StackTrace
  2382. struct StackTrace_t1598645457 : public RuntimeObject
  2383. {
  2384. public:
  2385. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  2386. StackFrameU5BU5D_t1997726418* ___frames_1;
  2387. // System.Boolean System.Diagnostics.StackTrace::debug_info
  2388. bool ___debug_info_2;
  2389. public:
  2390. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t1598645457, ___frames_1)); }
  2391. inline StackFrameU5BU5D_t1997726418* get_frames_1() const { return ___frames_1; }
  2392. inline StackFrameU5BU5D_t1997726418** get_address_of_frames_1() { return &___frames_1; }
  2393. inline void set_frames_1(StackFrameU5BU5D_t1997726418* value)
  2394. {
  2395. ___frames_1 = value;
  2396. Il2CppCodeGenWriteBarrier((&___frames_1), value);
  2397. }
  2398. inline static int32_t get_offset_of_debug_info_2() { return static_cast<int32_t>(offsetof(StackTrace_t1598645457, ___debug_info_2)); }
  2399. inline bool get_debug_info_2() const { return ___debug_info_2; }
  2400. inline bool* get_address_of_debug_info_2() { return &___debug_info_2; }
  2401. inline void set_debug_info_2(bool value)
  2402. {
  2403. ___debug_info_2 = value;
  2404. }
  2405. };
  2406. #ifdef __clang__
  2407. #pragma clang diagnostic pop
  2408. #endif
  2409. #endif // STACKTRACE_T1598645457_H
  2410. #ifndef YIELDINSTRUCTION_T403091072_H
  2411. #define YIELDINSTRUCTION_T403091072_H
  2412. #ifdef __clang__
  2413. #pragma clang diagnostic push
  2414. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2415. #pragma clang diagnostic ignored "-Wunused-variable"
  2416. #endif
  2417. // UnityEngine.YieldInstruction
  2418. struct YieldInstruction_t403091072 : public RuntimeObject
  2419. {
  2420. public:
  2421. public:
  2422. };
  2423. #ifdef __clang__
  2424. #pragma clang diagnostic pop
  2425. #endif
  2426. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2427. struct YieldInstruction_t403091072_marshaled_pinvoke
  2428. {
  2429. };
  2430. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2431. struct YieldInstruction_t403091072_marshaled_com
  2432. {
  2433. };
  2434. #endif // YIELDINSTRUCTION_T403091072_H
  2435. #ifndef UNITYEVENTBASE_T3960448221_H
  2436. #define UNITYEVENTBASE_T3960448221_H
  2437. #ifdef __clang__
  2438. #pragma clang diagnostic push
  2439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2440. #pragma clang diagnostic ignored "-Wunused-variable"
  2441. #endif
  2442. // UnityEngine.Events.UnityEventBase
  2443. struct UnityEventBase_t3960448221 : public RuntimeObject
  2444. {
  2445. public:
  2446. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2447. InvokableCallList_t2498835369 * ___m_Calls_0;
  2448. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2449. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  2450. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  2451. String_t* ___m_TypeName_2;
  2452. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2453. bool ___m_CallsDirty_3;
  2454. public:
  2455. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  2456. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  2457. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2458. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  2459. {
  2460. ___m_Calls_0 = value;
  2461. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  2462. }
  2463. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  2464. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2465. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2466. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  2467. {
  2468. ___m_PersistentCalls_1 = value;
  2469. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  2470. }
  2471. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  2472. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  2473. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  2474. inline void set_m_TypeName_2(String_t* value)
  2475. {
  2476. ___m_TypeName_2 = value;
  2477. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  2478. }
  2479. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  2480. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  2481. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  2482. inline void set_m_CallsDirty_3(bool value)
  2483. {
  2484. ___m_CallsDirty_3 = value;
  2485. }
  2486. };
  2487. #ifdef __clang__
  2488. #pragma clang diagnostic pop
  2489. #endif
  2490. #endif // UNITYEVENTBASE_T3960448221_H
  2491. #ifndef PLAYABLEOUTPUTEXTENSIONS_T86890807_H
  2492. #define PLAYABLEOUTPUTEXTENSIONS_T86890807_H
  2493. #ifdef __clang__
  2494. #pragma clang diagnostic push
  2495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2496. #pragma clang diagnostic ignored "-Wunused-variable"
  2497. #endif
  2498. // UnityEngine.Playables.PlayableOutputExtensions
  2499. struct PlayableOutputExtensions_t86890807 : public RuntimeObject
  2500. {
  2501. public:
  2502. public:
  2503. };
  2504. #ifdef __clang__
  2505. #pragma clang diagnostic pop
  2506. #endif
  2507. #endif // PLAYABLEOUTPUTEXTENSIONS_T86890807_H
  2508. #ifndef STRING_T_H
  2509. #define STRING_T_H
  2510. #ifdef __clang__
  2511. #pragma clang diagnostic push
  2512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2513. #pragma clang diagnostic ignored "-Wunused-variable"
  2514. #endif
  2515. // System.String
  2516. struct String_t : public RuntimeObject
  2517. {
  2518. public:
  2519. // System.Int32 System.String::length
  2520. int32_t ___length_0;
  2521. // System.Char System.String::start_char
  2522. Il2CppChar ___start_char_1;
  2523. public:
  2524. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  2525. inline int32_t get_length_0() const { return ___length_0; }
  2526. inline int32_t* get_address_of_length_0() { return &___length_0; }
  2527. inline void set_length_0(int32_t value)
  2528. {
  2529. ___length_0 = value;
  2530. }
  2531. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  2532. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  2533. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  2534. inline void set_start_char_1(Il2CppChar value)
  2535. {
  2536. ___start_char_1 = value;
  2537. }
  2538. };
  2539. struct String_t_StaticFields
  2540. {
  2541. public:
  2542. // System.String System.String::Empty
  2543. String_t* ___Empty_2;
  2544. // System.Char[] System.String::WhiteChars
  2545. CharU5BU5D_t3528271667* ___WhiteChars_3;
  2546. public:
  2547. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  2548. inline String_t* get_Empty_2() const { return ___Empty_2; }
  2549. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  2550. inline void set_Empty_2(String_t* value)
  2551. {
  2552. ___Empty_2 = value;
  2553. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  2554. }
  2555. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  2556. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  2557. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  2558. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  2559. {
  2560. ___WhiteChars_3 = value;
  2561. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  2562. }
  2563. };
  2564. #ifdef __clang__
  2565. #pragma clang diagnostic pop
  2566. #endif
  2567. #endif // STRING_T_H
  2568. #ifndef RESOURCES_T2942265397_H
  2569. #define RESOURCES_T2942265397_H
  2570. #ifdef __clang__
  2571. #pragma clang diagnostic push
  2572. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2573. #pragma clang diagnostic ignored "-Wunused-variable"
  2574. #endif
  2575. // UnityEngine.Resources
  2576. struct Resources_t2942265397 : public RuntimeObject
  2577. {
  2578. public:
  2579. public:
  2580. };
  2581. #ifdef __clang__
  2582. #pragma clang diagnostic pop
  2583. #endif
  2584. #endif // RESOURCES_T2942265397_H
  2585. #ifndef MARSHALBYREFOBJECT_T2760389100_H
  2586. #define MARSHALBYREFOBJECT_T2760389100_H
  2587. #ifdef __clang__
  2588. #pragma clang diagnostic push
  2589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2590. #pragma clang diagnostic ignored "-Wunused-variable"
  2591. #endif
  2592. // System.MarshalByRefObject
  2593. struct MarshalByRefObject_t2760389100 : public RuntimeObject
  2594. {
  2595. public:
  2596. // System.Runtime.Remoting.ServerIdentity System.MarshalByRefObject::_identity
  2597. ServerIdentity_t2342208608 * ____identity_0;
  2598. public:
  2599. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_t2760389100, ____identity_0)); }
  2600. inline ServerIdentity_t2342208608 * get__identity_0() const { return ____identity_0; }
  2601. inline ServerIdentity_t2342208608 ** get_address_of__identity_0() { return &____identity_0; }
  2602. inline void set__identity_0(ServerIdentity_t2342208608 * value)
  2603. {
  2604. ____identity_0 = value;
  2605. Il2CppCodeGenWriteBarrier((&____identity_0), value);
  2606. }
  2607. };
  2608. #ifdef __clang__
  2609. #pragma clang diagnostic pop
  2610. #endif
  2611. #endif // MARSHALBYREFOBJECT_T2760389100_H
  2612. #ifndef EVENTARGS_T3591816995_H
  2613. #define EVENTARGS_T3591816995_H
  2614. #ifdef __clang__
  2615. #pragma clang diagnostic push
  2616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2617. #pragma clang diagnostic ignored "-Wunused-variable"
  2618. #endif
  2619. // System.EventArgs
  2620. struct EventArgs_t3591816995 : public RuntimeObject
  2621. {
  2622. public:
  2623. public:
  2624. };
  2625. struct EventArgs_t3591816995_StaticFields
  2626. {
  2627. public:
  2628. // System.EventArgs System.EventArgs::Empty
  2629. EventArgs_t3591816995 * ___Empty_0;
  2630. public:
  2631. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_t3591816995_StaticFields, ___Empty_0)); }
  2632. inline EventArgs_t3591816995 * get_Empty_0() const { return ___Empty_0; }
  2633. inline EventArgs_t3591816995 ** get_address_of_Empty_0() { return &___Empty_0; }
  2634. inline void set_Empty_0(EventArgs_t3591816995 * value)
  2635. {
  2636. ___Empty_0 = value;
  2637. Il2CppCodeGenWriteBarrier((&___Empty_0), value);
  2638. }
  2639. };
  2640. #ifdef __clang__
  2641. #pragma clang diagnostic pop
  2642. #endif
  2643. #endif // EVENTARGS_T3591816995_H
  2644. #ifndef SETUPCOROUTINE_T2062820429_H
  2645. #define SETUPCOROUTINE_T2062820429_H
  2646. #ifdef __clang__
  2647. #pragma clang diagnostic push
  2648. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2649. #pragma clang diagnostic ignored "-Wunused-variable"
  2650. #endif
  2651. // UnityEngine.SetupCoroutine
  2652. struct SetupCoroutine_t2062820429 : public RuntimeObject
  2653. {
  2654. public:
  2655. public:
  2656. };
  2657. #ifdef __clang__
  2658. #pragma clang diagnostic pop
  2659. #endif
  2660. #endif // SETUPCOROUTINE_T2062820429_H
  2661. #ifndef CULTUREINFO_T4157843068_H
  2662. #define CULTUREINFO_T4157843068_H
  2663. #ifdef __clang__
  2664. #pragma clang diagnostic push
  2665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2666. #pragma clang diagnostic ignored "-Wunused-variable"
  2667. #endif
  2668. // System.Globalization.CultureInfo
  2669. struct CultureInfo_t4157843068 : public RuntimeObject
  2670. {
  2671. public:
  2672. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  2673. bool ___m_isReadOnly_7;
  2674. // System.Int32 System.Globalization.CultureInfo::cultureID
  2675. int32_t ___cultureID_8;
  2676. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  2677. int32_t ___parent_lcid_9;
  2678. // System.Int32 System.Globalization.CultureInfo::specific_lcid
  2679. int32_t ___specific_lcid_10;
  2680. // System.Int32 System.Globalization.CultureInfo::datetime_index
  2681. int32_t ___datetime_index_11;
  2682. // System.Int32 System.Globalization.CultureInfo::number_index
  2683. int32_t ___number_index_12;
  2684. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  2685. bool ___m_useUserOverride_13;
  2686. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  2687. NumberFormatInfo_t435877138 * ___numInfo_14;
  2688. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  2689. DateTimeFormatInfo_t2405853701 * ___dateTimeInfo_15;
  2690. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  2691. TextInfo_t3810425522 * ___textInfo_16;
  2692. // System.String System.Globalization.CultureInfo::m_name
  2693. String_t* ___m_name_17;
  2694. // System.String System.Globalization.CultureInfo::displayname
  2695. String_t* ___displayname_18;
  2696. // System.String System.Globalization.CultureInfo::englishname
  2697. String_t* ___englishname_19;
  2698. // System.String System.Globalization.CultureInfo::nativename
  2699. String_t* ___nativename_20;
  2700. // System.String System.Globalization.CultureInfo::iso3lang
  2701. String_t* ___iso3lang_21;
  2702. // System.String System.Globalization.CultureInfo::iso2lang
  2703. String_t* ___iso2lang_22;
  2704. // System.String System.Globalization.CultureInfo::icu_name
  2705. String_t* ___icu_name_23;
  2706. // System.String System.Globalization.CultureInfo::win3lang
  2707. String_t* ___win3lang_24;
  2708. // System.String System.Globalization.CultureInfo::territory
  2709. String_t* ___territory_25;
  2710. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  2711. CompareInfo_t1092934962 * ___compareInfo_26;
  2712. // System.Int32* System.Globalization.CultureInfo::calendar_data
  2713. int32_t* ___calendar_data_27;
  2714. // System.Void* System.Globalization.CultureInfo::textinfo_data
  2715. void* ___textinfo_data_28;
  2716. // System.Globalization.Calendar[] System.Globalization.CultureInfo::optional_calendars
  2717. CalendarU5BU5D_t3985046076* ___optional_calendars_29;
  2718. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  2719. CultureInfo_t4157843068 * ___parent_culture_30;
  2720. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  2721. int32_t ___m_dataItem_31;
  2722. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  2723. Calendar_t1661121569 * ___calendar_32;
  2724. // System.Boolean System.Globalization.CultureInfo::constructed
  2725. bool ___constructed_33;
  2726. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  2727. ByteU5BU5D_t4116647657* ___cached_serialized_form_34;
  2728. public:
  2729. inline static int32_t get_offset_of_m_isReadOnly_7() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_isReadOnly_7)); }
  2730. inline bool get_m_isReadOnly_7() const { return ___m_isReadOnly_7; }
  2731. inline bool* get_address_of_m_isReadOnly_7() { return &___m_isReadOnly_7; }
  2732. inline void set_m_isReadOnly_7(bool value)
  2733. {
  2734. ___m_isReadOnly_7 = value;
  2735. }
  2736. inline static int32_t get_offset_of_cultureID_8() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___cultureID_8)); }
  2737. inline int32_t get_cultureID_8() const { return ___cultureID_8; }
  2738. inline int32_t* get_address_of_cultureID_8() { return &___cultureID_8; }
  2739. inline void set_cultureID_8(int32_t value)
  2740. {
  2741. ___cultureID_8 = value;
  2742. }
  2743. inline static int32_t get_offset_of_parent_lcid_9() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___parent_lcid_9)); }
  2744. inline int32_t get_parent_lcid_9() const { return ___parent_lcid_9; }
  2745. inline int32_t* get_address_of_parent_lcid_9() { return &___parent_lcid_9; }
  2746. inline void set_parent_lcid_9(int32_t value)
  2747. {
  2748. ___parent_lcid_9 = value;
  2749. }
  2750. inline static int32_t get_offset_of_specific_lcid_10() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___specific_lcid_10)); }
  2751. inline int32_t get_specific_lcid_10() const { return ___specific_lcid_10; }
  2752. inline int32_t* get_address_of_specific_lcid_10() { return &___specific_lcid_10; }
  2753. inline void set_specific_lcid_10(int32_t value)
  2754. {
  2755. ___specific_lcid_10 = value;
  2756. }
  2757. inline static int32_t get_offset_of_datetime_index_11() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___datetime_index_11)); }
  2758. inline int32_t get_datetime_index_11() const { return ___datetime_index_11; }
  2759. inline int32_t* get_address_of_datetime_index_11() { return &___datetime_index_11; }
  2760. inline void set_datetime_index_11(int32_t value)
  2761. {
  2762. ___datetime_index_11 = value;
  2763. }
  2764. inline static int32_t get_offset_of_number_index_12() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___number_index_12)); }
  2765. inline int32_t get_number_index_12() const { return ___number_index_12; }
  2766. inline int32_t* get_address_of_number_index_12() { return &___number_index_12; }
  2767. inline void set_number_index_12(int32_t value)
  2768. {
  2769. ___number_index_12 = value;
  2770. }
  2771. inline static int32_t get_offset_of_m_useUserOverride_13() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_useUserOverride_13)); }
  2772. inline bool get_m_useUserOverride_13() const { return ___m_useUserOverride_13; }
  2773. inline bool* get_address_of_m_useUserOverride_13() { return &___m_useUserOverride_13; }
  2774. inline void set_m_useUserOverride_13(bool value)
  2775. {
  2776. ___m_useUserOverride_13 = value;
  2777. }
  2778. inline static int32_t get_offset_of_numInfo_14() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___numInfo_14)); }
  2779. inline NumberFormatInfo_t435877138 * get_numInfo_14() const { return ___numInfo_14; }
  2780. inline NumberFormatInfo_t435877138 ** get_address_of_numInfo_14() { return &___numInfo_14; }
  2781. inline void set_numInfo_14(NumberFormatInfo_t435877138 * value)
  2782. {
  2783. ___numInfo_14 = value;
  2784. Il2CppCodeGenWriteBarrier((&___numInfo_14), value);
  2785. }
  2786. inline static int32_t get_offset_of_dateTimeInfo_15() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___dateTimeInfo_15)); }
  2787. inline DateTimeFormatInfo_t2405853701 * get_dateTimeInfo_15() const { return ___dateTimeInfo_15; }
  2788. inline DateTimeFormatInfo_t2405853701 ** get_address_of_dateTimeInfo_15() { return &___dateTimeInfo_15; }
  2789. inline void set_dateTimeInfo_15(DateTimeFormatInfo_t2405853701 * value)
  2790. {
  2791. ___dateTimeInfo_15 = value;
  2792. Il2CppCodeGenWriteBarrier((&___dateTimeInfo_15), value);
  2793. }
  2794. inline static int32_t get_offset_of_textInfo_16() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___textInfo_16)); }
  2795. inline TextInfo_t3810425522 * get_textInfo_16() const { return ___textInfo_16; }
  2796. inline TextInfo_t3810425522 ** get_address_of_textInfo_16() { return &___textInfo_16; }
  2797. inline void set_textInfo_16(TextInfo_t3810425522 * value)
  2798. {
  2799. ___textInfo_16 = value;
  2800. Il2CppCodeGenWriteBarrier((&___textInfo_16), value);
  2801. }
  2802. inline static int32_t get_offset_of_m_name_17() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_name_17)); }
  2803. inline String_t* get_m_name_17() const { return ___m_name_17; }
  2804. inline String_t** get_address_of_m_name_17() { return &___m_name_17; }
  2805. inline void set_m_name_17(String_t* value)
  2806. {
  2807. ___m_name_17 = value;
  2808. Il2CppCodeGenWriteBarrier((&___m_name_17), value);
  2809. }
  2810. inline static int32_t get_offset_of_displayname_18() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___displayname_18)); }
  2811. inline String_t* get_displayname_18() const { return ___displayname_18; }
  2812. inline String_t** get_address_of_displayname_18() { return &___displayname_18; }
  2813. inline void set_displayname_18(String_t* value)
  2814. {
  2815. ___displayname_18 = value;
  2816. Il2CppCodeGenWriteBarrier((&___displayname_18), value);
  2817. }
  2818. inline static int32_t get_offset_of_englishname_19() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___englishname_19)); }
  2819. inline String_t* get_englishname_19() const { return ___englishname_19; }
  2820. inline String_t** get_address_of_englishname_19() { return &___englishname_19; }
  2821. inline void set_englishname_19(String_t* value)
  2822. {
  2823. ___englishname_19 = value;
  2824. Il2CppCodeGenWriteBarrier((&___englishname_19), value);
  2825. }
  2826. inline static int32_t get_offset_of_nativename_20() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___nativename_20)); }
  2827. inline String_t* get_nativename_20() const { return ___nativename_20; }
  2828. inline String_t** get_address_of_nativename_20() { return &___nativename_20; }
  2829. inline void set_nativename_20(String_t* value)
  2830. {
  2831. ___nativename_20 = value;
  2832. Il2CppCodeGenWriteBarrier((&___nativename_20), value);
  2833. }
  2834. inline static int32_t get_offset_of_iso3lang_21() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___iso3lang_21)); }
  2835. inline String_t* get_iso3lang_21() const { return ___iso3lang_21; }
  2836. inline String_t** get_address_of_iso3lang_21() { return &___iso3lang_21; }
  2837. inline void set_iso3lang_21(String_t* value)
  2838. {
  2839. ___iso3lang_21 = value;
  2840. Il2CppCodeGenWriteBarrier((&___iso3lang_21), value);
  2841. }
  2842. inline static int32_t get_offset_of_iso2lang_22() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___iso2lang_22)); }
  2843. inline String_t* get_iso2lang_22() const { return ___iso2lang_22; }
  2844. inline String_t** get_address_of_iso2lang_22() { return &___iso2lang_22; }
  2845. inline void set_iso2lang_22(String_t* value)
  2846. {
  2847. ___iso2lang_22 = value;
  2848. Il2CppCodeGenWriteBarrier((&___iso2lang_22), value);
  2849. }
  2850. inline static int32_t get_offset_of_icu_name_23() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___icu_name_23)); }
  2851. inline String_t* get_icu_name_23() const { return ___icu_name_23; }
  2852. inline String_t** get_address_of_icu_name_23() { return &___icu_name_23; }
  2853. inline void set_icu_name_23(String_t* value)
  2854. {
  2855. ___icu_name_23 = value;
  2856. Il2CppCodeGenWriteBarrier((&___icu_name_23), value);
  2857. }
  2858. inline static int32_t get_offset_of_win3lang_24() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___win3lang_24)); }
  2859. inline String_t* get_win3lang_24() const { return ___win3lang_24; }
  2860. inline String_t** get_address_of_win3lang_24() { return &___win3lang_24; }
  2861. inline void set_win3lang_24(String_t* value)
  2862. {
  2863. ___win3lang_24 = value;
  2864. Il2CppCodeGenWriteBarrier((&___win3lang_24), value);
  2865. }
  2866. inline static int32_t get_offset_of_territory_25() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___territory_25)); }
  2867. inline String_t* get_territory_25() const { return ___territory_25; }
  2868. inline String_t** get_address_of_territory_25() { return &___territory_25; }
  2869. inline void set_territory_25(String_t* value)
  2870. {
  2871. ___territory_25 = value;
  2872. Il2CppCodeGenWriteBarrier((&___territory_25), value);
  2873. }
  2874. inline static int32_t get_offset_of_compareInfo_26() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___compareInfo_26)); }
  2875. inline CompareInfo_t1092934962 * get_compareInfo_26() const { return ___compareInfo_26; }
  2876. inline CompareInfo_t1092934962 ** get_address_of_compareInfo_26() { return &___compareInfo_26; }
  2877. inline void set_compareInfo_26(CompareInfo_t1092934962 * value)
  2878. {
  2879. ___compareInfo_26 = value;
  2880. Il2CppCodeGenWriteBarrier((&___compareInfo_26), value);
  2881. }
  2882. inline static int32_t get_offset_of_calendar_data_27() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___calendar_data_27)); }
  2883. inline int32_t* get_calendar_data_27() const { return ___calendar_data_27; }
  2884. inline int32_t** get_address_of_calendar_data_27() { return &___calendar_data_27; }
  2885. inline void set_calendar_data_27(int32_t* value)
  2886. {
  2887. ___calendar_data_27 = value;
  2888. }
  2889. inline static int32_t get_offset_of_textinfo_data_28() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___textinfo_data_28)); }
  2890. inline void* get_textinfo_data_28() const { return ___textinfo_data_28; }
  2891. inline void** get_address_of_textinfo_data_28() { return &___textinfo_data_28; }
  2892. inline void set_textinfo_data_28(void* value)
  2893. {
  2894. ___textinfo_data_28 = value;
  2895. }
  2896. inline static int32_t get_offset_of_optional_calendars_29() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___optional_calendars_29)); }
  2897. inline CalendarU5BU5D_t3985046076* get_optional_calendars_29() const { return ___optional_calendars_29; }
  2898. inline CalendarU5BU5D_t3985046076** get_address_of_optional_calendars_29() { return &___optional_calendars_29; }
  2899. inline void set_optional_calendars_29(CalendarU5BU5D_t3985046076* value)
  2900. {
  2901. ___optional_calendars_29 = value;
  2902. Il2CppCodeGenWriteBarrier((&___optional_calendars_29), value);
  2903. }
  2904. inline static int32_t get_offset_of_parent_culture_30() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___parent_culture_30)); }
  2905. inline CultureInfo_t4157843068 * get_parent_culture_30() const { return ___parent_culture_30; }
  2906. inline CultureInfo_t4157843068 ** get_address_of_parent_culture_30() { return &___parent_culture_30; }
  2907. inline void set_parent_culture_30(CultureInfo_t4157843068 * value)
  2908. {
  2909. ___parent_culture_30 = value;
  2910. Il2CppCodeGenWriteBarrier((&___parent_culture_30), value);
  2911. }
  2912. inline static int32_t get_offset_of_m_dataItem_31() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_dataItem_31)); }
  2913. inline int32_t get_m_dataItem_31() const { return ___m_dataItem_31; }
  2914. inline int32_t* get_address_of_m_dataItem_31() { return &___m_dataItem_31; }
  2915. inline void set_m_dataItem_31(int32_t value)
  2916. {
  2917. ___m_dataItem_31 = value;
  2918. }
  2919. inline static int32_t get_offset_of_calendar_32() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___calendar_32)); }
  2920. inline Calendar_t1661121569 * get_calendar_32() const { return ___calendar_32; }
  2921. inline Calendar_t1661121569 ** get_address_of_calendar_32() { return &___calendar_32; }
  2922. inline void set_calendar_32(Calendar_t1661121569 * value)
  2923. {
  2924. ___calendar_32 = value;
  2925. Il2CppCodeGenWriteBarrier((&___calendar_32), value);
  2926. }
  2927. inline static int32_t get_offset_of_constructed_33() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___constructed_33)); }
  2928. inline bool get_constructed_33() const { return ___constructed_33; }
  2929. inline bool* get_address_of_constructed_33() { return &___constructed_33; }
  2930. inline void set_constructed_33(bool value)
  2931. {
  2932. ___constructed_33 = value;
  2933. }
  2934. inline static int32_t get_offset_of_cached_serialized_form_34() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___cached_serialized_form_34)); }
  2935. inline ByteU5BU5D_t4116647657* get_cached_serialized_form_34() const { return ___cached_serialized_form_34; }
  2936. inline ByteU5BU5D_t4116647657** get_address_of_cached_serialized_form_34() { return &___cached_serialized_form_34; }
  2937. inline void set_cached_serialized_form_34(ByteU5BU5D_t4116647657* value)
  2938. {
  2939. ___cached_serialized_form_34 = value;
  2940. Il2CppCodeGenWriteBarrier((&___cached_serialized_form_34), value);
  2941. }
  2942. };
  2943. struct CultureInfo_t4157843068_StaticFields
  2944. {
  2945. public:
  2946. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  2947. CultureInfo_t4157843068 * ___invariant_culture_info_4;
  2948. // System.Object System.Globalization.CultureInfo::shared_table_lock
  2949. RuntimeObject * ___shared_table_lock_5;
  2950. // System.Int32 System.Globalization.CultureInfo::BootstrapCultureID
  2951. int32_t ___BootstrapCultureID_6;
  2952. // System.String System.Globalization.CultureInfo::MSG_READONLY
  2953. String_t* ___MSG_READONLY_35;
  2954. // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_number
  2955. Hashtable_t1853889766 * ___shared_by_number_36;
  2956. // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_name
  2957. Hashtable_t1853889766 * ___shared_by_name_37;
  2958. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map19
  2959. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map19_38;
  2960. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map1A
  2961. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1A_39;
  2962. public:
  2963. inline static int32_t get_offset_of_invariant_culture_info_4() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___invariant_culture_info_4)); }
  2964. inline CultureInfo_t4157843068 * get_invariant_culture_info_4() const { return ___invariant_culture_info_4; }
  2965. inline CultureInfo_t4157843068 ** get_address_of_invariant_culture_info_4() { return &___invariant_culture_info_4; }
  2966. inline void set_invariant_culture_info_4(CultureInfo_t4157843068 * value)
  2967. {
  2968. ___invariant_culture_info_4 = value;
  2969. Il2CppCodeGenWriteBarrier((&___invariant_culture_info_4), value);
  2970. }
  2971. inline static int32_t get_offset_of_shared_table_lock_5() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_table_lock_5)); }
  2972. inline RuntimeObject * get_shared_table_lock_5() const { return ___shared_table_lock_5; }
  2973. inline RuntimeObject ** get_address_of_shared_table_lock_5() { return &___shared_table_lock_5; }
  2974. inline void set_shared_table_lock_5(RuntimeObject * value)
  2975. {
  2976. ___shared_table_lock_5 = value;
  2977. Il2CppCodeGenWriteBarrier((&___shared_table_lock_5), value);
  2978. }
  2979. inline static int32_t get_offset_of_BootstrapCultureID_6() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___BootstrapCultureID_6)); }
  2980. inline int32_t get_BootstrapCultureID_6() const { return ___BootstrapCultureID_6; }
  2981. inline int32_t* get_address_of_BootstrapCultureID_6() { return &___BootstrapCultureID_6; }
  2982. inline void set_BootstrapCultureID_6(int32_t value)
  2983. {
  2984. ___BootstrapCultureID_6 = value;
  2985. }
  2986. inline static int32_t get_offset_of_MSG_READONLY_35() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___MSG_READONLY_35)); }
  2987. inline String_t* get_MSG_READONLY_35() const { return ___MSG_READONLY_35; }
  2988. inline String_t** get_address_of_MSG_READONLY_35() { return &___MSG_READONLY_35; }
  2989. inline void set_MSG_READONLY_35(String_t* value)
  2990. {
  2991. ___MSG_READONLY_35 = value;
  2992. Il2CppCodeGenWriteBarrier((&___MSG_READONLY_35), value);
  2993. }
  2994. inline static int32_t get_offset_of_shared_by_number_36() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_number_36)); }
  2995. inline Hashtable_t1853889766 * get_shared_by_number_36() const { return ___shared_by_number_36; }
  2996. inline Hashtable_t1853889766 ** get_address_of_shared_by_number_36() { return &___shared_by_number_36; }
  2997. inline void set_shared_by_number_36(Hashtable_t1853889766 * value)
  2998. {
  2999. ___shared_by_number_36 = value;
  3000. Il2CppCodeGenWriteBarrier((&___shared_by_number_36), value);
  3001. }
  3002. inline static int32_t get_offset_of_shared_by_name_37() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_name_37)); }
  3003. inline Hashtable_t1853889766 * get_shared_by_name_37() const { return ___shared_by_name_37; }
  3004. inline Hashtable_t1853889766 ** get_address_of_shared_by_name_37() { return &___shared_by_name_37; }
  3005. inline void set_shared_by_name_37(Hashtable_t1853889766 * value)
  3006. {
  3007. ___shared_by_name_37 = value;
  3008. Il2CppCodeGenWriteBarrier((&___shared_by_name_37), value);
  3009. }
  3010. inline static int32_t get_offset_of_U3CU3Ef__switchU24map19_38() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map19_38)); }
  3011. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map19_38() const { return ___U3CU3Ef__switchU24map19_38; }
  3012. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map19_38() { return &___U3CU3Ef__switchU24map19_38; }
  3013. inline void set_U3CU3Ef__switchU24map19_38(Dictionary_2_t2736202052 * value)
  3014. {
  3015. ___U3CU3Ef__switchU24map19_38 = value;
  3016. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map19_38), value);
  3017. }
  3018. inline static int32_t get_offset_of_U3CU3Ef__switchU24map1A_39() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1A_39)); }
  3019. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1A_39() const { return ___U3CU3Ef__switchU24map1A_39; }
  3020. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1A_39() { return &___U3CU3Ef__switchU24map1A_39; }
  3021. inline void set_U3CU3Ef__switchU24map1A_39(Dictionary_2_t2736202052 * value)
  3022. {
  3023. ___U3CU3Ef__switchU24map1A_39 = value;
  3024. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1A_39), value);
  3025. }
  3026. };
  3027. #ifdef __clang__
  3028. #pragma clang diagnostic pop
  3029. #endif
  3030. #endif // CULTUREINFO_T4157843068_H
  3031. #ifndef CRITICALFINALIZEROBJECT_T701527852_H
  3032. #define CRITICALFINALIZEROBJECT_T701527852_H
  3033. #ifdef __clang__
  3034. #pragma clang diagnostic push
  3035. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3036. #pragma clang diagnostic ignored "-Wunused-variable"
  3037. #endif
  3038. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  3039. struct CriticalFinalizerObject_t701527852 : public RuntimeObject
  3040. {
  3041. public:
  3042. public:
  3043. };
  3044. #ifdef __clang__
  3045. #pragma clang diagnostic pop
  3046. #endif
  3047. #endif // CRITICALFINALIZEROBJECT_T701527852_H
  3048. #ifndef BINDER_T2999457153_H
  3049. #define BINDER_T2999457153_H
  3050. #ifdef __clang__
  3051. #pragma clang diagnostic push
  3052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3053. #pragma clang diagnostic ignored "-Wunused-variable"
  3054. #endif
  3055. // System.Reflection.Binder
  3056. struct Binder_t2999457153 : public RuntimeObject
  3057. {
  3058. public:
  3059. public:
  3060. };
  3061. struct Binder_t2999457153_StaticFields
  3062. {
  3063. public:
  3064. // System.Reflection.Binder System.Reflection.Binder::default_binder
  3065. Binder_t2999457153 * ___default_binder_0;
  3066. public:
  3067. inline static int32_t get_offset_of_default_binder_0() { return static_cast<int32_t>(offsetof(Binder_t2999457153_StaticFields, ___default_binder_0)); }
  3068. inline Binder_t2999457153 * get_default_binder_0() const { return ___default_binder_0; }
  3069. inline Binder_t2999457153 ** get_address_of_default_binder_0() { return &___default_binder_0; }
  3070. inline void set_default_binder_0(Binder_t2999457153 * value)
  3071. {
  3072. ___default_binder_0 = value;
  3073. Il2CppCodeGenWriteBarrier((&___default_binder_0), value);
  3074. }
  3075. };
  3076. #ifdef __clang__
  3077. #pragma clang diagnostic pop
  3078. #endif
  3079. #endif // BINDER_T2999457153_H
  3080. #ifndef LIST_1_T1760732520_H
  3081. #define LIST_1_T1760732520_H
  3082. #ifdef __clang__
  3083. #pragma clang diagnostic push
  3084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3085. #pragma clang diagnostic ignored "-Wunused-variable"
  3086. #endif
  3087. // System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>
  3088. struct List_1_t1760732520 : public RuntimeObject
  3089. {
  3090. public:
  3091. // T[] System.Collections.Generic.List`1::_items
  3092. ReflectionProbeBlendInfoU5BU5D_t2102825095* ____items_1;
  3093. // System.Int32 System.Collections.Generic.List`1::_size
  3094. int32_t ____size_2;
  3095. // System.Int32 System.Collections.Generic.List`1::_version
  3096. int32_t ____version_3;
  3097. public:
  3098. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1760732520, ____items_1)); }
  3099. inline ReflectionProbeBlendInfoU5BU5D_t2102825095* get__items_1() const { return ____items_1; }
  3100. inline ReflectionProbeBlendInfoU5BU5D_t2102825095** get_address_of__items_1() { return &____items_1; }
  3101. inline void set__items_1(ReflectionProbeBlendInfoU5BU5D_t2102825095* value)
  3102. {
  3103. ____items_1 = value;
  3104. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3105. }
  3106. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1760732520, ____size_2)); }
  3107. inline int32_t get__size_2() const { return ____size_2; }
  3108. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3109. inline void set__size_2(int32_t value)
  3110. {
  3111. ____size_2 = value;
  3112. }
  3113. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1760732520, ____version_3)); }
  3114. inline int32_t get__version_3() const { return ____version_3; }
  3115. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3116. inline void set__version_3(int32_t value)
  3117. {
  3118. ____version_3 = value;
  3119. }
  3120. };
  3121. struct List_1_t1760732520_StaticFields
  3122. {
  3123. public:
  3124. // T[] System.Collections.Generic.List`1::EmptyArray
  3125. ReflectionProbeBlendInfoU5BU5D_t2102825095* ___EmptyArray_4;
  3126. public:
  3127. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1760732520_StaticFields, ___EmptyArray_4)); }
  3128. inline ReflectionProbeBlendInfoU5BU5D_t2102825095* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3129. inline ReflectionProbeBlendInfoU5BU5D_t2102825095** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3130. inline void set_EmptyArray_4(ReflectionProbeBlendInfoU5BU5D_t2102825095* value)
  3131. {
  3132. ___EmptyArray_4 = value;
  3133. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3134. }
  3135. };
  3136. #ifdef __clang__
  3137. #pragma clang diagnostic pop
  3138. #endif
  3139. #endif // LIST_1_T1760732520_H
  3140. #ifndef VALUETYPE_T3640485471_H
  3141. #define VALUETYPE_T3640485471_H
  3142. #ifdef __clang__
  3143. #pragma clang diagnostic push
  3144. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3145. #pragma clang diagnostic ignored "-Wunused-variable"
  3146. #endif
  3147. // System.ValueType
  3148. struct ValueType_t3640485471 : public RuntimeObject
  3149. {
  3150. public:
  3151. public:
  3152. };
  3153. #ifdef __clang__
  3154. #pragma clang diagnostic pop
  3155. #endif
  3156. // Native definition for P/Invoke marshalling of System.ValueType
  3157. struct ValueType_t3640485471_marshaled_pinvoke
  3158. {
  3159. };
  3160. // Native definition for COM marshalling of System.ValueType
  3161. struct ValueType_t3640485471_marshaled_com
  3162. {
  3163. };
  3164. #endif // VALUETYPE_T3640485471_H
  3165. #ifndef DATAUTILITY_T2196215967_H
  3166. #define DATAUTILITY_T2196215967_H
  3167. #ifdef __clang__
  3168. #pragma clang diagnostic push
  3169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3170. #pragma clang diagnostic ignored "-Wunused-variable"
  3171. #endif
  3172. // UnityEngine.Sprites.DataUtility
  3173. struct DataUtility_t2196215967 : public RuntimeObject
  3174. {
  3175. public:
  3176. public:
  3177. };
  3178. #ifdef __clang__
  3179. #pragma clang diagnostic pop
  3180. #endif
  3181. #endif // DATAUTILITY_T2196215967_H
  3182. #ifndef PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
  3183. #define PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
  3184. #ifdef __clang__
  3185. #pragma clang diagnostic push
  3186. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3187. #pragma clang diagnostic ignored "-Wunused-variable"
  3188. #endif
  3189. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  3190. struct PlayerEditorConnectionEvents_t3411787513 : public RuntimeObject
  3191. {
  3192. public:
  3193. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  3194. List_1_t3157010512 * ___messageTypeSubscribers_0;
  3195. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  3196. ConnectionChangeEvent_t3251856151 * ___connectionEvent_1;
  3197. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  3198. ConnectionChangeEvent_t3251856151 * ___disconnectionEvent_2;
  3199. public:
  3200. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___messageTypeSubscribers_0)); }
  3201. inline List_1_t3157010512 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  3202. inline List_1_t3157010512 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  3203. inline void set_messageTypeSubscribers_0(List_1_t3157010512 * value)
  3204. {
  3205. ___messageTypeSubscribers_0 = value;
  3206. Il2CppCodeGenWriteBarrier((&___messageTypeSubscribers_0), value);
  3207. }
  3208. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___connectionEvent_1)); }
  3209. inline ConnectionChangeEvent_t3251856151 * get_connectionEvent_1() const { return ___connectionEvent_1; }
  3210. inline ConnectionChangeEvent_t3251856151 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  3211. inline void set_connectionEvent_1(ConnectionChangeEvent_t3251856151 * value)
  3212. {
  3213. ___connectionEvent_1 = value;
  3214. Il2CppCodeGenWriteBarrier((&___connectionEvent_1), value);
  3215. }
  3216. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___disconnectionEvent_2)); }
  3217. inline ConnectionChangeEvent_t3251856151 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  3218. inline ConnectionChangeEvent_t3251856151 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  3219. inline void set_disconnectionEvent_2(ConnectionChangeEvent_t3251856151 * value)
  3220. {
  3221. ___disconnectionEvent_2 = value;
  3222. Il2CppCodeGenWriteBarrier((&___disconnectionEvent_2), value);
  3223. }
  3224. };
  3225. #ifdef __clang__
  3226. #pragma clang diagnostic pop
  3227. #endif
  3228. #endif // PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
  3229. #ifndef STACKTRACEUTILITY_T3465565809_H
  3230. #define STACKTRACEUTILITY_T3465565809_H
  3231. #ifdef __clang__
  3232. #pragma clang diagnostic push
  3233. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3234. #pragma clang diagnostic ignored "-Wunused-variable"
  3235. #endif
  3236. // UnityEngine.StackTraceUtility
  3237. struct StackTraceUtility_t3465565809 : public RuntimeObject
  3238. {
  3239. public:
  3240. public:
  3241. };
  3242. struct StackTraceUtility_t3465565809_StaticFields
  3243. {
  3244. public:
  3245. // System.String UnityEngine.StackTraceUtility::projectFolder
  3246. String_t* ___projectFolder_0;
  3247. public:
  3248. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); }
  3249. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  3250. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  3251. inline void set_projectFolder_0(String_t* value)
  3252. {
  3253. ___projectFolder_0 = value;
  3254. Il2CppCodeGenWriteBarrier((&___projectFolder_0), value);
  3255. }
  3256. };
  3257. #ifdef __clang__
  3258. #pragma clang diagnostic pop
  3259. #endif
  3260. #endif // STACKTRACEUTILITY_T3465565809_H
  3261. #ifndef LIST_1_T128053199_H
  3262. #define LIST_1_T128053199_H
  3263. #ifdef __clang__
  3264. #pragma clang diagnostic push
  3265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3266. #pragma clang diagnostic ignored "-Wunused-variable"
  3267. #endif
  3268. // System.Collections.Generic.List`1<System.Int32>
  3269. struct List_1_t128053199 : public RuntimeObject
  3270. {
  3271. public:
  3272. // T[] System.Collections.Generic.List`1::_items
  3273. Int32U5BU5D_t385246372* ____items_1;
  3274. // System.Int32 System.Collections.Generic.List`1::_size
  3275. int32_t ____size_2;
  3276. // System.Int32 System.Collections.Generic.List`1::_version
  3277. int32_t ____version_3;
  3278. public:
  3279. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____items_1)); }
  3280. inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; }
  3281. inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; }
  3282. inline void set__items_1(Int32U5BU5D_t385246372* value)
  3283. {
  3284. ____items_1 = value;
  3285. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3286. }
  3287. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____size_2)); }
  3288. inline int32_t get__size_2() const { return ____size_2; }
  3289. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3290. inline void set__size_2(int32_t value)
  3291. {
  3292. ____size_2 = value;
  3293. }
  3294. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____version_3)); }
  3295. inline int32_t get__version_3() const { return ____version_3; }
  3296. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3297. inline void set__version_3(int32_t value)
  3298. {
  3299. ____version_3 = value;
  3300. }
  3301. };
  3302. struct List_1_t128053199_StaticFields
  3303. {
  3304. public:
  3305. // T[] System.Collections.Generic.List`1::EmptyArray
  3306. Int32U5BU5D_t385246372* ___EmptyArray_4;
  3307. public:
  3308. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); }
  3309. inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3310. inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3311. inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value)
  3312. {
  3313. ___EmptyArray_4 = value;
  3314. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3315. }
  3316. };
  3317. #ifdef __clang__
  3318. #pragma clang diagnostic pop
  3319. #endif
  3320. #endif // LIST_1_T128053199_H
  3321. #ifndef MESSAGEEVENTARGS_T1170575784_H
  3322. #define MESSAGEEVENTARGS_T1170575784_H
  3323. #ifdef __clang__
  3324. #pragma clang diagnostic push
  3325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3326. #pragma clang diagnostic ignored "-Wunused-variable"
  3327. #endif
  3328. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  3329. struct MessageEventArgs_t1170575784 : public RuntimeObject
  3330. {
  3331. public:
  3332. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  3333. int32_t ___playerId_0;
  3334. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  3335. ByteU5BU5D_t4116647657* ___data_1;
  3336. public:
  3337. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); }
  3338. inline int32_t get_playerId_0() const { return ___playerId_0; }
  3339. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  3340. inline void set_playerId_0(int32_t value)
  3341. {
  3342. ___playerId_0 = value;
  3343. }
  3344. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___data_1)); }
  3345. inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; }
  3346. inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; }
  3347. inline void set_data_1(ByteU5BU5D_t4116647657* value)
  3348. {
  3349. ___data_1 = value;
  3350. Il2CppCodeGenWriteBarrier((&___data_1), value);
  3351. }
  3352. };
  3353. #ifdef __clang__
  3354. #pragma clang diagnostic pop
  3355. #endif
  3356. #endif // MESSAGEEVENTARGS_T1170575784_H
  3357. #ifndef ATTRIBUTE_T861562559_H
  3358. #define ATTRIBUTE_T861562559_H
  3359. #ifdef __clang__
  3360. #pragma clang diagnostic push
  3361. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3362. #pragma clang diagnostic ignored "-Wunused-variable"
  3363. #endif
  3364. // System.Attribute
  3365. struct Attribute_t861562559 : public RuntimeObject
  3366. {
  3367. public:
  3368. public:
  3369. };
  3370. #ifdef __clang__
  3371. #pragma clang diagnostic pop
  3372. #endif
  3373. #endif // ATTRIBUTE_T861562559_H
  3374. #ifndef UINT32_T2560061978_H
  3375. #define UINT32_T2560061978_H
  3376. #ifdef __clang__
  3377. #pragma clang diagnostic push
  3378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3379. #pragma clang diagnostic ignored "-Wunused-variable"
  3380. #endif
  3381. // System.UInt32
  3382. struct UInt32_t2560061978
  3383. {
  3384. public:
  3385. // System.UInt32 System.UInt32::m_value
  3386. uint32_t ___m_value_2;
  3387. public:
  3388. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  3389. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  3390. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  3391. inline void set_m_value_2(uint32_t value)
  3392. {
  3393. ___m_value_2 = value;
  3394. }
  3395. };
  3396. #ifdef __clang__
  3397. #pragma clang diagnostic pop
  3398. #endif
  3399. #endif // UINT32_T2560061978_H
  3400. #ifndef PLAYERPREFSEXCEPTION_T3295148878_H
  3401. #define PLAYERPREFSEXCEPTION_T3295148878_H
  3402. #ifdef __clang__
  3403. #pragma clang diagnostic push
  3404. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3405. #pragma clang diagnostic ignored "-Wunused-variable"
  3406. #endif
  3407. // UnityEngine.PlayerPrefsException
  3408. struct PlayerPrefsException_t3295148878 : public Exception_t
  3409. {
  3410. public:
  3411. public:
  3412. };
  3413. #ifdef __clang__
  3414. #pragma clang diagnostic pop
  3415. #endif
  3416. #endif // PLAYERPREFSEXCEPTION_T3295148878_H
  3417. #ifndef VECTOR4_T3319028937_H
  3418. #define VECTOR4_T3319028937_H
  3419. #ifdef __clang__
  3420. #pragma clang diagnostic push
  3421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3422. #pragma clang diagnostic ignored "-Wunused-variable"
  3423. #endif
  3424. // UnityEngine.Vector4
  3425. struct Vector4_t3319028937
  3426. {
  3427. public:
  3428. // System.Single UnityEngine.Vector4::x
  3429. float ___x_1;
  3430. // System.Single UnityEngine.Vector4::y
  3431. float ___y_2;
  3432. // System.Single UnityEngine.Vector4::z
  3433. float ___z_3;
  3434. // System.Single UnityEngine.Vector4::w
  3435. float ___w_4;
  3436. public:
  3437. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  3438. inline float get_x_1() const { return ___x_1; }
  3439. inline float* get_address_of_x_1() { return &___x_1; }
  3440. inline void set_x_1(float value)
  3441. {
  3442. ___x_1 = value;
  3443. }
  3444. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  3445. inline float get_y_2() const { return ___y_2; }
  3446. inline float* get_address_of_y_2() { return &___y_2; }
  3447. inline void set_y_2(float value)
  3448. {
  3449. ___y_2 = value;
  3450. }
  3451. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  3452. inline float get_z_3() const { return ___z_3; }
  3453. inline float* get_address_of_z_3() { return &___z_3; }
  3454. inline void set_z_3(float value)
  3455. {
  3456. ___z_3 = value;
  3457. }
  3458. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  3459. inline float get_w_4() const { return ___w_4; }
  3460. inline float* get_address_of_w_4() { return &___w_4; }
  3461. inline void set_w_4(float value)
  3462. {
  3463. ___w_4 = value;
  3464. }
  3465. };
  3466. struct Vector4_t3319028937_StaticFields
  3467. {
  3468. public:
  3469. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  3470. Vector4_t3319028937 ___zeroVector_5;
  3471. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  3472. Vector4_t3319028937 ___oneVector_6;
  3473. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  3474. Vector4_t3319028937 ___positiveInfinityVector_7;
  3475. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  3476. Vector4_t3319028937 ___negativeInfinityVector_8;
  3477. public:
  3478. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  3479. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  3480. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3481. inline void set_zeroVector_5(Vector4_t3319028937 value)
  3482. {
  3483. ___zeroVector_5 = value;
  3484. }
  3485. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  3486. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  3487. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  3488. inline void set_oneVector_6(Vector4_t3319028937 value)
  3489. {
  3490. ___oneVector_6 = value;
  3491. }
  3492. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  3493. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  3494. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  3495. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  3496. {
  3497. ___positiveInfinityVector_7 = value;
  3498. }
  3499. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  3500. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  3501. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  3502. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  3503. {
  3504. ___negativeInfinityVector_8 = value;
  3505. }
  3506. };
  3507. #ifdef __clang__
  3508. #pragma clang diagnostic pop
  3509. #endif
  3510. #endif // VECTOR4_T3319028937_H
  3511. #ifndef SELECTIONBASEATTRIBUTE_T3493465804_H
  3512. #define SELECTIONBASEATTRIBUTE_T3493465804_H
  3513. #ifdef __clang__
  3514. #pragma clang diagnostic push
  3515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3516. #pragma clang diagnostic ignored "-Wunused-variable"
  3517. #endif
  3518. // UnityEngine.SelectionBaseAttribute
  3519. struct SelectionBaseAttribute_t3493465804 : public Attribute_t861562559
  3520. {
  3521. public:
  3522. public:
  3523. };
  3524. #ifdef __clang__
  3525. #pragma clang diagnostic pop
  3526. #endif
  3527. #endif // SELECTIONBASEATTRIBUTE_T3493465804_H
  3528. #ifndef CHAR_T3634460470_H
  3529. #define CHAR_T3634460470_H
  3530. #ifdef __clang__
  3531. #pragma clang diagnostic push
  3532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3533. #pragma clang diagnostic ignored "-Wunused-variable"
  3534. #endif
  3535. // System.Char
  3536. struct Char_t3634460470
  3537. {
  3538. public:
  3539. // System.Char System.Char::m_value
  3540. Il2CppChar ___m_value_2;
  3541. public:
  3542. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Char_t3634460470, ___m_value_2)); }
  3543. inline Il2CppChar get_m_value_2() const { return ___m_value_2; }
  3544. inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; }
  3545. inline void set_m_value_2(Il2CppChar value)
  3546. {
  3547. ___m_value_2 = value;
  3548. }
  3549. };
  3550. struct Char_t3634460470_StaticFields
  3551. {
  3552. public:
  3553. // System.Byte* System.Char::category_data
  3554. uint8_t* ___category_data_3;
  3555. // System.Byte* System.Char::numeric_data
  3556. uint8_t* ___numeric_data_4;
  3557. // System.Double* System.Char::numeric_data_values
  3558. double* ___numeric_data_values_5;
  3559. // System.UInt16* System.Char::to_lower_data_low
  3560. uint16_t* ___to_lower_data_low_6;
  3561. // System.UInt16* System.Char::to_lower_data_high
  3562. uint16_t* ___to_lower_data_high_7;
  3563. // System.UInt16* System.Char::to_upper_data_low
  3564. uint16_t* ___to_upper_data_low_8;
  3565. // System.UInt16* System.Char::to_upper_data_high
  3566. uint16_t* ___to_upper_data_high_9;
  3567. public:
  3568. inline static int32_t get_offset_of_category_data_3() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); }
  3569. inline uint8_t* get_category_data_3() const { return ___category_data_3; }
  3570. inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; }
  3571. inline void set_category_data_3(uint8_t* value)
  3572. {
  3573. ___category_data_3 = value;
  3574. }
  3575. inline static int32_t get_offset_of_numeric_data_4() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); }
  3576. inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; }
  3577. inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; }
  3578. inline void set_numeric_data_4(uint8_t* value)
  3579. {
  3580. ___numeric_data_4 = value;
  3581. }
  3582. inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); }
  3583. inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; }
  3584. inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; }
  3585. inline void set_numeric_data_values_5(double* value)
  3586. {
  3587. ___numeric_data_values_5 = value;
  3588. }
  3589. inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); }
  3590. inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; }
  3591. inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; }
  3592. inline void set_to_lower_data_low_6(uint16_t* value)
  3593. {
  3594. ___to_lower_data_low_6 = value;
  3595. }
  3596. inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); }
  3597. inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; }
  3598. inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; }
  3599. inline void set_to_lower_data_high_7(uint16_t* value)
  3600. {
  3601. ___to_lower_data_high_7 = value;
  3602. }
  3603. inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); }
  3604. inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; }
  3605. inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; }
  3606. inline void set_to_upper_data_low_8(uint16_t* value)
  3607. {
  3608. ___to_upper_data_low_8 = value;
  3609. }
  3610. inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); }
  3611. inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; }
  3612. inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; }
  3613. inline void set_to_upper_data_high_9(uint16_t* value)
  3614. {
  3615. ___to_upper_data_high_9 = value;
  3616. }
  3617. };
  3618. #ifdef __clang__
  3619. #pragma clang diagnostic pop
  3620. #endif
  3621. #endif // CHAR_T3634460470_H
  3622. #ifndef MATRIX4X4_T1817901843_H
  3623. #define MATRIX4X4_T1817901843_H
  3624. #ifdef __clang__
  3625. #pragma clang diagnostic push
  3626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3627. #pragma clang diagnostic ignored "-Wunused-variable"
  3628. #endif
  3629. // UnityEngine.Matrix4x4
  3630. struct Matrix4x4_t1817901843
  3631. {
  3632. public:
  3633. // System.Single UnityEngine.Matrix4x4::m00
  3634. float ___m00_0;
  3635. // System.Single UnityEngine.Matrix4x4::m10
  3636. float ___m10_1;
  3637. // System.Single UnityEngine.Matrix4x4::m20
  3638. float ___m20_2;
  3639. // System.Single UnityEngine.Matrix4x4::m30
  3640. float ___m30_3;
  3641. // System.Single UnityEngine.Matrix4x4::m01
  3642. float ___m01_4;
  3643. // System.Single UnityEngine.Matrix4x4::m11
  3644. float ___m11_5;
  3645. // System.Single UnityEngine.Matrix4x4::m21
  3646. float ___m21_6;
  3647. // System.Single UnityEngine.Matrix4x4::m31
  3648. float ___m31_7;
  3649. // System.Single UnityEngine.Matrix4x4::m02
  3650. float ___m02_8;
  3651. // System.Single UnityEngine.Matrix4x4::m12
  3652. float ___m12_9;
  3653. // System.Single UnityEngine.Matrix4x4::m22
  3654. float ___m22_10;
  3655. // System.Single UnityEngine.Matrix4x4::m32
  3656. float ___m32_11;
  3657. // System.Single UnityEngine.Matrix4x4::m03
  3658. float ___m03_12;
  3659. // System.Single UnityEngine.Matrix4x4::m13
  3660. float ___m13_13;
  3661. // System.Single UnityEngine.Matrix4x4::m23
  3662. float ___m23_14;
  3663. // System.Single UnityEngine.Matrix4x4::m33
  3664. float ___m33_15;
  3665. public:
  3666. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m00_0)); }
  3667. inline float get_m00_0() const { return ___m00_0; }
  3668. inline float* get_address_of_m00_0() { return &___m00_0; }
  3669. inline void set_m00_0(float value)
  3670. {
  3671. ___m00_0 = value;
  3672. }
  3673. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m10_1)); }
  3674. inline float get_m10_1() const { return ___m10_1; }
  3675. inline float* get_address_of_m10_1() { return &___m10_1; }
  3676. inline void set_m10_1(float value)
  3677. {
  3678. ___m10_1 = value;
  3679. }
  3680. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m20_2)); }
  3681. inline float get_m20_2() const { return ___m20_2; }
  3682. inline float* get_address_of_m20_2() { return &___m20_2; }
  3683. inline void set_m20_2(float value)
  3684. {
  3685. ___m20_2 = value;
  3686. }
  3687. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m30_3)); }
  3688. inline float get_m30_3() const { return ___m30_3; }
  3689. inline float* get_address_of_m30_3() { return &___m30_3; }
  3690. inline void set_m30_3(float value)
  3691. {
  3692. ___m30_3 = value;
  3693. }
  3694. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m01_4)); }
  3695. inline float get_m01_4() const { return ___m01_4; }
  3696. inline float* get_address_of_m01_4() { return &___m01_4; }
  3697. inline void set_m01_4(float value)
  3698. {
  3699. ___m01_4 = value;
  3700. }
  3701. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m11_5)); }
  3702. inline float get_m11_5() const { return ___m11_5; }
  3703. inline float* get_address_of_m11_5() { return &___m11_5; }
  3704. inline void set_m11_5(float value)
  3705. {
  3706. ___m11_5 = value;
  3707. }
  3708. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m21_6)); }
  3709. inline float get_m21_6() const { return ___m21_6; }
  3710. inline float* get_address_of_m21_6() { return &___m21_6; }
  3711. inline void set_m21_6(float value)
  3712. {
  3713. ___m21_6 = value;
  3714. }
  3715. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m31_7)); }
  3716. inline float get_m31_7() const { return ___m31_7; }
  3717. inline float* get_address_of_m31_7() { return &___m31_7; }
  3718. inline void set_m31_7(float value)
  3719. {
  3720. ___m31_7 = value;
  3721. }
  3722. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m02_8)); }
  3723. inline float get_m02_8() const { return ___m02_8; }
  3724. inline float* get_address_of_m02_8() { return &___m02_8; }
  3725. inline void set_m02_8(float value)
  3726. {
  3727. ___m02_8 = value;
  3728. }
  3729. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m12_9)); }
  3730. inline float get_m12_9() const { return ___m12_9; }
  3731. inline float* get_address_of_m12_9() { return &___m12_9; }
  3732. inline void set_m12_9(float value)
  3733. {
  3734. ___m12_9 = value;
  3735. }
  3736. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m22_10)); }
  3737. inline float get_m22_10() const { return ___m22_10; }
  3738. inline float* get_address_of_m22_10() { return &___m22_10; }
  3739. inline void set_m22_10(float value)
  3740. {
  3741. ___m22_10 = value;
  3742. }
  3743. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m32_11)); }
  3744. inline float get_m32_11() const { return ___m32_11; }
  3745. inline float* get_address_of_m32_11() { return &___m32_11; }
  3746. inline void set_m32_11(float value)
  3747. {
  3748. ___m32_11 = value;
  3749. }
  3750. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m03_12)); }
  3751. inline float get_m03_12() const { return ___m03_12; }
  3752. inline float* get_address_of_m03_12() { return &___m03_12; }
  3753. inline void set_m03_12(float value)
  3754. {
  3755. ___m03_12 = value;
  3756. }
  3757. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m13_13)); }
  3758. inline float get_m13_13() const { return ___m13_13; }
  3759. inline float* get_address_of_m13_13() { return &___m13_13; }
  3760. inline void set_m13_13(float value)
  3761. {
  3762. ___m13_13 = value;
  3763. }
  3764. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m23_14)); }
  3765. inline float get_m23_14() const { return ___m23_14; }
  3766. inline float* get_address_of_m23_14() { return &___m23_14; }
  3767. inline void set_m23_14(float value)
  3768. {
  3769. ___m23_14 = value;
  3770. }
  3771. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m33_15)); }
  3772. inline float get_m33_15() const { return ___m33_15; }
  3773. inline float* get_address_of_m33_15() { return &___m33_15; }
  3774. inline void set_m33_15(float value)
  3775. {
  3776. ___m33_15 = value;
  3777. }
  3778. };
  3779. struct Matrix4x4_t1817901843_StaticFields
  3780. {
  3781. public:
  3782. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3783. Matrix4x4_t1817901843 ___zeroMatrix_16;
  3784. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3785. Matrix4x4_t1817901843 ___identityMatrix_17;
  3786. public:
  3787. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); }
  3788. inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3789. inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3790. inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value)
  3791. {
  3792. ___zeroMatrix_16 = value;
  3793. }
  3794. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); }
  3795. inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3796. inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3797. inline void set_identityMatrix_17(Matrix4x4_t1817901843 value)
  3798. {
  3799. ___identityMatrix_17 = value;
  3800. }
  3801. };
  3802. #ifdef __clang__
  3803. #pragma clang diagnostic pop
  3804. #endif
  3805. #endif // MATRIX4X4_T1817901843_H
  3806. #ifndef PARAMETERMODIFIER_T1461694466_H
  3807. #define PARAMETERMODIFIER_T1461694466_H
  3808. #ifdef __clang__
  3809. #pragma clang diagnostic push
  3810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3811. #pragma clang diagnostic ignored "-Wunused-variable"
  3812. #endif
  3813. // System.Reflection.ParameterModifier
  3814. struct ParameterModifier_t1461694466
  3815. {
  3816. public:
  3817. // System.Boolean[] System.Reflection.ParameterModifier::_byref
  3818. BooleanU5BU5D_t2897418192* ____byref_0;
  3819. public:
  3820. inline static int32_t get_offset_of__byref_0() { return static_cast<int32_t>(offsetof(ParameterModifier_t1461694466, ____byref_0)); }
  3821. inline BooleanU5BU5D_t2897418192* get__byref_0() const { return ____byref_0; }
  3822. inline BooleanU5BU5D_t2897418192** get_address_of__byref_0() { return &____byref_0; }
  3823. inline void set__byref_0(BooleanU5BU5D_t2897418192* value)
  3824. {
  3825. ____byref_0 = value;
  3826. Il2CppCodeGenWriteBarrier((&____byref_0), value);
  3827. }
  3828. };
  3829. #ifdef __clang__
  3830. #pragma clang diagnostic pop
  3831. #endif
  3832. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  3833. struct ParameterModifier_t1461694466_marshaled_pinvoke
  3834. {
  3835. int32_t* ____byref_0;
  3836. };
  3837. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  3838. struct ParameterModifier_t1461694466_marshaled_com
  3839. {
  3840. int32_t* ____byref_0;
  3841. };
  3842. #endif // PARAMETERMODIFIER_T1461694466_H
  3843. #ifndef REFLECTIONPROBEBLENDINFO_T288657778_H
  3844. #define REFLECTIONPROBEBLENDINFO_T288657778_H
  3845. #ifdef __clang__
  3846. #pragma clang diagnostic push
  3847. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3848. #pragma clang diagnostic ignored "-Wunused-variable"
  3849. #endif
  3850. // UnityEngine.Rendering.ReflectionProbeBlendInfo
  3851. struct ReflectionProbeBlendInfo_t288657778
  3852. {
  3853. public:
  3854. // UnityEngine.ReflectionProbe UnityEngine.Rendering.ReflectionProbeBlendInfo::probe
  3855. ReflectionProbe_t175708936 * ___probe_0;
  3856. // System.Single UnityEngine.Rendering.ReflectionProbeBlendInfo::weight
  3857. float ___weight_1;
  3858. public:
  3859. inline static int32_t get_offset_of_probe_0() { return static_cast<int32_t>(offsetof(ReflectionProbeBlendInfo_t288657778, ___probe_0)); }
  3860. inline ReflectionProbe_t175708936 * get_probe_0() const { return ___probe_0; }
  3861. inline ReflectionProbe_t175708936 ** get_address_of_probe_0() { return &___probe_0; }
  3862. inline void set_probe_0(ReflectionProbe_t175708936 * value)
  3863. {
  3864. ___probe_0 = value;
  3865. Il2CppCodeGenWriteBarrier((&___probe_0), value);
  3866. }
  3867. inline static int32_t get_offset_of_weight_1() { return static_cast<int32_t>(offsetof(ReflectionProbeBlendInfo_t288657778, ___weight_1)); }
  3868. inline float get_weight_1() const { return ___weight_1; }
  3869. inline float* get_address_of_weight_1() { return &___weight_1; }
  3870. inline void set_weight_1(float value)
  3871. {
  3872. ___weight_1 = value;
  3873. }
  3874. };
  3875. #ifdef __clang__
  3876. #pragma clang diagnostic pop
  3877. #endif
  3878. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ReflectionProbeBlendInfo
  3879. struct ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke
  3880. {
  3881. ReflectionProbe_t175708936 * ___probe_0;
  3882. float ___weight_1;
  3883. };
  3884. // Native definition for COM marshalling of UnityEngine.Rendering.ReflectionProbeBlendInfo
  3885. struct ReflectionProbeBlendInfo_t288657778_marshaled_com
  3886. {
  3887. ReflectionProbe_t175708936 * ___probe_0;
  3888. float ___weight_1;
  3889. };
  3890. #endif // REFLECTIONPROBEBLENDINFO_T288657778_H
  3891. #ifndef PREFERBINARYSERIALIZATION_T2906007930_H
  3892. #define PREFERBINARYSERIALIZATION_T2906007930_H
  3893. #ifdef __clang__
  3894. #pragma clang diagnostic push
  3895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3896. #pragma clang diagnostic ignored "-Wunused-variable"
  3897. #endif
  3898. // UnityEngine.PreferBinarySerialization
  3899. struct PreferBinarySerialization_t2906007930 : public Attribute_t861562559
  3900. {
  3901. public:
  3902. public:
  3903. };
  3904. #ifdef __clang__
  3905. #pragma clang diagnostic pop
  3906. #endif
  3907. #endif // PREFERBINARYSERIALIZATION_T2906007930_H
  3908. #ifndef RECT_T2360479859_H
  3909. #define RECT_T2360479859_H
  3910. #ifdef __clang__
  3911. #pragma clang diagnostic push
  3912. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3913. #pragma clang diagnostic ignored "-Wunused-variable"
  3914. #endif
  3915. // UnityEngine.Rect
  3916. struct Rect_t2360479859
  3917. {
  3918. public:
  3919. // System.Single UnityEngine.Rect::m_XMin
  3920. float ___m_XMin_0;
  3921. // System.Single UnityEngine.Rect::m_YMin
  3922. float ___m_YMin_1;
  3923. // System.Single UnityEngine.Rect::m_Width
  3924. float ___m_Width_2;
  3925. // System.Single UnityEngine.Rect::m_Height
  3926. float ___m_Height_3;
  3927. public:
  3928. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  3929. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3930. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3931. inline void set_m_XMin_0(float value)
  3932. {
  3933. ___m_XMin_0 = value;
  3934. }
  3935. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  3936. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3937. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3938. inline void set_m_YMin_1(float value)
  3939. {
  3940. ___m_YMin_1 = value;
  3941. }
  3942. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  3943. inline float get_m_Width_2() const { return ___m_Width_2; }
  3944. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3945. inline void set_m_Width_2(float value)
  3946. {
  3947. ___m_Width_2 = value;
  3948. }
  3949. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  3950. inline float get_m_Height_3() const { return ___m_Height_3; }
  3951. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3952. inline void set_m_Height_3(float value)
  3953. {
  3954. ___m_Height_3 = value;
  3955. }
  3956. };
  3957. #ifdef __clang__
  3958. #pragma clang diagnostic pop
  3959. #endif
  3960. #endif // RECT_T2360479859_H
  3961. #ifndef VECTOR2_T2156229523_H
  3962. #define VECTOR2_T2156229523_H
  3963. #ifdef __clang__
  3964. #pragma clang diagnostic push
  3965. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3966. #pragma clang diagnostic ignored "-Wunused-variable"
  3967. #endif
  3968. // UnityEngine.Vector2
  3969. struct Vector2_t2156229523
  3970. {
  3971. public:
  3972. // System.Single UnityEngine.Vector2::x
  3973. float ___x_0;
  3974. // System.Single UnityEngine.Vector2::y
  3975. float ___y_1;
  3976. public:
  3977. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  3978. inline float get_x_0() const { return ___x_0; }
  3979. inline float* get_address_of_x_0() { return &___x_0; }
  3980. inline void set_x_0(float value)
  3981. {
  3982. ___x_0 = value;
  3983. }
  3984. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  3985. inline float get_y_1() const { return ___y_1; }
  3986. inline float* get_address_of_y_1() { return &___y_1; }
  3987. inline void set_y_1(float value)
  3988. {
  3989. ___y_1 = value;
  3990. }
  3991. };
  3992. struct Vector2_t2156229523_StaticFields
  3993. {
  3994. public:
  3995. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  3996. Vector2_t2156229523 ___zeroVector_2;
  3997. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  3998. Vector2_t2156229523 ___oneVector_3;
  3999. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4000. Vector2_t2156229523 ___upVector_4;
  4001. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4002. Vector2_t2156229523 ___downVector_5;
  4003. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4004. Vector2_t2156229523 ___leftVector_6;
  4005. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4006. Vector2_t2156229523 ___rightVector_7;
  4007. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4008. Vector2_t2156229523 ___positiveInfinityVector_8;
  4009. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4010. Vector2_t2156229523 ___negativeInfinityVector_9;
  4011. public:
  4012. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  4013. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  4014. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4015. inline void set_zeroVector_2(Vector2_t2156229523 value)
  4016. {
  4017. ___zeroVector_2 = value;
  4018. }
  4019. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  4020. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  4021. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4022. inline void set_oneVector_3(Vector2_t2156229523 value)
  4023. {
  4024. ___oneVector_3 = value;
  4025. }
  4026. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  4027. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  4028. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  4029. inline void set_upVector_4(Vector2_t2156229523 value)
  4030. {
  4031. ___upVector_4 = value;
  4032. }
  4033. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  4034. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  4035. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  4036. inline void set_downVector_5(Vector2_t2156229523 value)
  4037. {
  4038. ___downVector_5 = value;
  4039. }
  4040. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  4041. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  4042. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4043. inline void set_leftVector_6(Vector2_t2156229523 value)
  4044. {
  4045. ___leftVector_6 = value;
  4046. }
  4047. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  4048. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  4049. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4050. inline void set_rightVector_7(Vector2_t2156229523 value)
  4051. {
  4052. ___rightVector_7 = value;
  4053. }
  4054. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  4055. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4056. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4057. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  4058. {
  4059. ___positiveInfinityVector_8 = value;
  4060. }
  4061. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  4062. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4063. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4064. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  4065. {
  4066. ___negativeInfinityVector_9 = value;
  4067. }
  4068. };
  4069. #ifdef __clang__
  4070. #pragma clang diagnostic pop
  4071. #endif
  4072. #endif // VECTOR2_T2156229523_H
  4073. #ifndef HITINFO_T3229609740_H
  4074. #define HITINFO_T3229609740_H
  4075. #ifdef __clang__
  4076. #pragma clang diagnostic push
  4077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4078. #pragma clang diagnostic ignored "-Wunused-variable"
  4079. #endif
  4080. // UnityEngine.SendMouseEvents/HitInfo
  4081. struct HitInfo_t3229609740
  4082. {
  4083. public:
  4084. // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
  4085. GameObject_t1113636619 * ___target_0;
  4086. // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
  4087. Camera_t4157153871 * ___camera_1;
  4088. public:
  4089. inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___target_0)); }
  4090. inline GameObject_t1113636619 * get_target_0() const { return ___target_0; }
  4091. inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; }
  4092. inline void set_target_0(GameObject_t1113636619 * value)
  4093. {
  4094. ___target_0 = value;
  4095. Il2CppCodeGenWriteBarrier((&___target_0), value);
  4096. }
  4097. inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___camera_1)); }
  4098. inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; }
  4099. inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; }
  4100. inline void set_camera_1(Camera_t4157153871 * value)
  4101. {
  4102. ___camera_1 = value;
  4103. Il2CppCodeGenWriteBarrier((&___camera_1), value);
  4104. }
  4105. };
  4106. #ifdef __clang__
  4107. #pragma clang diagnostic pop
  4108. #endif
  4109. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  4110. struct HitInfo_t3229609740_marshaled_pinvoke
  4111. {
  4112. GameObject_t1113636619 * ___target_0;
  4113. Camera_t4157153871 * ___camera_1;
  4114. };
  4115. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  4116. struct HitInfo_t3229609740_marshaled_com
  4117. {
  4118. GameObject_t1113636619 * ___target_0;
  4119. Camera_t4157153871 * ___camera_1;
  4120. };
  4121. #endif // HITINFO_T3229609740_H
  4122. #ifndef METHODBASE_T_H
  4123. #define METHODBASE_T_H
  4124. #ifdef __clang__
  4125. #pragma clang diagnostic push
  4126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4127. #pragma clang diagnostic ignored "-Wunused-variable"
  4128. #endif
  4129. // System.Reflection.MethodBase
  4130. struct MethodBase_t : public MemberInfo_t
  4131. {
  4132. public:
  4133. public:
  4134. };
  4135. #ifdef __clang__
  4136. #pragma clang diagnostic pop
  4137. #endif
  4138. #endif // METHODBASE_T_H
  4139. #ifndef SERIALIZEFIELD_T3286833614_H
  4140. #define SERIALIZEFIELD_T3286833614_H
  4141. #ifdef __clang__
  4142. #pragma clang diagnostic push
  4143. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4144. #pragma clang diagnostic ignored "-Wunused-variable"
  4145. #endif
  4146. // UnityEngine.SerializeField
  4147. struct SerializeField_t3286833614 : public Attribute_t861562559
  4148. {
  4149. public:
  4150. public:
  4151. };
  4152. #ifdef __clang__
  4153. #pragma clang diagnostic pop
  4154. #endif
  4155. #endif // SERIALIZEFIELD_T3286833614_H
  4156. #ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H
  4157. #define SERIALIZEPRIVATEVARIABLES_T3872960625_H
  4158. #ifdef __clang__
  4159. #pragma clang diagnostic push
  4160. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4161. #pragma clang diagnostic ignored "-Wunused-variable"
  4162. #endif
  4163. // UnityEngine.SerializePrivateVariables
  4164. struct SerializePrivateVariables_t3872960625 : public Attribute_t861562559
  4165. {
  4166. public:
  4167. public:
  4168. };
  4169. #ifdef __clang__
  4170. #pragma clang diagnostic pop
  4171. #endif
  4172. #endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H
  4173. #ifndef SORTINGLAYER_T2251519173_H
  4174. #define SORTINGLAYER_T2251519173_H
  4175. #ifdef __clang__
  4176. #pragma clang diagnostic push
  4177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4178. #pragma clang diagnostic ignored "-Wunused-variable"
  4179. #endif
  4180. // UnityEngine.SortingLayer
  4181. struct SortingLayer_t2251519173
  4182. {
  4183. public:
  4184. // System.Int32 UnityEngine.SortingLayer::m_Id
  4185. int32_t ___m_Id_0;
  4186. public:
  4187. inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_t2251519173, ___m_Id_0)); }
  4188. inline int32_t get_m_Id_0() const { return ___m_Id_0; }
  4189. inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
  4190. inline void set_m_Id_0(int32_t value)
  4191. {
  4192. ___m_Id_0 = value;
  4193. }
  4194. };
  4195. #ifdef __clang__
  4196. #pragma clang diagnostic pop
  4197. #endif
  4198. #endif // SORTINGLAYER_T2251519173_H
  4199. #ifndef FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
  4200. #define FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
  4201. #ifdef __clang__
  4202. #pragma clang diagnostic push
  4203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4204. #pragma clang diagnostic ignored "-Wunused-variable"
  4205. #endif
  4206. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  4207. struct FormerlySerializedAsAttribute_t2859083114 : public Attribute_t861562559
  4208. {
  4209. public:
  4210. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  4211. String_t* ___m_oldName_0;
  4212. public:
  4213. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t2859083114, ___m_oldName_0)); }
  4214. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  4215. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  4216. inline void set_m_oldName_0(String_t* value)
  4217. {
  4218. ___m_oldName_0 = value;
  4219. Il2CppCodeGenWriteBarrier((&___m_oldName_0), value);
  4220. }
  4221. };
  4222. #ifdef __clang__
  4223. #pragma clang diagnostic pop
  4224. #endif
  4225. #endif // FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
  4226. #ifndef PROPERTYNAME_T3749835189_H
  4227. #define PROPERTYNAME_T3749835189_H
  4228. #ifdef __clang__
  4229. #pragma clang diagnostic push
  4230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4231. #pragma clang diagnostic ignored "-Wunused-variable"
  4232. #endif
  4233. // UnityEngine.PropertyName
  4234. struct PropertyName_t3749835189
  4235. {
  4236. public:
  4237. // System.Int32 UnityEngine.PropertyName::id
  4238. int32_t ___id_0;
  4239. public:
  4240. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t3749835189, ___id_0)); }
  4241. inline int32_t get_id_0() const { return ___id_0; }
  4242. inline int32_t* get_address_of_id_0() { return &___id_0; }
  4243. inline void set_id_0(int32_t value)
  4244. {
  4245. ___id_0 = value;
  4246. }
  4247. };
  4248. #ifdef __clang__
  4249. #pragma clang diagnostic pop
  4250. #endif
  4251. #endif // PROPERTYNAME_T3749835189_H
  4252. #ifndef PROPERTYATTRIBUTE_T3677895545_H
  4253. #define PROPERTYATTRIBUTE_T3677895545_H
  4254. #ifdef __clang__
  4255. #pragma clang diagnostic push
  4256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4257. #pragma clang diagnostic ignored "-Wunused-variable"
  4258. #endif
  4259. // UnityEngine.PropertyAttribute
  4260. struct PropertyAttribute_t3677895545 : public Attribute_t861562559
  4261. {
  4262. public:
  4263. public:
  4264. };
  4265. #ifdef __clang__
  4266. #pragma clang diagnostic pop
  4267. #endif
  4268. #endif // PROPERTYATTRIBUTE_T3677895545_H
  4269. #ifndef RANGEINT_T2094684618_H
  4270. #define RANGEINT_T2094684618_H
  4271. #ifdef __clang__
  4272. #pragma clang diagnostic push
  4273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4274. #pragma clang diagnostic ignored "-Wunused-variable"
  4275. #endif
  4276. // UnityEngine.RangeInt
  4277. struct RangeInt_t2094684618
  4278. {
  4279. public:
  4280. // System.Int32 UnityEngine.RangeInt::start
  4281. int32_t ___start_0;
  4282. // System.Int32 UnityEngine.RangeInt::length
  4283. int32_t ___length_1;
  4284. public:
  4285. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_t2094684618, ___start_0)); }
  4286. inline int32_t get_start_0() const { return ___start_0; }
  4287. inline int32_t* get_address_of_start_0() { return &___start_0; }
  4288. inline void set_start_0(int32_t value)
  4289. {
  4290. ___start_0 = value;
  4291. }
  4292. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_t2094684618, ___length_1)); }
  4293. inline int32_t get_length_1() const { return ___length_1; }
  4294. inline int32_t* get_address_of_length_1() { return &___length_1; }
  4295. inline void set_length_1(int32_t value)
  4296. {
  4297. ___length_1 = value;
  4298. }
  4299. };
  4300. #ifdef __clang__
  4301. #pragma clang diagnostic pop
  4302. #endif
  4303. #endif // RANGEINT_T2094684618_H
  4304. #ifndef VECTOR2INT_T3469998543_H
  4305. #define VECTOR2INT_T3469998543_H
  4306. #ifdef __clang__
  4307. #pragma clang diagnostic push
  4308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4309. #pragma clang diagnostic ignored "-Wunused-variable"
  4310. #endif
  4311. // UnityEngine.Vector2Int
  4312. struct Vector2Int_t3469998543
  4313. {
  4314. public:
  4315. // System.Int32 UnityEngine.Vector2Int::m_X
  4316. int32_t ___m_X_0;
  4317. // System.Int32 UnityEngine.Vector2Int::m_Y
  4318. int32_t ___m_Y_1;
  4319. public:
  4320. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543, ___m_X_0)); }
  4321. inline int32_t get_m_X_0() const { return ___m_X_0; }
  4322. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  4323. inline void set_m_X_0(int32_t value)
  4324. {
  4325. ___m_X_0 = value;
  4326. }
  4327. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543, ___m_Y_1)); }
  4328. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  4329. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  4330. inline void set_m_Y_1(int32_t value)
  4331. {
  4332. ___m_Y_1 = value;
  4333. }
  4334. };
  4335. struct Vector2Int_t3469998543_StaticFields
  4336. {
  4337. public:
  4338. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4339. Vector2Int_t3469998543 ___s_Zero_2;
  4340. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4341. Vector2Int_t3469998543 ___s_One_3;
  4342. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4343. Vector2Int_t3469998543 ___s_Up_4;
  4344. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4345. Vector2Int_t3469998543 ___s_Down_5;
  4346. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4347. Vector2Int_t3469998543 ___s_Left_6;
  4348. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4349. Vector2Int_t3469998543 ___s_Right_7;
  4350. public:
  4351. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Zero_2)); }
  4352. inline Vector2Int_t3469998543 get_s_Zero_2() const { return ___s_Zero_2; }
  4353. inline Vector2Int_t3469998543 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  4354. inline void set_s_Zero_2(Vector2Int_t3469998543 value)
  4355. {
  4356. ___s_Zero_2 = value;
  4357. }
  4358. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543_StaticFields, ___s_One_3)); }
  4359. inline Vector2Int_t3469998543 get_s_One_3() const { return ___s_One_3; }
  4360. inline Vector2Int_t3469998543 * get_address_of_s_One_3() { return &___s_One_3; }
  4361. inline void set_s_One_3(Vector2Int_t3469998543 value)
  4362. {
  4363. ___s_One_3 = value;
  4364. }
  4365. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Up_4)); }
  4366. inline Vector2Int_t3469998543 get_s_Up_4() const { return ___s_Up_4; }
  4367. inline Vector2Int_t3469998543 * get_address_of_s_Up_4() { return &___s_Up_4; }
  4368. inline void set_s_Up_4(Vector2Int_t3469998543 value)
  4369. {
  4370. ___s_Up_4 = value;
  4371. }
  4372. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Down_5)); }
  4373. inline Vector2Int_t3469998543 get_s_Down_5() const { return ___s_Down_5; }
  4374. inline Vector2Int_t3469998543 * get_address_of_s_Down_5() { return &___s_Down_5; }
  4375. inline void set_s_Down_5(Vector2Int_t3469998543 value)
  4376. {
  4377. ___s_Down_5 = value;
  4378. }
  4379. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Left_6)); }
  4380. inline Vector2Int_t3469998543 get_s_Left_6() const { return ___s_Left_6; }
  4381. inline Vector2Int_t3469998543 * get_address_of_s_Left_6() { return &___s_Left_6; }
  4382. inline void set_s_Left_6(Vector2Int_t3469998543 value)
  4383. {
  4384. ___s_Left_6 = value;
  4385. }
  4386. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Right_7)); }
  4387. inline Vector2Int_t3469998543 get_s_Right_7() const { return ___s_Right_7; }
  4388. inline Vector2Int_t3469998543 * get_address_of_s_Right_7() { return &___s_Right_7; }
  4389. inline void set_s_Right_7(Vector2Int_t3469998543 value)
  4390. {
  4391. ___s_Right_7 = value;
  4392. }
  4393. };
  4394. #ifdef __clang__
  4395. #pragma clang diagnostic pop
  4396. #endif
  4397. #endif // VECTOR2INT_T3469998543_H
  4398. #ifndef INTPTR_T_H
  4399. #define INTPTR_T_H
  4400. #ifdef __clang__
  4401. #pragma clang diagnostic push
  4402. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4403. #pragma clang diagnostic ignored "-Wunused-variable"
  4404. #endif
  4405. // System.IntPtr
  4406. struct IntPtr_t
  4407. {
  4408. public:
  4409. // System.Void* System.IntPtr::m_value
  4410. void* ___m_value_0;
  4411. public:
  4412. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4413. inline void* get_m_value_0() const { return ___m_value_0; }
  4414. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4415. inline void set_m_value_0(void* value)
  4416. {
  4417. ___m_value_0 = value;
  4418. }
  4419. };
  4420. struct IntPtr_t_StaticFields
  4421. {
  4422. public:
  4423. // System.IntPtr System.IntPtr::Zero
  4424. intptr_t ___Zero_1;
  4425. public:
  4426. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4427. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4428. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4429. inline void set_Zero_1(intptr_t value)
  4430. {
  4431. ___Zero_1 = value;
  4432. }
  4433. };
  4434. #ifdef __clang__
  4435. #pragma clang diagnostic pop
  4436. #endif
  4437. #endif // INTPTR_T_H
  4438. #ifndef UINT64_T4134040092_H
  4439. #define UINT64_T4134040092_H
  4440. #ifdef __clang__
  4441. #pragma clang diagnostic push
  4442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4443. #pragma clang diagnostic ignored "-Wunused-variable"
  4444. #endif
  4445. // System.UInt64
  4446. struct UInt64_t4134040092
  4447. {
  4448. public:
  4449. // System.UInt64 System.UInt64::m_value
  4450. uint64_t ___m_value_0;
  4451. public:
  4452. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_t4134040092, ___m_value_0)); }
  4453. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  4454. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4455. inline void set_m_value_0(uint64_t value)
  4456. {
  4457. ___m_value_0 = value;
  4458. }
  4459. };
  4460. #ifdef __clang__
  4461. #pragma clang diagnostic pop
  4462. #endif
  4463. #endif // UINT64_T4134040092_H
  4464. #ifndef GUID_T_H
  4465. #define GUID_T_H
  4466. #ifdef __clang__
  4467. #pragma clang diagnostic push
  4468. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4469. #pragma clang diagnostic ignored "-Wunused-variable"
  4470. #endif
  4471. // System.Guid
  4472. struct Guid_t
  4473. {
  4474. public:
  4475. // System.Int32 System.Guid::_a
  4476. int32_t ____a_0;
  4477. // System.Int16 System.Guid::_b
  4478. int16_t ____b_1;
  4479. // System.Int16 System.Guid::_c
  4480. int16_t ____c_2;
  4481. // System.Byte System.Guid::_d
  4482. uint8_t ____d_3;
  4483. // System.Byte System.Guid::_e
  4484. uint8_t ____e_4;
  4485. // System.Byte System.Guid::_f
  4486. uint8_t ____f_5;
  4487. // System.Byte System.Guid::_g
  4488. uint8_t ____g_6;
  4489. // System.Byte System.Guid::_h
  4490. uint8_t ____h_7;
  4491. // System.Byte System.Guid::_i
  4492. uint8_t ____i_8;
  4493. // System.Byte System.Guid::_j
  4494. uint8_t ____j_9;
  4495. // System.Byte System.Guid::_k
  4496. uint8_t ____k_10;
  4497. public:
  4498. inline static int32_t get_offset_of__a_0() { return static_cast<int32_t>(offsetof(Guid_t, ____a_0)); }
  4499. inline int32_t get__a_0() const { return ____a_0; }
  4500. inline int32_t* get_address_of__a_0() { return &____a_0; }
  4501. inline void set__a_0(int32_t value)
  4502. {
  4503. ____a_0 = value;
  4504. }
  4505. inline static int32_t get_offset_of__b_1() { return static_cast<int32_t>(offsetof(Guid_t, ____b_1)); }
  4506. inline int16_t get__b_1() const { return ____b_1; }
  4507. inline int16_t* get_address_of__b_1() { return &____b_1; }
  4508. inline void set__b_1(int16_t value)
  4509. {
  4510. ____b_1 = value;
  4511. }
  4512. inline static int32_t get_offset_of__c_2() { return static_cast<int32_t>(offsetof(Guid_t, ____c_2)); }
  4513. inline int16_t get__c_2() const { return ____c_2; }
  4514. inline int16_t* get_address_of__c_2() { return &____c_2; }
  4515. inline void set__c_2(int16_t value)
  4516. {
  4517. ____c_2 = value;
  4518. }
  4519. inline static int32_t get_offset_of__d_3() { return static_cast<int32_t>(offsetof(Guid_t, ____d_3)); }
  4520. inline uint8_t get__d_3() const { return ____d_3; }
  4521. inline uint8_t* get_address_of__d_3() { return &____d_3; }
  4522. inline void set__d_3(uint8_t value)
  4523. {
  4524. ____d_3 = value;
  4525. }
  4526. inline static int32_t get_offset_of__e_4() { return static_cast<int32_t>(offsetof(Guid_t, ____e_4)); }
  4527. inline uint8_t get__e_4() const { return ____e_4; }
  4528. inline uint8_t* get_address_of__e_4() { return &____e_4; }
  4529. inline void set__e_4(uint8_t value)
  4530. {
  4531. ____e_4 = value;
  4532. }
  4533. inline static int32_t get_offset_of__f_5() { return static_cast<int32_t>(offsetof(Guid_t, ____f_5)); }
  4534. inline uint8_t get__f_5() const { return ____f_5; }
  4535. inline uint8_t* get_address_of__f_5() { return &____f_5; }
  4536. inline void set__f_5(uint8_t value)
  4537. {
  4538. ____f_5 = value;
  4539. }
  4540. inline static int32_t get_offset_of__g_6() { return static_cast<int32_t>(offsetof(Guid_t, ____g_6)); }
  4541. inline uint8_t get__g_6() const { return ____g_6; }
  4542. inline uint8_t* get_address_of__g_6() { return &____g_6; }
  4543. inline void set__g_6(uint8_t value)
  4544. {
  4545. ____g_6 = value;
  4546. }
  4547. inline static int32_t get_offset_of__h_7() { return static_cast<int32_t>(offsetof(Guid_t, ____h_7)); }
  4548. inline uint8_t get__h_7() const { return ____h_7; }
  4549. inline uint8_t* get_address_of__h_7() { return &____h_7; }
  4550. inline void set__h_7(uint8_t value)
  4551. {
  4552. ____h_7 = value;
  4553. }
  4554. inline static int32_t get_offset_of__i_8() { return static_cast<int32_t>(offsetof(Guid_t, ____i_8)); }
  4555. inline uint8_t get__i_8() const { return ____i_8; }
  4556. inline uint8_t* get_address_of__i_8() { return &____i_8; }
  4557. inline void set__i_8(uint8_t value)
  4558. {
  4559. ____i_8 = value;
  4560. }
  4561. inline static int32_t get_offset_of__j_9() { return static_cast<int32_t>(offsetof(Guid_t, ____j_9)); }
  4562. inline uint8_t get__j_9() const { return ____j_9; }
  4563. inline uint8_t* get_address_of__j_9() { return &____j_9; }
  4564. inline void set__j_9(uint8_t value)
  4565. {
  4566. ____j_9 = value;
  4567. }
  4568. inline static int32_t get_offset_of__k_10() { return static_cast<int32_t>(offsetof(Guid_t, ____k_10)); }
  4569. inline uint8_t get__k_10() const { return ____k_10; }
  4570. inline uint8_t* get_address_of__k_10() { return &____k_10; }
  4571. inline void set__k_10(uint8_t value)
  4572. {
  4573. ____k_10 = value;
  4574. }
  4575. };
  4576. struct Guid_t_StaticFields
  4577. {
  4578. public:
  4579. // System.Guid System.Guid::Empty
  4580. Guid_t ___Empty_11;
  4581. // System.Object System.Guid::_rngAccess
  4582. RuntimeObject * ____rngAccess_12;
  4583. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  4584. RandomNumberGenerator_t386037858 * ____rng_13;
  4585. public:
  4586. inline static int32_t get_offset_of_Empty_11() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_11)); }
  4587. inline Guid_t get_Empty_11() const { return ___Empty_11; }
  4588. inline Guid_t * get_address_of_Empty_11() { return &___Empty_11; }
  4589. inline void set_Empty_11(Guid_t value)
  4590. {
  4591. ___Empty_11 = value;
  4592. }
  4593. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  4594. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  4595. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  4596. inline void set__rngAccess_12(RuntimeObject * value)
  4597. {
  4598. ____rngAccess_12 = value;
  4599. Il2CppCodeGenWriteBarrier((&____rngAccess_12), value);
  4600. }
  4601. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  4602. inline RandomNumberGenerator_t386037858 * get__rng_13() const { return ____rng_13; }
  4603. inline RandomNumberGenerator_t386037858 ** get_address_of__rng_13() { return &____rng_13; }
  4604. inline void set__rng_13(RandomNumberGenerator_t386037858 * value)
  4605. {
  4606. ____rng_13 = value;
  4607. Il2CppCodeGenWriteBarrier((&____rng_13), value);
  4608. }
  4609. };
  4610. #ifdef __clang__
  4611. #pragma clang diagnostic pop
  4612. #endif
  4613. #endif // GUID_T_H
  4614. #ifndef BYTE_T1134296376_H
  4615. #define BYTE_T1134296376_H
  4616. #ifdef __clang__
  4617. #pragma clang diagnostic push
  4618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4619. #pragma clang diagnostic ignored "-Wunused-variable"
  4620. #endif
  4621. // System.Byte
  4622. struct Byte_t1134296376
  4623. {
  4624. public:
  4625. // System.Byte System.Byte::m_value
  4626. uint8_t ___m_value_2;
  4627. public:
  4628. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  4629. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  4630. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  4631. inline void set_m_value_2(uint8_t value)
  4632. {
  4633. ___m_value_2 = value;
  4634. }
  4635. };
  4636. #ifdef __clang__
  4637. #pragma clang diagnostic pop
  4638. #endif
  4639. #endif // BYTE_T1134296376_H
  4640. #ifndef INT32_T2950945753_H
  4641. #define INT32_T2950945753_H
  4642. #ifdef __clang__
  4643. #pragma clang diagnostic push
  4644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4645. #pragma clang diagnostic ignored "-Wunused-variable"
  4646. #endif
  4647. // System.Int32
  4648. struct Int32_t2950945753
  4649. {
  4650. public:
  4651. // System.Int32 System.Int32::m_value
  4652. int32_t ___m_value_2;
  4653. public:
  4654. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  4655. inline int32_t get_m_value_2() const { return ___m_value_2; }
  4656. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  4657. inline void set_m_value_2(int32_t value)
  4658. {
  4659. ___m_value_2 = value;
  4660. }
  4661. };
  4662. #ifdef __clang__
  4663. #pragma clang diagnostic pop
  4664. #endif
  4665. #endif // INT32_T2950945753_H
  4666. #ifndef WORKREQUEST_T1354518612_H
  4667. #define WORKREQUEST_T1354518612_H
  4668. #ifdef __clang__
  4669. #pragma clang diagnostic push
  4670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4671. #pragma clang diagnostic ignored "-Wunused-variable"
  4672. #endif
  4673. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4674. struct WorkRequest_t1354518612
  4675. {
  4676. public:
  4677. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  4678. SendOrPostCallback_t2750080073 * ___m_DelagateCallback_0;
  4679. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  4680. RuntimeObject * ___m_DelagateState_1;
  4681. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  4682. ManualResetEvent_t451242010 * ___m_WaitHandle_2;
  4683. public:
  4684. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateCallback_0)); }
  4685. inline SendOrPostCallback_t2750080073 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  4686. inline SendOrPostCallback_t2750080073 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  4687. inline void set_m_DelagateCallback_0(SendOrPostCallback_t2750080073 * value)
  4688. {
  4689. ___m_DelagateCallback_0 = value;
  4690. Il2CppCodeGenWriteBarrier((&___m_DelagateCallback_0), value);
  4691. }
  4692. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateState_1)); }
  4693. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  4694. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  4695. inline void set_m_DelagateState_1(RuntimeObject * value)
  4696. {
  4697. ___m_DelagateState_1 = value;
  4698. Il2CppCodeGenWriteBarrier((&___m_DelagateState_1), value);
  4699. }
  4700. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_WaitHandle_2)); }
  4701. inline ManualResetEvent_t451242010 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  4702. inline ManualResetEvent_t451242010 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  4703. inline void set_m_WaitHandle_2(ManualResetEvent_t451242010 * value)
  4704. {
  4705. ___m_WaitHandle_2 = value;
  4706. Il2CppCodeGenWriteBarrier((&___m_WaitHandle_2), value);
  4707. }
  4708. };
  4709. #ifdef __clang__
  4710. #pragma clang diagnostic pop
  4711. #endif
  4712. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  4713. struct WorkRequest_t1354518612_marshaled_pinvoke
  4714. {
  4715. Il2CppMethodPointer ___m_DelagateCallback_0;
  4716. Il2CppIUnknown* ___m_DelagateState_1;
  4717. ManualResetEvent_t451242010 * ___m_WaitHandle_2;
  4718. };
  4719. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  4720. struct WorkRequest_t1354518612_marshaled_com
  4721. {
  4722. Il2CppMethodPointer ___m_DelagateCallback_0;
  4723. Il2CppIUnknown* ___m_DelagateState_1;
  4724. ManualResetEvent_t451242010 * ___m_WaitHandle_2;
  4725. };
  4726. #endif // WORKREQUEST_T1354518612_H
  4727. #ifndef UNITYEVENT_1_T3832605257_H
  4728. #define UNITYEVENT_1_T3832605257_H
  4729. #ifdef __clang__
  4730. #pragma clang diagnostic push
  4731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4732. #pragma clang diagnostic ignored "-Wunused-variable"
  4733. #endif
  4734. // UnityEngine.Events.UnityEvent`1<System.Int32>
  4735. struct UnityEvent_1_t3832605257 : public UnityEventBase_t3960448221
  4736. {
  4737. public:
  4738. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  4739. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  4740. public:
  4741. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3832605257, ___m_InvokeArray_4)); }
  4742. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  4743. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  4744. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  4745. {
  4746. ___m_InvokeArray_4 = value;
  4747. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  4748. }
  4749. };
  4750. #ifdef __clang__
  4751. #pragma clang diagnostic pop
  4752. #endif
  4753. #endif // UNITYEVENT_1_T3832605257_H
  4754. #ifndef MATHF_T3464937446_H
  4755. #define MATHF_T3464937446_H
  4756. #ifdef __clang__
  4757. #pragma clang diagnostic push
  4758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4759. #pragma clang diagnostic ignored "-Wunused-variable"
  4760. #endif
  4761. // UnityEngine.Mathf
  4762. struct Mathf_t3464937446
  4763. {
  4764. public:
  4765. public:
  4766. };
  4767. struct Mathf_t3464937446_StaticFields
  4768. {
  4769. public:
  4770. // System.Single UnityEngine.Mathf::Epsilon
  4771. float ___Epsilon_5;
  4772. public:
  4773. inline static int32_t get_offset_of_Epsilon_5() { return static_cast<int32_t>(offsetof(Mathf_t3464937446_StaticFields, ___Epsilon_5)); }
  4774. inline float get_Epsilon_5() const { return ___Epsilon_5; }
  4775. inline float* get_address_of_Epsilon_5() { return &___Epsilon_5; }
  4776. inline void set_Epsilon_5(float value)
  4777. {
  4778. ___Epsilon_5 = value;
  4779. }
  4780. };
  4781. #ifdef __clang__
  4782. #pragma clang diagnostic pop
  4783. #endif
  4784. #endif // MATHF_T3464937446_H
  4785. #ifndef UINTPTR_T_H
  4786. #define UINTPTR_T_H
  4787. #ifdef __clang__
  4788. #pragma clang diagnostic push
  4789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4790. #pragma clang diagnostic ignored "-Wunused-variable"
  4791. #endif
  4792. // System.UIntPtr
  4793. struct UIntPtr_t
  4794. {
  4795. public:
  4796. // System.Void* System.UIntPtr::_pointer
  4797. void* ____pointer_1;
  4798. public:
  4799. inline static int32_t get_offset_of__pointer_1() { return static_cast<int32_t>(offsetof(UIntPtr_t, ____pointer_1)); }
  4800. inline void* get__pointer_1() const { return ____pointer_1; }
  4801. inline void** get_address_of__pointer_1() { return &____pointer_1; }
  4802. inline void set__pointer_1(void* value)
  4803. {
  4804. ____pointer_1 = value;
  4805. }
  4806. };
  4807. struct UIntPtr_t_StaticFields
  4808. {
  4809. public:
  4810. // System.UIntPtr System.UIntPtr::Zero
  4811. uintptr_t ___Zero_0;
  4812. public:
  4813. inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(UIntPtr_t_StaticFields, ___Zero_0)); }
  4814. inline uintptr_t get_Zero_0() const { return ___Zero_0; }
  4815. inline uintptr_t* get_address_of_Zero_0() { return &___Zero_0; }
  4816. inline void set_Zero_0(uintptr_t value)
  4817. {
  4818. ___Zero_0 = value;
  4819. }
  4820. };
  4821. #ifdef __clang__
  4822. #pragma clang diagnostic pop
  4823. #endif
  4824. #endif // UINTPTR_T_H
  4825. #ifndef REQUIRECOMPONENT_T3490506609_H
  4826. #define REQUIRECOMPONENT_T3490506609_H
  4827. #ifdef __clang__
  4828. #pragma clang diagnostic push
  4829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4830. #pragma clang diagnostic ignored "-Wunused-variable"
  4831. #endif
  4832. // UnityEngine.RequireComponent
  4833. struct RequireComponent_t3490506609 : public Attribute_t861562559
  4834. {
  4835. public:
  4836. // System.Type UnityEngine.RequireComponent::m_Type0
  4837. Type_t * ___m_Type0_0;
  4838. // System.Type UnityEngine.RequireComponent::m_Type1
  4839. Type_t * ___m_Type1_1;
  4840. // System.Type UnityEngine.RequireComponent::m_Type2
  4841. Type_t * ___m_Type2_2;
  4842. public:
  4843. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type0_0)); }
  4844. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  4845. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  4846. inline void set_m_Type0_0(Type_t * value)
  4847. {
  4848. ___m_Type0_0 = value;
  4849. Il2CppCodeGenWriteBarrier((&___m_Type0_0), value);
  4850. }
  4851. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type1_1)); }
  4852. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  4853. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  4854. inline void set_m_Type1_1(Type_t * value)
  4855. {
  4856. ___m_Type1_1 = value;
  4857. Il2CppCodeGenWriteBarrier((&___m_Type1_1), value);
  4858. }
  4859. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type2_2)); }
  4860. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  4861. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  4862. inline void set_m_Type2_2(Type_t * value)
  4863. {
  4864. ___m_Type2_2 = value;
  4865. Il2CppCodeGenWriteBarrier((&___m_Type2_2), value);
  4866. }
  4867. };
  4868. #ifdef __clang__
  4869. #pragma clang diagnostic pop
  4870. #endif
  4871. #endif // REQUIRECOMPONENT_T3490506609_H
  4872. #ifndef VOID_T1185182177_H
  4873. #define VOID_T1185182177_H
  4874. #ifdef __clang__
  4875. #pragma clang diagnostic push
  4876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4877. #pragma clang diagnostic ignored "-Wunused-variable"
  4878. #endif
  4879. // System.Void
  4880. struct Void_t1185182177
  4881. {
  4882. public:
  4883. public:
  4884. };
  4885. #ifdef __clang__
  4886. #pragma clang diagnostic pop
  4887. #endif
  4888. #endif // VOID_T1185182177_H
  4889. #ifndef SYSTEMEXCEPTION_T176217640_H
  4890. #define SYSTEMEXCEPTION_T176217640_H
  4891. #ifdef __clang__
  4892. #pragma clang diagnostic push
  4893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4894. #pragma clang diagnostic ignored "-Wunused-variable"
  4895. #endif
  4896. // System.SystemException
  4897. struct SystemException_t176217640 : public Exception_t
  4898. {
  4899. public:
  4900. public:
  4901. };
  4902. #ifdef __clang__
  4903. #pragma clang diagnostic pop
  4904. #endif
  4905. #endif // SYSTEMEXCEPTION_T176217640_H
  4906. #ifndef BOOLEAN_T97287965_H
  4907. #define BOOLEAN_T97287965_H
  4908. #ifdef __clang__
  4909. #pragma clang diagnostic push
  4910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4911. #pragma clang diagnostic ignored "-Wunused-variable"
  4912. #endif
  4913. // System.Boolean
  4914. struct Boolean_t97287965
  4915. {
  4916. public:
  4917. // System.Boolean System.Boolean::m_value
  4918. bool ___m_value_2;
  4919. public:
  4920. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  4921. inline bool get_m_value_2() const { return ___m_value_2; }
  4922. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  4923. inline void set_m_value_2(bool value)
  4924. {
  4925. ___m_value_2 = value;
  4926. }
  4927. };
  4928. struct Boolean_t97287965_StaticFields
  4929. {
  4930. public:
  4931. // System.String System.Boolean::FalseString
  4932. String_t* ___FalseString_0;
  4933. // System.String System.Boolean::TrueString
  4934. String_t* ___TrueString_1;
  4935. public:
  4936. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  4937. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  4938. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  4939. inline void set_FalseString_0(String_t* value)
  4940. {
  4941. ___FalseString_0 = value;
  4942. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  4943. }
  4944. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  4945. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  4946. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  4947. inline void set_TrueString_1(String_t* value)
  4948. {
  4949. ___TrueString_1 = value;
  4950. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  4951. }
  4952. };
  4953. #ifdef __clang__
  4954. #pragma clang diagnostic pop
  4955. #endif
  4956. #endif // BOOLEAN_T97287965_H
  4957. #ifndef SINGLE_T1397266774_H
  4958. #define SINGLE_T1397266774_H
  4959. #ifdef __clang__
  4960. #pragma clang diagnostic push
  4961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4962. #pragma clang diagnostic ignored "-Wunused-variable"
  4963. #endif
  4964. // System.Single
  4965. struct Single_t1397266774
  4966. {
  4967. public:
  4968. // System.Single System.Single::m_value
  4969. float ___m_value_7;
  4970. public:
  4971. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  4972. inline float get_m_value_7() const { return ___m_value_7; }
  4973. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  4974. inline void set_m_value_7(float value)
  4975. {
  4976. ___m_value_7 = value;
  4977. }
  4978. };
  4979. #ifdef __clang__
  4980. #pragma clang diagnostic pop
  4981. #endif
  4982. #endif // SINGLE_T1397266774_H
  4983. #ifndef NATIVECLASSATTRIBUTE_T2601352714_H
  4984. #define NATIVECLASSATTRIBUTE_T2601352714_H
  4985. #ifdef __clang__
  4986. #pragma clang diagnostic push
  4987. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4988. #pragma clang diagnostic ignored "-Wunused-variable"
  4989. #endif
  4990. // UnityEngine.NativeClassAttribute
  4991. struct NativeClassAttribute_t2601352714 : public Attribute_t861562559
  4992. {
  4993. public:
  4994. // System.String UnityEngine.NativeClassAttribute::<QualifiedNativeName>k__BackingField
  4995. String_t* ___U3CQualifiedNativeNameU3Ek__BackingField_0;
  4996. public:
  4997. inline static int32_t get_offset_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(NativeClassAttribute_t2601352714, ___U3CQualifiedNativeNameU3Ek__BackingField_0)); }
  4998. inline String_t* get_U3CQualifiedNativeNameU3Ek__BackingField_0() const { return ___U3CQualifiedNativeNameU3Ek__BackingField_0; }
  4999. inline String_t** get_address_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return &___U3CQualifiedNativeNameU3Ek__BackingField_0; }
  5000. inline void set_U3CQualifiedNativeNameU3Ek__BackingField_0(String_t* value)
  5001. {
  5002. ___U3CQualifiedNativeNameU3Ek__BackingField_0 = value;
  5003. Il2CppCodeGenWriteBarrier((&___U3CQualifiedNativeNameU3Ek__BackingField_0), value);
  5004. }
  5005. };
  5006. #ifdef __clang__
  5007. #pragma clang diagnostic pop
  5008. #endif
  5009. #endif // NATIVECLASSATTRIBUTE_T2601352714_H
  5010. #ifndef ENUM_T4135868527_H
  5011. #define ENUM_T4135868527_H
  5012. #ifdef __clang__
  5013. #pragma clang diagnostic push
  5014. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5015. #pragma clang diagnostic ignored "-Wunused-variable"
  5016. #endif
  5017. // System.Enum
  5018. struct Enum_t4135868527 : public ValueType_t3640485471
  5019. {
  5020. public:
  5021. public:
  5022. };
  5023. struct Enum_t4135868527_StaticFields
  5024. {
  5025. public:
  5026. // System.Char[] System.Enum::split_char
  5027. CharU5BU5D_t3528271667* ___split_char_0;
  5028. public:
  5029. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  5030. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  5031. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  5032. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  5033. {
  5034. ___split_char_0 = value;
  5035. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  5036. }
  5037. };
  5038. #ifdef __clang__
  5039. #pragma clang diagnostic pop
  5040. #endif
  5041. // Native definition for P/Invoke marshalling of System.Enum
  5042. struct Enum_t4135868527_marshaled_pinvoke
  5043. {
  5044. };
  5045. // Native definition for COM marshalling of System.Enum
  5046. struct Enum_t4135868527_marshaled_com
  5047. {
  5048. };
  5049. #endif // ENUM_T4135868527_H
  5050. #ifndef UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
  5051. #define UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
  5052. #ifdef __clang__
  5053. #pragma clang diagnostic push
  5054. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5055. #pragma clang diagnostic ignored "-Wunused-variable"
  5056. #endif
  5057. // UnityEngine.UnitySynchronizationContext
  5058. struct UnitySynchronizationContext_t1887453786 : public SynchronizationContext_t2326897723
  5059. {
  5060. public:
  5061. // System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  5062. Queue_1_t1200778106 * ___m_AsyncWorkQueue_1;
  5063. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  5064. int32_t ___m_MainThreadID_2;
  5065. public:
  5066. inline static int32_t get_offset_of_m_AsyncWorkQueue_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_AsyncWorkQueue_1)); }
  5067. inline Queue_1_t1200778106 * get_m_AsyncWorkQueue_1() const { return ___m_AsyncWorkQueue_1; }
  5068. inline Queue_1_t1200778106 ** get_address_of_m_AsyncWorkQueue_1() { return &___m_AsyncWorkQueue_1; }
  5069. inline void set_m_AsyncWorkQueue_1(Queue_1_t1200778106 * value)
  5070. {
  5071. ___m_AsyncWorkQueue_1 = value;
  5072. Il2CppCodeGenWriteBarrier((&___m_AsyncWorkQueue_1), value);
  5073. }
  5074. inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_MainThreadID_2)); }
  5075. inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
  5076. inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
  5077. inline void set_m_MainThreadID_2(int32_t value)
  5078. {
  5079. ___m_MainThreadID_2 = value;
  5080. }
  5081. };
  5082. #ifdef __clang__
  5083. #pragma clang diagnostic pop
  5084. #endif
  5085. #endif // UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
  5086. #ifndef UNHANDLEDEXCEPTIONEVENTARGS_T2886101344_H
  5087. #define UNHANDLEDEXCEPTIONEVENTARGS_T2886101344_H
  5088. #ifdef __clang__
  5089. #pragma clang diagnostic push
  5090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5091. #pragma clang diagnostic ignored "-Wunused-variable"
  5092. #endif
  5093. // System.UnhandledExceptionEventArgs
  5094. struct UnhandledExceptionEventArgs_t2886101344 : public EventArgs_t3591816995
  5095. {
  5096. public:
  5097. // System.Object System.UnhandledExceptionEventArgs::exception
  5098. RuntimeObject * ___exception_1;
  5099. // System.Boolean System.UnhandledExceptionEventArgs::m_isTerminating
  5100. bool ___m_isTerminating_2;
  5101. public:
  5102. inline static int32_t get_offset_of_exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_t2886101344, ___exception_1)); }
  5103. inline RuntimeObject * get_exception_1() const { return ___exception_1; }
  5104. inline RuntimeObject ** get_address_of_exception_1() { return &___exception_1; }
  5105. inline void set_exception_1(RuntimeObject * value)
  5106. {
  5107. ___exception_1 = value;
  5108. Il2CppCodeGenWriteBarrier((&___exception_1), value);
  5109. }
  5110. inline static int32_t get_offset_of_m_isTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_t2886101344, ___m_isTerminating_2)); }
  5111. inline bool get_m_isTerminating_2() const { return ___m_isTerminating_2; }
  5112. inline bool* get_address_of_m_isTerminating_2() { return &___m_isTerminating_2; }
  5113. inline void set_m_isTerminating_2(bool value)
  5114. {
  5115. ___m_isTerminating_2 = value;
  5116. }
  5117. };
  5118. #ifdef __clang__
  5119. #pragma clang diagnostic pop
  5120. #endif
  5121. #endif // UNHANDLEDEXCEPTIONEVENTARGS_T2886101344_H
  5122. #ifndef COLOR_T2555686324_H
  5123. #define COLOR_T2555686324_H
  5124. #ifdef __clang__
  5125. #pragma clang diagnostic push
  5126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5127. #pragma clang diagnostic ignored "-Wunused-variable"
  5128. #endif
  5129. // UnityEngine.Color
  5130. struct Color_t2555686324
  5131. {
  5132. public:
  5133. // System.Single UnityEngine.Color::r
  5134. float ___r_0;
  5135. // System.Single UnityEngine.Color::g
  5136. float ___g_1;
  5137. // System.Single UnityEngine.Color::b
  5138. float ___b_2;
  5139. // System.Single UnityEngine.Color::a
  5140. float ___a_3;
  5141. public:
  5142. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  5143. inline float get_r_0() const { return ___r_0; }
  5144. inline float* get_address_of_r_0() { return &___r_0; }
  5145. inline void set_r_0(float value)
  5146. {
  5147. ___r_0 = value;
  5148. }
  5149. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  5150. inline float get_g_1() const { return ___g_1; }
  5151. inline float* get_address_of_g_1() { return &___g_1; }
  5152. inline void set_g_1(float value)
  5153. {
  5154. ___g_1 = value;
  5155. }
  5156. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  5157. inline float get_b_2() const { return ___b_2; }
  5158. inline float* get_address_of_b_2() { return &___b_2; }
  5159. inline void set_b_2(float value)
  5160. {
  5161. ___b_2 = value;
  5162. }
  5163. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  5164. inline float get_a_3() const { return ___a_3; }
  5165. inline float* get_address_of_a_3() { return &___a_3; }
  5166. inline void set_a_3(float value)
  5167. {
  5168. ___a_3 = value;
  5169. }
  5170. };
  5171. #ifdef __clang__
  5172. #pragma clang diagnostic pop
  5173. #endif
  5174. #endif // COLOR_T2555686324_H
  5175. #ifndef TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H
  5176. #define TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H
  5177. #ifdef __clang__
  5178. #pragma clang diagnostic push
  5179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5180. #pragma clang diagnostic ignored "-Wunused-variable"
  5181. #endif
  5182. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  5183. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236
  5184. {
  5185. public:
  5186. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  5187. uint32_t ___keyboardType_0;
  5188. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  5189. uint32_t ___autocorrection_1;
  5190. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  5191. uint32_t ___multiline_2;
  5192. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  5193. uint32_t ___secure_3;
  5194. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  5195. uint32_t ___alert_4;
  5196. public:
  5197. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___keyboardType_0)); }
  5198. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  5199. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  5200. inline void set_keyboardType_0(uint32_t value)
  5201. {
  5202. ___keyboardType_0 = value;
  5203. }
  5204. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___autocorrection_1)); }
  5205. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  5206. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  5207. inline void set_autocorrection_1(uint32_t value)
  5208. {
  5209. ___autocorrection_1 = value;
  5210. }
  5211. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___multiline_2)); }
  5212. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  5213. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  5214. inline void set_multiline_2(uint32_t value)
  5215. {
  5216. ___multiline_2 = value;
  5217. }
  5218. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___secure_3)); }
  5219. inline uint32_t get_secure_3() const { return ___secure_3; }
  5220. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  5221. inline void set_secure_3(uint32_t value)
  5222. {
  5223. ___secure_3 = value;
  5224. }
  5225. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___alert_4)); }
  5226. inline uint32_t get_alert_4() const { return ___alert_4; }
  5227. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  5228. inline void set_alert_4(uint32_t value)
  5229. {
  5230. ___alert_4 = value;
  5231. }
  5232. };
  5233. #ifdef __clang__
  5234. #pragma clang diagnostic pop
  5235. #endif
  5236. #endif // TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H
  5237. #ifndef DOUBLE_T594665363_H
  5238. #define DOUBLE_T594665363_H
  5239. #ifdef __clang__
  5240. #pragma clang diagnostic push
  5241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5242. #pragma clang diagnostic ignored "-Wunused-variable"
  5243. #endif
  5244. // System.Double
  5245. struct Double_t594665363
  5246. {
  5247. public:
  5248. // System.Double System.Double::m_value
  5249. double ___m_value_13;
  5250. public:
  5251. inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
  5252. inline double get_m_value_13() const { return ___m_value_13; }
  5253. inline double* get_address_of_m_value_13() { return &___m_value_13; }
  5254. inline void set_m_value_13(double value)
  5255. {
  5256. ___m_value_13 = value;
  5257. }
  5258. };
  5259. #ifdef __clang__
  5260. #pragma clang diagnostic pop
  5261. #endif
  5262. #endif // DOUBLE_T594665363_H
  5263. #ifndef SCENE_T2348375561_H
  5264. #define SCENE_T2348375561_H
  5265. #ifdef __clang__
  5266. #pragma clang diagnostic push
  5267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5268. #pragma clang diagnostic ignored "-Wunused-variable"
  5269. #endif
  5270. // UnityEngine.SceneManagement.Scene
  5271. struct Scene_t2348375561
  5272. {
  5273. public:
  5274. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  5275. int32_t ___m_Handle_0;
  5276. public:
  5277. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t2348375561, ___m_Handle_0)); }
  5278. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  5279. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5280. inline void set_m_Handle_0(int32_t value)
  5281. {
  5282. ___m_Handle_0 = value;
  5283. }
  5284. };
  5285. #ifdef __clang__
  5286. #pragma clang diagnostic pop
  5287. #endif
  5288. #endif // SCENE_T2348375561_H
  5289. #ifndef MOVEDFROMATTRIBUTE_T481952341_H
  5290. #define MOVEDFROMATTRIBUTE_T481952341_H
  5291. #ifdef __clang__
  5292. #pragma clang diagnostic push
  5293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5294. #pragma clang diagnostic ignored "-Wunused-variable"
  5295. #endif
  5296. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  5297. struct MovedFromAttribute_t481952341 : public Attribute_t861562559
  5298. {
  5299. public:
  5300. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttribute::<Namespace>k__BackingField
  5301. String_t* ___U3CNamespaceU3Ek__BackingField_0;
  5302. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttribute::<IsInDifferentAssembly>k__BackingField
  5303. bool ___U3CIsInDifferentAssemblyU3Ek__BackingField_1;
  5304. public:
  5305. inline static int32_t get_offset_of_U3CNamespaceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t481952341, ___U3CNamespaceU3Ek__BackingField_0)); }
  5306. inline String_t* get_U3CNamespaceU3Ek__BackingField_0() const { return ___U3CNamespaceU3Ek__BackingField_0; }
  5307. inline String_t** get_address_of_U3CNamespaceU3Ek__BackingField_0() { return &___U3CNamespaceU3Ek__BackingField_0; }
  5308. inline void set_U3CNamespaceU3Ek__BackingField_0(String_t* value)
  5309. {
  5310. ___U3CNamespaceU3Ek__BackingField_0 = value;
  5311. Il2CppCodeGenWriteBarrier((&___U3CNamespaceU3Ek__BackingField_0), value);
  5312. }
  5313. inline static int32_t get_offset_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t481952341, ___U3CIsInDifferentAssemblyU3Ek__BackingField_1)); }
  5314. inline bool get_U3CIsInDifferentAssemblyU3Ek__BackingField_1() const { return ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; }
  5315. inline bool* get_address_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return &___U3CIsInDifferentAssemblyU3Ek__BackingField_1; }
  5316. inline void set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(bool value)
  5317. {
  5318. ___U3CIsInDifferentAssemblyU3Ek__BackingField_1 = value;
  5319. }
  5320. };
  5321. #ifdef __clang__
  5322. #pragma clang diagnostic pop
  5323. #endif
  5324. #endif // MOVEDFROMATTRIBUTE_T481952341_H
  5325. #ifndef UNITYEXCEPTION_T3598173660_H
  5326. #define UNITYEXCEPTION_T3598173660_H
  5327. #ifdef __clang__
  5328. #pragma clang diagnostic push
  5329. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5330. #pragma clang diagnostic ignored "-Wunused-variable"
  5331. #endif
  5332. // UnityEngine.UnityException
  5333. struct UnityException_t3598173660 : public Exception_t
  5334. {
  5335. public:
  5336. public:
  5337. };
  5338. #ifdef __clang__
  5339. #pragma clang diagnostic pop
  5340. #endif
  5341. #endif // UNITYEXCEPTION_T3598173660_H
  5342. #ifndef UNITYLOGWRITER_T1374348020_H
  5343. #define UNITYLOGWRITER_T1374348020_H
  5344. #ifdef __clang__
  5345. #pragma clang diagnostic push
  5346. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5347. #pragma clang diagnostic ignored "-Wunused-variable"
  5348. #endif
  5349. // UnityEngine.UnityLogWriter
  5350. struct UnityLogWriter_t1374348020 : public TextWriter_t3478189236
  5351. {
  5352. public:
  5353. public:
  5354. };
  5355. #ifdef __clang__
  5356. #pragma clang diagnostic pop
  5357. #endif
  5358. #endif // UNITYLOGWRITER_T1374348020_H
  5359. #ifndef UNITYEVENT_1_T2052235288_H
  5360. #define UNITYEVENT_1_T2052235288_H
  5361. #ifdef __clang__
  5362. #pragma clang diagnostic push
  5363. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5364. #pragma clang diagnostic ignored "-Wunused-variable"
  5365. #endif
  5366. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  5367. struct UnityEvent_1_t2052235288 : public UnityEventBase_t3960448221
  5368. {
  5369. public:
  5370. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  5371. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  5372. public:
  5373. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2052235288, ___m_InvokeArray_4)); }
  5374. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  5375. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  5376. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  5377. {
  5378. ___m_InvokeArray_4 = value;
  5379. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  5380. }
  5381. };
  5382. #ifdef __clang__
  5383. #pragma clang diagnostic pop
  5384. #endif
  5385. #endif // UNITYEVENT_1_T2052235288_H
  5386. #ifndef VECTOR3_T3722313464_H
  5387. #define VECTOR3_T3722313464_H
  5388. #ifdef __clang__
  5389. #pragma clang diagnostic push
  5390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5391. #pragma clang diagnostic ignored "-Wunused-variable"
  5392. #endif
  5393. // UnityEngine.Vector3
  5394. struct Vector3_t3722313464
  5395. {
  5396. public:
  5397. // System.Single UnityEngine.Vector3::x
  5398. float ___x_1;
  5399. // System.Single UnityEngine.Vector3::y
  5400. float ___y_2;
  5401. // System.Single UnityEngine.Vector3::z
  5402. float ___z_3;
  5403. public:
  5404. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  5405. inline float get_x_1() const { return ___x_1; }
  5406. inline float* get_address_of_x_1() { return &___x_1; }
  5407. inline void set_x_1(float value)
  5408. {
  5409. ___x_1 = value;
  5410. }
  5411. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  5412. inline float get_y_2() const { return ___y_2; }
  5413. inline float* get_address_of_y_2() { return &___y_2; }
  5414. inline void set_y_2(float value)
  5415. {
  5416. ___y_2 = value;
  5417. }
  5418. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  5419. inline float get_z_3() const { return ___z_3; }
  5420. inline float* get_address_of_z_3() { return &___z_3; }
  5421. inline void set_z_3(float value)
  5422. {
  5423. ___z_3 = value;
  5424. }
  5425. };
  5426. struct Vector3_t3722313464_StaticFields
  5427. {
  5428. public:
  5429. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5430. Vector3_t3722313464 ___zeroVector_4;
  5431. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5432. Vector3_t3722313464 ___oneVector_5;
  5433. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5434. Vector3_t3722313464 ___upVector_6;
  5435. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5436. Vector3_t3722313464 ___downVector_7;
  5437. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5438. Vector3_t3722313464 ___leftVector_8;
  5439. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5440. Vector3_t3722313464 ___rightVector_9;
  5441. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5442. Vector3_t3722313464 ___forwardVector_10;
  5443. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5444. Vector3_t3722313464 ___backVector_11;
  5445. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5446. Vector3_t3722313464 ___positiveInfinityVector_12;
  5447. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5448. Vector3_t3722313464 ___negativeInfinityVector_13;
  5449. public:
  5450. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  5451. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  5452. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  5453. inline void set_zeroVector_4(Vector3_t3722313464 value)
  5454. {
  5455. ___zeroVector_4 = value;
  5456. }
  5457. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  5458. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  5459. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  5460. inline void set_oneVector_5(Vector3_t3722313464 value)
  5461. {
  5462. ___oneVector_5 = value;
  5463. }
  5464. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  5465. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  5466. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  5467. inline void set_upVector_6(Vector3_t3722313464 value)
  5468. {
  5469. ___upVector_6 = value;
  5470. }
  5471. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  5472. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  5473. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  5474. inline void set_downVector_7(Vector3_t3722313464 value)
  5475. {
  5476. ___downVector_7 = value;
  5477. }
  5478. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  5479. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  5480. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  5481. inline void set_leftVector_8(Vector3_t3722313464 value)
  5482. {
  5483. ___leftVector_8 = value;
  5484. }
  5485. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  5486. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  5487. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  5488. inline void set_rightVector_9(Vector3_t3722313464 value)
  5489. {
  5490. ___rightVector_9 = value;
  5491. }
  5492. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  5493. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  5494. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  5495. inline void set_forwardVector_10(Vector3_t3722313464 value)
  5496. {
  5497. ___forwardVector_10 = value;
  5498. }
  5499. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  5500. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  5501. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  5502. inline void set_backVector_11(Vector3_t3722313464 value)
  5503. {
  5504. ___backVector_11 = value;
  5505. }
  5506. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  5507. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  5508. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  5509. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  5510. {
  5511. ___positiveInfinityVector_12 = value;
  5512. }
  5513. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  5514. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  5515. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  5516. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  5517. {
  5518. ___negativeInfinityVector_13 = value;
  5519. }
  5520. };
  5521. #ifdef __clang__
  5522. #pragma clang diagnostic pop
  5523. #endif
  5524. #endif // VECTOR3_T3722313464_H
  5525. #ifndef QUATERNION_T2301928331_H
  5526. #define QUATERNION_T2301928331_H
  5527. #ifdef __clang__
  5528. #pragma clang diagnostic push
  5529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5530. #pragma clang diagnostic ignored "-Wunused-variable"
  5531. #endif
  5532. // UnityEngine.Quaternion
  5533. struct Quaternion_t2301928331
  5534. {
  5535. public:
  5536. // System.Single UnityEngine.Quaternion::x
  5537. float ___x_0;
  5538. // System.Single UnityEngine.Quaternion::y
  5539. float ___y_1;
  5540. // System.Single UnityEngine.Quaternion::z
  5541. float ___z_2;
  5542. // System.Single UnityEngine.Quaternion::w
  5543. float ___w_3;
  5544. public:
  5545. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  5546. inline float get_x_0() const { return ___x_0; }
  5547. inline float* get_address_of_x_0() { return &___x_0; }
  5548. inline void set_x_0(float value)
  5549. {
  5550. ___x_0 = value;
  5551. }
  5552. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  5553. inline float get_y_1() const { return ___y_1; }
  5554. inline float* get_address_of_y_1() { return &___y_1; }
  5555. inline void set_y_1(float value)
  5556. {
  5557. ___y_1 = value;
  5558. }
  5559. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  5560. inline float get_z_2() const { return ___z_2; }
  5561. inline float* get_address_of_z_2() { return &___z_2; }
  5562. inline void set_z_2(float value)
  5563. {
  5564. ___z_2 = value;
  5565. }
  5566. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  5567. inline float get_w_3() const { return ___w_3; }
  5568. inline float* get_address_of_w_3() { return &___w_3; }
  5569. inline void set_w_3(float value)
  5570. {
  5571. ___w_3 = value;
  5572. }
  5573. };
  5574. struct Quaternion_t2301928331_StaticFields
  5575. {
  5576. public:
  5577. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  5578. Quaternion_t2301928331 ___identityQuaternion_4;
  5579. public:
  5580. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  5581. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  5582. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  5583. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  5584. {
  5585. ___identityQuaternion_4 = value;
  5586. }
  5587. };
  5588. #ifdef __clang__
  5589. #pragma clang diagnostic pop
  5590. #endif
  5591. #endif // QUATERNION_T2301928331_H
  5592. #ifndef INT64_T3736567304_H
  5593. #define INT64_T3736567304_H
  5594. #ifdef __clang__
  5595. #pragma clang diagnostic push
  5596. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5597. #pragma clang diagnostic ignored "-Wunused-variable"
  5598. #endif
  5599. // System.Int64
  5600. struct Int64_t3736567304
  5601. {
  5602. public:
  5603. // System.Int64 System.Int64::m_value
  5604. int64_t ___m_value_2;
  5605. public:
  5606. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int64_t3736567304, ___m_value_2)); }
  5607. inline int64_t get_m_value_2() const { return ___m_value_2; }
  5608. inline int64_t* get_address_of_m_value_2() { return &___m_value_2; }
  5609. inline void set_m_value_2(int64_t value)
  5610. {
  5611. ___m_value_2 = value;
  5612. }
  5613. };
  5614. #ifdef __clang__
  5615. #pragma clang diagnostic pop
  5616. #endif
  5617. #endif // INT64_T3736567304_H
  5618. #ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H
  5619. #define RENDERTEXTURECREATIONFLAGS_T557679221_H
  5620. #ifdef __clang__
  5621. #pragma clang diagnostic push
  5622. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5623. #pragma clang diagnostic ignored "-Wunused-variable"
  5624. #endif
  5625. // UnityEngine.RenderTextureCreationFlags
  5626. struct RenderTextureCreationFlags_t557679221
  5627. {
  5628. public:
  5629. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  5630. int32_t ___value___1;
  5631. public:
  5632. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); }
  5633. inline int32_t get_value___1() const { return ___value___1; }
  5634. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5635. inline void set_value___1(int32_t value)
  5636. {
  5637. ___value___1 = value;
  5638. }
  5639. };
  5640. #ifdef __clang__
  5641. #pragma clang diagnostic pop
  5642. #endif
  5643. #endif // RENDERTEXTURECREATIONFLAGS_T557679221_H
  5644. #ifndef CAMERACLEARFLAGS_T2362496923_H
  5645. #define CAMERACLEARFLAGS_T2362496923_H
  5646. #ifdef __clang__
  5647. #pragma clang diagnostic push
  5648. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5649. #pragma clang diagnostic ignored "-Wunused-variable"
  5650. #endif
  5651. // UnityEngine.CameraClearFlags
  5652. struct CameraClearFlags_t2362496923
  5653. {
  5654. public:
  5655. // System.Int32 UnityEngine.CameraClearFlags::value__
  5656. int32_t ___value___1;
  5657. public:
  5658. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraClearFlags_t2362496923, ___value___1)); }
  5659. inline int32_t get_value___1() const { return ___value___1; }
  5660. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5661. inline void set_value___1(int32_t value)
  5662. {
  5663. ___value___1 = value;
  5664. }
  5665. };
  5666. #ifdef __clang__
  5667. #pragma clang diagnostic pop
  5668. #endif
  5669. #endif // CAMERACLEARFLAGS_T2362496923_H
  5670. #ifndef ASYNCOPERATION_T1445031843_H
  5671. #define ASYNCOPERATION_T1445031843_H
  5672. #ifdef __clang__
  5673. #pragma clang diagnostic push
  5674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5675. #pragma clang diagnostic ignored "-Wunused-variable"
  5676. #endif
  5677. // UnityEngine.AsyncOperation
  5678. struct AsyncOperation_t1445031843 : public YieldInstruction_t403091072
  5679. {
  5680. public:
  5681. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  5682. intptr_t ___m_Ptr_0;
  5683. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  5684. Action_1_t1617499438 * ___m_completeCallback_1;
  5685. public:
  5686. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t1445031843, ___m_Ptr_0)); }
  5687. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5688. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5689. inline void set_m_Ptr_0(intptr_t value)
  5690. {
  5691. ___m_Ptr_0 = value;
  5692. }
  5693. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t1445031843, ___m_completeCallback_1)); }
  5694. inline Action_1_t1617499438 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  5695. inline Action_1_t1617499438 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  5696. inline void set_m_completeCallback_1(Action_1_t1617499438 * value)
  5697. {
  5698. ___m_completeCallback_1 = value;
  5699. Il2CppCodeGenWriteBarrier((&___m_completeCallback_1), value);
  5700. }
  5701. };
  5702. #ifdef __clang__
  5703. #pragma clang diagnostic pop
  5704. #endif
  5705. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  5706. struct AsyncOperation_t1445031843_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  5707. {
  5708. intptr_t ___m_Ptr_0;
  5709. Il2CppMethodPointer ___m_completeCallback_1;
  5710. };
  5711. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  5712. struct AsyncOperation_t1445031843_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  5713. {
  5714. intptr_t ___m_Ptr_0;
  5715. Il2CppMethodPointer ___m_completeCallback_1;
  5716. };
  5717. #endif // ASYNCOPERATION_T1445031843_H
  5718. #ifndef LOADSCENEMODE_T3251202195_H
  5719. #define LOADSCENEMODE_T3251202195_H
  5720. #ifdef __clang__
  5721. #pragma clang diagnostic push
  5722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5723. #pragma clang diagnostic ignored "-Wunused-variable"
  5724. #endif
  5725. // UnityEngine.SceneManagement.LoadSceneMode
  5726. struct LoadSceneMode_t3251202195
  5727. {
  5728. public:
  5729. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  5730. int32_t ___value___1;
  5731. public:
  5732. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LoadSceneMode_t3251202195, ___value___1)); }
  5733. inline int32_t get_value___1() const { return ___value___1; }
  5734. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5735. inline void set_value___1(int32_t value)
  5736. {
  5737. ___value___1 = value;
  5738. }
  5739. };
  5740. #ifdef __clang__
  5741. #pragma clang diagnostic pop
  5742. #endif
  5743. #endif // LOADSCENEMODE_T3251202195_H
  5744. #ifndef RUNTIMEPLATFORM_T4159857903_H
  5745. #define RUNTIMEPLATFORM_T4159857903_H
  5746. #ifdef __clang__
  5747. #pragma clang diagnostic push
  5748. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5749. #pragma clang diagnostic ignored "-Wunused-variable"
  5750. #endif
  5751. // UnityEngine.RuntimePlatform
  5752. struct RuntimePlatform_t4159857903
  5753. {
  5754. public:
  5755. // System.Int32 UnityEngine.RuntimePlatform::value__
  5756. int32_t ___value___1;
  5757. public:
  5758. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RuntimePlatform_t4159857903, ___value___1)); }
  5759. inline int32_t get_value___1() const { return ___value___1; }
  5760. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5761. inline void set_value___1(int32_t value)
  5762. {
  5763. ___value___1 = value;
  5764. }
  5765. };
  5766. #ifdef __clang__
  5767. #pragma clang diagnostic pop
  5768. #endif
  5769. #endif // RUNTIMEPLATFORM_T4159857903_H
  5770. #ifndef ROTATIONORDER_T798679799_H
  5771. #define ROTATIONORDER_T798679799_H
  5772. #ifdef __clang__
  5773. #pragma clang diagnostic push
  5774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5775. #pragma clang diagnostic ignored "-Wunused-variable"
  5776. #endif
  5777. // UnityEngine.RotationOrder
  5778. struct RotationOrder_t798679799
  5779. {
  5780. public:
  5781. // System.Int32 UnityEngine.RotationOrder::value__
  5782. int32_t ___value___1;
  5783. public:
  5784. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RotationOrder_t798679799, ___value___1)); }
  5785. inline int32_t get_value___1() const { return ___value___1; }
  5786. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5787. inline void set_value___1(int32_t value)
  5788. {
  5789. ___value___1 = value;
  5790. }
  5791. };
  5792. #ifdef __clang__
  5793. #pragma clang diagnostic pop
  5794. #endif
  5795. #endif // ROTATIONORDER_T798679799_H
  5796. #ifndef SENDMESSAGEOPTIONS_T3580193095_H
  5797. #define SENDMESSAGEOPTIONS_T3580193095_H
  5798. #ifdef __clang__
  5799. #pragma clang diagnostic push
  5800. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5801. #pragma clang diagnostic ignored "-Wunused-variable"
  5802. #endif
  5803. // UnityEngine.SendMessageOptions
  5804. struct SendMessageOptions_t3580193095
  5805. {
  5806. public:
  5807. // System.Int32 UnityEngine.SendMessageOptions::value__
  5808. int32_t ___value___1;
  5809. public:
  5810. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SendMessageOptions_t3580193095, ___value___1)); }
  5811. inline int32_t get_value___1() const { return ___value___1; }
  5812. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5813. inline void set_value___1(int32_t value)
  5814. {
  5815. ___value___1 = value;
  5816. }
  5817. };
  5818. #ifdef __clang__
  5819. #pragma clang diagnostic pop
  5820. #endif
  5821. #endif // SENDMESSAGEOPTIONS_T3580193095_H
  5822. #ifndef DISPLAY_T1387065949_H
  5823. #define DISPLAY_T1387065949_H
  5824. #ifdef __clang__
  5825. #pragma clang diagnostic push
  5826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5827. #pragma clang diagnostic ignored "-Wunused-variable"
  5828. #endif
  5829. // UnityEngine.Display
  5830. struct Display_t1387065949 : public RuntimeObject
  5831. {
  5832. public:
  5833. // System.IntPtr UnityEngine.Display::nativeDisplay
  5834. intptr_t ___nativeDisplay_0;
  5835. public:
  5836. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t1387065949, ___nativeDisplay_0)); }
  5837. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  5838. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  5839. inline void set_nativeDisplay_0(intptr_t value)
  5840. {
  5841. ___nativeDisplay_0 = value;
  5842. }
  5843. };
  5844. struct Display_t1387065949_StaticFields
  5845. {
  5846. public:
  5847. // UnityEngine.Display[] UnityEngine.Display::displays
  5848. DisplayU5BU5D_t103034768* ___displays_1;
  5849. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  5850. Display_t1387065949 * ____mainDisplay_2;
  5851. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  5852. DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3;
  5853. public:
  5854. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___displays_1)); }
  5855. inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; }
  5856. inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; }
  5857. inline void set_displays_1(DisplayU5BU5D_t103034768* value)
  5858. {
  5859. ___displays_1 = value;
  5860. Il2CppCodeGenWriteBarrier((&___displays_1), value);
  5861. }
  5862. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); }
  5863. inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  5864. inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  5865. inline void set__mainDisplay_2(Display_t1387065949 * value)
  5866. {
  5867. ____mainDisplay_2 = value;
  5868. Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value);
  5869. }
  5870. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); }
  5871. inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  5872. inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  5873. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value)
  5874. {
  5875. ___onDisplaysUpdated_3 = value;
  5876. Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value);
  5877. }
  5878. };
  5879. #ifdef __clang__
  5880. #pragma clang diagnostic pop
  5881. #endif
  5882. #endif // DISPLAY_T1387065949_H
  5883. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  5884. #define RUNTIMETYPEHANDLE_T3027515415_H
  5885. #ifdef __clang__
  5886. #pragma clang diagnostic push
  5887. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5888. #pragma clang diagnostic ignored "-Wunused-variable"
  5889. #endif
  5890. // System.RuntimeTypeHandle
  5891. struct RuntimeTypeHandle_t3027515415
  5892. {
  5893. public:
  5894. // System.IntPtr System.RuntimeTypeHandle::value
  5895. intptr_t ___value_0;
  5896. public:
  5897. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  5898. inline intptr_t get_value_0() const { return ___value_0; }
  5899. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  5900. inline void set_value_0(intptr_t value)
  5901. {
  5902. ___value_0 = value;
  5903. }
  5904. };
  5905. #ifdef __clang__
  5906. #pragma clang diagnostic pop
  5907. #endif
  5908. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  5909. #ifndef BINDINGFLAGS_T2721792723_H
  5910. #define BINDINGFLAGS_T2721792723_H
  5911. #ifdef __clang__
  5912. #pragma clang diagnostic push
  5913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5914. #pragma clang diagnostic ignored "-Wunused-variable"
  5915. #endif
  5916. // System.Reflection.BindingFlags
  5917. struct BindingFlags_t2721792723
  5918. {
  5919. public:
  5920. // System.Int32 System.Reflection.BindingFlags::value__
  5921. int32_t ___value___1;
  5922. public:
  5923. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  5924. inline int32_t get_value___1() const { return ___value___1; }
  5925. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5926. inline void set_value___1(int32_t value)
  5927. {
  5928. ___value___1 = value;
  5929. }
  5930. };
  5931. #ifdef __clang__
  5932. #pragma clang diagnostic pop
  5933. #endif
  5934. #endif // BINDINGFLAGS_T2721792723_H
  5935. #ifndef TOOLTIPATTRIBUTE_T3957072629_H
  5936. #define TOOLTIPATTRIBUTE_T3957072629_H
  5937. #ifdef __clang__
  5938. #pragma clang diagnostic push
  5939. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5940. #pragma clang diagnostic ignored "-Wunused-variable"
  5941. #endif
  5942. // UnityEngine.TooltipAttribute
  5943. struct TooltipAttribute_t3957072629 : public PropertyAttribute_t3677895545
  5944. {
  5945. public:
  5946. // System.String UnityEngine.TooltipAttribute::tooltip
  5947. String_t* ___tooltip_0;
  5948. public:
  5949. inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t3957072629, ___tooltip_0)); }
  5950. inline String_t* get_tooltip_0() const { return ___tooltip_0; }
  5951. inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
  5952. inline void set_tooltip_0(String_t* value)
  5953. {
  5954. ___tooltip_0 = value;
  5955. Il2CppCodeGenWriteBarrier((&___tooltip_0), value);
  5956. }
  5957. };
  5958. #ifdef __clang__
  5959. #pragma clang diagnostic pop
  5960. #endif
  5961. #endif // TOOLTIPATTRIBUTE_T3957072629_H
  5962. #ifndef TOUCHPHASE_T72348083_H
  5963. #define TOUCHPHASE_T72348083_H
  5964. #ifdef __clang__
  5965. #pragma clang diagnostic push
  5966. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5967. #pragma clang diagnostic ignored "-Wunused-variable"
  5968. #endif
  5969. // UnityEngine.TouchPhase
  5970. struct TouchPhase_t72348083
  5971. {
  5972. public:
  5973. // System.Int32 UnityEngine.TouchPhase::value__
  5974. int32_t ___value___1;
  5975. public:
  5976. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchPhase_t72348083, ___value___1)); }
  5977. inline int32_t get_value___1() const { return ___value___1; }
  5978. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5979. inline void set_value___1(int32_t value)
  5980. {
  5981. ___value___1 = value;
  5982. }
  5983. };
  5984. #ifdef __clang__
  5985. #pragma clang diagnostic pop
  5986. #endif
  5987. #endif // TOUCHPHASE_T72348083_H
  5988. #ifndef TOUCHTYPE_T2034578258_H
  5989. #define TOUCHTYPE_T2034578258_H
  5990. #ifdef __clang__
  5991. #pragma clang diagnostic push
  5992. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5993. #pragma clang diagnostic ignored "-Wunused-variable"
  5994. #endif
  5995. // UnityEngine.TouchType
  5996. struct TouchType_t2034578258
  5997. {
  5998. public:
  5999. // System.Int32 UnityEngine.TouchType::value__
  6000. int32_t ___value___1;
  6001. public:
  6002. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchType_t2034578258, ___value___1)); }
  6003. inline int32_t get_value___1() const { return ___value___1; }
  6004. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6005. inline void set_value___1(int32_t value)
  6006. {
  6007. ___value___1 = value;
  6008. }
  6009. };
  6010. #ifdef __clang__
  6011. #pragma clang diagnostic pop
  6012. #endif
  6013. #endif // TOUCHTYPE_T2034578258_H
  6014. #ifndef TOUCHSCREENKEYBOARD_T731888065_H
  6015. #define TOUCHSCREENKEYBOARD_T731888065_H
  6016. #ifdef __clang__
  6017. #pragma clang diagnostic push
  6018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6019. #pragma clang diagnostic ignored "-Wunused-variable"
  6020. #endif
  6021. // UnityEngine.TouchScreenKeyboard
  6022. struct TouchScreenKeyboard_t731888065 : public RuntimeObject
  6023. {
  6024. public:
  6025. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  6026. intptr_t ___m_Ptr_0;
  6027. public:
  6028. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t731888065, ___m_Ptr_0)); }
  6029. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6030. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6031. inline void set_m_Ptr_0(intptr_t value)
  6032. {
  6033. ___m_Ptr_0 = value;
  6034. }
  6035. };
  6036. #ifdef __clang__
  6037. #pragma clang diagnostic pop
  6038. #endif
  6039. #endif // TOUCHSCREENKEYBOARD_T731888065_H
  6040. #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  6041. #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  6042. #ifdef __clang__
  6043. #pragma clang diagnostic push
  6044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6045. #pragma clang diagnostic ignored "-Wunused-variable"
  6046. #endif
  6047. // UnityEngine.TouchScreenKeyboardType
  6048. struct TouchScreenKeyboardType_t1530597702
  6049. {
  6050. public:
  6051. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  6052. int32_t ___value___1;
  6053. public:
  6054. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
  6055. inline int32_t get_value___1() const { return ___value___1; }
  6056. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6057. inline void set_value___1(int32_t value)
  6058. {
  6059. ___value___1 = value;
  6060. }
  6061. };
  6062. #ifdef __clang__
  6063. #pragma clang diagnostic pop
  6064. #endif
  6065. #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  6066. #ifndef TRACKEDREFERENCE_T1199777556_H
  6067. #define TRACKEDREFERENCE_T1199777556_H
  6068. #ifdef __clang__
  6069. #pragma clang diagnostic push
  6070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6071. #pragma clang diagnostic ignored "-Wunused-variable"
  6072. #endif
  6073. // UnityEngine.TrackedReference
  6074. struct TrackedReference_t1199777556 : public RuntimeObject
  6075. {
  6076. public:
  6077. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  6078. intptr_t ___m_Ptr_0;
  6079. public:
  6080. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
  6081. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6082. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6083. inline void set_m_Ptr_0(intptr_t value)
  6084. {
  6085. ___m_Ptr_0 = value;
  6086. }
  6087. };
  6088. #ifdef __clang__
  6089. #pragma clang diagnostic pop
  6090. #endif
  6091. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  6092. struct TrackedReference_t1199777556_marshaled_pinvoke
  6093. {
  6094. intptr_t ___m_Ptr_0;
  6095. };
  6096. // Native definition for COM marshalling of UnityEngine.TrackedReference
  6097. struct TrackedReference_t1199777556_marshaled_com
  6098. {
  6099. intptr_t ___m_Ptr_0;
  6100. };
  6101. #endif // TRACKEDREFERENCE_T1199777556_H
  6102. #ifndef TRANSPARENCYSORTMODE_T3644896537_H
  6103. #define TRANSPARENCYSORTMODE_T3644896537_H
  6104. #ifdef __clang__
  6105. #pragma clang diagnostic push
  6106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6107. #pragma clang diagnostic ignored "-Wunused-variable"
  6108. #endif
  6109. // UnityEngine.TransparencySortMode
  6110. struct TransparencySortMode_t3644896537
  6111. {
  6112. public:
  6113. // System.Int32 UnityEngine.TransparencySortMode::value__
  6114. int32_t ___value___1;
  6115. public:
  6116. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TransparencySortMode_t3644896537, ___value___1)); }
  6117. inline int32_t get_value___1() const { return ___value___1; }
  6118. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6119. inline void set_value___1(int32_t value)
  6120. {
  6121. ___value___1 = value;
  6122. }
  6123. };
  6124. #ifdef __clang__
  6125. #pragma clang diagnostic pop
  6126. #endif
  6127. #endif // TRANSPARENCYSORTMODE_T3644896537_H
  6128. #ifndef PARAMETERATTRIBUTES_T1826424051_H
  6129. #define PARAMETERATTRIBUTES_T1826424051_H
  6130. #ifdef __clang__
  6131. #pragma clang diagnostic push
  6132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6133. #pragma clang diagnostic ignored "-Wunused-variable"
  6134. #endif
  6135. // System.Reflection.ParameterAttributes
  6136. struct ParameterAttributes_t1826424051
  6137. {
  6138. public:
  6139. // System.Int32 System.Reflection.ParameterAttributes::value__
  6140. int32_t ___value___1;
  6141. public:
  6142. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ParameterAttributes_t1826424051, ___value___1)); }
  6143. inline int32_t get_value___1() const { return ___value___1; }
  6144. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6145. inline void set_value___1(int32_t value)
  6146. {
  6147. ___value___1 = value;
  6148. }
  6149. };
  6150. #ifdef __clang__
  6151. #pragma clang diagnostic pop
  6152. #endif
  6153. #endif // PARAMETERATTRIBUTES_T1826424051_H
  6154. #ifndef PRINCIPALPOLICY_T1761212333_H
  6155. #define PRINCIPALPOLICY_T1761212333_H
  6156. #ifdef __clang__
  6157. #pragma clang diagnostic push
  6158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6159. #pragma clang diagnostic ignored "-Wunused-variable"
  6160. #endif
  6161. // System.Security.Principal.PrincipalPolicy
  6162. struct PrincipalPolicy_t1761212333
  6163. {
  6164. public:
  6165. // System.Int32 System.Security.Principal.PrincipalPolicy::value__
  6166. int32_t ___value___1;
  6167. public:
  6168. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PrincipalPolicy_t1761212333, ___value___1)); }
  6169. inline int32_t get_value___1() const { return ___value___1; }
  6170. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6171. inline void set_value___1(int32_t value)
  6172. {
  6173. ___value___1 = value;
  6174. }
  6175. };
  6176. #ifdef __clang__
  6177. #pragma clang diagnostic pop
  6178. #endif
  6179. #endif // PRINCIPALPOLICY_T1761212333_H
  6180. #ifndef STREAMINGCONTEXTSTATES_T3580100459_H
  6181. #define STREAMINGCONTEXTSTATES_T3580100459_H
  6182. #ifdef __clang__
  6183. #pragma clang diagnostic push
  6184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6185. #pragma clang diagnostic ignored "-Wunused-variable"
  6186. #endif
  6187. // System.Runtime.Serialization.StreamingContextStates
  6188. struct StreamingContextStates_t3580100459
  6189. {
  6190. public:
  6191. // System.Int32 System.Runtime.Serialization.StreamingContextStates::value__
  6192. int32_t ___value___1;
  6193. public:
  6194. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StreamingContextStates_t3580100459, ___value___1)); }
  6195. inline int32_t get_value___1() const { return ___value___1; }
  6196. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6197. inline void set_value___1(int32_t value)
  6198. {
  6199. ___value___1 = value;
  6200. }
  6201. };
  6202. #ifdef __clang__
  6203. #pragma clang diagnostic pop
  6204. #endif
  6205. #endif // STREAMINGCONTEXTSTATES_T3580100459_H
  6206. #ifndef THREADSTATE_T2533302383_H
  6207. #define THREADSTATE_T2533302383_H
  6208. #ifdef __clang__
  6209. #pragma clang diagnostic push
  6210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6211. #pragma clang diagnostic ignored "-Wunused-variable"
  6212. #endif
  6213. // System.Threading.ThreadState
  6214. struct ThreadState_t2533302383
  6215. {
  6216. public:
  6217. // System.Int32 System.Threading.ThreadState::value__
  6218. int32_t ___value___1;
  6219. public:
  6220. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ThreadState_t2533302383, ___value___1)); }
  6221. inline int32_t get_value___1() const { return ___value___1; }
  6222. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6223. inline void set_value___1(int32_t value)
  6224. {
  6225. ___value___1 = value;
  6226. }
  6227. };
  6228. #ifdef __clang__
  6229. #pragma clang diagnostic pop
  6230. #endif
  6231. #endif // THREADSTATE_T2533302383_H
  6232. #ifndef THREADPRIORITY_T1774350854_H
  6233. #define THREADPRIORITY_T1774350854_H
  6234. #ifdef __clang__
  6235. #pragma clang diagnostic push
  6236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6237. #pragma clang diagnostic ignored "-Wunused-variable"
  6238. #endif
  6239. // UnityEngine.ThreadPriority
  6240. struct ThreadPriority_t1774350854
  6241. {
  6242. public:
  6243. // System.Int32 UnityEngine.ThreadPriority::value__
  6244. int32_t ___value___1;
  6245. public:
  6246. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ThreadPriority_t1774350854, ___value___1)); }
  6247. inline int32_t get_value___1() const { return ___value___1; }
  6248. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6249. inline void set_value___1(int32_t value)
  6250. {
  6251. ___value___1 = value;
  6252. }
  6253. };
  6254. #ifdef __clang__
  6255. #pragma clang diagnostic pop
  6256. #endif
  6257. #endif // THREADPRIORITY_T1774350854_H
  6258. #ifndef SKINQUALITY_T4231844520_H
  6259. #define SKINQUALITY_T4231844520_H
  6260. #ifdef __clang__
  6261. #pragma clang diagnostic push
  6262. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6263. #pragma clang diagnostic ignored "-Wunused-variable"
  6264. #endif
  6265. // UnityEngine.SkinQuality
  6266. struct SkinQuality_t4231844520
  6267. {
  6268. public:
  6269. // System.Int32 UnityEngine.SkinQuality::value__
  6270. int32_t ___value___1;
  6271. public:
  6272. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SkinQuality_t4231844520, ___value___1)); }
  6273. inline int32_t get_value___1() const { return ___value___1; }
  6274. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6275. inline void set_value___1(int32_t value)
  6276. {
  6277. ___value___1 = value;
  6278. }
  6279. };
  6280. #ifdef __clang__
  6281. #pragma clang diagnostic pop
  6282. #endif
  6283. #endif // SKINQUALITY_T4231844520_H
  6284. #ifndef SPACE_T654135784_H
  6285. #define SPACE_T654135784_H
  6286. #ifdef __clang__
  6287. #pragma clang diagnostic push
  6288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6289. #pragma clang diagnostic ignored "-Wunused-variable"
  6290. #endif
  6291. // UnityEngine.Space
  6292. struct Space_t654135784
  6293. {
  6294. public:
  6295. // System.Int32 UnityEngine.Space::value__
  6296. int32_t ___value___1;
  6297. public:
  6298. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Space_t654135784, ___value___1)); }
  6299. inline int32_t get_value___1() const { return ___value___1; }
  6300. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6301. inline void set_value___1(int32_t value)
  6302. {
  6303. ___value___1 = value;
  6304. }
  6305. };
  6306. #ifdef __clang__
  6307. #pragma clang diagnostic pop
  6308. #endif
  6309. #endif // SPACE_T654135784_H
  6310. #ifndef SPACEATTRIBUTE_T3956583069_H
  6311. #define SPACEATTRIBUTE_T3956583069_H
  6312. #ifdef __clang__
  6313. #pragma clang diagnostic push
  6314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6315. #pragma clang diagnostic ignored "-Wunused-variable"
  6316. #endif
  6317. // UnityEngine.SpaceAttribute
  6318. struct SpaceAttribute_t3956583069 : public PropertyAttribute_t3677895545
  6319. {
  6320. public:
  6321. // System.Single UnityEngine.SpaceAttribute::height
  6322. float ___height_0;
  6323. public:
  6324. inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t3956583069, ___height_0)); }
  6325. inline float get_height_0() const { return ___height_0; }
  6326. inline float* get_address_of_height_0() { return &___height_0; }
  6327. inline void set_height_0(float value)
  6328. {
  6329. ___height_0 = value;
  6330. }
  6331. };
  6332. #ifdef __clang__
  6333. #pragma clang diagnostic pop
  6334. #endif
  6335. #endif // SPACEATTRIBUTE_T3956583069_H
  6336. #ifndef SPRITEMESHTYPE_T1570978481_H
  6337. #define SPRITEMESHTYPE_T1570978481_H
  6338. #ifdef __clang__
  6339. #pragma clang diagnostic push
  6340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6341. #pragma clang diagnostic ignored "-Wunused-variable"
  6342. #endif
  6343. // UnityEngine.SpriteMeshType
  6344. struct SpriteMeshType_t1570978481
  6345. {
  6346. public:
  6347. // System.Int32 UnityEngine.SpriteMeshType::value__
  6348. int32_t ___value___1;
  6349. public:
  6350. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SpriteMeshType_t1570978481, ___value___1)); }
  6351. inline int32_t get_value___1() const { return ___value___1; }
  6352. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6353. inline void set_value___1(int32_t value)
  6354. {
  6355. ___value___1 = value;
  6356. }
  6357. };
  6358. #ifdef __clang__
  6359. #pragma clang diagnostic pop
  6360. #endif
  6361. #endif // SPRITEMESHTYPE_T1570978481_H
  6362. #ifndef SPRITEPACKINGROTATION_T1525066751_H
  6363. #define SPRITEPACKINGROTATION_T1525066751_H
  6364. #ifdef __clang__
  6365. #pragma clang diagnostic push
  6366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6367. #pragma clang diagnostic ignored "-Wunused-variable"
  6368. #endif
  6369. // UnityEngine.SpritePackingRotation
  6370. struct SpritePackingRotation_t1525066751
  6371. {
  6372. public:
  6373. // System.Int32 UnityEngine.SpritePackingRotation::value__
  6374. int32_t ___value___1;
  6375. public:
  6376. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SpritePackingRotation_t1525066751, ___value___1)); }
  6377. inline int32_t get_value___1() const { return ___value___1; }
  6378. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6379. inline void set_value___1(int32_t value)
  6380. {
  6381. ___value___1 = value;
  6382. }
  6383. };
  6384. #ifdef __clang__
  6385. #pragma clang diagnostic pop
  6386. #endif
  6387. #endif // SPRITEPACKINGROTATION_T1525066751_H
  6388. #ifndef STEREOTARGETEYEMASK_T1137745477_H
  6389. #define STEREOTARGETEYEMASK_T1137745477_H
  6390. #ifdef __clang__
  6391. #pragma clang diagnostic push
  6392. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6393. #pragma clang diagnostic ignored "-Wunused-variable"
  6394. #endif
  6395. // UnityEngine.StereoTargetEyeMask
  6396. struct StereoTargetEyeMask_t1137745477
  6397. {
  6398. public:
  6399. // System.Int32 UnityEngine.StereoTargetEyeMask::value__
  6400. int32_t ___value___1;
  6401. public:
  6402. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StereoTargetEyeMask_t1137745477, ___value___1)); }
  6403. inline int32_t get_value___1() const { return ___value___1; }
  6404. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6405. inline void set_value___1(int32_t value)
  6406. {
  6407. ___value___1 = value;
  6408. }
  6409. };
  6410. #ifdef __clang__
  6411. #pragma clang diagnostic pop
  6412. #endif
  6413. #endif // STEREOTARGETEYEMASK_T1137745477_H
  6414. #ifndef TEXTUREFORMAT_T2701165832_H
  6415. #define TEXTUREFORMAT_T2701165832_H
  6416. #ifdef __clang__
  6417. #pragma clang diagnostic push
  6418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6419. #pragma clang diagnostic ignored "-Wunused-variable"
  6420. #endif
  6421. // UnityEngine.TextureFormat
  6422. struct TextureFormat_t2701165832
  6423. {
  6424. public:
  6425. // System.Int32 UnityEngine.TextureFormat::value__
  6426. int32_t ___value___1;
  6427. public:
  6428. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureFormat_t2701165832, ___value___1)); }
  6429. inline int32_t get_value___1() const { return ___value___1; }
  6430. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6431. inline void set_value___1(int32_t value)
  6432. {
  6433. ___value___1 = value;
  6434. }
  6435. };
  6436. #ifdef __clang__
  6437. #pragma clang diagnostic pop
  6438. #endif
  6439. #endif // TEXTUREFORMAT_T2701165832_H
  6440. #ifndef TEXTUREWRAPMODE_T584250749_H
  6441. #define TEXTUREWRAPMODE_T584250749_H
  6442. #ifdef __clang__
  6443. #pragma clang diagnostic push
  6444. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6445. #pragma clang diagnostic ignored "-Wunused-variable"
  6446. #endif
  6447. // UnityEngine.TextureWrapMode
  6448. struct TextureWrapMode_t584250749
  6449. {
  6450. public:
  6451. // System.Int32 UnityEngine.TextureWrapMode::value__
  6452. int32_t ___value___1;
  6453. public:
  6454. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureWrapMode_t584250749, ___value___1)); }
  6455. inline int32_t get_value___1() const { return ___value___1; }
  6456. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6457. inline void set_value___1(int32_t value)
  6458. {
  6459. ___value___1 = value;
  6460. }
  6461. };
  6462. #ifdef __clang__
  6463. #pragma clang diagnostic pop
  6464. #endif
  6465. #endif // TEXTUREWRAPMODE_T584250749_H
  6466. #ifndef FILTERMODE_T3761284007_H
  6467. #define FILTERMODE_T3761284007_H
  6468. #ifdef __clang__
  6469. #pragma clang diagnostic push
  6470. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6471. #pragma clang diagnostic ignored "-Wunused-variable"
  6472. #endif
  6473. // UnityEngine.FilterMode
  6474. struct FilterMode_t3761284007
  6475. {
  6476. public:
  6477. // System.Int32 UnityEngine.FilterMode::value__
  6478. int32_t ___value___1;
  6479. public:
  6480. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FilterMode_t3761284007, ___value___1)); }
  6481. inline int32_t get_value___1() const { return ___value___1; }
  6482. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6483. inline void set_value___1(int32_t value)
  6484. {
  6485. ___value___1 = value;
  6486. }
  6487. };
  6488. #ifdef __clang__
  6489. #pragma clang diagnostic pop
  6490. #endif
  6491. #endif // FILTERMODE_T3761284007_H
  6492. #ifndef TEXTAREAATTRIBUTE_T3326046611_H
  6493. #define TEXTAREAATTRIBUTE_T3326046611_H
  6494. #ifdef __clang__
  6495. #pragma clang diagnostic push
  6496. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6497. #pragma clang diagnostic ignored "-Wunused-variable"
  6498. #endif
  6499. // UnityEngine.TextAreaAttribute
  6500. struct TextAreaAttribute_t3326046611 : public PropertyAttribute_t3677895545
  6501. {
  6502. public:
  6503. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  6504. int32_t ___minLines_0;
  6505. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  6506. int32_t ___maxLines_1;
  6507. public:
  6508. inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t3326046611, ___minLines_0)); }
  6509. inline int32_t get_minLines_0() const { return ___minLines_0; }
  6510. inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
  6511. inline void set_minLines_0(int32_t value)
  6512. {
  6513. ___minLines_0 = value;
  6514. }
  6515. inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t3326046611, ___maxLines_1)); }
  6516. inline int32_t get_maxLines_1() const { return ___maxLines_1; }
  6517. inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
  6518. inline void set_maxLines_1(int32_t value)
  6519. {
  6520. ___maxLines_1 = value;
  6521. }
  6522. };
  6523. #ifdef __clang__
  6524. #pragma clang diagnostic pop
  6525. #endif
  6526. #endif // TEXTAREAATTRIBUTE_T3326046611_H
  6527. #ifndef DEVICETYPE_T643007838_H
  6528. #define DEVICETYPE_T643007838_H
  6529. #ifdef __clang__
  6530. #pragma clang diagnostic push
  6531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6532. #pragma clang diagnostic ignored "-Wunused-variable"
  6533. #endif
  6534. // UnityEngine.DeviceType
  6535. struct DeviceType_t643007838
  6536. {
  6537. public:
  6538. // System.Int32 UnityEngine.DeviceType::value__
  6539. int32_t ___value___1;
  6540. public:
  6541. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DeviceType_t643007838, ___value___1)); }
  6542. inline int32_t get_value___1() const { return ___value___1; }
  6543. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6544. inline void set_value___1(int32_t value)
  6545. {
  6546. ___value___1 = value;
  6547. }
  6548. };
  6549. #ifdef __clang__
  6550. #pragma clang diagnostic pop
  6551. #endif
  6552. #endif // DEVICETYPE_T643007838_H
  6553. #ifndef BATTERYSTATUS_T2061396309_H
  6554. #define BATTERYSTATUS_T2061396309_H
  6555. #ifdef __clang__
  6556. #pragma clang diagnostic push
  6557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6558. #pragma clang diagnostic ignored "-Wunused-variable"
  6559. #endif
  6560. // UnityEngine.BatteryStatus
  6561. struct BatteryStatus_t2061396309
  6562. {
  6563. public:
  6564. // System.Int32 UnityEngine.BatteryStatus::value__
  6565. int32_t ___value___1;
  6566. public:
  6567. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BatteryStatus_t2061396309, ___value___1)); }
  6568. inline int32_t get_value___1() const { return ___value___1; }
  6569. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6570. inline void set_value___1(int32_t value)
  6571. {
  6572. ___value___1 = value;
  6573. }
  6574. };
  6575. #ifdef __clang__
  6576. #pragma clang diagnostic pop
  6577. #endif
  6578. #endif // BATTERYSTATUS_T2061396309_H
  6579. #ifndef VRTEXTUREUSAGE_T3142149582_H
  6580. #define VRTEXTUREUSAGE_T3142149582_H
  6581. #ifdef __clang__
  6582. #pragma clang diagnostic push
  6583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6584. #pragma clang diagnostic ignored "-Wunused-variable"
  6585. #endif
  6586. // UnityEngine.VRTextureUsage
  6587. struct VRTextureUsage_t3142149582
  6588. {
  6589. public:
  6590. // System.Int32 UnityEngine.VRTextureUsage::value__
  6591. int32_t ___value___1;
  6592. public:
  6593. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3142149582, ___value___1)); }
  6594. inline int32_t get_value___1() const { return ___value___1; }
  6595. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6596. inline void set_value___1(int32_t value)
  6597. {
  6598. ___value___1 = value;
  6599. }
  6600. };
  6601. #ifdef __clang__
  6602. #pragma clang diagnostic pop
  6603. #endif
  6604. #endif // VRTEXTUREUSAGE_T3142149582_H
  6605. #ifndef RAY2D_T2082843914_H
  6606. #define RAY2D_T2082843914_H
  6607. #ifdef __clang__
  6608. #pragma clang diagnostic push
  6609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6610. #pragma clang diagnostic ignored "-Wunused-variable"
  6611. #endif
  6612. // UnityEngine.Ray2D
  6613. struct Ray2D_t2082843914
  6614. {
  6615. public:
  6616. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Origin
  6617. Vector2_t2156229523 ___m_Origin_0;
  6618. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Direction
  6619. Vector2_t2156229523 ___m_Direction_1;
  6620. public:
  6621. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray2D_t2082843914, ___m_Origin_0)); }
  6622. inline Vector2_t2156229523 get_m_Origin_0() const { return ___m_Origin_0; }
  6623. inline Vector2_t2156229523 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  6624. inline void set_m_Origin_0(Vector2_t2156229523 value)
  6625. {
  6626. ___m_Origin_0 = value;
  6627. }
  6628. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray2D_t2082843914, ___m_Direction_1)); }
  6629. inline Vector2_t2156229523 get_m_Direction_1() const { return ___m_Direction_1; }
  6630. inline Vector2_t2156229523 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  6631. inline void set_m_Direction_1(Vector2_t2156229523 value)
  6632. {
  6633. ___m_Direction_1 = value;
  6634. }
  6635. };
  6636. #ifdef __clang__
  6637. #pragma clang diagnostic pop
  6638. #endif
  6639. #endif // RAY2D_T2082843914_H
  6640. #ifndef RANGEATTRIBUTE_T3337244227_H
  6641. #define RANGEATTRIBUTE_T3337244227_H
  6642. #ifdef __clang__
  6643. #pragma clang diagnostic push
  6644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6645. #pragma clang diagnostic ignored "-Wunused-variable"
  6646. #endif
  6647. // UnityEngine.RangeAttribute
  6648. struct RangeAttribute_t3337244227 : public PropertyAttribute_t3677895545
  6649. {
  6650. public:
  6651. // System.Single UnityEngine.RangeAttribute::min
  6652. float ___min_0;
  6653. // System.Single UnityEngine.RangeAttribute::max
  6654. float ___max_1;
  6655. public:
  6656. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___min_0)); }
  6657. inline float get_min_0() const { return ___min_0; }
  6658. inline float* get_address_of_min_0() { return &___min_0; }
  6659. inline void set_min_0(float value)
  6660. {
  6661. ___min_0 = value;
  6662. }
  6663. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___max_1)); }
  6664. inline float get_max_1() const { return ___max_1; }
  6665. inline float* get_address_of_max_1() { return &___max_1; }
  6666. inline void set_max_1(float value)
  6667. {
  6668. ___max_1 = value;
  6669. }
  6670. };
  6671. #ifdef __clang__
  6672. #pragma clang diagnostic pop
  6673. #endif
  6674. #endif // RANGEATTRIBUTE_T3337244227_H
  6675. #ifndef PRIMITIVETYPE_T3468579401_H
  6676. #define PRIMITIVETYPE_T3468579401_H
  6677. #ifdef __clang__
  6678. #pragma clang diagnostic push
  6679. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6680. #pragma clang diagnostic ignored "-Wunused-variable"
  6681. #endif
  6682. // UnityEngine.PrimitiveType
  6683. struct PrimitiveType_t3468579401
  6684. {
  6685. public:
  6686. // System.Int32 UnityEngine.PrimitiveType::value__
  6687. int32_t ___value___1;
  6688. public:
  6689. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PrimitiveType_t3468579401, ___value___1)); }
  6690. inline int32_t get_value___1() const { return ___value___1; }
  6691. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6692. inline void set_value___1(int32_t value)
  6693. {
  6694. ___value___1 = value;
  6695. }
  6696. };
  6697. #ifdef __clang__
  6698. #pragma clang diagnostic pop
  6699. #endif
  6700. #endif // PRIMITIVETYPE_T3468579401_H
  6701. #ifndef INVALIDCASTEXCEPTION_T3927145244_H
  6702. #define INVALIDCASTEXCEPTION_T3927145244_H
  6703. #ifdef __clang__
  6704. #pragma clang diagnostic push
  6705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6706. #pragma clang diagnostic ignored "-Wunused-variable"
  6707. #endif
  6708. // System.InvalidCastException
  6709. struct InvalidCastException_t3927145244 : public SystemException_t176217640
  6710. {
  6711. public:
  6712. public:
  6713. };
  6714. #ifdef __clang__
  6715. #pragma clang diagnostic pop
  6716. #endif
  6717. #endif // INVALIDCASTEXCEPTION_T3927145244_H
  6718. #ifndef INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  6719. #define INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  6720. #ifdef __clang__
  6721. #pragma clang diagnostic push
  6722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6723. #pragma clang diagnostic ignored "-Wunused-variable"
  6724. #endif
  6725. // System.IndexOutOfRangeException
  6726. struct IndexOutOfRangeException_t1578797820 : public SystemException_t176217640
  6727. {
  6728. public:
  6729. public:
  6730. };
  6731. #ifdef __clang__
  6732. #pragma clang diagnostic pop
  6733. #endif
  6734. #endif // INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  6735. #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
  6736. #define PLAYABLEOUTPUTHANDLE_T4208053793_H
  6737. #ifdef __clang__
  6738. #pragma clang diagnostic push
  6739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6740. #pragma clang diagnostic ignored "-Wunused-variable"
  6741. #endif
  6742. // UnityEngine.Playables.PlayableOutputHandle
  6743. struct PlayableOutputHandle_t4208053793
  6744. {
  6745. public:
  6746. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  6747. intptr_t ___m_Handle_0;
  6748. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  6749. int32_t ___m_Version_1;
  6750. public:
  6751. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
  6752. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6753. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6754. inline void set_m_Handle_0(intptr_t value)
  6755. {
  6756. ___m_Handle_0 = value;
  6757. }
  6758. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
  6759. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  6760. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  6761. inline void set_m_Version_1(int32_t value)
  6762. {
  6763. ___m_Version_1 = value;
  6764. }
  6765. };
  6766. #ifdef __clang__
  6767. #pragma clang diagnostic pop
  6768. #endif
  6769. #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
  6770. #ifndef PLAYABLEGRAPH_T3515989261_H
  6771. #define PLAYABLEGRAPH_T3515989261_H
  6772. #ifdef __clang__
  6773. #pragma clang diagnostic push
  6774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6775. #pragma clang diagnostic ignored "-Wunused-variable"
  6776. #endif
  6777. // UnityEngine.Playables.PlayableGraph
  6778. struct PlayableGraph_t3515989261
  6779. {
  6780. public:
  6781. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  6782. intptr_t ___m_Handle_0;
  6783. // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
  6784. int32_t ___m_Version_1;
  6785. public:
  6786. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
  6787. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6788. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6789. inline void set_m_Handle_0(intptr_t value)
  6790. {
  6791. ___m_Handle_0 = value;
  6792. }
  6793. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
  6794. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  6795. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  6796. inline void set_m_Version_1(int32_t value)
  6797. {
  6798. ___m_Version_1 = value;
  6799. }
  6800. };
  6801. #ifdef __clang__
  6802. #pragma clang diagnostic pop
  6803. #endif
  6804. #endif // PLAYABLEGRAPH_T3515989261_H
  6805. #ifndef PLAYABLEHANDLE_T1095853803_H
  6806. #define PLAYABLEHANDLE_T1095853803_H
  6807. #ifdef __clang__
  6808. #pragma clang diagnostic push
  6809. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6810. #pragma clang diagnostic ignored "-Wunused-variable"
  6811. #endif
  6812. // UnityEngine.Playables.PlayableHandle
  6813. struct PlayableHandle_t1095853803
  6814. {
  6815. public:
  6816. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  6817. intptr_t ___m_Handle_0;
  6818. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  6819. int32_t ___m_Version_1;
  6820. public:
  6821. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  6822. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6823. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6824. inline void set_m_Handle_0(intptr_t value)
  6825. {
  6826. ___m_Handle_0 = value;
  6827. }
  6828. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  6829. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  6830. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  6831. inline void set_m_Version_1(int32_t value)
  6832. {
  6833. ___m_Version_1 = value;
  6834. }
  6835. };
  6836. #ifdef __clang__
  6837. #pragma clang diagnostic pop
  6838. #endif
  6839. #endif // PLAYABLEHANDLE_T1095853803_H
  6840. #ifndef RECTOFFSET_T1369453676_H
  6841. #define RECTOFFSET_T1369453676_H
  6842. #ifdef __clang__
  6843. #pragma clang diagnostic push
  6844. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6845. #pragma clang diagnostic ignored "-Wunused-variable"
  6846. #endif
  6847. // UnityEngine.RectOffset
  6848. struct RectOffset_t1369453676 : public RuntimeObject
  6849. {
  6850. public:
  6851. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  6852. intptr_t ___m_Ptr_0;
  6853. // System.Object UnityEngine.RectOffset::m_SourceStyle
  6854. RuntimeObject * ___m_SourceStyle_1;
  6855. public:
  6856. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_Ptr_0)); }
  6857. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6858. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6859. inline void set_m_Ptr_0(intptr_t value)
  6860. {
  6861. ___m_Ptr_0 = value;
  6862. }
  6863. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_SourceStyle_1)); }
  6864. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  6865. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  6866. inline void set_m_SourceStyle_1(RuntimeObject * value)
  6867. {
  6868. ___m_SourceStyle_1 = value;
  6869. Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value);
  6870. }
  6871. };
  6872. #ifdef __clang__
  6873. #pragma clang diagnostic pop
  6874. #endif
  6875. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  6876. struct RectOffset_t1369453676_marshaled_pinvoke
  6877. {
  6878. intptr_t ___m_Ptr_0;
  6879. Il2CppIUnknown* ___m_SourceStyle_1;
  6880. };
  6881. // Native definition for COM marshalling of UnityEngine.RectOffset
  6882. struct RectOffset_t1369453676_marshaled_com
  6883. {
  6884. intptr_t ___m_Ptr_0;
  6885. Il2CppIUnknown* ___m_SourceStyle_1;
  6886. };
  6887. #endif // RECTOFFSET_T1369453676_H
  6888. #ifndef BOUNDS_T2266837910_H
  6889. #define BOUNDS_T2266837910_H
  6890. #ifdef __clang__
  6891. #pragma clang diagnostic push
  6892. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6893. #pragma clang diagnostic ignored "-Wunused-variable"
  6894. #endif
  6895. // UnityEngine.Bounds
  6896. struct Bounds_t2266837910
  6897. {
  6898. public:
  6899. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  6900. Vector3_t3722313464 ___m_Center_0;
  6901. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  6902. Vector3_t3722313464 ___m_Extents_1;
  6903. public:
  6904. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Center_0)); }
  6905. inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; }
  6906. inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; }
  6907. inline void set_m_Center_0(Vector3_t3722313464 value)
  6908. {
  6909. ___m_Center_0 = value;
  6910. }
  6911. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Extents_1)); }
  6912. inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; }
  6913. inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  6914. inline void set_m_Extents_1(Vector3_t3722313464 value)
  6915. {
  6916. ___m_Extents_1 = value;
  6917. }
  6918. };
  6919. #ifdef __clang__
  6920. #pragma clang diagnostic pop
  6921. #endif
  6922. #endif // BOUNDS_T2266837910_H
  6923. #ifndef LIGHTPROBEUSAGE_T800497123_H
  6924. #define LIGHTPROBEUSAGE_T800497123_H
  6925. #ifdef __clang__
  6926. #pragma clang diagnostic push
  6927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6928. #pragma clang diagnostic ignored "-Wunused-variable"
  6929. #endif
  6930. // UnityEngine.Rendering.LightProbeUsage
  6931. struct LightProbeUsage_t800497123
  6932. {
  6933. public:
  6934. // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
  6935. int32_t ___value___1;
  6936. public:
  6937. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightProbeUsage_t800497123, ___value___1)); }
  6938. inline int32_t get_value___1() const { return ___value___1; }
  6939. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6940. inline void set_value___1(int32_t value)
  6941. {
  6942. ___value___1 = value;
  6943. }
  6944. };
  6945. #ifdef __clang__
  6946. #pragma clang diagnostic pop
  6947. #endif
  6948. #endif // LIGHTPROBEUSAGE_T800497123_H
  6949. #ifndef SHADOWCASTINGMODE_T2280965600_H
  6950. #define SHADOWCASTINGMODE_T2280965600_H
  6951. #ifdef __clang__
  6952. #pragma clang diagnostic push
  6953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6954. #pragma clang diagnostic ignored "-Wunused-variable"
  6955. #endif
  6956. // UnityEngine.Rendering.ShadowCastingMode
  6957. struct ShadowCastingMode_t2280965600
  6958. {
  6959. public:
  6960. // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
  6961. int32_t ___value___1;
  6962. public:
  6963. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t2280965600, ___value___1)); }
  6964. inline int32_t get_value___1() const { return ___value___1; }
  6965. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6966. inline void set_value___1(int32_t value)
  6967. {
  6968. ___value___1 = value;
  6969. }
  6970. };
  6971. #ifdef __clang__
  6972. #pragma clang diagnostic pop
  6973. #endif
  6974. #endif // SHADOWCASTINGMODE_T2280965600_H
  6975. #ifndef MATERIALPROPERTYBLOCK_T3213117958_H
  6976. #define MATERIALPROPERTYBLOCK_T3213117958_H
  6977. #ifdef __clang__
  6978. #pragma clang diagnostic push
  6979. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6980. #pragma clang diagnostic ignored "-Wunused-variable"
  6981. #endif
  6982. // UnityEngine.MaterialPropertyBlock
  6983. struct MaterialPropertyBlock_t3213117958 : public RuntimeObject
  6984. {
  6985. public:
  6986. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  6987. intptr_t ___m_Ptr_0;
  6988. public:
  6989. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MaterialPropertyBlock_t3213117958, ___m_Ptr_0)); }
  6990. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6991. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6992. inline void set_m_Ptr_0(intptr_t value)
  6993. {
  6994. ___m_Ptr_0 = value;
  6995. }
  6996. };
  6997. #ifdef __clang__
  6998. #pragma clang diagnostic pop
  6999. #endif
  7000. #endif // MATERIALPROPERTYBLOCK_T3213117958_H
  7001. #ifndef RENDERBUFFER_T586150500_H
  7002. #define RENDERBUFFER_T586150500_H
  7003. #ifdef __clang__
  7004. #pragma clang diagnostic push
  7005. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7006. #pragma clang diagnostic ignored "-Wunused-variable"
  7007. #endif
  7008. // UnityEngine.RenderBuffer
  7009. struct RenderBuffer_t586150500
  7010. {
  7011. public:
  7012. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  7013. int32_t ___m_RenderTextureInstanceID_0;
  7014. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  7015. intptr_t ___m_BufferPtr_1;
  7016. public:
  7017. inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast<int32_t>(offsetof(RenderBuffer_t586150500, ___m_RenderTextureInstanceID_0)); }
  7018. inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; }
  7019. inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; }
  7020. inline void set_m_RenderTextureInstanceID_0(int32_t value)
  7021. {
  7022. ___m_RenderTextureInstanceID_0 = value;
  7023. }
  7024. inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast<int32_t>(offsetof(RenderBuffer_t586150500, ___m_BufferPtr_1)); }
  7025. inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; }
  7026. inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; }
  7027. inline void set_m_BufferPtr_1(intptr_t value)
  7028. {
  7029. ___m_BufferPtr_1 = value;
  7030. }
  7031. };
  7032. #ifdef __clang__
  7033. #pragma clang diagnostic pop
  7034. #endif
  7035. #endif // RENDERBUFFER_T586150500_H
  7036. #ifndef AXIS_T1856666072_H
  7037. #define AXIS_T1856666072_H
  7038. #ifdef __clang__
  7039. #pragma clang diagnostic push
  7040. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7041. #pragma clang diagnostic ignored "-Wunused-variable"
  7042. #endif
  7043. // UnityEngine.RectTransform/Axis
  7044. struct Axis_t1856666072
  7045. {
  7046. public:
  7047. // System.Int32 UnityEngine.RectTransform/Axis::value__
  7048. int32_t ___value___1;
  7049. public:
  7050. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Axis_t1856666072, ___value___1)); }
  7051. inline int32_t get_value___1() const { return ___value___1; }
  7052. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7053. inline void set_value___1(int32_t value)
  7054. {
  7055. ___value___1 = value;
  7056. }
  7057. };
  7058. #ifdef __clang__
  7059. #pragma clang diagnostic pop
  7060. #endif
  7061. #endif // AXIS_T1856666072_H
  7062. #ifndef EDGE_T1530570602_H
  7063. #define EDGE_T1530570602_H
  7064. #ifdef __clang__
  7065. #pragma clang diagnostic push
  7066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7067. #pragma clang diagnostic ignored "-Wunused-variable"
  7068. #endif
  7069. // UnityEngine.RectTransform/Edge
  7070. struct Edge_t1530570602
  7071. {
  7072. public:
  7073. // System.Int32 UnityEngine.RectTransform/Edge::value__
  7074. int32_t ___value___1;
  7075. public:
  7076. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Edge_t1530570602, ___value___1)); }
  7077. inline int32_t get_value___1() const { return ___value___1; }
  7078. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7079. inline void set_value___1(int32_t value)
  7080. {
  7081. ___value___1 = value;
  7082. }
  7083. };
  7084. #ifdef __clang__
  7085. #pragma clang diagnostic pop
  7086. #endif
  7087. #endif // EDGE_T1530570602_H
  7088. #ifndef DELEGATE_T1188392813_H
  7089. #define DELEGATE_T1188392813_H
  7090. #ifdef __clang__
  7091. #pragma clang diagnostic push
  7092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7093. #pragma clang diagnostic ignored "-Wunused-variable"
  7094. #endif
  7095. // System.Delegate
  7096. struct Delegate_t1188392813 : public RuntimeObject
  7097. {
  7098. public:
  7099. // System.IntPtr System.Delegate::method_ptr
  7100. Il2CppMethodPointer ___method_ptr_0;
  7101. // System.IntPtr System.Delegate::invoke_impl
  7102. intptr_t ___invoke_impl_1;
  7103. // System.Object System.Delegate::m_target
  7104. RuntimeObject * ___m_target_2;
  7105. // System.IntPtr System.Delegate::method
  7106. intptr_t ___method_3;
  7107. // System.IntPtr System.Delegate::delegate_trampoline
  7108. intptr_t ___delegate_trampoline_4;
  7109. // System.IntPtr System.Delegate::method_code
  7110. intptr_t ___method_code_5;
  7111. // System.Reflection.MethodInfo System.Delegate::method_info
  7112. MethodInfo_t * ___method_info_6;
  7113. // System.Reflection.MethodInfo System.Delegate::original_method_info
  7114. MethodInfo_t * ___original_method_info_7;
  7115. // System.DelegateData System.Delegate::data
  7116. DelegateData_t1677132599 * ___data_8;
  7117. public:
  7118. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  7119. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  7120. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  7121. inline void set_method_ptr_0(Il2CppMethodPointer value)
  7122. {
  7123. ___method_ptr_0 = value;
  7124. }
  7125. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  7126. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  7127. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  7128. inline void set_invoke_impl_1(intptr_t value)
  7129. {
  7130. ___invoke_impl_1 = value;
  7131. }
  7132. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  7133. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  7134. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  7135. inline void set_m_target_2(RuntimeObject * value)
  7136. {
  7137. ___m_target_2 = value;
  7138. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  7139. }
  7140. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  7141. inline intptr_t get_method_3() const { return ___method_3; }
  7142. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  7143. inline void set_method_3(intptr_t value)
  7144. {
  7145. ___method_3 = value;
  7146. }
  7147. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  7148. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  7149. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  7150. inline void set_delegate_trampoline_4(intptr_t value)
  7151. {
  7152. ___delegate_trampoline_4 = value;
  7153. }
  7154. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  7155. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  7156. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  7157. inline void set_method_code_5(intptr_t value)
  7158. {
  7159. ___method_code_5 = value;
  7160. }
  7161. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  7162. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  7163. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  7164. inline void set_method_info_6(MethodInfo_t * value)
  7165. {
  7166. ___method_info_6 = value;
  7167. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  7168. }
  7169. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  7170. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  7171. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  7172. inline void set_original_method_info_7(MethodInfo_t * value)
  7173. {
  7174. ___original_method_info_7 = value;
  7175. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  7176. }
  7177. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  7178. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  7179. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  7180. inline void set_data_8(DelegateData_t1677132599 * value)
  7181. {
  7182. ___data_8 = value;
  7183. Il2CppCodeGenWriteBarrier((&___data_8), value);
  7184. }
  7185. };
  7186. #ifdef __clang__
  7187. #pragma clang diagnostic pop
  7188. #endif
  7189. #endif // DELEGATE_T1188392813_H
  7190. #ifndef DRIVENTRANSFORMPROPERTIES_T3813433528_H
  7191. #define DRIVENTRANSFORMPROPERTIES_T3813433528_H
  7192. #ifdef __clang__
  7193. #pragma clang diagnostic push
  7194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7195. #pragma clang diagnostic ignored "-Wunused-variable"
  7196. #endif
  7197. // UnityEngine.DrivenTransformProperties
  7198. struct DrivenTransformProperties_t3813433528
  7199. {
  7200. public:
  7201. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  7202. int32_t ___value___1;
  7203. public:
  7204. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3813433528, ___value___1)); }
  7205. inline int32_t get_value___1() const { return ___value___1; }
  7206. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7207. inline void set_value___1(int32_t value)
  7208. {
  7209. ___value___1 = value;
  7210. }
  7211. };
  7212. #ifdef __clang__
  7213. #pragma clang diagnostic pop
  7214. #endif
  7215. #endif // DRIVENTRANSFORMPROPERTIES_T3813433528_H
  7216. #ifndef FLAGS_T128269323_H
  7217. #define FLAGS_T128269323_H
  7218. #ifdef __clang__
  7219. #pragma clang diagnostic push
  7220. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7221. #pragma clang diagnostic ignored "-Wunused-variable"
  7222. #endif
  7223. // UnityEngine.Playables.FrameData/Flags
  7224. struct Flags_t128269323
  7225. {
  7226. public:
  7227. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  7228. int32_t ___value___1;
  7229. public:
  7230. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Flags_t128269323, ___value___1)); }
  7231. inline int32_t get_value___1() const { return ___value___1; }
  7232. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7233. inline void set_value___1(int32_t value)
  7234. {
  7235. ___value___1 = value;
  7236. }
  7237. };
  7238. #ifdef __clang__
  7239. #pragma clang diagnostic pop
  7240. #endif
  7241. #endif // FLAGS_T128269323_H
  7242. #ifndef HIDEFLAGS_T4250555765_H
  7243. #define HIDEFLAGS_T4250555765_H
  7244. #ifdef __clang__
  7245. #pragma clang diagnostic push
  7246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7247. #pragma clang diagnostic ignored "-Wunused-variable"
  7248. #endif
  7249. // UnityEngine.HideFlags
  7250. struct HideFlags_t4250555765
  7251. {
  7252. public:
  7253. // System.Int32 UnityEngine.HideFlags::value__
  7254. int32_t ___value___1;
  7255. public:
  7256. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  7257. inline int32_t get_value___1() const { return ___value___1; }
  7258. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7259. inline void set_value___1(int32_t value)
  7260. {
  7261. ___value___1 = value;
  7262. }
  7263. };
  7264. #ifdef __clang__
  7265. #pragma clang diagnostic pop
  7266. #endif
  7267. #endif // HIDEFLAGS_T4250555765_H
  7268. #ifndef OBJECT_T631007953_H
  7269. #define OBJECT_T631007953_H
  7270. #ifdef __clang__
  7271. #pragma clang diagnostic push
  7272. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7273. #pragma clang diagnostic ignored "-Wunused-variable"
  7274. #endif
  7275. // UnityEngine.Object
  7276. struct Object_t631007953 : public RuntimeObject
  7277. {
  7278. public:
  7279. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7280. intptr_t ___m_CachedPtr_0;
  7281. public:
  7282. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  7283. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7284. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7285. inline void set_m_CachedPtr_0(intptr_t value)
  7286. {
  7287. ___m_CachedPtr_0 = value;
  7288. }
  7289. };
  7290. struct Object_t631007953_StaticFields
  7291. {
  7292. public:
  7293. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7294. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7295. public:
  7296. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7297. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7298. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7299. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7300. {
  7301. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7302. }
  7303. };
  7304. #ifdef __clang__
  7305. #pragma clang diagnostic pop
  7306. #endif
  7307. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7308. struct Object_t631007953_marshaled_pinvoke
  7309. {
  7310. intptr_t ___m_CachedPtr_0;
  7311. };
  7312. // Native definition for COM marshalling of UnityEngine.Object
  7313. struct Object_t631007953_marshaled_com
  7314. {
  7315. intptr_t ___m_CachedPtr_0;
  7316. };
  7317. #endif // OBJECT_T631007953_H
  7318. #ifndef MOTIONVECTORGENERATIONMODE_T582917276_H
  7319. #define MOTIONVECTORGENERATIONMODE_T582917276_H
  7320. #ifdef __clang__
  7321. #pragma clang diagnostic push
  7322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7323. #pragma clang diagnostic ignored "-Wunused-variable"
  7324. #endif
  7325. // UnityEngine.MotionVectorGenerationMode
  7326. struct MotionVectorGenerationMode_t582917276
  7327. {
  7328. public:
  7329. // System.Int32 UnityEngine.MotionVectorGenerationMode::value__
  7330. int32_t ___value___1;
  7331. public:
  7332. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MotionVectorGenerationMode_t582917276, ___value___1)); }
  7333. inline int32_t get_value___1() const { return ___value___1; }
  7334. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7335. inline void set_value___1(int32_t value)
  7336. {
  7337. ___value___1 = value;
  7338. }
  7339. };
  7340. #ifdef __clang__
  7341. #pragma clang diagnostic pop
  7342. #endif
  7343. #endif // MOTIONVECTORGENERATIONMODE_T582917276_H
  7344. #ifndef COROUTINE_T3829159415_H
  7345. #define COROUTINE_T3829159415_H
  7346. #ifdef __clang__
  7347. #pragma clang diagnostic push
  7348. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7349. #pragma clang diagnostic ignored "-Wunused-variable"
  7350. #endif
  7351. // UnityEngine.Coroutine
  7352. struct Coroutine_t3829159415 : public YieldInstruction_t403091072
  7353. {
  7354. public:
  7355. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  7356. intptr_t ___m_Ptr_0;
  7357. public:
  7358. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); }
  7359. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7360. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7361. inline void set_m_Ptr_0(intptr_t value)
  7362. {
  7363. ___m_Ptr_0 = value;
  7364. }
  7365. };
  7366. #ifdef __clang__
  7367. #pragma clang diagnostic pop
  7368. #endif
  7369. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  7370. struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  7371. {
  7372. intptr_t ___m_Ptr_0;
  7373. };
  7374. // Native definition for COM marshalling of UnityEngine.Coroutine
  7375. struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  7376. {
  7377. intptr_t ___m_Ptr_0;
  7378. };
  7379. #endif // COROUTINE_T3829159415_H
  7380. #ifndef MIXEDLIGHTINGMODE_T270503864_H
  7381. #define MIXEDLIGHTINGMODE_T270503864_H
  7382. #ifdef __clang__
  7383. #pragma clang diagnostic push
  7384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7385. #pragma clang diagnostic ignored "-Wunused-variable"
  7386. #endif
  7387. // UnityEngine.MixedLightingMode
  7388. struct MixedLightingMode_t270503864
  7389. {
  7390. public:
  7391. // System.Int32 UnityEngine.MixedLightingMode::value__
  7392. int32_t ___value___1;
  7393. public:
  7394. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MixedLightingMode_t270503864, ___value___1)); }
  7395. inline int32_t get_value___1() const { return ___value___1; }
  7396. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7397. inline void set_value___1(int32_t value)
  7398. {
  7399. ___value___1 = value;
  7400. }
  7401. };
  7402. #ifdef __clang__
  7403. #pragma clang diagnostic pop
  7404. #endif
  7405. #endif // MIXEDLIGHTINGMODE_T270503864_H
  7406. #ifndef MESHTOPOLOGY_T838400051_H
  7407. #define MESHTOPOLOGY_T838400051_H
  7408. #ifdef __clang__
  7409. #pragma clang diagnostic push
  7410. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7411. #pragma clang diagnostic ignored "-Wunused-variable"
  7412. #endif
  7413. // UnityEngine.MeshTopology
  7414. struct MeshTopology_t838400051
  7415. {
  7416. public:
  7417. // System.Int32 UnityEngine.MeshTopology::value__
  7418. int32_t ___value___1;
  7419. public:
  7420. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MeshTopology_t838400051, ___value___1)); }
  7421. inline int32_t get_value___1() const { return ___value___1; }
  7422. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7423. inline void set_value___1(int32_t value)
  7424. {
  7425. ___value___1 = value;
  7426. }
  7427. };
  7428. #ifdef __clang__
  7429. #pragma clang diagnostic pop
  7430. #endif
  7431. #endif // MESHTOPOLOGY_T838400051_H
  7432. #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H
  7433. #define INTERNALVERTEXCHANNELTYPE_T299736786_H
  7434. #ifdef __clang__
  7435. #pragma clang diagnostic push
  7436. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7437. #pragma clang diagnostic ignored "-Wunused-variable"
  7438. #endif
  7439. // UnityEngine.Mesh/InternalVertexChannelType
  7440. struct InternalVertexChannelType_t299736786
  7441. {
  7442. public:
  7443. // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__
  7444. int32_t ___value___1;
  7445. public:
  7446. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalVertexChannelType_t299736786, ___value___1)); }
  7447. inline int32_t get_value___1() const { return ___value___1; }
  7448. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7449. inline void set_value___1(int32_t value)
  7450. {
  7451. ___value___1 = value;
  7452. }
  7453. };
  7454. #ifdef __clang__
  7455. #pragma clang diagnostic pop
  7456. #endif
  7457. #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H
  7458. #ifndef INTERNALSHADERCHANNEL_T300897861_H
  7459. #define INTERNALSHADERCHANNEL_T300897861_H
  7460. #ifdef __clang__
  7461. #pragma clang diagnostic push
  7462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7463. #pragma clang diagnostic ignored "-Wunused-variable"
  7464. #endif
  7465. // UnityEngine.Mesh/InternalShaderChannel
  7466. struct InternalShaderChannel_t300897861
  7467. {
  7468. public:
  7469. // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__
  7470. int32_t ___value___1;
  7471. public:
  7472. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalShaderChannel_t300897861, ___value___1)); }
  7473. inline int32_t get_value___1() const { return ___value___1; }
  7474. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7475. inline void set_value___1(int32_t value)
  7476. {
  7477. ___value___1 = value;
  7478. }
  7479. };
  7480. #ifdef __clang__
  7481. #pragma clang diagnostic pop
  7482. #endif
  7483. #endif // INTERNALSHADERCHANNEL_T300897861_H
  7484. #ifndef CONNECTIONCHANGEEVENT_T3251856151_H
  7485. #define CONNECTIONCHANGEEVENT_T3251856151_H
  7486. #ifdef __clang__
  7487. #pragma clang diagnostic push
  7488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7489. #pragma clang diagnostic ignored "-Wunused-variable"
  7490. #endif
  7491. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  7492. struct ConnectionChangeEvent_t3251856151 : public UnityEvent_1_t3832605257
  7493. {
  7494. public:
  7495. public:
  7496. };
  7497. #ifdef __clang__
  7498. #pragma clang diagnostic pop
  7499. #endif
  7500. #endif // CONNECTIONCHANGEEVENT_T3251856151_H
  7501. #ifndef DATASTREAMTYPE_T4132467813_H
  7502. #define DATASTREAMTYPE_T4132467813_H
  7503. #ifdef __clang__
  7504. #pragma clang diagnostic push
  7505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7506. #pragma clang diagnostic ignored "-Wunused-variable"
  7507. #endif
  7508. // UnityEngine.Playables.DataStreamType
  7509. struct DataStreamType_t4132467813
  7510. {
  7511. public:
  7512. // System.Int32 UnityEngine.Playables.DataStreamType::value__
  7513. int32_t ___value___1;
  7514. public:
  7515. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DataStreamType_t4132467813, ___value___1)); }
  7516. inline int32_t get_value___1() const { return ___value___1; }
  7517. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7518. inline void set_value___1(int32_t value)
  7519. {
  7520. ___value___1 = value;
  7521. }
  7522. };
  7523. #ifdef __clang__
  7524. #pragma clang diagnostic pop
  7525. #endif
  7526. #endif // DATASTREAMTYPE_T4132467813_H
  7527. #ifndef RAY_T3785851493_H
  7528. #define RAY_T3785851493_H
  7529. #ifdef __clang__
  7530. #pragma clang diagnostic push
  7531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7532. #pragma clang diagnostic ignored "-Wunused-variable"
  7533. #endif
  7534. // UnityEngine.Ray
  7535. struct Ray_t3785851493
  7536. {
  7537. public:
  7538. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7539. Vector3_t3722313464 ___m_Origin_0;
  7540. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7541. Vector3_t3722313464 ___m_Direction_1;
  7542. public:
  7543. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  7544. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  7545. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7546. inline void set_m_Origin_0(Vector3_t3722313464 value)
  7547. {
  7548. ___m_Origin_0 = value;
  7549. }
  7550. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  7551. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  7552. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7553. inline void set_m_Direction_1(Vector3_t3722313464 value)
  7554. {
  7555. ___m_Direction_1 = value;
  7556. }
  7557. };
  7558. #ifdef __clang__
  7559. #pragma clang diagnostic pop
  7560. #endif
  7561. #endif // RAY_T3785851493_H
  7562. #ifndef PLANE_T1000493321_H
  7563. #define PLANE_T1000493321_H
  7564. #ifdef __clang__
  7565. #pragma clang diagnostic push
  7566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7567. #pragma clang diagnostic ignored "-Wunused-variable"
  7568. #endif
  7569. // UnityEngine.Plane
  7570. struct Plane_t1000493321
  7571. {
  7572. public:
  7573. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  7574. Vector3_t3722313464 ___m_Normal_0;
  7575. // System.Single UnityEngine.Plane::m_Distance
  7576. float ___m_Distance_1;
  7577. public:
  7578. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Normal_0)); }
  7579. inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; }
  7580. inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  7581. inline void set_m_Normal_0(Vector3_t3722313464 value)
  7582. {
  7583. ___m_Normal_0 = value;
  7584. }
  7585. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Distance_1)); }
  7586. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  7587. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  7588. inline void set_m_Distance_1(float value)
  7589. {
  7590. ___m_Distance_1 = value;
  7591. }
  7592. };
  7593. #ifdef __clang__
  7594. #pragma clang diagnostic pop
  7595. #endif
  7596. #endif // PLANE_T1000493321_H
  7597. #ifndef OPERATINGSYSTEMFAMILY_T1868066375_H
  7598. #define OPERATINGSYSTEMFAMILY_T1868066375_H
  7599. #ifdef __clang__
  7600. #pragma clang diagnostic push
  7601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7602. #pragma clang diagnostic ignored "-Wunused-variable"
  7603. #endif
  7604. // UnityEngine.OperatingSystemFamily
  7605. struct OperatingSystemFamily_t1868066375
  7606. {
  7607. public:
  7608. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  7609. int32_t ___value___1;
  7610. public:
  7611. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_t1868066375, ___value___1)); }
  7612. inline int32_t get_value___1() const { return ___value___1; }
  7613. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7614. inline void set_value___1(int32_t value)
  7615. {
  7616. ___value___1 = value;
  7617. }
  7618. };
  7619. #ifdef __clang__
  7620. #pragma clang diagnostic pop
  7621. #endif
  7622. #endif // OPERATINGSYSTEMFAMILY_T1868066375_H
  7623. #ifndef ARGUMENTEXCEPTION_T132251570_H
  7624. #define ARGUMENTEXCEPTION_T132251570_H
  7625. #ifdef __clang__
  7626. #pragma clang diagnostic push
  7627. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7628. #pragma clang diagnostic ignored "-Wunused-variable"
  7629. #endif
  7630. // System.ArgumentException
  7631. struct ArgumentException_t132251570 : public SystemException_t176217640
  7632. {
  7633. public:
  7634. // System.String System.ArgumentException::param_name
  7635. String_t* ___param_name_12;
  7636. public:
  7637. inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t132251570, ___param_name_12)); }
  7638. inline String_t* get_param_name_12() const { return ___param_name_12; }
  7639. inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
  7640. inline void set_param_name_12(String_t* value)
  7641. {
  7642. ___param_name_12 = value;
  7643. Il2CppCodeGenWriteBarrier((&___param_name_12), value);
  7644. }
  7645. };
  7646. #ifdef __clang__
  7647. #pragma clang diagnostic pop
  7648. #endif
  7649. #endif // ARGUMENTEXCEPTION_T132251570_H
  7650. #ifndef NPOTSUPPORT_T3085186119_H
  7651. #define NPOTSUPPORT_T3085186119_H
  7652. #ifdef __clang__
  7653. #pragma clang diagnostic push
  7654. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7655. #pragma clang diagnostic ignored "-Wunused-variable"
  7656. #endif
  7657. // UnityEngine.NPOTSupport
  7658. struct NPOTSupport_t3085186119
  7659. {
  7660. public:
  7661. // System.Int32 UnityEngine.NPOTSupport::value__
  7662. int32_t ___value___1;
  7663. public:
  7664. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(NPOTSupport_t3085186119, ___value___1)); }
  7665. inline int32_t get_value___1() const { return ___value___1; }
  7666. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7667. inline void set_value___1(int32_t value)
  7668. {
  7669. ___value___1 = value;
  7670. }
  7671. };
  7672. #ifdef __clang__
  7673. #pragma clang diagnostic pop
  7674. #endif
  7675. #endif // NPOTSUPPORT_T3085186119_H
  7676. #ifndef NETWORKREACHABILITY_T3450623372_H
  7677. #define NETWORKREACHABILITY_T3450623372_H
  7678. #ifdef __clang__
  7679. #pragma clang diagnostic push
  7680. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7681. #pragma clang diagnostic ignored "-Wunused-variable"
  7682. #endif
  7683. // UnityEngine.NetworkReachability
  7684. struct NetworkReachability_t3450623372
  7685. {
  7686. public:
  7687. // System.Int32 UnityEngine.NetworkReachability::value__
  7688. int32_t ___value___1;
  7689. public:
  7690. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(NetworkReachability_t3450623372, ___value___1)); }
  7691. inline int32_t get_value___1() const { return ___value___1; }
  7692. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7693. inline void set_value___1(int32_t value)
  7694. {
  7695. ___value___1 = value;
  7696. }
  7697. };
  7698. #ifdef __clang__
  7699. #pragma clang diagnostic pop
  7700. #endif
  7701. #endif // NETWORKREACHABILITY_T3450623372_H
  7702. #ifndef MESSAGEEVENT_T1491597365_H
  7703. #define MESSAGEEVENT_T1491597365_H
  7704. #ifdef __clang__
  7705. #pragma clang diagnostic push
  7706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7707. #pragma clang diagnostic ignored "-Wunused-variable"
  7708. #endif
  7709. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  7710. struct MessageEvent_t1491597365 : public UnityEvent_1_t2052235288
  7711. {
  7712. public:
  7713. public:
  7714. };
  7715. #ifdef __clang__
  7716. #pragma clang diagnostic pop
  7717. #endif
  7718. #endif // MESSAGEEVENT_T1491597365_H
  7719. #ifndef U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
  7720. #define U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
  7721. #ifdef __clang__
  7722. #pragma clang diagnostic push
  7723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7724. #pragma clang diagnostic ignored "-Wunused-variable"
  7725. #endif
  7726. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0
  7727. struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 : public RuntimeObject
  7728. {
  7729. public:
  7730. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::messageId
  7731. Guid_t ___messageId_0;
  7732. public:
  7733. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441, ___messageId_0)); }
  7734. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7735. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7736. inline void set_messageId_0(Guid_t value)
  7737. {
  7738. ___messageId_0 = value;
  7739. }
  7740. };
  7741. #ifdef __clang__
  7742. #pragma clang diagnostic pop
  7743. #endif
  7744. #endif // U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
  7745. #ifndef WAITHANDLE_T1743403487_H
  7746. #define WAITHANDLE_T1743403487_H
  7747. #ifdef __clang__
  7748. #pragma clang diagnostic push
  7749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7750. #pragma clang diagnostic ignored "-Wunused-variable"
  7751. #endif
  7752. // System.Threading.WaitHandle
  7753. struct WaitHandle_t1743403487 : public MarshalByRefObject_t2760389100
  7754. {
  7755. public:
  7756. // Microsoft.Win32.SafeHandles.SafeWaitHandle System.Threading.WaitHandle::safe_wait_handle
  7757. SafeWaitHandle_t1972936122 * ___safe_wait_handle_2;
  7758. // System.Boolean System.Threading.WaitHandle::disposed
  7759. bool ___disposed_4;
  7760. public:
  7761. inline static int32_t get_offset_of_safe_wait_handle_2() { return static_cast<int32_t>(offsetof(WaitHandle_t1743403487, ___safe_wait_handle_2)); }
  7762. inline SafeWaitHandle_t1972936122 * get_safe_wait_handle_2() const { return ___safe_wait_handle_2; }
  7763. inline SafeWaitHandle_t1972936122 ** get_address_of_safe_wait_handle_2() { return &___safe_wait_handle_2; }
  7764. inline void set_safe_wait_handle_2(SafeWaitHandle_t1972936122 * value)
  7765. {
  7766. ___safe_wait_handle_2 = value;
  7767. Il2CppCodeGenWriteBarrier((&___safe_wait_handle_2), value);
  7768. }
  7769. inline static int32_t get_offset_of_disposed_4() { return static_cast<int32_t>(offsetof(WaitHandle_t1743403487, ___disposed_4)); }
  7770. inline bool get_disposed_4() const { return ___disposed_4; }
  7771. inline bool* get_address_of_disposed_4() { return &___disposed_4; }
  7772. inline void set_disposed_4(bool value)
  7773. {
  7774. ___disposed_4 = value;
  7775. }
  7776. };
  7777. struct WaitHandle_t1743403487_StaticFields
  7778. {
  7779. public:
  7780. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  7781. intptr_t ___InvalidHandle_3;
  7782. public:
  7783. inline static int32_t get_offset_of_InvalidHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_t1743403487_StaticFields, ___InvalidHandle_3)); }
  7784. inline intptr_t get_InvalidHandle_3() const { return ___InvalidHandle_3; }
  7785. inline intptr_t* get_address_of_InvalidHandle_3() { return &___InvalidHandle_3; }
  7786. inline void set_InvalidHandle_3(intptr_t value)
  7787. {
  7788. ___InvalidHandle_3 = value;
  7789. }
  7790. };
  7791. #ifdef __clang__
  7792. #pragma clang diagnostic pop
  7793. #endif
  7794. #endif // WAITHANDLE_T1743403487_H
  7795. #ifndef GRAPHICSDEVICETYPE_T1797077436_H
  7796. #define GRAPHICSDEVICETYPE_T1797077436_H
  7797. #ifdef __clang__
  7798. #pragma clang diagnostic push
  7799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7800. #pragma clang diagnostic ignored "-Wunused-variable"
  7801. #endif
  7802. // UnityEngine.Rendering.GraphicsDeviceType
  7803. struct GraphicsDeviceType_t1797077436
  7804. {
  7805. public:
  7806. // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__
  7807. int32_t ___value___1;
  7808. public:
  7809. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(GraphicsDeviceType_t1797077436, ___value___1)); }
  7810. inline int32_t get_value___1() const { return ___value___1; }
  7811. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7812. inline void set_value___1(int32_t value)
  7813. {
  7814. ___value___1 = value;
  7815. }
  7816. };
  7817. #ifdef __clang__
  7818. #pragma clang diagnostic pop
  7819. #endif
  7820. #endif // GRAPHICSDEVICETYPE_T1797077436_H
  7821. #ifndef COPYTEXTURESUPPORT_T2750066657_H
  7822. #define COPYTEXTURESUPPORT_T2750066657_H
  7823. #ifdef __clang__
  7824. #pragma clang diagnostic push
  7825. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7826. #pragma clang diagnostic ignored "-Wunused-variable"
  7827. #endif
  7828. // UnityEngine.Rendering.CopyTextureSupport
  7829. struct CopyTextureSupport_t2750066657
  7830. {
  7831. public:
  7832. // System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__
  7833. int32_t ___value___1;
  7834. public:
  7835. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CopyTextureSupport_t2750066657, ___value___1)); }
  7836. inline int32_t get_value___1() const { return ___value___1; }
  7837. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7838. inline void set_value___1(int32_t value)
  7839. {
  7840. ___value___1 = value;
  7841. }
  7842. };
  7843. #ifdef __clang__
  7844. #pragma clang diagnostic pop
  7845. #endif
  7846. #endif // COPYTEXTURESUPPORT_T2750066657_H
  7847. #ifndef COMPAREFUNCTION_T2171731108_H
  7848. #define COMPAREFUNCTION_T2171731108_H
  7849. #ifdef __clang__
  7850. #pragma clang diagnostic push
  7851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7852. #pragma clang diagnostic ignored "-Wunused-variable"
  7853. #endif
  7854. // UnityEngine.Rendering.CompareFunction
  7855. struct CompareFunction_t2171731108
  7856. {
  7857. public:
  7858. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  7859. int32_t ___value___1;
  7860. public:
  7861. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CompareFunction_t2171731108, ___value___1)); }
  7862. inline int32_t get_value___1() const { return ___value___1; }
  7863. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7864. inline void set_value___1(int32_t value)
  7865. {
  7866. ___value___1 = value;
  7867. }
  7868. };
  7869. #ifdef __clang__
  7870. #pragma clang diagnostic pop
  7871. #endif
  7872. #endif // COMPAREFUNCTION_T2171731108_H
  7873. #ifndef COMMANDBUFFER_T2206337031_H
  7874. #define COMMANDBUFFER_T2206337031_H
  7875. #ifdef __clang__
  7876. #pragma clang diagnostic push
  7877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7878. #pragma clang diagnostic ignored "-Wunused-variable"
  7879. #endif
  7880. // UnityEngine.Rendering.CommandBuffer
  7881. struct CommandBuffer_t2206337031 : public RuntimeObject
  7882. {
  7883. public:
  7884. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  7885. intptr_t ___m_Ptr_0;
  7886. public:
  7887. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CommandBuffer_t2206337031, ___m_Ptr_0)); }
  7888. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7889. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7890. inline void set_m_Ptr_0(intptr_t value)
  7891. {
  7892. ___m_Ptr_0 = value;
  7893. }
  7894. };
  7895. #ifdef __clang__
  7896. #pragma clang diagnostic pop
  7897. #endif
  7898. #endif // COMMANDBUFFER_T2206337031_H
  7899. #ifndef FOGMODE_T1277989386_H
  7900. #define FOGMODE_T1277989386_H
  7901. #ifdef __clang__
  7902. #pragma clang diagnostic push
  7903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7904. #pragma clang diagnostic ignored "-Wunused-variable"
  7905. #endif
  7906. // UnityEngine.FogMode
  7907. struct FogMode_t1277989386
  7908. {
  7909. public:
  7910. // System.Int32 UnityEngine.FogMode::value__
  7911. int32_t ___value___1;
  7912. public:
  7913. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FogMode_t1277989386, ___value___1)); }
  7914. inline int32_t get_value___1() const { return ___value___1; }
  7915. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7916. inline void set_value___1(int32_t value)
  7917. {
  7918. ___value___1 = value;
  7919. }
  7920. };
  7921. #ifdef __clang__
  7922. #pragma clang diagnostic pop
  7923. #endif
  7924. #endif // FOGMODE_T1277989386_H
  7925. #ifndef COLORWRITEMASK_T4282245599_H
  7926. #define COLORWRITEMASK_T4282245599_H
  7927. #ifdef __clang__
  7928. #pragma clang diagnostic push
  7929. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7930. #pragma clang diagnostic ignored "-Wunused-variable"
  7931. #endif
  7932. // UnityEngine.Rendering.ColorWriteMask
  7933. struct ColorWriteMask_t4282245599
  7934. {
  7935. public:
  7936. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  7937. int32_t ___value___1;
  7938. public:
  7939. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColorWriteMask_t4282245599, ___value___1)); }
  7940. inline int32_t get_value___1() const { return ___value___1; }
  7941. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7942. inline void set_value___1(int32_t value)
  7943. {
  7944. ___value___1 = value;
  7945. }
  7946. };
  7947. #ifdef __clang__
  7948. #pragma clang diagnostic pop
  7949. #endif
  7950. #endif // COLORWRITEMASK_T4282245599_H
  7951. #ifndef RENDERINGPATH_T883966888_H
  7952. #define RENDERINGPATH_T883966888_H
  7953. #ifdef __clang__
  7954. #pragma clang diagnostic push
  7955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7956. #pragma clang diagnostic ignored "-Wunused-variable"
  7957. #endif
  7958. // UnityEngine.RenderingPath
  7959. struct RenderingPath_t883966888
  7960. {
  7961. public:
  7962. // System.Int32 UnityEngine.RenderingPath::value__
  7963. int32_t ___value___1;
  7964. public:
  7965. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderingPath_t883966888, ___value___1)); }
  7966. inline int32_t get_value___1() const { return ___value___1; }
  7967. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7968. inline void set_value___1(int32_t value)
  7969. {
  7970. ___value___1 = value;
  7971. }
  7972. };
  7973. #ifdef __clang__
  7974. #pragma clang diagnostic pop
  7975. #endif
  7976. #endif // RENDERINGPATH_T883966888_H
  7977. #ifndef LIGHTSHADOWRESOLUTION_T3029073116_H
  7978. #define LIGHTSHADOWRESOLUTION_T3029073116_H
  7979. #ifdef __clang__
  7980. #pragma clang diagnostic push
  7981. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7982. #pragma clang diagnostic ignored "-Wunused-variable"
  7983. #endif
  7984. // UnityEngine.Rendering.LightShadowResolution
  7985. struct LightShadowResolution_t3029073116
  7986. {
  7987. public:
  7988. // System.Int32 UnityEngine.Rendering.LightShadowResolution::value__
  7989. int32_t ___value___1;
  7990. public:
  7991. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightShadowResolution_t3029073116, ___value___1)); }
  7992. inline int32_t get_value___1() const { return ___value___1; }
  7993. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7994. inline void set_value___1(int32_t value)
  7995. {
  7996. ___value___1 = value;
  7997. }
  7998. };
  7999. #ifdef __clang__
  8000. #pragma clang diagnostic pop
  8001. #endif
  8002. #endif // LIGHTSHADOWRESOLUTION_T3029073116_H
  8003. #ifndef LIGHTEVENT_T2943511468_H
  8004. #define LIGHTEVENT_T2943511468_H
  8005. #ifdef __clang__
  8006. #pragma clang diagnostic push
  8007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8008. #pragma clang diagnostic ignored "-Wunused-variable"
  8009. #endif
  8010. // UnityEngine.Rendering.LightEvent
  8011. struct LightEvent_t2943511468
  8012. {
  8013. public:
  8014. // System.Int32 UnityEngine.Rendering.LightEvent::value__
  8015. int32_t ___value___1;
  8016. public:
  8017. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightEvent_t2943511468, ___value___1)); }
  8018. inline int32_t get_value___1() const { return ___value___1; }
  8019. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8020. inline void set_value___1(int32_t value)
  8021. {
  8022. ___value___1 = value;
  8023. }
  8024. };
  8025. #ifdef __clang__
  8026. #pragma clang diagnostic pop
  8027. #endif
  8028. #endif // LIGHTEVENT_T2943511468_H
  8029. #ifndef SHADOWMAPPASS_T3970026991_H
  8030. #define SHADOWMAPPASS_T3970026991_H
  8031. #ifdef __clang__
  8032. #pragma clang diagnostic push
  8033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8034. #pragma clang diagnostic ignored "-Wunused-variable"
  8035. #endif
  8036. // UnityEngine.Rendering.ShadowMapPass
  8037. struct ShadowMapPass_t3970026991
  8038. {
  8039. public:
  8040. // System.Int32 UnityEngine.Rendering.ShadowMapPass::value__
  8041. int32_t ___value___1;
  8042. public:
  8043. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowMapPass_t3970026991, ___value___1)); }
  8044. inline int32_t get_value___1() const { return ___value___1; }
  8045. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8046. inline void set_value___1(int32_t value)
  8047. {
  8048. ___value___1 = value;
  8049. }
  8050. };
  8051. #ifdef __clang__
  8052. #pragma clang diagnostic pop
  8053. #endif
  8054. #endif // SHADOWMAPPASS_T3970026991_H
  8055. #ifndef SHADOWSAMPLINGMODE_T838715745_H
  8056. #define SHADOWSAMPLINGMODE_T838715745_H
  8057. #ifdef __clang__
  8058. #pragma clang diagnostic push
  8059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8060. #pragma clang diagnostic ignored "-Wunused-variable"
  8061. #endif
  8062. // UnityEngine.Rendering.ShadowSamplingMode
  8063. struct ShadowSamplingMode_t838715745
  8064. {
  8065. public:
  8066. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  8067. int32_t ___value___1;
  8068. public:
  8069. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t838715745, ___value___1)); }
  8070. inline int32_t get_value___1() const { return ___value___1; }
  8071. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8072. inline void set_value___1(int32_t value)
  8073. {
  8074. ___value___1 = value;
  8075. }
  8076. };
  8077. #ifdef __clang__
  8078. #pragma clang diagnostic pop
  8079. #endif
  8080. #endif // SHADOWSAMPLINGMODE_T838715745_H
  8081. #ifndef INDEXFORMAT_T3742455541_H
  8082. #define INDEXFORMAT_T3742455541_H
  8083. #ifdef __clang__
  8084. #pragma clang diagnostic push
  8085. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8086. #pragma clang diagnostic ignored "-Wunused-variable"
  8087. #endif
  8088. // UnityEngine.Rendering.IndexFormat
  8089. struct IndexFormat_t3742455541
  8090. {
  8091. public:
  8092. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  8093. int32_t ___value___1;
  8094. public:
  8095. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(IndexFormat_t3742455541, ___value___1)); }
  8096. inline int32_t get_value___1() const { return ___value___1; }
  8097. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8098. inline void set_value___1(int32_t value)
  8099. {
  8100. ___value___1 = value;
  8101. }
  8102. };
  8103. #ifdef __clang__
  8104. #pragma clang diagnostic pop
  8105. #endif
  8106. #endif // INDEXFORMAT_T3742455541_H
  8107. #ifndef STENCILOP_T3446174106_H
  8108. #define STENCILOP_T3446174106_H
  8109. #ifdef __clang__
  8110. #pragma clang diagnostic push
  8111. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8112. #pragma clang diagnostic ignored "-Wunused-variable"
  8113. #endif
  8114. // UnityEngine.Rendering.StencilOp
  8115. struct StencilOp_t3446174106
  8116. {
  8117. public:
  8118. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  8119. int32_t ___value___1;
  8120. public:
  8121. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StencilOp_t3446174106, ___value___1)); }
  8122. inline int32_t get_value___1() const { return ___value___1; }
  8123. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8124. inline void set_value___1(int32_t value)
  8125. {
  8126. ___value___1 = value;
  8127. }
  8128. };
  8129. #ifdef __clang__
  8130. #pragma clang diagnostic pop
  8131. #endif
  8132. #endif // STENCILOP_T3446174106_H
  8133. #ifndef TEXTUREDIMENSION_T3933106086_H
  8134. #define TEXTUREDIMENSION_T3933106086_H
  8135. #ifdef __clang__
  8136. #pragma clang diagnostic push
  8137. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8138. #pragma clang diagnostic ignored "-Wunused-variable"
  8139. #endif
  8140. // UnityEngine.Rendering.TextureDimension
  8141. struct TextureDimension_t3933106086
  8142. {
  8143. public:
  8144. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  8145. int32_t ___value___1;
  8146. public:
  8147. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureDimension_t3933106086, ___value___1)); }
  8148. inline int32_t get_value___1() const { return ___value___1; }
  8149. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8150. inline void set_value___1(int32_t value)
  8151. {
  8152. ___value___1 = value;
  8153. }
  8154. };
  8155. #ifdef __clang__
  8156. #pragma clang diagnostic pop
  8157. #endif
  8158. #endif // TEXTUREDIMENSION_T3933106086_H
  8159. #ifndef OPAQUESORTMODE_T868829811_H
  8160. #define OPAQUESORTMODE_T868829811_H
  8161. #ifdef __clang__
  8162. #pragma clang diagnostic push
  8163. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8164. #pragma clang diagnostic ignored "-Wunused-variable"
  8165. #endif
  8166. // UnityEngine.Rendering.OpaqueSortMode
  8167. struct OpaqueSortMode_t868829811
  8168. {
  8169. public:
  8170. // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__
  8171. int32_t ___value___1;
  8172. public:
  8173. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OpaqueSortMode_t868829811, ___value___1)); }
  8174. inline int32_t get_value___1() const { return ___value___1; }
  8175. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8176. inline void set_value___1(int32_t value)
  8177. {
  8178. ___value___1 = value;
  8179. }
  8180. };
  8181. #ifdef __clang__
  8182. #pragma clang diagnostic pop
  8183. #endif
  8184. #endif // OPAQUESORTMODE_T868829811_H
  8185. #ifndef REFLECTIONPROBEUSAGE_T3366161812_H
  8186. #define REFLECTIONPROBEUSAGE_T3366161812_H
  8187. #ifdef __clang__
  8188. #pragma clang diagnostic push
  8189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8190. #pragma clang diagnostic ignored "-Wunused-variable"
  8191. #endif
  8192. // UnityEngine.Rendering.ReflectionProbeUsage
  8193. struct ReflectionProbeUsage_t3366161812
  8194. {
  8195. public:
  8196. // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__
  8197. int32_t ___value___1;
  8198. public:
  8199. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); }
  8200. inline int32_t get_value___1() const { return ___value___1; }
  8201. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8202. inline void set_value___1(int32_t value)
  8203. {
  8204. ___value___1 = value;
  8205. }
  8206. };
  8207. #ifdef __clang__
  8208. #pragma clang diagnostic pop
  8209. #endif
  8210. #endif // REFLECTIONPROBEUSAGE_T3366161812_H
  8211. #ifndef LIGHTMAPTYPE_T2043680572_H
  8212. #define LIGHTMAPTYPE_T2043680572_H
  8213. #ifdef __clang__
  8214. #pragma clang diagnostic push
  8215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8216. #pragma clang diagnostic ignored "-Wunused-variable"
  8217. #endif
  8218. // UnityEngineInternal.LightmapType
  8219. struct LightmapType_t2043680572
  8220. {
  8221. public:
  8222. // System.Int32 UnityEngineInternal.LightmapType::value__
  8223. int32_t ___value___1;
  8224. public:
  8225. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightmapType_t2043680572, ___value___1)); }
  8226. inline int32_t get_value___1() const { return ___value___1; }
  8227. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8228. inline void set_value___1(int32_t value)
  8229. {
  8230. ___value___1 = value;
  8231. }
  8232. };
  8233. #ifdef __clang__
  8234. #pragma clang diagnostic pop
  8235. #endif
  8236. #endif // LIGHTMAPTYPE_T2043680572_H
  8237. #ifndef NULLREFERENCEEXCEPTION_T1023182353_H
  8238. #define NULLREFERENCEEXCEPTION_T1023182353_H
  8239. #ifdef __clang__
  8240. #pragma clang diagnostic push
  8241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8242. #pragma clang diagnostic ignored "-Wunused-variable"
  8243. #endif
  8244. // System.NullReferenceException
  8245. struct NullReferenceException_t1023182353 : public SystemException_t176217640
  8246. {
  8247. public:
  8248. public:
  8249. };
  8250. #ifdef __clang__
  8251. #pragma clang diagnostic pop
  8252. #endif
  8253. #endif // NULLREFERENCEEXCEPTION_T1023182353_H
  8254. #ifndef RENDERTEXTUREFORMAT_T962350765_H
  8255. #define RENDERTEXTUREFORMAT_T962350765_H
  8256. #ifdef __clang__
  8257. #pragma clang diagnostic push
  8258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8259. #pragma clang diagnostic ignored "-Wunused-variable"
  8260. #endif
  8261. // UnityEngine.RenderTextureFormat
  8262. struct RenderTextureFormat_t962350765
  8263. {
  8264. public:
  8265. // System.Int32 UnityEngine.RenderTextureFormat::value__
  8266. int32_t ___value___1;
  8267. public:
  8268. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t962350765, ___value___1)); }
  8269. inline int32_t get_value___1() const { return ___value___1; }
  8270. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8271. inline void set_value___1(int32_t value)
  8272. {
  8273. ___value___1 = value;
  8274. }
  8275. };
  8276. #ifdef __clang__
  8277. #pragma clang diagnostic pop
  8278. #endif
  8279. #endif // RENDERTEXTUREFORMAT_T962350765_H
  8280. #ifndef RENDERTEXTUREREADWRITE_T1793271918_H
  8281. #define RENDERTEXTUREREADWRITE_T1793271918_H
  8282. #ifdef __clang__
  8283. #pragma clang diagnostic push
  8284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8285. #pragma clang diagnostic ignored "-Wunused-variable"
  8286. #endif
  8287. // UnityEngine.RenderTextureReadWrite
  8288. struct RenderTextureReadWrite_t1793271918
  8289. {
  8290. public:
  8291. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  8292. int32_t ___value___1;
  8293. public:
  8294. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t1793271918, ___value___1)); }
  8295. inline int32_t get_value___1() const { return ___value___1; }
  8296. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8297. inline void set_value___1(int32_t value)
  8298. {
  8299. ___value___1 = value;
  8300. }
  8301. };
  8302. #ifdef __clang__
  8303. #pragma clang diagnostic pop
  8304. #endif
  8305. #endif // RENDERTEXTUREREADWRITE_T1793271918_H
  8306. #ifndef RENDERTEXTUREMEMORYLESS_T852891252_H
  8307. #define RENDERTEXTUREMEMORYLESS_T852891252_H
  8308. #ifdef __clang__
  8309. #pragma clang diagnostic push
  8310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8311. #pragma clang diagnostic ignored "-Wunused-variable"
  8312. #endif
  8313. // UnityEngine.RenderTextureMemoryless
  8314. struct RenderTextureMemoryless_t852891252
  8315. {
  8316. public:
  8317. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  8318. int32_t ___value___1;
  8319. public:
  8320. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); }
  8321. inline int32_t get_value___1() const { return ___value___1; }
  8322. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8323. inline void set_value___1(int32_t value)
  8324. {
  8325. ___value___1 = value;
  8326. }
  8327. };
  8328. #ifdef __clang__
  8329. #pragma clang diagnostic pop
  8330. #endif
  8331. #endif // RENDERTEXTUREMEMORYLESS_T852891252_H
  8332. #ifndef CAMERAEVENT_T2033959522_H
  8333. #define CAMERAEVENT_T2033959522_H
  8334. #ifdef __clang__
  8335. #pragma clang diagnostic push
  8336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8337. #pragma clang diagnostic ignored "-Wunused-variable"
  8338. #endif
  8339. // UnityEngine.Rendering.CameraEvent
  8340. struct CameraEvent_t2033959522
  8341. {
  8342. public:
  8343. // System.Int32 UnityEngine.Rendering.CameraEvent::value__
  8344. int32_t ___value___1;
  8345. public:
  8346. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraEvent_t2033959522, ___value___1)); }
  8347. inline int32_t get_value___1() const { return ___value___1; }
  8348. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8349. inline void set_value___1(int32_t value)
  8350. {
  8351. ___value___1 = value;
  8352. }
  8353. };
  8354. #ifdef __clang__
  8355. #pragma clang diagnostic pop
  8356. #endif
  8357. #endif // CAMERAEVENT_T2033959522_H
  8358. #ifndef AMBIENTMODE_T4023919024_H
  8359. #define AMBIENTMODE_T4023919024_H
  8360. #ifdef __clang__
  8361. #pragma clang diagnostic push
  8362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8363. #pragma clang diagnostic ignored "-Wunused-variable"
  8364. #endif
  8365. // UnityEngine.Rendering.AmbientMode
  8366. struct AmbientMode_t4023919024
  8367. {
  8368. public:
  8369. // System.Int32 UnityEngine.Rendering.AmbientMode::value__
  8370. int32_t ___value___1;
  8371. public:
  8372. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AmbientMode_t4023919024, ___value___1)); }
  8373. inline int32_t get_value___1() const { return ___value___1; }
  8374. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8375. inline void set_value___1(int32_t value)
  8376. {
  8377. ___value___1 = value;
  8378. }
  8379. };
  8380. #ifdef __clang__
  8381. #pragma clang diagnostic pop
  8382. #endif
  8383. #endif // AMBIENTMODE_T4023919024_H
  8384. #ifndef APPDOMAIN_T1571427825_H
  8385. #define APPDOMAIN_T1571427825_H
  8386. #ifdef __clang__
  8387. #pragma clang diagnostic push
  8388. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8389. #pragma clang diagnostic ignored "-Wunused-variable"
  8390. #endif
  8391. // System.AppDomain
  8392. struct AppDomain_t1571427825 : public MarshalByRefObject_t2760389100
  8393. {
  8394. public:
  8395. // System.IntPtr System.AppDomain::_mono_app_domain
  8396. intptr_t ____mono_app_domain_1;
  8397. // System.Security.Policy.Evidence System.AppDomain::_evidence
  8398. Evidence_t2008144148 * ____evidence_6;
  8399. // System.Security.PermissionSet System.AppDomain::_granted
  8400. PermissionSet_t223948603 * ____granted_7;
  8401. // System.Security.Principal.PrincipalPolicy System.AppDomain::_principalPolicy
  8402. int32_t ____principalPolicy_8;
  8403. // System.AppDomainManager System.AppDomain::_domain_manager
  8404. AppDomainManager_t1420869192 * ____domain_manager_11;
  8405. // System.ActivationContext System.AppDomain::_activation
  8406. ActivationContext_t976916018 * ____activation_12;
  8407. // System.ApplicationIdentity System.AppDomain::_applicationIdentity
  8408. ApplicationIdentity_t1917735356 * ____applicationIdentity_13;
  8409. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  8410. AssemblyLoadEventHandler_t107971893 * ___AssemblyLoad_14;
  8411. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  8412. ResolveEventHandler_t2775508208 * ___AssemblyResolve_15;
  8413. // System.EventHandler System.AppDomain::DomainUnload
  8414. EventHandler_t1348719766 * ___DomainUnload_16;
  8415. // System.EventHandler System.AppDomain::ProcessExit
  8416. EventHandler_t1348719766 * ___ProcessExit_17;
  8417. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  8418. ResolveEventHandler_t2775508208 * ___ResourceResolve_18;
  8419. // System.ResolveEventHandler System.AppDomain::TypeResolve
  8420. ResolveEventHandler_t2775508208 * ___TypeResolve_19;
  8421. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  8422. UnhandledExceptionEventHandler_t3101989324 * ___UnhandledException_20;
  8423. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  8424. ResolveEventHandler_t2775508208 * ___ReflectionOnlyAssemblyResolve_21;
  8425. public:
  8426. inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____mono_app_domain_1)); }
  8427. inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
  8428. inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
  8429. inline void set__mono_app_domain_1(intptr_t value)
  8430. {
  8431. ____mono_app_domain_1 = value;
  8432. }
  8433. inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____evidence_6)); }
  8434. inline Evidence_t2008144148 * get__evidence_6() const { return ____evidence_6; }
  8435. inline Evidence_t2008144148 ** get_address_of__evidence_6() { return &____evidence_6; }
  8436. inline void set__evidence_6(Evidence_t2008144148 * value)
  8437. {
  8438. ____evidence_6 = value;
  8439. Il2CppCodeGenWriteBarrier((&____evidence_6), value);
  8440. }
  8441. inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____granted_7)); }
  8442. inline PermissionSet_t223948603 * get__granted_7() const { return ____granted_7; }
  8443. inline PermissionSet_t223948603 ** get_address_of__granted_7() { return &____granted_7; }
  8444. inline void set__granted_7(PermissionSet_t223948603 * value)
  8445. {
  8446. ____granted_7 = value;
  8447. Il2CppCodeGenWriteBarrier((&____granted_7), value);
  8448. }
  8449. inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____principalPolicy_8)); }
  8450. inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
  8451. inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
  8452. inline void set__principalPolicy_8(int32_t value)
  8453. {
  8454. ____principalPolicy_8 = value;
  8455. }
  8456. inline static int32_t get_offset_of__domain_manager_11() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____domain_manager_11)); }
  8457. inline AppDomainManager_t1420869192 * get__domain_manager_11() const { return ____domain_manager_11; }
  8458. inline AppDomainManager_t1420869192 ** get_address_of__domain_manager_11() { return &____domain_manager_11; }
  8459. inline void set__domain_manager_11(AppDomainManager_t1420869192 * value)
  8460. {
  8461. ____domain_manager_11 = value;
  8462. Il2CppCodeGenWriteBarrier((&____domain_manager_11), value);
  8463. }
  8464. inline static int32_t get_offset_of__activation_12() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____activation_12)); }
  8465. inline ActivationContext_t976916018 * get__activation_12() const { return ____activation_12; }
  8466. inline ActivationContext_t976916018 ** get_address_of__activation_12() { return &____activation_12; }
  8467. inline void set__activation_12(ActivationContext_t976916018 * value)
  8468. {
  8469. ____activation_12 = value;
  8470. Il2CppCodeGenWriteBarrier((&____activation_12), value);
  8471. }
  8472. inline static int32_t get_offset_of__applicationIdentity_13() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ____applicationIdentity_13)); }
  8473. inline ApplicationIdentity_t1917735356 * get__applicationIdentity_13() const { return ____applicationIdentity_13; }
  8474. inline ApplicationIdentity_t1917735356 ** get_address_of__applicationIdentity_13() { return &____applicationIdentity_13; }
  8475. inline void set__applicationIdentity_13(ApplicationIdentity_t1917735356 * value)
  8476. {
  8477. ____applicationIdentity_13 = value;
  8478. Il2CppCodeGenWriteBarrier((&____applicationIdentity_13), value);
  8479. }
  8480. inline static int32_t get_offset_of_AssemblyLoad_14() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___AssemblyLoad_14)); }
  8481. inline AssemblyLoadEventHandler_t107971893 * get_AssemblyLoad_14() const { return ___AssemblyLoad_14; }
  8482. inline AssemblyLoadEventHandler_t107971893 ** get_address_of_AssemblyLoad_14() { return &___AssemblyLoad_14; }
  8483. inline void set_AssemblyLoad_14(AssemblyLoadEventHandler_t107971893 * value)
  8484. {
  8485. ___AssemblyLoad_14 = value;
  8486. Il2CppCodeGenWriteBarrier((&___AssemblyLoad_14), value);
  8487. }
  8488. inline static int32_t get_offset_of_AssemblyResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___AssemblyResolve_15)); }
  8489. inline ResolveEventHandler_t2775508208 * get_AssemblyResolve_15() const { return ___AssemblyResolve_15; }
  8490. inline ResolveEventHandler_t2775508208 ** get_address_of_AssemblyResolve_15() { return &___AssemblyResolve_15; }
  8491. inline void set_AssemblyResolve_15(ResolveEventHandler_t2775508208 * value)
  8492. {
  8493. ___AssemblyResolve_15 = value;
  8494. Il2CppCodeGenWriteBarrier((&___AssemblyResolve_15), value);
  8495. }
  8496. inline static int32_t get_offset_of_DomainUnload_16() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___DomainUnload_16)); }
  8497. inline EventHandler_t1348719766 * get_DomainUnload_16() const { return ___DomainUnload_16; }
  8498. inline EventHandler_t1348719766 ** get_address_of_DomainUnload_16() { return &___DomainUnload_16; }
  8499. inline void set_DomainUnload_16(EventHandler_t1348719766 * value)
  8500. {
  8501. ___DomainUnload_16 = value;
  8502. Il2CppCodeGenWriteBarrier((&___DomainUnload_16), value);
  8503. }
  8504. inline static int32_t get_offset_of_ProcessExit_17() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___ProcessExit_17)); }
  8505. inline EventHandler_t1348719766 * get_ProcessExit_17() const { return ___ProcessExit_17; }
  8506. inline EventHandler_t1348719766 ** get_address_of_ProcessExit_17() { return &___ProcessExit_17; }
  8507. inline void set_ProcessExit_17(EventHandler_t1348719766 * value)
  8508. {
  8509. ___ProcessExit_17 = value;
  8510. Il2CppCodeGenWriteBarrier((&___ProcessExit_17), value);
  8511. }
  8512. inline static int32_t get_offset_of_ResourceResolve_18() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___ResourceResolve_18)); }
  8513. inline ResolveEventHandler_t2775508208 * get_ResourceResolve_18() const { return ___ResourceResolve_18; }
  8514. inline ResolveEventHandler_t2775508208 ** get_address_of_ResourceResolve_18() { return &___ResourceResolve_18; }
  8515. inline void set_ResourceResolve_18(ResolveEventHandler_t2775508208 * value)
  8516. {
  8517. ___ResourceResolve_18 = value;
  8518. Il2CppCodeGenWriteBarrier((&___ResourceResolve_18), value);
  8519. }
  8520. inline static int32_t get_offset_of_TypeResolve_19() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___TypeResolve_19)); }
  8521. inline ResolveEventHandler_t2775508208 * get_TypeResolve_19() const { return ___TypeResolve_19; }
  8522. inline ResolveEventHandler_t2775508208 ** get_address_of_TypeResolve_19() { return &___TypeResolve_19; }
  8523. inline void set_TypeResolve_19(ResolveEventHandler_t2775508208 * value)
  8524. {
  8525. ___TypeResolve_19 = value;
  8526. Il2CppCodeGenWriteBarrier((&___TypeResolve_19), value);
  8527. }
  8528. inline static int32_t get_offset_of_UnhandledException_20() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___UnhandledException_20)); }
  8529. inline UnhandledExceptionEventHandler_t3101989324 * get_UnhandledException_20() const { return ___UnhandledException_20; }
  8530. inline UnhandledExceptionEventHandler_t3101989324 ** get_address_of_UnhandledException_20() { return &___UnhandledException_20; }
  8531. inline void set_UnhandledException_20(UnhandledExceptionEventHandler_t3101989324 * value)
  8532. {
  8533. ___UnhandledException_20 = value;
  8534. Il2CppCodeGenWriteBarrier((&___UnhandledException_20), value);
  8535. }
  8536. inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_21() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825, ___ReflectionOnlyAssemblyResolve_21)); }
  8537. inline ResolveEventHandler_t2775508208 * get_ReflectionOnlyAssemblyResolve_21() const { return ___ReflectionOnlyAssemblyResolve_21; }
  8538. inline ResolveEventHandler_t2775508208 ** get_address_of_ReflectionOnlyAssemblyResolve_21() { return &___ReflectionOnlyAssemblyResolve_21; }
  8539. inline void set_ReflectionOnlyAssemblyResolve_21(ResolveEventHandler_t2775508208 * value)
  8540. {
  8541. ___ReflectionOnlyAssemblyResolve_21 = value;
  8542. Il2CppCodeGenWriteBarrier((&___ReflectionOnlyAssemblyResolve_21), value);
  8543. }
  8544. };
  8545. struct AppDomain_t1571427825_StaticFields
  8546. {
  8547. public:
  8548. // System.String System.AppDomain::_process_guid
  8549. String_t* ____process_guid_2;
  8550. // System.AppDomain System.AppDomain::default_domain
  8551. AppDomain_t1571427825 * ___default_domain_10;
  8552. public:
  8553. inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825_StaticFields, ____process_guid_2)); }
  8554. inline String_t* get__process_guid_2() const { return ____process_guid_2; }
  8555. inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
  8556. inline void set__process_guid_2(String_t* value)
  8557. {
  8558. ____process_guid_2 = value;
  8559. Il2CppCodeGenWriteBarrier((&____process_guid_2), value);
  8560. }
  8561. inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825_StaticFields, ___default_domain_10)); }
  8562. inline AppDomain_t1571427825 * get_default_domain_10() const { return ___default_domain_10; }
  8563. inline AppDomain_t1571427825 ** get_address_of_default_domain_10() { return &___default_domain_10; }
  8564. inline void set_default_domain_10(AppDomain_t1571427825 * value)
  8565. {
  8566. ___default_domain_10 = value;
  8567. Il2CppCodeGenWriteBarrier((&___default_domain_10), value);
  8568. }
  8569. };
  8570. struct AppDomain_t1571427825_ThreadStaticFields
  8571. {
  8572. public:
  8573. // System.Collections.Hashtable System.AppDomain::type_resolve_in_progress
  8574. Hashtable_t1853889766 * ___type_resolve_in_progress_3;
  8575. // System.Collections.Hashtable System.AppDomain::assembly_resolve_in_progress
  8576. Hashtable_t1853889766 * ___assembly_resolve_in_progress_4;
  8577. // System.Collections.Hashtable System.AppDomain::assembly_resolve_in_progress_refonly
  8578. Hashtable_t1853889766 * ___assembly_resolve_in_progress_refonly_5;
  8579. // System.Security.Principal.IPrincipal System.AppDomain::_principal
  8580. RuntimeObject* ____principal_9;
  8581. public:
  8582. inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825_ThreadStaticFields, ___type_resolve_in_progress_3)); }
  8583. inline Hashtable_t1853889766 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
  8584. inline Hashtable_t1853889766 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
  8585. inline void set_type_resolve_in_progress_3(Hashtable_t1853889766 * value)
  8586. {
  8587. ___type_resolve_in_progress_3 = value;
  8588. Il2CppCodeGenWriteBarrier((&___type_resolve_in_progress_3), value);
  8589. }
  8590. inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
  8591. inline Hashtable_t1853889766 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
  8592. inline Hashtable_t1853889766 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
  8593. inline void set_assembly_resolve_in_progress_4(Hashtable_t1853889766 * value)
  8594. {
  8595. ___assembly_resolve_in_progress_4 = value;
  8596. Il2CppCodeGenWriteBarrier((&___assembly_resolve_in_progress_4), value);
  8597. }
  8598. inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
  8599. inline Hashtable_t1853889766 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
  8600. inline Hashtable_t1853889766 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
  8601. inline void set_assembly_resolve_in_progress_refonly_5(Hashtable_t1853889766 * value)
  8602. {
  8603. ___assembly_resolve_in_progress_refonly_5 = value;
  8604. Il2CppCodeGenWriteBarrier((&___assembly_resolve_in_progress_refonly_5), value);
  8605. }
  8606. inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_t1571427825_ThreadStaticFields, ____principal_9)); }
  8607. inline RuntimeObject* get__principal_9() const { return ____principal_9; }
  8608. inline RuntimeObject** get_address_of__principal_9() { return &____principal_9; }
  8609. inline void set__principal_9(RuntimeObject* value)
  8610. {
  8611. ____principal_9 = value;
  8612. Il2CppCodeGenWriteBarrier((&____principal_9), value);
  8613. }
  8614. };
  8615. #ifdef __clang__
  8616. #pragma clang diagnostic pop
  8617. #endif
  8618. #endif // APPDOMAIN_T1571427825_H
  8619. #ifndef SPRITEATLAS_T646931412_H
  8620. #define SPRITEATLAS_T646931412_H
  8621. #ifdef __clang__
  8622. #pragma clang diagnostic push
  8623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8624. #pragma clang diagnostic ignored "-Wunused-variable"
  8625. #endif
  8626. // UnityEngine.U2D.SpriteAtlas
  8627. struct SpriteAtlas_t646931412 : public Object_t631007953
  8628. {
  8629. public:
  8630. public:
  8631. };
  8632. #ifdef __clang__
  8633. #pragma clang diagnostic pop
  8634. #endif
  8635. #endif // SPRITEATLAS_T646931412_H
  8636. #ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H
  8637. #define RENDERTEXTUREDESCRIPTOR_T1974534975_H
  8638. #ifdef __clang__
  8639. #pragma clang diagnostic push
  8640. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8641. #pragma clang diagnostic ignored "-Wunused-variable"
  8642. #endif
  8643. // UnityEngine.RenderTextureDescriptor
  8644. struct RenderTextureDescriptor_t1974534975
  8645. {
  8646. public:
  8647. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  8648. int32_t ___U3CwidthU3Ek__BackingField_0;
  8649. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  8650. int32_t ___U3CheightU3Ek__BackingField_1;
  8651. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  8652. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  8653. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  8654. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  8655. // System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS
  8656. int32_t ____bindMS_4;
  8657. // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::<colorFormat>k__BackingField
  8658. int32_t ___U3CcolorFormatU3Ek__BackingField_5;
  8659. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  8660. int32_t ____depthBufferBits_6;
  8661. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  8662. int32_t ___U3CdimensionU3Ek__BackingField_8;
  8663. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  8664. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  8665. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  8666. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  8667. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  8668. int32_t ____flags_11;
  8669. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  8670. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  8671. public:
  8672. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); }
  8673. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  8674. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  8675. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  8676. {
  8677. ___U3CwidthU3Ek__BackingField_0 = value;
  8678. }
  8679. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); }
  8680. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  8681. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  8682. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  8683. {
  8684. ___U3CheightU3Ek__BackingField_1 = value;
  8685. }
  8686. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  8687. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  8688. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  8689. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  8690. {
  8691. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  8692. }
  8693. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  8694. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  8695. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  8696. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  8697. {
  8698. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  8699. }
  8700. inline static int32_t get_offset_of__bindMS_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); }
  8701. inline int32_t get__bindMS_4() const { return ____bindMS_4; }
  8702. inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; }
  8703. inline void set__bindMS_4(int32_t value)
  8704. {
  8705. ____bindMS_4 = value;
  8706. }
  8707. inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); }
  8708. inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; }
  8709. inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; }
  8710. inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value)
  8711. {
  8712. ___U3CcolorFormatU3Ek__BackingField_5 = value;
  8713. }
  8714. inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); }
  8715. inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; }
  8716. inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; }
  8717. inline void set__depthBufferBits_6(int32_t value)
  8718. {
  8719. ____depthBufferBits_6 = value;
  8720. }
  8721. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); }
  8722. inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; }
  8723. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; }
  8724. inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value)
  8725. {
  8726. ___U3CdimensionU3Ek__BackingField_8 = value;
  8727. }
  8728. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); }
  8729. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; }
  8730. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; }
  8731. inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value)
  8732. {
  8733. ___U3CshadowSamplingModeU3Ek__BackingField_9 = value;
  8734. }
  8735. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); }
  8736. inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; }
  8737. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; }
  8738. inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value)
  8739. {
  8740. ___U3CvrUsageU3Ek__BackingField_10 = value;
  8741. }
  8742. inline static int32_t get_offset_of__flags_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); }
  8743. inline int32_t get__flags_11() const { return ____flags_11; }
  8744. inline int32_t* get_address_of__flags_11() { return &____flags_11; }
  8745. inline void set__flags_11(int32_t value)
  8746. {
  8747. ____flags_11 = value;
  8748. }
  8749. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); }
  8750. inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; }
  8751. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; }
  8752. inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value)
  8753. {
  8754. ___U3CmemorylessU3Ek__BackingField_12 = value;
  8755. }
  8756. };
  8757. struct RenderTextureDescriptor_t1974534975_StaticFields
  8758. {
  8759. public:
  8760. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  8761. Int32U5BU5D_t385246372* ___depthFormatBits_7;
  8762. public:
  8763. inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); }
  8764. inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; }
  8765. inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; }
  8766. inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value)
  8767. {
  8768. ___depthFormatBits_7 = value;
  8769. Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value);
  8770. }
  8771. };
  8772. #ifdef __clang__
  8773. #pragma clang diagnostic pop
  8774. #endif
  8775. #endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H
  8776. #ifndef MATERIAL_T340375123_H
  8777. #define MATERIAL_T340375123_H
  8778. #ifdef __clang__
  8779. #pragma clang diagnostic push
  8780. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8781. #pragma clang diagnostic ignored "-Wunused-variable"
  8782. #endif
  8783. // UnityEngine.Material
  8784. struct Material_t340375123 : public Object_t631007953
  8785. {
  8786. public:
  8787. public:
  8788. };
  8789. #ifdef __clang__
  8790. #pragma clang diagnostic pop
  8791. #endif
  8792. #endif // MATERIAL_T340375123_H
  8793. #ifndef MESH_T3648964284_H
  8794. #define MESH_T3648964284_H
  8795. #ifdef __clang__
  8796. #pragma clang diagnostic push
  8797. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8798. #pragma clang diagnostic ignored "-Wunused-variable"
  8799. #endif
  8800. // UnityEngine.Mesh
  8801. struct Mesh_t3648964284 : public Object_t631007953
  8802. {
  8803. public:
  8804. public:
  8805. };
  8806. #ifdef __clang__
  8807. #pragma clang diagnostic pop
  8808. #endif
  8809. #endif // MESH_T3648964284_H
  8810. #ifndef TEXTURE_T3661962703_H
  8811. #define TEXTURE_T3661962703_H
  8812. #ifdef __clang__
  8813. #pragma clang diagnostic push
  8814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8815. #pragma clang diagnostic ignored "-Wunused-variable"
  8816. #endif
  8817. // UnityEngine.Texture
  8818. struct Texture_t3661962703 : public Object_t631007953
  8819. {
  8820. public:
  8821. public:
  8822. };
  8823. #ifdef __clang__
  8824. #pragma clang diagnostic pop
  8825. #endif
  8826. #endif // TEXTURE_T3661962703_H
  8827. #ifndef RENDERSETTINGS_T101793230_H
  8828. #define RENDERSETTINGS_T101793230_H
  8829. #ifdef __clang__
  8830. #pragma clang diagnostic push
  8831. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8832. #pragma clang diagnostic ignored "-Wunused-variable"
  8833. #endif
  8834. // UnityEngine.RenderSettings
  8835. struct RenderSettings_t101793230 : public Object_t631007953
  8836. {
  8837. public:
  8838. public:
  8839. };
  8840. #ifdef __clang__
  8841. #pragma clang diagnostic pop
  8842. #endif
  8843. #endif // RENDERSETTINGS_T101793230_H
  8844. #ifndef THREAD_T2300836069_H
  8845. #define THREAD_T2300836069_H
  8846. #ifdef __clang__
  8847. #pragma clang diagnostic push
  8848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8849. #pragma clang diagnostic ignored "-Wunused-variable"
  8850. #endif
  8851. // System.Threading.Thread
  8852. struct Thread_t2300836069 : public CriticalFinalizerObject_t701527852
  8853. {
  8854. public:
  8855. // System.Int32 System.Threading.Thread::lock_thread_id
  8856. int32_t ___lock_thread_id_0;
  8857. // System.IntPtr System.Threading.Thread::system_thread_handle
  8858. intptr_t ___system_thread_handle_1;
  8859. // System.Object System.Threading.Thread::cached_culture_info
  8860. RuntimeObject * ___cached_culture_info_2;
  8861. // System.IntPtr System.Threading.Thread::unused0
  8862. intptr_t ___unused0_3;
  8863. // System.Boolean System.Threading.Thread::threadpool_thread
  8864. bool ___threadpool_thread_4;
  8865. // System.IntPtr System.Threading.Thread::name
  8866. intptr_t ___name_5;
  8867. // System.Int32 System.Threading.Thread::name_len
  8868. int32_t ___name_len_6;
  8869. // System.Threading.ThreadState System.Threading.Thread::state
  8870. int32_t ___state_7;
  8871. // System.Object System.Threading.Thread::abort_exc
  8872. RuntimeObject * ___abort_exc_8;
  8873. // System.Int32 System.Threading.Thread::abort_state_handle
  8874. int32_t ___abort_state_handle_9;
  8875. // System.Int64 System.Threading.Thread::thread_id
  8876. int64_t ___thread_id_10;
  8877. // System.IntPtr System.Threading.Thread::start_notify
  8878. intptr_t ___start_notify_11;
  8879. // System.IntPtr System.Threading.Thread::stack_ptr
  8880. intptr_t ___stack_ptr_12;
  8881. // System.UIntPtr System.Threading.Thread::static_data
  8882. uintptr_t ___static_data_13;
  8883. // System.IntPtr System.Threading.Thread::jit_data
  8884. intptr_t ___jit_data_14;
  8885. // System.IntPtr System.Threading.Thread::lock_data
  8886. intptr_t ___lock_data_15;
  8887. // System.Object System.Threading.Thread::current_appcontext
  8888. RuntimeObject * ___current_appcontext_16;
  8889. // System.Int32 System.Threading.Thread::stack_size
  8890. int32_t ___stack_size_17;
  8891. // System.Object System.Threading.Thread::start_obj
  8892. RuntimeObject * ___start_obj_18;
  8893. // System.IntPtr System.Threading.Thread::appdomain_refs
  8894. intptr_t ___appdomain_refs_19;
  8895. // System.Int32 System.Threading.Thread::interruption_requested
  8896. int32_t ___interruption_requested_20;
  8897. // System.IntPtr System.Threading.Thread::suspend_event
  8898. intptr_t ___suspend_event_21;
  8899. // System.IntPtr System.Threading.Thread::suspended_event
  8900. intptr_t ___suspended_event_22;
  8901. // System.IntPtr System.Threading.Thread::resume_event
  8902. intptr_t ___resume_event_23;
  8903. // System.IntPtr System.Threading.Thread::synch_cs
  8904. intptr_t ___synch_cs_24;
  8905. // System.IntPtr System.Threading.Thread::serialized_culture_info
  8906. intptr_t ___serialized_culture_info_25;
  8907. // System.Int32 System.Threading.Thread::serialized_culture_info_len
  8908. int32_t ___serialized_culture_info_len_26;
  8909. // System.IntPtr System.Threading.Thread::serialized_ui_culture_info
  8910. intptr_t ___serialized_ui_culture_info_27;
  8911. // System.Int32 System.Threading.Thread::serialized_ui_culture_info_len
  8912. int32_t ___serialized_ui_culture_info_len_28;
  8913. // System.Boolean System.Threading.Thread::thread_dump_requested
  8914. bool ___thread_dump_requested_29;
  8915. // System.IntPtr System.Threading.Thread::end_stack
  8916. intptr_t ___end_stack_30;
  8917. // System.Boolean System.Threading.Thread::thread_interrupt_requested
  8918. bool ___thread_interrupt_requested_31;
  8919. // System.Byte System.Threading.Thread::apartment_state
  8920. uint8_t ___apartment_state_32;
  8921. // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Thread::critical_region_level
  8922. int32_t ___critical_region_level_33;
  8923. // System.Int32 System.Threading.Thread::small_id
  8924. int32_t ___small_id_34;
  8925. // System.IntPtr System.Threading.Thread::manage_callback
  8926. intptr_t ___manage_callback_35;
  8927. // System.Object System.Threading.Thread::pending_exception
  8928. RuntimeObject * ___pending_exception_36;
  8929. // System.Threading.ExecutionContext System.Threading.Thread::ec_to_set
  8930. ExecutionContext_t1748372627 * ___ec_to_set_37;
  8931. // System.IntPtr System.Threading.Thread::interrupt_on_stop
  8932. intptr_t ___interrupt_on_stop_38;
  8933. // System.IntPtr System.Threading.Thread::unused3
  8934. intptr_t ___unused3_39;
  8935. // System.IntPtr System.Threading.Thread::unused4
  8936. intptr_t ___unused4_40;
  8937. // System.IntPtr System.Threading.Thread::unused5
  8938. intptr_t ___unused5_41;
  8939. // System.IntPtr System.Threading.Thread::unused6
  8940. intptr_t ___unused6_42;
  8941. // System.MulticastDelegate System.Threading.Thread::threadstart
  8942. MulticastDelegate_t * ___threadstart_45;
  8943. // System.Int32 System.Threading.Thread::managed_id
  8944. int32_t ___managed_id_46;
  8945. // System.Security.Principal.IPrincipal System.Threading.Thread::_principal
  8946. RuntimeObject* ____principal_47;
  8947. // System.Boolean System.Threading.Thread::in_currentculture
  8948. bool ___in_currentculture_50;
  8949. public:
  8950. inline static int32_t get_offset_of_lock_thread_id_0() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___lock_thread_id_0)); }
  8951. inline int32_t get_lock_thread_id_0() const { return ___lock_thread_id_0; }
  8952. inline int32_t* get_address_of_lock_thread_id_0() { return &___lock_thread_id_0; }
  8953. inline void set_lock_thread_id_0(int32_t value)
  8954. {
  8955. ___lock_thread_id_0 = value;
  8956. }
  8957. inline static int32_t get_offset_of_system_thread_handle_1() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___system_thread_handle_1)); }
  8958. inline intptr_t get_system_thread_handle_1() const { return ___system_thread_handle_1; }
  8959. inline intptr_t* get_address_of_system_thread_handle_1() { return &___system_thread_handle_1; }
  8960. inline void set_system_thread_handle_1(intptr_t value)
  8961. {
  8962. ___system_thread_handle_1 = value;
  8963. }
  8964. inline static int32_t get_offset_of_cached_culture_info_2() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___cached_culture_info_2)); }
  8965. inline RuntimeObject * get_cached_culture_info_2() const { return ___cached_culture_info_2; }
  8966. inline RuntimeObject ** get_address_of_cached_culture_info_2() { return &___cached_culture_info_2; }
  8967. inline void set_cached_culture_info_2(RuntimeObject * value)
  8968. {
  8969. ___cached_culture_info_2 = value;
  8970. Il2CppCodeGenWriteBarrier((&___cached_culture_info_2), value);
  8971. }
  8972. inline static int32_t get_offset_of_unused0_3() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___unused0_3)); }
  8973. inline intptr_t get_unused0_3() const { return ___unused0_3; }
  8974. inline intptr_t* get_address_of_unused0_3() { return &___unused0_3; }
  8975. inline void set_unused0_3(intptr_t value)
  8976. {
  8977. ___unused0_3 = value;
  8978. }
  8979. inline static int32_t get_offset_of_threadpool_thread_4() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___threadpool_thread_4)); }
  8980. inline bool get_threadpool_thread_4() const { return ___threadpool_thread_4; }
  8981. inline bool* get_address_of_threadpool_thread_4() { return &___threadpool_thread_4; }
  8982. inline void set_threadpool_thread_4(bool value)
  8983. {
  8984. ___threadpool_thread_4 = value;
  8985. }
  8986. inline static int32_t get_offset_of_name_5() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___name_5)); }
  8987. inline intptr_t get_name_5() const { return ___name_5; }
  8988. inline intptr_t* get_address_of_name_5() { return &___name_5; }
  8989. inline void set_name_5(intptr_t value)
  8990. {
  8991. ___name_5 = value;
  8992. }
  8993. inline static int32_t get_offset_of_name_len_6() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___name_len_6)); }
  8994. inline int32_t get_name_len_6() const { return ___name_len_6; }
  8995. inline int32_t* get_address_of_name_len_6() { return &___name_len_6; }
  8996. inline void set_name_len_6(int32_t value)
  8997. {
  8998. ___name_len_6 = value;
  8999. }
  9000. inline static int32_t get_offset_of_state_7() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___state_7)); }
  9001. inline int32_t get_state_7() const { return ___state_7; }
  9002. inline int32_t* get_address_of_state_7() { return &___state_7; }
  9003. inline void set_state_7(int32_t value)
  9004. {
  9005. ___state_7 = value;
  9006. }
  9007. inline static int32_t get_offset_of_abort_exc_8() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___abort_exc_8)); }
  9008. inline RuntimeObject * get_abort_exc_8() const { return ___abort_exc_8; }
  9009. inline RuntimeObject ** get_address_of_abort_exc_8() { return &___abort_exc_8; }
  9010. inline void set_abort_exc_8(RuntimeObject * value)
  9011. {
  9012. ___abort_exc_8 = value;
  9013. Il2CppCodeGenWriteBarrier((&___abort_exc_8), value);
  9014. }
  9015. inline static int32_t get_offset_of_abort_state_handle_9() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___abort_state_handle_9)); }
  9016. inline int32_t get_abort_state_handle_9() const { return ___abort_state_handle_9; }
  9017. inline int32_t* get_address_of_abort_state_handle_9() { return &___abort_state_handle_9; }
  9018. inline void set_abort_state_handle_9(int32_t value)
  9019. {
  9020. ___abort_state_handle_9 = value;
  9021. }
  9022. inline static int32_t get_offset_of_thread_id_10() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___thread_id_10)); }
  9023. inline int64_t get_thread_id_10() const { return ___thread_id_10; }
  9024. inline int64_t* get_address_of_thread_id_10() { return &___thread_id_10; }
  9025. inline void set_thread_id_10(int64_t value)
  9026. {
  9027. ___thread_id_10 = value;
  9028. }
  9029. inline static int32_t get_offset_of_start_notify_11() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___start_notify_11)); }
  9030. inline intptr_t get_start_notify_11() const { return ___start_notify_11; }
  9031. inline intptr_t* get_address_of_start_notify_11() { return &___start_notify_11; }
  9032. inline void set_start_notify_11(intptr_t value)
  9033. {
  9034. ___start_notify_11 = value;
  9035. }
  9036. inline static int32_t get_offset_of_stack_ptr_12() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___stack_ptr_12)); }
  9037. inline intptr_t get_stack_ptr_12() const { return ___stack_ptr_12; }
  9038. inline intptr_t* get_address_of_stack_ptr_12() { return &___stack_ptr_12; }
  9039. inline void set_stack_ptr_12(intptr_t value)
  9040. {
  9041. ___stack_ptr_12 = value;
  9042. }
  9043. inline static int32_t get_offset_of_static_data_13() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___static_data_13)); }
  9044. inline uintptr_t get_static_data_13() const { return ___static_data_13; }
  9045. inline uintptr_t* get_address_of_static_data_13() { return &___static_data_13; }
  9046. inline void set_static_data_13(uintptr_t value)
  9047. {
  9048. ___static_data_13 = value;
  9049. }
  9050. inline static int32_t get_offset_of_jit_data_14() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___jit_data_14)); }
  9051. inline intptr_t get_jit_data_14() const { return ___jit_data_14; }
  9052. inline intptr_t* get_address_of_jit_data_14() { return &___jit_data_14; }
  9053. inline void set_jit_data_14(intptr_t value)
  9054. {
  9055. ___jit_data_14 = value;
  9056. }
  9057. inline static int32_t get_offset_of_lock_data_15() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___lock_data_15)); }
  9058. inline intptr_t get_lock_data_15() const { return ___lock_data_15; }
  9059. inline intptr_t* get_address_of_lock_data_15() { return &___lock_data_15; }
  9060. inline void set_lock_data_15(intptr_t value)
  9061. {
  9062. ___lock_data_15 = value;
  9063. }
  9064. inline static int32_t get_offset_of_current_appcontext_16() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___current_appcontext_16)); }
  9065. inline RuntimeObject * get_current_appcontext_16() const { return ___current_appcontext_16; }
  9066. inline RuntimeObject ** get_address_of_current_appcontext_16() { return &___current_appcontext_16; }
  9067. inline void set_current_appcontext_16(RuntimeObject * value)
  9068. {
  9069. ___current_appcontext_16 = value;
  9070. Il2CppCodeGenWriteBarrier((&___current_appcontext_16), value);
  9071. }
  9072. inline static int32_t get_offset_of_stack_size_17() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___stack_size_17)); }
  9073. inline int32_t get_stack_size_17() const { return ___stack_size_17; }
  9074. inline int32_t* get_address_of_stack_size_17() { return &___stack_size_17; }
  9075. inline void set_stack_size_17(int32_t value)
  9076. {
  9077. ___stack_size_17 = value;
  9078. }
  9079. inline static int32_t get_offset_of_start_obj_18() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___start_obj_18)); }
  9080. inline RuntimeObject * get_start_obj_18() const { return ___start_obj_18; }
  9081. inline RuntimeObject ** get_address_of_start_obj_18() { return &___start_obj_18; }
  9082. inline void set_start_obj_18(RuntimeObject * value)
  9083. {
  9084. ___start_obj_18 = value;
  9085. Il2CppCodeGenWriteBarrier((&___start_obj_18), value);
  9086. }
  9087. inline static int32_t get_offset_of_appdomain_refs_19() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___appdomain_refs_19)); }
  9088. inline intptr_t get_appdomain_refs_19() const { return ___appdomain_refs_19; }
  9089. inline intptr_t* get_address_of_appdomain_refs_19() { return &___appdomain_refs_19; }
  9090. inline void set_appdomain_refs_19(intptr_t value)
  9091. {
  9092. ___appdomain_refs_19 = value;
  9093. }
  9094. inline static int32_t get_offset_of_interruption_requested_20() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___interruption_requested_20)); }
  9095. inline int32_t get_interruption_requested_20() const { return ___interruption_requested_20; }
  9096. inline int32_t* get_address_of_interruption_requested_20() { return &___interruption_requested_20; }
  9097. inline void set_interruption_requested_20(int32_t value)
  9098. {
  9099. ___interruption_requested_20 = value;
  9100. }
  9101. inline static int32_t get_offset_of_suspend_event_21() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___suspend_event_21)); }
  9102. inline intptr_t get_suspend_event_21() const { return ___suspend_event_21; }
  9103. inline intptr_t* get_address_of_suspend_event_21() { return &___suspend_event_21; }
  9104. inline void set_suspend_event_21(intptr_t value)
  9105. {
  9106. ___suspend_event_21 = value;
  9107. }
  9108. inline static int32_t get_offset_of_suspended_event_22() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___suspended_event_22)); }
  9109. inline intptr_t get_suspended_event_22() const { return ___suspended_event_22; }
  9110. inline intptr_t* get_address_of_suspended_event_22() { return &___suspended_event_22; }
  9111. inline void set_suspended_event_22(intptr_t value)
  9112. {
  9113. ___suspended_event_22 = value;
  9114. }
  9115. inline static int32_t get_offset_of_resume_event_23() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___resume_event_23)); }
  9116. inline intptr_t get_resume_event_23() const { return ___resume_event_23; }
  9117. inline intptr_t* get_address_of_resume_event_23() { return &___resume_event_23; }
  9118. inline void set_resume_event_23(intptr_t value)
  9119. {
  9120. ___resume_event_23 = value;
  9121. }
  9122. inline static int32_t get_offset_of_synch_cs_24() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___synch_cs_24)); }
  9123. inline intptr_t get_synch_cs_24() const { return ___synch_cs_24; }
  9124. inline intptr_t* get_address_of_synch_cs_24() { return &___synch_cs_24; }
  9125. inline void set_synch_cs_24(intptr_t value)
  9126. {
  9127. ___synch_cs_24 = value;
  9128. }
  9129. inline static int32_t get_offset_of_serialized_culture_info_25() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___serialized_culture_info_25)); }
  9130. inline intptr_t get_serialized_culture_info_25() const { return ___serialized_culture_info_25; }
  9131. inline intptr_t* get_address_of_serialized_culture_info_25() { return &___serialized_culture_info_25; }
  9132. inline void set_serialized_culture_info_25(intptr_t value)
  9133. {
  9134. ___serialized_culture_info_25 = value;
  9135. }
  9136. inline static int32_t get_offset_of_serialized_culture_info_len_26() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___serialized_culture_info_len_26)); }
  9137. inline int32_t get_serialized_culture_info_len_26() const { return ___serialized_culture_info_len_26; }
  9138. inline int32_t* get_address_of_serialized_culture_info_len_26() { return &___serialized_culture_info_len_26; }
  9139. inline void set_serialized_culture_info_len_26(int32_t value)
  9140. {
  9141. ___serialized_culture_info_len_26 = value;
  9142. }
  9143. inline static int32_t get_offset_of_serialized_ui_culture_info_27() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___serialized_ui_culture_info_27)); }
  9144. inline intptr_t get_serialized_ui_culture_info_27() const { return ___serialized_ui_culture_info_27; }
  9145. inline intptr_t* get_address_of_serialized_ui_culture_info_27() { return &___serialized_ui_culture_info_27; }
  9146. inline void set_serialized_ui_culture_info_27(intptr_t value)
  9147. {
  9148. ___serialized_ui_culture_info_27 = value;
  9149. }
  9150. inline static int32_t get_offset_of_serialized_ui_culture_info_len_28() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___serialized_ui_culture_info_len_28)); }
  9151. inline int32_t get_serialized_ui_culture_info_len_28() const { return ___serialized_ui_culture_info_len_28; }
  9152. inline int32_t* get_address_of_serialized_ui_culture_info_len_28() { return &___serialized_ui_culture_info_len_28; }
  9153. inline void set_serialized_ui_culture_info_len_28(int32_t value)
  9154. {
  9155. ___serialized_ui_culture_info_len_28 = value;
  9156. }
  9157. inline static int32_t get_offset_of_thread_dump_requested_29() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___thread_dump_requested_29)); }
  9158. inline bool get_thread_dump_requested_29() const { return ___thread_dump_requested_29; }
  9159. inline bool* get_address_of_thread_dump_requested_29() { return &___thread_dump_requested_29; }
  9160. inline void set_thread_dump_requested_29(bool value)
  9161. {
  9162. ___thread_dump_requested_29 = value;
  9163. }
  9164. inline static int32_t get_offset_of_end_stack_30() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___end_stack_30)); }
  9165. inline intptr_t get_end_stack_30() const { return ___end_stack_30; }
  9166. inline intptr_t* get_address_of_end_stack_30() { return &___end_stack_30; }
  9167. inline void set_end_stack_30(intptr_t value)
  9168. {
  9169. ___end_stack_30 = value;
  9170. }
  9171. inline static int32_t get_offset_of_thread_interrupt_requested_31() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___thread_interrupt_requested_31)); }
  9172. inline bool get_thread_interrupt_requested_31() const { return ___thread_interrupt_requested_31; }
  9173. inline bool* get_address_of_thread_interrupt_requested_31() { return &___thread_interrupt_requested_31; }
  9174. inline void set_thread_interrupt_requested_31(bool value)
  9175. {
  9176. ___thread_interrupt_requested_31 = value;
  9177. }
  9178. inline static int32_t get_offset_of_apartment_state_32() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___apartment_state_32)); }
  9179. inline uint8_t get_apartment_state_32() const { return ___apartment_state_32; }
  9180. inline uint8_t* get_address_of_apartment_state_32() { return &___apartment_state_32; }
  9181. inline void set_apartment_state_32(uint8_t value)
  9182. {
  9183. ___apartment_state_32 = value;
  9184. }
  9185. inline static int32_t get_offset_of_critical_region_level_33() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___critical_region_level_33)); }
  9186. inline int32_t get_critical_region_level_33() const { return ___critical_region_level_33; }
  9187. inline int32_t* get_address_of_critical_region_level_33() { return &___critical_region_level_33; }
  9188. inline void set_critical_region_level_33(int32_t value)
  9189. {
  9190. ___critical_region_level_33 = value;
  9191. }
  9192. inline static int32_t get_offset_of_small_id_34() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___small_id_34)); }
  9193. inline int32_t get_small_id_34() const { return ___small_id_34; }
  9194. inline int32_t* get_address_of_small_id_34() { return &___small_id_34; }
  9195. inline void set_small_id_34(int32_t value)
  9196. {
  9197. ___small_id_34 = value;
  9198. }
  9199. inline static int32_t get_offset_of_manage_callback_35() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___manage_callback_35)); }
  9200. inline intptr_t get_manage_callback_35() const { return ___manage_callback_35; }
  9201. inline intptr_t* get_address_of_manage_callback_35() { return &___manage_callback_35; }
  9202. inline void set_manage_callback_35(intptr_t value)
  9203. {
  9204. ___manage_callback_35 = value;
  9205. }
  9206. inline static int32_t get_offset_of_pending_exception_36() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___pending_exception_36)); }
  9207. inline RuntimeObject * get_pending_exception_36() const { return ___pending_exception_36; }
  9208. inline RuntimeObject ** get_address_of_pending_exception_36() { return &___pending_exception_36; }
  9209. inline void set_pending_exception_36(RuntimeObject * value)
  9210. {
  9211. ___pending_exception_36 = value;
  9212. Il2CppCodeGenWriteBarrier((&___pending_exception_36), value);
  9213. }
  9214. inline static int32_t get_offset_of_ec_to_set_37() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___ec_to_set_37)); }
  9215. inline ExecutionContext_t1748372627 * get_ec_to_set_37() const { return ___ec_to_set_37; }
  9216. inline ExecutionContext_t1748372627 ** get_address_of_ec_to_set_37() { return &___ec_to_set_37; }
  9217. inline void set_ec_to_set_37(ExecutionContext_t1748372627 * value)
  9218. {
  9219. ___ec_to_set_37 = value;
  9220. Il2CppCodeGenWriteBarrier((&___ec_to_set_37), value);
  9221. }
  9222. inline static int32_t get_offset_of_interrupt_on_stop_38() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___interrupt_on_stop_38)); }
  9223. inline intptr_t get_interrupt_on_stop_38() const { return ___interrupt_on_stop_38; }
  9224. inline intptr_t* get_address_of_interrupt_on_stop_38() { return &___interrupt_on_stop_38; }
  9225. inline void set_interrupt_on_stop_38(intptr_t value)
  9226. {
  9227. ___interrupt_on_stop_38 = value;
  9228. }
  9229. inline static int32_t get_offset_of_unused3_39() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___unused3_39)); }
  9230. inline intptr_t get_unused3_39() const { return ___unused3_39; }
  9231. inline intptr_t* get_address_of_unused3_39() { return &___unused3_39; }
  9232. inline void set_unused3_39(intptr_t value)
  9233. {
  9234. ___unused3_39 = value;
  9235. }
  9236. inline static int32_t get_offset_of_unused4_40() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___unused4_40)); }
  9237. inline intptr_t get_unused4_40() const { return ___unused4_40; }
  9238. inline intptr_t* get_address_of_unused4_40() { return &___unused4_40; }
  9239. inline void set_unused4_40(intptr_t value)
  9240. {
  9241. ___unused4_40 = value;
  9242. }
  9243. inline static int32_t get_offset_of_unused5_41() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___unused5_41)); }
  9244. inline intptr_t get_unused5_41() const { return ___unused5_41; }
  9245. inline intptr_t* get_address_of_unused5_41() { return &___unused5_41; }
  9246. inline void set_unused5_41(intptr_t value)
  9247. {
  9248. ___unused5_41 = value;
  9249. }
  9250. inline static int32_t get_offset_of_unused6_42() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___unused6_42)); }
  9251. inline intptr_t get_unused6_42() const { return ___unused6_42; }
  9252. inline intptr_t* get_address_of_unused6_42() { return &___unused6_42; }
  9253. inline void set_unused6_42(intptr_t value)
  9254. {
  9255. ___unused6_42 = value;
  9256. }
  9257. inline static int32_t get_offset_of_threadstart_45() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___threadstart_45)); }
  9258. inline MulticastDelegate_t * get_threadstart_45() const { return ___threadstart_45; }
  9259. inline MulticastDelegate_t ** get_address_of_threadstart_45() { return &___threadstart_45; }
  9260. inline void set_threadstart_45(MulticastDelegate_t * value)
  9261. {
  9262. ___threadstart_45 = value;
  9263. Il2CppCodeGenWriteBarrier((&___threadstart_45), value);
  9264. }
  9265. inline static int32_t get_offset_of_managed_id_46() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___managed_id_46)); }
  9266. inline int32_t get_managed_id_46() const { return ___managed_id_46; }
  9267. inline int32_t* get_address_of_managed_id_46() { return &___managed_id_46; }
  9268. inline void set_managed_id_46(int32_t value)
  9269. {
  9270. ___managed_id_46 = value;
  9271. }
  9272. inline static int32_t get_offset_of__principal_47() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ____principal_47)); }
  9273. inline RuntimeObject* get__principal_47() const { return ____principal_47; }
  9274. inline RuntimeObject** get_address_of__principal_47() { return &____principal_47; }
  9275. inline void set__principal_47(RuntimeObject* value)
  9276. {
  9277. ____principal_47 = value;
  9278. Il2CppCodeGenWriteBarrier((&____principal_47), value);
  9279. }
  9280. inline static int32_t get_offset_of_in_currentculture_50() { return static_cast<int32_t>(offsetof(Thread_t2300836069, ___in_currentculture_50)); }
  9281. inline bool get_in_currentculture_50() const { return ___in_currentculture_50; }
  9282. inline bool* get_address_of_in_currentculture_50() { return &___in_currentculture_50; }
  9283. inline void set_in_currentculture_50(bool value)
  9284. {
  9285. ___in_currentculture_50 = value;
  9286. }
  9287. };
  9288. struct Thread_t2300836069_StaticFields
  9289. {
  9290. public:
  9291. // System.Collections.Hashtable System.Threading.Thread::datastorehash
  9292. Hashtable_t1853889766 * ___datastorehash_48;
  9293. // System.Object System.Threading.Thread::datastore_lock
  9294. RuntimeObject * ___datastore_lock_49;
  9295. // System.Object System.Threading.Thread::culture_lock
  9296. RuntimeObject * ___culture_lock_51;
  9297. public:
  9298. inline static int32_t get_offset_of_datastorehash_48() { return static_cast<int32_t>(offsetof(Thread_t2300836069_StaticFields, ___datastorehash_48)); }
  9299. inline Hashtable_t1853889766 * get_datastorehash_48() const { return ___datastorehash_48; }
  9300. inline Hashtable_t1853889766 ** get_address_of_datastorehash_48() { return &___datastorehash_48; }
  9301. inline void set_datastorehash_48(Hashtable_t1853889766 * value)
  9302. {
  9303. ___datastorehash_48 = value;
  9304. Il2CppCodeGenWriteBarrier((&___datastorehash_48), value);
  9305. }
  9306. inline static int32_t get_offset_of_datastore_lock_49() { return static_cast<int32_t>(offsetof(Thread_t2300836069_StaticFields, ___datastore_lock_49)); }
  9307. inline RuntimeObject * get_datastore_lock_49() const { return ___datastore_lock_49; }
  9308. inline RuntimeObject ** get_address_of_datastore_lock_49() { return &___datastore_lock_49; }
  9309. inline void set_datastore_lock_49(RuntimeObject * value)
  9310. {
  9311. ___datastore_lock_49 = value;
  9312. Il2CppCodeGenWriteBarrier((&___datastore_lock_49), value);
  9313. }
  9314. inline static int32_t get_offset_of_culture_lock_51() { return static_cast<int32_t>(offsetof(Thread_t2300836069_StaticFields, ___culture_lock_51)); }
  9315. inline RuntimeObject * get_culture_lock_51() const { return ___culture_lock_51; }
  9316. inline RuntimeObject ** get_address_of_culture_lock_51() { return &___culture_lock_51; }
  9317. inline void set_culture_lock_51(RuntimeObject * value)
  9318. {
  9319. ___culture_lock_51 = value;
  9320. Il2CppCodeGenWriteBarrier((&___culture_lock_51), value);
  9321. }
  9322. };
  9323. struct Thread_t2300836069_ThreadStaticFields
  9324. {
  9325. public:
  9326. // System.Object[] System.Threading.Thread::local_slots
  9327. ObjectU5BU5D_t2843939325* ___local_slots_43;
  9328. // System.Threading.ExecutionContext System.Threading.Thread::_ec
  9329. ExecutionContext_t1748372627 * ____ec_44;
  9330. public:
  9331. inline static int32_t get_offset_of_local_slots_43() { return static_cast<int32_t>(offsetof(Thread_t2300836069_ThreadStaticFields, ___local_slots_43)); }
  9332. inline ObjectU5BU5D_t2843939325* get_local_slots_43() const { return ___local_slots_43; }
  9333. inline ObjectU5BU5D_t2843939325** get_address_of_local_slots_43() { return &___local_slots_43; }
  9334. inline void set_local_slots_43(ObjectU5BU5D_t2843939325* value)
  9335. {
  9336. ___local_slots_43 = value;
  9337. Il2CppCodeGenWriteBarrier((&___local_slots_43), value);
  9338. }
  9339. inline static int32_t get_offset_of__ec_44() { return static_cast<int32_t>(offsetof(Thread_t2300836069_ThreadStaticFields, ____ec_44)); }
  9340. inline ExecutionContext_t1748372627 * get__ec_44() const { return ____ec_44; }
  9341. inline ExecutionContext_t1748372627 ** get_address_of__ec_44() { return &____ec_44; }
  9342. inline void set__ec_44(ExecutionContext_t1748372627 * value)
  9343. {
  9344. ____ec_44 = value;
  9345. Il2CppCodeGenWriteBarrier((&____ec_44), value);
  9346. }
  9347. };
  9348. #ifdef __clang__
  9349. #pragma clang diagnostic pop
  9350. #endif
  9351. #endif // THREAD_T2300836069_H
  9352. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  9353. #define SCRIPTABLEOBJECT_T2528358522_H
  9354. #ifdef __clang__
  9355. #pragma clang diagnostic push
  9356. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9357. #pragma clang diagnostic ignored "-Wunused-variable"
  9358. #endif
  9359. // UnityEngine.ScriptableObject
  9360. struct ScriptableObject_t2528358522 : public Object_t631007953
  9361. {
  9362. public:
  9363. public:
  9364. };
  9365. #ifdef __clang__
  9366. #pragma clang diagnostic pop
  9367. #endif
  9368. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  9369. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  9370. {
  9371. };
  9372. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  9373. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  9374. {
  9375. };
  9376. #endif // SCRIPTABLEOBJECT_T2528358522_H
  9377. #ifndef MULTICASTDELEGATE_T_H
  9378. #define MULTICASTDELEGATE_T_H
  9379. #ifdef __clang__
  9380. #pragma clang diagnostic push
  9381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9382. #pragma clang diagnostic ignored "-Wunused-variable"
  9383. #endif
  9384. // System.MulticastDelegate
  9385. struct MulticastDelegate_t : public Delegate_t1188392813
  9386. {
  9387. public:
  9388. // System.MulticastDelegate System.MulticastDelegate::prev
  9389. MulticastDelegate_t * ___prev_9;
  9390. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  9391. MulticastDelegate_t * ___kpm_next_10;
  9392. public:
  9393. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  9394. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  9395. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  9396. inline void set_prev_9(MulticastDelegate_t * value)
  9397. {
  9398. ___prev_9 = value;
  9399. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  9400. }
  9401. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  9402. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  9403. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  9404. inline void set_kpm_next_10(MulticastDelegate_t * value)
  9405. {
  9406. ___kpm_next_10 = value;
  9407. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  9408. }
  9409. };
  9410. #ifdef __clang__
  9411. #pragma clang diagnostic pop
  9412. #endif
  9413. #endif // MULTICASTDELEGATE_T_H
  9414. #ifndef EVENTWAITHANDLE_T777845177_H
  9415. #define EVENTWAITHANDLE_T777845177_H
  9416. #ifdef __clang__
  9417. #pragma clang diagnostic push
  9418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9419. #pragma clang diagnostic ignored "-Wunused-variable"
  9420. #endif
  9421. // System.Threading.EventWaitHandle
  9422. struct EventWaitHandle_t777845177 : public WaitHandle_t1743403487
  9423. {
  9424. public:
  9425. public:
  9426. };
  9427. #ifdef __clang__
  9428. #pragma clang diagnostic pop
  9429. #endif
  9430. #endif // EVENTWAITHANDLE_T777845177_H
  9431. #ifndef STREAMINGCONTEXT_T3711869237_H
  9432. #define STREAMINGCONTEXT_T3711869237_H
  9433. #ifdef __clang__
  9434. #pragma clang diagnostic push
  9435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9436. #pragma clang diagnostic ignored "-Wunused-variable"
  9437. #endif
  9438. // System.Runtime.Serialization.StreamingContext
  9439. struct StreamingContext_t3711869237
  9440. {
  9441. public:
  9442. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::state
  9443. int32_t ___state_0;
  9444. // System.Object System.Runtime.Serialization.StreamingContext::additional
  9445. RuntimeObject * ___additional_1;
  9446. public:
  9447. inline static int32_t get_offset_of_state_0() { return static_cast<int32_t>(offsetof(StreamingContext_t3711869237, ___state_0)); }
  9448. inline int32_t get_state_0() const { return ___state_0; }
  9449. inline int32_t* get_address_of_state_0() { return &___state_0; }
  9450. inline void set_state_0(int32_t value)
  9451. {
  9452. ___state_0 = value;
  9453. }
  9454. inline static int32_t get_offset_of_additional_1() { return static_cast<int32_t>(offsetof(StreamingContext_t3711869237, ___additional_1)); }
  9455. inline RuntimeObject * get_additional_1() const { return ___additional_1; }
  9456. inline RuntimeObject ** get_address_of_additional_1() { return &___additional_1; }
  9457. inline void set_additional_1(RuntimeObject * value)
  9458. {
  9459. ___additional_1 = value;
  9460. Il2CppCodeGenWriteBarrier((&___additional_1), value);
  9461. }
  9462. };
  9463. #ifdef __clang__
  9464. #pragma clang diagnostic pop
  9465. #endif
  9466. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  9467. struct StreamingContext_t3711869237_marshaled_pinvoke
  9468. {
  9469. int32_t ___state_0;
  9470. Il2CppIUnknown* ___additional_1;
  9471. };
  9472. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  9473. struct StreamingContext_t3711869237_marshaled_com
  9474. {
  9475. int32_t ___state_0;
  9476. Il2CppIUnknown* ___additional_1;
  9477. };
  9478. #endif // STREAMINGCONTEXT_T3711869237_H
  9479. #ifndef TYPE_T_H
  9480. #define TYPE_T_H
  9481. #ifdef __clang__
  9482. #pragma clang diagnostic push
  9483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9484. #pragma clang diagnostic ignored "-Wunused-variable"
  9485. #endif
  9486. // System.Type
  9487. struct Type_t : public MemberInfo_t
  9488. {
  9489. public:
  9490. // System.RuntimeTypeHandle System.Type::_impl
  9491. RuntimeTypeHandle_t3027515415 ____impl_1;
  9492. public:
  9493. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  9494. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  9495. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  9496. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  9497. {
  9498. ____impl_1 = value;
  9499. }
  9500. };
  9501. struct Type_t_StaticFields
  9502. {
  9503. public:
  9504. // System.Char System.Type::Delimiter
  9505. Il2CppChar ___Delimiter_2;
  9506. // System.Type[] System.Type::EmptyTypes
  9507. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  9508. // System.Reflection.MemberFilter System.Type::FilterAttribute
  9509. MemberFilter_t426314064 * ___FilterAttribute_4;
  9510. // System.Reflection.MemberFilter System.Type::FilterName
  9511. MemberFilter_t426314064 * ___FilterName_5;
  9512. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  9513. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  9514. // System.Object System.Type::Missing
  9515. RuntimeObject * ___Missing_7;
  9516. public:
  9517. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  9518. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  9519. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  9520. inline void set_Delimiter_2(Il2CppChar value)
  9521. {
  9522. ___Delimiter_2 = value;
  9523. }
  9524. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  9525. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  9526. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  9527. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  9528. {
  9529. ___EmptyTypes_3 = value;
  9530. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  9531. }
  9532. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  9533. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  9534. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  9535. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  9536. {
  9537. ___FilterAttribute_4 = value;
  9538. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  9539. }
  9540. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  9541. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  9542. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  9543. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  9544. {
  9545. ___FilterName_5 = value;
  9546. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  9547. }
  9548. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  9549. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  9550. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  9551. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  9552. {
  9553. ___FilterNameIgnoreCase_6 = value;
  9554. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  9555. }
  9556. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  9557. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  9558. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  9559. inline void set_Missing_7(RuntimeObject * value)
  9560. {
  9561. ___Missing_7 = value;
  9562. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  9563. }
  9564. };
  9565. #ifdef __clang__
  9566. #pragma clang diagnostic pop
  9567. #endif
  9568. #endif // TYPE_T_H
  9569. #ifndef RESOURCEREQUEST_T3109103591_H
  9570. #define RESOURCEREQUEST_T3109103591_H
  9571. #ifdef __clang__
  9572. #pragma clang diagnostic push
  9573. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9574. #pragma clang diagnostic ignored "-Wunused-variable"
  9575. #endif
  9576. // UnityEngine.ResourceRequest
  9577. struct ResourceRequest_t3109103591 : public AsyncOperation_t1445031843
  9578. {
  9579. public:
  9580. // System.String UnityEngine.ResourceRequest::m_Path
  9581. String_t* ___m_Path_2;
  9582. // System.Type UnityEngine.ResourceRequest::m_Type
  9583. Type_t * ___m_Type_3;
  9584. public:
  9585. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_t3109103591, ___m_Path_2)); }
  9586. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  9587. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  9588. inline void set_m_Path_2(String_t* value)
  9589. {
  9590. ___m_Path_2 = value;
  9591. Il2CppCodeGenWriteBarrier((&___m_Path_2), value);
  9592. }
  9593. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_t3109103591, ___m_Type_3)); }
  9594. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  9595. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  9596. inline void set_m_Type_3(Type_t * value)
  9597. {
  9598. ___m_Type_3 = value;
  9599. Il2CppCodeGenWriteBarrier((&___m_Type_3), value);
  9600. }
  9601. };
  9602. #ifdef __clang__
  9603. #pragma clang diagnostic pop
  9604. #endif
  9605. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  9606. struct ResourceRequest_t3109103591_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke
  9607. {
  9608. char* ___m_Path_2;
  9609. Type_t * ___m_Type_3;
  9610. };
  9611. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  9612. struct ResourceRequest_t3109103591_marshaled_com : public AsyncOperation_t1445031843_marshaled_com
  9613. {
  9614. Il2CppChar* ___m_Path_2;
  9615. Type_t * ___m_Type_3;
  9616. };
  9617. #endif // RESOURCEREQUEST_T3109103591_H
  9618. #ifndef PLAYABLEOUTPUT_T3179894105_H
  9619. #define PLAYABLEOUTPUT_T3179894105_H
  9620. #ifdef __clang__
  9621. #pragma clang diagnostic push
  9622. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9623. #pragma clang diagnostic ignored "-Wunused-variable"
  9624. #endif
  9625. // UnityEngine.Playables.PlayableOutput
  9626. struct PlayableOutput_t3179894105
  9627. {
  9628. public:
  9629. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  9630. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  9631. public:
  9632. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); }
  9633. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  9634. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9635. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  9636. {
  9637. ___m_Handle_0 = value;
  9638. }
  9639. };
  9640. struct PlayableOutput_t3179894105_StaticFields
  9641. {
  9642. public:
  9643. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  9644. PlayableOutput_t3179894105 ___m_NullPlayableOutput_1;
  9645. public:
  9646. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); }
  9647. inline PlayableOutput_t3179894105 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  9648. inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  9649. inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105 value)
  9650. {
  9651. ___m_NullPlayableOutput_1 = value;
  9652. }
  9653. };
  9654. #ifdef __clang__
  9655. #pragma clang diagnostic pop
  9656. #endif
  9657. #endif // PLAYABLEOUTPUT_T3179894105_H
  9658. #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H
  9659. #define SCRIPTPLAYABLEOUTPUT_T2715692609_H
  9660. #ifdef __clang__
  9661. #pragma clang diagnostic push
  9662. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9663. #pragma clang diagnostic ignored "-Wunused-variable"
  9664. #endif
  9665. // UnityEngine.Playables.ScriptPlayableOutput
  9666. struct ScriptPlayableOutput_t2715692609
  9667. {
  9668. public:
  9669. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  9670. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  9671. public:
  9672. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); }
  9673. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  9674. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9675. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  9676. {
  9677. ___m_Handle_0 = value;
  9678. }
  9679. };
  9680. #ifdef __clang__
  9681. #pragma clang diagnostic pop
  9682. #endif
  9683. #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H
  9684. #ifndef TEXTASSET_T3022178571_H
  9685. #define TEXTASSET_T3022178571_H
  9686. #ifdef __clang__
  9687. #pragma clang diagnostic push
  9688. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9689. #pragma clang diagnostic ignored "-Wunused-variable"
  9690. #endif
  9691. // UnityEngine.TextAsset
  9692. struct TextAsset_t3022178571 : public Object_t631007953
  9693. {
  9694. public:
  9695. public:
  9696. };
  9697. #ifdef __clang__
  9698. #pragma clang diagnostic pop
  9699. #endif
  9700. #endif // TEXTASSET_T3022178571_H
  9701. #ifndef FRAMEDATA_T2602190594_H
  9702. #define FRAMEDATA_T2602190594_H
  9703. #ifdef __clang__
  9704. #pragma clang diagnostic push
  9705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9706. #pragma clang diagnostic ignored "-Wunused-variable"
  9707. #endif
  9708. // UnityEngine.Playables.FrameData
  9709. struct FrameData_t2602190594
  9710. {
  9711. public:
  9712. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  9713. uint64_t ___m_FrameID_0;
  9714. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  9715. double ___m_DeltaTime_1;
  9716. // System.Single UnityEngine.Playables.FrameData::m_Weight
  9717. float ___m_Weight_2;
  9718. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  9719. float ___m_EffectiveWeight_3;
  9720. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  9721. double ___m_EffectiveParentDelay_4;
  9722. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  9723. float ___m_EffectiveParentSpeed_5;
  9724. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  9725. float ___m_EffectiveSpeed_6;
  9726. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  9727. int32_t ___m_Flags_7;
  9728. public:
  9729. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_FrameID_0)); }
  9730. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  9731. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  9732. inline void set_m_FrameID_0(uint64_t value)
  9733. {
  9734. ___m_FrameID_0 = value;
  9735. }
  9736. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_DeltaTime_1)); }
  9737. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  9738. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  9739. inline void set_m_DeltaTime_1(double value)
  9740. {
  9741. ___m_DeltaTime_1 = value;
  9742. }
  9743. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_Weight_2)); }
  9744. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  9745. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  9746. inline void set_m_Weight_2(float value)
  9747. {
  9748. ___m_Weight_2 = value;
  9749. }
  9750. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveWeight_3)); }
  9751. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  9752. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  9753. inline void set_m_EffectiveWeight_3(float value)
  9754. {
  9755. ___m_EffectiveWeight_3 = value;
  9756. }
  9757. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveParentDelay_4)); }
  9758. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  9759. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  9760. inline void set_m_EffectiveParentDelay_4(double value)
  9761. {
  9762. ___m_EffectiveParentDelay_4 = value;
  9763. }
  9764. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveParentSpeed_5)); }
  9765. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  9766. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  9767. inline void set_m_EffectiveParentSpeed_5(float value)
  9768. {
  9769. ___m_EffectiveParentSpeed_5 = value;
  9770. }
  9771. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveSpeed_6)); }
  9772. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  9773. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  9774. inline void set_m_EffectiveSpeed_6(float value)
  9775. {
  9776. ___m_EffectiveSpeed_6 = value;
  9777. }
  9778. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_Flags_7)); }
  9779. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  9780. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  9781. inline void set_m_Flags_7(int32_t value)
  9782. {
  9783. ___m_Flags_7 = value;
  9784. }
  9785. };
  9786. #ifdef __clang__
  9787. #pragma clang diagnostic pop
  9788. #endif
  9789. #endif // FRAMEDATA_T2602190594_H
  9790. #ifndef PARAMETERINFO_T1861056598_H
  9791. #define PARAMETERINFO_T1861056598_H
  9792. #ifdef __clang__
  9793. #pragma clang diagnostic push
  9794. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9795. #pragma clang diagnostic ignored "-Wunused-variable"
  9796. #endif
  9797. // System.Reflection.ParameterInfo
  9798. struct ParameterInfo_t1861056598 : public RuntimeObject
  9799. {
  9800. public:
  9801. // System.Type System.Reflection.ParameterInfo::ClassImpl
  9802. Type_t * ___ClassImpl_0;
  9803. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  9804. RuntimeObject * ___DefaultValueImpl_1;
  9805. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  9806. MemberInfo_t * ___MemberImpl_2;
  9807. // System.String System.Reflection.ParameterInfo::NameImpl
  9808. String_t* ___NameImpl_3;
  9809. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  9810. int32_t ___PositionImpl_4;
  9811. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  9812. int32_t ___AttrsImpl_5;
  9813. // System.Reflection.Emit.UnmanagedMarshal System.Reflection.ParameterInfo::marshalAs
  9814. UnmanagedMarshal_t984015687 * ___marshalAs_6;
  9815. public:
  9816. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___ClassImpl_0)); }
  9817. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  9818. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  9819. inline void set_ClassImpl_0(Type_t * value)
  9820. {
  9821. ___ClassImpl_0 = value;
  9822. Il2CppCodeGenWriteBarrier((&___ClassImpl_0), value);
  9823. }
  9824. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___DefaultValueImpl_1)); }
  9825. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  9826. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  9827. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  9828. {
  9829. ___DefaultValueImpl_1 = value;
  9830. Il2CppCodeGenWriteBarrier((&___DefaultValueImpl_1), value);
  9831. }
  9832. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___MemberImpl_2)); }
  9833. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  9834. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  9835. inline void set_MemberImpl_2(MemberInfo_t * value)
  9836. {
  9837. ___MemberImpl_2 = value;
  9838. Il2CppCodeGenWriteBarrier((&___MemberImpl_2), value);
  9839. }
  9840. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___NameImpl_3)); }
  9841. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  9842. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  9843. inline void set_NameImpl_3(String_t* value)
  9844. {
  9845. ___NameImpl_3 = value;
  9846. Il2CppCodeGenWriteBarrier((&___NameImpl_3), value);
  9847. }
  9848. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___PositionImpl_4)); }
  9849. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  9850. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  9851. inline void set_PositionImpl_4(int32_t value)
  9852. {
  9853. ___PositionImpl_4 = value;
  9854. }
  9855. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___AttrsImpl_5)); }
  9856. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  9857. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  9858. inline void set_AttrsImpl_5(int32_t value)
  9859. {
  9860. ___AttrsImpl_5 = value;
  9861. }
  9862. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___marshalAs_6)); }
  9863. inline UnmanagedMarshal_t984015687 * get_marshalAs_6() const { return ___marshalAs_6; }
  9864. inline UnmanagedMarshal_t984015687 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  9865. inline void set_marshalAs_6(UnmanagedMarshal_t984015687 * value)
  9866. {
  9867. ___marshalAs_6 = value;
  9868. Il2CppCodeGenWriteBarrier((&___marshalAs_6), value);
  9869. }
  9870. };
  9871. #ifdef __clang__
  9872. #pragma clang diagnostic pop
  9873. #endif
  9874. #endif // PARAMETERINFO_T1861056598_H
  9875. #ifndef COMPONENT_T1923634451_H
  9876. #define COMPONENT_T1923634451_H
  9877. #ifdef __clang__
  9878. #pragma clang diagnostic push
  9879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9880. #pragma clang diagnostic ignored "-Wunused-variable"
  9881. #endif
  9882. // UnityEngine.Component
  9883. struct Component_t1923634451 : public Object_t631007953
  9884. {
  9885. public:
  9886. public:
  9887. };
  9888. #ifdef __clang__
  9889. #pragma clang diagnostic pop
  9890. #endif
  9891. #endif // COMPONENT_T1923634451_H
  9892. #ifndef SPRITE_T280657092_H
  9893. #define SPRITE_T280657092_H
  9894. #ifdef __clang__
  9895. #pragma clang diagnostic push
  9896. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9897. #pragma clang diagnostic ignored "-Wunused-variable"
  9898. #endif
  9899. // UnityEngine.Sprite
  9900. struct Sprite_t280657092 : public Object_t631007953
  9901. {
  9902. public:
  9903. public:
  9904. };
  9905. #ifdef __clang__
  9906. #pragma clang diagnostic pop
  9907. #endif
  9908. #endif // SPRITE_T280657092_H
  9909. #ifndef SHADER_T4151988712_H
  9910. #define SHADER_T4151988712_H
  9911. #ifdef __clang__
  9912. #pragma clang diagnostic push
  9913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9914. #pragma clang diagnostic ignored "-Wunused-variable"
  9915. #endif
  9916. // UnityEngine.Shader
  9917. struct Shader_t4151988712 : public Object_t631007953
  9918. {
  9919. public:
  9920. public:
  9921. };
  9922. #ifdef __clang__
  9923. #pragma clang diagnostic pop
  9924. #endif
  9925. #endif // SHADER_T4151988712_H
  9926. #ifndef TOUCH_T1921856868_H
  9927. #define TOUCH_T1921856868_H
  9928. #ifdef __clang__
  9929. #pragma clang diagnostic push
  9930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9931. #pragma clang diagnostic ignored "-Wunused-variable"
  9932. #endif
  9933. // UnityEngine.Touch
  9934. struct Touch_t1921856868
  9935. {
  9936. public:
  9937. // System.Int32 UnityEngine.Touch::m_FingerId
  9938. int32_t ___m_FingerId_0;
  9939. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  9940. Vector2_t2156229523 ___m_Position_1;
  9941. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  9942. Vector2_t2156229523 ___m_RawPosition_2;
  9943. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  9944. Vector2_t2156229523 ___m_PositionDelta_3;
  9945. // System.Single UnityEngine.Touch::m_TimeDelta
  9946. float ___m_TimeDelta_4;
  9947. // System.Int32 UnityEngine.Touch::m_TapCount
  9948. int32_t ___m_TapCount_5;
  9949. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  9950. int32_t ___m_Phase_6;
  9951. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  9952. int32_t ___m_Type_7;
  9953. // System.Single UnityEngine.Touch::m_Pressure
  9954. float ___m_Pressure_8;
  9955. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  9956. float ___m_maximumPossiblePressure_9;
  9957. // System.Single UnityEngine.Touch::m_Radius
  9958. float ___m_Radius_10;
  9959. // System.Single UnityEngine.Touch::m_RadiusVariance
  9960. float ___m_RadiusVariance_11;
  9961. // System.Single UnityEngine.Touch::m_AltitudeAngle
  9962. float ___m_AltitudeAngle_12;
  9963. // System.Single UnityEngine.Touch::m_AzimuthAngle
  9964. float ___m_AzimuthAngle_13;
  9965. public:
  9966. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_FingerId_0)); }
  9967. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  9968. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  9969. inline void set_m_FingerId_0(int32_t value)
  9970. {
  9971. ___m_FingerId_0 = value;
  9972. }
  9973. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Position_1)); }
  9974. inline Vector2_t2156229523 get_m_Position_1() const { return ___m_Position_1; }
  9975. inline Vector2_t2156229523 * get_address_of_m_Position_1() { return &___m_Position_1; }
  9976. inline void set_m_Position_1(Vector2_t2156229523 value)
  9977. {
  9978. ___m_Position_1 = value;
  9979. }
  9980. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RawPosition_2)); }
  9981. inline Vector2_t2156229523 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  9982. inline Vector2_t2156229523 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  9983. inline void set_m_RawPosition_2(Vector2_t2156229523 value)
  9984. {
  9985. ___m_RawPosition_2 = value;
  9986. }
  9987. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_PositionDelta_3)); }
  9988. inline Vector2_t2156229523 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  9989. inline Vector2_t2156229523 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  9990. inline void set_m_PositionDelta_3(Vector2_t2156229523 value)
  9991. {
  9992. ___m_PositionDelta_3 = value;
  9993. }
  9994. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TimeDelta_4)); }
  9995. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  9996. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  9997. inline void set_m_TimeDelta_4(float value)
  9998. {
  9999. ___m_TimeDelta_4 = value;
  10000. }
  10001. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TapCount_5)); }
  10002. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  10003. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  10004. inline void set_m_TapCount_5(int32_t value)
  10005. {
  10006. ___m_TapCount_5 = value;
  10007. }
  10008. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Phase_6)); }
  10009. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  10010. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  10011. inline void set_m_Phase_6(int32_t value)
  10012. {
  10013. ___m_Phase_6 = value;
  10014. }
  10015. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Type_7)); }
  10016. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  10017. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  10018. inline void set_m_Type_7(int32_t value)
  10019. {
  10020. ___m_Type_7 = value;
  10021. }
  10022. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Pressure_8)); }
  10023. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  10024. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  10025. inline void set_m_Pressure_8(float value)
  10026. {
  10027. ___m_Pressure_8 = value;
  10028. }
  10029. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_maximumPossiblePressure_9)); }
  10030. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  10031. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  10032. inline void set_m_maximumPossiblePressure_9(float value)
  10033. {
  10034. ___m_maximumPossiblePressure_9 = value;
  10035. }
  10036. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Radius_10)); }
  10037. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  10038. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  10039. inline void set_m_Radius_10(float value)
  10040. {
  10041. ___m_Radius_10 = value;
  10042. }
  10043. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RadiusVariance_11)); }
  10044. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  10045. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  10046. inline void set_m_RadiusVariance_11(float value)
  10047. {
  10048. ___m_RadiusVariance_11 = value;
  10049. }
  10050. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AltitudeAngle_12)); }
  10051. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  10052. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  10053. inline void set_m_AltitudeAngle_12(float value)
  10054. {
  10055. ___m_AltitudeAngle_12 = value;
  10056. }
  10057. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AzimuthAngle_13)); }
  10058. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  10059. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  10060. inline void set_m_AzimuthAngle_13(float value)
  10061. {
  10062. ___m_AzimuthAngle_13 = value;
  10063. }
  10064. };
  10065. #ifdef __clang__
  10066. #pragma clang diagnostic pop
  10067. #endif
  10068. #endif // TOUCH_T1921856868_H
  10069. #ifndef GAMEOBJECT_T1113636619_H
  10070. #define GAMEOBJECT_T1113636619_H
  10071. #ifdef __clang__
  10072. #pragma clang diagnostic push
  10073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10074. #pragma clang diagnostic ignored "-Wunused-variable"
  10075. #endif
  10076. // UnityEngine.GameObject
  10077. struct GameObject_t1113636619 : public Object_t631007953
  10078. {
  10079. public:
  10080. public:
  10081. };
  10082. #ifdef __clang__
  10083. #pragma clang diagnostic pop
  10084. #endif
  10085. #endif // GAMEOBJECT_T1113636619_H
  10086. #ifndef PLAYABLE_T459825607_H
  10087. #define PLAYABLE_T459825607_H
  10088. #ifdef __clang__
  10089. #pragma clang diagnostic push
  10090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10091. #pragma clang diagnostic ignored "-Wunused-variable"
  10092. #endif
  10093. // UnityEngine.Playables.Playable
  10094. struct Playable_t459825607
  10095. {
  10096. public:
  10097. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  10098. PlayableHandle_t1095853803 ___m_Handle_0;
  10099. public:
  10100. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
  10101. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  10102. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10103. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  10104. {
  10105. ___m_Handle_0 = value;
  10106. }
  10107. };
  10108. struct Playable_t459825607_StaticFields
  10109. {
  10110. public:
  10111. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  10112. Playable_t459825607 ___m_NullPlayable_1;
  10113. public:
  10114. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
  10115. inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  10116. inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  10117. inline void set_m_NullPlayable_1(Playable_t459825607 value)
  10118. {
  10119. ___m_NullPlayable_1 = value;
  10120. }
  10121. };
  10122. #ifdef __clang__
  10123. #pragma clang diagnostic pop
  10124. #endif
  10125. #endif // PLAYABLE_T459825607_H
  10126. #ifndef PLAYABLEBINDING_T354260709_H
  10127. #define PLAYABLEBINDING_T354260709_H
  10128. #ifdef __clang__
  10129. #pragma clang diagnostic push
  10130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10131. #pragma clang diagnostic ignored "-Wunused-variable"
  10132. #endif
  10133. // UnityEngine.Playables.PlayableBinding
  10134. struct PlayableBinding_t354260709
  10135. {
  10136. public:
  10137. union
  10138. {
  10139. struct
  10140. {
  10141. // System.String UnityEngine.Playables.PlayableBinding::<streamName>k__BackingField
  10142. String_t* ___U3CstreamNameU3Ek__BackingField_2;
  10143. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::<streamType>k__BackingField
  10144. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  10145. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::<sourceObject>k__BackingField
  10146. Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4;
  10147. // System.Type UnityEngine.Playables.PlayableBinding::<sourceBindingType>k__BackingField
  10148. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  10149. };
  10150. uint8_t PlayableBinding_t354260709__padding[1];
  10151. };
  10152. public:
  10153. inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); }
  10154. inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; }
  10155. inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; }
  10156. inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value)
  10157. {
  10158. ___U3CstreamNameU3Ek__BackingField_2 = value;
  10159. Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value);
  10160. }
  10161. inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); }
  10162. inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; }
  10163. inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; }
  10164. inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value)
  10165. {
  10166. ___U3CstreamTypeU3Ek__BackingField_3 = value;
  10167. }
  10168. inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); }
  10169. inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; }
  10170. inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; }
  10171. inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value)
  10172. {
  10173. ___U3CsourceObjectU3Ek__BackingField_4 = value;
  10174. Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value);
  10175. }
  10176. inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); }
  10177. inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; }
  10178. inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; }
  10179. inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value)
  10180. {
  10181. ___U3CsourceBindingTypeU3Ek__BackingField_5 = value;
  10182. Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value);
  10183. }
  10184. };
  10185. struct PlayableBinding_t354260709_StaticFields
  10186. {
  10187. public:
  10188. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  10189. PlayableBindingU5BU5D_t829358056* ___None_0;
  10190. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  10191. double ___DefaultDuration_1;
  10192. public:
  10193. inline static int32_t get_offset_of_None_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); }
  10194. inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; }
  10195. inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; }
  10196. inline void set_None_0(PlayableBindingU5BU5D_t829358056* value)
  10197. {
  10198. ___None_0 = value;
  10199. Il2CppCodeGenWriteBarrier((&___None_0), value);
  10200. }
  10201. inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); }
  10202. inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; }
  10203. inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; }
  10204. inline void set_DefaultDuration_1(double value)
  10205. {
  10206. ___DefaultDuration_1 = value;
  10207. }
  10208. };
  10209. #ifdef __clang__
  10210. #pragma clang diagnostic pop
  10211. #endif
  10212. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  10213. struct PlayableBinding_t354260709_marshaled_pinvoke
  10214. {
  10215. union
  10216. {
  10217. struct
  10218. {
  10219. char* ___U3CstreamNameU3Ek__BackingField_2;
  10220. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  10221. Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4;
  10222. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  10223. };
  10224. uint8_t PlayableBinding_t354260709__padding[1];
  10225. };
  10226. };
  10227. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  10228. struct PlayableBinding_t354260709_marshaled_com
  10229. {
  10230. union
  10231. {
  10232. struct
  10233. {
  10234. Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2;
  10235. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  10236. Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4;
  10237. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  10238. };
  10239. uint8_t PlayableBinding_t354260709__padding[1];
  10240. };
  10241. };
  10242. #endif // PLAYABLEBINDING_T354260709_H
  10243. #ifndef RENDERTEXTURE_T2108887433_H
  10244. #define RENDERTEXTURE_T2108887433_H
  10245. #ifdef __clang__
  10246. #pragma clang diagnostic push
  10247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10248. #pragma clang diagnostic ignored "-Wunused-variable"
  10249. #endif
  10250. // UnityEngine.RenderTexture
  10251. struct RenderTexture_t2108887433 : public Texture_t3661962703
  10252. {
  10253. public:
  10254. public:
  10255. };
  10256. #ifdef __clang__
  10257. #pragma clang diagnostic pop
  10258. #endif
  10259. #endif // RENDERTEXTURE_T2108887433_H
  10260. #ifndef PLAYABLEASSET_T3219022681_H
  10261. #define PLAYABLEASSET_T3219022681_H
  10262. #ifdef __clang__
  10263. #pragma clang diagnostic push
  10264. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10265. #pragma clang diagnostic ignored "-Wunused-variable"
  10266. #endif
  10267. // UnityEngine.Playables.PlayableAsset
  10268. struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
  10269. {
  10270. public:
  10271. public:
  10272. };
  10273. #ifdef __clang__
  10274. #pragma clang diagnostic pop
  10275. #endif
  10276. #endif // PLAYABLEASSET_T3219022681_H
  10277. #ifndef UNITYACTION_2_T1262235195_H
  10278. #define UNITYACTION_2_T1262235195_H
  10279. #ifdef __clang__
  10280. #pragma clang diagnostic push
  10281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10282. #pragma clang diagnostic ignored "-Wunused-variable"
  10283. #endif
  10284. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  10285. struct UnityAction_2_t1262235195 : public MulticastDelegate_t
  10286. {
  10287. public:
  10288. public:
  10289. };
  10290. #ifdef __clang__
  10291. #pragma clang diagnostic pop
  10292. #endif
  10293. #endif // UNITYACTION_2_T1262235195_H
  10294. #ifndef MANUALRESETEVENT_T451242010_H
  10295. #define MANUALRESETEVENT_T451242010_H
  10296. #ifdef __clang__
  10297. #pragma clang diagnostic push
  10298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10299. #pragma clang diagnostic ignored "-Wunused-variable"
  10300. #endif
  10301. // System.Threading.ManualResetEvent
  10302. struct ManualResetEvent_t451242010 : public EventWaitHandle_t777845177
  10303. {
  10304. public:
  10305. public:
  10306. };
  10307. #ifdef __clang__
  10308. #pragma clang diagnostic pop
  10309. #endif
  10310. #endif // MANUALRESETEVENT_T451242010_H
  10311. #ifndef ASYNCCALLBACK_T3962456242_H
  10312. #define ASYNCCALLBACK_T3962456242_H
  10313. #ifdef __clang__
  10314. #pragma clang diagnostic push
  10315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10316. #pragma clang diagnostic ignored "-Wunused-variable"
  10317. #endif
  10318. // System.AsyncCallback
  10319. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  10320. {
  10321. public:
  10322. public:
  10323. };
  10324. #ifdef __clang__
  10325. #pragma clang diagnostic pop
  10326. #endif
  10327. #endif // ASYNCCALLBACK_T3962456242_H
  10328. #ifndef MESHFILTER_T3523625662_H
  10329. #define MESHFILTER_T3523625662_H
  10330. #ifdef __clang__
  10331. #pragma clang diagnostic push
  10332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10333. #pragma clang diagnostic ignored "-Wunused-variable"
  10334. #endif
  10335. // UnityEngine.MeshFilter
  10336. struct MeshFilter_t3523625662 : public Component_t1923634451
  10337. {
  10338. public:
  10339. public:
  10340. };
  10341. #ifdef __clang__
  10342. #pragma clang diagnostic pop
  10343. #endif
  10344. #endif // MESHFILTER_T3523625662_H
  10345. #ifndef TEXTURE2D_T3840446185_H
  10346. #define TEXTURE2D_T3840446185_H
  10347. #ifdef __clang__
  10348. #pragma clang diagnostic push
  10349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10350. #pragma clang diagnostic ignored "-Wunused-variable"
  10351. #endif
  10352. // UnityEngine.Texture2D
  10353. struct Texture2D_t3840446185 : public Texture_t3661962703
  10354. {
  10355. public:
  10356. public:
  10357. };
  10358. #ifdef __clang__
  10359. #pragma clang diagnostic pop
  10360. #endif
  10361. #endif // TEXTURE2D_T3840446185_H
  10362. #ifndef BEHAVIOUR_T1437897464_H
  10363. #define BEHAVIOUR_T1437897464_H
  10364. #ifdef __clang__
  10365. #pragma clang diagnostic push
  10366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10367. #pragma clang diagnostic ignored "-Wunused-variable"
  10368. #endif
  10369. // UnityEngine.Behaviour
  10370. struct Behaviour_t1437897464 : public Component_t1923634451
  10371. {
  10372. public:
  10373. public:
  10374. };
  10375. #ifdef __clang__
  10376. #pragma clang diagnostic pop
  10377. #endif
  10378. #endif // BEHAVIOUR_T1437897464_H
  10379. #ifndef RENDERER_T2627027031_H
  10380. #define RENDERER_T2627027031_H
  10381. #ifdef __clang__
  10382. #pragma clang diagnostic push
  10383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10384. #pragma clang diagnostic ignored "-Wunused-variable"
  10385. #endif
  10386. // UnityEngine.Renderer
  10387. struct Renderer_t2627027031 : public Component_t1923634451
  10388. {
  10389. public:
  10390. public:
  10391. };
  10392. #ifdef __clang__
  10393. #pragma clang diagnostic pop
  10394. #endif
  10395. #endif // RENDERER_T2627027031_H
  10396. #ifndef ACTION_1_T1617499438_H
  10397. #define ACTION_1_T1617499438_H
  10398. #ifdef __clang__
  10399. #pragma clang diagnostic push
  10400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10401. #pragma clang diagnostic ignored "-Wunused-variable"
  10402. #endif
  10403. // System.Action`1<UnityEngine.AsyncOperation>
  10404. struct Action_1_t1617499438 : public MulticastDelegate_t
  10405. {
  10406. public:
  10407. public:
  10408. };
  10409. #ifdef __clang__
  10410. #pragma clang diagnostic pop
  10411. #endif
  10412. #endif // ACTION_1_T1617499438_H
  10413. #ifndef PLAYERCONNECTION_T3081694049_H
  10414. #define PLAYERCONNECTION_T3081694049_H
  10415. #ifdef __clang__
  10416. #pragma clang diagnostic push
  10417. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10418. #pragma clang diagnostic ignored "-Wunused-variable"
  10419. #endif
  10420. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  10421. struct PlayerConnection_t3081694049 : public ScriptableObject_t2528358522
  10422. {
  10423. public:
  10424. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  10425. PlayerEditorConnectionEvents_t3411787513 * ___m_PlayerEditorConnectionEvents_2;
  10426. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  10427. List_1_t128053199 * ___m_connectedPlayers_3;
  10428. public:
  10429. inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_2() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049, ___m_PlayerEditorConnectionEvents_2)); }
  10430. inline PlayerEditorConnectionEvents_t3411787513 * get_m_PlayerEditorConnectionEvents_2() const { return ___m_PlayerEditorConnectionEvents_2; }
  10431. inline PlayerEditorConnectionEvents_t3411787513 ** get_address_of_m_PlayerEditorConnectionEvents_2() { return &___m_PlayerEditorConnectionEvents_2; }
  10432. inline void set_m_PlayerEditorConnectionEvents_2(PlayerEditorConnectionEvents_t3411787513 * value)
  10433. {
  10434. ___m_PlayerEditorConnectionEvents_2 = value;
  10435. Il2CppCodeGenWriteBarrier((&___m_PlayerEditorConnectionEvents_2), value);
  10436. }
  10437. inline static int32_t get_offset_of_m_connectedPlayers_3() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049, ___m_connectedPlayers_3)); }
  10438. inline List_1_t128053199 * get_m_connectedPlayers_3() const { return ___m_connectedPlayers_3; }
  10439. inline List_1_t128053199 ** get_address_of_m_connectedPlayers_3() { return &___m_connectedPlayers_3; }
  10440. inline void set_m_connectedPlayers_3(List_1_t128053199 * value)
  10441. {
  10442. ___m_connectedPlayers_3 = value;
  10443. Il2CppCodeGenWriteBarrier((&___m_connectedPlayers_3), value);
  10444. }
  10445. };
  10446. struct PlayerConnection_t3081694049_StaticFields
  10447. {
  10448. public:
  10449. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  10450. PlayerConnection_t3081694049 * ___s_Instance_4;
  10451. public:
  10452. inline static int32_t get_offset_of_s_Instance_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049_StaticFields, ___s_Instance_4)); }
  10453. inline PlayerConnection_t3081694049 * get_s_Instance_4() const { return ___s_Instance_4; }
  10454. inline PlayerConnection_t3081694049 ** get_address_of_s_Instance_4() { return &___s_Instance_4; }
  10455. inline void set_s_Instance_4(PlayerConnection_t3081694049 * value)
  10456. {
  10457. ___s_Instance_4 = value;
  10458. Il2CppCodeGenWriteBarrier((&___s_Instance_4), value);
  10459. }
  10460. };
  10461. #ifdef __clang__
  10462. #pragma clang diagnostic pop
  10463. #endif
  10464. #endif // PLAYERCONNECTION_T3081694049_H
  10465. #ifndef SENDORPOSTCALLBACK_T2750080073_H
  10466. #define SENDORPOSTCALLBACK_T2750080073_H
  10467. #ifdef __clang__
  10468. #pragma clang diagnostic push
  10469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10470. #pragma clang diagnostic ignored "-Wunused-variable"
  10471. #endif
  10472. // System.Threading.SendOrPostCallback
  10473. struct SendOrPostCallback_t2750080073 : public MulticastDelegate_t
  10474. {
  10475. public:
  10476. public:
  10477. };
  10478. #ifdef __clang__
  10479. #pragma clang diagnostic pop
  10480. #endif
  10481. #endif // SENDORPOSTCALLBACK_T2750080073_H
  10482. #ifndef UNHANDLEDEXCEPTIONEVENTHANDLER_T3101989324_H
  10483. #define UNHANDLEDEXCEPTIONEVENTHANDLER_T3101989324_H
  10484. #ifdef __clang__
  10485. #pragma clang diagnostic push
  10486. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10487. #pragma clang diagnostic ignored "-Wunused-variable"
  10488. #endif
  10489. // System.UnhandledExceptionEventHandler
  10490. struct UnhandledExceptionEventHandler_t3101989324 : public MulticastDelegate_t
  10491. {
  10492. public:
  10493. public:
  10494. };
  10495. #ifdef __clang__
  10496. #pragma clang diagnostic pop
  10497. #endif
  10498. #endif // UNHANDLEDEXCEPTIONEVENTHANDLER_T3101989324_H
  10499. #ifndef UNITYACTION_1_T2933211702_H
  10500. #define UNITYACTION_1_T2933211702_H
  10501. #ifdef __clang__
  10502. #pragma clang diagnostic push
  10503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10504. #pragma clang diagnostic ignored "-Wunused-variable"
  10505. #endif
  10506. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  10507. struct UnityAction_1_t2933211702 : public MulticastDelegate_t
  10508. {
  10509. public:
  10510. public:
  10511. };
  10512. #ifdef __clang__
  10513. #pragma clang diagnostic pop
  10514. #endif
  10515. #endif // UNITYACTION_1_T2933211702_H
  10516. #ifndef UNITYACTION_2_T2165061829_H
  10517. #define UNITYACTION_2_T2165061829_H
  10518. #ifdef __clang__
  10519. #pragma clang diagnostic push
  10520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10521. #pragma clang diagnostic ignored "-Wunused-variable"
  10522. #endif
  10523. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  10524. struct UnityAction_2_t2165061829 : public MulticastDelegate_t
  10525. {
  10526. public:
  10527. public:
  10528. };
  10529. #ifdef __clang__
  10530. #pragma clang diagnostic pop
  10531. #endif
  10532. #endif // UNITYACTION_2_T2165061829_H
  10533. #ifndef ACTION_1_T819399007_H
  10534. #define ACTION_1_T819399007_H
  10535. #ifdef __clang__
  10536. #pragma clang diagnostic push
  10537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10538. #pragma clang diagnostic ignored "-Wunused-variable"
  10539. #endif
  10540. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  10541. struct Action_1_t819399007 : public MulticastDelegate_t
  10542. {
  10543. public:
  10544. public:
  10545. };
  10546. #ifdef __clang__
  10547. #pragma clang diagnostic pop
  10548. #endif
  10549. #endif // ACTION_1_T819399007_H
  10550. #ifndef REQUESTATLASCALLBACK_T3100554279_H
  10551. #define REQUESTATLASCALLBACK_T3100554279_H
  10552. #ifdef __clang__
  10553. #pragma clang diagnostic push
  10554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10555. #pragma clang diagnostic ignored "-Wunused-variable"
  10556. #endif
  10557. // UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback
  10558. struct RequestAtlasCallback_t3100554279 : public MulticastDelegate_t
  10559. {
  10560. public:
  10561. public:
  10562. };
  10563. #ifdef __clang__
  10564. #pragma clang diagnostic pop
  10565. #endif
  10566. #endif // REQUESTATLASCALLBACK_T3100554279_H
  10567. #ifndef TRANSFORM_T3600365921_H
  10568. #define TRANSFORM_T3600365921_H
  10569. #ifdef __clang__
  10570. #pragma clang diagnostic push
  10571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10572. #pragma clang diagnostic ignored "-Wunused-variable"
  10573. #endif
  10574. // UnityEngine.Transform
  10575. struct Transform_t3600365921 : public Component_t1923634451
  10576. {
  10577. public:
  10578. public:
  10579. };
  10580. #ifdef __clang__
  10581. #pragma clang diagnostic pop
  10582. #endif
  10583. #endif // TRANSFORM_T3600365921_H
  10584. #ifndef REAPPLYDRIVENPROPERTIES_T1258266594_H
  10585. #define REAPPLYDRIVENPROPERTIES_T1258266594_H
  10586. #ifdef __clang__
  10587. #pragma clang diagnostic push
  10588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10589. #pragma clang diagnostic ignored "-Wunused-variable"
  10590. #endif
  10591. // UnityEngine.RectTransform/ReapplyDrivenProperties
  10592. struct ReapplyDrivenProperties_t1258266594 : public MulticastDelegate_t
  10593. {
  10594. public:
  10595. public:
  10596. };
  10597. #ifdef __clang__
  10598. #pragma clang diagnostic pop
  10599. #endif
  10600. #endif // REAPPLYDRIVENPROPERTIES_T1258266594_H
  10601. #ifndef FUNC_2_T2172606577_H
  10602. #define FUNC_2_T2172606577_H
  10603. #ifdef __clang__
  10604. #pragma clang diagnostic push
  10605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10606. #pragma clang diagnostic ignored "-Wunused-variable"
  10607. #endif
  10608. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  10609. struct Func_2_t2172606577 : public MulticastDelegate_t
  10610. {
  10611. public:
  10612. public:
  10613. };
  10614. #ifdef __clang__
  10615. #pragma clang diagnostic pop
  10616. #endif
  10617. #endif // FUNC_2_T2172606577_H
  10618. #ifndef GUILAYER_T2783472903_H
  10619. #define GUILAYER_T2783472903_H
  10620. #ifdef __clang__
  10621. #pragma clang diagnostic push
  10622. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10623. #pragma clang diagnostic ignored "-Wunused-variable"
  10624. #endif
  10625. // UnityEngine.GUILayer
  10626. struct GUILayer_t2783472903 : public Behaviour_t1437897464
  10627. {
  10628. public:
  10629. public:
  10630. };
  10631. #ifdef __clang__
  10632. #pragma clang diagnostic pop
  10633. #endif
  10634. #endif // GUILAYER_T2783472903_H
  10635. #ifndef SKYBOX_T2662837510_H
  10636. #define SKYBOX_T2662837510_H
  10637. #ifdef __clang__
  10638. #pragma clang diagnostic push
  10639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10640. #pragma clang diagnostic ignored "-Wunused-variable"
  10641. #endif
  10642. // UnityEngine.Skybox
  10643. struct Skybox_t2662837510 : public Behaviour_t1437897464
  10644. {
  10645. public:
  10646. public:
  10647. };
  10648. #ifdef __clang__
  10649. #pragma clang diagnostic pop
  10650. #endif
  10651. #endif // SKYBOX_T2662837510_H
  10652. #ifndef SKINNEDMESHRENDERER_T245602842_H
  10653. #define SKINNEDMESHRENDERER_T245602842_H
  10654. #ifdef __clang__
  10655. #pragma clang diagnostic push
  10656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10657. #pragma clang diagnostic ignored "-Wunused-variable"
  10658. #endif
  10659. // UnityEngine.SkinnedMeshRenderer
  10660. struct SkinnedMeshRenderer_t245602842 : public Renderer_t2627027031
  10661. {
  10662. public:
  10663. public:
  10664. };
  10665. #ifdef __clang__
  10666. #pragma clang diagnostic pop
  10667. #endif
  10668. #endif // SKINNEDMESHRENDERER_T245602842_H
  10669. #ifndef SPRITERENDERER_T3235626157_H
  10670. #define SPRITERENDERER_T3235626157_H
  10671. #ifdef __clang__
  10672. #pragma clang diagnostic push
  10673. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10674. #pragma clang diagnostic ignored "-Wunused-variable"
  10675. #endif
  10676. // UnityEngine.SpriteRenderer
  10677. struct SpriteRenderer_t3235626157 : public Renderer_t2627027031
  10678. {
  10679. public:
  10680. public:
  10681. };
  10682. #ifdef __clang__
  10683. #pragma clang diagnostic pop
  10684. #endif
  10685. #endif // SPRITERENDERER_T3235626157_H
  10686. #ifndef CAMERA_T4157153871_H
  10687. #define CAMERA_T4157153871_H
  10688. #ifdef __clang__
  10689. #pragma clang diagnostic push
  10690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10691. #pragma clang diagnostic ignored "-Wunused-variable"
  10692. #endif
  10693. // UnityEngine.Camera
  10694. struct Camera_t4157153871 : public Behaviour_t1437897464
  10695. {
  10696. public:
  10697. public:
  10698. };
  10699. struct Camera_t4157153871_StaticFields
  10700. {
  10701. public:
  10702. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  10703. CameraCallback_t190067161 * ___onPreCull_2;
  10704. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  10705. CameraCallback_t190067161 * ___onPreRender_3;
  10706. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  10707. CameraCallback_t190067161 * ___onPostRender_4;
  10708. public:
  10709. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  10710. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  10711. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  10712. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  10713. {
  10714. ___onPreCull_2 = value;
  10715. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  10716. }
  10717. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  10718. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  10719. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  10720. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  10721. {
  10722. ___onPreRender_3 = value;
  10723. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  10724. }
  10725. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  10726. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  10727. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  10728. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  10729. {
  10730. ___onPostRender_4 = value;
  10731. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  10732. }
  10733. };
  10734. #ifdef __clang__
  10735. #pragma clang diagnostic pop
  10736. #endif
  10737. #endif // CAMERA_T4157153871_H
  10738. #ifndef MESHRENDERER_T587009260_H
  10739. #define MESHRENDERER_T587009260_H
  10740. #ifdef __clang__
  10741. #pragma clang diagnostic push
  10742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10743. #pragma clang diagnostic ignored "-Wunused-variable"
  10744. #endif
  10745. // UnityEngine.MeshRenderer
  10746. struct MeshRenderer_t587009260 : public Renderer_t2627027031
  10747. {
  10748. public:
  10749. public:
  10750. };
  10751. #ifdef __clang__
  10752. #pragma clang diagnostic pop
  10753. #endif
  10754. #endif // MESHRENDERER_T587009260_H
  10755. #ifndef TRAILRENDERER_T1820797054_H
  10756. #define TRAILRENDERER_T1820797054_H
  10757. #ifdef __clang__
  10758. #pragma clang diagnostic push
  10759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10760. #pragma clang diagnostic ignored "-Wunused-variable"
  10761. #endif
  10762. // UnityEngine.TrailRenderer
  10763. struct TrailRenderer_t1820797054 : public Renderer_t2627027031
  10764. {
  10765. public:
  10766. public:
  10767. };
  10768. #ifdef __clang__
  10769. #pragma clang diagnostic pop
  10770. #endif
  10771. #endif // TRAILRENDERER_T1820797054_H
  10772. #ifndef REFLECTIONPROBE_T175708936_H
  10773. #define REFLECTIONPROBE_T175708936_H
  10774. #ifdef __clang__
  10775. #pragma clang diagnostic push
  10776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10777. #pragma clang diagnostic ignored "-Wunused-variable"
  10778. #endif
  10779. // UnityEngine.ReflectionProbe
  10780. struct ReflectionProbe_t175708936 : public Behaviour_t1437897464
  10781. {
  10782. public:
  10783. public:
  10784. };
  10785. #ifdef __clang__
  10786. #pragma clang diagnostic pop
  10787. #endif
  10788. #endif // REFLECTIONPROBE_T175708936_H
  10789. #ifndef MONOBEHAVIOUR_T3962482529_H
  10790. #define MONOBEHAVIOUR_T3962482529_H
  10791. #ifdef __clang__
  10792. #pragma clang diagnostic push
  10793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10794. #pragma clang diagnostic ignored "-Wunused-variable"
  10795. #endif
  10796. // UnityEngine.MonoBehaviour
  10797. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  10798. {
  10799. public:
  10800. public:
  10801. };
  10802. #ifdef __clang__
  10803. #pragma clang diagnostic pop
  10804. #endif
  10805. #endif // MONOBEHAVIOUR_T3962482529_H
  10806. #ifndef GUIELEMENT_T3567083079_H
  10807. #define GUIELEMENT_T3567083079_H
  10808. #ifdef __clang__
  10809. #pragma clang diagnostic push
  10810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10811. #pragma clang diagnostic ignored "-Wunused-variable"
  10812. #endif
  10813. // UnityEngine.GUIElement
  10814. struct GUIElement_t3567083079 : public Behaviour_t1437897464
  10815. {
  10816. public:
  10817. public:
  10818. };
  10819. #ifdef __clang__
  10820. #pragma clang diagnostic pop
  10821. #endif
  10822. #endif // GUIELEMENT_T3567083079_H
  10823. #ifndef RECTTRANSFORM_T3704657025_H
  10824. #define RECTTRANSFORM_T3704657025_H
  10825. #ifdef __clang__
  10826. #pragma clang diagnostic push
  10827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10828. #pragma clang diagnostic ignored "-Wunused-variable"
  10829. #endif
  10830. // UnityEngine.RectTransform
  10831. struct RectTransform_t3704657025 : public Transform_t3600365921
  10832. {
  10833. public:
  10834. public:
  10835. };
  10836. struct RectTransform_t3704657025_StaticFields
  10837. {
  10838. public:
  10839. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  10840. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  10841. public:
  10842. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  10843. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  10844. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  10845. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  10846. {
  10847. ___reapplyDrivenProperties_2 = value;
  10848. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  10849. }
  10850. };
  10851. #ifdef __clang__
  10852. #pragma clang diagnostic pop
  10853. #endif
  10854. #endif // RECTTRANSFORM_T3704657025_H
  10855. // System.Byte[]
  10856. struct ByteU5BU5D_t4116647657 : public RuntimeArray
  10857. {
  10858. public:
  10859. ALIGN_FIELD (8) uint8_t m_Items[1];
  10860. public:
  10861. inline uint8_t GetAt(il2cpp_array_size_t index) const
  10862. {
  10863. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10864. return m_Items[index];
  10865. }
  10866. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  10867. {
  10868. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10869. return m_Items + index;
  10870. }
  10871. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  10872. {
  10873. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10874. m_Items[index] = value;
  10875. }
  10876. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  10877. {
  10878. return m_Items[index];
  10879. }
  10880. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10881. {
  10882. return m_Items + index;
  10883. }
  10884. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  10885. {
  10886. m_Items[index] = value;
  10887. }
  10888. };
  10889. // UnityEngine.Object[]
  10890. struct ObjectU5BU5D_t1417781964 : public RuntimeArray
  10891. {
  10892. public:
  10893. ALIGN_FIELD (8) Object_t631007953 * m_Items[1];
  10894. public:
  10895. inline Object_t631007953 * GetAt(il2cpp_array_size_t index) const
  10896. {
  10897. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10898. return m_Items[index];
  10899. }
  10900. inline Object_t631007953 ** GetAddressAt(il2cpp_array_size_t index)
  10901. {
  10902. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10903. return m_Items + index;
  10904. }
  10905. inline void SetAt(il2cpp_array_size_t index, Object_t631007953 * value)
  10906. {
  10907. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10908. m_Items[index] = value;
  10909. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10910. }
  10911. inline Object_t631007953 * GetAtUnchecked(il2cpp_array_size_t index) const
  10912. {
  10913. return m_Items[index];
  10914. }
  10915. inline Object_t631007953 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10916. {
  10917. return m_Items + index;
  10918. }
  10919. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_t631007953 * value)
  10920. {
  10921. m_Items[index] = value;
  10922. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10923. }
  10924. };
  10925. // System.Object[]
  10926. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  10927. {
  10928. public:
  10929. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  10930. public:
  10931. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  10932. {
  10933. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10934. return m_Items[index];
  10935. }
  10936. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  10937. {
  10938. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10939. return m_Items + index;
  10940. }
  10941. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  10942. {
  10943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10944. m_Items[index] = value;
  10945. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10946. }
  10947. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  10948. {
  10949. return m_Items[index];
  10950. }
  10951. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10952. {
  10953. return m_Items + index;
  10954. }
  10955. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  10956. {
  10957. m_Items[index] = value;
  10958. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10959. }
  10960. };
  10961. // UnityEngine.Playables.PlayableBinding[]
  10962. struct PlayableBindingU5BU5D_t829358056 : public RuntimeArray
  10963. {
  10964. public:
  10965. ALIGN_FIELD (8) PlayableBinding_t354260709 m_Items[1];
  10966. public:
  10967. inline PlayableBinding_t354260709 GetAt(il2cpp_array_size_t index) const
  10968. {
  10969. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10970. return m_Items[index];
  10971. }
  10972. inline PlayableBinding_t354260709 * GetAddressAt(il2cpp_array_size_t index)
  10973. {
  10974. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10975. return m_Items + index;
  10976. }
  10977. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t354260709 value)
  10978. {
  10979. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10980. m_Items[index] = value;
  10981. }
  10982. inline PlayableBinding_t354260709 GetAtUnchecked(il2cpp_array_size_t index) const
  10983. {
  10984. return m_Items[index];
  10985. }
  10986. inline PlayableBinding_t354260709 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10987. {
  10988. return m_Items + index;
  10989. }
  10990. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t354260709 value)
  10991. {
  10992. m_Items[index] = value;
  10993. }
  10994. };
  10995. // UnityEngine.Vector3[]
  10996. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  10997. {
  10998. public:
  10999. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  11000. public:
  11001. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  11002. {
  11003. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11004. return m_Items[index];
  11005. }
  11006. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  11007. {
  11008. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11009. return m_Items + index;
  11010. }
  11011. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  11012. {
  11013. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11014. m_Items[index] = value;
  11015. }
  11016. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  11017. {
  11018. return m_Items[index];
  11019. }
  11020. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11021. {
  11022. return m_Items + index;
  11023. }
  11024. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  11025. {
  11026. m_Items[index] = value;
  11027. }
  11028. };
  11029. // UnityEngine.Material[]
  11030. struct MaterialU5BU5D_t561872642 : public RuntimeArray
  11031. {
  11032. public:
  11033. ALIGN_FIELD (8) Material_t340375123 * m_Items[1];
  11034. public:
  11035. inline Material_t340375123 * GetAt(il2cpp_array_size_t index) const
  11036. {
  11037. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11038. return m_Items[index];
  11039. }
  11040. inline Material_t340375123 ** GetAddressAt(il2cpp_array_size_t index)
  11041. {
  11042. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11043. return m_Items + index;
  11044. }
  11045. inline void SetAt(il2cpp_array_size_t index, Material_t340375123 * value)
  11046. {
  11047. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11048. m_Items[index] = value;
  11049. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11050. }
  11051. inline Material_t340375123 * GetAtUnchecked(il2cpp_array_size_t index) const
  11052. {
  11053. return m_Items[index];
  11054. }
  11055. inline Material_t340375123 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11056. {
  11057. return m_Items + index;
  11058. }
  11059. inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t340375123 * value)
  11060. {
  11061. m_Items[index] = value;
  11062. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11063. }
  11064. };
  11065. // System.Int32[]
  11066. struct Int32U5BU5D_t385246372 : public RuntimeArray
  11067. {
  11068. public:
  11069. ALIGN_FIELD (8) int32_t m_Items[1];
  11070. public:
  11071. inline int32_t GetAt(il2cpp_array_size_t index) const
  11072. {
  11073. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11074. return m_Items[index];
  11075. }
  11076. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11077. {
  11078. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11079. return m_Items + index;
  11080. }
  11081. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11082. {
  11083. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11084. m_Items[index] = value;
  11085. }
  11086. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11087. {
  11088. return m_Items[index];
  11089. }
  11090. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11091. {
  11092. return m_Items + index;
  11093. }
  11094. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11095. {
  11096. m_Items[index] = value;
  11097. }
  11098. };
  11099. // UnityEngine.Camera[]
  11100. struct CameraU5BU5D_t1709987734 : public RuntimeArray
  11101. {
  11102. public:
  11103. ALIGN_FIELD (8) Camera_t4157153871 * m_Items[1];
  11104. public:
  11105. inline Camera_t4157153871 * GetAt(il2cpp_array_size_t index) const
  11106. {
  11107. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11108. return m_Items[index];
  11109. }
  11110. inline Camera_t4157153871 ** GetAddressAt(il2cpp_array_size_t index)
  11111. {
  11112. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11113. return m_Items + index;
  11114. }
  11115. inline void SetAt(il2cpp_array_size_t index, Camera_t4157153871 * value)
  11116. {
  11117. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11118. m_Items[index] = value;
  11119. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11120. }
  11121. inline Camera_t4157153871 * GetAtUnchecked(il2cpp_array_size_t index) const
  11122. {
  11123. return m_Items[index];
  11124. }
  11125. inline Camera_t4157153871 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11126. {
  11127. return m_Items + index;
  11128. }
  11129. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t4157153871 * value)
  11130. {
  11131. m_Items[index] = value;
  11132. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11133. }
  11134. };
  11135. // UnityEngine.SendMouseEvents/HitInfo[]
  11136. struct HitInfoU5BU5D_t1685002053 : public RuntimeArray
  11137. {
  11138. public:
  11139. ALIGN_FIELD (8) HitInfo_t3229609740 m_Items[1];
  11140. public:
  11141. inline HitInfo_t3229609740 GetAt(il2cpp_array_size_t index) const
  11142. {
  11143. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11144. return m_Items[index];
  11145. }
  11146. inline HitInfo_t3229609740 * GetAddressAt(il2cpp_array_size_t index)
  11147. {
  11148. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11149. return m_Items + index;
  11150. }
  11151. inline void SetAt(il2cpp_array_size_t index, HitInfo_t3229609740 value)
  11152. {
  11153. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11154. m_Items[index] = value;
  11155. }
  11156. inline HitInfo_t3229609740 GetAtUnchecked(il2cpp_array_size_t index) const
  11157. {
  11158. return m_Items[index];
  11159. }
  11160. inline HitInfo_t3229609740 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11161. {
  11162. return m_Items + index;
  11163. }
  11164. inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t3229609740 value)
  11165. {
  11166. m_Items[index] = value;
  11167. }
  11168. };
  11169. // UnityEngine.Display[]
  11170. struct DisplayU5BU5D_t103034768 : public RuntimeArray
  11171. {
  11172. public:
  11173. ALIGN_FIELD (8) Display_t1387065949 * m_Items[1];
  11174. public:
  11175. inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const
  11176. {
  11177. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11178. return m_Items[index];
  11179. }
  11180. inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index)
  11181. {
  11182. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11183. return m_Items + index;
  11184. }
  11185. inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value)
  11186. {
  11187. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11188. m_Items[index] = value;
  11189. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11190. }
  11191. inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const
  11192. {
  11193. return m_Items[index];
  11194. }
  11195. inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11196. {
  11197. return m_Items + index;
  11198. }
  11199. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value)
  11200. {
  11201. m_Items[index] = value;
  11202. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11203. }
  11204. };
  11205. // System.Reflection.ParameterModifier[]
  11206. struct ParameterModifierU5BU5D_t2943407543 : public RuntimeArray
  11207. {
  11208. public:
  11209. ALIGN_FIELD (8) ParameterModifier_t1461694466 m_Items[1];
  11210. public:
  11211. inline ParameterModifier_t1461694466 GetAt(il2cpp_array_size_t index) const
  11212. {
  11213. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11214. return m_Items[index];
  11215. }
  11216. inline ParameterModifier_t1461694466 * GetAddressAt(il2cpp_array_size_t index)
  11217. {
  11218. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11219. return m_Items + index;
  11220. }
  11221. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t1461694466 value)
  11222. {
  11223. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11224. m_Items[index] = value;
  11225. }
  11226. inline ParameterModifier_t1461694466 GetAtUnchecked(il2cpp_array_size_t index) const
  11227. {
  11228. return m_Items[index];
  11229. }
  11230. inline ParameterModifier_t1461694466 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11231. {
  11232. return m_Items + index;
  11233. }
  11234. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t1461694466 value)
  11235. {
  11236. m_Items[index] = value;
  11237. }
  11238. };
  11239. // System.String[]
  11240. struct StringU5BU5D_t1281789340 : public RuntimeArray
  11241. {
  11242. public:
  11243. ALIGN_FIELD (8) String_t* m_Items[1];
  11244. public:
  11245. inline String_t* GetAt(il2cpp_array_size_t index) const
  11246. {
  11247. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11248. return m_Items[index];
  11249. }
  11250. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11251. {
  11252. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11253. return m_Items + index;
  11254. }
  11255. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11256. {
  11257. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11258. m_Items[index] = value;
  11259. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11260. }
  11261. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11262. {
  11263. return m_Items[index];
  11264. }
  11265. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11266. {
  11267. return m_Items + index;
  11268. }
  11269. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11270. {
  11271. m_Items[index] = value;
  11272. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11273. }
  11274. };
  11275. // UnityEngine.Transform[]
  11276. struct TransformU5BU5D_t807237628 : public RuntimeArray
  11277. {
  11278. public:
  11279. ALIGN_FIELD (8) Transform_t3600365921 * m_Items[1];
  11280. public:
  11281. inline Transform_t3600365921 * GetAt(il2cpp_array_size_t index) const
  11282. {
  11283. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11284. return m_Items[index];
  11285. }
  11286. inline Transform_t3600365921 ** GetAddressAt(il2cpp_array_size_t index)
  11287. {
  11288. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11289. return m_Items + index;
  11290. }
  11291. inline void SetAt(il2cpp_array_size_t index, Transform_t3600365921 * value)
  11292. {
  11293. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11294. m_Items[index] = value;
  11295. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11296. }
  11297. inline Transform_t3600365921 * GetAtUnchecked(il2cpp_array_size_t index) const
  11298. {
  11299. return m_Items[index];
  11300. }
  11301. inline Transform_t3600365921 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11302. {
  11303. return m_Items + index;
  11304. }
  11305. inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_t3600365921 * value)
  11306. {
  11307. m_Items[index] = value;
  11308. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11309. }
  11310. };
  11311. // System.Char[]
  11312. struct CharU5BU5D_t3528271667 : public RuntimeArray
  11313. {
  11314. public:
  11315. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  11316. public:
  11317. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  11318. {
  11319. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11320. return m_Items[index];
  11321. }
  11322. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  11323. {
  11324. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11325. return m_Items + index;
  11326. }
  11327. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  11328. {
  11329. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11330. m_Items[index] = value;
  11331. }
  11332. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  11333. {
  11334. return m_Items[index];
  11335. }
  11336. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11337. {
  11338. return m_Items + index;
  11339. }
  11340. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  11341. {
  11342. m_Items[index] = value;
  11343. }
  11344. };
  11345. // System.Reflection.ParameterInfo[]
  11346. struct ParameterInfoU5BU5D_t390618515 : public RuntimeArray
  11347. {
  11348. public:
  11349. ALIGN_FIELD (8) ParameterInfo_t1861056598 * m_Items[1];
  11350. public:
  11351. inline ParameterInfo_t1861056598 * GetAt(il2cpp_array_size_t index) const
  11352. {
  11353. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11354. return m_Items[index];
  11355. }
  11356. inline ParameterInfo_t1861056598 ** GetAddressAt(il2cpp_array_size_t index)
  11357. {
  11358. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11359. return m_Items + index;
  11360. }
  11361. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value)
  11362. {
  11363. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11364. m_Items[index] = value;
  11365. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11366. }
  11367. inline ParameterInfo_t1861056598 * GetAtUnchecked(il2cpp_array_size_t index) const
  11368. {
  11369. return m_Items[index];
  11370. }
  11371. inline ParameterInfo_t1861056598 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11372. {
  11373. return m_Items + index;
  11374. }
  11375. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value)
  11376. {
  11377. m_Items[index] = value;
  11378. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11379. }
  11380. };
  11381. // UnityEngine.Color[]
  11382. struct ColorU5BU5D_t941916413 : public RuntimeArray
  11383. {
  11384. public:
  11385. ALIGN_FIELD (8) Color_t2555686324 m_Items[1];
  11386. public:
  11387. inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const
  11388. {
  11389. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11390. return m_Items[index];
  11391. }
  11392. inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index)
  11393. {
  11394. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11395. return m_Items + index;
  11396. }
  11397. inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value)
  11398. {
  11399. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11400. m_Items[index] = value;
  11401. }
  11402. inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const
  11403. {
  11404. return m_Items[index];
  11405. }
  11406. inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11407. {
  11408. return m_Items + index;
  11409. }
  11410. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value)
  11411. {
  11412. m_Items[index] = value;
  11413. }
  11414. };
  11415. // UnityEngine.Rect[]
  11416. struct RectU5BU5D_t2936723554 : public RuntimeArray
  11417. {
  11418. public:
  11419. ALIGN_FIELD (8) Rect_t2360479859 m_Items[1];
  11420. public:
  11421. inline Rect_t2360479859 GetAt(il2cpp_array_size_t index) const
  11422. {
  11423. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11424. return m_Items[index];
  11425. }
  11426. inline Rect_t2360479859 * GetAddressAt(il2cpp_array_size_t index)
  11427. {
  11428. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11429. return m_Items + index;
  11430. }
  11431. inline void SetAt(il2cpp_array_size_t index, Rect_t2360479859 value)
  11432. {
  11433. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11434. m_Items[index] = value;
  11435. }
  11436. inline Rect_t2360479859 GetAtUnchecked(il2cpp_array_size_t index) const
  11437. {
  11438. return m_Items[index];
  11439. }
  11440. inline Rect_t2360479859 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11441. {
  11442. return m_Items + index;
  11443. }
  11444. inline void SetAtUnchecked(il2cpp_array_size_t index, Rect_t2360479859 value)
  11445. {
  11446. m_Items[index] = value;
  11447. }
  11448. };
  11449. // UnityEngine.Texture2D[]
  11450. struct Texture2DU5BU5D_t149664596 : public RuntimeArray
  11451. {
  11452. public:
  11453. ALIGN_FIELD (8) Texture2D_t3840446185 * m_Items[1];
  11454. public:
  11455. inline Texture2D_t3840446185 * GetAt(il2cpp_array_size_t index) const
  11456. {
  11457. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11458. return m_Items[index];
  11459. }
  11460. inline Texture2D_t3840446185 ** GetAddressAt(il2cpp_array_size_t index)
  11461. {
  11462. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11463. return m_Items + index;
  11464. }
  11465. inline void SetAt(il2cpp_array_size_t index, Texture2D_t3840446185 * value)
  11466. {
  11467. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11468. m_Items[index] = value;
  11469. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11470. }
  11471. inline Texture2D_t3840446185 * GetAtUnchecked(il2cpp_array_size_t index) const
  11472. {
  11473. return m_Items[index];
  11474. }
  11475. inline Texture2D_t3840446185 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11476. {
  11477. return m_Items + index;
  11478. }
  11479. inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_t3840446185 * value)
  11480. {
  11481. m_Items[index] = value;
  11482. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11483. }
  11484. };
  11485. extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled);
  11486. extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled);
  11487. extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled);
  11488. extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled);
  11489. extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled);
  11490. extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled);
  11491. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  11492. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1628857705_gshared (List_1_t128053199 * __this, const RuntimeMethod* method);
  11493. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  11494. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11495. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  11496. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m697420525_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method);
  11497. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  11498. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3604335408_gshared (UnityEvent_1_t3832605257 * __this, int32_t p0, const RuntimeMethod* method);
  11499. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  11500. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m3037048099_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method);
  11501. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11502. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11503. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  11504. extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11505. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11506. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m3454096398_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, Func_2_t3759279471 * p1, const RuntimeMethod* method);
  11507. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  11508. extern "C" IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m3173759778_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, const RuntimeMethod* method);
  11509. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  11510. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2734859485_gshared (UnityEvent_1_t3961765668 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11511. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  11512. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3816765192_gshared (UnityEvent_1_t3832605257 * __this, const RuntimeMethod* method);
  11513. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  11514. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1789019280_gshared (UnityEvent_1_t3961765668 * __this, const RuntimeMethod* method);
  11515. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
  11516. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 ___playable0, int32_t ___value1, const RuntimeMethod* method);
  11517. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
  11518. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_gshared (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  11519. // T UnityEngine.Component::GetComponent<System.Object>()
  11520. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  11521. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  11522. extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m1541286357_gshared (UnityAction_2_t2165061829 * __this, Scene_t2348375561 p0, int32_t p1, const RuntimeMethod* method);
  11523. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  11524. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m3649732398_gshared (UnityAction_1_t2933211702 * __this, Scene_t2348375561 p0, const RuntimeMethod* method);
  11525. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  11526. extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m944492567_gshared (UnityAction_2_t1262235195 * __this, Scene_t2348375561 p0, Scene_t2348375561 p1, const RuntimeMethod* method);
  11527. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11528. extern "C" IL2CPP_METHOD_ATTR void Action_1__ctor_m118522912_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11529. // System.Void System.Action`1<System.Object>::Invoke(!0)
  11530. extern "C" IL2CPP_METHOD_ATTR void Action_1_Invoke_m2461023210_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11531. // System.Void System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  11532. extern "C" IL2CPP_METHOD_ATTR void Queue_1__ctor_m1971992302_gshared (Queue_1_t1200778106 * __this, int32_t p0, const RuntimeMethod* method);
  11533. // !0 System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Dequeue()
  11534. extern "C" IL2CPP_METHOD_ATTR WorkRequest_t1354518612 Queue_1_Dequeue_m979967976_gshared (Queue_1_t1200778106 * __this, const RuntimeMethod* method);
  11535. // System.Int32 System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  11536. extern "C" IL2CPP_METHOD_ATTR int32_t Queue_1_get_Count_m3368911732_gshared (Queue_1_t1200778106 * __this, const RuntimeMethod* method);
  11537. // System.Void UnityEngine.Behaviour::.ctor()
  11538. extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  11539. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll()
  11540. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m981464112 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method);
  11541. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll()
  11542. extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m4106577329 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method);
  11543. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)
  11544. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  11545. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  11546. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  11547. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  11548. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  11549. // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)
  11550. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  11551. // System.Void UnityEngine.MonoBehaviour::StopCoroutine_Auto(UnityEngine.Coroutine)
  11552. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_Auto_m820288890 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * ___routine0, const RuntimeMethod* method);
  11553. // System.Void UnityEngine.Debug::Log(System.Object)
  11554. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  11555. // System.Void System.Attribute::.ctor()
  11556. extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  11557. // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String)
  11558. extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method);
  11559. // System.Void System.Object::.ctor()
  11560. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  11561. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  11562. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method);
  11563. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  11564. #define List_1__ctor_m1628857705(__this, method) (( void (*) (List_1_t128053199 *, const RuntimeMethod*))List_1__ctor_m1628857705_gshared)(__this, method)
  11565. // System.Void UnityEngine.ScriptableObject::.ctor()
  11566. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method);
  11567. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  11568. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method);
  11569. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  11570. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11571. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  11572. #define ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(__this /* static, unused */, method) (( PlayerConnection_t3081694049 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method)
  11573. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  11574. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method);
  11575. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  11576. extern "C" IL2CPP_METHOD_ATTR void Marshal_Copy_m1222846562 (RuntimeObject * __this /* static, unused */, intptr_t p0, ByteU5BU5D_t4116647657* p1, int32_t p2, int32_t p3, const RuntimeMethod* method);
  11577. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  11578. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11579. // System.Void System.Guid::.ctor(System.String)
  11580. extern "C" IL2CPP_METHOD_ATTR void Guid__ctor_m2423264394 (Guid_t * __this, String_t* p0, const RuntimeMethod* method);
  11581. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  11582. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  11583. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  11584. #define List_1_Add_m697420525(__this, p0, method) (( void (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Add_m697420525_gshared)(__this, p0, method)
  11585. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  11586. #define UnityEvent_1_Invoke_m3604335408(__this, p0, method) (( void (*) (UnityEvent_1_t3832605257 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m3604335408_gshared)(__this, p0, method)
  11587. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  11588. #define List_1_Remove_m3037048099(__this, p0, method) (( bool (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Remove_m3037048099_gshared)(__this, p0, method)
  11589. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  11590. #define List_1__ctor_m134154014(__this, method) (( void (*) (List_1_t3157010512 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  11591. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  11592. extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method);
  11593. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::.ctor()
  11594. extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method);
  11595. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  11596. #define Func_2__ctor_m302082295(__this, p0, p1, method) (( void (*) (Func_2_t2172606577 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method)
  11597. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  11598. #define Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(__this /* static, unused */, p0, p1, method) (( RuntimeObject* (*) (RuntimeObject * /* static, unused */, RuntimeObject*, Func_2_t2172606577 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m3454096398_gshared)(__this /* static, unused */, p0, p1, method)
  11599. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
  11600. #define Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m3173759778_gshared)(__this /* static, unused */, p0, method)
  11601. // System.String System.String::Concat(System.Object,System.Object)
  11602. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  11603. // System.Void UnityEngine.Debug::LogError(System.Object)
  11604. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  11605. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  11606. extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method);
  11607. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  11608. #define UnityEvent_1_Invoke_m1904070161(__this, p0, method) (( void (*) (UnityEvent_1_t2052235288 *, MessageEventArgs_t1170575784 *, const RuntimeMethod*))UnityEvent_1_Invoke_m2734859485_gshared)(__this, p0, method)
  11609. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  11610. extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method);
  11611. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  11612. extern "C" IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4289903222 (RuntimeObject * __this /* static, unused */, Guid_t p0, Guid_t p1, const RuntimeMethod* method);
  11613. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  11614. #define UnityEvent_1__ctor_m3816765192(__this, method) (( void (*) (UnityEvent_1_t3832605257 *, const RuntimeMethod*))UnityEvent_1__ctor_m3816765192_gshared)(__this, method)
  11615. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  11616. #define UnityEvent_1__ctor_m1298757307(__this, method) (( void (*) (UnityEvent_1_t2052235288 *, const RuntimeMethod*))UnityEvent_1__ctor_m1789019280_gshared)(__this, method)
  11617. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  11618. extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method);
  11619. // System.Int32 System.Array::get_Length()
  11620. extern "C" IL2CPP_METHOD_ATTR int32_t Array_get_Length_m21610649 (RuntimeArray * __this, const RuntimeMethod* method);
  11621. // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11622. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 * ___pos1, Quaternion_t2301928331 * ___rot2, const RuntimeMethod* method);
  11623. // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11624. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 * ___pos2, Quaternion_t2301928331 * ___rot3, const RuntimeMethod* method);
  11625. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  11626. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method);
  11627. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  11628. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
  11629. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
  11630. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyObject_m3543774005 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method);
  11631. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  11632. extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m408849716 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method);
  11633. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  11634. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11635. // System.Int64 System.IntPtr::ToInt64()
  11636. extern "C" IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m192765549 (intptr_t* __this, const RuntimeMethod* method);
  11637. // System.Void System.IntPtr::.ctor(System.Int64)
  11638. extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987476171 (intptr_t* __this, int64_t p0, const RuntimeMethod* method);
  11639. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  11640. extern "C" IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2520637223 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method);
  11641. // System.Int32 System.Object::GetHashCode()
  11642. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m2705121830 (RuntimeObject * __this, const RuntimeMethod* method);
  11643. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  11644. extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method);
  11645. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  11646. extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method);
  11647. // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object)
  11648. extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  11649. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  11650. extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method);
  11651. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  11652. extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m3063970704 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method);
  11653. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  11654. extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
  11655. // System.Void System.ArgumentException::.ctor(System.String)
  11656. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method);
  11657. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  11658. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingle_m4074556765 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 ___pos1, Quaternion_t2301928331 ___rot2, const RuntimeMethod* method);
  11659. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  11660. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingleWithParent_m3461877945 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 ___pos2, Quaternion_t2301928331 ___rot3, const RuntimeMethod* method);
  11661. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  11662. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method);
  11663. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  11664. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m4029422268 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Transform_t3600365921 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method);
  11665. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  11666. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingleWithParent_m2666483490 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method);
  11667. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  11668. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method);
  11669. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  11670. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Normalize_m2941713846 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11671. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  11672. extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  11673. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  11674. extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method);
  11675. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  11676. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  11677. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  11678. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  11679. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  11680. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  11681. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  11682. extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method);
  11683. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  11684. extern "C" IL2CPP_METHOD_ATTR String_t* UnityString_Format_m261690510 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  11685. // System.String UnityEngine.Plane::ToString()
  11686. extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method);
  11687. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  11688. extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
  11689. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
  11690. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableGraph_CreatePlayableHandle_m1596980658 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method);
  11691. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
  11692. #define PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616(__this /* static, unused */, ___playable0, ___value1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_gshared)(__this /* static, unused */, ___playable0, ___value1, method)
  11693. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  11694. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method);
  11695. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  11696. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11697. // System.Type UnityEngine.Playables.Playable::GetPlayableType()
  11698. extern "C" IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_m2323160232 (Playable_t459825607 * __this, const RuntimeMethod* method);
  11699. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  11700. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method);
  11701. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  11702. extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method);
  11703. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  11704. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11705. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  11706. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11707. // System.Void* System.IntPtr::ToPointer()
  11708. extern "C" IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m4157623054 (intptr_t* __this, const RuntimeMethod* method);
  11709. // System.Object System.Object::MemberwiseClone()
  11710. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1474068832 (RuntimeObject * __this, const RuntimeMethod* method);
  11711. // System.String UnityEngine.Playables.PlayableBinding::get_streamName()
  11712. extern "C" IL2CPP_METHOD_ATTR String_t* PlayableBinding_get_streamName_m3666226514 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method);
  11713. // System.Void UnityEngine.Playables.PlayableBinding::set_streamName(System.String)
  11714. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamName_m1670451895 (PlayableBinding_t354260709 * __this, String_t* ___value0, const RuntimeMethod* method);
  11715. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::get_streamType()
  11716. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableBinding_get_streamType_m3325168315 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method);
  11717. // System.Void UnityEngine.Playables.PlayableBinding::set_streamType(UnityEngine.Playables.DataStreamType)
  11718. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamType_m3740157351 (PlayableBinding_t354260709 * __this, int32_t ___value0, const RuntimeMethod* method);
  11719. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
  11720. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableBinding_get_sourceObject_m4029391222 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method);
  11721. // System.Void UnityEngine.Playables.PlayableBinding::set_sourceObject(UnityEngine.Object)
  11722. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceObject_m1526961694 (PlayableBinding_t354260709 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method);
  11723. // System.Void UnityEngine.Playables.PlayableBinding::set_sourceBindingType(System.Type)
  11724. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceBindingType_m2002065169 (PlayableBinding_t354260709 * __this, Type_t * ___value0, const RuntimeMethod* method);
  11725. // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
  11726. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m412220612 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method);
  11727. // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
  11728. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m756755842 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method);
  11729. // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
  11730. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_m2552039503 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method);
  11731. // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
  11732. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m3194859555 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method);
  11733. // System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
  11734. extern "C" IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m159816078 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method);
  11735. // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
  11736. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t4208053793 * ___handle2, const RuntimeMethod* method);
  11737. // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
  11738. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m3202089198 (PlayableGraph_t3515989261 * __this, String_t* ___name0, PlayableOutputHandle_t4208053793 * ___handle1, const RuntimeMethod* method);
  11739. // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
  11740. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_m155084165 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t1095853803 * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method);
  11741. // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
  11742. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m1377562049 (PlayableGraph_t3515989261 * __this, PlayableHandle_t1095853803 ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t1095853803 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method);
  11743. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
  11744. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_GetInputHandle_m1396719627 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method);
  11745. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
  11746. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableHandle_GetInput_m2797573993 (PlayableHandle_t1095853803 * __this, int32_t ___inputPort0, const RuntimeMethod* method);
  11747. // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
  11748. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m3491380788 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method);
  11749. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
  11750. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m3819852204 (PlayableHandle_t1095853803 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method);
  11751. // System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
  11752. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m3563071474 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method);
  11753. // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
  11754. extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_m3414943645 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method);
  11755. // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
  11756. extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m128196139 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method);
  11757. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  11758. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method);
  11759. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  11760. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  11761. // System.Int32 System.IntPtr::GetHashCode()
  11762. extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m3588219647 (intptr_t* __this, const RuntimeMethod* method);
  11763. // System.Int32 System.Int32::GetHashCode()
  11764. extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method);
  11765. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  11766. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11767. // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
  11768. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m1638244290 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method);
  11769. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  11770. extern "C" IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m3408750441 (IndexOutOfRangeException_t1578797820 * __this, String_t* p0, const RuntimeMethod* method);
  11771. // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
  11772. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m888565651 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11773. // System.String System.String::Concat(System.Object[])
  11774. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2971454694 (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method);
  11775. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  11776. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  11777. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  11778. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11779. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  11780. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  11781. // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
  11782. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m1982366297 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method);
  11783. // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
  11784. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m4072572491 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method);
  11785. // System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
  11786. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m873562208 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  11787. // System.Void UnityEngine.Playables.PlayableHandle::Pause()
  11788. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m2902083116 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11789. // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
  11790. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m1394845940 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method);
  11791. // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
  11792. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m3814546370 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method);
  11793. // System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
  11794. extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m3895908559 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  11795. // System.Double UnityEngine.Playables.PlayableHandle::GetTime()
  11796. extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m478640909 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11797. // System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
  11798. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_m425350278 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method);
  11799. // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
  11800. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m12971443 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method);
  11801. // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
  11802. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_m513187038 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, bool ___value1, const RuntimeMethod* method);
  11803. // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
  11804. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_m2690505988 (PlayableHandle_t1095853803 * __this, bool ___value0, const RuntimeMethod* method);
  11805. // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
  11806. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_m1171344080 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  11807. // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
  11808. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_m1039109062 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___value1, const RuntimeMethod* method);
  11809. // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
  11810. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m2596808857 (PlayableHandle_t1095853803 * __this, int32_t ___value0, const RuntimeMethod* method);
  11811. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
  11812. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m3809677494 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, PlayableHandle_t1095853803 * ___input1, float ___weight2, const RuntimeMethod* method);
  11813. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
  11814. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m3674785264 (PlayableHandle_t1095853803 * __this, PlayableHandle_t1095853803 ___input0, float ___weight1, const RuntimeMethod* method);
  11815. // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
  11816. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_m4183690973 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  11817. // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
  11818. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_m607864727 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  11819. // System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
  11820. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m3628766402 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, PlayableHandle_t1095853803 * ___ret2, const RuntimeMethod* method);
  11821. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
  11822. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m521612606 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method);
  11823. // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
  11824. extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
  11825. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  11826. extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method);
  11827. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  11828. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method);
  11829. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  11830. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method);
  11831. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  11832. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method);
  11833. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  11834. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11835. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  11836. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  11837. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  11838. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method);
  11839. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  11840. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  11841. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
  11842. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m2538019559 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method);
  11843. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
  11844. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m3926512399 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  11845. // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
  11846. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method);
  11847. // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
  11848. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_m971265037 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  11849. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
  11850. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m3988647048 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, Object_t631007953 * ___target1, const RuntimeMethod* method);
  11851. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
  11852. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m3673116198 (PlayableOutputHandle_t4208053793 * __this, Object_t631007953 * ___target0, const RuntimeMethod* method);
  11853. // System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
  11854. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method);
  11855. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
  11856. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableOutputHandle_GetSourcePlayable_m2468291954 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  11857. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
  11858. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___target1, const RuntimeMethod* method);
  11859. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle)
  11860. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m3441604258 (PlayableOutputHandle_t4208053793 * __this, PlayableHandle_t1095853803 ___target0, const RuntimeMethod* method);
  11861. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
  11862. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method);
  11863. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort()
  11864. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_m515096985 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  11865. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Int32)
  11866. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, int32_t ___port1, const RuntimeMethod* method);
  11867. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort(System.Int32)
  11868. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_m3359742920 (PlayableOutputHandle_t4208053793 * __this, int32_t ___port0, const RuntimeMethod* method);
  11869. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
  11870. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m1109387224 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, float ___weight1, const RuntimeMethod* method);
  11871. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
  11872. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m3684270528 (PlayableOutputHandle_t4208053793 * __this, float ___weight0, const RuntimeMethod* method);
  11873. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
  11874. #define PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205(__this, method) (( bool (*) (PlayableOutputHandle_t4208053793 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_gshared)(__this, method)
  11875. // System.Void System.InvalidCastException::.ctor(System.String)
  11876. extern "C" IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m318645277 (InvalidCastException_t3927145244 * __this, String_t* p0, const RuntimeMethod* method);
  11877. // System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  11878. extern "C" IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m1042638400 (ScriptPlayableOutput_t2715692609 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method);
  11879. // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
  11880. extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_get_Null_m532152325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11881. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
  11882. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 ScriptPlayableOutput_GetHandle_m3362143893 (ScriptPlayableOutput_t2715692609 * __this, const RuntimeMethod* method);
  11883. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  11884. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method);
  11885. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  11886. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method);
  11887. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  11888. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method);
  11889. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  11890. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
  11891. // System.Void System.Exception::.ctor(System.String)
  11892. extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m1152696503 (Exception_t * __this, String_t* p0, const RuntimeMethod* method);
  11893. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  11894. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method);
  11895. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  11896. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method);
  11897. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  11898. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method);
  11899. // System.Void UnityEngine.PropertyName::.ctor(System.Int32)
  11900. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method);
  11901. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  11902. extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method);
  11903. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  11904. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method);
  11905. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  11906. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11907. // System.String System.String::Format(System.String,System.Object)
  11908. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method);
  11909. // System.String UnityEngine.PropertyName::ToString()
  11910. extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method);
  11911. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  11912. extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method);
  11913. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  11914. extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  11915. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11916. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  11917. // System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad(UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&)
  11918. extern "C" IL2CPP_METHOD_ATTR void Quaternion_Internal_ToAxisAngleRad_m2075334160 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method);
  11919. // System.Void UnityEngine.Quaternion::ToAngleAxis(System.Single&,UnityEngine.Vector3&)
  11920. extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAngleAxis_m567438878 (Quaternion_t2301928331 * __this, float* ___angle0, Vector3_t3722313464 * ___axis1, const RuntimeMethod* method);
  11921. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11922. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  11923. // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  11924. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_FromToRotation_m3769621427 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method);
  11925. // System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  11926. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetFromToRotation_m2673591795 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method);
  11927. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11928. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  11929. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  11930. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11931. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  11932. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method);
  11933. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  11934. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method);
  11935. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  11936. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method);
  11937. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  11938. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method);
  11939. // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11940. extern "C" IL2CPP_METHOD_ATTR float Quaternion_Angle_m1586774072 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method);
  11941. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  11942. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  11943. // UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  11944. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_SlerpUnclamped_m3270925602 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method);
  11945. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  11946. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method);
  11947. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  11948. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method);
  11949. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  11950. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method);
  11951. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  11952. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  11953. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  11954. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  11955. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  11956. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  11957. // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
  11958. extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m793195291 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11959. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  11960. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  11961. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  11962. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method);
  11963. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  11964. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method);
  11965. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToAxisAngleRad(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)
  11966. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method);
  11967. // System.Void UnityEngine.Quaternion::SetEulerRotation(System.Single,System.Single,System.Single)
  11968. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3408893385 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  11969. // System.Void UnityEngine.Quaternion::SetEulerRotation(UnityEngine.Vector3)
  11970. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3665207833 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  11971. // UnityEngine.Vector3 UnityEngine.Quaternion::ToEuler()
  11972. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEuler_m1436679623 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  11973. // System.Void UnityEngine.Quaternion::ToAxisAngle(UnityEngine.Vector3&,System.Single&)
  11974. extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAxisAngle_m3898646715 (Quaternion_t2301928331 * __this, Vector3_t3722313464 * ___axis0, float* ___angle1, const RuntimeMethod* method);
  11975. // System.Void UnityEngine.Quaternion::SetEulerAngles(System.Single,System.Single,System.Single)
  11976. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m4245728505 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  11977. // UnityEngine.Quaternion UnityEngine.Quaternion::EulerRotation(UnityEngine.Vector3)
  11978. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerRotation_m3614124727 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  11979. // System.Void UnityEngine.Quaternion::SetEulerAngles(UnityEngine.Vector3)
  11980. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m3904277822 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  11981. // UnityEngine.Vector3 UnityEngine.Quaternion::ToEulerAngles()
  11982. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEulerAngles_m3818595490 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  11983. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AxisAngle(UnityEngine.Vector3&,System.Single,UnityEngine.Quaternion&)
  11984. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AxisAngle_m1905690604 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___axis0, float ___angle1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  11985. // UnityEngine.Quaternion UnityEngine.Quaternion::AxisAngle(UnityEngine.Vector3,System.Single)
  11986. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AxisAngle_m1464405367 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method);
  11987. // System.Void UnityEngine.Quaternion::SetAxisAngle(UnityEngine.Vector3,System.Single)
  11988. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetAxisAngle_m1498464459 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method);
  11989. // System.Single UnityEngine.Quaternion::get_Item(System.Int32)
  11990. extern "C" IL2CPP_METHOD_ATTR float Quaternion_get_Item_m1374062345 (Quaternion_t2301928331 * __this, int32_t ___index0, const RuntimeMethod* method);
  11991. // System.Void UnityEngine.Quaternion::set_Item(System.Int32,System.Single)
  11992. extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_Item_m6813381 (Quaternion_t2301928331 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  11993. // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single)
  11994. extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method);
  11995. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11996. extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method);
  11997. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11998. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method);
  11999. // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  12000. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m187375276 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, Vector3_t3722313464 ___up1, const RuntimeMethod* method);
  12001. // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3)
  12002. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m1495185026 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, const RuntimeMethod* method);
  12003. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  12004. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m3197602968 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, Vector3_t3722313464 ___upwards1, const RuntimeMethod* method);
  12005. // System.Int32 System.Single::GetHashCode()
  12006. extern "C" IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1558506138 (float* __this, const RuntimeMethod* method);
  12007. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  12008. extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  12009. // System.Boolean System.Single::Equals(System.Single)
  12010. extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method);
  12011. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  12012. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12013. // System.String UnityEngine.Quaternion::ToString()
  12014. extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  12015. // System.String System.Single::ToString(System.String)
  12016. extern "C" IL2CPP_METHOD_ATTR String_t* Single_ToString_m3489843083 (float* __this, String_t* p0, const RuntimeMethod* method);
  12017. // System.String UnityEngine.Quaternion::ToString(System.String)
  12018. extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2361546678 (Quaternion_t2301928331 * __this, String_t* ___format0, const RuntimeMethod* method);
  12019. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  12020. extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method);
  12021. // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)
  12022. extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12023. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12024. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method);
  12025. // System.Int32 UnityEngine.RangeInt::get_end()
  12026. extern "C" IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m4128831787 (RangeInt_t2094684618 * __this, const RuntimeMethod* method);
  12027. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  12028. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_normalized_m2454957984 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12029. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12030. extern "C" IL2CPP_METHOD_ATTR void Ray__ctor_m168149494 (Ray_t3785851493 * __this, Vector3_t3722313464 ___origin0, Vector3_t3722313464 ___direction1, const RuntimeMethod* method);
  12031. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  12032. extern "C" IL2CPP_METHOD_ATTR void Ray_set_origin_m3861735347 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12033. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  12034. extern "C" IL2CPP_METHOD_ATTR void Ray_set_direction_m312599913 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12035. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12036. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method);
  12037. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  12038. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method);
  12039. // System.String UnityEngine.Ray::ToString()
  12040. extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  12041. // System.String UnityEngine.Vector3::ToString(System.String)
  12042. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3803364266 (Vector3_t3722313464 * __this, String_t* ___format0, const RuntimeMethod* method);
  12043. // System.String UnityEngine.Ray::ToString(System.String)
  12044. extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m927094087 (Ray_t3785851493 * __this, String_t* ___format0, const RuntimeMethod* method);
  12045. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  12046. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_normalized_m2683665860 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12047. // System.Void UnityEngine.Ray2D::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  12048. extern "C" IL2CPP_METHOD_ATTR void Ray2D__ctor_m1783651184 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___origin0, Vector2_t2156229523 ___direction1, const RuntimeMethod* method);
  12049. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  12050. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_origin_m3372348127 (Ray2D_t2082843914 * __this, const RuntimeMethod* method);
  12051. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  12052. extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_origin_m209697889 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12053. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  12054. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_direction_m3853261067 (Ray2D_t2082843914 * __this, const RuntimeMethod* method);
  12055. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  12056. extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_direction_m1280358560 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12057. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  12058. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m2347887432 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method);
  12059. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  12060. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method);
  12061. // UnityEngine.Vector2 UnityEngine.Ray2D::GetPoint(System.Single)
  12062. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_GetPoint_m1375722170 (Ray2D_t2082843914 * __this, float ___distance0, const RuntimeMethod* method);
  12063. // System.String UnityEngine.Ray2D::ToString()
  12064. extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2317924900 (Ray2D_t2082843914 * __this, const RuntimeMethod* method);
  12065. // System.String UnityEngine.Vector2::ToString(System.String)
  12066. extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m2296514517 (Vector2_t2156229523 * __this, String_t* ___format0, const RuntimeMethod* method);
  12067. // System.String UnityEngine.Ray2D::ToString(System.String)
  12068. extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2949254633 (Ray2D_t2082843914 * __this, String_t* ___format0, const RuntimeMethod* method);
  12069. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  12070. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  12071. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  12072. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m1342368573 (Rect_t2360479859 * __this, Vector2_t2156229523 ___position0, Vector2_t2156229523 ___size1, const RuntimeMethod* method);
  12073. // System.Single UnityEngine.Rect::get_x()
  12074. extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12075. // System.Void UnityEngine.Rect::set_x(System.Single)
  12076. extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12077. // System.Single UnityEngine.Rect::get_y()
  12078. extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12079. // System.Void UnityEngine.Rect::set_y(System.Single)
  12080. extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12081. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12082. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12083. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  12084. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_position_m2115952571 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12085. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  12086. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12087. // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
  12088. extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12089. // System.Single UnityEngine.Rect::get_xMin()
  12090. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12091. // System.Single UnityEngine.Rect::get_yMin()
  12092. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12093. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  12094. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_min_m847841034 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12095. // System.Single UnityEngine.Rect::get_xMax()
  12096. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12097. // System.Single UnityEngine.Rect::get_yMax()
  12098. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12099. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  12100. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_max_m350137314 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12101. // System.Single UnityEngine.Rect::get_width()
  12102. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12103. // System.Void UnityEngine.Rect::set_width(System.Single)
  12104. extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12105. // System.Single UnityEngine.Rect::get_height()
  12106. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12107. // System.Void UnityEngine.Rect::set_height(System.Single)
  12108. extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12109. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  12110. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12111. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  12112. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12113. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  12114. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12115. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  12116. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12117. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  12118. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  12119. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  12120. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method);
  12121. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  12122. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  12123. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  12124. extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m1458199541 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, const RuntimeMethod* method);
  12125. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  12126. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_OrderMinMax_m3383942098 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___rect0, const RuntimeMethod* method);
  12127. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  12128. extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m522570764 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  12129. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  12130. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method);
  12131. // System.Int32 UnityEngine.Rect::GetHashCode()
  12132. extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12133. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  12134. extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12135. // System.String UnityEngine.Rect::ToString()
  12136. extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12137. // System.Void UnityEngine.RectOffset::Init()
  12138. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12139. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  12140. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_left_m432301222 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method);
  12141. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  12142. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_right_m807318764 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method);
  12143. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  12144. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_top_m713260669 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method);
  12145. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  12146. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m2747419780 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method);
  12147. // System.Void UnityEngine.RectOffset::INTERNAL_CALL_Remove(UnityEngine.RectOffset,UnityEngine.Rect&,UnityEngine.Rect&)
  12148. extern "C" IL2CPP_METHOD_ATTR void RectOffset_INTERNAL_CALL_Remove_m2717276736 (RuntimeObject * __this /* static, unused */, RectOffset_t1369453676 * ___self0, Rect_t2360479859 * ___rect1, Rect_t2360479859 * ___value2, const RuntimeMethod* method);
  12149. // System.Void UnityEngine.RectOffset::Cleanup()
  12150. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12151. // System.Void System.Object::Finalize()
  12152. extern "C" IL2CPP_METHOD_ATTR void Object_Finalize_m3076187857 (RuntimeObject * __this, const RuntimeMethod* method);
  12153. // System.Int32 UnityEngine.RectOffset::get_left()
  12154. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12155. // System.Int32 UnityEngine.RectOffset::get_right()
  12156. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12157. // System.Int32 UnityEngine.RectOffset::get_top()
  12158. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12159. // System.Int32 UnityEngine.RectOffset::get_bottom()
  12160. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12161. // System.Void UnityEngine.Transform::.ctor()
  12162. extern "C" IL2CPP_METHOD_ATTR void Transform__ctor_m3470711880 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12163. // System.Void UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)
  12164. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_rect_m3130887130 (RectTransform_t3704657025 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  12165. // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)
  12166. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMin_m1735215721 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12167. // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)
  12168. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMin_m2377650992 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12169. // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)
  12170. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMax_m1239315619 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12171. // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)
  12172. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMax_m2100588677 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12173. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  12174. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12175. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  12176. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12177. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  12178. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12179. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  12180. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12181. // System.Void UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)
  12182. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchoredPosition_m1010391491 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12183. // System.Void UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)
  12184. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchoredPosition_m939517950 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12185. // System.Void UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)
  12186. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_sizeDelta_m2173368204 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12187. // System.Void UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)
  12188. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_sizeDelta_m188783163 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12189. // System.Void UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)
  12190. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_pivot_m2970933031 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12191. // System.Void UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)
  12192. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_pivot_m1160676233 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12193. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12194. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  12195. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12196. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  12197. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  12198. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method);
  12199. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  12200. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12201. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  12202. extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m823861473 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* ___fourCornersArray0, const RuntimeMethod* method);
  12203. // UnityEngine.Transform UnityEngine.Component::get_transform()
  12204. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method);
  12205. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  12206. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12207. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12208. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  12209. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
  12210. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_offsetMin_m30225325 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12211. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  12212. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12213. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  12214. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Scale_m165605769 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method);
  12215. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  12216. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12217. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  12218. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method);
  12219. // T UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  12220. #define Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, method) (( RectTransform_t3704657025 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  12221. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  12222. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12223. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  12224. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12225. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  12226. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method);
  12227. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  12228. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12229. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  12230. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12231. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  12232. extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  12233. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  12234. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12235. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  12236. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12237. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  12238. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  12239. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  12240. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t ___index0, const RuntimeMethod* method);
  12241. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  12242. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_GetParentSize_m3947930162 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  12243. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  12244. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12245. // System.Void UnityEngine.Component::.ctor()
  12246. extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method);
  12247. // System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)
  12248. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m3280397360 (Renderer_t2627027031 * __this, RuntimeObject * ___result0, const RuntimeMethod* method);
  12249. // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode()
  12250. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_m845805575 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12251. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  12252. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method);
  12253. // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode()
  12254. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m397618675 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12255. // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)
  12256. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m1046698850 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method);
  12257. // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage()
  12258. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m2052626977 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12259. // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
  12260. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method);
  12261. // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
  12262. extern "C" IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m3112887345 (Renderer_t2627027031 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method);
  12263. // System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)
  12264. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m2649752629 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, const RuntimeMethod* method);
  12265. // System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  12266. extern "C" IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_m2967437299 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method);
  12267. // System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  12268. extern "C" IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m1614796502 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method);
  12269. // System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)
  12270. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_m1142860114 (Renderer_t2627027031 * __this, int32_t ___lt0, Vector4_t3319028937 * ___ret1, const RuntimeMethod* method);
  12271. // System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)
  12272. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m475221667 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, int32_t ___lt1, const RuntimeMethod* method);
  12273. // System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)
  12274. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_m3783203546 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method);
  12275. // System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)
  12276. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_m2382884887 (Renderer_t2627027031 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method);
  12277. // UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType)
  12278. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_GetLightmapST_m647301836 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method);
  12279. // System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4)
  12280. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m611321850 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, const RuntimeMethod* method);
  12281. // System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType)
  12282. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m3261548314 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, int32_t ___lt1, const RuntimeMethod* method);
  12283. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  12284. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12285. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  12286. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method);
  12287. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  12288. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12289. // System.Void System.NullReferenceException::.ctor(System.String)
  12290. extern "C" IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m3076065613 (NullReferenceException_t1023182353 * __this, String_t* p0, const RuntimeMethod* method);
  12291. // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])
  12292. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method);
  12293. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  12294. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12295. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  12296. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method);
  12297. // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  12298. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12299. // System.Void UnityEngine.Rendering.CommandBuffer::InitBuffer(UnityEngine.Rendering.CommandBuffer)
  12300. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_InitBuffer_m928401907 (RuntimeObject * __this /* static, unused */, CommandBuffer_t2206337031 * ___buf0, const RuntimeMethod* method);
  12301. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
  12302. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m3918254646 (CommandBuffer_t2206337031 * __this, bool ___disposing0, const RuntimeMethod* method);
  12303. // System.Void System.GC::SuppressFinalize(System.Object)
  12304. extern "C" IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m1177400158 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  12305. // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
  12306. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m2545150641 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method);
  12307. // System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)
  12308. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_fogColor_Injected_m508162699 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12309. // System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
  12310. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_m966802080 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12311. // System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
  12312. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m1138874970 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12313. // System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
  12314. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_m2493420505 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12315. // System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
  12316. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m3790930463 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12317. // System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)
  12318. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_Injected_m3561202009 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12319. // System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
  12320. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m3338831890 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12321. // System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)
  12322. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_Injected_m3927900968 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12323. // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
  12324. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12325. // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  12326. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12327. // System.Void UnityEngine.Texture::.ctor()
  12328. extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method);
  12329. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  12330. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method);
  12331. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
  12332. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
  12333. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  12334. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12335. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  12336. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
  12338. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12339. // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
  12340. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method);
  12341. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  12342. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12343. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  12344. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12345. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  12346. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method);
  12347. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  12348. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method);
  12349. // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)
  12350. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method);
  12351. // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
  12352. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method);
  12353. // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
  12354. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method);
  12355. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  12356. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method);
  12357. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  12358. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method);
  12359. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  12360. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method);
  12361. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  12362. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  12363. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12364. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12365. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  12366. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  12367. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  12368. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  12369. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  12370. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  12371. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  12372. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  12373. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  12374. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method);
  12375. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  12376. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12377. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  12378. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12379. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  12380. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12381. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  12382. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12383. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  12384. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  12385. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  12386. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  12387. // System.Void UnityEngine.AsyncOperation::.ctor()
  12388. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method);
  12389. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  12390. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  12391. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  12392. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12393. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
  12394. extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsync_m1988772635 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method);
  12395. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)
  12396. extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsyncInternal_m350371871 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method);
  12397. // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
  12398. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_LoadAll_m1574480108 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12399. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  12400. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method);
  12401. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  12402. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method);
  12403. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  12404. extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12405. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)
  12406. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12407. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  12408. #define UnityAction_2_Invoke_m1541286357(__this, p0, p1, method) (( void (*) (UnityAction_2_t2165061829 *, Scene_t2348375561 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m1541286357_gshared)(__this, p0, p1, method)
  12409. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12410. #define UnityAction_1_Invoke_m3649732398(__this, p0, method) (( void (*) (UnityAction_1_t2933211702 *, Scene_t2348375561 , const RuntimeMethod*))UnityAction_1_Invoke_m3649732398_gshared)(__this, p0, method)
  12411. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12412. #define UnityAction_2_Invoke_m944492567(__this, p0, p1, method) (( void (*) (UnityAction_2_t1262235195 *, Scene_t2348375561 , Scene_t2348375561 , const RuntimeMethod*))UnityAction_2_Invoke_m944492567_gshared)(__this, p0, p1, method)
  12413. // System.Void UnityEngine.Object::.ctor()
  12414. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method);
  12415. // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
  12416. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method);
  12417. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
  12418. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method);
  12419. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean)
  12420. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method);
  12421. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String)
  12422. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method);
  12423. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean)
  12424. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method);
  12425. // T UnityEngine.Component::GetComponent<UnityEngine.GUILayer>()
  12426. #define Component_GetComponent_TisGUILayer_t2783472903_m4244438908(__this, method) (( GUILayer_t2783472903 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  12427. // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3)
  12428. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method);
  12429. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12430. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  12431. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  12432. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12433. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  12434. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12435. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  12436. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method);
  12437. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  12438. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12439. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12440. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method);
  12441. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  12442. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12443. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  12444. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method);
  12445. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  12446. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12447. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  12448. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  12449. // System.Int32 UnityEngine.Screen::get_width()
  12450. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12451. // System.Int32 UnityEngine.Screen::get_height()
  12452. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12453. // System.Int32 UnityEngine.Display::get_systemWidth()
  12454. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12455. // System.Int32 UnityEngine.Display::get_systemHeight()
  12456. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12457. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  12458. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12459. // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&)
  12460. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method);
  12461. // System.Int32 UnityEngine.Camera::get_eventMask()
  12462. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12463. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  12464. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method);
  12465. // System.Single UnityEngine.Camera::get_farClipPlane()
  12466. extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12467. // System.Single UnityEngine.Camera::get_nearClipPlane()
  12468. extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12469. // System.Int32 UnityEngine.Camera::get_cullingMask()
  12470. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12471. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32)
  12472. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method);
  12473. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  12474. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  12475. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32)
  12476. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method);
  12477. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  12478. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method);
  12479. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  12480. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method);
  12481. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  12482. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method);
  12483. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  12484. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method);
  12485. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  12486. extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method);
  12487. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  12488. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method);
  12489. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12490. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12491. // System.Type System.Object::GetType()
  12492. extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method);
  12493. // System.Void UnityEngine.Renderer::.ctor()
  12494. extern "C" IL2CPP_METHOD_ATTR void Renderer__ctor_m2802982572 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12495. // System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&)
  12496. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method);
  12497. // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&)
  12498. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___b0, const RuntimeMethod* method);
  12499. // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB()
  12500. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkinnedMeshRenderer_GetLocalAABB_m665230232 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method);
  12501. // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds)
  12502. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_m2570224255 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 ___b0, const RuntimeMethod* method);
  12503. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  12504. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_zero_m1422399515 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12505. // UnityEngine.Sprite UnityEngine.Sprite::INTERNAL_CALL_Create(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
  12506. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_INTERNAL_CALL_Create_m2945291276 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 * ___rect1, Vector2_t2156229523 * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_t3319028937 * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  12507. // System.Void UnityEngine.Sprite::INTERNAL_get_bounds(UnityEngine.Bounds&)
  12508. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_bounds_m2437215468 (Sprite_t280657092 * __this, Bounds_t2266837910 * ___value0, const RuntimeMethod* method);
  12509. // System.Void UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)
  12510. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_rect_m1600380876 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  12511. // System.Void UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)
  12512. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_textureRect_m2310671861 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  12513. // System.Void UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)
  12514. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_border_m3728071101 (Sprite_t280657092 * __this, Vector4_t3319028937 * ___value0, const RuntimeMethod* method);
  12515. // System.Void UnityEngine.SpriteRenderer::INTERNAL_get_color(UnityEngine.Color&)
  12516. extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_get_color_m1411745087 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12517. // System.Void UnityEngine.SpriteRenderer::INTERNAL_set_color(UnityEngine.Color&)
  12518. extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_set_color_m82712814 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12519. // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)
  12520. extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method);
  12521. // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)
  12522. extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method);
  12523. // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)
  12524. extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetPadding_m650254139 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method);
  12525. // System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)
  12526. extern "C" IL2CPP_METHOD_ATTR void DataUtility_Internal_GetMinSize_m2628270685 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector2_t2156229523 * ___output1, const RuntimeMethod* method);
  12527. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12528. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  12529. // System.String System.String::Replace(System.String,System.String)
  12530. extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12531. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  12532. extern "C" IL2CPP_METHOD_ATTR void StackTrace__ctor_m1685176557 (StackTrace_t1598645457 * __this, int32_t p0, bool p1, const RuntimeMethod* method);
  12533. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  12534. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method);
  12535. // System.Boolean System.String::StartsWith(System.String)
  12536. extern "C" IL2CPP_METHOD_ATTR bool String_StartsWith_m1759067526 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12537. // System.Int32 System.String::get_Length()
  12538. extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method);
  12539. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  12540. extern "C" IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2367297767 (StringBuilder_t * __this, int32_t p0, const RuntimeMethod* method);
  12541. // System.String System.String::Concat(System.String,System.String,System.String)
  12542. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  12543. // System.Type System.Exception::GetType()
  12544. extern "C" IL2CPP_METHOD_ATTR Type_t * Exception_GetType_m2227967756 (Exception_t * __this, const RuntimeMethod* method);
  12545. // System.String System.String::Trim()
  12546. extern "C" IL2CPP_METHOD_ATTR String_t* String_Trim_m923598732 (String_t* __this, const RuntimeMethod* method);
  12547. // System.String System.String::Concat(System.String,System.String)
  12548. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12549. // System.Exception System.Exception::get_InnerException()
  12550. extern "C" IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m3836775 (Exception_t * __this, const RuntimeMethod* method);
  12551. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  12552. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method);
  12553. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  12554. extern "C" IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_m1965104174 (StringBuilder_t * __this, String_t* p0, const RuntimeMethod* method);
  12555. // System.String[] System.String::Split(System.Char[])
  12556. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m3646115398 (String_t* __this, CharU5BU5D_t3528271667* p0, const RuntimeMethod* method);
  12557. // System.Char System.String::get_Chars(System.Int32)
  12558. extern "C" IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m2986988803 (String_t* __this, int32_t p0, const RuntimeMethod* method);
  12559. // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object)
  12560. extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method);
  12561. // System.Int32 System.String::IndexOf(System.String)
  12562. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m1977622757 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12563. // System.String System.String::Substring(System.Int32,System.Int32)
  12564. extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  12565. // System.Boolean System.String::EndsWith(System.String)
  12566. extern "C" IL2CPP_METHOD_ATTR bool String_EndsWith_m1901926500 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12567. // System.String System.String::Remove(System.Int32,System.Int32)
  12568. extern "C" IL2CPP_METHOD_ATTR String_t* String_Remove_m562998446 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  12569. // System.Int32 System.String::IndexOf(System.String,System.Int32)
  12570. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m3406607758 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method);
  12571. // System.String System.String::Replace(System.Char,System.Char)
  12572. extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m3726209165 (String_t* __this, Il2CppChar p0, Il2CppChar p1, const RuntimeMethod* method);
  12573. // System.Int32 System.String::LastIndexOf(System.String)
  12574. extern "C" IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m2676535141 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12575. // System.String System.String::Insert(System.Int32,System.String)
  12576. extern "C" IL2CPP_METHOD_ATTR String_t* String_Insert_m3534971326 (String_t* __this, int32_t p0, String_t* p1, const RuntimeMethod* method);
  12577. // System.Boolean System.String::op_Equality(System.String,System.String)
  12578. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12579. // System.String System.Int32::ToString()
  12580. extern "C" IL2CPP_METHOD_ATTR String_t* Int32_ToString_m141394615 (int32_t* __this, const RuntimeMethod* method);
  12581. // System.Void UnityEngine.TextAsset::Internal_CreateTextAsset(UnityEngine.TextAsset)
  12582. extern "C" IL2CPP_METHOD_ATTR void TextAsset_Internal_CreateTextAsset_m4007789386 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___mono0, const RuntimeMethod* method);
  12583. // System.String UnityEngine.TextAsset::get_text()
  12584. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method);
  12585. // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
  12586. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method);
  12587. // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
  12588. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method);
  12589. // System.Void UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)
  12590. extern "C" IL2CPP_METHOD_ATTR void Texture_INTERNAL_get_texelSize_m393369999 (Texture_t3661962703 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12591. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
  12592. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method);
  12593. // System.Void UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)
  12594. extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, float ___u1, float ___v2, Color_t2555686324 * ___value3, const RuntimeMethod* method);
  12595. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
  12596. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
  12597. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  12598. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method);
  12599. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
  12600. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m2757678651 (Texture2D_t3840446185 * __this, int32_t ___miplevel0, const RuntimeMethod* method);
  12601. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  12602. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m4117143883 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method);
  12603. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  12604. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  12605. // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
  12606. extern "C" IL2CPP_METHOD_ATTR RectU5BU5D_t2936723554* Texture2D_PackTextures_m2492478604 (Texture2D_t3840446185 * __this, Texture2DU5BU5D_t149664596* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method);
  12607. // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  12608. extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method);
  12609. // System.Int32 UnityEngine.Touch::get_fingerId()
  12610. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  12611. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  12612. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  12613. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  12614. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  12615. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  12616. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_type_m960232264 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  12617. // System.UInt32 System.Convert::ToUInt32(System.Object)
  12618. extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m668801151 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  12619. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  12620. extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m835119716 (RuntimeObject * __this /* static, unused */, bool p0, const RuntimeMethod* method);
  12621. // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  12622. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  12623. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  12624. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  12625. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  12626. extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_platform_m2150679437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12627. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  12628. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method);
  12629. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  12630. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method);
  12631. // System.Void UnityEngine.TouchScreenKeyboard::GetSelectionInternal(System.Int32&,System.Int32&)
  12632. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelectionInternal_m3520092523 (TouchScreenKeyboard_t731888065 * __this, int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
  12633. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  12634. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method);
  12635. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  12636. extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_m4220076518 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method);
  12637. // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  12638. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method);
  12639. // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)
  12640. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12641. // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)
  12642. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12643. // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)
  12644. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12645. // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)
  12646. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12647. // System.Void UnityEngine.Transform::INTERNAL_CALL_GetLocalEulerAngles(UnityEngine.Transform,UnityEngine.RotationOrder,UnityEngine.Vector3&)
  12648. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, int32_t ___order1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12649. // System.Void UnityEngine.Transform::INTERNAL_CALL_SetLocalEulerAngles(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.RotationOrder)
  12650. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___euler1, int32_t ___order2, const RuntimeMethod* method);
  12651. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12652. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12653. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  12654. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  12655. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  12656. extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method);
  12657. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  12658. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12659. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  12660. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method);
  12661. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  12662. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12663. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  12664. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method);
  12665. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  12666. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12667. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  12668. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method);
  12669. // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)
  12670. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  12671. // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)
  12672. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  12673. // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)
  12674. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  12675. // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)
  12676. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  12677. // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)
  12678. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12679. // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)
  12680. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12681. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  12682. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12683. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  12684. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method);
  12685. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  12686. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method);
  12687. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  12688. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  12689. // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)
  12690. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12691. // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)
  12692. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12693. // System.Void UnityEngine.Transform::INTERNAL_CALL_SetPositionAndRotation(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  12694. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Quaternion_t2301928331 * ___rotation2, const RuntimeMethod* method);
  12695. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  12696. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12697. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12698. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12699. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  12700. extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12701. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  12702. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method);
  12703. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space)
  12704. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m2198936091 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, int32_t ___relativeTo3, const RuntimeMethod* method);
  12705. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform)
  12706. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1458128769 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, Transform_t3600365921 * ___relativeTo1, const RuntimeMethod* method);
  12707. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  12708. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12709. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  12710. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12711. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  12712. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method);
  12713. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  12714. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method);
  12715. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space)
  12716. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1660364534 (Transform_t3600365921 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, int32_t ___relativeTo3, const RuntimeMethod* method);
  12717. // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundInternal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)
  12718. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundInternal_m394670328 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method);
  12719. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
  12720. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1538690078 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method);
  12721. // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
  12722. extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m1612579057 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method);
  12723. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  12724. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AngleAxis_m1767165696 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 ___axis1, const RuntimeMethod* method);
  12725. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12726. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method);
  12727. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3)
  12728. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m2637417695 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method);
  12729. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  12730. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method);
  12731. // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12732. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method);
  12733. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12734. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12735. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12736. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12737. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
  12738. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method);
  12739. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12740. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformVector_m3796238382 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12741. // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3)
  12742. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformVector_m1951285617 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method);
  12743. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12744. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformVector_m1234009650 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12745. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3)
  12746. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformVector_m3855973661 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method);
  12747. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12748. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12749. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  12750. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method);
  12751. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12752. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12753. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  12754. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method);
  12755. // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)
  12756. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12757. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  12758. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_Find_m1729760951 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method);
  12759. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  12760. extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1351041375 (Enumerator_t3442430665 * __this, Transform_t3600365921 * ___outer0, const RuntimeMethod* method);
  12761. // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAround(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)
  12762. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAround_m431471658 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method);
  12763. // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundLocal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)
  12764. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method);
  12765. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  12766. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method);
  12767. // System.Int32 UnityEngine.Transform::get_childCount()
  12768. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12769. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  12770. #define Action_1__ctor_m3325790595(__this, p0, p1, method) (( void (*) (Action_1_t819399007 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_m118522912_gshared)(__this, p0, p1, method)
  12771. // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::Invoke(System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  12772. extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback_Invoke_m378128467 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, const RuntimeMethod* method);
  12773. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
  12774. #define Action_1_Invoke_m3071717786(__this, p0, method) (( void (*) (Action_1_t819399007 *, SpriteAtlas_t646931412 *, const RuntimeMethod*))Action_1_Invoke_m2461023210_gshared)(__this, p0, method)
  12775. // System.AppDomain System.AppDomain::get_CurrentDomain()
  12776. extern "C" IL2CPP_METHOD_ATTR AppDomain_t1571427825 * AppDomain_get_CurrentDomain_m182766250 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12777. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  12778. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m626016213 (UnhandledExceptionEventHandler_t3101989324 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  12779. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  12780. extern "C" IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m66698413 (AppDomain_t1571427825 * __this, UnhandledExceptionEventHandler_t3101989324 * p0, const RuntimeMethod* method);
  12781. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  12782. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_m862578480 (UnhandledExceptionEventArgs_t2886101344 * __this, const RuntimeMethod* method);
  12783. // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
  12784. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m385608237 (RuntimeObject * __this /* static, unused */, String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method);
  12785. // System.Void UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String)
  12786. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686 (RuntimeObject * __this /* static, unused */, String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method);
  12787. // System.Void UnityEngine.Debug::LogException(System.Exception)
  12788. extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2207318968 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, const RuntimeMethod* method);
  12789. // System.Void System.Exception::set_HResult(System.Int32)
  12790. extern "C" IL2CPP_METHOD_ATTR void Exception_set_HResult_m3489164646 (Exception_t * __this, int32_t p0, const RuntimeMethod* method);
  12791. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  12792. extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m2499432361 (Exception_t * __this, SerializationInfo_t950877179 * p0, StreamingContext_t3711869237 p1, const RuntimeMethod* method);
  12793. // System.Void System.IO.TextWriter::.ctor()
  12794. extern "C" IL2CPP_METHOD_ATTR void TextWriter__ctor_m2859954372 (TextWriter_t3478189236 * __this, const RuntimeMethod* method);
  12795. // System.Void UnityEngine.UnityLogWriter::.ctor()
  12796. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_m1834616883 (UnityLogWriter_t1374348020 * __this, const RuntimeMethod* method);
  12797. // System.Void System.Console::SetOut(System.IO.TextWriter)
  12798. extern "C" IL2CPP_METHOD_ATTR void Console_SetOut_m286050082 (RuntimeObject * __this /* static, unused */, TextWriter_t3478189236 * p0, const RuntimeMethod* method);
  12799. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  12800. extern "C" IL2CPP_METHOD_ATTR Encoding_t1523322056 * Encoding_get_UTF8_m1008486739 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12801. // System.String System.Char::ToString()
  12802. extern "C" IL2CPP_METHOD_ATTR String_t* Char_ToString_m3588025615 (Il2CppChar* __this, const RuntimeMethod* method);
  12803. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  12804. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m2695353836 (RuntimeObject * __this /* static, unused */, String_t* ___s0, const RuntimeMethod* method);
  12805. // System.Void System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  12806. #define Queue_1__ctor_m1971992302(__this, p0, method) (( void (*) (Queue_1_t1200778106 *, int32_t, const RuntimeMethod*))Queue_1__ctor_m1971992302_gshared)(__this, p0, method)
  12807. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  12808. extern "C" IL2CPP_METHOD_ATTR Thread_t2300836069 * Thread_get_CurrentThread_m4142136012 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12809. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  12810. extern "C" IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m1068113671 (Thread_t2300836069 * __this, const RuntimeMethod* method);
  12811. // System.Void System.Threading.SynchronizationContext::.ctor()
  12812. extern "C" IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m2514243817 (SynchronizationContext_t2326897723 * __this, const RuntimeMethod* method);
  12813. // System.Void System.Threading.Monitor::Enter(System.Object)
  12814. extern "C" IL2CPP_METHOD_ATTR void Monitor_Enter_m2249409497 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  12815. // !0 System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Dequeue()
  12816. #define Queue_1_Dequeue_m979967976(__this, method) (( WorkRequest_t1354518612 (*) (Queue_1_t1200778106 *, const RuntimeMethod*))Queue_1_Dequeue_m979967976_gshared)(__this, method)
  12817. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  12818. extern "C" IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m3488164927 (WorkRequest_t1354518612 * __this, const RuntimeMethod* method);
  12819. // System.Int32 System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  12820. #define Queue_1_get_Count_m3368911732(__this, method) (( int32_t (*) (Queue_1_t1200778106 *, const RuntimeMethod*))Queue_1_get_Count_m3368911732_gshared)(__this, method)
  12821. // System.Void System.Threading.Monitor::Exit(System.Object)
  12822. extern "C" IL2CPP_METHOD_ATTR void Monitor_Exit_m3585316909 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  12823. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  12824. extern "C" IL2CPP_METHOD_ATTR SynchronizationContext_t2326897723 * SynchronizationContext_get_Current_m3666546046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12825. // System.Void UnityEngine.UnitySynchronizationContext::.ctor()
  12826. extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m1707488257 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method);
  12827. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  12828. extern "C" IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m1249070039 (RuntimeObject * __this /* static, unused */, SynchronizationContext_t2326897723 * p0, const RuntimeMethod* method);
  12829. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  12830. extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m3359802660 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method);
  12831. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  12832. extern "C" IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m937799800 (SendOrPostCallback_t2750080073 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  12833. // System.Boolean System.Threading.EventWaitHandle::Set()
  12834. extern "C" IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m2445193251 (EventWaitHandle_t777845177 * __this, const RuntimeMethod* method);
  12835. // System.Void UnityEngine.Vector2::Set(System.Single,System.Single)
  12836. extern "C" IL2CPP_METHOD_ATTR void Vector2_Set_m3780194483 (Vector2_t2156229523 * __this, float ___newX0, float ___newY1, const RuntimeMethod* method);
  12837. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12838. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method);
  12839. // System.Single UnityEngine.Vector2::get_magnitude()
  12840. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m2752892833 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12841. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  12842. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Division_m132623573 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method);
  12843. // System.Void UnityEngine.Vector2::Scale(UnityEngine.Vector2)
  12844. extern "C" IL2CPP_METHOD_ATTR void Vector2_Scale_m4286416168 (Vector2_t2156229523 * __this, Vector2_t2156229523 ___scale0, const RuntimeMethod* method);
  12845. // System.Void UnityEngine.Vector2::Normalize()
  12846. extern "C" IL2CPP_METHOD_ATTR void Vector2_Normalize_m1906922873 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12847. // System.String UnityEngine.Vector2::ToString()
  12848. extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m1205609053 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12849. // System.Int32 UnityEngine.Vector2::GetHashCode()
  12850. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m3916089713 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12851. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  12852. extern "C" IL2CPP_METHOD_ATTR bool Vector2_Equals_m832062989 (Vector2_t2156229523 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12853. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  12854. extern "C" IL2CPP_METHOD_ATTR float Vector2_Dot_m1554553447 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method);
  12855. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  12856. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m3294489634 (RuntimeObject * __this /* static, unused */, float ___d0, Vector2_t2156229523 ___a1, const RuntimeMethod* method);
  12857. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  12858. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_m837837635 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12859. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12860. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  12861. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12862. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method);
  12863. // System.Single UnityEngine.Vector2::SqrMagnitude()
  12864. extern "C" IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m2507415696 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  12865. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12866. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  12867. // UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single)
  12868. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_ClampMagnitude_m1438220061 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___vector0, float ___maxLength1, const RuntimeMethod* method);
  12869. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  12870. extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m2303255133 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method);
  12871. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  12872. extern "C" IL2CPP_METHOD_ATTR void Vector2Int__ctor_m3872920888 (Vector2Int_t3469998543 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
  12873. // System.Int32 UnityEngine.Vector2Int::get_x()
  12874. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_m64542184 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method);
  12875. // System.Int32 UnityEngine.Vector2Int::get_y()
  12876. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m64542185 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method);
  12877. // System.Boolean System.Int32::Equals(System.Int32)
  12878. extern "C" IL2CPP_METHOD_ATTR bool Int32_Equals_m2976157357 (int32_t* __this, int32_t p0, const RuntimeMethod* method);
  12879. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  12880. extern "C" IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m3404209996 (Vector2Int_t3469998543 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12881. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  12882. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_m386852117 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method);
  12883. // System.String UnityEngine.Vector2Int::ToString()
  12884. extern "C" IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m4168766109 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method);
  12885. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  12886. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12887. // System.Void UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  12888. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Slerp_m2209850731 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method);
  12889. // System.Void UnityEngine.Vector3::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  12890. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method);
  12891. // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12892. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method);
  12893. // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12894. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method);
  12895. // System.Void UnityEngine.Vector3::Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12896. extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize2_m3947920905 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method);
  12897. // System.Void UnityEngine.Vector3::Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12898. extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize3_m2511888097 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method);
  12899. // System.Void UnityEngine.Vector3::INTERNAL_CALL_RotateTowards(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)
  12900. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_RotateTowards_m2788874817 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___current0, Vector3_t3722313464 * ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, Vector3_t3722313464 * ___value4, const RuntimeMethod* method);
  12901. // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
  12902. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Project_m899145139 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, Vector3_t3722313464 ___onNormal1, const RuntimeMethod* method);
  12903. // System.Single UnityEngine.Vector3::get_magnitude()
  12904. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m27958459 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12905. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  12906. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Division_m510815599 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method);
  12907. // System.Single UnityEngine.Time::get_deltaTime()
  12908. extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12909. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  12910. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m4063901109 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  12911. // UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single)
  12912. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_ClampMagnitude_m2732959745 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, float ___maxLength1, const RuntimeMethod* method);
  12913. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
  12914. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m2104357790 (RuntimeObject * __this /* static, unused */, float ___d0, Vector3_t3722313464 ___a1, const RuntimeMethod* method);
  12915. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  12916. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_Item_m668685504 (Vector3_t3722313464 * __this, int32_t ___index0, const RuntimeMethod* method);
  12917. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  12918. extern "C" IL2CPP_METHOD_ATTR void Vector3_set_Item_m1772472431 (Vector3_t3722313464 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  12919. // System.Void UnityEngine.Vector3::Set(System.Single,System.Single,System.Single)
  12920. extern "C" IL2CPP_METHOD_ATTR void Vector3_Set_m1737058353 (Vector3_t3722313464 * __this, float ___newX0, float ___newY1, float ___newZ2, const RuntimeMethod* method);
  12921. // System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
  12922. extern "C" IL2CPP_METHOD_ATTR void Vector3_Scale_m3007431830 (Vector3_t3722313464 * __this, Vector3_t3722313464 ___scale0, const RuntimeMethod* method);
  12923. // System.Int32 UnityEngine.Vector3::GetHashCode()
  12924. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12925. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  12926. extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12927. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  12928. extern "C" IL2CPP_METHOD_ATTR float Vector3_Magnitude_m3447562852 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method);
  12929. // System.Void UnityEngine.Vector3::Normalize()
  12930. extern "C" IL2CPP_METHOD_ATTR void Vector3_Normalize_m914904454 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12931. // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
  12932. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Cross_m418170344 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  12933. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  12934. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1474274574 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12935. // System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
  12936. extern "C" IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m3025115945 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method);
  12937. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  12938. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m4231250055 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  12939. // System.String UnityEngine.Vector3::ToString()
  12940. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m759076600 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12941. #ifdef __clang__
  12942. #pragma clang diagnostic push
  12943. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12944. #pragma clang diagnostic ignored "-Wunused-variable"
  12945. #endif
  12946. #ifdef __clang__
  12947. #pragma clang diagnostic pop
  12948. #endif
  12949. #ifdef __clang__
  12950. #pragma clang diagnostic push
  12951. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12952. #pragma clang diagnostic ignored "-Wunused-variable"
  12953. #endif
  12954. #ifdef __clang__
  12955. #pragma clang diagnostic pop
  12956. #endif
  12957. #ifdef __clang__
  12958. #pragma clang diagnostic push
  12959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12960. #pragma clang diagnostic ignored "-Wunused-variable"
  12961. #endif
  12962. // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  12963. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_sharedMesh_m1726897210 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method)
  12964. {
  12965. typedef Mesh_t3648964284 * (*MeshFilter_get_sharedMesh_m1726897210_ftn) (MeshFilter_t3523625662 *);
  12966. static MeshFilter_get_sharedMesh_m1726897210_ftn _il2cpp_icall_func;
  12967. if (!_il2cpp_icall_func)
  12968. _il2cpp_icall_func = (MeshFilter_get_sharedMesh_m1726897210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
  12969. Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this);
  12970. return retVal;
  12971. }
  12972. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  12973. extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m2173122548 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method)
  12974. {
  12975. typedef void (*MeshFilter_set_sharedMesh_m2173122548_ftn) (MeshFilter_t3523625662 *, Mesh_t3648964284 *);
  12976. static MeshFilter_set_sharedMesh_m2173122548_ftn _il2cpp_icall_func;
  12977. if (!_il2cpp_icall_func)
  12978. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m2173122548_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  12979. _il2cpp_icall_func(__this, ___value0);
  12980. }
  12981. // UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
  12982. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_mesh_m3346355278 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method)
  12983. {
  12984. typedef Mesh_t3648964284 * (*MeshFilter_get_mesh_m3346355278_ftn) (MeshFilter_t3523625662 *);
  12985. static MeshFilter_get_mesh_m3346355278_ftn _il2cpp_icall_func;
  12986. if (!_il2cpp_icall_func)
  12987. _il2cpp_icall_func = (MeshFilter_get_mesh_m3346355278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_mesh()");
  12988. Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this);
  12989. return retVal;
  12990. }
  12991. #ifdef __clang__
  12992. #pragma clang diagnostic pop
  12993. #endif
  12994. #ifdef __clang__
  12995. #pragma clang diagnostic push
  12996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12997. #pragma clang diagnostic ignored "-Wunused-variable"
  12998. #endif
  12999. #ifdef __clang__
  13000. #pragma clang diagnostic pop
  13001. #endif
  13002. #ifdef __clang__
  13003. #pragma clang diagnostic push
  13004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13005. #pragma clang diagnostic ignored "-Wunused-variable"
  13006. #endif
  13007. #ifdef __clang__
  13008. #pragma clang diagnostic pop
  13009. #endif
  13010. #ifdef __clang__
  13011. #pragma clang diagnostic push
  13012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13013. #pragma clang diagnostic ignored "-Wunused-variable"
  13014. #endif
  13015. #ifdef __clang__
  13016. #pragma clang diagnostic pop
  13017. #endif
  13018. #ifdef __clang__
  13019. #pragma clang diagnostic push
  13020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13021. #pragma clang diagnostic ignored "-Wunused-variable"
  13022. #endif
  13023. // System.Void UnityEngine.MonoBehaviour::.ctor()
  13024. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13025. {
  13026. {
  13027. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  13028. return;
  13029. }
  13030. }
  13031. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll()
  13032. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m981464112 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13033. {
  13034. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_m981464112_ftn) (MonoBehaviour_t3962482529 *);
  13035. static MonoBehaviour_Internal_CancelInvokeAll_m981464112_ftn _il2cpp_icall_func;
  13036. if (!_il2cpp_icall_func)
  13037. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_m981464112_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll()");
  13038. _il2cpp_icall_func(__this);
  13039. }
  13040. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll()
  13041. extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m4106577329 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13042. {
  13043. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m4106577329_ftn) (MonoBehaviour_t3962482529 *);
  13044. static MonoBehaviour_Internal_IsInvokingAll_m4106577329_ftn _il2cpp_icall_func;
  13045. if (!_il2cpp_icall_func)
  13046. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m4106577329_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll()");
  13047. bool retVal = _il2cpp_icall_func(__this);
  13048. return retVal;
  13049. }
  13050. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  13051. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4227543964 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
  13052. {
  13053. typedef void (*MonoBehaviour_Invoke_m4227543964_ftn) (MonoBehaviour_t3962482529 *, String_t*, float);
  13054. static MonoBehaviour_Invoke_m4227543964_ftn _il2cpp_icall_func;
  13055. if (!_il2cpp_icall_func)
  13056. _il2cpp_icall_func = (MonoBehaviour_Invoke_m4227543964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)");
  13057. _il2cpp_icall_func(__this, ___methodName0, ___time1);
  13058. }
  13059. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  13060. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m650519629 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
  13061. {
  13062. typedef void (*MonoBehaviour_InvokeRepeating_m650519629_ftn) (MonoBehaviour_t3962482529 *, String_t*, float, float);
  13063. static MonoBehaviour_InvokeRepeating_m650519629_ftn _il2cpp_icall_func;
  13064. if (!_il2cpp_icall_func)
  13065. _il2cpp_icall_func = (MonoBehaviour_InvokeRepeating_m650519629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)");
  13066. _il2cpp_icall_func(__this, ___methodName0, ___time1, ___repeatRate2);
  13067. }
  13068. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  13069. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m4090783926 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13070. {
  13071. {
  13072. MonoBehaviour_Internal_CancelInvokeAll_m981464112(__this, /*hidden argument*/NULL);
  13073. return;
  13074. }
  13075. }
  13076. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  13077. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m2180046661 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  13078. {
  13079. typedef void (*MonoBehaviour_CancelInvoke_m2180046661_ftn) (MonoBehaviour_t3962482529 *, String_t*);
  13080. static MonoBehaviour_CancelInvoke_m2180046661_ftn _il2cpp_icall_func;
  13081. if (!_il2cpp_icall_func)
  13082. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m2180046661_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(System.String)");
  13083. _il2cpp_icall_func(__this, ___methodName0);
  13084. }
  13085. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  13086. extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m1028838749 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  13087. {
  13088. typedef bool (*MonoBehaviour_IsInvoking_m1028838749_ftn) (MonoBehaviour_t3962482529 *, String_t*);
  13089. static MonoBehaviour_IsInvoking_m1028838749_ftn _il2cpp_icall_func;
  13090. if (!_il2cpp_icall_func)
  13091. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m1028838749_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(System.String)");
  13092. bool retVal = _il2cpp_icall_func(__this, ___methodName0);
  13093. return retVal;
  13094. }
  13095. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  13096. extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m3949123101 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13097. {
  13098. bool V_0 = false;
  13099. {
  13100. bool L_0 = MonoBehaviour_Internal_IsInvokingAll_m4106577329(__this, /*hidden argument*/NULL);
  13101. V_0 = L_0;
  13102. goto IL_000d;
  13103. }
  13104. IL_000d:
  13105. {
  13106. bool L_1 = V_0;
  13107. return L_1;
  13108. }
  13109. }
  13110. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  13111. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  13112. {
  13113. Coroutine_t3829159415 * V_0 = NULL;
  13114. {
  13115. RuntimeObject* L_0 = ___routine0;
  13116. Coroutine_t3829159415 * L_1 = MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418(__this, L_0, /*hidden argument*/NULL);
  13117. V_0 = L_1;
  13118. goto IL_000e;
  13119. }
  13120. IL_000e:
  13121. {
  13122. Coroutine_t3829159415 * L_2 = V_0;
  13123. return L_2;
  13124. }
  13125. }
  13126. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  13127. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_m594129169 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  13128. {
  13129. Coroutine_t3829159415 * V_0 = NULL;
  13130. {
  13131. RuntimeObject* L_0 = ___routine0;
  13132. Coroutine_t3829159415 * L_1 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_0, /*hidden argument*/NULL);
  13133. V_0 = L_1;
  13134. goto IL_000e;
  13135. }
  13136. IL_000e:
  13137. {
  13138. Coroutine_t3829159415 * L_2 = V_0;
  13139. return L_2;
  13140. }
  13141. }
  13142. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)
  13143. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  13144. {
  13145. typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*);
  13146. static MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn _il2cpp_icall_func;
  13147. if (!_il2cpp_icall_func)
  13148. _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)");
  13149. Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___routine0);
  13150. return retVal;
  13151. }
  13152. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  13153. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  13154. {
  13155. typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_m1654577315_ftn) (MonoBehaviour_t3962482529 *, String_t*, RuntimeObject *);
  13156. static MonoBehaviour_StartCoroutine_m1654577315_ftn _il2cpp_icall_func;
  13157. if (!_il2cpp_icall_func)
  13158. _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_m1654577315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)");
  13159. Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
  13160. return retVal;
  13161. }
  13162. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  13163. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m2618285814 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  13164. {
  13165. RuntimeObject * V_0 = NULL;
  13166. Coroutine_t3829159415 * V_1 = NULL;
  13167. {
  13168. V_0 = NULL;
  13169. String_t* L_0 = ___methodName0;
  13170. RuntimeObject * L_1 = V_0;
  13171. Coroutine_t3829159415 * L_2 = MonoBehaviour_StartCoroutine_m1654577315(__this, L_0, L_1, /*hidden argument*/NULL);
  13172. V_1 = L_2;
  13173. goto IL_0011;
  13174. }
  13175. IL_0011:
  13176. {
  13177. Coroutine_t3829159415 * L_3 = V_1;
  13178. return L_3;
  13179. }
  13180. }
  13181. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  13182. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1962070247 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  13183. {
  13184. typedef void (*MonoBehaviour_StopCoroutine_m1962070247_ftn) (MonoBehaviour_t3962482529 *, String_t*);
  13185. static MonoBehaviour_StopCoroutine_m1962070247_ftn _il2cpp_icall_func;
  13186. if (!_il2cpp_icall_func)
  13187. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1962070247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  13188. _il2cpp_icall_func(__this, ___methodName0);
  13189. }
  13190. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  13191. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m615723318 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  13192. {
  13193. {
  13194. RuntimeObject* L_0 = ___routine0;
  13195. MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228(__this, L_0, /*hidden argument*/NULL);
  13196. return;
  13197. }
  13198. }
  13199. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  13200. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m907039165 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * ___routine0, const RuntimeMethod* method)
  13201. {
  13202. {
  13203. Coroutine_t3829159415 * L_0 = ___routine0;
  13204. MonoBehaviour_StopCoroutine_Auto_m820288890(__this, L_0, /*hidden argument*/NULL);
  13205. return;
  13206. }
  13207. }
  13208. // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)
  13209. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  13210. {
  13211. typedef void (*MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*);
  13212. static MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn _il2cpp_icall_func;
  13213. if (!_il2cpp_icall_func)
  13214. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)");
  13215. _il2cpp_icall_func(__this, ___routine0);
  13216. }
  13217. // System.Void UnityEngine.MonoBehaviour::StopCoroutine_Auto(UnityEngine.Coroutine)
  13218. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_Auto_m820288890 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * ___routine0, const RuntimeMethod* method)
  13219. {
  13220. typedef void (*MonoBehaviour_StopCoroutine_Auto_m820288890_ftn) (MonoBehaviour_t3962482529 *, Coroutine_t3829159415 *);
  13221. static MonoBehaviour_StopCoroutine_Auto_m820288890_ftn _il2cpp_icall_func;
  13222. if (!_il2cpp_icall_func)
  13223. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_Auto_m820288890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine_Auto(UnityEngine.Coroutine)");
  13224. _il2cpp_icall_func(__this, ___routine0);
  13225. }
  13226. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  13227. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m3328507247 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13228. {
  13229. typedef void (*MonoBehaviour_StopAllCoroutines_m3328507247_ftn) (MonoBehaviour_t3962482529 *);
  13230. static MonoBehaviour_StopAllCoroutines_m3328507247_ftn _il2cpp_icall_func;
  13231. if (!_il2cpp_icall_func)
  13232. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m3328507247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  13233. _il2cpp_icall_func(__this);
  13234. }
  13235. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  13236. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_print_m330341231 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  13237. {
  13238. static bool s_Il2CppMethodInitialized;
  13239. if (!s_Il2CppMethodInitialized)
  13240. {
  13241. il2cpp_codegen_initialize_method (MonoBehaviour_print_m330341231_MetadataUsageId);
  13242. s_Il2CppMethodInitialized = true;
  13243. }
  13244. {
  13245. RuntimeObject * L_0 = ___message0;
  13246. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13247. Debug_Log_m4051431634(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  13248. return;
  13249. }
  13250. }
  13251. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  13252. extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m2803119319 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13253. {
  13254. typedef bool (*MonoBehaviour_get_useGUILayout_m2803119319_ftn) (MonoBehaviour_t3962482529 *);
  13255. static MonoBehaviour_get_useGUILayout_m2803119319_ftn _il2cpp_icall_func;
  13256. if (!_il2cpp_icall_func)
  13257. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m2803119319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  13258. bool retVal = _il2cpp_icall_func(__this);
  13259. return retVal;
  13260. }
  13261. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  13262. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m3492031340 (MonoBehaviour_t3962482529 * __this, bool ___value0, const RuntimeMethod* method)
  13263. {
  13264. typedef void (*MonoBehaviour_set_useGUILayout_m3492031340_ftn) (MonoBehaviour_t3962482529 *, bool);
  13265. static MonoBehaviour_set_useGUILayout_m3492031340_ftn _il2cpp_icall_func;
  13266. if (!_il2cpp_icall_func)
  13267. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m3492031340_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  13268. _il2cpp_icall_func(__this, ___value0);
  13269. }
  13270. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  13271. extern "C" IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m1053457852 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  13272. {
  13273. typedef String_t* (*MonoBehaviour_GetScriptClassName_m1053457852_ftn) (MonoBehaviour_t3962482529 *);
  13274. static MonoBehaviour_GetScriptClassName_m1053457852_ftn _il2cpp_icall_func;
  13275. if (!_il2cpp_icall_func)
  13276. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m1053457852_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  13277. String_t* retVal = _il2cpp_icall_func(__this);
  13278. return retVal;
  13279. }
  13280. #ifdef __clang__
  13281. #pragma clang diagnostic pop
  13282. #endif
  13283. #ifdef __clang__
  13284. #pragma clang diagnostic push
  13285. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13286. #pragma clang diagnostic ignored "-Wunused-variable"
  13287. #endif
  13288. #ifdef __clang__
  13289. #pragma clang diagnostic pop
  13290. #endif
  13291. #ifdef __clang__
  13292. #pragma clang diagnostic push
  13293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13294. #pragma clang diagnostic ignored "-Wunused-variable"
  13295. #endif
  13296. // System.Void UnityEngine.NativeClassAttribute::.ctor(System.String)
  13297. extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute__ctor_m2882942384 (NativeClassAttribute_t2601352714 * __this, String_t* ___qualifiedCppName0, const RuntimeMethod* method)
  13298. {
  13299. {
  13300. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  13301. String_t* L_0 = ___qualifiedCppName0;
  13302. NativeClassAttribute_set_QualifiedNativeName_m817439736(__this, L_0, /*hidden argument*/NULL);
  13303. return;
  13304. }
  13305. }
  13306. // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String)
  13307. extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method)
  13308. {
  13309. {
  13310. String_t* L_0 = ___value0;
  13311. __this->set_U3CQualifiedNativeNameU3Ek__BackingField_0(L_0);
  13312. return;
  13313. }
  13314. }
  13315. #ifdef __clang__
  13316. #pragma clang diagnostic pop
  13317. #endif
  13318. #ifdef __clang__
  13319. #pragma clang diagnostic push
  13320. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13321. #pragma clang diagnostic ignored "-Wunused-variable"
  13322. #endif
  13323. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  13324. extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method)
  13325. {
  13326. {
  13327. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13328. return;
  13329. }
  13330. }
  13331. #ifdef __clang__
  13332. #pragma clang diagnostic pop
  13333. #endif
  13334. #ifdef __clang__
  13335. #pragma clang diagnostic push
  13336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13337. #pragma clang diagnostic ignored "-Wunused-variable"
  13338. #endif
  13339. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  13340. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m2639507345 (PlayerConnection_t3081694049 * __this, const RuntimeMethod* method)
  13341. {
  13342. static bool s_Il2CppMethodInitialized;
  13343. if (!s_Il2CppMethodInitialized)
  13344. {
  13345. il2cpp_codegen_initialize_method (PlayerConnection__ctor_m2639507345_MetadataUsageId);
  13346. s_Il2CppMethodInitialized = true;
  13347. }
  13348. {
  13349. PlayerEditorConnectionEvents_t3411787513 * L_0 = (PlayerEditorConnectionEvents_t3411787513 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var);
  13350. PlayerEditorConnectionEvents__ctor_m3177489832(L_0, /*hidden argument*/NULL);
  13351. __this->set_m_PlayerEditorConnectionEvents_2(L_0);
  13352. List_1_t128053199 * L_1 = (List_1_t128053199 *)il2cpp_codegen_object_new(List_1_t128053199_il2cpp_TypeInfo_var);
  13353. List_1__ctor_m1628857705(L_1, /*hidden argument*/List_1__ctor_m1628857705_RuntimeMethod_var);
  13354. __this->set_m_connectedPlayers_3(L_1);
  13355. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  13356. return;
  13357. }
  13358. }
  13359. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  13360. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13361. {
  13362. static bool s_Il2CppMethodInitialized;
  13363. if (!s_Il2CppMethodInitialized)
  13364. {
  13365. il2cpp_codegen_initialize_method (PlayerConnection_get_instance_m1750121257_MetadataUsageId);
  13366. s_Il2CppMethodInitialized = true;
  13367. }
  13368. PlayerConnection_t3081694049 * V_0 = NULL;
  13369. {
  13370. PlayerConnection_t3081694049 * L_0 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  13371. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13372. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13373. if (!L_1)
  13374. {
  13375. goto IL_001d;
  13376. }
  13377. }
  13378. {
  13379. PlayerConnection_t3081694049 * L_2 = PlayerConnection_CreateInstance_m902052006(NULL /*static, unused*/, /*hidden argument*/NULL);
  13380. V_0 = L_2;
  13381. goto IL_0028;
  13382. }
  13383. IL_001d:
  13384. {
  13385. PlayerConnection_t3081694049 * L_3 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  13386. V_0 = L_3;
  13387. goto IL_0028;
  13388. }
  13389. IL_0028:
  13390. {
  13391. PlayerConnection_t3081694049 * L_4 = V_0;
  13392. return L_4;
  13393. }
  13394. }
  13395. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  13396. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13397. {
  13398. static bool s_Il2CppMethodInitialized;
  13399. if (!s_Il2CppMethodInitialized)
  13400. {
  13401. il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m902052006_MetadataUsageId);
  13402. s_Il2CppMethodInitialized = true;
  13403. }
  13404. PlayerConnection_t3081694049 * V_0 = NULL;
  13405. {
  13406. PlayerConnection_t3081694049 * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var);
  13407. ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->set_s_Instance_4(L_0);
  13408. PlayerConnection_t3081694049 * L_1 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  13409. NullCheck(L_1);
  13410. Object_set_hideFlags_m1648752846(L_1, ((int32_t)61), /*hidden argument*/NULL);
  13411. PlayerConnection_t3081694049 * L_2 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  13412. V_0 = L_2;
  13413. goto IL_0022;
  13414. }
  13415. IL_0022:
  13416. {
  13417. PlayerConnection_t3081694049 * L_3 = V_0;
  13418. return L_3;
  13419. }
  13420. }
  13421. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  13422. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m1914517467 (RuntimeObject * __this /* static, unused */, intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
  13423. {
  13424. static bool s_Il2CppMethodInitialized;
  13425. if (!s_Il2CppMethodInitialized)
  13426. {
  13427. il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId);
  13428. s_Il2CppMethodInitialized = true;
  13429. }
  13430. ByteU5BU5D_t4116647657* V_0 = NULL;
  13431. {
  13432. V_0 = (ByteU5BU5D_t4116647657*)NULL;
  13433. uint64_t L_0 = ___size1;
  13434. if ((!(((uint64_t)L_0) > ((uint64_t)(((int64_t)((int64_t)0)))))))
  13435. {
  13436. goto IL_001f;
  13437. }
  13438. }
  13439. {
  13440. uint64_t L_1 = ___size1;
  13441. if ((uint64_t)(L_1) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(),PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var);
  13442. V_0 = ((ByteU5BU5D_t4116647657*)SZArrayNew(ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_1))));
  13443. intptr_t L_2 = ___data0;
  13444. ByteU5BU5D_t4116647657* L_3 = V_0;
  13445. uint64_t L_4 = ___size1;
  13446. IL2CPP_RUNTIME_CLASS_INIT(Marshal_t1757017490_il2cpp_TypeInfo_var);
  13447. Marshal_Copy_m1222846562(NULL /*static, unused*/, L_2, L_3, 0, (((int32_t)((int32_t)L_4))), /*hidden argument*/NULL);
  13448. }
  13449. IL_001f:
  13450. {
  13451. PlayerConnection_t3081694049 * L_5 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  13452. NullCheck(L_5);
  13453. PlayerEditorConnectionEvents_t3411787513 * L_6 = L_5->get_m_PlayerEditorConnectionEvents_2();
  13454. String_t* L_7 = ___messageId3;
  13455. Guid_t L_8;
  13456. memset(&L_8, 0, sizeof(L_8));
  13457. Guid__ctor_m2423264394((&L_8), L_7, /*hidden argument*/NULL);
  13458. ByteU5BU5D_t4116647657* L_9 = V_0;
  13459. uint64_t L_10 = ___guid2;
  13460. NullCheck(L_6);
  13461. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713(L_6, L_8, L_9, (((int32_t)((int32_t)L_10))), /*hidden argument*/NULL);
  13462. return;
  13463. }
  13464. }
  13465. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  13466. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m1706913195 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method)
  13467. {
  13468. static bool s_Il2CppMethodInitialized;
  13469. if (!s_Il2CppMethodInitialized)
  13470. {
  13471. il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId);
  13472. s_Il2CppMethodInitialized = true;
  13473. }
  13474. {
  13475. PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  13476. NullCheck(L_0);
  13477. List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3();
  13478. int32_t L_2 = ___playerId0;
  13479. NullCheck(L_1);
  13480. List_1_Add_m697420525(L_1, L_2, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var);
  13481. PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  13482. NullCheck(L_3);
  13483. PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2();
  13484. NullCheck(L_4);
  13485. ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_connectionEvent_1();
  13486. int32_t L_6 = ___playerId0;
  13487. NullCheck(L_5);
  13488. UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var);
  13489. return;
  13490. }
  13491. }
  13492. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  13493. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m1697017309 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method)
  13494. {
  13495. static bool s_Il2CppMethodInitialized;
  13496. if (!s_Il2CppMethodInitialized)
  13497. {
  13498. il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId);
  13499. s_Il2CppMethodInitialized = true;
  13500. }
  13501. {
  13502. PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  13503. NullCheck(L_0);
  13504. List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3();
  13505. int32_t L_2 = ___playerId0;
  13506. NullCheck(L_1);
  13507. List_1_Remove_m3037048099(L_1, L_2, /*hidden argument*/List_1_Remove_m3037048099_RuntimeMethod_var);
  13508. PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  13509. NullCheck(L_3);
  13510. PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2();
  13511. NullCheck(L_4);
  13512. ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_disconnectionEvent_2();
  13513. int32_t L_6 = ___playerId0;
  13514. NullCheck(L_5);
  13515. UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var);
  13516. return;
  13517. }
  13518. }
  13519. #ifdef __clang__
  13520. #pragma clang diagnostic pop
  13521. #endif
  13522. #ifdef __clang__
  13523. #pragma clang diagnostic push
  13524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13525. #pragma clang diagnostic ignored "-Wunused-variable"
  13526. #endif
  13527. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  13528. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method)
  13529. {
  13530. static bool s_Il2CppMethodInitialized;
  13531. if (!s_Il2CppMethodInitialized)
  13532. {
  13533. il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId);
  13534. s_Il2CppMethodInitialized = true;
  13535. }
  13536. {
  13537. List_1_t3157010512 * L_0 = (List_1_t3157010512 *)il2cpp_codegen_object_new(List_1_t3157010512_il2cpp_TypeInfo_var);
  13538. List_1__ctor_m134154014(L_0, /*hidden argument*/List_1__ctor_m134154014_RuntimeMethod_var);
  13539. __this->set_messageTypeSubscribers_0(L_0);
  13540. ConnectionChangeEvent_t3251856151 * L_1 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var);
  13541. ConnectionChangeEvent__ctor_m764126802(L_1, /*hidden argument*/NULL);
  13542. __this->set_connectionEvent_1(L_1);
  13543. ConnectionChangeEvent_t3251856151 * L_2 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var);
  13544. ConnectionChangeEvent__ctor_m764126802(L_2, /*hidden argument*/NULL);
  13545. __this->set_disconnectionEvent_2(L_2);
  13546. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13547. return;
  13548. }
  13549. }
  13550. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  13551. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  13552. {
  13553. static bool s_Il2CppMethodInitialized;
  13554. if (!s_Il2CppMethodInitialized)
  13555. {
  13556. il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId);
  13557. s_Il2CppMethodInitialized = true;
  13558. }
  13559. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * V_0 = NULL;
  13560. RuntimeObject* V_1 = NULL;
  13561. MessageEventArgs_t1170575784 * V_2 = NULL;
  13562. MessageEventArgs_t1170575784 * V_3 = NULL;
  13563. MessageTypeSubscribers_t1684935770 * V_4 = NULL;
  13564. RuntimeObject* V_5 = NULL;
  13565. Exception_t * __last_unhandled_exception = 0;
  13566. NO_UNUSED_WARNING (__last_unhandled_exception);
  13567. Exception_t * __exception_local = 0;
  13568. NO_UNUSED_WARNING (__exception_local);
  13569. int32_t __leave_target = 0;
  13570. NO_UNUSED_WARNING (__leave_target);
  13571. {
  13572. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_0 = (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 *)il2cpp_codegen_object_new(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var);
  13573. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792(L_0, /*hidden argument*/NULL);
  13574. V_0 = L_0;
  13575. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_1 = V_0;
  13576. Guid_t L_2 = ___messageId0;
  13577. NullCheck(L_1);
  13578. L_1->set_messageId_0(L_2);
  13579. List_1_t3157010512 * L_3 = __this->get_messageTypeSubscribers_0();
  13580. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_4 = V_0;
  13581. intptr_t L_5 = (intptr_t)U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var;
  13582. Func_2_t2172606577 * L_6 = (Func_2_t2172606577 *)il2cpp_codegen_object_new(Func_2_t2172606577_il2cpp_TypeInfo_var);
  13583. Func_2__ctor_m302082295(L_6, L_4, L_5, /*hidden argument*/Func_2__ctor_m302082295_RuntimeMethod_var);
  13584. RuntimeObject* L_7 = Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(NULL /*static, unused*/, L_3, L_6, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var);
  13585. V_1 = L_7;
  13586. RuntimeObject* L_8 = V_1;
  13587. bool L_9 = Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(NULL /*static, unused*/, L_8, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var);
  13588. if (L_9)
  13589. {
  13590. goto IL_0051;
  13591. }
  13592. }
  13593. {
  13594. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_10 = V_0;
  13595. NullCheck(L_10);
  13596. Guid_t L_11 = L_10->get_messageId_0();
  13597. Guid_t L_12 = L_11;
  13598. RuntimeObject * L_13 = Box(Guid_t_il2cpp_TypeInfo_var, &L_12);
  13599. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13600. String_t* L_14 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral3307764161, L_13, /*hidden argument*/NULL);
  13601. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13602. Debug_LogError_m2850623458(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  13603. goto IL_00ad;
  13604. }
  13605. IL_0051:
  13606. {
  13607. MessageEventArgs_t1170575784 * L_15 = (MessageEventArgs_t1170575784 *)il2cpp_codegen_object_new(MessageEventArgs_t1170575784_il2cpp_TypeInfo_var);
  13608. MessageEventArgs__ctor_m14798785(L_15, /*hidden argument*/NULL);
  13609. V_3 = L_15;
  13610. MessageEventArgs_t1170575784 * L_16 = V_3;
  13611. int32_t L_17 = ___playerId2;
  13612. NullCheck(L_16);
  13613. L_16->set_playerId_0(L_17);
  13614. MessageEventArgs_t1170575784 * L_18 = V_3;
  13615. ByteU5BU5D_t4116647657* L_19 = ___data1;
  13616. NullCheck(L_18);
  13617. L_18->set_data_1(L_19);
  13618. MessageEventArgs_t1170575784 * L_20 = V_3;
  13619. V_2 = L_20;
  13620. RuntimeObject* L_21 = V_1;
  13621. NullCheck(L_21);
  13622. RuntimeObject* L_22 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_t664788659_il2cpp_TypeInfo_var, L_21);
  13623. V_5 = L_22;
  13624. }
  13625. IL_0070:
  13626. try
  13627. { // begin try (depth: 1)
  13628. {
  13629. goto IL_008d;
  13630. }
  13631. IL_0075:
  13632. {
  13633. RuntimeObject* L_23 = V_5;
  13634. NullCheck(L_23);
  13635. MessageTypeSubscribers_t1684935770 * L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1684935770 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t2117506238_il2cpp_TypeInfo_var, L_23);
  13636. V_4 = L_24;
  13637. MessageTypeSubscribers_t1684935770 * L_25 = V_4;
  13638. NullCheck(L_25);
  13639. MessageEvent_t1491597365 * L_26 = L_25->get_messageCallback_2();
  13640. MessageEventArgs_t1170575784 * L_27 = V_2;
  13641. NullCheck(L_26);
  13642. UnityEvent_1_Invoke_m1904070161(L_26, L_27, /*hidden argument*/UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var);
  13643. }
  13644. IL_008d:
  13645. {
  13646. RuntimeObject* L_28 = V_5;
  13647. NullCheck(L_28);
  13648. bool L_29 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_28);
  13649. if (L_29)
  13650. {
  13651. goto IL_0075;
  13652. }
  13653. }
  13654. IL_0099:
  13655. {
  13656. IL2CPP_LEAVE(0xAD, FINALLY_009e);
  13657. }
  13658. } // end try (depth: 1)
  13659. catch(Il2CppExceptionWrapper& e)
  13660. {
  13661. __last_unhandled_exception = (Exception_t *)e.ex;
  13662. goto FINALLY_009e;
  13663. }
  13664. FINALLY_009e:
  13665. { // begin finally (depth: 1)
  13666. {
  13667. RuntimeObject* L_30 = V_5;
  13668. if (!L_30)
  13669. {
  13670. goto IL_00ac;
  13671. }
  13672. }
  13673. IL_00a5:
  13674. {
  13675. RuntimeObject* L_31 = V_5;
  13676. NullCheck(L_31);
  13677. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_31);
  13678. }
  13679. IL_00ac:
  13680. {
  13681. IL2CPP_END_FINALLY(158)
  13682. }
  13683. } // end finally (depth: 1)
  13684. IL2CPP_CLEANUP(158)
  13685. {
  13686. IL2CPP_JUMP_TBL(0xAD, IL_00ad)
  13687. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  13688. }
  13689. IL_00ad:
  13690. {
  13691. return;
  13692. }
  13693. }
  13694. #ifdef __clang__
  13695. #pragma clang diagnostic pop
  13696. #endif
  13697. #ifdef __clang__
  13698. #pragma clang diagnostic push
  13699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13700. #pragma clang diagnostic ignored "-Wunused-variable"
  13701. #endif
  13702. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::.ctor()
  13703. extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method)
  13704. {
  13705. {
  13706. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13707. return;
  13708. }
  13709. }
  13710. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  13711. extern "C" IL2CPP_METHOD_ATTR bool U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, MessageTypeSubscribers_t1684935770 * ___x0, const RuntimeMethod* method)
  13712. {
  13713. static bool s_Il2CppMethodInitialized;
  13714. if (!s_Il2CppMethodInitialized)
  13715. {
  13716. il2cpp_codegen_initialize_method (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId);
  13717. s_Il2CppMethodInitialized = true;
  13718. }
  13719. bool V_0 = false;
  13720. {
  13721. MessageTypeSubscribers_t1684935770 * L_0 = ___x0;
  13722. NullCheck(L_0);
  13723. Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_m1143155832(L_0, /*hidden argument*/NULL);
  13724. Guid_t L_2 = __this->get_messageId_0();
  13725. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  13726. bool L_3 = Guid_op_Equality_m4289903222(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  13727. V_0 = L_3;
  13728. goto IL_0017;
  13729. }
  13730. IL_0017:
  13731. {
  13732. bool L_4 = V_0;
  13733. return L_4;
  13734. }
  13735. }
  13736. #ifdef __clang__
  13737. #pragma clang diagnostic pop
  13738. #endif
  13739. #ifdef __clang__
  13740. #pragma clang diagnostic push
  13741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13742. #pragma clang diagnostic ignored "-Wunused-variable"
  13743. #endif
  13744. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  13745. extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method)
  13746. {
  13747. static bool s_Il2CppMethodInitialized;
  13748. if (!s_Il2CppMethodInitialized)
  13749. {
  13750. il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m764126802_MetadataUsageId);
  13751. s_Il2CppMethodInitialized = true;
  13752. }
  13753. {
  13754. UnityEvent_1__ctor_m3816765192(__this, /*hidden argument*/UnityEvent_1__ctor_m3816765192_RuntimeMethod_var);
  13755. return;
  13756. }
  13757. }
  13758. #ifdef __clang__
  13759. #pragma clang diagnostic pop
  13760. #endif
  13761. #ifdef __clang__
  13762. #pragma clang diagnostic push
  13763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13764. #pragma clang diagnostic ignored "-Wunused-variable"
  13765. #endif
  13766. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13767. extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method)
  13768. {
  13769. static bool s_Il2CppMethodInitialized;
  13770. if (!s_Il2CppMethodInitialized)
  13771. {
  13772. il2cpp_codegen_initialize_method (MessageEvent__ctor_m1231650089_MetadataUsageId);
  13773. s_Il2CppMethodInitialized = true;
  13774. }
  13775. {
  13776. UnityEvent_1__ctor_m1298757307(__this, /*hidden argument*/UnityEvent_1__ctor_m1298757307_RuntimeMethod_var);
  13777. return;
  13778. }
  13779. }
  13780. #ifdef __clang__
  13781. #pragma clang diagnostic pop
  13782. #endif
  13783. #ifdef __clang__
  13784. #pragma clang diagnostic push
  13785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13786. #pragma clang diagnostic ignored "-Wunused-variable"
  13787. #endif
  13788. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  13789. extern "C" IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_m1543468991 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method)
  13790. {
  13791. static bool s_Il2CppMethodInitialized;
  13792. if (!s_Il2CppMethodInitialized)
  13793. {
  13794. il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId);
  13795. s_Il2CppMethodInitialized = true;
  13796. }
  13797. {
  13798. __this->set_subscriberCount_1(0);
  13799. MessageEvent_t1491597365 * L_0 = (MessageEvent_t1491597365 *)il2cpp_codegen_object_new(MessageEvent_t1491597365_il2cpp_TypeInfo_var);
  13800. MessageEvent__ctor_m1231650089(L_0, /*hidden argument*/NULL);
  13801. __this->set_messageCallback_2(L_0);
  13802. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13803. return;
  13804. }
  13805. }
  13806. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  13807. extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method)
  13808. {
  13809. Guid_t V_0;
  13810. memset(&V_0, 0, sizeof(V_0));
  13811. {
  13812. String_t* L_0 = __this->get_m_messageTypeId_0();
  13813. Guid_t L_1;
  13814. memset(&L_1, 0, sizeof(L_1));
  13815. Guid__ctor_m2423264394((&L_1), L_0, /*hidden argument*/NULL);
  13816. V_0 = L_1;
  13817. goto IL_0012;
  13818. }
  13819. IL_0012:
  13820. {
  13821. Guid_t L_2 = V_0;
  13822. return L_2;
  13823. }
  13824. }
  13825. #ifdef __clang__
  13826. #pragma clang diagnostic pop
  13827. #endif
  13828. #ifdef __clang__
  13829. #pragma clang diagnostic push
  13830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13831. #pragma clang diagnostic ignored "-Wunused-variable"
  13832. #endif
  13833. #ifdef __clang__
  13834. #pragma clang diagnostic pop
  13835. #endif
  13836. #ifdef __clang__
  13837. #pragma clang diagnostic push
  13838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13839. #pragma clang diagnostic ignored "-Wunused-variable"
  13840. #endif
  13841. // System.Void UnityEngine.NoAllocHelpers::ResizeList(System.Object,System.Int32)
  13842. extern "C" IL2CPP_METHOD_ATTR void NoAllocHelpers_ResizeList_m3930327793 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
  13843. {
  13844. typedef void (*NoAllocHelpers_ResizeList_m3930327793_ftn) (RuntimeObject *, int32_t);
  13845. static NoAllocHelpers_ResizeList_m3930327793_ftn _il2cpp_icall_func;
  13846. if (!_il2cpp_icall_func)
  13847. _il2cpp_icall_func = (NoAllocHelpers_ResizeList_m3930327793_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ResizeList(System.Object,System.Int32)");
  13848. _il2cpp_icall_func(___list0, ___size1);
  13849. }
  13850. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  13851. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m2239661248 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___list0, const RuntimeMethod* method)
  13852. {
  13853. typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m2239661248_ftn) (RuntimeObject *);
  13854. static NoAllocHelpers_ExtractArrayFromList_m2239661248_ftn _il2cpp_icall_func;
  13855. if (!_il2cpp_icall_func)
  13856. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m2239661248_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  13857. RuntimeArray * retVal = _il2cpp_icall_func(___list0);
  13858. return retVal;
  13859. }
  13860. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  13861. extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method)
  13862. {
  13863. int32_t V_0 = 0;
  13864. int32_t G_B3_0 = 0;
  13865. {
  13866. RuntimeArray * L_0 = ___values0;
  13867. if (!L_0)
  13868. {
  13869. goto IL_0012;
  13870. }
  13871. }
  13872. {
  13873. RuntimeArray * L_1 = ___values0;
  13874. NullCheck(L_1);
  13875. int32_t L_2 = Array_get_Length_m21610649(L_1, /*hidden argument*/NULL);
  13876. G_B3_0 = L_2;
  13877. goto IL_0013;
  13878. }
  13879. IL_0012:
  13880. {
  13881. G_B3_0 = 0;
  13882. }
  13883. IL_0013:
  13884. {
  13885. V_0 = G_B3_0;
  13886. goto IL_0019;
  13887. }
  13888. IL_0019:
  13889. {
  13890. int32_t L_3 = V_0;
  13891. return L_3;
  13892. }
  13893. }
  13894. #ifdef __clang__
  13895. #pragma clang diagnostic pop
  13896. #endif
  13897. #ifdef __clang__
  13898. #pragma clang diagnostic push
  13899. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13900. #pragma clang diagnostic ignored "-Wunused-variable"
  13901. #endif
  13902. #ifdef __clang__
  13903. #pragma clang diagnostic pop
  13904. #endif
  13905. #ifdef __clang__
  13906. #pragma clang diagnostic push
  13907. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13908. #pragma clang diagnostic ignored "-Wunused-variable"
  13909. #endif
  13910. // Conversion methods for marshalling of: UnityEngine.Object
  13911. extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled)
  13912. {
  13913. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  13914. }
  13915. extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled)
  13916. {
  13917. intptr_t unmarshaled_m_CachedPtr_temp_0;
  13918. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  13919. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  13920. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  13921. }
  13922. // Conversion method for clean up from marshalling of: UnityEngine.Object
  13923. extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled)
  13924. {
  13925. }
  13926. // Conversion methods for marshalling of: UnityEngine.Object
  13927. extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled)
  13928. {
  13929. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  13930. }
  13931. extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled)
  13932. {
  13933. intptr_t unmarshaled_m_CachedPtr_temp_0;
  13934. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  13935. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  13936. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  13937. }
  13938. // Conversion method for clean up from marshalling of: UnityEngine.Object
  13939. extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled)
  13940. {
  13941. }
  13942. // System.Void UnityEngine.Object::.ctor()
  13943. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method)
  13944. {
  13945. {
  13946. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13947. return;
  13948. }
  13949. }
  13950. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  13951. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method)
  13952. {
  13953. typedef Object_t631007953 * (*Object_Internal_CloneSingle_m1021157572_ftn) (Object_t631007953 *);
  13954. static Object_Internal_CloneSingle_m1021157572_ftn _il2cpp_icall_func;
  13955. if (!_il2cpp_icall_func)
  13956. _il2cpp_icall_func = (Object_Internal_CloneSingle_m1021157572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  13957. Object_t631007953 * retVal = _il2cpp_icall_func(___data0);
  13958. return retVal;
  13959. }
  13960. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  13961. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingleWithParent_m2666483490 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method)
  13962. {
  13963. typedef Object_t631007953 * (*Object_Internal_CloneSingleWithParent_m2666483490_ftn) (Object_t631007953 *, Transform_t3600365921 *, bool);
  13964. static Object_Internal_CloneSingleWithParent_m2666483490_ftn _il2cpp_icall_func;
  13965. if (!_il2cpp_icall_func)
  13966. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m2666483490_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  13967. Object_t631007953 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2);
  13968. return retVal;
  13969. }
  13970. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  13971. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingle_m4074556765 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 ___pos1, Quaternion_t2301928331 ___rot2, const RuntimeMethod* method)
  13972. {
  13973. static bool s_Il2CppMethodInitialized;
  13974. if (!s_Il2CppMethodInitialized)
  13975. {
  13976. il2cpp_codegen_initialize_method (Object_Internal_InstantiateSingle_m4074556765_MetadataUsageId);
  13977. s_Il2CppMethodInitialized = true;
  13978. }
  13979. Object_t631007953 * V_0 = NULL;
  13980. {
  13981. Object_t631007953 * L_0 = ___data0;
  13982. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13983. Object_t631007953 * L_1 = Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258(NULL /*static, unused*/, L_0, (&___pos1), (&___rot2), /*hidden argument*/NULL);
  13984. V_0 = L_1;
  13985. goto IL_0011;
  13986. }
  13987. IL_0011:
  13988. {
  13989. Object_t631007953 * L_2 = V_0;
  13990. return L_2;
  13991. }
  13992. }
  13993. // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13994. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 * ___pos1, Quaternion_t2301928331 * ___rot2, const RuntimeMethod* method)
  13995. {
  13996. typedef Object_t631007953 * (*Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258_ftn) (Object_t631007953 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  13997. static Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258_ftn _il2cpp_icall_func;
  13998. if (!_il2cpp_icall_func)
  13999. _il2cpp_icall_func = (Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  14000. Object_t631007953 * retVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
  14001. return retVal;
  14002. }
  14003. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  14004. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingleWithParent_m3461877945 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 ___pos2, Quaternion_t2301928331 ___rot3, const RuntimeMethod* method)
  14005. {
  14006. static bool s_Il2CppMethodInitialized;
  14007. if (!s_Il2CppMethodInitialized)
  14008. {
  14009. il2cpp_codegen_initialize_method (Object_Internal_InstantiateSingleWithParent_m3461877945_MetadataUsageId);
  14010. s_Il2CppMethodInitialized = true;
  14011. }
  14012. Object_t631007953 * V_0 = NULL;
  14013. {
  14014. Object_t631007953 * L_0 = ___data0;
  14015. Transform_t3600365921 * L_1 = ___parent1;
  14016. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14017. Object_t631007953 * L_2 = Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830(NULL /*static, unused*/, L_0, L_1, (&___pos2), (&___rot3), /*hidden argument*/NULL);
  14018. V_0 = L_2;
  14019. goto IL_0012;
  14020. }
  14021. IL_0012:
  14022. {
  14023. Object_t631007953 * L_3 = V_0;
  14024. return L_3;
  14025. }
  14026. }
  14027. // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  14028. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 * ___pos2, Quaternion_t2301928331 * ___rot3, const RuntimeMethod* method)
  14029. {
  14030. typedef Object_t631007953 * (*Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830_ftn) (Object_t631007953 *, Transform_t3600365921 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  14031. static Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830_ftn _il2cpp_icall_func;
  14032. if (!_il2cpp_icall_func)
  14033. _il2cpp_icall_func = (Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  14034. Object_t631007953 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___pos2, ___rot3);
  14035. return retVal;
  14036. }
  14037. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  14038. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14039. {
  14040. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn) ();
  14041. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn _il2cpp_icall_func;
  14042. if (!_il2cpp_icall_func)
  14043. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  14044. int32_t retVal = _il2cpp_icall_func();
  14045. return retVal;
  14046. }
  14047. // System.Void UnityEngine.Object::EnsureRunningOnMainThread()
  14048. extern "C" IL2CPP_METHOD_ATTR void Object_EnsureRunningOnMainThread_m1862779746 (Object_t631007953 * __this, const RuntimeMethod* method)
  14049. {
  14050. typedef void (*Object_EnsureRunningOnMainThread_m1862779746_ftn) (Object_t631007953 *);
  14051. static Object_EnsureRunningOnMainThread_m1862779746_ftn _il2cpp_icall_func;
  14052. if (!_il2cpp_icall_func)
  14053. _il2cpp_icall_func = (Object_EnsureRunningOnMainThread_m1862779746_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::EnsureRunningOnMainThread()");
  14054. _il2cpp_icall_func(__this);
  14055. }
  14056. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  14057. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method)
  14058. {
  14059. typedef void (*Object_Destroy_m3118546832_ftn) (Object_t631007953 *, float);
  14060. static Object_Destroy_m3118546832_ftn _il2cpp_icall_func;
  14061. if (!_il2cpp_icall_func)
  14062. _il2cpp_icall_func = (Object_Destroy_m3118546832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  14063. _il2cpp_icall_func(___obj0, ___t1);
  14064. }
  14065. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  14066. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  14067. {
  14068. static bool s_Il2CppMethodInitialized;
  14069. if (!s_Il2CppMethodInitialized)
  14070. {
  14071. il2cpp_codegen_initialize_method (Object_Destroy_m565254235_MetadataUsageId);
  14072. s_Il2CppMethodInitialized = true;
  14073. }
  14074. float V_0 = 0.0f;
  14075. {
  14076. V_0 = (0.0f);
  14077. Object_t631007953 * L_0 = ___obj0;
  14078. float L_1 = V_0;
  14079. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14080. Object_Destroy_m3118546832(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14081. return;
  14082. }
  14083. }
  14084. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  14085. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
  14086. {
  14087. typedef void (*Object_DestroyImmediate_m2288369078_ftn) (Object_t631007953 *, bool);
  14088. static Object_DestroyImmediate_m2288369078_ftn _il2cpp_icall_func;
  14089. if (!_il2cpp_icall_func)
  14090. _il2cpp_icall_func = (Object_DestroyImmediate_m2288369078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  14091. _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
  14092. }
  14093. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  14094. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m3193525861 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  14095. {
  14096. static bool s_Il2CppMethodInitialized;
  14097. if (!s_Il2CppMethodInitialized)
  14098. {
  14099. il2cpp_codegen_initialize_method (Object_DestroyImmediate_m3193525861_MetadataUsageId);
  14100. s_Il2CppMethodInitialized = true;
  14101. }
  14102. bool V_0 = false;
  14103. {
  14104. V_0 = (bool)0;
  14105. Object_t631007953 * L_0 = ___obj0;
  14106. bool L_1 = V_0;
  14107. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14108. Object_DestroyImmediate_m2288369078(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14109. return;
  14110. }
  14111. }
  14112. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  14113. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  14114. {
  14115. typedef ObjectU5BU5D_t1417781964* (*Object_FindObjectsOfType_m2295101757_ftn) (Type_t *);
  14116. static Object_FindObjectsOfType_m2295101757_ftn _il2cpp_icall_func;
  14117. if (!_il2cpp_icall_func)
  14118. _il2cpp_icall_func = (Object_FindObjectsOfType_m2295101757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type)");
  14119. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0);
  14120. return retVal;
  14121. }
  14122. // System.String UnityEngine.Object::get_name()
  14123. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method)
  14124. {
  14125. typedef String_t* (*Object_get_name_m4211327027_ftn) (Object_t631007953 *);
  14126. static Object_get_name_m4211327027_ftn _il2cpp_icall_func;
  14127. if (!_il2cpp_icall_func)
  14128. _il2cpp_icall_func = (Object_get_name_m4211327027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_name()");
  14129. String_t* retVal = _il2cpp_icall_func(__this);
  14130. return retVal;
  14131. }
  14132. // System.Void UnityEngine.Object::set_name(System.String)
  14133. extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* ___value0, const RuntimeMethod* method)
  14134. {
  14135. typedef void (*Object_set_name_m291480324_ftn) (Object_t631007953 *, String_t*);
  14136. static Object_set_name_m291480324_ftn _il2cpp_icall_func;
  14137. if (!_il2cpp_icall_func)
  14138. _il2cpp_icall_func = (Object_set_name_m291480324_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_name(System.String)");
  14139. _il2cpp_icall_func(__this, ___value0);
  14140. }
  14141. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  14142. extern "C" IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m166252750 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, const RuntimeMethod* method)
  14143. {
  14144. typedef void (*Object_DontDestroyOnLoad_m166252750_ftn) (Object_t631007953 *);
  14145. static Object_DontDestroyOnLoad_m166252750_ftn _il2cpp_icall_func;
  14146. if (!_il2cpp_icall_func)
  14147. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m166252750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  14148. _il2cpp_icall_func(___target0);
  14149. }
  14150. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  14151. extern "C" IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_m3233469693 (Object_t631007953 * __this, const RuntimeMethod* method)
  14152. {
  14153. typedef int32_t (*Object_get_hideFlags_m3233469693_ftn) (Object_t631007953 *);
  14154. static Object_get_hideFlags_m3233469693_ftn _il2cpp_icall_func;
  14155. if (!_il2cpp_icall_func)
  14156. _il2cpp_icall_func = (Object_get_hideFlags_m3233469693_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
  14157. int32_t retVal = _il2cpp_icall_func(__this);
  14158. return retVal;
  14159. }
  14160. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  14161. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method)
  14162. {
  14163. typedef void (*Object_set_hideFlags_m1648752846_ftn) (Object_t631007953 *, int32_t);
  14164. static Object_set_hideFlags_m1648752846_ftn _il2cpp_icall_func;
  14165. if (!_il2cpp_icall_func)
  14166. _il2cpp_icall_func = (Object_set_hideFlags_m1648752846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  14167. _il2cpp_icall_func(__this, ___value0);
  14168. }
  14169. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
  14170. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyObject_m3543774005 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method)
  14171. {
  14172. typedef void (*Object_DestroyObject_m3543774005_ftn) (Object_t631007953 *, float);
  14173. static Object_DestroyObject_m3543774005_ftn _il2cpp_icall_func;
  14174. if (!_il2cpp_icall_func)
  14175. _il2cpp_icall_func = (Object_DestroyObject_m3543774005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)");
  14176. _il2cpp_icall_func(___obj0, ___t1);
  14177. }
  14178. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
  14179. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyObject_m1406874517 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  14180. {
  14181. static bool s_Il2CppMethodInitialized;
  14182. if (!s_Il2CppMethodInitialized)
  14183. {
  14184. il2cpp_codegen_initialize_method (Object_DestroyObject_m1406874517_MetadataUsageId);
  14185. s_Il2CppMethodInitialized = true;
  14186. }
  14187. float V_0 = 0.0f;
  14188. {
  14189. V_0 = (0.0f);
  14190. Object_t631007953 * L_0 = ___obj0;
  14191. float L_1 = V_0;
  14192. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14193. Object_DestroyObject_m3543774005(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14194. return;
  14195. }
  14196. }
  14197. // UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
  14198. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindSceneObjectsOfType_m679753789 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  14199. {
  14200. typedef ObjectU5BU5D_t1417781964* (*Object_FindSceneObjectsOfType_m679753789_ftn) (Type_t *);
  14201. static Object_FindSceneObjectsOfType_m679753789_ftn _il2cpp_icall_func;
  14202. if (!_il2cpp_icall_func)
  14203. _il2cpp_icall_func = (Object_FindSceneObjectsOfType_m679753789_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindSceneObjectsOfType(System.Type)");
  14204. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0);
  14205. return retVal;
  14206. }
  14207. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
  14208. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfTypeIncludingAssets_m3403517760 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  14209. {
  14210. typedef ObjectU5BU5D_t1417781964* (*Object_FindObjectsOfTypeIncludingAssets_m3403517760_ftn) (Type_t *);
  14211. static Object_FindObjectsOfTypeIncludingAssets_m3403517760_ftn _il2cpp_icall_func;
  14212. if (!_il2cpp_icall_func)
  14213. _il2cpp_icall_func = (Object_FindObjectsOfTypeIncludingAssets_m3403517760_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)");
  14214. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0);
  14215. return retVal;
  14216. }
  14217. // System.String UnityEngine.Object::ToString()
  14218. extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m3272709752 (Object_t631007953 * __this, const RuntimeMethod* method)
  14219. {
  14220. typedef String_t* (*Object_ToString_m3272709752_ftn) (Object_t631007953 *);
  14221. static Object_ToString_m3272709752_ftn _il2cpp_icall_func;
  14222. if (!_il2cpp_icall_func)
  14223. _il2cpp_icall_func = (Object_ToString_m3272709752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString()");
  14224. String_t* retVal = _il2cpp_icall_func(__this);
  14225. return retVal;
  14226. }
  14227. // System.Boolean UnityEngine.Object::DoesObjectWithInstanceIDExist(System.Int32)
  14228. extern "C" IL2CPP_METHOD_ATTR bool Object_DoesObjectWithInstanceIDExist_m2321471709 (RuntimeObject * __this /* static, unused */, int32_t ___instanceID0, const RuntimeMethod* method)
  14229. {
  14230. typedef bool (*Object_DoesObjectWithInstanceIDExist_m2321471709_ftn) (int32_t);
  14231. static Object_DoesObjectWithInstanceIDExist_m2321471709_ftn _il2cpp_icall_func;
  14232. if (!_il2cpp_icall_func)
  14233. _il2cpp_icall_func = (Object_DoesObjectWithInstanceIDExist_m2321471709_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DoesObjectWithInstanceIDExist(System.Int32)");
  14234. bool retVal = _il2cpp_icall_func(___instanceID0);
  14235. return retVal;
  14236. }
  14237. // System.Int32 UnityEngine.Object::GetInstanceID()
  14238. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method)
  14239. {
  14240. static bool s_Il2CppMethodInitialized;
  14241. if (!s_Il2CppMethodInitialized)
  14242. {
  14243. il2cpp_codegen_initialize_method (Object_GetInstanceID_m1255174761_MetadataUsageId);
  14244. s_Il2CppMethodInitialized = true;
  14245. }
  14246. int32_t V_0 = 0;
  14247. {
  14248. intptr_t L_0 = __this->get_m_CachedPtr_0();
  14249. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  14250. if (!L_1)
  14251. {
  14252. goto IL_001d;
  14253. }
  14254. }
  14255. {
  14256. V_0 = 0;
  14257. goto IL_0056;
  14258. }
  14259. IL_001d:
  14260. {
  14261. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14262. int32_t L_2 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  14263. if ((!(((uint32_t)L_2) == ((uint32_t)(-1)))))
  14264. {
  14265. goto IL_0032;
  14266. }
  14267. }
  14268. {
  14269. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14270. int32_t L_3 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257(NULL /*static, unused*/, /*hidden argument*/NULL);
  14271. ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_3);
  14272. }
  14273. IL_0032:
  14274. {
  14275. intptr_t* L_4 = __this->get_address_of_m_CachedPtr_0();
  14276. int64_t L_5 = IntPtr_ToInt64_m192765549(L_4, /*hidden argument*/NULL);
  14277. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14278. int32_t L_6 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  14279. intptr_t L_7;
  14280. memset(&L_7, 0, sizeof(L_7));
  14281. IntPtr__ctor_m987476171((&L_7), ((int64_t)il2cpp_codegen_add((int64_t)L_5, (int64_t)(((int64_t)((int64_t)L_6))))), /*hidden argument*/NULL);
  14282. void* L_8 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  14283. V_0 = (*((int32_t*)L_8));
  14284. goto IL_0056;
  14285. }
  14286. IL_0056:
  14287. {
  14288. int32_t L_9 = V_0;
  14289. return L_9;
  14290. }
  14291. }
  14292. // System.Int32 UnityEngine.Object::GetHashCode()
  14293. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m1944636947 (Object_t631007953 * __this, const RuntimeMethod* method)
  14294. {
  14295. int32_t V_0 = 0;
  14296. {
  14297. int32_t L_0 = Object_GetHashCode_m2705121830(__this, /*hidden argument*/NULL);
  14298. V_0 = L_0;
  14299. goto IL_000d;
  14300. }
  14301. IL_000d:
  14302. {
  14303. int32_t L_1 = V_0;
  14304. return L_1;
  14305. }
  14306. }
  14307. // System.Boolean UnityEngine.Object::Equals(System.Object)
  14308. extern "C" IL2CPP_METHOD_ATTR bool Object_Equals_m4262027856 (Object_t631007953 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  14309. {
  14310. static bool s_Il2CppMethodInitialized;
  14311. if (!s_Il2CppMethodInitialized)
  14312. {
  14313. il2cpp_codegen_initialize_method (Object_Equals_m4262027856_MetadataUsageId);
  14314. s_Il2CppMethodInitialized = true;
  14315. }
  14316. Object_t631007953 * V_0 = NULL;
  14317. bool V_1 = false;
  14318. {
  14319. RuntimeObject * L_0 = ___other0;
  14320. V_0 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_0, Object_t631007953_il2cpp_TypeInfo_var));
  14321. Object_t631007953 * L_1 = V_0;
  14322. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14323. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14324. if (!L_2)
  14325. {
  14326. goto IL_002c;
  14327. }
  14328. }
  14329. {
  14330. RuntimeObject * L_3 = ___other0;
  14331. if (!L_3)
  14332. {
  14333. goto IL_002c;
  14334. }
  14335. }
  14336. {
  14337. RuntimeObject * L_4 = ___other0;
  14338. if (((Object_t631007953 *)IsInstClass((RuntimeObject*)L_4, Object_t631007953_il2cpp_TypeInfo_var)))
  14339. {
  14340. goto IL_002c;
  14341. }
  14342. }
  14343. {
  14344. V_1 = (bool)0;
  14345. goto IL_0039;
  14346. }
  14347. IL_002c:
  14348. {
  14349. Object_t631007953 * L_5 = V_0;
  14350. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14351. bool L_6 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, __this, L_5, /*hidden argument*/NULL);
  14352. V_1 = L_6;
  14353. goto IL_0039;
  14354. }
  14355. IL_0039:
  14356. {
  14357. bool L_7 = V_1;
  14358. return L_7;
  14359. }
  14360. }
  14361. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  14362. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method)
  14363. {
  14364. static bool s_Il2CppMethodInitialized;
  14365. if (!s_Il2CppMethodInitialized)
  14366. {
  14367. il2cpp_codegen_initialize_method (Object_op_Implicit_m3574996620_MetadataUsageId);
  14368. s_Il2CppMethodInitialized = true;
  14369. }
  14370. bool V_0 = false;
  14371. {
  14372. Object_t631007953 * L_0 = ___exists0;
  14373. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14374. bool L_1 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14375. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14376. goto IL_0011;
  14377. }
  14378. IL_0011:
  14379. {
  14380. bool L_2 = V_0;
  14381. return L_2;
  14382. }
  14383. }
  14384. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  14385. extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method)
  14386. {
  14387. static bool s_Il2CppMethodInitialized;
  14388. if (!s_Il2CppMethodInitialized)
  14389. {
  14390. il2cpp_codegen_initialize_method (Object_CompareBaseObjects_m2405226032_MetadataUsageId);
  14391. s_Il2CppMethodInitialized = true;
  14392. }
  14393. bool V_0 = false;
  14394. bool V_1 = false;
  14395. bool V_2 = false;
  14396. {
  14397. Object_t631007953 * L_0 = ___lhs0;
  14398. V_0 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14399. Object_t631007953 * L_1 = ___rhs1;
  14400. V_1 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14401. bool L_2 = V_1;
  14402. if (!L_2)
  14403. {
  14404. goto IL_001e;
  14405. }
  14406. }
  14407. {
  14408. bool L_3 = V_0;
  14409. if (!L_3)
  14410. {
  14411. goto IL_001e;
  14412. }
  14413. }
  14414. {
  14415. V_2 = (bool)1;
  14416. goto IL_0055;
  14417. }
  14418. IL_001e:
  14419. {
  14420. bool L_4 = V_1;
  14421. if (!L_4)
  14422. {
  14423. goto IL_0033;
  14424. }
  14425. }
  14426. {
  14427. Object_t631007953 * L_5 = ___lhs0;
  14428. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14429. bool L_6 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  14430. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  14431. goto IL_0055;
  14432. }
  14433. IL_0033:
  14434. {
  14435. bool L_7 = V_0;
  14436. if (!L_7)
  14437. {
  14438. goto IL_0048;
  14439. }
  14440. }
  14441. {
  14442. Object_t631007953 * L_8 = ___rhs1;
  14443. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14444. bool L_9 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  14445. V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  14446. goto IL_0055;
  14447. }
  14448. IL_0048:
  14449. {
  14450. Object_t631007953 * L_10 = ___lhs0;
  14451. Object_t631007953 * L_11 = ___rhs1;
  14452. bool L_12 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  14453. V_2 = L_12;
  14454. goto IL_0055;
  14455. }
  14456. IL_0055:
  14457. {
  14458. bool L_13 = V_2;
  14459. return L_13;
  14460. }
  14461. }
  14462. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  14463. extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method)
  14464. {
  14465. static bool s_Il2CppMethodInitialized;
  14466. if (!s_Il2CppMethodInitialized)
  14467. {
  14468. il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m3095908075_MetadataUsageId);
  14469. s_Il2CppMethodInitialized = true;
  14470. }
  14471. bool V_0 = false;
  14472. {
  14473. Object_t631007953 * L_0 = ___o0;
  14474. NullCheck(L_0);
  14475. intptr_t L_1 = Object_GetCachedPtr_m151292858(L_0, /*hidden argument*/NULL);
  14476. bool L_2 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_1, (intptr_t)(0), /*hidden argument*/NULL);
  14477. V_0 = L_2;
  14478. goto IL_0017;
  14479. }
  14480. IL_0017:
  14481. {
  14482. bool L_3 = V_0;
  14483. return L_3;
  14484. }
  14485. }
  14486. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  14487. extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method)
  14488. {
  14489. intptr_t V_0;
  14490. memset(&V_0, 0, sizeof(V_0));
  14491. {
  14492. intptr_t L_0 = __this->get_m_CachedPtr_0();
  14493. V_0 = L_0;
  14494. goto IL_000d;
  14495. }
  14496. IL_000d:
  14497. {
  14498. intptr_t L_1 = V_0;
  14499. return L_1;
  14500. }
  14501. }
  14502. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  14503. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m2682941528 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Vector3_t3722313464 ___position1, Quaternion_t2301928331 ___rotation2, const RuntimeMethod* method)
  14504. {
  14505. static bool s_Il2CppMethodInitialized;
  14506. if (!s_Il2CppMethodInitialized)
  14507. {
  14508. il2cpp_codegen_initialize_method (Object_Instantiate_m2682941528_MetadataUsageId);
  14509. s_Il2CppMethodInitialized = true;
  14510. }
  14511. Object_t631007953 * V_0 = NULL;
  14512. {
  14513. Object_t631007953 * L_0 = ___original0;
  14514. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14515. Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_0, _stringLiteral2475671027, /*hidden argument*/NULL);
  14516. Object_t631007953 * L_1 = ___original0;
  14517. if (!((ScriptableObject_t2528358522 *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t2528358522_il2cpp_TypeInfo_var)))
  14518. {
  14519. goto IL_0022;
  14520. }
  14521. }
  14522. {
  14523. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  14524. ArgumentException__ctor_m1312628991(L_2, _stringLiteral1766417507, /*hidden argument*/NULL);
  14525. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Object_Instantiate_m2682941528_RuntimeMethod_var);
  14526. }
  14527. IL_0022:
  14528. {
  14529. Object_t631007953 * L_3 = ___original0;
  14530. Vector3_t3722313464 L_4 = ___position1;
  14531. Quaternion_t2301928331 L_5 = ___rotation2;
  14532. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14533. Object_t631007953 * L_6 = Object_Internal_InstantiateSingle_m4074556765(NULL /*static, unused*/, L_3, L_4, L_5, /*hidden argument*/NULL);
  14534. V_0 = L_6;
  14535. goto IL_0030;
  14536. }
  14537. IL_0030:
  14538. {
  14539. Object_t631007953 * L_7 = V_0;
  14540. return L_7;
  14541. }
  14542. }
  14543. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
  14544. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m2524886653 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Vector3_t3722313464 ___position1, Quaternion_t2301928331 ___rotation2, Transform_t3600365921 * ___parent3, const RuntimeMethod* method)
  14545. {
  14546. static bool s_Il2CppMethodInitialized;
  14547. if (!s_Il2CppMethodInitialized)
  14548. {
  14549. il2cpp_codegen_initialize_method (Object_Instantiate_m2524886653_MetadataUsageId);
  14550. s_Il2CppMethodInitialized = true;
  14551. }
  14552. Object_t631007953 * V_0 = NULL;
  14553. {
  14554. Transform_t3600365921 * L_0 = ___parent3;
  14555. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14556. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14557. if (!L_1)
  14558. {
  14559. goto IL_001b;
  14560. }
  14561. }
  14562. {
  14563. Object_t631007953 * L_2 = ___original0;
  14564. Vector3_t3722313464 L_3 = ___position1;
  14565. Quaternion_t2301928331 L_4 = ___rotation2;
  14566. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14567. Object_t631007953 * L_5 = Object_Internal_InstantiateSingle_m4074556765(NULL /*static, unused*/, L_2, L_3, L_4, /*hidden argument*/NULL);
  14568. V_0 = L_5;
  14569. goto IL_0035;
  14570. }
  14571. IL_001b:
  14572. {
  14573. Object_t631007953 * L_6 = ___original0;
  14574. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14575. Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_6, _stringLiteral2475671027, /*hidden argument*/NULL);
  14576. Object_t631007953 * L_7 = ___original0;
  14577. Transform_t3600365921 * L_8 = ___parent3;
  14578. Vector3_t3722313464 L_9 = ___position1;
  14579. Quaternion_t2301928331 L_10 = ___rotation2;
  14580. Object_t631007953 * L_11 = Object_Internal_InstantiateSingleWithParent_m3461877945(NULL /*static, unused*/, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  14581. V_0 = L_11;
  14582. goto IL_0035;
  14583. }
  14584. IL_0035:
  14585. {
  14586. Object_t631007953 * L_12 = V_0;
  14587. return L_12;
  14588. }
  14589. }
  14590. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  14591. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m3403600534 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, const RuntimeMethod* method)
  14592. {
  14593. static bool s_Il2CppMethodInitialized;
  14594. if (!s_Il2CppMethodInitialized)
  14595. {
  14596. il2cpp_codegen_initialize_method (Object_Instantiate_m3403600534_MetadataUsageId);
  14597. s_Il2CppMethodInitialized = true;
  14598. }
  14599. Object_t631007953 * V_0 = NULL;
  14600. {
  14601. Object_t631007953 * L_0 = ___original0;
  14602. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14603. Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_0, _stringLiteral2475671027, /*hidden argument*/NULL);
  14604. Object_t631007953 * L_1 = ___original0;
  14605. Object_t631007953 * L_2 = Object_Internal_CloneSingle_m1021157572(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  14606. V_0 = L_2;
  14607. goto IL_0018;
  14608. }
  14609. IL_0018:
  14610. {
  14611. Object_t631007953 * L_3 = V_0;
  14612. return L_3;
  14613. }
  14614. }
  14615. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
  14616. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m3867924078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Transform_t3600365921 * ___parent1, const RuntimeMethod* method)
  14617. {
  14618. static bool s_Il2CppMethodInitialized;
  14619. if (!s_Il2CppMethodInitialized)
  14620. {
  14621. il2cpp_codegen_initialize_method (Object_Instantiate_m3867924078_MetadataUsageId);
  14622. s_Il2CppMethodInitialized = true;
  14623. }
  14624. Object_t631007953 * V_0 = NULL;
  14625. {
  14626. Object_t631007953 * L_0 = ___original0;
  14627. Transform_t3600365921 * L_1 = ___parent1;
  14628. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14629. Object_t631007953 * L_2 = Object_Instantiate_m4029422268(NULL /*static, unused*/, L_0, L_1, (bool)0, /*hidden argument*/NULL);
  14630. V_0 = L_2;
  14631. goto IL_000f;
  14632. }
  14633. IL_000f:
  14634. {
  14635. Object_t631007953 * L_3 = V_0;
  14636. return L_3;
  14637. }
  14638. }
  14639. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  14640. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m4029422268 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Transform_t3600365921 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method)
  14641. {
  14642. static bool s_Il2CppMethodInitialized;
  14643. if (!s_Il2CppMethodInitialized)
  14644. {
  14645. il2cpp_codegen_initialize_method (Object_Instantiate_m4029422268_MetadataUsageId);
  14646. s_Il2CppMethodInitialized = true;
  14647. }
  14648. Object_t631007953 * V_0 = NULL;
  14649. {
  14650. Transform_t3600365921 * L_0 = ___parent1;
  14651. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14652. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14653. if (!L_1)
  14654. {
  14655. goto IL_0019;
  14656. }
  14657. }
  14658. {
  14659. Object_t631007953 * L_2 = ___original0;
  14660. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14661. Object_t631007953 * L_3 = Object_Internal_CloneSingle_m1021157572(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  14662. V_0 = L_3;
  14663. goto IL_0032;
  14664. }
  14665. IL_0019:
  14666. {
  14667. Object_t631007953 * L_4 = ___original0;
  14668. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14669. Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_4, _stringLiteral2475671027, /*hidden argument*/NULL);
  14670. Object_t631007953 * L_5 = ___original0;
  14671. Transform_t3600365921 * L_6 = ___parent1;
  14672. bool L_7 = ___instantiateInWorldSpace2;
  14673. Object_t631007953 * L_8 = Object_Internal_CloneSingleWithParent_m2666483490(NULL /*static, unused*/, L_5, L_6, L_7, /*hidden argument*/NULL);
  14674. V_0 = L_8;
  14675. goto IL_0032;
  14676. }
  14677. IL_0032:
  14678. {
  14679. Object_t631007953 * L_9 = V_0;
  14680. return L_9;
  14681. }
  14682. }
  14683. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  14684. extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
  14685. {
  14686. static bool s_Il2CppMethodInitialized;
  14687. if (!s_Il2CppMethodInitialized)
  14688. {
  14689. il2cpp_codegen_initialize_method (Object_CheckNullArgument_m4237608654_MetadataUsageId);
  14690. s_Il2CppMethodInitialized = true;
  14691. }
  14692. {
  14693. RuntimeObject * L_0 = ___arg0;
  14694. if (L_0)
  14695. {
  14696. goto IL_000e;
  14697. }
  14698. }
  14699. {
  14700. String_t* L_1 = ___message1;
  14701. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  14702. ArgumentException__ctor_m1312628991(L_2, L_1, /*hidden argument*/NULL);
  14703. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Object_CheckNullArgument_m4237608654_RuntimeMethod_var);
  14704. }
  14705. IL_000e:
  14706. {
  14707. return;
  14708. }
  14709. }
  14710. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  14711. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_FindObjectOfType_m67275058 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  14712. {
  14713. static bool s_Il2CppMethodInitialized;
  14714. if (!s_Il2CppMethodInitialized)
  14715. {
  14716. il2cpp_codegen_initialize_method (Object_FindObjectOfType_m67275058_MetadataUsageId);
  14717. s_Il2CppMethodInitialized = true;
  14718. }
  14719. ObjectU5BU5D_t1417781964* V_0 = NULL;
  14720. Object_t631007953 * V_1 = NULL;
  14721. {
  14722. Type_t * L_0 = ___type0;
  14723. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14724. ObjectU5BU5D_t1417781964* L_1 = Object_FindObjectsOfType_m2295101757(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  14725. V_0 = L_1;
  14726. ObjectU5BU5D_t1417781964* L_2 = V_0;
  14727. NullCheck(L_2);
  14728. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))))) <= ((int32_t)0)))
  14729. {
  14730. goto IL_001a;
  14731. }
  14732. }
  14733. {
  14734. ObjectU5BU5D_t1417781964* L_3 = V_0;
  14735. NullCheck(L_3);
  14736. int32_t L_4 = 0;
  14737. Object_t631007953 * L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  14738. V_1 = L_5;
  14739. goto IL_0021;
  14740. }
  14741. IL_001a:
  14742. {
  14743. V_1 = (Object_t631007953 *)NULL;
  14744. goto IL_0021;
  14745. }
  14746. IL_0021:
  14747. {
  14748. Object_t631007953 * L_6 = V_1;
  14749. return L_6;
  14750. }
  14751. }
  14752. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  14753. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method)
  14754. {
  14755. static bool s_Il2CppMethodInitialized;
  14756. if (!s_Il2CppMethodInitialized)
  14757. {
  14758. il2cpp_codegen_initialize_method (Object_op_Equality_m1810815630_MetadataUsageId);
  14759. s_Il2CppMethodInitialized = true;
  14760. }
  14761. bool V_0 = false;
  14762. {
  14763. Object_t631007953 * L_0 = ___x0;
  14764. Object_t631007953 * L_1 = ___y1;
  14765. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14766. bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14767. V_0 = L_2;
  14768. goto IL_000e;
  14769. }
  14770. IL_000e:
  14771. {
  14772. bool L_3 = V_0;
  14773. return L_3;
  14774. }
  14775. }
  14776. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  14777. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method)
  14778. {
  14779. static bool s_Il2CppMethodInitialized;
  14780. if (!s_Il2CppMethodInitialized)
  14781. {
  14782. il2cpp_codegen_initialize_method (Object_op_Inequality_m4071470834_MetadataUsageId);
  14783. s_Il2CppMethodInitialized = true;
  14784. }
  14785. bool V_0 = false;
  14786. {
  14787. Object_t631007953 * L_0 = ___x0;
  14788. Object_t631007953 * L_1 = ___y1;
  14789. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14790. bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14791. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14792. goto IL_0011;
  14793. }
  14794. IL_0011:
  14795. {
  14796. bool L_3 = V_0;
  14797. return L_3;
  14798. }
  14799. }
  14800. // System.Void UnityEngine.Object::.cctor()
  14801. extern "C" IL2CPP_METHOD_ATTR void Object__cctor_m2398773973 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14802. {
  14803. static bool s_Il2CppMethodInitialized;
  14804. if (!s_Il2CppMethodInitialized)
  14805. {
  14806. il2cpp_codegen_initialize_method (Object__cctor_m2398773973_MetadataUsageId);
  14807. s_Il2CppMethodInitialized = true;
  14808. }
  14809. {
  14810. ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
  14811. return;
  14812. }
  14813. }
  14814. #ifdef __clang__
  14815. #pragma clang diagnostic pop
  14816. #endif
  14817. #ifdef __clang__
  14818. #pragma clang diagnostic push
  14819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14820. #pragma clang diagnostic ignored "-Wunused-variable"
  14821. #endif
  14822. #ifdef __clang__
  14823. #pragma clang diagnostic pop
  14824. #endif
  14825. #ifdef __clang__
  14826. #pragma clang diagnostic push
  14827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14828. #pragma clang diagnostic ignored "-Wunused-variable"
  14829. #endif
  14830. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  14831. extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method)
  14832. {
  14833. static bool s_Il2CppMethodInitialized;
  14834. if (!s_Il2CppMethodInitialized)
  14835. {
  14836. il2cpp_codegen_initialize_method (Plane__ctor_m2890438515_MetadataUsageId);
  14837. s_Il2CppMethodInitialized = true;
  14838. }
  14839. {
  14840. Vector3_t3722313464 L_0 = ___inNormal0;
  14841. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  14842. Vector3_t3722313464 L_1 = Vector3_Normalize_m2941713846(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  14843. __this->set_m_Normal_0(L_1);
  14844. Vector3_t3722313464 L_2 = __this->get_m_Normal_0();
  14845. Vector3_t3722313464 L_3 = ___inPoint1;
  14846. float L_4 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  14847. __this->set_m_Distance_1(((-L_4)));
  14848. return;
  14849. }
  14850. }
  14851. extern "C" void Plane__ctor_m2890438515_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method)
  14852. {
  14853. Plane_t1000493321 * _thisAdjusted = reinterpret_cast<Plane_t1000493321 *>(__this + 1);
  14854. Plane__ctor_m2890438515(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  14855. }
  14856. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  14857. extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method)
  14858. {
  14859. static bool s_Il2CppMethodInitialized;
  14860. if (!s_Il2CppMethodInitialized)
  14861. {
  14862. il2cpp_codegen_initialize_method (Plane_Raycast_m62370169_MetadataUsageId);
  14863. s_Il2CppMethodInitialized = true;
  14864. }
  14865. float V_0 = 0.0f;
  14866. float V_1 = 0.0f;
  14867. bool V_2 = false;
  14868. {
  14869. Vector3_t3722313464 L_0 = Ray_get_direction_m761601601((&___ray0), /*hidden argument*/NULL);
  14870. Vector3_t3722313464 L_1 = __this->get_m_Normal_0();
  14871. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  14872. float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14873. V_0 = L_2;
  14874. Vector3_t3722313464 L_3 = Ray_get_origin_m2819290985((&___ray0), /*hidden argument*/NULL);
  14875. Vector3_t3722313464 L_4 = __this->get_m_Normal_0();
  14876. float L_5 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  14877. float L_6 = __this->get_m_Distance_1();
  14878. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  14879. float L_7 = V_0;
  14880. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  14881. bool L_8 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_7, (0.0f), /*hidden argument*/NULL);
  14882. if (!L_8)
  14883. {
  14884. goto IL_004e;
  14885. }
  14886. }
  14887. {
  14888. float* L_9 = ___enter1;
  14889. *((float*)(L_9)) = (float)(0.0f);
  14890. V_2 = (bool)0;
  14891. goto IL_0062;
  14892. }
  14893. IL_004e:
  14894. {
  14895. float* L_10 = ___enter1;
  14896. float L_11 = V_1;
  14897. float L_12 = V_0;
  14898. *((float*)(L_10)) = (float)((float)((float)L_11/(float)L_12));
  14899. float* L_13 = ___enter1;
  14900. V_2 = (bool)((((float)(*((float*)L_13))) > ((float)(0.0f)))? 1 : 0);
  14901. goto IL_0062;
  14902. }
  14903. IL_0062:
  14904. {
  14905. bool L_14 = V_2;
  14906. return L_14;
  14907. }
  14908. }
  14909. extern "C" bool Plane_Raycast_m62370169_AdjustorThunk (RuntimeObject * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method)
  14910. {
  14911. Plane_t1000493321 * _thisAdjusted = reinterpret_cast<Plane_t1000493321 *>(__this + 1);
  14912. return Plane_Raycast_m62370169(_thisAdjusted, ___ray0, ___enter1, method);
  14913. }
  14914. // System.String UnityEngine.Plane::ToString()
  14915. extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method)
  14916. {
  14917. static bool s_Il2CppMethodInitialized;
  14918. if (!s_Il2CppMethodInitialized)
  14919. {
  14920. il2cpp_codegen_initialize_method (Plane_ToString_m1879648265_MetadataUsageId);
  14921. s_Il2CppMethodInitialized = true;
  14922. }
  14923. String_t* V_0 = NULL;
  14924. {
  14925. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  14926. Vector3_t3722313464 * L_1 = __this->get_address_of_m_Normal_0();
  14927. float L_2 = L_1->get_x_1();
  14928. float L_3 = L_2;
  14929. RuntimeObject * L_4 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_3);
  14930. NullCheck(L_0);
  14931. ArrayElementTypeCheck (L_0, L_4);
  14932. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  14933. ObjectU5BU5D_t2843939325* L_5 = L_0;
  14934. Vector3_t3722313464 * L_6 = __this->get_address_of_m_Normal_0();
  14935. float L_7 = L_6->get_y_2();
  14936. float L_8 = L_7;
  14937. RuntimeObject * L_9 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_8);
  14938. NullCheck(L_5);
  14939. ArrayElementTypeCheck (L_5, L_9);
  14940. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_9);
  14941. ObjectU5BU5D_t2843939325* L_10 = L_5;
  14942. Vector3_t3722313464 * L_11 = __this->get_address_of_m_Normal_0();
  14943. float L_12 = L_11->get_z_3();
  14944. float L_13 = L_12;
  14945. RuntimeObject * L_14 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_13);
  14946. NullCheck(L_10);
  14947. ArrayElementTypeCheck (L_10, L_14);
  14948. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_14);
  14949. ObjectU5BU5D_t2843939325* L_15 = L_10;
  14950. float L_16 = __this->get_m_Distance_1();
  14951. float L_17 = L_16;
  14952. RuntimeObject * L_18 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_17);
  14953. NullCheck(L_15);
  14954. ArrayElementTypeCheck (L_15, L_18);
  14955. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_18);
  14956. String_t* L_19 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2230413967, L_15, /*hidden argument*/NULL);
  14957. V_0 = L_19;
  14958. goto IL_005e;
  14959. }
  14960. IL_005e:
  14961. {
  14962. String_t* L_20 = V_0;
  14963. return L_20;
  14964. }
  14965. }
  14966. extern "C" String_t* Plane_ToString_m1879648265_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  14967. {
  14968. Plane_t1000493321 * _thisAdjusted = reinterpret_cast<Plane_t1000493321 *>(__this + 1);
  14969. return Plane_ToString_m1879648265(_thisAdjusted, method);
  14970. }
  14971. #ifdef __clang__
  14972. #pragma clang diagnostic pop
  14973. #endif
  14974. #ifdef __clang__
  14975. #pragma clang diagnostic push
  14976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14977. #pragma clang diagnostic ignored "-Wunused-variable"
  14978. #endif
  14979. #ifdef __clang__
  14980. #pragma clang diagnostic pop
  14981. #endif
  14982. #ifdef __clang__
  14983. #pragma clang diagnostic push
  14984. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14985. #pragma clang diagnostic ignored "-Wunused-variable"
  14986. #endif
  14987. #ifdef __clang__
  14988. #pragma clang diagnostic pop
  14989. #endif
  14990. #ifdef __clang__
  14991. #pragma clang diagnostic push
  14992. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14993. #pragma clang diagnostic ignored "-Wunused-variable"
  14994. #endif
  14995. #ifdef __clang__
  14996. #pragma clang diagnostic pop
  14997. #endif
  14998. #ifdef __clang__
  14999. #pragma clang diagnostic push
  15000. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15001. #pragma clang diagnostic ignored "-Wunused-variable"
  15002. #endif
  15003. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  15004. extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  15005. {
  15006. {
  15007. PlayableHandle_t1095853803 L_0 = ___handle0;
  15008. __this->set_m_Handle_0(L_0);
  15009. return;
  15010. }
  15011. }
  15012. extern "C" void Playable__ctor_m3175303195_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  15013. {
  15014. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  15015. Playable__ctor_m3175303195(_thisAdjusted, ___handle0, method);
  15016. }
  15017. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  15018. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15019. {
  15020. static bool s_Il2CppMethodInitialized;
  15021. if (!s_Il2CppMethodInitialized)
  15022. {
  15023. il2cpp_codegen_initialize_method (Playable_get_Null_m3556999077_MetadataUsageId);
  15024. s_Il2CppMethodInitialized = true;
  15025. }
  15026. Playable_t459825607 V_0;
  15027. memset(&V_0, 0, sizeof(V_0));
  15028. {
  15029. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  15030. Playable_t459825607 L_0 = ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  15031. V_0 = L_0;
  15032. goto IL_000c;
  15033. }
  15034. IL_000c:
  15035. {
  15036. Playable_t459825607 L_1 = V_0;
  15037. return L_1;
  15038. }
  15039. }
  15040. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  15041. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_Create_m3756251871 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
  15042. {
  15043. static bool s_Il2CppMethodInitialized;
  15044. if (!s_Il2CppMethodInitialized)
  15045. {
  15046. il2cpp_codegen_initialize_method (Playable_Create_m3756251871_MetadataUsageId);
  15047. s_Il2CppMethodInitialized = true;
  15048. }
  15049. Playable_t459825607 V_0;
  15050. memset(&V_0, 0, sizeof(V_0));
  15051. Playable_t459825607 V_1;
  15052. memset(&V_1, 0, sizeof(V_1));
  15053. {
  15054. PlayableHandle_t1095853803 L_0 = PlayableGraph_CreatePlayableHandle_m1596980658((&___graph0), /*hidden argument*/NULL);
  15055. Playable__ctor_m3175303195((&V_0), L_0, /*hidden argument*/NULL);
  15056. Playable_t459825607 L_1 = V_0;
  15057. int32_t L_2 = ___inputCount1;
  15058. PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_RuntimeMethod_var);
  15059. Playable_t459825607 L_3 = V_0;
  15060. V_1 = L_3;
  15061. goto IL_001d;
  15062. }
  15063. IL_001d:
  15064. {
  15065. Playable_t459825607 L_4 = V_1;
  15066. return L_4;
  15067. }
  15068. }
  15069. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  15070. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method)
  15071. {
  15072. PlayableHandle_t1095853803 V_0;
  15073. memset(&V_0, 0, sizeof(V_0));
  15074. {
  15075. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  15076. V_0 = L_0;
  15077. goto IL_000d;
  15078. }
  15079. IL_000d:
  15080. {
  15081. PlayableHandle_t1095853803 L_1 = V_0;
  15082. return L_1;
  15083. }
  15084. }
  15085. extern "C" PlayableHandle_t1095853803 Playable_GetHandle_m98909670_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15086. {
  15087. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  15088. return Playable_GetHandle_m98909670(_thisAdjusted, method);
  15089. }
  15090. // System.Type UnityEngine.Playables.Playable::GetPlayableType()
  15091. extern "C" IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_m2323160232 (Playable_t459825607 * __this, const RuntimeMethod* method)
  15092. {
  15093. PlayableHandle_t1095853803 V_0;
  15094. memset(&V_0, 0, sizeof(V_0));
  15095. Type_t * V_1 = NULL;
  15096. {
  15097. PlayableHandle_t1095853803 L_0 = Playable_GetHandle_m98909670(__this, /*hidden argument*/NULL);
  15098. V_0 = L_0;
  15099. Type_t * L_1 = PlayableHandle_GetPlayableType_m432385838((&V_0), /*hidden argument*/NULL);
  15100. V_1 = L_1;
  15101. goto IL_0015;
  15102. }
  15103. IL_0015:
  15104. {
  15105. Type_t * L_2 = V_1;
  15106. return L_2;
  15107. }
  15108. }
  15109. extern "C" Type_t * Playable_GetPlayableType_m2323160232_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15110. {
  15111. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  15112. return Playable_GetPlayableType_m2323160232(_thisAdjusted, method);
  15113. }
  15114. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  15115. extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method)
  15116. {
  15117. bool V_0 = false;
  15118. {
  15119. PlayableHandle_t1095853803 L_0 = Playable_GetHandle_m98909670(__this, /*hidden argument*/NULL);
  15120. PlayableHandle_t1095853803 L_1 = Playable_GetHandle_m98909670((&___other0), /*hidden argument*/NULL);
  15121. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  15122. V_0 = L_2;
  15123. goto IL_0019;
  15124. }
  15125. IL_0019:
  15126. {
  15127. bool L_3 = V_0;
  15128. return L_3;
  15129. }
  15130. }
  15131. extern "C" bool Playable_Equals_m328753404_AdjustorThunk (RuntimeObject * __this, Playable_t459825607 ___other0, const RuntimeMethod* method)
  15132. {
  15133. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  15134. return Playable_Equals_m328753404(_thisAdjusted, ___other0, method);
  15135. }
  15136. // System.Void UnityEngine.Playables.Playable::.cctor()
  15137. extern "C" IL2CPP_METHOD_ATTR void Playable__cctor_m464525928 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15138. {
  15139. static bool s_Il2CppMethodInitialized;
  15140. if (!s_Il2CppMethodInitialized)
  15141. {
  15142. il2cpp_codegen_initialize_method (Playable__cctor_m464525928_MetadataUsageId);
  15143. s_Il2CppMethodInitialized = true;
  15144. }
  15145. {
  15146. PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
  15147. Playable_t459825607 L_1;
  15148. memset(&L_1, 0, sizeof(L_1));
  15149. Playable__ctor_m3175303195((&L_1), L_0, /*hidden argument*/NULL);
  15150. ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  15151. return;
  15152. }
  15153. }
  15154. #ifdef __clang__
  15155. #pragma clang diagnostic pop
  15156. #endif
  15157. #ifdef __clang__
  15158. #pragma clang diagnostic push
  15159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15160. #pragma clang diagnostic ignored "-Wunused-variable"
  15161. #endif
  15162. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  15163. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method)
  15164. {
  15165. {
  15166. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  15167. return;
  15168. }
  15169. }
  15170. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  15171. extern "C" IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m3549083384 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method)
  15172. {
  15173. static bool s_Il2CppMethodInitialized;
  15174. if (!s_Il2CppMethodInitialized)
  15175. {
  15176. il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m3549083384_MetadataUsageId);
  15177. s_Il2CppMethodInitialized = true;
  15178. }
  15179. double V_0 = 0.0;
  15180. {
  15181. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  15182. double L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1();
  15183. V_0 = L_0;
  15184. goto IL_000c;
  15185. }
  15186. IL_000c:
  15187. {
  15188. double L_1 = V_0;
  15189. return L_1;
  15190. }
  15191. }
  15192. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  15193. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m2130546921 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method)
  15194. {
  15195. static bool s_Il2CppMethodInitialized;
  15196. if (!s_Il2CppMethodInitialized)
  15197. {
  15198. il2cpp_codegen_initialize_method (PlayableAsset_get_outputs_m2130546921_MetadataUsageId);
  15199. s_Il2CppMethodInitialized = true;
  15200. }
  15201. RuntimeObject* V_0 = NULL;
  15202. {
  15203. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  15204. PlayableBindingU5BU5D_t829358056* L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_None_0();
  15205. V_0 = (RuntimeObject*)L_0;
  15206. goto IL_000c;
  15207. }
  15208. IL_000c:
  15209. {
  15210. RuntimeObject* L_1 = V_0;
  15211. return L_1;
  15212. }
  15213. }
  15214. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  15215. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m2550417712 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, PlayableGraph_t3515989261 ___graph1, GameObject_t1113636619 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  15216. {
  15217. static bool s_Il2CppMethodInitialized;
  15218. if (!s_Il2CppMethodInitialized)
  15219. {
  15220. il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId);
  15221. s_Il2CppMethodInitialized = true;
  15222. }
  15223. Playable_t459825607 V_0;
  15224. memset(&V_0, 0, sizeof(V_0));
  15225. Playable_t459825607 * V_1 = NULL;
  15226. {
  15227. PlayableAsset_t3219022681 * L_0 = ___asset0;
  15228. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15229. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15230. if (!L_1)
  15231. {
  15232. goto IL_0018;
  15233. }
  15234. }
  15235. {
  15236. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  15237. Playable_t459825607 L_2 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  15238. V_0 = L_2;
  15239. goto IL_0021;
  15240. }
  15241. IL_0018:
  15242. {
  15243. PlayableAsset_t3219022681 * L_3 = ___asset0;
  15244. PlayableGraph_t3515989261 L_4 = ___graph1;
  15245. GameObject_t1113636619 * L_5 = ___go2;
  15246. NullCheck(L_3);
  15247. Playable_t459825607 L_6 = VirtFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_3, L_4, L_5);
  15248. V_0 = L_6;
  15249. }
  15250. IL_0021:
  15251. {
  15252. void* L_7 = IntPtr_ToPointer_m4157623054((&___ptr3), /*hidden argument*/NULL);
  15253. V_1 = (Playable_t459825607 *)L_7;
  15254. Playable_t459825607 * L_8 = V_1;
  15255. Playable_t459825607 L_9 = V_0;
  15256. *(Playable_t459825607 *)L_8 = L_9;
  15257. return;
  15258. }
  15259. }
  15260. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  15261. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m2090502339 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  15262. {
  15263. double V_0 = 0.0;
  15264. double* V_1 = NULL;
  15265. {
  15266. PlayableAsset_t3219022681 * L_0 = ___asset0;
  15267. NullCheck(L_0);
  15268. double L_1 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  15269. V_0 = L_1;
  15270. void* L_2 = IntPtr_ToPointer_m4157623054((&___ptrToDouble1), /*hidden argument*/NULL);
  15271. V_1 = (double*)L_2;
  15272. double* L_3 = V_1;
  15273. double L_4 = V_0;
  15274. *((double*)(L_3)) = (double)L_4;
  15275. return;
  15276. }
  15277. }
  15278. #ifdef __clang__
  15279. #pragma clang diagnostic pop
  15280. #endif
  15281. #ifdef __clang__
  15282. #pragma clang diagnostic push
  15283. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15284. #pragma clang diagnostic ignored "-Wunused-variable"
  15285. #endif
  15286. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  15287. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method)
  15288. {
  15289. {
  15290. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  15291. return;
  15292. }
  15293. }
  15294. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  15295. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m1834068198 (PlayableBehaviour_t4203540982 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  15296. {
  15297. {
  15298. return;
  15299. }
  15300. }
  15301. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  15302. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m509330725 (PlayableBehaviour_t4203540982 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  15303. {
  15304. {
  15305. return;
  15306. }
  15307. }
  15308. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  15309. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2851991741 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method)
  15310. {
  15311. RuntimeObject * V_0 = NULL;
  15312. {
  15313. RuntimeObject * L_0 = Object_MemberwiseClone_m1474068832(__this, /*hidden argument*/NULL);
  15314. V_0 = L_0;
  15315. goto IL_000d;
  15316. }
  15317. IL_000d:
  15318. {
  15319. RuntimeObject * L_1 = V_0;
  15320. return L_1;
  15321. }
  15322. }
  15323. #ifdef __clang__
  15324. #pragma clang diagnostic pop
  15325. #endif
  15326. #ifdef __clang__
  15327. #pragma clang diagnostic push
  15328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15329. #pragma clang diagnostic ignored "-Wunused-variable"
  15330. #endif
  15331. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  15332. extern "C" void PlayableBinding_t354260709_marshal_pinvoke(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_pinvoke& marshaled)
  15333. {
  15334. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  15335. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  15336. }
  15337. extern "C" void PlayableBinding_t354260709_marshal_pinvoke_back(const PlayableBinding_t354260709_marshaled_pinvoke& marshaled, PlayableBinding_t354260709& unmarshaled)
  15338. {
  15339. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  15340. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  15341. }
  15342. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  15343. extern "C" void PlayableBinding_t354260709_marshal_pinvoke_cleanup(PlayableBinding_t354260709_marshaled_pinvoke& marshaled)
  15344. {
  15345. }
  15346. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  15347. extern "C" void PlayableBinding_t354260709_marshal_com(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_com& marshaled)
  15348. {
  15349. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  15350. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  15351. }
  15352. extern "C" void PlayableBinding_t354260709_marshal_com_back(const PlayableBinding_t354260709_marshaled_com& marshaled, PlayableBinding_t354260709& unmarshaled)
  15353. {
  15354. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  15355. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  15356. }
  15357. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  15358. extern "C" void PlayableBinding_t354260709_marshal_com_cleanup(PlayableBinding_t354260709_marshaled_com& marshaled)
  15359. {
  15360. }
  15361. // System.String UnityEngine.Playables.PlayableBinding::get_streamName()
  15362. extern "C" IL2CPP_METHOD_ATTR String_t* PlayableBinding_get_streamName_m3666226514 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method)
  15363. {
  15364. String_t* V_0 = NULL;
  15365. {
  15366. String_t* L_0 = __this->get_U3CstreamNameU3Ek__BackingField_2();
  15367. V_0 = L_0;
  15368. goto IL_000c;
  15369. }
  15370. IL_000c:
  15371. {
  15372. String_t* L_1 = V_0;
  15373. return L_1;
  15374. }
  15375. }
  15376. extern "C" String_t* PlayableBinding_get_streamName_m3666226514_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15377. {
  15378. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15379. return PlayableBinding_get_streamName_m3666226514(_thisAdjusted, method);
  15380. }
  15381. // System.Void UnityEngine.Playables.PlayableBinding::set_streamName(System.String)
  15382. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamName_m1670451895 (PlayableBinding_t354260709 * __this, String_t* ___value0, const RuntimeMethod* method)
  15383. {
  15384. {
  15385. String_t* L_0 = ___value0;
  15386. __this->set_U3CstreamNameU3Ek__BackingField_2(L_0);
  15387. return;
  15388. }
  15389. }
  15390. extern "C" void PlayableBinding_set_streamName_m1670451895_AdjustorThunk (RuntimeObject * __this, String_t* ___value0, const RuntimeMethod* method)
  15391. {
  15392. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15393. PlayableBinding_set_streamName_m1670451895(_thisAdjusted, ___value0, method);
  15394. }
  15395. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::get_streamType()
  15396. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableBinding_get_streamType_m3325168315 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method)
  15397. {
  15398. int32_t V_0 = 0;
  15399. {
  15400. int32_t L_0 = __this->get_U3CstreamTypeU3Ek__BackingField_3();
  15401. V_0 = L_0;
  15402. goto IL_000c;
  15403. }
  15404. IL_000c:
  15405. {
  15406. int32_t L_1 = V_0;
  15407. return L_1;
  15408. }
  15409. }
  15410. extern "C" int32_t PlayableBinding_get_streamType_m3325168315_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15411. {
  15412. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15413. return PlayableBinding_get_streamType_m3325168315(_thisAdjusted, method);
  15414. }
  15415. // System.Void UnityEngine.Playables.PlayableBinding::set_streamType(UnityEngine.Playables.DataStreamType)
  15416. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamType_m3740157351 (PlayableBinding_t354260709 * __this, int32_t ___value0, const RuntimeMethod* method)
  15417. {
  15418. {
  15419. int32_t L_0 = ___value0;
  15420. __this->set_U3CstreamTypeU3Ek__BackingField_3(L_0);
  15421. return;
  15422. }
  15423. }
  15424. extern "C" void PlayableBinding_set_streamType_m3740157351_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15425. {
  15426. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15427. PlayableBinding_set_streamType_m3740157351(_thisAdjusted, ___value0, method);
  15428. }
  15429. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
  15430. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableBinding_get_sourceObject_m4029391222 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method)
  15431. {
  15432. Object_t631007953 * V_0 = NULL;
  15433. {
  15434. Object_t631007953 * L_0 = __this->get_U3CsourceObjectU3Ek__BackingField_4();
  15435. V_0 = L_0;
  15436. goto IL_000c;
  15437. }
  15438. IL_000c:
  15439. {
  15440. Object_t631007953 * L_1 = V_0;
  15441. return L_1;
  15442. }
  15443. }
  15444. extern "C" Object_t631007953 * PlayableBinding_get_sourceObject_m4029391222_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15445. {
  15446. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15447. return PlayableBinding_get_sourceObject_m4029391222(_thisAdjusted, method);
  15448. }
  15449. // System.Void UnityEngine.Playables.PlayableBinding::set_sourceObject(UnityEngine.Object)
  15450. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceObject_m1526961694 (PlayableBinding_t354260709 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method)
  15451. {
  15452. {
  15453. Object_t631007953 * L_0 = ___value0;
  15454. __this->set_U3CsourceObjectU3Ek__BackingField_4(L_0);
  15455. return;
  15456. }
  15457. }
  15458. extern "C" void PlayableBinding_set_sourceObject_m1526961694_AdjustorThunk (RuntimeObject * __this, Object_t631007953 * ___value0, const RuntimeMethod* method)
  15459. {
  15460. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15461. PlayableBinding_set_sourceObject_m1526961694(_thisAdjusted, ___value0, method);
  15462. }
  15463. // System.Void UnityEngine.Playables.PlayableBinding::set_sourceBindingType(System.Type)
  15464. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceBindingType_m2002065169 (PlayableBinding_t354260709 * __this, Type_t * ___value0, const RuntimeMethod* method)
  15465. {
  15466. {
  15467. Type_t * L_0 = ___value0;
  15468. __this->set_U3CsourceBindingTypeU3Ek__BackingField_5(L_0);
  15469. return;
  15470. }
  15471. }
  15472. extern "C" void PlayableBinding_set_sourceBindingType_m2002065169_AdjustorThunk (RuntimeObject * __this, Type_t * ___value0, const RuntimeMethod* method)
  15473. {
  15474. PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast<PlayableBinding_t354260709 *>(__this + 1);
  15475. PlayableBinding_set_sourceBindingType_m2002065169(_thisAdjusted, ___value0, method);
  15476. }
  15477. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  15478. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m2159960528 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15479. {
  15480. static bool s_Il2CppMethodInitialized;
  15481. if (!s_Il2CppMethodInitialized)
  15482. {
  15483. il2cpp_codegen_initialize_method (PlayableBinding__cctor_m2159960528_MetadataUsageId);
  15484. s_Il2CppMethodInitialized = true;
  15485. }
  15486. {
  15487. ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_None_0(((PlayableBindingU5BU5D_t829358056*)SZArrayNew(PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var, (uint32_t)0)));
  15488. ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_DefaultDuration_1((std::numeric_limits<double>::infinity()));
  15489. return;
  15490. }
  15491. }
  15492. #ifdef __clang__
  15493. #pragma clang diagnostic pop
  15494. #endif
  15495. #ifdef __clang__
  15496. #pragma clang diagnostic push
  15497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15498. #pragma clang diagnostic ignored "-Wunused-variable"
  15499. #endif
  15500. #ifdef __clang__
  15501. #pragma clang diagnostic pop
  15502. #endif
  15503. #ifdef __clang__
  15504. #pragma clang diagnostic push
  15505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15506. #pragma clang diagnostic ignored "-Wunused-variable"
  15507. #endif
  15508. // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
  15509. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m756755842 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method)
  15510. {
  15511. {
  15512. RuntimeObject* L_0 = PlayableGraph_GetResolver_Injected_m412220612(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  15513. return L_0;
  15514. }
  15515. }
  15516. extern "C" RuntimeObject* PlayableGraph_GetResolver_m756755842_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15517. {
  15518. PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast<PlayableGraph_t3515989261 *>(__this + 1);
  15519. return PlayableGraph_GetResolver_m756755842(_thisAdjusted, method);
  15520. }
  15521. // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
  15522. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m3194859555 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method)
  15523. {
  15524. {
  15525. int32_t L_0 = PlayableGraph_GetPlayableCount_Injected_m2552039503(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  15526. return L_0;
  15527. }
  15528. }
  15529. extern "C" int32_t PlayableGraph_GetPlayableCount_m3194859555_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15530. {
  15531. PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast<PlayableGraph_t3515989261 *>(__this + 1);
  15532. return PlayableGraph_GetPlayableCount_m3194859555(_thisAdjusted, method);
  15533. }
  15534. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
  15535. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableGraph_CreatePlayableHandle_m1596980658 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method)
  15536. {
  15537. PlayableHandle_t1095853803 V_0;
  15538. memset(&V_0, 0, sizeof(V_0));
  15539. {
  15540. PlayableGraph_CreatePlayableHandle_Injected_m159816078(NULL /*static, unused*/, __this, (&V_0), /*hidden argument*/NULL);
  15541. PlayableHandle_t1095853803 L_0 = V_0;
  15542. return L_0;
  15543. }
  15544. }
  15545. extern "C" PlayableHandle_t1095853803 PlayableGraph_CreatePlayableHandle_m1596980658_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15546. {
  15547. PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast<PlayableGraph_t3515989261 *>(__this + 1);
  15548. return PlayableGraph_CreatePlayableHandle_m1596980658(_thisAdjusted, method);
  15549. }
  15550. // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
  15551. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m3202089198 (PlayableGraph_t3515989261 * __this, String_t* ___name0, PlayableOutputHandle_t4208053793 * ___handle1, const RuntimeMethod* method)
  15552. {
  15553. {
  15554. String_t* L_0 = ___name0;
  15555. PlayableOutputHandle_t4208053793 * L_1 = ___handle1;
  15556. bool L_2 = PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750(NULL /*static, unused*/, __this, L_0, L_1, /*hidden argument*/NULL);
  15557. return L_2;
  15558. }
  15559. }
  15560. extern "C" bool PlayableGraph_CreateScriptOutputInternal_m3202089198_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, PlayableOutputHandle_t4208053793 * ___handle1, const RuntimeMethod* method)
  15561. {
  15562. PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast<PlayableGraph_t3515989261 *>(__this + 1);
  15563. return PlayableGraph_CreateScriptOutputInternal_m3202089198(_thisAdjusted, ___name0, ___handle1, method);
  15564. }
  15565. // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
  15566. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m1377562049 (PlayableGraph_t3515989261 * __this, PlayableHandle_t1095853803 ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t1095853803 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
  15567. {
  15568. {
  15569. int32_t L_0 = ___sourceOutputPort1;
  15570. int32_t L_1 = ___destinationInputPort3;
  15571. bool L_2 = PlayableGraph_ConnectInternal_Injected_m155084165(NULL /*static, unused*/, __this, (&___source0), L_0, (&___destination2), L_1, /*hidden argument*/NULL);
  15572. return L_2;
  15573. }
  15574. }
  15575. extern "C" bool PlayableGraph_ConnectInternal_m1377562049_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t1095853803 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
  15576. {
  15577. PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast<PlayableGraph_t3515989261 *>(__this + 1);
  15578. return PlayableGraph_ConnectInternal_m1377562049(_thisAdjusted, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
  15579. }
  15580. // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
  15581. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m412220612 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method)
  15582. {
  15583. typedef RuntimeObject* (*PlayableGraph_GetResolver_Injected_m412220612_ftn) (PlayableGraph_t3515989261 *);
  15584. static PlayableGraph_GetResolver_Injected_m412220612_ftn _il2cpp_icall_func;
  15585. if (!_il2cpp_icall_func)
  15586. _il2cpp_icall_func = (PlayableGraph_GetResolver_Injected_m412220612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)");
  15587. RuntimeObject* retVal = _il2cpp_icall_func(____unity_self0);
  15588. return retVal;
  15589. }
  15590. // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
  15591. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_m2552039503 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method)
  15592. {
  15593. typedef int32_t (*PlayableGraph_GetPlayableCount_Injected_m2552039503_ftn) (PlayableGraph_t3515989261 *);
  15594. static PlayableGraph_GetPlayableCount_Injected_m2552039503_ftn _il2cpp_icall_func;
  15595. if (!_il2cpp_icall_func)
  15596. _il2cpp_icall_func = (PlayableGraph_GetPlayableCount_Injected_m2552039503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)");
  15597. int32_t retVal = _il2cpp_icall_func(____unity_self0);
  15598. return retVal;
  15599. }
  15600. // System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
  15601. extern "C" IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m159816078 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method)
  15602. {
  15603. typedef void (*PlayableGraph_CreatePlayableHandle_Injected_m159816078_ftn) (PlayableGraph_t3515989261 *, PlayableHandle_t1095853803 *);
  15604. static PlayableGraph_CreatePlayableHandle_Injected_m159816078_ftn _il2cpp_icall_func;
  15605. if (!_il2cpp_icall_func)
  15606. _il2cpp_icall_func = (PlayableGraph_CreatePlayableHandle_Injected_m159816078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
  15607. _il2cpp_icall_func(____unity_self0, ___ret1);
  15608. }
  15609. // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
  15610. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t4208053793 * ___handle2, const RuntimeMethod* method)
  15611. {
  15612. typedef bool (*PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750_ftn) (PlayableGraph_t3515989261 *, String_t*, PlayableOutputHandle_t4208053793 *);
  15613. static PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750_ftn _il2cpp_icall_func;
  15614. if (!_il2cpp_icall_func)
  15615. _il2cpp_icall_func = (PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
  15616. bool retVal = _il2cpp_icall_func(____unity_self0, ___name1, ___handle2);
  15617. return retVal;
  15618. }
  15619. // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
  15620. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_m155084165 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t1095853803 * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method)
  15621. {
  15622. typedef bool (*PlayableGraph_ConnectInternal_Injected_m155084165_ftn) (PlayableGraph_t3515989261 *, PlayableHandle_t1095853803 *, int32_t, PlayableHandle_t1095853803 *, int32_t);
  15623. static PlayableGraph_ConnectInternal_Injected_m155084165_ftn _il2cpp_icall_func;
  15624. if (!_il2cpp_icall_func)
  15625. _il2cpp_icall_func = (PlayableGraph_ConnectInternal_Injected_m155084165_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)");
  15626. bool retVal = _il2cpp_icall_func(____unity_self0, ___source1, ___sourceOutputPort2, ___destination3, ___destinationInputPort4);
  15627. return retVal;
  15628. }
  15629. #ifdef __clang__
  15630. #pragma clang diagnostic pop
  15631. #endif
  15632. #ifdef __clang__
  15633. #pragma clang diagnostic push
  15634. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15635. #pragma clang diagnostic ignored "-Wunused-variable"
  15636. #endif
  15637. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  15638. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15639. {
  15640. PlayableHandle_t1095853803 V_0;
  15641. memset(&V_0, 0, sizeof(V_0));
  15642. PlayableHandle_t1095853803 V_1;
  15643. memset(&V_1, 0, sizeof(V_1));
  15644. {
  15645. il2cpp_codegen_initobj((&V_0), sizeof(PlayableHandle_t1095853803 ));
  15646. (&V_0)->set_m_Version_1(((int32_t)10));
  15647. PlayableHandle_t1095853803 L_0 = V_0;
  15648. V_1 = L_0;
  15649. goto IL_0019;
  15650. }
  15651. IL_0019:
  15652. {
  15653. PlayableHandle_t1095853803 L_1 = V_1;
  15654. return L_1;
  15655. }
  15656. }
  15657. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
  15658. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableHandle_GetInput_m2797573993 (PlayableHandle_t1095853803 * __this, int32_t ___inputPort0, const RuntimeMethod* method)
  15659. {
  15660. Playable_t459825607 V_0;
  15661. memset(&V_0, 0, sizeof(V_0));
  15662. {
  15663. int32_t L_0 = ___inputPort0;
  15664. PlayableHandle_t1095853803 L_1 = PlayableHandle_GetInputHandle_m1396719627(__this, L_0, /*hidden argument*/NULL);
  15665. Playable_t459825607 L_2;
  15666. memset(&L_2, 0, sizeof(L_2));
  15667. Playable__ctor_m3175303195((&L_2), L_1, /*hidden argument*/NULL);
  15668. V_0 = L_2;
  15669. goto IL_0013;
  15670. }
  15671. IL_0013:
  15672. {
  15673. Playable_t459825607 L_3 = V_0;
  15674. return L_3;
  15675. }
  15676. }
  15677. extern "C" Playable_t459825607 PlayableHandle_GetInput_m2797573993_AdjustorThunk (RuntimeObject * __this, int32_t ___inputPort0, const RuntimeMethod* method)
  15678. {
  15679. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15680. return PlayableHandle_GetInput_m2797573993(_thisAdjusted, ___inputPort0, method);
  15681. }
  15682. // System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
  15683. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m3563071474 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
  15684. {
  15685. bool V_0 = false;
  15686. {
  15687. int32_t L_0 = ___inputIndex0;
  15688. bool L_1 = PlayableHandle_CheckInputBounds_m3491380788(__this, L_0, /*hidden argument*/NULL);
  15689. if (!L_1)
  15690. {
  15691. goto IL_001d;
  15692. }
  15693. }
  15694. {
  15695. int32_t L_2 = ___inputIndex0;
  15696. float L_3 = ___weight1;
  15697. PlayableHandle_SetInputWeightFromIndex_m3819852204(__this, L_2, L_3, /*hidden argument*/NULL);
  15698. V_0 = (bool)1;
  15699. goto IL_0024;
  15700. }
  15701. IL_001d:
  15702. {
  15703. V_0 = (bool)0;
  15704. goto IL_0024;
  15705. }
  15706. IL_0024:
  15707. {
  15708. bool L_4 = V_0;
  15709. return L_4;
  15710. }
  15711. }
  15712. extern "C" bool PlayableHandle_SetInputWeight_m3563071474_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
  15713. {
  15714. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15715. return PlayableHandle_SetInputWeight_m3563071474(_thisAdjusted, ___inputIndex0, ___weight1, method);
  15716. }
  15717. // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
  15718. extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m128196139 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
  15719. {
  15720. float V_0 = 0.0f;
  15721. {
  15722. int32_t L_0 = ___inputIndex0;
  15723. bool L_1 = PlayableHandle_CheckInputBounds_m3491380788(__this, L_0, /*hidden argument*/NULL);
  15724. if (!L_1)
  15725. {
  15726. goto IL_001b;
  15727. }
  15728. }
  15729. {
  15730. int32_t L_2 = ___inputIndex0;
  15731. float L_3 = PlayableHandle_GetInputWeightFromIndex_m3414943645(__this, L_2, /*hidden argument*/NULL);
  15732. V_0 = L_3;
  15733. goto IL_0026;
  15734. }
  15735. IL_001b:
  15736. {
  15737. V_0 = (0.0f);
  15738. goto IL_0026;
  15739. }
  15740. IL_0026:
  15741. {
  15742. float L_4 = V_0;
  15743. return L_4;
  15744. }
  15745. }
  15746. extern "C" float PlayableHandle_GetInputWeight_m128196139_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
  15747. {
  15748. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15749. return PlayableHandle_GetInputWeight_m128196139(_thisAdjusted, ___inputIndex0, method);
  15750. }
  15751. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  15752. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method)
  15753. {
  15754. bool V_0 = false;
  15755. {
  15756. PlayableHandle_t1095853803 L_0 = ___x0;
  15757. PlayableHandle_t1095853803 L_1 = ___y1;
  15758. bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  15759. V_0 = L_2;
  15760. goto IL_000e;
  15761. }
  15762. IL_000e:
  15763. {
  15764. bool L_3 = V_0;
  15765. return L_3;
  15766. }
  15767. }
  15768. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  15769. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  15770. {
  15771. static bool s_Il2CppMethodInitialized;
  15772. if (!s_Il2CppMethodInitialized)
  15773. {
  15774. il2cpp_codegen_initialize_method (PlayableHandle_Equals_m1666612586_MetadataUsageId);
  15775. s_Il2CppMethodInitialized = true;
  15776. }
  15777. bool V_0 = false;
  15778. {
  15779. RuntimeObject * L_0 = ___p0;
  15780. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t1095853803_il2cpp_TypeInfo_var)))
  15781. {
  15782. goto IL_0013;
  15783. }
  15784. }
  15785. {
  15786. V_0 = (bool)0;
  15787. goto IL_002a;
  15788. }
  15789. IL_0013:
  15790. {
  15791. RuntimeObject * L_1 = ___p0;
  15792. bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, (*(PlayableHandle_t1095853803 *)__this), ((*(PlayableHandle_t1095853803 *)((PlayableHandle_t1095853803 *)UnBox(L_1, PlayableHandle_t1095853803_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  15793. V_0 = L_2;
  15794. goto IL_002a;
  15795. }
  15796. IL_002a:
  15797. {
  15798. bool L_3 = V_0;
  15799. return L_3;
  15800. }
  15801. }
  15802. extern "C" bool PlayableHandle_Equals_m1666612586_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  15803. {
  15804. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15805. return PlayableHandle_Equals_m1666612586(_thisAdjusted, ___p0, method);
  15806. }
  15807. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  15808. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  15809. {
  15810. int32_t V_0 = 0;
  15811. {
  15812. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  15813. int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL);
  15814. int32_t* L_2 = __this->get_address_of_m_Version_1();
  15815. int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL);
  15816. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  15817. goto IL_002a;
  15818. }
  15819. IL_002a:
  15820. {
  15821. int32_t L_4 = V_0;
  15822. return L_4;
  15823. }
  15824. }
  15825. extern "C" int32_t PlayableHandle_GetHashCode_m1297878485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15826. {
  15827. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15828. return PlayableHandle_GetHashCode_m1297878485(_thisAdjusted, method);
  15829. }
  15830. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  15831. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method)
  15832. {
  15833. bool V_0 = false;
  15834. int32_t G_B3_0 = 0;
  15835. {
  15836. intptr_t L_0 = (&___lhs0)->get_m_Handle_0();
  15837. intptr_t L_1 = (&___rhs1)->get_m_Handle_0();
  15838. bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  15839. if (!L_2)
  15840. {
  15841. goto IL_002b;
  15842. }
  15843. }
  15844. {
  15845. int32_t L_3 = (&___lhs0)->get_m_Version_1();
  15846. int32_t L_4 = (&___rhs1)->get_m_Version_1();
  15847. G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  15848. goto IL_002c;
  15849. }
  15850. IL_002b:
  15851. {
  15852. G_B3_0 = 0;
  15853. }
  15854. IL_002c:
  15855. {
  15856. V_0 = (bool)G_B3_0;
  15857. goto IL_0032;
  15858. }
  15859. IL_0032:
  15860. {
  15861. bool L_5 = V_0;
  15862. return L_5;
  15863. }
  15864. }
  15865. // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
  15866. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m3491380788 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
  15867. {
  15868. bool V_0 = false;
  15869. {
  15870. int32_t L_0 = ___inputIndex0;
  15871. bool L_1 = PlayableHandle_CheckInputBounds_m1638244290(__this, L_0, (bool)0, /*hidden argument*/NULL);
  15872. V_0 = L_1;
  15873. goto IL_000f;
  15874. }
  15875. IL_000f:
  15876. {
  15877. bool L_2 = V_0;
  15878. return L_2;
  15879. }
  15880. }
  15881. extern "C" bool PlayableHandle_CheckInputBounds_m3491380788_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
  15882. {
  15883. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15884. return PlayableHandle_CheckInputBounds_m3491380788(_thisAdjusted, ___inputIndex0, method);
  15885. }
  15886. // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
  15887. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m1638244290 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
  15888. {
  15889. static bool s_Il2CppMethodInitialized;
  15890. if (!s_Il2CppMethodInitialized)
  15891. {
  15892. il2cpp_codegen_initialize_method (PlayableHandle_CheckInputBounds_m1638244290_MetadataUsageId);
  15893. s_Il2CppMethodInitialized = true;
  15894. }
  15895. bool V_0 = false;
  15896. {
  15897. int32_t L_0 = ___inputIndex0;
  15898. if ((!(((uint32_t)L_0) == ((uint32_t)(-1)))))
  15899. {
  15900. goto IL_0015;
  15901. }
  15902. }
  15903. {
  15904. bool L_1 = ___acceptAny1;
  15905. if (!L_1)
  15906. {
  15907. goto IL_0015;
  15908. }
  15909. }
  15910. {
  15911. V_0 = (bool)1;
  15912. goto IL_007c;
  15913. }
  15914. IL_0015:
  15915. {
  15916. int32_t L_2 = ___inputIndex0;
  15917. if ((((int32_t)L_2) >= ((int32_t)0)))
  15918. {
  15919. goto IL_0028;
  15920. }
  15921. }
  15922. {
  15923. IndexOutOfRangeException_t1578797820 * L_3 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  15924. IndexOutOfRangeException__ctor_m3408750441(L_3, _stringLiteral3839923412, /*hidden argument*/NULL);
  15925. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayableHandle_CheckInputBounds_m1638244290_RuntimeMethod_var);
  15926. }
  15927. IL_0028:
  15928. {
  15929. int32_t L_4 = PlayableHandle_GetInputCount_m888565651(__this, /*hidden argument*/NULL);
  15930. int32_t L_5 = ___inputIndex0;
  15931. if ((((int32_t)L_4) > ((int32_t)L_5)))
  15932. {
  15933. goto IL_0075;
  15934. }
  15935. }
  15936. {
  15937. ObjectU5BU5D_t2843939325* L_6 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)5));
  15938. NullCheck(L_6);
  15939. ArrayElementTypeCheck (L_6, _stringLiteral1452325965);
  15940. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral1452325965);
  15941. ObjectU5BU5D_t2843939325* L_7 = L_6;
  15942. int32_t L_8 = ___inputIndex0;
  15943. int32_t L_9 = L_8;
  15944. RuntimeObject * L_10 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_9);
  15945. NullCheck(L_7);
  15946. ArrayElementTypeCheck (L_7, L_10);
  15947. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  15948. ObjectU5BU5D_t2843939325* L_11 = L_7;
  15949. NullCheck(L_11);
  15950. ArrayElementTypeCheck (L_11, _stringLiteral3693580405);
  15951. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral3693580405);
  15952. ObjectU5BU5D_t2843939325* L_12 = L_11;
  15953. int32_t L_13 = PlayableHandle_GetInputCount_m888565651(__this, /*hidden argument*/NULL);
  15954. int32_t L_14 = L_13;
  15955. RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14);
  15956. NullCheck(L_12);
  15957. ArrayElementTypeCheck (L_12, L_15);
  15958. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  15959. ObjectU5BU5D_t2843939325* L_16 = L_12;
  15960. NullCheck(L_16);
  15961. ArrayElementTypeCheck (L_16, _stringLiteral3450648455);
  15962. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral3450648455);
  15963. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  15964. String_t* L_17 = String_Concat_m2971454694(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  15965. IndexOutOfRangeException_t1578797820 * L_18 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  15966. IndexOutOfRangeException__ctor_m3408750441(L_18, L_17, /*hidden argument*/NULL);
  15967. IL2CPP_RAISE_MANAGED_EXCEPTION(L_18,PlayableHandle_CheckInputBounds_m1638244290_RuntimeMethod_var);
  15968. }
  15969. IL_0075:
  15970. {
  15971. V_0 = (bool)1;
  15972. goto IL_007c;
  15973. }
  15974. IL_007c:
  15975. {
  15976. bool L_19 = V_0;
  15977. return L_19;
  15978. }
  15979. }
  15980. extern "C" bool PlayableHandle_CheckInputBounds_m1638244290_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
  15981. {
  15982. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15983. return PlayableHandle_CheckInputBounds_m1638244290(_thisAdjusted, ___inputIndex0, ___acceptAny1, method);
  15984. }
  15985. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  15986. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  15987. {
  15988. {
  15989. bool L_0 = PlayableHandle_IsValid_Injected_m2746805669(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  15990. return L_0;
  15991. }
  15992. }
  15993. extern "C" bool PlayableHandle_IsValid_m777349566_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15994. {
  15995. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  15996. return PlayableHandle_IsValid_m777349566(_thisAdjusted, method);
  15997. }
  15998. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  15999. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  16000. {
  16001. {
  16002. Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m686992718(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16003. return L_0;
  16004. }
  16005. }
  16006. extern "C" Type_t * PlayableHandle_GetPlayableType_m432385838_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16007. {
  16008. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16009. return PlayableHandle_GetPlayableType_m432385838(_thisAdjusted, method);
  16010. }
  16011. // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
  16012. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m4072572491 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method)
  16013. {
  16014. {
  16015. RuntimeObject * L_0 = ___scriptInstance0;
  16016. PlayableHandle_SetScriptInstance_Injected_m1982366297(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16017. return;
  16018. }
  16019. }
  16020. extern "C" void PlayableHandle_SetScriptInstance_m4072572491_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method)
  16021. {
  16022. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16023. PlayableHandle_SetScriptInstance_m4072572491(_thisAdjusted, ___scriptInstance0, method);
  16024. }
  16025. // System.Void UnityEngine.Playables.PlayableHandle::Pause()
  16026. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m2902083116 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  16027. {
  16028. {
  16029. PlayableHandle_Pause_Injected_m873562208(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16030. return;
  16031. }
  16032. }
  16033. extern "C" void PlayableHandle_Pause_m2902083116_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16034. {
  16035. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16036. PlayableHandle_Pause_m2902083116(_thisAdjusted, method);
  16037. }
  16038. // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
  16039. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m3814546370 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method)
  16040. {
  16041. {
  16042. double L_0 = ___value0;
  16043. PlayableHandle_SetSpeed_Injected_m1394845940(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16044. return;
  16045. }
  16046. }
  16047. extern "C" void PlayableHandle_SetSpeed_m3814546370_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
  16048. {
  16049. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16050. PlayableHandle_SetSpeed_m3814546370(_thisAdjusted, ___value0, method);
  16051. }
  16052. // System.Double UnityEngine.Playables.PlayableHandle::GetTime()
  16053. extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m478640909 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  16054. {
  16055. {
  16056. double L_0 = PlayableHandle_GetTime_Injected_m3895908559(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16057. return L_0;
  16058. }
  16059. }
  16060. extern "C" double PlayableHandle_GetTime_m478640909_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16061. {
  16062. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16063. return PlayableHandle_GetTime_m478640909(_thisAdjusted, method);
  16064. }
  16065. // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
  16066. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m12971443 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method)
  16067. {
  16068. {
  16069. double L_0 = ___value0;
  16070. PlayableHandle_SetDuration_Injected_m425350278(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16071. return;
  16072. }
  16073. }
  16074. extern "C" void PlayableHandle_SetDuration_m12971443_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
  16075. {
  16076. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16077. PlayableHandle_SetDuration_m12971443(_thisAdjusted, ___value0, method);
  16078. }
  16079. // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
  16080. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_m2690505988 (PlayableHandle_t1095853803 * __this, bool ___value0, const RuntimeMethod* method)
  16081. {
  16082. {
  16083. bool L_0 = ___value0;
  16084. PlayableHandle_SetPropagateSetTime_Injected_m513187038(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16085. return;
  16086. }
  16087. }
  16088. extern "C" void PlayableHandle_SetPropagateSetTime_m2690505988_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  16089. {
  16090. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16091. PlayableHandle_SetPropagateSetTime_m2690505988(_thisAdjusted, ___value0, method);
  16092. }
  16093. // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
  16094. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m888565651 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  16095. {
  16096. {
  16097. int32_t L_0 = PlayableHandle_GetInputCount_Injected_m1171344080(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16098. return L_0;
  16099. }
  16100. }
  16101. extern "C" int32_t PlayableHandle_GetInputCount_m888565651_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16102. {
  16103. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16104. return PlayableHandle_GetInputCount_m888565651(_thisAdjusted, method);
  16105. }
  16106. // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
  16107. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m2596808857 (PlayableHandle_t1095853803 * __this, int32_t ___value0, const RuntimeMethod* method)
  16108. {
  16109. {
  16110. int32_t L_0 = ___value0;
  16111. PlayableHandle_SetInputCount_Injected_m1039109062(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16112. return;
  16113. }
  16114. }
  16115. extern "C" void PlayableHandle_SetInputCount_m2596808857_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  16116. {
  16117. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16118. PlayableHandle_SetInputCount_m2596808857(_thisAdjusted, ___value0, method);
  16119. }
  16120. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
  16121. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m3674785264 (PlayableHandle_t1095853803 * __this, PlayableHandle_t1095853803 ___input0, float ___weight1, const RuntimeMethod* method)
  16122. {
  16123. {
  16124. float L_0 = ___weight1;
  16125. PlayableHandle_SetInputWeight_Injected_m3809677494(NULL /*static, unused*/, __this, (&___input0), L_0, /*hidden argument*/NULL);
  16126. return;
  16127. }
  16128. }
  16129. extern "C" void PlayableHandle_SetInputWeight_m3674785264_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___input0, float ___weight1, const RuntimeMethod* method)
  16130. {
  16131. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16132. PlayableHandle_SetInputWeight_m3674785264(_thisAdjusted, ___input0, ___weight1, method);
  16133. }
  16134. // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
  16135. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_m607864727 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  16136. {
  16137. {
  16138. RuntimeObject * L_0 = PlayableHandle_GetScriptInstance_Injected_m4183690973(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16139. return L_0;
  16140. }
  16141. }
  16142. extern "C" RuntimeObject * PlayableHandle_GetScriptInstance_m607864727_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16143. {
  16144. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16145. return PlayableHandle_GetScriptInstance_m607864727(_thisAdjusted, method);
  16146. }
  16147. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
  16148. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_GetInputHandle_m1396719627 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method)
  16149. {
  16150. PlayableHandle_t1095853803 V_0;
  16151. memset(&V_0, 0, sizeof(V_0));
  16152. {
  16153. int32_t L_0 = ___index0;
  16154. PlayableHandle_GetInputHandle_Injected_m3628766402(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  16155. PlayableHandle_t1095853803 L_1 = V_0;
  16156. return L_1;
  16157. }
  16158. }
  16159. extern "C" PlayableHandle_t1095853803 PlayableHandle_GetInputHandle_m1396719627_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16160. {
  16161. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16162. return PlayableHandle_GetInputHandle_m1396719627(_thisAdjusted, ___index0, method);
  16163. }
  16164. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
  16165. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m3819852204 (PlayableHandle_t1095853803 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
  16166. {
  16167. {
  16168. int32_t L_0 = ___index0;
  16169. float L_1 = ___weight1;
  16170. PlayableHandle_SetInputWeightFromIndex_Injected_m521612606(NULL /*static, unused*/, __this, L_0, L_1, /*hidden argument*/NULL);
  16171. return;
  16172. }
  16173. }
  16174. extern "C" void PlayableHandle_SetInputWeightFromIndex_m3819852204_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
  16175. {
  16176. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16177. PlayableHandle_SetInputWeightFromIndex_m3819852204(_thisAdjusted, ___index0, ___weight1, method);
  16178. }
  16179. // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
  16180. extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_m3414943645 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method)
  16181. {
  16182. {
  16183. int32_t L_0 = ___index0;
  16184. float L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16185. return L_1;
  16186. }
  16187. }
  16188. extern "C" float PlayableHandle_GetInputWeightFromIndex_m3414943645_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16189. {
  16190. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  16191. return PlayableHandle_GetInputWeightFromIndex_m3414943645(_thisAdjusted, ___index0, method);
  16192. }
  16193. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  16194. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  16195. {
  16196. typedef bool (*PlayableHandle_IsValid_Injected_m2746805669_ftn) (PlayableHandle_t1095853803 *);
  16197. static PlayableHandle_IsValid_Injected_m2746805669_ftn _il2cpp_icall_func;
  16198. if (!_il2cpp_icall_func)
  16199. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m2746805669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  16200. bool retVal = _il2cpp_icall_func(____unity_self0);
  16201. return retVal;
  16202. }
  16203. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  16204. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  16205. {
  16206. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m686992718_ftn) (PlayableHandle_t1095853803 *);
  16207. static PlayableHandle_GetPlayableType_Injected_m686992718_ftn _il2cpp_icall_func;
  16208. if (!_il2cpp_icall_func)
  16209. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m686992718_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  16210. Type_t * retVal = _il2cpp_icall_func(____unity_self0);
  16211. return retVal;
  16212. }
  16213. // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
  16214. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m1982366297 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method)
  16215. {
  16216. typedef void (*PlayableHandle_SetScriptInstance_Injected_m1982366297_ftn) (PlayableHandle_t1095853803 *, RuntimeObject *);
  16217. static PlayableHandle_SetScriptInstance_Injected_m1982366297_ftn _il2cpp_icall_func;
  16218. if (!_il2cpp_icall_func)
  16219. _il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_m1982366297_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)");
  16220. _il2cpp_icall_func(____unity_self0, ___scriptInstance1);
  16221. }
  16222. // System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
  16223. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m873562208 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  16224. {
  16225. typedef void (*PlayableHandle_Pause_Injected_m873562208_ftn) (PlayableHandle_t1095853803 *);
  16226. static PlayableHandle_Pause_Injected_m873562208_ftn _il2cpp_icall_func;
  16227. if (!_il2cpp_icall_func)
  16228. _il2cpp_icall_func = (PlayableHandle_Pause_Injected_m873562208_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)");
  16229. _il2cpp_icall_func(____unity_self0);
  16230. }
  16231. // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
  16232. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m1394845940 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method)
  16233. {
  16234. typedef void (*PlayableHandle_SetSpeed_Injected_m1394845940_ftn) (PlayableHandle_t1095853803 *, double);
  16235. static PlayableHandle_SetSpeed_Injected_m1394845940_ftn _il2cpp_icall_func;
  16236. if (!_il2cpp_icall_func)
  16237. _il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_m1394845940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
  16238. _il2cpp_icall_func(____unity_self0, ___value1);
  16239. }
  16240. // System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
  16241. extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m3895908559 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  16242. {
  16243. typedef double (*PlayableHandle_GetTime_Injected_m3895908559_ftn) (PlayableHandle_t1095853803 *);
  16244. static PlayableHandle_GetTime_Injected_m3895908559_ftn _il2cpp_icall_func;
  16245. if (!_il2cpp_icall_func)
  16246. _il2cpp_icall_func = (PlayableHandle_GetTime_Injected_m3895908559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)");
  16247. double retVal = _il2cpp_icall_func(____unity_self0);
  16248. return retVal;
  16249. }
  16250. // System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
  16251. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_m425350278 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method)
  16252. {
  16253. typedef void (*PlayableHandle_SetDuration_Injected_m425350278_ftn) (PlayableHandle_t1095853803 *, double);
  16254. static PlayableHandle_SetDuration_Injected_m425350278_ftn _il2cpp_icall_func;
  16255. if (!_il2cpp_icall_func)
  16256. _il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_m425350278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
  16257. _il2cpp_icall_func(____unity_self0, ___value1);
  16258. }
  16259. // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
  16260. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_m513187038 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, bool ___value1, const RuntimeMethod* method)
  16261. {
  16262. typedef void (*PlayableHandle_SetPropagateSetTime_Injected_m513187038_ftn) (PlayableHandle_t1095853803 *, bool);
  16263. static PlayableHandle_SetPropagateSetTime_Injected_m513187038_ftn _il2cpp_icall_func;
  16264. if (!_il2cpp_icall_func)
  16265. _il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_m513187038_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
  16266. _il2cpp_icall_func(____unity_self0, ___value1);
  16267. }
  16268. // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
  16269. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_m1171344080 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  16270. {
  16271. typedef int32_t (*PlayableHandle_GetInputCount_Injected_m1171344080_ftn) (PlayableHandle_t1095853803 *);
  16272. static PlayableHandle_GetInputCount_Injected_m1171344080_ftn _il2cpp_icall_func;
  16273. if (!_il2cpp_icall_func)
  16274. _il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_m1171344080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)");
  16275. int32_t retVal = _il2cpp_icall_func(____unity_self0);
  16276. return retVal;
  16277. }
  16278. // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
  16279. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_m1039109062 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
  16280. {
  16281. typedef void (*PlayableHandle_SetInputCount_Injected_m1039109062_ftn) (PlayableHandle_t1095853803 *, int32_t);
  16282. static PlayableHandle_SetInputCount_Injected_m1039109062_ftn _il2cpp_icall_func;
  16283. if (!_il2cpp_icall_func)
  16284. _il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_m1039109062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
  16285. _il2cpp_icall_func(____unity_self0, ___value1);
  16286. }
  16287. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
  16288. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m3809677494 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, PlayableHandle_t1095853803 * ___input1, float ___weight2, const RuntimeMethod* method)
  16289. {
  16290. typedef void (*PlayableHandle_SetInputWeight_Injected_m3809677494_ftn) (PlayableHandle_t1095853803 *, PlayableHandle_t1095853803 *, float);
  16291. static PlayableHandle_SetInputWeight_Injected_m3809677494_ftn _il2cpp_icall_func;
  16292. if (!_il2cpp_icall_func)
  16293. _il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_m3809677494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)");
  16294. _il2cpp_icall_func(____unity_self0, ___input1, ___weight2);
  16295. }
  16296. // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
  16297. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_m4183690973 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  16298. {
  16299. typedef RuntimeObject * (*PlayableHandle_GetScriptInstance_Injected_m4183690973_ftn) (PlayableHandle_t1095853803 *);
  16300. static PlayableHandle_GetScriptInstance_Injected_m4183690973_ftn _il2cpp_icall_func;
  16301. if (!_il2cpp_icall_func)
  16302. _il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_m4183690973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)");
  16303. RuntimeObject * retVal = _il2cpp_icall_func(____unity_self0);
  16304. return retVal;
  16305. }
  16306. // System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
  16307. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m3628766402 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, PlayableHandle_t1095853803 * ___ret2, const RuntimeMethod* method)
  16308. {
  16309. typedef void (*PlayableHandle_GetInputHandle_Injected_m3628766402_ftn) (PlayableHandle_t1095853803 *, int32_t, PlayableHandle_t1095853803 *);
  16310. static PlayableHandle_GetInputHandle_Injected_m3628766402_ftn _il2cpp_icall_func;
  16311. if (!_il2cpp_icall_func)
  16312. _il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_m3628766402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
  16313. _il2cpp_icall_func(____unity_self0, ___index1, ___ret2);
  16314. }
  16315. // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
  16316. extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m521612606 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method)
  16317. {
  16318. typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_m521612606_ftn) (PlayableHandle_t1095853803 *, int32_t, float);
  16319. static PlayableHandle_SetInputWeightFromIndex_Injected_m521612606_ftn _il2cpp_icall_func;
  16320. if (!_il2cpp_icall_func)
  16321. _il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_m521612606_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)");
  16322. _il2cpp_icall_func(____unity_self0, ___index1, ___weight2);
  16323. }
  16324. // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
  16325. extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
  16326. {
  16327. typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526_ftn) (PlayableHandle_t1095853803 *, int32_t);
  16328. static PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526_ftn _il2cpp_icall_func;
  16329. if (!_il2cpp_icall_func)
  16330. _il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
  16331. float retVal = _il2cpp_icall_func(____unity_self0, ___index1);
  16332. return retVal;
  16333. }
  16334. #ifdef __clang__
  16335. #pragma clang diagnostic pop
  16336. #endif
  16337. #ifdef __clang__
  16338. #pragma clang diagnostic push
  16339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16340. #pragma clang diagnostic ignored "-Wunused-variable"
  16341. #endif
  16342. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  16343. extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method)
  16344. {
  16345. {
  16346. PlayableOutputHandle_t4208053793 L_0 = ___handle0;
  16347. __this->set_m_Handle_0(L_0);
  16348. return;
  16349. }
  16350. }
  16351. extern "C" void PlayableOutput__ctor_m3330119218_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method)
  16352. {
  16353. PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast<PlayableOutput_t3179894105 *>(__this + 1);
  16354. PlayableOutput__ctor_m3330119218(_thisAdjusted, ___handle0, method);
  16355. }
  16356. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  16357. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method)
  16358. {
  16359. PlayableOutputHandle_t4208053793 V_0;
  16360. memset(&V_0, 0, sizeof(V_0));
  16361. {
  16362. PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0();
  16363. V_0 = L_0;
  16364. goto IL_000d;
  16365. }
  16366. IL_000d:
  16367. {
  16368. PlayableOutputHandle_t4208053793 L_1 = V_0;
  16369. return L_1;
  16370. }
  16371. }
  16372. extern "C" PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16373. {
  16374. PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast<PlayableOutput_t3179894105 *>(__this + 1);
  16375. return PlayableOutput_GetHandle_m777137769(_thisAdjusted, method);
  16376. }
  16377. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  16378. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method)
  16379. {
  16380. bool V_0 = false;
  16381. {
  16382. PlayableOutputHandle_t4208053793 L_0 = PlayableOutput_GetHandle_m777137769(__this, /*hidden argument*/NULL);
  16383. PlayableOutputHandle_t4208053793 L_1 = PlayableOutput_GetHandle_m777137769((&___other0), /*hidden argument*/NULL);
  16384. bool L_2 = PlayableOutputHandle_op_Equality_m388301694(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16385. V_0 = L_2;
  16386. goto IL_0019;
  16387. }
  16388. IL_0019:
  16389. {
  16390. bool L_3 = V_0;
  16391. return L_3;
  16392. }
  16393. }
  16394. extern "C" bool PlayableOutput_Equals_m3146274716_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method)
  16395. {
  16396. PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast<PlayableOutput_t3179894105 *>(__this + 1);
  16397. return PlayableOutput_Equals_m3146274716(_thisAdjusted, ___other0, method);
  16398. }
  16399. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  16400. extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m2348686299 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16401. {
  16402. static bool s_Il2CppMethodInitialized;
  16403. if (!s_Il2CppMethodInitialized)
  16404. {
  16405. il2cpp_codegen_initialize_method (PlayableOutput__cctor_m2348686299_MetadataUsageId);
  16406. s_Il2CppMethodInitialized = true;
  16407. }
  16408. {
  16409. PlayableOutputHandle_t4208053793 L_0 = PlayableOutputHandle_get_Null_m1200584339(NULL /*static, unused*/, /*hidden argument*/NULL);
  16410. PlayableOutput_t3179894105 L_1;
  16411. memset(&L_1, 0, sizeof(L_1));
  16412. PlayableOutput__ctor_m3330119218((&L_1), L_0, /*hidden argument*/NULL);
  16413. ((PlayableOutput_t3179894105_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t3179894105_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  16414. return;
  16415. }
  16416. }
  16417. #ifdef __clang__
  16418. #pragma clang diagnostic pop
  16419. #endif
  16420. #ifdef __clang__
  16421. #pragma clang diagnostic push
  16422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16423. #pragma clang diagnostic ignored "-Wunused-variable"
  16424. #endif
  16425. #ifdef __clang__
  16426. #pragma clang diagnostic pop
  16427. #endif
  16428. #ifdef __clang__
  16429. #pragma clang diagnostic push
  16430. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16431. #pragma clang diagnostic ignored "-Wunused-variable"
  16432. #endif
  16433. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  16434. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16435. {
  16436. PlayableOutputHandle_t4208053793 V_0;
  16437. memset(&V_0, 0, sizeof(V_0));
  16438. PlayableOutputHandle_t4208053793 V_1;
  16439. memset(&V_1, 0, sizeof(V_1));
  16440. {
  16441. il2cpp_codegen_initobj((&V_0), sizeof(PlayableOutputHandle_t4208053793 ));
  16442. (&V_0)->set_m_Version_1(((int32_t)2147483647LL));
  16443. PlayableOutputHandle_t4208053793 L_0 = V_0;
  16444. V_1 = L_0;
  16445. goto IL_001c;
  16446. }
  16447. IL_001c:
  16448. {
  16449. PlayableOutputHandle_t4208053793 L_1 = V_1;
  16450. return L_1;
  16451. }
  16452. }
  16453. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  16454. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method)
  16455. {
  16456. int32_t V_0 = 0;
  16457. {
  16458. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  16459. int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL);
  16460. int32_t* L_2 = __this->get_address_of_m_Version_1();
  16461. int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL);
  16462. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  16463. goto IL_002a;
  16464. }
  16465. IL_002a:
  16466. {
  16467. int32_t L_4 = V_0;
  16468. return L_4;
  16469. }
  16470. }
  16471. extern "C" int32_t PlayableOutputHandle_GetHashCode_m2803245663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16472. {
  16473. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16474. return PlayableOutputHandle_GetHashCode_m2803245663(_thisAdjusted, method);
  16475. }
  16476. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  16477. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method)
  16478. {
  16479. bool V_0 = false;
  16480. {
  16481. PlayableOutputHandle_t4208053793 L_0 = ___lhs0;
  16482. PlayableOutputHandle_t4208053793 L_1 = ___rhs1;
  16483. bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16484. V_0 = L_2;
  16485. goto IL_000e;
  16486. }
  16487. IL_000e:
  16488. {
  16489. bool L_3 = V_0;
  16490. return L_3;
  16491. }
  16492. }
  16493. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  16494. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  16495. {
  16496. static bool s_Il2CppMethodInitialized;
  16497. if (!s_Il2CppMethodInitialized)
  16498. {
  16499. il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m334596297_MetadataUsageId);
  16500. s_Il2CppMethodInitialized = true;
  16501. }
  16502. bool V_0 = false;
  16503. int32_t G_B3_0 = 0;
  16504. {
  16505. RuntimeObject * L_0 = ___p0;
  16506. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var)))
  16507. {
  16508. goto IL_001f;
  16509. }
  16510. }
  16511. {
  16512. RuntimeObject * L_1 = ___p0;
  16513. bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, (*(PlayableOutputHandle_t4208053793 *)__this), ((*(PlayableOutputHandle_t4208053793 *)((PlayableOutputHandle_t4208053793 *)UnBox(L_1, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16514. G_B3_0 = ((int32_t)(L_2));
  16515. goto IL_0020;
  16516. }
  16517. IL_001f:
  16518. {
  16519. G_B3_0 = 0;
  16520. }
  16521. IL_0020:
  16522. {
  16523. V_0 = (bool)G_B3_0;
  16524. goto IL_0026;
  16525. }
  16526. IL_0026:
  16527. {
  16528. bool L_3 = V_0;
  16529. return L_3;
  16530. }
  16531. }
  16532. extern "C" bool PlayableOutputHandle_Equals_m334596297_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  16533. {
  16534. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16535. return PlayableOutputHandle_Equals_m334596297(_thisAdjusted, ___p0, method);
  16536. }
  16537. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  16538. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method)
  16539. {
  16540. bool V_0 = false;
  16541. int32_t G_B3_0 = 0;
  16542. {
  16543. intptr_t L_0 = (&___lhs0)->get_m_Handle_0();
  16544. intptr_t L_1 = (&___rhs1)->get_m_Handle_0();
  16545. bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16546. if (!L_2)
  16547. {
  16548. goto IL_002b;
  16549. }
  16550. }
  16551. {
  16552. int32_t L_3 = (&___lhs0)->get_m_Version_1();
  16553. int32_t L_4 = (&___rhs1)->get_m_Version_1();
  16554. G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  16555. goto IL_002c;
  16556. }
  16557. IL_002b:
  16558. {
  16559. G_B3_0 = 0;
  16560. }
  16561. IL_002c:
  16562. {
  16563. V_0 = (bool)G_B3_0;
  16564. goto IL_0032;
  16565. }
  16566. IL_0032:
  16567. {
  16568. bool L_5 = V_0;
  16569. return L_5;
  16570. }
  16571. }
  16572. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
  16573. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m3926512399 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method)
  16574. {
  16575. {
  16576. bool L_0 = PlayableOutputHandle_IsValid_Injected_m2538019559(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16577. return L_0;
  16578. }
  16579. }
  16580. extern "C" bool PlayableOutputHandle_IsValid_m3926512399_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16581. {
  16582. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16583. return PlayableOutputHandle_IsValid_m3926512399(_thisAdjusted, method);
  16584. }
  16585. // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
  16586. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_m971265037 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method)
  16587. {
  16588. {
  16589. Type_t * L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16590. return L_0;
  16591. }
  16592. }
  16593. extern "C" Type_t * PlayableOutputHandle_GetPlayableOutputType_m971265037_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16594. {
  16595. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16596. return PlayableOutputHandle_GetPlayableOutputType_m971265037(_thisAdjusted, method);
  16597. }
  16598. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
  16599. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m3673116198 (PlayableOutputHandle_t4208053793 * __this, Object_t631007953 * ___target0, const RuntimeMethod* method)
  16600. {
  16601. {
  16602. Object_t631007953 * L_0 = ___target0;
  16603. PlayableOutputHandle_SetReferenceObject_Injected_m3988647048(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16604. return;
  16605. }
  16606. }
  16607. extern "C" void PlayableOutputHandle_SetReferenceObject_m3673116198_AdjustorThunk (RuntimeObject * __this, Object_t631007953 * ___target0, const RuntimeMethod* method)
  16608. {
  16609. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16610. PlayableOutputHandle_SetReferenceObject_m3673116198(_thisAdjusted, ___target0, method);
  16611. }
  16612. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
  16613. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableOutputHandle_GetSourcePlayable_m2468291954 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method)
  16614. {
  16615. PlayableHandle_t1095853803 V_0;
  16616. memset(&V_0, 0, sizeof(V_0));
  16617. {
  16618. PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540(NULL /*static, unused*/, __this, (&V_0), /*hidden argument*/NULL);
  16619. PlayableHandle_t1095853803 L_0 = V_0;
  16620. return L_0;
  16621. }
  16622. }
  16623. extern "C" PlayableHandle_t1095853803 PlayableOutputHandle_GetSourcePlayable_m2468291954_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16624. {
  16625. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16626. return PlayableOutputHandle_GetSourcePlayable_m2468291954(_thisAdjusted, method);
  16627. }
  16628. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle)
  16629. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m3441604258 (PlayableOutputHandle_t4208053793 * __this, PlayableHandle_t1095853803 ___target0, const RuntimeMethod* method)
  16630. {
  16631. {
  16632. PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719(NULL /*static, unused*/, __this, (&___target0), /*hidden argument*/NULL);
  16633. return;
  16634. }
  16635. }
  16636. extern "C" void PlayableOutputHandle_SetSourcePlayable_m3441604258_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___target0, const RuntimeMethod* method)
  16637. {
  16638. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16639. PlayableOutputHandle_SetSourcePlayable_m3441604258(_thisAdjusted, ___target0, method);
  16640. }
  16641. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort()
  16642. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_m515096985 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method)
  16643. {
  16644. {
  16645. int32_t L_0 = PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  16646. return L_0;
  16647. }
  16648. }
  16649. extern "C" int32_t PlayableOutputHandle_GetSourceInputPort_m515096985_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16650. {
  16651. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16652. return PlayableOutputHandle_GetSourceInputPort_m515096985(_thisAdjusted, method);
  16653. }
  16654. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort(System.Int32)
  16655. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_m3359742920 (PlayableOutputHandle_t4208053793 * __this, int32_t ___port0, const RuntimeMethod* method)
  16656. {
  16657. {
  16658. int32_t L_0 = ___port0;
  16659. PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16660. return;
  16661. }
  16662. }
  16663. extern "C" void PlayableOutputHandle_SetSourceInputPort_m3359742920_AdjustorThunk (RuntimeObject * __this, int32_t ___port0, const RuntimeMethod* method)
  16664. {
  16665. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16666. PlayableOutputHandle_SetSourceInputPort_m3359742920(_thisAdjusted, ___port0, method);
  16667. }
  16668. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
  16669. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m3684270528 (PlayableOutputHandle_t4208053793 * __this, float ___weight0, const RuntimeMethod* method)
  16670. {
  16671. {
  16672. float L_0 = ___weight0;
  16673. PlayableOutputHandle_SetWeight_Injected_m1109387224(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  16674. return;
  16675. }
  16676. }
  16677. extern "C" void PlayableOutputHandle_SetWeight_m3684270528_AdjustorThunk (RuntimeObject * __this, float ___weight0, const RuntimeMethod* method)
  16678. {
  16679. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  16680. PlayableOutputHandle_SetWeight_m3684270528(_thisAdjusted, ___weight0, method);
  16681. }
  16682. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
  16683. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m2538019559 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method)
  16684. {
  16685. typedef bool (*PlayableOutputHandle_IsValid_Injected_m2538019559_ftn) (PlayableOutputHandle_t4208053793 *);
  16686. static PlayableOutputHandle_IsValid_Injected_m2538019559_ftn _il2cpp_icall_func;
  16687. if (!_il2cpp_icall_func)
  16688. _il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_m2538019559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
  16689. bool retVal = _il2cpp_icall_func(____unity_self0);
  16690. return retVal;
  16691. }
  16692. // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
  16693. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method)
  16694. {
  16695. typedef Type_t * (*PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756_ftn) (PlayableOutputHandle_t4208053793 *);
  16696. static PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756_ftn _il2cpp_icall_func;
  16697. if (!_il2cpp_icall_func)
  16698. _il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
  16699. Type_t * retVal = _il2cpp_icall_func(____unity_self0);
  16700. return retVal;
  16701. }
  16702. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
  16703. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m3988647048 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, Object_t631007953 * ___target1, const RuntimeMethod* method)
  16704. {
  16705. typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_m3988647048_ftn) (PlayableOutputHandle_t4208053793 *, Object_t631007953 *);
  16706. static PlayableOutputHandle_SetReferenceObject_Injected_m3988647048_ftn _il2cpp_icall_func;
  16707. if (!_il2cpp_icall_func)
  16708. _il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_m3988647048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
  16709. _il2cpp_icall_func(____unity_self0, ___target1);
  16710. }
  16711. // System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
  16712. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method)
  16713. {
  16714. typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540_ftn) (PlayableOutputHandle_t4208053793 *, PlayableHandle_t1095853803 *);
  16715. static PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540_ftn _il2cpp_icall_func;
  16716. if (!_il2cpp_icall_func)
  16717. _il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)");
  16718. _il2cpp_icall_func(____unity_self0, ___ret1);
  16719. }
  16720. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
  16721. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___target1, const RuntimeMethod* method)
  16722. {
  16723. typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719_ftn) (PlayableOutputHandle_t4208053793 *, PlayableHandle_t1095853803 *);
  16724. static PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719_ftn _il2cpp_icall_func;
  16725. if (!_il2cpp_icall_func)
  16726. _il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)");
  16727. _il2cpp_icall_func(____unity_self0, ___target1);
  16728. }
  16729. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
  16730. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method)
  16731. {
  16732. typedef int32_t (*PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600_ftn) (PlayableOutputHandle_t4208053793 *);
  16733. static PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600_ftn _il2cpp_icall_func;
  16734. if (!_il2cpp_icall_func)
  16735. _il2cpp_icall_func = (PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
  16736. int32_t retVal = _il2cpp_icall_func(____unity_self0);
  16737. return retVal;
  16738. }
  16739. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Int32)
  16740. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, int32_t ___port1, const RuntimeMethod* method)
  16741. {
  16742. typedef void (*PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269_ftn) (PlayableOutputHandle_t4208053793 *, int32_t);
  16743. static PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269_ftn _il2cpp_icall_func;
  16744. if (!_il2cpp_icall_func)
  16745. _il2cpp_icall_func = (PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Int32)");
  16746. _il2cpp_icall_func(____unity_self0, ___port1);
  16747. }
  16748. // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
  16749. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m1109387224 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, float ___weight1, const RuntimeMethod* method)
  16750. {
  16751. typedef void (*PlayableOutputHandle_SetWeight_Injected_m1109387224_ftn) (PlayableOutputHandle_t4208053793 *, float);
  16752. static PlayableOutputHandle_SetWeight_Injected_m1109387224_ftn _il2cpp_icall_func;
  16753. if (!_il2cpp_icall_func)
  16754. _il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m1109387224_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)");
  16755. _il2cpp_icall_func(____unity_self0, ___weight1);
  16756. }
  16757. #ifdef __clang__
  16758. #pragma clang diagnostic pop
  16759. #endif
  16760. #ifdef __clang__
  16761. #pragma clang diagnostic push
  16762. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16763. #pragma clang diagnostic ignored "-Wunused-variable"
  16764. #endif
  16765. // System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  16766. extern "C" IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m1042638400 (ScriptPlayableOutput_t2715692609 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method)
  16767. {
  16768. static bool s_Il2CppMethodInitialized;
  16769. if (!s_Il2CppMethodInitialized)
  16770. {
  16771. il2cpp_codegen_initialize_method (ScriptPlayableOutput__ctor_m1042638400_MetadataUsageId);
  16772. s_Il2CppMethodInitialized = true;
  16773. }
  16774. {
  16775. bool L_0 = PlayableOutputHandle_IsValid_m3926512399((&___handle0), /*hidden argument*/NULL);
  16776. if (!L_0)
  16777. {
  16778. goto IL_0026;
  16779. }
  16780. }
  16781. {
  16782. bool L_1 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205((&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_RuntimeMethod_var);
  16783. if (L_1)
  16784. {
  16785. goto IL_0025;
  16786. }
  16787. }
  16788. {
  16789. InvalidCastException_t3927145244 * L_2 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
  16790. InvalidCastException__ctor_m318645277(L_2, _stringLiteral2367713303, /*hidden argument*/NULL);
  16791. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ScriptPlayableOutput__ctor_m1042638400_RuntimeMethod_var);
  16792. }
  16793. IL_0025:
  16794. {
  16795. }
  16796. IL_0026:
  16797. {
  16798. PlayableOutputHandle_t4208053793 L_3 = ___handle0;
  16799. __this->set_m_Handle_0(L_3);
  16800. return;
  16801. }
  16802. }
  16803. extern "C" void ScriptPlayableOutput__ctor_m1042638400_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method)
  16804. {
  16805. ScriptPlayableOutput_t2715692609 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t2715692609 *>(__this + 1);
  16806. ScriptPlayableOutput__ctor_m1042638400(_thisAdjusted, ___handle0, method);
  16807. }
  16808. // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
  16809. extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_Create_m3146346327 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, String_t* ___name1, const RuntimeMethod* method)
  16810. {
  16811. PlayableOutputHandle_t4208053793 V_0;
  16812. memset(&V_0, 0, sizeof(V_0));
  16813. ScriptPlayableOutput_t2715692609 V_1;
  16814. memset(&V_1, 0, sizeof(V_1));
  16815. {
  16816. String_t* L_0 = ___name1;
  16817. bool L_1 = PlayableGraph_CreateScriptOutputInternal_m3202089198((&___graph0), L_0, (&V_0), /*hidden argument*/NULL);
  16818. if (L_1)
  16819. {
  16820. goto IL_001b;
  16821. }
  16822. }
  16823. {
  16824. ScriptPlayableOutput_t2715692609 L_2 = ScriptPlayableOutput_get_Null_m532152325(NULL /*static, unused*/, /*hidden argument*/NULL);
  16825. V_1 = L_2;
  16826. goto IL_0027;
  16827. }
  16828. IL_001b:
  16829. {
  16830. PlayableOutputHandle_t4208053793 L_3 = V_0;
  16831. ScriptPlayableOutput_t2715692609 L_4;
  16832. memset(&L_4, 0, sizeof(L_4));
  16833. ScriptPlayableOutput__ctor_m1042638400((&L_4), L_3, /*hidden argument*/NULL);
  16834. V_1 = L_4;
  16835. goto IL_0027;
  16836. }
  16837. IL_0027:
  16838. {
  16839. ScriptPlayableOutput_t2715692609 L_5 = V_1;
  16840. return L_5;
  16841. }
  16842. }
  16843. // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
  16844. extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_get_Null_m532152325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16845. {
  16846. ScriptPlayableOutput_t2715692609 V_0;
  16847. memset(&V_0, 0, sizeof(V_0));
  16848. {
  16849. PlayableOutputHandle_t4208053793 L_0 = PlayableOutputHandle_get_Null_m1200584339(NULL /*static, unused*/, /*hidden argument*/NULL);
  16850. ScriptPlayableOutput_t2715692609 L_1;
  16851. memset(&L_1, 0, sizeof(L_1));
  16852. ScriptPlayableOutput__ctor_m1042638400((&L_1), L_0, /*hidden argument*/NULL);
  16853. V_0 = L_1;
  16854. goto IL_0011;
  16855. }
  16856. IL_0011:
  16857. {
  16858. ScriptPlayableOutput_t2715692609 L_2 = V_0;
  16859. return L_2;
  16860. }
  16861. }
  16862. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
  16863. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 ScriptPlayableOutput_GetHandle_m3362143893 (ScriptPlayableOutput_t2715692609 * __this, const RuntimeMethod* method)
  16864. {
  16865. PlayableOutputHandle_t4208053793 V_0;
  16866. memset(&V_0, 0, sizeof(V_0));
  16867. {
  16868. PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0();
  16869. V_0 = L_0;
  16870. goto IL_000d;
  16871. }
  16872. IL_000d:
  16873. {
  16874. PlayableOutputHandle_t4208053793 L_1 = V_0;
  16875. return L_1;
  16876. }
  16877. }
  16878. extern "C" PlayableOutputHandle_t4208053793 ScriptPlayableOutput_GetHandle_m3362143893_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16879. {
  16880. ScriptPlayableOutput_t2715692609 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t2715692609 *>(__this + 1);
  16881. return ScriptPlayableOutput_GetHandle_m3362143893(_thisAdjusted, method);
  16882. }
  16883. #ifdef __clang__
  16884. #pragma clang diagnostic pop
  16885. #endif
  16886. #ifdef __clang__
  16887. #pragma clang diagnostic push
  16888. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16889. #pragma clang diagnostic ignored "-Wunused-variable"
  16890. #endif
  16891. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  16892. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  16893. {
  16894. typedef bool (*PlayerPrefs_TrySetInt_m835861542_ftn) (String_t*, int32_t);
  16895. static PlayerPrefs_TrySetInt_m835861542_ftn _il2cpp_icall_func;
  16896. if (!_il2cpp_icall_func)
  16897. _il2cpp_icall_func = (PlayerPrefs_TrySetInt_m835861542_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
  16898. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  16899. return retVal;
  16900. }
  16901. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  16902. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method)
  16903. {
  16904. typedef bool (*PlayerPrefs_TrySetFloat_m2507302512_ftn) (String_t*, float);
  16905. static PlayerPrefs_TrySetFloat_m2507302512_ftn _il2cpp_icall_func;
  16906. if (!_il2cpp_icall_func)
  16907. _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_m2507302512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)");
  16908. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  16909. return retVal;
  16910. }
  16911. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  16912. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  16913. {
  16914. typedef bool (*PlayerPrefs_TrySetSetString_m1440604142_ftn) (String_t*, String_t*);
  16915. static PlayerPrefs_TrySetSetString_m1440604142_ftn _il2cpp_icall_func;
  16916. if (!_il2cpp_icall_func)
  16917. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m1440604142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  16918. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  16919. return retVal;
  16920. }
  16921. // System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
  16922. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m2842000469 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  16923. {
  16924. static bool s_Il2CppMethodInitialized;
  16925. if (!s_Il2CppMethodInitialized)
  16926. {
  16927. il2cpp_codegen_initialize_method (PlayerPrefs_SetInt_m2842000469_MetadataUsageId);
  16928. s_Il2CppMethodInitialized = true;
  16929. }
  16930. {
  16931. String_t* L_0 = ___key0;
  16932. int32_t L_1 = ___value1;
  16933. bool L_2 = PlayerPrefs_TrySetInt_m835861542(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16934. if (L_2)
  16935. {
  16936. goto IL_0018;
  16937. }
  16938. }
  16939. {
  16940. PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var);
  16941. PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL);
  16942. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var);
  16943. }
  16944. IL_0018:
  16945. {
  16946. return;
  16947. }
  16948. }
  16949. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  16950. extern "C" IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1299643124 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method)
  16951. {
  16952. typedef int32_t (*PlayerPrefs_GetInt_m1299643124_ftn) (String_t*, int32_t);
  16953. static PlayerPrefs_GetInt_m1299643124_ftn _il2cpp_icall_func;
  16954. if (!_il2cpp_icall_func)
  16955. _il2cpp_icall_func = (PlayerPrefs_GetInt_m1299643124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
  16956. int32_t retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  16957. return retVal;
  16958. }
  16959. // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
  16960. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_m3161432420 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method)
  16961. {
  16962. static bool s_Il2CppMethodInitialized;
  16963. if (!s_Il2CppMethodInitialized)
  16964. {
  16965. il2cpp_codegen_initialize_method (PlayerPrefs_SetFloat_m3161432420_MetadataUsageId);
  16966. s_Il2CppMethodInitialized = true;
  16967. }
  16968. {
  16969. String_t* L_0 = ___key0;
  16970. float L_1 = ___value1;
  16971. bool L_2 = PlayerPrefs_TrySetFloat_m2507302512(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16972. if (L_2)
  16973. {
  16974. goto IL_0018;
  16975. }
  16976. }
  16977. {
  16978. PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var);
  16979. PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL);
  16980. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var);
  16981. }
  16982. IL_0018:
  16983. {
  16984. return;
  16985. }
  16986. }
  16987. // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
  16988. extern "C" IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m3293813615 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method)
  16989. {
  16990. typedef float (*PlayerPrefs_GetFloat_m3293813615_ftn) (String_t*, float);
  16991. static PlayerPrefs_GetFloat_m3293813615_ftn _il2cpp_icall_func;
  16992. if (!_il2cpp_icall_func)
  16993. _il2cpp_icall_func = (PlayerPrefs_GetFloat_m3293813615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)");
  16994. float retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  16995. return retVal;
  16996. }
  16997. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  16998. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m2101271233 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  16999. {
  17000. static bool s_Il2CppMethodInitialized;
  17001. if (!s_Il2CppMethodInitialized)
  17002. {
  17003. il2cpp_codegen_initialize_method (PlayerPrefs_SetString_m2101271233_MetadataUsageId);
  17004. s_Il2CppMethodInitialized = true;
  17005. }
  17006. {
  17007. String_t* L_0 = ___key0;
  17008. String_t* L_1 = ___value1;
  17009. bool L_2 = PlayerPrefs_TrySetSetString_m1440604142(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  17010. if (L_2)
  17011. {
  17012. goto IL_0018;
  17013. }
  17014. }
  17015. {
  17016. PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var);
  17017. PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL);
  17018. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetString_m2101271233_RuntimeMethod_var);
  17019. }
  17020. IL_0018:
  17021. {
  17022. return;
  17023. }
  17024. }
  17025. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  17026. extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m614532710 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method)
  17027. {
  17028. typedef String_t* (*PlayerPrefs_GetString_m614532710_ftn) (String_t*, String_t*);
  17029. static PlayerPrefs_GetString_m614532710_ftn _il2cpp_icall_func;
  17030. if (!_il2cpp_icall_func)
  17031. _il2cpp_icall_func = (PlayerPrefs_GetString_m614532710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  17032. String_t* retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  17033. return retVal;
  17034. }
  17035. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  17036. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_m2794939670 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method)
  17037. {
  17038. typedef bool (*PlayerPrefs_HasKey_m2794939670_ftn) (String_t*);
  17039. static PlayerPrefs_HasKey_m2794939670_ftn _il2cpp_icall_func;
  17040. if (!_il2cpp_icall_func)
  17041. _il2cpp_icall_func = (PlayerPrefs_HasKey_m2794939670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  17042. bool retVal = _il2cpp_icall_func(___key0);
  17043. return retVal;
  17044. }
  17045. // System.Void UnityEngine.PlayerPrefs::DeleteAll()
  17046. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteAll_m610653455 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17047. {
  17048. typedef void (*PlayerPrefs_DeleteAll_m610653455_ftn) ();
  17049. static PlayerPrefs_DeleteAll_m610653455_ftn _il2cpp_icall_func;
  17050. if (!_il2cpp_icall_func)
  17051. _il2cpp_icall_func = (PlayerPrefs_DeleteAll_m610653455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteAll()");
  17052. _il2cpp_icall_func();
  17053. }
  17054. #ifdef __clang__
  17055. #pragma clang diagnostic pop
  17056. #endif
  17057. #ifdef __clang__
  17058. #pragma clang diagnostic push
  17059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17060. #pragma clang diagnostic ignored "-Wunused-variable"
  17061. #endif
  17062. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  17063. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method)
  17064. {
  17065. {
  17066. String_t* L_0 = ___error0;
  17067. Exception__ctor_m1152696503(__this, L_0, /*hidden argument*/NULL);
  17068. return;
  17069. }
  17070. }
  17071. #ifdef __clang__
  17072. #pragma clang diagnostic pop
  17073. #endif
  17074. #ifdef __clang__
  17075. #pragma clang diagnostic push
  17076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17077. #pragma clang diagnostic ignored "-Wunused-variable"
  17078. #endif
  17079. #ifdef __clang__
  17080. #pragma clang diagnostic pop
  17081. #endif
  17082. #ifdef __clang__
  17083. #pragma clang diagnostic push
  17084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17085. #pragma clang diagnostic ignored "-Wunused-variable"
  17086. #endif
  17087. #ifdef __clang__
  17088. #pragma clang diagnostic pop
  17089. #endif
  17090. #ifdef __clang__
  17091. #pragma clang diagnostic push
  17092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17093. #pragma clang diagnostic ignored "-Wunused-variable"
  17094. #endif
  17095. // System.Void UnityEngine.PropertyAttribute::.ctor()
  17096. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method)
  17097. {
  17098. {
  17099. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  17100. return;
  17101. }
  17102. }
  17103. #ifdef __clang__
  17104. #pragma clang diagnostic pop
  17105. #endif
  17106. #ifdef __clang__
  17107. #pragma clang diagnostic push
  17108. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17109. #pragma clang diagnostic ignored "-Wunused-variable"
  17110. #endif
  17111. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  17112. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method)
  17113. {
  17114. {
  17115. String_t* L_0 = ___name0;
  17116. PropertyName_t3749835189 L_1 = PropertyNameUtils_PropertyNameFromString_m3719796130(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17117. PropertyName__ctor_m3511806171(__this, L_1, /*hidden argument*/NULL);
  17118. return;
  17119. }
  17120. }
  17121. extern "C" void PropertyName__ctor_m1858502781_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  17122. {
  17123. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  17124. PropertyName__ctor_m1858502781(_thisAdjusted, ___name0, method);
  17125. }
  17126. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  17127. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method)
  17128. {
  17129. {
  17130. int32_t L_0 = (&___other0)->get_id_0();
  17131. __this->set_id_0(L_0);
  17132. return;
  17133. }
  17134. }
  17135. extern "C" void PropertyName__ctor_m3511806171_AdjustorThunk (RuntimeObject * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method)
  17136. {
  17137. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  17138. PropertyName__ctor_m3511806171(_thisAdjusted, ___other0, method);
  17139. }
  17140. // System.Void UnityEngine.PropertyName::.ctor(System.Int32)
  17141. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method)
  17142. {
  17143. {
  17144. int32_t L_0 = ___id0;
  17145. __this->set_id_0(L_0);
  17146. return;
  17147. }
  17148. }
  17149. extern "C" void PropertyName__ctor_m912660408_AdjustorThunk (RuntimeObject * __this, int32_t ___id0, const RuntimeMethod* method)
  17150. {
  17151. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  17152. PropertyName__ctor_m912660408(_thisAdjusted, ___id0, method);
  17153. }
  17154. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  17155. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method)
  17156. {
  17157. bool V_0 = false;
  17158. {
  17159. int32_t L_0 = (&___lhs0)->get_id_0();
  17160. int32_t L_1 = (&___rhs1)->get_id_0();
  17161. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  17162. goto IL_0017;
  17163. }
  17164. IL_0017:
  17165. {
  17166. bool L_2 = V_0;
  17167. return L_2;
  17168. }
  17169. }
  17170. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  17171. extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method)
  17172. {
  17173. int32_t V_0 = 0;
  17174. {
  17175. int32_t L_0 = __this->get_id_0();
  17176. V_0 = L_0;
  17177. goto IL_000d;
  17178. }
  17179. IL_000d:
  17180. {
  17181. int32_t L_1 = V_0;
  17182. return L_1;
  17183. }
  17184. }
  17185. extern "C" int32_t PropertyName_GetHashCode_m3570549176_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17186. {
  17187. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  17188. return PropertyName_GetHashCode_m3570549176(_thisAdjusted, method);
  17189. }
  17190. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  17191. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17192. {
  17193. static bool s_Il2CppMethodInitialized;
  17194. if (!s_Il2CppMethodInitialized)
  17195. {
  17196. il2cpp_codegen_initialize_method (PropertyName_Equals_m2608649819_MetadataUsageId);
  17197. s_Il2CppMethodInitialized = true;
  17198. }
  17199. bool V_0 = false;
  17200. int32_t G_B3_0 = 0;
  17201. {
  17202. RuntimeObject * L_0 = ___other0;
  17203. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t3749835189_il2cpp_TypeInfo_var)))
  17204. {
  17205. goto IL_001f;
  17206. }
  17207. }
  17208. {
  17209. RuntimeObject * L_1 = ___other0;
  17210. bool L_2 = PropertyName_op_Equality_m2761233272(NULL /*static, unused*/, (*(PropertyName_t3749835189 *)__this), ((*(PropertyName_t3749835189 *)((PropertyName_t3749835189 *)UnBox(L_1, PropertyName_t3749835189_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17211. G_B3_0 = ((int32_t)(L_2));
  17212. goto IL_0020;
  17213. }
  17214. IL_001f:
  17215. {
  17216. G_B3_0 = 0;
  17217. }
  17218. IL_0020:
  17219. {
  17220. V_0 = (bool)G_B3_0;
  17221. goto IL_0026;
  17222. }
  17223. IL_0026:
  17224. {
  17225. bool L_3 = V_0;
  17226. return L_3;
  17227. }
  17228. }
  17229. extern "C" bool PropertyName_Equals_m2608649819_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17230. {
  17231. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  17232. return PropertyName_Equals_m2608649819(_thisAdjusted, ___other0, method);
  17233. }
  17234. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
  17235. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m1633828199 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  17236. {
  17237. PropertyName_t3749835189 V_0;
  17238. memset(&V_0, 0, sizeof(V_0));
  17239. {
  17240. String_t* L_0 = ___name0;
  17241. PropertyName_t3749835189 L_1;
  17242. memset(&L_1, 0, sizeof(L_1));
  17243. PropertyName__ctor_m1858502781((&L_1), L_0, /*hidden argument*/NULL);
  17244. V_0 = L_1;
  17245. goto IL_000d;
  17246. }
  17247. IL_000d:
  17248. {
  17249. PropertyName_t3749835189 L_2 = V_0;
  17250. return L_2;
  17251. }
  17252. }
  17253. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.Int32)
  17254. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m114733813 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method)
  17255. {
  17256. PropertyName_t3749835189 V_0;
  17257. memset(&V_0, 0, sizeof(V_0));
  17258. {
  17259. int32_t L_0 = ___id0;
  17260. PropertyName_t3749835189 L_1;
  17261. memset(&L_1, 0, sizeof(L_1));
  17262. PropertyName__ctor_m912660408((&L_1), L_0, /*hidden argument*/NULL);
  17263. V_0 = L_1;
  17264. goto IL_000d;
  17265. }
  17266. IL_000d:
  17267. {
  17268. PropertyName_t3749835189 L_2 = V_0;
  17269. return L_2;
  17270. }
  17271. }
  17272. // System.String UnityEngine.PropertyName::ToString()
  17273. extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method)
  17274. {
  17275. static bool s_Il2CppMethodInitialized;
  17276. if (!s_Il2CppMethodInitialized)
  17277. {
  17278. il2cpp_codegen_initialize_method (PropertyName_ToString_m3328159423_MetadataUsageId);
  17279. s_Il2CppMethodInitialized = true;
  17280. }
  17281. String_t* V_0 = NULL;
  17282. {
  17283. int32_t L_0 = __this->get_id_0();
  17284. int32_t L_1 = L_0;
  17285. RuntimeObject * L_2 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_1);
  17286. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  17287. String_t* L_3 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3750091427, L_2, /*hidden argument*/NULL);
  17288. V_0 = L_3;
  17289. goto IL_001c;
  17290. }
  17291. IL_001c:
  17292. {
  17293. String_t* L_4 = V_0;
  17294. return L_4;
  17295. }
  17296. }
  17297. extern "C" String_t* PropertyName_ToString_m3328159423_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17298. {
  17299. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  17300. return PropertyName_ToString_m3328159423(_thisAdjusted, method);
  17301. }
  17302. #ifdef __clang__
  17303. #pragma clang diagnostic pop
  17304. #endif
  17305. #ifdef __clang__
  17306. #pragma clang diagnostic push
  17307. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17308. #pragma clang diagnostic ignored "-Wunused-variable"
  17309. #endif
  17310. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  17311. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  17312. {
  17313. PropertyName_t3749835189 V_0;
  17314. memset(&V_0, 0, sizeof(V_0));
  17315. {
  17316. String_t* L_0 = ___name0;
  17317. PropertyNameUtils_PropertyNameFromString_Injected_m1259736140(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  17318. PropertyName_t3749835189 L_1 = V_0;
  17319. return L_1;
  17320. }
  17321. }
  17322. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  17323. extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method)
  17324. {
  17325. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn) (String_t*, PropertyName_t3749835189 *);
  17326. static PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn _il2cpp_icall_func;
  17327. if (!_il2cpp_icall_func)
  17328. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  17329. _il2cpp_icall_func(___name0, ___ret1);
  17330. }
  17331. #ifdef __clang__
  17332. #pragma clang diagnostic pop
  17333. #endif
  17334. #ifdef __clang__
  17335. #pragma clang diagnostic push
  17336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17337. #pragma clang diagnostic ignored "-Wunused-variable"
  17338. #endif
  17339. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  17340. extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  17341. {
  17342. {
  17343. float L_0 = ___x0;
  17344. __this->set_x_0(L_0);
  17345. float L_1 = ___y1;
  17346. __this->set_y_1(L_1);
  17347. float L_2 = ___z2;
  17348. __this->set_z_2(L_2);
  17349. float L_3 = ___w3;
  17350. __this->set_w_3(L_3);
  17351. return;
  17352. }
  17353. }
  17354. extern "C" void Quaternion__ctor_m435141806_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  17355. {
  17356. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  17357. Quaternion__ctor_m435141806(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  17358. }
  17359. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  17360. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AngleAxis_m1767165696 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 ___axis1, const RuntimeMethod* method)
  17361. {
  17362. static bool s_Il2CppMethodInitialized;
  17363. if (!s_Il2CppMethodInitialized)
  17364. {
  17365. il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m1767165696_MetadataUsageId);
  17366. s_Il2CppMethodInitialized = true;
  17367. }
  17368. Quaternion_t2301928331 V_0;
  17369. memset(&V_0, 0, sizeof(V_0));
  17370. Quaternion_t2301928331 V_1;
  17371. memset(&V_1, 0, sizeof(V_1));
  17372. {
  17373. float L_0 = ___angle0;
  17374. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17375. Quaternion_INTERNAL_CALL_AngleAxis_m2730801667(NULL /*static, unused*/, L_0, (&___axis1), (&V_0), /*hidden argument*/NULL);
  17376. Quaternion_t2301928331 L_1 = V_0;
  17377. V_1 = L_1;
  17378. goto IL_0012;
  17379. }
  17380. IL_0012:
  17381. {
  17382. Quaternion_t2301928331 L_2 = V_1;
  17383. return L_2;
  17384. }
  17385. }
  17386. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  17387. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  17388. {
  17389. typedef void (*Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn) (float, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  17390. static Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn _il2cpp_icall_func;
  17391. if (!_il2cpp_icall_func)
  17392. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  17393. _il2cpp_icall_func(___angle0, ___axis1, ___value2);
  17394. }
  17395. // System.Void UnityEngine.Quaternion::ToAngleAxis(System.Single&,UnityEngine.Vector3&)
  17396. extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAngleAxis_m567438878 (Quaternion_t2301928331 * __this, float* ___angle0, Vector3_t3722313464 * ___axis1, const RuntimeMethod* method)
  17397. {
  17398. static bool s_Il2CppMethodInitialized;
  17399. if (!s_Il2CppMethodInitialized)
  17400. {
  17401. il2cpp_codegen_initialize_method (Quaternion_ToAngleAxis_m567438878_MetadataUsageId);
  17402. s_Il2CppMethodInitialized = true;
  17403. }
  17404. {
  17405. Vector3_t3722313464 * L_0 = ___axis1;
  17406. float* L_1 = ___angle0;
  17407. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17408. Quaternion_Internal_ToAxisAngleRad_m2075334160(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), L_0, L_1, /*hidden argument*/NULL);
  17409. float* L_2 = ___angle0;
  17410. float* L_3 = ___angle0;
  17411. *((float*)(L_2)) = (float)((float)il2cpp_codegen_multiply((float)(*((float*)L_3)), (float)(57.29578f)));
  17412. return;
  17413. }
  17414. }
  17415. extern "C" void Quaternion_ToAngleAxis_m567438878_AdjustorThunk (RuntimeObject * __this, float* ___angle0, Vector3_t3722313464 * ___axis1, const RuntimeMethod* method)
  17416. {
  17417. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  17418. Quaternion_ToAngleAxis_m567438878(_thisAdjusted, ___angle0, ___axis1, method);
  17419. }
  17420. // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  17421. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_FromToRotation_m3769621427 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method)
  17422. {
  17423. static bool s_Il2CppMethodInitialized;
  17424. if (!s_Il2CppMethodInitialized)
  17425. {
  17426. il2cpp_codegen_initialize_method (Quaternion_FromToRotation_m3769621427_MetadataUsageId);
  17427. s_Il2CppMethodInitialized = true;
  17428. }
  17429. Quaternion_t2301928331 V_0;
  17430. memset(&V_0, 0, sizeof(V_0));
  17431. Quaternion_t2301928331 V_1;
  17432. memset(&V_1, 0, sizeof(V_1));
  17433. {
  17434. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17435. Quaternion_INTERNAL_CALL_FromToRotation_m3099147730(NULL /*static, unused*/, (&___fromDirection0), (&___toDirection1), (&V_0), /*hidden argument*/NULL);
  17436. Quaternion_t2301928331 L_0 = V_0;
  17437. V_1 = L_0;
  17438. goto IL_0013;
  17439. }
  17440. IL_0013:
  17441. {
  17442. Quaternion_t2301928331 L_1 = V_1;
  17443. return L_1;
  17444. }
  17445. }
  17446. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  17447. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  17448. {
  17449. typedef void (*Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  17450. static Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn _il2cpp_icall_func;
  17451. if (!_il2cpp_icall_func)
  17452. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  17453. _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___value2);
  17454. }
  17455. // System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  17456. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetFromToRotation_m2673591795 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method)
  17457. {
  17458. static bool s_Il2CppMethodInitialized;
  17459. if (!s_Il2CppMethodInitialized)
  17460. {
  17461. il2cpp_codegen_initialize_method (Quaternion_SetFromToRotation_m2673591795_MetadataUsageId);
  17462. s_Il2CppMethodInitialized = true;
  17463. }
  17464. {
  17465. Vector3_t3722313464 L_0 = ___fromDirection0;
  17466. Vector3_t3722313464 L_1 = ___toDirection1;
  17467. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17468. Quaternion_t2301928331 L_2 = Quaternion_FromToRotation_m3769621427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  17469. *(Quaternion_t2301928331 *)__this = L_2;
  17470. return;
  17471. }
  17472. }
  17473. extern "C" void Quaternion_SetFromToRotation_m2673591795_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method)
  17474. {
  17475. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  17476. Quaternion_SetFromToRotation_m2673591795(_thisAdjusted, ___fromDirection0, ___toDirection1, method);
  17477. }
  17478. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  17479. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m3197602968 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, Vector3_t3722313464 ___upwards1, const RuntimeMethod* method)
  17480. {
  17481. static bool s_Il2CppMethodInitialized;
  17482. if (!s_Il2CppMethodInitialized)
  17483. {
  17484. il2cpp_codegen_initialize_method (Quaternion_LookRotation_m3197602968_MetadataUsageId);
  17485. s_Il2CppMethodInitialized = true;
  17486. }
  17487. Quaternion_t2301928331 V_0;
  17488. memset(&V_0, 0, sizeof(V_0));
  17489. Quaternion_t2301928331 V_1;
  17490. memset(&V_1, 0, sizeof(V_1));
  17491. {
  17492. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17493. Quaternion_INTERNAL_CALL_LookRotation_m332466264(NULL /*static, unused*/, (&___forward0), (&___upwards1), (&V_0), /*hidden argument*/NULL);
  17494. Quaternion_t2301928331 L_0 = V_0;
  17495. V_1 = L_0;
  17496. goto IL_0013;
  17497. }
  17498. IL_0013:
  17499. {
  17500. Quaternion_t2301928331 L_1 = V_1;
  17501. return L_1;
  17502. }
  17503. }
  17504. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  17505. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method)
  17506. {
  17507. static bool s_Il2CppMethodInitialized;
  17508. if (!s_Il2CppMethodInitialized)
  17509. {
  17510. il2cpp_codegen_initialize_method (Quaternion_LookRotation_m4040767668_MetadataUsageId);
  17511. s_Il2CppMethodInitialized = true;
  17512. }
  17513. Vector3_t3722313464 V_0;
  17514. memset(&V_0, 0, sizeof(V_0));
  17515. Quaternion_t2301928331 V_1;
  17516. memset(&V_1, 0, sizeof(V_1));
  17517. Quaternion_t2301928331 V_2;
  17518. memset(&V_2, 0, sizeof(V_2));
  17519. {
  17520. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  17521. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  17522. V_0 = L_0;
  17523. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17524. Quaternion_INTERNAL_CALL_LookRotation_m332466264(NULL /*static, unused*/, (&___forward0), (&V_0), (&V_1), /*hidden argument*/NULL);
  17525. Quaternion_t2301928331 L_1 = V_1;
  17526. V_2 = L_1;
  17527. goto IL_0019;
  17528. }
  17529. IL_0019:
  17530. {
  17531. Quaternion_t2301928331 L_2 = V_2;
  17532. return L_2;
  17533. }
  17534. }
  17535. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  17536. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  17537. {
  17538. typedef void (*Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  17539. static Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn _il2cpp_icall_func;
  17540. if (!_il2cpp_icall_func)
  17541. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  17542. _il2cpp_icall_func(___forward0, ___upwards1, ___value2);
  17543. }
  17544. // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17545. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Slerp_m1234055455 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method)
  17546. {
  17547. static bool s_Il2CppMethodInitialized;
  17548. if (!s_Il2CppMethodInitialized)
  17549. {
  17550. il2cpp_codegen_initialize_method (Quaternion_Slerp_m1234055455_MetadataUsageId);
  17551. s_Il2CppMethodInitialized = true;
  17552. }
  17553. Quaternion_t2301928331 V_0;
  17554. memset(&V_0, 0, sizeof(V_0));
  17555. Quaternion_t2301928331 V_1;
  17556. memset(&V_1, 0, sizeof(V_1));
  17557. {
  17558. float L_0 = ___t2;
  17559. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17560. Quaternion_INTERNAL_CALL_Slerp_m3239860062(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  17561. Quaternion_t2301928331 L_1 = V_0;
  17562. V_1 = L_1;
  17563. goto IL_0014;
  17564. }
  17565. IL_0014:
  17566. {
  17567. Quaternion_t2301928331 L_2 = V_1;
  17568. return L_2;
  17569. }
  17570. }
  17571. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  17572. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method)
  17573. {
  17574. typedef void (*Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *);
  17575. static Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn _il2cpp_icall_func;
  17576. if (!_il2cpp_icall_func)
  17577. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  17578. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  17579. }
  17580. // UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17581. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_SlerpUnclamped_m3270925602 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method)
  17582. {
  17583. static bool s_Il2CppMethodInitialized;
  17584. if (!s_Il2CppMethodInitialized)
  17585. {
  17586. il2cpp_codegen_initialize_method (Quaternion_SlerpUnclamped_m3270925602_MetadataUsageId);
  17587. s_Il2CppMethodInitialized = true;
  17588. }
  17589. Quaternion_t2301928331 V_0;
  17590. memset(&V_0, 0, sizeof(V_0));
  17591. Quaternion_t2301928331 V_1;
  17592. memset(&V_1, 0, sizeof(V_1));
  17593. {
  17594. float L_0 = ___t2;
  17595. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17596. Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  17597. Quaternion_t2301928331 L_1 = V_0;
  17598. V_1 = L_1;
  17599. goto IL_0014;
  17600. }
  17601. IL_0014:
  17602. {
  17603. Quaternion_t2301928331 L_2 = V_1;
  17604. return L_2;
  17605. }
  17606. }
  17607. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  17608. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method)
  17609. {
  17610. typedef void (*Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *);
  17611. static Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539_ftn _il2cpp_icall_func;
  17612. if (!_il2cpp_icall_func)
  17613. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  17614. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  17615. }
  17616. // UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17617. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Lerp_m1238806789 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method)
  17618. {
  17619. static bool s_Il2CppMethodInitialized;
  17620. if (!s_Il2CppMethodInitialized)
  17621. {
  17622. il2cpp_codegen_initialize_method (Quaternion_Lerp_m1238806789_MetadataUsageId);
  17623. s_Il2CppMethodInitialized = true;
  17624. }
  17625. Quaternion_t2301928331 V_0;
  17626. memset(&V_0, 0, sizeof(V_0));
  17627. Quaternion_t2301928331 V_1;
  17628. memset(&V_1, 0, sizeof(V_1));
  17629. {
  17630. float L_0 = ___t2;
  17631. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17632. Quaternion_INTERNAL_CALL_Lerp_m2252429057(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  17633. Quaternion_t2301928331 L_1 = V_0;
  17634. V_1 = L_1;
  17635. goto IL_0014;
  17636. }
  17637. IL_0014:
  17638. {
  17639. Quaternion_t2301928331 L_2 = V_1;
  17640. return L_2;
  17641. }
  17642. }
  17643. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  17644. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method)
  17645. {
  17646. typedef void (*Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *);
  17647. static Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn _il2cpp_icall_func;
  17648. if (!_il2cpp_icall_func)
  17649. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  17650. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  17651. }
  17652. // UnityEngine.Quaternion UnityEngine.Quaternion::LerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17653. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LerpUnclamped_m1207379204 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method)
  17654. {
  17655. static bool s_Il2CppMethodInitialized;
  17656. if (!s_Il2CppMethodInitialized)
  17657. {
  17658. il2cpp_codegen_initialize_method (Quaternion_LerpUnclamped_m1207379204_MetadataUsageId);
  17659. s_Il2CppMethodInitialized = true;
  17660. }
  17661. Quaternion_t2301928331 V_0;
  17662. memset(&V_0, 0, sizeof(V_0));
  17663. Quaternion_t2301928331 V_1;
  17664. memset(&V_1, 0, sizeof(V_1));
  17665. {
  17666. float L_0 = ___t2;
  17667. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17668. Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  17669. Quaternion_t2301928331 L_1 = V_0;
  17670. V_1 = L_1;
  17671. goto IL_0014;
  17672. }
  17673. IL_0014:
  17674. {
  17675. Quaternion_t2301928331 L_2 = V_1;
  17676. return L_2;
  17677. }
  17678. }
  17679. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  17680. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method)
  17681. {
  17682. typedef void (*Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *);
  17683. static Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395_ftn _il2cpp_icall_func;
  17684. if (!_il2cpp_icall_func)
  17685. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  17686. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  17687. }
  17688. // UnityEngine.Quaternion UnityEngine.Quaternion::RotateTowards(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  17689. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_RotateTowards_m3102912458 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___from0, Quaternion_t2301928331 ___to1, float ___maxDegreesDelta2, const RuntimeMethod* method)
  17690. {
  17691. static bool s_Il2CppMethodInitialized;
  17692. if (!s_Il2CppMethodInitialized)
  17693. {
  17694. il2cpp_codegen_initialize_method (Quaternion_RotateTowards_m3102912458_MetadataUsageId);
  17695. s_Il2CppMethodInitialized = true;
  17696. }
  17697. float V_0 = 0.0f;
  17698. Quaternion_t2301928331 V_1;
  17699. memset(&V_1, 0, sizeof(V_1));
  17700. float V_2 = 0.0f;
  17701. {
  17702. Quaternion_t2301928331 L_0 = ___from0;
  17703. Quaternion_t2301928331 L_1 = ___to1;
  17704. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17705. float L_2 = Quaternion_Angle_m1586774072(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  17706. V_0 = L_2;
  17707. float L_3 = V_0;
  17708. if ((!(((float)L_3) == ((float)(0.0f)))))
  17709. {
  17710. goto IL_001b;
  17711. }
  17712. }
  17713. {
  17714. Quaternion_t2301928331 L_4 = ___to1;
  17715. V_1 = L_4;
  17716. goto IL_0037;
  17717. }
  17718. IL_001b:
  17719. {
  17720. float L_5 = ___maxDegreesDelta2;
  17721. float L_6 = V_0;
  17722. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  17723. float L_7 = Mathf_Min_m1073399594(NULL /*static, unused*/, (1.0f), ((float)((float)L_5/(float)L_6)), /*hidden argument*/NULL);
  17724. V_2 = L_7;
  17725. Quaternion_t2301928331 L_8 = ___from0;
  17726. Quaternion_t2301928331 L_9 = ___to1;
  17727. float L_10 = V_2;
  17728. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17729. Quaternion_t2301928331 L_11 = Quaternion_SlerpUnclamped_m3270925602(NULL /*static, unused*/, L_8, L_9, L_10, /*hidden argument*/NULL);
  17730. V_1 = L_11;
  17731. goto IL_0037;
  17732. }
  17733. IL_0037:
  17734. {
  17735. Quaternion_t2301928331 L_12 = V_1;
  17736. return L_12;
  17737. }
  17738. }
  17739. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  17740. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method)
  17741. {
  17742. static bool s_Il2CppMethodInitialized;
  17743. if (!s_Il2CppMethodInitialized)
  17744. {
  17745. il2cpp_codegen_initialize_method (Quaternion_Inverse_m1311579081_MetadataUsageId);
  17746. s_Il2CppMethodInitialized = true;
  17747. }
  17748. Quaternion_t2301928331 V_0;
  17749. memset(&V_0, 0, sizeof(V_0));
  17750. Quaternion_t2301928331 V_1;
  17751. memset(&V_1, 0, sizeof(V_1));
  17752. {
  17753. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17754. Quaternion_INTERNAL_CALL_Inverse_m679736573(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL);
  17755. Quaternion_t2301928331 L_0 = V_0;
  17756. V_1 = L_0;
  17757. goto IL_0011;
  17758. }
  17759. IL_0011:
  17760. {
  17761. Quaternion_t2301928331 L_1 = V_1;
  17762. return L_1;
  17763. }
  17764. }
  17765. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  17766. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method)
  17767. {
  17768. typedef void (*Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *);
  17769. static Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn _il2cpp_icall_func;
  17770. if (!_il2cpp_icall_func)
  17771. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  17772. _il2cpp_icall_func(___rotation0, ___value1);
  17773. }
  17774. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  17775. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  17776. {
  17777. static bool s_Il2CppMethodInitialized;
  17778. if (!s_Il2CppMethodInitialized)
  17779. {
  17780. il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_m3425202016_MetadataUsageId);
  17781. s_Il2CppMethodInitialized = true;
  17782. }
  17783. Vector3_t3722313464 V_0;
  17784. memset(&V_0, 0, sizeof(V_0));
  17785. {
  17786. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17787. Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL);
  17788. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  17789. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (57.29578f), /*hidden argument*/NULL);
  17790. Vector3_t3722313464 L_2 = Quaternion_Internal_MakePositive_m3555600883(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  17791. V_0 = L_2;
  17792. goto IL_0021;
  17793. }
  17794. IL_0021:
  17795. {
  17796. Vector3_t3722313464 L_3 = V_0;
  17797. return L_3;
  17798. }
  17799. }
  17800. extern "C" Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17801. {
  17802. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  17803. return Quaternion_get_eulerAngles_m3425202016(_thisAdjusted, method);
  17804. }
  17805. // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
  17806. extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m793195291 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  17807. {
  17808. static bool s_Il2CppMethodInitialized;
  17809. if (!s_Il2CppMethodInitialized)
  17810. {
  17811. il2cpp_codegen_initialize_method (Quaternion_set_eulerAngles_m793195291_MetadataUsageId);
  17812. s_Il2CppMethodInitialized = true;
  17813. }
  17814. {
  17815. Vector3_t3722313464 L_0 = ___value0;
  17816. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  17817. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL);
  17818. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17819. Quaternion_t2301928331 L_2 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  17820. *(Quaternion_t2301928331 *)__this = L_2;
  17821. return;
  17822. }
  17823. }
  17824. extern "C" void Quaternion_set_eulerAngles_m793195291_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  17825. {
  17826. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  17827. Quaternion_set_eulerAngles_m793195291(_thisAdjusted, ___value0, method);
  17828. }
  17829. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  17830. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  17831. {
  17832. static bool s_Il2CppMethodInitialized;
  17833. if (!s_Il2CppMethodInitialized)
  17834. {
  17835. il2cpp_codegen_initialize_method (Quaternion_Euler_m3049309462_MetadataUsageId);
  17836. s_Il2CppMethodInitialized = true;
  17837. }
  17838. Quaternion_t2301928331 V_0;
  17839. memset(&V_0, 0, sizeof(V_0));
  17840. {
  17841. float L_0 = ___x0;
  17842. float L_1 = ___y1;
  17843. float L_2 = ___z2;
  17844. Vector3_t3722313464 L_3;
  17845. memset(&L_3, 0, sizeof(L_3));
  17846. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  17847. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  17848. Vector3_t3722313464 L_4 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_3, (0.0174532924f), /*hidden argument*/NULL);
  17849. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17850. Quaternion_t2301928331 L_5 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  17851. V_0 = L_5;
  17852. goto IL_001e;
  17853. }
  17854. IL_001e:
  17855. {
  17856. Quaternion_t2301928331 L_6 = V_0;
  17857. return L_6;
  17858. }
  17859. }
  17860. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  17861. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  17862. {
  17863. static bool s_Il2CppMethodInitialized;
  17864. if (!s_Il2CppMethodInitialized)
  17865. {
  17866. il2cpp_codegen_initialize_method (Quaternion_Euler_m1803555822_MetadataUsageId);
  17867. s_Il2CppMethodInitialized = true;
  17868. }
  17869. Quaternion_t2301928331 V_0;
  17870. memset(&V_0, 0, sizeof(V_0));
  17871. {
  17872. Vector3_t3722313464 L_0 = ___euler0;
  17873. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  17874. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL);
  17875. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17876. Quaternion_t2301928331 L_2 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  17877. V_0 = L_2;
  17878. goto IL_0017;
  17879. }
  17880. IL_0017:
  17881. {
  17882. Quaternion_t2301928331 L_3 = V_0;
  17883. return L_3;
  17884. }
  17885. }
  17886. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  17887. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method)
  17888. {
  17889. static bool s_Il2CppMethodInitialized;
  17890. if (!s_Il2CppMethodInitialized)
  17891. {
  17892. il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId);
  17893. s_Il2CppMethodInitialized = true;
  17894. }
  17895. Vector3_t3722313464 V_0;
  17896. memset(&V_0, 0, sizeof(V_0));
  17897. Vector3_t3722313464 V_1;
  17898. memset(&V_1, 0, sizeof(V_1));
  17899. {
  17900. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17901. Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL);
  17902. Vector3_t3722313464 L_0 = V_0;
  17903. V_1 = L_0;
  17904. goto IL_0011;
  17905. }
  17906. IL_0011:
  17907. {
  17908. Vector3_t3722313464 L_1 = V_1;
  17909. return L_1;
  17910. }
  17911. }
  17912. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  17913. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method)
  17914. {
  17915. typedef void (*Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn) (Quaternion_t2301928331 *, Vector3_t3722313464 *);
  17916. static Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn _il2cpp_icall_func;
  17917. if (!_il2cpp_icall_func)
  17918. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  17919. _il2cpp_icall_func(___rotation0, ___value1);
  17920. }
  17921. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  17922. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  17923. {
  17924. static bool s_Il2CppMethodInitialized;
  17925. if (!s_Il2CppMethodInitialized)
  17926. {
  17927. il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId);
  17928. s_Il2CppMethodInitialized = true;
  17929. }
  17930. Quaternion_t2301928331 V_0;
  17931. memset(&V_0, 0, sizeof(V_0));
  17932. Quaternion_t2301928331 V_1;
  17933. memset(&V_1, 0, sizeof(V_1));
  17934. {
  17935. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17936. Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420(NULL /*static, unused*/, (&___euler0), (&V_0), /*hidden argument*/NULL);
  17937. Quaternion_t2301928331 L_0 = V_0;
  17938. V_1 = L_0;
  17939. goto IL_0011;
  17940. }
  17941. IL_0011:
  17942. {
  17943. Quaternion_t2301928331 L_1 = V_1;
  17944. return L_1;
  17945. }
  17946. }
  17947. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  17948. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method)
  17949. {
  17950. typedef void (*Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *);
  17951. static Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn _il2cpp_icall_func;
  17952. if (!_il2cpp_icall_func)
  17953. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  17954. _il2cpp_icall_func(___euler0, ___value1);
  17955. }
  17956. // System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad(UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&)
  17957. extern "C" IL2CPP_METHOD_ATTR void Quaternion_Internal_ToAxisAngleRad_m2075334160 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method)
  17958. {
  17959. static bool s_Il2CppMethodInitialized;
  17960. if (!s_Il2CppMethodInitialized)
  17961. {
  17962. il2cpp_codegen_initialize_method (Quaternion_Internal_ToAxisAngleRad_m2075334160_MetadataUsageId);
  17963. s_Il2CppMethodInitialized = true;
  17964. }
  17965. {
  17966. Vector3_t3722313464 * L_0 = ___axis1;
  17967. float* L_1 = ___angle2;
  17968. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  17969. Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677(NULL /*static, unused*/, (&___q0), L_0, L_1, /*hidden argument*/NULL);
  17970. return;
  17971. }
  17972. }
  17973. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToAxisAngleRad(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)
  17974. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method)
  17975. {
  17976. typedef void (*Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677_ftn) (Quaternion_t2301928331 *, Vector3_t3722313464 *, float*);
  17977. static Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677_ftn _il2cpp_icall_func;
  17978. if (!_il2cpp_icall_func)
  17979. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToAxisAngleRad(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)");
  17980. _il2cpp_icall_func(___q0, ___axis1, ___angle2);
  17981. }
  17982. // UnityEngine.Quaternion UnityEngine.Quaternion::EulerRotation(System.Single,System.Single,System.Single)
  17983. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerRotation_m1233984686 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  17984. {
  17985. static bool s_Il2CppMethodInitialized;
  17986. if (!s_Il2CppMethodInitialized)
  17987. {
  17988. il2cpp_codegen_initialize_method (Quaternion_EulerRotation_m1233984686_MetadataUsageId);
  17989. s_Il2CppMethodInitialized = true;
  17990. }
  17991. Quaternion_t2301928331 V_0;
  17992. memset(&V_0, 0, sizeof(V_0));
  17993. {
  17994. float L_0 = ___x0;
  17995. float L_1 = ___y1;
  17996. float L_2 = ___z2;
  17997. Vector3_t3722313464 L_3;
  17998. memset(&L_3, 0, sizeof(L_3));
  17999. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  18000. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18001. Quaternion_t2301928331 L_4 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  18002. V_0 = L_4;
  18003. goto IL_0014;
  18004. }
  18005. IL_0014:
  18006. {
  18007. Quaternion_t2301928331 L_5 = V_0;
  18008. return L_5;
  18009. }
  18010. }
  18011. // UnityEngine.Quaternion UnityEngine.Quaternion::EulerRotation(UnityEngine.Vector3)
  18012. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerRotation_m3614124727 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18013. {
  18014. static bool s_Il2CppMethodInitialized;
  18015. if (!s_Il2CppMethodInitialized)
  18016. {
  18017. il2cpp_codegen_initialize_method (Quaternion_EulerRotation_m3614124727_MetadataUsageId);
  18018. s_Il2CppMethodInitialized = true;
  18019. }
  18020. Quaternion_t2301928331 V_0;
  18021. memset(&V_0, 0, sizeof(V_0));
  18022. {
  18023. Vector3_t3722313464 L_0 = ___euler0;
  18024. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18025. Quaternion_t2301928331 L_1 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18026. V_0 = L_1;
  18027. goto IL_000d;
  18028. }
  18029. IL_000d:
  18030. {
  18031. Quaternion_t2301928331 L_2 = V_0;
  18032. return L_2;
  18033. }
  18034. }
  18035. // System.Void UnityEngine.Quaternion::SetEulerRotation(System.Single,System.Single,System.Single)
  18036. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3408893385 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  18037. {
  18038. static bool s_Il2CppMethodInitialized;
  18039. if (!s_Il2CppMethodInitialized)
  18040. {
  18041. il2cpp_codegen_initialize_method (Quaternion_SetEulerRotation_m3408893385_MetadataUsageId);
  18042. s_Il2CppMethodInitialized = true;
  18043. }
  18044. {
  18045. float L_0 = ___x0;
  18046. float L_1 = ___y1;
  18047. float L_2 = ___z2;
  18048. Vector3_t3722313464 L_3;
  18049. memset(&L_3, 0, sizeof(L_3));
  18050. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  18051. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18052. Quaternion_t2301928331 L_4 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  18053. *(Quaternion_t2301928331 *)__this = L_4;
  18054. return;
  18055. }
  18056. }
  18057. extern "C" void Quaternion_SetEulerRotation_m3408893385_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  18058. {
  18059. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18060. Quaternion_SetEulerRotation_m3408893385(_thisAdjusted, ___x0, ___y1, ___z2, method);
  18061. }
  18062. // System.Void UnityEngine.Quaternion::SetEulerRotation(UnityEngine.Vector3)
  18063. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3665207833 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18064. {
  18065. static bool s_Il2CppMethodInitialized;
  18066. if (!s_Il2CppMethodInitialized)
  18067. {
  18068. il2cpp_codegen_initialize_method (Quaternion_SetEulerRotation_m3665207833_MetadataUsageId);
  18069. s_Il2CppMethodInitialized = true;
  18070. }
  18071. {
  18072. Vector3_t3722313464 L_0 = ___euler0;
  18073. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18074. Quaternion_t2301928331 L_1 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18075. *(Quaternion_t2301928331 *)__this = L_1;
  18076. return;
  18077. }
  18078. }
  18079. extern "C" void Quaternion_SetEulerRotation_m3665207833_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18080. {
  18081. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18082. Quaternion_SetEulerRotation_m3665207833(_thisAdjusted, ___euler0, method);
  18083. }
  18084. // UnityEngine.Vector3 UnityEngine.Quaternion::ToEuler()
  18085. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEuler_m1436679623 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  18086. {
  18087. static bool s_Il2CppMethodInitialized;
  18088. if (!s_Il2CppMethodInitialized)
  18089. {
  18090. il2cpp_codegen_initialize_method (Quaternion_ToEuler_m1436679623_MetadataUsageId);
  18091. s_Il2CppMethodInitialized = true;
  18092. }
  18093. Vector3_t3722313464 V_0;
  18094. memset(&V_0, 0, sizeof(V_0));
  18095. {
  18096. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18097. Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL);
  18098. V_0 = L_0;
  18099. goto IL_0012;
  18100. }
  18101. IL_0012:
  18102. {
  18103. Vector3_t3722313464 L_1 = V_0;
  18104. return L_1;
  18105. }
  18106. }
  18107. extern "C" Vector3_t3722313464 Quaternion_ToEuler_m1436679623_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18108. {
  18109. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18110. return Quaternion_ToEuler_m1436679623(_thisAdjusted, method);
  18111. }
  18112. // UnityEngine.Quaternion UnityEngine.Quaternion::EulerAngles(System.Single,System.Single,System.Single)
  18113. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerAngles_m1262596896 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  18114. {
  18115. static bool s_Il2CppMethodInitialized;
  18116. if (!s_Il2CppMethodInitialized)
  18117. {
  18118. il2cpp_codegen_initialize_method (Quaternion_EulerAngles_m1262596896_MetadataUsageId);
  18119. s_Il2CppMethodInitialized = true;
  18120. }
  18121. Quaternion_t2301928331 V_0;
  18122. memset(&V_0, 0, sizeof(V_0));
  18123. {
  18124. float L_0 = ___x0;
  18125. float L_1 = ___y1;
  18126. float L_2 = ___z2;
  18127. Vector3_t3722313464 L_3;
  18128. memset(&L_3, 0, sizeof(L_3));
  18129. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  18130. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18131. Quaternion_t2301928331 L_4 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  18132. V_0 = L_4;
  18133. goto IL_0014;
  18134. }
  18135. IL_0014:
  18136. {
  18137. Quaternion_t2301928331 L_5 = V_0;
  18138. return L_5;
  18139. }
  18140. }
  18141. // UnityEngine.Quaternion UnityEngine.Quaternion::EulerAngles(UnityEngine.Vector3)
  18142. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerAngles_m2714638131 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18143. {
  18144. static bool s_Il2CppMethodInitialized;
  18145. if (!s_Il2CppMethodInitialized)
  18146. {
  18147. il2cpp_codegen_initialize_method (Quaternion_EulerAngles_m2714638131_MetadataUsageId);
  18148. s_Il2CppMethodInitialized = true;
  18149. }
  18150. Quaternion_t2301928331 V_0;
  18151. memset(&V_0, 0, sizeof(V_0));
  18152. {
  18153. Vector3_t3722313464 L_0 = ___euler0;
  18154. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18155. Quaternion_t2301928331 L_1 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18156. V_0 = L_1;
  18157. goto IL_000d;
  18158. }
  18159. IL_000d:
  18160. {
  18161. Quaternion_t2301928331 L_2 = V_0;
  18162. return L_2;
  18163. }
  18164. }
  18165. // System.Void UnityEngine.Quaternion::ToAxisAngle(UnityEngine.Vector3&,System.Single&)
  18166. extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAxisAngle_m3898646715 (Quaternion_t2301928331 * __this, Vector3_t3722313464 * ___axis0, float* ___angle1, const RuntimeMethod* method)
  18167. {
  18168. static bool s_Il2CppMethodInitialized;
  18169. if (!s_Il2CppMethodInitialized)
  18170. {
  18171. il2cpp_codegen_initialize_method (Quaternion_ToAxisAngle_m3898646715_MetadataUsageId);
  18172. s_Il2CppMethodInitialized = true;
  18173. }
  18174. {
  18175. Vector3_t3722313464 * L_0 = ___axis0;
  18176. float* L_1 = ___angle1;
  18177. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18178. Quaternion_Internal_ToAxisAngleRad_m2075334160(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), L_0, L_1, /*hidden argument*/NULL);
  18179. return;
  18180. }
  18181. }
  18182. extern "C" void Quaternion_ToAxisAngle_m3898646715_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 * ___axis0, float* ___angle1, const RuntimeMethod* method)
  18183. {
  18184. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18185. Quaternion_ToAxisAngle_m3898646715(_thisAdjusted, ___axis0, ___angle1, method);
  18186. }
  18187. // System.Void UnityEngine.Quaternion::SetEulerAngles(System.Single,System.Single,System.Single)
  18188. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m4245728505 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  18189. {
  18190. {
  18191. float L_0 = ___x0;
  18192. float L_1 = ___y1;
  18193. float L_2 = ___z2;
  18194. Vector3_t3722313464 L_3;
  18195. memset(&L_3, 0, sizeof(L_3));
  18196. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  18197. Quaternion_SetEulerRotation_m3665207833(__this, L_3, /*hidden argument*/NULL);
  18198. return;
  18199. }
  18200. }
  18201. extern "C" void Quaternion_SetEulerAngles_m4245728505_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  18202. {
  18203. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18204. Quaternion_SetEulerAngles_m4245728505(_thisAdjusted, ___x0, ___y1, ___z2, method);
  18205. }
  18206. // System.Void UnityEngine.Quaternion::SetEulerAngles(UnityEngine.Vector3)
  18207. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m3904277822 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18208. {
  18209. static bool s_Il2CppMethodInitialized;
  18210. if (!s_Il2CppMethodInitialized)
  18211. {
  18212. il2cpp_codegen_initialize_method (Quaternion_SetEulerAngles_m3904277822_MetadataUsageId);
  18213. s_Il2CppMethodInitialized = true;
  18214. }
  18215. {
  18216. Vector3_t3722313464 L_0 = ___euler0;
  18217. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18218. Quaternion_t2301928331 L_1 = Quaternion_EulerRotation_m3614124727(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18219. *(Quaternion_t2301928331 *)__this = L_1;
  18220. return;
  18221. }
  18222. }
  18223. extern "C" void Quaternion_SetEulerAngles_m3904277822_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18224. {
  18225. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18226. Quaternion_SetEulerAngles_m3904277822(_thisAdjusted, ___euler0, method);
  18227. }
  18228. // UnityEngine.Vector3 UnityEngine.Quaternion::ToEulerAngles(UnityEngine.Quaternion)
  18229. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEulerAngles_m2749750317 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method)
  18230. {
  18231. static bool s_Il2CppMethodInitialized;
  18232. if (!s_Il2CppMethodInitialized)
  18233. {
  18234. il2cpp_codegen_initialize_method (Quaternion_ToEulerAngles_m2749750317_MetadataUsageId);
  18235. s_Il2CppMethodInitialized = true;
  18236. }
  18237. Vector3_t3722313464 V_0;
  18238. memset(&V_0, 0, sizeof(V_0));
  18239. {
  18240. Quaternion_t2301928331 L_0 = ___rotation0;
  18241. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18242. Vector3_t3722313464 L_1 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18243. V_0 = L_1;
  18244. goto IL_000d;
  18245. }
  18246. IL_000d:
  18247. {
  18248. Vector3_t3722313464 L_2 = V_0;
  18249. return L_2;
  18250. }
  18251. }
  18252. // UnityEngine.Vector3 UnityEngine.Quaternion::ToEulerAngles()
  18253. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEulerAngles_m3818595490 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  18254. {
  18255. static bool s_Il2CppMethodInitialized;
  18256. if (!s_Il2CppMethodInitialized)
  18257. {
  18258. il2cpp_codegen_initialize_method (Quaternion_ToEulerAngles_m3818595490_MetadataUsageId);
  18259. s_Il2CppMethodInitialized = true;
  18260. }
  18261. Vector3_t3722313464 V_0;
  18262. memset(&V_0, 0, sizeof(V_0));
  18263. {
  18264. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18265. Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL);
  18266. V_0 = L_0;
  18267. goto IL_0012;
  18268. }
  18269. IL_0012:
  18270. {
  18271. Vector3_t3722313464 L_1 = V_0;
  18272. return L_1;
  18273. }
  18274. }
  18275. extern "C" Vector3_t3722313464 Quaternion_ToEulerAngles_m3818595490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18276. {
  18277. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18278. return Quaternion_ToEulerAngles_m3818595490(_thisAdjusted, method);
  18279. }
  18280. // UnityEngine.Quaternion UnityEngine.Quaternion::AxisAngle(UnityEngine.Vector3,System.Single)
  18281. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AxisAngle_m1464405367 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  18282. {
  18283. static bool s_Il2CppMethodInitialized;
  18284. if (!s_Il2CppMethodInitialized)
  18285. {
  18286. il2cpp_codegen_initialize_method (Quaternion_AxisAngle_m1464405367_MetadataUsageId);
  18287. s_Il2CppMethodInitialized = true;
  18288. }
  18289. Quaternion_t2301928331 V_0;
  18290. memset(&V_0, 0, sizeof(V_0));
  18291. Quaternion_t2301928331 V_1;
  18292. memset(&V_1, 0, sizeof(V_1));
  18293. {
  18294. float L_0 = ___angle1;
  18295. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18296. Quaternion_INTERNAL_CALL_AxisAngle_m1905690604(NULL /*static, unused*/, (&___axis0), L_0, (&V_0), /*hidden argument*/NULL);
  18297. Quaternion_t2301928331 L_1 = V_0;
  18298. V_1 = L_1;
  18299. goto IL_0012;
  18300. }
  18301. IL_0012:
  18302. {
  18303. Quaternion_t2301928331 L_2 = V_1;
  18304. return L_2;
  18305. }
  18306. }
  18307. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AxisAngle(UnityEngine.Vector3&,System.Single,UnityEngine.Quaternion&)
  18308. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AxisAngle_m1905690604 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___axis0, float ___angle1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  18309. {
  18310. typedef void (*Quaternion_INTERNAL_CALL_AxisAngle_m1905690604_ftn) (Vector3_t3722313464 *, float, Quaternion_t2301928331 *);
  18311. static Quaternion_INTERNAL_CALL_AxisAngle_m1905690604_ftn _il2cpp_icall_func;
  18312. if (!_il2cpp_icall_func)
  18313. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_AxisAngle_m1905690604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_AxisAngle(UnityEngine.Vector3&,System.Single,UnityEngine.Quaternion&)");
  18314. _il2cpp_icall_func(___axis0, ___angle1, ___value2);
  18315. }
  18316. // System.Void UnityEngine.Quaternion::SetAxisAngle(UnityEngine.Vector3,System.Single)
  18317. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetAxisAngle_m1498464459 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  18318. {
  18319. static bool s_Il2CppMethodInitialized;
  18320. if (!s_Il2CppMethodInitialized)
  18321. {
  18322. il2cpp_codegen_initialize_method (Quaternion_SetAxisAngle_m1498464459_MetadataUsageId);
  18323. s_Il2CppMethodInitialized = true;
  18324. }
  18325. {
  18326. Vector3_t3722313464 L_0 = ___axis0;
  18327. float L_1 = ___angle1;
  18328. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18329. Quaternion_t2301928331 L_2 = Quaternion_AxisAngle_m1464405367(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18330. *(Quaternion_t2301928331 *)__this = L_2;
  18331. return;
  18332. }
  18333. }
  18334. extern "C" void Quaternion_SetAxisAngle_m1498464459_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  18335. {
  18336. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18337. Quaternion_SetAxisAngle_m1498464459(_thisAdjusted, ___axis0, ___angle1, method);
  18338. }
  18339. // System.Single UnityEngine.Quaternion::get_Item(System.Int32)
  18340. extern "C" IL2CPP_METHOD_ATTR float Quaternion_get_Item_m1374062345 (Quaternion_t2301928331 * __this, int32_t ___index0, const RuntimeMethod* method)
  18341. {
  18342. static bool s_Il2CppMethodInitialized;
  18343. if (!s_Il2CppMethodInitialized)
  18344. {
  18345. il2cpp_codegen_initialize_method (Quaternion_get_Item_m1374062345_MetadataUsageId);
  18346. s_Il2CppMethodInitialized = true;
  18347. }
  18348. float V_0 = 0.0f;
  18349. {
  18350. int32_t L_0 = ___index0;
  18351. switch (L_0)
  18352. {
  18353. case 0:
  18354. {
  18355. goto IL_001c;
  18356. }
  18357. case 1:
  18358. {
  18359. goto IL_0028;
  18360. }
  18361. case 2:
  18362. {
  18363. goto IL_0034;
  18364. }
  18365. case 3:
  18366. {
  18367. goto IL_0040;
  18368. }
  18369. }
  18370. }
  18371. {
  18372. goto IL_004c;
  18373. }
  18374. IL_001c:
  18375. {
  18376. float L_1 = __this->get_x_0();
  18377. V_0 = L_1;
  18378. goto IL_0057;
  18379. }
  18380. IL_0028:
  18381. {
  18382. float L_2 = __this->get_y_1();
  18383. V_0 = L_2;
  18384. goto IL_0057;
  18385. }
  18386. IL_0034:
  18387. {
  18388. float L_3 = __this->get_z_2();
  18389. V_0 = L_3;
  18390. goto IL_0057;
  18391. }
  18392. IL_0040:
  18393. {
  18394. float L_4 = __this->get_w_3();
  18395. V_0 = L_4;
  18396. goto IL_0057;
  18397. }
  18398. IL_004c:
  18399. {
  18400. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  18401. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3194394478, /*hidden argument*/NULL);
  18402. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Quaternion_get_Item_m1374062345_RuntimeMethod_var);
  18403. }
  18404. IL_0057:
  18405. {
  18406. float L_6 = V_0;
  18407. return L_6;
  18408. }
  18409. }
  18410. extern "C" float Quaternion_get_Item_m1374062345_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  18411. {
  18412. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18413. return Quaternion_get_Item_m1374062345(_thisAdjusted, ___index0, method);
  18414. }
  18415. // System.Void UnityEngine.Quaternion::set_Item(System.Int32,System.Single)
  18416. extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_Item_m6813381 (Quaternion_t2301928331 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  18417. {
  18418. static bool s_Il2CppMethodInitialized;
  18419. if (!s_Il2CppMethodInitialized)
  18420. {
  18421. il2cpp_codegen_initialize_method (Quaternion_set_Item_m6813381_MetadataUsageId);
  18422. s_Il2CppMethodInitialized = true;
  18423. }
  18424. {
  18425. int32_t L_0 = ___index0;
  18426. switch (L_0)
  18427. {
  18428. case 0:
  18429. {
  18430. goto IL_001c;
  18431. }
  18432. case 1:
  18433. {
  18434. goto IL_0028;
  18435. }
  18436. case 2:
  18437. {
  18438. goto IL_0034;
  18439. }
  18440. case 3:
  18441. {
  18442. goto IL_0040;
  18443. }
  18444. }
  18445. }
  18446. {
  18447. goto IL_004c;
  18448. }
  18449. IL_001c:
  18450. {
  18451. float L_1 = ___value1;
  18452. __this->set_x_0(L_1);
  18453. goto IL_0057;
  18454. }
  18455. IL_0028:
  18456. {
  18457. float L_2 = ___value1;
  18458. __this->set_y_1(L_2);
  18459. goto IL_0057;
  18460. }
  18461. IL_0034:
  18462. {
  18463. float L_3 = ___value1;
  18464. __this->set_z_2(L_3);
  18465. goto IL_0057;
  18466. }
  18467. IL_0040:
  18468. {
  18469. float L_4 = ___value1;
  18470. __this->set_w_3(L_4);
  18471. goto IL_0057;
  18472. }
  18473. IL_004c:
  18474. {
  18475. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  18476. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3194394478, /*hidden argument*/NULL);
  18477. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Quaternion_set_Item_m6813381_RuntimeMethod_var);
  18478. }
  18479. IL_0057:
  18480. {
  18481. return;
  18482. }
  18483. }
  18484. extern "C" void Quaternion_set_Item_m6813381_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  18485. {
  18486. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18487. Quaternion_set_Item_m6813381(_thisAdjusted, ___index0, ___value1, method);
  18488. }
  18489. // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single)
  18490. extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method)
  18491. {
  18492. {
  18493. float L_0 = ___newX0;
  18494. __this->set_x_0(L_0);
  18495. float L_1 = ___newY1;
  18496. __this->set_y_1(L_1);
  18497. float L_2 = ___newZ2;
  18498. __this->set_z_2(L_2);
  18499. float L_3 = ___newW3;
  18500. __this->set_w_3(L_3);
  18501. return;
  18502. }
  18503. }
  18504. extern "C" void Quaternion_Set_m3163249074_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method)
  18505. {
  18506. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18507. Quaternion_Set_m3163249074(_thisAdjusted, ___newX0, ___newY1, ___newZ2, ___newW3, method);
  18508. }
  18509. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  18510. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18511. {
  18512. static bool s_Il2CppMethodInitialized;
  18513. if (!s_Il2CppMethodInitialized)
  18514. {
  18515. il2cpp_codegen_initialize_method (Quaternion_get_identity_m3722672781_MetadataUsageId);
  18516. s_Il2CppMethodInitialized = true;
  18517. }
  18518. Quaternion_t2301928331 V_0;
  18519. memset(&V_0, 0, sizeof(V_0));
  18520. {
  18521. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18522. Quaternion_t2301928331 L_0 = ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  18523. V_0 = L_0;
  18524. goto IL_000c;
  18525. }
  18526. IL_000c:
  18527. {
  18528. Quaternion_t2301928331 L_1 = V_0;
  18529. return L_1;
  18530. }
  18531. }
  18532. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  18533. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method)
  18534. {
  18535. Quaternion_t2301928331 V_0;
  18536. memset(&V_0, 0, sizeof(V_0));
  18537. {
  18538. float L_0 = (&___lhs0)->get_w_3();
  18539. float L_1 = (&___rhs1)->get_x_0();
  18540. float L_2 = (&___lhs0)->get_x_0();
  18541. float L_3 = (&___rhs1)->get_w_3();
  18542. float L_4 = (&___lhs0)->get_y_1();
  18543. float L_5 = (&___rhs1)->get_z_2();
  18544. float L_6 = (&___lhs0)->get_z_2();
  18545. float L_7 = (&___rhs1)->get_y_1();
  18546. float L_8 = (&___lhs0)->get_w_3();
  18547. float L_9 = (&___rhs1)->get_y_1();
  18548. float L_10 = (&___lhs0)->get_y_1();
  18549. float L_11 = (&___rhs1)->get_w_3();
  18550. float L_12 = (&___lhs0)->get_z_2();
  18551. float L_13 = (&___rhs1)->get_x_0();
  18552. float L_14 = (&___lhs0)->get_x_0();
  18553. float L_15 = (&___rhs1)->get_z_2();
  18554. float L_16 = (&___lhs0)->get_w_3();
  18555. float L_17 = (&___rhs1)->get_z_2();
  18556. float L_18 = (&___lhs0)->get_z_2();
  18557. float L_19 = (&___rhs1)->get_w_3();
  18558. float L_20 = (&___lhs0)->get_x_0();
  18559. float L_21 = (&___rhs1)->get_y_1();
  18560. float L_22 = (&___lhs0)->get_y_1();
  18561. float L_23 = (&___rhs1)->get_x_0();
  18562. float L_24 = (&___lhs0)->get_w_3();
  18563. float L_25 = (&___rhs1)->get_w_3();
  18564. float L_26 = (&___lhs0)->get_x_0();
  18565. float L_27 = (&___rhs1)->get_x_0();
  18566. float L_28 = (&___lhs0)->get_y_1();
  18567. float L_29 = (&___rhs1)->get_y_1();
  18568. float L_30 = (&___lhs0)->get_z_2();
  18569. float L_31 = (&___rhs1)->get_z_2();
  18570. Quaternion_t2301928331 L_32;
  18571. memset(&L_32, 0, sizeof(L_32));
  18572. Quaternion__ctor_m435141806((&L_32), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), /*hidden argument*/NULL);
  18573. V_0 = L_32;
  18574. goto IL_0108;
  18575. }
  18576. IL_0108:
  18577. {
  18578. Quaternion_t2301928331 L_33 = V_0;
  18579. return L_33;
  18580. }
  18581. }
  18582. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  18583. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method)
  18584. {
  18585. float V_0 = 0.0f;
  18586. float V_1 = 0.0f;
  18587. float V_2 = 0.0f;
  18588. float V_3 = 0.0f;
  18589. float V_4 = 0.0f;
  18590. float V_5 = 0.0f;
  18591. float V_6 = 0.0f;
  18592. float V_7 = 0.0f;
  18593. float V_8 = 0.0f;
  18594. float V_9 = 0.0f;
  18595. float V_10 = 0.0f;
  18596. float V_11 = 0.0f;
  18597. Vector3_t3722313464 V_12;
  18598. memset(&V_12, 0, sizeof(V_12));
  18599. Vector3_t3722313464 V_13;
  18600. memset(&V_13, 0, sizeof(V_13));
  18601. {
  18602. float L_0 = (&___rotation0)->get_x_0();
  18603. V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)(2.0f)));
  18604. float L_1 = (&___rotation0)->get_y_1();
  18605. V_1 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  18606. float L_2 = (&___rotation0)->get_z_2();
  18607. V_2 = ((float)il2cpp_codegen_multiply((float)L_2, (float)(2.0f)));
  18608. float L_3 = (&___rotation0)->get_x_0();
  18609. float L_4 = V_0;
  18610. V_3 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  18611. float L_5 = (&___rotation0)->get_y_1();
  18612. float L_6 = V_1;
  18613. V_4 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6));
  18614. float L_7 = (&___rotation0)->get_z_2();
  18615. float L_8 = V_2;
  18616. V_5 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  18617. float L_9 = (&___rotation0)->get_x_0();
  18618. float L_10 = V_1;
  18619. V_6 = ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10));
  18620. float L_11 = (&___rotation0)->get_x_0();
  18621. float L_12 = V_2;
  18622. V_7 = ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12));
  18623. float L_13 = (&___rotation0)->get_y_1();
  18624. float L_14 = V_2;
  18625. V_8 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  18626. float L_15 = (&___rotation0)->get_w_3();
  18627. float L_16 = V_0;
  18628. V_9 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16));
  18629. float L_17 = (&___rotation0)->get_w_3();
  18630. float L_18 = V_1;
  18631. V_10 = ((float)il2cpp_codegen_multiply((float)L_17, (float)L_18));
  18632. float L_19 = (&___rotation0)->get_w_3();
  18633. float L_20 = V_2;
  18634. V_11 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  18635. float L_21 = V_4;
  18636. float L_22 = V_5;
  18637. float L_23 = (&___point1)->get_x_1();
  18638. float L_24 = V_6;
  18639. float L_25 = V_11;
  18640. float L_26 = (&___point1)->get_y_2();
  18641. float L_27 = V_7;
  18642. float L_28 = V_10;
  18643. float L_29 = (&___point1)->get_z_3();
  18644. (&V_12)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))), (float)L_23)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), (float)L_26)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_27, (float)L_28)), (float)L_29)))));
  18645. float L_30 = V_6;
  18646. float L_31 = V_11;
  18647. float L_32 = (&___point1)->get_x_1();
  18648. float L_33 = V_3;
  18649. float L_34 = V_5;
  18650. float L_35 = (&___point1)->get_y_2();
  18651. float L_36 = V_8;
  18652. float L_37 = V_9;
  18653. float L_38 = (&___point1)->get_z_3();
  18654. (&V_12)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_30, (float)L_31)), (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_36, (float)L_37)), (float)L_38)))));
  18655. float L_39 = V_7;
  18656. float L_40 = V_10;
  18657. float L_41 = (&___point1)->get_x_1();
  18658. float L_42 = V_8;
  18659. float L_43 = V_9;
  18660. float L_44 = (&___point1)->get_y_2();
  18661. float L_45 = V_3;
  18662. float L_46 = V_4;
  18663. float L_47 = (&___point1)->get_z_3();
  18664. (&V_12)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_39, (float)L_40)), (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_42, (float)L_43)), (float)L_44)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)))), (float)L_47)))));
  18665. Vector3_t3722313464 L_48 = V_12;
  18666. V_13 = L_48;
  18667. goto IL_0136;
  18668. }
  18669. IL_0136:
  18670. {
  18671. Vector3_t3722313464 L_49 = V_13;
  18672. return L_49;
  18673. }
  18674. }
  18675. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  18676. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method)
  18677. {
  18678. static bool s_Il2CppMethodInitialized;
  18679. if (!s_Il2CppMethodInitialized)
  18680. {
  18681. il2cpp_codegen_initialize_method (Quaternion_op_Equality_m1582314779_MetadataUsageId);
  18682. s_Il2CppMethodInitialized = true;
  18683. }
  18684. bool V_0 = false;
  18685. {
  18686. Quaternion_t2301928331 L_0 = ___lhs0;
  18687. Quaternion_t2301928331 L_1 = ___rhs1;
  18688. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18689. float L_2 = Quaternion_Dot_m1392781996(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18690. V_0 = (bool)((((float)L_2) > ((float)(0.999999f)))? 1 : 0);
  18691. goto IL_0015;
  18692. }
  18693. IL_0015:
  18694. {
  18695. bool L_3 = V_0;
  18696. return L_3;
  18697. }
  18698. }
  18699. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  18700. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m1948345154 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method)
  18701. {
  18702. static bool s_Il2CppMethodInitialized;
  18703. if (!s_Il2CppMethodInitialized)
  18704. {
  18705. il2cpp_codegen_initialize_method (Quaternion_op_Inequality_m1948345154_MetadataUsageId);
  18706. s_Il2CppMethodInitialized = true;
  18707. }
  18708. bool V_0 = false;
  18709. {
  18710. Quaternion_t2301928331 L_0 = ___lhs0;
  18711. Quaternion_t2301928331 L_1 = ___rhs1;
  18712. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18713. bool L_2 = Quaternion_op_Equality_m1582314779(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18714. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  18715. goto IL_0011;
  18716. }
  18717. IL_0011:
  18718. {
  18719. bool L_3 = V_0;
  18720. return L_3;
  18721. }
  18722. }
  18723. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  18724. extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method)
  18725. {
  18726. float V_0 = 0.0f;
  18727. {
  18728. float L_0 = (&___a0)->get_x_0();
  18729. float L_1 = (&___b1)->get_x_0();
  18730. float L_2 = (&___a0)->get_y_1();
  18731. float L_3 = (&___b1)->get_y_1();
  18732. float L_4 = (&___a0)->get_z_2();
  18733. float L_5 = (&___b1)->get_z_2();
  18734. float L_6 = (&___a0)->get_w_3();
  18735. float L_7 = (&___b1)->get_w_3();
  18736. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7))));
  18737. goto IL_0046;
  18738. }
  18739. IL_0046:
  18740. {
  18741. float L_8 = V_0;
  18742. return L_8;
  18743. }
  18744. }
  18745. // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3)
  18746. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m1495185026 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, const RuntimeMethod* method)
  18747. {
  18748. static bool s_Il2CppMethodInitialized;
  18749. if (!s_Il2CppMethodInitialized)
  18750. {
  18751. il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_m1495185026_MetadataUsageId);
  18752. s_Il2CppMethodInitialized = true;
  18753. }
  18754. Vector3_t3722313464 V_0;
  18755. memset(&V_0, 0, sizeof(V_0));
  18756. {
  18757. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  18758. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  18759. V_0 = L_0;
  18760. Vector3_t3722313464 L_1 = ___view0;
  18761. Vector3_t3722313464 L_2 = V_0;
  18762. Quaternion_SetLookRotation_m187375276(__this, L_1, L_2, /*hidden argument*/NULL);
  18763. return;
  18764. }
  18765. }
  18766. extern "C" void Quaternion_SetLookRotation_m1495185026_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___view0, const RuntimeMethod* method)
  18767. {
  18768. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18769. Quaternion_SetLookRotation_m1495185026(_thisAdjusted, ___view0, method);
  18770. }
  18771. // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  18772. extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m187375276 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, Vector3_t3722313464 ___up1, const RuntimeMethod* method)
  18773. {
  18774. static bool s_Il2CppMethodInitialized;
  18775. if (!s_Il2CppMethodInitialized)
  18776. {
  18777. il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_m187375276_MetadataUsageId);
  18778. s_Il2CppMethodInitialized = true;
  18779. }
  18780. {
  18781. Vector3_t3722313464 L_0 = ___view0;
  18782. Vector3_t3722313464 L_1 = ___up1;
  18783. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18784. Quaternion_t2301928331 L_2 = Quaternion_LookRotation_m3197602968(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18785. *(Quaternion_t2301928331 *)__this = L_2;
  18786. return;
  18787. }
  18788. }
  18789. extern "C" void Quaternion_SetLookRotation_m187375276_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___view0, Vector3_t3722313464 ___up1, const RuntimeMethod* method)
  18790. {
  18791. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18792. Quaternion_SetLookRotation_m187375276(_thisAdjusted, ___view0, ___up1, method);
  18793. }
  18794. // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
  18795. extern "C" IL2CPP_METHOD_ATTR float Quaternion_Angle_m1586774072 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method)
  18796. {
  18797. static bool s_Il2CppMethodInitialized;
  18798. if (!s_Il2CppMethodInitialized)
  18799. {
  18800. il2cpp_codegen_initialize_method (Quaternion_Angle_m1586774072_MetadataUsageId);
  18801. s_Il2CppMethodInitialized = true;
  18802. }
  18803. float V_0 = 0.0f;
  18804. float V_1 = 0.0f;
  18805. {
  18806. Quaternion_t2301928331 L_0 = ___a0;
  18807. Quaternion_t2301928331 L_1 = ___b1;
  18808. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  18809. float L_2 = Quaternion_Dot_m1392781996(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18810. V_0 = L_2;
  18811. float L_3 = V_0;
  18812. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  18813. float L_4 = fabsf(L_3);
  18814. float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_4, (1.0f), /*hidden argument*/NULL);
  18815. float L_6 = acosf(L_5);
  18816. V_1 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_6, (float)(2.0f))), (float)(57.29578f)));
  18817. goto IL_0030;
  18818. }
  18819. IL_0030:
  18820. {
  18821. float L_7 = V_1;
  18822. return L_7;
  18823. }
  18824. }
  18825. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  18826. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  18827. {
  18828. float V_0 = 0.0f;
  18829. float V_1 = 0.0f;
  18830. Vector3_t3722313464 V_2;
  18831. memset(&V_2, 0, sizeof(V_2));
  18832. {
  18833. V_0 = (-0.005729578f);
  18834. float L_0 = V_0;
  18835. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  18836. float L_1 = (&___euler0)->get_x_1();
  18837. float L_2 = V_0;
  18838. if ((!(((float)L_1) < ((float)L_2))))
  18839. {
  18840. goto IL_0034;
  18841. }
  18842. }
  18843. {
  18844. Vector3_t3722313464 * L_3 = (&___euler0);
  18845. float L_4 = L_3->get_x_1();
  18846. L_3->set_x_1(((float)il2cpp_codegen_add((float)L_4, (float)(360.0f))));
  18847. goto IL_0054;
  18848. }
  18849. IL_0034:
  18850. {
  18851. float L_5 = (&___euler0)->get_x_1();
  18852. float L_6 = V_1;
  18853. if ((!(((float)L_5) > ((float)L_6))))
  18854. {
  18855. goto IL_0054;
  18856. }
  18857. }
  18858. {
  18859. Vector3_t3722313464 * L_7 = (&___euler0);
  18860. float L_8 = L_7->get_x_1();
  18861. L_7->set_x_1(((float)il2cpp_codegen_subtract((float)L_8, (float)(360.0f))));
  18862. }
  18863. IL_0054:
  18864. {
  18865. float L_9 = (&___euler0)->get_y_2();
  18866. float L_10 = V_0;
  18867. if ((!(((float)L_9) < ((float)L_10))))
  18868. {
  18869. goto IL_0079;
  18870. }
  18871. }
  18872. {
  18873. Vector3_t3722313464 * L_11 = (&___euler0);
  18874. float L_12 = L_11->get_y_2();
  18875. L_11->set_y_2(((float)il2cpp_codegen_add((float)L_12, (float)(360.0f))));
  18876. goto IL_0099;
  18877. }
  18878. IL_0079:
  18879. {
  18880. float L_13 = (&___euler0)->get_y_2();
  18881. float L_14 = V_1;
  18882. if ((!(((float)L_13) > ((float)L_14))))
  18883. {
  18884. goto IL_0099;
  18885. }
  18886. }
  18887. {
  18888. Vector3_t3722313464 * L_15 = (&___euler0);
  18889. float L_16 = L_15->get_y_2();
  18890. L_15->set_y_2(((float)il2cpp_codegen_subtract((float)L_16, (float)(360.0f))));
  18891. }
  18892. IL_0099:
  18893. {
  18894. float L_17 = (&___euler0)->get_z_3();
  18895. float L_18 = V_0;
  18896. if ((!(((float)L_17) < ((float)L_18))))
  18897. {
  18898. goto IL_00be;
  18899. }
  18900. }
  18901. {
  18902. Vector3_t3722313464 * L_19 = (&___euler0);
  18903. float L_20 = L_19->get_z_3();
  18904. L_19->set_z_3(((float)il2cpp_codegen_add((float)L_20, (float)(360.0f))));
  18905. goto IL_00de;
  18906. }
  18907. IL_00be:
  18908. {
  18909. float L_21 = (&___euler0)->get_z_3();
  18910. float L_22 = V_1;
  18911. if ((!(((float)L_21) > ((float)L_22))))
  18912. {
  18913. goto IL_00de;
  18914. }
  18915. }
  18916. {
  18917. Vector3_t3722313464 * L_23 = (&___euler0);
  18918. float L_24 = L_23->get_z_3();
  18919. L_23->set_z_3(((float)il2cpp_codegen_subtract((float)L_24, (float)(360.0f))));
  18920. }
  18921. IL_00de:
  18922. {
  18923. Vector3_t3722313464 L_25 = ___euler0;
  18924. V_2 = L_25;
  18925. goto IL_00e5;
  18926. }
  18927. IL_00e5:
  18928. {
  18929. Vector3_t3722313464 L_26 = V_2;
  18930. return L_26;
  18931. }
  18932. }
  18933. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  18934. extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  18935. {
  18936. int32_t V_0 = 0;
  18937. {
  18938. float* L_0 = __this->get_address_of_x_0();
  18939. int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL);
  18940. float* L_2 = __this->get_address_of_y_1();
  18941. int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL);
  18942. float* L_4 = __this->get_address_of_z_2();
  18943. int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL);
  18944. float* L_6 = __this->get_address_of_w_3();
  18945. int32_t L_7 = Single_GetHashCode_m1558506138(L_6, /*hidden argument*/NULL);
  18946. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  18947. goto IL_0054;
  18948. }
  18949. IL_0054:
  18950. {
  18951. int32_t L_8 = V_0;
  18952. return L_8;
  18953. }
  18954. }
  18955. extern "C" int32_t Quaternion_GetHashCode_m2636680144_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18956. {
  18957. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  18958. return Quaternion_GetHashCode_m2636680144(_thisAdjusted, method);
  18959. }
  18960. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  18961. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  18962. {
  18963. static bool s_Il2CppMethodInitialized;
  18964. if (!s_Il2CppMethodInitialized)
  18965. {
  18966. il2cpp_codegen_initialize_method (Quaternion_Equals_m1863659319_MetadataUsageId);
  18967. s_Il2CppMethodInitialized = true;
  18968. }
  18969. bool V_0 = false;
  18970. Quaternion_t2301928331 V_1;
  18971. memset(&V_1, 0, sizeof(V_1));
  18972. int32_t G_B7_0 = 0;
  18973. {
  18974. RuntimeObject * L_0 = ___other0;
  18975. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t2301928331_il2cpp_TypeInfo_var)))
  18976. {
  18977. goto IL_0013;
  18978. }
  18979. }
  18980. {
  18981. V_0 = (bool)0;
  18982. goto IL_007a;
  18983. }
  18984. IL_0013:
  18985. {
  18986. RuntimeObject * L_1 = ___other0;
  18987. V_1 = ((*(Quaternion_t2301928331 *)((Quaternion_t2301928331 *)UnBox(L_1, Quaternion_t2301928331_il2cpp_TypeInfo_var))));
  18988. float* L_2 = __this->get_address_of_x_0();
  18989. float L_3 = (&V_1)->get_x_0();
  18990. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  18991. if (!L_4)
  18992. {
  18993. goto IL_0073;
  18994. }
  18995. }
  18996. {
  18997. float* L_5 = __this->get_address_of_y_1();
  18998. float L_6 = (&V_1)->get_y_1();
  18999. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  19000. if (!L_7)
  19001. {
  19002. goto IL_0073;
  19003. }
  19004. }
  19005. {
  19006. float* L_8 = __this->get_address_of_z_2();
  19007. float L_9 = (&V_1)->get_z_2();
  19008. bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL);
  19009. if (!L_10)
  19010. {
  19011. goto IL_0073;
  19012. }
  19013. }
  19014. {
  19015. float* L_11 = __this->get_address_of_w_3();
  19016. float L_12 = (&V_1)->get_w_3();
  19017. bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL);
  19018. G_B7_0 = ((int32_t)(L_13));
  19019. goto IL_0074;
  19020. }
  19021. IL_0073:
  19022. {
  19023. G_B7_0 = 0;
  19024. }
  19025. IL_0074:
  19026. {
  19027. V_0 = (bool)G_B7_0;
  19028. goto IL_007a;
  19029. }
  19030. IL_007a:
  19031. {
  19032. bool L_14 = V_0;
  19033. return L_14;
  19034. }
  19035. }
  19036. extern "C" bool Quaternion_Equals_m1863659319_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  19037. {
  19038. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  19039. return Quaternion_Equals_m1863659319(_thisAdjusted, ___other0, method);
  19040. }
  19041. // System.String UnityEngine.Quaternion::ToString()
  19042. extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  19043. {
  19044. static bool s_Il2CppMethodInitialized;
  19045. if (!s_Il2CppMethodInitialized)
  19046. {
  19047. il2cpp_codegen_initialize_method (Quaternion_ToString_m2203056442_MetadataUsageId);
  19048. s_Il2CppMethodInitialized = true;
  19049. }
  19050. String_t* V_0 = NULL;
  19051. {
  19052. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  19053. float L_1 = __this->get_x_0();
  19054. float L_2 = L_1;
  19055. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  19056. NullCheck(L_0);
  19057. ArrayElementTypeCheck (L_0, L_3);
  19058. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19059. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19060. float L_5 = __this->get_y_1();
  19061. float L_6 = L_5;
  19062. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  19063. NullCheck(L_4);
  19064. ArrayElementTypeCheck (L_4, L_7);
  19065. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19066. ObjectU5BU5D_t2843939325* L_8 = L_4;
  19067. float L_9 = __this->get_z_2();
  19068. float L_10 = L_9;
  19069. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  19070. NullCheck(L_8);
  19071. ArrayElementTypeCheck (L_8, L_11);
  19072. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  19073. ObjectU5BU5D_t2843939325* L_12 = L_8;
  19074. float L_13 = __this->get_w_3();
  19075. float L_14 = L_13;
  19076. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  19077. NullCheck(L_12);
  19078. ArrayElementTypeCheck (L_12, L_15);
  19079. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  19080. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3651359435, L_12, /*hidden argument*/NULL);
  19081. V_0 = L_16;
  19082. goto IL_004f;
  19083. }
  19084. IL_004f:
  19085. {
  19086. String_t* L_17 = V_0;
  19087. return L_17;
  19088. }
  19089. }
  19090. extern "C" String_t* Quaternion_ToString_m2203056442_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19091. {
  19092. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  19093. return Quaternion_ToString_m2203056442(_thisAdjusted, method);
  19094. }
  19095. // System.String UnityEngine.Quaternion::ToString(System.String)
  19096. extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2361546678 (Quaternion_t2301928331 * __this, String_t* ___format0, const RuntimeMethod* method)
  19097. {
  19098. static bool s_Il2CppMethodInitialized;
  19099. if (!s_Il2CppMethodInitialized)
  19100. {
  19101. il2cpp_codegen_initialize_method (Quaternion_ToString_m2361546678_MetadataUsageId);
  19102. s_Il2CppMethodInitialized = true;
  19103. }
  19104. String_t* V_0 = NULL;
  19105. {
  19106. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  19107. float* L_1 = __this->get_address_of_x_0();
  19108. String_t* L_2 = ___format0;
  19109. String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL);
  19110. NullCheck(L_0);
  19111. ArrayElementTypeCheck (L_0, L_3);
  19112. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19113. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19114. float* L_5 = __this->get_address_of_y_1();
  19115. String_t* L_6 = ___format0;
  19116. String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL);
  19117. NullCheck(L_4);
  19118. ArrayElementTypeCheck (L_4, L_7);
  19119. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19120. ObjectU5BU5D_t2843939325* L_8 = L_4;
  19121. float* L_9 = __this->get_address_of_z_2();
  19122. String_t* L_10 = ___format0;
  19123. String_t* L_11 = Single_ToString_m3489843083(L_9, L_10, /*hidden argument*/NULL);
  19124. NullCheck(L_8);
  19125. ArrayElementTypeCheck (L_8, L_11);
  19126. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  19127. ObjectU5BU5D_t2843939325* L_12 = L_8;
  19128. float* L_13 = __this->get_address_of_w_3();
  19129. String_t* L_14 = ___format0;
  19130. String_t* L_15 = Single_ToString_m3489843083(L_13, L_14, /*hidden argument*/NULL);
  19131. NullCheck(L_12);
  19132. ArrayElementTypeCheck (L_12, L_15);
  19133. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  19134. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral1709312020, L_12, /*hidden argument*/NULL);
  19135. V_0 = L_16;
  19136. goto IL_0053;
  19137. }
  19138. IL_0053:
  19139. {
  19140. String_t* L_17 = V_0;
  19141. return L_17;
  19142. }
  19143. }
  19144. extern "C" String_t* Quaternion_ToString_m2361546678_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  19145. {
  19146. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  19147. return Quaternion_ToString_m2361546678(_thisAdjusted, ___format0, method);
  19148. }
  19149. // System.Void UnityEngine.Quaternion::.cctor()
  19150. extern "C" IL2CPP_METHOD_ATTR void Quaternion__cctor_m2965965177 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19151. {
  19152. static bool s_Il2CppMethodInitialized;
  19153. if (!s_Il2CppMethodInitialized)
  19154. {
  19155. il2cpp_codegen_initialize_method (Quaternion__cctor_m2965965177_MetadataUsageId);
  19156. s_Il2CppMethodInitialized = true;
  19157. }
  19158. {
  19159. Quaternion_t2301928331 L_0;
  19160. memset(&L_0, 0, sizeof(L_0));
  19161. Quaternion__ctor_m435141806((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19162. ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  19163. return;
  19164. }
  19165. }
  19166. #ifdef __clang__
  19167. #pragma clang diagnostic pop
  19168. #endif
  19169. #ifdef __clang__
  19170. #pragma clang diagnostic push
  19171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19172. #pragma clang diagnostic ignored "-Wunused-variable"
  19173. #endif
  19174. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  19175. extern "C" IL2CPP_METHOD_ATTR float Random_Range_m2202990745 (RuntimeObject * __this /* static, unused */, float ___min0, float ___max1, const RuntimeMethod* method)
  19176. {
  19177. typedef float (*Random_Range_m2202990745_ftn) (float, float);
  19178. static Random_Range_m2202990745_ftn _il2cpp_icall_func;
  19179. if (!_il2cpp_icall_func)
  19180. _il2cpp_icall_func = (Random_Range_m2202990745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  19181. float retVal = _il2cpp_icall_func(___min0, ___max1);
  19182. return retVal;
  19183. }
  19184. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  19185. extern "C" IL2CPP_METHOD_ATTR int32_t Random_Range_m4054026115 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
  19186. {
  19187. int32_t V_0 = 0;
  19188. {
  19189. int32_t L_0 = ___min0;
  19190. int32_t L_1 = ___max1;
  19191. int32_t L_2 = Random_RandomRangeInt_m2165800604(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  19192. V_0 = L_2;
  19193. goto IL_000e;
  19194. }
  19195. IL_000e:
  19196. {
  19197. int32_t L_3 = V_0;
  19198. return L_3;
  19199. }
  19200. }
  19201. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  19202. extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
  19203. {
  19204. typedef int32_t (*Random_RandomRangeInt_m2165800604_ftn) (int32_t, int32_t);
  19205. static Random_RandomRangeInt_m2165800604_ftn _il2cpp_icall_func;
  19206. if (!_il2cpp_icall_func)
  19207. _il2cpp_icall_func = (Random_RandomRangeInt_m2165800604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  19208. int32_t retVal = _il2cpp_icall_func(___min0, ___max1);
  19209. return retVal;
  19210. }
  19211. // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
  19212. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Random_get_insideUnitSphere_m3252929179 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19213. {
  19214. Vector3_t3722313464 V_0;
  19215. memset(&V_0, 0, sizeof(V_0));
  19216. Vector3_t3722313464 V_1;
  19217. memset(&V_1, 0, sizeof(V_1));
  19218. {
  19219. Random_INTERNAL_get_insideUnitSphere_m2687634800(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  19220. Vector3_t3722313464 L_0 = V_0;
  19221. V_1 = L_0;
  19222. goto IL_000f;
  19223. }
  19224. IL_000f:
  19225. {
  19226. Vector3_t3722313464 L_1 = V_1;
  19227. return L_1;
  19228. }
  19229. }
  19230. // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)
  19231. extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  19232. {
  19233. typedef void (*Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn) (Vector3_t3722313464 *);
  19234. static Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn _il2cpp_icall_func;
  19235. if (!_il2cpp_icall_func)
  19236. _il2cpp_icall_func = (Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)");
  19237. _il2cpp_icall_func(___value0);
  19238. }
  19239. #ifdef __clang__
  19240. #pragma clang diagnostic pop
  19241. #endif
  19242. #ifdef __clang__
  19243. #pragma clang diagnostic push
  19244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19245. #pragma clang diagnostic ignored "-Wunused-variable"
  19246. #endif
  19247. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  19248. extern "C" IL2CPP_METHOD_ATTR void RangeAttribute__ctor_m32920615 (RangeAttribute_t3337244227 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  19249. {
  19250. {
  19251. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  19252. float L_0 = ___min0;
  19253. __this->set_min_0(L_0);
  19254. float L_1 = ___max1;
  19255. __this->set_max_1(L_1);
  19256. return;
  19257. }
  19258. }
  19259. #ifdef __clang__
  19260. #pragma clang diagnostic pop
  19261. #endif
  19262. #ifdef __clang__
  19263. #pragma clang diagnostic push
  19264. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19265. #pragma clang diagnostic ignored "-Wunused-variable"
  19266. #endif
  19267. // System.Int32 UnityEngine.RangeInt::get_end()
  19268. extern "C" IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m4128831787 (RangeInt_t2094684618 * __this, const RuntimeMethod* method)
  19269. {
  19270. int32_t V_0 = 0;
  19271. {
  19272. int32_t L_0 = __this->get_start_0();
  19273. int32_t L_1 = __this->get_length_1();
  19274. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
  19275. goto IL_0014;
  19276. }
  19277. IL_0014:
  19278. {
  19279. int32_t L_2 = V_0;
  19280. return L_2;
  19281. }
  19282. }
  19283. extern "C" int32_t RangeInt_get_end_m4128831787_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19284. {
  19285. RangeInt_t2094684618 * _thisAdjusted = reinterpret_cast<RangeInt_t2094684618 *>(__this + 1);
  19286. return RangeInt_get_end_m4128831787(_thisAdjusted, method);
  19287. }
  19288. #ifdef __clang__
  19289. #pragma clang diagnostic pop
  19290. #endif
  19291. #ifdef __clang__
  19292. #pragma clang diagnostic push
  19293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19294. #pragma clang diagnostic ignored "-Wunused-variable"
  19295. #endif
  19296. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  19297. extern "C" IL2CPP_METHOD_ATTR void Ray__ctor_m168149494 (Ray_t3785851493 * __this, Vector3_t3722313464 ___origin0, Vector3_t3722313464 ___direction1, const RuntimeMethod* method)
  19298. {
  19299. {
  19300. Vector3_t3722313464 L_0 = ___origin0;
  19301. __this->set_m_Origin_0(L_0);
  19302. Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___direction1), /*hidden argument*/NULL);
  19303. __this->set_m_Direction_1(L_1);
  19304. return;
  19305. }
  19306. }
  19307. extern "C" void Ray__ctor_m168149494_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___origin0, Vector3_t3722313464 ___direction1, const RuntimeMethod* method)
  19308. {
  19309. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19310. Ray__ctor_m168149494(_thisAdjusted, ___origin0, ___direction1, method);
  19311. }
  19312. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  19313. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method)
  19314. {
  19315. Vector3_t3722313464 V_0;
  19316. memset(&V_0, 0, sizeof(V_0));
  19317. {
  19318. Vector3_t3722313464 L_0 = __this->get_m_Origin_0();
  19319. V_0 = L_0;
  19320. goto IL_000d;
  19321. }
  19322. IL_000d:
  19323. {
  19324. Vector3_t3722313464 L_1 = V_0;
  19325. return L_1;
  19326. }
  19327. }
  19328. extern "C" Vector3_t3722313464 Ray_get_origin_m2819290985_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19329. {
  19330. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19331. return Ray_get_origin_m2819290985(_thisAdjusted, method);
  19332. }
  19333. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  19334. extern "C" IL2CPP_METHOD_ATTR void Ray_set_origin_m3861735347 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  19335. {
  19336. {
  19337. Vector3_t3722313464 L_0 = ___value0;
  19338. __this->set_m_Origin_0(L_0);
  19339. return;
  19340. }
  19341. }
  19342. extern "C" void Ray_set_origin_m3861735347_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  19343. {
  19344. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19345. Ray_set_origin_m3861735347(_thisAdjusted, ___value0, method);
  19346. }
  19347. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  19348. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method)
  19349. {
  19350. Vector3_t3722313464 V_0;
  19351. memset(&V_0, 0, sizeof(V_0));
  19352. {
  19353. Vector3_t3722313464 L_0 = __this->get_m_Direction_1();
  19354. V_0 = L_0;
  19355. goto IL_000d;
  19356. }
  19357. IL_000d:
  19358. {
  19359. Vector3_t3722313464 L_1 = V_0;
  19360. return L_1;
  19361. }
  19362. }
  19363. extern "C" Vector3_t3722313464 Ray_get_direction_m761601601_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19364. {
  19365. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19366. return Ray_get_direction_m761601601(_thisAdjusted, method);
  19367. }
  19368. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  19369. extern "C" IL2CPP_METHOD_ATTR void Ray_set_direction_m312599913 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  19370. {
  19371. {
  19372. Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___value0), /*hidden argument*/NULL);
  19373. __this->set_m_Direction_1(L_0);
  19374. return;
  19375. }
  19376. }
  19377. extern "C" void Ray_set_direction_m312599913_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  19378. {
  19379. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19380. Ray_set_direction_m312599913(_thisAdjusted, ___value0, method);
  19381. }
  19382. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  19383. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method)
  19384. {
  19385. static bool s_Il2CppMethodInitialized;
  19386. if (!s_Il2CppMethodInitialized)
  19387. {
  19388. il2cpp_codegen_initialize_method (Ray_GetPoint_m1852405345_MetadataUsageId);
  19389. s_Il2CppMethodInitialized = true;
  19390. }
  19391. Vector3_t3722313464 V_0;
  19392. memset(&V_0, 0, sizeof(V_0));
  19393. {
  19394. Vector3_t3722313464 L_0 = __this->get_m_Origin_0();
  19395. Vector3_t3722313464 L_1 = __this->get_m_Direction_1();
  19396. float L_2 = ___distance0;
  19397. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  19398. Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  19399. Vector3_t3722313464 L_4 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  19400. V_0 = L_4;
  19401. goto IL_001e;
  19402. }
  19403. IL_001e:
  19404. {
  19405. Vector3_t3722313464 L_5 = V_0;
  19406. return L_5;
  19407. }
  19408. }
  19409. extern "C" Vector3_t3722313464 Ray_GetPoint_m1852405345_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  19410. {
  19411. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19412. return Ray_GetPoint_m1852405345(_thisAdjusted, ___distance0, method);
  19413. }
  19414. // System.String UnityEngine.Ray::ToString()
  19415. extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method)
  19416. {
  19417. static bool s_Il2CppMethodInitialized;
  19418. if (!s_Il2CppMethodInitialized)
  19419. {
  19420. il2cpp_codegen_initialize_method (Ray_ToString_m1732834890_MetadataUsageId);
  19421. s_Il2CppMethodInitialized = true;
  19422. }
  19423. String_t* V_0 = NULL;
  19424. {
  19425. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  19426. Vector3_t3722313464 L_1 = __this->get_m_Origin_0();
  19427. Vector3_t3722313464 L_2 = L_1;
  19428. RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2);
  19429. NullCheck(L_0);
  19430. ArrayElementTypeCheck (L_0, L_3);
  19431. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19432. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19433. Vector3_t3722313464 L_5 = __this->get_m_Direction_1();
  19434. Vector3_t3722313464 L_6 = L_5;
  19435. RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6);
  19436. NullCheck(L_4);
  19437. ArrayElementTypeCheck (L_4, L_7);
  19438. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19439. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL);
  19440. V_0 = L_8;
  19441. goto IL_0033;
  19442. }
  19443. IL_0033:
  19444. {
  19445. String_t* L_9 = V_0;
  19446. return L_9;
  19447. }
  19448. }
  19449. extern "C" String_t* Ray_ToString_m1732834890_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19450. {
  19451. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19452. return Ray_ToString_m1732834890(_thisAdjusted, method);
  19453. }
  19454. // System.String UnityEngine.Ray::ToString(System.String)
  19455. extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m927094087 (Ray_t3785851493 * __this, String_t* ___format0, const RuntimeMethod* method)
  19456. {
  19457. static bool s_Il2CppMethodInitialized;
  19458. if (!s_Il2CppMethodInitialized)
  19459. {
  19460. il2cpp_codegen_initialize_method (Ray_ToString_m927094087_MetadataUsageId);
  19461. s_Il2CppMethodInitialized = true;
  19462. }
  19463. String_t* V_0 = NULL;
  19464. {
  19465. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  19466. Vector3_t3722313464 * L_1 = __this->get_address_of_m_Origin_0();
  19467. String_t* L_2 = ___format0;
  19468. String_t* L_3 = Vector3_ToString_m3803364266(L_1, L_2, /*hidden argument*/NULL);
  19469. NullCheck(L_0);
  19470. ArrayElementTypeCheck (L_0, L_3);
  19471. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19472. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19473. Vector3_t3722313464 * L_5 = __this->get_address_of_m_Direction_1();
  19474. String_t* L_6 = ___format0;
  19475. String_t* L_7 = Vector3_ToString_m3803364266(L_5, L_6, /*hidden argument*/NULL);
  19476. NullCheck(L_4);
  19477. ArrayElementTypeCheck (L_4, L_7);
  19478. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19479. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL);
  19480. V_0 = L_8;
  19481. goto IL_0035;
  19482. }
  19483. IL_0035:
  19484. {
  19485. String_t* L_9 = V_0;
  19486. return L_9;
  19487. }
  19488. }
  19489. extern "C" String_t* Ray_ToString_m927094087_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  19490. {
  19491. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  19492. return Ray_ToString_m927094087(_thisAdjusted, ___format0, method);
  19493. }
  19494. #ifdef __clang__
  19495. #pragma clang diagnostic pop
  19496. #endif
  19497. #ifdef __clang__
  19498. #pragma clang diagnostic push
  19499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19500. #pragma clang diagnostic ignored "-Wunused-variable"
  19501. #endif
  19502. // System.Void UnityEngine.Ray2D::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  19503. extern "C" IL2CPP_METHOD_ATTR void Ray2D__ctor_m1783651184 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___origin0, Vector2_t2156229523 ___direction1, const RuntimeMethod* method)
  19504. {
  19505. {
  19506. Vector2_t2156229523 L_0 = ___origin0;
  19507. __this->set_m_Origin_0(L_0);
  19508. Vector2_t2156229523 L_1 = Vector2_get_normalized_m2683665860((&___direction1), /*hidden argument*/NULL);
  19509. __this->set_m_Direction_1(L_1);
  19510. return;
  19511. }
  19512. }
  19513. extern "C" void Ray2D__ctor_m1783651184_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___origin0, Vector2_t2156229523 ___direction1, const RuntimeMethod* method)
  19514. {
  19515. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19516. Ray2D__ctor_m1783651184(_thisAdjusted, ___origin0, ___direction1, method);
  19517. }
  19518. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  19519. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_origin_m3372348127 (Ray2D_t2082843914 * __this, const RuntimeMethod* method)
  19520. {
  19521. Vector2_t2156229523 V_0;
  19522. memset(&V_0, 0, sizeof(V_0));
  19523. {
  19524. Vector2_t2156229523 L_0 = __this->get_m_Origin_0();
  19525. V_0 = L_0;
  19526. goto IL_000d;
  19527. }
  19528. IL_000d:
  19529. {
  19530. Vector2_t2156229523 L_1 = V_0;
  19531. return L_1;
  19532. }
  19533. }
  19534. extern "C" Vector2_t2156229523 Ray2D_get_origin_m3372348127_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19535. {
  19536. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19537. return Ray2D_get_origin_m3372348127(_thisAdjusted, method);
  19538. }
  19539. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  19540. extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_origin_m209697889 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  19541. {
  19542. {
  19543. Vector2_t2156229523 L_0 = ___value0;
  19544. __this->set_m_Origin_0(L_0);
  19545. return;
  19546. }
  19547. }
  19548. extern "C" void Ray2D_set_origin_m209697889_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  19549. {
  19550. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19551. Ray2D_set_origin_m209697889(_thisAdjusted, ___value0, method);
  19552. }
  19553. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  19554. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_direction_m3853261067 (Ray2D_t2082843914 * __this, const RuntimeMethod* method)
  19555. {
  19556. Vector2_t2156229523 V_0;
  19557. memset(&V_0, 0, sizeof(V_0));
  19558. {
  19559. Vector2_t2156229523 L_0 = __this->get_m_Direction_1();
  19560. V_0 = L_0;
  19561. goto IL_000d;
  19562. }
  19563. IL_000d:
  19564. {
  19565. Vector2_t2156229523 L_1 = V_0;
  19566. return L_1;
  19567. }
  19568. }
  19569. extern "C" Vector2_t2156229523 Ray2D_get_direction_m3853261067_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19570. {
  19571. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19572. return Ray2D_get_direction_m3853261067(_thisAdjusted, method);
  19573. }
  19574. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  19575. extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_direction_m1280358560 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  19576. {
  19577. {
  19578. Vector2_t2156229523 L_0 = Vector2_get_normalized_m2683665860((&___value0), /*hidden argument*/NULL);
  19579. __this->set_m_Direction_1(L_0);
  19580. return;
  19581. }
  19582. }
  19583. extern "C" void Ray2D_set_direction_m1280358560_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  19584. {
  19585. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19586. Ray2D_set_direction_m1280358560(_thisAdjusted, ___value0, method);
  19587. }
  19588. // UnityEngine.Vector2 UnityEngine.Ray2D::GetPoint(System.Single)
  19589. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_GetPoint_m1375722170 (Ray2D_t2082843914 * __this, float ___distance0, const RuntimeMethod* method)
  19590. {
  19591. static bool s_Il2CppMethodInitialized;
  19592. if (!s_Il2CppMethodInitialized)
  19593. {
  19594. il2cpp_codegen_initialize_method (Ray2D_GetPoint_m1375722170_MetadataUsageId);
  19595. s_Il2CppMethodInitialized = true;
  19596. }
  19597. Vector2_t2156229523 V_0;
  19598. memset(&V_0, 0, sizeof(V_0));
  19599. {
  19600. Vector2_t2156229523 L_0 = __this->get_m_Origin_0();
  19601. Vector2_t2156229523 L_1 = __this->get_m_Direction_1();
  19602. float L_2 = ___distance0;
  19603. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  19604. Vector2_t2156229523 L_3 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  19605. Vector2_t2156229523 L_4 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  19606. V_0 = L_4;
  19607. goto IL_001e;
  19608. }
  19609. IL_001e:
  19610. {
  19611. Vector2_t2156229523 L_5 = V_0;
  19612. return L_5;
  19613. }
  19614. }
  19615. extern "C" Vector2_t2156229523 Ray2D_GetPoint_m1375722170_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  19616. {
  19617. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19618. return Ray2D_GetPoint_m1375722170(_thisAdjusted, ___distance0, method);
  19619. }
  19620. // System.String UnityEngine.Ray2D::ToString()
  19621. extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2317924900 (Ray2D_t2082843914 * __this, const RuntimeMethod* method)
  19622. {
  19623. static bool s_Il2CppMethodInitialized;
  19624. if (!s_Il2CppMethodInitialized)
  19625. {
  19626. il2cpp_codegen_initialize_method (Ray2D_ToString_m2317924900_MetadataUsageId);
  19627. s_Il2CppMethodInitialized = true;
  19628. }
  19629. String_t* V_0 = NULL;
  19630. {
  19631. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  19632. Vector2_t2156229523 L_1 = __this->get_m_Origin_0();
  19633. Vector2_t2156229523 L_2 = L_1;
  19634. RuntimeObject * L_3 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_2);
  19635. NullCheck(L_0);
  19636. ArrayElementTypeCheck (L_0, L_3);
  19637. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19638. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19639. Vector2_t2156229523 L_5 = __this->get_m_Direction_1();
  19640. Vector2_t2156229523 L_6 = L_5;
  19641. RuntimeObject * L_7 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_6);
  19642. NullCheck(L_4);
  19643. ArrayElementTypeCheck (L_4, L_7);
  19644. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19645. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL);
  19646. V_0 = L_8;
  19647. goto IL_0033;
  19648. }
  19649. IL_0033:
  19650. {
  19651. String_t* L_9 = V_0;
  19652. return L_9;
  19653. }
  19654. }
  19655. extern "C" String_t* Ray2D_ToString_m2317924900_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19656. {
  19657. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19658. return Ray2D_ToString_m2317924900(_thisAdjusted, method);
  19659. }
  19660. // System.String UnityEngine.Ray2D::ToString(System.String)
  19661. extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2949254633 (Ray2D_t2082843914 * __this, String_t* ___format0, const RuntimeMethod* method)
  19662. {
  19663. static bool s_Il2CppMethodInitialized;
  19664. if (!s_Il2CppMethodInitialized)
  19665. {
  19666. il2cpp_codegen_initialize_method (Ray2D_ToString_m2949254633_MetadataUsageId);
  19667. s_Il2CppMethodInitialized = true;
  19668. }
  19669. String_t* V_0 = NULL;
  19670. {
  19671. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  19672. Vector2_t2156229523 * L_1 = __this->get_address_of_m_Origin_0();
  19673. String_t* L_2 = ___format0;
  19674. String_t* L_3 = Vector2_ToString_m2296514517(L_1, L_2, /*hidden argument*/NULL);
  19675. NullCheck(L_0);
  19676. ArrayElementTypeCheck (L_0, L_3);
  19677. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19678. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19679. Vector2_t2156229523 * L_5 = __this->get_address_of_m_Direction_1();
  19680. String_t* L_6 = ___format0;
  19681. String_t* L_7 = Vector2_ToString_m2296514517(L_5, L_6, /*hidden argument*/NULL);
  19682. NullCheck(L_4);
  19683. ArrayElementTypeCheck (L_4, L_7);
  19684. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19685. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL);
  19686. V_0 = L_8;
  19687. goto IL_0035;
  19688. }
  19689. IL_0035:
  19690. {
  19691. String_t* L_9 = V_0;
  19692. return L_9;
  19693. }
  19694. }
  19695. extern "C" String_t* Ray2D_ToString_m2949254633_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  19696. {
  19697. Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast<Ray2D_t2082843914 *>(__this + 1);
  19698. return Ray2D_ToString_m2949254633(_thisAdjusted, ___format0, method);
  19699. }
  19700. #ifdef __clang__
  19701. #pragma clang diagnostic pop
  19702. #endif
  19703. #ifdef __clang__
  19704. #pragma clang diagnostic push
  19705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19706. #pragma clang diagnostic ignored "-Wunused-variable"
  19707. #endif
  19708. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  19709. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  19710. {
  19711. {
  19712. float L_0 = ___x0;
  19713. __this->set_m_XMin_0(L_0);
  19714. float L_1 = ___y1;
  19715. __this->set_m_YMin_1(L_1);
  19716. float L_2 = ___width2;
  19717. __this->set_m_Width_2(L_2);
  19718. float L_3 = ___height3;
  19719. __this->set_m_Height_3(L_3);
  19720. return;
  19721. }
  19722. }
  19723. extern "C" void Rect__ctor_m2614021312_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  19724. {
  19725. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19726. Rect__ctor_m2614021312(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  19727. }
  19728. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  19729. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m1342368573 (Rect_t2360479859 * __this, Vector2_t2156229523 ___position0, Vector2_t2156229523 ___size1, const RuntimeMethod* method)
  19730. {
  19731. {
  19732. float L_0 = (&___position0)->get_x_0();
  19733. __this->set_m_XMin_0(L_0);
  19734. float L_1 = (&___position0)->get_y_1();
  19735. __this->set_m_YMin_1(L_1);
  19736. float L_2 = (&___size1)->get_x_0();
  19737. __this->set_m_Width_2(L_2);
  19738. float L_3 = (&___size1)->get_y_1();
  19739. __this->set_m_Height_3(L_3);
  19740. return;
  19741. }
  19742. }
  19743. extern "C" void Rect__ctor_m1342368573_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___position0, Vector2_t2156229523 ___size1, const RuntimeMethod* method)
  19744. {
  19745. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19746. Rect__ctor_m1342368573(_thisAdjusted, ___position0, ___size1, method);
  19747. }
  19748. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  19749. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_get_zero_m4034156123 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19750. {
  19751. Rect_t2360479859 V_0;
  19752. memset(&V_0, 0, sizeof(V_0));
  19753. {
  19754. Rect_t2360479859 L_0;
  19755. memset(&L_0, 0, sizeof(L_0));
  19756. Rect__ctor_m2614021312((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  19757. V_0 = L_0;
  19758. goto IL_0020;
  19759. }
  19760. IL_0020:
  19761. {
  19762. Rect_t2360479859 L_1 = V_0;
  19763. return L_1;
  19764. }
  19765. }
  19766. // System.Single UnityEngine.Rect::get_x()
  19767. extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19768. {
  19769. float V_0 = 0.0f;
  19770. {
  19771. float L_0 = __this->get_m_XMin_0();
  19772. V_0 = L_0;
  19773. goto IL_000d;
  19774. }
  19775. IL_000d:
  19776. {
  19777. float L_1 = V_0;
  19778. return L_1;
  19779. }
  19780. }
  19781. extern "C" float Rect_get_x_m3839990490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19782. {
  19783. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19784. return Rect_get_x_m3839990490(_thisAdjusted, method);
  19785. }
  19786. // System.Void UnityEngine.Rect::set_x(System.Single)
  19787. extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  19788. {
  19789. {
  19790. float L_0 = ___value0;
  19791. __this->set_m_XMin_0(L_0);
  19792. return;
  19793. }
  19794. }
  19795. extern "C" void Rect_set_x_m2352063068_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19796. {
  19797. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19798. Rect_set_x_m2352063068(_thisAdjusted, ___value0, method);
  19799. }
  19800. // System.Single UnityEngine.Rect::get_y()
  19801. extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19802. {
  19803. float V_0 = 0.0f;
  19804. {
  19805. float L_0 = __this->get_m_YMin_1();
  19806. V_0 = L_0;
  19807. goto IL_000d;
  19808. }
  19809. IL_000d:
  19810. {
  19811. float L_1 = V_0;
  19812. return L_1;
  19813. }
  19814. }
  19815. extern "C" float Rect_get_y_m1501338330_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19816. {
  19817. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19818. return Rect_get_y_m1501338330(_thisAdjusted, method);
  19819. }
  19820. // System.Void UnityEngine.Rect::set_y(System.Single)
  19821. extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  19822. {
  19823. {
  19824. float L_0 = ___value0;
  19825. __this->set_m_YMin_1(L_0);
  19826. return;
  19827. }
  19828. }
  19829. extern "C" void Rect_set_y_m3702432190_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19830. {
  19831. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19832. Rect_set_y_m3702432190(_thisAdjusted, ___value0, method);
  19833. }
  19834. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  19835. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_position_m2115952571 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19836. {
  19837. Vector2_t2156229523 V_0;
  19838. memset(&V_0, 0, sizeof(V_0));
  19839. {
  19840. float L_0 = __this->get_m_XMin_0();
  19841. float L_1 = __this->get_m_YMin_1();
  19842. Vector2_t2156229523 L_2;
  19843. memset(&L_2, 0, sizeof(L_2));
  19844. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19845. V_0 = L_2;
  19846. goto IL_0018;
  19847. }
  19848. IL_0018:
  19849. {
  19850. Vector2_t2156229523 L_3 = V_0;
  19851. return L_3;
  19852. }
  19853. }
  19854. extern "C" Vector2_t2156229523 Rect_get_position_m2115952571_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19855. {
  19856. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19857. return Rect_get_position_m2115952571(_thisAdjusted, method);
  19858. }
  19859. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  19860. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19861. {
  19862. Vector2_t2156229523 V_0;
  19863. memset(&V_0, 0, sizeof(V_0));
  19864. {
  19865. float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  19866. float L_1 = __this->get_m_Width_2();
  19867. float L_2 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  19868. float L_3 = __this->get_m_Height_3();
  19869. Vector2_t2156229523 L_4;
  19870. memset(&L_4, 0, sizeof(L_4));
  19871. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  19872. V_0 = L_4;
  19873. goto IL_0032;
  19874. }
  19875. IL_0032:
  19876. {
  19877. Vector2_t2156229523 L_5 = V_0;
  19878. return L_5;
  19879. }
  19880. }
  19881. extern "C" Vector2_t2156229523 Rect_get_center_m138276653_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19882. {
  19883. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19884. return Rect_get_center_m138276653(_thisAdjusted, method);
  19885. }
  19886. // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
  19887. extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  19888. {
  19889. {
  19890. float L_0 = (&___value0)->get_x_0();
  19891. float L_1 = __this->get_m_Width_2();
  19892. __this->set_m_XMin_0(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))));
  19893. float L_2 = (&___value0)->get_y_1();
  19894. float L_3 = __this->get_m_Height_3();
  19895. __this->set_m_YMin_1(((float)il2cpp_codegen_subtract((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))));
  19896. return;
  19897. }
  19898. }
  19899. extern "C" void Rect_set_center_m691239672_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  19900. {
  19901. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19902. Rect_set_center_m691239672(_thisAdjusted, ___value0, method);
  19903. }
  19904. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  19905. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_min_m847841034 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19906. {
  19907. Vector2_t2156229523 V_0;
  19908. memset(&V_0, 0, sizeof(V_0));
  19909. {
  19910. float L_0 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL);
  19911. float L_1 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL);
  19912. Vector2_t2156229523 L_2;
  19913. memset(&L_2, 0, sizeof(L_2));
  19914. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19915. V_0 = L_2;
  19916. goto IL_0018;
  19917. }
  19918. IL_0018:
  19919. {
  19920. Vector2_t2156229523 L_3 = V_0;
  19921. return L_3;
  19922. }
  19923. }
  19924. extern "C" Vector2_t2156229523 Rect_get_min_m847841034_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19925. {
  19926. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19927. return Rect_get_min_m847841034(_thisAdjusted, method);
  19928. }
  19929. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  19930. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_max_m350137314 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19931. {
  19932. Vector2_t2156229523 V_0;
  19933. memset(&V_0, 0, sizeof(V_0));
  19934. {
  19935. float L_0 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  19936. float L_1 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  19937. Vector2_t2156229523 L_2;
  19938. memset(&L_2, 0, sizeof(L_2));
  19939. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  19940. V_0 = L_2;
  19941. goto IL_0018;
  19942. }
  19943. IL_0018:
  19944. {
  19945. Vector2_t2156229523 L_3 = V_0;
  19946. return L_3;
  19947. }
  19948. }
  19949. extern "C" Vector2_t2156229523 Rect_get_max_m350137314_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19950. {
  19951. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19952. return Rect_get_max_m350137314(_thisAdjusted, method);
  19953. }
  19954. // System.Single UnityEngine.Rect::get_width()
  19955. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19956. {
  19957. float V_0 = 0.0f;
  19958. {
  19959. float L_0 = __this->get_m_Width_2();
  19960. V_0 = L_0;
  19961. goto IL_000d;
  19962. }
  19963. IL_000d:
  19964. {
  19965. float L_1 = V_0;
  19966. return L_1;
  19967. }
  19968. }
  19969. extern "C" float Rect_get_width_m3421484486_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19970. {
  19971. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19972. return Rect_get_width_m3421484486(_thisAdjusted, method);
  19973. }
  19974. // System.Void UnityEngine.Rect::set_width(System.Single)
  19975. extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  19976. {
  19977. {
  19978. float L_0 = ___value0;
  19979. __this->set_m_Width_2(L_0);
  19980. return;
  19981. }
  19982. }
  19983. extern "C" void Rect_set_width_m2963421158_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  19984. {
  19985. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  19986. Rect_set_width_m2963421158(_thisAdjusted, ___value0, method);
  19987. }
  19988. // System.Single UnityEngine.Rect::get_height()
  19989. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  19990. {
  19991. float V_0 = 0.0f;
  19992. {
  19993. float L_0 = __this->get_m_Height_3();
  19994. V_0 = L_0;
  19995. goto IL_000d;
  19996. }
  19997. IL_000d:
  19998. {
  19999. float L_1 = V_0;
  20000. return L_1;
  20001. }
  20002. }
  20003. extern "C" float Rect_get_height_m1358425599_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20004. {
  20005. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20006. return Rect_get_height_m1358425599(_thisAdjusted, method);
  20007. }
  20008. // System.Void UnityEngine.Rect::set_height(System.Single)
  20009. extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  20010. {
  20011. {
  20012. float L_0 = ___value0;
  20013. __this->set_m_Height_3(L_0);
  20014. return;
  20015. }
  20016. }
  20017. extern "C" void Rect_set_height_m1625569324_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  20018. {
  20019. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20020. Rect_set_height_m1625569324(_thisAdjusted, ___value0, method);
  20021. }
  20022. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  20023. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20024. {
  20025. Vector2_t2156229523 V_0;
  20026. memset(&V_0, 0, sizeof(V_0));
  20027. {
  20028. float L_0 = __this->get_m_Width_2();
  20029. float L_1 = __this->get_m_Height_3();
  20030. Vector2_t2156229523 L_2;
  20031. memset(&L_2, 0, sizeof(L_2));
  20032. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  20033. V_0 = L_2;
  20034. goto IL_0018;
  20035. }
  20036. IL_0018:
  20037. {
  20038. Vector2_t2156229523 L_3 = V_0;
  20039. return L_3;
  20040. }
  20041. }
  20042. extern "C" Vector2_t2156229523 Rect_get_size_m477575021_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20043. {
  20044. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20045. return Rect_get_size_m477575021(_thisAdjusted, method);
  20046. }
  20047. // System.Single UnityEngine.Rect::get_xMin()
  20048. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20049. {
  20050. float V_0 = 0.0f;
  20051. {
  20052. float L_0 = __this->get_m_XMin_0();
  20053. V_0 = L_0;
  20054. goto IL_000d;
  20055. }
  20056. IL_000d:
  20057. {
  20058. float L_1 = V_0;
  20059. return L_1;
  20060. }
  20061. }
  20062. extern "C" float Rect_get_xMin_m581135837_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20063. {
  20064. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20065. return Rect_get_xMin_m581135837(_thisAdjusted, method);
  20066. }
  20067. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  20068. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  20069. {
  20070. float V_0 = 0.0f;
  20071. {
  20072. float L_0 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  20073. V_0 = L_0;
  20074. float L_1 = ___value0;
  20075. __this->set_m_XMin_0(L_1);
  20076. float L_2 = V_0;
  20077. float L_3 = __this->get_m_XMin_0();
  20078. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  20079. return;
  20080. }
  20081. }
  20082. extern "C" void Rect_set_xMin_m2413290617_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  20083. {
  20084. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20085. Rect_set_xMin_m2413290617(_thisAdjusted, ___value0, method);
  20086. }
  20087. // System.Single UnityEngine.Rect::get_yMin()
  20088. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20089. {
  20090. float V_0 = 0.0f;
  20091. {
  20092. float L_0 = __this->get_m_YMin_1();
  20093. V_0 = L_0;
  20094. goto IL_000d;
  20095. }
  20096. IL_000d:
  20097. {
  20098. float L_1 = V_0;
  20099. return L_1;
  20100. }
  20101. }
  20102. extern "C" float Rect_get_yMin_m2601414109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20103. {
  20104. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20105. return Rect_get_yMin_m2601414109(_thisAdjusted, method);
  20106. }
  20107. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  20108. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  20109. {
  20110. float V_0 = 0.0f;
  20111. {
  20112. float L_0 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  20113. V_0 = L_0;
  20114. float L_1 = ___value0;
  20115. __this->set_m_YMin_1(L_1);
  20116. float L_2 = V_0;
  20117. float L_3 = __this->get_m_YMin_1();
  20118. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  20119. return;
  20120. }
  20121. }
  20122. extern "C" void Rect_set_yMin_m2724127720_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  20123. {
  20124. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20125. Rect_set_yMin_m2724127720(_thisAdjusted, ___value0, method);
  20126. }
  20127. // System.Single UnityEngine.Rect::get_xMax()
  20128. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20129. {
  20130. float V_0 = 0.0f;
  20131. {
  20132. float L_0 = __this->get_m_Width_2();
  20133. float L_1 = __this->get_m_XMin_0();
  20134. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  20135. goto IL_0014;
  20136. }
  20137. IL_0014:
  20138. {
  20139. float L_2 = V_0;
  20140. return L_2;
  20141. }
  20142. }
  20143. extern "C" float Rect_get_xMax_m3018144503_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20144. {
  20145. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20146. return Rect_get_xMax_m3018144503(_thisAdjusted, method);
  20147. }
  20148. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  20149. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  20150. {
  20151. {
  20152. float L_0 = ___value0;
  20153. float L_1 = __this->get_m_XMin_0();
  20154. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  20155. return;
  20156. }
  20157. }
  20158. extern "C" void Rect_set_xMax_m1720695099_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  20159. {
  20160. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20161. Rect_set_xMax_m1720695099(_thisAdjusted, ___value0, method);
  20162. }
  20163. // System.Single UnityEngine.Rect::get_yMax()
  20164. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20165. {
  20166. float V_0 = 0.0f;
  20167. {
  20168. float L_0 = __this->get_m_Height_3();
  20169. float L_1 = __this->get_m_YMin_1();
  20170. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  20171. goto IL_0014;
  20172. }
  20173. IL_0014:
  20174. {
  20175. float L_2 = V_0;
  20176. return L_2;
  20177. }
  20178. }
  20179. extern "C" float Rect_get_yMax_m743455479_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20180. {
  20181. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20182. return Rect_get_yMax_m743455479(_thisAdjusted, method);
  20183. }
  20184. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  20185. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  20186. {
  20187. {
  20188. float L_0 = ___value0;
  20189. float L_1 = __this->get_m_YMin_1();
  20190. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  20191. return;
  20192. }
  20193. }
  20194. extern "C" void Rect_set_yMax_m2031532394_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  20195. {
  20196. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20197. Rect_set_yMax_m2031532394(_thisAdjusted, ___value0, method);
  20198. }
  20199. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  20200. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method)
  20201. {
  20202. bool V_0 = false;
  20203. int32_t G_B5_0 = 0;
  20204. {
  20205. float L_0 = (&___point0)->get_x_0();
  20206. float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL);
  20207. if ((!(((float)L_0) >= ((float)L_1))))
  20208. {
  20209. goto IL_0048;
  20210. }
  20211. }
  20212. {
  20213. float L_2 = (&___point0)->get_x_0();
  20214. float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  20215. if ((!(((float)L_2) < ((float)L_3))))
  20216. {
  20217. goto IL_0048;
  20218. }
  20219. }
  20220. {
  20221. float L_4 = (&___point0)->get_y_1();
  20222. float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL);
  20223. if ((!(((float)L_4) >= ((float)L_5))))
  20224. {
  20225. goto IL_0048;
  20226. }
  20227. }
  20228. {
  20229. float L_6 = (&___point0)->get_y_1();
  20230. float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  20231. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  20232. goto IL_0049;
  20233. }
  20234. IL_0048:
  20235. {
  20236. G_B5_0 = 0;
  20237. }
  20238. IL_0049:
  20239. {
  20240. V_0 = (bool)G_B5_0;
  20241. goto IL_004f;
  20242. }
  20243. IL_004f:
  20244. {
  20245. bool L_8 = V_0;
  20246. return L_8;
  20247. }
  20248. }
  20249. extern "C" bool Rect_Contains_m3188543637_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method)
  20250. {
  20251. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20252. return Rect_Contains_m3188543637(_thisAdjusted, ___point0, method);
  20253. }
  20254. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  20255. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  20256. {
  20257. bool V_0 = false;
  20258. int32_t G_B5_0 = 0;
  20259. {
  20260. float L_0 = (&___point0)->get_x_1();
  20261. float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL);
  20262. if ((!(((float)L_0) >= ((float)L_1))))
  20263. {
  20264. goto IL_0048;
  20265. }
  20266. }
  20267. {
  20268. float L_2 = (&___point0)->get_x_1();
  20269. float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  20270. if ((!(((float)L_2) < ((float)L_3))))
  20271. {
  20272. goto IL_0048;
  20273. }
  20274. }
  20275. {
  20276. float L_4 = (&___point0)->get_y_2();
  20277. float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL);
  20278. if ((!(((float)L_4) >= ((float)L_5))))
  20279. {
  20280. goto IL_0048;
  20281. }
  20282. }
  20283. {
  20284. float L_6 = (&___point0)->get_y_2();
  20285. float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  20286. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  20287. goto IL_0049;
  20288. }
  20289. IL_0048:
  20290. {
  20291. G_B5_0 = 0;
  20292. }
  20293. IL_0049:
  20294. {
  20295. V_0 = (bool)G_B5_0;
  20296. goto IL_004f;
  20297. }
  20298. IL_004f:
  20299. {
  20300. bool L_8 = V_0;
  20301. return L_8;
  20302. }
  20303. }
  20304. extern "C" bool Rect_Contains_m1232228501_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  20305. {
  20306. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20307. return Rect_Contains_m1232228501(_thisAdjusted, ___point0, method);
  20308. }
  20309. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  20310. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_OrderMinMax_m3383942098 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___rect0, const RuntimeMethod* method)
  20311. {
  20312. float V_0 = 0.0f;
  20313. float V_1 = 0.0f;
  20314. Rect_t2360479859 V_2;
  20315. memset(&V_2, 0, sizeof(V_2));
  20316. {
  20317. float L_0 = Rect_get_xMin_m581135837((&___rect0), /*hidden argument*/NULL);
  20318. float L_1 = Rect_get_xMax_m3018144503((&___rect0), /*hidden argument*/NULL);
  20319. if ((!(((float)L_0) > ((float)L_1))))
  20320. {
  20321. goto IL_0034;
  20322. }
  20323. }
  20324. {
  20325. float L_2 = Rect_get_xMin_m581135837((&___rect0), /*hidden argument*/NULL);
  20326. V_0 = L_2;
  20327. float L_3 = Rect_get_xMax_m3018144503((&___rect0), /*hidden argument*/NULL);
  20328. Rect_set_xMin_m2413290617((&___rect0), L_3, /*hidden argument*/NULL);
  20329. float L_4 = V_0;
  20330. Rect_set_xMax_m1720695099((&___rect0), L_4, /*hidden argument*/NULL);
  20331. }
  20332. IL_0034:
  20333. {
  20334. float L_5 = Rect_get_yMin_m2601414109((&___rect0), /*hidden argument*/NULL);
  20335. float L_6 = Rect_get_yMax_m743455479((&___rect0), /*hidden argument*/NULL);
  20336. if ((!(((float)L_5) > ((float)L_6))))
  20337. {
  20338. goto IL_0067;
  20339. }
  20340. }
  20341. {
  20342. float L_7 = Rect_get_yMin_m2601414109((&___rect0), /*hidden argument*/NULL);
  20343. V_1 = L_7;
  20344. float L_8 = Rect_get_yMax_m743455479((&___rect0), /*hidden argument*/NULL);
  20345. Rect_set_yMin_m2724127720((&___rect0), L_8, /*hidden argument*/NULL);
  20346. float L_9 = V_1;
  20347. Rect_set_yMax_m2031532394((&___rect0), L_9, /*hidden argument*/NULL);
  20348. }
  20349. IL_0067:
  20350. {
  20351. Rect_t2360479859 L_10 = ___rect0;
  20352. V_2 = L_10;
  20353. goto IL_006e;
  20354. }
  20355. IL_006e:
  20356. {
  20357. Rect_t2360479859 L_11 = V_2;
  20358. return L_11;
  20359. }
  20360. }
  20361. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  20362. extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m1458199541 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, const RuntimeMethod* method)
  20363. {
  20364. bool V_0 = false;
  20365. int32_t G_B5_0 = 0;
  20366. {
  20367. float L_0 = Rect_get_xMax_m3018144503((&___other0), /*hidden argument*/NULL);
  20368. float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL);
  20369. if ((!(((float)L_0) > ((float)L_1))))
  20370. {
  20371. goto IL_0048;
  20372. }
  20373. }
  20374. {
  20375. float L_2 = Rect_get_xMin_m581135837((&___other0), /*hidden argument*/NULL);
  20376. float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  20377. if ((!(((float)L_2) < ((float)L_3))))
  20378. {
  20379. goto IL_0048;
  20380. }
  20381. }
  20382. {
  20383. float L_4 = Rect_get_yMax_m743455479((&___other0), /*hidden argument*/NULL);
  20384. float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL);
  20385. if ((!(((float)L_4) > ((float)L_5))))
  20386. {
  20387. goto IL_0048;
  20388. }
  20389. }
  20390. {
  20391. float L_6 = Rect_get_yMin_m2601414109((&___other0), /*hidden argument*/NULL);
  20392. float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  20393. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  20394. goto IL_0049;
  20395. }
  20396. IL_0048:
  20397. {
  20398. G_B5_0 = 0;
  20399. }
  20400. IL_0049:
  20401. {
  20402. V_0 = (bool)G_B5_0;
  20403. goto IL_004f;
  20404. }
  20405. IL_004f:
  20406. {
  20407. bool L_8 = V_0;
  20408. return L_8;
  20409. }
  20410. }
  20411. extern "C" bool Rect_Overlaps_m1458199541_AdjustorThunk (RuntimeObject * __this, Rect_t2360479859 ___other0, const RuntimeMethod* method)
  20412. {
  20413. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20414. return Rect_Overlaps_m1458199541(_thisAdjusted, ___other0, method);
  20415. }
  20416. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  20417. extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m522570764 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  20418. {
  20419. Rect_t2360479859 V_0;
  20420. memset(&V_0, 0, sizeof(V_0));
  20421. bool V_1 = false;
  20422. {
  20423. V_0 = (*(Rect_t2360479859 *)__this);
  20424. bool L_0 = ___allowInverse1;
  20425. if (!L_0)
  20426. {
  20427. goto IL_001f;
  20428. }
  20429. }
  20430. {
  20431. Rect_t2360479859 L_1 = V_0;
  20432. Rect_t2360479859 L_2 = Rect_OrderMinMax_m3383942098(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  20433. V_0 = L_2;
  20434. Rect_t2360479859 L_3 = ___other0;
  20435. Rect_t2360479859 L_4 = Rect_OrderMinMax_m3383942098(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  20436. ___other0 = L_4;
  20437. }
  20438. IL_001f:
  20439. {
  20440. Rect_t2360479859 L_5 = ___other0;
  20441. bool L_6 = Rect_Overlaps_m1458199541((&V_0), L_5, /*hidden argument*/NULL);
  20442. V_1 = L_6;
  20443. goto IL_002d;
  20444. }
  20445. IL_002d:
  20446. {
  20447. bool L_7 = V_1;
  20448. return L_7;
  20449. }
  20450. }
  20451. extern "C" bool Rect_Overlaps_m522570764_AdjustorThunk (RuntimeObject * __this, Rect_t2360479859 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  20452. {
  20453. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20454. return Rect_Overlaps_m522570764(_thisAdjusted, ___other0, ___allowInverse1, method);
  20455. }
  20456. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  20457. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m51778115 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method)
  20458. {
  20459. bool V_0 = false;
  20460. {
  20461. Rect_t2360479859 L_0 = ___lhs0;
  20462. Rect_t2360479859 L_1 = ___rhs1;
  20463. bool L_2 = Rect_op_Equality_m3986168348(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  20464. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  20465. goto IL_0011;
  20466. }
  20467. IL_0011:
  20468. {
  20469. bool L_3 = V_0;
  20470. return L_3;
  20471. }
  20472. }
  20473. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  20474. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method)
  20475. {
  20476. bool V_0 = false;
  20477. int32_t G_B5_0 = 0;
  20478. {
  20479. float L_0 = Rect_get_x_m3839990490((&___lhs0), /*hidden argument*/NULL);
  20480. float L_1 = Rect_get_x_m3839990490((&___rhs1), /*hidden argument*/NULL);
  20481. if ((!(((float)L_0) == ((float)L_1))))
  20482. {
  20483. goto IL_004c;
  20484. }
  20485. }
  20486. {
  20487. float L_2 = Rect_get_y_m1501338330((&___lhs0), /*hidden argument*/NULL);
  20488. float L_3 = Rect_get_y_m1501338330((&___rhs1), /*hidden argument*/NULL);
  20489. if ((!(((float)L_2) == ((float)L_3))))
  20490. {
  20491. goto IL_004c;
  20492. }
  20493. }
  20494. {
  20495. float L_4 = Rect_get_width_m3421484486((&___lhs0), /*hidden argument*/NULL);
  20496. float L_5 = Rect_get_width_m3421484486((&___rhs1), /*hidden argument*/NULL);
  20497. if ((!(((float)L_4) == ((float)L_5))))
  20498. {
  20499. goto IL_004c;
  20500. }
  20501. }
  20502. {
  20503. float L_6 = Rect_get_height_m1358425599((&___lhs0), /*hidden argument*/NULL);
  20504. float L_7 = Rect_get_height_m1358425599((&___rhs1), /*hidden argument*/NULL);
  20505. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  20506. goto IL_004d;
  20507. }
  20508. IL_004c:
  20509. {
  20510. G_B5_0 = 0;
  20511. }
  20512. IL_004d:
  20513. {
  20514. V_0 = (bool)G_B5_0;
  20515. goto IL_0053;
  20516. }
  20517. IL_0053:
  20518. {
  20519. bool L_8 = V_0;
  20520. return L_8;
  20521. }
  20522. }
  20523. // System.Int32 UnityEngine.Rect::GetHashCode()
  20524. extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20525. {
  20526. float V_0 = 0.0f;
  20527. float V_1 = 0.0f;
  20528. float V_2 = 0.0f;
  20529. float V_3 = 0.0f;
  20530. int32_t V_4 = 0;
  20531. {
  20532. float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  20533. V_0 = L_0;
  20534. int32_t L_1 = Single_GetHashCode_m1558506138((&V_0), /*hidden argument*/NULL);
  20535. float L_2 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL);
  20536. V_1 = L_2;
  20537. int32_t L_3 = Single_GetHashCode_m1558506138((&V_1), /*hidden argument*/NULL);
  20538. float L_4 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  20539. V_2 = L_4;
  20540. int32_t L_5 = Single_GetHashCode_m1558506138((&V_2), /*hidden argument*/NULL);
  20541. float L_6 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL);
  20542. V_3 = L_6;
  20543. int32_t L_7 = Single_GetHashCode_m1558506138((&V_3), /*hidden argument*/NULL);
  20544. V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  20545. goto IL_0061;
  20546. }
  20547. IL_0061:
  20548. {
  20549. int32_t L_8 = V_4;
  20550. return L_8;
  20551. }
  20552. }
  20553. extern "C" int32_t Rect_GetHashCode_m1816164252_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20554. {
  20555. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20556. return Rect_GetHashCode_m1816164252(_thisAdjusted, method);
  20557. }
  20558. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  20559. extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  20560. {
  20561. static bool s_Il2CppMethodInitialized;
  20562. if (!s_Il2CppMethodInitialized)
  20563. {
  20564. il2cpp_codegen_initialize_method (Rect_Equals_m4169342960_MetadataUsageId);
  20565. s_Il2CppMethodInitialized = true;
  20566. }
  20567. bool V_0 = false;
  20568. Rect_t2360479859 V_1;
  20569. memset(&V_1, 0, sizeof(V_1));
  20570. float V_2 = 0.0f;
  20571. float V_3 = 0.0f;
  20572. float V_4 = 0.0f;
  20573. float V_5 = 0.0f;
  20574. int32_t G_B7_0 = 0;
  20575. {
  20576. RuntimeObject * L_0 = ___other0;
  20577. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t2360479859_il2cpp_TypeInfo_var)))
  20578. {
  20579. goto IL_0013;
  20580. }
  20581. }
  20582. {
  20583. V_0 = (bool)0;
  20584. goto IL_0088;
  20585. }
  20586. IL_0013:
  20587. {
  20588. RuntimeObject * L_1 = ___other0;
  20589. V_1 = ((*(Rect_t2360479859 *)((Rect_t2360479859 *)UnBox(L_1, Rect_t2360479859_il2cpp_TypeInfo_var))));
  20590. float L_2 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  20591. V_2 = L_2;
  20592. float L_3 = Rect_get_x_m3839990490((&V_1), /*hidden argument*/NULL);
  20593. bool L_4 = Single_Equals_m1601893879((&V_2), L_3, /*hidden argument*/NULL);
  20594. if (!L_4)
  20595. {
  20596. goto IL_0081;
  20597. }
  20598. }
  20599. {
  20600. float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  20601. V_3 = L_5;
  20602. float L_6 = Rect_get_y_m1501338330((&V_1), /*hidden argument*/NULL);
  20603. bool L_7 = Single_Equals_m1601893879((&V_3), L_6, /*hidden argument*/NULL);
  20604. if (!L_7)
  20605. {
  20606. goto IL_0081;
  20607. }
  20608. }
  20609. {
  20610. float L_8 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL);
  20611. V_4 = L_8;
  20612. float L_9 = Rect_get_width_m3421484486((&V_1), /*hidden argument*/NULL);
  20613. bool L_10 = Single_Equals_m1601893879((&V_4), L_9, /*hidden argument*/NULL);
  20614. if (!L_10)
  20615. {
  20616. goto IL_0081;
  20617. }
  20618. }
  20619. {
  20620. float L_11 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL);
  20621. V_5 = L_11;
  20622. float L_12 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL);
  20623. bool L_13 = Single_Equals_m1601893879((&V_5), L_12, /*hidden argument*/NULL);
  20624. G_B7_0 = ((int32_t)(L_13));
  20625. goto IL_0082;
  20626. }
  20627. IL_0081:
  20628. {
  20629. G_B7_0 = 0;
  20630. }
  20631. IL_0082:
  20632. {
  20633. V_0 = (bool)G_B7_0;
  20634. goto IL_0088;
  20635. }
  20636. IL_0088:
  20637. {
  20638. bool L_14 = V_0;
  20639. return L_14;
  20640. }
  20641. }
  20642. extern "C" bool Rect_Equals_m4169342960_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  20643. {
  20644. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20645. return Rect_Equals_m4169342960(_thisAdjusted, ___other0, method);
  20646. }
  20647. // System.String UnityEngine.Rect::ToString()
  20648. extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  20649. {
  20650. static bool s_Il2CppMethodInitialized;
  20651. if (!s_Il2CppMethodInitialized)
  20652. {
  20653. il2cpp_codegen_initialize_method (Rect_ToString_m447614148_MetadataUsageId);
  20654. s_Il2CppMethodInitialized = true;
  20655. }
  20656. String_t* V_0 = NULL;
  20657. {
  20658. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  20659. float L_1 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  20660. float L_2 = L_1;
  20661. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  20662. NullCheck(L_0);
  20663. ArrayElementTypeCheck (L_0, L_3);
  20664. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  20665. ObjectU5BU5D_t2843939325* L_4 = L_0;
  20666. float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  20667. float L_6 = L_5;
  20668. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  20669. NullCheck(L_4);
  20670. ArrayElementTypeCheck (L_4, L_7);
  20671. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  20672. ObjectU5BU5D_t2843939325* L_8 = L_4;
  20673. float L_9 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL);
  20674. float L_10 = L_9;
  20675. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  20676. NullCheck(L_8);
  20677. ArrayElementTypeCheck (L_8, L_11);
  20678. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  20679. ObjectU5BU5D_t2843939325* L_12 = L_8;
  20680. float L_13 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL);
  20681. float L_14 = L_13;
  20682. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  20683. NullCheck(L_12);
  20684. ArrayElementTypeCheck (L_12, L_15);
  20685. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  20686. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral736029419, L_12, /*hidden argument*/NULL);
  20687. V_0 = L_16;
  20688. goto IL_004f;
  20689. }
  20690. IL_004f:
  20691. {
  20692. String_t* L_17 = V_0;
  20693. return L_17;
  20694. }
  20695. }
  20696. extern "C" String_t* Rect_ToString_m447614148_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20697. {
  20698. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  20699. return Rect_ToString_m447614148(_thisAdjusted, method);
  20700. }
  20701. #ifdef __clang__
  20702. #pragma clang diagnostic pop
  20703. #endif
  20704. #ifdef __clang__
  20705. #pragma clang diagnostic push
  20706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20707. #pragma clang diagnostic ignored "-Wunused-variable"
  20708. #endif
  20709. // Conversion methods for marshalling of: UnityEngine.RectOffset
  20710. extern "C" void RectOffset_t1369453676_marshal_pinvoke(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_pinvoke& marshaled)
  20711. {
  20712. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  20713. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  20714. {
  20715. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  20716. {
  20717. il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast<void**>(&marshaled.___m_SourceStyle_1));
  20718. il2cpp_codegen_com_raise_exception_if_failed(hr, false);
  20719. }
  20720. else
  20721. {
  20722. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  20723. }
  20724. }
  20725. else
  20726. {
  20727. marshaled.___m_SourceStyle_1 = NULL;
  20728. }
  20729. }
  20730. extern "C" void RectOffset_t1369453676_marshal_pinvoke_back(const RectOffset_t1369453676_marshaled_pinvoke& marshaled, RectOffset_t1369453676& unmarshaled)
  20731. {
  20732. static bool s_Il2CppMethodInitialized;
  20733. if (!s_Il2CppMethodInitialized)
  20734. {
  20735. il2cpp_codegen_initialize_method (RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  20736. s_Il2CppMethodInitialized = true;
  20737. }
  20738. intptr_t unmarshaled_m_Ptr_temp_0;
  20739. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  20740. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  20741. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  20742. if (marshaled.___m_SourceStyle_1 != NULL)
  20743. {
  20744. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  20745. }
  20746. else
  20747. {
  20748. unmarshaled.set_m_SourceStyle_1(NULL);
  20749. }
  20750. }
  20751. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  20752. extern "C" void RectOffset_t1369453676_marshal_pinvoke_cleanup(RectOffset_t1369453676_marshaled_pinvoke& marshaled)
  20753. {
  20754. if (marshaled.___m_SourceStyle_1 != NULL)
  20755. {
  20756. (marshaled.___m_SourceStyle_1)->Release();
  20757. marshaled.___m_SourceStyle_1 = NULL;
  20758. }
  20759. }
  20760. // Conversion methods for marshalling of: UnityEngine.RectOffset
  20761. extern "C" void RectOffset_t1369453676_marshal_com(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_com& marshaled)
  20762. {
  20763. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  20764. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  20765. {
  20766. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  20767. {
  20768. il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast<void**>(&marshaled.___m_SourceStyle_1));
  20769. il2cpp_codegen_com_raise_exception_if_failed(hr, true);
  20770. }
  20771. else
  20772. {
  20773. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  20774. }
  20775. }
  20776. else
  20777. {
  20778. marshaled.___m_SourceStyle_1 = NULL;
  20779. }
  20780. }
  20781. extern "C" void RectOffset_t1369453676_marshal_com_back(const RectOffset_t1369453676_marshaled_com& marshaled, RectOffset_t1369453676& unmarshaled)
  20782. {
  20783. static bool s_Il2CppMethodInitialized;
  20784. if (!s_Il2CppMethodInitialized)
  20785. {
  20786. il2cpp_codegen_initialize_method (RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId);
  20787. s_Il2CppMethodInitialized = true;
  20788. }
  20789. intptr_t unmarshaled_m_Ptr_temp_0;
  20790. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  20791. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  20792. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  20793. if (marshaled.___m_SourceStyle_1 != NULL)
  20794. {
  20795. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  20796. }
  20797. else
  20798. {
  20799. unmarshaled.set_m_SourceStyle_1(NULL);
  20800. }
  20801. }
  20802. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  20803. extern "C" void RectOffset_t1369453676_marshal_com_cleanup(RectOffset_t1369453676_marshaled_com& marshaled)
  20804. {
  20805. if (marshaled.___m_SourceStyle_1 != NULL)
  20806. {
  20807. (marshaled.___m_SourceStyle_1)->Release();
  20808. marshaled.___m_SourceStyle_1 = NULL;
  20809. }
  20810. }
  20811. // System.Void UnityEngine.RectOffset::.ctor()
  20812. extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m3236153262 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20813. {
  20814. {
  20815. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20816. RectOffset_Init_m2028508611(__this, /*hidden argument*/NULL);
  20817. return;
  20818. }
  20819. }
  20820. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  20821. extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m2718275157 (RectOffset_t1369453676 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  20822. {
  20823. {
  20824. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20825. RuntimeObject * L_0 = ___sourceStyle0;
  20826. __this->set_m_SourceStyle_1(L_0);
  20827. intptr_t L_1 = ___source1;
  20828. __this->set_m_Ptr_0(L_1);
  20829. return;
  20830. }
  20831. }
  20832. // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  20833. extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m732140021 (RectOffset_t1369453676 * __this, int32_t ___left0, int32_t ___right1, int32_t ___top2, int32_t ___bottom3, const RuntimeMethod* method)
  20834. {
  20835. {
  20836. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20837. RectOffset_Init_m2028508611(__this, /*hidden argument*/NULL);
  20838. int32_t L_0 = ___left0;
  20839. RectOffset_set_left_m432301222(__this, L_0, /*hidden argument*/NULL);
  20840. int32_t L_1 = ___right1;
  20841. RectOffset_set_right_m807318764(__this, L_1, /*hidden argument*/NULL);
  20842. int32_t L_2 = ___top2;
  20843. RectOffset_set_top_m713260669(__this, L_2, /*hidden argument*/NULL);
  20844. int32_t L_3 = ___bottom3;
  20845. RectOffset_set_bottom_m2747419780(__this, L_3, /*hidden argument*/NULL);
  20846. return;
  20847. }
  20848. }
  20849. // System.Void UnityEngine.RectOffset::Init()
  20850. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20851. {
  20852. typedef void (*RectOffset_Init_m2028508611_ftn) (RectOffset_t1369453676 *);
  20853. static RectOffset_Init_m2028508611_ftn _il2cpp_icall_func;
  20854. if (!_il2cpp_icall_func)
  20855. _il2cpp_icall_func = (RectOffset_Init_m2028508611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Init()");
  20856. _il2cpp_icall_func(__this);
  20857. }
  20858. // System.Void UnityEngine.RectOffset::Cleanup()
  20859. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20860. {
  20861. typedef void (*RectOffset_Cleanup_m2552807639_ftn) (RectOffset_t1369453676 *);
  20862. static RectOffset_Cleanup_m2552807639_ftn _il2cpp_icall_func;
  20863. if (!_il2cpp_icall_func)
  20864. _il2cpp_icall_func = (RectOffset_Cleanup_m2552807639_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Cleanup()");
  20865. _il2cpp_icall_func(__this);
  20866. }
  20867. // System.Int32 UnityEngine.RectOffset::get_left()
  20868. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20869. {
  20870. typedef int32_t (*RectOffset_get_left_m1232181034_ftn) (RectOffset_t1369453676 *);
  20871. static RectOffset_get_left_m1232181034_ftn _il2cpp_icall_func;
  20872. if (!_il2cpp_icall_func)
  20873. _il2cpp_icall_func = (RectOffset_get_left_m1232181034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  20874. int32_t retVal = _il2cpp_icall_func(__this);
  20875. return retVal;
  20876. }
  20877. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  20878. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_left_m432301222 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  20879. {
  20880. typedef void (*RectOffset_set_left_m432301222_ftn) (RectOffset_t1369453676 *, int32_t);
  20881. static RectOffset_set_left_m432301222_ftn _il2cpp_icall_func;
  20882. if (!_il2cpp_icall_func)
  20883. _il2cpp_icall_func = (RectOffset_set_left_m432301222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  20884. _il2cpp_icall_func(__this, ___value0);
  20885. }
  20886. // System.Int32 UnityEngine.RectOffset::get_right()
  20887. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20888. {
  20889. typedef int32_t (*RectOffset_get_right_m2294081512_ftn) (RectOffset_t1369453676 *);
  20890. static RectOffset_get_right_m2294081512_ftn _il2cpp_icall_func;
  20891. if (!_il2cpp_icall_func)
  20892. _il2cpp_icall_func = (RectOffset_get_right_m2294081512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  20893. int32_t retVal = _il2cpp_icall_func(__this);
  20894. return retVal;
  20895. }
  20896. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  20897. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_right_m807318764 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  20898. {
  20899. typedef void (*RectOffset_set_right_m807318764_ftn) (RectOffset_t1369453676 *, int32_t);
  20900. static RectOffset_set_right_m807318764_ftn _il2cpp_icall_func;
  20901. if (!_il2cpp_icall_func)
  20902. _il2cpp_icall_func = (RectOffset_set_right_m807318764_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  20903. _il2cpp_icall_func(__this, ___value0);
  20904. }
  20905. // System.Int32 UnityEngine.RectOffset::get_top()
  20906. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20907. {
  20908. typedef int32_t (*RectOffset_get_top_m2855347295_ftn) (RectOffset_t1369453676 *);
  20909. static RectOffset_get_top_m2855347295_ftn _il2cpp_icall_func;
  20910. if (!_il2cpp_icall_func)
  20911. _il2cpp_icall_func = (RectOffset_get_top_m2855347295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  20912. int32_t retVal = _il2cpp_icall_func(__this);
  20913. return retVal;
  20914. }
  20915. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  20916. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_top_m713260669 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  20917. {
  20918. typedef void (*RectOffset_set_top_m713260669_ftn) (RectOffset_t1369453676 *, int32_t);
  20919. static RectOffset_set_top_m713260669_ftn _il2cpp_icall_func;
  20920. if (!_il2cpp_icall_func)
  20921. _il2cpp_icall_func = (RectOffset_set_top_m713260669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  20922. _il2cpp_icall_func(__this, ___value0);
  20923. }
  20924. // System.Int32 UnityEngine.RectOffset::get_bottom()
  20925. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20926. {
  20927. typedef int32_t (*RectOffset_get_bottom_m890891527_ftn) (RectOffset_t1369453676 *);
  20928. static RectOffset_get_bottom_m890891527_ftn _il2cpp_icall_func;
  20929. if (!_il2cpp_icall_func)
  20930. _il2cpp_icall_func = (RectOffset_get_bottom_m890891527_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  20931. int32_t retVal = _il2cpp_icall_func(__this);
  20932. return retVal;
  20933. }
  20934. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  20935. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m2747419780 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  20936. {
  20937. typedef void (*RectOffset_set_bottom_m2747419780_ftn) (RectOffset_t1369453676 *, int32_t);
  20938. static RectOffset_set_bottom_m2747419780_ftn _il2cpp_icall_func;
  20939. if (!_il2cpp_icall_func)
  20940. _il2cpp_icall_func = (RectOffset_set_bottom_m2747419780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  20941. _il2cpp_icall_func(__this, ___value0);
  20942. }
  20943. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  20944. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m2663785949 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20945. {
  20946. typedef int32_t (*RectOffset_get_horizontal_m2663785949_ftn) (RectOffset_t1369453676 *);
  20947. static RectOffset_get_horizontal_m2663785949_ftn _il2cpp_icall_func;
  20948. if (!_il2cpp_icall_func)
  20949. _il2cpp_icall_func = (RectOffset_get_horizontal_m2663785949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  20950. int32_t retVal = _il2cpp_icall_func(__this);
  20951. return retVal;
  20952. }
  20953. // System.Int32 UnityEngine.RectOffset::get_vertical()
  20954. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m2029961580 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20955. {
  20956. typedef int32_t (*RectOffset_get_vertical_m2029961580_ftn) (RectOffset_t1369453676 *);
  20957. static RectOffset_get_vertical_m2029961580_ftn _il2cpp_icall_func;
  20958. if (!_il2cpp_icall_func)
  20959. _il2cpp_icall_func = (RectOffset_get_vertical_m2029961580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  20960. int32_t retVal = _il2cpp_icall_func(__this);
  20961. return retVal;
  20962. }
  20963. // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
  20964. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectOffset_Remove_m923691646 (RectOffset_t1369453676 * __this, Rect_t2360479859 ___rect0, const RuntimeMethod* method)
  20965. {
  20966. Rect_t2360479859 V_0;
  20967. memset(&V_0, 0, sizeof(V_0));
  20968. Rect_t2360479859 V_1;
  20969. memset(&V_1, 0, sizeof(V_1));
  20970. {
  20971. RectOffset_INTERNAL_CALL_Remove_m2717276736(NULL /*static, unused*/, __this, (&___rect0), (&V_0), /*hidden argument*/NULL);
  20972. Rect_t2360479859 L_0 = V_0;
  20973. V_1 = L_0;
  20974. goto IL_0012;
  20975. }
  20976. IL_0012:
  20977. {
  20978. Rect_t2360479859 L_1 = V_1;
  20979. return L_1;
  20980. }
  20981. }
  20982. // System.Void UnityEngine.RectOffset::INTERNAL_CALL_Remove(UnityEngine.RectOffset,UnityEngine.Rect&,UnityEngine.Rect&)
  20983. extern "C" IL2CPP_METHOD_ATTR void RectOffset_INTERNAL_CALL_Remove_m2717276736 (RuntimeObject * __this /* static, unused */, RectOffset_t1369453676 * ___self0, Rect_t2360479859 * ___rect1, Rect_t2360479859 * ___value2, const RuntimeMethod* method)
  20984. {
  20985. typedef void (*RectOffset_INTERNAL_CALL_Remove_m2717276736_ftn) (RectOffset_t1369453676 *, Rect_t2360479859 *, Rect_t2360479859 *);
  20986. static RectOffset_INTERNAL_CALL_Remove_m2717276736_ftn _il2cpp_icall_func;
  20987. if (!_il2cpp_icall_func)
  20988. _il2cpp_icall_func = (RectOffset_INTERNAL_CALL_Remove_m2717276736_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::INTERNAL_CALL_Remove(UnityEngine.RectOffset,UnityEngine.Rect&,UnityEngine.Rect&)");
  20989. _il2cpp_icall_func(___self0, ___rect1, ___value2);
  20990. }
  20991. // System.Void UnityEngine.RectOffset::Finalize()
  20992. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Finalize_m3971587028 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  20993. {
  20994. Exception_t * __last_unhandled_exception = 0;
  20995. NO_UNUSED_WARNING (__last_unhandled_exception);
  20996. Exception_t * __exception_local = 0;
  20997. NO_UNUSED_WARNING (__exception_local);
  20998. int32_t __leave_target = 0;
  20999. NO_UNUSED_WARNING (__leave_target);
  21000. {
  21001. }
  21002. IL_0001:
  21003. try
  21004. { // begin try (depth: 1)
  21005. {
  21006. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  21007. if (L_0)
  21008. {
  21009. goto IL_0012;
  21010. }
  21011. }
  21012. IL_000c:
  21013. {
  21014. RectOffset_Cleanup_m2552807639(__this, /*hidden argument*/NULL);
  21015. }
  21016. IL_0012:
  21017. {
  21018. IL2CPP_LEAVE(0x1E, FINALLY_0017);
  21019. }
  21020. } // end try (depth: 1)
  21021. catch(Il2CppExceptionWrapper& e)
  21022. {
  21023. __last_unhandled_exception = (Exception_t *)e.ex;
  21024. goto FINALLY_0017;
  21025. }
  21026. FINALLY_0017:
  21027. { // begin finally (depth: 1)
  21028. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  21029. IL2CPP_END_FINALLY(23)
  21030. } // end finally (depth: 1)
  21031. IL2CPP_CLEANUP(23)
  21032. {
  21033. IL2CPP_JUMP_TBL(0x1E, IL_001e)
  21034. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21035. }
  21036. IL_001e:
  21037. {
  21038. return;
  21039. }
  21040. }
  21041. // System.String UnityEngine.RectOffset::ToString()
  21042. extern "C" IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m2007443979 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  21043. {
  21044. static bool s_Il2CppMethodInitialized;
  21045. if (!s_Il2CppMethodInitialized)
  21046. {
  21047. il2cpp_codegen_initialize_method (RectOffset_ToString_m2007443979_MetadataUsageId);
  21048. s_Il2CppMethodInitialized = true;
  21049. }
  21050. String_t* V_0 = NULL;
  21051. {
  21052. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  21053. int32_t L_1 = RectOffset_get_left_m1232181034(__this, /*hidden argument*/NULL);
  21054. int32_t L_2 = L_1;
  21055. RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2);
  21056. NullCheck(L_0);
  21057. ArrayElementTypeCheck (L_0, L_3);
  21058. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  21059. ObjectU5BU5D_t2843939325* L_4 = L_0;
  21060. int32_t L_5 = RectOffset_get_right_m2294081512(__this, /*hidden argument*/NULL);
  21061. int32_t L_6 = L_5;
  21062. RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6);
  21063. NullCheck(L_4);
  21064. ArrayElementTypeCheck (L_4, L_7);
  21065. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  21066. ObjectU5BU5D_t2843939325* L_8 = L_4;
  21067. int32_t L_9 = RectOffset_get_top_m2855347295(__this, /*hidden argument*/NULL);
  21068. int32_t L_10 = L_9;
  21069. RuntimeObject * L_11 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_10);
  21070. NullCheck(L_8);
  21071. ArrayElementTypeCheck (L_8, L_11);
  21072. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  21073. ObjectU5BU5D_t2843939325* L_12 = L_8;
  21074. int32_t L_13 = RectOffset_get_bottom_m890891527(__this, /*hidden argument*/NULL);
  21075. int32_t L_14 = L_13;
  21076. RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14);
  21077. NullCheck(L_12);
  21078. ArrayElementTypeCheck (L_12, L_15);
  21079. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  21080. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral376327292, L_12, /*hidden argument*/NULL);
  21081. V_0 = L_16;
  21082. goto IL_004f;
  21083. }
  21084. IL_004f:
  21085. {
  21086. String_t* L_17 = V_0;
  21087. return L_17;
  21088. }
  21089. }
  21090. #ifdef __clang__
  21091. #pragma clang diagnostic pop
  21092. #endif
  21093. #ifdef __clang__
  21094. #pragma clang diagnostic push
  21095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21096. #pragma clang diagnostic ignored "-Wunused-variable"
  21097. #endif
  21098. // System.Void UnityEngine.RectTransform::.ctor()
  21099. extern "C" IL2CPP_METHOD_ATTR void RectTransform__ctor_m4214742939 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21100. {
  21101. {
  21102. Transform__ctor_m3470711880(__this, /*hidden argument*/NULL);
  21103. return;
  21104. }
  21105. }
  21106. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  21107. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21108. {
  21109. Rect_t2360479859 V_0;
  21110. memset(&V_0, 0, sizeof(V_0));
  21111. Rect_t2360479859 V_1;
  21112. memset(&V_1, 0, sizeof(V_1));
  21113. {
  21114. RectTransform_INTERNAL_get_rect_m3130887130(__this, (&V_0), /*hidden argument*/NULL);
  21115. Rect_t2360479859 L_0 = V_0;
  21116. V_1 = L_0;
  21117. goto IL_0010;
  21118. }
  21119. IL_0010:
  21120. {
  21121. Rect_t2360479859 L_1 = V_1;
  21122. return L_1;
  21123. }
  21124. }
  21125. // System.Void UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)
  21126. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_rect_m3130887130 (RectTransform_t3704657025 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  21127. {
  21128. typedef void (*RectTransform_INTERNAL_get_rect_m3130887130_ftn) (RectTransform_t3704657025 *, Rect_t2360479859 *);
  21129. static RectTransform_INTERNAL_get_rect_m3130887130_ftn _il2cpp_icall_func;
  21130. if (!_il2cpp_icall_func)
  21131. _il2cpp_icall_func = (RectTransform_INTERNAL_get_rect_m3130887130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)");
  21132. _il2cpp_icall_func(__this, ___value0);
  21133. }
  21134. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  21135. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21136. {
  21137. Vector2_t2156229523 V_0;
  21138. memset(&V_0, 0, sizeof(V_0));
  21139. Vector2_t2156229523 V_1;
  21140. memset(&V_1, 0, sizeof(V_1));
  21141. {
  21142. RectTransform_INTERNAL_get_anchorMin_m1735215721(__this, (&V_0), /*hidden argument*/NULL);
  21143. Vector2_t2156229523 L_0 = V_0;
  21144. V_1 = L_0;
  21145. goto IL_0010;
  21146. }
  21147. IL_0010:
  21148. {
  21149. Vector2_t2156229523 L_1 = V_1;
  21150. return L_1;
  21151. }
  21152. }
  21153. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  21154. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21155. {
  21156. {
  21157. RectTransform_INTERNAL_set_anchorMin_m2377650992(__this, (&___value0), /*hidden argument*/NULL);
  21158. return;
  21159. }
  21160. }
  21161. // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)
  21162. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMin_m1735215721 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21163. {
  21164. typedef void (*RectTransform_INTERNAL_get_anchorMin_m1735215721_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21165. static RectTransform_INTERNAL_get_anchorMin_m1735215721_ftn _il2cpp_icall_func;
  21166. if (!_il2cpp_icall_func)
  21167. _il2cpp_icall_func = (RectTransform_INTERNAL_get_anchorMin_m1735215721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)");
  21168. _il2cpp_icall_func(__this, ___value0);
  21169. }
  21170. // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)
  21171. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMin_m2377650992 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21172. {
  21173. typedef void (*RectTransform_INTERNAL_set_anchorMin_m2377650992_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21174. static RectTransform_INTERNAL_set_anchorMin_m2377650992_ftn _il2cpp_icall_func;
  21175. if (!_il2cpp_icall_func)
  21176. _il2cpp_icall_func = (RectTransform_INTERNAL_set_anchorMin_m2377650992_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)");
  21177. _il2cpp_icall_func(__this, ___value0);
  21178. }
  21179. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  21180. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21181. {
  21182. Vector2_t2156229523 V_0;
  21183. memset(&V_0, 0, sizeof(V_0));
  21184. Vector2_t2156229523 V_1;
  21185. memset(&V_1, 0, sizeof(V_1));
  21186. {
  21187. RectTransform_INTERNAL_get_anchorMax_m1239315619(__this, (&V_0), /*hidden argument*/NULL);
  21188. Vector2_t2156229523 L_0 = V_0;
  21189. V_1 = L_0;
  21190. goto IL_0010;
  21191. }
  21192. IL_0010:
  21193. {
  21194. Vector2_t2156229523 L_1 = V_1;
  21195. return L_1;
  21196. }
  21197. }
  21198. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  21199. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21200. {
  21201. {
  21202. RectTransform_INTERNAL_set_anchorMax_m2100588677(__this, (&___value0), /*hidden argument*/NULL);
  21203. return;
  21204. }
  21205. }
  21206. // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)
  21207. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMax_m1239315619 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21208. {
  21209. typedef void (*RectTransform_INTERNAL_get_anchorMax_m1239315619_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21210. static RectTransform_INTERNAL_get_anchorMax_m1239315619_ftn _il2cpp_icall_func;
  21211. if (!_il2cpp_icall_func)
  21212. _il2cpp_icall_func = (RectTransform_INTERNAL_get_anchorMax_m1239315619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)");
  21213. _il2cpp_icall_func(__this, ___value0);
  21214. }
  21215. // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)
  21216. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMax_m2100588677 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21217. {
  21218. typedef void (*RectTransform_INTERNAL_set_anchorMax_m2100588677_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21219. static RectTransform_INTERNAL_set_anchorMax_m2100588677_ftn _il2cpp_icall_func;
  21220. if (!_il2cpp_icall_func)
  21221. _il2cpp_icall_func = (RectTransform_INTERNAL_set_anchorMax_m2100588677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)");
  21222. _il2cpp_icall_func(__this, ___value0);
  21223. }
  21224. // UnityEngine.Vector3 UnityEngine.RectTransform::get_anchoredPosition3D()
  21225. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 RectTransform_get_anchoredPosition3D_m3487933542 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21226. {
  21227. Vector2_t2156229523 V_0;
  21228. memset(&V_0, 0, sizeof(V_0));
  21229. Vector3_t3722313464 V_1;
  21230. memset(&V_1, 0, sizeof(V_1));
  21231. Vector3_t3722313464 V_2;
  21232. memset(&V_2, 0, sizeof(V_2));
  21233. {
  21234. Vector2_t2156229523 L_0 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21235. V_0 = L_0;
  21236. float L_1 = (&V_0)->get_x_0();
  21237. float L_2 = (&V_0)->get_y_1();
  21238. Vector3_t3722313464 L_3 = Transform_get_localPosition_m4234289348(__this, /*hidden argument*/NULL);
  21239. V_1 = L_3;
  21240. float L_4 = (&V_1)->get_z_3();
  21241. Vector3_t3722313464 L_5;
  21242. memset(&L_5, 0, sizeof(L_5));
  21243. Vector3__ctor_m3353183577((&L_5), L_1, L_2, L_4, /*hidden argument*/NULL);
  21244. V_2 = L_5;
  21245. goto IL_002f;
  21246. }
  21247. IL_002f:
  21248. {
  21249. Vector3_t3722313464 L_6 = V_2;
  21250. return L_6;
  21251. }
  21252. }
  21253. // System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
  21254. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_m2642675894 (RectTransform_t3704657025 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  21255. {
  21256. Vector3_t3722313464 V_0;
  21257. memset(&V_0, 0, sizeof(V_0));
  21258. {
  21259. float L_0 = (&___value0)->get_x_1();
  21260. float L_1 = (&___value0)->get_y_2();
  21261. Vector2_t2156229523 L_2;
  21262. memset(&L_2, 0, sizeof(L_2));
  21263. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  21264. RectTransform_set_anchoredPosition_m4126691837(__this, L_2, /*hidden argument*/NULL);
  21265. Vector3_t3722313464 L_3 = Transform_get_localPosition_m4234289348(__this, /*hidden argument*/NULL);
  21266. V_0 = L_3;
  21267. float L_4 = (&___value0)->get_z_3();
  21268. (&V_0)->set_z_3(L_4);
  21269. Vector3_t3722313464 L_5 = V_0;
  21270. Transform_set_localPosition_m4128471975(__this, L_5, /*hidden argument*/NULL);
  21271. return;
  21272. }
  21273. }
  21274. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  21275. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21276. {
  21277. Vector2_t2156229523 V_0;
  21278. memset(&V_0, 0, sizeof(V_0));
  21279. Vector2_t2156229523 V_1;
  21280. memset(&V_1, 0, sizeof(V_1));
  21281. {
  21282. RectTransform_INTERNAL_get_anchoredPosition_m1010391491(__this, (&V_0), /*hidden argument*/NULL);
  21283. Vector2_t2156229523 L_0 = V_0;
  21284. V_1 = L_0;
  21285. goto IL_0010;
  21286. }
  21287. IL_0010:
  21288. {
  21289. Vector2_t2156229523 L_1 = V_1;
  21290. return L_1;
  21291. }
  21292. }
  21293. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  21294. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21295. {
  21296. {
  21297. RectTransform_INTERNAL_set_anchoredPosition_m939517950(__this, (&___value0), /*hidden argument*/NULL);
  21298. return;
  21299. }
  21300. }
  21301. // System.Void UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)
  21302. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchoredPosition_m1010391491 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21303. {
  21304. typedef void (*RectTransform_INTERNAL_get_anchoredPosition_m1010391491_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21305. static RectTransform_INTERNAL_get_anchoredPosition_m1010391491_ftn _il2cpp_icall_func;
  21306. if (!_il2cpp_icall_func)
  21307. _il2cpp_icall_func = (RectTransform_INTERNAL_get_anchoredPosition_m1010391491_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)");
  21308. _il2cpp_icall_func(__this, ___value0);
  21309. }
  21310. // System.Void UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)
  21311. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchoredPosition_m939517950 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21312. {
  21313. typedef void (*RectTransform_INTERNAL_set_anchoredPosition_m939517950_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21314. static RectTransform_INTERNAL_set_anchoredPosition_m939517950_ftn _il2cpp_icall_func;
  21315. if (!_il2cpp_icall_func)
  21316. _il2cpp_icall_func = (RectTransform_INTERNAL_set_anchoredPosition_m939517950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)");
  21317. _il2cpp_icall_func(__this, ___value0);
  21318. }
  21319. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  21320. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21321. {
  21322. Vector2_t2156229523 V_0;
  21323. memset(&V_0, 0, sizeof(V_0));
  21324. Vector2_t2156229523 V_1;
  21325. memset(&V_1, 0, sizeof(V_1));
  21326. {
  21327. RectTransform_INTERNAL_get_sizeDelta_m2173368204(__this, (&V_0), /*hidden argument*/NULL);
  21328. Vector2_t2156229523 L_0 = V_0;
  21329. V_1 = L_0;
  21330. goto IL_0010;
  21331. }
  21332. IL_0010:
  21333. {
  21334. Vector2_t2156229523 L_1 = V_1;
  21335. return L_1;
  21336. }
  21337. }
  21338. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  21339. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21340. {
  21341. {
  21342. RectTransform_INTERNAL_set_sizeDelta_m188783163(__this, (&___value0), /*hidden argument*/NULL);
  21343. return;
  21344. }
  21345. }
  21346. // System.Void UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)
  21347. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_sizeDelta_m2173368204 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21348. {
  21349. typedef void (*RectTransform_INTERNAL_get_sizeDelta_m2173368204_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21350. static RectTransform_INTERNAL_get_sizeDelta_m2173368204_ftn _il2cpp_icall_func;
  21351. if (!_il2cpp_icall_func)
  21352. _il2cpp_icall_func = (RectTransform_INTERNAL_get_sizeDelta_m2173368204_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)");
  21353. _il2cpp_icall_func(__this, ___value0);
  21354. }
  21355. // System.Void UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)
  21356. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_sizeDelta_m188783163 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21357. {
  21358. typedef void (*RectTransform_INTERNAL_set_sizeDelta_m188783163_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21359. static RectTransform_INTERNAL_set_sizeDelta_m188783163_ftn _il2cpp_icall_func;
  21360. if (!_il2cpp_icall_func)
  21361. _il2cpp_icall_func = (RectTransform_INTERNAL_set_sizeDelta_m188783163_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)");
  21362. _il2cpp_icall_func(__this, ___value0);
  21363. }
  21364. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  21365. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21366. {
  21367. Vector2_t2156229523 V_0;
  21368. memset(&V_0, 0, sizeof(V_0));
  21369. Vector2_t2156229523 V_1;
  21370. memset(&V_1, 0, sizeof(V_1));
  21371. {
  21372. RectTransform_INTERNAL_get_pivot_m2970933031(__this, (&V_0), /*hidden argument*/NULL);
  21373. Vector2_t2156229523 L_0 = V_0;
  21374. V_1 = L_0;
  21375. goto IL_0010;
  21376. }
  21377. IL_0010:
  21378. {
  21379. Vector2_t2156229523 L_1 = V_1;
  21380. return L_1;
  21381. }
  21382. }
  21383. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  21384. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m909387058 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21385. {
  21386. {
  21387. RectTransform_INTERNAL_set_pivot_m1160676233(__this, (&___value0), /*hidden argument*/NULL);
  21388. return;
  21389. }
  21390. }
  21391. // System.Void UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)
  21392. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_pivot_m2970933031 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21393. {
  21394. typedef void (*RectTransform_INTERNAL_get_pivot_m2970933031_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21395. static RectTransform_INTERNAL_get_pivot_m2970933031_ftn _il2cpp_icall_func;
  21396. if (!_il2cpp_icall_func)
  21397. _il2cpp_icall_func = (RectTransform_INTERNAL_get_pivot_m2970933031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)");
  21398. _il2cpp_icall_func(__this, ___value0);
  21399. }
  21400. // System.Void UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)
  21401. extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_pivot_m1160676233 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  21402. {
  21403. typedef void (*RectTransform_INTERNAL_set_pivot_m1160676233_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *);
  21404. static RectTransform_INTERNAL_set_pivot_m1160676233_ftn _il2cpp_icall_func;
  21405. if (!_il2cpp_icall_func)
  21406. _il2cpp_icall_func = (RectTransform_INTERNAL_set_pivot_m1160676233_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)");
  21407. _il2cpp_icall_func(__this, ___value0);
  21408. }
  21409. // UnityEngine.Object UnityEngine.RectTransform::get_drivenByObject()
  21410. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * RectTransform_get_drivenByObject_m3291965608 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21411. {
  21412. typedef Object_t631007953 * (*RectTransform_get_drivenByObject_m3291965608_ftn) (RectTransform_t3704657025 *);
  21413. static RectTransform_get_drivenByObject_m3291965608_ftn _il2cpp_icall_func;
  21414. if (!_il2cpp_icall_func)
  21415. _il2cpp_icall_func = (RectTransform_get_drivenByObject_m3291965608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_drivenByObject()");
  21416. Object_t631007953 * retVal = _il2cpp_icall_func(__this);
  21417. return retVal;
  21418. }
  21419. // System.Void UnityEngine.RectTransform::set_drivenByObject(UnityEngine.Object)
  21420. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_drivenByObject_m618658090 (RectTransform_t3704657025 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method)
  21421. {
  21422. typedef void (*RectTransform_set_drivenByObject_m618658090_ftn) (RectTransform_t3704657025 *, Object_t631007953 *);
  21423. static RectTransform_set_drivenByObject_m618658090_ftn _il2cpp_icall_func;
  21424. if (!_il2cpp_icall_func)
  21425. _il2cpp_icall_func = (RectTransform_set_drivenByObject_m618658090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_drivenByObject(UnityEngine.Object)");
  21426. _il2cpp_icall_func(__this, ___value0);
  21427. }
  21428. // UnityEngine.DrivenTransformProperties UnityEngine.RectTransform::get_drivenProperties()
  21429. extern "C" IL2CPP_METHOD_ATTR int32_t RectTransform_get_drivenProperties_m3459856150 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21430. {
  21431. typedef int32_t (*RectTransform_get_drivenProperties_m3459856150_ftn) (RectTransform_t3704657025 *);
  21432. static RectTransform_get_drivenProperties_m3459856150_ftn _il2cpp_icall_func;
  21433. if (!_il2cpp_icall_func)
  21434. _il2cpp_icall_func = (RectTransform_get_drivenProperties_m3459856150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_drivenProperties()");
  21435. int32_t retVal = _il2cpp_icall_func(__this);
  21436. return retVal;
  21437. }
  21438. // System.Void UnityEngine.RectTransform::set_drivenProperties(UnityEngine.DrivenTransformProperties)
  21439. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_drivenProperties_m1338554914 (RectTransform_t3704657025 * __this, int32_t ___value0, const RuntimeMethod* method)
  21440. {
  21441. typedef void (*RectTransform_set_drivenProperties_m1338554914_ftn) (RectTransform_t3704657025 *, int32_t);
  21442. static RectTransform_set_drivenProperties_m1338554914_ftn _il2cpp_icall_func;
  21443. if (!_il2cpp_icall_func)
  21444. _il2cpp_icall_func = (RectTransform_set_drivenProperties_m1338554914_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_drivenProperties(UnityEngine.DrivenTransformProperties)");
  21445. _il2cpp_icall_func(__this, ___value0);
  21446. }
  21447. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  21448. extern "C" IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m1374850920 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t1258266594 * ___value0, const RuntimeMethod* method)
  21449. {
  21450. static bool s_Il2CppMethodInitialized;
  21451. if (!s_Il2CppMethodInitialized)
  21452. {
  21453. il2cpp_codegen_initialize_method (RectTransform_add_reapplyDrivenProperties_m1374850920_MetadataUsageId);
  21454. s_Il2CppMethodInitialized = true;
  21455. }
  21456. ReapplyDrivenProperties_t1258266594 * V_0 = NULL;
  21457. ReapplyDrivenProperties_t1258266594 * V_1 = NULL;
  21458. {
  21459. ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
  21460. V_0 = L_0;
  21461. }
  21462. IL_0006:
  21463. {
  21464. ReapplyDrivenProperties_t1258266594 * L_1 = V_0;
  21465. V_1 = L_1;
  21466. ReapplyDrivenProperties_t1258266594 * L_2 = V_1;
  21467. ReapplyDrivenProperties_t1258266594 * L_3 = ___value0;
  21468. Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21469. ReapplyDrivenProperties_t1258266594 * L_5 = V_0;
  21470. ReapplyDrivenProperties_t1258266594 * L_6 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1258266594 *>((((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_2()), ((ReapplyDrivenProperties_t1258266594 *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var)), L_5);
  21471. V_0 = L_6;
  21472. ReapplyDrivenProperties_t1258266594 * L_7 = V_0;
  21473. ReapplyDrivenProperties_t1258266594 * L_8 = V_1;
  21474. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_7) == ((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_8))))
  21475. {
  21476. goto IL_0006;
  21477. }
  21478. }
  21479. {
  21480. return;
  21481. }
  21482. }
  21483. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  21484. extern "C" IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m1119724599 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t1258266594 * ___value0, const RuntimeMethod* method)
  21485. {
  21486. static bool s_Il2CppMethodInitialized;
  21487. if (!s_Il2CppMethodInitialized)
  21488. {
  21489. il2cpp_codegen_initialize_method (RectTransform_remove_reapplyDrivenProperties_m1119724599_MetadataUsageId);
  21490. s_Il2CppMethodInitialized = true;
  21491. }
  21492. ReapplyDrivenProperties_t1258266594 * V_0 = NULL;
  21493. ReapplyDrivenProperties_t1258266594 * V_1 = NULL;
  21494. {
  21495. ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
  21496. V_0 = L_0;
  21497. }
  21498. IL_0006:
  21499. {
  21500. ReapplyDrivenProperties_t1258266594 * L_1 = V_0;
  21501. V_1 = L_1;
  21502. ReapplyDrivenProperties_t1258266594 * L_2 = V_1;
  21503. ReapplyDrivenProperties_t1258266594 * L_3 = ___value0;
  21504. Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21505. ReapplyDrivenProperties_t1258266594 * L_5 = V_0;
  21506. ReapplyDrivenProperties_t1258266594 * L_6 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1258266594 *>((((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_2()), ((ReapplyDrivenProperties_t1258266594 *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var)), L_5);
  21507. V_0 = L_6;
  21508. ReapplyDrivenProperties_t1258266594 * L_7 = V_0;
  21509. ReapplyDrivenProperties_t1258266594 * L_8 = V_1;
  21510. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_7) == ((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_8))))
  21511. {
  21512. goto IL_0006;
  21513. }
  21514. }
  21515. {
  21516. return;
  21517. }
  21518. }
  21519. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  21520. extern "C" IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m187867097 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method)
  21521. {
  21522. static bool s_Il2CppMethodInitialized;
  21523. if (!s_Il2CppMethodInitialized)
  21524. {
  21525. il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId);
  21526. s_Il2CppMethodInitialized = true;
  21527. }
  21528. {
  21529. ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
  21530. if (!L_0)
  21531. {
  21532. goto IL_0016;
  21533. }
  21534. }
  21535. {
  21536. ReapplyDrivenProperties_t1258266594 * L_1 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
  21537. RectTransform_t3704657025 * L_2 = ___driven0;
  21538. NullCheck(L_1);
  21539. ReapplyDrivenProperties_Invoke_m1151937880(L_1, L_2, /*hidden argument*/NULL);
  21540. }
  21541. IL_0016:
  21542. {
  21543. return;
  21544. }
  21545. }
  21546. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  21547. extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m823861473 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* ___fourCornersArray0, const RuntimeMethod* method)
  21548. {
  21549. static bool s_Il2CppMethodInitialized;
  21550. if (!s_Il2CppMethodInitialized)
  21551. {
  21552. il2cpp_codegen_initialize_method (RectTransform_GetLocalCorners_m823861473_MetadataUsageId);
  21553. s_Il2CppMethodInitialized = true;
  21554. }
  21555. Rect_t2360479859 V_0;
  21556. memset(&V_0, 0, sizeof(V_0));
  21557. float V_1 = 0.0f;
  21558. float V_2 = 0.0f;
  21559. float V_3 = 0.0f;
  21560. float V_4 = 0.0f;
  21561. {
  21562. Vector3U5BU5D_t1718750761* L_0 = ___fourCornersArray0;
  21563. if (!L_0)
  21564. {
  21565. goto IL_0010;
  21566. }
  21567. }
  21568. {
  21569. Vector3U5BU5D_t1718750761* L_1 = ___fourCornersArray0;
  21570. NullCheck(L_1);
  21571. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) >= ((int32_t)4)))
  21572. {
  21573. goto IL_0020;
  21574. }
  21575. }
  21576. IL_0010:
  21577. {
  21578. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  21579. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral4243182802, /*hidden argument*/NULL);
  21580. goto IL_00aa;
  21581. }
  21582. IL_0020:
  21583. {
  21584. Rect_t2360479859 L_2 = RectTransform_get_rect_m574169965(__this, /*hidden argument*/NULL);
  21585. V_0 = L_2;
  21586. float L_3 = Rect_get_x_m3839990490((&V_0), /*hidden argument*/NULL);
  21587. V_1 = L_3;
  21588. float L_4 = Rect_get_y_m1501338330((&V_0), /*hidden argument*/NULL);
  21589. V_2 = L_4;
  21590. float L_5 = Rect_get_xMax_m3018144503((&V_0), /*hidden argument*/NULL);
  21591. V_3 = L_5;
  21592. float L_6 = Rect_get_yMax_m743455479((&V_0), /*hidden argument*/NULL);
  21593. V_4 = L_6;
  21594. Vector3U5BU5D_t1718750761* L_7 = ___fourCornersArray0;
  21595. NullCheck(L_7);
  21596. float L_8 = V_1;
  21597. float L_9 = V_2;
  21598. Vector3_t3722313464 L_10;
  21599. memset(&L_10, 0, sizeof(L_10));
  21600. Vector3__ctor_m3353183577((&L_10), L_8, L_9, (0.0f), /*hidden argument*/NULL);
  21601. *(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_10;
  21602. Vector3U5BU5D_t1718750761* L_11 = ___fourCornersArray0;
  21603. NullCheck(L_11);
  21604. float L_12 = V_1;
  21605. float L_13 = V_4;
  21606. Vector3_t3722313464 L_14;
  21607. memset(&L_14, 0, sizeof(L_14));
  21608. Vector3__ctor_m3353183577((&L_14), L_12, L_13, (0.0f), /*hidden argument*/NULL);
  21609. *(Vector3_t3722313464 *)((L_11)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_14;
  21610. Vector3U5BU5D_t1718750761* L_15 = ___fourCornersArray0;
  21611. NullCheck(L_15);
  21612. float L_16 = V_3;
  21613. float L_17 = V_4;
  21614. Vector3_t3722313464 L_18;
  21615. memset(&L_18, 0, sizeof(L_18));
  21616. Vector3__ctor_m3353183577((&L_18), L_16, L_17, (0.0f), /*hidden argument*/NULL);
  21617. *(Vector3_t3722313464 *)((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_18;
  21618. Vector3U5BU5D_t1718750761* L_19 = ___fourCornersArray0;
  21619. NullCheck(L_19);
  21620. float L_20 = V_3;
  21621. float L_21 = V_2;
  21622. Vector3_t3722313464 L_22;
  21623. memset(&L_22, 0, sizeof(L_22));
  21624. Vector3__ctor_m3353183577((&L_22), L_20, L_21, (0.0f), /*hidden argument*/NULL);
  21625. *(Vector3_t3722313464 *)((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_22;
  21626. }
  21627. IL_00aa:
  21628. {
  21629. return;
  21630. }
  21631. }
  21632. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  21633. extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m3553547973 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* ___fourCornersArray0, const RuntimeMethod* method)
  21634. {
  21635. static bool s_Il2CppMethodInitialized;
  21636. if (!s_Il2CppMethodInitialized)
  21637. {
  21638. il2cpp_codegen_initialize_method (RectTransform_GetWorldCorners_m3553547973_MetadataUsageId);
  21639. s_Il2CppMethodInitialized = true;
  21640. }
  21641. Matrix4x4_t1817901843 V_0;
  21642. memset(&V_0, 0, sizeof(V_0));
  21643. int32_t V_1 = 0;
  21644. {
  21645. Vector3U5BU5D_t1718750761* L_0 = ___fourCornersArray0;
  21646. if (!L_0)
  21647. {
  21648. goto IL_0010;
  21649. }
  21650. }
  21651. {
  21652. Vector3U5BU5D_t1718750761* L_1 = ___fourCornersArray0;
  21653. NullCheck(L_1);
  21654. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) >= ((int32_t)4)))
  21655. {
  21656. goto IL_0020;
  21657. }
  21658. }
  21659. IL_0010:
  21660. {
  21661. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  21662. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral13390833, /*hidden argument*/NULL);
  21663. goto IL_0064;
  21664. }
  21665. IL_0020:
  21666. {
  21667. Vector3U5BU5D_t1718750761* L_2 = ___fourCornersArray0;
  21668. RectTransform_GetLocalCorners_m823861473(__this, L_2, /*hidden argument*/NULL);
  21669. Transform_t3600365921 * L_3 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  21670. NullCheck(L_3);
  21671. Matrix4x4_t1817901843 L_4 = Transform_get_localToWorldMatrix_m4155710351(L_3, /*hidden argument*/NULL);
  21672. V_0 = L_4;
  21673. V_1 = 0;
  21674. goto IL_005d;
  21675. }
  21676. IL_003a:
  21677. {
  21678. Vector3U5BU5D_t1718750761* L_5 = ___fourCornersArray0;
  21679. int32_t L_6 = V_1;
  21680. NullCheck(L_5);
  21681. Vector3U5BU5D_t1718750761* L_7 = ___fourCornersArray0;
  21682. int32_t L_8 = V_1;
  21683. NullCheck(L_7);
  21684. Vector3_t3722313464 L_9 = Matrix4x4_MultiplyPoint_m1575665487((&V_0), (*(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8)))), /*hidden argument*/NULL);
  21685. *(Vector3_t3722313464 *)((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))) = L_9;
  21686. int32_t L_10 = V_1;
  21687. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  21688. }
  21689. IL_005d:
  21690. {
  21691. int32_t L_11 = V_1;
  21692. if ((((int32_t)L_11) < ((int32_t)4)))
  21693. {
  21694. goto IL_003a;
  21695. }
  21696. }
  21697. IL_0064:
  21698. {
  21699. return;
  21700. }
  21701. }
  21702. // UnityEngine.Rect UnityEngine.RectTransform::GetRectInParentSpace()
  21703. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_GetRectInParentSpace_m3955879158 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21704. {
  21705. static bool s_Il2CppMethodInitialized;
  21706. if (!s_Il2CppMethodInitialized)
  21707. {
  21708. il2cpp_codegen_initialize_method (RectTransform_GetRectInParentSpace_m3955879158_MetadataUsageId);
  21709. s_Il2CppMethodInitialized = true;
  21710. }
  21711. Rect_t2360479859 V_0;
  21712. memset(&V_0, 0, sizeof(V_0));
  21713. Vector2_t2156229523 V_1;
  21714. memset(&V_1, 0, sizeof(V_1));
  21715. Transform_t3600365921 * V_2 = NULL;
  21716. RectTransform_t3704657025 * V_3 = NULL;
  21717. Rect_t2360479859 V_4;
  21718. memset(&V_4, 0, sizeof(V_4));
  21719. Rect_t2360479859 V_5;
  21720. memset(&V_5, 0, sizeof(V_5));
  21721. {
  21722. Rect_t2360479859 L_0 = RectTransform_get_rect_m574169965(__this, /*hidden argument*/NULL);
  21723. V_0 = L_0;
  21724. Vector2_t2156229523 L_1 = RectTransform_get_offsetMin_m30225325(__this, /*hidden argument*/NULL);
  21725. Vector2_t2156229523 L_2 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21726. Vector2_t2156229523 L_3 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL);
  21727. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21728. Vector2_t2156229523 L_4 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21729. Vector2_t2156229523 L_5 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL);
  21730. V_1 = L_5;
  21731. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  21732. NullCheck(L_6);
  21733. Transform_t3600365921 * L_7 = Transform_get_parent_m835071599(L_6, /*hidden argument*/NULL);
  21734. V_2 = L_7;
  21735. Transform_t3600365921 * L_8 = V_2;
  21736. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21737. bool L_9 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  21738. if (!L_9)
  21739. {
  21740. goto IL_0072;
  21741. }
  21742. }
  21743. {
  21744. Transform_t3600365921 * L_10 = V_2;
  21745. NullCheck(L_10);
  21746. RectTransform_t3704657025 * L_11 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(L_10, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  21747. V_3 = L_11;
  21748. RectTransform_t3704657025 * L_12 = V_3;
  21749. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21750. bool L_13 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  21751. if (!L_13)
  21752. {
  21753. goto IL_0071;
  21754. }
  21755. }
  21756. {
  21757. Vector2_t2156229523 L_14 = V_1;
  21758. Vector2_t2156229523 L_15 = RectTransform_get_anchorMin_m2928307238(__this, /*hidden argument*/NULL);
  21759. RectTransform_t3704657025 * L_16 = V_3;
  21760. NullCheck(L_16);
  21761. Rect_t2360479859 L_17 = RectTransform_get_rect_m574169965(L_16, /*hidden argument*/NULL);
  21762. V_4 = L_17;
  21763. Vector2_t2156229523 L_18 = Rect_get_size_m477575021((&V_4), /*hidden argument*/NULL);
  21764. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21765. Vector2_t2156229523 L_19 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_15, L_18, /*hidden argument*/NULL);
  21766. Vector2_t2156229523 L_20 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_14, L_19, /*hidden argument*/NULL);
  21767. V_1 = L_20;
  21768. }
  21769. IL_0071:
  21770. {
  21771. }
  21772. IL_0072:
  21773. {
  21774. Rect_t2360479859 * L_21 = (&V_0);
  21775. float L_22 = Rect_get_x_m3839990490(L_21, /*hidden argument*/NULL);
  21776. float L_23 = (&V_1)->get_x_0();
  21777. Rect_set_x_m2352063068(L_21, ((float)il2cpp_codegen_add((float)L_22, (float)L_23)), /*hidden argument*/NULL);
  21778. Rect_t2360479859 * L_24 = (&V_0);
  21779. float L_25 = Rect_get_y_m1501338330(L_24, /*hidden argument*/NULL);
  21780. float L_26 = (&V_1)->get_y_1();
  21781. Rect_set_y_m3702432190(L_24, ((float)il2cpp_codegen_add((float)L_25, (float)L_26)), /*hidden argument*/NULL);
  21782. Rect_t2360479859 L_27 = V_0;
  21783. V_5 = L_27;
  21784. goto IL_00a4;
  21785. }
  21786. IL_00a4:
  21787. {
  21788. Rect_t2360479859 L_28 = V_5;
  21789. return L_28;
  21790. }
  21791. }
  21792. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
  21793. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_offsetMin_m30225325 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21794. {
  21795. static bool s_Il2CppMethodInitialized;
  21796. if (!s_Il2CppMethodInitialized)
  21797. {
  21798. il2cpp_codegen_initialize_method (RectTransform_get_offsetMin_m30225325_MetadataUsageId);
  21799. s_Il2CppMethodInitialized = true;
  21800. }
  21801. Vector2_t2156229523 V_0;
  21802. memset(&V_0, 0, sizeof(V_0));
  21803. {
  21804. Vector2_t2156229523 L_0 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21805. Vector2_t2156229523 L_1 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  21806. Vector2_t2156229523 L_2 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21807. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21808. Vector2_t2156229523 L_3 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  21809. Vector2_t2156229523 L_4 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  21810. V_0 = L_4;
  21811. goto IL_0023;
  21812. }
  21813. IL_0023:
  21814. {
  21815. Vector2_t2156229523 L_5 = V_0;
  21816. return L_5;
  21817. }
  21818. }
  21819. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  21820. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m1512629941 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21821. {
  21822. static bool s_Il2CppMethodInitialized;
  21823. if (!s_Il2CppMethodInitialized)
  21824. {
  21825. il2cpp_codegen_initialize_method (RectTransform_set_offsetMin_m1512629941_MetadataUsageId);
  21826. s_Il2CppMethodInitialized = true;
  21827. }
  21828. Vector2_t2156229523 V_0;
  21829. memset(&V_0, 0, sizeof(V_0));
  21830. {
  21831. Vector2_t2156229523 L_0 = ___value0;
  21832. Vector2_t2156229523 L_1 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21833. Vector2_t2156229523 L_2 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  21834. Vector2_t2156229523 L_3 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21835. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21836. Vector2_t2156229523 L_4 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21837. Vector2_t2156229523 L_5 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL);
  21838. Vector2_t2156229523 L_6 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_5, /*hidden argument*/NULL);
  21839. V_0 = L_6;
  21840. Vector2_t2156229523 L_7 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  21841. Vector2_t2156229523 L_8 = V_0;
  21842. Vector2_t2156229523 L_9 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  21843. RectTransform_set_sizeDelta_m3462269772(__this, L_9, /*hidden argument*/NULL);
  21844. Vector2_t2156229523 L_10 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21845. Vector2_t2156229523 L_11 = V_0;
  21846. Vector2_t2156229523 L_12 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  21847. Vector2_t2156229523 L_13 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21848. Vector2_t2156229523 L_14 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  21849. Vector2_t2156229523 L_15 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_11, L_14, /*hidden argument*/NULL);
  21850. Vector2_t2156229523 L_16 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_10, L_15, /*hidden argument*/NULL);
  21851. RectTransform_set_anchoredPosition_m4126691837(__this, L_16, /*hidden argument*/NULL);
  21852. return;
  21853. }
  21854. }
  21855. // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
  21856. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_offsetMax_m2788861343 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  21857. {
  21858. static bool s_Il2CppMethodInitialized;
  21859. if (!s_Il2CppMethodInitialized)
  21860. {
  21861. il2cpp_codegen_initialize_method (RectTransform_get_offsetMax_m2788861343_MetadataUsageId);
  21862. s_Il2CppMethodInitialized = true;
  21863. }
  21864. Vector2_t2156229523 V_0;
  21865. memset(&V_0, 0, sizeof(V_0));
  21866. {
  21867. Vector2_t2156229523 L_0 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21868. Vector2_t2156229523 L_1 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  21869. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21870. Vector2_t2156229523 L_2 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  21871. Vector2_t2156229523 L_3 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21872. Vector2_t2156229523 L_4 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21873. Vector2_t2156229523 L_5 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL);
  21874. Vector2_t2156229523 L_6 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_0, L_5, /*hidden argument*/NULL);
  21875. V_0 = L_6;
  21876. goto IL_002d;
  21877. }
  21878. IL_002d:
  21879. {
  21880. Vector2_t2156229523 L_7 = V_0;
  21881. return L_7;
  21882. }
  21883. }
  21884. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  21885. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m2526664592 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  21886. {
  21887. static bool s_Il2CppMethodInitialized;
  21888. if (!s_Il2CppMethodInitialized)
  21889. {
  21890. il2cpp_codegen_initialize_method (RectTransform_set_offsetMax_m2526664592_MetadataUsageId);
  21891. s_Il2CppMethodInitialized = true;
  21892. }
  21893. Vector2_t2156229523 V_0;
  21894. memset(&V_0, 0, sizeof(V_0));
  21895. {
  21896. Vector2_t2156229523 L_0 = ___value0;
  21897. Vector2_t2156229523 L_1 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21898. Vector2_t2156229523 L_2 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  21899. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21900. Vector2_t2156229523 L_3 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  21901. Vector2_t2156229523 L_4 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21902. Vector2_t2156229523 L_5 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  21903. Vector2_t2156229523 L_6 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_2, L_5, /*hidden argument*/NULL);
  21904. Vector2_t2156229523 L_7 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_1, L_6, /*hidden argument*/NULL);
  21905. Vector2_t2156229523 L_8 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_7, /*hidden argument*/NULL);
  21906. V_0 = L_8;
  21907. Vector2_t2156229523 L_9 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  21908. Vector2_t2156229523 L_10 = V_0;
  21909. Vector2_t2156229523 L_11 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  21910. RectTransform_set_sizeDelta_m3462269772(__this, L_11, /*hidden argument*/NULL);
  21911. Vector2_t2156229523 L_12 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  21912. Vector2_t2156229523 L_13 = V_0;
  21913. Vector2_t2156229523 L_14 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  21914. Vector2_t2156229523 L_15 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  21915. Vector2_t2156229523 L_16 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_12, L_15, /*hidden argument*/NULL);
  21916. RectTransform_set_anchoredPosition_m4126691837(__this, L_16, /*hidden argument*/NULL);
  21917. return;
  21918. }
  21919. }
  21920. // System.Void UnityEngine.RectTransform::SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform/Edge,System.Single,System.Single)
  21921. extern "C" IL2CPP_METHOD_ATTR void RectTransform_SetInsetAndSizeFromParentEdge_m3531740593 (RectTransform_t3704657025 * __this, int32_t ___edge0, float ___inset1, float ___size2, const RuntimeMethod* method)
  21922. {
  21923. int32_t V_0 = 0;
  21924. bool V_1 = false;
  21925. float V_2 = 0.0f;
  21926. Vector2_t2156229523 V_3;
  21927. memset(&V_3, 0, sizeof(V_3));
  21928. Vector2_t2156229523 V_4;
  21929. memset(&V_4, 0, sizeof(V_4));
  21930. Vector2_t2156229523 V_5;
  21931. memset(&V_5, 0, sizeof(V_5));
  21932. Vector2_t2156229523 V_6;
  21933. memset(&V_6, 0, sizeof(V_6));
  21934. Vector2_t2156229523 V_7;
  21935. memset(&V_7, 0, sizeof(V_7));
  21936. int32_t G_B4_0 = 0;
  21937. int32_t G_B7_0 = 0;
  21938. int32_t G_B10_0 = 0;
  21939. int32_t G_B12_0 = 0;
  21940. Vector2_t2156229523 * G_B12_1 = NULL;
  21941. int32_t G_B11_0 = 0;
  21942. Vector2_t2156229523 * G_B11_1 = NULL;
  21943. float G_B13_0 = 0.0f;
  21944. int32_t G_B13_1 = 0;
  21945. Vector2_t2156229523 * G_B13_2 = NULL;
  21946. {
  21947. int32_t L_0 = ___edge0;
  21948. if ((((int32_t)L_0) == ((int32_t)2)))
  21949. {
  21950. goto IL_000f;
  21951. }
  21952. }
  21953. {
  21954. int32_t L_1 = ___edge0;
  21955. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  21956. {
  21957. goto IL_0015;
  21958. }
  21959. }
  21960. IL_000f:
  21961. {
  21962. G_B4_0 = 1;
  21963. goto IL_0016;
  21964. }
  21965. IL_0015:
  21966. {
  21967. G_B4_0 = 0;
  21968. }
  21969. IL_0016:
  21970. {
  21971. V_0 = G_B4_0;
  21972. int32_t L_2 = ___edge0;
  21973. if ((((int32_t)L_2) == ((int32_t)2)))
  21974. {
  21975. goto IL_0024;
  21976. }
  21977. }
  21978. {
  21979. int32_t L_3 = ___edge0;
  21980. G_B7_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
  21981. goto IL_0025;
  21982. }
  21983. IL_0024:
  21984. {
  21985. G_B7_0 = 1;
  21986. }
  21987. IL_0025:
  21988. {
  21989. V_1 = (bool)G_B7_0;
  21990. bool L_4 = V_1;
  21991. if (!L_4)
  21992. {
  21993. goto IL_0032;
  21994. }
  21995. }
  21996. {
  21997. G_B10_0 = 1;
  21998. goto IL_0033;
  21999. }
  22000. IL_0032:
  22001. {
  22002. G_B10_0 = 0;
  22003. }
  22004. IL_0033:
  22005. {
  22006. V_2 = (((float)((float)G_B10_0)));
  22007. Vector2_t2156229523 L_5 = RectTransform_get_anchorMin_m2928307238(__this, /*hidden argument*/NULL);
  22008. V_3 = L_5;
  22009. int32_t L_6 = V_0;
  22010. float L_7 = V_2;
  22011. Vector2_set_Item_m3557490725((&V_3), L_6, L_7, /*hidden argument*/NULL);
  22012. Vector2_t2156229523 L_8 = V_3;
  22013. RectTransform_set_anchorMin_m4230103102(__this, L_8, /*hidden argument*/NULL);
  22014. Vector2_t2156229523 L_9 = RectTransform_get_anchorMax_m2495270048(__this, /*hidden argument*/NULL);
  22015. V_3 = L_9;
  22016. int32_t L_10 = V_0;
  22017. float L_11 = V_2;
  22018. Vector2_set_Item_m3557490725((&V_3), L_10, L_11, /*hidden argument*/NULL);
  22019. Vector2_t2156229523 L_12 = V_3;
  22020. RectTransform_set_anchorMax_m2998668828(__this, L_12, /*hidden argument*/NULL);
  22021. Vector2_t2156229523 L_13 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  22022. V_4 = L_13;
  22023. int32_t L_14 = V_0;
  22024. float L_15 = ___size2;
  22025. Vector2_set_Item_m3557490725((&V_4), L_14, L_15, /*hidden argument*/NULL);
  22026. Vector2_t2156229523 L_16 = V_4;
  22027. RectTransform_set_sizeDelta_m3462269772(__this, L_16, /*hidden argument*/NULL);
  22028. Vector2_t2156229523 L_17 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL);
  22029. V_5 = L_17;
  22030. int32_t L_18 = V_0;
  22031. bool L_19 = V_1;
  22032. G_B11_0 = L_18;
  22033. G_B11_1 = (&V_5);
  22034. if (!L_19)
  22035. {
  22036. G_B12_0 = L_18;
  22037. G_B12_1 = (&V_5);
  22038. goto IL_00ad;
  22039. }
  22040. }
  22041. {
  22042. float L_20 = ___inset1;
  22043. float L_21 = ___size2;
  22044. Vector2_t2156229523 L_22 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  22045. V_6 = L_22;
  22046. int32_t L_23 = V_0;
  22047. float L_24 = Vector2_get_Item_m3559215723((&V_6), L_23, /*hidden argument*/NULL);
  22048. G_B13_0 = ((float)il2cpp_codegen_subtract((float)((-L_20)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_24))))));
  22049. G_B13_1 = G_B11_0;
  22050. G_B13_2 = G_B11_1;
  22051. goto IL_00c1;
  22052. }
  22053. IL_00ad:
  22054. {
  22055. float L_25 = ___inset1;
  22056. float L_26 = ___size2;
  22057. Vector2_t2156229523 L_27 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL);
  22058. V_7 = L_27;
  22059. int32_t L_28 = V_0;
  22060. float L_29 = Vector2_get_Item_m3559215723((&V_7), L_28, /*hidden argument*/NULL);
  22061. G_B13_0 = ((float)il2cpp_codegen_add((float)L_25, (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_29))));
  22062. G_B13_1 = G_B12_0;
  22063. G_B13_2 = G_B12_1;
  22064. }
  22065. IL_00c1:
  22066. {
  22067. Vector2_set_Item_m3557490725(G_B13_2, G_B13_1, G_B13_0, /*hidden argument*/NULL);
  22068. Vector2_t2156229523 L_30 = V_5;
  22069. RectTransform_set_anchoredPosition_m4126691837(__this, L_30, /*hidden argument*/NULL);
  22070. return;
  22071. }
  22072. }
  22073. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  22074. extern "C" IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m1274467307 (RectTransform_t3704657025 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
  22075. {
  22076. int32_t V_0 = 0;
  22077. Vector2_t2156229523 V_1;
  22078. memset(&V_1, 0, sizeof(V_1));
  22079. Vector2_t2156229523 V_2;
  22080. memset(&V_2, 0, sizeof(V_2));
  22081. Vector2_t2156229523 V_3;
  22082. memset(&V_3, 0, sizeof(V_3));
  22083. Vector2_t2156229523 V_4;
  22084. memset(&V_4, 0, sizeof(V_4));
  22085. {
  22086. int32_t L_0 = ___axis0;
  22087. V_0 = L_0;
  22088. Vector2_t2156229523 L_1 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL);
  22089. V_1 = L_1;
  22090. int32_t L_2 = V_0;
  22091. float L_3 = ___size1;
  22092. Vector2_t2156229523 L_4 = RectTransform_GetParentSize_m3947930162(__this, /*hidden argument*/NULL);
  22093. V_2 = L_4;
  22094. int32_t L_5 = V_0;
  22095. float L_6 = Vector2_get_Item_m3559215723((&V_2), L_5, /*hidden argument*/NULL);
  22096. Vector2_t2156229523 L_7 = RectTransform_get_anchorMax_m2495270048(__this, /*hidden argument*/NULL);
  22097. V_3 = L_7;
  22098. int32_t L_8 = V_0;
  22099. float L_9 = Vector2_get_Item_m3559215723((&V_3), L_8, /*hidden argument*/NULL);
  22100. Vector2_t2156229523 L_10 = RectTransform_get_anchorMin_m2928307238(__this, /*hidden argument*/NULL);
  22101. V_4 = L_10;
  22102. int32_t L_11 = V_0;
  22103. float L_12 = Vector2_get_Item_m3559215723((&V_4), L_11, /*hidden argument*/NULL);
  22104. Vector2_set_Item_m3557490725((&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
  22105. Vector2_t2156229523 L_13 = V_1;
  22106. RectTransform_set_sizeDelta_m3462269772(__this, L_13, /*hidden argument*/NULL);
  22107. return;
  22108. }
  22109. }
  22110. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  22111. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_GetParentSize_m3947930162 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  22112. {
  22113. static bool s_Il2CppMethodInitialized;
  22114. if (!s_Il2CppMethodInitialized)
  22115. {
  22116. il2cpp_codegen_initialize_method (RectTransform_GetParentSize_m3947930162_MetadataUsageId);
  22117. s_Il2CppMethodInitialized = true;
  22118. }
  22119. RectTransform_t3704657025 * V_0 = NULL;
  22120. Vector2_t2156229523 V_1;
  22121. memset(&V_1, 0, sizeof(V_1));
  22122. Rect_t2360479859 V_2;
  22123. memset(&V_2, 0, sizeof(V_2));
  22124. {
  22125. Transform_t3600365921 * L_0 = Transform_get_parent_m835071599(__this, /*hidden argument*/NULL);
  22126. V_0 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  22127. RectTransform_t3704657025 * L_1 = V_0;
  22128. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22129. bool L_2 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  22130. if (L_2)
  22131. {
  22132. goto IL_0023;
  22133. }
  22134. }
  22135. {
  22136. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  22137. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  22138. V_1 = L_3;
  22139. goto IL_0037;
  22140. }
  22141. IL_0023:
  22142. {
  22143. RectTransform_t3704657025 * L_4 = V_0;
  22144. NullCheck(L_4);
  22145. Rect_t2360479859 L_5 = RectTransform_get_rect_m574169965(L_4, /*hidden argument*/NULL);
  22146. V_2 = L_5;
  22147. Vector2_t2156229523 L_6 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  22148. V_1 = L_6;
  22149. goto IL_0037;
  22150. }
  22151. IL_0037:
  22152. {
  22153. Vector2_t2156229523 L_7 = V_1;
  22154. return L_7;
  22155. }
  22156. }
  22157. // System.Void UnityEngine.RectTransform::ForceUpdateRectTransforms()
  22158. extern "C" IL2CPP_METHOD_ATTR void RectTransform_ForceUpdateRectTransforms_m3836998378 (RectTransform_t3704657025 * __this, const RuntimeMethod* method)
  22159. {
  22160. typedef void (*RectTransform_ForceUpdateRectTransforms_m3836998378_ftn) (RectTransform_t3704657025 *);
  22161. static RectTransform_ForceUpdateRectTransforms_m3836998378_ftn _il2cpp_icall_func;
  22162. if (!_il2cpp_icall_func)
  22163. _il2cpp_icall_func = (RectTransform_ForceUpdateRectTransforms_m3836998378_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::ForceUpdateRectTransforms()");
  22164. _il2cpp_icall_func(__this);
  22165. }
  22166. #ifdef __clang__
  22167. #pragma clang diagnostic pop
  22168. #endif
  22169. #ifdef __clang__
  22170. #pragma clang diagnostic push
  22171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22172. #pragma clang diagnostic ignored "-Wunused-variable"
  22173. #endif
  22174. #ifdef __clang__
  22175. #pragma clang diagnostic pop
  22176. #endif
  22177. #ifdef __clang__
  22178. #pragma clang diagnostic push
  22179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22180. #pragma clang diagnostic ignored "-Wunused-variable"
  22181. #endif
  22182. #ifdef __clang__
  22183. #pragma clang diagnostic pop
  22184. #endif
  22185. #ifdef __clang__
  22186. #pragma clang diagnostic push
  22187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22188. #pragma clang diagnostic ignored "-Wunused-variable"
  22189. #endif
  22190. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  22191. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m836366652 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22192. {
  22193. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22194. __this->set_method_3(___method1);
  22195. __this->set_m_target_2(___object0);
  22196. }
  22197. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  22198. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method)
  22199. {
  22200. if(__this->get_prev_9() != NULL)
  22201. {
  22202. ReapplyDrivenProperties_Invoke_m1151937880((ReapplyDrivenProperties_t1258266594 *)__this->get_prev_9(), ___driven0, method);
  22203. }
  22204. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  22205. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  22206. RuntimeObject* targetThis = __this->get_m_target_2();
  22207. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22208. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22209. if (___methodIsStatic)
  22210. {
  22211. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  22212. {
  22213. // open
  22214. {
  22215. typedef void (*FunctionPointerType) (RuntimeObject *, RectTransform_t3704657025 *, const RuntimeMethod*);
  22216. ((FunctionPointerType)targetMethodPointer)(NULL, ___driven0, targetMethod);
  22217. }
  22218. }
  22219. else
  22220. {
  22221. // closed
  22222. {
  22223. typedef void (*FunctionPointerType) (RuntimeObject *, void*, RectTransform_t3704657025 *, const RuntimeMethod*);
  22224. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___driven0, targetMethod);
  22225. }
  22226. }
  22227. }
  22228. else
  22229. {
  22230. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  22231. {
  22232. // closed
  22233. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22234. {
  22235. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22236. {
  22237. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22238. GenericInterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0);
  22239. else
  22240. GenericVirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0);
  22241. }
  22242. else
  22243. {
  22244. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22245. InterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
  22246. else
  22247. VirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
  22248. }
  22249. }
  22250. else
  22251. {
  22252. typedef void (*FunctionPointerType) (void*, RectTransform_t3704657025 *, const RuntimeMethod*);
  22253. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  22254. }
  22255. }
  22256. else
  22257. {
  22258. // open
  22259. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22260. {
  22261. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22262. {
  22263. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22264. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  22265. else
  22266. GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
  22267. }
  22268. else
  22269. {
  22270. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22271. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  22272. else
  22273. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  22274. }
  22275. }
  22276. else
  22277. {
  22278. typedef void (*FunctionPointerType) (RectTransform_t3704657025 *, const RuntimeMethod*);
  22279. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  22280. }
  22281. }
  22282. }
  22283. }
  22284. // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
  22285. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m4260606555 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  22286. {
  22287. void *__d_args[2] = {0};
  22288. __d_args[0] = ___driven0;
  22289. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  22290. }
  22291. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
  22292. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m700307436 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  22293. {
  22294. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  22295. }
  22296. #ifdef __clang__
  22297. #pragma clang diagnostic pop
  22298. #endif
  22299. #ifdef __clang__
  22300. #pragma clang diagnostic push
  22301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22302. #pragma clang diagnostic ignored "-Wunused-variable"
  22303. #endif
  22304. #ifdef __clang__
  22305. #pragma clang diagnostic pop
  22306. #endif
  22307. #ifdef __clang__
  22308. #pragma clang diagnostic push
  22309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22310. #pragma clang diagnostic ignored "-Wunused-variable"
  22311. #endif
  22312. #ifdef __clang__
  22313. #pragma clang diagnostic pop
  22314. #endif
  22315. #ifdef __clang__
  22316. #pragma clang diagnostic push
  22317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22318. #pragma clang diagnostic ignored "-Wunused-variable"
  22319. #endif
  22320. // System.Void UnityEngine.Renderer::.ctor()
  22321. extern "C" IL2CPP_METHOD_ATTR void Renderer__ctor_m2802982572 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22322. {
  22323. {
  22324. Component__ctor_m1928064382(__this, /*hidden argument*/NULL);
  22325. return;
  22326. }
  22327. }
  22328. // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  22329. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m2471545580 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * ___properties0, const RuntimeMethod* method)
  22330. {
  22331. typedef void (*Renderer_SetPropertyBlock_m2471545580_ftn) (Renderer_t2627027031 *, MaterialPropertyBlock_t3213117958 *);
  22332. static Renderer_SetPropertyBlock_m2471545580_ftn _il2cpp_icall_func;
  22333. if (!_il2cpp_icall_func)
  22334. _il2cpp_icall_func = (Renderer_SetPropertyBlock_m2471545580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)");
  22335. _il2cpp_icall_func(__this, ___properties0);
  22336. }
  22337. // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
  22338. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m1881327318 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * ___dest0, const RuntimeMethod* method)
  22339. {
  22340. typedef void (*Renderer_GetPropertyBlock_m1881327318_ftn) (Renderer_t2627027031 *, MaterialPropertyBlock_t3213117958 *);
  22341. static Renderer_GetPropertyBlock_m1881327318_ftn _il2cpp_icall_func;
  22342. if (!_il2cpp_icall_func)
  22343. _il2cpp_icall_func = (Renderer_GetPropertyBlock_m1881327318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)");
  22344. _il2cpp_icall_func(__this, ___dest0);
  22345. }
  22346. // System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)
  22347. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m3280397360 (Renderer_t2627027031 * __this, RuntimeObject * ___result0, const RuntimeMethod* method)
  22348. {
  22349. typedef void (*Renderer_GetClosestReflectionProbesInternal_m3280397360_ftn) (Renderer_t2627027031 *, RuntimeObject *);
  22350. static Renderer_GetClosestReflectionProbesInternal_m3280397360_ftn _il2cpp_icall_func;
  22351. if (!_il2cpp_icall_func)
  22352. _il2cpp_icall_func = (Renderer_GetClosestReflectionProbesInternal_m3280397360_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)");
  22353. _il2cpp_icall_func(__this, ___result0);
  22354. }
  22355. // System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>)
  22356. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbes_m1049067213 (Renderer_t2627027031 * __this, List_1_t1760732520 * ___result0, const RuntimeMethod* method)
  22357. {
  22358. {
  22359. List_1_t1760732520 * L_0 = ___result0;
  22360. Renderer_GetClosestReflectionProbesInternal_m3280397360(__this, L_0, /*hidden argument*/NULL);
  22361. return;
  22362. }
  22363. }
  22364. // System.Boolean UnityEngine.Renderer::get_castShadows()
  22365. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_castShadows_m3886815507 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22366. {
  22367. bool V_0 = false;
  22368. {
  22369. int32_t L_0 = Renderer_get_shadowCastingMode_m845805575(__this, /*hidden argument*/NULL);
  22370. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22371. goto IL_0013;
  22372. }
  22373. IL_0013:
  22374. {
  22375. bool L_1 = V_0;
  22376. return L_1;
  22377. }
  22378. }
  22379. // System.Void UnityEngine.Renderer::set_castShadows(System.Boolean)
  22380. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_castShadows_m2865706409 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  22381. {
  22382. Renderer_t2627027031 * G_B2_0 = NULL;
  22383. Renderer_t2627027031 * G_B1_0 = NULL;
  22384. int32_t G_B3_0 = 0;
  22385. Renderer_t2627027031 * G_B3_1 = NULL;
  22386. {
  22387. bool L_0 = ___value0;
  22388. G_B1_0 = __this;
  22389. if (!L_0)
  22390. {
  22391. G_B2_0 = __this;
  22392. goto IL_000e;
  22393. }
  22394. }
  22395. {
  22396. G_B3_0 = 1;
  22397. G_B3_1 = G_B1_0;
  22398. goto IL_000f;
  22399. }
  22400. IL_000e:
  22401. {
  22402. G_B3_0 = 0;
  22403. G_B3_1 = G_B2_0;
  22404. }
  22405. IL_000f:
  22406. {
  22407. NullCheck(G_B3_1);
  22408. Renderer_set_shadowCastingMode_m987547713(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  22409. return;
  22410. }
  22411. }
  22412. // System.Boolean UnityEngine.Renderer::get_motionVectors()
  22413. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_motionVectors_m771006875 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22414. {
  22415. bool V_0 = false;
  22416. {
  22417. int32_t L_0 = Renderer_get_motionVectorGenerationMode_m397618675(__this, /*hidden argument*/NULL);
  22418. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  22419. goto IL_0010;
  22420. }
  22421. IL_0010:
  22422. {
  22423. bool L_1 = V_0;
  22424. return L_1;
  22425. }
  22426. }
  22427. // System.Void UnityEngine.Renderer::set_motionVectors(System.Boolean)
  22428. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectors_m1335711009 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  22429. {
  22430. Renderer_t2627027031 * G_B2_0 = NULL;
  22431. Renderer_t2627027031 * G_B1_0 = NULL;
  22432. int32_t G_B3_0 = 0;
  22433. Renderer_t2627027031 * G_B3_1 = NULL;
  22434. {
  22435. bool L_0 = ___value0;
  22436. G_B1_0 = __this;
  22437. if (!L_0)
  22438. {
  22439. G_B2_0 = __this;
  22440. goto IL_000e;
  22441. }
  22442. }
  22443. {
  22444. G_B3_0 = 1;
  22445. G_B3_1 = G_B1_0;
  22446. goto IL_000f;
  22447. }
  22448. IL_000e:
  22449. {
  22450. G_B3_0 = 0;
  22451. G_B3_1 = G_B2_0;
  22452. }
  22453. IL_000f:
  22454. {
  22455. NullCheck(G_B3_1);
  22456. Renderer_set_motionVectorGenerationMode_m1046698850(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  22457. return;
  22458. }
  22459. }
  22460. // System.Boolean UnityEngine.Renderer::get_useLightProbes()
  22461. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_useLightProbes_m738115845 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22462. {
  22463. bool V_0 = false;
  22464. {
  22465. int32_t L_0 = Renderer_get_lightProbeUsage_m2052626977(__this, /*hidden argument*/NULL);
  22466. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22467. goto IL_0013;
  22468. }
  22469. IL_0013:
  22470. {
  22471. bool L_1 = V_0;
  22472. return L_1;
  22473. }
  22474. }
  22475. // System.Void UnityEngine.Renderer::set_useLightProbes(System.Boolean)
  22476. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_useLightProbes_m1422205863 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  22477. {
  22478. Renderer_t2627027031 * G_B2_0 = NULL;
  22479. Renderer_t2627027031 * G_B1_0 = NULL;
  22480. int32_t G_B3_0 = 0;
  22481. Renderer_t2627027031 * G_B3_1 = NULL;
  22482. {
  22483. bool L_0 = ___value0;
  22484. G_B1_0 = __this;
  22485. if (!L_0)
  22486. {
  22487. G_B2_0 = __this;
  22488. goto IL_000e;
  22489. }
  22490. }
  22491. {
  22492. G_B3_0 = 1;
  22493. G_B3_1 = G_B1_0;
  22494. goto IL_000f;
  22495. }
  22496. IL_000e:
  22497. {
  22498. G_B3_0 = 0;
  22499. G_B3_1 = G_B2_0;
  22500. }
  22501. IL_000f:
  22502. {
  22503. NullCheck(G_B3_1);
  22504. Renderer_set_lightProbeUsage_m858788046(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  22505. return;
  22506. }
  22507. }
  22508. // UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
  22509. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 Renderer_get_bounds_m1803204000 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22510. {
  22511. Bounds_t2266837910 V_0;
  22512. memset(&V_0, 0, sizeof(V_0));
  22513. {
  22514. Renderer_get_bounds_Injected_m3112887345(__this, (&V_0), /*hidden argument*/NULL);
  22515. Bounds_t2266837910 L_0 = V_0;
  22516. return L_0;
  22517. }
  22518. }
  22519. // System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4)
  22520. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m611321850 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, const RuntimeMethod* method)
  22521. {
  22522. {
  22523. Renderer_SetStaticLightmapST_Injected_m2649752629(__this, (&___st0), /*hidden argument*/NULL);
  22524. return;
  22525. }
  22526. }
  22527. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  22528. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22529. {
  22530. typedef Material_t340375123 * (*Renderer_GetMaterial_m1815496413_ftn) (Renderer_t2627027031 *);
  22531. static Renderer_GetMaterial_m1815496413_ftn _il2cpp_icall_func;
  22532. if (!_il2cpp_icall_func)
  22533. _il2cpp_icall_func = (Renderer_GetMaterial_m1815496413_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  22534. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  22535. return retVal;
  22536. }
  22537. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  22538. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22539. {
  22540. typedef Material_t340375123 * (*Renderer_GetSharedMaterial_m156276941_ftn) (Renderer_t2627027031 *);
  22541. static Renderer_GetSharedMaterial_m156276941_ftn _il2cpp_icall_func;
  22542. if (!_il2cpp_icall_func)
  22543. _il2cpp_icall_func = (Renderer_GetSharedMaterial_m156276941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  22544. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  22545. return retVal;
  22546. }
  22547. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  22548. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method)
  22549. {
  22550. typedef void (*Renderer_SetMaterial_m1194250780_ftn) (Renderer_t2627027031 *, Material_t340375123 *);
  22551. static Renderer_SetMaterial_m1194250780_ftn _il2cpp_icall_func;
  22552. if (!_il2cpp_icall_func)
  22553. _il2cpp_icall_func = (Renderer_SetMaterial_m1194250780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  22554. _il2cpp_icall_func(__this, ___m0);
  22555. }
  22556. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  22557. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22558. {
  22559. typedef MaterialU5BU5D_t561872642* (*Renderer_GetMaterialArray_m2610428628_ftn) (Renderer_t2627027031 *);
  22560. static Renderer_GetMaterialArray_m2610428628_ftn _il2cpp_icall_func;
  22561. if (!_il2cpp_icall_func)
  22562. _il2cpp_icall_func = (Renderer_GetMaterialArray_m2610428628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
  22563. MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this);
  22564. return retVal;
  22565. }
  22566. // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  22567. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22568. {
  22569. typedef MaterialU5BU5D_t561872642* (*Renderer_GetSharedMaterialArray_m3184378747_ftn) (Renderer_t2627027031 *);
  22570. static Renderer_GetSharedMaterialArray_m3184378747_ftn _il2cpp_icall_func;
  22571. if (!_il2cpp_icall_func)
  22572. _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_m3184378747_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()");
  22573. MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this);
  22574. return retVal;
  22575. }
  22576. // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])
  22577. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method)
  22578. {
  22579. typedef void (*Renderer_SetMaterialArrayImpl_m832794933_ftn) (Renderer_t2627027031 *, MaterialU5BU5D_t561872642*);
  22580. static Renderer_SetMaterialArrayImpl_m832794933_ftn _il2cpp_icall_func;
  22581. if (!_il2cpp_icall_func)
  22582. _il2cpp_icall_func = (Renderer_SetMaterialArrayImpl_m832794933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])");
  22583. _il2cpp_icall_func(__this, ___m0);
  22584. }
  22585. // System.Boolean UnityEngine.Renderer::get_enabled()
  22586. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m3482452518 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22587. {
  22588. typedef bool (*Renderer_get_enabled_m3482452518_ftn) (Renderer_t2627027031 *);
  22589. static Renderer_get_enabled_m3482452518_ftn _il2cpp_icall_func;
  22590. if (!_il2cpp_icall_func)
  22591. _il2cpp_icall_func = (Renderer_get_enabled_m3482452518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  22592. bool retVal = _il2cpp_icall_func(__this);
  22593. return retVal;
  22594. }
  22595. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  22596. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_enabled_m1727253150 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  22597. {
  22598. typedef void (*Renderer_set_enabled_m1727253150_ftn) (Renderer_t2627027031 *, bool);
  22599. static Renderer_set_enabled_m1727253150_ftn _il2cpp_icall_func;
  22600. if (!_il2cpp_icall_func)
  22601. _il2cpp_icall_func = (Renderer_set_enabled_m1727253150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  22602. _il2cpp_icall_func(__this, ___value0);
  22603. }
  22604. // System.Boolean UnityEngine.Renderer::get_isVisible()
  22605. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_m78730451 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22606. {
  22607. typedef bool (*Renderer_get_isVisible_m78730451_ftn) (Renderer_t2627027031 *);
  22608. static Renderer_get_isVisible_m78730451_ftn _il2cpp_icall_func;
  22609. if (!_il2cpp_icall_func)
  22610. _il2cpp_icall_func = (Renderer_get_isVisible_m78730451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isVisible()");
  22611. bool retVal = _il2cpp_icall_func(__this);
  22612. return retVal;
  22613. }
  22614. // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode()
  22615. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_m845805575 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22616. {
  22617. typedef int32_t (*Renderer_get_shadowCastingMode_m845805575_ftn) (Renderer_t2627027031 *);
  22618. static Renderer_get_shadowCastingMode_m845805575_ftn _il2cpp_icall_func;
  22619. if (!_il2cpp_icall_func)
  22620. _il2cpp_icall_func = (Renderer_get_shadowCastingMode_m845805575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_shadowCastingMode()");
  22621. int32_t retVal = _il2cpp_icall_func(__this);
  22622. return retVal;
  22623. }
  22624. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  22625. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22626. {
  22627. typedef void (*Renderer_set_shadowCastingMode_m987547713_ftn) (Renderer_t2627027031 *, int32_t);
  22628. static Renderer_set_shadowCastingMode_m987547713_ftn _il2cpp_icall_func;
  22629. if (!_il2cpp_icall_func)
  22630. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_m987547713_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  22631. _il2cpp_icall_func(__this, ___value0);
  22632. }
  22633. // System.Boolean UnityEngine.Renderer::get_receiveShadows()
  22634. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m2263659869 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22635. {
  22636. typedef bool (*Renderer_get_receiveShadows_m2263659869_ftn) (Renderer_t2627027031 *);
  22637. static Renderer_get_receiveShadows_m2263659869_ftn _il2cpp_icall_func;
  22638. if (!_il2cpp_icall_func)
  22639. _il2cpp_icall_func = (Renderer_get_receiveShadows_m2263659869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_receiveShadows()");
  22640. bool retVal = _il2cpp_icall_func(__this);
  22641. return retVal;
  22642. }
  22643. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  22644. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_m108599289 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  22645. {
  22646. typedef void (*Renderer_set_receiveShadows_m108599289_ftn) (Renderer_t2627027031 *, bool);
  22647. static Renderer_set_receiveShadows_m108599289_ftn _il2cpp_icall_func;
  22648. if (!_il2cpp_icall_func)
  22649. _il2cpp_icall_func = (Renderer_set_receiveShadows_m108599289_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  22650. _il2cpp_icall_func(__this, ___value0);
  22651. }
  22652. // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode()
  22653. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m397618675 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22654. {
  22655. typedef int32_t (*Renderer_get_motionVectorGenerationMode_m397618675_ftn) (Renderer_t2627027031 *);
  22656. static Renderer_get_motionVectorGenerationMode_m397618675_ftn _il2cpp_icall_func;
  22657. if (!_il2cpp_icall_func)
  22658. _il2cpp_icall_func = (Renderer_get_motionVectorGenerationMode_m397618675_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_motionVectorGenerationMode()");
  22659. int32_t retVal = _il2cpp_icall_func(__this);
  22660. return retVal;
  22661. }
  22662. // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)
  22663. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m1046698850 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22664. {
  22665. typedef void (*Renderer_set_motionVectorGenerationMode_m1046698850_ftn) (Renderer_t2627027031 *, int32_t);
  22666. static Renderer_set_motionVectorGenerationMode_m1046698850_ftn _il2cpp_icall_func;
  22667. if (!_il2cpp_icall_func)
  22668. _il2cpp_icall_func = (Renderer_set_motionVectorGenerationMode_m1046698850_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)");
  22669. _il2cpp_icall_func(__this, ___value0);
  22670. }
  22671. // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage()
  22672. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m2052626977 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22673. {
  22674. typedef int32_t (*Renderer_get_lightProbeUsage_m2052626977_ftn) (Renderer_t2627027031 *);
  22675. static Renderer_get_lightProbeUsage_m2052626977_ftn _il2cpp_icall_func;
  22676. if (!_il2cpp_icall_func)
  22677. _il2cpp_icall_func = (Renderer_get_lightProbeUsage_m2052626977_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeUsage()");
  22678. int32_t retVal = _il2cpp_icall_func(__this);
  22679. return retVal;
  22680. }
  22681. // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
  22682. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22683. {
  22684. typedef void (*Renderer_set_lightProbeUsage_m858788046_ftn) (Renderer_t2627027031 *, int32_t);
  22685. static Renderer_set_lightProbeUsage_m858788046_ftn _il2cpp_icall_func;
  22686. if (!_il2cpp_icall_func)
  22687. _il2cpp_icall_func = (Renderer_set_lightProbeUsage_m858788046_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)");
  22688. _il2cpp_icall_func(__this, ___value0);
  22689. }
  22690. // UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage()
  22691. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_m1805448864 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22692. {
  22693. typedef int32_t (*Renderer_get_reflectionProbeUsage_m1805448864_ftn) (Renderer_t2627027031 *);
  22694. static Renderer_get_reflectionProbeUsage_m1805448864_ftn _il2cpp_icall_func;
  22695. if (!_il2cpp_icall_func)
  22696. _il2cpp_icall_func = (Renderer_get_reflectionProbeUsage_m1805448864_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_reflectionProbeUsage()");
  22697. int32_t retVal = _il2cpp_icall_func(__this);
  22698. return retVal;
  22699. }
  22700. // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
  22701. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_m784866423 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22702. {
  22703. typedef void (*Renderer_set_reflectionProbeUsage_m784866423_ftn) (Renderer_t2627027031 *, int32_t);
  22704. static Renderer_set_reflectionProbeUsage_m784866423_ftn _il2cpp_icall_func;
  22705. if (!_il2cpp_icall_func)
  22706. _il2cpp_icall_func = (Renderer_set_reflectionProbeUsage_m784866423_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)");
  22707. _il2cpp_icall_func(__this, ___value0);
  22708. }
  22709. // System.String UnityEngine.Renderer::get_sortingLayerName()
  22710. extern "C" IL2CPP_METHOD_ATTR String_t* Renderer_get_sortingLayerName_m3953662825 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22711. {
  22712. typedef String_t* (*Renderer_get_sortingLayerName_m3953662825_ftn) (Renderer_t2627027031 *);
  22713. static Renderer_get_sortingLayerName_m3953662825_ftn _il2cpp_icall_func;
  22714. if (!_il2cpp_icall_func)
  22715. _il2cpp_icall_func = (Renderer_get_sortingLayerName_m3953662825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerName()");
  22716. String_t* retVal = _il2cpp_icall_func(__this);
  22717. return retVal;
  22718. }
  22719. // System.Void UnityEngine.Renderer::set_sortingLayerName(System.String)
  22720. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m3885968216 (Renderer_t2627027031 * __this, String_t* ___value0, const RuntimeMethod* method)
  22721. {
  22722. typedef void (*Renderer_set_sortingLayerName_m3885968216_ftn) (Renderer_t2627027031 *, String_t*);
  22723. static Renderer_set_sortingLayerName_m3885968216_ftn _il2cpp_icall_func;
  22724. if (!_il2cpp_icall_func)
  22725. _il2cpp_icall_func = (Renderer_set_sortingLayerName_m3885968216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerName(System.String)");
  22726. _il2cpp_icall_func(__this, ___value0);
  22727. }
  22728. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  22729. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3902855301 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22730. {
  22731. typedef int32_t (*Renderer_get_sortingLayerID_m3902855301_ftn) (Renderer_t2627027031 *);
  22732. static Renderer_get_sortingLayerID_m3902855301_ftn _il2cpp_icall_func;
  22733. if (!_il2cpp_icall_func)
  22734. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3902855301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  22735. int32_t retVal = _il2cpp_icall_func(__this);
  22736. return retVal;
  22737. }
  22738. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  22739. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m849284518 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22740. {
  22741. typedef void (*Renderer_set_sortingLayerID_m849284518_ftn) (Renderer_t2627027031 *, int32_t);
  22742. static Renderer_set_sortingLayerID_m849284518_ftn _il2cpp_icall_func;
  22743. if (!_il2cpp_icall_func)
  22744. _il2cpp_icall_func = (Renderer_set_sortingLayerID_m849284518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  22745. _il2cpp_icall_func(__this, ___value0);
  22746. }
  22747. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  22748. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m344607889 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22749. {
  22750. typedef int32_t (*Renderer_get_sortingOrder_m344607889_ftn) (Renderer_t2627027031 *);
  22751. static Renderer_get_sortingOrder_m344607889_ftn _il2cpp_icall_func;
  22752. if (!_il2cpp_icall_func)
  22753. _il2cpp_icall_func = (Renderer_get_sortingOrder_m344607889_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  22754. int32_t retVal = _il2cpp_icall_func(__this);
  22755. return retVal;
  22756. }
  22757. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  22758. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m549573253 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22759. {
  22760. typedef void (*Renderer_set_sortingOrder_m549573253_ftn) (Renderer_t2627027031 *, int32_t);
  22761. static Renderer_set_sortingOrder_m549573253_ftn _il2cpp_icall_func;
  22762. if (!_il2cpp_icall_func)
  22763. _il2cpp_icall_func = (Renderer_set_sortingOrder_m549573253_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  22764. _il2cpp_icall_func(__this, ___value0);
  22765. }
  22766. // System.Int32 UnityEngine.Renderer::get_sortingGroupID()
  22767. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupID_m3363596788 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22768. {
  22769. typedef int32_t (*Renderer_get_sortingGroupID_m3363596788_ftn) (Renderer_t2627027031 *);
  22770. static Renderer_get_sortingGroupID_m3363596788_ftn _il2cpp_icall_func;
  22771. if (!_il2cpp_icall_func)
  22772. _il2cpp_icall_func = (Renderer_get_sortingGroupID_m3363596788_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupID()");
  22773. int32_t retVal = _il2cpp_icall_func(__this);
  22774. return retVal;
  22775. }
  22776. // System.Void UnityEngine.Renderer::set_sortingGroupID(System.Int32)
  22777. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingGroupID_m1663996687 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22778. {
  22779. typedef void (*Renderer_set_sortingGroupID_m1663996687_ftn) (Renderer_t2627027031 *, int32_t);
  22780. static Renderer_set_sortingGroupID_m1663996687_ftn _il2cpp_icall_func;
  22781. if (!_il2cpp_icall_func)
  22782. _il2cpp_icall_func = (Renderer_set_sortingGroupID_m1663996687_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingGroupID(System.Int32)");
  22783. _il2cpp_icall_func(__this, ___value0);
  22784. }
  22785. // System.Int32 UnityEngine.Renderer::get_sortingGroupOrder()
  22786. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupOrder_m679301380 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22787. {
  22788. typedef int32_t (*Renderer_get_sortingGroupOrder_m679301380_ftn) (Renderer_t2627027031 *);
  22789. static Renderer_get_sortingGroupOrder_m679301380_ftn _il2cpp_icall_func;
  22790. if (!_il2cpp_icall_func)
  22791. _il2cpp_icall_func = (Renderer_get_sortingGroupOrder_m679301380_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupOrder()");
  22792. int32_t retVal = _il2cpp_icall_func(__this);
  22793. return retVal;
  22794. }
  22795. // System.Void UnityEngine.Renderer::set_sortingGroupOrder(System.Int32)
  22796. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingGroupOrder_m290042935 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22797. {
  22798. typedef void (*Renderer_set_sortingGroupOrder_m290042935_ftn) (Renderer_t2627027031 *, int32_t);
  22799. static Renderer_set_sortingGroupOrder_m290042935_ftn _il2cpp_icall_func;
  22800. if (!_il2cpp_icall_func)
  22801. _il2cpp_icall_func = (Renderer_set_sortingGroupOrder_m290042935_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingGroupOrder(System.Int32)");
  22802. _il2cpp_icall_func(__this, ___value0);
  22803. }
  22804. // System.Boolean UnityEngine.Renderer::get_allowOcclusionWhenDynamic()
  22805. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_allowOcclusionWhenDynamic_m3688011564 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22806. {
  22807. typedef bool (*Renderer_get_allowOcclusionWhenDynamic_m3688011564_ftn) (Renderer_t2627027031 *);
  22808. static Renderer_get_allowOcclusionWhenDynamic_m3688011564_ftn _il2cpp_icall_func;
  22809. if (!_il2cpp_icall_func)
  22810. _il2cpp_icall_func = (Renderer_get_allowOcclusionWhenDynamic_m3688011564_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_allowOcclusionWhenDynamic()");
  22811. bool retVal = _il2cpp_icall_func(__this);
  22812. return retVal;
  22813. }
  22814. // System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)
  22815. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_allowOcclusionWhenDynamic_m3086185745 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  22816. {
  22817. typedef void (*Renderer_set_allowOcclusionWhenDynamic_m3086185745_ftn) (Renderer_t2627027031 *, bool);
  22818. static Renderer_set_allowOcclusionWhenDynamic_m3086185745_ftn _il2cpp_icall_func;
  22819. if (!_il2cpp_icall_func)
  22820. _il2cpp_icall_func = (Renderer_set_allowOcclusionWhenDynamic_m3086185745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)");
  22821. _il2cpp_icall_func(__this, ___value0);
  22822. }
  22823. // UnityEngine.Transform UnityEngine.Renderer::get_staticBatchRootTransform()
  22824. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Renderer_get_staticBatchRootTransform_m742700933 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22825. {
  22826. typedef Transform_t3600365921 * (*Renderer_get_staticBatchRootTransform_m742700933_ftn) (Renderer_t2627027031 *);
  22827. static Renderer_get_staticBatchRootTransform_m742700933_ftn _il2cpp_icall_func;
  22828. if (!_il2cpp_icall_func)
  22829. _il2cpp_icall_func = (Renderer_get_staticBatchRootTransform_m742700933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_staticBatchRootTransform()");
  22830. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  22831. return retVal;
  22832. }
  22833. // System.Void UnityEngine.Renderer::set_staticBatchRootTransform(UnityEngine.Transform)
  22834. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_staticBatchRootTransform_m928624925 (Renderer_t2627027031 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  22835. {
  22836. typedef void (*Renderer_set_staticBatchRootTransform_m928624925_ftn) (Renderer_t2627027031 *, Transform_t3600365921 *);
  22837. static Renderer_set_staticBatchRootTransform_m928624925_ftn _il2cpp_icall_func;
  22838. if (!_il2cpp_icall_func)
  22839. _il2cpp_icall_func = (Renderer_set_staticBatchRootTransform_m928624925_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_staticBatchRootTransform(UnityEngine.Transform)");
  22840. _il2cpp_icall_func(__this, ___value0);
  22841. }
  22842. // System.Int32 UnityEngine.Renderer::get_staticBatchIndex()
  22843. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_staticBatchIndex_m1507512572 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22844. {
  22845. typedef int32_t (*Renderer_get_staticBatchIndex_m1507512572_ftn) (Renderer_t2627027031 *);
  22846. static Renderer_get_staticBatchIndex_m1507512572_ftn _il2cpp_icall_func;
  22847. if (!_il2cpp_icall_func)
  22848. _il2cpp_icall_func = (Renderer_get_staticBatchIndex_m1507512572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_staticBatchIndex()");
  22849. int32_t retVal = _il2cpp_icall_func(__this);
  22850. return retVal;
  22851. }
  22852. // System.Void UnityEngine.Renderer::SetStaticBatchInfo(System.Int32,System.Int32)
  22853. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticBatchInfo_m3004679932 (Renderer_t2627027031 * __this, int32_t ___firstSubMesh0, int32_t ___subMeshCount1, const RuntimeMethod* method)
  22854. {
  22855. typedef void (*Renderer_SetStaticBatchInfo_m3004679932_ftn) (Renderer_t2627027031 *, int32_t, int32_t);
  22856. static Renderer_SetStaticBatchInfo_m3004679932_ftn _il2cpp_icall_func;
  22857. if (!_il2cpp_icall_func)
  22858. _il2cpp_icall_func = (Renderer_SetStaticBatchInfo_m3004679932_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetStaticBatchInfo(System.Int32,System.Int32)");
  22859. _il2cpp_icall_func(__this, ___firstSubMesh0, ___subMeshCount1);
  22860. }
  22861. // System.Boolean UnityEngine.Renderer::get_isPartOfStaticBatch()
  22862. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_isPartOfStaticBatch_m384187304 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22863. {
  22864. typedef bool (*Renderer_get_isPartOfStaticBatch_m384187304_ftn) (Renderer_t2627027031 *);
  22865. static Renderer_get_isPartOfStaticBatch_m384187304_ftn _il2cpp_icall_func;
  22866. if (!_il2cpp_icall_func)
  22867. _il2cpp_icall_func = (Renderer_get_isPartOfStaticBatch_m384187304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isPartOfStaticBatch()");
  22868. bool retVal = _il2cpp_icall_func(__this);
  22869. return retVal;
  22870. }
  22871. // UnityEngine.Matrix4x4 UnityEngine.Renderer::get_worldToLocalMatrix()
  22872. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Renderer_get_worldToLocalMatrix_m111515895 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22873. {
  22874. Matrix4x4_t1817901843 V_0;
  22875. memset(&V_0, 0, sizeof(V_0));
  22876. {
  22877. Renderer_get_worldToLocalMatrix_Injected_m2967437299(__this, (&V_0), /*hidden argument*/NULL);
  22878. Matrix4x4_t1817901843 L_0 = V_0;
  22879. return L_0;
  22880. }
  22881. }
  22882. // UnityEngine.Matrix4x4 UnityEngine.Renderer::get_localToWorldMatrix()
  22883. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Renderer_get_localToWorldMatrix_m3040367362 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22884. {
  22885. Matrix4x4_t1817901843 V_0;
  22886. memset(&V_0, 0, sizeof(V_0));
  22887. {
  22888. Renderer_get_localToWorldMatrix_Injected_m1614796502(__this, (&V_0), /*hidden argument*/NULL);
  22889. Matrix4x4_t1817901843 L_0 = V_0;
  22890. return L_0;
  22891. }
  22892. }
  22893. // UnityEngine.GameObject UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()
  22894. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Renderer_get_lightProbeProxyVolumeOverride_m2871651051 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22895. {
  22896. typedef GameObject_t1113636619 * (*Renderer_get_lightProbeProxyVolumeOverride_m2871651051_ftn) (Renderer_t2627027031 *);
  22897. static Renderer_get_lightProbeProxyVolumeOverride_m2871651051_ftn _il2cpp_icall_func;
  22898. if (!_il2cpp_icall_func)
  22899. _il2cpp_icall_func = (Renderer_get_lightProbeProxyVolumeOverride_m2871651051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()");
  22900. GameObject_t1113636619 * retVal = _il2cpp_icall_func(__this);
  22901. return retVal;
  22902. }
  22903. // System.Void UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)
  22904. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeProxyVolumeOverride_m1577256098 (Renderer_t2627027031 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  22905. {
  22906. typedef void (*Renderer_set_lightProbeProxyVolumeOverride_m1577256098_ftn) (Renderer_t2627027031 *, GameObject_t1113636619 *);
  22907. static Renderer_set_lightProbeProxyVolumeOverride_m1577256098_ftn _il2cpp_icall_func;
  22908. if (!_il2cpp_icall_func)
  22909. _il2cpp_icall_func = (Renderer_set_lightProbeProxyVolumeOverride_m1577256098_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)");
  22910. _il2cpp_icall_func(__this, ___value0);
  22911. }
  22912. // UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor()
  22913. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Renderer_get_probeAnchor_m1919526953 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22914. {
  22915. typedef Transform_t3600365921 * (*Renderer_get_probeAnchor_m1919526953_ftn) (Renderer_t2627027031 *);
  22916. static Renderer_get_probeAnchor_m1919526953_ftn _il2cpp_icall_func;
  22917. if (!_il2cpp_icall_func)
  22918. _il2cpp_icall_func = (Renderer_get_probeAnchor_m1919526953_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_probeAnchor()");
  22919. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  22920. return retVal;
  22921. }
  22922. // System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)
  22923. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m2564387086 (Renderer_t2627027031 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  22924. {
  22925. typedef void (*Renderer_set_probeAnchor_m2564387086_ftn) (Renderer_t2627027031 *, Transform_t3600365921 *);
  22926. static Renderer_set_probeAnchor_m2564387086_ftn _il2cpp_icall_func;
  22927. if (!_il2cpp_icall_func)
  22928. _il2cpp_icall_func = (Renderer_set_probeAnchor_m2564387086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)");
  22929. _il2cpp_icall_func(__this, ___value0);
  22930. }
  22931. // System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)
  22932. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_m3783203546 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method)
  22933. {
  22934. typedef int32_t (*Renderer_GetLightmapIndex_m3783203546_ftn) (Renderer_t2627027031 *, int32_t);
  22935. static Renderer_GetLightmapIndex_m3783203546_ftn _il2cpp_icall_func;
  22936. if (!_il2cpp_icall_func)
  22937. _il2cpp_icall_func = (Renderer_GetLightmapIndex_m3783203546_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)");
  22938. int32_t retVal = _il2cpp_icall_func(__this, ___lt0);
  22939. return retVal;
  22940. }
  22941. // System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)
  22942. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_m2382884887 (Renderer_t2627027031 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method)
  22943. {
  22944. typedef void (*Renderer_SetLightmapIndex_m2382884887_ftn) (Renderer_t2627027031 *, int32_t, int32_t);
  22945. static Renderer_SetLightmapIndex_m2382884887_ftn _il2cpp_icall_func;
  22946. if (!_il2cpp_icall_func)
  22947. _il2cpp_icall_func = (Renderer_SetLightmapIndex_m2382884887_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)");
  22948. _il2cpp_icall_func(__this, ___index0, ___lt1);
  22949. }
  22950. // UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType)
  22951. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_GetLightmapST_m647301836 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method)
  22952. {
  22953. Vector4_t3319028937 V_0;
  22954. memset(&V_0, 0, sizeof(V_0));
  22955. {
  22956. int32_t L_0 = ___lt0;
  22957. Renderer_GetLightmapST_Injected_m1142860114(__this, L_0, (&V_0), /*hidden argument*/NULL);
  22958. Vector4_t3319028937 L_1 = V_0;
  22959. return L_1;
  22960. }
  22961. }
  22962. // System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType)
  22963. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m3261548314 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, int32_t ___lt1, const RuntimeMethod* method)
  22964. {
  22965. {
  22966. int32_t L_0 = ___lt1;
  22967. Renderer_SetLightmapST_Injected_m475221667(__this, (&___st0), L_0, /*hidden argument*/NULL);
  22968. return;
  22969. }
  22970. }
  22971. // System.Int32 UnityEngine.Renderer::get_lightmapIndex()
  22972. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightmapIndex_m1719636911 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22973. {
  22974. int32_t V_0 = 0;
  22975. {
  22976. int32_t L_0 = Renderer_GetLightmapIndex_m3783203546(__this, 0, /*hidden argument*/NULL);
  22977. V_0 = L_0;
  22978. goto IL_000e;
  22979. }
  22980. IL_000e:
  22981. {
  22982. int32_t L_1 = V_0;
  22983. return L_1;
  22984. }
  22985. }
  22986. // System.Void UnityEngine.Renderer::set_lightmapIndex(System.Int32)
  22987. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightmapIndex_m3484336565 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  22988. {
  22989. {
  22990. int32_t L_0 = ___value0;
  22991. Renderer_SetLightmapIndex_m2382884887(__this, L_0, 0, /*hidden argument*/NULL);
  22992. return;
  22993. }
  22994. }
  22995. // System.Int32 UnityEngine.Renderer::get_realtimeLightmapIndex()
  22996. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_realtimeLightmapIndex_m13850244 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  22997. {
  22998. int32_t V_0 = 0;
  22999. {
  23000. int32_t L_0 = Renderer_GetLightmapIndex_m3783203546(__this, 1, /*hidden argument*/NULL);
  23001. V_0 = L_0;
  23002. goto IL_000e;
  23003. }
  23004. IL_000e:
  23005. {
  23006. int32_t L_1 = V_0;
  23007. return L_1;
  23008. }
  23009. }
  23010. // System.Void UnityEngine.Renderer::set_realtimeLightmapIndex(System.Int32)
  23011. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapIndex_m1185453725 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  23012. {
  23013. {
  23014. int32_t L_0 = ___value0;
  23015. Renderer_SetLightmapIndex_m2382884887(__this, L_0, 1, /*hidden argument*/NULL);
  23016. return;
  23017. }
  23018. }
  23019. // UnityEngine.Vector4 UnityEngine.Renderer::get_lightmapScaleOffset()
  23020. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_get_lightmapScaleOffset_m804150199 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  23021. {
  23022. Vector4_t3319028937 V_0;
  23023. memset(&V_0, 0, sizeof(V_0));
  23024. {
  23025. Vector4_t3319028937 L_0 = Renderer_GetLightmapST_m647301836(__this, 0, /*hidden argument*/NULL);
  23026. V_0 = L_0;
  23027. goto IL_000e;
  23028. }
  23029. IL_000e:
  23030. {
  23031. Vector4_t3319028937 L_1 = V_0;
  23032. return L_1;
  23033. }
  23034. }
  23035. // System.Void UnityEngine.Renderer::set_lightmapScaleOffset(UnityEngine.Vector4)
  23036. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightmapScaleOffset_m402428297 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___value0, const RuntimeMethod* method)
  23037. {
  23038. {
  23039. Vector4_t3319028937 L_0 = ___value0;
  23040. Renderer_SetStaticLightmapST_m611321850(__this, L_0, /*hidden argument*/NULL);
  23041. return;
  23042. }
  23043. }
  23044. // UnityEngine.Vector4 UnityEngine.Renderer::get_realtimeLightmapScaleOffset()
  23045. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_get_realtimeLightmapScaleOffset_m467401179 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  23046. {
  23047. Vector4_t3319028937 V_0;
  23048. memset(&V_0, 0, sizeof(V_0));
  23049. {
  23050. Vector4_t3319028937 L_0 = Renderer_GetLightmapST_m647301836(__this, 1, /*hidden argument*/NULL);
  23051. V_0 = L_0;
  23052. goto IL_000e;
  23053. }
  23054. IL_000e:
  23055. {
  23056. Vector4_t3319028937 L_1 = V_0;
  23057. return L_1;
  23058. }
  23059. }
  23060. // System.Void UnityEngine.Renderer::set_realtimeLightmapScaleOffset(UnityEngine.Vector4)
  23061. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapScaleOffset_m1798307214 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___value0, const RuntimeMethod* method)
  23062. {
  23063. {
  23064. Vector4_t3319028937 L_0 = ___value0;
  23065. Renderer_SetLightmapST_m3261548314(__this, L_0, 1, /*hidden argument*/NULL);
  23066. return;
  23067. }
  23068. }
  23069. // UnityEngine.Material UnityEngine.Renderer::get_material()
  23070. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_material_m4171603682 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  23071. {
  23072. Material_t340375123 * V_0 = NULL;
  23073. {
  23074. Material_t340375123 * L_0 = Renderer_GetMaterial_m1815496413(__this, /*hidden argument*/NULL);
  23075. V_0 = L_0;
  23076. goto IL_000d;
  23077. }
  23078. IL_000d:
  23079. {
  23080. Material_t340375123 * L_1 = V_0;
  23081. return L_1;
  23082. }
  23083. }
  23084. // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
  23085. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_material_m1157964140 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  23086. {
  23087. {
  23088. Material_t340375123 * L_0 = ___value0;
  23089. Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL);
  23090. return;
  23091. }
  23092. }
  23093. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  23094. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_sharedMaterial_m1936632411 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  23095. {
  23096. Material_t340375123 * V_0 = NULL;
  23097. {
  23098. Material_t340375123 * L_0 = Renderer_GetSharedMaterial_m156276941(__this, /*hidden argument*/NULL);
  23099. V_0 = L_0;
  23100. goto IL_000d;
  23101. }
  23102. IL_000d:
  23103. {
  23104. Material_t340375123 * L_1 = V_0;
  23105. return L_1;
  23106. }
  23107. }
  23108. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  23109. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m2374163090 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  23110. {
  23111. {
  23112. Material_t340375123 * L_0 = ___value0;
  23113. Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL);
  23114. return;
  23115. }
  23116. }
  23117. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  23118. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method)
  23119. {
  23120. static bool s_Il2CppMethodInitialized;
  23121. if (!s_Il2CppMethodInitialized)
  23122. {
  23123. il2cpp_codegen_initialize_method (Renderer_SetMaterialArray_m1096125577_MetadataUsageId);
  23124. s_Il2CppMethodInitialized = true;
  23125. }
  23126. {
  23127. MaterialU5BU5D_t561872642* L_0 = ___m0;
  23128. if (L_0)
  23129. {
  23130. goto IL_0012;
  23131. }
  23132. }
  23133. {
  23134. NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  23135. NullReferenceException__ctor_m3076065613(L_1, _stringLiteral3307613667, /*hidden argument*/NULL);
  23136. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var);
  23137. }
  23138. IL_0012:
  23139. {
  23140. MaterialU5BU5D_t561872642* L_2 = ___m0;
  23141. Renderer_SetMaterialArrayImpl_m832794933(__this, L_2, /*hidden argument*/NULL);
  23142. return;
  23143. }
  23144. }
  23145. // UnityEngine.Material[] UnityEngine.Renderer::get_materials()
  23146. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_materials_m2188790026 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  23147. {
  23148. MaterialU5BU5D_t561872642* V_0 = NULL;
  23149. {
  23150. MaterialU5BU5D_t561872642* L_0 = Renderer_GetMaterialArray_m2610428628(__this, /*hidden argument*/NULL);
  23151. V_0 = L_0;
  23152. goto IL_000d;
  23153. }
  23154. IL_000d:
  23155. {
  23156. MaterialU5BU5D_t561872642* L_1 = V_0;
  23157. return L_1;
  23158. }
  23159. }
  23160. // System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
  23161. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_materials_m2234097603 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___value0, const RuntimeMethod* method)
  23162. {
  23163. {
  23164. MaterialU5BU5D_t561872642* L_0 = ___value0;
  23165. Renderer_SetMaterialArray_m1096125577(__this, L_0, /*hidden argument*/NULL);
  23166. return;
  23167. }
  23168. }
  23169. // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
  23170. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_sharedMaterials_m76747498 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  23171. {
  23172. MaterialU5BU5D_t561872642* V_0 = NULL;
  23173. {
  23174. MaterialU5BU5D_t561872642* L_0 = Renderer_GetSharedMaterialArray_m3184378747(__this, /*hidden argument*/NULL);
  23175. V_0 = L_0;
  23176. goto IL_000d;
  23177. }
  23178. IL_000d:
  23179. {
  23180. MaterialU5BU5D_t561872642* L_1 = V_0;
  23181. return L_1;
  23182. }
  23183. }
  23184. // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
  23185. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m2162241463 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___value0, const RuntimeMethod* method)
  23186. {
  23187. {
  23188. MaterialU5BU5D_t561872642* L_0 = ___value0;
  23189. Renderer_SetMaterialArray_m1096125577(__this, L_0, /*hidden argument*/NULL);
  23190. return;
  23191. }
  23192. }
  23193. // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
  23194. extern "C" IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m3112887345 (Renderer_t2627027031 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method)
  23195. {
  23196. typedef void (*Renderer_get_bounds_Injected_m3112887345_ftn) (Renderer_t2627027031 *, Bounds_t2266837910 *);
  23197. static Renderer_get_bounds_Injected_m3112887345_ftn _il2cpp_icall_func;
  23198. if (!_il2cpp_icall_func)
  23199. _il2cpp_icall_func = (Renderer_get_bounds_Injected_m3112887345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
  23200. _il2cpp_icall_func(__this, ___ret0);
  23201. }
  23202. // System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)
  23203. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m2649752629 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, const RuntimeMethod* method)
  23204. {
  23205. typedef void (*Renderer_SetStaticLightmapST_Injected_m2649752629_ftn) (Renderer_t2627027031 *, Vector4_t3319028937 *);
  23206. static Renderer_SetStaticLightmapST_Injected_m2649752629_ftn _il2cpp_icall_func;
  23207. if (!_il2cpp_icall_func)
  23208. _il2cpp_icall_func = (Renderer_SetStaticLightmapST_Injected_m2649752629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)");
  23209. _il2cpp_icall_func(__this, ___st0);
  23210. }
  23211. // System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  23212. extern "C" IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_m2967437299 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method)
  23213. {
  23214. typedef void (*Renderer_get_worldToLocalMatrix_Injected_m2967437299_ftn) (Renderer_t2627027031 *, Matrix4x4_t1817901843 *);
  23215. static Renderer_get_worldToLocalMatrix_Injected_m2967437299_ftn _il2cpp_icall_func;
  23216. if (!_il2cpp_icall_func)
  23217. _il2cpp_icall_func = (Renderer_get_worldToLocalMatrix_Injected_m2967437299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  23218. _il2cpp_icall_func(__this, ___ret0);
  23219. }
  23220. // System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  23221. extern "C" IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m1614796502 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method)
  23222. {
  23223. typedef void (*Renderer_get_localToWorldMatrix_Injected_m1614796502_ftn) (Renderer_t2627027031 *, Matrix4x4_t1817901843 *);
  23224. static Renderer_get_localToWorldMatrix_Injected_m1614796502_ftn _il2cpp_icall_func;
  23225. if (!_il2cpp_icall_func)
  23226. _il2cpp_icall_func = (Renderer_get_localToWorldMatrix_Injected_m1614796502_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  23227. _il2cpp_icall_func(__this, ___ret0);
  23228. }
  23229. // System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)
  23230. extern "C" IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_m1142860114 (Renderer_t2627027031 * __this, int32_t ___lt0, Vector4_t3319028937 * ___ret1, const RuntimeMethod* method)
  23231. {
  23232. typedef void (*Renderer_GetLightmapST_Injected_m1142860114_ftn) (Renderer_t2627027031 *, int32_t, Vector4_t3319028937 *);
  23233. static Renderer_GetLightmapST_Injected_m1142860114_ftn _il2cpp_icall_func;
  23234. if (!_il2cpp_icall_func)
  23235. _il2cpp_icall_func = (Renderer_GetLightmapST_Injected_m1142860114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)");
  23236. _il2cpp_icall_func(__this, ___lt0, ___ret1);
  23237. }
  23238. // System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)
  23239. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m475221667 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, int32_t ___lt1, const RuntimeMethod* method)
  23240. {
  23241. typedef void (*Renderer_SetLightmapST_Injected_m475221667_ftn) (Renderer_t2627027031 *, Vector4_t3319028937 *, int32_t);
  23242. static Renderer_SetLightmapST_Injected_m475221667_ftn _il2cpp_icall_func;
  23243. if (!_il2cpp_icall_func)
  23244. _il2cpp_icall_func = (Renderer_SetLightmapST_Injected_m475221667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)");
  23245. _il2cpp_icall_func(__this, ___st0, ___lt1);
  23246. }
  23247. #ifdef __clang__
  23248. #pragma clang diagnostic pop
  23249. #endif
  23250. #ifdef __clang__
  23251. #pragma clang diagnostic push
  23252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23253. #pragma clang diagnostic ignored "-Wunused-variable"
  23254. #endif
  23255. #ifdef __clang__
  23256. #pragma clang diagnostic pop
  23257. #endif
  23258. #ifdef __clang__
  23259. #pragma clang diagnostic push
  23260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23261. #pragma clang diagnostic ignored "-Wunused-variable"
  23262. #endif
  23263. #ifdef __clang__
  23264. #pragma clang diagnostic pop
  23265. #endif
  23266. #ifdef __clang__
  23267. #pragma clang diagnostic push
  23268. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23269. #pragma clang diagnostic ignored "-Wunused-variable"
  23270. #endif
  23271. #ifdef __clang__
  23272. #pragma clang diagnostic pop
  23273. #endif
  23274. #ifdef __clang__
  23275. #pragma clang diagnostic push
  23276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23277. #pragma clang diagnostic ignored "-Wunused-variable"
  23278. #endif
  23279. // System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
  23280. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m3028411456 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method)
  23281. {
  23282. static bool s_Il2CppMethodInitialized;
  23283. if (!s_Il2CppMethodInitialized)
  23284. {
  23285. il2cpp_codegen_initialize_method (CommandBuffer__ctor_m3028411456_MetadataUsageId);
  23286. s_Il2CppMethodInitialized = true;
  23287. }
  23288. {
  23289. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  23290. __this->set_m_Ptr_0((intptr_t)(0));
  23291. CommandBuffer_InitBuffer_m928401907(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  23292. return;
  23293. }
  23294. }
  23295. // System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
  23296. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_m993456318 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method)
  23297. {
  23298. Exception_t * __last_unhandled_exception = 0;
  23299. NO_UNUSED_WARNING (__last_unhandled_exception);
  23300. Exception_t * __exception_local = 0;
  23301. NO_UNUSED_WARNING (__exception_local);
  23302. int32_t __leave_target = 0;
  23303. NO_UNUSED_WARNING (__leave_target);
  23304. {
  23305. }
  23306. IL_0001:
  23307. try
  23308. { // begin try (depth: 1)
  23309. CommandBuffer_Dispose_m3918254646(__this, (bool)0, /*hidden argument*/NULL);
  23310. IL2CPP_LEAVE(0x14, FINALLY_000d);
  23311. } // end try (depth: 1)
  23312. catch(Il2CppExceptionWrapper& e)
  23313. {
  23314. __last_unhandled_exception = (Exception_t *)e.ex;
  23315. goto FINALLY_000d;
  23316. }
  23317. FINALLY_000d:
  23318. { // begin finally (depth: 1)
  23319. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  23320. IL2CPP_END_FINALLY(13)
  23321. } // end finally (depth: 1)
  23322. IL2CPP_CLEANUP(13)
  23323. {
  23324. IL2CPP_JUMP_TBL(0x14, IL_0014)
  23325. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23326. }
  23327. IL_0014:
  23328. {
  23329. return;
  23330. }
  23331. }
  23332. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
  23333. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m146760806 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method)
  23334. {
  23335. {
  23336. CommandBuffer_Dispose_m3918254646(__this, (bool)1, /*hidden argument*/NULL);
  23337. GC_SuppressFinalize_m1177400158(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  23338. return;
  23339. }
  23340. }
  23341. // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
  23342. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m3918254646 (CommandBuffer_t2206337031 * __this, bool ___disposing0, const RuntimeMethod* method)
  23343. {
  23344. static bool s_Il2CppMethodInitialized;
  23345. if (!s_Il2CppMethodInitialized)
  23346. {
  23347. il2cpp_codegen_initialize_method (CommandBuffer_Dispose_m3918254646_MetadataUsageId);
  23348. s_Il2CppMethodInitialized = true;
  23349. }
  23350. {
  23351. CommandBuffer_ReleaseBuffer_m2545150641(__this, /*hidden argument*/NULL);
  23352. __this->set_m_Ptr_0((intptr_t)(0));
  23353. return;
  23354. }
  23355. }
  23356. // System.Void UnityEngine.Rendering.CommandBuffer::InitBuffer(UnityEngine.Rendering.CommandBuffer)
  23357. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_InitBuffer_m928401907 (RuntimeObject * __this /* static, unused */, CommandBuffer_t2206337031 * ___buf0, const RuntimeMethod* method)
  23358. {
  23359. typedef void (*CommandBuffer_InitBuffer_m928401907_ftn) (CommandBuffer_t2206337031 *);
  23360. static CommandBuffer_InitBuffer_m928401907_ftn _il2cpp_icall_func;
  23361. if (!_il2cpp_icall_func)
  23362. _il2cpp_icall_func = (CommandBuffer_InitBuffer_m928401907_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer(UnityEngine.Rendering.CommandBuffer)");
  23363. _il2cpp_icall_func(___buf0);
  23364. }
  23365. // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
  23366. extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m2545150641 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method)
  23367. {
  23368. typedef void (*CommandBuffer_ReleaseBuffer_m2545150641_ftn) (CommandBuffer_t2206337031 *);
  23369. static CommandBuffer_ReleaseBuffer_m2545150641_ftn _il2cpp_icall_func;
  23370. if (!_il2cpp_icall_func)
  23371. _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_m2545150641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()");
  23372. _il2cpp_icall_func(__this);
  23373. }
  23374. #ifdef __clang__
  23375. #pragma clang diagnostic pop
  23376. #endif
  23377. #ifdef __clang__
  23378. #pragma clang diagnostic push
  23379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23380. #pragma clang diagnostic ignored "-Wunused-variable"
  23381. #endif
  23382. #ifdef __clang__
  23383. #pragma clang diagnostic pop
  23384. #endif
  23385. #ifdef __clang__
  23386. #pragma clang diagnostic push
  23387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23388. #pragma clang diagnostic ignored "-Wunused-variable"
  23389. #endif
  23390. #ifdef __clang__
  23391. #pragma clang diagnostic pop
  23392. #endif
  23393. #ifdef __clang__
  23394. #pragma clang diagnostic push
  23395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23396. #pragma clang diagnostic ignored "-Wunused-variable"
  23397. #endif
  23398. #ifdef __clang__
  23399. #pragma clang diagnostic pop
  23400. #endif
  23401. #ifdef __clang__
  23402. #pragma clang diagnostic push
  23403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23404. #pragma clang diagnostic ignored "-Wunused-variable"
  23405. #endif
  23406. #ifdef __clang__
  23407. #pragma clang diagnostic pop
  23408. #endif
  23409. #ifdef __clang__
  23410. #pragma clang diagnostic push
  23411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23412. #pragma clang diagnostic ignored "-Wunused-variable"
  23413. #endif
  23414. #ifdef __clang__
  23415. #pragma clang diagnostic pop
  23416. #endif
  23417. #ifdef __clang__
  23418. #pragma clang diagnostic push
  23419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23420. #pragma clang diagnostic ignored "-Wunused-variable"
  23421. #endif
  23422. #ifdef __clang__
  23423. #pragma clang diagnostic pop
  23424. #endif
  23425. #ifdef __clang__
  23426. #pragma clang diagnostic push
  23427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23428. #pragma clang diagnostic ignored "-Wunused-variable"
  23429. #endif
  23430. #ifdef __clang__
  23431. #pragma clang diagnostic pop
  23432. #endif
  23433. #ifdef __clang__
  23434. #pragma clang diagnostic push
  23435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23436. #pragma clang diagnostic ignored "-Wunused-variable"
  23437. #endif
  23438. #ifdef __clang__
  23439. #pragma clang diagnostic pop
  23440. #endif
  23441. #ifdef __clang__
  23442. #pragma clang diagnostic push
  23443. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23444. #pragma clang diagnostic ignored "-Wunused-variable"
  23445. #endif
  23446. // Conversion methods for marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo
  23447. extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_pinvoke(const ReflectionProbeBlendInfo_t288657778& unmarshaled, ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke& marshaled)
  23448. {
  23449. Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported.");
  23450. IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL);
  23451. }
  23452. extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_pinvoke_back(const ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke& marshaled, ReflectionProbeBlendInfo_t288657778& unmarshaled)
  23453. {
  23454. Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported.");
  23455. IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL);
  23456. }
  23457. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo
  23458. extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_pinvoke_cleanup(ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke& marshaled)
  23459. {
  23460. }
  23461. // Conversion methods for marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo
  23462. extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_com(const ReflectionProbeBlendInfo_t288657778& unmarshaled, ReflectionProbeBlendInfo_t288657778_marshaled_com& marshaled)
  23463. {
  23464. Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported.");
  23465. IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL);
  23466. }
  23467. extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_com_back(const ReflectionProbeBlendInfo_t288657778_marshaled_com& marshaled, ReflectionProbeBlendInfo_t288657778& unmarshaled)
  23468. {
  23469. Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported.");
  23470. IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL);
  23471. }
  23472. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo
  23473. extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_com_cleanup(ReflectionProbeBlendInfo_t288657778_marshaled_com& marshaled)
  23474. {
  23475. }
  23476. #ifdef __clang__
  23477. #pragma clang diagnostic pop
  23478. #endif
  23479. #ifdef __clang__
  23480. #pragma clang diagnostic push
  23481. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23482. #pragma clang diagnostic ignored "-Wunused-variable"
  23483. #endif
  23484. #ifdef __clang__
  23485. #pragma clang diagnostic pop
  23486. #endif
  23487. #ifdef __clang__
  23488. #pragma clang diagnostic push
  23489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23490. #pragma clang diagnostic ignored "-Wunused-variable"
  23491. #endif
  23492. #ifdef __clang__
  23493. #pragma clang diagnostic pop
  23494. #endif
  23495. #ifdef __clang__
  23496. #pragma clang diagnostic push
  23497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23498. #pragma clang diagnostic ignored "-Wunused-variable"
  23499. #endif
  23500. #ifdef __clang__
  23501. #pragma clang diagnostic pop
  23502. #endif
  23503. #ifdef __clang__
  23504. #pragma clang diagnostic push
  23505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23506. #pragma clang diagnostic ignored "-Wunused-variable"
  23507. #endif
  23508. #ifdef __clang__
  23509. #pragma clang diagnostic pop
  23510. #endif
  23511. #ifdef __clang__
  23512. #pragma clang diagnostic push
  23513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23514. #pragma clang diagnostic ignored "-Wunused-variable"
  23515. #endif
  23516. #ifdef __clang__
  23517. #pragma clang diagnostic pop
  23518. #endif
  23519. #ifdef __clang__
  23520. #pragma clang diagnostic push
  23521. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23522. #pragma clang diagnostic ignored "-Wunused-variable"
  23523. #endif
  23524. #ifdef __clang__
  23525. #pragma clang diagnostic pop
  23526. #endif
  23527. #ifdef __clang__
  23528. #pragma clang diagnostic push
  23529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23530. #pragma clang diagnostic ignored "-Wunused-variable"
  23531. #endif
  23532. #ifdef __clang__
  23533. #pragma clang diagnostic pop
  23534. #endif
  23535. #ifdef __clang__
  23536. #pragma clang diagnostic push
  23537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23538. #pragma clang diagnostic ignored "-Wunused-variable"
  23539. #endif
  23540. // System.Boolean UnityEngine.RenderSettings::get_fog()
  23541. extern "C" IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_m382149821 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23542. {
  23543. typedef bool (*RenderSettings_get_fog_m382149821_ftn) ();
  23544. static RenderSettings_get_fog_m382149821_ftn _il2cpp_icall_func;
  23545. if (!_il2cpp_icall_func)
  23546. _il2cpp_icall_func = (RenderSettings_get_fog_m382149821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fog()");
  23547. bool retVal = _il2cpp_icall_func();
  23548. return retVal;
  23549. }
  23550. // System.Void UnityEngine.RenderSettings::set_fog(System.Boolean)
  23551. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fog_m156652399 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
  23552. {
  23553. typedef void (*RenderSettings_set_fog_m156652399_ftn) (bool);
  23554. static RenderSettings_set_fog_m156652399_ftn _il2cpp_icall_func;
  23555. if (!_il2cpp_icall_func)
  23556. _il2cpp_icall_func = (RenderSettings_set_fog_m156652399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fog(System.Boolean)");
  23557. _il2cpp_icall_func(___value0);
  23558. }
  23559. // System.Single UnityEngine.RenderSettings::get_fogStartDistance()
  23560. extern "C" IL2CPP_METHOD_ATTR float RenderSettings_get_fogStartDistance_m3205984467 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23561. {
  23562. typedef float (*RenderSettings_get_fogStartDistance_m3205984467_ftn) ();
  23563. static RenderSettings_get_fogStartDistance_m3205984467_ftn _il2cpp_icall_func;
  23564. if (!_il2cpp_icall_func)
  23565. _il2cpp_icall_func = (RenderSettings_get_fogStartDistance_m3205984467_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogStartDistance()");
  23566. float retVal = _il2cpp_icall_func();
  23567. return retVal;
  23568. }
  23569. // System.Void UnityEngine.RenderSettings::set_fogStartDistance(System.Single)
  23570. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogStartDistance_m3924853072 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  23571. {
  23572. typedef void (*RenderSettings_set_fogStartDistance_m3924853072_ftn) (float);
  23573. static RenderSettings_set_fogStartDistance_m3924853072_ftn _il2cpp_icall_func;
  23574. if (!_il2cpp_icall_func)
  23575. _il2cpp_icall_func = (RenderSettings_set_fogStartDistance_m3924853072_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogStartDistance(System.Single)");
  23576. _il2cpp_icall_func(___value0);
  23577. }
  23578. // System.Single UnityEngine.RenderSettings::get_fogEndDistance()
  23579. extern "C" IL2CPP_METHOD_ATTR float RenderSettings_get_fogEndDistance_m3431247078 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23580. {
  23581. typedef float (*RenderSettings_get_fogEndDistance_m3431247078_ftn) ();
  23582. static RenderSettings_get_fogEndDistance_m3431247078_ftn _il2cpp_icall_func;
  23583. if (!_il2cpp_icall_func)
  23584. _il2cpp_icall_func = (RenderSettings_get_fogEndDistance_m3431247078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogEndDistance()");
  23585. float retVal = _il2cpp_icall_func();
  23586. return retVal;
  23587. }
  23588. // System.Void UnityEngine.RenderSettings::set_fogEndDistance(System.Single)
  23589. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogEndDistance_m2317515257 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  23590. {
  23591. typedef void (*RenderSettings_set_fogEndDistance_m2317515257_ftn) (float);
  23592. static RenderSettings_set_fogEndDistance_m2317515257_ftn _il2cpp_icall_func;
  23593. if (!_il2cpp_icall_func)
  23594. _il2cpp_icall_func = (RenderSettings_set_fogEndDistance_m2317515257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogEndDistance(System.Single)");
  23595. _il2cpp_icall_func(___value0);
  23596. }
  23597. // UnityEngine.FogMode UnityEngine.RenderSettings::get_fogMode()
  23598. extern "C" IL2CPP_METHOD_ATTR int32_t RenderSettings_get_fogMode_m3629449155 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23599. {
  23600. typedef int32_t (*RenderSettings_get_fogMode_m3629449155_ftn) ();
  23601. static RenderSettings_get_fogMode_m3629449155_ftn _il2cpp_icall_func;
  23602. if (!_il2cpp_icall_func)
  23603. _il2cpp_icall_func = (RenderSettings_get_fogMode_m3629449155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogMode()");
  23604. int32_t retVal = _il2cpp_icall_func();
  23605. return retVal;
  23606. }
  23607. // System.Void UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)
  23608. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogMode_m2821553345 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  23609. {
  23610. typedef void (*RenderSettings_set_fogMode_m2821553345_ftn) (int32_t);
  23611. static RenderSettings_set_fogMode_m2821553345_ftn _il2cpp_icall_func;
  23612. if (!_il2cpp_icall_func)
  23613. _il2cpp_icall_func = (RenderSettings_set_fogMode_m2821553345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)");
  23614. _il2cpp_icall_func(___value0);
  23615. }
  23616. // UnityEngine.Color UnityEngine.RenderSettings::get_fogColor()
  23617. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_fogColor_m1270918470 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23618. {
  23619. Color_t2555686324 V_0;
  23620. memset(&V_0, 0, sizeof(V_0));
  23621. {
  23622. RenderSettings_get_fogColor_Injected_m508162699(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  23623. Color_t2555686324 L_0 = V_0;
  23624. return L_0;
  23625. }
  23626. }
  23627. // System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
  23628. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_m1943396926 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  23629. {
  23630. {
  23631. RenderSettings_set_fogColor_Injected_m966802080(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  23632. return;
  23633. }
  23634. }
  23635. // System.Single UnityEngine.RenderSettings::get_fogDensity()
  23636. extern "C" IL2CPP_METHOD_ATTR float RenderSettings_get_fogDensity_m616878862 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23637. {
  23638. typedef float (*RenderSettings_get_fogDensity_m616878862_ftn) ();
  23639. static RenderSettings_get_fogDensity_m616878862_ftn _il2cpp_icall_func;
  23640. if (!_il2cpp_icall_func)
  23641. _il2cpp_icall_func = (RenderSettings_get_fogDensity_m616878862_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogDensity()");
  23642. float retVal = _il2cpp_icall_func();
  23643. return retVal;
  23644. }
  23645. // System.Void UnityEngine.RenderSettings::set_fogDensity(System.Single)
  23646. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogDensity_m593006159 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  23647. {
  23648. typedef void (*RenderSettings_set_fogDensity_m593006159_ftn) (float);
  23649. static RenderSettings_set_fogDensity_m593006159_ftn _il2cpp_icall_func;
  23650. if (!_il2cpp_icall_func)
  23651. _il2cpp_icall_func = (RenderSettings_set_fogDensity_m593006159_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogDensity(System.Single)");
  23652. _il2cpp_icall_func(___value0);
  23653. }
  23654. // UnityEngine.Rendering.AmbientMode UnityEngine.RenderSettings::get_ambientMode()
  23655. extern "C" IL2CPP_METHOD_ATTR int32_t RenderSettings_get_ambientMode_m3178262418 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23656. {
  23657. typedef int32_t (*RenderSettings_get_ambientMode_m3178262418_ftn) ();
  23658. static RenderSettings_get_ambientMode_m3178262418_ftn _il2cpp_icall_func;
  23659. if (!_il2cpp_icall_func)
  23660. _il2cpp_icall_func = (RenderSettings_get_ambientMode_m3178262418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientMode()");
  23661. int32_t retVal = _il2cpp_icall_func();
  23662. return retVal;
  23663. }
  23664. // System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
  23665. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_m646924227 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  23666. {
  23667. typedef void (*RenderSettings_set_ambientMode_m646924227_ftn) (int32_t);
  23668. static RenderSettings_set_ambientMode_m646924227_ftn _il2cpp_icall_func;
  23669. if (!_il2cpp_icall_func)
  23670. _il2cpp_icall_func = (RenderSettings_set_ambientMode_m646924227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)");
  23671. _il2cpp_icall_func(___value0);
  23672. }
  23673. // UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
  23674. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientSkyColor_m3319863346 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23675. {
  23676. Color_t2555686324 V_0;
  23677. memset(&V_0, 0, sizeof(V_0));
  23678. {
  23679. RenderSettings_get_ambientSkyColor_Injected_m1138874970(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  23680. Color_t2555686324 L_0 = V_0;
  23681. return L_0;
  23682. }
  23683. }
  23684. // System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
  23685. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_m567060261 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  23686. {
  23687. {
  23688. RenderSettings_set_ambientSkyColor_Injected_m2493420505(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  23689. return;
  23690. }
  23691. }
  23692. // UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
  23693. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientEquatorColor_m3096842177 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23694. {
  23695. Color_t2555686324 V_0;
  23696. memset(&V_0, 0, sizeof(V_0));
  23697. {
  23698. RenderSettings_get_ambientEquatorColor_Injected_m3790930463(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  23699. Color_t2555686324 L_0 = V_0;
  23700. return L_0;
  23701. }
  23702. }
  23703. // System.Void UnityEngine.RenderSettings::set_ambientEquatorColor(UnityEngine.Color)
  23704. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_m3352239010 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  23705. {
  23706. {
  23707. RenderSettings_set_ambientEquatorColor_Injected_m3561202009(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  23708. return;
  23709. }
  23710. }
  23711. // UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
  23712. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientGroundColor_m2897655457 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23713. {
  23714. Color_t2555686324 V_0;
  23715. memset(&V_0, 0, sizeof(V_0));
  23716. {
  23717. RenderSettings_get_ambientGroundColor_Injected_m3338831890(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  23718. Color_t2555686324 L_0 = V_0;
  23719. return L_0;
  23720. }
  23721. }
  23722. // System.Void UnityEngine.RenderSettings::set_ambientGroundColor(UnityEngine.Color)
  23723. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_m4162975854 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  23724. {
  23725. {
  23726. RenderSettings_set_ambientGroundColor_Injected_m3927900968(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  23727. return;
  23728. }
  23729. }
  23730. // UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight()
  23731. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientLight_m198610958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23732. {
  23733. Color_t2555686324 V_0;
  23734. memset(&V_0, 0, sizeof(V_0));
  23735. {
  23736. RenderSettings_get_ambientLight_Injected_m1728742773(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  23737. Color_t2555686324 L_0 = V_0;
  23738. return L_0;
  23739. }
  23740. }
  23741. // System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color)
  23742. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m623762613 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  23743. {
  23744. {
  23745. RenderSettings_set_ambientLight_Injected_m2657169800(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  23746. return;
  23747. }
  23748. }
  23749. // UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
  23750. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * RenderSettings_get_skybox_m1418963821 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23751. {
  23752. typedef Material_t340375123 * (*RenderSettings_get_skybox_m1418963821_ftn) ();
  23753. static RenderSettings_get_skybox_m1418963821_ftn _il2cpp_icall_func;
  23754. if (!_il2cpp_icall_func)
  23755. _il2cpp_icall_func = (RenderSettings_get_skybox_m1418963821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()");
  23756. Material_t340375123 * retVal = _il2cpp_icall_func();
  23757. return retVal;
  23758. }
  23759. // System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)
  23760. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_skybox_m1979596356 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___value0, const RuntimeMethod* method)
  23761. {
  23762. typedef void (*RenderSettings_set_skybox_m1979596356_ftn) (Material_t340375123 *);
  23763. static RenderSettings_set_skybox_m1979596356_ftn _il2cpp_icall_func;
  23764. if (!_il2cpp_icall_func)
  23765. _il2cpp_icall_func = (RenderSettings_set_skybox_m1979596356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)");
  23766. _il2cpp_icall_func(___value0);
  23767. }
  23768. // System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)
  23769. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_fogColor_Injected_m508162699 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  23770. {
  23771. typedef void (*RenderSettings_get_fogColor_Injected_m508162699_ftn) (Color_t2555686324 *);
  23772. static RenderSettings_get_fogColor_Injected_m508162699_ftn _il2cpp_icall_func;
  23773. if (!_il2cpp_icall_func)
  23774. _il2cpp_icall_func = (RenderSettings_get_fogColor_Injected_m508162699_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)");
  23775. _il2cpp_icall_func(___ret0);
  23776. }
  23777. // System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
  23778. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_m966802080 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  23779. {
  23780. typedef void (*RenderSettings_set_fogColor_Injected_m966802080_ftn) (Color_t2555686324 *);
  23781. static RenderSettings_set_fogColor_Injected_m966802080_ftn _il2cpp_icall_func;
  23782. if (!_il2cpp_icall_func)
  23783. _il2cpp_icall_func = (RenderSettings_set_fogColor_Injected_m966802080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)");
  23784. _il2cpp_icall_func(___value0);
  23785. }
  23786. // System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
  23787. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m1138874970 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  23788. {
  23789. typedef void (*RenderSettings_get_ambientSkyColor_Injected_m1138874970_ftn) (Color_t2555686324 *);
  23790. static RenderSettings_get_ambientSkyColor_Injected_m1138874970_ftn _il2cpp_icall_func;
  23791. if (!_il2cpp_icall_func)
  23792. _il2cpp_icall_func = (RenderSettings_get_ambientSkyColor_Injected_m1138874970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)");
  23793. _il2cpp_icall_func(___ret0);
  23794. }
  23795. // System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
  23796. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_m2493420505 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  23797. {
  23798. typedef void (*RenderSettings_set_ambientSkyColor_Injected_m2493420505_ftn) (Color_t2555686324 *);
  23799. static RenderSettings_set_ambientSkyColor_Injected_m2493420505_ftn _il2cpp_icall_func;
  23800. if (!_il2cpp_icall_func)
  23801. _il2cpp_icall_func = (RenderSettings_set_ambientSkyColor_Injected_m2493420505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)");
  23802. _il2cpp_icall_func(___value0);
  23803. }
  23804. // System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
  23805. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m3790930463 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  23806. {
  23807. typedef void (*RenderSettings_get_ambientEquatorColor_Injected_m3790930463_ftn) (Color_t2555686324 *);
  23808. static RenderSettings_get_ambientEquatorColor_Injected_m3790930463_ftn _il2cpp_icall_func;
  23809. if (!_il2cpp_icall_func)
  23810. _il2cpp_icall_func = (RenderSettings_get_ambientEquatorColor_Injected_m3790930463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)");
  23811. _il2cpp_icall_func(___ret0);
  23812. }
  23813. // System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)
  23814. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_Injected_m3561202009 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  23815. {
  23816. typedef void (*RenderSettings_set_ambientEquatorColor_Injected_m3561202009_ftn) (Color_t2555686324 *);
  23817. static RenderSettings_set_ambientEquatorColor_Injected_m3561202009_ftn _il2cpp_icall_func;
  23818. if (!_il2cpp_icall_func)
  23819. _il2cpp_icall_func = (RenderSettings_set_ambientEquatorColor_Injected_m3561202009_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)");
  23820. _il2cpp_icall_func(___value0);
  23821. }
  23822. // System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
  23823. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m3338831890 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  23824. {
  23825. typedef void (*RenderSettings_get_ambientGroundColor_Injected_m3338831890_ftn) (Color_t2555686324 *);
  23826. static RenderSettings_get_ambientGroundColor_Injected_m3338831890_ftn _il2cpp_icall_func;
  23827. if (!_il2cpp_icall_func)
  23828. _il2cpp_icall_func = (RenderSettings_get_ambientGroundColor_Injected_m3338831890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)");
  23829. _il2cpp_icall_func(___ret0);
  23830. }
  23831. // System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)
  23832. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_Injected_m3927900968 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  23833. {
  23834. typedef void (*RenderSettings_set_ambientGroundColor_Injected_m3927900968_ftn) (Color_t2555686324 *);
  23835. static RenderSettings_set_ambientGroundColor_Injected_m3927900968_ftn _il2cpp_icall_func;
  23836. if (!_il2cpp_icall_func)
  23837. _il2cpp_icall_func = (RenderSettings_set_ambientGroundColor_Injected_m3927900968_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)");
  23838. _il2cpp_icall_func(___value0);
  23839. }
  23840. // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
  23841. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  23842. {
  23843. typedef void (*RenderSettings_get_ambientLight_Injected_m1728742773_ftn) (Color_t2555686324 *);
  23844. static RenderSettings_get_ambientLight_Injected_m1728742773_ftn _il2cpp_icall_func;
  23845. if (!_il2cpp_icall_func)
  23846. _il2cpp_icall_func = (RenderSettings_get_ambientLight_Injected_m1728742773_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)");
  23847. _il2cpp_icall_func(___ret0);
  23848. }
  23849. // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  23850. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  23851. {
  23852. typedef void (*RenderSettings_set_ambientLight_Injected_m2657169800_ftn) (Color_t2555686324 *);
  23853. static RenderSettings_set_ambientLight_Injected_m2657169800_ftn _il2cpp_icall_func;
  23854. if (!_il2cpp_icall_func)
  23855. _il2cpp_icall_func = (RenderSettings_set_ambientLight_Injected_m2657169800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)");
  23856. _il2cpp_icall_func(___value0);
  23857. }
  23858. #ifdef __clang__
  23859. #pragma clang diagnostic pop
  23860. #endif
  23861. #ifdef __clang__
  23862. #pragma clang diagnostic push
  23863. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23864. #pragma clang diagnostic ignored "-Wunused-variable"
  23865. #endif
  23866. // System.Void UnityEngine.RenderTexture::.ctor()
  23867. extern "C" IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3368882316 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  23868. {
  23869. {
  23870. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  23871. return;
  23872. }
  23873. }
  23874. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  23875. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m3378328322 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
  23876. {
  23877. bool V_0 = false;
  23878. int32_t V_1 = 0;
  23879. int32_t V_2 = 0;
  23880. int32_t V_3 = 0;
  23881. int32_t V_4 = 0;
  23882. RenderTexture_t2108887433 * V_5 = NULL;
  23883. {
  23884. V_0 = (bool)0;
  23885. V_1 = 0;
  23886. V_2 = 0;
  23887. V_3 = 1;
  23888. V_4 = 0;
  23889. int32_t L_0 = ___width0;
  23890. int32_t L_1 = ___height1;
  23891. int32_t L_2 = ___depthBuffer2;
  23892. int32_t L_3 = ___format3;
  23893. int32_t L_4 = V_4;
  23894. int32_t L_5 = V_3;
  23895. int32_t L_6 = V_2;
  23896. int32_t L_7 = V_1;
  23897. bool L_8 = V_0;
  23898. RenderTexture_t2108887433 * L_9 = RenderTexture_GetTemporary_m1832746092(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  23899. V_5 = L_9;
  23900. goto IL_0022;
  23901. }
  23902. IL_0022:
  23903. {
  23904. RenderTexture_t2108887433 * L_10 = V_5;
  23905. return L_10;
  23906. }
  23907. }
  23908. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  23909. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method)
  23910. {
  23911. RenderTextureDescriptor_t1974534975 V_0;
  23912. memset(&V_0, 0, sizeof(V_0));
  23913. RenderTexture_t2108887433 * V_1 = NULL;
  23914. {
  23915. int32_t L_0 = ___width0;
  23916. int32_t L_1 = ___height1;
  23917. RenderTextureDescriptor__ctor_m382365189((&V_0), L_0, L_1, /*hidden argument*/NULL);
  23918. int32_t L_2 = ___depthBuffer2;
  23919. RenderTextureDescriptor_set_depthBufferBits_m2738180586((&V_0), L_2, /*hidden argument*/NULL);
  23920. int32_t L_3 = ___vrUsage7;
  23921. RenderTextureDescriptor_set_vrUsage_m4041389224((&V_0), L_3, /*hidden argument*/NULL);
  23922. int32_t L_4 = ___format3;
  23923. RenderTextureDescriptor_set_colorFormat_m3409821771((&V_0), L_4, /*hidden argument*/NULL);
  23924. int32_t L_5 = ___readWrite4;
  23925. RenderTextureDescriptor_set_sRGB_m1977654705((&V_0), (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  23926. int32_t L_6 = ___antiAliasing5;
  23927. RenderTextureDescriptor_set_msaaSamples_m2884263852((&V_0), L_6, /*hidden argument*/NULL);
  23928. int32_t L_7 = ___memorylessMode6;
  23929. RenderTextureDescriptor_set_memoryless_m2505015318((&V_0), L_7, /*hidden argument*/NULL);
  23930. bool L_8 = ___useDynamicScale8;
  23931. RenderTextureDescriptor_set_useDynamicScale_m3336914221((&V_0), L_8, /*hidden argument*/NULL);
  23932. RenderTextureDescriptor_t1974534975 L_9 = V_0;
  23933. RenderTexture_t2108887433 * L_10 = RenderTexture_GetTemporary_m307390032(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  23934. V_1 = L_10;
  23935. goto IL_0059;
  23936. }
  23937. IL_0059:
  23938. {
  23939. RenderTexture_t2108887433 * L_11 = V_1;
  23940. return L_11;
  23941. }
  23942. }
  23943. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  23944. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method)
  23945. {
  23946. RenderTexture_t2108887433 * V_0 = NULL;
  23947. {
  23948. RenderTexture_t2108887433 * L_0 = RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721(NULL /*static, unused*/, (&___desc0), /*hidden argument*/NULL);
  23949. V_0 = L_0;
  23950. goto IL_000e;
  23951. }
  23952. IL_000e:
  23953. {
  23954. RenderTexture_t2108887433 * L_1 = V_0;
  23955. return L_1;
  23956. }
  23957. }
  23958. // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)
  23959. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method)
  23960. {
  23961. typedef RenderTexture_t2108887433 * (*RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn) (RenderTextureDescriptor_t1974534975 *);
  23962. static RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn _il2cpp_icall_func;
  23963. if (!_il2cpp_icall_func)
  23964. _il2cpp_icall_func = (RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)");
  23965. RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(___desc0);
  23966. return retVal;
  23967. }
  23968. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  23969. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m2400081536 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___temp0, const RuntimeMethod* method)
  23970. {
  23971. typedef void (*RenderTexture_ReleaseTemporary_m2400081536_ftn) (RenderTexture_t2108887433 *);
  23972. static RenderTexture_ReleaseTemporary_m2400081536_ftn _il2cpp_icall_func;
  23973. if (!_il2cpp_icall_func)
  23974. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m2400081536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  23975. _il2cpp_icall_func(___temp0);
  23976. }
  23977. // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
  23978. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method)
  23979. {
  23980. typedef int32_t (*RenderTexture_Internal_GetWidth_m647592734_ftn) (RenderTexture_t2108887433 *);
  23981. static RenderTexture_Internal_GetWidth_m647592734_ftn _il2cpp_icall_func;
  23982. if (!_il2cpp_icall_func)
  23983. _il2cpp_icall_func = (RenderTexture_Internal_GetWidth_m647592734_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)");
  23984. int32_t retVal = _il2cpp_icall_func(___mono0);
  23985. return retVal;
  23986. }
  23987. // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
  23988. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method)
  23989. {
  23990. typedef int32_t (*RenderTexture_Internal_GetHeight_m2848955502_ftn) (RenderTexture_t2108887433 *);
  23991. static RenderTexture_Internal_GetHeight_m2848955502_ftn _il2cpp_icall_func;
  23992. if (!_il2cpp_icall_func)
  23993. _il2cpp_icall_func = (RenderTexture_Internal_GetHeight_m2848955502_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)");
  23994. int32_t retVal = _il2cpp_icall_func(___mono0);
  23995. return retVal;
  23996. }
  23997. // System.Int32 UnityEngine.RenderTexture::get_width()
  23998. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m2160921386 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  23999. {
  24000. int32_t V_0 = 0;
  24001. {
  24002. int32_t L_0 = RenderTexture_Internal_GetWidth_m647592734(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  24003. V_0 = L_0;
  24004. goto IL_000d;
  24005. }
  24006. IL_000d:
  24007. {
  24008. int32_t L_1 = V_0;
  24009. return L_1;
  24010. }
  24011. }
  24012. // System.Int32 UnityEngine.RenderTexture::get_height()
  24013. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m1018441327 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  24014. {
  24015. int32_t V_0 = 0;
  24016. {
  24017. int32_t L_0 = RenderTexture_Internal_GetHeight_m2848955502(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  24018. V_0 = L_0;
  24019. goto IL_000d;
  24020. }
  24021. IL_000d:
  24022. {
  24023. int32_t L_1 = V_0;
  24024. return L_1;
  24025. }
  24026. }
  24027. // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
  24028. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m3846871418 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  24029. {
  24030. typedef int32_t (*RenderTexture_get_format_m3846871418_ftn) (RenderTexture_t2108887433 *);
  24031. static RenderTexture_get_format_m3846871418_ftn _il2cpp_icall_func;
  24032. if (!_il2cpp_icall_func)
  24033. _il2cpp_icall_func = (RenderTexture_get_format_m3846871418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_format()");
  24034. int32_t retVal = _il2cpp_icall_func(__this);
  24035. return retVal;
  24036. }
  24037. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  24038. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method)
  24039. {
  24040. RenderTexture_t2108887433 * V_0 = NULL;
  24041. {
  24042. RenderTextureDescriptor_t1974534975 L_0 = ___desc0;
  24043. RenderTexture_ValidateRenderTextureDesc_m1651269986(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24044. RenderTextureDescriptor_set_createdFromScript_m2699911114((&___desc0), (bool)1, /*hidden argument*/NULL);
  24045. RenderTextureDescriptor_t1974534975 L_1 = ___desc0;
  24046. RenderTexture_t2108887433 * L_2 = RenderTexture_GetTemporary_Internal_m3558187963(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  24047. V_0 = L_2;
  24048. goto IL_001b;
  24049. }
  24050. IL_001b:
  24051. {
  24052. RenderTexture_t2108887433 * L_3 = V_0;
  24053. return L_3;
  24054. }
  24055. }
  24056. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  24057. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method)
  24058. {
  24059. static bool s_Il2CppMethodInitialized;
  24060. if (!s_Il2CppMethodInitialized)
  24061. {
  24062. il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId);
  24063. s_Il2CppMethodInitialized = true;
  24064. }
  24065. {
  24066. int32_t L_0 = RenderTextureDescriptor_get_width_m26344548((&___desc0), /*hidden argument*/NULL);
  24067. if ((((int32_t)L_0) > ((int32_t)0)))
  24068. {
  24069. goto IL_001f;
  24070. }
  24071. }
  24072. {
  24073. ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24074. ArgumentException__ctor_m1216717135(L_1, _stringLiteral3908233015, _stringLiteral1883665439, /*hidden argument*/NULL);
  24075. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  24076. }
  24077. IL_001f:
  24078. {
  24079. int32_t L_2 = RenderTextureDescriptor_get_height_m1891977024((&___desc0), /*hidden argument*/NULL);
  24080. if ((((int32_t)L_2) > ((int32_t)0)))
  24081. {
  24082. goto IL_003d;
  24083. }
  24084. }
  24085. {
  24086. ArgumentException_t132251570 * L_3 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24087. ArgumentException__ctor_m1216717135(L_3, _stringLiteral38843055, _stringLiteral800089163, /*hidden argument*/NULL);
  24088. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  24089. }
  24090. IL_003d:
  24091. {
  24092. int32_t L_4 = RenderTextureDescriptor_get_volumeDepth_m3098156076((&___desc0), /*hidden argument*/NULL);
  24093. if ((((int32_t)L_4) > ((int32_t)0)))
  24094. {
  24095. goto IL_005b;
  24096. }
  24097. }
  24098. {
  24099. ArgumentException_t132251570 * L_5 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24100. ArgumentException__ctor_m1216717135(L_5, _stringLiteral3846369605, _stringLiteral1421022474, /*hidden argument*/NULL);
  24101. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  24102. }
  24103. IL_005b:
  24104. {
  24105. int32_t L_6 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  24106. if ((((int32_t)L_6) == ((int32_t)1)))
  24107. {
  24108. goto IL_00a0;
  24109. }
  24110. }
  24111. {
  24112. int32_t L_7 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  24113. if ((((int32_t)L_7) == ((int32_t)2)))
  24114. {
  24115. goto IL_00a0;
  24116. }
  24117. }
  24118. {
  24119. int32_t L_8 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  24120. if ((((int32_t)L_8) == ((int32_t)4)))
  24121. {
  24122. goto IL_00a0;
  24123. }
  24124. }
  24125. {
  24126. int32_t L_9 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  24127. if ((((int32_t)L_9) == ((int32_t)8)))
  24128. {
  24129. goto IL_00a0;
  24130. }
  24131. }
  24132. {
  24133. ArgumentException_t132251570 * L_10 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24134. ArgumentException__ctor_m1216717135(L_10, _stringLiteral1271320478, _stringLiteral3618127428, /*hidden argument*/NULL);
  24135. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  24136. }
  24137. IL_00a0:
  24138. {
  24139. int32_t L_11 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL);
  24140. if (!L_11)
  24141. {
  24142. goto IL_00d9;
  24143. }
  24144. }
  24145. {
  24146. int32_t L_12 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL);
  24147. if ((((int32_t)L_12) == ((int32_t)((int32_t)16))))
  24148. {
  24149. goto IL_00d9;
  24150. }
  24151. }
  24152. {
  24153. int32_t L_13 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL);
  24154. if ((((int32_t)L_13) == ((int32_t)((int32_t)24))))
  24155. {
  24156. goto IL_00d9;
  24157. }
  24158. }
  24159. {
  24160. ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  24161. ArgumentException__ctor_m1216717135(L_14, _stringLiteral316747530, _stringLiteral686573026, /*hidden argument*/NULL);
  24162. IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  24163. }
  24164. IL_00d9:
  24165. {
  24166. return;
  24167. }
  24168. }
  24169. #ifdef __clang__
  24170. #pragma clang diagnostic pop
  24171. #endif
  24172. #ifdef __clang__
  24173. #pragma clang diagnostic push
  24174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24175. #pragma clang diagnostic ignored "-Wunused-variable"
  24176. #endif
  24177. #ifdef __clang__
  24178. #pragma clang diagnostic pop
  24179. #endif
  24180. #ifdef __clang__
  24181. #pragma clang diagnostic push
  24182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24183. #pragma clang diagnostic ignored "-Wunused-variable"
  24184. #endif
  24185. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
  24186. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  24187. {
  24188. {
  24189. int32_t L_0 = ___width0;
  24190. int32_t L_1 = ___height1;
  24191. RenderTextureDescriptor__ctor_m505960146(__this, L_0, L_1, 7, 0, /*hidden argument*/NULL);
  24192. return;
  24193. }
  24194. }
  24195. extern "C" void RenderTextureDescriptor__ctor_m382365189_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  24196. {
  24197. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24198. RenderTextureDescriptor__ctor_m382365189(_thisAdjusted, ___width0, ___height1, method);
  24199. }
  24200. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  24201. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
  24202. {
  24203. {
  24204. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t1974534975 ));
  24205. int32_t L_0 = ___width0;
  24206. RenderTextureDescriptor_set_width_m2491653054(__this, L_0, /*hidden argument*/NULL);
  24207. int32_t L_1 = ___height1;
  24208. RenderTextureDescriptor_set_height_m2134913371(__this, L_1, /*hidden argument*/NULL);
  24209. RenderTextureDescriptor_set_volumeDepth_m157981773(__this, 1, /*hidden argument*/NULL);
  24210. RenderTextureDescriptor_set_msaaSamples_m2884263852(__this, 1, /*hidden argument*/NULL);
  24211. int32_t L_2 = ___colorFormat2;
  24212. RenderTextureDescriptor_set_colorFormat_m3409821771(__this, L_2, /*hidden argument*/NULL);
  24213. int32_t L_3 = ___depthBufferBits3;
  24214. RenderTextureDescriptor_set_depthBufferBits_m2738180586(__this, L_3, /*hidden argument*/NULL);
  24215. RenderTextureDescriptor_set_dimension_m2001855118(__this, 2, /*hidden argument*/NULL);
  24216. RenderTextureDescriptor_set_shadowSamplingMode_m370381400(__this, 2, /*hidden argument*/NULL);
  24217. RenderTextureDescriptor_set_vrUsage_m4041389224(__this, 0, /*hidden argument*/NULL);
  24218. __this->set__flags_11(((int32_t)130));
  24219. RenderTextureDescriptor_set_memoryless_m2505015318(__this, 0, /*hidden argument*/NULL);
  24220. return;
  24221. }
  24222. }
  24223. extern "C" void RenderTextureDescriptor__ctor_m505960146_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
  24224. {
  24225. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24226. RenderTextureDescriptor__ctor_m505960146(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
  24227. }
  24228. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  24229. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  24230. {
  24231. int32_t V_0 = 0;
  24232. {
  24233. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  24234. V_0 = L_0;
  24235. goto IL_000c;
  24236. }
  24237. IL_000c:
  24238. {
  24239. int32_t L_1 = V_0;
  24240. return L_1;
  24241. }
  24242. }
  24243. extern "C" int32_t RenderTextureDescriptor_get_width_m26344548_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24244. {
  24245. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24246. return RenderTextureDescriptor_get_width_m26344548(_thisAdjusted, method);
  24247. }
  24248. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  24249. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24250. {
  24251. {
  24252. int32_t L_0 = ___value0;
  24253. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  24254. return;
  24255. }
  24256. }
  24257. extern "C" void RenderTextureDescriptor_set_width_m2491653054_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24258. {
  24259. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24260. RenderTextureDescriptor_set_width_m2491653054(_thisAdjusted, ___value0, method);
  24261. }
  24262. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  24263. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  24264. {
  24265. int32_t V_0 = 0;
  24266. {
  24267. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  24268. V_0 = L_0;
  24269. goto IL_000c;
  24270. }
  24271. IL_000c:
  24272. {
  24273. int32_t L_1 = V_0;
  24274. return L_1;
  24275. }
  24276. }
  24277. extern "C" int32_t RenderTextureDescriptor_get_height_m1891977024_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24278. {
  24279. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24280. return RenderTextureDescriptor_get_height_m1891977024(_thisAdjusted, method);
  24281. }
  24282. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  24283. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24284. {
  24285. {
  24286. int32_t L_0 = ___value0;
  24287. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  24288. return;
  24289. }
  24290. }
  24291. extern "C" void RenderTextureDescriptor_set_height_m2134913371_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24292. {
  24293. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24294. RenderTextureDescriptor_set_height_m2134913371(_thisAdjusted, ___value0, method);
  24295. }
  24296. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  24297. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  24298. {
  24299. int32_t V_0 = 0;
  24300. {
  24301. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  24302. V_0 = L_0;
  24303. goto IL_000c;
  24304. }
  24305. IL_000c:
  24306. {
  24307. int32_t L_1 = V_0;
  24308. return L_1;
  24309. }
  24310. }
  24311. extern "C" int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24312. {
  24313. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24314. return RenderTextureDescriptor_get_msaaSamples_m2437860573(_thisAdjusted, method);
  24315. }
  24316. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  24317. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24318. {
  24319. {
  24320. int32_t L_0 = ___value0;
  24321. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  24322. return;
  24323. }
  24324. }
  24325. extern "C" void RenderTextureDescriptor_set_msaaSamples_m2884263852_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24326. {
  24327. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24328. RenderTextureDescriptor_set_msaaSamples_m2884263852(_thisAdjusted, ___value0, method);
  24329. }
  24330. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  24331. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  24332. {
  24333. int32_t V_0 = 0;
  24334. {
  24335. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  24336. V_0 = L_0;
  24337. goto IL_000c;
  24338. }
  24339. IL_000c:
  24340. {
  24341. int32_t L_1 = V_0;
  24342. return L_1;
  24343. }
  24344. }
  24345. extern "C" int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24346. {
  24347. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24348. return RenderTextureDescriptor_get_volumeDepth_m3098156076(_thisAdjusted, method);
  24349. }
  24350. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  24351. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24352. {
  24353. {
  24354. int32_t L_0 = ___value0;
  24355. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  24356. return;
  24357. }
  24358. }
  24359. extern "C" void RenderTextureDescriptor_set_volumeDepth_m157981773_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24360. {
  24361. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24362. RenderTextureDescriptor_set_volumeDepth_m157981773(_thisAdjusted, ___value0, method);
  24363. }
  24364. // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
  24365. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24366. {
  24367. {
  24368. int32_t L_0 = ___value0;
  24369. __this->set_U3CcolorFormatU3Ek__BackingField_5(L_0);
  24370. return;
  24371. }
  24372. }
  24373. extern "C" void RenderTextureDescriptor_set_colorFormat_m3409821771_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24374. {
  24375. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24376. RenderTextureDescriptor_set_colorFormat_m3409821771(_thisAdjusted, ___value0, method);
  24377. }
  24378. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  24379. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  24380. {
  24381. static bool s_Il2CppMethodInitialized;
  24382. if (!s_Il2CppMethodInitialized)
  24383. {
  24384. il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId);
  24385. s_Il2CppMethodInitialized = true;
  24386. }
  24387. int32_t V_0 = 0;
  24388. {
  24389. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var);
  24390. Int32U5BU5D_t385246372* L_0 = ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->get_depthFormatBits_7();
  24391. int32_t L_1 = __this->get__depthBufferBits_6();
  24392. NullCheck(L_0);
  24393. int32_t L_2 = L_1;
  24394. int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  24395. V_0 = L_3;
  24396. goto IL_0013;
  24397. }
  24398. IL_0013:
  24399. {
  24400. int32_t L_4 = V_0;
  24401. return L_4;
  24402. }
  24403. }
  24404. extern "C" int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24405. {
  24406. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24407. return RenderTextureDescriptor_get_depthBufferBits_m2160829816(_thisAdjusted, method);
  24408. }
  24409. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  24410. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24411. {
  24412. {
  24413. int32_t L_0 = ___value0;
  24414. if ((((int32_t)L_0) > ((int32_t)0)))
  24415. {
  24416. goto IL_0014;
  24417. }
  24418. }
  24419. {
  24420. __this->set__depthBufferBits_6(0);
  24421. goto IL_002f;
  24422. }
  24423. IL_0014:
  24424. {
  24425. int32_t L_1 = ___value0;
  24426. if ((((int32_t)L_1) > ((int32_t)((int32_t)16))))
  24427. {
  24428. goto IL_0028;
  24429. }
  24430. }
  24431. {
  24432. __this->set__depthBufferBits_6(1);
  24433. goto IL_002f;
  24434. }
  24435. IL_0028:
  24436. {
  24437. __this->set__depthBufferBits_6(2);
  24438. }
  24439. IL_002f:
  24440. {
  24441. return;
  24442. }
  24443. }
  24444. extern "C" void RenderTextureDescriptor_set_depthBufferBits_m2738180586_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24445. {
  24446. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24447. RenderTextureDescriptor_set_depthBufferBits_m2738180586(_thisAdjusted, ___value0, method);
  24448. }
  24449. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  24450. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24451. {
  24452. {
  24453. int32_t L_0 = ___value0;
  24454. __this->set_U3CdimensionU3Ek__BackingField_8(L_0);
  24455. return;
  24456. }
  24457. }
  24458. extern "C" void RenderTextureDescriptor_set_dimension_m2001855118_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24459. {
  24460. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24461. RenderTextureDescriptor_set_dimension_m2001855118(_thisAdjusted, ___value0, method);
  24462. }
  24463. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  24464. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24465. {
  24466. {
  24467. int32_t L_0 = ___value0;
  24468. __this->set_U3CshadowSamplingModeU3Ek__BackingField_9(L_0);
  24469. return;
  24470. }
  24471. }
  24472. extern "C" void RenderTextureDescriptor_set_shadowSamplingMode_m370381400_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24473. {
  24474. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24475. RenderTextureDescriptor_set_shadowSamplingMode_m370381400(_thisAdjusted, ___value0, method);
  24476. }
  24477. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  24478. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24479. {
  24480. {
  24481. int32_t L_0 = ___value0;
  24482. __this->set_U3CvrUsageU3Ek__BackingField_10(L_0);
  24483. return;
  24484. }
  24485. }
  24486. extern "C" void RenderTextureDescriptor_set_vrUsage_m4041389224_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24487. {
  24488. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24489. RenderTextureDescriptor_set_vrUsage_m4041389224(_thisAdjusted, ___value0, method);
  24490. }
  24491. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  24492. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  24493. {
  24494. {
  24495. int32_t L_0 = ___value0;
  24496. __this->set_U3CmemorylessU3Ek__BackingField_12(L_0);
  24497. return;
  24498. }
  24499. }
  24500. extern "C" void RenderTextureDescriptor_set_memoryless_m2505015318_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  24501. {
  24502. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24503. RenderTextureDescriptor_set_memoryless_m2505015318(_thisAdjusted, ___value0, method);
  24504. }
  24505. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  24506. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  24507. {
  24508. {
  24509. bool L_0 = ___value0;
  24510. if (!L_0)
  24511. {
  24512. goto IL_001c;
  24513. }
  24514. }
  24515. {
  24516. int32_t L_1 = __this->get__flags_11();
  24517. int32_t L_2 = ___flag1;
  24518. __this->set__flags_11(((int32_t)((int32_t)L_1|(int32_t)L_2)));
  24519. goto IL_002d;
  24520. }
  24521. IL_001c:
  24522. {
  24523. int32_t L_3 = __this->get__flags_11();
  24524. int32_t L_4 = ___flag1;
  24525. __this->set__flags_11(((int32_t)((int32_t)L_3&(int32_t)((~L_4)))));
  24526. }
  24527. IL_002d:
  24528. {
  24529. return;
  24530. }
  24531. }
  24532. extern "C" void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  24533. {
  24534. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24535. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(_thisAdjusted, ___value0, ___flag1, method);
  24536. }
  24537. // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
  24538. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method)
  24539. {
  24540. {
  24541. bool L_0 = ___value0;
  24542. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, 4, /*hidden argument*/NULL);
  24543. return;
  24544. }
  24545. }
  24546. extern "C" void RenderTextureDescriptor_set_sRGB_m1977654705_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  24547. {
  24548. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24549. RenderTextureDescriptor_set_sRGB_m1977654705(_thisAdjusted, ___value0, method);
  24550. }
  24551. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  24552. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method)
  24553. {
  24554. {
  24555. bool L_0 = ___value0;
  24556. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)32), /*hidden argument*/NULL);
  24557. return;
  24558. }
  24559. }
  24560. extern "C" void RenderTextureDescriptor_set_createdFromScript_m2699911114_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  24561. {
  24562. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24563. RenderTextureDescriptor_set_createdFromScript_m2699911114(_thisAdjusted, ___value0, method);
  24564. }
  24565. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  24566. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method)
  24567. {
  24568. {
  24569. bool L_0 = ___value0;
  24570. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)1024), /*hidden argument*/NULL);
  24571. return;
  24572. }
  24573. }
  24574. extern "C" void RenderTextureDescriptor_set_useDynamicScale_m3336914221_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  24575. {
  24576. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  24577. RenderTextureDescriptor_set_useDynamicScale_m3336914221(_thisAdjusted, ___value0, method);
  24578. }
  24579. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  24580. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_m3115061957 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  24581. {
  24582. static bool s_Il2CppMethodInitialized;
  24583. if (!s_Il2CppMethodInitialized)
  24584. {
  24585. il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId);
  24586. s_Il2CppMethodInitialized = true;
  24587. }
  24588. {
  24589. Int32U5BU5D_t385246372* L_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)3));
  24590. NullCheck(L_0);
  24591. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  24592. Int32U5BU5D_t385246372* L_1 = L_0;
  24593. NullCheck(L_1);
  24594. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  24595. ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->set_depthFormatBits_7(L_1);
  24596. return;
  24597. }
  24598. }
  24599. #ifdef __clang__
  24600. #pragma clang diagnostic pop
  24601. #endif
  24602. #ifdef __clang__
  24603. #pragma clang diagnostic push
  24604. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24605. #pragma clang diagnostic ignored "-Wunused-variable"
  24606. #endif
  24607. #ifdef __clang__
  24608. #pragma clang diagnostic pop
  24609. #endif
  24610. #ifdef __clang__
  24611. #pragma clang diagnostic push
  24612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24613. #pragma clang diagnostic ignored "-Wunused-variable"
  24614. #endif
  24615. #ifdef __clang__
  24616. #pragma clang diagnostic pop
  24617. #endif
  24618. #ifdef __clang__
  24619. #pragma clang diagnostic push
  24620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24621. #pragma clang diagnostic ignored "-Wunused-variable"
  24622. #endif
  24623. #ifdef __clang__
  24624. #pragma clang diagnostic pop
  24625. #endif
  24626. #ifdef __clang__
  24627. #pragma clang diagnostic push
  24628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24629. #pragma clang diagnostic ignored "-Wunused-variable"
  24630. #endif
  24631. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  24632. extern "C" IL2CPP_METHOD_ATTR void RequireComponent__ctor_m886241599 (RequireComponent_t3490506609 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  24633. {
  24634. {
  24635. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  24636. Type_t * L_0 = ___requiredComponent0;
  24637. __this->set_m_Type0_0(L_0);
  24638. return;
  24639. }
  24640. }
  24641. // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
  24642. extern "C" IL2CPP_METHOD_ATTR void RequireComponent__ctor_m1154052627 (RequireComponent_t3490506609 * __this, Type_t * ___requiredComponent0, Type_t * ___requiredComponent21, const RuntimeMethod* method)
  24643. {
  24644. {
  24645. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  24646. Type_t * L_0 = ___requiredComponent0;
  24647. __this->set_m_Type0_0(L_0);
  24648. Type_t * L_1 = ___requiredComponent21;
  24649. __this->set_m_Type1_1(L_1);
  24650. return;
  24651. }
  24652. }
  24653. #ifdef __clang__
  24654. #pragma clang diagnostic pop
  24655. #endif
  24656. #ifdef __clang__
  24657. #pragma clang diagnostic push
  24658. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24659. #pragma clang diagnostic ignored "-Wunused-variable"
  24660. #endif
  24661. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  24662. extern "C" void ResourceRequest_t3109103591_marshal_pinvoke(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_pinvoke& marshaled)
  24663. {
  24664. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  24665. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  24666. }
  24667. extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_back(const ResourceRequest_t3109103591_marshaled_pinvoke& marshaled, ResourceRequest_t3109103591& unmarshaled)
  24668. {
  24669. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  24670. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  24671. }
  24672. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  24673. extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_cleanup(ResourceRequest_t3109103591_marshaled_pinvoke& marshaled)
  24674. {
  24675. }
  24676. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  24677. extern "C" void ResourceRequest_t3109103591_marshal_com(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_com& marshaled)
  24678. {
  24679. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  24680. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  24681. }
  24682. extern "C" void ResourceRequest_t3109103591_marshal_com_back(const ResourceRequest_t3109103591_marshaled_com& marshaled, ResourceRequest_t3109103591& unmarshaled)
  24683. {
  24684. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  24685. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  24686. }
  24687. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  24688. extern "C" void ResourceRequest_t3109103591_marshal_com_cleanup(ResourceRequest_t3109103591_marshaled_com& marshaled)
  24689. {
  24690. }
  24691. // System.Void UnityEngine.ResourceRequest::.ctor()
  24692. extern "C" IL2CPP_METHOD_ATTR void ResourceRequest__ctor_m4087476202 (ResourceRequest_t3109103591 * __this, const RuntimeMethod* method)
  24693. {
  24694. {
  24695. AsyncOperation__ctor_m410195587(__this, /*hidden argument*/NULL);
  24696. return;
  24697. }
  24698. }
  24699. #ifdef __clang__
  24700. #pragma clang diagnostic pop
  24701. #endif
  24702. #ifdef __clang__
  24703. #pragma clang diagnostic push
  24704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24705. #pragma clang diagnostic ignored "-Wunused-variable"
  24706. #endif
  24707. // System.Void UnityEngine.Resources::.ctor()
  24708. extern "C" IL2CPP_METHOD_ATTR void Resources__ctor_m2750237692 (Resources_t2942265397 * __this, const RuntimeMethod* method)
  24709. {
  24710. {
  24711. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24712. return;
  24713. }
  24714. }
  24715. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  24716. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_FindObjectsOfTypeAll_m3764733868 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  24717. {
  24718. typedef ObjectU5BU5D_t1417781964* (*Resources_FindObjectsOfTypeAll_m3764733868_ftn) (Type_t *);
  24719. static Resources_FindObjectsOfTypeAll_m3764733868_ftn _il2cpp_icall_func;
  24720. if (!_il2cpp_icall_func)
  24721. _il2cpp_icall_func = (Resources_FindObjectsOfTypeAll_m3764733868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)");
  24722. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0);
  24723. return retVal;
  24724. }
  24725. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  24726. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3880010804 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
  24727. {
  24728. static bool s_Il2CppMethodInitialized;
  24729. if (!s_Il2CppMethodInitialized)
  24730. {
  24731. il2cpp_codegen_initialize_method (Resources_Load_m3880010804_MetadataUsageId);
  24732. s_Il2CppMethodInitialized = true;
  24733. }
  24734. Object_t631007953 * V_0 = NULL;
  24735. {
  24736. String_t* L_0 = ___path0;
  24737. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  24738. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24739. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  24740. Object_t631007953 * L_3 = Resources_Load_m3480190876(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  24741. V_0 = L_3;
  24742. goto IL_0017;
  24743. }
  24744. IL_0017:
  24745. {
  24746. Object_t631007953 * L_4 = V_0;
  24747. return L_4;
  24748. }
  24749. }
  24750. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  24751. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  24752. {
  24753. typedef Object_t631007953 * (*Resources_Load_m3480190876_ftn) (String_t*, Type_t *);
  24754. static Resources_Load_m3480190876_ftn _il2cpp_icall_func;
  24755. if (!_il2cpp_icall_func)
  24756. _il2cpp_icall_func = (Resources_Load_m3480190876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)");
  24757. Object_t631007953 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  24758. return retVal;
  24759. }
  24760. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String)
  24761. extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsync_m1433713934 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
  24762. {
  24763. static bool s_Il2CppMethodInitialized;
  24764. if (!s_Il2CppMethodInitialized)
  24765. {
  24766. il2cpp_codegen_initialize_method (Resources_LoadAsync_m1433713934_MetadataUsageId);
  24767. s_Il2CppMethodInitialized = true;
  24768. }
  24769. ResourceRequest_t3109103591 * V_0 = NULL;
  24770. {
  24771. String_t* L_0 = ___path0;
  24772. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  24773. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24774. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  24775. ResourceRequest_t3109103591 * L_3 = Resources_LoadAsync_m1988772635(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  24776. V_0 = L_3;
  24777. goto IL_0017;
  24778. }
  24779. IL_0017:
  24780. {
  24781. ResourceRequest_t3109103591 * L_4 = V_0;
  24782. return L_4;
  24783. }
  24784. }
  24785. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
  24786. extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsync_m1988772635 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method)
  24787. {
  24788. ResourceRequest_t3109103591 * V_0 = NULL;
  24789. ResourceRequest_t3109103591 * V_1 = NULL;
  24790. {
  24791. String_t* L_0 = ___path0;
  24792. Type_t * L_1 = ___type1;
  24793. ResourceRequest_t3109103591 * L_2 = Resources_LoadAsyncInternal_m350371871(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  24794. V_0 = L_2;
  24795. ResourceRequest_t3109103591 * L_3 = V_0;
  24796. String_t* L_4 = ___path0;
  24797. NullCheck(L_3);
  24798. L_3->set_m_Path_2(L_4);
  24799. ResourceRequest_t3109103591 * L_5 = V_0;
  24800. Type_t * L_6 = ___type1;
  24801. NullCheck(L_5);
  24802. L_5->set_m_Type_3(L_6);
  24803. ResourceRequest_t3109103591 * L_7 = V_0;
  24804. V_1 = L_7;
  24805. goto IL_001e;
  24806. }
  24807. IL_001e:
  24808. {
  24809. ResourceRequest_t3109103591 * L_8 = V_1;
  24810. return L_8;
  24811. }
  24812. }
  24813. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)
  24814. extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsyncInternal_m350371871 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method)
  24815. {
  24816. typedef ResourceRequest_t3109103591 * (*Resources_LoadAsyncInternal_m350371871_ftn) (String_t*, Type_t *);
  24817. static Resources_LoadAsyncInternal_m350371871_ftn _il2cpp_icall_func;
  24818. if (!_il2cpp_icall_func)
  24819. _il2cpp_icall_func = (Resources_LoadAsyncInternal_m350371871_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)");
  24820. ResourceRequest_t3109103591 * retVal = _il2cpp_icall_func(___path0, ___type1);
  24821. return retVal;
  24822. }
  24823. // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
  24824. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_LoadAll_m1574480108 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  24825. {
  24826. typedef ObjectU5BU5D_t1417781964* (*Resources_LoadAll_m1574480108_ftn) (String_t*, Type_t *);
  24827. static Resources_LoadAll_m1574480108_ftn _il2cpp_icall_func;
  24828. if (!_il2cpp_icall_func)
  24829. _il2cpp_icall_func = (Resources_LoadAll_m1574480108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAll(System.String,System.Type)");
  24830. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  24831. return retVal;
  24832. }
  24833. // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String)
  24834. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_LoadAll_m2792647427 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
  24835. {
  24836. static bool s_Il2CppMethodInitialized;
  24837. if (!s_Il2CppMethodInitialized)
  24838. {
  24839. il2cpp_codegen_initialize_method (Resources_LoadAll_m2792647427_MetadataUsageId);
  24840. s_Il2CppMethodInitialized = true;
  24841. }
  24842. ObjectU5BU5D_t1417781964* V_0 = NULL;
  24843. {
  24844. String_t* L_0 = ___path0;
  24845. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  24846. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24847. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  24848. ObjectU5BU5D_t1417781964* L_3 = Resources_LoadAll_m1574480108(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  24849. V_0 = L_3;
  24850. goto IL_0017;
  24851. }
  24852. IL_0017:
  24853. {
  24854. ObjectU5BU5D_t1417781964* L_4 = V_0;
  24855. return L_4;
  24856. }
  24857. }
  24858. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  24859. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_GetBuiltinResource_m3641967638 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
  24860. {
  24861. typedef Object_t631007953 * (*Resources_GetBuiltinResource_m3641967638_ftn) (Type_t *, String_t*);
  24862. static Resources_GetBuiltinResource_m3641967638_ftn _il2cpp_icall_func;
  24863. if (!_il2cpp_icall_func)
  24864. _il2cpp_icall_func = (Resources_GetBuiltinResource_m3641967638_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  24865. Object_t631007953 * retVal = _il2cpp_icall_func(___type0, ___path1);
  24866. return retVal;
  24867. }
  24868. // System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
  24869. extern "C" IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m4120664229 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___assetToUnload0, const RuntimeMethod* method)
  24870. {
  24871. typedef void (*Resources_UnloadAsset_m4120664229_ftn) (Object_t631007953 *);
  24872. static Resources_UnloadAsset_m4120664229_ftn _il2cpp_icall_func;
  24873. if (!_il2cpp_icall_func)
  24874. _il2cpp_icall_func = (Resources_UnloadAsset_m4120664229_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadAsset(UnityEngine.Object)");
  24875. _il2cpp_icall_func(___assetToUnload0);
  24876. }
  24877. // UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
  24878. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * Resources_UnloadUnusedAssets_m2836736321 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  24879. {
  24880. typedef AsyncOperation_t1445031843 * (*Resources_UnloadUnusedAssets_m2836736321_ftn) ();
  24881. static Resources_UnloadUnusedAssets_m2836736321_ftn _il2cpp_icall_func;
  24882. if (!_il2cpp_icall_func)
  24883. _il2cpp_icall_func = (Resources_UnloadUnusedAssets_m2836736321_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()");
  24884. AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func();
  24885. return retVal;
  24886. }
  24887. #ifdef __clang__
  24888. #pragma clang diagnostic pop
  24889. #endif
  24890. #ifdef __clang__
  24891. #pragma clang diagnostic push
  24892. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24893. #pragma clang diagnostic ignored "-Wunused-variable"
  24894. #endif
  24895. #ifdef __clang__
  24896. #pragma clang diagnostic pop
  24897. #endif
  24898. #ifdef __clang__
  24899. #pragma clang diagnostic push
  24900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24901. #pragma clang diagnostic ignored "-Wunused-variable"
  24902. #endif
  24903. #ifdef __clang__
  24904. #pragma clang diagnostic pop
  24905. #endif
  24906. #ifdef __clang__
  24907. #pragma clang diagnostic push
  24908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24909. #pragma clang diagnostic ignored "-Wunused-variable"
  24910. #endif
  24911. #ifdef __clang__
  24912. #pragma clang diagnostic pop
  24913. #endif
  24914. #ifdef __clang__
  24915. #pragma clang diagnostic push
  24916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24917. #pragma clang diagnostic ignored "-Wunused-variable"
  24918. #endif
  24919. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  24920. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method)
  24921. {
  24922. int32_t V_0 = 0;
  24923. {
  24924. int32_t L_0 = __this->get_m_Handle_0();
  24925. V_0 = L_0;
  24926. goto IL_000d;
  24927. }
  24928. IL_000d:
  24929. {
  24930. int32_t L_1 = V_0;
  24931. return L_1;
  24932. }
  24933. }
  24934. extern "C" int32_t Scene_get_handle_m1544696971_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24935. {
  24936. Scene_t2348375561 * _thisAdjusted = reinterpret_cast<Scene_t2348375561 *>(__this + 1);
  24937. return Scene_get_handle_m1544696971(_thisAdjusted, method);
  24938. }
  24939. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  24940. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method)
  24941. {
  24942. int32_t V_0 = 0;
  24943. {
  24944. int32_t L_0 = __this->get_m_Handle_0();
  24945. V_0 = L_0;
  24946. goto IL_000d;
  24947. }
  24948. IL_000d:
  24949. {
  24950. int32_t L_1 = V_0;
  24951. return L_1;
  24952. }
  24953. }
  24954. extern "C" int32_t Scene_GetHashCode_m2998285532_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24955. {
  24956. Scene_t2348375561 * _thisAdjusted = reinterpret_cast<Scene_t2348375561 *>(__this + 1);
  24957. return Scene_GetHashCode_m2998285532(_thisAdjusted, method);
  24958. }
  24959. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  24960. extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  24961. {
  24962. static bool s_Il2CppMethodInitialized;
  24963. if (!s_Il2CppMethodInitialized)
  24964. {
  24965. il2cpp_codegen_initialize_method (Scene_Equals_m581999093_MetadataUsageId);
  24966. s_Il2CppMethodInitialized = true;
  24967. }
  24968. bool V_0 = false;
  24969. Scene_t2348375561 V_1;
  24970. memset(&V_1, 0, sizeof(V_1));
  24971. {
  24972. RuntimeObject * L_0 = ___other0;
  24973. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t2348375561_il2cpp_TypeInfo_var)))
  24974. {
  24975. goto IL_0013;
  24976. }
  24977. }
  24978. {
  24979. V_0 = (bool)0;
  24980. goto IL_002f;
  24981. }
  24982. IL_0013:
  24983. {
  24984. RuntimeObject * L_1 = ___other0;
  24985. V_1 = ((*(Scene_t2348375561 *)((Scene_t2348375561 *)UnBox(L_1, Scene_t2348375561_il2cpp_TypeInfo_var))));
  24986. int32_t L_2 = Scene_get_handle_m1544696971(__this, /*hidden argument*/NULL);
  24987. int32_t L_3 = Scene_get_handle_m1544696971((&V_1), /*hidden argument*/NULL);
  24988. V_0 = (bool)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  24989. goto IL_002f;
  24990. }
  24991. IL_002f:
  24992. {
  24993. bool L_4 = V_0;
  24994. return L_4;
  24995. }
  24996. }
  24997. extern "C" bool Scene_Equals_m581999093_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  24998. {
  24999. Scene_t2348375561 * _thisAdjusted = reinterpret_cast<Scene_t2348375561 *>(__this + 1);
  25000. return Scene_Equals_m581999093(_thisAdjusted, ___other0, method);
  25001. }
  25002. #ifdef __clang__
  25003. #pragma clang diagnostic pop
  25004. #endif
  25005. #ifdef __clang__
  25006. #pragma clang diagnostic push
  25007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25008. #pragma clang diagnostic ignored "-Wunused-variable"
  25009. #endif
  25010. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  25011. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m3146814238 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method)
  25012. {
  25013. AsyncOperation_t1445031843 * V_0 = NULL;
  25014. int32_t G_B2_0 = 0;
  25015. String_t* G_B2_1 = NULL;
  25016. int32_t G_B1_0 = 0;
  25017. String_t* G_B1_1 = NULL;
  25018. int32_t G_B3_0 = 0;
  25019. int32_t G_B3_1 = 0;
  25020. String_t* G_B3_2 = NULL;
  25021. {
  25022. String_t* L_0 = ___sceneName0;
  25023. int32_t L_1 = ___mode1;
  25024. G_B1_0 = (-1);
  25025. G_B1_1 = L_0;
  25026. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  25027. {
  25028. G_B2_0 = (-1);
  25029. G_B2_1 = L_0;
  25030. goto IL_0010;
  25031. }
  25032. }
  25033. {
  25034. G_B3_0 = 1;
  25035. G_B3_1 = G_B1_0;
  25036. G_B3_2 = G_B1_1;
  25037. goto IL_0011;
  25038. }
  25039. IL_0010:
  25040. {
  25041. G_B3_0 = 0;
  25042. G_B3_1 = G_B2_0;
  25043. G_B3_2 = G_B2_1;
  25044. }
  25045. IL_0011:
  25046. {
  25047. AsyncOperation_t1445031843 * L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323(NULL /*static, unused*/, G_B3_2, G_B3_1, (bool)G_B3_0, (bool)0, /*hidden argument*/NULL);
  25048. V_0 = L_2;
  25049. goto IL_001d;
  25050. }
  25051. IL_001d:
  25052. {
  25053. AsyncOperation_t1445031843 * L_3 = V_0;
  25054. return L_3;
  25055. }
  25056. }
  25057. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)
  25058. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  25059. {
  25060. typedef AsyncOperation_t1445031843 * (*SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn) (String_t*, int32_t, bool, bool);
  25061. static SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn _il2cpp_icall_func;
  25062. if (!_il2cpp_icall_func)
  25063. _il2cpp_icall_func = (SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)");
  25064. AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___isAdditive2, ___mustCompleteNextFrame3);
  25065. return retVal;
  25066. }
  25067. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  25068. extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m2694652025 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  25069. {
  25070. static bool s_Il2CppMethodInitialized;
  25071. if (!s_Il2CppMethodInitialized)
  25072. {
  25073. il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId);
  25074. s_Il2CppMethodInitialized = true;
  25075. }
  25076. {
  25077. UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  25078. if (!L_0)
  25079. {
  25080. goto IL_0019;
  25081. }
  25082. }
  25083. {
  25084. UnityAction_2_t2165061829 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  25085. Scene_t2348375561 L_2 = ___scene0;
  25086. int32_t L_3 = ___mode1;
  25087. NullCheck(L_1);
  25088. UnityAction_2_Invoke_m1541286357(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m1541286357_RuntimeMethod_var);
  25089. }
  25090. IL_0019:
  25091. {
  25092. return;
  25093. }
  25094. }
  25095. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  25096. extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m3247148570 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, const RuntimeMethod* method)
  25097. {
  25098. static bool s_Il2CppMethodInitialized;
  25099. if (!s_Il2CppMethodInitialized)
  25100. {
  25101. il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId);
  25102. s_Il2CppMethodInitialized = true;
  25103. }
  25104. {
  25105. UnityAction_1_t2933211702 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
  25106. if (!L_0)
  25107. {
  25108. goto IL_0018;
  25109. }
  25110. }
  25111. {
  25112. UnityAction_1_t2933211702 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
  25113. Scene_t2348375561 L_2 = ___scene0;
  25114. NullCheck(L_1);
  25115. UnityAction_1_Invoke_m3649732398(L_1, L_2, /*hidden argument*/UnityAction_1_Invoke_m3649732398_RuntimeMethod_var);
  25116. }
  25117. IL_0018:
  25118. {
  25119. return;
  25120. }
  25121. }
  25122. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  25123. extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m3676176255 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___previousActiveScene0, Scene_t2348375561 ___newActiveScene1, const RuntimeMethod* method)
  25124. {
  25125. static bool s_Il2CppMethodInitialized;
  25126. if (!s_Il2CppMethodInitialized)
  25127. {
  25128. il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId);
  25129. s_Il2CppMethodInitialized = true;
  25130. }
  25131. {
  25132. UnityAction_2_t1262235195 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
  25133. if (!L_0)
  25134. {
  25135. goto IL_0019;
  25136. }
  25137. }
  25138. {
  25139. UnityAction_2_t1262235195 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
  25140. Scene_t2348375561 L_2 = ___previousActiveScene0;
  25141. Scene_t2348375561 L_3 = ___newActiveScene1;
  25142. NullCheck(L_1);
  25143. UnityAction_2_Invoke_m944492567(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m944492567_RuntimeMethod_var);
  25144. }
  25145. IL_0019:
  25146. {
  25147. return;
  25148. }
  25149. }
  25150. #ifdef __clang__
  25151. #pragma clang diagnostic pop
  25152. #endif
  25153. #ifdef __clang__
  25154. #pragma clang diagnostic push
  25155. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25156. #pragma clang diagnostic ignored "-Wunused-variable"
  25157. #endif
  25158. // System.Int32 UnityEngine.Screen::get_width()
  25159. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25160. {
  25161. typedef int32_t (*Screen_get_width_m345039817_ftn) ();
  25162. static Screen_get_width_m345039817_ftn _il2cpp_icall_func;
  25163. if (!_il2cpp_icall_func)
  25164. _il2cpp_icall_func = (Screen_get_width_m345039817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  25165. int32_t retVal = _il2cpp_icall_func();
  25166. return retVal;
  25167. }
  25168. // System.Int32 UnityEngine.Screen::get_height()
  25169. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25170. {
  25171. typedef int32_t (*Screen_get_height_m1623532518_ftn) ();
  25172. static Screen_get_height_m1623532518_ftn _il2cpp_icall_func;
  25173. if (!_il2cpp_icall_func)
  25174. _il2cpp_icall_func = (Screen_get_height_m1623532518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  25175. int32_t retVal = _il2cpp_icall_func();
  25176. return retVal;
  25177. }
  25178. // System.Single UnityEngine.Screen::get_dpi()
  25179. extern "C" IL2CPP_METHOD_ATTR float Screen_get_dpi_m495672463 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25180. {
  25181. typedef float (*Screen_get_dpi_m495672463_ftn) ();
  25182. static Screen_get_dpi_m495672463_ftn _il2cpp_icall_func;
  25183. if (!_il2cpp_icall_func)
  25184. _il2cpp_icall_func = (Screen_get_dpi_m495672463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  25185. float retVal = _il2cpp_icall_func();
  25186. return retVal;
  25187. }
  25188. // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
  25189. extern "C" IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_m2277210665 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  25190. {
  25191. typedef void (*Screen_set_sleepTimeout_m2277210665_ftn) (int32_t);
  25192. static Screen_set_sleepTimeout_m2277210665_ftn _il2cpp_icall_func;
  25193. if (!_il2cpp_icall_func)
  25194. _il2cpp_icall_func = (Screen_set_sleepTimeout_m2277210665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)");
  25195. _il2cpp_icall_func(___value0);
  25196. }
  25197. #ifdef __clang__
  25198. #pragma clang diagnostic pop
  25199. #endif
  25200. #ifdef __clang__
  25201. #pragma clang diagnostic push
  25202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25203. #pragma clang diagnostic ignored "-Wunused-variable"
  25204. #endif
  25205. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  25206. extern "C" void ScriptableObject_t2528358522_marshal_pinvoke(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_pinvoke& marshaled)
  25207. {
  25208. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  25209. }
  25210. extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_back(const ScriptableObject_t2528358522_marshaled_pinvoke& marshaled, ScriptableObject_t2528358522& unmarshaled)
  25211. {
  25212. intptr_t unmarshaled_m_CachedPtr_temp_0;
  25213. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  25214. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  25215. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  25216. }
  25217. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  25218. extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_cleanup(ScriptableObject_t2528358522_marshaled_pinvoke& marshaled)
  25219. {
  25220. }
  25221. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  25222. extern "C" void ScriptableObject_t2528358522_marshal_com(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_com& marshaled)
  25223. {
  25224. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  25225. }
  25226. extern "C" void ScriptableObject_t2528358522_marshal_com_back(const ScriptableObject_t2528358522_marshaled_com& marshaled, ScriptableObject_t2528358522& unmarshaled)
  25227. {
  25228. intptr_t unmarshaled_m_CachedPtr_temp_0;
  25229. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  25230. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  25231. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  25232. }
  25233. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  25234. extern "C" void ScriptableObject_t2528358522_marshal_com_cleanup(ScriptableObject_t2528358522_marshaled_com& marshaled)
  25235. {
  25236. }
  25237. // System.Void UnityEngine.ScriptableObject::.ctor()
  25238. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method)
  25239. {
  25240. static bool s_Il2CppMethodInitialized;
  25241. if (!s_Il2CppMethodInitialized)
  25242. {
  25243. il2cpp_codegen_initialize_method (ScriptableObject__ctor_m1310743131_MetadataUsageId);
  25244. s_Il2CppMethodInitialized = true;
  25245. }
  25246. {
  25247. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25248. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  25249. ScriptableObject_Internal_CreateScriptableObject_m2945320968(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  25250. return;
  25251. }
  25252. }
  25253. // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
  25254. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method)
  25255. {
  25256. typedef void (*ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn) (ScriptableObject_t2528358522 *);
  25257. static ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn _il2cpp_icall_func;
  25258. if (!_il2cpp_icall_func)
  25259. _il2cpp_icall_func = (ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)");
  25260. _il2cpp_icall_func(___self0);
  25261. }
  25262. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  25263. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstance_m2611081756 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  25264. {
  25265. ScriptableObject_t2528358522 * V_0 = NULL;
  25266. {
  25267. Type_t * L_0 = ___type0;
  25268. ScriptableObject_t2528358522 * L_1 = ScriptableObject_CreateInstanceFromType_m1997111014(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  25269. V_0 = L_1;
  25270. goto IL_000d;
  25271. }
  25272. IL_000d:
  25273. {
  25274. ScriptableObject_t2528358522 * L_2 = V_0;
  25275. return L_2;
  25276. }
  25277. }
  25278. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
  25279. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  25280. {
  25281. typedef ScriptableObject_t2528358522 * (*ScriptableObject_CreateInstanceFromType_m1997111014_ftn) (Type_t *);
  25282. static ScriptableObject_CreateInstanceFromType_m1997111014_ftn _il2cpp_icall_func;
  25283. if (!_il2cpp_icall_func)
  25284. _il2cpp_icall_func = (ScriptableObject_CreateInstanceFromType_m1997111014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)");
  25285. ScriptableObject_t2528358522 * retVal = _il2cpp_icall_func(___type0);
  25286. return retVal;
  25287. }
  25288. #ifdef __clang__
  25289. #pragma clang diagnostic pop
  25290. #endif
  25291. #ifdef __clang__
  25292. #pragma clang diagnostic push
  25293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25294. #pragma clang diagnostic ignored "-Wunused-variable"
  25295. #endif
  25296. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  25297. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m3367971602 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  25298. {
  25299. {
  25300. String_t* L_0 = ___sourceNamespace0;
  25301. MovedFromAttribute__ctor_m1135483886(__this, L_0, (bool)0, /*hidden argument*/NULL);
  25302. return;
  25303. }
  25304. }
  25305. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean)
  25306. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method)
  25307. {
  25308. {
  25309. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  25310. String_t* L_0 = ___sourceNamespace0;
  25311. MovedFromAttribute_set_Namespace_m108902551(__this, L_0, /*hidden argument*/NULL);
  25312. bool L_1 = ___isInDifferentAssembly1;
  25313. MovedFromAttribute_set_IsInDifferentAssembly_m4025538826(__this, L_1, /*hidden argument*/NULL);
  25314. return;
  25315. }
  25316. }
  25317. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String)
  25318. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method)
  25319. {
  25320. {
  25321. String_t* L_0 = ___value0;
  25322. __this->set_U3CNamespaceU3Ek__BackingField_0(L_0);
  25323. return;
  25324. }
  25325. }
  25326. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean)
  25327. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method)
  25328. {
  25329. {
  25330. bool L_0 = ___value0;
  25331. __this->set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(L_0);
  25332. return;
  25333. }
  25334. }
  25335. #ifdef __clang__
  25336. #pragma clang diagnostic pop
  25337. #endif
  25338. #ifdef __clang__
  25339. #pragma clang diagnostic push
  25340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25341. #pragma clang diagnostic ignored "-Wunused-variable"
  25342. #endif
  25343. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  25344. extern "C" IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m2749097321 (SelectionBaseAttribute_t3493465804 * __this, const RuntimeMethod* method)
  25345. {
  25346. {
  25347. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  25348. return;
  25349. }
  25350. }
  25351. #ifdef __clang__
  25352. #pragma clang diagnostic pop
  25353. #endif
  25354. #ifdef __clang__
  25355. #pragma clang diagnostic push
  25356. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25357. #pragma clang diagnostic ignored "-Wunused-variable"
  25358. #endif
  25359. #ifdef __clang__
  25360. #pragma clang diagnostic pop
  25361. #endif
  25362. #ifdef __clang__
  25363. #pragma clang diagnostic push
  25364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25365. #pragma clang diagnostic ignored "-Wunused-variable"
  25366. #endif
  25367. // System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
  25368. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m2822596724 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25369. {
  25370. static bool s_Il2CppMethodInitialized;
  25371. if (!s_Il2CppMethodInitialized)
  25372. {
  25373. il2cpp_codegen_initialize_method (SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId);
  25374. s_Il2CppMethodInitialized = true;
  25375. }
  25376. {
  25377. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25378. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1);
  25379. return;
  25380. }
  25381. }
  25382. // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&)
  25383. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method)
  25384. {
  25385. static bool s_Il2CppMethodInitialized;
  25386. if (!s_Il2CppMethodInitialized)
  25387. {
  25388. il2cpp_codegen_initialize_method (SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId);
  25389. s_Il2CppMethodInitialized = true;
  25390. }
  25391. GUILayer_t2783472903 * V_0 = NULL;
  25392. GUIElement_t3567083079 * V_1 = NULL;
  25393. {
  25394. Camera_t4157153871 * L_0 = ___camera0;
  25395. NullCheck(L_0);
  25396. GUILayer_t2783472903 * L_1 = Component_GetComponent_TisGUILayer_t2783472903_m4244438908(L_0, /*hidden argument*/Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var);
  25397. V_0 = L_1;
  25398. GUILayer_t2783472903 * L_2 = V_0;
  25399. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25400. bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  25401. if (!L_3)
  25402. {
  25403. goto IL_0052;
  25404. }
  25405. }
  25406. {
  25407. GUILayer_t2783472903 * L_4 = V_0;
  25408. Vector3_t3722313464 L_5 = ___mousePosition1;
  25409. NullCheck(L_4);
  25410. GUIElement_t3567083079 * L_6 = GUILayer_HitTest_m512928460(L_4, L_5, /*hidden argument*/NULL);
  25411. V_1 = L_6;
  25412. GUIElement_t3567083079 * L_7 = V_1;
  25413. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25414. bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  25415. if (!L_8)
  25416. {
  25417. goto IL_0041;
  25418. }
  25419. }
  25420. {
  25421. HitInfo_t3229609740 * L_9 = ___hitInfo2;
  25422. GUIElement_t3567083079 * L_10 = V_1;
  25423. NullCheck(L_10);
  25424. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL);
  25425. L_9->set_target_0(L_11);
  25426. HitInfo_t3229609740 * L_12 = ___hitInfo2;
  25427. Camera_t4157153871 * L_13 = ___camera0;
  25428. L_12->set_camera_1(L_13);
  25429. goto IL_0051;
  25430. }
  25431. IL_0041:
  25432. {
  25433. HitInfo_t3229609740 * L_14 = ___hitInfo2;
  25434. L_14->set_target_0((GameObject_t1113636619 *)NULL);
  25435. HitInfo_t3229609740 * L_15 = ___hitInfo2;
  25436. L_15->set_camera_1((Camera_t4157153871 *)NULL);
  25437. }
  25438. IL_0051:
  25439. {
  25440. }
  25441. IL_0052:
  25442. {
  25443. return;
  25444. }
  25445. }
  25446. // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
  25447. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m2140870850 (RuntimeObject * __this /* static, unused */, int32_t ___skipRTCameras0, const RuntimeMethod* method)
  25448. {
  25449. static bool s_Il2CppMethodInitialized;
  25450. if (!s_Il2CppMethodInitialized)
  25451. {
  25452. il2cpp_codegen_initialize_method (SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId);
  25453. s_Il2CppMethodInitialized = true;
  25454. }
  25455. Vector3_t3722313464 V_0;
  25456. memset(&V_0, 0, sizeof(V_0));
  25457. int32_t V_1 = 0;
  25458. int32_t V_2 = 0;
  25459. HitInfo_t3229609740 V_3;
  25460. memset(&V_3, 0, sizeof(V_3));
  25461. Camera_t4157153871 * V_4 = NULL;
  25462. CameraU5BU5D_t1709987734* V_5 = NULL;
  25463. int32_t V_6 = 0;
  25464. int32_t V_7 = 0;
  25465. Vector3_t3722313464 V_8;
  25466. memset(&V_8, 0, sizeof(V_8));
  25467. int32_t V_9 = 0;
  25468. float V_10 = 0.0f;
  25469. float V_11 = 0.0f;
  25470. Vector2_t2156229523 V_12;
  25471. memset(&V_12, 0, sizeof(V_12));
  25472. Rect_t2360479859 V_13;
  25473. memset(&V_13, 0, sizeof(V_13));
  25474. Ray_t3785851493 V_14;
  25475. memset(&V_14, 0, sizeof(V_14));
  25476. float V_15 = 0.0f;
  25477. Vector3_t3722313464 V_16;
  25478. memset(&V_16, 0, sizeof(V_16));
  25479. float V_17 = 0.0f;
  25480. GameObject_t1113636619 * V_18 = NULL;
  25481. GameObject_t1113636619 * V_19 = NULL;
  25482. int32_t V_20 = 0;
  25483. float G_B32_0 = 0.0f;
  25484. {
  25485. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  25486. Vector3_t3722313464 L_0 = Input_get_mousePosition_m1616496925(NULL /*static, unused*/, /*hidden argument*/NULL);
  25487. V_0 = L_0;
  25488. int32_t L_1 = Camera_get_allCamerasCount_m528453758(NULL /*static, unused*/, /*hidden argument*/NULL);
  25489. V_1 = L_1;
  25490. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25491. CameraU5BU5D_t1709987734* L_2 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  25492. if (!L_2)
  25493. {
  25494. goto IL_0024;
  25495. }
  25496. }
  25497. {
  25498. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25499. CameraU5BU5D_t1709987734* L_3 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  25500. NullCheck(L_3);
  25501. int32_t L_4 = V_1;
  25502. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))))) == ((int32_t)L_4)))
  25503. {
  25504. goto IL_002f;
  25505. }
  25506. }
  25507. IL_0024:
  25508. {
  25509. int32_t L_5 = V_1;
  25510. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25511. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_Cameras_4(((CameraU5BU5D_t1709987734*)SZArrayNew(CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var, (uint32_t)L_5)));
  25512. }
  25513. IL_002f:
  25514. {
  25515. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25516. CameraU5BU5D_t1709987734* L_6 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  25517. Camera_GetAllCameras_m668492922(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  25518. V_2 = 0;
  25519. goto IL_005e;
  25520. }
  25521. IL_0041:
  25522. {
  25523. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25524. HitInfoU5BU5D_t1685002053* L_7 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25525. int32_t L_8 = V_2;
  25526. NullCheck(L_7);
  25527. il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 ));
  25528. HitInfo_t3229609740 L_9 = V_3;
  25529. *(HitInfo_t3229609740 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8))) = L_9;
  25530. int32_t L_10 = V_2;
  25531. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  25532. }
  25533. IL_005e:
  25534. {
  25535. int32_t L_11 = V_2;
  25536. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25537. HitInfoU5BU5D_t1685002053* L_12 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25538. NullCheck(L_12);
  25539. if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length)))))))
  25540. {
  25541. goto IL_0041;
  25542. }
  25543. }
  25544. {
  25545. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25546. bool L_13 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_s_MouseUsed_0();
  25547. if (L_13)
  25548. {
  25549. goto IL_0373;
  25550. }
  25551. }
  25552. {
  25553. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25554. CameraU5BU5D_t1709987734* L_14 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  25555. V_5 = L_14;
  25556. V_6 = 0;
  25557. goto IL_0367;
  25558. }
  25559. IL_0086:
  25560. {
  25561. CameraU5BU5D_t1709987734* L_15 = V_5;
  25562. int32_t L_16 = V_6;
  25563. NullCheck(L_15);
  25564. int32_t L_17 = L_16;
  25565. Camera_t4157153871 * L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
  25566. V_4 = L_18;
  25567. Camera_t4157153871 * L_19 = V_4;
  25568. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25569. bool L_20 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25570. if (L_20)
  25571. {
  25572. goto IL_00b3;
  25573. }
  25574. }
  25575. {
  25576. int32_t L_21 = ___skipRTCameras0;
  25577. if (!L_21)
  25578. {
  25579. goto IL_00b8;
  25580. }
  25581. }
  25582. {
  25583. Camera_t4157153871 * L_22 = V_4;
  25584. NullCheck(L_22);
  25585. RenderTexture_t2108887433 * L_23 = Camera_get_targetTexture_m2278634983(L_22, /*hidden argument*/NULL);
  25586. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25587. bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25588. if (!L_24)
  25589. {
  25590. goto IL_00b8;
  25591. }
  25592. }
  25593. IL_00b3:
  25594. {
  25595. goto IL_0361;
  25596. }
  25597. IL_00b8:
  25598. {
  25599. Camera_t4157153871 * L_25 = V_4;
  25600. NullCheck(L_25);
  25601. int32_t L_26 = Camera_get_targetDisplay_m2285699927(L_25, /*hidden argument*/NULL);
  25602. V_7 = L_26;
  25603. Vector3_t3722313464 L_27 = V_0;
  25604. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  25605. Vector3_t3722313464 L_28 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  25606. V_8 = L_28;
  25607. Vector3_t3722313464 L_29 = V_8;
  25608. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  25609. Vector3_t3722313464 L_30 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  25610. bool L_31 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL);
  25611. if (!L_31)
  25612. {
  25613. goto IL_01a5;
  25614. }
  25615. }
  25616. {
  25617. float L_32 = (&V_8)->get_z_3();
  25618. V_9 = (((int32_t)((int32_t)L_32)));
  25619. int32_t L_33 = V_9;
  25620. int32_t L_34 = V_7;
  25621. if ((((int32_t)L_33) == ((int32_t)L_34)))
  25622. {
  25623. goto IL_00f3;
  25624. }
  25625. }
  25626. {
  25627. goto IL_0361;
  25628. }
  25629. IL_00f3:
  25630. {
  25631. int32_t L_35 = Screen_get_width_m345039817(NULL /*static, unused*/, /*hidden argument*/NULL);
  25632. V_10 = (((float)((float)L_35)));
  25633. int32_t L_36 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL);
  25634. V_11 = (((float)((float)L_36)));
  25635. int32_t L_37 = V_7;
  25636. if ((((int32_t)L_37) <= ((int32_t)0)))
  25637. {
  25638. goto IL_013b;
  25639. }
  25640. }
  25641. {
  25642. int32_t L_38 = V_7;
  25643. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  25644. DisplayU5BU5D_t103034768* L_39 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  25645. NullCheck(L_39);
  25646. if ((((int32_t)L_38) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length)))))))
  25647. {
  25648. goto IL_013b;
  25649. }
  25650. }
  25651. {
  25652. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  25653. DisplayU5BU5D_t103034768* L_40 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  25654. int32_t L_41 = V_7;
  25655. NullCheck(L_40);
  25656. int32_t L_42 = L_41;
  25657. Display_t1387065949 * L_43 = (L_40)->GetAt(static_cast<il2cpp_array_size_t>(L_42));
  25658. NullCheck(L_43);
  25659. int32_t L_44 = Display_get_systemWidth_m2423595549(L_43, /*hidden argument*/NULL);
  25660. V_10 = (((float)((float)L_44)));
  25661. DisplayU5BU5D_t103034768* L_45 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  25662. int32_t L_46 = V_7;
  25663. NullCheck(L_45);
  25664. int32_t L_47 = L_46;
  25665. Display_t1387065949 * L_48 = (L_45)->GetAt(static_cast<il2cpp_array_size_t>(L_47));
  25666. NullCheck(L_48);
  25667. int32_t L_49 = Display_get_systemHeight_m730809466(L_48, /*hidden argument*/NULL);
  25668. V_11 = (((float)((float)L_49)));
  25669. }
  25670. IL_013b:
  25671. {
  25672. float L_50 = (&V_8)->get_x_1();
  25673. float L_51 = V_10;
  25674. float L_52 = (&V_8)->get_y_2();
  25675. float L_53 = V_11;
  25676. Vector2__ctor_m3970636864((&V_12), ((float)((float)L_50/(float)L_51)), ((float)((float)L_52/(float)L_53)), /*hidden argument*/NULL);
  25677. float L_54 = (&V_12)->get_x_0();
  25678. if ((((float)L_54) < ((float)(0.0f))))
  25679. {
  25680. goto IL_019a;
  25681. }
  25682. }
  25683. {
  25684. float L_55 = (&V_12)->get_x_0();
  25685. if ((((float)L_55) > ((float)(1.0f))))
  25686. {
  25687. goto IL_019a;
  25688. }
  25689. }
  25690. {
  25691. float L_56 = (&V_12)->get_y_1();
  25692. if ((((float)L_56) < ((float)(0.0f))))
  25693. {
  25694. goto IL_019a;
  25695. }
  25696. }
  25697. {
  25698. float L_57 = (&V_12)->get_y_1();
  25699. if ((!(((float)L_57) > ((float)(1.0f)))))
  25700. {
  25701. goto IL_019f;
  25702. }
  25703. }
  25704. IL_019a:
  25705. {
  25706. goto IL_0361;
  25707. }
  25708. IL_019f:
  25709. {
  25710. goto IL_01aa;
  25711. }
  25712. IL_01a5:
  25713. {
  25714. Vector3_t3722313464 L_58 = V_0;
  25715. V_8 = L_58;
  25716. }
  25717. IL_01aa:
  25718. {
  25719. Camera_t4157153871 * L_59 = V_4;
  25720. NullCheck(L_59);
  25721. Rect_t2360479859 L_60 = Camera_get_pixelRect_m2283183456(L_59, /*hidden argument*/NULL);
  25722. V_13 = L_60;
  25723. Vector3_t3722313464 L_61 = V_8;
  25724. bool L_62 = Rect_Contains_m1232228501((&V_13), L_61, /*hidden argument*/NULL);
  25725. if (L_62)
  25726. {
  25727. goto IL_01c6;
  25728. }
  25729. }
  25730. {
  25731. goto IL_0361;
  25732. }
  25733. IL_01c6:
  25734. {
  25735. Camera_t4157153871 * L_63 = V_4;
  25736. Vector3_t3722313464 L_64 = V_8;
  25737. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25738. HitInfoU5BU5D_t1685002053* L_65 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25739. NullCheck(L_65);
  25740. SendMouseEvents_HitTestLegacyGUI_m579942228(NULL /*static, unused*/, L_63, L_64, ((L_65)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
  25741. Camera_t4157153871 * L_66 = V_4;
  25742. NullCheck(L_66);
  25743. int32_t L_67 = Camera_get_eventMask_m819189086(L_66, /*hidden argument*/NULL);
  25744. if (L_67)
  25745. {
  25746. goto IL_01eb;
  25747. }
  25748. }
  25749. {
  25750. goto IL_0361;
  25751. }
  25752. IL_01eb:
  25753. {
  25754. Camera_t4157153871 * L_68 = V_4;
  25755. Vector3_t3722313464 L_69 = V_8;
  25756. NullCheck(L_68);
  25757. Ray_t3785851493 L_70 = Camera_ScreenPointToRay_m3764635188(L_68, L_69, /*hidden argument*/NULL);
  25758. V_14 = L_70;
  25759. Vector3_t3722313464 L_71 = Ray_get_direction_m761601601((&V_14), /*hidden argument*/NULL);
  25760. V_16 = L_71;
  25761. float L_72 = (&V_16)->get_z_3();
  25762. V_15 = L_72;
  25763. float L_73 = V_15;
  25764. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25765. bool L_74 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (0.0f), L_73, /*hidden argument*/NULL);
  25766. if (!L_74)
  25767. {
  25768. goto IL_0223;
  25769. }
  25770. }
  25771. {
  25772. G_B32_0 = (std::numeric_limits<float>::infinity());
  25773. goto IL_023a;
  25774. }
  25775. IL_0223:
  25776. {
  25777. Camera_t4157153871 * L_75 = V_4;
  25778. NullCheck(L_75);
  25779. float L_76 = Camera_get_farClipPlane_m538536689(L_75, /*hidden argument*/NULL);
  25780. Camera_t4157153871 * L_77 = V_4;
  25781. NullCheck(L_77);
  25782. float L_78 = Camera_get_nearClipPlane_m837839537(L_77, /*hidden argument*/NULL);
  25783. float L_79 = V_15;
  25784. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25785. float L_80 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_76, (float)L_78))/(float)L_79)));
  25786. G_B32_0 = L_80;
  25787. }
  25788. IL_023a:
  25789. {
  25790. V_17 = G_B32_0;
  25791. Camera_t4157153871 * L_81 = V_4;
  25792. Ray_t3785851493 L_82 = V_14;
  25793. float L_83 = V_17;
  25794. Camera_t4157153871 * L_84 = V_4;
  25795. NullCheck(L_84);
  25796. int32_t L_85 = Camera_get_cullingMask_m679085748(L_84, /*hidden argument*/NULL);
  25797. Camera_t4157153871 * L_86 = V_4;
  25798. NullCheck(L_86);
  25799. int32_t L_87 = Camera_get_eventMask_m819189086(L_86, /*hidden argument*/NULL);
  25800. NullCheck(L_81);
  25801. GameObject_t1113636619 * L_88 = Camera_RaycastTry_m3913529496(L_81, L_82, L_83, ((int32_t)((int32_t)L_85&(int32_t)L_87)), /*hidden argument*/NULL);
  25802. V_18 = L_88;
  25803. GameObject_t1113636619 * L_89 = V_18;
  25804. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25805. bool L_90 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_89, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25806. if (!L_90)
  25807. {
  25808. goto IL_0290;
  25809. }
  25810. }
  25811. {
  25812. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25813. HitInfoU5BU5D_t1685002053* L_91 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25814. NullCheck(L_91);
  25815. GameObject_t1113636619 * L_92 = V_18;
  25816. ((L_91)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0(L_92);
  25817. HitInfoU5BU5D_t1685002053* L_93 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25818. NullCheck(L_93);
  25819. Camera_t4157153871 * L_94 = V_4;
  25820. ((L_93)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1(L_94);
  25821. goto IL_02ce;
  25822. }
  25823. IL_0290:
  25824. {
  25825. Camera_t4157153871 * L_95 = V_4;
  25826. NullCheck(L_95);
  25827. int32_t L_96 = Camera_get_clearFlags_m992534691(L_95, /*hidden argument*/NULL);
  25828. if ((((int32_t)L_96) == ((int32_t)1)))
  25829. {
  25830. goto IL_02aa;
  25831. }
  25832. }
  25833. {
  25834. Camera_t4157153871 * L_97 = V_4;
  25835. NullCheck(L_97);
  25836. int32_t L_98 = Camera_get_clearFlags_m992534691(L_97, /*hidden argument*/NULL);
  25837. if ((!(((uint32_t)L_98) == ((uint32_t)2))))
  25838. {
  25839. goto IL_02ce;
  25840. }
  25841. }
  25842. IL_02aa:
  25843. {
  25844. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25845. HitInfoU5BU5D_t1685002053* L_99 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25846. NullCheck(L_99);
  25847. ((L_99)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0((GameObject_t1113636619 *)NULL);
  25848. HitInfoU5BU5D_t1685002053* L_100 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25849. NullCheck(L_100);
  25850. ((L_100)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1((Camera_t4157153871 *)NULL);
  25851. }
  25852. IL_02ce:
  25853. {
  25854. Camera_t4157153871 * L_101 = V_4;
  25855. Ray_t3785851493 L_102 = V_14;
  25856. float L_103 = V_17;
  25857. Camera_t4157153871 * L_104 = V_4;
  25858. NullCheck(L_104);
  25859. int32_t L_105 = Camera_get_cullingMask_m679085748(L_104, /*hidden argument*/NULL);
  25860. Camera_t4157153871 * L_106 = V_4;
  25861. NullCheck(L_106);
  25862. int32_t L_107 = Camera_get_eventMask_m819189086(L_106, /*hidden argument*/NULL);
  25863. NullCheck(L_101);
  25864. GameObject_t1113636619 * L_108 = Camera_RaycastTry2D_m2460696262(L_101, L_102, L_103, ((int32_t)((int32_t)L_105&(int32_t)L_107)), /*hidden argument*/NULL);
  25865. V_19 = L_108;
  25866. GameObject_t1113636619 * L_109 = V_19;
  25867. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25868. bool L_110 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_109, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25869. if (!L_110)
  25870. {
  25871. goto IL_0322;
  25872. }
  25873. }
  25874. {
  25875. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25876. HitInfoU5BU5D_t1685002053* L_111 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25877. NullCheck(L_111);
  25878. GameObject_t1113636619 * L_112 = V_19;
  25879. ((L_111)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0(L_112);
  25880. HitInfoU5BU5D_t1685002053* L_113 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25881. NullCheck(L_113);
  25882. Camera_t4157153871 * L_114 = V_4;
  25883. ((L_113)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1(L_114);
  25884. goto IL_0360;
  25885. }
  25886. IL_0322:
  25887. {
  25888. Camera_t4157153871 * L_115 = V_4;
  25889. NullCheck(L_115);
  25890. int32_t L_116 = Camera_get_clearFlags_m992534691(L_115, /*hidden argument*/NULL);
  25891. if ((((int32_t)L_116) == ((int32_t)1)))
  25892. {
  25893. goto IL_033c;
  25894. }
  25895. }
  25896. {
  25897. Camera_t4157153871 * L_117 = V_4;
  25898. NullCheck(L_117);
  25899. int32_t L_118 = Camera_get_clearFlags_m992534691(L_117, /*hidden argument*/NULL);
  25900. if ((!(((uint32_t)L_118) == ((uint32_t)2))))
  25901. {
  25902. goto IL_0360;
  25903. }
  25904. }
  25905. IL_033c:
  25906. {
  25907. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25908. HitInfoU5BU5D_t1685002053* L_119 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25909. NullCheck(L_119);
  25910. ((L_119)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0((GameObject_t1113636619 *)NULL);
  25911. HitInfoU5BU5D_t1685002053* L_120 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25912. NullCheck(L_120);
  25913. ((L_120)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1((Camera_t4157153871 *)NULL);
  25914. }
  25915. IL_0360:
  25916. {
  25917. }
  25918. IL_0361:
  25919. {
  25920. int32_t L_121 = V_6;
  25921. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_121, (int32_t)1));
  25922. }
  25923. IL_0367:
  25924. {
  25925. int32_t L_122 = V_6;
  25926. CameraU5BU5D_t1709987734* L_123 = V_5;
  25927. NullCheck(L_123);
  25928. if ((((int32_t)L_122) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_123)->max_length)))))))
  25929. {
  25930. goto IL_0086;
  25931. }
  25932. }
  25933. {
  25934. }
  25935. IL_0373:
  25936. {
  25937. V_20 = 0;
  25938. goto IL_0399;
  25939. }
  25940. IL_037b:
  25941. {
  25942. int32_t L_124 = V_20;
  25943. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25944. HitInfoU5BU5D_t1685002053* L_125 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25945. int32_t L_126 = V_20;
  25946. NullCheck(L_125);
  25947. SendMouseEvents_SendEvents_m1956471769(NULL /*static, unused*/, L_124, (*(HitInfo_t3229609740 *)((L_125)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_126)))), /*hidden argument*/NULL);
  25948. int32_t L_127 = V_20;
  25949. V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_127, (int32_t)1));
  25950. }
  25951. IL_0399:
  25952. {
  25953. int32_t L_128 = V_20;
  25954. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25955. HitInfoU5BU5D_t1685002053* L_129 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  25956. NullCheck(L_129);
  25957. if ((((int32_t)L_128) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_129)->max_length)))))))
  25958. {
  25959. goto IL_037b;
  25960. }
  25961. }
  25962. {
  25963. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  25964. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  25965. return;
  25966. }
  25967. }
  25968. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  25969. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method)
  25970. {
  25971. static bool s_Il2CppMethodInitialized;
  25972. if (!s_Il2CppMethodInitialized)
  25973. {
  25974. il2cpp_codegen_initialize_method (SendMouseEvents_SendEvents_m1956471769_MetadataUsageId);
  25975. s_Il2CppMethodInitialized = true;
  25976. }
  25977. bool V_0 = false;
  25978. bool V_1 = false;
  25979. HitInfo_t3229609740 V_2;
  25980. memset(&V_2, 0, sizeof(V_2));
  25981. {
  25982. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  25983. bool L_0 = Input_GetMouseButtonDown_m2081676745(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  25984. V_0 = L_0;
  25985. bool L_1 = Input_GetMouseButton_m513753021(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  25986. V_1 = L_1;
  25987. bool L_2 = V_0;
  25988. if (!L_2)
  25989. {
  25990. goto IL_004f;
  25991. }
  25992. }
  25993. {
  25994. HitInfo_t3229609740 L_3 = ___hit1;
  25995. bool L_4 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  25996. if (!L_4)
  25997. {
  25998. goto IL_0049;
  25999. }
  26000. }
  26001. {
  26002. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26003. HitInfoU5BU5D_t1685002053* L_5 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26004. int32_t L_6 = ___i0;
  26005. NullCheck(L_5);
  26006. HitInfo_t3229609740 L_7 = ___hit1;
  26007. *(HitInfo_t3229609740 *)((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))) = L_7;
  26008. HitInfoU5BU5D_t1685002053* L_8 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26009. int32_t L_9 = ___i0;
  26010. NullCheck(L_8);
  26011. HitInfo_SendMessage_m1343099429(((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_9))), _stringLiteral4015530243, /*hidden argument*/NULL);
  26012. }
  26013. IL_0049:
  26014. {
  26015. goto IL_0107;
  26016. }
  26017. IL_004f:
  26018. {
  26019. bool L_10 = V_1;
  26020. if (L_10)
  26021. {
  26022. goto IL_00d6;
  26023. }
  26024. }
  26025. {
  26026. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26027. HitInfoU5BU5D_t1685002053* L_11 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26028. int32_t L_12 = ___i0;
  26029. NullCheck(L_11);
  26030. bool L_13 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_11)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_12)))), /*hidden argument*/NULL);
  26031. if (!L_13)
  26032. {
  26033. goto IL_00d0;
  26034. }
  26035. }
  26036. {
  26037. HitInfo_t3229609740 L_14 = ___hit1;
  26038. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26039. HitInfoU5BU5D_t1685002053* L_15 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26040. int32_t L_16 = ___i0;
  26041. NullCheck(L_15);
  26042. bool L_17 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_14, (*(HitInfo_t3229609740 *)((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_16)))), /*hidden argument*/NULL);
  26043. if (!L_17)
  26044. {
  26045. goto IL_00a1;
  26046. }
  26047. }
  26048. {
  26049. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26050. HitInfoU5BU5D_t1685002053* L_18 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26051. int32_t L_19 = ___i0;
  26052. NullCheck(L_18);
  26053. HitInfo_SendMessage_m1343099429(((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_19))), _stringLiteral2111035250, /*hidden argument*/NULL);
  26054. }
  26055. IL_00a1:
  26056. {
  26057. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26058. HitInfoU5BU5D_t1685002053* L_20 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26059. int32_t L_21 = ___i0;
  26060. NullCheck(L_20);
  26061. HitInfo_SendMessage_m1343099429(((L_20)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_21))), _stringLiteral3620714913, /*hidden argument*/NULL);
  26062. HitInfoU5BU5D_t1685002053* L_22 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26063. int32_t L_23 = ___i0;
  26064. NullCheck(L_22);
  26065. il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 ));
  26066. HitInfo_t3229609740 L_24 = V_2;
  26067. *(HitInfo_t3229609740 *)((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_23))) = L_24;
  26068. }
  26069. IL_00d0:
  26070. {
  26071. goto IL_0107;
  26072. }
  26073. IL_00d6:
  26074. {
  26075. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26076. HitInfoU5BU5D_t1685002053* L_25 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26077. int32_t L_26 = ___i0;
  26078. NullCheck(L_25);
  26079. bool L_27 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_26)))), /*hidden argument*/NULL);
  26080. if (!L_27)
  26081. {
  26082. goto IL_0107;
  26083. }
  26084. }
  26085. {
  26086. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26087. HitInfoU5BU5D_t1685002053* L_28 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  26088. int32_t L_29 = ___i0;
  26089. NullCheck(L_28);
  26090. HitInfo_SendMessage_m1343099429(((L_28)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_29))), _stringLiteral1641435443, /*hidden argument*/NULL);
  26091. }
  26092. IL_0107:
  26093. {
  26094. HitInfo_t3229609740 L_30 = ___hit1;
  26095. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26096. HitInfoU5BU5D_t1685002053* L_31 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  26097. int32_t L_32 = ___i0;
  26098. NullCheck(L_31);
  26099. bool L_33 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_30, (*(HitInfo_t3229609740 *)((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32)))), /*hidden argument*/NULL);
  26100. if (!L_33)
  26101. {
  26102. goto IL_0140;
  26103. }
  26104. }
  26105. {
  26106. HitInfo_t3229609740 L_34 = ___hit1;
  26107. bool L_35 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  26108. if (!L_35)
  26109. {
  26110. goto IL_013a;
  26111. }
  26112. }
  26113. {
  26114. HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL);
  26115. }
  26116. IL_013a:
  26117. {
  26118. goto IL_0198;
  26119. }
  26120. IL_0140:
  26121. {
  26122. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26123. HitInfoU5BU5D_t1685002053* L_36 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  26124. int32_t L_37 = ___i0;
  26125. NullCheck(L_36);
  26126. bool L_38 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_37)))), /*hidden argument*/NULL);
  26127. if (!L_38)
  26128. {
  26129. goto IL_0172;
  26130. }
  26131. }
  26132. {
  26133. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26134. HitInfoU5BU5D_t1685002053* L_39 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  26135. int32_t L_40 = ___i0;
  26136. NullCheck(L_39);
  26137. HitInfo_SendMessage_m1343099429(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral4054394430, /*hidden argument*/NULL);
  26138. }
  26139. IL_0172:
  26140. {
  26141. HitInfo_t3229609740 L_41 = ___hit1;
  26142. bool L_42 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_41, /*hidden argument*/NULL);
  26143. if (!L_42)
  26144. {
  26145. goto IL_0197;
  26146. }
  26147. }
  26148. {
  26149. HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral2882627593, /*hidden argument*/NULL);
  26150. HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL);
  26151. }
  26152. IL_0197:
  26153. {
  26154. }
  26155. IL_0198:
  26156. {
  26157. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  26158. HitInfoU5BU5D_t1685002053* L_43 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  26159. int32_t L_44 = ___i0;
  26160. NullCheck(L_43);
  26161. HitInfo_t3229609740 L_45 = ___hit1;
  26162. *(HitInfo_t3229609740 *)((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_44))) = L_45;
  26163. return;
  26164. }
  26165. }
  26166. // System.Void UnityEngine.SendMouseEvents::.cctor()
  26167. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m2378365934 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  26168. {
  26169. static bool s_Il2CppMethodInitialized;
  26170. if (!s_Il2CppMethodInitialized)
  26171. {
  26172. il2cpp_codegen_initialize_method (SendMouseEvents__cctor_m2378365934_MetadataUsageId);
  26173. s_Il2CppMethodInitialized = true;
  26174. }
  26175. HitInfo_t3229609740 V_0;
  26176. memset(&V_0, 0, sizeof(V_0));
  26177. HitInfo_t3229609740 V_1;
  26178. memset(&V_1, 0, sizeof(V_1));
  26179. HitInfo_t3229609740 V_2;
  26180. memset(&V_2, 0, sizeof(V_2));
  26181. HitInfo_t3229609740 V_3;
  26182. memset(&V_3, 0, sizeof(V_3));
  26183. HitInfo_t3229609740 V_4;
  26184. memset(&V_4, 0, sizeof(V_4));
  26185. HitInfo_t3229609740 V_5;
  26186. memset(&V_5, 0, sizeof(V_5));
  26187. HitInfo_t3229609740 V_6;
  26188. memset(&V_6, 0, sizeof(V_6));
  26189. HitInfo_t3229609740 V_7;
  26190. memset(&V_7, 0, sizeof(V_7));
  26191. HitInfo_t3229609740 V_8;
  26192. memset(&V_8, 0, sizeof(V_8));
  26193. {
  26194. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  26195. HitInfoU5BU5D_t1685002053* L_0 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3));
  26196. NullCheck(L_0);
  26197. il2cpp_codegen_initobj((&V_0), sizeof(HitInfo_t3229609740 ));
  26198. HitInfo_t3229609740 L_1 = V_0;
  26199. *(HitInfo_t3229609740 *)((L_0)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_1;
  26200. HitInfoU5BU5D_t1685002053* L_2 = L_0;
  26201. NullCheck(L_2);
  26202. il2cpp_codegen_initobj((&V_1), sizeof(HitInfo_t3229609740 ));
  26203. HitInfo_t3229609740 L_3 = V_1;
  26204. *(HitInfo_t3229609740 *)((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_3;
  26205. HitInfoU5BU5D_t1685002053* L_4 = L_2;
  26206. NullCheck(L_4);
  26207. il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 ));
  26208. HitInfo_t3229609740 L_5 = V_2;
  26209. *(HitInfo_t3229609740 *)((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_5;
  26210. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_4);
  26211. HitInfoU5BU5D_t1685002053* L_6 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3));
  26212. NullCheck(L_6);
  26213. il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 ));
  26214. HitInfo_t3229609740 L_7 = V_3;
  26215. *(HitInfo_t3229609740 *)((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_7;
  26216. HitInfoU5BU5D_t1685002053* L_8 = L_6;
  26217. NullCheck(L_8);
  26218. il2cpp_codegen_initobj((&V_4), sizeof(HitInfo_t3229609740 ));
  26219. HitInfo_t3229609740 L_9 = V_4;
  26220. *(HitInfo_t3229609740 *)((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_9;
  26221. HitInfoU5BU5D_t1685002053* L_10 = L_8;
  26222. NullCheck(L_10);
  26223. il2cpp_codegen_initobj((&V_5), sizeof(HitInfo_t3229609740 ));
  26224. HitInfo_t3229609740 L_11 = V_5;
  26225. *(HitInfo_t3229609740 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_11;
  26226. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_10);
  26227. HitInfoU5BU5D_t1685002053* L_12 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3));
  26228. NullCheck(L_12);
  26229. il2cpp_codegen_initobj((&V_6), sizeof(HitInfo_t3229609740 ));
  26230. HitInfo_t3229609740 L_13 = V_6;
  26231. *(HitInfo_t3229609740 *)((L_12)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_13;
  26232. HitInfoU5BU5D_t1685002053* L_14 = L_12;
  26233. NullCheck(L_14);
  26234. il2cpp_codegen_initobj((&V_7), sizeof(HitInfo_t3229609740 ));
  26235. HitInfo_t3229609740 L_15 = V_7;
  26236. *(HitInfo_t3229609740 *)((L_14)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_15;
  26237. HitInfoU5BU5D_t1685002053* L_16 = L_14;
  26238. NullCheck(L_16);
  26239. il2cpp_codegen_initobj((&V_8), sizeof(HitInfo_t3229609740 ));
  26240. HitInfo_t3229609740 L_17 = V_8;
  26241. *(HitInfo_t3229609740 *)((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_17;
  26242. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_16);
  26243. return;
  26244. }
  26245. }
  26246. #ifdef __clang__
  26247. #pragma clang diagnostic pop
  26248. #endif
  26249. #ifdef __clang__
  26250. #pragma clang diagnostic push
  26251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26252. #pragma clang diagnostic ignored "-Wunused-variable"
  26253. #endif
  26254. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  26255. extern "C" void HitInfo_t3229609740_marshal_pinvoke(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_pinvoke& marshaled)
  26256. {
  26257. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  26258. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  26259. }
  26260. extern "C" void HitInfo_t3229609740_marshal_pinvoke_back(const HitInfo_t3229609740_marshaled_pinvoke& marshaled, HitInfo_t3229609740& unmarshaled)
  26261. {
  26262. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  26263. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  26264. }
  26265. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  26266. extern "C" void HitInfo_t3229609740_marshal_pinvoke_cleanup(HitInfo_t3229609740_marshaled_pinvoke& marshaled)
  26267. {
  26268. }
  26269. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  26270. extern "C" void HitInfo_t3229609740_marshal_com(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_com& marshaled)
  26271. {
  26272. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  26273. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  26274. }
  26275. extern "C" void HitInfo_t3229609740_marshal_com_back(const HitInfo_t3229609740_marshaled_com& marshaled, HitInfo_t3229609740& unmarshaled)
  26276. {
  26277. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  26278. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  26279. }
  26280. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  26281. extern "C" void HitInfo_t3229609740_marshal_com_cleanup(HitInfo_t3229609740_marshaled_com& marshaled)
  26282. {
  26283. }
  26284. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  26285. extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method)
  26286. {
  26287. {
  26288. GameObject_t1113636619 * L_0 = __this->get_target_0();
  26289. String_t* L_1 = ___name0;
  26290. NullCheck(L_0);
  26291. GameObject_SendMessage_m3720186693(L_0, L_1, NULL, 1, /*hidden argument*/NULL);
  26292. return;
  26293. }
  26294. }
  26295. extern "C" void HitInfo_SendMessage_m1343099429_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  26296. {
  26297. HitInfo_t3229609740 * _thisAdjusted = reinterpret_cast<HitInfo_t3229609740 *>(__this + 1);
  26298. HitInfo_SendMessage_m1343099429(_thisAdjusted, ___name0, method);
  26299. }
  26300. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  26301. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method)
  26302. {
  26303. static bool s_Il2CppMethodInitialized;
  26304. if (!s_Il2CppMethodInitialized)
  26305. {
  26306. il2cpp_codegen_initialize_method (HitInfo_op_Implicit_m665224877_MetadataUsageId);
  26307. s_Il2CppMethodInitialized = true;
  26308. }
  26309. bool V_0 = false;
  26310. int32_t G_B3_0 = 0;
  26311. {
  26312. GameObject_t1113636619 * L_0 = (&___exists0)->get_target_0();
  26313. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26314. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26315. if (!L_1)
  26316. {
  26317. goto IL_0022;
  26318. }
  26319. }
  26320. {
  26321. Camera_t4157153871 * L_2 = (&___exists0)->get_camera_1();
  26322. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26323. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26324. G_B3_0 = ((int32_t)(L_3));
  26325. goto IL_0023;
  26326. }
  26327. IL_0022:
  26328. {
  26329. G_B3_0 = 0;
  26330. }
  26331. IL_0023:
  26332. {
  26333. V_0 = (bool)G_B3_0;
  26334. goto IL_0029;
  26335. }
  26336. IL_0029:
  26337. {
  26338. bool L_4 = V_0;
  26339. return L_4;
  26340. }
  26341. }
  26342. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  26343. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method)
  26344. {
  26345. static bool s_Il2CppMethodInitialized;
  26346. if (!s_Il2CppMethodInitialized)
  26347. {
  26348. il2cpp_codegen_initialize_method (HitInfo_Compare_m2336739674_MetadataUsageId);
  26349. s_Il2CppMethodInitialized = true;
  26350. }
  26351. bool V_0 = false;
  26352. int32_t G_B3_0 = 0;
  26353. {
  26354. GameObject_t1113636619 * L_0 = (&___lhs0)->get_target_0();
  26355. GameObject_t1113636619 * L_1 = (&___rhs1)->get_target_0();
  26356. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26357. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  26358. if (!L_2)
  26359. {
  26360. goto IL_002e;
  26361. }
  26362. }
  26363. {
  26364. Camera_t4157153871 * L_3 = (&___lhs0)->get_camera_1();
  26365. Camera_t4157153871 * L_4 = (&___rhs1)->get_camera_1();
  26366. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26367. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  26368. G_B3_0 = ((int32_t)(L_5));
  26369. goto IL_002f;
  26370. }
  26371. IL_002e:
  26372. {
  26373. G_B3_0 = 0;
  26374. }
  26375. IL_002f:
  26376. {
  26377. V_0 = (bool)G_B3_0;
  26378. goto IL_0035;
  26379. }
  26380. IL_0035:
  26381. {
  26382. bool L_6 = V_0;
  26383. return L_6;
  26384. }
  26385. }
  26386. #ifdef __clang__
  26387. #pragma clang diagnostic pop
  26388. #endif
  26389. #ifdef __clang__
  26390. #pragma clang diagnostic push
  26391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26392. #pragma clang diagnostic ignored "-Wunused-variable"
  26393. #endif
  26394. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  26395. extern "C" IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m520861771 (FormerlySerializedAsAttribute_t2859083114 * __this, String_t* ___oldName0, const RuntimeMethod* method)
  26396. {
  26397. {
  26398. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  26399. String_t* L_0 = ___oldName0;
  26400. __this->set_m_oldName_0(L_0);
  26401. return;
  26402. }
  26403. }
  26404. #ifdef __clang__
  26405. #pragma clang diagnostic pop
  26406. #endif
  26407. #ifdef __clang__
  26408. #pragma clang diagnostic push
  26409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26410. #pragma clang diagnostic ignored "-Wunused-variable"
  26411. #endif
  26412. // System.Void UnityEngine.SerializeField::.ctor()
  26413. extern "C" IL2CPP_METHOD_ATTR void SerializeField__ctor_m808862924 (SerializeField_t3286833614 * __this, const RuntimeMethod* method)
  26414. {
  26415. {
  26416. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  26417. return;
  26418. }
  26419. }
  26420. #ifdef __clang__
  26421. #pragma clang diagnostic pop
  26422. #endif
  26423. #ifdef __clang__
  26424. #pragma clang diagnostic push
  26425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26426. #pragma clang diagnostic ignored "-Wunused-variable"
  26427. #endif
  26428. #ifdef __clang__
  26429. #pragma clang diagnostic pop
  26430. #endif
  26431. #ifdef __clang__
  26432. #pragma clang diagnostic push
  26433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26434. #pragma clang diagnostic ignored "-Wunused-variable"
  26435. #endif
  26436. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  26437. extern "C" IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m3199342729 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  26438. {
  26439. static bool s_Il2CppMethodInitialized;
  26440. if (!s_Il2CppMethodInitialized)
  26441. {
  26442. il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId);
  26443. s_Il2CppMethodInitialized = true;
  26444. }
  26445. {
  26446. intptr_t L_0 = ___returnValueAddress1;
  26447. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  26448. if (!L_1)
  26449. {
  26450. goto IL_0021;
  26451. }
  26452. }
  26453. {
  26454. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  26455. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  26456. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var);
  26457. }
  26458. IL_0021:
  26459. {
  26460. intptr_t L_3 = ___returnValueAddress1;
  26461. void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  26462. RuntimeObject* L_5 = ___enumerator0;
  26463. NullCheck(L_5);
  26464. bool L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_5);
  26465. *((int8_t*)(L_4)) = (int8_t)L_6;
  26466. return;
  26467. }
  26468. }
  26469. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  26470. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m2661944898 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  26471. {
  26472. static bool s_Il2CppMethodInitialized;
  26473. if (!s_Il2CppMethodInitialized)
  26474. {
  26475. il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId);
  26476. s_Il2CppMethodInitialized = true;
  26477. }
  26478. ObjectU5BU5D_t2843939325* V_0 = NULL;
  26479. RuntimeObject * V_1 = NULL;
  26480. {
  26481. V_0 = (ObjectU5BU5D_t2843939325*)NULL;
  26482. RuntimeObject * L_0 = ___variable2;
  26483. if (!L_0)
  26484. {
  26485. goto IL_0016;
  26486. }
  26487. }
  26488. {
  26489. V_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  26490. ObjectU5BU5D_t2843939325* L_1 = V_0;
  26491. RuntimeObject * L_2 = ___variable2;
  26492. NullCheck(L_1);
  26493. ArrayElementTypeCheck (L_1, L_2);
  26494. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_2);
  26495. }
  26496. IL_0016:
  26497. {
  26498. RuntimeObject * L_3 = ___behaviour0;
  26499. NullCheck(L_3);
  26500. Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL);
  26501. String_t* L_5 = ___name1;
  26502. RuntimeObject * L_6 = ___behaviour0;
  26503. ObjectU5BU5D_t2843939325* L_7 = V_0;
  26504. NullCheck(L_4);
  26505. RuntimeObject * L_8 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2999457153 *, RuntimeObject *, ObjectU5BU5D_t2843939325*, ParameterModifierU5BU5D_t2943407543*, CultureInfo_t4157843068 *, StringU5BU5D_t1281789340* >::Invoke(91 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_4, L_5, ((int32_t)308), (Binder_t2999457153 *)NULL, L_6, L_7, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, (CultureInfo_t4157843068 *)NULL, (StringU5BU5D_t1281789340*)(StringU5BU5D_t1281789340*)NULL);
  26506. V_1 = L_8;
  26507. goto IL_0033;
  26508. }
  26509. IL_0033:
  26510. {
  26511. RuntimeObject * L_9 = V_1;
  26512. return L_9;
  26513. }
  26514. }
  26515. #ifdef __clang__
  26516. #pragma clang diagnostic pop
  26517. #endif
  26518. #ifdef __clang__
  26519. #pragma clang diagnostic push
  26520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26521. #pragma clang diagnostic ignored "-Wunused-variable"
  26522. #endif
  26523. // System.Void UnityEngine.Shader::.ctor()
  26524. extern "C" IL2CPP_METHOD_ATTR void Shader__ctor_m837260462 (Shader_t4151988712 * __this, const RuntimeMethod* method)
  26525. {
  26526. static bool s_Il2CppMethodInitialized;
  26527. if (!s_Il2CppMethodInitialized)
  26528. {
  26529. il2cpp_codegen_initialize_method (Shader__ctor_m837260462_MetadataUsageId);
  26530. s_Il2CppMethodInitialized = true;
  26531. }
  26532. {
  26533. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26534. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  26535. return;
  26536. }
  26537. }
  26538. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  26539. extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Shader_Find_m2092206247 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  26540. {
  26541. typedef Shader_t4151988712 * (*Shader_Find_m2092206247_ftn) (String_t*);
  26542. static Shader_Find_m2092206247_ftn _il2cpp_icall_func;
  26543. if (!_il2cpp_icall_func)
  26544. _il2cpp_icall_func = (Shader_Find_m2092206247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)");
  26545. Shader_t4151988712 * retVal = _il2cpp_icall_func(___name0);
  26546. return retVal;
  26547. }
  26548. // System.Boolean UnityEngine.Shader::get_isSupported()
  26549. extern "C" IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m755080316 (Shader_t4151988712 * __this, const RuntimeMethod* method)
  26550. {
  26551. typedef bool (*Shader_get_isSupported_m755080316_ftn) (Shader_t4151988712 *);
  26552. static Shader_get_isSupported_m755080316_ftn _il2cpp_icall_func;
  26553. if (!_il2cpp_icall_func)
  26554. _il2cpp_icall_func = (Shader_get_isSupported_m755080316_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()");
  26555. bool retVal = _il2cpp_icall_func(__this);
  26556. return retVal;
  26557. }
  26558. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  26559. extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  26560. {
  26561. typedef int32_t (*Shader_PropertyToID_m1030499873_ftn) (String_t*);
  26562. static Shader_PropertyToID_m1030499873_ftn _il2cpp_icall_func;
  26563. if (!_il2cpp_icall_func)
  26564. _il2cpp_icall_func = (Shader_PropertyToID_m1030499873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  26565. int32_t retVal = _il2cpp_icall_func(___name0);
  26566. return retVal;
  26567. }
  26568. #ifdef __clang__
  26569. #pragma clang diagnostic pop
  26570. #endif
  26571. #ifdef __clang__
  26572. #pragma clang diagnostic push
  26573. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26574. #pragma clang diagnostic ignored "-Wunused-variable"
  26575. #endif
  26576. // System.Void UnityEngine.SkinnedMeshRenderer::.ctor()
  26577. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer__ctor_m3041302873 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26578. {
  26579. {
  26580. Renderer__ctor_m2802982572(__this, /*hidden argument*/NULL);
  26581. return;
  26582. }
  26583. }
  26584. // UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones()
  26585. extern "C" IL2CPP_METHOD_ATTR TransformU5BU5D_t807237628* SkinnedMeshRenderer_get_bones_m333719399 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26586. {
  26587. typedef TransformU5BU5D_t807237628* (*SkinnedMeshRenderer_get_bones_m333719399_ftn) (SkinnedMeshRenderer_t245602842 *);
  26588. static SkinnedMeshRenderer_get_bones_m333719399_ftn _il2cpp_icall_func;
  26589. if (!_il2cpp_icall_func)
  26590. _il2cpp_icall_func = (SkinnedMeshRenderer_get_bones_m333719399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_bones()");
  26591. TransformU5BU5D_t807237628* retVal = _il2cpp_icall_func(__this);
  26592. return retVal;
  26593. }
  26594. // System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])
  26595. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_bones_m4136734710 (SkinnedMeshRenderer_t245602842 * __this, TransformU5BU5D_t807237628* ___value0, const RuntimeMethod* method)
  26596. {
  26597. typedef void (*SkinnedMeshRenderer_set_bones_m4136734710_ftn) (SkinnedMeshRenderer_t245602842 *, TransformU5BU5D_t807237628*);
  26598. static SkinnedMeshRenderer_set_bones_m4136734710_ftn _il2cpp_icall_func;
  26599. if (!_il2cpp_icall_func)
  26600. _il2cpp_icall_func = (SkinnedMeshRenderer_set_bones_m4136734710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])");
  26601. _il2cpp_icall_func(__this, ___value0);
  26602. }
  26603. // UnityEngine.SkinQuality UnityEngine.SkinnedMeshRenderer::get_quality()
  26604. extern "C" IL2CPP_METHOD_ATTR int32_t SkinnedMeshRenderer_get_quality_m2793860528 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26605. {
  26606. typedef int32_t (*SkinnedMeshRenderer_get_quality_m2793860528_ftn) (SkinnedMeshRenderer_t245602842 *);
  26607. static SkinnedMeshRenderer_get_quality_m2793860528_ftn _il2cpp_icall_func;
  26608. if (!_il2cpp_icall_func)
  26609. _il2cpp_icall_func = (SkinnedMeshRenderer_get_quality_m2793860528_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_quality()");
  26610. int32_t retVal = _il2cpp_icall_func(__this);
  26611. return retVal;
  26612. }
  26613. // System.Void UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)
  26614. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_quality_m699927355 (SkinnedMeshRenderer_t245602842 * __this, int32_t ___value0, const RuntimeMethod* method)
  26615. {
  26616. typedef void (*SkinnedMeshRenderer_set_quality_m699927355_ftn) (SkinnedMeshRenderer_t245602842 *, int32_t);
  26617. static SkinnedMeshRenderer_set_quality_m699927355_ftn _il2cpp_icall_func;
  26618. if (!_il2cpp_icall_func)
  26619. _il2cpp_icall_func = (SkinnedMeshRenderer_set_quality_m699927355_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)");
  26620. _il2cpp_icall_func(__this, ___value0);
  26621. }
  26622. // System.Boolean UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen()
  26623. extern "C" IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26624. {
  26625. typedef bool (*SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263_ftn) (SkinnedMeshRenderer_t245602842 *);
  26626. static SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263_ftn _il2cpp_icall_func;
  26627. if (!_il2cpp_icall_func)
  26628. _il2cpp_icall_func = (SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen()");
  26629. bool retVal = _il2cpp_icall_func(__this);
  26630. return retVal;
  26631. }
  26632. // System.Void UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)
  26633. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351 (SkinnedMeshRenderer_t245602842 * __this, bool ___value0, const RuntimeMethod* method)
  26634. {
  26635. typedef void (*SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351_ftn) (SkinnedMeshRenderer_t245602842 *, bool);
  26636. static SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351_ftn _il2cpp_icall_func;
  26637. if (!_il2cpp_icall_func)
  26638. _il2cpp_icall_func = (SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)");
  26639. _il2cpp_icall_func(__this, ___value0);
  26640. }
  26641. // UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone()
  26642. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkinnedMeshRenderer_get_rootBone_m1530334984 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26643. {
  26644. typedef Transform_t3600365921 * (*SkinnedMeshRenderer_get_rootBone_m1530334984_ftn) (SkinnedMeshRenderer_t245602842 *);
  26645. static SkinnedMeshRenderer_get_rootBone_m1530334984_ftn _il2cpp_icall_func;
  26646. if (!_il2cpp_icall_func)
  26647. _il2cpp_icall_func = (SkinnedMeshRenderer_get_rootBone_m1530334984_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_rootBone()");
  26648. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  26649. return retVal;
  26650. }
  26651. // System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)
  26652. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_rootBone_m4271355631 (SkinnedMeshRenderer_t245602842 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  26653. {
  26654. typedef void (*SkinnedMeshRenderer_set_rootBone_m4271355631_ftn) (SkinnedMeshRenderer_t245602842 *, Transform_t3600365921 *);
  26655. static SkinnedMeshRenderer_set_rootBone_m4271355631_ftn _il2cpp_icall_func;
  26656. if (!_il2cpp_icall_func)
  26657. _il2cpp_icall_func = (SkinnedMeshRenderer_set_rootBone_m4271355631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)");
  26658. _il2cpp_icall_func(__this, ___value0);
  26659. }
  26660. // UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh()
  26661. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SkinnedMeshRenderer_get_sharedMesh_m1611698282 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26662. {
  26663. typedef Mesh_t3648964284 * (*SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn) (SkinnedMeshRenderer_t245602842 *);
  26664. static SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn _il2cpp_icall_func;
  26665. if (!_il2cpp_icall_func)
  26666. _il2cpp_icall_func = (SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_sharedMesh()");
  26667. Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this);
  26668. return retVal;
  26669. }
  26670. // System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)
  26671. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_sharedMesh_m2397334786 (SkinnedMeshRenderer_t245602842 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method)
  26672. {
  26673. typedef void (*SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn) (SkinnedMeshRenderer_t245602842 *, Mesh_t3648964284 *);
  26674. static SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn _il2cpp_icall_func;
  26675. if (!_il2cpp_icall_func)
  26676. _il2cpp_icall_func = (SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)");
  26677. _il2cpp_icall_func(__this, ___value0);
  26678. }
  26679. // System.Boolean UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors()
  26680. extern "C" IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26681. {
  26682. typedef bool (*SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987_ftn) (SkinnedMeshRenderer_t245602842 *);
  26683. static SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987_ftn _il2cpp_icall_func;
  26684. if (!_il2cpp_icall_func)
  26685. _il2cpp_icall_func = (SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors()");
  26686. bool retVal = _il2cpp_icall_func(__this);
  26687. return retVal;
  26688. }
  26689. // System.Void UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean)
  26690. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715 (SkinnedMeshRenderer_t245602842 * __this, bool ___value0, const RuntimeMethod* method)
  26691. {
  26692. typedef void (*SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715_ftn) (SkinnedMeshRenderer_t245602842 *, bool);
  26693. static SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715_ftn _il2cpp_icall_func;
  26694. if (!_il2cpp_icall_func)
  26695. _il2cpp_icall_func = (SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean)");
  26696. _il2cpp_icall_func(__this, ___value0);
  26697. }
  26698. // System.Single UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32)
  26699. extern "C" IL2CPP_METHOD_ATTR float SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612 (SkinnedMeshRenderer_t245602842 * __this, int32_t ___index0, const RuntimeMethod* method)
  26700. {
  26701. typedef float (*SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612_ftn) (SkinnedMeshRenderer_t245602842 *, int32_t);
  26702. static SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612_ftn _il2cpp_icall_func;
  26703. if (!_il2cpp_icall_func)
  26704. _il2cpp_icall_func = (SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32)");
  26705. float retVal = _il2cpp_icall_func(__this, ___index0);
  26706. return retVal;
  26707. }
  26708. // System.Void UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)
  26709. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032 (SkinnedMeshRenderer_t245602842 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26710. {
  26711. typedef void (*SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032_ftn) (SkinnedMeshRenderer_t245602842 *, int32_t, float);
  26712. static SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032_ftn _il2cpp_icall_func;
  26713. if (!_il2cpp_icall_func)
  26714. _il2cpp_icall_func = (SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)");
  26715. _il2cpp_icall_func(__this, ___index0, ___value1);
  26716. }
  26717. // System.Void UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh)
  26718. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_BakeMesh_m2270373039 (SkinnedMeshRenderer_t245602842 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method)
  26719. {
  26720. typedef void (*SkinnedMeshRenderer_BakeMesh_m2270373039_ftn) (SkinnedMeshRenderer_t245602842 *, Mesh_t3648964284 *);
  26721. static SkinnedMeshRenderer_BakeMesh_m2270373039_ftn _il2cpp_icall_func;
  26722. if (!_il2cpp_icall_func)
  26723. _il2cpp_icall_func = (SkinnedMeshRenderer_BakeMesh_m2270373039_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh)");
  26724. _il2cpp_icall_func(__this, ___mesh0);
  26725. }
  26726. // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB()
  26727. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkinnedMeshRenderer_GetLocalAABB_m665230232 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26728. {
  26729. Bounds_t2266837910 V_0;
  26730. memset(&V_0, 0, sizeof(V_0));
  26731. {
  26732. SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685(__this, (&V_0), /*hidden argument*/NULL);
  26733. Bounds_t2266837910 L_0 = V_0;
  26734. return L_0;
  26735. }
  26736. }
  26737. // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds)
  26738. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_m2570224255 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 ___b0, const RuntimeMethod* method)
  26739. {
  26740. {
  26741. SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754(__this, (&___b0), /*hidden argument*/NULL);
  26742. return;
  26743. }
  26744. }
  26745. // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::get_localBounds()
  26746. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkinnedMeshRenderer_get_localBounds_m2798545833 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  26747. {
  26748. Bounds_t2266837910 V_0;
  26749. memset(&V_0, 0, sizeof(V_0));
  26750. {
  26751. Bounds_t2266837910 L_0 = SkinnedMeshRenderer_GetLocalAABB_m665230232(__this, /*hidden argument*/NULL);
  26752. V_0 = L_0;
  26753. goto IL_000d;
  26754. }
  26755. IL_000d:
  26756. {
  26757. Bounds_t2266837910 L_1 = V_0;
  26758. return L_1;
  26759. }
  26760. }
  26761. // System.Void UnityEngine.SkinnedMeshRenderer::set_localBounds(UnityEngine.Bounds)
  26762. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_localBounds_m2847626607 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 ___value0, const RuntimeMethod* method)
  26763. {
  26764. {
  26765. Bounds_t2266837910 L_0 = ___value0;
  26766. SkinnedMeshRenderer_SetLocalAABB_m2570224255(__this, L_0, /*hidden argument*/NULL);
  26767. return;
  26768. }
  26769. }
  26770. // System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&)
  26771. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method)
  26772. {
  26773. typedef void (*SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685_ftn) (SkinnedMeshRenderer_t245602842 *, Bounds_t2266837910 *);
  26774. static SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685_ftn _il2cpp_icall_func;
  26775. if (!_il2cpp_icall_func)
  26776. _il2cpp_icall_func = (SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&)");
  26777. _il2cpp_icall_func(__this, ___ret0);
  26778. }
  26779. // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&)
  26780. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___b0, const RuntimeMethod* method)
  26781. {
  26782. typedef void (*SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754_ftn) (SkinnedMeshRenderer_t245602842 *, Bounds_t2266837910 *);
  26783. static SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754_ftn _il2cpp_icall_func;
  26784. if (!_il2cpp_icall_func)
  26785. _il2cpp_icall_func = (SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&)");
  26786. _il2cpp_icall_func(__this, ___b0);
  26787. }
  26788. #ifdef __clang__
  26789. #pragma clang diagnostic pop
  26790. #endif
  26791. #ifdef __clang__
  26792. #pragma clang diagnostic push
  26793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26794. #pragma clang diagnostic ignored "-Wunused-variable"
  26795. #endif
  26796. #ifdef __clang__
  26797. #pragma clang diagnostic pop
  26798. #endif
  26799. #ifdef __clang__
  26800. #pragma clang diagnostic push
  26801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26802. #pragma clang diagnostic ignored "-Wunused-variable"
  26803. #endif
  26804. // UnityEngine.Material UnityEngine.Skybox::get_material()
  26805. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Skybox_get_material_m3789022787 (Skybox_t2662837510 * __this, const RuntimeMethod* method)
  26806. {
  26807. typedef Material_t340375123 * (*Skybox_get_material_m3789022787_ftn) (Skybox_t2662837510 *);
  26808. static Skybox_get_material_m3789022787_ftn _il2cpp_icall_func;
  26809. if (!_il2cpp_icall_func)
  26810. _il2cpp_icall_func = (Skybox_get_material_m3789022787_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()");
  26811. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  26812. return retVal;
  26813. }
  26814. // System.Void UnityEngine.Skybox::set_material(UnityEngine.Material)
  26815. extern "C" IL2CPP_METHOD_ATTR void Skybox_set_material_m3176166872 (Skybox_t2662837510 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  26816. {
  26817. typedef void (*Skybox_set_material_m3176166872_ftn) (Skybox_t2662837510 *, Material_t340375123 *);
  26818. static Skybox_set_material_m3176166872_ftn _il2cpp_icall_func;
  26819. if (!_il2cpp_icall_func)
  26820. _il2cpp_icall_func = (Skybox_set_material_m3176166872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::set_material(UnityEngine.Material)");
  26821. _il2cpp_icall_func(__this, ___value0);
  26822. }
  26823. #ifdef __clang__
  26824. #pragma clang diagnostic pop
  26825. #endif
  26826. #ifdef __clang__
  26827. #pragma clang diagnostic push
  26828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26829. #pragma clang diagnostic ignored "-Wunused-variable"
  26830. #endif
  26831. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  26832. extern "C" IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_m1947934714 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method)
  26833. {
  26834. typedef int32_t (*SortingLayer_GetLayerValueFromID_m1947934714_ftn) (int32_t);
  26835. static SortingLayer_GetLayerValueFromID_m1947934714_ftn _il2cpp_icall_func;
  26836. if (!_il2cpp_icall_func)
  26837. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_m1947934714_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  26838. int32_t retVal = _il2cpp_icall_func(___id0);
  26839. return retVal;
  26840. }
  26841. // System.Int32 UnityEngine.SortingLayer::NameToID(System.String)
  26842. extern "C" IL2CPP_METHOD_ATTR int32_t SortingLayer_NameToID_m808820266 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  26843. {
  26844. typedef int32_t (*SortingLayer_NameToID_m808820266_ftn) (String_t*);
  26845. static SortingLayer_NameToID_m808820266_ftn _il2cpp_icall_func;
  26846. if (!_il2cpp_icall_func)
  26847. _il2cpp_icall_func = (SortingLayer_NameToID_m808820266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::NameToID(System.String)");
  26848. int32_t retVal = _il2cpp_icall_func(___name0);
  26849. return retVal;
  26850. }
  26851. #ifdef __clang__
  26852. #pragma clang diagnostic pop
  26853. #endif
  26854. #ifdef __clang__
  26855. #pragma clang diagnostic push
  26856. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26857. #pragma clang diagnostic ignored "-Wunused-variable"
  26858. #endif
  26859. #ifdef __clang__
  26860. #pragma clang diagnostic pop
  26861. #endif
  26862. #ifdef __clang__
  26863. #pragma clang diagnostic push
  26864. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26865. #pragma clang diagnostic ignored "-Wunused-variable"
  26866. #endif
  26867. // System.Void UnityEngine.SpaceAttribute::.ctor()
  26868. extern "C" IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m3235906033 (SpaceAttribute_t3956583069 * __this, const RuntimeMethod* method)
  26869. {
  26870. {
  26871. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  26872. __this->set_height_0((8.0f));
  26873. return;
  26874. }
  26875. }
  26876. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  26877. extern "C" IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m2972541600 (SpaceAttribute_t3956583069 * __this, float ___height0, const RuntimeMethod* method)
  26878. {
  26879. {
  26880. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  26881. float L_0 = ___height0;
  26882. __this->set_height_0(L_0);
  26883. return;
  26884. }
  26885. }
  26886. #ifdef __clang__
  26887. #pragma clang diagnostic pop
  26888. #endif
  26889. #ifdef __clang__
  26890. #pragma clang diagnostic push
  26891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26892. #pragma clang diagnostic ignored "-Wunused-variable"
  26893. #endif
  26894. // System.Void UnityEngine.Sprite::.ctor()
  26895. extern "C" IL2CPP_METHOD_ATTR void Sprite__ctor_m332781120 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  26896. {
  26897. static bool s_Il2CppMethodInitialized;
  26898. if (!s_Il2CppMethodInitialized)
  26899. {
  26900. il2cpp_codegen_initialize_method (Sprite__ctor_m332781120_MetadataUsageId);
  26901. s_Il2CppMethodInitialized = true;
  26902. }
  26903. {
  26904. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26905. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  26906. return;
  26907. }
  26908. }
  26909. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
  26910. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_Create_m3350529538 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 ___rect1, Vector2_t2156229523 ___pivot2, float ___pixelsPerUnit3, const RuntimeMethod* method)
  26911. {
  26912. static bool s_Il2CppMethodInitialized;
  26913. if (!s_Il2CppMethodInitialized)
  26914. {
  26915. il2cpp_codegen_initialize_method (Sprite_Create_m3350529538_MetadataUsageId);
  26916. s_Il2CppMethodInitialized = true;
  26917. }
  26918. bool V_0 = false;
  26919. Vector4_t3319028937 V_1;
  26920. memset(&V_1, 0, sizeof(V_1));
  26921. int32_t V_2 = 0;
  26922. uint32_t V_3 = 0;
  26923. Sprite_t280657092 * V_4 = NULL;
  26924. {
  26925. V_0 = (bool)0;
  26926. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  26927. Vector4_t3319028937 L_0 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  26928. V_1 = L_0;
  26929. V_2 = 1;
  26930. V_3 = 0;
  26931. Texture2D_t3840446185 * L_1 = ___texture0;
  26932. float L_2 = ___pixelsPerUnit3;
  26933. uint32_t L_3 = V_3;
  26934. int32_t L_4 = V_2;
  26935. bool L_5 = V_0;
  26936. Sprite_t280657092 * L_6 = Sprite_INTERNAL_CALL_Create_m2945291276(NULL /*static, unused*/, L_1, (&___rect1), (&___pivot2), L_2, L_3, L_4, (&V_1), L_5, /*hidden argument*/NULL);
  26937. V_4 = L_6;
  26938. goto IL_0024;
  26939. }
  26940. IL_0024:
  26941. {
  26942. Sprite_t280657092 * L_7 = V_4;
  26943. return L_7;
  26944. }
  26945. }
  26946. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2)
  26947. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_Create_m803022218 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 ___rect1, Vector2_t2156229523 ___pivot2, const RuntimeMethod* method)
  26948. {
  26949. static bool s_Il2CppMethodInitialized;
  26950. if (!s_Il2CppMethodInitialized)
  26951. {
  26952. il2cpp_codegen_initialize_method (Sprite_Create_m803022218_MetadataUsageId);
  26953. s_Il2CppMethodInitialized = true;
  26954. }
  26955. bool V_0 = false;
  26956. Vector4_t3319028937 V_1;
  26957. memset(&V_1, 0, sizeof(V_1));
  26958. int32_t V_2 = 0;
  26959. uint32_t V_3 = 0;
  26960. float V_4 = 0.0f;
  26961. Sprite_t280657092 * V_5 = NULL;
  26962. {
  26963. V_0 = (bool)0;
  26964. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  26965. Vector4_t3319028937 L_0 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  26966. V_1 = L_0;
  26967. V_2 = 1;
  26968. V_3 = 0;
  26969. V_4 = (100.0f);
  26970. Texture2D_t3840446185 * L_1 = ___texture0;
  26971. float L_2 = V_4;
  26972. uint32_t L_3 = V_3;
  26973. int32_t L_4 = V_2;
  26974. bool L_5 = V_0;
  26975. Sprite_t280657092 * L_6 = Sprite_INTERNAL_CALL_Create_m2945291276(NULL /*static, unused*/, L_1, (&___rect1), (&___pivot2), L_2, L_3, L_4, (&V_1), L_5, /*hidden argument*/NULL);
  26976. V_5 = L_6;
  26977. goto IL_002c;
  26978. }
  26979. IL_002c:
  26980. {
  26981. Sprite_t280657092 * L_7 = V_5;
  26982. return L_7;
  26983. }
  26984. }
  26985. // UnityEngine.Sprite UnityEngine.Sprite::INTERNAL_CALL_Create(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
  26986. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_INTERNAL_CALL_Create_m2945291276 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 * ___rect1, Vector2_t2156229523 * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_t3319028937 * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  26987. {
  26988. typedef Sprite_t280657092 * (*Sprite_INTERNAL_CALL_Create_m2945291276_ftn) (Texture2D_t3840446185 *, Rect_t2360479859 *, Vector2_t2156229523 *, float, uint32_t, int32_t, Vector4_t3319028937 *, bool);
  26989. static Sprite_INTERNAL_CALL_Create_m2945291276_ftn _il2cpp_icall_func;
  26990. if (!_il2cpp_icall_func)
  26991. _il2cpp_icall_func = (Sprite_INTERNAL_CALL_Create_m2945291276_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_CALL_Create(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)");
  26992. Sprite_t280657092 * retVal = _il2cpp_icall_func(___texture0, ___rect1, ___pivot2, ___pixelsPerUnit3, ___extrude4, ___meshType5, ___border6, ___generateFallbackPhysicsShape7);
  26993. return retVal;
  26994. }
  26995. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  26996. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 Sprite_get_bounds_m2438297458 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  26997. {
  26998. Bounds_t2266837910 V_0;
  26999. memset(&V_0, 0, sizeof(V_0));
  27000. Bounds_t2266837910 V_1;
  27001. memset(&V_1, 0, sizeof(V_1));
  27002. {
  27003. Sprite_INTERNAL_get_bounds_m2437215468(__this, (&V_0), /*hidden argument*/NULL);
  27004. Bounds_t2266837910 L_0 = V_0;
  27005. V_1 = L_0;
  27006. goto IL_0010;
  27007. }
  27008. IL_0010:
  27009. {
  27010. Bounds_t2266837910 L_1 = V_1;
  27011. return L_1;
  27012. }
  27013. }
  27014. // System.Void UnityEngine.Sprite::INTERNAL_get_bounds(UnityEngine.Bounds&)
  27015. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_bounds_m2437215468 (Sprite_t280657092 * __this, Bounds_t2266837910 * ___value0, const RuntimeMethod* method)
  27016. {
  27017. typedef void (*Sprite_INTERNAL_get_bounds_m2437215468_ftn) (Sprite_t280657092 *, Bounds_t2266837910 *);
  27018. static Sprite_INTERNAL_get_bounds_m2437215468_ftn _il2cpp_icall_func;
  27019. if (!_il2cpp_icall_func)
  27020. _il2cpp_icall_func = (Sprite_INTERNAL_get_bounds_m2437215468_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_bounds(UnityEngine.Bounds&)");
  27021. _il2cpp_icall_func(__this, ___value0);
  27022. }
  27023. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  27024. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Sprite_get_rect_m2575211689 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27025. {
  27026. Rect_t2360479859 V_0;
  27027. memset(&V_0, 0, sizeof(V_0));
  27028. Rect_t2360479859 V_1;
  27029. memset(&V_1, 0, sizeof(V_1));
  27030. {
  27031. Sprite_INTERNAL_get_rect_m1600380876(__this, (&V_0), /*hidden argument*/NULL);
  27032. Rect_t2360479859 L_0 = V_0;
  27033. V_1 = L_0;
  27034. goto IL_0010;
  27035. }
  27036. IL_0010:
  27037. {
  27038. Rect_t2360479859 L_1 = V_1;
  27039. return L_1;
  27040. }
  27041. }
  27042. // System.Void UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)
  27043. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_rect_m1600380876 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  27044. {
  27045. typedef void (*Sprite_INTERNAL_get_rect_m1600380876_ftn) (Sprite_t280657092 *, Rect_t2360479859 *);
  27046. static Sprite_INTERNAL_get_rect_m1600380876_ftn _il2cpp_icall_func;
  27047. if (!_il2cpp_icall_func)
  27048. _il2cpp_icall_func = (Sprite_INTERNAL_get_rect_m1600380876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)");
  27049. _il2cpp_icall_func(__this, ___value0);
  27050. }
  27051. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  27052. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_texture_m3976398399 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27053. {
  27054. typedef Texture2D_t3840446185 * (*Sprite_get_texture_m3976398399_ftn) (Sprite_t280657092 *);
  27055. static Sprite_get_texture_m3976398399_ftn _il2cpp_icall_func;
  27056. if (!_il2cpp_icall_func)
  27057. _il2cpp_icall_func = (Sprite_get_texture_m3976398399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  27058. Texture2D_t3840446185 * retVal = _il2cpp_icall_func(__this);
  27059. return retVal;
  27060. }
  27061. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  27062. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_associatedAlphaSplitTexture_m1197622862 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27063. {
  27064. typedef Texture2D_t3840446185 * (*Sprite_get_associatedAlphaSplitTexture_m1197622862_ftn) (Sprite_t280657092 *);
  27065. static Sprite_get_associatedAlphaSplitTexture_m1197622862_ftn _il2cpp_icall_func;
  27066. if (!_il2cpp_icall_func)
  27067. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m1197622862_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  27068. Texture2D_t3840446185 * retVal = _il2cpp_icall_func(__this);
  27069. return retVal;
  27070. }
  27071. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  27072. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Sprite_get_textureRect_m3217515846 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27073. {
  27074. Rect_t2360479859 V_0;
  27075. memset(&V_0, 0, sizeof(V_0));
  27076. Rect_t2360479859 V_1;
  27077. memset(&V_1, 0, sizeof(V_1));
  27078. {
  27079. Sprite_INTERNAL_get_textureRect_m2310671861(__this, (&V_0), /*hidden argument*/NULL);
  27080. Rect_t2360479859 L_0 = V_0;
  27081. V_1 = L_0;
  27082. goto IL_0010;
  27083. }
  27084. IL_0010:
  27085. {
  27086. Rect_t2360479859 L_1 = V_1;
  27087. return L_1;
  27088. }
  27089. }
  27090. // System.Void UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)
  27091. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_textureRect_m2310671861 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  27092. {
  27093. typedef void (*Sprite_INTERNAL_get_textureRect_m2310671861_ftn) (Sprite_t280657092 *, Rect_t2360479859 *);
  27094. static Sprite_INTERNAL_get_textureRect_m2310671861_ftn _il2cpp_icall_func;
  27095. if (!_il2cpp_icall_func)
  27096. _il2cpp_icall_func = (Sprite_INTERNAL_get_textureRect_m2310671861_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)");
  27097. _il2cpp_icall_func(__this, ___value0);
  27098. }
  27099. // System.Boolean UnityEngine.Sprite::get_packed()
  27100. extern "C" IL2CPP_METHOD_ATTR bool Sprite_get_packed_m1179604684 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27101. {
  27102. typedef bool (*Sprite_get_packed_m1179604684_ftn) (Sprite_t280657092 *);
  27103. static Sprite_get_packed_m1179604684_ftn _il2cpp_icall_func;
  27104. if (!_il2cpp_icall_func)
  27105. _il2cpp_icall_func = (Sprite_get_packed_m1179604684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_packed()");
  27106. bool retVal = _il2cpp_icall_func(__this);
  27107. return retVal;
  27108. }
  27109. // UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
  27110. extern "C" IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m2557704184 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27111. {
  27112. typedef int32_t (*Sprite_get_packingRotation_m2557704184_ftn) (Sprite_t280657092 *);
  27113. static Sprite_get_packingRotation_m2557704184_ftn _il2cpp_icall_func;
  27114. if (!_il2cpp_icall_func)
  27115. _il2cpp_icall_func = (Sprite_get_packingRotation_m2557704184_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_packingRotation()");
  27116. int32_t retVal = _il2cpp_icall_func(__this);
  27117. return retVal;
  27118. }
  27119. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  27120. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Sprite_get_border_m2985609076 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27121. {
  27122. Vector4_t3319028937 V_0;
  27123. memset(&V_0, 0, sizeof(V_0));
  27124. Vector4_t3319028937 V_1;
  27125. memset(&V_1, 0, sizeof(V_1));
  27126. {
  27127. Sprite_INTERNAL_get_border_m3728071101(__this, (&V_0), /*hidden argument*/NULL);
  27128. Vector4_t3319028937 L_0 = V_0;
  27129. V_1 = L_0;
  27130. goto IL_0010;
  27131. }
  27132. IL_0010:
  27133. {
  27134. Vector4_t3319028937 L_1 = V_1;
  27135. return L_1;
  27136. }
  27137. }
  27138. // System.Void UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)
  27139. extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_border_m3728071101 (Sprite_t280657092 * __this, Vector4_t3319028937 * ___value0, const RuntimeMethod* method)
  27140. {
  27141. typedef void (*Sprite_INTERNAL_get_border_m3728071101_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *);
  27142. static Sprite_INTERNAL_get_border_m3728071101_ftn _il2cpp_icall_func;
  27143. if (!_il2cpp_icall_func)
  27144. _il2cpp_icall_func = (Sprite_INTERNAL_get_border_m3728071101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)");
  27145. _il2cpp_icall_func(__this, ___value0);
  27146. }
  27147. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  27148. extern "C" IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m524644775 (Sprite_t280657092 * __this, const RuntimeMethod* method)
  27149. {
  27150. typedef float (*Sprite_get_pixelsPerUnit_m524644775_ftn) (Sprite_t280657092 *);
  27151. static Sprite_get_pixelsPerUnit_m524644775_ftn _il2cpp_icall_func;
  27152. if (!_il2cpp_icall_func)
  27153. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m524644775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  27154. float retVal = _il2cpp_icall_func(__this);
  27155. return retVal;
  27156. }
  27157. #ifdef __clang__
  27158. #pragma clang diagnostic pop
  27159. #endif
  27160. #ifdef __clang__
  27161. #pragma clang diagnostic push
  27162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27163. #pragma clang diagnostic ignored "-Wunused-variable"
  27164. #endif
  27165. #ifdef __clang__
  27166. #pragma clang diagnostic pop
  27167. #endif
  27168. #ifdef __clang__
  27169. #pragma clang diagnostic push
  27170. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27171. #pragma clang diagnostic ignored "-Wunused-variable"
  27172. #endif
  27173. #ifdef __clang__
  27174. #pragma clang diagnostic pop
  27175. #endif
  27176. #ifdef __clang__
  27177. #pragma clang diagnostic push
  27178. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27179. #pragma clang diagnostic ignored "-Wunused-variable"
  27180. #endif
  27181. // UnityEngine.Color UnityEngine.SpriteRenderer::get_color()
  27182. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SpriteRenderer_get_color_m904197748 (SpriteRenderer_t3235626157 * __this, const RuntimeMethod* method)
  27183. {
  27184. Color_t2555686324 V_0;
  27185. memset(&V_0, 0, sizeof(V_0));
  27186. Color_t2555686324 V_1;
  27187. memset(&V_1, 0, sizeof(V_1));
  27188. {
  27189. SpriteRenderer_INTERNAL_get_color_m1411745087(__this, (&V_0), /*hidden argument*/NULL);
  27190. Color_t2555686324 L_0 = V_0;
  27191. V_1 = L_0;
  27192. goto IL_0010;
  27193. }
  27194. IL_0010:
  27195. {
  27196. Color_t2555686324 L_1 = V_1;
  27197. return L_1;
  27198. }
  27199. }
  27200. // System.Void UnityEngine.SpriteRenderer::set_color(UnityEngine.Color)
  27201. extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_m3056777566 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  27202. {
  27203. {
  27204. SpriteRenderer_INTERNAL_set_color_m82712814(__this, (&___value0), /*hidden argument*/NULL);
  27205. return;
  27206. }
  27207. }
  27208. // System.Void UnityEngine.SpriteRenderer::INTERNAL_get_color(UnityEngine.Color&)
  27209. extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_get_color_m1411745087 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  27210. {
  27211. typedef void (*SpriteRenderer_INTERNAL_get_color_m1411745087_ftn) (SpriteRenderer_t3235626157 *, Color_t2555686324 *);
  27212. static SpriteRenderer_INTERNAL_get_color_m1411745087_ftn _il2cpp_icall_func;
  27213. if (!_il2cpp_icall_func)
  27214. _il2cpp_icall_func = (SpriteRenderer_INTERNAL_get_color_m1411745087_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::INTERNAL_get_color(UnityEngine.Color&)");
  27215. _il2cpp_icall_func(__this, ___value0);
  27216. }
  27217. // System.Void UnityEngine.SpriteRenderer::INTERNAL_set_color(UnityEngine.Color&)
  27218. extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_set_color_m82712814 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  27219. {
  27220. typedef void (*SpriteRenderer_INTERNAL_set_color_m82712814_ftn) (SpriteRenderer_t3235626157 *, Color_t2555686324 *);
  27221. static SpriteRenderer_INTERNAL_set_color_m82712814_ftn _il2cpp_icall_func;
  27222. if (!_il2cpp_icall_func)
  27223. _il2cpp_icall_func = (SpriteRenderer_INTERNAL_set_color_m82712814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::INTERNAL_set_color(UnityEngine.Color&)");
  27224. _il2cpp_icall_func(__this, ___value0);
  27225. }
  27226. #ifdef __clang__
  27227. #pragma clang diagnostic pop
  27228. #endif
  27229. #ifdef __clang__
  27230. #pragma clang diagnostic push
  27231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27232. #pragma clang diagnostic ignored "-Wunused-variable"
  27233. #endif
  27234. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  27235. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetInnerUV_m2896140645 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method)
  27236. {
  27237. Vector4_t3319028937 V_0;
  27238. memset(&V_0, 0, sizeof(V_0));
  27239. Vector4_t3319028937 V_1;
  27240. memset(&V_1, 0, sizeof(V_1));
  27241. {
  27242. Sprite_t280657092 * L_0 = ___sprite0;
  27243. DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  27244. Vector4_t3319028937 L_1 = V_0;
  27245. V_1 = L_1;
  27246. goto IL_0010;
  27247. }
  27248. IL_0010:
  27249. {
  27250. Vector4_t3319028937 L_2 = V_1;
  27251. return L_2;
  27252. }
  27253. }
  27254. // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)
  27255. extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method)
  27256. {
  27257. typedef void (*DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *);
  27258. static DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310_ftn _il2cpp_icall_func;
  27259. if (!_il2cpp_icall_func)
  27260. _il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)");
  27261. _il2cpp_icall_func(___sprite0, ___value1);
  27262. }
  27263. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  27264. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetOuterUV_m2509686757 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method)
  27265. {
  27266. Vector4_t3319028937 V_0;
  27267. memset(&V_0, 0, sizeof(V_0));
  27268. Vector4_t3319028937 V_1;
  27269. memset(&V_1, 0, sizeof(V_1));
  27270. {
  27271. Sprite_t280657092 * L_0 = ___sprite0;
  27272. DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  27273. Vector4_t3319028937 L_1 = V_0;
  27274. V_1 = L_1;
  27275. goto IL_0010;
  27276. }
  27277. IL_0010:
  27278. {
  27279. Vector4_t3319028937 L_2 = V_1;
  27280. return L_2;
  27281. }
  27282. }
  27283. // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)
  27284. extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method)
  27285. {
  27286. typedef void (*DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *);
  27287. static DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598_ftn _il2cpp_icall_func;
  27288. if (!_il2cpp_icall_func)
  27289. _il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)");
  27290. _il2cpp_icall_func(___sprite0, ___value1);
  27291. }
  27292. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  27293. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetPadding_m1385423541 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method)
  27294. {
  27295. Vector4_t3319028937 V_0;
  27296. memset(&V_0, 0, sizeof(V_0));
  27297. Vector4_t3319028937 V_1;
  27298. memset(&V_1, 0, sizeof(V_1));
  27299. {
  27300. Sprite_t280657092 * L_0 = ___sprite0;
  27301. DataUtility_INTERNAL_CALL_GetPadding_m650254139(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  27302. Vector4_t3319028937 L_1 = V_0;
  27303. V_1 = L_1;
  27304. goto IL_0010;
  27305. }
  27306. IL_0010:
  27307. {
  27308. Vector4_t3319028937 L_2 = V_1;
  27309. return L_2;
  27310. }
  27311. }
  27312. // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)
  27313. extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetPadding_m650254139 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method)
  27314. {
  27315. typedef void (*DataUtility_INTERNAL_CALL_GetPadding_m650254139_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *);
  27316. static DataUtility_INTERNAL_CALL_GetPadding_m650254139_ftn _il2cpp_icall_func;
  27317. if (!_il2cpp_icall_func)
  27318. _il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetPadding_m650254139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)");
  27319. _il2cpp_icall_func(___sprite0, ___value1);
  27320. }
  27321. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  27322. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 DataUtility_GetMinSize_m843062179 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method)
  27323. {
  27324. Vector2_t2156229523 V_0;
  27325. memset(&V_0, 0, sizeof(V_0));
  27326. Vector2_t2156229523 V_1;
  27327. memset(&V_1, 0, sizeof(V_1));
  27328. {
  27329. Sprite_t280657092 * L_0 = ___sprite0;
  27330. DataUtility_Internal_GetMinSize_m2628270685(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  27331. Vector2_t2156229523 L_1 = V_0;
  27332. V_1 = L_1;
  27333. goto IL_0010;
  27334. }
  27335. IL_0010:
  27336. {
  27337. Vector2_t2156229523 L_2 = V_1;
  27338. return L_2;
  27339. }
  27340. }
  27341. // System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)
  27342. extern "C" IL2CPP_METHOD_ATTR void DataUtility_Internal_GetMinSize_m2628270685 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector2_t2156229523 * ___output1, const RuntimeMethod* method)
  27343. {
  27344. typedef void (*DataUtility_Internal_GetMinSize_m2628270685_ftn) (Sprite_t280657092 *, Vector2_t2156229523 *);
  27345. static DataUtility_Internal_GetMinSize_m2628270685_ftn _il2cpp_icall_func;
  27346. if (!_il2cpp_icall_func)
  27347. _il2cpp_icall_func = (DataUtility_Internal_GetMinSize_m2628270685_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)");
  27348. _il2cpp_icall_func(___sprite0, ___output1);
  27349. }
  27350. #ifdef __clang__
  27351. #pragma clang diagnostic pop
  27352. #endif
  27353. #ifdef __clang__
  27354. #pragma clang diagnostic push
  27355. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27356. #pragma clang diagnostic ignored "-Wunused-variable"
  27357. #endif
  27358. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  27359. extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m830524047 (RuntimeObject * __this /* static, unused */, String_t* ___folder0, const RuntimeMethod* method)
  27360. {
  27361. static bool s_Il2CppMethodInitialized;
  27362. if (!s_Il2CppMethodInitialized)
  27363. {
  27364. il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId);
  27365. s_Il2CppMethodInitialized = true;
  27366. }
  27367. {
  27368. String_t* L_0 = ___folder0;
  27369. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  27370. ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  27371. String_t* L_1 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  27372. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27373. bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  27374. if (L_2)
  27375. {
  27376. goto IL_002f;
  27377. }
  27378. }
  27379. {
  27380. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  27381. String_t* L_3 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  27382. NullCheck(L_3);
  27383. String_t* L_4 = String_Replace_m1273907647(L_3, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL);
  27384. ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_4);
  27385. }
  27386. IL_002f:
  27387. {
  27388. return;
  27389. }
  27390. }
  27391. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  27392. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_m3279197967 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27393. {
  27394. static bool s_Il2CppMethodInitialized;
  27395. if (!s_Il2CppMethodInitialized)
  27396. {
  27397. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId);
  27398. s_Il2CppMethodInitialized = true;
  27399. }
  27400. StackTrace_t1598645457 * V_0 = NULL;
  27401. String_t* V_1 = NULL;
  27402. String_t* V_2 = NULL;
  27403. {
  27404. StackTrace_t1598645457 * L_0 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var);
  27405. StackTrace__ctor_m1685176557(L_0, 1, (bool)1, /*hidden argument*/NULL);
  27406. V_0 = L_0;
  27407. StackTrace_t1598645457 * L_1 = V_0;
  27408. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  27409. String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  27410. NullCheck(L_2);
  27411. String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2);
  27412. V_1 = L_3;
  27413. String_t* L_4 = V_1;
  27414. V_2 = L_4;
  27415. goto IL_001c;
  27416. }
  27417. IL_001c:
  27418. {
  27419. String_t* L_5 = V_2;
  27420. return L_5;
  27421. }
  27422. }
  27423. // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object)
  27424. extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method)
  27425. {
  27426. static bool s_Il2CppMethodInitialized;
  27427. if (!s_Il2CppMethodInitialized)
  27428. {
  27429. il2cpp_codegen_initialize_method (StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId);
  27430. s_Il2CppMethodInitialized = true;
  27431. }
  27432. String_t* V_0 = NULL;
  27433. bool V_1 = false;
  27434. int32_t G_B7_0 = 0;
  27435. {
  27436. RuntimeObject * L_0 = ___name0;
  27437. V_0 = ((String_t*)CastclassSealed((RuntimeObject*)L_0, String_t_il2cpp_TypeInfo_var));
  27438. String_t* L_1 = V_0;
  27439. NullCheck(L_1);
  27440. bool L_2 = String_StartsWith_m1759067526(L_1, _stringLiteral3155606, /*hidden argument*/NULL);
  27441. if (L_2)
  27442. {
  27443. goto IL_0065;
  27444. }
  27445. }
  27446. {
  27447. String_t* L_3 = V_0;
  27448. NullCheck(L_3);
  27449. bool L_4 = String_StartsWith_m1759067526(L_3, _stringLiteral2227937992, /*hidden argument*/NULL);
  27450. if (L_4)
  27451. {
  27452. goto IL_0065;
  27453. }
  27454. }
  27455. {
  27456. String_t* L_5 = V_0;
  27457. NullCheck(L_5);
  27458. bool L_6 = String_StartsWith_m1759067526(L_5, _stringLiteral547166083, /*hidden argument*/NULL);
  27459. if (L_6)
  27460. {
  27461. goto IL_0065;
  27462. }
  27463. }
  27464. {
  27465. String_t* L_7 = V_0;
  27466. NullCheck(L_7);
  27467. bool L_8 = String_StartsWith_m1759067526(L_7, _stringLiteral3960313174, /*hidden argument*/NULL);
  27468. if (L_8)
  27469. {
  27470. goto IL_0065;
  27471. }
  27472. }
  27473. {
  27474. String_t* L_9 = V_0;
  27475. NullCheck(L_9);
  27476. bool L_10 = String_StartsWith_m1759067526(L_9, _stringLiteral1464230170, /*hidden argument*/NULL);
  27477. if (L_10)
  27478. {
  27479. goto IL_0065;
  27480. }
  27481. }
  27482. {
  27483. String_t* L_11 = V_0;
  27484. NullCheck(L_11);
  27485. bool L_12 = String_StartsWith_m1759067526(L_11, _stringLiteral1625510709, /*hidden argument*/NULL);
  27486. G_B7_0 = ((int32_t)(L_12));
  27487. goto IL_0066;
  27488. }
  27489. IL_0065:
  27490. {
  27491. G_B7_0 = 1;
  27492. }
  27493. IL_0066:
  27494. {
  27495. V_1 = (bool)G_B7_0;
  27496. goto IL_006c;
  27497. }
  27498. IL_006c:
  27499. {
  27500. bool L_13 = V_1;
  27501. return L_13;
  27502. }
  27503. }
  27504. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  27505. extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  27506. {
  27507. static bool s_Il2CppMethodInitialized;
  27508. if (!s_Il2CppMethodInitialized)
  27509. {
  27510. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId);
  27511. s_Il2CppMethodInitialized = true;
  27512. }
  27513. Exception_t * V_0 = NULL;
  27514. StringBuilder_t * V_1 = NULL;
  27515. String_t* V_2 = NULL;
  27516. String_t* V_3 = NULL;
  27517. String_t* V_4 = NULL;
  27518. StackTrace_t1598645457 * V_5 = NULL;
  27519. int32_t G_B7_0 = 0;
  27520. {
  27521. RuntimeObject * L_0 = ___exceptiono0;
  27522. if (L_0)
  27523. {
  27524. goto IL_0012;
  27525. }
  27526. }
  27527. {
  27528. ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  27529. ArgumentException__ctor_m1312628991(L_1, _stringLiteral1698478619, /*hidden argument*/NULL);
  27530. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var);
  27531. }
  27532. IL_0012:
  27533. {
  27534. RuntimeObject * L_2 = ___exceptiono0;
  27535. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_2, Exception_t_il2cpp_TypeInfo_var));
  27536. Exception_t * L_3 = V_0;
  27537. if (L_3)
  27538. {
  27539. goto IL_002a;
  27540. }
  27541. }
  27542. {
  27543. ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  27544. ArgumentException__ctor_m1312628991(L_4, _stringLiteral2231172943, /*hidden argument*/NULL);
  27545. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var);
  27546. }
  27547. IL_002a:
  27548. {
  27549. Exception_t * L_5 = V_0;
  27550. NullCheck(L_5);
  27551. String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_5);
  27552. if (L_6)
  27553. {
  27554. goto IL_003f;
  27555. }
  27556. }
  27557. {
  27558. G_B7_0 = ((int32_t)512);
  27559. goto IL_004c;
  27560. }
  27561. IL_003f:
  27562. {
  27563. Exception_t * L_7 = V_0;
  27564. NullCheck(L_7);
  27565. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  27566. NullCheck(L_8);
  27567. int32_t L_9 = String_get_Length_m3847582255(L_8, /*hidden argument*/NULL);
  27568. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)2));
  27569. }
  27570. IL_004c:
  27571. {
  27572. StringBuilder_t * L_10 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  27573. StringBuilder__ctor_m2367297767(L_10, G_B7_0, /*hidden argument*/NULL);
  27574. V_1 = L_10;
  27575. String_t** L_11 = ___message1;
  27576. *((RuntimeObject **)(L_11)) = (RuntimeObject *)_stringLiteral757602046;
  27577. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_11), (RuntimeObject *)_stringLiteral757602046);
  27578. V_2 = _stringLiteral757602046;
  27579. goto IL_0106;
  27580. }
  27581. IL_0064:
  27582. {
  27583. String_t* L_12 = V_2;
  27584. NullCheck(L_12);
  27585. int32_t L_13 = String_get_Length_m3847582255(L_12, /*hidden argument*/NULL);
  27586. if (L_13)
  27587. {
  27588. goto IL_007c;
  27589. }
  27590. }
  27591. {
  27592. Exception_t * L_14 = V_0;
  27593. NullCheck(L_14);
  27594. String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_14);
  27595. V_2 = L_15;
  27596. goto IL_008e;
  27597. }
  27598. IL_007c:
  27599. {
  27600. Exception_t * L_16 = V_0;
  27601. NullCheck(L_16);
  27602. String_t* L_17 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_16);
  27603. String_t* L_18 = V_2;
  27604. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27605. String_t* L_19 = String_Concat_m3755062657(NULL /*static, unused*/, L_17, _stringLiteral3452614566, L_18, /*hidden argument*/NULL);
  27606. V_2 = L_19;
  27607. }
  27608. IL_008e:
  27609. {
  27610. Exception_t * L_20 = V_0;
  27611. NullCheck(L_20);
  27612. Type_t * L_21 = Exception_GetType_m2227967756(L_20, /*hidden argument*/NULL);
  27613. NullCheck(L_21);
  27614. String_t* L_22 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_21);
  27615. V_3 = L_22;
  27616. V_4 = _stringLiteral757602046;
  27617. Exception_t * L_23 = V_0;
  27618. NullCheck(L_23);
  27619. String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23);
  27620. if (!L_24)
  27621. {
  27622. goto IL_00b4;
  27623. }
  27624. }
  27625. {
  27626. Exception_t * L_25 = V_0;
  27627. NullCheck(L_25);
  27628. String_t* L_26 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_25);
  27629. V_4 = L_26;
  27630. }
  27631. IL_00b4:
  27632. {
  27633. String_t* L_27 = V_4;
  27634. NullCheck(L_27);
  27635. String_t* L_28 = String_Trim_m923598732(L_27, /*hidden argument*/NULL);
  27636. NullCheck(L_28);
  27637. int32_t L_29 = String_get_Length_m3847582255(L_28, /*hidden argument*/NULL);
  27638. if (!L_29)
  27639. {
  27640. goto IL_00dc;
  27641. }
  27642. }
  27643. {
  27644. String_t* L_30 = V_3;
  27645. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27646. String_t* L_31 = String_Concat_m3937257545(NULL /*static, unused*/, L_30, _stringLiteral3450517398, /*hidden argument*/NULL);
  27647. V_3 = L_31;
  27648. String_t* L_32 = V_3;
  27649. String_t* L_33 = V_4;
  27650. String_t* L_34 = String_Concat_m3937257545(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL);
  27651. V_3 = L_34;
  27652. }
  27653. IL_00dc:
  27654. {
  27655. String_t** L_35 = ___message1;
  27656. String_t* L_36 = V_3;
  27657. *((RuntimeObject **)(L_35)) = (RuntimeObject *)L_36;
  27658. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_35), (RuntimeObject *)L_36);
  27659. Exception_t * L_37 = V_0;
  27660. NullCheck(L_37);
  27661. Exception_t * L_38 = Exception_get_InnerException_m3836775(L_37, /*hidden argument*/NULL);
  27662. if (!L_38)
  27663. {
  27664. goto IL_00fe;
  27665. }
  27666. }
  27667. {
  27668. String_t* L_39 = V_3;
  27669. String_t* L_40 = V_2;
  27670. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27671. String_t* L_41 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral3264019870, L_39, _stringLiteral3452614566, L_40, /*hidden argument*/NULL);
  27672. V_2 = L_41;
  27673. }
  27674. IL_00fe:
  27675. {
  27676. Exception_t * L_42 = V_0;
  27677. NullCheck(L_42);
  27678. Exception_t * L_43 = Exception_get_InnerException_m3836775(L_42, /*hidden argument*/NULL);
  27679. V_0 = L_43;
  27680. }
  27681. IL_0106:
  27682. {
  27683. Exception_t * L_44 = V_0;
  27684. if (L_44)
  27685. {
  27686. goto IL_0064;
  27687. }
  27688. }
  27689. {
  27690. StringBuilder_t * L_45 = V_1;
  27691. String_t* L_46 = V_2;
  27692. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27693. String_t* L_47 = String_Concat_m3937257545(NULL /*static, unused*/, L_46, _stringLiteral3452614566, /*hidden argument*/NULL);
  27694. NullCheck(L_45);
  27695. StringBuilder_Append_m1965104174(L_45, L_47, /*hidden argument*/NULL);
  27696. StackTrace_t1598645457 * L_48 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var);
  27697. StackTrace__ctor_m1685176557(L_48, 1, (bool)1, /*hidden argument*/NULL);
  27698. V_5 = L_48;
  27699. StringBuilder_t * L_49 = V_1;
  27700. StackTrace_t1598645457 * L_50 = V_5;
  27701. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  27702. String_t* L_51 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_50, /*hidden argument*/NULL);
  27703. NullCheck(L_49);
  27704. StringBuilder_Append_m1965104174(L_49, L_51, /*hidden argument*/NULL);
  27705. String_t** L_52 = ___stackTrace2;
  27706. StringBuilder_t * L_53 = V_1;
  27707. NullCheck(L_53);
  27708. String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_53);
  27709. *((RuntimeObject **)(L_52)) = (RuntimeObject *)L_54;
  27710. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_52), (RuntimeObject *)L_54);
  27711. return;
  27712. }
  27713. }
  27714. // System.String UnityEngine.StackTraceUtility::PostprocessStacktrace(System.String,System.Boolean)
  27715. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_PostprocessStacktrace_m1043256299 (RuntimeObject * __this /* static, unused */, String_t* ___oldString0, bool ___stripEngineInternalInformation1, const RuntimeMethod* method)
  27716. {
  27717. static bool s_Il2CppMethodInitialized;
  27718. if (!s_Il2CppMethodInitialized)
  27719. {
  27720. il2cpp_codegen_initialize_method (StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId);
  27721. s_Il2CppMethodInitialized = true;
  27722. }
  27723. String_t* V_0 = NULL;
  27724. StringU5BU5D_t1281789340* V_1 = NULL;
  27725. StringBuilder_t * V_2 = NULL;
  27726. int32_t V_3 = 0;
  27727. int32_t V_4 = 0;
  27728. String_t* V_5 = NULL;
  27729. int32_t V_6 = 0;
  27730. int32_t V_7 = 0;
  27731. int32_t V_8 = 0;
  27732. int32_t V_9 = 0;
  27733. {
  27734. String_t* L_0 = ___oldString0;
  27735. if (L_0)
  27736. {
  27737. goto IL_0012;
  27738. }
  27739. }
  27740. {
  27741. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27742. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  27743. V_0 = L_1;
  27744. goto IL_02b3;
  27745. }
  27746. IL_0012:
  27747. {
  27748. String_t* L_2 = ___oldString0;
  27749. CharU5BU5D_t3528271667* L_3 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1));
  27750. NullCheck(L_3);
  27751. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (Il2CppChar)((int32_t)10));
  27752. NullCheck(L_2);
  27753. StringU5BU5D_t1281789340* L_4 = String_Split_m3646115398(L_2, L_3, /*hidden argument*/NULL);
  27754. V_1 = L_4;
  27755. String_t* L_5 = ___oldString0;
  27756. NullCheck(L_5);
  27757. int32_t L_6 = String_get_Length_m3847582255(L_5, /*hidden argument*/NULL);
  27758. StringBuilder_t * L_7 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  27759. StringBuilder__ctor_m2367297767(L_7, L_6, /*hidden argument*/NULL);
  27760. V_2 = L_7;
  27761. V_3 = 0;
  27762. goto IL_0046;
  27763. }
  27764. IL_0037:
  27765. {
  27766. StringU5BU5D_t1281789340* L_8 = V_1;
  27767. int32_t L_9 = V_3;
  27768. StringU5BU5D_t1281789340* L_10 = V_1;
  27769. int32_t L_11 = V_3;
  27770. NullCheck(L_10);
  27771. int32_t L_12 = L_11;
  27772. String_t* L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  27773. NullCheck(L_13);
  27774. String_t* L_14 = String_Trim_m923598732(L_13, /*hidden argument*/NULL);
  27775. NullCheck(L_8);
  27776. ArrayElementTypeCheck (L_8, L_14);
  27777. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (String_t*)L_14);
  27778. int32_t L_15 = V_3;
  27779. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  27780. }
  27781. IL_0046:
  27782. {
  27783. int32_t L_16 = V_3;
  27784. StringU5BU5D_t1281789340* L_17 = V_1;
  27785. NullCheck(L_17);
  27786. if ((((int32_t)L_16) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_17)->max_length)))))))
  27787. {
  27788. goto IL_0037;
  27789. }
  27790. }
  27791. {
  27792. V_4 = 0;
  27793. goto IL_029d;
  27794. }
  27795. IL_0057:
  27796. {
  27797. StringU5BU5D_t1281789340* L_18 = V_1;
  27798. int32_t L_19 = V_4;
  27799. NullCheck(L_18);
  27800. int32_t L_20 = L_19;
  27801. String_t* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
  27802. V_5 = L_21;
  27803. String_t* L_22 = V_5;
  27804. NullCheck(L_22);
  27805. int32_t L_23 = String_get_Length_m3847582255(L_22, /*hidden argument*/NULL);
  27806. if (!L_23)
  27807. {
  27808. goto IL_0079;
  27809. }
  27810. }
  27811. {
  27812. String_t* L_24 = V_5;
  27813. NullCheck(L_24);
  27814. Il2CppChar L_25 = String_get_Chars_m2986988803(L_24, 0, /*hidden argument*/NULL);
  27815. if ((!(((uint32_t)L_25) == ((uint32_t)((int32_t)10)))))
  27816. {
  27817. goto IL_007e;
  27818. }
  27819. }
  27820. IL_0079:
  27821. {
  27822. goto IL_0297;
  27823. }
  27824. IL_007e:
  27825. {
  27826. String_t* L_26 = V_5;
  27827. NullCheck(L_26);
  27828. bool L_27 = String_StartsWith_m1759067526(L_26, _stringLiteral1147544838, /*hidden argument*/NULL);
  27829. if (!L_27)
  27830. {
  27831. goto IL_0094;
  27832. }
  27833. }
  27834. {
  27835. goto IL_0297;
  27836. }
  27837. IL_0094:
  27838. {
  27839. bool L_28 = ___stripEngineInternalInformation1;
  27840. if (!L_28)
  27841. {
  27842. goto IL_00b0;
  27843. }
  27844. }
  27845. {
  27846. String_t* L_29 = V_5;
  27847. NullCheck(L_29);
  27848. bool L_30 = String_StartsWith_m1759067526(L_29, _stringLiteral1974486273, /*hidden argument*/NULL);
  27849. if (!L_30)
  27850. {
  27851. goto IL_00b0;
  27852. }
  27853. }
  27854. {
  27855. goto IL_02a7;
  27856. }
  27857. IL_00b0:
  27858. {
  27859. bool L_31 = ___stripEngineInternalInformation1;
  27860. if (!L_31)
  27861. {
  27862. goto IL_0107;
  27863. }
  27864. }
  27865. {
  27866. int32_t L_32 = V_4;
  27867. StringU5BU5D_t1281789340* L_33 = V_1;
  27868. NullCheck(L_33);
  27869. if ((((int32_t)L_32) >= ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length)))), (int32_t)1)))))
  27870. {
  27871. goto IL_0107;
  27872. }
  27873. }
  27874. {
  27875. String_t* L_34 = V_5;
  27876. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  27877. bool L_35 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  27878. if (!L_35)
  27879. {
  27880. goto IL_0107;
  27881. }
  27882. }
  27883. {
  27884. StringU5BU5D_t1281789340* L_36 = V_1;
  27885. int32_t L_37 = V_4;
  27886. NullCheck(L_36);
  27887. int32_t L_38 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  27888. String_t* L_39 = (L_36)->GetAt(static_cast<il2cpp_array_size_t>(L_38));
  27889. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  27890. bool L_40 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_39, /*hidden argument*/NULL);
  27891. if (!L_40)
  27892. {
  27893. goto IL_00e4;
  27894. }
  27895. }
  27896. {
  27897. goto IL_0297;
  27898. }
  27899. IL_00e4:
  27900. {
  27901. String_t* L_41 = V_5;
  27902. NullCheck(L_41);
  27903. int32_t L_42 = String_IndexOf_m1977622757(L_41, _stringLiteral3487100581, /*hidden argument*/NULL);
  27904. V_6 = L_42;
  27905. int32_t L_43 = V_6;
  27906. if ((((int32_t)L_43) == ((int32_t)(-1))))
  27907. {
  27908. goto IL_0106;
  27909. }
  27910. }
  27911. {
  27912. String_t* L_44 = V_5;
  27913. int32_t L_45 = V_6;
  27914. NullCheck(L_44);
  27915. String_t* L_46 = String_Substring_m1610150815(L_44, 0, L_45, /*hidden argument*/NULL);
  27916. V_5 = L_46;
  27917. }
  27918. IL_0106:
  27919. {
  27920. }
  27921. IL_0107:
  27922. {
  27923. String_t* L_47 = V_5;
  27924. NullCheck(L_47);
  27925. int32_t L_48 = String_IndexOf_m1977622757(L_47, _stringLiteral4144164017, /*hidden argument*/NULL);
  27926. if ((((int32_t)L_48) == ((int32_t)(-1))))
  27927. {
  27928. goto IL_011e;
  27929. }
  27930. }
  27931. {
  27932. goto IL_0297;
  27933. }
  27934. IL_011e:
  27935. {
  27936. String_t* L_49 = V_5;
  27937. NullCheck(L_49);
  27938. int32_t L_50 = String_IndexOf_m1977622757(L_49, _stringLiteral3629554952, /*hidden argument*/NULL);
  27939. if ((((int32_t)L_50) == ((int32_t)(-1))))
  27940. {
  27941. goto IL_0135;
  27942. }
  27943. }
  27944. {
  27945. goto IL_0297;
  27946. }
  27947. IL_0135:
  27948. {
  27949. String_t* L_51 = V_5;
  27950. NullCheck(L_51);
  27951. int32_t L_52 = String_IndexOf_m1977622757(L_51, _stringLiteral461147025, /*hidden argument*/NULL);
  27952. if ((((int32_t)L_52) == ((int32_t)(-1))))
  27953. {
  27954. goto IL_014c;
  27955. }
  27956. }
  27957. {
  27958. goto IL_0297;
  27959. }
  27960. IL_014c:
  27961. {
  27962. bool L_53 = ___stripEngineInternalInformation1;
  27963. if (!L_53)
  27964. {
  27965. goto IL_0179;
  27966. }
  27967. }
  27968. {
  27969. String_t* L_54 = V_5;
  27970. NullCheck(L_54);
  27971. bool L_55 = String_StartsWith_m1759067526(L_54, _stringLiteral3452614645, /*hidden argument*/NULL);
  27972. if (!L_55)
  27973. {
  27974. goto IL_0179;
  27975. }
  27976. }
  27977. {
  27978. String_t* L_56 = V_5;
  27979. NullCheck(L_56);
  27980. bool L_57 = String_EndsWith_m1901926500(L_56, _stringLiteral3452614643, /*hidden argument*/NULL);
  27981. if (!L_57)
  27982. {
  27983. goto IL_0179;
  27984. }
  27985. }
  27986. {
  27987. goto IL_0297;
  27988. }
  27989. IL_0179:
  27990. {
  27991. String_t* L_58 = V_5;
  27992. NullCheck(L_58);
  27993. bool L_59 = String_StartsWith_m1759067526(L_58, _stringLiteral3791036681, /*hidden argument*/NULL);
  27994. if (!L_59)
  27995. {
  27996. goto IL_0197;
  27997. }
  27998. }
  27999. {
  28000. String_t* L_60 = V_5;
  28001. NullCheck(L_60);
  28002. String_t* L_61 = String_Remove_m562998446(L_60, 0, 3, /*hidden argument*/NULL);
  28003. V_5 = L_61;
  28004. }
  28005. IL_0197:
  28006. {
  28007. String_t* L_62 = V_5;
  28008. NullCheck(L_62);
  28009. int32_t L_63 = String_IndexOf_m1977622757(L_62, _stringLiteral4163537911, /*hidden argument*/NULL);
  28010. V_7 = L_63;
  28011. V_8 = (-1);
  28012. int32_t L_64 = V_7;
  28013. if ((((int32_t)L_64) == ((int32_t)(-1))))
  28014. {
  28015. goto IL_01c0;
  28016. }
  28017. }
  28018. {
  28019. String_t* L_65 = V_5;
  28020. int32_t L_66 = V_7;
  28021. NullCheck(L_65);
  28022. int32_t L_67 = String_IndexOf_m3406607758(L_65, _stringLiteral3452614643, L_66, /*hidden argument*/NULL);
  28023. V_8 = L_67;
  28024. }
  28025. IL_01c0:
  28026. {
  28027. int32_t L_68 = V_7;
  28028. if ((((int32_t)L_68) == ((int32_t)(-1))))
  28029. {
  28030. goto IL_01e5;
  28031. }
  28032. }
  28033. {
  28034. int32_t L_69 = V_8;
  28035. int32_t L_70 = V_7;
  28036. if ((((int32_t)L_69) <= ((int32_t)L_70)))
  28037. {
  28038. goto IL_01e5;
  28039. }
  28040. }
  28041. {
  28042. String_t* L_71 = V_5;
  28043. int32_t L_72 = V_7;
  28044. int32_t L_73 = V_8;
  28045. int32_t L_74 = V_7;
  28046. NullCheck(L_71);
  28047. String_t* L_75 = String_Remove_m562998446(L_71, L_72, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_73, (int32_t)L_74)), (int32_t)1)), /*hidden argument*/NULL);
  28048. V_5 = L_75;
  28049. }
  28050. IL_01e5:
  28051. {
  28052. String_t* L_76 = V_5;
  28053. NullCheck(L_76);
  28054. String_t* L_77 = String_Replace_m1273907647(L_76, _stringLiteral1311358384, _stringLiteral757602046, /*hidden argument*/NULL);
  28055. V_5 = L_77;
  28056. String_t* L_78 = V_5;
  28057. NullCheck(L_78);
  28058. String_t* L_79 = String_Replace_m1273907647(L_78, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL);
  28059. V_5 = L_79;
  28060. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  28061. String_t* L_80 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28062. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28063. bool L_81 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_80, /*hidden argument*/NULL);
  28064. if (L_81)
  28065. {
  28066. goto IL_022d;
  28067. }
  28068. }
  28069. {
  28070. String_t* L_82 = V_5;
  28071. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  28072. String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28073. NullCheck(L_82);
  28074. String_t* L_84 = String_Replace_m1273907647(L_82, L_83, _stringLiteral757602046, /*hidden argument*/NULL);
  28075. V_5 = L_84;
  28076. }
  28077. IL_022d:
  28078. {
  28079. String_t* L_85 = V_5;
  28080. NullCheck(L_85);
  28081. String_t* L_86 = String_Replace_m3726209165(L_85, ((int32_t)92), ((int32_t)47), /*hidden argument*/NULL);
  28082. V_5 = L_86;
  28083. String_t* L_87 = V_5;
  28084. NullCheck(L_87);
  28085. int32_t L_88 = String_LastIndexOf_m2676535141(L_87, _stringLiteral4187617987, /*hidden argument*/NULL);
  28086. V_9 = L_88;
  28087. int32_t L_89 = V_9;
  28088. if ((((int32_t)L_89) == ((int32_t)(-1))))
  28089. {
  28090. goto IL_0283;
  28091. }
  28092. }
  28093. {
  28094. String_t* L_90 = V_5;
  28095. int32_t L_91 = V_9;
  28096. NullCheck(L_90);
  28097. String_t* L_92 = String_Remove_m562998446(L_90, L_91, 5, /*hidden argument*/NULL);
  28098. V_5 = L_92;
  28099. String_t* L_93 = V_5;
  28100. int32_t L_94 = V_9;
  28101. NullCheck(L_93);
  28102. String_t* L_95 = String_Insert_m3534971326(L_93, L_94, _stringLiteral2177867675, /*hidden argument*/NULL);
  28103. V_5 = L_95;
  28104. String_t* L_96 = V_5;
  28105. String_t* L_97 = V_5;
  28106. NullCheck(L_97);
  28107. int32_t L_98 = String_get_Length_m3847582255(L_97, /*hidden argument*/NULL);
  28108. NullCheck(L_96);
  28109. String_t* L_99 = String_Insert_m3534971326(L_96, L_98, _stringLiteral3452614535, /*hidden argument*/NULL);
  28110. V_5 = L_99;
  28111. }
  28112. IL_0283:
  28113. {
  28114. StringBuilder_t * L_100 = V_2;
  28115. String_t* L_101 = V_5;
  28116. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28117. String_t* L_102 = String_Concat_m3937257545(NULL /*static, unused*/, L_101, _stringLiteral3452614566, /*hidden argument*/NULL);
  28118. NullCheck(L_100);
  28119. StringBuilder_Append_m1965104174(L_100, L_102, /*hidden argument*/NULL);
  28120. }
  28121. IL_0297:
  28122. {
  28123. int32_t L_103 = V_4;
  28124. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1));
  28125. }
  28126. IL_029d:
  28127. {
  28128. int32_t L_104 = V_4;
  28129. StringU5BU5D_t1281789340* L_105 = V_1;
  28130. NullCheck(L_105);
  28131. if ((((int32_t)L_104) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_105)->max_length)))))))
  28132. {
  28133. goto IL_0057;
  28134. }
  28135. }
  28136. IL_02a7:
  28137. {
  28138. StringBuilder_t * L_106 = V_2;
  28139. NullCheck(L_106);
  28140. String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106);
  28141. V_0 = L_107;
  28142. goto IL_02b3;
  28143. }
  28144. IL_02b3:
  28145. {
  28146. String_t* L_108 = V_0;
  28147. return L_108;
  28148. }
  28149. }
  28150. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  28151. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method)
  28152. {
  28153. static bool s_Il2CppMethodInitialized;
  28154. if (!s_Il2CppMethodInitialized)
  28155. {
  28156. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId);
  28157. s_Il2CppMethodInitialized = true;
  28158. }
  28159. StringBuilder_t * V_0 = NULL;
  28160. int32_t V_1 = 0;
  28161. StackFrame_t3217253059 * V_2 = NULL;
  28162. MethodBase_t * V_3 = NULL;
  28163. Type_t * V_4 = NULL;
  28164. String_t* V_5 = NULL;
  28165. int32_t V_6 = 0;
  28166. ParameterInfoU5BU5D_t390618515* V_7 = NULL;
  28167. bool V_8 = false;
  28168. String_t* V_9 = NULL;
  28169. bool V_10 = false;
  28170. int32_t V_11 = 0;
  28171. String_t* V_12 = NULL;
  28172. int32_t G_B27_0 = 0;
  28173. int32_t G_B29_0 = 0;
  28174. {
  28175. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  28176. StringBuilder__ctor_m2367297767(L_0, ((int32_t)255), /*hidden argument*/NULL);
  28177. V_0 = L_0;
  28178. V_1 = 0;
  28179. goto IL_02cb;
  28180. }
  28181. IL_0013:
  28182. {
  28183. StackTrace_t1598645457 * L_1 = ___stackTrace0;
  28184. int32_t L_2 = V_1;
  28185. NullCheck(L_1);
  28186. StackFrame_t3217253059 * L_3 = VirtFuncInvoker1< StackFrame_t3217253059 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  28187. V_2 = L_3;
  28188. StackFrame_t3217253059 * L_4 = V_2;
  28189. NullCheck(L_4);
  28190. MethodBase_t * L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  28191. V_3 = L_5;
  28192. MethodBase_t * L_6 = V_3;
  28193. if (L_6)
  28194. {
  28195. goto IL_002e;
  28196. }
  28197. }
  28198. {
  28199. goto IL_02c7;
  28200. }
  28201. IL_002e:
  28202. {
  28203. MethodBase_t * L_7 = V_3;
  28204. NullCheck(L_7);
  28205. Type_t * L_8 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_7);
  28206. V_4 = L_8;
  28207. Type_t * L_9 = V_4;
  28208. if (L_9)
  28209. {
  28210. goto IL_0042;
  28211. }
  28212. }
  28213. {
  28214. goto IL_02c7;
  28215. }
  28216. IL_0042:
  28217. {
  28218. Type_t * L_10 = V_4;
  28219. NullCheck(L_10);
  28220. String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_10);
  28221. V_5 = L_11;
  28222. String_t* L_12 = V_5;
  28223. if (!L_12)
  28224. {
  28225. goto IL_0075;
  28226. }
  28227. }
  28228. {
  28229. String_t* L_13 = V_5;
  28230. NullCheck(L_13);
  28231. int32_t L_14 = String_get_Length_m3847582255(L_13, /*hidden argument*/NULL);
  28232. if (!L_14)
  28233. {
  28234. goto IL_0075;
  28235. }
  28236. }
  28237. {
  28238. StringBuilder_t * L_15 = V_0;
  28239. String_t* L_16 = V_5;
  28240. NullCheck(L_15);
  28241. StringBuilder_Append_m1965104174(L_15, L_16, /*hidden argument*/NULL);
  28242. StringBuilder_t * L_17 = V_0;
  28243. NullCheck(L_17);
  28244. StringBuilder_Append_m1965104174(L_17, _stringLiteral3452614530, /*hidden argument*/NULL);
  28245. }
  28246. IL_0075:
  28247. {
  28248. StringBuilder_t * L_18 = V_0;
  28249. Type_t * L_19 = V_4;
  28250. NullCheck(L_19);
  28251. String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_19);
  28252. NullCheck(L_18);
  28253. StringBuilder_Append_m1965104174(L_18, L_20, /*hidden argument*/NULL);
  28254. StringBuilder_t * L_21 = V_0;
  28255. NullCheck(L_21);
  28256. StringBuilder_Append_m1965104174(L_21, _stringLiteral3452614550, /*hidden argument*/NULL);
  28257. StringBuilder_t * L_22 = V_0;
  28258. MethodBase_t * L_23 = V_3;
  28259. NullCheck(L_23);
  28260. String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  28261. NullCheck(L_22);
  28262. StringBuilder_Append_m1965104174(L_22, L_24, /*hidden argument*/NULL);
  28263. StringBuilder_t * L_25 = V_0;
  28264. NullCheck(L_25);
  28265. StringBuilder_Append_m1965104174(L_25, _stringLiteral3452614536, /*hidden argument*/NULL);
  28266. V_6 = 0;
  28267. MethodBase_t * L_26 = V_3;
  28268. NullCheck(L_26);
  28269. ParameterInfoU5BU5D_t390618515* L_27 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_26);
  28270. V_7 = L_27;
  28271. V_8 = (bool)1;
  28272. goto IL_00f4;
  28273. }
  28274. IL_00bb:
  28275. {
  28276. bool L_28 = V_8;
  28277. if (L_28)
  28278. {
  28279. goto IL_00d4;
  28280. }
  28281. }
  28282. {
  28283. StringBuilder_t * L_29 = V_0;
  28284. NullCheck(L_29);
  28285. StringBuilder_Append_m1965104174(L_29, _stringLiteral3450517380, /*hidden argument*/NULL);
  28286. goto IL_00d7;
  28287. }
  28288. IL_00d4:
  28289. {
  28290. V_8 = (bool)0;
  28291. }
  28292. IL_00d7:
  28293. {
  28294. StringBuilder_t * L_30 = V_0;
  28295. ParameterInfoU5BU5D_t390618515* L_31 = V_7;
  28296. int32_t L_32 = V_6;
  28297. NullCheck(L_31);
  28298. int32_t L_33 = L_32;
  28299. ParameterInfo_t1861056598 * L_34 = (L_31)->GetAt(static_cast<il2cpp_array_size_t>(L_33));
  28300. NullCheck(L_34);
  28301. Type_t * L_35 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_34);
  28302. NullCheck(L_35);
  28303. String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_35);
  28304. NullCheck(L_30);
  28305. StringBuilder_Append_m1965104174(L_30, L_36, /*hidden argument*/NULL);
  28306. int32_t L_37 = V_6;
  28307. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  28308. }
  28309. IL_00f4:
  28310. {
  28311. int32_t L_38 = V_6;
  28312. ParameterInfoU5BU5D_t390618515* L_39 = V_7;
  28313. NullCheck(L_39);
  28314. if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length)))))))
  28315. {
  28316. goto IL_00bb;
  28317. }
  28318. }
  28319. {
  28320. StringBuilder_t * L_40 = V_0;
  28321. NullCheck(L_40);
  28322. StringBuilder_Append_m1965104174(L_40, _stringLiteral3452614535, /*hidden argument*/NULL);
  28323. StackFrame_t3217253059 * L_41 = V_2;
  28324. NullCheck(L_41);
  28325. String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_41);
  28326. V_9 = L_42;
  28327. String_t* L_43 = V_9;
  28328. if (!L_43)
  28329. {
  28330. goto IL_02ba;
  28331. }
  28332. }
  28333. {
  28334. Type_t * L_44 = V_4;
  28335. NullCheck(L_44);
  28336. String_t* L_45 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_44);
  28337. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28338. bool L_46 = String_op_Equality_m920492651(NULL /*static, unused*/, L_45, _stringLiteral2678398999, /*hidden argument*/NULL);
  28339. if (!L_46)
  28340. {
  28341. goto IL_0147;
  28342. }
  28343. }
  28344. {
  28345. Type_t * L_47 = V_4;
  28346. NullCheck(L_47);
  28347. String_t* L_48 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_47);
  28348. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28349. bool L_49 = String_op_Equality_m920492651(NULL /*static, unused*/, L_48, _stringLiteral1552523976, /*hidden argument*/NULL);
  28350. if (L_49)
  28351. {
  28352. goto IL_020c;
  28353. }
  28354. }
  28355. IL_0147:
  28356. {
  28357. Type_t * L_50 = V_4;
  28358. NullCheck(L_50);
  28359. String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50);
  28360. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28361. bool L_52 = String_op_Equality_m920492651(NULL /*static, unused*/, L_51, _stringLiteral6580196, /*hidden argument*/NULL);
  28362. if (!L_52)
  28363. {
  28364. goto IL_0173;
  28365. }
  28366. }
  28367. {
  28368. Type_t * L_53 = V_4;
  28369. NullCheck(L_53);
  28370. String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_53);
  28371. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28372. bool L_55 = String_op_Equality_m920492651(NULL /*static, unused*/, L_54, _stringLiteral1552523976, /*hidden argument*/NULL);
  28373. if (L_55)
  28374. {
  28375. goto IL_020c;
  28376. }
  28377. }
  28378. IL_0173:
  28379. {
  28380. Type_t * L_56 = V_4;
  28381. NullCheck(L_56);
  28382. String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56);
  28383. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28384. bool L_58 = String_op_Equality_m920492651(NULL /*static, unused*/, L_57, _stringLiteral3402824819, /*hidden argument*/NULL);
  28385. if (!L_58)
  28386. {
  28387. goto IL_019f;
  28388. }
  28389. }
  28390. {
  28391. Type_t * L_59 = V_4;
  28392. NullCheck(L_59);
  28393. String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_59);
  28394. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28395. bool L_61 = String_op_Equality_m920492651(NULL /*static, unused*/, L_60, _stringLiteral1552523976, /*hidden argument*/NULL);
  28396. if (L_61)
  28397. {
  28398. goto IL_020c;
  28399. }
  28400. }
  28401. IL_019f:
  28402. {
  28403. Type_t * L_62 = V_4;
  28404. NullCheck(L_62);
  28405. String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62);
  28406. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28407. bool L_64 = String_op_Equality_m920492651(NULL /*static, unused*/, L_63, _stringLiteral1670073234, /*hidden argument*/NULL);
  28408. if (!L_64)
  28409. {
  28410. goto IL_01cb;
  28411. }
  28412. }
  28413. {
  28414. Type_t * L_65 = V_4;
  28415. NullCheck(L_65);
  28416. String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_65);
  28417. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28418. bool L_67 = String_op_Equality_m920492651(NULL /*static, unused*/, L_66, _stringLiteral1200226066, /*hidden argument*/NULL);
  28419. if (L_67)
  28420. {
  28421. goto IL_020c;
  28422. }
  28423. }
  28424. IL_01cb:
  28425. {
  28426. MethodBase_t * L_68 = V_3;
  28427. NullCheck(L_68);
  28428. String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68);
  28429. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28430. bool L_70 = String_op_Equality_m920492651(NULL /*static, unused*/, L_69, _stringLiteral61343007, /*hidden argument*/NULL);
  28431. if (!L_70)
  28432. {
  28433. goto IL_0209;
  28434. }
  28435. }
  28436. {
  28437. Type_t * L_71 = V_4;
  28438. NullCheck(L_71);
  28439. String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_71);
  28440. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28441. bool L_73 = String_op_Equality_m920492651(NULL /*static, unused*/, L_72, _stringLiteral681811338, /*hidden argument*/NULL);
  28442. if (!L_73)
  28443. {
  28444. goto IL_0209;
  28445. }
  28446. }
  28447. {
  28448. Type_t * L_74 = V_4;
  28449. NullCheck(L_74);
  28450. String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_74);
  28451. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28452. bool L_76 = String_op_Equality_m920492651(NULL /*static, unused*/, L_75, _stringLiteral1552523976, /*hidden argument*/NULL);
  28453. G_B27_0 = ((int32_t)(L_76));
  28454. goto IL_020a;
  28455. }
  28456. IL_0209:
  28457. {
  28458. G_B27_0 = 0;
  28459. }
  28460. IL_020a:
  28461. {
  28462. G_B29_0 = G_B27_0;
  28463. goto IL_020d;
  28464. }
  28465. IL_020c:
  28466. {
  28467. G_B29_0 = 1;
  28468. }
  28469. IL_020d:
  28470. {
  28471. V_10 = (bool)G_B29_0;
  28472. bool L_77 = V_10;
  28473. if (L_77)
  28474. {
  28475. goto IL_02b9;
  28476. }
  28477. }
  28478. {
  28479. StringBuilder_t * L_78 = V_0;
  28480. NullCheck(L_78);
  28481. StringBuilder_Append_m1965104174(L_78, _stringLiteral2177867675, /*hidden argument*/NULL);
  28482. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  28483. String_t* L_79 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28484. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28485. bool L_80 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_79, /*hidden argument*/NULL);
  28486. if (L_80)
  28487. {
  28488. goto IL_027b;
  28489. }
  28490. }
  28491. {
  28492. String_t* L_81 = V_9;
  28493. NullCheck(L_81);
  28494. String_t* L_82 = String_Replace_m1273907647(L_81, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL);
  28495. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  28496. String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28497. NullCheck(L_82);
  28498. bool L_84 = String_StartsWith_m1759067526(L_82, L_83, /*hidden argument*/NULL);
  28499. if (!L_84)
  28500. {
  28501. goto IL_027a;
  28502. }
  28503. }
  28504. {
  28505. String_t* L_85 = V_9;
  28506. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  28507. String_t* L_86 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28508. NullCheck(L_86);
  28509. int32_t L_87 = String_get_Length_m3847582255(L_86, /*hidden argument*/NULL);
  28510. String_t* L_88 = V_9;
  28511. NullCheck(L_88);
  28512. int32_t L_89 = String_get_Length_m3847582255(L_88, /*hidden argument*/NULL);
  28513. String_t* L_90 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  28514. NullCheck(L_90);
  28515. int32_t L_91 = String_get_Length_m3847582255(L_90, /*hidden argument*/NULL);
  28516. NullCheck(L_85);
  28517. String_t* L_92 = String_Substring_m1610150815(L_85, L_87, ((int32_t)il2cpp_codegen_subtract((int32_t)L_89, (int32_t)L_91)), /*hidden argument*/NULL);
  28518. V_9 = L_92;
  28519. }
  28520. IL_027a:
  28521. {
  28522. }
  28523. IL_027b:
  28524. {
  28525. StringBuilder_t * L_93 = V_0;
  28526. String_t* L_94 = V_9;
  28527. NullCheck(L_93);
  28528. StringBuilder_Append_m1965104174(L_93, L_94, /*hidden argument*/NULL);
  28529. StringBuilder_t * L_95 = V_0;
  28530. NullCheck(L_95);
  28531. StringBuilder_Append_m1965104174(L_95, _stringLiteral3452614550, /*hidden argument*/NULL);
  28532. StringBuilder_t * L_96 = V_0;
  28533. StackFrame_t3217253059 * L_97 = V_2;
  28534. NullCheck(L_97);
  28535. int32_t L_98 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_97);
  28536. V_11 = L_98;
  28537. String_t* L_99 = Int32_ToString_m141394615((&V_11), /*hidden argument*/NULL);
  28538. NullCheck(L_96);
  28539. StringBuilder_Append_m1965104174(L_96, L_99, /*hidden argument*/NULL);
  28540. StringBuilder_t * L_100 = V_0;
  28541. NullCheck(L_100);
  28542. StringBuilder_Append_m1965104174(L_100, _stringLiteral3452614535, /*hidden argument*/NULL);
  28543. }
  28544. IL_02b9:
  28545. {
  28546. }
  28547. IL_02ba:
  28548. {
  28549. StringBuilder_t * L_101 = V_0;
  28550. NullCheck(L_101);
  28551. StringBuilder_Append_m1965104174(L_101, _stringLiteral3452614566, /*hidden argument*/NULL);
  28552. }
  28553. IL_02c7:
  28554. {
  28555. int32_t L_102 = V_1;
  28556. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1));
  28557. }
  28558. IL_02cb:
  28559. {
  28560. int32_t L_103 = V_1;
  28561. StackTrace_t1598645457 * L_104 = ___stackTrace0;
  28562. NullCheck(L_104);
  28563. int32_t L_105 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_104);
  28564. if ((((int32_t)L_103) < ((int32_t)L_105)))
  28565. {
  28566. goto IL_0013;
  28567. }
  28568. }
  28569. {
  28570. StringBuilder_t * L_106 = V_0;
  28571. NullCheck(L_106);
  28572. String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106);
  28573. V_12 = L_107;
  28574. goto IL_02e4;
  28575. }
  28576. IL_02e4:
  28577. {
  28578. String_t* L_108 = V_12;
  28579. return L_108;
  28580. }
  28581. }
  28582. // System.Void UnityEngine.StackTraceUtility::.cctor()
  28583. extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m1981266436 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28584. {
  28585. static bool s_Il2CppMethodInitialized;
  28586. if (!s_Il2CppMethodInitialized)
  28587. {
  28588. il2cpp_codegen_initialize_method (StackTraceUtility__cctor_m1981266436_MetadataUsageId);
  28589. s_Il2CppMethodInitialized = true;
  28590. }
  28591. {
  28592. ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteral757602046);
  28593. return;
  28594. }
  28595. }
  28596. #ifdef __clang__
  28597. #pragma clang diagnostic pop
  28598. #endif
  28599. #ifdef __clang__
  28600. #pragma clang diagnostic push
  28601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28602. #pragma clang diagnostic ignored "-Wunused-variable"
  28603. #endif
  28604. #ifdef __clang__
  28605. #pragma clang diagnostic pop
  28606. #endif
  28607. #ifdef __clang__
  28608. #pragma clang diagnostic push
  28609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28610. #pragma clang diagnostic ignored "-Wunused-variable"
  28611. #endif
  28612. // System.Single UnityEngine.SystemInfo::get_batteryLevel()
  28613. extern "C" IL2CPP_METHOD_ATTR float SystemInfo_get_batteryLevel_m2595138443 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28614. {
  28615. typedef float (*SystemInfo_get_batteryLevel_m2595138443_ftn) ();
  28616. static SystemInfo_get_batteryLevel_m2595138443_ftn _il2cpp_icall_func;
  28617. if (!_il2cpp_icall_func)
  28618. _il2cpp_icall_func = (SystemInfo_get_batteryLevel_m2595138443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_batteryLevel()");
  28619. float retVal = _il2cpp_icall_func();
  28620. return retVal;
  28621. }
  28622. // UnityEngine.BatteryStatus UnityEngine.SystemInfo::get_batteryStatus()
  28623. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_batteryStatus_m1829091171 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28624. {
  28625. typedef int32_t (*SystemInfo_get_batteryStatus_m1829091171_ftn) ();
  28626. static SystemInfo_get_batteryStatus_m1829091171_ftn _il2cpp_icall_func;
  28627. if (!_il2cpp_icall_func)
  28628. _il2cpp_icall_func = (SystemInfo_get_batteryStatus_m1829091171_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_batteryStatus()");
  28629. int32_t retVal = _il2cpp_icall_func();
  28630. return retVal;
  28631. }
  28632. // System.String UnityEngine.SystemInfo::get_operatingSystem()
  28633. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_m1339206162 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28634. {
  28635. typedef String_t* (*SystemInfo_get_operatingSystem_m1339206162_ftn) ();
  28636. static SystemInfo_get_operatingSystem_m1339206162_ftn _il2cpp_icall_func;
  28637. if (!_il2cpp_icall_func)
  28638. _il2cpp_icall_func = (SystemInfo_get_operatingSystem_m1339206162_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystem()");
  28639. String_t* retVal = _il2cpp_icall_func();
  28640. return retVal;
  28641. }
  28642. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  28643. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m4256884728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28644. {
  28645. typedef int32_t (*SystemInfo_get_operatingSystemFamily_m4256884728_ftn) ();
  28646. static SystemInfo_get_operatingSystemFamily_m4256884728_ftn _il2cpp_icall_func;
  28647. if (!_il2cpp_icall_func)
  28648. _il2cpp_icall_func = (SystemInfo_get_operatingSystemFamily_m4256884728_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystemFamily()");
  28649. int32_t retVal = _il2cpp_icall_func();
  28650. return retVal;
  28651. }
  28652. // System.String UnityEngine.SystemInfo::get_processorType()
  28653. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_m2231635669 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28654. {
  28655. typedef String_t* (*SystemInfo_get_processorType_m2231635669_ftn) ();
  28656. static SystemInfo_get_processorType_m2231635669_ftn _il2cpp_icall_func;
  28657. if (!_il2cpp_icall_func)
  28658. _il2cpp_icall_func = (SystemInfo_get_processorType_m2231635669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_processorType()");
  28659. String_t* retVal = _il2cpp_icall_func();
  28660. return retVal;
  28661. }
  28662. // System.Int32 UnityEngine.SystemInfo::get_processorFrequency()
  28663. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorFrequency_m997074059 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28664. {
  28665. typedef int32_t (*SystemInfo_get_processorFrequency_m997074059_ftn) ();
  28666. static SystemInfo_get_processorFrequency_m997074059_ftn _il2cpp_icall_func;
  28667. if (!_il2cpp_icall_func)
  28668. _il2cpp_icall_func = (SystemInfo_get_processorFrequency_m997074059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_processorFrequency()");
  28669. int32_t retVal = _il2cpp_icall_func();
  28670. return retVal;
  28671. }
  28672. // System.Int32 UnityEngine.SystemInfo::get_processorCount()
  28673. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorCount_m1238708572 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28674. {
  28675. typedef int32_t (*SystemInfo_get_processorCount_m1238708572_ftn) ();
  28676. static SystemInfo_get_processorCount_m1238708572_ftn _il2cpp_icall_func;
  28677. if (!_il2cpp_icall_func)
  28678. _il2cpp_icall_func = (SystemInfo_get_processorCount_m1238708572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_processorCount()");
  28679. int32_t retVal = _il2cpp_icall_func();
  28680. return retVal;
  28681. }
  28682. // System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
  28683. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m2504687692 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28684. {
  28685. typedef int32_t (*SystemInfo_get_systemMemorySize_m2504687692_ftn) ();
  28686. static SystemInfo_get_systemMemorySize_m2504687692_ftn _il2cpp_icall_func;
  28687. if (!_il2cpp_icall_func)
  28688. _il2cpp_icall_func = (SystemInfo_get_systemMemorySize_m2504687692_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_systemMemorySize()");
  28689. int32_t retVal = _il2cpp_icall_func();
  28690. return retVal;
  28691. }
  28692. // System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
  28693. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_m3781753670 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28694. {
  28695. typedef int32_t (*SystemInfo_get_graphicsMemorySize_m3781753670_ftn) ();
  28696. static SystemInfo_get_graphicsMemorySize_m3781753670_ftn _il2cpp_icall_func;
  28697. if (!_il2cpp_icall_func)
  28698. _il2cpp_icall_func = (SystemInfo_get_graphicsMemorySize_m3781753670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsMemorySize()");
  28699. int32_t retVal = _il2cpp_icall_func();
  28700. return retVal;
  28701. }
  28702. // System.String UnityEngine.SystemInfo::get_graphicsDeviceName()
  28703. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceName_m3658997806 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28704. {
  28705. typedef String_t* (*SystemInfo_get_graphicsDeviceName_m3658997806_ftn) ();
  28706. static SystemInfo_get_graphicsDeviceName_m3658997806_ftn _il2cpp_icall_func;
  28707. if (!_il2cpp_icall_func)
  28708. _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceName_m3658997806_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceName()");
  28709. String_t* retVal = _il2cpp_icall_func();
  28710. return retVal;
  28711. }
  28712. // System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor()
  28713. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVendor_m1311812437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28714. {
  28715. typedef String_t* (*SystemInfo_get_graphicsDeviceVendor_m1311812437_ftn) ();
  28716. static SystemInfo_get_graphicsDeviceVendor_m1311812437_ftn _il2cpp_icall_func;
  28717. if (!_il2cpp_icall_func)
  28718. _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceVendor_m1311812437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceVendor()");
  28719. String_t* retVal = _il2cpp_icall_func();
  28720. return retVal;
  28721. }
  28722. // System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceID()
  28723. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceID_m1499208305 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28724. {
  28725. typedef int32_t (*SystemInfo_get_graphicsDeviceID_m1499208305_ftn) ();
  28726. static SystemInfo_get_graphicsDeviceID_m1499208305_ftn _il2cpp_icall_func;
  28727. if (!_il2cpp_icall_func)
  28728. _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceID_m1499208305_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceID()");
  28729. int32_t retVal = _il2cpp_icall_func();
  28730. return retVal;
  28731. }
  28732. // System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceVendorID()
  28733. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceVendorID_m4194982706 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28734. {
  28735. typedef int32_t (*SystemInfo_get_graphicsDeviceVendorID_m4194982706_ftn) ();
  28736. static SystemInfo_get_graphicsDeviceVendorID_m4194982706_ftn _il2cpp_icall_func;
  28737. if (!_il2cpp_icall_func)
  28738. _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceVendorID_m4194982706_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceVendorID()");
  28739. int32_t retVal = _il2cpp_icall_func();
  28740. return retVal;
  28741. }
  28742. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
  28743. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2360462293 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28744. {
  28745. typedef int32_t (*SystemInfo_get_graphicsDeviceType_m2360462293_ftn) ();
  28746. static SystemInfo_get_graphicsDeviceType_m2360462293_ftn _il2cpp_icall_func;
  28747. if (!_il2cpp_icall_func)
  28748. _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceType_m2360462293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceType()");
  28749. int32_t retVal = _il2cpp_icall_func();
  28750. return retVal;
  28751. }
  28752. // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()
  28753. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m1389332794 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28754. {
  28755. typedef bool (*SystemInfo_get_graphicsUVStartsAtTop_m1389332794_ftn) ();
  28756. static SystemInfo_get_graphicsUVStartsAtTop_m1389332794_ftn _il2cpp_icall_func;
  28757. if (!_il2cpp_icall_func)
  28758. _il2cpp_icall_func = (SystemInfo_get_graphicsUVStartsAtTop_m1389332794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()");
  28759. bool retVal = _il2cpp_icall_func();
  28760. return retVal;
  28761. }
  28762. // System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion()
  28763. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVersion_m3111693964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28764. {
  28765. typedef String_t* (*SystemInfo_get_graphicsDeviceVersion_m3111693964_ftn) ();
  28766. static SystemInfo_get_graphicsDeviceVersion_m3111693964_ftn _il2cpp_icall_func;
  28767. if (!_il2cpp_icall_func)
  28768. _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceVersion_m3111693964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceVersion()");
  28769. String_t* retVal = _il2cpp_icall_func();
  28770. return retVal;
  28771. }
  28772. // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
  28773. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m3846242580 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28774. {
  28775. typedef int32_t (*SystemInfo_get_graphicsShaderLevel_m3846242580_ftn) ();
  28776. static SystemInfo_get_graphicsShaderLevel_m3846242580_ftn _il2cpp_icall_func;
  28777. if (!_il2cpp_icall_func)
  28778. _il2cpp_icall_func = (SystemInfo_get_graphicsShaderLevel_m3846242580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsShaderLevel()");
  28779. int32_t retVal = _il2cpp_icall_func();
  28780. return retVal;
  28781. }
  28782. // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
  28783. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m195409826 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28784. {
  28785. typedef bool (*SystemInfo_get_graphicsMultiThreaded_m195409826_ftn) ();
  28786. static SystemInfo_get_graphicsMultiThreaded_m195409826_ftn _il2cpp_icall_func;
  28787. if (!_il2cpp_icall_func)
  28788. _il2cpp_icall_func = (SystemInfo_get_graphicsMultiThreaded_m195409826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsMultiThreaded()");
  28789. bool retVal = _il2cpp_icall_func();
  28790. return retVal;
  28791. }
  28792. // System.Boolean UnityEngine.SystemInfo::get_supportsShadows()
  28793. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m709156458 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28794. {
  28795. typedef bool (*SystemInfo_get_supportsShadows_m709156458_ftn) ();
  28796. static SystemInfo_get_supportsShadows_m709156458_ftn _il2cpp_icall_func;
  28797. if (!_il2cpp_icall_func)
  28798. _il2cpp_icall_func = (SystemInfo_get_supportsShadows_m709156458_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsShadows()");
  28799. bool retVal = _il2cpp_icall_func();
  28800. return retVal;
  28801. }
  28802. // System.Boolean UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling()
  28803. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRawShadowDepthSampling_m2875449121 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28804. {
  28805. typedef bool (*SystemInfo_get_supportsRawShadowDepthSampling_m2875449121_ftn) ();
  28806. static SystemInfo_get_supportsRawShadowDepthSampling_m2875449121_ftn _il2cpp_icall_func;
  28807. if (!_il2cpp_icall_func)
  28808. _il2cpp_icall_func = (SystemInfo_get_supportsRawShadowDepthSampling_m2875449121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling()");
  28809. bool retVal = _il2cpp_icall_func();
  28810. return retVal;
  28811. }
  28812. // System.Boolean UnityEngine.SystemInfo::get_supportsMotionVectors()
  28813. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMotionVectors_m46965105 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28814. {
  28815. typedef bool (*SystemInfo_get_supportsMotionVectors_m46965105_ftn) ();
  28816. static SystemInfo_get_supportsMotionVectors_m46965105_ftn _il2cpp_icall_func;
  28817. if (!_il2cpp_icall_func)
  28818. _il2cpp_icall_func = (SystemInfo_get_supportsMotionVectors_m46965105_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsMotionVectors()");
  28819. bool retVal = _il2cpp_icall_func();
  28820. return retVal;
  28821. }
  28822. // System.Boolean UnityEngine.SystemInfo::get_supportsRenderToCubemap()
  28823. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderToCubemap_m856033440 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28824. {
  28825. typedef bool (*SystemInfo_get_supportsRenderToCubemap_m856033440_ftn) ();
  28826. static SystemInfo_get_supportsRenderToCubemap_m856033440_ftn _il2cpp_icall_func;
  28827. if (!_il2cpp_icall_func)
  28828. _il2cpp_icall_func = (SystemInfo_get_supportsRenderToCubemap_m856033440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsRenderToCubemap()");
  28829. bool retVal = _il2cpp_icall_func();
  28830. return retVal;
  28831. }
  28832. // System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects()
  28833. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsImageEffects_m2886934848 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28834. {
  28835. typedef bool (*SystemInfo_get_supportsImageEffects_m2886934848_ftn) ();
  28836. static SystemInfo_get_supportsImageEffects_m2886934848_ftn _il2cpp_icall_func;
  28837. if (!_il2cpp_icall_func)
  28838. _il2cpp_icall_func = (SystemInfo_get_supportsImageEffects_m2886934848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsImageEffects()");
  28839. bool retVal = _il2cpp_icall_func();
  28840. return retVal;
  28841. }
  28842. // System.Boolean UnityEngine.SystemInfo::get_supports3DTextures()
  28843. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DTextures_m3262866358 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28844. {
  28845. typedef bool (*SystemInfo_get_supports3DTextures_m3262866358_ftn) ();
  28846. static SystemInfo_get_supports3DTextures_m3262866358_ftn _il2cpp_icall_func;
  28847. if (!_il2cpp_icall_func)
  28848. _il2cpp_icall_func = (SystemInfo_get_supports3DTextures_m3262866358_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supports3DTextures()");
  28849. bool retVal = _il2cpp_icall_func();
  28850. return retVal;
  28851. }
  28852. // System.Boolean UnityEngine.SystemInfo::get_supports2DArrayTextures()
  28853. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supports2DArrayTextures_m1393898797 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28854. {
  28855. typedef bool (*SystemInfo_get_supports2DArrayTextures_m1393898797_ftn) ();
  28856. static SystemInfo_get_supports2DArrayTextures_m1393898797_ftn _il2cpp_icall_func;
  28857. if (!_il2cpp_icall_func)
  28858. _il2cpp_icall_func = (SystemInfo_get_supports2DArrayTextures_m1393898797_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supports2DArrayTextures()");
  28859. bool retVal = _il2cpp_icall_func();
  28860. return retVal;
  28861. }
  28862. // System.Boolean UnityEngine.SystemInfo::get_supports3DRenderTextures()
  28863. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DRenderTextures_m1519539 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28864. {
  28865. typedef bool (*SystemInfo_get_supports3DRenderTextures_m1519539_ftn) ();
  28866. static SystemInfo_get_supports3DRenderTextures_m1519539_ftn _il2cpp_icall_func;
  28867. if (!_il2cpp_icall_func)
  28868. _il2cpp_icall_func = (SystemInfo_get_supports3DRenderTextures_m1519539_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supports3DRenderTextures()");
  28869. bool retVal = _il2cpp_icall_func();
  28870. return retVal;
  28871. }
  28872. // System.Boolean UnityEngine.SystemInfo::get_supportsCubemapArrayTextures()
  28873. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsCubemapArrayTextures_m748743587 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28874. {
  28875. typedef bool (*SystemInfo_get_supportsCubemapArrayTextures_m748743587_ftn) ();
  28876. static SystemInfo_get_supportsCubemapArrayTextures_m748743587_ftn _il2cpp_icall_func;
  28877. if (!_il2cpp_icall_func)
  28878. _il2cpp_icall_func = (SystemInfo_get_supportsCubemapArrayTextures_m748743587_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsCubemapArrayTextures()");
  28879. bool retVal = _il2cpp_icall_func();
  28880. return retVal;
  28881. }
  28882. // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport()
  28883. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_m3633100286 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28884. {
  28885. typedef int32_t (*SystemInfo_get_copyTextureSupport_m3633100286_ftn) ();
  28886. static SystemInfo_get_copyTextureSupport_m3633100286_ftn _il2cpp_icall_func;
  28887. if (!_il2cpp_icall_func)
  28888. _il2cpp_icall_func = (SystemInfo_get_copyTextureSupport_m3633100286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_copyTextureSupport()");
  28889. int32_t retVal = _il2cpp_icall_func();
  28890. return retVal;
  28891. }
  28892. // System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders()
  28893. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsComputeShaders_m257823564 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28894. {
  28895. typedef bool (*SystemInfo_get_supportsComputeShaders_m257823564_ftn) ();
  28896. static SystemInfo_get_supportsComputeShaders_m257823564_ftn _il2cpp_icall_func;
  28897. if (!_il2cpp_icall_func)
  28898. _il2cpp_icall_func = (SystemInfo_get_supportsComputeShaders_m257823564_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsComputeShaders()");
  28899. bool retVal = _il2cpp_icall_func();
  28900. return retVal;
  28901. }
  28902. // System.Boolean UnityEngine.SystemInfo::get_supportsInstancing()
  28903. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m3861872635 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28904. {
  28905. typedef bool (*SystemInfo_get_supportsInstancing_m3861872635_ftn) ();
  28906. static SystemInfo_get_supportsInstancing_m3861872635_ftn _il2cpp_icall_func;
  28907. if (!_il2cpp_icall_func)
  28908. _il2cpp_icall_func = (SystemInfo_get_supportsInstancing_m3861872635_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsInstancing()");
  28909. bool retVal = _il2cpp_icall_func();
  28910. return retVal;
  28911. }
  28912. // System.Boolean UnityEngine.SystemInfo::get_supportsSparseTextures()
  28913. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSparseTextures_m4075572436 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28914. {
  28915. typedef bool (*SystemInfo_get_supportsSparseTextures_m4075572436_ftn) ();
  28916. static SystemInfo_get_supportsSparseTextures_m4075572436_ftn _il2cpp_icall_func;
  28917. if (!_il2cpp_icall_func)
  28918. _il2cpp_icall_func = (SystemInfo_get_supportsSparseTextures_m4075572436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsSparseTextures()");
  28919. bool retVal = _il2cpp_icall_func();
  28920. return retVal;
  28921. }
  28922. // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
  28923. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_m259160359 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28924. {
  28925. typedef int32_t (*SystemInfo_get_supportedRenderTargetCount_m259160359_ftn) ();
  28926. static SystemInfo_get_supportedRenderTargetCount_m259160359_ftn _il2cpp_icall_func;
  28927. if (!_il2cpp_icall_func)
  28928. _il2cpp_icall_func = (SystemInfo_get_supportedRenderTargetCount_m259160359_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportedRenderTargetCount()");
  28929. int32_t retVal = _il2cpp_icall_func();
  28930. return retVal;
  28931. }
  28932. // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer()
  28933. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m3161491469 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28934. {
  28935. typedef bool (*SystemInfo_get_usesReversedZBuffer_m3161491469_ftn) ();
  28936. static SystemInfo_get_usesReversedZBuffer_m3161491469_ftn _il2cpp_icall_func;
  28937. if (!_il2cpp_icall_func)
  28938. _il2cpp_icall_func = (SystemInfo_get_usesReversedZBuffer_m3161491469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_usesReversedZBuffer()");
  28939. bool retVal = _il2cpp_icall_func();
  28940. return retVal;
  28941. }
  28942. // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
  28943. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m1663449629 (RuntimeObject * __this /* static, unused */, int32_t ___format0, const RuntimeMethod* method)
  28944. {
  28945. typedef bool (*SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn) (int32_t);
  28946. static SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn _il2cpp_icall_func;
  28947. if (!_il2cpp_icall_func)
  28948. _il2cpp_icall_func = (SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)");
  28949. bool retVal = _il2cpp_icall_func(___format0);
  28950. return retVal;
  28951. }
  28952. // UnityEngine.NPOTSupport UnityEngine.SystemInfo::get_npotSupport()
  28953. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_npotSupport_m4284143940 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28954. {
  28955. typedef int32_t (*SystemInfo_get_npotSupport_m4284143940_ftn) ();
  28956. static SystemInfo_get_npotSupport_m4284143940_ftn _il2cpp_icall_func;
  28957. if (!_il2cpp_icall_func)
  28958. _il2cpp_icall_func = (SystemInfo_get_npotSupport_m4284143940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_npotSupport()");
  28959. int32_t retVal = _il2cpp_icall_func();
  28960. return retVal;
  28961. }
  28962. // System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier()
  28963. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceUniqueIdentifier_m3439870207 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28964. {
  28965. typedef String_t* (*SystemInfo_get_deviceUniqueIdentifier_m3439870207_ftn) ();
  28966. static SystemInfo_get_deviceUniqueIdentifier_m3439870207_ftn _il2cpp_icall_func;
  28967. if (!_il2cpp_icall_func)
  28968. _il2cpp_icall_func = (SystemInfo_get_deviceUniqueIdentifier_m3439870207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceUniqueIdentifier()");
  28969. String_t* retVal = _il2cpp_icall_func();
  28970. return retVal;
  28971. }
  28972. // System.String UnityEngine.SystemInfo::get_deviceName()
  28973. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceName_m2397756618 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28974. {
  28975. typedef String_t* (*SystemInfo_get_deviceName_m2397756618_ftn) ();
  28976. static SystemInfo_get_deviceName_m2397756618_ftn _il2cpp_icall_func;
  28977. if (!_il2cpp_icall_func)
  28978. _il2cpp_icall_func = (SystemInfo_get_deviceName_m2397756618_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceName()");
  28979. String_t* retVal = _il2cpp_icall_func();
  28980. return retVal;
  28981. }
  28982. // System.String UnityEngine.SystemInfo::get_deviceModel()
  28983. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m4078951941 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28984. {
  28985. typedef String_t* (*SystemInfo_get_deviceModel_m4078951941_ftn) ();
  28986. static SystemInfo_get_deviceModel_m4078951941_ftn _il2cpp_icall_func;
  28987. if (!_il2cpp_icall_func)
  28988. _il2cpp_icall_func = (SystemInfo_get_deviceModel_m4078951941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceModel()");
  28989. String_t* retVal = _il2cpp_icall_func();
  28990. return retVal;
  28991. }
  28992. // System.Boolean UnityEngine.SystemInfo::get_supportsAccelerometer()
  28993. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAccelerometer_m306578969 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28994. {
  28995. typedef bool (*SystemInfo_get_supportsAccelerometer_m306578969_ftn) ();
  28996. static SystemInfo_get_supportsAccelerometer_m306578969_ftn _il2cpp_icall_func;
  28997. if (!_il2cpp_icall_func)
  28998. _il2cpp_icall_func = (SystemInfo_get_supportsAccelerometer_m306578969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsAccelerometer()");
  28999. bool retVal = _il2cpp_icall_func();
  29000. return retVal;
  29001. }
  29002. // System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope()
  29003. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGyroscope_m274893028 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29004. {
  29005. typedef bool (*SystemInfo_get_supportsGyroscope_m274893028_ftn) ();
  29006. static SystemInfo_get_supportsGyroscope_m274893028_ftn _il2cpp_icall_func;
  29007. if (!_il2cpp_icall_func)
  29008. _il2cpp_icall_func = (SystemInfo_get_supportsGyroscope_m274893028_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsGyroscope()");
  29009. bool retVal = _il2cpp_icall_func();
  29010. return retVal;
  29011. }
  29012. // System.Boolean UnityEngine.SystemInfo::get_supportsLocationService()
  29013. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsLocationService_m1977772590 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29014. {
  29015. typedef bool (*SystemInfo_get_supportsLocationService_m1977772590_ftn) ();
  29016. static SystemInfo_get_supportsLocationService_m1977772590_ftn _il2cpp_icall_func;
  29017. if (!_il2cpp_icall_func)
  29018. _il2cpp_icall_func = (SystemInfo_get_supportsLocationService_m1977772590_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsLocationService()");
  29019. bool retVal = _il2cpp_icall_func();
  29020. return retVal;
  29021. }
  29022. // System.Boolean UnityEngine.SystemInfo::get_supportsVibration()
  29023. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsVibration_m1923033286 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29024. {
  29025. typedef bool (*SystemInfo_get_supportsVibration_m1923033286_ftn) ();
  29026. static SystemInfo_get_supportsVibration_m1923033286_ftn _il2cpp_icall_func;
  29027. if (!_il2cpp_icall_func)
  29028. _il2cpp_icall_func = (SystemInfo_get_supportsVibration_m1923033286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsVibration()");
  29029. bool retVal = _il2cpp_icall_func();
  29030. return retVal;
  29031. }
  29032. // System.Boolean UnityEngine.SystemInfo::get_supportsAudio()
  29033. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAudio_m2341396267 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29034. {
  29035. typedef bool (*SystemInfo_get_supportsAudio_m2341396267_ftn) ();
  29036. static SystemInfo_get_supportsAudio_m2341396267_ftn _il2cpp_icall_func;
  29037. if (!_il2cpp_icall_func)
  29038. _il2cpp_icall_func = (SystemInfo_get_supportsAudio_m2341396267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsAudio()");
  29039. bool retVal = _il2cpp_icall_func();
  29040. return retVal;
  29041. }
  29042. // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
  29043. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_m3742504744 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29044. {
  29045. typedef int32_t (*SystemInfo_get_deviceType_m3742504744_ftn) ();
  29046. static SystemInfo_get_deviceType_m3742504744_ftn _il2cpp_icall_func;
  29047. if (!_il2cpp_icall_func)
  29048. _il2cpp_icall_func = (SystemInfo_get_deviceType_m3742504744_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceType()");
  29049. int32_t retVal = _il2cpp_icall_func();
  29050. return retVal;
  29051. }
  29052. // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
  29053. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_m2715296278 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29054. {
  29055. typedef int32_t (*SystemInfo_get_maxTextureSize_m2715296278_ftn) ();
  29056. static SystemInfo_get_maxTextureSize_m2715296278_ftn _il2cpp_icall_func;
  29057. if (!_il2cpp_icall_func)
  29058. _il2cpp_icall_func = (SystemInfo_get_maxTextureSize_m2715296278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_maxTextureSize()");
  29059. int32_t retVal = _il2cpp_icall_func();
  29060. return retVal;
  29061. }
  29062. // System.Int32 UnityEngine.SystemInfo::get_maxCubemapSize()
  29063. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxCubemapSize_m1399841822 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29064. {
  29065. typedef int32_t (*SystemInfo_get_maxCubemapSize_m1399841822_ftn) ();
  29066. static SystemInfo_get_maxCubemapSize_m1399841822_ftn _il2cpp_icall_func;
  29067. if (!_il2cpp_icall_func)
  29068. _il2cpp_icall_func = (SystemInfo_get_maxCubemapSize_m1399841822_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_maxCubemapSize()");
  29069. int32_t retVal = _il2cpp_icall_func();
  29070. return retVal;
  29071. }
  29072. #ifdef __clang__
  29073. #pragma clang diagnostic pop
  29074. #endif
  29075. #ifdef __clang__
  29076. #pragma clang diagnostic push
  29077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29078. #pragma clang diagnostic ignored "-Wunused-variable"
  29079. #endif
  29080. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  29081. extern "C" IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m2173231689 (TextAreaAttribute_t3326046611 * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
  29082. {
  29083. {
  29084. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  29085. int32_t L_0 = ___minLines0;
  29086. __this->set_minLines_0(L_0);
  29087. int32_t L_1 = ___maxLines1;
  29088. __this->set_maxLines_1(L_1);
  29089. return;
  29090. }
  29091. }
  29092. #ifdef __clang__
  29093. #pragma clang diagnostic pop
  29094. #endif
  29095. #ifdef __clang__
  29096. #pragma clang diagnostic push
  29097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29098. #pragma clang diagnostic ignored "-Wunused-variable"
  29099. #endif
  29100. // System.Void UnityEngine.TextAsset::.ctor()
  29101. extern "C" IL2CPP_METHOD_ATTR void TextAsset__ctor_m2405005845 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  29102. {
  29103. static bool s_Il2CppMethodInitialized;
  29104. if (!s_Il2CppMethodInitialized)
  29105. {
  29106. il2cpp_codegen_initialize_method (TextAsset__ctor_m2405005845_MetadataUsageId);
  29107. s_Il2CppMethodInitialized = true;
  29108. }
  29109. {
  29110. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29111. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  29112. TextAsset_Internal_CreateTextAsset_m4007789386(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  29113. return;
  29114. }
  29115. }
  29116. // System.String UnityEngine.TextAsset::get_text()
  29117. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  29118. {
  29119. typedef String_t* (*TextAsset_get_text_m2027878391_ftn) (TextAsset_t3022178571 *);
  29120. static TextAsset_get_text_m2027878391_ftn _il2cpp_icall_func;
  29121. if (!_il2cpp_icall_func)
  29122. _il2cpp_icall_func = (TextAsset_get_text_m2027878391_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()");
  29123. String_t* retVal = _il2cpp_icall_func(__this);
  29124. return retVal;
  29125. }
  29126. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  29127. extern "C" IL2CPP_METHOD_ATTR ByteU5BU5D_t4116647657* TextAsset_get_bytes_m1826471440 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  29128. {
  29129. typedef ByteU5BU5D_t4116647657* (*TextAsset_get_bytes_m1826471440_ftn) (TextAsset_t3022178571 *);
  29130. static TextAsset_get_bytes_m1826471440_ftn _il2cpp_icall_func;
  29131. if (!_il2cpp_icall_func)
  29132. _il2cpp_icall_func = (TextAsset_get_bytes_m1826471440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  29133. ByteU5BU5D_t4116647657* retVal = _il2cpp_icall_func(__this);
  29134. return retVal;
  29135. }
  29136. // System.String UnityEngine.TextAsset::ToString()
  29137. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m2170047097 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  29138. {
  29139. String_t* V_0 = NULL;
  29140. {
  29141. String_t* L_0 = TextAsset_get_text_m2027878391(__this, /*hidden argument*/NULL);
  29142. V_0 = L_0;
  29143. goto IL_000d;
  29144. }
  29145. IL_000d:
  29146. {
  29147. String_t* L_1 = V_0;
  29148. return L_1;
  29149. }
  29150. }
  29151. // System.Void UnityEngine.TextAsset::Internal_CreateTextAsset(UnityEngine.TextAsset)
  29152. extern "C" IL2CPP_METHOD_ATTR void TextAsset_Internal_CreateTextAsset_m4007789386 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___mono0, const RuntimeMethod* method)
  29153. {
  29154. typedef void (*TextAsset_Internal_CreateTextAsset_m4007789386_ftn) (TextAsset_t3022178571 *);
  29155. static TextAsset_Internal_CreateTextAsset_m4007789386_ftn _il2cpp_icall_func;
  29156. if (!_il2cpp_icall_func)
  29157. _il2cpp_icall_func = (TextAsset_Internal_CreateTextAsset_m4007789386_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::Internal_CreateTextAsset(UnityEngine.TextAsset)");
  29158. _il2cpp_icall_func(___mono0);
  29159. }
  29160. #ifdef __clang__
  29161. #pragma clang diagnostic pop
  29162. #endif
  29163. #ifdef __clang__
  29164. #pragma clang diagnostic push
  29165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29166. #pragma clang diagnostic ignored "-Wunused-variable"
  29167. #endif
  29168. // System.Void UnityEngine.Texture::.ctor()
  29169. extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  29170. {
  29171. static bool s_Il2CppMethodInitialized;
  29172. if (!s_Il2CppMethodInitialized)
  29173. {
  29174. il2cpp_codegen_initialize_method (Texture__ctor_m3554519797_MetadataUsageId);
  29175. s_Il2CppMethodInitialized = true;
  29176. }
  29177. {
  29178. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29179. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  29180. return;
  29181. }
  29182. }
  29183. // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
  29184. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method)
  29185. {
  29186. typedef int32_t (*Texture_Internal_GetWidth_m629815273_ftn) (Texture_t3661962703 *);
  29187. static Texture_Internal_GetWidth_m629815273_ftn _il2cpp_icall_func;
  29188. if (!_il2cpp_icall_func)
  29189. _il2cpp_icall_func = (Texture_Internal_GetWidth_m629815273_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)");
  29190. int32_t retVal = _il2cpp_icall_func(___t0);
  29191. return retVal;
  29192. }
  29193. // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
  29194. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method)
  29195. {
  29196. typedef int32_t (*Texture_Internal_GetHeight_m2885553040_ftn) (Texture_t3661962703 *);
  29197. static Texture_Internal_GetHeight_m2885553040_ftn _il2cpp_icall_func;
  29198. if (!_il2cpp_icall_func)
  29199. _il2cpp_icall_func = (Texture_Internal_GetHeight_m2885553040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)");
  29200. int32_t retVal = _il2cpp_icall_func(___t0);
  29201. return retVal;
  29202. }
  29203. // System.Int32 UnityEngine.Texture::get_width()
  29204. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_width_m888163864 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  29205. {
  29206. int32_t V_0 = 0;
  29207. {
  29208. int32_t L_0 = Texture_Internal_GetWidth_m629815273(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  29209. V_0 = L_0;
  29210. goto IL_000d;
  29211. }
  29212. IL_000d:
  29213. {
  29214. int32_t L_1 = V_0;
  29215. return L_1;
  29216. }
  29217. }
  29218. // System.Int32 UnityEngine.Texture::get_height()
  29219. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3786488511 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  29220. {
  29221. int32_t V_0 = 0;
  29222. {
  29223. int32_t L_0 = Texture_Internal_GetHeight_m2885553040(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  29224. V_0 = L_0;
  29225. goto IL_000d;
  29226. }
  29227. IL_000d:
  29228. {
  29229. int32_t L_1 = V_0;
  29230. return L_1;
  29231. }
  29232. }
  29233. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  29234. extern "C" IL2CPP_METHOD_ATTR void Texture_set_filterMode_m3078068058 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  29235. {
  29236. typedef void (*Texture_set_filterMode_m3078068058_ftn) (Texture_t3661962703 *, int32_t);
  29237. static Texture_set_filterMode_m3078068058_ftn _il2cpp_icall_func;
  29238. if (!_il2cpp_icall_func)
  29239. _il2cpp_icall_func = (Texture_set_filterMode_m3078068058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  29240. _il2cpp_icall_func(__this, ___value0);
  29241. }
  29242. // System.Int32 UnityEngine.Texture::get_anisoLevel()
  29243. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_anisoLevel_m2189137506 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  29244. {
  29245. typedef int32_t (*Texture_get_anisoLevel_m2189137506_ftn) (Texture_t3661962703 *);
  29246. static Texture_get_anisoLevel_m2189137506_ftn _il2cpp_icall_func;
  29247. if (!_il2cpp_icall_func)
  29248. _il2cpp_icall_func = (Texture_get_anisoLevel_m2189137506_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisoLevel()");
  29249. int32_t retVal = _il2cpp_icall_func(__this);
  29250. return retVal;
  29251. }
  29252. // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
  29253. extern "C" IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m4149907611 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  29254. {
  29255. typedef void (*Texture_set_anisoLevel_m4149907611_ftn) (Texture_t3661962703 *, int32_t);
  29256. static Texture_set_anisoLevel_m4149907611_ftn _il2cpp_icall_func;
  29257. if (!_il2cpp_icall_func)
  29258. _il2cpp_icall_func = (Texture_set_anisoLevel_m4149907611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)");
  29259. _il2cpp_icall_func(__this, ___value0);
  29260. }
  29261. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  29262. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m2187367613 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  29263. {
  29264. typedef int32_t (*Texture_get_wrapMode_m2187367613_ftn) (Texture_t3661962703 *);
  29265. static Texture_get_wrapMode_m2187367613_ftn _il2cpp_icall_func;
  29266. if (!_il2cpp_icall_func)
  29267. _il2cpp_icall_func = (Texture_get_wrapMode_m2187367613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  29268. int32_t retVal = _il2cpp_icall_func(__this);
  29269. return retVal;
  29270. }
  29271. // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
  29272. extern "C" IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m587872754 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  29273. {
  29274. typedef void (*Texture_set_wrapMode_m587872754_ftn) (Texture_t3661962703 *, int32_t);
  29275. static Texture_set_wrapMode_m587872754_ftn _il2cpp_icall_func;
  29276. if (!_il2cpp_icall_func)
  29277. _il2cpp_icall_func = (Texture_set_wrapMode_m587872754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)");
  29278. _il2cpp_icall_func(__this, ___value0);
  29279. }
  29280. // System.Void UnityEngine.Texture::set_mipMapBias(System.Single)
  29281. extern "C" IL2CPP_METHOD_ATTR void Texture_set_mipMapBias_m17532510 (Texture_t3661962703 * __this, float ___value0, const RuntimeMethod* method)
  29282. {
  29283. typedef void (*Texture_set_mipMapBias_m17532510_ftn) (Texture_t3661962703 *, float);
  29284. static Texture_set_mipMapBias_m17532510_ftn _il2cpp_icall_func;
  29285. if (!_il2cpp_icall_func)
  29286. _il2cpp_icall_func = (Texture_set_mipMapBias_m17532510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_mipMapBias(System.Single)");
  29287. _il2cpp_icall_func(__this, ___value0);
  29288. }
  29289. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  29290. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Texture_get_texelSize_m2409716740 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  29291. {
  29292. Vector2_t2156229523 V_0;
  29293. memset(&V_0, 0, sizeof(V_0));
  29294. Vector2_t2156229523 V_1;
  29295. memset(&V_1, 0, sizeof(V_1));
  29296. {
  29297. Texture_INTERNAL_get_texelSize_m393369999(__this, (&V_0), /*hidden argument*/NULL);
  29298. Vector2_t2156229523 L_0 = V_0;
  29299. V_1 = L_0;
  29300. goto IL_0010;
  29301. }
  29302. IL_0010:
  29303. {
  29304. Vector2_t2156229523 L_1 = V_1;
  29305. return L_1;
  29306. }
  29307. }
  29308. // System.Void UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)
  29309. extern "C" IL2CPP_METHOD_ATTR void Texture_INTERNAL_get_texelSize_m393369999 (Texture_t3661962703 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  29310. {
  29311. typedef void (*Texture_INTERNAL_get_texelSize_m393369999_ftn) (Texture_t3661962703 *, Vector2_t2156229523 *);
  29312. static Texture_INTERNAL_get_texelSize_m393369999_ftn _il2cpp_icall_func;
  29313. if (!_il2cpp_icall_func)
  29314. _il2cpp_icall_func = (Texture_INTERNAL_get_texelSize_m393369999_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)");
  29315. _il2cpp_icall_func(__this, ___value0);
  29316. }
  29317. #ifdef __clang__
  29318. #pragma clang diagnostic pop
  29319. #endif
  29320. #ifdef __clang__
  29321. #pragma clang diagnostic push
  29322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29323. #pragma clang diagnostic ignored "-Wunused-variable"
  29324. #endif
  29325. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
  29326. extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m373113269 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  29327. {
  29328. static bool s_Il2CppMethodInitialized;
  29329. if (!s_Il2CppMethodInitialized)
  29330. {
  29331. il2cpp_codegen_initialize_method (Texture2D__ctor_m373113269_MetadataUsageId);
  29332. s_Il2CppMethodInitialized = true;
  29333. }
  29334. {
  29335. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  29336. int32_t L_0 = ___width0;
  29337. int32_t L_1 = ___height1;
  29338. Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, 4, (bool)1, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  29339. return;
  29340. }
  29341. }
  29342. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  29343. extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m2862217990 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipmap3, const RuntimeMethod* method)
  29344. {
  29345. static bool s_Il2CppMethodInitialized;
  29346. if (!s_Il2CppMethodInitialized)
  29347. {
  29348. il2cpp_codegen_initialize_method (Texture2D__ctor_m2862217990_MetadataUsageId);
  29349. s_Il2CppMethodInitialized = true;
  29350. }
  29351. {
  29352. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  29353. int32_t L_0 = ___width0;
  29354. int32_t L_1 = ___height1;
  29355. int32_t L_2 = ___format2;
  29356. bool L_3 = ___mipmap3;
  29357. Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, L_2, L_3, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  29358. return;
  29359. }
  29360. }
  29361. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
  29362. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method)
  29363. {
  29364. typedef void (*Texture2D_Internal_Create_m807587593_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, bool, bool, intptr_t);
  29365. static Texture2D_Internal_Create_m807587593_ftn _il2cpp_icall_func;
  29366. if (!_il2cpp_icall_func)
  29367. _il2cpp_icall_func = (Texture2D_Internal_Create_m807587593_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)");
  29368. _il2cpp_icall_func(___mono0, ___width1, ___height2, ___format3, ___mipmap4, ___linear5, ___nativeTex6);
  29369. }
  29370. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  29371. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Texture2D_get_whiteTexture_m2176011403 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29372. {
  29373. typedef Texture2D_t3840446185 * (*Texture2D_get_whiteTexture_m2176011403_ftn) ();
  29374. static Texture2D_get_whiteTexture_m2176011403_ftn _il2cpp_icall_func;
  29375. if (!_il2cpp_icall_func)
  29376. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m2176011403_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  29377. Texture2D_t3840446185 * retVal = _il2cpp_icall_func();
  29378. return retVal;
  29379. }
  29380. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  29381. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Texture2D_GetPixelBilinear_m1950540195 (Texture2D_t3840446185 * __this, float ___u0, float ___v1, const RuntimeMethod* method)
  29382. {
  29383. Color_t2555686324 V_0;
  29384. memset(&V_0, 0, sizeof(V_0));
  29385. Color_t2555686324 V_1;
  29386. memset(&V_1, 0, sizeof(V_1));
  29387. {
  29388. float L_0 = ___u0;
  29389. float L_1 = ___v1;
  29390. Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222(NULL /*static, unused*/, __this, L_0, L_1, (&V_0), /*hidden argument*/NULL);
  29391. Color_t2555686324 L_2 = V_0;
  29392. V_1 = L_2;
  29393. goto IL_0012;
  29394. }
  29395. IL_0012:
  29396. {
  29397. Color_t2555686324 L_3 = V_1;
  29398. return L_3;
  29399. }
  29400. }
  29401. // System.Void UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)
  29402. extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, float ___u1, float ___v2, Color_t2555686324 * ___value3, const RuntimeMethod* method)
  29403. {
  29404. typedef void (*Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222_ftn) (Texture2D_t3840446185 *, float, float, Color_t2555686324 *);
  29405. static Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222_ftn _il2cpp_icall_func;
  29406. if (!_il2cpp_icall_func)
  29407. _il2cpp_icall_func = (Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)");
  29408. _il2cpp_icall_func(___self0, ___u1, ___v2, ___value3);
  29409. }
  29410. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
  29411. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m3008871897 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, const RuntimeMethod* method)
  29412. {
  29413. int32_t V_0 = 0;
  29414. {
  29415. V_0 = 0;
  29416. ColorU5BU5D_t941916413* L_0 = ___colors0;
  29417. int32_t L_1 = V_0;
  29418. Texture2D_SetPixels_m568067555(__this, L_0, L_1, /*hidden argument*/NULL);
  29419. return;
  29420. }
  29421. }
  29422. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
  29423. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
  29424. {
  29425. int32_t V_0 = 0;
  29426. int32_t V_1 = 0;
  29427. {
  29428. int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  29429. int32_t L_1 = ___miplevel1;
  29430. V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31)))));
  29431. int32_t L_2 = V_0;
  29432. if ((((int32_t)L_2) >= ((int32_t)1)))
  29433. {
  29434. goto IL_0016;
  29435. }
  29436. }
  29437. {
  29438. V_0 = 1;
  29439. }
  29440. IL_0016:
  29441. {
  29442. int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  29443. int32_t L_4 = ___miplevel1;
  29444. V_1 = ((int32_t)((int32_t)L_3>>(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31)))));
  29445. int32_t L_5 = V_1;
  29446. if ((((int32_t)L_5) >= ((int32_t)1)))
  29447. {
  29448. goto IL_002b;
  29449. }
  29450. }
  29451. {
  29452. V_1 = 1;
  29453. }
  29454. IL_002b:
  29455. {
  29456. int32_t L_6 = V_0;
  29457. int32_t L_7 = V_1;
  29458. ColorU5BU5D_t941916413* L_8 = ___colors0;
  29459. int32_t L_9 = ___miplevel1;
  29460. Texture2D_SetPixels_m639021706(__this, 0, 0, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  29461. return;
  29462. }
  29463. }
  29464. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  29465. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
  29466. {
  29467. typedef void (*Texture2D_SetPixels_m639021706_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t941916413*, int32_t);
  29468. static Texture2D_SetPixels_m639021706_ftn _il2cpp_icall_func;
  29469. if (!_il2cpp_icall_func)
  29470. _il2cpp_icall_func = (Texture2D_SetPixels_m639021706_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)");
  29471. _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5);
  29472. }
  29473. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
  29474. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m2081641574 (Texture2D_t3840446185 * __this, const RuntimeMethod* method)
  29475. {
  29476. int32_t V_0 = 0;
  29477. ColorU5BU5D_t941916413* V_1 = NULL;
  29478. {
  29479. V_0 = 0;
  29480. int32_t L_0 = V_0;
  29481. ColorU5BU5D_t941916413* L_1 = Texture2D_GetPixels_m2757678651(__this, L_0, /*hidden argument*/NULL);
  29482. V_1 = L_1;
  29483. goto IL_0010;
  29484. }
  29485. IL_0010:
  29486. {
  29487. ColorU5BU5D_t941916413* L_2 = V_1;
  29488. return L_2;
  29489. }
  29490. }
  29491. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
  29492. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m2757678651 (Texture2D_t3840446185 * __this, int32_t ___miplevel0, const RuntimeMethod* method)
  29493. {
  29494. int32_t V_0 = 0;
  29495. int32_t V_1 = 0;
  29496. ColorU5BU5D_t941916413* V_2 = NULL;
  29497. {
  29498. int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  29499. int32_t L_1 = ___miplevel0;
  29500. V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31)))));
  29501. int32_t L_2 = V_0;
  29502. if ((((int32_t)L_2) >= ((int32_t)1)))
  29503. {
  29504. goto IL_0016;
  29505. }
  29506. }
  29507. {
  29508. V_0 = 1;
  29509. }
  29510. IL_0016:
  29511. {
  29512. int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  29513. int32_t L_4 = ___miplevel0;
  29514. V_1 = ((int32_t)((int32_t)L_3>>(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31)))));
  29515. int32_t L_5 = V_1;
  29516. if ((((int32_t)L_5) >= ((int32_t)1)))
  29517. {
  29518. goto IL_002b;
  29519. }
  29520. }
  29521. {
  29522. V_1 = 1;
  29523. }
  29524. IL_002b:
  29525. {
  29526. int32_t L_6 = V_0;
  29527. int32_t L_7 = V_1;
  29528. int32_t L_8 = ___miplevel0;
  29529. ColorU5BU5D_t941916413* L_9 = Texture2D_GetPixels_m4117143883(__this, 0, 0, L_6, L_7, L_8, /*hidden argument*/NULL);
  29530. V_2 = L_9;
  29531. goto IL_003c;
  29532. }
  29533. IL_003c:
  29534. {
  29535. ColorU5BU5D_t941916413* L_10 = V_2;
  29536. return L_10;
  29537. }
  29538. }
  29539. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  29540. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m4117143883 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method)
  29541. {
  29542. typedef ColorU5BU5D_t941916413* (*Texture2D_GetPixels_m4117143883_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, int32_t, int32_t);
  29543. static Texture2D_GetPixels_m4117143883_ftn _il2cpp_icall_func;
  29544. if (!_il2cpp_icall_func)
  29545. _il2cpp_icall_func = (Texture2D_GetPixels_m4117143883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)");
  29546. ColorU5BU5D_t941916413* retVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4);
  29547. return retVal;
  29548. }
  29549. // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32)
  29550. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m255035209 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, const RuntimeMethod* method)
  29551. {
  29552. int32_t V_0 = 0;
  29553. ColorU5BU5D_t941916413* V_1 = NULL;
  29554. {
  29555. V_0 = 0;
  29556. int32_t L_0 = ___x0;
  29557. int32_t L_1 = ___y1;
  29558. int32_t L_2 = ___blockWidth2;
  29559. int32_t L_3 = ___blockHeight3;
  29560. int32_t L_4 = V_0;
  29561. ColorU5BU5D_t941916413* L_5 = Texture2D_GetPixels_m4117143883(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  29562. V_1 = L_5;
  29563. goto IL_0015;
  29564. }
  29565. IL_0015:
  29566. {
  29567. ColorU5BU5D_t941916413* L_6 = V_1;
  29568. return L_6;
  29569. }
  29570. }
  29571. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  29572. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  29573. {
  29574. typedef void (*Texture2D_Apply_m2470606565_ftn) (Texture2D_t3840446185 *, bool, bool);
  29575. static Texture2D_Apply_m2470606565_ftn _il2cpp_icall_func;
  29576. if (!_il2cpp_icall_func)
  29577. _il2cpp_icall_func = (Texture2D_Apply_m2470606565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)");
  29578. _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
  29579. }
  29580. // System.Void UnityEngine.Texture2D::Apply()
  29581. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2271746283 (Texture2D_t3840446185 * __this, const RuntimeMethod* method)
  29582. {
  29583. bool V_0 = false;
  29584. bool V_1 = false;
  29585. {
  29586. V_0 = (bool)0;
  29587. V_1 = (bool)1;
  29588. bool L_0 = V_1;
  29589. bool L_1 = V_0;
  29590. Texture2D_Apply_m2470606565(__this, L_0, L_1, /*hidden argument*/NULL);
  29591. return;
  29592. }
  29593. }
  29594. // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
  29595. extern "C" IL2CPP_METHOD_ATTR RectU5BU5D_t2936723554* Texture2D_PackTextures_m2492478604 (Texture2D_t3840446185 * __this, Texture2DU5BU5D_t149664596* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method)
  29596. {
  29597. typedef RectU5BU5D_t2936723554* (*Texture2D_PackTextures_m2492478604_ftn) (Texture2D_t3840446185 *, Texture2DU5BU5D_t149664596*, int32_t, int32_t, bool);
  29598. static Texture2D_PackTextures_m2492478604_ftn _il2cpp_icall_func;
  29599. if (!_il2cpp_icall_func)
  29600. _il2cpp_icall_func = (Texture2D_PackTextures_m2492478604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)");
  29601. RectU5BU5D_t2936723554* retVal = _il2cpp_icall_func(__this, ___textures0, ___padding1, ___maximumAtlasSize2, ___makeNoLongerReadable3);
  29602. return retVal;
  29603. }
  29604. // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32)
  29605. extern "C" IL2CPP_METHOD_ATTR RectU5BU5D_t2936723554* Texture2D_PackTextures_m1477936917 (Texture2D_t3840446185 * __this, Texture2DU5BU5D_t149664596* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method)
  29606. {
  29607. bool V_0 = false;
  29608. RectU5BU5D_t2936723554* V_1 = NULL;
  29609. {
  29610. V_0 = (bool)0;
  29611. Texture2DU5BU5D_t149664596* L_0 = ___textures0;
  29612. int32_t L_1 = ___padding1;
  29613. int32_t L_2 = ___maximumAtlasSize2;
  29614. bool L_3 = V_0;
  29615. RectU5BU5D_t2936723554* L_4 = Texture2D_PackTextures_m2492478604(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  29616. V_1 = L_4;
  29617. goto IL_0013;
  29618. }
  29619. IL_0013:
  29620. {
  29621. RectU5BU5D_t2936723554* L_5 = V_1;
  29622. return L_5;
  29623. }
  29624. }
  29625. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  29626. extern "C" IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m3395504488 (Texture2D_t3840446185 * __this, Rect_t2360479859 ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method)
  29627. {
  29628. bool V_0 = false;
  29629. {
  29630. V_0 = (bool)1;
  29631. int32_t L_0 = ___destX1;
  29632. int32_t L_1 = ___destY2;
  29633. bool L_2 = V_0;
  29634. Texture2D_INTERNAL_CALL_ReadPixels_m950051034(NULL /*static, unused*/, __this, (&___source0), L_0, L_1, L_2, /*hidden argument*/NULL);
  29635. return;
  29636. }
  29637. }
  29638. // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  29639. extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method)
  29640. {
  29641. typedef void (*Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn) (Texture2D_t3840446185 *, Rect_t2360479859 *, int32_t, int32_t, bool);
  29642. static Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn _il2cpp_icall_func;
  29643. if (!_il2cpp_icall_func)
  29644. _il2cpp_icall_func = (Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  29645. _il2cpp_icall_func(___self0, ___source1, ___destX2, ___destY3, ___recalculateMipMaps4);
  29646. }
  29647. #ifdef __clang__
  29648. #pragma clang diagnostic pop
  29649. #endif
  29650. #ifdef __clang__
  29651. #pragma clang diagnostic push
  29652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29653. #pragma clang diagnostic ignored "-Wunused-variable"
  29654. #endif
  29655. #ifdef __clang__
  29656. #pragma clang diagnostic pop
  29657. #endif
  29658. #ifdef __clang__
  29659. #pragma clang diagnostic push
  29660. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29661. #pragma clang diagnostic ignored "-Wunused-variable"
  29662. #endif
  29663. #ifdef __clang__
  29664. #pragma clang diagnostic pop
  29665. #endif
  29666. #ifdef __clang__
  29667. #pragma clang diagnostic push
  29668. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29669. #pragma clang diagnostic ignored "-Wunused-variable"
  29670. #endif
  29671. #ifdef __clang__
  29672. #pragma clang diagnostic pop
  29673. #endif
  29674. #ifdef __clang__
  29675. #pragma clang diagnostic push
  29676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29677. #pragma clang diagnostic ignored "-Wunused-variable"
  29678. #endif
  29679. // System.Void UnityEngine.Time::.ctor()
  29680. extern "C" IL2CPP_METHOD_ATTR void Time__ctor_m872844386 (Time_t2420636075 * __this, const RuntimeMethod* method)
  29681. {
  29682. {
  29683. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29684. return;
  29685. }
  29686. }
  29687. // System.Single UnityEngine.Time::get_time()
  29688. extern "C" IL2CPP_METHOD_ATTR float Time_get_time_m2907476221 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29689. {
  29690. typedef float (*Time_get_time_m2907476221_ftn) ();
  29691. static Time_get_time_m2907476221_ftn _il2cpp_icall_func;
  29692. if (!_il2cpp_icall_func)
  29693. _il2cpp_icall_func = (Time_get_time_m2907476221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  29694. float retVal = _il2cpp_icall_func();
  29695. return retVal;
  29696. }
  29697. // System.Single UnityEngine.Time::get_timeSinceLevelLoad()
  29698. extern "C" IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_m2224611026 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29699. {
  29700. typedef float (*Time_get_timeSinceLevelLoad_m2224611026_ftn) ();
  29701. static Time_get_timeSinceLevelLoad_m2224611026_ftn _il2cpp_icall_func;
  29702. if (!_il2cpp_icall_func)
  29703. _il2cpp_icall_func = (Time_get_timeSinceLevelLoad_m2224611026_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeSinceLevelLoad()");
  29704. float retVal = _il2cpp_icall_func();
  29705. return retVal;
  29706. }
  29707. // System.Single UnityEngine.Time::get_deltaTime()
  29708. extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29709. {
  29710. typedef float (*Time_get_deltaTime_m372706562_ftn) ();
  29711. static Time_get_deltaTime_m372706562_ftn _il2cpp_icall_func;
  29712. if (!_il2cpp_icall_func)
  29713. _il2cpp_icall_func = (Time_get_deltaTime_m372706562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  29714. float retVal = _il2cpp_icall_func();
  29715. return retVal;
  29716. }
  29717. // System.Single UnityEngine.Time::get_fixedTime()
  29718. extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedTime_m908791845 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29719. {
  29720. typedef float (*Time_get_fixedTime_m908791845_ftn) ();
  29721. static Time_get_fixedTime_m908791845_ftn _il2cpp_icall_func;
  29722. if (!_il2cpp_icall_func)
  29723. _il2cpp_icall_func = (Time_get_fixedTime_m908791845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedTime()");
  29724. float retVal = _il2cpp_icall_func();
  29725. return retVal;
  29726. }
  29727. // System.Single UnityEngine.Time::get_unscaledTime()
  29728. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m3457564332 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29729. {
  29730. typedef float (*Time_get_unscaledTime_m3457564332_ftn) ();
  29731. static Time_get_unscaledTime_m3457564332_ftn _il2cpp_icall_func;
  29732. if (!_il2cpp_icall_func)
  29733. _il2cpp_icall_func = (Time_get_unscaledTime_m3457564332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  29734. float retVal = _il2cpp_icall_func();
  29735. return retVal;
  29736. }
  29737. // System.Single UnityEngine.Time::get_fixedUnscaledTime()
  29738. extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledTime_m2438369752 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29739. {
  29740. typedef float (*Time_get_fixedUnscaledTime_m2438369752_ftn) ();
  29741. static Time_get_fixedUnscaledTime_m2438369752_ftn _il2cpp_icall_func;
  29742. if (!_il2cpp_icall_func)
  29743. _il2cpp_icall_func = (Time_get_fixedUnscaledTime_m2438369752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledTime()");
  29744. float retVal = _il2cpp_icall_func();
  29745. return retVal;
  29746. }
  29747. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  29748. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m4270080131 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29749. {
  29750. typedef float (*Time_get_unscaledDeltaTime_m4270080131_ftn) ();
  29751. static Time_get_unscaledDeltaTime_m4270080131_ftn _il2cpp_icall_func;
  29752. if (!_il2cpp_icall_func)
  29753. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_m4270080131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  29754. float retVal = _il2cpp_icall_func();
  29755. return retVal;
  29756. }
  29757. // System.Single UnityEngine.Time::get_fixedUnscaledDeltaTime()
  29758. extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledDeltaTime_m3271579190 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29759. {
  29760. typedef float (*Time_get_fixedUnscaledDeltaTime_m3271579190_ftn) ();
  29761. static Time_get_fixedUnscaledDeltaTime_m3271579190_ftn _il2cpp_icall_func;
  29762. if (!_il2cpp_icall_func)
  29763. _il2cpp_icall_func = (Time_get_fixedUnscaledDeltaTime_m3271579190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledDeltaTime()");
  29764. float retVal = _il2cpp_icall_func();
  29765. return retVal;
  29766. }
  29767. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  29768. extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m3595802076 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29769. {
  29770. typedef float (*Time_get_fixedDeltaTime_m3595802076_ftn) ();
  29771. static Time_get_fixedDeltaTime_m3595802076_ftn _il2cpp_icall_func;
  29772. if (!_il2cpp_icall_func)
  29773. _il2cpp_icall_func = (Time_get_fixedDeltaTime_m3595802076_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
  29774. float retVal = _il2cpp_icall_func();
  29775. return retVal;
  29776. }
  29777. // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
  29778. extern "C" IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m2452744972 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  29779. {
  29780. typedef void (*Time_set_fixedDeltaTime_m2452744972_ftn) (float);
  29781. static Time_set_fixedDeltaTime_m2452744972_ftn _il2cpp_icall_func;
  29782. if (!_il2cpp_icall_func)
  29783. _il2cpp_icall_func = (Time_set_fixedDeltaTime_m2452744972_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)");
  29784. _il2cpp_icall_func(___value0);
  29785. }
  29786. // System.Single UnityEngine.Time::get_maximumDeltaTime()
  29787. extern "C" IL2CPP_METHOD_ATTR float Time_get_maximumDeltaTime_m557735545 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29788. {
  29789. typedef float (*Time_get_maximumDeltaTime_m557735545_ftn) ();
  29790. static Time_get_maximumDeltaTime_m557735545_ftn _il2cpp_icall_func;
  29791. if (!_il2cpp_icall_func)
  29792. _il2cpp_icall_func = (Time_get_maximumDeltaTime_m557735545_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumDeltaTime()");
  29793. float retVal = _il2cpp_icall_func();
  29794. return retVal;
  29795. }
  29796. // System.Void UnityEngine.Time::set_maximumDeltaTime(System.Single)
  29797. extern "C" IL2CPP_METHOD_ATTR void Time_set_maximumDeltaTime_m2052127828 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  29798. {
  29799. typedef void (*Time_set_maximumDeltaTime_m2052127828_ftn) (float);
  29800. static Time_set_maximumDeltaTime_m2052127828_ftn _il2cpp_icall_func;
  29801. if (!_il2cpp_icall_func)
  29802. _il2cpp_icall_func = (Time_set_maximumDeltaTime_m2052127828_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_maximumDeltaTime(System.Single)");
  29803. _il2cpp_icall_func(___value0);
  29804. }
  29805. // System.Single UnityEngine.Time::get_smoothDeltaTime()
  29806. extern "C" IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_m2285259559 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29807. {
  29808. typedef float (*Time_get_smoothDeltaTime_m2285259559_ftn) ();
  29809. static Time_get_smoothDeltaTime_m2285259559_ftn _il2cpp_icall_func;
  29810. if (!_il2cpp_icall_func)
  29811. _il2cpp_icall_func = (Time_get_smoothDeltaTime_m2285259559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_smoothDeltaTime()");
  29812. float retVal = _il2cpp_icall_func();
  29813. return retVal;
  29814. }
  29815. // System.Single UnityEngine.Time::get_maximumParticleDeltaTime()
  29816. extern "C" IL2CPP_METHOD_ATTR float Time_get_maximumParticleDeltaTime_m3370030886 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29817. {
  29818. typedef float (*Time_get_maximumParticleDeltaTime_m3370030886_ftn) ();
  29819. static Time_get_maximumParticleDeltaTime_m3370030886_ftn _il2cpp_icall_func;
  29820. if (!_il2cpp_icall_func)
  29821. _il2cpp_icall_func = (Time_get_maximumParticleDeltaTime_m3370030886_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumParticleDeltaTime()");
  29822. float retVal = _il2cpp_icall_func();
  29823. return retVal;
  29824. }
  29825. // System.Void UnityEngine.Time::set_maximumParticleDeltaTime(System.Single)
  29826. extern "C" IL2CPP_METHOD_ATTR void Time_set_maximumParticleDeltaTime_m2614608890 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  29827. {
  29828. typedef void (*Time_set_maximumParticleDeltaTime_m2614608890_ftn) (float);
  29829. static Time_set_maximumParticleDeltaTime_m2614608890_ftn _il2cpp_icall_func;
  29830. if (!_il2cpp_icall_func)
  29831. _il2cpp_icall_func = (Time_set_maximumParticleDeltaTime_m2614608890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_maximumParticleDeltaTime(System.Single)");
  29832. _il2cpp_icall_func(___value0);
  29833. }
  29834. // System.Single UnityEngine.Time::get_timeScale()
  29835. extern "C" IL2CPP_METHOD_ATTR float Time_get_timeScale_m701790074 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29836. {
  29837. typedef float (*Time_get_timeScale_m701790074_ftn) ();
  29838. static Time_get_timeScale_m701790074_ftn _il2cpp_icall_func;
  29839. if (!_il2cpp_icall_func)
  29840. _il2cpp_icall_func = (Time_get_timeScale_m701790074_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()");
  29841. float retVal = _il2cpp_icall_func();
  29842. return retVal;
  29843. }
  29844. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  29845. extern "C" IL2CPP_METHOD_ATTR void Time_set_timeScale_m1127545364 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  29846. {
  29847. typedef void (*Time_set_timeScale_m1127545364_ftn) (float);
  29848. static Time_set_timeScale_m1127545364_ftn _il2cpp_icall_func;
  29849. if (!_il2cpp_icall_func)
  29850. _il2cpp_icall_func = (Time_set_timeScale_m1127545364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  29851. _il2cpp_icall_func(___value0);
  29852. }
  29853. // System.Int32 UnityEngine.Time::get_frameCount()
  29854. extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m1220035214 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29855. {
  29856. typedef int32_t (*Time_get_frameCount_m1220035214_ftn) ();
  29857. static Time_get_frameCount_m1220035214_ftn _il2cpp_icall_func;
  29858. if (!_il2cpp_icall_func)
  29859. _il2cpp_icall_func = (Time_get_frameCount_m1220035214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  29860. int32_t retVal = _il2cpp_icall_func();
  29861. return retVal;
  29862. }
  29863. // System.Int32 UnityEngine.Time::get_renderedFrameCount()
  29864. extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_renderedFrameCount_m3445787045 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29865. {
  29866. typedef int32_t (*Time_get_renderedFrameCount_m3445787045_ftn) ();
  29867. static Time_get_renderedFrameCount_m3445787045_ftn _il2cpp_icall_func;
  29868. if (!_il2cpp_icall_func)
  29869. _il2cpp_icall_func = (Time_get_renderedFrameCount_m3445787045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_renderedFrameCount()");
  29870. int32_t retVal = _il2cpp_icall_func();
  29871. return retVal;
  29872. }
  29873. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  29874. extern "C" IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m3141794964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29875. {
  29876. typedef float (*Time_get_realtimeSinceStartup_m3141794964_ftn) ();
  29877. static Time_get_realtimeSinceStartup_m3141794964_ftn _il2cpp_icall_func;
  29878. if (!_il2cpp_icall_func)
  29879. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m3141794964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  29880. float retVal = _il2cpp_icall_func();
  29881. return retVal;
  29882. }
  29883. // System.Int32 UnityEngine.Time::get_captureFramerate()
  29884. extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_captureFramerate_m4129865328 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29885. {
  29886. typedef int32_t (*Time_get_captureFramerate_m4129865328_ftn) ();
  29887. static Time_get_captureFramerate_m4129865328_ftn _il2cpp_icall_func;
  29888. if (!_il2cpp_icall_func)
  29889. _il2cpp_icall_func = (Time_get_captureFramerate_m4129865328_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_captureFramerate()");
  29890. int32_t retVal = _il2cpp_icall_func();
  29891. return retVal;
  29892. }
  29893. // System.Void UnityEngine.Time::set_captureFramerate(System.Int32)
  29894. extern "C" IL2CPP_METHOD_ATTR void Time_set_captureFramerate_m161064716 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  29895. {
  29896. typedef void (*Time_set_captureFramerate_m161064716_ftn) (int32_t);
  29897. static Time_set_captureFramerate_m161064716_ftn _il2cpp_icall_func;
  29898. if (!_il2cpp_icall_func)
  29899. _il2cpp_icall_func = (Time_set_captureFramerate_m161064716_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_captureFramerate(System.Int32)");
  29900. _il2cpp_icall_func(___value0);
  29901. }
  29902. // System.Boolean UnityEngine.Time::get_inFixedTimeStep()
  29903. extern "C" IL2CPP_METHOD_ATTR bool Time_get_inFixedTimeStep_m4031040766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29904. {
  29905. typedef bool (*Time_get_inFixedTimeStep_m4031040766_ftn) ();
  29906. static Time_get_inFixedTimeStep_m4031040766_ftn _il2cpp_icall_func;
  29907. if (!_il2cpp_icall_func)
  29908. _il2cpp_icall_func = (Time_get_inFixedTimeStep_m4031040766_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_inFixedTimeStep()");
  29909. bool retVal = _il2cpp_icall_func();
  29910. return retVal;
  29911. }
  29912. #ifdef __clang__
  29913. #pragma clang diagnostic pop
  29914. #endif
  29915. #ifdef __clang__
  29916. #pragma clang diagnostic push
  29917. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29918. #pragma clang diagnostic ignored "-Wunused-variable"
  29919. #endif
  29920. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  29921. extern "C" IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m534364555 (TooltipAttribute_t3957072629 * __this, String_t* ___tooltip0, const RuntimeMethod* method)
  29922. {
  29923. {
  29924. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  29925. String_t* L_0 = ___tooltip0;
  29926. __this->set_tooltip_0(L_0);
  29927. return;
  29928. }
  29929. }
  29930. #ifdef __clang__
  29931. #pragma clang diagnostic pop
  29932. #endif
  29933. #ifdef __clang__
  29934. #pragma clang diagnostic push
  29935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29936. #pragma clang diagnostic ignored "-Wunused-variable"
  29937. #endif
  29938. // System.Int32 UnityEngine.Touch::get_fingerId()
  29939. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  29940. {
  29941. int32_t V_0 = 0;
  29942. {
  29943. int32_t L_0 = __this->get_m_FingerId_0();
  29944. V_0 = L_0;
  29945. goto IL_000d;
  29946. }
  29947. IL_000d:
  29948. {
  29949. int32_t L_1 = V_0;
  29950. return L_1;
  29951. }
  29952. }
  29953. extern "C" int32_t Touch_get_fingerId_m859576425_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29954. {
  29955. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  29956. return Touch_get_fingerId_m859576425(_thisAdjusted, method);
  29957. }
  29958. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  29959. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  29960. {
  29961. Vector2_t2156229523 V_0;
  29962. memset(&V_0, 0, sizeof(V_0));
  29963. {
  29964. Vector2_t2156229523 L_0 = __this->get_m_Position_1();
  29965. V_0 = L_0;
  29966. goto IL_000d;
  29967. }
  29968. IL_000d:
  29969. {
  29970. Vector2_t2156229523 L_1 = V_0;
  29971. return L_1;
  29972. }
  29973. }
  29974. extern "C" Vector2_t2156229523 Touch_get_position_m3109777936_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29975. {
  29976. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  29977. return Touch_get_position_m3109777936(_thisAdjusted, method);
  29978. }
  29979. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  29980. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  29981. {
  29982. int32_t V_0 = 0;
  29983. {
  29984. int32_t L_0 = __this->get_m_Phase_6();
  29985. V_0 = L_0;
  29986. goto IL_000d;
  29987. }
  29988. IL_000d:
  29989. {
  29990. int32_t L_1 = V_0;
  29991. return L_1;
  29992. }
  29993. }
  29994. extern "C" int32_t Touch_get_phase_m214549210_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29995. {
  29996. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  29997. return Touch_get_phase_m214549210(_thisAdjusted, method);
  29998. }
  29999. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  30000. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_type_m960232264 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  30001. {
  30002. int32_t V_0 = 0;
  30003. {
  30004. int32_t L_0 = __this->get_m_Type_7();
  30005. V_0 = L_0;
  30006. goto IL_000d;
  30007. }
  30008. IL_000d:
  30009. {
  30010. int32_t L_1 = V_0;
  30011. return L_1;
  30012. }
  30013. }
  30014. extern "C" int32_t Touch_get_type_m960232264_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30015. {
  30016. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  30017. return Touch_get_type_m960232264(_thisAdjusted, method);
  30018. }
  30019. #ifdef __clang__
  30020. #pragma clang diagnostic pop
  30021. #endif
  30022. #ifdef __clang__
  30023. #pragma clang diagnostic push
  30024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30025. #pragma clang diagnostic ignored "-Wunused-variable"
  30026. #endif
  30027. #ifdef __clang__
  30028. #pragma clang diagnostic pop
  30029. #endif
  30030. #ifdef __clang__
  30031. #pragma clang diagnostic push
  30032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30033. #pragma clang diagnostic ignored "-Wunused-variable"
  30034. #endif
  30035. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  30036. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method)
  30037. {
  30038. static bool s_Il2CppMethodInitialized;
  30039. if (!s_Il2CppMethodInitialized)
  30040. {
  30041. il2cpp_codegen_initialize_method (TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId);
  30042. s_Il2CppMethodInitialized = true;
  30043. }
  30044. TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 V_0;
  30045. memset(&V_0, 0, sizeof(V_0));
  30046. {
  30047. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  30048. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 ));
  30049. int32_t L_0 = ___keyboardType1;
  30050. int32_t L_1 = L_0;
  30051. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var, &L_1);
  30052. IL2CPP_RUNTIME_CLASS_INIT(Convert_t2465617642_il2cpp_TypeInfo_var);
  30053. uint32_t L_3 = Convert_ToUInt32_m668801151(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  30054. (&V_0)->set_keyboardType_0(L_3);
  30055. bool L_4 = ___autocorrection2;
  30056. uint32_t L_5 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  30057. (&V_0)->set_autocorrection_1(L_5);
  30058. bool L_6 = ___multiline3;
  30059. uint32_t L_7 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  30060. (&V_0)->set_multiline_2(L_7);
  30061. bool L_8 = ___secure4;
  30062. uint32_t L_9 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  30063. (&V_0)->set_secure_3(L_9);
  30064. bool L_10 = ___alert5;
  30065. uint32_t L_11 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  30066. (&V_0)->set_alert_4(L_11);
  30067. String_t* L_12 = ___text0;
  30068. String_t* L_13 = ___textPlaceholder6;
  30069. TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092(__this, (&V_0), L_12, L_13, /*hidden argument*/NULL);
  30070. return;
  30071. }
  30072. }
  30073. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  30074. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30075. {
  30076. typedef void (*TouchScreenKeyboard_Destroy_m267768093_ftn) (TouchScreenKeyboard_t731888065 *);
  30077. static TouchScreenKeyboard_Destroy_m267768093_ftn _il2cpp_icall_func;
  30078. if (!_il2cpp_icall_func)
  30079. _il2cpp_icall_func = (TouchScreenKeyboard_Destroy_m267768093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Destroy()");
  30080. _il2cpp_icall_func(__this);
  30081. }
  30082. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  30083. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3415749170 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30084. {
  30085. Exception_t * __last_unhandled_exception = 0;
  30086. NO_UNUSED_WARNING (__last_unhandled_exception);
  30087. Exception_t * __exception_local = 0;
  30088. NO_UNUSED_WARNING (__exception_local);
  30089. int32_t __leave_target = 0;
  30090. NO_UNUSED_WARNING (__leave_target);
  30091. {
  30092. }
  30093. IL_0001:
  30094. try
  30095. { // begin try (depth: 1)
  30096. TouchScreenKeyboard_Destroy_m267768093(__this, /*hidden argument*/NULL);
  30097. IL2CPP_LEAVE(0x13, FINALLY_000c);
  30098. } // end try (depth: 1)
  30099. catch(Il2CppExceptionWrapper& e)
  30100. {
  30101. __last_unhandled_exception = (Exception_t *)e.ex;
  30102. goto FINALLY_000c;
  30103. }
  30104. FINALLY_000c:
  30105. { // begin finally (depth: 1)
  30106. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  30107. IL2CPP_END_FINALLY(12)
  30108. } // end finally (depth: 1)
  30109. IL2CPP_CLEANUP(12)
  30110. {
  30111. IL2CPP_JUMP_TBL(0x13, IL_0013)
  30112. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  30113. }
  30114. IL_0013:
  30115. {
  30116. return;
  30117. }
  30118. }
  30119. // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  30120. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  30121. {
  30122. typedef void (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn) (TouchScreenKeyboard_t731888065 *, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 *, String_t*, String_t*);
  30123. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn _il2cpp_icall_func;
  30124. if (!_il2cpp_icall_func)
  30125. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  30126. _il2cpp_icall_func(__this, ___arguments0, ___text1, ___textPlaceholder2);
  30127. }
  30128. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  30129. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m1062200762 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  30130. {
  30131. int32_t V_0 = 0;
  30132. bool V_1 = false;
  30133. {
  30134. int32_t L_0 = Application_get_platform_m2150679437(NULL /*static, unused*/, /*hidden argument*/NULL);
  30135. V_0 = L_0;
  30136. int32_t L_1 = V_0;
  30137. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)((int32_t)18))))
  30138. {
  30139. case 0:
  30140. {
  30141. goto IL_006d;
  30142. }
  30143. case 1:
  30144. {
  30145. goto IL_006d;
  30146. }
  30147. case 2:
  30148. {
  30149. goto IL_006d;
  30150. }
  30151. case 3:
  30152. {
  30153. goto IL_0034;
  30154. }
  30155. case 4:
  30156. {
  30157. goto IL_0034;
  30158. }
  30159. case 5:
  30160. {
  30161. goto IL_0066;
  30162. }
  30163. case 6:
  30164. {
  30165. goto IL_0034;
  30166. }
  30167. case 7:
  30168. {
  30169. goto IL_0034;
  30170. }
  30171. case 8:
  30172. {
  30173. goto IL_0066;
  30174. }
  30175. }
  30176. }
  30177. IL_0034:
  30178. {
  30179. int32_t L_2 = V_0;
  30180. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)((int32_t)30))))
  30181. {
  30182. case 0:
  30183. {
  30184. goto IL_0066;
  30185. }
  30186. case 1:
  30187. {
  30188. goto IL_0066;
  30189. }
  30190. case 2:
  30191. {
  30192. goto IL_0066;
  30193. }
  30194. }
  30195. }
  30196. {
  30197. int32_t L_3 = V_0;
  30198. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)8)))
  30199. {
  30200. case 0:
  30201. {
  30202. goto IL_0066;
  30203. }
  30204. case 1:
  30205. {
  30206. goto IL_0074;
  30207. }
  30208. case 2:
  30209. {
  30210. goto IL_0074;
  30211. }
  30212. case 3:
  30213. {
  30214. goto IL_0066;
  30215. }
  30216. }
  30217. }
  30218. {
  30219. goto IL_0074;
  30220. }
  30221. IL_0066:
  30222. {
  30223. V_1 = (bool)1;
  30224. goto IL_007b;
  30225. }
  30226. IL_006d:
  30227. {
  30228. V_1 = (bool)0;
  30229. goto IL_007b;
  30230. }
  30231. IL_0074:
  30232. {
  30233. V_1 = (bool)0;
  30234. goto IL_007b;
  30235. }
  30236. IL_007b:
  30237. {
  30238. bool L_4 = V_1;
  30239. return L_4;
  30240. }
  30241. }
  30242. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  30243. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m43950298 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method)
  30244. {
  30245. static bool s_Il2CppMethodInitialized;
  30246. if (!s_Il2CppMethodInitialized)
  30247. {
  30248. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m43950298_MetadataUsageId);
  30249. s_Il2CppMethodInitialized = true;
  30250. }
  30251. String_t* V_0 = NULL;
  30252. bool V_1 = false;
  30253. TouchScreenKeyboard_t731888065 * V_2 = NULL;
  30254. {
  30255. V_0 = _stringLiteral757602046;
  30256. V_1 = (bool)0;
  30257. String_t* L_0 = ___text0;
  30258. int32_t L_1 = ___keyboardType1;
  30259. bool L_2 = ___autocorrection2;
  30260. bool L_3 = ___multiline3;
  30261. bool L_4 = ___secure4;
  30262. bool L_5 = V_1;
  30263. String_t* L_6 = V_0;
  30264. TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  30265. V_2 = L_7;
  30266. goto IL_001c;
  30267. }
  30268. IL_001c:
  30269. {
  30270. TouchScreenKeyboard_t731888065 * L_8 = V_2;
  30271. return L_8;
  30272. }
  30273. }
  30274. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean)
  30275. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m3325559252 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, const RuntimeMethod* method)
  30276. {
  30277. static bool s_Il2CppMethodInitialized;
  30278. if (!s_Il2CppMethodInitialized)
  30279. {
  30280. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m3325559252_MetadataUsageId);
  30281. s_Il2CppMethodInitialized = true;
  30282. }
  30283. String_t* V_0 = NULL;
  30284. bool V_1 = false;
  30285. bool V_2 = false;
  30286. TouchScreenKeyboard_t731888065 * V_3 = NULL;
  30287. {
  30288. V_0 = _stringLiteral757602046;
  30289. V_1 = (bool)0;
  30290. V_2 = (bool)0;
  30291. String_t* L_0 = ___text0;
  30292. int32_t L_1 = ___keyboardType1;
  30293. bool L_2 = ___autocorrection2;
  30294. bool L_3 = ___multiline3;
  30295. bool L_4 = V_2;
  30296. bool L_5 = V_1;
  30297. String_t* L_6 = V_0;
  30298. TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  30299. V_3 = L_7;
  30300. goto IL_001d;
  30301. }
  30302. IL_001d:
  30303. {
  30304. TouchScreenKeyboard_t731888065 * L_8 = V_3;
  30305. return L_8;
  30306. }
  30307. }
  30308. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  30309. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method)
  30310. {
  30311. static bool s_Il2CppMethodInitialized;
  30312. if (!s_Il2CppMethodInitialized)
  30313. {
  30314. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m231964201_MetadataUsageId);
  30315. s_Il2CppMethodInitialized = true;
  30316. }
  30317. TouchScreenKeyboard_t731888065 * V_0 = NULL;
  30318. {
  30319. String_t* L_0 = ___text0;
  30320. int32_t L_1 = ___keyboardType1;
  30321. bool L_2 = ___autocorrection2;
  30322. bool L_3 = ___multiline3;
  30323. bool L_4 = ___secure4;
  30324. bool L_5 = ___alert5;
  30325. String_t* L_6 = ___textPlaceholder6;
  30326. TouchScreenKeyboard_t731888065 * L_7 = (TouchScreenKeyboard_t731888065 *)il2cpp_codegen_object_new(TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var);
  30327. TouchScreenKeyboard__ctor_m2580357123(L_7, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  30328. V_0 = L_7;
  30329. goto IL_0016;
  30330. }
  30331. IL_0016:
  30332. {
  30333. TouchScreenKeyboard_t731888065 * L_8 = V_0;
  30334. return L_8;
  30335. }
  30336. }
  30337. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  30338. extern "C" IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m1797464608 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30339. {
  30340. typedef String_t* (*TouchScreenKeyboard_get_text_m1797464608_ftn) (TouchScreenKeyboard_t731888065 *);
  30341. static TouchScreenKeyboard_get_text_m1797464608_ftn _il2cpp_icall_func;
  30342. if (!_il2cpp_icall_func)
  30343. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m1797464608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  30344. String_t* retVal = _il2cpp_icall_func(__this);
  30345. return retVal;
  30346. }
  30347. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  30348. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m107652927 (TouchScreenKeyboard_t731888065 * __this, String_t* ___value0, const RuntimeMethod* method)
  30349. {
  30350. typedef void (*TouchScreenKeyboard_set_text_m107652927_ftn) (TouchScreenKeyboard_t731888065 *, String_t*);
  30351. static TouchScreenKeyboard_set_text_m107652927_ftn _il2cpp_icall_func;
  30352. if (!_il2cpp_icall_func)
  30353. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m107652927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  30354. _il2cpp_icall_func(__this, ___value0);
  30355. }
  30356. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  30357. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m1428661361 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
  30358. {
  30359. typedef void (*TouchScreenKeyboard_set_hideInput_m1428661361_ftn) (bool);
  30360. static TouchScreenKeyboard_set_hideInput_m1428661361_ftn _il2cpp_icall_func;
  30361. if (!_il2cpp_icall_func)
  30362. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m1428661361_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  30363. _il2cpp_icall_func(___value0);
  30364. }
  30365. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  30366. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m4267591905 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30367. {
  30368. typedef bool (*TouchScreenKeyboard_get_active_m4267591905_ftn) (TouchScreenKeyboard_t731888065 *);
  30369. static TouchScreenKeyboard_get_active_m4267591905_ftn _il2cpp_icall_func;
  30370. if (!_il2cpp_icall_func)
  30371. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m4267591905_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  30372. bool retVal = _il2cpp_icall_func(__this);
  30373. return retVal;
  30374. }
  30375. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  30376. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m1980731296 (TouchScreenKeyboard_t731888065 * __this, bool ___value0, const RuntimeMethod* method)
  30377. {
  30378. typedef void (*TouchScreenKeyboard_set_active_m1980731296_ftn) (TouchScreenKeyboard_t731888065 *, bool);
  30379. static TouchScreenKeyboard_set_active_m1980731296_ftn _il2cpp_icall_func;
  30380. if (!_il2cpp_icall_func)
  30381. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m1980731296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  30382. _il2cpp_icall_func(__this, ___value0);
  30383. }
  30384. // System.Boolean UnityEngine.TouchScreenKeyboard::get_done()
  30385. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_done_m3615485155 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30386. {
  30387. typedef bool (*TouchScreenKeyboard_get_done_m3615485155_ftn) (TouchScreenKeyboard_t731888065 *);
  30388. static TouchScreenKeyboard_get_done_m3615485155_ftn _il2cpp_icall_func;
  30389. if (!_il2cpp_icall_func)
  30390. _il2cpp_icall_func = (TouchScreenKeyboard_get_done_m3615485155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_done()");
  30391. bool retVal = _il2cpp_icall_func(__this);
  30392. return retVal;
  30393. }
  30394. // System.Boolean UnityEngine.TouchScreenKeyboard::get_wasCanceled()
  30395. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_wasCanceled_m3225271241 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30396. {
  30397. typedef bool (*TouchScreenKeyboard_get_wasCanceled_m3225271241_ftn) (TouchScreenKeyboard_t731888065 *);
  30398. static TouchScreenKeyboard_get_wasCanceled_m3225271241_ftn _il2cpp_icall_func;
  30399. if (!_il2cpp_icall_func)
  30400. _il2cpp_icall_func = (TouchScreenKeyboard_get_wasCanceled_m3225271241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_wasCanceled()");
  30401. bool retVal = _il2cpp_icall_func(__this);
  30402. return retVal;
  30403. }
  30404. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  30405. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m1476717240 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30406. {
  30407. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m1476717240_ftn) (TouchScreenKeyboard_t731888065 *);
  30408. static TouchScreenKeyboard_get_canGetSelection_m1476717240_ftn _il2cpp_icall_func;
  30409. if (!_il2cpp_icall_func)
  30410. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m1476717240_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  30411. bool retVal = _il2cpp_icall_func(__this);
  30412. return retVal;
  30413. }
  30414. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  30415. extern "C" IL2CPP_METHOD_ATTR RangeInt_t2094684618 TouchScreenKeyboard_get_selection_m3453176589 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  30416. {
  30417. RangeInt_t2094684618 V_0;
  30418. memset(&V_0, 0, sizeof(V_0));
  30419. RangeInt_t2094684618 V_1;
  30420. memset(&V_1, 0, sizeof(V_1));
  30421. {
  30422. int32_t* L_0 = (&V_0)->get_address_of_start_0();
  30423. int32_t* L_1 = (&V_0)->get_address_of_length_1();
  30424. TouchScreenKeyboard_GetSelectionInternal_m3520092523(__this, L_0, L_1, /*hidden argument*/NULL);
  30425. RangeInt_t2094684618 L_2 = V_0;
  30426. V_1 = L_2;
  30427. goto IL_001c;
  30428. }
  30429. IL_001c:
  30430. {
  30431. RangeInt_t2094684618 L_3 = V_1;
  30432. return L_3;
  30433. }
  30434. }
  30435. // System.Void UnityEngine.TouchScreenKeyboard::GetSelectionInternal(System.Int32&,System.Int32&)
  30436. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelectionInternal_m3520092523 (TouchScreenKeyboard_t731888065 * __this, int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
  30437. {
  30438. typedef void (*TouchScreenKeyboard_GetSelectionInternal_m3520092523_ftn) (TouchScreenKeyboard_t731888065 *, int32_t*, int32_t*);
  30439. static TouchScreenKeyboard_GetSelectionInternal_m3520092523_ftn _il2cpp_icall_func;
  30440. if (!_il2cpp_icall_func)
  30441. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelectionInternal_m3520092523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelectionInternal(System.Int32&,System.Int32&)");
  30442. _il2cpp_icall_func(__this, ___start0, ___length1);
  30443. }
  30444. #ifdef __clang__
  30445. #pragma clang diagnostic pop
  30446. #endif
  30447. #ifdef __clang__
  30448. #pragma clang diagnostic push
  30449. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30450. #pragma clang diagnostic ignored "-Wunused-variable"
  30451. #endif
  30452. #ifdef __clang__
  30453. #pragma clang diagnostic pop
  30454. #endif
  30455. #ifdef __clang__
  30456. #pragma clang diagnostic push
  30457. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30458. #pragma clang diagnostic ignored "-Wunused-variable"
  30459. #endif
  30460. #ifdef __clang__
  30461. #pragma clang diagnostic pop
  30462. #endif
  30463. #ifdef __clang__
  30464. #pragma clang diagnostic push
  30465. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30466. #pragma clang diagnostic ignored "-Wunused-variable"
  30467. #endif
  30468. #ifdef __clang__
  30469. #pragma clang diagnostic pop
  30470. #endif
  30471. #ifdef __clang__
  30472. #pragma clang diagnostic push
  30473. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30474. #pragma clang diagnostic ignored "-Wunused-variable"
  30475. #endif
  30476. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30477. extern "C" void TrackedReference_t1199777556_marshal_pinvoke(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_pinvoke& marshaled)
  30478. {
  30479. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  30480. }
  30481. extern "C" void TrackedReference_t1199777556_marshal_pinvoke_back(const TrackedReference_t1199777556_marshaled_pinvoke& marshaled, TrackedReference_t1199777556& unmarshaled)
  30482. {
  30483. intptr_t unmarshaled_m_Ptr_temp_0;
  30484. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  30485. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30486. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  30487. }
  30488. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30489. extern "C" void TrackedReference_t1199777556_marshal_pinvoke_cleanup(TrackedReference_t1199777556_marshaled_pinvoke& marshaled)
  30490. {
  30491. }
  30492. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30493. extern "C" void TrackedReference_t1199777556_marshal_com(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_com& marshaled)
  30494. {
  30495. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  30496. }
  30497. extern "C" void TrackedReference_t1199777556_marshal_com_back(const TrackedReference_t1199777556_marshaled_com& marshaled, TrackedReference_t1199777556& unmarshaled)
  30498. {
  30499. intptr_t unmarshaled_m_Ptr_temp_0;
  30500. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  30501. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30502. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  30503. }
  30504. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30505. extern "C" void TrackedReference_t1199777556_marshal_com_cleanup(TrackedReference_t1199777556_marshaled_com& marshaled)
  30506. {
  30507. }
  30508. // System.Void UnityEngine.TrackedReference::.ctor()
  30509. extern "C" IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3086593239 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method)
  30510. {
  30511. {
  30512. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  30513. return;
  30514. }
  30515. }
  30516. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  30517. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method)
  30518. {
  30519. static bool s_Il2CppMethodInitialized;
  30520. if (!s_Il2CppMethodInitialized)
  30521. {
  30522. il2cpp_codegen_initialize_method (TrackedReference_op_Equality_m3702354772_MetadataUsageId);
  30523. s_Il2CppMethodInitialized = true;
  30524. }
  30525. RuntimeObject * V_0 = NULL;
  30526. RuntimeObject * V_1 = NULL;
  30527. bool V_2 = false;
  30528. {
  30529. TrackedReference_t1199777556 * L_0 = ___x0;
  30530. V_0 = L_0;
  30531. TrackedReference_t1199777556 * L_1 = ___y1;
  30532. V_1 = L_1;
  30533. RuntimeObject * L_2 = V_1;
  30534. if (L_2)
  30535. {
  30536. goto IL_0018;
  30537. }
  30538. }
  30539. {
  30540. RuntimeObject * L_3 = V_0;
  30541. if (L_3)
  30542. {
  30543. goto IL_0018;
  30544. }
  30545. }
  30546. {
  30547. V_2 = (bool)1;
  30548. goto IL_0067;
  30549. }
  30550. IL_0018:
  30551. {
  30552. RuntimeObject * L_4 = V_1;
  30553. if (L_4)
  30554. {
  30555. goto IL_0034;
  30556. }
  30557. }
  30558. {
  30559. TrackedReference_t1199777556 * L_5 = ___x0;
  30560. NullCheck(L_5);
  30561. intptr_t L_6 = L_5->get_m_Ptr_0();
  30562. bool L_7 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_6, (intptr_t)(0), /*hidden argument*/NULL);
  30563. V_2 = L_7;
  30564. goto IL_0067;
  30565. }
  30566. IL_0034:
  30567. {
  30568. RuntimeObject * L_8 = V_0;
  30569. if (L_8)
  30570. {
  30571. goto IL_0050;
  30572. }
  30573. }
  30574. {
  30575. TrackedReference_t1199777556 * L_9 = ___y1;
  30576. NullCheck(L_9);
  30577. intptr_t L_10 = L_9->get_m_Ptr_0();
  30578. bool L_11 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_10, (intptr_t)(0), /*hidden argument*/NULL);
  30579. V_2 = L_11;
  30580. goto IL_0067;
  30581. }
  30582. IL_0050:
  30583. {
  30584. TrackedReference_t1199777556 * L_12 = ___x0;
  30585. NullCheck(L_12);
  30586. intptr_t L_13 = L_12->get_m_Ptr_0();
  30587. TrackedReference_t1199777556 * L_14 = ___y1;
  30588. NullCheck(L_14);
  30589. intptr_t L_15 = L_14->get_m_Ptr_0();
  30590. bool L_16 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_13, L_15, /*hidden argument*/NULL);
  30591. V_2 = L_16;
  30592. goto IL_0067;
  30593. }
  30594. IL_0067:
  30595. {
  30596. bool L_17 = V_2;
  30597. return L_17;
  30598. }
  30599. }
  30600. // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  30601. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method)
  30602. {
  30603. bool V_0 = false;
  30604. {
  30605. TrackedReference_t1199777556 * L_0 = ___x0;
  30606. TrackedReference_t1199777556 * L_1 = ___y1;
  30607. bool L_2 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  30608. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  30609. goto IL_0011;
  30610. }
  30611. IL_0011:
  30612. {
  30613. bool L_3 = V_0;
  30614. return L_3;
  30615. }
  30616. }
  30617. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  30618. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m1342350606 (TrackedReference_t1199777556 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  30619. {
  30620. static bool s_Il2CppMethodInitialized;
  30621. if (!s_Il2CppMethodInitialized)
  30622. {
  30623. il2cpp_codegen_initialize_method (TrackedReference_Equals_m1342350606_MetadataUsageId);
  30624. s_Il2CppMethodInitialized = true;
  30625. }
  30626. bool V_0 = false;
  30627. {
  30628. RuntimeObject * L_0 = ___o0;
  30629. bool L_1 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, ((TrackedReference_t1199777556 *)IsInstClass((RuntimeObject*)L_0, TrackedReference_t1199777556_il2cpp_TypeInfo_var)), __this, /*hidden argument*/NULL);
  30630. V_0 = L_1;
  30631. goto IL_0013;
  30632. }
  30633. IL_0013:
  30634. {
  30635. bool L_2 = V_0;
  30636. return L_2;
  30637. }
  30638. }
  30639. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  30640. extern "C" IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m3645519794 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method)
  30641. {
  30642. int32_t V_0 = 0;
  30643. {
  30644. intptr_t L_0 = __this->get_m_Ptr_0();
  30645. int32_t L_1 = IntPtr_op_Explicit_m4220076518(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  30646. V_0 = L_1;
  30647. goto IL_0012;
  30648. }
  30649. IL_0012:
  30650. {
  30651. int32_t L_2 = V_0;
  30652. return L_2;
  30653. }
  30654. }
  30655. // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
  30656. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_m166179420 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___exists0, const RuntimeMethod* method)
  30657. {
  30658. bool V_0 = false;
  30659. {
  30660. TrackedReference_t1199777556 * L_0 = ___exists0;
  30661. bool L_1 = TrackedReference_op_Inequality_m832179495(NULL /*static, unused*/, L_0, (TrackedReference_t1199777556 *)NULL, /*hidden argument*/NULL);
  30662. V_0 = L_1;
  30663. goto IL_000e;
  30664. }
  30665. IL_000e:
  30666. {
  30667. bool L_2 = V_0;
  30668. return L_2;
  30669. }
  30670. }
  30671. #ifdef __clang__
  30672. #pragma clang diagnostic pop
  30673. #endif
  30674. #ifdef __clang__
  30675. #pragma clang diagnostic push
  30676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30677. #pragma clang diagnostic ignored "-Wunused-variable"
  30678. #endif
  30679. // System.Single UnityEngine.TrailRenderer::get_time()
  30680. extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_time_m2577630339 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method)
  30681. {
  30682. typedef float (*TrailRenderer_get_time_m2577630339_ftn) (TrailRenderer_t1820797054 *);
  30683. static TrailRenderer_get_time_m2577630339_ftn _il2cpp_icall_func;
  30684. if (!_il2cpp_icall_func)
  30685. _il2cpp_icall_func = (TrailRenderer_get_time_m2577630339_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_time()");
  30686. float retVal = _il2cpp_icall_func(__this);
  30687. return retVal;
  30688. }
  30689. // System.Void UnityEngine.TrailRenderer::set_time(System.Single)
  30690. extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_time_m3319986748 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method)
  30691. {
  30692. typedef void (*TrailRenderer_set_time_m3319986748_ftn) (TrailRenderer_t1820797054 *, float);
  30693. static TrailRenderer_set_time_m3319986748_ftn _il2cpp_icall_func;
  30694. if (!_il2cpp_icall_func)
  30695. _il2cpp_icall_func = (TrailRenderer_set_time_m3319986748_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_time(System.Single)");
  30696. _il2cpp_icall_func(__this, ___value0);
  30697. }
  30698. // System.Single UnityEngine.TrailRenderer::get_startWidth()
  30699. extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_startWidth_m3769354536 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method)
  30700. {
  30701. typedef float (*TrailRenderer_get_startWidth_m3769354536_ftn) (TrailRenderer_t1820797054 *);
  30702. static TrailRenderer_get_startWidth_m3769354536_ftn _il2cpp_icall_func;
  30703. if (!_il2cpp_icall_func)
  30704. _il2cpp_icall_func = (TrailRenderer_get_startWidth_m3769354536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_startWidth()");
  30705. float retVal = _il2cpp_icall_func(__this);
  30706. return retVal;
  30707. }
  30708. // System.Void UnityEngine.TrailRenderer::set_startWidth(System.Single)
  30709. extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_startWidth_m3076749121 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method)
  30710. {
  30711. typedef void (*TrailRenderer_set_startWidth_m3076749121_ftn) (TrailRenderer_t1820797054 *, float);
  30712. static TrailRenderer_set_startWidth_m3076749121_ftn _il2cpp_icall_func;
  30713. if (!_il2cpp_icall_func)
  30714. _il2cpp_icall_func = (TrailRenderer_set_startWidth_m3076749121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_startWidth(System.Single)");
  30715. _il2cpp_icall_func(__this, ___value0);
  30716. }
  30717. // System.Single UnityEngine.TrailRenderer::get_endWidth()
  30718. extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_endWidth_m2589892537 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method)
  30719. {
  30720. typedef float (*TrailRenderer_get_endWidth_m2589892537_ftn) (TrailRenderer_t1820797054 *);
  30721. static TrailRenderer_get_endWidth_m2589892537_ftn _il2cpp_icall_func;
  30722. if (!_il2cpp_icall_func)
  30723. _il2cpp_icall_func = (TrailRenderer_get_endWidth_m2589892537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_endWidth()");
  30724. float retVal = _il2cpp_icall_func(__this);
  30725. return retVal;
  30726. }
  30727. // System.Void UnityEngine.TrailRenderer::set_endWidth(System.Single)
  30728. extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_endWidth_m637451409 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method)
  30729. {
  30730. typedef void (*TrailRenderer_set_endWidth_m637451409_ftn) (TrailRenderer_t1820797054 *, float);
  30731. static TrailRenderer_set_endWidth_m637451409_ftn _il2cpp_icall_func;
  30732. if (!_il2cpp_icall_func)
  30733. _il2cpp_icall_func = (TrailRenderer_set_endWidth_m637451409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_endWidth(System.Single)");
  30734. _il2cpp_icall_func(__this, ___value0);
  30735. }
  30736. #ifdef __clang__
  30737. #pragma clang diagnostic pop
  30738. #endif
  30739. #ifdef __clang__
  30740. #pragma clang diagnostic push
  30741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30742. #pragma clang diagnostic ignored "-Wunused-variable"
  30743. #endif
  30744. // System.Void UnityEngine.Transform::.ctor()
  30745. extern "C" IL2CPP_METHOD_ATTR void Transform__ctor_m3470711880 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  30746. {
  30747. {
  30748. Component__ctor_m1928064382(__this, /*hidden argument*/NULL);
  30749. return;
  30750. }
  30751. }
  30752. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  30753. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  30754. {
  30755. Vector3_t3722313464 V_0;
  30756. memset(&V_0, 0, sizeof(V_0));
  30757. Vector3_t3722313464 V_1;
  30758. memset(&V_1, 0, sizeof(V_1));
  30759. {
  30760. Transform_INTERNAL_get_position_m1310184257(__this, (&V_0), /*hidden argument*/NULL);
  30761. Vector3_t3722313464 L_0 = V_0;
  30762. V_1 = L_0;
  30763. goto IL_0010;
  30764. }
  30765. IL_0010:
  30766. {
  30767. Vector3_t3722313464 L_1 = V_1;
  30768. return L_1;
  30769. }
  30770. }
  30771. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  30772. extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  30773. {
  30774. {
  30775. Transform_INTERNAL_set_position_m3627767375(__this, (&___value0), /*hidden argument*/NULL);
  30776. return;
  30777. }
  30778. }
  30779. // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)
  30780. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  30781. {
  30782. typedef void (*Transform_INTERNAL_get_position_m1310184257_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  30783. static Transform_INTERNAL_get_position_m1310184257_ftn _il2cpp_icall_func;
  30784. if (!_il2cpp_icall_func)
  30785. _il2cpp_icall_func = (Transform_INTERNAL_get_position_m1310184257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)");
  30786. _il2cpp_icall_func(__this, ___value0);
  30787. }
  30788. // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)
  30789. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  30790. {
  30791. typedef void (*Transform_INTERNAL_set_position_m3627767375_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  30792. static Transform_INTERNAL_set_position_m3627767375_ftn _il2cpp_icall_func;
  30793. if (!_il2cpp_icall_func)
  30794. _il2cpp_icall_func = (Transform_INTERNAL_set_position_m3627767375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)");
  30795. _il2cpp_icall_func(__this, ___value0);
  30796. }
  30797. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  30798. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  30799. {
  30800. Vector3_t3722313464 V_0;
  30801. memset(&V_0, 0, sizeof(V_0));
  30802. Vector3_t3722313464 V_1;
  30803. memset(&V_1, 0, sizeof(V_1));
  30804. {
  30805. Transform_INTERNAL_get_localPosition_m1816167803(__this, (&V_0), /*hidden argument*/NULL);
  30806. Vector3_t3722313464 L_0 = V_0;
  30807. V_1 = L_0;
  30808. goto IL_0010;
  30809. }
  30810. IL_0010:
  30811. {
  30812. Vector3_t3722313464 L_1 = V_1;
  30813. return L_1;
  30814. }
  30815. }
  30816. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  30817. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  30818. {
  30819. {
  30820. Transform_INTERNAL_set_localPosition_m1936358505(__this, (&___value0), /*hidden argument*/NULL);
  30821. return;
  30822. }
  30823. }
  30824. // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)
  30825. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  30826. {
  30827. typedef void (*Transform_INTERNAL_get_localPosition_m1816167803_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  30828. static Transform_INTERNAL_get_localPosition_m1816167803_ftn _il2cpp_icall_func;
  30829. if (!_il2cpp_icall_func)
  30830. _il2cpp_icall_func = (Transform_INTERNAL_get_localPosition_m1816167803_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)");
  30831. _il2cpp_icall_func(__this, ___value0);
  30832. }
  30833. // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)
  30834. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  30835. {
  30836. typedef void (*Transform_INTERNAL_set_localPosition_m1936358505_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  30837. static Transform_INTERNAL_set_localPosition_m1936358505_ftn _il2cpp_icall_func;
  30838. if (!_il2cpp_icall_func)
  30839. _il2cpp_icall_func = (Transform_INTERNAL_set_localPosition_m1936358505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)");
  30840. _il2cpp_icall_func(__this, ___value0);
  30841. }
  30842. // UnityEngine.Vector3 UnityEngine.Transform::GetLocalEulerAngles(UnityEngine.RotationOrder)
  30843. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_GetLocalEulerAngles_m1738800282 (Transform_t3600365921 * __this, int32_t ___order0, const RuntimeMethod* method)
  30844. {
  30845. Vector3_t3722313464 V_0;
  30846. memset(&V_0, 0, sizeof(V_0));
  30847. Vector3_t3722313464 V_1;
  30848. memset(&V_1, 0, sizeof(V_1));
  30849. {
  30850. int32_t L_0 = ___order0;
  30851. Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  30852. Vector3_t3722313464 L_1 = V_0;
  30853. V_1 = L_1;
  30854. goto IL_0011;
  30855. }
  30856. IL_0011:
  30857. {
  30858. Vector3_t3722313464 L_2 = V_1;
  30859. return L_2;
  30860. }
  30861. }
  30862. // System.Void UnityEngine.Transform::INTERNAL_CALL_GetLocalEulerAngles(UnityEngine.Transform,UnityEngine.RotationOrder,UnityEngine.Vector3&)
  30863. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, int32_t ___order1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  30864. {
  30865. typedef void (*Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451_ftn) (Transform_t3600365921 *, int32_t, Vector3_t3722313464 *);
  30866. static Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451_ftn _il2cpp_icall_func;
  30867. if (!_il2cpp_icall_func)
  30868. _il2cpp_icall_func = (Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_GetLocalEulerAngles(UnityEngine.Transform,UnityEngine.RotationOrder,UnityEngine.Vector3&)");
  30869. _il2cpp_icall_func(___self0, ___order1, ___value2);
  30870. }
  30871. // System.Void UnityEngine.Transform::SetLocalEulerAngles(UnityEngine.Vector3,UnityEngine.RotationOrder)
  30872. extern "C" IL2CPP_METHOD_ATTR void Transform_SetLocalEulerAngles_m3648060663 (Transform_t3600365921 * __this, Vector3_t3722313464 ___euler0, int32_t ___order1, const RuntimeMethod* method)
  30873. {
  30874. {
  30875. int32_t L_0 = ___order1;
  30876. Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619(NULL /*static, unused*/, __this, (&___euler0), L_0, /*hidden argument*/NULL);
  30877. return;
  30878. }
  30879. }
  30880. // System.Void UnityEngine.Transform::INTERNAL_CALL_SetLocalEulerAngles(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.RotationOrder)
  30881. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___euler1, int32_t ___order2, const RuntimeMethod* method)
  30882. {
  30883. typedef void (*Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, int32_t);
  30884. static Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619_ftn _il2cpp_icall_func;
  30885. if (!_il2cpp_icall_func)
  30886. _il2cpp_icall_func = (Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_SetLocalEulerAngles(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.RotationOrder)");
  30887. _il2cpp_icall_func(___self0, ___euler1, ___order2);
  30888. }
  30889. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  30890. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_eulerAngles_m2743581774 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  30891. {
  30892. Quaternion_t2301928331 V_0;
  30893. memset(&V_0, 0, sizeof(V_0));
  30894. Vector3_t3722313464 V_1;
  30895. memset(&V_1, 0, sizeof(V_1));
  30896. {
  30897. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  30898. V_0 = L_0;
  30899. Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL);
  30900. V_1 = L_1;
  30901. goto IL_0015;
  30902. }
  30903. IL_0015:
  30904. {
  30905. Vector3_t3722313464 L_2 = V_1;
  30906. return L_2;
  30907. }
  30908. }
  30909. // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
  30910. extern "C" IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m135219616 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  30911. {
  30912. static bool s_Il2CppMethodInitialized;
  30913. if (!s_Il2CppMethodInitialized)
  30914. {
  30915. il2cpp_codegen_initialize_method (Transform_set_eulerAngles_m135219616_MetadataUsageId);
  30916. s_Il2CppMethodInitialized = true;
  30917. }
  30918. {
  30919. Vector3_t3722313464 L_0 = ___value0;
  30920. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30921. Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  30922. Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL);
  30923. return;
  30924. }
  30925. }
  30926. // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
  30927. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localEulerAngles_m2136926248 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  30928. {
  30929. Quaternion_t2301928331 V_0;
  30930. memset(&V_0, 0, sizeof(V_0));
  30931. Vector3_t3722313464 V_1;
  30932. memset(&V_1, 0, sizeof(V_1));
  30933. {
  30934. Quaternion_t2301928331 L_0 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL);
  30935. V_0 = L_0;
  30936. Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL);
  30937. V_1 = L_1;
  30938. goto IL_0015;
  30939. }
  30940. IL_0015:
  30941. {
  30942. Vector3_t3722313464 L_2 = V_1;
  30943. return L_2;
  30944. }
  30945. }
  30946. // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
  30947. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m4202601546 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  30948. {
  30949. static bool s_Il2CppMethodInitialized;
  30950. if (!s_Il2CppMethodInitialized)
  30951. {
  30952. il2cpp_codegen_initialize_method (Transform_set_localEulerAngles_m4202601546_MetadataUsageId);
  30953. s_Il2CppMethodInitialized = true;
  30954. }
  30955. {
  30956. Vector3_t3722313464 L_0 = ___value0;
  30957. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30958. Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  30959. Transform_set_localRotation_m19445462(__this, L_1, /*hidden argument*/NULL);
  30960. return;
  30961. }
  30962. }
  30963. // UnityEngine.Vector3 UnityEngine.Transform::get_right()
  30964. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_right_m2535262102 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  30965. {
  30966. static bool s_Il2CppMethodInitialized;
  30967. if (!s_Il2CppMethodInitialized)
  30968. {
  30969. il2cpp_codegen_initialize_method (Transform_get_right_m2535262102_MetadataUsageId);
  30970. s_Il2CppMethodInitialized = true;
  30971. }
  30972. Vector3_t3722313464 V_0;
  30973. memset(&V_0, 0, sizeof(V_0));
  30974. {
  30975. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  30976. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  30977. Vector3_t3722313464 L_1 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL);
  30978. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30979. Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  30980. V_0 = L_2;
  30981. goto IL_0017;
  30982. }
  30983. IL_0017:
  30984. {
  30985. Vector3_t3722313464 L_3 = V_0;
  30986. return L_3;
  30987. }
  30988. }
  30989. // System.Void UnityEngine.Transform::set_right(UnityEngine.Vector3)
  30990. extern "C" IL2CPP_METHOD_ATTR void Transform_set_right_m1787339266 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  30991. {
  30992. static bool s_Il2CppMethodInitialized;
  30993. if (!s_Il2CppMethodInitialized)
  30994. {
  30995. il2cpp_codegen_initialize_method (Transform_set_right_m1787339266_MetadataUsageId);
  30996. s_Il2CppMethodInitialized = true;
  30997. }
  30998. {
  30999. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31000. Vector3_t3722313464 L_0 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL);
  31001. Vector3_t3722313464 L_1 = ___value0;
  31002. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31003. Quaternion_t2301928331 L_2 = Quaternion_FromToRotation_m3769621427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31004. Transform_set_rotation_m3524318132(__this, L_2, /*hidden argument*/NULL);
  31005. return;
  31006. }
  31007. }
  31008. // UnityEngine.Vector3 UnityEngine.Transform::get_up()
  31009. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_up_m3972993886 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31010. {
  31011. static bool s_Il2CppMethodInitialized;
  31012. if (!s_Il2CppMethodInitialized)
  31013. {
  31014. il2cpp_codegen_initialize_method (Transform_get_up_m3972993886_MetadataUsageId);
  31015. s_Il2CppMethodInitialized = true;
  31016. }
  31017. Vector3_t3722313464 V_0;
  31018. memset(&V_0, 0, sizeof(V_0));
  31019. {
  31020. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  31021. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31022. Vector3_t3722313464 L_1 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  31023. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31024. Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31025. V_0 = L_2;
  31026. goto IL_0017;
  31027. }
  31028. IL_0017:
  31029. {
  31030. Vector3_t3722313464 L_3 = V_0;
  31031. return L_3;
  31032. }
  31033. }
  31034. // System.Void UnityEngine.Transform::set_up(UnityEngine.Vector3)
  31035. extern "C" IL2CPP_METHOD_ATTR void Transform_set_up_m3321958190 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  31036. {
  31037. static bool s_Il2CppMethodInitialized;
  31038. if (!s_Il2CppMethodInitialized)
  31039. {
  31040. il2cpp_codegen_initialize_method (Transform_set_up_m3321958190_MetadataUsageId);
  31041. s_Il2CppMethodInitialized = true;
  31042. }
  31043. {
  31044. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31045. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  31046. Vector3_t3722313464 L_1 = ___value0;
  31047. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31048. Quaternion_t2301928331 L_2 = Quaternion_FromToRotation_m3769621427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31049. Transform_set_rotation_m3524318132(__this, L_2, /*hidden argument*/NULL);
  31050. return;
  31051. }
  31052. }
  31053. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  31054. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_forward_m747522392 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31055. {
  31056. static bool s_Il2CppMethodInitialized;
  31057. if (!s_Il2CppMethodInitialized)
  31058. {
  31059. il2cpp_codegen_initialize_method (Transform_get_forward_m747522392_MetadataUsageId);
  31060. s_Il2CppMethodInitialized = true;
  31061. }
  31062. Vector3_t3722313464 V_0;
  31063. memset(&V_0, 0, sizeof(V_0));
  31064. {
  31065. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  31066. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31067. Vector3_t3722313464 L_1 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  31068. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31069. Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31070. V_0 = L_2;
  31071. goto IL_0017;
  31072. }
  31073. IL_0017:
  31074. {
  31075. Vector3_t3722313464 L_3 = V_0;
  31076. return L_3;
  31077. }
  31078. }
  31079. // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
  31080. extern "C" IL2CPP_METHOD_ATTR void Transform_set_forward_m1840797198 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  31081. {
  31082. static bool s_Il2CppMethodInitialized;
  31083. if (!s_Il2CppMethodInitialized)
  31084. {
  31085. il2cpp_codegen_initialize_method (Transform_set_forward_m1840797198_MetadataUsageId);
  31086. s_Il2CppMethodInitialized = true;
  31087. }
  31088. {
  31089. Vector3_t3722313464 L_0 = ___value0;
  31090. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31091. Quaternion_t2301928331 L_1 = Quaternion_LookRotation_m4040767668(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31092. Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL);
  31093. return;
  31094. }
  31095. }
  31096. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  31097. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31098. {
  31099. Quaternion_t2301928331 V_0;
  31100. memset(&V_0, 0, sizeof(V_0));
  31101. Quaternion_t2301928331 V_1;
  31102. memset(&V_1, 0, sizeof(V_1));
  31103. {
  31104. Transform_INTERNAL_get_rotation_m2413441996(__this, (&V_0), /*hidden argument*/NULL);
  31105. Quaternion_t2301928331 L_0 = V_0;
  31106. V_1 = L_0;
  31107. goto IL_0010;
  31108. }
  31109. IL_0010:
  31110. {
  31111. Quaternion_t2301928331 L_1 = V_1;
  31112. return L_1;
  31113. }
  31114. }
  31115. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  31116. extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  31117. {
  31118. {
  31119. Transform_INTERNAL_set_rotation_m2375965701(__this, (&___value0), /*hidden argument*/NULL);
  31120. return;
  31121. }
  31122. }
  31123. // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)
  31124. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  31125. {
  31126. typedef void (*Transform_INTERNAL_get_rotation_m2413441996_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  31127. static Transform_INTERNAL_get_rotation_m2413441996_ftn _il2cpp_icall_func;
  31128. if (!_il2cpp_icall_func)
  31129. _il2cpp_icall_func = (Transform_INTERNAL_get_rotation_m2413441996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)");
  31130. _il2cpp_icall_func(__this, ___value0);
  31131. }
  31132. // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)
  31133. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  31134. {
  31135. typedef void (*Transform_INTERNAL_set_rotation_m2375965701_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  31136. static Transform_INTERNAL_set_rotation_m2375965701_ftn _il2cpp_icall_func;
  31137. if (!_il2cpp_icall_func)
  31138. _il2cpp_icall_func = (Transform_INTERNAL_set_rotation_m2375965701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)");
  31139. _il2cpp_icall_func(__this, ___value0);
  31140. }
  31141. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  31142. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31143. {
  31144. Quaternion_t2301928331 V_0;
  31145. memset(&V_0, 0, sizeof(V_0));
  31146. Quaternion_t2301928331 V_1;
  31147. memset(&V_1, 0, sizeof(V_1));
  31148. {
  31149. Transform_INTERNAL_get_localRotation_m1111330565(__this, (&V_0), /*hidden argument*/NULL);
  31150. Quaternion_t2301928331 L_0 = V_0;
  31151. V_1 = L_0;
  31152. goto IL_0010;
  31153. }
  31154. IL_0010:
  31155. {
  31156. Quaternion_t2301928331 L_1 = V_1;
  31157. return L_1;
  31158. }
  31159. }
  31160. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  31161. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  31162. {
  31163. {
  31164. Transform_INTERNAL_set_localRotation_m3824682417(__this, (&___value0), /*hidden argument*/NULL);
  31165. return;
  31166. }
  31167. }
  31168. // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)
  31169. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  31170. {
  31171. typedef void (*Transform_INTERNAL_get_localRotation_m1111330565_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  31172. static Transform_INTERNAL_get_localRotation_m1111330565_ftn _il2cpp_icall_func;
  31173. if (!_il2cpp_icall_func)
  31174. _il2cpp_icall_func = (Transform_INTERNAL_get_localRotation_m1111330565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)");
  31175. _il2cpp_icall_func(__this, ___value0);
  31176. }
  31177. // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)
  31178. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  31179. {
  31180. typedef void (*Transform_INTERNAL_set_localRotation_m3824682417_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  31181. static Transform_INTERNAL_set_localRotation_m3824682417_ftn _il2cpp_icall_func;
  31182. if (!_il2cpp_icall_func)
  31183. _il2cpp_icall_func = (Transform_INTERNAL_set_localRotation_m3824682417_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)");
  31184. _il2cpp_icall_func(__this, ___value0);
  31185. }
  31186. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  31187. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31188. {
  31189. Vector3_t3722313464 V_0;
  31190. memset(&V_0, 0, sizeof(V_0));
  31191. Vector3_t3722313464 V_1;
  31192. memset(&V_1, 0, sizeof(V_1));
  31193. {
  31194. Transform_INTERNAL_get_localScale_m3233655062(__this, (&V_0), /*hidden argument*/NULL);
  31195. Vector3_t3722313464 L_0 = V_0;
  31196. V_1 = L_0;
  31197. goto IL_0010;
  31198. }
  31199. IL_0010:
  31200. {
  31201. Vector3_t3722313464 L_1 = V_1;
  31202. return L_1;
  31203. }
  31204. }
  31205. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  31206. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  31207. {
  31208. {
  31209. Transform_INTERNAL_set_localScale_m1089294020(__this, (&___value0), /*hidden argument*/NULL);
  31210. return;
  31211. }
  31212. }
  31213. // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)
  31214. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  31215. {
  31216. typedef void (*Transform_INTERNAL_get_localScale_m3233655062_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  31217. static Transform_INTERNAL_get_localScale_m3233655062_ftn _il2cpp_icall_func;
  31218. if (!_il2cpp_icall_func)
  31219. _il2cpp_icall_func = (Transform_INTERNAL_get_localScale_m3233655062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)");
  31220. _il2cpp_icall_func(__this, ___value0);
  31221. }
  31222. // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)
  31223. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  31224. {
  31225. typedef void (*Transform_INTERNAL_set_localScale_m1089294020_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  31226. static Transform_INTERNAL_set_localScale_m1089294020_ftn _il2cpp_icall_func;
  31227. if (!_il2cpp_icall_func)
  31228. _il2cpp_icall_func = (Transform_INTERNAL_set_localScale_m1089294020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)");
  31229. _il2cpp_icall_func(__this, ___value0);
  31230. }
  31231. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  31232. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31233. {
  31234. Transform_t3600365921 * V_0 = NULL;
  31235. {
  31236. Transform_t3600365921 * L_0 = Transform_get_parentInternal_m1494967989(__this, /*hidden argument*/NULL);
  31237. V_0 = L_0;
  31238. goto IL_000d;
  31239. }
  31240. IL_000d:
  31241. {
  31242. Transform_t3600365921 * L_1 = V_0;
  31243. return L_1;
  31244. }
  31245. }
  31246. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  31247. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  31248. {
  31249. static bool s_Il2CppMethodInitialized;
  31250. if (!s_Il2CppMethodInitialized)
  31251. {
  31252. il2cpp_codegen_initialize_method (Transform_set_parent_m786917804_MetadataUsageId);
  31253. s_Il2CppMethodInitialized = true;
  31254. }
  31255. {
  31256. if (!((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t3704657025_il2cpp_TypeInfo_var)))
  31257. {
  31258. goto IL_0017;
  31259. }
  31260. }
  31261. {
  31262. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31263. Debug_LogWarning_m831581295(NULL /*static, unused*/, _stringLiteral821992081, __this, /*hidden argument*/NULL);
  31264. }
  31265. IL_0017:
  31266. {
  31267. Transform_t3600365921 * L_0 = ___value0;
  31268. Transform_set_parentInternal_m2066300701(__this, L_0, /*hidden argument*/NULL);
  31269. return;
  31270. }
  31271. }
  31272. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  31273. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31274. {
  31275. typedef Transform_t3600365921 * (*Transform_get_parentInternal_m1494967989_ftn) (Transform_t3600365921 *);
  31276. static Transform_get_parentInternal_m1494967989_ftn _il2cpp_icall_func;
  31277. if (!_il2cpp_icall_func)
  31278. _il2cpp_icall_func = (Transform_get_parentInternal_m1494967989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_parentInternal()");
  31279. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  31280. return retVal;
  31281. }
  31282. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  31283. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  31284. {
  31285. typedef void (*Transform_set_parentInternal_m2066300701_ftn) (Transform_t3600365921 *, Transform_t3600365921 *);
  31286. static Transform_set_parentInternal_m2066300701_ftn _il2cpp_icall_func;
  31287. if (!_il2cpp_icall_func)
  31288. _il2cpp_icall_func = (Transform_set_parentInternal_m2066300701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)");
  31289. _il2cpp_icall_func(__this, ___value0);
  31290. }
  31291. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  31292. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m381167889 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, const RuntimeMethod* method)
  31293. {
  31294. {
  31295. Transform_t3600365921 * L_0 = ___parent0;
  31296. Transform_SetParent_m273471670(__this, L_0, (bool)1, /*hidden argument*/NULL);
  31297. return;
  31298. }
  31299. }
  31300. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  31301. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  31302. {
  31303. typedef void (*Transform_SetParent_m273471670_ftn) (Transform_t3600365921 *, Transform_t3600365921 *, bool);
  31304. static Transform_SetParent_m273471670_ftn _il2cpp_icall_func;
  31305. if (!_il2cpp_icall_func)
  31306. _il2cpp_icall_func = (Transform_SetParent_m273471670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  31307. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  31308. }
  31309. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  31310. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_worldToLocalMatrix_m399704877 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31311. {
  31312. Matrix4x4_t1817901843 V_0;
  31313. memset(&V_0, 0, sizeof(V_0));
  31314. Matrix4x4_t1817901843 V_1;
  31315. memset(&V_1, 0, sizeof(V_1));
  31316. {
  31317. Transform_INTERNAL_get_worldToLocalMatrix_m2730237241(__this, (&V_0), /*hidden argument*/NULL);
  31318. Matrix4x4_t1817901843 L_0 = V_0;
  31319. V_1 = L_0;
  31320. goto IL_0010;
  31321. }
  31322. IL_0010:
  31323. {
  31324. Matrix4x4_t1817901843 L_1 = V_1;
  31325. return L_1;
  31326. }
  31327. }
  31328. // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)
  31329. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  31330. {
  31331. typedef void (*Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *);
  31332. static Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn _il2cpp_icall_func;
  31333. if (!_il2cpp_icall_func)
  31334. _il2cpp_icall_func = (Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)");
  31335. _il2cpp_icall_func(__this, ___value0);
  31336. }
  31337. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  31338. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  31339. {
  31340. Matrix4x4_t1817901843 V_0;
  31341. memset(&V_0, 0, sizeof(V_0));
  31342. Matrix4x4_t1817901843 V_1;
  31343. memset(&V_1, 0, sizeof(V_1));
  31344. {
  31345. Transform_INTERNAL_get_localToWorldMatrix_m1917635696(__this, (&V_0), /*hidden argument*/NULL);
  31346. Matrix4x4_t1817901843 L_0 = V_0;
  31347. V_1 = L_0;
  31348. goto IL_0010;
  31349. }
  31350. IL_0010:
  31351. {
  31352. Matrix4x4_t1817901843 L_1 = V_1;
  31353. return L_1;
  31354. }
  31355. }
  31356. // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)
  31357. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  31358. {
  31359. typedef void (*Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *);
  31360. static Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn _il2cpp_icall_func;
  31361. if (!_il2cpp_icall_func)
  31362. _il2cpp_icall_func = (Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)");
  31363. _il2cpp_icall_func(__this, ___value0);
  31364. }
  31365. // System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
  31366. extern "C" IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m2620258152 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, Quaternion_t2301928331 ___rotation1, const RuntimeMethod* method)
  31367. {
  31368. {
  31369. Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969(NULL /*static, unused*/, __this, (&___position0), (&___rotation1), /*hidden argument*/NULL);
  31370. return;
  31371. }
  31372. }
  31373. // System.Void UnityEngine.Transform::INTERNAL_CALL_SetPositionAndRotation(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  31374. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Quaternion_t2301928331 * ___rotation2, const RuntimeMethod* method)
  31375. {
  31376. typedef void (*Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  31377. static Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969_ftn _il2cpp_icall_func;
  31378. if (!_il2cpp_icall_func)
  31379. _il2cpp_icall_func = (Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_SetPositionAndRotation(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  31380. _il2cpp_icall_func(___self0, ___position1, ___rotation2);
  31381. }
  31382. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  31383. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1810197270 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, const RuntimeMethod* method)
  31384. {
  31385. int32_t V_0 = 0;
  31386. {
  31387. V_0 = 1;
  31388. Vector3_t3722313464 L_0 = ___translation0;
  31389. int32_t L_1 = V_0;
  31390. Transform_Translate_m1990195114(__this, L_0, L_1, /*hidden argument*/NULL);
  31391. return;
  31392. }
  31393. }
  31394. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  31395. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  31396. {
  31397. static bool s_Il2CppMethodInitialized;
  31398. if (!s_Il2CppMethodInitialized)
  31399. {
  31400. il2cpp_codegen_initialize_method (Transform_Translate_m1990195114_MetadataUsageId);
  31401. s_Il2CppMethodInitialized = true;
  31402. }
  31403. {
  31404. int32_t L_0 = ___relativeTo1;
  31405. if (L_0)
  31406. {
  31407. goto IL_001e;
  31408. }
  31409. }
  31410. {
  31411. Vector3_t3722313464 L_1 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  31412. Vector3_t3722313464 L_2 = ___translation0;
  31413. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31414. Vector3_t3722313464 L_3 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  31415. Transform_set_position_m3387557959(__this, L_3, /*hidden argument*/NULL);
  31416. goto IL_0036;
  31417. }
  31418. IL_001e:
  31419. {
  31420. Vector3_t3722313464 L_4 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  31421. Vector3_t3722313464 L_5 = ___translation0;
  31422. Vector3_t3722313464 L_6 = Transform_TransformDirection_m3784028109(__this, L_5, /*hidden argument*/NULL);
  31423. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31424. Vector3_t3722313464 L_7 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL);
  31425. Transform_set_position_m3387557959(__this, L_7, /*hidden argument*/NULL);
  31426. }
  31427. IL_0036:
  31428. {
  31429. return;
  31430. }
  31431. }
  31432. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
  31433. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m3762500149 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31434. {
  31435. int32_t V_0 = 0;
  31436. {
  31437. V_0 = 1;
  31438. float L_0 = ___x0;
  31439. float L_1 = ___y1;
  31440. float L_2 = ___z2;
  31441. int32_t L_3 = V_0;
  31442. Transform_Translate_m2198936091(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  31443. return;
  31444. }
  31445. }
  31446. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space)
  31447. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m2198936091 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, int32_t ___relativeTo3, const RuntimeMethod* method)
  31448. {
  31449. {
  31450. float L_0 = ___x0;
  31451. float L_1 = ___y1;
  31452. float L_2 = ___z2;
  31453. Vector3_t3722313464 L_3;
  31454. memset(&L_3, 0, sizeof(L_3));
  31455. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31456. int32_t L_4 = ___relativeTo3;
  31457. Transform_Translate_m1990195114(__this, L_3, L_4, /*hidden argument*/NULL);
  31458. return;
  31459. }
  31460. }
  31461. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform)
  31462. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1458128769 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, Transform_t3600365921 * ___relativeTo1, const RuntimeMethod* method)
  31463. {
  31464. static bool s_Il2CppMethodInitialized;
  31465. if (!s_Il2CppMethodInitialized)
  31466. {
  31467. il2cpp_codegen_initialize_method (Transform_Translate_m1458128769_MetadataUsageId);
  31468. s_Il2CppMethodInitialized = true;
  31469. }
  31470. {
  31471. Transform_t3600365921 * L_0 = ___relativeTo1;
  31472. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31473. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31474. if (!L_1)
  31475. {
  31476. goto IL_0029;
  31477. }
  31478. }
  31479. {
  31480. Vector3_t3722313464 L_2 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  31481. Transform_t3600365921 * L_3 = ___relativeTo1;
  31482. Vector3_t3722313464 L_4 = ___translation0;
  31483. NullCheck(L_3);
  31484. Vector3_t3722313464 L_5 = Transform_TransformDirection_m3784028109(L_3, L_4, /*hidden argument*/NULL);
  31485. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31486. Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_2, L_5, /*hidden argument*/NULL);
  31487. Transform_set_position_m3387557959(__this, L_6, /*hidden argument*/NULL);
  31488. goto IL_003b;
  31489. }
  31490. IL_0029:
  31491. {
  31492. Vector3_t3722313464 L_7 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  31493. Vector3_t3722313464 L_8 = ___translation0;
  31494. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31495. Vector3_t3722313464 L_9 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  31496. Transform_set_position_m3387557959(__this, L_9, /*hidden argument*/NULL);
  31497. }
  31498. IL_003b:
  31499. {
  31500. return;
  31501. }
  31502. }
  31503. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Transform)
  31504. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m182585230 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, Transform_t3600365921 * ___relativeTo3, const RuntimeMethod* method)
  31505. {
  31506. {
  31507. float L_0 = ___x0;
  31508. float L_1 = ___y1;
  31509. float L_2 = ___z2;
  31510. Vector3_t3722313464 L_3;
  31511. memset(&L_3, 0, sizeof(L_3));
  31512. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31513. Transform_t3600365921 * L_4 = ___relativeTo3;
  31514. Transform_Translate_m1458128769(__this, L_3, L_4, /*hidden argument*/NULL);
  31515. return;
  31516. }
  31517. }
  31518. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  31519. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m720511863 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, const RuntimeMethod* method)
  31520. {
  31521. int32_t V_0 = 0;
  31522. {
  31523. V_0 = 1;
  31524. Vector3_t3722313464 L_0 = ___eulerAngles0;
  31525. int32_t L_1 = V_0;
  31526. Transform_Rotate_m1886816857(__this, L_0, L_1, /*hidden argument*/NULL);
  31527. return;
  31528. }
  31529. }
  31530. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  31531. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method)
  31532. {
  31533. static bool s_Il2CppMethodInitialized;
  31534. if (!s_Il2CppMethodInitialized)
  31535. {
  31536. il2cpp_codegen_initialize_method (Transform_Rotate_m1886816857_MetadataUsageId);
  31537. s_Il2CppMethodInitialized = true;
  31538. }
  31539. Quaternion_t2301928331 V_0;
  31540. memset(&V_0, 0, sizeof(V_0));
  31541. {
  31542. float L_0 = (&___eulerAngles0)->get_x_1();
  31543. float L_1 = (&___eulerAngles0)->get_y_2();
  31544. float L_2 = (&___eulerAngles0)->get_z_3();
  31545. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31546. Quaternion_t2301928331 L_3 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  31547. V_0 = L_3;
  31548. int32_t L_4 = ___relativeTo1;
  31549. if ((!(((uint32_t)L_4) == ((uint32_t)1))))
  31550. {
  31551. goto IL_003a;
  31552. }
  31553. }
  31554. {
  31555. Quaternion_t2301928331 L_5 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL);
  31556. Quaternion_t2301928331 L_6 = V_0;
  31557. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31558. Quaternion_t2301928331 L_7 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  31559. Transform_set_localRotation_m19445462(__this, L_7, /*hidden argument*/NULL);
  31560. goto IL_0069;
  31561. }
  31562. IL_003a:
  31563. {
  31564. Quaternion_t2301928331 L_8 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  31565. Quaternion_t2301928331 L_9 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  31566. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31567. Quaternion_t2301928331 L_10 = Quaternion_Inverse_m1311579081(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  31568. Quaternion_t2301928331 L_11 = V_0;
  31569. Quaternion_t2301928331 L_12 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  31570. Quaternion_t2301928331 L_13 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  31571. Quaternion_t2301928331 L_14 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  31572. Quaternion_t2301928331 L_15 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_8, L_14, /*hidden argument*/NULL);
  31573. Transform_set_rotation_m3524318132(__this, L_15, /*hidden argument*/NULL);
  31574. }
  31575. IL_0069:
  31576. {
  31577. return;
  31578. }
  31579. }
  31580. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
  31581. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m3172098886 (Transform_t3600365921 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method)
  31582. {
  31583. int32_t V_0 = 0;
  31584. {
  31585. V_0 = 1;
  31586. float L_0 = ___xAngle0;
  31587. float L_1 = ___yAngle1;
  31588. float L_2 = ___zAngle2;
  31589. int32_t L_3 = V_0;
  31590. Transform_Rotate_m1660364534(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  31591. return;
  31592. }
  31593. }
  31594. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space)
  31595. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1660364534 (Transform_t3600365921 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, int32_t ___relativeTo3, const RuntimeMethod* method)
  31596. {
  31597. {
  31598. float L_0 = ___xAngle0;
  31599. float L_1 = ___yAngle1;
  31600. float L_2 = ___zAngle2;
  31601. Vector3_t3722313464 L_3;
  31602. memset(&L_3, 0, sizeof(L_3));
  31603. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31604. int32_t L_4 = ___relativeTo3;
  31605. Transform_Rotate_m1886816857(__this, L_3, L_4, /*hidden argument*/NULL);
  31606. return;
  31607. }
  31608. }
  31609. // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
  31610. extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m1612579057 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  31611. {
  31612. {
  31613. float L_0 = ___angle1;
  31614. Transform_INTERNAL_CALL_RotateAroundInternal_m394670328(NULL /*static, unused*/, __this, (&___axis0), L_0, /*hidden argument*/NULL);
  31615. return;
  31616. }
  31617. }
  31618. // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundInternal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)
  31619. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundInternal_m394670328 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method)
  31620. {
  31621. typedef void (*Transform_INTERNAL_CALL_RotateAroundInternal_m394670328_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, float);
  31622. static Transform_INTERNAL_CALL_RotateAroundInternal_m394670328_ftn _il2cpp_icall_func;
  31623. if (!_il2cpp_icall_func)
  31624. _il2cpp_icall_func = (Transform_INTERNAL_CALL_RotateAroundInternal_m394670328_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_RotateAroundInternal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)");
  31625. _il2cpp_icall_func(___self0, ___axis1, ___angle2);
  31626. }
  31627. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single)
  31628. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1749346957 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  31629. {
  31630. int32_t V_0 = 0;
  31631. {
  31632. V_0 = 1;
  31633. Vector3_t3722313464 L_0 = ___axis0;
  31634. float L_1 = ___angle1;
  31635. int32_t L_2 = V_0;
  31636. Transform_Rotate_m1538690078(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  31637. return;
  31638. }
  31639. }
  31640. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
  31641. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1538690078 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method)
  31642. {
  31643. {
  31644. int32_t L_0 = ___relativeTo2;
  31645. if ((!(((uint32_t)L_0) == ((uint32_t)1))))
  31646. {
  31647. goto IL_0026;
  31648. }
  31649. }
  31650. {
  31651. Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  31652. Vector3_t3722313464 L_2 = ___axis0;
  31653. NullCheck(L_1);
  31654. Vector3_t3722313464 L_3 = Transform_TransformDirection_m3784028109(L_1, L_2, /*hidden argument*/NULL);
  31655. float L_4 = ___angle1;
  31656. Transform_RotateAroundInternal_m1612579057(__this, L_3, ((float)il2cpp_codegen_multiply((float)L_4, (float)(0.0174532924f))), /*hidden argument*/NULL);
  31657. goto IL_0034;
  31658. }
  31659. IL_0026:
  31660. {
  31661. Vector3_t3722313464 L_5 = ___axis0;
  31662. float L_6 = ___angle1;
  31663. Transform_RotateAroundInternal_m1612579057(__this, L_5, ((float)il2cpp_codegen_multiply((float)L_6, (float)(0.0174532924f))), /*hidden argument*/NULL);
  31664. }
  31665. IL_0034:
  31666. {
  31667. return;
  31668. }
  31669. }
  31670. // System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  31671. extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAround_m2651195670 (Transform_t3600365921 * __this, Vector3_t3722313464 ___point0, Vector3_t3722313464 ___axis1, float ___angle2, const RuntimeMethod* method)
  31672. {
  31673. static bool s_Il2CppMethodInitialized;
  31674. if (!s_Il2CppMethodInitialized)
  31675. {
  31676. il2cpp_codegen_initialize_method (Transform_RotateAround_m2651195670_MetadataUsageId);
  31677. s_Il2CppMethodInitialized = true;
  31678. }
  31679. Vector3_t3722313464 V_0;
  31680. memset(&V_0, 0, sizeof(V_0));
  31681. Quaternion_t2301928331 V_1;
  31682. memset(&V_1, 0, sizeof(V_1));
  31683. Vector3_t3722313464 V_2;
  31684. memset(&V_2, 0, sizeof(V_2));
  31685. {
  31686. Vector3_t3722313464 L_0 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  31687. V_0 = L_0;
  31688. float L_1 = ___angle2;
  31689. Vector3_t3722313464 L_2 = ___axis1;
  31690. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31691. Quaternion_t2301928331 L_3 = Quaternion_AngleAxis_m1767165696(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  31692. V_1 = L_3;
  31693. Vector3_t3722313464 L_4 = V_0;
  31694. Vector3_t3722313464 L_5 = ___point0;
  31695. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31696. Vector3_t3722313464 L_6 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  31697. V_2 = L_6;
  31698. Quaternion_t2301928331 L_7 = V_1;
  31699. Vector3_t3722313464 L_8 = V_2;
  31700. Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  31701. V_2 = L_9;
  31702. Vector3_t3722313464 L_10 = ___point0;
  31703. Vector3_t3722313464 L_11 = V_2;
  31704. Vector3_t3722313464 L_12 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  31705. V_0 = L_12;
  31706. Vector3_t3722313464 L_13 = V_0;
  31707. Transform_set_position_m3387557959(__this, L_13, /*hidden argument*/NULL);
  31708. Vector3_t3722313464 L_14 = ___axis1;
  31709. float L_15 = ___angle2;
  31710. Transform_RotateAroundInternal_m1612579057(__this, L_14, ((float)il2cpp_codegen_multiply((float)L_15, (float)(0.0174532924f))), /*hidden argument*/NULL);
  31711. return;
  31712. }
  31713. }
  31714. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
  31715. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3968184312 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, const RuntimeMethod* method)
  31716. {
  31717. static bool s_Il2CppMethodInitialized;
  31718. if (!s_Il2CppMethodInitialized)
  31719. {
  31720. il2cpp_codegen_initialize_method (Transform_LookAt_m3968184312_MetadataUsageId);
  31721. s_Il2CppMethodInitialized = true;
  31722. }
  31723. Vector3_t3722313464 V_0;
  31724. memset(&V_0, 0, sizeof(V_0));
  31725. {
  31726. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31727. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  31728. V_0 = L_0;
  31729. Transform_t3600365921 * L_1 = ___target0;
  31730. Vector3_t3722313464 L_2 = V_0;
  31731. Transform_LookAt_m2637417695(__this, L_1, L_2, /*hidden argument*/NULL);
  31732. return;
  31733. }
  31734. }
  31735. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3)
  31736. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m2637417695 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method)
  31737. {
  31738. static bool s_Il2CppMethodInitialized;
  31739. if (!s_Il2CppMethodInitialized)
  31740. {
  31741. il2cpp_codegen_initialize_method (Transform_LookAt_m2637417695_MetadataUsageId);
  31742. s_Il2CppMethodInitialized = true;
  31743. }
  31744. {
  31745. Transform_t3600365921 * L_0 = ___target0;
  31746. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31747. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31748. if (!L_1)
  31749. {
  31750. goto IL_0019;
  31751. }
  31752. }
  31753. {
  31754. Transform_t3600365921 * L_2 = ___target0;
  31755. NullCheck(L_2);
  31756. Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL);
  31757. Vector3_t3722313464 L_4 = ___worldUp1;
  31758. Transform_LookAt_m3639503211(__this, L_3, L_4, /*hidden argument*/NULL);
  31759. }
  31760. IL_0019:
  31761. {
  31762. return;
  31763. }
  31764. }
  31765. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  31766. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method)
  31767. {
  31768. {
  31769. Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&___worldUp1), /*hidden argument*/NULL);
  31770. return;
  31771. }
  31772. }
  31773. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
  31774. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3649447396 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method)
  31775. {
  31776. static bool s_Il2CppMethodInitialized;
  31777. if (!s_Il2CppMethodInitialized)
  31778. {
  31779. il2cpp_codegen_initialize_method (Transform_LookAt_m3649447396_MetadataUsageId);
  31780. s_Il2CppMethodInitialized = true;
  31781. }
  31782. Vector3_t3722313464 V_0;
  31783. memset(&V_0, 0, sizeof(V_0));
  31784. {
  31785. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31786. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  31787. V_0 = L_0;
  31788. Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&V_0), /*hidden argument*/NULL);
  31789. return;
  31790. }
  31791. }
  31792. // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  31793. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method)
  31794. {
  31795. typedef void (*Transform_INTERNAL_CALL_LookAt_m2070996757_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  31796. static Transform_INTERNAL_CALL_LookAt_m2070996757_ftn _il2cpp_icall_func;
  31797. if (!_il2cpp_icall_func)
  31798. _il2cpp_icall_func = (Transform_INTERNAL_CALL_LookAt_m2070996757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  31799. _il2cpp_icall_func(___self0, ___worldPosition1, ___worldUp2);
  31800. }
  31801. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  31802. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method)
  31803. {
  31804. Vector3_t3722313464 V_0;
  31805. memset(&V_0, 0, sizeof(V_0));
  31806. Vector3_t3722313464 V_1;
  31807. memset(&V_1, 0, sizeof(V_1));
  31808. {
  31809. Transform_INTERNAL_CALL_TransformDirection_m4281205641(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL);
  31810. Vector3_t3722313464 L_0 = V_0;
  31811. V_1 = L_0;
  31812. goto IL_0012;
  31813. }
  31814. IL_0012:
  31815. {
  31816. Vector3_t3722313464 L_1 = V_1;
  31817. return L_1;
  31818. }
  31819. }
  31820. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  31821. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  31822. {
  31823. typedef void (*Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  31824. static Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn _il2cpp_icall_func;
  31825. if (!_il2cpp_icall_func)
  31826. _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  31827. _il2cpp_icall_func(___self0, ___direction1, ___value2);
  31828. }
  31829. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single)
  31830. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3193513622 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31831. {
  31832. Vector3_t3722313464 V_0;
  31833. memset(&V_0, 0, sizeof(V_0));
  31834. {
  31835. float L_0 = ___x0;
  31836. float L_1 = ___y1;
  31837. float L_2 = ___z2;
  31838. Vector3_t3722313464 L_3;
  31839. memset(&L_3, 0, sizeof(L_3));
  31840. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31841. Vector3_t3722313464 L_4 = Transform_TransformDirection_m3784028109(__this, L_3, /*hidden argument*/NULL);
  31842. V_0 = L_4;
  31843. goto IL_0015;
  31844. }
  31845. IL_0015:
  31846. {
  31847. Vector3_t3722313464 L_5 = V_0;
  31848. return L_5;
  31849. }
  31850. }
  31851. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
  31852. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method)
  31853. {
  31854. Vector3_t3722313464 V_0;
  31855. memset(&V_0, 0, sizeof(V_0));
  31856. Vector3_t3722313464 V_1;
  31857. memset(&V_1, 0, sizeof(V_1));
  31858. {
  31859. Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL);
  31860. Vector3_t3722313464 L_0 = V_0;
  31861. V_1 = L_0;
  31862. goto IL_0012;
  31863. }
  31864. IL_0012:
  31865. {
  31866. Vector3_t3722313464 L_1 = V_1;
  31867. return L_1;
  31868. }
  31869. }
  31870. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  31871. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  31872. {
  31873. typedef void (*Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  31874. static Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn _il2cpp_icall_func;
  31875. if (!_il2cpp_icall_func)
  31876. _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  31877. _il2cpp_icall_func(___self0, ___direction1, ___value2);
  31878. }
  31879. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(System.Single,System.Single,System.Single)
  31880. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m351876368 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31881. {
  31882. Vector3_t3722313464 V_0;
  31883. memset(&V_0, 0, sizeof(V_0));
  31884. {
  31885. float L_0 = ___x0;
  31886. float L_1 = ___y1;
  31887. float L_2 = ___z2;
  31888. Vector3_t3722313464 L_3;
  31889. memset(&L_3, 0, sizeof(L_3));
  31890. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31891. Vector3_t3722313464 L_4 = Transform_InverseTransformDirection_m3843238577(__this, L_3, /*hidden argument*/NULL);
  31892. V_0 = L_4;
  31893. goto IL_0015;
  31894. }
  31895. IL_0015:
  31896. {
  31897. Vector3_t3722313464 L_5 = V_0;
  31898. return L_5;
  31899. }
  31900. }
  31901. // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3)
  31902. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformVector_m1951285617 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  31903. {
  31904. Vector3_t3722313464 V_0;
  31905. memset(&V_0, 0, sizeof(V_0));
  31906. Vector3_t3722313464 V_1;
  31907. memset(&V_1, 0, sizeof(V_1));
  31908. {
  31909. Transform_INTERNAL_CALL_TransformVector_m3796238382(NULL /*static, unused*/, __this, (&___vector0), (&V_0), /*hidden argument*/NULL);
  31910. Vector3_t3722313464 L_0 = V_0;
  31911. V_1 = L_0;
  31912. goto IL_0012;
  31913. }
  31914. IL_0012:
  31915. {
  31916. Vector3_t3722313464 L_1 = V_1;
  31917. return L_1;
  31918. }
  31919. }
  31920. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  31921. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformVector_m3796238382 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  31922. {
  31923. typedef void (*Transform_INTERNAL_CALL_TransformVector_m3796238382_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  31924. static Transform_INTERNAL_CALL_TransformVector_m3796238382_ftn _il2cpp_icall_func;
  31925. if (!_il2cpp_icall_func)
  31926. _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformVector_m3796238382_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  31927. _il2cpp_icall_func(___self0, ___vector1, ___value2);
  31928. }
  31929. // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(System.Single,System.Single,System.Single)
  31930. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformVector_m1386854030 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31931. {
  31932. Vector3_t3722313464 V_0;
  31933. memset(&V_0, 0, sizeof(V_0));
  31934. {
  31935. float L_0 = ___x0;
  31936. float L_1 = ___y1;
  31937. float L_2 = ___z2;
  31938. Vector3_t3722313464 L_3;
  31939. memset(&L_3, 0, sizeof(L_3));
  31940. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31941. Vector3_t3722313464 L_4 = Transform_TransformVector_m1951285617(__this, L_3, /*hidden argument*/NULL);
  31942. V_0 = L_4;
  31943. goto IL_0015;
  31944. }
  31945. IL_0015:
  31946. {
  31947. Vector3_t3722313464 L_5 = V_0;
  31948. return L_5;
  31949. }
  31950. }
  31951. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3)
  31952. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformVector_m3855973661 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  31953. {
  31954. Vector3_t3722313464 V_0;
  31955. memset(&V_0, 0, sizeof(V_0));
  31956. Vector3_t3722313464 V_1;
  31957. memset(&V_1, 0, sizeof(V_1));
  31958. {
  31959. Transform_INTERNAL_CALL_InverseTransformVector_m1234009650(NULL /*static, unused*/, __this, (&___vector0), (&V_0), /*hidden argument*/NULL);
  31960. Vector3_t3722313464 L_0 = V_0;
  31961. V_1 = L_0;
  31962. goto IL_0012;
  31963. }
  31964. IL_0012:
  31965. {
  31966. Vector3_t3722313464 L_1 = V_1;
  31967. return L_1;
  31968. }
  31969. }
  31970. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  31971. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformVector_m1234009650 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  31972. {
  31973. typedef void (*Transform_INTERNAL_CALL_InverseTransformVector_m1234009650_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  31974. static Transform_INTERNAL_CALL_InverseTransformVector_m1234009650_ftn _il2cpp_icall_func;
  31975. if (!_il2cpp_icall_func)
  31976. _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformVector_m1234009650_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  31977. _il2cpp_icall_func(___self0, ___vector1, ___value2);
  31978. }
  31979. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(System.Single,System.Single,System.Single)
  31980. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformVector_m1918399765 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31981. {
  31982. Vector3_t3722313464 V_0;
  31983. memset(&V_0, 0, sizeof(V_0));
  31984. {
  31985. float L_0 = ___x0;
  31986. float L_1 = ___y1;
  31987. float L_2 = ___z2;
  31988. Vector3_t3722313464 L_3;
  31989. memset(&L_3, 0, sizeof(L_3));
  31990. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  31991. Vector3_t3722313464 L_4 = Transform_InverseTransformVector_m3855973661(__this, L_3, /*hidden argument*/NULL);
  31992. V_0 = L_4;
  31993. goto IL_0015;
  31994. }
  31995. IL_0015:
  31996. {
  31997. Vector3_t3722313464 L_5 = V_0;
  31998. return L_5;
  31999. }
  32000. }
  32001. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  32002. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  32003. {
  32004. Vector3_t3722313464 V_0;
  32005. memset(&V_0, 0, sizeof(V_0));
  32006. Vector3_t3722313464 V_1;
  32007. memset(&V_1, 0, sizeof(V_1));
  32008. {
  32009. Transform_INTERNAL_CALL_TransformPoint_m4261269221(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  32010. Vector3_t3722313464 L_0 = V_0;
  32011. V_1 = L_0;
  32012. goto IL_0012;
  32013. }
  32014. IL_0012:
  32015. {
  32016. Vector3_t3722313464 L_1 = V_1;
  32017. return L_1;
  32018. }
  32019. }
  32020. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  32021. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  32022. {
  32023. typedef void (*Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  32024. static Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn _il2cpp_icall_func;
  32025. if (!_il2cpp_icall_func)
  32026. _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  32027. _il2cpp_icall_func(___self0, ___position1, ___value2);
  32028. }
  32029. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single)
  32030. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m4024714202 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  32031. {
  32032. Vector3_t3722313464 V_0;
  32033. memset(&V_0, 0, sizeof(V_0));
  32034. {
  32035. float L_0 = ___x0;
  32036. float L_1 = ___y1;
  32037. float L_2 = ___z2;
  32038. Vector3_t3722313464 L_3;
  32039. memset(&L_3, 0, sizeof(L_3));
  32040. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  32041. Vector3_t3722313464 L_4 = Transform_TransformPoint_m226827784(__this, L_3, /*hidden argument*/NULL);
  32042. V_0 = L_4;
  32043. goto IL_0015;
  32044. }
  32045. IL_0015:
  32046. {
  32047. Vector3_t3722313464 L_5 = V_0;
  32048. return L_5;
  32049. }
  32050. }
  32051. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  32052. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  32053. {
  32054. Vector3_t3722313464 V_0;
  32055. memset(&V_0, 0, sizeof(V_0));
  32056. Vector3_t3722313464 V_1;
  32057. memset(&V_1, 0, sizeof(V_1));
  32058. {
  32059. Transform_INTERNAL_CALL_InverseTransformPoint_m821776309(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  32060. Vector3_t3722313464 L_0 = V_0;
  32061. V_1 = L_0;
  32062. goto IL_0012;
  32063. }
  32064. IL_0012:
  32065. {
  32066. Vector3_t3722313464 L_1 = V_1;
  32067. return L_1;
  32068. }
  32069. }
  32070. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  32071. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  32072. {
  32073. typedef void (*Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  32074. static Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn _il2cpp_icall_func;
  32075. if (!_il2cpp_icall_func)
  32076. _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  32077. _il2cpp_icall_func(___self0, ___position1, ___value2);
  32078. }
  32079. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(System.Single,System.Single,System.Single)
  32080. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1060740552 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  32081. {
  32082. Vector3_t3722313464 V_0;
  32083. memset(&V_0, 0, sizeof(V_0));
  32084. {
  32085. float L_0 = ___x0;
  32086. float L_1 = ___y1;
  32087. float L_2 = ___z2;
  32088. Vector3_t3722313464 L_3;
  32089. memset(&L_3, 0, sizeof(L_3));
  32090. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  32091. Vector3_t3722313464 L_4 = Transform_InverseTransformPoint_m1343916000(__this, L_3, /*hidden argument*/NULL);
  32092. V_0 = L_4;
  32093. goto IL_0015;
  32094. }
  32095. IL_0015:
  32096. {
  32097. Vector3_t3722313464 L_5 = V_0;
  32098. return L_5;
  32099. }
  32100. }
  32101. // UnityEngine.Transform UnityEngine.Transform::get_root()
  32102. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_root_m2450402596 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32103. {
  32104. typedef Transform_t3600365921 * (*Transform_get_root_m2450402596_ftn) (Transform_t3600365921 *);
  32105. static Transform_get_root_m2450402596_ftn _il2cpp_icall_func;
  32106. if (!_il2cpp_icall_func)
  32107. _il2cpp_icall_func = (Transform_get_root_m2450402596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_root()");
  32108. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  32109. return retVal;
  32110. }
  32111. // System.Int32 UnityEngine.Transform::get_childCount()
  32112. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32113. {
  32114. typedef int32_t (*Transform_get_childCount_m3145433196_ftn) (Transform_t3600365921 *);
  32115. static Transform_get_childCount_m3145433196_ftn _il2cpp_icall_func;
  32116. if (!_il2cpp_icall_func)
  32117. _il2cpp_icall_func = (Transform_get_childCount_m3145433196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  32118. int32_t retVal = _il2cpp_icall_func(__this);
  32119. return retVal;
  32120. }
  32121. // System.Void UnityEngine.Transform::DetachChildren()
  32122. extern "C" IL2CPP_METHOD_ATTR void Transform_DetachChildren_m3266231651 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32123. {
  32124. typedef void (*Transform_DetachChildren_m3266231651_ftn) (Transform_t3600365921 *);
  32125. static Transform_DetachChildren_m3266231651_ftn _il2cpp_icall_func;
  32126. if (!_il2cpp_icall_func)
  32127. _il2cpp_icall_func = (Transform_DetachChildren_m3266231651_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::DetachChildren()");
  32128. _il2cpp_icall_func(__this);
  32129. }
  32130. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  32131. extern "C" IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_m253439912 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32132. {
  32133. typedef void (*Transform_SetAsFirstSibling_m253439912_ftn) (Transform_t3600365921 *);
  32134. static Transform_SetAsFirstSibling_m253439912_ftn _il2cpp_icall_func;
  32135. if (!_il2cpp_icall_func)
  32136. _il2cpp_icall_func = (Transform_SetAsFirstSibling_m253439912_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  32137. _il2cpp_icall_func(__this);
  32138. }
  32139. // System.Void UnityEngine.Transform::SetAsLastSibling()
  32140. extern "C" IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_m3949169710 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32141. {
  32142. typedef void (*Transform_SetAsLastSibling_m3949169710_ftn) (Transform_t3600365921 *);
  32143. static Transform_SetAsLastSibling_m3949169710_ftn _il2cpp_icall_func;
  32144. if (!_il2cpp_icall_func)
  32145. _il2cpp_icall_func = (Transform_SetAsLastSibling_m3949169710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()");
  32146. _il2cpp_icall_func(__this);
  32147. }
  32148. // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
  32149. extern "C" IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_m1077399982 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method)
  32150. {
  32151. typedef void (*Transform_SetSiblingIndex_m1077399982_ftn) (Transform_t3600365921 *, int32_t);
  32152. static Transform_SetSiblingIndex_m1077399982_ftn _il2cpp_icall_func;
  32153. if (!_il2cpp_icall_func)
  32154. _il2cpp_icall_func = (Transform_SetSiblingIndex_m1077399982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)");
  32155. _il2cpp_icall_func(__this, ___index0);
  32156. }
  32157. // System.Int32 UnityEngine.Transform::GetSiblingIndex()
  32158. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m798637244 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32159. {
  32160. typedef int32_t (*Transform_GetSiblingIndex_m798637244_ftn) (Transform_t3600365921 *);
  32161. static Transform_GetSiblingIndex_m798637244_ftn _il2cpp_icall_func;
  32162. if (!_il2cpp_icall_func)
  32163. _il2cpp_icall_func = (Transform_GetSiblingIndex_m798637244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()");
  32164. int32_t retVal = _il2cpp_icall_func(__this);
  32165. return retVal;
  32166. }
  32167. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  32168. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_Find_m1729760951 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method)
  32169. {
  32170. typedef Transform_t3600365921 * (*Transform_Find_m1729760951_ftn) (Transform_t3600365921 *, String_t*);
  32171. static Transform_Find_m1729760951_ftn _il2cpp_icall_func;
  32172. if (!_il2cpp_icall_func)
  32173. _il2cpp_icall_func = (Transform_Find_m1729760951_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Find(System.String)");
  32174. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___name0);
  32175. return retVal;
  32176. }
  32177. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  32178. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_lossyScale_m465496651 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32179. {
  32180. Vector3_t3722313464 V_0;
  32181. memset(&V_0, 0, sizeof(V_0));
  32182. Vector3_t3722313464 V_1;
  32183. memset(&V_1, 0, sizeof(V_1));
  32184. {
  32185. Transform_INTERNAL_get_lossyScale_m4223921741(__this, (&V_0), /*hidden argument*/NULL);
  32186. Vector3_t3722313464 L_0 = V_0;
  32187. V_1 = L_0;
  32188. goto IL_0010;
  32189. }
  32190. IL_0010:
  32191. {
  32192. Vector3_t3722313464 L_1 = V_1;
  32193. return L_1;
  32194. }
  32195. }
  32196. // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)
  32197. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  32198. {
  32199. typedef void (*Transform_INTERNAL_get_lossyScale_m4223921741_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  32200. static Transform_INTERNAL_get_lossyScale_m4223921741_ftn _il2cpp_icall_func;
  32201. if (!_il2cpp_icall_func)
  32202. _il2cpp_icall_func = (Transform_INTERNAL_get_lossyScale_m4223921741_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)");
  32203. _il2cpp_icall_func(__this, ___value0);
  32204. }
  32205. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  32206. extern "C" IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m224006092 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, const RuntimeMethod* method)
  32207. {
  32208. typedef bool (*Transform_IsChildOf_m224006092_ftn) (Transform_t3600365921 *, Transform_t3600365921 *);
  32209. static Transform_IsChildOf_m224006092_ftn _il2cpp_icall_func;
  32210. if (!_il2cpp_icall_func)
  32211. _il2cpp_icall_func = (Transform_IsChildOf_m224006092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  32212. bool retVal = _il2cpp_icall_func(__this, ___parent0);
  32213. return retVal;
  32214. }
  32215. // System.Boolean UnityEngine.Transform::get_hasChanged()
  32216. extern "C" IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m186929804 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32217. {
  32218. typedef bool (*Transform_get_hasChanged_m186929804_ftn) (Transform_t3600365921 *);
  32219. static Transform_get_hasChanged_m186929804_ftn _il2cpp_icall_func;
  32220. if (!_il2cpp_icall_func)
  32221. _il2cpp_icall_func = (Transform_get_hasChanged_m186929804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()");
  32222. bool retVal = _il2cpp_icall_func(__this);
  32223. return retVal;
  32224. }
  32225. // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  32226. extern "C" IL2CPP_METHOD_ATTR void Transform_set_hasChanged_m4213723989 (Transform_t3600365921 * __this, bool ___value0, const RuntimeMethod* method)
  32227. {
  32228. typedef void (*Transform_set_hasChanged_m4213723989_ftn) (Transform_t3600365921 *, bool);
  32229. static Transform_set_hasChanged_m4213723989_ftn _il2cpp_icall_func;
  32230. if (!_il2cpp_icall_func)
  32231. _il2cpp_icall_func = (Transform_set_hasChanged_m4213723989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
  32232. _il2cpp_icall_func(__this, ___value0);
  32233. }
  32234. // UnityEngine.Transform UnityEngine.Transform::FindChild(System.String)
  32235. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_FindChild_m3361396784 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method)
  32236. {
  32237. Transform_t3600365921 * V_0 = NULL;
  32238. {
  32239. String_t* L_0 = ___name0;
  32240. Transform_t3600365921 * L_1 = Transform_Find_m1729760951(__this, L_0, /*hidden argument*/NULL);
  32241. V_0 = L_1;
  32242. goto IL_000e;
  32243. }
  32244. IL_000e:
  32245. {
  32246. Transform_t3600365921 * L_2 = V_0;
  32247. return L_2;
  32248. }
  32249. }
  32250. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  32251. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_m2717073726 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32252. {
  32253. static bool s_Il2CppMethodInitialized;
  32254. if (!s_Il2CppMethodInitialized)
  32255. {
  32256. il2cpp_codegen_initialize_method (Transform_GetEnumerator_m2717073726_MetadataUsageId);
  32257. s_Il2CppMethodInitialized = true;
  32258. }
  32259. RuntimeObject* V_0 = NULL;
  32260. {
  32261. Enumerator_t3442430665 * L_0 = (Enumerator_t3442430665 *)il2cpp_codegen_object_new(Enumerator_t3442430665_il2cpp_TypeInfo_var);
  32262. Enumerator__ctor_m1351041375(L_0, __this, /*hidden argument*/NULL);
  32263. V_0 = L_0;
  32264. goto IL_000d;
  32265. }
  32266. IL_000d:
  32267. {
  32268. RuntimeObject* L_1 = V_0;
  32269. return L_1;
  32270. }
  32271. }
  32272. // System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,System.Single)
  32273. extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAround_m2037617854 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  32274. {
  32275. {
  32276. float L_0 = ___angle1;
  32277. Transform_INTERNAL_CALL_RotateAround_m431471658(NULL /*static, unused*/, __this, (&___axis0), L_0, /*hidden argument*/NULL);
  32278. return;
  32279. }
  32280. }
  32281. // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAround(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)
  32282. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAround_m431471658 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method)
  32283. {
  32284. typedef void (*Transform_INTERNAL_CALL_RotateAround_m431471658_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, float);
  32285. static Transform_INTERNAL_CALL_RotateAround_m431471658_ftn _il2cpp_icall_func;
  32286. if (!_il2cpp_icall_func)
  32287. _il2cpp_icall_func = (Transform_INTERNAL_CALL_RotateAround_m431471658_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_RotateAround(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)");
  32288. _il2cpp_icall_func(___self0, ___axis1, ___angle2);
  32289. }
  32290. // System.Void UnityEngine.Transform::RotateAroundLocal(UnityEngine.Vector3,System.Single)
  32291. extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAroundLocal_m1951699481 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method)
  32292. {
  32293. {
  32294. float L_0 = ___angle1;
  32295. Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149(NULL /*static, unused*/, __this, (&___axis0), L_0, /*hidden argument*/NULL);
  32296. return;
  32297. }
  32298. }
  32299. // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundLocal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)
  32300. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method)
  32301. {
  32302. typedef void (*Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, float);
  32303. static Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149_ftn _il2cpp_icall_func;
  32304. if (!_il2cpp_icall_func)
  32305. _il2cpp_icall_func = (Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_RotateAroundLocal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)");
  32306. _il2cpp_icall_func(___self0, ___axis1, ___angle2);
  32307. }
  32308. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  32309. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method)
  32310. {
  32311. typedef Transform_t3600365921 * (*Transform_GetChild_m1092972975_ftn) (Transform_t3600365921 *, int32_t);
  32312. static Transform_GetChild_m1092972975_ftn _il2cpp_icall_func;
  32313. if (!_il2cpp_icall_func)
  32314. _il2cpp_icall_func = (Transform_GetChild_m1092972975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  32315. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___index0);
  32316. return retVal;
  32317. }
  32318. // System.Int32 UnityEngine.Transform::GetChildCount()
  32319. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_GetChildCount_m2149424684 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32320. {
  32321. typedef int32_t (*Transform_GetChildCount_m2149424684_ftn) (Transform_t3600365921 *);
  32322. static Transform_GetChildCount_m2149424684_ftn _il2cpp_icall_func;
  32323. if (!_il2cpp_icall_func)
  32324. _il2cpp_icall_func = (Transform_GetChildCount_m2149424684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChildCount()");
  32325. int32_t retVal = _il2cpp_icall_func(__this);
  32326. return retVal;
  32327. }
  32328. // System.Int32 UnityEngine.Transform::get_hierarchyCapacity()
  32329. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_hierarchyCapacity_m724776931 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32330. {
  32331. typedef int32_t (*Transform_get_hierarchyCapacity_m724776931_ftn) (Transform_t3600365921 *);
  32332. static Transform_get_hierarchyCapacity_m724776931_ftn _il2cpp_icall_func;
  32333. if (!_il2cpp_icall_func)
  32334. _il2cpp_icall_func = (Transform_get_hierarchyCapacity_m724776931_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hierarchyCapacity()");
  32335. int32_t retVal = _il2cpp_icall_func(__this);
  32336. return retVal;
  32337. }
  32338. // System.Void UnityEngine.Transform::set_hierarchyCapacity(System.Int32)
  32339. extern "C" IL2CPP_METHOD_ATTR void Transform_set_hierarchyCapacity_m813979291 (Transform_t3600365921 * __this, int32_t ___value0, const RuntimeMethod* method)
  32340. {
  32341. typedef void (*Transform_set_hierarchyCapacity_m813979291_ftn) (Transform_t3600365921 *, int32_t);
  32342. static Transform_set_hierarchyCapacity_m813979291_ftn _il2cpp_icall_func;
  32343. if (!_il2cpp_icall_func)
  32344. _il2cpp_icall_func = (Transform_set_hierarchyCapacity_m813979291_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hierarchyCapacity(System.Int32)");
  32345. _il2cpp_icall_func(__this, ___value0);
  32346. }
  32347. // System.Int32 UnityEngine.Transform::get_hierarchyCount()
  32348. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_hierarchyCount_m1774644847 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  32349. {
  32350. typedef int32_t (*Transform_get_hierarchyCount_m1774644847_ftn) (Transform_t3600365921 *);
  32351. static Transform_get_hierarchyCount_m1774644847_ftn _il2cpp_icall_func;
  32352. if (!_il2cpp_icall_func)
  32353. _il2cpp_icall_func = (Transform_get_hierarchyCount_m1774644847_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hierarchyCount()");
  32354. int32_t retVal = _il2cpp_icall_func(__this);
  32355. return retVal;
  32356. }
  32357. #ifdef __clang__
  32358. #pragma clang diagnostic pop
  32359. #endif
  32360. #ifdef __clang__
  32361. #pragma clang diagnostic push
  32362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32363. #pragma clang diagnostic ignored "-Wunused-variable"
  32364. #endif
  32365. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  32366. extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1351041375 (Enumerator_t3442430665 * __this, Transform_t3600365921 * ___outer0, const RuntimeMethod* method)
  32367. {
  32368. {
  32369. __this->set_currentIndex_1((-1));
  32370. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  32371. Transform_t3600365921 * L_0 = ___outer0;
  32372. __this->set_outer_0(L_0);
  32373. return;
  32374. }
  32375. }
  32376. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  32377. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m2591725252 (Enumerator_t3442430665 * __this, const RuntimeMethod* method)
  32378. {
  32379. RuntimeObject * V_0 = NULL;
  32380. {
  32381. Transform_t3600365921 * L_0 = __this->get_outer_0();
  32382. int32_t L_1 = __this->get_currentIndex_1();
  32383. NullCheck(L_0);
  32384. Transform_t3600365921 * L_2 = Transform_GetChild_m1092972975(L_0, L_1, /*hidden argument*/NULL);
  32385. V_0 = L_2;
  32386. goto IL_0018;
  32387. }
  32388. IL_0018:
  32389. {
  32390. RuntimeObject * L_3 = V_0;
  32391. return L_3;
  32392. }
  32393. }
  32394. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  32395. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m4275888254 (Enumerator_t3442430665 * __this, const RuntimeMethod* method)
  32396. {
  32397. int32_t V_0 = 0;
  32398. int32_t V_1 = 0;
  32399. bool V_2 = false;
  32400. {
  32401. Transform_t3600365921 * L_0 = __this->get_outer_0();
  32402. NullCheck(L_0);
  32403. int32_t L_1 = Transform_get_childCount_m3145433196(L_0, /*hidden argument*/NULL);
  32404. V_0 = L_1;
  32405. int32_t L_2 = __this->get_currentIndex_1();
  32406. int32_t L_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  32407. V_1 = L_3;
  32408. __this->set_currentIndex_1(L_3);
  32409. int32_t L_4 = V_1;
  32410. int32_t L_5 = V_0;
  32411. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  32412. goto IL_0027;
  32413. }
  32414. IL_0027:
  32415. {
  32416. bool L_6 = V_2;
  32417. return L_6;
  32418. }
  32419. }
  32420. // System.Void UnityEngine.Transform/Enumerator::Reset()
  32421. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Reset_m39541243 (Enumerator_t3442430665 * __this, const RuntimeMethod* method)
  32422. {
  32423. {
  32424. __this->set_currentIndex_1((-1));
  32425. return;
  32426. }
  32427. }
  32428. #ifdef __clang__
  32429. #pragma clang diagnostic pop
  32430. #endif
  32431. #ifdef __clang__
  32432. #pragma clang diagnostic push
  32433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32434. #pragma clang diagnostic ignored "-Wunused-variable"
  32435. #endif
  32436. #ifdef __clang__
  32437. #pragma clang diagnostic pop
  32438. #endif
  32439. #ifdef __clang__
  32440. #pragma clang diagnostic push
  32441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32442. #pragma clang diagnostic ignored "-Wunused-variable"
  32443. #endif
  32444. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  32445. extern "C" IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m1041932703 (SpriteAtlas_t646931412 * __this, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method)
  32446. {
  32447. typedef bool (*SpriteAtlas_CanBindTo_m1041932703_ftn) (SpriteAtlas_t646931412 *, Sprite_t280657092 *);
  32448. static SpriteAtlas_CanBindTo_m1041932703_ftn _il2cpp_icall_func;
  32449. if (!_il2cpp_icall_func)
  32450. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m1041932703_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  32451. bool retVal = _il2cpp_icall_func(__this, ___sprite0);
  32452. return retVal;
  32453. }
  32454. // UnityEngine.Sprite UnityEngine.U2D.SpriteAtlas::GetSprite(System.String)
  32455. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteAtlas_GetSprite_m3793843817 (SpriteAtlas_t646931412 * __this, String_t* ___name0, const RuntimeMethod* method)
  32456. {
  32457. typedef Sprite_t280657092 * (*SpriteAtlas_GetSprite_m3793843817_ftn) (SpriteAtlas_t646931412 *, String_t*);
  32458. static SpriteAtlas_GetSprite_m3793843817_ftn _il2cpp_icall_func;
  32459. if (!_il2cpp_icall_func)
  32460. _il2cpp_icall_func = (SpriteAtlas_GetSprite_m3793843817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::GetSprite(System.String)");
  32461. Sprite_t280657092 * retVal = _il2cpp_icall_func(__this, ___name0);
  32462. return retVal;
  32463. }
  32464. #ifdef __clang__
  32465. #pragma clang diagnostic pop
  32466. #endif
  32467. #ifdef __clang__
  32468. #pragma clang diagnostic push
  32469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32470. #pragma clang diagnostic ignored "-Wunused-variable"
  32471. #endif
  32472. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRequested(UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback)
  32473. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRequested_m1638342574 (RuntimeObject * __this /* static, unused */, RequestAtlasCallback_t3100554279 * ___value0, const RuntimeMethod* method)
  32474. {
  32475. static bool s_Il2CppMethodInitialized;
  32476. if (!s_Il2CppMethodInitialized)
  32477. {
  32478. il2cpp_codegen_initialize_method (SpriteAtlasManager_add_atlasRequested_m1638342574_MetadataUsageId);
  32479. s_Il2CppMethodInitialized = true;
  32480. }
  32481. RequestAtlasCallback_t3100554279 * V_0 = NULL;
  32482. RequestAtlasCallback_t3100554279 * V_1 = NULL;
  32483. {
  32484. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32485. RequestAtlasCallback_t3100554279 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  32486. V_0 = L_0;
  32487. }
  32488. IL_0006:
  32489. {
  32490. RequestAtlasCallback_t3100554279 * L_1 = V_0;
  32491. V_1 = L_1;
  32492. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32493. RequestAtlasCallback_t3100554279 * L_2 = V_1;
  32494. RequestAtlasCallback_t3100554279 * L_3 = ___value0;
  32495. Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  32496. RequestAtlasCallback_t3100554279 * L_5 = V_0;
  32497. RequestAtlasCallback_t3100554279 * L_6 = InterlockedCompareExchangeImpl<RequestAtlasCallback_t3100554279 *>((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRequested_0()), ((RequestAtlasCallback_t3100554279 *)CastclassSealed((RuntimeObject*)L_4, RequestAtlasCallback_t3100554279_il2cpp_TypeInfo_var)), L_5);
  32498. V_0 = L_6;
  32499. RequestAtlasCallback_t3100554279 * L_7 = V_0;
  32500. RequestAtlasCallback_t3100554279 * L_8 = V_1;
  32501. if ((!(((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_7) == ((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_8))))
  32502. {
  32503. goto IL_0006;
  32504. }
  32505. }
  32506. {
  32507. return;
  32508. }
  32509. }
  32510. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRequested(UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback)
  32511. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRequested_m2754861759 (RuntimeObject * __this /* static, unused */, RequestAtlasCallback_t3100554279 * ___value0, const RuntimeMethod* method)
  32512. {
  32513. static bool s_Il2CppMethodInitialized;
  32514. if (!s_Il2CppMethodInitialized)
  32515. {
  32516. il2cpp_codegen_initialize_method (SpriteAtlasManager_remove_atlasRequested_m2754861759_MetadataUsageId);
  32517. s_Il2CppMethodInitialized = true;
  32518. }
  32519. RequestAtlasCallback_t3100554279 * V_0 = NULL;
  32520. RequestAtlasCallback_t3100554279 * V_1 = NULL;
  32521. {
  32522. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32523. RequestAtlasCallback_t3100554279 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  32524. V_0 = L_0;
  32525. }
  32526. IL_0006:
  32527. {
  32528. RequestAtlasCallback_t3100554279 * L_1 = V_0;
  32529. V_1 = L_1;
  32530. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32531. RequestAtlasCallback_t3100554279 * L_2 = V_1;
  32532. RequestAtlasCallback_t3100554279 * L_3 = ___value0;
  32533. Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  32534. RequestAtlasCallback_t3100554279 * L_5 = V_0;
  32535. RequestAtlasCallback_t3100554279 * L_6 = InterlockedCompareExchangeImpl<RequestAtlasCallback_t3100554279 *>((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRequested_0()), ((RequestAtlasCallback_t3100554279 *)CastclassSealed((RuntimeObject*)L_4, RequestAtlasCallback_t3100554279_il2cpp_TypeInfo_var)), L_5);
  32536. V_0 = L_6;
  32537. RequestAtlasCallback_t3100554279 * L_7 = V_0;
  32538. RequestAtlasCallback_t3100554279 * L_8 = V_1;
  32539. if ((!(((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_7) == ((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_8))))
  32540. {
  32541. goto IL_0006;
  32542. }
  32543. }
  32544. {
  32545. return;
  32546. }
  32547. }
  32548. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  32549. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m2226734943 (RuntimeObject * __this /* static, unused */, Action_1_t819399007 * ___value0, const RuntimeMethod* method)
  32550. {
  32551. static bool s_Il2CppMethodInitialized;
  32552. if (!s_Il2CppMethodInitialized)
  32553. {
  32554. il2cpp_codegen_initialize_method (SpriteAtlasManager_add_atlasRegistered_m2226734943_MetadataUsageId);
  32555. s_Il2CppMethodInitialized = true;
  32556. }
  32557. Action_1_t819399007 * V_0 = NULL;
  32558. Action_1_t819399007 * V_1 = NULL;
  32559. {
  32560. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32561. Action_1_t819399007 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  32562. V_0 = L_0;
  32563. }
  32564. IL_0006:
  32565. {
  32566. Action_1_t819399007 * L_1 = V_0;
  32567. V_1 = L_1;
  32568. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32569. Action_1_t819399007 * L_2 = V_1;
  32570. Action_1_t819399007 * L_3 = ___value0;
  32571. Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  32572. Action_1_t819399007 * L_5 = V_0;
  32573. Action_1_t819399007 * L_6 = InterlockedCompareExchangeImpl<Action_1_t819399007 *>((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), ((Action_1_t819399007 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t819399007_il2cpp_TypeInfo_var)), L_5);
  32574. V_0 = L_6;
  32575. Action_1_t819399007 * L_7 = V_0;
  32576. Action_1_t819399007 * L_8 = V_1;
  32577. if ((!(((RuntimeObject*)(Action_1_t819399007 *)L_7) == ((RuntimeObject*)(Action_1_t819399007 *)L_8))))
  32578. {
  32579. goto IL_0006;
  32580. }
  32581. }
  32582. {
  32583. return;
  32584. }
  32585. }
  32586. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  32587. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m1470818068 (RuntimeObject * __this /* static, unused */, Action_1_t819399007 * ___value0, const RuntimeMethod* method)
  32588. {
  32589. static bool s_Il2CppMethodInitialized;
  32590. if (!s_Il2CppMethodInitialized)
  32591. {
  32592. il2cpp_codegen_initialize_method (SpriteAtlasManager_remove_atlasRegistered_m1470818068_MetadataUsageId);
  32593. s_Il2CppMethodInitialized = true;
  32594. }
  32595. Action_1_t819399007 * V_0 = NULL;
  32596. Action_1_t819399007 * V_1 = NULL;
  32597. {
  32598. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32599. Action_1_t819399007 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  32600. V_0 = L_0;
  32601. }
  32602. IL_0006:
  32603. {
  32604. Action_1_t819399007 * L_1 = V_0;
  32605. V_1 = L_1;
  32606. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32607. Action_1_t819399007 * L_2 = V_1;
  32608. Action_1_t819399007 * L_3 = ___value0;
  32609. Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  32610. Action_1_t819399007 * L_5 = V_0;
  32611. Action_1_t819399007 * L_6 = InterlockedCompareExchangeImpl<Action_1_t819399007 *>((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), ((Action_1_t819399007 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t819399007_il2cpp_TypeInfo_var)), L_5);
  32612. V_0 = L_6;
  32613. Action_1_t819399007 * L_7 = V_0;
  32614. Action_1_t819399007 * L_8 = V_1;
  32615. if ((!(((RuntimeObject*)(Action_1_t819399007 *)L_7) == ((RuntimeObject*)(Action_1_t819399007 *)L_8))))
  32616. {
  32617. goto IL_0006;
  32618. }
  32619. }
  32620. {
  32621. return;
  32622. }
  32623. }
  32624. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  32625. extern "C" IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m455709951 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method)
  32626. {
  32627. static bool s_Il2CppMethodInitialized;
  32628. if (!s_Il2CppMethodInitialized)
  32629. {
  32630. il2cpp_codegen_initialize_method (SpriteAtlasManager_RequestAtlas_m455709951_MetadataUsageId);
  32631. s_Il2CppMethodInitialized = true;
  32632. }
  32633. bool V_0 = false;
  32634. String_t* G_B3_0 = NULL;
  32635. RequestAtlasCallback_t3100554279 * G_B3_1 = NULL;
  32636. String_t* G_B2_0 = NULL;
  32637. RequestAtlasCallback_t3100554279 * G_B2_1 = NULL;
  32638. {
  32639. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32640. RequestAtlasCallback_t3100554279 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  32641. if (!L_0)
  32642. {
  32643. goto IL_003b;
  32644. }
  32645. }
  32646. {
  32647. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32648. RequestAtlasCallback_t3100554279 * L_1 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  32649. String_t* L_2 = ___tag0;
  32650. Action_1_t819399007 * L_3 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_2();
  32651. G_B2_0 = L_2;
  32652. G_B2_1 = L_1;
  32653. if (L_3)
  32654. {
  32655. G_B3_0 = L_2;
  32656. G_B3_1 = L_1;
  32657. goto IL_002a;
  32658. }
  32659. }
  32660. {
  32661. intptr_t L_4 = (intptr_t)SpriteAtlasManager_Register_m2413332465_RuntimeMethod_var;
  32662. Action_1_t819399007 * L_5 = (Action_1_t819399007 *)il2cpp_codegen_object_new(Action_1_t819399007_il2cpp_TypeInfo_var);
  32663. Action_1__ctor_m3325790595(L_5, NULL, L_4, /*hidden argument*/Action_1__ctor_m3325790595_RuntimeMethod_var);
  32664. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32665. ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_2(L_5);
  32666. G_B3_0 = G_B2_0;
  32667. G_B3_1 = G_B2_1;
  32668. }
  32669. IL_002a:
  32670. {
  32671. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32672. Action_1_t819399007 * L_6 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_2();
  32673. NullCheck(G_B3_1);
  32674. RequestAtlasCallback_Invoke_m378128467(G_B3_1, G_B3_0, L_6, /*hidden argument*/NULL);
  32675. V_0 = (bool)1;
  32676. goto IL_0042;
  32677. }
  32678. IL_003b:
  32679. {
  32680. V_0 = (bool)0;
  32681. goto IL_0042;
  32682. }
  32683. IL_0042:
  32684. {
  32685. bool L_7 = V_0;
  32686. return L_7;
  32687. }
  32688. }
  32689. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  32690. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m3806600148 (RuntimeObject * __this /* static, unused */, SpriteAtlas_t646931412 * ___spriteAtlas0, const RuntimeMethod* method)
  32691. {
  32692. static bool s_Il2CppMethodInitialized;
  32693. if (!s_Il2CppMethodInitialized)
  32694. {
  32695. il2cpp_codegen_initialize_method (SpriteAtlasManager_PostRegisteredAtlas_m3806600148_MetadataUsageId);
  32696. s_Il2CppMethodInitialized = true;
  32697. }
  32698. {
  32699. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32700. Action_1_t819399007 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  32701. if (!L_0)
  32702. {
  32703. goto IL_0016;
  32704. }
  32705. }
  32706. {
  32707. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  32708. Action_1_t819399007 * L_1 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  32709. SpriteAtlas_t646931412 * L_2 = ___spriteAtlas0;
  32710. NullCheck(L_1);
  32711. Action_1_Invoke_m3071717786(L_1, L_2, /*hidden argument*/Action_1_Invoke_m3071717786_RuntimeMethod_var);
  32712. }
  32713. IL_0016:
  32714. {
  32715. return;
  32716. }
  32717. }
  32718. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  32719. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m2413332465 (RuntimeObject * __this /* static, unused */, SpriteAtlas_t646931412 * ___spriteAtlas0, const RuntimeMethod* method)
  32720. {
  32721. typedef void (*SpriteAtlasManager_Register_m2413332465_ftn) (SpriteAtlas_t646931412 *);
  32722. static SpriteAtlasManager_Register_m2413332465_ftn _il2cpp_icall_func;
  32723. if (!_il2cpp_icall_func)
  32724. _il2cpp_icall_func = (SpriteAtlasManager_Register_m2413332465_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  32725. _il2cpp_icall_func(___spriteAtlas0);
  32726. }
  32727. // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
  32728. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_m3642741753 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  32729. {
  32730. static bool s_Il2CppMethodInitialized;
  32731. if (!s_Il2CppMethodInitialized)
  32732. {
  32733. il2cpp_codegen_initialize_method (SpriteAtlasManager__cctor_m3642741753_MetadataUsageId);
  32734. s_Il2CppMethodInitialized = true;
  32735. }
  32736. {
  32737. ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->set_atlasRequested_0((RequestAtlasCallback_t3100554279 *)NULL);
  32738. ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_t819399007 *)NULL);
  32739. return;
  32740. }
  32741. }
  32742. #ifdef __clang__
  32743. #pragma clang diagnostic pop
  32744. #endif
  32745. #ifdef __clang__
  32746. #pragma clang diagnostic push
  32747. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32748. #pragma clang diagnostic ignored "-Wunused-variable"
  32749. #endif
  32750. extern "C" void DelegatePInvokeWrapper_RequestAtlasCallback_t3100554279 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, const RuntimeMethod* method)
  32751. {
  32752. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, Il2CppMethodPointer);
  32753. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  32754. // Marshaling of parameter '___tag0' to native representation
  32755. char* ____tag0_marshaled = NULL;
  32756. ____tag0_marshaled = il2cpp_codegen_marshal_string(___tag0);
  32757. // Marshaling of parameter '___action1' to native representation
  32758. Il2CppMethodPointer ____action1_marshaled = NULL;
  32759. ____action1_marshaled = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(___action1));
  32760. // Native function invocation
  32761. il2cppPInvokeFunc(____tag0_marshaled, ____action1_marshaled);
  32762. // Marshaling cleanup of parameter '___tag0' native representation
  32763. il2cpp_codegen_marshal_free(____tag0_marshaled);
  32764. ____tag0_marshaled = NULL;
  32765. }
  32766. // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::.ctor(System.Object,System.IntPtr)
  32767. extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback__ctor_m3023745648 (RequestAtlasCallback_t3100554279 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  32768. {
  32769. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  32770. __this->set_method_3(___method1);
  32771. __this->set_m_target_2(___object0);
  32772. }
  32773. // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::Invoke(System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  32774. extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback_Invoke_m378128467 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, const RuntimeMethod* method)
  32775. {
  32776. if(__this->get_prev_9() != NULL)
  32777. {
  32778. RequestAtlasCallback_Invoke_m378128467((RequestAtlasCallback_t3100554279 *)__this->get_prev_9(), ___tag0, ___action1, method);
  32779. }
  32780. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  32781. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  32782. RuntimeObject* targetThis = __this->get_m_target_2();
  32783. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  32784. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  32785. if (___methodIsStatic)
  32786. {
  32787. if (il2cpp_codegen_method_parameter_count(targetMethod) == 2)
  32788. {
  32789. // open
  32790. {
  32791. typedef void (*FunctionPointerType) (RuntimeObject *, String_t*, Action_1_t819399007 *, const RuntimeMethod*);
  32792. ((FunctionPointerType)targetMethodPointer)(NULL, ___tag0, ___action1, targetMethod);
  32793. }
  32794. }
  32795. else
  32796. {
  32797. // closed
  32798. {
  32799. typedef void (*FunctionPointerType) (RuntimeObject *, void*, String_t*, Action_1_t819399007 *, const RuntimeMethod*);
  32800. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___tag0, ___action1, targetMethod);
  32801. }
  32802. }
  32803. }
  32804. else
  32805. {
  32806. if (il2cpp_codegen_method_parameter_count(targetMethod) == 2)
  32807. {
  32808. // closed
  32809. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  32810. {
  32811. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  32812. {
  32813. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32814. GenericInterfaceActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(targetMethod, targetThis, ___tag0, ___action1);
  32815. else
  32816. GenericVirtActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(targetMethod, targetThis, ___tag0, ___action1);
  32817. }
  32818. else
  32819. {
  32820. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32821. InterfaceActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___tag0, ___action1);
  32822. else
  32823. VirtActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___tag0, ___action1);
  32824. }
  32825. }
  32826. else
  32827. {
  32828. typedef void (*FunctionPointerType) (void*, String_t*, Action_1_t819399007 *, const RuntimeMethod*);
  32829. ((FunctionPointerType)targetMethodPointer)(targetThis, ___tag0, ___action1, targetMethod);
  32830. }
  32831. }
  32832. else
  32833. {
  32834. // open
  32835. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  32836. {
  32837. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  32838. {
  32839. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32840. GenericInterfaceActionInvoker1< Action_1_t819399007 * >::Invoke(targetMethod, ___tag0, ___action1);
  32841. else
  32842. GenericVirtActionInvoker1< Action_1_t819399007 * >::Invoke(targetMethod, ___tag0, ___action1);
  32843. }
  32844. else
  32845. {
  32846. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32847. InterfaceActionInvoker1< Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___tag0, ___action1);
  32848. else
  32849. VirtActionInvoker1< Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___tag0, ___action1);
  32850. }
  32851. }
  32852. else
  32853. {
  32854. typedef void (*FunctionPointerType) (String_t*, Action_1_t819399007 *, const RuntimeMethod*);
  32855. ((FunctionPointerType)targetMethodPointer)(___tag0, ___action1, targetMethod);
  32856. }
  32857. }
  32858. }
  32859. }
  32860. // System.IAsyncResult UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::BeginInvoke(System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>,System.AsyncCallback,System.Object)
  32861. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RequestAtlasCallback_BeginInvoke_m2655374249 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, AsyncCallback_t3962456242 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  32862. {
  32863. void *__d_args[3] = {0};
  32864. __d_args[0] = ___tag0;
  32865. __d_args[1] = ___action1;
  32866. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
  32867. }
  32868. // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::EndInvoke(System.IAsyncResult)
  32869. extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback_EndInvoke_m2592639818 (RequestAtlasCallback_t3100554279 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  32870. {
  32871. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  32872. }
  32873. #ifdef __clang__
  32874. #pragma clang diagnostic pop
  32875. #endif
  32876. #ifdef __clang__
  32877. #pragma clang diagnostic push
  32878. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32879. #pragma clang diagnostic ignored "-Wunused-variable"
  32880. #endif
  32881. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  32882. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m1350255469 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  32883. {
  32884. static bool s_Il2CppMethodInitialized;
  32885. if (!s_Il2CppMethodInitialized)
  32886. {
  32887. il2cpp_codegen_initialize_method (UnhandledExceptionHandler_RegisterUECatcher_m1350255469_MetadataUsageId);
  32888. s_Il2CppMethodInitialized = true;
  32889. }
  32890. AppDomain_t1571427825 * G_B2_0 = NULL;
  32891. AppDomain_t1571427825 * G_B1_0 = NULL;
  32892. {
  32893. AppDomain_t1571427825 * L_0 = AppDomain_get_CurrentDomain_m182766250(NULL /*static, unused*/, /*hidden argument*/NULL);
  32894. UnhandledExceptionEventHandler_t3101989324 * L_1 = ((UnhandledExceptionHandler_t1162846485_StaticFields*)il2cpp_codegen_static_fields_for(UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_0();
  32895. G_B1_0 = L_0;
  32896. if (L_1)
  32897. {
  32898. G_B2_0 = L_0;
  32899. goto IL_001e;
  32900. }
  32901. }
  32902. {
  32903. intptr_t L_2 = (intptr_t)UnhandledExceptionHandler_HandleUnhandledException_m2430609357_RuntimeMethod_var;
  32904. UnhandledExceptionEventHandler_t3101989324 * L_3 = (UnhandledExceptionEventHandler_t3101989324 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t3101989324_il2cpp_TypeInfo_var);
  32905. UnhandledExceptionEventHandler__ctor_m626016213(L_3, NULL, L_2, /*hidden argument*/NULL);
  32906. ((UnhandledExceptionHandler_t1162846485_StaticFields*)il2cpp_codegen_static_fields_for(UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_0(L_3);
  32907. G_B2_0 = G_B1_0;
  32908. }
  32909. IL_001e:
  32910. {
  32911. UnhandledExceptionEventHandler_t3101989324 * L_4 = ((UnhandledExceptionHandler_t1162846485_StaticFields*)il2cpp_codegen_static_fields_for(UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_0();
  32912. NullCheck(G_B2_0);
  32913. AppDomain_add_UnhandledException_m66698413(G_B2_0, L_4, /*hidden argument*/NULL);
  32914. return;
  32915. }
  32916. }
  32917. // System.Void UnityEngine.UnhandledExceptionHandler::HandleUnhandledException(System.Object,System.UnhandledExceptionEventArgs)
  32918. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_HandleUnhandledException_m2430609357 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___sender0, UnhandledExceptionEventArgs_t2886101344 * ___args1, const RuntimeMethod* method)
  32919. {
  32920. static bool s_Il2CppMethodInitialized;
  32921. if (!s_Il2CppMethodInitialized)
  32922. {
  32923. il2cpp_codegen_initialize_method (UnhandledExceptionHandler_HandleUnhandledException_m2430609357_MetadataUsageId);
  32924. s_Il2CppMethodInitialized = true;
  32925. }
  32926. Exception_t * V_0 = NULL;
  32927. {
  32928. UnhandledExceptionEventArgs_t2886101344 * L_0 = ___args1;
  32929. NullCheck(L_0);
  32930. RuntimeObject * L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m862578480(L_0, /*hidden argument*/NULL);
  32931. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var));
  32932. Exception_t * L_2 = V_0;
  32933. if (!L_2)
  32934. {
  32935. goto IL_0041;
  32936. }
  32937. }
  32938. {
  32939. Exception_t * L_3 = V_0;
  32940. UnhandledExceptionHandler_PrintException_m385608237(NULL /*static, unused*/, _stringLiteral1461556331, L_3, /*hidden argument*/NULL);
  32941. Exception_t * L_4 = V_0;
  32942. NullCheck(L_4);
  32943. Type_t * L_5 = Exception_GetType_m2227967756(L_4, /*hidden argument*/NULL);
  32944. NullCheck(L_5);
  32945. String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_5);
  32946. Exception_t * L_7 = V_0;
  32947. NullCheck(L_7);
  32948. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_7);
  32949. Exception_t * L_9 = V_0;
  32950. NullCheck(L_9);
  32951. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  32952. UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686(NULL /*static, unused*/, L_6, L_8, L_10, /*hidden argument*/NULL);
  32953. goto IL_004b;
  32954. }
  32955. IL_0041:
  32956. {
  32957. UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686(NULL /*static, unused*/, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  32958. }
  32959. IL_004b:
  32960. {
  32961. return;
  32962. }
  32963. }
  32964. // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
  32965. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m385608237 (RuntimeObject * __this /* static, unused */, String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method)
  32966. {
  32967. static bool s_Il2CppMethodInitialized;
  32968. if (!s_Il2CppMethodInitialized)
  32969. {
  32970. il2cpp_codegen_initialize_method (UnhandledExceptionHandler_PrintException_m385608237_MetadataUsageId);
  32971. s_Il2CppMethodInitialized = true;
  32972. }
  32973. {
  32974. Exception_t * L_0 = ___e1;
  32975. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  32976. Debug_LogException_m2207318968(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  32977. Exception_t * L_1 = ___e1;
  32978. NullCheck(L_1);
  32979. Exception_t * L_2 = Exception_get_InnerException_m3836775(L_1, /*hidden argument*/NULL);
  32980. if (!L_2)
  32981. {
  32982. goto IL_0022;
  32983. }
  32984. }
  32985. {
  32986. Exception_t * L_3 = ___e1;
  32987. NullCheck(L_3);
  32988. Exception_t * L_4 = Exception_get_InnerException_m3836775(L_3, /*hidden argument*/NULL);
  32989. UnhandledExceptionHandler_PrintException_m385608237(NULL /*static, unused*/, _stringLiteral2119111978, L_4, /*hidden argument*/NULL);
  32990. }
  32991. IL_0022:
  32992. {
  32993. return;
  32994. }
  32995. }
  32996. // System.Void UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String)
  32997. extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686 (RuntimeObject * __this /* static, unused */, String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method)
  32998. {
  32999. typedef void (*UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686_ftn) (String_t*, String_t*, String_t*);
  33000. static UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686_ftn _il2cpp_icall_func;
  33001. if (!_il2cpp_icall_func)
  33002. _il2cpp_icall_func = (UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String)");
  33003. _il2cpp_icall_func(___managedExceptionType0, ___managedExceptionMessage1, ___managedExceptionStack2);
  33004. }
  33005. #ifdef __clang__
  33006. #pragma clang diagnostic pop
  33007. #endif
  33008. #ifdef __clang__
  33009. #pragma clang diagnostic push
  33010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33011. #pragma clang diagnostic ignored "-Wunused-variable"
  33012. #endif
  33013. // System.Void UnityEngine.UnityException::.ctor()
  33014. extern "C" IL2CPP_METHOD_ATTR void UnityException__ctor_m1456865679 (UnityException_t3598173660 * __this, const RuntimeMethod* method)
  33015. {
  33016. static bool s_Il2CppMethodInitialized;
  33017. if (!s_Il2CppMethodInitialized)
  33018. {
  33019. il2cpp_codegen_initialize_method (UnityException__ctor_m1456865679_MetadataUsageId);
  33020. s_Il2CppMethodInitialized = true;
  33021. }
  33022. {
  33023. Exception__ctor_m1152696503(__this, _stringLiteral3595826494, /*hidden argument*/NULL);
  33024. Exception_set_HResult_m3489164646(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  33025. return;
  33026. }
  33027. }
  33028. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  33029. extern "C" IL2CPP_METHOD_ATTR void UnityException__ctor_m170038890 (UnityException_t3598173660 * __this, SerializationInfo_t950877179 * ___info0, StreamingContext_t3711869237 ___context1, const RuntimeMethod* method)
  33030. {
  33031. {
  33032. SerializationInfo_t950877179 * L_0 = ___info0;
  33033. StreamingContext_t3711869237 L_1 = ___context1;
  33034. Exception__ctor_m2499432361(__this, L_0, L_1, /*hidden argument*/NULL);
  33035. return;
  33036. }
  33037. }
  33038. #ifdef __clang__
  33039. #pragma clang diagnostic pop
  33040. #endif
  33041. #ifdef __clang__
  33042. #pragma clang diagnostic push
  33043. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33044. #pragma clang diagnostic ignored "-Wunused-variable"
  33045. #endif
  33046. // System.Void UnityEngine.UnityLogWriter::.ctor()
  33047. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_m1834616883 (UnityLogWriter_t1374348020 * __this, const RuntimeMethod* method)
  33048. {
  33049. static bool s_Il2CppMethodInitialized;
  33050. if (!s_Il2CppMethodInitialized)
  33051. {
  33052. il2cpp_codegen_initialize_method (UnityLogWriter__ctor_m1834616883_MetadataUsageId);
  33053. s_Il2CppMethodInitialized = true;
  33054. }
  33055. {
  33056. IL2CPP_RUNTIME_CLASS_INIT(TextWriter_t3478189236_il2cpp_TypeInfo_var);
  33057. TextWriter__ctor_m2859954372(__this, /*hidden argument*/NULL);
  33058. return;
  33059. }
  33060. }
  33061. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  33062. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m2695353836 (RuntimeObject * __this /* static, unused */, String_t* ___s0, const RuntimeMethod* method)
  33063. {
  33064. typedef void (*UnityLogWriter_WriteStringToUnityLog_m2695353836_ftn) (String_t*);
  33065. static UnityLogWriter_WriteStringToUnityLog_m2695353836_ftn _il2cpp_icall_func;
  33066. if (!_il2cpp_icall_func)
  33067. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLog_m2695353836_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)");
  33068. _il2cpp_icall_func(___s0);
  33069. }
  33070. // System.Void UnityEngine.UnityLogWriter::Init()
  33071. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m3866572946 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  33072. {
  33073. static bool s_Il2CppMethodInitialized;
  33074. if (!s_Il2CppMethodInitialized)
  33075. {
  33076. il2cpp_codegen_initialize_method (UnityLogWriter_Init_m3866572946_MetadataUsageId);
  33077. s_Il2CppMethodInitialized = true;
  33078. }
  33079. {
  33080. UnityLogWriter_t1374348020 * L_0 = (UnityLogWriter_t1374348020 *)il2cpp_codegen_object_new(UnityLogWriter_t1374348020_il2cpp_TypeInfo_var);
  33081. UnityLogWriter__ctor_m1834616883(L_0, /*hidden argument*/NULL);
  33082. IL2CPP_RUNTIME_CLASS_INIT(Console_t3208230065_il2cpp_TypeInfo_var);
  33083. Console_SetOut_m286050082(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  33084. return;
  33085. }
  33086. }
  33087. // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
  33088. extern "C" IL2CPP_METHOD_ATTR Encoding_t1523322056 * UnityLogWriter_get_Encoding_m798813894 (UnityLogWriter_t1374348020 * __this, const RuntimeMethod* method)
  33089. {
  33090. static bool s_Il2CppMethodInitialized;
  33091. if (!s_Il2CppMethodInitialized)
  33092. {
  33093. il2cpp_codegen_initialize_method (UnityLogWriter_get_Encoding_m798813894_MetadataUsageId);
  33094. s_Il2CppMethodInitialized = true;
  33095. }
  33096. Encoding_t1523322056 * V_0 = NULL;
  33097. {
  33098. IL2CPP_RUNTIME_CLASS_INIT(Encoding_t1523322056_il2cpp_TypeInfo_var);
  33099. Encoding_t1523322056 * L_0 = Encoding_get_UTF8_m1008486739(NULL /*static, unused*/, /*hidden argument*/NULL);
  33100. V_0 = L_0;
  33101. goto IL_000c;
  33102. }
  33103. IL_000c:
  33104. {
  33105. Encoding_t1523322056 * L_1 = V_0;
  33106. return L_1;
  33107. }
  33108. }
  33109. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  33110. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m3542862483 (UnityLogWriter_t1374348020 * __this, Il2CppChar ___value0, const RuntimeMethod* method)
  33111. {
  33112. {
  33113. String_t* L_0 = Char_ToString_m3588025615((&___value0), /*hidden argument*/NULL);
  33114. UnityLogWriter_WriteStringToUnityLog_m2695353836(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  33115. return;
  33116. }
  33117. }
  33118. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  33119. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m345199408 (UnityLogWriter_t1374348020 * __this, String_t* ___s0, const RuntimeMethod* method)
  33120. {
  33121. {
  33122. String_t* L_0 = ___s0;
  33123. UnityLogWriter_WriteStringToUnityLog_m2695353836(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  33124. return;
  33125. }
  33126. }
  33127. #ifdef __clang__
  33128. #pragma clang diagnostic pop
  33129. #endif
  33130. #ifdef __clang__
  33131. #pragma clang diagnostic push
  33132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33133. #pragma clang diagnostic ignored "-Wunused-variable"
  33134. #endif
  33135. // System.Void UnityEngine.UnitySynchronizationContext::.ctor()
  33136. extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m1707488257 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method)
  33137. {
  33138. static bool s_Il2CppMethodInitialized;
  33139. if (!s_Il2CppMethodInitialized)
  33140. {
  33141. il2cpp_codegen_initialize_method (UnitySynchronizationContext__ctor_m1707488257_MetadataUsageId);
  33142. s_Il2CppMethodInitialized = true;
  33143. }
  33144. {
  33145. Queue_1_t1200778106 * L_0 = (Queue_1_t1200778106 *)il2cpp_codegen_object_new(Queue_1_t1200778106_il2cpp_TypeInfo_var);
  33146. Queue_1__ctor_m1971992302(L_0, ((int32_t)20), /*hidden argument*/Queue_1__ctor_m1971992302_RuntimeMethod_var);
  33147. __this->set_m_AsyncWorkQueue_1(L_0);
  33148. IL2CPP_RUNTIME_CLASS_INIT(Thread_t2300836069_il2cpp_TypeInfo_var);
  33149. Thread_t2300836069 * L_1 = Thread_get_CurrentThread_m4142136012(NULL /*static, unused*/, /*hidden argument*/NULL);
  33150. NullCheck(L_1);
  33151. int32_t L_2 = Thread_get_ManagedThreadId_m1068113671(L_1, /*hidden argument*/NULL);
  33152. __this->set_m_MainThreadID_2(L_2);
  33153. SynchronizationContext__ctor_m2514243817(__this, /*hidden argument*/NULL);
  33154. return;
  33155. }
  33156. }
  33157. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  33158. extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m3359802660 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method)
  33159. {
  33160. static bool s_Il2CppMethodInitialized;
  33161. if (!s_Il2CppMethodInitialized)
  33162. {
  33163. il2cpp_codegen_initialize_method (UnitySynchronizationContext_Exec_m3359802660_MetadataUsageId);
  33164. s_Il2CppMethodInitialized = true;
  33165. }
  33166. RuntimeObject * V_0 = NULL;
  33167. WorkRequest_t1354518612 V_1;
  33168. memset(&V_1, 0, sizeof(V_1));
  33169. Exception_t * __last_unhandled_exception = 0;
  33170. NO_UNUSED_WARNING (__last_unhandled_exception);
  33171. Exception_t * __exception_local = 0;
  33172. NO_UNUSED_WARNING (__exception_local);
  33173. int32_t __leave_target = 0;
  33174. NO_UNUSED_WARNING (__leave_target);
  33175. {
  33176. Queue_1_t1200778106 * L_0 = __this->get_m_AsyncWorkQueue_1();
  33177. V_0 = L_0;
  33178. RuntimeObject * L_1 = V_0;
  33179. Monitor_Enter_m2249409497(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  33180. }
  33181. IL_000e:
  33182. try
  33183. { // begin try (depth: 1)
  33184. {
  33185. goto IL_0029;
  33186. }
  33187. IL_0014:
  33188. {
  33189. Queue_1_t1200778106 * L_2 = __this->get_m_AsyncWorkQueue_1();
  33190. NullCheck(L_2);
  33191. WorkRequest_t1354518612 L_3 = Queue_1_Dequeue_m979967976(L_2, /*hidden argument*/Queue_1_Dequeue_m979967976_RuntimeMethod_var);
  33192. V_1 = L_3;
  33193. WorkRequest_Invoke_m3488164927((&V_1), /*hidden argument*/NULL);
  33194. }
  33195. IL_0029:
  33196. {
  33197. Queue_1_t1200778106 * L_4 = __this->get_m_AsyncWorkQueue_1();
  33198. NullCheck(L_4);
  33199. int32_t L_5 = Queue_1_get_Count_m3368911732(L_4, /*hidden argument*/Queue_1_get_Count_m3368911732_RuntimeMethod_var);
  33200. if ((((int32_t)L_5) > ((int32_t)0)))
  33201. {
  33202. goto IL_0014;
  33203. }
  33204. }
  33205. IL_003a:
  33206. {
  33207. IL2CPP_LEAVE(0x47, FINALLY_0040);
  33208. }
  33209. } // end try (depth: 1)
  33210. catch(Il2CppExceptionWrapper& e)
  33211. {
  33212. __last_unhandled_exception = (Exception_t *)e.ex;
  33213. goto FINALLY_0040;
  33214. }
  33215. FINALLY_0040:
  33216. { // begin finally (depth: 1)
  33217. RuntimeObject * L_6 = V_0;
  33218. Monitor_Exit_m3585316909(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  33219. IL2CPP_END_FINALLY(64)
  33220. } // end finally (depth: 1)
  33221. IL2CPP_CLEANUP(64)
  33222. {
  33223. IL2CPP_JUMP_TBL(0x47, IL_0047)
  33224. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  33225. }
  33226. IL_0047:
  33227. {
  33228. return;
  33229. }
  33230. }
  33231. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  33232. extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_m3217591031 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  33233. {
  33234. static bool s_Il2CppMethodInitialized;
  33235. if (!s_Il2CppMethodInitialized)
  33236. {
  33237. il2cpp_codegen_initialize_method (UnitySynchronizationContext_InitializeSynchronizationContext_m3217591031_MetadataUsageId);
  33238. s_Il2CppMethodInitialized = true;
  33239. }
  33240. {
  33241. SynchronizationContext_t2326897723 * L_0 = SynchronizationContext_get_Current_m3666546046(NULL /*static, unused*/, /*hidden argument*/NULL);
  33242. if (L_0)
  33243. {
  33244. goto IL_0015;
  33245. }
  33246. }
  33247. {
  33248. UnitySynchronizationContext_t1887453786 * L_1 = (UnitySynchronizationContext_t1887453786 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t1887453786_il2cpp_TypeInfo_var);
  33249. UnitySynchronizationContext__ctor_m1707488257(L_1, /*hidden argument*/NULL);
  33250. SynchronizationContext_SetSynchronizationContext_m1249070039(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  33251. }
  33252. IL_0015:
  33253. {
  33254. return;
  33255. }
  33256. }
  33257. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  33258. extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m1310741010 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  33259. {
  33260. static bool s_Il2CppMethodInitialized;
  33261. if (!s_Il2CppMethodInitialized)
  33262. {
  33263. il2cpp_codegen_initialize_method (UnitySynchronizationContext_ExecuteTasks_m1310741010_MetadataUsageId);
  33264. s_Il2CppMethodInitialized = true;
  33265. }
  33266. UnitySynchronizationContext_t1887453786 * V_0 = NULL;
  33267. {
  33268. SynchronizationContext_t2326897723 * L_0 = SynchronizationContext_get_Current_m3666546046(NULL /*static, unused*/, /*hidden argument*/NULL);
  33269. V_0 = ((UnitySynchronizationContext_t1887453786 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t1887453786_il2cpp_TypeInfo_var));
  33270. UnitySynchronizationContext_t1887453786 * L_1 = V_0;
  33271. if (!L_1)
  33272. {
  33273. goto IL_0018;
  33274. }
  33275. }
  33276. {
  33277. UnitySynchronizationContext_t1887453786 * L_2 = V_0;
  33278. NullCheck(L_2);
  33279. UnitySynchronizationContext_Exec_m3359802660(L_2, /*hidden argument*/NULL);
  33280. }
  33281. IL_0018:
  33282. {
  33283. return;
  33284. }
  33285. }
  33286. #ifdef __clang__
  33287. #pragma clang diagnostic pop
  33288. #endif
  33289. #ifdef __clang__
  33290. #pragma clang diagnostic push
  33291. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33292. #pragma clang diagnostic ignored "-Wunused-variable"
  33293. #endif
  33294. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  33295. extern "C" void WorkRequest_t1354518612_marshal_pinvoke(const WorkRequest_t1354518612& unmarshaled, WorkRequest_t1354518612_marshaled_pinvoke& marshaled)
  33296. {
  33297. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  33298. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL);
  33299. }
  33300. extern "C" void WorkRequest_t1354518612_marshal_pinvoke_back(const WorkRequest_t1354518612_marshaled_pinvoke& marshaled, WorkRequest_t1354518612& unmarshaled)
  33301. {
  33302. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  33303. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL);
  33304. }
  33305. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  33306. extern "C" void WorkRequest_t1354518612_marshal_pinvoke_cleanup(WorkRequest_t1354518612_marshaled_pinvoke& marshaled)
  33307. {
  33308. }
  33309. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  33310. extern "C" void WorkRequest_t1354518612_marshal_com(const WorkRequest_t1354518612& unmarshaled, WorkRequest_t1354518612_marshaled_com& marshaled)
  33311. {
  33312. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  33313. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL);
  33314. }
  33315. extern "C" void WorkRequest_t1354518612_marshal_com_back(const WorkRequest_t1354518612_marshaled_com& marshaled, WorkRequest_t1354518612& unmarshaled)
  33316. {
  33317. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  33318. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL);
  33319. }
  33320. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  33321. extern "C" void WorkRequest_t1354518612_marshal_com_cleanup(WorkRequest_t1354518612_marshaled_com& marshaled)
  33322. {
  33323. }
  33324. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  33325. extern "C" IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m3488164927 (WorkRequest_t1354518612 * __this, const RuntimeMethod* method)
  33326. {
  33327. {
  33328. SendOrPostCallback_t2750080073 * L_0 = __this->get_m_DelagateCallback_0();
  33329. RuntimeObject * L_1 = __this->get_m_DelagateState_1();
  33330. NullCheck(L_0);
  33331. SendOrPostCallback_Invoke_m937799800(L_0, L_1, /*hidden argument*/NULL);
  33332. ManualResetEvent_t451242010 * L_2 = __this->get_m_WaitHandle_2();
  33333. if (!L_2)
  33334. {
  33335. goto IL_0029;
  33336. }
  33337. }
  33338. {
  33339. ManualResetEvent_t451242010 * L_3 = __this->get_m_WaitHandle_2();
  33340. NullCheck(L_3);
  33341. EventWaitHandle_Set_m2445193251(L_3, /*hidden argument*/NULL);
  33342. }
  33343. IL_0029:
  33344. {
  33345. return;
  33346. }
  33347. }
  33348. extern "C" void WorkRequest_Invoke_m3488164927_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33349. {
  33350. WorkRequest_t1354518612 * _thisAdjusted = reinterpret_cast<WorkRequest_t1354518612 *>(__this + 1);
  33351. WorkRequest_Invoke_m3488164927(_thisAdjusted, method);
  33352. }
  33353. #ifdef __clang__
  33354. #pragma clang diagnostic pop
  33355. #endif
  33356. #ifdef __clang__
  33357. #pragma clang diagnostic push
  33358. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33359. #pragma clang diagnostic ignored "-Wunused-variable"
  33360. #endif
  33361. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  33362. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  33363. {
  33364. {
  33365. float L_0 = ___x0;
  33366. __this->set_x_0(L_0);
  33367. float L_1 = ___y1;
  33368. __this->set_y_1(L_1);
  33369. return;
  33370. }
  33371. }
  33372. extern "C" void Vector2__ctor_m3970636864_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  33373. {
  33374. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33375. Vector2__ctor_m3970636864(_thisAdjusted, ___x0, ___y1, method);
  33376. }
  33377. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  33378. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t ___index0, const RuntimeMethod* method)
  33379. {
  33380. static bool s_Il2CppMethodInitialized;
  33381. if (!s_Il2CppMethodInitialized)
  33382. {
  33383. il2cpp_codegen_initialize_method (Vector2_get_Item_m3559215723_MetadataUsageId);
  33384. s_Il2CppMethodInitialized = true;
  33385. }
  33386. float V_0 = 0.0f;
  33387. {
  33388. int32_t L_0 = ___index0;
  33389. if (!L_0)
  33390. {
  33391. goto IL_0013;
  33392. }
  33393. }
  33394. {
  33395. int32_t L_1 = ___index0;
  33396. if ((((int32_t)L_1) == ((int32_t)1)))
  33397. {
  33398. goto IL_001f;
  33399. }
  33400. }
  33401. {
  33402. goto IL_002b;
  33403. }
  33404. IL_0013:
  33405. {
  33406. float L_2 = __this->get_x_0();
  33407. V_0 = L_2;
  33408. goto IL_0036;
  33409. }
  33410. IL_001f:
  33411. {
  33412. float L_3 = __this->get_y_1();
  33413. V_0 = L_3;
  33414. goto IL_0036;
  33415. }
  33416. IL_002b:
  33417. {
  33418. IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  33419. IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral2662230418, /*hidden argument*/NULL);
  33420. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector2_get_Item_m3559215723_RuntimeMethod_var);
  33421. }
  33422. IL_0036:
  33423. {
  33424. float L_5 = V_0;
  33425. return L_5;
  33426. }
  33427. }
  33428. extern "C" float Vector2_get_Item_m3559215723_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  33429. {
  33430. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33431. return Vector2_get_Item_m3559215723(_thisAdjusted, ___index0, method);
  33432. }
  33433. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  33434. extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  33435. {
  33436. static bool s_Il2CppMethodInitialized;
  33437. if (!s_Il2CppMethodInitialized)
  33438. {
  33439. il2cpp_codegen_initialize_method (Vector2_set_Item_m3557490725_MetadataUsageId);
  33440. s_Il2CppMethodInitialized = true;
  33441. }
  33442. {
  33443. int32_t L_0 = ___index0;
  33444. if (!L_0)
  33445. {
  33446. goto IL_0013;
  33447. }
  33448. }
  33449. {
  33450. int32_t L_1 = ___index0;
  33451. if ((((int32_t)L_1) == ((int32_t)1)))
  33452. {
  33453. goto IL_001f;
  33454. }
  33455. }
  33456. {
  33457. goto IL_002b;
  33458. }
  33459. IL_0013:
  33460. {
  33461. float L_2 = ___value1;
  33462. __this->set_x_0(L_2);
  33463. goto IL_0036;
  33464. }
  33465. IL_001f:
  33466. {
  33467. float L_3 = ___value1;
  33468. __this->set_y_1(L_3);
  33469. goto IL_0036;
  33470. }
  33471. IL_002b:
  33472. {
  33473. IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  33474. IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral2662230418, /*hidden argument*/NULL);
  33475. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector2_set_Item_m3557490725_RuntimeMethod_var);
  33476. }
  33477. IL_0036:
  33478. {
  33479. return;
  33480. }
  33481. }
  33482. extern "C" void Vector2_set_Item_m3557490725_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  33483. {
  33484. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33485. Vector2_set_Item_m3557490725(_thisAdjusted, ___index0, ___value1, method);
  33486. }
  33487. // System.Void UnityEngine.Vector2::Set(System.Single,System.Single)
  33488. extern "C" IL2CPP_METHOD_ATTR void Vector2_Set_m3780194483 (Vector2_t2156229523 * __this, float ___newX0, float ___newY1, const RuntimeMethod* method)
  33489. {
  33490. {
  33491. float L_0 = ___newX0;
  33492. __this->set_x_0(L_0);
  33493. float L_1 = ___newY1;
  33494. __this->set_y_1(L_1);
  33495. return;
  33496. }
  33497. }
  33498. extern "C" void Vector2_Set_m3780194483_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, const RuntimeMethod* method)
  33499. {
  33500. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33501. Vector2_Set_m3780194483(_thisAdjusted, ___newX0, ___newY1, method);
  33502. }
  33503. // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  33504. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Lerp_m854472224 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, float ___t2, const RuntimeMethod* method)
  33505. {
  33506. static bool s_Il2CppMethodInitialized;
  33507. if (!s_Il2CppMethodInitialized)
  33508. {
  33509. il2cpp_codegen_initialize_method (Vector2_Lerp_m854472224_MetadataUsageId);
  33510. s_Il2CppMethodInitialized = true;
  33511. }
  33512. Vector2_t2156229523 V_0;
  33513. memset(&V_0, 0, sizeof(V_0));
  33514. {
  33515. float L_0 = ___t2;
  33516. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33517. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  33518. ___t2 = L_1;
  33519. float L_2 = (&___a0)->get_x_0();
  33520. float L_3 = (&___b1)->get_x_0();
  33521. float L_4 = (&___a0)->get_x_0();
  33522. float L_5 = ___t2;
  33523. float L_6 = (&___a0)->get_y_1();
  33524. float L_7 = (&___b1)->get_y_1();
  33525. float L_8 = (&___a0)->get_y_1();
  33526. float L_9 = ___t2;
  33527. Vector2_t2156229523 L_10;
  33528. memset(&L_10, 0, sizeof(L_10));
  33529. Vector2__ctor_m3970636864((&L_10), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), /*hidden argument*/NULL);
  33530. V_0 = L_10;
  33531. goto IL_0046;
  33532. }
  33533. IL_0046:
  33534. {
  33535. Vector2_t2156229523 L_11 = V_0;
  33536. return L_11;
  33537. }
  33538. }
  33539. // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  33540. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_LerpUnclamped_m1574157890 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, float ___t2, const RuntimeMethod* method)
  33541. {
  33542. Vector2_t2156229523 V_0;
  33543. memset(&V_0, 0, sizeof(V_0));
  33544. {
  33545. float L_0 = (&___a0)->get_x_0();
  33546. float L_1 = (&___b1)->get_x_0();
  33547. float L_2 = (&___a0)->get_x_0();
  33548. float L_3 = ___t2;
  33549. float L_4 = (&___a0)->get_y_1();
  33550. float L_5 = (&___b1)->get_y_1();
  33551. float L_6 = (&___a0)->get_y_1();
  33552. float L_7 = ___t2;
  33553. Vector2_t2156229523 L_8;
  33554. memset(&L_8, 0, sizeof(L_8));
  33555. Vector2__ctor_m3970636864((&L_8), ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3)))), ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)L_7)))), /*hidden argument*/NULL);
  33556. V_0 = L_8;
  33557. goto IL_003e;
  33558. }
  33559. IL_003e:
  33560. {
  33561. Vector2_t2156229523 L_9 = V_0;
  33562. return L_9;
  33563. }
  33564. }
  33565. // UnityEngine.Vector2 UnityEngine.Vector2::MoveTowards(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  33566. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_MoveTowards_m456668783 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___current0, Vector2_t2156229523 ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  33567. {
  33568. static bool s_Il2CppMethodInitialized;
  33569. if (!s_Il2CppMethodInitialized)
  33570. {
  33571. il2cpp_codegen_initialize_method (Vector2_MoveTowards_m456668783_MetadataUsageId);
  33572. s_Il2CppMethodInitialized = true;
  33573. }
  33574. Vector2_t2156229523 V_0;
  33575. memset(&V_0, 0, sizeof(V_0));
  33576. float V_1 = 0.0f;
  33577. Vector2_t2156229523 V_2;
  33578. memset(&V_2, 0, sizeof(V_2));
  33579. {
  33580. Vector2_t2156229523 L_0 = ___target1;
  33581. Vector2_t2156229523 L_1 = ___current0;
  33582. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33583. Vector2_t2156229523 L_2 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  33584. V_0 = L_2;
  33585. float L_3 = Vector2_get_magnitude_m2752892833((&V_0), /*hidden argument*/NULL);
  33586. V_1 = L_3;
  33587. float L_4 = V_1;
  33588. float L_5 = ___maxDistanceDelta2;
  33589. if ((((float)L_4) <= ((float)L_5)))
  33590. {
  33591. goto IL_0023;
  33592. }
  33593. }
  33594. {
  33595. float L_6 = V_1;
  33596. if ((!(((float)L_6) == ((float)(0.0f)))))
  33597. {
  33598. goto IL_002a;
  33599. }
  33600. }
  33601. IL_0023:
  33602. {
  33603. Vector2_t2156229523 L_7 = ___target1;
  33604. V_2 = L_7;
  33605. goto IL_0043;
  33606. }
  33607. IL_002a:
  33608. {
  33609. Vector2_t2156229523 L_8 = ___current0;
  33610. Vector2_t2156229523 L_9 = V_0;
  33611. float L_10 = V_1;
  33612. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33613. Vector2_t2156229523 L_11 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  33614. float L_12 = ___maxDistanceDelta2;
  33615. Vector2_t2156229523 L_13 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  33616. Vector2_t2156229523 L_14 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_8, L_13, /*hidden argument*/NULL);
  33617. V_2 = L_14;
  33618. goto IL_0043;
  33619. }
  33620. IL_0043:
  33621. {
  33622. Vector2_t2156229523 L_15 = V_2;
  33623. return L_15;
  33624. }
  33625. }
  33626. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  33627. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Scale_m165605769 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method)
  33628. {
  33629. Vector2_t2156229523 V_0;
  33630. memset(&V_0, 0, sizeof(V_0));
  33631. {
  33632. float L_0 = (&___a0)->get_x_0();
  33633. float L_1 = (&___b1)->get_x_0();
  33634. float L_2 = (&___a0)->get_y_1();
  33635. float L_3 = (&___b1)->get_y_1();
  33636. Vector2_t2156229523 L_4;
  33637. memset(&L_4, 0, sizeof(L_4));
  33638. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), /*hidden argument*/NULL);
  33639. V_0 = L_4;
  33640. goto IL_002a;
  33641. }
  33642. IL_002a:
  33643. {
  33644. Vector2_t2156229523 L_5 = V_0;
  33645. return L_5;
  33646. }
  33647. }
  33648. // System.Void UnityEngine.Vector2::Scale(UnityEngine.Vector2)
  33649. extern "C" IL2CPP_METHOD_ATTR void Vector2_Scale_m4286416168 (Vector2_t2156229523 * __this, Vector2_t2156229523 ___scale0, const RuntimeMethod* method)
  33650. {
  33651. {
  33652. float L_0 = __this->get_x_0();
  33653. float L_1 = (&___scale0)->get_x_0();
  33654. __this->set_x_0(((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)));
  33655. float L_2 = __this->get_y_1();
  33656. float L_3 = (&___scale0)->get_y_1();
  33657. __this->set_y_1(((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)));
  33658. return;
  33659. }
  33660. }
  33661. extern "C" void Vector2_Scale_m4286416168_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___scale0, const RuntimeMethod* method)
  33662. {
  33663. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33664. Vector2_Scale_m4286416168(_thisAdjusted, ___scale0, method);
  33665. }
  33666. // System.Void UnityEngine.Vector2::Normalize()
  33667. extern "C" IL2CPP_METHOD_ATTR void Vector2_Normalize_m1906922873 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  33668. {
  33669. static bool s_Il2CppMethodInitialized;
  33670. if (!s_Il2CppMethodInitialized)
  33671. {
  33672. il2cpp_codegen_initialize_method (Vector2_Normalize_m1906922873_MetadataUsageId);
  33673. s_Il2CppMethodInitialized = true;
  33674. }
  33675. float V_0 = 0.0f;
  33676. {
  33677. float L_0 = Vector2_get_magnitude_m2752892833(__this, /*hidden argument*/NULL);
  33678. V_0 = L_0;
  33679. float L_1 = V_0;
  33680. if ((!(((float)L_1) > ((float)(1.0E-05f)))))
  33681. {
  33682. goto IL_002a;
  33683. }
  33684. }
  33685. {
  33686. float L_2 = V_0;
  33687. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33688. Vector2_t2156229523 L_3 = Vector2_op_Division_m132623573(NULL /*static, unused*/, (*(Vector2_t2156229523 *)__this), L_2, /*hidden argument*/NULL);
  33689. *(Vector2_t2156229523 *)__this = L_3;
  33690. goto IL_0035;
  33691. }
  33692. IL_002a:
  33693. {
  33694. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33695. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33696. *(Vector2_t2156229523 *)__this = L_4;
  33697. }
  33698. IL_0035:
  33699. {
  33700. return;
  33701. }
  33702. }
  33703. extern "C" void Vector2_Normalize_m1906922873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33704. {
  33705. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33706. Vector2_Normalize_m1906922873(_thisAdjusted, method);
  33707. }
  33708. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  33709. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_normalized_m2683665860 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  33710. {
  33711. Vector2_t2156229523 V_0;
  33712. memset(&V_0, 0, sizeof(V_0));
  33713. Vector2_t2156229523 V_1;
  33714. memset(&V_1, 0, sizeof(V_1));
  33715. {
  33716. float L_0 = __this->get_x_0();
  33717. float L_1 = __this->get_y_1();
  33718. Vector2__ctor_m3970636864((&V_0), L_0, L_1, /*hidden argument*/NULL);
  33719. Vector2_Normalize_m1906922873((&V_0), /*hidden argument*/NULL);
  33720. Vector2_t2156229523 L_2 = V_0;
  33721. V_1 = L_2;
  33722. goto IL_0022;
  33723. }
  33724. IL_0022:
  33725. {
  33726. Vector2_t2156229523 L_3 = V_1;
  33727. return L_3;
  33728. }
  33729. }
  33730. extern "C" Vector2_t2156229523 Vector2_get_normalized_m2683665860_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33731. {
  33732. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33733. return Vector2_get_normalized_m2683665860(_thisAdjusted, method);
  33734. }
  33735. // System.String UnityEngine.Vector2::ToString()
  33736. extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m1205609053 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  33737. {
  33738. static bool s_Il2CppMethodInitialized;
  33739. if (!s_Il2CppMethodInitialized)
  33740. {
  33741. il2cpp_codegen_initialize_method (Vector2_ToString_m1205609053_MetadataUsageId);
  33742. s_Il2CppMethodInitialized = true;
  33743. }
  33744. String_t* V_0 = NULL;
  33745. {
  33746. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  33747. float L_1 = __this->get_x_0();
  33748. float L_2 = L_1;
  33749. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  33750. NullCheck(L_0);
  33751. ArrayElementTypeCheck (L_0, L_3);
  33752. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  33753. ObjectU5BU5D_t2843939325* L_4 = L_0;
  33754. float L_5 = __this->get_y_1();
  33755. float L_6 = L_5;
  33756. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  33757. NullCheck(L_4);
  33758. ArrayElementTypeCheck (L_4, L_7);
  33759. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  33760. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2738543532, L_4, /*hidden argument*/NULL);
  33761. V_0 = L_8;
  33762. goto IL_0033;
  33763. }
  33764. IL_0033:
  33765. {
  33766. String_t* L_9 = V_0;
  33767. return L_9;
  33768. }
  33769. }
  33770. extern "C" String_t* Vector2_ToString_m1205609053_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33771. {
  33772. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33773. return Vector2_ToString_m1205609053(_thisAdjusted, method);
  33774. }
  33775. // System.String UnityEngine.Vector2::ToString(System.String)
  33776. extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m2296514517 (Vector2_t2156229523 * __this, String_t* ___format0, const RuntimeMethod* method)
  33777. {
  33778. static bool s_Il2CppMethodInitialized;
  33779. if (!s_Il2CppMethodInitialized)
  33780. {
  33781. il2cpp_codegen_initialize_method (Vector2_ToString_m2296514517_MetadataUsageId);
  33782. s_Il2CppMethodInitialized = true;
  33783. }
  33784. String_t* V_0 = NULL;
  33785. {
  33786. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  33787. float* L_1 = __this->get_address_of_x_0();
  33788. String_t* L_2 = ___format0;
  33789. String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL);
  33790. NullCheck(L_0);
  33791. ArrayElementTypeCheck (L_0, L_3);
  33792. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  33793. ObjectU5BU5D_t2843939325* L_4 = L_0;
  33794. float* L_5 = __this->get_address_of_y_1();
  33795. String_t* L_6 = ___format0;
  33796. String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL);
  33797. NullCheck(L_4);
  33798. ArrayElementTypeCheck (L_4, L_7);
  33799. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  33800. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral791040696, L_4, /*hidden argument*/NULL);
  33801. V_0 = L_8;
  33802. goto IL_0035;
  33803. }
  33804. IL_0035:
  33805. {
  33806. String_t* L_9 = V_0;
  33807. return L_9;
  33808. }
  33809. }
  33810. extern "C" String_t* Vector2_ToString_m2296514517_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  33811. {
  33812. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33813. return Vector2_ToString_m2296514517(_thisAdjusted, ___format0, method);
  33814. }
  33815. // System.Int32 UnityEngine.Vector2::GetHashCode()
  33816. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m3916089713 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  33817. {
  33818. int32_t V_0 = 0;
  33819. {
  33820. float* L_0 = __this->get_address_of_x_0();
  33821. int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL);
  33822. float* L_2 = __this->get_address_of_y_1();
  33823. int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL);
  33824. V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  33825. goto IL_002c;
  33826. }
  33827. IL_002c:
  33828. {
  33829. int32_t L_4 = V_0;
  33830. return L_4;
  33831. }
  33832. }
  33833. extern "C" int32_t Vector2_GetHashCode_m3916089713_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33834. {
  33835. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33836. return Vector2_GetHashCode_m3916089713(_thisAdjusted, method);
  33837. }
  33838. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  33839. extern "C" IL2CPP_METHOD_ATTR bool Vector2_Equals_m832062989 (Vector2_t2156229523 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  33840. {
  33841. static bool s_Il2CppMethodInitialized;
  33842. if (!s_Il2CppMethodInitialized)
  33843. {
  33844. il2cpp_codegen_initialize_method (Vector2_Equals_m832062989_MetadataUsageId);
  33845. s_Il2CppMethodInitialized = true;
  33846. }
  33847. bool V_0 = false;
  33848. Vector2_t2156229523 V_1;
  33849. memset(&V_1, 0, sizeof(V_1));
  33850. int32_t G_B5_0 = 0;
  33851. {
  33852. RuntimeObject * L_0 = ___other0;
  33853. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_t2156229523_il2cpp_TypeInfo_var)))
  33854. {
  33855. goto IL_0013;
  33856. }
  33857. }
  33858. {
  33859. V_0 = (bool)0;
  33860. goto IL_004c;
  33861. }
  33862. IL_0013:
  33863. {
  33864. RuntimeObject * L_1 = ___other0;
  33865. V_1 = ((*(Vector2_t2156229523 *)((Vector2_t2156229523 *)UnBox(L_1, Vector2_t2156229523_il2cpp_TypeInfo_var))));
  33866. float* L_2 = __this->get_address_of_x_0();
  33867. float L_3 = (&V_1)->get_x_0();
  33868. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  33869. if (!L_4)
  33870. {
  33871. goto IL_0045;
  33872. }
  33873. }
  33874. {
  33875. float* L_5 = __this->get_address_of_y_1();
  33876. float L_6 = (&V_1)->get_y_1();
  33877. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  33878. G_B5_0 = ((int32_t)(L_7));
  33879. goto IL_0046;
  33880. }
  33881. IL_0045:
  33882. {
  33883. G_B5_0 = 0;
  33884. }
  33885. IL_0046:
  33886. {
  33887. V_0 = (bool)G_B5_0;
  33888. goto IL_004c;
  33889. }
  33890. IL_004c:
  33891. {
  33892. bool L_8 = V_0;
  33893. return L_8;
  33894. }
  33895. }
  33896. extern "C" bool Vector2_Equals_m832062989_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  33897. {
  33898. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33899. return Vector2_Equals_m832062989(_thisAdjusted, ___other0, method);
  33900. }
  33901. // UnityEngine.Vector2 UnityEngine.Vector2::Reflect(UnityEngine.Vector2,UnityEngine.Vector2)
  33902. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Reflect_m4187417778 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___inDirection0, Vector2_t2156229523 ___inNormal1, const RuntimeMethod* method)
  33903. {
  33904. static bool s_Il2CppMethodInitialized;
  33905. if (!s_Il2CppMethodInitialized)
  33906. {
  33907. il2cpp_codegen_initialize_method (Vector2_Reflect_m4187417778_MetadataUsageId);
  33908. s_Il2CppMethodInitialized = true;
  33909. }
  33910. Vector2_t2156229523 V_0;
  33911. memset(&V_0, 0, sizeof(V_0));
  33912. {
  33913. Vector2_t2156229523 L_0 = ___inNormal1;
  33914. Vector2_t2156229523 L_1 = ___inDirection0;
  33915. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33916. float L_2 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  33917. Vector2_t2156229523 L_3 = ___inNormal1;
  33918. Vector2_t2156229523 L_4 = Vector2_op_Multiply_m3294489634(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_2)), L_3, /*hidden argument*/NULL);
  33919. Vector2_t2156229523 L_5 = ___inDirection0;
  33920. Vector2_t2156229523 L_6 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  33921. V_0 = L_6;
  33922. goto IL_0020;
  33923. }
  33924. IL_0020:
  33925. {
  33926. Vector2_t2156229523 L_7 = V_0;
  33927. return L_7;
  33928. }
  33929. }
  33930. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  33931. extern "C" IL2CPP_METHOD_ATTR float Vector2_Dot_m1554553447 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method)
  33932. {
  33933. float V_0 = 0.0f;
  33934. {
  33935. float L_0 = (&___lhs0)->get_x_0();
  33936. float L_1 = (&___rhs1)->get_x_0();
  33937. float L_2 = (&___lhs0)->get_y_1();
  33938. float L_3 = (&___rhs1)->get_y_1();
  33939. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  33940. goto IL_0026;
  33941. }
  33942. IL_0026:
  33943. {
  33944. float L_4 = V_0;
  33945. return L_4;
  33946. }
  33947. }
  33948. // System.Single UnityEngine.Vector2::get_magnitude()
  33949. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m2752892833 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  33950. {
  33951. static bool s_Il2CppMethodInitialized;
  33952. if (!s_Il2CppMethodInitialized)
  33953. {
  33954. il2cpp_codegen_initialize_method (Vector2_get_magnitude_m2752892833_MetadataUsageId);
  33955. s_Il2CppMethodInitialized = true;
  33956. }
  33957. float V_0 = 0.0f;
  33958. {
  33959. float L_0 = __this->get_x_0();
  33960. float L_1 = __this->get_x_0();
  33961. float L_2 = __this->get_y_1();
  33962. float L_3 = __this->get_y_1();
  33963. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33964. float L_4 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))));
  33965. V_0 = L_4;
  33966. goto IL_0027;
  33967. }
  33968. IL_0027:
  33969. {
  33970. float L_5 = V_0;
  33971. return L_5;
  33972. }
  33973. }
  33974. extern "C" float Vector2_get_magnitude_m2752892833_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33975. {
  33976. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  33977. return Vector2_get_magnitude_m2752892833(_thisAdjusted, method);
  33978. }
  33979. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  33980. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_m837837635 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  33981. {
  33982. float V_0 = 0.0f;
  33983. {
  33984. float L_0 = __this->get_x_0();
  33985. float L_1 = __this->get_x_0();
  33986. float L_2 = __this->get_y_1();
  33987. float L_3 = __this->get_y_1();
  33988. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  33989. goto IL_0022;
  33990. }
  33991. IL_0022:
  33992. {
  33993. float L_4 = V_0;
  33994. return L_4;
  33995. }
  33996. }
  33997. extern "C" float Vector2_get_sqrMagnitude_m837837635_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33998. {
  33999. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  34000. return Vector2_get_sqrMagnitude_m837837635(_thisAdjusted, method);
  34001. }
  34002. // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
  34003. extern "C" IL2CPP_METHOD_ATTR float Vector2_Angle_m4105581454 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___from0, Vector2_t2156229523 ___to1, const RuntimeMethod* method)
  34004. {
  34005. static bool s_Il2CppMethodInitialized;
  34006. if (!s_Il2CppMethodInitialized)
  34007. {
  34008. il2cpp_codegen_initialize_method (Vector2_Angle_m4105581454_MetadataUsageId);
  34009. s_Il2CppMethodInitialized = true;
  34010. }
  34011. float V_0 = 0.0f;
  34012. {
  34013. Vector2_t2156229523 L_0 = Vector2_get_normalized_m2683665860((&___from0), /*hidden argument*/NULL);
  34014. Vector2_t2156229523 L_1 = Vector2_get_normalized_m2683665860((&___to1), /*hidden argument*/NULL);
  34015. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34016. float L_2 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34017. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  34018. float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_2, (-1.0f), (1.0f), /*hidden argument*/NULL);
  34019. float L_4 = acosf(L_3);
  34020. V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(57.29578f)));
  34021. goto IL_0034;
  34022. }
  34023. IL_0034:
  34024. {
  34025. float L_5 = V_0;
  34026. return L_5;
  34027. }
  34028. }
  34029. // System.Single UnityEngine.Vector2::SignedAngle(UnityEngine.Vector2,UnityEngine.Vector2)
  34030. extern "C" IL2CPP_METHOD_ATTR float Vector2_SignedAngle_m1664554214 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___from0, Vector2_t2156229523 ___to1, const RuntimeMethod* method)
  34031. {
  34032. static bool s_Il2CppMethodInitialized;
  34033. if (!s_Il2CppMethodInitialized)
  34034. {
  34035. il2cpp_codegen_initialize_method (Vector2_SignedAngle_m1664554214_MetadataUsageId);
  34036. s_Il2CppMethodInitialized = true;
  34037. }
  34038. Vector2_t2156229523 V_0;
  34039. memset(&V_0, 0, sizeof(V_0));
  34040. Vector2_t2156229523 V_1;
  34041. memset(&V_1, 0, sizeof(V_1));
  34042. float V_2 = 0.0f;
  34043. float V_3 = 0.0f;
  34044. float V_4 = 0.0f;
  34045. {
  34046. Vector2_t2156229523 L_0 = Vector2_get_normalized_m2683665860((&___from0), /*hidden argument*/NULL);
  34047. V_0 = L_0;
  34048. Vector2_t2156229523 L_1 = Vector2_get_normalized_m2683665860((&___to1), /*hidden argument*/NULL);
  34049. V_1 = L_1;
  34050. Vector2_t2156229523 L_2 = V_0;
  34051. Vector2_t2156229523 L_3 = V_1;
  34052. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34053. float L_4 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  34054. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  34055. float L_5 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_4, (-1.0f), (1.0f), /*hidden argument*/NULL);
  34056. float L_6 = acosf(L_5);
  34057. V_2 = ((float)il2cpp_codegen_multiply((float)L_6, (float)(57.29578f)));
  34058. float L_7 = (&V_0)->get_x_0();
  34059. float L_8 = (&V_1)->get_y_1();
  34060. float L_9 = (&V_0)->get_y_1();
  34061. float L_10 = (&V_1)->get_x_0();
  34062. float L_11 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), /*hidden argument*/NULL);
  34063. V_3 = L_11;
  34064. float L_12 = V_2;
  34065. float L_13 = V_3;
  34066. V_4 = ((float)il2cpp_codegen_multiply((float)L_12, (float)L_13));
  34067. goto IL_0062;
  34068. }
  34069. IL_0062:
  34070. {
  34071. float L_14 = V_4;
  34072. return L_14;
  34073. }
  34074. }
  34075. // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
  34076. extern "C" IL2CPP_METHOD_ATTR float Vector2_Distance_m3048868881 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method)
  34077. {
  34078. static bool s_Il2CppMethodInitialized;
  34079. if (!s_Il2CppMethodInitialized)
  34080. {
  34081. il2cpp_codegen_initialize_method (Vector2_Distance_m3048868881_MetadataUsageId);
  34082. s_Il2CppMethodInitialized = true;
  34083. }
  34084. Vector2_t2156229523 V_0;
  34085. memset(&V_0, 0, sizeof(V_0));
  34086. float V_1 = 0.0f;
  34087. {
  34088. Vector2_t2156229523 L_0 = ___a0;
  34089. Vector2_t2156229523 L_1 = ___b1;
  34090. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34091. Vector2_t2156229523 L_2 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34092. V_0 = L_2;
  34093. float L_3 = Vector2_get_magnitude_m2752892833((&V_0), /*hidden argument*/NULL);
  34094. V_1 = L_3;
  34095. goto IL_0016;
  34096. }
  34097. IL_0016:
  34098. {
  34099. float L_4 = V_1;
  34100. return L_4;
  34101. }
  34102. }
  34103. // UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single)
  34104. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_ClampMagnitude_m1438220061 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___vector0, float ___maxLength1, const RuntimeMethod* method)
  34105. {
  34106. static bool s_Il2CppMethodInitialized;
  34107. if (!s_Il2CppMethodInitialized)
  34108. {
  34109. il2cpp_codegen_initialize_method (Vector2_ClampMagnitude_m1438220061_MetadataUsageId);
  34110. s_Il2CppMethodInitialized = true;
  34111. }
  34112. Vector2_t2156229523 V_0;
  34113. memset(&V_0, 0, sizeof(V_0));
  34114. {
  34115. float L_0 = Vector2_get_sqrMagnitude_m837837635((&___vector0), /*hidden argument*/NULL);
  34116. float L_1 = ___maxLength1;
  34117. float L_2 = ___maxLength1;
  34118. if ((!(((float)L_0) > ((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2))))))
  34119. {
  34120. goto IL_0023;
  34121. }
  34122. }
  34123. {
  34124. Vector2_t2156229523 L_3 = Vector2_get_normalized_m2683665860((&___vector0), /*hidden argument*/NULL);
  34125. float L_4 = ___maxLength1;
  34126. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34127. Vector2_t2156229523 L_5 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  34128. V_0 = L_5;
  34129. goto IL_002a;
  34130. }
  34131. IL_0023:
  34132. {
  34133. Vector2_t2156229523 L_6 = ___vector0;
  34134. V_0 = L_6;
  34135. goto IL_002a;
  34136. }
  34137. IL_002a:
  34138. {
  34139. Vector2_t2156229523 L_7 = V_0;
  34140. return L_7;
  34141. }
  34142. }
  34143. // System.Single UnityEngine.Vector2::SqrMagnitude(UnityEngine.Vector2)
  34144. extern "C" IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m2414967581 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, const RuntimeMethod* method)
  34145. {
  34146. float V_0 = 0.0f;
  34147. {
  34148. float L_0 = (&___a0)->get_x_0();
  34149. float L_1 = (&___a0)->get_x_0();
  34150. float L_2 = (&___a0)->get_y_1();
  34151. float L_3 = (&___a0)->get_y_1();
  34152. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  34153. goto IL_0026;
  34154. }
  34155. IL_0026:
  34156. {
  34157. float L_4 = V_0;
  34158. return L_4;
  34159. }
  34160. }
  34161. // System.Single UnityEngine.Vector2::SqrMagnitude()
  34162. extern "C" IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m2507415696 (Vector2_t2156229523 * __this, const RuntimeMethod* method)
  34163. {
  34164. float V_0 = 0.0f;
  34165. {
  34166. float L_0 = __this->get_x_0();
  34167. float L_1 = __this->get_x_0();
  34168. float L_2 = __this->get_y_1();
  34169. float L_3 = __this->get_y_1();
  34170. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  34171. goto IL_0022;
  34172. }
  34173. IL_0022:
  34174. {
  34175. float L_4 = V_0;
  34176. return L_4;
  34177. }
  34178. }
  34179. extern "C" float Vector2_SqrMagnitude_m2507415696_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34180. {
  34181. Vector2_t2156229523 * _thisAdjusted = reinterpret_cast<Vector2_t2156229523 *>(__this + 1);
  34182. return Vector2_SqrMagnitude_m2507415696(_thisAdjusted, method);
  34183. }
  34184. // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
  34185. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Min_m1808913837 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method)
  34186. {
  34187. static bool s_Il2CppMethodInitialized;
  34188. if (!s_Il2CppMethodInitialized)
  34189. {
  34190. il2cpp_codegen_initialize_method (Vector2_Min_m1808913837_MetadataUsageId);
  34191. s_Il2CppMethodInitialized = true;
  34192. }
  34193. Vector2_t2156229523 V_0;
  34194. memset(&V_0, 0, sizeof(V_0));
  34195. {
  34196. float L_0 = (&___lhs0)->get_x_0();
  34197. float L_1 = (&___rhs1)->get_x_0();
  34198. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  34199. float L_2 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34200. float L_3 = (&___lhs0)->get_y_1();
  34201. float L_4 = (&___rhs1)->get_y_1();
  34202. float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  34203. Vector2_t2156229523 L_6;
  34204. memset(&L_6, 0, sizeof(L_6));
  34205. Vector2__ctor_m3970636864((&L_6), L_2, L_5, /*hidden argument*/NULL);
  34206. V_0 = L_6;
  34207. goto IL_0032;
  34208. }
  34209. IL_0032:
  34210. {
  34211. Vector2_t2156229523 L_7 = V_0;
  34212. return L_7;
  34213. }
  34214. }
  34215. // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
  34216. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Max_m2539715210 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method)
  34217. {
  34218. static bool s_Il2CppMethodInitialized;
  34219. if (!s_Il2CppMethodInitialized)
  34220. {
  34221. il2cpp_codegen_initialize_method (Vector2_Max_m2539715210_MetadataUsageId);
  34222. s_Il2CppMethodInitialized = true;
  34223. }
  34224. Vector2_t2156229523 V_0;
  34225. memset(&V_0, 0, sizeof(V_0));
  34226. {
  34227. float L_0 = (&___lhs0)->get_x_0();
  34228. float L_1 = (&___rhs1)->get_x_0();
  34229. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  34230. float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34231. float L_3 = (&___lhs0)->get_y_1();
  34232. float L_4 = (&___rhs1)->get_y_1();
  34233. float L_5 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  34234. Vector2_t2156229523 L_6;
  34235. memset(&L_6, 0, sizeof(L_6));
  34236. Vector2__ctor_m3970636864((&L_6), L_2, L_5, /*hidden argument*/NULL);
  34237. V_0 = L_6;
  34238. goto IL_0032;
  34239. }
  34240. IL_0032:
  34241. {
  34242. Vector2_t2156229523 L_7 = V_0;
  34243. return L_7;
  34244. }
  34245. }
  34246. // UnityEngine.Vector2 UnityEngine.Vector2::SmoothDamp(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2&,System.Single,System.Single,System.Single)
  34247. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_SmoothDamp_m1183918543 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___current0, Vector2_t2156229523 ___target1, Vector2_t2156229523 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  34248. {
  34249. static bool s_Il2CppMethodInitialized;
  34250. if (!s_Il2CppMethodInitialized)
  34251. {
  34252. il2cpp_codegen_initialize_method (Vector2_SmoothDamp_m1183918543_MetadataUsageId);
  34253. s_Il2CppMethodInitialized = true;
  34254. }
  34255. float V_0 = 0.0f;
  34256. float V_1 = 0.0f;
  34257. float V_2 = 0.0f;
  34258. Vector2_t2156229523 V_3;
  34259. memset(&V_3, 0, sizeof(V_3));
  34260. Vector2_t2156229523 V_4;
  34261. memset(&V_4, 0, sizeof(V_4));
  34262. float V_5 = 0.0f;
  34263. Vector2_t2156229523 V_6;
  34264. memset(&V_6, 0, sizeof(V_6));
  34265. Vector2_t2156229523 V_7;
  34266. memset(&V_7, 0, sizeof(V_7));
  34267. Vector2_t2156229523 V_8;
  34268. memset(&V_8, 0, sizeof(V_8));
  34269. {
  34270. float L_0 = ___smoothTime3;
  34271. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  34272. float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL);
  34273. ___smoothTime3 = L_1;
  34274. float L_2 = ___smoothTime3;
  34275. V_0 = ((float)((float)(2.0f)/(float)L_2));
  34276. float L_3 = V_0;
  34277. float L_4 = ___deltaTime5;
  34278. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  34279. float L_5 = V_1;
  34280. float L_6 = V_1;
  34281. float L_7 = V_1;
  34282. float L_8 = V_1;
  34283. float L_9 = V_1;
  34284. float L_10 = V_1;
  34285. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10))))));
  34286. Vector2_t2156229523 L_11 = ___current0;
  34287. Vector2_t2156229523 L_12 = ___target1;
  34288. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34289. Vector2_t2156229523 L_13 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  34290. V_3 = L_13;
  34291. Vector2_t2156229523 L_14 = ___target1;
  34292. V_4 = L_14;
  34293. float L_15 = ___maxSpeed4;
  34294. float L_16 = ___smoothTime3;
  34295. V_5 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16));
  34296. Vector2_t2156229523 L_17 = V_3;
  34297. float L_18 = V_5;
  34298. Vector2_t2156229523 L_19 = Vector2_ClampMagnitude_m1438220061(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL);
  34299. V_3 = L_19;
  34300. Vector2_t2156229523 L_20 = ___current0;
  34301. Vector2_t2156229523 L_21 = V_3;
  34302. Vector2_t2156229523 L_22 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL);
  34303. ___target1 = L_22;
  34304. Vector2_t2156229523 * L_23 = ___currentVelocity2;
  34305. float L_24 = V_0;
  34306. Vector2_t2156229523 L_25 = V_3;
  34307. Vector2_t2156229523 L_26 = Vector2_op_Multiply_m3294489634(NULL /*static, unused*/, L_24, L_25, /*hidden argument*/NULL);
  34308. Vector2_t2156229523 L_27 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, (*(Vector2_t2156229523 *)L_23), L_26, /*hidden argument*/NULL);
  34309. float L_28 = ___deltaTime5;
  34310. Vector2_t2156229523 L_29 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL);
  34311. V_6 = L_29;
  34312. Vector2_t2156229523 * L_30 = ___currentVelocity2;
  34313. Vector2_t2156229523 * L_31 = ___currentVelocity2;
  34314. float L_32 = V_0;
  34315. Vector2_t2156229523 L_33 = V_6;
  34316. Vector2_t2156229523 L_34 = Vector2_op_Multiply_m3294489634(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL);
  34317. Vector2_t2156229523 L_35 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, (*(Vector2_t2156229523 *)L_31), L_34, /*hidden argument*/NULL);
  34318. float L_36 = V_2;
  34319. Vector2_t2156229523 L_37 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL);
  34320. *(Vector2_t2156229523 *)L_30 = L_37;
  34321. Vector2_t2156229523 L_38 = ___target1;
  34322. Vector2_t2156229523 L_39 = V_3;
  34323. Vector2_t2156229523 L_40 = V_6;
  34324. Vector2_t2156229523 L_41 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_39, L_40, /*hidden argument*/NULL);
  34325. float L_42 = V_2;
  34326. Vector2_t2156229523 L_43 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL);
  34327. Vector2_t2156229523 L_44 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_38, L_43, /*hidden argument*/NULL);
  34328. V_7 = L_44;
  34329. Vector2_t2156229523 L_45 = V_4;
  34330. Vector2_t2156229523 L_46 = ___current0;
  34331. Vector2_t2156229523 L_47 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_45, L_46, /*hidden argument*/NULL);
  34332. Vector2_t2156229523 L_48 = V_7;
  34333. Vector2_t2156229523 L_49 = V_4;
  34334. Vector2_t2156229523 L_50 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_48, L_49, /*hidden argument*/NULL);
  34335. float L_51 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_47, L_50, /*hidden argument*/NULL);
  34336. if ((!(((float)L_51) > ((float)(0.0f)))))
  34337. {
  34338. goto IL_00ee;
  34339. }
  34340. }
  34341. {
  34342. Vector2_t2156229523 L_52 = V_4;
  34343. V_7 = L_52;
  34344. Vector2_t2156229523 * L_53 = ___currentVelocity2;
  34345. Vector2_t2156229523 L_54 = V_7;
  34346. Vector2_t2156229523 L_55 = V_4;
  34347. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34348. Vector2_t2156229523 L_56 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_54, L_55, /*hidden argument*/NULL);
  34349. float L_57 = ___deltaTime5;
  34350. Vector2_t2156229523 L_58 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_56, L_57, /*hidden argument*/NULL);
  34351. *(Vector2_t2156229523 *)L_53 = L_58;
  34352. }
  34353. IL_00ee:
  34354. {
  34355. Vector2_t2156229523 L_59 = V_7;
  34356. V_8 = L_59;
  34357. goto IL_00f7;
  34358. }
  34359. IL_00f7:
  34360. {
  34361. Vector2_t2156229523 L_60 = V_8;
  34362. return L_60;
  34363. }
  34364. }
  34365. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  34366. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method)
  34367. {
  34368. Vector2_t2156229523 V_0;
  34369. memset(&V_0, 0, sizeof(V_0));
  34370. {
  34371. float L_0 = (&___a0)->get_x_0();
  34372. float L_1 = (&___b1)->get_x_0();
  34373. float L_2 = (&___a0)->get_y_1();
  34374. float L_3 = (&___b1)->get_y_1();
  34375. Vector2_t2156229523 L_4;
  34376. memset(&L_4, 0, sizeof(L_4));
  34377. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), /*hidden argument*/NULL);
  34378. V_0 = L_4;
  34379. goto IL_002a;
  34380. }
  34381. IL_002a:
  34382. {
  34383. Vector2_t2156229523 L_5 = V_0;
  34384. return L_5;
  34385. }
  34386. }
  34387. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  34388. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method)
  34389. {
  34390. Vector2_t2156229523 V_0;
  34391. memset(&V_0, 0, sizeof(V_0));
  34392. {
  34393. float L_0 = (&___a0)->get_x_0();
  34394. float L_1 = (&___b1)->get_x_0();
  34395. float L_2 = (&___a0)->get_y_1();
  34396. float L_3 = (&___b1)->get_y_1();
  34397. Vector2_t2156229523 L_4;
  34398. memset(&L_4, 0, sizeof(L_4));
  34399. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), /*hidden argument*/NULL);
  34400. V_0 = L_4;
  34401. goto IL_002a;
  34402. }
  34403. IL_002a:
  34404. {
  34405. Vector2_t2156229523 L_5 = V_0;
  34406. return L_5;
  34407. }
  34408. }
  34409. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  34410. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_UnaryNegation_m2172448356 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, const RuntimeMethod* method)
  34411. {
  34412. Vector2_t2156229523 V_0;
  34413. memset(&V_0, 0, sizeof(V_0));
  34414. {
  34415. float L_0 = (&___a0)->get_x_0();
  34416. float L_1 = (&___a0)->get_y_1();
  34417. Vector2_t2156229523 L_2;
  34418. memset(&L_2, 0, sizeof(L_2));
  34419. Vector2__ctor_m3970636864((&L_2), ((-L_0)), ((-L_1)), /*hidden argument*/NULL);
  34420. V_0 = L_2;
  34421. goto IL_001c;
  34422. }
  34423. IL_001c:
  34424. {
  34425. Vector2_t2156229523 L_3 = V_0;
  34426. return L_3;
  34427. }
  34428. }
  34429. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  34430. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m2347887432 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method)
  34431. {
  34432. Vector2_t2156229523 V_0;
  34433. memset(&V_0, 0, sizeof(V_0));
  34434. {
  34435. float L_0 = (&___a0)->get_x_0();
  34436. float L_1 = ___d1;
  34437. float L_2 = (&___a0)->get_y_1();
  34438. float L_3 = ___d1;
  34439. Vector2_t2156229523 L_4;
  34440. memset(&L_4, 0, sizeof(L_4));
  34441. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), /*hidden argument*/NULL);
  34442. V_0 = L_4;
  34443. goto IL_001e;
  34444. }
  34445. IL_001e:
  34446. {
  34447. Vector2_t2156229523 L_5 = V_0;
  34448. return L_5;
  34449. }
  34450. }
  34451. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  34452. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m3294489634 (RuntimeObject * __this /* static, unused */, float ___d0, Vector2_t2156229523 ___a1, const RuntimeMethod* method)
  34453. {
  34454. Vector2_t2156229523 V_0;
  34455. memset(&V_0, 0, sizeof(V_0));
  34456. {
  34457. float L_0 = (&___a1)->get_x_0();
  34458. float L_1 = ___d0;
  34459. float L_2 = (&___a1)->get_y_1();
  34460. float L_3 = ___d0;
  34461. Vector2_t2156229523 L_4;
  34462. memset(&L_4, 0, sizeof(L_4));
  34463. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), /*hidden argument*/NULL);
  34464. V_0 = L_4;
  34465. goto IL_001e;
  34466. }
  34467. IL_001e:
  34468. {
  34469. Vector2_t2156229523 L_5 = V_0;
  34470. return L_5;
  34471. }
  34472. }
  34473. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  34474. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Division_m132623573 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method)
  34475. {
  34476. Vector2_t2156229523 V_0;
  34477. memset(&V_0, 0, sizeof(V_0));
  34478. {
  34479. float L_0 = (&___a0)->get_x_0();
  34480. float L_1 = ___d1;
  34481. float L_2 = (&___a0)->get_y_1();
  34482. float L_3 = ___d1;
  34483. Vector2_t2156229523 L_4;
  34484. memset(&L_4, 0, sizeof(L_4));
  34485. Vector2__ctor_m3970636864((&L_4), ((float)((float)L_0/(float)L_1)), ((float)((float)L_2/(float)L_3)), /*hidden argument*/NULL);
  34486. V_0 = L_4;
  34487. goto IL_001e;
  34488. }
  34489. IL_001e:
  34490. {
  34491. Vector2_t2156229523 L_5 = V_0;
  34492. return L_5;
  34493. }
  34494. }
  34495. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  34496. extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m2303255133 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method)
  34497. {
  34498. static bool s_Il2CppMethodInitialized;
  34499. if (!s_Il2CppMethodInitialized)
  34500. {
  34501. il2cpp_codegen_initialize_method (Vector2_op_Equality_m2303255133_MetadataUsageId);
  34502. s_Il2CppMethodInitialized = true;
  34503. }
  34504. Vector2_t2156229523 V_0;
  34505. memset(&V_0, 0, sizeof(V_0));
  34506. bool V_1 = false;
  34507. {
  34508. Vector2_t2156229523 L_0 = ___lhs0;
  34509. Vector2_t2156229523 L_1 = ___rhs1;
  34510. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34511. Vector2_t2156229523 L_2 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34512. V_0 = L_2;
  34513. float L_3 = Vector2_get_sqrMagnitude_m837837635((&V_0), /*hidden argument*/NULL);
  34514. V_1 = (bool)((((float)L_3) < ((float)(9.99999944E-11f)))? 1 : 0);
  34515. goto IL_001d;
  34516. }
  34517. IL_001d:
  34518. {
  34519. bool L_4 = V_1;
  34520. return L_4;
  34521. }
  34522. }
  34523. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  34524. extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_m3858779880 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method)
  34525. {
  34526. static bool s_Il2CppMethodInitialized;
  34527. if (!s_Il2CppMethodInitialized)
  34528. {
  34529. il2cpp_codegen_initialize_method (Vector2_op_Inequality_m3858779880_MetadataUsageId);
  34530. s_Il2CppMethodInitialized = true;
  34531. }
  34532. bool V_0 = false;
  34533. {
  34534. Vector2_t2156229523 L_0 = ___lhs0;
  34535. Vector2_t2156229523 L_1 = ___rhs1;
  34536. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34537. bool L_2 = Vector2_op_Equality_m2303255133(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34538. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  34539. goto IL_0011;
  34540. }
  34541. IL_0011:
  34542. {
  34543. bool L_3 = V_0;
  34544. return L_3;
  34545. }
  34546. }
  34547. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  34548. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___v0, const RuntimeMethod* method)
  34549. {
  34550. Vector2_t2156229523 V_0;
  34551. memset(&V_0, 0, sizeof(V_0));
  34552. {
  34553. float L_0 = (&___v0)->get_x_1();
  34554. float L_1 = (&___v0)->get_y_2();
  34555. Vector2_t2156229523 L_2;
  34556. memset(&L_2, 0, sizeof(L_2));
  34557. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  34558. V_0 = L_2;
  34559. goto IL_001a;
  34560. }
  34561. IL_001a:
  34562. {
  34563. Vector2_t2156229523 L_3 = V_0;
  34564. return L_3;
  34565. }
  34566. }
  34567. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  34568. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___v0, const RuntimeMethod* method)
  34569. {
  34570. Vector3_t3722313464 V_0;
  34571. memset(&V_0, 0, sizeof(V_0));
  34572. {
  34573. float L_0 = (&___v0)->get_x_0();
  34574. float L_1 = (&___v0)->get_y_1();
  34575. Vector3_t3722313464 L_2;
  34576. memset(&L_2, 0, sizeof(L_2));
  34577. Vector3__ctor_m3353183577((&L_2), L_0, L_1, (0.0f), /*hidden argument*/NULL);
  34578. V_0 = L_2;
  34579. goto IL_001f;
  34580. }
  34581. IL_001f:
  34582. {
  34583. Vector3_t3722313464 L_3 = V_0;
  34584. return L_3;
  34585. }
  34586. }
  34587. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  34588. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34589. {
  34590. static bool s_Il2CppMethodInitialized;
  34591. if (!s_Il2CppMethodInitialized)
  34592. {
  34593. il2cpp_codegen_initialize_method (Vector2_get_zero_m540426400_MetadataUsageId);
  34594. s_Il2CppMethodInitialized = true;
  34595. }
  34596. Vector2_t2156229523 V_0;
  34597. memset(&V_0, 0, sizeof(V_0));
  34598. {
  34599. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34600. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_zeroVector_2();
  34601. V_0 = L_0;
  34602. goto IL_000c;
  34603. }
  34604. IL_000c:
  34605. {
  34606. Vector2_t2156229523 L_1 = V_0;
  34607. return L_1;
  34608. }
  34609. }
  34610. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  34611. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34612. {
  34613. static bool s_Il2CppMethodInitialized;
  34614. if (!s_Il2CppMethodInitialized)
  34615. {
  34616. il2cpp_codegen_initialize_method (Vector2_get_one_m738793577_MetadataUsageId);
  34617. s_Il2CppMethodInitialized = true;
  34618. }
  34619. Vector2_t2156229523 V_0;
  34620. memset(&V_0, 0, sizeof(V_0));
  34621. {
  34622. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34623. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_oneVector_3();
  34624. V_0 = L_0;
  34625. goto IL_000c;
  34626. }
  34627. IL_000c:
  34628. {
  34629. Vector2_t2156229523 L_1 = V_0;
  34630. return L_1;
  34631. }
  34632. }
  34633. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  34634. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_up_m2647420593 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34635. {
  34636. static bool s_Il2CppMethodInitialized;
  34637. if (!s_Il2CppMethodInitialized)
  34638. {
  34639. il2cpp_codegen_initialize_method (Vector2_get_up_m2647420593_MetadataUsageId);
  34640. s_Il2CppMethodInitialized = true;
  34641. }
  34642. Vector2_t2156229523 V_0;
  34643. memset(&V_0, 0, sizeof(V_0));
  34644. {
  34645. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34646. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_upVector_4();
  34647. V_0 = L_0;
  34648. goto IL_000c;
  34649. }
  34650. IL_000c:
  34651. {
  34652. Vector2_t2156229523 L_1 = V_0;
  34653. return L_1;
  34654. }
  34655. }
  34656. // UnityEngine.Vector2 UnityEngine.Vector2::get_down()
  34657. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_down_m2886001705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34658. {
  34659. static bool s_Il2CppMethodInitialized;
  34660. if (!s_Il2CppMethodInitialized)
  34661. {
  34662. il2cpp_codegen_initialize_method (Vector2_get_down_m2886001705_MetadataUsageId);
  34663. s_Il2CppMethodInitialized = true;
  34664. }
  34665. Vector2_t2156229523 V_0;
  34666. memset(&V_0, 0, sizeof(V_0));
  34667. {
  34668. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34669. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_downVector_5();
  34670. V_0 = L_0;
  34671. goto IL_000c;
  34672. }
  34673. IL_000c:
  34674. {
  34675. Vector2_t2156229523 L_1 = V_0;
  34676. return L_1;
  34677. }
  34678. }
  34679. // UnityEngine.Vector2 UnityEngine.Vector2::get_left()
  34680. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_left_m1559018038 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34681. {
  34682. static bool s_Il2CppMethodInitialized;
  34683. if (!s_Il2CppMethodInitialized)
  34684. {
  34685. il2cpp_codegen_initialize_method (Vector2_get_left_m1559018038_MetadataUsageId);
  34686. s_Il2CppMethodInitialized = true;
  34687. }
  34688. Vector2_t2156229523 V_0;
  34689. memset(&V_0, 0, sizeof(V_0));
  34690. {
  34691. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34692. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_leftVector_6();
  34693. V_0 = L_0;
  34694. goto IL_000c;
  34695. }
  34696. IL_000c:
  34697. {
  34698. Vector2_t2156229523 L_1 = V_0;
  34699. return L_1;
  34700. }
  34701. }
  34702. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  34703. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_right_m1027081661 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34704. {
  34705. static bool s_Il2CppMethodInitialized;
  34706. if (!s_Il2CppMethodInitialized)
  34707. {
  34708. il2cpp_codegen_initialize_method (Vector2_get_right_m1027081661_MetadataUsageId);
  34709. s_Il2CppMethodInitialized = true;
  34710. }
  34711. Vector2_t2156229523 V_0;
  34712. memset(&V_0, 0, sizeof(V_0));
  34713. {
  34714. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34715. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_rightVector_7();
  34716. V_0 = L_0;
  34717. goto IL_000c;
  34718. }
  34719. IL_000c:
  34720. {
  34721. Vector2_t2156229523 L_1 = V_0;
  34722. return L_1;
  34723. }
  34724. }
  34725. // UnityEngine.Vector2 UnityEngine.Vector2::get_positiveInfinity()
  34726. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_positiveInfinity_m1229371315 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34727. {
  34728. static bool s_Il2CppMethodInitialized;
  34729. if (!s_Il2CppMethodInitialized)
  34730. {
  34731. il2cpp_codegen_initialize_method (Vector2_get_positiveInfinity_m1229371315_MetadataUsageId);
  34732. s_Il2CppMethodInitialized = true;
  34733. }
  34734. Vector2_t2156229523 V_0;
  34735. memset(&V_0, 0, sizeof(V_0));
  34736. {
  34737. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34738. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_positiveInfinityVector_8();
  34739. V_0 = L_0;
  34740. goto IL_000c;
  34741. }
  34742. IL_000c:
  34743. {
  34744. Vector2_t2156229523 L_1 = V_0;
  34745. return L_1;
  34746. }
  34747. }
  34748. // UnityEngine.Vector2 UnityEngine.Vector2::get_negativeInfinity()
  34749. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_negativeInfinity_m1601170781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34750. {
  34751. static bool s_Il2CppMethodInitialized;
  34752. if (!s_Il2CppMethodInitialized)
  34753. {
  34754. il2cpp_codegen_initialize_method (Vector2_get_negativeInfinity_m1601170781_MetadataUsageId);
  34755. s_Il2CppMethodInitialized = true;
  34756. }
  34757. Vector2_t2156229523 V_0;
  34758. memset(&V_0, 0, sizeof(V_0));
  34759. {
  34760. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34761. Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_negativeInfinityVector_9();
  34762. V_0 = L_0;
  34763. goto IL_000c;
  34764. }
  34765. IL_000c:
  34766. {
  34767. Vector2_t2156229523 L_1 = V_0;
  34768. return L_1;
  34769. }
  34770. }
  34771. // System.Void UnityEngine.Vector2::.cctor()
  34772. extern "C" IL2CPP_METHOD_ATTR void Vector2__cctor_m2108982652 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34773. {
  34774. static bool s_Il2CppMethodInitialized;
  34775. if (!s_Il2CppMethodInitialized)
  34776. {
  34777. il2cpp_codegen_initialize_method (Vector2__cctor_m2108982652_MetadataUsageId);
  34778. s_Il2CppMethodInitialized = true;
  34779. }
  34780. {
  34781. Vector2_t2156229523 L_0;
  34782. memset(&L_0, 0, sizeof(L_0));
  34783. Vector2__ctor_m3970636864((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  34784. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
  34785. Vector2_t2156229523 L_1;
  34786. memset(&L_1, 0, sizeof(L_1));
  34787. Vector2__ctor_m3970636864((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  34788. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
  34789. Vector2_t2156229523 L_2;
  34790. memset(&L_2, 0, sizeof(L_2));
  34791. Vector2__ctor_m3970636864((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  34792. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
  34793. Vector2_t2156229523 L_3;
  34794. memset(&L_3, 0, sizeof(L_3));
  34795. Vector2__ctor_m3970636864((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  34796. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
  34797. Vector2_t2156229523 L_4;
  34798. memset(&L_4, 0, sizeof(L_4));
  34799. Vector2__ctor_m3970636864((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  34800. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
  34801. Vector2_t2156229523 L_5;
  34802. memset(&L_5, 0, sizeof(L_5));
  34803. Vector2__ctor_m3970636864((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  34804. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
  34805. Vector2_t2156229523 L_6;
  34806. memset(&L_6, 0, sizeof(L_6));
  34807. Vector2__ctor_m3970636864((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  34808. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
  34809. Vector2_t2156229523 L_7;
  34810. memset(&L_7, 0, sizeof(L_7));
  34811. Vector2__ctor_m3970636864((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  34812. ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
  34813. return;
  34814. }
  34815. }
  34816. #ifdef __clang__
  34817. #pragma clang diagnostic pop
  34818. #endif
  34819. #ifdef __clang__
  34820. #pragma clang diagnostic push
  34821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34822. #pragma clang diagnostic ignored "-Wunused-variable"
  34823. #endif
  34824. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  34825. extern "C" IL2CPP_METHOD_ATTR void Vector2Int__ctor_m3872920888 (Vector2Int_t3469998543 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  34826. {
  34827. {
  34828. int32_t L_0 = ___x0;
  34829. __this->set_m_X_0(L_0);
  34830. int32_t L_1 = ___y1;
  34831. __this->set_m_Y_1(L_1);
  34832. return;
  34833. }
  34834. }
  34835. extern "C" void Vector2Int__ctor_m3872920888_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  34836. {
  34837. Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast<Vector2Int_t3469998543 *>(__this + 1);
  34838. Vector2Int__ctor_m3872920888(_thisAdjusted, ___x0, ___y1, method);
  34839. }
  34840. // System.Int32 UnityEngine.Vector2Int::get_x()
  34841. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_m64542184 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method)
  34842. {
  34843. int32_t V_0 = 0;
  34844. {
  34845. int32_t L_0 = __this->get_m_X_0();
  34846. V_0 = L_0;
  34847. goto IL_000d;
  34848. }
  34849. IL_000d:
  34850. {
  34851. int32_t L_1 = V_0;
  34852. return L_1;
  34853. }
  34854. }
  34855. extern "C" int32_t Vector2Int_get_x_m64542184_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34856. {
  34857. Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast<Vector2Int_t3469998543 *>(__this + 1);
  34858. return Vector2Int_get_x_m64542184(_thisAdjusted, method);
  34859. }
  34860. // System.Int32 UnityEngine.Vector2Int::get_y()
  34861. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m64542185 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method)
  34862. {
  34863. int32_t V_0 = 0;
  34864. {
  34865. int32_t L_0 = __this->get_m_Y_1();
  34866. V_0 = L_0;
  34867. goto IL_000d;
  34868. }
  34869. IL_000d:
  34870. {
  34871. int32_t L_1 = V_0;
  34872. return L_1;
  34873. }
  34874. }
  34875. extern "C" int32_t Vector2Int_get_y_m64542185_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34876. {
  34877. Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast<Vector2Int_t3469998543 *>(__this + 1);
  34878. return Vector2Int_get_y_m64542185(_thisAdjusted, method);
  34879. }
  34880. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  34881. extern "C" IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m3404209996 (Vector2Int_t3469998543 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  34882. {
  34883. static bool s_Il2CppMethodInitialized;
  34884. if (!s_Il2CppMethodInitialized)
  34885. {
  34886. il2cpp_codegen_initialize_method (Vector2Int_Equals_m3404209996_MetadataUsageId);
  34887. s_Il2CppMethodInitialized = true;
  34888. }
  34889. bool V_0 = false;
  34890. Vector2Int_t3469998543 V_1;
  34891. memset(&V_1, 0, sizeof(V_1));
  34892. int32_t V_2 = 0;
  34893. int32_t V_3 = 0;
  34894. int32_t G_B5_0 = 0;
  34895. {
  34896. RuntimeObject * L_0 = ___other0;
  34897. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t3469998543_il2cpp_TypeInfo_var)))
  34898. {
  34899. goto IL_0013;
  34900. }
  34901. }
  34902. {
  34903. V_0 = (bool)0;
  34904. goto IL_0052;
  34905. }
  34906. IL_0013:
  34907. {
  34908. RuntimeObject * L_1 = ___other0;
  34909. V_1 = ((*(Vector2Int_t3469998543 *)((Vector2Int_t3469998543 *)UnBox(L_1, Vector2Int_t3469998543_il2cpp_TypeInfo_var))));
  34910. int32_t L_2 = Vector2Int_get_x_m64542184(__this, /*hidden argument*/NULL);
  34911. V_2 = L_2;
  34912. int32_t L_3 = Vector2Int_get_x_m64542184((&V_1), /*hidden argument*/NULL);
  34913. bool L_4 = Int32_Equals_m2976157357((&V_2), L_3, /*hidden argument*/NULL);
  34914. if (!L_4)
  34915. {
  34916. goto IL_004b;
  34917. }
  34918. }
  34919. {
  34920. int32_t L_5 = Vector2Int_get_y_m64542185(__this, /*hidden argument*/NULL);
  34921. V_3 = L_5;
  34922. int32_t L_6 = Vector2Int_get_y_m64542185((&V_1), /*hidden argument*/NULL);
  34923. bool L_7 = Int32_Equals_m2976157357((&V_3), L_6, /*hidden argument*/NULL);
  34924. G_B5_0 = ((int32_t)(L_7));
  34925. goto IL_004c;
  34926. }
  34927. IL_004b:
  34928. {
  34929. G_B5_0 = 0;
  34930. }
  34931. IL_004c:
  34932. {
  34933. V_0 = (bool)G_B5_0;
  34934. goto IL_0052;
  34935. }
  34936. IL_0052:
  34937. {
  34938. bool L_8 = V_0;
  34939. return L_8;
  34940. }
  34941. }
  34942. extern "C" bool Vector2Int_Equals_m3404209996_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  34943. {
  34944. Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast<Vector2Int_t3469998543 *>(__this + 1);
  34945. return Vector2Int_Equals_m3404209996(_thisAdjusted, ___other0, method);
  34946. }
  34947. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  34948. extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_m386852117 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method)
  34949. {
  34950. int32_t V_0 = 0;
  34951. int32_t V_1 = 0;
  34952. int32_t V_2 = 0;
  34953. {
  34954. int32_t L_0 = Vector2Int_get_x_m64542184(__this, /*hidden argument*/NULL);
  34955. V_0 = L_0;
  34956. int32_t L_1 = Int32_GetHashCode_m1876651407((&V_0), /*hidden argument*/NULL);
  34957. int32_t L_2 = Vector2Int_get_y_m64542185(__this, /*hidden argument*/NULL);
  34958. V_1 = L_2;
  34959. int32_t L_3 = Int32_GetHashCode_m1876651407((&V_1), /*hidden argument*/NULL);
  34960. V_2 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  34961. goto IL_0032;
  34962. }
  34963. IL_0032:
  34964. {
  34965. int32_t L_4 = V_2;
  34966. return L_4;
  34967. }
  34968. }
  34969. extern "C" int32_t Vector2Int_GetHashCode_m386852117_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34970. {
  34971. Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast<Vector2Int_t3469998543 *>(__this + 1);
  34972. return Vector2Int_GetHashCode_m386852117(_thisAdjusted, method);
  34973. }
  34974. // System.String UnityEngine.Vector2Int::ToString()
  34975. extern "C" IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m4168766109 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method)
  34976. {
  34977. static bool s_Il2CppMethodInitialized;
  34978. if (!s_Il2CppMethodInitialized)
  34979. {
  34980. il2cpp_codegen_initialize_method (Vector2Int_ToString_m4168766109_MetadataUsageId);
  34981. s_Il2CppMethodInitialized = true;
  34982. }
  34983. String_t* V_0 = NULL;
  34984. {
  34985. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  34986. int32_t L_1 = Vector2Int_get_x_m64542184(__this, /*hidden argument*/NULL);
  34987. int32_t L_2 = L_1;
  34988. RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2);
  34989. NullCheck(L_0);
  34990. ArrayElementTypeCheck (L_0, L_3);
  34991. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  34992. ObjectU5BU5D_t2843939325* L_4 = L_0;
  34993. int32_t L_5 = Vector2Int_get_y_m64542185(__this, /*hidden argument*/NULL);
  34994. int32_t L_6 = L_5;
  34995. RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6);
  34996. NullCheck(L_4);
  34997. ArrayElementTypeCheck (L_4, L_7);
  34998. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  34999. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral791040696, L_4, /*hidden argument*/NULL);
  35000. V_0 = L_8;
  35001. goto IL_0033;
  35002. }
  35003. IL_0033:
  35004. {
  35005. String_t* L_9 = V_0;
  35006. return L_9;
  35007. }
  35008. }
  35009. extern "C" String_t* Vector2Int_ToString_m4168766109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35010. {
  35011. Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast<Vector2Int_t3469998543 *>(__this + 1);
  35012. return Vector2Int_ToString_m4168766109(_thisAdjusted, method);
  35013. }
  35014. // UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero()
  35015. extern "C" IL2CPP_METHOD_ATTR Vector2Int_t3469998543 Vector2Int_get_zero_m353440403 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  35016. {
  35017. static bool s_Il2CppMethodInitialized;
  35018. if (!s_Il2CppMethodInitialized)
  35019. {
  35020. il2cpp_codegen_initialize_method (Vector2Int_get_zero_m353440403_MetadataUsageId);
  35021. s_Il2CppMethodInitialized = true;
  35022. }
  35023. Vector2Int_t3469998543 V_0;
  35024. memset(&V_0, 0, sizeof(V_0));
  35025. {
  35026. IL2CPP_RUNTIME_CLASS_INIT(Vector2Int_t3469998543_il2cpp_TypeInfo_var);
  35027. Vector2Int_t3469998543 L_0 = ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->get_s_Zero_2();
  35028. V_0 = L_0;
  35029. goto IL_000c;
  35030. }
  35031. IL_000c:
  35032. {
  35033. Vector2Int_t3469998543 L_1 = V_0;
  35034. return L_1;
  35035. }
  35036. }
  35037. // System.Void UnityEngine.Vector2Int::.cctor()
  35038. extern "C" IL2CPP_METHOD_ATTR void Vector2Int__cctor_m3009177470 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  35039. {
  35040. static bool s_Il2CppMethodInitialized;
  35041. if (!s_Il2CppMethodInitialized)
  35042. {
  35043. il2cpp_codegen_initialize_method (Vector2Int__cctor_m3009177470_MetadataUsageId);
  35044. s_Il2CppMethodInitialized = true;
  35045. }
  35046. {
  35047. Vector2Int_t3469998543 L_0;
  35048. memset(&L_0, 0, sizeof(L_0));
  35049. Vector2Int__ctor_m3872920888((&L_0), 0, 0, /*hidden argument*/NULL);
  35050. ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0);
  35051. Vector2Int_t3469998543 L_1;
  35052. memset(&L_1, 0, sizeof(L_1));
  35053. Vector2Int__ctor_m3872920888((&L_1), 1, 1, /*hidden argument*/NULL);
  35054. ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_One_3(L_1);
  35055. Vector2Int_t3469998543 L_2;
  35056. memset(&L_2, 0, sizeof(L_2));
  35057. Vector2Int__ctor_m3872920888((&L_2), 0, 1, /*hidden argument*/NULL);
  35058. ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Up_4(L_2);
  35059. Vector2Int_t3469998543 L_3;
  35060. memset(&L_3, 0, sizeof(L_3));
  35061. Vector2Int__ctor_m3872920888((&L_3), 0, (-1), /*hidden argument*/NULL);
  35062. ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Down_5(L_3);
  35063. Vector2Int_t3469998543 L_4;
  35064. memset(&L_4, 0, sizeof(L_4));
  35065. Vector2Int__ctor_m3872920888((&L_4), (-1), 0, /*hidden argument*/NULL);
  35066. ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Left_6(L_4);
  35067. Vector2Int_t3469998543 L_5;
  35068. memset(&L_5, 0, sizeof(L_5));
  35069. Vector2Int__ctor_m3872920888((&L_5), 1, 0, /*hidden argument*/NULL);
  35070. ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Right_7(L_5);
  35071. return;
  35072. }
  35073. }
  35074. #ifdef __clang__
  35075. #pragma clang diagnostic pop
  35076. #endif
  35077. #ifdef __clang__
  35078. #pragma clang diagnostic push
  35079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35080. #pragma clang diagnostic ignored "-Wunused-variable"
  35081. #endif
  35082. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  35083. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  35084. {
  35085. {
  35086. float L_0 = ___x0;
  35087. __this->set_x_1(L_0);
  35088. float L_1 = ___y1;
  35089. __this->set_y_2(L_1);
  35090. float L_2 = ___z2;
  35091. __this->set_z_3(L_2);
  35092. return;
  35093. }
  35094. }
  35095. extern "C" void Vector3__ctor_m3353183577_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  35096. {
  35097. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35098. Vector3__ctor_m3353183577(_thisAdjusted, ___x0, ___y1, ___z2, method);
  35099. }
  35100. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  35101. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  35102. {
  35103. {
  35104. float L_0 = ___x0;
  35105. __this->set_x_1(L_0);
  35106. float L_1 = ___y1;
  35107. __this->set_y_2(L_1);
  35108. __this->set_z_3((0.0f));
  35109. return;
  35110. }
  35111. }
  35112. extern "C" void Vector3__ctor_m1719387948_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  35113. {
  35114. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35115. Vector3__ctor_m1719387948(_thisAdjusted, ___x0, ___y1, method);
  35116. }
  35117. // UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  35118. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Slerp_m802114822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method)
  35119. {
  35120. static bool s_Il2CppMethodInitialized;
  35121. if (!s_Il2CppMethodInitialized)
  35122. {
  35123. il2cpp_codegen_initialize_method (Vector3_Slerp_m802114822_MetadataUsageId);
  35124. s_Il2CppMethodInitialized = true;
  35125. }
  35126. Vector3_t3722313464 V_0;
  35127. memset(&V_0, 0, sizeof(V_0));
  35128. Vector3_t3722313464 V_1;
  35129. memset(&V_1, 0, sizeof(V_1));
  35130. {
  35131. float L_0 = ___t2;
  35132. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35133. Vector3_INTERNAL_CALL_Slerp_m2209850731(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  35134. Vector3_t3722313464 L_1 = V_0;
  35135. V_1 = L_1;
  35136. goto IL_0014;
  35137. }
  35138. IL_0014:
  35139. {
  35140. Vector3_t3722313464 L_2 = V_1;
  35141. return L_2;
  35142. }
  35143. }
  35144. // System.Void UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  35145. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Slerp_m2209850731 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method)
  35146. {
  35147. typedef void (*Vector3_INTERNAL_CALL_Slerp_m2209850731_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, float, Vector3_t3722313464 *);
  35148. static Vector3_INTERNAL_CALL_Slerp_m2209850731_ftn _il2cpp_icall_func;
  35149. if (!_il2cpp_icall_func)
  35150. _il2cpp_icall_func = (Vector3_INTERNAL_CALL_Slerp_m2209850731_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)");
  35151. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  35152. }
  35153. // UnityEngine.Vector3 UnityEngine.Vector3::SlerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  35154. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SlerpUnclamped_m2021770041 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method)
  35155. {
  35156. static bool s_Il2CppMethodInitialized;
  35157. if (!s_Il2CppMethodInitialized)
  35158. {
  35159. il2cpp_codegen_initialize_method (Vector3_SlerpUnclamped_m2021770041_MetadataUsageId);
  35160. s_Il2CppMethodInitialized = true;
  35161. }
  35162. Vector3_t3722313464 V_0;
  35163. memset(&V_0, 0, sizeof(V_0));
  35164. Vector3_t3722313464 V_1;
  35165. memset(&V_1, 0, sizeof(V_1));
  35166. {
  35167. float L_0 = ___t2;
  35168. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35169. Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  35170. Vector3_t3722313464 L_1 = V_0;
  35171. V_1 = L_1;
  35172. goto IL_0014;
  35173. }
  35174. IL_0014:
  35175. {
  35176. Vector3_t3722313464 L_2 = V_1;
  35177. return L_2;
  35178. }
  35179. }
  35180. // System.Void UnityEngine.Vector3::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  35181. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method)
  35182. {
  35183. typedef void (*Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, float, Vector3_t3722313464 *);
  35184. static Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625_ftn _il2cpp_icall_func;
  35185. if (!_il2cpp_icall_func)
  35186. _il2cpp_icall_func = (Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)");
  35187. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  35188. }
  35189. // System.Void UnityEngine.Vector3::Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35190. extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize2_m3947920905 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method)
  35191. {
  35192. static bool s_Il2CppMethodInitialized;
  35193. if (!s_Il2CppMethodInitialized)
  35194. {
  35195. il2cpp_codegen_initialize_method (Vector3_Internal_OrthoNormalize2_m3947920905_MetadataUsageId);
  35196. s_Il2CppMethodInitialized = true;
  35197. }
  35198. {
  35199. Vector3_t3722313464 * L_0 = ___a0;
  35200. Vector3_t3722313464 * L_1 = ___b1;
  35201. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35202. Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  35203. return;
  35204. }
  35205. }
  35206. // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35207. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method)
  35208. {
  35209. typedef void (*Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *);
  35210. static Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335_ftn _il2cpp_icall_func;
  35211. if (!_il2cpp_icall_func)
  35212. _il2cpp_icall_func = (Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35213. _il2cpp_icall_func(___a0, ___b1);
  35214. }
  35215. // System.Void UnityEngine.Vector3::Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  35216. extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize3_m2511888097 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method)
  35217. {
  35218. static bool s_Il2CppMethodInitialized;
  35219. if (!s_Il2CppMethodInitialized)
  35220. {
  35221. il2cpp_codegen_initialize_method (Vector3_Internal_OrthoNormalize3_m2511888097_MetadataUsageId);
  35222. s_Il2CppMethodInitialized = true;
  35223. }
  35224. {
  35225. Vector3_t3722313464 * L_0 = ___a0;
  35226. Vector3_t3722313464 * L_1 = ___b1;
  35227. Vector3_t3722313464 * L_2 = ___c2;
  35228. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35229. Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  35230. return;
  35231. }
  35232. }
  35233. // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  35234. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method)
  35235. {
  35236. typedef void (*Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  35237. static Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376_ftn _il2cpp_icall_func;
  35238. if (!_il2cpp_icall_func)
  35239. _il2cpp_icall_func = (Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  35240. _il2cpp_icall_func(___a0, ___b1, ___c2);
  35241. }
  35242. // System.Void UnityEngine.Vector3::OrthoNormalize(UnityEngine.Vector3&,UnityEngine.Vector3&)
  35243. extern "C" IL2CPP_METHOD_ATTR void Vector3_OrthoNormalize_m972244191 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___normal0, Vector3_t3722313464 * ___tangent1, const RuntimeMethod* method)
  35244. {
  35245. static bool s_Il2CppMethodInitialized;
  35246. if (!s_Il2CppMethodInitialized)
  35247. {
  35248. il2cpp_codegen_initialize_method (Vector3_OrthoNormalize_m972244191_MetadataUsageId);
  35249. s_Il2CppMethodInitialized = true;
  35250. }
  35251. {
  35252. Vector3_t3722313464 * L_0 = ___normal0;
  35253. Vector3_t3722313464 * L_1 = ___tangent1;
  35254. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35255. Vector3_Internal_OrthoNormalize2_m3947920905(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  35256. return;
  35257. }
  35258. }
  35259. // System.Void UnityEngine.Vector3::OrthoNormalize(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  35260. extern "C" IL2CPP_METHOD_ATTR void Vector3_OrthoNormalize_m1864251017 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___normal0, Vector3_t3722313464 * ___tangent1, Vector3_t3722313464 * ___binormal2, const RuntimeMethod* method)
  35261. {
  35262. static bool s_Il2CppMethodInitialized;
  35263. if (!s_Il2CppMethodInitialized)
  35264. {
  35265. il2cpp_codegen_initialize_method (Vector3_OrthoNormalize_m1864251017_MetadataUsageId);
  35266. s_Il2CppMethodInitialized = true;
  35267. }
  35268. {
  35269. Vector3_t3722313464 * L_0 = ___normal0;
  35270. Vector3_t3722313464 * L_1 = ___tangent1;
  35271. Vector3_t3722313464 * L_2 = ___binormal2;
  35272. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35273. Vector3_Internal_OrthoNormalize3_m2511888097(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  35274. return;
  35275. }
  35276. }
  35277. // UnityEngine.Vector3 UnityEngine.Vector3::RotateTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single)
  35278. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_RotateTowards_m4112951104 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, const RuntimeMethod* method)
  35279. {
  35280. static bool s_Il2CppMethodInitialized;
  35281. if (!s_Il2CppMethodInitialized)
  35282. {
  35283. il2cpp_codegen_initialize_method (Vector3_RotateTowards_m4112951104_MetadataUsageId);
  35284. s_Il2CppMethodInitialized = true;
  35285. }
  35286. Vector3_t3722313464 V_0;
  35287. memset(&V_0, 0, sizeof(V_0));
  35288. Vector3_t3722313464 V_1;
  35289. memset(&V_1, 0, sizeof(V_1));
  35290. {
  35291. float L_0 = ___maxRadiansDelta2;
  35292. float L_1 = ___maxMagnitudeDelta3;
  35293. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35294. Vector3_INTERNAL_CALL_RotateTowards_m2788874817(NULL /*static, unused*/, (&___current0), (&___target1), L_0, L_1, (&V_0), /*hidden argument*/NULL);
  35295. Vector3_t3722313464 L_2 = V_0;
  35296. V_1 = L_2;
  35297. goto IL_0015;
  35298. }
  35299. IL_0015:
  35300. {
  35301. Vector3_t3722313464 L_3 = V_1;
  35302. return L_3;
  35303. }
  35304. }
  35305. // System.Void UnityEngine.Vector3::INTERNAL_CALL_RotateTowards(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)
  35306. extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_RotateTowards_m2788874817 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___current0, Vector3_t3722313464 * ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, Vector3_t3722313464 * ___value4, const RuntimeMethod* method)
  35307. {
  35308. typedef void (*Vector3_INTERNAL_CALL_RotateTowards_m2788874817_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, float, float, Vector3_t3722313464 *);
  35309. static Vector3_INTERNAL_CALL_RotateTowards_m2788874817_ftn _il2cpp_icall_func;
  35310. if (!_il2cpp_icall_func)
  35311. _il2cpp_icall_func = (Vector3_INTERNAL_CALL_RotateTowards_m2788874817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_RotateTowards(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)");
  35312. _il2cpp_icall_func(___current0, ___target1, ___maxRadiansDelta2, ___maxMagnitudeDelta3, ___value4);
  35313. }
  35314. // UnityEngine.Vector3 UnityEngine.Vector3::Exclude(UnityEngine.Vector3,UnityEngine.Vector3)
  35315. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Exclude_m1943780049 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___excludeThis0, Vector3_t3722313464 ___fromThat1, const RuntimeMethod* method)
  35316. {
  35317. static bool s_Il2CppMethodInitialized;
  35318. if (!s_Il2CppMethodInitialized)
  35319. {
  35320. il2cpp_codegen_initialize_method (Vector3_Exclude_m1943780049_MetadataUsageId);
  35321. s_Il2CppMethodInitialized = true;
  35322. }
  35323. Vector3_t3722313464 V_0;
  35324. memset(&V_0, 0, sizeof(V_0));
  35325. {
  35326. Vector3_t3722313464 L_0 = ___fromThat1;
  35327. Vector3_t3722313464 L_1 = ___fromThat1;
  35328. Vector3_t3722313464 L_2 = ___excludeThis0;
  35329. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35330. Vector3_t3722313464 L_3 = Vector3_Project_m899145139(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  35331. Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  35332. V_0 = L_4;
  35333. goto IL_0014;
  35334. }
  35335. IL_0014:
  35336. {
  35337. Vector3_t3722313464 L_5 = V_0;
  35338. return L_5;
  35339. }
  35340. }
  35341. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  35342. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Lerp_m407887542 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method)
  35343. {
  35344. static bool s_Il2CppMethodInitialized;
  35345. if (!s_Il2CppMethodInitialized)
  35346. {
  35347. il2cpp_codegen_initialize_method (Vector3_Lerp_m407887542_MetadataUsageId);
  35348. s_Il2CppMethodInitialized = true;
  35349. }
  35350. Vector3_t3722313464 V_0;
  35351. memset(&V_0, 0, sizeof(V_0));
  35352. {
  35353. float L_0 = ___t2;
  35354. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  35355. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  35356. ___t2 = L_1;
  35357. float L_2 = (&___a0)->get_x_1();
  35358. float L_3 = (&___b1)->get_x_1();
  35359. float L_4 = (&___a0)->get_x_1();
  35360. float L_5 = ___t2;
  35361. float L_6 = (&___a0)->get_y_2();
  35362. float L_7 = (&___b1)->get_y_2();
  35363. float L_8 = (&___a0)->get_y_2();
  35364. float L_9 = ___t2;
  35365. float L_10 = (&___a0)->get_z_3();
  35366. float L_11 = (&___b1)->get_z_3();
  35367. float L_12 = (&___a0)->get_z_3();
  35368. float L_13 = ___t2;
  35369. Vector3_t3722313464 L_14;
  35370. memset(&L_14, 0, sizeof(L_14));
  35371. Vector3__ctor_m3353183577((&L_14), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), /*hidden argument*/NULL);
  35372. V_0 = L_14;
  35373. goto IL_005f;
  35374. }
  35375. IL_005f:
  35376. {
  35377. Vector3_t3722313464 L_15 = V_0;
  35378. return L_15;
  35379. }
  35380. }
  35381. // UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  35382. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_LerpUnclamped_m277788092 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method)
  35383. {
  35384. Vector3_t3722313464 V_0;
  35385. memset(&V_0, 0, sizeof(V_0));
  35386. {
  35387. float L_0 = (&___a0)->get_x_1();
  35388. float L_1 = (&___b1)->get_x_1();
  35389. float L_2 = (&___a0)->get_x_1();
  35390. float L_3 = ___t2;
  35391. float L_4 = (&___a0)->get_y_2();
  35392. float L_5 = (&___b1)->get_y_2();
  35393. float L_6 = (&___a0)->get_y_2();
  35394. float L_7 = ___t2;
  35395. float L_8 = (&___a0)->get_z_3();
  35396. float L_9 = (&___b1)->get_z_3();
  35397. float L_10 = (&___a0)->get_z_3();
  35398. float L_11 = ___t2;
  35399. Vector3_t3722313464 L_12;
  35400. memset(&L_12, 0, sizeof(L_12));
  35401. Vector3__ctor_m3353183577((&L_12), ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3)))), ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)L_7)))), ((float)il2cpp_codegen_add((float)L_8, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_10)), (float)L_11)))), /*hidden argument*/NULL);
  35402. V_0 = L_12;
  35403. goto IL_0057;
  35404. }
  35405. IL_0057:
  35406. {
  35407. Vector3_t3722313464 L_13 = V_0;
  35408. return L_13;
  35409. }
  35410. }
  35411. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  35412. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_MoveTowards_m2786395547 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  35413. {
  35414. static bool s_Il2CppMethodInitialized;
  35415. if (!s_Il2CppMethodInitialized)
  35416. {
  35417. il2cpp_codegen_initialize_method (Vector3_MoveTowards_m2786395547_MetadataUsageId);
  35418. s_Il2CppMethodInitialized = true;
  35419. }
  35420. Vector3_t3722313464 V_0;
  35421. memset(&V_0, 0, sizeof(V_0));
  35422. float V_1 = 0.0f;
  35423. Vector3_t3722313464 V_2;
  35424. memset(&V_2, 0, sizeof(V_2));
  35425. {
  35426. Vector3_t3722313464 L_0 = ___target1;
  35427. Vector3_t3722313464 L_1 = ___current0;
  35428. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35429. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  35430. V_0 = L_2;
  35431. float L_3 = Vector3_get_magnitude_m27958459((&V_0), /*hidden argument*/NULL);
  35432. V_1 = L_3;
  35433. float L_4 = V_1;
  35434. float L_5 = ___maxDistanceDelta2;
  35435. if ((((float)L_4) <= ((float)L_5)))
  35436. {
  35437. goto IL_0023;
  35438. }
  35439. }
  35440. {
  35441. float L_6 = V_1;
  35442. if ((!(((float)L_6) < ((float)(1.401298E-45f)))))
  35443. {
  35444. goto IL_002a;
  35445. }
  35446. }
  35447. IL_0023:
  35448. {
  35449. Vector3_t3722313464 L_7 = ___target1;
  35450. V_2 = L_7;
  35451. goto IL_0043;
  35452. }
  35453. IL_002a:
  35454. {
  35455. Vector3_t3722313464 L_8 = ___current0;
  35456. Vector3_t3722313464 L_9 = V_0;
  35457. float L_10 = V_1;
  35458. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35459. Vector3_t3722313464 L_11 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  35460. float L_12 = ___maxDistanceDelta2;
  35461. Vector3_t3722313464 L_13 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  35462. Vector3_t3722313464 L_14 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_8, L_13, /*hidden argument*/NULL);
  35463. V_2 = L_14;
  35464. goto IL_0043;
  35465. }
  35466. IL_0043:
  35467. {
  35468. Vector3_t3722313464 L_15 = V_2;
  35469. return L_15;
  35470. }
  35471. }
  35472. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single)
  35473. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m4168357381 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, const RuntimeMethod* method)
  35474. {
  35475. static bool s_Il2CppMethodInitialized;
  35476. if (!s_Il2CppMethodInitialized)
  35477. {
  35478. il2cpp_codegen_initialize_method (Vector3_SmoothDamp_m4168357381_MetadataUsageId);
  35479. s_Il2CppMethodInitialized = true;
  35480. }
  35481. float V_0 = 0.0f;
  35482. Vector3_t3722313464 V_1;
  35483. memset(&V_1, 0, sizeof(V_1));
  35484. {
  35485. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  35486. V_0 = L_0;
  35487. Vector3_t3722313464 L_1 = ___current0;
  35488. Vector3_t3722313464 L_2 = ___target1;
  35489. Vector3_t3722313464 * L_3 = ___currentVelocity2;
  35490. float L_4 = ___smoothTime3;
  35491. float L_5 = ___maxSpeed4;
  35492. float L_6 = V_0;
  35493. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35494. Vector3_t3722313464 L_7 = Vector3_SmoothDamp_m4063901109(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  35495. V_1 = L_7;
  35496. goto IL_0019;
  35497. }
  35498. IL_0019:
  35499. {
  35500. Vector3_t3722313464 L_8 = V_1;
  35501. return L_8;
  35502. }
  35503. }
  35504. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
  35505. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m1123559802 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  35506. {
  35507. static bool s_Il2CppMethodInitialized;
  35508. if (!s_Il2CppMethodInitialized)
  35509. {
  35510. il2cpp_codegen_initialize_method (Vector3_SmoothDamp_m1123559802_MetadataUsageId);
  35511. s_Il2CppMethodInitialized = true;
  35512. }
  35513. float V_0 = 0.0f;
  35514. float V_1 = 0.0f;
  35515. Vector3_t3722313464 V_2;
  35516. memset(&V_2, 0, sizeof(V_2));
  35517. {
  35518. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  35519. V_0 = L_0;
  35520. V_1 = (std::numeric_limits<float>::infinity());
  35521. Vector3_t3722313464 L_1 = ___current0;
  35522. Vector3_t3722313464 L_2 = ___target1;
  35523. Vector3_t3722313464 * L_3 = ___currentVelocity2;
  35524. float L_4 = ___smoothTime3;
  35525. float L_5 = V_1;
  35526. float L_6 = V_0;
  35527. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35528. Vector3_t3722313464 L_7 = Vector3_SmoothDamp_m4063901109(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  35529. V_2 = L_7;
  35530. goto IL_001e;
  35531. }
  35532. IL_001e:
  35533. {
  35534. Vector3_t3722313464 L_8 = V_2;
  35535. return L_8;
  35536. }
  35537. }
  35538. // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
  35539. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m4063901109 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  35540. {
  35541. static bool s_Il2CppMethodInitialized;
  35542. if (!s_Il2CppMethodInitialized)
  35543. {
  35544. il2cpp_codegen_initialize_method (Vector3_SmoothDamp_m4063901109_MetadataUsageId);
  35545. s_Il2CppMethodInitialized = true;
  35546. }
  35547. float V_0 = 0.0f;
  35548. float V_1 = 0.0f;
  35549. float V_2 = 0.0f;
  35550. Vector3_t3722313464 V_3;
  35551. memset(&V_3, 0, sizeof(V_3));
  35552. Vector3_t3722313464 V_4;
  35553. memset(&V_4, 0, sizeof(V_4));
  35554. float V_5 = 0.0f;
  35555. Vector3_t3722313464 V_6;
  35556. memset(&V_6, 0, sizeof(V_6));
  35557. Vector3_t3722313464 V_7;
  35558. memset(&V_7, 0, sizeof(V_7));
  35559. Vector3_t3722313464 V_8;
  35560. memset(&V_8, 0, sizeof(V_8));
  35561. {
  35562. float L_0 = ___smoothTime3;
  35563. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  35564. float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL);
  35565. ___smoothTime3 = L_1;
  35566. float L_2 = ___smoothTime3;
  35567. V_0 = ((float)((float)(2.0f)/(float)L_2));
  35568. float L_3 = V_0;
  35569. float L_4 = ___deltaTime5;
  35570. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  35571. float L_5 = V_1;
  35572. float L_6 = V_1;
  35573. float L_7 = V_1;
  35574. float L_8 = V_1;
  35575. float L_9 = V_1;
  35576. float L_10 = V_1;
  35577. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10))))));
  35578. Vector3_t3722313464 L_11 = ___current0;
  35579. Vector3_t3722313464 L_12 = ___target1;
  35580. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35581. Vector3_t3722313464 L_13 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  35582. V_3 = L_13;
  35583. Vector3_t3722313464 L_14 = ___target1;
  35584. V_4 = L_14;
  35585. float L_15 = ___maxSpeed4;
  35586. float L_16 = ___smoothTime3;
  35587. V_5 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16));
  35588. Vector3_t3722313464 L_17 = V_3;
  35589. float L_18 = V_5;
  35590. Vector3_t3722313464 L_19 = Vector3_ClampMagnitude_m2732959745(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL);
  35591. V_3 = L_19;
  35592. Vector3_t3722313464 L_20 = ___current0;
  35593. Vector3_t3722313464 L_21 = V_3;
  35594. Vector3_t3722313464 L_22 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL);
  35595. ___target1 = L_22;
  35596. Vector3_t3722313464 * L_23 = ___currentVelocity2;
  35597. float L_24 = V_0;
  35598. Vector3_t3722313464 L_25 = V_3;
  35599. Vector3_t3722313464 L_26 = Vector3_op_Multiply_m2104357790(NULL /*static, unused*/, L_24, L_25, /*hidden argument*/NULL);
  35600. Vector3_t3722313464 L_27 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, (*(Vector3_t3722313464 *)L_23), L_26, /*hidden argument*/NULL);
  35601. float L_28 = ___deltaTime5;
  35602. Vector3_t3722313464 L_29 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL);
  35603. V_6 = L_29;
  35604. Vector3_t3722313464 * L_30 = ___currentVelocity2;
  35605. Vector3_t3722313464 * L_31 = ___currentVelocity2;
  35606. float L_32 = V_0;
  35607. Vector3_t3722313464 L_33 = V_6;
  35608. Vector3_t3722313464 L_34 = Vector3_op_Multiply_m2104357790(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL);
  35609. Vector3_t3722313464 L_35 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, (*(Vector3_t3722313464 *)L_31), L_34, /*hidden argument*/NULL);
  35610. float L_36 = V_2;
  35611. Vector3_t3722313464 L_37 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL);
  35612. *(Vector3_t3722313464 *)L_30 = L_37;
  35613. Vector3_t3722313464 L_38 = ___target1;
  35614. Vector3_t3722313464 L_39 = V_3;
  35615. Vector3_t3722313464 L_40 = V_6;
  35616. Vector3_t3722313464 L_41 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_39, L_40, /*hidden argument*/NULL);
  35617. float L_42 = V_2;
  35618. Vector3_t3722313464 L_43 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL);
  35619. Vector3_t3722313464 L_44 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_38, L_43, /*hidden argument*/NULL);
  35620. V_7 = L_44;
  35621. Vector3_t3722313464 L_45 = V_4;
  35622. Vector3_t3722313464 L_46 = ___current0;
  35623. Vector3_t3722313464 L_47 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_45, L_46, /*hidden argument*/NULL);
  35624. Vector3_t3722313464 L_48 = V_7;
  35625. Vector3_t3722313464 L_49 = V_4;
  35626. Vector3_t3722313464 L_50 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_48, L_49, /*hidden argument*/NULL);
  35627. float L_51 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_47, L_50, /*hidden argument*/NULL);
  35628. if ((!(((float)L_51) > ((float)(0.0f)))))
  35629. {
  35630. goto IL_00ee;
  35631. }
  35632. }
  35633. {
  35634. Vector3_t3722313464 L_52 = V_4;
  35635. V_7 = L_52;
  35636. Vector3_t3722313464 * L_53 = ___currentVelocity2;
  35637. Vector3_t3722313464 L_54 = V_7;
  35638. Vector3_t3722313464 L_55 = V_4;
  35639. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35640. Vector3_t3722313464 L_56 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_54, L_55, /*hidden argument*/NULL);
  35641. float L_57 = ___deltaTime5;
  35642. Vector3_t3722313464 L_58 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_56, L_57, /*hidden argument*/NULL);
  35643. *(Vector3_t3722313464 *)L_53 = L_58;
  35644. }
  35645. IL_00ee:
  35646. {
  35647. Vector3_t3722313464 L_59 = V_7;
  35648. V_8 = L_59;
  35649. goto IL_00f7;
  35650. }
  35651. IL_00f7:
  35652. {
  35653. Vector3_t3722313464 L_60 = V_8;
  35654. return L_60;
  35655. }
  35656. }
  35657. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  35658. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_Item_m668685504 (Vector3_t3722313464 * __this, int32_t ___index0, const RuntimeMethod* method)
  35659. {
  35660. static bool s_Il2CppMethodInitialized;
  35661. if (!s_Il2CppMethodInitialized)
  35662. {
  35663. il2cpp_codegen_initialize_method (Vector3_get_Item_m668685504_MetadataUsageId);
  35664. s_Il2CppMethodInitialized = true;
  35665. }
  35666. float V_0 = 0.0f;
  35667. {
  35668. int32_t L_0 = ___index0;
  35669. switch (L_0)
  35670. {
  35671. case 0:
  35672. {
  35673. goto IL_0018;
  35674. }
  35675. case 1:
  35676. {
  35677. goto IL_0024;
  35678. }
  35679. case 2:
  35680. {
  35681. goto IL_0030;
  35682. }
  35683. }
  35684. }
  35685. {
  35686. goto IL_003c;
  35687. }
  35688. IL_0018:
  35689. {
  35690. float L_1 = __this->get_x_1();
  35691. V_0 = L_1;
  35692. goto IL_0047;
  35693. }
  35694. IL_0024:
  35695. {
  35696. float L_2 = __this->get_y_2();
  35697. V_0 = L_2;
  35698. goto IL_0047;
  35699. }
  35700. IL_0030:
  35701. {
  35702. float L_3 = __this->get_z_3();
  35703. V_0 = L_3;
  35704. goto IL_0047;
  35705. }
  35706. IL_003c:
  35707. {
  35708. IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  35709. IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral3966192333, /*hidden argument*/NULL);
  35710. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector3_get_Item_m668685504_RuntimeMethod_var);
  35711. }
  35712. IL_0047:
  35713. {
  35714. float L_5 = V_0;
  35715. return L_5;
  35716. }
  35717. }
  35718. extern "C" float Vector3_get_Item_m668685504_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  35719. {
  35720. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35721. return Vector3_get_Item_m668685504(_thisAdjusted, ___index0, method);
  35722. }
  35723. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  35724. extern "C" IL2CPP_METHOD_ATTR void Vector3_set_Item_m1772472431 (Vector3_t3722313464 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  35725. {
  35726. static bool s_Il2CppMethodInitialized;
  35727. if (!s_Il2CppMethodInitialized)
  35728. {
  35729. il2cpp_codegen_initialize_method (Vector3_set_Item_m1772472431_MetadataUsageId);
  35730. s_Il2CppMethodInitialized = true;
  35731. }
  35732. {
  35733. int32_t L_0 = ___index0;
  35734. switch (L_0)
  35735. {
  35736. case 0:
  35737. {
  35738. goto IL_0018;
  35739. }
  35740. case 1:
  35741. {
  35742. goto IL_0024;
  35743. }
  35744. case 2:
  35745. {
  35746. goto IL_0030;
  35747. }
  35748. }
  35749. }
  35750. {
  35751. goto IL_003c;
  35752. }
  35753. IL_0018:
  35754. {
  35755. float L_1 = ___value1;
  35756. __this->set_x_1(L_1);
  35757. goto IL_0047;
  35758. }
  35759. IL_0024:
  35760. {
  35761. float L_2 = ___value1;
  35762. __this->set_y_2(L_2);
  35763. goto IL_0047;
  35764. }
  35765. IL_0030:
  35766. {
  35767. float L_3 = ___value1;
  35768. __this->set_z_3(L_3);
  35769. goto IL_0047;
  35770. }
  35771. IL_003c:
  35772. {
  35773. IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  35774. IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral3966192333, /*hidden argument*/NULL);
  35775. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector3_set_Item_m1772472431_RuntimeMethod_var);
  35776. }
  35777. IL_0047:
  35778. {
  35779. return;
  35780. }
  35781. }
  35782. extern "C" void Vector3_set_Item_m1772472431_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  35783. {
  35784. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35785. Vector3_set_Item_m1772472431(_thisAdjusted, ___index0, ___value1, method);
  35786. }
  35787. // System.Void UnityEngine.Vector3::Set(System.Single,System.Single,System.Single)
  35788. extern "C" IL2CPP_METHOD_ATTR void Vector3_Set_m1737058353 (Vector3_t3722313464 * __this, float ___newX0, float ___newY1, float ___newZ2, const RuntimeMethod* method)
  35789. {
  35790. {
  35791. float L_0 = ___newX0;
  35792. __this->set_x_1(L_0);
  35793. float L_1 = ___newY1;
  35794. __this->set_y_2(L_1);
  35795. float L_2 = ___newZ2;
  35796. __this->set_z_3(L_2);
  35797. return;
  35798. }
  35799. }
  35800. extern "C" void Vector3_Set_m1737058353_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, const RuntimeMethod* method)
  35801. {
  35802. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35803. Vector3_Set_m1737058353(_thisAdjusted, ___newX0, ___newY1, ___newZ2, method);
  35804. }
  35805. // UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
  35806. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Scale_m4006687392 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method)
  35807. {
  35808. Vector3_t3722313464 V_0;
  35809. memset(&V_0, 0, sizeof(V_0));
  35810. {
  35811. float L_0 = (&___a0)->get_x_1();
  35812. float L_1 = (&___b1)->get_x_1();
  35813. float L_2 = (&___a0)->get_y_2();
  35814. float L_3 = (&___b1)->get_y_2();
  35815. float L_4 = (&___a0)->get_z_3();
  35816. float L_5 = (&___b1)->get_z_3();
  35817. Vector3_t3722313464 L_6;
  35818. memset(&L_6, 0, sizeof(L_6));
  35819. Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  35820. V_0 = L_6;
  35821. goto IL_0039;
  35822. }
  35823. IL_0039:
  35824. {
  35825. Vector3_t3722313464 L_7 = V_0;
  35826. return L_7;
  35827. }
  35828. }
  35829. // System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
  35830. extern "C" IL2CPP_METHOD_ATTR void Vector3_Scale_m3007431830 (Vector3_t3722313464 * __this, Vector3_t3722313464 ___scale0, const RuntimeMethod* method)
  35831. {
  35832. {
  35833. float L_0 = __this->get_x_1();
  35834. float L_1 = (&___scale0)->get_x_1();
  35835. __this->set_x_1(((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)));
  35836. float L_2 = __this->get_y_2();
  35837. float L_3 = (&___scale0)->get_y_2();
  35838. __this->set_y_2(((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)));
  35839. float L_4 = __this->get_z_3();
  35840. float L_5 = (&___scale0)->get_z_3();
  35841. __this->set_z_3(((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)));
  35842. return;
  35843. }
  35844. }
  35845. extern "C" void Vector3_Scale_m3007431830_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___scale0, const RuntimeMethod* method)
  35846. {
  35847. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35848. Vector3_Scale_m3007431830(_thisAdjusted, ___scale0, method);
  35849. }
  35850. // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
  35851. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Cross_m418170344 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method)
  35852. {
  35853. Vector3_t3722313464 V_0;
  35854. memset(&V_0, 0, sizeof(V_0));
  35855. {
  35856. float L_0 = (&___lhs0)->get_y_2();
  35857. float L_1 = (&___rhs1)->get_z_3();
  35858. float L_2 = (&___lhs0)->get_z_3();
  35859. float L_3 = (&___rhs1)->get_y_2();
  35860. float L_4 = (&___lhs0)->get_z_3();
  35861. float L_5 = (&___rhs1)->get_x_1();
  35862. float L_6 = (&___lhs0)->get_x_1();
  35863. float L_7 = (&___rhs1)->get_z_3();
  35864. float L_8 = (&___lhs0)->get_x_1();
  35865. float L_9 = (&___rhs1)->get_y_2();
  35866. float L_10 = (&___lhs0)->get_y_2();
  35867. float L_11 = (&___rhs1)->get_x_1();
  35868. Vector3_t3722313464 L_12;
  35869. memset(&L_12, 0, sizeof(L_12));
  35870. Vector3__ctor_m3353183577((&L_12), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), /*hidden argument*/NULL);
  35871. V_0 = L_12;
  35872. goto IL_0069;
  35873. }
  35874. IL_0069:
  35875. {
  35876. Vector3_t3722313464 L_13 = V_0;
  35877. return L_13;
  35878. }
  35879. }
  35880. // System.Int32 UnityEngine.Vector3::GetHashCode()
  35881. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method)
  35882. {
  35883. int32_t V_0 = 0;
  35884. {
  35885. float* L_0 = __this->get_address_of_x_1();
  35886. int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL);
  35887. float* L_2 = __this->get_address_of_y_2();
  35888. int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL);
  35889. float* L_4 = __this->get_address_of_z_3();
  35890. int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL);
  35891. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  35892. goto IL_0040;
  35893. }
  35894. IL_0040:
  35895. {
  35896. int32_t L_6 = V_0;
  35897. return L_6;
  35898. }
  35899. }
  35900. extern "C" int32_t Vector3_GetHashCode_m2879461828_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35901. {
  35902. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35903. return Vector3_GetHashCode_m2879461828(_thisAdjusted, method);
  35904. }
  35905. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  35906. extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35907. {
  35908. static bool s_Il2CppMethodInitialized;
  35909. if (!s_Il2CppMethodInitialized)
  35910. {
  35911. il2cpp_codegen_initialize_method (Vector3_Equals_m1753054704_MetadataUsageId);
  35912. s_Il2CppMethodInitialized = true;
  35913. }
  35914. bool V_0 = false;
  35915. Vector3_t3722313464 V_1;
  35916. memset(&V_1, 0, sizeof(V_1));
  35917. int32_t G_B6_0 = 0;
  35918. {
  35919. RuntimeObject * L_0 = ___other0;
  35920. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t3722313464_il2cpp_TypeInfo_var)))
  35921. {
  35922. goto IL_0013;
  35923. }
  35924. }
  35925. {
  35926. V_0 = (bool)0;
  35927. goto IL_0063;
  35928. }
  35929. IL_0013:
  35930. {
  35931. RuntimeObject * L_1 = ___other0;
  35932. V_1 = ((*(Vector3_t3722313464 *)((Vector3_t3722313464 *)UnBox(L_1, Vector3_t3722313464_il2cpp_TypeInfo_var))));
  35933. float* L_2 = __this->get_address_of_x_1();
  35934. float L_3 = (&V_1)->get_x_1();
  35935. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  35936. if (!L_4)
  35937. {
  35938. goto IL_005c;
  35939. }
  35940. }
  35941. {
  35942. float* L_5 = __this->get_address_of_y_2();
  35943. float L_6 = (&V_1)->get_y_2();
  35944. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  35945. if (!L_7)
  35946. {
  35947. goto IL_005c;
  35948. }
  35949. }
  35950. {
  35951. float* L_8 = __this->get_address_of_z_3();
  35952. float L_9 = (&V_1)->get_z_3();
  35953. bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL);
  35954. G_B6_0 = ((int32_t)(L_10));
  35955. goto IL_005d;
  35956. }
  35957. IL_005c:
  35958. {
  35959. G_B6_0 = 0;
  35960. }
  35961. IL_005d:
  35962. {
  35963. V_0 = (bool)G_B6_0;
  35964. goto IL_0063;
  35965. }
  35966. IL_0063:
  35967. {
  35968. bool L_11 = V_0;
  35969. return L_11;
  35970. }
  35971. }
  35972. extern "C" bool Vector3_Equals_m1753054704_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35973. {
  35974. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  35975. return Vector3_Equals_m1753054704(_thisAdjusted, ___other0, method);
  35976. }
  35977. // UnityEngine.Vector3 UnityEngine.Vector3::Reflect(UnityEngine.Vector3,UnityEngine.Vector3)
  35978. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Reflect_m72011183 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inDirection0, Vector3_t3722313464 ___inNormal1, const RuntimeMethod* method)
  35979. {
  35980. static bool s_Il2CppMethodInitialized;
  35981. if (!s_Il2CppMethodInitialized)
  35982. {
  35983. il2cpp_codegen_initialize_method (Vector3_Reflect_m72011183_MetadataUsageId);
  35984. s_Il2CppMethodInitialized = true;
  35985. }
  35986. Vector3_t3722313464 V_0;
  35987. memset(&V_0, 0, sizeof(V_0));
  35988. {
  35989. Vector3_t3722313464 L_0 = ___inNormal1;
  35990. Vector3_t3722313464 L_1 = ___inDirection0;
  35991. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35992. float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  35993. Vector3_t3722313464 L_3 = ___inNormal1;
  35994. Vector3_t3722313464 L_4 = Vector3_op_Multiply_m2104357790(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_2)), L_3, /*hidden argument*/NULL);
  35995. Vector3_t3722313464 L_5 = ___inDirection0;
  35996. Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  35997. V_0 = L_6;
  35998. goto IL_0020;
  35999. }
  36000. IL_0020:
  36001. {
  36002. Vector3_t3722313464 L_7 = V_0;
  36003. return L_7;
  36004. }
  36005. }
  36006. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  36007. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Normalize_m2941713846 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  36008. {
  36009. static bool s_Il2CppMethodInitialized;
  36010. if (!s_Il2CppMethodInitialized)
  36011. {
  36012. il2cpp_codegen_initialize_method (Vector3_Normalize_m2941713846_MetadataUsageId);
  36013. s_Il2CppMethodInitialized = true;
  36014. }
  36015. float V_0 = 0.0f;
  36016. Vector3_t3722313464 V_1;
  36017. memset(&V_1, 0, sizeof(V_1));
  36018. {
  36019. Vector3_t3722313464 L_0 = ___value0;
  36020. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36021. float L_1 = Vector3_Magnitude_m3447562852(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  36022. V_0 = L_1;
  36023. float L_2 = V_0;
  36024. if ((!(((float)L_2) > ((float)(1.0E-05f)))))
  36025. {
  36026. goto IL_0020;
  36027. }
  36028. }
  36029. {
  36030. Vector3_t3722313464 L_3 = ___value0;
  36031. float L_4 = V_0;
  36032. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36033. Vector3_t3722313464 L_5 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  36034. V_1 = L_5;
  36035. goto IL_002b;
  36036. }
  36037. IL_0020:
  36038. {
  36039. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36040. Vector3_t3722313464 L_6 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  36041. V_1 = L_6;
  36042. goto IL_002b;
  36043. }
  36044. IL_002b:
  36045. {
  36046. Vector3_t3722313464 L_7 = V_1;
  36047. return L_7;
  36048. }
  36049. }
  36050. // System.Void UnityEngine.Vector3::Normalize()
  36051. extern "C" IL2CPP_METHOD_ATTR void Vector3_Normalize_m914904454 (Vector3_t3722313464 * __this, const RuntimeMethod* method)
  36052. {
  36053. static bool s_Il2CppMethodInitialized;
  36054. if (!s_Il2CppMethodInitialized)
  36055. {
  36056. il2cpp_codegen_initialize_method (Vector3_Normalize_m914904454_MetadataUsageId);
  36057. s_Il2CppMethodInitialized = true;
  36058. }
  36059. float V_0 = 0.0f;
  36060. {
  36061. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36062. float L_0 = Vector3_Magnitude_m3447562852(NULL /*static, unused*/, (*(Vector3_t3722313464 *)__this), /*hidden argument*/NULL);
  36063. V_0 = L_0;
  36064. float L_1 = V_0;
  36065. if ((!(((float)L_1) > ((float)(1.0E-05f)))))
  36066. {
  36067. goto IL_002f;
  36068. }
  36069. }
  36070. {
  36071. float L_2 = V_0;
  36072. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36073. Vector3_t3722313464 L_3 = Vector3_op_Division_m510815599(NULL /*static, unused*/, (*(Vector3_t3722313464 *)__this), L_2, /*hidden argument*/NULL);
  36074. *(Vector3_t3722313464 *)__this = L_3;
  36075. goto IL_003a;
  36076. }
  36077. IL_002f:
  36078. {
  36079. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36080. Vector3_t3722313464 L_4 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  36081. *(Vector3_t3722313464 *)__this = L_4;
  36082. }
  36083. IL_003a:
  36084. {
  36085. return;
  36086. }
  36087. }
  36088. extern "C" void Vector3_Normalize_m914904454_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36089. {
  36090. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  36091. Vector3_Normalize_m914904454(_thisAdjusted, method);
  36092. }
  36093. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  36094. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_normalized_m2454957984 (Vector3_t3722313464 * __this, const RuntimeMethod* method)
  36095. {
  36096. static bool s_Il2CppMethodInitialized;
  36097. if (!s_Il2CppMethodInitialized)
  36098. {
  36099. il2cpp_codegen_initialize_method (Vector3_get_normalized_m2454957984_MetadataUsageId);
  36100. s_Il2CppMethodInitialized = true;
  36101. }
  36102. Vector3_t3722313464 V_0;
  36103. memset(&V_0, 0, sizeof(V_0));
  36104. {
  36105. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36106. Vector3_t3722313464 L_0 = Vector3_Normalize_m2941713846(NULL /*static, unused*/, (*(Vector3_t3722313464 *)__this), /*hidden argument*/NULL);
  36107. V_0 = L_0;
  36108. goto IL_0012;
  36109. }
  36110. IL_0012:
  36111. {
  36112. Vector3_t3722313464 L_1 = V_0;
  36113. return L_1;
  36114. }
  36115. }
  36116. extern "C" Vector3_t3722313464 Vector3_get_normalized_m2454957984_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36117. {
  36118. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  36119. return Vector3_get_normalized_m2454957984(_thisAdjusted, method);
  36120. }
  36121. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  36122. extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method)
  36123. {
  36124. float V_0 = 0.0f;
  36125. {
  36126. float L_0 = (&___lhs0)->get_x_1();
  36127. float L_1 = (&___rhs1)->get_x_1();
  36128. float L_2 = (&___lhs0)->get_y_2();
  36129. float L_3 = (&___rhs1)->get_y_2();
  36130. float L_4 = (&___lhs0)->get_z_3();
  36131. float L_5 = (&___rhs1)->get_z_3();
  36132. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  36133. goto IL_0036;
  36134. }
  36135. IL_0036:
  36136. {
  36137. float L_6 = V_0;
  36138. return L_6;
  36139. }
  36140. }
  36141. // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
  36142. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Project_m899145139 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, Vector3_t3722313464 ___onNormal1, const RuntimeMethod* method)
  36143. {
  36144. static bool s_Il2CppMethodInitialized;
  36145. if (!s_Il2CppMethodInitialized)
  36146. {
  36147. il2cpp_codegen_initialize_method (Vector3_Project_m899145139_MetadataUsageId);
  36148. s_Il2CppMethodInitialized = true;
  36149. }
  36150. float V_0 = 0.0f;
  36151. Vector3_t3722313464 V_1;
  36152. memset(&V_1, 0, sizeof(V_1));
  36153. {
  36154. Vector3_t3722313464 L_0 = ___onNormal1;
  36155. Vector3_t3722313464 L_1 = ___onNormal1;
  36156. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36157. float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  36158. V_0 = L_2;
  36159. float L_3 = V_0;
  36160. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36161. float L_4 = ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->get_Epsilon_5();
  36162. if ((!(((float)L_3) < ((float)L_4))))
  36163. {
  36164. goto IL_001f;
  36165. }
  36166. }
  36167. {
  36168. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36169. Vector3_t3722313464 L_5 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  36170. V_1 = L_5;
  36171. goto IL_0038;
  36172. }
  36173. IL_001f:
  36174. {
  36175. Vector3_t3722313464 L_6 = ___onNormal1;
  36176. Vector3_t3722313464 L_7 = ___vector0;
  36177. Vector3_t3722313464 L_8 = ___onNormal1;
  36178. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36179. float L_9 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  36180. Vector3_t3722313464 L_10 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_6, L_9, /*hidden argument*/NULL);
  36181. float L_11 = V_0;
  36182. Vector3_t3722313464 L_12 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  36183. V_1 = L_12;
  36184. goto IL_0038;
  36185. }
  36186. IL_0038:
  36187. {
  36188. Vector3_t3722313464 L_13 = V_1;
  36189. return L_13;
  36190. }
  36191. }
  36192. // UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3)
  36193. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_ProjectOnPlane_m1805989059 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, Vector3_t3722313464 ___planeNormal1, const RuntimeMethod* method)
  36194. {
  36195. static bool s_Il2CppMethodInitialized;
  36196. if (!s_Il2CppMethodInitialized)
  36197. {
  36198. il2cpp_codegen_initialize_method (Vector3_ProjectOnPlane_m1805989059_MetadataUsageId);
  36199. s_Il2CppMethodInitialized = true;
  36200. }
  36201. Vector3_t3722313464 V_0;
  36202. memset(&V_0, 0, sizeof(V_0));
  36203. {
  36204. Vector3_t3722313464 L_0 = ___vector0;
  36205. Vector3_t3722313464 L_1 = ___vector0;
  36206. Vector3_t3722313464 L_2 = ___planeNormal1;
  36207. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36208. Vector3_t3722313464 L_3 = Vector3_Project_m899145139(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  36209. Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  36210. V_0 = L_4;
  36211. goto IL_0014;
  36212. }
  36213. IL_0014:
  36214. {
  36215. Vector3_t3722313464 L_5 = V_0;
  36216. return L_5;
  36217. }
  36218. }
  36219. // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
  36220. extern "C" IL2CPP_METHOD_ATTR float Vector3_Angle_m3731191531 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method)
  36221. {
  36222. static bool s_Il2CppMethodInitialized;
  36223. if (!s_Il2CppMethodInitialized)
  36224. {
  36225. il2cpp_codegen_initialize_method (Vector3_Angle_m3731191531_MetadataUsageId);
  36226. s_Il2CppMethodInitialized = true;
  36227. }
  36228. float V_0 = 0.0f;
  36229. {
  36230. Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___from0), /*hidden argument*/NULL);
  36231. Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___to1), /*hidden argument*/NULL);
  36232. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36233. float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  36234. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36235. float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_2, (-1.0f), (1.0f), /*hidden argument*/NULL);
  36236. float L_4 = acosf(L_3);
  36237. V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(57.29578f)));
  36238. goto IL_0034;
  36239. }
  36240. IL_0034:
  36241. {
  36242. float L_5 = V_0;
  36243. return L_5;
  36244. }
  36245. }
  36246. // System.Single UnityEngine.Vector3::SignedAngle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
  36247. extern "C" IL2CPP_METHOD_ATTR float Vector3_SignedAngle_m4172901929 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, Vector3_t3722313464 ___axis2, const RuntimeMethod* method)
  36248. {
  36249. static bool s_Il2CppMethodInitialized;
  36250. if (!s_Il2CppMethodInitialized)
  36251. {
  36252. il2cpp_codegen_initialize_method (Vector3_SignedAngle_m4172901929_MetadataUsageId);
  36253. s_Il2CppMethodInitialized = true;
  36254. }
  36255. Vector3_t3722313464 V_0;
  36256. memset(&V_0, 0, sizeof(V_0));
  36257. Vector3_t3722313464 V_1;
  36258. memset(&V_1, 0, sizeof(V_1));
  36259. float V_2 = 0.0f;
  36260. float V_3 = 0.0f;
  36261. float V_4 = 0.0f;
  36262. {
  36263. Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___from0), /*hidden argument*/NULL);
  36264. V_0 = L_0;
  36265. Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___to1), /*hidden argument*/NULL);
  36266. V_1 = L_1;
  36267. Vector3_t3722313464 L_2 = V_0;
  36268. Vector3_t3722313464 L_3 = V_1;
  36269. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36270. float L_4 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  36271. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36272. float L_5 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_4, (-1.0f), (1.0f), /*hidden argument*/NULL);
  36273. float L_6 = acosf(L_5);
  36274. V_2 = ((float)il2cpp_codegen_multiply((float)L_6, (float)(57.29578f)));
  36275. Vector3_t3722313464 L_7 = ___axis2;
  36276. Vector3_t3722313464 L_8 = V_0;
  36277. Vector3_t3722313464 L_9 = V_1;
  36278. Vector3_t3722313464 L_10 = Vector3_Cross_m418170344(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  36279. float L_11 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_7, L_10, /*hidden argument*/NULL);
  36280. float L_12 = Mathf_Sign_m3457838305(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  36281. V_3 = L_12;
  36282. float L_13 = V_2;
  36283. float L_14 = V_3;
  36284. V_4 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  36285. goto IL_0050;
  36286. }
  36287. IL_0050:
  36288. {
  36289. float L_15 = V_4;
  36290. return L_15;
  36291. }
  36292. }
  36293. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  36294. extern "C" IL2CPP_METHOD_ATTR float Vector3_Distance_m886789632 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method)
  36295. {
  36296. static bool s_Il2CppMethodInitialized;
  36297. if (!s_Il2CppMethodInitialized)
  36298. {
  36299. il2cpp_codegen_initialize_method (Vector3_Distance_m886789632_MetadataUsageId);
  36300. s_Il2CppMethodInitialized = true;
  36301. }
  36302. Vector3_t3722313464 V_0;
  36303. memset(&V_0, 0, sizeof(V_0));
  36304. float V_1 = 0.0f;
  36305. {
  36306. float L_0 = (&___a0)->get_x_1();
  36307. float L_1 = (&___b1)->get_x_1();
  36308. float L_2 = (&___a0)->get_y_2();
  36309. float L_3 = (&___b1)->get_y_2();
  36310. float L_4 = (&___a0)->get_z_3();
  36311. float L_5 = (&___b1)->get_z_3();
  36312. Vector3__ctor_m3353183577((&V_0), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  36313. float L_6 = (&V_0)->get_x_1();
  36314. float L_7 = (&V_0)->get_x_1();
  36315. float L_8 = (&V_0)->get_y_2();
  36316. float L_9 = (&V_0)->get_y_2();
  36317. float L_10 = (&V_0)->get_z_3();
  36318. float L_11 = (&V_0)->get_z_3();
  36319. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36320. float L_12 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)))), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))));
  36321. V_1 = L_12;
  36322. goto IL_006f;
  36323. }
  36324. IL_006f:
  36325. {
  36326. float L_13 = V_1;
  36327. return L_13;
  36328. }
  36329. }
  36330. // UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single)
  36331. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_ClampMagnitude_m2732959745 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, float ___maxLength1, const RuntimeMethod* method)
  36332. {
  36333. static bool s_Il2CppMethodInitialized;
  36334. if (!s_Il2CppMethodInitialized)
  36335. {
  36336. il2cpp_codegen_initialize_method (Vector3_ClampMagnitude_m2732959745_MetadataUsageId);
  36337. s_Il2CppMethodInitialized = true;
  36338. }
  36339. Vector3_t3722313464 V_0;
  36340. memset(&V_0, 0, sizeof(V_0));
  36341. {
  36342. float L_0 = Vector3_get_sqrMagnitude_m1474274574((&___vector0), /*hidden argument*/NULL);
  36343. float L_1 = ___maxLength1;
  36344. float L_2 = ___maxLength1;
  36345. if ((!(((float)L_0) > ((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2))))))
  36346. {
  36347. goto IL_0023;
  36348. }
  36349. }
  36350. {
  36351. Vector3_t3722313464 L_3 = Vector3_get_normalized_m2454957984((&___vector0), /*hidden argument*/NULL);
  36352. float L_4 = ___maxLength1;
  36353. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36354. Vector3_t3722313464 L_5 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  36355. V_0 = L_5;
  36356. goto IL_002a;
  36357. }
  36358. IL_0023:
  36359. {
  36360. Vector3_t3722313464 L_6 = ___vector0;
  36361. V_0 = L_6;
  36362. goto IL_002a;
  36363. }
  36364. IL_002a:
  36365. {
  36366. Vector3_t3722313464 L_7 = V_0;
  36367. return L_7;
  36368. }
  36369. }
  36370. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  36371. extern "C" IL2CPP_METHOD_ATTR float Vector3_Magnitude_m3447562852 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  36372. {
  36373. static bool s_Il2CppMethodInitialized;
  36374. if (!s_Il2CppMethodInitialized)
  36375. {
  36376. il2cpp_codegen_initialize_method (Vector3_Magnitude_m3447562852_MetadataUsageId);
  36377. s_Il2CppMethodInitialized = true;
  36378. }
  36379. float V_0 = 0.0f;
  36380. {
  36381. float L_0 = (&___vector0)->get_x_1();
  36382. float L_1 = (&___vector0)->get_x_1();
  36383. float L_2 = (&___vector0)->get_y_2();
  36384. float L_3 = (&___vector0)->get_y_2();
  36385. float L_4 = (&___vector0)->get_z_3();
  36386. float L_5 = (&___vector0)->get_z_3();
  36387. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36388. float L_6 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))));
  36389. V_0 = L_6;
  36390. goto IL_003b;
  36391. }
  36392. IL_003b:
  36393. {
  36394. float L_7 = V_0;
  36395. return L_7;
  36396. }
  36397. }
  36398. // System.Single UnityEngine.Vector3::get_magnitude()
  36399. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m27958459 (Vector3_t3722313464 * __this, const RuntimeMethod* method)
  36400. {
  36401. static bool s_Il2CppMethodInitialized;
  36402. if (!s_Il2CppMethodInitialized)
  36403. {
  36404. il2cpp_codegen_initialize_method (Vector3_get_magnitude_m27958459_MetadataUsageId);
  36405. s_Il2CppMethodInitialized = true;
  36406. }
  36407. float V_0 = 0.0f;
  36408. {
  36409. float L_0 = __this->get_x_1();
  36410. float L_1 = __this->get_x_1();
  36411. float L_2 = __this->get_y_2();
  36412. float L_3 = __this->get_y_2();
  36413. float L_4 = __this->get_z_3();
  36414. float L_5 = __this->get_z_3();
  36415. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36416. float L_6 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))));
  36417. V_0 = L_6;
  36418. goto IL_0035;
  36419. }
  36420. IL_0035:
  36421. {
  36422. float L_7 = V_0;
  36423. return L_7;
  36424. }
  36425. }
  36426. extern "C" float Vector3_get_magnitude_m27958459_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36427. {
  36428. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  36429. return Vector3_get_magnitude_m27958459(_thisAdjusted, method);
  36430. }
  36431. // System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
  36432. extern "C" IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m3025115945 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  36433. {
  36434. float V_0 = 0.0f;
  36435. {
  36436. float L_0 = (&___vector0)->get_x_1();
  36437. float L_1 = (&___vector0)->get_x_1();
  36438. float L_2 = (&___vector0)->get_y_2();
  36439. float L_3 = (&___vector0)->get_y_2();
  36440. float L_4 = (&___vector0)->get_z_3();
  36441. float L_5 = (&___vector0)->get_z_3();
  36442. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  36443. goto IL_0036;
  36444. }
  36445. IL_0036:
  36446. {
  36447. float L_6 = V_0;
  36448. return L_6;
  36449. }
  36450. }
  36451. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  36452. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1474274574 (Vector3_t3722313464 * __this, const RuntimeMethod* method)
  36453. {
  36454. float V_0 = 0.0f;
  36455. {
  36456. float L_0 = __this->get_x_1();
  36457. float L_1 = __this->get_x_1();
  36458. float L_2 = __this->get_y_2();
  36459. float L_3 = __this->get_y_2();
  36460. float L_4 = __this->get_z_3();
  36461. float L_5 = __this->get_z_3();
  36462. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  36463. goto IL_0030;
  36464. }
  36465. IL_0030:
  36466. {
  36467. float L_6 = V_0;
  36468. return L_6;
  36469. }
  36470. }
  36471. extern "C" float Vector3_get_sqrMagnitude_m1474274574_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36472. {
  36473. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  36474. return Vector3_get_sqrMagnitude_m1474274574(_thisAdjusted, method);
  36475. }
  36476. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  36477. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Min_m1803158933 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method)
  36478. {
  36479. static bool s_Il2CppMethodInitialized;
  36480. if (!s_Il2CppMethodInitialized)
  36481. {
  36482. il2cpp_codegen_initialize_method (Vector3_Min_m1803158933_MetadataUsageId);
  36483. s_Il2CppMethodInitialized = true;
  36484. }
  36485. Vector3_t3722313464 V_0;
  36486. memset(&V_0, 0, sizeof(V_0));
  36487. {
  36488. float L_0 = (&___lhs0)->get_x_1();
  36489. float L_1 = (&___rhs1)->get_x_1();
  36490. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36491. float L_2 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  36492. float L_3 = (&___lhs0)->get_y_2();
  36493. float L_4 = (&___rhs1)->get_y_2();
  36494. float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  36495. float L_6 = (&___lhs0)->get_z_3();
  36496. float L_7 = (&___rhs1)->get_z_3();
  36497. float L_8 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  36498. Vector3_t3722313464 L_9;
  36499. memset(&L_9, 0, sizeof(L_9));
  36500. Vector3__ctor_m3353183577((&L_9), L_2, L_5, L_8, /*hidden argument*/NULL);
  36501. V_0 = L_9;
  36502. goto IL_0045;
  36503. }
  36504. IL_0045:
  36505. {
  36506. Vector3_t3722313464 L_10 = V_0;
  36507. return L_10;
  36508. }
  36509. }
  36510. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  36511. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Max_m3304052994 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method)
  36512. {
  36513. static bool s_Il2CppMethodInitialized;
  36514. if (!s_Il2CppMethodInitialized)
  36515. {
  36516. il2cpp_codegen_initialize_method (Vector3_Max_m3304052994_MetadataUsageId);
  36517. s_Il2CppMethodInitialized = true;
  36518. }
  36519. Vector3_t3722313464 V_0;
  36520. memset(&V_0, 0, sizeof(V_0));
  36521. {
  36522. float L_0 = (&___lhs0)->get_x_1();
  36523. float L_1 = (&___rhs1)->get_x_1();
  36524. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36525. float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  36526. float L_3 = (&___lhs0)->get_y_2();
  36527. float L_4 = (&___rhs1)->get_y_2();
  36528. float L_5 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  36529. float L_6 = (&___lhs0)->get_z_3();
  36530. float L_7 = (&___rhs1)->get_z_3();
  36531. float L_8 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  36532. Vector3_t3722313464 L_9;
  36533. memset(&L_9, 0, sizeof(L_9));
  36534. Vector3__ctor_m3353183577((&L_9), L_2, L_5, L_8, /*hidden argument*/NULL);
  36535. V_0 = L_9;
  36536. goto IL_0045;
  36537. }
  36538. IL_0045:
  36539. {
  36540. Vector3_t3722313464 L_10 = V_0;
  36541. return L_10;
  36542. }
  36543. }
  36544. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  36545. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36546. {
  36547. static bool s_Il2CppMethodInitialized;
  36548. if (!s_Il2CppMethodInitialized)
  36549. {
  36550. il2cpp_codegen_initialize_method (Vector3_get_zero_m1409827619_MetadataUsageId);
  36551. s_Il2CppMethodInitialized = true;
  36552. }
  36553. Vector3_t3722313464 V_0;
  36554. memset(&V_0, 0, sizeof(V_0));
  36555. {
  36556. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36557. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_zeroVector_4();
  36558. V_0 = L_0;
  36559. goto IL_000c;
  36560. }
  36561. IL_000c:
  36562. {
  36563. Vector3_t3722313464 L_1 = V_0;
  36564. return L_1;
  36565. }
  36566. }
  36567. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  36568. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_one_m1629952498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36569. {
  36570. static bool s_Il2CppMethodInitialized;
  36571. if (!s_Il2CppMethodInitialized)
  36572. {
  36573. il2cpp_codegen_initialize_method (Vector3_get_one_m1629952498_MetadataUsageId);
  36574. s_Il2CppMethodInitialized = true;
  36575. }
  36576. Vector3_t3722313464 V_0;
  36577. memset(&V_0, 0, sizeof(V_0));
  36578. {
  36579. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36580. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_oneVector_5();
  36581. V_0 = L_0;
  36582. goto IL_000c;
  36583. }
  36584. IL_000c:
  36585. {
  36586. Vector3_t3722313464 L_1 = V_0;
  36587. return L_1;
  36588. }
  36589. }
  36590. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  36591. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36592. {
  36593. static bool s_Il2CppMethodInitialized;
  36594. if (!s_Il2CppMethodInitialized)
  36595. {
  36596. il2cpp_codegen_initialize_method (Vector3_get_forward_m3100859705_MetadataUsageId);
  36597. s_Il2CppMethodInitialized = true;
  36598. }
  36599. Vector3_t3722313464 V_0;
  36600. memset(&V_0, 0, sizeof(V_0));
  36601. {
  36602. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36603. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_forwardVector_10();
  36604. V_0 = L_0;
  36605. goto IL_000c;
  36606. }
  36607. IL_000c:
  36608. {
  36609. Vector3_t3722313464 L_1 = V_0;
  36610. return L_1;
  36611. }
  36612. }
  36613. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  36614. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_back_m4077847766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36615. {
  36616. static bool s_Il2CppMethodInitialized;
  36617. if (!s_Il2CppMethodInitialized)
  36618. {
  36619. il2cpp_codegen_initialize_method (Vector3_get_back_m4077847766_MetadataUsageId);
  36620. s_Il2CppMethodInitialized = true;
  36621. }
  36622. Vector3_t3722313464 V_0;
  36623. memset(&V_0, 0, sizeof(V_0));
  36624. {
  36625. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36626. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_backVector_11();
  36627. V_0 = L_0;
  36628. goto IL_000c;
  36629. }
  36630. IL_000c:
  36631. {
  36632. Vector3_t3722313464 L_1 = V_0;
  36633. return L_1;
  36634. }
  36635. }
  36636. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  36637. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36638. {
  36639. static bool s_Il2CppMethodInitialized;
  36640. if (!s_Il2CppMethodInitialized)
  36641. {
  36642. il2cpp_codegen_initialize_method (Vector3_get_up_m3584168373_MetadataUsageId);
  36643. s_Il2CppMethodInitialized = true;
  36644. }
  36645. Vector3_t3722313464 V_0;
  36646. memset(&V_0, 0, sizeof(V_0));
  36647. {
  36648. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36649. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_upVector_6();
  36650. V_0 = L_0;
  36651. goto IL_000c;
  36652. }
  36653. IL_000c:
  36654. {
  36655. Vector3_t3722313464 L_1 = V_0;
  36656. return L_1;
  36657. }
  36658. }
  36659. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  36660. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_down_m3781355428 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36661. {
  36662. static bool s_Il2CppMethodInitialized;
  36663. if (!s_Il2CppMethodInitialized)
  36664. {
  36665. il2cpp_codegen_initialize_method (Vector3_get_down_m3781355428_MetadataUsageId);
  36666. s_Il2CppMethodInitialized = true;
  36667. }
  36668. Vector3_t3722313464 V_0;
  36669. memset(&V_0, 0, sizeof(V_0));
  36670. {
  36671. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36672. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_downVector_7();
  36673. V_0 = L_0;
  36674. goto IL_000c;
  36675. }
  36676. IL_000c:
  36677. {
  36678. Vector3_t3722313464 L_1 = V_0;
  36679. return L_1;
  36680. }
  36681. }
  36682. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  36683. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_left_m2428419009 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36684. {
  36685. static bool s_Il2CppMethodInitialized;
  36686. if (!s_Il2CppMethodInitialized)
  36687. {
  36688. il2cpp_codegen_initialize_method (Vector3_get_left_m2428419009_MetadataUsageId);
  36689. s_Il2CppMethodInitialized = true;
  36690. }
  36691. Vector3_t3722313464 V_0;
  36692. memset(&V_0, 0, sizeof(V_0));
  36693. {
  36694. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36695. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_leftVector_8();
  36696. V_0 = L_0;
  36697. goto IL_000c;
  36698. }
  36699. IL_000c:
  36700. {
  36701. Vector3_t3722313464 L_1 = V_0;
  36702. return L_1;
  36703. }
  36704. }
  36705. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  36706. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36707. {
  36708. static bool s_Il2CppMethodInitialized;
  36709. if (!s_Il2CppMethodInitialized)
  36710. {
  36711. il2cpp_codegen_initialize_method (Vector3_get_right_m1913784872_MetadataUsageId);
  36712. s_Il2CppMethodInitialized = true;
  36713. }
  36714. Vector3_t3722313464 V_0;
  36715. memset(&V_0, 0, sizeof(V_0));
  36716. {
  36717. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36718. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_rightVector_9();
  36719. V_0 = L_0;
  36720. goto IL_000c;
  36721. }
  36722. IL_000c:
  36723. {
  36724. Vector3_t3722313464 L_1 = V_0;
  36725. return L_1;
  36726. }
  36727. }
  36728. // UnityEngine.Vector3 UnityEngine.Vector3::get_positiveInfinity()
  36729. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_positiveInfinity_m224141111 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36730. {
  36731. static bool s_Il2CppMethodInitialized;
  36732. if (!s_Il2CppMethodInitialized)
  36733. {
  36734. il2cpp_codegen_initialize_method (Vector3_get_positiveInfinity_m224141111_MetadataUsageId);
  36735. s_Il2CppMethodInitialized = true;
  36736. }
  36737. Vector3_t3722313464 V_0;
  36738. memset(&V_0, 0, sizeof(V_0));
  36739. {
  36740. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36741. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_positiveInfinityVector_12();
  36742. V_0 = L_0;
  36743. goto IL_000c;
  36744. }
  36745. IL_000c:
  36746. {
  36747. Vector3_t3722313464 L_1 = V_0;
  36748. return L_1;
  36749. }
  36750. }
  36751. // UnityEngine.Vector3 UnityEngine.Vector3::get_negativeInfinity()
  36752. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_negativeInfinity_m2199017963 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36753. {
  36754. static bool s_Il2CppMethodInitialized;
  36755. if (!s_Il2CppMethodInitialized)
  36756. {
  36757. il2cpp_codegen_initialize_method (Vector3_get_negativeInfinity_m2199017963_MetadataUsageId);
  36758. s_Il2CppMethodInitialized = true;
  36759. }
  36760. Vector3_t3722313464 V_0;
  36761. memset(&V_0, 0, sizeof(V_0));
  36762. {
  36763. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36764. Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_negativeInfinityVector_13();
  36765. V_0 = L_0;
  36766. goto IL_000c;
  36767. }
  36768. IL_000c:
  36769. {
  36770. Vector3_t3722313464 L_1 = V_0;
  36771. return L_1;
  36772. }
  36773. }
  36774. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  36775. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method)
  36776. {
  36777. Vector3_t3722313464 V_0;
  36778. memset(&V_0, 0, sizeof(V_0));
  36779. {
  36780. float L_0 = (&___a0)->get_x_1();
  36781. float L_1 = (&___b1)->get_x_1();
  36782. float L_2 = (&___a0)->get_y_2();
  36783. float L_3 = (&___b1)->get_y_2();
  36784. float L_4 = (&___a0)->get_z_3();
  36785. float L_5 = (&___b1)->get_z_3();
  36786. Vector3_t3722313464 L_6;
  36787. memset(&L_6, 0, sizeof(L_6));
  36788. Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), ((float)il2cpp_codegen_add((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  36789. V_0 = L_6;
  36790. goto IL_0039;
  36791. }
  36792. IL_0039:
  36793. {
  36794. Vector3_t3722313464 L_7 = V_0;
  36795. return L_7;
  36796. }
  36797. }
  36798. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  36799. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method)
  36800. {
  36801. Vector3_t3722313464 V_0;
  36802. memset(&V_0, 0, sizeof(V_0));
  36803. {
  36804. float L_0 = (&___a0)->get_x_1();
  36805. float L_1 = (&___b1)->get_x_1();
  36806. float L_2 = (&___a0)->get_y_2();
  36807. float L_3 = (&___b1)->get_y_2();
  36808. float L_4 = (&___a0)->get_z_3();
  36809. float L_5 = (&___b1)->get_z_3();
  36810. Vector3_t3722313464 L_6;
  36811. memset(&L_6, 0, sizeof(L_6));
  36812. Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  36813. V_0 = L_6;
  36814. goto IL_0039;
  36815. }
  36816. IL_0039:
  36817. {
  36818. Vector3_t3722313464 L_7 = V_0;
  36819. return L_7;
  36820. }
  36821. }
  36822. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  36823. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_UnaryNegation_m1951478815 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, const RuntimeMethod* method)
  36824. {
  36825. Vector3_t3722313464 V_0;
  36826. memset(&V_0, 0, sizeof(V_0));
  36827. {
  36828. float L_0 = (&___a0)->get_x_1();
  36829. float L_1 = (&___a0)->get_y_2();
  36830. float L_2 = (&___a0)->get_z_3();
  36831. Vector3_t3722313464 L_3;
  36832. memset(&L_3, 0, sizeof(L_3));
  36833. Vector3__ctor_m3353183577((&L_3), ((-L_0)), ((-L_1)), ((-L_2)), /*hidden argument*/NULL);
  36834. V_0 = L_3;
  36835. goto IL_0024;
  36836. }
  36837. IL_0024:
  36838. {
  36839. Vector3_t3722313464 L_4 = V_0;
  36840. return L_4;
  36841. }
  36842. }
  36843. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  36844. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method)
  36845. {
  36846. Vector3_t3722313464 V_0;
  36847. memset(&V_0, 0, sizeof(V_0));
  36848. {
  36849. float L_0 = (&___a0)->get_x_1();
  36850. float L_1 = ___d1;
  36851. float L_2 = (&___a0)->get_y_2();
  36852. float L_3 = ___d1;
  36853. float L_4 = (&___a0)->get_z_3();
  36854. float L_5 = ___d1;
  36855. Vector3_t3722313464 L_6;
  36856. memset(&L_6, 0, sizeof(L_6));
  36857. Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  36858. V_0 = L_6;
  36859. goto IL_0027;
  36860. }
  36861. IL_0027:
  36862. {
  36863. Vector3_t3722313464 L_7 = V_0;
  36864. return L_7;
  36865. }
  36866. }
  36867. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
  36868. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m2104357790 (RuntimeObject * __this /* static, unused */, float ___d0, Vector3_t3722313464 ___a1, const RuntimeMethod* method)
  36869. {
  36870. Vector3_t3722313464 V_0;
  36871. memset(&V_0, 0, sizeof(V_0));
  36872. {
  36873. float L_0 = (&___a1)->get_x_1();
  36874. float L_1 = ___d0;
  36875. float L_2 = (&___a1)->get_y_2();
  36876. float L_3 = ___d0;
  36877. float L_4 = (&___a1)->get_z_3();
  36878. float L_5 = ___d0;
  36879. Vector3_t3722313464 L_6;
  36880. memset(&L_6, 0, sizeof(L_6));
  36881. Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  36882. V_0 = L_6;
  36883. goto IL_0027;
  36884. }
  36885. IL_0027:
  36886. {
  36887. Vector3_t3722313464 L_7 = V_0;
  36888. return L_7;
  36889. }
  36890. }
  36891. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  36892. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Division_m510815599 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method)
  36893. {
  36894. Vector3_t3722313464 V_0;
  36895. memset(&V_0, 0, sizeof(V_0));
  36896. {
  36897. float L_0 = (&___a0)->get_x_1();
  36898. float L_1 = ___d1;
  36899. float L_2 = (&___a0)->get_y_2();
  36900. float L_3 = ___d1;
  36901. float L_4 = (&___a0)->get_z_3();
  36902. float L_5 = ___d1;
  36903. Vector3_t3722313464 L_6;
  36904. memset(&L_6, 0, sizeof(L_6));
  36905. Vector3__ctor_m3353183577((&L_6), ((float)((float)L_0/(float)L_1)), ((float)((float)L_2/(float)L_3)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  36906. V_0 = L_6;
  36907. goto IL_0027;
  36908. }
  36909. IL_0027:
  36910. {
  36911. Vector3_t3722313464 L_7 = V_0;
  36912. return L_7;
  36913. }
  36914. }
  36915. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  36916. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m4231250055 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method)
  36917. {
  36918. static bool s_Il2CppMethodInitialized;
  36919. if (!s_Il2CppMethodInitialized)
  36920. {
  36921. il2cpp_codegen_initialize_method (Vector3_op_Equality_m4231250055_MetadataUsageId);
  36922. s_Il2CppMethodInitialized = true;
  36923. }
  36924. bool V_0 = false;
  36925. {
  36926. Vector3_t3722313464 L_0 = ___lhs0;
  36927. Vector3_t3722313464 L_1 = ___rhs1;
  36928. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36929. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  36930. float L_3 = Vector3_SqrMagnitude_m3025115945(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  36931. V_0 = (bool)((((float)L_3) < ((float)(9.99999944E-11f)))? 1 : 0);
  36932. goto IL_001a;
  36933. }
  36934. IL_001a:
  36935. {
  36936. bool L_4 = V_0;
  36937. return L_4;
  36938. }
  36939. }
  36940. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  36941. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method)
  36942. {
  36943. static bool s_Il2CppMethodInitialized;
  36944. if (!s_Il2CppMethodInitialized)
  36945. {
  36946. il2cpp_codegen_initialize_method (Vector3_op_Inequality_m315980366_MetadataUsageId);
  36947. s_Il2CppMethodInitialized = true;
  36948. }
  36949. bool V_0 = false;
  36950. {
  36951. Vector3_t3722313464 L_0 = ___lhs0;
  36952. Vector3_t3722313464 L_1 = ___rhs1;
  36953. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36954. bool L_2 = Vector3_op_Equality_m4231250055(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  36955. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  36956. goto IL_0011;
  36957. }
  36958. IL_0011:
  36959. {
  36960. bool L_3 = V_0;
  36961. return L_3;
  36962. }
  36963. }
  36964. // System.String UnityEngine.Vector3::ToString()
  36965. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m759076600 (Vector3_t3722313464 * __this, const RuntimeMethod* method)
  36966. {
  36967. static bool s_Il2CppMethodInitialized;
  36968. if (!s_Il2CppMethodInitialized)
  36969. {
  36970. il2cpp_codegen_initialize_method (Vector3_ToString_m759076600_MetadataUsageId);
  36971. s_Il2CppMethodInitialized = true;
  36972. }
  36973. String_t* V_0 = NULL;
  36974. {
  36975. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3));
  36976. float L_1 = __this->get_x_1();
  36977. float L_2 = L_1;
  36978. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  36979. NullCheck(L_0);
  36980. ArrayElementTypeCheck (L_0, L_3);
  36981. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  36982. ObjectU5BU5D_t2843939325* L_4 = L_0;
  36983. float L_5 = __this->get_y_2();
  36984. float L_6 = L_5;
  36985. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  36986. NullCheck(L_4);
  36987. ArrayElementTypeCheck (L_4, L_7);
  36988. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  36989. ObjectU5BU5D_t2843939325* L_8 = L_4;
  36990. float L_9 = __this->get_z_3();
  36991. float L_10 = L_9;
  36992. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  36993. NullCheck(L_8);
  36994. ArrayElementTypeCheck (L_8, L_11);
  36995. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  36996. String_t* L_12 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral122510266, L_8, /*hidden argument*/NULL);
  36997. V_0 = L_12;
  36998. goto IL_0041;
  36999. }
  37000. IL_0041:
  37001. {
  37002. String_t* L_13 = V_0;
  37003. return L_13;
  37004. }
  37005. }
  37006. extern "C" String_t* Vector3_ToString_m759076600_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37007. {
  37008. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  37009. return Vector3_ToString_m759076600(_thisAdjusted, method);
  37010. }
  37011. // System.String UnityEngine.Vector3::ToString(System.String)
  37012. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3803364266 (Vector3_t3722313464 * __this, String_t* ___format0, const RuntimeMethod* method)
  37013. {
  37014. static bool s_Il2CppMethodInitialized;
  37015. if (!s_Il2CppMethodInitialized)
  37016. {
  37017. il2cpp_codegen_initialize_method (Vector3_ToString_m3803364266_MetadataUsageId);
  37018. s_Il2CppMethodInitialized = true;
  37019. }
  37020. String_t* V_0 = NULL;
  37021. {
  37022. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3));
  37023. float* L_1 = __this->get_address_of_x_1();
  37024. String_t* L_2 = ___format0;
  37025. String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL);
  37026. NullCheck(L_0);
  37027. ArrayElementTypeCheck (L_0, L_3);
  37028. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  37029. ObjectU5BU5D_t2843939325* L_4 = L_0;
  37030. float* L_5 = __this->get_address_of_y_2();
  37031. String_t* L_6 = ___format0;
  37032. String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL);
  37033. NullCheck(L_4);
  37034. ArrayElementTypeCheck (L_4, L_7);
  37035. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  37036. ObjectU5BU5D_t2843939325* L_8 = L_4;
  37037. float* L_9 = __this->get_address_of_z_3();
  37038. String_t* L_10 = ___format0;
  37039. String_t* L_11 = Single_ToString_m3489843083(L_9, L_10, /*hidden argument*/NULL);
  37040. NullCheck(L_8);
  37041. ArrayElementTypeCheck (L_8, L_11);
  37042. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  37043. String_t* L_12 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral341909834, L_8, /*hidden argument*/NULL);
  37044. V_0 = L_12;
  37045. goto IL_0044;
  37046. }
  37047. IL_0044:
  37048. {
  37049. String_t* L_13 = V_0;
  37050. return L_13;
  37051. }
  37052. }
  37053. extern "C" String_t* Vector3_ToString_m3803364266_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  37054. {
  37055. Vector3_t3722313464 * _thisAdjusted = reinterpret_cast<Vector3_t3722313464 *>(__this + 1);
  37056. return Vector3_ToString_m3803364266(_thisAdjusted, ___format0, method);
  37057. }
  37058. // UnityEngine.Vector3 UnityEngine.Vector3::get_fwd()
  37059. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_fwd_m3141969538 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37060. {
  37061. Vector3_t3722313464 V_0;
  37062. memset(&V_0, 0, sizeof(V_0));
  37063. {
  37064. Vector3_t3722313464 L_0;
  37065. memset(&L_0, 0, sizeof(L_0));
  37066. Vector3__ctor_m3353183577((&L_0), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  37067. V_0 = L_0;
  37068. goto IL_001b;
  37069. }
  37070. IL_001b:
  37071. {
  37072. Vector3_t3722313464 L_1 = V_0;
  37073. return L_1;
  37074. }
  37075. }
  37076. // System.Single UnityEngine.Vector3::AngleBetween(UnityEngine.Vector3,UnityEngine.Vector3)
  37077. extern "C" IL2CPP_METHOD_ATTR float Vector3_AngleBetween_m3867358519 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method)
  37078. {
  37079. static bool s_Il2CppMethodInitialized;
  37080. if (!s_Il2CppMethodInitialized)
  37081. {
  37082. il2cpp_codegen_initialize_method (Vector3_AngleBetween_m3867358519_MetadataUsageId);
  37083. s_Il2CppMethodInitialized = true;
  37084. }
  37085. float V_0 = 0.0f;
  37086. {
  37087. Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___from0), /*hidden argument*/NULL);
  37088. Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___to1), /*hidden argument*/NULL);
  37089. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  37090. float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  37091. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  37092. float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_2, (-1.0f), (1.0f), /*hidden argument*/NULL);
  37093. float L_4 = acosf(L_3);
  37094. V_0 = L_4;
  37095. goto IL_002e;
  37096. }
  37097. IL_002e:
  37098. {
  37099. float L_5 = V_0;
  37100. return L_5;
  37101. }
  37102. }
  37103. // System.Void UnityEngine.Vector3::.cctor()
  37104. extern "C" IL2CPP_METHOD_ATTR void Vector3__cctor_m2599650684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37105. {
  37106. static bool s_Il2CppMethodInitialized;
  37107. if (!s_Il2CppMethodInitialized)
  37108. {
  37109. il2cpp_codegen_initialize_method (Vector3__cctor_m2599650684_MetadataUsageId);
  37110. s_Il2CppMethodInitialized = true;
  37111. }
  37112. {
  37113. Vector3_t3722313464 L_0;
  37114. memset(&L_0, 0, sizeof(L_0));
  37115. Vector3__ctor_m3353183577((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  37116. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_zeroVector_4(L_0);
  37117. Vector3_t3722313464 L_1;
  37118. memset(&L_1, 0, sizeof(L_1));
  37119. Vector3__ctor_m3353183577((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  37120. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_oneVector_5(L_1);
  37121. Vector3_t3722313464 L_2;
  37122. memset(&L_2, 0, sizeof(L_2));
  37123. Vector3__ctor_m3353183577((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  37124. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_upVector_6(L_2);
  37125. Vector3_t3722313464 L_3;
  37126. memset(&L_3, 0, sizeof(L_3));
  37127. Vector3__ctor_m3353183577((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  37128. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_downVector_7(L_3);
  37129. Vector3_t3722313464 L_4;
  37130. memset(&L_4, 0, sizeof(L_4));
  37131. Vector3__ctor_m3353183577((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  37132. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_leftVector_8(L_4);
  37133. Vector3_t3722313464 L_5;
  37134. memset(&L_5, 0, sizeof(L_5));
  37135. Vector3__ctor_m3353183577((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  37136. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_rightVector_9(L_5);
  37137. Vector3_t3722313464 L_6;
  37138. memset(&L_6, 0, sizeof(L_6));
  37139. Vector3__ctor_m3353183577((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  37140. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_forwardVector_10(L_6);
  37141. Vector3_t3722313464 L_7;
  37142. memset(&L_7, 0, sizeof(L_7));
  37143. Vector3__ctor_m3353183577((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  37144. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_backVector_11(L_7);
  37145. Vector3_t3722313464 L_8;
  37146. memset(&L_8, 0, sizeof(L_8));
  37147. Vector3__ctor_m3353183577((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  37148. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_positiveInfinityVector_12(L_8);
  37149. Vector3_t3722313464 L_9;
  37150. memset(&L_9, 0, sizeof(L_9));
  37151. Vector3__ctor_m3353183577((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  37152. ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_negativeInfinityVector_13(L_9);
  37153. return;
  37154. }
  37155. }
  37156. #ifdef __clang__
  37157. #pragma clang diagnostic pop
  37158. #endif