UnityEngine.UIModule.cpp 227 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. struct VirtActionInvoker0
  17. {
  18. typedef void (*Action)(void*, const RuntimeMethod*);
  19. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  20. {
  21. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  22. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  23. }
  24. };
  25. struct GenericVirtActionInvoker0
  26. {
  27. typedef void (*Action)(void*, const RuntimeMethod*);
  28. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  29. {
  30. VirtualInvokeData invokeData;
  31. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  32. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  33. }
  34. };
  35. struct InterfaceActionInvoker0
  36. {
  37. typedef void (*Action)(void*, const RuntimeMethod*);
  38. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  39. {
  40. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  41. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  42. }
  43. };
  44. struct GenericInterfaceActionInvoker0
  45. {
  46. typedef void (*Action)(void*, const RuntimeMethod*);
  47. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  48. {
  49. VirtualInvokeData invokeData;
  50. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  51. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  52. }
  53. };
  54. // System.AsyncCallback
  55. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
  56. // System.Char[]
  57. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  58. // System.Collections.Generic.List`1<System.Int32>
  59. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226;
  60. // System.Collections.Generic.List`1<UnityEngine.Color32>
  61. struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5;
  62. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  63. struct List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554;
  64. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  65. struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB;
  66. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  67. struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5;
  68. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  69. struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955;
  70. // System.Delegate
  71. struct Delegate_t;
  72. // System.DelegateData
  73. struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
  74. // System.Delegate[]
  75. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  76. // System.IAsyncResult
  77. struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
  78. // System.Int32[]
  79. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
  80. // System.Object[]
  81. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  82. // System.Reflection.MethodInfo
  83. struct MethodInfo_t;
  84. // System.String
  85. struct String_t;
  86. // System.Void
  87. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
  88. // UnityEngine.Behaviour
  89. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
  90. // UnityEngine.Camera
  91. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
  92. // UnityEngine.Camera/CameraCallback
  93. struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
  94. // UnityEngine.Canvas
  95. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591;
  96. // UnityEngine.Canvas/WillRenderCanvases
  97. struct WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE;
  98. // UnityEngine.CanvasGroup
  99. struct CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90;
  100. // UnityEngine.CanvasRenderer
  101. struct CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72;
  102. // UnityEngine.Color32[]
  103. struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983;
  104. // UnityEngine.Component
  105. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
  106. // UnityEngine.Material
  107. struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
  108. // UnityEngine.Mesh
  109. struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
  110. // UnityEngine.Object
  111. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
  112. // UnityEngine.RectTransform
  113. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
  114. // UnityEngine.RectTransform/ReapplyDrivenProperties
  115. struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D;
  116. // UnityEngine.RectTransform[]
  117. struct RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41;
  118. // UnityEngine.Texture
  119. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
  120. // UnityEngine.Transform
  121. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
  122. // UnityEngine.UIVertex[]
  123. struct UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A;
  124. // UnityEngine.Vector2[]
  125. struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
  126. // UnityEngine.Vector3[]
  127. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  128. // UnityEngine.Vector4[]
  129. struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
  130. IL2CPP_EXTERN_C RuntimeClass* Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_il2cpp_TypeInfo_var;
  131. IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
  132. IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
  133. IL2CPP_EXTERN_C RuntimeClass* Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var;
  134. IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var;
  135. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var;
  136. IL2CPP_EXTERN_C RuntimeClass* Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var;
  137. IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28_il2cpp_TypeInfo_var;
  138. IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
  139. IL2CPP_EXTERN_C RuntimeClass* WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE_il2cpp_TypeInfo_var;
  140. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m29538DA110D7EE97E69BA64EA672DB81A4B22433_RuntimeMethod_var;
  141. IL2CPP_EXTERN_C const uint32_t CanvasRenderer_SetMaterial_mD407C670DBA743283F32581586B5DD51272B08C7_MetadataUsageId;
  142. IL2CPP_EXTERN_C const uint32_t Canvas_SendWillRenderCanvases_mD38081FE3172AC7A884B8ED459E90633167B2D10_MetadataUsageId;
  143. IL2CPP_EXTERN_C const uint32_t Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B_MetadataUsageId;
  144. IL2CPP_EXTERN_C const uint32_t Canvas_remove_willRenderCanvases_m9A5F0E946B4549D576EDAD5618FEA2D532377831_MetadataUsageId;
  145. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_CalculateRelativeRectTransformBounds_m3607F02A964133558B993439AD2BB359F1B142A0_MetadataUsageId;
  146. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_CalculateRelativeRectTransformBounds_m6F1554FA6F47E06D5718AE3AF6F0BBF26BD9FDA5_MetadataUsageId;
  147. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_FlipLayoutAxes_mF5D9BF9F0EACBC972A22C937FD21B610410EB956_MetadataUsageId;
  148. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE_MetadataUsageId;
  149. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_PixelAdjustPoint_m9B5E7F4F2EB55A49670316CBE4D8923154054573_MetadataUsageId;
  150. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_PixelAdjustRect_m320399756E1AD411CFECB3E11867806E73A0DE49_MetadataUsageId;
  151. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_PointInRectangle_m31A8C0A3CFCC0B584A33C3A3F2692EF09D303CEE_MetadataUsageId;
  152. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_RectangleContainsScreenPoint_mDED32A2F3CD5C623FBA3FFE2C49AEB861D33DE14_MetadataUsageId;
  153. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_ScreenPointToLocalPointInRectangle_m2C389D4DCBB3CADB51A793702F13DF7CE837E153_MetadataUsageId;
  154. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_ScreenPointToRay_mB74CED011944E1E7CE3A24C433B9B660C5BADC73_MetadataUsageId;
  155. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_ScreenPointToWorldPointInRectangle_m821FF925C5B70477F153B4C053AE9E36A04A774F_MetadataUsageId;
  156. IL2CPP_EXTERN_C const uint32_t RectTransformUtility_WorldToScreenPoint_m114DFD961456722DED0FFB2F8DCB46A04C2CCA20_MetadataUsageId;
  157. IL2CPP_EXTERN_C const uint32_t RectTransformUtility__cctor_m1DCF0D49797698D7D4FBF3EF83B5DEC9A5F42851_MetadataUsageId;
  158. struct Delegate_t_marshaled_com;
  159. struct Delegate_t_marshaled_pinvoke;
  160. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  161. struct RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41;
  162. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  163. IL2CPP_EXTERN_C_BEGIN
  164. IL2CPP_EXTERN_C_END
  165. #ifdef __clang__
  166. #pragma clang diagnostic push
  167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  168. #pragma clang diagnostic ignored "-Wunused-variable"
  169. #endif
  170. // <Module>
  171. struct U3CModuleU3E_t79D7DE725655CFC1B063EA359E8D75692CF5DC2F
  172. {
  173. public:
  174. public:
  175. };
  176. // System.Object
  177. struct Il2CppArrayBounds;
  178. // System.Array
  179. // System.Collections.Generic.List`1<System.Int32>
  180. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 : public RuntimeObject
  181. {
  182. public:
  183. // T[] System.Collections.Generic.List`1::_items
  184. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____items_1;
  185. // System.Int32 System.Collections.Generic.List`1::_size
  186. int32_t ____size_2;
  187. // System.Int32 System.Collections.Generic.List`1::_version
  188. int32_t ____version_3;
  189. // System.Object System.Collections.Generic.List`1::_syncRoot
  190. RuntimeObject * ____syncRoot_4;
  191. public:
  192. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____items_1)); }
  193. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__items_1() const { return ____items_1; }
  194. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__items_1() { return &____items_1; }
  195. inline void set__items_1(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  196. {
  197. ____items_1 = value;
  198. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  199. }
  200. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____size_2)); }
  201. inline int32_t get__size_2() const { return ____size_2; }
  202. inline int32_t* get_address_of__size_2() { return &____size_2; }
  203. inline void set__size_2(int32_t value)
  204. {
  205. ____size_2 = value;
  206. }
  207. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____version_3)); }
  208. inline int32_t get__version_3() const { return ____version_3; }
  209. inline int32_t* get_address_of__version_3() { return &____version_3; }
  210. inline void set__version_3(int32_t value)
  211. {
  212. ____version_3 = value;
  213. }
  214. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____syncRoot_4)); }
  215. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  216. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  217. inline void set__syncRoot_4(RuntimeObject * value)
  218. {
  219. ____syncRoot_4 = value;
  220. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  221. }
  222. };
  223. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields
  224. {
  225. public:
  226. // T[] System.Collections.Generic.List`1::_emptyArray
  227. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____emptyArray_5;
  228. public:
  229. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields, ____emptyArray_5)); }
  230. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__emptyArray_5() const { return ____emptyArray_5; }
  231. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  232. inline void set__emptyArray_5(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  233. {
  234. ____emptyArray_5 = value;
  235. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  236. }
  237. };
  238. // System.Collections.Generic.List`1<UnityEngine.Color32>
  239. struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 : public RuntimeObject
  240. {
  241. public:
  242. // T[] System.Collections.Generic.List`1::_items
  243. Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ____items_1;
  244. // System.Int32 System.Collections.Generic.List`1::_size
  245. int32_t ____size_2;
  246. // System.Int32 System.Collections.Generic.List`1::_version
  247. int32_t ____version_3;
  248. // System.Object System.Collections.Generic.List`1::_syncRoot
  249. RuntimeObject * ____syncRoot_4;
  250. public:
  251. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____items_1)); }
  252. inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* get__items_1() const { return ____items_1; }
  253. inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983** get_address_of__items_1() { return &____items_1; }
  254. inline void set__items_1(Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* value)
  255. {
  256. ____items_1 = value;
  257. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  258. }
  259. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____size_2)); }
  260. inline int32_t get__size_2() const { return ____size_2; }
  261. inline int32_t* get_address_of__size_2() { return &____size_2; }
  262. inline void set__size_2(int32_t value)
  263. {
  264. ____size_2 = value;
  265. }
  266. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____version_3)); }
  267. inline int32_t get__version_3() const { return ____version_3; }
  268. inline int32_t* get_address_of__version_3() { return &____version_3; }
  269. inline void set__version_3(int32_t value)
  270. {
  271. ____version_3 = value;
  272. }
  273. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5, ____syncRoot_4)); }
  274. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  275. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  276. inline void set__syncRoot_4(RuntimeObject * value)
  277. {
  278. ____syncRoot_4 = value;
  279. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  280. }
  281. };
  282. struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5_StaticFields
  283. {
  284. public:
  285. // T[] System.Collections.Generic.List`1::_emptyArray
  286. Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ____emptyArray_5;
  287. public:
  288. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5_StaticFields, ____emptyArray_5)); }
  289. inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* get__emptyArray_5() const { return ____emptyArray_5; }
  290. inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  291. inline void set__emptyArray_5(Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* value)
  292. {
  293. ____emptyArray_5 = value;
  294. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  295. }
  296. };
  297. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  298. struct List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 : public RuntimeObject
  299. {
  300. public:
  301. // T[] System.Collections.Generic.List`1::_items
  302. UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ____items_1;
  303. // System.Int32 System.Collections.Generic.List`1::_size
  304. int32_t ____size_2;
  305. // System.Int32 System.Collections.Generic.List`1::_version
  306. int32_t ____version_3;
  307. // System.Object System.Collections.Generic.List`1::_syncRoot
  308. RuntimeObject * ____syncRoot_4;
  309. public:
  310. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554, ____items_1)); }
  311. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get__items_1() const { return ____items_1; }
  312. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of__items_1() { return &____items_1; }
  313. inline void set__items_1(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value)
  314. {
  315. ____items_1 = value;
  316. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  317. }
  318. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554, ____size_2)); }
  319. inline int32_t get__size_2() const { return ____size_2; }
  320. inline int32_t* get_address_of__size_2() { return &____size_2; }
  321. inline void set__size_2(int32_t value)
  322. {
  323. ____size_2 = value;
  324. }
  325. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554, ____version_3)); }
  326. inline int32_t get__version_3() const { return ____version_3; }
  327. inline int32_t* get_address_of__version_3() { return &____version_3; }
  328. inline void set__version_3(int32_t value)
  329. {
  330. ____version_3 = value;
  331. }
  332. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554, ____syncRoot_4)); }
  333. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  334. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  335. inline void set__syncRoot_4(RuntimeObject * value)
  336. {
  337. ____syncRoot_4 = value;
  338. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  339. }
  340. };
  341. struct List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554_StaticFields
  342. {
  343. public:
  344. // T[] System.Collections.Generic.List`1::_emptyArray
  345. UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ____emptyArray_5;
  346. public:
  347. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554_StaticFields, ____emptyArray_5)); }
  348. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get__emptyArray_5() const { return ____emptyArray_5; }
  349. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  350. inline void set__emptyArray_5(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value)
  351. {
  352. ____emptyArray_5 = value;
  353. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  354. }
  355. };
  356. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  357. struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB : public RuntimeObject
  358. {
  359. public:
  360. // T[] System.Collections.Generic.List`1::_items
  361. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ____items_1;
  362. // System.Int32 System.Collections.Generic.List`1::_size
  363. int32_t ____size_2;
  364. // System.Int32 System.Collections.Generic.List`1::_version
  365. int32_t ____version_3;
  366. // System.Object System.Collections.Generic.List`1::_syncRoot
  367. RuntimeObject * ____syncRoot_4;
  368. public:
  369. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____items_1)); }
  370. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get__items_1() const { return ____items_1; }
  371. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of__items_1() { return &____items_1; }
  372. inline void set__items_1(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  373. {
  374. ____items_1 = value;
  375. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  376. }
  377. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____size_2)); }
  378. inline int32_t get__size_2() const { return ____size_2; }
  379. inline int32_t* get_address_of__size_2() { return &____size_2; }
  380. inline void set__size_2(int32_t value)
  381. {
  382. ____size_2 = value;
  383. }
  384. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____version_3)); }
  385. inline int32_t get__version_3() const { return ____version_3; }
  386. inline int32_t* get_address_of__version_3() { return &____version_3; }
  387. inline void set__version_3(int32_t value)
  388. {
  389. ____version_3 = value;
  390. }
  391. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____syncRoot_4)); }
  392. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  393. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  394. inline void set__syncRoot_4(RuntimeObject * value)
  395. {
  396. ____syncRoot_4 = value;
  397. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  398. }
  399. };
  400. struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_StaticFields
  401. {
  402. public:
  403. // T[] System.Collections.Generic.List`1::_emptyArray
  404. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ____emptyArray_5;
  405. public:
  406. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_StaticFields, ____emptyArray_5)); }
  407. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get__emptyArray_5() const { return ____emptyArray_5; }
  408. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  409. inline void set__emptyArray_5(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  410. {
  411. ____emptyArray_5 = value;
  412. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  413. }
  414. };
  415. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  416. struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 : public RuntimeObject
  417. {
  418. public:
  419. // T[] System.Collections.Generic.List`1::_items
  420. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____items_1;
  421. // System.Int32 System.Collections.Generic.List`1::_size
  422. int32_t ____size_2;
  423. // System.Int32 System.Collections.Generic.List`1::_version
  424. int32_t ____version_3;
  425. // System.Object System.Collections.Generic.List`1::_syncRoot
  426. RuntimeObject * ____syncRoot_4;
  427. public:
  428. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____items_1)); }
  429. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__items_1() const { return ____items_1; }
  430. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__items_1() { return &____items_1; }
  431. inline void set__items_1(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  432. {
  433. ____items_1 = value;
  434. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  435. }
  436. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____size_2)); }
  437. inline int32_t get__size_2() const { return ____size_2; }
  438. inline int32_t* get_address_of__size_2() { return &____size_2; }
  439. inline void set__size_2(int32_t value)
  440. {
  441. ____size_2 = value;
  442. }
  443. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____version_3)); }
  444. inline int32_t get__version_3() const { return ____version_3; }
  445. inline int32_t* get_address_of__version_3() { return &____version_3; }
  446. inline void set__version_3(int32_t value)
  447. {
  448. ____version_3 = value;
  449. }
  450. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____syncRoot_4)); }
  451. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  452. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  453. inline void set__syncRoot_4(RuntimeObject * value)
  454. {
  455. ____syncRoot_4 = value;
  456. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  457. }
  458. };
  459. struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields
  460. {
  461. public:
  462. // T[] System.Collections.Generic.List`1::_emptyArray
  463. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____emptyArray_5;
  464. public:
  465. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields, ____emptyArray_5)); }
  466. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__emptyArray_5() const { return ____emptyArray_5; }
  467. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  468. inline void set__emptyArray_5(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  469. {
  470. ____emptyArray_5 = value;
  471. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  472. }
  473. };
  474. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  475. struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject
  476. {
  477. public:
  478. // T[] System.Collections.Generic.List`1::_items
  479. Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1;
  480. // System.Int32 System.Collections.Generic.List`1::_size
  481. int32_t ____size_2;
  482. // System.Int32 System.Collections.Generic.List`1::_version
  483. int32_t ____version_3;
  484. // System.Object System.Collections.Generic.List`1::_syncRoot
  485. RuntimeObject * ____syncRoot_4;
  486. public:
  487. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); }
  488. inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; }
  489. inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; }
  490. inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
  491. {
  492. ____items_1 = value;
  493. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  494. }
  495. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); }
  496. inline int32_t get__size_2() const { return ____size_2; }
  497. inline int32_t* get_address_of__size_2() { return &____size_2; }
  498. inline void set__size_2(int32_t value)
  499. {
  500. ____size_2 = value;
  501. }
  502. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); }
  503. inline int32_t get__version_3() const { return ____version_3; }
  504. inline int32_t* get_address_of__version_3() { return &____version_3; }
  505. inline void set__version_3(int32_t value)
  506. {
  507. ____version_3 = value;
  508. }
  509. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); }
  510. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  511. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  512. inline void set__syncRoot_4(RuntimeObject * value)
  513. {
  514. ____syncRoot_4 = value;
  515. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  516. }
  517. };
  518. struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields
  519. {
  520. public:
  521. // T[] System.Collections.Generic.List`1::_emptyArray
  522. Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5;
  523. public:
  524. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); }
  525. inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; }
  526. inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  527. inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
  528. {
  529. ____emptyArray_5 = value;
  530. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  531. }
  532. };
  533. // System.String
  534. struct String_t : public RuntimeObject
  535. {
  536. public:
  537. // System.Int32 System.String::m_stringLength
  538. int32_t ___m_stringLength_0;
  539. // System.Char System.String::m_firstChar
  540. Il2CppChar ___m_firstChar_1;
  541. public:
  542. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  543. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  544. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  545. inline void set_m_stringLength_0(int32_t value)
  546. {
  547. ___m_stringLength_0 = value;
  548. }
  549. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  550. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  551. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  552. inline void set_m_firstChar_1(Il2CppChar value)
  553. {
  554. ___m_firstChar_1 = value;
  555. }
  556. };
  557. struct String_t_StaticFields
  558. {
  559. public:
  560. // System.String System.String::Empty
  561. String_t* ___Empty_5;
  562. public:
  563. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  564. inline String_t* get_Empty_5() const { return ___Empty_5; }
  565. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  566. inline void set_Empty_5(String_t* value)
  567. {
  568. ___Empty_5 = value;
  569. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  570. }
  571. };
  572. // System.ValueType
  573. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
  574. {
  575. public:
  576. public:
  577. };
  578. // Native definition for P/Invoke marshalling of System.ValueType
  579. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
  580. {
  581. };
  582. // Native definition for COM marshalling of System.ValueType
  583. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
  584. {
  585. };
  586. // UnityEngine.RectTransformUtility
  587. struct RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA : public RuntimeObject
  588. {
  589. public:
  590. public:
  591. };
  592. struct RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_StaticFields
  593. {
  594. public:
  595. // UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners
  596. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Corners_0;
  597. public:
  598. inline static int32_t get_offset_of_s_Corners_0() { return static_cast<int32_t>(offsetof(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_StaticFields, ___s_Corners_0)); }
  599. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Corners_0() const { return ___s_Corners_0; }
  600. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Corners_0() { return &___s_Corners_0; }
  601. inline void set_s_Corners_0(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  602. {
  603. ___s_Corners_0 = value;
  604. Il2CppCodeGenWriteBarrier((void**)(&___s_Corners_0), (void*)value);
  605. }
  606. };
  607. // UnityEngine.UISystemProfilerApi
  608. struct UISystemProfilerApi_tD33E558B2D0176096E5DB375956ACA9F03678F1B : public RuntimeObject
  609. {
  610. public:
  611. public:
  612. };
  613. // System.Boolean
  614. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
  615. {
  616. public:
  617. // System.Boolean System.Boolean::m_value
  618. bool ___m_value_0;
  619. public:
  620. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
  621. inline bool get_m_value_0() const { return ___m_value_0; }
  622. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  623. inline void set_m_value_0(bool value)
  624. {
  625. ___m_value_0 = value;
  626. }
  627. };
  628. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
  629. {
  630. public:
  631. // System.String System.Boolean::TrueString
  632. String_t* ___TrueString_5;
  633. // System.String System.Boolean::FalseString
  634. String_t* ___FalseString_6;
  635. public:
  636. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
  637. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  638. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  639. inline void set_TrueString_5(String_t* value)
  640. {
  641. ___TrueString_5 = value;
  642. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  643. }
  644. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
  645. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  646. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  647. inline void set_FalseString_6(String_t* value)
  648. {
  649. ___FalseString_6 = value;
  650. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  651. }
  652. };
  653. // System.Enum
  654. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
  655. {
  656. public:
  657. public:
  658. };
  659. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
  660. {
  661. public:
  662. // System.Char[] System.Enum::enumSeperatorCharArray
  663. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
  664. public:
  665. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
  666. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  667. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  668. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  669. {
  670. ___enumSeperatorCharArray_0 = value;
  671. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  672. }
  673. };
  674. // Native definition for P/Invoke marshalling of System.Enum
  675. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
  676. {
  677. };
  678. // Native definition for COM marshalling of System.Enum
  679. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
  680. {
  681. };
  682. // System.Int32
  683. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
  684. {
  685. public:
  686. // System.Int32 System.Int32::m_value
  687. int32_t ___m_value_0;
  688. public:
  689. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
  690. inline int32_t get_m_value_0() const { return ___m_value_0; }
  691. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  692. inline void set_m_value_0(int32_t value)
  693. {
  694. ___m_value_0 = value;
  695. }
  696. };
  697. // System.IntPtr
  698. struct IntPtr_t
  699. {
  700. public:
  701. // System.Void* System.IntPtr::m_value
  702. void* ___m_value_0;
  703. public:
  704. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  705. inline void* get_m_value_0() const { return ___m_value_0; }
  706. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  707. inline void set_m_value_0(void* value)
  708. {
  709. ___m_value_0 = value;
  710. }
  711. };
  712. struct IntPtr_t_StaticFields
  713. {
  714. public:
  715. // System.IntPtr System.IntPtr::Zero
  716. intptr_t ___Zero_1;
  717. public:
  718. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  719. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  720. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  721. inline void set_Zero_1(intptr_t value)
  722. {
  723. ___Zero_1 = value;
  724. }
  725. };
  726. // System.Single
  727. struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
  728. {
  729. public:
  730. // System.Single System.Single::m_value
  731. float ___m_value_0;
  732. public:
  733. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
  734. inline float get_m_value_0() const { return ___m_value_0; }
  735. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  736. inline void set_m_value_0(float value)
  737. {
  738. ___m_value_0 = value;
  739. }
  740. };
  741. // System.Void
  742. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
  743. {
  744. public:
  745. union
  746. {
  747. struct
  748. {
  749. };
  750. uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
  751. };
  752. public:
  753. };
  754. // UnityEngine.Color
  755. struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
  756. {
  757. public:
  758. // System.Single UnityEngine.Color::r
  759. float ___r_0;
  760. // System.Single UnityEngine.Color::g
  761. float ___g_1;
  762. // System.Single UnityEngine.Color::b
  763. float ___b_2;
  764. // System.Single UnityEngine.Color::a
  765. float ___a_3;
  766. public:
  767. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
  768. inline float get_r_0() const { return ___r_0; }
  769. inline float* get_address_of_r_0() { return &___r_0; }
  770. inline void set_r_0(float value)
  771. {
  772. ___r_0 = value;
  773. }
  774. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
  775. inline float get_g_1() const { return ___g_1; }
  776. inline float* get_address_of_g_1() { return &___g_1; }
  777. inline void set_g_1(float value)
  778. {
  779. ___g_1 = value;
  780. }
  781. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
  782. inline float get_b_2() const { return ___b_2; }
  783. inline float* get_address_of_b_2() { return &___b_2; }
  784. inline void set_b_2(float value)
  785. {
  786. ___b_2 = value;
  787. }
  788. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
  789. inline float get_a_3() const { return ___a_3; }
  790. inline float* get_address_of_a_3() { return &___a_3; }
  791. inline void set_a_3(float value)
  792. {
  793. ___a_3 = value;
  794. }
  795. };
  796. // UnityEngine.Matrix4x4
  797. struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA
  798. {
  799. public:
  800. // System.Single UnityEngine.Matrix4x4::m00
  801. float ___m00_0;
  802. // System.Single UnityEngine.Matrix4x4::m10
  803. float ___m10_1;
  804. // System.Single UnityEngine.Matrix4x4::m20
  805. float ___m20_2;
  806. // System.Single UnityEngine.Matrix4x4::m30
  807. float ___m30_3;
  808. // System.Single UnityEngine.Matrix4x4::m01
  809. float ___m01_4;
  810. // System.Single UnityEngine.Matrix4x4::m11
  811. float ___m11_5;
  812. // System.Single UnityEngine.Matrix4x4::m21
  813. float ___m21_6;
  814. // System.Single UnityEngine.Matrix4x4::m31
  815. float ___m31_7;
  816. // System.Single UnityEngine.Matrix4x4::m02
  817. float ___m02_8;
  818. // System.Single UnityEngine.Matrix4x4::m12
  819. float ___m12_9;
  820. // System.Single UnityEngine.Matrix4x4::m22
  821. float ___m22_10;
  822. // System.Single UnityEngine.Matrix4x4::m32
  823. float ___m32_11;
  824. // System.Single UnityEngine.Matrix4x4::m03
  825. float ___m03_12;
  826. // System.Single UnityEngine.Matrix4x4::m13
  827. float ___m13_13;
  828. // System.Single UnityEngine.Matrix4x4::m23
  829. float ___m23_14;
  830. // System.Single UnityEngine.Matrix4x4::m33
  831. float ___m33_15;
  832. public:
  833. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
  834. inline float get_m00_0() const { return ___m00_0; }
  835. inline float* get_address_of_m00_0() { return &___m00_0; }
  836. inline void set_m00_0(float value)
  837. {
  838. ___m00_0 = value;
  839. }
  840. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
  841. inline float get_m10_1() const { return ___m10_1; }
  842. inline float* get_address_of_m10_1() { return &___m10_1; }
  843. inline void set_m10_1(float value)
  844. {
  845. ___m10_1 = value;
  846. }
  847. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
  848. inline float get_m20_2() const { return ___m20_2; }
  849. inline float* get_address_of_m20_2() { return &___m20_2; }
  850. inline void set_m20_2(float value)
  851. {
  852. ___m20_2 = value;
  853. }
  854. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
  855. inline float get_m30_3() const { return ___m30_3; }
  856. inline float* get_address_of_m30_3() { return &___m30_3; }
  857. inline void set_m30_3(float value)
  858. {
  859. ___m30_3 = value;
  860. }
  861. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
  862. inline float get_m01_4() const { return ___m01_4; }
  863. inline float* get_address_of_m01_4() { return &___m01_4; }
  864. inline void set_m01_4(float value)
  865. {
  866. ___m01_4 = value;
  867. }
  868. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
  869. inline float get_m11_5() const { return ___m11_5; }
  870. inline float* get_address_of_m11_5() { return &___m11_5; }
  871. inline void set_m11_5(float value)
  872. {
  873. ___m11_5 = value;
  874. }
  875. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
  876. inline float get_m21_6() const { return ___m21_6; }
  877. inline float* get_address_of_m21_6() { return &___m21_6; }
  878. inline void set_m21_6(float value)
  879. {
  880. ___m21_6 = value;
  881. }
  882. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
  883. inline float get_m31_7() const { return ___m31_7; }
  884. inline float* get_address_of_m31_7() { return &___m31_7; }
  885. inline void set_m31_7(float value)
  886. {
  887. ___m31_7 = value;
  888. }
  889. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
  890. inline float get_m02_8() const { return ___m02_8; }
  891. inline float* get_address_of_m02_8() { return &___m02_8; }
  892. inline void set_m02_8(float value)
  893. {
  894. ___m02_8 = value;
  895. }
  896. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
  897. inline float get_m12_9() const { return ___m12_9; }
  898. inline float* get_address_of_m12_9() { return &___m12_9; }
  899. inline void set_m12_9(float value)
  900. {
  901. ___m12_9 = value;
  902. }
  903. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
  904. inline float get_m22_10() const { return ___m22_10; }
  905. inline float* get_address_of_m22_10() { return &___m22_10; }
  906. inline void set_m22_10(float value)
  907. {
  908. ___m22_10 = value;
  909. }
  910. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
  911. inline float get_m32_11() const { return ___m32_11; }
  912. inline float* get_address_of_m32_11() { return &___m32_11; }
  913. inline void set_m32_11(float value)
  914. {
  915. ___m32_11 = value;
  916. }
  917. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
  918. inline float get_m03_12() const { return ___m03_12; }
  919. inline float* get_address_of_m03_12() { return &___m03_12; }
  920. inline void set_m03_12(float value)
  921. {
  922. ___m03_12 = value;
  923. }
  924. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
  925. inline float get_m13_13() const { return ___m13_13; }
  926. inline float* get_address_of_m13_13() { return &___m13_13; }
  927. inline void set_m13_13(float value)
  928. {
  929. ___m13_13 = value;
  930. }
  931. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
  932. inline float get_m23_14() const { return ___m23_14; }
  933. inline float* get_address_of_m23_14() { return &___m23_14; }
  934. inline void set_m23_14(float value)
  935. {
  936. ___m23_14 = value;
  937. }
  938. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
  939. inline float get_m33_15() const { return ___m33_15; }
  940. inline float* get_address_of_m33_15() { return &___m33_15; }
  941. inline void set_m33_15(float value)
  942. {
  943. ___m33_15 = value;
  944. }
  945. };
  946. struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
  947. {
  948. public:
  949. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  950. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16;
  951. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  952. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17;
  953. public:
  954. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
  955. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  956. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  957. inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
  958. {
  959. ___zeroMatrix_16 = value;
  960. }
  961. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
  962. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; }
  963. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  964. inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
  965. {
  966. ___identityMatrix_17 = value;
  967. }
  968. };
  969. // UnityEngine.Quaternion
  970. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
  971. {
  972. public:
  973. // System.Single UnityEngine.Quaternion::x
  974. float ___x_0;
  975. // System.Single UnityEngine.Quaternion::y
  976. float ___y_1;
  977. // System.Single UnityEngine.Quaternion::z
  978. float ___z_2;
  979. // System.Single UnityEngine.Quaternion::w
  980. float ___w_3;
  981. public:
  982. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
  983. inline float get_x_0() const { return ___x_0; }
  984. inline float* get_address_of_x_0() { return &___x_0; }
  985. inline void set_x_0(float value)
  986. {
  987. ___x_0 = value;
  988. }
  989. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
  990. inline float get_y_1() const { return ___y_1; }
  991. inline float* get_address_of_y_1() { return &___y_1; }
  992. inline void set_y_1(float value)
  993. {
  994. ___y_1 = value;
  995. }
  996. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
  997. inline float get_z_2() const { return ___z_2; }
  998. inline float* get_address_of_z_2() { return &___z_2; }
  999. inline void set_z_2(float value)
  1000. {
  1001. ___z_2 = value;
  1002. }
  1003. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
  1004. inline float get_w_3() const { return ___w_3; }
  1005. inline float* get_address_of_w_3() { return &___w_3; }
  1006. inline void set_w_3(float value)
  1007. {
  1008. ___w_3 = value;
  1009. }
  1010. };
  1011. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
  1012. {
  1013. public:
  1014. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  1015. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
  1016. public:
  1017. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
  1018. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  1019. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  1020. inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
  1021. {
  1022. ___identityQuaternion_4 = value;
  1023. }
  1024. };
  1025. // UnityEngine.Rect
  1026. struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
  1027. {
  1028. public:
  1029. // System.Single UnityEngine.Rect::m_XMin
  1030. float ___m_XMin_0;
  1031. // System.Single UnityEngine.Rect::m_YMin
  1032. float ___m_YMin_1;
  1033. // System.Single UnityEngine.Rect::m_Width
  1034. float ___m_Width_2;
  1035. // System.Single UnityEngine.Rect::m_Height
  1036. float ___m_Height_3;
  1037. public:
  1038. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
  1039. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  1040. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  1041. inline void set_m_XMin_0(float value)
  1042. {
  1043. ___m_XMin_0 = value;
  1044. }
  1045. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
  1046. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  1047. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  1048. inline void set_m_YMin_1(float value)
  1049. {
  1050. ___m_YMin_1 = value;
  1051. }
  1052. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
  1053. inline float get_m_Width_2() const { return ___m_Width_2; }
  1054. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  1055. inline void set_m_Width_2(float value)
  1056. {
  1057. ___m_Width_2 = value;
  1058. }
  1059. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
  1060. inline float get_m_Height_3() const { return ___m_Height_3; }
  1061. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  1062. inline void set_m_Height_3(float value)
  1063. {
  1064. ___m_Height_3 = value;
  1065. }
  1066. };
  1067. // UnityEngine.Vector2
  1068. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
  1069. {
  1070. public:
  1071. // System.Single UnityEngine.Vector2::x
  1072. float ___x_0;
  1073. // System.Single UnityEngine.Vector2::y
  1074. float ___y_1;
  1075. public:
  1076. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
  1077. inline float get_x_0() const { return ___x_0; }
  1078. inline float* get_address_of_x_0() { return &___x_0; }
  1079. inline void set_x_0(float value)
  1080. {
  1081. ___x_0 = value;
  1082. }
  1083. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
  1084. inline float get_y_1() const { return ___y_1; }
  1085. inline float* get_address_of_y_1() { return &___y_1; }
  1086. inline void set_y_1(float value)
  1087. {
  1088. ___y_1 = value;
  1089. }
  1090. };
  1091. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
  1092. {
  1093. public:
  1094. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  1095. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
  1096. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  1097. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
  1098. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  1099. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
  1100. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  1101. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
  1102. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  1103. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
  1104. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  1105. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
  1106. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  1107. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
  1108. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  1109. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
  1110. public:
  1111. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
  1112. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
  1113. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  1114. inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1115. {
  1116. ___zeroVector_2 = value;
  1117. }
  1118. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
  1119. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
  1120. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
  1121. inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1122. {
  1123. ___oneVector_3 = value;
  1124. }
  1125. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
  1126. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
  1127. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
  1128. inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1129. {
  1130. ___upVector_4 = value;
  1131. }
  1132. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
  1133. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
  1134. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
  1135. inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1136. {
  1137. ___downVector_5 = value;
  1138. }
  1139. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
  1140. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
  1141. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
  1142. inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1143. {
  1144. ___leftVector_6 = value;
  1145. }
  1146. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
  1147. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
  1148. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
  1149. inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1150. {
  1151. ___rightVector_7 = value;
  1152. }
  1153. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
  1154. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  1155. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  1156. inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1157. {
  1158. ___positiveInfinityVector_8 = value;
  1159. }
  1160. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
  1161. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  1162. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  1163. inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  1164. {
  1165. ___negativeInfinityVector_9 = value;
  1166. }
  1167. };
  1168. // UnityEngine.Vector3
  1169. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
  1170. {
  1171. public:
  1172. // System.Single UnityEngine.Vector3::x
  1173. float ___x_2;
  1174. // System.Single UnityEngine.Vector3::y
  1175. float ___y_3;
  1176. // System.Single UnityEngine.Vector3::z
  1177. float ___z_4;
  1178. public:
  1179. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
  1180. inline float get_x_2() const { return ___x_2; }
  1181. inline float* get_address_of_x_2() { return &___x_2; }
  1182. inline void set_x_2(float value)
  1183. {
  1184. ___x_2 = value;
  1185. }
  1186. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
  1187. inline float get_y_3() const { return ___y_3; }
  1188. inline float* get_address_of_y_3() { return &___y_3; }
  1189. inline void set_y_3(float value)
  1190. {
  1191. ___y_3 = value;
  1192. }
  1193. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
  1194. inline float get_z_4() const { return ___z_4; }
  1195. inline float* get_address_of_z_4() { return &___z_4; }
  1196. inline void set_z_4(float value)
  1197. {
  1198. ___z_4 = value;
  1199. }
  1200. };
  1201. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
  1202. {
  1203. public:
  1204. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  1205. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
  1206. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  1207. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
  1208. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  1209. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
  1210. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  1211. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
  1212. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  1213. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
  1214. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  1215. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
  1216. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  1217. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
  1218. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  1219. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
  1220. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  1221. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
  1222. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  1223. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
  1224. public:
  1225. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
  1226. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
  1227. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1228. inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1229. {
  1230. ___zeroVector_5 = value;
  1231. }
  1232. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
  1233. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
  1234. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
  1235. inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1236. {
  1237. ___oneVector_6 = value;
  1238. }
  1239. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
  1240. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
  1241. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
  1242. inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1243. {
  1244. ___upVector_7 = value;
  1245. }
  1246. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
  1247. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
  1248. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
  1249. inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1250. {
  1251. ___downVector_8 = value;
  1252. }
  1253. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
  1254. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
  1255. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
  1256. inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1257. {
  1258. ___leftVector_9 = value;
  1259. }
  1260. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
  1261. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
  1262. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
  1263. inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1264. {
  1265. ___rightVector_10 = value;
  1266. }
  1267. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
  1268. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
  1269. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  1270. inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1271. {
  1272. ___forwardVector_11 = value;
  1273. }
  1274. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
  1275. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
  1276. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
  1277. inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1278. {
  1279. ___backVector_12 = value;
  1280. }
  1281. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
  1282. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  1283. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  1284. inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1285. {
  1286. ___positiveInfinityVector_13 = value;
  1287. }
  1288. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
  1289. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  1290. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  1291. inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1292. {
  1293. ___negativeInfinityVector_14 = value;
  1294. }
  1295. };
  1296. // System.Delegate
  1297. struct Delegate_t : public RuntimeObject
  1298. {
  1299. public:
  1300. // System.IntPtr System.Delegate::method_ptr
  1301. Il2CppMethodPointer ___method_ptr_0;
  1302. // System.IntPtr System.Delegate::invoke_impl
  1303. intptr_t ___invoke_impl_1;
  1304. // System.Object System.Delegate::m_target
  1305. RuntimeObject * ___m_target_2;
  1306. // System.IntPtr System.Delegate::method
  1307. intptr_t ___method_3;
  1308. // System.IntPtr System.Delegate::delegate_trampoline
  1309. intptr_t ___delegate_trampoline_4;
  1310. // System.IntPtr System.Delegate::extra_arg
  1311. intptr_t ___extra_arg_5;
  1312. // System.IntPtr System.Delegate::method_code
  1313. intptr_t ___method_code_6;
  1314. // System.Reflection.MethodInfo System.Delegate::method_info
  1315. MethodInfo_t * ___method_info_7;
  1316. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1317. MethodInfo_t * ___original_method_info_8;
  1318. // System.DelegateData System.Delegate::data
  1319. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  1320. // System.Boolean System.Delegate::method_is_virtual
  1321. bool ___method_is_virtual_10;
  1322. public:
  1323. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  1324. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1325. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1326. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1327. {
  1328. ___method_ptr_0 = value;
  1329. }
  1330. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  1331. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1332. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1333. inline void set_invoke_impl_1(intptr_t value)
  1334. {
  1335. ___invoke_impl_1 = value;
  1336. }
  1337. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  1338. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1339. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1340. inline void set_m_target_2(RuntimeObject * value)
  1341. {
  1342. ___m_target_2 = value;
  1343. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  1344. }
  1345. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  1346. inline intptr_t get_method_3() const { return ___method_3; }
  1347. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1348. inline void set_method_3(intptr_t value)
  1349. {
  1350. ___method_3 = value;
  1351. }
  1352. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  1353. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1354. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1355. inline void set_delegate_trampoline_4(intptr_t value)
  1356. {
  1357. ___delegate_trampoline_4 = value;
  1358. }
  1359. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  1360. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  1361. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  1362. inline void set_extra_arg_5(intptr_t value)
  1363. {
  1364. ___extra_arg_5 = value;
  1365. }
  1366. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  1367. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  1368. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  1369. inline void set_method_code_6(intptr_t value)
  1370. {
  1371. ___method_code_6 = value;
  1372. }
  1373. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  1374. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  1375. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  1376. inline void set_method_info_7(MethodInfo_t * value)
  1377. {
  1378. ___method_info_7 = value;
  1379. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  1380. }
  1381. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  1382. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  1383. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  1384. inline void set_original_method_info_8(MethodInfo_t * value)
  1385. {
  1386. ___original_method_info_8 = value;
  1387. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  1388. }
  1389. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  1390. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
  1391. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
  1392. inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
  1393. {
  1394. ___data_9 = value;
  1395. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  1396. }
  1397. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  1398. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  1399. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  1400. inline void set_method_is_virtual_10(bool value)
  1401. {
  1402. ___method_is_virtual_10 = value;
  1403. }
  1404. };
  1405. // Native definition for P/Invoke marshalling of System.Delegate
  1406. struct Delegate_t_marshaled_pinvoke
  1407. {
  1408. intptr_t ___method_ptr_0;
  1409. intptr_t ___invoke_impl_1;
  1410. Il2CppIUnknown* ___m_target_2;
  1411. intptr_t ___method_3;
  1412. intptr_t ___delegate_trampoline_4;
  1413. intptr_t ___extra_arg_5;
  1414. intptr_t ___method_code_6;
  1415. MethodInfo_t * ___method_info_7;
  1416. MethodInfo_t * ___original_method_info_8;
  1417. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  1418. int32_t ___method_is_virtual_10;
  1419. };
  1420. // Native definition for COM marshalling of System.Delegate
  1421. struct Delegate_t_marshaled_com
  1422. {
  1423. intptr_t ___method_ptr_0;
  1424. intptr_t ___invoke_impl_1;
  1425. Il2CppIUnknown* ___m_target_2;
  1426. intptr_t ___method_3;
  1427. intptr_t ___delegate_trampoline_4;
  1428. intptr_t ___extra_arg_5;
  1429. intptr_t ___method_code_6;
  1430. MethodInfo_t * ___method_info_7;
  1431. MethodInfo_t * ___original_method_info_8;
  1432. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  1433. int32_t ___method_is_virtual_10;
  1434. };
  1435. // UnityEngine.AdditionalCanvasShaderChannels
  1436. struct AdditionalCanvasShaderChannels_t2576909EF4884007D0786E0FEEB894B54C61107E
  1437. {
  1438. public:
  1439. // System.Int32 UnityEngine.AdditionalCanvasShaderChannels::value__
  1440. int32_t ___value___2;
  1441. public:
  1442. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AdditionalCanvasShaderChannels_t2576909EF4884007D0786E0FEEB894B54C61107E, ___value___2)); }
  1443. inline int32_t get_value___2() const { return ___value___2; }
  1444. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1445. inline void set_value___2(int32_t value)
  1446. {
  1447. ___value___2 = value;
  1448. }
  1449. };
  1450. // UnityEngine.Bounds
  1451. struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
  1452. {
  1453. public:
  1454. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  1455. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
  1456. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  1457. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
  1458. public:
  1459. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
  1460. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
  1461. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
  1462. inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1463. {
  1464. ___m_Center_0 = value;
  1465. }
  1466. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
  1467. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
  1468. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  1469. inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1470. {
  1471. ___m_Extents_1 = value;
  1472. }
  1473. };
  1474. // UnityEngine.Object
  1475. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
  1476. {
  1477. public:
  1478. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1479. intptr_t ___m_CachedPtr_0;
  1480. public:
  1481. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
  1482. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1483. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1484. inline void set_m_CachedPtr_0(intptr_t value)
  1485. {
  1486. ___m_CachedPtr_0 = value;
  1487. }
  1488. };
  1489. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
  1490. {
  1491. public:
  1492. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1493. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1494. public:
  1495. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1496. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1497. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1498. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1499. {
  1500. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1501. }
  1502. };
  1503. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1504. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  1505. {
  1506. intptr_t ___m_CachedPtr_0;
  1507. };
  1508. // Native definition for COM marshalling of UnityEngine.Object
  1509. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  1510. {
  1511. intptr_t ___m_CachedPtr_0;
  1512. };
  1513. // UnityEngine.Plane
  1514. struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED
  1515. {
  1516. public:
  1517. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  1518. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_0;
  1519. // System.Single UnityEngine.Plane::m_Distance
  1520. float ___m_Distance_1;
  1521. public:
  1522. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Normal_0)); }
  1523. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_0() const { return ___m_Normal_0; }
  1524. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  1525. inline void set_m_Normal_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1526. {
  1527. ___m_Normal_0 = value;
  1528. }
  1529. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Distance_1)); }
  1530. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  1531. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  1532. inline void set_m_Distance_1(float value)
  1533. {
  1534. ___m_Distance_1 = value;
  1535. }
  1536. };
  1537. // UnityEngine.Ray
  1538. struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2
  1539. {
  1540. public:
  1541. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  1542. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0;
  1543. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  1544. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1;
  1545. public:
  1546. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
  1547. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; }
  1548. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  1549. inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1550. {
  1551. ___m_Origin_0 = value;
  1552. }
  1553. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
  1554. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; }
  1555. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  1556. inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1557. {
  1558. ___m_Direction_1 = value;
  1559. }
  1560. };
  1561. // UnityEngine.RenderMode
  1562. struct RenderMode_tB54632E74CDC4A990E815EB8C3CC515D3A9E2F60
  1563. {
  1564. public:
  1565. // System.Int32 UnityEngine.RenderMode::value__
  1566. int32_t ___value___2;
  1567. public:
  1568. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tB54632E74CDC4A990E815EB8C3CC515D3A9E2F60, ___value___2)); }
  1569. inline int32_t get_value___2() const { return ___value___2; }
  1570. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1571. inline void set_value___2(int32_t value)
  1572. {
  1573. ___value___2 = value;
  1574. }
  1575. };
  1576. // UnityEngine.UISystemProfilerApi_SampleType
  1577. struct SampleType_t2144AEAF3447ACAFCE1C13AF669F63192F8E75EC
  1578. {
  1579. public:
  1580. // System.Int32 UnityEngine.UISystemProfilerApi_SampleType::value__
  1581. int32_t ___value___2;
  1582. public:
  1583. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SampleType_t2144AEAF3447ACAFCE1C13AF669F63192F8E75EC, ___value___2)); }
  1584. inline int32_t get_value___2() const { return ___value___2; }
  1585. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1586. inline void set_value___2(int32_t value)
  1587. {
  1588. ___value___2 = value;
  1589. }
  1590. };
  1591. // System.MulticastDelegate
  1592. struct MulticastDelegate_t : public Delegate_t
  1593. {
  1594. public:
  1595. // System.Delegate[] System.MulticastDelegate::delegates
  1596. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
  1597. public:
  1598. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  1599. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
  1600. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
  1601. inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
  1602. {
  1603. ___delegates_11 = value;
  1604. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  1605. }
  1606. };
  1607. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  1608. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  1609. {
  1610. Delegate_t_marshaled_pinvoke** ___delegates_11;
  1611. };
  1612. // Native definition for COM marshalling of System.MulticastDelegate
  1613. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  1614. {
  1615. Delegate_t_marshaled_com** ___delegates_11;
  1616. };
  1617. // UnityEngine.Component
  1618. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  1619. {
  1620. public:
  1621. public:
  1622. };
  1623. // UnityEngine.Material
  1624. struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  1625. {
  1626. public:
  1627. public:
  1628. };
  1629. // UnityEngine.Mesh
  1630. struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  1631. {
  1632. public:
  1633. public:
  1634. };
  1635. // UnityEngine.Texture
  1636. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  1637. {
  1638. public:
  1639. public:
  1640. };
  1641. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
  1642. {
  1643. public:
  1644. // System.Int32 UnityEngine.Texture::GenerateAllMips
  1645. int32_t ___GenerateAllMips_4;
  1646. public:
  1647. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
  1648. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  1649. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  1650. inline void set_GenerateAllMips_4(int32_t value)
  1651. {
  1652. ___GenerateAllMips_4 = value;
  1653. }
  1654. };
  1655. // System.AsyncCallback
  1656. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
  1657. {
  1658. public:
  1659. public:
  1660. };
  1661. // UnityEngine.Behaviour
  1662. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  1663. {
  1664. public:
  1665. public:
  1666. };
  1667. // UnityEngine.Canvas_WillRenderCanvases
  1668. struct WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE : public MulticastDelegate_t
  1669. {
  1670. public:
  1671. public:
  1672. };
  1673. // UnityEngine.CanvasRenderer
  1674. struct CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  1675. {
  1676. public:
  1677. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  1678. bool ___U3CisMaskU3Ek__BackingField_4;
  1679. public:
  1680. inline static int32_t get_offset_of_U3CisMaskU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72, ___U3CisMaskU3Ek__BackingField_4)); }
  1681. inline bool get_U3CisMaskU3Ek__BackingField_4() const { return ___U3CisMaskU3Ek__BackingField_4; }
  1682. inline bool* get_address_of_U3CisMaskU3Ek__BackingField_4() { return &___U3CisMaskU3Ek__BackingField_4; }
  1683. inline void set_U3CisMaskU3Ek__BackingField_4(bool value)
  1684. {
  1685. ___U3CisMaskU3Ek__BackingField_4 = value;
  1686. }
  1687. };
  1688. // UnityEngine.Transform
  1689. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  1690. {
  1691. public:
  1692. public:
  1693. };
  1694. // UnityEngine.Camera
  1695. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  1696. {
  1697. public:
  1698. public:
  1699. };
  1700. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
  1701. {
  1702. public:
  1703. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
  1704. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
  1705. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
  1706. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
  1707. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
  1708. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;
  1709. public:
  1710. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
  1711. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
  1712. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  1713. inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  1714. {
  1715. ___onPreCull_4 = value;
  1716. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  1717. }
  1718. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
  1719. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
  1720. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  1721. inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  1722. {
  1723. ___onPreRender_5 = value;
  1724. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  1725. }
  1726. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
  1727. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
  1728. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  1729. inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  1730. {
  1731. ___onPostRender_6 = value;
  1732. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  1733. }
  1734. };
  1735. // UnityEngine.Canvas
  1736. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  1737. {
  1738. public:
  1739. public:
  1740. };
  1741. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields
  1742. {
  1743. public:
  1744. // UnityEngine.Canvas_WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  1745. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___willRenderCanvases_4;
  1746. public:
  1747. inline static int32_t get_offset_of_willRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields, ___willRenderCanvases_4)); }
  1748. inline WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * get_willRenderCanvases_4() const { return ___willRenderCanvases_4; }
  1749. inline WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE ** get_address_of_willRenderCanvases_4() { return &___willRenderCanvases_4; }
  1750. inline void set_willRenderCanvases_4(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * value)
  1751. {
  1752. ___willRenderCanvases_4 = value;
  1753. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_4), (void*)value);
  1754. }
  1755. };
  1756. // UnityEngine.CanvasGroup
  1757. struct CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  1758. {
  1759. public:
  1760. public:
  1761. };
  1762. // UnityEngine.RectTransform
  1763. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA
  1764. {
  1765. public:
  1766. public:
  1767. };
  1768. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields
  1769. {
  1770. public:
  1771. // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  1772. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4;
  1773. public:
  1774. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); }
  1775. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  1776. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  1777. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value)
  1778. {
  1779. ___reapplyDrivenProperties_4 = value;
  1780. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  1781. }
  1782. };
  1783. #ifdef __clang__
  1784. #pragma clang diagnostic pop
  1785. #endif
  1786. // System.Delegate[]
  1787. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
  1788. {
  1789. public:
  1790. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  1791. public:
  1792. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  1793. {
  1794. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1795. return m_Items[index];
  1796. }
  1797. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  1798. {
  1799. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1800. return m_Items + index;
  1801. }
  1802. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  1803. {
  1804. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1805. m_Items[index] = value;
  1806. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1807. }
  1808. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  1809. {
  1810. return m_Items[index];
  1811. }
  1812. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1813. {
  1814. return m_Items + index;
  1815. }
  1816. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  1817. {
  1818. m_Items[index] = value;
  1819. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1820. }
  1821. };
  1822. // UnityEngine.RectTransform[]
  1823. struct RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41 : public RuntimeArray
  1824. {
  1825. public:
  1826. ALIGN_FIELD (8) RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * m_Items[1];
  1827. public:
  1828. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * GetAt(il2cpp_array_size_t index) const
  1829. {
  1830. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1831. return m_Items[index];
  1832. }
  1833. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** GetAddressAt(il2cpp_array_size_t index)
  1834. {
  1835. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1836. return m_Items + index;
  1837. }
  1838. inline void SetAt(il2cpp_array_size_t index, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  1839. {
  1840. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1841. m_Items[index] = value;
  1842. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1843. }
  1844. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * GetAtUnchecked(il2cpp_array_size_t index) const
  1845. {
  1846. return m_Items[index];
  1847. }
  1848. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1849. {
  1850. return m_Items + index;
  1851. }
  1852. inline void SetAtUnchecked(il2cpp_array_size_t index, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  1853. {
  1854. m_Items[index] = value;
  1855. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1856. }
  1857. };
  1858. // UnityEngine.Vector3[]
  1859. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28 : public RuntimeArray
  1860. {
  1861. public:
  1862. ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 m_Items[1];
  1863. public:
  1864. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAt(il2cpp_array_size_t index) const
  1865. {
  1866. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1867. return m_Items[index];
  1868. }
  1869. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index)
  1870. {
  1871. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1872. return m_Items + index;
  1873. }
  1874. inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1875. {
  1876. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1877. m_Items[index] = value;
  1878. }
  1879. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAtUnchecked(il2cpp_array_size_t index) const
  1880. {
  1881. return m_Items[index];
  1882. }
  1883. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1884. {
  1885. return m_Items + index;
  1886. }
  1887. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1888. {
  1889. m_Items[index] = value;
  1890. }
  1891. };
  1892. // !!0[] UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Boolean)
  1893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Component_GetComponentsInChildren_TisRuntimeObject_m37863ECCB395B23FD2A694C9A67E2332D1CE97D0_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, bool ___includeInactive0, const RuntimeMethod* method);
  1894. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  1895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  1896. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  1897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  1898. // System.Void UnityEngine.Canvas::SendWillRenderCanvases()
  1899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_mD38081FE3172AC7A884B8ED459E90633167B2D10 (const RuntimeMethod* method);
  1900. // System.Void UnityEngine.Canvas/WillRenderCanvases::Invoke()
  1901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_m115F44E08A802F1800D79D3B92EE1A575AD08834 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, const RuntimeMethod* method);
  1902. // System.Void UnityEngine.Behaviour::.ctor()
  1903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
  1904. // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts()
  1905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m3792CE490F35260A673C28FD29BF4B2814833DDA (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method);
  1906. // System.Void UnityEngine.CanvasRenderer::SetColor_Injected(UnityEngine.Color&)
  1907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_Injected_mA64D7935C130EDFCB8D9C1DF27F67C8EF6F36CCE (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___color0, const RuntimeMethod* method);
  1908. // System.Void UnityEngine.CanvasRenderer::GetColor_Injected(UnityEngine.Color&)
  1909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_GetColor_Injected_mD90AE649D248DA886C8DB085FC27B7134399F68A (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
  1910. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping_Injected(UnityEngine.Rect&)
  1911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_Injected_mB430FAA285D77D2EA776CA90D3B1179DE637B20D (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___rect0, const RuntimeMethod* method);
  1912. // System.Int32 UnityEngine.CanvasRenderer::get_materialCount()
  1913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_m5C0C1E7CC3DAE4B14E29A36E9890F92C0DACC3F5 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method);
  1914. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  1915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_mA99E48BB021F2E4B62D4EA9F52EA6928EED618A2 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  1916. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  1917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m124AD7592DD6078E097C9FD6CBC5676341DBCA9E (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, int32_t ___value0, const RuntimeMethod* method);
  1918. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  1919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m9851A87FA12E2CD1321BB971953E899292EC4707 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material0, int32_t ___index1, const RuntimeMethod* method);
  1920. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  1921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m406C073585AF48FD2A880D73419F6E1069BEEA84 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___texture0, const RuntimeMethod* method);
  1922. // UnityEngine.Material UnityEngine.CanvasRenderer::GetMaterial(System.Int32)
  1923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * CanvasRenderer_GetMaterial_m86FB9F04CBD33AD7FC3FCE1B55CB8C79FAEFC7CC (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, int32_t ___index0, const RuntimeMethod* method);
  1924. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  1925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4 (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method);
  1926. // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
  1927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_mE13C66217A4A26239D601CC5FDD1AB8B302D487B (RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method);
  1928. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  1929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m5BC57F4F9325EC398216AEA1E53CC21E5C6CA920 (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method);
  1930. // System.Void UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
  1931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustPoint_Injected_m7F2640515030E47B1B8227306BFED31F733C9B8B (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___point0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___elementTransform1, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___canvas2, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret3, const RuntimeMethod* method);
  1932. // System.Void UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
  1933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustRect_Injected_m2172A105E834E9F0B292508EF544A68ED257A317 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform0, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___canvas1, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret2, const RuntimeMethod* method);
  1934. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,UnityEngine.RectTransform,UnityEngine.Camera)
  1935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_Injected_m42DCFCCED1ABCAE24B543ABD1903291A3A186B2D (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___screenPoint0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, const RuntimeMethod* method);
  1936. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle(UnityEngine.Vector2,UnityEngine.RectTransform,UnityEngine.Camera)
  1937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_m31A8C0A3CFCC0B584A33C3A3F2692EF09D303CEE (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPoint0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, const RuntimeMethod* method);
  1938. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  1939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (const RuntimeMethod* method);
  1940. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  1941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___v0, const RuntimeMethod* method);
  1942. // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
  1943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 RectTransformUtility_ScreenPointToRay_mB74CED011944E1E7CE3A24C433B9B660C5BADC73 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPos1, const RuntimeMethod* method);
  1944. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  1945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  1946. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  1947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7 (const RuntimeMethod* method);
  1948. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  1949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point1, const RuntimeMethod* method);
  1950. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  1951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  1952. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  1953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method);
  1954. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  1955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method);
  1956. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  1957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, float ___distance0, const RuntimeMethod* method);
  1958. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
  1959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m821FF925C5B70477F153B4C053AE9E36A04A774F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPoint1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldPoint3, const RuntimeMethod* method);
  1960. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  1961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method);
  1962. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  1963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v0, const RuntimeMethod* method);
  1964. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  1965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  1966. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  1967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, const RuntimeMethod* method);
  1968. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  1969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D (const RuntimeMethod* method);
  1970. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  1971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method);
  1972. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  1973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  1974. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  1975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  1976. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  1977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method);
  1978. // !!0[] UnityEngine.Component::GetComponentsInChildren<UnityEngine.RectTransform>(System.Boolean)
  1979. inline RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* Component_GetComponentsInChildren_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m29538DA110D7EE97E69BA64EA672DB81A4B22433 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, bool ___includeInactive0, const RuntimeMethod* method)
  1980. {
  1981. return (( RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, bool, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m37863ECCB395B23FD2A694C9A67E2332D1CE97D0_gshared)(__this, ___includeInactive0, method);
  1982. }
  1983. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  1984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  1985. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  1986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Transform_get_worldToLocalMatrix_m4791F881839B1087B17DC126FC0CA7F9A596073E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  1987. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  1988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method);
  1989. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  1990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
  1991. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  1992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method);
  1993. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  1994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method);
  1995. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  1996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
  1997. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  1998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___size1, const RuntimeMethod* method);
  1999. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  2000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
  2001. // UnityEngine.Bounds UnityEngine.RectTransformUtility::CalculateRelativeRectTransformBounds(UnityEngine.Transform,UnityEngine.Transform)
  2002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 RectTransformUtility_CalculateRelativeRectTransformBounds_m6F1554FA6F47E06D5718AE3AF6F0BBF26BD9FDA5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___root0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___child1, const RuntimeMethod* method);
  2003. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  2004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method);
  2005. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  2006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method);
  2007. // System.Int32 UnityEngine.Transform::get_childCount()
  2008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  2009. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  2010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  2011. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  2012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, const RuntimeMethod* method);
  2013. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  2014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  2015. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  2016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  2017. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  2018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  2019. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  2020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  2021. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  2022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  2023. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  2024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  2025. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  2026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  2027. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  2028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  2029. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  2030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_mF5D9BF9F0EACBC972A22C937FD21B610410EB956 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method);
  2031. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
  2032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___input0, const RuntimeMethod* method);
  2033. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  2034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  2035. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  2036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  2037. #ifdef __clang__
  2038. #pragma clang diagnostic push
  2039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2040. #pragma clang diagnostic ignored "-Wunused-variable"
  2041. #endif
  2042. #ifdef __clang__
  2043. #pragma clang diagnostic pop
  2044. #endif
  2045. #ifdef __clang__
  2046. #pragma clang diagnostic push
  2047. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2048. #pragma clang diagnostic ignored "-Wunused-variable"
  2049. #endif
  2050. #ifdef __clang__
  2051. #pragma clang diagnostic pop
  2052. #endif
  2053. #ifdef __clang__
  2054. #pragma clang diagnostic push
  2055. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2056. #pragma clang diagnostic ignored "-Wunused-variable"
  2057. #endif
  2058. // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas_WillRenderCanvases)
  2059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___value0, const RuntimeMethod* method)
  2060. {
  2061. static bool s_Il2CppMethodInitialized;
  2062. if (!s_Il2CppMethodInitialized)
  2063. {
  2064. il2cpp_codegen_initialize_method (Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B_MetadataUsageId);
  2065. s_Il2CppMethodInitialized = true;
  2066. }
  2067. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * V_0 = NULL;
  2068. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * V_1 = NULL;
  2069. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * V_2 = NULL;
  2070. {
  2071. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_0 = ((Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_il2cpp_TypeInfo_var))->get_willRenderCanvases_4();
  2072. V_0 = L_0;
  2073. }
  2074. IL_0006:
  2075. {
  2076. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_1 = V_0;
  2077. V_1 = L_1;
  2078. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_2 = V_1;
  2079. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_3 = ___value0;
  2080. Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL);
  2081. V_2 = ((WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE_il2cpp_TypeInfo_var));
  2082. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_5 = V_2;
  2083. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_6 = V_1;
  2084. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_7 = InterlockedCompareExchangeImpl<WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *>((WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE **)(((Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_4()), L_5, L_6);
  2085. V_0 = L_7;
  2086. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_8 = V_0;
  2087. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_9 = V_1;
  2088. if ((!(((RuntimeObject*)(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)L_8) == ((RuntimeObject*)(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)L_9))))
  2089. {
  2090. goto IL_0006;
  2091. }
  2092. }
  2093. {
  2094. return;
  2095. }
  2096. }
  2097. // System.Void UnityEngine.Canvas::remove_willRenderCanvases(UnityEngine.Canvas_WillRenderCanvases)
  2098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_remove_willRenderCanvases_m9A5F0E946B4549D576EDAD5618FEA2D532377831 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___value0, const RuntimeMethod* method)
  2099. {
  2100. static bool s_Il2CppMethodInitialized;
  2101. if (!s_Il2CppMethodInitialized)
  2102. {
  2103. il2cpp_codegen_initialize_method (Canvas_remove_willRenderCanvases_m9A5F0E946B4549D576EDAD5618FEA2D532377831_MetadataUsageId);
  2104. s_Il2CppMethodInitialized = true;
  2105. }
  2106. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * V_0 = NULL;
  2107. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * V_1 = NULL;
  2108. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * V_2 = NULL;
  2109. {
  2110. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_0 = ((Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_il2cpp_TypeInfo_var))->get_willRenderCanvases_4();
  2111. V_0 = L_0;
  2112. }
  2113. IL_0006:
  2114. {
  2115. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_1 = V_0;
  2116. V_1 = L_1;
  2117. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_2 = V_1;
  2118. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_3 = ___value0;
  2119. Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL);
  2120. V_2 = ((WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)CastclassSealed((RuntimeObject*)L_4, WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE_il2cpp_TypeInfo_var));
  2121. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_5 = V_2;
  2122. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_6 = V_1;
  2123. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_7 = InterlockedCompareExchangeImpl<WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *>((WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE **)(((Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_il2cpp_TypeInfo_var))->get_address_of_willRenderCanvases_4()), L_5, L_6);
  2124. V_0 = L_7;
  2125. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_8 = V_0;
  2126. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_9 = V_1;
  2127. if ((!(((RuntimeObject*)(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)L_8) == ((RuntimeObject*)(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)L_9))))
  2128. {
  2129. goto IL_0006;
  2130. }
  2131. }
  2132. {
  2133. return;
  2134. }
  2135. }
  2136. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  2137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2138. {
  2139. typedef int32_t (*Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2140. static Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8_ftn _il2cpp_icall_func;
  2141. if (!_il2cpp_icall_func)
  2142. _il2cpp_icall_func = (Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderMode()");
  2143. int32_t retVal = _il2cpp_icall_func(__this);
  2144. return retVal;
  2145. }
  2146. // System.Boolean UnityEngine.Canvas::get_isRootCanvas()
  2147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2148. {
  2149. typedef bool (*Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2150. static Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A_ftn _il2cpp_icall_func;
  2151. if (!_il2cpp_icall_func)
  2152. _il2cpp_icall_func = (Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_isRootCanvas()");
  2153. bool retVal = _il2cpp_icall_func(__this);
  2154. return retVal;
  2155. }
  2156. // System.Single UnityEngine.Canvas::get_scaleFactor()
  2157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m0F6D59E75F7605ABD2AFF6AF32A1097226CE060A (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2158. {
  2159. typedef float (*Canvas_get_scaleFactor_m0F6D59E75F7605ABD2AFF6AF32A1097226CE060A_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2160. static Canvas_get_scaleFactor_m0F6D59E75F7605ABD2AFF6AF32A1097226CE060A_ftn _il2cpp_icall_func;
  2161. if (!_il2cpp_icall_func)
  2162. _il2cpp_icall_func = (Canvas_get_scaleFactor_m0F6D59E75F7605ABD2AFF6AF32A1097226CE060A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_scaleFactor()");
  2163. float retVal = _il2cpp_icall_func(__this);
  2164. return retVal;
  2165. }
  2166. // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single)
  2167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, float ___value0, const RuntimeMethod* method)
  2168. {
  2169. typedef void (*Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, float);
  2170. static Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163_ftn _il2cpp_icall_func;
  2171. if (!_il2cpp_icall_func)
  2172. _il2cpp_icall_func = (Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_scaleFactor(System.Single)");
  2173. _il2cpp_icall_func(__this, ___value0);
  2174. }
  2175. // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
  2176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_mF824215754F9A66CE59F57A3F282384124EB9BAB (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2177. {
  2178. typedef float (*Canvas_get_referencePixelsPerUnit_mF824215754F9A66CE59F57A3F282384124EB9BAB_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2179. static Canvas_get_referencePixelsPerUnit_mF824215754F9A66CE59F57A3F282384124EB9BAB_ftn _il2cpp_icall_func;
  2180. if (!_il2cpp_icall_func)
  2181. _il2cpp_icall_func = (Canvas_get_referencePixelsPerUnit_mF824215754F9A66CE59F57A3F282384124EB9BAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_referencePixelsPerUnit()");
  2182. float retVal = _il2cpp_icall_func(__this);
  2183. return retVal;
  2184. }
  2185. // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)
  2186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, float ___value0, const RuntimeMethod* method)
  2187. {
  2188. typedef void (*Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, float);
  2189. static Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341_ftn _il2cpp_icall_func;
  2190. if (!_il2cpp_icall_func)
  2191. _il2cpp_icall_func = (Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)");
  2192. _il2cpp_icall_func(__this, ___value0);
  2193. }
  2194. // System.Boolean UnityEngine.Canvas::get_pixelPerfect()
  2195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_pixelPerfect_mEB8527374734F73BE960B288095A1A619E700595 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2196. {
  2197. typedef bool (*Canvas_get_pixelPerfect_mEB8527374734F73BE960B288095A1A619E700595_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2198. static Canvas_get_pixelPerfect_mEB8527374734F73BE960B288095A1A619E700595_ftn _il2cpp_icall_func;
  2199. if (!_il2cpp_icall_func)
  2200. _il2cpp_icall_func = (Canvas_get_pixelPerfect_mEB8527374734F73BE960B288095A1A619E700595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_pixelPerfect()");
  2201. bool retVal = _il2cpp_icall_func(__this);
  2202. return retVal;
  2203. }
  2204. // System.Int32 UnityEngine.Canvas::get_renderOrder()
  2205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m673818EDB7D1F75F70B7FFFC1B909F1CDBA52F8D (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2206. {
  2207. typedef int32_t (*Canvas_get_renderOrder_m673818EDB7D1F75F70B7FFFC1B909F1CDBA52F8D_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2208. static Canvas_get_renderOrder_m673818EDB7D1F75F70B7FFFC1B909F1CDBA52F8D_ftn _il2cpp_icall_func;
  2209. if (!_il2cpp_icall_func)
  2210. _il2cpp_icall_func = (Canvas_get_renderOrder_m673818EDB7D1F75F70B7FFFC1B909F1CDBA52F8D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_renderOrder()");
  2211. int32_t retVal = _il2cpp_icall_func(__this);
  2212. return retVal;
  2213. }
  2214. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  2215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m5C4295223733C2195D2B6CC69721B04376C3C67C (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2216. {
  2217. typedef bool (*Canvas_get_overrideSorting_m5C4295223733C2195D2B6CC69721B04376C3C67C_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2218. static Canvas_get_overrideSorting_m5C4295223733C2195D2B6CC69721B04376C3C67C_ftn _il2cpp_icall_func;
  2219. if (!_il2cpp_icall_func)
  2220. _il2cpp_icall_func = (Canvas_get_overrideSorting_m5C4295223733C2195D2B6CC69721B04376C3C67C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_overrideSorting()");
  2221. bool retVal = _il2cpp_icall_func(__this);
  2222. return retVal;
  2223. }
  2224. // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean)
  2225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, bool ___value0, const RuntimeMethod* method)
  2226. {
  2227. typedef void (*Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, bool);
  2228. static Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015_ftn _il2cpp_icall_func;
  2229. if (!_il2cpp_icall_func)
  2230. _il2cpp_icall_func = (Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_overrideSorting(System.Boolean)");
  2231. _il2cpp_icall_func(__this, ___value0);
  2232. }
  2233. // System.Int32 UnityEngine.Canvas::get_sortingOrder()
  2234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2235. {
  2236. typedef int32_t (*Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2237. static Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540_ftn _il2cpp_icall_func;
  2238. if (!_il2cpp_icall_func)
  2239. _il2cpp_icall_func = (Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingOrder()");
  2240. int32_t retVal = _il2cpp_icall_func(__this);
  2241. return retVal;
  2242. }
  2243. // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32)
  2244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method)
  2245. {
  2246. typedef void (*Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, int32_t);
  2247. static Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7_ftn _il2cpp_icall_func;
  2248. if (!_il2cpp_icall_func)
  2249. _il2cpp_icall_func = (Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingOrder(System.Int32)");
  2250. _il2cpp_icall_func(__this, ___value0);
  2251. }
  2252. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  2253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2254. {
  2255. typedef int32_t (*Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2256. static Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D_ftn _il2cpp_icall_func;
  2257. if (!_il2cpp_icall_func)
  2258. _il2cpp_icall_func = (Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_targetDisplay()");
  2259. int32_t retVal = _il2cpp_icall_func(__this);
  2260. return retVal;
  2261. }
  2262. // System.Int32 UnityEngine.Canvas::get_sortingLayerID()
  2263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2264. {
  2265. typedef int32_t (*Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2266. static Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75_ftn _il2cpp_icall_func;
  2267. if (!_il2cpp_icall_func)
  2268. _il2cpp_icall_func = (Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_sortingLayerID()");
  2269. int32_t retVal = _il2cpp_icall_func(__this);
  2270. return retVal;
  2271. }
  2272. // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32)
  2273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method)
  2274. {
  2275. typedef void (*Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, int32_t);
  2276. static Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747_ftn _il2cpp_icall_func;
  2277. if (!_il2cpp_icall_func)
  2278. _il2cpp_icall_func = (Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_sortingLayerID(System.Int32)");
  2279. _il2cpp_icall_func(__this, ___value0);
  2280. }
  2281. // UnityEngine.AdditionalCanvasShaderChannels UnityEngine.Canvas::get_additionalShaderChannels()
  2282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_additionalShaderChannels_m703769513A111C46DC0F0B32864A69E54C085BEC (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2283. {
  2284. typedef int32_t (*Canvas_get_additionalShaderChannels_m703769513A111C46DC0F0B32864A69E54C085BEC_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2285. static Canvas_get_additionalShaderChannels_m703769513A111C46DC0F0B32864A69E54C085BEC_ftn _il2cpp_icall_func;
  2286. if (!_il2cpp_icall_func)
  2287. _il2cpp_icall_func = (Canvas_get_additionalShaderChannels_m703769513A111C46DC0F0B32864A69E54C085BEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_additionalShaderChannels()");
  2288. int32_t retVal = _il2cpp_icall_func(__this);
  2289. return retVal;
  2290. }
  2291. // System.Void UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)
  2292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_additionalShaderChannels_m0A3CB0D3137C41915E293268BA95920404921FE2 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method)
  2293. {
  2294. typedef void (*Canvas_set_additionalShaderChannels_m0A3CB0D3137C41915E293268BA95920404921FE2_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, int32_t);
  2295. static Canvas_set_additionalShaderChannels_m0A3CB0D3137C41915E293268BA95920404921FE2_ftn _il2cpp_icall_func;
  2296. if (!_il2cpp_icall_func)
  2297. _il2cpp_icall_func = (Canvas_set_additionalShaderChannels_m0A3CB0D3137C41915E293268BA95920404921FE2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::set_additionalShaderChannels(UnityEngine.AdditionalCanvasShaderChannels)");
  2298. _il2cpp_icall_func(__this, ___value0);
  2299. }
  2300. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  2301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * Canvas_get_rootCanvas_mFC5752C1955AF10E71AA6160A3A1880586116123 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2302. {
  2303. typedef Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*Canvas_get_rootCanvas_mFC5752C1955AF10E71AA6160A3A1880586116123_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2304. static Canvas_get_rootCanvas_mFC5752C1955AF10E71AA6160A3A1880586116123_ftn _il2cpp_icall_func;
  2305. if (!_il2cpp_icall_func)
  2306. _il2cpp_icall_func = (Canvas_get_rootCanvas_mFC5752C1955AF10E71AA6160A3A1880586116123_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_rootCanvas()");
  2307. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * retVal = _il2cpp_icall_func(__this);
  2308. return retVal;
  2309. }
  2310. // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
  2311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Canvas_get_worldCamera_m36F1A8DBFC4AB34278125DA017CACDC873F53409 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2312. {
  2313. typedef Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*Canvas_get_worldCamera_m36F1A8DBFC4AB34278125DA017CACDC873F53409_ftn) (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *);
  2314. static Canvas_get_worldCamera_m36F1A8DBFC4AB34278125DA017CACDC873F53409_ftn _il2cpp_icall_func;
  2315. if (!_il2cpp_icall_func)
  2316. _il2cpp_icall_func = (Canvas_get_worldCamera_m36F1A8DBFC4AB34278125DA017CACDC873F53409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::get_worldCamera()");
  2317. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * retVal = _il2cpp_icall_func(__this);
  2318. return retVal;
  2319. }
  2320. // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasMaterial()
  2321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Canvas_GetDefaultCanvasMaterial_m972CD867F8C777A55C35A735ACE85BADC628233B (const RuntimeMethod* method)
  2322. {
  2323. typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Canvas_GetDefaultCanvasMaterial_m972CD867F8C777A55C35A735ACE85BADC628233B_ftn) ();
  2324. static Canvas_GetDefaultCanvasMaterial_m972CD867F8C777A55C35A735ACE85BADC628233B_ftn _il2cpp_icall_func;
  2325. if (!_il2cpp_icall_func)
  2326. _il2cpp_icall_func = (Canvas_GetDefaultCanvasMaterial_m972CD867F8C777A55C35A735ACE85BADC628233B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetDefaultCanvasMaterial()");
  2327. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func();
  2328. return retVal;
  2329. }
  2330. // UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()
  2331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Canvas_GetETC1SupportedCanvasMaterial_m99A6CABFF2B919C2B84F703A8DAC64C76F5E2C52 (const RuntimeMethod* method)
  2332. {
  2333. typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Canvas_GetETC1SupportedCanvasMaterial_m99A6CABFF2B919C2B84F703A8DAC64C76F5E2C52_ftn) ();
  2334. static Canvas_GetETC1SupportedCanvasMaterial_m99A6CABFF2B919C2B84F703A8DAC64C76F5E2C52_ftn _il2cpp_icall_func;
  2335. if (!_il2cpp_icall_func)
  2336. _il2cpp_icall_func = (Canvas_GetETC1SupportedCanvasMaterial_m99A6CABFF2B919C2B84F703A8DAC64C76F5E2C52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()");
  2337. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func();
  2338. return retVal;
  2339. }
  2340. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  2341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_mB23FF44265E49BE388A79267533EA482F08C0755 (const RuntimeMethod* method)
  2342. {
  2343. {
  2344. Canvas_SendWillRenderCanvases_mD38081FE3172AC7A884B8ED459E90633167B2D10(/*hidden argument*/NULL);
  2345. return;
  2346. }
  2347. }
  2348. // System.Void UnityEngine.Canvas::SendWillRenderCanvases()
  2349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_SendWillRenderCanvases_mD38081FE3172AC7A884B8ED459E90633167B2D10 (const RuntimeMethod* method)
  2350. {
  2351. static bool s_Il2CppMethodInitialized;
  2352. if (!s_Il2CppMethodInitialized)
  2353. {
  2354. il2cpp_codegen_initialize_method (Canvas_SendWillRenderCanvases_mD38081FE3172AC7A884B8ED459E90633167B2D10_MetadataUsageId);
  2355. s_Il2CppMethodInitialized = true;
  2356. }
  2357. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * G_B2_0 = NULL;
  2358. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * G_B1_0 = NULL;
  2359. {
  2360. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_0 = ((Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields*)il2cpp_codegen_static_fields_for(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_il2cpp_TypeInfo_var))->get_willRenderCanvases_4();
  2361. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_1 = L_0;
  2362. G_B1_0 = L_1;
  2363. if (L_1)
  2364. {
  2365. G_B2_0 = L_1;
  2366. goto IL_000c;
  2367. }
  2368. }
  2369. {
  2370. goto IL_0012;
  2371. }
  2372. IL_000c:
  2373. {
  2374. NullCheck(G_B2_0);
  2375. WillRenderCanvases_Invoke_m115F44E08A802F1800D79D3B92EE1A575AD08834(G_B2_0, /*hidden argument*/NULL);
  2376. }
  2377. IL_0012:
  2378. {
  2379. return;
  2380. }
  2381. }
  2382. // System.Void UnityEngine.Canvas::.ctor()
  2383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas__ctor_m83621E7EFCEFA5A0EDC886CB878FE10E7281B951 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method)
  2384. {
  2385. {
  2386. Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL);
  2387. return;
  2388. }
  2389. }
  2390. #ifdef __clang__
  2391. #pragma clang diagnostic pop
  2392. #endif
  2393. #ifdef __clang__
  2394. #pragma clang diagnostic push
  2395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2396. #pragma clang diagnostic ignored "-Wunused-variable"
  2397. #endif
  2398. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, const RuntimeMethod* method)
  2399. {
  2400. typedef void (DEFAULT_CALL *PInvokeFunc)();
  2401. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  2402. // Native function invocation
  2403. il2cppPInvokeFunc();
  2404. }
  2405. // System.Void UnityEngine.Canvas_WillRenderCanvases::.ctor(System.Object,System.IntPtr)
  2406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m9AB0D8B934BE573C4B3ABBAA313984B054B4B885 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  2407. {
  2408. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  2409. __this->set_method_3(___method1);
  2410. __this->set_m_target_2(___object0);
  2411. }
  2412. // System.Void UnityEngine.Canvas_WillRenderCanvases::Invoke()
  2413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases_Invoke_m115F44E08A802F1800D79D3B92EE1A575AD08834 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, const RuntimeMethod* method)
  2414. {
  2415. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
  2416. Delegate_t** delegatesToInvoke;
  2417. il2cpp_array_size_t length;
  2418. if (delegateArrayToInvoke != NULL)
  2419. {
  2420. length = delegateArrayToInvoke->max_length;
  2421. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  2422. }
  2423. else
  2424. {
  2425. length = 1;
  2426. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  2427. }
  2428. for (il2cpp_array_size_t i = 0; i < length; i++)
  2429. {
  2430. Delegate_t* currentDelegate = delegatesToInvoke[i];
  2431. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  2432. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  2433. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  2434. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  2435. {
  2436. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  2437. }
  2438. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  2439. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  2440. if (___methodIsStatic)
  2441. {
  2442. if (___parameterCount == 0)
  2443. {
  2444. // open
  2445. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  2446. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  2447. }
  2448. else
  2449. {
  2450. // closed
  2451. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  2452. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  2453. }
  2454. }
  2455. else
  2456. {
  2457. // closed
  2458. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  2459. {
  2460. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  2461. {
  2462. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2463. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  2464. else
  2465. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  2466. }
  2467. else
  2468. {
  2469. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2470. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  2471. else
  2472. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  2473. }
  2474. }
  2475. else
  2476. {
  2477. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  2478. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  2479. }
  2480. }
  2481. }
  2482. }
  2483. // System.IAsyncResult UnityEngine.Canvas_WillRenderCanvases::BeginInvoke(System.AsyncCallback,System.Object)
  2484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* WillRenderCanvases_BeginInvoke_mEFF75BC062DE3E7888B23BE447DD9CBDF9F307F3 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  2485. {
  2486. void *__d_args[1] = {0};
  2487. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  2488. }
  2489. // System.Void UnityEngine.Canvas_WillRenderCanvases::EndInvoke(System.IAsyncResult)
  2490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases_EndInvoke_mD86D55F1B1B76055B8992CE306C56BFDA735B935 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  2491. {
  2492. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  2493. }
  2494. #ifdef __clang__
  2495. #pragma clang diagnostic pop
  2496. #endif
  2497. #ifdef __clang__
  2498. #pragma clang diagnostic push
  2499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2500. #pragma clang diagnostic ignored "-Wunused-variable"
  2501. #endif
  2502. // System.Single UnityEngine.CanvasGroup::get_alpha()
  2503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method)
  2504. {
  2505. typedef float (*CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E_ftn) (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 *);
  2506. static CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E_ftn _il2cpp_icall_func;
  2507. if (!_il2cpp_icall_func)
  2508. _il2cpp_icall_func = (CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_alpha()");
  2509. float retVal = _il2cpp_icall_func(__this);
  2510. return retVal;
  2511. }
  2512. // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
  2513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, float ___value0, const RuntimeMethod* method)
  2514. {
  2515. typedef void (*CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D_ftn) (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 *, float);
  2516. static CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D_ftn _il2cpp_icall_func;
  2517. if (!_il2cpp_icall_func)
  2518. _il2cpp_icall_func = (CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::set_alpha(System.Single)");
  2519. _il2cpp_icall_func(__this, ___value0);
  2520. }
  2521. // System.Boolean UnityEngine.CanvasGroup::get_interactable()
  2522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_interactable_mC5CE48DEFFC97EFEC794DB695E3C906736483BA1 (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method)
  2523. {
  2524. typedef bool (*CanvasGroup_get_interactable_mC5CE48DEFFC97EFEC794DB695E3C906736483BA1_ftn) (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 *);
  2525. static CanvasGroup_get_interactable_mC5CE48DEFFC97EFEC794DB695E3C906736483BA1_ftn _il2cpp_icall_func;
  2526. if (!_il2cpp_icall_func)
  2527. _il2cpp_icall_func = (CanvasGroup_get_interactable_mC5CE48DEFFC97EFEC794DB695E3C906736483BA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_interactable()");
  2528. bool retVal = _il2cpp_icall_func(__this);
  2529. return retVal;
  2530. }
  2531. // System.Boolean UnityEngine.CanvasGroup::get_blocksRaycasts()
  2532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_blocksRaycasts_m3792CE490F35260A673C28FD29BF4B2814833DDA (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method)
  2533. {
  2534. typedef bool (*CanvasGroup_get_blocksRaycasts_m3792CE490F35260A673C28FD29BF4B2814833DDA_ftn) (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 *);
  2535. static CanvasGroup_get_blocksRaycasts_m3792CE490F35260A673C28FD29BF4B2814833DDA_ftn _il2cpp_icall_func;
  2536. if (!_il2cpp_icall_func)
  2537. _il2cpp_icall_func = (CanvasGroup_get_blocksRaycasts_m3792CE490F35260A673C28FD29BF4B2814833DDA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_blocksRaycasts()");
  2538. bool retVal = _il2cpp_icall_func(__this);
  2539. return retVal;
  2540. }
  2541. // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
  2542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_mD37DD35C1B20CC9750AA6CC442C00E5731157918 (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method)
  2543. {
  2544. typedef bool (*CanvasGroup_get_ignoreParentGroups_mD37DD35C1B20CC9750AA6CC442C00E5731157918_ftn) (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 *);
  2545. static CanvasGroup_get_ignoreParentGroups_mD37DD35C1B20CC9750AA6CC442C00E5731157918_ftn _il2cpp_icall_func;
  2546. if (!_il2cpp_icall_func)
  2547. _il2cpp_icall_func = (CanvasGroup_get_ignoreParentGroups_mD37DD35C1B20CC9750AA6CC442C00E5731157918_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasGroup::get_ignoreParentGroups()");
  2548. bool retVal = _il2cpp_icall_func(__this);
  2549. return retVal;
  2550. }
  2551. // System.Boolean UnityEngine.CanvasGroup::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  2552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_IsRaycastLocationValid_m21C6A4F645CDD52E57D6CDBD0963E3594081782A (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___sp0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___eventCamera1, const RuntimeMethod* method)
  2553. {
  2554. bool V_0 = false;
  2555. {
  2556. bool L_0 = CanvasGroup_get_blocksRaycasts_m3792CE490F35260A673C28FD29BF4B2814833DDA(__this, /*hidden argument*/NULL);
  2557. V_0 = L_0;
  2558. goto IL_000a;
  2559. }
  2560. IL_000a:
  2561. {
  2562. bool L_1 = V_0;
  2563. return L_1;
  2564. }
  2565. }
  2566. #ifdef __clang__
  2567. #pragma clang diagnostic pop
  2568. #endif
  2569. #ifdef __clang__
  2570. #pragma clang diagnostic push
  2571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2572. #pragma clang diagnostic ignored "-Wunused-variable"
  2573. #endif
  2574. // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)
  2575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_m3432A1568931473F691261A90D82AFD4063E27E5 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, bool ___value0, const RuntimeMethod* method)
  2576. {
  2577. typedef void (*CanvasRenderer_set_hasPopInstruction_m3432A1568931473F691261A90D82AFD4063E27E5_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, bool);
  2578. static CanvasRenderer_set_hasPopInstruction_m3432A1568931473F691261A90D82AFD4063E27E5_ftn _il2cpp_icall_func;
  2579. if (!_il2cpp_icall_func)
  2580. _il2cpp_icall_func = (CanvasRenderer_set_hasPopInstruction_m3432A1568931473F691261A90D82AFD4063E27E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)");
  2581. _il2cpp_icall_func(__this, ___value0);
  2582. }
  2583. // System.Int32 UnityEngine.CanvasRenderer::get_materialCount()
  2584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_materialCount_m5C0C1E7CC3DAE4B14E29A36E9890F92C0DACC3F5 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2585. {
  2586. typedef int32_t (*CanvasRenderer_get_materialCount_m5C0C1E7CC3DAE4B14E29A36E9890F92C0DACC3F5_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *);
  2587. static CanvasRenderer_get_materialCount_m5C0C1E7CC3DAE4B14E29A36E9890F92C0DACC3F5_ftn _il2cpp_icall_func;
  2588. if (!_il2cpp_icall_func)
  2589. _il2cpp_icall_func = (CanvasRenderer_get_materialCount_m5C0C1E7CC3DAE4B14E29A36E9890F92C0DACC3F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_materialCount()");
  2590. int32_t retVal = _il2cpp_icall_func(__this);
  2591. return retVal;
  2592. }
  2593. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  2594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m124AD7592DD6078E097C9FD6CBC5676341DBCA9E (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, int32_t ___value0, const RuntimeMethod* method)
  2595. {
  2596. typedef void (*CanvasRenderer_set_materialCount_m124AD7592DD6078E097C9FD6CBC5676341DBCA9E_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, int32_t);
  2597. static CanvasRenderer_set_materialCount_m124AD7592DD6078E097C9FD6CBC5676341DBCA9E_ftn _il2cpp_icall_func;
  2598. if (!_il2cpp_icall_func)
  2599. _il2cpp_icall_func = (CanvasRenderer_set_materialCount_m124AD7592DD6078E097C9FD6CBC5676341DBCA9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_materialCount(System.Int32)");
  2600. _il2cpp_icall_func(__this, ___value0);
  2601. }
  2602. // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)
  2603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_m238C5CF7919510F3A9FE70AC502D9C3F0C2BFE6A (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, int32_t ___value0, const RuntimeMethod* method)
  2604. {
  2605. typedef void (*CanvasRenderer_set_popMaterialCount_m238C5CF7919510F3A9FE70AC502D9C3F0C2BFE6A_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, int32_t);
  2606. static CanvasRenderer_set_popMaterialCount_m238C5CF7919510F3A9FE70AC502D9C3F0C2BFE6A_ftn _il2cpp_icall_func;
  2607. if (!_il2cpp_icall_func)
  2608. _il2cpp_icall_func = (CanvasRenderer_set_popMaterialCount_m238C5CF7919510F3A9FE70AC502D9C3F0C2BFE6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)");
  2609. _il2cpp_icall_func(__this, ___value0);
  2610. }
  2611. // System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth()
  2612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_absoluteDepth_mCE62152F19926BC6A2864E23E5070641E18A27E7 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2613. {
  2614. typedef int32_t (*CanvasRenderer_get_absoluteDepth_mCE62152F19926BC6A2864E23E5070641E18A27E7_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *);
  2615. static CanvasRenderer_get_absoluteDepth_mCE62152F19926BC6A2864E23E5070641E18A27E7_ftn _il2cpp_icall_func;
  2616. if (!_il2cpp_icall_func)
  2617. _il2cpp_icall_func = (CanvasRenderer_get_absoluteDepth_mCE62152F19926BC6A2864E23E5070641E18A27E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_absoluteDepth()");
  2618. int32_t retVal = _il2cpp_icall_func(__this);
  2619. return retVal;
  2620. }
  2621. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  2622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m169212ADE7843C5721D2D4ED3567AB8299B6F073 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2623. {
  2624. typedef bool (*CanvasRenderer_get_hasMoved_m169212ADE7843C5721D2D4ED3567AB8299B6F073_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *);
  2625. static CanvasRenderer_get_hasMoved_m169212ADE7843C5721D2D4ED3567AB8299B6F073_ftn _il2cpp_icall_func;
  2626. if (!_il2cpp_icall_func)
  2627. _il2cpp_icall_func = (CanvasRenderer_get_hasMoved_m169212ADE7843C5721D2D4ED3567AB8299B6F073_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_hasMoved()");
  2628. bool retVal = _il2cpp_icall_func(__this);
  2629. return retVal;
  2630. }
  2631. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  2632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m3BBDA319F68D6182BF4451812A7ABC3E862356DA (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2633. {
  2634. typedef bool (*CanvasRenderer_get_cull_m3BBDA319F68D6182BF4451812A7ABC3E862356DA_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *);
  2635. static CanvasRenderer_get_cull_m3BBDA319F68D6182BF4451812A7ABC3E862356DA_ftn _il2cpp_icall_func;
  2636. if (!_il2cpp_icall_func)
  2637. _il2cpp_icall_func = (CanvasRenderer_get_cull_m3BBDA319F68D6182BF4451812A7ABC3E862356DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::get_cull()");
  2638. bool retVal = _il2cpp_icall_func(__this);
  2639. return retVal;
  2640. }
  2641. // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean)
  2642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m71618AE8E7F24B7B7B04F75641295ECD84F9AFA1 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, bool ___value0, const RuntimeMethod* method)
  2643. {
  2644. typedef void (*CanvasRenderer_set_cull_m71618AE8E7F24B7B7B04F75641295ECD84F9AFA1_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, bool);
  2645. static CanvasRenderer_set_cull_m71618AE8E7F24B7B7B04F75641295ECD84F9AFA1_ftn _il2cpp_icall_func;
  2646. if (!_il2cpp_icall_func)
  2647. _il2cpp_icall_func = (CanvasRenderer_set_cull_m71618AE8E7F24B7B7B04F75641295ECD84F9AFA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::set_cull(System.Boolean)");
  2648. _il2cpp_icall_func(__this, ___value0);
  2649. }
  2650. // System.Void UnityEngine.CanvasRenderer::SetColor(UnityEngine.Color)
  2651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_mD19F4B2314FD9820902AF6ED1F0392FC78447C06 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color0, const RuntimeMethod* method)
  2652. {
  2653. {
  2654. CanvasRenderer_SetColor_Injected_mA64D7935C130EDFCB8D9C1DF27F67C8EF6F36CCE(__this, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___color0), /*hidden argument*/NULL);
  2655. return;
  2656. }
  2657. }
  2658. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  2659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 CanvasRenderer_GetColor_m841EC074805A87FBD6D3EF7A17BEA2476AEBA31D (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2660. {
  2661. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
  2662. memset((&V_0), 0, sizeof(V_0));
  2663. {
  2664. CanvasRenderer_GetColor_Injected_mD90AE649D248DA886C8DB085FC27B7134399F68A(__this, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
  2665. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
  2666. return L_0;
  2667. }
  2668. }
  2669. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect)
  2670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_m7C409436632B57EEC761606E22408355D8197397 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect0, const RuntimeMethod* method)
  2671. {
  2672. {
  2673. CanvasRenderer_EnableRectClipping_Injected_mB430FAA285D77D2EA776CA90D3B1179DE637B20D(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  2674. return;
  2675. }
  2676. }
  2677. // System.Void UnityEngine.CanvasRenderer::DisableRectClipping()
  2678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m67C4FF4EF6888518AC4B9B8CE256DC761DF08D42 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2679. {
  2680. typedef void (*CanvasRenderer_DisableRectClipping_m67C4FF4EF6888518AC4B9B8CE256DC761DF08D42_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *);
  2681. static CanvasRenderer_DisableRectClipping_m67C4FF4EF6888518AC4B9B8CE256DC761DF08D42_ftn _il2cpp_icall_func;
  2682. if (!_il2cpp_icall_func)
  2683. _il2cpp_icall_func = (CanvasRenderer_DisableRectClipping_m67C4FF4EF6888518AC4B9B8CE256DC761DF08D42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::DisableRectClipping()");
  2684. _il2cpp_icall_func(__this);
  2685. }
  2686. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  2687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m9851A87FA12E2CD1321BB971953E899292EC4707 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material0, int32_t ___index1, const RuntimeMethod* method)
  2688. {
  2689. typedef void (*CanvasRenderer_SetMaterial_m9851A87FA12E2CD1321BB971953E899292EC4707_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
  2690. static CanvasRenderer_SetMaterial_m9851A87FA12E2CD1321BB971953E899292EC4707_ftn _il2cpp_icall_func;
  2691. if (!_il2cpp_icall_func)
  2692. _il2cpp_icall_func = (CanvasRenderer_SetMaterial_m9851A87FA12E2CD1321BB971953E899292EC4707_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)");
  2693. _il2cpp_icall_func(__this, ___material0, ___index1);
  2694. }
  2695. // UnityEngine.Material UnityEngine.CanvasRenderer::GetMaterial(System.Int32)
  2696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * CanvasRenderer_GetMaterial_m86FB9F04CBD33AD7FC3FCE1B55CB8C79FAEFC7CC (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, int32_t ___index0, const RuntimeMethod* method)
  2697. {
  2698. typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*CanvasRenderer_GetMaterial_m86FB9F04CBD33AD7FC3FCE1B55CB8C79FAEFC7CC_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, int32_t);
  2699. static CanvasRenderer_GetMaterial_m86FB9F04CBD33AD7FC3FCE1B55CB8C79FAEFC7CC_ftn _il2cpp_icall_func;
  2700. if (!_il2cpp_icall_func)
  2701. _il2cpp_icall_func = (CanvasRenderer_GetMaterial_m86FB9F04CBD33AD7FC3FCE1B55CB8C79FAEFC7CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::GetMaterial(System.Int32)");
  2702. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this, ___index0);
  2703. return retVal;
  2704. }
  2705. // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)
  2706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m4772792D80E04FF3B3F5BA0B65AF94F3BE326A2C (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material0, int32_t ___index1, const RuntimeMethod* method)
  2707. {
  2708. typedef void (*CanvasRenderer_SetPopMaterial_m4772792D80E04FF3B3F5BA0B65AF94F3BE326A2C_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t);
  2709. static CanvasRenderer_SetPopMaterial_m4772792D80E04FF3B3F5BA0B65AF94F3BE326A2C_ftn _il2cpp_icall_func;
  2710. if (!_il2cpp_icall_func)
  2711. _il2cpp_icall_func = (CanvasRenderer_SetPopMaterial_m4772792D80E04FF3B3F5BA0B65AF94F3BE326A2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)");
  2712. _il2cpp_icall_func(__this, ___material0, ___index1);
  2713. }
  2714. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  2715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m406C073585AF48FD2A880D73419F6E1069BEEA84 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___texture0, const RuntimeMethod* method)
  2716. {
  2717. typedef void (*CanvasRenderer_SetTexture_m406C073585AF48FD2A880D73419F6E1069BEEA84_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
  2718. static CanvasRenderer_SetTexture_m406C073585AF48FD2A880D73419F6E1069BEEA84_ftn _il2cpp_icall_func;
  2719. if (!_il2cpp_icall_func)
  2720. _il2cpp_icall_func = (CanvasRenderer_SetTexture_m406C073585AF48FD2A880D73419F6E1069BEEA84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)");
  2721. _il2cpp_icall_func(__this, ___texture0);
  2722. }
  2723. // System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)
  2724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_m0DF53B597582D8661411DF84ABF25F995540F34E (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___texture0, const RuntimeMethod* method)
  2725. {
  2726. typedef void (*CanvasRenderer_SetAlphaTexture_m0DF53B597582D8661411DF84ABF25F995540F34E_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
  2727. static CanvasRenderer_SetAlphaTexture_m0DF53B597582D8661411DF84ABF25F995540F34E_ftn _il2cpp_icall_func;
  2728. if (!_il2cpp_icall_func)
  2729. _il2cpp_icall_func = (CanvasRenderer_SetAlphaTexture_m0DF53B597582D8661411DF84ABF25F995540F34E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)");
  2730. _il2cpp_icall_func(__this, ___texture0);
  2731. }
  2732. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  2733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_mC87C841A52339C33E5B1C644C70FC9CC9C560988 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method)
  2734. {
  2735. typedef void (*CanvasRenderer_SetMesh_mC87C841A52339C33E5B1C644C70FC9CC9C560988_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *);
  2736. static CanvasRenderer_SetMesh_mC87C841A52339C33E5B1C644C70FC9CC9C560988_ftn _il2cpp_icall_func;
  2737. if (!_il2cpp_icall_func)
  2738. _il2cpp_icall_func = (CanvasRenderer_SetMesh_mC87C841A52339C33E5B1C644C70FC9CC9C560988_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)");
  2739. _il2cpp_icall_func(__this, ___mesh0);
  2740. }
  2741. // System.Void UnityEngine.CanvasRenderer::Clear()
  2742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m8D621D571EEE6C2609F18ADF888008273A5A29AC (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2743. {
  2744. typedef void (*CanvasRenderer_Clear_m8D621D571EEE6C2609F18ADF888008273A5A29AC_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *);
  2745. static CanvasRenderer_Clear_m8D621D571EEE6C2609F18ADF888008273A5A29AC_ftn _il2cpp_icall_func;
  2746. if (!_il2cpp_icall_func)
  2747. _il2cpp_icall_func = (CanvasRenderer_Clear_m8D621D571EEE6C2609F18ADF888008273A5A29AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::Clear()");
  2748. _il2cpp_icall_func(__this);
  2749. }
  2750. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,UnityEngine.Texture)
  2751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_mD407C670DBA743283F32581586B5DD51272B08C7 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___texture1, const RuntimeMethod* method)
  2752. {
  2753. static bool s_Il2CppMethodInitialized;
  2754. if (!s_Il2CppMethodInitialized)
  2755. {
  2756. il2cpp_codegen_initialize_method (CanvasRenderer_SetMaterial_mD407C670DBA743283F32581586B5DD51272B08C7_MetadataUsageId);
  2757. s_Il2CppMethodInitialized = true;
  2758. }
  2759. {
  2760. int32_t L_0 = CanvasRenderer_get_materialCount_m5C0C1E7CC3DAE4B14E29A36E9890F92C0DACC3F5(__this, /*hidden argument*/NULL);
  2761. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  2762. int32_t L_1 = Math_Max_mA99E48BB021F2E4B62D4EA9F52EA6928EED618A2(1, L_0, /*hidden argument*/NULL);
  2763. CanvasRenderer_set_materialCount_m124AD7592DD6078E097C9FD6CBC5676341DBCA9E(__this, L_1, /*hidden argument*/NULL);
  2764. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = ___material0;
  2765. CanvasRenderer_SetMaterial_m9851A87FA12E2CD1321BB971953E899292EC4707(__this, L_2, 0, /*hidden argument*/NULL);
  2766. Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_3 = ___texture1;
  2767. CanvasRenderer_SetTexture_m406C073585AF48FD2A880D73419F6E1069BEEA84(__this, L_3, /*hidden argument*/NULL);
  2768. return;
  2769. }
  2770. }
  2771. // UnityEngine.Material UnityEngine.CanvasRenderer::GetMaterial()
  2772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * CanvasRenderer_GetMaterial_m7B757917B67B57B55EEE2E0451935B4B139E06F3 (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, const RuntimeMethod* method)
  2773. {
  2774. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
  2775. {
  2776. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = CanvasRenderer_GetMaterial_m86FB9F04CBD33AD7FC3FCE1B55CB8C79FAEFC7CC(__this, 0, /*hidden argument*/NULL);
  2777. V_0 = L_0;
  2778. goto IL_000b;
  2779. }
  2780. IL_000b:
  2781. {
  2782. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0;
  2783. return L_1;
  2784. }
  2785. }
  2786. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  2787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m6398634C55BA494F2D2AE13FC3878E698330AB9F (List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * ___verts0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___positions1, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___colors2, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv0S3, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv1S4, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv2S5, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv3S6, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___normals7, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___tangents8, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___indices9, const RuntimeMethod* method)
  2788. {
  2789. {
  2790. List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * L_0 = ___verts0;
  2791. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_1 = ___positions1;
  2792. List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_2 = ___colors2;
  2793. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_3 = ___uv0S3;
  2794. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_4 = ___uv1S4;
  2795. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_5 = ___uv2S5;
  2796. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_6 = ___uv3S6;
  2797. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_7 = ___normals7;
  2798. List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_8 = ___tangents8;
  2799. CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  2800. List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * L_9 = ___verts0;
  2801. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_10 = ___indices9;
  2802. CanvasRenderer_SplitIndicesStreamsInternal_mE13C66217A4A26239D601CC5FDD1AB8B302D487B(L_9, L_10, /*hidden argument*/NULL);
  2803. return;
  2804. }
  2805. }
  2806. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  2807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_m1826F08D237884FD9817F2E0251FF0F813A2C1CA (List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * ___verts0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___positions1, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___colors2, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv0S3, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv1S4, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv2S5, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv3S6, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___normals7, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___tangents8, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___indices9, const RuntimeMethod* method)
  2808. {
  2809. {
  2810. List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * L_0 = ___verts0;
  2811. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_1 = ___positions1;
  2812. List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_2 = ___colors2;
  2813. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_3 = ___uv0S3;
  2814. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_4 = ___uv1S4;
  2815. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_5 = ___uv2S5;
  2816. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_6 = ___uv3S6;
  2817. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_7 = ___normals7;
  2818. List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_8 = ___tangents8;
  2819. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_9 = ___indices9;
  2820. CanvasRenderer_CreateUIVertexStreamInternal_m5BC57F4F9325EC398216AEA1E53CC21E5C6CA920(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  2821. return;
  2822. }
  2823. }
  2824. // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  2825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_m58722DF8AED39532C201A0A79A84F10BEC9C7EAB (List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * ___verts0, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___positions1, List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___colors2, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv0S3, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv1S4, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv2S5, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uv3S6, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___normals7, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___tangents8, const RuntimeMethod* method)
  2826. {
  2827. {
  2828. List_1_t4CE16E1B496C9FE941554BB47727DFDD7C3D9554 * L_0 = ___verts0;
  2829. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_1 = ___positions1;
  2830. List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * L_2 = ___colors2;
  2831. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_3 = ___uv0S3;
  2832. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_4 = ___uv1S4;
  2833. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_5 = ___uv2S5;
  2834. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_6 = ___uv3S6;
  2835. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_7 = ___normals7;
  2836. List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_8 = ___tangents8;
  2837. CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  2838. return;
  2839. }
  2840. }
  2841. // System.Void UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)
  2842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitIndicesStreamsInternal_mE13C66217A4A26239D601CC5FDD1AB8B302D487B (RuntimeObject * ___verts0, RuntimeObject * ___indices1, const RuntimeMethod* method)
  2843. {
  2844. typedef void (*CanvasRenderer_SplitIndicesStreamsInternal_mE13C66217A4A26239D601CC5FDD1AB8B302D487B_ftn) (RuntimeObject *, RuntimeObject *);
  2845. static CanvasRenderer_SplitIndicesStreamsInternal_mE13C66217A4A26239D601CC5FDD1AB8B302D487B_ftn _il2cpp_icall_func;
  2846. if (!_il2cpp_icall_func)
  2847. _il2cpp_icall_func = (CanvasRenderer_SplitIndicesStreamsInternal_mE13C66217A4A26239D601CC5FDD1AB8B302D487B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitIndicesStreamsInternal(System.Object,System.Object)");
  2848. _il2cpp_icall_func(___verts0, ___indices1);
  2849. }
  2850. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  2851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4 (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, const RuntimeMethod* method)
  2852. {
  2853. typedef void (*CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *);
  2854. static CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4_ftn _il2cpp_icall_func;
  2855. if (!_il2cpp_icall_func)
  2856. _il2cpp_icall_func = (CanvasRenderer_SplitUIVertexStreamsInternal_m845727DA732141F79E070AABA87C4468C3D9AFE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SplitUIVertexStreamsInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)");
  2857. _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8);
  2858. }
  2859. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)
  2860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStreamInternal_m5BC57F4F9325EC398216AEA1E53CC21E5C6CA920 (RuntimeObject * ___verts0, RuntimeObject * ___positions1, RuntimeObject * ___colors2, RuntimeObject * ___uv0S3, RuntimeObject * ___uv1S4, RuntimeObject * ___uv2S5, RuntimeObject * ___uv3S6, RuntimeObject * ___normals7, RuntimeObject * ___tangents8, RuntimeObject * ___indices9, const RuntimeMethod* method)
  2861. {
  2862. typedef void (*CanvasRenderer_CreateUIVertexStreamInternal_m5BC57F4F9325EC398216AEA1E53CC21E5C6CA920_ftn) (RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *, RuntimeObject *);
  2863. static CanvasRenderer_CreateUIVertexStreamInternal_m5BC57F4F9325EC398216AEA1E53CC21E5C6CA920_ftn _il2cpp_icall_func;
  2864. if (!_il2cpp_icall_func)
  2865. _il2cpp_icall_func = (CanvasRenderer_CreateUIVertexStreamInternal_m5BC57F4F9325EC398216AEA1E53CC21E5C6CA920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::CreateUIVertexStreamInternal(System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object)");
  2866. _il2cpp_icall_func(___verts0, ___positions1, ___colors2, ___uv0S3, ___uv1S4, ___uv2S5, ___uv3S6, ___normals7, ___tangents8, ___indices9);
  2867. }
  2868. // System.Void UnityEngine.CanvasRenderer::SetColor_Injected(UnityEngine.Color&)
  2869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetColor_Injected_mA64D7935C130EDFCB8D9C1DF27F67C8EF6F36CCE (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___color0, const RuntimeMethod* method)
  2870. {
  2871. typedef void (*CanvasRenderer_SetColor_Injected_mA64D7935C130EDFCB8D9C1DF27F67C8EF6F36CCE_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
  2872. static CanvasRenderer_SetColor_Injected_mA64D7935C130EDFCB8D9C1DF27F67C8EF6F36CCE_ftn _il2cpp_icall_func;
  2873. if (!_il2cpp_icall_func)
  2874. _il2cpp_icall_func = (CanvasRenderer_SetColor_Injected_mA64D7935C130EDFCB8D9C1DF27F67C8EF6F36CCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::SetColor_Injected(UnityEngine.Color&)");
  2875. _il2cpp_icall_func(__this, ___color0);
  2876. }
  2877. // System.Void UnityEngine.CanvasRenderer::GetColor_Injected(UnityEngine.Color&)
  2878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_GetColor_Injected_mD90AE649D248DA886C8DB085FC27B7134399F68A (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
  2879. {
  2880. typedef void (*CanvasRenderer_GetColor_Injected_mD90AE649D248DA886C8DB085FC27B7134399F68A_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
  2881. static CanvasRenderer_GetColor_Injected_mD90AE649D248DA886C8DB085FC27B7134399F68A_ftn _il2cpp_icall_func;
  2882. if (!_il2cpp_icall_func)
  2883. _il2cpp_icall_func = (CanvasRenderer_GetColor_Injected_mD90AE649D248DA886C8DB085FC27B7134399F68A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::GetColor_Injected(UnityEngine.Color&)");
  2884. _il2cpp_icall_func(__this, ___ret0);
  2885. }
  2886. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping_Injected(UnityEngine.Rect&)
  2887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_Injected_mB430FAA285D77D2EA776CA90D3B1179DE637B20D (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___rect0, const RuntimeMethod* method)
  2888. {
  2889. typedef void (*CanvasRenderer_EnableRectClipping_Injected_mB430FAA285D77D2EA776CA90D3B1179DE637B20D_ftn) (CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
  2890. static CanvasRenderer_EnableRectClipping_Injected_mB430FAA285D77D2EA776CA90D3B1179DE637B20D_ftn _il2cpp_icall_func;
  2891. if (!_il2cpp_icall_func)
  2892. _il2cpp_icall_func = (CanvasRenderer_EnableRectClipping_Injected_mB430FAA285D77D2EA776CA90D3B1179DE637B20D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CanvasRenderer::EnableRectClipping_Injected(UnityEngine.Rect&)");
  2893. _il2cpp_icall_func(__this, ___rect0);
  2894. }
  2895. #ifdef __clang__
  2896. #pragma clang diagnostic pop
  2897. #endif
  2898. #ifdef __clang__
  2899. #pragma clang diagnostic push
  2900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2901. #pragma clang diagnostic ignored "-Wunused-variable"
  2902. #endif
  2903. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas)
  2904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransformUtility_PixelAdjustPoint_m9B5E7F4F2EB55A49670316CBE4D8923154054573 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___elementTransform1, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___canvas2, const RuntimeMethod* method)
  2905. {
  2906. static bool s_Il2CppMethodInitialized;
  2907. if (!s_Il2CppMethodInitialized)
  2908. {
  2909. il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustPoint_m9B5E7F4F2EB55A49670316CBE4D8923154054573_MetadataUsageId);
  2910. s_Il2CppMethodInitialized = true;
  2911. }
  2912. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  2913. memset((&V_0), 0, sizeof(V_0));
  2914. {
  2915. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___elementTransform1;
  2916. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_1 = ___canvas2;
  2917. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  2918. RectTransformUtility_PixelAdjustPoint_Injected_m7F2640515030E47B1B8227306BFED31F733C9B8B((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___point0), L_0, L_1, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  2919. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = V_0;
  2920. return L_2;
  2921. }
  2922. }
  2923. // UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  2924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectTransformUtility_PixelAdjustRect_m320399756E1AD411CFECB3E11867806E73A0DE49 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform0, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___canvas1, const RuntimeMethod* method)
  2925. {
  2926. static bool s_Il2CppMethodInitialized;
  2927. if (!s_Il2CppMethodInitialized)
  2928. {
  2929. il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustRect_m320399756E1AD411CFECB3E11867806E73A0DE49_MetadataUsageId);
  2930. s_Il2CppMethodInitialized = true;
  2931. }
  2932. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  2933. memset((&V_0), 0, sizeof(V_0));
  2934. {
  2935. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___rectTransform0;
  2936. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_1 = ___canvas1;
  2937. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  2938. RectTransformUtility_PixelAdjustRect_Injected_m2172A105E834E9F0B292508EF544A68ED257A317(L_0, L_1, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  2939. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_2 = V_0;
  2940. return L_2;
  2941. }
  2942. }
  2943. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle(UnityEngine.Vector2,UnityEngine.RectTransform,UnityEngine.Camera)
  2944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_m31A8C0A3CFCC0B584A33C3A3F2692EF09D303CEE (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPoint0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, const RuntimeMethod* method)
  2945. {
  2946. static bool s_Il2CppMethodInitialized;
  2947. if (!s_Il2CppMethodInitialized)
  2948. {
  2949. il2cpp_codegen_initialize_method (RectTransformUtility_PointInRectangle_m31A8C0A3CFCC0B584A33C3A3F2692EF09D303CEE_MetadataUsageId);
  2950. s_Il2CppMethodInitialized = true;
  2951. }
  2952. {
  2953. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___rect1;
  2954. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ___cam2;
  2955. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  2956. bool L_2 = RectTransformUtility_PointInRectangle_Injected_m42DCFCCED1ABCAE24B543ABD1903291A3A186B2D((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___screenPoint0), L_0, L_1, /*hidden argument*/NULL);
  2957. return L_2;
  2958. }
  2959. }
  2960. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  2961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_mDED32A2F3CD5C623FBA3FFE2C49AEB861D33DE14 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPoint1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, const RuntimeMethod* method)
  2962. {
  2963. static bool s_Il2CppMethodInitialized;
  2964. if (!s_Il2CppMethodInitialized)
  2965. {
  2966. il2cpp_codegen_initialize_method (RectTransformUtility_RectangleContainsScreenPoint_mDED32A2F3CD5C623FBA3FFE2C49AEB861D33DE14_MetadataUsageId);
  2967. s_Il2CppMethodInitialized = true;
  2968. }
  2969. bool V_0 = false;
  2970. {
  2971. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___screenPoint1;
  2972. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = ___rect0;
  2973. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___cam2;
  2974. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  2975. bool L_3 = RectTransformUtility_PointInRectangle_m31A8C0A3CFCC0B584A33C3A3F2692EF09D303CEE(L_0, L_1, L_2, /*hidden argument*/NULL);
  2976. V_0 = L_3;
  2977. goto IL_000c;
  2978. }
  2979. IL_000c:
  2980. {
  2981. bool L_4 = V_0;
  2982. return L_4;
  2983. }
  2984. }
  2985. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
  2986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m821FF925C5B70477F153B4C053AE9E36A04A774F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPoint1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldPoint3, const RuntimeMethod* method)
  2987. {
  2988. static bool s_Il2CppMethodInitialized;
  2989. if (!s_Il2CppMethodInitialized)
  2990. {
  2991. il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToWorldPointInRectangle_m821FF925C5B70477F153B4C053AE9E36A04A774F_MetadataUsageId);
  2992. s_Il2CppMethodInitialized = true;
  2993. }
  2994. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0;
  2995. memset((&V_0), 0, sizeof(V_0));
  2996. Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_1;
  2997. memset((&V_1), 0, sizeof(V_1));
  2998. float V_2 = 0.0f;
  2999. bool V_3 = false;
  3000. bool V_4 = false;
  3001. {
  3002. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_0 = ___worldPoint3;
  3003. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  3004. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  3005. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_1, /*hidden argument*/NULL);
  3006. *(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_0 = L_2;
  3007. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___cam2;
  3008. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___screenPoint1;
  3009. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3010. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_5 = RectTransformUtility_ScreenPointToRay_mB74CED011944E1E7CE3A24C433B9B660C5BADC73(L_3, L_4, /*hidden argument*/NULL);
  3011. V_0 = L_5;
  3012. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_6 = ___rect0;
  3013. NullCheck(L_6);
  3014. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_7 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_6, /*hidden argument*/NULL);
  3015. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  3016. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7(/*hidden argument*/NULL);
  3017. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  3018. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_7, L_8, /*hidden argument*/NULL);
  3019. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = ___rect0;
  3020. NullCheck(L_10);
  3021. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_10, /*hidden argument*/NULL);
  3022. Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)(&V_1), L_9, L_11, /*hidden argument*/NULL);
  3023. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_12 = V_0;
  3024. bool L_13 = Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)(&V_1), L_12, (float*)(&V_2), /*hidden argument*/NULL);
  3025. V_3 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  3026. bool L_14 = V_3;
  3027. if (!L_14)
  3028. {
  3029. goto IL_004c;
  3030. }
  3031. }
  3032. {
  3033. V_4 = (bool)0;
  3034. goto IL_005f;
  3035. }
  3036. IL_004c:
  3037. {
  3038. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_15 = ___worldPoint3;
  3039. float L_16 = V_2;
  3040. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_0), L_16, /*hidden argument*/NULL);
  3041. *(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_15 = L_17;
  3042. V_4 = (bool)1;
  3043. goto IL_005f;
  3044. }
  3045. IL_005f:
  3046. {
  3047. bool L_18 = V_4;
  3048. return L_18;
  3049. }
  3050. }
  3051. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  3052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m2C389D4DCBB3CADB51A793702F13DF7CE837E153 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPoint1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___localPoint3, const RuntimeMethod* method)
  3053. {
  3054. static bool s_Il2CppMethodInitialized;
  3055. if (!s_Il2CppMethodInitialized)
  3056. {
  3057. il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToLocalPointInRectangle_m2C389D4DCBB3CADB51A793702F13DF7CE837E153_MetadataUsageId);
  3058. s_Il2CppMethodInitialized = true;
  3059. }
  3060. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  3061. memset((&V_0), 0, sizeof(V_0));
  3062. bool V_1 = false;
  3063. bool V_2 = false;
  3064. {
  3065. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_0 = ___localPoint3;
  3066. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  3067. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  3068. *(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)L_0 = L_1;
  3069. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = ___rect0;
  3070. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = ___screenPoint1;
  3071. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___cam2;
  3072. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3073. bool L_5 = RectTransformUtility_ScreenPointToWorldPointInRectangle_m821FF925C5B70477F153B4C053AE9E36A04A774F(L_2, L_3, L_4, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  3074. V_1 = L_5;
  3075. bool L_6 = V_1;
  3076. if (!L_6)
  3077. {
  3078. goto IL_0031;
  3079. }
  3080. }
  3081. {
  3082. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_7 = ___localPoint3;
  3083. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = ___rect0;
  3084. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_0;
  3085. NullCheck(L_8);
  3086. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47(L_8, L_9, /*hidden argument*/NULL);
  3087. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  3088. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_10, /*hidden argument*/NULL);
  3089. *(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)L_7 = L_11;
  3090. V_2 = (bool)1;
  3091. goto IL_0035;
  3092. }
  3093. IL_0031:
  3094. {
  3095. V_2 = (bool)0;
  3096. goto IL_0035;
  3097. }
  3098. IL_0035:
  3099. {
  3100. bool L_12 = V_2;
  3101. return L_12;
  3102. }
  3103. }
  3104. // UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
  3105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 RectTransformUtility_ScreenPointToRay_mB74CED011944E1E7CE3A24C433B9B660C5BADC73 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPos1, const RuntimeMethod* method)
  3106. {
  3107. static bool s_Il2CppMethodInitialized;
  3108. if (!s_Il2CppMethodInitialized)
  3109. {
  3110. il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToRay_mB74CED011944E1E7CE3A24C433B9B660C5BADC73_MetadataUsageId);
  3111. s_Il2CppMethodInitialized = true;
  3112. }
  3113. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  3114. memset((&V_0), 0, sizeof(V_0));
  3115. bool V_1 = false;
  3116. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_2;
  3117. memset((&V_2), 0, sizeof(V_2));
  3118. {
  3119. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
  3120. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  3121. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  3122. V_1 = L_1;
  3123. bool L_2 = V_1;
  3124. if (!L_2)
  3125. {
  3126. goto IL_001b;
  3127. }
  3128. }
  3129. {
  3130. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___cam0;
  3131. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___screenPos1;
  3132. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  3133. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_4, /*hidden argument*/NULL);
  3134. NullCheck(L_3);
  3135. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_6 = Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3(L_3, L_5, /*hidden argument*/NULL);
  3136. V_2 = L_6;
  3137. goto IL_0040;
  3138. }
  3139. IL_001b:
  3140. {
  3141. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = ___screenPos1;
  3142. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  3143. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_7, /*hidden argument*/NULL);
  3144. V_0 = L_8;
  3145. float* L_9 = (&V_0)->get_address_of_z_4();
  3146. float* L_10 = L_9;
  3147. float L_11 = *((float*)L_10);
  3148. *((float*)L_10) = (float)((float)il2cpp_codegen_subtract((float)L_11, (float)(100.0f)));
  3149. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = V_0;
  3150. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  3151. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D(/*hidden argument*/NULL);
  3152. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_14;
  3153. memset((&L_14), 0, sizeof(L_14));
  3154. Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B((&L_14), L_12, L_13, /*hidden argument*/NULL);
  3155. V_2 = L_14;
  3156. goto IL_0040;
  3157. }
  3158. IL_0040:
  3159. {
  3160. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_15 = V_2;
  3161. return L_15;
  3162. }
  3163. }
  3164. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3)
  3165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransformUtility_WorldToScreenPoint_m114DFD961456722DED0FFB2F8DCB46A04C2CCA20 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPoint1, const RuntimeMethod* method)
  3166. {
  3167. static bool s_Il2CppMethodInitialized;
  3168. if (!s_Il2CppMethodInitialized)
  3169. {
  3170. il2cpp_codegen_initialize_method (RectTransformUtility_WorldToScreenPoint_m114DFD961456722DED0FFB2F8DCB46A04C2CCA20_MetadataUsageId);
  3171. s_Il2CppMethodInitialized = true;
  3172. }
  3173. bool V_0 = false;
  3174. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  3175. memset((&V_1), 0, sizeof(V_1));
  3176. {
  3177. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
  3178. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  3179. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  3180. V_0 = L_1;
  3181. bool L_2 = V_0;
  3182. if (!L_2)
  3183. {
  3184. goto IL_0020;
  3185. }
  3186. }
  3187. {
  3188. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___worldPoint1;
  3189. float L_4 = L_3.get_x_2();
  3190. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___worldPoint1;
  3191. float L_6 = L_5.get_y_3();
  3192. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7;
  3193. memset((&L_7), 0, sizeof(L_7));
  3194. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_7), L_4, L_6, /*hidden argument*/NULL);
  3195. V_1 = L_7;
  3196. goto IL_002f;
  3197. }
  3198. IL_0020:
  3199. {
  3200. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = ___cam0;
  3201. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = ___worldPoint1;
  3202. NullCheck(L_8);
  3203. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF(L_8, L_9, /*hidden argument*/NULL);
  3204. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  3205. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_10, /*hidden argument*/NULL);
  3206. V_1 = L_11;
  3207. goto IL_002f;
  3208. }
  3209. IL_002f:
  3210. {
  3211. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_1;
  3212. return L_12;
  3213. }
  3214. }
  3215. // UnityEngine.Bounds UnityEngine.RectTransformUtility::CalculateRelativeRectTransformBounds(UnityEngine.Transform,UnityEngine.Transform)
  3216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 RectTransformUtility_CalculateRelativeRectTransformBounds_m6F1554FA6F47E06D5718AE3AF6F0BBF26BD9FDA5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___root0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___child1, const RuntimeMethod* method)
  3217. {
  3218. static bool s_Il2CppMethodInitialized;
  3219. if (!s_Il2CppMethodInitialized)
  3220. {
  3221. il2cpp_codegen_initialize_method (RectTransformUtility_CalculateRelativeRectTransformBounds_m6F1554FA6F47E06D5718AE3AF6F0BBF26BD9FDA5_MetadataUsageId);
  3222. s_Il2CppMethodInitialized = true;
  3223. }
  3224. RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* V_0 = NULL;
  3225. bool V_1 = false;
  3226. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
  3227. memset((&V_2), 0, sizeof(V_2));
  3228. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
  3229. memset((&V_3), 0, sizeof(V_3));
  3230. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_4;
  3231. memset((&V_4), 0, sizeof(V_4));
  3232. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_5;
  3233. memset((&V_5), 0, sizeof(V_5));
  3234. int32_t V_6 = 0;
  3235. int32_t V_7 = 0;
  3236. int32_t V_8 = 0;
  3237. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
  3238. memset((&V_9), 0, sizeof(V_9));
  3239. bool V_10 = false;
  3240. bool V_11 = false;
  3241. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_12;
  3242. memset((&V_12), 0, sizeof(V_12));
  3243. {
  3244. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___child1;
  3245. NullCheck(L_0);
  3246. RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* L_1 = Component_GetComponentsInChildren_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m29538DA110D7EE97E69BA64EA672DB81A4B22433(L_0, (bool)0, /*hidden argument*/Component_GetComponentsInChildren_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m29538DA110D7EE97E69BA64EA672DB81A4B22433_RuntimeMethod_var);
  3247. V_0 = L_1;
  3248. RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* L_2 = V_0;
  3249. NullCheck(L_2);
  3250. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  3251. bool L_3 = V_1;
  3252. if (!L_3)
  3253. {
  3254. goto IL_00d2;
  3255. }
  3256. }
  3257. {
  3258. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_2), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  3259. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_3), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), /*hidden argument*/NULL);
  3260. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = ___root0;
  3261. NullCheck(L_4);
  3262. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = Transform_get_worldToLocalMatrix_m4791F881839B1087B17DC126FC0CA7F9A596073E(L_4, /*hidden argument*/NULL);
  3263. V_4 = L_5;
  3264. V_6 = 0;
  3265. RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* L_6 = V_0;
  3266. NullCheck(L_6);
  3267. V_7 = (((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))));
  3268. goto IL_00aa;
  3269. }
  3270. IL_0054:
  3271. {
  3272. RectTransformU5BU5D_tCB394094C26CC66A640A1A788BA3E9012CE22C41* L_7 = V_0;
  3273. int32_t L_8 = V_6;
  3274. NullCheck(L_7);
  3275. int32_t L_9 = L_8;
  3276. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  3277. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3278. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_11 = ((RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var))->get_s_Corners_0();
  3279. NullCheck(L_10);
  3280. RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6(L_10, L_11, /*hidden argument*/NULL);
  3281. V_8 = 0;
  3282. goto IL_0098;
  3283. }
  3284. IL_0069:
  3285. {
  3286. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3287. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_12 = ((RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var))->get_s_Corners_0();
  3288. int32_t L_13 = V_8;
  3289. NullCheck(L_12);
  3290. int32_t L_14 = L_13;
  3291. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  3292. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = Matrix4x4_MultiplyPoint3x4_m7C872FDCC9E3378E00A40977F641A45A24994E9A((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_4), L_15, /*hidden argument*/NULL);
  3293. V_9 = L_16;
  3294. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = V_9;
  3295. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = V_2;
  3296. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  3297. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19 = Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E(L_17, L_18, /*hidden argument*/NULL);
  3298. V_2 = L_19;
  3299. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = V_9;
  3300. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = V_3;
  3301. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36(L_20, L_21, /*hidden argument*/NULL);
  3302. V_3 = L_22;
  3303. int32_t L_23 = V_8;
  3304. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  3305. }
  3306. IL_0098:
  3307. {
  3308. int32_t L_24 = V_8;
  3309. V_10 = (bool)((((int32_t)L_24) < ((int32_t)4))? 1 : 0);
  3310. bool L_25 = V_10;
  3311. if (L_25)
  3312. {
  3313. goto IL_0069;
  3314. }
  3315. }
  3316. {
  3317. int32_t L_26 = V_6;
  3318. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  3319. }
  3320. IL_00aa:
  3321. {
  3322. int32_t L_27 = V_6;
  3323. int32_t L_28 = V_7;
  3324. V_11 = (bool)((((int32_t)L_27) < ((int32_t)L_28))? 1 : 0);
  3325. bool L_29 = V_11;
  3326. if (L_29)
  3327. {
  3328. goto IL_0054;
  3329. }
  3330. }
  3331. {
  3332. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_30 = V_2;
  3333. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  3334. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  3335. Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_5), L_30, L_31, /*hidden argument*/NULL);
  3336. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = V_3;
  3337. Bounds_Encapsulate_mD1F1DAC416D7147E07BF54D87CA7FF84C1088D8D((Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_5), L_32, /*hidden argument*/NULL);
  3338. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_33 = V_5;
  3339. V_12 = L_33;
  3340. goto IL_00e5;
  3341. }
  3342. IL_00d2:
  3343. {
  3344. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  3345. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_34 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  3346. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  3347. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_36;
  3348. memset((&L_36), 0, sizeof(L_36));
  3349. Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D((&L_36), L_34, L_35, /*hidden argument*/NULL);
  3350. V_12 = L_36;
  3351. goto IL_00e5;
  3352. }
  3353. IL_00e5:
  3354. {
  3355. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_37 = V_12;
  3356. return L_37;
  3357. }
  3358. }
  3359. // UnityEngine.Bounds UnityEngine.RectTransformUtility::CalculateRelativeRectTransformBounds(UnityEngine.Transform)
  3360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 RectTransformUtility_CalculateRelativeRectTransformBounds_m3607F02A964133558B993439AD2BB359F1B142A0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___trans0, const RuntimeMethod* method)
  3361. {
  3362. static bool s_Il2CppMethodInitialized;
  3363. if (!s_Il2CppMethodInitialized)
  3364. {
  3365. il2cpp_codegen_initialize_method (RectTransformUtility_CalculateRelativeRectTransformBounds_m3607F02A964133558B993439AD2BB359F1B142A0_MetadataUsageId);
  3366. s_Il2CppMethodInitialized = true;
  3367. }
  3368. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0;
  3369. memset((&V_0), 0, sizeof(V_0));
  3370. {
  3371. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___trans0;
  3372. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = ___trans0;
  3373. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3374. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_2 = RectTransformUtility_CalculateRelativeRectTransformBounds_m6F1554FA6F47E06D5718AE3AF6F0BBF26BD9FDA5(L_0, L_1, /*hidden argument*/NULL);
  3375. V_0 = L_2;
  3376. goto IL_000b;
  3377. }
  3378. IL_000b:
  3379. {
  3380. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_3 = V_0;
  3381. return L_3;
  3382. }
  3383. }
  3384. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  3385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method)
  3386. {
  3387. static bool s_Il2CppMethodInitialized;
  3388. if (!s_Il2CppMethodInitialized)
  3389. {
  3390. il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE_MetadataUsageId);
  3391. s_Il2CppMethodInitialized = true;
  3392. }
  3393. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  3394. memset((&V_0), 0, sizeof(V_0));
  3395. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  3396. memset((&V_1), 0, sizeof(V_1));
  3397. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2;
  3398. memset((&V_2), 0, sizeof(V_2));
  3399. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_3;
  3400. memset((&V_3), 0, sizeof(V_3));
  3401. float V_4 = 0.0f;
  3402. bool V_5 = false;
  3403. bool V_6 = false;
  3404. int32_t V_7 = 0;
  3405. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_8 = NULL;
  3406. bool V_9 = false;
  3407. bool V_10 = false;
  3408. bool V_11 = false;
  3409. {
  3410. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___rect0;
  3411. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  3412. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  3413. V_5 = L_1;
  3414. bool L_2 = V_5;
  3415. if (!L_2)
  3416. {
  3417. goto IL_0013;
  3418. }
  3419. }
  3420. {
  3421. goto IL_0101;
  3422. }
  3423. IL_0013:
  3424. {
  3425. bool L_3 = ___recursive3;
  3426. V_6 = L_3;
  3427. bool L_4 = V_6;
  3428. if (!L_4)
  3429. {
  3430. goto IL_0061;
  3431. }
  3432. }
  3433. {
  3434. V_7 = 0;
  3435. goto IL_0050;
  3436. }
  3437. IL_0020:
  3438. {
  3439. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = ___rect0;
  3440. int32_t L_6 = V_7;
  3441. NullCheck(L_5);
  3442. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_5, L_6, /*hidden argument*/NULL);
  3443. V_8 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_7, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  3444. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = V_8;
  3445. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  3446. bool L_9 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  3447. V_9 = L_9;
  3448. bool L_10 = V_9;
  3449. if (!L_10)
  3450. {
  3451. goto IL_0049;
  3452. }
  3453. }
  3454. {
  3455. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_11 = V_8;
  3456. int32_t L_12 = ___axis1;
  3457. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3458. RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE(L_11, L_12, (bool)0, (bool)1, /*hidden argument*/NULL);
  3459. }
  3460. IL_0049:
  3461. {
  3462. int32_t L_13 = V_7;
  3463. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  3464. }
  3465. IL_0050:
  3466. {
  3467. int32_t L_14 = V_7;
  3468. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_15 = ___rect0;
  3469. NullCheck(L_15);
  3470. int32_t L_16 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_15, /*hidden argument*/NULL);
  3471. V_10 = (bool)((((int32_t)L_14) < ((int32_t)L_16))? 1 : 0);
  3472. bool L_17 = V_10;
  3473. if (L_17)
  3474. {
  3475. goto IL_0020;
  3476. }
  3477. }
  3478. {
  3479. }
  3480. IL_0061:
  3481. {
  3482. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_18 = ___rect0;
  3483. NullCheck(L_18);
  3484. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(L_18, /*hidden argument*/NULL);
  3485. V_0 = L_19;
  3486. int32_t L_20 = ___axis1;
  3487. int32_t L_21 = ___axis1;
  3488. float L_22 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_21, /*hidden argument*/NULL);
  3489. Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_20, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_22)), /*hidden argument*/NULL);
  3490. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_23 = ___rect0;
  3491. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_24 = V_0;
  3492. NullCheck(L_23);
  3493. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_23, L_24, /*hidden argument*/NULL);
  3494. bool L_25 = ___keepPositioning2;
  3495. V_11 = L_25;
  3496. bool L_26 = V_11;
  3497. if (!L_26)
  3498. {
  3499. goto IL_0090;
  3500. }
  3501. }
  3502. {
  3503. goto IL_0101;
  3504. }
  3505. IL_0090:
  3506. {
  3507. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_27 = ___rect0;
  3508. NullCheck(L_27);
  3509. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_28 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(L_27, /*hidden argument*/NULL);
  3510. V_1 = L_28;
  3511. int32_t L_29 = ___axis1;
  3512. int32_t L_30 = ___axis1;
  3513. float L_31 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_1), L_30, /*hidden argument*/NULL);
  3514. Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_1), L_29, ((-L_31)), /*hidden argument*/NULL);
  3515. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_32 = ___rect0;
  3516. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_33 = V_1;
  3517. NullCheck(L_32);
  3518. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_32, L_33, /*hidden argument*/NULL);
  3519. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_34 = ___rect0;
  3520. NullCheck(L_34);
  3521. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_35 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(L_34, /*hidden argument*/NULL);
  3522. V_2 = L_35;
  3523. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_36 = ___rect0;
  3524. NullCheck(L_36);
  3525. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_37 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(L_36, /*hidden argument*/NULL);
  3526. V_3 = L_37;
  3527. int32_t L_38 = ___axis1;
  3528. float L_39 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_38, /*hidden argument*/NULL);
  3529. V_4 = L_39;
  3530. int32_t L_40 = ___axis1;
  3531. int32_t L_41 = ___axis1;
  3532. float L_42 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_3), L_41, /*hidden argument*/NULL);
  3533. Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_40, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_42)), /*hidden argument*/NULL);
  3534. int32_t L_43 = ___axis1;
  3535. float L_44 = V_4;
  3536. Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_3), L_43, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_44)), /*hidden argument*/NULL);
  3537. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_45 = ___rect0;
  3538. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_46 = V_2;
  3539. NullCheck(L_45);
  3540. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_45, L_46, /*hidden argument*/NULL);
  3541. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = ___rect0;
  3542. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_48 = V_3;
  3543. NullCheck(L_47);
  3544. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_47, L_48, /*hidden argument*/NULL);
  3545. }
  3546. IL_0101:
  3547. {
  3548. return;
  3549. }
  3550. }
  3551. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  3552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_mF5D9BF9F0EACBC972A22C937FD21B610410EB956 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method)
  3553. {
  3554. static bool s_Il2CppMethodInitialized;
  3555. if (!s_Il2CppMethodInitialized)
  3556. {
  3557. il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutAxes_mF5D9BF9F0EACBC972A22C937FD21B610410EB956_MetadataUsageId);
  3558. s_Il2CppMethodInitialized = true;
  3559. }
  3560. bool V_0 = false;
  3561. bool V_1 = false;
  3562. int32_t V_2 = 0;
  3563. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_3 = NULL;
  3564. bool V_4 = false;
  3565. bool V_5 = false;
  3566. bool V_6 = false;
  3567. {
  3568. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___rect0;
  3569. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  3570. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  3571. V_0 = L_1;
  3572. bool L_2 = V_0;
  3573. if (!L_2)
  3574. {
  3575. goto IL_0011;
  3576. }
  3577. }
  3578. {
  3579. goto IL_00b7;
  3580. }
  3581. IL_0011:
  3582. {
  3583. bool L_3 = ___recursive2;
  3584. V_1 = L_3;
  3585. bool L_4 = V_1;
  3586. if (!L_4)
  3587. {
  3588. goto IL_0054;
  3589. }
  3590. }
  3591. {
  3592. V_2 = 0;
  3593. goto IL_0044;
  3594. }
  3595. IL_001b:
  3596. {
  3597. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = ___rect0;
  3598. int32_t L_6 = V_2;
  3599. NullCheck(L_5);
  3600. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_5, L_6, /*hidden argument*/NULL);
  3601. V_3 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_7, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  3602. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = V_3;
  3603. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  3604. bool L_9 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  3605. V_4 = L_9;
  3606. bool L_10 = V_4;
  3607. if (!L_10)
  3608. {
  3609. goto IL_003f;
  3610. }
  3611. }
  3612. {
  3613. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_11 = V_3;
  3614. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3615. RectTransformUtility_FlipLayoutAxes_mF5D9BF9F0EACBC972A22C937FD21B610410EB956(L_11, (bool)0, (bool)1, /*hidden argument*/NULL);
  3616. }
  3617. IL_003f:
  3618. {
  3619. int32_t L_12 = V_2;
  3620. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  3621. }
  3622. IL_0044:
  3623. {
  3624. int32_t L_13 = V_2;
  3625. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_14 = ___rect0;
  3626. NullCheck(L_14);
  3627. int32_t L_15 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_14, /*hidden argument*/NULL);
  3628. V_5 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  3629. bool L_16 = V_5;
  3630. if (L_16)
  3631. {
  3632. goto IL_001b;
  3633. }
  3634. }
  3635. {
  3636. }
  3637. IL_0054:
  3638. {
  3639. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_17 = ___rect0;
  3640. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_18 = ___rect0;
  3641. NullCheck(L_18);
  3642. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(L_18, /*hidden argument*/NULL);
  3643. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3644. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_20 = RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14(L_19, /*hidden argument*/NULL);
  3645. NullCheck(L_17);
  3646. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_17, L_20, /*hidden argument*/NULL);
  3647. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_21 = ___rect0;
  3648. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_22 = ___rect0;
  3649. NullCheck(L_22);
  3650. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_22, /*hidden argument*/NULL);
  3651. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_24 = RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14(L_23, /*hidden argument*/NULL);
  3652. NullCheck(L_21);
  3653. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_21, L_24, /*hidden argument*/NULL);
  3654. bool L_25 = ___keepPositioning1;
  3655. V_6 = L_25;
  3656. bool L_26 = V_6;
  3657. if (!L_26)
  3658. {
  3659. goto IL_0081;
  3660. }
  3661. }
  3662. {
  3663. goto IL_00b7;
  3664. }
  3665. IL_0081:
  3666. {
  3667. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_27 = ___rect0;
  3668. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_28 = ___rect0;
  3669. NullCheck(L_28);
  3670. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_29 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(L_28, /*hidden argument*/NULL);
  3671. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  3672. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_30 = RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14(L_29, /*hidden argument*/NULL);
  3673. NullCheck(L_27);
  3674. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_27, L_30, /*hidden argument*/NULL);
  3675. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_31 = ___rect0;
  3676. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_32 = ___rect0;
  3677. NullCheck(L_32);
  3678. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_33 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(L_32, /*hidden argument*/NULL);
  3679. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_34 = RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14(L_33, /*hidden argument*/NULL);
  3680. NullCheck(L_31);
  3681. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_31, L_34, /*hidden argument*/NULL);
  3682. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_35 = ___rect0;
  3683. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_36 = ___rect0;
  3684. NullCheck(L_36);
  3685. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_37 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(L_36, /*hidden argument*/NULL);
  3686. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_38 = RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14(L_37, /*hidden argument*/NULL);
  3687. NullCheck(L_35);
  3688. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_35, L_38, /*hidden argument*/NULL);
  3689. }
  3690. IL_00b7:
  3691. {
  3692. return;
  3693. }
  3694. }
  3695. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
  3696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransformUtility_GetTransposed_m405847E48935C6439CFADED4188B6F3BEE55FC14 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___input0, const RuntimeMethod* method)
  3697. {
  3698. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  3699. memset((&V_0), 0, sizeof(V_0));
  3700. {
  3701. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___input0;
  3702. float L_1 = L_0.get_y_1();
  3703. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___input0;
  3704. float L_3 = L_2.get_x_0();
  3705. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
  3706. memset((&L_4), 0, sizeof(L_4));
  3707. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), L_1, L_3, /*hidden argument*/NULL);
  3708. V_0 = L_4;
  3709. goto IL_0015;
  3710. }
  3711. IL_0015:
  3712. {
  3713. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_0;
  3714. return L_5;
  3715. }
  3716. }
  3717. // System.Void UnityEngine.RectTransformUtility::.cctor()
  3718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility__cctor_m1DCF0D49797698D7D4FBF3EF83B5DEC9A5F42851 (const RuntimeMethod* method)
  3719. {
  3720. static bool s_Il2CppMethodInitialized;
  3721. if (!s_Il2CppMethodInitialized)
  3722. {
  3723. il2cpp_codegen_initialize_method (RectTransformUtility__cctor_m1DCF0D49797698D7D4FBF3EF83B5DEC9A5F42851_MetadataUsageId);
  3724. s_Il2CppMethodInitialized = true;
  3725. }
  3726. {
  3727. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = (Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*)(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*)SZArrayNew(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28_il2cpp_TypeInfo_var, (uint32_t)4);
  3728. ((RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var))->set_s_Corners_0(L_0);
  3729. return;
  3730. }
  3731. }
  3732. // System.Void UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
  3733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustPoint_Injected_m7F2640515030E47B1B8227306BFED31F733C9B8B (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___point0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___elementTransform1, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___canvas2, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret3, const RuntimeMethod* method)
  3734. {
  3735. typedef void (*RectTransformUtility_PixelAdjustPoint_Injected_m7F2640515030E47B1B8227306BFED31F733C9B8B_ftn) (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  3736. static RectTransformUtility_PixelAdjustPoint_Injected_m7F2640515030E47B1B8227306BFED31F733C9B8B_ftn _il2cpp_icall_func;
  3737. if (!_il2cpp_icall_func)
  3738. _il2cpp_icall_func = (RectTransformUtility_PixelAdjustPoint_Injected_m7F2640515030E47B1B8227306BFED31F733C9B8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::PixelAdjustPoint_Injected(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)");
  3739. _il2cpp_icall_func(___point0, ___elementTransform1, ___canvas2, ___ret3);
  3740. }
  3741. // System.Void UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
  3742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_PixelAdjustRect_Injected_m2172A105E834E9F0B292508EF544A68ED257A317 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform0, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___canvas1, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret2, const RuntimeMethod* method)
  3743. {
  3744. typedef void (*RectTransformUtility_PixelAdjustRect_Injected_m2172A105E834E9F0B292508EF544A68ED257A317_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
  3745. static RectTransformUtility_PixelAdjustRect_Injected_m2172A105E834E9F0B292508EF544A68ED257A317_ftn _il2cpp_icall_func;
  3746. if (!_il2cpp_icall_func)
  3747. _il2cpp_icall_func = (RectTransformUtility_PixelAdjustRect_Injected_m2172A105E834E9F0B292508EF544A68ED257A317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::PixelAdjustRect_Injected(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)");
  3748. _il2cpp_icall_func(___rectTransform0, ___canvas1, ___ret2);
  3749. }
  3750. // System.Boolean UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,UnityEngine.RectTransform,UnityEngine.Camera)
  3751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_PointInRectangle_Injected_m42DCFCCED1ABCAE24B543ABD1903291A3A186B2D (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___screenPoint0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam2, const RuntimeMethod* method)
  3752. {
  3753. typedef bool (*RectTransformUtility_PointInRectangle_Injected_m42DCFCCED1ABCAE24B543ABD1903291A3A186B2D_ftn) (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *);
  3754. static RectTransformUtility_PointInRectangle_Injected_m42DCFCCED1ABCAE24B543ABD1903291A3A186B2D_ftn _il2cpp_icall_func;
  3755. if (!_il2cpp_icall_func)
  3756. _il2cpp_icall_func = (RectTransformUtility_PointInRectangle_Injected_m42DCFCCED1ABCAE24B543ABD1903291A3A186B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::PointInRectangle_Injected(UnityEngine.Vector2&,UnityEngine.RectTransform,UnityEngine.Camera)");
  3757. bool retVal = _il2cpp_icall_func(___screenPoint0, ___rect1, ___cam2);
  3758. return retVal;
  3759. }
  3760. #ifdef __clang__
  3761. #pragma clang diagnostic pop
  3762. #endif
  3763. #ifdef __clang__
  3764. #pragma clang diagnostic push
  3765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3766. #pragma clang diagnostic ignored "-Wunused-variable"
  3767. #endif
  3768. #ifdef __clang__
  3769. #pragma clang diagnostic pop
  3770. #endif
  3771. #ifdef __clang__
  3772. #pragma clang diagnostic push
  3773. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3774. #pragma clang diagnostic ignored "-Wunused-variable"
  3775. #endif
  3776. // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi_SampleType)
  3777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B (int32_t ___type0, const RuntimeMethod* method)
  3778. {
  3779. typedef void (*UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B_ftn) (int32_t);
  3780. static UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B_ftn _il2cpp_icall_func;
  3781. if (!_il2cpp_icall_func)
  3782. _il2cpp_icall_func = (UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)");
  3783. _il2cpp_icall_func(___type0);
  3784. }
  3785. // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi_SampleType)
  3786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A (int32_t ___type0, const RuntimeMethod* method)
  3787. {
  3788. typedef void (*UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A_ftn) (int32_t);
  3789. static UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A_ftn _il2cpp_icall_func;
  3790. if (!_il2cpp_icall_func)
  3791. _il2cpp_icall_func = (UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)");
  3792. _il2cpp_icall_func(___type0);
  3793. }
  3794. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  3795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method)
  3796. {
  3797. typedef void (*UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA_ftn) (String_t*, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
  3798. static UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA_ftn _il2cpp_icall_func;
  3799. if (!_il2cpp_icall_func)
  3800. _il2cpp_icall_func = (UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)");
  3801. _il2cpp_icall_func(___name0, ___obj1);
  3802. }
  3803. #ifdef __clang__
  3804. #pragma clang diagnostic pop
  3805. #endif
  3806. #ifdef __clang__
  3807. #pragma clang diagnostic push
  3808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3809. #pragma clang diagnostic ignored "-Wunused-variable"
  3810. #endif
  3811. #ifdef __clang__
  3812. #pragma clang diagnostic pop
  3813. #endif