#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker8 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericVirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // UnityEngine.MeshFilter struct MeshFilter_t3523625662; // UnityEngine.Mesh struct Mesh_t3648964284; // UnityEngine.MonoBehaviour struct MonoBehaviour_t3962482529; // UnityEngine.Behaviour struct Behaviour_t1437897464; // System.String struct String_t; // UnityEngine.Coroutine struct Coroutine_t3829159415; // System.Collections.IEnumerator struct IEnumerator_t1853284238; // UnityEngine.NativeClassAttribute struct NativeClassAttribute_t2601352714; // System.Attribute struct Attribute_t861562559; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t1170575784; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_t3081694049; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t3411787513; // System.Collections.Generic.List`1 struct List_1_t128053199; // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522; // UnityEngine.Object struct Object_t631007953; // System.Byte[] struct ByteU5BU5D_t4116647657; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3832605257; // System.Collections.Generic.List`1 struct List_1_t3157010512; // System.Collections.Generic.List`1 struct List_1_t257213610; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t3251856151; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0 struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441; // System.Func`2 struct Func_2_t2172606577; // System.Func`2 struct Func_2_t3759279471; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t664788659; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t2059959053; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t2052235288; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3961765668; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t1684935770; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_t1491597365; // UnityEngine.Transform struct Transform_t3600365921; // UnityEngine.Object[] struct ObjectU5BU5D_t1417781964; // System.Type struct Type_t; // System.ArgumentException struct ArgumentException_t132251570; // System.Object[] struct ObjectU5BU5D_t2843939325; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t3629080894; // UnityEngine.GameObject struct GameObject_t1113636619; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982; // UnityEngine.IExposedPropertyTable struct IExposedPropertyTable_t2524209546; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t1578797820; // System.InvalidCastException struct InvalidCastException_t3927145244; // UnityEngine.PlayerPrefsException struct PlayerPrefsException_t3295148878; // System.Exception struct Exception_t; // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545; // UnityEngine.RangeAttribute struct RangeAttribute_t3337244227; // UnityEngine.RectOffset struct RectOffset_t1369453676; // UnityEngine.RectTransform struct RectTransform_t3704657025; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1258266594; // System.Delegate struct Delegate_t1188392813; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761; // UnityEngine.Component struct Component_t1923634451; // System.IAsyncResult struct IAsyncResult_t767004451; // System.AsyncCallback struct AsyncCallback_t3962456242; // UnityEngine.Renderer struct Renderer_t2627027031; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t3213117958; // System.Collections.Generic.List`1 struct List_1_t1760732520; // UnityEngine.Material struct Material_t340375123; // UnityEngine.Material[] struct MaterialU5BU5D_t561872642; // System.NullReferenceException struct NullReferenceException_t1023182353; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t2206337031; // UnityEngine.RenderTexture struct RenderTexture_t2108887433; // UnityEngine.Texture struct Texture_t3661962703; // UnityEngine.RequireComponent struct RequireComponent_t3490506609; // UnityEngine.ResourceRequest struct ResourceRequest_t3109103591; // UnityEngine.AsyncOperation struct AsyncOperation_t1445031843; // UnityEngine.Resources struct Resources_t2942265397; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t2165061829; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t2933211702; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t1262235195; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t481952341; // UnityEngine.SelectionBaseAttribute struct SelectionBaseAttribute_t3493465804; // UnityEngine.Camera struct Camera_t4157153871; // UnityEngine.GUILayer struct GUILayer_t2783472903; // UnityEngine.GUIElement struct GUIElement_t3567083079; // UnityEngine.Camera[] struct CameraU5BU5D_t1709987734; // UnityEngine.Display struct Display_t1387065949; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t2859083114; // UnityEngine.SerializeField struct SerializeField_t3286833614; // UnityEngine.Shader struct Shader_t4151988712; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t245602842; // UnityEngine.Transform[] struct TransformU5BU5D_t807237628; // UnityEngine.Skybox struct Skybox_t2662837510; // UnityEngine.SpaceAttribute struct SpaceAttribute_t3956583069; // UnityEngine.Sprite struct Sprite_t280657092; // UnityEngine.Texture2D struct Texture2D_t3840446185; // UnityEngine.SpriteRenderer struct SpriteRenderer_t3235626157; // System.Diagnostics.StackTrace struct StackTrace_t1598645457; // System.Text.StringBuilder struct StringBuilder_t; // System.String[] struct StringU5BU5D_t1281789340; // System.Char[] struct CharU5BU5D_t3528271667; // System.Reflection.ParameterInfo struct ParameterInfo_t1861056598; // UnityEngine.TextAreaAttribute struct TextAreaAttribute_t3326046611; // UnityEngine.TextAsset struct TextAsset_t3022178571; // UnityEngine.Color[] struct ColorU5BU5D_t941916413; // UnityEngine.Rect[] struct RectU5BU5D_t2936723554; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t149664596; // UnityEngine.Time struct Time_t2420636075; // UnityEngine.TooltipAttribute struct TooltipAttribute_t3957072629; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t731888065; // UnityEngine.TrackedReference struct TrackedReference_t1199777556; // UnityEngine.TrailRenderer struct TrailRenderer_t1820797054; // UnityEngine.Transform/Enumerator struct Enumerator_t3442430665; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t646931412; // UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback struct RequestAtlasCallback_t3100554279; // System.Action`1 struct Action_1_t819399007; // System.Action`1 struct Action_1_t3252573759; // System.AppDomain struct AppDomain_t1571427825; // System.UnhandledExceptionEventHandler struct UnhandledExceptionEventHandler_t3101989324; // System.UnhandledExceptionEventArgs struct UnhandledExceptionEventArgs_t2886101344; // UnityEngine.UnityException struct UnityException_t3598173660; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t950877179; // UnityEngine.UnityLogWriter struct UnityLogWriter_t1374348020; // System.IO.TextWriter struct TextWriter_t3478189236; // System.Text.Encoding struct Encoding_t1523322056; // UnityEngine.UnitySynchronizationContext struct UnitySynchronizationContext_t1887453786; // System.Collections.Generic.Queue`1 struct Queue_1_t1200778106; // System.Threading.Thread struct Thread_t2300836069; // System.Threading.SynchronizationContext struct SynchronizationContext_t2326897723; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t2750080073; // System.Threading.EventWaitHandle struct EventWaitHandle_t777845177; // System.IFormatProvider struct IFormatProvider_t2518567562; // System.Text.DecoderFallback struct DecoderFallback_t3123823036; // System.Text.EncoderFallback struct EncoderFallback_t1188251036; // System.Reflection.Assembly struct Assembly_t; // UnityEngine.UnitySynchronizationContext/WorkRequest[] struct WorkRequestU5BU5D_t3723878365; // System.Reflection.MethodBase struct MethodBase_t; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[] struct MessageTypeSubscribersU5BU5D_t1257266431; // System.Collections.Hashtable struct Hashtable_t1853889766; // System.Collections.ArrayList struct ArrayList_t2718874744; // System.Runtime.Serialization.IFormatterConverter struct IFormatterConverter_t2171992254; // System.IntPtr[] struct IntPtrU5BU5D_t4013366056; // System.Collections.IDictionary struct IDictionary_t1363984059; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_t1685002053; // System.Diagnostics.StackFrame[] struct StackFrameU5BU5D_t1997726418; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t2498835369; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t3050769227; // System.Runtime.Remoting.ServerIdentity struct ServerIdentity_t2342208608; // System.Globalization.CultureInfo struct CultureInfo_t4157843068; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t435877138; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t2405853701; // System.Globalization.TextInfo struct TextInfo_t3810425522; // System.Globalization.CompareInfo struct CompareInfo_t1092934962; // System.Globalization.Calendar[] struct CalendarU5BU5D_t3985046076; // System.Globalization.Calendar struct Calendar_t1661121569; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2736202052; // System.Int32 struct Int32_t2950945753; // System.Void struct Void_t1185182177; // UnityEngine.Rendering.ReflectionProbeBlendInfo[] struct ReflectionProbeBlendInfoU5BU5D_t2102825095; // System.Int32[] struct Int32U5BU5D_t385246372; // System.Byte struct Byte_t1134296376; // System.Double struct Double_t594665363; // System.UInt16 struct UInt16_t2177724958; // System.Boolean[] struct BooleanU5BU5D_t2897418192; // UnityEngine.ReflectionProbe struct ReflectionProbe_t175708936; // System.Security.Cryptography.RandomNumberGenerator struct RandomNumberGenerator_t386037858; // System.Threading.ManualResetEvent struct ManualResetEvent_t451242010; // System.Action`1 struct Action_1_t1617499438; // UnityEngine.Display[] struct DisplayU5BU5D_t103034768; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t51287044; // System.Reflection.MethodInfo struct MethodInfo_t; // System.DelegateData struct DelegateData_t1677132599; // Microsoft.Win32.SafeHandles.SafeWaitHandle struct SafeWaitHandle_t1972936122; // System.Security.Policy.Evidence struct Evidence_t2008144148; // System.Security.PermissionSet struct PermissionSet_t223948603; // System.Security.Principal.IPrincipal struct IPrincipal_t2343618843; // System.AppDomainManager struct AppDomainManager_t1420869192; // System.ActivationContext struct ActivationContext_t976916018; // System.ApplicationIdentity struct ApplicationIdentity_t1917735356; // System.AssemblyLoadEventHandler struct AssemblyLoadEventHandler_t107971893; // System.ResolveEventHandler struct ResolveEventHandler_t2775508208; // System.EventHandler struct EventHandler_t1348719766; // System.Threading.ExecutionContext struct ExecutionContext_t1748372627; // System.MulticastDelegate struct MulticastDelegate_t; // System.Type[] struct TypeU5BU5D_t3940880105; // System.Reflection.MemberFilter struct MemberFilter_t426314064; // System.Reflection.MemberInfo struct MemberInfo_t; // System.Reflection.Emit.UnmanagedMarshal struct UnmanagedMarshal_t984015687; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t829358056; // UnityEngine.Camera/CameraCallback struct CameraCallback_t190067161; extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var; extern const uint32_t MonoBehaviour_print_m330341231_MetadataUsageId; extern RuntimeClass* PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t128053199_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m1628857705_RuntimeMethod_var; extern const uint32_t PlayerConnection__ctor_m2639507345_MetadataUsageId; extern RuntimeClass* PlayerConnection_t3081694049_il2cpp_TypeInfo_var; extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var; extern const uint32_t PlayerConnection_get_instance_m1750121257_MetadataUsageId; extern const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var; extern const uint32_t PlayerConnection_CreateInstance_m902052006_MetadataUsageId; extern RuntimeClass* ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var; extern RuntimeClass* Marshal_t1757017490_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var; extern const uint32_t PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId; extern const RuntimeMethod* List_1_Add_m697420525_RuntimeMethod_var; extern const RuntimeMethod* UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var; extern const uint32_t PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId; extern const RuntimeMethod* List_1_Remove_m3037048099_RuntimeMethod_var; extern const uint32_t PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId; extern RuntimeClass* List_1_t3157010512_il2cpp_TypeInfo_var; extern RuntimeClass* ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m134154014_RuntimeMethod_var; extern const uint32_t PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId; extern RuntimeClass* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var; extern RuntimeClass* Func_2_t2172606577_il2cpp_TypeInfo_var; extern RuntimeClass* Guid_t_il2cpp_TypeInfo_var; extern RuntimeClass* String_t_il2cpp_TypeInfo_var; extern RuntimeClass* MessageEventArgs_t1170575784_il2cpp_TypeInfo_var; extern RuntimeClass* IEnumerable_1_t664788659_il2cpp_TypeInfo_var; extern RuntimeClass* IEnumerator_1_t2117506238_il2cpp_TypeInfo_var; extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var; extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var; extern const RuntimeMethod* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var; extern const RuntimeMethod* Func_2__ctor_m302082295_RuntimeMethod_var; extern const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var; extern const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var; extern const RuntimeMethod* UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var; extern String_t* _stringLiteral3307764161; extern const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId; extern const uint32_t U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId; extern const RuntimeMethod* UnityEvent_1__ctor_m3816765192_RuntimeMethod_var; extern const uint32_t ConnectionChangeEvent__ctor_m764126802_MetadataUsageId; extern const RuntimeMethod* UnityEvent_1__ctor_m1298757307_RuntimeMethod_var; extern const uint32_t MessageEvent__ctor_m1231650089_MetadataUsageId; extern RuntimeClass* MessageEvent_t1491597365_il2cpp_TypeInfo_var; extern const uint32_t MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId; extern const uint32_t Object_Internal_InstantiateSingle_m4074556765_MetadataUsageId; extern const uint32_t Object_Internal_InstantiateSingleWithParent_m3461877945_MetadataUsageId; extern const uint32_t Object_Destroy_m565254235_MetadataUsageId; extern const uint32_t Object_DestroyImmediate_m3193525861_MetadataUsageId; extern const uint32_t Object_DestroyObject_m1406874517_MetadataUsageId; extern RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; extern const uint32_t Object_GetInstanceID_m1255174761_MetadataUsageId; extern const uint32_t Object_Equals_m4262027856_MetadataUsageId; extern const uint32_t Object_op_Implicit_m3574996620_MetadataUsageId; extern const uint32_t Object_CompareBaseObjects_m2405226032_MetadataUsageId; extern const uint32_t Object_IsNativeObjectAlive_m3095908075_MetadataUsageId; extern RuntimeClass* ScriptableObject_t2528358522_il2cpp_TypeInfo_var; extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var; extern const RuntimeMethod* Object_Instantiate_m2682941528_RuntimeMethod_var; extern String_t* _stringLiteral2475671027; extern String_t* _stringLiteral1766417507; extern const uint32_t Object_Instantiate_m2682941528_MetadataUsageId; extern const uint32_t Object_Instantiate_m2524886653_MetadataUsageId; extern const uint32_t Object_Instantiate_m3403600534_MetadataUsageId; extern const uint32_t Object_Instantiate_m3867924078_MetadataUsageId; extern const uint32_t Object_Instantiate_m4029422268_MetadataUsageId; extern const RuntimeMethod* Object_CheckNullArgument_m4237608654_RuntimeMethod_var; extern const uint32_t Object_CheckNullArgument_m4237608654_MetadataUsageId; extern const uint32_t Object_FindObjectOfType_m67275058_MetadataUsageId; extern const uint32_t Object_op_Equality_m1810815630_MetadataUsageId; extern const uint32_t Object_op_Inequality_m4071470834_MetadataUsageId; extern const uint32_t Object__cctor_m2398773973_MetadataUsageId; extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var; extern const uint32_t Plane__ctor_m2890438515_MetadataUsageId; extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var; extern const uint32_t Plane_Raycast_m62370169_MetadataUsageId; extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var; extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var; extern String_t* _stringLiteral2230413967; extern const uint32_t Plane_ToString_m1879648265_MetadataUsageId; extern RuntimeClass* Playable_t459825607_il2cpp_TypeInfo_var; extern const uint32_t Playable_get_Null_m3556999077_MetadataUsageId; extern const RuntimeMethod* PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_RuntimeMethod_var; extern const uint32_t Playable_Create_m3756251871_MetadataUsageId; extern const uint32_t Playable__cctor_m464525928_MetadataUsageId; extern RuntimeClass* PlayableBinding_t354260709_il2cpp_TypeInfo_var; extern const uint32_t PlayableAsset_get_duration_m3549083384_MetadataUsageId; extern const uint32_t PlayableAsset_get_outputs_m2130546921_MetadataUsageId; extern const uint32_t PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId; struct Object_t631007953_marshaled_pinvoke; struct Object_t631007953;; struct Object_t631007953_marshaled_pinvoke;; struct Object_t631007953_marshaled_com; struct Object_t631007953_marshaled_com;; extern RuntimeClass* PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var; extern const uint32_t PlayableBinding__cctor_m2159960528_MetadataUsageId; extern RuntimeClass* PlayableHandle_t1095853803_il2cpp_TypeInfo_var; extern const uint32_t PlayableHandle_Equals_m1666612586_MetadataUsageId; extern RuntimeClass* IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var; extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayableHandle_CheckInputBounds_m1638244290_RuntimeMethod_var; extern String_t* _stringLiteral3839923412; extern String_t* _stringLiteral1452325965; extern String_t* _stringLiteral3693580405; extern String_t* _stringLiteral3450648455; extern const uint32_t PlayableHandle_CheckInputBounds_m1638244290_MetadataUsageId; extern RuntimeClass* PlayableOutput_t3179894105_il2cpp_TypeInfo_var; extern const uint32_t PlayableOutput__cctor_m2348686299_MetadataUsageId; extern RuntimeClass* PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var; extern const uint32_t PlayableOutputHandle_Equals_m334596297_MetadataUsageId; extern RuntimeClass* InvalidCastException_t3927145244_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_RuntimeMethod_var; extern const RuntimeMethod* ScriptPlayableOutput__ctor_m1042638400_RuntimeMethod_var; extern String_t* _stringLiteral2367713303; extern const uint32_t ScriptPlayableOutput__ctor_m1042638400_MetadataUsageId; extern RuntimeClass* PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var; extern String_t* _stringLiteral892049604; extern const uint32_t PlayerPrefs_SetInt_m2842000469_MetadataUsageId; extern const RuntimeMethod* PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var; extern const uint32_t PlayerPrefs_SetFloat_m3161432420_MetadataUsageId; extern const RuntimeMethod* PlayerPrefs_SetString_m2101271233_RuntimeMethod_var; extern const uint32_t PlayerPrefs_SetString_m2101271233_MetadataUsageId; extern RuntimeClass* PropertyName_t3749835189_il2cpp_TypeInfo_var; extern const uint32_t PropertyName_Equals_m2608649819_MetadataUsageId; extern String_t* _stringLiteral3750091427; extern const uint32_t PropertyName_ToString_m3328159423_MetadataUsageId; extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var; extern const uint32_t Quaternion_AngleAxis_m1767165696_MetadataUsageId; extern const uint32_t Quaternion_ToAngleAxis_m567438878_MetadataUsageId; extern const uint32_t Quaternion_FromToRotation_m3769621427_MetadataUsageId; extern const uint32_t Quaternion_SetFromToRotation_m2673591795_MetadataUsageId; extern const uint32_t Quaternion_LookRotation_m3197602968_MetadataUsageId; extern const uint32_t Quaternion_LookRotation_m4040767668_MetadataUsageId; extern const uint32_t Quaternion_Slerp_m1234055455_MetadataUsageId; extern const uint32_t Quaternion_SlerpUnclamped_m3270925602_MetadataUsageId; extern const uint32_t Quaternion_Lerp_m1238806789_MetadataUsageId; extern const uint32_t Quaternion_LerpUnclamped_m1207379204_MetadataUsageId; extern const uint32_t Quaternion_RotateTowards_m3102912458_MetadataUsageId; extern const uint32_t Quaternion_Inverse_m1311579081_MetadataUsageId; extern const uint32_t Quaternion_get_eulerAngles_m3425202016_MetadataUsageId; extern const uint32_t Quaternion_set_eulerAngles_m793195291_MetadataUsageId; extern const uint32_t Quaternion_Euler_m3049309462_MetadataUsageId; extern const uint32_t Quaternion_Euler_m1803555822_MetadataUsageId; extern const uint32_t Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId; extern const uint32_t Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId; extern const uint32_t Quaternion_Internal_ToAxisAngleRad_m2075334160_MetadataUsageId; extern const uint32_t Quaternion_EulerRotation_m1233984686_MetadataUsageId; extern const uint32_t Quaternion_EulerRotation_m3614124727_MetadataUsageId; extern const uint32_t Quaternion_SetEulerRotation_m3408893385_MetadataUsageId; extern const uint32_t Quaternion_SetEulerRotation_m3665207833_MetadataUsageId; extern const uint32_t Quaternion_ToEuler_m1436679623_MetadataUsageId; extern const uint32_t Quaternion_EulerAngles_m1262596896_MetadataUsageId; extern const uint32_t Quaternion_EulerAngles_m2714638131_MetadataUsageId; extern const uint32_t Quaternion_ToAxisAngle_m3898646715_MetadataUsageId; extern const uint32_t Quaternion_SetEulerAngles_m3904277822_MetadataUsageId; extern const uint32_t Quaternion_ToEulerAngles_m2749750317_MetadataUsageId; extern const uint32_t Quaternion_ToEulerAngles_m3818595490_MetadataUsageId; extern const uint32_t Quaternion_AxisAngle_m1464405367_MetadataUsageId; extern const uint32_t Quaternion_SetAxisAngle_m1498464459_MetadataUsageId; extern const RuntimeMethod* Quaternion_get_Item_m1374062345_RuntimeMethod_var; extern String_t* _stringLiteral3194394478; extern const uint32_t Quaternion_get_Item_m1374062345_MetadataUsageId; extern const RuntimeMethod* Quaternion_set_Item_m6813381_RuntimeMethod_var; extern const uint32_t Quaternion_set_Item_m6813381_MetadataUsageId; extern const uint32_t Quaternion_get_identity_m3722672781_MetadataUsageId; extern const uint32_t Quaternion_op_Equality_m1582314779_MetadataUsageId; extern const uint32_t Quaternion_op_Inequality_m1948345154_MetadataUsageId; extern const uint32_t Quaternion_SetLookRotation_m1495185026_MetadataUsageId; extern const uint32_t Quaternion_SetLookRotation_m187375276_MetadataUsageId; extern const uint32_t Quaternion_Angle_m1586774072_MetadataUsageId; extern const uint32_t Quaternion_Equals_m1863659319_MetadataUsageId; extern String_t* _stringLiteral3651359435; extern const uint32_t Quaternion_ToString_m2203056442_MetadataUsageId; extern String_t* _stringLiteral1709312020; extern const uint32_t Quaternion_ToString_m2361546678_MetadataUsageId; extern const uint32_t Quaternion__cctor_m2965965177_MetadataUsageId; extern const uint32_t Ray_GetPoint_m1852405345_MetadataUsageId; extern String_t* _stringLiteral2872073641; extern const uint32_t Ray_ToString_m1732834890_MetadataUsageId; extern const uint32_t Ray_ToString_m927094087_MetadataUsageId; extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var; extern const uint32_t Ray2D_GetPoint_m1375722170_MetadataUsageId; extern const uint32_t Ray2D_ToString_m2317924900_MetadataUsageId; extern const uint32_t Ray2D_ToString_m2949254633_MetadataUsageId; extern RuntimeClass* Rect_t2360479859_il2cpp_TypeInfo_var; extern const uint32_t Rect_Equals_m4169342960_MetadataUsageId; extern String_t* _stringLiteral736029419; extern const uint32_t Rect_ToString_m447614148_MetadataUsageId; extern RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var; extern const uint32_t RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId; extern String_t* _stringLiteral376327292; extern const uint32_t RectOffset_ToString_m2007443979_MetadataUsageId; extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var; extern RuntimeClass* ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var; extern const uint32_t RectTransform_add_reapplyDrivenProperties_m1374850920_MetadataUsageId; extern const uint32_t RectTransform_remove_reapplyDrivenProperties_m1119724599_MetadataUsageId; extern const uint32_t RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId; extern String_t* _stringLiteral4243182802; extern const uint32_t RectTransform_GetLocalCorners_m823861473_MetadataUsageId; extern String_t* _stringLiteral13390833; extern const uint32_t RectTransform_GetWorldCorners_m3553547973_MetadataUsageId; extern const RuntimeMethod* Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var; extern const uint32_t RectTransform_GetRectInParentSpace_m3955879158_MetadataUsageId; extern const uint32_t RectTransform_get_offsetMin_m30225325_MetadataUsageId; extern const uint32_t RectTransform_set_offsetMin_m1512629941_MetadataUsageId; extern const uint32_t RectTransform_get_offsetMax_m2788861343_MetadataUsageId; extern const uint32_t RectTransform_set_offsetMax_m2526664592_MetadataUsageId; extern const uint32_t RectTransform_GetParentSize_m3947930162_MetadataUsageId; extern RuntimeClass* NullReferenceException_t1023182353_il2cpp_TypeInfo_var; extern const RuntimeMethod* Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var; extern String_t* _stringLiteral3307613667; extern const uint32_t Renderer_SetMaterialArray_m1096125577_MetadataUsageId; extern const uint32_t CommandBuffer__ctor_m3028411456_MetadataUsageId; extern const uint32_t CommandBuffer_Dispose_m3918254646_MetadataUsageId; extern const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var; extern String_t* _stringLiteral3908233015; extern String_t* _stringLiteral1883665439; extern String_t* _stringLiteral38843055; extern String_t* _stringLiteral800089163; extern String_t* _stringLiteral3846369605; extern String_t* _stringLiteral1421022474; extern String_t* _stringLiteral1271320478; extern String_t* _stringLiteral3618127428; extern String_t* _stringLiteral316747530; extern String_t* _stringLiteral686573026; extern const uint32_t RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId; extern RuntimeClass* RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var; extern const uint32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId; extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var; extern const uint32_t RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId; extern const RuntimeType* Object_t631007953_0_0_0_var; extern RuntimeClass* Type_t_il2cpp_TypeInfo_var; extern const uint32_t Resources_Load_m3880010804_MetadataUsageId; extern const uint32_t Resources_LoadAsync_m1433713934_MetadataUsageId; extern const uint32_t Resources_LoadAll_m2792647427_MetadataUsageId; extern RuntimeClass* Scene_t2348375561_il2cpp_TypeInfo_var; extern const uint32_t Scene_Equals_m581999093_MetadataUsageId; extern RuntimeClass* SceneManager_t2787271929_il2cpp_TypeInfo_var; extern const RuntimeMethod* UnityAction_2_Invoke_m1541286357_RuntimeMethod_var; extern const uint32_t SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId; extern const RuntimeMethod* UnityAction_1_Invoke_m3649732398_RuntimeMethod_var; extern const uint32_t SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId; extern const RuntimeMethod* UnityAction_2_Invoke_m944492567_RuntimeMethod_var; extern const uint32_t SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId; extern const uint32_t ScriptableObject__ctor_m1310743131_MetadataUsageId; extern RuntimeClass* SendMouseEvents_t3273302915_il2cpp_TypeInfo_var; extern const uint32_t SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId; extern const RuntimeMethod* Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var; extern const uint32_t SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId; extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var; extern RuntimeClass* CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var; extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var; extern const uint32_t SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId; extern String_t* _stringLiteral4015530243; extern String_t* _stringLiteral2111035250; extern String_t* _stringLiteral3620714913; extern String_t* _stringLiteral1641435443; extern String_t* _stringLiteral291496430; extern String_t* _stringLiteral4054394430; extern String_t* _stringLiteral2882627593; extern const uint32_t SendMouseEvents_SendEvents_m1956471769_MetadataUsageId; extern RuntimeClass* HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var; extern const uint32_t SendMouseEvents__cctor_m2378365934_MetadataUsageId; extern const uint32_t HitInfo_op_Implicit_m665224877_MetadataUsageId; extern const uint32_t HitInfo_Compare_m2336739674_MetadataUsageId; extern const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var; extern String_t* _stringLiteral2664163362; extern String_t* _stringLiteral696106652; extern const uint32_t SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId; extern const uint32_t SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId; extern const uint32_t Shader__ctor_m837260462_MetadataUsageId; extern const uint32_t Sprite__ctor_m332781120_MetadataUsageId; extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var; extern const uint32_t Sprite_Create_m3350529538_MetadataUsageId; extern const uint32_t Sprite_Create_m803022218_MetadataUsageId; extern RuntimeClass* StackTraceUtility_t3465565809_il2cpp_TypeInfo_var; extern String_t* _stringLiteral3452614644; extern String_t* _stringLiteral3452614529; extern const uint32_t StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId; extern RuntimeClass* StackTrace_t1598645457_il2cpp_TypeInfo_var; extern const uint32_t StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId; extern String_t* _stringLiteral3155606; extern String_t* _stringLiteral2227937992; extern String_t* _stringLiteral547166083; extern String_t* _stringLiteral3960313174; extern String_t* _stringLiteral1464230170; extern String_t* _stringLiteral1625510709; extern const uint32_t StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId; extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var; extern RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var; extern const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var; extern String_t* _stringLiteral1698478619; extern String_t* _stringLiteral2231172943; extern String_t* _stringLiteral757602046; extern String_t* _stringLiteral3452614566; extern String_t* _stringLiteral3450517398; extern String_t* _stringLiteral3264019870; extern const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId; extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var; extern String_t* _stringLiteral1147544838; extern String_t* _stringLiteral1974486273; extern String_t* _stringLiteral3487100581; extern String_t* _stringLiteral4144164017; extern String_t* _stringLiteral3629554952; extern String_t* _stringLiteral461147025; extern String_t* _stringLiteral3452614645; extern String_t* _stringLiteral3452614643; extern String_t* _stringLiteral3791036681; extern String_t* _stringLiteral4163537911; extern String_t* _stringLiteral1311358384; extern String_t* _stringLiteral4187617987; extern String_t* _stringLiteral2177867675; extern String_t* _stringLiteral3452614535; extern const uint32_t StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId; extern String_t* _stringLiteral3452614530; extern String_t* _stringLiteral3452614550; extern String_t* _stringLiteral3452614536; extern String_t* _stringLiteral3450517380; extern String_t* _stringLiteral2678398999; extern String_t* _stringLiteral1552523976; extern String_t* _stringLiteral6580196; extern String_t* _stringLiteral3402824819; extern String_t* _stringLiteral1670073234; extern String_t* _stringLiteral1200226066; extern String_t* _stringLiteral61343007; extern String_t* _stringLiteral681811338; extern const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId; extern const uint32_t StackTraceUtility__cctor_m1981266436_MetadataUsageId; extern const uint32_t TextAsset__ctor_m2405005845_MetadataUsageId; extern const uint32_t Texture__ctor_m3554519797_MetadataUsageId; extern const uint32_t Texture2D__ctor_m373113269_MetadataUsageId; extern const uint32_t Texture2D__ctor_m2862217990_MetadataUsageId; extern RuntimeClass* TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var; extern RuntimeClass* Convert_t2465617642_il2cpp_TypeInfo_var; extern const uint32_t TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId; extern const uint32_t TouchScreenKeyboard_Open_m43950298_MetadataUsageId; extern const uint32_t TouchScreenKeyboard_Open_m3325559252_MetadataUsageId; extern RuntimeClass* TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var; extern const uint32_t TouchScreenKeyboard_Open_m231964201_MetadataUsageId; extern const uint32_t TrackedReference_op_Equality_m3702354772_MetadataUsageId; extern RuntimeClass* TrackedReference_t1199777556_il2cpp_TypeInfo_var; extern const uint32_t TrackedReference_Equals_m1342350606_MetadataUsageId; extern const uint32_t Transform_set_eulerAngles_m135219616_MetadataUsageId; extern const uint32_t Transform_set_localEulerAngles_m4202601546_MetadataUsageId; extern const uint32_t Transform_get_right_m2535262102_MetadataUsageId; extern const uint32_t Transform_set_right_m1787339266_MetadataUsageId; extern const uint32_t Transform_get_up_m3972993886_MetadataUsageId; extern const uint32_t Transform_set_up_m3321958190_MetadataUsageId; extern const uint32_t Transform_get_forward_m747522392_MetadataUsageId; extern const uint32_t Transform_set_forward_m1840797198_MetadataUsageId; extern String_t* _stringLiteral821992081; extern const uint32_t Transform_set_parent_m786917804_MetadataUsageId; extern const uint32_t Transform_Translate_m1990195114_MetadataUsageId; extern const uint32_t Transform_Translate_m1458128769_MetadataUsageId; extern const uint32_t Transform_Rotate_m1886816857_MetadataUsageId; extern const uint32_t Transform_RotateAround_m2651195670_MetadataUsageId; extern const uint32_t Transform_LookAt_m3968184312_MetadataUsageId; extern const uint32_t Transform_LookAt_m2637417695_MetadataUsageId; extern const uint32_t Transform_LookAt_m3649447396_MetadataUsageId; extern RuntimeClass* Enumerator_t3442430665_il2cpp_TypeInfo_var; extern const uint32_t Transform_GetEnumerator_m2717073726_MetadataUsageId; extern RuntimeClass* SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var; extern RuntimeClass* RequestAtlasCallback_t3100554279_il2cpp_TypeInfo_var; extern const uint32_t SpriteAtlasManager_add_atlasRequested_m1638342574_MetadataUsageId; extern const uint32_t SpriteAtlasManager_remove_atlasRequested_m2754861759_MetadataUsageId; extern RuntimeClass* Action_1_t819399007_il2cpp_TypeInfo_var; extern const uint32_t SpriteAtlasManager_add_atlasRegistered_m2226734943_MetadataUsageId; extern const uint32_t SpriteAtlasManager_remove_atlasRegistered_m1470818068_MetadataUsageId; extern const RuntimeMethod* SpriteAtlasManager_Register_m2413332465_RuntimeMethod_var; extern const RuntimeMethod* Action_1__ctor_m3325790595_RuntimeMethod_var; extern const uint32_t SpriteAtlasManager_RequestAtlas_m455709951_MetadataUsageId; extern const RuntimeMethod* Action_1_Invoke_m3071717786_RuntimeMethod_var; extern const uint32_t SpriteAtlasManager_PostRegisteredAtlas_m3806600148_MetadataUsageId; extern const uint32_t SpriteAtlasManager__cctor_m3642741753_MetadataUsageId; extern RuntimeClass* UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var; extern RuntimeClass* UnhandledExceptionEventHandler_t3101989324_il2cpp_TypeInfo_var; extern const RuntimeMethod* UnhandledExceptionHandler_HandleUnhandledException_m2430609357_RuntimeMethod_var; extern const uint32_t UnhandledExceptionHandler_RegisterUECatcher_m1350255469_MetadataUsageId; extern String_t* _stringLiteral1461556331; extern const uint32_t UnhandledExceptionHandler_HandleUnhandledException_m2430609357_MetadataUsageId; extern String_t* _stringLiteral2119111978; extern const uint32_t UnhandledExceptionHandler_PrintException_m385608237_MetadataUsageId; extern String_t* _stringLiteral3595826494; extern const uint32_t UnityException__ctor_m1456865679_MetadataUsageId; extern RuntimeClass* TextWriter_t3478189236_il2cpp_TypeInfo_var; extern const uint32_t UnityLogWriter__ctor_m1834616883_MetadataUsageId; extern RuntimeClass* UnityLogWriter_t1374348020_il2cpp_TypeInfo_var; extern RuntimeClass* Console_t3208230065_il2cpp_TypeInfo_var; extern const uint32_t UnityLogWriter_Init_m3866572946_MetadataUsageId; extern RuntimeClass* Encoding_t1523322056_il2cpp_TypeInfo_var; extern const uint32_t UnityLogWriter_get_Encoding_m798813894_MetadataUsageId; extern RuntimeClass* Queue_1_t1200778106_il2cpp_TypeInfo_var; extern RuntimeClass* Thread_t2300836069_il2cpp_TypeInfo_var; extern const RuntimeMethod* Queue_1__ctor_m1971992302_RuntimeMethod_var; extern const uint32_t UnitySynchronizationContext__ctor_m1707488257_MetadataUsageId; extern const RuntimeMethod* Queue_1_Dequeue_m979967976_RuntimeMethod_var; extern const RuntimeMethod* Queue_1_get_Count_m3368911732_RuntimeMethod_var; extern const uint32_t UnitySynchronizationContext_Exec_m3359802660_MetadataUsageId; extern RuntimeClass* UnitySynchronizationContext_t1887453786_il2cpp_TypeInfo_var; extern const uint32_t UnitySynchronizationContext_InitializeSynchronizationContext_m3217591031_MetadataUsageId; extern const uint32_t UnitySynchronizationContext_ExecuteTasks_m1310741010_MetadataUsageId; extern const RuntimeMethod* Vector2_get_Item_m3559215723_RuntimeMethod_var; extern String_t* _stringLiteral2662230418; extern const uint32_t Vector2_get_Item_m3559215723_MetadataUsageId; extern const RuntimeMethod* Vector2_set_Item_m3557490725_RuntimeMethod_var; extern const uint32_t Vector2_set_Item_m3557490725_MetadataUsageId; extern const uint32_t Vector2_Lerp_m854472224_MetadataUsageId; extern const uint32_t Vector2_MoveTowards_m456668783_MetadataUsageId; extern const uint32_t Vector2_Normalize_m1906922873_MetadataUsageId; extern String_t* _stringLiteral2738543532; extern const uint32_t Vector2_ToString_m1205609053_MetadataUsageId; extern String_t* _stringLiteral791040696; extern const uint32_t Vector2_ToString_m2296514517_MetadataUsageId; extern const uint32_t Vector2_Equals_m832062989_MetadataUsageId; extern const uint32_t Vector2_Reflect_m4187417778_MetadataUsageId; extern const uint32_t Vector2_get_magnitude_m2752892833_MetadataUsageId; extern const uint32_t Vector2_Angle_m4105581454_MetadataUsageId; extern const uint32_t Vector2_SignedAngle_m1664554214_MetadataUsageId; extern const uint32_t Vector2_Distance_m3048868881_MetadataUsageId; extern const uint32_t Vector2_ClampMagnitude_m1438220061_MetadataUsageId; extern const uint32_t Vector2_Min_m1808913837_MetadataUsageId; extern const uint32_t Vector2_Max_m2539715210_MetadataUsageId; extern const uint32_t Vector2_SmoothDamp_m1183918543_MetadataUsageId; extern const uint32_t Vector2_op_Equality_m2303255133_MetadataUsageId; extern const uint32_t Vector2_op_Inequality_m3858779880_MetadataUsageId; extern const uint32_t Vector2_get_zero_m540426400_MetadataUsageId; extern const uint32_t Vector2_get_one_m738793577_MetadataUsageId; extern const uint32_t Vector2_get_up_m2647420593_MetadataUsageId; extern const uint32_t Vector2_get_down_m2886001705_MetadataUsageId; extern const uint32_t Vector2_get_left_m1559018038_MetadataUsageId; extern const uint32_t Vector2_get_right_m1027081661_MetadataUsageId; extern const uint32_t Vector2_get_positiveInfinity_m1229371315_MetadataUsageId; extern const uint32_t Vector2_get_negativeInfinity_m1601170781_MetadataUsageId; extern const uint32_t Vector2__cctor_m2108982652_MetadataUsageId; extern RuntimeClass* Vector2Int_t3469998543_il2cpp_TypeInfo_var; extern const uint32_t Vector2Int_Equals_m3404209996_MetadataUsageId; extern const uint32_t Vector2Int_ToString_m4168766109_MetadataUsageId; extern const uint32_t Vector2Int_get_zero_m353440403_MetadataUsageId; extern const uint32_t Vector2Int__cctor_m3009177470_MetadataUsageId; extern const uint32_t Vector3_Slerp_m802114822_MetadataUsageId; extern const uint32_t Vector3_SlerpUnclamped_m2021770041_MetadataUsageId; extern const uint32_t Vector3_Internal_OrthoNormalize2_m3947920905_MetadataUsageId; extern const uint32_t Vector3_Internal_OrthoNormalize3_m2511888097_MetadataUsageId; extern const uint32_t Vector3_OrthoNormalize_m972244191_MetadataUsageId; extern const uint32_t Vector3_OrthoNormalize_m1864251017_MetadataUsageId; extern const uint32_t Vector3_RotateTowards_m4112951104_MetadataUsageId; extern const uint32_t Vector3_Exclude_m1943780049_MetadataUsageId; extern const uint32_t Vector3_Lerp_m407887542_MetadataUsageId; extern const uint32_t Vector3_MoveTowards_m2786395547_MetadataUsageId; extern const uint32_t Vector3_SmoothDamp_m4168357381_MetadataUsageId; extern const uint32_t Vector3_SmoothDamp_m1123559802_MetadataUsageId; extern const uint32_t Vector3_SmoothDamp_m4063901109_MetadataUsageId; extern const RuntimeMethod* Vector3_get_Item_m668685504_RuntimeMethod_var; extern String_t* _stringLiteral3966192333; extern const uint32_t Vector3_get_Item_m668685504_MetadataUsageId; extern const RuntimeMethod* Vector3_set_Item_m1772472431_RuntimeMethod_var; extern const uint32_t Vector3_set_Item_m1772472431_MetadataUsageId; extern const uint32_t Vector3_Equals_m1753054704_MetadataUsageId; extern const uint32_t Vector3_Reflect_m72011183_MetadataUsageId; extern const uint32_t Vector3_Normalize_m2941713846_MetadataUsageId; extern const uint32_t Vector3_Normalize_m914904454_MetadataUsageId; extern const uint32_t Vector3_get_normalized_m2454957984_MetadataUsageId; extern const uint32_t Vector3_Project_m899145139_MetadataUsageId; extern const uint32_t Vector3_ProjectOnPlane_m1805989059_MetadataUsageId; extern const uint32_t Vector3_Angle_m3731191531_MetadataUsageId; extern const uint32_t Vector3_SignedAngle_m4172901929_MetadataUsageId; extern const uint32_t Vector3_Distance_m886789632_MetadataUsageId; extern const uint32_t Vector3_ClampMagnitude_m2732959745_MetadataUsageId; extern const uint32_t Vector3_Magnitude_m3447562852_MetadataUsageId; extern const uint32_t Vector3_get_magnitude_m27958459_MetadataUsageId; extern const uint32_t Vector3_Min_m1803158933_MetadataUsageId; extern const uint32_t Vector3_Max_m3304052994_MetadataUsageId; extern const uint32_t Vector3_get_zero_m1409827619_MetadataUsageId; extern const uint32_t Vector3_get_one_m1629952498_MetadataUsageId; extern const uint32_t Vector3_get_forward_m3100859705_MetadataUsageId; extern const uint32_t Vector3_get_back_m4077847766_MetadataUsageId; extern const uint32_t Vector3_get_up_m3584168373_MetadataUsageId; extern const uint32_t Vector3_get_down_m3781355428_MetadataUsageId; extern const uint32_t Vector3_get_left_m2428419009_MetadataUsageId; extern const uint32_t Vector3_get_right_m1913784872_MetadataUsageId; extern const uint32_t Vector3_get_positiveInfinity_m224141111_MetadataUsageId; extern const uint32_t Vector3_get_negativeInfinity_m2199017963_MetadataUsageId; extern const uint32_t Vector3_op_Equality_m4231250055_MetadataUsageId; extern const uint32_t Vector3_op_Inequality_m315980366_MetadataUsageId; extern String_t* _stringLiteral122510266; extern const uint32_t Vector3_ToString_m759076600_MetadataUsageId; extern String_t* _stringLiteral341909834; extern const uint32_t Vector3_ToString_m3803364266_MetadataUsageId; extern const uint32_t Vector3_AngleBetween_m3867358519_MetadataUsageId; extern const uint32_t Vector3__cctor_m2599650684_MetadataUsageId; struct ByteU5BU5D_t4116647657; struct ObjectU5BU5D_t1417781964; struct ObjectU5BU5D_t2843939325; struct PlayableBindingU5BU5D_t829358056; struct Vector3U5BU5D_t1718750761; struct MaterialU5BU5D_t561872642; struct Int32U5BU5D_t385246372; struct CameraU5BU5D_t1709987734; struct HitInfoU5BU5D_t1685002053; struct DisplayU5BU5D_t103034768; struct ParameterModifierU5BU5D_t2943407543; struct StringU5BU5D_t1281789340; struct TransformU5BU5D_t807237628; struct CharU5BU5D_t3528271667; struct ParameterInfoU5BU5D_t390618515; struct ColorU5BU5D_t941916413; struct RectU5BU5D_t2936723554; struct Texture2DU5BU5D_t149664596; #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef TEXTWRITER_T3478189236_H #define TEXTWRITER_T3478189236_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.TextWriter struct TextWriter_t3478189236 : public RuntimeObject { public: // System.Char[] System.IO.TextWriter::CoreNewLine CharU5BU5D_t3528271667* ___CoreNewLine_0; // System.IFormatProvider System.IO.TextWriter::internalFormatProvider RuntimeObject* ___internalFormatProvider_1; public: inline static int32_t get_offset_of_CoreNewLine_0() { return static_cast(offsetof(TextWriter_t3478189236, ___CoreNewLine_0)); } inline CharU5BU5D_t3528271667* get_CoreNewLine_0() const { return ___CoreNewLine_0; } inline CharU5BU5D_t3528271667** get_address_of_CoreNewLine_0() { return &___CoreNewLine_0; } inline void set_CoreNewLine_0(CharU5BU5D_t3528271667* value) { ___CoreNewLine_0 = value; Il2CppCodeGenWriteBarrier((&___CoreNewLine_0), value); } inline static int32_t get_offset_of_internalFormatProvider_1() { return static_cast(offsetof(TextWriter_t3478189236, ___internalFormatProvider_1)); } inline RuntimeObject* get_internalFormatProvider_1() const { return ___internalFormatProvider_1; } inline RuntimeObject** get_address_of_internalFormatProvider_1() { return &___internalFormatProvider_1; } inline void set_internalFormatProvider_1(RuntimeObject* value) { ___internalFormatProvider_1 = value; Il2CppCodeGenWriteBarrier((&___internalFormatProvider_1), value); } }; struct TextWriter_t3478189236_StaticFields { public: // System.IO.TextWriter System.IO.TextWriter::Null TextWriter_t3478189236 * ___Null_2; public: inline static int32_t get_offset_of_Null_2() { return static_cast(offsetof(TextWriter_t3478189236_StaticFields, ___Null_2)); } inline TextWriter_t3478189236 * get_Null_2() const { return ___Null_2; } inline TextWriter_t3478189236 ** get_address_of_Null_2() { return &___Null_2; } inline void set_Null_2(TextWriter_t3478189236 * value) { ___Null_2 = value; Il2CppCodeGenWriteBarrier((&___Null_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTWRITER_T3478189236_H #ifndef NOALLOCHELPERS_T1437076930_H #define NOALLOCHELPERS_T1437076930_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NoAllocHelpers struct NoAllocHelpers_t1437076930 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NOALLOCHELPERS_T1437076930_H #ifndef ENCODING_T1523322056_H #define ENCODING_T1523322056_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Text.Encoding struct Encoding_t1523322056 : public RuntimeObject { public: // System.Int32 System.Text.Encoding::codePage int32_t ___codePage_0; // System.Int32 System.Text.Encoding::windows_code_page int32_t ___windows_code_page_1; // System.Boolean System.Text.Encoding::is_readonly bool ___is_readonly_2; // System.Text.DecoderFallback System.Text.Encoding::decoder_fallback DecoderFallback_t3123823036 * ___decoder_fallback_3; // System.Text.EncoderFallback System.Text.Encoding::encoder_fallback EncoderFallback_t1188251036 * ___encoder_fallback_4; // System.String System.Text.Encoding::body_name String_t* ___body_name_8; // System.String System.Text.Encoding::encoding_name String_t* ___encoding_name_9; // System.String System.Text.Encoding::header_name String_t* ___header_name_10; // System.Boolean System.Text.Encoding::is_mail_news_display bool ___is_mail_news_display_11; // System.Boolean System.Text.Encoding::is_mail_news_save bool ___is_mail_news_save_12; // System.Boolean System.Text.Encoding::is_browser_save bool ___is_browser_save_13; // System.Boolean System.Text.Encoding::is_browser_display bool ___is_browser_display_14; // System.String System.Text.Encoding::web_name String_t* ___web_name_15; public: inline static int32_t get_offset_of_codePage_0() { return static_cast(offsetof(Encoding_t1523322056, ___codePage_0)); } inline int32_t get_codePage_0() const { return ___codePage_0; } inline int32_t* get_address_of_codePage_0() { return &___codePage_0; } inline void set_codePage_0(int32_t value) { ___codePage_0 = value; } inline static int32_t get_offset_of_windows_code_page_1() { return static_cast(offsetof(Encoding_t1523322056, ___windows_code_page_1)); } inline int32_t get_windows_code_page_1() const { return ___windows_code_page_1; } inline int32_t* get_address_of_windows_code_page_1() { return &___windows_code_page_1; } inline void set_windows_code_page_1(int32_t value) { ___windows_code_page_1 = value; } inline static int32_t get_offset_of_is_readonly_2() { return static_cast(offsetof(Encoding_t1523322056, ___is_readonly_2)); } inline bool get_is_readonly_2() const { return ___is_readonly_2; } inline bool* get_address_of_is_readonly_2() { return &___is_readonly_2; } inline void set_is_readonly_2(bool value) { ___is_readonly_2 = value; } inline static int32_t get_offset_of_decoder_fallback_3() { return static_cast(offsetof(Encoding_t1523322056, ___decoder_fallback_3)); } inline DecoderFallback_t3123823036 * get_decoder_fallback_3() const { return ___decoder_fallback_3; } inline DecoderFallback_t3123823036 ** get_address_of_decoder_fallback_3() { return &___decoder_fallback_3; } inline void set_decoder_fallback_3(DecoderFallback_t3123823036 * value) { ___decoder_fallback_3 = value; Il2CppCodeGenWriteBarrier((&___decoder_fallback_3), value); } inline static int32_t get_offset_of_encoder_fallback_4() { return static_cast(offsetof(Encoding_t1523322056, ___encoder_fallback_4)); } inline EncoderFallback_t1188251036 * get_encoder_fallback_4() const { return ___encoder_fallback_4; } inline EncoderFallback_t1188251036 ** get_address_of_encoder_fallback_4() { return &___encoder_fallback_4; } inline void set_encoder_fallback_4(EncoderFallback_t1188251036 * value) { ___encoder_fallback_4 = value; Il2CppCodeGenWriteBarrier((&___encoder_fallback_4), value); } inline static int32_t get_offset_of_body_name_8() { return static_cast(offsetof(Encoding_t1523322056, ___body_name_8)); } inline String_t* get_body_name_8() const { return ___body_name_8; } inline String_t** get_address_of_body_name_8() { return &___body_name_8; } inline void set_body_name_8(String_t* value) { ___body_name_8 = value; Il2CppCodeGenWriteBarrier((&___body_name_8), value); } inline static int32_t get_offset_of_encoding_name_9() { return static_cast(offsetof(Encoding_t1523322056, ___encoding_name_9)); } inline String_t* get_encoding_name_9() const { return ___encoding_name_9; } inline String_t** get_address_of_encoding_name_9() { return &___encoding_name_9; } inline void set_encoding_name_9(String_t* value) { ___encoding_name_9 = value; Il2CppCodeGenWriteBarrier((&___encoding_name_9), value); } inline static int32_t get_offset_of_header_name_10() { return static_cast(offsetof(Encoding_t1523322056, ___header_name_10)); } inline String_t* get_header_name_10() const { return ___header_name_10; } inline String_t** get_address_of_header_name_10() { return &___header_name_10; } inline void set_header_name_10(String_t* value) { ___header_name_10 = value; Il2CppCodeGenWriteBarrier((&___header_name_10), value); } inline static int32_t get_offset_of_is_mail_news_display_11() { return static_cast(offsetof(Encoding_t1523322056, ___is_mail_news_display_11)); } inline bool get_is_mail_news_display_11() const { return ___is_mail_news_display_11; } inline bool* get_address_of_is_mail_news_display_11() { return &___is_mail_news_display_11; } inline void set_is_mail_news_display_11(bool value) { ___is_mail_news_display_11 = value; } inline static int32_t get_offset_of_is_mail_news_save_12() { return static_cast(offsetof(Encoding_t1523322056, ___is_mail_news_save_12)); } inline bool get_is_mail_news_save_12() const { return ___is_mail_news_save_12; } inline bool* get_address_of_is_mail_news_save_12() { return &___is_mail_news_save_12; } inline void set_is_mail_news_save_12(bool value) { ___is_mail_news_save_12 = value; } inline static int32_t get_offset_of_is_browser_save_13() { return static_cast(offsetof(Encoding_t1523322056, ___is_browser_save_13)); } inline bool get_is_browser_save_13() const { return ___is_browser_save_13; } inline bool* get_address_of_is_browser_save_13() { return &___is_browser_save_13; } inline void set_is_browser_save_13(bool value) { ___is_browser_save_13 = value; } inline static int32_t get_offset_of_is_browser_display_14() { return static_cast(offsetof(Encoding_t1523322056, ___is_browser_display_14)); } inline bool get_is_browser_display_14() const { return ___is_browser_display_14; } inline bool* get_address_of_is_browser_display_14() { return &___is_browser_display_14; } inline void set_is_browser_display_14(bool value) { ___is_browser_display_14 = value; } inline static int32_t get_offset_of_web_name_15() { return static_cast(offsetof(Encoding_t1523322056, ___web_name_15)); } inline String_t* get_web_name_15() const { return ___web_name_15; } inline String_t** get_address_of_web_name_15() { return &___web_name_15; } inline void set_web_name_15(String_t* value) { ___web_name_15 = value; Il2CppCodeGenWriteBarrier((&___web_name_15), value); } }; struct Encoding_t1523322056_StaticFields { public: // System.Reflection.Assembly System.Text.Encoding::i18nAssembly Assembly_t * ___i18nAssembly_5; // System.Boolean System.Text.Encoding::i18nDisabled bool ___i18nDisabled_6; // System.Object[] System.Text.Encoding::encodings ObjectU5BU5D_t2843939325* ___encodings_7; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding Encoding_t1523322056 * ___asciiEncoding_16; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianEncoding Encoding_t1523322056 * ___bigEndianEncoding_17; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding Encoding_t1523322056 * ___defaultEncoding_18; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding Encoding_t1523322056 * ___utf7Encoding_19; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8EncodingWithMarkers Encoding_t1523322056 * ___utf8EncodingWithMarkers_20; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8EncodingWithoutMarkers Encoding_t1523322056 * ___utf8EncodingWithoutMarkers_21; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding Encoding_t1523322056 * ___unicodeEncoding_22; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::isoLatin1Encoding Encoding_t1523322056 * ___isoLatin1Encoding_23; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8EncodingUnsafe Encoding_t1523322056 * ___utf8EncodingUnsafe_24; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding Encoding_t1523322056 * ___utf32Encoding_25; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUTF32Encoding Encoding_t1523322056 * ___bigEndianUTF32Encoding_26; // System.Object System.Text.Encoding::lockobj RuntimeObject * ___lockobj_27; public: inline static int32_t get_offset_of_i18nAssembly_5() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___i18nAssembly_5)); } inline Assembly_t * get_i18nAssembly_5() const { return ___i18nAssembly_5; } inline Assembly_t ** get_address_of_i18nAssembly_5() { return &___i18nAssembly_5; } inline void set_i18nAssembly_5(Assembly_t * value) { ___i18nAssembly_5 = value; Il2CppCodeGenWriteBarrier((&___i18nAssembly_5), value); } inline static int32_t get_offset_of_i18nDisabled_6() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___i18nDisabled_6)); } inline bool get_i18nDisabled_6() const { return ___i18nDisabled_6; } inline bool* get_address_of_i18nDisabled_6() { return &___i18nDisabled_6; } inline void set_i18nDisabled_6(bool value) { ___i18nDisabled_6 = value; } inline static int32_t get_offset_of_encodings_7() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___encodings_7)); } inline ObjectU5BU5D_t2843939325* get_encodings_7() const { return ___encodings_7; } inline ObjectU5BU5D_t2843939325** get_address_of_encodings_7() { return &___encodings_7; } inline void set_encodings_7(ObjectU5BU5D_t2843939325* value) { ___encodings_7 = value; Il2CppCodeGenWriteBarrier((&___encodings_7), value); } inline static int32_t get_offset_of_asciiEncoding_16() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___asciiEncoding_16)); } inline Encoding_t1523322056 * get_asciiEncoding_16() const { return ___asciiEncoding_16; } inline Encoding_t1523322056 ** get_address_of_asciiEncoding_16() { return &___asciiEncoding_16; } inline void set_asciiEncoding_16(Encoding_t1523322056 * value) { ___asciiEncoding_16 = value; Il2CppCodeGenWriteBarrier((&___asciiEncoding_16), value); } inline static int32_t get_offset_of_bigEndianEncoding_17() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___bigEndianEncoding_17)); } inline Encoding_t1523322056 * get_bigEndianEncoding_17() const { return ___bigEndianEncoding_17; } inline Encoding_t1523322056 ** get_address_of_bigEndianEncoding_17() { return &___bigEndianEncoding_17; } inline void set_bigEndianEncoding_17(Encoding_t1523322056 * value) { ___bigEndianEncoding_17 = value; Il2CppCodeGenWriteBarrier((&___bigEndianEncoding_17), value); } inline static int32_t get_offset_of_defaultEncoding_18() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___defaultEncoding_18)); } inline Encoding_t1523322056 * get_defaultEncoding_18() const { return ___defaultEncoding_18; } inline Encoding_t1523322056 ** get_address_of_defaultEncoding_18() { return &___defaultEncoding_18; } inline void set_defaultEncoding_18(Encoding_t1523322056 * value) { ___defaultEncoding_18 = value; Il2CppCodeGenWriteBarrier((&___defaultEncoding_18), value); } inline static int32_t get_offset_of_utf7Encoding_19() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___utf7Encoding_19)); } inline Encoding_t1523322056 * get_utf7Encoding_19() const { return ___utf7Encoding_19; } inline Encoding_t1523322056 ** get_address_of_utf7Encoding_19() { return &___utf7Encoding_19; } inline void set_utf7Encoding_19(Encoding_t1523322056 * value) { ___utf7Encoding_19 = value; Il2CppCodeGenWriteBarrier((&___utf7Encoding_19), value); } inline static int32_t get_offset_of_utf8EncodingWithMarkers_20() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___utf8EncodingWithMarkers_20)); } inline Encoding_t1523322056 * get_utf8EncodingWithMarkers_20() const { return ___utf8EncodingWithMarkers_20; } inline Encoding_t1523322056 ** get_address_of_utf8EncodingWithMarkers_20() { return &___utf8EncodingWithMarkers_20; } inline void set_utf8EncodingWithMarkers_20(Encoding_t1523322056 * value) { ___utf8EncodingWithMarkers_20 = value; Il2CppCodeGenWriteBarrier((&___utf8EncodingWithMarkers_20), value); } inline static int32_t get_offset_of_utf8EncodingWithoutMarkers_21() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___utf8EncodingWithoutMarkers_21)); } inline Encoding_t1523322056 * get_utf8EncodingWithoutMarkers_21() const { return ___utf8EncodingWithoutMarkers_21; } inline Encoding_t1523322056 ** get_address_of_utf8EncodingWithoutMarkers_21() { return &___utf8EncodingWithoutMarkers_21; } inline void set_utf8EncodingWithoutMarkers_21(Encoding_t1523322056 * value) { ___utf8EncodingWithoutMarkers_21 = value; Il2CppCodeGenWriteBarrier((&___utf8EncodingWithoutMarkers_21), value); } inline static int32_t get_offset_of_unicodeEncoding_22() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___unicodeEncoding_22)); } inline Encoding_t1523322056 * get_unicodeEncoding_22() const { return ___unicodeEncoding_22; } inline Encoding_t1523322056 ** get_address_of_unicodeEncoding_22() { return &___unicodeEncoding_22; } inline void set_unicodeEncoding_22(Encoding_t1523322056 * value) { ___unicodeEncoding_22 = value; Il2CppCodeGenWriteBarrier((&___unicodeEncoding_22), value); } inline static int32_t get_offset_of_isoLatin1Encoding_23() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___isoLatin1Encoding_23)); } inline Encoding_t1523322056 * get_isoLatin1Encoding_23() const { return ___isoLatin1Encoding_23; } inline Encoding_t1523322056 ** get_address_of_isoLatin1Encoding_23() { return &___isoLatin1Encoding_23; } inline void set_isoLatin1Encoding_23(Encoding_t1523322056 * value) { ___isoLatin1Encoding_23 = value; Il2CppCodeGenWriteBarrier((&___isoLatin1Encoding_23), value); } inline static int32_t get_offset_of_utf8EncodingUnsafe_24() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___utf8EncodingUnsafe_24)); } inline Encoding_t1523322056 * get_utf8EncodingUnsafe_24() const { return ___utf8EncodingUnsafe_24; } inline Encoding_t1523322056 ** get_address_of_utf8EncodingUnsafe_24() { return &___utf8EncodingUnsafe_24; } inline void set_utf8EncodingUnsafe_24(Encoding_t1523322056 * value) { ___utf8EncodingUnsafe_24 = value; Il2CppCodeGenWriteBarrier((&___utf8EncodingUnsafe_24), value); } inline static int32_t get_offset_of_utf32Encoding_25() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___utf32Encoding_25)); } inline Encoding_t1523322056 * get_utf32Encoding_25() const { return ___utf32Encoding_25; } inline Encoding_t1523322056 ** get_address_of_utf32Encoding_25() { return &___utf32Encoding_25; } inline void set_utf32Encoding_25(Encoding_t1523322056 * value) { ___utf32Encoding_25 = value; Il2CppCodeGenWriteBarrier((&___utf32Encoding_25), value); } inline static int32_t get_offset_of_bigEndianUTF32Encoding_26() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___bigEndianUTF32Encoding_26)); } inline Encoding_t1523322056 * get_bigEndianUTF32Encoding_26() const { return ___bigEndianUTF32Encoding_26; } inline Encoding_t1523322056 ** get_address_of_bigEndianUTF32Encoding_26() { return &___bigEndianUTF32Encoding_26; } inline void set_bigEndianUTF32Encoding_26(Encoding_t1523322056 * value) { ___bigEndianUTF32Encoding_26 = value; Il2CppCodeGenWriteBarrier((&___bigEndianUTF32Encoding_26), value); } inline static int32_t get_offset_of_lockobj_27() { return static_cast(offsetof(Encoding_t1523322056_StaticFields, ___lockobj_27)); } inline RuntimeObject * get_lockobj_27() const { return ___lockobj_27; } inline RuntimeObject ** get_address_of_lockobj_27() { return &___lockobj_27; } inline void set_lockobj_27(RuntimeObject * value) { ___lockobj_27 = value; Il2CppCodeGenWriteBarrier((&___lockobj_27), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENCODING_T1523322056_H #ifndef SYSTEMINFO_T3561985952_H #define SYSTEMINFO_T3561985952_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SystemInfo struct SystemInfo_t3561985952 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYSTEMINFO_T3561985952_H #ifndef QUEUE_1_T1200778106_H #define QUEUE_1_T1200778106_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Queue`1 struct Queue_1_t1200778106 : public RuntimeObject { public: // T[] System.Collections.Generic.Queue`1::_array WorkRequestU5BU5D_t3723878365* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; public: inline static int32_t get_offset_of__array_0() { return static_cast(offsetof(Queue_1_t1200778106, ____array_0)); } inline WorkRequestU5BU5D_t3723878365* get__array_0() const { return ____array_0; } inline WorkRequestU5BU5D_t3723878365** get_address_of__array_0() { return &____array_0; } inline void set__array_0(WorkRequestU5BU5D_t3723878365* value) { ____array_0 = value; Il2CppCodeGenWriteBarrier((&____array_0), value); } inline static int32_t get_offset_of__head_1() { return static_cast(offsetof(Queue_1_t1200778106, ____head_1)); } inline int32_t get__head_1() const { return ____head_1; } inline int32_t* get_address_of__head_1() { return &____head_1; } inline void set__head_1(int32_t value) { ____head_1 = value; } inline static int32_t get_offset_of__tail_2() { return static_cast(offsetof(Queue_1_t1200778106, ____tail_2)); } inline int32_t get__tail_2() const { return ____tail_2; } inline int32_t* get_address_of__tail_2() { return &____tail_2; } inline void set__tail_2(int32_t value) { ____tail_2 = value; } inline static int32_t get_offset_of__size_3() { return static_cast(offsetof(Queue_1_t1200778106, ____size_3)); } inline int32_t get__size_3() const { return ____size_3; } inline int32_t* get_address_of__size_3() { return &____size_3; } inline void set__size_3(int32_t value) { ____size_3 = value; } inline static int32_t get_offset_of__version_4() { return static_cast(offsetof(Queue_1_t1200778106, ____version_4)); } inline int32_t get__version_4() const { return ____version_4; } inline int32_t* get_address_of__version_4() { return &____version_4; } inline void set__version_4(int32_t value) { ____version_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUEUE_1_T1200778106_H #ifndef STRINGBUILDER_T_H #define STRINGBUILDER_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { public: // System.Int32 System.Text.StringBuilder::_length int32_t ____length_1; // System.String System.Text.StringBuilder::_str String_t* ____str_2; // System.String System.Text.StringBuilder::_cached_str String_t* ____cached_str_3; // System.Int32 System.Text.StringBuilder::_maxCapacity int32_t ____maxCapacity_4; public: inline static int32_t get_offset_of__length_1() { return static_cast(offsetof(StringBuilder_t, ____length_1)); } inline int32_t get__length_1() const { return ____length_1; } inline int32_t* get_address_of__length_1() { return &____length_1; } inline void set__length_1(int32_t value) { ____length_1 = value; } inline static int32_t get_offset_of__str_2() { return static_cast(offsetof(StringBuilder_t, ____str_2)); } inline String_t* get__str_2() const { return ____str_2; } inline String_t** get_address_of__str_2() { return &____str_2; } inline void set__str_2(String_t* value) { ____str_2 = value; Il2CppCodeGenWriteBarrier((&____str_2), value); } inline static int32_t get_offset_of__cached_str_3() { return static_cast(offsetof(StringBuilder_t, ____cached_str_3)); } inline String_t* get__cached_str_3() const { return ____cached_str_3; } inline String_t** get_address_of__cached_str_3() { return &____cached_str_3; } inline void set__cached_str_3(String_t* value) { ____cached_str_3 = value; Il2CppCodeGenWriteBarrier((&____cached_str_3), value); } inline static int32_t get_offset_of__maxCapacity_4() { return static_cast(offsetof(StringBuilder_t, ____maxCapacity_4)); } inline int32_t get__maxCapacity_4() const { return ____maxCapacity_4; } inline int32_t* get_address_of__maxCapacity_4() { return &____maxCapacity_4; } inline void set__maxCapacity_4(int32_t value) { ____maxCapacity_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRINGBUILDER_T_H #ifndef MEMBERINFO_T_H #define MEMBERINFO_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MEMBERINFO_T_H #ifndef STACKFRAME_T3217253059_H #define STACKFRAME_T3217253059_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Diagnostics.StackFrame struct StackFrame_t3217253059 : public RuntimeObject { public: // System.Int32 System.Diagnostics.StackFrame::ilOffset int32_t ___ilOffset_1; // System.Int32 System.Diagnostics.StackFrame::nativeOffset int32_t ___nativeOffset_2; // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase MethodBase_t * ___methodBase_3; // System.String System.Diagnostics.StackFrame::fileName String_t* ___fileName_4; // System.Int32 System.Diagnostics.StackFrame::lineNumber int32_t ___lineNumber_5; // System.Int32 System.Diagnostics.StackFrame::columnNumber int32_t ___columnNumber_6; // System.String System.Diagnostics.StackFrame::internalMethodName String_t* ___internalMethodName_7; public: inline static int32_t get_offset_of_ilOffset_1() { return static_cast(offsetof(StackFrame_t3217253059, ___ilOffset_1)); } inline int32_t get_ilOffset_1() const { return ___ilOffset_1; } inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; } inline void set_ilOffset_1(int32_t value) { ___ilOffset_1 = value; } inline static int32_t get_offset_of_nativeOffset_2() { return static_cast(offsetof(StackFrame_t3217253059, ___nativeOffset_2)); } inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; } inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; } inline void set_nativeOffset_2(int32_t value) { ___nativeOffset_2 = value; } inline static int32_t get_offset_of_methodBase_3() { return static_cast(offsetof(StackFrame_t3217253059, ___methodBase_3)); } inline MethodBase_t * get_methodBase_3() const { return ___methodBase_3; } inline MethodBase_t ** get_address_of_methodBase_3() { return &___methodBase_3; } inline void set_methodBase_3(MethodBase_t * value) { ___methodBase_3 = value; Il2CppCodeGenWriteBarrier((&___methodBase_3), value); } inline static int32_t get_offset_of_fileName_4() { return static_cast(offsetof(StackFrame_t3217253059, ___fileName_4)); } inline String_t* get_fileName_4() const { return ___fileName_4; } inline String_t** get_address_of_fileName_4() { return &___fileName_4; } inline void set_fileName_4(String_t* value) { ___fileName_4 = value; Il2CppCodeGenWriteBarrier((&___fileName_4), value); } inline static int32_t get_offset_of_lineNumber_5() { return static_cast(offsetof(StackFrame_t3217253059, ___lineNumber_5)); } inline int32_t get_lineNumber_5() const { return ___lineNumber_5; } inline int32_t* get_address_of_lineNumber_5() { return &___lineNumber_5; } inline void set_lineNumber_5(int32_t value) { ___lineNumber_5 = value; } inline static int32_t get_offset_of_columnNumber_6() { return static_cast(offsetof(StackFrame_t3217253059, ___columnNumber_6)); } inline int32_t get_columnNumber_6() const { return ___columnNumber_6; } inline int32_t* get_address_of_columnNumber_6() { return &___columnNumber_6; } inline void set_columnNumber_6(int32_t value) { ___columnNumber_6 = value; } inline static int32_t get_offset_of_internalMethodName_7() { return static_cast(offsetof(StackFrame_t3217253059, ___internalMethodName_7)); } inline String_t* get_internalMethodName_7() const { return ___internalMethodName_7; } inline String_t** get_address_of_internalMethodName_7() { return &___internalMethodName_7; } inline void set_internalMethodName_7(String_t* value) { ___internalMethodName_7 = value; Il2CppCodeGenWriteBarrier((&___internalMethodName_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKFRAME_T3217253059_H #ifndef LIST_1_T3157010512_H #define LIST_1_T3157010512_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3157010512 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items MessageTypeSubscribersU5BU5D_t1257266431* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3157010512, ____items_1)); } inline MessageTypeSubscribersU5BU5D_t1257266431* get__items_1() const { return ____items_1; } inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of__items_1() { return &____items_1; } inline void set__items_1(MessageTypeSubscribersU5BU5D_t1257266431* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3157010512, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3157010512, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3157010512_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray MessageTypeSubscribersU5BU5D_t1257266431* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3157010512_StaticFields, ___EmptyArray_4)); } inline MessageTypeSubscribersU5BU5D_t1257266431* get_EmptyArray_4() const { return ___EmptyArray_4; } inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(MessageTypeSubscribersU5BU5D_t1257266431* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3157010512_H #ifndef SYNCHRONIZATIONCONTEXT_T2326897723_H #define SYNCHRONIZATIONCONTEXT_T2326897723_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.SynchronizationContext struct SynchronizationContext_t2326897723 : public RuntimeObject { public: public: }; struct SynchronizationContext_t2326897723_ThreadStaticFields { public: // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::currentContext SynchronizationContext_t2326897723 * ___currentContext_0; public: inline static int32_t get_offset_of_currentContext_0() { return static_cast(offsetof(SynchronizationContext_t2326897723_ThreadStaticFields, ___currentContext_0)); } inline SynchronizationContext_t2326897723 * get_currentContext_0() const { return ___currentContext_0; } inline SynchronizationContext_t2326897723 ** get_address_of_currentContext_0() { return &___currentContext_0; } inline void set_currentContext_0(SynchronizationContext_t2326897723 * value) { ___currentContext_0 = value; Il2CppCodeGenWriteBarrier((&___currentContext_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYNCHRONIZATIONCONTEXT_T2326897723_H #ifndef MESSAGETYPESUBSCRIBERS_T1684935770_H #define MESSAGETYPESUBSCRIBERS_T1684935770_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t1684935770 : public RuntimeObject { public: // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId String_t* ___m_messageTypeId_0; // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount int32_t ___subscriberCount_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback MessageEvent_t1491597365 * ___messageCallback_2; public: inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast(offsetof(MessageTypeSubscribers_t1684935770, ___m_messageTypeId_0)); } inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; } inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; } inline void set_m_messageTypeId_0(String_t* value) { ___m_messageTypeId_0 = value; Il2CppCodeGenWriteBarrier((&___m_messageTypeId_0), value); } inline static int32_t get_offset_of_subscriberCount_1() { return static_cast(offsetof(MessageTypeSubscribers_t1684935770, ___subscriberCount_1)); } inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; } inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; } inline void set_subscriberCount_1(int32_t value) { ___subscriberCount_1 = value; } inline static int32_t get_offset_of_messageCallback_2() { return static_cast(offsetof(MessageTypeSubscribers_t1684935770, ___messageCallback_2)); } inline MessageEvent_t1491597365 * get_messageCallback_2() const { return ___messageCallback_2; } inline MessageEvent_t1491597365 ** get_address_of_messageCallback_2() { return &___messageCallback_2; } inline void set_messageCallback_2(MessageEvent_t1491597365 * value) { ___messageCallback_2 = value; Il2CppCodeGenWriteBarrier((&___messageCallback_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGETYPESUBSCRIBERS_T1684935770_H #ifndef SERIALIZATIONINFO_T950877179_H #define SERIALIZATIONINFO_T950877179_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t950877179 : public RuntimeObject { public: // System.Collections.Hashtable System.Runtime.Serialization.SerializationInfo::serialized Hashtable_t1853889766 * ___serialized_0; // System.Collections.ArrayList System.Runtime.Serialization.SerializationInfo::values ArrayList_t2718874744 * ___values_1; // System.String System.Runtime.Serialization.SerializationInfo::assemblyName String_t* ___assemblyName_2; // System.String System.Runtime.Serialization.SerializationInfo::fullTypeName String_t* ___fullTypeName_3; // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::converter RuntimeObject* ___converter_4; public: inline static int32_t get_offset_of_serialized_0() { return static_cast(offsetof(SerializationInfo_t950877179, ___serialized_0)); } inline Hashtable_t1853889766 * get_serialized_0() const { return ___serialized_0; } inline Hashtable_t1853889766 ** get_address_of_serialized_0() { return &___serialized_0; } inline void set_serialized_0(Hashtable_t1853889766 * value) { ___serialized_0 = value; Il2CppCodeGenWriteBarrier((&___serialized_0), value); } inline static int32_t get_offset_of_values_1() { return static_cast(offsetof(SerializationInfo_t950877179, ___values_1)); } inline ArrayList_t2718874744 * get_values_1() const { return ___values_1; } inline ArrayList_t2718874744 ** get_address_of_values_1() { return &___values_1; } inline void set_values_1(ArrayList_t2718874744 * value) { ___values_1 = value; Il2CppCodeGenWriteBarrier((&___values_1), value); } inline static int32_t get_offset_of_assemblyName_2() { return static_cast(offsetof(SerializationInfo_t950877179, ___assemblyName_2)); } inline String_t* get_assemblyName_2() const { return ___assemblyName_2; } inline String_t** get_address_of_assemblyName_2() { return &___assemblyName_2; } inline void set_assemblyName_2(String_t* value) { ___assemblyName_2 = value; Il2CppCodeGenWriteBarrier((&___assemblyName_2), value); } inline static int32_t get_offset_of_fullTypeName_3() { return static_cast(offsetof(SerializationInfo_t950877179, ___fullTypeName_3)); } inline String_t* get_fullTypeName_3() const { return ___fullTypeName_3; } inline String_t** get_address_of_fullTypeName_3() { return &___fullTypeName_3; } inline void set_fullTypeName_3(String_t* value) { ___fullTypeName_3 = value; Il2CppCodeGenWriteBarrier((&___fullTypeName_3), value); } inline static int32_t get_offset_of_converter_4() { return static_cast(offsetof(SerializationInfo_t950877179, ___converter_4)); } inline RuntimeObject* get_converter_4() const { return ___converter_4; } inline RuntimeObject** get_address_of_converter_4() { return &___converter_4; } inline void set_converter_4(RuntimeObject* value) { ___converter_4 = value; Il2CppCodeGenWriteBarrier((&___converter_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZATIONINFO_T950877179_H #ifndef PLAYERPREFS_T3518992213_H #define PLAYERPREFS_T3518992213_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PlayerPrefs struct PlayerPrefs_t3518992213 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYERPREFS_T3518992213_H #ifndef SCENEMANAGER_T2787271929_H #define SCENEMANAGER_T2787271929_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SceneManagement.SceneManager struct SceneManager_t2787271929 : public RuntimeObject { public: public: }; struct SceneManager_t2787271929_StaticFields { public: // UnityEngine.Events.UnityAction`2 UnityEngine.SceneManagement.SceneManager::sceneLoaded UnityAction_2_t2165061829 * ___sceneLoaded_0; // UnityEngine.Events.UnityAction`1 UnityEngine.SceneManagement.SceneManager::sceneUnloaded UnityAction_1_t2933211702 * ___sceneUnloaded_1; // UnityEngine.Events.UnityAction`2 UnityEngine.SceneManagement.SceneManager::activeSceneChanged UnityAction_2_t1262235195 * ___activeSceneChanged_2; public: inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast(offsetof(SceneManager_t2787271929_StaticFields, ___sceneLoaded_0)); } inline UnityAction_2_t2165061829 * get_sceneLoaded_0() const { return ___sceneLoaded_0; } inline UnityAction_2_t2165061829 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; } inline void set_sceneLoaded_0(UnityAction_2_t2165061829 * value) { ___sceneLoaded_0 = value; Il2CppCodeGenWriteBarrier((&___sceneLoaded_0), value); } inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast(offsetof(SceneManager_t2787271929_StaticFields, ___sceneUnloaded_1)); } inline UnityAction_1_t2933211702 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; } inline UnityAction_1_t2933211702 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; } inline void set_sceneUnloaded_1(UnityAction_1_t2933211702 * value) { ___sceneUnloaded_1 = value; Il2CppCodeGenWriteBarrier((&___sceneUnloaded_1), value); } inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast(offsetof(SceneManager_t2787271929_StaticFields, ___activeSceneChanged_2)); } inline UnityAction_2_t1262235195 * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; } inline UnityAction_2_t1262235195 ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; } inline void set_activeSceneChanged_2(UnityAction_2_t1262235195 * value) { ___activeSceneChanged_2 = value; Il2CppCodeGenWriteBarrier((&___activeSceneChanged_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCENEMANAGER_T2787271929_H #ifndef PLAYABLEBEHAVIOUR_T4203540982_H #define PLAYABLEBEHAVIOUR_T4203540982_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEBEHAVIOUR_T4203540982_H #ifndef PLAYABLEEXTENSIONS_T3473683309_H #define PLAYABLEEXTENSIONS_T3473683309_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableExtensions struct PlayableExtensions_t3473683309 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEEXTENSIONS_T3473683309_H #ifndef TIME_T2420636075_H #define TIME_T2420636075_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Time struct Time_t2420636075 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TIME_T2420636075_H #ifndef SCREEN_T3860757715_H #define SCREEN_T3860757715_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Screen struct Screen_t3860757715 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCREEN_T3860757715_H #ifndef EXCEPTION_T_H #define EXCEPTION_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Exception struct Exception_t : public RuntimeObject { public: // System.IntPtr[] System.Exception::trace_ips IntPtrU5BU5D_t4013366056* ___trace_ips_0; // System.Exception System.Exception::inner_exception Exception_t * ___inner_exception_1; // System.String System.Exception::message String_t* ___message_2; // System.String System.Exception::help_link String_t* ___help_link_3; // System.String System.Exception::class_name String_t* ___class_name_4; // System.String System.Exception::stack_trace String_t* ___stack_trace_5; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_6; // System.Int32 System.Exception::remote_stack_index int32_t ___remote_stack_index_7; // System.Int32 System.Exception::hresult int32_t ___hresult_8; // System.String System.Exception::source String_t* ___source_9; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_10; public: inline static int32_t get_offset_of_trace_ips_0() { return static_cast(offsetof(Exception_t, ___trace_ips_0)); } inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; } inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; } inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value) { ___trace_ips_0 = value; Il2CppCodeGenWriteBarrier((&___trace_ips_0), value); } inline static int32_t get_offset_of_inner_exception_1() { return static_cast(offsetof(Exception_t, ___inner_exception_1)); } inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; } inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; } inline void set_inner_exception_1(Exception_t * value) { ___inner_exception_1 = value; Il2CppCodeGenWriteBarrier((&___inner_exception_1), value); } inline static int32_t get_offset_of_message_2() { return static_cast(offsetof(Exception_t, ___message_2)); } inline String_t* get_message_2() const { return ___message_2; } inline String_t** get_address_of_message_2() { return &___message_2; } inline void set_message_2(String_t* value) { ___message_2 = value; Il2CppCodeGenWriteBarrier((&___message_2), value); } inline static int32_t get_offset_of_help_link_3() { return static_cast(offsetof(Exception_t, ___help_link_3)); } inline String_t* get_help_link_3() const { return ___help_link_3; } inline String_t** get_address_of_help_link_3() { return &___help_link_3; } inline void set_help_link_3(String_t* value) { ___help_link_3 = value; Il2CppCodeGenWriteBarrier((&___help_link_3), value); } inline static int32_t get_offset_of_class_name_4() { return static_cast(offsetof(Exception_t, ___class_name_4)); } inline String_t* get_class_name_4() const { return ___class_name_4; } inline String_t** get_address_of_class_name_4() { return &___class_name_4; } inline void set_class_name_4(String_t* value) { ___class_name_4 = value; Il2CppCodeGenWriteBarrier((&___class_name_4), value); } inline static int32_t get_offset_of_stack_trace_5() { return static_cast(offsetof(Exception_t, ___stack_trace_5)); } inline String_t* get_stack_trace_5() const { return ___stack_trace_5; } inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; } inline void set_stack_trace_5(String_t* value) { ___stack_trace_5 = value; Il2CppCodeGenWriteBarrier((&___stack_trace_5), value); } inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_6)); } inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; } inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; } inline void set__remoteStackTraceString_6(String_t* value) { ____remoteStackTraceString_6 = value; Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value); } inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast(offsetof(Exception_t, ___remote_stack_index_7)); } inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; } inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; } inline void set_remote_stack_index_7(int32_t value) { ___remote_stack_index_7 = value; } inline static int32_t get_offset_of_hresult_8() { return static_cast(offsetof(Exception_t, ___hresult_8)); } inline int32_t get_hresult_8() const { return ___hresult_8; } inline int32_t* get_address_of_hresult_8() { return &___hresult_8; } inline void set_hresult_8(int32_t value) { ___hresult_8 = value; } inline static int32_t get_offset_of_source_9() { return static_cast(offsetof(Exception_t, ___source_9)); } inline String_t* get_source_9() const { return ___source_9; } inline String_t** get_address_of_source_9() { return &___source_9; } inline void set_source_9(String_t* value) { ___source_9 = value; Il2CppCodeGenWriteBarrier((&___source_9), value); } inline static int32_t get_offset_of__data_10() { return static_cast(offsetof(Exception_t, ____data_10)); } inline RuntimeObject* get__data_10() const { return ____data_10; } inline RuntimeObject** get_address_of__data_10() { return &____data_10; } inline void set__data_10(RuntimeObject* value) { ____data_10 = value; Il2CppCodeGenWriteBarrier((&____data_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXCEPTION_T_H #ifndef SENDMOUSEEVENTS_T3273302915_H #define SENDMOUSEEVENTS_T3273302915_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMouseEvents struct SendMouseEvents_t3273302915 : public RuntimeObject { public: public: }; struct SendMouseEvents_t3273302915_StaticFields { public: // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed bool ___s_MouseUsed_0; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit HitInfoU5BU5D_t1685002053* ___m_LastHit_1; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3; // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras CameraU5BU5D_t1709987734* ___m_Cameras_4; public: inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); } inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; } inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; } inline void set_s_MouseUsed_0(bool value) { ___s_MouseUsed_0 = value; } inline static int32_t get_offset_of_m_LastHit_1() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); } inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; } inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value) { ___m_LastHit_1 = value; Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value); } inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); } inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; } inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value) { ___m_MouseDownHit_2 = value; Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value); } inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); } inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; } inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value) { ___m_CurrentHit_3 = value; Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value); } inline static int32_t get_offset_of_m_Cameras_4() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); } inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; } inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; } inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value) { ___m_Cameras_4 = value; Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SENDMOUSEEVENTS_T3273302915_H #ifndef RANDOM_T635017412_H #define RANDOM_T635017412_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Random struct Random_t635017412 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RANDOM_T635017412_H #ifndef UNHANDLEDEXCEPTIONHANDLER_T1162846485_H #define UNHANDLEDEXCEPTIONHANDLER_T1162846485_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnhandledExceptionHandler struct UnhandledExceptionHandler_t1162846485 : public RuntimeObject { public: public: }; struct UnhandledExceptionHandler_t1162846485_StaticFields { public: // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler::<>f__mg$cache0 UnhandledExceptionEventHandler_t3101989324 * ___U3CU3Ef__mgU24cache0_0; public: inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_0() { return static_cast(offsetof(UnhandledExceptionHandler_t1162846485_StaticFields, ___U3CU3Ef__mgU24cache0_0)); } inline UnhandledExceptionEventHandler_t3101989324 * get_U3CU3Ef__mgU24cache0_0() const { return ___U3CU3Ef__mgU24cache0_0; } inline UnhandledExceptionEventHandler_t3101989324 ** get_address_of_U3CU3Ef__mgU24cache0_0() { return &___U3CU3Ef__mgU24cache0_0; } inline void set_U3CU3Ef__mgU24cache0_0(UnhandledExceptionEventHandler_t3101989324 * value) { ___U3CU3Ef__mgU24cache0_0 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNHANDLEDEXCEPTIONHANDLER_T1162846485_H #ifndef SPRITEATLASMANAGER_T3158462485_H #define SPRITEATLASMANAGER_T3158462485_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.U2D.SpriteAtlasManager struct SpriteAtlasManager_t3158462485 : public RuntimeObject { public: public: }; struct SpriteAtlasManager_t3158462485_StaticFields { public: // UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback UnityEngine.U2D.SpriteAtlasManager::atlasRequested RequestAtlasCallback_t3100554279 * ___atlasRequested_0; // System.Action`1 UnityEngine.U2D.SpriteAtlasManager::atlasRegistered Action_1_t819399007 * ___atlasRegistered_1; // System.Action`1 UnityEngine.U2D.SpriteAtlasManager::<>f__mg$cache0 Action_1_t819399007 * ___U3CU3Ef__mgU24cache0_2; public: inline static int32_t get_offset_of_atlasRequested_0() { return static_cast(offsetof(SpriteAtlasManager_t3158462485_StaticFields, ___atlasRequested_0)); } inline RequestAtlasCallback_t3100554279 * get_atlasRequested_0() const { return ___atlasRequested_0; } inline RequestAtlasCallback_t3100554279 ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; } inline void set_atlasRequested_0(RequestAtlasCallback_t3100554279 * value) { ___atlasRequested_0 = value; Il2CppCodeGenWriteBarrier((&___atlasRequested_0), value); } inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast(offsetof(SpriteAtlasManager_t3158462485_StaticFields, ___atlasRegistered_1)); } inline Action_1_t819399007 * get_atlasRegistered_1() const { return ___atlasRegistered_1; } inline Action_1_t819399007 ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; } inline void set_atlasRegistered_1(Action_1_t819399007 * value) { ___atlasRegistered_1 = value; Il2CppCodeGenWriteBarrier((&___atlasRegistered_1), value); } inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_2() { return static_cast(offsetof(SpriteAtlasManager_t3158462485_StaticFields, ___U3CU3Ef__mgU24cache0_2)); } inline Action_1_t819399007 * get_U3CU3Ef__mgU24cache0_2() const { return ___U3CU3Ef__mgU24cache0_2; } inline Action_1_t819399007 ** get_address_of_U3CU3Ef__mgU24cache0_2() { return &___U3CU3Ef__mgU24cache0_2; } inline void set_U3CU3Ef__mgU24cache0_2(Action_1_t819399007 * value) { ___U3CU3Ef__mgU24cache0_2 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITEATLASMANAGER_T3158462485_H #ifndef PROPERTYNAMEUTILS_T539849043_H #define PROPERTYNAMEUTILS_T539849043_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyNameUtils struct PropertyNameUtils_t539849043 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYNAMEUTILS_T539849043_H #ifndef ENUMERATOR_T3442430665_H #define ENUMERATOR_T3442430665_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform/Enumerator struct Enumerator_t3442430665 : public RuntimeObject { public: // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer Transform_t3600365921 * ___outer_0; // System.Int32 UnityEngine.Transform/Enumerator::currentIndex int32_t ___currentIndex_1; public: inline static int32_t get_offset_of_outer_0() { return static_cast(offsetof(Enumerator_t3442430665, ___outer_0)); } inline Transform_t3600365921 * get_outer_0() const { return ___outer_0; } inline Transform_t3600365921 ** get_address_of_outer_0() { return &___outer_0; } inline void set_outer_0(Transform_t3600365921 * value) { ___outer_0 = value; Il2CppCodeGenWriteBarrier((&___outer_0), value); } inline static int32_t get_offset_of_currentIndex_1() { return static_cast(offsetof(Enumerator_t3442430665, ___currentIndex_1)); } inline int32_t get_currentIndex_1() const { return ___currentIndex_1; } inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; } inline void set_currentIndex_1(int32_t value) { ___currentIndex_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T3442430665_H #ifndef STACKTRACE_T1598645457_H #define STACKTRACE_T1598645457_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Diagnostics.StackTrace struct StackTrace_t1598645457 : public RuntimeObject { public: // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames StackFrameU5BU5D_t1997726418* ___frames_1; // System.Boolean System.Diagnostics.StackTrace::debug_info bool ___debug_info_2; public: inline static int32_t get_offset_of_frames_1() { return static_cast(offsetof(StackTrace_t1598645457, ___frames_1)); } inline StackFrameU5BU5D_t1997726418* get_frames_1() const { return ___frames_1; } inline StackFrameU5BU5D_t1997726418** get_address_of_frames_1() { return &___frames_1; } inline void set_frames_1(StackFrameU5BU5D_t1997726418* value) { ___frames_1 = value; Il2CppCodeGenWriteBarrier((&___frames_1), value); } inline static int32_t get_offset_of_debug_info_2() { return static_cast(offsetof(StackTrace_t1598645457, ___debug_info_2)); } inline bool get_debug_info_2() const { return ___debug_info_2; } inline bool* get_address_of_debug_info_2() { return &___debug_info_2; } inline void set_debug_info_2(bool value) { ___debug_info_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKTRACE_T1598645457_H #ifndef YIELDINSTRUCTION_T403091072_H #define YIELDINSTRUCTION_T403091072_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.YieldInstruction struct YieldInstruction_t403091072 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t403091072_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t403091072_marshaled_com { }; #endif // YIELDINSTRUCTION_T403091072_H #ifndef UNITYEVENTBASE_T3960448221_H #define UNITYEVENTBASE_T3960448221_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEventBase struct UnityEventBase_t3960448221 : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t2498835369 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1; // System.String UnityEngine.Events.UnityEventBase::m_TypeName String_t* ___m_TypeName_2; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_3; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); } inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_t2498835369 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((&___m_Calls_0), value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value); } inline static int32_t get_offset_of_m_TypeName_2() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); } inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; } inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; } inline void set_m_TypeName_2(String_t* value) { ___m_TypeName_2 = value; Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value); } inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); } inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; } inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; } inline void set_m_CallsDirty_3(bool value) { ___m_CallsDirty_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENTBASE_T3960448221_H #ifndef PLAYABLEOUTPUTEXTENSIONS_T86890807_H #define PLAYABLEOUTPUTEXTENSIONS_T86890807_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputExtensions struct PlayableOutputExtensions_t86890807 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUTEXTENSIONS_T86890807_H #ifndef STRING_T_H #define STRING_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::length int32_t ___length_0; // System.Char System.String::start_char Il2CppChar ___start_char_1; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(String_t, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_start_char_1() { return static_cast(offsetof(String_t, ___start_char_1)); } inline Il2CppChar get_start_char_1() const { return ___start_char_1; } inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; } inline void set_start_char_1(Il2CppChar value) { ___start_char_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_2; // System.Char[] System.String::WhiteChars CharU5BU5D_t3528271667* ___WhiteChars_3; public: inline static int32_t get_offset_of_Empty_2() { return static_cast(offsetof(String_t_StaticFields, ___Empty_2)); } inline String_t* get_Empty_2() const { return ___Empty_2; } inline String_t** get_address_of_Empty_2() { return &___Empty_2; } inline void set_Empty_2(String_t* value) { ___Empty_2 = value; Il2CppCodeGenWriteBarrier((&___Empty_2), value); } inline static int32_t get_offset_of_WhiteChars_3() { return static_cast(offsetof(String_t_StaticFields, ___WhiteChars_3)); } inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; } inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; } inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value) { ___WhiteChars_3 = value; Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRING_T_H #ifndef RESOURCES_T2942265397_H #define RESOURCES_T2942265397_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Resources struct Resources_t2942265397 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RESOURCES_T2942265397_H #ifndef MARSHALBYREFOBJECT_T2760389100_H #define MARSHALBYREFOBJECT_T2760389100_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MarshalByRefObject struct MarshalByRefObject_t2760389100 : public RuntimeObject { public: // System.Runtime.Remoting.ServerIdentity System.MarshalByRefObject::_identity ServerIdentity_t2342208608 * ____identity_0; public: inline static int32_t get_offset_of__identity_0() { return static_cast(offsetof(MarshalByRefObject_t2760389100, ____identity_0)); } inline ServerIdentity_t2342208608 * get__identity_0() const { return ____identity_0; } inline ServerIdentity_t2342208608 ** get_address_of__identity_0() { return &____identity_0; } inline void set__identity_0(ServerIdentity_t2342208608 * value) { ____identity_0 = value; Il2CppCodeGenWriteBarrier((&____identity_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MARSHALBYREFOBJECT_T2760389100_H #ifndef EVENTARGS_T3591816995_H #define EVENTARGS_T3591816995_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.EventArgs struct EventArgs_t3591816995 : public RuntimeObject { public: public: }; struct EventArgs_t3591816995_StaticFields { public: // System.EventArgs System.EventArgs::Empty EventArgs_t3591816995 * ___Empty_0; public: inline static int32_t get_offset_of_Empty_0() { return static_cast(offsetof(EventArgs_t3591816995_StaticFields, ___Empty_0)); } inline EventArgs_t3591816995 * get_Empty_0() const { return ___Empty_0; } inline EventArgs_t3591816995 ** get_address_of_Empty_0() { return &___Empty_0; } inline void set_Empty_0(EventArgs_t3591816995 * value) { ___Empty_0 = value; Il2CppCodeGenWriteBarrier((&___Empty_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EVENTARGS_T3591816995_H #ifndef SETUPCOROUTINE_T2062820429_H #define SETUPCOROUTINE_T2062820429_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SetupCoroutine struct SetupCoroutine_t2062820429 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SETUPCOROUTINE_T2062820429_H #ifndef CULTUREINFO_T4157843068_H #define CULTUREINFO_T4157843068_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Globalization.CultureInfo struct CultureInfo_t4157843068 : public RuntimeObject { public: // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_7; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_8; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_9; // System.Int32 System.Globalization.CultureInfo::specific_lcid int32_t ___specific_lcid_10; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_11; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_12; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_13; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t435877138 * ___numInfo_14; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t2405853701 * ___dateTimeInfo_15; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_t3810425522 * ___textInfo_16; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_17; // System.String System.Globalization.CultureInfo::displayname String_t* ___displayname_18; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_19; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_20; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_21; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_22; // System.String System.Globalization.CultureInfo::icu_name String_t* ___icu_name_23; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_24; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_25; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t1092934962 * ___compareInfo_26; // System.Int32* System.Globalization.CultureInfo::calendar_data int32_t* ___calendar_data_27; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_28; // System.Globalization.Calendar[] System.Globalization.CultureInfo::optional_calendars CalendarU5BU5D_t3985046076* ___optional_calendars_29; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t4157843068 * ___parent_culture_30; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_31; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t1661121569 * ___calendar_32; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_33; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_t4116647657* ___cached_serialized_form_34; public: inline static int32_t get_offset_of_m_isReadOnly_7() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_isReadOnly_7)); } inline bool get_m_isReadOnly_7() const { return ___m_isReadOnly_7; } inline bool* get_address_of_m_isReadOnly_7() { return &___m_isReadOnly_7; } inline void set_m_isReadOnly_7(bool value) { ___m_isReadOnly_7 = value; } inline static int32_t get_offset_of_cultureID_8() { return static_cast(offsetof(CultureInfo_t4157843068, ___cultureID_8)); } inline int32_t get_cultureID_8() const { return ___cultureID_8; } inline int32_t* get_address_of_cultureID_8() { return &___cultureID_8; } inline void set_cultureID_8(int32_t value) { ___cultureID_8 = value; } inline static int32_t get_offset_of_parent_lcid_9() { return static_cast(offsetof(CultureInfo_t4157843068, ___parent_lcid_9)); } inline int32_t get_parent_lcid_9() const { return ___parent_lcid_9; } inline int32_t* get_address_of_parent_lcid_9() { return &___parent_lcid_9; } inline void set_parent_lcid_9(int32_t value) { ___parent_lcid_9 = value; } inline static int32_t get_offset_of_specific_lcid_10() { return static_cast(offsetof(CultureInfo_t4157843068, ___specific_lcid_10)); } inline int32_t get_specific_lcid_10() const { return ___specific_lcid_10; } inline int32_t* get_address_of_specific_lcid_10() { return &___specific_lcid_10; } inline void set_specific_lcid_10(int32_t value) { ___specific_lcid_10 = value; } inline static int32_t get_offset_of_datetime_index_11() { return static_cast(offsetof(CultureInfo_t4157843068, ___datetime_index_11)); } inline int32_t get_datetime_index_11() const { return ___datetime_index_11; } inline int32_t* get_address_of_datetime_index_11() { return &___datetime_index_11; } inline void set_datetime_index_11(int32_t value) { ___datetime_index_11 = value; } inline static int32_t get_offset_of_number_index_12() { return static_cast(offsetof(CultureInfo_t4157843068, ___number_index_12)); } inline int32_t get_number_index_12() const { return ___number_index_12; } inline int32_t* get_address_of_number_index_12() { return &___number_index_12; } inline void set_number_index_12(int32_t value) { ___number_index_12 = value; } inline static int32_t get_offset_of_m_useUserOverride_13() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_useUserOverride_13)); } inline bool get_m_useUserOverride_13() const { return ___m_useUserOverride_13; } inline bool* get_address_of_m_useUserOverride_13() { return &___m_useUserOverride_13; } inline void set_m_useUserOverride_13(bool value) { ___m_useUserOverride_13 = value; } inline static int32_t get_offset_of_numInfo_14() { return static_cast(offsetof(CultureInfo_t4157843068, ___numInfo_14)); } inline NumberFormatInfo_t435877138 * get_numInfo_14() const { return ___numInfo_14; } inline NumberFormatInfo_t435877138 ** get_address_of_numInfo_14() { return &___numInfo_14; } inline void set_numInfo_14(NumberFormatInfo_t435877138 * value) { ___numInfo_14 = value; Il2CppCodeGenWriteBarrier((&___numInfo_14), value); } inline static int32_t get_offset_of_dateTimeInfo_15() { return static_cast(offsetof(CultureInfo_t4157843068, ___dateTimeInfo_15)); } inline DateTimeFormatInfo_t2405853701 * get_dateTimeInfo_15() const { return ___dateTimeInfo_15; } inline DateTimeFormatInfo_t2405853701 ** get_address_of_dateTimeInfo_15() { return &___dateTimeInfo_15; } inline void set_dateTimeInfo_15(DateTimeFormatInfo_t2405853701 * value) { ___dateTimeInfo_15 = value; Il2CppCodeGenWriteBarrier((&___dateTimeInfo_15), value); } inline static int32_t get_offset_of_textInfo_16() { return static_cast(offsetof(CultureInfo_t4157843068, ___textInfo_16)); } inline TextInfo_t3810425522 * get_textInfo_16() const { return ___textInfo_16; } inline TextInfo_t3810425522 ** get_address_of_textInfo_16() { return &___textInfo_16; } inline void set_textInfo_16(TextInfo_t3810425522 * value) { ___textInfo_16 = value; Il2CppCodeGenWriteBarrier((&___textInfo_16), value); } inline static int32_t get_offset_of_m_name_17() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_name_17)); } inline String_t* get_m_name_17() const { return ___m_name_17; } inline String_t** get_address_of_m_name_17() { return &___m_name_17; } inline void set_m_name_17(String_t* value) { ___m_name_17 = value; Il2CppCodeGenWriteBarrier((&___m_name_17), value); } inline static int32_t get_offset_of_displayname_18() { return static_cast(offsetof(CultureInfo_t4157843068, ___displayname_18)); } inline String_t* get_displayname_18() const { return ___displayname_18; } inline String_t** get_address_of_displayname_18() { return &___displayname_18; } inline void set_displayname_18(String_t* value) { ___displayname_18 = value; Il2CppCodeGenWriteBarrier((&___displayname_18), value); } inline static int32_t get_offset_of_englishname_19() { return static_cast(offsetof(CultureInfo_t4157843068, ___englishname_19)); } inline String_t* get_englishname_19() const { return ___englishname_19; } inline String_t** get_address_of_englishname_19() { return &___englishname_19; } inline void set_englishname_19(String_t* value) { ___englishname_19 = value; Il2CppCodeGenWriteBarrier((&___englishname_19), value); } inline static int32_t get_offset_of_nativename_20() { return static_cast(offsetof(CultureInfo_t4157843068, ___nativename_20)); } inline String_t* get_nativename_20() const { return ___nativename_20; } inline String_t** get_address_of_nativename_20() { return &___nativename_20; } inline void set_nativename_20(String_t* value) { ___nativename_20 = value; Il2CppCodeGenWriteBarrier((&___nativename_20), value); } inline static int32_t get_offset_of_iso3lang_21() { return static_cast(offsetof(CultureInfo_t4157843068, ___iso3lang_21)); } inline String_t* get_iso3lang_21() const { return ___iso3lang_21; } inline String_t** get_address_of_iso3lang_21() { return &___iso3lang_21; } inline void set_iso3lang_21(String_t* value) { ___iso3lang_21 = value; Il2CppCodeGenWriteBarrier((&___iso3lang_21), value); } inline static int32_t get_offset_of_iso2lang_22() { return static_cast(offsetof(CultureInfo_t4157843068, ___iso2lang_22)); } inline String_t* get_iso2lang_22() const { return ___iso2lang_22; } inline String_t** get_address_of_iso2lang_22() { return &___iso2lang_22; } inline void set_iso2lang_22(String_t* value) { ___iso2lang_22 = value; Il2CppCodeGenWriteBarrier((&___iso2lang_22), value); } inline static int32_t get_offset_of_icu_name_23() { return static_cast(offsetof(CultureInfo_t4157843068, ___icu_name_23)); } inline String_t* get_icu_name_23() const { return ___icu_name_23; } inline String_t** get_address_of_icu_name_23() { return &___icu_name_23; } inline void set_icu_name_23(String_t* value) { ___icu_name_23 = value; Il2CppCodeGenWriteBarrier((&___icu_name_23), value); } inline static int32_t get_offset_of_win3lang_24() { return static_cast(offsetof(CultureInfo_t4157843068, ___win3lang_24)); } inline String_t* get_win3lang_24() const { return ___win3lang_24; } inline String_t** get_address_of_win3lang_24() { return &___win3lang_24; } inline void set_win3lang_24(String_t* value) { ___win3lang_24 = value; Il2CppCodeGenWriteBarrier((&___win3lang_24), value); } inline static int32_t get_offset_of_territory_25() { return static_cast(offsetof(CultureInfo_t4157843068, ___territory_25)); } inline String_t* get_territory_25() const { return ___territory_25; } inline String_t** get_address_of_territory_25() { return &___territory_25; } inline void set_territory_25(String_t* value) { ___territory_25 = value; Il2CppCodeGenWriteBarrier((&___territory_25), value); } inline static int32_t get_offset_of_compareInfo_26() { return static_cast(offsetof(CultureInfo_t4157843068, ___compareInfo_26)); } inline CompareInfo_t1092934962 * get_compareInfo_26() const { return ___compareInfo_26; } inline CompareInfo_t1092934962 ** get_address_of_compareInfo_26() { return &___compareInfo_26; } inline void set_compareInfo_26(CompareInfo_t1092934962 * value) { ___compareInfo_26 = value; Il2CppCodeGenWriteBarrier((&___compareInfo_26), value); } inline static int32_t get_offset_of_calendar_data_27() { return static_cast(offsetof(CultureInfo_t4157843068, ___calendar_data_27)); } inline int32_t* get_calendar_data_27() const { return ___calendar_data_27; } inline int32_t** get_address_of_calendar_data_27() { return &___calendar_data_27; } inline void set_calendar_data_27(int32_t* value) { ___calendar_data_27 = value; } inline static int32_t get_offset_of_textinfo_data_28() { return static_cast(offsetof(CultureInfo_t4157843068, ___textinfo_data_28)); } inline void* get_textinfo_data_28() const { return ___textinfo_data_28; } inline void** get_address_of_textinfo_data_28() { return &___textinfo_data_28; } inline void set_textinfo_data_28(void* value) { ___textinfo_data_28 = value; } inline static int32_t get_offset_of_optional_calendars_29() { return static_cast(offsetof(CultureInfo_t4157843068, ___optional_calendars_29)); } inline CalendarU5BU5D_t3985046076* get_optional_calendars_29() const { return ___optional_calendars_29; } inline CalendarU5BU5D_t3985046076** get_address_of_optional_calendars_29() { return &___optional_calendars_29; } inline void set_optional_calendars_29(CalendarU5BU5D_t3985046076* value) { ___optional_calendars_29 = value; Il2CppCodeGenWriteBarrier((&___optional_calendars_29), value); } inline static int32_t get_offset_of_parent_culture_30() { return static_cast(offsetof(CultureInfo_t4157843068, ___parent_culture_30)); } inline CultureInfo_t4157843068 * get_parent_culture_30() const { return ___parent_culture_30; } inline CultureInfo_t4157843068 ** get_address_of_parent_culture_30() { return &___parent_culture_30; } inline void set_parent_culture_30(CultureInfo_t4157843068 * value) { ___parent_culture_30 = value; Il2CppCodeGenWriteBarrier((&___parent_culture_30), value); } inline static int32_t get_offset_of_m_dataItem_31() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_dataItem_31)); } inline int32_t get_m_dataItem_31() const { return ___m_dataItem_31; } inline int32_t* get_address_of_m_dataItem_31() { return &___m_dataItem_31; } inline void set_m_dataItem_31(int32_t value) { ___m_dataItem_31 = value; } inline static int32_t get_offset_of_calendar_32() { return static_cast(offsetof(CultureInfo_t4157843068, ___calendar_32)); } inline Calendar_t1661121569 * get_calendar_32() const { return ___calendar_32; } inline Calendar_t1661121569 ** get_address_of_calendar_32() { return &___calendar_32; } inline void set_calendar_32(Calendar_t1661121569 * value) { ___calendar_32 = value; Il2CppCodeGenWriteBarrier((&___calendar_32), value); } inline static int32_t get_offset_of_constructed_33() { return static_cast(offsetof(CultureInfo_t4157843068, ___constructed_33)); } inline bool get_constructed_33() const { return ___constructed_33; } inline bool* get_address_of_constructed_33() { return &___constructed_33; } inline void set_constructed_33(bool value) { ___constructed_33 = value; } inline static int32_t get_offset_of_cached_serialized_form_34() { return static_cast(offsetof(CultureInfo_t4157843068, ___cached_serialized_form_34)); } inline ByteU5BU5D_t4116647657* get_cached_serialized_form_34() const { return ___cached_serialized_form_34; } inline ByteU5BU5D_t4116647657** get_address_of_cached_serialized_form_34() { return &___cached_serialized_form_34; } inline void set_cached_serialized_form_34(ByteU5BU5D_t4116647657* value) { ___cached_serialized_form_34 = value; Il2CppCodeGenWriteBarrier((&___cached_serialized_form_34), value); } }; struct CultureInfo_t4157843068_StaticFields { public: // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t4157843068 * ___invariant_culture_info_4; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject * ___shared_table_lock_5; // System.Int32 System.Globalization.CultureInfo::BootstrapCultureID int32_t ___BootstrapCultureID_6; // System.String System.Globalization.CultureInfo::MSG_READONLY String_t* ___MSG_READONLY_35; // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_number Hashtable_t1853889766 * ___shared_by_number_36; // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_name Hashtable_t1853889766 * ___shared_by_name_37; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::<>f__switch$map19 Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map19_38; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::<>f__switch$map1A Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1A_39; public: inline static int32_t get_offset_of_invariant_culture_info_4() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___invariant_culture_info_4)); } inline CultureInfo_t4157843068 * get_invariant_culture_info_4() const { return ___invariant_culture_info_4; } inline CultureInfo_t4157843068 ** get_address_of_invariant_culture_info_4() { return &___invariant_culture_info_4; } inline void set_invariant_culture_info_4(CultureInfo_t4157843068 * value) { ___invariant_culture_info_4 = value; Il2CppCodeGenWriteBarrier((&___invariant_culture_info_4), value); } inline static int32_t get_offset_of_shared_table_lock_5() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_table_lock_5)); } inline RuntimeObject * get_shared_table_lock_5() const { return ___shared_table_lock_5; } inline RuntimeObject ** get_address_of_shared_table_lock_5() { return &___shared_table_lock_5; } inline void set_shared_table_lock_5(RuntimeObject * value) { ___shared_table_lock_5 = value; Il2CppCodeGenWriteBarrier((&___shared_table_lock_5), value); } inline static int32_t get_offset_of_BootstrapCultureID_6() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___BootstrapCultureID_6)); } inline int32_t get_BootstrapCultureID_6() const { return ___BootstrapCultureID_6; } inline int32_t* get_address_of_BootstrapCultureID_6() { return &___BootstrapCultureID_6; } inline void set_BootstrapCultureID_6(int32_t value) { ___BootstrapCultureID_6 = value; } inline static int32_t get_offset_of_MSG_READONLY_35() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___MSG_READONLY_35)); } inline String_t* get_MSG_READONLY_35() const { return ___MSG_READONLY_35; } inline String_t** get_address_of_MSG_READONLY_35() { return &___MSG_READONLY_35; } inline void set_MSG_READONLY_35(String_t* value) { ___MSG_READONLY_35 = value; Il2CppCodeGenWriteBarrier((&___MSG_READONLY_35), value); } inline static int32_t get_offset_of_shared_by_number_36() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_number_36)); } inline Hashtable_t1853889766 * get_shared_by_number_36() const { return ___shared_by_number_36; } inline Hashtable_t1853889766 ** get_address_of_shared_by_number_36() { return &___shared_by_number_36; } inline void set_shared_by_number_36(Hashtable_t1853889766 * value) { ___shared_by_number_36 = value; Il2CppCodeGenWriteBarrier((&___shared_by_number_36), value); } inline static int32_t get_offset_of_shared_by_name_37() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_name_37)); } inline Hashtable_t1853889766 * get_shared_by_name_37() const { return ___shared_by_name_37; } inline Hashtable_t1853889766 ** get_address_of_shared_by_name_37() { return &___shared_by_name_37; } inline void set_shared_by_name_37(Hashtable_t1853889766 * value) { ___shared_by_name_37 = value; Il2CppCodeGenWriteBarrier((&___shared_by_name_37), value); } inline static int32_t get_offset_of_U3CU3Ef__switchU24map19_38() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map19_38)); } inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map19_38() const { return ___U3CU3Ef__switchU24map19_38; } inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map19_38() { return &___U3CU3Ef__switchU24map19_38; } inline void set_U3CU3Ef__switchU24map19_38(Dictionary_2_t2736202052 * value) { ___U3CU3Ef__switchU24map19_38 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map19_38), value); } inline static int32_t get_offset_of_U3CU3Ef__switchU24map1A_39() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1A_39)); } inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1A_39() const { return ___U3CU3Ef__switchU24map1A_39; } inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1A_39() { return &___U3CU3Ef__switchU24map1A_39; } inline void set_U3CU3Ef__switchU24map1A_39(Dictionary_2_t2736202052 * value) { ___U3CU3Ef__switchU24map1A_39 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1A_39), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CULTUREINFO_T4157843068_H #ifndef CRITICALFINALIZEROBJECT_T701527852_H #define CRITICALFINALIZEROBJECT_T701527852_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Runtime.ConstrainedExecution.CriticalFinalizerObject struct CriticalFinalizerObject_t701527852 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CRITICALFINALIZEROBJECT_T701527852_H #ifndef BINDER_T2999457153_H #define BINDER_T2999457153_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.Binder struct Binder_t2999457153 : public RuntimeObject { public: public: }; struct Binder_t2999457153_StaticFields { public: // System.Reflection.Binder System.Reflection.Binder::default_binder Binder_t2999457153 * ___default_binder_0; public: inline static int32_t get_offset_of_default_binder_0() { return static_cast(offsetof(Binder_t2999457153_StaticFields, ___default_binder_0)); } inline Binder_t2999457153 * get_default_binder_0() const { return ___default_binder_0; } inline Binder_t2999457153 ** get_address_of_default_binder_0() { return &___default_binder_0; } inline void set_default_binder_0(Binder_t2999457153 * value) { ___default_binder_0 = value; Il2CppCodeGenWriteBarrier((&___default_binder_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BINDER_T2999457153_H #ifndef LIST_1_T1760732520_H #define LIST_1_T1760732520_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t1760732520 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ReflectionProbeBlendInfoU5BU5D_t2102825095* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t1760732520, ____items_1)); } inline ReflectionProbeBlendInfoU5BU5D_t2102825095* get__items_1() const { return ____items_1; } inline ReflectionProbeBlendInfoU5BU5D_t2102825095** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ReflectionProbeBlendInfoU5BU5D_t2102825095* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t1760732520, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t1760732520, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t1760732520_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray ReflectionProbeBlendInfoU5BU5D_t2102825095* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t1760732520_StaticFields, ___EmptyArray_4)); } inline ReflectionProbeBlendInfoU5BU5D_t2102825095* get_EmptyArray_4() const { return ___EmptyArray_4; } inline ReflectionProbeBlendInfoU5BU5D_t2102825095** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(ReflectionProbeBlendInfoU5BU5D_t2102825095* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T1760732520_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef DATAUTILITY_T2196215967_H #define DATAUTILITY_T2196215967_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprites.DataUtility struct DataUtility_t2196215967 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DATAUTILITY_T2196215967_H #ifndef PLAYEREDITORCONNECTIONEVENTS_T3411787513_H #define PLAYEREDITORCONNECTIONEVENTS_T3411787513_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t3411787513 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers List_1_t3157010512 * ___messageTypeSubscribers_0; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent ConnectionChangeEvent_t3251856151 * ___connectionEvent_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent ConnectionChangeEvent_t3251856151 * ___disconnectionEvent_2; public: inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast(offsetof(PlayerEditorConnectionEvents_t3411787513, ___messageTypeSubscribers_0)); } inline List_1_t3157010512 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; } inline List_1_t3157010512 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; } inline void set_messageTypeSubscribers_0(List_1_t3157010512 * value) { ___messageTypeSubscribers_0 = value; Il2CppCodeGenWriteBarrier((&___messageTypeSubscribers_0), value); } inline static int32_t get_offset_of_connectionEvent_1() { return static_cast(offsetof(PlayerEditorConnectionEvents_t3411787513, ___connectionEvent_1)); } inline ConnectionChangeEvent_t3251856151 * get_connectionEvent_1() const { return ___connectionEvent_1; } inline ConnectionChangeEvent_t3251856151 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; } inline void set_connectionEvent_1(ConnectionChangeEvent_t3251856151 * value) { ___connectionEvent_1 = value; Il2CppCodeGenWriteBarrier((&___connectionEvent_1), value); } inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast(offsetof(PlayerEditorConnectionEvents_t3411787513, ___disconnectionEvent_2)); } inline ConnectionChangeEvent_t3251856151 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; } inline ConnectionChangeEvent_t3251856151 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; } inline void set_disconnectionEvent_2(ConnectionChangeEvent_t3251856151 * value) { ___disconnectionEvent_2 = value; Il2CppCodeGenWriteBarrier((&___disconnectionEvent_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYEREDITORCONNECTIONEVENTS_T3411787513_H #ifndef STACKTRACEUTILITY_T3465565809_H #define STACKTRACEUTILITY_T3465565809_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.StackTraceUtility struct StackTraceUtility_t3465565809 : public RuntimeObject { public: public: }; struct StackTraceUtility_t3465565809_StaticFields { public: // System.String UnityEngine.StackTraceUtility::projectFolder String_t* ___projectFolder_0; public: inline static int32_t get_offset_of_projectFolder_0() { return static_cast(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); } inline String_t* get_projectFolder_0() const { return ___projectFolder_0; } inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; } inline void set_projectFolder_0(String_t* value) { ___projectFolder_0 = value; Il2CppCodeGenWriteBarrier((&___projectFolder_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKTRACEUTILITY_T3465565809_H #ifndef LIST_1_T128053199_H #define LIST_1_T128053199_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t128053199 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t385246372* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t128053199, ____items_1)); } inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t385246372* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t128053199, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t128053199, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t128053199_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Int32U5BU5D_t385246372* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); } inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T128053199_H #ifndef MESSAGEEVENTARGS_T1170575784_H #define MESSAGEEVENTARGS_T1170575784_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t1170575784 : public RuntimeObject { public: // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId int32_t ___playerId_0; // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data ByteU5BU5D_t4116647657* ___data_1; public: inline static int32_t get_offset_of_playerId_0() { return static_cast(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); } inline int32_t get_playerId_0() const { return ___playerId_0; } inline int32_t* get_address_of_playerId_0() { return &___playerId_0; } inline void set_playerId_0(int32_t value) { ___playerId_0 = value; } inline static int32_t get_offset_of_data_1() { return static_cast(offsetof(MessageEventArgs_t1170575784, ___data_1)); } inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; } inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; } inline void set_data_1(ByteU5BU5D_t4116647657* value) { ___data_1 = value; Il2CppCodeGenWriteBarrier((&___data_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGEEVENTARGS_T1170575784_H #ifndef ATTRIBUTE_T861562559_H #define ATTRIBUTE_T861562559_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Attribute struct Attribute_t861562559 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTRIBUTE_T861562559_H #ifndef UINT32_T2560061978_H #define UINT32_T2560061978_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UInt32 struct UInt32_t2560061978 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(UInt32_t2560061978, ___m_value_2)); } inline uint32_t get_m_value_2() const { return ___m_value_2; } inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(uint32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UINT32_T2560061978_H #ifndef PLAYERPREFSEXCEPTION_T3295148878_H #define PLAYERPREFSEXCEPTION_T3295148878_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PlayerPrefsException struct PlayerPrefsException_t3295148878 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYERPREFSEXCEPTION_T3295148878_H #ifndef VECTOR4_T3319028937_H #define VECTOR4_T3319028937_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 struct Vector4_t3319028937 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_t3319028937, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_t3319028937, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_t3319028937, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_t3319028937, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_t3319028937_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t3319028937 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t3319028937 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t3319028937 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t3319028937 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); } inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_t3319028937 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); } inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_t3319028937 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_t3319028937 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_t3319028937 value) { ___negativeInfinityVector_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR4_T3319028937_H #ifndef SELECTIONBASEATTRIBUTE_T3493465804_H #define SELECTIONBASEATTRIBUTE_T3493465804_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SelectionBaseAttribute struct SelectionBaseAttribute_t3493465804 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SELECTIONBASEATTRIBUTE_T3493465804_H #ifndef CHAR_T3634460470_H #define CHAR_T3634460470_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Char struct Char_t3634460470 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Char_t3634460470, ___m_value_2)); } inline Il2CppChar get_m_value_2() const { return ___m_value_2; } inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(Il2CppChar value) { ___m_value_2 = value; } }; struct Char_t3634460470_StaticFields { public: // System.Byte* System.Char::category_data uint8_t* ___category_data_3; // System.Byte* System.Char::numeric_data uint8_t* ___numeric_data_4; // System.Double* System.Char::numeric_data_values double* ___numeric_data_values_5; // System.UInt16* System.Char::to_lower_data_low uint16_t* ___to_lower_data_low_6; // System.UInt16* System.Char::to_lower_data_high uint16_t* ___to_lower_data_high_7; // System.UInt16* System.Char::to_upper_data_low uint16_t* ___to_upper_data_low_8; // System.UInt16* System.Char::to_upper_data_high uint16_t* ___to_upper_data_high_9; public: inline static int32_t get_offset_of_category_data_3() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); } inline uint8_t* get_category_data_3() const { return ___category_data_3; } inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; } inline void set_category_data_3(uint8_t* value) { ___category_data_3 = value; } inline static int32_t get_offset_of_numeric_data_4() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); } inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; } inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; } inline void set_numeric_data_4(uint8_t* value) { ___numeric_data_4 = value; } inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); } inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; } inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; } inline void set_numeric_data_values_5(double* value) { ___numeric_data_values_5 = value; } inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); } inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; } inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; } inline void set_to_lower_data_low_6(uint16_t* value) { ___to_lower_data_low_6 = value; } inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); } inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; } inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; } inline void set_to_lower_data_high_7(uint16_t* value) { ___to_lower_data_high_7 = value; } inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); } inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; } inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; } inline void set_to_upper_data_low_8(uint16_t* value) { ___to_upper_data_low_8 = value; } inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); } inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; } inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; } inline void set_to_upper_data_high_9(uint16_t* value) { ___to_upper_data_high_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CHAR_T3634460470_H #ifndef MATRIX4X4_T1817901843_H #define MATRIX4X4_T1817901843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Matrix4x4 struct Matrix4x4_t1817901843 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t1817901843_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t1817901843 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t1817901843 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t1817901843 value) { ___identityMatrix_17 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATRIX4X4_T1817901843_H #ifndef PARAMETERMODIFIER_T1461694466_H #define PARAMETERMODIFIER_T1461694466_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ParameterModifier struct ParameterModifier_t1461694466 { public: // System.Boolean[] System.Reflection.ParameterModifier::_byref BooleanU5BU5D_t2897418192* ____byref_0; public: inline static int32_t get_offset_of__byref_0() { return static_cast(offsetof(ParameterModifier_t1461694466, ____byref_0)); } inline BooleanU5BU5D_t2897418192* get__byref_0() const { return ____byref_0; } inline BooleanU5BU5D_t2897418192** get_address_of__byref_0() { return &____byref_0; } inline void set__byref_0(BooleanU5BU5D_t2897418192* value) { ____byref_0 = value; Il2CppCodeGenWriteBarrier((&____byref_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t1461694466_marshaled_pinvoke { int32_t* ____byref_0; }; // Native definition for COM marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t1461694466_marshaled_com { int32_t* ____byref_0; }; #endif // PARAMETERMODIFIER_T1461694466_H #ifndef REFLECTIONPROBEBLENDINFO_T288657778_H #define REFLECTIONPROBEBLENDINFO_T288657778_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ReflectionProbeBlendInfo struct ReflectionProbeBlendInfo_t288657778 { public: // UnityEngine.ReflectionProbe UnityEngine.Rendering.ReflectionProbeBlendInfo::probe ReflectionProbe_t175708936 * ___probe_0; // System.Single UnityEngine.Rendering.ReflectionProbeBlendInfo::weight float ___weight_1; public: inline static int32_t get_offset_of_probe_0() { return static_cast(offsetof(ReflectionProbeBlendInfo_t288657778, ___probe_0)); } inline ReflectionProbe_t175708936 * get_probe_0() const { return ___probe_0; } inline ReflectionProbe_t175708936 ** get_address_of_probe_0() { return &___probe_0; } inline void set_probe_0(ReflectionProbe_t175708936 * value) { ___probe_0 = value; Il2CppCodeGenWriteBarrier((&___probe_0), value); } inline static int32_t get_offset_of_weight_1() { return static_cast(offsetof(ReflectionProbeBlendInfo_t288657778, ___weight_1)); } inline float get_weight_1() const { return ___weight_1; } inline float* get_address_of_weight_1() { return &___weight_1; } inline void set_weight_1(float value) { ___weight_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ReflectionProbeBlendInfo struct ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke { ReflectionProbe_t175708936 * ___probe_0; float ___weight_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.ReflectionProbeBlendInfo struct ReflectionProbeBlendInfo_t288657778_marshaled_com { ReflectionProbe_t175708936 * ___probe_0; float ___weight_1; }; #endif // REFLECTIONPROBEBLENDINFO_T288657778_H #ifndef PREFERBINARYSERIALIZATION_T2906007930_H #define PREFERBINARYSERIALIZATION_T2906007930_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_t2906007930 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PREFERBINARYSERIALIZATION_T2906007930_H #ifndef RECT_T2360479859_H #define RECT_T2360479859_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rect struct Rect_t2360479859 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t2360479859, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t2360479859, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t2360479859, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t2360479859, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECT_T2360479859_H #ifndef VECTOR2_T2156229523_H #define VECTOR2_T2156229523_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2 struct Vector2_t2156229523 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_t2156229523, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_t2156229523, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_t2156229523_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t2156229523 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t2156229523 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t2156229523 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t2156229523 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t2156229523 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t2156229523 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t2156229523 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t2156229523 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); } inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_t2156229523 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); } inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_t2156229523 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); } inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; } inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_t2156229523 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); } inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; } inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_t2156229523 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); } inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_t2156229523 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); } inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_t2156229523 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_t2156229523 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_t2156229523 value) { ___negativeInfinityVector_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR2_T2156229523_H #ifndef HITINFO_T3229609740_H #define HITINFO_T3229609740_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740 { public: // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target GameObject_t1113636619 * ___target_0; // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera Camera_t4157153871 * ___camera_1; public: inline static int32_t get_offset_of_target_0() { return static_cast(offsetof(HitInfo_t3229609740, ___target_0)); } inline GameObject_t1113636619 * get_target_0() const { return ___target_0; } inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; } inline void set_target_0(GameObject_t1113636619 * value) { ___target_0 = value; Il2CppCodeGenWriteBarrier((&___target_0), value); } inline static int32_t get_offset_of_camera_1() { return static_cast(offsetof(HitInfo_t3229609740, ___camera_1)); } inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; } inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; } inline void set_camera_1(Camera_t4157153871 * value) { ___camera_1 = value; Il2CppCodeGenWriteBarrier((&___camera_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740_marshaled_pinvoke { GameObject_t1113636619 * ___target_0; Camera_t4157153871 * ___camera_1; }; // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740_marshaled_com { GameObject_t1113636619 * ___target_0; Camera_t4157153871 * ___camera_1; }; #endif // HITINFO_T3229609740_H #ifndef METHODBASE_T_H #define METHODBASE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // METHODBASE_T_H #ifndef SERIALIZEFIELD_T3286833614_H #define SERIALIZEFIELD_T3286833614_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SerializeField struct SerializeField_t3286833614 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZEFIELD_T3286833614_H #ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H #define SERIALIZEPRIVATEVARIABLES_T3872960625_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SerializePrivateVariables struct SerializePrivateVariables_t3872960625 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H #ifndef SORTINGLAYER_T2251519173_H #define SORTINGLAYER_T2251519173_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SortingLayer struct SortingLayer_t2251519173 { public: // System.Int32 UnityEngine.SortingLayer::m_Id int32_t ___m_Id_0; public: inline static int32_t get_offset_of_m_Id_0() { return static_cast(offsetof(SortingLayer_t2251519173, ___m_Id_0)); } inline int32_t get_m_Id_0() const { return ___m_Id_0; } inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; } inline void set_m_Id_0(int32_t value) { ___m_Id_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SORTINGLAYER_T2251519173_H #ifndef FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H #define FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t2859083114 : public Attribute_t861562559 { public: // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName String_t* ___m_oldName_0; public: inline static int32_t get_offset_of_m_oldName_0() { return static_cast(offsetof(FormerlySerializedAsAttribute_t2859083114, ___m_oldName_0)); } inline String_t* get_m_oldName_0() const { return ___m_oldName_0; } inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; } inline void set_m_oldName_0(String_t* value) { ___m_oldName_0 = value; Il2CppCodeGenWriteBarrier((&___m_oldName_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H #ifndef PROPERTYNAME_T3749835189_H #define PROPERTYNAME_T3749835189_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyName struct PropertyName_t3749835189 { public: // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; public: inline static int32_t get_offset_of_id_0() { return static_cast(offsetof(PropertyName_t3749835189, ___id_0)); } inline int32_t get_id_0() const { return ___id_0; } inline int32_t* get_address_of_id_0() { return &___id_0; } inline void set_id_0(int32_t value) { ___id_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYNAME_T3749835189_H #ifndef PROPERTYATTRIBUTE_T3677895545_H #define PROPERTYATTRIBUTE_T3677895545_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYATTRIBUTE_T3677895545_H #ifndef RANGEINT_T2094684618_H #define RANGEINT_T2094684618_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RangeInt struct RangeInt_t2094684618 { public: // System.Int32 UnityEngine.RangeInt::start int32_t ___start_0; // System.Int32 UnityEngine.RangeInt::length int32_t ___length_1; public: inline static int32_t get_offset_of_start_0() { return static_cast(offsetof(RangeInt_t2094684618, ___start_0)); } inline int32_t get_start_0() const { return ___start_0; } inline int32_t* get_address_of_start_0() { return &___start_0; } inline void set_start_0(int32_t value) { ___start_0 = value; } inline static int32_t get_offset_of_length_1() { return static_cast(offsetof(RangeInt_t2094684618, ___length_1)); } inline int32_t get_length_1() const { return ___length_1; } inline int32_t* get_address_of_length_1() { return &___length_1; } inline void set_length_1(int32_t value) { ___length_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RANGEINT_T2094684618_H #ifndef VECTOR2INT_T3469998543_H #define VECTOR2INT_T3469998543_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2Int struct Vector2Int_t3469998543 { public: // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector2Int_t3469998543, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector2Int_t3469998543, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } }; struct Vector2Int_t3469998543_StaticFields { public: // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t3469998543 ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t3469998543 ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t3469998543 ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t3469998543 ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t3469998543 ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t3469998543 ___s_Right_7; public: inline static int32_t get_offset_of_s_Zero_2() { return static_cast(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Zero_2)); } inline Vector2Int_t3469998543 get_s_Zero_2() const { return ___s_Zero_2; } inline Vector2Int_t3469998543 * get_address_of_s_Zero_2() { return &___s_Zero_2; } inline void set_s_Zero_2(Vector2Int_t3469998543 value) { ___s_Zero_2 = value; } inline static int32_t get_offset_of_s_One_3() { return static_cast(offsetof(Vector2Int_t3469998543_StaticFields, ___s_One_3)); } inline Vector2Int_t3469998543 get_s_One_3() const { return ___s_One_3; } inline Vector2Int_t3469998543 * get_address_of_s_One_3() { return &___s_One_3; } inline void set_s_One_3(Vector2Int_t3469998543 value) { ___s_One_3 = value; } inline static int32_t get_offset_of_s_Up_4() { return static_cast(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Up_4)); } inline Vector2Int_t3469998543 get_s_Up_4() const { return ___s_Up_4; } inline Vector2Int_t3469998543 * get_address_of_s_Up_4() { return &___s_Up_4; } inline void set_s_Up_4(Vector2Int_t3469998543 value) { ___s_Up_4 = value; } inline static int32_t get_offset_of_s_Down_5() { return static_cast(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Down_5)); } inline Vector2Int_t3469998543 get_s_Down_5() const { return ___s_Down_5; } inline Vector2Int_t3469998543 * get_address_of_s_Down_5() { return &___s_Down_5; } inline void set_s_Down_5(Vector2Int_t3469998543 value) { ___s_Down_5 = value; } inline static int32_t get_offset_of_s_Left_6() { return static_cast(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Left_6)); } inline Vector2Int_t3469998543 get_s_Left_6() const { return ___s_Left_6; } inline Vector2Int_t3469998543 * get_address_of_s_Left_6() { return &___s_Left_6; } inline void set_s_Left_6(Vector2Int_t3469998543 value) { ___s_Left_6 = value; } inline static int32_t get_offset_of_s_Right_7() { return static_cast(offsetof(Vector2Int_t3469998543_StaticFields, ___s_Right_7)); } inline Vector2Int_t3469998543 get_s_Right_7() const { return ___s_Right_7; } inline Vector2Int_t3469998543 * get_address_of_s_Right_7() { return &___s_Right_7; } inline void set_s_Right_7(Vector2Int_t3469998543 value) { ___s_Right_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR2INT_T3469998543_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef UINT64_T4134040092_H #define UINT64_T4134040092_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UInt64 struct UInt64_t4134040092 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_t4134040092, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UINT64_T4134040092_H #ifndef GUID_T_H #define GUID_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Guid struct Guid_t { public: // System.Int32 System.Guid::_a int32_t ____a_0; // System.Int16 System.Guid::_b int16_t ____b_1; // System.Int16 System.Guid::_c int16_t ____c_2; // System.Byte System.Guid::_d uint8_t ____d_3; // System.Byte System.Guid::_e uint8_t ____e_4; // System.Byte System.Guid::_f uint8_t ____f_5; // System.Byte System.Guid::_g uint8_t ____g_6; // System.Byte System.Guid::_h uint8_t ____h_7; // System.Byte System.Guid::_i uint8_t ____i_8; // System.Byte System.Guid::_j uint8_t ____j_9; // System.Byte System.Guid::_k uint8_t ____k_10; public: inline static int32_t get_offset_of__a_0() { return static_cast(offsetof(Guid_t, ____a_0)); } inline int32_t get__a_0() const { return ____a_0; } inline int32_t* get_address_of__a_0() { return &____a_0; } inline void set__a_0(int32_t value) { ____a_0 = value; } inline static int32_t get_offset_of__b_1() { return static_cast(offsetof(Guid_t, ____b_1)); } inline int16_t get__b_1() const { return ____b_1; } inline int16_t* get_address_of__b_1() { return &____b_1; } inline void set__b_1(int16_t value) { ____b_1 = value; } inline static int32_t get_offset_of__c_2() { return static_cast(offsetof(Guid_t, ____c_2)); } inline int16_t get__c_2() const { return ____c_2; } inline int16_t* get_address_of__c_2() { return &____c_2; } inline void set__c_2(int16_t value) { ____c_2 = value; } inline static int32_t get_offset_of__d_3() { return static_cast(offsetof(Guid_t, ____d_3)); } inline uint8_t get__d_3() const { return ____d_3; } inline uint8_t* get_address_of__d_3() { return &____d_3; } inline void set__d_3(uint8_t value) { ____d_3 = value; } inline static int32_t get_offset_of__e_4() { return static_cast(offsetof(Guid_t, ____e_4)); } inline uint8_t get__e_4() const { return ____e_4; } inline uint8_t* get_address_of__e_4() { return &____e_4; } inline void set__e_4(uint8_t value) { ____e_4 = value; } inline static int32_t get_offset_of__f_5() { return static_cast(offsetof(Guid_t, ____f_5)); } inline uint8_t get__f_5() const { return ____f_5; } inline uint8_t* get_address_of__f_5() { return &____f_5; } inline void set__f_5(uint8_t value) { ____f_5 = value; } inline static int32_t get_offset_of__g_6() { return static_cast(offsetof(Guid_t, ____g_6)); } inline uint8_t get__g_6() const { return ____g_6; } inline uint8_t* get_address_of__g_6() { return &____g_6; } inline void set__g_6(uint8_t value) { ____g_6 = value; } inline static int32_t get_offset_of__h_7() { return static_cast(offsetof(Guid_t, ____h_7)); } inline uint8_t get__h_7() const { return ____h_7; } inline uint8_t* get_address_of__h_7() { return &____h_7; } inline void set__h_7(uint8_t value) { ____h_7 = value; } inline static int32_t get_offset_of__i_8() { return static_cast(offsetof(Guid_t, ____i_8)); } inline uint8_t get__i_8() const { return ____i_8; } inline uint8_t* get_address_of__i_8() { return &____i_8; } inline void set__i_8(uint8_t value) { ____i_8 = value; } inline static int32_t get_offset_of__j_9() { return static_cast(offsetof(Guid_t, ____j_9)); } inline uint8_t get__j_9() const { return ____j_9; } inline uint8_t* get_address_of__j_9() { return &____j_9; } inline void set__j_9(uint8_t value) { ____j_9 = value; } inline static int32_t get_offset_of__k_10() { return static_cast(offsetof(Guid_t, ____k_10)); } inline uint8_t get__k_10() const { return ____k_10; } inline uint8_t* get_address_of__k_10() { return &____k_10; } inline void set__k_10(uint8_t value) { ____k_10 = value; } }; struct Guid_t_StaticFields { public: // System.Guid System.Guid::Empty Guid_t ___Empty_11; // System.Object System.Guid::_rngAccess RuntimeObject * ____rngAccess_12; // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng RandomNumberGenerator_t386037858 * ____rng_13; public: inline static int32_t get_offset_of_Empty_11() { return static_cast(offsetof(Guid_t_StaticFields, ___Empty_11)); } inline Guid_t get_Empty_11() const { return ___Empty_11; } inline Guid_t * get_address_of_Empty_11() { return &___Empty_11; } inline void set_Empty_11(Guid_t value) { ___Empty_11 = value; } inline static int32_t get_offset_of__rngAccess_12() { return static_cast(offsetof(Guid_t_StaticFields, ____rngAccess_12)); } inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; } inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; } inline void set__rngAccess_12(RuntimeObject * value) { ____rngAccess_12 = value; Il2CppCodeGenWriteBarrier((&____rngAccess_12), value); } inline static int32_t get_offset_of__rng_13() { return static_cast(offsetof(Guid_t_StaticFields, ____rng_13)); } inline RandomNumberGenerator_t386037858 * get__rng_13() const { return ____rng_13; } inline RandomNumberGenerator_t386037858 ** get_address_of__rng_13() { return &____rng_13; } inline void set__rng_13(RandomNumberGenerator_t386037858 * value) { ____rng_13 = value; Il2CppCodeGenWriteBarrier((&____rng_13), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUID_T_H #ifndef BYTE_T1134296376_H #define BYTE_T1134296376_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte struct Byte_t1134296376 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Byte_t1134296376, ___m_value_2)); } inline uint8_t get_m_value_2() const { return ___m_value_2; } inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(uint8_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BYTE_T1134296376_H #ifndef INT32_T2950945753_H #define INT32_T2950945753_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 struct Int32_t2950945753 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int32_t2950945753, ___m_value_2)); } inline int32_t get_m_value_2() const { return ___m_value_2; } inline int32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT32_T2950945753_H #ifndef WORKREQUEST_T1354518612_H #define WORKREQUEST_T1354518612_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t1354518612 { public: // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback SendOrPostCallback_t2750080073 * ___m_DelagateCallback_0; // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState RuntimeObject * ___m_DelagateState_1; // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle ManualResetEvent_t451242010 * ___m_WaitHandle_2; public: inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast(offsetof(WorkRequest_t1354518612, ___m_DelagateCallback_0)); } inline SendOrPostCallback_t2750080073 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; } inline SendOrPostCallback_t2750080073 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; } inline void set_m_DelagateCallback_0(SendOrPostCallback_t2750080073 * value) { ___m_DelagateCallback_0 = value; Il2CppCodeGenWriteBarrier((&___m_DelagateCallback_0), value); } inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast(offsetof(WorkRequest_t1354518612, ___m_DelagateState_1)); } inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; } inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; } inline void set_m_DelagateState_1(RuntimeObject * value) { ___m_DelagateState_1 = value; Il2CppCodeGenWriteBarrier((&___m_DelagateState_1), value); } inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast(offsetof(WorkRequest_t1354518612, ___m_WaitHandle_2)); } inline ManualResetEvent_t451242010 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; } inline ManualResetEvent_t451242010 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; } inline void set_m_WaitHandle_2(ManualResetEvent_t451242010 * value) { ___m_WaitHandle_2 = value; Il2CppCodeGenWriteBarrier((&___m_WaitHandle_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t1354518612_marshaled_pinvoke { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t451242010 * ___m_WaitHandle_2; }; // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t1354518612_marshaled_com { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t451242010 * ___m_WaitHandle_2; }; #endif // WORKREQUEST_T1354518612_H #ifndef UNITYEVENT_1_T3832605257_H #define UNITYEVENT_1_T3832605257_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3832605257 : public UnityEventBase_t3960448221 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t2843939325* ___m_InvokeArray_4; public: inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast(offsetof(UnityEvent_1_t3832605257, ___m_InvokeArray_4)); } inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; } inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value) { ___m_InvokeArray_4 = value; Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENT_1_T3832605257_H #ifndef MATHF_T3464937446_H #define MATHF_T3464937446_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mathf struct Mathf_t3464937446 { public: public: }; struct Mathf_t3464937446_StaticFields { public: // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_5; public: inline static int32_t get_offset_of_Epsilon_5() { return static_cast(offsetof(Mathf_t3464937446_StaticFields, ___Epsilon_5)); } inline float get_Epsilon_5() const { return ___Epsilon_5; } inline float* get_address_of_Epsilon_5() { return &___Epsilon_5; } inline void set_Epsilon_5(float value) { ___Epsilon_5 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATHF_T3464937446_H #ifndef UINTPTR_T_H #define UINTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UIntPtr struct UIntPtr_t { public: // System.Void* System.UIntPtr::_pointer void* ____pointer_1; public: inline static int32_t get_offset_of__pointer_1() { return static_cast(offsetof(UIntPtr_t, ____pointer_1)); } inline void* get__pointer_1() const { return ____pointer_1; } inline void** get_address_of__pointer_1() { return &____pointer_1; } inline void set__pointer_1(void* value) { ____pointer_1 = value; } }; struct UIntPtr_t_StaticFields { public: // System.UIntPtr System.UIntPtr::Zero uintptr_t ___Zero_0; public: inline static int32_t get_offset_of_Zero_0() { return static_cast(offsetof(UIntPtr_t_StaticFields, ___Zero_0)); } inline uintptr_t get_Zero_0() const { return ___Zero_0; } inline uintptr_t* get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(uintptr_t value) { ___Zero_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UINTPTR_T_H #ifndef REQUIRECOMPONENT_T3490506609_H #define REQUIRECOMPONENT_T3490506609_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RequireComponent struct RequireComponent_t3490506609 : public Attribute_t861562559 { public: // System.Type UnityEngine.RequireComponent::m_Type0 Type_t * ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t * ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t * ___m_Type2_2; public: inline static int32_t get_offset_of_m_Type0_0() { return static_cast(offsetof(RequireComponent_t3490506609, ___m_Type0_0)); } inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; } inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; } inline void set_m_Type0_0(Type_t * value) { ___m_Type0_0 = value; Il2CppCodeGenWriteBarrier((&___m_Type0_0), value); } inline static int32_t get_offset_of_m_Type1_1() { return static_cast(offsetof(RequireComponent_t3490506609, ___m_Type1_1)); } inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; } inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; } inline void set_m_Type1_1(Type_t * value) { ___m_Type1_1 = value; Il2CppCodeGenWriteBarrier((&___m_Type1_1), value); } inline static int32_t get_offset_of_m_Type2_2() { return static_cast(offsetof(RequireComponent_t3490506609, ___m_Type2_2)); } inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; } inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; } inline void set_m_Type2_2(Type_t * value) { ___m_Type2_2 = value; Il2CppCodeGenWriteBarrier((&___m_Type2_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REQUIRECOMPONENT_T3490506609_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef SYSTEMEXCEPTION_T176217640_H #define SYSTEMEXCEPTION_T176217640_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.SystemException struct SystemException_t176217640 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYSTEMEXCEPTION_T176217640_H #ifndef BOOLEAN_T97287965_H #define BOOLEAN_T97287965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_t97287965 { public: // System.Boolean System.Boolean::m_value bool ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Boolean_t97287965, ___m_value_2)); } inline bool get_m_value_2() const { return ___m_value_2; } inline bool* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(bool value) { ___m_value_2 = value; } }; struct Boolean_t97287965_StaticFields { public: // System.String System.Boolean::FalseString String_t* ___FalseString_0; // System.String System.Boolean::TrueString String_t* ___TrueString_1; public: inline static int32_t get_offset_of_FalseString_0() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); } inline String_t* get_FalseString_0() const { return ___FalseString_0; } inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; } inline void set_FalseString_0(String_t* value) { ___FalseString_0 = value; Il2CppCodeGenWriteBarrier((&___FalseString_0), value); } inline static int32_t get_offset_of_TrueString_1() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); } inline String_t* get_TrueString_1() const { return ___TrueString_1; } inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; } inline void set_TrueString_1(String_t* value) { ___TrueString_1 = value; Il2CppCodeGenWriteBarrier((&___TrueString_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_T97287965_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef NATIVECLASSATTRIBUTE_T2601352714_H #define NATIVECLASSATTRIBUTE_T2601352714_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NativeClassAttribute struct NativeClassAttribute_t2601352714 : public Attribute_t861562559 { public: // System.String UnityEngine.NativeClassAttribute::k__BackingField String_t* ___U3CQualifiedNativeNameU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return static_cast(offsetof(NativeClassAttribute_t2601352714, ___U3CQualifiedNativeNameU3Ek__BackingField_0)); } inline String_t* get_U3CQualifiedNativeNameU3Ek__BackingField_0() const { return ___U3CQualifiedNativeNameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return &___U3CQualifiedNativeNameU3Ek__BackingField_0; } inline void set_U3CQualifiedNativeNameU3Ek__BackingField_0(String_t* value) { ___U3CQualifiedNativeNameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3CQualifiedNativeNameU3Ek__BackingField_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECLASSATTRIBUTE_T2601352714_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H #define UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnitySynchronizationContext struct UnitySynchronizationContext_t1887453786 : public SynchronizationContext_t2326897723 { public: // System.Collections.Generic.Queue`1 UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue Queue_1_t1200778106 * ___m_AsyncWorkQueue_1; // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID int32_t ___m_MainThreadID_2; public: inline static int32_t get_offset_of_m_AsyncWorkQueue_1() { return static_cast(offsetof(UnitySynchronizationContext_t1887453786, ___m_AsyncWorkQueue_1)); } inline Queue_1_t1200778106 * get_m_AsyncWorkQueue_1() const { return ___m_AsyncWorkQueue_1; } inline Queue_1_t1200778106 ** get_address_of_m_AsyncWorkQueue_1() { return &___m_AsyncWorkQueue_1; } inline void set_m_AsyncWorkQueue_1(Queue_1_t1200778106 * value) { ___m_AsyncWorkQueue_1 = value; Il2CppCodeGenWriteBarrier((&___m_AsyncWorkQueue_1), value); } inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast(offsetof(UnitySynchronizationContext_t1887453786, ___m_MainThreadID_2)); } inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; } inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; } inline void set_m_MainThreadID_2(int32_t value) { ___m_MainThreadID_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H #ifndef UNHANDLEDEXCEPTIONEVENTARGS_T2886101344_H #define UNHANDLEDEXCEPTIONEVENTARGS_T2886101344_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UnhandledExceptionEventArgs struct UnhandledExceptionEventArgs_t2886101344 : public EventArgs_t3591816995 { public: // System.Object System.UnhandledExceptionEventArgs::exception RuntimeObject * ___exception_1; // System.Boolean System.UnhandledExceptionEventArgs::m_isTerminating bool ___m_isTerminating_2; public: inline static int32_t get_offset_of_exception_1() { return static_cast(offsetof(UnhandledExceptionEventArgs_t2886101344, ___exception_1)); } inline RuntimeObject * get_exception_1() const { return ___exception_1; } inline RuntimeObject ** get_address_of_exception_1() { return &___exception_1; } inline void set_exception_1(RuntimeObject * value) { ___exception_1 = value; Il2CppCodeGenWriteBarrier((&___exception_1), value); } inline static int32_t get_offset_of_m_isTerminating_2() { return static_cast(offsetof(UnhandledExceptionEventArgs_t2886101344, ___m_isTerminating_2)); } inline bool get_m_isTerminating_2() const { return ___m_isTerminating_2; } inline bool* get_address_of_m_isTerminating_2() { return &___m_isTerminating_2; } inline void set_m_isTerminating_2(bool value) { ___m_isTerminating_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNHANDLEDEXCEPTIONEVENTARGS_T2886101344_H #ifndef COLOR_T2555686324_H #define COLOR_T2555686324_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color struct Color_t2555686324 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t2555686324, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t2555686324, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t2555686324, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t2555686324, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR_T2555686324_H #ifndef TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H #define TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments struct TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 { public: // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType uint32_t ___keyboardType_0; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection uint32_t ___autocorrection_1; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline uint32_t ___multiline_2; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure uint32_t ___secure_3; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert uint32_t ___alert_4; public: inline static int32_t get_offset_of_keyboardType_0() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___keyboardType_0)); } inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; } inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; } inline void set_keyboardType_0(uint32_t value) { ___keyboardType_0 = value; } inline static int32_t get_offset_of_autocorrection_1() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___autocorrection_1)); } inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; } inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; } inline void set_autocorrection_1(uint32_t value) { ___autocorrection_1 = value; } inline static int32_t get_offset_of_multiline_2() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___multiline_2)); } inline uint32_t get_multiline_2() const { return ___multiline_2; } inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; } inline void set_multiline_2(uint32_t value) { ___multiline_2 = value; } inline static int32_t get_offset_of_secure_3() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___secure_3)); } inline uint32_t get_secure_3() const { return ___secure_3; } inline uint32_t* get_address_of_secure_3() { return &___secure_3; } inline void set_secure_3(uint32_t value) { ___secure_3 = value; } inline static int32_t get_offset_of_alert_4() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___alert_4)); } inline uint32_t get_alert_4() const { return ___alert_4; } inline uint32_t* get_address_of_alert_4() { return &___alert_4; } inline void set_alert_4(uint32_t value) { ___alert_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H #ifndef DOUBLE_T594665363_H #define DOUBLE_T594665363_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Double struct Double_t594665363 { public: // System.Double System.Double::m_value double ___m_value_13; public: inline static int32_t get_offset_of_m_value_13() { return static_cast(offsetof(Double_t594665363, ___m_value_13)); } inline double get_m_value_13() const { return ___m_value_13; } inline double* get_address_of_m_value_13() { return &___m_value_13; } inline void set_m_value_13(double value) { ___m_value_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DOUBLE_T594665363_H #ifndef SCENE_T2348375561_H #define SCENE_T2348375561_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SceneManagement.Scene struct Scene_t2348375561 { public: // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle int32_t ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Scene_t2348375561, ___m_Handle_0)); } inline int32_t get_m_Handle_0() const { return ___m_Handle_0; } inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(int32_t value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCENE_T2348375561_H #ifndef MOVEDFROMATTRIBUTE_T481952341_H #define MOVEDFROMATTRIBUTE_T481952341_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t481952341 : public Attribute_t861562559 { public: // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttribute::k__BackingField String_t* ___U3CNamespaceU3Ek__BackingField_0; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttribute::k__BackingField bool ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CNamespaceU3Ek__BackingField_0() { return static_cast(offsetof(MovedFromAttribute_t481952341, ___U3CNamespaceU3Ek__BackingField_0)); } inline String_t* get_U3CNamespaceU3Ek__BackingField_0() const { return ___U3CNamespaceU3Ek__BackingField_0; } inline String_t** get_address_of_U3CNamespaceU3Ek__BackingField_0() { return &___U3CNamespaceU3Ek__BackingField_0; } inline void set_U3CNamespaceU3Ek__BackingField_0(String_t* value) { ___U3CNamespaceU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3CNamespaceU3Ek__BackingField_0), value); } inline static int32_t get_offset_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return static_cast(offsetof(MovedFromAttribute_t481952341, ___U3CIsInDifferentAssemblyU3Ek__BackingField_1)); } inline bool get_U3CIsInDifferentAssemblyU3Ek__BackingField_1() const { return ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; } inline bool* get_address_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return &___U3CIsInDifferentAssemblyU3Ek__BackingField_1; } inline void set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(bool value) { ___U3CIsInDifferentAssemblyU3Ek__BackingField_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MOVEDFROMATTRIBUTE_T481952341_H #ifndef UNITYEXCEPTION_T3598173660_H #define UNITYEXCEPTION_T3598173660_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnityException struct UnityException_t3598173660 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEXCEPTION_T3598173660_H #ifndef UNITYLOGWRITER_T1374348020_H #define UNITYLOGWRITER_T1374348020_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnityLogWriter struct UnityLogWriter_t1374348020 : public TextWriter_t3478189236 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYLOGWRITER_T1374348020_H #ifndef UNITYEVENT_1_T2052235288_H #define UNITYEVENT_1_T2052235288_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t2052235288 : public UnityEventBase_t3960448221 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t2843939325* ___m_InvokeArray_4; public: inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast(offsetof(UnityEvent_1_t2052235288, ___m_InvokeArray_4)); } inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; } inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value) { ___m_InvokeArray_4 = value; Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENT_1_T2052235288_H #ifndef VECTOR3_T3722313464_H #define VECTOR3_T3722313464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_t3722313464 { public: // System.Single UnityEngine.Vector3::x float ___x_1; // System.Single UnityEngine.Vector3::y float ___y_2; // System.Single UnityEngine.Vector3::z float ___z_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector3_t3722313464, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector3_t3722313464, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector3_t3722313464, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } }; struct Vector3_t3722313464_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t3722313464 ___zeroVector_4; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t3722313464 ___oneVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t3722313464 ___upVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t3722313464 ___downVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t3722313464 ___leftVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t3722313464 ___rightVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t3722313464 ___forwardVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t3722313464 ___backVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t3722313464 ___positiveInfinityVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t3722313464 ___negativeInfinityVector_13; public: inline static int32_t get_offset_of_zeroVector_4() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); } inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; } inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; } inline void set_zeroVector_4(Vector3_t3722313464 value) { ___zeroVector_4 = value; } inline static int32_t get_offset_of_oneVector_5() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); } inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; } inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; } inline void set_oneVector_5(Vector3_t3722313464 value) { ___oneVector_5 = value; } inline static int32_t get_offset_of_upVector_6() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); } inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; } inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; } inline void set_upVector_6(Vector3_t3722313464 value) { ___upVector_6 = value; } inline static int32_t get_offset_of_downVector_7() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); } inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; } inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; } inline void set_downVector_7(Vector3_t3722313464 value) { ___downVector_7 = value; } inline static int32_t get_offset_of_leftVector_8() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); } inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; } inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; } inline void set_leftVector_8(Vector3_t3722313464 value) { ___leftVector_8 = value; } inline static int32_t get_offset_of_rightVector_9() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); } inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; } inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; } inline void set_rightVector_9(Vector3_t3722313464 value) { ___rightVector_9 = value; } inline static int32_t get_offset_of_forwardVector_10() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); } inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; } inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; } inline void set_forwardVector_10(Vector3_t3722313464 value) { ___forwardVector_10 = value; } inline static int32_t get_offset_of_backVector_11() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); } inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; } inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; } inline void set_backVector_11(Vector3_t3722313464 value) { ___backVector_11 = value; } inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); } inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; } inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; } inline void set_positiveInfinityVector_12(Vector3_t3722313464 value) { ___positiveInfinityVector_12 = value; } inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); } inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; } inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; } inline void set_negativeInfinityVector_13(Vector3_t3722313464 value) { ___negativeInfinityVector_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_T3722313464_H #ifndef QUATERNION_T2301928331_H #define QUATERNION_T2301928331_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion struct Quaternion_t2301928331 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t2301928331, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t2301928331, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t2301928331, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t2301928331, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t2301928331_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t2301928331 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t2301928331 value) { ___identityQuaternion_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUATERNION_T2301928331_H #ifndef INT64_T3736567304_H #define INT64_T3736567304_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int64 struct Int64_t3736567304 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int64_t3736567304, ___m_value_2)); } inline int64_t get_m_value_2() const { return ___m_value_2; } inline int64_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int64_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT64_T3736567304_H #ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H #define RENDERTEXTURECREATIONFLAGS_T557679221_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t557679221 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTURECREATIONFLAGS_T557679221_H #ifndef CAMERACLEARFLAGS_T2362496923_H #define CAMERACLEARFLAGS_T2362496923_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CameraClearFlags struct CameraClearFlags_t2362496923 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CameraClearFlags_t2362496923, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERACLEARFLAGS_T2362496923_H #ifndef ASYNCOPERATION_T1445031843_H #define ASYNCOPERATION_T1445031843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AsyncOperation struct AsyncOperation_t1445031843 : public YieldInstruction_t403091072 { public: // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1 UnityEngine.AsyncOperation::m_completeCallback Action_1_t1617499438 * ___m_completeCallback_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AsyncOperation_t1445031843, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast(offsetof(AsyncOperation_t1445031843, ___m_completeCallback_1)); } inline Action_1_t1617499438 * get_m_completeCallback_1() const { return ___m_completeCallback_1; } inline Action_1_t1617499438 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; } inline void set_m_completeCallback_1(Action_1_t1617499438 * value) { ___m_completeCallback_1 = value; Il2CppCodeGenWriteBarrier((&___m_completeCallback_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t1445031843_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t1445031843_marshaled_com : public YieldInstruction_t403091072_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; #endif // ASYNCOPERATION_T1445031843_H #ifndef LOADSCENEMODE_T3251202195_H #define LOADSCENEMODE_T3251202195_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SceneManagement.LoadSceneMode struct LoadSceneMode_t3251202195 { public: // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LoadSceneMode_t3251202195, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOADSCENEMODE_T3251202195_H #ifndef RUNTIMEPLATFORM_T4159857903_H #define RUNTIMEPLATFORM_T4159857903_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RuntimePlatform struct RuntimePlatform_t4159857903 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RuntimePlatform_t4159857903, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEPLATFORM_T4159857903_H #ifndef ROTATIONORDER_T798679799_H #define ROTATIONORDER_T798679799_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RotationOrder struct RotationOrder_t798679799 { public: // System.Int32 UnityEngine.RotationOrder::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RotationOrder_t798679799, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ROTATIONORDER_T798679799_H #ifndef SENDMESSAGEOPTIONS_T3580193095_H #define SENDMESSAGEOPTIONS_T3580193095_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMessageOptions struct SendMessageOptions_t3580193095 { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SendMessageOptions_t3580193095, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SENDMESSAGEOPTIONS_T3580193095_H #ifndef DISPLAY_T1387065949_H #define DISPLAY_T1387065949_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Display struct Display_t1387065949 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast(offsetof(Display_t1387065949, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; struct Display_t1387065949_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_t103034768* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t1387065949 * ____mainDisplay_2; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3; public: inline static int32_t get_offset_of_displays_1() { return static_cast(offsetof(Display_t1387065949_StaticFields, ___displays_1)); } inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_t103034768* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((&___displays_1), value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); } inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t1387065949 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value); } inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); } inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; } inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; } inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value) { ___onDisplaysUpdated_3 = value; Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DISPLAY_T1387065949_H #ifndef RUNTIMETYPEHANDLE_T3027515415_H #define RUNTIMETYPEHANDLE_T3027515415_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.RuntimeTypeHandle struct RuntimeTypeHandle_t3027515415 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMETYPEHANDLE_T3027515415_H #ifndef BINDINGFLAGS_T2721792723_H #define BINDINGFLAGS_T2721792723_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.BindingFlags struct BindingFlags_t2721792723 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(BindingFlags_t2721792723, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BINDINGFLAGS_T2721792723_H #ifndef TOOLTIPATTRIBUTE_T3957072629_H #define TOOLTIPATTRIBUTE_T3957072629_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TooltipAttribute struct TooltipAttribute_t3957072629 : public PropertyAttribute_t3677895545 { public: // System.String UnityEngine.TooltipAttribute::tooltip String_t* ___tooltip_0; public: inline static int32_t get_offset_of_tooltip_0() { return static_cast(offsetof(TooltipAttribute_t3957072629, ___tooltip_0)); } inline String_t* get_tooltip_0() const { return ___tooltip_0; } inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; } inline void set_tooltip_0(String_t* value) { ___tooltip_0 = value; Il2CppCodeGenWriteBarrier((&___tooltip_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOOLTIPATTRIBUTE_T3957072629_H #ifndef TOUCHPHASE_T72348083_H #define TOUCHPHASE_T72348083_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchPhase struct TouchPhase_t72348083 { public: // System.Int32 UnityEngine.TouchPhase::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchPhase_t72348083, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHPHASE_T72348083_H #ifndef TOUCHTYPE_T2034578258_H #define TOUCHTYPE_T2034578258_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchType struct TouchType_t2034578258 { public: // System.Int32 UnityEngine.TouchType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchType_t2034578258, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHTYPE_T2034578258_H #ifndef TOUCHSCREENKEYBOARD_T731888065_H #define TOUCHSCREENKEYBOARD_T731888065_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t731888065 : public RuntimeObject { public: // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TouchScreenKeyboard_t731888065, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARD_T731888065_H #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboardType struct TouchScreenKeyboardType_t1530597702 { public: // System.Int32 UnityEngine.TouchScreenKeyboardType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H #ifndef TRACKEDREFERENCE_T1199777556_H #define TRACKEDREFERENCE_T1199777556_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TrackedReference struct TrackedReference_t1199777556 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_t1199777556_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_t1199777556_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // TRACKEDREFERENCE_T1199777556_H #ifndef TRANSPARENCYSORTMODE_T3644896537_H #define TRANSPARENCYSORTMODE_T3644896537_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TransparencySortMode struct TransparencySortMode_t3644896537 { public: // System.Int32 UnityEngine.TransparencySortMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TransparencySortMode_t3644896537, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSPARENCYSORTMODE_T3644896537_H #ifndef PARAMETERATTRIBUTES_T1826424051_H #define PARAMETERATTRIBUTES_T1826424051_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ParameterAttributes struct ParameterAttributes_t1826424051 { public: // System.Int32 System.Reflection.ParameterAttributes::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ParameterAttributes_t1826424051, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARAMETERATTRIBUTES_T1826424051_H #ifndef PRINCIPALPOLICY_T1761212333_H #define PRINCIPALPOLICY_T1761212333_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Security.Principal.PrincipalPolicy struct PrincipalPolicy_t1761212333 { public: // System.Int32 System.Security.Principal.PrincipalPolicy::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(PrincipalPolicy_t1761212333, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PRINCIPALPOLICY_T1761212333_H #ifndef STREAMINGCONTEXTSTATES_T3580100459_H #define STREAMINGCONTEXTSTATES_T3580100459_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Runtime.Serialization.StreamingContextStates struct StreamingContextStates_t3580100459 { public: // System.Int32 System.Runtime.Serialization.StreamingContextStates::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(StreamingContextStates_t3580100459, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STREAMINGCONTEXTSTATES_T3580100459_H #ifndef THREADSTATE_T2533302383_H #define THREADSTATE_T2533302383_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.ThreadState struct ThreadState_t2533302383 { public: // System.Int32 System.Threading.ThreadState::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ThreadState_t2533302383, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // THREADSTATE_T2533302383_H #ifndef THREADPRIORITY_T1774350854_H #define THREADPRIORITY_T1774350854_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ThreadPriority struct ThreadPriority_t1774350854 { public: // System.Int32 UnityEngine.ThreadPriority::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ThreadPriority_t1774350854, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // THREADPRIORITY_T1774350854_H #ifndef SKINQUALITY_T4231844520_H #define SKINQUALITY_T4231844520_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SkinQuality struct SkinQuality_t4231844520 { public: // System.Int32 UnityEngine.SkinQuality::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SkinQuality_t4231844520, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKINQUALITY_T4231844520_H #ifndef SPACE_T654135784_H #define SPACE_T654135784_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Space struct Space_t654135784 { public: // System.Int32 UnityEngine.Space::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Space_t654135784, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPACE_T654135784_H #ifndef SPACEATTRIBUTE_T3956583069_H #define SPACEATTRIBUTE_T3956583069_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SpaceAttribute struct SpaceAttribute_t3956583069 : public PropertyAttribute_t3677895545 { public: // System.Single UnityEngine.SpaceAttribute::height float ___height_0; public: inline static int32_t get_offset_of_height_0() { return static_cast(offsetof(SpaceAttribute_t3956583069, ___height_0)); } inline float get_height_0() const { return ___height_0; } inline float* get_address_of_height_0() { return &___height_0; } inline void set_height_0(float value) { ___height_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPACEATTRIBUTE_T3956583069_H #ifndef SPRITEMESHTYPE_T1570978481_H #define SPRITEMESHTYPE_T1570978481_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SpriteMeshType struct SpriteMeshType_t1570978481 { public: // System.Int32 UnityEngine.SpriteMeshType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SpriteMeshType_t1570978481, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITEMESHTYPE_T1570978481_H #ifndef SPRITEPACKINGROTATION_T1525066751_H #define SPRITEPACKINGROTATION_T1525066751_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SpritePackingRotation struct SpritePackingRotation_t1525066751 { public: // System.Int32 UnityEngine.SpritePackingRotation::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SpritePackingRotation_t1525066751, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITEPACKINGROTATION_T1525066751_H #ifndef STEREOTARGETEYEMASK_T1137745477_H #define STEREOTARGETEYEMASK_T1137745477_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.StereoTargetEyeMask struct StereoTargetEyeMask_t1137745477 { public: // System.Int32 UnityEngine.StereoTargetEyeMask::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(StereoTargetEyeMask_t1137745477, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STEREOTARGETEYEMASK_T1137745477_H #ifndef TEXTUREFORMAT_T2701165832_H #define TEXTUREFORMAT_T2701165832_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat struct TextureFormat_t2701165832 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureFormat_t2701165832, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREFORMAT_T2701165832_H #ifndef TEXTUREWRAPMODE_T584250749_H #define TEXTUREWRAPMODE_T584250749_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureWrapMode struct TextureWrapMode_t584250749 { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureWrapMode_t584250749, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREWRAPMODE_T584250749_H #ifndef FILTERMODE_T3761284007_H #define FILTERMODE_T3761284007_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.FilterMode struct FilterMode_t3761284007 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(FilterMode_t3761284007, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FILTERMODE_T3761284007_H #ifndef TEXTAREAATTRIBUTE_T3326046611_H #define TEXTAREAATTRIBUTE_T3326046611_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextAreaAttribute struct TextAreaAttribute_t3326046611 : public PropertyAttribute_t3677895545 { public: // System.Int32 UnityEngine.TextAreaAttribute::minLines int32_t ___minLines_0; // System.Int32 UnityEngine.TextAreaAttribute::maxLines int32_t ___maxLines_1; public: inline static int32_t get_offset_of_minLines_0() { return static_cast(offsetof(TextAreaAttribute_t3326046611, ___minLines_0)); } inline int32_t get_minLines_0() const { return ___minLines_0; } inline int32_t* get_address_of_minLines_0() { return &___minLines_0; } inline void set_minLines_0(int32_t value) { ___minLines_0 = value; } inline static int32_t get_offset_of_maxLines_1() { return static_cast(offsetof(TextAreaAttribute_t3326046611, ___maxLines_1)); } inline int32_t get_maxLines_1() const { return ___maxLines_1; } inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; } inline void set_maxLines_1(int32_t value) { ___maxLines_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTAREAATTRIBUTE_T3326046611_H #ifndef DEVICETYPE_T643007838_H #define DEVICETYPE_T643007838_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DeviceType struct DeviceType_t643007838 { public: // System.Int32 UnityEngine.DeviceType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DeviceType_t643007838, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEVICETYPE_T643007838_H #ifndef BATTERYSTATUS_T2061396309_H #define BATTERYSTATUS_T2061396309_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BatteryStatus struct BatteryStatus_t2061396309 { public: // System.Int32 UnityEngine.BatteryStatus::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(BatteryStatus_t2061396309, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BATTERYSTATUS_T2061396309_H #ifndef VRTEXTUREUSAGE_T3142149582_H #define VRTEXTUREUSAGE_T3142149582_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.VRTextureUsage struct VRTextureUsage_t3142149582 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(VRTextureUsage_t3142149582, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VRTEXTUREUSAGE_T3142149582_H #ifndef RAY2D_T2082843914_H #define RAY2D_T2082843914_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Ray2D struct Ray2D_t2082843914 { public: // UnityEngine.Vector2 UnityEngine.Ray2D::m_Origin Vector2_t2156229523 ___m_Origin_0; // UnityEngine.Vector2 UnityEngine.Ray2D::m_Direction Vector2_t2156229523 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray2D_t2082843914, ___m_Origin_0)); } inline Vector2_t2156229523 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector2_t2156229523 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector2_t2156229523 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray2D_t2082843914, ___m_Direction_1)); } inline Vector2_t2156229523 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector2_t2156229523 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector2_t2156229523 value) { ___m_Direction_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RAY2D_T2082843914_H #ifndef RANGEATTRIBUTE_T3337244227_H #define RANGEATTRIBUTE_T3337244227_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RangeAttribute struct RangeAttribute_t3337244227 : public PropertyAttribute_t3677895545 { public: // System.Single UnityEngine.RangeAttribute::min float ___min_0; // System.Single UnityEngine.RangeAttribute::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast(offsetof(RangeAttribute_t3337244227, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast(offsetof(RangeAttribute_t3337244227, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RANGEATTRIBUTE_T3337244227_H #ifndef PRIMITIVETYPE_T3468579401_H #define PRIMITIVETYPE_T3468579401_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PrimitiveType struct PrimitiveType_t3468579401 { public: // System.Int32 UnityEngine.PrimitiveType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(PrimitiveType_t3468579401, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PRIMITIVETYPE_T3468579401_H #ifndef INVALIDCASTEXCEPTION_T3927145244_H #define INVALIDCASTEXCEPTION_T3927145244_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.InvalidCastException struct InvalidCastException_t3927145244 : public SystemException_t176217640 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVALIDCASTEXCEPTION_T3927145244_H #ifndef INDEXOUTOFRANGEEXCEPTION_T1578797820_H #define INDEXOUTOFRANGEEXCEPTION_T1578797820_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IndexOutOfRangeException struct IndexOutOfRangeException_t1578797820 : public SystemException_t176217640 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INDEXOUTOFRANGEEXCEPTION_T1578797820_H #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H #define PLAYABLEOUTPUTHANDLE_T4208053793_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t4208053793 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H #ifndef PLAYABLEGRAPH_T3515989261_H #define PLAYABLEGRAPH_T3515989261_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t3515989261 { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEGRAPH_T3515989261_H #ifndef PLAYABLEHANDLE_T1095853803_H #define PLAYABLEHANDLE_T1095853803_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t1095853803 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEHANDLE_T1095853803_H #ifndef RECTOFFSET_T1369453676_H #define RECTOFFSET_T1369453676_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectOffset struct RectOffset_t1369453676 : public RuntimeObject { public: // System.IntPtr UnityEngine.RectOffset::m_Ptr intptr_t ___m_Ptr_0; // System.Object UnityEngine.RectOffset::m_SourceStyle RuntimeObject * ___m_SourceStyle_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(RectOffset_t1369453676, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast(offsetof(RectOffset_t1369453676, ___m_SourceStyle_1)); } inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; } inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; } inline void set_m_SourceStyle_1(RuntimeObject * value) { ___m_SourceStyle_1 = value; Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.RectOffset struct RectOffset_t1369453676_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // Native definition for COM marshalling of UnityEngine.RectOffset struct RectOffset_t1369453676_marshaled_com { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; #endif // RECTOFFSET_T1369453676_H #ifndef BOUNDS_T2266837910_H #define BOUNDS_T2266837910_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Bounds struct Bounds_t2266837910 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t3722313464 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t3722313464 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t2266837910, ___m_Center_0)); } inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t3722313464 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t2266837910, ___m_Extents_1)); } inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t3722313464 value) { ___m_Extents_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOUNDS_T2266837910_H #ifndef LIGHTPROBEUSAGE_T800497123_H #define LIGHTPROBEUSAGE_T800497123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.LightProbeUsage struct LightProbeUsage_t800497123 { public: // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightProbeUsage_t800497123, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTPROBEUSAGE_T800497123_H #ifndef SHADOWCASTINGMODE_T2280965600_H #define SHADOWCASTINGMODE_T2280965600_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t2280965600 { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowCastingMode_t2280965600, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWCASTINGMODE_T2280965600_H #ifndef MATERIALPROPERTYBLOCK_T3213117958_H #define MATERIALPROPERTYBLOCK_T3213117958_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t3213117958 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t3213117958, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIALPROPERTYBLOCK_T3213117958_H #ifndef RENDERBUFFER_T586150500_H #define RENDERBUFFER_T586150500_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderBuffer struct RenderBuffer_t586150500 { public: // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID int32_t ___m_RenderTextureInstanceID_0; // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr intptr_t ___m_BufferPtr_1; public: inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast(offsetof(RenderBuffer_t586150500, ___m_RenderTextureInstanceID_0)); } inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; } inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; } inline void set_m_RenderTextureInstanceID_0(int32_t value) { ___m_RenderTextureInstanceID_0 = value; } inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast(offsetof(RenderBuffer_t586150500, ___m_BufferPtr_1)); } inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; } inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; } inline void set_m_BufferPtr_1(intptr_t value) { ___m_BufferPtr_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERBUFFER_T586150500_H #ifndef AXIS_T1856666072_H #define AXIS_T1856666072_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform/Axis struct Axis_t1856666072 { public: // System.Int32 UnityEngine.RectTransform/Axis::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Axis_t1856666072, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // AXIS_T1856666072_H #ifndef EDGE_T1530570602_H #define EDGE_T1530570602_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform/Edge struct Edge_t1530570602 { public: // System.Int32 UnityEngine.RectTransform/Edge::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Edge_t1530570602, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EDGE_T1530570602_H #ifndef DELEGATE_T1188392813_H #define DELEGATE_T1188392813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Delegate struct Delegate_t1188392813 : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_5; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_6; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_7; // System.DelegateData System.Delegate::data DelegateData_t1677132599 * ___data_8; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t1188392813, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t1188392813, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t1188392813, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((&___m_target_2), value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t1188392813, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_method_code_5() { return static_cast(offsetof(Delegate_t1188392813, ___method_code_5)); } inline intptr_t get_method_code_5() const { return ___method_code_5; } inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; } inline void set_method_code_5(intptr_t value) { ___method_code_5 = value; } inline static int32_t get_offset_of_method_info_6() { return static_cast(offsetof(Delegate_t1188392813, ___method_info_6)); } inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; } inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; } inline void set_method_info_6(MethodInfo_t * value) { ___method_info_6 = value; Il2CppCodeGenWriteBarrier((&___method_info_6), value); } inline static int32_t get_offset_of_original_method_info_7() { return static_cast(offsetof(Delegate_t1188392813, ___original_method_info_7)); } inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; } inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; } inline void set_original_method_info_7(MethodInfo_t * value) { ___original_method_info_7 = value; Il2CppCodeGenWriteBarrier((&___original_method_info_7), value); } inline static int32_t get_offset_of_data_8() { return static_cast(offsetof(Delegate_t1188392813, ___data_8)); } inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; } inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; } inline void set_data_8(DelegateData_t1677132599 * value) { ___data_8 = value; Il2CppCodeGenWriteBarrier((&___data_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DELEGATE_T1188392813_H #ifndef DRIVENTRANSFORMPROPERTIES_T3813433528_H #define DRIVENTRANSFORMPROPERTIES_T3813433528_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DrivenTransformProperties struct DrivenTransformProperties_t3813433528 { public: // System.Int32 UnityEngine.DrivenTransformProperties::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DrivenTransformProperties_t3813433528, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DRIVENTRANSFORMPROPERTIES_T3813433528_H #ifndef FLAGS_T128269323_H #define FLAGS_T128269323_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.FrameData/Flags struct Flags_t128269323 { public: // System.Int32 UnityEngine.Playables.FrameData/Flags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Flags_t128269323, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FLAGS_T128269323_H #ifndef HIDEFLAGS_T4250555765_H #define HIDEFLAGS_T4250555765_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HideFlags struct HideFlags_t4250555765 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(HideFlags_t4250555765, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HIDEFLAGS_T4250555765_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef MOTIONVECTORGENERATIONMODE_T582917276_H #define MOTIONVECTORGENERATIONMODE_T582917276_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MotionVectorGenerationMode struct MotionVectorGenerationMode_t582917276 { public: // System.Int32 UnityEngine.MotionVectorGenerationMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MotionVectorGenerationMode_t582917276, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MOTIONVECTORGENERATIONMODE_T582917276_H #ifndef COROUTINE_T3829159415_H #define COROUTINE_T3829159415_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Coroutine struct Coroutine_t3829159415 : public YieldInstruction_t403091072 { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // COROUTINE_T3829159415_H #ifndef MIXEDLIGHTINGMODE_T270503864_H #define MIXEDLIGHTINGMODE_T270503864_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MixedLightingMode struct MixedLightingMode_t270503864 { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MixedLightingMode_t270503864, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MIXEDLIGHTINGMODE_T270503864_H #ifndef MESHTOPOLOGY_T838400051_H #define MESHTOPOLOGY_T838400051_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshTopology struct MeshTopology_t838400051 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MeshTopology_t838400051, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHTOPOLOGY_T838400051_H #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H #define INTERNALVERTEXCHANNELTYPE_T299736786_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh/InternalVertexChannelType struct InternalVertexChannelType_t299736786 { public: // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(InternalVertexChannelType_t299736786, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H #ifndef INTERNALSHADERCHANNEL_T300897861_H #define INTERNALSHADERCHANNEL_T300897861_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh/InternalShaderChannel struct InternalShaderChannel_t300897861 { public: // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(InternalShaderChannel_t300897861, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERNALSHADERCHANNEL_T300897861_H #ifndef CONNECTIONCHANGEEVENT_T3251856151_H #define CONNECTIONCHANGEEVENT_T3251856151_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t3251856151 : public UnityEvent_1_t3832605257 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CONNECTIONCHANGEEVENT_T3251856151_H #ifndef DATASTREAMTYPE_T4132467813_H #define DATASTREAMTYPE_T4132467813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.DataStreamType struct DataStreamType_t4132467813 { public: // System.Int32 UnityEngine.Playables.DataStreamType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DataStreamType_t4132467813, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DATASTREAMTYPE_T4132467813_H #ifndef RAY_T3785851493_H #define RAY_T3785851493_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Ray struct Ray_t3785851493 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t3722313464 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t3722313464 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t3785851493, ___m_Origin_0)); } inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t3722313464 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t3785851493, ___m_Direction_1)); } inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t3722313464 value) { ___m_Direction_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RAY_T3785851493_H #ifndef PLANE_T1000493321_H #define PLANE_T1000493321_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Plane struct Plane_t1000493321 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t3722313464 ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t1000493321, ___m_Normal_0)); } inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_t3722313464 value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t1000493321, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLANE_T1000493321_H #ifndef OPERATINGSYSTEMFAMILY_T1868066375_H #define OPERATINGSYSTEMFAMILY_T1868066375_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.OperatingSystemFamily struct OperatingSystemFamily_t1868066375 { public: // System.Int32 UnityEngine.OperatingSystemFamily::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(OperatingSystemFamily_t1868066375, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // OPERATINGSYSTEMFAMILY_T1868066375_H #ifndef ARGUMENTEXCEPTION_T132251570_H #define ARGUMENTEXCEPTION_T132251570_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ArgumentException struct ArgumentException_t132251570 : public SystemException_t176217640 { public: // System.String System.ArgumentException::param_name String_t* ___param_name_12; public: inline static int32_t get_offset_of_param_name_12() { return static_cast(offsetof(ArgumentException_t132251570, ___param_name_12)); } inline String_t* get_param_name_12() const { return ___param_name_12; } inline String_t** get_address_of_param_name_12() { return &___param_name_12; } inline void set_param_name_12(String_t* value) { ___param_name_12 = value; Il2CppCodeGenWriteBarrier((&___param_name_12), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTEXCEPTION_T132251570_H #ifndef NPOTSUPPORT_T3085186119_H #define NPOTSUPPORT_T3085186119_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NPOTSupport struct NPOTSupport_t3085186119 { public: // System.Int32 UnityEngine.NPOTSupport::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(NPOTSupport_t3085186119, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NPOTSUPPORT_T3085186119_H #ifndef NETWORKREACHABILITY_T3450623372_H #define NETWORKREACHABILITY_T3450623372_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NetworkReachability struct NetworkReachability_t3450623372 { public: // System.Int32 UnityEngine.NetworkReachability::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(NetworkReachability_t3450623372, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NETWORKREACHABILITY_T3450623372_H #ifndef MESSAGEEVENT_T1491597365_H #define MESSAGEEVENT_T1491597365_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_t1491597365 : public UnityEvent_1_t2052235288 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGEEVENT_T1491597365_H #ifndef U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H #define U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0 struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast(offsetof(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H #ifndef WAITHANDLE_T1743403487_H #define WAITHANDLE_T1743403487_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.WaitHandle struct WaitHandle_t1743403487 : public MarshalByRefObject_t2760389100 { public: // Microsoft.Win32.SafeHandles.SafeWaitHandle System.Threading.WaitHandle::safe_wait_handle SafeWaitHandle_t1972936122 * ___safe_wait_handle_2; // System.Boolean System.Threading.WaitHandle::disposed bool ___disposed_4; public: inline static int32_t get_offset_of_safe_wait_handle_2() { return static_cast(offsetof(WaitHandle_t1743403487, ___safe_wait_handle_2)); } inline SafeWaitHandle_t1972936122 * get_safe_wait_handle_2() const { return ___safe_wait_handle_2; } inline SafeWaitHandle_t1972936122 ** get_address_of_safe_wait_handle_2() { return &___safe_wait_handle_2; } inline void set_safe_wait_handle_2(SafeWaitHandle_t1972936122 * value) { ___safe_wait_handle_2 = value; Il2CppCodeGenWriteBarrier((&___safe_wait_handle_2), value); } inline static int32_t get_offset_of_disposed_4() { return static_cast(offsetof(WaitHandle_t1743403487, ___disposed_4)); } inline bool get_disposed_4() const { return ___disposed_4; } inline bool* get_address_of_disposed_4() { return &___disposed_4; } inline void set_disposed_4(bool value) { ___disposed_4 = value; } }; struct WaitHandle_t1743403487_StaticFields { public: // System.IntPtr System.Threading.WaitHandle::InvalidHandle intptr_t ___InvalidHandle_3; public: inline static int32_t get_offset_of_InvalidHandle_3() { return static_cast(offsetof(WaitHandle_t1743403487_StaticFields, ___InvalidHandle_3)); } inline intptr_t get_InvalidHandle_3() const { return ___InvalidHandle_3; } inline intptr_t* get_address_of_InvalidHandle_3() { return &___InvalidHandle_3; } inline void set_InvalidHandle_3(intptr_t value) { ___InvalidHandle_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // WAITHANDLE_T1743403487_H #ifndef GRAPHICSDEVICETYPE_T1797077436_H #define GRAPHICSDEVICETYPE_T1797077436_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t1797077436 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(GraphicsDeviceType_t1797077436, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GRAPHICSDEVICETYPE_T1797077436_H #ifndef COPYTEXTURESUPPORT_T2750066657_H #define COPYTEXTURESUPPORT_T2750066657_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.CopyTextureSupport struct CopyTextureSupport_t2750066657 { public: // System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CopyTextureSupport_t2750066657, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COPYTEXTURESUPPORT_T2750066657_H #ifndef COMPAREFUNCTION_T2171731108_H #define COMPAREFUNCTION_T2171731108_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.CompareFunction struct CompareFunction_t2171731108 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CompareFunction_t2171731108, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPAREFUNCTION_T2171731108_H #ifndef COMMANDBUFFER_T2206337031_H #define COMMANDBUFFER_T2206337031_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t2206337031 : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t2206337031, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMMANDBUFFER_T2206337031_H #ifndef FOGMODE_T1277989386_H #define FOGMODE_T1277989386_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.FogMode struct FogMode_t1277989386 { public: // System.Int32 UnityEngine.FogMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(FogMode_t1277989386, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FOGMODE_T1277989386_H #ifndef COLORWRITEMASK_T4282245599_H #define COLORWRITEMASK_T4282245599_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ColorWriteMask struct ColorWriteMask_t4282245599 { public: // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ColorWriteMask_t4282245599, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLORWRITEMASK_T4282245599_H #ifndef RENDERINGPATH_T883966888_H #define RENDERINGPATH_T883966888_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderingPath struct RenderingPath_t883966888 { public: // System.Int32 UnityEngine.RenderingPath::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderingPath_t883966888, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERINGPATH_T883966888_H #ifndef LIGHTSHADOWRESOLUTION_T3029073116_H #define LIGHTSHADOWRESOLUTION_T3029073116_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.LightShadowResolution struct LightShadowResolution_t3029073116 { public: // System.Int32 UnityEngine.Rendering.LightShadowResolution::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightShadowResolution_t3029073116, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTSHADOWRESOLUTION_T3029073116_H #ifndef LIGHTEVENT_T2943511468_H #define LIGHTEVENT_T2943511468_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.LightEvent struct LightEvent_t2943511468 { public: // System.Int32 UnityEngine.Rendering.LightEvent::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightEvent_t2943511468, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTEVENT_T2943511468_H #ifndef SHADOWMAPPASS_T3970026991_H #define SHADOWMAPPASS_T3970026991_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowMapPass struct ShadowMapPass_t3970026991 { public: // System.Int32 UnityEngine.Rendering.ShadowMapPass::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowMapPass_t3970026991, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWMAPPASS_T3970026991_H #ifndef SHADOWSAMPLINGMODE_T838715745_H #define SHADOWSAMPLINGMODE_T838715745_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t838715745 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowSamplingMode_t838715745, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWSAMPLINGMODE_T838715745_H #ifndef INDEXFORMAT_T3742455541_H #define INDEXFORMAT_T3742455541_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.IndexFormat struct IndexFormat_t3742455541 { public: // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(IndexFormat_t3742455541, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INDEXFORMAT_T3742455541_H #ifndef STENCILOP_T3446174106_H #define STENCILOP_T3446174106_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.StencilOp struct StencilOp_t3446174106 { public: // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(StencilOp_t3446174106, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STENCILOP_T3446174106_H #ifndef TEXTUREDIMENSION_T3933106086_H #define TEXTUREDIMENSION_T3933106086_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.TextureDimension struct TextureDimension_t3933106086 { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureDimension_t3933106086, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREDIMENSION_T3933106086_H #ifndef OPAQUESORTMODE_T868829811_H #define OPAQUESORTMODE_T868829811_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.OpaqueSortMode struct OpaqueSortMode_t868829811 { public: // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(OpaqueSortMode_t868829811, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // OPAQUESORTMODE_T868829811_H #ifndef REFLECTIONPROBEUSAGE_T3366161812_H #define REFLECTIONPROBEUSAGE_T3366161812_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ReflectionProbeUsage struct ReflectionProbeUsage_t3366161812 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REFLECTIONPROBEUSAGE_T3366161812_H #ifndef LIGHTMAPTYPE_T2043680572_H #define LIGHTMAPTYPE_T2043680572_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngineInternal.LightmapType struct LightmapType_t2043680572 { public: // System.Int32 UnityEngineInternal.LightmapType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightmapType_t2043680572, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTMAPTYPE_T2043680572_H #ifndef NULLREFERENCEEXCEPTION_T1023182353_H #define NULLREFERENCEEXCEPTION_T1023182353_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.NullReferenceException struct NullReferenceException_t1023182353 : public SystemException_t176217640 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NULLREFERENCEEXCEPTION_T1023182353_H #ifndef RENDERTEXTUREFORMAT_T962350765_H #define RENDERTEXTUREFORMAT_T962350765_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t962350765 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureFormat_t962350765, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREFORMAT_T962350765_H #ifndef RENDERTEXTUREREADWRITE_T1793271918_H #define RENDERTEXTUREREADWRITE_T1793271918_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t1793271918 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureReadWrite_t1793271918, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREREADWRITE_T1793271918_H #ifndef RENDERTEXTUREMEMORYLESS_T852891252_H #define RENDERTEXTUREMEMORYLESS_T852891252_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t852891252 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREMEMORYLESS_T852891252_H #ifndef CAMERAEVENT_T2033959522_H #define CAMERAEVENT_T2033959522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.CameraEvent struct CameraEvent_t2033959522 { public: // System.Int32 UnityEngine.Rendering.CameraEvent::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CameraEvent_t2033959522, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERAEVENT_T2033959522_H #ifndef AMBIENTMODE_T4023919024_H #define AMBIENTMODE_T4023919024_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.AmbientMode struct AmbientMode_t4023919024 { public: // System.Int32 UnityEngine.Rendering.AmbientMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(AmbientMode_t4023919024, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // AMBIENTMODE_T4023919024_H #ifndef APPDOMAIN_T1571427825_H #define APPDOMAIN_T1571427825_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.AppDomain struct AppDomain_t1571427825 : public MarshalByRefObject_t2760389100 { public: // System.IntPtr System.AppDomain::_mono_app_domain intptr_t ____mono_app_domain_1; // System.Security.Policy.Evidence System.AppDomain::_evidence Evidence_t2008144148 * ____evidence_6; // System.Security.PermissionSet System.AppDomain::_granted PermissionSet_t223948603 * ____granted_7; // System.Security.Principal.PrincipalPolicy System.AppDomain::_principalPolicy int32_t ____principalPolicy_8; // System.AppDomainManager System.AppDomain::_domain_manager AppDomainManager_t1420869192 * ____domain_manager_11; // System.ActivationContext System.AppDomain::_activation ActivationContext_t976916018 * ____activation_12; // System.ApplicationIdentity System.AppDomain::_applicationIdentity ApplicationIdentity_t1917735356 * ____applicationIdentity_13; // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad AssemblyLoadEventHandler_t107971893 * ___AssemblyLoad_14; // System.ResolveEventHandler System.AppDomain::AssemblyResolve ResolveEventHandler_t2775508208 * ___AssemblyResolve_15; // System.EventHandler System.AppDomain::DomainUnload EventHandler_t1348719766 * ___DomainUnload_16; // System.EventHandler System.AppDomain::ProcessExit EventHandler_t1348719766 * ___ProcessExit_17; // System.ResolveEventHandler System.AppDomain::ResourceResolve ResolveEventHandler_t2775508208 * ___ResourceResolve_18; // System.ResolveEventHandler System.AppDomain::TypeResolve ResolveEventHandler_t2775508208 * ___TypeResolve_19; // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException UnhandledExceptionEventHandler_t3101989324 * ___UnhandledException_20; // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve ResolveEventHandler_t2775508208 * ___ReflectionOnlyAssemblyResolve_21; public: inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast(offsetof(AppDomain_t1571427825, ____mono_app_domain_1)); } inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; } inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; } inline void set__mono_app_domain_1(intptr_t value) { ____mono_app_domain_1 = value; } inline static int32_t get_offset_of__evidence_6() { return static_cast(offsetof(AppDomain_t1571427825, ____evidence_6)); } inline Evidence_t2008144148 * get__evidence_6() const { return ____evidence_6; } inline Evidence_t2008144148 ** get_address_of__evidence_6() { return &____evidence_6; } inline void set__evidence_6(Evidence_t2008144148 * value) { ____evidence_6 = value; Il2CppCodeGenWriteBarrier((&____evidence_6), value); } inline static int32_t get_offset_of__granted_7() { return static_cast(offsetof(AppDomain_t1571427825, ____granted_7)); } inline PermissionSet_t223948603 * get__granted_7() const { return ____granted_7; } inline PermissionSet_t223948603 ** get_address_of__granted_7() { return &____granted_7; } inline void set__granted_7(PermissionSet_t223948603 * value) { ____granted_7 = value; Il2CppCodeGenWriteBarrier((&____granted_7), value); } inline static int32_t get_offset_of__principalPolicy_8() { return static_cast(offsetof(AppDomain_t1571427825, ____principalPolicy_8)); } inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; } inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; } inline void set__principalPolicy_8(int32_t value) { ____principalPolicy_8 = value; } inline static int32_t get_offset_of__domain_manager_11() { return static_cast(offsetof(AppDomain_t1571427825, ____domain_manager_11)); } inline AppDomainManager_t1420869192 * get__domain_manager_11() const { return ____domain_manager_11; } inline AppDomainManager_t1420869192 ** get_address_of__domain_manager_11() { return &____domain_manager_11; } inline void set__domain_manager_11(AppDomainManager_t1420869192 * value) { ____domain_manager_11 = value; Il2CppCodeGenWriteBarrier((&____domain_manager_11), value); } inline static int32_t get_offset_of__activation_12() { return static_cast(offsetof(AppDomain_t1571427825, ____activation_12)); } inline ActivationContext_t976916018 * get__activation_12() const { return ____activation_12; } inline ActivationContext_t976916018 ** get_address_of__activation_12() { return &____activation_12; } inline void set__activation_12(ActivationContext_t976916018 * value) { ____activation_12 = value; Il2CppCodeGenWriteBarrier((&____activation_12), value); } inline static int32_t get_offset_of__applicationIdentity_13() { return static_cast(offsetof(AppDomain_t1571427825, ____applicationIdentity_13)); } inline ApplicationIdentity_t1917735356 * get__applicationIdentity_13() const { return ____applicationIdentity_13; } inline ApplicationIdentity_t1917735356 ** get_address_of__applicationIdentity_13() { return &____applicationIdentity_13; } inline void set__applicationIdentity_13(ApplicationIdentity_t1917735356 * value) { ____applicationIdentity_13 = value; Il2CppCodeGenWriteBarrier((&____applicationIdentity_13), value); } inline static int32_t get_offset_of_AssemblyLoad_14() { return static_cast(offsetof(AppDomain_t1571427825, ___AssemblyLoad_14)); } inline AssemblyLoadEventHandler_t107971893 * get_AssemblyLoad_14() const { return ___AssemblyLoad_14; } inline AssemblyLoadEventHandler_t107971893 ** get_address_of_AssemblyLoad_14() { return &___AssemblyLoad_14; } inline void set_AssemblyLoad_14(AssemblyLoadEventHandler_t107971893 * value) { ___AssemblyLoad_14 = value; Il2CppCodeGenWriteBarrier((&___AssemblyLoad_14), value); } inline static int32_t get_offset_of_AssemblyResolve_15() { return static_cast(offsetof(AppDomain_t1571427825, ___AssemblyResolve_15)); } inline ResolveEventHandler_t2775508208 * get_AssemblyResolve_15() const { return ___AssemblyResolve_15; } inline ResolveEventHandler_t2775508208 ** get_address_of_AssemblyResolve_15() { return &___AssemblyResolve_15; } inline void set_AssemblyResolve_15(ResolveEventHandler_t2775508208 * value) { ___AssemblyResolve_15 = value; Il2CppCodeGenWriteBarrier((&___AssemblyResolve_15), value); } inline static int32_t get_offset_of_DomainUnload_16() { return static_cast(offsetof(AppDomain_t1571427825, ___DomainUnload_16)); } inline EventHandler_t1348719766 * get_DomainUnload_16() const { return ___DomainUnload_16; } inline EventHandler_t1348719766 ** get_address_of_DomainUnload_16() { return &___DomainUnload_16; } inline void set_DomainUnload_16(EventHandler_t1348719766 * value) { ___DomainUnload_16 = value; Il2CppCodeGenWriteBarrier((&___DomainUnload_16), value); } inline static int32_t get_offset_of_ProcessExit_17() { return static_cast(offsetof(AppDomain_t1571427825, ___ProcessExit_17)); } inline EventHandler_t1348719766 * get_ProcessExit_17() const { return ___ProcessExit_17; } inline EventHandler_t1348719766 ** get_address_of_ProcessExit_17() { return &___ProcessExit_17; } inline void set_ProcessExit_17(EventHandler_t1348719766 * value) { ___ProcessExit_17 = value; Il2CppCodeGenWriteBarrier((&___ProcessExit_17), value); } inline static int32_t get_offset_of_ResourceResolve_18() { return static_cast(offsetof(AppDomain_t1571427825, ___ResourceResolve_18)); } inline ResolveEventHandler_t2775508208 * get_ResourceResolve_18() const { return ___ResourceResolve_18; } inline ResolveEventHandler_t2775508208 ** get_address_of_ResourceResolve_18() { return &___ResourceResolve_18; } inline void set_ResourceResolve_18(ResolveEventHandler_t2775508208 * value) { ___ResourceResolve_18 = value; Il2CppCodeGenWriteBarrier((&___ResourceResolve_18), value); } inline static int32_t get_offset_of_TypeResolve_19() { return static_cast(offsetof(AppDomain_t1571427825, ___TypeResolve_19)); } inline ResolveEventHandler_t2775508208 * get_TypeResolve_19() const { return ___TypeResolve_19; } inline ResolveEventHandler_t2775508208 ** get_address_of_TypeResolve_19() { return &___TypeResolve_19; } inline void set_TypeResolve_19(ResolveEventHandler_t2775508208 * value) { ___TypeResolve_19 = value; Il2CppCodeGenWriteBarrier((&___TypeResolve_19), value); } inline static int32_t get_offset_of_UnhandledException_20() { return static_cast(offsetof(AppDomain_t1571427825, ___UnhandledException_20)); } inline UnhandledExceptionEventHandler_t3101989324 * get_UnhandledException_20() const { return ___UnhandledException_20; } inline UnhandledExceptionEventHandler_t3101989324 ** get_address_of_UnhandledException_20() { return &___UnhandledException_20; } inline void set_UnhandledException_20(UnhandledExceptionEventHandler_t3101989324 * value) { ___UnhandledException_20 = value; Il2CppCodeGenWriteBarrier((&___UnhandledException_20), value); } inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_21() { return static_cast(offsetof(AppDomain_t1571427825, ___ReflectionOnlyAssemblyResolve_21)); } inline ResolveEventHandler_t2775508208 * get_ReflectionOnlyAssemblyResolve_21() const { return ___ReflectionOnlyAssemblyResolve_21; } inline ResolveEventHandler_t2775508208 ** get_address_of_ReflectionOnlyAssemblyResolve_21() { return &___ReflectionOnlyAssemblyResolve_21; } inline void set_ReflectionOnlyAssemblyResolve_21(ResolveEventHandler_t2775508208 * value) { ___ReflectionOnlyAssemblyResolve_21 = value; Il2CppCodeGenWriteBarrier((&___ReflectionOnlyAssemblyResolve_21), value); } }; struct AppDomain_t1571427825_StaticFields { public: // System.String System.AppDomain::_process_guid String_t* ____process_guid_2; // System.AppDomain System.AppDomain::default_domain AppDomain_t1571427825 * ___default_domain_10; public: inline static int32_t get_offset_of__process_guid_2() { return static_cast(offsetof(AppDomain_t1571427825_StaticFields, ____process_guid_2)); } inline String_t* get__process_guid_2() const { return ____process_guid_2; } inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; } inline void set__process_guid_2(String_t* value) { ____process_guid_2 = value; Il2CppCodeGenWriteBarrier((&____process_guid_2), value); } inline static int32_t get_offset_of_default_domain_10() { return static_cast(offsetof(AppDomain_t1571427825_StaticFields, ___default_domain_10)); } inline AppDomain_t1571427825 * get_default_domain_10() const { return ___default_domain_10; } inline AppDomain_t1571427825 ** get_address_of_default_domain_10() { return &___default_domain_10; } inline void set_default_domain_10(AppDomain_t1571427825 * value) { ___default_domain_10 = value; Il2CppCodeGenWriteBarrier((&___default_domain_10), value); } }; struct AppDomain_t1571427825_ThreadStaticFields { public: // System.Collections.Hashtable System.AppDomain::type_resolve_in_progress Hashtable_t1853889766 * ___type_resolve_in_progress_3; // System.Collections.Hashtable System.AppDomain::assembly_resolve_in_progress Hashtable_t1853889766 * ___assembly_resolve_in_progress_4; // System.Collections.Hashtable System.AppDomain::assembly_resolve_in_progress_refonly Hashtable_t1853889766 * ___assembly_resolve_in_progress_refonly_5; // System.Security.Principal.IPrincipal System.AppDomain::_principal RuntimeObject* ____principal_9; public: inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast(offsetof(AppDomain_t1571427825_ThreadStaticFields, ___type_resolve_in_progress_3)); } inline Hashtable_t1853889766 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; } inline Hashtable_t1853889766 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; } inline void set_type_resolve_in_progress_3(Hashtable_t1853889766 * value) { ___type_resolve_in_progress_3 = value; Il2CppCodeGenWriteBarrier((&___type_resolve_in_progress_3), value); } inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast(offsetof(AppDomain_t1571427825_ThreadStaticFields, ___assembly_resolve_in_progress_4)); } inline Hashtable_t1853889766 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; } inline Hashtable_t1853889766 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; } inline void set_assembly_resolve_in_progress_4(Hashtable_t1853889766 * value) { ___assembly_resolve_in_progress_4 = value; Il2CppCodeGenWriteBarrier((&___assembly_resolve_in_progress_4), value); } inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast(offsetof(AppDomain_t1571427825_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); } inline Hashtable_t1853889766 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; } inline Hashtable_t1853889766 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; } inline void set_assembly_resolve_in_progress_refonly_5(Hashtable_t1853889766 * value) { ___assembly_resolve_in_progress_refonly_5 = value; Il2CppCodeGenWriteBarrier((&___assembly_resolve_in_progress_refonly_5), value); } inline static int32_t get_offset_of__principal_9() { return static_cast(offsetof(AppDomain_t1571427825_ThreadStaticFields, ____principal_9)); } inline RuntimeObject* get__principal_9() const { return ____principal_9; } inline RuntimeObject** get_address_of__principal_9() { return &____principal_9; } inline void set__principal_9(RuntimeObject* value) { ____principal_9 = value; Il2CppCodeGenWriteBarrier((&____principal_9), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // APPDOMAIN_T1571427825_H #ifndef SPRITEATLAS_T646931412_H #define SPRITEATLAS_T646931412_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t646931412 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITEATLAS_T646931412_H #ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H #define RENDERTEXTUREDESCRIPTOR_T1974534975_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t1974534975 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS int32_t ____bindMS_4; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CcolorFormatU3Ek__BackingField_5; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_6; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of__bindMS_4() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); } inline int32_t get__bindMS_4() const { return ____bindMS_4; } inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; } inline void set__bindMS_4(int32_t value) { ____bindMS_4 = value; } inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); } inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; } inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; } inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value) { ___U3CcolorFormatU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); } inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; } inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; } inline void set__depthBufferBits_6(int32_t value) { ____depthBufferBits_6 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); } inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; } inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value) { ___U3CdimensionU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; } inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value) { ___U3CvrUsageU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of__flags_11() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); } inline int32_t get__flags_11() const { return ____flags_11; } inline int32_t* get_address_of__flags_11() { return &____flags_11; } inline void set__flags_11(int32_t value) { ____flags_11 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; } inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value) { ___U3CmemorylessU3Ek__BackingField_12 = value; } }; struct RenderTextureDescriptor_t1974534975_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t385246372* ___depthFormatBits_7; public: inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); } inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; } inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; } inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value) { ___depthFormatBits_7 = value; Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H #ifndef MATERIAL_T340375123_H #define MATERIAL_T340375123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material struct Material_t340375123 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIAL_T340375123_H #ifndef MESH_T3648964284_H #define MESH_T3648964284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh struct Mesh_t3648964284 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESH_T3648964284_H #ifndef TEXTURE_T3661962703_H #define TEXTURE_T3661962703_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture struct Texture_t3661962703 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE_T3661962703_H #ifndef RENDERSETTINGS_T101793230_H #define RENDERSETTINGS_T101793230_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderSettings struct RenderSettings_t101793230 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERSETTINGS_T101793230_H #ifndef THREAD_T2300836069_H #define THREAD_T2300836069_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.Thread struct Thread_t2300836069 : public CriticalFinalizerObject_t701527852 { public: // System.Int32 System.Threading.Thread::lock_thread_id int32_t ___lock_thread_id_0; // System.IntPtr System.Threading.Thread::system_thread_handle intptr_t ___system_thread_handle_1; // System.Object System.Threading.Thread::cached_culture_info RuntimeObject * ___cached_culture_info_2; // System.IntPtr System.Threading.Thread::unused0 intptr_t ___unused0_3; // System.Boolean System.Threading.Thread::threadpool_thread bool ___threadpool_thread_4; // System.IntPtr System.Threading.Thread::name intptr_t ___name_5; // System.Int32 System.Threading.Thread::name_len int32_t ___name_len_6; // System.Threading.ThreadState System.Threading.Thread::state int32_t ___state_7; // System.Object System.Threading.Thread::abort_exc RuntimeObject * ___abort_exc_8; // System.Int32 System.Threading.Thread::abort_state_handle int32_t ___abort_state_handle_9; // System.Int64 System.Threading.Thread::thread_id int64_t ___thread_id_10; // System.IntPtr System.Threading.Thread::start_notify intptr_t ___start_notify_11; // System.IntPtr System.Threading.Thread::stack_ptr intptr_t ___stack_ptr_12; // System.UIntPtr System.Threading.Thread::static_data uintptr_t ___static_data_13; // System.IntPtr System.Threading.Thread::jit_data intptr_t ___jit_data_14; // System.IntPtr System.Threading.Thread::lock_data intptr_t ___lock_data_15; // System.Object System.Threading.Thread::current_appcontext RuntimeObject * ___current_appcontext_16; // System.Int32 System.Threading.Thread::stack_size int32_t ___stack_size_17; // System.Object System.Threading.Thread::start_obj RuntimeObject * ___start_obj_18; // System.IntPtr System.Threading.Thread::appdomain_refs intptr_t ___appdomain_refs_19; // System.Int32 System.Threading.Thread::interruption_requested int32_t ___interruption_requested_20; // System.IntPtr System.Threading.Thread::suspend_event intptr_t ___suspend_event_21; // System.IntPtr System.Threading.Thread::suspended_event intptr_t ___suspended_event_22; // System.IntPtr System.Threading.Thread::resume_event intptr_t ___resume_event_23; // System.IntPtr System.Threading.Thread::synch_cs intptr_t ___synch_cs_24; // System.IntPtr System.Threading.Thread::serialized_culture_info intptr_t ___serialized_culture_info_25; // System.Int32 System.Threading.Thread::serialized_culture_info_len int32_t ___serialized_culture_info_len_26; // System.IntPtr System.Threading.Thread::serialized_ui_culture_info intptr_t ___serialized_ui_culture_info_27; // System.Int32 System.Threading.Thread::serialized_ui_culture_info_len int32_t ___serialized_ui_culture_info_len_28; // System.Boolean System.Threading.Thread::thread_dump_requested bool ___thread_dump_requested_29; // System.IntPtr System.Threading.Thread::end_stack intptr_t ___end_stack_30; // System.Boolean System.Threading.Thread::thread_interrupt_requested bool ___thread_interrupt_requested_31; // System.Byte System.Threading.Thread::apartment_state uint8_t ___apartment_state_32; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Thread::critical_region_level int32_t ___critical_region_level_33; // System.Int32 System.Threading.Thread::small_id int32_t ___small_id_34; // System.IntPtr System.Threading.Thread::manage_callback intptr_t ___manage_callback_35; // System.Object System.Threading.Thread::pending_exception RuntimeObject * ___pending_exception_36; // System.Threading.ExecutionContext System.Threading.Thread::ec_to_set ExecutionContext_t1748372627 * ___ec_to_set_37; // System.IntPtr System.Threading.Thread::interrupt_on_stop intptr_t ___interrupt_on_stop_38; // System.IntPtr System.Threading.Thread::unused3 intptr_t ___unused3_39; // System.IntPtr System.Threading.Thread::unused4 intptr_t ___unused4_40; // System.IntPtr System.Threading.Thread::unused5 intptr_t ___unused5_41; // System.IntPtr System.Threading.Thread::unused6 intptr_t ___unused6_42; // System.MulticastDelegate System.Threading.Thread::threadstart MulticastDelegate_t * ___threadstart_45; // System.Int32 System.Threading.Thread::managed_id int32_t ___managed_id_46; // System.Security.Principal.IPrincipal System.Threading.Thread::_principal RuntimeObject* ____principal_47; // System.Boolean System.Threading.Thread::in_currentculture bool ___in_currentculture_50; public: inline static int32_t get_offset_of_lock_thread_id_0() { return static_cast(offsetof(Thread_t2300836069, ___lock_thread_id_0)); } inline int32_t get_lock_thread_id_0() const { return ___lock_thread_id_0; } inline int32_t* get_address_of_lock_thread_id_0() { return &___lock_thread_id_0; } inline void set_lock_thread_id_0(int32_t value) { ___lock_thread_id_0 = value; } inline static int32_t get_offset_of_system_thread_handle_1() { return static_cast(offsetof(Thread_t2300836069, ___system_thread_handle_1)); } inline intptr_t get_system_thread_handle_1() const { return ___system_thread_handle_1; } inline intptr_t* get_address_of_system_thread_handle_1() { return &___system_thread_handle_1; } inline void set_system_thread_handle_1(intptr_t value) { ___system_thread_handle_1 = value; } inline static int32_t get_offset_of_cached_culture_info_2() { return static_cast(offsetof(Thread_t2300836069, ___cached_culture_info_2)); } inline RuntimeObject * get_cached_culture_info_2() const { return ___cached_culture_info_2; } inline RuntimeObject ** get_address_of_cached_culture_info_2() { return &___cached_culture_info_2; } inline void set_cached_culture_info_2(RuntimeObject * value) { ___cached_culture_info_2 = value; Il2CppCodeGenWriteBarrier((&___cached_culture_info_2), value); } inline static int32_t get_offset_of_unused0_3() { return static_cast(offsetof(Thread_t2300836069, ___unused0_3)); } inline intptr_t get_unused0_3() const { return ___unused0_3; } inline intptr_t* get_address_of_unused0_3() { return &___unused0_3; } inline void set_unused0_3(intptr_t value) { ___unused0_3 = value; } inline static int32_t get_offset_of_threadpool_thread_4() { return static_cast(offsetof(Thread_t2300836069, ___threadpool_thread_4)); } inline bool get_threadpool_thread_4() const { return ___threadpool_thread_4; } inline bool* get_address_of_threadpool_thread_4() { return &___threadpool_thread_4; } inline void set_threadpool_thread_4(bool value) { ___threadpool_thread_4 = value; } inline static int32_t get_offset_of_name_5() { return static_cast(offsetof(Thread_t2300836069, ___name_5)); } inline intptr_t get_name_5() const { return ___name_5; } inline intptr_t* get_address_of_name_5() { return &___name_5; } inline void set_name_5(intptr_t value) { ___name_5 = value; } inline static int32_t get_offset_of_name_len_6() { return static_cast(offsetof(Thread_t2300836069, ___name_len_6)); } inline int32_t get_name_len_6() const { return ___name_len_6; } inline int32_t* get_address_of_name_len_6() { return &___name_len_6; } inline void set_name_len_6(int32_t value) { ___name_len_6 = value; } inline static int32_t get_offset_of_state_7() { return static_cast(offsetof(Thread_t2300836069, ___state_7)); } inline int32_t get_state_7() const { return ___state_7; } inline int32_t* get_address_of_state_7() { return &___state_7; } inline void set_state_7(int32_t value) { ___state_7 = value; } inline static int32_t get_offset_of_abort_exc_8() { return static_cast(offsetof(Thread_t2300836069, ___abort_exc_8)); } inline RuntimeObject * get_abort_exc_8() const { return ___abort_exc_8; } inline RuntimeObject ** get_address_of_abort_exc_8() { return &___abort_exc_8; } inline void set_abort_exc_8(RuntimeObject * value) { ___abort_exc_8 = value; Il2CppCodeGenWriteBarrier((&___abort_exc_8), value); } inline static int32_t get_offset_of_abort_state_handle_9() { return static_cast(offsetof(Thread_t2300836069, ___abort_state_handle_9)); } inline int32_t get_abort_state_handle_9() const { return ___abort_state_handle_9; } inline int32_t* get_address_of_abort_state_handle_9() { return &___abort_state_handle_9; } inline void set_abort_state_handle_9(int32_t value) { ___abort_state_handle_9 = value; } inline static int32_t get_offset_of_thread_id_10() { return static_cast(offsetof(Thread_t2300836069, ___thread_id_10)); } inline int64_t get_thread_id_10() const { return ___thread_id_10; } inline int64_t* get_address_of_thread_id_10() { return &___thread_id_10; } inline void set_thread_id_10(int64_t value) { ___thread_id_10 = value; } inline static int32_t get_offset_of_start_notify_11() { return static_cast(offsetof(Thread_t2300836069, ___start_notify_11)); } inline intptr_t get_start_notify_11() const { return ___start_notify_11; } inline intptr_t* get_address_of_start_notify_11() { return &___start_notify_11; } inline void set_start_notify_11(intptr_t value) { ___start_notify_11 = value; } inline static int32_t get_offset_of_stack_ptr_12() { return static_cast(offsetof(Thread_t2300836069, ___stack_ptr_12)); } inline intptr_t get_stack_ptr_12() const { return ___stack_ptr_12; } inline intptr_t* get_address_of_stack_ptr_12() { return &___stack_ptr_12; } inline void set_stack_ptr_12(intptr_t value) { ___stack_ptr_12 = value; } inline static int32_t get_offset_of_static_data_13() { return static_cast(offsetof(Thread_t2300836069, ___static_data_13)); } inline uintptr_t get_static_data_13() const { return ___static_data_13; } inline uintptr_t* get_address_of_static_data_13() { return &___static_data_13; } inline void set_static_data_13(uintptr_t value) { ___static_data_13 = value; } inline static int32_t get_offset_of_jit_data_14() { return static_cast(offsetof(Thread_t2300836069, ___jit_data_14)); } inline intptr_t get_jit_data_14() const { return ___jit_data_14; } inline intptr_t* get_address_of_jit_data_14() { return &___jit_data_14; } inline void set_jit_data_14(intptr_t value) { ___jit_data_14 = value; } inline static int32_t get_offset_of_lock_data_15() { return static_cast(offsetof(Thread_t2300836069, ___lock_data_15)); } inline intptr_t get_lock_data_15() const { return ___lock_data_15; } inline intptr_t* get_address_of_lock_data_15() { return &___lock_data_15; } inline void set_lock_data_15(intptr_t value) { ___lock_data_15 = value; } inline static int32_t get_offset_of_current_appcontext_16() { return static_cast(offsetof(Thread_t2300836069, ___current_appcontext_16)); } inline RuntimeObject * get_current_appcontext_16() const { return ___current_appcontext_16; } inline RuntimeObject ** get_address_of_current_appcontext_16() { return &___current_appcontext_16; } inline void set_current_appcontext_16(RuntimeObject * value) { ___current_appcontext_16 = value; Il2CppCodeGenWriteBarrier((&___current_appcontext_16), value); } inline static int32_t get_offset_of_stack_size_17() { return static_cast(offsetof(Thread_t2300836069, ___stack_size_17)); } inline int32_t get_stack_size_17() const { return ___stack_size_17; } inline int32_t* get_address_of_stack_size_17() { return &___stack_size_17; } inline void set_stack_size_17(int32_t value) { ___stack_size_17 = value; } inline static int32_t get_offset_of_start_obj_18() { return static_cast(offsetof(Thread_t2300836069, ___start_obj_18)); } inline RuntimeObject * get_start_obj_18() const { return ___start_obj_18; } inline RuntimeObject ** get_address_of_start_obj_18() { return &___start_obj_18; } inline void set_start_obj_18(RuntimeObject * value) { ___start_obj_18 = value; Il2CppCodeGenWriteBarrier((&___start_obj_18), value); } inline static int32_t get_offset_of_appdomain_refs_19() { return static_cast(offsetof(Thread_t2300836069, ___appdomain_refs_19)); } inline intptr_t get_appdomain_refs_19() const { return ___appdomain_refs_19; } inline intptr_t* get_address_of_appdomain_refs_19() { return &___appdomain_refs_19; } inline void set_appdomain_refs_19(intptr_t value) { ___appdomain_refs_19 = value; } inline static int32_t get_offset_of_interruption_requested_20() { return static_cast(offsetof(Thread_t2300836069, ___interruption_requested_20)); } inline int32_t get_interruption_requested_20() const { return ___interruption_requested_20; } inline int32_t* get_address_of_interruption_requested_20() { return &___interruption_requested_20; } inline void set_interruption_requested_20(int32_t value) { ___interruption_requested_20 = value; } inline static int32_t get_offset_of_suspend_event_21() { return static_cast(offsetof(Thread_t2300836069, ___suspend_event_21)); } inline intptr_t get_suspend_event_21() const { return ___suspend_event_21; } inline intptr_t* get_address_of_suspend_event_21() { return &___suspend_event_21; } inline void set_suspend_event_21(intptr_t value) { ___suspend_event_21 = value; } inline static int32_t get_offset_of_suspended_event_22() { return static_cast(offsetof(Thread_t2300836069, ___suspended_event_22)); } inline intptr_t get_suspended_event_22() const { return ___suspended_event_22; } inline intptr_t* get_address_of_suspended_event_22() { return &___suspended_event_22; } inline void set_suspended_event_22(intptr_t value) { ___suspended_event_22 = value; } inline static int32_t get_offset_of_resume_event_23() { return static_cast(offsetof(Thread_t2300836069, ___resume_event_23)); } inline intptr_t get_resume_event_23() const { return ___resume_event_23; } inline intptr_t* get_address_of_resume_event_23() { return &___resume_event_23; } inline void set_resume_event_23(intptr_t value) { ___resume_event_23 = value; } inline static int32_t get_offset_of_synch_cs_24() { return static_cast(offsetof(Thread_t2300836069, ___synch_cs_24)); } inline intptr_t get_synch_cs_24() const { return ___synch_cs_24; } inline intptr_t* get_address_of_synch_cs_24() { return &___synch_cs_24; } inline void set_synch_cs_24(intptr_t value) { ___synch_cs_24 = value; } inline static int32_t get_offset_of_serialized_culture_info_25() { return static_cast(offsetof(Thread_t2300836069, ___serialized_culture_info_25)); } inline intptr_t get_serialized_culture_info_25() const { return ___serialized_culture_info_25; } inline intptr_t* get_address_of_serialized_culture_info_25() { return &___serialized_culture_info_25; } inline void set_serialized_culture_info_25(intptr_t value) { ___serialized_culture_info_25 = value; } inline static int32_t get_offset_of_serialized_culture_info_len_26() { return static_cast(offsetof(Thread_t2300836069, ___serialized_culture_info_len_26)); } inline int32_t get_serialized_culture_info_len_26() const { return ___serialized_culture_info_len_26; } inline int32_t* get_address_of_serialized_culture_info_len_26() { return &___serialized_culture_info_len_26; } inline void set_serialized_culture_info_len_26(int32_t value) { ___serialized_culture_info_len_26 = value; } inline static int32_t get_offset_of_serialized_ui_culture_info_27() { return static_cast(offsetof(Thread_t2300836069, ___serialized_ui_culture_info_27)); } inline intptr_t get_serialized_ui_culture_info_27() const { return ___serialized_ui_culture_info_27; } inline intptr_t* get_address_of_serialized_ui_culture_info_27() { return &___serialized_ui_culture_info_27; } inline void set_serialized_ui_culture_info_27(intptr_t value) { ___serialized_ui_culture_info_27 = value; } inline static int32_t get_offset_of_serialized_ui_culture_info_len_28() { return static_cast(offsetof(Thread_t2300836069, ___serialized_ui_culture_info_len_28)); } inline int32_t get_serialized_ui_culture_info_len_28() const { return ___serialized_ui_culture_info_len_28; } inline int32_t* get_address_of_serialized_ui_culture_info_len_28() { return &___serialized_ui_culture_info_len_28; } inline void set_serialized_ui_culture_info_len_28(int32_t value) { ___serialized_ui_culture_info_len_28 = value; } inline static int32_t get_offset_of_thread_dump_requested_29() { return static_cast(offsetof(Thread_t2300836069, ___thread_dump_requested_29)); } inline bool get_thread_dump_requested_29() const { return ___thread_dump_requested_29; } inline bool* get_address_of_thread_dump_requested_29() { return &___thread_dump_requested_29; } inline void set_thread_dump_requested_29(bool value) { ___thread_dump_requested_29 = value; } inline static int32_t get_offset_of_end_stack_30() { return static_cast(offsetof(Thread_t2300836069, ___end_stack_30)); } inline intptr_t get_end_stack_30() const { return ___end_stack_30; } inline intptr_t* get_address_of_end_stack_30() { return &___end_stack_30; } inline void set_end_stack_30(intptr_t value) { ___end_stack_30 = value; } inline static int32_t get_offset_of_thread_interrupt_requested_31() { return static_cast(offsetof(Thread_t2300836069, ___thread_interrupt_requested_31)); } inline bool get_thread_interrupt_requested_31() const { return ___thread_interrupt_requested_31; } inline bool* get_address_of_thread_interrupt_requested_31() { return &___thread_interrupt_requested_31; } inline void set_thread_interrupt_requested_31(bool value) { ___thread_interrupt_requested_31 = value; } inline static int32_t get_offset_of_apartment_state_32() { return static_cast(offsetof(Thread_t2300836069, ___apartment_state_32)); } inline uint8_t get_apartment_state_32() const { return ___apartment_state_32; } inline uint8_t* get_address_of_apartment_state_32() { return &___apartment_state_32; } inline void set_apartment_state_32(uint8_t value) { ___apartment_state_32 = value; } inline static int32_t get_offset_of_critical_region_level_33() { return static_cast(offsetof(Thread_t2300836069, ___critical_region_level_33)); } inline int32_t get_critical_region_level_33() const { return ___critical_region_level_33; } inline int32_t* get_address_of_critical_region_level_33() { return &___critical_region_level_33; } inline void set_critical_region_level_33(int32_t value) { ___critical_region_level_33 = value; } inline static int32_t get_offset_of_small_id_34() { return static_cast(offsetof(Thread_t2300836069, ___small_id_34)); } inline int32_t get_small_id_34() const { return ___small_id_34; } inline int32_t* get_address_of_small_id_34() { return &___small_id_34; } inline void set_small_id_34(int32_t value) { ___small_id_34 = value; } inline static int32_t get_offset_of_manage_callback_35() { return static_cast(offsetof(Thread_t2300836069, ___manage_callback_35)); } inline intptr_t get_manage_callback_35() const { return ___manage_callback_35; } inline intptr_t* get_address_of_manage_callback_35() { return &___manage_callback_35; } inline void set_manage_callback_35(intptr_t value) { ___manage_callback_35 = value; } inline static int32_t get_offset_of_pending_exception_36() { return static_cast(offsetof(Thread_t2300836069, ___pending_exception_36)); } inline RuntimeObject * get_pending_exception_36() const { return ___pending_exception_36; } inline RuntimeObject ** get_address_of_pending_exception_36() { return &___pending_exception_36; } inline void set_pending_exception_36(RuntimeObject * value) { ___pending_exception_36 = value; Il2CppCodeGenWriteBarrier((&___pending_exception_36), value); } inline static int32_t get_offset_of_ec_to_set_37() { return static_cast(offsetof(Thread_t2300836069, ___ec_to_set_37)); } inline ExecutionContext_t1748372627 * get_ec_to_set_37() const { return ___ec_to_set_37; } inline ExecutionContext_t1748372627 ** get_address_of_ec_to_set_37() { return &___ec_to_set_37; } inline void set_ec_to_set_37(ExecutionContext_t1748372627 * value) { ___ec_to_set_37 = value; Il2CppCodeGenWriteBarrier((&___ec_to_set_37), value); } inline static int32_t get_offset_of_interrupt_on_stop_38() { return static_cast(offsetof(Thread_t2300836069, ___interrupt_on_stop_38)); } inline intptr_t get_interrupt_on_stop_38() const { return ___interrupt_on_stop_38; } inline intptr_t* get_address_of_interrupt_on_stop_38() { return &___interrupt_on_stop_38; } inline void set_interrupt_on_stop_38(intptr_t value) { ___interrupt_on_stop_38 = value; } inline static int32_t get_offset_of_unused3_39() { return static_cast(offsetof(Thread_t2300836069, ___unused3_39)); } inline intptr_t get_unused3_39() const { return ___unused3_39; } inline intptr_t* get_address_of_unused3_39() { return &___unused3_39; } inline void set_unused3_39(intptr_t value) { ___unused3_39 = value; } inline static int32_t get_offset_of_unused4_40() { return static_cast(offsetof(Thread_t2300836069, ___unused4_40)); } inline intptr_t get_unused4_40() const { return ___unused4_40; } inline intptr_t* get_address_of_unused4_40() { return &___unused4_40; } inline void set_unused4_40(intptr_t value) { ___unused4_40 = value; } inline static int32_t get_offset_of_unused5_41() { return static_cast(offsetof(Thread_t2300836069, ___unused5_41)); } inline intptr_t get_unused5_41() const { return ___unused5_41; } inline intptr_t* get_address_of_unused5_41() { return &___unused5_41; } inline void set_unused5_41(intptr_t value) { ___unused5_41 = value; } inline static int32_t get_offset_of_unused6_42() { return static_cast(offsetof(Thread_t2300836069, ___unused6_42)); } inline intptr_t get_unused6_42() const { return ___unused6_42; } inline intptr_t* get_address_of_unused6_42() { return &___unused6_42; } inline void set_unused6_42(intptr_t value) { ___unused6_42 = value; } inline static int32_t get_offset_of_threadstart_45() { return static_cast(offsetof(Thread_t2300836069, ___threadstart_45)); } inline MulticastDelegate_t * get_threadstart_45() const { return ___threadstart_45; } inline MulticastDelegate_t ** get_address_of_threadstart_45() { return &___threadstart_45; } inline void set_threadstart_45(MulticastDelegate_t * value) { ___threadstart_45 = value; Il2CppCodeGenWriteBarrier((&___threadstart_45), value); } inline static int32_t get_offset_of_managed_id_46() { return static_cast(offsetof(Thread_t2300836069, ___managed_id_46)); } inline int32_t get_managed_id_46() const { return ___managed_id_46; } inline int32_t* get_address_of_managed_id_46() { return &___managed_id_46; } inline void set_managed_id_46(int32_t value) { ___managed_id_46 = value; } inline static int32_t get_offset_of__principal_47() { return static_cast(offsetof(Thread_t2300836069, ____principal_47)); } inline RuntimeObject* get__principal_47() const { return ____principal_47; } inline RuntimeObject** get_address_of__principal_47() { return &____principal_47; } inline void set__principal_47(RuntimeObject* value) { ____principal_47 = value; Il2CppCodeGenWriteBarrier((&____principal_47), value); } inline static int32_t get_offset_of_in_currentculture_50() { return static_cast(offsetof(Thread_t2300836069, ___in_currentculture_50)); } inline bool get_in_currentculture_50() const { return ___in_currentculture_50; } inline bool* get_address_of_in_currentculture_50() { return &___in_currentculture_50; } inline void set_in_currentculture_50(bool value) { ___in_currentculture_50 = value; } }; struct Thread_t2300836069_StaticFields { public: // System.Collections.Hashtable System.Threading.Thread::datastorehash Hashtable_t1853889766 * ___datastorehash_48; // System.Object System.Threading.Thread::datastore_lock RuntimeObject * ___datastore_lock_49; // System.Object System.Threading.Thread::culture_lock RuntimeObject * ___culture_lock_51; public: inline static int32_t get_offset_of_datastorehash_48() { return static_cast(offsetof(Thread_t2300836069_StaticFields, ___datastorehash_48)); } inline Hashtable_t1853889766 * get_datastorehash_48() const { return ___datastorehash_48; } inline Hashtable_t1853889766 ** get_address_of_datastorehash_48() { return &___datastorehash_48; } inline void set_datastorehash_48(Hashtable_t1853889766 * value) { ___datastorehash_48 = value; Il2CppCodeGenWriteBarrier((&___datastorehash_48), value); } inline static int32_t get_offset_of_datastore_lock_49() { return static_cast(offsetof(Thread_t2300836069_StaticFields, ___datastore_lock_49)); } inline RuntimeObject * get_datastore_lock_49() const { return ___datastore_lock_49; } inline RuntimeObject ** get_address_of_datastore_lock_49() { return &___datastore_lock_49; } inline void set_datastore_lock_49(RuntimeObject * value) { ___datastore_lock_49 = value; Il2CppCodeGenWriteBarrier((&___datastore_lock_49), value); } inline static int32_t get_offset_of_culture_lock_51() { return static_cast(offsetof(Thread_t2300836069_StaticFields, ___culture_lock_51)); } inline RuntimeObject * get_culture_lock_51() const { return ___culture_lock_51; } inline RuntimeObject ** get_address_of_culture_lock_51() { return &___culture_lock_51; } inline void set_culture_lock_51(RuntimeObject * value) { ___culture_lock_51 = value; Il2CppCodeGenWriteBarrier((&___culture_lock_51), value); } }; struct Thread_t2300836069_ThreadStaticFields { public: // System.Object[] System.Threading.Thread::local_slots ObjectU5BU5D_t2843939325* ___local_slots_43; // System.Threading.ExecutionContext System.Threading.Thread::_ec ExecutionContext_t1748372627 * ____ec_44; public: inline static int32_t get_offset_of_local_slots_43() { return static_cast(offsetof(Thread_t2300836069_ThreadStaticFields, ___local_slots_43)); } inline ObjectU5BU5D_t2843939325* get_local_slots_43() const { return ___local_slots_43; } inline ObjectU5BU5D_t2843939325** get_address_of_local_slots_43() { return &___local_slots_43; } inline void set_local_slots_43(ObjectU5BU5D_t2843939325* value) { ___local_slots_43 = value; Il2CppCodeGenWriteBarrier((&___local_slots_43), value); } inline static int32_t get_offset_of__ec_44() { return static_cast(offsetof(Thread_t2300836069_ThreadStaticFields, ____ec_44)); } inline ExecutionContext_t1748372627 * get__ec_44() const { return ____ec_44; } inline ExecutionContext_t1748372627 ** get_address_of__ec_44() { return &____ec_44; } inline void set__ec_44(ExecutionContext_t1748372627 * value) { ____ec_44 = value; Il2CppCodeGenWriteBarrier((&____ec_44), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // THREAD_T2300836069_H #ifndef SCRIPTABLEOBJECT_T2528358522_H #define SCRIPTABLEOBJECT_T2528358522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com { }; #endif // SCRIPTABLEOBJECT_T2528358522_H #ifndef MULTICASTDELEGATE_T_H #define MULTICASTDELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t1188392813 { public: // System.MulticastDelegate System.MulticastDelegate::prev MulticastDelegate_t * ___prev_9; // System.MulticastDelegate System.MulticastDelegate::kpm_next MulticastDelegate_t * ___kpm_next_10; public: inline static int32_t get_offset_of_prev_9() { return static_cast(offsetof(MulticastDelegate_t, ___prev_9)); } inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; } inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; } inline void set_prev_9(MulticastDelegate_t * value) { ___prev_9 = value; Il2CppCodeGenWriteBarrier((&___prev_9), value); } inline static int32_t get_offset_of_kpm_next_10() { return static_cast(offsetof(MulticastDelegate_t, ___kpm_next_10)); } inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; } inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; } inline void set_kpm_next_10(MulticastDelegate_t * value) { ___kpm_next_10 = value; Il2CppCodeGenWriteBarrier((&___kpm_next_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MULTICASTDELEGATE_T_H #ifndef EVENTWAITHANDLE_T777845177_H #define EVENTWAITHANDLE_T777845177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.EventWaitHandle struct EventWaitHandle_t777845177 : public WaitHandle_t1743403487 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EVENTWAITHANDLE_T777845177_H #ifndef STREAMINGCONTEXT_T3711869237_H #define STREAMINGCONTEXT_T3711869237_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Runtime.Serialization.StreamingContext struct StreamingContext_t3711869237 { public: // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::state int32_t ___state_0; // System.Object System.Runtime.Serialization.StreamingContext::additional RuntimeObject * ___additional_1; public: inline static int32_t get_offset_of_state_0() { return static_cast(offsetof(StreamingContext_t3711869237, ___state_0)); } inline int32_t get_state_0() const { return ___state_0; } inline int32_t* get_address_of_state_0() { return &___state_0; } inline void set_state_0(int32_t value) { ___state_0 = value; } inline static int32_t get_offset_of_additional_1() { return static_cast(offsetof(StreamingContext_t3711869237, ___additional_1)); } inline RuntimeObject * get_additional_1() const { return ___additional_1; } inline RuntimeObject ** get_address_of_additional_1() { return &___additional_1; } inline void set_additional_1(RuntimeObject * value) { ___additional_1 = value; Il2CppCodeGenWriteBarrier((&___additional_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext struct StreamingContext_t3711869237_marshaled_pinvoke { int32_t ___state_0; Il2CppIUnknown* ___additional_1; }; // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext struct StreamingContext_t3711869237_marshaled_com { int32_t ___state_0; Il2CppIUnknown* ___additional_1; }; #endif // STREAMINGCONTEXT_T3711869237_H #ifndef TYPE_T_H #define TYPE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t3027515415 ____impl_1; public: inline static int32_t get_offset_of__impl_1() { return static_cast(offsetof(Type_t, ____impl_1)); } inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; } inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; } inline void set__impl_1(RuntimeTypeHandle_t3027515415 value) { ____impl_1 = value; } }; struct Type_t_StaticFields { public: // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_2; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t3940880105* ___EmptyTypes_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t426314064 * ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t426314064 * ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t426314064 * ___FilterNameIgnoreCase_6; // System.Object System.Type::Missing RuntimeObject * ___Missing_7; public: inline static int32_t get_offset_of_Delimiter_2() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_2)); } inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; } inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; } inline void set_Delimiter_2(Il2CppChar value) { ___Delimiter_2 = value; } inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); } inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; } inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; } inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value) { ___EmptyTypes_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value); } inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); } inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; } inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; } inline void set_FilterAttribute_4(MemberFilter_t426314064 * value) { ___FilterAttribute_4 = value; Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value); } inline static int32_t get_offset_of_FilterName_5() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_5)); } inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; } inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; } inline void set_FilterName_5(MemberFilter_t426314064 * value) { ___FilterName_5 = value; Il2CppCodeGenWriteBarrier((&___FilterName_5), value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); } inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; } inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; } inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value) { ___FilterNameIgnoreCase_6 = value; Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value); } inline static int32_t get_offset_of_Missing_7() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_7)); } inline RuntimeObject * get_Missing_7() const { return ___Missing_7; } inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; } inline void set_Missing_7(RuntimeObject * value) { ___Missing_7 = value; Il2CppCodeGenWriteBarrier((&___Missing_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TYPE_T_H #ifndef RESOURCEREQUEST_T3109103591_H #define RESOURCEREQUEST_T3109103591_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ResourceRequest struct ResourceRequest_t3109103591 : public AsyncOperation_t1445031843 { public: // System.String UnityEngine.ResourceRequest::m_Path String_t* ___m_Path_2; // System.Type UnityEngine.ResourceRequest::m_Type Type_t * ___m_Type_3; public: inline static int32_t get_offset_of_m_Path_2() { return static_cast(offsetof(ResourceRequest_t3109103591, ___m_Path_2)); } inline String_t* get_m_Path_2() const { return ___m_Path_2; } inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; } inline void set_m_Path_2(String_t* value) { ___m_Path_2 = value; Il2CppCodeGenWriteBarrier((&___m_Path_2), value); } inline static int32_t get_offset_of_m_Type_3() { return static_cast(offsetof(ResourceRequest_t3109103591, ___m_Type_3)); } inline Type_t * get_m_Type_3() const { return ___m_Type_3; } inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; } inline void set_m_Type_3(Type_t * value) { ___m_Type_3 = value; Il2CppCodeGenWriteBarrier((&___m_Type_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest struct ResourceRequest_t3109103591_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke { char* ___m_Path_2; Type_t * ___m_Type_3; }; // Native definition for COM marshalling of UnityEngine.ResourceRequest struct ResourceRequest_t3109103591_marshaled_com : public AsyncOperation_t1445031843_marshaled_com { Il2CppChar* ___m_Path_2; Type_t * ___m_Type_3; }; #endif // RESOURCEREQUEST_T3109103591_H #ifndef PLAYABLEOUTPUT_T3179894105_H #define PLAYABLEOUTPUT_T3179894105_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t3179894105 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; struct PlayableOutput_t3179894105_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t3179894105 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_t3179894105 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105 value) { ___m_NullPlayableOutput_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUT_T3179894105_H #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H #define SCRIPTPLAYABLEOUTPUT_T2715692609_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayableOutput struct ScriptPlayableOutput_t2715692609 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H #ifndef TEXTASSET_T3022178571_H #define TEXTASSET_T3022178571_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextAsset struct TextAsset_t3022178571 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTASSET_T3022178571_H #ifndef FRAMEDATA_T2602190594_H #define FRAMEDATA_T2602190594_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.FrameData struct FrameData_t2602190594 { public: // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID uint64_t ___m_FrameID_0; // System.Double UnityEngine.Playables.FrameData::m_DeltaTime double ___m_DeltaTime_1; // System.Single UnityEngine.Playables.FrameData::m_Weight float ___m_Weight_2; // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight float ___m_EffectiveWeight_3; // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay double ___m_EffectiveParentDelay_4; // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed float ___m_EffectiveParentSpeed_5; // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed float ___m_EffectiveSpeed_6; // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags int32_t ___m_Flags_7; public: inline static int32_t get_offset_of_m_FrameID_0() { return static_cast(offsetof(FrameData_t2602190594, ___m_FrameID_0)); } inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; } inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; } inline void set_m_FrameID_0(uint64_t value) { ___m_FrameID_0 = value; } inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast(offsetof(FrameData_t2602190594, ___m_DeltaTime_1)); } inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; } inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; } inline void set_m_DeltaTime_1(double value) { ___m_DeltaTime_1 = value; } inline static int32_t get_offset_of_m_Weight_2() { return static_cast(offsetof(FrameData_t2602190594, ___m_Weight_2)); } inline float get_m_Weight_2() const { return ___m_Weight_2; } inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; } inline void set_m_Weight_2(float value) { ___m_Weight_2 = value; } inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveWeight_3)); } inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; } inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; } inline void set_m_EffectiveWeight_3(float value) { ___m_EffectiveWeight_3 = value; } inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveParentDelay_4)); } inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; } inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; } inline void set_m_EffectiveParentDelay_4(double value) { ___m_EffectiveParentDelay_4 = value; } inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveParentSpeed_5)); } inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; } inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; } inline void set_m_EffectiveParentSpeed_5(float value) { ___m_EffectiveParentSpeed_5 = value; } inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast(offsetof(FrameData_t2602190594, ___m_EffectiveSpeed_6)); } inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; } inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; } inline void set_m_EffectiveSpeed_6(float value) { ___m_EffectiveSpeed_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast(offsetof(FrameData_t2602190594, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FRAMEDATA_T2602190594_H #ifndef PARAMETERINFO_T1861056598_H #define PARAMETERINFO_T1861056598_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ParameterInfo struct ParameterInfo_t1861056598 : public RuntimeObject { public: // System.Type System.Reflection.ParameterInfo::ClassImpl Type_t * ___ClassImpl_0; // System.Object System.Reflection.ParameterInfo::DefaultValueImpl RuntimeObject * ___DefaultValueImpl_1; // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl MemberInfo_t * ___MemberImpl_2; // System.String System.Reflection.ParameterInfo::NameImpl String_t* ___NameImpl_3; // System.Int32 System.Reflection.ParameterInfo::PositionImpl int32_t ___PositionImpl_4; // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl int32_t ___AttrsImpl_5; // System.Reflection.Emit.UnmanagedMarshal System.Reflection.ParameterInfo::marshalAs UnmanagedMarshal_t984015687 * ___marshalAs_6; public: inline static int32_t get_offset_of_ClassImpl_0() { return static_cast(offsetof(ParameterInfo_t1861056598, ___ClassImpl_0)); } inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; } inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; } inline void set_ClassImpl_0(Type_t * value) { ___ClassImpl_0 = value; Il2CppCodeGenWriteBarrier((&___ClassImpl_0), value); } inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast(offsetof(ParameterInfo_t1861056598, ___DefaultValueImpl_1)); } inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; } inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; } inline void set_DefaultValueImpl_1(RuntimeObject * value) { ___DefaultValueImpl_1 = value; Il2CppCodeGenWriteBarrier((&___DefaultValueImpl_1), value); } inline static int32_t get_offset_of_MemberImpl_2() { return static_cast(offsetof(ParameterInfo_t1861056598, ___MemberImpl_2)); } inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; } inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; } inline void set_MemberImpl_2(MemberInfo_t * value) { ___MemberImpl_2 = value; Il2CppCodeGenWriteBarrier((&___MemberImpl_2), value); } inline static int32_t get_offset_of_NameImpl_3() { return static_cast(offsetof(ParameterInfo_t1861056598, ___NameImpl_3)); } inline String_t* get_NameImpl_3() const { return ___NameImpl_3; } inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; } inline void set_NameImpl_3(String_t* value) { ___NameImpl_3 = value; Il2CppCodeGenWriteBarrier((&___NameImpl_3), value); } inline static int32_t get_offset_of_PositionImpl_4() { return static_cast(offsetof(ParameterInfo_t1861056598, ___PositionImpl_4)); } inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; } inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; } inline void set_PositionImpl_4(int32_t value) { ___PositionImpl_4 = value; } inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast(offsetof(ParameterInfo_t1861056598, ___AttrsImpl_5)); } inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; } inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; } inline void set_AttrsImpl_5(int32_t value) { ___AttrsImpl_5 = value; } inline static int32_t get_offset_of_marshalAs_6() { return static_cast(offsetof(ParameterInfo_t1861056598, ___marshalAs_6)); } inline UnmanagedMarshal_t984015687 * get_marshalAs_6() const { return ___marshalAs_6; } inline UnmanagedMarshal_t984015687 ** get_address_of_marshalAs_6() { return &___marshalAs_6; } inline void set_marshalAs_6(UnmanagedMarshal_t984015687 * value) { ___marshalAs_6 = value; Il2CppCodeGenWriteBarrier((&___marshalAs_6), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARAMETERINFO_T1861056598_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef SPRITE_T280657092_H #define SPRITE_T280657092_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprite struct Sprite_t280657092 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITE_T280657092_H #ifndef SHADER_T4151988712_H #define SHADER_T4151988712_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Shader struct Shader_t4151988712 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADER_T4151988712_H #ifndef TOUCH_T1921856868_H #define TOUCH_T1921856868_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Touch struct Touch_t1921856868 { public: // System.Int32 UnityEngine.Touch::m_FingerId int32_t ___m_FingerId_0; // UnityEngine.Vector2 UnityEngine.Touch::m_Position Vector2_t2156229523 ___m_Position_1; // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition Vector2_t2156229523 ___m_RawPosition_2; // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta Vector2_t2156229523 ___m_PositionDelta_3; // System.Single UnityEngine.Touch::m_TimeDelta float ___m_TimeDelta_4; // System.Int32 UnityEngine.Touch::m_TapCount int32_t ___m_TapCount_5; // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase int32_t ___m_Phase_6; // UnityEngine.TouchType UnityEngine.Touch::m_Type int32_t ___m_Type_7; // System.Single UnityEngine.Touch::m_Pressure float ___m_Pressure_8; // System.Single UnityEngine.Touch::m_maximumPossiblePressure float ___m_maximumPossiblePressure_9; // System.Single UnityEngine.Touch::m_Radius float ___m_Radius_10; // System.Single UnityEngine.Touch::m_RadiusVariance float ___m_RadiusVariance_11; // System.Single UnityEngine.Touch::m_AltitudeAngle float ___m_AltitudeAngle_12; // System.Single UnityEngine.Touch::m_AzimuthAngle float ___m_AzimuthAngle_13; public: inline static int32_t get_offset_of_m_FingerId_0() { return static_cast(offsetof(Touch_t1921856868, ___m_FingerId_0)); } inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; } inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; } inline void set_m_FingerId_0(int32_t value) { ___m_FingerId_0 = value; } inline static int32_t get_offset_of_m_Position_1() { return static_cast(offsetof(Touch_t1921856868, ___m_Position_1)); } inline Vector2_t2156229523 get_m_Position_1() const { return ___m_Position_1; } inline Vector2_t2156229523 * get_address_of_m_Position_1() { return &___m_Position_1; } inline void set_m_Position_1(Vector2_t2156229523 value) { ___m_Position_1 = value; } inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast(offsetof(Touch_t1921856868, ___m_RawPosition_2)); } inline Vector2_t2156229523 get_m_RawPosition_2() const { return ___m_RawPosition_2; } inline Vector2_t2156229523 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; } inline void set_m_RawPosition_2(Vector2_t2156229523 value) { ___m_RawPosition_2 = value; } inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast(offsetof(Touch_t1921856868, ___m_PositionDelta_3)); } inline Vector2_t2156229523 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; } inline Vector2_t2156229523 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; } inline void set_m_PositionDelta_3(Vector2_t2156229523 value) { ___m_PositionDelta_3 = value; } inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast(offsetof(Touch_t1921856868, ___m_TimeDelta_4)); } inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; } inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; } inline void set_m_TimeDelta_4(float value) { ___m_TimeDelta_4 = value; } inline static int32_t get_offset_of_m_TapCount_5() { return static_cast(offsetof(Touch_t1921856868, ___m_TapCount_5)); } inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; } inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; } inline void set_m_TapCount_5(int32_t value) { ___m_TapCount_5 = value; } inline static int32_t get_offset_of_m_Phase_6() { return static_cast(offsetof(Touch_t1921856868, ___m_Phase_6)); } inline int32_t get_m_Phase_6() const { return ___m_Phase_6; } inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; } inline void set_m_Phase_6(int32_t value) { ___m_Phase_6 = value; } inline static int32_t get_offset_of_m_Type_7() { return static_cast(offsetof(Touch_t1921856868, ___m_Type_7)); } inline int32_t get_m_Type_7() const { return ___m_Type_7; } inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; } inline void set_m_Type_7(int32_t value) { ___m_Type_7 = value; } inline static int32_t get_offset_of_m_Pressure_8() { return static_cast(offsetof(Touch_t1921856868, ___m_Pressure_8)); } inline float get_m_Pressure_8() const { return ___m_Pressure_8; } inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; } inline void set_m_Pressure_8(float value) { ___m_Pressure_8 = value; } inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast(offsetof(Touch_t1921856868, ___m_maximumPossiblePressure_9)); } inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; } inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; } inline void set_m_maximumPossiblePressure_9(float value) { ___m_maximumPossiblePressure_9 = value; } inline static int32_t get_offset_of_m_Radius_10() { return static_cast(offsetof(Touch_t1921856868, ___m_Radius_10)); } inline float get_m_Radius_10() const { return ___m_Radius_10; } inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; } inline void set_m_Radius_10(float value) { ___m_Radius_10 = value; } inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast(offsetof(Touch_t1921856868, ___m_RadiusVariance_11)); } inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; } inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; } inline void set_m_RadiusVariance_11(float value) { ___m_RadiusVariance_11 = value; } inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast(offsetof(Touch_t1921856868, ___m_AltitudeAngle_12)); } inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; } inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; } inline void set_m_AltitudeAngle_12(float value) { ___m_AltitudeAngle_12 = value; } inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast(offsetof(Touch_t1921856868, ___m_AzimuthAngle_13)); } inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; } inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; } inline void set_m_AzimuthAngle_13(float value) { ___m_AzimuthAngle_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCH_T1921856868_H #ifndef GAMEOBJECT_T1113636619_H #define GAMEOBJECT_T1113636619_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject struct GameObject_t1113636619 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GAMEOBJECT_T1113636619_H #ifndef PLAYABLE_T459825607_H #define PLAYABLE_T459825607_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.Playable struct Playable_t459825607 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Playable_t459825607, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct Playable_t459825607_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t459825607 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); } inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_t459825607 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLE_T459825607_H #ifndef PLAYABLEBINDING_T354260709_H #define PLAYABLEBINDING_T354260709_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709 { public: union { struct { // System.String UnityEngine.Playables.PlayableBinding::k__BackingField String_t* ___U3CstreamNameU3Ek__BackingField_2; // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::k__BackingField int32_t ___U3CstreamTypeU3Ek__BackingField_3; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::k__BackingField Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4; // System.Type UnityEngine.Playables.PlayableBinding::k__BackingField Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; public: inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); } inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; } inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value) { ___U3CstreamNameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value); } inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); } inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; } inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value) { ___U3CstreamTypeU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); } inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; } inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; } inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value) { ___U3CsourceObjectU3Ek__BackingField_4 = value; Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value); } inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); } inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; } inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; } inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value) { ___U3CsourceBindingTypeU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value); } }; struct PlayableBinding_t354260709_StaticFields { public: // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_t829358056* ___None_0; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_1; public: inline static int32_t get_offset_of_None_0() { return static_cast(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); } inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; } inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; } inline void set_None_0(PlayableBindingU5BU5D_t829358056* value) { ___None_0 = value; Il2CppCodeGenWriteBarrier((&___None_0), value); } inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); } inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; } inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; } inline void set_DefaultDuration_1(double value) { ___DefaultDuration_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709_marshaled_pinvoke { union { struct { char* ___U3CstreamNameU3Ek__BackingField_2; int32_t ___U3CstreamTypeU3Ek__BackingField_3; Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4; Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709_marshaled_com { union { struct { Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2; int32_t ___U3CstreamTypeU3Ek__BackingField_3; Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4; Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; }; #endif // PLAYABLEBINDING_T354260709_H #ifndef RENDERTEXTURE_T2108887433_H #define RENDERTEXTURE_T2108887433_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTexture struct RenderTexture_t2108887433 : public Texture_t3661962703 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTURE_T2108887433_H #ifndef PLAYABLEASSET_T3219022681_H #define PLAYABLEASSET_T3219022681_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEASSET_T3219022681_H #ifndef UNITYACTION_2_T1262235195_H #define UNITYACTION_2_T1262235195_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t1262235195 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_2_T1262235195_H #ifndef MANUALRESETEVENT_T451242010_H #define MANUALRESETEVENT_T451242010_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.ManualResetEvent struct ManualResetEvent_t451242010 : public EventWaitHandle_t777845177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MANUALRESETEVENT_T451242010_H #ifndef ASYNCCALLBACK_T3962456242_H #define ASYNCCALLBACK_T3962456242_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.AsyncCallback struct AsyncCallback_t3962456242 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASYNCCALLBACK_T3962456242_H #ifndef MESHFILTER_T3523625662_H #define MESHFILTER_T3523625662_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshFilter struct MeshFilter_t3523625662 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHFILTER_T3523625662_H #ifndef TEXTURE2D_T3840446185_H #define TEXTURE2D_T3840446185_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture2D struct Texture2D_t3840446185 : public Texture_t3661962703 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE2D_T3840446185_H #ifndef BEHAVIOUR_T1437897464_H #define BEHAVIOUR_T1437897464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Behaviour struct Behaviour_t1437897464 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEHAVIOUR_T1437897464_H #ifndef RENDERER_T2627027031_H #define RENDERER_T2627027031_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Renderer struct Renderer_t2627027031 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERER_T2627027031_H #ifndef ACTION_1_T1617499438_H #define ACTION_1_T1617499438_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Action`1 struct Action_1_t1617499438 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ACTION_1_T1617499438_H #ifndef PLAYERCONNECTION_T3081694049_H #define PLAYERCONNECTION_T3081694049_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_t3081694049 : public ScriptableObject_t2528358522 { public: // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents PlayerEditorConnectionEvents_t3411787513 * ___m_PlayerEditorConnectionEvents_2; // System.Collections.Generic.List`1 UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers List_1_t128053199 * ___m_connectedPlayers_3; public: inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_2() { return static_cast(offsetof(PlayerConnection_t3081694049, ___m_PlayerEditorConnectionEvents_2)); } inline PlayerEditorConnectionEvents_t3411787513 * get_m_PlayerEditorConnectionEvents_2() const { return ___m_PlayerEditorConnectionEvents_2; } inline PlayerEditorConnectionEvents_t3411787513 ** get_address_of_m_PlayerEditorConnectionEvents_2() { return &___m_PlayerEditorConnectionEvents_2; } inline void set_m_PlayerEditorConnectionEvents_2(PlayerEditorConnectionEvents_t3411787513 * value) { ___m_PlayerEditorConnectionEvents_2 = value; Il2CppCodeGenWriteBarrier((&___m_PlayerEditorConnectionEvents_2), value); } inline static int32_t get_offset_of_m_connectedPlayers_3() { return static_cast(offsetof(PlayerConnection_t3081694049, ___m_connectedPlayers_3)); } inline List_1_t128053199 * get_m_connectedPlayers_3() const { return ___m_connectedPlayers_3; } inline List_1_t128053199 ** get_address_of_m_connectedPlayers_3() { return &___m_connectedPlayers_3; } inline void set_m_connectedPlayers_3(List_1_t128053199 * value) { ___m_connectedPlayers_3 = value; Il2CppCodeGenWriteBarrier((&___m_connectedPlayers_3), value); } }; struct PlayerConnection_t3081694049_StaticFields { public: // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance PlayerConnection_t3081694049 * ___s_Instance_4; public: inline static int32_t get_offset_of_s_Instance_4() { return static_cast(offsetof(PlayerConnection_t3081694049_StaticFields, ___s_Instance_4)); } inline PlayerConnection_t3081694049 * get_s_Instance_4() const { return ___s_Instance_4; } inline PlayerConnection_t3081694049 ** get_address_of_s_Instance_4() { return &___s_Instance_4; } inline void set_s_Instance_4(PlayerConnection_t3081694049 * value) { ___s_Instance_4 = value; Il2CppCodeGenWriteBarrier((&___s_Instance_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYERCONNECTION_T3081694049_H #ifndef SENDORPOSTCALLBACK_T2750080073_H #define SENDORPOSTCALLBACK_T2750080073_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.SendOrPostCallback struct SendOrPostCallback_t2750080073 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SENDORPOSTCALLBACK_T2750080073_H #ifndef UNHANDLEDEXCEPTIONEVENTHANDLER_T3101989324_H #define UNHANDLEDEXCEPTIONEVENTHANDLER_T3101989324_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UnhandledExceptionEventHandler struct UnhandledExceptionEventHandler_t3101989324 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNHANDLEDEXCEPTIONEVENTHANDLER_T3101989324_H #ifndef UNITYACTION_1_T2933211702_H #define UNITYACTION_1_T2933211702_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t2933211702 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_1_T2933211702_H #ifndef UNITYACTION_2_T2165061829_H #define UNITYACTION_2_T2165061829_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t2165061829 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_2_T2165061829_H #ifndef ACTION_1_T819399007_H #define ACTION_1_T819399007_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Action`1 struct Action_1_t819399007 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ACTION_1_T819399007_H #ifndef REQUESTATLASCALLBACK_T3100554279_H #define REQUESTATLASCALLBACK_T3100554279_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback struct RequestAtlasCallback_t3100554279 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REQUESTATLASCALLBACK_T3100554279_H #ifndef TRANSFORM_T3600365921_H #define TRANSFORM_T3600365921_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform struct Transform_t3600365921 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSFORM_T3600365921_H #ifndef REAPPLYDRIVENPROPERTIES_T1258266594_H #define REAPPLYDRIVENPROPERTIES_T1258266594_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1258266594 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REAPPLYDRIVENPROPERTIES_T1258266594_H #ifndef FUNC_2_T2172606577_H #define FUNC_2_T2172606577_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Func`2 struct Func_2_t2172606577 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FUNC_2_T2172606577_H #ifndef GUILAYER_T2783472903_H #define GUILAYER_T2783472903_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUILayer struct GUILayer_t2783472903 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUILAYER_T2783472903_H #ifndef SKYBOX_T2662837510_H #define SKYBOX_T2662837510_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Skybox struct Skybox_t2662837510 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKYBOX_T2662837510_H #ifndef SKINNEDMESHRENDERER_T245602842_H #define SKINNEDMESHRENDERER_T245602842_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t245602842 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKINNEDMESHRENDERER_T245602842_H #ifndef SPRITERENDERER_T3235626157_H #define SPRITERENDERER_T3235626157_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SpriteRenderer struct SpriteRenderer_t3235626157 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITERENDERER_T3235626157_H #ifndef CAMERA_T4157153871_H #define CAMERA_T4157153871_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Camera struct Camera_t4157153871 : public Behaviour_t1437897464 { public: public: }; struct Camera_t4157153871_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t190067161 * ___onPreCull_2; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t190067161 * ___onPreRender_3; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t190067161 * ___onPostRender_4; public: inline static int32_t get_offset_of_onPreCull_2() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); } inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; } inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; } inline void set_onPreCull_2(CameraCallback_t190067161 * value) { ___onPreCull_2 = value; Il2CppCodeGenWriteBarrier((&___onPreCull_2), value); } inline static int32_t get_offset_of_onPreRender_3() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); } inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; } inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; } inline void set_onPreRender_3(CameraCallback_t190067161 * value) { ___onPreRender_3 = value; Il2CppCodeGenWriteBarrier((&___onPreRender_3), value); } inline static int32_t get_offset_of_onPostRender_4() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); } inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; } inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; } inline void set_onPostRender_4(CameraCallback_t190067161 * value) { ___onPostRender_4 = value; Il2CppCodeGenWriteBarrier((&___onPostRender_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERA_T4157153871_H #ifndef MESHRENDERER_T587009260_H #define MESHRENDERER_T587009260_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshRenderer struct MeshRenderer_t587009260 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHRENDERER_T587009260_H #ifndef TRAILRENDERER_T1820797054_H #define TRAILRENDERER_T1820797054_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TrailRenderer struct TrailRenderer_t1820797054 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRAILRENDERER_T1820797054_H #ifndef REFLECTIONPROBE_T175708936_H #define REFLECTIONPROBE_T175708936_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ReflectionProbe struct ReflectionProbe_t175708936 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REFLECTIONPROBE_T175708936_H #ifndef MONOBEHAVIOUR_T3962482529_H #define MONOBEHAVIOUR_T3962482529_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MonoBehaviour struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MONOBEHAVIOUR_T3962482529_H #ifndef GUIELEMENT_T3567083079_H #define GUIELEMENT_T3567083079_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUIElement struct GUIElement_t3567083079 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUIELEMENT_T3567083079_H #ifndef RECTTRANSFORM_T3704657025_H #define RECTTRANSFORM_T3704657025_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform struct RectTransform_t3704657025 : public Transform_t3600365921 { public: public: }; struct RectTransform_t3704657025_StaticFields { public: // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2; public: inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); } inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; } inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; } inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value) { ___reapplyDrivenProperties_2 = value; Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECTTRANSFORM_T3704657025_H // System.Byte[] struct ByteU5BU5D_t4116647657 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Object[] struct ObjectU5BU5D_t1417781964 : public RuntimeArray { public: ALIGN_FIELD (8) Object_t631007953 * m_Items[1]; public: inline Object_t631007953 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Object_t631007953 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Object_t631007953 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Object_t631007953 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Object_t631007953 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Object_t631007953 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Object[] struct ObjectU5BU5D_t2843939325 : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t829358056 : public RuntimeArray { public: ALIGN_FIELD (8) PlayableBinding_t354260709 m_Items[1]; public: inline PlayableBinding_t354260709 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PlayableBinding_t354260709 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t354260709 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline PlayableBinding_t354260709 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PlayableBinding_t354260709 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t354260709 value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1]; public: inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value) { m_Items[index] = value; } }; // UnityEngine.Material[] struct MaterialU5BU5D_t561872642 : public RuntimeArray { public: ALIGN_FIELD (8) Material_t340375123 * m_Items[1]; public: inline Material_t340375123 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t340375123 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t340375123 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Material_t340375123 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t340375123 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t340375123 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Int32[] struct Int32U5BU5D_t385246372 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_t1709987734 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_t4157153871 * m_Items[1]; public: inline Camera_t4157153871 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_t4157153871 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_t4157153871 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Camera_t4157153871 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_t4157153871 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t4157153871 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_t1685002053 : public RuntimeArray { public: ALIGN_FIELD (8) HitInfo_t3229609740 m_Items[1]; public: inline HitInfo_t3229609740 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline HitInfo_t3229609740 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, HitInfo_t3229609740 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline HitInfo_t3229609740 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline HitInfo_t3229609740 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t3229609740 value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_t103034768 : public RuntimeArray { public: ALIGN_FIELD (8) Display_t1387065949 * m_Items[1]; public: inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Reflection.ParameterModifier[] struct ParameterModifierU5BU5D_t2943407543 : public RuntimeArray { public: ALIGN_FIELD (8) ParameterModifier_t1461694466 m_Items[1]; public: inline ParameterModifier_t1461694466 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterModifier_t1461694466 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t1461694466 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ParameterModifier_t1461694466 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterModifier_t1461694466 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t1461694466 value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t1281789340 : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Transform[] struct TransformU5BU5D_t807237628 : public RuntimeArray { public: ALIGN_FIELD (8) Transform_t3600365921 * m_Items[1]; public: inline Transform_t3600365921 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_t3600365921 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_t3600365921 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Transform_t3600365921 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_t3600365921 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_t3600365921 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Char[] struct CharU5BU5D_t3528271667 : public RuntimeArray { public: ALIGN_FIELD (8) Il2CppChar m_Items[1]; public: inline Il2CppChar GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Il2CppChar value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value) { m_Items[index] = value; } }; // System.Reflection.ParameterInfo[] struct ParameterInfoU5BU5D_t390618515 : public RuntimeArray { public: ALIGN_FIELD (8) ParameterInfo_t1861056598 * m_Items[1]; public: inline ParameterInfo_t1861056598 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterInfo_t1861056598 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline ParameterInfo_t1861056598 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterInfo_t1861056598 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Color[] struct ColorU5BU5D_t941916413 : public RuntimeArray { public: ALIGN_FIELD (8) Color_t2555686324 m_Items[1]; public: inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value) { m_Items[index] = value; } }; // UnityEngine.Rect[] struct RectU5BU5D_t2936723554 : public RuntimeArray { public: ALIGN_FIELD (8) Rect_t2360479859 m_Items[1]; public: inline Rect_t2360479859 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Rect_t2360479859 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Rect_t2360479859 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Rect_t2360479859 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Rect_t2360479859 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Rect_t2360479859 value) { m_Items[index] = value; } }; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t149664596 : public RuntimeArray { public: ALIGN_FIELD (8) Texture2D_t3840446185 * m_Items[1]; public: inline Texture2D_t3840446185 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_t3840446185 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_t3840446185 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Texture2D_t3840446185 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_t3840446185 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_t3840446185 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled); extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled); extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled); extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled); extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled); extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1628857705_gshared (List_1_t128053199 * __this, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m697420525_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3604335408_gshared (UnityEvent_1_t3832605257 * __this, int32_t p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m3037048099_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable`1,System.Func`2) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m3454096398_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, Func_2_t3759279471 * p1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1) extern "C" IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m3173759778_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2734859485_gshared (UnityEvent_1_t3961765668 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3816765192_gshared (UnityEvent_1_t3832605257 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1789019280_gshared (UnityEvent_1_t3961765668 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount(U,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 ___playable0, int32_t ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_gshared (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // T UnityEngine.Component::GetComponent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m1541286357_gshared (UnityAction_2_t2165061829 * __this, Scene_t2348375561 p0, int32_t p1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) extern "C" IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m3649732398_gshared (UnityAction_1_t2933211702 * __this, Scene_t2348375561 p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m944492567_gshared (UnityAction_2_t1262235195 * __this, Scene_t2348375561 p0, Scene_t2348375561 p1, const RuntimeMethod* method); // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Action_1__ctor_m118522912_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) extern "C" IL2CPP_METHOD_ATTR void Action_1_Invoke_m2461023210_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Queue`1::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Queue_1__ctor_m1971992302_gshared (Queue_1_t1200778106 * __this, int32_t p0, const RuntimeMethod* method); // !0 System.Collections.Generic.Queue`1::Dequeue() extern "C" IL2CPP_METHOD_ATTR WorkRequest_t1354518612 Queue_1_Dequeue_m979967976_gshared (Queue_1_t1200778106 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Queue`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t Queue_1_get_Count_m3368911732_gshared (Queue_1_t1200778106 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m981464112 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll() extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m4106577329 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutine_Auto(UnityEngine.Coroutine) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_Auto_m820288890 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method); // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String) extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void System.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m1628857705(__this, method) (( void (*) (List_1_t128053199 *, const RuntimeMethod*))List_1__ctor_m1628857705_gshared)(__this, method) // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance() #define ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(__this /* static, unused */, method) (( PlayerConnection_t3081694049 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method) // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Marshal_Copy_m1222846562 (RuntimeObject * __this /* static, unused */, intptr_t p0, ByteU5BU5D_t4116647657* p1, int32_t p2, int32_t p3, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void System.Guid::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Guid__ctor_m2423264394 (Guid_t * __this, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m697420525(__this, p0, method) (( void (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Add_m697420525_gshared)(__this, p0, method) // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) #define UnityEvent_1_Invoke_m3604335408(__this, p0, method) (( void (*) (UnityEvent_1_t3832605257 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m3604335408_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Remove(!0) #define List_1_Remove_m3037048099(__this, p0, method) (( bool (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Remove_m3037048099_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m134154014(__this, method) (( void (*) (List_1_t3157010512 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) #define Func_2__ctor_m302082295(__this, p0, p1, method) (( void (*) (Func_2_t2172606577 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method) // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable`1,System.Func`2) #define Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(__this /* static, unused */, p0, p1, method) (( RuntimeObject* (*) (RuntimeObject * /* static, unused */, RuntimeObject*, Func_2_t2172606577 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m3454096398_gshared)(__this /* static, unused */, p0, p1, method) // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1) #define Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m3173759778_gshared)(__this /* static, unused */, p0, method) // System.String System.String::Concat(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) #define UnityEvent_1_Invoke_m1904070161(__this, p0, method) (( void (*) (UnityEvent_1_t2052235288 *, MessageEventArgs_t1170575784 *, const RuntimeMethod*))UnityEvent_1_Invoke_m2734859485_gshared)(__this, p0, method) // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method); // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid) extern "C" IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4289903222 (RuntimeObject * __this /* static, unused */, Guid_t p0, Guid_t p1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() #define UnityEvent_1__ctor_m3816765192(__this, method) (( void (*) (UnityEvent_1_t3832605257 *, const RuntimeMethod*))UnityEvent_1__ctor_m3816765192_gshared)(__this, method) // System.Void UnityEngine.Events.UnityEvent`1::.ctor() #define UnityEvent_1__ctor_m1298757307(__this, method) (( void (*) (UnityEvent_1_t2052235288 *, const RuntimeMethod*))UnityEvent_1__ctor_m1789019280_gshared)(__this, method) // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method); // System.Int32 System.Array::get_Length() extern "C" IL2CPP_METHOD_ATTR int32_t Array_get_Length_m21610649 (RuntimeArray * __this, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 * ___pos1, Quaternion_t2301928331 * ___rot2, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 * ___pos2, Quaternion_t2301928331 * ___rot3, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyObject_m3543774005 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m408849716 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int64 System.IntPtr::ToInt64() extern "C" IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m192765549 (intptr_t* __this, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int64) extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987476171 (intptr_t* __this, int64_t p0, const RuntimeMethod* method); // System.Void* System.IntPtr::op_Explicit(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2520637223 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method); // System.Int32 System.Object::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m2705121830 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method); // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // System.IntPtr UnityEngine.Object::GetCachedPtr() extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m3063970704 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method); // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String) extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingle_m4074556765 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 ___pos1, Quaternion_t2301928331 ___rot2, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingleWithParent_m3461877945 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 ___pos2, Quaternion_t2301928331 ___rot3, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m4029422268 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Transform_t3600365921 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingleWithParent_m2666483490 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Normalize_m2941713846 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_direction() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_origin() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method); // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR String_t* UnityString_Format_m261690510 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method); // System.String UnityEngine.Plane::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableGraph_CreatePlayableHandle_m1596980658 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount(U,System.Int32) #define PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616(__this /* static, unused */, ___playable0, ___value1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_gshared)(__this /* static, unused */, ___playable0, ___value1, method) // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.Playable::GetPlayableType() extern "C" IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_m2323160232 (Playable_t459825607 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void* System.IntPtr::ToPointer() extern "C" IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m4157623054 (intptr_t* __this, const RuntimeMethod* method); // System.Object System.Object::MemberwiseClone() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1474068832 (RuntimeObject * __this, const RuntimeMethod* method); // System.String UnityEngine.Playables.PlayableBinding::get_streamName() extern "C" IL2CPP_METHOD_ATTR String_t* PlayableBinding_get_streamName_m3666226514 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableBinding::set_streamName(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamName_m1670451895 (PlayableBinding_t354260709 * __this, String_t* ___value0, const RuntimeMethod* method); // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::get_streamType() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableBinding_get_streamType_m3325168315 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableBinding::set_streamType(UnityEngine.Playables.DataStreamType) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamType_m3740157351 (PlayableBinding_t354260709 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableBinding_get_sourceObject_m4029391222 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableBinding::set_sourceObject(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceObject_m1526961694 (PlayableBinding_t354260709 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableBinding::set_sourceBindingType(System.Type) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceBindingType_m2002065169 (PlayableBinding_t354260709 * __this, Type_t * ___value0, const RuntimeMethod* method); // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m412220612 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method); // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m756755842 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_m2552039503 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m3194859555 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m159816078 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t4208053793 * ___handle2, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m3202089198 (PlayableGraph_t3515989261 * __this, String_t* ___name0, PlayableOutputHandle_t4208053793 * ___handle1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_m155084165 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t1095853803 * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m1377562049 (PlayableGraph_t3515989261 * __this, PlayableHandle_t1095853803 ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t1095853803 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32) extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_GetInputHandle_m1396719627 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableHandle_GetInput_m2797573993 (PlayableHandle_t1095853803 * __this, int32_t ___inputPort0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m3491380788 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m3819852204 (PlayableHandle_t1095853803 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m3563071474 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method); // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_m3414943645 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m128196139 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.Int32 System.IntPtr::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m3588219647 (intptr_t* __this, const RuntimeMethod* method); // System.Int32 System.Int32::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m1638244290 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m3408750441 (IndexOutOfRangeException_t1578797820 * __this, String_t* p0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m888565651 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.Object[]) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2971454694 (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m1982366297 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m4072572491 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m873562208 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::Pause() extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m2902083116 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m1394845940 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m3814546370 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method); // System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m3895908559 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Double UnityEngine.Playables.PlayableHandle::GetTime() extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m478640909 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_m425350278 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m12971443 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_m513187038 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_m2690505988 (PlayableHandle_t1095853803 * __this, bool ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_m1171344080 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_m1039109062 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m2596808857 (PlayableHandle_t1095853803 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m3809677494 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, PlayableHandle_t1095853803 * ___input1, float ___weight2, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m3674785264 (PlayableHandle_t1095853803 * __this, PlayableHandle_t1095853803 ___input0, float ___weight1, const RuntimeMethod* method); // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_m4183690973 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_m607864727 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m3628766402 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, PlayableHandle_t1095853803 * ___ret2, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m521612606 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method); // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m2538019559 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m3926512399 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType() extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_m971265037 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m3988647048 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, Object_t631007953 * ___target1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m3673116198 (PlayableOutputHandle_t4208053793 * __this, Object_t631007953 * ___target0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableOutputHandle_GetSourcePlayable_m2468291954 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___target1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m3441604258 (PlayableOutputHandle_t4208053793 * __this, PlayableHandle_t1095853803 ___target0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_m515096985 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, int32_t ___port1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_m3359742920 (PlayableOutputHandle_t4208053793 * __this, int32_t ___port0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m1109387224 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, float ___weight1, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m3684270528 (PlayableOutputHandle_t4208053793 * __this, float ___weight0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() #define PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205(__this, method) (( bool (*) (PlayableOutputHandle_t4208053793 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_gshared)(__this, method) // System.Void System.InvalidCastException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m318645277 (InvalidCastException_t3927145244 * __this, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m1042638400 (ScriptPlayableOutput_t2715692609 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null() extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_get_Null_m532152325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 ScriptPlayableOutput_GetHandle_m3362143893 (ScriptPlayableOutput_t2715692609 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method); // System.Void System.Exception::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m1152696503 (Exception_t * __this, String_t* p0, const RuntimeMethod* method); // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyName::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyName::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method); // System.Int32 UnityEngine.PropertyName::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.PropertyName::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method); // System.String UnityEngine.PropertyName::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method); // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&) extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad(UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_Internal_ToAxisAngleRad_m2075334160 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::ToAngleAxis(System.Single&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAngleAxis_m567438878 (Quaternion_t2301928331 * __this, float* ___angle0, Vector3_t3722313464 * ___axis1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_FromToRotation_m3769621427 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetFromToRotation_m2673591795 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method); // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR float Quaternion_Angle_m1586774072 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_SlerpUnclamped_m3270925602 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m793195291 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToAxisAngleRad(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetEulerRotation(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3408893385 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetEulerRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3665207833 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::ToEuler() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEuler_m1436679623 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::ToAxisAngle(UnityEngine.Vector3&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAxisAngle_m3898646715 (Quaternion_t2301928331 * __this, Vector3_t3722313464 * ___axis0, float* ___angle1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetEulerAngles(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m4245728505 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::EulerRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerRotation_m3614124727 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetEulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m3904277822 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::ToEulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEulerAngles_m3818595490 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AxisAngle(UnityEngine.Vector3&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AxisAngle_m1905690604 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___axis0, float ___angle1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::AxisAngle(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AxisAngle_m1464405367 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetAxisAngle(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetAxisAngle_m1498464459 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method); // System.Single UnityEngine.Quaternion::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Quaternion_get_Item_m1374062345 (Quaternion_t2301928331 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_Item_m6813381 (Quaternion_t2301928331 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method); // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m187375276 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, Vector3_t3722313464 ___up1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m1495185026 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m3197602968 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, Vector3_t3722313464 ___upwards1, const RuntimeMethod* method); // System.Int32 System.Single::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1558506138 (float* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Quaternion::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.Quaternion::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.String System.Single::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Single_ToString_m3489843083 (float* __this, String_t* p0, const RuntimeMethod* method); // System.String UnityEngine.Quaternion::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2361546678 (Quaternion_t2301928331 * __this, String_t* ___format0, const RuntimeMethod* method); // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method); // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RangeInt::get_end() extern "C" IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m4128831787 (RangeInt_t2094684618 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_normalized_m2454957984 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray__ctor_m168149494 (Ray_t3785851493 * __this, Vector3_t3722313464 ___origin0, Vector3_t3722313464 ___direction1, const RuntimeMethod* method); // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray_set_origin_m3861735347 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray_set_direction_m312599913 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method); // System.String UnityEngine.Ray::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector3::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3803364266 (Vector3_t3722313464 * __this, String_t* ___format0, const RuntimeMethod* method); // System.String UnityEngine.Ray::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m927094087 (Ray_t3785851493 * __this, String_t* ___format0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_normalized_m2683665860 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Ray2D::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Ray2D__ctor_m1783651184 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___origin0, Vector2_t2156229523 ___direction1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_origin_m3372348127 (Ray2D_t2082843914 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_origin_m209697889 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_direction_m3853261067 (Ray2D_t2082843914 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_direction_m1280358560 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m2347887432 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Ray2D::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_GetPoint_m1375722170 (Ray2D_t2082843914 * __this, float ___distance0, const RuntimeMethod* method); // System.String UnityEngine.Ray2D::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2317924900 (Ray2D_t2082843914 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector2::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m2296514517 (Vector2_t2156229523 * __this, String_t* ___format0, const RuntimeMethod* method); // System.String UnityEngine.Ray2D::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2949254633 (Ray2D_t2082843914 * __this, String_t* ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m1342368573 (Rect_t2360479859 * __this, Vector2_t2156229523 ___position0, Vector2_t2156229523 ___size1, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_x() extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_x(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_y() extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_y(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_position_m2115952571 (Rect_t2360479859 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_center() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_min() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_min_m847841034 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_max() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_max_m350137314 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_width(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_height(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_size() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_xMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_yMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_xMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_yMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m1458199541 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_OrderMinMax_m3383942098 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___rect0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean) extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m522570764 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, bool ___allowInverse1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rect::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.Rect::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::Init() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::set_left(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_left_m432301222 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::set_right(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_right_m807318764 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::set_top(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_top_m713260669 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::set_bottom(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m2747419780 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::INTERNAL_CALL_Remove(UnityEngine.RectOffset,UnityEngine.Rect&,UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void RectOffset_INTERNAL_CALL_Remove_m2717276736 (RuntimeObject * __this /* static, unused */, RectOffset_t1369453676 * ___self0, Rect_t2360479859 * ___rect1, Rect_t2360479859 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::Cleanup() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Void System.Object::Finalize() extern "C" IL2CPP_METHOD_ATTR void Object_Finalize_m3076187857 (RuntimeObject * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_left() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_right() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_top() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_bottom() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::.ctor() extern "C" IL2CPP_METHOD_ATTR void Transform__ctor_m3470711880 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_rect_m3130887130 (RectTransform_t3704657025 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMin_m1735215721 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMin_m2377650992 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMax_m1239315619 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMax_m2100588677 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchoredPosition_m1010391491 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchoredPosition_m939517950 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_sizeDelta_m2173368204 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_sizeDelta_m188783163 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_pivot_m2970933031 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_pivot_m1160676233 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.RectTransform::get_rect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[]) extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m823861473 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* ___fourCornersArray0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_offsetMin_m30225325 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Scale_m165605769 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method); // T UnityEngine.Component::GetComponent() #define Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, method) (( RectTransform_t3704657025 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_one() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_GetParentSize_m3947930162 (RectTransform_t3704657025 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Component::.ctor() extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m3280397360 (Renderer_t2627027031 * __this, RuntimeObject * ___result0, const RuntimeMethod* method); // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_m845805575 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m397618675 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m1046698850 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m2052626977 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m3112887345 (Renderer_t2627027031 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m2649752629 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_m2967437299 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m1614796502 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_m1142860114 (Renderer_t2627027031 * __this, int32_t ___lt0, Vector4_t3319028937 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m475221667 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, int32_t ___lt1, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_m3783203546 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_m2382884887 (Renderer_t2627027031 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_GetLightmapST_m647301836 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m611321850 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m3261548314 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, int32_t ___lt1, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::GetMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m3076065613 (NullReferenceException_t1023182353 * __this, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::InitBuffer(UnityEngine.Rendering.CommandBuffer) extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_InitBuffer_m928401907 (RuntimeObject * __this /* static, unused */, CommandBuffer_t2206337031 * ___buf0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m3918254646 (CommandBuffer_t2206337031 * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void System.GC::SuppressFinalize(System.Object) extern "C" IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m1177400158 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m2545150641 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_fogColor_Injected_m508162699 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_m966802080 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m1138874970 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_m2493420505 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m3790930463 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_Injected_m3561202009 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m3338831890 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_Injected_m3927900968 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::.ctor() extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::.ctor() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method); // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsync_m1988772635 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method); // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsyncInternal_m350371871 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_LoadAll_m1574480108 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::get_handle() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) #define UnityAction_2_Invoke_m1541286357(__this, p0, p1, method) (( void (*) (UnityAction_2_t2165061829 *, Scene_t2348375561 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m1541286357_gshared)(__this, p0, p1, method) // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) #define UnityAction_1_Invoke_m3649732398(__this, p0, method) (( void (*) (UnityAction_1_t2933211702 *, Scene_t2348375561 , const RuntimeMethod*))UnityAction_1_Invoke_m3649732398_gshared)(__this, p0, method) // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) #define UnityAction_2_Invoke_m944492567(__this, p0, p1, method) (( void (*) (UnityAction_2_t1262235195 *, Scene_t2348375561 , Scene_t2348375561 , const RuntimeMethod*))UnityAction_2_Invoke_m944492567_gshared)(__this, p0, p1, method) // System.Void UnityEngine.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject) extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method); // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type) extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method); // T UnityEngine.Component::GetComponent() #define Component_GetComponent_TisGUILayer_t2783472903_m4244438908(__this, method) (( GUILayer_t2783472903 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_allCamerasCount() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_targetDisplay() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::get_systemWidth() extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::get_systemHeight() extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_eventMask() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_cullingMask() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method); // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method); // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method); // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String) extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method); // System.Type System.Object::GetType() extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void Renderer__ctor_m2802982572 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___b0, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB() extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkinnedMeshRenderer_GetLocalAABB_m665230232 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method); // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_m2570224255 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 ___b0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_zero_m1422399515 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Sprite UnityEngine.Sprite::INTERNAL_CALL_Create(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_INTERNAL_CALL_Create_m2945291276 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 * ___rect1, Vector2_t2156229523 * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_t3319028937 * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method); // System.Void UnityEngine.Sprite::INTERNAL_get_bounds(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_bounds_m2437215468 (Sprite_t280657092 * __this, Bounds_t2266837910 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_rect_m1600380876 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_textureRect_m2310671861 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_border_m3728071101 (Sprite_t280657092 * __this, Vector4_t3319028937 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.SpriteRenderer::INTERNAL_get_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_get_color_m1411745087 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.SpriteRenderer::INTERNAL_set_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_set_color_m82712814 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetPadding_m650254139 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_Internal_GetMinSize_m2628270685 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector2_t2156229523 * ___output1, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method); // System.String System.String::Replace(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void StackTrace__ctor_m1685176557 (StackTrace_t1598645457 * __this, int32_t p0, bool p1, const RuntimeMethod* method); // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace) extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method); // System.Boolean System.String::StartsWith(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_StartsWith_m1759067526 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.Int32 System.String::get_Length() extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method); // System.Void System.Text.StringBuilder::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2367297767 (StringBuilder_t * __this, int32_t p0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method); // System.Type System.Exception::GetType() extern "C" IL2CPP_METHOD_ATTR Type_t * Exception_GetType_m2227967756 (Exception_t * __this, const RuntimeMethod* method); // System.String System.String::Trim() extern "C" IL2CPP_METHOD_ATTR String_t* String_Trim_m923598732 (String_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Exception System.Exception::get_InnerException() extern "C" IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m3836775 (Exception_t * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method); // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String) extern "C" IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_m1965104174 (StringBuilder_t * __this, String_t* p0, const RuntimeMethod* method); // System.String[] System.String::Split(System.Char[]) extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m3646115398 (String_t* __this, CharU5BU5D_t3528271667* p0, const RuntimeMethod* method); // System.Char System.String::get_Chars(System.Int32) extern "C" IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m2986988803 (String_t* __this, int32_t p0, const RuntimeMethod* method); // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object) extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m1977622757 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.Boolean System.String::EndsWith(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_EndsWith_m1901926500 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.String System.String::Remove(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR String_t* String_Remove_m562998446 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m3406607758 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method); // System.String System.String::Replace(System.Char,System.Char) extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m3726209165 (String_t* __this, Il2CppChar p0, Il2CppChar p1, const RuntimeMethod* method); // System.Int32 System.String::LastIndexOf(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m2676535141 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.String System.String::Insert(System.Int32,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Insert_m3534971326 (String_t* __this, int32_t p0, String_t* p1, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.String System.Int32::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Int32_ToString_m141394615 (int32_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.TextAsset::Internal_CreateTextAsset(UnityEngine.TextAsset) extern "C" IL2CPP_METHOD_ATTR void TextAsset_Internal_CreateTextAsset_m4007789386 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___mono0, const RuntimeMethod* method); // System.String UnityEngine.TextAsset::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Texture_INTERNAL_get_texelSize_m393369999 (Texture_t3661962703 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, float ___u1, float ___v2, Color_t2555686324 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32) extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m2757678651 (Texture2D_t3840446185 * __this, int32_t ___miplevel0, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m4117143883 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR RectU5BU5D_t2936723554* Texture2D_PackTextures_m2492478604 (Texture2D_t3840446185 * __this, Texture2DU5BU5D_t149664596* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method); // System.Int32 UnityEngine.Touch::get_fingerId() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Touch::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method); // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method); // UnityEngine.TouchType UnityEngine.Touch::get_type() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_type_m960232264 (Touch_t1921856868 * __this, const RuntimeMethod* method); // System.UInt32 System.Convert::ToUInt32(System.Object) extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m668801151 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.UInt32 System.Convert::ToUInt32(System.Boolean) extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m835119716 (RuntimeObject * __this /* static, unused */, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::Destroy() extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method); // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_platform_m2150679437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::GetSelectionInternal(System.Int32&,System.Int32&) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelectionInternal_m3520092523 (TouchScreenKeyboard_t731888065 * __this, int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method); // System.Int32 System.IntPtr::op_Explicit(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_m4220076518 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_GetLocalEulerAngles(UnityEngine.Transform,UnityEngine.RotationOrder,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, int32_t ___order1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_SetLocalEulerAngles(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.RotationOrder) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___euler1, int32_t ___order2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_SetPositionAndRotation(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Quaternion_t2301928331 * ___rotation2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m2198936091 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, int32_t ___relativeTo3, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1458128769 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, Transform_t3600365921 * ___relativeTo1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1660364534 (Transform_t3600365921 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, int32_t ___relativeTo3, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundInternal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundInternal_m394670328 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1538690078 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m1612579057 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AngleAxis_m1767165696 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 ___axis1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m2637417695 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformVector_m3796238382 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformVector_m1951285617 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformVector_m1234009650 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformVector_m3855973661 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::Find(System.String) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_Find_m1729760951 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1351041375 (Enumerator_t3442430665 * __this, Transform_t3600365921 * ___outer0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAround(UnityEngine.Transform,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAround_m431471658 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundLocal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::get_childCount() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) #define Action_1__ctor_m3325790595(__this, p0, p1, method) (( void (*) (Action_1_t819399007 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_m118522912_gshared)(__this, p0, p1, method) // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::Invoke(System.String,System.Action`1) extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback_Invoke_m378128467 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) #define Action_1_Invoke_m3071717786(__this, p0, method) (( void (*) (Action_1_t819399007 *, SpriteAtlas_t646931412 *, const RuntimeMethod*))Action_1_Invoke_m2461023210_gshared)(__this, p0, method) // System.AppDomain System.AppDomain::get_CurrentDomain() extern "C" IL2CPP_METHOD_ATTR AppDomain_t1571427825 * AppDomain_get_CurrentDomain_m182766250 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m626016213 (UnhandledExceptionEventHandler_t3101989324 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method); // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler) extern "C" IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m66698413 (AppDomain_t1571427825 * __this, UnhandledExceptionEventHandler_t3101989324 * p0, const RuntimeMethod* method); // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_m862578480 (UnhandledExceptionEventArgs_t2886101344 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception) extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m385608237 (RuntimeObject * __this /* static, unused */, String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method); // System.Void UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686 (RuntimeObject * __this /* static, unused */, String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogException(System.Exception) extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2207318968 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, const RuntimeMethod* method); // System.Void System.Exception::set_HResult(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Exception_set_HResult_m3489164646 (Exception_t * __this, int32_t p0, const RuntimeMethod* method); // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m2499432361 (Exception_t * __this, SerializationInfo_t950877179 * p0, StreamingContext_t3711869237 p1, const RuntimeMethod* method); // System.Void System.IO.TextWriter::.ctor() extern "C" IL2CPP_METHOD_ATTR void TextWriter__ctor_m2859954372 (TextWriter_t3478189236 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UnityLogWriter::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_m1834616883 (UnityLogWriter_t1374348020 * __this, const RuntimeMethod* method); // System.Void System.Console::SetOut(System.IO.TextWriter) extern "C" IL2CPP_METHOD_ATTR void Console_SetOut_m286050082 (RuntimeObject * __this /* static, unused */, TextWriter_t3478189236 * p0, const RuntimeMethod* method); // System.Text.Encoding System.Text.Encoding::get_UTF8() extern "C" IL2CPP_METHOD_ATTR Encoding_t1523322056 * Encoding_get_UTF8_m1008486739 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.String System.Char::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Char_ToString_m3588025615 (Il2CppChar* __this, const RuntimeMethod* method); // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String) extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m2695353836 (RuntimeObject * __this /* static, unused */, String_t* ___s0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Queue`1::.ctor(System.Int32) #define Queue_1__ctor_m1971992302(__this, p0, method) (( void (*) (Queue_1_t1200778106 *, int32_t, const RuntimeMethod*))Queue_1__ctor_m1971992302_gshared)(__this, p0, method) // System.Threading.Thread System.Threading.Thread::get_CurrentThread() extern "C" IL2CPP_METHOD_ATTR Thread_t2300836069 * Thread_get_CurrentThread_m4142136012 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 System.Threading.Thread::get_ManagedThreadId() extern "C" IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m1068113671 (Thread_t2300836069 * __this, const RuntimeMethod* method); // System.Void System.Threading.SynchronizationContext::.ctor() extern "C" IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m2514243817 (SynchronizationContext_t2326897723 * __this, const RuntimeMethod* method); // System.Void System.Threading.Monitor::Enter(System.Object) extern "C" IL2CPP_METHOD_ATTR void Monitor_Enter_m2249409497 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // !0 System.Collections.Generic.Queue`1::Dequeue() #define Queue_1_Dequeue_m979967976(__this, method) (( WorkRequest_t1354518612 (*) (Queue_1_t1200778106 *, const RuntimeMethod*))Queue_1_Dequeue_m979967976_gshared)(__this, method) // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke() extern "C" IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m3488164927 (WorkRequest_t1354518612 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Queue`1::get_Count() #define Queue_1_get_Count_m3368911732(__this, method) (( int32_t (*) (Queue_1_t1200778106 *, const RuntimeMethod*))Queue_1_get_Count_m3368911732_gshared)(__this, method) // System.Void System.Threading.Monitor::Exit(System.Object) extern "C" IL2CPP_METHOD_ATTR void Monitor_Exit_m3585316909 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current() extern "C" IL2CPP_METHOD_ATTR SynchronizationContext_t2326897723 * SynchronizationContext_get_Current_m3666546046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.UnitySynchronizationContext::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m1707488257 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method); // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext) extern "C" IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m1249070039 (RuntimeObject * __this /* static, unused */, SynchronizationContext_t2326897723 * p0, const RuntimeMethod* method); // System.Void UnityEngine.UnitySynchronizationContext::Exec() extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m3359802660 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method); // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object) extern "C" IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m937799800 (SendOrPostCallback_t2750080073 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Boolean System.Threading.EventWaitHandle::Set() extern "C" IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m2445193251 (EventWaitHandle_t777845177 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::Set(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2_Set_m3780194483 (Vector2_t2156229523 * __this, float ___newX0, float ___newY1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_magnitude() extern "C" IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m2752892833 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Division_m132623573 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::Scale(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Vector2_Scale_m4286416168 (Vector2_t2156229523 * __this, Vector2_t2156229523 ___scale0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::Normalize() extern "C" IL2CPP_METHOD_ATTR void Vector2_Normalize_m1906922873 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector2::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m1205609053 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m3916089713 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector2::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector2_Equals_m832062989 (Vector2_t2156229523 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR float Vector2_Dot_m1554553447 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m3294489634 (RuntimeObject * __this /* static, unused */, float ___d0, Vector2_t2156229523 ___a1, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_sqrMagnitude() extern "C" IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_m837837635 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Sign(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::SqrMagnitude() extern "C" IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m2507415696 (Vector2_t2156229523 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_ClampMagnitude_m1438220061 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___vector0, float ___maxLength1, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m2303255133 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Vector2Int__ctor_m3872920888 (Vector2Int_t3469998543 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::get_x() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_m64542184 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::get_y() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m64542185 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method); // System.Boolean System.Int32::Equals(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Int32_Equals_m2976157357 (int32_t* __this, int32_t p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector2Int::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m3404209996 (Vector2Int_t3469998543 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector2Int::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_m386852117 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector2Int::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m4168766109 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Slerp_m2209850731 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize2_m3947920905 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize3_m2511888097 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::INTERNAL_CALL_RotateTowards(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_RotateTowards_m2788874817 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___current0, Vector3_t3722313464 * ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, Vector3_t3722313464 * ___value4, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Project_m899145139 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, Vector3_t3722313464 ___onNormal1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_magnitude() extern "C" IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m27958459 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Division_m510815599 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m4063901109 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_ClampMagnitude_m2732959745 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, float ___maxLength1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m2104357790 (RuntimeObject * __this /* static, unused */, float ___d0, Vector3_t3722313464 ___a1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Vector3_get_Item_m668685504 (Vector3_t3722313464 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3_set_Item_m1772472431 (Vector3_t3722313464 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::Set(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3_Set_m1737058353 (Vector3_t3722313464 * __this, float ___newX0, float ___newY1, float ___newZ2, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Vector3_Scale_m3007431830 (Vector3_t3722313464 * __this, Vector3_t3722313464 ___scale0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector3::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Magnitude_m3447562852 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::Normalize() extern "C" IL2CPP_METHOD_ATTR void Vector3_Normalize_m914904454 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Cross_m418170344 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_sqrMagnitude() extern "C" IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1474274574 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m3025115945 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m4231250055 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.String UnityEngine.Vector3::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m759076600 (Vector3_t3722313464 * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_sharedMesh_m1726897210 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method) { typedef Mesh_t3648964284 * (*MeshFilter_get_sharedMesh_m1726897210_ftn) (MeshFilter_t3523625662 *); static MeshFilter_get_sharedMesh_m1726897210_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_get_sharedMesh_m1726897210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()"); Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m2173122548 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method) { typedef void (*MeshFilter_set_sharedMesh_m2173122548_ftn) (MeshFilter_t3523625662 *, Mesh_t3648964284 *); static MeshFilter_set_sharedMesh_m2173122548_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m2173122548_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_mesh_m3346355278 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method) { typedef Mesh_t3648964284 * (*MeshFilter_get_mesh_m3346355278_ftn) (MeshFilter_t3523625662 *); static MeshFilter_get_mesh_m3346355278_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_get_mesh_m3346355278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_mesh()"); Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MonoBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m981464112 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { typedef void (*MonoBehaviour_Internal_CancelInvokeAll_m981464112_ftn) (MonoBehaviour_t3962482529 *); static MonoBehaviour_Internal_CancelInvokeAll_m981464112_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_m981464112_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll() extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m4106577329 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m4106577329_ftn) (MonoBehaviour_t3962482529 *); static MonoBehaviour_Internal_IsInvokingAll_m4106577329_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m4106577329_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4227543964 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method) { typedef void (*MonoBehaviour_Invoke_m4227543964_ftn) (MonoBehaviour_t3962482529 *, String_t*, float); static MonoBehaviour_Invoke_m4227543964_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Invoke_m4227543964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)"); _il2cpp_icall_func(__this, ___methodName0, ___time1); } // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m650519629 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method) { typedef void (*MonoBehaviour_InvokeRepeating_m650519629_ftn) (MonoBehaviour_t3962482529 *, String_t*, float, float); static MonoBehaviour_InvokeRepeating_m650519629_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_InvokeRepeating_m650519629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___methodName0, ___time1, ___repeatRate2); } // System.Void UnityEngine.MonoBehaviour::CancelInvoke() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m4090783926 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { { MonoBehaviour_Internal_CancelInvokeAll_m981464112(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m2180046661 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_CancelInvoke_m2180046661_ftn) (MonoBehaviour_t3962482529 *, String_t*); static MonoBehaviour_CancelInvoke_m2180046661_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m2180046661_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(System.String)"); _il2cpp_icall_func(__this, ___methodName0); } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String) extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m1028838749 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_IsInvoking_m1028838749_ftn) (MonoBehaviour_t3962482529 *, String_t*); static MonoBehaviour_IsInvoking_m1028838749_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m1028838749_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(System.String)"); bool retVal = _il2cpp_icall_func(__this, ___methodName0); return retVal; } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking() extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m3949123101 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = MonoBehaviour_Internal_IsInvokingAll_m4106577329(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { Coroutine_t3829159415 * V_0 = NULL; { RuntimeObject* L_0 = ___routine0; Coroutine_t3829159415 * L_1 = MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Coroutine_t3829159415 * L_2 = V_0; return L_2; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_m594129169 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { Coroutine_t3829159415 * V_0 = NULL; { RuntimeObject* L_0 = ___routine0; Coroutine_t3829159415 * L_1 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Coroutine_t3829159415 * L_2 = V_0; return L_2; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*); static MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)"); Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___routine0); return retVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_m1654577315_ftn) (MonoBehaviour_t3962482529 *, String_t*, RuntimeObject *); static MonoBehaviour_StartCoroutine_m1654577315_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_m1654577315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)"); Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1); return retVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m2618285814 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; Coroutine_t3829159415 * V_1 = NULL; { V_0 = NULL; String_t* L_0 = ___methodName0; RuntimeObject * L_1 = V_0; Coroutine_t3829159415 * L_2 = MonoBehaviour_StartCoroutine_m1654577315(__this, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0011; } IL_0011: { Coroutine_t3829159415 * L_3 = V_1; return L_3; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1962070247 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutine_m1962070247_ftn) (MonoBehaviour_t3962482529 *, String_t*); static MonoBehaviour_StopCoroutine_m1962070247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1962070247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)"); _il2cpp_icall_func(__this, ___methodName0); } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m615723318 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___routine0; MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m907039165 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * ___routine0, const RuntimeMethod* method) { { Coroutine_t3829159415 * L_0 = ___routine0; MonoBehaviour_StopCoroutine_Auto_m820288890(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*); static MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)"); _il2cpp_icall_func(__this, ___routine0); } // System.Void UnityEngine.MonoBehaviour::StopCoroutine_Auto(UnityEngine.Coroutine) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_Auto_m820288890 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutine_Auto_m820288890_ftn) (MonoBehaviour_t3962482529 *, Coroutine_t3829159415 *); static MonoBehaviour_StopCoroutine_Auto_m820288890_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_Auto_m820288890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine_Auto(UnityEngine.Coroutine)"); _il2cpp_icall_func(__this, ___routine0); } // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m3328507247 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopAllCoroutines_m3328507247_ftn) (MonoBehaviour_t3962482529 *); static MonoBehaviour_StopAllCoroutines_m3328507247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m3328507247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.MonoBehaviour::print(System.Object) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_print_m330341231 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_print_m330341231_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___message0; IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_Log_m4051431634(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout() extern "C" IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m2803119319 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_get_useGUILayout_m2803119319_ftn) (MonoBehaviour_t3962482529 *); static MonoBehaviour_get_useGUILayout_m2803119319_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m2803119319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m3492031340 (MonoBehaviour_t3962482529 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_set_useGUILayout_m3492031340_ftn) (MonoBehaviour_t3962482529 *, bool); static MonoBehaviour_set_useGUILayout_m3492031340_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m3492031340_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.String UnityEngine.MonoBehaviour::GetScriptClassName() extern "C" IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m1053457852 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { typedef String_t* (*MonoBehaviour_GetScriptClassName_m1053457852_ftn) (MonoBehaviour_t3962482529 *); static MonoBehaviour_GetScriptClassName_m1053457852_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m1053457852_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.NativeClassAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute__ctor_m2882942384 (NativeClassAttribute_t2601352714 * __this, String_t* ___qualifiedCppName0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___qualifiedCppName0; NativeClassAttribute_set_QualifiedNativeName_m817439736(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String) extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CQualifiedNativeNameU3Ek__BackingField_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m2639507345 (PlayerConnection_t3081694049 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection__ctor_m2639507345_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t3411787513 * L_0 = (PlayerEditorConnectionEvents_t3411787513 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var); PlayerEditorConnectionEvents__ctor_m3177489832(L_0, /*hidden argument*/NULL); __this->set_m_PlayerEditorConnectionEvents_2(L_0); List_1_t128053199 * L_1 = (List_1_t128053199 *)il2cpp_codegen_object_new(List_1_t128053199_il2cpp_TypeInfo_var); List_1__ctor_m1628857705(L_1, /*hidden argument*/List_1__ctor_m1628857705_RuntimeMethod_var); __this->set_m_connectedPlayers_3(L_1); ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_get_instance_m1750121257_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayerConnection_t3081694049 * V_0 = NULL; { PlayerConnection_t3081694049 * L_0 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { PlayerConnection_t3081694049 * L_2 = PlayerConnection_CreateInstance_m902052006(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_2; goto IL_0028; } IL_001d: { PlayerConnection_t3081694049 * L_3 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); V_0 = L_3; goto IL_0028; } IL_0028: { PlayerConnection_t3081694049 * L_4 = V_0; return L_4; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m902052006_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayerConnection_t3081694049 * V_0 = NULL; { PlayerConnection_t3081694049 * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var); ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->set_s_Instance_4(L_0); PlayerConnection_t3081694049 * L_1 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); NullCheck(L_1); Object_set_hideFlags_m1648752846(L_1, ((int32_t)61), /*hidden argument*/NULL); PlayerConnection_t3081694049 * L_2 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); V_0 = L_2; goto IL_0022; } IL_0022: { PlayerConnection_t3081694049 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m1914517467 (RuntimeObject * __this /* static, unused */, intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId); s_Il2CppMethodInitialized = true; } ByteU5BU5D_t4116647657* V_0 = NULL; { V_0 = (ByteU5BU5D_t4116647657*)NULL; uint64_t L_0 = ___size1; if ((!(((uint64_t)L_0) > ((uint64_t)(((int64_t)((int64_t)0))))))) { goto IL_001f; } } { uint64_t L_1 = ___size1; if ((uint64_t)(L_1) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(),PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var); V_0 = ((ByteU5BU5D_t4116647657*)SZArrayNew(ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_1)))); intptr_t L_2 = ___data0; ByteU5BU5D_t4116647657* L_3 = V_0; uint64_t L_4 = ___size1; IL2CPP_RUNTIME_CLASS_INIT(Marshal_t1757017490_il2cpp_TypeInfo_var); Marshal_Copy_m1222846562(NULL /*static, unused*/, L_2, L_3, 0, (((int32_t)((int32_t)L_4))), /*hidden argument*/NULL); } IL_001f: { PlayerConnection_t3081694049 * L_5 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_5); PlayerEditorConnectionEvents_t3411787513 * L_6 = L_5->get_m_PlayerEditorConnectionEvents_2(); String_t* L_7 = ___messageId3; Guid_t L_8; memset(&L_8, 0, sizeof(L_8)); Guid__ctor_m2423264394((&L_8), L_7, /*hidden argument*/NULL); ByteU5BU5D_t4116647657* L_9 = V_0; uint64_t L_10 = ___guid2; NullCheck(L_6); PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713(L_6, L_8, L_9, (((int32_t)((int32_t)L_10))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m1706913195 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_0); List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3(); int32_t L_2 = ___playerId0; NullCheck(L_1); List_1_Add_m697420525(L_1, L_2, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var); PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_3); PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2(); NullCheck(L_4); ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_connectionEvent_1(); int32_t L_6 = ___playerId0; NullCheck(L_5); UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m1697017309 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_0); List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3(); int32_t L_2 = ___playerId0; NullCheck(L_1); List_1_Remove_m3037048099(L_1, L_2, /*hidden argument*/List_1_Remove_m3037048099_RuntimeMethod_var); PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_3); PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2(); NullCheck(L_4); ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_disconnectionEvent_2(); int32_t L_6 = ___playerId0; NullCheck(L_5); UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t3157010512 * L_0 = (List_1_t3157010512 *)il2cpp_codegen_object_new(List_1_t3157010512_il2cpp_TypeInfo_var); List_1__ctor_m134154014(L_0, /*hidden argument*/List_1__ctor_m134154014_RuntimeMethod_var); __this->set_messageTypeSubscribers_0(L_0); ConnectionChangeEvent_t3251856151 * L_1 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m764126802(L_1, /*hidden argument*/NULL); __this->set_connectionEvent_1(L_1); ConnectionChangeEvent_t3251856151 * L_2 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m764126802(L_2, /*hidden argument*/NULL); __this->set_disconnectionEvent_2(L_2); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * V_0 = NULL; RuntimeObject* V_1 = NULL; MessageEventArgs_t1170575784 * V_2 = NULL; MessageEventArgs_t1170575784 * V_3 = NULL; MessageTypeSubscribers_t1684935770 * V_4 = NULL; RuntimeObject* V_5 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_0 = (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 *)il2cpp_codegen_object_new(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var); U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); List_1_t3157010512 * L_3 = __this->get_messageTypeSubscribers_0(); U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_4 = V_0; intptr_t L_5 = (intptr_t)U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var; Func_2_t2172606577 * L_6 = (Func_2_t2172606577 *)il2cpp_codegen_object_new(Func_2_t2172606577_il2cpp_TypeInfo_var); Func_2__ctor_m302082295(L_6, L_4, L_5, /*hidden argument*/Func_2__ctor_m302082295_RuntimeMethod_var); RuntimeObject* L_7 = Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(NULL /*static, unused*/, L_3, L_6, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var); V_1 = L_7; RuntimeObject* L_8 = V_1; bool L_9 = Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(NULL /*static, unused*/, L_8, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var); if (L_9) { goto IL_0051; } } { U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_10 = V_0; NullCheck(L_10); Guid_t L_11 = L_10->get_messageId_0(); Guid_t L_12 = L_11; RuntimeObject * L_13 = Box(Guid_t_il2cpp_TypeInfo_var, &L_12); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_14 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral3307764161, L_13, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, L_14, /*hidden argument*/NULL); goto IL_00ad; } IL_0051: { MessageEventArgs_t1170575784 * L_15 = (MessageEventArgs_t1170575784 *)il2cpp_codegen_object_new(MessageEventArgs_t1170575784_il2cpp_TypeInfo_var); MessageEventArgs__ctor_m14798785(L_15, /*hidden argument*/NULL); V_3 = L_15; MessageEventArgs_t1170575784 * L_16 = V_3; int32_t L_17 = ___playerId2; NullCheck(L_16); L_16->set_playerId_0(L_17); MessageEventArgs_t1170575784 * L_18 = V_3; ByteU5BU5D_t4116647657* L_19 = ___data1; NullCheck(L_18); L_18->set_data_1(L_19); MessageEventArgs_t1170575784 * L_20 = V_3; V_2 = L_20; RuntimeObject* L_21 = V_1; NullCheck(L_21); RuntimeObject* L_22 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_t664788659_il2cpp_TypeInfo_var, L_21); V_5 = L_22; } IL_0070: try { // begin try (depth: 1) { goto IL_008d; } IL_0075: { RuntimeObject* L_23 = V_5; NullCheck(L_23); MessageTypeSubscribers_t1684935770 * L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1684935770 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_t2117506238_il2cpp_TypeInfo_var, L_23); V_4 = L_24; MessageTypeSubscribers_t1684935770 * L_25 = V_4; NullCheck(L_25); MessageEvent_t1491597365 * L_26 = L_25->get_messageCallback_2(); MessageEventArgs_t1170575784 * L_27 = V_2; NullCheck(L_26); UnityEvent_1_Invoke_m1904070161(L_26, L_27, /*hidden argument*/UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var); } IL_008d: { RuntimeObject* L_28 = V_5; NullCheck(L_28); bool L_29 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_28); if (L_29) { goto IL_0075; } } IL_0099: { IL2CPP_LEAVE(0xAD, FINALLY_009e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_009e; } FINALLY_009e: { // begin finally (depth: 1) { RuntimeObject* L_30 = V_5; if (!L_30) { goto IL_00ac; } } IL_00a5: { RuntimeObject* L_31 = V_5; NullCheck(L_31); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_31); } IL_00ac: { IL2CPP_END_FINALLY(158) } } // end finally (depth: 1) IL2CPP_CLEANUP(158) { IL2CPP_JUMP_TBL(0xAD, IL_00ad) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00ad: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) extern "C" IL2CPP_METHOD_ATTR bool U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, MessageTypeSubscribers_t1684935770 * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t1684935770 * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_m1143155832(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m4289903222(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m764126802_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m3816765192(__this, /*hidden argument*/UnityEvent_1__ctor_m3816765192_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MessageEvent__ctor_m1231650089_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m1298757307(__this, /*hidden argument*/UnityEvent_1__ctor_m1298757307_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_m1543468991 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_subscriberCount_1(0); MessageEvent_t1491597365 * L_0 = (MessageEvent_t1491597365 *)il2cpp_codegen_object_new(MessageEvent_t1491597365_il2cpp_TypeInfo_var); MessageEvent__ctor_m1231650089(L_0, /*hidden argument*/NULL); __this->set_messageCallback_2(L_0); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method) { Guid_t V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = __this->get_m_messageTypeId_0(); Guid_t L_1; memset(&L_1, 0, sizeof(L_1)); Guid__ctor_m2423264394((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Guid_t L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.NoAllocHelpers::ResizeList(System.Object,System.Int32) extern "C" IL2CPP_METHOD_ATTR void NoAllocHelpers_ResizeList_m3930327793 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method) { typedef void (*NoAllocHelpers_ResizeList_m3930327793_ftn) (RuntimeObject *, int32_t); static NoAllocHelpers_ResizeList_m3930327793_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NoAllocHelpers_ResizeList_m3930327793_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ResizeList(System.Object,System.Int32)"); _il2cpp_icall_func(___list0, ___size1); } // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m2239661248 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___list0, const RuntimeMethod* method) { typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m2239661248_ftn) (RuntimeObject *); static NoAllocHelpers_ExtractArrayFromList_m2239661248_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m2239661248_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)"); RuntimeArray * retVal = _il2cpp_icall_func(___list0); return retVal; } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array) extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { RuntimeArray * L_0 = ___values0; if (!L_0) { goto IL_0012; } } { RuntimeArray * L_1 = ___values0; NullCheck(L_1); int32_t L_2 = Array_get_Length_m21610649(L_1, /*hidden argument*/NULL); G_B3_0 = L_2; goto IL_0013; } IL_0012: { G_B3_0 = 0; } IL_0013: { V_0 = G_B3_0; goto IL_0019; } IL_0019: { int32_t L_3 = V_0; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled) { } // System.Void UnityEngine.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method) { typedef Object_t631007953 * (*Object_Internal_CloneSingle_m1021157572_ftn) (Object_t631007953 *); static Object_Internal_CloneSingle_m1021157572_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Internal_CloneSingle_m1021157572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)"); Object_t631007953 * retVal = _il2cpp_icall_func(___data0); return retVal; } // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingleWithParent_m2666483490 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method) { typedef Object_t631007953 * (*Object_Internal_CloneSingleWithParent_m2666483490_ftn) (Object_t631007953 *, Transform_t3600365921 *, bool); static Object_Internal_CloneSingleWithParent_m2666483490_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m2666483490_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)"); Object_t631007953 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2); return retVal; } // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingle_m4074556765 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 ___pos1, Quaternion_t2301928331 ___rot2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Internal_InstantiateSingle_m4074556765_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = ___data0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_t631007953 * L_1 = Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258(NULL /*static, unused*/, L_0, (&___pos1), (&___rot2), /*hidden argument*/NULL); V_0 = L_1; goto IL_0011; } IL_0011: { Object_t631007953 * L_2 = V_0; return L_2; } } // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Vector3_t3722313464 * ___pos1, Quaternion_t2301928331 * ___rot2, const RuntimeMethod* method) { typedef Object_t631007953 * (*Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258_ftn) (Object_t631007953 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_INTERNAL_CALL_Internal_InstantiateSingle_m243746258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); Object_t631007953 * retVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2); return retVal; } // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_InstantiateSingleWithParent_m3461877945 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 ___pos2, Quaternion_t2301928331 ___rot3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Internal_InstantiateSingleWithParent_m3461877945_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = ___data0; Transform_t3600365921 * L_1 = ___parent1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_t631007953 * L_2 = Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830(NULL /*static, unused*/, L_0, L_1, (&___pos2), (&___rot3), /*hidden argument*/NULL); V_0 = L_2; goto IL_0012; } IL_0012: { Object_t631007953 * L_3 = V_0; return L_3; } } // UnityEngine.Object UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, Transform_t3600365921 * ___parent1, Vector3_t3722313464 * ___pos2, Quaternion_t2301928331 * ___rot3, const RuntimeMethod* method) { typedef Object_t631007953 * (*Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830_ftn) (Object_t631007953 *, Transform_t3600365921 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_INTERNAL_CALL_Internal_InstantiateSingleWithParent_m632675830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); Object_t631007953 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___pos2, ___rot3); return retVal; } // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn) (); static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Object::EnsureRunningOnMainThread() extern "C" IL2CPP_METHOD_ATTR void Object_EnsureRunningOnMainThread_m1862779746 (Object_t631007953 * __this, const RuntimeMethod* method) { typedef void (*Object_EnsureRunningOnMainThread_m1862779746_ftn) (Object_t631007953 *); static Object_EnsureRunningOnMainThread_m1862779746_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_EnsureRunningOnMainThread_m1862779746_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::EnsureRunningOnMainThread()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method) { typedef void (*Object_Destroy_m3118546832_ftn) (Object_t631007953 *, float); static Object_Destroy_m3118546832_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Destroy_m3118546832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)"); _il2cpp_icall_func(___obj0, ___t1); } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Destroy_m565254235_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { V_0 = (0.0f); Object_t631007953 * L_0 = ___obj0; float L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m3118546832(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method) { typedef void (*Object_DestroyImmediate_m2288369078_ftn) (Object_t631007953 *, bool); static Object_DestroyImmediate_m2288369078_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DestroyImmediate_m2288369078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)"); _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1); } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m3193525861 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_DestroyImmediate_m3193525861_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)0; Object_t631007953 * L_0 = ___obj0; bool L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_DestroyImmediate_m2288369078(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Object_FindObjectsOfType_m2295101757_ftn) (Type_t *); static Object_FindObjectsOfType_m2295101757_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_FindObjectsOfType_m2295101757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0); return retVal; } // System.String UnityEngine.Object::get_name() extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method) { typedef String_t* (*Object_get_name_m4211327027_ftn) (Object_t631007953 *); static Object_get_name_m4211327027_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_get_name_m4211327027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_name()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Object::set_name(System.String) extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*Object_set_name_m291480324_ftn) (Object_t631007953 *, String_t*); static Object_set_name_m291480324_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_set_name_m291480324_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_name(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m166252750 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, const RuntimeMethod* method) { typedef void (*Object_DontDestroyOnLoad_m166252750_ftn) (Object_t631007953 *); static Object_DontDestroyOnLoad_m166252750_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DontDestroyOnLoad_m166252750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)"); _il2cpp_icall_func(___target0); } // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags() extern "C" IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_m3233469693 (Object_t631007953 * __this, const RuntimeMethod* method) { typedef int32_t (*Object_get_hideFlags_m3233469693_ftn) (Object_t631007953 *); static Object_get_hideFlags_m3233469693_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_get_hideFlags_m3233469693_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Object_set_hideFlags_m1648752846_ftn) (Object_t631007953 *, int32_t); static Object_set_hideFlags_m1648752846_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_set_hideFlags_m1648752846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyObject_m3543774005 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method) { typedef void (*Object_DestroyObject_m3543774005_ftn) (Object_t631007953 *, float); static Object_DestroyObject_m3543774005_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DestroyObject_m3543774005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)"); _il2cpp_icall_func(___obj0, ___t1); } // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyObject_m1406874517 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_DestroyObject_m1406874517_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { V_0 = (0.0f); Object_t631007953 * L_0 = ___obj0; float L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_DestroyObject_m3543774005(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindSceneObjectsOfType_m679753789 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Object_FindSceneObjectsOfType_m679753789_ftn) (Type_t *); static Object_FindSceneObjectsOfType_m679753789_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_FindSceneObjectsOfType_m679753789_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindSceneObjectsOfType(System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0); return retVal; } // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfTypeIncludingAssets_m3403517760 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Object_FindObjectsOfTypeIncludingAssets_m3403517760_ftn) (Type_t *); static Object_FindObjectsOfTypeIncludingAssets_m3403517760_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_FindObjectsOfTypeIncludingAssets_m3403517760_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0); return retVal; } // System.String UnityEngine.Object::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m3272709752 (Object_t631007953 * __this, const RuntimeMethod* method) { typedef String_t* (*Object_ToString_m3272709752_ftn) (Object_t631007953 *); static Object_ToString_m3272709752_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_ToString_m3272709752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Object::DoesObjectWithInstanceIDExist(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Object_DoesObjectWithInstanceIDExist_m2321471709 (RuntimeObject * __this /* static, unused */, int32_t ___instanceID0, const RuntimeMethod* method) { typedef bool (*Object_DoesObjectWithInstanceIDExist_m2321471709_ftn) (int32_t); static Object_DoesObjectWithInstanceIDExist_m2321471709_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DoesObjectWithInstanceIDExist_m2321471709_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DoesObjectWithInstanceIDExist(System.Int32)"); bool retVal = _il2cpp_icall_func(___instanceID0); return retVal; } // System.Int32 UnityEngine.Object::GetInstanceID() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_GetInstanceID_m1255174761_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { intptr_t L_0 = __this->get_m_CachedPtr_0(); bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { V_0 = 0; goto IL_0056; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); int32_t L_2 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); if ((!(((uint32_t)L_2) == ((uint32_t)(-1))))) { goto IL_0032; } } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); int32_t L_3 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257(NULL /*static, unused*/, /*hidden argument*/NULL); ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_3); } IL_0032: { intptr_t* L_4 = __this->get_address_of_m_CachedPtr_0(); int64_t L_5 = IntPtr_ToInt64_m192765549(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); int32_t L_6 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); intptr_t L_7; memset(&L_7, 0, sizeof(L_7)); IntPtr__ctor_m987476171((&L_7), ((int64_t)il2cpp_codegen_add((int64_t)L_5, (int64_t)(((int64_t)((int64_t)L_6))))), /*hidden argument*/NULL); void* L_8 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); V_0 = (*((int32_t*)L_8)); goto IL_0056; } IL_0056: { int32_t L_9 = V_0; return L_9; } } // System.Int32 UnityEngine.Object::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m1944636947 (Object_t631007953 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Object_GetHashCode_m2705121830(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Object::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_Equals_m4262027856 (Object_t631007953 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Equals_m4262027856_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_0, Object_t631007953_il2cpp_TypeInfo_var)); Object_t631007953 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_002c; } } { RuntimeObject * L_3 = ___other0; if (!L_3) { goto IL_002c; } } { RuntimeObject * L_4 = ___other0; if (((Object_t631007953 *)IsInstClass((RuntimeObject*)L_4, Object_t631007953_il2cpp_TypeInfo_var))) { goto IL_002c; } } { V_1 = (bool)0; goto IL_0039; } IL_002c: { Object_t631007953 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_6 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, __this, L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0039; } IL_0039: { bool L_7 = V_1; return L_7; } } // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Implicit_m3574996620_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___exists0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_CompareBaseObjects_m2405226032_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Object_t631007953 * L_0 = ___lhs0; V_0 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); Object_t631007953 * L_1 = ___rhs1; V_1 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_001e; } } { bool L_3 = V_0; if (!L_3) { goto IL_001e; } } { V_2 = (bool)1; goto IL_0055; } IL_001e: { bool L_4 = V_1; if (!L_4) { goto IL_0033; } } { Object_t631007953 * L_5 = ___lhs0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_6 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0055; } IL_0033: { bool L_7 = V_0; if (!L_7) { goto IL_0048; } } { Object_t631007953 * L_8 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_9 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); goto IL_0055; } IL_0048: { Object_t631007953 * L_10 = ___lhs0; Object_t631007953 * L_11 = ___rhs1; bool L_12 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); V_2 = L_12; goto IL_0055; } IL_0055: { bool L_13 = V_2; return L_13; } } // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m3095908075_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___o0; NullCheck(L_0); intptr_t L_1 = Object_GetCachedPtr_m151292858(L_0, /*hidden argument*/NULL); bool L_2 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_1, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { bool L_3 = V_0; return L_3; } } // System.IntPtr UnityEngine.Object::GetCachedPtr() extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method) { intptr_t V_0; memset(&V_0, 0, sizeof(V_0)); { intptr_t L_0 = __this->get_m_CachedPtr_0(); V_0 = L_0; goto IL_000d; } IL_000d: { intptr_t L_1 = V_0; return L_1; } } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m2682941528 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Vector3_t3722313464 ___position1, Quaternion_t2301928331 ___rotation2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Instantiate_m2682941528_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = ___original0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_0, _stringLiteral2475671027, /*hidden argument*/NULL); Object_t631007953 * L_1 = ___original0; if (!((ScriptableObject_t2528358522 *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t2528358522_il2cpp_TypeInfo_var))) { goto IL_0022; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_2, _stringLiteral1766417507, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Object_Instantiate_m2682941528_RuntimeMethod_var); } IL_0022: { Object_t631007953 * L_3 = ___original0; Vector3_t3722313464 L_4 = ___position1; Quaternion_t2301928331 L_5 = ___rotation2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_t631007953 * L_6 = Object_Internal_InstantiateSingle_m4074556765(NULL /*static, unused*/, L_3, L_4, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0030; } IL_0030: { Object_t631007953 * L_7 = V_0; return L_7; } } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m2524886653 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Vector3_t3722313464 ___position1, Quaternion_t2301928331 ___rotation2, Transform_t3600365921 * ___parent3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Instantiate_m2524886653_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Transform_t3600365921 * L_0 = ___parent3; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { Object_t631007953 * L_2 = ___original0; Vector3_t3722313464 L_3 = ___position1; Quaternion_t2301928331 L_4 = ___rotation2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_t631007953 * L_5 = Object_Internal_InstantiateSingle_m4074556765(NULL /*static, unused*/, L_2, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0035; } IL_001b: { Object_t631007953 * L_6 = ___original0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_6, _stringLiteral2475671027, /*hidden argument*/NULL); Object_t631007953 * L_7 = ___original0; Transform_t3600365921 * L_8 = ___parent3; Vector3_t3722313464 L_9 = ___position1; Quaternion_t2301928331 L_10 = ___rotation2; Object_t631007953 * L_11 = Object_Internal_InstantiateSingleWithParent_m3461877945(NULL /*static, unused*/, L_7, L_8, L_9, L_10, /*hidden argument*/NULL); V_0 = L_11; goto IL_0035; } IL_0035: { Object_t631007953 * L_12 = V_0; return L_12; } } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m3403600534 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Instantiate_m3403600534_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = ___original0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_0, _stringLiteral2475671027, /*hidden argument*/NULL); Object_t631007953 * L_1 = ___original0; Object_t631007953 * L_2 = Object_Internal_CloneSingle_m1021157572(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Object_t631007953 * L_3 = V_0; return L_3; } } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m3867924078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Transform_t3600365921 * ___parent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Instantiate_m3867924078_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = ___original0; Transform_t3600365921 * L_1 = ___parent1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_t631007953 * L_2 = Object_Instantiate_m4029422268(NULL /*static, unused*/, L_0, L_1, (bool)0, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Object_t631007953 * L_3 = V_0; return L_3; } } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m4029422268 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, Transform_t3600365921 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Instantiate_m4029422268_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Transform_t3600365921 * L_0 = ___parent1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { Object_t631007953 * L_2 = ___original0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_t631007953 * L_3 = Object_Internal_CloneSingle_m1021157572(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0032; } IL_0019: { Object_t631007953 * L_4 = ___original0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_4, _stringLiteral2475671027, /*hidden argument*/NULL); Object_t631007953 * L_5 = ___original0; Transform_t3600365921 * L_6 = ___parent1; bool L_7 = ___instantiateInWorldSpace2; Object_t631007953 * L_8 = Object_Internal_CloneSingleWithParent_m2666483490(NULL /*static, unused*/, L_5, L_6, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0032; } IL_0032: { Object_t631007953 * L_9 = V_0; return L_9; } } // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String) extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_CheckNullArgument_m4237608654_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___arg0; if (L_0) { goto IL_000e; } } { String_t* L_1 = ___message1; ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_2, L_1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Object_CheckNullArgument_m4237608654_RuntimeMethod_var); } IL_000e: { return; } } // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_FindObjectOfType_m67275058 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_FindObjectOfType_m67275058_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t1417781964* V_0 = NULL; Object_t631007953 * V_1 = NULL; { Type_t * L_0 = ___type0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); ObjectU5BU5D_t1417781964* L_1 = Object_FindObjectsOfType_m2295101757(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; ObjectU5BU5D_t1417781964* L_2 = V_0; NullCheck(L_2); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))))) <= ((int32_t)0))) { goto IL_001a; } } { ObjectU5BU5D_t1417781964* L_3 = V_0; NullCheck(L_3); int32_t L_4 = 0; Object_t631007953 * L_5 = (L_3)->GetAt(static_cast(L_4)); V_1 = L_5; goto IL_0021; } IL_001a: { V_1 = (Object_t631007953 *)NULL; goto IL_0021; } IL_0021: { Object_t631007953 * L_6 = V_1; return L_6; } } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Equality_m1810815630_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___x0; Object_t631007953 * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Inequality_m4071470834_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___x0; Object_t631007953 * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Object::.cctor() extern "C" IL2CPP_METHOD_ATTR void Object__cctor_m2398773973 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object__cctor_m2398773973_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane__ctor_m2890438515_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___inNormal0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_Normalize_m2941713846(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); __this->set_m_Normal_0(L_1); Vector3_t3722313464 L_2 = __this->get_m_Normal_0(); Vector3_t3722313464 L_3 = ___inPoint1; float L_4 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); __this->set_m_Distance_1(((-L_4))); return; } } extern "C" void Plane__ctor_m2890438515_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method) { Plane_t1000493321 * _thisAdjusted = reinterpret_cast(__this + 1); Plane__ctor_m2890438515(_thisAdjusted, ___inNormal0, ___inPoint1, method); } // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane_Raycast_m62370169_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; { Vector3_t3722313464 L_0 = Ray_get_direction_m761601601((&___ray0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = __this->get_m_Normal_0(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Vector3_t3722313464 L_3 = Ray_get_origin_m2819290985((&___ray0), /*hidden argument*/NULL); Vector3_t3722313464 L_4 = __this->get_m_Normal_0(); float L_5 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); float L_6 = __this->get_m_Distance_1(); V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6)); float L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); bool L_8 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_7, (0.0f), /*hidden argument*/NULL); if (!L_8) { goto IL_004e; } } { float* L_9 = ___enter1; *((float*)(L_9)) = (float)(0.0f); V_2 = (bool)0; goto IL_0062; } IL_004e: { float* L_10 = ___enter1; float L_11 = V_1; float L_12 = V_0; *((float*)(L_10)) = (float)((float)((float)L_11/(float)L_12)); float* L_13 = ___enter1; V_2 = (bool)((((float)(*((float*)L_13))) > ((float)(0.0f)))? 1 : 0); goto IL_0062; } IL_0062: { bool L_14 = V_2; return L_14; } } extern "C" bool Plane_Raycast_m62370169_AdjustorThunk (RuntimeObject * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method) { Plane_t1000493321 * _thisAdjusted = reinterpret_cast(__this + 1); return Plane_Raycast_m62370169(_thisAdjusted, ___ray0, ___enter1, method); } // System.String UnityEngine.Plane::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane_ToString_m1879648265_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); Vector3_t3722313464 * L_1 = __this->get_address_of_m_Normal_0(); float L_2 = L_1->get_x_1(); float L_3 = L_2; RuntimeObject * L_4 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_3); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_4); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_t2843939325* L_5 = L_0; Vector3_t3722313464 * L_6 = __this->get_address_of_m_Normal_0(); float L_7 = L_6->get_y_2(); float L_8 = L_7; RuntimeObject * L_9 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_8); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_9); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_9); ObjectU5BU5D_t2843939325* L_10 = L_5; Vector3_t3722313464 * L_11 = __this->get_address_of_m_Normal_0(); float L_12 = L_11->get_z_3(); float L_13 = L_12; RuntimeObject * L_14 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_13); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_14); (L_10)->SetAt(static_cast(2), (RuntimeObject *)L_14); ObjectU5BU5D_t2843939325* L_15 = L_10; float L_16 = __this->get_m_Distance_1(); float L_17 = L_16; RuntimeObject * L_18 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_17); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_18); (L_15)->SetAt(static_cast(3), (RuntimeObject *)L_18); String_t* L_19 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2230413967, L_15, /*hidden argument*/NULL); V_0 = L_19; goto IL_005e; } IL_005e: { String_t* L_20 = V_0; return L_20; } } extern "C" String_t* Plane_ToString_m1879648265_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Plane_t1000493321 * _thisAdjusted = reinterpret_cast(__this + 1); return Plane_ToString_m1879648265(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method) { { PlayableHandle_t1095853803 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } extern "C" void Playable__ctor_m3175303195_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); Playable__ctor_m3175303195(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable_get_Null_m3556999077_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t459825607 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var); Playable_t459825607 L_0 = ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->get_m_NullPlayable_1(); V_0 = L_0; goto IL_000c; } IL_000c: { Playable_t459825607 L_1 = V_0; return L_1; } } // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_Create_m3756251871 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable_Create_m3756251871_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t459825607 V_0; memset(&V_0, 0, sizeof(V_0)); Playable_t459825607 V_1; memset(&V_1, 0, sizeof(V_1)); { PlayableHandle_t1095853803 L_0 = PlayableGraph_CreatePlayableHandle_m1596980658((&___graph0), /*hidden argument*/NULL); Playable__ctor_m3175303195((&V_0), L_0, /*hidden argument*/NULL); Playable_t459825607 L_1 = V_0; int32_t L_2 = ___inputCount1; PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_RuntimeMethod_var); Playable_t459825607 L_3 = V_0; V_1 = L_3; goto IL_001d; } IL_001d: { Playable_t459825607 L_4 = V_1; return L_4; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t1095853803 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t1095853803 Playable_GetHandle_m98909670_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); return Playable_GetHandle_m98909670(_thisAdjusted, method); } // System.Type UnityEngine.Playables.Playable::GetPlayableType() extern "C" IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_m2323160232 (Playable_t459825607 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); Type_t * V_1 = NULL; { PlayableHandle_t1095853803 L_0 = Playable_GetHandle_m98909670(__this, /*hidden argument*/NULL); V_0 = L_0; Type_t * L_1 = PlayableHandle_GetPlayableType_m432385838((&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0015; } IL_0015: { Type_t * L_2 = V_1; return L_2; } } extern "C" Type_t * Playable_GetPlayableType_m2323160232_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); return Playable_GetPlayableType_m2323160232(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = Playable_GetHandle_m98909670(__this, /*hidden argument*/NULL); PlayableHandle_t1095853803 L_1 = Playable_GetHandle_m98909670((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool Playable_Equals_m328753404_AdjustorThunk (RuntimeObject * __this, Playable_t459825607 ___other0, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); return Playable_Equals_m328753404(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Playables.Playable::.cctor() extern "C" IL2CPP_METHOD_ATTR void Playable__cctor_m464525928 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable__cctor_m464525928_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL); Playable_t459825607 L_1; memset(&L_1, 0, sizeof(L_1)); Playable__ctor_m3175303195((&L_1), L_0, /*hidden argument*/NULL); ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } // System.Double UnityEngine.Playables.PlayableAsset::get_duration() extern "C" IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m3549083384 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m3549083384_MetadataUsageId); s_Il2CppMethodInitialized = true; } double V_0 = 0.0; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var); double L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1(); V_0 = L_0; goto IL_000c; } IL_000c: { double L_1 = V_0; return L_1; } } // System.Collections.Generic.IEnumerable`1 UnityEngine.Playables.PlayableAsset::get_outputs() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m2130546921 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_get_outputs_m2130546921_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var); PlayableBindingU5BU5D_t829358056* L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_None_0(); V_0 = (RuntimeObject*)L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m2550417712 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, PlayableGraph_t3515989261 ___graph1, GameObject_t1113636619 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t459825607 V_0; memset(&V_0, 0, sizeof(V_0)); Playable_t459825607 * V_1 = NULL; { PlayableAsset_t3219022681 * L_0 = ___asset0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var); Playable_t459825607 L_2 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_2; goto IL_0021; } IL_0018: { PlayableAsset_t3219022681 * L_3 = ___asset0; PlayableGraph_t3515989261 L_4 = ___graph1; GameObject_t1113636619 * L_5 = ___go2; NullCheck(L_3); Playable_t459825607 L_6 = VirtFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_3, L_4, L_5); V_0 = L_6; } IL_0021: { void* L_7 = IntPtr_ToPointer_m4157623054((&___ptr3), /*hidden argument*/NULL); V_1 = (Playable_t459825607 *)L_7; Playable_t459825607 * L_8 = V_1; Playable_t459825607 L_9 = V_0; *(Playable_t459825607 *)L_8 = L_9; return; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m2090502339 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method) { double V_0 = 0.0; double* V_1 = NULL; { PlayableAsset_t3219022681 * L_0 = ___asset0; NullCheck(L_0); double L_1 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0); V_0 = L_1; void* L_2 = IntPtr_ToPointer_m4157623054((&___ptrToDouble1), /*hidden argument*/NULL); V_1 = (double*)L_2; double* L_3 = V_1; double L_4 = V_0; *((double*)(L_3)) = (double)L_4; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m1834068198 (PlayableBehaviour_t4203540982 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m509330725 (PlayableBehaviour_t4203540982 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method) { { return; } } // System.Object UnityEngine.Playables.PlayableBehaviour::Clone() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2851991741 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = Object_MemberwiseClone_m1474068832(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject * L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_pinvoke(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_pinvoke& marshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } extern "C" void PlayableBinding_t354260709_marshal_pinvoke_back(const PlayableBinding_t354260709_marshaled_pinvoke& marshaled, PlayableBinding_t354260709& unmarshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_pinvoke_cleanup(PlayableBinding_t354260709_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_com(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_com& marshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } extern "C" void PlayableBinding_t354260709_marshal_com_back(const PlayableBinding_t354260709_marshaled_com& marshaled, PlayableBinding_t354260709& unmarshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_com_cleanup(PlayableBinding_t354260709_marshaled_com& marshaled) { } // System.String UnityEngine.Playables.PlayableBinding::get_streamName() extern "C" IL2CPP_METHOD_ATTR String_t* PlayableBinding_get_streamName_m3666226514 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_U3CstreamNameU3Ek__BackingField_2(); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } extern "C" String_t* PlayableBinding_get_streamName_m3666226514_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableBinding_get_streamName_m3666226514(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableBinding::set_streamName(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamName_m1670451895 (PlayableBinding_t354260709 * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CstreamNameU3Ek__BackingField_2(L_0); return; } } extern "C" void PlayableBinding_set_streamName_m1670451895_AdjustorThunk (RuntimeObject * __this, String_t* ___value0, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableBinding_set_streamName_m1670451895(_thisAdjusted, ___value0, method); } // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::get_streamType() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableBinding_get_streamType_m3325168315 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CstreamTypeU3Ek__BackingField_3(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t PlayableBinding_get_streamType_m3325168315_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableBinding_get_streamType_m3325168315(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableBinding::set_streamType(UnityEngine.Playables.DataStreamType) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamType_m3740157351 (PlayableBinding_t354260709 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CstreamTypeU3Ek__BackingField_3(L_0); return; } } extern "C" void PlayableBinding_set_streamType_m3740157351_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableBinding_set_streamType_m3740157351(_thisAdjusted, ___value0, method); } // UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableBinding_get_sourceObject_m4029391222 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method) { Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = __this->get_U3CsourceObjectU3Ek__BackingField_4(); V_0 = L_0; goto IL_000c; } IL_000c: { Object_t631007953 * L_1 = V_0; return L_1; } } extern "C" Object_t631007953 * PlayableBinding_get_sourceObject_m4029391222_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableBinding_get_sourceObject_m4029391222(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableBinding::set_sourceObject(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceObject_m1526961694 (PlayableBinding_t354260709 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method) { { Object_t631007953 * L_0 = ___value0; __this->set_U3CsourceObjectU3Ek__BackingField_4(L_0); return; } } extern "C" void PlayableBinding_set_sourceObject_m1526961694_AdjustorThunk (RuntimeObject * __this, Object_t631007953 * ___value0, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableBinding_set_sourceObject_m1526961694(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Playables.PlayableBinding::set_sourceBindingType(System.Type) extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceBindingType_m2002065169 (PlayableBinding_t354260709 * __this, Type_t * ___value0, const RuntimeMethod* method) { { Type_t * L_0 = ___value0; __this->set_U3CsourceBindingTypeU3Ek__BackingField_5(L_0); return; } } extern "C" void PlayableBinding_set_sourceBindingType_m2002065169_AdjustorThunk (RuntimeObject * __this, Type_t * ___value0, const RuntimeMethod* method) { PlayableBinding_t354260709 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableBinding_set_sourceBindingType_m2002065169(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Playables.PlayableBinding::.cctor() extern "C" IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m2159960528 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableBinding__cctor_m2159960528_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_None_0(((PlayableBindingU5BU5D_t829358056*)SZArrayNew(PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var, (uint32_t)0))); ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_DefaultDuration_1((std::numeric_limits::infinity())); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m756755842 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = PlayableGraph_GetResolver_Injected_m412220612(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" RuntimeObject* PlayableGraph_GetResolver_m756755842_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableGraph_GetResolver_m756755842(_thisAdjusted, method); } // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m3194859555 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method) { { int32_t L_0 = PlayableGraph_GetPlayableCount_Injected_m2552039503(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" int32_t PlayableGraph_GetPlayableCount_m3194859555_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableGraph_GetPlayableCount_m3194859555(_thisAdjusted, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableGraph_CreatePlayableHandle_m1596980658 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableGraph_CreatePlayableHandle_Injected_m159816078(NULL /*static, unused*/, __this, (&V_0), /*hidden argument*/NULL); PlayableHandle_t1095853803 L_0 = V_0; return L_0; } } extern "C" PlayableHandle_t1095853803 PlayableGraph_CreatePlayableHandle_m1596980658_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableGraph_CreatePlayableHandle_m1596980658(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m3202089198 (PlayableGraph_t3515989261 * __this, String_t* ___name0, PlayableOutputHandle_t4208053793 * ___handle1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; PlayableOutputHandle_t4208053793 * L_1 = ___handle1; bool L_2 = PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750(NULL /*static, unused*/, __this, L_0, L_1, /*hidden argument*/NULL); return L_2; } } extern "C" bool PlayableGraph_CreateScriptOutputInternal_m3202089198_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, PlayableOutputHandle_t4208053793 * ___handle1, const RuntimeMethod* method) { PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableGraph_CreateScriptOutputInternal_m3202089198(_thisAdjusted, ___name0, ___handle1, method); } // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m1377562049 (PlayableGraph_t3515989261 * __this, PlayableHandle_t1095853803 ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t1095853803 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) { { int32_t L_0 = ___sourceOutputPort1; int32_t L_1 = ___destinationInputPort3; bool L_2 = PlayableGraph_ConnectInternal_Injected_m155084165(NULL /*static, unused*/, __this, (&___source0), L_0, (&___destination2), L_1, /*hidden argument*/NULL); return L_2; } } extern "C" bool PlayableGraph_ConnectInternal_m1377562049_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t1095853803 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) { PlayableGraph_t3515989261 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableGraph_ConnectInternal_m1377562049(_thisAdjusted, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method); } // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m412220612 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method) { typedef RuntimeObject* (*PlayableGraph_GetResolver_Injected_m412220612_ftn) (PlayableGraph_t3515989261 *); static PlayableGraph_GetResolver_Injected_m412220612_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableGraph_GetResolver_Injected_m412220612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)"); RuntimeObject* retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_m2552039503 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableGraph_GetPlayableCount_Injected_m2552039503_ftn) (PlayableGraph_t3515989261 *); static PlayableGraph_GetPlayableCount_Injected_m2552039503_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableGraph_GetPlayableCount_Injected_m2552039503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)"); int32_t retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m159816078 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method) { typedef void (*PlayableGraph_CreatePlayableHandle_Injected_m159816078_ftn) (PlayableGraph_t3515989261 *, PlayableHandle_t1095853803 *); static PlayableGraph_CreatePlayableHandle_Injected_m159816078_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableGraph_CreatePlayableHandle_Injected_m159816078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t4208053793 * ___handle2, const RuntimeMethod* method) { typedef bool (*PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750_ftn) (PlayableGraph_t3515989261 *, String_t*, PlayableOutputHandle_t4208053793 *); static PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableGraph_CreateScriptOutputInternal_Injected_m1616065750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)"); bool retVal = _il2cpp_icall_func(____unity_self0, ___name1, ___handle2); return retVal; } // System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_m155084165 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 * ____unity_self0, PlayableHandle_t1095853803 * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t1095853803 * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method) { typedef bool (*PlayableGraph_ConnectInternal_Injected_m155084165_ftn) (PlayableGraph_t3515989261 *, PlayableHandle_t1095853803 *, int32_t, PlayableHandle_t1095853803 *, int32_t); static PlayableGraph_ConnectInternal_Injected_m155084165_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableGraph_ConnectInternal_Injected_m155084165_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)"); bool retVal = _il2cpp_icall_func(____unity_self0, ___source1, ___sourceOutputPort2, ___destination3, ___destinationInputPort4); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); PlayableHandle_t1095853803 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableHandle_t1095853803 )); (&V_0)->set_m_Version_1(((int32_t)10)); PlayableHandle_t1095853803 L_0 = V_0; V_1 = L_0; goto IL_0019; } IL_0019: { PlayableHandle_t1095853803 L_1 = V_1; return L_1; } } // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32) extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableHandle_GetInput_m2797573993 (PlayableHandle_t1095853803 * __this, int32_t ___inputPort0, const RuntimeMethod* method) { Playable_t459825607 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___inputPort0; PlayableHandle_t1095853803 L_1 = PlayableHandle_GetInputHandle_m1396719627(__this, L_0, /*hidden argument*/NULL); Playable_t459825607 L_2; memset(&L_2, 0, sizeof(L_2)); Playable__ctor_m3175303195((&L_2), L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Playable_t459825607 L_3 = V_0; return L_3; } } extern "C" Playable_t459825607 PlayableHandle_GetInput_m2797573993_AdjustorThunk (RuntimeObject * __this, int32_t ___inputPort0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetInput_m2797573993(_thisAdjusted, ___inputPort0, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m3563071474 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___inputIndex0; bool L_1 = PlayableHandle_CheckInputBounds_m3491380788(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { int32_t L_2 = ___inputIndex0; float L_3 = ___weight1; PlayableHandle_SetInputWeightFromIndex_m3819852204(__this, L_2, L_3, /*hidden argument*/NULL); V_0 = (bool)1; goto IL_0024; } IL_001d: { V_0 = (bool)0; goto IL_0024; } IL_0024: { bool L_4 = V_0; return L_4; } } extern "C" bool PlayableHandle_SetInputWeight_m3563071474_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_SetInputWeight_m3563071474(_thisAdjusted, ___inputIndex0, ___weight1, method); } // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m128196139 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___inputIndex0; bool L_1 = PlayableHandle_CheckInputBounds_m3491380788(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { int32_t L_2 = ___inputIndex0; float L_3 = PlayableHandle_GetInputWeightFromIndex_m3414943645(__this, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0026; } IL_001b: { V_0 = (0.0f); goto IL_0026; } IL_0026: { float L_4 = V_0; return L_4; } } extern "C" float PlayableHandle_GetInputWeight_m128196139_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetInputWeight_m128196139(_thisAdjusted, ___inputIndex0, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = ___x0; PlayableHandle_t1095853803 L_1 = ___y1; bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_Equals_m1666612586_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___p0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t1095853803_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_002a; } IL_0013: { RuntimeObject * L_1 = ___p0; bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, (*(PlayableHandle_t1095853803 *)__this), ((*(PlayableHandle_t1095853803 *)((PlayableHandle_t1095853803 *)UnBox(L_1, PlayableHandle_t1095853803_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_002a; } IL_002a: { bool L_3 = V_0; return L_3; } } extern "C" bool PlayableHandle_Equals_m1666612586_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_Equals_m1666612586(_thisAdjusted, ___p0, method); } // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL); int32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_002a; } IL_002a: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t PlayableHandle_GetHashCode_m1297878485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetHashCode_m1297878485(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = (&___lhs0)->get_m_Handle_0(); intptr_t L_1 = (&___rhs1)->get_m_Handle_0(); bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { int32_t L_3 = (&___lhs0)->get_m_Version_1(); int32_t L_4 = (&___rhs1)->get_m_Version_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_0032; } IL_0032: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m3491380788 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___inputIndex0; bool L_1 = PlayableHandle_CheckInputBounds_m1638244290(__this, L_0, (bool)0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } extern "C" bool PlayableHandle_CheckInputBounds_m3491380788_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_CheckInputBounds_m3491380788(_thisAdjusted, ___inputIndex0, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m1638244290 (PlayableHandle_t1095853803 * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_CheckInputBounds_m1638244290_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___inputIndex0; if ((!(((uint32_t)L_0) == ((uint32_t)(-1))))) { goto IL_0015; } } { bool L_1 = ___acceptAny1; if (!L_1) { goto IL_0015; } } { V_0 = (bool)1; goto IL_007c; } IL_0015: { int32_t L_2 = ___inputIndex0; if ((((int32_t)L_2) >= ((int32_t)0))) { goto IL_0028; } } { IndexOutOfRangeException_t1578797820 * L_3 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_3, _stringLiteral3839923412, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayableHandle_CheckInputBounds_m1638244290_RuntimeMethod_var); } IL_0028: { int32_t L_4 = PlayableHandle_GetInputCount_m888565651(__this, /*hidden argument*/NULL); int32_t L_5 = ___inputIndex0; if ((((int32_t)L_4) > ((int32_t)L_5))) { goto IL_0075; } } { ObjectU5BU5D_t2843939325* L_6 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)5)); NullCheck(L_6); ArrayElementTypeCheck (L_6, _stringLiteral1452325965); (L_6)->SetAt(static_cast(0), (RuntimeObject *)_stringLiteral1452325965); ObjectU5BU5D_t2843939325* L_7 = L_6; int32_t L_8 = ___inputIndex0; int32_t L_9 = L_8; RuntimeObject * L_10 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_9); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_10); (L_7)->SetAt(static_cast(1), (RuntimeObject *)L_10); ObjectU5BU5D_t2843939325* L_11 = L_7; NullCheck(L_11); ArrayElementTypeCheck (L_11, _stringLiteral3693580405); (L_11)->SetAt(static_cast(2), (RuntimeObject *)_stringLiteral3693580405); ObjectU5BU5D_t2843939325* L_12 = L_11; int32_t L_13 = PlayableHandle_GetInputCount_m888565651(__this, /*hidden argument*/NULL); int32_t L_14 = L_13; RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); ObjectU5BU5D_t2843939325* L_16 = L_12; NullCheck(L_16); ArrayElementTypeCheck (L_16, _stringLiteral3450648455); (L_16)->SetAt(static_cast(4), (RuntimeObject *)_stringLiteral3450648455); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_17 = String_Concat_m2971454694(NULL /*static, unused*/, L_16, /*hidden argument*/NULL); IndexOutOfRangeException_t1578797820 * L_18 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_18, L_17, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_18,PlayableHandle_CheckInputBounds_m1638244290_RuntimeMethod_var); } IL_0075: { V_0 = (bool)1; goto IL_007c; } IL_007c: { bool L_19 = V_0; return L_19; } } extern "C" bool PlayableHandle_CheckInputBounds_m1638244290_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_CheckInputBounds_m1638244290(_thisAdjusted, ___inputIndex0, ___acceptAny1, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { bool L_0 = PlayableHandle_IsValid_Injected_m2746805669(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" bool PlayableHandle_IsValid_m777349566_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_IsValid_m777349566(_thisAdjusted, method); } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m686992718(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" Type_t * PlayableHandle_GetPlayableType_m432385838_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetPlayableType_m432385838(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m4072572491 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method) { { RuntimeObject * L_0 = ___scriptInstance0; PlayableHandle_SetScriptInstance_Injected_m1982366297(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetScriptInstance_m4072572491_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetScriptInstance_m4072572491(_thisAdjusted, ___scriptInstance0, method); } // System.Void UnityEngine.Playables.PlayableHandle::Pause() extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m2902083116 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { PlayableHandle_Pause_Injected_m873562208(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_Pause_m2902083116_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_Pause_m2902083116(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m3814546370 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method) { { double L_0 = ___value0; PlayableHandle_SetSpeed_Injected_m1394845940(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetSpeed_m3814546370_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetSpeed_m3814546370(_thisAdjusted, ___value0, method); } // System.Double UnityEngine.Playables.PlayableHandle::GetTime() extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m478640909 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { double L_0 = PlayableHandle_GetTime_Injected_m3895908559(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" double PlayableHandle_GetTime_m478640909_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetTime_m478640909(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m12971443 (PlayableHandle_t1095853803 * __this, double ___value0, const RuntimeMethod* method) { { double L_0 = ___value0; PlayableHandle_SetDuration_Injected_m425350278(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetDuration_m12971443_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetDuration_m12971443(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_m2690505988 (PlayableHandle_t1095853803 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; PlayableHandle_SetPropagateSetTime_Injected_m513187038(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetPropagateSetTime_m2690505988_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetPropagateSetTime_m2690505988(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m888565651 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { int32_t L_0 = PlayableHandle_GetInputCount_Injected_m1171344080(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" int32_t PlayableHandle_GetInputCount_m888565651_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetInputCount_m888565651(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m2596808857 (PlayableHandle_t1095853803 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; PlayableHandle_SetInputCount_Injected_m1039109062(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetInputCount_m2596808857_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetInputCount_m2596808857(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m3674785264 (PlayableHandle_t1095853803 * __this, PlayableHandle_t1095853803 ___input0, float ___weight1, const RuntimeMethod* method) { { float L_0 = ___weight1; PlayableHandle_SetInputWeight_Injected_m3809677494(NULL /*static, unused*/, __this, (&___input0), L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetInputWeight_m3674785264_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___input0, float ___weight1, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetInputWeight_m3674785264(_thisAdjusted, ___input0, ___weight1, method); } // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_m607864727 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = PlayableHandle_GetScriptInstance_Injected_m4183690973(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" RuntimeObject * PlayableHandle_GetScriptInstance_m607864727_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetScriptInstance_m607864727(_thisAdjusted, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32) extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_GetInputHandle_m1396719627 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___index0; PlayableHandle_GetInputHandle_Injected_m3628766402(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL); PlayableHandle_t1095853803 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t1095853803 PlayableHandle_GetInputHandle_m1396719627_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetInputHandle_m1396719627(_thisAdjusted, ___index0, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m3819852204 (PlayableHandle_t1095853803 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) { { int32_t L_0 = ___index0; float L_1 = ___weight1; PlayableHandle_SetInputWeightFromIndex_Injected_m521612606(NULL /*static, unused*/, __this, L_0, L_1, /*hidden argument*/NULL); return; } } extern "C" void PlayableHandle_SetInputWeightFromIndex_m3819852204_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableHandle_SetInputWeightFromIndex_m3819852204(_thisAdjusted, ___index0, ___weight1, method); } // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_m3414943645 (PlayableHandle_t1095853803 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; float L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return L_1; } } extern "C" float PlayableHandle_GetInputWeightFromIndex_m3414943645_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetInputWeightFromIndex_m3414943645(_thisAdjusted, ___index0, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableHandle_IsValid_Injected_m2746805669_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_IsValid_Injected_m2746805669_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m2746805669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)"); bool retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m686992718_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_GetPlayableType_Injected_m686992718_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m686992718_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)"); Type_t * retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m1982366297 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetScriptInstance_Injected_m1982366297_ftn) (PlayableHandle_t1095853803 *, RuntimeObject *); static PlayableHandle_SetScriptInstance_Injected_m1982366297_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_m1982366297_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)"); _il2cpp_icall_func(____unity_self0, ___scriptInstance1); } // System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m873562208 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef void (*PlayableHandle_Pause_Injected_m873562208_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_Pause_Injected_m873562208_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_Pause_Injected_m873562208_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0); } // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m1394845940 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetSpeed_Injected_m1394845940_ftn) (PlayableHandle_t1095853803 *, double); static PlayableHandle_SetSpeed_Injected_m1394845940_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_m1394845940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m3895908559 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef double (*PlayableHandle_GetTime_Injected_m3895908559_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_GetTime_Injected_m3895908559_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetTime_Injected_m3895908559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)"); double retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_m425350278 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, double ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetDuration_Injected_m425350278_ftn) (PlayableHandle_t1095853803 *, double); static PlayableHandle_SetDuration_Injected_m425350278_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_m425350278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_m513187038 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, bool ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetPropagateSetTime_Injected_m513187038_ftn) (PlayableHandle_t1095853803 *, bool); static PlayableHandle_SetPropagateSetTime_Injected_m513187038_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_m513187038_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_m1171344080 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableHandle_GetInputCount_Injected_m1171344080_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_GetInputCount_Injected_m1171344080_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_m1171344080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)"); int32_t retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_m1039109062 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetInputCount_Injected_m1039109062_ftn) (PlayableHandle_t1095853803 *, int32_t); static PlayableHandle_SetInputCount_Injected_m1039109062_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_m1039109062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m3809677494 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, PlayableHandle_t1095853803 * ___input1, float ___weight2, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetInputWeight_Injected_m3809677494_ftn) (PlayableHandle_t1095853803 *, PlayableHandle_t1095853803 *, float); static PlayableHandle_SetInputWeight_Injected_m3809677494_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_m3809677494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___input1, ___weight2); } // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_m4183690973 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef RuntimeObject * (*PlayableHandle_GetScriptInstance_Injected_m4183690973_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_GetScriptInstance_Injected_m4183690973_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_m4183690973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)"); RuntimeObject * retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m3628766402 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, PlayableHandle_t1095853803 * ___ret2, const RuntimeMethod* method) { typedef void (*PlayableHandle_GetInputHandle_Injected_m3628766402_ftn) (PlayableHandle_t1095853803 *, int32_t, PlayableHandle_t1095853803 *); static PlayableHandle_GetInputHandle_Injected_m3628766402_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_m3628766402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0, ___index1, ___ret2); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m521612606 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_m521612606_ftn) (PlayableHandle_t1095853803 *, int32_t, float); static PlayableHandle_SetInputWeightFromIndex_Injected_m521612606_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_m521612606_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)"); _il2cpp_icall_func(____unity_self0, ___index1, ___weight2); } // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, int32_t ___index1, const RuntimeMethod* method) { typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526_ftn) (PlayableHandle_t1095853803 *, int32_t); static PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_m3773462526_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)"); float retVal = _il2cpp_icall_func(____unity_self0, ___index1); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method) { { PlayableOutputHandle_t4208053793 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } extern "C" void PlayableOutput__ctor_m3330119218_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method) { PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableOutput__ctor_m3330119218(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableOutputHandle_t4208053793 L_1 = V_0; return L_1; } } extern "C" PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutput_GetHandle_m777137769(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableOutputHandle_t4208053793 L_0 = PlayableOutput_GetHandle_m777137769(__this, /*hidden argument*/NULL); PlayableOutputHandle_t4208053793 L_1 = PlayableOutput_GetHandle_m777137769((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableOutputHandle_op_Equality_m388301694(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool PlayableOutput_Equals_m3146274716_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method) { PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutput_Equals_m3146274716(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Playables.PlayableOutput::.cctor() extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m2348686299 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutput__cctor_m2348686299_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableOutputHandle_t4208053793 L_0 = PlayableOutputHandle_get_Null_m1200584339(NULL /*static, unused*/, /*hidden argument*/NULL); PlayableOutput_t3179894105 L_1; memset(&L_1, 0, sizeof(L_1)); PlayableOutput__ctor_m3330119218((&L_1), L_0, /*hidden argument*/NULL); ((PlayableOutput_t3179894105_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t3179894105_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 V_0; memset(&V_0, 0, sizeof(V_0)); PlayableOutputHandle_t4208053793 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableOutputHandle_t4208053793 )); (&V_0)->set_m_Version_1(((int32_t)2147483647LL)); PlayableOutputHandle_t4208053793 L_0 = V_0; V_1 = L_0; goto IL_001c; } IL_001c: { PlayableOutputHandle_t4208053793 L_1 = V_1; return L_1; } } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL); int32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_002a; } IL_002a: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t PlayableOutputHandle_GetHashCode_m2803245663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_GetHashCode_m2803245663(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { PlayableOutputHandle_t4208053793 L_0 = ___lhs0; PlayableOutputHandle_t4208053793 L_1 = ___rhs1; bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m334596297_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___p0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var))) { goto IL_001f; } } { RuntimeObject * L_1 = ___p0; bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, (*(PlayableOutputHandle_t4208053793 *)__this), ((*(PlayableOutputHandle_t4208053793 *)((PlayableOutputHandle_t4208053793 *)UnBox(L_1, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0026; } IL_0026: { bool L_3 = V_0; return L_3; } } extern "C" bool PlayableOutputHandle_Equals_m334596297_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_Equals_m334596297(_thisAdjusted, ___p0, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = (&___lhs0)->get_m_Handle_0(); intptr_t L_1 = (&___rhs1)->get_m_Handle_0(); bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { int32_t L_3 = (&___lhs0)->get_m_Version_1(); int32_t L_4 = (&___rhs1)->get_m_Version_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_0032; } IL_0032: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m3926512399 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method) { { bool L_0 = PlayableOutputHandle_IsValid_Injected_m2538019559(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" bool PlayableOutputHandle_IsValid_m3926512399_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_IsValid_m3926512399(_thisAdjusted, method); } // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType() extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_m971265037 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method) { { Type_t * L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" Type_t * PlayableOutputHandle_GetPlayableOutputType_m971265037_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_GetPlayableOutputType_m971265037(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m3673116198 (PlayableOutputHandle_t4208053793 * __this, Object_t631007953 * ___target0, const RuntimeMethod* method) { { Object_t631007953 * L_0 = ___target0; PlayableOutputHandle_SetReferenceObject_Injected_m3988647048(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableOutputHandle_SetReferenceObject_m3673116198_AdjustorThunk (RuntimeObject * __this, Object_t631007953 * ___target0, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableOutputHandle_SetReferenceObject_m3673116198(_thisAdjusted, ___target0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableOutputHandle_GetSourcePlayable_m2468291954 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540(NULL /*static, unused*/, __this, (&V_0), /*hidden argument*/NULL); PlayableHandle_t1095853803 L_0 = V_0; return L_0; } } extern "C" PlayableHandle_t1095853803 PlayableOutputHandle_GetSourcePlayable_m2468291954_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_GetSourcePlayable_m2468291954(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m3441604258 (PlayableOutputHandle_t4208053793 * __this, PlayableHandle_t1095853803 ___target0, const RuntimeMethod* method) { { PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719(NULL /*static, unused*/, __this, (&___target0), /*hidden argument*/NULL); return; } } extern "C" void PlayableOutputHandle_SetSourcePlayable_m3441604258_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___target0, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableOutputHandle_SetSourcePlayable_m3441604258(_thisAdjusted, ___target0, method); } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_m515096985 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method) { { int32_t L_0 = PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" int32_t PlayableOutputHandle_GetSourceInputPort_m515096985_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_GetSourceInputPort_m515096985(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_m3359742920 (PlayableOutputHandle_t4208053793 * __this, int32_t ___port0, const RuntimeMethod* method) { { int32_t L_0 = ___port0; PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableOutputHandle_SetSourceInputPort_m3359742920_AdjustorThunk (RuntimeObject * __this, int32_t ___port0, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableOutputHandle_SetSourceInputPort_m3359742920(_thisAdjusted, ___port0, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m3684270528 (PlayableOutputHandle_t4208053793 * __this, float ___weight0, const RuntimeMethod* method) { { float L_0 = ___weight0; PlayableOutputHandle_SetWeight_Injected_m1109387224(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } extern "C" void PlayableOutputHandle_SetWeight_m3684270528_AdjustorThunk (RuntimeObject * __this, float ___weight0, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableOutputHandle_SetWeight_m3684270528(_thisAdjusted, ___weight0, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m2538019559 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableOutputHandle_IsValid_Injected_m2538019559_ftn) (PlayableOutputHandle_t4208053793 *); static PlayableOutputHandle_IsValid_Injected_m2538019559_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_m2538019559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)"); bool retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method) { typedef Type_t * (*PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756_ftn) (PlayableOutputHandle_t4208053793 *); static PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_m2312897756_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)"); Type_t * retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m3988647048 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, Object_t631007953 * ___target1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_m3988647048_ftn) (PlayableOutputHandle_t4208053793 *, Object_t631007953 *); static PlayableOutputHandle_SetReferenceObject_Injected_m3988647048_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_m3988647048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)"); _il2cpp_icall_func(____unity_self0, ___target1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___ret1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540_ftn) (PlayableOutputHandle_t4208053793 *, PlayableHandle_t1095853803 *); static PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_m2867687540_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, PlayableHandle_t1095853803 * ___target1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719_ftn) (PlayableOutputHandle_t4208053793 *, PlayableHandle_t1095853803 *); static PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_m2243837719_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0, ___target1); } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&) extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600_ftn) (PlayableOutputHandle_t4208053793 *); static PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_GetSourceInputPort_Injected_m3880681600_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)"); int32_t retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, int32_t ___port1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269_ftn) (PlayableOutputHandle_t4208053793 *, int32_t); static PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetSourceInputPort_Injected_m3992120269_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourceInputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Int32)"); _il2cpp_icall_func(____unity_self0, ___port1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m1109387224 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 * ____unity_self0, float ___weight1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetWeight_Injected_m1109387224_ftn) (PlayableOutputHandle_t4208053793 *, float); static PlayableOutputHandle_SetWeight_Injected_m1109387224_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m1109387224_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___weight1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m1042638400 (ScriptPlayableOutput_t2715692609 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptPlayableOutput__ctor_m1042638400_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = PlayableOutputHandle_IsValid_m3926512399((&___handle0), /*hidden argument*/NULL); if (!L_0) { goto IL_0026; } } { bool L_1 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205((&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t2715692609_m3452866205_RuntimeMethod_var); if (L_1) { goto IL_0025; } } { InvalidCastException_t3927145244 * L_2 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var); InvalidCastException__ctor_m318645277(L_2, _stringLiteral2367713303, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ScriptPlayableOutput__ctor_m1042638400_RuntimeMethod_var); } IL_0025: { } IL_0026: { PlayableOutputHandle_t4208053793 L_3 = ___handle0; __this->set_m_Handle_0(L_3); return; } } extern "C" void ScriptPlayableOutput__ctor_m1042638400_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method) { ScriptPlayableOutput_t2715692609 * _thisAdjusted = reinterpret_cast(__this + 1); ScriptPlayableOutput__ctor_m1042638400(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String) extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_Create_m3146346327 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, String_t* ___name1, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 V_0; memset(&V_0, 0, sizeof(V_0)); ScriptPlayableOutput_t2715692609 V_1; memset(&V_1, 0, sizeof(V_1)); { String_t* L_0 = ___name1; bool L_1 = PlayableGraph_CreateScriptOutputInternal_m3202089198((&___graph0), L_0, (&V_0), /*hidden argument*/NULL); if (L_1) { goto IL_001b; } } { ScriptPlayableOutput_t2715692609 L_2 = ScriptPlayableOutput_get_Null_m532152325(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_2; goto IL_0027; } IL_001b: { PlayableOutputHandle_t4208053793 L_3 = V_0; ScriptPlayableOutput_t2715692609 L_4; memset(&L_4, 0, sizeof(L_4)); ScriptPlayableOutput__ctor_m1042638400((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0027; } IL_0027: { ScriptPlayableOutput_t2715692609 L_5 = V_1; return L_5; } } // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null() extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_get_Null_m532152325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { ScriptPlayableOutput_t2715692609 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableOutputHandle_t4208053793 L_0 = PlayableOutputHandle_get_Null_m1200584339(NULL /*static, unused*/, /*hidden argument*/NULL); ScriptPlayableOutput_t2715692609 L_1; memset(&L_1, 0, sizeof(L_1)); ScriptPlayableOutput__ctor_m1042638400((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0011; } IL_0011: { ScriptPlayableOutput_t2715692609 L_2 = V_0; return L_2; } } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 ScriptPlayableOutput_GetHandle_m3362143893 (ScriptPlayableOutput_t2715692609 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableOutputHandle_t4208053793 L_1 = V_0; return L_1; } } extern "C" PlayableOutputHandle_t4208053793 ScriptPlayableOutput_GetHandle_m3362143893_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { ScriptPlayableOutput_t2715692609 * _thisAdjusted = reinterpret_cast(__this + 1); return ScriptPlayableOutput_GetHandle_m3362143893(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetInt_m835861542_ftn) (String_t*, int32_t); static PlayerPrefs_TrySetInt_m835861542_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetInt_m835861542_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)"); bool retVal = _il2cpp_icall_func(___key0, ___value1); return retVal; } // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetFloat_m2507302512_ftn) (String_t*, float); static PlayerPrefs_TrySetFloat_m2507302512_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_m2507302512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)"); bool retVal = _il2cpp_icall_func(___key0, ___value1); return retVal; } // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetSetString_m1440604142_ftn) (String_t*, String_t*); static PlayerPrefs_TrySetSetString_m1440604142_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m1440604142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)"); bool retVal = _il2cpp_icall_func(___key0, ___value1); return retVal; } // System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m2842000469 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_SetInt_m2842000469_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___key0; int32_t L_1 = ___value1; bool L_2 = PlayerPrefs_TrySetInt_m835861542(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0018; } } { PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var); PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var); } IL_0018: { return; } } // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1299643124 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method) { typedef int32_t (*PlayerPrefs_GetInt_m1299643124_ftn) (String_t*, int32_t); static PlayerPrefs_GetInt_m1299643124_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetInt_m1299643124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___key0, ___defaultValue1); return retVal; } // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_m3161432420 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_SetFloat_m3161432420_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___key0; float L_1 = ___value1; bool L_2 = PlayerPrefs_TrySetFloat_m2507302512(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0018; } } { PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var); PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var); } IL_0018: { return; } } // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m3293813615 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method) { typedef float (*PlayerPrefs_GetFloat_m3293813615_ftn) (String_t*, float); static PlayerPrefs_GetFloat_m3293813615_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetFloat_m3293813615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)"); float retVal = _il2cpp_icall_func(___key0, ___defaultValue1); return retVal; } // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m2101271233 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_SetString_m2101271233_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___key0; String_t* L_1 = ___value1; bool L_2 = PlayerPrefs_TrySetSetString_m1440604142(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0018; } } { PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var); PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetString_m2101271233_RuntimeMethod_var); } IL_0018: { return; } } // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m614532710 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method) { typedef String_t* (*PlayerPrefs_GetString_m614532710_ftn) (String_t*, String_t*); static PlayerPrefs_GetString_m614532710_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetString_m614532710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)"); String_t* retVal = _il2cpp_icall_func(___key0, ___defaultValue1); return retVal; } // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_m2794939670 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_HasKey_m2794939670_ftn) (String_t*); static PlayerPrefs_HasKey_m2794939670_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_HasKey_m2794939670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)"); bool retVal = _il2cpp_icall_func(___key0); return retVal; } // System.Void UnityEngine.PlayerPrefs::DeleteAll() extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteAll_m610653455 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef void (*PlayerPrefs_DeleteAll_m610653455_ftn) (); static PlayerPrefs_DeleteAll_m610653455_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_DeleteAll_m610653455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteAll()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method) { { String_t* L_0 = ___error0; Exception__ctor_m1152696503(__this, L_0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyName::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; PropertyName_t3749835189 L_1 = PropertyNameUtils_PropertyNameFromString_m3719796130(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); PropertyName__ctor_m3511806171(__this, L_1, /*hidden argument*/NULL); return; } } extern "C" void PropertyName__ctor_m1858502781_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); PropertyName__ctor_m1858502781(_thisAdjusted, ___name0, method); } // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method) { { int32_t L_0 = (&___other0)->get_id_0(); __this->set_id_0(L_0); return; } } extern "C" void PropertyName__ctor_m3511806171_AdjustorThunk (RuntimeObject * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); PropertyName__ctor_m3511806171(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.PropertyName::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method) { { int32_t L_0 = ___id0; __this->set_id_0(L_0); return; } } extern "C" void PropertyName__ctor_m912660408_AdjustorThunk (RuntimeObject * __this, int32_t ___id0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); PropertyName__ctor_m912660408(_thisAdjusted, ___id0, method); } // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = (&___lhs0)->get_id_0(); int32_t L_1 = (&___rhs1)->get_id_0(); V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0); goto IL_0017; } IL_0017: { bool L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.PropertyName::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_id_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t PropertyName_GetHashCode_m3570549176_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); return PropertyName_GetHashCode_m3570549176(_thisAdjusted, method); } // System.Boolean UnityEngine.PropertyName::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PropertyName_Equals_m2608649819_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___other0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t3749835189_il2cpp_TypeInfo_var))) { goto IL_001f; } } { RuntimeObject * L_1 = ___other0; bool L_2 = PropertyName_op_Equality_m2761233272(NULL /*static, unused*/, (*(PropertyName_t3749835189 *)__this), ((*(PropertyName_t3749835189 *)((PropertyName_t3749835189 *)UnBox(L_1, PropertyName_t3749835189_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0026; } IL_0026: { bool L_3 = V_0; return L_3; } } extern "C" bool PropertyName_Equals_m2608649819_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); return PropertyName_Equals_m2608649819(_thisAdjusted, ___other0, method); } // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m1633828199 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { PropertyName_t3749835189 V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = ___name0; PropertyName_t3749835189 L_1; memset(&L_1, 0, sizeof(L_1)); PropertyName__ctor_m1858502781((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { PropertyName_t3749835189 L_2 = V_0; return L_2; } } // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.Int32) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m114733813 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method) { PropertyName_t3749835189 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___id0; PropertyName_t3749835189 L_1; memset(&L_1, 0, sizeof(L_1)); PropertyName__ctor_m912660408((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { PropertyName_t3749835189 L_2 = V_0; return L_2; } } // System.String UnityEngine.PropertyName::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PropertyName_ToString_m3328159423_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { int32_t L_0 = __this->get_id_0(); int32_t L_1 = L_0; RuntimeObject * L_2 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_3 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3750091427, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_001c; } IL_001c: { String_t* L_4 = V_0; return L_4; } } extern "C" String_t* PropertyName_ToString_m3328159423_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); return PropertyName_ToString_m3328159423(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { PropertyName_t3749835189 V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = ___name0; PropertyNameUtils_PropertyNameFromString_Injected_m1259736140(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); PropertyName_t3749835189 L_1 = V_0; return L_1; } } // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&) extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method) { typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn) (String_t*, PropertyName_t3749835189 *); static PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)"); _il2cpp_icall_func(___name0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); float L_2 = ___z2; __this->set_z_2(L_2); float L_3 = ___w3; __this->set_w_3(L_3); return; } } extern "C" void Quaternion__ctor_m435141806_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion__ctor_m435141806(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AngleAxis_m1767165696 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 ___axis1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m1767165696_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___angle0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_AngleAxis_m2730801667(NULL /*static, unused*/, L_0, (&___axis1), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0012; } IL_0012: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn) (float, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___angle0, ___axis1, ___value2); } // System.Void UnityEngine.Quaternion::ToAngleAxis(System.Single&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAngleAxis_m567438878 (Quaternion_t2301928331 * __this, float* ___angle0, Vector3_t3722313464 * ___axis1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToAngleAxis_m567438878_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___axis1; float* L_1 = ___angle0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_Internal_ToAxisAngleRad_m2075334160(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), L_0, L_1, /*hidden argument*/NULL); float* L_2 = ___angle0; float* L_3 = ___angle0; *((float*)(L_2)) = (float)((float)il2cpp_codegen_multiply((float)(*((float*)L_3)), (float)(57.29578f))); return; } } extern "C" void Quaternion_ToAngleAxis_m567438878_AdjustorThunk (RuntimeObject * __this, float* ___angle0, Vector3_t3722313464 * ___axis1, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_ToAngleAxis_m567438878(_thisAdjusted, ___angle0, ___axis1, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_FromToRotation_m3769621427 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_FromToRotation_m3769621427_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_FromToRotation_m3099147730(NULL /*static, unused*/, (&___fromDirection0), (&___toDirection1), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0013; } IL_0013: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___value2); } // System.Void UnityEngine.Quaternion::SetFromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetFromToRotation_m2673591795 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetFromToRotation_m2673591795_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___fromDirection0; Vector3_t3722313464 L_1 = ___toDirection1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_FromToRotation_m3769621427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_2; return; } } extern "C" void Quaternion_SetFromToRotation_m2673591795_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetFromToRotation_m2673591795(_thisAdjusted, ___fromDirection0, ___toDirection1, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m3197602968 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, Vector3_t3722313464 ___upwards1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_LookRotation_m3197602968_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_LookRotation_m332466264(NULL /*static, unused*/, (&___forward0), (&___upwards1), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0013; } IL_0013: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_LookRotation_m4040767668_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); Quaternion_t2301928331 V_2; memset(&V_2, 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_LookRotation_m332466264(NULL /*static, unused*/, (&___forward0), (&V_0), (&V_1), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { Quaternion_t2301928331 L_2 = V_2; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___forward0, ___upwards1, ___value2); } // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Slerp_m1234055455 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Slerp_m1234055455_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Slerp_m3239860062(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_SlerpUnclamped_m3270925602 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SlerpUnclamped_m3270925602_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_SlerpUnclamped_m3106021539_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Lerp_m1238806789 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Lerp_m1238806789_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Lerp_m2252429057(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Quaternion UnityEngine.Quaternion::LerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LerpUnclamped_m1207379204 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_LerpUnclamped_m1207379204_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LerpUnclamped_m155831395_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LerpUnclamped(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Quaternion UnityEngine.Quaternion::RotateTowards(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_RotateTowards_m3102912458 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___from0, Quaternion_t2301928331 ___to1, float ___maxDegreesDelta2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_RotateTowards_m3102912458_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; { Quaternion_t2301928331 L_0 = ___from0; Quaternion_t2301928331 L_1 = ___to1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); float L_2 = Quaternion_Angle_m1586774072(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = V_0; if ((!(((float)L_3) == ((float)(0.0f))))) { goto IL_001b; } } { Quaternion_t2301928331 L_4 = ___to1; V_1 = L_4; goto IL_0037; } IL_001b: { float L_5 = ___maxDegreesDelta2; float L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_7 = Mathf_Min_m1073399594(NULL /*static, unused*/, (1.0f), ((float)((float)L_5/(float)L_6)), /*hidden argument*/NULL); V_2 = L_7; Quaternion_t2301928331 L_8 = ___from0; Quaternion_t2301928331 L_9 = ___to1; float L_10 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_11 = Quaternion_SlerpUnclamped_m3270925602(NULL /*static, unused*/, L_8, L_9, L_10, /*hidden argument*/NULL); V_1 = L_11; goto IL_0037; } IL_0037: { Quaternion_t2301928331 L_12 = V_1; return L_12; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Inverse_m1311579081_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Inverse_m679736573(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___rotation0, ___value1); } // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_m3425202016_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (57.29578f), /*hidden argument*/NULL); Vector3_t3722313464 L_2 = Quaternion_Internal_MakePositive_m3555600883(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0021; } IL_0021: { Vector3_t3722313464 L_3 = V_0; return L_3; } } extern "C" Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_get_eulerAngles_m3425202016(_thisAdjusted, method); } // System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m793195291 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_set_eulerAngles_m793195291_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_2; return; } } extern "C" void Quaternion_set_eulerAngles_m793195291_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_set_eulerAngles_m793195291(_thisAdjusted, ___value0, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Euler_m3049309462_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_4 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_3, (0.0174532924f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_5 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_001e; } IL_001e: { Quaternion_t2301928331 L_6 = V_0; return L_6; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Euler_m1803555822_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___euler0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Quaternion_t2301928331 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn) (Quaternion_t2301928331 *, Vector3_t3722313464 *); static Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___rotation0, ___value1); } // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420(NULL /*static, unused*/, (&___euler0), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___euler0, ___value1); } // System.Void UnityEngine.Quaternion::Internal_ToAxisAngleRad(UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_Internal_ToAxisAngleRad_m2075334160 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Internal_ToAxisAngleRad_m2075334160_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___axis1; float* L_1 = ___angle2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677(NULL /*static, unused*/, (&___q0), L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToAxisAngleRad(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___q0, Vector3_t3722313464 * ___axis1, float* ___angle2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677_ftn) (Quaternion_t2301928331 *, Vector3_t3722313464 *, float*); static Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToAxisAngleRad_m3151774677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToAxisAngleRad(UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)"); _il2cpp_icall_func(___q0, ___axis1, ___angle2); } // UnityEngine.Quaternion UnityEngine.Quaternion::EulerRotation(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerRotation_m1233984686 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_EulerRotation_m1233984686_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_4 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_5 = V_0; return L_5; } } // UnityEngine.Quaternion UnityEngine.Quaternion::EulerRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerRotation_m3614124727 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_EulerRotation_m3614124727_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___euler0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { Quaternion_t2301928331 L_2 = V_0; return L_2; } } // System.Void UnityEngine.Quaternion::SetEulerRotation(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3408893385 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetEulerRotation_m3408893385_MetadataUsageId); s_Il2CppMethodInitialized = true; } { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_4 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_4; return; } } extern "C" void Quaternion_SetEulerRotation_m3408893385_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetEulerRotation_m3408893385(_thisAdjusted, ___x0, ___y1, ___z2, method); } // System.Void UnityEngine.Quaternion::SetEulerRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerRotation_m3665207833 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetEulerRotation_m3665207833_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___euler0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_1; return; } } extern "C" void Quaternion_SetEulerRotation_m3665207833_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetEulerRotation_m3665207833(_thisAdjusted, ___euler0, method); } // UnityEngine.Vector3 UnityEngine.Quaternion::ToEuler() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEuler_m1436679623 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToEuler_m1436679623_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Quaternion_ToEuler_m1436679623_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_ToEuler_m1436679623(_thisAdjusted, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::EulerAngles(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerAngles_m1262596896 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_EulerAngles_m1262596896_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_4 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_5 = V_0; return L_5; } } // UnityEngine.Quaternion UnityEngine.Quaternion::EulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_EulerAngles_m2714638131 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_EulerAngles_m2714638131_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___euler0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { Quaternion_t2301928331 L_2 = V_0; return L_2; } } // System.Void UnityEngine.Quaternion::ToAxisAngle(UnityEngine.Vector3&,System.Single&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_ToAxisAngle_m3898646715 (Quaternion_t2301928331 * __this, Vector3_t3722313464 * ___axis0, float* ___angle1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToAxisAngle_m3898646715_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___axis0; float* L_1 = ___angle1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_Internal_ToAxisAngleRad_m2075334160(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), L_0, L_1, /*hidden argument*/NULL); return; } } extern "C" void Quaternion_ToAxisAngle_m3898646715_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 * ___axis0, float* ___angle1, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_ToAxisAngle_m3898646715(_thisAdjusted, ___axis0, ___angle1, method); } // System.Void UnityEngine.Quaternion::SetEulerAngles(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m4245728505 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Quaternion_SetEulerRotation_m3665207833(__this, L_3, /*hidden argument*/NULL); return; } } extern "C" void Quaternion_SetEulerAngles_m4245728505_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetEulerAngles_m4245728505(_thisAdjusted, ___x0, ___y1, ___z2, method); } // System.Void UnityEngine.Quaternion::SetEulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetEulerAngles_m3904277822 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetEulerAngles_m3904277822_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___euler0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_EulerRotation_m3614124727(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_1; return; } } extern "C" void Quaternion_SetEulerAngles_m3904277822_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetEulerAngles_m3904277822(_thisAdjusted, ___euler0, method); } // UnityEngine.Vector3 UnityEngine.Quaternion::ToEulerAngles(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEulerAngles_m2749750317 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToEulerAngles_m2749750317_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = ___rotation0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Quaternion::ToEulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_ToEulerAngles_m3818595490 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToEulerAngles_m3818595490_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Quaternion_ToEulerAngles_m3818595490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_ToEulerAngles_m3818595490(_thisAdjusted, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::AxisAngle(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AxisAngle_m1464405367 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_AxisAngle_m1464405367_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___angle1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_AxisAngle_m1905690604(NULL /*static, unused*/, (&___axis0), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0012; } IL_0012: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AxisAngle(UnityEngine.Vector3&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AxisAngle_m1905690604 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___axis0, float ___angle1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_AxisAngle_m1905690604_ftn) (Vector3_t3722313464 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_AxisAngle_m1905690604_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_AxisAngle_m1905690604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_AxisAngle(UnityEngine.Vector3&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___axis0, ___angle1, ___value2); } // System.Void UnityEngine.Quaternion::SetAxisAngle(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetAxisAngle_m1498464459 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetAxisAngle_m1498464459_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___axis0; float L_1 = ___angle1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_AxisAngle_m1464405367(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_2; return; } } extern "C" void Quaternion_SetAxisAngle_m1498464459_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetAxisAngle_m1498464459(_thisAdjusted, ___axis0, ___angle1, method); } // System.Single UnityEngine.Quaternion::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Quaternion_get_Item_m1374062345 (Quaternion_t2301928331 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_get_Item_m1374062345_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_001c; } case 1: { goto IL_0028; } case 2: { goto IL_0034; } case 3: { goto IL_0040; } } } { goto IL_004c; } IL_001c: { float L_1 = __this->get_x_0(); V_0 = L_1; goto IL_0057; } IL_0028: { float L_2 = __this->get_y_1(); V_0 = L_2; goto IL_0057; } IL_0034: { float L_3 = __this->get_z_2(); V_0 = L_3; goto IL_0057; } IL_0040: { float L_4 = __this->get_w_3(); V_0 = L_4; goto IL_0057; } IL_004c: { IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3194394478, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Quaternion_get_Item_m1374062345_RuntimeMethod_var); } IL_0057: { float L_6 = V_0; return L_6; } } extern "C" float Quaternion_get_Item_m1374062345_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_get_Item_m1374062345(_thisAdjusted, ___index0, method); } // System.Void UnityEngine.Quaternion::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_set_Item_m6813381 (Quaternion_t2301928331 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_set_Item_m6813381_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_001c; } case 1: { goto IL_0028; } case 2: { goto IL_0034; } case 3: { goto IL_0040; } } } { goto IL_004c; } IL_001c: { float L_1 = ___value1; __this->set_x_0(L_1); goto IL_0057; } IL_0028: { float L_2 = ___value1; __this->set_y_1(L_2); goto IL_0057; } IL_0034: { float L_3 = ___value1; __this->set_z_2(L_3); goto IL_0057; } IL_0040: { float L_4 = ___value1; __this->set_w_3(L_4); goto IL_0057; } IL_004c: { IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3194394478, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Quaternion_set_Item_m6813381_RuntimeMethod_var); } IL_0057: { return; } } extern "C" void Quaternion_set_Item_m6813381_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_set_Item_m6813381(_thisAdjusted, ___index0, ___value1, method); } // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method) { { float L_0 = ___newX0; __this->set_x_0(L_0); float L_1 = ___newY1; __this->set_y_1(L_1); float L_2 = ___newZ2; __this->set_z_2(L_2); float L_3 = ___newW3; __this->set_w_3(L_3); return; } } extern "C" void Quaternion_Set_m3163249074_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_Set_m3163249074(_thisAdjusted, ___newX0, ___newY1, ___newZ2, ___newW3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_get_identity_m3722672781_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_0 = ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->get_identityQuaternion_4(); V_0 = L_0; goto IL_000c; } IL_000c: { Quaternion_t2301928331 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_w_3(); float L_1 = (&___rhs1)->get_x_0(); float L_2 = (&___lhs0)->get_x_0(); float L_3 = (&___rhs1)->get_w_3(); float L_4 = (&___lhs0)->get_y_1(); float L_5 = (&___rhs1)->get_z_2(); float L_6 = (&___lhs0)->get_z_2(); float L_7 = (&___rhs1)->get_y_1(); float L_8 = (&___lhs0)->get_w_3(); float L_9 = (&___rhs1)->get_y_1(); float L_10 = (&___lhs0)->get_y_1(); float L_11 = (&___rhs1)->get_w_3(); float L_12 = (&___lhs0)->get_z_2(); float L_13 = (&___rhs1)->get_x_0(); float L_14 = (&___lhs0)->get_x_0(); float L_15 = (&___rhs1)->get_z_2(); float L_16 = (&___lhs0)->get_w_3(); float L_17 = (&___rhs1)->get_z_2(); float L_18 = (&___lhs0)->get_z_2(); float L_19 = (&___rhs1)->get_w_3(); float L_20 = (&___lhs0)->get_x_0(); float L_21 = (&___rhs1)->get_y_1(); float L_22 = (&___lhs0)->get_y_1(); float L_23 = (&___rhs1)->get_x_0(); float L_24 = (&___lhs0)->get_w_3(); float L_25 = (&___rhs1)->get_w_3(); float L_26 = (&___lhs0)->get_x_0(); float L_27 = (&___rhs1)->get_x_0(); float L_28 = (&___lhs0)->get_y_1(); float L_29 = (&___rhs1)->get_y_1(); float L_30 = (&___lhs0)->get_z_2(); float L_31 = (&___rhs1)->get_z_2(); Quaternion_t2301928331 L_32; memset(&L_32, 0, sizeof(L_32)); Quaternion__ctor_m435141806((&L_32), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), /*hidden argument*/NULL); V_0 = L_32; goto IL_0108; } IL_0108: { Quaternion_t2301928331 L_33 = V_0; return L_33; } } // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; Vector3_t3722313464 V_12; memset(&V_12, 0, sizeof(V_12)); Vector3_t3722313464 V_13; memset(&V_13, 0, sizeof(V_13)); { float L_0 = (&___rotation0)->get_x_0(); V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)(2.0f))); float L_1 = (&___rotation0)->get_y_1(); V_1 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))); float L_2 = (&___rotation0)->get_z_2(); V_2 = ((float)il2cpp_codegen_multiply((float)L_2, (float)(2.0f))); float L_3 = (&___rotation0)->get_x_0(); float L_4 = V_0; V_3 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = (&___rotation0)->get_y_1(); float L_6 = V_1; V_4 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)); float L_7 = (&___rotation0)->get_z_2(); float L_8 = V_2; V_5 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)); float L_9 = (&___rotation0)->get_x_0(); float L_10 = V_1; V_6 = ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)); float L_11 = (&___rotation0)->get_x_0(); float L_12 = V_2; V_7 = ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)); float L_13 = (&___rotation0)->get_y_1(); float L_14 = V_2; V_8 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)); float L_15 = (&___rotation0)->get_w_3(); float L_16 = V_0; V_9 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)); float L_17 = (&___rotation0)->get_w_3(); float L_18 = V_1; V_10 = ((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)); float L_19 = (&___rotation0)->get_w_3(); float L_20 = V_2; V_11 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)); float L_21 = V_4; float L_22 = V_5; float L_23 = (&___point1)->get_x_1(); float L_24 = V_6; float L_25 = V_11; float L_26 = (&___point1)->get_y_2(); float L_27 = V_7; float L_28 = V_10; float L_29 = (&___point1)->get_z_3(); (&V_12)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))), (float)L_23)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), (float)L_26)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_27, (float)L_28)), (float)L_29))))); float L_30 = V_6; float L_31 = V_11; float L_32 = (&___point1)->get_x_1(); float L_33 = V_3; float L_34 = V_5; float L_35 = (&___point1)->get_y_2(); float L_36 = V_8; float L_37 = V_9; float L_38 = (&___point1)->get_z_3(); (&V_12)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_30, (float)L_31)), (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_36, (float)L_37)), (float)L_38))))); float L_39 = V_7; float L_40 = V_10; float L_41 = (&___point1)->get_x_1(); float L_42 = V_8; float L_43 = V_9; float L_44 = (&___point1)->get_y_2(); float L_45 = V_3; float L_46 = V_4; float L_47 = (&___point1)->get_z_3(); (&V_12)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_39, (float)L_40)), (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_42, (float)L_43)), (float)L_44)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)))), (float)L_47))))); Vector3_t3722313464 L_48 = V_12; V_13 = L_48; goto IL_0136; } IL_0136: { Vector3_t3722313464 L_49 = V_13; return L_49; } } // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_op_Equality_m1582314779_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Quaternion_t2301928331 L_0 = ___lhs0; Quaternion_t2301928331 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); float L_2 = Quaternion_Dot_m1392781996(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((float)L_2) > ((float)(0.999999f)))? 1 : 0); goto IL_0015; } IL_0015: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m1948345154 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_op_Inequality_m1948345154_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Quaternion_t2301928331 L_0 = ___lhs0; Quaternion_t2301928331 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); bool L_2 = Quaternion_op_Equality_m1582314779(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___b1)->get_y_1(); float L_4 = (&___a0)->get_z_2(); float L_5 = (&___b1)->get_z_2(); float L_6 = (&___a0)->get_w_3(); float L_7 = (&___b1)->get_w_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))); goto IL_0046; } IL_0046: { float L_8 = V_0; return L_8; } } // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m1495185026 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_m1495185026_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = ___view0; Vector3_t3722313464 L_2 = V_0; Quaternion_SetLookRotation_m187375276(__this, L_1, L_2, /*hidden argument*/NULL); return; } } extern "C" void Quaternion_SetLookRotation_m1495185026_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___view0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetLookRotation_m1495185026(_thisAdjusted, ___view0, method); } // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_m187375276 (Quaternion_t2301928331 * __this, Vector3_t3722313464 ___view0, Vector3_t3722313464 ___up1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_m187375276_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___view0; Vector3_t3722313464 L_1 = ___up1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_LookRotation_m3197602968(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); *(Quaternion_t2301928331 *)__this = L_2; return; } } extern "C" void Quaternion_SetLookRotation_m187375276_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___view0, Vector3_t3722313464 ___up1, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_SetLookRotation_m187375276(_thisAdjusted, ___view0, ___up1, method); } // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR float Quaternion_Angle_m1586774072 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Angle_m1586774072_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; { Quaternion_t2301928331 L_0 = ___a0; Quaternion_t2301928331 L_1 = ___b1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); float L_2 = Quaternion_Dot_m1392781996(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_4 = fabsf(L_3); float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_4, (1.0f), /*hidden argument*/NULL); float L_6 = acosf(L_5); V_1 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_6, (float)(2.0f))), (float)(57.29578f))); goto IL_0030; } IL_0030: { float L_7 = V_1; return L_7; } } // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { V_0 = (-0.005729578f); float L_0 = V_0; V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0)); float L_1 = (&___euler0)->get_x_1(); float L_2 = V_0; if ((!(((float)L_1) < ((float)L_2)))) { goto IL_0034; } } { Vector3_t3722313464 * L_3 = (&___euler0); float L_4 = L_3->get_x_1(); L_3->set_x_1(((float)il2cpp_codegen_add((float)L_4, (float)(360.0f)))); goto IL_0054; } IL_0034: { float L_5 = (&___euler0)->get_x_1(); float L_6 = V_1; if ((!(((float)L_5) > ((float)L_6)))) { goto IL_0054; } } { Vector3_t3722313464 * L_7 = (&___euler0); float L_8 = L_7->get_x_1(); L_7->set_x_1(((float)il2cpp_codegen_subtract((float)L_8, (float)(360.0f)))); } IL_0054: { float L_9 = (&___euler0)->get_y_2(); float L_10 = V_0; if ((!(((float)L_9) < ((float)L_10)))) { goto IL_0079; } } { Vector3_t3722313464 * L_11 = (&___euler0); float L_12 = L_11->get_y_2(); L_11->set_y_2(((float)il2cpp_codegen_add((float)L_12, (float)(360.0f)))); goto IL_0099; } IL_0079: { float L_13 = (&___euler0)->get_y_2(); float L_14 = V_1; if ((!(((float)L_13) > ((float)L_14)))) { goto IL_0099; } } { Vector3_t3722313464 * L_15 = (&___euler0); float L_16 = L_15->get_y_2(); L_15->set_y_2(((float)il2cpp_codegen_subtract((float)L_16, (float)(360.0f)))); } IL_0099: { float L_17 = (&___euler0)->get_z_3(); float L_18 = V_0; if ((!(((float)L_17) < ((float)L_18)))) { goto IL_00be; } } { Vector3_t3722313464 * L_19 = (&___euler0); float L_20 = L_19->get_z_3(); L_19->set_z_3(((float)il2cpp_codegen_add((float)L_20, (float)(360.0f)))); goto IL_00de; } IL_00be: { float L_21 = (&___euler0)->get_z_3(); float L_22 = V_1; if ((!(((float)L_21) > ((float)L_22)))) { goto IL_00de; } } { Vector3_t3722313464 * L_23 = (&___euler0); float L_24 = L_23->get_z_3(); L_23->set_z_3(((float)il2cpp_codegen_subtract((float)L_24, (float)(360.0f)))); } IL_00de: { Vector3_t3722313464 L_25 = ___euler0; V_2 = L_25; goto IL_00e5; } IL_00e5: { Vector3_t3722313464 L_26 = V_2; return L_26; } } // System.Int32 UnityEngine.Quaternion::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = __this->get_address_of_x_0(); int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL); float* L_2 = __this->get_address_of_y_1(); int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL); float* L_4 = __this->get_address_of_z_2(); int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL); float* L_6 = __this->get_address_of_w_3(); int32_t L_7 = Single_GetHashCode_m1558506138(L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0054; } IL_0054: { int32_t L_8 = V_0; return L_8; } } extern "C" int32_t Quaternion_GetHashCode_m2636680144_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_GetHashCode_m2636680144(_thisAdjusted, method); } // System.Boolean UnityEngine.Quaternion::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Equals_m1863659319_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t2301928331_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_007a; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Quaternion_t2301928331 *)((Quaternion_t2301928331 *)UnBox(L_1, Quaternion_t2301928331_il2cpp_TypeInfo_var)))); float* L_2 = __this->get_address_of_x_0(); float L_3 = (&V_1)->get_x_0(); bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0073; } } { float* L_5 = __this->get_address_of_y_1(); float L_6 = (&V_1)->get_y_1(); bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0073; } } { float* L_8 = __this->get_address_of_z_2(); float L_9 = (&V_1)->get_z_2(); bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0073; } } { float* L_11 = __this->get_address_of_w_3(); float L_12 = (&V_1)->get_w_3(); bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_13)); goto IL_0074; } IL_0073: { G_B7_0 = 0; } IL_0074: { V_0 = (bool)G_B7_0; goto IL_007a; } IL_007a: { bool L_14 = V_0; return L_14; } } extern "C" bool Quaternion_Equals_m1863659319_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_Equals_m1863659319(_thisAdjusted, ___other0, method); } // System.String UnityEngine.Quaternion::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToString_m2203056442_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); float L_1 = __this->get_x_0(); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = __this->get_y_1(); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = __this->get_z_2(); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float L_13 = __this->get_w_3(); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3651359435, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Quaternion_ToString_m2203056442_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_ToString_m2203056442(_thisAdjusted, method); } // System.String UnityEngine.Quaternion::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2361546678 (Quaternion_t2301928331 * __this, String_t* ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToString_m2361546678_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); float* L_1 = __this->get_address_of_x_0(); String_t* L_2 = ___format0; String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float* L_5 = __this->get_address_of_y_1(); String_t* L_6 = ___format0; String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float* L_9 = __this->get_address_of_z_2(); String_t* L_10 = ___format0; String_t* L_11 = Single_ToString_m3489843083(L_9, L_10, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float* L_13 = __this->get_address_of_w_3(); String_t* L_14 = ___format0; String_t* L_15 = Single_ToString_m3489843083(L_13, L_14, /*hidden argument*/NULL); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral1709312020, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_0053; } IL_0053: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Quaternion_ToString_m2361546678_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_ToString_m2361546678(_thisAdjusted, ___format0, method); } // System.Void UnityEngine.Quaternion::.cctor() extern "C" IL2CPP_METHOD_ATTR void Quaternion__cctor_m2965965177 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion__cctor_m2965965177_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Quaternion_t2301928331 L_0; memset(&L_0, 0, sizeof(L_0)); Quaternion__ctor_m435141806((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Random::Range(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Random_Range_m2202990745 (RuntimeObject * __this /* static, unused */, float ___min0, float ___max1, const RuntimeMethod* method) { typedef float (*Random_Range_m2202990745_ftn) (float, float); static Random_Range_m2202990745_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_Range_m2202990745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)"); float retVal = _il2cpp_icall_func(___min0, ___max1); return retVal; } // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Random_Range_m4054026115 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___min0; int32_t L_1 = ___max1; int32_t L_2 = Random_RandomRangeInt_m2165800604(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { int32_t L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method) { typedef int32_t (*Random_RandomRangeInt_m2165800604_ftn) (int32_t, int32_t); static Random_RandomRangeInt_m2165800604_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_RandomRangeInt_m2165800604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___min0, ___max1); return retVal; } // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Random_get_insideUnitSphere_m3252929179 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Random_INTERNAL_get_insideUnitSphere_m2687634800(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_000f; } IL_000f: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn) (Vector3_t3722313464 *); static Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void RangeAttribute__ctor_m32920615 (RangeAttribute_t3337244227 * __this, float ___min0, float ___max1, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); float L_0 = ___min0; __this->set_min_0(L_0); float L_1 = ___max1; __this->set_max_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RangeInt::get_end() extern "C" IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m4128831787 (RangeInt_t2094684618 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_start_0(); int32_t L_1 = __this->get_length_1(); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)); goto IL_0014; } IL_0014: { int32_t L_2 = V_0; return L_2; } } extern "C" int32_t RangeInt_get_end_m4128831787_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RangeInt_t2094684618 * _thisAdjusted = reinterpret_cast(__this + 1); return RangeInt_get_end_m4128831787(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray__ctor_m168149494 (Ray_t3785851493 * __this, Vector3_t3722313464 ___origin0, Vector3_t3722313464 ___direction1, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = ___origin0; __this->set_m_Origin_0(L_0); Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___direction1), /*hidden argument*/NULL); __this->set_m_Direction_1(L_1); return; } } extern "C" void Ray__ctor_m168149494_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___origin0, Vector3_t3722313464 ___direction1, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); Ray__ctor_m168149494(_thisAdjusted, ___origin0, ___direction1, method); } // UnityEngine.Vector3 UnityEngine.Ray::get_origin() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Origin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Ray_get_origin_m2819290985_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_get_origin_m2819290985(_thisAdjusted, method); } // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray_set_origin_m3861735347 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = ___value0; __this->set_m_Origin_0(L_0); return; } } extern "C" void Ray_set_origin_m3861735347_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); Ray_set_origin_m3861735347(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Ray::get_direction() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Direction_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Ray_get_direction_m761601601_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_get_direction_m761601601(_thisAdjusted, method); } // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Ray_set_direction_m312599913 (Ray_t3785851493 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___value0), /*hidden argument*/NULL); __this->set_m_Direction_1(L_0); return; } } extern "C" void Ray_set_direction_m312599913_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); Ray_set_direction_m312599913(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray_GetPoint_m1852405345_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Origin_0(); Vector3_t3722313464 L_1 = __this->get_m_Direction_1(); float L_2 = ___distance0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_001e; } IL_001e: { Vector3_t3722313464 L_5 = V_0; return L_5; } } extern "C" Vector3_t3722313464 Ray_GetPoint_m1852405345_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_GetPoint_m1852405345(_thisAdjusted, ___distance0, method); } // System.String UnityEngine.Ray::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray_ToString_m1732834890_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); Vector3_t3722313464 L_1 = __this->get_m_Origin_0(); Vector3_t3722313464 L_2 = L_1; RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; Vector3_t3722313464 L_5 = __this->get_m_Direction_1(); Vector3_t3722313464 L_6 = L_5; RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0033; } IL_0033: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Ray_ToString_m1732834890_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_ToString_m1732834890(_thisAdjusted, method); } // System.String UnityEngine.Ray::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m927094087 (Ray_t3785851493 * __this, String_t* ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray_ToString_m927094087_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); Vector3_t3722313464 * L_1 = __this->get_address_of_m_Origin_0(); String_t* L_2 = ___format0; String_t* L_3 = Vector3_ToString_m3803364266(L_1, L_2, /*hidden argument*/NULL); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; Vector3_t3722313464 * L_5 = __this->get_address_of_m_Direction_1(); String_t* L_6 = ___format0; String_t* L_7 = Vector3_ToString_m3803364266(L_5, L_6, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0035; } IL_0035: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Ray_ToString_m927094087_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_ToString_m927094087(_thisAdjusted, ___format0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Ray2D::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Ray2D__ctor_m1783651184 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___origin0, Vector2_t2156229523 ___direction1, const RuntimeMethod* method) { { Vector2_t2156229523 L_0 = ___origin0; __this->set_m_Origin_0(L_0); Vector2_t2156229523 L_1 = Vector2_get_normalized_m2683665860((&___direction1), /*hidden argument*/NULL); __this->set_m_Direction_1(L_1); return; } } extern "C" void Ray2D__ctor_m1783651184_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___origin0, Vector2_t2156229523 ___direction1, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); Ray2D__ctor_m1783651184(_thisAdjusted, ___origin0, ___direction1, method); } // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_origin_m3372348127 (Ray2D_t2082843914 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = __this->get_m_Origin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector2_t2156229523 L_1 = V_0; return L_1; } } extern "C" Vector2_t2156229523 Ray2D_get_origin_m3372348127_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray2D_get_origin_m3372348127(_thisAdjusted, method); } // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_origin_m209697889 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { Vector2_t2156229523 L_0 = ___value0; __this->set_m_Origin_0(L_0); return; } } extern "C" void Ray2D_set_origin_m209697889_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); Ray2D_set_origin_m209697889(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_get_direction_m3853261067 (Ray2D_t2082843914 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = __this->get_m_Direction_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector2_t2156229523 L_1 = V_0; return L_1; } } extern "C" Vector2_t2156229523 Ray2D_get_direction_m3853261067_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray2D_get_direction_m3853261067(_thisAdjusted, method); } // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Ray2D_set_direction_m1280358560 (Ray2D_t2082843914 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { Vector2_t2156229523 L_0 = Vector2_get_normalized_m2683665860((&___value0), /*hidden argument*/NULL); __this->set_m_Direction_1(L_0); return; } } extern "C" void Ray2D_set_direction_m1280358560_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); Ray2D_set_direction_m1280358560(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Ray2D::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Ray2D_GetPoint_m1375722170 (Ray2D_t2082843914 * __this, float ___distance0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray2D_GetPoint_m1375722170_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = __this->get_m_Origin_0(); Vector2_t2156229523 L_1 = __this->get_m_Direction_1(); float L_2 = ___distance0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_3 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector2_t2156229523 L_4 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_001e; } IL_001e: { Vector2_t2156229523 L_5 = V_0; return L_5; } } extern "C" Vector2_t2156229523 Ray2D_GetPoint_m1375722170_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray2D_GetPoint_m1375722170(_thisAdjusted, ___distance0, method); } // System.String UnityEngine.Ray2D::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2317924900 (Ray2D_t2082843914 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray2D_ToString_m2317924900_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); Vector2_t2156229523 L_1 = __this->get_m_Origin_0(); Vector2_t2156229523 L_2 = L_1; RuntimeObject * L_3 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; Vector2_t2156229523 L_5 = __this->get_m_Direction_1(); Vector2_t2156229523 L_6 = L_5; RuntimeObject * L_7 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0033; } IL_0033: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Ray2D_ToString_m2317924900_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray2D_ToString_m2317924900(_thisAdjusted, method); } // System.String UnityEngine.Ray2D::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_m2949254633 (Ray2D_t2082843914 * __this, String_t* ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray2D_ToString_m2949254633_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); Vector2_t2156229523 * L_1 = __this->get_address_of_m_Origin_0(); String_t* L_2 = ___format0; String_t* L_3 = Vector2_ToString_m2296514517(L_1, L_2, /*hidden argument*/NULL); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; Vector2_t2156229523 * L_5 = __this->get_address_of_m_Direction_1(); String_t* L_6 = ___format0; String_t* L_7 = Vector2_ToString_m2296514517(L_5, L_6, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0035; } IL_0035: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Ray2D_ToString_m2949254633_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method) { Ray2D_t2082843914 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray2D_ToString_m2949254633(_thisAdjusted, ___format0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_m_XMin_0(L_0); float L_1 = ___y1; __this->set_m_YMin_1(L_1); float L_2 = ___width2; __this->set_m_Width_2(L_2); float L_3 = ___height3; __this->set_m_Height_3(L_3); return; } } extern "C" void Rect__ctor_m2614021312_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect__ctor_m2614021312(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method); } // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m1342368573 (Rect_t2360479859 * __this, Vector2_t2156229523 ___position0, Vector2_t2156229523 ___size1, const RuntimeMethod* method) { { float L_0 = (&___position0)->get_x_0(); __this->set_m_XMin_0(L_0); float L_1 = (&___position0)->get_y_1(); __this->set_m_YMin_1(L_1); float L_2 = (&___size1)->get_x_0(); __this->set_m_Width_2(L_2); float L_3 = (&___size1)->get_y_1(); __this->set_m_Height_3(L_3); return; } } extern "C" void Rect__ctor_m1342368573_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___position0, Vector2_t2156229523 ___size1, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect__ctor_m1342368573(_thisAdjusted, ___position0, ___size1, method); } // UnityEngine.Rect UnityEngine.Rect::get_zero() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_get_zero_m4034156123 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); { Rect_t2360479859 L_0; memset(&L_0, 0, sizeof(L_0)); Rect__ctor_m2614021312((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Rect_t2360479859 L_1 = V_0; return L_1; } } // System.Single UnityEngine.Rect::get_x() extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_XMin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_x_m3839990490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_x_m3839990490(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_x(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_XMin_0(L_0); return; } } extern "C" void Rect_set_x_m2352063068_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_x_m2352063068(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_y() extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_YMin_1(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_y_m1501338330_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_y_m1501338330(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_y(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_YMin_1(L_0); return; } } extern "C" void Rect_set_y_m3702432190_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_y_m3702432190(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_position_m2115952571 (Rect_t2360479859 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = __this->get_m_XMin_0(); float L_1 = __this->get_m_YMin_1(); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector2_t2156229523 L_3 = V_0; return L_3; } } extern "C" Vector2_t2156229523 Rect_get_position_m2115952571_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_position_m2115952571(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_center() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); float L_1 = __this->get_m_Width_2(); float L_2 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); float L_3 = __this->get_m_Height_3(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL); V_0 = L_4; goto IL_0032; } IL_0032: { Vector2_t2156229523 L_5 = V_0; return L_5; } } extern "C" Vector2_t2156229523 Rect_get_center_m138276653_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_center_m138276653(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { float L_0 = (&___value0)->get_x_0(); float L_1 = __this->get_m_Width_2(); __this->set_m_XMin_0(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)((float)L_1/(float)(2.0f)))))); float L_2 = (&___value0)->get_y_1(); float L_3 = __this->get_m_Height_3(); __this->set_m_YMin_1(((float)il2cpp_codegen_subtract((float)L_2, (float)((float)((float)L_3/(float)(2.0f)))))); return; } } extern "C" void Rect_set_center_m691239672_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_center_m691239672(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_min() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_min_m847841034 (Rect_t2360479859 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL); float L_1 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector2_t2156229523 L_3 = V_0; return L_3; } } extern "C" Vector2_t2156229523 Rect_get_min_m847841034_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_min_m847841034(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_max() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_max_m350137314 (Rect_t2360479859 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); float L_1 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector2_t2156229523 L_3 = V_0; return L_3; } } extern "C" Vector2_t2156229523 Rect_get_max_m350137314_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_max_m350137314(_thisAdjusted, method); } // System.Single UnityEngine.Rect::get_width() extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Width_2(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_width_m3421484486_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_width_m3421484486(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_width(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Width_2(L_0); return; } } extern "C" void Rect_set_width_m2963421158_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_width_m2963421158(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_height() extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Height_3(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_height_m1358425599_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_height_m1358425599(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_height(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Height_3(L_0); return; } } extern "C" void Rect_set_height_m1625569324_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_height_m1625569324(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_size() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = __this->get_m_Width_2(); float L_1 = __this->get_m_Height_3(); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector2_t2156229523 L_3 = V_0; return L_3; } } extern "C" Vector2_t2156229523 Rect_get_size_m477575021_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_size_m477575021(_thisAdjusted, method); } // System.Single UnityEngine.Rect::get_xMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_XMin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_xMin_m581135837_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_xMin_m581135837(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_xMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; __this->set_m_XMin_0(L_1); float L_2 = V_0; float L_3 = __this->get_m_XMin_0(); __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); return; } } extern "C" void Rect_set_xMin_m2413290617_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_xMin_m2413290617(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_yMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_YMin_1(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_yMin_m2601414109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_yMin_m2601414109(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_yMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; __this->set_m_YMin_1(L_1); float L_2 = V_0; float L_3 = __this->get_m_YMin_1(); __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); return; } } extern "C" void Rect_set_yMin_m2724127720_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_yMin_m2724127720(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_xMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Width_2(); float L_1 = __this->get_m_XMin_0(); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1)); goto IL_0014; } IL_0014: { float L_2 = V_0; return L_2; } } extern "C" float Rect_get_xMax_m3018144503_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_xMax_m3018144503(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_xMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = __this->get_m_XMin_0(); __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); return; } } extern "C" void Rect_set_xMax_m1720695099_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_xMax_m1720695099(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_yMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Height_3(); float L_1 = __this->get_m_YMin_1(); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1)); goto IL_0014; } IL_0014: { float L_2 = V_0; return L_2; } } extern "C" float Rect_get_yMax_m743455479_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_yMax_m743455479(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_yMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = __this->get_m_YMin_1(); __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); return; } } extern "C" void Rect_set_yMax_m2031532394_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_yMax_m2031532394(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = (&___point0)->get_x_0(); float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL); if ((!(((float)L_0) >= ((float)L_1)))) { goto IL_0048; } } { float L_2 = (&___point0)->get_x_0(); float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_0048; } } { float L_4 = (&___point0)->get_y_1(); float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL); if ((!(((float)L_4) >= ((float)L_5)))) { goto IL_0048; } } { float L_6 = (&___point0)->get_y_1(); float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0049; } IL_0048: { G_B5_0 = 0; } IL_0049: { V_0 = (bool)G_B5_0; goto IL_004f; } IL_004f: { bool L_8 = V_0; return L_8; } } extern "C" bool Rect_Contains_m3188543637_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Contains_m3188543637(_thisAdjusted, ___point0, method); } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = (&___point0)->get_x_1(); float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL); if ((!(((float)L_0) >= ((float)L_1)))) { goto IL_0048; } } { float L_2 = (&___point0)->get_x_1(); float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_0048; } } { float L_4 = (&___point0)->get_y_2(); float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL); if ((!(((float)L_4) >= ((float)L_5)))) { goto IL_0048; } } { float L_6 = (&___point0)->get_y_2(); float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0049; } IL_0048: { G_B5_0 = 0; } IL_0049: { V_0 = (bool)G_B5_0; goto IL_004f; } IL_004f: { bool L_8 = V_0; return L_8; } } extern "C" bool Rect_Contains_m1232228501_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Contains_m1232228501(_thisAdjusted, ___point0, method); } // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_OrderMinMax_m3383942098 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___rect0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; Rect_t2360479859 V_2; memset(&V_2, 0, sizeof(V_2)); { float L_0 = Rect_get_xMin_m581135837((&___rect0), /*hidden argument*/NULL); float L_1 = Rect_get_xMax_m3018144503((&___rect0), /*hidden argument*/NULL); if ((!(((float)L_0) > ((float)L_1)))) { goto IL_0034; } } { float L_2 = Rect_get_xMin_m581135837((&___rect0), /*hidden argument*/NULL); V_0 = L_2; float L_3 = Rect_get_xMax_m3018144503((&___rect0), /*hidden argument*/NULL); Rect_set_xMin_m2413290617((&___rect0), L_3, /*hidden argument*/NULL); float L_4 = V_0; Rect_set_xMax_m1720695099((&___rect0), L_4, /*hidden argument*/NULL); } IL_0034: { float L_5 = Rect_get_yMin_m2601414109((&___rect0), /*hidden argument*/NULL); float L_6 = Rect_get_yMax_m743455479((&___rect0), /*hidden argument*/NULL); if ((!(((float)L_5) > ((float)L_6)))) { goto IL_0067; } } { float L_7 = Rect_get_yMin_m2601414109((&___rect0), /*hidden argument*/NULL); V_1 = L_7; float L_8 = Rect_get_yMax_m743455479((&___rect0), /*hidden argument*/NULL); Rect_set_yMin_m2724127720((&___rect0), L_8, /*hidden argument*/NULL); float L_9 = V_1; Rect_set_yMax_m2031532394((&___rect0), L_9, /*hidden argument*/NULL); } IL_0067: { Rect_t2360479859 L_10 = ___rect0; V_2 = L_10; goto IL_006e; } IL_006e: { Rect_t2360479859 L_11 = V_2; return L_11; } } // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m1458199541 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = Rect_get_xMax_m3018144503((&___other0), /*hidden argument*/NULL); float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL); if ((!(((float)L_0) > ((float)L_1)))) { goto IL_0048; } } { float L_2 = Rect_get_xMin_m581135837((&___other0), /*hidden argument*/NULL); float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_0048; } } { float L_4 = Rect_get_yMax_m743455479((&___other0), /*hidden argument*/NULL); float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL); if ((!(((float)L_4) > ((float)L_5)))) { goto IL_0048; } } { float L_6 = Rect_get_yMin_m2601414109((&___other0), /*hidden argument*/NULL); float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0049; } IL_0048: { G_B5_0 = 0; } IL_0049: { V_0 = (bool)G_B5_0; goto IL_004f; } IL_004f: { bool L_8 = V_0; return L_8; } } extern "C" bool Rect_Overlaps_m1458199541_AdjustorThunk (RuntimeObject * __this, Rect_t2360479859 ___other0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Overlaps_m1458199541(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean) extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m522570764 (Rect_t2360479859 * __this, Rect_t2360479859 ___other0, bool ___allowInverse1, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); bool V_1 = false; { V_0 = (*(Rect_t2360479859 *)__this); bool L_0 = ___allowInverse1; if (!L_0) { goto IL_001f; } } { Rect_t2360479859 L_1 = V_0; Rect_t2360479859 L_2 = Rect_OrderMinMax_m3383942098(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; Rect_t2360479859 L_3 = ___other0; Rect_t2360479859 L_4 = Rect_OrderMinMax_m3383942098(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); ___other0 = L_4; } IL_001f: { Rect_t2360479859 L_5 = ___other0; bool L_6 = Rect_Overlaps_m1458199541((&V_0), L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_002d; } IL_002d: { bool L_7 = V_1; return L_7; } } extern "C" bool Rect_Overlaps_m522570764_AdjustorThunk (RuntimeObject * __this, Rect_t2360479859 ___other0, bool ___allowInverse1, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Overlaps_m522570764(_thisAdjusted, ___other0, ___allowInverse1, method); } // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m51778115 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Rect_t2360479859 L_0 = ___lhs0; Rect_t2360479859 L_1 = ___rhs1; bool L_2 = Rect_op_Equality_m3986168348(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = Rect_get_x_m3839990490((&___lhs0), /*hidden argument*/NULL); float L_1 = Rect_get_x_m3839990490((&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_0) == ((float)L_1)))) { goto IL_004c; } } { float L_2 = Rect_get_y_m1501338330((&___lhs0), /*hidden argument*/NULL); float L_3 = Rect_get_y_m1501338330((&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_2) == ((float)L_3)))) { goto IL_004c; } } { float L_4 = Rect_get_width_m3421484486((&___lhs0), /*hidden argument*/NULL); float L_5 = Rect_get_width_m3421484486((&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_4) == ((float)L_5)))) { goto IL_004c; } } { float L_6 = Rect_get_height_m1358425599((&___lhs0), /*hidden argument*/NULL); float L_7 = Rect_get_height_m1358425599((&___rhs1), /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0); goto IL_004d; } IL_004c: { G_B5_0 = 0; } IL_004d: { V_0 = (bool)G_B5_0; goto IL_0053; } IL_0053: { bool L_8 = V_0; return L_8; } } // System.Int32 UnityEngine.Rect::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; { float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Single_GetHashCode_m1558506138((&V_0), /*hidden argument*/NULL); float L_2 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Single_GetHashCode_m1558506138((&V_1), /*hidden argument*/NULL); float L_4 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = Single_GetHashCode_m1558506138((&V_2), /*hidden argument*/NULL); float L_6 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL); V_3 = L_6; int32_t L_7 = Single_GetHashCode_m1558506138((&V_3), /*hidden argument*/NULL); V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0061; } IL_0061: { int32_t L_8 = V_4; return L_8; } } extern "C" int32_t Rect_GetHashCode_m1816164252_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_GetHashCode_m1816164252(_thisAdjusted, method); } // System.Boolean UnityEngine.Rect::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Rect_Equals_m4169342960_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t2360479859_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0088; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Rect_t2360479859 *)((Rect_t2360479859 *)UnBox(L_1, Rect_t2360479859_il2cpp_TypeInfo_var)))); float L_2 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); V_2 = L_2; float L_3 = Rect_get_x_m3839990490((&V_1), /*hidden argument*/NULL); bool L_4 = Single_Equals_m1601893879((&V_2), L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0081; } } { float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); V_3 = L_5; float L_6 = Rect_get_y_m1501338330((&V_1), /*hidden argument*/NULL); bool L_7 = Single_Equals_m1601893879((&V_3), L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0081; } } { float L_8 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL); V_4 = L_8; float L_9 = Rect_get_width_m3421484486((&V_1), /*hidden argument*/NULL); bool L_10 = Single_Equals_m1601893879((&V_4), L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0081; } } { float L_11 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL); V_5 = L_11; float L_12 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL); bool L_13 = Single_Equals_m1601893879((&V_5), L_12, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_13)); goto IL_0082; } IL_0081: { G_B7_0 = 0; } IL_0082: { V_0 = (bool)G_B7_0; goto IL_0088; } IL_0088: { bool L_14 = V_0; return L_14; } } extern "C" bool Rect_Equals_m4169342960_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Equals_m4169342960(_thisAdjusted, ___other0, method); } // System.String UnityEngine.Rect::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Rect_ToString_m447614148_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); float L_1 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float L_13 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral736029419, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Rect_ToString_m447614148_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_ToString_m447614148(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_pinvoke(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); if (unmarshaled.get_m_SourceStyle_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast(&marshaled.___m_SourceStyle_1)); il2cpp_codegen_com_raise_exception_if_failed(hr, false); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.get_m_SourceStyle_1()); } } else { marshaled.___m_SourceStyle_1 = NULL; } } extern "C" void RectOffset_t1369453676_marshal_pinvoke_back(const RectOffset_t1369453676_marshaled_pinvoke& marshaled, RectOffset_t1369453676& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); } else { unmarshaled.set_m_SourceStyle_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_pinvoke_cleanup(RectOffset_t1369453676_marshaled_pinvoke& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // Conversion methods for marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_com(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); if (unmarshaled.get_m_SourceStyle_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast(&marshaled.___m_SourceStyle_1)); il2cpp_codegen_com_raise_exception_if_failed(hr, true); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.get_m_SourceStyle_1()); } } else { marshaled.___m_SourceStyle_1 = NULL; } } extern "C" void RectOffset_t1369453676_marshal_com_back(const RectOffset_t1369453676_marshaled_com& marshaled, RectOffset_t1369453676& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); } else { unmarshaled.set_m_SourceStyle_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_com_cleanup(RectOffset_t1369453676_marshaled_com& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // System.Void UnityEngine.RectOffset::.ctor() extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m3236153262 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RectOffset_Init_m2028508611(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m2718275157 (RectOffset_t1369453676 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RuntimeObject * L_0 = ___sourceStyle0; __this->set_m_SourceStyle_1(L_0); intptr_t L_1 = ___source1; __this->set_m_Ptr_0(L_1); return; } } // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m732140021 (RectOffset_t1369453676 * __this, int32_t ___left0, int32_t ___right1, int32_t ___top2, int32_t ___bottom3, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RectOffset_Init_m2028508611(__this, /*hidden argument*/NULL); int32_t L_0 = ___left0; RectOffset_set_left_m432301222(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___right1; RectOffset_set_right_m807318764(__this, L_1, /*hidden argument*/NULL); int32_t L_2 = ___top2; RectOffset_set_top_m713260669(__this, L_2, /*hidden argument*/NULL); int32_t L_3 = ___bottom3; RectOffset_set_bottom_m2747419780(__this, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectOffset::Init() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef void (*RectOffset_Init_m2028508611_ftn) (RectOffset_t1369453676 *); static RectOffset_Init_m2028508611_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_Init_m2028508611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Init()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.RectOffset::Cleanup() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef void (*RectOffset_Cleanup_m2552807639_ftn) (RectOffset_t1369453676 *); static RectOffset_Cleanup_m2552807639_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_Cleanup_m2552807639_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Cleanup()"); _il2cpp_icall_func(__this); } // System.Int32 UnityEngine.RectOffset::get_left() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_left_m1232181034_ftn) (RectOffset_t1369453676 *); static RectOffset_get_left_m1232181034_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_left_m1232181034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_left(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_left_m432301222 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_left_m432301222_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_left_m432301222_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_left_m432301222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_right() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_right_m2294081512_ftn) (RectOffset_t1369453676 *); static RectOffset_get_right_m2294081512_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_right_m2294081512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_right(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_right_m807318764 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_right_m807318764_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_right_m807318764_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_right_m807318764_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_top() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_top_m2855347295_ftn) (RectOffset_t1369453676 *); static RectOffset_get_top_m2855347295_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_top_m2855347295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_top(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_top_m713260669 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_top_m713260669_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_top_m713260669_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_top_m713260669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_bottom() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_bottom_m890891527_ftn) (RectOffset_t1369453676 *); static RectOffset_get_bottom_m890891527_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_bottom_m890891527_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_bottom(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m2747419780 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_bottom_m2747419780_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_bottom_m2747419780_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_bottom_m2747419780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_horizontal() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m2663785949 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_horizontal_m2663785949_ftn) (RectOffset_t1369453676 *); static RectOffset_get_horizontal_m2663785949_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_horizontal_m2663785949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.RectOffset::get_vertical() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m2029961580 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_vertical_m2029961580_ftn) (RectOffset_t1369453676 *); static RectOffset_get_vertical_m2029961580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_vertical_m2029961580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectOffset_Remove_m923691646 (RectOffset_t1369453676 * __this, Rect_t2360479859 ___rect0, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { RectOffset_INTERNAL_CALL_Remove_m2717276736(NULL /*static, unused*/, __this, (&___rect0), (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectOffset::INTERNAL_CALL_Remove(UnityEngine.RectOffset,UnityEngine.Rect&,UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void RectOffset_INTERNAL_CALL_Remove_m2717276736 (RuntimeObject * __this /* static, unused */, RectOffset_t1369453676 * ___self0, Rect_t2360479859 * ___rect1, Rect_t2360479859 * ___value2, const RuntimeMethod* method) { typedef void (*RectOffset_INTERNAL_CALL_Remove_m2717276736_ftn) (RectOffset_t1369453676 *, Rect_t2360479859 *, Rect_t2360479859 *); static RectOffset_INTERNAL_CALL_Remove_m2717276736_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_INTERNAL_CALL_Remove_m2717276736_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::INTERNAL_CALL_Remove(UnityEngine.RectOffset,UnityEngine.Rect&,UnityEngine.Rect&)"); _il2cpp_icall_func(___self0, ___rect1, ___value2); } // System.Void UnityEngine.RectOffset::Finalize() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Finalize_m3971587028 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) { RuntimeObject * L_0 = __this->get_m_SourceStyle_1(); if (L_0) { goto IL_0012; } } IL_000c: { RectOffset_Cleanup_m2552807639(__this, /*hidden argument*/NULL); } IL_0012: { IL2CPP_LEAVE(0x1E, FINALLY_0017); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0017; } FINALLY_0017: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(23) } // end finally (depth: 1) IL2CPP_CLEANUP(23) { IL2CPP_JUMP_TBL(0x1E, IL_001e) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_001e: { return; } } // System.String UnityEngine.RectOffset::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m2007443979 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectOffset_ToString_m2007443979_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); int32_t L_1 = RectOffset_get_left_m1232181034(__this, /*hidden argument*/NULL); int32_t L_2 = L_1; RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; int32_t L_5 = RectOffset_get_right_m2294081512(__this, /*hidden argument*/NULL); int32_t L_6 = L_5; RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; int32_t L_9 = RectOffset_get_top_m2855347295(__this, /*hidden argument*/NULL); int32_t L_10 = L_9; RuntimeObject * L_11 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; int32_t L_13 = RectOffset_get_bottom_m890891527(__this, /*hidden argument*/NULL); int32_t L_14 = L_13; RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral376327292, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RectTransform::.ctor() extern "C" IL2CPP_METHOD_ATTR void RectTransform__ctor_m4214742939 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { { Transform__ctor_m3470711880(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Rect UnityEngine.RectTransform::get_rect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_INTERNAL_get_rect_m3130887130(__this, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_rect_m3130887130 (RectTransform_t3704657025 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_get_rect_m3130887130_ftn) (RectTransform_t3704657025 *, Rect_t2360479859 *); static RectTransform_INTERNAL_get_rect_m3130887130_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_get_rect_m3130887130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_INTERNAL_get_anchorMin_m1735215721(__this, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { RectTransform_INTERNAL_set_anchorMin_m2377650992(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMin_m1735215721 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_get_anchorMin_m1735215721_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_get_anchorMin_m1735215721_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_get_anchorMin_m1735215721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMin_m2377650992 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_set_anchorMin_m2377650992_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_set_anchorMin_m2377650992_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_set_anchorMin_m2377650992_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_INTERNAL_get_anchorMax_m1239315619(__this, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { RectTransform_INTERNAL_set_anchorMax_m2100588677(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchorMax_m1239315619 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_get_anchorMax_m1239315619_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_get_anchorMax_m1239315619_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_get_anchorMax_m1239315619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchorMax_m2100588677 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_set_anchorMax_m2100588677_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_set_anchorMax_m2100588677_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_set_anchorMax_m2100588677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.RectTransform::get_anchoredPosition3D() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 RectTransform_get_anchoredPosition3D_m3487933542 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { Vector2_t2156229523 L_0 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = (&V_0)->get_x_0(); float L_2 = (&V_0)->get_y_1(); Vector3_t3722313464 L_3 = Transform_get_localPosition_m4234289348(__this, /*hidden argument*/NULL); V_1 = L_3; float L_4 = (&V_1)->get_z_3(); Vector3_t3722313464 L_5; memset(&L_5, 0, sizeof(L_5)); Vector3__ctor_m3353183577((&L_5), L_1, L_2, L_4, /*hidden argument*/NULL); V_2 = L_5; goto IL_002f; } IL_002f: { Vector3_t3722313464 L_6 = V_2; return L_6; } } // System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_m2642675894 (RectTransform_t3704657025 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___value0)->get_x_1(); float L_1 = (&___value0)->get_y_2(); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4126691837(__this, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_3 = Transform_get_localPosition_m4234289348(__this, /*hidden argument*/NULL); V_0 = L_3; float L_4 = (&___value0)->get_z_3(); (&V_0)->set_z_3(L_4); Vector3_t3722313464 L_5 = V_0; Transform_set_localPosition_m4128471975(__this, L_5, /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_INTERNAL_get_anchoredPosition_m1010391491(__this, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { RectTransform_INTERNAL_set_anchoredPosition_m939517950(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_anchoredPosition_m1010391491 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_get_anchoredPosition_m1010391491_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_get_anchoredPosition_m1010391491_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_get_anchoredPosition_m1010391491_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_anchoredPosition_m939517950 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_set_anchoredPosition_m939517950_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_set_anchoredPosition_m939517950_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_set_anchoredPosition_m939517950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_INTERNAL_get_sizeDelta_m2173368204(__this, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { RectTransform_INTERNAL_set_sizeDelta_m188783163(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_sizeDelta_m2173368204 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_get_sizeDelta_m2173368204_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_get_sizeDelta_m2173368204_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_get_sizeDelta_m2173368204_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_sizeDelta_m188783163 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_set_sizeDelta_m188783163_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_set_sizeDelta_m188783163_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_set_sizeDelta_m188783163_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { RectTransform_INTERNAL_get_pivot_m2970933031(__this, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_1 = V_1; return L_1; } } // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m909387058 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { RectTransform_INTERNAL_set_pivot_m1160676233(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_get_pivot_m2970933031 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_get_pivot_m2970933031_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_get_pivot_m2970933031_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_get_pivot_m2970933031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void RectTransform_INTERNAL_set_pivot_m1160676233 (RectTransform_t3704657025 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_INTERNAL_set_pivot_m1160676233_ftn) (RectTransform_t3704657025 *, Vector2_t2156229523 *); static RectTransform_INTERNAL_set_pivot_m1160676233_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_INTERNAL_set_pivot_m1160676233_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Object UnityEngine.RectTransform::get_drivenByObject() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * RectTransform_get_drivenByObject_m3291965608 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { typedef Object_t631007953 * (*RectTransform_get_drivenByObject_m3291965608_ftn) (RectTransform_t3704657025 *); static RectTransform_get_drivenByObject_m3291965608_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_drivenByObject_m3291965608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_drivenByObject()"); Object_t631007953 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectTransform::set_drivenByObject(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_drivenByObject_m618658090 (RectTransform_t3704657025 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_drivenByObject_m618658090_ftn) (RectTransform_t3704657025 *, Object_t631007953 *); static RectTransform_set_drivenByObject_m618658090_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_drivenByObject_m618658090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_drivenByObject(UnityEngine.Object)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.DrivenTransformProperties UnityEngine.RectTransform::get_drivenProperties() extern "C" IL2CPP_METHOD_ATTR int32_t RectTransform_get_drivenProperties_m3459856150 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { typedef int32_t (*RectTransform_get_drivenProperties_m3459856150_ftn) (RectTransform_t3704657025 *); static RectTransform_get_drivenProperties_m3459856150_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_drivenProperties_m3459856150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_drivenProperties()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectTransform::set_drivenProperties(UnityEngine.DrivenTransformProperties) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_drivenProperties_m1338554914 (RectTransform_t3704657025 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_drivenProperties_m1338554914_ftn) (RectTransform_t3704657025 *, int32_t); static RectTransform_set_drivenProperties_m1338554914_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_drivenProperties_m1338554914_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_drivenProperties(UnityEngine.DrivenTransformProperties)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties) extern "C" IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m1374850920 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t1258266594 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_add_reapplyDrivenProperties_m1374850920_MetadataUsageId); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t1258266594 * V_0 = NULL; ReapplyDrivenProperties_t1258266594 * V_1 = NULL; { ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2(); V_0 = L_0; } IL_0006: { ReapplyDrivenProperties_t1258266594 * L_1 = V_0; V_1 = L_1; ReapplyDrivenProperties_t1258266594 * L_2 = V_1; ReapplyDrivenProperties_t1258266594 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); ReapplyDrivenProperties_t1258266594 * L_5 = V_0; ReapplyDrivenProperties_t1258266594 * L_6 = InterlockedCompareExchangeImpl((((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_2()), ((ReapplyDrivenProperties_t1258266594 *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; ReapplyDrivenProperties_t1258266594 * L_7 = V_0; ReapplyDrivenProperties_t1258266594 * L_8 = V_1; if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_7) == ((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties) extern "C" IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m1119724599 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t1258266594 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_remove_reapplyDrivenProperties_m1119724599_MetadataUsageId); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t1258266594 * V_0 = NULL; ReapplyDrivenProperties_t1258266594 * V_1 = NULL; { ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2(); V_0 = L_0; } IL_0006: { ReapplyDrivenProperties_t1258266594 * L_1 = V_0; V_1 = L_1; ReapplyDrivenProperties_t1258266594 * L_2 = V_1; ReapplyDrivenProperties_t1258266594 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); ReapplyDrivenProperties_t1258266594 * L_5 = V_0; ReapplyDrivenProperties_t1258266594 * L_6 = InterlockedCompareExchangeImpl((((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_2()), ((ReapplyDrivenProperties_t1258266594 *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; ReapplyDrivenProperties_t1258266594 * L_7 = V_0; ReapplyDrivenProperties_t1258266594 * L_8 = V_1; if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_7) == ((RuntimeObject*)(ReapplyDrivenProperties_t1258266594 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform) extern "C" IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m187867097 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2(); if (!L_0) { goto IL_0016; } } { ReapplyDrivenProperties_t1258266594 * L_1 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2(); RectTransform_t3704657025 * L_2 = ___driven0; NullCheck(L_1); ReapplyDrivenProperties_Invoke_m1151937880(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[]) extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m823861473 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* ___fourCornersArray0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_GetLocalCorners_m823861473_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { Vector3U5BU5D_t1718750761* L_0 = ___fourCornersArray0; if (!L_0) { goto IL_0010; } } { Vector3U5BU5D_t1718750761* L_1 = ___fourCornersArray0; NullCheck(L_1); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) >= ((int32_t)4))) { goto IL_0020; } } IL_0010: { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral4243182802, /*hidden argument*/NULL); goto IL_00aa; } IL_0020: { Rect_t2360479859 L_2 = RectTransform_get_rect_m574169965(__this, /*hidden argument*/NULL); V_0 = L_2; float L_3 = Rect_get_x_m3839990490((&V_0), /*hidden argument*/NULL); V_1 = L_3; float L_4 = Rect_get_y_m1501338330((&V_0), /*hidden argument*/NULL); V_2 = L_4; float L_5 = Rect_get_xMax_m3018144503((&V_0), /*hidden argument*/NULL); V_3 = L_5; float L_6 = Rect_get_yMax_m743455479((&V_0), /*hidden argument*/NULL); V_4 = L_6; Vector3U5BU5D_t1718750761* L_7 = ___fourCornersArray0; NullCheck(L_7); float L_8 = V_1; float L_9 = V_2; Vector3_t3722313464 L_10; memset(&L_10, 0, sizeof(L_10)); Vector3__ctor_m3353183577((&L_10), L_8, L_9, (0.0f), /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast(0))) = L_10; Vector3U5BU5D_t1718750761* L_11 = ___fourCornersArray0; NullCheck(L_11); float L_12 = V_1; float L_13 = V_4; Vector3_t3722313464 L_14; memset(&L_14, 0, sizeof(L_14)); Vector3__ctor_m3353183577((&L_14), L_12, L_13, (0.0f), /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_11)->GetAddressAt(static_cast(1))) = L_14; Vector3U5BU5D_t1718750761* L_15 = ___fourCornersArray0; NullCheck(L_15); float L_16 = V_3; float L_17 = V_4; Vector3_t3722313464 L_18; memset(&L_18, 0, sizeof(L_18)); Vector3__ctor_m3353183577((&L_18), L_16, L_17, (0.0f), /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_15)->GetAddressAt(static_cast(2))) = L_18; Vector3U5BU5D_t1718750761* L_19 = ___fourCornersArray0; NullCheck(L_19); float L_20 = V_3; float L_21 = V_2; Vector3_t3722313464 L_22; memset(&L_22, 0, sizeof(L_22)); Vector3__ctor_m3353183577((&L_22), L_20, L_21, (0.0f), /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_19)->GetAddressAt(static_cast(3))) = L_22; } IL_00aa: { return; } } // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[]) extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m3553547973 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* ___fourCornersArray0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_GetWorldCorners_m3553547973_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); int32_t V_1 = 0; { Vector3U5BU5D_t1718750761* L_0 = ___fourCornersArray0; if (!L_0) { goto IL_0010; } } { Vector3U5BU5D_t1718750761* L_1 = ___fourCornersArray0; NullCheck(L_1); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) >= ((int32_t)4))) { goto IL_0020; } } IL_0010: { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral13390833, /*hidden argument*/NULL); goto IL_0064; } IL_0020: { Vector3U5BU5D_t1718750761* L_2 = ___fourCornersArray0; RectTransform_GetLocalCorners_m823861473(__this, L_2, /*hidden argument*/NULL); Transform_t3600365921 * L_3 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_3); Matrix4x4_t1817901843 L_4 = Transform_get_localToWorldMatrix_m4155710351(L_3, /*hidden argument*/NULL); V_0 = L_4; V_1 = 0; goto IL_005d; } IL_003a: { Vector3U5BU5D_t1718750761* L_5 = ___fourCornersArray0; int32_t L_6 = V_1; NullCheck(L_5); Vector3U5BU5D_t1718750761* L_7 = ___fourCornersArray0; int32_t L_8 = V_1; NullCheck(L_7); Vector3_t3722313464 L_9 = Matrix4x4_MultiplyPoint_m1575665487((&V_0), (*(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast(L_8)))), /*hidden argument*/NULL); *(Vector3_t3722313464 *)((L_5)->GetAddressAt(static_cast(L_6))) = L_9; int32_t L_10 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_005d: { int32_t L_11 = V_1; if ((((int32_t)L_11) < ((int32_t)4))) { goto IL_003a; } } IL_0064: { return; } } // UnityEngine.Rect UnityEngine.RectTransform::GetRectInParentSpace() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_GetRectInParentSpace_m3955879158 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_GetRectInParentSpace_m3955879158_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); Transform_t3600365921 * V_2 = NULL; RectTransform_t3704657025 * V_3 = NULL; Rect_t2360479859 V_4; memset(&V_4, 0, sizeof(V_4)); Rect_t2360479859 V_5; memset(&V_5, 0, sizeof(V_5)); { Rect_t2360479859 L_0 = RectTransform_get_rect_m574169965(__this, /*hidden argument*/NULL); V_0 = L_0; Vector2_t2156229523 L_1 = RectTransform_get_offsetMin_m30225325(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_3 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_4 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL); V_1 = L_5; Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); NullCheck(L_6); Transform_t3600365921 * L_7 = Transform_get_parent_m835071599(L_6, /*hidden argument*/NULL); V_2 = L_7; Transform_t3600365921 * L_8 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_9 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_0072; } } { Transform_t3600365921 * L_10 = V_2; NullCheck(L_10); RectTransform_t3704657025 * L_11 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(L_10, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var); V_3 = L_11; RectTransform_t3704657025 * L_12 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_13 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_12, /*hidden argument*/NULL); if (!L_13) { goto IL_0071; } } { Vector2_t2156229523 L_14 = V_1; Vector2_t2156229523 L_15 = RectTransform_get_anchorMin_m2928307238(__this, /*hidden argument*/NULL); RectTransform_t3704657025 * L_16 = V_3; NullCheck(L_16); Rect_t2360479859 L_17 = RectTransform_get_rect_m574169965(L_16, /*hidden argument*/NULL); V_4 = L_17; Vector2_t2156229523 L_18 = Rect_get_size_m477575021((&V_4), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_19 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_15, L_18, /*hidden argument*/NULL); Vector2_t2156229523 L_20 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_14, L_19, /*hidden argument*/NULL); V_1 = L_20; } IL_0071: { } IL_0072: { Rect_t2360479859 * L_21 = (&V_0); float L_22 = Rect_get_x_m3839990490(L_21, /*hidden argument*/NULL); float L_23 = (&V_1)->get_x_0(); Rect_set_x_m2352063068(L_21, ((float)il2cpp_codegen_add((float)L_22, (float)L_23)), /*hidden argument*/NULL); Rect_t2360479859 * L_24 = (&V_0); float L_25 = Rect_get_y_m1501338330(L_24, /*hidden argument*/NULL); float L_26 = (&V_1)->get_y_1(); Rect_set_y_m3702432190(L_24, ((float)il2cpp_codegen_add((float)L_25, (float)L_26)), /*hidden argument*/NULL); Rect_t2360479859 L_27 = V_0; V_5 = L_27; goto IL_00a4; } IL_00a4: { Rect_t2360479859 L_28 = V_5; return L_28; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_offsetMin_m30225325 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_get_offsetMin_m30225325_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_1 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_3 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector2_t2156229523 L_4 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0023; } IL_0023: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m1512629941 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_set_offsetMin_m1512629941_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = ___value0; Vector2_t2156229523 L_1 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_3 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_4 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_6 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_5, /*hidden argument*/NULL); V_0 = L_6; Vector2_t2156229523 L_7 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_8 = V_0; Vector2_t2156229523 L_9 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); RectTransform_set_sizeDelta_m3462269772(__this, L_9, /*hidden argument*/NULL); Vector2_t2156229523 L_10 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_11 = V_0; Vector2_t2156229523 L_12 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL); Vector2_t2156229523 L_13 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_14 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL); Vector2_t2156229523 L_15 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_11, L_14, /*hidden argument*/NULL); Vector2_t2156229523 L_16 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_10, L_15, /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4126691837(__this, L_16, /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_offsetMax_m2788861343 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_get_offsetMax_m2788861343_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_1 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_2 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL); Vector2_t2156229523 L_3 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_4 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_6 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_0, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_002d; } IL_002d: { Vector2_t2156229523 L_7 = V_0; return L_7; } } // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m2526664592 (RectTransform_t3704657025 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_set_offsetMax_m2526664592_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = ___value0; Vector2_t2156229523 L_1 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_3 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL); Vector2_t2156229523 L_4 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_6 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_2, L_5, /*hidden argument*/NULL); Vector2_t2156229523 L_7 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_1, L_6, /*hidden argument*/NULL); Vector2_t2156229523 L_8 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_7, /*hidden argument*/NULL); V_0 = L_8; Vector2_t2156229523 L_9 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_10 = V_0; Vector2_t2156229523 L_11 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL); RectTransform_set_sizeDelta_m3462269772(__this, L_11, /*hidden argument*/NULL); Vector2_t2156229523 L_12 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_13 = V_0; Vector2_t2156229523 L_14 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); Vector2_t2156229523 L_15 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL); Vector2_t2156229523 L_16 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_12, L_15, /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4126691837(__this, L_16, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform/Edge,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void RectTransform_SetInsetAndSizeFromParentEdge_m3531740593 (RectTransform_t3704657025 * __this, int32_t ___edge0, float ___inset1, float ___size2, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; float V_2 = 0.0f; Vector2_t2156229523 V_3; memset(&V_3, 0, sizeof(V_3)); Vector2_t2156229523 V_4; memset(&V_4, 0, sizeof(V_4)); Vector2_t2156229523 V_5; memset(&V_5, 0, sizeof(V_5)); Vector2_t2156229523 V_6; memset(&V_6, 0, sizeof(V_6)); Vector2_t2156229523 V_7; memset(&V_7, 0, sizeof(V_7)); int32_t G_B4_0 = 0; int32_t G_B7_0 = 0; int32_t G_B10_0 = 0; int32_t G_B12_0 = 0; Vector2_t2156229523 * G_B12_1 = NULL; int32_t G_B11_0 = 0; Vector2_t2156229523 * G_B11_1 = NULL; float G_B13_0 = 0.0f; int32_t G_B13_1 = 0; Vector2_t2156229523 * G_B13_2 = NULL; { int32_t L_0 = ___edge0; if ((((int32_t)L_0) == ((int32_t)2))) { goto IL_000f; } } { int32_t L_1 = ___edge0; if ((!(((uint32_t)L_1) == ((uint32_t)3)))) { goto IL_0015; } } IL_000f: { G_B4_0 = 1; goto IL_0016; } IL_0015: { G_B4_0 = 0; } IL_0016: { V_0 = G_B4_0; int32_t L_2 = ___edge0; if ((((int32_t)L_2) == ((int32_t)2))) { goto IL_0024; } } { int32_t L_3 = ___edge0; G_B7_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0); goto IL_0025; } IL_0024: { G_B7_0 = 1; } IL_0025: { V_1 = (bool)G_B7_0; bool L_4 = V_1; if (!L_4) { goto IL_0032; } } { G_B10_0 = 1; goto IL_0033; } IL_0032: { G_B10_0 = 0; } IL_0033: { V_2 = (((float)((float)G_B10_0))); Vector2_t2156229523 L_5 = RectTransform_get_anchorMin_m2928307238(__this, /*hidden argument*/NULL); V_3 = L_5; int32_t L_6 = V_0; float L_7 = V_2; Vector2_set_Item_m3557490725((&V_3), L_6, L_7, /*hidden argument*/NULL); Vector2_t2156229523 L_8 = V_3; RectTransform_set_anchorMin_m4230103102(__this, L_8, /*hidden argument*/NULL); Vector2_t2156229523 L_9 = RectTransform_get_anchorMax_m2495270048(__this, /*hidden argument*/NULL); V_3 = L_9; int32_t L_10 = V_0; float L_11 = V_2; Vector2_set_Item_m3557490725((&V_3), L_10, L_11, /*hidden argument*/NULL); Vector2_t2156229523 L_12 = V_3; RectTransform_set_anchorMax_m2998668828(__this, L_12, /*hidden argument*/NULL); Vector2_t2156229523 L_13 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); V_4 = L_13; int32_t L_14 = V_0; float L_15 = ___size2; Vector2_set_Item_m3557490725((&V_4), L_14, L_15, /*hidden argument*/NULL); Vector2_t2156229523 L_16 = V_4; RectTransform_set_sizeDelta_m3462269772(__this, L_16, /*hidden argument*/NULL); Vector2_t2156229523 L_17 = RectTransform_get_anchoredPosition_m1813443094(__this, /*hidden argument*/NULL); V_5 = L_17; int32_t L_18 = V_0; bool L_19 = V_1; G_B11_0 = L_18; G_B11_1 = (&V_5); if (!L_19) { G_B12_0 = L_18; G_B12_1 = (&V_5); goto IL_00ad; } } { float L_20 = ___inset1; float L_21 = ___size2; Vector2_t2156229523 L_22 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); V_6 = L_22; int32_t L_23 = V_0; float L_24 = Vector2_get_Item_m3559215723((&V_6), L_23, /*hidden argument*/NULL); G_B13_0 = ((float)il2cpp_codegen_subtract((float)((-L_20)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_24)))))); G_B13_1 = G_B11_0; G_B13_2 = G_B11_1; goto IL_00c1; } IL_00ad: { float L_25 = ___inset1; float L_26 = ___size2; Vector2_t2156229523 L_27 = RectTransform_get_pivot_m3425744470(__this, /*hidden argument*/NULL); V_7 = L_27; int32_t L_28 = V_0; float L_29 = Vector2_get_Item_m3559215723((&V_7), L_28, /*hidden argument*/NULL); G_B13_0 = ((float)il2cpp_codegen_add((float)L_25, (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_29)))); G_B13_1 = G_B12_0; G_B13_2 = G_B12_1; } IL_00c1: { Vector2_set_Item_m3557490725(G_B13_2, G_B13_1, G_B13_0, /*hidden argument*/NULL); Vector2_t2156229523 L_30 = V_5; RectTransform_set_anchoredPosition_m4126691837(__this, L_30, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single) extern "C" IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m1274467307 (RectTransform_t3704657025 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method) { int32_t V_0 = 0; Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); Vector2_t2156229523 V_2; memset(&V_2, 0, sizeof(V_2)); Vector2_t2156229523 V_3; memset(&V_3, 0, sizeof(V_3)); Vector2_t2156229523 V_4; memset(&V_4, 0, sizeof(V_4)); { int32_t L_0 = ___axis0; V_0 = L_0; Vector2_t2156229523 L_1 = RectTransform_get_sizeDelta_m2183112744(__this, /*hidden argument*/NULL); V_1 = L_1; int32_t L_2 = V_0; float L_3 = ___size1; Vector2_t2156229523 L_4 = RectTransform_GetParentSize_m3947930162(__this, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = V_0; float L_6 = Vector2_get_Item_m3559215723((&V_2), L_5, /*hidden argument*/NULL); Vector2_t2156229523 L_7 = RectTransform_get_anchorMax_m2495270048(__this, /*hidden argument*/NULL); V_3 = L_7; int32_t L_8 = V_0; float L_9 = Vector2_get_Item_m3559215723((&V_3), L_8, /*hidden argument*/NULL); Vector2_t2156229523 L_10 = RectTransform_get_anchorMin_m2928307238(__this, /*hidden argument*/NULL); V_4 = L_10; int32_t L_11 = V_0; float L_12 = Vector2_get_Item_m3559215723((&V_4), L_11, /*hidden argument*/NULL); Vector2_set_Item_m3557490725((&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL); Vector2_t2156229523 L_13 = V_1; RectTransform_set_sizeDelta_m3462269772(__this, L_13, /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_GetParentSize_m3947930162 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_GetParentSize_m3947930162_MetadataUsageId); s_Il2CppMethodInitialized = true; } RectTransform_t3704657025 * V_0 = NULL; Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); Rect_t2360479859 V_2; memset(&V_2, 0, sizeof(V_2)); { Transform_t3600365921 * L_0 = Transform_get_parent_m835071599(__this, /*hidden argument*/NULL); V_0 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t3704657025_il2cpp_TypeInfo_var)); RectTransform_t3704657025 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0023; } } { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_3; goto IL_0037; } IL_0023: { RectTransform_t3704657025 * L_4 = V_0; NullCheck(L_4); Rect_t2360479859 L_5 = RectTransform_get_rect_m574169965(L_4, /*hidden argument*/NULL); V_2 = L_5; Vector2_t2156229523 L_6 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL); V_1 = L_6; goto IL_0037; } IL_0037: { Vector2_t2156229523 L_7 = V_1; return L_7; } } // System.Void UnityEngine.RectTransform::ForceUpdateRectTransforms() extern "C" IL2CPP_METHOD_ATTR void RectTransform_ForceUpdateRectTransforms_m3836998378 (RectTransform_t3704657025 * __this, const RuntimeMethod* method) { typedef void (*RectTransform_ForceUpdateRectTransforms_m3836998378_ftn) (RectTransform_t3704657025 *); static RectTransform_ForceUpdateRectTransforms_m3836998378_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_ForceUpdateRectTransforms_m3836998378_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::ForceUpdateRectTransforms()"); _il2cpp_icall_func(__this); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m836366652 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { ReapplyDrivenProperties_Invoke_m1151937880((ReapplyDrivenProperties_t1258266594 *)__this->get_prev_9(), ___driven0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___driven0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___driven0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0); else GenericVirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0); else VirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0); } } else { typedef void (*FunctionPointerType) (void*, RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0); } } else { typedef void (*FunctionPointerType) (RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod); } } } } // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m4260606555 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___driven0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m700307436 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Renderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void Renderer__ctor_m2802982572 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { { Component__ctor_m1928064382(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m2471545580 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * ___properties0, const RuntimeMethod* method) { typedef void (*Renderer_SetPropertyBlock_m2471545580_ftn) (Renderer_t2627027031 *, MaterialPropertyBlock_t3213117958 *); static Renderer_SetPropertyBlock_m2471545580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetPropertyBlock_m2471545580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___properties0); } // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m1881327318 (Renderer_t2627027031 * __this, MaterialPropertyBlock_t3213117958 * ___dest0, const RuntimeMethod* method) { typedef void (*Renderer_GetPropertyBlock_m1881327318_ftn) (Renderer_t2627027031 *, MaterialPropertyBlock_t3213117958 *); static Renderer_GetPropertyBlock_m1881327318_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetPropertyBlock_m1881327318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___dest0); } // System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m3280397360 (Renderer_t2627027031 * __this, RuntimeObject * ___result0, const RuntimeMethod* method) { typedef void (*Renderer_GetClosestReflectionProbesInternal_m3280397360_ftn) (Renderer_t2627027031 *, RuntimeObject *); static Renderer_GetClosestReflectionProbesInternal_m3280397360_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetClosestReflectionProbesInternal_m3280397360_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)"); _il2cpp_icall_func(__this, ___result0); } // System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbes_m1049067213 (Renderer_t2627027031 * __this, List_1_t1760732520 * ___result0, const RuntimeMethod* method) { { List_1_t1760732520 * L_0 = ___result0; Renderer_GetClosestReflectionProbesInternal_m3280397360(__this, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Renderer::get_castShadows() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_castShadows_m3886815507 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = Renderer_get_shadowCastingMode_m845805575(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0013; } IL_0013: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_castShadows(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_castShadows_m2865706409 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { Renderer_t2627027031 * G_B2_0 = NULL; Renderer_t2627027031 * G_B1_0 = NULL; int32_t G_B3_0 = 0; Renderer_t2627027031 * G_B3_1 = NULL; { bool L_0 = ___value0; G_B1_0 = __this; if (!L_0) { G_B2_0 = __this; goto IL_000e; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_000f; } IL_000e: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_000f: { NullCheck(G_B3_1); Renderer_set_shadowCastingMode_m987547713(G_B3_1, G_B3_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Renderer::get_motionVectors() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_motionVectors_m771006875 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = Renderer_get_motionVectorGenerationMode_m397618675(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); goto IL_0010; } IL_0010: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_motionVectors(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectors_m1335711009 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { Renderer_t2627027031 * G_B2_0 = NULL; Renderer_t2627027031 * G_B1_0 = NULL; int32_t G_B3_0 = 0; Renderer_t2627027031 * G_B3_1 = NULL; { bool L_0 = ___value0; G_B1_0 = __this; if (!L_0) { G_B2_0 = __this; goto IL_000e; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_000f; } IL_000e: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_000f: { NullCheck(G_B3_1); Renderer_set_motionVectorGenerationMode_m1046698850(G_B3_1, G_B3_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Renderer::get_useLightProbes() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_useLightProbes_m738115845 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = Renderer_get_lightProbeUsage_m2052626977(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0013; } IL_0013: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_useLightProbes(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_useLightProbes_m1422205863 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { Renderer_t2627027031 * G_B2_0 = NULL; Renderer_t2627027031 * G_B1_0 = NULL; int32_t G_B3_0 = 0; Renderer_t2627027031 * G_B3_1 = NULL; { bool L_0 = ___value0; G_B1_0 = __this; if (!L_0) { G_B2_0 = __this; goto IL_000e; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; goto IL_000f; } IL_000e: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_000f: { NullCheck(G_B3_1); Renderer_set_lightProbeUsage_m858788046(G_B3_1, G_B3_0, /*hidden argument*/NULL); return; } } // UnityEngine.Bounds UnityEngine.Renderer::get_bounds() extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 Renderer_get_bounds_m1803204000 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Bounds_t2266837910 V_0; memset(&V_0, 0, sizeof(V_0)); { Renderer_get_bounds_Injected_m3112887345(__this, (&V_0), /*hidden argument*/NULL); Bounds_t2266837910 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m611321850 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, const RuntimeMethod* method) { { Renderer_SetStaticLightmapST_Injected_m2649752629(__this, (&___st0), /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::GetMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef Material_t340375123 * (*Renderer_GetMaterial_m1815496413_ftn) (Renderer_t2627027031 *); static Renderer_GetMaterial_m1815496413_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterial_m1815496413_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef Material_t340375123 * (*Renderer_GetSharedMaterial_m156276941_ftn) (Renderer_t2627027031 *); static Renderer_GetSharedMaterial_m156276941_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterial_m156276941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterial_m1194250780_ftn) (Renderer_t2627027031 *, Material_t340375123 *); static Renderer_SetMaterial_m1194250780_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterial_m1194250780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___m0); } // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_t561872642* (*Renderer_GetMaterialArray_m2610428628_ftn) (Renderer_t2627027031 *); static Renderer_GetMaterialArray_m2610428628_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterialArray_m2610428628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()"); MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_t561872642* (*Renderer_GetSharedMaterialArray_m3184378747_ftn) (Renderer_t2627027031 *); static Renderer_GetSharedMaterialArray_m3184378747_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_m3184378747_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()"); MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterialArrayImpl_m832794933_ftn) (Renderer_t2627027031 *, MaterialU5BU5D_t561872642*); static Renderer_SetMaterialArrayImpl_m832794933_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterialArrayImpl_m832794933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])"); _il2cpp_icall_func(__this, ___m0); } // System.Boolean UnityEngine.Renderer::get_enabled() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m3482452518 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_enabled_m3482452518_ftn) (Renderer_t2627027031 *); static Renderer_get_enabled_m3482452518_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_enabled_m3482452518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_enabled_m1727253150 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_enabled_m1727253150_ftn) (Renderer_t2627027031 *, bool); static Renderer_set_enabled_m1727253150_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_enabled_m1727253150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_isVisible() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_m78730451 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_isVisible_m78730451_ftn) (Renderer_t2627027031 *); static Renderer_get_isVisible_m78730451_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_isVisible_m78730451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isVisible()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_m845805575 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_shadowCastingMode_m845805575_ftn) (Renderer_t2627027031 *); static Renderer_get_shadowCastingMode_m845805575_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_shadowCastingMode_m845805575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_shadowCastingMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_shadowCastingMode_m987547713_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_shadowCastingMode_m987547713_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_shadowCastingMode_m987547713_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_receiveShadows() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m2263659869 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_receiveShadows_m2263659869_ftn) (Renderer_t2627027031 *); static Renderer_get_receiveShadows_m2263659869_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_receiveShadows_m2263659869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_receiveShadows()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_m108599289 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_receiveShadows_m108599289_ftn) (Renderer_t2627027031 *, bool); static Renderer_set_receiveShadows_m108599289_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_receiveShadows_m108599289_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m397618675 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_motionVectorGenerationMode_m397618675_ftn) (Renderer_t2627027031 *); static Renderer_get_motionVectorGenerationMode_m397618675_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_motionVectorGenerationMode_m397618675_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_motionVectorGenerationMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m1046698850 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_motionVectorGenerationMode_m1046698850_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_motionVectorGenerationMode_m1046698850_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_motionVectorGenerationMode_m1046698850_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m2052626977 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_lightProbeUsage_m2052626977_ftn) (Renderer_t2627027031 *); static Renderer_get_lightProbeUsage_m2052626977_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_lightProbeUsage_m2052626977_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeUsage()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_lightProbeUsage_m858788046_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_lightProbeUsage_m858788046_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_lightProbeUsage_m858788046_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_m1805448864 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_reflectionProbeUsage_m1805448864_ftn) (Renderer_t2627027031 *); static Renderer_get_reflectionProbeUsage_m1805448864_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_reflectionProbeUsage_m1805448864_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_reflectionProbeUsage()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_m784866423 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_reflectionProbeUsage_m784866423_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_reflectionProbeUsage_m784866423_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_reflectionProbeUsage_m784866423_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)"); _il2cpp_icall_func(__this, ___value0); } // System.String UnityEngine.Renderer::get_sortingLayerName() extern "C" IL2CPP_METHOD_ATTR String_t* Renderer_get_sortingLayerName_m3953662825 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef String_t* (*Renderer_get_sortingLayerName_m3953662825_ftn) (Renderer_t2627027031 *); static Renderer_get_sortingLayerName_m3953662825_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingLayerName_m3953662825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerName()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingLayerName(System.String) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m3885968216 (Renderer_t2627027031 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingLayerName_m3885968216_ftn) (Renderer_t2627027031 *, String_t*); static Renderer_set_sortingLayerName_m3885968216_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingLayerName_m3885968216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerName(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_sortingLayerID() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3902855301 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingLayerID_m3902855301_ftn) (Renderer_t2627027031 *); static Renderer_get_sortingLayerID_m3902855301_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3902855301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m849284518 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingLayerID_m849284518_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_sortingLayerID_m849284518_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingLayerID_m849284518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_sortingOrder() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m344607889 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingOrder_m344607889_ftn) (Renderer_t2627027031 *); static Renderer_get_sortingOrder_m344607889_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingOrder_m344607889_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m549573253 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingOrder_m549573253_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_sortingOrder_m549573253_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingOrder_m549573253_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_sortingGroupID() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupID_m3363596788 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingGroupID_m3363596788_ftn) (Renderer_t2627027031 *); static Renderer_get_sortingGroupID_m3363596788_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingGroupID_m3363596788_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupID()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingGroupID(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingGroupID_m1663996687 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingGroupID_m1663996687_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_sortingGroupID_m1663996687_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingGroupID_m1663996687_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingGroupID(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_sortingGroupOrder() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupOrder_m679301380 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingGroupOrder_m679301380_ftn) (Renderer_t2627027031 *); static Renderer_get_sortingGroupOrder_m679301380_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingGroupOrder_m679301380_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupOrder()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingGroupOrder(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sortingGroupOrder_m290042935 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingGroupOrder_m290042935_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_sortingGroupOrder_m290042935_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingGroupOrder_m290042935_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingGroupOrder(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_allowOcclusionWhenDynamic() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_allowOcclusionWhenDynamic_m3688011564 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_allowOcclusionWhenDynamic_m3688011564_ftn) (Renderer_t2627027031 *); static Renderer_get_allowOcclusionWhenDynamic_m3688011564_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_allowOcclusionWhenDynamic_m3688011564_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_allowOcclusionWhenDynamic()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_allowOcclusionWhenDynamic_m3086185745 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_allowOcclusionWhenDynamic_m3086185745_ftn) (Renderer_t2627027031 *, bool); static Renderer_set_allowOcclusionWhenDynamic_m3086185745_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_allowOcclusionWhenDynamic_m3086185745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.Renderer::get_staticBatchRootTransform() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Renderer_get_staticBatchRootTransform_m742700933 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Renderer_get_staticBatchRootTransform_m742700933_ftn) (Renderer_t2627027031 *); static Renderer_get_staticBatchRootTransform_m742700933_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_staticBatchRootTransform_m742700933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_staticBatchRootTransform()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_staticBatchRootTransform(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_staticBatchRootTransform_m928624925 (Renderer_t2627027031 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_staticBatchRootTransform_m928624925_ftn) (Renderer_t2627027031 *, Transform_t3600365921 *); static Renderer_set_staticBatchRootTransform_m928624925_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_staticBatchRootTransform_m928624925_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_staticBatchRootTransform(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_staticBatchIndex() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_staticBatchIndex_m1507512572 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_staticBatchIndex_m1507512572_ftn) (Renderer_t2627027031 *); static Renderer_get_staticBatchIndex_m1507512572_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_staticBatchIndex_m1507512572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_staticBatchIndex()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetStaticBatchInfo(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticBatchInfo_m3004679932 (Renderer_t2627027031 * __this, int32_t ___firstSubMesh0, int32_t ___subMeshCount1, const RuntimeMethod* method) { typedef void (*Renderer_SetStaticBatchInfo_m3004679932_ftn) (Renderer_t2627027031 *, int32_t, int32_t); static Renderer_SetStaticBatchInfo_m3004679932_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetStaticBatchInfo_m3004679932_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetStaticBatchInfo(System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___firstSubMesh0, ___subMeshCount1); } // System.Boolean UnityEngine.Renderer::get_isPartOfStaticBatch() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_isPartOfStaticBatch_m384187304 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_isPartOfStaticBatch_m384187304_ftn) (Renderer_t2627027031 *); static Renderer_get_isPartOfStaticBatch_m384187304_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_isPartOfStaticBatch_m384187304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isPartOfStaticBatch()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Matrix4x4 UnityEngine.Renderer::get_worldToLocalMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Renderer_get_worldToLocalMatrix_m111515895 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); { Renderer_get_worldToLocalMatrix_Injected_m2967437299(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Renderer::get_localToWorldMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Renderer_get_localToWorldMatrix_m3040367362 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); { Renderer_get_localToWorldMatrix_Injected_m1614796502(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; return L_0; } } // UnityEngine.GameObject UnityEngine.Renderer::get_lightProbeProxyVolumeOverride() extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Renderer_get_lightProbeProxyVolumeOverride_m2871651051 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef GameObject_t1113636619 * (*Renderer_get_lightProbeProxyVolumeOverride_m2871651051_ftn) (Renderer_t2627027031 *); static Renderer_get_lightProbeProxyVolumeOverride_m2871651051_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_lightProbeProxyVolumeOverride_m2871651051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()"); GameObject_t1113636619 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeProxyVolumeOverride_m1577256098 (Renderer_t2627027031 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_lightProbeProxyVolumeOverride_m1577256098_ftn) (Renderer_t2627027031 *, GameObject_t1113636619 *); static Renderer_set_lightProbeProxyVolumeOverride_m1577256098_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_lightProbeProxyVolumeOverride_m1577256098_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Renderer_get_probeAnchor_m1919526953 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Renderer_get_probeAnchor_m1919526953_ftn) (Renderer_t2627027031 *); static Renderer_get_probeAnchor_m1919526953_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_probeAnchor_m1919526953_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_probeAnchor()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m2564387086 (Renderer_t2627027031 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_probeAnchor_m2564387086_ftn) (Renderer_t2627027031 *, Transform_t3600365921 *); static Renderer_set_probeAnchor_m2564387086_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_probeAnchor_m2564387086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_m3783203546 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method) { typedef int32_t (*Renderer_GetLightmapIndex_m3783203546_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_GetLightmapIndex_m3783203546_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetLightmapIndex_m3783203546_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)"); int32_t retVal = _il2cpp_icall_func(__this, ___lt0); return retVal; } // System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_m2382884887 (Renderer_t2627027031 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method) { typedef void (*Renderer_SetLightmapIndex_m2382884887_ftn) (Renderer_t2627027031 *, int32_t, int32_t); static Renderer_SetLightmapIndex_m2382884887_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetLightmapIndex_m2382884887_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)"); _il2cpp_icall_func(__this, ___index0, ___lt1); } // UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_GetLightmapST_m647301836 (Renderer_t2627027031 * __this, int32_t ___lt0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___lt0; Renderer_GetLightmapST_Injected_m1142860114(__this, L_0, (&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m3261548314 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___st0, int32_t ___lt1, const RuntimeMethod* method) { { int32_t L_0 = ___lt1; Renderer_SetLightmapST_Injected_m475221667(__this, (&___st0), L_0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Renderer::get_lightmapIndex() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_lightmapIndex_m1719636911 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Renderer_GetLightmapIndex_m3783203546(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000e; } IL_000e: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_lightmapIndex(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightmapIndex_m3484336565 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; Renderer_SetLightmapIndex_m2382884887(__this, L_0, 0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Renderer::get_realtimeLightmapIndex() extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_realtimeLightmapIndex_m13850244 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Renderer_GetLightmapIndex_m3783203546(__this, 1, /*hidden argument*/NULL); V_0 = L_0; goto IL_000e; } IL_000e: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_realtimeLightmapIndex(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapIndex_m1185453725 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; Renderer_SetLightmapIndex_m2382884887(__this, L_0, 1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector4 UnityEngine.Renderer::get_lightmapScaleOffset() extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_get_lightmapScaleOffset_m804150199 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector4_t3319028937 L_0 = Renderer_GetLightmapST_m647301836(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000e; } IL_000e: { Vector4_t3319028937 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_lightmapScaleOffset(UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightmapScaleOffset_m402428297 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___value0, const RuntimeMethod* method) { { Vector4_t3319028937 L_0 = ___value0; Renderer_SetStaticLightmapST_m611321850(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Vector4 UnityEngine.Renderer::get_realtimeLightmapScaleOffset() extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Renderer_get_realtimeLightmapScaleOffset_m467401179 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector4_t3319028937 L_0 = Renderer_GetLightmapST_m647301836(__this, 1, /*hidden argument*/NULL); V_0 = L_0; goto IL_000e; } IL_000e: { Vector4_t3319028937 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_realtimeLightmapScaleOffset(UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapScaleOffset_m1798307214 (Renderer_t2627027031 * __this, Vector4_t3319028937 ___value0, const RuntimeMethod* method) { { Vector4_t3319028937 L_0 = ___value0; Renderer_SetLightmapST_m3261548314(__this, L_0, 1, /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_material() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_material_m4171603682 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Material_t340375123 * V_0 = NULL; { Material_t340375123 * L_0 = Renderer_GetMaterial_m1815496413(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Material_t340375123 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_material_m1157964140 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method) { { Material_t340375123 * L_0 = ___value0; Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_sharedMaterial_m1936632411 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Material_t340375123 * V_0 = NULL; { Material_t340375123 * L_0 = Renderer_GetSharedMaterial_m156276941(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Material_t340375123 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m2374163090 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method) { { Material_t340375123 * L_0 = ___value0; Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Renderer_SetMaterialArray_m1096125577_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MaterialU5BU5D_t561872642* L_0 = ___m0; if (L_0) { goto IL_0012; } } { NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var); NullReferenceException__ctor_m3076065613(L_1, _stringLiteral3307613667, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var); } IL_0012: { MaterialU5BU5D_t561872642* L_2 = ___m0; Renderer_SetMaterialArrayImpl_m832794933(__this, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Material[] UnityEngine.Renderer::get_materials() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_materials_m2188790026 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { MaterialU5BU5D_t561872642* V_0 = NULL; { MaterialU5BU5D_t561872642* L_0 = Renderer_GetMaterialArray_m2610428628(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { MaterialU5BU5D_t561872642* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_materials_m2234097603 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___value0, const RuntimeMethod* method) { { MaterialU5BU5D_t561872642* L_0 = ___value0; Renderer_SetMaterialArray_m1096125577(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_sharedMaterials_m76747498 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { MaterialU5BU5D_t561872642* V_0 = NULL; { MaterialU5BU5D_t561872642* L_0 = Renderer_GetSharedMaterialArray_m3184378747(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { MaterialU5BU5D_t561872642* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m2162241463 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___value0, const RuntimeMethod* method) { { MaterialU5BU5D_t561872642* L_0 = ___value0; Renderer_SetMaterialArray_m1096125577(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m3112887345 (Renderer_t2627027031 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method) { typedef void (*Renderer_get_bounds_Injected_m3112887345_ftn) (Renderer_t2627027031 *, Bounds_t2266837910 *); static Renderer_get_bounds_Injected_m3112887345_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_bounds_Injected_m3112887345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m2649752629 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, const RuntimeMethod* method) { typedef void (*Renderer_SetStaticLightmapST_Injected_m2649752629_ftn) (Renderer_t2627027031 *, Vector4_t3319028937 *); static Renderer_SetStaticLightmapST_Injected_m2649752629_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetStaticLightmapST_Injected_m2649752629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___st0); } // System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_m2967437299 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method) { typedef void (*Renderer_get_worldToLocalMatrix_Injected_m2967437299_ftn) (Renderer_t2627027031 *, Matrix4x4_t1817901843 *); static Renderer_get_worldToLocalMatrix_Injected_m2967437299_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_worldToLocalMatrix_Injected_m2967437299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m1614796502 (Renderer_t2627027031 * __this, Matrix4x4_t1817901843 * ___ret0, const RuntimeMethod* method) { typedef void (*Renderer_get_localToWorldMatrix_Injected_m1614796502_ftn) (Renderer_t2627027031 *, Matrix4x4_t1817901843 *); static Renderer_get_localToWorldMatrix_Injected_m1614796502_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_localToWorldMatrix_Injected_m1614796502_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_m1142860114 (Renderer_t2627027031 * __this, int32_t ___lt0, Vector4_t3319028937 * ___ret1, const RuntimeMethod* method) { typedef void (*Renderer_GetLightmapST_Injected_m1142860114_ftn) (Renderer_t2627027031 *, int32_t, Vector4_t3319028937 *); static Renderer_GetLightmapST_Injected_m1142860114_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetLightmapST_Injected_m1142860114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___lt0, ___ret1); } // System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m475221667 (Renderer_t2627027031 * __this, Vector4_t3319028937 * ___st0, int32_t ___lt1, const RuntimeMethod* method) { typedef void (*Renderer_SetLightmapST_Injected_m475221667_ftn) (Renderer_t2627027031 *, Vector4_t3319028937 *, int32_t); static Renderer_SetLightmapST_Injected_m475221667_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetLightmapST_Injected_m475221667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)"); _il2cpp_icall_func(__this, ___st0, ___lt1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.CommandBuffer::.ctor() extern "C" IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m3028411456 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CommandBuffer__ctor_m3028411456_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m297566312(__this, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)(0)); CommandBuffer_InitBuffer_m928401907(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Finalize() extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_m993456318 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) CommandBuffer_Dispose_m3918254646(__this, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x14, FINALLY_000d); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000d; } FINALLY_000d: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(13) } // end finally (depth: 1) IL2CPP_CLEANUP(13) { IL2CPP_JUMP_TBL(0x14, IL_0014) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0014: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose() extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m146760806 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method) { { CommandBuffer_Dispose_m3918254646(__this, (bool)1, /*hidden argument*/NULL); GC_SuppressFinalize_m1177400158(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m3918254646 (CommandBuffer_t2206337031 * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CommandBuffer_Dispose_m3918254646_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CommandBuffer_ReleaseBuffer_m2545150641(__this, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)(0)); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::InitBuffer(UnityEngine.Rendering.CommandBuffer) extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_InitBuffer_m928401907 (RuntimeObject * __this /* static, unused */, CommandBuffer_t2206337031 * ___buf0, const RuntimeMethod* method) { typedef void (*CommandBuffer_InitBuffer_m928401907_ftn) (CommandBuffer_t2206337031 *); static CommandBuffer_InitBuffer_m928401907_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_InitBuffer_m928401907_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer(UnityEngine.Rendering.CommandBuffer)"); _il2cpp_icall_func(___buf0); } // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() extern "C" IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m2545150641 (CommandBuffer_t2206337031 * __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_ReleaseBuffer_m2545150641_ftn) (CommandBuffer_t2206337031 *); static CommandBuffer_ReleaseBuffer_m2545150641_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_m2545150641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()"); _il2cpp_icall_func(__this); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_pinvoke(const ReflectionProbeBlendInfo_t288657778& unmarshaled, ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke& marshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL); } extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_pinvoke_back(const ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke& marshaled, ReflectionProbeBlendInfo_t288657778& unmarshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_pinvoke_cleanup(ReflectionProbeBlendInfo_t288657778_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_com(const ReflectionProbeBlendInfo_t288657778& unmarshaled, ReflectionProbeBlendInfo_t288657778_marshaled_com& marshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL); } extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_com_back(const ReflectionProbeBlendInfo_t288657778_marshaled_com& marshaled, ReflectionProbeBlendInfo_t288657778& unmarshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo extern "C" void ReflectionProbeBlendInfo_t288657778_marshal_com_cleanup(ReflectionProbeBlendInfo_t288657778_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.RenderSettings::get_fog() extern "C" IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_m382149821 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*RenderSettings_get_fog_m382149821_ftn) (); static RenderSettings_get_fog_m382149821_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fog_m382149821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fog()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_fog(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fog_m156652399 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_fog_m156652399_ftn) (bool); static RenderSettings_set_fog_m156652399_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_fog_m156652399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fog(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.RenderSettings::get_fogStartDistance() extern "C" IL2CPP_METHOD_ATTR float RenderSettings_get_fogStartDistance_m3205984467 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*RenderSettings_get_fogStartDistance_m3205984467_ftn) (); static RenderSettings_get_fogStartDistance_m3205984467_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fogStartDistance_m3205984467_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogStartDistance()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_fogStartDistance(System.Single) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogStartDistance_m3924853072 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_fogStartDistance_m3924853072_ftn) (float); static RenderSettings_set_fogStartDistance_m3924853072_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_fogStartDistance_m3924853072_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogStartDistance(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.RenderSettings::get_fogEndDistance() extern "C" IL2CPP_METHOD_ATTR float RenderSettings_get_fogEndDistance_m3431247078 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*RenderSettings_get_fogEndDistance_m3431247078_ftn) (); static RenderSettings_get_fogEndDistance_m3431247078_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fogEndDistance_m3431247078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogEndDistance()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_fogEndDistance(System.Single) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogEndDistance_m2317515257 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_fogEndDistance_m2317515257_ftn) (float); static RenderSettings_set_fogEndDistance_m2317515257_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_fogEndDistance_m2317515257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogEndDistance(System.Single)"); _il2cpp_icall_func(___value0); } // UnityEngine.FogMode UnityEngine.RenderSettings::get_fogMode() extern "C" IL2CPP_METHOD_ATTR int32_t RenderSettings_get_fogMode_m3629449155 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*RenderSettings_get_fogMode_m3629449155_ftn) (); static RenderSettings_get_fogMode_m3629449155_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fogMode_m3629449155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogMode()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogMode_m2821553345 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_fogMode_m2821553345_ftn) (int32_t); static RenderSettings_set_fogMode_m2821553345_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_fogMode_m2821553345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)"); _il2cpp_icall_func(___value0); } // UnityEngine.Color UnityEngine.RenderSettings::get_fogColor() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_fogColor_m1270918470 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { RenderSettings_get_fogColor_Injected_m508162699(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_m1943396926 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { RenderSettings_set_fogColor_Injected_m966802080(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.RenderSettings::get_fogDensity() extern "C" IL2CPP_METHOD_ATTR float RenderSettings_get_fogDensity_m616878862 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*RenderSettings_get_fogDensity_m616878862_ftn) (); static RenderSettings_get_fogDensity_m616878862_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fogDensity_m616878862_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogDensity()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_fogDensity(System.Single) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogDensity_m593006159 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_fogDensity_m593006159_ftn) (float); static RenderSettings_set_fogDensity_m593006159_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_fogDensity_m593006159_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogDensity(System.Single)"); _il2cpp_icall_func(___value0); } // UnityEngine.Rendering.AmbientMode UnityEngine.RenderSettings::get_ambientMode() extern "C" IL2CPP_METHOD_ATTR int32_t RenderSettings_get_ambientMode_m3178262418 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*RenderSettings_get_ambientMode_m3178262418_ftn) (); static RenderSettings_get_ambientMode_m3178262418_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientMode_m3178262418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientMode()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_m646924227 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientMode_m646924227_ftn) (int32_t); static RenderSettings_set_ambientMode_m646924227_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientMode_m646924227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)"); _il2cpp_icall_func(___value0); } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientSkyColor_m3319863346 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { RenderSettings_get_ambientSkyColor_Injected_m1138874970(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_m567060261 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { RenderSettings_set_ambientSkyColor_Injected_m2493420505(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientEquatorColor_m3096842177 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { RenderSettings_get_ambientEquatorColor_Injected_m3790930463(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderSettings::set_ambientEquatorColor(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_m3352239010 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { RenderSettings_set_ambientEquatorColor_Injected_m3561202009(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientGroundColor_m2897655457 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { RenderSettings_get_ambientGroundColor_Injected_m3338831890(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderSettings::set_ambientGroundColor(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_m4162975854 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { RenderSettings_set_ambientGroundColor_Injected_m3927900968(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientLight_m198610958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { RenderSettings_get_ambientLight_Injected_m1728742773(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m623762613 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { RenderSettings_set_ambientLight_Injected_m2657169800(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.RenderSettings::get_skybox() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * RenderSettings_get_skybox_m1418963821 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Material_t340375123 * (*RenderSettings_get_skybox_m1418963821_ftn) (); static RenderSettings_get_skybox_m1418963821_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_skybox_m1418963821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()"); Material_t340375123 * retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_skybox_m1979596356 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_skybox_m1979596356_ftn) (Material_t340375123 *); static RenderSettings_set_skybox_m1979596356_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_skybox_m1979596356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_fogColor_Injected_m508162699 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderSettings_get_fogColor_Injected_m508162699_ftn) (Color_t2555686324 *); static RenderSettings_get_fogColor_Injected_m508162699_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fogColor_Injected_m508162699_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_m966802080 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_fogColor_Injected_m966802080_ftn) (Color_t2555686324 *); static RenderSettings_set_fogColor_Injected_m966802080_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_fogColor_Injected_m966802080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m1138874970 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientSkyColor_Injected_m1138874970_ftn) (Color_t2555686324 *); static RenderSettings_get_ambientSkyColor_Injected_m1138874970_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientSkyColor_Injected_m1138874970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_m2493420505 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientSkyColor_Injected_m2493420505_ftn) (Color_t2555686324 *); static RenderSettings_set_ambientSkyColor_Injected_m2493420505_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientSkyColor_Injected_m2493420505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m3790930463 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientEquatorColor_Injected_m3790930463_ftn) (Color_t2555686324 *); static RenderSettings_get_ambientEquatorColor_Injected_m3790930463_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientEquatorColor_Injected_m3790930463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientEquatorColor_Injected_m3561202009 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientEquatorColor_Injected_m3561202009_ftn) (Color_t2555686324 *); static RenderSettings_set_ambientEquatorColor_Injected_m3561202009_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientEquatorColor_Injected_m3561202009_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m3338831890 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientGroundColor_Injected_m3338831890_ftn) (Color_t2555686324 *); static RenderSettings_get_ambientGroundColor_Injected_m3338831890_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientGroundColor_Injected_m3338831890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientGroundColor_Injected_m3927900968 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientGroundColor_Injected_m3927900968_ftn) (Color_t2555686324 *); static RenderSettings_set_ambientGroundColor_Injected_m3927900968_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientGroundColor_Injected_m3927900968_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientLight_Injected_m1728742773_ftn) (Color_t2555686324 *); static RenderSettings_get_ambientLight_Injected_m1728742773_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientLight_Injected_m1728742773_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientLight_Injected_m2657169800_ftn) (Color_t2555686324 *); static RenderSettings_set_ambientLight_Injected_m2657169800_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientLight_Injected_m2657169800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RenderTexture::.ctor() extern "C" IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3368882316 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); return; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m3378328322 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; RenderTexture_t2108887433 * V_5 = NULL; { V_0 = (bool)0; V_1 = 0; V_2 = 0; V_3 = 1; V_4 = 0; int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depthBuffer2; int32_t L_3 = ___format3; int32_t L_4 = V_4; int32_t L_5 = V_3; int32_t L_6 = V_2; int32_t L_7 = V_1; bool L_8 = V_0; RenderTexture_t2108887433 * L_9 = RenderTexture_GetTemporary_m1832746092(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); V_5 = L_9; goto IL_0022; } IL_0022: { RenderTexture_t2108887433 * L_10 = V_5; return L_10; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 V_0; memset(&V_0, 0, sizeof(V_0)); RenderTexture_t2108887433 * V_1 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; RenderTextureDescriptor__ctor_m382365189((&V_0), L_0, L_1, /*hidden argument*/NULL); int32_t L_2 = ___depthBuffer2; RenderTextureDescriptor_set_depthBufferBits_m2738180586((&V_0), L_2, /*hidden argument*/NULL); int32_t L_3 = ___vrUsage7; RenderTextureDescriptor_set_vrUsage_m4041389224((&V_0), L_3, /*hidden argument*/NULL); int32_t L_4 = ___format3; RenderTextureDescriptor_set_colorFormat_m3409821771((&V_0), L_4, /*hidden argument*/NULL); int32_t L_5 = ___readWrite4; RenderTextureDescriptor_set_sRGB_m1977654705((&V_0), (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); int32_t L_6 = ___antiAliasing5; RenderTextureDescriptor_set_msaaSamples_m2884263852((&V_0), L_6, /*hidden argument*/NULL); int32_t L_7 = ___memorylessMode6; RenderTextureDescriptor_set_memoryless_m2505015318((&V_0), L_7, /*hidden argument*/NULL); bool L_8 = ___useDynamicScale8; RenderTextureDescriptor_set_useDynamicScale_m3336914221((&V_0), L_8, /*hidden argument*/NULL); RenderTextureDescriptor_t1974534975 L_9 = V_0; RenderTexture_t2108887433 * L_10 = RenderTexture_GetTemporary_m307390032(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); V_1 = L_10; goto IL_0059; } IL_0059: { RenderTexture_t2108887433 * L_11 = V_1; return L_11; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method) { RenderTexture_t2108887433 * V_0 = NULL; { RenderTexture_t2108887433 * L_0 = RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721(NULL /*static, unused*/, (&___desc0), /*hidden argument*/NULL); V_0 = L_0; goto IL_000e; } IL_000e: { RenderTexture_t2108887433 * L_1 = V_0; return L_1; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method) { typedef RenderTexture_t2108887433 * (*RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn) (RenderTextureDescriptor_t1974534975 *); static RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)"); RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(___desc0); return retVal; } // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m2400081536 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___temp0, const RuntimeMethod* method) { typedef void (*RenderTexture_ReleaseTemporary_m2400081536_ftn) (RenderTexture_t2108887433 *); static RenderTexture_ReleaseTemporary_m2400081536_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m2400081536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___temp0); } // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_Internal_GetWidth_m647592734_ftn) (RenderTexture_t2108887433 *); static RenderTexture_Internal_GetWidth_m647592734_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_GetWidth_m647592734_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)"); int32_t retVal = _il2cpp_icall_func(___mono0); return retVal; } // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_Internal_GetHeight_m2848955502_ftn) (RenderTexture_t2108887433 *); static RenderTexture_Internal_GetHeight_m2848955502_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_GetHeight_m2848955502_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)"); int32_t retVal = _il2cpp_icall_func(___mono0); return retVal; } // System.Int32 UnityEngine.RenderTexture::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m2160921386 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = RenderTexture_Internal_GetWidth_m647592734(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.RenderTexture::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m1018441327 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = RenderTexture_Internal_GetHeight_m2848955502(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m3846871418 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_format_m3846871418_ftn) (RenderTexture_t2108887433 *); static RenderTexture_get_format_m3846871418_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_format_m3846871418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_format()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method) { RenderTexture_t2108887433 * V_0 = NULL; { RenderTextureDescriptor_t1974534975 L_0 = ___desc0; RenderTexture_ValidateRenderTextureDesc_m1651269986(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); RenderTextureDescriptor_set_createdFromScript_m2699911114((&___desc0), (bool)1, /*hidden argument*/NULL); RenderTextureDescriptor_t1974534975 L_1 = ___desc0; RenderTexture_t2108887433 * L_2 = RenderTexture_GetTemporary_Internal_m3558187963(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_001b; } IL_001b: { RenderTexture_t2108887433 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = RenderTextureDescriptor_get_width_m26344548((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_0) > ((int32_t)0))) { goto IL_001f; } } { ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_1, _stringLiteral3908233015, _stringLiteral1883665439, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_001f: { int32_t L_2 = RenderTextureDescriptor_get_height_m1891977024((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_2) > ((int32_t)0))) { goto IL_003d; } } { ArgumentException_t132251570 * L_3 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_3, _stringLiteral38843055, _stringLiteral800089163, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_003d: { int32_t L_4 = RenderTextureDescriptor_get_volumeDepth_m3098156076((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_4) > ((int32_t)0))) { goto IL_005b; } } { ArgumentException_t132251570 * L_5 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_5, _stringLiteral3846369605, _stringLiteral1421022474, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_005b: { int32_t L_6 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_6) == ((int32_t)1))) { goto IL_00a0; } } { int32_t L_7 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_7) == ((int32_t)2))) { goto IL_00a0; } } { int32_t L_8 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_8) == ((int32_t)4))) { goto IL_00a0; } } { int32_t L_9 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_9) == ((int32_t)8))) { goto IL_00a0; } } { ArgumentException_t132251570 * L_10 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_10, _stringLiteral1271320478, _stringLiteral3618127428, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_00a0: { int32_t L_11 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL); if (!L_11) { goto IL_00d9; } } { int32_t L_12 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_12) == ((int32_t)((int32_t)16)))) { goto IL_00d9; } } { int32_t L_13 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_13) == ((int32_t)((int32_t)24)))) { goto IL_00d9; } } { ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_14, _stringLiteral316747530, _stringLiteral686573026, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_00d9: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; RenderTextureDescriptor__ctor_m505960146(__this, L_0, L_1, 7, 0, /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor__ctor_m382365189_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor__ctor_m382365189(_thisAdjusted, ___width0, ___height1, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t1974534975 )); int32_t L_0 = ___width0; RenderTextureDescriptor_set_width_m2491653054(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___height1; RenderTextureDescriptor_set_height_m2134913371(__this, L_1, /*hidden argument*/NULL); RenderTextureDescriptor_set_volumeDepth_m157981773(__this, 1, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m2884263852(__this, 1, /*hidden argument*/NULL); int32_t L_2 = ___colorFormat2; RenderTextureDescriptor_set_colorFormat_m3409821771(__this, L_2, /*hidden argument*/NULL); int32_t L_3 = ___depthBufferBits3; RenderTextureDescriptor_set_depthBufferBits_m2738180586(__this, L_3, /*hidden argument*/NULL); RenderTextureDescriptor_set_dimension_m2001855118(__this, 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_shadowSamplingMode_m370381400(__this, 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_vrUsage_m4041389224(__this, 0, /*hidden argument*/NULL); __this->set__flags_11(((int32_t)130)); RenderTextureDescriptor_set_memoryless_m2505015318(__this, 0, /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor__ctor_m505960146_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor__ctor_m505960146(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_width_m26344548_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_width_m26344548(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } extern "C" void RenderTextureDescriptor_set_width_m2491653054_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_width_m2491653054(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_height_m1891977024_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_height_m1891977024(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } extern "C" void RenderTextureDescriptor_set_height_m2134913371_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_height_m2134913371(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_msaaSamples_m2437860573(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } extern "C" void RenderTextureDescriptor_set_msaaSamples_m2884263852_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_msaaSamples_m2884263852(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_volumeDepth_m3098156076(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0); return; } } extern "C" void RenderTextureDescriptor_set_volumeDepth_m157981773_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_volumeDepth_m157981773(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CcolorFormatU3Ek__BackingField_5(L_0); return; } } extern "C" void RenderTextureDescriptor_set_colorFormat_m3409821771_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_colorFormat_m3409821771(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var); Int32U5BU5D_t385246372* L_0 = ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->get_depthFormatBits_7(); int32_t L_1 = __this->get__depthBufferBits_6(); NullCheck(L_0); int32_t L_2 = L_1; int32_t L_3 = (L_0)->GetAt(static_cast(L_2)); V_0 = L_3; goto IL_0013; } IL_0013: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_depthBufferBits_m2160829816(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; if ((((int32_t)L_0) > ((int32_t)0))) { goto IL_0014; } } { __this->set__depthBufferBits_6(0); goto IL_002f; } IL_0014: { int32_t L_1 = ___value0; if ((((int32_t)L_1) > ((int32_t)((int32_t)16)))) { goto IL_0028; } } { __this->set__depthBufferBits_6(1); goto IL_002f; } IL_0028: { __this->set__depthBufferBits_6(2); } IL_002f: { return; } } extern "C" void RenderTextureDescriptor_set_depthBufferBits_m2738180586_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_depthBufferBits_m2738180586(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CdimensionU3Ek__BackingField_8(L_0); return; } } extern "C" void RenderTextureDescriptor_set_dimension_m2001855118_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_dimension_m2001855118(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CshadowSamplingModeU3Ek__BackingField_9(L_0); return; } } extern "C" void RenderTextureDescriptor_set_shadowSamplingMode_m370381400_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_shadowSamplingMode_m370381400(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvrUsageU3Ek__BackingField_10(L_0); return; } } extern "C" void RenderTextureDescriptor_set_vrUsage_m4041389224_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_vrUsage_m4041389224(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmemorylessU3Ek__BackingField_12(L_0); return; } } extern "C" void RenderTextureDescriptor_set_memoryless_m2505015318_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_memoryless_m2505015318(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { { bool L_0 = ___value0; if (!L_0) { goto IL_001c; } } { int32_t L_1 = __this->get__flags_11(); int32_t L_2 = ___flag1; __this->set__flags_11(((int32_t)((int32_t)L_1|(int32_t)L_2))); goto IL_002d; } IL_001c: { int32_t L_3 = __this->get__flags_11(); int32_t L_4 = ___flag1; __this->set__flags_11(((int32_t)((int32_t)L_3&(int32_t)((~L_4))))); } IL_002d: { return; } } extern "C" void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(_thisAdjusted, ___value0, ___flag1, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, 4, /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor_set_sRGB_m1977654705_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_sRGB_m1977654705(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)32), /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor_set_createdFromScript_m2699911114_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_createdFromScript_m2699911114(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)1024), /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor_set_useDynamicScale_m3336914221_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_useDynamicScale_m3336914221(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::.cctor() extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_m3115061957 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Int32U5BU5D_t385246372* L_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_0); (L_0)->SetAt(static_cast(1), (int32_t)((int32_t)16)); Int32U5BU5D_t385246372* L_1 = L_0; NullCheck(L_1); (L_1)->SetAt(static_cast(2), (int32_t)((int32_t)24)); ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->set_depthFormatBits_7(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RequireComponent::.ctor(System.Type) extern "C" IL2CPP_METHOD_ATTR void RequireComponent__ctor_m886241599 (RequireComponent_t3490506609 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); Type_t * L_0 = ___requiredComponent0; __this->set_m_Type0_0(L_0); return; } } // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type) extern "C" IL2CPP_METHOD_ATTR void RequireComponent__ctor_m1154052627 (RequireComponent_t3490506609 * __this, Type_t * ___requiredComponent0, Type_t * ___requiredComponent21, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); Type_t * L_0 = ___requiredComponent0; __this->set_m_Type0_0(L_0); Type_t * L_1 = ___requiredComponent21; __this->set_m_Type1_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_pinvoke(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_pinvoke& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_back(const ResourceRequest_t3109103591_marshaled_pinvoke& marshaled, ResourceRequest_t3109103591& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_cleanup(ResourceRequest_t3109103591_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_com(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_com& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } extern "C" void ResourceRequest_t3109103591_marshal_com_back(const ResourceRequest_t3109103591_marshaled_com& marshaled, ResourceRequest_t3109103591& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_com_cleanup(ResourceRequest_t3109103591_marshaled_com& marshaled) { } // System.Void UnityEngine.ResourceRequest::.ctor() extern "C" IL2CPP_METHOD_ATTR void ResourceRequest__ctor_m4087476202 (ResourceRequest_t3109103591 * __this, const RuntimeMethod* method) { { AsyncOperation__ctor_m410195587(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Resources::.ctor() extern "C" IL2CPP_METHOD_ATTR void Resources__ctor_m2750237692 (Resources_t2942265397 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_FindObjectsOfTypeAll_m3764733868 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Resources_FindObjectsOfTypeAll_m3764733868_ftn) (Type_t *); static Resources_FindObjectsOfTypeAll_m3764733868_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_FindObjectsOfTypeAll_m3764733868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0); return retVal; } // UnityEngine.Object UnityEngine.Resources::Load(System.String) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3880010804 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_Load_m3880010804_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); Object_t631007953 * L_3 = Resources_Load_m3480190876(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { Object_t631007953 * L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method) { typedef Object_t631007953 * (*Resources_Load_m3480190876_ftn) (String_t*, Type_t *); static Resources_Load_m3480190876_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_Load_m3480190876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)"); Object_t631007953 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1); return retVal; } // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String) extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsync_m1433713934 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_LoadAsync_m1433713934_MetadataUsageId); s_Il2CppMethodInitialized = true; } ResourceRequest_t3109103591 * V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); ResourceRequest_t3109103591 * L_3 = Resources_LoadAsync_m1988772635(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { ResourceRequest_t3109103591 * L_4 = V_0; return L_4; } } // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsync_m1988772635 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method) { ResourceRequest_t3109103591 * V_0 = NULL; ResourceRequest_t3109103591 * V_1 = NULL; { String_t* L_0 = ___path0; Type_t * L_1 = ___type1; ResourceRequest_t3109103591 * L_2 = Resources_LoadAsyncInternal_m350371871(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; ResourceRequest_t3109103591 * L_3 = V_0; String_t* L_4 = ___path0; NullCheck(L_3); L_3->set_m_Path_2(L_4); ResourceRequest_t3109103591 * L_5 = V_0; Type_t * L_6 = ___type1; NullCheck(L_5); L_5->set_m_Type_3(L_6); ResourceRequest_t3109103591 * L_7 = V_0; V_1 = L_7; goto IL_001e; } IL_001e: { ResourceRequest_t3109103591 * L_8 = V_1; return L_8; } } // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ResourceRequest_t3109103591 * Resources_LoadAsyncInternal_m350371871 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method) { typedef ResourceRequest_t3109103591 * (*Resources_LoadAsyncInternal_m350371871_ftn) (String_t*, Type_t *); static Resources_LoadAsyncInternal_m350371871_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_LoadAsyncInternal_m350371871_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)"); ResourceRequest_t3109103591 * retVal = _il2cpp_icall_func(___path0, ___type1); return retVal; } // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_LoadAll_m1574480108 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Resources_LoadAll_m1574480108_ftn) (String_t*, Type_t *); static Resources_LoadAll_m1574480108_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_LoadAll_m1574480108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAll(System.String,System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1); return retVal; } // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_LoadAll_m2792647427 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_LoadAll_m2792647427_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t1417781964* V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); ObjectU5BU5D_t1417781964* L_3 = Resources_LoadAll_m1574480108(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { ObjectU5BU5D_t1417781964* L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_GetBuiltinResource_m3641967638 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method) { typedef Object_t631007953 * (*Resources_GetBuiltinResource_m3641967638_ftn) (Type_t *, String_t*); static Resources_GetBuiltinResource_m3641967638_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_GetBuiltinResource_m3641967638_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)"); Object_t631007953 * retVal = _il2cpp_icall_func(___type0, ___path1); return retVal; } // System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m4120664229 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___assetToUnload0, const RuntimeMethod* method) { typedef void (*Resources_UnloadAsset_m4120664229_ftn) (Object_t631007953 *); static Resources_UnloadAsset_m4120664229_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_UnloadAsset_m4120664229_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadAsset(UnityEngine.Object)"); _il2cpp_icall_func(___assetToUnload0); } // UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets() extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * Resources_UnloadUnusedAssets_m2836736321 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef AsyncOperation_t1445031843 * (*Resources_UnloadUnusedAssets_m2836736321_ftn) (); static Resources_UnloadUnusedAssets_m2836736321_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_UnloadUnusedAssets_m2836736321_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()"); AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.SceneManagement.Scene::get_handle() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Scene_get_handle_m1544696971_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Scene_t2348375561 * _thisAdjusted = reinterpret_cast(__this + 1); return Scene_get_handle_m1544696971(_thisAdjusted, method); } // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Scene_GetHashCode_m2998285532_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Scene_t2348375561 * _thisAdjusted = reinterpret_cast(__this + 1); return Scene_GetHashCode_m2998285532(_thisAdjusted, method); } // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Scene_Equals_m581999093_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Scene_t2348375561 V_1; memset(&V_1, 0, sizeof(V_1)); { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t2348375561_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_002f; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Scene_t2348375561 *)((Scene_t2348375561 *)UnBox(L_1, Scene_t2348375561_il2cpp_TypeInfo_var)))); int32_t L_2 = Scene_get_handle_m1544696971(__this, /*hidden argument*/NULL); int32_t L_3 = Scene_get_handle_m1544696971((&V_1), /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0); goto IL_002f; } IL_002f: { bool L_4 = V_0; return L_4; } } extern "C" bool Scene_Equals_m581999093_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Scene_t2348375561 * _thisAdjusted = reinterpret_cast(__this + 1); return Scene_Equals_m581999093(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m3146814238 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method) { AsyncOperation_t1445031843 * V_0 = NULL; int32_t G_B2_0 = 0; String_t* G_B2_1 = NULL; int32_t G_B1_0 = 0; String_t* G_B1_1 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; String_t* G_B3_2 = NULL; { String_t* L_0 = ___sceneName0; int32_t L_1 = ___mode1; G_B1_0 = (-1); G_B1_1 = L_0; if ((!(((uint32_t)L_1) == ((uint32_t)1)))) { G_B2_0 = (-1); G_B2_1 = L_0; goto IL_0010; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0011; } IL_0010: { G_B3_0 = 0; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0011: { AsyncOperation_t1445031843 * L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323(NULL /*static, unused*/, G_B3_2, G_B3_1, (bool)G_B3_0, (bool)0, /*hidden argument*/NULL); V_0 = L_2; goto IL_001d; } IL_001d: { AsyncOperation_t1445031843 * L_3 = V_0; return L_3; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method) { typedef AsyncOperation_t1445031843 * (*SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn) (String_t*, int32_t, bool, bool); static SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)"); AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___isAdditive2, ___mustCompleteNextFrame3); return retVal; } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m2694652025 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, int32_t ___mode1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); if (!L_0) { goto IL_0019; } } { UnityAction_2_t2165061829 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); Scene_t2348375561 L_2 = ___scene0; int32_t L_3 = ___mode1; NullCheck(L_1); UnityAction_2_Invoke_m1541286357(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m1541286357_RuntimeMethod_var); } IL_0019: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene) extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m3247148570 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityAction_1_t2933211702 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1(); if (!L_0) { goto IL_0018; } } { UnityAction_1_t2933211702 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1(); Scene_t2348375561 L_2 = ___scene0; NullCheck(L_1); UnityAction_1_Invoke_m3649732398(L_1, L_2, /*hidden argument*/UnityAction_1_Invoke_m3649732398_RuntimeMethod_var); } IL_0018: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m3676176255 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___previousActiveScene0, Scene_t2348375561 ___newActiveScene1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityAction_2_t1262235195 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2(); if (!L_0) { goto IL_0019; } } { UnityAction_2_t1262235195 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2(); Scene_t2348375561 L_2 = ___previousActiveScene0; Scene_t2348375561 L_3 = ___newActiveScene1; NullCheck(L_1); UnityAction_2_Invoke_m944492567(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m944492567_RuntimeMethod_var); } IL_0019: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Screen::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Screen_get_width_m345039817_ftn) (); static Screen_get_width_m345039817_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_width_m345039817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Screen::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Screen_get_height_m1623532518_ftn) (); static Screen_get_height_m1623532518_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_height_m1623532518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Screen::get_dpi() extern "C" IL2CPP_METHOD_ATTR float Screen_get_dpi_m495672463 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Screen_get_dpi_m495672463_ftn) (); static Screen_get_dpi_m495672463_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_dpi_m495672463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_m2277210665 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Screen_set_sleepTimeout_m2277210665_ftn) (int32_t); static Screen_set_sleepTimeout_m2277210665_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_set_sleepTimeout_m2277210665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_pinvoke(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_back(const ScriptableObject_t2528358522_marshaled_pinvoke& marshaled, ScriptableObject_t2528358522& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_cleanup(ScriptableObject_t2528358522_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_com(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void ScriptableObject_t2528358522_marshal_com_back(const ScriptableObject_t2528358522_marshaled_com& marshaled, ScriptableObject_t2528358522& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_com_cleanup(ScriptableObject_t2528358522_marshaled_com& marshaled) { } // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableObject__ctor_m1310743131_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); ScriptableObject_Internal_CreateScriptableObject_m2945320968(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject) extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method) { typedef void (*ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn) (ScriptableObject_t2528358522 *); static ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)"); _il2cpp_icall_func(___self0); } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type) extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstance_m2611081756 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { ScriptableObject_t2528358522 * V_0 = NULL; { Type_t * L_0 = ___type0; ScriptableObject_t2528358522 * L_1 = ScriptableObject_CreateInstanceFromType_m1997111014(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { ScriptableObject_t2528358522 * L_2 = V_0; return L_2; } } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type) extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ScriptableObject_t2528358522 * (*ScriptableObject_CreateInstanceFromType_m1997111014_ftn) (Type_t *); static ScriptableObject_CreateInstanceFromType_m1997111014_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_CreateInstanceFromType_m1997111014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)"); ScriptableObject_t2528358522 * retVal = _il2cpp_icall_func(___type0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m3367971602 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method) { { String_t* L_0 = ___sourceNamespace0; MovedFromAttribute__ctor_m1135483886(__this, L_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___sourceNamespace0; MovedFromAttribute_set_Namespace_m108902551(__this, L_0, /*hidden argument*/NULL); bool L_1 = ___isInDifferentAssembly1; MovedFromAttribute_set_IsInDifferentAssembly_m4025538826(__this, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CNamespaceU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SelectionBaseAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m2749097321 (SelectionBaseAttribute_t3493465804 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SendMouseEvents::SetMouseMoved() extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m2822596724 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1); return; } } // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId); s_Il2CppMethodInitialized = true; } GUILayer_t2783472903 * V_0 = NULL; GUIElement_t3567083079 * V_1 = NULL; { Camera_t4157153871 * L_0 = ___camera0; NullCheck(L_0); GUILayer_t2783472903 * L_1 = Component_GetComponent_TisGUILayer_t2783472903_m4244438908(L_0, /*hidden argument*/Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var); V_0 = L_1; GUILayer_t2783472903 * L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0052; } } { GUILayer_t2783472903 * L_4 = V_0; Vector3_t3722313464 L_5 = ___mousePosition1; NullCheck(L_4); GUIElement_t3567083079 * L_6 = GUILayer_HitTest_m512928460(L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; GUIElement_t3567083079 * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0041; } } { HitInfo_t3229609740 * L_9 = ___hitInfo2; GUIElement_t3567083079 * L_10 = V_1; NullCheck(L_10); GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL); L_9->set_target_0(L_11); HitInfo_t3229609740 * L_12 = ___hitInfo2; Camera_t4157153871 * L_13 = ___camera0; L_12->set_camera_1(L_13); goto IL_0051; } IL_0041: { HitInfo_t3229609740 * L_14 = ___hitInfo2; L_14->set_target_0((GameObject_t1113636619 *)NULL); HitInfo_t3229609740 * L_15 = ___hitInfo2; L_15->set_camera_1((Camera_t4157153871 *)NULL); } IL_0051: { } IL_0052: { return; } } // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m2140870850 (RuntimeObject * __this /* static, unused */, int32_t ___skipRTCameras0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; HitInfo_t3229609740 V_3; memset(&V_3, 0, sizeof(V_3)); Camera_t4157153871 * V_4 = NULL; CameraU5BU5D_t1709987734* V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; Vector3_t3722313464 V_8; memset(&V_8, 0, sizeof(V_8)); int32_t V_9 = 0; float V_10 = 0.0f; float V_11 = 0.0f; Vector2_t2156229523 V_12; memset(&V_12, 0, sizeof(V_12)); Rect_t2360479859 V_13; memset(&V_13, 0, sizeof(V_13)); Ray_t3785851493 V_14; memset(&V_14, 0, sizeof(V_14)); float V_15 = 0.0f; Vector3_t3722313464 V_16; memset(&V_16, 0, sizeof(V_16)); float V_17 = 0.0f; GameObject_t1113636619 * V_18 = NULL; GameObject_t1113636619 * V_19 = NULL; int32_t V_20 = 0; float G_B32_0 = 0.0f; { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Input_get_mousePosition_m1616496925(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Camera_get_allCamerasCount_m528453758(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_2 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); if (!L_2) { goto IL_0024; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_3 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); NullCheck(L_3); int32_t L_4 = V_1; if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))))) == ((int32_t)L_4))) { goto IL_002f; } } IL_0024: { int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_Cameras_4(((CameraU5BU5D_t1709987734*)SZArrayNew(CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var, (uint32_t)L_5))); } IL_002f: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_6 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); Camera_GetAllCameras_m668492922(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); V_2 = 0; goto IL_005e; } IL_0041: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_7 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); int32_t L_8 = V_2; NullCheck(L_7); il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_9 = V_3; *(HitInfo_t3229609740 *)((L_7)->GetAddressAt(static_cast(L_8))) = L_9; int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_005e: { int32_t L_11 = V_2; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_12 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_12); if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length))))))) { goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); bool L_13 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_s_MouseUsed_0(); if (L_13) { goto IL_0373; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_14 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); V_5 = L_14; V_6 = 0; goto IL_0367; } IL_0086: { CameraU5BU5D_t1709987734* L_15 = V_5; int32_t L_16 = V_6; NullCheck(L_15); int32_t L_17 = L_16; Camera_t4157153871 * L_18 = (L_15)->GetAt(static_cast(L_17)); V_4 = L_18; Camera_t4157153871 * L_19 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_20 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (L_20) { goto IL_00b3; } } { int32_t L_21 = ___skipRTCameras0; if (!L_21) { goto IL_00b8; } } { Camera_t4157153871 * L_22 = V_4; NullCheck(L_22); RenderTexture_t2108887433 * L_23 = Camera_get_targetTexture_m2278634983(L_22, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_24) { goto IL_00b8; } } IL_00b3: { goto IL_0361; } IL_00b8: { Camera_t4157153871 * L_25 = V_4; NullCheck(L_25); int32_t L_26 = Camera_get_targetDisplay_m2285699927(L_25, /*hidden argument*/NULL); V_7 = L_26; Vector3_t3722313464 L_27 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); Vector3_t3722313464 L_28 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_27, /*hidden argument*/NULL); V_8 = L_28; Vector3_t3722313464 L_29 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_30 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); bool L_31 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_01a5; } } { float L_32 = (&V_8)->get_z_3(); V_9 = (((int32_t)((int32_t)L_32))); int32_t L_33 = V_9; int32_t L_34 = V_7; if ((((int32_t)L_33) == ((int32_t)L_34))) { goto IL_00f3; } } { goto IL_0361; } IL_00f3: { int32_t L_35 = Screen_get_width_m345039817(NULL /*static, unused*/, /*hidden argument*/NULL); V_10 = (((float)((float)L_35))); int32_t L_36 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL); V_11 = (((float)((float)L_36))); int32_t L_37 = V_7; if ((((int32_t)L_37) <= ((int32_t)0))) { goto IL_013b; } } { int32_t L_38 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplayU5BU5D_t103034768* L_39 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_39); if ((((int32_t)L_38) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length))))))) { goto IL_013b; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplayU5BU5D_t103034768* L_40 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_41 = V_7; NullCheck(L_40); int32_t L_42 = L_41; Display_t1387065949 * L_43 = (L_40)->GetAt(static_cast(L_42)); NullCheck(L_43); int32_t L_44 = Display_get_systemWidth_m2423595549(L_43, /*hidden argument*/NULL); V_10 = (((float)((float)L_44))); DisplayU5BU5D_t103034768* L_45 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_46 = V_7; NullCheck(L_45); int32_t L_47 = L_46; Display_t1387065949 * L_48 = (L_45)->GetAt(static_cast(L_47)); NullCheck(L_48); int32_t L_49 = Display_get_systemHeight_m730809466(L_48, /*hidden argument*/NULL); V_11 = (((float)((float)L_49))); } IL_013b: { float L_50 = (&V_8)->get_x_1(); float L_51 = V_10; float L_52 = (&V_8)->get_y_2(); float L_53 = V_11; Vector2__ctor_m3970636864((&V_12), ((float)((float)L_50/(float)L_51)), ((float)((float)L_52/(float)L_53)), /*hidden argument*/NULL); float L_54 = (&V_12)->get_x_0(); if ((((float)L_54) < ((float)(0.0f)))) { goto IL_019a; } } { float L_55 = (&V_12)->get_x_0(); if ((((float)L_55) > ((float)(1.0f)))) { goto IL_019a; } } { float L_56 = (&V_12)->get_y_1(); if ((((float)L_56) < ((float)(0.0f)))) { goto IL_019a; } } { float L_57 = (&V_12)->get_y_1(); if ((!(((float)L_57) > ((float)(1.0f))))) { goto IL_019f; } } IL_019a: { goto IL_0361; } IL_019f: { goto IL_01aa; } IL_01a5: { Vector3_t3722313464 L_58 = V_0; V_8 = L_58; } IL_01aa: { Camera_t4157153871 * L_59 = V_4; NullCheck(L_59); Rect_t2360479859 L_60 = Camera_get_pixelRect_m2283183456(L_59, /*hidden argument*/NULL); V_13 = L_60; Vector3_t3722313464 L_61 = V_8; bool L_62 = Rect_Contains_m1232228501((&V_13), L_61, /*hidden argument*/NULL); if (L_62) { goto IL_01c6; } } { goto IL_0361; } IL_01c6: { Camera_t4157153871 * L_63 = V_4; Vector3_t3722313464 L_64 = V_8; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_65 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_65); SendMouseEvents_HitTestLegacyGUI_m579942228(NULL /*static, unused*/, L_63, L_64, ((L_65)->GetAddressAt(static_cast(0))), /*hidden argument*/NULL); Camera_t4157153871 * L_66 = V_4; NullCheck(L_66); int32_t L_67 = Camera_get_eventMask_m819189086(L_66, /*hidden argument*/NULL); if (L_67) { goto IL_01eb; } } { goto IL_0361; } IL_01eb: { Camera_t4157153871 * L_68 = V_4; Vector3_t3722313464 L_69 = V_8; NullCheck(L_68); Ray_t3785851493 L_70 = Camera_ScreenPointToRay_m3764635188(L_68, L_69, /*hidden argument*/NULL); V_14 = L_70; Vector3_t3722313464 L_71 = Ray_get_direction_m761601601((&V_14), /*hidden argument*/NULL); V_16 = L_71; float L_72 = (&V_16)->get_z_3(); V_15 = L_72; float L_73 = V_15; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); bool L_74 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (0.0f), L_73, /*hidden argument*/NULL); if (!L_74) { goto IL_0223; } } { G_B32_0 = (std::numeric_limits::infinity()); goto IL_023a; } IL_0223: { Camera_t4157153871 * L_75 = V_4; NullCheck(L_75); float L_76 = Camera_get_farClipPlane_m538536689(L_75, /*hidden argument*/NULL); Camera_t4157153871 * L_77 = V_4; NullCheck(L_77); float L_78 = Camera_get_nearClipPlane_m837839537(L_77, /*hidden argument*/NULL); float L_79 = V_15; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_80 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_76, (float)L_78))/(float)L_79))); G_B32_0 = L_80; } IL_023a: { V_17 = G_B32_0; Camera_t4157153871 * L_81 = V_4; Ray_t3785851493 L_82 = V_14; float L_83 = V_17; Camera_t4157153871 * L_84 = V_4; NullCheck(L_84); int32_t L_85 = Camera_get_cullingMask_m679085748(L_84, /*hidden argument*/NULL); Camera_t4157153871 * L_86 = V_4; NullCheck(L_86); int32_t L_87 = Camera_get_eventMask_m819189086(L_86, /*hidden argument*/NULL); NullCheck(L_81); GameObject_t1113636619 * L_88 = Camera_RaycastTry_m3913529496(L_81, L_82, L_83, ((int32_t)((int32_t)L_85&(int32_t)L_87)), /*hidden argument*/NULL); V_18 = L_88; GameObject_t1113636619 * L_89 = V_18; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_90 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_89, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_90) { goto IL_0290; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_91 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_91); GameObject_t1113636619 * L_92 = V_18; ((L_91)->GetAddressAt(static_cast(1)))->set_target_0(L_92); HitInfoU5BU5D_t1685002053* L_93 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_93); Camera_t4157153871 * L_94 = V_4; ((L_93)->GetAddressAt(static_cast(1)))->set_camera_1(L_94); goto IL_02ce; } IL_0290: { Camera_t4157153871 * L_95 = V_4; NullCheck(L_95); int32_t L_96 = Camera_get_clearFlags_m992534691(L_95, /*hidden argument*/NULL); if ((((int32_t)L_96) == ((int32_t)1))) { goto IL_02aa; } } { Camera_t4157153871 * L_97 = V_4; NullCheck(L_97); int32_t L_98 = Camera_get_clearFlags_m992534691(L_97, /*hidden argument*/NULL); if ((!(((uint32_t)L_98) == ((uint32_t)2)))) { goto IL_02ce; } } IL_02aa: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_99 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_99); ((L_99)->GetAddressAt(static_cast(1)))->set_target_0((GameObject_t1113636619 *)NULL); HitInfoU5BU5D_t1685002053* L_100 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_100); ((L_100)->GetAddressAt(static_cast(1)))->set_camera_1((Camera_t4157153871 *)NULL); } IL_02ce: { Camera_t4157153871 * L_101 = V_4; Ray_t3785851493 L_102 = V_14; float L_103 = V_17; Camera_t4157153871 * L_104 = V_4; NullCheck(L_104); int32_t L_105 = Camera_get_cullingMask_m679085748(L_104, /*hidden argument*/NULL); Camera_t4157153871 * L_106 = V_4; NullCheck(L_106); int32_t L_107 = Camera_get_eventMask_m819189086(L_106, /*hidden argument*/NULL); NullCheck(L_101); GameObject_t1113636619 * L_108 = Camera_RaycastTry2D_m2460696262(L_101, L_102, L_103, ((int32_t)((int32_t)L_105&(int32_t)L_107)), /*hidden argument*/NULL); V_19 = L_108; GameObject_t1113636619 * L_109 = V_19; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_110 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_109, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_110) { goto IL_0322; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_111 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_111); GameObject_t1113636619 * L_112 = V_19; ((L_111)->GetAddressAt(static_cast(2)))->set_target_0(L_112); HitInfoU5BU5D_t1685002053* L_113 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_113); Camera_t4157153871 * L_114 = V_4; ((L_113)->GetAddressAt(static_cast(2)))->set_camera_1(L_114); goto IL_0360; } IL_0322: { Camera_t4157153871 * L_115 = V_4; NullCheck(L_115); int32_t L_116 = Camera_get_clearFlags_m992534691(L_115, /*hidden argument*/NULL); if ((((int32_t)L_116) == ((int32_t)1))) { goto IL_033c; } } { Camera_t4157153871 * L_117 = V_4; NullCheck(L_117); int32_t L_118 = Camera_get_clearFlags_m992534691(L_117, /*hidden argument*/NULL); if ((!(((uint32_t)L_118) == ((uint32_t)2)))) { goto IL_0360; } } IL_033c: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_119 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_119); ((L_119)->GetAddressAt(static_cast(2)))->set_target_0((GameObject_t1113636619 *)NULL); HitInfoU5BU5D_t1685002053* L_120 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_120); ((L_120)->GetAddressAt(static_cast(2)))->set_camera_1((Camera_t4157153871 *)NULL); } IL_0360: { } IL_0361: { int32_t L_121 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_121, (int32_t)1)); } IL_0367: { int32_t L_122 = V_6; CameraU5BU5D_t1709987734* L_123 = V_5; NullCheck(L_123); if ((((int32_t)L_122) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_123)->max_length))))))) { goto IL_0086; } } { } IL_0373: { V_20 = 0; goto IL_0399; } IL_037b: { int32_t L_124 = V_20; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_125 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); int32_t L_126 = V_20; NullCheck(L_125); SendMouseEvents_SendEvents_m1956471769(NULL /*static, unused*/, L_124, (*(HitInfo_t3229609740 *)((L_125)->GetAddressAt(static_cast(L_126)))), /*hidden argument*/NULL); int32_t L_127 = V_20; V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_127, (int32_t)1)); } IL_0399: { int32_t L_128 = V_20; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_129 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_129); if ((((int32_t)L_128) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_129)->max_length))))))) { goto IL_037b; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0); return; } } // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_SendEvents_m1956471769_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; HitInfo_t3229609740 V_2; memset(&V_2, 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); bool L_0 = Input_GetMouseButtonDown_m2081676745(NULL /*static, unused*/, 0, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = Input_GetMouseButton_m513753021(NULL /*static, unused*/, 0, /*hidden argument*/NULL); V_1 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_004f; } } { HitInfo_t3229609740 L_3 = ___hit1; bool L_4 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0049; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_5 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_6 = ___i0; NullCheck(L_5); HitInfo_t3229609740 L_7 = ___hit1; *(HitInfo_t3229609740 *)((L_5)->GetAddressAt(static_cast(L_6))) = L_7; HitInfoU5BU5D_t1685002053* L_8 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_9 = ___i0; NullCheck(L_8); HitInfo_SendMessage_m1343099429(((L_8)->GetAddressAt(static_cast(L_9))), _stringLiteral4015530243, /*hidden argument*/NULL); } IL_0049: { goto IL_0107; } IL_004f: { bool L_10 = V_1; if (L_10) { goto IL_00d6; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_11 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_12 = ___i0; NullCheck(L_11); bool L_13 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_11)->GetAddressAt(static_cast(L_12)))), /*hidden argument*/NULL); if (!L_13) { goto IL_00d0; } } { HitInfo_t3229609740 L_14 = ___hit1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_15 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_16 = ___i0; NullCheck(L_15); bool L_17 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_14, (*(HitInfo_t3229609740 *)((L_15)->GetAddressAt(static_cast(L_16)))), /*hidden argument*/NULL); if (!L_17) { goto IL_00a1; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_18 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_19 = ___i0; NullCheck(L_18); HitInfo_SendMessage_m1343099429(((L_18)->GetAddressAt(static_cast(L_19))), _stringLiteral2111035250, /*hidden argument*/NULL); } IL_00a1: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_20 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_21 = ___i0; NullCheck(L_20); HitInfo_SendMessage_m1343099429(((L_20)->GetAddressAt(static_cast(L_21))), _stringLiteral3620714913, /*hidden argument*/NULL); HitInfoU5BU5D_t1685002053* L_22 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_23 = ___i0; NullCheck(L_22); il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_24 = V_2; *(HitInfo_t3229609740 *)((L_22)->GetAddressAt(static_cast(L_23))) = L_24; } IL_00d0: { goto IL_0107; } IL_00d6: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_25 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_26 = ___i0; NullCheck(L_25); bool L_27 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_25)->GetAddressAt(static_cast(L_26)))), /*hidden argument*/NULL); if (!L_27) { goto IL_0107; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_28 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_29 = ___i0; NullCheck(L_28); HitInfo_SendMessage_m1343099429(((L_28)->GetAddressAt(static_cast(L_29))), _stringLiteral1641435443, /*hidden argument*/NULL); } IL_0107: { HitInfo_t3229609740 L_30 = ___hit1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_31 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_32 = ___i0; NullCheck(L_31); bool L_33 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_30, (*(HitInfo_t3229609740 *)((L_31)->GetAddressAt(static_cast(L_32)))), /*hidden argument*/NULL); if (!L_33) { goto IL_0140; } } { HitInfo_t3229609740 L_34 = ___hit1; bool L_35 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_34, /*hidden argument*/NULL); if (!L_35) { goto IL_013a; } } { HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL); } IL_013a: { goto IL_0198; } IL_0140: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_36 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_37 = ___i0; NullCheck(L_36); bool L_38 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_36)->GetAddressAt(static_cast(L_37)))), /*hidden argument*/NULL); if (!L_38) { goto IL_0172; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_39 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_40 = ___i0; NullCheck(L_39); HitInfo_SendMessage_m1343099429(((L_39)->GetAddressAt(static_cast(L_40))), _stringLiteral4054394430, /*hidden argument*/NULL); } IL_0172: { HitInfo_t3229609740 L_41 = ___hit1; bool L_42 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_41, /*hidden argument*/NULL); if (!L_42) { goto IL_0197; } } { HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral2882627593, /*hidden argument*/NULL); HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL); } IL_0197: { } IL_0198: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_43 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_44 = ___i0; NullCheck(L_43); HitInfo_t3229609740 L_45 = ___hit1; *(HitInfo_t3229609740 *)((L_43)->GetAddressAt(static_cast(L_44))) = L_45; return; } } // System.Void UnityEngine.SendMouseEvents::.cctor() extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m2378365934 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents__cctor_m2378365934_MetadataUsageId); s_Il2CppMethodInitialized = true; } HitInfo_t3229609740 V_0; memset(&V_0, 0, sizeof(V_0)); HitInfo_t3229609740 V_1; memset(&V_1, 0, sizeof(V_1)); HitInfo_t3229609740 V_2; memset(&V_2, 0, sizeof(V_2)); HitInfo_t3229609740 V_3; memset(&V_3, 0, sizeof(V_3)); HitInfo_t3229609740 V_4; memset(&V_4, 0, sizeof(V_4)); HitInfo_t3229609740 V_5; memset(&V_5, 0, sizeof(V_5)); HitInfo_t3229609740 V_6; memset(&V_6, 0, sizeof(V_6)); HitInfo_t3229609740 V_7; memset(&V_7, 0, sizeof(V_7)); HitInfo_t3229609740 V_8; memset(&V_8, 0, sizeof(V_8)); { ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0); HitInfoU5BU5D_t1685002053* L_0 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_0); il2cpp_codegen_initobj((&V_0), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_1 = V_0; *(HitInfo_t3229609740 *)((L_0)->GetAddressAt(static_cast(0))) = L_1; HitInfoU5BU5D_t1685002053* L_2 = L_0; NullCheck(L_2); il2cpp_codegen_initobj((&V_1), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_3 = V_1; *(HitInfo_t3229609740 *)((L_2)->GetAddressAt(static_cast(1))) = L_3; HitInfoU5BU5D_t1685002053* L_4 = L_2; NullCheck(L_4); il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_5 = V_2; *(HitInfo_t3229609740 *)((L_4)->GetAddressAt(static_cast(2))) = L_5; ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_4); HitInfoU5BU5D_t1685002053* L_6 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_6); il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_7 = V_3; *(HitInfo_t3229609740 *)((L_6)->GetAddressAt(static_cast(0))) = L_7; HitInfoU5BU5D_t1685002053* L_8 = L_6; NullCheck(L_8); il2cpp_codegen_initobj((&V_4), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_9 = V_4; *(HitInfo_t3229609740 *)((L_8)->GetAddressAt(static_cast(1))) = L_9; HitInfoU5BU5D_t1685002053* L_10 = L_8; NullCheck(L_10); il2cpp_codegen_initobj((&V_5), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_11 = V_5; *(HitInfo_t3229609740 *)((L_10)->GetAddressAt(static_cast(2))) = L_11; ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_10); HitInfoU5BU5D_t1685002053* L_12 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_12); il2cpp_codegen_initobj((&V_6), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_13 = V_6; *(HitInfo_t3229609740 *)((L_12)->GetAddressAt(static_cast(0))) = L_13; HitInfoU5BU5D_t1685002053* L_14 = L_12; NullCheck(L_14); il2cpp_codegen_initobj((&V_7), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_15 = V_7; *(HitInfo_t3229609740 *)((L_14)->GetAddressAt(static_cast(1))) = L_15; HitInfoU5BU5D_t1685002053* L_16 = L_14; NullCheck(L_16); il2cpp_codegen_initobj((&V_8), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_17 = V_8; *(HitInfo_t3229609740 *)((L_16)->GetAddressAt(static_cast(2))) = L_17; ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_16); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_pinvoke(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_pinvoke& marshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } extern "C" void HitInfo_t3229609740_marshal_pinvoke_back(const HitInfo_t3229609740_marshaled_pinvoke& marshaled, HitInfo_t3229609740& unmarshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_pinvoke_cleanup(HitInfo_t3229609740_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_com(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_com& marshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } extern "C" void HitInfo_t3229609740_marshal_com_back(const HitInfo_t3229609740_marshaled_com& marshaled, HitInfo_t3229609740& unmarshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_com_cleanup(HitInfo_t3229609740_marshaled_com& marshaled) { } // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String) extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method) { { GameObject_t1113636619 * L_0 = __this->get_target_0(); String_t* L_1 = ___name0; NullCheck(L_0); GameObject_SendMessage_m3720186693(L_0, L_1, NULL, 1, /*hidden argument*/NULL); return; } } extern "C" void HitInfo_SendMessage_m1343099429_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method) { HitInfo_t3229609740 * _thisAdjusted = reinterpret_cast(__this + 1); HitInfo_SendMessage_m1343099429(_thisAdjusted, ___name0, method); } // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (HitInfo_op_Implicit_m665224877_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { GameObject_t1113636619 * L_0 = (&___exists0)->get_target_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { Camera_t4157153871 * L_2 = (&___exists0)->get_camera_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { V_0 = (bool)G_B3_0; goto IL_0029; } IL_0029: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (HitInfo_Compare_m2336739674_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { GameObject_t1113636619 * L_0 = (&___lhs0)->get_target_0(); GameObject_t1113636619 * L_1 = (&___rhs1)->get_target_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002e; } } { Camera_t4157153871 * L_3 = (&___lhs0)->get_camera_1(); Camera_t4157153871 * L_4 = (&___rhs1)->get_camera_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002f; } IL_002e: { G_B3_0 = 0; } IL_002f: { V_0 = (bool)G_B3_0; goto IL_0035; } IL_0035: { bool L_6 = V_0; return L_6; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m520861771 (FormerlySerializedAsAttribute_t2859083114 * __this, String_t* ___oldName0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___oldName0; __this->set_m_oldName_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SerializeField::.ctor() extern "C" IL2CPP_METHOD_ATTR void SerializeField__ctor_m808862924 (SerializeField_t3286833614 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m3199342729 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress1; bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var); } IL_0021: { intptr_t L_3 = ___returnValueAddress1; void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); RuntimeObject* L_5 = ___enumerator0; NullCheck(L_5); bool L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_5); *((int8_t*)(L_4)) = (int8_t)L_6; return; } } // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m2661944898 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t2843939325* V_0 = NULL; RuntimeObject * V_1 = NULL; { V_0 = (ObjectU5BU5D_t2843939325*)NULL; RuntimeObject * L_0 = ___variable2; if (!L_0) { goto IL_0016; } } { V_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1)); ObjectU5BU5D_t2843939325* L_1 = V_0; RuntimeObject * L_2 = ___variable2; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (RuntimeObject *)L_2); } IL_0016: { RuntimeObject * L_3 = ___behaviour0; NullCheck(L_3); Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL); String_t* L_5 = ___name1; RuntimeObject * L_6 = ___behaviour0; ObjectU5BU5D_t2843939325* L_7 = V_0; NullCheck(L_4); RuntimeObject * L_8 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2999457153 *, RuntimeObject *, ObjectU5BU5D_t2843939325*, ParameterModifierU5BU5D_t2943407543*, CultureInfo_t4157843068 *, StringU5BU5D_t1281789340* >::Invoke(91 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_4, L_5, ((int32_t)308), (Binder_t2999457153 *)NULL, L_6, L_7, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, (CultureInfo_t4157843068 *)NULL, (StringU5BU5D_t1281789340*)(StringU5BU5D_t1281789340*)NULL); V_1 = L_8; goto IL_0033; } IL_0033: { RuntimeObject * L_9 = V_1; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Shader::.ctor() extern "C" IL2CPP_METHOD_ATTR void Shader__ctor_m837260462 (Shader_t4151988712 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader__ctor_m837260462_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Shader UnityEngine.Shader::Find(System.String) extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Shader_Find_m2092206247 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { typedef Shader_t4151988712 * (*Shader_Find_m2092206247_ftn) (String_t*); static Shader_Find_m2092206247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_Find_m2092206247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)"); Shader_t4151988712 * retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Boolean UnityEngine.Shader::get_isSupported() extern "C" IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m755080316 (Shader_t4151988712 * __this, const RuntimeMethod* method) { typedef bool (*Shader_get_isSupported_m755080316_ftn) (Shader_t4151988712 *); static Shader_get_isSupported_m755080316_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_isSupported_m755080316_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Shader::PropertyToID(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Shader_PropertyToID_m1030499873_ftn) (String_t*); static Shader_PropertyToID_m1030499873_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_PropertyToID_m1030499873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SkinnedMeshRenderer::.ctor() extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer__ctor_m3041302873 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { { Renderer__ctor_m2802982572(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones() extern "C" IL2CPP_METHOD_ATTR TransformU5BU5D_t807237628* SkinnedMeshRenderer_get_bones_m333719399 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef TransformU5BU5D_t807237628* (*SkinnedMeshRenderer_get_bones_m333719399_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_bones_m333719399_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_bones_m333719399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_bones()"); TransformU5BU5D_t807237628* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[]) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_bones_m4136734710 (SkinnedMeshRenderer_t245602842 * __this, TransformU5BU5D_t807237628* ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_bones_m4136734710_ftn) (SkinnedMeshRenderer_t245602842 *, TransformU5BU5D_t807237628*); static SkinnedMeshRenderer_set_bones_m4136734710_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_bones_m4136734710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.SkinQuality UnityEngine.SkinnedMeshRenderer::get_quality() extern "C" IL2CPP_METHOD_ATTR int32_t SkinnedMeshRenderer_get_quality_m2793860528 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef int32_t (*SkinnedMeshRenderer_get_quality_m2793860528_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_quality_m2793860528_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_quality_m2793860528_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_quality()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_quality_m699927355 (SkinnedMeshRenderer_t245602842 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_quality_m699927355_ftn) (SkinnedMeshRenderer_t245602842 *, int32_t); static SkinnedMeshRenderer_set_quality_m699927355_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_quality_m699927355_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen() extern "C" IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef bool (*SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_updateWhenOffscreen_m322274263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351 (SkinnedMeshRenderer_t245602842 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351_ftn) (SkinnedMeshRenderer_t245602842 *, bool); static SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_updateWhenOffscreen_m3087825351_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkinnedMeshRenderer_get_rootBone_m1530334984 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*SkinnedMeshRenderer_get_rootBone_m1530334984_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_rootBone_m1530334984_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_rootBone_m1530334984_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_rootBone()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_rootBone_m4271355631 (SkinnedMeshRenderer_t245602842 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_rootBone_m4271355631_ftn) (SkinnedMeshRenderer_t245602842 *, Transform_t3600365921 *); static SkinnedMeshRenderer_set_rootBone_m4271355631_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_rootBone_m4271355631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SkinnedMeshRenderer_get_sharedMesh_m1611698282 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef Mesh_t3648964284 * (*SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_sharedMesh()"); Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_sharedMesh_m2397334786 (SkinnedMeshRenderer_t245602842 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn) (SkinnedMeshRenderer_t245602842 *, Mesh_t3648964284 *); static SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors() extern "C" IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef bool (*SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_skinnedMotionVectors_m1202820987_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715 (SkinnedMeshRenderer_t245602842 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715_ftn) (SkinnedMeshRenderer_t245602842 *, bool); static SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_skinnedMotionVectors_m3578095715_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32) extern "C" IL2CPP_METHOD_ATTR float SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612 (SkinnedMeshRenderer_t245602842 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef float (*SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612_ftn) (SkinnedMeshRenderer_t245602842 *, int32_t); static SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_GetBlendShapeWeight_m2096074612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32)"); float retVal = _il2cpp_icall_func(__this, ___index0); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032 (SkinnedMeshRenderer_t245602842 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032_ftn) (SkinnedMeshRenderer_t245602842 *, int32_t, float); static SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_SetBlendShapeWeight_m3755486032_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___index0, ___value1); } // System.Void UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_BakeMesh_m2270373039 (SkinnedMeshRenderer_t245602842 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_BakeMesh_m2270373039_ftn) (SkinnedMeshRenderer_t245602842 *, Mesh_t3648964284 *); static SkinnedMeshRenderer_BakeMesh_m2270373039_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_BakeMesh_m2270373039_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___mesh0); } // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB() extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkinnedMeshRenderer_GetLocalAABB_m665230232 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { Bounds_t2266837910 V_0; memset(&V_0, 0, sizeof(V_0)); { SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685(__this, (&V_0), /*hidden argument*/NULL); Bounds_t2266837910 L_0 = V_0; return L_0; } } // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_m2570224255 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 ___b0, const RuntimeMethod* method) { { SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754(__this, (&___b0), /*hidden argument*/NULL); return; } } // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::get_localBounds() extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 SkinnedMeshRenderer_get_localBounds_m2798545833 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { Bounds_t2266837910 V_0; memset(&V_0, 0, sizeof(V_0)); { Bounds_t2266837910 L_0 = SkinnedMeshRenderer_GetLocalAABB_m665230232(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Bounds_t2266837910 L_1 = V_0; return L_1; } } // System.Void UnityEngine.SkinnedMeshRenderer::set_localBounds(UnityEngine.Bounds) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_localBounds_m2847626607 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 ___value0, const RuntimeMethod* method) { { Bounds_t2266837910 L_0 = ___value0; SkinnedMeshRenderer_SetLocalAABB_m2570224255(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685_ftn) (SkinnedMeshRenderer_t245602842 *, Bounds_t2266837910 *); static SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_GetLocalAABB_Injected_m1753166685_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754 (SkinnedMeshRenderer_t245602842 * __this, Bounds_t2266837910 * ___b0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754_ftn) (SkinnedMeshRenderer_t245602842 *, Bounds_t2266837910 *); static SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_SetLocalAABB_Injected_m1377067754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___b0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityEngine.Skybox::get_material() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Skybox_get_material_m3789022787 (Skybox_t2662837510 * __this, const RuntimeMethod* method) { typedef Material_t340375123 * (*Skybox_get_material_m3789022787_ftn) (Skybox_t2662837510 *); static Skybox_get_material_m3789022787_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Skybox_get_material_m3789022787_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()"); Material_t340375123 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Skybox::set_material(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Skybox_set_material_m3176166872 (Skybox_t2662837510 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method) { typedef void (*Skybox_set_material_m3176166872_ftn) (Skybox_t2662837510 *, Material_t340375123 *); static Skybox_set_material_m3176166872_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Skybox_set_material_m3176166872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::set_material(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_m1947934714 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method) { typedef int32_t (*SortingLayer_GetLayerValueFromID_m1947934714_ftn) (int32_t); static SortingLayer_GetLayerValueFromID_m1947934714_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_m1947934714_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)"); int32_t retVal = _il2cpp_icall_func(___id0); return retVal; } // System.Int32 UnityEngine.SortingLayer::NameToID(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t SortingLayer_NameToID_m808820266 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*SortingLayer_NameToID_m808820266_ftn) (String_t*); static SortingLayer_NameToID_m808820266_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SortingLayer_NameToID_m808820266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::NameToID(System.String)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SpaceAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m3235906033 (SpaceAttribute_t3956583069 * __this, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); __this->set_height_0((8.0f)); return; } } // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single) extern "C" IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m2972541600 (SpaceAttribute_t3956583069 * __this, float ___height0, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); float L_0 = ___height0; __this->set_height_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Sprite::.ctor() extern "C" IL2CPP_METHOD_ATTR void Sprite__ctor_m332781120 (Sprite_t280657092 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Sprite__ctor_m332781120_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_Create_m3350529538 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 ___rect1, Vector2_t2156229523 ___pivot2, float ___pixelsPerUnit3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Sprite_Create_m3350529538_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t V_2 = 0; uint32_t V_3 = 0; Sprite_t280657092 * V_4 = NULL; { V_0 = (bool)0; IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var); Vector4_t3319028937 L_0 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_0; V_2 = 1; V_3 = 0; Texture2D_t3840446185 * L_1 = ___texture0; float L_2 = ___pixelsPerUnit3; uint32_t L_3 = V_3; int32_t L_4 = V_2; bool L_5 = V_0; Sprite_t280657092 * L_6 = Sprite_INTERNAL_CALL_Create_m2945291276(NULL /*static, unused*/, L_1, (&___rect1), (&___pivot2), L_2, L_3, L_4, (&V_1), L_5, /*hidden argument*/NULL); V_4 = L_6; goto IL_0024; } IL_0024: { Sprite_t280657092 * L_7 = V_4; return L_7; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_Create_m803022218 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 ___rect1, Vector2_t2156229523 ___pivot2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Sprite_Create_m803022218_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t V_2 = 0; uint32_t V_3 = 0; float V_4 = 0.0f; Sprite_t280657092 * V_5 = NULL; { V_0 = (bool)0; IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var); Vector4_t3319028937 L_0 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_0; V_2 = 1; V_3 = 0; V_4 = (100.0f); Texture2D_t3840446185 * L_1 = ___texture0; float L_2 = V_4; uint32_t L_3 = V_3; int32_t L_4 = V_2; bool L_5 = V_0; Sprite_t280657092 * L_6 = Sprite_INTERNAL_CALL_Create_m2945291276(NULL /*static, unused*/, L_1, (&___rect1), (&___pivot2), L_2, L_3, L_4, (&V_1), L_5, /*hidden argument*/NULL); V_5 = L_6; goto IL_002c; } IL_002c: { Sprite_t280657092 * L_7 = V_5; return L_7; } } // UnityEngine.Sprite UnityEngine.Sprite::INTERNAL_CALL_Create(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Sprite_INTERNAL_CALL_Create_m2945291276 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___texture0, Rect_t2360479859 * ___rect1, Vector2_t2156229523 * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_t3319028937 * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method) { typedef Sprite_t280657092 * (*Sprite_INTERNAL_CALL_Create_m2945291276_ftn) (Texture2D_t3840446185 *, Rect_t2360479859 *, Vector2_t2156229523 *, float, uint32_t, int32_t, Vector4_t3319028937 *, bool); static Sprite_INTERNAL_CALL_Create_m2945291276_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_INTERNAL_CALL_Create_m2945291276_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_CALL_Create(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)"); Sprite_t280657092 * retVal = _il2cpp_icall_func(___texture0, ___rect1, ___pivot2, ___pixelsPerUnit3, ___extrude4, ___meshType5, ___border6, ___generateFallbackPhysicsShape7); return retVal; } // UnityEngine.Bounds UnityEngine.Sprite::get_bounds() extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 Sprite_get_bounds_m2438297458 (Sprite_t280657092 * __this, const RuntimeMethod* method) { Bounds_t2266837910 V_0; memset(&V_0, 0, sizeof(V_0)); Bounds_t2266837910 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_INTERNAL_get_bounds_m2437215468(__this, (&V_0), /*hidden argument*/NULL); Bounds_t2266837910 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Bounds_t2266837910 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Sprite::INTERNAL_get_bounds(UnityEngine.Bounds&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_bounds_m2437215468 (Sprite_t280657092 * __this, Bounds_t2266837910 * ___value0, const RuntimeMethod* method) { typedef void (*Sprite_INTERNAL_get_bounds_m2437215468_ftn) (Sprite_t280657092 *, Bounds_t2266837910 *); static Sprite_INTERNAL_get_bounds_m2437215468_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_INTERNAL_get_bounds_m2437215468_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_bounds(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rect UnityEngine.Sprite::get_rect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Sprite_get_rect_m2575211689 (Sprite_t280657092 * __this, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_INTERNAL_get_rect_m1600380876(__this, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_rect_m1600380876 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*Sprite_INTERNAL_get_rect_m1600380876_ftn) (Sprite_t280657092 *, Rect_t2360479859 *); static Sprite_INTERNAL_get_rect_m1600380876_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_INTERNAL_get_rect_m1600380876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Texture2D UnityEngine.Sprite::get_texture() extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_texture_m3976398399 (Sprite_t280657092 * __this, const RuntimeMethod* method) { typedef Texture2D_t3840446185 * (*Sprite_get_texture_m3976398399_ftn) (Sprite_t280657092 *); static Sprite_get_texture_m3976398399_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_texture_m3976398399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()"); Texture2D_t3840446185 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture() extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_associatedAlphaSplitTexture_m1197622862 (Sprite_t280657092 * __this, const RuntimeMethod* method) { typedef Texture2D_t3840446185 * (*Sprite_get_associatedAlphaSplitTexture_m1197622862_ftn) (Sprite_t280657092 *); static Sprite_get_associatedAlphaSplitTexture_m1197622862_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m1197622862_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()"); Texture2D_t3840446185 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rect UnityEngine.Sprite::get_textureRect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Sprite_get_textureRect_m3217515846 (Sprite_t280657092 * __this, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_INTERNAL_get_textureRect_m2310671861(__this, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_textureRect_m2310671861 (Sprite_t280657092 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*Sprite_INTERNAL_get_textureRect_m2310671861_ftn) (Sprite_t280657092 *, Rect_t2360479859 *); static Sprite_INTERNAL_get_textureRect_m2310671861_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_INTERNAL_get_textureRect_m2310671861_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Sprite::get_packed() extern "C" IL2CPP_METHOD_ATTR bool Sprite_get_packed_m1179604684 (Sprite_t280657092 * __this, const RuntimeMethod* method) { typedef bool (*Sprite_get_packed_m1179604684_ftn) (Sprite_t280657092 *); static Sprite_get_packed_m1179604684_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_packed_m1179604684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_packed()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation() extern "C" IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m2557704184 (Sprite_t280657092 * __this, const RuntimeMethod* method) { typedef int32_t (*Sprite_get_packingRotation_m2557704184_ftn) (Sprite_t280657092 *); static Sprite_get_packingRotation_m2557704184_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_packingRotation_m2557704184_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_packingRotation()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Vector4 UnityEngine.Sprite::get_border() extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Sprite_get_border_m2985609076 (Sprite_t280657092 * __this, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_INTERNAL_get_border_m3728071101(__this, (&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector4_t3319028937 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Sprite_INTERNAL_get_border_m3728071101 (Sprite_t280657092 * __this, Vector4_t3319028937 * ___value0, const RuntimeMethod* method) { typedef void (*Sprite_INTERNAL_get_border_m3728071101_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *); static Sprite_INTERNAL_get_border_m3728071101_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_INTERNAL_get_border_m3728071101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Sprite::get_pixelsPerUnit() extern "C" IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m524644775 (Sprite_t280657092 * __this, const RuntimeMethod* method) { typedef float (*Sprite_get_pixelsPerUnit_m524644775_ftn) (Sprite_t280657092 *); static Sprite_get_pixelsPerUnit_m524644775_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m524644775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()"); float retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color UnityEngine.SpriteRenderer::get_color() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 SpriteRenderer_get_color_m904197748 (SpriteRenderer_t3235626157 * __this, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); { SpriteRenderer_INTERNAL_get_color_m1411745087(__this, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Color_t2555686324 L_1 = V_1; return L_1; } } // System.Void UnityEngine.SpriteRenderer::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_m3056777566 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { { SpriteRenderer_INTERNAL_set_color_m82712814(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.SpriteRenderer::INTERNAL_get_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_get_color_m1411745087 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*SpriteRenderer_INTERNAL_get_color_m1411745087_ftn) (SpriteRenderer_t3235626157 *, Color_t2555686324 *); static SpriteRenderer_INTERNAL_get_color_m1411745087_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteRenderer_INTERNAL_get_color_m1411745087_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::INTERNAL_get_color(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.SpriteRenderer::INTERNAL_set_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void SpriteRenderer_INTERNAL_set_color_m82712814 (SpriteRenderer_t3235626157 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*SpriteRenderer_INTERNAL_set_color_m82712814_ftn) (SpriteRenderer_t3235626157 *, Color_t2555686324 *); static SpriteRenderer_INTERNAL_set_color_m82712814_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteRenderer_INTERNAL_set_color_m82712814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::INTERNAL_set_color(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetInnerUV_m2896140645 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_t280657092 * L_0 = ___sprite0; DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { Vector4_t3319028937 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method) { typedef void (*DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *); static DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetInnerUV_m1230966310_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)"); _il2cpp_icall_func(___sprite0, ___value1); } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetOuterUV_m2509686757 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_t280657092 * L_0 = ___sprite0; DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { Vector4_t3319028937 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method) { typedef void (*DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *); static DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetOuterUV_m2471985598_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)"); _il2cpp_icall_func(___sprite0, ___value1); } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetPadding_m1385423541 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_t280657092 * L_0 = ___sprite0; DataUtility_INTERNAL_CALL_GetPadding_m650254139(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { Vector4_t3319028937 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_INTERNAL_CALL_GetPadding_m650254139 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector4_t3319028937 * ___value1, const RuntimeMethod* method) { typedef void (*DataUtility_INTERNAL_CALL_GetPadding_m650254139_ftn) (Sprite_t280657092 *, Vector4_t3319028937 *); static DataUtility_INTERNAL_CALL_GetPadding_m650254139_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetPadding_m650254139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)"); _il2cpp_icall_func(___sprite0, ___value1); } // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 DataUtility_GetMinSize_m843062179 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { Sprite_t280657092 * L_0 = ___sprite0; DataUtility_Internal_GetMinSize_m2628270685(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void DataUtility_Internal_GetMinSize_m2628270685 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * ___sprite0, Vector2_t2156229523 * ___output1, const RuntimeMethod* method) { typedef void (*DataUtility_Internal_GetMinSize_m2628270685_ftn) (Sprite_t280657092 *, Vector2_t2156229523 *); static DataUtility_Internal_GetMinSize_m2628270685_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DataUtility_Internal_GetMinSize_m2628270685_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)"); _il2cpp_icall_func(___sprite0, ___output1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String) extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m830524047 (RuntimeObject * __this /* static, unused */, String_t* ___folder0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___folder0; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0); String_t* L_1 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_3 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_3); String_t* L_4 = String_Replace_m1273907647(L_3, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL); ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_4); } IL_002f: { return; } } // System.String UnityEngine.StackTraceUtility::ExtractStackTrace() extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_m3279197967 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId); s_Il2CppMethodInitialized = true; } StackTrace_t1598645457 * V_0 = NULL; String_t* V_1 = NULL; String_t* V_2 = NULL; { StackTrace_t1598645457 * L_0 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var); StackTrace__ctor_m1685176557(L_0, 1, (bool)1, /*hidden argument*/NULL); V_0 = L_0; StackTrace_t1598645457 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2); V_1 = L_3; String_t* L_4 = V_1; V_2 = L_4; goto IL_001c; } IL_001c: { String_t* L_5 = V_2; return L_5; } } // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object) extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___name0; V_0 = ((String_t*)CastclassSealed((RuntimeObject*)L_0, String_t_il2cpp_TypeInfo_var)); String_t* L_1 = V_0; NullCheck(L_1); bool L_2 = String_StartsWith_m1759067526(L_1, _stringLiteral3155606, /*hidden argument*/NULL); if (L_2) { goto IL_0065; } } { String_t* L_3 = V_0; NullCheck(L_3); bool L_4 = String_StartsWith_m1759067526(L_3, _stringLiteral2227937992, /*hidden argument*/NULL); if (L_4) { goto IL_0065; } } { String_t* L_5 = V_0; NullCheck(L_5); bool L_6 = String_StartsWith_m1759067526(L_5, _stringLiteral547166083, /*hidden argument*/NULL); if (L_6) { goto IL_0065; } } { String_t* L_7 = V_0; NullCheck(L_7); bool L_8 = String_StartsWith_m1759067526(L_7, _stringLiteral3960313174, /*hidden argument*/NULL); if (L_8) { goto IL_0065; } } { String_t* L_9 = V_0; NullCheck(L_9); bool L_10 = String_StartsWith_m1759067526(L_9, _stringLiteral1464230170, /*hidden argument*/NULL); if (L_10) { goto IL_0065; } } { String_t* L_11 = V_0; NullCheck(L_11); bool L_12 = String_StartsWith_m1759067526(L_11, _stringLiteral1625510709, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_12)); goto IL_0066; } IL_0065: { G_B7_0 = 1; } IL_0066: { V_1 = (bool)G_B7_0; goto IL_006c; } IL_006c: { bool L_13 = V_1; return L_13; } } // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&) extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId); s_Il2CppMethodInitialized = true; } Exception_t * V_0 = NULL; StringBuilder_t * V_1 = NULL; String_t* V_2 = NULL; String_t* V_3 = NULL; String_t* V_4 = NULL; StackTrace_t1598645457 * V_5 = NULL; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___exceptiono0; if (L_0) { goto IL_0012; } } { ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_1, _stringLiteral1698478619, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var); } IL_0012: { RuntimeObject * L_2 = ___exceptiono0; V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_2, Exception_t_il2cpp_TypeInfo_var)); Exception_t * L_3 = V_0; if (L_3) { goto IL_002a; } } { ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_4, _stringLiteral2231172943, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var); } IL_002a: { Exception_t * L_5 = V_0; NullCheck(L_5); String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_5); if (L_6) { goto IL_003f; } } { G_B7_0 = ((int32_t)512); goto IL_004c; } IL_003f: { Exception_t * L_7 = V_0; NullCheck(L_7); String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7); NullCheck(L_8); int32_t L_9 = String_get_Length_m3847582255(L_8, /*hidden argument*/NULL); G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)2)); } IL_004c: { StringBuilder_t * L_10 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m2367297767(L_10, G_B7_0, /*hidden argument*/NULL); V_1 = L_10; String_t** L_11 = ___message1; *((RuntimeObject **)(L_11)) = (RuntimeObject *)_stringLiteral757602046; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_11), (RuntimeObject *)_stringLiteral757602046); V_2 = _stringLiteral757602046; goto IL_0106; } IL_0064: { String_t* L_12 = V_2; NullCheck(L_12); int32_t L_13 = String_get_Length_m3847582255(L_12, /*hidden argument*/NULL); if (L_13) { goto IL_007c; } } { Exception_t * L_14 = V_0; NullCheck(L_14); String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_14); V_2 = L_15; goto IL_008e; } IL_007c: { Exception_t * L_16 = V_0; NullCheck(L_16); String_t* L_17 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_16); String_t* L_18 = V_2; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_19 = String_Concat_m3755062657(NULL /*static, unused*/, L_17, _stringLiteral3452614566, L_18, /*hidden argument*/NULL); V_2 = L_19; } IL_008e: { Exception_t * L_20 = V_0; NullCheck(L_20); Type_t * L_21 = Exception_GetType_m2227967756(L_20, /*hidden argument*/NULL); NullCheck(L_21); String_t* L_22 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_21); V_3 = L_22; V_4 = _stringLiteral757602046; Exception_t * L_23 = V_0; NullCheck(L_23); String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23); if (!L_24) { goto IL_00b4; } } { Exception_t * L_25 = V_0; NullCheck(L_25); String_t* L_26 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_25); V_4 = L_26; } IL_00b4: { String_t* L_27 = V_4; NullCheck(L_27); String_t* L_28 = String_Trim_m923598732(L_27, /*hidden argument*/NULL); NullCheck(L_28); int32_t L_29 = String_get_Length_m3847582255(L_28, /*hidden argument*/NULL); if (!L_29) { goto IL_00dc; } } { String_t* L_30 = V_3; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_31 = String_Concat_m3937257545(NULL /*static, unused*/, L_30, _stringLiteral3450517398, /*hidden argument*/NULL); V_3 = L_31; String_t* L_32 = V_3; String_t* L_33 = V_4; String_t* L_34 = String_Concat_m3937257545(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL); V_3 = L_34; } IL_00dc: { String_t** L_35 = ___message1; String_t* L_36 = V_3; *((RuntimeObject **)(L_35)) = (RuntimeObject *)L_36; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_35), (RuntimeObject *)L_36); Exception_t * L_37 = V_0; NullCheck(L_37); Exception_t * L_38 = Exception_get_InnerException_m3836775(L_37, /*hidden argument*/NULL); if (!L_38) { goto IL_00fe; } } { String_t* L_39 = V_3; String_t* L_40 = V_2; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_41 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral3264019870, L_39, _stringLiteral3452614566, L_40, /*hidden argument*/NULL); V_2 = L_41; } IL_00fe: { Exception_t * L_42 = V_0; NullCheck(L_42); Exception_t * L_43 = Exception_get_InnerException_m3836775(L_42, /*hidden argument*/NULL); V_0 = L_43; } IL_0106: { Exception_t * L_44 = V_0; if (L_44) { goto IL_0064; } } { StringBuilder_t * L_45 = V_1; String_t* L_46 = V_2; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_47 = String_Concat_m3937257545(NULL /*static, unused*/, L_46, _stringLiteral3452614566, /*hidden argument*/NULL); NullCheck(L_45); StringBuilder_Append_m1965104174(L_45, L_47, /*hidden argument*/NULL); StackTrace_t1598645457 * L_48 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var); StackTrace__ctor_m1685176557(L_48, 1, (bool)1, /*hidden argument*/NULL); V_5 = L_48; StringBuilder_t * L_49 = V_1; StackTrace_t1598645457 * L_50 = V_5; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_51 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_50, /*hidden argument*/NULL); NullCheck(L_49); StringBuilder_Append_m1965104174(L_49, L_51, /*hidden argument*/NULL); String_t** L_52 = ___stackTrace2; StringBuilder_t * L_53 = V_1; NullCheck(L_53); String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_53); *((RuntimeObject **)(L_52)) = (RuntimeObject *)L_54; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_52), (RuntimeObject *)L_54); return; } } // System.String UnityEngine.StackTraceUtility::PostprocessStacktrace(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_PostprocessStacktrace_m1043256299 (RuntimeObject * __this /* static, unused */, String_t* ___oldString0, bool ___stripEngineInternalInformation1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; StringU5BU5D_t1281789340* V_1 = NULL; StringBuilder_t * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; String_t* V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; { String_t* L_0 = ___oldString0; if (L_0) { goto IL_0012; } } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); V_0 = L_1; goto IL_02b3; } IL_0012: { String_t* L_2 = ___oldString0; CharU5BU5D_t3528271667* L_3 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1)); NullCheck(L_3); (L_3)->SetAt(static_cast(0), (Il2CppChar)((int32_t)10)); NullCheck(L_2); StringU5BU5D_t1281789340* L_4 = String_Split_m3646115398(L_2, L_3, /*hidden argument*/NULL); V_1 = L_4; String_t* L_5 = ___oldString0; NullCheck(L_5); int32_t L_6 = String_get_Length_m3847582255(L_5, /*hidden argument*/NULL); StringBuilder_t * L_7 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m2367297767(L_7, L_6, /*hidden argument*/NULL); V_2 = L_7; V_3 = 0; goto IL_0046; } IL_0037: { StringU5BU5D_t1281789340* L_8 = V_1; int32_t L_9 = V_3; StringU5BU5D_t1281789340* L_10 = V_1; int32_t L_11 = V_3; NullCheck(L_10); int32_t L_12 = L_11; String_t* L_13 = (L_10)->GetAt(static_cast(L_12)); NullCheck(L_13); String_t* L_14 = String_Trim_m923598732(L_13, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_14); (L_8)->SetAt(static_cast(L_9), (String_t*)L_14); int32_t L_15 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_0046: { int32_t L_16 = V_3; StringU5BU5D_t1281789340* L_17 = V_1; NullCheck(L_17); if ((((int32_t)L_16) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_17)->max_length))))))) { goto IL_0037; } } { V_4 = 0; goto IL_029d; } IL_0057: { StringU5BU5D_t1281789340* L_18 = V_1; int32_t L_19 = V_4; NullCheck(L_18); int32_t L_20 = L_19; String_t* L_21 = (L_18)->GetAt(static_cast(L_20)); V_5 = L_21; String_t* L_22 = V_5; NullCheck(L_22); int32_t L_23 = String_get_Length_m3847582255(L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_0079; } } { String_t* L_24 = V_5; NullCheck(L_24); Il2CppChar L_25 = String_get_Chars_m2986988803(L_24, 0, /*hidden argument*/NULL); if ((!(((uint32_t)L_25) == ((uint32_t)((int32_t)10))))) { goto IL_007e; } } IL_0079: { goto IL_0297; } IL_007e: { String_t* L_26 = V_5; NullCheck(L_26); bool L_27 = String_StartsWith_m1759067526(L_26, _stringLiteral1147544838, /*hidden argument*/NULL); if (!L_27) { goto IL_0094; } } { goto IL_0297; } IL_0094: { bool L_28 = ___stripEngineInternalInformation1; if (!L_28) { goto IL_00b0; } } { String_t* L_29 = V_5; NullCheck(L_29); bool L_30 = String_StartsWith_m1759067526(L_29, _stringLiteral1974486273, /*hidden argument*/NULL); if (!L_30) { goto IL_00b0; } } { goto IL_02a7; } IL_00b0: { bool L_31 = ___stripEngineInternalInformation1; if (!L_31) { goto IL_0107; } } { int32_t L_32 = V_4; StringU5BU5D_t1281789340* L_33 = V_1; NullCheck(L_33); if ((((int32_t)L_32) >= ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length)))), (int32_t)1))))) { goto IL_0107; } } { String_t* L_34 = V_5; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); bool L_35 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_34, /*hidden argument*/NULL); if (!L_35) { goto IL_0107; } } { StringU5BU5D_t1281789340* L_36 = V_1; int32_t L_37 = V_4; NullCheck(L_36); int32_t L_38 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); String_t* L_39 = (L_36)->GetAt(static_cast(L_38)); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); bool L_40 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_39, /*hidden argument*/NULL); if (!L_40) { goto IL_00e4; } } { goto IL_0297; } IL_00e4: { String_t* L_41 = V_5; NullCheck(L_41); int32_t L_42 = String_IndexOf_m1977622757(L_41, _stringLiteral3487100581, /*hidden argument*/NULL); V_6 = L_42; int32_t L_43 = V_6; if ((((int32_t)L_43) == ((int32_t)(-1)))) { goto IL_0106; } } { String_t* L_44 = V_5; int32_t L_45 = V_6; NullCheck(L_44); String_t* L_46 = String_Substring_m1610150815(L_44, 0, L_45, /*hidden argument*/NULL); V_5 = L_46; } IL_0106: { } IL_0107: { String_t* L_47 = V_5; NullCheck(L_47); int32_t L_48 = String_IndexOf_m1977622757(L_47, _stringLiteral4144164017, /*hidden argument*/NULL); if ((((int32_t)L_48) == ((int32_t)(-1)))) { goto IL_011e; } } { goto IL_0297; } IL_011e: { String_t* L_49 = V_5; NullCheck(L_49); int32_t L_50 = String_IndexOf_m1977622757(L_49, _stringLiteral3629554952, /*hidden argument*/NULL); if ((((int32_t)L_50) == ((int32_t)(-1)))) { goto IL_0135; } } { goto IL_0297; } IL_0135: { String_t* L_51 = V_5; NullCheck(L_51); int32_t L_52 = String_IndexOf_m1977622757(L_51, _stringLiteral461147025, /*hidden argument*/NULL); if ((((int32_t)L_52) == ((int32_t)(-1)))) { goto IL_014c; } } { goto IL_0297; } IL_014c: { bool L_53 = ___stripEngineInternalInformation1; if (!L_53) { goto IL_0179; } } { String_t* L_54 = V_5; NullCheck(L_54); bool L_55 = String_StartsWith_m1759067526(L_54, _stringLiteral3452614645, /*hidden argument*/NULL); if (!L_55) { goto IL_0179; } } { String_t* L_56 = V_5; NullCheck(L_56); bool L_57 = String_EndsWith_m1901926500(L_56, _stringLiteral3452614643, /*hidden argument*/NULL); if (!L_57) { goto IL_0179; } } { goto IL_0297; } IL_0179: { String_t* L_58 = V_5; NullCheck(L_58); bool L_59 = String_StartsWith_m1759067526(L_58, _stringLiteral3791036681, /*hidden argument*/NULL); if (!L_59) { goto IL_0197; } } { String_t* L_60 = V_5; NullCheck(L_60); String_t* L_61 = String_Remove_m562998446(L_60, 0, 3, /*hidden argument*/NULL); V_5 = L_61; } IL_0197: { String_t* L_62 = V_5; NullCheck(L_62); int32_t L_63 = String_IndexOf_m1977622757(L_62, _stringLiteral4163537911, /*hidden argument*/NULL); V_7 = L_63; V_8 = (-1); int32_t L_64 = V_7; if ((((int32_t)L_64) == ((int32_t)(-1)))) { goto IL_01c0; } } { String_t* L_65 = V_5; int32_t L_66 = V_7; NullCheck(L_65); int32_t L_67 = String_IndexOf_m3406607758(L_65, _stringLiteral3452614643, L_66, /*hidden argument*/NULL); V_8 = L_67; } IL_01c0: { int32_t L_68 = V_7; if ((((int32_t)L_68) == ((int32_t)(-1)))) { goto IL_01e5; } } { int32_t L_69 = V_8; int32_t L_70 = V_7; if ((((int32_t)L_69) <= ((int32_t)L_70))) { goto IL_01e5; } } { String_t* L_71 = V_5; int32_t L_72 = V_7; int32_t L_73 = V_8; int32_t L_74 = V_7; NullCheck(L_71); String_t* L_75 = String_Remove_m562998446(L_71, L_72, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_73, (int32_t)L_74)), (int32_t)1)), /*hidden argument*/NULL); V_5 = L_75; } IL_01e5: { String_t* L_76 = V_5; NullCheck(L_76); String_t* L_77 = String_Replace_m1273907647(L_76, _stringLiteral1311358384, _stringLiteral757602046, /*hidden argument*/NULL); V_5 = L_77; String_t* L_78 = V_5; NullCheck(L_78); String_t* L_79 = String_Replace_m1273907647(L_78, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL); V_5 = L_79; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_80 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_81 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_80, /*hidden argument*/NULL); if (L_81) { goto IL_022d; } } { String_t* L_82 = V_5; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_82); String_t* L_84 = String_Replace_m1273907647(L_82, L_83, _stringLiteral757602046, /*hidden argument*/NULL); V_5 = L_84; } IL_022d: { String_t* L_85 = V_5; NullCheck(L_85); String_t* L_86 = String_Replace_m3726209165(L_85, ((int32_t)92), ((int32_t)47), /*hidden argument*/NULL); V_5 = L_86; String_t* L_87 = V_5; NullCheck(L_87); int32_t L_88 = String_LastIndexOf_m2676535141(L_87, _stringLiteral4187617987, /*hidden argument*/NULL); V_9 = L_88; int32_t L_89 = V_9; if ((((int32_t)L_89) == ((int32_t)(-1)))) { goto IL_0283; } } { String_t* L_90 = V_5; int32_t L_91 = V_9; NullCheck(L_90); String_t* L_92 = String_Remove_m562998446(L_90, L_91, 5, /*hidden argument*/NULL); V_5 = L_92; String_t* L_93 = V_5; int32_t L_94 = V_9; NullCheck(L_93); String_t* L_95 = String_Insert_m3534971326(L_93, L_94, _stringLiteral2177867675, /*hidden argument*/NULL); V_5 = L_95; String_t* L_96 = V_5; String_t* L_97 = V_5; NullCheck(L_97); int32_t L_98 = String_get_Length_m3847582255(L_97, /*hidden argument*/NULL); NullCheck(L_96); String_t* L_99 = String_Insert_m3534971326(L_96, L_98, _stringLiteral3452614535, /*hidden argument*/NULL); V_5 = L_99; } IL_0283: { StringBuilder_t * L_100 = V_2; String_t* L_101 = V_5; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_102 = String_Concat_m3937257545(NULL /*static, unused*/, L_101, _stringLiteral3452614566, /*hidden argument*/NULL); NullCheck(L_100); StringBuilder_Append_m1965104174(L_100, L_102, /*hidden argument*/NULL); } IL_0297: { int32_t L_103 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1)); } IL_029d: { int32_t L_104 = V_4; StringU5BU5D_t1281789340* L_105 = V_1; NullCheck(L_105); if ((((int32_t)L_104) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_105)->max_length))))))) { goto IL_0057; } } IL_02a7: { StringBuilder_t * L_106 = V_2; NullCheck(L_106); String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106); V_0 = L_107; goto IL_02b3; } IL_02b3: { String_t* L_108 = V_0; return L_108; } } // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace) extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringBuilder_t * V_0 = NULL; int32_t V_1 = 0; StackFrame_t3217253059 * V_2 = NULL; MethodBase_t * V_3 = NULL; Type_t * V_4 = NULL; String_t* V_5 = NULL; int32_t V_6 = 0; ParameterInfoU5BU5D_t390618515* V_7 = NULL; bool V_8 = false; String_t* V_9 = NULL; bool V_10 = false; int32_t V_11 = 0; String_t* V_12 = NULL; int32_t G_B27_0 = 0; int32_t G_B29_0 = 0; { StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m2367297767(L_0, ((int32_t)255), /*hidden argument*/NULL); V_0 = L_0; V_1 = 0; goto IL_02cb; } IL_0013: { StackTrace_t1598645457 * L_1 = ___stackTrace0; int32_t L_2 = V_1; NullCheck(L_1); StackFrame_t3217253059 * L_3 = VirtFuncInvoker1< StackFrame_t3217253059 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2); V_2 = L_3; StackFrame_t3217253059 * L_4 = V_2; NullCheck(L_4); MethodBase_t * L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4); V_3 = L_5; MethodBase_t * L_6 = V_3; if (L_6) { goto IL_002e; } } { goto IL_02c7; } IL_002e: { MethodBase_t * L_7 = V_3; NullCheck(L_7); Type_t * L_8 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_7); V_4 = L_8; Type_t * L_9 = V_4; if (L_9) { goto IL_0042; } } { goto IL_02c7; } IL_0042: { Type_t * L_10 = V_4; NullCheck(L_10); String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_10); V_5 = L_11; String_t* L_12 = V_5; if (!L_12) { goto IL_0075; } } { String_t* L_13 = V_5; NullCheck(L_13); int32_t L_14 = String_get_Length_m3847582255(L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0075; } } { StringBuilder_t * L_15 = V_0; String_t* L_16 = V_5; NullCheck(L_15); StringBuilder_Append_m1965104174(L_15, L_16, /*hidden argument*/NULL); StringBuilder_t * L_17 = V_0; NullCheck(L_17); StringBuilder_Append_m1965104174(L_17, _stringLiteral3452614530, /*hidden argument*/NULL); } IL_0075: { StringBuilder_t * L_18 = V_0; Type_t * L_19 = V_4; NullCheck(L_19); String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_19); NullCheck(L_18); StringBuilder_Append_m1965104174(L_18, L_20, /*hidden argument*/NULL); StringBuilder_t * L_21 = V_0; NullCheck(L_21); StringBuilder_Append_m1965104174(L_21, _stringLiteral3452614550, /*hidden argument*/NULL); StringBuilder_t * L_22 = V_0; MethodBase_t * L_23 = V_3; NullCheck(L_23); String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23); NullCheck(L_22); StringBuilder_Append_m1965104174(L_22, L_24, /*hidden argument*/NULL); StringBuilder_t * L_25 = V_0; NullCheck(L_25); StringBuilder_Append_m1965104174(L_25, _stringLiteral3452614536, /*hidden argument*/NULL); V_6 = 0; MethodBase_t * L_26 = V_3; NullCheck(L_26); ParameterInfoU5BU5D_t390618515* L_27 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_26); V_7 = L_27; V_8 = (bool)1; goto IL_00f4; } IL_00bb: { bool L_28 = V_8; if (L_28) { goto IL_00d4; } } { StringBuilder_t * L_29 = V_0; NullCheck(L_29); StringBuilder_Append_m1965104174(L_29, _stringLiteral3450517380, /*hidden argument*/NULL); goto IL_00d7; } IL_00d4: { V_8 = (bool)0; } IL_00d7: { StringBuilder_t * L_30 = V_0; ParameterInfoU5BU5D_t390618515* L_31 = V_7; int32_t L_32 = V_6; NullCheck(L_31); int32_t L_33 = L_32; ParameterInfo_t1861056598 * L_34 = (L_31)->GetAt(static_cast(L_33)); NullCheck(L_34); Type_t * L_35 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_34); NullCheck(L_35); String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_35); NullCheck(L_30); StringBuilder_Append_m1965104174(L_30, L_36, /*hidden argument*/NULL); int32_t L_37 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); } IL_00f4: { int32_t L_38 = V_6; ParameterInfoU5BU5D_t390618515* L_39 = V_7; NullCheck(L_39); if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length))))))) { goto IL_00bb; } } { StringBuilder_t * L_40 = V_0; NullCheck(L_40); StringBuilder_Append_m1965104174(L_40, _stringLiteral3452614535, /*hidden argument*/NULL); StackFrame_t3217253059 * L_41 = V_2; NullCheck(L_41); String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_41); V_9 = L_42; String_t* L_43 = V_9; if (!L_43) { goto IL_02ba; } } { Type_t * L_44 = V_4; NullCheck(L_44); String_t* L_45 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_44); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_46 = String_op_Equality_m920492651(NULL /*static, unused*/, L_45, _stringLiteral2678398999, /*hidden argument*/NULL); if (!L_46) { goto IL_0147; } } { Type_t * L_47 = V_4; NullCheck(L_47); String_t* L_48 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_47); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_49 = String_op_Equality_m920492651(NULL /*static, unused*/, L_48, _stringLiteral1552523976, /*hidden argument*/NULL); if (L_49) { goto IL_020c; } } IL_0147: { Type_t * L_50 = V_4; NullCheck(L_50); String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_52 = String_op_Equality_m920492651(NULL /*static, unused*/, L_51, _stringLiteral6580196, /*hidden argument*/NULL); if (!L_52) { goto IL_0173; } } { Type_t * L_53 = V_4; NullCheck(L_53); String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_53); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_55 = String_op_Equality_m920492651(NULL /*static, unused*/, L_54, _stringLiteral1552523976, /*hidden argument*/NULL); if (L_55) { goto IL_020c; } } IL_0173: { Type_t * L_56 = V_4; NullCheck(L_56); String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_58 = String_op_Equality_m920492651(NULL /*static, unused*/, L_57, _stringLiteral3402824819, /*hidden argument*/NULL); if (!L_58) { goto IL_019f; } } { Type_t * L_59 = V_4; NullCheck(L_59); String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_59); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_61 = String_op_Equality_m920492651(NULL /*static, unused*/, L_60, _stringLiteral1552523976, /*hidden argument*/NULL); if (L_61) { goto IL_020c; } } IL_019f: { Type_t * L_62 = V_4; NullCheck(L_62); String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_64 = String_op_Equality_m920492651(NULL /*static, unused*/, L_63, _stringLiteral1670073234, /*hidden argument*/NULL); if (!L_64) { goto IL_01cb; } } { Type_t * L_65 = V_4; NullCheck(L_65); String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_65); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_67 = String_op_Equality_m920492651(NULL /*static, unused*/, L_66, _stringLiteral1200226066, /*hidden argument*/NULL); if (L_67) { goto IL_020c; } } IL_01cb: { MethodBase_t * L_68 = V_3; NullCheck(L_68); String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_70 = String_op_Equality_m920492651(NULL /*static, unused*/, L_69, _stringLiteral61343007, /*hidden argument*/NULL); if (!L_70) { goto IL_0209; } } { Type_t * L_71 = V_4; NullCheck(L_71); String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_71); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_73 = String_op_Equality_m920492651(NULL /*static, unused*/, L_72, _stringLiteral681811338, /*hidden argument*/NULL); if (!L_73) { goto IL_0209; } } { Type_t * L_74 = V_4; NullCheck(L_74); String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(37 /* System.String System.Type::get_Namespace() */, L_74); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_76 = String_op_Equality_m920492651(NULL /*static, unused*/, L_75, _stringLiteral1552523976, /*hidden argument*/NULL); G_B27_0 = ((int32_t)(L_76)); goto IL_020a; } IL_0209: { G_B27_0 = 0; } IL_020a: { G_B29_0 = G_B27_0; goto IL_020d; } IL_020c: { G_B29_0 = 1; } IL_020d: { V_10 = (bool)G_B29_0; bool L_77 = V_10; if (L_77) { goto IL_02b9; } } { StringBuilder_t * L_78 = V_0; NullCheck(L_78); StringBuilder_Append_m1965104174(L_78, _stringLiteral2177867675, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_79 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_80 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_79, /*hidden argument*/NULL); if (L_80) { goto IL_027b; } } { String_t* L_81 = V_9; NullCheck(L_81); String_t* L_82 = String_Replace_m1273907647(L_81, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_82); bool L_84 = String_StartsWith_m1759067526(L_82, L_83, /*hidden argument*/NULL); if (!L_84) { goto IL_027a; } } { String_t* L_85 = V_9; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_86 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_86); int32_t L_87 = String_get_Length_m3847582255(L_86, /*hidden argument*/NULL); String_t* L_88 = V_9; NullCheck(L_88); int32_t L_89 = String_get_Length_m3847582255(L_88, /*hidden argument*/NULL); String_t* L_90 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_90); int32_t L_91 = String_get_Length_m3847582255(L_90, /*hidden argument*/NULL); NullCheck(L_85); String_t* L_92 = String_Substring_m1610150815(L_85, L_87, ((int32_t)il2cpp_codegen_subtract((int32_t)L_89, (int32_t)L_91)), /*hidden argument*/NULL); V_9 = L_92; } IL_027a: { } IL_027b: { StringBuilder_t * L_93 = V_0; String_t* L_94 = V_9; NullCheck(L_93); StringBuilder_Append_m1965104174(L_93, L_94, /*hidden argument*/NULL); StringBuilder_t * L_95 = V_0; NullCheck(L_95); StringBuilder_Append_m1965104174(L_95, _stringLiteral3452614550, /*hidden argument*/NULL); StringBuilder_t * L_96 = V_0; StackFrame_t3217253059 * L_97 = V_2; NullCheck(L_97); int32_t L_98 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_97); V_11 = L_98; String_t* L_99 = Int32_ToString_m141394615((&V_11), /*hidden argument*/NULL); NullCheck(L_96); StringBuilder_Append_m1965104174(L_96, L_99, /*hidden argument*/NULL); StringBuilder_t * L_100 = V_0; NullCheck(L_100); StringBuilder_Append_m1965104174(L_100, _stringLiteral3452614535, /*hidden argument*/NULL); } IL_02b9: { } IL_02ba: { StringBuilder_t * L_101 = V_0; NullCheck(L_101); StringBuilder_Append_m1965104174(L_101, _stringLiteral3452614566, /*hidden argument*/NULL); } IL_02c7: { int32_t L_102 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1)); } IL_02cb: { int32_t L_103 = V_1; StackTrace_t1598645457 * L_104 = ___stackTrace0; NullCheck(L_104); int32_t L_105 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_104); if ((((int32_t)L_103) < ((int32_t)L_105))) { goto IL_0013; } } { StringBuilder_t * L_106 = V_0; NullCheck(L_106); String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106); V_12 = L_107; goto IL_02e4; } IL_02e4: { String_t* L_108 = V_12; return L_108; } } // System.Void UnityEngine.StackTraceUtility::.cctor() extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m1981266436 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility__cctor_m1981266436_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteral757602046); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.SystemInfo::get_batteryLevel() extern "C" IL2CPP_METHOD_ATTR float SystemInfo_get_batteryLevel_m2595138443 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*SystemInfo_get_batteryLevel_m2595138443_ftn) (); static SystemInfo_get_batteryLevel_m2595138443_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_batteryLevel_m2595138443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_batteryLevel()"); float retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.BatteryStatus UnityEngine.SystemInfo::get_batteryStatus() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_batteryStatus_m1829091171 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_batteryStatus_m1829091171_ftn) (); static SystemInfo_get_batteryStatus_m1829091171_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_batteryStatus_m1829091171_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_batteryStatus()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_operatingSystem() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_m1339206162 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_operatingSystem_m1339206162_ftn) (); static SystemInfo_get_operatingSystem_m1339206162_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_operatingSystem_m1339206162_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystem()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m4256884728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_operatingSystemFamily_m4256884728_ftn) (); static SystemInfo_get_operatingSystemFamily_m4256884728_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_operatingSystemFamily_m4256884728_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystemFamily()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_processorType() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_m2231635669 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_processorType_m2231635669_ftn) (); static SystemInfo_get_processorType_m2231635669_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_processorType_m2231635669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_processorType()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_processorFrequency() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorFrequency_m997074059 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_processorFrequency_m997074059_ftn) (); static SystemInfo_get_processorFrequency_m997074059_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_processorFrequency_m997074059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_processorFrequency()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_processorCount() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorCount_m1238708572 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_processorCount_m1238708572_ftn) (); static SystemInfo_get_processorCount_m1238708572_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_processorCount_m1238708572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_processorCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_systemMemorySize() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m2504687692 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_systemMemorySize_m2504687692_ftn) (); static SystemInfo_get_systemMemorySize_m2504687692_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_systemMemorySize_m2504687692_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_systemMemorySize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_m3781753670 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsMemorySize_m3781753670_ftn) (); static SystemInfo_get_graphicsMemorySize_m3781753670_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsMemorySize_m3781753670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsMemorySize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_graphicsDeviceName() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceName_m3658997806 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_graphicsDeviceName_m3658997806_ftn) (); static SystemInfo_get_graphicsDeviceName_m3658997806_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceName_m3658997806_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceName()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVendor_m1311812437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_graphicsDeviceVendor_m1311812437_ftn) (); static SystemInfo_get_graphicsDeviceVendor_m1311812437_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceVendor_m1311812437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceVendor()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceID() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceID_m1499208305 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsDeviceID_m1499208305_ftn) (); static SystemInfo_get_graphicsDeviceID_m1499208305_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceID_m1499208305_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceID()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceVendorID() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceVendorID_m4194982706 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsDeviceVendorID_m4194982706_ftn) (); static SystemInfo_get_graphicsDeviceVendorID_m4194982706_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceVendorID_m4194982706_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceVendorID()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2360462293 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsDeviceType_m2360462293_ftn) (); static SystemInfo_get_graphicsDeviceType_m2360462293_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceType_m2360462293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceType()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m1389332794 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_graphicsUVStartsAtTop_m1389332794_ftn) (); static SystemInfo_get_graphicsUVStartsAtTop_m1389332794_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsUVStartsAtTop_m1389332794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVersion_m3111693964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_graphicsDeviceVersion_m3111693964_ftn) (); static SystemInfo_get_graphicsDeviceVersion_m3111693964_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsDeviceVersion_m3111693964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsDeviceVersion()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m3846242580 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsShaderLevel_m3846242580_ftn) (); static SystemInfo_get_graphicsShaderLevel_m3846242580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsShaderLevel_m3846242580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsShaderLevel()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m195409826 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_graphicsMultiThreaded_m195409826_ftn) (); static SystemInfo_get_graphicsMultiThreaded_m195409826_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsMultiThreaded_m195409826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsMultiThreaded()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsShadows() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m709156458 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsShadows_m709156458_ftn) (); static SystemInfo_get_supportsShadows_m709156458_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsShadows_m709156458_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsShadows()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRawShadowDepthSampling_m2875449121 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsRawShadowDepthSampling_m2875449121_ftn) (); static SystemInfo_get_supportsRawShadowDepthSampling_m2875449121_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsRawShadowDepthSampling_m2875449121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsMotionVectors() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMotionVectors_m46965105 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsMotionVectors_m46965105_ftn) (); static SystemInfo_get_supportsMotionVectors_m46965105_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsMotionVectors_m46965105_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsMotionVectors()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsRenderToCubemap() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderToCubemap_m856033440 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsRenderToCubemap_m856033440_ftn) (); static SystemInfo_get_supportsRenderToCubemap_m856033440_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsRenderToCubemap_m856033440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsRenderToCubemap()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsImageEffects_m2886934848 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsImageEffects_m2886934848_ftn) (); static SystemInfo_get_supportsImageEffects_m2886934848_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsImageEffects_m2886934848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsImageEffects()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supports3DTextures() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DTextures_m3262866358 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supports3DTextures_m3262866358_ftn) (); static SystemInfo_get_supports3DTextures_m3262866358_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supports3DTextures_m3262866358_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supports3DTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supports2DArrayTextures() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supports2DArrayTextures_m1393898797 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supports2DArrayTextures_m1393898797_ftn) (); static SystemInfo_get_supports2DArrayTextures_m1393898797_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supports2DArrayTextures_m1393898797_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supports2DArrayTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supports3DRenderTextures() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DRenderTextures_m1519539 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supports3DRenderTextures_m1519539_ftn) (); static SystemInfo_get_supports3DRenderTextures_m1519539_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supports3DRenderTextures_m1519539_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supports3DRenderTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsCubemapArrayTextures() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsCubemapArrayTextures_m748743587 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsCubemapArrayTextures_m748743587_ftn) (); static SystemInfo_get_supportsCubemapArrayTextures_m748743587_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsCubemapArrayTextures_m748743587_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsCubemapArrayTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_m3633100286 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_copyTextureSupport_m3633100286_ftn) (); static SystemInfo_get_copyTextureSupport_m3633100286_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_copyTextureSupport_m3633100286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_copyTextureSupport()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsComputeShaders_m257823564 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsComputeShaders_m257823564_ftn) (); static SystemInfo_get_supportsComputeShaders_m257823564_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsComputeShaders_m257823564_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsComputeShaders()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsInstancing() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m3861872635 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsInstancing_m3861872635_ftn) (); static SystemInfo_get_supportsInstancing_m3861872635_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsInstancing_m3861872635_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsInstancing()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsSparseTextures() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSparseTextures_m4075572436 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsSparseTextures_m4075572436_ftn) (); static SystemInfo_get_supportsSparseTextures_m4075572436_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsSparseTextures_m4075572436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsSparseTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_m259160359 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_supportedRenderTargetCount_m259160359_ftn) (); static SystemInfo_get_supportedRenderTargetCount_m259160359_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportedRenderTargetCount_m259160359_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportedRenderTargetCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m3161491469 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_usesReversedZBuffer_m3161491469_ftn) (); static SystemInfo_get_usesReversedZBuffer_m3161491469_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_usesReversedZBuffer_m3161491469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_usesReversedZBuffer()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m1663449629 (RuntimeObject * __this /* static, unused */, int32_t ___format0, const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn) (int32_t); static SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // UnityEngine.NPOTSupport UnityEngine.SystemInfo::get_npotSupport() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_npotSupport_m4284143940 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_npotSupport_m4284143940_ftn) (); static SystemInfo_get_npotSupport_m4284143940_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_npotSupport_m4284143940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_npotSupport()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceUniqueIdentifier_m3439870207 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_deviceUniqueIdentifier_m3439870207_ftn) (); static SystemInfo_get_deviceUniqueIdentifier_m3439870207_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_deviceUniqueIdentifier_m3439870207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceUniqueIdentifier()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_deviceName() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceName_m2397756618 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_deviceName_m2397756618_ftn) (); static SystemInfo_get_deviceName_m2397756618_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_deviceName_m2397756618_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceName()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::get_deviceModel() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m4078951941 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_deviceModel_m4078951941_ftn) (); static SystemInfo_get_deviceModel_m4078951941_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_deviceModel_m4078951941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceModel()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsAccelerometer() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAccelerometer_m306578969 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsAccelerometer_m306578969_ftn) (); static SystemInfo_get_supportsAccelerometer_m306578969_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsAccelerometer_m306578969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsAccelerometer()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGyroscope_m274893028 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsGyroscope_m274893028_ftn) (); static SystemInfo_get_supportsGyroscope_m274893028_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsGyroscope_m274893028_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsGyroscope()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsLocationService() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsLocationService_m1977772590 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsLocationService_m1977772590_ftn) (); static SystemInfo_get_supportsLocationService_m1977772590_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsLocationService_m1977772590_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsLocationService()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsVibration() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsVibration_m1923033286 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsVibration_m1923033286_ftn) (); static SystemInfo_get_supportsVibration_m1923033286_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsVibration_m1923033286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsVibration()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsAudio() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAudio_m2341396267 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsAudio_m2341396267_ftn) (); static SystemInfo_get_supportsAudio_m2341396267_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsAudio_m2341396267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsAudio()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_m3742504744 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_deviceType_m3742504744_ftn) (); static SystemInfo_get_deviceType_m3742504744_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_deviceType_m3742504744_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceType()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_m2715296278 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_maxTextureSize_m2715296278_ftn) (); static SystemInfo_get_maxTextureSize_m2715296278_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_maxTextureSize_m2715296278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_maxTextureSize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_maxCubemapSize() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxCubemapSize_m1399841822 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_maxCubemapSize_m1399841822_ftn) (); static SystemInfo_get_maxCubemapSize_m1399841822_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_maxCubemapSize_m1399841822_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_maxCubemapSize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m2173231689 (TextAreaAttribute_t3326046611 * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); int32_t L_0 = ___minLines0; __this->set_minLines_0(L_0); int32_t L_1 = ___maxLines1; __this->set_maxLines_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TextAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void TextAsset__ctor_m2405005845 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TextAsset__ctor_m2405005845_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); TextAsset_Internal_CreateTextAsset_m4007789386(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } // System.String UnityEngine.TextAsset::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { typedef String_t* (*TextAsset_get_text_m2027878391_ftn) (TextAsset_t3022178571 *); static TextAsset_get_text_m2027878391_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_get_text_m2027878391_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Byte[] UnityEngine.TextAsset::get_bytes() extern "C" IL2CPP_METHOD_ATTR ByteU5BU5D_t4116647657* TextAsset_get_bytes_m1826471440 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { typedef ByteU5BU5D_t4116647657* (*TextAsset_get_bytes_m1826471440_ftn) (TextAsset_t3022178571 *); static TextAsset_get_bytes_m1826471440_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_get_bytes_m1826471440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()"); ByteU5BU5D_t4116647657* retVal = _il2cpp_icall_func(__this); return retVal; } // System.String UnityEngine.TextAsset::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m2170047097 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = TextAsset_get_text_m2027878391(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Void UnityEngine.TextAsset::Internal_CreateTextAsset(UnityEngine.TextAsset) extern "C" IL2CPP_METHOD_ATTR void TextAsset_Internal_CreateTextAsset_m4007789386 (RuntimeObject * __this /* static, unused */, TextAsset_t3022178571 * ___mono0, const RuntimeMethod* method) { typedef void (*TextAsset_Internal_CreateTextAsset_m4007789386_ftn) (TextAsset_t3022178571 *); static TextAsset_Internal_CreateTextAsset_m4007789386_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_Internal_CreateTextAsset_m4007789386_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::Internal_CreateTextAsset(UnityEngine.TextAsset)"); _il2cpp_icall_func(___mono0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture::.ctor() extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture__ctor_m3554519797_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method) { typedef int32_t (*Texture_Internal_GetWidth_m629815273_ftn) (Texture_t3661962703 *); static Texture_Internal_GetWidth_m629815273_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_Internal_GetWidth_m629815273_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)"); int32_t retVal = _il2cpp_icall_func(___t0); return retVal; } // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method) { typedef int32_t (*Texture_Internal_GetHeight_m2885553040_ftn) (Texture_t3661962703 *); static Texture_Internal_GetHeight_m2885553040_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_Internal_GetHeight_m2885553040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)"); int32_t retVal = _il2cpp_icall_func(___t0); return retVal; } // System.Int32 UnityEngine.Texture::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_width_m888163864 (Texture_t3661962703 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_Internal_GetWidth_m629815273(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Texture::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3786488511 (Texture_t3661962703 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_Internal_GetHeight_m2885553040(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) extern "C" IL2CPP_METHOD_ATTR void Texture_set_filterMode_m3078068058 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_filterMode_m3078068058_ftn) (Texture_t3661962703 *, int32_t); static Texture_set_filterMode_m3078068058_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_filterMode_m3078068058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture::get_anisoLevel() extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_anisoLevel_m2189137506 (Texture_t3661962703 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_anisoLevel_m2189137506_ftn) (Texture_t3661962703 *); static Texture_get_anisoLevel_m2189137506_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_anisoLevel_m2189137506_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisoLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m4149907611 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_anisoLevel_m4149907611_ftn) (Texture_t3661962703 *, int32_t); static Texture_set_anisoLevel_m4149907611_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_anisoLevel_m4149907611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode() extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m2187367613 (Texture_t3661962703 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapMode_m2187367613_ftn) (Texture_t3661962703 *); static Texture_get_wrapMode_m2187367613_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapMode_m2187367613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) extern "C" IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m587872754 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapMode_m587872754_ftn) (Texture_t3661962703 *, int32_t); static Texture_set_wrapMode_m587872754_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapMode_m587872754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Texture::set_mipMapBias(System.Single) extern "C" IL2CPP_METHOD_ATTR void Texture_set_mipMapBias_m17532510 (Texture_t3661962703 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_mipMapBias_m17532510_ftn) (Texture_t3661962703 *, float); static Texture_set_mipMapBias_m17532510_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_mipMapBias_m17532510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_mipMapBias(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Texture_get_texelSize_m2409716740 (Texture_t3661962703 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { Texture_INTERNAL_get_texelSize_m393369999(__this, (&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector2_t2156229523 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Texture_INTERNAL_get_texelSize_m393369999 (Texture_t3661962703 * __this, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*Texture_INTERNAL_get_texelSize_m393369999_ftn) (Texture_t3661962703 *, Vector2_t2156229523 *); static Texture_INTERNAL_get_texelSize_m393369999_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_INTERNAL_get_texelSize_m393369999_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m373113269 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m373113269_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); int32_t L_0 = ___width0; int32_t L_1 = ___height1; Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, 4, (bool)1, (bool)0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m2862217990 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipmap3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m2862217990_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; bool L_3 = ___mipmap3; Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, L_2, L_3, (bool)0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method) { typedef void (*Texture2D_Internal_Create_m807587593_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, bool, bool, intptr_t); static Texture2D_Internal_Create_m807587593_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Internal_Create_m807587593_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)"); _il2cpp_icall_func(___mono0, ___width1, ___height2, ___format3, ___mipmap4, ___linear5, ___nativeTex6); } // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Texture2D_get_whiteTexture_m2176011403 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Texture2D_t3840446185 * (*Texture2D_get_whiteTexture_m2176011403_ftn) (); static Texture2D_get_whiteTexture_m2176011403_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_whiteTexture_m2176011403_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()"); Texture2D_t3840446185 * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Texture2D_GetPixelBilinear_m1950540195 (Texture2D_t3840446185 * __this, float ___u0, float ___v1, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___u0; float L_1 = ___v1; Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222(NULL /*static, unused*/, __this, L_0, L_1, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_2 = V_0; V_1 = L_2; goto IL_0012; } IL_0012: { Color_t2555686324 L_3 = V_1; return L_3; } } // System.Void UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, float ___u1, float ___v2, Color_t2555686324 * ___value3, const RuntimeMethod* method) { typedef void (*Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222_ftn) (Texture2D_t3840446185 *, float, float, Color_t2555686324 *); static Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_INTERNAL_CALL_GetPixelBilinear_m2045611222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(___self0, ___u1, ___v2, ___value3); } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[]) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m3008871897 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; ColorU5BU5D_t941916413* L_0 = ___colors0; int32_t L_1 = V_0; Texture2D_SetPixels_m568067555(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel1; V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31))))); int32_t L_2 = V_0; if ((((int32_t)L_2) >= ((int32_t)1))) { goto IL_0016; } } { V_0 = 1; } IL_0016: { int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_4 = ___miplevel1; V_1 = ((int32_t)((int32_t)L_3>>(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31))))); int32_t L_5 = V_1; if ((((int32_t)L_5) >= ((int32_t)1))) { goto IL_002b; } } { V_1 = 1; } IL_002b: { int32_t L_6 = V_0; int32_t L_7 = V_1; ColorU5BU5D_t941916413* L_8 = ___colors0; int32_t L_9 = ___miplevel1; Texture2D_SetPixels_m639021706(__this, 0, 0, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixels_m639021706_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t941916413*, int32_t); static Texture2D_SetPixels_m639021706_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixels_m639021706_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)"); _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5); } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels() extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m2081641574 (Texture2D_t3840446185 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; ColorU5BU5D_t941916413* V_1 = NULL; { V_0 = 0; int32_t L_0 = V_0; ColorU5BU5D_t941916413* L_1 = Texture2D_GetPixels_m2757678651(__this, L_0, /*hidden argument*/NULL); V_1 = L_1; goto IL_0010; } IL_0010: { ColorU5BU5D_t941916413* L_2 = V_1; return L_2; } } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32) extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m2757678651 (Texture2D_t3840446185 * __this, int32_t ___miplevel0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; ColorU5BU5D_t941916413* V_2 = NULL; { int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel0; V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31))))); int32_t L_2 = V_0; if ((((int32_t)L_2) >= ((int32_t)1))) { goto IL_0016; } } { V_0 = 1; } IL_0016: { int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_4 = ___miplevel0; V_1 = ((int32_t)((int32_t)L_3>>(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31))))); int32_t L_5 = V_1; if ((((int32_t)L_5) >= ((int32_t)1))) { goto IL_002b; } } { V_1 = 1; } IL_002b: { int32_t L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = ___miplevel0; ColorU5BU5D_t941916413* L_9 = Texture2D_GetPixels_m4117143883(__this, 0, 0, L_6, L_7, L_8, /*hidden argument*/NULL); V_2 = L_9; goto IL_003c; } IL_003c: { ColorU5BU5D_t941916413* L_10 = V_2; return L_10; } } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m4117143883 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method) { typedef ColorU5BU5D_t941916413* (*Texture2D_GetPixels_m4117143883_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture2D_GetPixels_m4117143883_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixels_m4117143883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"); ColorU5BU5D_t941916413* retVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4); return retVal; } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Texture2D_GetPixels_m255035209 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, const RuntimeMethod* method) { int32_t V_0 = 0; ColorU5BU5D_t941916413* V_1 = NULL; { V_0 = 0; int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; int32_t L_4 = V_0; ColorU5BU5D_t941916413* L_5 = Texture2D_GetPixels_m4117143883(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0015; } IL_0015: { ColorU5BU5D_t941916413* L_6 = V_1; return L_6; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Texture2D_Apply_m2470606565_ftn) (Texture2D_t3840446185 *, bool, bool); static Texture2D_Apply_m2470606565_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Apply_m2470606565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Void UnityEngine.Texture2D::Apply() extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2271746283 (Texture2D_t3840446185 * __this, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { V_0 = (bool)0; V_1 = (bool)1; bool L_0 = V_1; bool L_1 = V_0; Texture2D_Apply_m2470606565(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR RectU5BU5D_t2936723554* Texture2D_PackTextures_m2492478604 (Texture2D_t3840446185 * __this, Texture2DU5BU5D_t149664596* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method) { typedef RectU5BU5D_t2936723554* (*Texture2D_PackTextures_m2492478604_ftn) (Texture2D_t3840446185 *, Texture2DU5BU5D_t149664596*, int32_t, int32_t, bool); static Texture2D_PackTextures_m2492478604_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_PackTextures_m2492478604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)"); RectU5BU5D_t2936723554* retVal = _il2cpp_icall_func(__this, ___textures0, ___padding1, ___maximumAtlasSize2, ___makeNoLongerReadable3); return retVal; } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR RectU5BU5D_t2936723554* Texture2D_PackTextures_m1477936917 (Texture2D_t3840446185 * __this, Texture2DU5BU5D_t149664596* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method) { bool V_0 = false; RectU5BU5D_t2936723554* V_1 = NULL; { V_0 = (bool)0; Texture2DU5BU5D_t149664596* L_0 = ___textures0; int32_t L_1 = ___padding1; int32_t L_2 = ___maximumAtlasSize2; bool L_3 = V_0; RectU5BU5D_t2936723554* L_4 = Texture2D_PackTextures_m2492478604(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0013; } IL_0013: { RectU5BU5D_t2936723554* L_5 = V_1; return L_5; } } // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m3395504488 (Texture2D_t3840446185 * __this, Rect_t2360479859 ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)1; int32_t L_0 = ___destX1; int32_t L_1 = ___destY2; bool L_2 = V_0; Texture2D_INTERNAL_CALL_ReadPixels_m950051034(NULL /*static, unused*/, __this, (&___source0), L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method) { typedef void (*Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn) (Texture2D_t3840446185 *, Rect_t2360479859 *, int32_t, int32_t, bool); static Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(___self0, ___source1, ___destX2, ___destY3, ___recalculateMipMaps4); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Time::.ctor() extern "C" IL2CPP_METHOD_ATTR void Time__ctor_m872844386 (Time_t2420636075 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Time::get_time() extern "C" IL2CPP_METHOD_ATTR float Time_get_time_m2907476221 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_time_m2907476221_ftn) (); static Time_get_time_m2907476221_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_time_m2907476221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_timeSinceLevelLoad() extern "C" IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_m2224611026 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_timeSinceLevelLoad_m2224611026_ftn) (); static Time_get_timeSinceLevelLoad_m2224611026_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeSinceLevelLoad_m2224611026_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeSinceLevelLoad()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_deltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_deltaTime_m372706562_ftn) (); static Time_get_deltaTime_m372706562_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_deltaTime_m372706562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedTime_m908791845 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_fixedTime_m908791845_ftn) (); static Time_get_fixedTime_m908791845_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedTime_m908791845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_unscaledTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m3457564332 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_unscaledTime_m3457564332_ftn) (); static Time_get_unscaledTime_m3457564332_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_unscaledTime_m3457564332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedUnscaledTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledTime_m2438369752 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_fixedUnscaledTime_m2438369752_ftn) (); static Time_get_fixedUnscaledTime_m2438369752_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedUnscaledTime_m2438369752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_unscaledDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m4270080131 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_unscaledDeltaTime_m4270080131_ftn) (); static Time_get_unscaledDeltaTime_m4270080131_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_unscaledDeltaTime_m4270080131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedUnscaledDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledDeltaTime_m3271579190 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_fixedUnscaledDeltaTime_m3271579190_ftn) (); static Time_get_fixedUnscaledDeltaTime_m3271579190_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedUnscaledDeltaTime_m3271579190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m3595802076 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_fixedDeltaTime_m3595802076_ftn) (); static Time_get_fixedDeltaTime_m3595802076_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedDeltaTime_m3595802076_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single) extern "C" IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m2452744972 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_fixedDeltaTime_m2452744972_ftn) (float); static Time_set_fixedDeltaTime_m2452744972_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_fixedDeltaTime_m2452744972_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.Time::get_maximumDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_maximumDeltaTime_m557735545 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_maximumDeltaTime_m557735545_ftn) (); static Time_get_maximumDeltaTime_m557735545_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_maximumDeltaTime_m557735545_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_maximumDeltaTime(System.Single) extern "C" IL2CPP_METHOD_ATTR void Time_set_maximumDeltaTime_m2052127828 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_maximumDeltaTime_m2052127828_ftn) (float); static Time_set_maximumDeltaTime_m2052127828_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_maximumDeltaTime_m2052127828_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_maximumDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.Time::get_smoothDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_m2285259559 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_smoothDeltaTime_m2285259559_ftn) (); static Time_get_smoothDeltaTime_m2285259559_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_smoothDeltaTime_m2285259559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_smoothDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_maximumParticleDeltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_maximumParticleDeltaTime_m3370030886 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_maximumParticleDeltaTime_m3370030886_ftn) (); static Time_get_maximumParticleDeltaTime_m3370030886_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_maximumParticleDeltaTime_m3370030886_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumParticleDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_maximumParticleDeltaTime(System.Single) extern "C" IL2CPP_METHOD_ATTR void Time_set_maximumParticleDeltaTime_m2614608890 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_maximumParticleDeltaTime_m2614608890_ftn) (float); static Time_set_maximumParticleDeltaTime_m2614608890_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_maximumParticleDeltaTime_m2614608890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_maximumParticleDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.Time::get_timeScale() extern "C" IL2CPP_METHOD_ATTR float Time_get_timeScale_m701790074 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_timeScale_m701790074_ftn) (); static Time_get_timeScale_m701790074_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeScale_m701790074_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_timeScale(System.Single) extern "C" IL2CPP_METHOD_ATTR void Time_set_timeScale_m1127545364 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_timeScale_m1127545364_ftn) (float); static Time_set_timeScale_m1127545364_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_timeScale_m1127545364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.Time::get_frameCount() extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m1220035214 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Time_get_frameCount_m1220035214_ftn) (); static Time_get_frameCount_m1220035214_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_frameCount_m1220035214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Time::get_renderedFrameCount() extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_renderedFrameCount_m3445787045 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Time_get_renderedFrameCount_m3445787045_ftn) (); static Time_get_renderedFrameCount_m3445787045_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_renderedFrameCount_m3445787045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_renderedFrameCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_realtimeSinceStartup() extern "C" IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m3141794964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_realtimeSinceStartup_m3141794964_ftn) (); static Time_get_realtimeSinceStartup_m3141794964_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m3141794964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Time::get_captureFramerate() extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_captureFramerate_m4129865328 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Time_get_captureFramerate_m4129865328_ftn) (); static Time_get_captureFramerate_m4129865328_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_captureFramerate_m4129865328_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_captureFramerate()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_captureFramerate(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Time_set_captureFramerate_m161064716 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Time_set_captureFramerate_m161064716_ftn) (int32_t); static Time_set_captureFramerate_m161064716_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_captureFramerate_m161064716_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_captureFramerate(System.Int32)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Time::get_inFixedTimeStep() extern "C" IL2CPP_METHOD_ATTR bool Time_get_inFixedTimeStep_m4031040766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*Time_get_inFixedTimeStep_m4031040766_ftn) (); static Time_get_inFixedTimeStep_m4031040766_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_inFixedTimeStep_m4031040766_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_inFixedTimeStep()"); bool retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TooltipAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m534364555 (TooltipAttribute_t3957072629 * __this, String_t* ___tooltip0, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); String_t* L_0 = ___tooltip0; __this->set_tooltip_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Touch::get_fingerId() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_FingerId_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Touch_get_fingerId_m859576425_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_fingerId_m859576425(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Touch::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = __this->get_m_Position_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector2_t2156229523 L_1 = V_0; return L_1; } } extern "C" Vector2_t2156229523 Touch_get_position_m3109777936_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_position_m3109777936(_thisAdjusted, method); } // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Phase_6(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Touch_get_phase_m214549210_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_phase_m214549210(_thisAdjusted, method); } // UnityEngine.TouchType UnityEngine.Touch::get_type() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_type_m960232264 (Touch_t1921856868 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Type_7(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Touch_get_type_m960232264_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_type_m960232264(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 V_0; memset(&V_0, 0, sizeof(V_0)); { Object__ctor_m297566312(__this, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 )); int32_t L_0 = ___keyboardType1; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(Convert_t2465617642_il2cpp_TypeInfo_var); uint32_t L_3 = Convert_ToUInt32_m668801151(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); (&V_0)->set_keyboardType_0(L_3); bool L_4 = ___autocorrection2; uint32_t L_5 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); (&V_0)->set_autocorrection_1(L_5); bool L_6 = ___multiline3; uint32_t L_7 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); (&V_0)->set_multiline_2(L_7); bool L_8 = ___secure4; uint32_t L_9 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); (&V_0)->set_secure_3(L_9); bool L_10 = ___alert5; uint32_t L_11 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_10, /*hidden argument*/NULL); (&V_0)->set_alert_4(L_11); String_t* L_12 = ___text0; String_t* L_13 = ___textPlaceholder6; TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092(__this, (&V_0), L_12, L_13, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.TouchScreenKeyboard::Destroy() extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_Destroy_m267768093_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_Destroy_m267768093_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_Destroy_m267768093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Destroy()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.TouchScreenKeyboard::Finalize() extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3415749170 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) TouchScreenKeyboard_Destroy_m267768093(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn) (TouchScreenKeyboard_t731888065 *, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 *, String_t*, String_t*); static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)"); _il2cpp_icall_func(__this, ___arguments0, ___text1, ___textPlaceholder2); } // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported() extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m1062200762 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { int32_t L_0 = Application_get_platform_m2150679437(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)((int32_t)18)))) { case 0: { goto IL_006d; } case 1: { goto IL_006d; } case 2: { goto IL_006d; } case 3: { goto IL_0034; } case 4: { goto IL_0034; } case 5: { goto IL_0066; } case 6: { goto IL_0034; } case 7: { goto IL_0034; } case 8: { goto IL_0066; } } } IL_0034: { int32_t L_2 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)((int32_t)30)))) { case 0: { goto IL_0066; } case 1: { goto IL_0066; } case 2: { goto IL_0066; } } } { int32_t L_3 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)8))) { case 0: { goto IL_0066; } case 1: { goto IL_0074; } case 2: { goto IL_0074; } case 3: { goto IL_0066; } } } { goto IL_0074; } IL_0066: { V_1 = (bool)1; goto IL_007b; } IL_006d: { V_1 = (bool)0; goto IL_007b; } IL_0074: { V_1 = (bool)0; goto IL_007b; } IL_007b: { bool L_4 = V_1; return L_4; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m43950298 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m43950298_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; TouchScreenKeyboard_t731888065 * V_2 = NULL; { V_0 = _stringLiteral757602046; V_1 = (bool)0; String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = V_1; String_t* L_6 = V_0; TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_001c; } IL_001c: { TouchScreenKeyboard_t731888065 * L_8 = V_2; return L_8; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m3325559252 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m3325559252_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; bool V_2 = false; TouchScreenKeyboard_t731888065 * V_3 = NULL; { V_0 = _stringLiteral757602046; V_1 = (bool)0; V_2 = (bool)0; String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = V_2; bool L_5 = V_1; String_t* L_6 = V_0; TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_3 = L_7; goto IL_001d; } IL_001d: { TouchScreenKeyboard_t731888065 * L_8 = V_3; return L_8; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m231964201_MetadataUsageId); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_t731888065 * V_0 = NULL; { String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = ___alert5; String_t* L_6 = ___textPlaceholder6; TouchScreenKeyboard_t731888065 * L_7 = (TouchScreenKeyboard_t731888065 *)il2cpp_codegen_object_new(TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var); TouchScreenKeyboard__ctor_m2580357123(L_7, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0016; } IL_0016: { TouchScreenKeyboard_t731888065 * L_8 = V_0; return L_8; } } // System.String UnityEngine.TouchScreenKeyboard::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m1797464608 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef String_t* (*TouchScreenKeyboard_get_text_m1797464608_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_text_m1797464608_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m1797464608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m107652927 (TouchScreenKeyboard_t731888065 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_text_m107652927_ftn) (TouchScreenKeyboard_t731888065 *, String_t*); static TouchScreenKeyboard_set_text_m107652927_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m107652927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m1428661361 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_hideInput_m1428661361_ftn) (bool); static TouchScreenKeyboard_set_hideInput_m1428661361_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m1428661361_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.TouchScreenKeyboard::get_active() extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m4267591905 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_active_m4267591905_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_active_m4267591905_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m4267591905_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m1980731296 (TouchScreenKeyboard_t731888065 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_active_m1980731296_ftn) (TouchScreenKeyboard_t731888065 *, bool); static TouchScreenKeyboard_set_active_m1980731296_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m1980731296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.TouchScreenKeyboard::get_done() extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_done_m3615485155 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_done_m3615485155_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_done_m3615485155_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_done_m3615485155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_done()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.TouchScreenKeyboard::get_wasCanceled() extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_wasCanceled_m3225271241 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_wasCanceled_m3225271241_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_wasCanceled_m3225271241_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_wasCanceled_m3225271241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_wasCanceled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection() extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m1476717240 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_canGetSelection_m1476717240_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_canGetSelection_m1476717240_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m1476717240_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection() extern "C" IL2CPP_METHOD_ATTR RangeInt_t2094684618 TouchScreenKeyboard_get_selection_m3453176589 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { RangeInt_t2094684618 V_0; memset(&V_0, 0, sizeof(V_0)); RangeInt_t2094684618 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t* L_0 = (&V_0)->get_address_of_start_0(); int32_t* L_1 = (&V_0)->get_address_of_length_1(); TouchScreenKeyboard_GetSelectionInternal_m3520092523(__this, L_0, L_1, /*hidden argument*/NULL); RangeInt_t2094684618 L_2 = V_0; V_1 = L_2; goto IL_001c; } IL_001c: { RangeInt_t2094684618 L_3 = V_1; return L_3; } } // System.Void UnityEngine.TouchScreenKeyboard::GetSelectionInternal(System.Int32&,System.Int32&) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelectionInternal_m3520092523 (TouchScreenKeyboard_t731888065 * __this, int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_GetSelectionInternal_m3520092523_ftn) (TouchScreenKeyboard_t731888065 *, int32_t*, int32_t*); static TouchScreenKeyboard_GetSelectionInternal_m3520092523_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_GetSelectionInternal_m3520092523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelectionInternal(System.Int32&,System.Int32&)"); _il2cpp_icall_func(__this, ___start0, ___length1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_pinvoke(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void TrackedReference_t1199777556_marshal_pinvoke_back(const TrackedReference_t1199777556_marshaled_pinvoke& marshaled, TrackedReference_t1199777556& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_pinvoke_cleanup(TrackedReference_t1199777556_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_com(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void TrackedReference_t1199777556_marshal_com_back(const TrackedReference_t1199777556_marshaled_com& marshaled, TrackedReference_t1199777556& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_com_cleanup(TrackedReference_t1199777556_marshaled_com& marshaled) { } // System.Void UnityEngine.TrackedReference::.ctor() extern "C" IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3086593239 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TrackedReference_op_Equality_m3702354772_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; RuntimeObject * V_1 = NULL; bool V_2 = false; { TrackedReference_t1199777556 * L_0 = ___x0; V_0 = L_0; TrackedReference_t1199777556 * L_1 = ___y1; V_1 = L_1; RuntimeObject * L_2 = V_1; if (L_2) { goto IL_0018; } } { RuntimeObject * L_3 = V_0; if (L_3) { goto IL_0018; } } { V_2 = (bool)1; goto IL_0067; } IL_0018: { RuntimeObject * L_4 = V_1; if (L_4) { goto IL_0034; } } { TrackedReference_t1199777556 * L_5 = ___x0; NullCheck(L_5); intptr_t L_6 = L_5->get_m_Ptr_0(); bool L_7 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_6, (intptr_t)(0), /*hidden argument*/NULL); V_2 = L_7; goto IL_0067; } IL_0034: { RuntimeObject * L_8 = V_0; if (L_8) { goto IL_0050; } } { TrackedReference_t1199777556 * L_9 = ___y1; NullCheck(L_9); intptr_t L_10 = L_9->get_m_Ptr_0(); bool L_11 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_10, (intptr_t)(0), /*hidden argument*/NULL); V_2 = L_11; goto IL_0067; } IL_0050: { TrackedReference_t1199777556 * L_12 = ___x0; NullCheck(L_12); intptr_t L_13 = L_12->get_m_Ptr_0(); TrackedReference_t1199777556 * L_14 = ___y1; NullCheck(L_14); intptr_t L_15 = L_14->get_m_Ptr_0(); bool L_16 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_13, L_15, /*hidden argument*/NULL); V_2 = L_16; goto IL_0067; } IL_0067: { bool L_17 = V_2; return L_17; } } // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method) { bool V_0 = false; { TrackedReference_t1199777556 * L_0 = ___x0; TrackedReference_t1199777556 * L_1 = ___y1; bool L_2 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.TrackedReference::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m1342350606 (TrackedReference_t1199777556 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TrackedReference_Equals_m1342350606_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___o0; bool L_1 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, ((TrackedReference_t1199777556 *)IsInstClass((RuntimeObject*)L_0, TrackedReference_t1199777556_il2cpp_TypeInfo_var)), __this, /*hidden argument*/NULL); V_0 = L_1; goto IL_0013; } IL_0013: { bool L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.TrackedReference::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m3645519794 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t L_0 = __this->get_m_Ptr_0(); int32_t L_1 = IntPtr_op_Explicit_m4220076518(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { int32_t L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_m166179420 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___exists0, const RuntimeMethod* method) { bool V_0 = false; { TrackedReference_t1199777556 * L_0 = ___exists0; bool L_1 = TrackedReference_op_Inequality_m832179495(NULL /*static, unused*/, L_0, (TrackedReference_t1199777556 *)NULL, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.TrailRenderer::get_time() extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_time_m2577630339 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method) { typedef float (*TrailRenderer_get_time_m2577630339_ftn) (TrailRenderer_t1820797054 *); static TrailRenderer_get_time_m2577630339_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_get_time_m2577630339_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_time()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TrailRenderer::set_time(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_time_m3319986748 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*TrailRenderer_set_time_m3319986748_ftn) (TrailRenderer_t1820797054 *, float); static TrailRenderer_set_time_m3319986748_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_set_time_m3319986748_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_time(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.TrailRenderer::get_startWidth() extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_startWidth_m3769354536 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method) { typedef float (*TrailRenderer_get_startWidth_m3769354536_ftn) (TrailRenderer_t1820797054 *); static TrailRenderer_get_startWidth_m3769354536_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_get_startWidth_m3769354536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_startWidth()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TrailRenderer::set_startWidth(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_startWidth_m3076749121 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*TrailRenderer_set_startWidth_m3076749121_ftn) (TrailRenderer_t1820797054 *, float); static TrailRenderer_set_startWidth_m3076749121_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_set_startWidth_m3076749121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_startWidth(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.TrailRenderer::get_endWidth() extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_endWidth_m2589892537 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method) { typedef float (*TrailRenderer_get_endWidth_m2589892537_ftn) (TrailRenderer_t1820797054 *); static TrailRenderer_get_endWidth_m2589892537_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_get_endWidth_m2589892537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_endWidth()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TrailRenderer::set_endWidth(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_endWidth_m637451409 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*TrailRenderer_set_endWidth_m637451409_ftn) (TrailRenderer_t1820797054 *, float); static TrailRenderer_set_endWidth_m637451409_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_set_endWidth_m637451409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_endWidth(System.Single)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform::.ctor() extern "C" IL2CPP_METHOD_ATTR void Transform__ctor_m3470711880 (Transform_t3600365921 * __this, const RuntimeMethod* method) { { Component__ctor_m1928064382(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_position_m1310184257(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_position_m3627767375(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_position_m1310184257_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_position_m1310184257_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_position_m1310184257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_position_m3627767375_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_set_position_m3627767375_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_position_m3627767375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localPosition_m1816167803(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_localPosition_m1936358505(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localPosition_m1816167803_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_localPosition_m1816167803_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localPosition_m1816167803_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_localPosition_m1936358505_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_set_localPosition_m1936358505_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_localPosition_m1936358505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.Transform::GetLocalEulerAngles(UnityEngine.RotationOrder) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_GetLocalEulerAngles_m1738800282 (Transform_t3600365921 * __this, int32_t ___order0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___order0; Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = V_0; V_1 = L_1; goto IL_0011; } IL_0011: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_GetLocalEulerAngles(UnityEngine.Transform,UnityEngine.RotationOrder,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, int32_t ___order1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451_ftn) (Transform_t3600365921 *, int32_t, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_GetLocalEulerAngles_m2721004451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_GetLocalEulerAngles(UnityEngine.Transform,UnityEngine.RotationOrder,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___order1, ___value2); } // System.Void UnityEngine.Transform::SetLocalEulerAngles(UnityEngine.Vector3,UnityEngine.RotationOrder) extern "C" IL2CPP_METHOD_ATTR void Transform_SetLocalEulerAngles_m3648060663 (Transform_t3600365921 * __this, Vector3_t3722313464 ___euler0, int32_t ___order1, const RuntimeMethod* method) { { int32_t L_0 = ___order1; Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619(NULL /*static, unused*/, __this, (&___euler0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_SetLocalEulerAngles(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.RotationOrder) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___euler1, int32_t ___order2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, int32_t); static Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_SetLocalEulerAngles_m3473261619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_SetLocalEulerAngles(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.RotationOrder)"); _il2cpp_icall_func(___self0, ___euler1, ___order2); } // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_eulerAngles_m2743581774 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m135219616 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_eulerAngles_m135219616_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localEulerAngles_m2136926248 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Quaternion_t2301928331 L_0 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m4202601546 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_localEulerAngles_m4202601546_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Transform_set_localRotation_m19445462(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_right_m2535262102 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_right_m2535262102_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_right(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_right_m1787339266 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_right_m1787339266_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL); Vector3_t3722313464 L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_FromToRotation_m3769621427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_up() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_up_m3972993886 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_up_m3972993886_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_up(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_up_m3321958190 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_up_m3321958190_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); Vector3_t3722313464 L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_FromToRotation_m3769621427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_forward_m747522392 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_forward_m747522392_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_forward_m1840797198 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_forward_m1840797198_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_LookRotation_m4040767668(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_rotation_m2413441996(__this, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_rotation_m2375965701(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_rotation_m2413441996_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_get_rotation_m2413441996_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_rotation_m2413441996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_rotation_m2375965701_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_set_rotation_m2375965701_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_rotation_m2375965701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localRotation_m1111330565(__this, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_localRotation_m3824682417(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localRotation_m1111330565_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_get_localRotation_m1111330565_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localRotation_m1111330565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_localRotation_m3824682417_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_set_localRotation_m3824682417_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_localRotation_m3824682417_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localScale_m3233655062(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_localScale_m1089294020(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localScale_m3233655062_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_localScale_m3233655062_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localScale_m3233655062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_localScale_m1089294020_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_set_localScale_m1089294020_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_localScale_m1089294020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.Transform::get_parent() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Transform_t3600365921 * V_0 = NULL; { Transform_t3600365921 * L_0 = Transform_get_parentInternal_m1494967989(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Transform_t3600365921 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_parent_m786917804_MetadataUsageId); s_Il2CppMethodInitialized = true; } { if (!((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t3704657025_il2cpp_TypeInfo_var))) { goto IL_0017; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m831581295(NULL /*static, unused*/, _stringLiteral821992081, __this, /*hidden argument*/NULL); } IL_0017: { Transform_t3600365921 * L_0 = ___value0; Transform_set_parentInternal_m2066300701(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_get_parentInternal_m1494967989_ftn) (Transform_t3600365921 *); static Transform_get_parentInternal_m1494967989_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_parentInternal_m1494967989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_parentInternal()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_parentInternal_m2066300701_ftn) (Transform_t3600365921 *, Transform_t3600365921 *); static Transform_set_parentInternal_m2066300701_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_parentInternal_m2066300701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m381167889 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, const RuntimeMethod* method) { { Transform_t3600365921 * L_0 = ___parent0; Transform_SetParent_m273471670(__this, L_0, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method) { typedef void (*Transform_SetParent_m273471670_ftn) (Transform_t3600365921 *, Transform_t3600365921 *, bool); static Transform_SetParent_m273471670_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetParent_m273471670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)"); _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1); } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_worldToLocalMatrix_m399704877 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_worldToLocalMatrix_m2730237241(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *); static Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localToWorldMatrix_m1917635696(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *); static Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m2620258152 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, Quaternion_t2301928331 ___rotation1, const RuntimeMethod* method) { { Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969(NULL /*static, unused*/, __this, (&___position0), (&___rotation1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_SetPositionAndRotation(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Quaternion_t2301928331 * ___rotation2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_SetPositionAndRotation_m1900216969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_SetPositionAndRotation(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___self0, ___position1, ___rotation2); } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1810197270 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; Vector3_t3722313464 L_0 = ___translation0; int32_t L_1 = V_0; Transform_Translate_m1990195114(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Translate_m1990195114_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___relativeTo1; if (L_0) { goto IL_001e; } } { Vector3_t3722313464 L_1 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_2 = ___translation0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Transform_set_position_m3387557959(__this, L_3, /*hidden argument*/NULL); goto IL_0036; } IL_001e: { Vector3_t3722313464 L_4 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_5 = ___translation0; Vector3_t3722313464 L_6 = Transform_TransformDirection_m3784028109(__this, L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_7 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL); Transform_set_position_m3387557959(__this, L_7, /*hidden argument*/NULL); } IL_0036: { return; } } // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m3762500149 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; int32_t L_3 = V_0; Transform_Translate_m2198936091(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m2198936091 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, int32_t ___relativeTo3, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); int32_t L_4 = ___relativeTo3; Transform_Translate_m1990195114(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1458128769 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, Transform_t3600365921 * ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Translate_m1458128769_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Transform_t3600365921 * L_0 = ___relativeTo1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0029; } } { Vector3_t3722313464 L_2 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); Transform_t3600365921 * L_3 = ___relativeTo1; Vector3_t3722313464 L_4 = ___translation0; NullCheck(L_3); Vector3_t3722313464 L_5 = Transform_TransformDirection_m3784028109(L_3, L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_2, L_5, /*hidden argument*/NULL); Transform_set_position_m3387557959(__this, L_6, /*hidden argument*/NULL); goto IL_003b; } IL_0029: { Vector3_t3722313464 L_7 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_8 = ___translation0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_9 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); Transform_set_position_m3387557959(__this, L_9, /*hidden argument*/NULL); } IL_003b: { return; } } // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m182585230 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, Transform_t3600365921 * ___relativeTo3, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Transform_t3600365921 * L_4 = ___relativeTo3; Transform_Translate_m1458128769(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m720511863 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; Vector3_t3722313464 L_0 = ___eulerAngles0; int32_t L_1 = V_0; Transform_Rotate_m1886816857(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Rotate_m1886816857_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___eulerAngles0)->get_x_1(); float L_1 = (&___eulerAngles0)->get_y_2(); float L_2 = (&___eulerAngles0)->get_z_3(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_3 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; int32_t L_4 = ___relativeTo1; if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_003a; } } { Quaternion_t2301928331 L_5 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL); Quaternion_t2301928331 L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_7 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL); Transform_set_localRotation_m19445462(__this, L_7, /*hidden argument*/NULL); goto IL_0069; } IL_003a: { Quaternion_t2301928331 L_8 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); Quaternion_t2301928331 L_9 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_10 = Quaternion_Inverse_m1311579081(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); Quaternion_t2301928331 L_11 = V_0; Quaternion_t2301928331 L_12 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); Quaternion_t2301928331 L_13 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); Quaternion_t2301928331 L_14 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL); Quaternion_t2301928331 L_15 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_8, L_14, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_15, /*hidden argument*/NULL); } IL_0069: { return; } } // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m3172098886 (Transform_t3600365921 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; float L_0 = ___xAngle0; float L_1 = ___yAngle1; float L_2 = ___zAngle2; int32_t L_3 = V_0; Transform_Rotate_m1660364534(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1660364534 (Transform_t3600365921 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, int32_t ___relativeTo3, const RuntimeMethod* method) { { float L_0 = ___xAngle0; float L_1 = ___yAngle1; float L_2 = ___zAngle2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); int32_t L_4 = ___relativeTo3; Transform_Rotate_m1886816857(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m1612579057 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { { float L_0 = ___angle1; Transform_INTERNAL_CALL_RotateAroundInternal_m394670328(NULL /*static, unused*/, __this, (&___axis0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundInternal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundInternal_m394670328 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_RotateAroundInternal_m394670328_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, float); static Transform_INTERNAL_CALL_RotateAroundInternal_m394670328_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_RotateAroundInternal_m394670328_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_RotateAroundInternal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___self0, ___axis1, ___angle2); } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1749346957 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; Vector3_t3722313464 L_0 = ___axis0; float L_1 = ___angle1; int32_t L_2 = V_0; Transform_Rotate_m1538690078(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1538690078 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method) { { int32_t L_0 = ___relativeTo2; if ((!(((uint32_t)L_0) == ((uint32_t)1)))) { goto IL_0026; } } { Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_2 = ___axis0; NullCheck(L_1); Vector3_t3722313464 L_3 = Transform_TransformDirection_m3784028109(L_1, L_2, /*hidden argument*/NULL); float L_4 = ___angle1; Transform_RotateAroundInternal_m1612579057(__this, L_3, ((float)il2cpp_codegen_multiply((float)L_4, (float)(0.0174532924f))), /*hidden argument*/NULL); goto IL_0034; } IL_0026: { Vector3_t3722313464 L_5 = ___axis0; float L_6 = ___angle1; Transform_RotateAroundInternal_m1612579057(__this, L_5, ((float)il2cpp_codegen_multiply((float)L_6, (float)(0.0174532924f))), /*hidden argument*/NULL); } IL_0034: { return; } } // System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAround_m2651195670 (Transform_t3600365921 * __this, Vector3_t3722313464 ___point0, Vector3_t3722313464 ___axis1, float ___angle2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_RotateAround_m2651195670_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { Vector3_t3722313464 L_0 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___angle2; Vector3_t3722313464 L_2 = ___axis1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_3 = Quaternion_AngleAxis_m1767165696(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); V_1 = L_3; Vector3_t3722313464 L_4 = V_0; Vector3_t3722313464 L_5 = ___point0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_6 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; Quaternion_t2301928331 L_7 = V_1; Vector3_t3722313464 L_8 = V_2; Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); V_2 = L_9; Vector3_t3722313464 L_10 = ___point0; Vector3_t3722313464 L_11 = V_2; Vector3_t3722313464 L_12 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); V_0 = L_12; Vector3_t3722313464 L_13 = V_0; Transform_set_position_m3387557959(__this, L_13, /*hidden argument*/NULL); Vector3_t3722313464 L_14 = ___axis1; float L_15 = ___angle2; Transform_RotateAroundInternal_m1612579057(__this, L_14, ((float)il2cpp_codegen_multiply((float)L_15, (float)(0.0174532924f))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3968184312 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_m3968184312_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; Transform_t3600365921 * L_1 = ___target0; Vector3_t3722313464 L_2 = V_0; Transform_LookAt_m2637417695(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m2637417695 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_m2637417695_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Transform_t3600365921 * L_0 = ___target0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { Transform_t3600365921 * L_2 = ___target0; NullCheck(L_2); Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = ___worldUp1; Transform_LookAt_m3639503211(__this, L_3, L_4, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method) { { Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&___worldUp1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3649447396 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_m3649447396_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&V_0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_LookAt_m2070996757_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_LookAt_m2070996757_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_LookAt_m2070996757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___worldPosition1, ___worldUp2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_TransformDirection_m4281205641(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___direction1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3193513622 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_TransformDirection_m3784028109(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___direction1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m351876368 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_InverseTransformDirection_m3843238577(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformVector_m1951285617 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_TransformVector_m3796238382(NULL /*static, unused*/, __this, (&___vector0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformVector_m3796238382 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_TransformVector_m3796238382_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_TransformVector_m3796238382_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformVector_m3796238382_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___vector1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformVector_m1386854030 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_TransformVector_m1951285617(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformVector_m3855973661 (Transform_t3600365921 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_InverseTransformVector_m1234009650(NULL /*static, unused*/, __this, (&___vector0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformVector_m1234009650 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___vector1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_InverseTransformVector_m1234009650_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_InverseTransformVector_m1234009650_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformVector_m1234009650_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformVector(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___vector1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformVector_m1918399765 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_InverseTransformVector_m3855973661(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_TransformPoint_m4261269221(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m4024714202 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_TransformPoint_m226827784(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_InverseTransformPoint_m821776309(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1060740552 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_InverseTransformPoint_m1343916000(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Transform UnityEngine.Transform::get_root() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_root_m2450402596 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_get_root_m2450402596_ftn) (Transform_t3600365921 *); static Transform_get_root_m2450402596_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_root_m2450402596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_root()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Transform::get_childCount() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_get_childCount_m3145433196_ftn) (Transform_t3600365921 *); static Transform_get_childCount_m3145433196_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_childCount_m3145433196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::DetachChildren() extern "C" IL2CPP_METHOD_ATTR void Transform_DetachChildren_m3266231651 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef void (*Transform_DetachChildren_m3266231651_ftn) (Transform_t3600365921 *); static Transform_DetachChildren_m3266231651_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_DetachChildren_m3266231651_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::DetachChildren()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetAsFirstSibling() extern "C" IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_m253439912 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef void (*Transform_SetAsFirstSibling_m253439912_ftn) (Transform_t3600365921 *); static Transform_SetAsFirstSibling_m253439912_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetAsFirstSibling_m253439912_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetAsLastSibling() extern "C" IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_m3949169710 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef void (*Transform_SetAsLastSibling_m3949169710_ftn) (Transform_t3600365921 *); static Transform_SetAsLastSibling_m3949169710_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetAsLastSibling_m3949169710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_m1077399982 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef void (*Transform_SetSiblingIndex_m1077399982_ftn) (Transform_t3600365921 *, int32_t); static Transform_SetSiblingIndex_m1077399982_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetSiblingIndex_m1077399982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)"); _il2cpp_icall_func(__this, ___index0); } // System.Int32 UnityEngine.Transform::GetSiblingIndex() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m798637244 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_GetSiblingIndex_m798637244_ftn) (Transform_t3600365921 *); static Transform_GetSiblingIndex_m798637244_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetSiblingIndex_m798637244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Transform UnityEngine.Transform::Find(System.String) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_Find_m1729760951 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_Find_m1729760951_ftn) (Transform_t3600365921 *, String_t*); static Transform_Find_m1729760951_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_Find_m1729760951_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Find(System.String)"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_lossyScale_m465496651 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_lossyScale_m4223921741(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_lossyScale_m4223921741_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_lossyScale_m4223921741_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_lossyScale_m4223921741_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m224006092 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, const RuntimeMethod* method) { typedef bool (*Transform_IsChildOf_m224006092_ftn) (Transform_t3600365921 *, Transform_t3600365921 *); static Transform_IsChildOf_m224006092_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_IsChildOf_m224006092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)"); bool retVal = _il2cpp_icall_func(__this, ___parent0); return retVal; } // System.Boolean UnityEngine.Transform::get_hasChanged() extern "C" IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m186929804 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef bool (*Transform_get_hasChanged_m186929804_ftn) (Transform_t3600365921 *); static Transform_get_hasChanged_m186929804_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_hasChanged_m186929804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_set_hasChanged_m4213723989 (Transform_t3600365921 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_hasChanged_m4213723989_ftn) (Transform_t3600365921 *, bool); static Transform_set_hasChanged_m4213723989_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_hasChanged_m4213723989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.Transform::FindChild(System.String) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_FindChild_m3361396784 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method) { Transform_t3600365921 * V_0 = NULL; { String_t* L_0 = ___name0; Transform_t3600365921 * L_1 = Transform_Find_m1729760951(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Transform_t3600365921 * L_2 = V_0; return L_2; } } // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_m2717073726 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_GetEnumerator_m2717073726_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_t3442430665 * L_0 = (Enumerator_t3442430665 *)il2cpp_codegen_object_new(Enumerator_t3442430665_il2cpp_TypeInfo_var); Enumerator__ctor_m1351041375(L_0, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAround_m2037617854 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { { float L_0 = ___angle1; Transform_INTERNAL_CALL_RotateAround_m431471658(NULL /*static, unused*/, __this, (&___axis0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAround(UnityEngine.Transform,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAround_m431471658 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_RotateAround_m431471658_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, float); static Transform_INTERNAL_CALL_RotateAround_m431471658_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_RotateAround_m431471658_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_RotateAround(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___self0, ___axis1, ___angle2); } // System.Void UnityEngine.Transform::RotateAroundLocal(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_RotateAroundLocal_m1951699481 (Transform_t3600365921 * __this, Vector3_t3722313464 ___axis0, float ___angle1, const RuntimeMethod* method) { { float L_0 = ___angle1; Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149(NULL /*static, unused*/, __this, (&___axis0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_RotateAroundLocal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___axis1, float ___angle2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, float); static Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_RotateAroundLocal_m3360612149_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_RotateAroundLocal(UnityEngine.Transform,UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___self0, ___axis1, ___angle2); } // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_GetChild_m1092972975_ftn) (Transform_t3600365921 *, int32_t); static Transform_GetChild_m1092972975_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetChild_m1092972975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___index0); return retVal; } // System.Int32 UnityEngine.Transform::GetChildCount() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_GetChildCount_m2149424684 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_GetChildCount_m2149424684_ftn) (Transform_t3600365921 *); static Transform_GetChildCount_m2149424684_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetChildCount_m2149424684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChildCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Transform::get_hierarchyCapacity() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_hierarchyCapacity_m724776931 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_get_hierarchyCapacity_m724776931_ftn) (Transform_t3600365921 *); static Transform_get_hierarchyCapacity_m724776931_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_hierarchyCapacity_m724776931_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hierarchyCapacity()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::set_hierarchyCapacity(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Transform_set_hierarchyCapacity_m813979291 (Transform_t3600365921 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_hierarchyCapacity_m813979291_ftn) (Transform_t3600365921 *, int32_t); static Transform_set_hierarchyCapacity_m813979291_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_hierarchyCapacity_m813979291_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hierarchyCapacity(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Transform::get_hierarchyCount() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_hierarchyCount_m1774644847 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_get_hierarchyCount_m1774644847_ftn) (Transform_t3600365921 *); static Transform_get_hierarchyCount_m1774644847_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_hierarchyCount_m1774644847_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hierarchyCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1351041375 (Enumerator_t3442430665 * __this, Transform_t3600365921 * ___outer0, const RuntimeMethod* method) { { __this->set_currentIndex_1((-1)); Object__ctor_m297566312(__this, /*hidden argument*/NULL); Transform_t3600365921 * L_0 = ___outer0; __this->set_outer_0(L_0); return; } } // System.Object UnityEngine.Transform/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m2591725252 (Enumerator_t3442430665 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { Transform_t3600365921 * L_0 = __this->get_outer_0(); int32_t L_1 = __this->get_currentIndex_1(); NullCheck(L_0); Transform_t3600365921 * L_2 = Transform_GetChild_m1092972975(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { RuntimeObject * L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Transform/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m4275888254 (Enumerator_t3442430665 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { Transform_t3600365921 * L_0 = __this->get_outer_0(); NullCheck(L_0); int32_t L_1 = Transform_get_childCount_m3145433196(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = __this->get_currentIndex_1(); int32_t L_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); V_1 = L_3; __this->set_currentIndex_1(L_3); int32_t L_4 = V_1; int32_t L_5 = V_0; V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0); goto IL_0027; } IL_0027: { bool L_6 = V_2; return L_6; } } // System.Void UnityEngine.Transform/Enumerator::Reset() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Reset_m39541243 (Enumerator_t3442430665 * __this, const RuntimeMethod* method) { { __this->set_currentIndex_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m1041932703 (SpriteAtlas_t646931412 * __this, Sprite_t280657092 * ___sprite0, const RuntimeMethod* method) { typedef bool (*SpriteAtlas_CanBindTo_m1041932703_ftn) (SpriteAtlas_t646931412 *, Sprite_t280657092 *); static SpriteAtlas_CanBindTo_m1041932703_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m1041932703_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)"); bool retVal = _il2cpp_icall_func(__this, ___sprite0); return retVal; } // UnityEngine.Sprite UnityEngine.U2D.SpriteAtlas::GetSprite(System.String) extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteAtlas_GetSprite_m3793843817 (SpriteAtlas_t646931412 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef Sprite_t280657092 * (*SpriteAtlas_GetSprite_m3793843817_ftn) (SpriteAtlas_t646931412 *, String_t*); static SpriteAtlas_GetSprite_m3793843817_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteAtlas_GetSprite_m3793843817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::GetSprite(System.String)"); Sprite_t280657092 * retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRequested(UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback) extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRequested_m1638342574 (RuntimeObject * __this /* static, unused */, RequestAtlasCallback_t3100554279 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_add_atlasRequested_m1638342574_MetadataUsageId); s_Il2CppMethodInitialized = true; } RequestAtlasCallback_t3100554279 * V_0 = NULL; RequestAtlasCallback_t3100554279 * V_1 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); RequestAtlasCallback_t3100554279 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0(); V_0 = L_0; } IL_0006: { RequestAtlasCallback_t3100554279 * L_1 = V_0; V_1 = L_1; IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); RequestAtlasCallback_t3100554279 * L_2 = V_1; RequestAtlasCallback_t3100554279 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); RequestAtlasCallback_t3100554279 * L_5 = V_0; RequestAtlasCallback_t3100554279 * L_6 = InterlockedCompareExchangeImpl((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRequested_0()), ((RequestAtlasCallback_t3100554279 *)CastclassSealed((RuntimeObject*)L_4, RequestAtlasCallback_t3100554279_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; RequestAtlasCallback_t3100554279 * L_7 = V_0; RequestAtlasCallback_t3100554279 * L_8 = V_1; if ((!(((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_7) == ((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRequested(UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback) extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRequested_m2754861759 (RuntimeObject * __this /* static, unused */, RequestAtlasCallback_t3100554279 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_remove_atlasRequested_m2754861759_MetadataUsageId); s_Il2CppMethodInitialized = true; } RequestAtlasCallback_t3100554279 * V_0 = NULL; RequestAtlasCallback_t3100554279 * V_1 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); RequestAtlasCallback_t3100554279 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0(); V_0 = L_0; } IL_0006: { RequestAtlasCallback_t3100554279 * L_1 = V_0; V_1 = L_1; IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); RequestAtlasCallback_t3100554279 * L_2 = V_1; RequestAtlasCallback_t3100554279 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); RequestAtlasCallback_t3100554279 * L_5 = V_0; RequestAtlasCallback_t3100554279 * L_6 = InterlockedCompareExchangeImpl((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRequested_0()), ((RequestAtlasCallback_t3100554279 *)CastclassSealed((RuntimeObject*)L_4, RequestAtlasCallback_t3100554279_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; RequestAtlasCallback_t3100554279 * L_7 = V_0; RequestAtlasCallback_t3100554279 * L_8 = V_1; if ((!(((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_7) == ((RuntimeObject*)(RequestAtlasCallback_t3100554279 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1) extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m2226734943 (RuntimeObject * __this /* static, unused */, Action_1_t819399007 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_add_atlasRegistered_m2226734943_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t819399007 * V_0 = NULL; Action_1_t819399007 * V_1 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); V_0 = L_0; } IL_0006: { Action_1_t819399007 * L_1 = V_0; V_1 = L_1; IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_2 = V_1; Action_1_t819399007 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); Action_1_t819399007 * L_5 = V_0; Action_1_t819399007 * L_6 = InterlockedCompareExchangeImpl((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), ((Action_1_t819399007 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t819399007_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; Action_1_t819399007 * L_7 = V_0; Action_1_t819399007 * L_8 = V_1; if ((!(((RuntimeObject*)(Action_1_t819399007 *)L_7) == ((RuntimeObject*)(Action_1_t819399007 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1) extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m1470818068 (RuntimeObject * __this /* static, unused */, Action_1_t819399007 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_remove_atlasRegistered_m1470818068_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t819399007 * V_0 = NULL; Action_1_t819399007 * V_1 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); V_0 = L_0; } IL_0006: { Action_1_t819399007 * L_1 = V_0; V_1 = L_1; IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_2 = V_1; Action_1_t819399007 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); Action_1_t819399007 * L_5 = V_0; Action_1_t819399007 * L_6 = InterlockedCompareExchangeImpl((((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), ((Action_1_t819399007 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t819399007_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; Action_1_t819399007 * L_7 = V_0; Action_1_t819399007 * L_8 = V_1; if ((!(((RuntimeObject*)(Action_1_t819399007 *)L_7) == ((RuntimeObject*)(Action_1_t819399007 *)L_8)))) { goto IL_0006; } } { return; } } // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String) extern "C" IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m455709951 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_RequestAtlas_m455709951_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* G_B3_0 = NULL; RequestAtlasCallback_t3100554279 * G_B3_1 = NULL; String_t* G_B2_0 = NULL; RequestAtlasCallback_t3100554279 * G_B2_1 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); RequestAtlasCallback_t3100554279 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0(); if (!L_0) { goto IL_003b; } } { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); RequestAtlasCallback_t3100554279 * L_1 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRequested_0(); String_t* L_2 = ___tag0; Action_1_t819399007 * L_3 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_2(); G_B2_0 = L_2; G_B2_1 = L_1; if (L_3) { G_B3_0 = L_2; G_B3_1 = L_1; goto IL_002a; } } { intptr_t L_4 = (intptr_t)SpriteAtlasManager_Register_m2413332465_RuntimeMethod_var; Action_1_t819399007 * L_5 = (Action_1_t819399007 *)il2cpp_codegen_object_new(Action_1_t819399007_il2cpp_TypeInfo_var); Action_1__ctor_m3325790595(L_5, NULL, L_4, /*hidden argument*/Action_1__ctor_m3325790595_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_2(L_5); G_B3_0 = G_B2_0; G_B3_1 = G_B2_1; } IL_002a: { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_6 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_2(); NullCheck(G_B3_1); RequestAtlasCallback_Invoke_m378128467(G_B3_1, G_B3_0, L_6, /*hidden argument*/NULL); V_0 = (bool)1; goto IL_0042; } IL_003b: { V_0 = (bool)0; goto IL_0042; } IL_0042: { bool L_7 = V_0; return L_7; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas) extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m3806600148 (RuntimeObject * __this /* static, unused */, SpriteAtlas_t646931412 * ___spriteAtlas0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_PostRegisteredAtlas_m3806600148_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_0 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); if (!L_0) { goto IL_0016; } } { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var); Action_1_t819399007 * L_1 = ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); SpriteAtlas_t646931412 * L_2 = ___spriteAtlas0; NullCheck(L_1); Action_1_Invoke_m3071717786(L_1, L_2, /*hidden argument*/Action_1_Invoke_m3071717786_RuntimeMethod_var); } IL_0016: { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas) extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m2413332465 (RuntimeObject * __this /* static, unused */, SpriteAtlas_t646931412 * ___spriteAtlas0, const RuntimeMethod* method) { typedef void (*SpriteAtlasManager_Register_m2413332465_ftn) (SpriteAtlas_t646931412 *); static SpriteAtlasManager_Register_m2413332465_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteAtlasManager_Register_m2413332465_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)"); _il2cpp_icall_func(___spriteAtlas0); } // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor() extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_m3642741753 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager__cctor_m3642741753_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->set_atlasRequested_0((RequestAtlasCallback_t3100554279 *)NULL); ((SpriteAtlasManager_t3158462485_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_t819399007 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_RequestAtlasCallback_t3100554279 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(char*, Il2CppMethodPointer); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___tag0' to native representation char* ____tag0_marshaled = NULL; ____tag0_marshaled = il2cpp_codegen_marshal_string(___tag0); // Marshaling of parameter '___action1' to native representation Il2CppMethodPointer ____action1_marshaled = NULL; ____action1_marshaled = il2cpp_codegen_marshal_delegate(reinterpret_cast(___action1)); // Native function invocation il2cppPInvokeFunc(____tag0_marshaled, ____action1_marshaled); // Marshaling cleanup of parameter '___tag0' native representation il2cpp_codegen_marshal_free(____tag0_marshaled); ____tag0_marshaled = NULL; } // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback__ctor_m3023745648 (RequestAtlasCallback_t3100554279 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::Invoke(System.String,System.Action`1) extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback_Invoke_m378128467 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { RequestAtlasCallback_Invoke_m378128467((RequestAtlasCallback_t3100554279 *)__this->get_prev_9(), ___tag0, ___action1, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 2) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, String_t*, Action_1_t819399007 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___tag0, ___action1, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, String_t*, Action_1_t819399007 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___tag0, ___action1, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 2) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(targetMethod, targetThis, ___tag0, ___action1); else GenericVirtActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(targetMethod, targetThis, ___tag0, ___action1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___tag0, ___action1); else VirtActionInvoker2< String_t*, Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___tag0, ___action1); } } else { typedef void (*FunctionPointerType) (void*, String_t*, Action_1_t819399007 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___tag0, ___action1, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< Action_1_t819399007 * >::Invoke(targetMethod, ___tag0, ___action1); else GenericVirtActionInvoker1< Action_1_t819399007 * >::Invoke(targetMethod, ___tag0, ___action1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___tag0, ___action1); else VirtActionInvoker1< Action_1_t819399007 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___tag0, ___action1); } } else { typedef void (*FunctionPointerType) (String_t*, Action_1_t819399007 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___tag0, ___action1, targetMethod); } } } } // System.IAsyncResult UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::BeginInvoke(System.String,System.Action`1,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RequestAtlasCallback_BeginInvoke_m2655374249 (RequestAtlasCallback_t3100554279 * __this, String_t* ___tag0, Action_1_t819399007 * ___action1, AsyncCallback_t3962456242 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method) { void *__d_args[3] = {0}; __d_args[0] = ___tag0; __d_args[1] = ___action1; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3); } // System.Void UnityEngine.U2D.SpriteAtlasManager/RequestAtlasCallback::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void RequestAtlasCallback_EndInvoke_m2592639818 (RequestAtlasCallback_t3100554279 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher() extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m1350255469 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnhandledExceptionHandler_RegisterUECatcher_m1350255469_MetadataUsageId); s_Il2CppMethodInitialized = true; } AppDomain_t1571427825 * G_B2_0 = NULL; AppDomain_t1571427825 * G_B1_0 = NULL; { AppDomain_t1571427825 * L_0 = AppDomain_get_CurrentDomain_m182766250(NULL /*static, unused*/, /*hidden argument*/NULL); UnhandledExceptionEventHandler_t3101989324 * L_1 = ((UnhandledExceptionHandler_t1162846485_StaticFields*)il2cpp_codegen_static_fields_for(UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_0(); G_B1_0 = L_0; if (L_1) { G_B2_0 = L_0; goto IL_001e; } } { intptr_t L_2 = (intptr_t)UnhandledExceptionHandler_HandleUnhandledException_m2430609357_RuntimeMethod_var; UnhandledExceptionEventHandler_t3101989324 * L_3 = (UnhandledExceptionEventHandler_t3101989324 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t3101989324_il2cpp_TypeInfo_var); UnhandledExceptionEventHandler__ctor_m626016213(L_3, NULL, L_2, /*hidden argument*/NULL); ((UnhandledExceptionHandler_t1162846485_StaticFields*)il2cpp_codegen_static_fields_for(UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_0(L_3); G_B2_0 = G_B1_0; } IL_001e: { UnhandledExceptionEventHandler_t3101989324 * L_4 = ((UnhandledExceptionHandler_t1162846485_StaticFields*)il2cpp_codegen_static_fields_for(UnhandledExceptionHandler_t1162846485_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_0(); NullCheck(G_B2_0); AppDomain_add_UnhandledException_m66698413(G_B2_0, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.UnhandledExceptionHandler::HandleUnhandledException(System.Object,System.UnhandledExceptionEventArgs) extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_HandleUnhandledException_m2430609357 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___sender0, UnhandledExceptionEventArgs_t2886101344 * ___args1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnhandledExceptionHandler_HandleUnhandledException_m2430609357_MetadataUsageId); s_Il2CppMethodInitialized = true; } Exception_t * V_0 = NULL; { UnhandledExceptionEventArgs_t2886101344 * L_0 = ___args1; NullCheck(L_0); RuntimeObject * L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m862578480(L_0, /*hidden argument*/NULL); V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)); Exception_t * L_2 = V_0; if (!L_2) { goto IL_0041; } } { Exception_t * L_3 = V_0; UnhandledExceptionHandler_PrintException_m385608237(NULL /*static, unused*/, _stringLiteral1461556331, L_3, /*hidden argument*/NULL); Exception_t * L_4 = V_0; NullCheck(L_4); Type_t * L_5 = Exception_GetType_m2227967756(L_4, /*hidden argument*/NULL); NullCheck(L_5); String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_5); Exception_t * L_7 = V_0; NullCheck(L_7); String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_7); Exception_t * L_9 = V_0; NullCheck(L_9); String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9); UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686(NULL /*static, unused*/, L_6, L_8, L_10, /*hidden argument*/NULL); goto IL_004b; } IL_0041: { UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686(NULL /*static, unused*/, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL); } IL_004b: { return; } } // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception) extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m385608237 (RuntimeObject * __this /* static, unused */, String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnhandledExceptionHandler_PrintException_m385608237_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Exception_t * L_0 = ___e1; IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogException_m2207318968(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Exception_t * L_1 = ___e1; NullCheck(L_1); Exception_t * L_2 = Exception_get_InnerException_m3836775(L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0022; } } { Exception_t * L_3 = ___e1; NullCheck(L_3); Exception_t * L_4 = Exception_get_InnerException_m3836775(L_3, /*hidden argument*/NULL); UnhandledExceptionHandler_PrintException_m385608237(NULL /*static, unused*/, _stringLiteral2119111978, L_4, /*hidden argument*/NULL); } IL_0022: { return; } } // System.Void UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686 (RuntimeObject * __this /* static, unused */, String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method) { typedef void (*UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686_ftn) (String_t*, String_t*, String_t*); static UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnhandledExceptionHandler_NativeUnhandledExceptionHandler_m2534568686_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String)"); _il2cpp_icall_func(___managedExceptionType0, ___managedExceptionMessage1, ___managedExceptionStack2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UnityException::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityException__ctor_m1456865679 (UnityException_t3598173660 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityException__ctor_m1456865679_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Exception__ctor_m1152696503(__this, _stringLiteral3595826494, /*hidden argument*/NULL); Exception_set_HResult_m3489164646(__this, ((int32_t)-2147467261), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) extern "C" IL2CPP_METHOD_ATTR void UnityException__ctor_m170038890 (UnityException_t3598173660 * __this, SerializationInfo_t950877179 * ___info0, StreamingContext_t3711869237 ___context1, const RuntimeMethod* method) { { SerializationInfo_t950877179 * L_0 = ___info0; StreamingContext_t3711869237 L_1 = ___context1; Exception__ctor_m2499432361(__this, L_0, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UnityLogWriter::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_m1834616883 (UnityLogWriter_t1374348020 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityLogWriter__ctor_m1834616883_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(TextWriter_t3478189236_il2cpp_TypeInfo_var); TextWriter__ctor_m2859954372(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String) extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m2695353836 (RuntimeObject * __this /* static, unused */, String_t* ___s0, const RuntimeMethod* method) { typedef void (*UnityLogWriter_WriteStringToUnityLog_m2695353836_ftn) (String_t*); static UnityLogWriter_WriteStringToUnityLog_m2695353836_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLog_m2695353836_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)"); _il2cpp_icall_func(___s0); } // System.Void UnityEngine.UnityLogWriter::Init() extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m3866572946 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityLogWriter_Init_m3866572946_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityLogWriter_t1374348020 * L_0 = (UnityLogWriter_t1374348020 *)il2cpp_codegen_object_new(UnityLogWriter_t1374348020_il2cpp_TypeInfo_var); UnityLogWriter__ctor_m1834616883(L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Console_t3208230065_il2cpp_TypeInfo_var); Console_SetOut_m286050082(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); return; } } // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding() extern "C" IL2CPP_METHOD_ATTR Encoding_t1523322056 * UnityLogWriter_get_Encoding_m798813894 (UnityLogWriter_t1374348020 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityLogWriter_get_Encoding_m798813894_MetadataUsageId); s_Il2CppMethodInitialized = true; } Encoding_t1523322056 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Encoding_t1523322056_il2cpp_TypeInfo_var); Encoding_t1523322056 * L_0 = Encoding_get_UTF8_m1008486739(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; goto IL_000c; } IL_000c: { Encoding_t1523322056 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.UnityLogWriter::Write(System.Char) extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m3542862483 (UnityLogWriter_t1374348020 * __this, Il2CppChar ___value0, const RuntimeMethod* method) { { String_t* L_0 = Char_ToString_m3588025615((&___value0), /*hidden argument*/NULL); UnityLogWriter_WriteStringToUnityLog_m2695353836(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.UnityLogWriter::Write(System.String) extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m345199408 (UnityLogWriter_t1374348020 * __this, String_t* ___s0, const RuntimeMethod* method) { { String_t* L_0 = ___s0; UnityLogWriter_WriteStringToUnityLog_m2695353836(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UnitySynchronizationContext::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m1707488257 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnitySynchronizationContext__ctor_m1707488257_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Queue_1_t1200778106 * L_0 = (Queue_1_t1200778106 *)il2cpp_codegen_object_new(Queue_1_t1200778106_il2cpp_TypeInfo_var); Queue_1__ctor_m1971992302(L_0, ((int32_t)20), /*hidden argument*/Queue_1__ctor_m1971992302_RuntimeMethod_var); __this->set_m_AsyncWorkQueue_1(L_0); IL2CPP_RUNTIME_CLASS_INIT(Thread_t2300836069_il2cpp_TypeInfo_var); Thread_t2300836069 * L_1 = Thread_get_CurrentThread_m4142136012(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_1); int32_t L_2 = Thread_get_ManagedThreadId_m1068113671(L_1, /*hidden argument*/NULL); __this->set_m_MainThreadID_2(L_2); SynchronizationContext__ctor_m2514243817(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.UnitySynchronizationContext::Exec() extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m3359802660 (UnitySynchronizationContext_t1887453786 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnitySynchronizationContext_Exec_m3359802660_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; WorkRequest_t1354518612 V_1; memset(&V_1, 0, sizeof(V_1)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { Queue_1_t1200778106 * L_0 = __this->get_m_AsyncWorkQueue_1(); V_0 = L_0; RuntimeObject * L_1 = V_0; Monitor_Enter_m2249409497(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { goto IL_0029; } IL_0014: { Queue_1_t1200778106 * L_2 = __this->get_m_AsyncWorkQueue_1(); NullCheck(L_2); WorkRequest_t1354518612 L_3 = Queue_1_Dequeue_m979967976(L_2, /*hidden argument*/Queue_1_Dequeue_m979967976_RuntimeMethod_var); V_1 = L_3; WorkRequest_Invoke_m3488164927((&V_1), /*hidden argument*/NULL); } IL_0029: { Queue_1_t1200778106 * L_4 = __this->get_m_AsyncWorkQueue_1(); NullCheck(L_4); int32_t L_5 = Queue_1_get_Count_m3368911732(L_4, /*hidden argument*/Queue_1_get_Count_m3368911732_RuntimeMethod_var); if ((((int32_t)L_5) > ((int32_t)0))) { goto IL_0014; } } IL_003a: { IL2CPP_LEAVE(0x47, FINALLY_0040); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0040; } FINALLY_0040: { // begin finally (depth: 1) RuntimeObject * L_6 = V_0; Monitor_Exit_m3585316909(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); IL2CPP_END_FINALLY(64) } // end finally (depth: 1) IL2CPP_CLEANUP(64) { IL2CPP_JUMP_TBL(0x47, IL_0047) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0047: { return; } } // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext() extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_m3217591031 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnitySynchronizationContext_InitializeSynchronizationContext_m3217591031_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SynchronizationContext_t2326897723 * L_0 = SynchronizationContext_get_Current_m3666546046(NULL /*static, unused*/, /*hidden argument*/NULL); if (L_0) { goto IL_0015; } } { UnitySynchronizationContext_t1887453786 * L_1 = (UnitySynchronizationContext_t1887453786 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t1887453786_il2cpp_TypeInfo_var); UnitySynchronizationContext__ctor_m1707488257(L_1, /*hidden argument*/NULL); SynchronizationContext_SetSynchronizationContext_m1249070039(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); } IL_0015: { return; } } // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks() extern "C" IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m1310741010 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnitySynchronizationContext_ExecuteTasks_m1310741010_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnitySynchronizationContext_t1887453786 * V_0 = NULL; { SynchronizationContext_t2326897723 * L_0 = SynchronizationContext_get_Current_m3666546046(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = ((UnitySynchronizationContext_t1887453786 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t1887453786_il2cpp_TypeInfo_var)); UnitySynchronizationContext_t1887453786 * L_1 = V_0; if (!L_1) { goto IL_0018; } } { UnitySynchronizationContext_t1887453786 * L_2 = V_0; NullCheck(L_2); UnitySynchronizationContext_Exec_m3359802660(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest extern "C" void WorkRequest_t1354518612_marshal_pinvoke(const WorkRequest_t1354518612& unmarshaled, WorkRequest_t1354518612_marshaled_pinvoke& marshaled) { Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL); } extern "C" void WorkRequest_t1354518612_marshal_pinvoke_back(const WorkRequest_t1354518612_marshaled_pinvoke& marshaled, WorkRequest_t1354518612& unmarshaled) { Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest extern "C" void WorkRequest_t1354518612_marshal_pinvoke_cleanup(WorkRequest_t1354518612_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest extern "C" void WorkRequest_t1354518612_marshal_com(const WorkRequest_t1354518612& unmarshaled, WorkRequest_t1354518612_marshaled_com& marshaled) { Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL); } extern "C" void WorkRequest_t1354518612_marshal_com_back(const WorkRequest_t1354518612_marshaled_com& marshaled, WorkRequest_t1354518612& unmarshaled) { Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest extern "C" void WorkRequest_t1354518612_marshal_com_cleanup(WorkRequest_t1354518612_marshaled_com& marshaled) { } // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke() extern "C" IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m3488164927 (WorkRequest_t1354518612 * __this, const RuntimeMethod* method) { { SendOrPostCallback_t2750080073 * L_0 = __this->get_m_DelagateCallback_0(); RuntimeObject * L_1 = __this->get_m_DelagateState_1(); NullCheck(L_0); SendOrPostCallback_Invoke_m937799800(L_0, L_1, /*hidden argument*/NULL); ManualResetEvent_t451242010 * L_2 = __this->get_m_WaitHandle_2(); if (!L_2) { goto IL_0029; } } { ManualResetEvent_t451242010 * L_3 = __this->get_m_WaitHandle_2(); NullCheck(L_3); EventWaitHandle_Set_m2445193251(L_3, /*hidden argument*/NULL); } IL_0029: { return; } } extern "C" void WorkRequest_Invoke_m3488164927_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { WorkRequest_t1354518612 * _thisAdjusted = reinterpret_cast(__this + 1); WorkRequest_Invoke_m3488164927(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } extern "C" void Vector2__ctor_m3970636864_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); Vector2__ctor_m3970636864(_thisAdjusted, ___x0, ___y1, method); } // System.Single UnityEngine.Vector2::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_Item_m3559215723_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { int32_t L_0 = ___index0; if (!L_0) { goto IL_0013; } } { int32_t L_1 = ___index0; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_001f; } } { goto IL_002b; } IL_0013: { float L_2 = __this->get_x_0(); V_0 = L_2; goto IL_0036; } IL_001f: { float L_3 = __this->get_y_1(); V_0 = L_3; goto IL_0036; } IL_002b: { IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral2662230418, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector2_get_Item_m3559215723_RuntimeMethod_var); } IL_0036: { float L_5 = V_0; return L_5; } } extern "C" float Vector2_get_Item_m3559215723_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_get_Item_m3559215723(_thisAdjusted, ___index0, method); } // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_set_Item_m3557490725_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; if (!L_0) { goto IL_0013; } } { int32_t L_1 = ___index0; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_001f; } } { goto IL_002b; } IL_0013: { float L_2 = ___value1; __this->set_x_0(L_2); goto IL_0036; } IL_001f: { float L_3 = ___value1; __this->set_y_1(L_3); goto IL_0036; } IL_002b: { IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral2662230418, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector2_set_Item_m3557490725_RuntimeMethod_var); } IL_0036: { return; } } extern "C" void Vector2_set_Item_m3557490725_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); Vector2_set_Item_m3557490725(_thisAdjusted, ___index0, ___value1, method); } // System.Void UnityEngine.Vector2::Set(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2_Set_m3780194483 (Vector2_t2156229523 * __this, float ___newX0, float ___newY1, const RuntimeMethod* method) { { float L_0 = ___newX0; __this->set_x_0(L_0); float L_1 = ___newY1; __this->set_y_1(L_1); return; } } extern "C" void Vector2_Set_m3780194483_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); Vector2_Set_m3780194483(_thisAdjusted, ___newX0, ___newY1, method); } // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Lerp_m854472224 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Lerp_m854472224_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); ___t2 = L_1; float L_2 = (&___a0)->get_x_0(); float L_3 = (&___b1)->get_x_0(); float L_4 = (&___a0)->get_x_0(); float L_5 = ___t2; float L_6 = (&___a0)->get_y_1(); float L_7 = (&___b1)->get_y_1(); float L_8 = (&___a0)->get_y_1(); float L_9 = ___t2; Vector2_t2156229523 L_10; memset(&L_10, 0, sizeof(L_10)); Vector2__ctor_m3970636864((&L_10), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), /*hidden argument*/NULL); V_0 = L_10; goto IL_0046; } IL_0046: { Vector2_t2156229523 L_11 = V_0; return L_11; } } // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_LerpUnclamped_m1574157890 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, float ___t2, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_x_0(); float L_3 = ___t2; float L_4 = (&___a0)->get_y_1(); float L_5 = (&___b1)->get_y_1(); float L_6 = (&___a0)->get_y_1(); float L_7 = ___t2; Vector2_t2156229523 L_8; memset(&L_8, 0, sizeof(L_8)); Vector2__ctor_m3970636864((&L_8), ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3)))), ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)L_7)))), /*hidden argument*/NULL); V_0 = L_8; goto IL_003e; } IL_003e: { Vector2_t2156229523 L_9 = V_0; return L_9; } } // UnityEngine.Vector2 UnityEngine.Vector2::MoveTowards(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_MoveTowards_m456668783 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___current0, Vector2_t2156229523 ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_MoveTowards_m456668783_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; Vector2_t2156229523 V_2; memset(&V_2, 0, sizeof(V_2)); { Vector2_t2156229523 L_0 = ___target1; Vector2_t2156229523 L_1 = ___current0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_2 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = Vector2_get_magnitude_m2752892833((&V_0), /*hidden argument*/NULL); V_1 = L_3; float L_4 = V_1; float L_5 = ___maxDistanceDelta2; if ((((float)L_4) <= ((float)L_5))) { goto IL_0023; } } { float L_6 = V_1; if ((!(((float)L_6) == ((float)(0.0f))))) { goto IL_002a; } } IL_0023: { Vector2_t2156229523 L_7 = ___target1; V_2 = L_7; goto IL_0043; } IL_002a: { Vector2_t2156229523 L_8 = ___current0; Vector2_t2156229523 L_9 = V_0; float L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_11 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL); float L_12 = ___maxDistanceDelta2; Vector2_t2156229523 L_13 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL); Vector2_t2156229523 L_14 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_8, L_13, /*hidden argument*/NULL); V_2 = L_14; goto IL_0043; } IL_0043: { Vector2_t2156229523 L_15 = V_2; return L_15; } } // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Scale_m165605769 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___b1)->get_y_1(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_002a; } IL_002a: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // System.Void UnityEngine.Vector2::Scale(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Vector2_Scale_m4286416168 (Vector2_t2156229523 * __this, Vector2_t2156229523 ___scale0, const RuntimeMethod* method) { { float L_0 = __this->get_x_0(); float L_1 = (&___scale0)->get_x_0(); __this->set_x_0(((float)il2cpp_codegen_multiply((float)L_0, (float)L_1))); float L_2 = __this->get_y_1(); float L_3 = (&___scale0)->get_y_1(); __this->set_y_1(((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))); return; } } extern "C" void Vector2_Scale_m4286416168_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___scale0, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); Vector2_Scale_m4286416168(_thisAdjusted, ___scale0, method); } // System.Void UnityEngine.Vector2::Normalize() extern "C" IL2CPP_METHOD_ATTR void Vector2_Normalize_m1906922873 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Normalize_m1906922873_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = Vector2_get_magnitude_m2752892833(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = V_0; if ((!(((float)L_1) > ((float)(1.0E-05f))))) { goto IL_002a; } } { float L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_3 = Vector2_op_Division_m132623573(NULL /*static, unused*/, (*(Vector2_t2156229523 *)__this), L_2, /*hidden argument*/NULL); *(Vector2_t2156229523 *)__this = L_3; goto IL_0035; } IL_002a: { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL); *(Vector2_t2156229523 *)__this = L_4; } IL_0035: { return; } } extern "C" void Vector2_Normalize_m1906922873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); Vector2_Normalize_m1906922873(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_normalized_m2683665860 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = __this->get_x_0(); float L_1 = __this->get_y_1(); Vector2__ctor_m3970636864((&V_0), L_0, L_1, /*hidden argument*/NULL); Vector2_Normalize_m1906922873((&V_0), /*hidden argument*/NULL); Vector2_t2156229523 L_2 = V_0; V_1 = L_2; goto IL_0022; } IL_0022: { Vector2_t2156229523 L_3 = V_1; return L_3; } } extern "C" Vector2_t2156229523 Vector2_get_normalized_m2683665860_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_get_normalized_m2683665860(_thisAdjusted, method); } // System.String UnityEngine.Vector2::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m1205609053 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_ToString_m1205609053_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); float L_1 = __this->get_x_0(); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = __this->get_y_1(); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2738543532, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0033; } IL_0033: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Vector2_ToString_m1205609053_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_ToString_m1205609053(_thisAdjusted, method); } // System.String UnityEngine.Vector2::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m2296514517 (Vector2_t2156229523 * __this, String_t* ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_ToString_m2296514517_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); float* L_1 = __this->get_address_of_x_0(); String_t* L_2 = ___format0; String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float* L_5 = __this->get_address_of_y_1(); String_t* L_6 = ___format0; String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral791040696, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0035; } IL_0035: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Vector2_ToString_m2296514517_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_ToString_m2296514517(_thisAdjusted, ___format0, method); } // System.Int32 UnityEngine.Vector2::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m3916089713 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = __this->get_address_of_x_0(); int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL); float* L_2 = __this->get_address_of_y_1(); int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2)))); goto IL_002c; } IL_002c: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t Vector2_GetHashCode_m3916089713_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_GetHashCode_m3916089713(_thisAdjusted, method); } // System.Boolean UnityEngine.Vector2::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector2_Equals_m832062989 (Vector2_t2156229523 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Equals_m832062989_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_t2156229523_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_004c; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Vector2_t2156229523 *)((Vector2_t2156229523 *)UnBox(L_1, Vector2_t2156229523_il2cpp_TypeInfo_var)))); float* L_2 = __this->get_address_of_x_0(); float L_3 = (&V_1)->get_x_0(); bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0045; } } { float* L_5 = __this->get_address_of_y_1(); float L_6 = (&V_1)->get_y_1(); bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_7)); goto IL_0046; } IL_0045: { G_B5_0 = 0; } IL_0046: { V_0 = (bool)G_B5_0; goto IL_004c; } IL_004c: { bool L_8 = V_0; return L_8; } } extern "C" bool Vector2_Equals_m832062989_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_Equals_m832062989(_thisAdjusted, ___other0, method); } // UnityEngine.Vector2 UnityEngine.Vector2::Reflect(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Reflect_m4187417778 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___inDirection0, Vector2_t2156229523 ___inNormal1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Reflect_m4187417778_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = ___inNormal1; Vector2_t2156229523 L_1 = ___inDirection0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); float L_2 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Vector2_t2156229523 L_3 = ___inNormal1; Vector2_t2156229523 L_4 = Vector2_op_Multiply_m3294489634(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_2)), L_3, /*hidden argument*/NULL); Vector2_t2156229523 L_5 = ___inDirection0; Vector2_t2156229523 L_6 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0020; } IL_0020: { Vector2_t2156229523 L_7 = V_0; return L_7; } } // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR float Vector2_Dot_m1554553447 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___lhs0)->get_x_0(); float L_1 = (&___rhs1)->get_x_0(); float L_2 = (&___lhs0)->get_y_1(); float L_3 = (&___rhs1)->get_y_1(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))); goto IL_0026; } IL_0026: { float L_4 = V_0; return L_4; } } // System.Single UnityEngine.Vector2::get_magnitude() extern "C" IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m2752892833 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_magnitude_m2752892833_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->get_x_0(); float L_1 = __this->get_x_0(); float L_2 = __this->get_y_1(); float L_3 = __this->get_y_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_4 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))))); V_0 = L_4; goto IL_0027; } IL_0027: { float L_5 = V_0; return L_5; } } extern "C" float Vector2_get_magnitude_m2752892833_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_get_magnitude_m2752892833(_thisAdjusted, method); } // System.Single UnityEngine.Vector2::get_sqrMagnitude() extern "C" IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_m837837635 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_x_0(); float L_1 = __this->get_x_0(); float L_2 = __this->get_y_1(); float L_3 = __this->get_y_1(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))); goto IL_0022; } IL_0022: { float L_4 = V_0; return L_4; } } extern "C" float Vector2_get_sqrMagnitude_m837837635_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_get_sqrMagnitude_m837837635(_thisAdjusted, method); } // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR float Vector2_Angle_m4105581454 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___from0, Vector2_t2156229523 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Angle_m4105581454_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector2_t2156229523 L_0 = Vector2_get_normalized_m2683665860((&___from0), /*hidden argument*/NULL); Vector2_t2156229523 L_1 = Vector2_get_normalized_m2683665860((&___to1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); float L_2 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_2, (-1.0f), (1.0f), /*hidden argument*/NULL); float L_4 = acosf(L_3); V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(57.29578f))); goto IL_0034; } IL_0034: { float L_5 = V_0; return L_5; } } // System.Single UnityEngine.Vector2::SignedAngle(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR float Vector2_SignedAngle_m1664554214 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___from0, Vector2_t2156229523 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_SignedAngle_m1664554214_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); Vector2_t2156229523 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { Vector2_t2156229523 L_0 = Vector2_get_normalized_m2683665860((&___from0), /*hidden argument*/NULL); V_0 = L_0; Vector2_t2156229523 L_1 = Vector2_get_normalized_m2683665860((&___to1), /*hidden argument*/NULL); V_1 = L_1; Vector2_t2156229523 L_2 = V_0; Vector2_t2156229523 L_3 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); float L_4 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_5 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_4, (-1.0f), (1.0f), /*hidden argument*/NULL); float L_6 = acosf(L_5); V_2 = ((float)il2cpp_codegen_multiply((float)L_6, (float)(57.29578f))); float L_7 = (&V_0)->get_x_0(); float L_8 = (&V_1)->get_y_1(); float L_9 = (&V_0)->get_y_1(); float L_10 = (&V_1)->get_x_0(); float L_11 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), /*hidden argument*/NULL); V_3 = L_11; float L_12 = V_2; float L_13 = V_3; V_4 = ((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)); goto IL_0062; } IL_0062: { float L_14 = V_4; return L_14; } } // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR float Vector2_Distance_m3048868881 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Distance_m3048868881_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; { Vector2_t2156229523 L_0 = ___a0; Vector2_t2156229523 L_1 = ___b1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_2 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = Vector2_get_magnitude_m2752892833((&V_0), /*hidden argument*/NULL); V_1 = L_3; goto IL_0016; } IL_0016: { float L_4 = V_1; return L_4; } } // UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_ClampMagnitude_m1438220061 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___vector0, float ___maxLength1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_ClampMagnitude_m1438220061_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = Vector2_get_sqrMagnitude_m837837635((&___vector0), /*hidden argument*/NULL); float L_1 = ___maxLength1; float L_2 = ___maxLength1; if ((!(((float)L_0) > ((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)))))) { goto IL_0023; } } { Vector2_t2156229523 L_3 = Vector2_get_normalized_m2683665860((&___vector0), /*hidden argument*/NULL); float L_4 = ___maxLength1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_5 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_002a; } IL_0023: { Vector2_t2156229523 L_6 = ___vector0; V_0 = L_6; goto IL_002a; } IL_002a: { Vector2_t2156229523 L_7 = V_0; return L_7; } } // System.Single UnityEngine.Vector2::SqrMagnitude(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m2414967581 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___a0)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___a0)->get_y_1(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))); goto IL_0026; } IL_0026: { float L_4 = V_0; return L_4; } } // System.Single UnityEngine.Vector2::SqrMagnitude() extern "C" IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m2507415696 (Vector2_t2156229523 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_x_0(); float L_1 = __this->get_x_0(); float L_2 = __this->get_y_1(); float L_3 = __this->get_y_1(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))); goto IL_0022; } IL_0022: { float L_4 = V_0; return L_4; } } extern "C" float Vector2_SqrMagnitude_m2507415696_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2_t2156229523 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2_SqrMagnitude_m2507415696(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Min_m1808913837 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Min_m1808913837_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_x_0(); float L_1 = (&___rhs1)->get_x_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); float L_3 = (&___lhs0)->get_y_1(); float L_4 = (&___rhs1)->get_y_1(); float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_6; memset(&L_6, 0, sizeof(L_6)); Vector2__ctor_m3970636864((&L_6), L_2, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0032; } IL_0032: { Vector2_t2156229523 L_7 = V_0; return L_7; } } // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Max_m2539715210 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_Max_m2539715210_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_x_0(); float L_1 = (&___rhs1)->get_x_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); float L_3 = (&___lhs0)->get_y_1(); float L_4 = (&___rhs1)->get_y_1(); float L_5 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); Vector2_t2156229523 L_6; memset(&L_6, 0, sizeof(L_6)); Vector2__ctor_m3970636864((&L_6), L_2, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0032; } IL_0032: { Vector2_t2156229523 L_7 = V_0; return L_7; } } // UnityEngine.Vector2 UnityEngine.Vector2::SmoothDamp(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_SmoothDamp_m1183918543 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___current0, Vector2_t2156229523 ___target1, Vector2_t2156229523 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_SmoothDamp_m1183918543_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Vector2_t2156229523 V_3; memset(&V_3, 0, sizeof(V_3)); Vector2_t2156229523 V_4; memset(&V_4, 0, sizeof(V_4)); float V_5 = 0.0f; Vector2_t2156229523 V_6; memset(&V_6, 0, sizeof(V_6)); Vector2_t2156229523 V_7; memset(&V_7, 0, sizeof(V_7)); Vector2_t2156229523 V_8; memset(&V_8, 0, sizeof(V_8)); { float L_0 = ___smoothTime3; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_0 = ((float)((float)(2.0f)/(float)L_2)); float L_3 = V_0; float L_4 = ___deltaTime5; V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = V_1; float L_6 = V_1; float L_7 = V_1; float L_8 = V_1; float L_9 = V_1; float L_10 = V_1; V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10)))))); Vector2_t2156229523 L_11 = ___current0; Vector2_t2156229523 L_12 = ___target1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_13 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL); V_3 = L_13; Vector2_t2156229523 L_14 = ___target1; V_4 = L_14; float L_15 = ___maxSpeed4; float L_16 = ___smoothTime3; V_5 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)); Vector2_t2156229523 L_17 = V_3; float L_18 = V_5; Vector2_t2156229523 L_19 = Vector2_ClampMagnitude_m1438220061(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL); V_3 = L_19; Vector2_t2156229523 L_20 = ___current0; Vector2_t2156229523 L_21 = V_3; Vector2_t2156229523 L_22 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL); ___target1 = L_22; Vector2_t2156229523 * L_23 = ___currentVelocity2; float L_24 = V_0; Vector2_t2156229523 L_25 = V_3; Vector2_t2156229523 L_26 = Vector2_op_Multiply_m3294489634(NULL /*static, unused*/, L_24, L_25, /*hidden argument*/NULL); Vector2_t2156229523 L_27 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, (*(Vector2_t2156229523 *)L_23), L_26, /*hidden argument*/NULL); float L_28 = ___deltaTime5; Vector2_t2156229523 L_29 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL); V_6 = L_29; Vector2_t2156229523 * L_30 = ___currentVelocity2; Vector2_t2156229523 * L_31 = ___currentVelocity2; float L_32 = V_0; Vector2_t2156229523 L_33 = V_6; Vector2_t2156229523 L_34 = Vector2_op_Multiply_m3294489634(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL); Vector2_t2156229523 L_35 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, (*(Vector2_t2156229523 *)L_31), L_34, /*hidden argument*/NULL); float L_36 = V_2; Vector2_t2156229523 L_37 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL); *(Vector2_t2156229523 *)L_30 = L_37; Vector2_t2156229523 L_38 = ___target1; Vector2_t2156229523 L_39 = V_3; Vector2_t2156229523 L_40 = V_6; Vector2_t2156229523 L_41 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_39, L_40, /*hidden argument*/NULL); float L_42 = V_2; Vector2_t2156229523 L_43 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL); Vector2_t2156229523 L_44 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_38, L_43, /*hidden argument*/NULL); V_7 = L_44; Vector2_t2156229523 L_45 = V_4; Vector2_t2156229523 L_46 = ___current0; Vector2_t2156229523 L_47 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_45, L_46, /*hidden argument*/NULL); Vector2_t2156229523 L_48 = V_7; Vector2_t2156229523 L_49 = V_4; Vector2_t2156229523 L_50 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_48, L_49, /*hidden argument*/NULL); float L_51 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_47, L_50, /*hidden argument*/NULL); if ((!(((float)L_51) > ((float)(0.0f))))) { goto IL_00ee; } } { Vector2_t2156229523 L_52 = V_4; V_7 = L_52; Vector2_t2156229523 * L_53 = ___currentVelocity2; Vector2_t2156229523 L_54 = V_7; Vector2_t2156229523 L_55 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_56 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_54, L_55, /*hidden argument*/NULL); float L_57 = ___deltaTime5; Vector2_t2156229523 L_58 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_56, L_57, /*hidden argument*/NULL); *(Vector2_t2156229523 *)L_53 = L_58; } IL_00ee: { Vector2_t2156229523 L_59 = V_7; V_8 = L_59; goto IL_00f7; } IL_00f7: { Vector2_t2156229523 L_60 = V_8; return L_60; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___b1)->get_y_1(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_002a; } IL_002a: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, Vector2_t2156229523 ___b1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___b1)->get_y_1(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_002a; } IL_002a: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_UnaryNegation_m2172448356 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___a0)->get_y_1(); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), ((-L_0)), ((-L_1)), /*hidden argument*/NULL); V_0 = L_2; goto IL_001c; } IL_001c: { Vector2_t2156229523 L_3 = V_0; return L_3; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m2347887432 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = ___d1; float L_2 = (&___a0)->get_y_1(); float L_3 = ___d1; Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_001e; } IL_001e: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m3294489634 (RuntimeObject * __this /* static, unused */, float ___d0, Vector2_t2156229523 ___a1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a1)->get_x_0(); float L_1 = ___d0; float L_2 = (&___a1)->get_y_1(); float L_3 = ___d0; Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_001e; } IL_001e: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Division_m132623573 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_0(); float L_1 = ___d1; float L_2 = (&___a0)->get_y_1(); float L_3 = ___d1; Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)((float)L_0/(float)L_1)), ((float)((float)L_2/(float)L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_001e; } IL_001e: { Vector2_t2156229523 L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m2303255133 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_op_Equality_m2303255133_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); bool V_1 = false; { Vector2_t2156229523 L_0 = ___lhs0; Vector2_t2156229523 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_2 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = Vector2_get_sqrMagnitude_m837837635((&V_0), /*hidden argument*/NULL); V_1 = (bool)((((float)L_3) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_001d; } IL_001d: { bool L_4 = V_1; return L_4; } } // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_m3858779880 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___lhs0, Vector2_t2156229523 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_op_Inequality_m3858779880_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Vector2_t2156229523 L_0 = ___lhs0; Vector2_t2156229523 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); bool L_2 = Vector2_op_Equality_m2303255133(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___v0, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___v0)->get_x_1(); float L_1 = (&___v0)->get_y_2(); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_001a; } IL_001a: { Vector2_t2156229523 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___v0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___v0)->get_x_0(); float L_1 = (&___v0)->get_y_1(); Vector3_t3722313464 L_2; memset(&L_2, 0, sizeof(L_2)); Vector3__ctor_m3353183577((&L_2), L_0, L_1, (0.0f), /*hidden argument*/NULL); V_0 = L_2; goto IL_001f; } IL_001f: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_zero_m540426400_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_zeroVector_2(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_one() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_one_m738793577_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_oneVector_3(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_up() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_up_m2647420593 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_up_m2647420593_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_upVector_4(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_down() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_down_m2886001705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_down_m2886001705_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_downVector_5(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_left() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_left_m1559018038 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_left_m1559018038_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_leftVector_6(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_right() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_right_m1027081661 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_right_m1027081661_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_rightVector_7(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_positiveInfinity() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_positiveInfinity_m1229371315 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_positiveInfinity_m1229371315_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_positiveInfinityVector_8(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_negativeInfinity() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_negativeInfinity_m1601170781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2_get_negativeInfinity_m1601170781_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var); Vector2_t2156229523 L_0 = ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->get_negativeInfinityVector_9(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2_t2156229523 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Vector2::.cctor() extern "C" IL2CPP_METHOD_ATTR void Vector2__cctor_m2108982652 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2__cctor_m2108982652_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector2_t2156229523 L_0; memset(&L_0, 0, sizeof(L_0)); Vector2__ctor_m3970636864((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0); Vector2_t2156229523 L_1; memset(&L_1, 0, sizeof(L_1)); Vector2__ctor_m3970636864((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_oneVector_3(L_1); Vector2_t2156229523 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2__ctor_m3970636864((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_upVector_4(L_2); Vector2_t2156229523 L_3; memset(&L_3, 0, sizeof(L_3)); Vector2__ctor_m3970636864((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_downVector_5(L_3); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_leftVector_6(L_4); Vector2_t2156229523 L_5; memset(&L_5, 0, sizeof(L_5)); Vector2__ctor_m3970636864((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_rightVector_7(L_5); Vector2_t2156229523 L_6; memset(&L_6, 0, sizeof(L_6)); Vector2__ctor_m3970636864((&L_6), (std::numeric_limits::infinity()), (std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6); Vector2_t2156229523 L_7; memset(&L_7, 0, sizeof(L_7)); Vector2__ctor_m3970636864((&L_7), (-std::numeric_limits::infinity()), (-std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector2_t2156229523_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t2156229523_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Vector2Int__ctor_m3872920888 (Vector2Int_t3469998543 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { int32_t L_0 = ___x0; __this->set_m_X_0(L_0); int32_t L_1 = ___y1; __this->set_m_Y_1(L_1); return; } } extern "C" void Vector2Int__ctor_m3872920888_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast(__this + 1); Vector2Int__ctor_m3872920888(_thisAdjusted, ___x0, ___y1, method); } // System.Int32 UnityEngine.Vector2Int::get_x() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_m64542184 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_X_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Vector2Int_get_x_m64542184_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2Int_get_x_m64542184(_thisAdjusted, method); } // System.Int32 UnityEngine.Vector2Int::get_y() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m64542185 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Y_1(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Vector2Int_get_y_m64542185_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2Int_get_y_m64542185(_thisAdjusted, method); } // System.Boolean UnityEngine.Vector2Int::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m3404209996 (Vector2Int_t3469998543 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2Int_Equals_m3404209996_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector2Int_t3469998543 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t V_2 = 0; int32_t V_3 = 0; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t3469998543_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0052; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Vector2Int_t3469998543 *)((Vector2Int_t3469998543 *)UnBox(L_1, Vector2Int_t3469998543_il2cpp_TypeInfo_var)))); int32_t L_2 = Vector2Int_get_x_m64542184(__this, /*hidden argument*/NULL); V_2 = L_2; int32_t L_3 = Vector2Int_get_x_m64542184((&V_1), /*hidden argument*/NULL); bool L_4 = Int32_Equals_m2976157357((&V_2), L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_004b; } } { int32_t L_5 = Vector2Int_get_y_m64542185(__this, /*hidden argument*/NULL); V_3 = L_5; int32_t L_6 = Vector2Int_get_y_m64542185((&V_1), /*hidden argument*/NULL); bool L_7 = Int32_Equals_m2976157357((&V_3), L_6, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_7)); goto IL_004c; } IL_004b: { G_B5_0 = 0; } IL_004c: { V_0 = (bool)G_B5_0; goto IL_0052; } IL_0052: { bool L_8 = V_0; return L_8; } } extern "C" bool Vector2Int_Equals_m3404209996_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2Int_Equals_m3404209996(_thisAdjusted, ___other0, method); } // System.Int32 UnityEngine.Vector2Int::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_m386852117 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { int32_t L_0 = Vector2Int_get_x_m64542184(__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Int32_GetHashCode_m1876651407((&V_0), /*hidden argument*/NULL); int32_t L_2 = Vector2Int_get_y_m64542185(__this, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Int32_GetHashCode_m1876651407((&V_1), /*hidden argument*/NULL); V_2 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2)))); goto IL_0032; } IL_0032: { int32_t L_4 = V_2; return L_4; } } extern "C" int32_t Vector2Int_GetHashCode_m386852117_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2Int_GetHashCode_m386852117(_thisAdjusted, method); } // System.String UnityEngine.Vector2Int::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m4168766109 (Vector2Int_t3469998543 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2Int_ToString_m4168766109_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); int32_t L_1 = Vector2Int_get_x_m64542184(__this, /*hidden argument*/NULL); int32_t L_2 = L_1; RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; int32_t L_5 = Vector2Int_get_y_m64542185(__this, /*hidden argument*/NULL); int32_t L_6 = L_5; RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral791040696, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0033; } IL_0033: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Vector2Int_ToString_m4168766109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector2Int_t3469998543 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector2Int_ToString_m4168766109(_thisAdjusted, method); } // UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector2Int_t3469998543 Vector2Int_get_zero_m353440403 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2Int_get_zero_m353440403_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2Int_t3469998543 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector2Int_t3469998543_il2cpp_TypeInfo_var); Vector2Int_t3469998543 L_0 = ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->get_s_Zero_2(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector2Int_t3469998543 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Vector2Int::.cctor() extern "C" IL2CPP_METHOD_ATTR void Vector2Int__cctor_m3009177470 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector2Int__cctor_m3009177470_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector2Int_t3469998543 L_0; memset(&L_0, 0, sizeof(L_0)); Vector2Int__ctor_m3872920888((&L_0), 0, 0, /*hidden argument*/NULL); ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0); Vector2Int_t3469998543 L_1; memset(&L_1, 0, sizeof(L_1)); Vector2Int__ctor_m3872920888((&L_1), 1, 1, /*hidden argument*/NULL); ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_One_3(L_1); Vector2Int_t3469998543 L_2; memset(&L_2, 0, sizeof(L_2)); Vector2Int__ctor_m3872920888((&L_2), 0, 1, /*hidden argument*/NULL); ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Up_4(L_2); Vector2Int_t3469998543 L_3; memset(&L_3, 0, sizeof(L_3)); Vector2Int__ctor_m3872920888((&L_3), 0, (-1), /*hidden argument*/NULL); ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Down_5(L_3); Vector2Int_t3469998543 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2Int__ctor_m3872920888((&L_4), (-1), 0, /*hidden argument*/NULL); ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Left_6(L_4); Vector2Int_t3469998543 L_5; memset(&L_5, 0, sizeof(L_5)); Vector2Int__ctor_m3872920888((&L_5), 1, 0, /*hidden argument*/NULL); ((Vector2Int_t3469998543_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t3469998543_il2cpp_TypeInfo_var))->set_s_Right_7(L_5); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_1(L_0); float L_1 = ___y1; __this->set_y_2(L_1); float L_2 = ___z2; __this->set_z_3(L_2); return; } } extern "C" void Vector3__ctor_m3353183577_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); Vector3__ctor_m3353183577(_thisAdjusted, ___x0, ___y1, ___z2, method); } // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_1(L_0); float L_1 = ___y1; __this->set_y_2(L_1); __this->set_z_3((0.0f)); return; } } extern "C" void Vector3__ctor_m1719387948_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); Vector3__ctor_m1719387948(_thisAdjusted, ___x0, ___y1, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Slerp_m802114822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Slerp_m802114822_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_INTERNAL_CALL_Slerp_m2209850731(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Slerp_m2209850731 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method) { typedef void (*Vector3_INTERNAL_CALL_Slerp_m2209850731_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, float, Vector3_t3722313464 *); static Vector3_INTERNAL_CALL_Slerp_m2209850731_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Vector3_INTERNAL_CALL_Slerp_m2209850731_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Vector3 UnityEngine.Vector3::SlerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SlerpUnclamped_m2021770041 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_SlerpUnclamped_m2021770041_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Vector3::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, float ___t2, Vector3_t3722313464 * ___value3, const RuntimeMethod* method) { typedef void (*Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, float, Vector3_t3722313464 *); static Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Vector3_INTERNAL_CALL_SlerpUnclamped_m2151387625_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_SlerpUnclamped(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // System.Void UnityEngine.Vector3::Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize2_m3947920905 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Internal_OrthoNormalize2_m3947920905_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___a0; Vector3_t3722313464 * L_1 = ___b1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, const RuntimeMethod* method) { typedef void (*Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *); static Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Vector3_INTERNAL_CALL_Internal_OrthoNormalize2_m402253335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize2(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___a0, ___b1); } // System.Void UnityEngine.Vector3::Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_Internal_OrthoNormalize3_m2511888097 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Internal_OrthoNormalize3_m2511888097_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___a0; Vector3_t3722313464 * L_1 = ___b1; Vector3_t3722313464 * L_2 = ___c2; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___a0, Vector3_t3722313464 * ___b1, Vector3_t3722313464 * ___c2, const RuntimeMethod* method) { typedef void (*Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Vector3_INTERNAL_CALL_Internal_OrthoNormalize3_m1324394376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_Internal_OrthoNormalize3(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___a0, ___b1, ___c2); } // System.Void UnityEngine.Vector3::OrthoNormalize(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_OrthoNormalize_m972244191 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___normal0, Vector3_t3722313464 * ___tangent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_OrthoNormalize_m972244191_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___normal0; Vector3_t3722313464 * L_1 = ___tangent1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_Internal_OrthoNormalize2_m3947920905(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Vector3::OrthoNormalize(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_OrthoNormalize_m1864251017 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___normal0, Vector3_t3722313464 * ___tangent1, Vector3_t3722313464 * ___binormal2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_OrthoNormalize_m1864251017_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 * L_0 = ___normal0; Vector3_t3722313464 * L_1 = ___tangent1; Vector3_t3722313464 * L_2 = ___binormal2; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_Internal_OrthoNormalize3_m2511888097(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Vector3::RotateTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_RotateTowards_m4112951104 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_RotateTowards_m4112951104_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___maxRadiansDelta2; float L_1 = ___maxMagnitudeDelta3; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_INTERNAL_CALL_RotateTowards_m2788874817(NULL /*static, unused*/, (&___current0), (&___target1), L_0, L_1, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_2 = V_0; V_1 = L_2; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_3 = V_1; return L_3; } } // System.Void UnityEngine.Vector3::INTERNAL_CALL_RotateTowards(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Vector3_INTERNAL_CALL_RotateTowards_m2788874817 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___current0, Vector3_t3722313464 * ___target1, float ___maxRadiansDelta2, float ___maxMagnitudeDelta3, Vector3_t3722313464 * ___value4, const RuntimeMethod* method) { typedef void (*Vector3_INTERNAL_CALL_RotateTowards_m2788874817_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, float, float, Vector3_t3722313464 *); static Vector3_INTERNAL_CALL_RotateTowards_m2788874817_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Vector3_INTERNAL_CALL_RotateTowards_m2788874817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::INTERNAL_CALL_RotateTowards(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Single,UnityEngine.Vector3&)"); _il2cpp_icall_func(___current0, ___target1, ___maxRadiansDelta2, ___maxMagnitudeDelta3, ___value4); } // UnityEngine.Vector3 UnityEngine.Vector3::Exclude(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Exclude_m1943780049 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___excludeThis0, Vector3_t3722313464 ___fromThat1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Exclude_m1943780049_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___fromThat1; Vector3_t3722313464 L_1 = ___fromThat1; Vector3_t3722313464 L_2 = ___excludeThis0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_Project_m899145139(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0014; } IL_0014: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Lerp_m407887542 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Lerp_m407887542_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); ___t2 = L_1; float L_2 = (&___a0)->get_x_1(); float L_3 = (&___b1)->get_x_1(); float L_4 = (&___a0)->get_x_1(); float L_5 = ___t2; float L_6 = (&___a0)->get_y_2(); float L_7 = (&___b1)->get_y_2(); float L_8 = (&___a0)->get_y_2(); float L_9 = ___t2; float L_10 = (&___a0)->get_z_3(); float L_11 = (&___b1)->get_z_3(); float L_12 = (&___a0)->get_z_3(); float L_13 = ___t2; Vector3_t3722313464 L_14; memset(&L_14, 0, sizeof(L_14)); Vector3__ctor_m3353183577((&L_14), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), /*hidden argument*/NULL); V_0 = L_14; goto IL_005f; } IL_005f: { Vector3_t3722313464 L_15 = V_0; return L_15; } } // UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_LerpUnclamped_m277788092 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, float ___t2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = (&___b1)->get_x_1(); float L_2 = (&___a0)->get_x_1(); float L_3 = ___t2; float L_4 = (&___a0)->get_y_2(); float L_5 = (&___b1)->get_y_2(); float L_6 = (&___a0)->get_y_2(); float L_7 = ___t2; float L_8 = (&___a0)->get_z_3(); float L_9 = (&___b1)->get_z_3(); float L_10 = (&___a0)->get_z_3(); float L_11 = ___t2; Vector3_t3722313464 L_12; memset(&L_12, 0, sizeof(L_12)); Vector3__ctor_m3353183577((&L_12), ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3)))), ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)L_7)))), ((float)il2cpp_codegen_add((float)L_8, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_10)), (float)L_11)))), /*hidden argument*/NULL); V_0 = L_12; goto IL_0057; } IL_0057: { Vector3_t3722313464 L_13 = V_0; return L_13; } } // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_MoveTowards_m2786395547 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_MoveTowards_m2786395547_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { Vector3_t3722313464 L_0 = ___target1; Vector3_t3722313464 L_1 = ___current0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = Vector3_get_magnitude_m27958459((&V_0), /*hidden argument*/NULL); V_1 = L_3; float L_4 = V_1; float L_5 = ___maxDistanceDelta2; if ((((float)L_4) <= ((float)L_5))) { goto IL_0023; } } { float L_6 = V_1; if ((!(((float)L_6) < ((float)(1.401298E-45f))))) { goto IL_002a; } } IL_0023: { Vector3_t3722313464 L_7 = ___target1; V_2 = L_7; goto IL_0043; } IL_002a: { Vector3_t3722313464 L_8 = ___current0; Vector3_t3722313464 L_9 = V_0; float L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_11 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL); float L_12 = ___maxDistanceDelta2; Vector3_t3722313464 L_13 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL); Vector3_t3722313464 L_14 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_8, L_13, /*hidden argument*/NULL); V_2 = L_14; goto IL_0043; } IL_0043: { Vector3_t3722313464 L_15 = V_2; return L_15; } } // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m4168357381 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_SmoothDamp_m4168357381_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = ___current0; Vector3_t3722313464 L_2 = ___target1; Vector3_t3722313464 * L_3 = ___currentVelocity2; float L_4 = ___smoothTime3; float L_5 = ___maxSpeed4; float L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_7 = Vector3_SmoothDamp_m4063901109(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_0019; } IL_0019: { Vector3_t3722313464 L_8 = V_1; return L_8; } } // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m1123559802 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_SmoothDamp_m1123559802_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; V_1 = (std::numeric_limits::infinity()); Vector3_t3722313464 L_1 = ___current0; Vector3_t3722313464 L_2 = ___target1; Vector3_t3722313464 * L_3 = ___currentVelocity2; float L_4 = ___smoothTime3; float L_5 = V_1; float L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_7 = Vector3_SmoothDamp_m4063901109(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_001e; } IL_001e: { Vector3_t3722313464 L_8 = V_2; return L_8; } } // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_SmoothDamp_m4063901109 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___current0, Vector3_t3722313464 ___target1, Vector3_t3722313464 * ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_SmoothDamp_m4063901109_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Vector3_t3722313464 V_3; memset(&V_3, 0, sizeof(V_3)); Vector3_t3722313464 V_4; memset(&V_4, 0, sizeof(V_4)); float V_5 = 0.0f; Vector3_t3722313464 V_6; memset(&V_6, 0, sizeof(V_6)); Vector3_t3722313464 V_7; memset(&V_7, 0, sizeof(V_7)); Vector3_t3722313464 V_8; memset(&V_8, 0, sizeof(V_8)); { float L_0 = ___smoothTime3; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_0 = ((float)((float)(2.0f)/(float)L_2)); float L_3 = V_0; float L_4 = ___deltaTime5; V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = V_1; float L_6 = V_1; float L_7 = V_1; float L_8 = V_1; float L_9 = V_1; float L_10 = V_1; V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10)))))); Vector3_t3722313464 L_11 = ___current0; Vector3_t3722313464 L_12 = ___target1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_13 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL); V_3 = L_13; Vector3_t3722313464 L_14 = ___target1; V_4 = L_14; float L_15 = ___maxSpeed4; float L_16 = ___smoothTime3; V_5 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)); Vector3_t3722313464 L_17 = V_3; float L_18 = V_5; Vector3_t3722313464 L_19 = Vector3_ClampMagnitude_m2732959745(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL); V_3 = L_19; Vector3_t3722313464 L_20 = ___current0; Vector3_t3722313464 L_21 = V_3; Vector3_t3722313464 L_22 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL); ___target1 = L_22; Vector3_t3722313464 * L_23 = ___currentVelocity2; float L_24 = V_0; Vector3_t3722313464 L_25 = V_3; Vector3_t3722313464 L_26 = Vector3_op_Multiply_m2104357790(NULL /*static, unused*/, L_24, L_25, /*hidden argument*/NULL); Vector3_t3722313464 L_27 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, (*(Vector3_t3722313464 *)L_23), L_26, /*hidden argument*/NULL); float L_28 = ___deltaTime5; Vector3_t3722313464 L_29 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL); V_6 = L_29; Vector3_t3722313464 * L_30 = ___currentVelocity2; Vector3_t3722313464 * L_31 = ___currentVelocity2; float L_32 = V_0; Vector3_t3722313464 L_33 = V_6; Vector3_t3722313464 L_34 = Vector3_op_Multiply_m2104357790(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL); Vector3_t3722313464 L_35 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, (*(Vector3_t3722313464 *)L_31), L_34, /*hidden argument*/NULL); float L_36 = V_2; Vector3_t3722313464 L_37 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL); *(Vector3_t3722313464 *)L_30 = L_37; Vector3_t3722313464 L_38 = ___target1; Vector3_t3722313464 L_39 = V_3; Vector3_t3722313464 L_40 = V_6; Vector3_t3722313464 L_41 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_39, L_40, /*hidden argument*/NULL); float L_42 = V_2; Vector3_t3722313464 L_43 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL); Vector3_t3722313464 L_44 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_38, L_43, /*hidden argument*/NULL); V_7 = L_44; Vector3_t3722313464 L_45 = V_4; Vector3_t3722313464 L_46 = ___current0; Vector3_t3722313464 L_47 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_45, L_46, /*hidden argument*/NULL); Vector3_t3722313464 L_48 = V_7; Vector3_t3722313464 L_49 = V_4; Vector3_t3722313464 L_50 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_48, L_49, /*hidden argument*/NULL); float L_51 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_47, L_50, /*hidden argument*/NULL); if ((!(((float)L_51) > ((float)(0.0f))))) { goto IL_00ee; } } { Vector3_t3722313464 L_52 = V_4; V_7 = L_52; Vector3_t3722313464 * L_53 = ___currentVelocity2; Vector3_t3722313464 L_54 = V_7; Vector3_t3722313464 L_55 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_56 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_54, L_55, /*hidden argument*/NULL); float L_57 = ___deltaTime5; Vector3_t3722313464 L_58 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_56, L_57, /*hidden argument*/NULL); *(Vector3_t3722313464 *)L_53 = L_58; } IL_00ee: { Vector3_t3722313464 L_59 = V_7; V_8 = L_59; goto IL_00f7; } IL_00f7: { Vector3_t3722313464 L_60 = V_8; return L_60; } } // System.Single UnityEngine.Vector3::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Vector3_get_Item_m668685504 (Vector3_t3722313464 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_Item_m668685504_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_0018; } case 1: { goto IL_0024; } case 2: { goto IL_0030; } } } { goto IL_003c; } IL_0018: { float L_1 = __this->get_x_1(); V_0 = L_1; goto IL_0047; } IL_0024: { float L_2 = __this->get_y_2(); V_0 = L_2; goto IL_0047; } IL_0030: { float L_3 = __this->get_z_3(); V_0 = L_3; goto IL_0047; } IL_003c: { IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral3966192333, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector3_get_Item_m668685504_RuntimeMethod_var); } IL_0047: { float L_5 = V_0; return L_5; } } extern "C" float Vector3_get_Item_m668685504_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_get_Item_m668685504(_thisAdjusted, ___index0, method); } // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3_set_Item_m1772472431 (Vector3_t3722313464 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_set_Item_m1772472431_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_0018; } case 1: { goto IL_0024; } case 2: { goto IL_0030; } } } { goto IL_003c; } IL_0018: { float L_1 = ___value1; __this->set_x_1(L_1); goto IL_0047; } IL_0024: { float L_2 = ___value1; __this->set_y_2(L_2); goto IL_0047; } IL_0030: { float L_3 = ___value1; __this->set_z_3(L_3); goto IL_0047; } IL_003c: { IndexOutOfRangeException_t1578797820 * L_4 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_4, _stringLiteral3966192333, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,Vector3_set_Item_m1772472431_RuntimeMethod_var); } IL_0047: { return; } } extern "C" void Vector3_set_Item_m1772472431_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); Vector3_set_Item_m1772472431(_thisAdjusted, ___index0, ___value1, method); } // System.Void UnityEngine.Vector3::Set(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3_Set_m1737058353 (Vector3_t3722313464 * __this, float ___newX0, float ___newY1, float ___newZ2, const RuntimeMethod* method) { { float L_0 = ___newX0; __this->set_x_1(L_0); float L_1 = ___newY1; __this->set_y_2(L_1); float L_2 = ___newZ2; __this->set_z_3(L_2); return; } } extern "C" void Vector3_Set_m1737058353_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); Vector3_Set_m1737058353(_thisAdjusted, ___newX0, ___newY1, ___newZ2, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Scale_m4006687392 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = (&___b1)->get_x_1(); float L_2 = (&___a0)->get_y_2(); float L_3 = (&___b1)->get_y_2(); float L_4 = (&___a0)->get_z_3(); float L_5 = (&___b1)->get_z_3(); Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0039; } IL_0039: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Vector3_Scale_m3007431830 (Vector3_t3722313464 * __this, Vector3_t3722313464 ___scale0, const RuntimeMethod* method) { { float L_0 = __this->get_x_1(); float L_1 = (&___scale0)->get_x_1(); __this->set_x_1(((float)il2cpp_codegen_multiply((float)L_0, (float)L_1))); float L_2 = __this->get_y_2(); float L_3 = (&___scale0)->get_y_2(); __this->set_y_2(((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))); float L_4 = __this->get_z_3(); float L_5 = (&___scale0)->get_z_3(); __this->set_z_3(((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))); return; } } extern "C" void Vector3_Scale_m3007431830_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___scale0, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); Vector3_Scale_m3007431830(_thisAdjusted, ___scale0, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Cross_m418170344 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_y_2(); float L_1 = (&___rhs1)->get_z_3(); float L_2 = (&___lhs0)->get_z_3(); float L_3 = (&___rhs1)->get_y_2(); float L_4 = (&___lhs0)->get_z_3(); float L_5 = (&___rhs1)->get_x_1(); float L_6 = (&___lhs0)->get_x_1(); float L_7 = (&___rhs1)->get_z_3(); float L_8 = (&___lhs0)->get_x_1(); float L_9 = (&___rhs1)->get_y_2(); float L_10 = (&___lhs0)->get_y_2(); float L_11 = (&___rhs1)->get_x_1(); Vector3_t3722313464 L_12; memset(&L_12, 0, sizeof(L_12)); Vector3__ctor_m3353183577((&L_12), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), /*hidden argument*/NULL); V_0 = L_12; goto IL_0069; } IL_0069: { Vector3_t3722313464 L_13 = V_0; return L_13; } } // System.Int32 UnityEngine.Vector3::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = __this->get_address_of_x_1(); int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL); float* L_2 = __this->get_address_of_y_2(); int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL); float* L_4 = __this->get_address_of_z_3(); int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2)))); goto IL_0040; } IL_0040: { int32_t L_6 = V_0; return L_6; } } extern "C" int32_t Vector3_GetHashCode_m2879461828_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_GetHashCode_m2879461828(_thisAdjusted, method); } // System.Boolean UnityEngine.Vector3::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Equals_m1753054704_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t G_B6_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t3722313464_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0063; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Vector3_t3722313464 *)((Vector3_t3722313464 *)UnBox(L_1, Vector3_t3722313464_il2cpp_TypeInfo_var)))); float* L_2 = __this->get_address_of_x_1(); float L_3 = (&V_1)->get_x_1(); bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_005c; } } { float* L_5 = __this->get_address_of_y_2(); float L_6 = (&V_1)->get_y_2(); bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_005c; } } { float* L_8 = __this->get_address_of_z_3(); float L_9 = (&V_1)->get_z_3(); bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL); G_B6_0 = ((int32_t)(L_10)); goto IL_005d; } IL_005c: { G_B6_0 = 0; } IL_005d: { V_0 = (bool)G_B6_0; goto IL_0063; } IL_0063: { bool L_11 = V_0; return L_11; } } extern "C" bool Vector3_Equals_m1753054704_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_Equals_m1753054704(_thisAdjusted, ___other0, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Reflect(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Reflect_m72011183 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inDirection0, Vector3_t3722313464 ___inNormal1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Reflect_m72011183_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___inNormal1; Vector3_t3722313464 L_1 = ___inDirection0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Vector3_t3722313464 L_3 = ___inNormal1; Vector3_t3722313464 L_4 = Vector3_op_Multiply_m2104357790(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_2)), L_3, /*hidden argument*/NULL); Vector3_t3722313464 L_5 = ___inDirection0; Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0020; } IL_0020: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Normalize_m2941713846 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Normalize_m2941713846_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_1 = Vector3_Magnitude_m3447562852(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; float L_2 = V_0; if ((!(((float)L_2) > ((float)(1.0E-05f))))) { goto IL_0020; } } { Vector3_t3722313464 L_3 = ___value0; float L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_5 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_002b; } IL_0020: { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_6 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_6; goto IL_002b; } IL_002b: { Vector3_t3722313464 L_7 = V_1; return L_7; } } // System.Void UnityEngine.Vector3::Normalize() extern "C" IL2CPP_METHOD_ATTR void Vector3_Normalize_m914904454 (Vector3_t3722313464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Normalize_m914904454_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_0 = Vector3_Magnitude_m3447562852(NULL /*static, unused*/, (*(Vector3_t3722313464 *)__this), /*hidden argument*/NULL); V_0 = L_0; float L_1 = V_0; if ((!(((float)L_1) > ((float)(1.0E-05f))))) { goto IL_002f; } } { float L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_op_Division_m510815599(NULL /*static, unused*/, (*(Vector3_t3722313464 *)__this), L_2, /*hidden argument*/NULL); *(Vector3_t3722313464 *)__this = L_3; goto IL_003a; } IL_002f: { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_4 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); *(Vector3_t3722313464 *)__this = L_4; } IL_003a: { return; } } extern "C" void Vector3_Normalize_m914904454_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); Vector3_Normalize_m914904454(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_normalized_m2454957984 (Vector3_t3722313464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_normalized_m2454957984_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_Normalize_m2941713846(NULL /*static, unused*/, (*(Vector3_t3722313464 *)__this), /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Vector3_get_normalized_m2454957984_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_get_normalized_m2454957984(_thisAdjusted, method); } // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___lhs0)->get_x_1(); float L_1 = (&___rhs1)->get_x_1(); float L_2 = (&___lhs0)->get_y_2(); float L_3 = (&___rhs1)->get_y_2(); float L_4 = (&___lhs0)->get_z_3(); float L_5 = (&___rhs1)->get_z_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))); goto IL_0036; } IL_0036: { float L_6 = V_0; return L_6; } } // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Project_m899145139 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, Vector3_t3722313464 ___onNormal1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Project_m899145139_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Vector3_t3722313464 L_0 = ___onNormal1; Vector3_t3722313464 L_1 = ___onNormal1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_4 = ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->get_Epsilon_5(); if ((!(((float)L_3) < ((float)L_4)))) { goto IL_001f; } } { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_5 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_5; goto IL_0038; } IL_001f: { Vector3_t3722313464 L_6 = ___onNormal1; Vector3_t3722313464 L_7 = ___vector0; Vector3_t3722313464 L_8 = ___onNormal1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_9 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL); Vector3_t3722313464 L_10 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_6, L_9, /*hidden argument*/NULL); float L_11 = V_0; Vector3_t3722313464 L_12 = Vector3_op_Division_m510815599(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); V_1 = L_12; goto IL_0038; } IL_0038: { Vector3_t3722313464 L_13 = V_1; return L_13; } } // UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_ProjectOnPlane_m1805989059 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, Vector3_t3722313464 ___planeNormal1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_ProjectOnPlane_m1805989059_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___vector0; Vector3_t3722313464 L_1 = ___vector0; Vector3_t3722313464 L_2 = ___planeNormal1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_Project_m899145139(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0014; } IL_0014: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Angle_m3731191531 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Angle_m3731191531_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___from0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___to1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_2, (-1.0f), (1.0f), /*hidden argument*/NULL); float L_4 = acosf(L_3); V_0 = ((float)il2cpp_codegen_multiply((float)L_4, (float)(57.29578f))); goto IL_0034; } IL_0034: { float L_5 = V_0; return L_5; } } // System.Single UnityEngine.Vector3::SignedAngle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_SignedAngle_m4172901929 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, Vector3_t3722313464 ___axis2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_SignedAngle_m4172901929_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; { Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___from0), /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___to1), /*hidden argument*/NULL); V_1 = L_1; Vector3_t3722313464 L_2 = V_0; Vector3_t3722313464 L_3 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_4 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_5 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_4, (-1.0f), (1.0f), /*hidden argument*/NULL); float L_6 = acosf(L_5); V_2 = ((float)il2cpp_codegen_multiply((float)L_6, (float)(57.29578f))); Vector3_t3722313464 L_7 = ___axis2; Vector3_t3722313464 L_8 = V_0; Vector3_t3722313464 L_9 = V_1; Vector3_t3722313464 L_10 = Vector3_Cross_m418170344(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL); float L_11 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_7, L_10, /*hidden argument*/NULL); float L_12 = Mathf_Sign_m3457838305(NULL /*static, unused*/, L_11, /*hidden argument*/NULL); V_3 = L_12; float L_13 = V_2; float L_14 = V_3; V_4 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)); goto IL_0050; } IL_0050: { float L_15 = V_4; return L_15; } } // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Distance_m886789632 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Distance_m886789632_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; { float L_0 = (&___a0)->get_x_1(); float L_1 = (&___b1)->get_x_1(); float L_2 = (&___a0)->get_y_2(); float L_3 = (&___b1)->get_y_2(); float L_4 = (&___a0)->get_z_3(); float L_5 = (&___b1)->get_z_3(); Vector3__ctor_m3353183577((&V_0), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL); float L_6 = (&V_0)->get_x_1(); float L_7 = (&V_0)->get_x_1(); float L_8 = (&V_0)->get_y_2(); float L_9 = (&V_0)->get_y_2(); float L_10 = (&V_0)->get_z_3(); float L_11 = (&V_0)->get_z_3(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_12 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)))), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))); V_1 = L_12; goto IL_006f; } IL_006f: { float L_13 = V_1; return L_13; } } // UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_ClampMagnitude_m2732959745 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, float ___maxLength1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_ClampMagnitude_m2732959745_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = Vector3_get_sqrMagnitude_m1474274574((&___vector0), /*hidden argument*/NULL); float L_1 = ___maxLength1; float L_2 = ___maxLength1; if ((!(((float)L_0) > ((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)))))) { goto IL_0023; } } { Vector3_t3722313464 L_3 = Vector3_get_normalized_m2454957984((&___vector0), /*hidden argument*/NULL); float L_4 = ___maxLength1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_5 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_002a; } IL_0023: { Vector3_t3722313464 L_6 = ___vector0; V_0 = L_6; goto IL_002a; } IL_002a: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Magnitude_m3447562852 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Magnitude_m3447562852_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = (&___vector0)->get_x_1(); float L_1 = (&___vector0)->get_x_1(); float L_2 = (&___vector0)->get_y_2(); float L_3 = (&___vector0)->get_y_2(); float L_4 = (&___vector0)->get_z_3(); float L_5 = (&___vector0)->get_z_3(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_6 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))))); V_0 = L_6; goto IL_003b; } IL_003b: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Vector3::get_magnitude() extern "C" IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m27958459 (Vector3_t3722313464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_magnitude_m27958459_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->get_x_1(); float L_1 = __this->get_x_1(); float L_2 = __this->get_y_2(); float L_3 = __this->get_y_2(); float L_4 = __this->get_z_3(); float L_5 = __this->get_z_3(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_6 = sqrtf(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))))); V_0 = L_6; goto IL_0035; } IL_0035: { float L_7 = V_0; return L_7; } } extern "C" float Vector3_get_magnitude_m27958459_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_get_magnitude_m27958459(_thisAdjusted, method); } // System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m3025115945 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___vector0)->get_x_1(); float L_1 = (&___vector0)->get_x_1(); float L_2 = (&___vector0)->get_y_2(); float L_3 = (&___vector0)->get_y_2(); float L_4 = (&___vector0)->get_z_3(); float L_5 = (&___vector0)->get_z_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))); goto IL_0036; } IL_0036: { float L_6 = V_0; return L_6; } } // System.Single UnityEngine.Vector3::get_sqrMagnitude() extern "C" IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1474274574 (Vector3_t3722313464 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_x_1(); float L_1 = __this->get_x_1(); float L_2 = __this->get_y_2(); float L_3 = __this->get_y_2(); float L_4 = __this->get_z_3(); float L_5 = __this->get_z_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))); goto IL_0030; } IL_0030: { float L_6 = V_0; return L_6; } } extern "C" float Vector3_get_sqrMagnitude_m1474274574_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_get_sqrMagnitude_m1474274574(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Min_m1803158933 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Min_m1803158933_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_x_1(); float L_1 = (&___rhs1)->get_x_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); float L_3 = (&___lhs0)->get_y_2(); float L_4 = (&___rhs1)->get_y_2(); float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); float L_6 = (&___lhs0)->get_z_3(); float L_7 = (&___rhs1)->get_z_3(); float L_8 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL); Vector3_t3722313464 L_9; memset(&L_9, 0, sizeof(L_9)); Vector3__ctor_m3353183577((&L_9), L_2, L_5, L_8, /*hidden argument*/NULL); V_0 = L_9; goto IL_0045; } IL_0045: { Vector3_t3722313464 L_10 = V_0; return L_10; } } // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Max_m3304052994 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_Max_m3304052994_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_x_1(); float L_1 = (&___rhs1)->get_x_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); float L_3 = (&___lhs0)->get_y_2(); float L_4 = (&___rhs1)->get_y_2(); float L_5 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); float L_6 = (&___lhs0)->get_z_3(); float L_7 = (&___rhs1)->get_z_3(); float L_8 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL); Vector3_t3722313464 L_9; memset(&L_9, 0, sizeof(L_9)); Vector3__ctor_m3353183577((&L_9), L_2, L_5, L_8, /*hidden argument*/NULL); V_0 = L_9; goto IL_0045; } IL_0045: { Vector3_t3722313464 L_10 = V_0; return L_10; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_zero_m1409827619_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_zeroVector_4(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_one() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_one_m1629952498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_one_m1629952498_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_oneVector_5(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_forward_m3100859705_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_forwardVector_10(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_back() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_back_m4077847766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_back_m4077847766_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_backVector_11(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_up() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_up_m3584168373_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_upVector_6(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_down() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_down_m3781355428 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_down_m3781355428_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_downVector_7(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_left() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_left_m2428419009 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_left_m2428419009_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_leftVector_8(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_right_m1913784872_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_rightVector_9(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_positiveInfinity() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_positiveInfinity_m224141111 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_positiveInfinity_m224141111_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_positiveInfinityVector_12(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_negativeInfinity() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_negativeInfinity_m2199017963 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_get_negativeInfinity_m2199017963_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->get_negativeInfinityVector_13(); V_0 = L_0; goto IL_000c; } IL_000c: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = (&___b1)->get_x_1(); float L_2 = (&___a0)->get_y_2(); float L_3 = (&___b1)->get_y_2(); float L_4 = (&___a0)->get_z_3(); float L_5 = (&___b1)->get_z_3(); Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), ((float)il2cpp_codegen_add((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0039; } IL_0039: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = (&___b1)->get_x_1(); float L_2 = (&___a0)->get_y_2(); float L_3 = (&___b1)->get_y_2(); float L_4 = (&___a0)->get_z_3(); float L_5 = (&___b1)->get_z_3(); Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0039; } IL_0039: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_UnaryNegation_m1951478815 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = (&___a0)->get_y_2(); float L_2 = (&___a0)->get_z_3(); Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), ((-L_0)), ((-L_1)), ((-L_2)), /*hidden argument*/NULL); V_0 = L_3; goto IL_0024; } IL_0024: { Vector3_t3722313464 L_4 = V_0; return L_4; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = ___d1; float L_2 = (&___a0)->get_y_2(); float L_3 = ___d1; float L_4 = (&___a0)->get_z_3(); float L_5 = ___d1; Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0027; } IL_0027: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m2104357790 (RuntimeObject * __this /* static, unused */, float ___d0, Vector3_t3722313464 ___a1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a1)->get_x_1(); float L_1 = ___d0; float L_2 = (&___a1)->get_y_2(); float L_3 = ___d0; float L_4 = (&___a1)->get_z_3(); float L_5 = ___d0; Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0027; } IL_0027: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Division_m510815599 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_x_1(); float L_1 = ___d1; float L_2 = (&___a0)->get_y_2(); float L_3 = ___d1; float L_4 = (&___a0)->get_z_3(); float L_5 = ___d1; Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), ((float)((float)L_0/(float)L_1)), ((float)((float)L_2/(float)L_3)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0027; } IL_0027: { Vector3_t3722313464 L_7 = V_0; return L_7; } } // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m4231250055 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_op_Equality_m4231250055_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Vector3_t3722313464 L_0 = ___lhs0; Vector3_t3722313464 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); float L_3 = Vector3_SqrMagnitude_m3025115945(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); V_0 = (bool)((((float)L_3) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_001a; } IL_001a: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_op_Inequality_m315980366_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Vector3_t3722313464 L_0 = ___lhs0; Vector3_t3722313464 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); bool L_2 = Vector3_op_Equality_m4231250055(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.String UnityEngine.Vector3::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m759076600 (Vector3_t3722313464 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_ToString_m759076600_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3)); float L_1 = __this->get_x_1(); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = __this->get_y_2(); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = __this->get_z_3(); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); String_t* L_12 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral122510266, L_8, /*hidden argument*/NULL); V_0 = L_12; goto IL_0041; } IL_0041: { String_t* L_13 = V_0; return L_13; } } extern "C" String_t* Vector3_ToString_m759076600_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_ToString_m759076600(_thisAdjusted, method); } // System.String UnityEngine.Vector3::ToString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3803364266 (Vector3_t3722313464 * __this, String_t* ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_ToString_m3803364266_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3)); float* L_1 = __this->get_address_of_x_1(); String_t* L_2 = ___format0; String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float* L_5 = __this->get_address_of_y_2(); String_t* L_6 = ___format0; String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float* L_9 = __this->get_address_of_z_3(); String_t* L_10 = ___format0; String_t* L_11 = Single_ToString_m3489843083(L_9, L_10, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); String_t* L_12 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral341909834, L_8, /*hidden argument*/NULL); V_0 = L_12; goto IL_0044; } IL_0044: { String_t* L_13 = V_0; return L_13; } } extern "C" String_t* Vector3_ToString_m3803364266_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method) { Vector3_t3722313464 * _thisAdjusted = reinterpret_cast(__this + 1); return Vector3_ToString_m3803364266(_thisAdjusted, ___format0, method); } // UnityEngine.Vector3 UnityEngine.Vector3::get_fwd() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_fwd_m3141969538 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0; memset(&L_0, 0, sizeof(L_0)); Vector3__ctor_m3353183577((&L_0), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001b; } IL_001b: { Vector3_t3722313464 L_1 = V_0; return L_1; } } // System.Single UnityEngine.Vector3::AngleBetween(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_AngleBetween_m3867358519 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3_AngleBetween_m3867358519_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___from0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = Vector3_get_normalized_m2454957984((&___to1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_2, (-1.0f), (1.0f), /*hidden argument*/NULL); float L_4 = acosf(L_3); V_0 = L_4; goto IL_002e; } IL_002e: { float L_5 = V_0; return L_5; } } // System.Void UnityEngine.Vector3::.cctor() extern "C" IL2CPP_METHOD_ATTR void Vector3__cctor_m2599650684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Vector3__cctor_m2599650684_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0; memset(&L_0, 0, sizeof(L_0)); Vector3__ctor_m3353183577((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_zeroVector_4(L_0); Vector3_t3722313464 L_1; memset(&L_1, 0, sizeof(L_1)); Vector3__ctor_m3353183577((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_oneVector_5(L_1); Vector3_t3722313464 L_2; memset(&L_2, 0, sizeof(L_2)); Vector3__ctor_m3353183577((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_upVector_6(L_2); Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_downVector_7(L_3); Vector3_t3722313464 L_4; memset(&L_4, 0, sizeof(L_4)); Vector3__ctor_m3353183577((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_leftVector_8(L_4); Vector3_t3722313464 L_5; memset(&L_5, 0, sizeof(L_5)); Vector3__ctor_m3353183577((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_rightVector_9(L_5); Vector3_t3722313464 L_6; memset(&L_6, 0, sizeof(L_6)); Vector3__ctor_m3353183577((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_forwardVector_10(L_6); Vector3_t3722313464 L_7; memset(&L_7, 0, sizeof(L_7)); Vector3__ctor_m3353183577((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_backVector_11(L_7); Vector3_t3722313464 L_8; memset(&L_8, 0, sizeof(L_8)); Vector3__ctor_m3353183577((&L_8), (std::numeric_limits::infinity()), (std::numeric_limits::infinity()), (std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_positiveInfinityVector_12(L_8); Vector3_t3722313464 L_9; memset(&L_9, 0, sizeof(L_9)); Vector3__ctor_m3353183577((&L_9), (-std::numeric_limits::infinity()), (-std::numeric_limits::infinity()), (-std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector3_t3722313464_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t3722313464_il2cpp_TypeInfo_var))->set_negativeInfinityVector_13(L_9); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif