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- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <cstring>
- #include <string.h>
- #include <stdio.h>
- #include <cmath>
- #include <limits>
- #include <assert.h>
- #include <stdint.h>
- #include "il2cpp-class-internals.h"
- #include "codegen/il2cpp-codegen.h"
- #include "il2cpp-object-internals.h"
- // UnityEngine.Playables.PlayableDirector
- struct PlayableDirector_t508516997;
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522;
- // UnityEngine.Object
- struct Object_t631007953;
- // UnityEngine.Playables.PlayableAsset
- struct PlayableAsset_t3219022681;
- // System.Char[]
- struct CharU5BU5D_t3528271667;
- // System.String
- struct String_t;
- // System.Void
- struct Void_t1185182177;
- extern RuntimeClass* PlayableAsset_t3219022681_il2cpp_TypeInfo_var;
- extern const uint32_t PlayableDirector_get_playableAsset_m3386433828_MetadataUsageId;
- #ifndef RUNTIMEOBJECT_H
- #define RUNTIMEOBJECT_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Object
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEOBJECT_H
- #ifndef U3CMODULEU3E_T692745540_H
- #define U3CMODULEU3E_T692745540_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_t692745540
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // U3CMODULEU3E_T692745540_H
- struct Il2CppArrayBounds;
- #ifndef RUNTIMEARRAY_H
- #define RUNTIMEARRAY_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Array
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEARRAY_H
- #ifndef VALUETYPE_T3640485471_H
- #define VALUETYPE_T3640485471_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.ValueType
- struct ValueType_t3640485471 : public RuntimeObject
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_com
- {
- };
- #endif // VALUETYPE_T3640485471_H
- #ifndef DOUBLE_T594665363_H
- #define DOUBLE_T594665363_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Double
- struct Double_t594665363
- {
- public:
- // System.Double System.Double::m_value
- double ___m_value_13;
- public:
- inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
- inline double get_m_value_13() const { return ___m_value_13; }
- inline double* get_address_of_m_value_13() { return &___m_value_13; }
- inline void set_m_value_13(double value)
- {
- ___m_value_13 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // DOUBLE_T594665363_H
- #ifndef VOID_T1185182177_H
- #define VOID_T1185182177_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void
- struct Void_t1185182177
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VOID_T1185182177_H
- #ifndef ENUM_T4135868527_H
- #define ENUM_T4135868527_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Enum
- struct Enum_t4135868527 : public ValueType_t3640485471
- {
- public:
- public:
- };
- struct Enum_t4135868527_StaticFields
- {
- public:
- // System.Char[] System.Enum::split_char
- CharU5BU5D_t3528271667* ___split_char_0;
- public:
- inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
- inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
- inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
- inline void set_split_char_0(CharU5BU5D_t3528271667* value)
- {
- ___split_char_0 = value;
- Il2CppCodeGenWriteBarrier((&___split_char_0), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.Enum
- struct Enum_t4135868527_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.Enum
- struct Enum_t4135868527_marshaled_com
- {
- };
- #endif // ENUM_T4135868527_H
- #ifndef BOOLEAN_T97287965_H
- #define BOOLEAN_T97287965_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Boolean
- struct Boolean_t97287965
- {
- public:
- // System.Boolean System.Boolean::m_value
- bool ___m_value_2;
- public:
- inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
- inline bool get_m_value_2() const { return ___m_value_2; }
- inline bool* get_address_of_m_value_2() { return &___m_value_2; }
- inline void set_m_value_2(bool value)
- {
- ___m_value_2 = value;
- }
- };
- struct Boolean_t97287965_StaticFields
- {
- public:
- // System.String System.Boolean::FalseString
- String_t* ___FalseString_0;
- // System.String System.Boolean::TrueString
- String_t* ___TrueString_1;
- public:
- inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
- inline String_t* get_FalseString_0() const { return ___FalseString_0; }
- inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
- inline void set_FalseString_0(String_t* value)
- {
- ___FalseString_0 = value;
- Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
- }
- inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
- inline String_t* get_TrueString_1() const { return ___TrueString_1; }
- inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
- inline void set_TrueString_1(String_t* value)
- {
- ___TrueString_1 = value;
- Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // BOOLEAN_T97287965_H
- #ifndef INTPTR_T_H
- #define INTPTR_T_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INTPTR_T_H
- #ifndef PROPERTYNAME_T3749835189_H
- #define PROPERTYNAME_T3749835189_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.PropertyName
- struct PropertyName_t3749835189
- {
- public:
- // System.Int32 UnityEngine.PropertyName::id
- int32_t ___id_0;
- public:
- inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t3749835189, ___id_0)); }
- inline int32_t get_id_0() const { return ___id_0; }
- inline int32_t* get_address_of_id_0() { return &___id_0; }
- inline void set_id_0(int32_t value)
- {
- ___id_0 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PROPERTYNAME_T3749835189_H
- #ifndef OBJECT_T631007953_H
- #define OBJECT_T631007953_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Object
- struct Object_t631007953 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_t631007953_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- #endif // OBJECT_T631007953_H
- #ifndef DIRECTORWRAPMODE_T3150873520_H
- #define DIRECTORWRAPMODE_T3150873520_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.DirectorWrapMode
- struct DirectorWrapMode_t3150873520
- {
- public:
- // System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DirectorWrapMode_t3150873520, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // DIRECTORWRAPMODE_T3150873520_H
- #ifndef COMPONENT_T1923634451_H
- #define COMPONENT_T1923634451_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Component
- struct Component_t1923634451 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // COMPONENT_T1923634451_H
- #ifndef SCRIPTABLEOBJECT_T2528358522_H
- #define SCRIPTABLEOBJECT_T2528358522_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
- {
- };
- #endif // SCRIPTABLEOBJECT_T2528358522_H
- #ifndef BEHAVIOUR_T1437897464_H
- #define BEHAVIOUR_T1437897464_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Behaviour
- struct Behaviour_t1437897464 : public Component_t1923634451
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // BEHAVIOUR_T1437897464_H
- #ifndef PLAYABLEASSET_T3219022681_H
- #define PLAYABLEASSET_T3219022681_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableAsset
- struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PLAYABLEASSET_T3219022681_H
- #ifndef PLAYABLEDIRECTOR_T508516997_H
- #define PLAYABLEDIRECTOR_T508516997_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableDirector
- struct PlayableDirector_t508516997 : public Behaviour_t1437897464
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PLAYABLEDIRECTOR_T508516997_H
- // UnityEngine.Object UnityEngine.Playables.PlayableDirector::INTERNAL_CALL_GetReferenceValue(UnityEngine.Playables.PlayableDirector,UnityEngine.PropertyName&,System.Boolean&)
- extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableDirector_INTERNAL_CALL_GetReferenceValue_m1447819544 (RuntimeObject * __this /* static, unused */, PlayableDirector_t508516997 * ___self0, PropertyName_t3749835189 * ___id1, bool* ___idValid2, const RuntimeMethod* method);
- // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::GetWrapMode()
- extern "C" IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetWrapMode_m3827033998 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method);
- // UnityEngine.ScriptableObject UnityEngine.Playables.PlayableDirector::GetPlayableAssetInternal()
- extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * PlayableDirector_GetPlayableAssetInternal_m2157181493 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.ScriptableObject UnityEngine.Playables.PlayableDirector::GetPlayableAssetInternal()
- extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * PlayableDirector_GetPlayableAssetInternal_m2157181493 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method)
- {
- typedef ScriptableObject_t2528358522 * (*PlayableDirector_GetPlayableAssetInternal_m2157181493_ftn) (PlayableDirector_t508516997 *);
- static PlayableDirector_GetPlayableAssetInternal_m2157181493_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_GetPlayableAssetInternal_m2157181493_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetPlayableAssetInternal()");
- ScriptableObject_t2528358522 * retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue(UnityEngine.PropertyName,System.Boolean&)
- extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableDirector_GetReferenceValue_m2151945686 (PlayableDirector_t508516997 * __this, PropertyName_t3749835189 ___id0, bool* ___idValid1, const RuntimeMethod* method)
- {
- Object_t631007953 * V_0 = NULL;
- {
- bool* L_0 = ___idValid1;
- Object_t631007953 * L_1 = PlayableDirector_INTERNAL_CALL_GetReferenceValue_m1447819544(NULL /*static, unused*/, __this, (&___id0), L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_0010;
- }
- IL_0010:
- {
- Object_t631007953 * L_2 = V_0;
- return L_2;
- }
- }
- // UnityEngine.Object UnityEngine.Playables.PlayableDirector::INTERNAL_CALL_GetReferenceValue(UnityEngine.Playables.PlayableDirector,UnityEngine.PropertyName&,System.Boolean&)
- extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableDirector_INTERNAL_CALL_GetReferenceValue_m1447819544 (RuntimeObject * __this /* static, unused */, PlayableDirector_t508516997 * ___self0, PropertyName_t3749835189 * ___id1, bool* ___idValid2, const RuntimeMethod* method)
- {
- typedef Object_t631007953 * (*PlayableDirector_INTERNAL_CALL_GetReferenceValue_m1447819544_ftn) (PlayableDirector_t508516997 *, PropertyName_t3749835189 *, bool*);
- static PlayableDirector_INTERNAL_CALL_GetReferenceValue_m1447819544_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_INTERNAL_CALL_GetReferenceValue_m1447819544_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::INTERNAL_CALL_GetReferenceValue(UnityEngine.Playables.PlayableDirector,UnityEngine.PropertyName&,System.Boolean&)");
- Object_t631007953 * retVal = _il2cpp_icall_func(___self0, ___id1, ___idValid2);
- return retVal;
- }
- // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)
- extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableDirector_GetGenericBinding_m371850596 (PlayableDirector_t508516997 * __this, Object_t631007953 * ___key0, const RuntimeMethod* method)
- {
- typedef Object_t631007953 * (*PlayableDirector_GetGenericBinding_m371850596_ftn) (PlayableDirector_t508516997 *, Object_t631007953 *);
- static PlayableDirector_GetGenericBinding_m371850596_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_GetGenericBinding_m371850596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)");
- Object_t631007953 * retVal = _il2cpp_icall_func(__this, ___key0);
- return retVal;
- }
- // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::get_extrapolationMode()
- extern "C" IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_extrapolationMode_m2720668466 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- {
- int32_t L_0 = PlayableDirector_GetWrapMode_m3827033998(__this, /*hidden argument*/NULL);
- V_0 = L_0;
- goto IL_000d;
- }
- IL_000d:
- {
- int32_t L_1 = V_0;
- return L_1;
- }
- }
- // UnityEngine.Playables.PlayableAsset UnityEngine.Playables.PlayableDirector::get_playableAsset()
- extern "C" IL2CPP_METHOD_ATTR PlayableAsset_t3219022681 * PlayableDirector_get_playableAsset_m3386433828 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (PlayableDirector_get_playableAsset_m3386433828_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- PlayableAsset_t3219022681 * V_0 = NULL;
- {
- ScriptableObject_t2528358522 * L_0 = PlayableDirector_GetPlayableAssetInternal_m2157181493(__this, /*hidden argument*/NULL);
- V_0 = ((PlayableAsset_t3219022681 *)IsInstClass((RuntimeObject*)L_0, PlayableAsset_t3219022681_il2cpp_TypeInfo_var));
- goto IL_0012;
- }
- IL_0012:
- {
- PlayableAsset_t3219022681 * L_1 = V_0;
- return L_1;
- }
- }
- // System.Void UnityEngine.Playables.PlayableDirector::set_time(System.Double)
- extern "C" IL2CPP_METHOD_ATTR void PlayableDirector_set_time_m344924007 (PlayableDirector_t508516997 * __this, double ___value0, const RuntimeMethod* method)
- {
- typedef void (*PlayableDirector_set_time_m344924007_ftn) (PlayableDirector_t508516997 *, double);
- static PlayableDirector_set_time_m344924007_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_set_time_m344924007_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::set_time(System.Double)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Double UnityEngine.Playables.PlayableDirector::get_time()
- extern "C" IL2CPP_METHOD_ATTR double PlayableDirector_get_time_m3083653627 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method)
- {
- typedef double (*PlayableDirector_get_time_m3083653627_ftn) (PlayableDirector_t508516997 *);
- static PlayableDirector_get_time_m3083653627_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_get_time_m3083653627_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::get_time()");
- double retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.Playables.PlayableDirector::Evaluate()
- extern "C" IL2CPP_METHOD_ATTR void PlayableDirector_Evaluate_m781969411 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method)
- {
- typedef void (*PlayableDirector_Evaluate_m781969411_ftn) (PlayableDirector_t508516997 *);
- static PlayableDirector_Evaluate_m781969411_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_Evaluate_m781969411_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Evaluate()");
- _il2cpp_icall_func(__this);
- }
- // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::GetWrapMode()
- extern "C" IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetWrapMode_m3827033998 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method)
- {
- typedef int32_t (*PlayableDirector_GetWrapMode_m3827033998_ftn) (PlayableDirector_t508516997 *);
- static PlayableDirector_GetWrapMode_m3827033998_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (PlayableDirector_GetWrapMode_m3827033998_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetWrapMode()");
- int32_t retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
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