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- /*****************************************************************************
- * ijksdl_vout_overlay_android_mediacodec.h
- *****************************************************************************
- *
- * Copyright (c) 2014 Bilibili
- * copyright (c) 2014 Zhang Rui <bbcallen@gmail.com>
- *
- * This file is part of ijkPlayer.
- *
- * ijkPlayer is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * ijkPlayer is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with ijkPlayer; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef IJKSDL_ANDROID__IJKSDL_VOUT_OVERLAY_ANDROID_MEDIACODEC_H
- #define IJKSDL_ANDROID__IJKSDL_VOUT_OVERLAY_ANDROID_MEDIACODEC_H
- #include "../ijksdl_stdinc.h"
- #include "../ijksdl_vout.h"
- typedef struct SDL_AMediaCodec SDL_AMediaCodec;
- typedef struct SDL_AMediaCodecBufferInfo SDL_AMediaCodecBufferInfo;
- SDL_VoutOverlay *SDL_VoutAMediaCodec_CreateOverlay(int width, int height, SDL_Vout *vout);
- bool SDL_VoutOverlayAMediaCodec_isKindOf(SDL_VoutOverlay *overlay);
- int SDL_VoutOverlayAMediaCodec_releaseFrame_l(SDL_VoutOverlay *overlay, SDL_AMediaCodec *acodec, bool render);
- #endif
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