detect_zero_vel.c 23 KB

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  1. //#include "detect_zero_vel.h"
  2. //#include "hal_mt.h"
  3. //#include "hal_flash.h"
  4. //#define MAG_THRESHHOLD 1000.f
  5. //int front_zero_tmp = 0;
  6. //int back_zero_tmp = 0;
  7. //void start_cal_step(int16_t front[3], int16_t back[3], int16_t acc[3])
  8. //{
  9. // int16_t front_zero = 0;
  10. // int16_t back_zero = 0;
  11. // int16_t acc_zero = 0;
  12. //
  13. // detect_zero_vel( front, back, acc, &front_zero, &back_zero, &acc_zero);
  14. //}
  15. //void cal_step(int16_t front_zero, int16_t back_zero)
  16. //{
  17. // static int step_calm_down;
  18. //
  19. // if(front_zero || back_zero)
  20. // {
  21. // if(step_calm_down == 0)
  22. // {
  23. // mFlash.mStep.stepCur[0] ++;
  24. // }
  25. // step_calm_down = 10;
  26. // }
  27. //
  28. // if(step_calm_down > 0)
  29. // {
  30. // step_calm_down --;
  31. // }
  32. //}
  33. // void detect_zero_vel(int16_t front[3], int16_t back[3], int16_t acc[3],
  34. // int16_t *front_zero, int16_t *back_zero, int16_t *acc_zero)
  35. //{
  36. // static float front_mag_window[WINDOW_SIZE];
  37. //
  38. // static float back_mag_window[WINDOW_SIZE];
  39. //
  40. // static float acc_x_window[WINDOW_SIZE];
  41. // static float acc_y_window[WINDOW_SIZE];
  42. // static float acc_z_window[WINDOW_SIZE];
  43. //
  44. // static int last_front_zupt;
  45. //
  46. // static int last_back_zupt;
  47. //
  48. // static int front_zupt_wait;
  49. //
  50. // static int back_zupt_wait;
  51. //
  52. //
  53. // float front_val = sqrt((float) (front[0] * front[0] + front[1] * front[1] + front[2] * front[2]));
  54. //
  55. // float back_val = sqrt((float) (back[0] * back[0] + back[1] * back[1] + back[2] * back[2]));
  56. //
  57. //
  58. // //滑动窗口更新数据
  59. //
  60. // memcpy(front_mag_window, front_mag_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  61. //
  62. // memcpy(back_mag_window, back_mag_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  63. //
  64. // memcpy(acc_x_window, acc_x_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  65. //
  66. // memcpy(acc_y_window, acc_y_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  67. //
  68. // memcpy(acc_z_window, acc_z_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  69. //
  70. // front_mag_window[WINDOW_SIZE - 1] = front_val;
  71. //
  72. // back_mag_window[WINDOW_SIZE - 1] = back_val;
  73. //
  74. // acc_x_window[WINDOW_SIZE - 1] = acc[0] / 2048.f;
  75. // acc_y_window[WINDOW_SIZE - 1] = acc[1] / 2048.f;
  76. // acc_z_window[WINDOW_SIZE - 1] = acc[2] / 2048.f;
  77. // float front_max_val = front_val;
  78. // float front_min_val = front_val;
  79. //
  80. // uint16_t front_max_index = WINDOW_SIZE - 1;
  81. // uint16_t front_min_index = WINDOW_SIZE - 1;
  82. //
  83. // float back_max_val = back_val;
  84. // float back_min_val = back_val;
  85. //
  86. // uint16_t back_max_index = WINDOW_SIZE - 1;
  87. // uint16_t back_min_index = WINDOW_SIZE - 1;
  88. //
  89. // for(int i = 0 ; i < WINDOW_SIZE; i++ )
  90. // {
  91. // if(front_mag_window[i] > front_max_val)
  92. // {
  93. // front_max_val = front_mag_window[i];
  94. // front_max_index = i;
  95. // }
  96. //
  97. // if(front_mag_window[i] < front_min_val)
  98. // {
  99. // front_min_val = front_mag_window[i];
  100. // front_min_index = i;
  101. // }
  102. //
  103. // if(back_mag_window[i] > back_max_val)
  104. // {
  105. // back_max_val = back_mag_window[i];
  106. // back_max_index = i;
  107. // }
  108. //
  109. // if(back_mag_window[i] < back_min_val)
  110. // {
  111. // back_min_val = back_mag_window[i];
  112. // back_min_index = i;
  113. // }
  114. //
  115. // }
  116. //
  117. // /*
  118. // * 计算稳定的状态
  119. // */
  120. //
  121. // float acc_max_val_x = acc_x_window[WINDOW_SIZE - 1] ;
  122. // float acc_min_val_x = acc_x_window[WINDOW_SIZE - 1] ;
  123. //
  124. // float acc_max_val_y = acc_y_window[WINDOW_SIZE - 1] ;
  125. // float acc_min_val_y = acc_y_window[WINDOW_SIZE - 1] ;
  126. //
  127. // float acc_max_val_z = acc_z_window[WINDOW_SIZE - 1];
  128. // float acc_min_val_z = acc_z_window[WINDOW_SIZE - 1];
  129. //
  130. // for(int i = WINDOW_SIZE - 5 ; i < WINDOW_SIZE; i++ )
  131. // {
  132. // if(acc_x_window[i] < acc_min_val_x)
  133. // {
  134. // acc_min_val_x = acc_x_window[i];
  135. // }
  136. //
  137. // if(acc_x_window[i] > acc_max_val_x)
  138. // {
  139. // acc_max_val_x = acc_x_window[i];
  140. // }
  141. //
  142. // if(acc_y_window[i] < acc_min_val_y)
  143. // {
  144. // acc_min_val_y = acc_y_window[i];
  145. // }
  146. //
  147. // if(acc_y_window[i] > acc_max_val_y)
  148. // {
  149. // acc_max_val_y = acc_y_window[i];
  150. // }
  151. //
  152. // if(acc_z_window[i] < acc_min_val_z)
  153. // {
  154. // acc_min_val_z = acc_z_window[i];
  155. // }
  156. //
  157. // if(acc_z_window[i] > acc_max_val_z)
  158. // {
  159. // acc_max_val_z = acc_z_window[i];
  160. // }
  161. //
  162. // }
  163. //
  164. // if(front_max_index > front_min_index && front_max_val > front_min_val + MAG_THRESHHOLD)
  165. // {
  166. // front_zero_tmp = 1;
  167. //
  168. // front_zupt_wait = 10;
  169. // }
  170. // else if(front_max_index < front_min_index && front_max_val > front_min_val + MAG_THRESHHOLD)
  171. // {
  172. // front_zero_tmp = 0;
  173. // }
  174. // else if(front_zero_tmp == 1)
  175. // {
  176. // front_zero_tmp = 2;
  177. // }
  178. //
  179. //
  180. // /*
  181. // * 判断后脚往下压
  182. // */
  183. //
  184. // if(back_max_index > back_min_index && back_max_val > back_min_val + MAG_THRESHHOLD)
  185. // {
  186. // back_zero_tmp = 1;
  187. //
  188. // back_zupt_wait = 10;
  189. // }
  190. //
  191. // else if(back_max_index < back_min_index && back_max_val > back_min_val + MAG_THRESHHOLD)
  192. // {
  193. // back_zero_tmp = 0;
  194. // }
  195. // else if(back_zero_tmp == 1)
  196. // {
  197. // back_zero_tmp = 2;
  198. // }
  199. //
  200. // /*
  201. // * 判断仅前踮 或 后垫
  202. // */
  203. // if(back_zero_tmp == 2 && front_zero_tmp == 0)
  204. // {
  205. // back_zero_tmp = 0;
  206. // }
  207. //
  208. // if(front_zero_tmp == 2 && back_zero_tmp == 0)
  209. // {
  210. // front_zero_tmp = 0;
  211. // }
  212. //
  213. // //延迟等待稳定状态
  214. //// if(*front_zero == 0 && front_zupt_wait > 0 && acc_max_val - acc_min_val < 0.08f)
  215. //// {
  216. //// *front_zero = 1;
  217. //// }
  218. //
  219. // if(front_zero_tmp == 1)
  220. // {
  221. // *front_zero = 1;
  222. //
  223. // }
  224. // else if(front_zupt_wait > 0 && acc_max_val_x - acc_min_val_x < 0.07f && acc_max_val_y - acc_min_val_y < 0.07f && acc_max_val_z - acc_min_val_z < 0.07f)
  225. // {
  226. // *front_zero = 1;
  227. // front_zupt_wait = 20;
  228. // }
  229. // else
  230. // {
  231. // *front_zero = 0;
  232. // }
  233. //
  234. //
  235. //// if(*back_zero == 0 && back_zupt_wait > 0 && acc_max_val - acc_min_val < 0.08f)
  236. //// {
  237. //// *back_zero = 1;
  238. //// }
  239. //
  240. // if(back_zero_tmp == 1)
  241. // {
  242. // *back_zero = 1;
  243. // }
  244. // else if(back_zupt_wait > 0 && acc_max_val_x - acc_min_val_x < 0.07f && acc_max_val_y - acc_min_val_y < 0.07f && acc_max_val_z - acc_min_val_z < 0.07f )
  245. // {
  246. // *back_zero = 1;
  247. //
  248. // back_zupt_wait = 20;
  249. // }
  250. // else
  251. // {
  252. // *back_zero = 0;
  253. // }
  254. //
  255. //
  256. // for(int i = 0 ; i < WINDOW_SIZE - 5; i++ )
  257. // {
  258. // if(acc_x_window[i] < acc_min_val_x)
  259. // {
  260. // acc_min_val_x = acc_x_window[i];
  261. // }
  262. //
  263. // if(acc_x_window[i] > acc_max_val_x)
  264. // {
  265. // acc_max_val_x = acc_x_window[i];
  266. // }
  267. //
  268. // if(acc_y_window[i] < acc_min_val_y)
  269. // {
  270. // acc_min_val_y = acc_y_window[i];
  271. // }
  272. //
  273. // if(acc_y_window[i] > acc_max_val_y)
  274. // {
  275. // acc_max_val_y = acc_y_window[i];
  276. // }
  277. //
  278. // if(acc_z_window[i] < acc_min_val_z)
  279. // {
  280. // acc_min_val_z = acc_z_window[i];
  281. // }
  282. //
  283. // if(acc_z_window[i] > acc_max_val_z)
  284. // {
  285. // acc_max_val_z = acc_z_window[i];
  286. // }
  287. //
  288. // }
  289. //
  290. //
  291. // if(acc_max_val_x - acc_min_val_x < 0.05f && acc_max_val_y - acc_min_val_y < 0.05f && acc_max_val_z - acc_min_val_z < 0.05f)
  292. // {
  293. // *acc_zero = 1;
  294. // }
  295. // else
  296. // {
  297. // *acc_zero = 0;
  298. // }
  299. //
  300. //
  301. // if(*front_zero == 0)
  302. // {
  303. // *front_zero = *back_zero;
  304. // }
  305. //
  306. // if(front_zupt_wait > 0)
  307. // {
  308. // front_zupt_wait --;
  309. // }
  310. //
  311. // if(back_zupt_wait > 0)
  312. // {
  313. // back_zupt_wait --;
  314. // }
  315. //
  316. //
  317. // //利用加速度延续
  318. // if((last_front_zupt == 1|| last_back_zupt == 1)
  319. // && fabsf(acc_x_window[WINDOW_SIZE - 2] - acc_x_window[WINDOW_SIZE - 1]) < 0.05f
  320. // && fabsf(acc_y_window[WINDOW_SIZE - 2] - acc_y_window[WINDOW_SIZE - 1]) < 0.05f
  321. // && fabsf(acc_z_window[WINDOW_SIZE - 2] - acc_z_window[WINDOW_SIZE - 1]) < 0.05f)
  322. // {
  323. // *front_zero = 1;
  324. // *back_zero = 1;
  325. //
  326. // front_zero_tmp = 1;
  327. // back_zero_tmp = 1;
  328. //
  329. // front_zupt_wait = 15;
  330. // back_zupt_wait = 15;
  331. // }
  332. //
  333. //
  334. // last_front_zupt = front_zero_tmp;
  335. //
  336. // last_back_zupt = back_zero_tmp;
  337. //
  338. // /*
  339. // * 直接用这个来记步好了
  340. // */
  341. // cal_step(*front_zero, *back_zero );
  342. //}
  343. #include "detect_zero_vel.h"
  344. #include "hal_mt.h"
  345. #include "app_flash.h"
  346. #include "hal_imu.h"
  347. #define MAG_THRESHHOLD 2000.f
  348. int front_zero_tmp = 0;
  349. int back_zero_tmp = 0;
  350. void start_cal_step(int16_t front[3], int16_t back[3], int16_t acc[3])
  351. {
  352. int16_t front_zero = 0;
  353. int16_t back_zero = 0;
  354. int16_t acc_zero = 0;
  355. SEGGER_RTT_printf(0,"detect_zero_vel( front, back, acc, &front_zero, &back_zero, &acc_zero); \n");
  356. detect_zero_vel( front, back, acc, &front_zero, &back_zero, &acc_zero);
  357. }
  358. void cal_step(int16_t front_zero, int16_t back_zero, float acc_x, float acc_y, float acc_z)
  359. {
  360. static int step_calm_down;
  361. static float acc_min[3];
  362. static float acc_max[3];
  363. if(!(front_zero || back_zero))
  364. {
  365. acc_max[2] = 1.0f;
  366. acc_min[2] = 1.0f;
  367. if(acc_x > acc_max[0])
  368. {
  369. acc_max[0] = acc_x;
  370. }
  371. if(acc_y > acc_max[1])
  372. {
  373. acc_max[1] = acc_y;
  374. }
  375. if(acc_z > acc_max[2])
  376. {
  377. acc_max[2] = acc_z;
  378. }
  379. if(acc_x < acc_min[0])
  380. {
  381. acc_min[0] = acc_x;
  382. }
  383. if(acc_y < acc_min[1])
  384. {
  385. acc_min[1] = acc_y;
  386. }
  387. if(acc_z < acc_min[2])
  388. {
  389. acc_min[2] = acc_z;
  390. }
  391. }
  392. if(front_zero || back_zero)
  393. {
  394. if(step_calm_down == 0 && (acc_max[0] - acc_min[0] > 0.8f || acc_max[1] - acc_min[1] > 0.8f || acc_max[2] - acc_min[2] > 0.8f))
  395. {
  396. mFlash.mStep.stepCur[0] ++;
  397. }
  398. //假设20ms相见为极限
  399. step_calm_down = 5;
  400. acc_max[0] = acc_x;
  401. acc_max[1] = acc_y;
  402. acc_max[2] = acc_z;
  403. acc_min[0] = acc_x;
  404. acc_min[1] = acc_y;
  405. acc_min[2] = acc_z;
  406. }
  407. if(step_calm_down > 0)
  408. {
  409. step_calm_down --;
  410. }
  411. }
  412. void setLongTimeUpTrend(int max_index, int min_index, float max_val, float min_val, float *longTime_maxVal, float *longTime_minVal)
  413. {
  414. if(max_index > min_index && max_val > min_val + 800.f)
  415. {
  416. *longTime_maxVal = *longTime_maxVal > max_val ? *longTime_maxVal : max_val;
  417. *longTime_minVal = *longTime_minVal < min_val ? *longTime_minVal : min_val;
  418. }
  419. else if(max_index < min_index && max_val > min_val + 800.f)
  420. {
  421. *longTime_maxVal = 0.0f;
  422. *longTime_minVal = 50000.0f;
  423. }
  424. }
  425. void setLongTimeDownTrend(int max_index, int min_index, float max_val, float min_val, float *longTime_maxVal, float *longTime_minVal)
  426. {
  427. if(max_index > min_index && max_val > min_val + 800.f)
  428. {
  429. *longTime_maxVal = 0.0f;
  430. *longTime_minVal = 50000.0f;
  431. }
  432. else if(max_index < min_index && max_val > min_val + 800.f)
  433. {
  434. *longTime_maxVal = *longTime_maxVal > max_val ? *longTime_maxVal : max_val;
  435. *longTime_minVal = *longTime_minVal < min_val ? *longTime_minVal : min_val;
  436. }
  437. }
  438. int press_down_front(float *press_buff)
  439. {
  440. static float max_val = 0.0f;
  441. if(press_buff[0] - press_buff[4] > 100.0f)
  442. {
  443. max_val = press_buff[0] > max_val ? press_buff[0] : max_val;
  444. }
  445. else
  446. {
  447. max_val = 0;
  448. }
  449. if(max_val > press_buff[4] + 2000.0f)
  450. {
  451. return 1;
  452. }
  453. return 0;
  454. }
  455. int press_down_back(float *press_buff)
  456. {
  457. static float max_val = 0.0f;
  458. if(press_buff[0] - press_buff[4] > 100.0f)
  459. {
  460. max_val = press_buff[0] > max_val ? press_buff[0] : max_val;
  461. }
  462. else
  463. {
  464. max_val = 0;
  465. }
  466. if(max_val > press_buff[4] + 2000.0f)
  467. {
  468. return 1;
  469. }
  470. return 0;
  471. }
  472. //2020/01/02
  473. //长趋势判断压力上升
  474. int isLongTimeUpTrend(float *mag_window, int length, float up_threshhold, float *min_val)
  475. {
  476. float prev_window_sum = (mag_window[0] + mag_window[1] + mag_window[2]) * 0.333f;
  477. float back_window_sum = (mag_window[length - 1] + mag_window[length - 2] + mag_window[length - 3]) * 0.333f;
  478. float back_window_sum1 = (mag_window[length - 4] + mag_window[length - 5] + mag_window[length - 6]) * 0.333f;
  479. float back_window_sum2 = (mag_window[length - 7] + mag_window[length - 8] + mag_window[length - 9]) * 0.333f;
  480. if(back_window_sum > prev_window_sum + 50.f || back_window_sum1 > prev_window_sum + 50.f || back_window_sum2 > prev_window_sum + 50.f )
  481. {
  482. //触发判断, 先替换掉最小值
  483. float min_val_temp = mag_window[0];
  484. min_val_temp = min_val_temp < mag_window[1] ? min_val_temp : mag_window[1];
  485. min_val_temp = min_val_temp < mag_window[2] ? min_val_temp : mag_window[2];
  486. *min_val = min_val_temp < *min_val ? min_val_temp : *min_val;
  487. float max_val_temp = mag_window[length - 6];
  488. for(int i = length - 5; i < length; i++)
  489. {
  490. if(max_val_temp < mag_window[i])
  491. {
  492. max_val_temp = mag_window[i];
  493. }
  494. }
  495. if(max_val_temp > *min_val + 2000.0f)
  496. {
  497. return 1;
  498. }
  499. }
  500. else
  501. {
  502. *min_val = mag_window[length - 1];
  503. }
  504. //上下沿判断
  505. int max_index = 0; int min_index = 0;
  506. float window_max_val = mag_window[0]; float window_min_val = mag_window[0];
  507. for(int i = 1; i < length; i++)
  508. {
  509. if(window_max_val < mag_window[i])
  510. {
  511. window_max_val = mag_window[i];
  512. max_index = i;
  513. }
  514. if(window_min_val > mag_window[i])
  515. {
  516. window_min_val = mag_window[i];
  517. min_index = i;
  518. }
  519. }
  520. if((max_index > min_index && window_max_val - window_min_val > 2000.0f) || (mag_window[length - 1] - window_min_val > 2000.0f))
  521. {
  522. return 1;
  523. }
  524. return 0;
  525. }
  526. int isLongTimeDownTrend(float *mag_window, int length, float up_threshhold, float *max_val)
  527. {
  528. float prev_window_sum = (mag_window[0] + mag_window[1] + mag_window[2]) * 0.333f;
  529. float back_window_sum = (mag_window[length - 1] + mag_window[length - 2] + mag_window[length - 3]) * 0.333f;
  530. float back_window_sum1 = (mag_window[length - 4] + mag_window[length - 5] + mag_window[length - 6]) * 0.333f;
  531. float back_window_sum2 = (mag_window[length - 7] + mag_window[length - 8] + mag_window[length - 9]) * 0.333f;
  532. if(prev_window_sum > back_window_sum + 50.f || prev_window_sum > back_window_sum1 + 50.f || prev_window_sum > back_window_sum2 + 50.f )
  533. {
  534. float max_val_temp = mag_window[0];
  535. max_val_temp = max_val_temp > mag_window[1] ? max_val_temp : mag_window[1];
  536. max_val_temp = max_val_temp > mag_window[2] ? max_val_temp : mag_window[2];
  537. *max_val = *max_val > max_val_temp ? *max_val : max_val_temp;
  538. float min_val_temp = mag_window[length - 6];
  539. for(int i = length - 5; i < length; i++)
  540. {
  541. if(min_val_temp > mag_window[i])
  542. {
  543. min_val_temp = mag_window[i];
  544. }
  545. }
  546. if(*max_val > min_val_temp + 2000.0f)
  547. {
  548. return 1;
  549. }
  550. }
  551. else
  552. {
  553. *max_val = mag_window[length - 1];
  554. }
  555. //上下沿判断
  556. int max_index = 0; int min_index = 0;
  557. float window_max_val = mag_window[0]; float window_min_val = mag_window[0];
  558. for(int i = 1; i < length; i++)
  559. {
  560. if(window_max_val < mag_window[i])
  561. {
  562. window_max_val = mag_window[i];
  563. max_index = i;
  564. }
  565. if(window_min_val > mag_window[i])
  566. {
  567. window_min_val = mag_window[i];
  568. min_index = i;
  569. }
  570. }
  571. if(max_index < min_index && window_max_val - window_min_val > + 2000.0f)
  572. {
  573. return 1;
  574. }
  575. return 0;
  576. }
  577. void detect_zero_vel(int16_t front[3], int16_t back[3], int16_t acc[3],
  578. int16_t *front_zero, int16_t *back_zero, int16_t *acc_zero)
  579. {
  580. static float front_mag_window[WINDOW_SIZE];
  581. static float back_mag_window[WINDOW_SIZE];
  582. static float acc_x_window[WINDOW_SIZE];
  583. static float acc_y_window[WINDOW_SIZE];
  584. static float acc_z_window[WINDOW_SIZE];
  585. static int last_front_zupt;
  586. static int last_back_zupt;
  587. static int front_zupt_wait;
  588. static int back_zupt_wait;
  589. static int front_calm_down_wait;
  590. static int acc_zero_count;
  591. static float back_mag_max_up = 0.0f;
  592. static float back_mag_min_up = 50000.f;//磁力计均方和大小小于32000
  593. static float back_mag_max_down = 0.0f;
  594. static float back_mag_min_down = 50000.f;//磁力计均方和大小小于32000
  595. static float front_mag_max_down = 0.0f;
  596. static float front_mag_min_down = 50000.f;//磁力计均方和大小小于32000
  597. static float front_min_val;
  598. static float back_min_val;
  599. static float front_max_val;
  600. static float back_max_val;
  601. float front_val = (float) (abs(front[2]));
  602. float back_val = (float) (abs(back[2]));
  603. //滑动窗口更新数据
  604. memcpy(front_mag_window, front_mag_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  605. memcpy(back_mag_window, back_mag_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  606. memcpy(acc_x_window, acc_x_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  607. memcpy(acc_y_window, acc_y_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  608. memcpy(acc_z_window, acc_z_window + 1, (WINDOW_SIZE - 1) * sizeof(float));
  609. front_mag_window[WINDOW_SIZE - 1] = front_val;
  610. back_mag_window[WINDOW_SIZE - 1] = back_val;
  611. acc_x_window[WINDOW_SIZE - 1] = acc[0] / 2048.f;
  612. acc_y_window[WINDOW_SIZE - 1] = acc[1] / 2048.f;
  613. acc_z_window[WINDOW_SIZE - 1] = acc[2] / 2048.f;
  614. // float front_max_val = front_val;
  615. // float front_min_val = front_val;
  616. //
  617. // uint16_t front_max_index = WINDOW_SIZE - 1;
  618. // uint16_t front_min_index = WINDOW_SIZE - 1;
  619. //
  620. // float back_max_val = back_val;
  621. // float back_min_val = back_val;
  622. //
  623. // uint16_t back_max_index = WINDOW_SIZE - 1;
  624. // uint16_t back_min_index = WINDOW_SIZE - 1;
  625. // for(int i = 0 ; i < WINDOW_SIZE; i++ )
  626. // {
  627. // if(front_mag_window[i] > front_max_val)
  628. // {
  629. // front_max_val = front_mag_window[i];
  630. // front_max_index = i;
  631. // }
  632. //
  633. // if(front_mag_window[i] < front_min_val)
  634. // {
  635. // front_min_val = front_mag_window[i];
  636. // front_min_index = i;
  637. // }
  638. //
  639. // if(back_mag_window[i] > back_max_val)
  640. // {
  641. // back_max_val = back_mag_window[i];
  642. // back_max_index = i;
  643. // }
  644. //
  645. // if(back_mag_window[i] < back_min_val)
  646. // {
  647. // back_min_val = back_mag_window[i];
  648. // back_min_index = i;
  649. // }
  650. //
  651. // }
  652. /*
  653. * 计算稳定的状态
  654. */
  655. float acc_max_val_x = acc_x_window[WINDOW_SIZE - 1] ;
  656. float acc_min_val_x = acc_x_window[WINDOW_SIZE - 1] ;
  657. float acc_max_val_y = acc_y_window[WINDOW_SIZE - 1] ;
  658. float acc_min_val_y = acc_y_window[WINDOW_SIZE - 1] ;
  659. float acc_max_val_z = acc_z_window[WINDOW_SIZE - 1];
  660. float acc_min_val_z = acc_z_window[WINDOW_SIZE - 1];
  661. for(int i = WINDOW_SIZE - 10 ; i < WINDOW_SIZE; i++ )
  662. {
  663. if(acc_x_window[i] < acc_min_val_x)
  664. {
  665. acc_min_val_x = acc_x_window[i];
  666. }
  667. if(acc_x_window[i] > acc_max_val_x)
  668. {
  669. acc_max_val_x = acc_x_window[i];
  670. }
  671. if(acc_y_window[i] < acc_min_val_y)
  672. {
  673. acc_min_val_y = acc_y_window[i];
  674. }
  675. if(acc_y_window[i] > acc_max_val_y)
  676. {
  677. acc_max_val_y = acc_y_window[i];
  678. }
  679. if(acc_z_window[i] < acc_min_val_z)
  680. {
  681. acc_min_val_z = acc_z_window[i];
  682. }
  683. if(acc_z_window[i] > acc_max_val_z)
  684. {
  685. acc_max_val_z = acc_z_window[i];
  686. }
  687. }
  688. int front_up_trend = isLongTimeUpTrend(front_mag_window, WINDOW_SIZE, MAG_THRESHHOLD, &front_min_val);
  689. int front_down_trend = isLongTimeDownTrend(front_mag_window, WINDOW_SIZE, MAG_THRESHHOLD, &front_max_val);
  690. int back_up_trend = isLongTimeUpTrend(back_mag_window, WINDOW_SIZE, MAG_THRESHHOLD, &back_min_val);
  691. int back_down_trend = isLongTimeDownTrend(back_mag_window, WINDOW_SIZE, MAG_THRESHHOLD, &back_max_val);
  692. if(front_up_trend)
  693. {
  694. front_zero_tmp = 1;
  695. }
  696. else if(front_down_trend)
  697. {
  698. front_zero_tmp = 0;
  699. }
  700. else if(front_zero_tmp == 1)
  701. {
  702. front_zero_tmp = 2;
  703. }
  704. //当触发了压力上升及平稳的时候,需要用加速度倒计时延续状态
  705. if(front_zero_tmp > 0)
  706. {
  707. front_zupt_wait = 20;
  708. }
  709. /*
  710. * 判断后脚往下压
  711. */
  712. if(back_up_trend)
  713. {
  714. back_zero_tmp = 1;
  715. }
  716. else if(back_down_trend)
  717. {
  718. back_zero_tmp = 0;
  719. }
  720. else if(back_zero_tmp == 1)
  721. {
  722. back_zero_tmp = 2;
  723. }
  724. //当触发了压力上升及平稳的时候,需要用加速度倒计时延续状态
  725. if(back_zero_tmp > 0)
  726. {
  727. back_zupt_wait = 20;
  728. }
  729. /*过滤一下类似于穿拖鞋,后鞋垫与磁力计传感器之间的距离在振荡*/
  730. if( back_zero_tmp == 2 && front_down_trend)
  731. {
  732. back_zero_tmp = 0;
  733. }
  734. if(front_zero_tmp == 2 && back_down_trend)
  735. {
  736. front_zero_tmp = 0;
  737. }
  738. /*
  739. * 规避先脚掌下地,后脚掌在下地;接着是后脚先离地,再前脚离地的情况
  740. */
  741. // setLongTimeUpTrend(back_max_index, back_min_index, back_val, back_min_val, &back_mag_max_up, &back_mag_min_up);
  742. //
  743. // setLongTimeDownTrend(back_max_index, back_min_index, back_val, back_min_val, &back_mag_max_down, &back_mag_min_down);
  744. //
  745. // setLongTimeDownTrend(front_max_index, front_min_index, front_val, front_min_val, &front_mag_max_down, &front_mag_min_down);
  746. if(back_zero_tmp == 2 && back_mag_max_down > back_mag_min_down + 3000.f)
  747. {
  748. back_zero_tmp = 0;
  749. back_mag_max_down = 0.0f;
  750. back_mag_min_down = 50000.0f;
  751. }
  752. if(front_zero_tmp == 2 && front_mag_max_down > front_mag_min_down + 3000.f)
  753. {
  754. front_zero_tmp = 0;
  755. front_mag_max_down = 0.0f;
  756. front_mag_min_down = 50000.0f;
  757. }
  758. if((front_zupt_wait > 0 || back_zupt_wait > 0) && acc_max_val_x - acc_min_val_x < 0.1f && acc_max_val_y - acc_min_val_y < 0.1f && acc_max_val_z - acc_min_val_z < 0.1f)
  759. {
  760. *back_zero = 1;
  761. *front_zero = 1;
  762. }
  763. /*
  764. * 判断仅前踮 或 后垫, IMU往前移动,就不需要这个了
  765. */
  766. // if(back_zero_tmp == 2 && front_zero_tmp == 0)
  767. // {
  768. // back_zero_tmp = 0;
  769. // }
  770. //
  771. // if(front_zero_tmp == 2 && back_zero_tmp == 0)
  772. // {
  773. // front_zero_tmp = 0;
  774. // }
  775. //延迟等待稳定状态
  776. // if(*front_zero == 0 && front_zupt_wait > 0 && acc_max_val - acc_min_val < 0.08f)
  777. // {
  778. // *front_zero = 1;
  779. // }
  780. if(front_zero_tmp > 0)
  781. {
  782. /*
  783. * 如IMU放在前脚掌,就不用front_calm_down_wait == 0的判断了
  784. */
  785. *front_zero = 1;
  786. }
  787. else
  788. {
  789. *front_zero = 0;
  790. }
  791. // if(*back_zero == 0 && back_zupt_wait > 0 && acc_max_val - acc_min_val < 0.08f)
  792. // {
  793. // *back_zero = 1;
  794. // }
  795. if(back_zero_tmp > 0)
  796. {
  797. *back_zero = 1;
  798. }
  799. else
  800. {
  801. *back_zero = 0;
  802. }
  803. /*
  804. * 会出现缓慢离地,但是没有检测到离地,补个逻辑,后面整段检测触地逻辑需要重写
  805. */
  806. if(acc_max_val_x - acc_min_val_x > 0.25f || acc_max_val_y - acc_min_val_y > 0.25f || acc_max_val_z - acc_min_val_z > 0.25f)
  807. {
  808. if(press_down_front(front_mag_window + 10) || press_down_back(back_mag_window + 10))
  809. {
  810. *back_zero = 0;
  811. *front_zero = 0;
  812. front_zero_tmp = 0;
  813. back_zero_tmp = 0;
  814. }
  815. }
  816. for(int i = 0 ; i < WINDOW_SIZE - 5; i++ )
  817. {
  818. if(acc_x_window[i] < acc_min_val_x)
  819. {
  820. acc_min_val_x = acc_x_window[i];
  821. }
  822. if(acc_x_window[i] > acc_max_val_x)
  823. {
  824. acc_max_val_x = acc_x_window[i];
  825. }
  826. if(acc_y_window[i] < acc_min_val_y)
  827. {
  828. acc_min_val_y = acc_y_window[i];
  829. }
  830. if(acc_y_window[i] > acc_max_val_y)
  831. {
  832. acc_max_val_y = acc_y_window[i];
  833. }
  834. if(acc_z_window[i] < acc_min_val_z)
  835. {
  836. acc_min_val_z = acc_z_window[i];
  837. }
  838. if(acc_z_window[i] > acc_max_val_z)
  839. {
  840. acc_max_val_z = acc_z_window[i];
  841. }
  842. }
  843. if(acc_max_val_x - acc_min_val_x < 0.03f && acc_max_val_y - acc_min_val_y < 0.03f && acc_max_val_z - acc_min_val_z < 0.03f )
  844. {
  845. *acc_zero = 1;
  846. acc_zero_count ++;
  847. }
  848. else
  849. {
  850. *acc_zero = 0;
  851. acc_zero_count = 0;
  852. }
  853. // /*
  854. // * 强制大于1秒的零速均视为触地
  855. // */
  856. if(acc_zero_count > 100)
  857. {
  858. *front_zero = 1;
  859. *back_zero = 1;
  860. front_zero_tmp = 1;
  861. back_zero_tmp = 1;
  862. }
  863. //利用加速度延续
  864. if((last_front_zupt == 1|| last_back_zupt == 1)
  865. && fabsf(acc_x_window[WINDOW_SIZE - 2] - acc_x_window[WINDOW_SIZE - 1]) < 0.1f
  866. && fabsf(acc_y_window[WINDOW_SIZE - 2] - acc_y_window[WINDOW_SIZE - 1]) < 0.1f
  867. && fabsf(acc_z_window[WINDOW_SIZE - 2] - acc_z_window[WINDOW_SIZE - 1]) < 0.1f)
  868. {
  869. *front_zero = 1;
  870. *back_zero = 1;
  871. }
  872. if(front_zupt_wait > 0)
  873. {
  874. front_zupt_wait --;
  875. }
  876. if(back_zupt_wait > 0)
  877. {
  878. back_zupt_wait --;
  879. }
  880. if(*front_zero || *back_zero)
  881. {
  882. front_zupt_wait = 20;
  883. back_zupt_wait = 20;
  884. }
  885. last_front_zupt = *front_zero;
  886. last_back_zupt = *back_zero;
  887. /*
  888. * 直接用这个来记步好了
  889. */
  890. cal_step(*front_zero, *back_zero, acc_x_window[WINDOW_SIZE - 1], acc_y_window[WINDOW_SIZE - 1], acc_z_window[WINDOW_SIZE - 1]);
  891. }